Name Set ImageFile ActualSet Color ColorID Cost ManaValue Type Power Toughness Loyalty Rarity DraftQualities Sound Script Text
Angel of Mercy 8e 8ed/1 8ed W W {4}{W} 5 Creature - Angel 3 3 U creature /ch Flying | When this creature enters, you gain 3 life.
Eager Cadet 8e 8ed/S1 8ed W W {W} 1 Creature - Human Soldier 1 1 C notInPacks creature
Angelic Page 8e 8ed/2 8ed W W {1}{W} 2 Creature - Angel Spirit 1 1 C creature /ch Flying | {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
Vengeance 8e 8ed/S2 8ed W W {3}{W} 4 Sorcery U notInPacks sorcery Destroy target tapped creature.
Ardent Militia 8e 8ed/3 8ed W W {4}{W} 5 Creature - Human Soldier 2 5 U creature Vigilance
Giant Octopus 8e 8ed/S3 8ed U U {3}{U} 4 Creature - Octopus 3 3 C notInPacks creature
Avatar of Hope 8e 8ed/4 8ed W W {6}{W}{W} 8 Creature - Avatar 4 9 R creature /ch If you have 3 or less life, this spell costs {6} less to cast. | Flying | This creature can block any number of creatures.
Sea Eagle 8e 8ed/S4 8ed U U {1}{U} 2 Creature - Bird 1 1 C notInPacks creature /ch Flying
Aven Cloudchaser 8e 8ed/5 8ed W W {3}{W} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | When this creature enters, destroy target enchantment.
Vizzerdrix 8e 8ed/S5 8ed U U {6}{U} 7 Creature - Rabbit Beast 6 6 R notInPacks creature
Aven Flock 8e 8ed/6 8ed W W {4}{W} 5 Creature - Bird Soldier 2 3 C creature /ch Flying | {W}: This creature gets +0/+1 until end of turn.
Enormous Baloth 8e 8ed/S6 8ed G G {6}{G} 7 Creature - Beast 7 7 U notInPacks creature
Blessed Reversal 8e 8ed/7 8ed W W {1}{W} 2 Instant R instant You gain 3 life for each creature attacking you.
Silverback Ape 8e 8ed/S7 8ed G G {3}{G}{G} 5 Creature - Ape 5 5 U notInPacks creature
Blinding Angel 8e 8ed/8 8ed W W {3}{W}{W} 5 Creature - Angel 2 4 R creature /ch Flying | Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Chastise 8e 8ed/9 8ed W W {3}{W} 4 Instant U instant Destroy target attacking creature. You gain life equal to its power.
Circle of Protection: Black 8e 8ed/10 8ed W W {1}{W} 2 Enchantment U enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Blue 8e 8ed/11 8ed W W {1}{W} 2 Enchantment U enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Green 8e 8ed/12 8ed W W {1}{W} 2 Enchantment U enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red 8e 8ed/13 8ed W W {1}{W} 2 Enchantment U enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: White 8e 8ed/14 8ed W W {1}{W} 2 Enchantment U enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Crossbow Infantry 8e 8ed/15 8ed W W {1}{W} 2 Creature - Human Soldier Archer 1 1 C creature {T}: This creature deals 1 damage to target attacking or blocking creature.
Demystify 8e 8ed/16 8ed W W {W} 1 Instant C instant Destroy target enchantment.
Diving Griffin 8e 8ed/17 8ed W W {1}{W}{W} 3 Creature - Griffin 2 2 C creature /ch Flying, vigilance
Elite Archers 8e 8ed/18 8ed W W {5}{W} 6 Creature - Human Soldier Archer 3 3 R creature {T}: This creature deals 3 damage to target attacking or blocking creature.
Elite Javelineer 8e 8ed/19 8ed W W {2}{W} 3 Creature - Human Soldier 2 2 U creature Whenever this creature blocks, it deals 1 damage to target attacking creature.
Glorious Anthem 8e 8ed/20 8ed W W {1}{W}{W} 3 Enchantment R enchantment Creatures you control get +1/+1.
Glory Seeker 8e 8ed/21 8ed W W {1}{W} 2 Creature - Human Soldier 2 2 C creature
Healing Salve 8e 8ed/22 8ed W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn.
Holy Day 8e 8ed/23 8ed W W {W} 1 Instant C instant Prevent all combat damage that would be dealt this turn.
Holy Strength 8e 8ed/24 8ed W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2.
Honor Guard 8e 8ed/25 8ed W W {W} 1 Creature - Human Soldier 1 1 C creature {W}: This creature gets +0/+1 until end of turn.
Intrepid Hero 8e 8ed/26 8ed W W {2}{W} 3 Creature - Human Soldier 1 1 R creature {T}: Destroy target creature with power 4 or greater.
Ivory Mask 8e 8ed/27 8ed W W {2}{W}{W} 4 Enchantment R enchantment You have shroud.
Karma 8e 8ed/28 8ed W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
Master Decoy 8e 8ed/29 8ed W W {1}{W} 2 Creature - Human Soldier 1 2 C creature {W}, {T}: Tap target creature.
Master Healer 8e 8ed/30 8ed W W {4}{W} 5 Creature - Human Cleric 1 4 R creature {T}: Prevent the next 4 damage that would be dealt to any target this turn.
Noble Purpose 8e 8ed/31 8ed W W {3}{W}{W} 5 Enchantment R enchantment Whenever a creature you control deals combat damage, you gain that much life.
Oracle's Attendants 8e 8ed/32 8ed W W {3}{W} 4 Creature - Human Soldier 1 5 R creature {T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to this creature instead.
Pacifism 8e 8ed/33 8ed W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Peach Garden Oath 8e 8ed/34 8ed W W {W} 1 Sorcery U sorcery You gain 2 life for each creature you control.
Rain of Blades 8e 8ed/35 8ed W W {W} 1 Instant U instant Rain of Blades deals 1 damage to each attacking creature.
Razorfoot Griffin 8e 8ed/36 8ed W W {3}{W} 4 Creature - Griffin 2 2 C creature /ch Flying | First strike
Redeem 8e 8ed/37 8ed W W {1}{W} 2 Instant C instant Prevent all damage that would be dealt this turn to up to two target creatures.
Rolling Stones 8e 8ed/38 8ed W W {1}{W} 2 Enchantment R enchantment Wall creatures can attack as though they didn't have defender.
Sacred Ground 8e 8ed/39 8ed W W {1}{W} 2 Enchantment R enchantment Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Sacred Nectar 8e 8ed/40 8ed W W {1}{W} 2 Sorcery C sorcery You gain 4 life.
Samite Healer 8e 8ed/41 8ed W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Sanctimony 8e 8ed/42 8ed W W {1}{W} 2 Enchantment U enchantment Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Savannah Lions 8e 8ed/43 8ed W W {W} 1 Creature - Cat 2 1 R creature
Seasoned Marshal 8e 8ed/44 8ed W W {2}{W}{W} 4 Creature - Human Soldier 2 2 U creature Whenever this creature attacks, you may tap target creature.
Serra Angel 8e 8ed/45 8ed W W {3}{W}{W} 5 Creature - Angel 4 4 R creature /ch Flying | Vigilance
Solidarity 8e 8ed/46 8ed W W {3}{W} 4 Instant C instant Creatures you control get +0/+5 until end of turn.
Spirit Link 8e 8ed/47 8ed W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life.
Standing Troops 8e 8ed/48 8ed W W {2}{W} 3 Creature - Human Soldier 1 4 C creature Vigilance
Staunch Defenders 8e 8ed/49 8ed W W {3}{W}{W} 5 Creature - Human Soldier 3 4 U creature When this creature enters, you gain 4 life.
Story Circle 8e 8ed/50 8ed W W {1}{W}{W} 3 Enchantment R enchantment As this enchantment enters, choose a color. | {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Suntail Hawk 8e 8ed/51 8ed W W {W} 1 Creature - Bird 1 1 C creature /ch Flying
Sunweb 8e 8ed/52 8ed W W {3}{W} 4 Creature - Wall 5 6 R creature /ch Defender | Flying | This creature can't block creatures with power 2 or less.
Sword Dancer 8e 8ed/53 8ed W W {1}{W} 2 Creature - Human Rebel 1 2 U creature {W}{W}: Target attacking creature gets -1/-0 until end of turn.
Tundra Wolves 8e 8ed/54 8ed W W {W} 1 Creature - Wolf 1 1 C creature First strike
Venerable Monk 8e 8ed/55 8ed W W {2}{W} 3 Creature - Human Monk Cleric 2 2 C creature When this creature enters, you gain 2 life.
Wall of Swords 8e 8ed/56 8ed W W {3}{W} 4 Creature - Wall 3 5 U creature /ch Defender | Flying
Worship 8e 8ed/57 8ed W W {3}{W} 4 Enchantment R enchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Wrath of God 8e 8ed/58 8ed W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated.
Air Elemental 8e 8ed/59 8ed U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying
Archivist 8e 8ed/60 8ed U U {2}{U}{U} 4 Creature - Human Wizard 1 1 R creature {T}: Draw a card.
Aven Fisher 8e 8ed/61 8ed U U {3}{U} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | When this creature dies, you may draw a card.
Balance of Power 8e 8ed/62 8ed U U {3}{U}{U} 5 Sorcery R sorcery If target opponent has more cards in hand than you, draw cards equal to the difference.
Boomerang 8e 8ed/63 8ed U U {U}{U} 2 Instant C instant Return target permanent to its owner's hand.
Bribery 8e 8ed/64 8ed U U {3}{U}{U} 5 Sorcery R sorcery Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Catalog 8e 8ed/65 8ed U U {2}{U} 3 Instant C instant Draw two cards, then discard a card.
Coastal Hornclaw 8e 8ed/66 8ed U U {4}{U} 5 Creature - Bird 3 3 C creature Sacrifice a land: This creature gains flying until end of turn.
Coastal Piracy 8e 8ed/67 8ed U U {2}{U}{U} 4 Enchantment R enchantment Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Concentrate 8e 8ed/68 8ed U U {2}{U}{U} 4 Sorcery U sorcery Draw three cards.
Confiscate 8e 8ed/69 8ed U U {4}{U}{U} 6 Enchantment - Aura U enchantment Enchant permanent | You control enchanted permanent.
Coral Eel 8e 8ed/70 8ed U U {1}{U} 2 Creature - Fish 2 1 C creature
Cowardice 8e 8ed/71 8ed U U {3}{U}{U} 5 Enchantment R enchantment Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand.
Curiosity 8e 8ed/72 8ed U U {U} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage to an opponent, you may draw a card.
Daring Apprentice 8e 8ed/73 8ed U U {1}{U}{U} 3 Creature - Human Wizard 1 1 R creature {T}, Sacrifice this creature: Counter target spell.
Deflection 8e 8ed/74 8ed U U {3}{U} 4 Instant R instant Change the target of target spell with a single target.
Dehydration 8e 8ed/75 8ed U U {3}{U} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step.
Evacuation 8e 8ed/76 8ed U U {3}{U}{U} 5 Instant R instant Return all creatures to their owners' hands.
Fighting Drake 8e 8ed/77 8ed U U {2}{U}{U} 4 Creature - Drake 2 4 U creature /ch Flying
Flash Counter 8e 8ed/78 8ed U U {1}{U} 2 Instant C instant Counter target instant spell.
Fleeting Image 8e 8ed/79 8ed U U {2}{U} 3 Creature - Illusion 2 1 R creature /ch Flying | {1}{U}: Return this creature to its owner's hand.
Flight 8e 8ed/80 8ed U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying.
Fugitive Wizard 8e 8ed/81 8ed U U {U} 1 Creature - Human Wizard 1 1 C creature
Hibernation 8e 8ed/82 8ed U U {2}{U} 3 Instant U instant Return all green permanents to their owners' hands.
Horned Turtle 8e 8ed/83 8ed U U {2}{U} 3 Creature - Turtle 1 4 C creature
Index 8e 8ed/84 8ed U U {U} 1 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library, then put them back in any order.
Inspiration 8e 8ed/85 8ed U U {3}{U} 4 Instant C instant Target player draws two cards.
Intruder Alarm 8e 8ed/86 8ed U U {2}{U} 3 Enchantment R mb1-foil enchantment Creatures don't untap during their controllers' untap steps. | Whenever a creature enters, untap all creatures.
Invisibility 8e 8ed/87 8ed U U {U}{U} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't be blocked except by Walls.
Mahamoti Djinn 8e 8ed/88 8ed U U {4}{U}{U} 6 Creature - Djinn 5 6 R creature /ch Flying
Mana Leak 8e 8ed/89 8ed U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {3}.
Merchant of Secrets 8e 8ed/90 8ed U U {2}{U} 3 Creature - Human Wizard 1 1 C creature When this creature enters, draw a card.
Merchant Scroll 8e 8ed/91 8ed U U {1}{U} 2 Sorcery U sorcery Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Mind Bend 8e 8ed/92 8ed U U {U} 1 Instant R instant Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another.
Phantom Warrior 8e 8ed/93 8ed U U {1}{U}{U} 3 Creature - Illusion Warrior 2 2 U creature This creature can't be blocked.
Puppeteer 8e 8ed/94 8ed U U {2}{U} 3 Creature - Human Wizard 1 2 U creature {U}, {T}: You may tap or untap target creature.
Remove Soul 8e 8ed/95 8ed U U {1}{U} 2 Instant C instant Counter target creature spell.
Rewind 8e 8ed/96 8ed U U {2}{U}{U} 4 Instant U instant Counter target spell. Untap up to four lands.
Sage of Lat-Nam 8e 8ed/97 8ed U U {1}{U} 2 Creature - Human Artificer 1 2 R creature {T}, Sacrifice an artifact: Draw a card.
Sage Owl 8e 8ed/98 8ed U U {1}{U} 2 Creature - Bird 1 1 C creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When this creature enters, look at the top four cards of your library, then put them back in any order.
Sea Monster 8e 8ed/99 8ed U U {4}{U}{U} 6 Creature - Serpent 6 6 C creature This creature can't attack unless defending player controls an Island.
Shifting Sky 8e 8ed/100 8ed U U {2}{U} 3 Enchantment R enchantment As this enchantment enters, choose a color. | All nonland permanents are the chosen color.
Sneaky Homunculus 8e 8ed/101 8ed U U {1}{U} 2 Creature - Homunculus Illusion 1 1 C creature This creature can't block or be blocked by creatures with power 2 or greater.
Spiketail Hatchling 8e 8ed/102 8ed U U {1}{U} 2 Creature - Drake 1 1 U creature /ch Flying | Sacrifice this creature: Counter target spell unless its controller pays {1}.
Steal Artifact 8e 8ed/103 8ed U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant artifact | You control enchanted artifact.
Storm Crow 8e 8ed/104 8ed U U {1}{U} 2 Creature - Bird 1 2 C creature /ch Flying
Telepathy 8e 8ed/105 8ed U U {U} 1 Enchantment U enchantment Your opponents play with their hands revealed.
Temporal Adept 8e 8ed/106 8ed U U {1}{U}{U} 3 Creature - Human Wizard 1 1 R creature {U}{U}{U}, {T}: Return target permanent to its owner's hand.
Thieving Magpie 8e 8ed/107 8ed U U {2}{U}{U} 4 Creature - Bird 1 3 U creature /ch Flying | Whenever this creature deals damage to an opponent, draw a card.
Tidal Kraken 8e 8ed/108 8ed U U {5}{U}{U}{U} 8 Creature - Kraken 6 6 R creature This creature can't be blocked.
Trade Routes 8e 8ed/109 8ed U U {1}{U} 2 Enchantment R enchantment {1}: Return target land you control to its owner's hand. | {1}, Discard a land card: Draw a card.
Treasure Trove 8e 8ed/110 8ed U U {2}{U}{U} 4 Enchantment U enchantment {2}{U}{U}: Draw a card.
Twiddle 8e 8ed/111 8ed U U {U} 1 Instant C instant You may tap or untap target artifact, creature, or land.
Unsummon 8e 8ed/112 8ed U U {U} 1 Instant C instant Return target creature to its owner's hand.
Wall of Air 8e 8ed/113 8ed U U {1}{U}{U} 3 Creature - Wall 1 5 U creature /ch Defender, flying
Wind Drake 8e 8ed/114 8ed U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Flying
Wrath of Marit Lage 8e 8ed/115 8ed U U {3}{U}{U} 5 Enchantment U enchantment When this enchantment enters, tap all red creatures. | Red creatures don't untap during their controllers' untap steps.
Zur's Weirding 8e 8ed/116 8ed U U {3}{U} 4 Enchantment R mb1-foil enchantment Players play with their hands revealed. | If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Abyssal Specter 8e 8ed/117 8ed B B {2}{B}{B} 4 Creature - Specter 2 3 U creature /ch Flying | Whenever this creature deals damage to a player, that player discards a card.
Ambition's Cost 8e 8ed/118 8ed B B {3}{B} 4 Sorcery U sorcery You draw three cards and you lose 3 life.
Bog Imp 8e 8ed/119 8ed B B {1}{B} 2 Creature - Imp 1 1 C creature /ch Flying
Bog Wraith 8e 8ed/120 8ed B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk
Carrion Wall 8e 8ed/121 8ed B B {1}{B}{B} 3 Creature - Wall 3 2 U creature Defender | {1}{B}: Regenerate this creature.
Coercion 8e 8ed/122 8ed B B {2}{B} 3 Sorcery C sorcery Target opponent reveals their hand. You choose a card from it. That player discards that card.
Dark Banishing 8e 8ed/123 8ed B B {2}{B} 3 Instant C instant Destroy target nonblack creature. It can't be regenerated.
Death Pit Offering 8e 8ed/124 8ed B B {2}{B}{B} 4 Enchantment R enchantment When this enchantment enters, sacrifice all creatures you control. | Creatures you control get +2/+2.
Death Pits of Rath 8e 8ed/125 8ed B B {3}{B}{B} 5 Enchantment R enchantment Whenever a creature is dealt damage, destroy it. It can't be regenerated.
Deathgazer 8e 8ed/126 8ed B B {3}{B} 4 Creature - Lizard 2 2 U creature Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Deepwood Ghoul 8e 8ed/127 8ed B B {2}{B} 3 Creature - Zombie 2 1 C creature Pay 2 life: Regenerate this creature.
Diabolic Tutor 8e 8ed/128 8ed B B {2}{B}{B} 4 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle.
Drudge Skeletons 8e 8ed/129 8ed B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate this creature.
Dusk Imp 8e 8ed/130 8ed B B {2}{B} 3 Creature - Imp 2 1 C creature /ch Flying
Eastern Paladin 8e 8ed/131 8ed B B {2}{B}{B} 4 Creature - Phyrexian Zombie Knight 3 3 R creature {B}{B}, {T}: Destroy target green creature.
Execute 8e 8ed/132 8ed B B {2}{B} 3 Instant U instant Destroy target white creature. It can't be regenerated. | Draw a card.
Fallen Angel 8e 8ed/133 8ed B B {3}{B}{B} 5 Creature - Angel 3 3 R creature /ch Flying | Sacrifice a creature: This creature gets +2/+1 until end of turn.
Fear 8e 8ed/134 8ed B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear.
Giant Cockroach 8e 8ed/135 8ed B B {3}{B} 4 Creature - Insect 4 2 C creature
Gluttonous Zombie 8e 8ed/136 8ed B B {4}{B} 5 Creature - Zombie 3 3 U creature Fear
Grave Pact 8e 8ed/137 8ed B B {1}{B}{B}{B} 4 Enchantment R enchantment Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Gravedigger 8e 8ed/138 8ed B B {3}{B} 4 Creature - Zombie 2 2 C creature When this creature enters, you may return target creature card from your graveyard to your hand.
Larceny 8e 8ed/139 8ed B B {3}{B}{B} 5 Enchantment R enchantment Whenever a creature you control deals combat damage to a player, that player discards a card.
Looming Shade 8e 8ed/140 8ed B B {2}{B} 3 Creature - Shade 1 1 C creature {B}: This creature gets +1/+1 until end of turn.
Lord of the Undead 8e 8ed/141 8ed B B {1}{B}{B} 3 Creature - Zombie 2 2 R creature Other Zombie creatures get +1/+1. | {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
Maggot Carrier 8e 8ed/142 8ed B B {B} 1 Creature - Zombie 1 1 C creature When this creature enters, each player loses 1 life.
Megrim 8e 8ed/143 8ed B B {2}{B} 3 Enchantment U enchantment Whenever an opponent discards a card, this enchantment deals 2 damage to that player.
Mind Rot 8e 8ed/144 8ed B B {2}{B} 3 Sorcery C sorcery Target player discards two cards.
Mind Slash 8e 8ed/145 8ed B B {1}{B}{B} 3 Enchantment U enchantment {B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Mind Sludge 8e 8ed/146 8ed B B {4}{B} 5 Sorcery U sorcery Target player discards a card for each Swamp you control.
Murderous Betrayal 8e 8ed/147 8ed B B {B}{B}{B} 3 Enchantment R enchantment {B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Nausea 8e 8ed/148 8ed B B {1}{B} 2 Sorcery C sorcery All creatures get -1/-1 until end of turn.
Nekrataal 8e 8ed/149 8ed B B {2}{B}{B} 4 Creature - Human Assassin 2 1 U creature First strike | When this creature enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Nightmare 8e 8ed/150 8ed B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control.
Persecute 8e 8ed/151 8ed B B {2}{B}{B} 4 Sorcery R sorcery Choose a color. Target player reveals their hand and discards all cards of that color.
Phyrexian Arena 8e 8ed/152 8ed B B {1}{B}{B} 3 Enchantment R enchantment At the beginning of your upkeep, you draw a card and you lose 1 life.
Phyrexian Plaguelord 8e 8ed/153 8ed B B {3}{B}{B} 5 Creature - Phyrexian Carrier 4 4 R creature {T}, Sacrifice this creature: Target creature gets -4/-4 until end of turn. | Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Plague Beetle 8e 8ed/154 8ed B B {B} 1 Creature - Insect 1 1 C creature Swampwalk
Plague Wind 8e 8ed/155 8ed B B {7}{B}{B} 9 Sorcery R sorcery Destroy all creatures you don't control. They can't be regenerated.
Primeval Shambler 8e 8ed/156 8ed B B {4}{B} 5 Creature - Horror Mercenary 3 3 U creature {B}: This creature gets +1/+1 until end of turn.
Raise Dead 8e 8ed/157 8ed B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand.
Ravenous Rats 8e 8ed/158 8ed B B {1}{B} 2 Creature - Rat 1 1 C creature When this creature enters, target opponent discards a card.
Royal Assassin 8e 8ed/159 8ed B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature.
Scathe Zombies 8e 8ed/160 8ed B B {2}{B} 3 Creature - Zombie 2 2 C creature
Serpent Warrior 8e 8ed/161 8ed B B {2}{B} 3 Creature - Snake Warrior 3 3 C creature When this creature enters, you lose 3 life.
Sever Soul 8e 8ed/162 8ed B B {3}{B}{B} 5 Sorcery U sorcery Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
Severed Legion 8e 8ed/163 8ed B B {1}{B}{B} 3 Creature - Zombie 2 2 C creature Fear
Slay 8e 8ed/164 8ed B B {2}{B} 3 Instant U instant Destroy target green creature. It can't be regenerated. | Draw a card.
Soul Feast 8e 8ed/165 8ed B B {3}{B}{B} 5 Sorcery U sorcery Target player loses 4 life and you gain 4 life.
Spineless Thug 8e 8ed/166 8ed B B {1}{B} 2 Creature - Phyrexian Zombie Mercenary 2 2 C creature This creature can't block.
Swarm of Rats 8e 8ed/167 8ed B B {1}{B} 2 Creature - Rat * 1 U creature Swarm of Rats's power is equal to the number of Rats you control.
Underworld Dreams 8e 8ed/168 8ed B B {B}{B}{B} 3 Enchantment R enchantment Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
Unholy Strength 8e 8ed/169 8ed B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1.
Vampiric Spirit 8e 8ed/170 8ed B B {2}{B}{B} 4 Creature - Spirit 4 3 R creature /ch Flying | When this creature enters, you lose 4 life.
Vicious Hunger 8e 8ed/171 8ed B B {B}{B} 2 Sorcery C sorcery Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Warped Devotion 8e 8ed/172 8ed B B {2}{B} 3 Enchantment R enchantment Whenever a permanent is returned to a player's hand, that player discards a card.
Western Paladin 8e 8ed/173 8ed B B {2}{B}{B} 4 Creature - Phyrexian Zombie Knight 3 3 R creature {B}{B}, {T}: Destroy target white creature.
Zombify 8e 8ed/174 8ed B B {3}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield.
Anaba Shaman 8e 8ed/175 8ed R R {3}{R} 4 Creature - Minotaur Shaman 2 2 C creature {R}, {T}: This creature deals 1 damage to any target.
Balduvian Barbarians 8e 8ed/176 8ed R R {1}{R}{R} 3 Creature - Human Barbarian 3 2 C creature
Blaze 8e 8ed/177 8ed R R {X}{R} 1 Sorcery U sorcery Blaze deals X damage to any target.
Blood Moon 8e 8ed/178 8ed R R {2}{R} 3 Enchantment R enchantment Nonbasic lands are Mountains.
Bloodshot Cyclops 8e 8ed/179 8ed R R {5}{R} 6 Creature - Cyclops Giant 4 4 R creature {T}, Sacrifice a creature: This creature deals damage equal to the sacrificed creature's power to any target.
Boil 8e 8ed/180 8ed R R {3}{R} 4 Instant U instant Destroy all Islands.
Canyon Wildcat 8e 8ed/181 8ed R R {1}{R} 2 Creature - Cat 2 1 C creature Mountainwalk
Cinder Wall 8e 8ed/182 8ed R R {R} 1 Creature - Wall 3 3 C creature Defender | When this creature blocks, destroy it at end of combat.
Demolish 8e 8ed/183 8ed R R {3}{R} 4 Sorcery U sorcery Destroy target artifact or land.
Dwarven Demolition Team 8e 8ed/184 8ed R R {2}{R} 3 Creature - Dwarf 1 1 U creature {T}: Destroy target Wall.
Enrage 8e 8ed/185 8ed R R {X}{R} 1 Instant U instant Target creature gets +X/+0 until end of turn.
Flashfires 8e 8ed/186 8ed R R {3}{R} 4 Sorcery U sorcery Destroy all Plains.
Furnace of Rath 8e 8ed/187 8ed R R {1}{R}{R}{R} 4 Enchantment R enchantment If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Goblin Chariot 8e 8ed/188 8ed R R {2}{R} 3 Creature - Goblin Warrior 2 2 C creature Haste
Goblin Glider 8e 8ed/189 8ed R R {1}{R} 2 Creature - Goblin 1 1 U creature /ch Flying | This creature can't block.
Goblin King 8e 8ed/190 8ed R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk.
Goblin Raider 8e 8ed/191 8ed R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature This creature can't block.
Guerrilla Tactics 8e 8ed/192 8ed R R {1}{R} 2 Instant U instant Guerrilla Tactics deals 2 damage to any target. | When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
Hammer of Bogardan 8e 8ed/193 8ed R R {1}{R}{R} 3 Sorcery R sorcery Hammer of Bogardan deals 3 damage to any target. | {2}{R}{R}{R}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Hill Giant 8e 8ed/194 8ed R R {3}{R} 4 Creature - Giant 3 3 C creature
Hulking Cyclops 8e 8ed/195 8ed R R {3}{R}{R} 5 Creature - Cyclops 5 5 U creature This creature can't block.
Inferno 8e 8ed/196 8ed R R {5}{R}{R} 7 Instant R instant Inferno deals 6 damage to each creature and each player.
Lava Axe 8e 8ed/197 8ed R R {4}{R} 5 Sorcery C sorcery Lava Axe deals 5 damage to target player or planeswalker.
Lava Hounds 8e 8ed/198 8ed R R {2}{R}{R} 4 Creature - Dog 4 4 R creature Haste | When this creature enters, it deals 4 damage to you.
Lesser Gargadon 8e 8ed/199 8ed R R {2}{R}{R} 4 Creature - Beast 6 4 U creature Whenever this creature attacks or blocks, sacrifice a land.
Lightning Blast 8e 8ed/200 8ed R R {3}{R} 4 Instant U instant Lightning Blast deals 4 damage to any target.
Lightning Elemental 8e 8ed/201 8ed R R {3}{R} 4 Creature - Elemental 4 1 C creature Haste
Mana Clash 8e 8ed/202 8ed R R {R} 1 Sorcery R sorcery Flip a coin/flip1 You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Mogg Sentry 8e 8ed/203 8ed R R {R} 1 Creature - Goblin Warrior 1 1 R creature Whenever an opponent casts a spell, this creature gets +2/+2 until end of turn.
Obliterate 8e 8ed/204 8ed R R {6}{R}{R} 8 Sorcery R sorcery This spell can't be countered. | Destroy all artifacts, creatures, and lands. They can't be regenerated.
Ogre Taskmaster 8e 8ed/205 8ed R R {3}{R} 4 Creature - Ogre 4 3 U creature This creature can't block.
Okk 8e 8ed/206 8ed R R {1}{R} 2 Creature - Goblin 4 4 R creature This creature can't attack unless a creature with greater power also attacks. | This creature can't block unless a creature with greater power also blocks.
Orcish Artillery 8e 8ed/207 8ed R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: This creature deals 2 damage to any target and 3 damage to you.
Orcish Spy 8e 8ed/208 8ed R R {R} 1 Creature - Orc Rogue 1 1 C creature Look at top three cards/vp1pt3 {T}: Look at the top three cards of target player's library.
Panic Attack 8e 8ed/209 8ed R R {2}{R} 3 Sorcery C sorcery Up to three target creatures can't block this turn.
Pyroclasm 8e 8ed/210 8ed R R {1}{R} 2 Sorcery U sorcery Pyroclasm deals 2 damage to each creature.
Pyrotechnics 8e 8ed/211 8ed R R {4}{R} 5 Sorcery U sorcery Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Raging Goblin 8e 8ed/212 8ed R R {R} 1 Creature - Goblin Berserker 1 1 C creature Haste
Reflexes 8e 8ed/213 8ed R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has first strike.
Relentless Assault 8e 8ed/214 8ed R R {2}{R}{R} 4 Sorcery R sorcery Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Ridgeline Rager 8e 8ed/215 8ed R R {2}{R} 3 Creature - Beast 1 2 C creature {R}: This creature gets +1/+0 until end of turn.
Rukh Egg 8e 8ed/216 8ed R R {3}{R} 4 Creature - Bird Egg 0 3 R creature Create Bird/spawn [lackey] Bird (R 4/4 Flying) When this creature dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.
Sabretooth Tiger 8e 8ed/217 8ed R R {2}{R} 3 Creature - Cat 2 1 C creature First strike
Searing Wind 8e 8ed/218 8ed R R {8}{R} 9 Instant R instant Searing Wind deals 10 damage to any target.
Seismic Assault 8e 8ed/219 8ed R R {R}{R}{R} 3 Enchantment R enchantment Discard a land card: This enchantment deals 2 damage to any target.
Shatter 8e 8ed/220 8ed R R {1}{R} 2 Instant C instant Destroy target artifact.
Shivan Dragon 8e 8ed/221 8ed R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: This creature gets +1/+0 until end of turn.
Shock 8e 8ed/222 8ed R R {R} 1 Instant C instant Shock deals 2 damage to any target.
Shock Troops 8e 8ed/223 8ed R R {3}{R} 4 Creature - Human Soldier 2 2 C creature Sacrifice this creature: It deals 2 damage to any target.
Sizzle 8e 8ed/224 8ed R R {2}{R} 3 Sorcery C sorcery Sizzle deals 3 damage to each opponent.
Stone Rain 8e 8ed/225 8ed R R {2}{R} 3 Sorcery C sorcery Destroy target land.
Sudden Impact 8e 8ed/226 8ed R R {3}{R} 4 Instant U instant Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Thieves' Auction 8e 8ed/227 8ed R R {4}{R}{R}{R} 7 Sorcery R sorcery Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Tremor 8e 8ed/228 8ed R R {R} 1 Sorcery C sorcery Tremor deals 1 damage to each creature without flying.
Two-Headed Dragon 8e 8ed/229 8ed R R {4}{R}{R} 6 Creature - Dragon 4 4 R creature /ch Flying | Menace | This creature can block an additional creature each combat. | {1}{R}: This creature gets +2/+0 until end of turn.
Viashino Sandstalker 8e 8ed/230 8ed R R {1}{R}{R} 3 Creature - Lizard Warrior 4 2 U creature Haste | At the beginning of the end step, return this creature to its owner's hand.
Volcanic Hammer 8e 8ed/231 8ed R R {1}{R} 2 Sorcery C sorcery Volcanic Hammer deals 3 damage to any target.
Wall of Stone 8e 8ed/232 8ed R R {1}{R}{R} 3 Creature - Wall 0 8 U creature Defender
Birds of Paradise 8e 8ed/233 8ed G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color.
Blanchwood Armor 8e 8ed/234 8ed G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each Forest you control.
Call of the Wild 8e 8ed/235 8ed G G {2}{G}{G} 4 Enchantment R enchantment Reveal top card/vp1at1 {2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
Canopy Spider 8e 8ed/236 8ed G G {1}{G} 2 Creature - Spider 1 3 C creature Reach
Choke 8e 8ed/237 8ed G G {2}{G} 3 Enchantment U enchantment Islands don't untap during their controllers' untap steps.
Collective Unconscious 8e 8ed/238 8ed G G {4}{G}{G} 6 Sorcery R sorcery Draw a card for each creature you control.
Craw Wurm 8e 8ed/239 8ed G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature
Creeping Mold 8e 8ed/240 8ed G G {2}{G}{G} 4 Sorcery U sorcery Destroy target artifact, enchantment, or land.
Elvish Champion 8e 8ed/241 8ed G G {1}{G}{G} 3 Creature - Elf 2 2 R creature Other Elf creatures get +1/+1 and have forestwalk.
Elvish Lyrist 8e 8ed/242 8ed G G {G} 1 Creature - Elf 1 1 U creature {G}, {T}, Sacrifice this creature: Destroy target enchantment.
Elvish Pioneer 8e 8ed/243 8ed G G {G} 1 Creature - Elf Druid 1 1 C creature When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
Elvish Piper 8e 8ed/244 8ed G G {3}{G} 4 Creature - Elf Shaman 1 1 R creature {G}, {T}: You may put a creature card from your hand onto the battlefield.
Elvish Scrapper 8e 8ed/245 8ed G G {G} 1 Creature - Elf 1 1 U creature {G}, {T}, Sacrifice this creature: Destroy target artifact.
Emperor Crocodile 8e 8ed/246 8ed G G {3}{G} 4 Creature - Crocodile 5 5 R creature When you control no other creatures, sacrifice this creature.
Fecundity 8e 8ed/247 8ed G G {2}{G} 3 Enchantment U enchantment Whenever a creature dies, that creature's controller may draw a card.
Fertile Ground 8e 8ed/248 8ed G G {1}{G} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Foratog 8e 8ed/249 8ed G G {2}{G} 3 Creature - Atog 1 2 U creature {G}, Sacrifice a Forest: This creature gets +2/+2 until end of turn.
Fungusaur 8e 8ed/250 8ed G G {3}{G} 4 Creature - Fungus Dinosaur 2 2 R mb1-foil creature Whenever this creature is dealt damage, put a +1/+1 counter on it.
Fyndhorn Elder 8e 8ed/251 8ed G G {2}{G} 3 Creature - Elf Druid 1 1 U creature {T}: Add {G}{G}.
Gaea's Herald 8e 8ed/252 8ed G G {1}{G} 2 Creature - Elf 1 1 R creature Creature spells can't be countered.
Giant Badger 8e 8ed/253 8ed G G {1}{G}{G} 3 Creature - Badger 2 2 C creature Whenever this creature blocks, it gets +2/+2 until end of turn.
Giant Growth 8e 8ed/254 8ed G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn.
Giant Spider 8e 8ed/255 8ed G G {3}{G} 4 Creature - Spider 2 4 C creature Reach
Grizzly Bears 8e 8ed/256 8ed G G {1}{G} 2 Creature - Bear 2 2 C creature
Horned Troll 8e 8ed/257 8ed G G {2}{G} 3 Creature - Troll 2 2 C creature {G}: Regenerate this creature.
Hunted Wumpus 8e 8ed/258 8ed G G {3}{G} 4 Creature - Beast 6 6 U creature When this creature enters, each other player may put a creature card from their hand onto the battlefield.
Lhurgoyf 8e 8ed/259 8ed G G {2}{G}{G} 4 Creature - Lhurgoyf * 1+* R creature Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
Living Terrain 8e 8ed/260 8ed G G {2}{G}{G} 4 Enchantment - Aura U enchantment Enchant land | Enchanted land is a 5/6 green Treefolk creature that's still a land.
Llanowar Behemoth 8e 8ed/261 8ed G G {3}{G}{G} 5 Creature - Elemental 4 4 U creature Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
Lone Wolf 8e 8ed/262 8ed G G {2}{G} 3 Creature - Wolf 2 2 C creature You may have this creature assign its combat damage as though it weren't blocked.
Lure 8e 8ed/263 8ed G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so.
Maro 8e 8ed/264 8ed G G {2}{G}{G} 4 Creature - Elemental * * R mb1-foil creature Maro's power and toughness are each equal to the number of cards in your hand.
Might of Oaks 8e 8ed/265 8ed G G {3}{G} 4 Instant R instant Target creature gets +7/+7 until end of turn.
Monstrous Growth 8e 8ed/266 8ed G G {1}{G} 2 Sorcery C sorcery Target creature gets +4/+4 until end of turn.
Moss Monster 8e 8ed/267 8ed G G {3}{G}{G} 5 Creature - Elemental 3 6 C creature
Nantuko Disciple 8e 8ed/268 8ed G G {3}{G} 4 Creature - Insect Druid 2 2 C creature {G}, {T}: Target creature gets +2/+2 until end of turn.
Natural Affinity 8e 8ed/269 8ed G G {2}{G} 3 Instant R instant All lands become 2/2 creatures until end of turn. They're still lands.
Naturalize 8e 8ed/270 8ed G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Norwood Ranger 8e 8ed/271 8ed G G {G} 1 Creature - Elf Scout Ranger 1 2 C creature
Plow Under 8e 8ed/272 8ed G G {3}{G}{G} 5 Sorcery R sorcery Put two target lands on top of their owners' libraries.
Primeval Force 8e 8ed/273 8ed G G {2}{G}{G}{G} 5 Creature - Elemental 8 8 R creature When this creature enters, sacrifice it unless you sacrifice three Forests.
Rampant Growth 8e 8ed/274 8ed G G {1}{G} 2 Sorcery C sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Regeneration 8e 8ed/275 8ed G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | {G}: Regenerate enchanted creature.
Revive 8e 8ed/276 8ed G G {1}{G} 2 Sorcery U sorcery Return target green card from your graveyard to your hand.
Rhox 8e 8ed/277 8ed G G {4}{G}{G} 6 Creature - Rhino Beast 5 5 R creature You may have this creature assign its combat damage as though it weren't blocked. | {2}{G}: Regenerate this creature.
Rushwood Dryad 8e 8ed/278 8ed G G {1}{G} 2 Creature - Dryad 2 1 C creature Forestwalk
Spined Wurm 8e 8ed/279 8ed G G {4}{G} 5 Creature - Wurm 5 4 C creature
Spitting Spider 8e 8ed/280 8ed G G {3}{G}{G} 5 Creature - Spider 3 5 U creature Reach | Sacrifice a land: This creature deals 1 damage to each creature with flying.
Spreading Algae 8e 8ed/281 8ed G G {G} 1 Enchantment - Aura U enchantment Enchant Swamp | When enchanted land becomes tapped, destroy it. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Stream of Life 8e 8ed/282 8ed G G {X}{G} 1 Sorcery U sorcery Target player gains X life.
Thorn Elemental 8e 8ed/283 8ed G G {5}{G}{G} 7 Creature - Elemental 7 7 R creature You may have this creature assign its combat damage as though it weren't blocked.
Trained Armodon 8e 8ed/284 8ed G G {1}{G}{G} 3 Creature - Elephant 3 3 C creature
Verduran Enchantress 8e 8ed/285 8ed G G {1}{G}{G} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card.
Vernal Bloom 8e 8ed/286 8ed G G {3}{G} 4 Enchantment R enchantment Whenever a Forest is tapped for mana, its controller adds an additional {G}.
Vine Trellis 8e 8ed/287 8ed G G {1}{G} 2 Creature - Plant Wall 0 4 C creature Defender | {T}: Add {G}.
Wing Snare 8e 8ed/288 8ed G G {2}{G} 3 Sorcery U sorcery Destroy target creature with flying.
Wood Elves 8e 8ed/289 8ed G G {2}{G} 3 Creature - Elf Scout 1 1 C creature When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Yavimaya Enchantress 8e 8ed/290 8ed G G {2}{G} 3 Creature - Human Druid 2 2 U creature This creature gets +1/+1 for each enchantment on the battlefield.
Aladdin's Ring 8e 8ed/291 8ed {8} 8 Artifact R artifact {8}, {T}: This artifact deals 4 damage to any target.
Beast of Burden 8e 8ed/292 8ed {6} 6 Artifact Creature - Golem * * R creature Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
Brass Herald 8e 8ed/293 8ed {6} 6 Artifact Creature - Golem 2 2 R creature Reveal top four cards/vp1at4 As this creature enters, choose a creature type. | When this creature enters, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. | Creatures of the chosen type get +1/+1.
Coat of Arms 8e 8ed/294 8ed {5} 5 Artifact R artifact Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
Crystal Rod 8e 8ed/295 8ed {1} 1 Artifact U artifact Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.
Defense Grid 8e 8ed/296 8ed {2} 2 Artifact R artifact Each spell costs {3} more to cast except during its controller's turn.
Dingus Egg 8e 8ed/297 8ed {4} 4 Artifact R artifact Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
Disrupting Scepter 8e 8ed/298 8ed {3} 3 Artifact R artifact {3}, {T}: Target player discards a card. Activate only during your turn.
Distorting Lens 8e 8ed/299 8ed {2} 2 Artifact R artifact {T}: Target permanent becomes the color of your choice until end of turn.
Ensnaring Bridge 8e 8ed/300 8ed {3} 3 Artifact R artifact Creatures with power greater than the number of cards in your hand can't attack.
Flying Carpet 8e 8ed/301 8ed {4} 4 Artifact R artifact {2}, {T}: Target creature gains flying until end of turn.
Fodder Cannon 8e 8ed/302 8ed {4} 4 Artifact U artifact {4}, {T}, Sacrifice a creature: This artifact deals 4 damage to target creature.
Howling Mine 8e 8ed/303 8ed {2} 2 Artifact R artifact At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Iron Star 8e 8ed/304 8ed {1} 1 Artifact U artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.
Ivory Cup 8e 8ed/305 8ed {1} 1 Artifact U artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
Jayemdae Tome 8e 8ed/306 8ed {4} 4 Artifact R artifact {4}, {T}: Draw a card.
Millstone 8e 8ed/307 8ed {2} 2 Artifact R artifact {2}, {T}: Target player mills two cards.
Patagia Golem 8e 8ed/308 8ed {4} 4 Artifact Creature - Golem 2 3 U creature {3}: This creature gains flying until end of turn.
Phyrexian Colossus 8e 8ed/309 8ed {7} 7 Artifact Creature - Phyrexian Golem 8 8 R creature /ci This creature doesn't untap during your untap step. | Pay 8 life: Untap this creature. | This creature can't be blocked except by three or more creatures.
Phyrexian Hulk 8e 8ed/310 8ed {6} 6 Artifact Creature - Phyrexian Golem 5 4 U creature
Planar Portal 8e 8ed/311 8ed {6} 6 Artifact R artifact {6}, {T}: Search your library for a card, put that card into your hand, then shuffle.
Rod of Ruin 8e 8ed/312 8ed {4} 4 Artifact U artifact {3}, {T}: This artifact deals 1 damage to any target.
Skull of Orm 8e 8ed/313 8ed {3} 3 Artifact R artifact {5}, {T}: Return target enchantment card from your graveyard to your hand.
Spellbook 8e 8ed/314 8ed {0} 0 Artifact U artifact You have no maximum hand size.
Star Compass 8e 8ed/315 8ed {2} 2 Artifact U artifact /cr90 This artifact enters tapped. | {T}: Add one mana of any color that a basic land you control could produce.
Teferi's Puzzle Box 8e 8ed/316 8ed {4} 4 Artifact R mb1-foil artifact At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Throne of Bone 8e 8ed/317 8ed {1} 1 Artifact U artifact Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.
Urza's Armor 8e 8ed/318 8ed {6} 6 Artifact R artifact If a source would deal damage to you, prevent 1 of that damage.
Vexing Arcanix 8e 8ed/319 8ed {4} 4 Artifact R artifact Reveal top card/vp1at1 {3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and this artifact deals 2 damage to them.
Wall of Spears 8e 8ed/320 8ed {3} 3 Artifact Creature - Wall 2 3 U creature Defender | First strike
Wooden Sphere 8e 8ed/321 8ed {1} 1 Artifact U artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.
City of Brass 8e 8ed/322 8ed 0 Land R land Whenever this land becomes tapped, it deals 1 damage to you. | {T}: Add one mana of any color.
Coastal Tower 8e 8ed/323 8ed WU 0 Land U land /cr90 Coastal Tower enters tapped. | {T}: Add {W} or {U}.
Elfhame Palace 8e 8ed/324 8ed GW 0 Land U land /cr90 This land enters tapped. | {T}: Add {G} or {W}.
Salt Marsh 8e 8ed/325 8ed UB 0 Land U land /cr90 This land enters tapped. | {T}: Add {U} or {B}.
Shivan Oasis 8e 8ed/326 8ed RG 0 Land U land /cr90 This land enters tapped. | {T}: Add {R} or {G}.
Urborg Volcano 8e 8ed/327 8ed BR 0 Land U land /cr90 This land enters tapped. | {T}: Add {B} or {R}.
Urza's Mine 8e 8ed/328 8ed 0 Land - Urza's Mine U land {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
Urza's Power Plant 8e 8ed/329 8ed 0 Land - Urza's Power-Plant U land {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Urza's Tower 8e 8ed/330 8ed 0 Land - Urza's Tower U land {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Plains 8e 8ed/331 8ed W 0 Basic Land - Plains C plains
Island 8e 8ed/335 8ed U 0 Basic Land - Island C island
Swamp 8e 8ed/339 8ed B 0 Basic Land - Swamp C swamp
Mountain 8e 8ed/343 8ed R 0 Basic Land - Mountain C mountain
Forest 8e 8ed/347 8ed G 0 Basic Land - Forest C forest
Angel of Mercy 9e 9ed/1 9ed W W {4}{W} 5 Creature - Angel 3 3 U creature /ch Flying | When this creature enters, you gain 3 life.
Eager Cadet 9e 9ed/S1 9ed W W {W} 1 Creature - Human Soldier 1 1 C notInPacks creature
Angelic Blessing 9e 9ed/2 9ed W W {2}{W} 3 Sorcery C sorcery Target creature gets +3/+3 and gains flying until end of turn.
Vengeance 9e 9ed/S2 9ed W W {3}{W} 4 Sorcery U notInPacks sorcery Destroy target tapped creature.
Aven Cloudchaser 9e 9ed/3 9ed W W {3}{W} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | When this creature enters, destroy target enchantment.
Coral Eel 9e 9ed/S3 9ed U U {1}{U} 2 Creature - Fish 2 1 C notInPacks creature
Aven Flock 9e 9ed/4 9ed W W {4}{W} 5 Creature - Bird Soldier 2 3 C creature /ch Flying | {W}: This creature gets +0/+1 until end of turn.
Giant Octopus 9e 9ed/S4 9ed U U {3}{U} 4 Creature - Octopus 3 3 C notInPacks creature
Ballista Squad 9e 9ed/5 9ed W W {3}{W} 4 Creature - Human Rebel 2 2 U creature {X}{W}, {T}: This creature deals X damage to target attacking or blocking creature.
Index 9e 9ed/S5 9ed U U {U} 1 Sorcery C notInPacks sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library, then put them back in any order.
Blessed Orator 9e 9ed/6 9ed W W {3}{W} 4 Creature - Human Cleric 1 4 U creature Other creatures you control get +0/+1.
Blinding Angel 9e 9ed/7 9ed W W {3}{W}{W} 5 Creature - Angel 2 4 R creature /ch Flying | Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Vizzerdrix 9e 9ed/S7 9ed U U {6}{U} 7 Creature - Rabbit Beast 6 6 R notInPacks creature
Blinking Spirit 9e 9ed/8 9ed W W {3}{W} 4 Creature - Spirit 2 2 R creature {0}: Return this creature to its owner's hand.
Goblin Raider 9e 9ed/S8 9ed R R {1}{R} 2 Creature - Goblin Warrior 2 2 C notInPacks creature This creature can't block.
Chastise 9e 9ed/9 9ed W W {3}{W} 4 Instant U instant Destroy target attacking creature. You gain life equal to its power.
Enormous Baloth 9e 9ed/S9 9ed G G {6}{G} 7 Creature - Beast 7 7 U notInPacks creature
Circle of Protection: Black 9e 9ed/10 9ed W W {1}{W} 2 Enchantment U enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Spined Wurm 9e 9ed/S10 9ed G G {4}{G} 5 Creature - Wurm 5 4 C notInPacks creature
Circle of Protection: Red 9e 9ed/11 9ed W W {1}{W} 2 Enchantment U enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Crossbow Infantry 9e 9ed/12 9ed W W {1}{W} 2 Creature - Human Soldier Archer 1 1 C creature {T}: This creature deals 1 damage to target attacking or blocking creature.
Demystify 9e 9ed/13 9ed W W {W} 1 Instant C instant Destroy target enchantment.
Foot Soldiers 9e 9ed/14 9ed W W {3}{W} 4 Creature - Human Soldier 2 4 C creature
Gift of Estates 9e 9ed/15 9ed W W {1}{W} 2 Sorcery U sorcery If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Glorious Anthem 9e 9ed/16 9ed W W {1}{W}{W} 3 Enchantment R enchantment Creatures you control get +1/+1.
Glory Seeker 9e 9ed/17 9ed W W {1}{W} 2 Creature - Human Soldier 2 2 C creature
Holy Day 9e 9ed/18 9ed W W {W} 1 Instant C instant Prevent all combat damage that would be dealt this turn.
Holy Strength 9e 9ed/19 9ed W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2.
Honor Guard 9e 9ed/20 9ed W W {W} 1 Creature - Human Soldier 1 1 C creature {W}: This creature gets +0/+1 until end of turn.
Infantry Veteran 9e 9ed/21 9ed W W {W} 1 Creature - Human Soldier 1 1 C creature {T}: Target attacking creature gets +1/+1 until end of turn.
Inspirit 9e 9ed/22 9ed W W {2}{W} 3 Instant U instant Untap target creature. It gets +2/+4 until end of turn.
Ivory Mask 9e 9ed/23 9ed W W {2}{W}{W} 4 Enchantment R enchantment You have shroud.
Kami of Old Stone 9e 9ed/24 9ed W W {3}{W} 4 Creature - Spirit 1 7 U creature
Leonin Skyhunter 9e 9ed/25 9ed W W {W}{W} 2 Creature - Cat Knight 2 2 U creature /ch Flying
Marble Titan 9e 9ed/26 9ed W W {3}{W} 4 Creature - Giant 3 3 R creature Creatures with power 3 or greater don't untap during their controllers' untap steps.
Master Decoy 9e 9ed/27 9ed W W {1}{W} 2 Creature - Human Soldier 1 2 C creature {W}, {T}: Tap target creature.
Master Healer 9e 9ed/28 9ed W W {4}{W} 5 Creature - Human Cleric 1 4 R creature {T}: Prevent the next 4 damage that would be dealt to any target this turn.
Mending Hands 9e 9ed/29 9ed W W {W} 1 Instant C instant Prevent the next 4 damage that would be dealt to any target this turn.
Oracle's Attendants 9e 9ed/30 9ed W W {3}{W} 4 Creature - Human Soldier 1 5 R creature {T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to this creature instead.
Pacifism 9e 9ed/31 9ed W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Paladin en-Vec 9e 9ed/32 9ed W W {1}{W}{W} 3 Creature - Human Knight 2 2 R creature First strike, protection from black and from red
Peace of Mind 9e 9ed/33 9ed W W {1}{W} 2 Enchantment U enchantment {W}, Discard a card: You gain 3 life.
Pegasus Charger 9e 9ed/34 9ed W W {2}{W} 3 Creature - Pegasus 2 1 C creature /ch Flying | First strike
Reverse Damage 9e 9ed/35 9ed W W {1}{W}{W} 3 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Righteousness 9e 9ed/36 9ed W W {W} 1 Instant R instant Target blocking creature gets +7/+7 until end of turn.
Sacred Ground 9e 9ed/37 9ed W W {1}{W} 2 Enchantment R enchantment Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Sacred Nectar 9e 9ed/38 9ed W W {1}{W} 2 Sorcery C sorcery You gain 4 life.
Samite Healer 9e 9ed/39 9ed W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Sanctum Guardian 9e 9ed/40 9ed W W {1}{W}{W} 3 Creature - Human Cleric 1 4 U creature Sacrifice this creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Savannah Lions 9e 9ed/41 9ed W W {W} 1 Creature - Cat 2 1 R creature
Seasoned Marshal 9e 9ed/42 9ed W W {2}{W}{W} 4 Creature - Human Soldier 2 2 U creature Whenever this creature attacks, you may tap target creature.
Serra Angel 9e 9ed/43 9ed W W {3}{W}{W} 5 Creature - Angel 4 4 R creature /ch Flying | Vigilance
Serra's Blessing 9e 9ed/44 9ed W W {1}{W} 2 Enchantment U enchantment Creatures you control have vigilance.
Skyhunter Prowler 9e 9ed/45 9ed W W {2}{W} 3 Creature - Cat Knight 1 3 C creature /ch Flying, vigilance
Soul Warden 9e 9ed/46 9ed W W {W} 1 Creature - Human Cleric 1 1 U creature Whenever another creature enters, you gain 1 life.
Spirit Link 9e 9ed/47 9ed W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life.
Story Circle 9e 9ed/48 9ed W W {1}{W}{W} 3 Enchantment R enchantment As this enchantment enters, choose a color. | {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Suntail Hawk 9e 9ed/49 9ed W W {W} 1 Creature - Bird 1 1 C creature /ch Flying
Tempest of Light 9e 9ed/50 9ed W W {2}{W} 3 Instant U instant Destroy all enchantments.
Venerable Monk 9e 9ed/51 9ed W W {2}{W} 3 Creature - Human Monk Cleric 2 2 C creature When this creature enters, you gain 2 life.
Veteran Cavalier 9e 9ed/52 9ed W W {W}{W} 2 Creature - Human Knight 2 2 C creature Vigilance
Warrior's Honor 9e 9ed/53 9ed W W {2}{W} 3 Instant C instant Creatures you control get +1/+1 until end of turn.
Weathered Wayfarer 9e 9ed/54 9ed W W {W} 1 Creature - Human Nomad Cleric 1 1 R creature {W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Worship 9e 9ed/55 9ed W W {3}{W} 4 Enchantment R enchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Wrath of God 9e 9ed/56 9ed W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated.
Zealous Inquisitor 9e 9ed/57 9ed W W {2}{W} 3 Creature - Human Cleric 2 2 U creature {1}{W}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature instead.
Air Elemental 9e 9ed/58 9ed U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying
Annex 9e 9ed/59 9ed U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant land | You control enchanted land.
Archivist 9e 9ed/60 9ed U U {2}{U}{U} 4 Creature - Human Wizard 1 1 R creature {T}: Draw a card.
Aven Fisher 9e 9ed/61 9ed U U {3}{U} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | When this creature dies, you may draw a card.
Aven Windreader 9e 9ed/62 9ed U U {3}{U}{U} 5 Creature - Bird Soldier Wizard 3 3 C creature yInitialize/ch Reveal top card/vp1at1 Flying | {1}{U}: Target player reveals the top card of their library.
Azure Drake 9e 9ed/63 9ed U U {3}{U} 4 Creature - Drake 2 4 U creature /ch Flying
Baleful Stare 9e 9ed/64 9ed U U {2}{U} 3 Sorcery U sorcery Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Battle of Wits 9e 9ed/65 9ed U U {3}{U}{U} 5 Enchantment R enchantment At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Boomerang 9e 9ed/66 9ed U U {U}{U} 2 Instant C instant Return target permanent to its owner's hand.
Clone 9e 9ed/67 9ed U U {3}{U} 4 Creature - Shapeshifter 0 0 R creature You may have this creature enter as a copy of any creature on the battlefield.
Confiscate 9e 9ed/68 9ed U U {4}{U}{U} 6 Enchantment - Aura U enchantment Enchant permanent | You control enchanted permanent.
Counsel of the Soratami 9e 9ed/69 9ed U U {2}{U} 3 Sorcery C sorcery Draw two cards.
Cowardice 9e 9ed/70 9ed U U {3}{U}{U} 5 Enchantment R enchantment Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand.
Crafty Pathmage 9e 9ed/71 9ed U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn.
Daring Apprentice 9e 9ed/72 9ed U U {1}{U}{U} 3 Creature - Human Wizard 1 1 R creature {T}, Sacrifice this creature: Counter target spell.
Dehydration 9e 9ed/73 9ed U U {3}{U} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step.
Dream Prowler 9e 9ed/74 9ed U U {2}{U}{U} 4 Creature - Illusion 1 5 U creature This creature can't be blocked as long as it's attacking alone.
Evacuation 9e 9ed/75 9ed U U {3}{U}{U} 5 Instant R instant Return all creatures to their owners' hands.
Exhaustion 9e 9ed/76 9ed U U {2}{U} 3 Sorcery U sorcery Creatures and lands target opponent controls don't untap during their next untap step.
Fishliver Oil 9e 9ed/77 9ed U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has islandwalk.
Fleeting Image 9e 9ed/78 9ed U U {2}{U} 3 Creature - Illusion 2 1 R creature /ch Flying | {1}{U}: Return this creature to its owner's hand.
Flight 9e 9ed/79 9ed U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying.
Fugitive Wizard 9e 9ed/80 9ed U U {U} 1 Creature - Human Wizard 1 1 C creature
Horned Turtle 9e 9ed/81 9ed U U {2}{U} 3 Creature - Turtle 1 4 C creature
Imaginary Pet 9e 9ed/82 9ed U U {1}{U} 2 Creature - Illusion 4 4 R creature At the beginning of your upkeep, if you have a card in hand, return this creature to its owner's hand.
Levitation 9e 9ed/83 9ed U U {2}{U}{U} 4 Enchantment U enchantment Creatures you control have flying.
Lumengrid Warden 9e 9ed/84 9ed U U {1}{U} 2 Creature - Human Wizard 1 3 C creature
Mahamoti Djinn 9e 9ed/85 9ed U U {4}{U}{U} 6 Creature - Djinn 5 6 R creature /ch Flying
Mana Leak 9e 9ed/86 9ed U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {3}.
Mind Bend 9e 9ed/87 9ed U U {U} 1 Instant R instant Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another.
Phantom Warrior 9e 9ed/88 9ed U U {1}{U}{U} 3 Creature - Illusion Warrior 2 2 U creature This creature can't be blocked.
Plagiarize 9e 9ed/89 9ed U U {3}{U} 4 Instant R instant Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
Polymorph 9e 9ed/90 9ed U U {3}{U} 4 Sorcery R sorcery Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Puppeteer 9e 9ed/91 9ed U U {2}{U} 3 Creature - Human Wizard 1 2 U creature {U}, {T}: You may tap or untap target creature.
Reminisce 9e 9ed/92 9ed U U {2}{U} 3 Sorcery U sorcery Target player shuffles their graveyard into their library.
Remove Soul 9e 9ed/93 9ed U U {1}{U} 2 Instant C instant Counter target creature spell.
Rewind 9e 9ed/94 9ed U U {2}{U}{U} 4 Instant U instant Counter target spell. Untap up to four lands.
Sage Aven 9e 9ed/95 9ed U U {3}{U} 4 Creature - Bird Wizard 1 3 C creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When this creature enters, look at the top four cards of your library, then put them back in any order.
Sea Monster 9e 9ed/96 9ed U U {4}{U}{U} 6 Creature - Serpent 6 6 C creature This creature can't attack unless defending player controls an Island.
Sea's Claim 9e 9ed/97 9ed U U {U} 1 Enchantment - Aura C enchantment Enchant land | Enchanted land is an Island.
Sift 9e 9ed/98 9ed U U {3}{U} 4 Sorcery C sorcery Draw three cards, then discard a card.
Sleight of Hand 9e 9ed/99 9ed U U {U} 1 Sorcery C sorcery Look at top two cards/vp1pt2 Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Storm Crow 9e 9ed/100 9ed U U {1}{U} 2 Creature - Bird 1 2 C mb1-foil creature /ch Flying
Telepathy 9e 9ed/101 9ed U U {U} 1 Enchantment U enchantment Your opponents play with their hands revealed.
Temporal Adept 9e 9ed/102 9ed U U {1}{U}{U} 3 Creature - Human Wizard 1 1 R creature {U}{U}{U}, {T}: Return target permanent to its owner's hand.
Thieving Magpie 9e 9ed/103 9ed U U {2}{U}{U} 4 Creature - Bird 1 3 U creature /ch Flying | Whenever this creature deals damage to an opponent, draw a card.
Thought Courier 9e 9ed/104 9ed U U {1}{U} 2 Creature - Human Wizard 1 1 U creature {T}: Draw a card, then discard a card.
Tidal Kraken 9e 9ed/105 9ed U U {5}{U}{U}{U} 8 Creature - Kraken 6 6 R creature This creature can't be blocked.
Tidings 9e 9ed/106 9ed U U {3}{U}{U} 5 Sorcery U sorcery Draw four cards.
Time Ebb 9e 9ed/107 9ed U U {2}{U} 3 Sorcery C sorcery Put target creature on top of its owner's library.
Trade Routes 9e 9ed/108 9ed U U {1}{U} 2 Enchantment R enchantment {1}: Return target land you control to its owner's hand. | {1}, Discard a land card: Draw a card.
Traumatize 9e 9ed/109 9ed U U {3}{U}{U} 5 Sorcery R sorcery Target player mills half their library, rounded down.
Treasure Trove 9e 9ed/110 9ed U U {2}{U}{U} 4 Enchantment U enchantment {2}{U}{U}: Draw a card.
Wanderguard Sentry 9e 9ed/111 9ed U U {4}{U} 5 Creature - Drone 3 3 C creature When this creature enters, look at target opponent's hand.
Wind Drake 9e 9ed/112 9ed U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Flying
Withering Gaze 9e 9ed/113 9ed U U {2}{U} 3 Sorcery U sorcery Target opponent reveals their hand. You draw a card for each Forest and green card in it.
Zur's Weirding 9e 9ed/114 9ed U U {3}{U} 4 Enchantment R enchantment Players play with their hands revealed. | If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Blackmail 9e 9ed/115 9ed B B {B} 1 Sorcery U sorcery Target player reveals three cards from their hand and you choose one of them. That player discards that card.
Bog Imp 9e 9ed/116 9ed B B {1}{B} 2 Creature - Imp 1 1 C creature /ch Flying
Bog Wraith 9e 9ed/117 9ed B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk
Coercion 9e 9ed/118 9ed B B {2}{B} 3 Sorcery C sorcery Target opponent reveals their hand. You choose a card from it. That player discards that card.
Consume Spirit 9e 9ed/119 9ed B B {X}{1}{B} 2 Sorcery U sorcery Spend only black mana on X. | Consume Spirit deals X damage to any target and you gain X life.
Contaminated Bond 9e 9ed/120 9ed B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature attacks or blocks, its controller loses 3 life.
Cruel Edict 9e 9ed/121 9ed B B {1}{B} 2 Sorcery U sorcery Target opponent sacrifices a creature of their choice.
Dark Banishing 9e 9ed/122 9ed B B {2}{B} 3 Instant C instant Destroy target nonblack creature. It can't be regenerated.
Death Pits of Rath 9e 9ed/123 9ed B B {3}{B}{B} 5 Enchantment R enchantment Whenever a creature is dealt damage, destroy it. It can't be regenerated.
Deathgazer 9e 9ed/124 9ed B B {3}{B} 4 Creature - Lizard 2 2 U creature Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Diabolic Tutor 9e 9ed/125 9ed B B {2}{B}{B} 4 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle.
Drudge Skeletons 9e 9ed/126 9ed B B {1}{B} 2 Creature - Skeleton 1 1 U creature {B}: Regenerate this creature.
Enfeeblement 9e 9ed/127 9ed B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-2.
Execute 9e 9ed/128 9ed B B {2}{B} 3 Instant U instant Destroy target white creature. It can't be regenerated. | Draw a card.
Fear 9e 9ed/129 9ed B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear.
Festering Goblin 9e 9ed/130 9ed B B {B} 1 Creature - Zombie Goblin 1 1 C creature When this creature dies, target creature gets -1/-1 until end of turn.
Final Punishment 9e 9ed/131 9ed B B {3}{B}{B} 5 Sorcery R sorcery Target player loses life equal to the damage already dealt to that player this turn.
Foul Imp 9e 9ed/132 9ed B B {B}{B} 2 Creature - Imp 2 2 C creature /ch Flying | When this creature enters, you lose 2 life.
Giant Cockroach 9e 9ed/133 9ed B B {3}{B} 4 Creature - Insect 4 2 C creature
Gluttonous Zombie 9e 9ed/134 9ed B B {4}{B} 5 Creature - Zombie 3 3 U creature Fear
Grave Pact 9e 9ed/135 9ed B B {1}{B}{B}{B} 4 Enchantment R enchantment Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Gravedigger 9e 9ed/136 9ed B B {3}{B} 4 Creature - Zombie 2 2 C creature When this creature enters, you may return target creature card from your graveyard to your hand.
Hell's Caretaker 9e 9ed/137 9ed B B {3}{B} 4 Creature - Horror 1 1 R creature {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.
Highway Robber 9e 9ed/138 9ed B B {2}{B}{B} 4 Creature - Human Mercenary 2 2 C creature When this creature enters, target opponent loses 2 life and you gain 2 life.
Hollow Dogs 9e 9ed/139 9ed B B {4}{B} 5 Creature - Phyrexian Zombie Dog 3 3 C creature Whenever this creature attacks, it gets +2/+0 until end of turn.
Horror of Horrors 9e 9ed/140 9ed B B {3}{B}{B} 5 Enchantment U enchantment Sacrifice a Swamp: Regenerate target black creature.
Hypnotic Specter 9e 9ed/141 9ed B B {1}{B}{B} 3 Creature - Specter 2 2 R creature /ch Flying | Whenever this creature deals damage to an opponent, that player discards a card at random.
Looming Shade 9e 9ed/142 9ed B B {2}{B} 3 Creature - Shade 1 1 C creature {B}: This creature gets +1/+1 until end of turn.
Lord of the Undead 9e 9ed/143 9ed B B {1}{B}{B} 3 Creature - Zombie 2 2 R creature Other Zombie creatures get +1/+1. | {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
Megrim 9e 9ed/144 9ed B B {2}{B} 3 Enchantment U enchantment Whenever an opponent discards a card, this enchantment deals 2 damage to that player.
Mind Rot 9e 9ed/145 9ed B B {2}{B} 3 Sorcery C sorcery Target player discards two cards.
Mindslicer 9e 9ed/146 9ed B B {2}{B}{B} 4 Creature - Horror 4 3 R creature When this creature dies, each player discards their hand.
Mortivore 9e 9ed/147 9ed B B {2}{B}{B} 4 Creature - Lhurgoyf * * R creature Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. | {B}: Regenerate this creature.
Nantuko Husk 9e 9ed/148 9ed B B {2}{B} 3 Creature - Zombie Insect 2 2 U creature Sacrifice a creature: This creature gets +2/+2 until end of turn.
Nekrataal 9e 9ed/149 9ed B B {2}{B}{B} 4 Creature - Human Assassin 2 1 U creature First strike | When this creature enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Nightmare 9e 9ed/150 9ed B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control.
Persecute 9e 9ed/151 9ed B B {2}{B}{B} 4 Sorcery R sorcery Choose a color. Target player reveals their hand and discards all cards of that color.
Phyrexian Arena 9e 9ed/152 9ed B B {1}{B}{B} 3 Enchantment R enchantment At the beginning of your upkeep, you draw a card and you lose 1 life.
Phyrexian Gargantua 9e 9ed/153 9ed B B {4}{B}{B} 6 Creature - Phyrexian Horror 4 4 U creature When this creature enters, you draw two cards and you lose 2 life.
Plague Beetle 9e 9ed/154 9ed B B {B} 1 Creature - Insect 1 1 C creature Swampwalk
Plague Wind 9e 9ed/155 9ed B B {7}{B}{B} 9 Sorcery R sorcery Destroy all creatures you don't control. They can't be regenerated.
Raise Dead 9e 9ed/156 9ed B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand.
Ravenous Rats 9e 9ed/157 9ed B B {1}{B} 2 Creature - Rat 1 1 C creature When this creature enters, target opponent discards a card.
Razortooth Rats 9e 9ed/158 9ed B B {2}{B} 3 Creature - Rat 2 1 C creature Fear
Royal Assassin 9e 9ed/159 9ed B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature.
Scathe Zombies 9e 9ed/160 9ed B B {2}{B} 3 Creature - Zombie 2 2 C creature
Sengir Vampire 9e 9ed/161 9ed B B {3}{B}{B} 5 Creature - Vampire 4 4 R creature /ch Flying | Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Serpent Warrior 9e 9ed/162 9ed B B {2}{B} 3 Creature - Snake Warrior 3 3 C creature When this creature enters, you lose 3 life.
Slay 9e 9ed/163 9ed B B {2}{B} 3 Instant U instant Destroy target green creature. It can't be regenerated. | Draw a card.
Soul Feast 9e 9ed/164 9ed B B {3}{B}{B} 5 Sorcery U sorcery Target player loses 4 life and you gain 4 life.
Spineless Thug 9e 9ed/165 9ed B B {1}{B} 2 Creature - Phyrexian Zombie Mercenary 2 2 C creature This creature can't block.
Swarm of Rats 9e 9ed/166 9ed B B {1}{B} 2 Creature - Rat * 1 U creature Swarm of Rats's power is equal to the number of Rats you control.
Underworld Dreams 9e 9ed/167 9ed B B {B}{B}{B} 3 Enchantment R enchantment Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
Unholy Strength 9e 9ed/168 9ed B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1.
Will-o'-the-Wisp 9e 9ed/169 9ed B B {B} 1 Creature - Spirit 0 1 R creature /ch Flying | {B}: Regenerate this creature.
Yawgmoth Demon 9e 9ed/170 9ed B B {4}{B}{B} 6 Creature - Phyrexian Demon 6 6 R creature /ch Flying | First strike | At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap this creature and it deals 2 damage to you.
Zombify 9e 9ed/171 9ed B B {3}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield.
Anaba Shaman 9e 9ed/172 9ed R R {3}{R} 4 Creature - Minotaur Shaman 2 2 C creature {R}, {T}: This creature deals 1 damage to any target.
Anarchist 9e 9ed/173 9ed R R {4}{R} 5 Creature - Human Wizard 2 2 U creature When this creature enters, you may return target sorcery card from your graveyard to your hand.
Balduvian Barbarians 9e 9ed/174 9ed R R {1}{R}{R} 3 Creature - Human Barbarian 3 2 C creature
Blaze 9e 9ed/175 9ed R R {X}{R} 1 Sorcery U sorcery Blaze deals X damage to any target.
Blood Moon 9e 9ed/176 9ed R R {2}{R} 3 Enchantment R enchantment Nonbasic lands are Mountains.
Bloodfire Colossus 9e 9ed/177 9ed R R {6}{R}{R} 8 Creature - Giant 6 6 R creature {R}, Sacrifice this creature: It deals 6 damage to each creature and each player.
Boiling Seas 9e 9ed/178 9ed R R {3}{R} 4 Sorcery U sorcery Destroy all Islands.
Demolish 9e 9ed/179 9ed R R {3}{R} 4 Sorcery U sorcery Destroy target artifact or land.
Enrage 9e 9ed/180 9ed R R {X}{R} 1 Instant U instant Target creature gets +X/+0 until end of turn.
Firebreathing 9e 9ed/181 9ed R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn.
Flame Wave 9e 9ed/182 9ed R R {3}{R}{R}{R}{R} 7 Sorcery U sorcery Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Flashfires 9e 9ed/183 9ed R R {3}{R} 4 Sorcery U sorcery Destroy all Plains.
Flowstone Crusher 9e 9ed/184 9ed R R {3}{R}{R} 5 Creature - Beast 4 4 U creature {R}: This creature gets +1/-1 until end of turn.
Flowstone Shambler 9e 9ed/185 9ed R R {2}{R} 3 Creature - Beast 2 2 C creature {R}: This creature gets +1/-1 until end of turn.
Flowstone Slide 9e 9ed/186 9ed R R {X}{2}{R}{R} 4 Sorcery R sorcery All creatures get +X/-X until end of turn.
Form of the Dragon 9e 9ed/187 9ed R R {4}{R}{R}{R} 7 Enchantment R mb1-foil enchantment At the beginning of your upkeep, this enchantment deals 5 damage to any target. | At the beginning of each end step, your life total becomes 5. | Creatures without flying can't attack you.
Furnace of Rath 9e 9ed/188 9ed R R {1}{R}{R}{R} 4 Enchantment R enchantment If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Goblin Balloon Brigade 9e 9ed/189 9ed R R {R} 1 Creature - Goblin Warrior 1 1 U creature {R}: This creature gains flying until end of turn.
Goblin Brigand 9e 9ed/190 9ed R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature This creature attacks each combat if able.
Goblin Chariot 9e 9ed/191 9ed R R {2}{R} 3 Creature - Goblin Warrior 2 2 C creature Haste
Goblin King 9e 9ed/192 9ed R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk.
Goblin Mountaineer 9e 9ed/193 9ed R R {R} 1 Creature - Goblin Scout 1 1 C creature Mountainwalk
Goblin Piker 9e 9ed/194 9ed R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature
Goblin Sky Raider 9e 9ed/195 9ed R R {2}{R} 3 Creature - Goblin Warrior 1 2 C creature /ch Flying
Guerrilla Tactics 9e 9ed/196 9ed R R {1}{R} 2 Instant U instant Guerrilla Tactics deals 2 damage to any target. | When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
Hill Giant 9e 9ed/197 9ed R R {3}{R} 4 Creature - Giant 3 3 C creature
Karplusan Yeti 9e 9ed/198 9ed R R {3}{R}{R} 5 Creature - Yeti 3 3 R creature {T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.
Kird Ape 9e 9ed/199 9ed R R {R} 1 Creature - Ape 1 1 U creature This creature gets +1/+2 as long as you control a Forest.
Lava Axe 9e 9ed/200 9ed R R {4}{R} 5 Sorcery C sorcery Lava Axe deals 5 damage to target player or planeswalker.
Lightning Elemental 9e 9ed/201 9ed R R {3}{R} 4 Creature - Elemental 4 1 C creature Haste
Magnivore 9e 9ed/202 9ed R R {2}{R}{R} 4 Creature - Lhurgoyf * * R creature Haste | Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
Mana Clash 9e 9ed/203 9ed R R {R} 1 Sorcery R sorcery Flip a coin/flip1 You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Mogg Sentry 9e 9ed/204 9ed R R {R} 1 Creature - Goblin Warrior 1 1 R creature Whenever an opponent casts a spell, this creature gets +2/+2 until end of turn.
Ogre Taskmaster 9e 9ed/205 9ed R R {3}{R} 4 Creature - Ogre 4 3 U creature This creature can't block.
Orcish Artillery 9e 9ed/206 9ed R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: This creature deals 2 damage to any target and 3 damage to you.
Panic Attack 9e 9ed/207 9ed R R {2}{R} 3 Sorcery C sorcery Up to three target creatures can't block this turn.
Pyroclasm 9e 9ed/208 9ed R R {1}{R} 2 Sorcery U sorcery Pyroclasm deals 2 damage to each creature.
Raging Goblin 9e 9ed/209 9ed R R {R} 1 Creature - Goblin Berserker 1 1 C creature Haste
Rathi Dragon 9e 9ed/210 9ed R R {2}{R}{R} 4 Creature - Dragon 5 5 R creature /ch Flying | When this creature enters, sacrifice it unless you sacrifice two Mountains.
Reflexes 9e 9ed/211 9ed R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has first strike.
Relentless Assault 9e 9ed/212 9ed R R {2}{R}{R} 4 Sorcery R sorcery Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Rogue Kavu 9e 9ed/213 9ed R R {1}{R} 2 Creature - Kavu 1 1 C creature Whenever this creature attacks alone, it gets +2/+0 until end of turn.
Rukh Egg 9e 9ed/214 9ed R R {3}{R} 4 Creature - Bird Egg 0 3 R creature Create Bird/spawn [lackey] Bird (R 4/4 Flying) When this creature dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.
Sandstone Warrior 9e 9ed/215 9ed R R {2}{R}{R} 4 Creature - Human Soldier Warrior 1 3 C creature First strike | {R}: This creature gets +1/+0 until end of turn.
Seething Song 9e 9ed/216 9ed R R {2}{R} 3 Instant C instant Add {R}{R}{R}{R}{R}.
Shard Phoenix 9e 9ed/217 9ed R R {4}{R} 5 Creature - Phoenix 2 2 R creature /ch Flying | Sacrifice this creature: It deals 2 damage to each creature without flying. | {R}{R}{R}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Shatter 9e 9ed/218 9ed R R {1}{R} 2 Instant C instant Destroy target artifact.
Shivan Dragon 9e 9ed/219 9ed R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: This creature gets +1/+0 until end of turn.
Shock 9e 9ed/220 9ed R R {R} 1 Instant C instant Shock deals 2 damage to any target.
Stone Rain 9e 9ed/221 9ed R R {2}{R} 3 Sorcery C sorcery Destroy target land.
Sudden Impact 9e 9ed/222 9ed R R {3}{R} 4 Instant U instant Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Threaten 9e 9ed/223 9ed R R {2}{R} 3 Sorcery U sorcery Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Thundermare 9e 9ed/224 9ed R R {5}{R} 6 Creature - Elemental Horse 5 5 R creature Haste | When this creature enters, tap all other creatures.
Viashino Sandstalker 9e 9ed/225 9ed R R {1}{R}{R} 3 Creature - Lizard Warrior 4 2 U creature Haste | At the beginning of the end step, return this creature to its owner's hand.
Volcanic Hammer 9e 9ed/226 9ed R R {1}{R} 2 Sorcery C sorcery Volcanic Hammer deals 3 damage to any target.
Whip Sergeant 9e 9ed/227 9ed R R {2}{R} 3 Creature - Human Soldier 2 1 U creature {R}: Target creature gains haste until end of turn.
Wildfire 9e 9ed/228 9ed R R {4}{R}{R} 6 Sorcery R sorcery Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature.
Anaconda 9e 9ed/229 9ed G G {3}{G} 4 Creature - Snake 3 3 U creature Swampwalk
Ancient Silverback 9e 9ed/230 9ed G G {4}{G}{G} 6 Creature - Ape 6 5 R creature {G}: Regenerate this creature.
Biorhythm 9e 9ed/231 9ed G G {6}{G}{G} 8 Sorcery R sorcery Each player's life total becomes the number of creatures they control.
Blanchwood Armor 9e 9ed/232 9ed G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each Forest you control.
Craw Wurm 9e 9ed/233 9ed G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature
Creeping Mold 9e 9ed/234 9ed G G {2}{G}{G} 4 Sorcery U sorcery Destroy target artifact, enchantment, or land.
Early Harvest 9e 9ed/235 9ed G G {1}{G}{G} 3 Instant R instant Target player untaps all basic lands they control.
Elvish Bard 9e 9ed/236 9ed G G {3}{G}{G} 5 Creature - Elf Shaman Bard 2 4 U creature All creatures able to block this creature do so.
Elvish Berserker 9e 9ed/237 9ed G G {G} 1 Creature - Elf Berserker 1 1 C creature Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Elvish Champion 9e 9ed/238 9ed G G {1}{G}{G} 3 Creature - Elf 2 2 R creature Other Elf creatures get +1/+1 and have forestwalk.
Elvish Piper 9e 9ed/239 9ed G G {3}{G} 4 Creature - Elf Shaman 1 1 R creature {G}, {T}: You may put a creature card from your hand onto the battlefield.
Elvish Warrior 9e 9ed/240 9ed G G {G}{G} 2 Creature - Elf Warrior 2 3 C creature
Emperor Crocodile 9e 9ed/241 9ed G G {3}{G} 4 Creature - Crocodile 5 5 R creature When you control no other creatures, sacrifice this creature.
Force of Nature 9e 9ed/242 9ed G G {2}{G}{G}{G}{G} 6 Creature - Elemental 8 8 R creature Trample | At the beginning of your upkeep, this creature deals 8 damage to you unless you pay {G}{G}{G}{G}.
Giant Growth 9e 9ed/243 9ed G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn.
Giant Spider 9e 9ed/244 9ed G G {3}{G} 4 Creature - Spider 2 4 C creature Reach
Greater Good 9e 9ed/245 9ed G G {2}{G}{G} 4 Enchantment R enchantment Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Grizzly Bears 9e 9ed/246 9ed G G {1}{G} 2 Creature - Bear 2 2 C creature
Groundskeeper 9e 9ed/247 9ed G G {G} 1 Creature - Human Druid 1 1 U creature {1}{G}: Return target basic land card from your graveyard to your hand.
Hunted Wumpus 9e 9ed/248 9ed G G {3}{G} 4 Creature - Beast 6 6 U creature When this creature enters, each other player may put a creature card from their hand onto the battlefield.
Kavu Climber 9e 9ed/249 9ed G G {3}{G}{G} 5 Creature - Kavu 3 3 C creature When this creature enters, draw a card.
King Cheetah 9e 9ed/250 9ed G G {3}{G} 4 Creature - Cat 3 2 U creature Flash
Ley Druid 9e 9ed/251 9ed G G {2}{G} 3 Creature - Human Druid 1 1 U creature {T}: Untap target land.
Llanowar Behemoth 9e 9ed/252 9ed G G {3}{G}{G} 5 Creature - Elemental 4 4 U creature Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
Llanowar Elves 9e 9ed/253 9ed G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}.
Maro 9e 9ed/254 9ed G G {2}{G}{G} 4 Creature - Elemental * * R creature Maro's power and toughness are each equal to the number of cards in your hand.
Might of Oaks 9e 9ed/255 9ed G G {3}{G} 4 Instant R instant Target creature gets +7/+7 until end of turn.
Natural Affinity 9e 9ed/256 9ed G G {2}{G} 3 Instant R instant All lands become 2/2 creatures until end of turn. They're still lands.
Natural Spring 9e 9ed/257 9ed G G {3}{G}{G} 5 Sorcery C sorcery Target player gains 8 life.
Naturalize 9e 9ed/258 9ed G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Needle Storm 9e 9ed/259 9ed G G {2}{G} 3 Sorcery U sorcery Needle Storm deals 4 damage to each creature with flying.
Norwood Ranger 9e 9ed/260 9ed G G {G} 1 Creature - Elf Scout Ranger 1 2 C creature
Order of the Sacred Bell 9e 9ed/261 9ed G G {3}{G} 4 Creature - Human Monk 4 3 C creature
Overgrowth 9e 9ed/262 9ed G G {2}{G} 3 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
Rampant Growth 9e 9ed/263 9ed G G {1}{G} 2 Sorcery C sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Reclaim 9e 9ed/264 9ed G G {G} 1 Instant C instant Put target card from your graveyard on top of your library.
Regeneration 9e 9ed/265 9ed G G {1}{G} 2 Enchantment - Aura U enchantment Enchant creature | {G}: Regenerate enchanted creature.
River Bear 9e 9ed/266 9ed G G {3}{G} 4 Creature - Bear 3 3 U creature Islandwalk
Rootbreaker Wurm 9e 9ed/267 9ed G G {5}{G}{G} 7 Creature - Wurm 6 6 U creature Trample
Rootwalla 9e 9ed/268 9ed G G {2}{G} 3 Creature - Lizard 2 2 C creature {1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Scaled Wurm 9e 9ed/269 9ed G G {7}{G} 8 Creature - Wurm 7 6 C creature
Seedborn Muse 9e 9ed/270 9ed G G {3}{G}{G} 5 Creature - Spirit 2 4 R creature Untap all permanents you control during each other player's untap step.
Silklash Spider 9e 9ed/271 9ed G G {3}{G}{G} 5 Creature - Spider 2 7 R creature Reach | {X}{G}{G}: This creature deals X damage to each creature with flying.
Stream of Life 9e 9ed/272 9ed G G {X}{G} 1 Sorcery U sorcery Target player gains X life.
Summer Bloom 9e 9ed/273 9ed G G {1}{G} 2 Sorcery U sorcery You may play up to three additional lands this turn.
Trained Armodon 9e 9ed/274 9ed G G {1}{G}{G} 3 Creature - Elephant 3 3 C creature
Tree Monkey 9e 9ed/275 9ed G G {G} 1 Creature - Monkey 1 1 C creature Reach
Treetop Bracers 9e 9ed/276 9ed G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Utopia Tree 9e 9ed/277 9ed G G {1}{G} 2 Creature - Plant 0 2 R creature {T}: Add one mana of any color.
Verdant Force 9e 9ed/278 9ed G G {5}{G}{G}{G} 8 Creature - Elemental 7 7 R creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Verduran Enchantress 9e 9ed/279 9ed G G {1}{G}{G} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card.
Viridian Shaman 9e 9ed/280 9ed G G {2}{G} 3 Creature - Elf Shaman 2 2 U creature When this creature enters, destroy target artifact.
Web 9e 9ed/281 9ed G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +0/+2 and has reach.
Weird Harvest 9e 9ed/282 9ed G G {X}{G}{G} 2 Sorcery R sorcery Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Wood Elves 9e 9ed/283 9ed G G {2}{G} 3 Creature - Elf Scout 1 1 C creature When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Yavimaya Enchantress 9e 9ed/284 9ed G G {2}{G} 3 Creature - Human Druid 2 2 U creature This creature gets +1/+1 for each enchantment on the battlefield.
Zodiac Monkey 9e 9ed/285 9ed G G {1}{G} 2 Creature - Monkey 2 1 C creature Forestwalk
Aladdin's Ring 9e 9ed/286 9ed {8} 8 Artifact R artifact {8}, {T}: This artifact deals 4 damage to any target.
Angel's Feather 9e 9ed/287 9ed {2} 2 Artifact U artifact Whenever a player casts a white spell, you may gain 1 life.
Beast of Burden 9e 9ed/288 9ed {6} 6 Artifact Creature - Golem * * R creature Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
Booby Trap 9e 9ed/289 9ed {6} 6 Artifact R artifact As this artifact enters, choose an opponent and a card name other than a basic land card name. | The chosen player reveals each card they draw. | When the chosen player draws a card with the chosen name, sacrifice this artifact. If you do, this artifact deals 10 damage to that player.
Bottle Gnomes 9e 9ed/290 9ed {3} 3 Artifact Creature - Gnome 1 3 U creature Sacrifice this creature: You gain 3 life.
Coat of Arms 9e 9ed/291 9ed {5} 5 Artifact R artifact Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
Dancing Scimitar 9e 9ed/292 9ed {4} 4 Artifact Creature - Spirit 1 5 U creature /ch Flying
Defense Grid 9e 9ed/293 9ed {2} 2 Artifact R artifact Each spell costs {3} more to cast except during its controller's turn.
Demon's Horn 9e 9ed/294 9ed {2} 2 Artifact U artifact Whenever a player casts a black spell, you may gain 1 life.
Disrupting Scepter 9e 9ed/295 9ed {3} 3 Artifact R artifact {3}, {T}: Target player discards a card. Activate only during your turn.
Dragon's Claw 9e 9ed/296 9ed {2} 2 Artifact U artifact Whenever a player casts a red spell, you may gain 1 life.
Fellwar Stone 9e 9ed/297 9ed {2} 2 Artifact U artifact {T}: Add one mana of any color that a land an opponent controls could produce.
Howling Mine 9e 9ed/298 9ed {2} 2 Artifact R artifact At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Icy Manipulator 9e 9ed/299 9ed {4} 4 Artifact U artifact {1}, {T}: Tap target artifact, creature, or land.
Jade Statue 9e 9ed/300 9ed {4} 4 Artifact R artifact {2}: This artifact becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
Jester's Cap 9e 9ed/301 9ed {4} 4 Artifact R artifact {2}, {T}, Sacrifice this artifact: Search target player's library for three cards and exile them. Then that player shuffles.
Kraken's Eye 9e 9ed/302 9ed {2} 2 Artifact U artifact Whenever a player casts a blue spell, you may gain 1 life.
Loxodon Warhammer 9e 9ed/303 9ed {3} 3 Artifact - Equipment R artifact Equipped creature gets +3/+0 and has trample and lifelink. | Equip {3}
Millstone 9e 9ed/304 9ed {2} 2 Artifact R artifact {2}, {T}: Target player mills two cards.
Ornithopter 9e 9ed/305 9ed {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying
Phyrexian Hulk 9e 9ed/306 9ed {6} 6 Artifact Creature - Phyrexian Golem 5 4 U creature
Rod of Ruin 9e 9ed/307 9ed {4} 4 Artifact U artifact {3}, {T}: This artifact deals 1 damage to any target.
Slate of Ancestry 9e 9ed/308 9ed {4} 4 Artifact R artifact {4}, {T}, Discard your hand: Draw a card for each creature you control.
Spellbook 9e 9ed/309 9ed {0} 0 Artifact U artifact You have no maximum hand size.
Storage Matrix 9e 9ed/310 9ed {3} 3 Artifact R artifact As long as this artifact is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Tanglebloom 9e 9ed/311 9ed {1} 1 Artifact U artifact {1}, {T}: You gain 1 life.
Teferi's Puzzle Box 9e 9ed/312 9ed {4} 4 Artifact R artifact At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Thran Golem 9e 9ed/313 9ed {5} 5 Artifact Creature - Golem 3 3 R creature As long as this creature is enchanted, it gets +2/+2 and has flying, first strike, and trample.
Ur-Golem's Eye 9e 9ed/314 9ed {4} 4 Artifact U artifact {T}: Add {C}{C}.
Vulshok Morningstar 9e 9ed/315 9ed {2} 2 Artifact - Equipment U artifact Equipped creature gets +2/+2. | Equip {2}
Wurm's Tooth 9e 9ed/316 9ed {2} 2 Artifact U artifact Whenever a player casts a green spell, you may gain 1 life.
Adarkar Wastes 9e 9ed/317 9ed WU 0 Land R land {T}: Add {C}. | {T}: Add {W} or {U}. This land deals 1 damage to you.
Battlefield Forge 9e 9ed/318 9ed RW 0 Land R land {T}: Add {C}. | {T}: Add {R} or {W}. This land deals 1 damage to you.
Brushland 9e 9ed/319 9ed GW 0 Land R land {T}: Add {C}. | {T}: Add {G} or {W}. This land deals 1 damage to you.
Caves of Koilos 9e 9ed/320 9ed WB 0 Land R land {T}: Add {C}. | {T}: Add {W} or {B}. This land deals 1 damage to you.
Karplusan Forest 9e 9ed/321 9ed RG 0 Land R land {T}: Add {C}. | {T}: Add {R} or {G}. This land deals 1 damage to you.
Llanowar Wastes 9e 9ed/322 9ed BG 0 Land R land {T}: Add {C}. | {T}: Add {B} or {G}. This land deals 1 damage to you.
Quicksand 9e 9ed/323 9ed 0 Land U land {T}: Add {C}. | {T}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Shivan Reef 9e 9ed/324 9ed UR 0 Land R land {T}: Add {C}. | {T}: Add {U} or {R}. This land deals 1 damage to you.
Sulfurous Springs 9e 9ed/325 9ed BR 0 Land R land {T}: Add {C}. | {T}: Add {B} or {R}. This land deals 1 damage to you.
Underground River 9e 9ed/326 9ed UB 0 Land R land {T}: Add {C}. | {T}: Add {U} or {B}. This land deals 1 damage to you.
Urza's Mine 9e 9ed/327 9ed 0 Land - Urza's Mine U land {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
Urza's Power Plant 9e 9ed/328 9ed 0 Land - Urza's Power-Plant U land {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Urza's Tower 9e 9ed/329 9ed 0 Land - Urza's Tower U land {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Yavimaya Coast 9e 9ed/330 9ed GU 0 Land R land {T}: Add {C}. | {T}: Add {G} or {U}. This land deals 1 damage to you.
Plains 9e 9ed/331 9ed W 0 Basic Land - Plains C plains
Island 9e 9ed/335 9ed U 0 Basic Land - Island C island
Swamp 9e 9ed/339 9ed B 0 Basic Land - Swamp C swamp
Mountain 9e 9ed/343 9ed R 0 Basic Land - Mountain C mountain
Forest 9e 9ed/347 9ed G 0 Basic Land - Forest C forest
Ancestor's Chosen 10e 10e/1 10e W W {5}{W}{W} 7 Creature - Human Cleric 4 4 U creature First strike | When this creature enters, you gain 1 life for each card in your graveyard.
Angel of Mercy 10e 10e/2 10e W W {4}{W} 5 Creature - Angel 3 3 U creature /ch Flying | When this creature enters, you gain 3 life.
Angelic Blessing 10e 10e/3 10e W W {2}{W} 3 Sorcery C sorcery Target creature gets +3/+3 and gains flying until end of turn.
Angelic Chorus 10e 10e/4 10e W W {3}{W}{W} 5 Enchantment R enchantment Whenever a creature you control enters, you gain life equal to its toughness.
Angelic Wall 10e 10e/5 10e W W {1}{W} 2 Creature - Wall 0 4 C creature /ch Defender | Flying
Aura of Silence 10e 10e/6 10e W W {1}{W}{W} 3 Enchantment U enchantment Artifact and enchantment spells your opponents cast cost {2} more to cast. | Sacrifice this enchantment: Destroy target artifact or enchantment.
Aven Cloudchaser 10e 10e/7 10e W W {3}{W} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | When this creature enters, destroy target enchantment.
Ballista Squad 10e 10e/8 10e W W {3}{W} 4 Creature - Human Rebel 2 2 U creature {X}{W}, {T}: This creature deals X damage to target attacking or blocking creature.
Bandage 10e 10e/9 10e W W {W} 1 Instant C instant Prevent the next 1 damage that would be dealt to any target this turn. | Draw a card.
Beacon of Immortality 10e 10e/10 10e W W {5}{W} 6 Instant R instant Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Benalish Knight 10e 10e/11 10e W W {2}{W} 3 Creature - Human Knight 2 2 C creature Flash | First strike
Cho-Manno, Revolutionary 10e 10e/12 10e W W {2}{W}{W} 4 Legendary Creature - Human Rebel 2 2 R creature Prevent all damage that would be dealt to Cho-Manno.
Condemn 10e 10e/13 10e W W {W} 1 Instant U instant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Demystify 10e 10e/14 10e W W {W} 1 Instant C instant Destroy target enchantment.
Field Marshal 10e 10e/15 10e W W {1}{W}{W} 3 Creature - Human Soldier 2 2 R creature Other Soldier creatures get +1/+1 and have first strike.
Ghost Warden 10e 10e/16 10e W W {1}{W} 2 Creature - Spirit 1 1 C creature {T}: Target creature gets +1/+1 until end of turn.
Glorious Anthem 10e 10e/17 10e W W {1}{W}{W} 3 Enchantment R enchantment Creatures you control get +1/+1.
Hail of Arrows 10e 10e/18 10e W W {X}{W} 1 Instant U instant Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
Heart of Light 10e 10e/19 10e W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Prevent all damage that would be dealt to and dealt by enchanted creature.
High Ground 10e 10e/20 10e W W {W} 1 Enchantment U enchantment Each creature you control can block an additional creature each combat.
Holy Day 10e 10e/21 10e W W {W} 1 Instant C instant Prevent all combat damage that would be dealt this turn.
Holy Strength 10e 10e/22 10e W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2.
Honor Guard 10e 10e/23 10e W W {W} 1 Creature - Human Soldier 1 1 C creature {W}: This creature gets +0/+1 until end of turn.
Icatian Priest 10e 10e/24 10e W W {W} 1 Creature - Human Cleric 1 1 U creature {1}{W}{W}: Target creature gets +1/+1 until end of turn.
Kjeldoran Royal Guard 10e 10e/25 10e W W {3}{W}{W} 5 Creature - Human Soldier 2 5 R creature {T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead.
Loxodon Mystic 10e 10e/26 10e W W {3}{W}{W} 5 Creature - Elephant Cleric 3 3 C creature {W}, {T}: Tap target creature.
Loyal Sentry 10e 10e/27 10e W W {W} 1 Creature - Human Soldier 1 1 R creature When this creature blocks a creature, destroy that creature and this creature.
Luminesce 10e 10e/28 10e W W {W} 1 Instant U instant Prevent all damage that black sources and red sources would deal this turn.
Mobilization 10e 10e/29 10e W W {2}{W} 3 Enchantment R enchantment Create Soldier/spawn [10e] Soldier (W 1/1) Soldier creatures have vigilance. | {2}{W}: Create a 1/1 white Soldier creature token.
Nomad Mythmaker 10e 10e/30 10e W W {2}{W} 3 Creature - Human Nomad Cleric 2 2 R creature {W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.
Pacifism 10e 10e/31 10e W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Paladin en-Vec 10e 10e/32 10e W W {1}{W}{W} 3 Creature - Human Knight 2 2 R creature First strike, protection from black and from red
Pariah 10e 10e/33 10e W W {2}{W} 3 Enchantment - Aura R enchantment Enchant creature | All damage that would be dealt to you is dealt to enchanted creature instead.
Reviving Dose 10e 10e/34 10e W W {2}{W} 3 Instant C instant You gain 3 life. | Draw a card.
Reya Dawnbringer 10e 10e/35 10e W W {6}{W}{W}{W} 9 Legendary Creature - Angel 4 6 R creature /ch Flying | At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
Righteousness 10e 10e/36 10e W W {W} 1 Instant R instant Target blocking creature gets +7/+7 until end of turn.
Rule of Law 10e 10e/37 10e W W {2}{W} 3 Enchantment U enchantment Each player can't cast more than one spell each turn.
Samite Healer 10e 10e/38 10e W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Serra Angel 10e 10e/39 10e W W {3}{W}{W} 5 Creature - Angel 4 4 R creature /ch Flying | Vigilance
Serra's Embrace 10e 10e/40 10e W W {2}{W}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has flying and vigilance.
Skyhunter Patrol 10e 10e/41 10e W W {2}{W}{W} 4 Creature - Cat Knight 2 3 C creature /ch Flying, first strike
Skyhunter Prowler 10e 10e/42 10e W W {2}{W} 3 Creature - Cat Knight 1 3 C creature /ch Flying, vigilance
Skyhunter Skirmisher 10e 10e/43 10e W W {1}{W}{W} 3 Creature - Cat Knight 1 1 U creature /ch Flying, double strike
Soul Warden 10e 10e/44 10e W W {W} 1 Creature - Human Cleric 1 1 U creature Whenever another creature enters, you gain 1 life.
Spirit Link 10e 10e/45 10e W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life.
Spirit Weaver 10e 10e/46 10e W W {1}{W} 2 Creature - Human Wizard 2 1 U creature {2}: Target green or blue creature gets +0/+1 until end of turn.
Starlight Invoker 10e 10e/47 10e W W {1}{W} 2 Creature - Human Cleric Mutant 1 3 U creature {7}{W}: You gain 5 life.
Steadfast Guard 10e 10e/48 10e W W {W}{W} 2 Creature - Human Rebel 2 2 C creature Vigilance
Story Circle 10e 10e/49 10e W W {1}{W}{W} 3 Enchantment R enchantment As this enchantment enters, choose a color. | {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Suntail Hawk 10e 10e/50 10e W W {W} 1 Creature - Bird 1 1 C creature /ch Flying
Tempest of Light 10e 10e/51 10e W W {2}{W} 3 Instant U instant Destroy all enchantments.
Treasure Hunter 10e 10e/52 10e W W {2}{W} 3 Creature - Human 2 2 U creature When this creature enters, you may return target artifact card from your graveyard to your hand.
True Believer 10e 10e/53 10e W W {W}{W} 2 Creature - Human Cleric 2 2 R creature You have shroud.
Tundra Wolves 10e 10e/54 10e W W {W} 1 Creature - Wolf 1 1 C creature First strike
Venerable Monk 10e 10e/55 10e W W {2}{W} 3 Creature - Human Monk Cleric 2 2 C creature When this creature enters, you gain 2 life.
Voice of All 10e 10e/56 10e W W {2}{W}{W} 4 Creature - Angel 2 2 R creature /ch Flying | As this creature enters, choose a color. | This creature has protection from the chosen color.
Wall of Swords 10e 10e/57 10e W W {3}{W} 4 Creature - Wall 3 5 U creature /ch Defender | Flying
Warrior's Honor 10e 10e/58 10e W W {2}{W} 3 Instant C instant Creatures you control get +1/+1 until end of turn.
Wild Griffin 10e 10e/59 10e W W {2}{W} 3 Creature - Griffin 2 2 C creature /ch Flying
Windborn Muse 10e 10e/60 10e W W {3}{W} 4 Creature - Spirit 2 3 R creature /ch Flying | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Wrath of God 10e 10e/61 10e W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated.
Youthful Knight 10e 10e/62 10e W W {1}{W} 2 Creature - Human Knight 2 1 C creature First strike
Academy Researchers 10e 10e/63 10e U U {1}{U}{U} 3 Creature - Human Wizard 2 2 U creature When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.
Air Elemental 10e 10e/64 10e U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying
Ambassador Laquatus 10e 10e/65 10e U U {1}{U}{U} 3 Legendary Creature - Merfolk Wizard 1 3 R creature {3}: Target player mills three cards.
Arcanis the Omnipotent 10e 10e/66 10e U U {3}{U}{U}{U} 6 Legendary Creature - Wizard 3 4 R creature {T}: Draw three cards. | {2}{U}{U}: Return Arcanis to its owner's hand.
Aura Graft 10e 10e/67 10e U U {1}{U} 2 Instant U instant Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Aven Fisher 10e 10e/68 10e U U {3}{U} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | When this creature dies, you may draw a card.
Aven Windreader 10e 10e/69 10e U U {3}{U}{U} 5 Creature - Bird Soldier Wizard 3 3 C creature yInitialize/ch Reveal top card/vp1at1 Flying | {1}{U}: Target player reveals the top card of their library.
Boomerang 10e 10e/70 10e U U {U}{U} 2 Instant C instant Return target permanent to its owner's hand.
Cancel 10e 10e/71 10e U U {1}{U}{U} 3 Instant C instant Counter target spell.
Cephalid Constable 10e 10e/72 10e U U {1}{U}{U} 3 Creature - Octopus Wizard 1 1 R creature Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
Clone 10e 10e/73 10e U U {3}{U} 4 Creature - Shapeshifter 0 0 R creature You may have this creature enter as a copy of any creature on the battlefield.
Cloud Elemental 10e 10e/74 10e U U {2}{U} 3 Creature - Elemental 2 3 C creature /ch Flying | This creature can block only creatures with flying.
Cloud Sprite 10e 10e/75 10e U U {U} 1 Creature - Faerie 1 1 C creature /ch Flying | This creature can block only creatures with flying.
Counsel of the Soratami 10e 10e/76 10e U U {2}{U} 3 Sorcery C sorcery Draw two cards.
Crafty Pathmage 10e 10e/77 10e U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn.
Dehydration 10e 10e/78 10e U U {3}{U} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step.
Deluge 10e 10e/79 10e U U {2}{U} 3 Instant U instant Tap all creatures without flying.
Denizen of the Deep 10e 10e/80 10e U U {6}{U}{U} 8 Creature - Serpent 11 11 R creature When this creature enters, return each other creature you control to its owner's hand.
Discombobulate 10e 10e/81 10e U U {2}{U}{U} 4 Instant U instant Look at top four cards/vp1pt4 Counter target spell. Look at the top four cards of your library, then put them back in any order.
Dreamborn Muse 10e 10e/82 10e U U {2}{U}{U} 4 Creature - Spirit 2 2 R creature At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
Evacuation 10e 10e/83 10e U U {3}{U}{U} 5 Instant R instant Return all creatures to their owners' hands.
Flashfreeze 10e 10e/84 10e U U {1}{U} 2 Instant U instant Counter target red or green spell.
Fog Elemental 10e 10e/85 10e U U {2}{U} 3 Creature - Elemental 4 4 U creature /ch Flying | When this creature attacks or blocks, sacrifice it at end of combat.
Fugitive Wizard 10e 10e/86 10e U U {U} 1 Creature - Human Wizard 1 1 C creature
Horseshoe Crab 10e 10e/87 10e U U {2}{U} 3 Creature - Crab 1 3 C creature {U}: Untap this creature.
Hurkyl's Recall 10e 10e/88 10e U U {1}{U} 2 Instant R instant Return all artifacts target player owns to their hand.
Lumengrid Warden 10e 10e/89 10e U U {1}{U} 2 Creature - Human Wizard 1 3 C creature
Mahamoti Djinn 10e 10e/90 10e U U {4}{U}{U} 6 Creature - Djinn 5 6 R creature /ch Flying
March of the Machines 10e 10e/91 10e U U {3}{U} 4 Enchantment R enchantment Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value.
Merfolk Looter 10e 10e/92 10e U U {1}{U} 2 Creature - Merfolk Rogue 1 1 C creature {T}: Draw a card, then discard a card.
Mind Bend 10e 10e/93 10e U U {U} 1 Instant R instant Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another.
Peek 10e 10e/94 10e U U {U} 1 Instant C instant Look at target player's hand. | Draw a card.
Persuasion 10e 10e/95 10e U U {3}{U}{U} 5 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature.
Phantom Warrior 10e 10e/96 10e U U {1}{U}{U} 3 Creature - Illusion Warrior 2 2 U creature This creature can't be blocked.
Plagiarize 10e 10e/97 10e U U {3}{U} 4 Instant R instant Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
Puppeteer 10e 10e/98 10e U U {2}{U} 3 Creature - Human Wizard 1 2 U creature {U}, {T}: You may tap or untap target creature.
Reminisce 10e 10e/99 10e U U {2}{U} 3 Sorcery U sorcery Target player shuffles their graveyard into their library.
Remove Soul 10e 10e/100 10e U U {1}{U} 2 Instant C instant Counter target creature spell.
Robe of Mirrors 10e 10e/101 10e U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has shroud.
Rootwater Commando 10e 10e/102 10e U U {2}{U} 3 Creature - Merfolk 2 2 C creature Islandwalk
Rootwater Matriarch 10e 10e/103 10e U U {2}{U}{U} 4 Creature - Merfolk 2 3 R creature {T}: Gain control of target creature for as long as that creature is enchanted.
Sage Owl 10e 10e/104 10e U U {1}{U} 2 Creature - Bird 1 1 C creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When this creature enters, look at the top four cards of your library, then put them back in any order.
Scalpelexis 10e 10e/105 10e U U {4}{U} 5 Creature - Beast 1 5 R creature yInitialize/ch Reveal top four cards/vp1at4 Flying | Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
Sea Monster 10e 10e/106 10e U U {4}{U}{U} 6 Creature - Serpent 6 6 C creature This creature can't attack unless defending player controls an Island.
Shimmering Wings 10e 10e/107 10e U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. | {U}: Return this Aura to its owner's hand.
Sift 10e 10e/108 10e U U {3}{U} 4 Sorcery C sorcery Draw three cards, then discard a card.
Sky Weaver 10e 10e/109 10e U U {1}{U} 2 Creature - Metathran Wizard 2 1 U creature {2}: Target white or black creature gains flying until end of turn.
Snapping Drake 10e 10e/110 10e U U {3}{U} 4 Creature - Drake 3 2 C creature /ch Flying
Spiketail Hatchling 10e 10e/111 10e U U {1}{U} 2 Creature - Drake 1 1 U creature /ch Flying | Sacrifice this creature: Counter target spell unless its controller pays {1}.
Sunken Hope 10e 10e/112 10e U U {3}{U}{U} 5 Enchantment R enchantment At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
Telepathy 10e 10e/113 10e U U {U} 1 Enchantment U enchantment Your opponents play with their hands revealed.
Telling Time 10e 10e/114 10e U U {1}{U} 2 Instant U instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Thieving Magpie 10e 10e/115 10e U U {2}{U}{U} 4 Creature - Bird 1 3 U creature /ch Flying | Whenever this creature deals damage to an opponent, draw a card.
Tidings 10e 10e/116 10e U U {3}{U}{U} 5 Sorcery U sorcery Draw four cards.
Time Stop 10e 10e/117 10e U U {4}{U}{U} 6 Instant R instant End the turn.
Time Stretch 10e 10e/118 10e U U {8}{U}{U} 10 Sorcery R sorcery Target player takes two extra turns after this one.
Traumatize 10e 10e/119 10e U U {3}{U}{U} 5 Sorcery R sorcery Target player mills half their library, rounded down.
Twincast 10e 10e/120 10e U U {U}{U} 2 Instant R instant Copy target instant or sorcery spell. You may choose new targets for the copy.
Twitch 10e 10e/121 10e U U {2}{U} 3 Instant C instant You may tap or untap target artifact, creature, or land. | Draw a card.
Unsummon 10e 10e/122 10e U U {U} 1 Instant C instant Return target creature to its owner's hand.
Vedalken Mastermind 10e 10e/123 10e U U {U}{U} 2 Creature - Vedalken Wizard 1 2 U creature {U}, {T}: Return target permanent you control to its owner's hand.
Wall of Air 10e 10e/124 10e U U {1}{U}{U} 3 Creature - Wall 1 5 U creature /ch Defender, flying
Afflict 10e 10e/125 10e B B {2}{B} 3 Instant C instant Target creature gets -1/-1 until end of turn. | Draw a card.
Agonizing Memories 10e 10e/126 10e B B {2}{B}{B} 4 Sorcery U sorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Ascendant Evincar 10e 10e/127 10e B B {4}{B}{B} 6 Legendary Creature - Phyrexian Vampire Noble 3 3 R creature /ch Flying | Other black creatures get +1/+1. | Nonblack creatures get -1/-1.
Assassinate 10e 10e/128 10e B B {2}{B} 3 Sorcery C sorcery Destroy target tapped creature.
Beacon of Unrest 10e 10e/129 10e B B {3}{B}{B} 5 Sorcery R sorcery Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
Bog Wraith 10e 10e/130 10e B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk
Consume Spirit 10e 10e/131 10e B B {X}{1}{B} 2 Sorcery U sorcery Spend only black mana on X. | Consume Spirit deals X damage to any target and you gain X life.
Contaminated Bond 10e 10e/132 10e B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature attacks or blocks, its controller loses 3 life.
Cruel Edict 10e 10e/133 10e B B {1}{B} 2 Sorcery U sorcery Target opponent sacrifices a creature of their choice.
Deathmark 10e 10e/134 10e B B {B} 1 Sorcery U sorcery Destroy target green or white creature.
Diabolic Tutor 10e 10e/135 10e B B {2}{B}{B} 4 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle.
Distress 10e 10e/136 10e B B {B}{B} 2 Sorcery C sorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Doomed Necromancer 10e 10e/137 10e B B {2}{B} 3 Creature - Human Cleric Mercenary 2 2 R creature {B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
Dross Crocodile 10e 10e/138 10e B B {3}{B} 4 Creature - Zombie Crocodile 5 1 C creature
Drudge Skeletons 10e 10e/139 10e B B {1}{B} 2 Creature - Skeleton 1 1 U creature {B}: Regenerate this creature.
Dusk Imp 10e 10e/140 10e B B {2}{B} 3 Creature - Imp 2 1 C creature /ch Flying
Essence Drain 10e 10e/141 10e B B {4}{B} 5 Sorcery C sorcery Essence Drain deals 3 damage to any target and you gain 3 life.
Fear 10e 10e/142 10e B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear.
Festering Goblin 10e 10e/143 10e B B {B} 1 Creature - Zombie Goblin 1 1 C creature When this creature dies, target creature gets -1/-1 until end of turn.
Grave Pact 10e 10e/144 10e B B {1}{B}{B}{B} 4 Enchantment R enchantment Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Graveborn Muse 10e 10e/145 10e B B {2}{B}{B} 4 Creature - Zombie Spirit 3 3 R creature At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
Gravedigger 10e 10e/146 10e B B {3}{B} 4 Creature - Zombie 2 2 C creature When this creature enters, you may return target creature card from your graveyard to your hand.
Hate Weaver 10e 10e/147 10e B B {1}{B} 2 Creature - Zombie Wizard 2 1 U creature {2}: Target blue or red creature gets +1/+0 until end of turn.
Head Games 10e 10e/148 10e B B {3}{B}{B} 5 Sorcery R sorcery Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Hidden Horror 10e 10e/149 10e B B {1}{B}{B} 3 Creature - Horror 4 4 U creature When this creature enters, sacrifice it unless you discard a creature card.
Highway Robber 10e 10e/150 10e B B {2}{B}{B} 4 Creature - Human Mercenary 2 2 C creature When this creature enters, target opponent loses 2 life and you gain 2 life.
Hypnotic Specter 10e 10e/151 10e B B {1}{B}{B} 3 Creature - Specter 2 2 R creature /ch Flying | Whenever this creature deals damage to an opponent, that player discards a card at random.
Knight of Dusk 10e 10e/152 10e B B {1}{B}{B} 3 Creature - Human Knight 2 2 U creature {B}{B}: Destroy target creature blocking this creature.
Looming Shade 10e 10e/153 10e B B {2}{B} 3 Creature - Shade 1 1 C creature {B}: This creature gets +1/+1 until end of turn.
Lord of the Pit 10e 10e/154 10e B B {4}{B}{B}{B} 7 Creature - Demon 7 7 R creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
Lord of the Undead 10e 10e/155 10e B B {1}{B}{B} 3 Creature - Zombie 2 2 R creature Other Zombie creatures get +1/+1. | {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
Mass of Ghouls 10e 10e/156 10e B B {3}{B}{B} 5 Creature - Zombie Warrior 5 3 C creature
Megrim 10e 10e/157 10e B B {2}{B} 3 Enchantment U enchantment Whenever an opponent discards a card, this enchantment deals 2 damage to that player.
Midnight Ritual 10e 10e/158 10e B B {X}{2}{B} 3 Sorcery R sorcery Create Zombie/spawn [10e] Zombie (B 2/2) Create 5 Zombies/spawnx5 [10e] Zombie (B 2/2) Create 10 Zombies/spawnx10 [10e] Zombie (B 2/2) Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.
Mind Rot 10e 10e/159 10e B B {2}{B} 3 Sorcery C sorcery Target player discards two cards.
Mortal Combat 10e 10e/160 10e B B {2}{B}{B} 4 Enchantment R enchantment At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
Mortivore 10e 10e/161 10e B B {2}{B}{B} 4 Creature - Lhurgoyf * * R creature Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. | {B}: Regenerate this creature.
Nantuko Husk 10e 10e/162 10e B B {2}{B} 3 Creature - Zombie Insect 2 2 U creature Sacrifice a creature: This creature gets +2/+2 until end of turn.
Nekrataal 10e 10e/163 10e B B {2}{B}{B} 4 Creature - Human Assassin 2 1 U creature First strike | When this creature enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Nightmare 10e 10e/164 10e B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control.
No Rest for the Wicked 10e 10e/165 10e B B {1}{B} 2 Enchantment U enchantment Sacrifice this enchantment: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Phage the Untouchable 10e 10e/166 10e B B {3}{B}{B}{B}{B} 7 Legendary Creature - Avatar Minion 4 4 R creature When Phage enters, if you didn't cast it from your hand, you lose the game. | Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. | Whenever Phage deals combat damage to a player, that player loses the game.
Phyrexian Rager 10e 10e/167 10e B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C creature When this creature enters, you draw a card and you lose 1 life.
Plague Beetle 10e 10e/168 10e B B {B} 1 Creature - Insect 1 1 C creature Swampwalk
Plague Wind 10e 10e/169 10e B B {7}{B}{B} 9 Sorcery R sorcery Destroy all creatures you don't control. They can't be regenerated.
Rain of Tears 10e 10e/170 10e B B {1}{B}{B} 3 Sorcery U sorcery Destroy target land.
Ravenous Rats 10e 10e/171 10e B B {1}{B} 2 Creature - Rat 1 1 C creature When this creature enters, target opponent discards a card.
Recover 10e 10e/172 10e B B {2}{B} 3 Sorcery C sorcery Return target creature card from your graveyard to your hand. | Draw a card.
Relentless Rats 10e 10e/173 10e B B {1}{B}{B} 3 Creature - Rat 2 2 U creature This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats. | A deck can have any number of cards named Relentless Rats.
Royal Assassin 10e 10e/174 10e B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature.
Scathe Zombies 10e 10e/175 10e B B {2}{B} 3 Creature - Zombie 2 2 C creature
Sengir Vampire 10e 10e/176 10e B B {3}{B}{B} 5 Creature - Vampire 4 4 R creature /ch Flying | Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Severed Legion 10e 10e/177 10e B B {1}{B}{B} 3 Creature - Zombie 2 2 C creature Fear
Sleeper Agent 10e 10e/178 10e B B {B} 1 Creature - Phyrexian Minion 3 3 R creature When this creature enters, target opponent gains control of it. | At the beginning of your upkeep, this creature deals 2 damage to you.
Soul Feast 10e 10e/179 10e B B {3}{B}{B} 5 Sorcery U sorcery Target player loses 4 life and you gain 4 life.
Spineless Thug 10e 10e/180 10e B B {1}{B} 2 Creature - Phyrexian Zombie Mercenary 2 2 C creature This creature can't block.
Stronghold Discipline 10e 10e/181 10e B B {2}{B}{B} 4 Sorcery U sorcery Each player loses 1 life for each creature they control.
Terror 10e 10e/182 10e B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated.
Thrull Surgeon 10e 10e/183 10e B B {1}{B} 2 Creature - Thrull 1 1 U creature {1}{B}, Sacrifice this creature: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Underworld Dreams 10e 10e/184 10e B B {B}{B}{B} 3 Enchantment R enchantment Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
Unholy Strength 10e 10e/185 10e B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1.
Vampire Bats 10e 10e/186 10e B B {B} 1 Creature - Bat 0 1 C creature /ch Flying | {B}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Anaba Bodyguard 10e 10e/187 10e R R {3}{R} 4 Creature - Minotaur 2 3 C creature First strike
Arcane Teachings 10e 10e/188 10e R R {2}{R} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target."
Beacon of Destruction 10e 10e/189 10e R R {3}{R}{R} 5 Instant R instant Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library.
Blaze 10e 10e/190 10e R R {X}{R} 1 Sorcery U sorcery Blaze deals X damage to any target.
Bloodfire Colossus 10e 10e/191 10e R R {6}{R}{R} 8 Creature - Giant 6 6 R creature {R}, Sacrifice this creature: It deals 6 damage to each creature and each player.
Bloodrock Cyclops 10e 10e/192 10e R R {2}{R} 3 Creature - Cyclops 3 3 C creature This creature attacks each combat if able.
Bogardan Firefiend 10e 10e/193 10e R R {2}{R} 3 Creature - Elemental Spirit 2 1 C creature When this creature dies, it deals 2 damage to target creature.
Cone of Flame 10e 10e/194 10e R R {3}{R}{R} 5 Sorcery U sorcery Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Cryoclasm 10e 10e/195 10e R R {2}{R} 3 Sorcery U sorcery Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.
Demolish 10e 10e/196 10e R R {3}{R} 4 Sorcery C sorcery Destroy target artifact or land.
Dragon Roost 10e 10e/197 10e R R {4}{R}{R} 6 Enchantment R enchantment Create Dragon/spawn [10e] Dragon (R 5/5 Flying) {5}{R}{R}: Create a 5/5 red Dragon creature token with flying.
Duct Crawler 10e 10e/198 10e R R {R} 1 Creature - Insect 1 1 C creature {1}{R}: Target creature can't block this creature this turn.
Earth Elemental 10e 10e/199 10e R R {3}{R}{R} 5 Creature - Elemental 4 5 U creature
Firebreathing 10e 10e/200 10e R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn.
Fists of the Anvil 10e 10e/201 10e R R {1}{R} 2 Instant C instant Target creature gets +4/+0 until end of turn.
Flamewave Invoker 10e 10e/202 10e R R {2}{R} 3 Creature - Goblin Mutant 2 2 U creature {7}{R}: This creature deals 5 damage to target player or planeswalker.
Flowstone Slide 10e 10e/203 10e R R {X}{2}{R}{R} 4 Sorcery R sorcery All creatures get +X/-X until end of turn.
Furnace of Rath 10e 10e/204 10e R R {1}{R}{R}{R} 4 Enchantment R enchantment If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Furnace Whelp 10e 10e/205 10e R R {2}{R}{R} 4 Creature - Dragon 2 2 U creature /ch Flying | {R}: This creature gets +1/+0 until end of turn.
Goblin Elite Infantry 10e 10e/206 10e R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.
Goblin King 10e 10e/207 10e R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk.
Goblin Lore 10e 10e/208 10e R R {1}{R} 2 Sorcery U sorcery Draw four cards, then discard three cards at random.
Goblin Piker 10e 10e/209 10e R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature
Goblin Sky Raider 10e 10e/210 10e R R {2}{R} 3 Creature - Goblin Warrior 1 2 C creature /ch Flying
Guerrilla Tactics 10e 10e/211 10e R R {1}{R} 2 Instant U mb1-foil instant Guerrilla Tactics deals 2 damage to any target. | When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
Hill Giant 10e 10e/212 10e R R {3}{R} 4 Creature - Giant 3 3 C creature
Incinerate 10e 10e/213 10e R R {1}{R} 2 Instant C instant Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Kamahl, Pit Fighter 10e 10e/214 10e R R {4}{R}{R} 6 Legendary Creature - Human Barbarian 6 1 R creature Haste | {T}: Kamahl deals 3 damage to any target.
Lava Axe 10e 10e/215 10e R R {4}{R} 5 Sorcery C sorcery Lava Axe deals 5 damage to target player or planeswalker.
Lavaborn Muse 10e 10e/216 10e R R {3}{R} 4 Creature - Spirit 3 3 R creature At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 3 damage to that player.
Lightning Elemental 10e 10e/217 10e R R {3}{R} 4 Creature - Elemental 4 1 C creature Haste
Manabarbs 10e 10e/218 10e R R {3}{R} 4 Enchantment R enchantment Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
Mogg Fanatic 10e 10e/219 10e R R {R} 1 Creature - Goblin 1 1 U creature Sacrifice this creature: It deals 1 damage to any target.
Orcish Artillery 10e 10e/220 10e R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: This creature deals 2 damage to any target and 3 damage to you.
Prodigal Pyromancer 10e 10e/221 10e R R {2}{R} 3 Creature - Human Wizard 1 1 C creature {T}: This creature deals 1 damage to any target.
Pyroclasm 10e 10e/222 10e R R {1}{R} 2 Sorcery U sorcery Pyroclasm deals 2 damage to each creature.
Rage Weaver 10e 10e/223 10e R R {1}{R} 2 Creature - Human Wizard 2 1 U creature {2}: Target black or green creature gains haste until end of turn.
Raging Goblin 10e 10e/224 10e R R {R} 1 Creature - Goblin Berserker 1 1 C creature Haste
Relentless Assault 10e 10e/225 10e R R {2}{R}{R} 4 Sorcery R sorcery Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Rock Badger 10e 10e/226 10e R R {4}{R} 5 Creature - Badger Beast 3 3 C creature Mountainwalk
Scoria Wurm 10e 10e/227 10e R R {4}{R} 5 Creature - Wurm 7 7 R creature Flip a coin/flip1 At the beginning of your upkeep, flip a coin. If you lose the flip, return this creature to its owner's hand.
Seismic Assault 10e 10e/228 10e R R {R}{R}{R} 3 Enchantment R enchantment Discard a land card: This enchantment deals 2 damage to any target.
Shatterstorm 10e 10e/229 10e R R {2}{R}{R} 4 Sorcery U sorcery Destroy all artifacts. They can't be regenerated.
Shivan Dragon 10e 10e/230 10e R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: This creature gets +1/+0 until end of turn.
Shivan Hellkite 10e 10e/231 10e R R {5}{R}{R} 7 Creature - Dragon 5 5 R creature /ch Flying | {1}{R}: This creature deals 1 damage to any target.
Shock 10e 10e/232 10e R R {R} 1 Instant C instant Shock deals 2 damage to any target.
Shunt 10e 10e/233 10e R R {1}{R}{R} 3 Instant R instant Change the target of target spell with a single target.
Siege-Gang Commander 10e 10e/234 10e R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature /spawnx3 [10e] Goblin (R 1/1) When this creature enters, create three 1/1 red Goblin creature tokens. | {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
Smash 10e 10e/235 10e R R {2}{R} 3 Instant C instant Destroy target artifact. | Draw a card.
Soulblast 10e 10e/236 10e R R {3}{R}{R}{R} 6 Instant R instant As an additional cost to cast this spell, sacrifice all creatures you control. | Soulblast deals damage to any target equal to the total power of the sacrificed creatures.
Spark Elemental 10e 10e/237 10e R R {R} 1 Creature - Elemental 3 1 U creature Trample, haste | At the beginning of the end step, sacrifice this creature.
Spitting Earth 10e 10e/238 10e R R {1}{R} 2 Sorcery C sorcery Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Squee, Goblin Nabob 10e 10e/239 10e R R {2}{R} 3 Legendary Creature - Goblin 1 1 R creature At the beginning of your upkeep, you may return this card from your graveyard to your hand.
Stun 10e 10e/240 10e R R {1}{R} 2 Instant C instant Target creature can't block this turn. | Draw a card.
Sudden Impact 10e 10e/241 10e R R {3}{R} 4 Instant U instant Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Threaten 10e 10e/242 10e R R {2}{R} 3 Sorcery U sorcery Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Thundering Giant 10e 10e/243 10e R R {3}{R}{R} 5 Creature - Giant 4 3 U creature Haste
Uncontrollable Anger 10e 10e/244 10e R R {2}{R}{R} 4 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +2/+2 and attacks each combat if able.
Viashino Runner 10e 10e/245 10e R R {3}{R} 4 Creature - Lizard 3 2 C creature Menace
Viashino Sandscout 10e 10e/246 10e R R {1}{R} 2 Creature - Lizard Scout 2 1 C creature Haste | At the beginning of the end step, return this creature to its owner's hand.
Wall of Fire 10e 10e/247 10e R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender | {R}: This creature gets +1/+0 until end of turn.
Warp World 10e 10e/248 10e R R {5}{R}{R}{R} 8 Sorcery R sorcery Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Abundance 10e 10e/249 10e G G {2}{G}{G} 4 Enchantment R enchantment If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Aggressive Urge 10e 10e/250 10e G G {1}{G} 2 Instant C instant Target creature gets +1/+1 until end of turn. | Draw a card.
Avatar of Might 10e 10e/251 10e G G {6}{G}{G} 8 Creature - Avatar 8 8 R creature If an opponent controls at least four more creatures than you, this spell costs {6} less to cast. | Trample
Birds of Paradise 10e 10e/252 10e G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color.
Blanchwood Armor 10e 10e/253 10e G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each Forest you control.
Canopy Spider 10e 10e/254 10e G G {1}{G} 2 Creature - Spider 1 3 C creature Reach
Civic Wayfinder 10e 10e/255 10e G G {2}{G} 3 Creature - Elf Druid Warrior 2 2 C creature When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Commune with Nature 10e 10e/256 10e G G {G} 1 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Craw Wurm 10e 10e/257 10e G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature
Creeping Mold 10e 10e/258 10e G G {2}{G}{G} 4 Sorcery U sorcery Destroy target artifact, enchantment, or land.
Elven Riders 10e 10e/259 10e G G {3}{G}{G} 5 Creature - Elf 3 3 U creature This creature can't be blocked except by Walls and/or creatures with flying.
Elvish Berserker 10e 10e/260 10e G G {G} 1 Creature - Elf Berserker 1 1 C creature Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Elvish Champion 10e 10e/261 10e G G {1}{G}{G} 3 Creature - Elf 2 2 R creature Other Elf creatures get +1/+1 and have forestwalk.
Elvish Piper 10e 10e/262 10e G G {3}{G} 4 Creature - Elf Shaman 1 1 R creature {G}, {T}: You may put a creature card from your hand onto the battlefield.
Enormous Baloth 10e 10e/263 10e G G {6}{G} 7 Creature - Beast 7 7 U creature
Femeref Archers 10e 10e/264 10e G G {2}{G} 3 Creature - Human Archer 2 2 U creature {T}: This creature deals 4 damage to target attacking creature with flying.
Gaea's Herald 10e 10e/265 10e G G {1}{G} 2 Creature - Elf 1 1 R creature Creature spells can't be countered.
Giant Growth 10e 10e/266 10e G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn.
Giant Spider 10e 10e/267 10e G G {3}{G} 4 Creature - Spider 2 4 C creature Reach
Grizzly Bears 10e 10e/268 10e G G {1}{G} 2 Creature - Bear 2 2 C creature
Hunted Wumpus 10e 10e/269 10e G G {3}{G} 4 Creature - Beast 6 6 U creature When this creature enters, each other player may put a creature card from their hand onto the battlefield.
Hurricane 10e 10e/270 10e G G {X}{G} 1 Sorcery R mb1-old-frame sorcery Hurricane deals X damage to each creature with flying and each player.
Joiner Adept 10e 10e/271 10e G G {1}{G} 2 Creature - Elf Druid 2 1 R creature Lands you control have "{T}: Add one mana of any color."
Karplusan Strider 10e 10e/272 10e G G {3}{G} 4 Creature - Yeti 3 4 U creature This creature can't be the target of blue or black spells.
Kavu Climber 10e 10e/273 10e G G {3}{G}{G} 5 Creature - Kavu 3 3 C creature When this creature enters, draw a card.
Llanowar Elves 10e 10e/274 10e G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}.
Llanowar Sentinel 10e 10e/275 10e G G {2}{G} 3 Creature - Elf 2 3 C creature When this creature enters, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.
Lure 10e 10e/276 10e G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so.
Might of Oaks 10e 10e/277 10e G G {3}{G} 4 Instant R instant Target creature gets +7/+7 until end of turn.
Might Weaver 10e 10e/278 10e G G {1}{G} 2 Creature - Human Wizard 2 1 U creature {2}: Target red or white creature gains trample until end of turn.
Mirri, Cat Warrior 10e 10e/279 10e G G {1}{G}{G} 3 Legendary Creature - Cat Warrior 2 3 R creature First strike, forestwalk, vigilance
Molimo, Maro-Sorcerer 10e 10e/280 10e G G {4}{G}{G}{G} 7 Legendary Creature - Elemental * * R creature Trample | Molimo's power and toughness are each equal to the number of lands you control.
Natural Spring 10e 10e/281 10e G G {3}{G}{G} 5 Sorcery C sorcery Target player gains 8 life.
Naturalize 10e 10e/282 10e G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Overgrowth 10e 10e/283 10e G G {2}{G} 3 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
Overrun 10e 10e/284 10e G G {2}{G}{G}{G} 5 Sorcery U sorcery Creatures you control get +3/+3 and gain trample until end of turn.
Pincher Beetles 10e 10e/285 10e G G {2}{G} 3 Creature - Insect 3 1 C creature Shroud
Primal Rage 10e 10e/286 10e G G {1}{G} 2 Enchantment U enchantment Creatures you control have trample.
Quirion Dryad 10e 10e/287 10e G G {1}{G} 2 Creature - Dryad 1 1 R creature Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Rampant Growth 10e 10e/288 10e G G {1}{G} 2 Sorcery C sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Recollect 10e 10e/289 10e G G {2}{G} 3 Sorcery U sorcery Return target card from your graveyard to your hand.
Regeneration 10e 10e/290 10e G G {1}{G} 2 Enchantment - Aura U enchantment Enchant creature | {G}: Regenerate enchanted creature.
Rhox 10e 10e/291 10e G G {4}{G}{G} 6 Creature - Rhino Beast 5 5 R mb1-foil creature You may have this creature assign its combat damage as though it weren't blocked. | {2}{G}: Regenerate this creature.
Root Maze 10e 10e/292 10e G G {G} 1 Enchantment R enchantment Artifacts and lands enter tapped.
Rootwalla 10e 10e/293 10e G G {2}{G} 3 Creature - Lizard 2 2 C creature {1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Rushwood Dryad 10e 10e/294 10e G G {1}{G} 2 Creature - Dryad 2 1 C creature Forestwalk
Scion of the Wild 10e 10e/295 10e G G {1}{G}{G} 3 Creature - Avatar * * R creature Scion of the Wild's power and toughness are each equal to the number of creatures you control.
Seedborn Muse 10e 10e/296 10e G G {3}{G}{G} 5 Creature - Spirit 2 4 R creature Untap all permanents you control during each other player's untap step.
Skyshroud Ranger 10e 10e/297 10e G G {G} 1 Creature - Elf Ranger 1 1 C creature {T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
Spined Wurm 10e 10e/298 10e G G {4}{G} 5 Creature - Wurm 5 4 C creature
Stalking Tiger 10e 10e/299 10e G G {3}{G} 4 Creature - Cat 3 3 C creature This creature can't be blocked by more than one creature.
Stampeding Wildebeests 10e 10e/300 10e G G {2}{G}{G} 4 Creature - Antelope Beast 5 4 U creature Trample | At the beginning of your upkeep, return a green creature you control to its owner's hand.
Sylvan Basilisk 10e 10e/301 10e G G {3}{G}{G} 5 Creature - Basilisk 2 4 U creature Whenever this creature becomes blocked by a creature, destroy that creature.
Sylvan Scrying 10e 10e/302 10e G G {1}{G} 2 Sorcery U sorcery Search your library for a land card, reveal it, put it into your hand, then shuffle.
Tangle Spider 10e 10e/303 10e G G {4}{G}{G} 6 Creature - Spider 3 4 U creature Flash | Reach
Treetop Bracers 10e 10e/304 10e G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Troll Ascetic 10e 10e/305 10e G G {1}{G}{G} 3 Creature - Troll Shaman 3 2 R creature Hexproof | {1}{G}: Regenerate this creature.
Upwelling 10e 10e/306 10e G G {3}{G} 4 Enchantment R enchantment Players don't lose unspent mana as steps and phases end.
Verdant Force 10e 10e/307 10e G G {5}{G}{G}{G} 8 Creature - Elemental 7 7 R creature Create Saproling/spawn [10e] Saproling (G 1/1) At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Viridian Shaman 10e 10e/308 10e G G {2}{G} 3 Creature - Elf Shaman 2 2 U creature When this creature enters, destroy target artifact.
Wall of Wood 10e 10e/309 10e G G {G} 1 Creature - Wall 0 3 C creature Defender
Yavimaya Enchantress 10e 10e/310 10e G G {2}{G} 3 Creature - Human Druid 2 2 U creature This creature gets +1/+1 for each enchantment on the battlefield.
Angel's Feather 10e 10e/311 10e {2} 2 Artifact U artifact Whenever a player casts a white spell, you may gain 1 life.
Bottle Gnomes 10e 10e/312 10e {3} 3 Artifact Creature - Gnome 1 3 U creature Sacrifice this creature: You gain 3 life.
Chimeric Staff 10e 10e/313 10e {4} 4 Artifact R artifact {X}: This artifact becomes an X/X Construct artifact creature until end of turn.
Chromatic Star 10e 10e/314 10e {1} 1 Artifact U artifact {1}, {T}, Sacrifice this artifact: Add one mana of any color. | When this artifact is put into a graveyard from the battlefield, draw a card.
Citanul Flute 10e 10e/315 10e {5} 5 Artifact R artifact {X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.
Coat of Arms 10e 10e/316 10e {5} 5 Artifact R artifact Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
Colossus of Sardia 10e 10e/317 10e {9} 9 Artifact Creature - Golem 9 9 R creature /ci Trample | This creature doesn't untap during your untap step. | {9}: Untap this creature. Activate only during your upkeep.
Composite Golem 10e 10e/318 10e WUBRG {6} 6 Artifact Creature - Golem 4 4 U creature Sacrifice this creature: Add {W}{U}{B}{R}{G}.
Crucible of Worlds 10e 10e/319 10e {3} 3 Artifact R artifact You may play lands from your graveyard.
Demon's Horn 10e 10e/320 10e {2} 2 Artifact U artifact Whenever a player casts a black spell, you may gain 1 life.
Doubling Cube 10e 10e/321 10e {2} 2 Artifact R artifact {3}, {T}: Double the amount of each type of unspent mana you have.
Dragon's Claw 10e 10e/322 10e {2} 2 Artifact U artifact Whenever a player casts a red spell, you may gain 1 life.
Fountain of Youth 10e 10e/323 10e {0} 0 Artifact U artifact {2}, {T}: You gain 1 life.
The Hive 10e 10e/324 10e {5} 5 Artifact R artifact Create Wasp/spawn [10e] Wasp (1/1 Flying) {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp.
Howling Mine 10e 10e/325 10e {2} 2 Artifact R artifact At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Icy Manipulator 10e 10e/326 10e {4} 4 Artifact U artifact {1}, {T}: Tap target artifact, creature, or land.
Jayemdae Tome 10e 10e/327 10e {4} 4 Artifact R artifact {4}, {T}: Draw a card.
Juggernaut 10e 10e/328 10e {4} 4 Artifact Creature - Juggernaut 5 3 U creature This creature attacks each combat if able. | This creature can't be blocked by Walls.
Kraken's Eye 10e 10e/329 10e {2} 2 Artifact U artifact Whenever a player casts a blue spell, you may gain 1 life.
Legacy Weapon 10e 10e/330 10e WUBRG {7} 7 Legendary Artifact R artifact {W}{U}{B}{R}{G}: Exile target permanent. | If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Leonin Scimitar 10e 10e/331 10e {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/+1. | Equip {1}
Loxodon Warhammer 10e 10e/332 10e {3} 3 Artifact - Equipment R artifact Equipped creature gets +3/+0 and has trample and lifelink. | Equip {3}
Mantis Engine 10e 10e/333 10e {5} 5 Artifact Creature - Insect 3 3 U creature {2}: This creature gains flying until end of turn. | {2}: This creature gains first strike until end of turn.
Millstone 10e 10e/334 10e {2} 2 Artifact R artifact {2}, {T}: Target player mills two cards.
Mind Stone 10e 10e/335 10e {2} 2 Artifact U artifact {T}: Add {C}. | {1}, {T}, Sacrifice this artifact: Draw a card.
Ornithopter 10e 10e/336 10e {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying
Phyrexian Vault 10e 10e/337 10e {3} 3 Artifact U artifact {2}, {T}, Sacrifice a creature: Draw a card.
Pithing Needle 10e 10e/338 10e {1} 1 Artifact R artifact As this artifact enters, choose a card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Platinum Angel 10e 10e/339 10e {7} 7 Artifact Creature - Angel 4 4 R creature /ch Flying | You can't lose the game and your opponents can't win the game.
Razormane Masticore 10e 10e/340 10e {5} 5 Artifact Creature - Masticore 5 5 R creature First strike | At the beginning of your upkeep, sacrifice this creature unless you discard a card. | At the beginning of your draw step, you may have this creature deal 3 damage to target creature.
Rod of Ruin 10e 10e/341 10e {4} 4 Artifact U artifact {3}, {T}: This artifact deals 1 damage to any target.
Sculpting Steel 10e 10e/342 10e {3} 3 Artifact R artifact You may have this artifact enter as a copy of any artifact on the battlefield.
Spellbook 10e 10e/343 10e {0} 0 Artifact U artifact You have no maximum hand size.
Steel Golem 10e 10e/344 10e {3} 3 Artifact Creature - Golem 3 4 U creature You can't cast creature spells.
Whispersilk Cloak 10e 10e/345 10e {3} 3 Artifact - Equipment U artifact Equipped creature can't be blocked and has shroud. | Equip {2}
Wurm's Tooth 10e 10e/346 10e {2} 2 Artifact U artifact Whenever a player casts a green spell, you may gain 1 life.
Adarkar Wastes 10e 10e/347 10e WU 0 Land R land {T}: Add {C}. | {T}: Add {W} or {U}. This land deals 1 damage to you.
Battlefield Forge 10e 10e/348 10e RW 0 Land R land {T}: Add {C}. | {T}: Add {R} or {W}. This land deals 1 damage to you.
Brushland 10e 10e/349 10e GW 0 Land R land {T}: Add {C}. | {T}: Add {G} or {W}. This land deals 1 damage to you.
Caves of Koilos 10e 10e/350 10e WB 0 Land R land {T}: Add {C}. | {T}: Add {W} or {B}. This land deals 1 damage to you.
Faerie Conclave 10e 10e/351 10e U 0 Land U land /cr90 This land enters tapped. | {T}: Add {U}. | {1}{U}: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Forbidding Watchtower 10e 10e/352 10e W 0 Land U land /cr90 Forbidding Watchtower enters tapped. | {T}: Add {W}. | {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Ghitu Encampment 10e 10e/353 10e R 0 Land U land /cr90 This land enters tapped. | {T}: Add {R}. | {1}{R}: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land.
Karplusan Forest 10e 10e/354 10e RG 0 Land R land {T}: Add {C}. | {T}: Add {R} or {G}. This land deals 1 damage to you.
Llanowar Wastes 10e 10e/355 10e BG 0 Land R land {T}: Add {C}. | {T}: Add {B} or {G}. This land deals 1 damage to you.
Quicksand 10e 10e/356 10e 0 Land U land {T}: Add {C}. | {T}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Shivan Reef 10e 10e/357 10e UR 0 Land R land {T}: Add {C}. | {T}: Add {U} or {R}. This land deals 1 damage to you.
Spawning Pool 10e 10e/358 10e B 0 Land U land /cr90 This land enters tapped. | {T}: Add {B}. | {1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land.
Sulfurous Springs 10e 10e/359 10e BR 0 Land R land {T}: Add {C}. | {T}: Add {B} or {R}. This land deals 1 damage to you.
Terramorphic Expanse 10e 10e/360 10e 0 Land C land {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Treetop Village 10e 10e/361 10e G 0 Land U land /cr90 This land enters tapped. | {T}: Add {G}. | {1}{G}: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land.
Underground River 10e 10e/362 10e UB 0 Land R land {T}: Add {C}. | {T}: Add {U} or {B}. This land deals 1 damage to you.
Yavimaya Coast 10e 10e/363 10e GU 0 Land R land {T}: Add {C}. | {T}: Add {G} or {U}. This land deals 1 damage to you.
Plains 10e 10e/364 10e W 0 Basic Land - Plains C plains
Island 10e 10e/368 10e U 0 Basic Land - Island C island
Swamp 10e 10e/372 10e B 0 Basic Land - Swamp C swamp
Mountain 10e 10e/376 10e R 0 Basic Land - Mountain C mountain
Forest 10e 10e/380 10e G 0 Basic Land - Forest C forest
[10e] Soldier (W 1/1) 10e t10e/1 t10e W 0 Token Creature - Soldier 1 1 T
[10e] Zombie (B 2/2) 10e t10e/2 t10e B 0 Token Creature - Zombie 2 2 T
[10e] Dragon (R 5/5 Flying) 10e t10e/3 t10e R 0 Token Creature - Dragon 5 5 T /ch Flying
[10e] Goblin (R 1/1) 10e t10e/4 t10e R 0 Token Creature - Goblin 1 1 T
[10e] Saproling (G 1/1) 10e t10e/5 t10e G 0 Token Creature - Saproling 1 1 T
[10e] Wasp (1/1 Flying) 10e t10e/6 t10e 0 Token Artifact Creature - Insect 1 1 T /ch Flying
Ajani Goldmane 2010 m10/1 m10 W W {2}{W}{W} 4 Legendary Planeswalker - Ajani 4 M planeswalker yInitialize/ccblue=4 Create Avatar/spawn [m10] Avatar (W */*) +1: You gain 2 life. | -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. | -6: Create a white Avatar creature token. It has "This token's power and toughness are each equal to your life total."
Angel's Mercy 2010 m10/2 m10 W W {2}{W}{W} 4 Instant C instant You gain 7 life.
Armored Ascension 2010 m10/3 m10 W W {3}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each Plains you control and has flying.
Baneslayer Angel 2010 m10/4 m10 W W {3}{W}{W} 5 Creature - Angel 5 5 M creature /ch Flying, first strike, lifelink, protection from Demons and from Dragons
Blinding Mage 2010 m10/5 m10 W W {1}{W} 2 Creature - Human Wizard 1 2 C creature {W}, {T}: Tap target creature.
Captain of the Watch 2010 m10/6 m10 W W {4}{W}{W} 6 Creature - Human Soldier 3 3 R creature /spawnx3 [m10] Soldier (W 1/1) Vigilance | Other Soldier creatures you control get +1/+1 and have vigilance. | When this creature enters, create three 1/1 white Soldier creature tokens.
Celestial Purge 2010 m10/7 m10 W W {1}{W} 2 Instant U instant Exile target black or red permanent.
Divine Verdict 2010 m10/8 m10 W W {3}{W} 4 Instant C instant Destroy target attacking or blocking creature.
Elite Vanguard 2010 m10/9 m10 W W {W} 1 Creature - Human Soldier 2 1 U creature
Excommunicate 2010 m10/10 m10 W W {2}{W} 3 Sorcery C sorcery Put target creature on top of its owner's library.
Glorious Charge 2010 m10/11 m10 W W {1}{W} 2 Instant C instant Creatures you control get +1/+1 until end of turn.
Griffin Sentinel 2010 m10/12 m10 W W {2}{W} 3 Creature - Griffin 1 3 C creature /ch Flying | Vigilance
Guardian Seraph 2010 m10/13 m10 W W {2}{W}{W} 4 Creature - Angel 3 4 R creature /ch Flying | If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Harm's Way 2010 m10/14 m10 W W {W} 1 Instant U instant The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Holy Strength 2010 m10/15 m10 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2.
Honor of the Pure 2010 m10/16 m10 W W {1}{W} 2 Enchantment R enchantment White creatures you control get +1/+1.
Indestructibility 2010 m10/17 m10 W W {3}{W} 4 Enchantment - Aura R enchantment Enchant permanent | Enchanted permanent has indestructible.
Lifelink 2010 m10/18 m10 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has lifelink.
Lightwielder Paladin 2010 m10/19 m10 W W {3}{W}{W} 5 Creature - Human Knight 4 4 R creature First strike | Whenever this creature deals combat damage to a player, you may exile target black or red permanent that player controls.
Mesa Enchantress 2010 m10/20 m10 W W {1}{W}{W} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card.
Open the Vaults 2010 m10/21 m10 W W {4}{W}{W} 6 Sorcery R sorcery Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control.
Pacifism 2010 m10/22 m10 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Palace Guard 2010 m10/23 m10 W W {2}{W} 3 Creature - Human Soldier 1 4 C creature This creature can block any number of creatures.
Planar Cleansing 2010 m10/24 m10 W W {3}{W}{W}{W} 6 Sorcery R sorcery Destroy all nonland permanents.
Razorfoot Griffin 2010 m10/25 m10 W W {3}{W} 4 Creature - Griffin 2 2 C creature /ch Flying | First strike
Rhox Pikemaster 2010 m10/26 m10 W W {2}{W}{W} 4 Creature - Rhino Soldier 3 3 U creature First strike | Other Soldier creatures you control have first strike.
Righteousness 2010 m10/27 m10 W W {W} 1 Instant U instant Target blocking creature gets +7/+7 until end of turn.
Safe Passage 2010 m10/28 m10 W W {2}{W} 3 Instant C instant Prevent all damage that would be dealt to you and creatures you control this turn.
Serra Angel 2010 m10/29 m10 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying | Vigilance
Siege Mastodon 2010 m10/30 m10 W W {4}{W} 5 Creature - Elephant 3 5 C creature
Silence 2010 m10/31 m10 W W {W} 1 Instant R instant Your opponents can't cast spells this turn.
Silvercoat Lion 2010 m10/32 m10 W W {1}{W} 2 Creature - Cat 2 2 C creature
Solemn Offering 2010 m10/33 m10 W W {2}{W} 3 Sorcery C sorcery Destroy target artifact or enchantment. You gain 4 life.
Soul Warden 2010 m10/34 m10 W W {W} 1 Creature - Human Cleric 1 1 C creature Whenever another creature enters, you gain 1 life.
Stormfront Pegasus 2010 m10/35 m10 W W {1}{W} 2 Creature - Pegasus 2 1 C creature /ch Flying
Tempest of Light 2010 m10/36 m10 W W {2}{W} 3 Instant U instant Destroy all enchantments.
Undead Slayer 2010 m10/37 m10 W W {2}{W} 3 Creature - Human Cleric 2 2 U creature {W}, {T}: Exile target Skeleton, Vampire, or Zombie.
Veteran Armorsmith 2010 m10/38 m10 W W {W}{W} 2 Creature - Human Soldier 2 3 C creature Other Soldier creatures you control get +0/+1.
Veteran Swordsmith 2010 m10/39 m10 W W {2}{W} 3 Creature - Human Soldier 3 2 C creature Other Soldier creatures you control get +1/+0.
Wall of Faith 2010 m10/40 m10 W W {3}{W} 4 Creature - Wall 0 5 C creature Defender | {W}: This creature gets +0/+1 until end of turn.
White Knight 2010 m10/41 m10 W W {W}{W} 2 Creature - Human Knight 2 2 U mb1-foil creature First strike | Protection from black
Air Elemental 2010 m10/42 m10 U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying
Alluring Siren 2010 m10/43 m10 U U {1}{U} 2 Creature - Siren 1 1 U creature {T}: Target creature an opponent controls attacks you this turn if able.
Cancel 2010 m10/44 m10 U U {1}{U}{U} 3 Instant C instant Counter target spell.
Clone 2010 m10/45 m10 U U {3}{U} 4 Creature - Shapeshifter 0 0 R creature You may have this creature enter as a copy of any creature on the battlefield.
Convincing Mirage 2010 m10/46 m10 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant land | As this Aura enters, choose a basic land type. | Enchanted land is the chosen type.
Coral Merfolk 2010 m10/47 m10 U U {1}{U} 2 Creature - Merfolk 2 1 C creature
Disorient 2010 m10/48 m10 U U {3}{U} 4 Instant C instant Target creature gets -7/-0 until end of turn.
Divination 2010 m10/49 m10 U U {2}{U} 3 Sorcery C sorcery Draw two cards.
Djinn of Wishes 2010 m10/50 m10 U U {3}{U}{U} 5 Creature - Djinn 4 4 R creature yInitialize/ch;/ccblue=3 Reveal top card/vp1at1 Flying | This creature enters with three wish counters on it. | {2}{U}{U}, Remove a wish counter from this creature: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
Essence Scatter 2010 m10/51 m10 U U {1}{U} 2 Instant C instant Counter target creature spell.
Fabricate 2010 m10/52 m10 U U {2}{U} 3 Sorcery U sorcery Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Flashfreeze 2010 m10/53 m10 U U {1}{U} 2 Instant U instant Counter target red or green spell.
Hive Mind 2010 m10/54 m10 U U {5}{U} 6 Enchantment R enchantment Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
Horned Turtle 2010 m10/55 m10 U U {2}{U} 3 Creature - Turtle 1 4 C creature
Ice Cage 2010 m10/56 m10 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | When enchanted creature becomes the target of a spell or ability, destroy this Aura.
Illusionary Servant 2010 m10/57 m10 U U {1}{U}{U} 3 Creature - Illusion 3 4 C creature /ch Flying | When this creature becomes the target of a spell or ability, sacrifice it.
Jace Beleren 2010 m10/58 m10 U U {1}{U}{U} 3 Legendary Planeswalker - Jace 3 M planeswalker /ccblue=3 +2: Each player draws a card. | -1: Target player draws a card. | -10: Target player mills twenty cards.
Jump 2010 m10/59 m10 U U {U} 1 Instant C instant Target creature gains flying until end of turn.
Levitation 2010 m10/60 m10 U U {2}{U}{U} 4 Enchantment U enchantment Creatures you control have flying.
Merfolk Looter 2010 m10/61 m10 U U {1}{U} 2 Creature - Merfolk Rogue 1 1 C creature {T}: Draw a card, then discard a card.
Merfolk Sovereign 2010 m10/62 m10 U U {1}{U}{U} 3 Creature - Merfolk Noble 2 2 R creature Other Merfolk creatures you control get +1/+1. | {T}: Target Merfolk creature can't be blocked this turn.
Mind Control 2010 m10/63 m10 U U {3}{U}{U} 5 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature.
Mind Spring 2010 m10/64 m10 U U {X}{U}{U} 2 Sorcery R sorcery Draw X cards.
Negate 2010 m10/65 m10 U U {1}{U} 2 Instant C instant Counter target noncreature spell.
Phantom Warrior 2010 m10/66 m10 U U {1}{U}{U} 3 Creature - Illusion Warrior 2 2 U creature This creature can't be blocked.
Polymorph 2010 m10/67 m10 U U {3}{U} 4 Sorcery R sorcery Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Ponder 2010 m10/68 m10 U U {U} 1 Sorcery C sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library, then put them back in any order. You may shuffle. | Draw a card.
Sage Owl 2010 m10/69 m10 U U {1}{U} 2 Creature - Bird 1 1 C creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When this creature enters, look at the top four cards of your library, then put them back in any order.
Serpent of the Endless Sea 2010 m10/70 m10 U U {4}{U} 5 Creature - Serpent * * C creature Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. | This creature can't attack unless defending player controls an Island.
Sleep 2010 m10/71 m10 U U {2}{U}{U} 4 Sorcery U sorcery Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Snapping Drake 2010 m10/72 m10 U U {3}{U} 4 Creature - Drake 3 2 C creature /ch Flying
Sphinx Ambassador 2010 m10/73 m10 U U {5}{U}{U} 7 Creature - Sphinx 5 5 M creature /ch Flying | Whenever this creature deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.
Telepathy 2010 m10/74 m10 U U {U} 1 Enchantment U enchantment Your opponents play with their hands revealed.
Time Warp 2010 m10/75 m10 U U {3}{U}{U} 5 Sorcery M sorcery Target player takes an extra turn after this one.
Tome Scour 2010 m10/76 m10 U U {U} 1 Sorcery C sorcery Target player mills five cards.
Traumatize 2010 m10/77 m10 U U {3}{U}{U} 5 Sorcery R sorcery Target player mills half their library, rounded down.
Twincast 2010 m10/78 m10 U U {U}{U} 2 Instant R instant Copy target instant or sorcery spell. You may choose new targets for the copy.
Unsummon 2010 m10/79 m10 U U {U} 1 Instant C instant Return target creature to its owner's hand.
Wall of Frost 2010 m10/80 m10 U U {1}{U}{U} 3 Creature - Wall 0 7 U creature Defender | Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Wind Drake 2010 m10/81 m10 U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Flying
Zephyr Sprite 2010 m10/82 m10 U U {U} 1 Creature - Faerie 1 1 C creature /ch Flying
Acolyte of Xathrid 2010 m10/83 m10 B B {B} 1 Creature - Human Cleric 0 1 C creature {1}{B}, {T}: Target player loses 1 life.
Assassinate 2010 m10/84 m10 B B {2}{B} 3 Sorcery C sorcery Destroy target tapped creature.
Black Knight 2010 m10/85 m10 B B {B}{B} 2 Creature - Human Knight 2 2 U mb1-old-frame creature First strike | Protection from white
Bog Wraith 2010 m10/86 m10 B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk
Cemetery Reaper 2010 m10/87 m10 B B {1}{B}{B} 3 Creature - Zombie 2 2 R creature Create Zombie/spawn [m10] Zombie (B 2/2) Other Zombie creatures you control get +1/+1. | {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Child of Night 2010 m10/88 m10 B B {1}{B} 2 Creature - Vampire 2 1 C creature Lifelink
Consume Spirit 2010 m10/89 m10 B B {X}{1}{B} 2 Sorcery U sorcery Spend only black mana on X. | Consume Spirit deals X damage to any target and you gain X life.
Deathmark 2010 m10/90 m10 B B {B} 1 Sorcery U sorcery Destroy target green or white creature.
Diabolic Tutor 2010 m10/91 m10 B B {2}{B}{B} 4 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle.
Disentomb 2010 m10/92 m10 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand.
Doom Blade 2010 m10/93 m10 B B {1}{B} 2 Instant C instant Destroy target nonblack creature.
Dread Warlock 2010 m10/94 m10 B B {1}{B}{B} 3 Creature - Human Wizard Warlock 2 2 C creature This creature can't be blocked except by black creatures.
Drudge Skeletons 2010 m10/95 m10 B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate this creature.
Duress 2010 m10/96 m10 B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Gravedigger 2010 m10/97 m10 B B {3}{B} 4 Creature - Zombie 2 2 C creature When this creature enters, you may return target creature card from your graveyard to your hand.
Haunting Echoes 2010 m10/98 m10 B B {3}{B}{B} 5 Sorcery R sorcery Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Howling Banshee 2010 m10/99 m10 B B {2}{B}{B} 4 Creature - Spirit 3 3 U creature /ch Flying | When this creature enters, each player loses 3 life.
Hypnotic Specter 2010 m10/100 m10 B B {1}{B}{B} 3 Creature - Specter 2 2 R mb1-old-frame creature /ch Flying | Whenever this creature deals damage to an opponent, that player discards a card at random.
Kelinore Bat 2010 m10/101 m10 B B {2}{B} 3 Creature - Bat 2 1 C creature /ch Flying
Liliana Vess 2010 m10/102 m10 B B {3}{B}{B} 5 Legendary Planeswalker - Liliana 5 M planeswalker /ccblue=5 +1: Target player discards a card. | -2: Search your library for a card, then shuffle and put that card on top. | -8: Put all creature cards from all graveyards onto the battlefield under your control.
Looming Shade 2010 m10/103 m10 B B {2}{B} 3 Creature - Shade 1 1 C creature {B}: This creature gets +1/+1 until end of turn.
Megrim 2010 m10/104 m10 B B {2}{B} 3 Enchantment U enchantment Whenever an opponent discards a card, this enchantment deals 2 damage to that player.
Mind Rot 2010 m10/105 m10 B B {2}{B} 3 Sorcery C sorcery Target player discards two cards.
Mind Shatter 2010 m10/106 m10 B B {X}{B}{B} 2 Sorcery R sorcery Target player discards X cards at random.
Nightmare 2010 m10/107 m10 B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control.
Relentless Rats 2010 m10/108 m10 B B {1}{B}{B} 3 Creature - Rat 2 2 U creature This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats. | A deck can have any number of cards named Relentless Rats.
Rise from the Grave 2010 m10/109 m10 B B {4}{B} 5 Sorcery U sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Royal Assassin 2010 m10/110 m10 B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature.
Sanguine Bond 2010 m10/111 m10 B B {3}{B}{B} 5 Enchantment R enchantment Whenever you gain life, target opponent loses that much life.
Sign in Blood 2010 m10/112 m10 B B {B}{B} 2 Sorcery C sorcery Target player draws two cards and loses 2 life.
Soul Bleed 2010 m10/113 m10 B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Tendrils of Corruption 2010 m10/114 m10 B B {3}{B} 4 Instant C instant Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Underworld Dreams 2010 m10/115 m10 B B {B}{B}{B} 3 Enchantment R enchantment Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
Unholy Strength 2010 m10/116 m10 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1.
Vampire Aristocrat 2010 m10/117 m10 B B {2}{B} 3 Creature - Vampire Rogue Noble 2 2 C creature Sacrifice a creature: This creature gets +2/+2 until end of turn.
Vampire Nocturnus 2010 m10/118 m10 B B {1}{B}{B}{B} 4 Creature - Vampire 3 3 M creature Reveal top card/vp1p1 Play with the top card of your library revealed. | As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Wall of Bone 2010 m10/119 m10 B B {2}{B} 3 Creature - Skeleton Wall 1 4 U creature Defender | {B}: Regenerate this creature.
Warpath Ghoul 2010 m10/120 m10 B B {2}{B} 3 Creature - Zombie 3 2 C creature
Weakness 2010 m10/121 m10 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-1.
Xathrid Demon 2010 m10/122 m10 B B {3}{B}{B}{B} 6 Creature - Demon 7 7 M creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than this creature, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap this creature and you lose 7 life.
Zombie Goliath 2010 m10/123 m10 B B {4}{B} 5 Creature - Zombie Giant 4 3 C creature
Act of Treason 2010 m10/124 m10 R R {2}{R} 3 Sorcery U sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Ball Lightning 2010 m10/125 m10 R R {R}{R}{R} 3 Creature - Elemental 6 1 R creature Trample | Haste | At the beginning of the end step, sacrifice this creature.
Berserkers of Blood Ridge 2010 m10/126 m10 R R {4}{R} 5 Creature - Human Berserker 4 4 C creature This creature attacks each combat if able.
Bogardan Hellkite 2010 m10/127 m10 R R {6}{R}{R} 8 Creature - Dragon 5 5 M creature /ch Flash | Flying | When this creature enters, it deals 5 damage divided as you choose among any number of targets.
Burning Inquiry 2010 m10/128 m10 R R {R} 1 Sorcery C mb1-foil sorcery Each player draws three cards, then discards three cards at random.
Burst of Speed 2010 m10/129 m10 R R {R} 1 Sorcery C sorcery Creatures you control gain haste until end of turn.
Canyon Minotaur 2010 m10/130 m10 R R {3}{R} 4 Creature - Minotaur Warrior 3 3 C creature
Capricious Efreet 2010 m10/131 m10 R R {4}{R}{R} 6 Creature - Efreet 6 4 R creature At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
Chandra Nalaar 2010 m10/132 m10 R R {3}{R}{R} 5 Legendary Planeswalker - Chandra 6 M planeswalker /ccblue=6 +1: Chandra Nalaar deals 1 damage to target player or planeswalker. | -X: Chandra Nalaar deals X damage to target creature. | -8: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Dragon Whelp 2010 m10/133 m10 R R {2}{R}{R} 4 Creature - Dragon 2 3 U creature /ch Flying | {R}: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
Earthquake 2010 m10/134 m10 R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player.
Fiery Hellhound 2010 m10/135 m10 R R {1}{R}{R} 3 Creature - Elemental Dog 2 2 C creature {R}: This creature gets +1/+0 until end of turn.
Fireball 2010 m10/136 m10 R R {X}{R} 1 Sorcery U sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets.
Firebreathing 2010 m10/137 m10 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn.
Goblin Artillery 2010 m10/138 m10 R R {1}{R}{R} 3 Creature - Goblin Warrior 1 3 U creature {T}: This creature deals 2 damage to any target and 3 damage to you.
Goblin Chieftain 2010 m10/139 m10 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Haste | Other Goblin creatures you control get +1/+1 and have haste.
Goblin Piker 2010 m10/140 m10 R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature
Ignite Disorder 2010 m10/141 m10 R R {1}{R} 2 Instant U instant Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
Inferno Elemental 2010 m10/142 m10 R R {4}{R}{R} 6 Creature - Elemental 4 4 U creature Whenever this creature blocks or becomes blocked by a creature, this creature deals 3 damage to that creature.
Jackal Familiar 2010 m10/143 m10 R R {R} 1 Creature - Jackal 2 2 C creature This creature can't attack or block alone.
Kindled Fury 2010 m10/144 m10 R R {R} 1 Instant C instant Target creature gets +1/+0 and gains first strike until end of turn.
Lava Axe 2010 m10/145 m10 R R {4}{R} 5 Sorcery C sorcery Lava Axe deals 5 damage to target player or planeswalker.
Lightning Bolt 2010 m10/146 m10 R R {R} 1 Instant C instant Lightning Bolt deals 3 damage to any target.
Lightning Elemental 2010 m10/147 m10 R R {3}{R} 4 Creature - Elemental 4 1 C creature Haste
Magma Phoenix 2010 m10/148 m10 R R {3}{R}{R} 5 Creature - Phoenix 3 3 R creature /ch Flying | When this creature dies, it deals 3 damage to each creature and each player. | {3}{R}{R}: Return this card from your graveyard to your hand.
Manabarbs 2010 m10/149 m10 R R {3}{R} 4 Enchantment R enchantment Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
Panic Attack 2010 m10/150 m10 R R {2}{R} 3 Sorcery C sorcery Up to three target creatures can't block this turn.
Prodigal Pyromancer 2010 m10/151 m10 R R {2}{R} 3 Creature - Human Wizard 1 1 U creature {T}: This creature deals 1 damage to any target.
Pyroclasm 2010 m10/152 m10 R R {1}{R} 2 Sorcery U sorcery Pyroclasm deals 2 damage to each creature.
Raging Goblin 2010 m10/153 m10 R R {R} 1 Creature - Goblin Berserker 1 1 C creature Haste
Seismic Strike 2010 m10/154 m10 R R {2}{R} 3 Instant C instant Seismic Strike deals damage to target creature equal to the number of Mountains you control.
Shatter 2010 m10/155 m10 R R {1}{R} 2 Instant C instant Destroy target artifact.
Shivan Dragon 2010 m10/156 m10 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: This creature gets +1/+0 until end of turn.
Siege-Gang Commander 2010 m10/157 m10 R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature /spawnx3 [m10] Goblin (R 1/1) When this creature enters, create three 1/1 red Goblin creature tokens. | {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
Sparkmage Apprentice 2010 m10/158 m10 R R {1}{R} 2 Creature - Human Wizard 1 1 C creature When this creature enters, it deals 1 damage to any target.
Stone Giant 2010 m10/159 m10 R R {2}{R}{R} 4 Creature - Giant 3 4 U creature {T}: Target creature you control with toughness less than this creature's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Trumpet Blast 2010 m10/160 m10 R R {2}{R} 3 Instant C instant Attacking creatures get +2/+0 until end of turn.
Viashino Spearhunter 2010 m10/161 m10 R R {2}{R} 3 Creature - Lizard Warrior 2 1 C creature First strike
Wall of Fire 2010 m10/162 m10 R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender | {R}: This creature gets +1/+0 until end of turn.
Warp World 2010 m10/163 m10 R R {5}{R}{R}{R} 8 Sorcery R sorcery Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Yawning Fissure 2010 m10/164 m10 R R {4}{R} 5 Sorcery C sorcery Each opponent sacrifices a land of their choice.
Acidic Slime 2010 m10/165 m10 G G {3}{G}{G} 5 Creature - Ooze 2 2 U creature Deathtouch | When this creature enters, destroy target artifact, enchantment, or land.
Ant Queen 2010 m10/166 m10 G G {3}{G}{G} 5 Creature - Insect 5 5 R creature Create Insect/spawn [m10] Insect (G 1/1) {1}{G}: Create a 1/1 green Insect creature token.
Awakener Druid 2010 m10/167 m10 G G {2}{G} 3 Creature - Human Druid 1 1 U creature When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.
Birds of Paradise 2010 m10/168 m10 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color.
Borderland Ranger 2010 m10/169 m10 G G {2}{G} 3 Creature - Human Scout Ranger 2 2 C creature When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Bountiful Harvest 2010 m10/170 m10 G G {4}{G} 5 Sorcery C sorcery You gain 1 life for each land you control.
Bramble Creeper 2010 m10/171 m10 G G {4}{G} 5 Creature - Elemental 0 3 C creature Whenever this creature attacks, it gets +5/+0 until end of turn.
Centaur Courser 2010 m10/172 m10 G G {2}{G} 3 Creature - Centaur Warrior 3 3 C creature
Craw Wurm 2010 m10/173 m10 G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature
Cudgel Troll 2010 m10/174 m10 G G {2}{G}{G} 4 Creature - Troll 4 3 U creature {G}: Regenerate this creature.
Deadly Recluse 2010 m10/175 m10 G G {1}{G} 2 Creature - Spider 1 2 C creature Reach | Deathtouch
Elvish Archdruid 2010 m10/176 m10 G G {1}{G}{G} 3 Creature - Elf Druid 2 2 R creature Other Elf creatures you control get +1/+1. | {T}: Add {G} for each Elf you control.
Elvish Piper 2010 m10/177 m10 G G {3}{G} 4 Creature - Elf Shaman 1 1 R creature {G}, {T}: You may put a creature card from your hand onto the battlefield.
Elvish Visionary 2010 m10/178 m10 G G {1}{G} 2 Creature - Elf Shaman 1 1 C creature When this creature enters, draw a card.
Emerald Oryx 2010 m10/179 m10 G G {3}{G} 4 Creature - Antelope 2 3 C creature Forestwalk
Enormous Baloth 2010 m10/180 m10 G G {6}{G} 7 Creature - Beast 7 7 U creature
Entangling Vines 2010 m10/181 m10 G G {3}{G} 4 Enchantment - Aura C enchantment Enchant tapped creature | Enchanted creature doesn't untap during its controller's untap step.
Fog 2010 m10/182 m10 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn.
Garruk Wildspeaker 2010 m10/183 m10 G G {2}{G}{G} 4 Legendary Planeswalker - Garruk 3 M planeswalker yInitialize/ccblue=3 Create Beast/spawn [m10] Beast (G 3/3) +1: Untap two target lands. | -1: Create a 3/3 green Beast creature token. | -4: Creatures you control get +3/+3 and gain trample until end of turn.
Giant Growth 2010 m10/184 m10 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn.
Giant Spider 2010 m10/185 m10 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach
Great Sable Stag 2010 m10/186 m10 G G {1}{G}{G} 3 Creature - Elk 3 3 R creature This spell can't be countered. | Protection from blue and from black
Howl of the Night Pack 2010 m10/187 m10 G G {6}{G} 7 Sorcery U sorcery Create Wolf/spawn [m10] Wolf (G 2/2) Create 5 Wolves/spawnx5 [m10] Wolf (G 2/2) Create 10 Wolves/spawnx10 [m10] Wolf (G 2/2) Create a 2/2 green Wolf creature token for each Forest you control.
Kalonian Behemoth 2010 m10/188 m10 G G {5}{G}{G} 7 Creature - Beast 9 9 R creature Shroud
Llanowar Elves 2010 m10/189 m10 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}.
Lurking Predators 2010 m10/190 m10 G G {4}{G}{G} 6 Enchantment R enchantment Reveal top card/vp1at1 Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
Master of the Wild Hunt 2010 m10/191 m10 G G {2}{G}{G} 4 Creature - Human Shaman 3 3 M creature Create Wolf/spawn [m10] Wolf (G 2/2) At the beginning of your upkeep, create a 2/2 green Wolf creature token. | {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
Might of Oaks 2010 m10/192 m10 G G {3}{G} 4 Instant R instant Target creature gets +7/+7 until end of turn.
Mist Leopard 2010 m10/193 m10 G G {3}{G} 4 Creature - Cat 3 2 C creature Shroud
Mold Adder 2010 m10/194 m10 G G {G} 1 Creature - Fungus Snake 1 1 U creature Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on this creature.
Naturalize 2010 m10/195 m10 G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Nature's Spiral 2010 m10/196 m10 G G {1}{G} 2 Sorcery U sorcery Return target permanent card from your graveyard to your hand.
Oakenform 2010 m10/197 m10 G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3.
Overrun 2010 m10/198 m10 G G {2}{G}{G}{G} 5 Sorcery U sorcery Creatures you control get +3/+3 and gain trample until end of turn.
Prized Unicorn 2010 m10/199 m10 G G {3}{G} 4 Creature - Unicorn 2 2 U creature All creatures able to block this creature do so.
Protean Hydra 2010 m10/200 m10 G G {X}{G} 1 Creature - Hydra 0 0 M creature This creature enters with X +1/+1 counters on it. | If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it. | Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at the beginning of the next end step.
Rampant Growth 2010 m10/201 m10 G G {1}{G} 2 Sorcery C sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Regenerate 2010 m10/202 m10 G G {1}{G} 2 Instant C instant Regenerate target creature.
Runeclaw Bear 2010 m10/203 m10 G G {1}{G} 2 Creature - Bear 2 2 C creature
Stampeding Rhino 2010 m10/204 m10 G G {4}{G} 5 Creature - Rhino 4 4 C creature Trample
Windstorm 2010 m10/205 m10 G G {X}{G} 1 Instant U instant Windstorm deals X damage to each creature with flying.
Angel's Feather 2010 m10/206 m10 {2} 2 Artifact U artifact Whenever a player casts a white spell, you may gain 1 life.
Coat of Arms 2010 m10/207 m10 {5} 5 Artifact R artifact Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
Darksteel Colossus 2010 m10/208 m10 {11} 11 Artifact Creature - Golem 11 11 M creature Trample | Indestructible | If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Demon's Horn 2010 m10/209 m10 {2} 2 Artifact U artifact Whenever a player casts a black spell, you may gain 1 life.
Dragon's Claw 2010 m10/210 m10 {2} 2 Artifact U artifact Whenever a player casts a red spell, you may gain 1 life.
Gorgon Flail 2010 m10/211 m10 {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+1 and has deathtouch. | Equip {2}
Howling Mine 2010 m10/212 m10 {2} 2 Artifact R artifact At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Kraken's Eye 2010 m10/213 m10 {2} 2 Artifact U artifact Whenever a player casts a blue spell, you may gain 1 life.
Magebane Armor 2010 m10/214 m10 {3} 3 Artifact - Equipment R artifact Equipped creature gets +2/+4 and loses flying. | Prevent all noncombat damage that would be dealt to equipped creature. | Equip {2}
Mirror of Fate 2010 m10/215 m10 {5} 5 Artifact R artifact {T}, Sacrifice this artifact: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.
Ornithopter 2010 m10/216 m10 {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying
Pithing Needle 2010 m10/217 m10 {1} 1 Artifact R artifact As this artifact enters, choose a card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Platinum Angel 2010 m10/218 m10 {7} 7 Artifact Creature - Angel 4 4 M creature /ch Flying | You can't lose the game and your opponents can't win the game.
Rod of Ruin 2010 m10/219 m10 {4} 4 Artifact U artifact {3}, {T}: This artifact deals 1 damage to any target.
Spellbook 2010 m10/220 m10 {0} 0 Artifact U artifact You have no maximum hand size.
Whispersilk Cloak 2010 m10/221 m10 {3} 3 Artifact - Equipment U artifact Equipped creature can't be blocked and has shroud. | Equip {2}
Wurm's Tooth 2010 m10/222 m10 {2} 2 Artifact U artifact Whenever a player casts a green spell, you may gain 1 life.
Dragonskull Summit 2010 m10/223 m10 BR 0 Land R land /cr90 This land enters tapped unless you control a Swamp or a Mountain. | {T}: Add {B} or {R}.
Drowned Catacomb 2010 m10/224 m10 UB 0 Land R land /cr90 This land enters tapped unless you control an Island or a Swamp. | {T}: Add {U} or {B}.
Gargoyle Castle 2010 m10/225 m10 0 Land R land Create Gargoyle/spawn [m10] Gargoyle (3/4 Flying) {T}: Add {C}. | {5}, {T}, Sacrifice this land: Create a 3/4 colorless Gargoyle artifact creature token with flying.
Glacial Fortress 2010 m10/226 m10 WU 0 Land R land /cr90 This land enters tapped unless you control a Plains or an Island. | {T}: Add {W} or {U}.
Rootbound Crag 2010 m10/227 m10 RG 0 Land R land /cr90 This land enters tapped unless you control a Mountain or a Forest. | {T}: Add {R} or {G}.
Sunpetal Grove 2010 m10/228 m10 GW 0 Land R land /cr90 This land enters tapped unless you control a Forest or a Plains. | {T}: Add {G} or {W}.
Terramorphic Expanse 2010 m10/229 m10 0 Land C land {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Plains 2010 m10/230 m10 W 0 Basic Land - Plains C plains
Island 2010 m10/234 m10 U 0 Basic Land - Island C island
Swamp 2010 m10/238 m10 B 0 Basic Land - Swamp C swamp
Mountain 2010 m10/242 m10 R 0 Basic Land - Mountain C mountain
Forest 2010 m10/246 m10 G 0 Basic Land - Forest C forest
[m10] Avatar (W */*) 2010 tm10/1 tm10 W 0 Token Creature - Avatar * * T This token's power and toughness are each equal to your life total.
[m10] Soldier (W 1/1) 2010 tm10/2 tm10 W 0 Token Creature - Soldier 1 1 T
[m10] Zombie (B 2/2) 2010 tm10/3 tm10 B 0 Token Creature - Zombie 2 2 T
[m10] Goblin (R 1/1) 2010 tm10/4 tm10 R 0 Token Creature - Goblin 1 1 T
[m10] Beast (G 3/3) 2010 tm10/5 tm10 G 0 Token Creature - Beast 3 3 T
[m10] Insect (G 1/1) 2010 tm10/6 tm10 G 0 Token Creature - Insect 1 1 T
[m10] Wolf (G 2/2) 2010 tm10/7 tm10 G 0 Token Creature - Wolf 2 2 T
[m10] Gargoyle (3/4 Flying) 2010 tm10/8 tm10 0 Token Artifact Creature - Gargoyle 3 4 T /ch Flying
Ajani Goldmane 2011 m11/1 m11 W W {2}{W}{W} 4 Legendary Planeswalker - Ajani 4 M planeswalker yInitialize/ccblue=4 Create Avatar/spawn [m11] Avatar (W */*) +1: You gain 2 life. | -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. | -6: Create a white Avatar creature token. It has "This token's power and toughness are each equal to your life total."
Ajani's Mantra 2011 m11/2 m11 W W {1}{W} 2 Enchantment C enchantment At the beginning of your upkeep, you may gain 1 life.
Ajani's Pridemate 2011 m11/3 m11 W W {1}{W} 2 Creature - Cat Soldier 2 2 U creature Whenever you gain life, put a +1/+1 counter on this creature.
Angelic Arbiter 2011 m11/4 m11 W W {5}{W}{W} 7 Creature - Angel 5 6 R creature /ch Flying | Each opponent who cast a spell this turn can't attack with creatures. | Each opponent who attacked with a creature this turn can't cast spells.
Armored Ascension 2011 m11/5 m11 W W {3}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each Plains you control and has flying.
Assault Griffin 2011 m11/6 m11 W W {3}{W} 4 Creature - Griffin 3 2 C creature /ch Flying
Baneslayer Angel 2011 m11/7 m11 W W {3}{W}{W} 5 Creature - Angel 5 5 M creature /ch Flying, first strike, lifelink, protection from Demons and from Dragons
Blinding Mage 2011 m11/8 m11 W W {1}{W} 2 Creature - Human Wizard 1 2 C creature {W}, {T}: Tap target creature.
Celestial Purge 2011 m11/9 m11 W W {1}{W} 2 Instant U instant Exile target black or red permanent.
Cloud Crusader 2011 m11/10 m11 W W {2}{W}{W} 4 Creature - Human Knight 2 3 C creature /ch Flying | First strike
Condemn 2011 m11/11 m11 W W {W} 1 Instant U instant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Day of Judgment 2011 m11/12 m11 W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures.
Elite Vanguard 2011 m11/13 m11 W W {W} 1 Creature - Human Soldier 2 1 U creature
Excommunicate 2011 m11/14 m11 W W {2}{W} 3 Sorcery C sorcery Put target creature on top of its owner's library.
Goldenglow Moth 2011 m11/15 m11 W W {W} 1 Creature - Insect 0 1 C creature /ch Flying | Whenever this creature blocks, you may gain 4 life.
Holy Strength 2011 m11/16 m11 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2.
Honor of the Pure 2011 m11/17 m11 W W {1}{W} 2 Enchantment R enchantment White creatures you control get +1/+1.
Infantry Veteran 2011 m11/18 m11 W W {W} 1 Creature - Human Soldier 1 1 C creature {T}: Target attacking creature gets +1/+1 until end of turn.
Inspired Charge 2011 m11/19 m11 W W {2}{W}{W} 4 Instant C instant Creatures you control get +2/+1 until end of turn.
Knight Exemplar 2011 m11/20 m11 W W {1}{W}{W} 3 Creature - Human Knight 2 2 R creature First strike | Other Knight creatures you control get +1/+1 and have indestructible.
Leyline of Sanctity 2011 m11/21 m11 W W {2}{W}{W} 4 Enchantment R enchantment If this card is in your opening hand, you may begin the game with it on the battlefield. | You have hexproof.
Mighty Leap 2011 m11/22 m11 W W {1}{W} 2 Instant C instant Target creature gets +2/+2 and gains flying until end of turn.
Pacifism 2011 m11/23 m11 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Palace Guard 2011 m11/24 m11 W W {2}{W} 3 Creature - Human Soldier 1 4 C creature This creature can block any number of creatures.
Roc Egg 2011 m11/25 m11 W W {2}{W} 3 Creature - Bird Egg 0 3 U creature Create Bird/spawn [m11] Bird (W 3/3 Flying) Defender | When this creature dies, create a 3/3 white Bird creature token with flying.
Safe Passage 2011 m11/26 m11 W W {2}{W} 3 Instant C instant Prevent all damage that would be dealt to you and creatures you control this turn.
Serra Angel 2011 m11/27 m11 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying | Vigilance
Serra Ascendant 2011 m11/28 m11 W W {W} 1 Creature - Human Monk 1 1 R creature Lifelink | As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Siege Mastodon 2011 m11/29 m11 W W {4}{W} 5 Creature - Elephant 3 5 C creature
Silence 2011 m11/30 m11 W W {W} 1 Instant R instant Your opponents can't cast spells this turn.
Silvercoat Lion 2011 m11/31 m11 W W {1}{W} 2 Creature - Cat 2 2 C creature
Solemn Offering 2011 m11/32 m11 W W {2}{W} 3 Sorcery C sorcery Destroy target artifact or enchantment. You gain 4 life.
Squadron Hawk 2011 m11/33 m11 W W {1}{W} 2 Creature - Bird 1 1 C creature /ch Flying | When this creature enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
Stormfront Pegasus 2011 m11/34 m11 W W {1}{W} 2 Creature - Pegasus 2 1 C creature /ch Flying
Sun Titan 2011 m11/35 m11 W W {4}{W}{W} 6 Creature - Giant 6 6 M creature Vigilance | Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Tireless Missionaries 2011 m11/36 m11 W W {4}{W} 5 Creature - Human Cleric 2 3 C creature When this creature enters, you gain 3 life.
Vengeful Archon 2011 m11/37 m11 W W {4}{W}{W}{W} 7 Creature - Archon 7 7 R creature /ch Flying | {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, this creature deals that much damage to target player or planeswalker.
War Priest of Thune 2011 m11/38 m11 W W {1}{W} 2 Creature - Human Cleric 2 2 U creature When this creature enters, you may destroy target enchantment.
White Knight 2011 m11/39 m11 W W {W}{W} 2 Creature - Human Knight 2 2 U creature First strike | Protection from black
Wild Griffin 2011 m11/40 m11 W W {2}{W} 3 Creature - Griffin 2 2 C creature /ch Flying
Aether Adept 2011 m11/41 m11 U U {1}{U}{U} 3 Creature - Human Wizard 2 2 C creature When this creature enters, return target creature to its owner's hand.
Air Servant 2011 m11/42 m11 U U {4}{U} 5 Creature - Elemental 4 3 U creature /ch Flying | {2}{U}: Tap target creature with flying.
Alluring Siren 2011 m11/43 m11 U U {1}{U} 2 Creature - Siren 1 1 U creature {T}: Target creature an opponent controls attacks you this turn if able.
Armored Cancrix 2011 m11/44 m11 U U {4}{U} 5 Creature - Crab 2 5 C creature
Augury Owl 2011 m11/45 m11 U U {1}{U} 2 Creature - Bird 1 1 C creature yInitialize/ch Scry 3/vp1pt3 Flying | When this creature enters, scry 3.
Azure Drake 2011 m11/46 m11 U U {3}{U} 4 Creature - Drake 2 4 C creature /ch Flying
Call to Mind 2011 m11/47 m11 U U {2}{U} 3 Sorcery U sorcery Return target instant or sorcery card from your graveyard to your hand.
Cancel 2011 m11/48 m11 U U {1}{U}{U} 3 Instant C instant Counter target spell.
Clone 2011 m11/49 m11 U U {3}{U} 4 Creature - Shapeshifter 0 0 R creature You may have this creature enter as a copy of any creature on the battlefield.
Cloud Elemental 2011 m11/50 m11 U U {2}{U} 3 Creature - Elemental 2 3 C creature /ch Flying | This creature can block only creatures with flying.
Conundrum Sphinx 2011 m11/51 m11 U U {2}{U}{U} 4 Creature - Sphinx 4 4 R creature yInitialize/ch Reveal top card/vp1at1 Flying | Whenever this creature attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.
Diminish 2011 m11/52 m11 U U {U} 1 Instant C instant Target creature has base power and toughness 1/1 until end of turn.
Flashfreeze 2011 m11/53 m11 U U {1}{U} 2 Instant U instant Counter target red or green spell.
Foresee 2011 m11/54 m11 U U {3}{U} 4 Sorcery C sorcery Scry 4/vp1pt4 Scry 4, then draw two cards.
Frost Titan 2011 m11/55 m11 U U {4}{U}{U} 6 Creature - Giant 6 6 M creature Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. | Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Harbor Serpent 2011 m11/56 m11 U U {4}{U}{U} 6 Creature - Serpent 5 5 C creature Islandwalk | This creature can't attack unless there are five or more Islands on the battlefield.
Ice Cage 2011 m11/57 m11 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | When enchanted creature becomes the target of a spell or ability, destroy this Aura.
Jace Beleren 2011 m11/58 m11 U U {1}{U}{U} 3 Legendary Planeswalker - Jace 3 M planeswalker /ccblue=3 +2: Each player draws a card. | -1: Target player draws a card. | -10: Target player mills twenty cards.
Jace's Erasure 2011 m11/59 m11 U U {1}{U} 2 Enchantment C enchantment Whenever you draw a card, you may have target player mill a card.
Jace's Ingenuity 2011 m11/60 m11 U U {3}{U}{U} 5 Instant U instant Draw three cards.
Leyline of Anticipation 2011 m11/61 m11 U U {2}{U}{U} 4 Enchantment R enchantment If this card is in your opening hand, you may begin the game with it on the battlefield. | You may cast spells as though they had flash.
Mana Leak 2011 m11/62 m11 U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {3}.
Maritime Guard 2011 m11/63 m11 U U {1}{U} 2 Creature - Merfolk Soldier 1 3 C creature
Mass Polymorph 2011 m11/64 m11 U U {5}{U} 6 Sorcery R sorcery Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Merfolk Sovereign 2011 m11/65 m11 U U {1}{U}{U} 3 Creature - Merfolk Noble 2 2 R creature Other Merfolk creatures you control get +1/+1. | {T}: Target Merfolk creature can't be blocked this turn.
Merfolk Spy 2011 m11/66 m11 U U {U} 1 Creature - Merfolk Rogue 1 1 C creature Islandwalk | Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.
Mind Control 2011 m11/67 m11 U U {3}{U}{U} 5 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature.
Negate 2011 m11/68 m11 U U {1}{U} 2 Instant C instant Counter target noncreature spell.
Phantom Beast 2011 m11/69 m11 U U {3}{U} 4 Creature - Illusion Beast 4 5 C creature When this creature becomes the target of a spell or ability, sacrifice it.
Preordain 2011 m11/70 m11 U U {U} 1 Sorcery C sorcery Scry 2/vp1pt2 Scry 2, then draw a card.
Redirect 2011 m11/71 m11 U U {U}{U} 2 Instant R instant You may choose new targets for target spell.
Scroll Thief 2011 m11/72 m11 U U {2}{U} 3 Creature - Merfolk Rogue 1 3 C creature Whenever this creature deals combat damage to a player, draw a card.
Sleep 2011 m11/73 m11 U U {2}{U}{U} 4 Sorcery U sorcery Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Stormtide Leviathan 2011 m11/74 m11 U U {5}{U}{U}{U} 8 Creature - Leviathan 8 8 R creature Islandwalk | All lands are Islands in addition to their other types. | Creatures without flying or islandwalk can't attack.
Time Reversal 2011 m11/75 m11 U U {3}{U}{U} 5 Sorcery M sorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
Tome Scour 2011 m11/76 m11 U U {U} 1 Sorcery C sorcery Target player mills five cards.
Traumatize 2011 m11/77 m11 U U {3}{U}{U} 5 Sorcery R sorcery Target player mills half their library, rounded down.
Unsummon 2011 m11/78 m11 U U {U} 1 Instant C instant Return target creature to its owner's hand.
Wall of Frost 2011 m11/79 m11 U U {1}{U}{U} 3 Creature - Wall 0 7 U creature Defender | Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Water Servant 2011 m11/80 m11 U U {2}{U}{U} 4 Creature - Elemental 3 4 U creature {U}: This creature gets +1/-1 until end of turn. | {U}: This creature gets -1/+1 until end of turn.
Assassinate 2011 m11/81 m11 B B {2}{B} 3 Sorcery C sorcery Destroy target tapped creature.
Barony Vampire 2011 m11/82 m11 B B {2}{B} 3 Creature - Vampire 3 2 C creature
Black Knight 2011 m11/83 m11 B B {B}{B} 2 Creature - Human Knight 2 2 U creature First strike | Protection from white
Blood Tithe 2011 m11/84 m11 B B {3}{B} 4 Sorcery C sorcery Each opponent loses 3 life. You gain life equal to the life lost this way.
Bloodthrone Vampire 2011 m11/85 m11 B B {1}{B} 2 Creature - Vampire 1 1 C creature Sacrifice a creature: This creature gets +2/+2 until end of turn.
Bog Raiders 2011 m11/86 m11 B B {2}{B} 3 Creature - Zombie 2 2 C creature Swampwalk
Captivating Vampire 2011 m11/87 m11 B B {1}{B}{B} 3 Creature - Vampire 2 2 R creature Other Vampire creatures you control get +1/+1. | Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Child of Night 2011 m11/88 m11 B B {1}{B} 2 Creature - Vampire 2 1 C creature Lifelink
Corrupt 2011 m11/89 m11 B B {5}{B} 6 Sorcery U sorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Dark Tutelage 2011 m11/90 m11 B B {2}{B} 3 Enchantment R enchantment Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Deathmark 2011 m11/91 m11 B B {B} 1 Sorcery U sorcery Destroy target green or white creature.
Demon of Death's Gate 2011 m11/92 m11 B B {6}{B}{B}{B} 9 Creature - Demon 9 9 M creature /ch You may pay 6 life and sacrifice three black creatures rather than pay this spell's mana cost. | Flying, trample
Diabolic Tutor 2011 m11/93 m11 B B {2}{B}{B} 4 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle.
Disentomb 2011 m11/94 m11 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand.
Doom Blade 2011 m11/95 m11 B B {1}{B} 2 Instant C instant Destroy target nonblack creature.
Duress 2011 m11/96 m11 B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Grave Titan 2011 m11/97 m11 B B {4}{B}{B} 6 Creature - Giant 6 6 M creature Create 2 Zombies/spawnx2 [m11] Zombie (B 2/2) Deathtouch | Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
Gravedigger 2011 m11/98 m11 B B {3}{B} 4 Creature - Zombie 2 2 C creature When this creature enters, you may return target creature card from your graveyard to your hand.
Haunting Echoes 2011 m11/99 m11 B B {3}{B}{B} 5 Sorcery R sorcery Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Howling Banshee 2011 m11/100 m11 B B {2}{B}{B} 4 Creature - Spirit 3 3 U creature /ch Flying | When this creature enters, each player loses 3 life.
Leyline of the Void 2011 m11/101 m11 B B {2}{B}{B} 4 Enchantment R enchantment If this card is in your opening hand, you may begin the game with it on the battlefield. | If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Liliana Vess 2011 m11/102 m11 B B {3}{B}{B} 5 Legendary Planeswalker - Liliana 5 M planeswalker /ccblue=5 +1: Target player discards a card. | -2: Search your library for a card, then shuffle and put that card on top. | -8: Put all creature cards from all graveyards onto the battlefield under your control.
Liliana's Caress 2011 m11/103 m11 B B {1}{B} 2 Enchantment U enchantment Whenever an opponent discards a card, that player loses 2 life.
Liliana's Specter 2011 m11/104 m11 B B {1}{B}{B} 3 Creature - Specter 2 1 C creature /ch Flying | When this creature enters, each opponent discards a card.
Mind Rot 2011 m11/105 m11 B B {2}{B} 3 Sorcery C sorcery Target player discards two cards.
Nantuko Shade 2011 m11/106 m11 B B {B}{B} 2 Creature - Insect Shade 2 1 R creature {B}: This creature gets +1/+1 until end of turn.
Necrotic Plague 2011 m11/107 m11 B B {2}{B}{B} 4 Enchantment - Aura R enchantment Enchant creature | Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." | When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return this card from its owner's graveyard to the battlefield attached to that creature.
Nether Horror 2011 m11/108 m11 B B {3}{B} 4 Creature - Horror 4 2 C creature
Nightwing Shade 2011 m11/109 m11 B B {4}{B} 5 Creature - Shade 2 2 C creature /ch Flying | {1}{B}: This creature gets +1/+1 until end of turn.
Phylactery Lich 2011 m11/110 m11 B B {B}{B}{B} 3 Creature - Zombie 5 5 R creature Indestructible | As this creature enters, put a phylactery counter on an artifact you control. | When you control no permanents with phylactery counters on them, sacrifice this creature.
Quag Sickness 2011 m11/111 m11 B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -1/-1 for each Swamp you control.
Reassembling Skeleton 2011 m11/112 m11 B B {1}{B} 2 Creature - Skeleton Warrior 1 1 U creature {1}{B}: Return this card from your graveyard to the battlefield tapped.
Relentless Rats 2011 m11/113 m11 B B {1}{B}{B} 3 Creature - Rat 2 2 U creature This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats. | A deck can have any number of cards named Relentless Rats.
Rise from the Grave 2011 m11/114 m11 B B {4}{B} 5 Sorcery U sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Rotting Legion 2011 m11/115 m11 B B {4}{B} 5 Creature - Zombie 4 5 C creature /cr90 This creature enters tapped.
Royal Assassin 2011 m11/116 m11 B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature.
Sign in Blood 2011 m11/117 m11 B B {B}{B} 2 Sorcery C sorcery Target player draws two cards and loses 2 life.
Stabbing Pain 2011 m11/118 m11 B B {B} 1 Instant C instant Target creature gets -1/-1 until end of turn. Tap that creature.
Unholy Strength 2011 m11/119 m11 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1.
Viscera Seer 2011 m11/120 m11 B B {B} 1 Creature - Vampire Wizard 1 1 C mb1-foil creature Scry 1/vp1pt1 Sacrifice a creature: Scry 1.
Act of Treason 2011 m11/121 m11 R R {2}{R} 3 Sorcery C sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Ancient Hellkite 2011 m11/122 m11 R R {4}{R}{R}{R} 7 Creature - Dragon 6 6 R creature /ch Flying | {R}: This creature deals 1 damage to target creature defending player controls. Activate only if this creature is attacking.
Arc Runner 2011 m11/123 m11 R R {2}{R} 3 Creature - Elemental Ox 5 1 C creature Haste | At the beginning of the end step, sacrifice this creature.
Berserkers of Blood Ridge 2011 m11/124 m11 R R {4}{R} 5 Creature - Human Berserker 4 4 C creature This creature attacks each combat if able.
Bloodcrazed Goblin 2011 m11/125 m11 R R {R} 1 Creature - Goblin Berserker 2 2 C creature This creature can't attack unless an opponent has been dealt damage this turn.
Canyon Minotaur 2011 m11/126 m11 R R {3}{R} 4 Creature - Minotaur Warrior 3 3 C creature
Chandra Nalaar 2011 m11/127 m11 R R {3}{R}{R} 5 Legendary Planeswalker - Chandra 6 M planeswalker /ccblue=6 +1: Chandra Nalaar deals 1 damage to target player or planeswalker. | -X: Chandra Nalaar deals X damage to target creature. | -8: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Chandra's Outrage 2011 m11/128 m11 R R {2}{R}{R} 4 Instant C instant Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Chandra's Spitfire 2011 m11/129 m11 R R {2}{R} 3 Creature - Elemental 1 3 U creature /ch Flying | Whenever an opponent is dealt noncombat damage, this creature gets +3/+0 until end of turn.
Combust 2011 m11/130 m11 R R {1}{R} 2 Instant U instant This spell can't be countered. | Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Cyclops Gladiator 2011 m11/131 m11 R R {1}{R}{R}{R} 4 Creature - Cyclops Warrior 4 4 R creature Whenever this creature attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to this creature.
Demolish 2011 m11/132 m11 R R {3}{R} 4 Sorcery C sorcery Destroy target artifact or land.
Destructive Force 2011 m11/133 m11 R R {5}{R}{R} 7 Sorcery R sorcery Each player sacrifices five lands of their choice. Destructive Force deals 5 damage to each creature.
Earth Servant 2011 m11/134 m11 R R {5}{R} 6 Creature - Elemental 4 4 U creature This creature gets +0/+1 for each Mountain you control.
Ember Hauler 2011 m11/135 m11 R R {R}{R} 2 Creature - Goblin 2 2 U creature {1}, Sacrifice this creature: It deals 2 damage to any target.
Fiery Hellhound 2011 m11/136 m11 R R {1}{R}{R} 3 Creature - Elemental Dog 2 2 C creature {R}: This creature gets +1/+0 until end of turn.
Fire Servant 2011 m11/137 m11 R R {3}{R}{R} 5 Creature - Elemental 4 3 U creature If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.
Fireball 2011 m11/138 m11 R R {X}{R} 1 Sorcery U sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets.
Fling 2011 m11/139 m11 R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Fling deals damage equal to the sacrificed creature's power to any target.
Goblin Balloon Brigade 2011 m11/140 m11 R R {R} 1 Creature - Goblin Warrior 1 1 C creature {R}: This creature gains flying until end of turn.
Goblin Chieftain 2011 m11/141 m11 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Haste | Other Goblin creatures you control get +1/+1 and have haste.
Goblin Piker 2011 m11/142 m11 R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature
Goblin Tunneler 2011 m11/143 m11 R R {1}{R} 2 Creature - Goblin Rogue 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn.
Hoarding Dragon 2011 m11/144 m11 R R {3}{R}{R} 5 Creature - Dragon 4 4 R creature /ch Flying | When this creature enters, you may search your library for an artifact card, exile it, then shuffle. | When this creature dies, you may put the exiled card into its owner's hand.
Incite 2011 m11/145 m11 R R {R} 1 Instant C instant Target creature becomes red until end of turn and attacks this turn if able.
Inferno Titan 2011 m11/146 m11 R R {4}{R}{R} 6 Creature - Giant 6 6 M creature {R}: This creature gets +1/+0 until end of turn. | Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Lava Axe 2011 m11/147 m11 R R {4}{R} 5 Sorcery C sorcery Lava Axe deals 5 damage to target player or planeswalker.
Leyline of Punishment 2011 m11/148 m11 R R {2}{R}{R} 4 Enchantment R enchantment If this card is in your opening hand, you may begin the game with it on the battlefield. | Players can't gain life. | Damage can't be prevented.
Lightning Bolt 2011 m11/149 m11 R R {R} 1 Instant C instant Lightning Bolt deals 3 damage to any target.
Magma Phoenix 2011 m11/150 m11 R R {3}{R}{R} 5 Creature - Phoenix 3 3 R creature /ch Flying | When this creature dies, it deals 3 damage to each creature and each player. | {3}{R}{R}: Return this card from your graveyard to your hand.
Manic Vandal 2011 m11/151 m11 R R {2}{R} 3 Creature - Human Warrior 2 2 C creature When this creature enters, destroy target artifact.
Prodigal Pyromancer 2011 m11/152 m11 R R {2}{R} 3 Creature - Human Wizard 1 1 U creature {T}: This creature deals 1 damage to any target.
Pyretic Ritual 2011 m11/153 m11 R R {1}{R} 2 Instant C mb1-foil instant Add {R}{R}{R}.
Pyroclasm 2011 m11/154 m11 R R {1}{R} 2 Sorcery U sorcery Pyroclasm deals 2 damage to each creature.
Reverberate 2011 m11/155 m11 R R {R}{R} 2 Instant R instant Copy target instant or sorcery spell. You may choose new targets for the copy.
Shiv's Embrace 2011 m11/156 m11 R R {2}{R}{R} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has flying. | {R}: Enchanted creature gets +1/+0 until end of turn.
Thunder Strike 2011 m11/157 m11 R R {1}{R} 2 Instant C instant Target creature gets +2/+0 and gains first strike until end of turn.
Volcanic Strength 2011 m11/158 m11 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has mountainwalk.
Vulshok Berserker 2011 m11/159 m11 R R {3}{R} 4 Creature - Human Berserker 3 2 C creature Haste
Wild Evocation 2011 m11/160 m11 R R {5}{R} 6 Enchantment R enchantment At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Acidic Slime 2011 m11/161 m11 G G {3}{G}{G} 5 Creature - Ooze 2 2 U creature Deathtouch | When this creature enters, destroy target artifact, enchantment, or land.
Autumn's Veil 2011 m11/162 m11 G G {G} 1 Instant U instant Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Awakener Druid 2011 m11/163 m11 G G {2}{G} 3 Creature - Human Druid 1 1 U creature When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.
Back to Nature 2011 m11/164 m11 G G {1}{G} 2 Instant U instant Destroy all enchantments.
Birds of Paradise 2011 m11/165 m11 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color.
Brindle Boar 2011 m11/166 m11 G G {2}{G} 3 Creature - Boar 2 2 C creature Sacrifice this creature: You gain 4 life.
Cudgel Troll 2011 m11/167 m11 G G {2}{G}{G} 4 Creature - Troll 4 3 U creature {G}: Regenerate this creature.
Cultivate 2011 m11/168 m11 G G {2}{G} 3 Sorcery C sorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Dryad's Favor 2011 m11/169 m11 G G {G} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has forestwalk.
Duskdale Wurm 2011 m11/170 m11 G G {5}{G}{G} 7 Creature - Wurm 7 7 U creature Trample
Elvish Archdruid 2011 m11/171 m11 G G {1}{G}{G} 3 Creature - Elf Druid 2 2 R creature Other Elf creatures you control get +1/+1. | {T}: Add {G} for each Elf you control.
Fauna Shaman 2011 m11/172 m11 G G {1}{G} 2 Creature - Elf Shaman 2 2 R creature {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Fog 2011 m11/173 m11 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn.
Gaea's Revenge 2011 m11/174 m11 G G {5}{G}{G} 7 Creature - Elemental 8 5 M creature This spell can't be countered. | Haste | This creature can't be the target of nongreen spells or abilities from nongreen sources.
Garruk Wildspeaker 2011 m11/175 m11 G G {2}{G}{G} 4 Legendary Planeswalker - Garruk 3 M planeswalker yInitialize/ccblue=3 Create Beast/spawn [m11] Beast (G 3/3) +1: Untap two target lands. | -1: Create a 3/3 green Beast creature token. | -4: Creatures you control get +3/+3 and gain trample until end of turn.
Garruk's Companion 2011 m11/176 m11 G G {G}{G} 2 Creature - Beast 3 2 C creature Trample
Garruk's Packleader 2011 m11/177 m11 G G {4}{G} 5 Creature - Beast 4 4 U creature Whenever another creature you control with power 3 or greater enters, you may draw a card.
Giant Growth 2011 m11/178 m11 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn.
Giant Spider 2011 m11/179 m11 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach
Greater Basilisk 2011 m11/180 m11 G G {3}{G}{G} 5 Creature - Basilisk 3 5 C creature Deathtouch
Hornet Sting 2011 m11/181 m11 G G {G} 1 Instant C mb1-foil instant Hornet Sting deals 1 damage to any target.
Hunters' Feast 2011 m11/182 m11 G G {3}{G} 4 Sorcery C sorcery Any number of target players each gain 6 life.
Leyline of Vitality 2011 m11/183 m11 G G {2}{G}{G} 4 Enchantment R enchantment If this card is in your opening hand, you may begin the game with it on the battlefield. | Creatures you control get +0/+1. | Whenever a creature you control enters, you may gain 1 life.
Llanowar Elves 2011 m11/184 m11 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}.
Mitotic Slime 2011 m11/185 m11 G G {4}{G} 5 Creature - Ooze 4 4 R creature Create 2 Oozes/spawnx2 [m11] Ooze (G 2/2) When this creature dies, create two 2/2 green Ooze creature tokens. They have "When this token dies, create two 1/1 green Ooze creature tokens."
Naturalize 2011 m11/186 m11 G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Nature's Spiral 2011 m11/187 m11 G G {1}{G} 2 Sorcery U sorcery Return target permanent card from your graveyard to your hand.
Obstinate Baloth 2011 m11/188 m11 G G {2}{G}{G} 4 Creature - Beast 4 4 R creature When this creature enters, you gain 4 life. | If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Overwhelming Stampede 2011 m11/189 m11 G G {3}{G}{G} 5 Sorcery R sorcery Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Plummet 2011 m11/190 m11 G G {1}{G} 2 Instant C instant Destroy target creature with flying.
Primal Cocoon 2011 m11/191 m11 G G {G} 1 Enchantment - Aura C enchantment Enchant creature | At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. | When enchanted creature attacks or blocks, sacrifice this Aura.
Primeval Titan 2011 m11/192 m11 G G {4}{G}{G} 6 Creature - Giant 6 6 M creature Trample | Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
Prized Unicorn 2011 m11/193 m11 G G {3}{G} 4 Creature - Unicorn 2 2 U creature All creatures able to block this creature do so.
Protean Hydra 2011 m11/194 m11 G G {X}{G} 1 Creature - Hydra 0 0 R creature This creature enters with X +1/+1 counters on it. | If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it. | Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at the beginning of the next end step.
Runeclaw Bear 2011 m11/195 m11 G G {1}{G} 2 Creature - Bear 2 2 C creature
Sacred Wolf 2011 m11/196 m11 G G {2}{G} 3 Creature - Wolf 3 1 C creature Hexproof
Spined Wurm 2011 m11/197 m11 G G {4}{G} 5 Creature - Wurm 5 4 C creature
Sylvan Ranger 2011 m11/198 m11 G G {1}{G} 2 Creature - Elf Scout Ranger 1 1 C creature When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Wall of Vines 2011 m11/199 m11 G G {G} 1 Creature - Plant Wall 0 3 C creature Defender | Reach
Yavimaya Wurm 2011 m11/200 m11 G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature Trample
Angel's Feather 2011 m11/201 m11 {2} 2 Artifact U artifact Whenever a player casts a white spell, you may gain 1 life.
Brittle Effigy 2011 m11/202 m11 {1} 1 Artifact R artifact {4}, {T}, Exile this artifact: Exile target creature.
Crystal Ball 2011 m11/203 m11 {3} 3 Artifact U artifact Scry 2/vp1pt2 {1}, {T}: Scry 2.
Demon's Horn 2011 m11/204 m11 {2} 2 Artifact U artifact Whenever a player casts a black spell, you may gain 1 life.
Dragon's Claw 2011 m11/205 m11 {2} 2 Artifact U artifact Whenever a player casts a red spell, you may gain 1 life.
Elixir of Immortality 2011 m11/206 m11 {1} 1 Artifact U mb1-old-frame artifact {2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Gargoyle Sentinel 2011 m11/207 m11 {3} 3 Artifact Creature - Gargoyle 3 3 U creature Defender | {3}: Until end of turn, this creature loses defender and gains flying.
Jinxed Idol 2011 m11/208 m11 {2} 2 Artifact R artifact At the beginning of your upkeep, this artifact deals 2 damage to you. | Sacrifice a creature: Target opponent gains control of this artifact.
Juggernaut 2011 m11/209 m11 {4} 4 Artifact Creature - Juggernaut 5 3 U creature This creature attacks each combat if able. | This creature can't be blocked by Walls.
Kraken's Eye 2011 m11/210 m11 {2} 2 Artifact U artifact Whenever a player casts a blue spell, you may gain 1 life.
Ornithopter 2011 m11/211 m11 {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying
Platinum Angel 2011 m11/212 m11 {7} 7 Artifact Creature - Angel 4 4 M creature /ch Flying | You can't lose the game and your opponents can't win the game.
Sorcerer's Strongbox 2011 m11/213 m11 {4} 4 Artifact U artifact Flip a coin/flip1 {2}, {T}: Flip a coin. If you win the flip, sacrifice this artifact and draw three cards.
Steel Overseer 2011 m11/214 m11 {2} 2 Artifact Creature - Construct 1 1 R creature {T}: Put a +1/+1 counter on each artifact creature you control.
Stone Golem 2011 m11/215 m11 {5} 5 Artifact Creature - Golem 4 4 U creature
Sword of Vengeance 2011 m11/216 m11 {3} 3 Artifact - Equipment R artifact Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. | Equip {3}
Temple Bell 2011 m11/217 m11 {3} 3 Artifact R artifact {T}: Each player draws a card.
Triskelion 2011 m11/218 m11 {6} 6 Artifact Creature - Construct 1 1 R mb1-foil creature /ccgreen=3 This creature enters with three +1/+1 counters on it. | Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Voltaic Key 2011 m11/219 m11 {1} 1 Artifact U artifact {1}, {T}: Untap target artifact.
Warlord's Axe 2011 m11/220 m11 {3} 3 Artifact - Equipment U artifact Equipped creature gets +3/+1. | Equip {4}
Whispersilk Cloak 2011 m11/221 m11 {3} 3 Artifact - Equipment U artifact Equipped creature can't be blocked and has shroud. | Equip {2}
Wurm's Tooth 2011 m11/222 m11 {2} 2 Artifact U artifact Whenever a player casts a green spell, you may gain 1 life.
Dragonskull Summit 2011 m11/223 m11 BR 0 Land R land /cr90 This land enters tapped unless you control a Swamp or a Mountain. | {T}: Add {B} or {R}.
Drowned Catacomb 2011 m11/224 m11 UB 0 Land R land /cr90 This land enters tapped unless you control an Island or a Swamp. | {T}: Add {U} or {B}.
Glacial Fortress 2011 m11/225 m11 WU 0 Land R land /cr90 This land enters tapped unless you control a Plains or an Island. | {T}: Add {W} or {U}.
Mystifying Maze 2011 m11/226 m11 0 Land R land {T}: Add {C}. | {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
Rootbound Crag 2011 m11/227 m11 RG 0 Land R land /cr90 This land enters tapped unless you control a Mountain or a Forest. | {T}: Add {R} or {G}.
Sunpetal Grove 2011 m11/228 m11 GW 0 Land R land /cr90 This land enters tapped unless you control a Forest or a Plains. | {T}: Add {G} or {W}.
Terramorphic Expanse 2011 m11/229 m11 0 Land C land {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Plains 2011 m11/230 m11 W 0 Basic Land - Plains C plains
Island 2011 m11/234 m11 U 0 Basic Land - Island C island
Swamp 2011 m11/238 m11 B 0 Basic Land - Swamp C swamp
Mountain 2011 m11/242 m11 R 0 Basic Land - Mountain C mountain
Forest 2011 m11/246 m11 G 0 Basic Land - Forest C forest
[m11] Avatar (W */*) 2011 tm11/1 tm11 W 0 Token Creature - Avatar * * T This token's power and toughness are each equal to your life total.
[m11] Bird (W 3/3 Flying) 2011 tm11/2 tm11 W 0 Token Creature - Bird 3 3 T /ch Flying
[m11] Zombie (B 2/2) 2011 tm11/3 tm11 B 0 Token Creature - Zombie 2 2 T
[m11] Beast (G 3/3) 2011 tm11/4 tm11 G 0 Token Creature - Beast 3 3 T
[m11] Ooze (G 2/2) 2011 tm11/5 tm11 G 0 Token Creature - Ooze 2 2 T Create 2 Oozes/spawnx2 [m11] Ooze (G 1/1) When this token dies, create two 1/1 green Ooze creature tokens.
[m11] Ooze (G 1/1) 2011 tm11/6 tm11 G 0 Token Creature - Ooze 1 1 T
Aegis Angel 2012 m12/1 m12 W W {4}{W}{W} 6 Creature - Angel 5 5 R creature /ch Flying | When this creature enters, another target permanent gains indestructible for as long as you control this creature.
Alabaster Mage 2012 m12/2 m12 W W {1}{W} 2 Creature - Human Wizard 2 1 U creature {1}{W}: Target creature you control gains lifelink until end of turn.
Angelic Destiny 2012 m12/3 m12 W W {2}{W}{W} 4 Enchantment - Aura M mb1-old-frame enchantment Enchant creature | Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. | When enchanted creature dies, return this card to its owner's hand.
Angel's Mercy 2012 m12/4 m12 W W {2}{W}{W} 4 Instant C instant You gain 7 life.
Arbalest Elite 2012 m12/5 m12 W W {2}{W}{W} 4 Creature - Human Archer 2 3 U creature {2}{W}, {T}: This creature deals 3 damage to target attacking or blocking creature. This creature doesn't untap during your next untap step.
Archon of Justice 2012 m12/6 m12 W W {3}{W}{W} 5 Creature - Archon 4 4 R creature /ch Flying | When this creature dies, exile target permanent.
Armored Warhorse 2012 m12/7 m12 W W {W}{W} 2 Creature - Horse 2 3 C creature
Assault Griffin 2012 m12/8 m12 W W {3}{W} 4 Creature - Griffin 3 2 C creature /ch Flying
Auramancer 2012 m12/9 m12 W W {2}{W} 3 Creature - Human Wizard 2 2 C creature When this creature enters, you may return target enchantment card from your graveyard to your hand.
Benalish Veteran 2012 m12/10 m12 W W {2}{W} 3 Creature - Human Soldier 2 2 C creature Whenever this creature attacks, it gets +1/+1 until end of turn.
Celestial Purge 2012 m12/11 m12 W W {1}{W} 2 Instant U instant Exile target black or red permanent.
Day of Judgment 2012 m12/12 m12 W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures.
Demystify 2012 m12/13 m12 W W {W} 1 Instant C instant Destroy target enchantment.
Divine Favor 2012 m12/14 m12 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, you gain 3 life. | Enchanted creature gets +1/+3.
Elite Vanguard 2012 m12/15 m12 W W {W} 1 Creature - Human Soldier 2 1 U creature
Gideon Jura 2012 m12/16 m12 W W {3}{W}{W} 5 Legendary Planeswalker - Gideon 6 M planeswalker /ccblue=6 +2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. | -2: Destroy target tapped creature. | 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Gideon's Avenger 2012 m12/17 m12 W W {1}{W}{W} 3 Creature - Human Soldier 2 2 R creature Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on this creature.
Gideon's Lawkeeper 2012 m12/18 m12 W W {W} 1 Creature - Human Soldier 1 1 C creature {W}, {T}: Tap target creature.
Grand Abolisher 2012 m12/19 m12 W W {W}{W} 2 Creature - Human Cleric 2 2 R creature During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Griffin Rider 2012 m12/20 m12 W W {1}{W} 2 Creature - Human Knight 1 1 C creature As long as you control a Griffin creature, this creature gets +3/+3 and has flying.
Griffin Sentinel 2012 m12/21 m12 W W {2}{W} 3 Creature - Griffin 1 3 C creature /ch Flying | Vigilance
Guardians' Pledge 2012 m12/22 m12 W W {1}{W}{W} 3 Instant C instant White creatures you control get +2/+2 until end of turn.
Honor of the Pure 2012 m12/23 m12 W W {1}{W} 2 Enchantment R enchantment White creatures you control get +1/+1.
Lifelink 2012 m12/24 m12 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has lifelink.
Mesa Enchantress 2012 m12/25 m12 W W {1}{W}{W} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card.
Mighty Leap 2012 m12/26 m12 W W {1}{W} 2 Instant C instant Target creature gets +2/+2 and gains flying until end of turn.
Oblivion Ring 2012 m12/27 m12 W W {2}{W} 3 Enchantment U enchantment When this enchantment enters, exile another target nonland permanent. | When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Pacifism 2012 m12/28 m12 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Peregrine Griffin 2012 m12/29 m12 W W {4}{W} 5 Creature - Griffin 2 4 C creature /ch Flying | First strike
Personal Sanctuary 2012 m12/30 m12 W W {2}{W} 3 Enchantment R enchantment During your turn, prevent all damage that would be dealt to you.
Pride Guardian 2012 m12/31 m12 W W {W} 1 Creature - Cat Monk 0 3 C creature Defender | Whenever this creature blocks, you gain 3 life.
Roc Egg 2012 m12/32 m12 W W {2}{W} 3 Creature - Bird Egg 0 3 U creature Create Bird/spawn [m12] Bird (W 3/3 Flying) Defender | When this creature dies, create a 3/3 white Bird creature token with flying.
Serra Angel 2012 m12/33 m12 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying | Vigilance
Siege Mastodon 2012 m12/34 m12 W W {4}{W} 5 Creature - Elephant 3 5 C creature
Spirit Mantle 2012 m12/35 m12 W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 and has protection from creatures.
Stave Off 2012 m12/36 m12 W W {W} 1 Instant C instant Target creature gains protection from the color of your choice until end of turn.
Stonehorn Dignitary 2012 m12/37 m12 W W {3}{W} 4 Creature - Rhino Soldier 1 4 C creature When this creature enters, target opponent skips their next combat phase.
Stormfront Pegasus 2012 m12/38 m12 W W {1}{W} 2 Creature - Pegasus 2 1 C creature /ch Flying
Sun Titan 2012 m12/39 m12 W W {4}{W}{W} 6 Creature - Giant 6 6 M creature Vigilance | Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Timely Reinforcements 2012 m12/40 m12 W W {2}{W} 3 Sorcery U mb1-old-frame sorcery Create 3 Soldiers/spawnx3 [m12] Soldier (W 1/1) If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
Aether Adept 2012 m12/41 m12 U U {1}{U}{U} 3 Creature - Human Wizard 2 2 C creature When this creature enters, return target creature to its owner's hand.
Alluring Siren 2012 m12/42 m12 U U {1}{U} 2 Creature - Siren 1 1 U creature {T}: Target creature an opponent controls attacks you this turn if able.
Amphin Cutthroat 2012 m12/43 m12 U U {3}{U} 4 Creature - Salamander Rogue 2 4 C creature
Aven Fleetwing 2012 m12/44 m12 U U {3}{U} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | Hexproof
Azure Mage 2012 m12/45 m12 U U {1}{U} 2 Creature - Human Wizard 2 1 U creature {3}{U}: Draw a card.
Belltower Sphinx 2012 m12/46 m12 U U {4}{U} 5 Creature - Sphinx 2 5 U creature /ch Flying | Whenever a source deals damage to this creature, that source's controller mills that many cards.
Cancel 2012 m12/47 m12 U U {1}{U}{U} 3 Instant C instant Counter target spell.
Chasm Drake 2012 m12/48 m12 U U {4}{U} 5 Creature - Drake 3 3 C creature /ch Flying | Whenever this creature attacks, target creature you control gains flying until end of turn.
Coral Merfolk 2012 m12/49 m12 U U {1}{U} 2 Creature - Merfolk 2 1 C creature
Divination 2012 m12/50 m12 U U {2}{U} 3 Sorcery C sorcery Draw two cards.
Djinn of Wishes 2012 m12/51 m12 U U {3}{U}{U} 5 Creature - Djinn 4 4 R creature yInitialize/ch;/ccblue=3 Reveal top card/vp1at1 Flying | This creature enters with three wish counters on it. | {2}{U}{U}, Remove a wish counter from this creature: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
Flashfreeze 2012 m12/52 m12 U U {1}{U} 2 Instant U instant Counter target red or green spell.
Flight 2012 m12/53 m12 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying.
Frost Breath 2012 m12/54 m12 U U {2}{U} 3 Instant C instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Frost Titan 2012 m12/55 m12 U U {4}{U}{U} 6 Creature - Giant 6 6 M creature Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. | Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Harbor Serpent 2012 m12/56 m12 U U {4}{U}{U} 6 Creature - Serpent 5 5 C creature Islandwalk | This creature can't attack unless there are five or more Islands on the battlefield.
Ice Cage 2012 m12/57 m12 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | When enchanted creature becomes the target of a spell or ability, destroy this Aura.
Jace, Memory Adept 2012 m12/58 m12 U U {3}{U}{U} 5 Legendary Planeswalker - Jace 4 M planeswalker /ccblue=4 +1: Draw a card. Target player mills a card. | 0: Target player mills ten cards. | -7: Any number of target players each draw twenty cards.
Jace's Archivist 2012 m12/59 m12 U U {1}{U}{U} 3 Creature - Vedalken Wizard 2 2 R creature {U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Jace's Erasure 2012 m12/60 m12 U U {1}{U} 2 Enchantment C enchantment Whenever you draw a card, you may have target player mill a card.
Levitation 2012 m12/61 m12 U U {2}{U}{U} 4 Enchantment U enchantment Creatures you control have flying.
Lord of the Unreal 2012 m12/62 m12 U U {U}{U} 2 Creature - Human Wizard 2 2 R creature Illusion creatures you control get +1/+1 and have hexproof.
Mana Leak 2012 m12/63 m12 U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {3}.
Master Thief 2012 m12/64 m12 U U {2}{U}{U} 4 Creature - Human Rogue 2 2 U creature When this creature enters, gain control of target artifact for as long as you control this creature.
Merfolk Looter 2012 m12/65 m12 U U {1}{U} 2 Creature - Merfolk Rogue 1 1 C creature {T}: Draw a card, then discard a card.
Merfolk Mesmerist 2012 m12/66 m12 U U {1}{U} 2 Creature - Merfolk Wizard 1 2 C creature {U}, {T}: Target player mills two cards.
Mind Control 2012 m12/67 m12 U U {3}{U}{U} 5 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature.
Mind Unbound 2012 m12/68 m12 U U {4}{U}{U} 6 Enchantment R enchantment At the beginning of your upkeep, put a lore counter on this enchantment, then draw a card for each lore counter on this enchantment.
Negate 2012 m12/69 m12 U U {1}{U} 2 Instant C instant Counter target noncreature spell.
Phantasmal Bear 2012 m12/70 m12 U U {U} 1 Creature - Bear Illusion 2 2 C creature When this creature becomes the target of a spell or ability, sacrifice it.
Phantasmal Dragon 2012 m12/71 m12 U U {2}{U}{U} 4 Creature - Dragon Illusion 5 5 U creature /ch Flying | When this creature becomes the target of a spell or ability, sacrifice it.
Phantasmal Image 2012 m12/72 m12 U U {1}{U} 2 Creature - Illusion 0 0 R creature You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
Ponder 2012 m12/73 m12 U U {U} 1 Sorcery C sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library, then put them back in any order. You may shuffle. | Draw a card.
Redirect 2012 m12/74 m12 U U {U}{U} 2 Instant R instant You may choose new targets for target spell.
Skywinder Drake 2012 m12/75 m12 U U {2}{U} 3 Creature - Drake 3 1 C creature /ch Flying | This creature can block only creatures with flying.
Sphinx of Uthuun 2012 m12/76 m12 U U {5}{U}{U} 7 Creature - Sphinx 5 6 R creature yInitialize/ch Reveal top five cards/vp1at5 Flying | When this creature enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Time Reversal 2012 m12/77 m12 U U {3}{U}{U} 5 Sorcery M sorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
Turn to Frog 2012 m12/78 m12 U U {1}{U} 2 Instant U instant Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Unsummon 2012 m12/79 m12 U U {U} 1 Instant C instant Return target creature to its owner's hand.
Visions of Beyond 2012 m12/80 m12 U U {U} 1 Instant R instant Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Blood Seeker 2012 m12/81 m12 B B {1}{B} 2 Creature - Vampire Shaman 1 1 C creature Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Bloodlord of Vaasgoth 2012 m12/82 m12 B B {3}{B}{B} 5 Creature - Vampire Warrior 3 3 M creature yInitialize/ch Bloodthirst - Add 3 +1/+1 counters/ccgreen+3 Bloodthirst 3 | Flying | Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Bloodrage Vampire 2012 m12/83 m12 B B {2}{B} 3 Creature - Vampire 3 1 C creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1
Brink of Disaster 2012 m12/84 m12 B B {2}{B}{B} 4 Enchantment - Aura C enchantment Enchant creature or land | When enchanted permanent becomes tapped, destroy it.
Call to the Grave 2012 m12/85 m12 B B {4}{B} 5 Enchantment R enchantment At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature of their choice. | At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
Cemetery Reaper 2012 m12/86 m12 B B {1}{B}{B} 3 Creature - Zombie 2 2 R creature Create Zombie/spawn [m12] Zombie (B 2/2) Other Zombie creatures you control get +1/+1. | {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Child of Night 2012 m12/87 m12 B B {1}{B} 2 Creature - Vampire 2 1 C creature Lifelink
Consume Spirit 2012 m12/88 m12 B B {X}{1}{B} 2 Sorcery U sorcery Spend only black mana on X. | Consume Spirit deals X damage to any target and you gain X life.
Dark Favor 2012 m12/89 m12 B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, you lose 1 life. | Enchanted creature gets +3/+1.
Deathmark 2012 m12/90 m12 B B {B} 1 Sorcery U sorcery Destroy target green or white creature.
Devouring Swarm 2012 m12/91 m12 B B {1}{B}{B} 3 Creature - Insect 2 1 C creature /ch Flying | Sacrifice a creature: This creature gets +1/+1 until end of turn.
Diabolic Tutor 2012 m12/92 m12 B B {2}{B}{B} 4 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle.
Disentomb 2012 m12/93 m12 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand.
Distress 2012 m12/94 m12 B B {B}{B} 2 Sorcery C sorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Doom Blade 2012 m12/95 m12 B B {1}{B} 2 Instant C instant Destroy target nonblack creature.
Drifting Shade 2012 m12/96 m12 B B {3}{B} 4 Creature - Shade 1 1 C creature /ch Flying | {B}: This creature gets +1/+1 until end of turn.
Duskhunter Bat 2012 m12/97 m12 B B {1}{B} 2 Creature - Bat 1 1 C creature yInitialize/ch Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | Flying
Grave Titan 2012 m12/98 m12 B B {4}{B}{B} 6 Creature - Giant 6 6 M creature Create 2 Zombies/spawnx2 [m12] Zombie (B 2/2) Deathtouch | Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
Gravedigger 2012 m12/99 m12 B B {3}{B} 4 Creature - Zombie 2 2 C creature When this creature enters, you may return target creature card from your graveyard to your hand.
Hideous Visage 2012 m12/100 m12 B B {2}{B} 3 Sorcery C sorcery Creatures you control gain intimidate until end of turn.
Mind Rot 2012 m12/101 m12 B B {2}{B} 3 Sorcery C sorcery Target player discards two cards.
Monomania 2012 m12/102 m12 B B {3}{B}{B} 5 Sorcery R sorcery Target player chooses a card in their hand and discards the rest.
Onyx Mage 2012 m12/103 m12 B B {1}{B} 2 Creature - Human Wizard 2 1 U creature {1}{B}: Target creature you control gains deathtouch until end of turn.
Reassembling Skeleton 2012 m12/104 m12 B B {1}{B} 2 Creature - Skeleton Warrior 1 1 U creature {1}{B}: Return this card from your graveyard to the battlefield tapped.
Royal Assassin 2012 m12/105 m12 B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature.
Rune-Scarred Demon 2012 m12/106 m12 B B {5}{B}{B} 7 Creature - Demon 6 6 R creature /ch Flying | When this creature enters, search your library for a card, put it into your hand, then shuffle.
Sengir Vampire 2012 m12/107 m12 B B {3}{B}{B} 5 Creature - Vampire 4 4 U creature /ch Flying | Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Smallpox 2012 m12/108 m12 B B {B}{B} 2 Sorcery U sorcery Each player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice.
Sorin Markov 2012 m12/109 m12 B B {3}{B}{B}{B} 6 Legendary Planeswalker - Sorin 4 M planeswalker /ccblue=4 +2: Sorin Markov deals 2 damage to any target and you gain 2 life. | -3: Target opponent's life total becomes 10. | -7: You control target player during that player's next turn.
Sorin's Thirst 2012 m12/110 m12 B B {B}{B} 2 Instant C instant Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Sorin's Vengeance 2012 m12/111 m12 B B {4}{B}{B}{B} 7 Sorcery R sorcery Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
Sutured Ghoul 2012 m12/112 m12 B B {4}{B}{B}{B} 7 Creature - Zombie * * R creature Trample | As this creature enters, exile any number of creature cards from your graveyard. | Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
Taste of Blood 2012 m12/113 m12 B B {B} 1 Sorcery C sorcery Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
Tormented Soul 2012 m12/114 m12 B B {B} 1 Creature - Spirit 1 1 C creature This creature can't block and can't be blocked.
Vampire Outcasts 2012 m12/115 m12 B B {2}{B}{B} 4 Creature - Vampire 2 2 U creature Bloodthirst - Add 2 +1/+1 counters/ccgreen+2 Bloodthirst 2 | Lifelink
Vengeful Pharaoh 2012 m12/116 m12 B B {2}{B}{B}{B} 5 Creature - Zombie 5 4 R creature Deathtouch | Whenever combat damage is dealt to you or a planeswalker you control, if this card is in your graveyard, destroy target attacking creature, then put this card on top of your library.
Warpath Ghoul 2012 m12/117 m12 B B {2}{B} 3 Creature - Zombie 3 2 C creature
Wring Flesh 2012 m12/118 m12 B B {B} 1 Instant C instant Target creature gets -3/-1 until end of turn.
Zombie Goliath 2012 m12/119 m12 B B {4}{B} 5 Creature - Zombie Giant 4 3 C creature
Zombie Infestation 2012 m12/120 m12 B B {1}{B} 2 Enchantment U enchantment Create Zombie/spawn [m12] Zombie (B 2/2) Discard two cards: Create a 2/2 black Zombie creature token.
Act of Treason 2012 m12/121 m12 R R {2}{R} 3 Sorcery C sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Blood Ogre 2012 m12/122 m12 R R {2}{R} 3 Creature - Ogre Warrior 2 2 C creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | First strike
Bonebreaker Giant 2012 m12/123 m12 R R {4}{R} 5 Creature - Giant 4 4 C creature
Chandra, the Firebrand 2012 m12/124 m12 R R {3}{R} 4 Legendary Planeswalker - Chandra 3 M planeswalker /ccblue=3 +1: Chandra deals 1 damage to any target. | -2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | -6: Chandra deals 6 damage to each of up to six targets.
Chandra's Outrage 2012 m12/125 m12 R R {2}{R}{R} 4 Instant C instant Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Chandra's Phoenix 2012 m12/126 m12 R R {1}{R}{R} 3 Creature - Phoenix 2 2 R creature /ch Flying | Haste | Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return this card from your graveyard to your hand.
Circle of Flame 2012 m12/127 m12 R R {1}{R} 2 Enchantment U enchantment Whenever a creature without flying attacks you or a planeswalker you control, this enchantment deals 1 damage to that creature.
Combust 2012 m12/128 m12 R R {1}{R} 2 Instant U instant This spell can't be countered. | Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Crimson Mage 2012 m12/129 m12 R R {1}{R} 2 Creature - Human Shaman 2 1 U creature {R}: Target creature you control gains haste until end of turn.
Fiery Hellhound 2012 m12/130 m12 R R {1}{R}{R} 3 Creature - Elemental Dog 2 2 C creature {R}: This creature gets +1/+0 until end of turn.
Fireball 2012 m12/131 m12 R R {X}{R} 1 Sorcery U sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets.
Firebreathing 2012 m12/132 m12 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn.
Flameblast Dragon 2012 m12/133 m12 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | Whenever this creature attacks, you may pay {X}{R}. If you do, it deals X damage to any target.
Fling 2012 m12/134 m12 R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Fling deals damage equal to the sacrificed creature's power to any target.
Furyborn Hellkite 2012 m12/135 m12 R R {4}{R}{R}{R} 7 Creature - Dragon 6 6 M creature yInitialize/ch Bloodthirst - Add 6 +1/+1 counters/ccgreen+6 Bloodthirst 6 | Flying
Goblin Arsonist 2012 m12/136 m12 R R {R} 1 Creature - Goblin Shaman 1 1 C creature When this creature dies, you may have it deal 1 damage to any target.
Goblin Bangchuckers 2012 m12/137 m12 R R {2}{R}{R} 4 Creature - Goblin Warrior 2 2 U creature Flip a coin/flip1 {T}: Flip a coin. If you win the flip, this creature deals 2 damage to any target. If you lose the flip, this creature deals 2 damage to itself.
Goblin Chieftain 2012 m12/138 m12 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Haste | Other Goblin creatures you control get +1/+1 and have haste.
Goblin Fireslinger 2012 m12/139 m12 R R {R} 1 Creature - Goblin Warrior 1 1 C creature {T}: This creature deals 1 damage to target player or planeswalker.
Goblin Grenade 2012 m12/140 m12 R R {R} 1 Sorcery U sorcery As an additional cost to cast this spell, sacrifice a Goblin. | Goblin Grenade deals 5 damage to any target.
Goblin Piker 2012 m12/141 m12 R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature
Goblin Tunneler 2012 m12/142 m12 R R {1}{R} 2 Creature - Goblin Rogue 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn.
Goblin War Paint 2012 m12/143 m12 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has haste.
Gorehorn Minotaurs 2012 m12/144 m12 R R {2}{R}{R} 4 Creature - Minotaur Warrior 3 3 C creature Bloodthirst - Add 2 +1/+1 counters/ccgreen+2 Bloodthirst 2
Grim Lavamancer 2012 m12/145 m12 R R {R} 1 Creature - Human Wizard 1 1 R creature {R}, {T}, Exile two cards from your graveyard: This creature deals 2 damage to any target.
Incinerate 2012 m12/146 m12 R R {1}{R} 2 Instant C instant Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Inferno Titan 2012 m12/147 m12 R R {4}{R}{R} 6 Creature - Giant 6 6 M creature {R}: This creature gets +1/+0 until end of turn. | Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Lava Axe 2012 m12/148 m12 R R {4}{R} 5 Sorcery C sorcery Lava Axe deals 5 damage to target player or planeswalker.
Lightning Elemental 2012 m12/149 m12 R R {3}{R} 4 Creature - Elemental 4 1 C creature Haste
Manabarbs 2012 m12/150 m12 R R {3}{R} 4 Enchantment R enchantment Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
Manic Vandal 2012 m12/151 m12 R R {2}{R} 3 Creature - Human Warrior 2 2 C creature When this creature enters, destroy target artifact.
Reverberate 2012 m12/152 m12 R R {R}{R} 2 Instant R instant Copy target instant or sorcery spell. You may choose new targets for the copy.
Scrambleverse 2012 m12/153 m12 R R {6}{R}{R} 8 Sorcery R sorcery For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Shock 2012 m12/154 m12 R R {R} 1 Instant C instant Shock deals 2 damage to any target.
Slaughter Cry 2012 m12/155 m12 R R {2}{R} 3 Instant C instant Target creature gets +3/+0 and gains first strike until end of turn.
Stormblood Berserker 2012 m12/156 m12 R R {1}{R} 2 Creature - Human Berserker 1 1 U creature Bloodthirst - Add 2 +1/+1 counters/ccgreen+2 Bloodthirst 2 | Menace
Tectonic Rift 2012 m12/157 m12 R R {3}{R} 4 Sorcery U sorcery Destroy target land. Creatures without flying can't block this turn.
Volcanic Dragon 2012 m12/158 m12 R R {4}{R}{R} 6 Creature - Dragon 4 4 U creature /ch Flying, haste
Wall of Torches 2012 m12/159 m12 R R {1}{R} 2 Creature - Wall 4 1 C creature Defender
Warstorm Surge 2012 m12/160 m12 R R {5}{R} 6 Enchantment R enchantment Whenever a creature you control enters, it deals damage equal to its power to any target.
Acidic Slime 2012 m12/161 m12 G G {3}{G}{G} 5 Creature - Ooze 2 2 U creature Deathtouch | When this creature enters, destroy target artifact, enchantment, or land.
Arachnus Spinner 2012 m12/162 m12 G G {5}{G} 6 Creature - Spider 5 7 R creature Reach | Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle.
Arachnus Web 2012 m12/163 m12 G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy this Aura.
Autumn's Veil 2012 m12/164 m12 G G {G} 1 Instant U instant Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Birds of Paradise 2012 m12/165 m12 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color.
Bountiful Harvest 2012 m12/166 m12 G G {4}{G} 5 Sorcery C sorcery You gain 1 life for each land you control.
Brindle Boar 2012 m12/167 m12 G G {2}{G} 3 Creature - Boar 2 2 C creature Sacrifice this creature: You gain 4 life.
Carnage Wurm 2012 m12/168 m12 G G {6}{G} 7 Creature - Wurm 6 6 U creature Bloodthirst - Add 3 +1/+1 counters/ccgreen+3 Bloodthirst 3 | Trample
Cudgel Troll 2012 m12/169 m12 G G {2}{G}{G} 4 Creature - Troll 4 3 U creature {G}: Regenerate this creature.
Doubling Chant 2012 m12/170 m12 G G {5}{G} 6 Sorcery R sorcery For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.
Dungrove Elder 2012 m12/171 m12 G G {2}{G} 3 Creature - Treefolk * * R mb1-old-frame creature Hexproof | Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Elvish Archdruid 2012 m12/172 m12 G G {1}{G}{G} 3 Creature - Elf Druid 2 2 R creature Other Elf creatures you control get +1/+1. | {T}: Add {G} for each Elf you control.
Fog 2012 m12/173 m12 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn.
Garruk, Primal Hunter 2012 m12/174 m12 G G {2}{G}{G}{G} 5 Legendary Planeswalker - Garruk 3 M planeswalker yInitialize/ccblue=3 Create Beast/spawn [m12] Beast (G 3/3) Create Wurm/spawn [m12] Wurm (G 6/6) Create 5 Wurms/spawnx5 [m12] Wurm (G 6/6) Create 10 Wurms/spawnx10 [m12] Wurm (G 6/6) +1: Create a 3/3 green Beast creature token. | -3: Draw cards equal to the greatest power among creatures you control. | -6: Create a 6/6 green Wurm creature token for each land you control.
Garruk's Companion 2012 m12/175 m12 G G {G}{G} 2 Creature - Beast 3 2 C creature Trample
Garruk's Horde 2012 m12/176 m12 G G {5}{G}{G} 7 Creature - Beast 7 7 R creature Reveal top card/vp1p1 Trample | Play with the top card of your library revealed. | You may cast creature spells from the top of your library.
Giant Spider 2012 m12/177 m12 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach
Gladecover Scout 2012 m12/178 m12 G G {G} 1 Creature - Elf Scout 1 1 C creature Hexproof
Greater Basilisk 2012 m12/179 m12 G G {3}{G}{G} 5 Creature - Basilisk 3 5 C creature Deathtouch
Hunter's Insight 2012 m12/180 m12 G G {2}{G} 3 Instant U instant Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Jade Mage 2012 m12/181 m12 G G {1}{G} 2 Creature - Human Shaman 2 1 U creature Create Saproling/spawn [m12] Saproling (G 1/1) {2}{G}: Create a 1/1 green Saproling creature token.
Llanowar Elves 2012 m12/182 m12 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}.
Lure 2012 m12/183 m12 G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so.
Lurking Crocodile 2012 m12/184 m12 G G {2}{G} 3 Creature - Crocodile 2 2 C creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | Islandwalk
Naturalize 2012 m12/185 m12 G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Overrun 2012 m12/186 m12 G G {2}{G}{G}{G} 5 Sorcery U sorcery Creatures you control get +3/+3 and gain trample until end of turn.
Plummet 2012 m12/187 m12 G G {1}{G} 2 Instant C instant Destroy target creature with flying.
Primeval Titan 2012 m12/188 m12 G G {4}{G}{G} 6 Creature - Giant 6 6 M creature Trample | Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
Primordial Hydra 2012 m12/189 m12 G G {X}{G}{G} 2 Creature - Hydra 0 0 M creature This creature enters with X +1/+1 counters on it. | At the beginning of your upkeep, double the number of +1/+1 counters on this creature. | This creature has trample as long as it has ten or more +1/+1 counters on it.
Rampant Growth 2012 m12/190 m12 G G {1}{G} 2 Sorcery C sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Reclaim 2012 m12/191 m12 G G {G} 1 Instant C instant Put target card from your graveyard on top of your library.
Rites of Flourishing 2012 m12/192 m12 G G {2}{G} 3 Enchantment R enchantment At the beginning of each player's draw step, that player draws an additional card. | Each player may play an additional land on each of their turns.
Runeclaw Bear 2012 m12/193 m12 G G {1}{G} 2 Creature - Bear 2 2 C creature
Sacred Wolf 2012 m12/194 m12 G G {2}{G} 3 Creature - Wolf 3 1 C creature Hexproof
Skinshifter 2012 m12/195 m12 G G {1}{G} 2 Creature - Human Shaman 1 1 R creature {G}: Choose one. Activate only once each turn. | - Until end of turn, this creature becomes a Rhino with base power and toughness 4/4 and gains trample. | - Until end of turn, this creature becomes a Bird with base power and toughness 2/2 and gains flying. | - Until end of turn, this creature becomes a Plant with base power and toughness 0/8.
Stampeding Rhino 2012 m12/196 m12 G G {4}{G} 5 Creature - Rhino 4 4 C creature Trample
Stingerfling Spider 2012 m12/197 m12 G G {4}{G} 5 Creature - Spider 2 5 U creature Reach | When this creature enters, you may destroy target creature with flying.
Titanic Growth 2012 m12/198 m12 G G {1}{G} 2 Instant C instant Target creature gets +4/+4 until end of turn.
Trollhide 2012 m12/199 m12 G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
Vastwood Gorger 2012 m12/200 m12 G G {5}{G} 6 Creature - Wurm 5 6 C creature
Adaptive Automaton 2012 m12/201 m12 {3} 3 Artifact Creature - Construct 2 2 R creature As this creature enters, choose a creature type. | This creature is the chosen type in addition to its other types. | Other creatures you control of the chosen type get +1/+1.
Angel's Feather 2012 m12/202 m12 {2} 2 Artifact U artifact Whenever a player casts a white spell, you may gain 1 life.
Crown of Empires 2012 m12/203 m12 {2} 2 Artifact U artifact {3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.
Crumbling Colossus 2012 m12/204 m12 {5} 5 Artifact Creature - Golem 7 4 U creature Trample | When this creature attacks, sacrifice it at end of combat.
Demon's Horn 2012 m12/205 m12 {2} 2 Artifact U artifact Whenever a player casts a black spell, you may gain 1 life.
Dragon's Claw 2012 m12/206 m12 {2} 2 Artifact U artifact Whenever a player casts a red spell, you may gain 1 life.
Druidic Satchel 2012 m12/207 m12 {3} 3 Artifact R artifact Reveal top card/vp1at1 Create Saproling/spawn [m12] Saproling (G 1/1) {2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Elixir of Immortality 2012 m12/208 m12 {1} 1 Artifact U artifact {2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Greatsword 2012 m12/209 m12 {3} 3 Artifact - Equipment U artifact Equipped creature gets +3/+0. | Equip {3}
Kite Shield 2012 m12/210 m12 {0} 0 Artifact - Equipment U artifact Equipped creature gets +0/+3. | Equip {3}
Kraken's Eye 2012 m12/211 m12 {2} 2 Artifact U artifact Whenever a player casts a blue spell, you may gain 1 life.
Manalith 2012 m12/212 m12 {3} 3 Artifact C artifact {T}: Add one mana of any color.
Pentavus 2012 m12/213 m12 {7} 7 Artifact Creature - Construct 0 0 R creature yInitialize/ccgreen=5 Create Pentavite/spawn [m12] Pentavite (1/1 Flying) This creature enters with five +1/+1 counters on it. | {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying. | {1}, Sacrifice a Pentavite: Put a +1/+1 counter on this creature.
Quicksilver Amulet 2012 m12/214 m12 {4} 4 Artifact R artifact {4}, {T}: You may put a creature card from your hand onto the battlefield.
Rusted Sentinel 2012 m12/215 m12 {4} 4 Artifact Creature - Golem 3 4 U creature /cr90 This creature enters tapped.
Scepter of Empires 2012 m12/216 m12 {3} 3 Artifact U artifact {T}: This artifact deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.
Solemn Simulacrum 2012 m12/217 m12 {4} 4 Artifact Creature - Golem 2 2 R creature When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | When this creature dies, you may draw a card.
Sundial of the Infinite 2012 m12/218 m12 {2} 2 Artifact R mb1-foil artifact {1}, {T}: End the turn. Activate only during your turn.
Swiftfoot Boots 2012 m12/219 m12 {2} 2 Artifact - Equipment U artifact Equipped creature has hexproof and haste. | Equip {1}
Thran Golem 2012 m12/220 m12 {5} 5 Artifact Creature - Golem 3 3 U creature As long as this creature is enchanted, it gets +2/+2 and has flying, first strike, and trample.
Throne of Empires 2012 m12/221 m12 {4} 4 Artifact R artifact Create Soldier/spawn [m12] Soldier (W 1/1) Create 5 Soldiers/spawnx5 [m12] Soldier (W 1/1) {1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.
Worldslayer 2012 m12/222 m12 {5} 5 Artifact - Equipment R artifact Whenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment. | Equip {5}
Wurm's Tooth 2012 m12/223 m12 {2} 2 Artifact U artifact Whenever a player casts a green spell, you may gain 1 life.
Buried Ruin 2012 m12/224 m12 0 Land U land {T}: Add {C}. | {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Dragonskull Summit 2012 m12/225 m12 BR 0 Land R land /cr90 This land enters tapped unless you control a Swamp or a Mountain. | {T}: Add {B} or {R}.
Drowned Catacomb 2012 m12/226 m12 UB 0 Land R land /cr90 This land enters tapped unless you control an Island or a Swamp. | {T}: Add {U} or {B}.
Glacial Fortress 2012 m12/227 m12 WU 0 Land R land /cr90 This land enters tapped unless you control a Plains or an Island. | {T}: Add {W} or {U}.
Rootbound Crag 2012 m12/228 m12 RG 0 Land R land /cr90 This land enters tapped unless you control a Mountain or a Forest. | {T}: Add {R} or {G}.
Sunpetal Grove 2012 m12/229 m12 GW 0 Land R land /cr90 This land enters tapped unless you control a Forest or a Plains. | {T}: Add {G} or {W}.
Plains 2012 m12/230 m12 W 0 Basic Land - Plains C plains
Island 2012 m12/234 m12 U 0 Basic Land - Island C island
Swamp 2012 m12/238 m12 B 0 Basic Land - Swamp C swamp
Mountain 2012 m12/242 m12 R 0 Basic Land - Mountain C mountain
Forest 2012 m12/246 m12 G 0 Basic Land - Forest C forest
[m12] Bird (W 3/3 Flying) 2012 tm12/1 tm12 W 0 Token Creature - Bird 3 3 T /ch Flying
[m12] Soldier (W 1/1) 2012 tm12/2 tm12 W 0 Token Creature - Soldier 1 1 T
[m12] Zombie (B 2/2) 2012 tm12/3 tm12 B 0 Token Creature - Zombie 2 2 T
[m12] Beast (G 3/3) 2012 tm12/4 tm12 G 0 Token Creature - Beast 3 3 T
[m12] Saproling (G 1/1) 2012 tm12/5 tm12 G 0 Token Creature - Saproling 1 1 T
[m12] Wurm (G 6/6) 2012 tm12/6 tm12 G 0 Token Creature - Wurm 6 6 T
[m12] Pentavite (1/1 Flying) 2012 tm12/7 tm12 0 Token Artifact Creature - Pentavite 1 1 T /ch Flying
Ajani, Caller of the Pride 2013 m13/1 m13 W W {1}{W}{W} 3 Legendary Planeswalker - Ajani 4 M planeswalker yInitialize/ccblue=4 Create Cat/spawn [m13] Cat (W 2/2) Create 5 Cats/spawnx5 [m13] Cat (W 2/2) Create 10 Cats/spawnx10 [m13] Cat (W 2/2) +1: Put a +1/+1 counter on up to one target creature. | -3: Target creature gains flying and double strike until end of turn. | -8: Create X 2/2 white Cat creature tokens, where X is your life total.
Ajani's Sunstriker 2013 m13/2 m13 W W {W}{W} 2 Creature - Cat Cleric 2 2 C creature Lifelink
Angel's Mercy 2013 m13/3 m13 W W {2}{W}{W} 4 Instant C instant You gain 7 life.
Angelic Benediction 2013 m13/4 m13 W W {3}{W} 4 Enchantment U enchantment Exalted | Whenever a creature you control attacks alone, you may tap target creature.
Attended Knight 2013 m13/5 m13 W W {2}{W} 3 Creature - Human Knight 2 2 C creature /spawn [m13] Soldier (W 1/1) First strike | When this creature enters, create a 1/1 white Soldier creature token.
Aven Squire 2013 m13/6 m13 W W {1}{W} 2 Creature - Bird Soldier 1 1 C creature /ch Flying | Exalted
Battleflight Eagle 2013 m13/7 m13 W W {4}{W} 5 Creature - Bird 2 2 C creature /ch Flying | When this creature enters, target creature gets +2/+2 and gains flying until end of turn.
Captain of the Watch 2013 m13/8 m13 W W {4}{W}{W} 6 Creature - Human Soldier 3 3 R creature /spawnx3 [m13] Soldier (W 1/1) Vigilance | Other Soldier creatures you control get +1/+1 and have vigilance. | When this creature enters, create three 1/1 white Soldier creature tokens.
Captain's Call 2013 m13/9 m13 W W {3}{W} 4 Sorcery C sorcery /spawnx3 [m13] Soldier (W 1/1) Create three 1/1 white Soldier creature tokens.
Crusader of Odric 2013 m13/10 m13 W W {2}{W} 3 Creature - Human Soldier * * U creature Crusader of Odric's power and toughness are each equal to the number of creatures you control.
Divine Favor 2013 m13/11 m13 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, you gain 3 life. | Enchanted creature gets +1/+3.
Divine Verdict 2013 m13/12 m13 W W {3}{W} 4 Instant C instant Destroy target attacking or blocking creature.
Erase 2013 m13/13 m13 W W {W} 1 Instant C instant Exile target enchantment.
Faith's Reward 2013 m13/14 m13 W W {3}{W} 4 Instant R instant Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
Glorious Charge 2013 m13/15 m13 W W {1}{W} 2 Instant C instant Creatures you control get +1/+1 until end of turn.
Griffin Protector 2013 m13/16 m13 W W {3}{W} 4 Creature - Griffin 2 3 C creature /ch Flying | Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Guardian Lions 2013 m13/17 m13 W W {4}{W} 5 Creature - Cat 1 6 C creature Vigilance
Guardians of Akrasa 2013 m13/18 m13 W W {2}{W} 3 Creature - Human Soldier 0 4 C creature Defender | Exalted
Healer of the Pride 2013 m13/19 m13 W W {3}{W} 4 Creature - Cat Cleric 2 3 U creature Whenever another creature you control enters, you gain 2 life.
Intrepid Hero 2013 m13/20 m13 W W {2}{W} 3 Creature - Human Soldier 1 1 R creature {T}: Destroy target creature with power 4 or greater.
Knight of Glory 2013 m13/21 m13 W W {1}{W} 2 Creature - Human Knight 2 1 U creature Protection from black | Exalted
Oblivion Ring 2013 m13/22 m13 W W {2}{W} 3 Enchantment U enchantment When this enchantment enters, exile another target nonland permanent. | When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Odric, Master Tactician 2013 m13/23 m13 W W {2}{W}{W} 4 Legendary Creature - Human Soldier 3 4 R creature First strike | Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Pacifism 2013 m13/24 m13 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Pillarfield Ox 2013 m13/25 m13 W W {3}{W} 4 Creature - Ox 2 4 C creature
Planar Cleansing 2013 m13/26 m13 W W {3}{W}{W}{W} 6 Sorcery R sorcery Destroy all nonland permanents.
Prized Elephant 2013 m13/27 m13 W GW {3}{W} 4 Creature - Elephant 3 3 U creature This creature gets +1/+1 as long as you control a Forest. | {G}: This creature gains trample until end of turn.
Rain of Blades 2013 m13/28 m13 W W {W} 1 Instant U instant Rain of Blades deals 1 damage to each attacking creature.
Rhox Faithmender 2013 m13/29 m13 W W {3}{W} 4 Creature - Rhino Monk 1 5 R creature Lifelink | If you would gain life, you gain twice that much life instead.
Safe Passage 2013 m13/30 m13 W W {2}{W} 3 Instant C instant Prevent all damage that would be dealt to you and creatures you control this turn.
Serra Angel 2013 m13/31 m13 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying | Vigilance
Serra Avatar 2013 m13/32 m13 W W {4}{W}{W}{W} 7 Creature - Avatar * * M creature Serra Avatar's power and toughness are each equal to your life total. | When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
Serra Avenger 2013 m13/33 m13 W W {W}{W} 2 Creature - Angel 3 3 R creature /ch You can't cast Serra Avenger during your first, second, or third turns of the game. | Flying, vigilance
Show of Valor 2013 m13/34 m13 W W {1}{W} 2 Instant C instant Target creature gets +2/+4 until end of turn.
Silvercoat Lion 2013 m13/35 m13 W W {1}{W} 2 Creature - Cat 2 2 C creature
Sublime Archangel 2013 m13/36 m13 W W {2}{W}{W} 4 Creature - Angel 4 3 M creature /ch Flying | Exalted | Other creatures you control have exalted.
Touch of the Eternal 2013 m13/37 m13 W W {5}{W}{W} 7 Enchantment R enchantment At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
War Falcon 2013 m13/38 m13 W W {W} 1 Creature - Bird 2 1 C creature /ch Flying | This creature can't attack unless you control a Knight or a Soldier.
War Priest of Thune 2013 m13/39 m13 W W {1}{W} 2 Creature - Human Cleric 2 2 U creature When this creature enters, you may destroy target enchantment.
Warclamp Mastiff 2013 m13/40 m13 W W {W} 1 Creature - Dog 1 1 C creature First strike
Archaeomancer 2013 m13/41 m13 U U {2}{U}{U} 4 Creature - Human Wizard 1 2 C creature When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Arctic Aven 2013 m13/42 m13 U WU {2}{U} 3 Creature - Bird Wizard 2 1 U creature /ch Flying | This creature gets +1/+1 as long as you control a Plains. | {W}: This creature gains lifelink until end of turn.
Augur of Bolas 2013 m13/43 m13 U U {1}{U} 2 Creature - Merfolk Wizard 1 3 U creature Look at top three cards/vp1pt3 When this creature enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Battle of Wits 2013 m13/44 m13 U U {3}{U}{U} 5 Enchantment R enchantment At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Clone 2013 m13/45 m13 U U {3}{U} 4 Creature - Shapeshifter 0 0 R creature You may have this creature enter as a copy of any creature on the battlefield.
Courtly Provocateur 2013 m13/46 m13 U U {2}{U} 3 Creature - Human Wizard 1 1 U creature {T}: Target creature attacks this turn if able. | {T}: Target creature blocks this turn if able.
Divination 2013 m13/47 m13 U U {2}{U} 3 Sorcery C sorcery Draw two cards.
Downpour 2013 m13/48 m13 U U {1}{U} 2 Instant C instant Tap up to three target creatures.
Encrust 2013 m13/49 m13 U U {1}{U}{U} 3 Enchantment - Aura C enchantment Enchant artifact or creature | Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Essence Scatter 2013 m13/50 m13 U U {1}{U} 2 Instant C instant Counter target creature spell.
Faerie Invaders 2013 m13/51 m13 U U {4}{U} 5 Creature - Faerie Rogue 3 3 C creature /ch Flash | Flying
Fog Bank 2013 m13/52 m13 U U {1}{U} 2 Creature - Wall 0 2 U creature /ch Defender | Flying | Prevent all combat damage that would be dealt to and dealt by this creature.
Harbor Serpent 2013 m13/53 m13 U U {4}{U}{U} 6 Creature - Serpent 5 5 C creature Islandwalk | This creature can't attack unless there are five or more Islands on the battlefield.
Hydrosurge 2013 m13/54 m13 U U {U} 1 Instant C instant Target creature gets -5/-0 until end of turn.
Index 2013 m13/55 m13 U U {U} 1 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library, then put them back in any order.
Jace, Memory Adept 2013 m13/56 m13 U U {3}{U}{U} 5 Legendary Planeswalker - Jace 4 M planeswalker /ccblue=4 +1: Draw a card. Target player mills a card. | 0: Target player mills ten cards. | -7: Any number of target players each draw twenty cards.
Jace's Phantasm 2013 m13/57 m13 U U {U} 1 Creature - Illusion 1 1 U creature /ch Flying | This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Kraken Hatchling 2013 m13/58 m13 U U {U} 1 Creature - Kraken 0 4 C creature
Master of the Pearl Trident 2013 m13/59 m13 U U {U}{U} 2 Creature - Merfolk 2 2 R creature Other Merfolk creatures you control get +1/+1 and have islandwalk.
Merfolk of the Pearl Trident 2013 m13/60 m13 U U {U} 1 Creature - Merfolk 1 1 C creature
Mind Sculpt 2013 m13/61 m13 U U {1}{U} 2 Sorcery C sorcery Target opponent mills seven cards.
Negate 2013 m13/62 m13 U U {1}{U} 2 Instant C instant Counter target noncreature spell.
Omniscience 2013 m13/63 m13 U U {7}{U}{U}{U} 10 Enchantment M enchantment You may cast spells from your hand without paying their mana costs.
Redirect 2013 m13/64 m13 U U {U}{U} 2 Instant R instant You may choose new targets for target spell.
Rewind 2013 m13/65 m13 U U {2}{U}{U} 4 Instant U instant Counter target spell. Untap up to four lands.
Scroll Thief 2013 m13/66 m13 U U {2}{U} 3 Creature - Merfolk Rogue 1 3 C creature Whenever this creature deals combat damage to a player, draw a card.
Sleep 2013 m13/67 m13 U U {2}{U}{U} 4 Sorcery U sorcery Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Spelltwine 2013 m13/68 m13 U U {5}{U} 6 Sorcery R sorcery Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Sphinx of Uthuun 2013 m13/69 m13 U U {5}{U}{U} 7 Creature - Sphinx 5 6 R creature yInitialize/ch Reveal top five cards/vp1at5 Flying | When this creature enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Stormtide Leviathan 2013 m13/70 m13 U U {5}{U}{U}{U} 8 Creature - Leviathan 8 8 R creature Islandwalk | All lands are Islands in addition to their other types. | Creatures without flying or islandwalk can't attack.
Switcheroo 2013 m13/71 m13 U U {4}{U} 5 Sorcery U sorcery Exchange control of two target creatures.
Talrand, Sky Summoner 2013 m13/72 m13 U U {2}{U}{U} 4 Legendary Creature - Merfolk Wizard 2 2 R creature Create Drake/spawn [m13] Drake (U 2/2 Flying) Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Talrand's Invocation 2013 m13/73 m13 U U {2}{U}{U} 4 Sorcery U sorcery /spawnx2 [m13] Drake (U 2/2 Flying) Create two 2/2 blue Drake creature tokens with flying.
Tricks of the Trade 2013 m13/74 m13 U U {3}{U} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+0 and can't be blocked.
Unsummon 2013 m13/75 m13 U U {U} 1 Instant C instant Return target creature to its owner's hand.
Vedalken Entrancer 2013 m13/76 m13 U U {3}{U} 4 Creature - Vedalken Wizard 1 4 C creature {U}, {T}: Target player mills two cards.
Void Stalker 2013 m13/77 m13 U U {1}{U} 2 Creature - Elemental 2 1 R creature {2}{U}, {T}: Put this creature and target creature on top of their owners' libraries, then those players shuffle their libraries.
Watercourser 2013 m13/78 m13 U U {2}{U} 3 Creature - Elemental 2 3 C creature {U}: This creature gets +1/-1 until end of turn.
Welkin Tern 2013 m13/79 m13 U U {1}{U} 2 Creature - Bird 2 1 C creature /ch Flying | This creature can block only creatures with flying.
Wind Drake 2013 m13/80 m13 U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Flying
Blood Reckoning 2013 m13/81 m13 B B {3}{B} 4 Enchantment U enchantment Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
Bloodhunter Bat 2013 m13/82 m13 B B {3}{B} 4 Creature - Bat 2 2 C creature /ch Flying | When this creature enters, target player loses 2 life and you gain 2 life.
Bloodthrone Vampire 2013 m13/83 m13 B B {1}{B} 2 Creature - Vampire 1 1 C creature Sacrifice a creature: This creature gets +2/+2 until end of turn.
Cower in Fear 2013 m13/84 m13 B B {1}{B}{B} 3 Instant U instant Creatures your opponents control get -1/-1 until end of turn.
Crippling Blight 2013 m13/85 m13 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -1/-1 and can't block.
Dark Favor 2013 m13/86 m13 B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, you lose 1 life. | Enchanted creature gets +3/+1.
Diabolic Revelation 2013 m13/87 m13 B B {X}{3}{B}{B} 5 Sorcery R sorcery Search your library for up to X cards, put those cards into your hand, then shuffle.
Disciple of Bolas 2013 m13/88 m13 B B {3}{B} 4 Creature - Human Wizard 2 1 R creature When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Disentomb 2013 m13/89 m13 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand.
Duress 2013 m13/90 m13 B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Duskmantle Prowler 2013 m13/91 m13 B B {3}{B} 4 Creature - Vampire Rogue 2 2 U creature Haste | Exalted
Duty-Bound Dead 2013 m13/92 m13 B B {B} 1 Creature - Skeleton 0 2 C creature Exalted | {3}{B}: Regenerate this creature.
Essence Drain 2013 m13/93 m13 B B {4}{B} 5 Sorcery C sorcery Essence Drain deals 3 damage to any target and you gain 3 life.
Giant Scorpion 2013 m13/94 m13 B B {2}{B} 3 Creature - Scorpion 1 3 C creature Deathtouch
Harbor Bandit 2013 m13/95 m13 B UB {2}{B} 3 Creature - Human Rogue 2 2 U creature This creature gets +1/+1 as long as you control an Island. | {1}{U}: This creature can't be blocked this turn.
Knight of Infamy 2013 m13/96 m13 B B {1}{B} 2 Creature - Human Knight 2 1 U creature Protection from white | Exalted
Liliana of the Dark Realms 2013 m13/97 m13 B B {2}{B}{B} 4 Legendary Planeswalker - Liliana 3 M planeswalker yInitialize/ccblue=3 Create Liliana of the Dark Realms Emblem/spawn [m13] Liliana of the Dark Realms Emblem +1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. | -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. | -6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
Liliana's Shade 2013 m13/98 m13 B B {2}{B}{B} 4 Creature - Shade 1 1 C creature When this creature enters, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. | {B}: This creature gets +1/+1 until end of turn.
Mark of the Vampire 2013 m13/99 m13 B B {3}{B} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has lifelink.
Mind Rot 2013 m13/100 m13 B B {2}{B} 3 Sorcery C sorcery Target player discards two cards.
Murder 2013 m13/101 m13 B B {1}{B}{B} 3 Instant C instant Destroy target creature.
Mutilate 2013 m13/102 m13 B B {2}{B}{B} 4 Sorcery R sorcery All creatures get -1/-1 until end of turn for each Swamp you control.
Nefarox, Overlord of Grixis 2013 m13/103 m13 B B {4}{B}{B} 6 Legendary Creature - Demon 5 5 R creature /ch Flying | Exalted | Whenever Nefarox attacks alone, defending player sacrifices a creature of their choice.
Phylactery Lich 2013 m13/104 m13 B B {B}{B}{B} 3 Creature - Zombie 5 5 R creature Indestructible | As this creature enters, put a phylactery counter on an artifact you control. | When you control no permanents with phylactery counters on them, sacrifice this creature.
Public Execution 2013 m13/105 m13 B B {5}{B} 6 Instant U instant Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
Ravenous Rats 2013 m13/106 m13 B B {1}{B} 2 Creature - Rat 1 1 C creature When this creature enters, target opponent discards a card.
Rise from the Grave 2013 m13/107 m13 B B {4}{B} 5 Sorcery U sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Servant of Nefarox 2013 m13/108 m13 B B {2}{B} 3 Creature - Human Cleric 3 1 C creature Exalted
Shimian Specter 2013 m13/109 m13 B B {2}{B}{B} 4 Creature - Specter 2 2 R creature /ch Flying | Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Sign in Blood 2013 m13/110 m13 B B {B}{B} 2 Sorcery C sorcery Target player draws two cards and loses 2 life.
Tormented Soul 2013 m13/111 m13 B B {B} 1 Creature - Spirit 1 1 C creature This creature can't block and can't be blocked.
Vampire Nighthawk 2013 m13/112 m13 B B {1}{B}{B} 3 Creature - Vampire Shaman 2 3 U creature /ch Flying | Deathtouch | Lifelink
Vampire Nocturnus 2013 m13/113 m13 B B {1}{B}{B}{B} 4 Creature - Vampire 3 3 M creature Reveal top card/vp1p1 Play with the top card of your library revealed. | As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Veilborn Ghoul 2013 m13/114 m13 B B {4}{B} 5 Creature - Zombie 4 1 U creature This creature can't block. | Whenever a Swamp you control enters, you may return this card from your graveyard to your hand.
Vile Rebirth 2013 m13/115 m13 B B {B} 1 Instant C instant /spawn [m13] Zombie (B 2/2) Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Walking Corpse 2013 m13/116 m13 B B {1}{B} 2 Creature - Zombie 2 2 C creature
Wit's End 2013 m13/117 m13 B B {5}{B}{B} 7 Sorcery R sorcery Target player discards their hand.
Xathrid Gorgon 2013 m13/118 m13 B B {5}{B} 6 Creature - Gorgon 3 6 R creature Deathtouch | {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated.
Zombie Goliath 2013 m13/119 m13 B B {4}{B} 5 Creature - Zombie Giant 4 3 C creature
Arms Dealer 2013 m13/120 m13 R R {2}{R} 3 Creature - Goblin Rogue 1 1 U creature {1}{R}, Sacrifice a Goblin: This creature deals 4 damage to target creature.
Bladetusk Boar 2013 m13/121 m13 R R {3}{R} 4 Creature - Boar 3 2 C creature Intimidate
Canyon Minotaur 2013 m13/122 m13 R R {3}{R} 4 Creature - Minotaur Warrior 3 3 C creature
Chandra, the Firebrand 2013 m13/123 m13 R R {3}{R} 4 Legendary Planeswalker - Chandra 3 M planeswalker /ccblue=3 +1: Chandra deals 1 damage to any target. | -2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | -6: Chandra deals 6 damage to each of up to six targets.
Chandra's Fury 2013 m13/124 m13 R R {4}{R} 5 Instant C instant Chandra's Fury deals 4 damage to target player or planeswalker and 1 damage to each creature that player or that planeswalker's controller controls.
Cleaver Riot 2013 m13/125 m13 R R {4}{R} 5 Sorcery U sorcery Creatures you control gain double strike until end of turn.
Craterize 2013 m13/126 m13 R R {3}{R} 4 Sorcery C sorcery Destroy target land.
Crimson Muckwader 2013 m13/127 m13 R BR {1}{R} 2 Creature - Lizard 2 1 U creature This creature gets +1/+1 as long as you control a Swamp. | {2}{B}: Regenerate this creature.
Dragon Hatchling 2013 m13/128 m13 R R {1}{R} 2 Creature - Dragon 0 1 C creature /ch Flying | {R}: This creature gets +1/+0 until end of turn.
Fervor 2013 m13/129 m13 R R {2}{R} 3 Enchantment R enchantment Creatures you control have haste.
Fire Elemental 2013 m13/130 m13 R R {3}{R}{R} 5 Creature - Elemental 5 4 C creature
Firewing Phoenix 2013 m13/131 m13 R R {3}{R} 4 Creature - Phoenix 4 2 R creature /ch Flying | {1}{R}{R}{R}: Return this card from your graveyard to your hand.
Flames of the Firebrand 2013 m13/132 m13 R R {2}{R} 3 Sorcery U sorcery Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
Furnace Whelp 2013 m13/133 m13 R R {2}{R}{R} 4 Creature - Dragon 2 2 U creature /ch Flying | {R}: This creature gets +1/+0 until end of turn.
Goblin Arsonist 2013 m13/134 m13 R R {R} 1 Creature - Goblin Shaman 1 1 C creature When this creature dies, you may have it deal 1 damage to any target.
Goblin Battle Jester 2013 m13/135 m13 R R {3}{R} 4 Creature - Goblin 2 2 C creature Whenever you cast a red spell, target creature can't block this turn.
Hamletback Goliath 2013 m13/136 m13 R R {6}{R} 7 Creature - Giant Warrior 6 6 R creature Whenever another creature enters, you may put X +1/+1 counters on this creature, where X is that creature's power.
Kindled Fury 2013 m13/137 m13 R R {R} 1 Instant C instant Target creature gets +1/+0 and gains first strike until end of turn.
Krenko, Mob Boss 2013 m13/138 m13 R R {2}{R}{R} 4 Legendary Creature - Goblin Warrior 3 3 R creature Create Goblin/spawn [m13] Goblin (R 1/1) Create 5 Goblins/spawnx5 [m13] Goblin (R 1/1) Create 10 Goblins/spawnx10 [m13] Goblin (R 1/1) {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Krenko's Command 2013 m13/139 m13 R R {1}{R} 2 Sorcery C sorcery /spawnx2 [m13] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens.
Magmaquake 2013 m13/140 m13 R R {X}{R}{R} 2 Instant R instant Magmaquake deals X damage to each creature without flying and each planeswalker.
Mark of Mutiny 2013 m13/141 m13 R R {2}{R} 3 Sorcery U sorcery Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
Mindclaw Shaman 2013 m13/142 m13 R R {4}{R} 5 Creature - Lizard Shaman 2 2 U creature When this creature enters, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.
Mogg Flunkies 2013 m13/143 m13 R R {1}{R} 2 Creature - Goblin 3 3 C creature This creature can't attack or block alone.
Reckless Brute 2013 m13/144 m13 R R {2}{R} 3 Creature - Ogre Warrior 3 1 C creature Haste | This creature attacks each combat if able.
Reverberate 2013 m13/145 m13 R R {R}{R} 2 Instant R instant Copy target instant or sorcery spell. You may choose new targets for the copy.
Rummaging Goblin 2013 m13/146 m13 R R {2}{R} 3 Creature - Goblin Rogue 1 1 C creature {T}, Discard a card: Draw a card.
Searing Spear 2013 m13/147 m13 R R {1}{R} 2 Instant C instant Searing Spear deals 3 damage to any target.
Slumbering Dragon 2013 m13/148 m13 R R {R} 1 Creature - Dragon 3 3 R creature /ch Flying | This creature can't attack or block unless it has five or more +1/+1 counters on it. | Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on this creature.
Smelt 2013 m13/149 m13 R R {R} 1 Instant C instant Destroy target artifact.
Thundermaw Hellkite 2013 m13/150 m13 R R {3}{R}{R} 5 Creature - Dragon 5 5 M creature /ch Flying | Haste | When this creature enters, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
Torch Fiend 2013 m13/151 m13 R R {1}{R} 2 Creature - Devil 2 1 U creature {R}, Sacrifice this creature: Destroy target artifact.
Trumpet Blast 2013 m13/152 m13 R R {2}{R} 3 Instant C instant Attacking creatures get +2/+0 until end of turn.
Turn to Slag 2013 m13/153 m13 R R {3}{R}{R} 5 Sorcery C sorcery Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Volcanic Geyser 2013 m13/154 m13 R R {X}{R}{R} 2 Instant U instant Volcanic Geyser deals X damage to any target.
Volcanic Strength 2013 m13/155 m13 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has mountainwalk.
Wall of Fire 2013 m13/156 m13 R R {1}{R}{R} 3 Creature - Wall 0 5 C creature Defender | {R}: This creature gets +1/+0 until end of turn.
Wild Guess 2013 m13/157 m13 R R {R}{R} 2 Sorcery C sorcery As an additional cost to cast this spell, discard a card. | Draw two cards.
Worldfire 2013 m13/158 m13 R R {6}{R}{R}{R} 9 Sorcery M sorcery Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Acidic Slime 2013 m13/159 m13 G G {3}{G}{G} 5 Creature - Ooze 2 2 U creature Deathtouch | When this creature enters, destroy target artifact, enchantment, or land.
Arbor Elf 2013 m13/160 m13 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Untap target Forest.
Bond Beetle 2013 m13/161 m13 G G {G} 1 Creature - Insect 0 1 C creature When this creature enters, put a +1/+1 counter on target creature.
Boundless Realms 2013 m13/162 m13 G G {6}{G} 7 Sorcery R mb1-foil sorcery Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Bountiful Harvest 2013 m13/163 m13 G G {4}{G} 5 Sorcery C sorcery You gain 1 life for each land you control.
Centaur Courser 2013 m13/164 m13 G G {2}{G} 3 Creature - Centaur Warrior 3 3 C creature
Deadly Recluse 2013 m13/165 m13 G G {1}{G} 2 Creature - Spider 1 2 C creature Reach | Deathtouch
Duskdale Wurm 2013 m13/166 m13 G G {5}{G}{G} 7 Creature - Wurm 7 7 U creature Trample
Elderscale Wurm 2013 m13/167 m13 G G {4}{G}{G}{G} 7 Creature - Wurm 7 7 M creature Trample | When this creature enters, if your life total is less than 7, your life total becomes 7. | As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
Elvish Archdruid 2013 m13/168 m13 G G {1}{G}{G} 3 Creature - Elf Druid 2 2 R creature Other Elf creatures you control get +1/+1. | {T}: Add {G} for each Elf you control.
Elvish Visionary 2013 m13/169 m13 G G {1}{G} 2 Creature - Elf Shaman 1 1 C creature When this creature enters, draw a card.
Farseek 2013 m13/170 m13 G G {1}{G} 2 Sorcery C sorcery Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Flinthoof Boar 2013 m13/171 m13 G RG {1}{G} 2 Creature - Boar 2 2 U creature This creature gets +1/+1 as long as you control a Mountain. | {R}: This creature gains haste until end of turn.
Fog 2013 m13/172 m13 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn.
Fungal Sprouting 2013 m13/173 m13 G G {3}{G} 4 Sorcery U sorcery Create Saproling/spawn [m13] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [m13] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [m13] Saproling (G 1/1) Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.
Garruk, Primal Hunter 2013 m13/174 m13 G G {2}{G}{G}{G} 5 Legendary Planeswalker - Garruk 3 M planeswalker yInitialize/ccblue=3 Create Beast/spawn [m13] Beast (G 3/3) Create Wurm/spawn [m13] Wurm (G 6/6) Create 5 Wurms/spawnx5 [m13] Wurm (G 6/6) Create 10 Wurms/spawnx10 [m13] Wurm (G 6/6) +1: Create a 3/3 green Beast creature token. | -3: Draw cards equal to the greatest power among creatures you control. | -6: Create a 6/6 green Wurm creature token for each land you control.
Garruk's Packleader 2013 m13/175 m13 G G {4}{G} 5 Creature - Beast 4 4 U creature Whenever another creature you control with power 3 or greater enters, you may draw a card.
Ground Seal 2013 m13/176 m13 G G {1}{G} 2 Enchantment R enchantment When this enchantment enters, draw a card. | Cards in graveyards can't be the targets of spells or abilities.
Mwonvuli Beast Tracker 2013 m13/177 m13 G G {1}{G}{G} 3 Creature - Human Scout 2 1 U creature When this creature enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.
Naturalize 2013 m13/178 m13 G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Plummet 2013 m13/179 m13 G G {1}{G} 2 Instant C instant Destroy target creature with flying.
Predatory Rampage 2013 m13/180 m13 G G {3}{G}{G} 5 Sorcery R sorcery Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
Prey Upon 2013 m13/181 m13 G G {G} 1 Sorcery C sorcery Target creature you control fights target creature you don't control.
Primal Huntbeast 2013 m13/182 m13 G G {3}{G} 4 Creature - Beast 3 3 C creature Hexproof
Primordial Hydra 2013 m13/183 m13 G G {X}{G}{G} 2 Creature - Hydra 0 0 M creature This creature enters with X +1/+1 counters on it. | At the beginning of your upkeep, double the number of +1/+1 counters on this creature. | This creature has trample as long as it has ten or more +1/+1 counters on it.
Quirion Dryad 2013 m13/184 m13 G G {1}{G} 2 Creature - Dryad 1 1 R creature Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Rancor 2013 m13/185 m13 G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+0 and has trample. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Ranger's Path 2013 m13/186 m13 G G {3}{G} 4 Sorcery C sorcery Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
Revive 2013 m13/187 m13 G G {1}{G} 2 Sorcery U sorcery Return target green card from your graveyard to your hand.
Roaring Primadox 2013 m13/188 m13 G G {3}{G} 4 Creature - Beast 4 4 U creature At the beginning of your upkeep, return a creature you control to its owner's hand.
Sentinel Spider 2013 m13/189 m13 G G {3}{G}{G} 5 Creature - Spider 4 4 C creature Vigilance, reach
Serpent's Gift 2013 m13/190 m13 G G {2}{G} 3 Instant C instant Target creature gains deathtouch until end of turn.
Silklash Spider 2013 m13/191 m13 G G {3}{G}{G} 5 Creature - Spider 2 7 R creature Reach | {X}{G}{G}: This creature deals X damage to each creature with flying.
Spiked Baloth 2013 m13/192 m13 G G {3}{G} 4 Creature - Beast 4 2 C creature Trample
Thragtusk 2013 m13/193 m13 G G {4}{G} 5 Creature - Beast 5 3 R creature Create Beast/spawn [m13] Beast (G 3/3) When this creature enters, you gain 5 life. | When this creature leaves the battlefield, create a 3/3 green Beast creature token.
Timberpack Wolf 2013 m13/194 m13 G G {1}{G} 2 Creature - Wolf 2 2 C creature This creature gets +1/+1 for each other creature you control named Timberpack Wolf.
Titanic Growth 2013 m13/195 m13 G G {1}{G} 2 Instant C instant Target creature gets +4/+4 until end of turn.
Vastwood Gorger 2013 m13/196 m13 G G {5}{G} 6 Creature - Wurm 5 6 C creature
Yeva, Nature's Herald 2013 m13/197 m13 G G {2}{G}{G} 4 Legendary Creature - Elf Shaman 4 4 R creature Flash | You may cast green creature spells as though they had flash.
Yeva's Forcemage 2013 m13/198 m13 G G {2}{G} 3 Creature - Elf Shaman 2 2 C creature When this creature enters, target creature gets +2/+2 until end of turn.
Nicol Bolas, Planeswalker 2013 m13/199 m13 UBR UBR {4}{U}{B}{B}{R} 8 Legendary Planeswalker - Bolas 5 M planeswalker /ccblue=5 +3: Destroy target noncreature permanent. | -2: Gain control of target creature. | -9: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.
Akroma's Memorial 2013 m13/200 m13 {7} 7 Legendary Artifact M artifact Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Chronomaton 2013 m13/201 m13 {1} 1 Artifact Creature - Golem 1 1 U creature {1}, {T}: Put a +1/+1 counter on this creature.
Clock of Omens 2013 m13/202 m13 {4} 4 Artifact U artifact Tap two untapped artifacts you control: Untap target artifact.
Door to Nothingness 2013 m13/203 m13 WUBRG {5} 5 Artifact R artifact /cr90 This artifact enters tapped. | {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this artifact: Target player loses the game.
Elixir of Immortality 2013 m13/204 m13 {1} 1 Artifact U artifact {2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Gem of Becoming 2013 m13/205 m13 {3} 3 Artifact U artifact {3}, {T}, Sacrifice this artifact: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Gilded Lotus 2013 m13/206 m13 {5} 5 Artifact R artifact {T}: Add three mana of any one color.
Jayemdae Tome 2013 m13/207 m13 {4} 4 Artifact U artifact {4}, {T}: Draw a card.
Kitesail 2013 m13/208 m13 {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+0 and has flying. | Equip {2}
Phyrexian Hulk 2013 m13/209 m13 {6} 6 Artifact Creature - Phyrexian Golem 5 4 U creature
Primal Clay 2013 m13/210 m13 {4} 4 Artifact Creature - Shapeshifter * * U creature As this creature enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.
Ring of Evos Isle 2013 m13/211 m13 {2} 2 Artifact - Equipment U artifact {2}: Equipped creature gains hexproof until end of turn. | At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. | Equip {1}
Ring of Kalonia 2013 m13/212 m13 {2} 2 Artifact - Equipment U artifact Equipped creature has trample. | At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. | Equip {1}
Ring of Thune 2013 m13/213 m13 {2} 2 Artifact - Equipment U artifact Equipped creature has vigilance. | At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. | Equip {1}
Ring of Valkas 2013 m13/214 m13 {2} 2 Artifact - Equipment U artifact Equipped creature has haste. | At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. | Equip {1}
Ring of Xathrid 2013 m13/215 m13 {2} 2 Artifact - Equipment U artifact {2}: Regenerate equipped creature. | At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. | Equip {1}
Sands of Delirium 2013 m13/216 m13 {3} 3 Artifact R artifact {X}, {T}: Target player mills X cards.
Staff of Nin 2013 m13/217 m13 {6} 6 Artifact R artifact At the beginning of your upkeep, draw a card. | {T}: This artifact deals 1 damage to any target.
Stuffy Doll 2013 m13/218 m13 {5} 5 Artifact Creature - Construct 0 1 R creature Indestructible | As this creature enters, choose a player. | Whenever this creature is dealt damage, it deals that much damage to the chosen player. | {T}: This creature deals 1 damage to itself.
Tormod's Crypt 2013 m13/219 m13 {0} 0 Artifact U artifact {T}, Sacrifice this artifact: Exile target player's graveyard.
Trading Post 2013 m13/220 m13 {4} 4 Artifact R artifact Create Goat/spawn [m13] Goat (W 0/1) {1}, {T}, Discard a card: You gain 4 life. | {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. | {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. | {1}, {T}, Sacrifice an artifact: Draw a card.
Cathedral of War 2013 m13/221 m13 0 Land R land /cr90 This land enters tapped. | Exalted | {T}: Add {C}.
Dragonskull Summit 2013 m13/222 m13 BR 0 Land R land /cr90 This land enters tapped unless you control a Swamp or a Mountain. | {T}: Add {B} or {R}.
Drowned Catacomb 2013 m13/223 m13 UB 0 Land R land /cr90 This land enters tapped unless you control an Island or a Swamp. | {T}: Add {U} or {B}.
Evolving Wilds 2013 m13/224 m13 0 Land C land {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Glacial Fortress 2013 m13/225 m13 WU 0 Land R land /cr90 This land enters tapped unless you control a Plains or an Island. | {T}: Add {W} or {U}.
Hellion Crucible 2013 m13/226 m13 R 0 Land R land Create Hellion/spawn [lackey] Hellion (R 4/4 Haste) {T}: Add {C}. | {1}{R}, {T}: Put a pressure counter on this land. | {1}{R}, {T}, Remove two pressure counters from this land and sacrifice it: Create a 4/4 red Hellion creature token with haste.
Reliquary Tower 2013 m13/227 m13 0 Land U land You have no maximum hand size. | {T}: Add {C}.
Rootbound Crag 2013 m13/228 m13 RG 0 Land R land /cr90 This land enters tapped unless you control a Mountain or a Forest. | {T}: Add {R} or {G}.
Sunpetal Grove 2013 m13/229 m13 GW 0 Land R land /cr90 This land enters tapped unless you control a Forest or a Plains. | {T}: Add {G} or {W}.
Plains 2013 m13/230 m13 W 0 Basic Land - Plains C plains
Island 2013 m13/234 m13 U 0 Basic Land - Island C island
Swamp 2013 m13/238 m13 B 0 Basic Land - Swamp C swamp
Mountain 2013 m13/242 m13 R 0 Basic Land - Mountain C mountain
Forest 2013 m13/246 m13 G 0 Basic Land - Forest C forest
[m13] Cat (W 2/2) 2013 tm13/1 tm13 W 0 Token Creature - Cat 2 2 T
[m13] Goat (W 0/1) 2013 tm13/2 tm13 W 0 Token Creature - Goat 0 1 T
[m13] Soldier (W 1/1) 2013 tm13/3 tm13 W 0 Token Creature - Soldier 1 1 T
[m13] Drake (U 2/2 Flying) 2013 tm13/4 tm13 U 0 Token Creature - Drake 2 2 T /ch Flying
[m13] Zombie (B 2/2) 2013 tm13/5 tm13 B 0 Token Creature - Zombie 2 2 T
[m13] Goblin (R 1/1) 2013 tm13/6 tm13 R 0 Token Creature - Goblin 1 1 T
[m13] Hellion (R 4/4) 2013 tm13/7 tm13 R 0 Token Creature - Hellion 4 4 T
[m13] Beast (G 3/3) 2013 tm13/8 tm13 G 0 Token Creature - Beast 3 3 T
[m13] Saproling (G 1/1) 2013 tm13/9 tm13 G 0 Token Creature - Saproling 1 1 T
[m13] Wurm (G 6/6) 2013 tm13/10 tm13 G 0 Token Creature - Wurm 6 6 T
[m13] Liliana of the Dark Realms Emblem 2013 tm13/11 tm13 0 Token Emblem T Swamps you control have '{T}: Add {B}{B}{B}{B}.'
Sire of Seven Deaths fdn fdn/1 fdn {7} 7 Creature - Eldrazi 7 7 M creature First strike, vigilance | Menace, trample | Reach, lifelink | Ward-Pay 7 life.
Arahbo, the First Fang fdn fdn/2 fdn W W {2}{W} 3 Legendary Creature - Cat Avatar 2 2 R creature Create Cat/spawn [fdn] Cat (W 1/1) Other Cats you control get +1/+1. | Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
Armasaur Guide fdn fdn/3 fdn W W {4}{W} 5 Creature - Dinosaur 4 4 C creature Vigilance | Whenever you attack with three or more creatures, put a +1/+1 counter on target creature you control.
Cat Collector fdn fdn/4 fdn W W {2}{W} 3 Creature - Human Citizen 3 2 U creature yInitialize/spawn [fdn] Food Create Cat/spawn [fdn] Cat (W 1/1) When this creature enters, create a Food token. | Whenever you gain life for the first time during each of your turns, create a 1/1 white Cat creature token.
Celestial Armor fdn fdn/5 fdn W W {2}{W} 3 Artifact - Equipment R artifact Flash | When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. | Equipped creature gets +2/+0 and has flying. | Equip {3}{W}
Claws Out fdn fdn/6 fdn W W {3}{W}{W} 5 Instant U instant This spell costs {1} less to cast for each Cat you control. | Creatures you control get +2/+2 until end of turn.
Crystal Barricade fdn fdn/7 fdn W W {1}{W} 2 Artifact Creature - Wall 0 4 R creature Defender | You have hexproof. | Prevent all noncombat damage that would be dealt to other creatures you control.
Dauntless Veteran fdn fdn/8 fdn W W {1}{W}{W} 3 Creature - Human Soldier 2 2 U creature Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
Dazzling Angel fdn fdn/9 fdn W W {2}{W} 3 Creature - Angel 2 3 C creature /ch Flying | Whenever another creature you control enters, you gain 1 life.
Divine Resilience fdn fdn/10 fdn W W {W} 1 Instant U instant Kicker {2}{W} | Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn.
Exemplar of Light fdn fdn/11 fdn W W {2}{W}{W} 4 Creature - Angel 3 3 R creature /ch Flying | Whenever you gain life, put a +1/+1 counter on this creature. | Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Felidar Savior fdn fdn/12 fdn W W {3}{W} 4 Creature - Cat Beast 2 3 C creature Lifelink | When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
Fleeting Flight fdn fdn/13 fdn W W {W} 1 Instant C instant Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.
Guarded Heir fdn fdn/14 fdn W W {5}{W} 6 Creature - Human Noble 1 1 U creature /spawnx2 [fdn] Knight (W 3/3) Lifelink | When this creature enters, create two 3/3 white Knight creature tokens.
Hare Apparent fdn fdn/15 fdn W W {1}{W} 2 Creature - Rabbit Noble 2 2 C creature Create Rabbit/spawn [fdn] Rabbit (W 1/1) Create 5 Rabbits/spawnx5 [fdn] Rabbit (W 1/1) Create 10 Rabbits/spawnx10 [fdn] Rabbit (W 1/1) When this creature enters, create a number of 1/1 white Rabbit creature tokens equal to the number of other creatures you control named Hare Apparent. | A deck can have any number of cards named Hare Apparent.
Helpful Hunter fdn fdn/16 fdn W W {1}{W} 2 Creature - Cat 1 1 C creature When this creature enters, draw a card.
Herald of Eternal Dawn fdn fdn/17 fdn W W {4}{W}{W}{W} 7 Creature - Angel 6 6 M creature /ch Flash | Flying | You can't lose the game and your opponents can't win the game.
Inspiring Paladin fdn fdn/18 fdn W W {2}{W} 3 Creature - Human Knight 3 3 C creature During your turn, this creature has first strike. | During your turn, creatures you control with +1/+1 counters on them have first strike.
Joust Through fdn fdn/19 fdn W W {W} 1 Instant U instant Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
Luminous Rebuke fdn fdn/20 fdn W W {4}{W} 5 Instant C instant This spell costs {3} less to cast if it targets a tapped creature. | Destroy target creature.
Prideful Parent fdn fdn/21 fdn W W {2}{W} 3 Creature - Cat 2 2 C creature /spawn [fdn] Cat (W 1/1) Vigilance | When this creature enters, create a 1/1 white Cat creature token.
Raise the Past fdn fdn/22 fdn W W {2}{W}{W} 4 Sorcery R sorcery Return all creature cards with mana value 2 or less from your graveyard to the battlefield.
Skyknight Squire fdn fdn/23 fdn W W {1}{W} 2 Creature - Cat Scout 1 1 R creature Whenever another creature you control enters, put a +1/+1 counter on this creature. | As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
Squad Rallier fdn fdn/24 fdn W W {3}{W} 4 Creature - Human Scout 3 4 C creature Look at top four cards/vp1pt4 {2}{W}: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sun-Blessed Healer fdn fdn/25 fdn W W {1}{W} 2 Creature - Human Cleric 3 1 U creature Kicker {1}{W} | Lifelink | When this creature enters, if it was kicked, return target nonland permanent card with mana value 2 or less from your graveyard to the battlefield.
Twinblade Blessing fdn fdn/26 fdn W W {1}{W}{W} 3 Enchantment - Aura U enchantment Flash | Enchant creature | Enchanted creature has double strike.
Valkyrie's Call fdn fdn/27 fdn W W {3}{W}{W} 5 Enchantment M enchantment Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner's control with a +1/+1 counter on it. It has flying and is an Angel in addition to its other types.
Vanguard Seraph fdn fdn/28 fdn W W {3}{W} 4 Creature - Angel Warrior 3 3 C creature yInitialize/ch Surveil 1/vp1pt1 Flying | Whenever you gain life for the first time each turn, surveil 1.
Arcane Epiphany fdn fdn/29 fdn U U {3}{U}{U} 5 Instant U instant This spell costs {1} less to cast if you control a Wizard. | Draw three cards.
Archmage of Runes fdn fdn/30 fdn U U {3}{U}{U} 5 Creature - Giant Wizard 3 6 R creature Instant and sorcery spells you cast cost {1} less to cast. | Whenever you cast an instant or sorcery spell, draw a card.
Bigfin Bouncer fdn fdn/31 fdn U U {3}{U} 4 Creature - Shark Pirate 3 2 C creature When this creature enters, return target creature an opponent controls to its owner's hand.
Cephalid Inkmage fdn fdn/32 fdn U U {2}{U} 3 Creature - Octopus Wizard 2 2 U creature Surveil 3/vp1pt3 When this creature enters, surveil 3. | Threshold - This creature can't be blocked as long as there are seven or more cards in your graveyard.
Clinquant Skymage fdn fdn/33 fdn U U {3}{U} 4 Creature - Bird Wizard 1 1 U creature /ch Flying | Whenever you draw a card, put a +1/+1 counter on this creature.
Curator of Destinies fdn fdn/34 fdn U U {4}{U}{U} 6 Creature - Sphinx 5 5 R creature yInitialize/ch Look at top five cards/vp1pt5 This spell can't be countered. | Flying | When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Drake Hatcher fdn fdn/35 fdn U U {1}{U} 2 Creature - Human Wizard 1 3 R creature Create Drake/spawn [fdn] Drake (U 2/2 Flying) Vigilance, prowess | Whenever this creature deals combat damage to a player, put that many incubation counters on it. | Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying.
Elementalist Adept fdn fdn/36 fdn U U {1}{U} 2 Creature - Human Wizard 2 1 C creature Flash | Prowess
Erudite Wizard fdn fdn/37 fdn U U {2}{U} 3 Creature - Human Wizard 2 3 C creature Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Faebloom Trick fdn fdn/38 fdn U U {2}{U} 3 Instant U instant /spawnx2 [fdn] Faerie (U 1/1 Flying) Create two 1/1 blue Faerie creature tokens with flying. When you do, tap target creature an opponent controls.
Grappling Kraken fdn fdn/39 fdn U U {4}{U}{U} 6 Creature - Kraken 5 6 U creature Landfall - Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it.
High Fae Trickster fdn fdn/40 fdn U U {3}{U} 4 Creature - Faerie Wizard 4 2 R creature /ch Flash | Flying | You may cast spells as though they had flash.
Homunculus Horde fdn fdn/41 fdn U U {3}{U} 4 Creature - Homunculus 2 2 R creature Create Homunculus Horde/spawn [lackey] Homunculus Horde (U 2/2) Whenever you draw your second card each turn, create a token that's a copy of this creature.
Icewind Elemental fdn fdn/42 fdn U U {4}{U} 5 Creature - Elemental 3 4 C creature /ch Flying | When this creature enters, draw a card, then discard a card.
Inspiration from Beyond fdn fdn/43 fdn U U {2}{U} 3 Sorcery U sorcery Mill three cards, then return an instant or sorcery card from your graveyard to your hand. | Flashback {5}{U}{U}
Kaito, Cunning Infiltrator fdn fdn/44 fdn U U {1}{U}{U} 3 Legendary Planeswalker - Kaito 3 M planeswalker yInitialize/ccblue=3 Create Ninja/spawn [fdn] Ninja (U 2/1) Create Kaito, Cunning Infiltrator Emblem/spawn [fdn] Kaito, Cunning Infiltrator Emblem Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito. | +1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card. | -2: Create a 2/1 blue Ninja creature token. | -9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
Kiora, the Rising Tide fdn fdn/45 fdn U U {2}{U} 3 Legendary Creature - Merfolk Noble 3 2 R creature Create Scion of the Deep/spawn [fdn] Scion of the Deep (U 8/8) When Kiora enters, draw two cards, then discard two cards. | Threshold - Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.
Lunar Insight fdn fdn/46 fdn U U {2}{U} 3 Sorcery R sorcery Draw a card for each different mana value among nonland permanents you control.
Mischievous Mystic fdn fdn/47 fdn U U {1}{U} 2 Creature - Human Wizard 2 1 U creature yInitialize/ch Create Faerie/spawn [fdn] Faerie (U 1/1 Flying) Flying | Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
Refute fdn fdn/48 fdn U U {1}{U}{U} 3 Instant C instant Counter target spell. Draw a card, then discard a card.
Rune-Sealed Wall fdn fdn/49 fdn U U {2}{U} 3 Artifact Creature - Wall 0 6 U creature Surveil 1/vp1pt1 Defender | {T}: Surveil 1.
Skyship Buccaneer fdn fdn/50 fdn U U {3}{U}{U} 5 Creature - Human Pirate 4 3 U creature /ch Flying | Raid - When this creature enters, if you attacked this turn, draw a card.
Sphinx of Forgotten Lore fdn fdn/51 fdn U U {2}{U}{U} 4 Creature - Sphinx 3 3 M creature /ch Flash | Flying | Whenever this creature attacks, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to that card's mana cost.
Strix Lookout fdn fdn/52 fdn U U {1}{U} 2 Creature - Bird 1 2 C creature /ch Flying, vigilance | {1}{U}, {T}: Draw a card, then discard a card.
Uncharted Voyage fdn fdn/53 fdn U U {3}{U} 4 Instant C instant Surveil 1/vp1pt1 Target creature's owner puts it on their choice of the top or bottom of their library. | Surveil 1.
Abyssal Harvester fdn fdn/54 fdn B B {1}{B}{B} 3 Creature - Demon Warlock 3 2 R creature Create Copy/spawn [fdn] Copy {T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
Arbiter of Woe fdn fdn/55 fdn B B {4}{B}{B} 6 Creature - Demon 5 4 U creature /ch As an additional cost to cast this spell, sacrifice a creature. | Flying | When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
Billowing Shriekmass fdn fdn/56 fdn B B {3}{B} 4 Creature - Spirit 2 3 U creature /ch Flying | When this creature enters, mill three cards. | Threshold - This creature gets +2/+1 as long as there are seven or more cards in your graveyard.
Blasphemous Edict fdn fdn/57 fdn B B {3}{B}{B} 5 Sorcery R sorcery You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield. | Each player sacrifices thirteen creatures of their choice.
Bloodthirsty Conqueror fdn fdn/58 fdn B B {3}{B}{B} 5 Creature - Vampire Knight 5 5 M creature /ch Flying, deathtouch | Whenever an opponent loses life, you gain that much life.
Crypt Feaster fdn fdn/59 fdn B B {3}{B} 4 Creature - Zombie 3 4 C creature Menace | Threshold - Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.
Gutless Plunderer fdn fdn/60 fdn B B {2}{B} 3 Creature - Skeleton Pirate 2 2 C creature Look at top three cards/vp1pt3 Deathtouch | Raid - When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
High-Society Hunter fdn fdn/61 fdn B B {3}{B}{B} 5 Creature - Vampire Noble 5 3 R creature /ch Flying | Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. | Whenever another nontoken creature dies, draw a card.
Hungry Ghoul fdn fdn/62 fdn B B {1}{B} 2 Creature - Zombie 2 2 C creature {1}, Sacrifice another creature: Put a +1/+1 counter on this creature.
Infernal Vessel fdn fdn/63 fdn B B {2}{B} 3 Creature - Human Cleric 2 1 U creature When this creature dies, if it wasn't a Demon, return it to the battlefield under its owner's control with two +1/+1 counters on it. It's a Demon in addition to its other types.
Infestation Sage fdn fdn/64 fdn B B {B} 1 Creature - Elf Warlock 1 1 C creature Create Insect/spawn [fdn] Insect (BG 1/1 Flying) When this creature dies, create a 1/1 black and green Insect creature token with flying.
Midnight Snack fdn fdn/65 fdn B B {2}{B} 3 Enchantment U enchantment Create Food/spawn [fdn] Food Raid - At the beginning of your end step, if you attacked this turn, create a Food token. | {2}{B}, Sacrifice this enchantment: Target opponent loses X life, where X is the amount of life you gained this turn.
Nine-Lives Familiar fdn fdn/66 fdn B B {1}{B}{B} 3 Creature - Cat 1 1 R creature This creature enters with eight revival counters on it if you cast it. | When this creature dies, if it had a revival counter on it, return it to the battlefield with one fewer revival counter on it at the beginning of the next end step.
Revenge of the Rats fdn fdn/67 fdn B B {2}{B}{B} 4 Sorcery U sorcery Create Rat/spawn [gtc] Rat (B 1/1) Create 5 Rats/spawnx5 [gtc] Rat (B 1/1) Create 10 Rats/spawnx10 [gtc] Rat (B 1/1) Create a tapped 1/1 black Rat creature token for each creature card in your graveyard. | Flashback {2}{B}{B}
Sanguine Syphoner fdn fdn/68 fdn B B {1}{B} 2 Creature - Vampire Warlock 1 3 C creature Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
Seeker's Folly fdn fdn/69 fdn B B {2}{B} 3 Sorcery U sorcery Choose one - | - Target opponent discards two cards. | - Creatures your opponents control get -1/-1 until end of turn.
Soul-Shackled Zombie fdn fdn/70 fdn B B {3}{B} 4 Creature - Zombie 4 2 C creature When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
Stab fdn fdn/71 fdn B B {B} 1 Instant C instant Target creature gets -2/-2 until end of turn.
Tinybones, Bauble Burglar fdn fdn/72 fdn B B {1}{B} 2 Legendary Creature - Skeleton Rogue 1 3 R creature Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it. | During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells. | {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
Tragic Banshee fdn fdn/73 fdn B B {4}{B} 5 Creature - Spirit 5 3 U creature Morbid - When this creature enters, target creature an opponent controls gets -1/-1 until end of turn. If a creature died this turn, that creature gets -13/-13 until end of turn instead.
Vampire Gourmand fdn fdn/74 fdn B B {1}{B} 2 Creature - Vampire 2 2 U creature Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can't be blocked this turn.
Vampire Soulcaller fdn fdn/75 fdn B B {4}{B} 5 Creature - Vampire Warlock 3 2 C creature /ch Flying | This creature can't block. | When this creature enters, return target creature card from your graveyard to your hand.
Vengeful Bloodwitch fdn fdn/76 fdn B B {1}{B} 2 Creature - Vampire Warlock 1 1 U creature Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Zul Ashur, Lich Lord fdn fdn/77 fdn B B {1}{B} 2 Legendary Creature - Zombie Warlock 2 2 R creature Ward-Pay 2 life. | {T}: You may cast target Zombie creature card from your graveyard this turn.
Battlesong Berserker fdn fdn/78 fdn R R {3}{R} 4 Creature - Human Berserker 3 4 U creature Whenever you attack, target creature you control gets +1/+0 and gains menace until end of turn.
Boltwave fdn fdn/79 fdn R R {R} 1 Sorcery U sorcery Boltwave deals 3 damage to each opponent.
Bulk Up fdn fdn/80 fdn R R {1}{R} 2 Instant U instant Double target creature's power until end of turn. | Flashback {4}{R}{R}
Chandra, Flameshaper fdn fdn/81 fdn R R {5}{R}{R} 7 Legendary Planeswalker - Chandra 6 M planeswalker yInitialize/ccblue=6 Reveal top three cards/vp1at3 Create Copy/spawn [fdn] Copy +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. | +1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." | -4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
Courageous Goblin fdn fdn/82 fdn R R {1}{R} 2 Creature - Goblin 2 2 C creature Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +1/+0 and gains menace until end of turn.
Crackling Cyclops fdn fdn/83 fdn R R {2}{R} 3 Creature - Cyclops Wizard 0 4 C creature Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.
Dragon Trainer fdn fdn/84 fdn R R {3}{R}{R} 5 Creature - Human 1 1 U creature /spawn [fdn] Dragon (R 4/4 Flying) When this creature enters, create a 4/4 red Dragon creature token with flying.
Electroduplicate fdn fdn/85 fdn R R {2}{R} 3 Sorcery R sorcery Create Copy/spawn [fdn] Copy Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." | Flashback {2}{R}{R}
Fiery Annihilation fdn fdn/86 fdn R R {2}{R} 3 Instant U instant Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.
Goblin Boarders fdn fdn/87 fdn R R {2}{R} 3 Creature - Goblin Pirate 3 2 C creature Raid - This creature enters with a +1/+1 counter on it if you attacked this turn.
Goblin Negotiation fdn fdn/88 fdn R R {X}{R}{R} 2 Sorcery U sorcery Create Goblin/spawn [fdn] Goblin (R 1/1) Create 5 Goblins/spawnx5 [fdn] Goblin (R 1/1) Create 10 Goblins/spawnx10 [fdn] Goblin (R 1/1) Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.
Gorehorn Raider fdn fdn/89 fdn R R {4}{R} 5 Creature - Minotaur Pirate 4 4 C creature Raid - When this creature enters, if you attacked this turn, this creature deals 2 damage to any target.
Incinerating Blast fdn fdn/90 fdn R R {4}{R} 5 Sorcery C sorcery Incinerating Blast deals 6 damage to target creature. | You may discard a card. If you do, draw a card.
Kellan, Planar Trailblazer fdn fdn/91 fdn R R {R} 1 Legendary Creature - Human Faerie Scout 2 1 R creature Reveal top card/vp1at1 {1}{R}: If Kellan is a Scout, it becomes a Human Faerie Detective and gains "Whenever Kellan deals combat damage to a player, exile the top card of your library. You may play that card this turn." | {2}{R}: If Kellan is a Detective, it becomes a 3/2 Human Faerie Rogue and gains double strike.
Rite of the Dragoncaller fdn fdn/92 fdn R R {4}{R}{R} 6 Enchantment M enchantment Create Dragon/spawn [fdn] Dragon (R 5/5 Flying) Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.
Searslicer Goblin fdn fdn/93 fdn R R {1}{R} 2 Creature - Goblin Warrior 2 1 R creature Create Goblin/spawn [fdn] Goblin (R 1/1) Raid - At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Slumbering Cerberus fdn fdn/94 fdn R R {1}{R} 2 Creature - Dog 4 2 U creature /ci This creature doesn't untap during your untap step. | Morbid - At the beginning of each end step, if a creature died this turn, untap this creature.
Sower of Chaos fdn fdn/95 fdn R R {3}{R} 4 Creature - Devil 4 3 C creature {2}{R}: Target creature can't block this turn.
Strongbox Raider fdn fdn/96 fdn R R {2}{R}{R} 4 Creature - Orc Pirate 5 2 U creature Reveal top two cards/vp1at2 Raid - When this creature enters, if you attacked this turn, exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Twinflame Tyrant fdn fdn/97 fdn R R {3}{R}{R} 5 Creature - Dragon 3 5 M creature /ch Flying | If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Ambush Wolf fdn fdn/98 fdn G G {2}{G} 3 Creature - Wolf 4 2 C creature Flash | When this creature enters, exile up to one target card from a graveyard.
Apothecary Stomper fdn fdn/99 fdn G G {4}{G}{G} 6 Creature - Elephant 4 4 C creature Vigilance | When this creature enters, choose one - | - Put two +1/+1 counters on target creature you control. | - You gain 4 life.
Beast-Kin Ranger fdn fdn/100 fdn G G {2}{G} 3 Creature - Elf Ranger 3 3 C creature Trample | Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Cackling Prowler fdn fdn/101 fdn G G {3}{G} 4 Creature - Hyena Rogue 4 3 C creature Ward {2} | Morbid - At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature.
Eager Trufflesnout fdn fdn/102 fdn G G {2}{G} 3 Creature - Boar 4 2 U creature Create Food/spawn [fdn] Food Trample | Whenever this creature deals combat damage to a player, create a Food token.
Elfsworn Giant fdn fdn/103 fdn G G {3}{G}{G} 5 Creature - Giant 5 3 C creature Create Elf Warrior/spawn [fdn] Elf Warrior (G 1/1) Reach | Landfall - Whenever a land you control enters, create a 1/1 green Elf Warrior creature token.
Elvish Regrower fdn fdn/104 fdn G G {2}{G}{G} 4 Creature - Elf Druid 4 3 U creature When this creature enters, return target permanent card from your graveyard to your hand.
Felling Blow fdn fdn/105 fdn G G {2}{G} 3 Sorcery U sorcery Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls.
Loot, Exuberant Explorer fdn fdn/106 fdn G G {2}{G} 3 Legendary Creature - Beast Noble 1 4 R creature Look at top six cards/vp1pt6 You may play an additional land on each of your turns. | {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Mossborn Hydra fdn fdn/107 fdn G G {2}{G} 3 Creature - Elemental Hydra 0 0 R creature /ccgreen=1 Trample | This creature enters with a +1/+1 counter on it. | Landfall - Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Needletooth Pack fdn fdn/108 fdn G G {3}{G}{G} 5 Creature - Dinosaur 4 5 U creature Morbid - At the beginning of your end step, if a creature died this turn, put two +1/+1 counters on target creature you control.
Preposterous Proportions fdn fdn/109 fdn G G {5}{G}{G} 7 Sorcery R sorcery Creatures you control get +10/+10 and gain vigilance until end of turn.
Quakestrider Ceratops fdn fdn/110 fdn G G {3}{G}{G}{G} 6 Creature - Dinosaur 12 8 U creature
Quilled Greatwurm fdn fdn/111 fdn G G {4}{G}{G} 6 Creature - Wurm 7 7 M creature Trample | Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. | You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
Spinner of Souls fdn fdn/112 fdn G G {2}{G} 3 Creature - Spider Spirit 4 3 R creature Reach | Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Sylvan Scavenging fdn fdn/113 fdn G G {1}{G}{G} 3 Enchantment R enchantment Create Raccoon/spawn [fdn] Raccoon (G 3/3) At the beginning of your end step, choose one - | - Put a +1/+1 counter on target creature you control. | - Create a 3/3 green Raccoon creature token if you control a creature with power 4 or greater.
Treetop Snarespinner fdn fdn/114 fdn G G {3}{G} 4 Creature - Spider 1 4 C creature Reach | Deathtouch | {2}{G}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Alesha, Who Laughs at Fate fdn fdn/115 fdn BR BR {1}{B}{R} 3 Legendary Creature - Human Warrior 2 2 R creature First strike | Whenever Alesha attacks, put a +1/+1 counter on it. | Raid - At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
Anthem of Champions fdn fdn/116 fdn GW GW {G}{W} 2 Enchantment R enchantment Creatures you control get +1/+1.
Ashroot Animist fdn fdn/117 fdn RG RG {2}{R}{G} 4 Creature - Lizard Druid 4 4 R creature Trample | Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
Dreadwing Scavenger fdn fdn/118 fdn UB UB {1}{U}{B} 3 Creature - Nightmare Bird 2 2 U creature /ch Flying | Whenever this creature enters or attacks, draw a card, then discard a card. | Threshold - This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.
Elenda, Saint of Dusk fdn fdn/119 fdn WB WB {2}{W}{B} 4 Legendary Creature - Vampire Knight 4 4 R creature Lifelink, hexproof from instants | As long as your life total is greater than your starting life total, Elenda gets +1/+1 and has menace. Elenda gets an additional +5/+5 as long as your life total is at least 10 greater than your starting life total.
Fiendish Panda fdn fdn/120 fdn WB WB {2}{W}{B} 4 Creature - Bear Demon 3 2 U creature Whenever you gain life, put a +1/+1 counter on this creature. | When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
Koma, World-Eater fdn fdn/121 fdn GU GU {3}{G}{G}{U}{U} 7 Legendary Creature - Serpent 8 12 R creature Create 4 Koma's Coils/spawnx4 [fdn] Koma's Coil (U 3/3) This spell can't be countered. | Trample, ward {4} | Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
Kykar, Zephyr Awakener fdn fdn/122 fdn WU WU {2}{W}{U} 4 Legendary Creature - Bird Wizard 3 4 R creature yInitialize/ch Create Spirit/spawn [fdn] Spirit (W 1/1 Flying) Flying | Whenever you cast a noncreature spell, choose one - | - Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. | - Create a 1/1 white Spirit creature token with flying.
Niv-Mizzet, Visionary fdn fdn/123 fdn UR UR {4}{U}{R} 6 Legendary Creature - Dragon Wizard 5 5 M creature /ch Flying | You have no maximum hand size. | Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
Perforating Artist fdn fdn/124 fdn BR BR {1}{B}{R} 3 Creature - Devil 3 2 U creature Deathtouch | Raid - At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Wardens of the Cycle fdn fdn/125 fdn BG BG {1}{B}{G}{G} 4 Creature - Elf Warlock 3 4 U creature Morbid - At the beginning of your end step, if a creature died this turn, choose one - | - You gain 2 life. | - You draw a card and you lose 1 life.
Zimone, Paradox Sculptor fdn fdn/126 fdn GU GU {2}{G}{U} 4 Legendary Creature - Human Wizard 1 4 M creature At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control. | {G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control.
Banner of Kinship fdn fdn/127 fdn {5} 5 Artifact R artifact As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type. | Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Fishing Pole fdn fdn/128 fdn {1} 1 Artifact - Equipment U artifact Create Fish/spawn [fdn] Fish (U 1/1) Equipped creature has "{1}, {T}, Tap Fishing Pole: Put a bait counter on Fishing Pole." | Whenever equipped creature becomes untapped, remove a bait counter from this Equipment. If you do, create a 1/1 blue Fish creature token. | Equip {2}
Leyline Axe fdn fdn/129 fdn {4} 4 Artifact - Equipment R artifact If this card is in your opening hand, you may begin the game with it on the battlefield. | Equipped creature gets +1/+1 and has double strike and trample. | Equip {3}
Quick-Draw Katana fdn fdn/130 fdn {2} 2 Artifact - Equipment C artifact During your turn, equipped creature gets +2/+0 and has first strike. | Equip {2}
Ravenous Amulet fdn fdn/131 fdn {2} 2 Artifact U artifact {1}, {T}, Sacrifice a creature: Draw a card and put a soul counter on this artifact. Activate only as a sorcery. | {4}, {T}, Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifact.
Scrawling Crawler fdn fdn/132 fdn {3} 3 Artifact Creature - Phyrexian Construct 3 2 R creature At the beginning of your upkeep, each player draws a card. | Whenever an opponent draws a card, that player loses 1 life.
Soulstone Sanctuary fdn fdn/133 fdn 0 Land R land {T}: Add {C}. | {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
Ajani, Caller of the Pride fdn fdn/134 fdn W W {1}{W}{W} 3 Legendary Planeswalker - Ajani 4 M planeswalker yInitialize/ccblue=4 Create Cat/spawn [fdn] Cat (W 2/2) Create 5 Cats/spawnx5 [fdn] Cat (W 2/2) Create 10 Cats/spawnx10 [fdn] Cat (W 2/2) +1: Put a +1/+1 counter on up to one target creature. | -3: Target creature gains flying and double strike until end of turn. | -8: Create X 2/2 white Cat creature tokens, where X is your life total.
Ajani's Pridemate fdn fdn/135 fdn W W {1}{W} 2 Creature - Cat Soldier 2 2 U creature Whenever you gain life, put a +1/+1 counter on this creature.
Angel of Finality fdn fdn/136 fdn W W {3}{W} 4 Creature - Angel 3 4 U creature /ch Flying | When this creature enters, exile target player's graveyard.
Authority of the Consuls fdn fdn/137 fdn W W {W} 1 Enchantment R enchantment Creatures your opponents control enter tapped. | Whenever a creature an opponent controls enters, you gain 1 life.
Banishing Light fdn fdn/138 fdn W W {2}{W} 3 Enchantment C enchantment When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Cathar Commando fdn fdn/139 fdn W W {1}{W} 2 Creature - Human Soldier 3 1 C creature Flash | {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Day of Judgment fdn fdn/140 fdn W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures.
Giada, Font of Hope fdn fdn/141 fdn W W {1}{W} 2 Legendary Creature - Angel 2 2 R creature /ch Flying, vigilance | Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. | {T}: Add {W}. Spend this mana only to cast an Angel spell.
Healer's Hawk fdn fdn/142 fdn W W {W} 1 Creature - Bird 1 1 C creature /ch Flying | Lifelink
Make Your Move fdn fdn/143 fdn W W {2}{W} 3 Instant C instant Destroy target artifact, enchantment, or creature with power 4 or greater.
Mischievous Pup fdn fdn/144 fdn W W {2}{W} 3 Creature - Dog 3 1 U creature Flash | When this creature enters, return up to one other target permanent you control to its owner's hand.
Resolute Reinforcements fdn fdn/145 fdn W W {1}{W} 2 Creature - Human Soldier 1 1 U creature /spawn [fdn] Soldier (W 1/1) Flash | When this creature enters, create a 1/1 white Soldier creature token.
Savannah Lions fdn fdn/146 fdn W W {W} 1 Creature - Cat 2 1 U creature
Serra Angel fdn fdn/147 fdn W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying | Vigilance
Stroke of Midnight fdn fdn/148 fdn W W {2}{W} 3 Instant U instant /spawn [fdn] Human (W 1/1) Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Youthful Valkyrie fdn fdn/149 fdn W W {1}{W} 2 Creature - Angel 1 3 U creature /ch Flying | Whenever another Angel you control enters, put a +1/+1 counter on this creature.
Aegis Turtle fdn fdn/150 fdn U U {U} 1 Creature - Turtle 0 5 C creature
Aetherize fdn fdn/151 fdn U U {3}{U} 4 Instant U instant Return all attacking creatures to their owner's hand.
Brineborn Cutthroat fdn fdn/152 fdn U U {1}{U} 2 Creature - Merfolk Pirate 2 1 U creature Flash | Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
Essence Scatter fdn fdn/153 fdn U U {1}{U} 2 Instant U instant Counter target creature spell.
Extravagant Replication fdn fdn/154 fdn U U {4}{U}{U} 6 Enchantment R enchantment Create Copy/spawn [fdn] Copy At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
Fleeting Distraction fdn fdn/155 fdn U U {U} 1 Instant C instant Target creature gets -1/-0 until end of turn. | Draw a card.
Imprisoned in the Moon fdn fdn/156 fdn U U {2}{U} 3 Enchantment - Aura U enchantment Enchant creature, land, or planeswalker | Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
Lightshell Duo fdn fdn/157 fdn U U {3}{U} 4 Creature - Rat Otter 3 4 C creature Surveil 2/vp1pt2 Prowess | When this creature enters, surveil 2.
Micromancer fdn fdn/158 fdn U U {3}{U} 4 Creature - Human Wizard 3 3 U creature When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
Mocking Sprite fdn fdn/159 fdn U U {2}{U} 3 Creature - Faerie Rogue 2 1 C creature /ch Flying | Instant and sorcery spells you cast cost {1} less to cast.
An Offer You Can't Refuse fdn fdn/160 fdn U U {U} 1 Instant U instant /spawnx2 [fdn] Treasure Counter target noncreature spell. Its controller creates two Treasure tokens.
Omniscience fdn fdn/161 fdn U U {7}{U}{U}{U} 10 Enchantment M enchantment You may cast spells from your hand without paying their mana costs.
Run Away Together fdn fdn/162 fdn U U {1}{U} 2 Instant C instant Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Self-Reflection fdn fdn/163 fdn U U {4}{U}{U} 6 Sorcery U sorcery Create Copy/spawn [fdn] Copy Create a token that's a copy of target creature you control. | Flashback {3}{U}
Spectral Sailor fdn fdn/164 fdn U U {U} 1 Creature - Spirit Pirate 1 1 U creature /ch Flash | Flying | {3}{U}: Draw a card.
Think Twice fdn fdn/165 fdn U U {1}{U} 2 Instant C instant Draw a card. | Flashback {2}{U}
Time Stop fdn fdn/166 fdn U U {4}{U}{U} 6 Instant R instant End the turn.
Tolarian Terror fdn fdn/167 fdn U U {6}{U} 7 Creature - Serpent 5 5 C creature This spell costs {1} less to cast for each instant and sorcery card in your graveyard. | Ward {2}
Witness Protection fdn fdn/168 fdn U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson.
Bake into a Pie fdn fdn/169 fdn B B {2}{B}{B} 4 Instant C instant /spawn [fdn] Food Destroy target creature. Create a Food token.
Burglar Rat fdn fdn/170 fdn B B {1}{B} 2 Creature - Rat 1 1 C creature When this creature enters, each opponent discards a card.
Diregraf Ghoul fdn fdn/171 fdn B B {B} 1 Creature - Zombie 2 2 U creature /cr90 This creature enters tapped.
Eaten Alive fdn fdn/172 fdn B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. | Exile target creature or planeswalker.
Exsanguinate fdn fdn/173 fdn B B {X}{B}{B} 2 Sorcery U sorcery Each opponent loses X life. You gain life equal to the life lost this way.
Fake Your Own Death fdn fdn/174 fdn B B {1}{B} 2 Instant C instant /spawn [fdn] Treasure Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token."
Hero's Downfall fdn fdn/175 fdn B B {1}{B}{B} 3 Instant U instant Destroy target creature or planeswalker.
Liliana, Dreadhorde General fdn fdn/176 fdn B B {4}{B}{B} 6 Legendary Planeswalker - Liliana 6 M planeswalker yInitialize/ccblue=6 Create Zombie/spawn [fdn] Zombie (B 2/2) Whenever a creature you control dies, draw a card. | +1: Create a 2/2 black Zombie creature token. | -4: Each player sacrifices two creatures of their choice. | -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Macabre Waltz fdn fdn/177 fdn B B {1}{B} 2 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand, then discard a card.
Marauding Blight-Priest fdn fdn/178 fdn B B {2}{B} 3 Creature - Vampire Cleric 3 2 C creature Whenever you gain life, each opponent loses 1 life.
Painful Quandary fdn fdn/179 fdn B B {3}{B}{B} 5 Enchantment R enchantment Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
Phyrexian Arena fdn fdn/180 fdn B B {1}{B}{B} 3 Enchantment R enchantment At the beginning of your upkeep, you draw a card and you lose 1 life.
Pilfer fdn fdn/181 fdn B B {1}{B} 2 Sorcery C sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Reassembling Skeleton fdn fdn/182 fdn B B {1}{B} 2 Creature - Skeleton Warrior 1 1 U creature {1}{B}: Return this card from your graveyard to the battlefield tapped.
Rise of the Dark Realms fdn fdn/183 fdn B B {7}{B}{B} 9 Sorcery M sorcery Put all creature cards from all graveyards onto the battlefield under your control.
Rune-Scarred Demon fdn fdn/184 fdn B B {5}{B}{B} 7 Creature - Demon 6 6 R creature /ch Flying | When this creature enters, search your library for a card, put it into your hand, then shuffle.
Stromkirk Bloodthief fdn fdn/185 fdn B B {2}{B} 3 Creature - Vampire Rogue 2 2 U creature At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
Vampire Nighthawk fdn fdn/186 fdn B B {1}{B}{B} 3 Creature - Vampire Shaman 2 3 U creature /ch Flying | Deathtouch | Lifelink
Zombify fdn fdn/187 fdn B B {3}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield.
Abrade fdn fdn/188 fdn R R {1}{R} 2 Instant U instant Choose one - | - Abrade deals 3 damage to target creature. | - Destroy target artifact.
Axgard Cavalry fdn fdn/189 fdn R R {1}{R} 2 Creature - Dwarf Berserker 2 2 C creature {T}: Target creature gains haste until end of turn.
Brass's Bounty fdn fdn/190 fdn R R {6}{R} 7 Sorcery R sorcery Create Treasure/spawn [fdn] Treasure Create 5 Treasures/spawnx5 [fdn] Treasure Create 10 Treasures/spawnx10 [fdn] Treasure For each land you control, create a Treasure token.
Brazen Scourge fdn fdn/191 fdn R R {1}{R}{R} 3 Creature - Gremlin 3 3 U creature Haste
Burst Lightning fdn fdn/192 fdn R R {R} 1 Instant C instant Kicker {4} | Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Drakuseth, Maw of Flames fdn fdn/193 fdn R R {4}{R}{R}{R} 7 Legendary Creature - Dragon 7 7 R creature /ch Flying | Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
Etali, Primal Storm fdn fdn/194 fdn R R {4}{R}{R} 6 Legendary Creature - Elder Dinosaur 6 6 R creature Reveal top card/vp1at1 Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Fanatical Firebrand fdn fdn/195 fdn R R {R} 1 Creature - Goblin Pirate 1 1 C creature Haste | {T}, Sacrifice this creature: It deals 1 damage to any target.
Firebrand Archer fdn fdn/196 fdn R R {1}{R} 2 Creature - Human Archer 2 1 C creature Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Firespitter Whelp fdn fdn/197 fdn R R {2}{R} 3 Creature - Dragon 2 2 U creature /ch Flying | Whenever you cast a noncreature or Dragon spell, this creature deals 1 damage to each opponent.
Flamewake Phoenix fdn fdn/198 fdn R R {1}{R}{R} 3 Creature - Phoenix 2 2 R creature /ch Flying, haste | This creature attacks each combat if able. | Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return this card from your graveyard to the battlefield.
Frenzied Goblin fdn fdn/199 fdn R R {R} 1 Creature - Goblin Berserker 1 1 U creature Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
Goblin Surprise fdn fdn/200 fdn R R {2}{R} 3 Instant C instant Create 2 Goblins/spawnx2 [fdn] Goblin (R 1/1) Choose one - | - Creatures you control get +2/+0 until end of turn. | - Create two 1/1 red Goblin creature tokens.
Heartfire Immolator fdn fdn/201 fdn R R {1}{R} 2 Creature - Human Wizard 2 2 U creature Prowess | {R}, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.
Hidetsugu's Second Rite fdn fdn/202 fdn R R {3}{R} 4 Instant U instant If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Involuntary Employment fdn fdn/203 fdn R R {3}{R} 4 Sorcery C sorcery /spawn [fdn] Treasure Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token.
Krenko, Mob Boss fdn fdn/204 fdn R R {2}{R}{R} 4 Legendary Creature - Goblin Warrior 3 3 R creature Create Goblin/spawn [fdn] Goblin (R 1/1) Create 5 Goblins/spawnx5 [fdn] Goblin (R 1/1) Create 10 Goblins/spawnx10 [fdn] Goblin (R 1/1) {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Seismic Rupture fdn fdn/205 fdn R R {2}{R} 3 Sorcery U sorcery Seismic Rupture deals 2 damage to each creature without flying.
Shivan Dragon fdn fdn/206 fdn R R {4}{R}{R} 6 Creature - Dragon 5 5 U creature /ch Flying | {R}: This creature gets +1/+0 until end of turn.
Slagstorm fdn fdn/207 fdn R R {1}{R}{R} 3 Sorcery R sorcery Choose one - | - Slagstorm deals 3 damage to each creature. | - Slagstorm deals 3 damage to each player.
Spitfire Lagac fdn fdn/208 fdn R R {3}{R} 4 Creature - Lizard 3 4 C creature Landfall - Whenever a land you control enters, this creature deals 1 damage to each opponent.
Sure Strike fdn fdn/209 fdn R R {1}{R} 2 Instant C instant Target creature gets +3/+0 and gains first strike until end of turn.
Thrill of Possibility fdn fdn/210 fdn R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, discard a card. | Draw two cards.
Affectionate Indrik fdn fdn/211 fdn G G {5}{G} 6 Creature - Beast 4 4 U creature When this creature enters, you may have it fight target creature you don't control.
Bite Down fdn fdn/212 fdn G G {1}{G} 2 Instant C instant Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Blanchwood Armor fdn fdn/213 fdn G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each Forest you control.
Broken Wings fdn fdn/214 fdn G G {2}{G} 3 Instant C instant Destroy target artifact, enchantment, or creature with flying.
Bushwhack fdn fdn/215 fdn G G {G} 1 Sorcery C sorcery Choose one - | - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | - Target creature you control fights target creature you don't control.
Doubling Season fdn fdn/216 fdn G G {4}{G} 5 Enchantment M enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Dwynen, Gilt-Leaf Daen fdn fdn/217 fdn G G {2}{G}{G} 4 Legendary Creature - Elf Warrior 3 4 U creature Reach | Other Elf creatures you control get +1/+1. | Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.
Dwynen's Elite fdn fdn/218 fdn G G {1}{G} 2 Creature - Elf Warrior 2 2 C creature Create Elf Warrior/spawn [fdn] Elf Warrior (G 1/1) When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Elvish Archdruid fdn fdn/219 fdn G G {1}{G}{G} 3 Creature - Elf Druid 2 2 R creature Other Elf creatures you control get +1/+1. | {T}: Add {G} for each Elf you control.
Garruk's Uprising fdn fdn/220 fdn G G {2}{G} 3 Enchantment U enchantment When this enchantment enters, if you control a creature with power 4 or greater, draw a card. | Creatures you control have trample. | Whenever a creature you control with power 4 or greater enters, draw a card.
Genesis Wave fdn fdn/221 fdn G G {X}{G}{G}{G} 3 Sorcery R sorcery Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Ghalta, Primal Hunger fdn fdn/222 fdn G G {10}{G}{G} 12 Legendary Creature - Elder Dinosaur 12 12 R creature This spell costs {X} less to cast, where X is the total power of creatures you control. | Trample
Giant Growth fdn fdn/223 fdn G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn.
Gnarlid Colony fdn fdn/224 fdn G G {1}{G} 2 Creature - Beast 2 2 C creature Kicker {2}{G} | If this creature was kicked, it enters with two +1/+1 counters on it. | Each creature you control with a +1/+1 counter on it has trample.
Grow from the Ashes fdn fdn/225 fdn G G {2}{G} 3 Sorcery C sorcery Kicker {2} | Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
Inspiring Call fdn fdn/226 fdn G G {2}{G} 3 Instant U instant Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.
Llanowar Elves fdn fdn/227 fdn G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}.
Mild-Mannered Librarian fdn fdn/228 fdn G G {G} 1 Creature - Human 1 1 U creature {3}{G}: This creature becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.
Nessian Hornbeetle fdn fdn/229 fdn G G {1}{G} 2 Creature - Insect 2 2 U creature At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on this creature.
Overrun fdn fdn/230 fdn G G {2}{G}{G}{G} 5 Sorcery U sorcery Creatures you control get +3/+3 and gain trample until end of turn.
Reclamation Sage fdn fdn/231 fdn G G {2}{G} 3 Creature - Elf Shaman 2 1 U creature When this creature enters, you may destroy target artifact or enchantment.
Scavenging Ooze fdn fdn/232 fdn G G {1}{G} 2 Creature - Ooze 2 2 R creature {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
Snakeskin Veil fdn fdn/233 fdn G G {G} 1 Instant U instant Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
Vivien Reid fdn fdn/234 fdn G G {3}{G}{G} 5 Legendary Planeswalker - Vivien 5 M planeswalker yInitialize/ccblue=5 Look at top four cards/vp1pt4 Create Vivien Reid Emblem/spawn [fdn] Vivien Reid Emblem +1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | -3: Destroy target artifact, enchantment, or creature with flying. | -8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
Wary Thespian fdn fdn/235 fdn G G {1}{G} 2 Creature - Cat Druid 3 1 C creature Surveil 1/vp1pt1 When this creature enters or dies, surveil 1.
Wildwood Scourge fdn fdn/236 fdn G G {X}{G} 1 Creature - Hydra 0 0 U creature This creature enters with X +1/+1 counters on it. | Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.
Balmor, Battlemage Captain fdn fdn/237 fdn UR UR {U}{R} 2 Legendary Creature - Bird Wizard 1 3 U creature /ch Flying | Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
Consuming Aberration fdn fdn/238 fdn UB UB {3}{U}{B} 5 Creature - Horror * * R creature Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. | Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Empyrean Eagle fdn fdn/239 fdn WU WU {1}{W}{U} 3 Creature - Bird Spirit 2 3 U creature /ch Flying | Other creatures you control with flying get +1/+1.
Good-Fortune Unicorn fdn fdn/240 fdn GW GW {1}{G}{W} 3 Creature - Unicorn 2 2 U creature Whenever another creature you control enters, put a +1/+1 counter on that creature.
Heroic Reinforcements fdn fdn/241 fdn RW RW {2}{R}{W} 4 Sorcery U sorcery /spawnx2 [fdn] Soldier (W 1/1) Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste.
Lathril, Blade of the Elves fdn fdn/242 fdn BG BG {2}{B}{G} 4 Legendary Creature - Elf Noble 2 3 R creature Create Elf Warrior/spawn [fdn] Elf Warrior (G 1/1) Create 5 Elf Warriors/spawnx5 [fdn] Elf Warrior (G 1/1) Create 10 Elf Warriors/spawnx10 [fdn] Elf Warrior (G 1/1) Menace | Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. | {T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Muldrotha, the Gravetide fdn fdn/243 fdn BGU BGU {3}{B}{G}{U} 6 Legendary Creature - Elemental Avatar 6 6 M creature During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard.
Progenitus fdn fdn/244 fdn WUBRG WUBRG {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} 10 Legendary Creature - Hydra Avatar 10 10 M creature Protection from everything | If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Ruby, Daring Tracker fdn fdn/245 fdn RG RG {R}{G} 2 Legendary Creature - Human Scout 1 2 U creature Haste | Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. | {T}: Add {R} or {G}.
Swiftblade Vindicator fdn fdn/246 fdn RW RW {R}{W} 2 Creature - Human Soldier 1 1 R creature Double strike | Vigilance | Trample
Tatyova, Benthic Druid fdn fdn/247 fdn GU GU {3}{G}{U} 5 Legendary Creature - Merfolk Druid 3 3 U creature Landfall - Whenever a land you control enters, you gain 1 life and draw a card.
Thousand-Year Storm fdn fdn/248 fdn UR UR {4}{U}{R} 6 Enchantment R enchantment Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Adventuring Gear fdn fdn/249 fdn {1} 1 Artifact - Equipment U artifact Landfall - Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. | Equip {1}
Burnished Hart fdn fdn/250 fdn {3} 3 Artifact Creature - Elk 2 2 U creature {3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Campus Guide fdn fdn/251 fdn {2} 2 Artifact Creature - Golem 2 1 C creature When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Gleaming Barrier fdn fdn/252 fdn {2} 2 Artifact Creature - Wall 0 4 C creature Create Treasure/spawn [fdn] Treasure Defender | When this creature dies, create a Treasure token.
Goldvein Pick fdn fdn/253 fdn {2} 2 Artifact - Equipment C artifact Create Treasure/spawn [fdn] Treasure Equipped creature gets +1/+1. | Whenever equipped creature deals combat damage to a player, create a Treasure token. | Equip {1}
Heraldic Banner fdn fdn/254 fdn {3} 3 Artifact U artifact As this artifact enters, choose a color. | Creatures you control of the chosen color get +1/+0. | {T}: Add one mana of the chosen color.
Juggernaut fdn fdn/255 fdn {4} 4 Artifact Creature - Juggernaut 5 3 U creature This creature attacks each combat if able. | This creature can't be blocked by Walls.
Meteor Golem fdn fdn/256 fdn {7} 7 Artifact Creature - Golem 3 3 U creature When this creature enters, destroy target nonland permanent an opponent controls.
Solemn Simulacrum fdn fdn/257 fdn {4} 4 Artifact Creature - Golem 2 2 R creature When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | When this creature dies, you may draw a card.
Swiftfoot Boots fdn fdn/258 fdn {2} 2 Artifact - Equipment U artifact Equipped creature has hexproof and haste. | Equip {1}
Bloodfell Caves fdn fdn/259 fdn BR 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {B} or {R}.
Blossoming Sands fdn fdn/260 fdn GW 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {G} or {W}.
Dismal Backwater fdn fdn/261 fdn UB 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {U} or {B}.
Evolving Wilds fdn fdn/262 fdn 0 Land C land {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Jungle Hollow fdn fdn/263 fdn BG 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {B} or {G}.
Rogue's Passage fdn fdn/264 fdn 0 Land U land {T}: Add {C}. | {4}, {T}: Target creature can't be blocked this turn.
Rugged Highlands fdn fdn/265 fdn RG 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {R} or {G}.
Scoured Barrens fdn fdn/266 fdn WB 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {W} or {B}.
Secluded Courtyard fdn fdn/267 fdn 0 Land U land As this land enters, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Swiftwater Cliffs fdn fdn/268 fdn UR 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {U} or {R}.
Thornwood Falls fdn fdn/269 fdn GU 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {G} or {U}.
Tranquil Cove fdn fdn/270 fdn WU 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {W} or {U}.
Wind-Scarred Crag fdn fdn/271 fdn RW 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {R} or {W}.
Plains fdn fdn/282 fdn W 0 Basic Land - Plains C plains
Island fdn fdn/284 fdn U 0 Basic Land - Island C island
Swamp fdn fdn/286 fdn B 0 Basic Land - Swamp C swamp
Mountain fdn fdn/288 fdn R 0 Basic Land - Mountain C mountain
Forest fdn fdn/290 fdn G 0 Basic Land - Forest C forest
Adamant Will fdn fdn/488 fdn W W {1}{W} 2 Instant C notInPacks instant Target creature gets +2/+2 and gains indestructible until end of turn.
Ancestor Dragon fdn fdn/489 fdn W W {4}{W}{W} 6 Creature - Dragon 5 6 R notInPacks creature /ch Flying | Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
Angelic Edict fdn fdn/490 fdn W W {4}{W} 5 Sorcery C notInPacks sorcery Exile target creature or enchantment.
Bishop's Soldier fdn fdn/491 fdn W W {1}{W} 2 Creature - Vampire Soldier 2 2 C notInPacks creature Lifelink
Deadly Riposte fdn fdn/492 fdn W W {1}{W} 2 Instant C notInPacks instant Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
Elspeth's Smite fdn fdn/493 fdn W W {W} 1 Instant U notInPacks instant Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
Herald of Faith fdn fdn/494 fdn W W {3}{W}{W} 5 Creature - Angel 4 3 U notInPacks creature /ch Flying | Whenever this creature attacks, you gain 2 life.
Ingenious Leonin fdn fdn/495 fdn W W {4}{W} 5 Creature - Cat Soldier 4 4 U notInPacks creature {3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn.
Inspiring Overseer fdn fdn/496 fdn W W {2}{W} 3 Creature - Angel Cleric 2 1 C notInPacks creature /ch Flying | When this creature enters, you gain 1 life and draw a card.
Jazal Goldmane fdn fdn/497 fdn W W {2}{W}{W} 4 Legendary Creature - Cat Warrior 4 4 R notInPacks creature First strike | {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
Leonin Skyhunter fdn fdn/498 fdn W W {W}{W} 2 Creature - Cat Knight 2 2 U notInPacks creature /ch Flying
Leonin Vanguard fdn fdn/499 fdn W W {W} 1 Creature - Cat Soldier 1 1 U notInPacks creature At the beginning of combat on your turn, if you control three or more creatures, this creature gets +1/+1 until end of turn and you gain 1 life.
Moment of Triumph fdn fdn/500 fdn W W {W} 1 Instant C notInPacks instant Target creature gets +2/+2 until end of turn. You gain 2 life.
Pacifism fdn fdn/501 fdn W W {1}{W} 2 Enchantment - Aura C notInPacks enchantment Enchant creature | Enchanted creature can't attack or block.
Prayer of Binding fdn fdn/502 fdn W W {3}{W} 4 Enchantment U notInPacks enchantment Flash | When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Twinblade Paladin fdn fdn/503 fdn W W {3}{W} 4 Creature - Human Knight 3 3 U notInPacks creature Whenever you gain life, put a +1/+1 counter on this creature. | As long as you have 25 or more life, this creature has double strike.
Burrog Befuddler fdn fdn/504 fdn U U {1}{U} 2 Creature - Frog Wizard 2 1 C notInPacks creature Flash | When this creature enters, target creature an opponent controls gets -1/-0 until end of turn.
Cancel fdn fdn/505 fdn U U {1}{U}{U} 3 Instant C notInPacks instant Counter target spell.
Corsair Captain fdn fdn/506 fdn U U {2}{U} 3 Creature - Human Pirate 2 2 R notInPacks creature /spawn [fdn] Treasure When this creature enters, create a Treasure token. | Other Pirates you control get +1/+1.
Eaten by Piranhas fdn fdn/507 fdn U U {1}{U} 2 Enchantment - Aura U notInPacks enchantment Flash | Enchant creature | Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1.
Exclusion Mage fdn fdn/508 fdn U U {2}{U} 3 Creature - Human Wizard 2 2 U notInPacks creature When this creature enters, return target creature an opponent controls to its owner's hand.
Into the Roil fdn fdn/509 fdn U U {1}{U} 2 Instant C notInPacks instant Kicker {1}{U} | Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Kitesail Corsair fdn fdn/510 fdn U U {1}{U} 2 Creature - Human Pirate 2 1 C notInPacks creature This creature has flying as long as it's attacking.
Mystic Archaeologist fdn fdn/511 fdn U U {1}{U} 2 Creature - Human Wizard 2 1 R notInPacks creature {3}{U}{U}: Draw two cards.
Opt fdn fdn/512 fdn U U {U} 1 Instant C notInPacks instant Scry 1/vp1pt1 Scry 1. | Draw a card.
Quick Study fdn fdn/513 fdn U U {2}{U} 3 Instant C notInPacks instant Draw two cards.
Starlight Snare fdn fdn/514 fdn U U {2}{U} 3 Enchantment - Aura C notInPacks enchantment Enchant creature | When this Aura enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step.
Storm Fleet Spy fdn fdn/515 fdn U U {2}{U} 3 Creature - Human Pirate 2 2 U notInPacks creature Raid - When this creature enters, if you attacked this turn, draw a card.
Bloodtithe Collector fdn fdn/516 fdn B B {4}{B} 5 Creature - Vampire Noble 3 4 U notInPacks creature /ch Flying | When this creature enters, if an opponent lost life this turn, each opponent discards a card.
Cemetery Recruitment fdn fdn/517 fdn B B {1}{B} 2 Sorcery C notInPacks sorcery Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
Crossway Troublemakers fdn fdn/518 fdn B B {5}{B} 6 Creature - Vampire 5 5 R notInPacks creature Attacking Vampires you control have deathtouch and lifelink. | Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Crow of Dark Tidings fdn fdn/519 fdn B B {2}{B} 3 Creature - Zombie Bird 2 1 C notInPacks creature /ch Flying | When this creature enters or dies, mill two cards.
Deadly Plot fdn fdn/520 fdn B B {3}{B} 4 Instant U notInPacks instant Choose one - | - Destroy target creature or planeswalker. | - Return target Zombie creature card from your graveyard to the battlefield tapped.
Death Baron fdn fdn/521 fdn B B {1}{B}{B} 3 Creature - Zombie Wizard 2 2 R notInPacks creature Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
Highborn Vampire fdn fdn/522 fdn B B {3}{B} 4 Creature - Vampire Warrior 4 3 C notInPacks creature
Maalfeld Twins fdn fdn/523 fdn B B {5}{B} 6 Creature - Zombie 4 4 U notInPacks creature Create 2 Zombies/spawnx2 [fdn] Zombie (B 2/2) When this creature dies, create two 2/2 black Zombie creature tokens.
Moment of Craving fdn fdn/524 fdn B B {1}{B} 2 Instant C notInPacks instant Target creature gets -2/-2 until end of turn. You gain 2 life.
Offer Immortality fdn fdn/525 fdn B B {1}{B} 2 Instant C notInPacks instant Target creature gains deathtouch and indestructible until end of turn.
Skeleton Archer fdn fdn/526 fdn B B {3}{B} 4 Creature - Skeleton Archer 3 3 C notInPacks creature When this creature enters, it deals 1 damage to any target.
Suspicious Shambler fdn fdn/527 fdn B B {3}{B} 4 Creature - Zombie 4 2 C notInPacks creature Create 2 Zombies/spawnx2 [fdn] Zombie (B 2/2) {4}{B}{B}, Exile this card from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery.
Undying Malice fdn fdn/528 fdn B B {B} 1 Instant C notInPacks instant Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Untamed Hunger fdn fdn/529 fdn B B {2}{B} 3 Enchantment - Aura C notInPacks enchantment Enchant creature | Enchanted creature gets +2/+1 and has menace.
Vampire Interloper fdn fdn/530 fdn B B {1}{B} 2 Creature - Vampire Scout 2 1 C notInPacks creature /ch Flying | This creature can't block.
Vampire Neonate fdn fdn/531 fdn B B {B} 1 Creature - Vampire 0 3 C notInPacks creature {2}, {T}: Each opponent loses 1 life and you gain 1 life.
Vampire Spawn fdn fdn/532 fdn B B {2}{B} 3 Creature - Vampire 2 3 C notInPacks creature When this creature enters, each opponent loses 2 life and you gain 2 life.
Battle-Rattle Shaman fdn fdn/533 fdn R R {3}{R} 4 Creature - Goblin Shaman 2 2 U notInPacks creature At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Carnelian Orb of Dragonkind fdn fdn/534 fdn R R {2}{R} 3 Artifact C notInPacks artifact {T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
Dragon Fodder fdn fdn/535 fdn R R {1}{R} 2 Sorcery C notInPacks sorcery /spawnx2 [fdn] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens.
Dragonlord's Servant fdn fdn/536 fdn R R {1}{R} 2 Creature - Goblin Shaman 1 3 U notInPacks creature Dragon spells you cast cost {1} less to cast.
Dropkick Bomber fdn fdn/537 fdn R R {2}{R} 3 Creature - Goblin Warrior 2 3 R notInPacks creature Other Goblins you control get +1/+1. | {R}: Until end of turn, another target Goblin you control gains flying and "When this creature deals combat damage, sacrifice it."
Fire Elemental fdn fdn/538 fdn R R {3}{R}{R} 5 Creature - Elemental 5 4 C notInPacks creature
Goblin Oriflamme fdn fdn/539 fdn R R {1}{R} 2 Enchantment U notInPacks enchantment Attacking creatures you control get +1/+0.
Goblin Smuggler fdn fdn/540 fdn R R {2}{R} 3 Creature - Goblin Rogue 2 2 C notInPacks creature Haste | {T}: Another target creature with power 2 or less can't be blocked this turn.
Kargan Dragonrider fdn fdn/541 fdn R R {1}{R} 2 Creature - Human Warrior 2 2 C notInPacks creature As long as you control a Dragon, this creature has flying.
Kindled Fury fdn fdn/542 fdn R R {R} 1 Instant C notInPacks instant Target creature gets +1/+0 and gains first strike until end of turn.
Raging Redcap fdn fdn/543 fdn R R {2}{R} 3 Creature - Goblin Knight 1 2 C notInPacks creature Double strike
Rapacious Dragon fdn fdn/544 fdn R R {4}{R} 5 Creature - Dragon 3 3 C notInPacks creature /ch;/spawnx2 [fdn] Treasure Flying | When this creature enters, create two Treasure tokens.
Scorching Dragonfire fdn fdn/545 fdn R R {1}{R} 2 Instant C notInPacks instant Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Seize the Spoils fdn fdn/546 fdn R R {2}{R} 3 Sorcery C notInPacks sorcery /spawn [fdn] Treasure As an additional cost to cast this spell, discard a card. | Draw two cards and create a Treasure token.
Skyraker Giant fdn fdn/547 fdn R R {2}{R}{R} 4 Creature - Giant 4 3 C notInPacks creature Reach
Swab Goblin fdn fdn/548 fdn R R {1}{R} 2 Creature - Goblin Pirate 2 2 C notInPacks creature
Terror of Mount Velus fdn fdn/549 fdn R R {5}{R}{R} 7 Creature - Dragon 5 5 R notInPacks creature /ch Flying | Double strike | When this creature enters, creatures you control gain double strike until end of turn.
Volley Veteran fdn fdn/550 fdn R R {3}{R} 4 Creature - Goblin Warrior 4 2 U notInPacks creature When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
Aggressive Mammoth fdn fdn/551 fdn G G {3}{G}{G}{G} 6 Creature - Elephant 8 8 R notInPacks creature Trample | Other creatures you control have trample.
Bear Cub fdn fdn/552 fdn G G {1}{G} 2 Creature - Bear 2 2 C notInPacks creature
Biogenic Upgrade fdn fdn/553 fdn G G {4}{G}{G} 6 Sorcery U notInPacks sorcery Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Druid of the Cowl fdn fdn/554 fdn G G {1}{G} 2 Creature - Elf Druid 1 3 C notInPacks creature {T}: Add {G}.
Joraga Invocation fdn fdn/555 fdn G G {4}{G}{G} 6 Sorcery U notInPacks sorcery Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
Magnigoth Sentry fdn fdn/556 fdn G G {3}{G} 4 Creature - Treefolk 4 4 C notInPacks creature Reach
New Horizons fdn fdn/557 fdn G G {2}{G} 3 Enchantment - Aura C notInPacks enchantment Enchant land | When this Aura enters, put a +1/+1 counter on target creature you control. | Enchanted land has "{T}: Add two mana of any one color."
Tajuru Pathwarden fdn fdn/558 fdn G G {4}{G} 5 Creature - Elf Warrior Ally 5 4 C notInPacks creature Vigilance | Trample
Thornweald Archer fdn fdn/559 fdn G G {1}{G} 2 Creature - Elf Archer 2 1 C notInPacks creature Reach | Deathtouch
Thrashing Brontodon fdn fdn/560 fdn G G {1}{G}{G} 3 Creature - Dinosaur 3 4 U notInPacks creature {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Wildheart Invoker fdn fdn/561 fdn G G {2}{G}{G} 4 Creature - Elf Shaman 4 3 C notInPacks creature {8}: Target creature gets +5/+5 and gains trample until end of turn.
Goblin Firebomb fdn fdn/562 fdn {1} 1 Artifact C notInPacks artifact Flash | {7}, {T}, Sacrifice this artifact: Destroy target permanent.
Pirate's Cutlass fdn fdn/563 fdn {3} 3 Artifact - Equipment C notInPacks artifact When this Equipment enters, attach it to target Pirate you control. | Equipped creature gets +2/+1. | Equip {2}
Uncharted Haven fdn fdn/564 fdn 0 Land C notInPacks land /cr90 This land enters tapped. As it enters, choose a color. | {T}: Add one mana of the chosen color.
Angelic Destiny fdn fdn/565 fdn W W {2}{W}{W} 4 Enchantment - Aura M notInPacks enchantment Enchant creature | Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. | When enchanted creature dies, return this card to its owner's hand.
Archway Angel fdn fdn/566 fdn W W {5}{W} 6 Creature - Angel 3 4 U notInPacks creature /ch Flying | When this creature enters, you gain 2 life for each Gate you control.
Ballyrush Banneret fdn fdn/567 fdn W W {1}{W} 2 Creature - Kithkin Soldier 2 1 C notInPacks creature Kithkin spells and Soldier spells you cast cost {1} less to cast.
Charming Prince fdn fdn/568 fdn W W {1}{W} 2 Creature - Human Noble 2 2 R notInPacks creature Scry 2/vp1pt2 When this creature enters, choose one - | - Scry 2. | - You gain 3 life. | - Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Crusader of Odric fdn fdn/569 fdn W W {2}{W} 3 Creature - Human Soldier * * C notInPacks creature Crusader of Odric's power and toughness are each equal to the number of creatures you control.
Dawnwing Marshal fdn fdn/570 fdn W W {1}{W} 2 Creature - Cat Soldier 2 2 U notInPacks creature /ch Flying | {4}{W}: Creatures you control get +1/+1 until end of turn.
Devout Decree fdn fdn/571 fdn W W {1}{W} 2 Sorcery U notInPacks sorcery Scry 1/vp1pt1 Exile target creature or planeswalker that's black or red. Scry 1.
Disenchant fdn fdn/572 fdn W W {1}{W} 2 Instant C notInPacks instant Destroy target artifact or enchantment.
Felidar Cub fdn fdn/573 fdn W W {1}{W} 2 Creature - Cat Beast 2 2 C notInPacks creature Sacrifice this creature: Destroy target enchantment.
Felidar Retreat fdn fdn/574 fdn W W {3}{W} 4 Enchantment R notInPacks enchantment Create Cat Beast/spawn [fdn] Cat Beast (W 2/2) Landfall - Whenever a land you control enters, choose one - | - Create a 2/2 white Cat Beast creature token. | - Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Fumigate fdn fdn/575 fdn W W {3}{W}{W} 5 Sorcery R notInPacks sorcery Destroy all creatures. You gain 1 life for each creature destroyed this way.
Knight of Grace fdn fdn/576 fdn W W {1}{W} 2 Creature - Human Knight 2 2 U notInPacks creature First strike | Hexproof from black | This creature gets +1/+0 as long as any player controls a black permanent.
Linden, the Steadfast Queen fdn fdn/577 fdn W W {W}{W}{W} 3 Legendary Creature - Human Noble 3 3 R notInPacks creature Vigilance | Whenever a white creature you control attacks, you gain 1 life.
Mentor of the Meek fdn fdn/578 fdn W W {2}{W} 3 Creature - Human Soldier 2 2 R notInPacks creature Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Regal Caracal fdn fdn/579 fdn W W {3}{W}{W} 5 Creature - Cat 3 3 R notInPacks creature /spawnx2 [fdn] Cat (W 1/1 Lifelink) Other Cats you control get +1/+1 and have lifelink. | When this creature enters, create two 1/1 white Cat creature tokens with lifelink.
Release the Dogs fdn fdn/580 fdn W W {3}{W} 4 Sorcery U notInPacks sorcery /spawnx4 [fdn] Dog (W 1/1) Create four 1/1 white Dog creature tokens.
Stasis Snare fdn fdn/581 fdn W W {1}{W}{W} 3 Enchantment U notInPacks enchantment Flash | When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
Syr Alin, the Lion's Claw fdn fdn/582 fdn W W {3}{W}{W} 5 Legendary Creature - Human Knight 4 4 U notInPacks creature First strike | Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.
Valorous Stance fdn fdn/583 fdn W W {1}{W} 2 Instant U notInPacks instant Choose one - | - Target creature gains indestructible until end of turn. | - Destroy target creature with toughness 4 or greater.
Zetalpa, Primal Dawn fdn fdn/584 fdn W W {6}{W}{W} 8 Legendary Creature - Elder Dinosaur 4 8 R notInPacks creature /ch Flying, double strike, vigilance, trample, indestructible
Arcanis the Omnipotent fdn fdn/585 fdn U U {3}{U}{U}{U} 6 Legendary Creature - Wizard 3 4 R notInPacks creature {T}: Draw three cards. | {2}{U}{U}: Return Arcanis to its owner's hand.
Chart a Course fdn fdn/586 fdn U U {1}{U} 2 Sorcery U notInPacks sorcery Draw two cards. Then discard a card unless you attacked this turn.
Dictate of Kruphix fdn fdn/587 fdn U U {1}{U}{U} 3 Enchantment R notInPacks enchantment Flash | At the beginning of each player's draw step, that player draws an additional card.
Dive Down fdn fdn/588 fdn U U {U} 1 Instant C notInPacks instant Target creature you control gets +0/+3 and gains hexproof until end of turn.
Finale of Revelation fdn fdn/589 fdn U U {X}{U}{U} 2 Sorcery M notInPacks sorcery Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. | Exile Finale of Revelation.
Flashfreeze fdn fdn/590 fdn U U {1}{U} 2 Instant U notInPacks instant Counter target red or green spell.
Fog Bank fdn fdn/591 fdn U U {1}{U} 2 Creature - Wall 0 2 U notInPacks creature /ch Defender | Flying | Prevent all combat damage that would be dealt to and dealt by this creature.
Gateway Sneak fdn fdn/592 fdn U U {2}{U} 3 Creature - Vedalken Rogue 1 3 U notInPacks creature Whenever a Gate you control enters, this creature can't be blocked this turn. | Whenever this creature deals combat damage to a player, draw a card.
Harbinger of the Tides fdn fdn/593 fdn U U {U}{U} 2 Creature - Merfolk Wizard 2 2 R notInPacks creature You may cast this card as though it had flash if you pay {2} more to cast it. | When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.
Mystical Teachings fdn fdn/594 fdn U UB {3}{U} 4 Instant U notInPacks instant Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. | Flashback {5}{B}
River's Rebuke fdn fdn/595 fdn U U {4}{U}{U} 6 Sorcery R notInPacks sorcery Return all nonland permanents target player controls to their owner's hand.
Shipwreck Dowser fdn fdn/596 fdn U U {3}{U}{U} 5 Creature - Merfolk Wizard 3 3 U notInPacks creature Prowess | When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Sphinx of the Final Word fdn fdn/597 fdn U U {5}{U}{U} 7 Creature - Sphinx 5 5 M notInPacks creature /ch This spell can't be countered. | Flying | Hexproof | Instant and sorcery spells you control can't be countered.
Tempest Djinn fdn fdn/598 fdn U U {U}{U}{U} 3 Creature - Djinn 0 4 R notInPacks creature /ch Flying | This creature gets +1/+0 for each basic Island you control.
Unsummon fdn fdn/599 fdn U U {U} 1 Instant C notInPacks instant Return target creature to its owner's hand.
Voracious Greatshark fdn fdn/600 fdn U U {3}{U}{U} 5 Creature - Shark 5 4 R notInPacks creature Flash | When this creature enters, counter target artifact or creature spell.
Deathmark fdn fdn/601 fdn B B {B} 1 Sorcery U notInPacks sorcery Destroy target green or white creature.
Demonic Pact fdn fdn/602 fdn B B {2}{B}{B} 4 Enchantment M notInPacks enchantment At the beginning of your upkeep, choose one that hasn't been chosen - | - This enchantment deals 4 damage to any target and you gain 4 life. | - Target opponent discards two cards. | - Draw two cards. | - You lose the game.
Desecration Demon fdn fdn/603 fdn B B {2}{B}{B} 4 Creature - Demon 6 6 R notInPacks creature /ch Flying | At the beginning of each combat, any opponent may sacrifice a creature of their choice. If a player does, tap this creature and put a +1/+1 counter on it.
Dread Summons fdn fdn/604 fdn B B {X}{B}{B} 2 Sorcery R notInPacks sorcery Create Zombie/spawn [fdn] Zombie (B 2/2) Create 5 Zombies/spawnx5 [fdn] Zombie (B 2/2) Create 10 Zombies/spawnx10 [fdn] Zombie (B 2/2) Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
Driver of the Dead fdn fdn/605 fdn B B {3}{B} 4 Creature - Vampire 3 2 C notInPacks creature When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Duress fdn fdn/606 fdn B B {B} 1 Sorcery C notInPacks sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Kalastria Highborn fdn fdn/607 fdn B B {B}{B} 2 Creature - Vampire Shaman 2 2 R notInPacks creature Whenever this creature or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
Knight of Malice fdn fdn/608 fdn B B {1}{B} 2 Creature - Human Knight 2 2 U notInPacks creature First strike | Hexproof from white | This creature gets +1/+0 as long as any player controls a white permanent.
Midnight Reaper fdn fdn/609 fdn B B {2}{B} 3 Creature - Zombie Knight 3 2 R notInPacks creature Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
Myojin of Night's Reach fdn fdn/610 fdn B B {5}{B}{B}{B} 8 Legendary Creature - Spirit 5 2 R notInPacks creature Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. | Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Nullpriest of Oblivion fdn fdn/611 fdn B B {1}{B} 2 Creature - Vampire Cleric 2 1 R notInPacks creature Kicker {3}{B} | Lifelink | Menace | When this creature enters, if it was kicked, return target creature card from your graveyard to the battlefield.
Pulse Tracker fdn fdn/612 fdn B B {B} 1 Creature - Vampire Rogue 1 1 C notInPacks creature Whenever this creature attacks, each opponent loses 1 life.
Sanguine Indulgence fdn fdn/613 fdn B B {3}{B} 4 Sorcery C notInPacks sorcery This spell costs {3} less to cast if you've gained 3 or more life this turn. | Return up to two target creature cards from your graveyard to your hand.
Tribute to Hunger fdn fdn/614 fdn B B {2}{B} 3 Instant U notInPacks instant Target opponent sacrifices a creature of their choice. You gain life equal to that creature's toughness.
Vampiric Rites fdn fdn/615 fdn B B {B} 1 Enchantment U notInPacks enchantment {1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Vile Entomber fdn fdn/616 fdn B B {2}{B}{B} 4 Creature - Zombie Warlock 2 2 U notInPacks creature Deathtouch | When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
Wishclaw Talisman fdn fdn/617 fdn B B {1}{B} 2 Artifact R notInPacks artifact /ccblue=3 This artifact enters with three wish counters on it. | {1}, {T}, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Ball Lightning fdn fdn/618 fdn R R {R}{R}{R} 3 Creature - Elemental 6 1 R notInPacks creature Trample | Haste | At the beginning of the end step, sacrifice this creature.
Bolt Bend fdn fdn/619 fdn R R {3}{R} 4 Instant U notInPacks instant This spell costs {3} less to cast if you control a creature with power 4 or greater. | Change the target of target spell or ability with a single target.
Crash Through fdn fdn/620 fdn R R {R} 1 Sorcery C notInPacks sorcery Creatures you control gain trample until end of turn. | Draw a card.
Dragon Mage fdn fdn/621 fdn R R {5}{R}{R} 7 Creature - Dragon Wizard 5 5 U notInPacks creature /ch Flying | Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
Dragonmaster Outcast fdn fdn/622 fdn R R {R} 1 Creature - Human Shaman 1 1 M notInPacks creature Create Dragon/spawn [fdn] Dragon (R 5/5 Flying) At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Ghitu Lavarunner fdn fdn/623 fdn R R {R} 1 Creature - Human Wizard 1 2 C notInPacks creature As long as there are two or more instant and/or sorcery cards in your graveyard, this creature gets +1/+0 and has haste.
Giant Cindermaw fdn fdn/624 fdn R R {2}{R} 3 Creature - Dinosaur Beast 4 3 U notInPacks creature Trample | Players can't gain life.
Harmless Offering fdn fdn/625 fdn R R {2}{R} 3 Sorcery R notInPacks sorcery Target opponent gains control of target permanent you control.
Hoarding Dragon fdn fdn/626 fdn R R {3}{R}{R} 5 Creature - Dragon 4 4 U notInPacks creature /ch Flying | When this creature enters, you may search your library for an artifact card, exile it, then shuffle. | When this creature dies, you may put the exiled card into its owner's hand.
Lathliss, Dragon Queen fdn fdn/627 fdn R R {4}{R}{R} 6 Legendary Creature - Dragon 6 6 R notInPacks creature yInitialize/ch Create Dragon/spawn [fdn] Dragon (R 5/5 Flying) Flying | Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. | {1}{R}: Dragons you control get +1/+0 until end of turn.
Mindsparker fdn fdn/628 fdn R R {1}{R}{R} 3 Creature - Elemental 3 2 U notInPacks creature First strike | Whenever an opponent casts a white or blue instant or sorcery spell, this creature deals 2 damage to that player.
Obliterating Bolt fdn fdn/629 fdn R R {1}{R} 2 Sorcery U notInPacks sorcery Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Ravenous Giant fdn fdn/630 fdn R R {2}{R}{R} 4 Creature - Giant 5 5 U notInPacks creature At the beginning of your upkeep, this creature deals 1 damage to you.
Redcap Gutter-Dweller fdn fdn/631 fdn R R {2}{R}{R} 4 Creature - Goblin Warrior 3 3 R notInPacks creature yInitialize/spawnx2 [fdn] Rat (B 1/1) Reveal top card/vp1at1 Menace | When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block." | At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.
Stromkirk Noble fdn fdn/632 fdn R R {R} 1 Creature - Vampire Noble 1 1 R notInPacks creature This creature can't be blocked by Humans. | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Taurean Mauler fdn fdn/633 fdn R R {2}{R} 3 Creature - Shapeshifter 2 2 R notInPacks creature Changeling | Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
Viashino Pyromancer fdn fdn/634 fdn R R {1}{R} 2 Creature - Lizard Wizard 2 1 C notInPacks creature When this creature enters, it deals 2 damage to target player or planeswalker.
Circuitous Route fdn fdn/635 fdn G G {3}{G} 4 Sorcery U notInPacks sorcery Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Fierce Empath fdn fdn/636 fdn G G {2}{G} 3 Creature - Elf 1 1 C notInPacks creature When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Fynn, the Fangbearer fdn fdn/637 fdn G G {1}{G} 2 Legendary Creature - Human Warrior 1 3 U notInPacks creature Create Poison Counter/spawn [nph] Poison Counter Deathtouch | Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters.
Gnarlback Rhino fdn fdn/638 fdn G G {2}{G}{G} 4 Creature - Rhino 4 4 U notInPacks creature Trample | Whenever you cast a spell that targets this creature, draw a card.
Heroes' Bane fdn fdn/639 fdn G G {3}{G}{G} 5 Creature - Hydra 0 0 R notInPacks creature /ccgreen=4 This creature enters with four +1/+1 counters on it. | {2}{G}{G}: Put X +1/+1 counters on this creature, where X is its power.
Mold Adder fdn fdn/640 fdn G G {G} 1 Creature - Fungus Snake 1 1 U notInPacks creature Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on this creature.
Ordeal of Nylea fdn fdn/641 fdn G G {1}{G} 2 Enchantment - Aura U notInPacks enchantment Enchant creature | Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. | When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Predator Ooze fdn fdn/642 fdn G G {G}{G}{G} 3 Creature - Ooze 1 1 R notInPacks creature Indestructible | Whenever this creature attacks, put a +1/+1 counter on it. | Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Primal Might fdn fdn/643 fdn G G {X}{G} 1 Sorcery R notInPacks sorcery Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
Primeval Bounty fdn fdn/644 fdn G G {5}{G} 6 Enchantment M notInPacks enchantment Create Beast/spawn [fdn] Beast (G 3/3) Whenever you cast a creature spell, create a 3/3 green Beast creature token. | Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. | Landfall - Whenever a land you control enters, you gain 3 life.
Rampaging Baloths fdn fdn/645 fdn G G {4}{G}{G} 6 Creature - Beast 6 6 R notInPacks creature Create Beast/spawn [fdn] Beast (G 4/4) Trample | Landfall - Whenever a land you control enters, you may create a 4/4 green Beast creature token.
Springbloom Druid fdn fdn/646 fdn G G {2}{G} 3 Creature - Elf Druid 1 1 C notInPacks creature When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Surrak, the Hunt Caller fdn fdn/647 fdn G G {2}{G}{G} 4 Legendary Creature - Human Warrior 5 4 R notInPacks creature Formidable - At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.
Venom Connoisseur fdn fdn/648 fdn G G {1}{G} 2 Creature - Human Druid 2 2 U notInPacks creature Alliance - Whenever another creature you control enters, this creature gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
Vizier of the Menagerie fdn fdn/649 fdn G G {3}{G} 4 Creature - Snake Cleric 3 4 M notInPacks creature Look at top card/vp1pt1 You may look at the top card of your library any time. | You may cast creature spells from the top of your library. | You can spend mana of any type to cast creature spells.
Wildborn Preserver fdn fdn/650 fdn G G {1}{G} 2 Creature - Elf Archer 2 2 R notInPacks creature Flash | Reach | Whenever another non-Human creature you control enters, you may pay {X}. When you do, put X +1/+1 counters on this creature.
Aurelia, the Warleader fdn fdn/651 fdn RW RW {2}{R}{R}{W}{W} 6 Legendary Creature - Angel 3 4 M notInPacks creature /ch Flying, vigilance, haste | Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Ayli, Eternal Pilgrim fdn fdn/652 fdn WB WB {W}{B} 2 Legendary Creature - Kor Cleric 2 3 R notInPacks creature Deathtouch | {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. | {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.
Cloudblazer fdn fdn/653 fdn WU WU {3}{W}{U} 5 Creature - Human Scout 2 2 U notInPacks creature /ch Flying | When this creature enters, you gain 2 life and draw two cards.
Deadly Brew fdn fdn/654 fdn BG BG {B}{G} 2 Sorcery U notInPacks sorcery Each player sacrifices a creature or planeswalker of their choice. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.
Drogskol Reaver fdn fdn/655 fdn WU WU {5}{W}{U} 7 Creature - Spirit 3 5 R notInPacks creature /ch Flying | Double strike | Lifelink | Whenever you gain life, draw a card.
Dryad Militant fdn fdn/656 fdn GW GW {G/W} 1 Creature - Dryad Soldier 2 1 U notInPacks creature If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Enigma Drake fdn fdn/657 fdn UR UR {1}{U}{R} 3 Creature - Drake * 4 U notInPacks creature /ch Flying | Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
Garna, Bloodfist of Keld fdn fdn/658 fdn BR BR {1}{B}{R}{R} 4 Legendary Creature - Human Berserker 4 3 U notInPacks creature Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna deals 1 damage to each opponent.
Halana and Alena, Partners fdn fdn/659 fdn RG RG {2}{R}{G} 4 Legendary Creature - Human Ranger 2 3 R notInPacks creature First strike | Reach | At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
Immersturm Predator fdn fdn/660 fdn BR BR {2}{B}{R} 4 Creature - Vampire Dragon 3 3 R notInPacks creature /ch Flying | Whenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature. | Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.
Maelstrom Pulse fdn fdn/661 fdn BG BG {1}{B}{G} 3 Sorcery R notInPacks sorcery Destroy target nonland permanent and all other permanents with the same name as that permanent.
Mortify fdn fdn/662 fdn WB WB {1}{W}{B} 3 Instant U notInPacks instant Destroy target creature or enchantment.
Ovika, Enigma Goliath fdn fdn/663 fdn UR UR {5}{U}{R} 7 Legendary Creature - Phyrexian Nightmare 6 6 R notInPacks creature yInitialize/ch Create Phyrexian Goblin/spawn [fdn] Phyrexian Goblin (R 1/1) Create 5 Phyrexian Goblins/spawnx5 [fdn] Phyrexian Goblin (R 1/1) Create 10 Phyrexian Goblins/spawnx10 [fdn] Phyrexian Goblin (R 1/1) Flying | Ward-{3}, Pay 3 life. | Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.
Prime Speaker Zegana fdn fdn/664 fdn GU GU {2}{G}{G}{U}{U} 6 Legendary Creature - Merfolk Wizard 1 1 R notInPacks creature Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. | When Prime Speaker Zegana enters, draw cards equal to its power.
Savage Ventmaw fdn fdn/665 fdn RG RG {4}{R}{G} 6 Creature - Dragon 4 4 U notInPacks creature /ch Flying | Whenever this creature attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
Teach by Example fdn fdn/666 fdn UR UR {U/R}{U/R} 2 Instant U notInPacks instant When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Trygon Predator fdn fdn/667 fdn GU GU {1}{G}{U} 3 Creature - Beast 2 3 U notInPacks creature /ch Flying | Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Wilt-Leaf Liege fdn fdn/668 fdn GW GW {1}{G/W}{G/W}{G/W} 4 Creature - Elf Knight 4 4 R notInPacks creature Other green creatures you control get +1/+1. | Other white creatures you control get +1/+1. | If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Basilisk Collar fdn fdn/669 fdn {1} 1 Artifact - Equipment R notInPacks artifact Equipped creature has deathtouch and lifelink. | Equip {2}
Cultivator's Caravan fdn fdn/670 fdn {3} 3 Artifact - Vehicle 5 5 R notInPacks artifact {T}: Add one mana of any color. | Crew 3
Darksteel Colossus fdn fdn/671 fdn {11} 11 Artifact Creature - Golem 11 11 M notInPacks creature Trample | Indestructible | If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Diamond Mare fdn fdn/672 fdn {2} 2 Artifact Creature - Horse 1 3 U notInPacks creature As this creature enters, choose a color. | Whenever you cast a spell of the chosen color, you gain 1 life.
Feldon's Cane fdn fdn/673 fdn {1} 1 Artifact U notInPacks artifact {T}, Exile this artifact: Shuffle your graveyard into your library.
Fireshrieker fdn fdn/674 fdn {3} 3 Artifact - Equipment U notInPacks artifact Equipped creature has double strike. | Equip {2}
Gate Colossus fdn fdn/675 fdn {8} 8 Artifact Creature - Construct 8 8 U notInPacks creature Affinity for Gates | This creature can't be blocked by creatures with power 2 or less. | Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
Mazemind Tome fdn fdn/676 fdn {2} 2 Artifact R notInPacks artifact Scry 1/vp1pt1 {T}, Put a page counter on this artifact: Scry 1. | {2}, {T}, Put a page counter on this artifact: Draw a card. | When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life.
Pyromancer's Goggles fdn fdn/677 fdn R {5} 5 Legendary Artifact M notInPacks artifact {T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Ramos, Dragon Engine fdn fdn/678 fdn WUBRG {6} 6 Legendary Artifact Creature - Dragon 4 4 M notInPacks creature /ch Flying | Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors. | Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.
Sorcerous Spyglass fdn fdn/679 fdn {2} 2 Artifact U notInPacks artifact As this artifact enters, look at an opponent's hand, then choose any card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Soul-Guide Lantern fdn fdn/680 fdn {1} 1 Artifact U notInPacks artifact When this artifact enters, exile target card from a graveyard. | {T}, Sacrifice this artifact: Exile each opponent's graveyard. | {1}, {T}, Sacrifice this artifact: Draw a card.
Steel Hellkite fdn fdn/681 fdn {6} 6 Artifact Creature - Dragon 5 5 R notInPacks creature /ch Flying | {2}: This creature gets +1/+0 until end of turn. | {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.
Three Tree Mascot fdn fdn/682 fdn {2} 2 Artifact Creature - Shapeshifter 2 1 C notInPacks creature Changeling | {1}: Add one mana of any color. Activate only once each turn.
Azorius Guildgate fdn fdn/683 fdn WU 0 Land - Gate C notInPacks land /cr90 This land enters tapped. | {T}: Add {W} or {U}.
Boros Guildgate fdn fdn/684 fdn RW 0 Land - Gate C notInPacks land /cr90 This land enters tapped. | {T}: Add {R} or {W}.
Crawling Barrens fdn fdn/685 fdn 0 Land R notInPacks land {T}: Add {C}. | {4}: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
Cryptic Caves fdn fdn/686 fdn 0 Land U notInPacks land {T}: Add {C}. | {1}, {T}, Sacrifice this land: Draw a card. Activate only if you control five or more lands.
Demolition Field fdn fdn/687 fdn 0 Land U notInPacks land {T}: Add {C}. | {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Dimir Guildgate fdn fdn/688 fdn UB 0 Land - Gate C notInPacks land /cr90 This land enters tapped. | {T}: Add {U} or {B}.
Golgari Guildgate fdn fdn/689 fdn BG 0 Land - Gate C notInPacks land /cr90 This land enters tapped. | {T}: Add {B} or {G}.
Gruul Guildgate fdn fdn/690 fdn RG 0 Land - Gate C notInPacks land /cr90 This land enters tapped. | {T}: Add {R} or {G}.
Izzet Guildgate fdn fdn/691 fdn UR 0 Land - Gate C notInPacks land /cr90 This land enters tapped. | {T}: Add {U} or {R}.
Orzhov Guildgate fdn fdn/692 fdn WB 0 Land - Gate C notInPacks land /cr90 This land enters tapped. | {T}: Add {W} or {B}.
Rakdos Guildgate fdn fdn/693 fdn BR 0 Land - Gate C notInPacks land /cr90 This land enters tapped. | {T}: Add {B} or {R}.
Selesnya Guildgate fdn fdn/694 fdn GW 0 Land - Gate C notInPacks land /cr90 This land enters tapped. | {T}: Add {G} or {W}.
Simic Guildgate fdn fdn/695 fdn GU 0 Land - Gate C notInPacks land /cr90 This land enters tapped. | {T}: Add {G} or {U}.
Temple of Abandon fdn fdn/696 fdn RG 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {R} or {G}.
Temple of Deceit fdn fdn/697 fdn UB 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {U} or {B}.
Temple of Enlightenment fdn fdn/698 fdn WU 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {W} or {U}.
Temple of Epiphany fdn fdn/699 fdn UR 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {U} or {R}.
Temple of Malady fdn fdn/700 fdn BG 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {B} or {G}.
Temple of Malice fdn fdn/701 fdn BR 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {B} or {R}.
Temple of Mystery fdn fdn/702 fdn GU 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {G} or {U}.
Temple of Plenty fdn fdn/703 fdn GW 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {G} or {W}.
Temple of Silence fdn fdn/704 fdn WB 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {W} or {B}.
Temple of Triumph fdn fdn/705 fdn RW 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {R} or {W}.
Angel of Vitality fdn fdn/706 fdn W W {2}{W} 3 Creature - Angel 2 2 U notInPacks creature /ch Flying | If you would gain life, you gain that much life plus 1 instead. | This creature gets +2/+2 as long as you have 25 or more life.
Lyra Dawnbringer fdn fdn/707 fdn W W {3}{W}{W} 5 Legendary Creature - Angel 5 5 M notInPacks creature /ch Flying | First strike | Lifelink | Other Angels you control get +1/+1 and have lifelink.
Make a Stand fdn fdn/708 fdn W W {2}{W} 3 Instant U notInPacks instant Creatures you control get +1/+0 and gain indestructible until end of turn.
Confiscate fdn fdn/709 fdn U U {4}{U}{U} 6 Enchantment - Aura U notInPacks enchantment Enchant permanent | You control enchanted permanent.
Negate fdn fdn/710 fdn U U {1}{U} 2 Instant C notInPacks instant Counter target noncreature spell.
Rite of Replication fdn fdn/711 fdn U U {2}{U}{U} 4 Sorcery R notInPacks sorcery Create Copy/spawn [fdn] Copy Create 5 Copies/spawnx5 [fdn] Copy Kicker {5} | Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Feed the Swarm fdn fdn/712 fdn B B {1}{B} 2 Sorcery C notInPacks sorcery Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Gatekeeper of Malakir fdn fdn/713 fdn B B {B}{B} 2 Creature - Vampire Warrior 2 2 U notInPacks creature Kicker {B} | When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Massacre Wurm fdn fdn/714 fdn B B {3}{B}{B}{B} 6 Creature - Phyrexian Wurm 6 5 M notInPacks creature When this creature enters, creatures your opponents control get -2/-2 until end of turn. | Whenever a creature an opponent controls dies, that player loses 2 life.
Gratuitous Violence fdn fdn/715 fdn R R {2}{R}{R}{R} 5 Enchantment R notInPacks enchantment If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
Guttersnipe fdn fdn/716 fdn R R {2}{R} 3 Creature - Goblin Shaman 2 2 U notInPacks creature Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Impact Tremors fdn fdn/717 fdn R R {1}{R} 2 Enchantment C notInPacks enchantment Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Gigantosaurus fdn fdn/718 fdn G G {G}{G}{G}{G}{G} 5 Creature - Dinosaur 10 10 R notInPacks creature
Imperious Perfect fdn fdn/719 fdn G G {2}{G} 3 Creature - Elf Warrior 2 2 U notInPacks creature Create Elf Warrior/spawn [fdn] Elf Warrior (G 1/1) Other Elves you control get +1/+1. | {G}, {T}: Create a 1/1 green Elf Warrior creature token.
Pelakka Wurm fdn fdn/720 fdn G G {4}{G}{G}{G} 7 Creature - Wurm 7 7 U notInPacks creature Trample | When this creature enters, you gain 7 life. | When this creature dies, draw a card.
Boros Charm fdn fdn/721 fdn RW RW {R}{W} 2 Instant U notInPacks instant Choose one - | - Boros Charm deals 4 damage to target player or planeswalker. | - Permanents you control gain indestructible until end of turn. | - Target creature gains double strike until end of turn.
Unflinching Courage fdn fdn/722 fdn GW GW {1}{G}{W} 3 Enchantment - Aura U notInPacks enchantment Enchant creature | Enchanted creature gets +2/+2 and has trample and lifelink.
Adaptive Automaton fdn fdn/723 fdn {3} 3 Artifact Creature - Construct 2 2 R notInPacks creature As this creature enters, choose a creature type. | This creature is the chosen type in addition to its other types. | Other creatures you control of the chosen type get +1/+1.
Expedition Map fdn fdn/724 fdn {1} 1 Artifact C notInPacks artifact {2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Gilded Lotus fdn fdn/725 fdn {5} 5 Artifact R notInPacks artifact {T}: Add three mana of any one color.
Hedron Archive fdn fdn/726 fdn {4} 4 Artifact U notInPacks artifact {T}: Add {C}{C}. | {2}, {T}, Sacrifice this artifact: Draw two cards.
Maze's End fdn fdn/727 fdn 0 Land M notInPacks land /cr90 This land enters tapped. | {T}: Add {C}. | {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Hinterland Sanctifier fdn fdn/730 fdn W W {W} 1 Creature - Rabbit Cleric 1 2 C notInPacks creature Whenever another creature you control enters, you gain 1 life.
[fdn] Cat (W 1/1) fdn tfdn/1 tfdn W 0 Token Creature - Cat 1 1 T
[fdn] Cat (W 2/2) fdn tfdn/2 tfdn W 0 Token Creature - Cat 2 2 T
[fdn] Human (W 1/1) fdn tfdn/3 tfdn W 0 Token Creature - Human 1 1 T
[fdn] Knight (W 3/3) fdn tfdn/4 tfdn W 0 Token Creature - Knight 3 3 T
[fdn] Rabbit (W 1/1) fdn tfdn/5 tfdn W 0 Token Creature - Rabbit 1 1 T
[fdn] Soldier (W 1/1) fdn tfdn/6 tfdn W 0 Token Creature - Soldier 1 1 T
[fdn] Spirit (W 1/1 Flying) fdn tfdn/7 tfdn W 0 Token Creature - Spirit 1 1 T /ch Flying
[fdn] Drake (U 2/2 Flying) fdn tfdn/8 tfdn U 0 Token Creature - Drake 2 2 T /ch Flying
[fdn] Faerie (U 1/1 Flying) fdn tfdn/9 tfdn U 0 Token Creature - Faerie 1 1 T /ch Flying
[fdn] Fish (U 1/1) fdn tfdn/10 tfdn U 0 Token Creature - Fish 1 1 T
[fdn] Koma's Coil (U 3/3) fdn tfdn/11 tfdn U 0 Token Creature - Serpent 3 3 T
[fdn] Ninja (U 2/1) fdn tfdn/12 tfdn U 0 Token Creature - Ninja 2 1 T
[fdn] Scion of the Deep (U 8/8) fdn tfdn/13 tfdn U 0 Token Legendary Creature - Octopus 8 8 T
[fdn] Rat (B 1/1) fdn tfdn/14 tfdn B 0 Token Creature - Rat 1 1 T This token can't block.
[fdn] Zombie (B 2/2) fdn tfdn/15 tfdn B 0 Token Creature - Zombie 2 2 T
[fdn] Dragon (R 4/4 Flying) fdn tfdn/16 tfdn R 0 Token Creature - Dragon 4 4 T /ch Flying
[fdn] Dragon (R 5/5 Flying) fdn tfdn/17 tfdn R 0 Token Creature - Dragon 5 5 T /ch Flying
[fdn] Goblin (R 1/1) fdn tfdn/18 tfdn R 0 Token Creature - Goblin 1 1 T
[fdn] Elf Warrior (G 1/1) fdn tfdn/19 tfdn G 0 Token Creature - Elf Warrior 1 1 T
[fdn] Raccoon (G 3/3) fdn tfdn/20 tfdn G 0 Token Creature - Raccoon 3 3 T
[fdn] Insect (BG 1/1 Flying) fdn tfdn/21 tfdn BG 0 Token Creature - Insect 1 1 T /ch Flying
[fdn] Food fdn tfdn/22 tfdn 0 Token Artifact - Food T {2}, {T}, Sacrifice this token: You gain 3 life.
[fdn] Treasure fdn tfdn/23 tfdn 0 Token Artifact - Treasure T {T}, Sacrifice this token: Add one mana of any color.
[fdn] Kaito, Cunning Infiltrator Emblem fdn tfdn/24 tfdn 0 Token Emblem T Create Ninja/spawn [fdn] Ninja (U 2/1) Whenever a player casts a spell, you create a 2/1 blue Ninja creature token.
[fdn] Vivien Reid Emblem fdn tfdn/25 tfdn 0 Token Emblem T Creatures you control get +2/+2 and have vigilance, trample, and indestructible.
[fdn] Copy fdn tfdn/26 tfdn 0 Token T
[fdn] Cat (W 1/1 Lifelink) fdn tfdn/27 tfdn W 0 Token Creature - Cat 1 1 T Lifelink
[fdn] Cat Beast (W 2/2) fdn tfdn/28 tfdn W 0 Token Creature - Cat Beast 2 2 T
[fdn] Dog (W 1/1) fdn tfdn/29 tfdn W 0 Token Creature - Dog 1 1 T
[fdn] Rat (B 1/1) fdn tfdn/30 tfdn B 0 Token Creature - Rat 1 1 T This token can't block.
[fdn] Phyrexian Goblin (R 1/1) fdn tfdn/31 tfdn R 0 Token Creature - Phyrexian Goblin 1 1 T
[fdn] Beast (G 3/3) fdn tfdn/32 tfdn G 0 Token Creature - Beast 3 3 T
[fdn] Beast (G 4/4) fdn tfdn/33 tfdn G 0 Token Creature - Beast 4 4 T
Sire of Seven Deaths 1fdn fdn/292 fdn {7} 7 Creature - Eldrazi 7 7 M notInPacks creature First strike, vigilance | Menace, trample | Reach, lifelink | Ward-Pay 7 life.
Ajani's Pridemate 1fdn fdn/293 fdn W W {1}{W} 2 Creature - Cat Soldier 2 2 U notInPacks creature Whenever you gain life, put a +1/+1 counter on this creature.
Arahbo, the First Fang 1fdn fdn/294 fdn W W {2}{W} 3 Legendary Creature - Cat Avatar 2 2 R notInPacks creature Create Cat/spawn [fdn] Cat (W 1/1) Other Cats you control get +1/+1. | Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
Celestial Armor 1fdn fdn/295 fdn W W {2}{W} 3 Artifact - Equipment R notInPacks artifact Flash | When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. | Equipped creature gets +2/+0 and has flying. | Equip {3}{W}
Crystal Barricade 1fdn fdn/296 fdn W W {1}{W} 2 Artifact Creature - Wall 0 4 R notInPacks creature Defender | You have hexproof. | Prevent all noncombat damage that would be dealt to other creatures you control.
Exemplar of Light 1fdn fdn/297 fdn W W {2}{W}{W} 4 Creature - Angel 3 3 R notInPacks creature /ch Flying | Whenever you gain life, put a +1/+1 counter on this creature. | Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Giada, Font of Hope 1fdn fdn/298 fdn W W {1}{W} 2 Legendary Creature - Angel 2 2 R notInPacks creature /ch Flying, vigilance | Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. | {T}: Add {W}. Spend this mana only to cast an Angel spell.
Herald of Eternal Dawn 1fdn fdn/299 fdn W W {4}{W}{W}{W} 7 Creature - Angel 6 6 M notInPacks creature /ch Flash | Flying | You can't lose the game and your opponents can't win the game.
Raise the Past 1fdn fdn/300 fdn W W {2}{W}{W} 4 Sorcery R notInPacks sorcery Return all creature cards with mana value 2 or less from your graveyard to the battlefield.
Skyknight Squire 1fdn fdn/301 fdn W W {1}{W} 2 Creature - Cat Scout 1 1 R notInPacks creature Whenever another creature you control enters, put a +1/+1 counter on this creature. | As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
Valkyrie's Call 1fdn fdn/302 fdn W W {3}{W}{W} 5 Enchantment M notInPacks enchantment Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner's control with a +1/+1 counter on it. It has flying and is an Angel in addition to its other types.
Youthful Valkyrie 1fdn fdn/303 fdn W W {1}{W} 2 Creature - Angel 1 3 U notInPacks creature /ch Flying | Whenever another Angel you control enters, put a +1/+1 counter on this creature.
Archmage of Runes 1fdn fdn/304 fdn U U {3}{U}{U} 5 Creature - Giant Wizard 3 6 R notInPacks creature Instant and sorcery spells you cast cost {1} less to cast. | Whenever you cast an instant or sorcery spell, draw a card.
Curator of Destinies 1fdn fdn/305 fdn U U {4}{U}{U} 6 Creature - Sphinx 5 5 R notInPacks creature yInitialize/ch Look at top five cards/vp1pt5 This spell can't be countered. | Flying | When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Drake Hatcher 1fdn fdn/306 fdn U U {1}{U} 2 Creature - Human Wizard 1 3 R notInPacks creature Create Drake/spawn [fdn] Drake (U 2/2 Flying) Vigilance, prowess | Whenever this creature deals combat damage to a player, put that many incubation counters on it. | Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying.
High Fae Trickster 1fdn fdn/307 fdn U U {3}{U} 4 Creature - Faerie Wizard 4 2 R notInPacks creature /ch Flash | Flying | You may cast spells as though they had flash.
Homunculus Horde 1fdn fdn/308 fdn U U {3}{U} 4 Creature - Homunculus 2 2 R notInPacks creature Create Homunculus Horde/spawn [lackey] Homunculus Horde (U 2/2) Whenever you draw your second card each turn, create a token that's a copy of this creature.
Kiora, the Rising Tide 1fdn fdn/309 fdn U U {2}{U} 3 Legendary Creature - Merfolk Noble 3 2 R notInPacks creature Create Scion of the Deep/spawn [fdn] Scion of the Deep (U 8/8) When Kiora enters, draw two cards, then discard two cards. | Threshold - Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.
Lunar Insight 1fdn fdn/310 fdn U U {2}{U} 3 Sorcery R notInPacks sorcery Draw a card for each different mana value among nonland permanents you control.
An Offer You Can't Refuse 1fdn fdn/311 fdn U U {U} 1 Instant U notInPacks instant /spawnx2 [fdn] Treasure Counter target noncreature spell. Its controller creates two Treasure tokens.
Omniscience 1fdn fdn/312 fdn U U {7}{U}{U}{U} 10 Enchantment M notInPacks enchantment You may cast spells from your hand without paying their mana costs.
Refute 1fdn fdn/313 fdn U U {1}{U}{U} 3 Instant C notInPacks instant Counter target spell. Draw a card, then discard a card.
Sphinx of Forgotten Lore 1fdn fdn/314 fdn U U {2}{U}{U} 4 Creature - Sphinx 3 3 M notInPacks creature /ch Flash | Flying | Whenever this creature attacks, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to that card's mana cost.
Think Twice 1fdn fdn/315 fdn U U {1}{U} 2 Instant C notInPacks instant Draw a card. | Flashback {2}{U}
Abyssal Harvester 1fdn fdn/316 fdn B B {1}{B}{B} 3 Creature - Demon Warlock 3 2 R notInPacks creature Create Copy/spawn [fdn] Copy {T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
Blasphemous Edict 1fdn fdn/317 fdn B B {3}{B}{B} 5 Sorcery R notInPacks sorcery You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield. | Each player sacrifices thirteen creatures of their choice.
Bloodthirsty Conqueror 1fdn fdn/318 fdn B B {3}{B}{B} 5 Creature - Vampire Knight 5 5 M notInPacks creature /ch Flying, deathtouch | Whenever an opponent loses life, you gain that much life.
Hero's Downfall 1fdn fdn/319 fdn B B {1}{B}{B} 3 Instant U notInPacks instant Destroy target creature or planeswalker.
High-Society Hunter 1fdn fdn/320 fdn B B {3}{B}{B} 5 Creature - Vampire Noble 5 3 R notInPacks creature /ch Flying | Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. | Whenever another nontoken creature dies, draw a card.
Nine-Lives Familiar 1fdn fdn/321 fdn B B {1}{B}{B} 3 Creature - Cat 1 1 R notInPacks creature This creature enters with eight revival counters on it if you cast it. | When this creature dies, if it had a revival counter on it, return it to the battlefield with one fewer revival counter on it at the beginning of the next end step.
Phyrexian Arena 1fdn fdn/322 fdn B B {1}{B}{B} 3 Enchantment R notInPacks enchantment At the beginning of your upkeep, you draw a card and you lose 1 life.
Rise of the Dark Realms 1fdn fdn/323 fdn B B {7}{B}{B} 9 Sorcery M notInPacks sorcery Put all creature cards from all graveyards onto the battlefield under your control.
Tinybones, Bauble Burglar 1fdn fdn/324 fdn B B {1}{B} 2 Legendary Creature - Skeleton Rogue 1 3 R notInPacks creature Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it. | During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells. | {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
Vengeful Bloodwitch 1fdn fdn/325 fdn B B {1}{B} 2 Creature - Vampire Warlock 1 1 U notInPacks creature Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Zul Ashur, Lich Lord 1fdn fdn/326 fdn B B {1}{B} 2 Legendary Creature - Zombie Warlock 2 2 R notInPacks creature Ward-Pay 2 life. | {T}: You may cast target Zombie creature card from your graveyard this turn.
Abrade 1fdn fdn/327 fdn R R {1}{R} 2 Instant U notInPacks instant Choose one - | - Abrade deals 3 damage to target creature. | - Destroy target artifact.
Electroduplicate 1fdn fdn/328 fdn R R {2}{R} 3 Sorcery R notInPacks sorcery Create Copy/spawn [fdn] Copy Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." | Flashback {2}{R}{R}
Etali, Primal Storm 1fdn fdn/329 fdn R R {4}{R}{R} 6 Legendary Creature - Elder Dinosaur 6 6 R notInPacks creature Reveal top card/vp1at1 Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Kellan, Planar Trailblazer 1fdn fdn/330 fdn R R {R} 1 Legendary Creature - Human Faerie Scout 2 1 R notInPacks creature Reveal top card/vp1at1 {1}{R}: If Kellan is a Scout, it becomes a Human Faerie Detective and gains "Whenever Kellan deals combat damage to a player, exile the top card of your library. You may play that card this turn." | {2}{R}: If Kellan is a Detective, it becomes a 3/2 Human Faerie Rogue and gains double strike.
Rite of the Dragoncaller 1fdn fdn/331 fdn R R {4}{R}{R} 6 Enchantment M notInPacks enchantment Create Dragon/spawn [fdn] Dragon (R 5/5 Flying) Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.
Searslicer Goblin 1fdn fdn/332 fdn R R {1}{R} 2 Creature - Goblin Warrior 2 1 R notInPacks creature Create Goblin/spawn [fdn] Goblin (R 1/1) Raid - At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Twinflame Tyrant 1fdn fdn/333 fdn R R {3}{R}{R} 5 Creature - Dragon 3 5 M notInPacks creature /ch Flying | If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Genesis Wave 1fdn fdn/334 fdn G G {X}{G}{G}{G} 3 Sorcery R notInPacks sorcery Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Ghalta, Primal Hunger 1fdn fdn/335 fdn G G {10}{G}{G} 12 Legendary Creature - Elder Dinosaur 12 12 R notInPacks creature This spell costs {X} less to cast, where X is the total power of creatures you control. | Trample
Loot, Exuberant Explorer 1fdn fdn/336 fdn G G {2}{G} 3 Legendary Creature - Beast Noble 1 4 R notInPacks creature Look at top six cards/vp1pt6 You may play an additional land on each of your turns. | {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Mossborn Hydra 1fdn fdn/337 fdn G G {2}{G} 3 Creature - Elemental Hydra 0 0 R notInPacks creature /ccgreen=1 Trample | This creature enters with a +1/+1 counter on it. | Landfall - Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Preposterous Proportions 1fdn fdn/338 fdn G G {5}{G}{G} 7 Sorcery R notInPacks sorcery Creatures you control get +10/+10 and gain vigilance until end of turn.
Quilled Greatwurm 1fdn fdn/339 fdn G G {4}{G}{G} 6 Creature - Wurm 7 7 M notInPacks creature Trample | Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. | You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
Reclamation Sage 1fdn fdn/340 fdn G G {2}{G} 3 Creature - Elf Shaman 2 1 U notInPacks creature When this creature enters, you may destroy target artifact or enchantment.
Spinner of Souls 1fdn fdn/341 fdn G G {2}{G} 3 Creature - Spider Spirit 4 3 R notInPacks creature Reach | Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Sylvan Scavenging 1fdn fdn/342 fdn G G {1}{G}{G} 3 Enchantment R notInPacks enchantment Create Raccoon/spawn [fdn] Raccoon (G 3/3) At the beginning of your end step, choose one - | - Put a +1/+1 counter on target creature you control. | - Create a 3/3 green Raccoon creature token if you control a creature with power 4 or greater.
Alesha, Who Laughs at Fate 1fdn fdn/343 fdn BR BR {1}{B}{R} 3 Legendary Creature - Human Warrior 2 2 R notInPacks creature First strike | Whenever Alesha attacks, put a +1/+1 counter on it. | Raid - At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
Anthem of Champions 1fdn fdn/344 fdn GW GW {G}{W} 2 Enchantment R notInPacks enchantment Creatures you control get +1/+1.
Ashroot Animist 1fdn fdn/345 fdn RG RG {2}{R}{G} 4 Creature - Lizard Druid 4 4 R notInPacks creature Trample | Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
Elenda, Saint of Dusk 1fdn fdn/346 fdn WB WB {2}{W}{B} 4 Legendary Creature - Vampire Knight 4 4 R notInPacks creature Lifelink, hexproof from instants | As long as your life total is greater than your starting life total, Elenda gets +1/+1 and has menace. Elenda gets an additional +5/+5 as long as your life total is at least 10 greater than your starting life total.
Koma, World-Eater 1fdn fdn/347 fdn GU GU {3}{G}{G}{U}{U} 7 Legendary Creature - Serpent 8 12 R notInPacks creature Create 4 Koma's Coils/spawnx4 [fdn] Koma's Coil (U 3/3) This spell can't be countered. | Trample, ward {4} | Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
Kykar, Zephyr Awakener 1fdn fdn/348 fdn WU WU {2}{W}{U} 4 Legendary Creature - Bird Wizard 3 4 R notInPacks creature yInitialize/ch Create Spirit/spawn [fdn] Spirit (W 1/1 Flying) Flying | Whenever you cast a noncreature spell, choose one - | - Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. | - Create a 1/1 white Spirit creature token with flying.
Lathril, Blade of the Elves 1fdn fdn/349 fdn BG BG {2}{B}{G} 4 Legendary Creature - Elf Noble 2 3 R notInPacks creature Create Elf Warrior/spawn [fdn] Elf Warrior (G 1/1) Create 5 Elf Warriors/spawnx5 [fdn] Elf Warrior (G 1/1) Create 10 Elf Warriors/spawnx10 [fdn] Elf Warrior (G 1/1) Menace | Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. | {T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Niv-Mizzet, Visionary 1fdn fdn/350 fdn UR UR {4}{U}{R} 6 Legendary Creature - Dragon Wizard 5 5 M notInPacks creature /ch Flying | You have no maximum hand size. | Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
Zimone, Paradox Sculptor 1fdn fdn/351 fdn GU GU {2}{G}{U} 4 Legendary Creature - Human Wizard 1 4 M notInPacks creature At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control. | {G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control.
Banner of Kinship 1fdn fdn/352 fdn {5} 5 Artifact R notInPacks artifact As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type. | Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Leyline Axe 1fdn fdn/353 fdn {4} 4 Artifact - Equipment R notInPacks artifact If this card is in your opening hand, you may begin the game with it on the battlefield. | Equipped creature gets +1/+1 and has double strike and trample. | Equip {3}
Scrawling Crawler 1fdn fdn/354 fdn {3} 3 Artifact Creature - Phyrexian Construct 3 2 R notInPacks creature At the beginning of your upkeep, each player draws a card. | Whenever an opponent draws a card, that player loses 1 life.
Swiftfoot Boots 1fdn fdn/355 fdn {2} 2 Artifact - Equipment U notInPacks artifact Equipped creature has hexproof and haste. | Equip {1}
Soulstone Sanctuary 1fdn fdn/356 fdn 0 Land R notInPacks land {T}: Add {C}. | {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
Ajani, Caller of the Pride 1fdn fdn/357 fdn W W {1}{W}{W} 3 Legendary Planeswalker - Ajani 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Cat/spawn [fdn] Cat (W 2/2) Create 5 Cats/spawnx5 [fdn] Cat (W 2/2) Create 10 Cats/spawnx10 [fdn] Cat (W 2/2) +1: Put a +1/+1 counter on up to one target creature. | -3: Target creature gains flying and double strike until end of turn. | -8: Create X 2/2 white Cat creature tokens, where X is your life total.
Kaito, Cunning Infiltrator 1fdn fdn/358 fdn U U {1}{U}{U} 3 Legendary Planeswalker - Kaito 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Ninja/spawn [fdn] Ninja (U 2/1) Create Kaito, Cunning Infiltrator Emblem/spawn [fdn] Kaito, Cunning Infiltrator Emblem Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito. | +1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card. | -2: Create a 2/1 blue Ninja creature token. | -9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
Liliana, Dreadhorde General 1fdn fdn/359 fdn B B {4}{B}{B} 6 Legendary Planeswalker - Liliana 6 M notInPacks planeswalker yInitialize/ccblue=6 Create Zombie/spawn [fdn] Zombie (B 2/2) Whenever a creature you control dies, draw a card. | +1: Create a 2/2 black Zombie creature token. | -4: Each player sacrifices two creatures of their choice. | -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Chandra, Flameshaper 1fdn fdn/360 fdn R R {5}{R}{R} 7 Legendary Planeswalker - Chandra 6 M notInPacks planeswalker yInitialize/ccblue=6 Reveal top three cards/vp1at3 Create Copy/spawn [fdn] Copy +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. | +1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." | -4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
Vivien Reid 1fdn fdn/361 fdn G G {3}{G}{G} 5 Legendary Planeswalker - Vivien 5 M notInPacks planeswalker yInitialize/ccblue=5 Look at top four cards/vp1pt4 Create Vivien Reid Emblem/spawn [fdn] Vivien Reid Emblem +1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | -3: Destroy target artifact, enchantment, or creature with flying. | -8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
Day of Judgment 2fdn fdn/422 fdn W W {2}{W}{W} 4 Sorcery M notInPacks sorcery Destroy all creatures.
Herald of Eternal Dawn 2fdn fdn/423 fdn W W {4}{W}{W}{W} 7 Creature - Angel 6 6 M notInPacks creature /ch Flash | Flying | You can't lose the game and your opponents can't win the game.
Kaito, Cunning Infiltrator 2fdn fdn/424 fdn U U {1}{U}{U} 3 Legendary Planeswalker - Kaito 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Ninja/spawn [fdn] Ninja (U 2/1) Create Kaito, Cunning Infiltrator Emblem/spawn [fdn] Kaito, Cunning Infiltrator Emblem Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito. | +1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card. | -2: Create a 2/1 blue Ninja creature token. | -9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
Think Twice 2fdn fdn/425 fdn U U {1}{U} 2 Instant M notInPacks instant Draw a card. | Flashback {2}{U}
Bloodthirsty Conqueror 2fdn fdn/426 fdn B B {3}{B}{B} 5 Creature - Vampire Knight 5 5 M notInPacks creature /ch Flying, deathtouch | Whenever an opponent loses life, you gain that much life.
Twinflame Tyrant 2fdn fdn/427 fdn R R {3}{R}{R} 5 Creature - Dragon 3 5 M notInPacks creature /ch Flying | If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Doubling Season 2fdn fdn/428 fdn G G {4}{G} 5 Enchantment M notInPacks enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Llanowar Elves 2fdn fdn/429 fdn G G {G} 1 Creature - Elf Druid 1 1 M notInPacks creature {T}: Add {G}.
Muldrotha, the Gravetide 2fdn fdn/430 fdn BGU BGU {3}{B}{G}{U} 6 Legendary Creature - Elemental Avatar 6 6 M notInPacks creature During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard.
Progenitus 2fdn fdn/431 fdn WUBRG WUBRG {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} 10 Legendary Creature - Hydra Avatar 10 10 M notInPacks creature Protection from everything | If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Phyrexian Arena 3fdn fdn/728 fdn B B {1}{B}{B} 3 Enchantment R notInPacks enchantment At the beginning of your upkeep, you draw a card and you lose 1 life.
Solemn Simulacrum 3fdn fdn/729 fdn {4} 4 Artifact Creature - Golem 2 2 R notInPacks creature When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | When this creature dies, you may draw a card.