Name	Set	ImageFile	ActualSet	Color	ColorID	Cost	ManaValue	Type	Power	Toughness	Loyalty	Rarity	DraftQualities	Sound	Script	Text
Altar's Light	mirrodin	mrd/1	mrd	W	W	{2}{W}{W}	4	Instant				U		instant		Exile target artifact or enchantment.
Arrest	mirrodin	mrd/2	mrd	W	W	{2}{W}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated.
Auriok Bladewarden	mirrodin	mrd/3	mrd	W	W	{1}{W}	2	Creature - Human Soldier	1	1		U		creature		{T}: Target creature gets +X/+X until end of turn, where X is this creature's power.
Auriok Steelshaper	mirrodin	mrd/4	mrd	W	W	{1}{W}	2	Creature - Human Soldier	1	1		R		creature		Equip costs you pay cost {1} less. | As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
Auriok Transfixer	mirrodin	mrd/5	mrd	W	W	{W}	1	Creature - Human Scout	1	1		C		creature		{W}, {T}: Tap target artifact.
Awe Strike	mirrodin	mrd/6	mrd	W	W	{W}	1	Instant				C		instant		The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Blinding Beam	mirrodin	mrd/7	mrd	W	W	{2}{W}	3	Instant				C		instant		Choose one - | - Tap two target creatures. | - Creatures don't untap during target player's next untap step. | Entwine {1}
Leonin Abunas	mirrodin	mrd/8	mrd	W	W	{3}{W}	4	Creature - Cat Cleric	2	5		R		creature		Artifacts you control have hexproof.
Leonin Den-Guard	mirrodin	mrd/9	mrd	W	W	{1}{W}	2	Creature - Cat Soldier	1	3		C		creature		As long as this creature is equipped, it gets +1/+1 and has vigilance.
Leonin Elder	mirrodin	mrd/10	mrd	W	W	{W}	1	Creature - Cat Cleric	1	1		C		creature		Whenever an artifact enters, you may gain 1 life.
Leonin Skyhunter	mirrodin	mrd/11	mrd	W	W	{W}{W}	2	Creature - Cat Knight	2	2		U		creature	/ch	Flying
Loxodon Mender	mirrodin	mrd/12	mrd	W	W	{5}{W}	6	Creature - Elephant Cleric	3	3		C		creature		{W}, {T}: Regenerate target artifact.
Loxodon Peacekeeper	mirrodin	mrd/13	mrd	W	W	{1}{W}	2	Creature - Elephant Soldier	4	4		R		creature		At the beginning of your upkeep, the player with the lowest life total gains control of this creature. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of this creature.
Loxodon Punisher	mirrodin	mrd/14	mrd	W	W	{3}{W}	4	Creature - Elephant Soldier	2	2		R		creature		This creature gets +2/+2 for each Equipment attached to it.
Luminous Angel	mirrodin	mrd/15	mrd	W	W	{4}{W}{W}{W}	7	Creature - Angel	4	4		R		creature	yInitialize/ch Create Spirit/spawn [soi] Spirit (W 1/1 Flying)	Flying | At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
Raise the Alarm	mirrodin	mrd/16	mrd	W	W	{1}{W}	2	Instant				C		instant	/spawnx2 [dom] Soldier (W 1/1)	Create two 1/1 white Soldier creature tokens.
Razor Barrier	mirrodin	mrd/17	mrd	W	W	{1}{W}	2	Instant				C		instant		Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
Roar of the Kha	mirrodin	mrd/18	mrd	W	W	{1}{W}	2	Instant				U		instant		Choose one - | - Creatures you control get +1/+1 until end of turn. | - Untap all creatures you control. | Entwine {1}{W}
Rule of Law	mirrodin	mrd/19	mrd	W	W	{2}{W}	3	Enchantment				R		enchantment		Each player can't cast more than one spell each turn.
Second Sunrise	mirrodin	mrd/20	mrd	W	W	{1}{W}{W}	3	Instant				R		instant		Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Skyhunter Cub	mirrodin	mrd/21	mrd	W	W	{2}{W}	3	Creature - Cat Knight	2	2		C		creature		As long as this creature is equipped, it gets +1/+1 and has flying.
Skyhunter Patrol	mirrodin	mrd/22	mrd	W	W	{2}{W}{W}	4	Creature - Cat Knight	2	3		C		creature	/ch	Flying, first strike
Slith Ascendant	mirrodin	mrd/23	mrd	W	W	{1}{W}{W}	3	Creature - Slith	1	1		U		creature	/ch	Flying | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Solar Tide	mirrodin	mrd/24	mrd	W	W	{4}{W}{W}	6	Sorcery				R		sorcery		Choose one - | - Destroy all creatures with power 2 or less. | - Destroy all creatures with power 3 or greater. | Entwine-Sacrifice two lands.
Soul Nova	mirrodin	mrd/25	mrd	W	W	{3}{W}{W}	5	Instant				U		instant		Exile target attacking creature and all Equipment attached to it.
Sphere of Purity	mirrodin	mrd/26	mrd	W	W	{3}{W}	4	Enchantment				C		enchantment		If an artifact would deal damage to you, prevent 1 of that damage.
Taj-Nar Swordsmith	mirrodin	mrd/27	mrd	W	W	{3}{W}	4	Creature - Cat Soldier	2	3		U		creature		When this creature enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
Tempest of Light	mirrodin	mrd/28	mrd	W	W	{2}{W}	3	Instant				U		instant		Destroy all enchantments.
Annul	mirrodin	mrd/29	mrd	U	U	{U}	1	Instant				C		instant		Counter target artifact or enchantment spell.
Assert Authority	mirrodin	mrd/30	mrd	U	U	{5}{U}{U}	7	Instant				U		instant		Affinity for artifacts | Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Broodstar	mirrodin	mrd/31	mrd	U	U	{8}{U}{U}	10	Creature - Beast	*	*		R		creature	/ch	Affinity for artifacts | Flying | Broodstar's power and toughness are each equal to the number of artifacts you control.
Disarm	mirrodin	mrd/32	mrd	U	U	{U}	1	Instant				C		instant		Unattach all Equipment from target creature.
Domineer	mirrodin	mrd/33	mrd	U	U	{1}{U}{U}	3	Enchantment - Aura				U		enchantment		Enchant artifact creature | You control enchanted artifact creature.
Dream's Grip	mirrodin	mrd/34	mrd	U	U	{U}	1	Instant				C		instant		Choose one - | - Tap target permanent. | - Untap target permanent. | Entwine {1}
Fabricate	mirrodin	mrd/35	mrd	U	U	{2}{U}	3	Sorcery				U		sorcery		Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Fatespinner	mirrodin	mrd/36	mrd	U	U	{1}{U}{U}	3	Creature - Human Wizard	1	2		R	 mb1-foil	creature		At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
Inertia Bubble	mirrodin	mrd/37	mrd	U	U	{1}{U}	2	Enchantment - Aura				C		enchantment		Enchant artifact | Enchanted artifact doesn't untap during its controller's untap step.
Looming Hoverguard	mirrodin	mrd/38	mrd	U	U	{4}{U}{U}	6	Creature - Drone	3	3		U		creature	/ch	Flying | When this creature enters, put target artifact on top of its owner's library.
Lumengrid Augur	mirrodin	mrd/39	mrd	U	U	{3}{U}	4	Creature - Vedalken Wizard	2	2		R		creature		{1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap this creature.
Lumengrid Sentinel	mirrodin	mrd/40	mrd	U	U	{2}{U}	3	Creature - Human Wizard	1	2		U		creature	/ch	Flying | Whenever an artifact you control enters, you may tap target permanent.
Lumengrid Warden	mirrodin	mrd/41	mrd	U	U	{1}{U}	2	Creature - Human Wizard	1	3		C		creature		
March of the Machines	mirrodin	mrd/42	mrd	U	U	{3}{U}	4	Enchantment				R		enchantment		Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value.
Neurok Familiar	mirrodin	mrd/43	mrd	U	U	{1}{U}	2	Creature - Bird	1	1		C		creature	yInitialize/ch Reveal top card/vp1at1	Flying | When this creature enters, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.
Neurok Spy	mirrodin	mrd/44	mrd	U	U	{2}{U}	3	Creature - Human Rogue	2	2		C		creature		This creature can't be blocked as long as defending player controls an artifact.
Override	mirrodin	mrd/45	mrd	U	U	{2}{U}	3	Instant				C		instant		Counter target spell unless its controller pays {1} for each artifact you control.
Psychic Membrane	mirrodin	mrd/46	mrd	U	U	{2}{U}	3	Creature - Wall	0	3		U		creature		Defender | Whenever this creature blocks, you may draw a card.
Quicksilver Elemental	mirrodin	mrd/47	mrd	U	U	{3}{U}{U}	5	Creature - Elemental	3	4		R		creature		{U}: This creature gains all activated abilities of target creature until end of turn. | You may spend blue mana as though it were mana of any color to pay the activation costs of this creature's abilities.
Regress	mirrodin	mrd/48	mrd	U	U	{2}{U}	3	Instant				C		instant		Return target permanent to its owner's hand.
Shared Fate	mirrodin	mrd/49	mrd	U	U	{4}{U}	5	Enchantment				R		enchantment		If a player would draw a card, that player exiles the top card of one of their opponents' libraries face down instead. | Each player may look at cards they exiled with this enchantment, and they may play lands and cast spells from among those cards.
Slith Strider	mirrodin	mrd/50	mrd	U	U	{1}{U}{U}	3	Creature - Slith	1	1		U		creature		Whenever this creature becomes blocked, draw a card. | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Somber Hoverguard	mirrodin	mrd/51	mrd	U	U	{5}{U}	6	Creature - Drone	3	2		C		creature	/ch	Affinity for artifacts | Flying
Temporal Cascade	mirrodin	mrd/52	mrd	U	U	{5}{U}{U}	7	Sorcery				R		sorcery		Choose one - | - Each player shuffles their hand and graveyard into their library. | - Each player draws seven cards. | Entwine {2}
Thirst for Knowledge	mirrodin	mrd/53	mrd	U	U	{2}{U}	3	Instant				U		instant		Draw three cards. Then discard two cards unless you discard an artifact card.
Thoughtcast	mirrodin	mrd/54	mrd	U	U	{4}{U}	5	Sorcery				C		sorcery		Affinity for artifacts | Draw two cards.
Vedalken Archmage	mirrodin	mrd/55	mrd	U	U	{2}{U}{U}	4	Creature - Vedalken Wizard	0	2		R		creature		Whenever you cast an artifact spell, draw a card.
Wanderguard Sentry	mirrodin	mrd/56	mrd	U	U	{4}{U}	5	Creature - Drone	3	3		C		creature		When this creature enters, look at target opponent's hand.
Barter in Blood	mirrodin	mrd/57	mrd	B	B	{2}{B}{B}	4	Sorcery				U		sorcery		Each player sacrifices two creatures of their choice.
Betrayal of Flesh	mirrodin	mrd/58	mrd	B	B	{5}{B}	6	Instant				U		instant		Choose one - | - Destroy target creature. | - Return target creature card from your graveyard to the battlefield. | Entwine-Sacrifice three lands.
Chimney Imp	mirrodin	mrd/59	mrd	B	B	{4}{B}	5	Creature - Imp	1	2		C	 mb1-foil	creature	/ch	Flying | When this creature dies, target opponent puts a card from their hand on top of their library.
Consume Spirit	mirrodin	mrd/60	mrd	B	B	{X}{1}{B}	2	Sorcery				C		sorcery		Spend only black mana on X. | Consume Spirit deals X damage to any target and you gain X life.
Contaminated Bond	mirrodin	mrd/61	mrd	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Enchant creature | Whenever enchanted creature attacks or blocks, its controller loses 3 life.
Disciple of the Vault	mirrodin	mrd/62	mrd	B	B	{B}	1	Creature - Human Cleric	1	1		C		creature		Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
Dross Harvester	mirrodin	mrd/63	mrd	B	B	{1}{B}{B}	3	Creature - Horror	4	4		R		creature		Protection from white | At the beginning of your end step, you lose 4 life. | Whenever a creature dies, you gain 2 life.
Dross Prowler	mirrodin	mrd/64	mrd	B	B	{2}{B}	3	Creature - Zombie	2	1		C		creature		Fear
Flayed Nim	mirrodin	mrd/65	mrd	B	B	{3}{B}	4	Creature - Skeleton	2	2		U		creature		Whenever this creature deals combat damage to a creature, that creature's controller loses that much life. | {2}{B}: Regenerate this creature.
Grim Reminder	mirrodin	mrd/66	mrd	B	B	{2}{B}	3	Instant				R		instant		Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle. | {B}{B}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Irradiate	mirrodin	mrd/67	mrd	B	B	{3}{B}	4	Instant				C		instant		Target creature gets -1/-1 until end of turn for each artifact you control.
Moriok Scavenger	mirrodin	mrd/68	mrd	B	B	{3}{B}	4	Creature - Human Rogue	2	3		C		creature		When this creature enters, you may return target artifact creature card from your graveyard to your hand.
Necrogen Mists	mirrodin	mrd/69	mrd	B	B	{2}{B}	3	Enchantment				R		enchantment		At the beginning of each player's upkeep, that player discards a card.
Nim Devourer	mirrodin	mrd/70	mrd	B	B	{3}{B}{B}	5	Creature - Zombie	4	1		R		creature		This creature gets +1/+0 for each artifact you control. | {B}{B}: Return this card from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.
Nim Lasher	mirrodin	mrd/71	mrd	B	B	{2}{B}	3	Creature - Zombie	1	1		C		creature		This creature gets +1/+0 for each artifact you control.
Nim Shambler	mirrodin	mrd/72	mrd	B	B	{2}{B}{B}	4	Creature - Zombie	2	1		U		creature		This creature gets +1/+0 for each artifact you control. | Sacrifice a creature: Regenerate this creature.
Nim Shrieker	mirrodin	mrd/73	mrd	B	B	{3}{B}	4	Creature - Zombie	0	1		C		creature	/ch	Flying | This creature gets +1/+0 for each artifact you control.
Promise of Power	mirrodin	mrd/74	mrd	B	B	{2}{B}{B}{B}	5	Sorcery				R		sorcery	Create Demon/spawn [cns] Demon (B */* Flying)	Choose one - | - You draw five cards and you lose 5 life. | - Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. | Entwine {4}
Reiver Demon	mirrodin	mrd/75	mrd	B	B	{4}{B}{B}{B}{B}	8	Creature - Demon	6	6		R		creature	/ch	Flying | When this creature enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
Relic Bane	mirrodin	mrd/76	mrd	B	B	{1}{B}{B}	3	Enchantment - Aura				U		enchantment		Enchant artifact | Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."
Slith Bloodletter	mirrodin	mrd/77	mrd	B	B	{B}{B}	2	Creature - Slith	1	1		U		creature		Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. | {1}{B}: Regenerate this creature.
Spoils of the Vault	mirrodin	mrd/78	mrd	B	B	{B}	1	Instant				R		instant		Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
Terror	mirrodin	mrd/79	mrd	B	B	{1}{B}	2	Instant				C		instant		Destroy target nonartifact, nonblack creature. It can't be regenerated.
Vermiculos	mirrodin	mrd/80	mrd	B	B	{4}{B}	5	Creature - Horror	1	1		R		creature		Whenever an artifact enters, this creature gets +4/+4 until end of turn.
Wail of the Nim	mirrodin	mrd/81	mrd	B	B	{2}{B}	3	Instant				C		instant		Choose one - | - Regenerate each creature you control. | - Wail of the Nim deals 1 damage to each creature and each player. | Entwine {B}
Wall of Blood	mirrodin	mrd/82	mrd	B	B	{2}{B}	3	Creature - Wall	0	2		U		creature		Defender | Pay 1 life: This creature gets +1/+1 until end of turn.
Woebearer	mirrodin	mrd/83	mrd	B	B	{4}{B}	5	Creature - Zombie	2	3		U		creature		Fear | Whenever this creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Wrench Mind	mirrodin	mrd/84	mrd	B	B	{B}{B}	2	Sorcery				C		sorcery		Target player discards two cards unless they discard an artifact card.
Arc-Slogger	mirrodin	mrd/85	mrd	R	R	{3}{R}{R}	5	Creature - Beast	4	5		R		creature	Reveal top ten cards/vp1at10	{R}, Exile the top ten cards of your library: This creature deals 2 damage to any target.
Atog	mirrodin	mrd/86	mrd	R	R	{1}{R}	2	Creature - Atog	1	2		U		creature		Sacrifice an artifact: This creature gets +2/+2 until end of turn.
Confusion in the Ranks	mirrodin	mrd/87	mrd	R	R	{3}{R}{R}	5	Enchantment				R		enchantment		Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
Detonate	mirrodin	mrd/88	mrd	R	R	{X}{R}	1	Sorcery				U		sorcery		Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Electrostatic Bolt	mirrodin	mrd/89	mrd	R	R	{R}	1	Instant				C		instant		Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Fiery Gambit	mirrodin	mrd/90	mrd	R	R	{2}{R}	3	Sorcery				R	 mb1-foil	sorcery	Flip a coin/flip1	Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
Fists of the Anvil	mirrodin	mrd/91	mrd	R	R	{1}{R}	2	Instant				C		instant		Target creature gets +4/+0 until end of turn.
Forge Armor	mirrodin	mrd/92	mrd	R	R	{4}{R}	5	Instant				U		instant		As an additional cost to cast this spell, sacrifice an artifact. | Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.
Fractured Loyalty	mirrodin	mrd/93	mrd	R	R	{1}{R}	2	Enchantment - Aura				U		enchantment		Enchant creature | Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature.
Goblin Striker	mirrodin	mrd/94	mrd	R	R	{1}{R}	2	Creature - Goblin Berserker	1	1		C		creature		First strike, haste
Grab the Reins	mirrodin	mrd/95	mrd	R	R	{3}{R}	4	Instant				U		instant		Choose one - | - Until end of turn, you gain control of target creature and it gains haste. | - Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. | Entwine {2}{R}
Incite War	mirrodin	mrd/96	mrd	R	R	{2}{R}	3	Instant				C		instant		Choose one - | - Creatures target player controls attack this turn if able. | - Creatures you control gain first strike until end of turn. | Entwine {2}
Krark-Clan Grunt	mirrodin	mrd/97	mrd	R	R	{2}{R}	3	Creature - Goblin Warrior	2	2		C		creature		Sacrifice an artifact: This creature gets +1/+0 and gains first strike until end of turn.
Krark-Clan Shaman	mirrodin	mrd/98	mrd	R	R	{R}	1	Creature - Goblin Shaman	1	1		C		creature		Sacrifice an artifact: This creature deals 1 damage to each creature without flying.
Mass Hysteria	mirrodin	mrd/99	mrd	R	R	{R}	1	Enchantment				R		enchantment		All creatures have haste.
Megatog	mirrodin	mrd/100	mrd	R	R	{4}{R}{R}	6	Creature - Atog	3	4		R		creature		Sacrifice an artifact: This creature gets +3/+3 and gains trample until end of turn.
Molten Rain	mirrodin	mrd/101	mrd	R	R	{1}{R}{R}	3	Sorcery				C		sorcery		Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
Ogre Leadfoot	mirrodin	mrd/102	mrd	R	R	{4}{R}	5	Creature - Ogre	3	3		C		creature		Whenever this creature becomes blocked by an artifact creature, destroy that creature.
Rustmouth Ogre	mirrodin	mrd/103	mrd	R	R	{4}{R}{R}	6	Creature - Ogre	5	4		U		creature		Whenever this creature deals combat damage to a player, you may destroy target artifact that player controls.
Seething Song	mirrodin	mrd/104	mrd	R	R	{2}{R}	3	Instant				C		instant		Add {R}{R}{R}{R}{R}.
Shatter	mirrodin	mrd/105	mrd	R	R	{1}{R}	2	Instant				C		instant		Destroy target artifact.
Shrapnel Blast	mirrodin	mrd/106	mrd	R	R	{1}{R}	2	Instant				U		instant		As an additional cost to cast this spell, sacrifice an artifact. | Shrapnel Blast deals 5 damage to any target.
Slith Firewalker	mirrodin	mrd/107	mrd	R	R	{R}{R}	2	Creature - Slith	1	1		U		creature		Haste | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Spikeshot Goblin	mirrodin	mrd/108	mrd	R	R	{2}{R}	3	Creature - Goblin Shaman	1	2		C		creature		{R}, {T}: This creature deals damage equal to its power to any target.
Trash for Treasure	mirrodin	mrd/109	mrd	R	R	{2}{R}	3	Sorcery				R		sorcery		As an additional cost to cast this spell, sacrifice an artifact. | Return target artifact card from your graveyard to the battlefield.
Vulshok Battlemaster	mirrodin	mrd/110	mrd	R	R	{4}{R}	5	Creature - Human Warrior	2	2		R		creature		Haste | When this creature enters, attach all Equipment on the battlefield to it.
Vulshok Berserker	mirrodin	mrd/111	mrd	R	R	{3}{R}	4	Creature - Human Berserker	3	2		C		creature		Haste
War Elemental	mirrodin	mrd/112	mrd	R	R	{R}{R}{R}	3	Creature - Elemental	1	1		R		creature		When this creature enters, sacrifice it unless an opponent was dealt damage this turn. | Whenever an opponent is dealt damage, put that many +1/+1 counters on this creature.
Battlegrowth	mirrodin	mrd/113	mrd	G	G	{G}	1	Instant				C		instant		Put a +1/+1 counter on target creature.
Bloodscent	mirrodin	mrd/114	mrd	G	G	{3}{G}	4	Instant				U		instant		All creatures able to block target creature this turn do so.
Brown Ouphe	mirrodin	mrd/115	mrd	G	G	{G}	1	Creature - Ouphe	1	1		U		creature		{1}{G}, {T}: Counter target activated ability from an artifact source.
Copperhoof Vorrac	mirrodin	mrd/116	mrd	G	G	{3}{G}{G}	5	Creature - Boar Beast	2	2		R		creature		This creature gets +1/+1 for each untapped permanent your opponents control.
Creeping Mold	mirrodin	mrd/117	mrd	G	G	{2}{G}{G}	4	Sorcery				U		sorcery		Destroy target artifact, enchantment, or land.
Deconstruct	mirrodin	mrd/118	mrd	G	G	{2}{G}	3	Sorcery				C		sorcery		Destroy target artifact. Add {G}{G}{G}.
Fangren Hunter	mirrodin	mrd/119	mrd	G	G	{3}{G}{G}	5	Creature - Beast	4	4		C		creature		Trample
Glissa Sunseeker	mirrodin	mrd/120	mrd	G	G	{2}{G}{G}	4	Legendary Creature - Elf Warrior	3	2		R		creature		First strike | {T}: Destroy target artifact if its mana value is equal to the amount of unspent mana you have.
Groffskithur	mirrodin	mrd/121	mrd	G	G	{5}{G}	6	Creature - Beast	3	3		C		creature		Whenever this creature becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.
Hum of the Radix	mirrodin	mrd/122	mrd	G	G	{2}{G}{G}	4	Enchantment				R		enchantment		Each artifact spell costs {1} more to cast for each artifact its controller controls.
Journey of Discovery	mirrodin	mrd/123	mrd	G	G	{2}{G}	3	Sorcery				C		sorcery		Choose one - | - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. | - You may play up to two additional lands this turn. | Entwine {2}{G}
Living Hive	mirrodin	mrd/124	mrd	G	G	{6}{G}{G}	8	Creature - Elemental Insect	6	6		R		creature	Create Insect/spawn [cn2] Insect (G 1/1) Create 5 Insects/spawnx5 [cn2] Insect (G 1/1) Create 10 Insects/spawnx10 [cn2] Insect (G 1/1)	Trample | Whenever this creature deals combat damage to a player, create that many 1/1 green Insect creature tokens.
Molder Slug	mirrodin	mrd/125	mrd	G	G	{3}{G}{G}	5	Creature - Slug Beast	4	6		R		creature		At the beginning of each player's upkeep, that player sacrifices an artifact of their choice.
One Dozen Eyes	mirrodin	mrd/126	mrd	G	G	{5}{G}	6	Sorcery				U		sorcery	Create Beast/spawn [lackey] Beast (G 5/5) Create 5 Insects/spawnx5 [cn2] Insect (G 1/1)	Choose one - | - Create a 5/5 green Beast creature token. | - Create five 1/1 green Insect creature tokens. | Entwine {G}{G}{G}
Plated Slagwurm	mirrodin	mrd/127	mrd	G	G	{4}{G}{G}{G}	7	Creature - Wurm	8	8		R		creature		Hexproof
Predator's Strike	mirrodin	mrd/128	mrd	G	G	{1}{G}	2	Instant				C		instant		Target creature gets +3/+3 and gains trample until end of turn.
Slith Predator	mirrodin	mrd/129	mrd	G	G	{G}{G}	2	Creature - Slith	1	1		U		creature		Trample | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Sylvan Scrying	mirrodin	mrd/130	mrd	G	G	{1}{G}	2	Sorcery				U		sorcery		Search your library for a land card, reveal it, put it into your hand, then shuffle.
Tel-Jilad Archers	mirrodin	mrd/131	mrd	G	G	{4}{G}	5	Creature - Elf Archer	2	4		C		creature		Protection from artifacts; reach
Tel-Jilad Chosen	mirrodin	mrd/132	mrd	G	G	{1}{G}	2	Creature - Elf Warrior	2	1		C		creature		Protection from artifacts
Tel-Jilad Exile	mirrodin	mrd/133	mrd	G	G	{3}{G}	4	Creature - Troll Warrior	2	3		C		creature		{1}{G}: Regenerate this creature.
Tooth and Nail	mirrodin	mrd/134	mrd	G	G	{5}{G}{G}	7	Sorcery				R		sorcery		Choose one - | - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. | - Put up to two creature cards from your hand onto the battlefield. | Entwine {2}
Troll Ascetic	mirrodin	mrd/135	mrd	G	G	{1}{G}{G}	3	Creature - Troll Shaman	3	2		R		creature		Hexproof | {1}{G}: Regenerate this creature.
Trolls of Tel-Jilad	mirrodin	mrd/136	mrd	G	G	{5}{G}{G}	7	Creature - Troll Shaman	5	6		U		creature		{1}{G}: Regenerate target green creature.
Turn to Dust	mirrodin	mrd/137	mrd	G	G	{G}	1	Instant				C		instant		Destroy target Equipment. Add {G}.
Viridian Joiner	mirrodin	mrd/138	mrd	G	G	{2}{G}	3	Creature - Elf Druid	1	2		C		creature		{T}: Add an amount of {G} equal to this creature's power.
Viridian Shaman	mirrodin	mrd/139	mrd	G	G	{2}{G}	3	Creature - Elf Shaman	2	2		U		creature		When this creature enters, destroy target artifact.
Wurmskin Forger	mirrodin	mrd/140	mrd	G	G	{5}{G}{G}	7	Creature - Elf Warrior	2	2		C		creature		When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures.
Aether Spellbomb	mirrodin	mrd/141	mrd		U	{1}	1	Artifact				C		artifact		{U}, Sacrifice this artifact: Return target creature to its owner's hand. | {1}, Sacrifice this artifact: Draw a card.
Alpha Myr	mirrodin	mrd/142	mrd			{2}	2	Artifact Creature - Myr	2	1		C		creature		
Altar of Shadows	mirrodin	mrd/143	mrd		B	{7}	7	Artifact				R		artifact		At the beginning of your first main phase, add {B} for each charge counter on this artifact. | {7}, {T}: Destroy target creature. Then put a charge counter on this artifact.
Banshee's Blade	mirrodin	mrd/144	mrd			{2}	2	Artifact - Equipment				U		artifact		Equipped creature gets +1/+1 for each charge counter on this Equipment. | Whenever equipped creature deals combat damage, put a charge counter on this Equipment. | Equip {2}
Blinkmoth Urn	mirrodin	mrd/145	mrd			{5}	5	Artifact				R		artifact		At the beginning of each player's first main phase, if this artifact is untapped, that player adds {C} for each artifact they control.
Bonesplitter	mirrodin	mrd/146	mrd			{1}	1	Artifact - Equipment				C	 mb1-old-frame	artifact		Equipped creature gets +2/+0. | Equip {1}
Bosh, Iron Golem	mirrodin	mrd/147	mrd		R	{8}	8	Legendary Artifact Creature - Golem	6	7		R		creature		Trample | {3}{R}, Sacrifice an artifact: Bosh deals damage equal to the sacrificed artifact's mana value to any target.
Bottle Gnomes	mirrodin	mrd/148	mrd			{3}	3	Artifact Creature - Gnome	1	3		U		creature		Sacrifice this creature: You gain 3 life.
Cathodion	mirrodin	mrd/149	mrd			{3}	3	Artifact Creature - Construct	3	3		U		creature		When this creature dies, add {C}{C}{C}.
Chalice of the Void	mirrodin	mrd/150	mrd			{X}{X}	0	Artifact				R		artifact		This artifact enters with X charge counters on it. | Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell.
Chromatic Sphere	mirrodin	mrd/151	mrd			{1}	1	Artifact				C		artifact		{1}, {T}, Sacrifice this artifact: Add one mana of any color. Draw a card.
Chrome Mox	mirrodin	mrd/152	mrd			{0}	0	Artifact				R		artifact		Imprint - When this artifact enters, you may exile a nonartifact, nonland card from your hand. | {T}: Add one mana of any of the exiled card's colors.
Clockwork Beetle	mirrodin	mrd/153	mrd			{1}	1	Artifact Creature - Insect	0	0		C		creature	/ccgreen=2	This creature enters with two +1/+1 counters on it. | Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat.
Clockwork Condor	mirrodin	mrd/154	mrd			{4}	4	Artifact Creature - Bird	0	0		C		creature	/ch;/ccgreen=3	Flying | This creature enters with three +1/+1 counters on it. | Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat.
Clockwork Dragon	mirrodin	mrd/155	mrd			{7}	7	Artifact Creature - Dragon	0	0		R		creature	/ch;/ccgreen=6	Flying | This creature enters with six +1/+1 counters on it. | Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat. | {3}: Put a +1/+1 counter on this creature.
Clockwork Vorrac	mirrodin	mrd/156	mrd			{5}	5	Artifact Creature - Boar Beast	0	0		U		creature	/ccgreen=4	Trample | This creature enters with four +1/+1 counters on it. | Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat. | {T}: Put a +1/+1 counter on this creature.
Cobalt Golem	mirrodin	mrd/157	mrd		U	{4}	4	Artifact Creature - Golem	2	3		C		creature		{1}{U}: This creature gains flying until end of turn.
Copper Myr	mirrodin	mrd/158	mrd		G	{2}	2	Artifact Creature - Myr	1	1		C		creature		{T}: Add {G}.
Crystal Shard	mirrodin	mrd/159	mrd		U	{3}	3	Artifact				U	 mb1-old-frame	artifact		{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
Culling Scales	mirrodin	mrd/160	mrd			{3}	3	Artifact				R		artifact		At the beginning of your upkeep, destroy target nonland permanent with the lowest mana value.
Damping Matrix	mirrodin	mrd/161	mrd			{3}	3	Artifact				R		artifact		Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.
Dead-Iron Sledge	mirrodin	mrd/162	mrd			{1}	1	Artifact - Equipment				U		artifact		Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. | Equip {2}
Dragon Blood	mirrodin	mrd/163	mrd			{3}	3	Artifact				U		artifact		{3}, {T}: Put a +1/+1 counter on target creature.
Dross Scorpion	mirrodin	mrd/164	mrd			{4}	4	Artifact Creature - Scorpion	3	1		C		creature		Whenever this creature or another artifact creature dies, you may untap target artifact.
Duplicant	mirrodin	mrd/165	mrd			{6}	6	Artifact Creature - Shapeshifter	2	4		R		creature		Imprint - When this creature enters, you may exile target nontoken creature. | As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
Duskworker	mirrodin	mrd/166	mrd			{4}	4	Artifact Creature - Construct	2	2		U		creature		Whenever this creature becomes blocked, regenerate it. | {3}: This creature gets +1/+0 until end of turn.
Elf Replica	mirrodin	mrd/167	mrd		G	{3}	3	Artifact Creature - Elf	2	2		C		creature		{1}{G}, Sacrifice this creature: Destroy target enchantment.
Empyrial Plate	mirrodin	mrd/168	mrd			{2}	2	Artifact - Equipment				R		artifact		Equipped creature gets +1/+1 for each card in your hand. | Equip {2}
Extraplanar Lens	mirrodin	mrd/169	mrd			{3}	3	Artifact				R		artifact		Imprint - When this artifact enters, you may exile target land you control. | Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Farsight Mask	mirrodin	mrd/170	mrd			{5}	5	Artifact				U		artifact		Whenever a source an opponent controls deals damage to you, if this artifact is untapped, you may draw a card.
Fireshrieker	mirrodin	mrd/171	mrd			{3}	3	Artifact - Equipment				U		artifact		Equipped creature has double strike. | Equip {2}
Frogmite	mirrodin	mrd/172	mrd			{4}	4	Artifact Creature - Frog	2	2		C		creature		Affinity for artifacts
Galvanic Key	mirrodin	mrd/173	mrd			{2}	2	Artifact				C		artifact		Flash | {3}, {T}: Untap target artifact.
Gate to the Aether	mirrodin	mrd/174	mrd			{6}	6	Artifact				R		artifact	Reveal top card/vp1at1	At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
Gilded Lotus	mirrodin	mrd/175	mrd			{5}	5	Artifact				R		artifact		{T}: Add three mana of any one color.
Goblin Charbelcher	mirrodin	mrd/176	mrd			{4}	4	Artifact				R		artifact		{3}, {T}: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, this artifact deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Goblin Dirigible	mirrodin	mrd/177	mrd			{6}	6	Artifact Creature - Construct	4	4		U		creature	/ch;/ci	Flying | This creature doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap this creature.
Goblin Replica	mirrodin	mrd/178	mrd		R	{3}	3	Artifact Creature - Goblin	2	2		C		creature		{3}{R}, Sacrifice this creature: Destroy target artifact.
Goblin War Wagon	mirrodin	mrd/179	mrd			{4}	4	Artifact Creature - Juggernaut	3	3		C		creature	/ci	This creature doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {2}. If you do, untap this creature.
Gold Myr	mirrodin	mrd/180	mrd		W	{2}	2	Artifact Creature - Myr	1	1		C		creature		{T}: Add {W}.
Golem-Skin Gauntlets	mirrodin	mrd/181	mrd			{1}	1	Artifact - Equipment				U		artifact		Equipped creature gets +1/+0 for each Equipment attached to it. | Equip {2}
Granite Shard	mirrodin	mrd/182	mrd		R	{3}	3	Artifact				U		artifact		{3}, {T} or {R}, {T}: This artifact deals 1 damage to any target.
Grid Monitor	mirrodin	mrd/183	mrd			{4}	4	Artifact Creature - Construct	4	6		R		creature		You can't cast creature spells.
Heartwood Shard	mirrodin	mrd/184	mrd		G	{3}	3	Artifact				U		artifact		{3}, {T} or {G}, {T}: Target creature gains trample until end of turn.
Hematite Golem	mirrodin	mrd/185	mrd		R	{4}	4	Artifact Creature - Golem	1	4		C		creature		{1}{R}: This creature gets +2/+0 until end of turn.
Icy Manipulator	mirrodin	mrd/186	mrd			{4}	4	Artifact				U		artifact		{1}, {T}: Tap target artifact, creature, or land.
Iron Myr	mirrodin	mrd/187	mrd		R	{2}	2	Artifact Creature - Myr	1	1		C		creature		{T}: Add {R}.
Isochron Scepter	mirrodin	mrd/188	mrd			{2}	2	Artifact				U		artifact		Imprint - When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. | {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Jinxed Choker	mirrodin	mrd/189	mrd			{3}	3	Artifact				R		artifact		At the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it. | At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it. | {3}: Put a charge counter on this artifact or remove one from it.
Krark's Thumb	mirrodin	mrd/190	mrd			{2}	2	Legendary Artifact				R		artifact	Flip a coin/flip1	If you would flip a coin, instead flip two coins and ignore one.
Leaden Myr	mirrodin	mrd/191	mrd		B	{2}	2	Artifact Creature - Myr	1	1		C		creature		{T}: Add {B}.
Leonin Bladetrap	mirrodin	mrd/192	mrd			{3}	3	Artifact				U		artifact		Flash | {2}, Sacrifice this artifact: It deals 2 damage to each attacking creature without flying.
Leonin Scimitar	mirrodin	mrd/193	mrd			{1}	1	Artifact - Equipment				C		artifact		Equipped creature gets +1/+1. | Equip {1}
Leonin Sun Standard	mirrodin	mrd/194	mrd		W	{2}	2	Artifact				R		artifact		{1}{W}: Creatures you control get +1/+1 until end of turn.
Leveler	mirrodin	mrd/195	mrd			{5}	5	Artifact Creature - Juggernaut	10	10		R	 mb1-foil	creature		When this creature enters, exile all cards from your library.
Liar's Pendulum	mirrodin	mrd/196	mrd			{1}	1	Artifact				R		artifact		{2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
Lifespark Spellbomb	mirrodin	mrd/197	mrd		G	{1}	1	Artifact				C		artifact		{G}, Sacrifice this artifact: Until end of turn, target land becomes a 3/3 creature that's still a land. | {1}, Sacrifice this artifact: Draw a card.
Lightning Coils	mirrodin	mrd/198	mrd			{3}	3	Artifact				R		artifact	Create Elemental/spawn [cmm] Elemental (R 3/1 Haste) Create 5 Elementals/spawnx5 [cmm] Elemental (R 3/1 Haste) Create 10 Elementals/spawnx10 [cmm] Elemental (R 3/1 Haste)	Whenever a nontoken creature you control dies, put a charge counter on this artifact. | At the beginning of your upkeep, if this artifact has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Lightning Greaves	mirrodin	mrd/199	mrd			{2}	2	Artifact - Equipment				U		artifact		Equipped creature has haste and shroud. | Equip {0}
Lodestone Myr	mirrodin	mrd/200	mrd			{4}	4	Artifact Creature - Myr	2	2		R		creature		Trample | Tap an untapped artifact you control: This creature gets +1/+1 until end of turn.
Loxodon Warhammer	mirrodin	mrd/201	mrd			{3}	3	Artifact - Equipment				U		artifact		Equipped creature gets +3/+0 and has trample and lifelink. | Equip {3}
Malachite Golem	mirrodin	mrd/202	mrd		G	{6}	6	Artifact Creature - Golem	5	3		C		creature		{1}{G}: This creature gains trample until end of turn.
Mask of Memory	mirrodin	mrd/203	mrd			{2}	2	Artifact - Equipment				U		artifact		Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. | Equip {1}
Mesmeric Orb	mirrodin	mrd/204	mrd			{2}	2	Artifact				R		artifact		Whenever a permanent becomes untapped, that permanent's controller mills a card.
Mind's Eye	mirrodin	mrd/205	mrd			{5}	5	Artifact				R		artifact		Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
Mindslaver	mirrodin	mrd/206	mrd			{6}	6	Legendary Artifact				R	 mb1-foil	artifact		{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn.
Mindstorm Crown	mirrodin	mrd/207	mrd			{3}	3	Artifact				U		artifact		At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, this artifact deals 1 damage to you.
Mirror Golem	mirrodin	mrd/208	mrd			{6}	6	Artifact Creature - Golem	3	4		U		creature		Imprint - When this creature enters, you may exile target card from a graveyard. | This creature has protection from each of the exiled card's card types.
Mourner's Shield	mirrodin	mrd/209	mrd			{4}	4	Artifact				U		artifact		Imprint - When this artifact enters, you may exile target card from a graveyard. | {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
Myr Adapter	mirrodin	mrd/210	mrd			{3}	3	Artifact Creature - Myr	1	1		C		creature		This creature gets +1/+1 for each Equipment attached to it.
Myr Enforcer	mirrodin	mrd/211	mrd			{7}	7	Artifact Creature - Myr	4	4		C		creature		Affinity for artifacts
Myr Incubator	mirrodin	mrd/212	mrd			{6}	6	Artifact				R		artifact	Create Myr/spawn [mh1] Myr (1/1) Create 5 Myrs/spawnx5 [mh1] Myr (1/1) Create 10 Myrs/spawnx10 [mh1] Myr (1/1)	{6}, {T}, Sacrifice this artifact: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.
Myr Mindservant	mirrodin	mrd/213	mrd			{1}	1	Artifact Creature - Myr	1	1		U		creature		{2}, {T}: Shuffle your library.
Myr Prototype	mirrodin	mrd/214	mrd			{5}	5	Artifact Creature - Myr	2	2		U		creature		At the beginning of your upkeep, put a +1/+1 counter on this creature. | This creature can't attack or block unless you pay {1} for each +1/+1 counter on it.
Myr Retriever	mirrodin	mrd/215	mrd			{2}	2	Artifact Creature - Myr	1	1		U		creature		When this creature dies, return another target artifact card from your graveyard to your hand.
Necrogen Spellbomb	mirrodin	mrd/216	mrd		B	{1}	1	Artifact				C		artifact		{B}, Sacrifice this artifact: Target player discards a card. | {1}, Sacrifice this artifact: Draw a card.
Needlebug	mirrodin	mrd/217	mrd			{4}	4	Artifact Creature - Insect	2	2		U		creature		Flash | Protection from artifacts
Neurok Hoversail	mirrodin	mrd/218	mrd			{1}	1	Artifact - Equipment				C		artifact		Equipped creature has flying. | Equip {2}
Nightmare Lash	mirrodin	mrd/219	mrd			{4}	4	Artifact - Equipment				R		artifact		Equipped creature gets +1/+1 for each Swamp you control. | Equip-Pay 3 life.
Nim Replica	mirrodin	mrd/220	mrd		B	{3}	3	Artifact Creature - Zombie	3	1		C		creature		{2}{B}, Sacrifice this creature: Target creature gets -1/-1 until end of turn.
Nuisance Engine	mirrodin	mrd/221	mrd			{3}	3	Artifact				U		artifact	Create Pest/spawn [lackey] Pest (0/1)	{2}, {T}: Create a 0/1 colorless Pest artifact creature token.
Oblivion Stone	mirrodin	mrd/222	mrd			{3}	3	Artifact				R		artifact		{4}, {T}: Put a fate counter on target permanent. | {5}, {T}, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Omega Myr	mirrodin	mrd/223	mrd			{2}	2	Artifact Creature - Myr	1	2		C		creature		
Ornithopter	mirrodin	mrd/224	mrd			{0}	0	Artifact Creature - Thopter	0	2		U		creature	/ch	Flying
Pearl Shard	mirrodin	mrd/225	mrd		W	{3}	3	Artifact				U		artifact		{3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Pentavus	mirrodin	mrd/226	mrd			{7}	7	Artifact Creature - Construct	0	0		R		creature	yInitialize/ccgreen=5 Create Pentavite/spawn [c14] Pentavite (1/1 Flying)	This creature enters with five +1/+1 counters on it. | {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying. | {1}, Sacrifice a Pentavite: Put a +1/+1 counter on this creature.
Pewter Golem	mirrodin	mrd/227	mrd		B	{5}	5	Artifact Creature - Golem	4	2		C		creature		{1}{B}: Regenerate this creature.
Platinum Angel	mirrodin	mrd/228	mrd			{7}	7	Artifact Creature - Angel	4	4		R		creature	/ch	Flying | You can't lose the game and your opponents can't win the game.
Power Conduit	mirrodin	mrd/229	mrd			{2}	2	Artifact				U		artifact		{T}, Remove a counter from a permanent you control: Choose one - | - Put a charge counter on target artifact. | - Put a +1/+1 counter on target creature.
Proteus Staff	mirrodin	mrd/230	mrd		U	{3}	3	Artifact				R		artifact		{2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.
Psychogenic Probe	mirrodin	mrd/231	mrd			{2}	2	Artifact				R		artifact		Whenever a spell or ability causes a player to shuffle their library, this artifact deals 2 damage to that player.
Pyrite Spellbomb	mirrodin	mrd/232	mrd		R	{1}	1	Artifact				C		artifact		{R}, Sacrifice this artifact: It deals 2 damage to any target. | {1}, Sacrifice this artifact: Draw a card.
Quicksilver Fountain	mirrodin	mrd/233	mrd			{3}	3	Artifact				R		artifact		At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. | At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Rust Elemental	mirrodin	mrd/234	mrd			{4}	4	Artifact Creature - Elemental	4	4		U		creature	/ch	Flying | At the beginning of your upkeep, sacrifice another artifact. If you can't, tap this creature and you lose 4 life.
Rustspore Ram	mirrodin	mrd/235	mrd			{4}	4	Artifact Creature - Sheep	1	3		U		creature		When this creature enters, destroy target Equipment.
Scale of Chiss-Goria	mirrodin	mrd/236	mrd			{3}	3	Artifact				C		artifact		Flash | Affinity for artifacts | {T}: Target creature gets +0/+1 until end of turn.
Scrabbling Claws	mirrodin	mrd/237	mrd			{1}	1	Artifact				U		artifact		{T}: Target player exiles a card from their graveyard. | {1}, Sacrifice this artifact: Exile target card from a graveyard. Draw a card.
Sculpting Steel	mirrodin	mrd/238	mrd			{3}	3	Artifact				R		artifact		You may have this artifact enter as a copy of any artifact on the battlefield.
Scythe of the Wretched	mirrodin	mrd/239	mrd			{2}	2	Artifact - Equipment				R		artifact		Equipped creature gets +2/+2. | Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach this Equipment to that creature. | Equip {4}
Serum Tank	mirrodin	mrd/240	mrd			{3}	3	Artifact				U		artifact		Whenever this artifact or another artifact enters, put a charge counter on this artifact. | {3}, {T}, Remove a charge counter from this artifact: Draw a card.
Silver Myr	mirrodin	mrd/241	mrd		U	{2}	2	Artifact Creature - Myr	1	1		C		creature		{T}: Add {U}.
Skeleton Shard	mirrodin	mrd/242	mrd		B	{3}	3	Artifact				U		artifact		{3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.
Slagwurm Armor	mirrodin	mrd/243	mrd			{1}	1	Artifact - Equipment				C		artifact		Equipped creature gets +0/+6. | Equip {3}
Soldier Replica	mirrodin	mrd/244	mrd		W	{3}	3	Artifact Creature - Soldier	1	3		C		creature		{1}{W}, Sacrifice this creature: It deals 3 damage to target attacking or blocking creature.
Solemn Simulacrum	mirrodin	mrd/245	mrd			{4}	4	Artifact Creature - Golem	2	2		R		creature		When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | When this creature dies, you may draw a card.
Soul Foundry	mirrodin	mrd/246	mrd			{4}	4	Artifact				R		artifact	Create Copy/spawn [2xm] Copy	Imprint - When this artifact enters, you may exile a creature card from your hand. | {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
Spellweaver Helix	mirrodin	mrd/247	mrd			{3}	3	Artifact				R		artifact		Imprint - When this artifact enters, you may exile two target sorcery cards from a single graveyard. | Whenever a player casts a card, if it has the same name as one of the cards exiled with this artifact, you may copy the other. If you do, you may cast the copy without paying its mana cost.
Steel Wall	mirrodin	mrd/248	mrd			{1}	1	Artifact Creature - Wall	0	4		C		creature		Defender
Sun Droplet	mirrodin	mrd/249	mrd			{2}	2	Artifact				U		artifact		Whenever you're dealt damage, put that many charge counters on this artifact. | At the beginning of each upkeep, you may remove a charge counter from this artifact. If you do, you gain 1 life.
Sunbeam Spellbomb	mirrodin	mrd/250	mrd		W	{1}	1	Artifact				C		artifact		{W}, Sacrifice this artifact: You gain 5 life. | {1}, Sacrifice this artifact: Draw a card.
Sword of Kaldra	mirrodin	mrd/251	mrd			{4}	4	Legendary Artifact - Equipment				R		artifact		Equipped creature gets +5/+5. | Whenever equipped creature deals damage to a creature, exile that creature. | Equip {4}
Synod Sanctum	mirrodin	mrd/252	mrd			{1}	1	Artifact				U		artifact		{2}, {T}: Exile target permanent you control. | {2}, Sacrifice this artifact: Return all cards exiled with this artifact to the battlefield under your control.
Talisman of Dominance	mirrodin	mrd/253	mrd		UB	{2}	2	Artifact				U		artifact		{T}: Add {C}. | {T}: Add {U} or {B}. This artifact deals 1 damage to you.
Talisman of Impulse	mirrodin	mrd/254	mrd		RG	{2}	2	Artifact				U		artifact		{T}: Add {C}. | {T}: Add {R} or {G}. This artifact deals 1 damage to you.
Talisman of Indulgence	mirrodin	mrd/255	mrd		BR	{2}	2	Artifact				U		artifact		{T}: Add {C}. | {T}: Add {B} or {R}. This artifact deals 1 damage to you.
Talisman of Progress	mirrodin	mrd/256	mrd		WU	{2}	2	Artifact				U		artifact		{T}: Add {C}. | {T}: Add {W} or {U}. This artifact deals 1 damage to you.
Talisman of Unity	mirrodin	mrd/257	mrd		GW	{2}	2	Artifact				U		artifact		{T}: Add {C}. | {T}: Add {G} or {W}. This artifact deals 1 damage to you.
Tanglebloom	mirrodin	mrd/258	mrd			{1}	1	Artifact				C		artifact		{1}, {T}: You gain 1 life.
Tangleroot	mirrodin	mrd/259	mrd		G	{3}	3	Artifact				R		artifact		Whenever a player casts a creature spell, that player adds {G}.
Tel-Jilad Stylus	mirrodin	mrd/260	mrd			{1}	1	Artifact				U		artifact		{T}: Put target permanent you own on the bottom of your library.
Thought Prison	mirrodin	mrd/261	mrd			{5}	5	Artifact				U		artifact		Imprint - When this artifact enters, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. | Whenever a player casts a spell that shares a color or mana value with the exiled card, this artifact deals 2 damage to that player.
Timesifter	mirrodin	mrd/262	mrd			{5}	5	Artifact				R		artifact	Reveal top card/vp1at1	At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.
Titanium Golem	mirrodin	mrd/263	mrd		W	{5}	5	Artifact Creature - Golem	3	3		C		creature		{1}{W}: This creature gains first strike until end of turn.
Tooth of Chiss-Goria	mirrodin	mrd/264	mrd			{3}	3	Artifact				C		artifact		Flash | Affinity for artifacts | {T}: Target creature gets +1/+0 until end of turn.
Tower of Champions	mirrodin	mrd/265	mrd			{4}	4	Artifact				R		artifact		{8}, {T}: Target creature gets +6/+6 until end of turn.
Tower of Eons	mirrodin	mrd/266	mrd			{4}	4	Artifact				R	 mb1-old-frame	artifact		{8}, {T}: You gain 10 life.
Tower of Fortunes	mirrodin	mrd/267	mrd			{4}	4	Artifact				R		artifact		{8}, {T}: Draw four cards.
Tower of Murmurs	mirrodin	mrd/268	mrd			{4}	4	Artifact				R		artifact		{8}, {T}: Target player mills eight cards.
Triskelion	mirrodin	mrd/269	mrd			{6}	6	Artifact Creature - Construct	1	1		R		creature	/ccgreen=3	This creature enters with three +1/+1 counters on it. | Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Viridian Longbow	mirrodin	mrd/270	mrd			{1}	1	Artifact - Equipment				C		artifact		Equipped creature has "{T}: This creature deals 1 damage to any target." | Equip {3}
Vorrac Battlehorns	mirrodin	mrd/271	mrd			{2}	2	Artifact - Equipment				C		artifact		Equipped creature has trample and can't be blocked by more than one creature. | Equip {1}
Vulshok Battlegear	mirrodin	mrd/272	mrd			{3}	3	Artifact - Equipment				U		artifact		Equipped creature gets +3/+3. | Equip {3}
Vulshok Gauntlets	mirrodin	mrd/273	mrd			{2}	2	Artifact - Equipment				C		artifact		Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. | Equip {3}
Welding Jar	mirrodin	mrd/274	mrd			{0}	0	Artifact				C		artifact		Sacrifice this artifact: Regenerate target artifact.
Wizard Replica	mirrodin	mrd/275	mrd		U	{3}	3	Artifact Creature - Wizard	1	3		C		creature	/ch	Flying | {U}, Sacrifice this creature: Counter target spell unless its controller pays {2}.
Worldslayer	mirrodin	mrd/276	mrd			{5}	5	Artifact - Equipment				R		artifact		Whenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment. | Equip {5}
Yotian Soldier	mirrodin	mrd/277	mrd			{3}	3	Artifact Creature - Soldier	1	4		C		creature		Vigilance
Ancient Den	mirrodin	mrd/278	mrd		W		0	Artifact Land				C	 mb1-old-frame	artifact		{T}: Add {W}.
Blinkmoth Well	mirrodin	mrd/279	mrd				0	Land				U		land		{T}: Add {C}. | {2}, {T}: Tap target noncreature artifact.
Cloudpost	mirrodin	mrd/280	mrd				0	Land - Locus				C		land	/cr90	This land enters tapped. | {T}: Add {C} for each Locus on the battlefield.
Glimmervoid	mirrodin	mrd/281	mrd				0	Land				R		land		At the beginning of the end step, if you control no artifacts, sacrifice this land. | {T}: Add one mana of any color.
Great Furnace	mirrodin	mrd/282	mrd		R		0	Artifact Land				C		artifact		{T}: Add {R}.
Seat of the Synod	mirrodin	mrd/283	mrd		U		0	Artifact Land				C		artifact		{T}: Add {U}.
Stalking Stones	mirrodin	mrd/284	mrd				0	Land				U	 mb1-foil	land		{T}: Add {C}. | {6}: This land becomes a 3/3 Elemental artifact creature that's still a land.
Tree of Tales	mirrodin	mrd/285	mrd		G		0	Artifact Land				C		artifact		{T}: Add {G}.
Vault of Whispers	mirrodin	mrd/286	mrd		B		0	Artifact Land				C		artifact		{T}: Add {B}.
Plains	mirrodin	mrd/287	mrd		W		0	Basic Land - Plains				C		plains		
Island	mirrodin	mrd/291	mrd		U		0	Basic Land - Island				C		island		
Swamp	mirrodin	mrd/295	mrd		B		0	Basic Land - Swamp				C		swamp		
Mountain	mirrodin	mrd/299	mrd		R		0	Basic Land - Mountain				C		mountain		
Forest	mirrodin	mrd/303	mrd		G		0	Basic Land - Forest				C		forest		
Auriok Glaivemaster	darksteel	dst/1	dst	W	W	{W}	1	Creature - Human Soldier	1	1		C		creature		As long as this creature is equipped, it gets +1/+1 and has first strike.
Echoing Calm	darksteel	dst/2	dst	W	W	{1}{W}	2	Instant				C		instant		Destroy target enchantment and all other enchantments with the same name as that enchantment.
Emissary of Hope	darksteel	dst/3	dst	W	W	{1}{W}{W}	3	Creature - Spirit	2	1		U		creature	/ch	Flying | Whenever this creature deals combat damage to a player, you gain 1 life for each artifact that player controls.
Hallow	darksteel	dst/4	dst	W	W	{W}	1	Instant				C		instant		Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
Leonin Battlemage	darksteel	dst/5	dst	W	W	{3}{W}	4	Creature - Cat Wizard	2	3		U		creature		{T}: Target creature gets +1/+1 until end of turn. | Whenever you cast a spell, you may untap this creature.
Leonin Shikari	darksteel	dst/6	dst	W	W	{1}{W}	2	Creature - Cat Soldier	2	2		R		creature		You may activate equip abilities any time you could cast an instant.
Loxodon Mystic	darksteel	dst/7	dst	W	W	{3}{W}{W}	5	Creature - Elephant Cleric	3	3		C		creature		{W}, {T}: Tap target creature.
Metal Fatigue	darksteel	dst/8	dst	W	W	{2}{W}	3	Instant				C		instant		Tap all artifacts.
Pristine Angel	darksteel	dst/9	dst	W	W	{4}{W}{W}	6	Creature - Angel	4	4		R		creature	/ch	Flying | As long as this creature is untapped, it has protection from artifacts and from each color. | Whenever you cast a spell, you may untap this creature.
Pteron Ghost	darksteel	dst/10	dst	W	W	{1}{W}	2	Creature - Dinosaur Spirit	1	1		C		creature	/ch	Flying | Sacrifice this creature: Regenerate target artifact.
Pulse of the Fields	darksteel	dst/11	dst	W	W	{1}{W}{W}	3	Instant				R		instant		You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
Purge	darksteel	dst/12	dst	W	W	{1}{W}	2	Instant				U		instant		Destroy target artifact creature or black creature. It can't be regenerated.
Ritual of Restoration	darksteel	dst/13	dst	W	W	{W}	1	Sorcery				C		sorcery		Return target artifact card from your graveyard to your hand.
Soulscour	darksteel	dst/14	dst	W	W	{7}{W}{W}{W}	10	Sorcery				R		sorcery		Destroy all nonartifact permanents.
Steelshaper Apprentice	darksteel	dst/15	dst	W	W	{2}{W}{W}	4	Creature - Human Soldier	1	3		R		creature		{W}, {T}, Return this creature to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Stir the Pride	darksteel	dst/16	dst	W	W	{4}{W}	5	Instant				U		instant		Choose one - | - Creatures you control get +2/+2 until end of turn. | - Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." | Entwine {1}{W}
Test of Faith	darksteel	dst/17	dst	W	W	{1}{W}	2	Instant				U		instant		Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Turn the Tables	darksteel	dst/18	dst	W	W	{3}{W}{W}	5	Instant				R		instant		All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Carry Away	darksteel	dst/19	dst	U	U	{U}{U}	2	Enchantment - Aura				U		enchantment		Enchant Equipment | When this Aura enters, unattach enchanted Equipment. | You control enchanted Equipment.
Chromescale Drake	darksteel	dst/20	dst	U	U	{6}{U}{U}{U}	9	Creature - Drake	3	4		R		creature	yInitialize/ch Reveal top three cards/vp1at3	Affinity for artifacts | Flying | When this creature enters, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.
Echoing Truth	darksteel	dst/21	dst	U	U	{1}{U}	2	Instant				C		instant		Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Hoverguard Observer	darksteel	dst/22	dst	U	U	{2}{U}{U}	4	Creature - Drone	3	3		U		creature	/ch	Flying | This creature can block only creatures with flying.
Last Word	darksteel	dst/23	dst	U	U	{2}{U}{U}	4	Instant				R		instant		This spell can't be countered. | Counter target spell.
Machinate	darksteel	dst/24	dst	U	U	{1}{U}{U}	3	Instant				C		instant		Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Magnetic Flux	darksteel	dst/25	dst	U	U	{2}{U}	3	Instant				C		instant		Artifact creatures you control gain flying until end of turn.
Neurok Prodigy	darksteel	dst/26	dst	U	U	{2}{U}	3	Creature - Human Wizard	2	1		C		creature	/ch	Flying | Discard an artifact card: Return this creature to its owner's hand.
Neurok Transmuter	darksteel	dst/27	dst	U	U	{2}{U}	3	Creature - Human Wizard	2	2		U		creature		{U}: Target creature becomes an artifact in addition to its other types until end of turn. | {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.
Psychic Overload	darksteel	dst/28	dst	U	U	{3}{U}	4	Enchantment - Aura				U		enchantment		Enchant permanent | When this Aura enters, tap enchanted permanent. | Enchanted permanent doesn't untap during its controller's untap step. | Enchanted permanent has "Discard two artifact cards: Untap this permanent."
Pulse of the Grid	darksteel	dst/29	dst	U	U	{1}{U}{U}	3	Instant				R		instant		Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
Quicksilver Behemoth	darksteel	dst/30	dst	U	U	{6}{U}	7	Creature - Beast	4	5		C		creature		Affinity for artifacts | When this creature attacks or blocks, return it to its owner's hand at end of combat.
Reshape	darksteel	dst/31	dst	U	U	{X}{U}{U}	2	Sorcery				R		sorcery		As an additional cost to cast this spell, sacrifice an artifact. | Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Retract	darksteel	dst/32	dst	U	U	{U}	1	Instant				R		instant		Return all artifacts you control to their owner's hand.
Second Sight	darksteel	dst/33	dst	U	U	{2}{U}	3	Instant				U		instant	Look at top five cards/vp1pt5	Choose one - | - Look at the top five cards of target opponent's library, then put them back in any order. | - Look at the top five cards of your library, then put them back in any order. | Entwine {U}
Synod Artificer	darksteel	dst/34	dst	U	U	{2}{U}	3	Creature - Vedalken Artificer	1	2		R		creature		{X}, {T}: Tap X target noncreature artifacts. | {X}, {T}: Untap X target noncreature artifacts.
Vedalken Engineer	darksteel	dst/35	dst	U	U	{1}{U}	2	Creature - Vedalken Artificer	1	1		C		creature		{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Vex	darksteel	dst/36	dst	U	U	{2}{U}	3	Instant				C		instant		Counter target spell. That spell's controller may draw a card.
Aether Snap	darksteel	dst/37	dst	B	B	{3}{B}{B}	5	Sorcery				R		sorcery		Remove all counters from all permanents and exile all tokens.
Burden of Greed	darksteel	dst/38	dst	B	B	{3}{B}	4	Instant				C		instant		Target player loses 1 life for each tapped artifact they control.
Chittering Rats	darksteel	dst/39	dst	B	B	{1}{B}{B}	3	Creature - Rat	2	2		C		creature		When this creature enters, target opponent puts a card from their hand on top of their library.
Death Cloud	darksteel	dst/40	dst	B	B	{X}{B}{B}{B}	3	Sorcery				R		sorcery		Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice.
Echoing Decay	darksteel	dst/41	dst	B	B	{1}{B}	2	Instant				C	 mb1-foil	instant		Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.
Emissary of Despair	darksteel	dst/42	dst	B	B	{1}{B}{B}	3	Creature - Spirit	2	1		U		creature	/ch	Flying | Whenever this creature deals combat damage to a player, that player loses 1 life for each artifact they control.
Essence Drain	darksteel	dst/43	dst	B	B	{4}{B}	5	Sorcery				C		sorcery		Essence Drain deals 3 damage to any target and you gain 3 life.
Greater Harvester	darksteel	dst/44	dst	B	B	{2}{B}{B}{B}	5	Creature - Horror	5	6		R		creature		At the beginning of your upkeep, sacrifice a permanent. | Whenever this creature deals combat damage to a player, that player sacrifices two permanents of their choice.
Grimclaw Bats	darksteel	dst/45	dst	B	B	{1}{B}	2	Creature - Bat	1	1		C		creature	/ch	Flying | {B}, Pay 1 life: This creature gets +1/+1 until end of turn.
Hunger of the Nim	darksteel	dst/46	dst	B	B	{1}{B}	2	Sorcery				C		sorcery		Target creature gets +1/+0 until end of turn for each artifact you control.
Mephitic Ooze	darksteel	dst/47	dst	B	B	{4}{B}	5	Creature - Ooze	0	5		R		creature		This creature gets +1/+0 for each artifact you control. | Whenever this creature deals combat damage to a creature, destroy that creature. The creature can't be regenerated.
Murderous Spoils	darksteel	dst/48	dst	B	B	{5}{B}	6	Instant				U		instant		Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it.
Nim Abomination	darksteel	dst/49	dst	B	B	{2}{B}	3	Creature - Zombie	3	4		U		creature		At the beginning of your end step, if this creature is untapped, you lose 3 life.
Pulse of the Dross	darksteel	dst/50	dst	B	B	{1}{B}{B}	3	Sorcery				R		sorcery		Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Scavenging Scarab	darksteel	dst/51	dst	B	B	{3}{B}	4	Creature - Insect	3	3		C		creature		This creature can't block.
Screams from Within	darksteel	dst/52	dst	B	B	{1}{B}{B}	3	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets -1/-1. | When enchanted creature dies, return this card from your graveyard to the battlefield.
Scrounge	darksteel	dst/53	dst	B	B	{2}{B}	3	Sorcery				U		sorcery		Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
Shriveling Rot	darksteel	dst/54	dst	B	B	{2}{B}{B}	4	Instant				R		instant		Choose one - | - Until end of turn, whenever a creature is dealt damage, destroy it. | - Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. | Entwine {2}{B}
Barbed Lightning	darksteel	dst/55	dst	R	R	{2}{R}	3	Instant				C		instant		Choose one - | - Barbed Lightning deals 3 damage to target creature. | - Barbed Lightning deals 3 damage to target player or planeswalker. | Entwine {2}
Crazed Goblin	darksteel	dst/56	dst	R	R	{R}	1	Creature - Goblin Warrior	1	1		C		creature		This creature attacks each combat if able.
Dismantle	darksteel	dst/57	dst	R	R	{2}{R}	3	Sorcery				U		sorcery		Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Drooling Ogre	darksteel	dst/58	dst	R	R	{1}{R}	2	Creature - Ogre	3	3		C		creature		Whenever a player casts an artifact spell, that player gains control of this creature.
Echoing Ruin	darksteel	dst/59	dst	R	R	{1}{R}	2	Sorcery				C		sorcery		Destroy target artifact and all other artifacts with the same name as that artifact.
Fireball	darksteel	dst/60	dst	R	R	{X}{R}	1	Sorcery				U		sorcery		This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets.
Flamebreak	darksteel	dst/61	dst	R	R	{R}{R}{R}	3	Sorcery				R		sorcery		Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
Furnace Dragon	darksteel	dst/62	dst	R	R	{6}{R}{R}{R}	9	Creature - Dragon	5	5		R		creature	/ch	Affinity for artifacts | Flying | When this creature enters, if you cast it from your hand, exile all artifacts.
Goblin Archaeologist	darksteel	dst/63	dst	R	R	{1}{R}	2	Creature - Goblin Artificer	1	2		U		creature	Flip a coin/flip1	{R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap this creature. If you lose the flip, sacrifice this creature.
Inflame	darksteel	dst/64	dst	R	R	{R}	1	Instant				C		instant		Inflame deals 2 damage to each creature dealt damage this turn.
Krark-Clan Stoker	darksteel	dst/65	dst	R	R	{2}{R}	3	Creature - Goblin Shaman	2	2		C		creature		{T}, Sacrifice an artifact: Add {R}{R}.
Pulse of the Forge	darksteel	dst/66	dst	R	R	{1}{R}{R}	3	Instant				R		instant		Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand.
Savage Beating	darksteel	dst/67	dst	R	R	{3}{R}{R}	5	Instant				R		instant		Cast this spell only during combat on your turn. | Choose one - | - Creatures you control gain double strike until end of turn. | - Untap all creatures you control. After this phase, there is an additional combat phase. | Entwine {1}{R}
Shunt	darksteel	dst/68	dst	R	R	{1}{R}{R}	3	Instant				R		instant		Change the target of target spell with a single target.
Slobad, Goblin Tinkerer	darksteel	dst/69	dst	R	R	{1}{R}	2	Legendary Creature - Goblin Artificer	1	2		R		creature		Sacrifice an artifact: Target artifact gains indestructible until end of turn.
Tears of Rage	darksteel	dst/70	dst	R	R	{2}{R}{R}	4	Instant				U		instant		Cast this spell only during the declare attackers step. | Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
Unforge	darksteel	dst/71	dst	R	R	{2}{R}	3	Instant				C		instant		Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.
Vulshok War Boar	darksteel	dst/72	dst	R	R	{2}{R}{R}	4	Creature - Boar Beast	5	5		U		creature		When this creature enters, sacrifice it unless you sacrifice an artifact.
Ageless Entity	darksteel	dst/73	dst	G	G	{3}{G}{G}	5	Creature - Elemental	4	4		R		creature		Whenever you gain life, put that many +1/+1 counters on this creature.
Echoing Courage	darksteel	dst/74	dst	G	G	{1}{G}	2	Instant				C		instant		Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Fangren Firstborn	darksteel	dst/75	dst	G	G	{1}{G}{G}{G}	4	Creature - Beast	4	2		R		creature		Whenever this creature attacks, put a +1/+1 counter on each attacking creature.
Infested Roothold	darksteel	dst/76	dst	G	G	{4}{G}	5	Creature - Wall	0	3		U		creature	Create Insect/spawn [cn2] Insect (G 1/1)	Defender | Protection from artifacts | Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.
Karstoderm	darksteel	dst/77	dst	G	G	{2}{G}{G}	4	Creature - Beast	0	0		U		creature	/ccgreen=5	This creature enters with five +1/+1 counters on it. | Whenever an artifact enters, remove a +1/+1 counter from this creature.
Nourish	darksteel	dst/78	dst	G	G	{G}{G}	2	Instant				C		instant		You gain 6 life.
Oxidize	darksteel	dst/79	dst	G	G	{G}	1	Instant				U		instant		Destroy target artifact. It can't be regenerated.
Pulse of the Tangle	darksteel	dst/80	dst	G	G	{1}{G}{G}	3	Sorcery				R		sorcery	/spawn [m19] Beast (G 3/3)	Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
Reap and Sow	darksteel	dst/81	dst	G	G	{3}{G}	4	Sorcery				C		sorcery		Choose one - | - Destroy target land. | - Search your library for a land card, put that card onto the battlefield, then shuffle. | Entwine {1}{G}
Rebuking Ceremony	darksteel	dst/82	dst	G	G	{3}{G}{G}	5	Sorcery				R		sorcery		Put two target artifacts on top of their owners' libraries.
Roaring Slagwurm	darksteel	dst/83	dst	G	G	{5}{G}{G}	7	Creature - Wurm	6	4		R		creature		Whenever this creature attacks, tap all artifacts.
Stand Together	darksteel	dst/84	dst	G	G	{3}{G}{G}	5	Instant				U		instant		Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.
Tangle Spider	darksteel	dst/85	dst	G	G	{4}{G}{G}	6	Creature - Spider	3	4		C		creature		Flash | Reach
Tanglewalker	darksteel	dst/86	dst	G	G	{2}{G}	3	Creature - Dryad	2	2		U		creature		Each creature you control can't be blocked as long as defending player controls an artifact land.
Tel-Jilad Outrider	darksteel	dst/87	dst	G	G	{3}{G}	4	Creature - Elf Warrior	3	1		C		creature		Protection from artifacts
Tel-Jilad Wolf	darksteel	dst/88	dst	G	G	{2}{G}	3	Creature - Wolf	2	2		C		creature		Whenever this creature becomes blocked by an artifact creature, this creature gets +3/+3 until end of turn.
Viridian Acolyte	darksteel	dst/89	dst	G	G	{G}	1	Creature - Elf Shaman	1	1		C		creature		{1}, {T}: Add one mana of any color.
Viridian Zealot	darksteel	dst/90	dst	G	G	{G}{G}	2	Creature - Elf Warrior	2	1		R		creature		{1}{G}, Sacrifice this creature: Destroy target artifact or enchantment.
Aether Vial	darksteel	dst/91	dst			{1}	1	Artifact				U		artifact		At the beginning of your upkeep, you may put a charge counter on this artifact. | {T}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
Angel's Feather	darksteel	dst/92	dst			{2}	2	Artifact				U		artifact		Whenever a player casts a white spell, you may gain 1 life.
Arcane Spyglass	darksteel	dst/93	dst			{4}	4	Artifact				C		artifact		{2}, {T}, Sacrifice a land: Draw a card and put a charge counter on this artifact. | Remove three charge counters from this artifact: Draw a card.
Arcbound Bruiser	darksteel	dst/94	dst			{5}	5	Artifact Creature - Golem	0	0		C		creature	/ccgreen=3	Modular 3
Arcbound Crusher	darksteel	dst/95	dst			{4}	4	Artifact Creature - Juggernaut	0	0		U		creature	/ccgreen=1	Trample | Whenever another artifact enters, put a +1/+1 counter on this creature. | Modular 1
Arcbound Fiend	darksteel	dst/96	dst			{6}	6	Artifact Creature - Horror	0	0		U		creature	/ccgreen=3	Fear | At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto this creature. | Modular 3
Arcbound Hybrid	darksteel	dst/97	dst			{4}	4	Artifact Creature - Beast	0	0		C		creature	/ccgreen=2	Haste | Modular 2
Arcbound Lancer	darksteel	dst/98	dst			{7}	7	Artifact Creature - Beast	0	0		U		creature	/ccgreen=4	First strike | Modular 4
Arcbound Overseer	darksteel	dst/99	dst			{8}	8	Artifact Creature - Golem	0	0		R		creature	/ccgreen=6	At the beginning of your upkeep, put a +1/+1 counter on each creature you control with modular. | Modular 6
Arcbound Ravager	darksteel	dst/100	dst			{2}	2	Artifact Creature - Beast	0	0		R		creature	/ccgreen=1	Sacrifice an artifact: Put a +1/+1 counter on this creature. | Modular 1
Arcbound Reclaimer	darksteel	dst/101	dst			{4}	4	Artifact Creature - Golem	0	0		R		creature	/ccgreen=2	Remove a +1/+1 counter from this creature: Put target artifact card from your graveyard on top of your library. | Modular 2
Arcbound Slith	darksteel	dst/102	dst			{2}	2	Artifact Creature - Slith	0	0		U		creature	/ccgreen=1	Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. | Modular 1
Arcbound Stinger	darksteel	dst/103	dst			{2}	2	Artifact Creature - Insect	0	0		C		creature	/ch;/ccgreen=1	Flying | Modular 1
Arcbound Worker	darksteel	dst/104	dst			{1}	1	Artifact Creature - Construct	0	0		C		creature	/ccgreen=1	Modular 1
Auriok Siege Sled	darksteel	dst/105	dst			{6}	6	Artifact Creature - Juggernaut	3	5		U		creature		{1}: Target artifact creature blocks this creature this turn if able. | {1}: Target artifact creature can't block this creature this turn.
Chimeric Egg	darksteel	dst/106	dst			{3}	3	Artifact				U		artifact		Whenever an opponent casts a nonartifact spell, put a charge counter on this artifact. | Remove three charge counters from this artifact: This artifact becomes a 6/6 Construct artifact creature with trample until end of turn.
Coretapper	darksteel	dst/107	dst			{2}	2	Artifact Creature - Myr	1	1		U		creature		{T}: Put a charge counter on target artifact. | Sacrifice this creature: Put two charge counters on target artifact.
Darksteel Brute	darksteel	dst/108	dst			{2}	2	Artifact				U		artifact		Indestructible | {3}: This artifact becomes a 2/2 Beast artifact creature until end of turn.
Darksteel Colossus	darksteel	dst/109	dst			{11}	11	Artifact Creature - Golem	11	11		R		creature		Trample | Indestructible | If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Darksteel Forge	darksteel	dst/110	dst			{9}	9	Artifact				R		artifact		Artifacts you control have indestructible.
Darksteel Gargoyle	darksteel	dst/111	dst			{7}	7	Artifact Creature - Gargoyle	3	3		U		creature	/ch	Flying | Indestructible
Darksteel Ingot	darksteel	dst/112	dst			{3}	3	Artifact				C		artifact		Indestructible | {T}: Add one mana of any color.
Darksteel Pendant	darksteel	dst/113	dst			{2}	2	Artifact				C		artifact	Scry 1/vp1pt1	Indestructible | {1}, {T}: Scry 1.
Darksteel Reactor	darksteel	dst/114	dst			{4}	4	Artifact				R		artifact		Indestructible | At the beginning of your upkeep, you may put a charge counter on this artifact. | When this artifact has twenty or more charge counters on it, you win the game.
Death-Mask Duplicant	darksteel	dst/115	dst			{7}	7	Artifact Creature - Shapeshifter	5	5		U		creature		Imprint - {1}: Exile target creature card from your graveyard. | As long as a card exiled with this creature has flying, this creature has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.
Demon's Horn	darksteel	dst/116	dst			{2}	2	Artifact				U		artifact		Whenever a player casts a black spell, you may gain 1 life.
Dragon's Claw	darksteel	dst/117	dst			{2}	2	Artifact				U		artifact		Whenever a player casts a red spell, you may gain 1 life.
Drill-Skimmer	darksteel	dst/118	dst			{4}	4	Artifact Creature - Thopter	2	1		C		creature	/ch	Flying | This creature has shroud as long as you control another artifact creature.
Dross Golem	darksteel	dst/119	dst			{5}	5	Artifact Creature - Golem	3	2		C		creature		Affinity for Swamps | Fear
Eater of Days	darksteel	dst/120	dst			{4}	4	Artifact Creature - Leviathan	9	8		R	 mb1-old-frame	creature	/ch	Flying, trample | When this creature enters, you skip your next two turns.
Gemini Engine	darksteel	dst/121	dst			{6}	6	Artifact Creature - Construct	3	4		R		creature	Create Twin/spawn [lackey] Twin (*/*)	Whenever this creature attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to this creature's power and its toughness is equal to this creature's toughness. Sacrifice the token at end of combat.
Genesis Chamber	darksteel	dst/122	dst			{2}	2	Artifact				U		artifact	Create Myr/spawn [mh1] Myr (1/1)	Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
Geth's Grimoire	darksteel	dst/123	dst			{4}	4	Artifact				U	 mb1-foil	artifact		Whenever an opponent discards a card, you may draw a card.
Heartseeker	darksteel	dst/124	dst			{4}	4	Artifact - Equipment				R		artifact		Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." | Equip {5}
Juggernaut	darksteel	dst/125	dst			{4}	4	Artifact Creature - Juggernaut	5	3		U		creature		This creature attacks each combat if able. | This creature can't be blocked by Walls.
Kraken's Eye	darksteel	dst/126	dst			{2}	2	Artifact				U		artifact		Whenever a player casts a blue spell, you may gain 1 life.
Leonin Bola	darksteel	dst/127	dst			{1}	1	Artifact - Equipment				C		artifact		Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." | Equip {1}
Lich's Tomb	darksteel	dst/128	dst			{4}	4	Artifact				R		artifact		You don't lose the game for having 0 or less life. | Whenever you lose life, sacrifice a permanent for each 1 life you lost.
Memnarch	darksteel	dst/129	dst		U	{7}	7	Legendary Artifact Creature - Wizard	4	5		R		creature		{1}{U}{U}: Target permanent becomes an artifact in addition to its other types. | {3}{U}: Gain control of target artifact.
Mycosynth Lattice	darksteel	dst/130	dst			{6}	6	Artifact				R		artifact		All permanents are artifacts in addition to their other types. | All cards that aren't on the battlefield, spells, and permanents are colorless. | Players may spend mana as though it were mana of any color.
Myr Landshaper	darksteel	dst/131	dst			{3}	3	Artifact Creature - Myr	1	1		C		creature		{T}: Target land becomes an artifact in addition to its other types until end of turn.
Myr Matrix	darksteel	dst/132	dst			{5}	5	Artifact				R		artifact	Create Myr/spawn [mh1] Myr (1/1)	Indestructible | Myr creatures get +1/+1. | {5}: Create a 1/1 colorless Myr artifact creature token.
Myr Moonvessel	darksteel	dst/133	dst			{1}	1	Artifact Creature - Myr	1	1		C		creature		When this creature dies, add {C}.
Nemesis Mask	darksteel	dst/134	dst			{3}	3	Artifact - Equipment				U		artifact		All creatures able to block equipped creature do so. | Equip {3}
Oxidda Golem	darksteel	dst/135	dst			{6}	6	Artifact Creature - Golem	3	2		C		creature		Affinity for Mountains | Haste
Panoptic Mirror	darksteel	dst/136	dst			{5}	5	Artifact				R		artifact		Imprint - {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand. | At the beginning of your upkeep, you may copy a card exiled with this artifact. If you do, you may cast the copy without paying its mana cost.
Razor Golem	darksteel	dst/137	dst			{6}	6	Artifact Creature - Golem	3	4		C		creature		Affinity for Plains | Vigilance
Serum Powder	darksteel	dst/138	dst			{3}	3	Artifact				R		artifact		{T}: Add {C}. | Any time you could mulligan and this card is in your hand, you may exile all the cards from your hand, then draw that many cards.
Shield of Kaldra	darksteel	dst/139	dst			{4}	4	Legendary Artifact - Equipment				R		artifact		Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible. | Equipped creature has indestructible. | Equip {4}
Skullclamp	darksteel	dst/140	dst			{1}	1	Artifact - Equipment				U		artifact		Equipped creature gets +1/-1. | Whenever equipped creature dies, draw two cards. | Equip {1}
Spawning Pit	darksteel	dst/141	dst			{2}	2	Artifact				U		artifact	Create Spawn/spawn [lackey] Spawn (2/2)	Sacrifice a creature: Put a charge counter on Spawning Pit. | {1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.
Specter's Shroud	darksteel	dst/142	dst			{2}	2	Artifact - Equipment				U		artifact		Equipped creature gets +1/+0. | Whenever equipped creature deals combat damage to a player, that player discards a card. | Equip {1}
Spellbinder	darksteel	dst/143	dst			{3}	3	Artifact - Equipment				R		artifact		Imprint - When this Equipment enters, you may exile an instant card from your hand. | Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. | Equip {4}
Spincrusher	darksteel	dst/144	dst			{2}	2	Artifact Creature - Construct	0	2		U		creature		Whenever this creature blocks, put a +1/+1 counter on it. | Remove a +1/+1 counter from this creature: This creature can't be blocked this turn.
Spire Golem	darksteel	dst/145	dst			{6}	6	Artifact Creature - Golem	2	4		C		creature	/ch	Affinity for Islands | Flying
Sundering Titan	darksteel	dst/146	dst			{8}	8	Artifact Creature - Golem	7	10		R		creature		When this creature enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
Surestrike Trident	darksteel	dst/147	dst			{2}	2	Artifact - Equipment				U		artifact		Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker." | Equip {4}
Sword of Fire and Ice	darksteel	dst/148	dst			{3}	3	Artifact - Equipment				R		artifact		Equipped creature gets +2/+2 and has protection from red and from blue. | Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. | Equip {2}
Sword of Light and Shadow	darksteel	dst/149	dst			{3}	3	Artifact - Equipment				R		artifact		Equipped creature gets +2/+2 and has protection from white and from black. | Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. | Equip {2}
Talon of Pain	darksteel	dst/150	dst			{4}	4	Artifact				U		artifact		Whenever a source you control other than this artifact deals damage to an opponent, put a charge counter on this artifact. | {X}, {T}, Remove X charge counters from this artifact: It deals X damage to any target.
Tangle Golem	darksteel	dst/151	dst			{7}	7	Artifact Creature - Golem	5	4		C		creature		Affinity for Forests
Thought Dissector	darksteel	dst/152	dst			{4}	4	Artifact				R		artifact		{X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice this artifact. Put the rest of the revealed cards into that player's graveyard.
Thunderstaff	darksteel	dst/153	dst			{3}	3	Artifact				U		artifact		As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. | {2}, {T}: Attacking creatures get +1/+0 until end of turn.
Trinisphere	darksteel	dst/154	dst			{3}	3	Artifact				R		artifact		As long as this artifact is untapped, each spell that would cost less than three mana to cast costs three mana to cast.
Ur-Golem's Eye	darksteel	dst/155	dst			{4}	4	Artifact				C		artifact		{T}: Add {C}{C}.
Voltaic Construct	darksteel	dst/156	dst			{4}	4	Artifact Creature - Golem Construct	2	2		U		creature		{2}: Untap target artifact creature.
Vulshok Morningstar	darksteel	dst/157	dst			{2}	2	Artifact - Equipment				C		artifact		Equipped creature gets +2/+2. | Equip {2}
Wand of the Elements	darksteel	dst/158	dst			{4}	4	Artifact				R		artifact	Create Elemental/spawn [lackey] Elemental (U 2/2 Flying) Create Elemental/spawn [lackey] Elemental (R 3/3)	{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. | {T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
Well of Lost Dreams	darksteel	dst/159	dst			{4}	4	Artifact				R		artifact		Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Whispersilk Cloak	darksteel	dst/160	dst			{3}	3	Artifact - Equipment				C		artifact		Equipped creature can't be blocked and has shroud. | Equip {2}
Wirefly Hive	darksteel	dst/161	dst			{3}	3	Artifact				U		artifact	Flip a coin/flip1 Create Wirefly/spawn [lackey] Wirefly (2/2 Flying)	{3}, {T}: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly.
Wurm's Tooth	darksteel	dst/162	dst			{2}	2	Artifact				U		artifact		Whenever a player casts a green spell, you may gain 1 life.
Blinkmoth Nexus	darksteel	dst/163	dst				0	Land				R		land		{T}: Add {C}. | {1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. | {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Darksteel Citadel	darksteel	dst/164	dst				0	Artifact Land				C		artifact		Indestructible | {T}: Add {C}.
Mirrodin's Core	darksteel	dst/165	dst				0	Land				U	 mb1-foil	land		{T}: Add {C}. | {T}: Put a charge counter on this land. | {T}, Remove a charge counter from this land: Add one mana of any color.
Abuna's Chant	fd	5dn/1	5dn	W	W	{3}{W}	4	Instant				C		instant		Choose one - | - You gain 5 life. | - Prevent the next 5 damage that would be dealt to target creature this turn. | Entwine {2}
Armed Response	fd	5dn/2	5dn	W	W	{2}{W}	3	Instant				C		instant		Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
Auriok Champion	fd	5dn/3	5dn	W	W	{W}{W}	2	Creature - Human Cleric	1	1		R		creature		Protection from black and from red | Whenever another creature enters, you may gain 1 life.
Auriok Salvagers	fd	5dn/4	5dn	W	W	{3}{W}	4	Creature - Human Soldier	2	4		U		creature		{1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand.
Auriok Windwalker	fd	5dn/5	5dn	W	W	{3}{W}	4	Creature - Human Wizard	2	3		R		creature	/ch	Flying | {T}: Attach target Equipment you control to target creature you control.
Beacon of Immortality	fd	5dn/6	5dn	W	W	{5}{W}	6	Instant				R		instant		Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Bringer of the White Dawn	fd	5dn/7	5dn	W	WUBRG	{7}{W}{W}	9	Creature - Bringer	5	5		R		creature		You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. | Trample | At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.
Circle of Protection: Artifacts	fd	5dn/8	5dn	W	W	{1}{W}	2	Enchantment				U		enchantment		{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Leonin Squire	fd	5dn/9	5dn	W	W	{1}{W}	2	Creature - Cat Soldier	2	2		C		creature		When this creature enters, return target artifact card with mana value 1 or less from your graveyard to your hand.
Loxodon Anchorite	fd	5dn/10	5dn	W	W	{2}{W}{W}	4	Creature - Elephant Cleric	2	3		C		creature		{T}: Prevent the next 2 damage that would be dealt to any target this turn.
Loxodon Stalwart	fd	5dn/11	5dn	W	W	{3}{W}{W}	5	Creature - Elephant Soldier	3	3		U		creature		Vigilance | {W}: This creature gets +0/+1 until end of turn.
Raksha Golden Cub	fd	5dn/12	5dn	W	W	{5}{W}{W}	7	Legendary Creature - Cat Soldier	3	4		R		creature		Vigilance | As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
Retaliate	fd	5dn/13	5dn	W	W	{2}{W}{W}	4	Instant				R		instant		Destroy all creatures that dealt damage to you this turn.
Roar of Reclamation	fd	5dn/14	5dn	W	W	{5}{W}{W}	7	Sorcery				R		sorcery		Each player returns all artifact cards from their graveyard to the battlefield.
Skyhunter Prowler	fd	5dn/15	5dn	W	W	{2}{W}	3	Creature - Cat Knight	1	3		C		creature	/ch	Flying, vigilance
Skyhunter Skirmisher	fd	5dn/16	5dn	W	W	{1}{W}{W}	3	Creature - Cat Knight	1	1		U		creature	/ch	Flying, double strike
Stand Firm	fd	5dn/17	5dn	W	W	{W}	1	Instant				C		instant	Scry 2/vp1pt2	Target creature gets +1/+1 until end of turn. Scry 2.
Stasis Cocoon	fd	5dn/18	5dn	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Enchant artifact | Enchanted artifact can't attack or block, and its activated abilities can't be activated.
Steelshaper's Gift	fd	5dn/19	5dn	W	W	{W}	1	Sorcery				U		sorcery		Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Vanquish	fd	5dn/20	5dn	W	W	{2}{W}	3	Instant				U		instant		Destroy target blocking creature.
Acquire	fd	5dn/21	5dn	U	U	{3}{U}{U}	5	Sorcery				R		sorcery		Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
Advanced Hoverguard	fd	5dn/22	5dn	U	U	{3}{U}	4	Creature - Drone	2	2		C		creature	/ch	Flying | {U}: This creature gains shroud until end of turn.
Artificer's Intuition	fd	5dn/23	5dn	U	U	{1}{U}	2	Enchantment				R		enchantment		{U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Beacon of Tomorrows	fd	5dn/24	5dn	U	U	{6}{U}{U}	8	Sorcery				R		sorcery		Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Blinkmoth Infusion	fd	5dn/25	5dn	U	U	{12}{U}{U}	14	Instant				R		instant		Affinity for artifacts | Untap all artifacts.
Bringer of the Blue Dawn	fd	5dn/26	5dn	U	WUBRG	{7}{U}{U}	9	Creature - Bringer	5	5		R		creature		You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. | Trample | At the beginning of your upkeep, you may draw two cards.
Condescend	fd	5dn/27	5dn	U	U	{X}{U}	1	Instant				C		instant	Scry 2/vp1pt2	Counter target spell unless its controller pays {X}. Scry 2.
Disruption Aura	fd	5dn/28	5dn	U	U	{2}{U}	3	Enchantment - Aura				U		enchantment		Enchant artifact | Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."
Early Frost	fd	5dn/29	5dn	U	U	{1}{U}	2	Instant				C		instant		Tap up to three target lands.
Eyes of the Watcher	fd	5dn/30	5dn	U	U	{2}{U}	3	Enchantment				U		enchantment	Scry 2/vp1pt2	Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2.
Fold into Aether	fd	5dn/31	5dn	U	U	{2}{U}{U}	4	Instant				U		instant		Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.
Hoverguard Sweepers	fd	5dn/32	5dn	U	U	{6}{U}{U}	8	Creature - Drone	5	6		R		creature	/ch	Flying | When this creature enters, you may return up to two target creatures to their owners' hands.
Into Thin Air	fd	5dn/33	5dn	U	U	{5}{U}	6	Instant				C		instant		Affinity for artifacts | Return target artifact to its owner's hand.
Plasma Elemental	fd	5dn/34	5dn	U	U	{5}{U}	6	Creature - Elemental	4	1		U		creature		This creature can't be blocked.
Qumulox	fd	5dn/35	5dn	U	U	{6}{U}{U}	8	Creature - Beast	5	4		U		creature	/ch	Affinity for artifacts | Flying
Serum Visions	fd	5dn/36	5dn	U	U	{U}	1	Sorcery				C		sorcery	Scry 2/vp1pt2	Draw a card. Scry 2.
Spectral Shift	fd	5dn/37	5dn	U	U	{1}{U}	2	Instant				R		instant		Choose one - | - Change the text of target spell or permanent by replacing all instances of one basic land type with another. | - Change the text of target spell or permanent by replacing all instances of one color word with another. | Entwine {2}
Thought Courier	fd	5dn/38	5dn	U	U	{1}{U}	2	Creature - Human Wizard	1	1		C		creature		{T}: Draw a card, then discard a card.
Trinket Mage	fd	5dn/39	5dn	U	U	{2}{U}	3	Creature - Human Wizard	2	2		C		creature		When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
Vedalken Mastermind	fd	5dn/40	5dn	U	U	{U}{U}	2	Creature - Vedalken Wizard	1	2		U		creature		{U}, {T}: Return target permanent you control to its owner's hand.
Beacon of Unrest	fd	5dn/41	5dn	B	B	{3}{B}{B}	5	Sorcery				R		sorcery		Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
Blind Creeper	fd	5dn/42	5dn	B	B	{1}{B}	2	Creature - Zombie Beast	3	3		C		creature		Whenever a player casts a spell, this creature gets -1/-1 until end of turn.
Bringer of the Black Dawn	fd	5dn/43	5dn	B	WUBRG	{7}{B}{B}	9	Creature - Bringer	5	5		R	 mb1-foil	creature		You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. | Trample | At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top.
Cackling Imp	fd	5dn/44	5dn	B	B	{2}{B}{B}	4	Creature - Imp	2	2		C		creature	/ch	Flying | {T}: Target player loses 1 life.
Desecration Elemental	fd	5dn/45	5dn	B	B	{3}{B}	4	Creature - Elemental	8	8		R		creature		Fear | Whenever a player casts a spell, sacrifice a creature.
Devour in Shadow	fd	5dn/46	5dn	B	B	{B}{B}	2	Instant				U		instant		Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
Dross Crocodile	fd	5dn/47	5dn	B	B	{3}{B}	4	Creature - Zombie Crocodile	5	1		C		creature		
Ebon Drake	fd	5dn/48	5dn	B	B	{2}{B}	3	Creature - Drake	3	3		U		creature	/ch	Flying | Whenever a player casts a spell, you lose 1 life.
Endless Whispers	fd	5dn/49	5dn	B	B	{2}{B}{B}	4	Enchantment				R		enchantment		Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
Fill with Fright	fd	5dn/50	5dn	B	B	{3}{B}	4	Sorcery				C		sorcery	Scry 2/vp1pt2	Target player discards two cards. Scry 2.
Fleshgrafter	fd	5dn/51	5dn	B	B	{2}{B}	3	Creature - Human Warrior	2	2		C		creature		Discard an artifact card: This creature gets +2/+2 until end of turn.
Lose Hope	fd	5dn/52	5dn	B	B	{B}	1	Instant				C		instant	Scry 2/vp1pt2	Target creature gets -1/-1 until end of turn. Scry 2.
Mephidross Vampire	fd	5dn/53	5dn	B	B	{4}{B}{B}	6	Creature - Vampire	3	4		R		creature	/ch	Flying | Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Moriok Rigger	fd	5dn/54	5dn	B	B	{2}{B}	3	Creature - Human Rogue Rigger	2	2		R		creature		Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.
Night's Whisper	fd	5dn/55	5dn	B	B	{1}{B}	2	Sorcery				U		sorcery		You draw two cards and you lose 2 life.
Nim Grotesque	fd	5dn/56	5dn	B	B	{6}{B}	7	Creature - Zombie	3	6		U		creature		This creature gets +1/+0 for each artifact you control.
Plunge into Darkness	fd	5dn/57	5dn	B	B	{1}{B}	2	Instant				R		instant		Choose one - | - Sacrifice any number of creatures. You gain 3 life for each creature sacrificed this way. | - Pay any amount of life, then look at that many cards from the top of your library. Put one of those cards into your hand and exile the rest. | Entwine {B}
Relentless Rats	fd	5dn/58	5dn	B	B	{1}{B}{B}	3	Creature - Rat	2	2		U		creature		This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats. | A deck can have any number of cards named Relentless Rats.
Shattered Dreams	fd	5dn/59	5dn	B	B	{B}	1	Sorcery				U		sorcery		Target opponent reveals their hand. You choose an artifact card from it. That player discards that card.
Vicious Betrayal	fd	5dn/60	5dn	B	B	{3}{B}{B}	5	Sorcery				C		sorcery		As an additional cost to cast this spell, sacrifice any number of creatures. | Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
Beacon of Destruction	fd	5dn/61	5dn	R	R	{3}{R}{R}	5	Instant				R		instant		Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library.
Bringer of the Red Dawn	fd	5dn/62	5dn	R	WUBRG	{7}{R}{R}	9	Creature - Bringer	5	5		R		creature		You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. | Trample | At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Cosmic Larva	fd	5dn/63	5dn	R	R	{1}{R}{R}	3	Creature - Beast	7	6		R		creature		Trample | At the beginning of your upkeep, sacrifice this creature unless you sacrifice two lands.
Feedback Bolt	fd	5dn/64	5dn	R	R	{4}{R}	5	Instant				U		instant		Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.
Furnace Whelp	fd	5dn/65	5dn	R	R	{2}{R}{R}	4	Creature - Dragon	2	2		U		creature	/ch	Flying | {R}: This creature gets +1/+0 until end of turn.
Goblin Brawler	fd	5dn/66	5dn	R	R	{2}{R}	3	Creature - Goblin Warrior	2	2		C		creature		First strike | This creature can't be equipped.
Granulate	fd	5dn/67	5dn	R	R	{2}{R}{R}	4	Sorcery				R		sorcery		Destroy each nonland artifact with mana value 4 or less.
Ion Storm	fd	5dn/68	5dn	R	R	{2}{R}	3	Enchantment				R		enchantment		{1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: This enchantment deals 2 damage to any target.
Iron-Barb Hellion	fd	5dn/69	5dn	R	R	{5}{R}	6	Creature - Hellion Beast	5	4		U		creature		Haste | This creature can't block.
Krark-Clan Engineers	fd	5dn/70	5dn	R	R	{3}{R}	4	Creature - Goblin Artificer	2	2		U		creature		{R}, Sacrifice two artifacts: Destroy target artifact.
Krark-Clan Ogre	fd	5dn/71	5dn	R	R	{3}{R}{R}	5	Creature - Ogre	3	3		C		creature		{R}, Sacrifice an artifact: Target creature can't block this turn.
Magma Giant	fd	5dn/72	5dn	R	R	{5}{R}{R}	7	Creature - Giant	5	5		R		creature		When this creature enters, it deals 2 damage to each creature and each player.
Magma Jet	fd	5dn/73	5dn	R	R	{1}{R}	2	Instant				U		instant	Scry 2/vp1pt2	Magma Jet deals 2 damage to any target. Scry 2.
Magnetic Theft	fd	5dn/74	5dn	R	R	{R}	1	Instant				U		instant		Attach target Equipment to target creature.
Mana Geyser	fd	5dn/75	5dn	R	R	{3}{R}{R}	5	Sorcery				C		sorcery		Add {R} for each tapped land your opponents control.
Rain of Rust	fd	5dn/76	5dn	R	R	{3}{R}{R}	5	Instant				C		instant		Choose one - | - Destroy target artifact. | - Destroy target land. | Entwine {3}{R}
Reversal of Fortune	fd	5dn/77	5dn	R	R	{4}{R}{R}	6	Sorcery				R		sorcery		Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.
Screaming Fury	fd	5dn/78	5dn	R	R	{2}{R}	3	Sorcery				C		sorcery		Target creature gets +5/+0 and gains haste until end of turn.
Spark Elemental	fd	5dn/79	5dn	R	R	{R}	1	Creature - Elemental	3	1		C		creature		Trample, haste | At the beginning of the end step, sacrifice this creature.
Vulshok Sorcerer	fd	5dn/80	5dn	R	R	{1}{R}{R}	3	Creature - Human Shaman	1	1		C		creature		Haste | {T}: This creature deals 1 damage to any target.
All Suns' Dawn	fd	5dn/81	5dn	G	G	{4}{G}	5	Sorcery				R		sorcery		For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Beacon of Creation	fd	5dn/82	5dn	G	G	{3}{G}	4	Sorcery				R		sorcery	Create Insect/spawn [cn2] Insect (G 1/1) Create 5 Insects/spawnx5 [cn2] Insect (G 1/1) Create 10 Insects/spawnx10 [cn2] Insect (G 1/1)	Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.
Bringer of the Green Dawn	fd	5dn/83	5dn	G	WUBRG	{7}{G}{G}	9	Creature - Bringer	5	5		R		creature	Create Beast/spawn [m19] Beast (G 3/3)	You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. | Trample | At the beginning of your upkeep, you may create a 3/3 green Beast creature token.
Channel the Suns	fd	5dn/84	5dn	G	WUBRG	{3}{G}	4	Sorcery				U		sorcery		Add {W}{U}{B}{R}{G}.
Dawn's Reflection	fd	5dn/85	5dn	G	G	{3}{G}	4	Enchantment - Aura				C		enchantment		Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Eternal Witness	fd	5dn/86	5dn	G	G	{1}{G}{G}	3	Creature - Human Shaman	2	1		U		creature		When this creature enters, you may return target card from your graveyard to your hand.
Fangren Pathcutter	fd	5dn/87	5dn	G	G	{4}{G}{G}	6	Creature - Beast	4	6		U		creature		Whenever this creature attacks, attacking creatures gain trample until end of turn.
Ferocious Charge	fd	5dn/88	5dn	G	G	{2}{G}	3	Instant				C		instant	Scry 2/vp1pt2	Target creature gets +4/+4 until end of turn. Scry 2.
Joiner Adept	fd	5dn/89	5dn	G	G	{1}{G}	2	Creature - Elf Druid	2	1		R		creature		Lands you control have "{T}: Add one mana of any color."
Ouphe Vandals	fd	5dn/90	5dn	G	G	{2}{G}	3	Creature - Ouphe Rogue	2	2		U		creature		{G}, Sacrifice this creature: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield.
Rite of Passage	fd	5dn/91	5dn	G	G	{2}{G}	3	Enchantment				R		enchantment		Whenever a creature you control is dealt damage, put a +1/+1 counter on it.
Rude Awakening	fd	5dn/92	5dn	G	G	{4}{G}	5	Sorcery				R		sorcery		Choose one - | - Untap all lands you control. | - Until end of turn, lands you control become 2/2 creatures that are still lands. | Entwine {2}{G}
Sylvok Explorer	fd	5dn/93	5dn	G	G	{1}{G}	2	Creature - Human Druid	1	1		C		creature		{T}: Add one mana of any color that a land an opponent controls could produce.
Tangle Asp	fd	5dn/94	5dn	G	G	{1}{G}	2	Creature - Snake	1	2		C		creature		Whenever this creature blocks or becomes blocked by a creature, destroy that creature at end of combat.
Tel-Jilad Justice	fd	5dn/95	5dn	G	G	{1}{G}	2	Instant				U		instant	Scry 2/vp1pt2	Destroy target artifact. Scry 2.
Tel-Jilad Lifebreather	fd	5dn/96	5dn	G	G	{4}{G}	5	Creature - Troll Shaman	3	2		C		creature		{G}, {T}, Sacrifice a Forest: Regenerate target creature.
Tornado Elemental	fd	5dn/97	5dn	G	G	{5}{G}{G}	7	Creature - Elemental	6	6		R		creature		When this creature enters, it deals 6 damage to each creature with flying. | You may have this creature assign its combat damage as though it weren't blocked.
Tyrranax	fd	5dn/98	5dn	G	G	{4}{G}{G}	6	Creature - Dinosaur Beast	5	4		C		creature		{1}{G}: This creature gets -1/+1 until end of turn.
Viridian Lorebearers	fd	5dn/99	5dn	G	G	{3}{G}	4	Creature - Elf Shaman	3	3		U		creature		{3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control.
Viridian Scout	fd	5dn/100	5dn	G	G	{3}{G}	4	Creature - Elf Warrior Scout	1	2		C		creature		{2}{G}, Sacrifice this creature: It deals 2 damage to target creature with flying.
Anodet Lurker	fd	5dn/101	5dn			{5}	5	Artifact Creature - Construct	3	3		C		creature		When this creature dies, you gain 3 life.
Arachnoid	fd	5dn/102	5dn			{6}	6	Artifact Creature - Spider	2	6		U		creature		Reach
Arcbound Wanderer	fd	5dn/103	5dn			{6}	6	Artifact Creature - Golem	0	0		U		creature		Modular-Sunburst
Avarice Totem	fd	5dn/104	5dn			{1}	1	Artifact				U		artifact		{5}: Exchange control of this artifact and target nonland permanent.
Baton of Courage	fd	5dn/105	5dn			{3}	3	Artifact				C		artifact		Flash | Sunburst | Remove a charge counter from this artifact: Target creature gets +1/+1 until end of turn.
Battered Golem	fd	5dn/106	5dn			{3}	3	Artifact Creature - Golem	3	2		C		creature	/ci	This creature doesn't untap during your untap step. | Whenever an artifact enters, you may untap this creature.
Blasting Station	fd	5dn/107	5dn			{3}	3	Artifact				U	 mb1-foil	artifact		{T}, Sacrifice a creature: This artifact deals 1 damage to any target. | Whenever a creature enters, you may untap this artifact.
Chimeric Coils	fd	5dn/108	5dn			{1}	1	Artifact				U		artifact		{X}{1}: This artifact becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.
Clearwater Goblet	fd	5dn/109	5dn			{5}	5	Artifact				R		artifact		Sunburst | At the beginning of your upkeep, you may gain life equal to the number of charge counters on this artifact.
Clock of Omens	fd	5dn/110	5dn			{4}	4	Artifact				U		artifact		Tap two untapped artifacts you control: Untap target artifact.
Composite Golem	fd	5dn/111	5dn		WUBRG	{6}	6	Artifact Creature - Golem	4	4		U		creature		Sacrifice this creature: Add {W}{U}{B}{R}{G}.
Conjurer's Bauble	fd	5dn/112	5dn			{1}	1	Artifact				C		artifact		{T}, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
Cranial Plating	fd	5dn/113	5dn		B	{2}	2	Artifact - Equipment				C		artifact		Equipped creature gets +1/+0 for each artifact you control. | {B}{B}: Attach this Equipment to target creature you control. | Equip {1}
Crucible of Worlds	fd	5dn/114	5dn			{3}	3	Artifact				R		artifact		You may play lands from your graveyard.
Door to Nothingness	fd	5dn/115	5dn		WUBRG	{5}	5	Artifact				R		artifact	/cr90	This artifact enters tapped. | {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this artifact: Target player loses the game.
Doubling Cube	fd	5dn/116	5dn			{2}	2	Artifact				R		artifact		{3}, {T}: Double the amount of each type of unspent mana you have.
Energy Chamber	fd	5dn/117	5dn			{2}	2	Artifact				U		artifact		At the beginning of your upkeep, choose one - | - Put a +1/+1 counter on target artifact creature. | - Put a charge counter on target noncreature artifact.
Engineered Explosives	fd	5dn/118	5dn			{X}	0	Artifact				R		artifact		Sunburst | {2}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
Ensouled Scimitar	fd	5dn/119	5dn			{3}	3	Artifact - Equipment				U		artifact		{3}: This artifact becomes a 1/5 Spirit artifact creature with flying until end of turn. | Equipped creature gets +1/+5. | Equip {2}
Eon Hub	fd	5dn/120	5dn			{5}	5	Artifact				R		artifact		Players skip their upkeep steps.
Etched Oracle	fd	5dn/121	5dn			{4}	4	Artifact Creature - Wizard	0	0		U		creature		Sunburst | {1}, Remove four +1/+1 counters from this creature: Target player draws three cards.
Ferropede	fd	5dn/122	5dn			{3}	3	Artifact Creature - Insect	1	1		U		creature		This creature can't be blocked. | Whenever this creature deals combat damage to a player, you may remove a counter from target permanent.
Fist of Suns	fd	5dn/123	5dn		WUBRG	{3}	3	Artifact				R		artifact		You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
Gemstone Array	fd	5dn/124	5dn			{4}	4	Artifact				U		artifact		{2}: Put a charge counter on this artifact. | Remove a charge counter from this artifact: Add one mana of any color.
Goblin Cannon	fd	5dn/125	5dn			{4}	4	Artifact				U		artifact		{2}: This artifact deals 1 damage to any target. Sacrifice this artifact.
Grafted Wargear	fd	5dn/126	5dn			{3}	3	Artifact - Equipment				U		artifact		Equipped creature gets +3/+2. | Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent. | Equip {0}
Grinding Station	fd	5dn/127	5dn			{2}	2	Artifact				U		artifact		{T}, Sacrifice an artifact: Target player mills three cards. | Whenever an artifact enters, you may untap this artifact.
Guardian Idol	fd	5dn/128	5dn			{2}	2	Artifact				U		artifact	/cr90	This artifact enters tapped. | {T}: Add {C}. | {2}: This artifact becomes a 2/2 Golem artifact creature until end of turn.
Healer's Headdress	fd	5dn/129	5dn		W	{2}	2	Artifact - Equipment				C		artifact		Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." | {W}{W}: Attach this Equipment to target creature you control. | Equip {1}
Heliophial	fd	5dn/130	5dn			{5}	5	Artifact				C		artifact		Sunburst | {2}, Sacrifice this artifact: It deals damage equal to the number of charge counters on it to any target.
Helm of Kaldra	fd	5dn/131	5dn			{3}	3	Legendary Artifact - Equipment				R		artifact	Create Kaldra/spawn [lackey] Kaldra (4/4)	Equipped creature has first strike, trample, and haste. | {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it. | Equip {2}
Horned Helm	fd	5dn/132	5dn		G	{2}	2	Artifact - Equipment				C		artifact		Equipped creature gets +1/+1 and has trample. | {G}{G}: Attach this Equipment to target creature you control. | Equip {1}
Infused Arrows	fd	5dn/133	5dn			{4}	4	Artifact				U		artifact		Sunburst | {T}, Remove X charge counters from this artifact: Target creature gets -X/-X until end of turn.
Krark-Clan Ironworks	fd	5dn/134	5dn			{4}	4	Artifact				U		artifact		Sacrifice an artifact: Add {C}{C}.
Lantern of Insight	fd	5dn/135	5dn			{1}	1	Artifact				U	 mb1-foil	artifact	Reveal top card/vp1p1	Players play with the top card of their libraries revealed. | {T}, Sacrifice this artifact: Target player shuffles.
Lunar Avenger	fd	5dn/136	5dn			{7}	7	Artifact Creature - Golem	2	2		U		creature		Sunburst | Remove a +1/+1 counter from this creature: This creature gains your choice of flying, first strike, or haste until end of turn.
Mycosynth Golem	fd	5dn/137	5dn			{11}	11	Artifact Creature - Golem	4	5		R		creature		Affinity for artifacts | Artifact creature spells you cast have affinity for artifacts.
Myr Quadropod	fd	5dn/138	5dn			{4}	4	Artifact Creature - Myr	1	4		C		creature		{3}: Switch this creature's power and toughness until end of turn.
Myr Servitor	fd	5dn/139	5dn			{1}	1	Artifact Creature - Myr	1	1		C		creature		At the beginning of your upkeep, if this creature is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
Neurok Stealthsuit	fd	5dn/140	5dn		U	{2}	2	Artifact - Equipment				C		artifact		Equipped creature has shroud. | {U}{U}: Attach Neurok Stealthsuit to target creature you control. | Equip {1}
Opaline Bracers	fd	5dn/141	5dn			{4}	4	Artifact - Equipment				C		artifact		Sunburst | Equipped creature gets +X/+X, where X is the number of charge counters on this Equipment. | Equip {2}
Paradise Mantle	fd	5dn/142	5dn			{0}	0	Artifact - Equipment				U		artifact		Equipped creature has "{T}: Add one mana of any color." | Equip {1}
Pentad Prism	fd	5dn/143	5dn			{2}	2	Artifact				C		artifact		Sunburst | Remove a charge counter from this artifact: Add one mana of any color.
Possessed Portal	fd	5dn/144	5dn			{8}	8	Artifact				R		artifact		If a player would draw a card, that player skips that draw instead. | At the beginning of each end step, each player sacrifices a permanent of their choice unless they discard a card.
Razorgrass Screen	fd	5dn/145	5dn			{1}	1	Artifact Creature - Wall	2	1		C		creature		Defender | This creature blocks each combat if able.
Razormane Masticore	fd	5dn/146	5dn			{5}	5	Artifact Creature - Masticore	5	5		R		creature		First strike | At the beginning of your upkeep, sacrifice this creature unless you discard a card. | At the beginning of your draw step, you may have this creature deal 3 damage to target creature.
Relic Barrier	fd	5dn/147	5dn			{2}	2	Artifact				U		artifact		{T}: Tap target artifact.
Salvaging Station	fd	5dn/148	5dn			{6}	6	Artifact				R		artifact		{T}: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield. | Whenever a creature dies, you may untap this artifact.
Sawtooth Thresher	fd	5dn/149	5dn			{6}	6	Artifact Creature - Construct	1	1		C		creature		Sunburst | Remove two +1/+1 counters from this creature: It gets +4/+4 until end of turn.
Silent Arbiter	fd	5dn/150	5dn			{4}	4	Artifact Creature - Construct	1	5		R		creature		No more than one creature can attack each combat. | No more than one creature can block each combat.
Skullcage	fd	5dn/151	5dn			{4}	4	Artifact				U		artifact		At the beginning of each opponent's upkeep, this artifact deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
Skyreach Manta	fd	5dn/152	5dn			{5}	5	Artifact Creature - Fish	0	0		C		creature	/ch	Sunburst | Flying
Solarion	fd	5dn/153	5dn			{7}	7	Artifact Creature - Construct	0	0		R		creature		Sunburst | {T}: Double the number of +1/+1 counters on this creature.
Sparring Collar	fd	5dn/154	5dn		R	{2}	2	Artifact - Equipment				C		artifact		Equipped creature has first strike. | {R}{R}: Attach this Equipment to target creature you control. | Equip {1}
Spinal Parasite	fd	5dn/155	5dn			{5}	5	Artifact Creature - Insect	-1	-1		U		creature		Sunburst | Remove two +1/+1 counters from this creature: Remove a counter from target permanent.
Staff of Domination	fd	5dn/156	5dn			{3}	3	Artifact				R		artifact		{1}: Untap this artifact. | {2}, {T}: You gain 1 life. | {3}, {T}: Untap target creature. | {4}, {T}: Tap target creature. | {5}, {T}: Draw a card.
Summoner's Egg	fd	5dn/157	5dn			{4}	4	Artifact Creature - Egg	0	4		R		creature		Imprint - When this creature enters, you may exile a card from your hand face down. | When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
Summoning Station	fd	5dn/158	5dn			{7}	7	Artifact				R		artifact	Create Pincher/spawn [lackey] Pincher (2/2)	{T}: Create a 2/2 colorless Pincher creature token. | Whenever an artifact is put into a graveyard from the battlefield, you may untap this artifact.
Suncrusher	fd	5dn/159	5dn			{9}	9	Artifact Creature - Construct	3	3		R		creature		Sunburst | {4}, {T}, Remove a +1/+1 counter from this creature: Destroy target creature. | {2}, Remove a +1/+1 counter from this creature: Return this creature to its owner's hand.
Suntouched Myr	fd	5dn/160	5dn			{3}	3	Artifact Creature - Myr	0	0		C		creature		Sunburst
Synod Centurion	fd	5dn/161	5dn			{4}	4	Artifact Creature - Construct	4	4		U		creature		When you control no other artifacts, sacrifice this creature.
Thermal Navigator	fd	5dn/162	5dn			{3}	3	Artifact Creature - Construct	2	2		C		creature		Sacrifice an artifact: This creature gains flying until end of turn.
Vedalken Orrery	fd	5dn/163	5dn			{4}	4	Artifact				R		artifact		You may cast spells as though they had flash.
Vedalken Shackles	fd	5dn/164	5dn			{3}	3	Artifact				R		artifact		You may choose not to untap this artifact during your untap step. | {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as this artifact remains tapped.
Wayfarer's Bauble	fd	5dn/165	5dn			{1}	1	Artifact				C		artifact		{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Blessed Breath	chk	chk/1	chk	W	W	{W}	1	Instant - Arcane				C		instant		Target creature you control gains protection from the color of your choice until end of turn. | Splice onto Arcane {W}
Bushi Tenderfoot	chk	chk/2	chk	W	W	{W}	1	Creature - Human Soldier	1	1		U		creature	Flip/spawn [chk] Kenzo the Hardhearted	When a creature dealt damage by this creature this turn dies, flip this creature. // Kenzo the Hardhearted [Legendary Creature - Human Samurai] Double strike; bushido 2 3/4
[chk] Kenzo the Hardhearted	chk	chk/2flipped	chk				1	Token Legendary Creature - Human Samurai	3	4		U				Double strike; bushido 2
Cage of Hands	chk	chk/3	chk	W	W	{2}{W}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't attack or block. | {1}{W}: Return this Aura to its owner's hand.
Call to Glory	chk	chk/4	chk	W	W	{1}{W}	2	Instant				C		instant		Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
Candles' Glow	chk	chk/5	chk	W	W	{1}{W}	2	Instant - Arcane				U		instant		Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way. | Splice onto Arcane {1}{W}
Cleanfall	chk	chk/6	chk	W	W	{2}{W}	3	Sorcery - Arcane				U		sorcery		Destroy all enchantments.
Devoted Retainer	chk	chk/7	chk	W	W	{W}	1	Creature - Human Samurai	1	1		C		creature		Bushido 1
Eight-and-a-Half-Tails	chk	chk/8	chk	W	W	{W}{W}	2	Legendary Creature - Fox Cleric	2	2		R		creature		{1}{W}: Target permanent you control gains protection from white until end of turn. | {1}: Target spell or permanent becomes white until end of turn.
Ethereal Haze	chk	chk/9	chk	W	W	{W}	1	Instant - Arcane				C		instant		Prevent all damage that would be dealt by creatures this turn.
Ghostly Prison	chk	chk/10	chk	W	W	{2}{W}	3	Enchantment				U		enchantment		Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Harsh Deceiver	chk	chk/11	chk	W	W	{3}{W}	4	Creature - Spirit	1	4		C		creature	Look at top card/vp1pt1 Reveal top card/vp1at1	{1}: Look at the top card of your library. | {2}: Reveal the top card of your library. If it's a land card, untap this creature and it gets +1/+1 until end of turn. Activate only once each turn.
Hikari, Twilight Guardian	chk	chk/12	chk	W	W	{3}{W}{W}	5	Legendary Creature - Spirit	4	4		R		creature	/ch	Flying | Whenever you cast a Spirit or Arcane spell, you may exile Hikari. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
Hold the Line	chk	chk/13	chk	W	W	{1}{W}{W}	3	Instant				R		instant		Blocking creatures get +7/+7 until end of turn.
Honden of Cleansing Fire	chk	chk/14	chk	W	W	{3}{W}	4	Legendary Enchantment - Shrine				U		enchantment		At the beginning of your upkeep, you gain 2 life for each Shrine you control.
Horizon Seed	chk	chk/15	chk	W	W	{4}{W}	5	Creature - Spirit	2	1		U		creature		Whenever you cast a Spirit or Arcane spell, regenerate target creature.
Hundred-Talon Kami	chk	chk/16	chk	W	W	{4}{W}	5	Creature - Spirit	2	3		C		creature	/ch	Flying | Soulshift 4
Indomitable Will	chk	chk/17	chk	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature gets +1/+2.
Innocence Kami	chk	chk/18	chk	W	W	{3}{W}{W}	5	Creature - Spirit	2	3		U		creature		{W}, {T}: Tap target creature. | Whenever you cast a Spirit or Arcane spell, untap this creature.
Isamaru, Hound of Konda	chk	chk/19	chk	W	W	{W}	1	Legendary Creature - Dog	2	2		R	 mb1-foil	creature		
Kabuto Moth	chk	chk/20	chk	W	W	{2}{W}	3	Creature - Spirit	1	2		C		creature	/ch	Flying | {T}: Target creature gets +1/+2 until end of turn.
Kami of Ancient Law	chk	chk/21	chk	W	W	{1}{W}	2	Creature - Spirit	2	2		C		creature		Sacrifice this creature: Destroy target enchantment.
Kami of Old Stone	chk	chk/22	chk	W	W	{3}{W}	4	Creature - Spirit	1	7		U		creature		
Kami of the Painted Road	chk	chk/23	chk	W	W	{4}{W}	5	Creature - Spirit	3	3		C		creature		Whenever you cast a Spirit or Arcane spell, this creature gains protection from the color of your choice until end of turn.
Kami of the Palace Fields	chk	chk/24	chk	W	W	{5}{W}	6	Creature - Spirit	3	2		U		creature	/ch	Flying, first strike | Soulshift 5
Kitsune Blademaster	chk	chk/25	chk	W	W	{2}{W}	3	Creature - Fox Samurai	2	2		C		creature		First strike | Bushido 1
Kitsune Diviner	chk	chk/26	chk	W	W	{W}	1	Creature - Fox Cleric	0	1		C		creature		{T}: Tap target Spirit.
Kitsune Healer	chk	chk/27	chk	W	W	{3}{W}	4	Creature - Fox Cleric	2	2		C		creature		{T}: Prevent the next 1 damage that would be dealt to any target this turn. | {T}: Prevent all damage that would be dealt to target legendary creature this turn.
Kitsune Mystic	chk	chk/28	chk	W	W	{3}{W}	4	Creature - Fox Wizard	2	3		R		creature	Flip/spawn [chk] Autumn-Tail, Kitsune Sage	At the beginning of the end step, if this creature is enchanted by two or more Auras, flip it. // Autumn-Tail, Kitsune Sage [Legendary Creature - Fox Wizard] {1}: Attach target Aura attached to a creature to another creature. 4/5
[chk] Autumn-Tail, Kitsune Sage	chk	chk/28flipped	chk				4	Token Legendary Creature - Fox Wizard	4	5		R				{1}: Attach target Aura attached to a creature to another creature.
Kitsune Riftwalker	chk	chk/29	chk	W	W	{1}{W}{W}	3	Creature - Fox Wizard	2	1		C		creature		Protection from Spirits and from Arcane
Konda, Lord of Eiganjo	chk	chk/30	chk	W	W	{5}{W}{W}	7	Legendary Creature - Human Samurai	3	3		R		creature		Vigilance, indestructible | Bushido 5
Konda's Hatamoto	chk	chk/31	chk	W	W	{1}{W}	2	Creature - Human Samurai	1	2		U		creature		Bushido 1 | As long as you control a legendary Samurai, this creature gets +1/+2 and has vigilance.
Lantern Kami	chk	chk/32	chk	W	W	{W}	1	Creature - Spirit	1	1		C		creature	/ch	Flying
Masako the Humorless	chk	chk/33	chk	W	W	{2}{W}	3	Legendary Creature - Human Advisor	2	1		R		creature		Flash | Tapped creatures you control can block as though they were untapped.
Mothrider Samurai	chk	chk/34	chk	W	W	{3}{W}	4	Creature - Human Samurai	2	2		C		creature	/ch	Flying | Bushido 1
Myojin of Cleansing Fire	chk	chk/35	chk	W	W	{5}{W}{W}{W}	8	Legendary Creature - Spirit	4	6		R		creature		Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand. | Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
Nagao, Bound by Honor	chk	chk/36	chk	W	W	{3}{W}	4	Legendary Creature - Human Samurai	3	3		U		creature		Bushido 1 | Whenever Nagao attacks, Samurai creatures you control get +1/+1 until end of turn.
Otherworldly Journey	chk	chk/37	chk	W	W	{1}{W}	2	Instant - Arcane				U		instant		Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Pious Kitsune	chk	chk/38	chk	W	W	{2}{W}	3	Creature - Fox Cleric	1	2		C		creature		At the beginning of your upkeep, put a devotion counter on this creature. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on this creature. | {T}, Remove a devotion counter from this creature: You gain 1 life.
Quiet Purity	chk	chk/39	chk	W	W	{W}	1	Instant - Arcane				C		instant		Destroy target enchantment.
Reciprocate	chk	chk/40	chk	W	W	{W}	1	Instant				U		instant		Exile target creature that dealt damage to you this turn.
Reverse the Sands	chk	chk/41	chk	W	W	{6}{W}{W}	8	Sorcery				R		sorcery		Redistribute any number of players' life totals.
Samurai Enforcers	chk	chk/42	chk	W	W	{4}{W}{W}	6	Creature - Human Samurai	4	4		U		creature		Bushido 2
Samurai of the Pale Curtain	chk	chk/43	chk	W	W	{W}{W}	2	Creature - Fox Samurai	2	2		U		creature		Bushido 1 | If a permanent would be put into a graveyard, exile it instead.
Sensei Golden-Tail	chk	chk/44	chk	W	W	{1}{W}	2	Legendary Creature - Fox Samurai	2	1		R		creature		Bushido 1 | {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.
Silent-Chant Zubera	chk	chk/45	chk	W	W	{1}{W}	2	Creature - Zubera Spirit	1	2		C		creature		When this creature dies, you gain 2 life for each Zubera that died this turn.
Takeno, Samurai General	chk	chk/46	chk	W	W	{5}{W}	6	Legendary Creature - Human Samurai	3	3		R		creature		Bushido 2 | Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
Terashi's Cry	chk	chk/47	chk	W	W	{3}{W}	4	Sorcery - Arcane				C		sorcery		Tap up to three target creatures.
Vassal's Duty	chk	chk/48	chk	W	W	{3}{W}	4	Enchantment				R		enchantment		{1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.
Vigilance	chk	chk/49	chk	W	W	{W}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has vigilance.
Yosei, the Morning Star	chk	chk/50	chk	W	W	{4}{W}{W}	6	Legendary Creature - Dragon Spirit	5	5		R		creature	/ch	Flying | When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls.
Aura of Dominion	chk	chk/51	chk	U	U	{U}{U}	2	Enchantment - Aura				U		enchantment		Enchant creature | {1}, Tap an untapped creature you control: Untap enchanted creature.
Azami, Lady of Scrolls	chk	chk/52	chk	U	U	{2}{U}{U}{U}	5	Legendary Creature - Human Wizard	0	2		R		creature		Tap an untapped Wizard you control: Draw a card.
Callous Deceiver	chk	chk/53	chk	U	U	{2}{U}	3	Creature - Spirit	1	3		C		creature	Look at top card/vp1pt1 Reveal top card/vp1at1	{1}: Look at the top card of your library. | {2}: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains flying until end of turn. Activate only once each turn.
Consuming Vortex	chk	chk/54	chk	U	U	{1}{U}	2	Instant - Arcane				C		instant		Return target creature to its owner's hand. | Splice onto Arcane {3}{U}
Counsel of the Soratami	chk	chk/55	chk	U	U	{2}{U}	3	Sorcery				C		sorcery		Draw two cards.
Cut the Tethers	chk	chk/56	chk	U	U	{2}{U}{U}	4	Sorcery				U		sorcery		For each Spirit, return it to its owner's hand unless that player pays {3}.
Dampen Thought	chk	chk/57	chk	U	U	{1}{U}	2	Instant - Arcane				U		instant		Target player mills four cards. | Splice onto Arcane {1}{U}
Eerie Procession	chk	chk/58	chk	U	U	{2}{U}	3	Sorcery - Arcane				U		sorcery		Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle.
Eye of Nowhere	chk	chk/59	chk	U	U	{U}{U}	2	Sorcery - Arcane				C		sorcery		Return target permanent to its owner's hand.
Field of Reality	chk	chk/60	chk	U	U	{2}{U}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't be blocked by Spirits. | {1}{U}: Return this Aura to its owner's hand.
Floating-Dream Zubera	chk	chk/61	chk	U	U	{1}{U}	2	Creature - Zubera Spirit	1	2		C		creature		When this creature dies, draw a card for each Zubera that died this turn.
Gifts Ungiven	chk	chk/62	chk	U	U	{3}{U}	4	Instant				R		instant		Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Graceful Adept	chk	chk/63	chk	U	U	{2}{U}	3	Creature - Human Wizard	1	3		U		creature		You have no maximum hand size.
Guardian of Solitude	chk	chk/64	chk	U	U	{1}{U}	2	Creature - Spirit	1	2		U		creature		Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
Hinder	chk	chk/65	chk	U	U	{1}{U}{U}	3	Instant				U		instant		Counter target spell. If that spell is countered this way, put that card on your choice of the top or bottom of its owner's library instead of into that player's graveyard.
Hisoka, Minamo Sensei	chk	chk/66	chk	U	U	{2}{U}{U}	4	Legendary Creature - Human Wizard	1	3		R		creature		{2}{U}, Discard a card: Counter target spell if it has the same mana value as the discarded card.
Hisoka's Defiance	chk	chk/67	chk	U	U	{1}{U}	2	Instant				C		instant		Counter target Spirit or Arcane spell.
Hisoka's Guard	chk	chk/68	chk	U	U	{1}{U}	2	Creature - Human Wizard	1	1		C		creature		You may choose not to untap this creature during your untap step. | {1}{U}, {T}: Target creature you control other than this creature has shroud for as long as this creature remains tapped.
Honden of Seeing Winds	chk	chk/69	chk	U	U	{4}{U}	5	Legendary Enchantment - Shrine				U		enchantment		At the beginning of your upkeep, draw a card for each Shrine you control.
Jushi Apprentice	chk	chk/70	chk	U	U	{1}{U}	2	Creature - Human Wizard	1	2		R	 mb1-old-frame	creature	Flip/spawn [chk] Tomoya the Revealer	{2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip this creature. // Tomoya the Revealer [Legendary Creature - Human Wizard] {3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. 2/3
[chk] Tomoya the Revealer	chk	chk/70flipped	chk				2	Token Legendary Creature - Human Wizard	2	3		R				{3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand.
Kami of Twisted Reflection	chk	chk/71	chk	U	U	{1}{U}{U}	3	Creature - Spirit	2	2		C		creature		Sacrifice this creature: Return target creature you control to its owner's hand.
Keiga, the Tide Star	chk	chk/72	chk	U	U	{5}{U}	6	Legendary Creature - Dragon Spirit	5	5		R		creature	/ch	Flying | When Keiga dies, gain control of target creature.
Lifted by Clouds	chk	chk/73	chk	U	U	{2}{U}	3	Instant - Arcane				C		instant		Target creature gains flying until end of turn. | Splice onto Arcane {1}{U}
Meloku the Clouded Mirror	chk	chk/74	chk	U	U	{4}{U}	5	Legendary Creature - Moonfolk Wizard	2	4		R		creature	yInitialize/ch Create Illusion/spawn [mh1] Illusion (U 1/1 Flying)	Flying | {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
Myojin of Seeing Winds	chk	chk/75	chk	U	U	{7}{U}{U}{U}	10	Legendary Creature - Spirit	3	3		R		creature		Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand. | Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
Mystic Restraints	chk	chk/76	chk	U	U	{2}{U}{U}	4	Enchantment - Aura				C		enchantment		Flash | Enchant creature | When this Aura enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step.
Part the Veil	chk	chk/77	chk	U	U	{3}{U}	4	Instant - Arcane				R		instant		Return all creatures you control to their owner's hand.
Peer Through Depths	chk	chk/78	chk	U	U	{1}{U}	2	Instant - Arcane				C		instant	Look at top five cards/vp1pt5	Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Petals of Insight	chk	chk/79	chk	U	U	{4}{U}	5	Sorcery - Arcane				U		sorcery	Look at top three cards/vp1pt3	Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
Psychic Puppetry	chk	chk/80	chk	U	U	{1}{U}	2	Instant - Arcane				C		instant		You may tap or untap target permanent. | Splice onto Arcane {U}
Reach Through Mists	chk	chk/81	chk	U	U	{U}	1	Instant - Arcane				C		instant		Draw a card.
Reweave	chk	chk/82	chk	U	U	{5}{U}	6	Instant - Arcane				R		instant		Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle. | Splice onto Arcane {2}{U}{U}
River Kaijin	chk	chk/83	chk	U	U	{2}{U}	3	Creature - Spirit	1	4		C		creature		
Sift Through Sands	chk	chk/84	chk	U	U	{1}{U}{U}	3	Instant - Arcane				C		instant		Draw two cards, then discard a card. | If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.
Sire of the Storm	chk	chk/85	chk	U	U	{4}{U}{U}	6	Creature - Spirit	3	3		U		creature	/ch	Flying | Whenever you cast a Spirit or Arcane spell, you may draw a card.
Soratami Cloudskater	chk	chk/86	chk	U	U	{1}{U}	2	Creature - Moonfolk Rogue	1	1		C		creature	/ch	Flying | {2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
Soratami Mirror-Guard	chk	chk/87	chk	U	U	{3}{U}	4	Creature - Moonfolk Wizard	3	1		C		creature	/ch	Flying | {2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
Soratami Mirror-Mage	chk	chk/88	chk	U	U	{3}{U}	4	Creature - Moonfolk Wizard	2	1		U		creature	/ch	Flying | {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
Soratami Rainshaper	chk	chk/89	chk	U	U	{2}{U}	3	Creature - Moonfolk Wizard	2	1		C		creature	/ch	Flying | {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn.
Soratami Savant	chk	chk/90	chk	U	U	{2}{U}{U}	4	Creature - Moonfolk Wizard	2	2		U		creature	/ch	Flying | {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.
Soratami Seer	chk	chk/91	chk	U	U	{4}{U}	5	Creature - Moonfolk Wizard	2	3		U		creature	/ch	Flying | {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
Squelch	chk	chk/92	chk	U	U	{1}{U}	2	Instant				U		instant		Counter target activated ability. | Draw a card.
Student of Elements	chk	chk/93	chk	U	U	{1}{U}	2	Creature - Human Wizard	1	1		U		creature	Flip/spawn [chk] Tobita, Master of Winds	When this creature has flying, flip it. // Tobita, Master of Winds [Legendary Creature - Human Wizard] Creatures you control have flying. 3/3
[chk] Tobita, Master of Winds	chk	chk/93flipped	chk				2	Token Legendary Creature - Human Wizard	3	3		U				Creatures you control have flying.
Swirl the Mists	chk	chk/94	chk	U	U	{2}{U}{U}	4	Enchantment				R		enchantment		As this enchantment enters, choose a color word. | All instances of color words in the text of spells and permanents are changed to the chosen color word.
Teller of Tales	chk	chk/95	chk	U	U	{3}{U}{U}	5	Creature - Spirit	3	3		C		creature	/ch	Flying | Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.
Thoughtbind	chk	chk/96	chk	U	U	{2}{U}	3	Instant				C		instant		Counter target spell with mana value 4 or less.
Time Stop	chk	chk/97	chk	U	U	{4}{U}{U}	6	Instant				R		instant		End the turn.
The Unspeakable	chk	chk/98	chk	U	U	{6}{U}{U}{U}	9	Legendary Creature - Spirit	6	7		R		creature	/ch	Flying, trample | Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
Uyo, Silent Prophet	chk	chk/99	chk	U	U	{4}{U}{U}	6	Legendary Creature - Moonfolk Wizard	4	4		R		creature	/ch	Flying | {2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
Wandering Ones	chk	chk/100	chk	U	U	{U}	1	Creature - Spirit	1	1		C		creature		
Ashen-Skin Zubera	chk	chk/101	chk	B	B	{1}{B}	2	Creature - Zubera Spirit	1	2		C		creature		When this creature dies, target opponent discards a card for each Zubera that died this turn.
Befoul	chk	chk/102	chk	B	B	{2}{B}{B}	4	Sorcery				C		sorcery		Destroy target land or nonblack creature. It can't be regenerated.
Blood Speaker	chk	chk/103	chk	B	B	{3}{B}	4	Creature - Ogre Shaman	3	2		U		creature		At the beginning of your upkeep, you may sacrifice this creature. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle. | Whenever a Demon you control enters, return this card from your graveyard to your hand.
Bloodthirsty Ogre	chk	chk/104	chk	B	B	{2}{B}	3	Creature - Ogre Warrior Shaman	3	1		U		creature		{T}: Put a devotion counter on this creature. | {T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on this creature. Activate only if you control a Demon.
Cranial Extraction	chk	chk/105	chk	B	B	{3}{B}	4	Sorcery - Arcane				R		sorcery		Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
Cruel Deceiver	chk	chk/106	chk	B	B	{1}{B}	2	Creature - Spirit	2	1		C		creature	Look at top card/vp1pt1 Reveal top card/vp1at1	{1}: Look at the top card of your library. | {2}: Reveal the top card of your library. If it's a land card, this creature gains "Whenever this creature deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.
Cursed Ronin	chk	chk/107	chk	B	B	{3}{B}	4	Creature - Human Samurai	1	1		C		creature		Bushido 1 | {B}: This creature gets +1/+1 until end of turn.
Dance of Shadows	chk	chk/108	chk	B	B	{3}{B}{B}	5	Sorcery - Arcane				U		sorcery		Creatures you control get +1/+0 and gain fear until end of turn.
Deathcurse Ogre	chk	chk/109	chk	B	B	{5}{B}	6	Creature - Ogre Warrior	3	3		C		creature		When this creature dies, each player loses 3 life.
Devouring Greed	chk	chk/110	chk	B	B	{2}{B}{B}	4	Sorcery - Arcane				C		sorcery		As an additional cost to cast this spell, you may sacrifice any number of Spirits. | Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
Distress	chk	chk/111	chk	B	B	{B}{B}	2	Sorcery				C		sorcery		Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Gibbering Kami	chk	chk/112	chk	B	B	{3}{B}	4	Creature - Spirit	2	2		C		creature	/ch	Flying | Soulshift 3
Gutwrencher Oni	chk	chk/113	chk	B	B	{3}{B}{B}	5	Creature - Demon Spirit	5	4		U		creature		Trample | At the beginning of your upkeep, discard a card if you don't control an Ogre.
He Who Hungers	chk	chk/114	chk	B	B	{4}{B}	5	Legendary Creature - Spirit	3	2		R		creature	/ch	Flying | {1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. | Soulshift 4
Hideous Laughter	chk	chk/115	chk	B	B	{2}{B}{B}	4	Instant - Arcane				U		instant		All creatures get -2/-2 until end of turn. | Splice onto Arcane {3}{B}{B}
Honden of Night's Reach	chk	chk/116	chk	B	B	{3}{B}	4	Legendary Enchantment - Shrine				U		enchantment		At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
Horobi, Death's Wail	chk	chk/117	chk	B	B	{2}{B}{B}	4	Legendary Creature - Spirit	4	4		R		creature	/ch	Flying | Whenever a creature becomes the target of a spell or ability, destroy that creature.
Iname, Death Aspect	chk	chk/118	chk	B	B	{4}{B}{B}	6	Legendary Creature - Spirit	4	4		R		creature		When Iname enters, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.
Kami of Lunacy	chk	chk/119	chk	B	B	{4}{B}{B}	6	Creature - Spirit	4	1		U		creature	/ch	Flying | Soulshift 5
Kami of the Waning Moon	chk	chk/120	chk	B	B	{2}{B}	3	Creature - Spirit	1	1		C		creature	/ch	Flying | Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn.
Kiku, Night's Flower	chk	chk/121	chk	B	B	{B}{B}	2	Legendary Creature - Human Assassin	1	1		R		creature		{2}{B}{B}, {T}: Target creature deals damage to itself equal to its power.
Kokusho, the Evening Star	chk	chk/122	chk	B	B	{4}{B}{B}	6	Legendary Creature - Dragon Spirit	5	5		R		creature	/ch	Flying | When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Kuro, Pitlord	chk	chk/123	chk	B	B	{6}{B}{B}{B}	9	Legendary Creature - Demon Spirit	9	9		R		creature		At the beginning of your upkeep, sacrifice Kuro unless you pay {B}{B}{B}{B}. | Pay 1 life: Target creature gets -1/-1 until end of turn.
Marrow-Gnawer	chk	chk/124	chk	B	B	{3}{B}{B}	5	Legendary Creature - Rat Rogue	2	3		R	 mb1-foil	creature	Create Rat/spawn [gtc] Rat (B 1/1) Create 5 Rats/spawnx5 [gtc] Rat (B 1/1) Create 10 Rats/spawnx10 [gtc] Rat (B 1/1)	All Rats have fear. | {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Midnight Covenant	chk	chk/125	chk	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."
Myojin of Night's Reach	chk	chk/126	chk	B	B	{5}{B}{B}{B}	8	Legendary Creature - Spirit	5	2		R		creature		Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. | Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Nezumi Bone-Reader	chk	chk/127	chk	B	B	{1}{B}	2	Creature - Rat Shaman	1	1		U		creature		{B}, Sacrifice a creature: Target player discards a card. Activate only as a sorcery.
Nezumi Cutthroat	chk	chk/128	chk	B	B	{1}{B}	2	Creature - Rat Warrior	2	1		C		creature		Fear | This creature can't block.
Nezumi Graverobber	chk	chk/129	chk	B	B	{1}{B}	2	Creature - Rat Rogue	2	1		U		creature	Flip/spawn [chk] Nighteyes the Desecrator	{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip this creature. // Nighteyes the Desecrator [Legendary Creature - Rat Wizard] {4}{B}: Put target creature card from a graveyard onto the battlefield under your control. 4/2
[chk] Nighteyes the Desecrator	chk	chk/129flipped	chk				2	Token Legendary Creature - Rat Wizard	4	2		U				{4}{B}: Put target creature card from a graveyard onto the battlefield under your control.
Nezumi Ronin	chk	chk/130	chk	B	B	{2}{B}	3	Creature - Rat Samurai	3	1		C		creature		Bushido 1
Nezumi Shortfang	chk	chk/131	chk	B	B	{1}{B}	2	Creature - Rat Rogue	1	1		R	 mb1-foil	creature	Flip/spawn [chk] Stabwhisker the Odious	{1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip this creature. // Stabwhisker the Odious [Legendary Creature - Rat Shaman] At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand. 3/3
[chk] Stabwhisker the Odious	chk	chk/131flipped	chk				2	Token Legendary Creature - Rat Shaman	3	3		R				At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.
Night Dealings	chk	chk/132	chk	B	B	{2}{B}{B}	4	Enchantment				R		enchantment		Whenever a source you control deals damage to another player, put that many theft counters on this enchantment. | {2}{B}{B}, Remove X theft counters from this enchantment: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
Night of Souls' Betrayal	chk	chk/133	chk	B	B	{2}{B}{B}	4	Legendary Enchantment				R		enchantment		All creatures get -1/-1.
Numai Outcast	chk	chk/134	chk	B	B	{3}{B}	4	Creature - Human Samurai	1	1		U		creature		Bushido 2 | {B}, Pay 5 life: Regenerate this creature.
Oni Possession	chk	chk/135	chk	B	B	{2}{B}	3	Enchantment - Aura				U		enchantment		Enchant creature | At the beginning of your upkeep, sacrifice a creature. | Enchanted creature gets +3/+3 and has trample. | Enchanted creature is a Demon Spirit.
Painwracker Oni	chk	chk/136	chk	B	B	{3}{B}{B}	5	Creature - Demon Spirit	5	4		U		creature		Fear | At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.
Pull Under	chk	chk/137	chk	B	B	{5}{B}	6	Instant - Arcane				C		instant		Target creature gets -5/-5 until end of turn.
Rag Dealer	chk	chk/138	chk	B	B	{B}	1	Creature - Human Rogue	1	1		C		creature		{2}{B}, {T}: Exile up to three target cards from a single graveyard.
Ragged Veins	chk	chk/139	chk	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Whenever enchanted creature is dealt damage, its controller loses that much life.
Rend Flesh	chk	chk/140	chk	B	B	{2}{B}	3	Instant - Arcane				C		instant		Destroy target non-Spirit creature.
Rend Spirit	chk	chk/141	chk	B	B	{2}{B}	3	Instant				C		instant		Destroy target Spirit.
Scuttling Death	chk	chk/142	chk	B	B	{4}{B}	5	Creature - Spirit	4	2		C		creature		Sacrifice this creature: Target creature gets -1/-1 until end of turn. | Soulshift 4
Seizan, Perverter of Truth	chk	chk/143	chk	B	B	{3}{B}{B}	5	Legendary Creature - Demon Spirit	6	5		R		creature		At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
Soulless Revival	chk	chk/144	chk	B	B	{1}{B}	2	Instant - Arcane				C		instant		Return target creature card from your graveyard to your hand. | Splice onto Arcane {1}{B}
Struggle for Sanity	chk	chk/145	chk	B	B	{2}{B}{B}	4	Sorcery				U		sorcery		Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Swallowing Plague	chk	chk/146	chk	B	B	{X}{B}{B}	2	Sorcery - Arcane				U		sorcery		Swallowing Plague deals X damage to target creature and you gain X life.
Thief of Hope	chk	chk/147	chk	B	B	{2}{B}	3	Creature - Spirit	2	2		U		creature		Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. | Soulshift 2
Villainous Ogre	chk	chk/148	chk	B	B	{2}{B}	3	Creature - Ogre Warrior	3	2		C		creature		This creature can't block. | As long as you control a Demon, this creature has "{B}: Regenerate this creature."
Waking Nightmare	chk	chk/149	chk	B	B	{2}{B}	3	Sorcery - Arcane				C		sorcery		Target player discards two cards.
Wicked Akuba	chk	chk/150	chk	B	B	{B}{B}	2	Creature - Spirit	2	2		C		creature		{B}: Target player dealt damage by this creature this turn loses 1 life.
Akki Avalanchers	chk	chk/151	chk	R	R	{R}	1	Creature - Goblin Warrior	1	1		C		creature		Sacrifice a land: This creature gets +2/+0 until end of turn. Activate only once each turn.
Akki Coalflinger	chk	chk/152	chk	R	R	{1}{R}{R}	3	Creature - Goblin Shaman	2	2		U		creature		First strike | {R}, {T}: Attacking creatures gain first strike until end of turn.
Akki Lavarunner	chk	chk/153	chk	R	R	{3}{R}	4	Creature - Goblin Warrior	1	1		R		creature	Flip/spawn [chk] Tok-Tok, Volcano Born	Haste | Whenever this creature deals damage to an opponent, flip it. // Tok-Tok, Volcano Born [Legendary Creature - Goblin Shaman] Protection from red | If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. 2/2
[chk] Tok-Tok, Volcano Born	chk	chk/153flipped	chk				4	Token Legendary Creature - Goblin Shaman	2	2		R				Protection from red | If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.
Akki Rockspeaker	chk	chk/154	chk	R	R	{1}{R}	2	Creature - Goblin Shaman	1	1		C		creature		When this creature enters, add {R}.
Akki Underminer	chk	chk/155	chk	R	R	{3}{R}	4	Creature - Goblin Rogue Shaman	1	1		U		creature		Whenever this creature deals combat damage to a player, that player sacrifices a permanent of their choice.
Battle-Mad Ronin	chk	chk/156	chk	R	R	{1}{R}	2	Creature - Human Samurai	1	1		C		creature		Bushido 2 | This creature attacks each combat if able.
Ben-Ben, Akki Hermit	chk	chk/157	chk	R	R	{2}{R}{R}	4	Legendary Creature - Goblin Shaman	1	1		R		creature		{T}: Ben-Ben deals damage to target attacking creature equal to the number of untapped Mountains you control.
Blind with Anger	chk	chk/158	chk	R	R	{3}{R}	4	Instant - Arcane				U		instant		Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
Blood Rites	chk	chk/159	chk	R	R	{3}{R}{R}	5	Enchantment				U		enchantment		{1}{R}, Sacrifice a creature: This enchantment deals 2 damage to any target.
Brothers Yamazaki	chk	chk/160a	chk	R	R	{2}{R}	3	Legendary Creature - Human Samurai	2	1		U		creature		Bushido 1 | If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. | Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
Brutal Deceiver	chk	chk/161	chk	R	R	{2}{R}	3	Creature - Spirit	2	2		C		creature	Look at top card/vp1pt1 Reveal top card/vp1at1	{1}: Look at the top card of your library. | {2}: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains first strike until end of turn. Activate only once each turn.
Crushing Pain	chk	chk/162	chk	R	R	{1}{R}	2	Instant - Arcane				C		instant		Crushing Pain deals 6 damage to target creature that was dealt damage this turn.
Desperate Ritual	chk	chk/163	chk	R	R	{1}{R}	2	Instant - Arcane				C		instant		Add {R}{R}{R}. | Splice onto Arcane {1}{R}
Devouring Rage	chk	chk/164	chk	R	R	{4}{R}	5	Instant - Arcane				C		instant		As an additional cost to cast this spell, you may sacrifice any number of Spirits. | Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
Earthshaker	chk	chk/165	chk	R	R	{4}{R}{R}	6	Creature - Spirit	4	5		U		creature		Whenever you cast a Spirit or Arcane spell, this creature deals 2 damage to each creature without flying.
Ember-Fist Zubera	chk	chk/166	chk	R	R	{1}{R}	2	Creature - Zubera Spirit	1	2		C		creature		When this creature dies, it deals damage to any target equal to the number of Zubera that died this turn.
Frostwielder	chk	chk/167	chk	R	R	{2}{R}{R}	4	Creature - Human Shaman	1	2		C		creature		If a creature dealt damage by this creature this turn would die, exile it instead. | {T}: This creature deals 1 damage to any target.
Glacial Ray	chk	chk/168	chk	R	R	{1}{R}	2	Instant - Arcane				C		instant		Glacial Ray deals 2 damage to any target. | Splice onto Arcane {1}{R}
Godo, Bandit Warlord	chk	chk/169	chk	R	R	{5}{R}	6	Legendary Creature - Human Barbarian	3	3		R		creature		When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. | Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Hanabi Blast	chk	chk/170	chk	R	R	{1}{R}{R}	3	Instant				U		instant		Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.
Hearth Kami	chk	chk/171	chk	R	R	{1}{R}	2	Creature - Spirit	2	1		C		creature		{X}, Sacrifice this creature: Destroy target artifact with mana value X.
Honden of Infinite Rage	chk	chk/172	chk	R	R	{2}{R}	3	Legendary Enchantment - Shrine				U		enchantment		At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
Initiate of Blood	chk	chk/173	chk	R	R	{3}{R}	4	Creature - Ogre Shaman	2	2		U		creature	Flip/spawn [chk] Goka the Unjust	{T}: This creature deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip this creature. // Goka the Unjust [Legendary Creature - Ogre Shaman] {T}: Goka deals 4 damage to target creature that was dealt damage this turn. 4/4
[chk] Goka the Unjust	chk	chk/173flipped	chk				4	Token Legendary Creature - Ogre Shaman	4	4		U				{T}: Goka deals 4 damage to target creature that was dealt damage this turn.
Kami of Fire's Roar	chk	chk/174	chk	R	R	{3}{R}	4	Creature - Spirit	2	3		C		creature		Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.
Kiki-Jiki, Mirror Breaker	chk	chk/175	chk	R	R	{2}{R}{R}{R}	5	Legendary Creature - Goblin Shaman	2	2		R		creature	Create Copy/spawn [2xm] Copy	Haste | {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Kumano, Master Yamabushi	chk	chk/176	chk	R	R	{3}{R}{R}	5	Legendary Creature - Human Shaman	4	4		R		creature		{1}{R}: Kumano deals 1 damage to any target. | If a creature dealt damage by Kumano this turn would die, exile it instead.
Kumano's Pupils	chk	chk/177	chk	R	R	{4}{R}	5	Creature - Human Shaman	3	3		U		creature		If a creature dealt damage by this creature this turn would die, exile it instead.
Lava Spike	chk	chk/178	chk	R	R	{R}	1	Sorcery - Arcane				C		sorcery		Lava Spike deals 3 damage to target player or planeswalker.
Mana Seism	chk	chk/179	chk	R	R	{1}{R}	2	Sorcery				U		sorcery		Sacrifice any number of lands, then add that much {C}.
Mindblaze	chk	chk/180	chk	R	R	{5}{R}	6	Sorcery				R		sorcery		Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles.
Myojin of Infinite Rage	chk	chk/181	chk	R	R	{7}{R}{R}{R}	10	Legendary Creature - Spirit	7	4		R		creature		Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand. | Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
Ore Gorger	chk	chk/182	chk	R	R	{3}{R}{R}	5	Creature - Spirit	3	1		U		creature		Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.
Pain Kami	chk	chk/183	chk	R	R	{2}{R}	3	Creature - Spirit	2	2		U		creature		{X}{R}, Sacrifice this creature: It deals X damage to target creature.
Ronin Houndmaster	chk	chk/184	chk	R	R	{2}{R}	3	Creature - Human Samurai	2	2		C		creature		Haste | Bushido 1
Ryusei, the Falling Star	chk	chk/185	chk	R	R	{5}{R}	6	Legendary Creature - Dragon Spirit	5	5		R		creature	/ch	Flying | When Ryusei dies, it deals 5 damage to each creature without flying.
Shimatsu the Bloodcloaked	chk	chk/186	chk	R	R	{3}{R}	4	Legendary Creature - Demon Spirit	0	0		R		creature		As Shimatsu enters, sacrifice any number of permanents. Shimatsu enters with that many +1/+1 counters on it.
Sideswipe	chk	chk/187	chk	R	R	{1}{R}	2	Instant				U		instant		You may change any targets of target Arcane spell.
Sokenzan Bruiser	chk	chk/188	chk	R	R	{4}{R}	5	Creature - Ogre Warrior	3	3		C		creature		Mountainwalk
Soul of Magma	chk	chk/189	chk	R	R	{3}{R}{R}	5	Creature - Spirit	2	2		C		creature		Whenever you cast a Spirit or Arcane spell, this creature deals 1 damage to target creature.
Soulblast	chk	chk/190	chk	R	R	{3}{R}{R}{R}	6	Instant				R		instant		As an additional cost to cast this spell, sacrifice all creatures you control. | Soulblast deals damage to any target equal to the total power of the sacrificed creatures.
Stone Rain	chk	chk/191	chk	R	R	{2}{R}	3	Sorcery				C		sorcery		Destroy target land.
Strange Inversion	chk	chk/192	chk	R	R	{2}{R}	3	Instant - Arcane				U		instant		Switch target creature's power and toughness until end of turn. | Splice onto Arcane {1}{R}
Through the Breach	chk	chk/193	chk	R	R	{4}{R}	5	Instant - Arcane				R		instant		You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. | Splice onto Arcane {2}{R}{R}
Tide of War	chk	chk/194	chk	R	R	{4}{R}{R}	6	Enchantment				R		enchantment	Flip a coin/flip1	Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
Uncontrollable Anger	chk	chk/195	chk	R	R	{2}{R}{R}	4	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature gets +2/+2 and attacks each combat if able.
Unearthly Blizzard	chk	chk/196	chk	R	R	{2}{R}	3	Sorcery - Arcane				C		sorcery		Up to three target creatures can't block this turn.
Unnatural Speed	chk	chk/197	chk	R	R	{R}	1	Instant - Arcane				C		instant		Target creature gains haste until end of turn.
Yamabushi's Flame	chk	chk/198	chk	R	R	{2}{R}	3	Instant				C		instant		Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Yamabushi's Storm	chk	chk/199	chk	R	R	{1}{R}	2	Sorcery				C		sorcery		Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Zo-Zu the Punisher	chk	chk/200	chk	R	R	{1}{R}{R}	3	Legendary Creature - Goblin Warrior	2	2		R		creature		Whenever a land enters, Zo-Zu deals 2 damage to that land's controller.
Azusa, Lost but Seeking	chk	chk/201	chk	G	G	{2}{G}	3	Legendary Creature - Human Monk	1	2		R		creature		You may play two additional lands on each of your turns.
Budoka Gardener	chk	chk/202	chk	G	G	{1}{G}	2	Creature - Human Monk	2	1		R		creature	Flip/spawn [chk] Dokai, Weaver of Life Create Elemental/spawn [c18] Elemental (G */*)	{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip this creature. // Dokai, Weaver of Life [Legendary Creature - Human Monk] {4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control. 3/3
[chk] Dokai, Weaver of Life	chk	chk/202flipped	chk				2	Token Legendary Creature - Human Monk	3	3		R			Create Elemental/spawn [c18] Elemental (G */*)	{4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control.
Burr Grafter	chk	chk/203	chk	G	G	{3}{G}	4	Creature - Spirit	2	2		C		creature		Sacrifice this creature: Target creature gets +2/+2 until end of turn. | Soulshift 3
Commune with Nature	chk	chk/204	chk	G	G	{G}	1	Sorcery				C		sorcery	Look at top five cards/vp1pt5	Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Dosan the Falling Leaf	chk	chk/205	chk	G	G	{1}{G}{G}	3	Legendary Creature - Human Monk	2	2		R		creature		Players can cast spells only during their own turns.
Dripping-Tongue Zubera	chk	chk/206	chk	G	G	{1}{G}	2	Creature - Zubera Spirit	1	2		C		creature	Create Spirit/spawn [ema] Spirit (1/1) Create 5 Spirits/spawnx5 [ema] Spirit (1/1) Create 10 Spirits/spawnx10 [ema] Spirit (1/1)	When this creature dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.
Feast of Worms	chk	chk/207	chk	G	G	{3}{G}{G}	5	Sorcery - Arcane				U		sorcery		Destroy target land. If that land was legendary, its controller sacrifices another land of their choice.
Feral Deceiver	chk	chk/208	chk	G	G	{3}{G}	4	Creature - Spirit	3	2		C		creature	Look at top card/vp1pt1 Reveal top card/vp1at1	{1}: Look at the top card of your library. | {2}: Reveal the top card of your library. If it's a land card, this creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.
Gale Force	chk	chk/209	chk	G	G	{4}{G}	5	Sorcery				U		sorcery		Gale Force deals 5 damage to each creature with flying.
Glimpse of Nature	chk	chk/210	chk	G	G	{G}	1	Sorcery				R		sorcery		Whenever you cast a creature spell this turn, draw a card.
Hana Kami	chk	chk/211	chk	G	G	{G}	1	Creature - Spirit	1	1		U		creature		{1}{G}, Sacrifice this creature: Return target Arcane card from your graveyard to your hand.
Heartbeat of Spring	chk	chk/212	chk	G	G	{2}{G}	3	Enchantment				R		enchantment		Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Honden of Life's Web	chk	chk/213	chk	G	G	{4}{G}	5	Legendary Enchantment - Shrine				U		enchantment	Create Spirit/spawn [ema] Spirit (1/1) Create 5 Spirits/spawnx5 [ema] Spirit (1/1) Create 10 Spirits/spawnx10 [ema] Spirit (1/1)	At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
Humble Budoka	chk	chk/214	chk	G	G	{1}{G}	2	Creature - Human Monk	2	2		C		creature		Shroud
Iname, Life Aspect	chk	chk/215	chk	G	G	{4}{G}{G}	6	Legendary Creature - Spirit	4	4		R		creature		When Iname dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.
Joyous Respite	chk	chk/216	chk	G	G	{3}{G}	4	Sorcery - Arcane				C		sorcery		You gain 1 life for each land you control.
Jugan, the Rising Star	chk	chk/217	chk	G	G	{3}{G}{G}{G}	6	Legendary Creature - Dragon Spirit	5	5		R		creature	/ch	Flying | When Jugan dies, you may distribute five +1/+1 counters among any number of target creatures.
Jukai Messenger	chk	chk/218	chk	G	G	{G}	1	Creature - Human Monk	1	1		C		creature		Forestwalk
Kami of the Hunt	chk	chk/219	chk	G	G	{2}{G}	3	Creature - Spirit	2	2		C		creature		Whenever you cast a Spirit or Arcane spell, this creature gets +1/+1 until end of turn.
Kashi-Tribe Reaver	chk	chk/220	chk	G	G	{3}{G}	4	Creature - Snake Warrior	3	2		U		creature		Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | {1}{G}: Regenerate this creature.
Kashi-Tribe Warriors	chk	chk/221	chk	G	G	{3}{G}{G}	5	Creature - Snake Warrior	2	4		C		creature		Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Kodama of the North Tree	chk	chk/222	chk	G	G	{2}{G}{G}{G}	5	Legendary Creature - Spirit	6	4		R		creature		Trample | Shroud
Kodama of the South Tree	chk	chk/223	chk	G	G	{2}{G}{G}	4	Legendary Creature - Spirit	4	4		R		creature		Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
Kodama's Might	chk	chk/224	chk	G	G	{G}	1	Instant - Arcane				C		instant		Target creature gets +2/+2 until end of turn. | Splice onto Arcane {G}
Kodama's Reach	chk	chk/225	chk	G	G	{2}{G}	3	Sorcery - Arcane				C		sorcery		Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Lure	chk	chk/226	chk	G	G	{1}{G}{G}	3	Enchantment - Aura				U		enchantment		Enchant creature | All creatures able to block enchanted creature do so.
Matsu-Tribe Decoy	chk	chk/227	chk	G	G	{2}{G}	3	Creature - Snake Warrior	1	3		C		creature		{2}{G}: Target creature blocks this creature this turn if able. | Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Moss Kami	chk	chk/228	chk	G	G	{5}{G}	6	Creature - Spirit	5	5		C		creature		Trample
Myojin of Life's Web	chk	chk/229	chk	G	G	{6}{G}{G}{G}	9	Legendary Creature - Spirit	8	8		R	 mb1-foil	creature		Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand. | Myojin of Life's Web has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
Nature's Will	chk	chk/230	chk	G	G	{2}{G}{G}	4	Enchantment				R		enchantment		Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Orbweaver Kumo	chk	chk/231	chk	G	G	{4}{G}{G}	6	Creature - Spirit	3	4		U		creature		Reach | Whenever you cast a Spirit or Arcane spell, this creature gains forestwalk until end of turn.
Order of the Sacred Bell	chk	chk/232	chk	G	G	{3}{G}	4	Creature - Human Monk	4	3		C		creature		
Orochi Eggwatcher	chk	chk/233	chk	G	G	{2}{G}	3	Creature - Snake Shaman	1	1		U		creature	Flip/spawn [chk] Shidako, Broodmistress Create Snake/spawn [ktk] Snake (G 1/1)	{2}{G}, {T}: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip this creature. // Shidako, Broodmistress [Legendary Creature - Snake Shaman] {G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn. 3/3
[chk] Shidako, Broodmistress	chk	chk/233flipped	chk				3	Token Legendary Creature - Snake Shaman	3	3		U				{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.
Orochi Leafcaller	chk	chk/234	chk	G	G	{G}	1	Creature - Snake Shaman	1	1		C		creature		{G}: Add one mana of any color.
Orochi Ranger	chk	chk/235	chk	G	G	{1}{G}	2	Creature - Snake Warrior Ranger	2	1		C		creature		Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Orochi Sustainer	chk	chk/236	chk	G	G	{1}{G}	2	Creature - Snake Shaman	1	2		C		creature		{T}: Add {G}.
Rootrunner	chk	chk/237	chk	G	G	{2}{G}{G}	4	Creature - Spirit	3	3		U		creature		{G}{G}, Sacrifice this creature: Put target land on top of its owner's library. | Soulshift 3
Sachi, Daughter of Seshiro	chk	chk/238	chk	G	G	{2}{G}{G}	4	Legendary Creature - Snake Shaman	1	3		U		creature		Other Snake creatures you control get +0/+1. | Shamans you control have "{T}: Add {G}{G}."
Sakura-Tribe Elder	chk	chk/239	chk	G	G	{1}{G}	2	Creature - Snake Shaman	1	1		C		creature		Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Serpent Skin	chk	chk/240	chk	G	G	{2}{G}	3	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature gets +1/+1. | {G}: Regenerate enchanted creature.
Seshiro the Anointed	chk	chk/241	chk	G	G	{4}{G}{G}	6	Legendary Creature - Snake Monk	3	4		R		creature		Other Snake creatures you control get +2/+2. | Whenever a Snake you control deals combat damage to a player, you may draw a card.
Shisato, Whispering Hunter	chk	chk/242	chk	G	G	{3}{G}	4	Legendary Creature - Snake Warrior	2	2		R		creature		At the beginning of your upkeep, sacrifice a Snake. | Whenever Shisato deals combat damage to a player, that player skips their next untap step.
Soilshaper	chk	chk/243	chk	G	G	{1}{G}	2	Creature - Spirit	1	1		U		creature		Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.
Sosuke, Son of Seshiro	chk	chk/244	chk	G	G	{2}{G}{G}	4	Legendary Creature - Snake Warrior	3	4		U	 mb1-foil	creature		Other Snake creatures you control get +1/+0. | Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
Strength of Cedars	chk	chk/245	chk	G	G	{4}{G}	5	Instant - Arcane				U		instant		Target creature gets +X/+X until end of turn, where X is the number of lands you control.
Thousand-legged Kami	chk	chk/246	chk	G	G	{6}{G}{G}	8	Creature - Spirit	6	6		U		creature		Soulshift 7
Time of Need	chk	chk/247	chk	G	G	{1}{G}	2	Sorcery				U		sorcery		Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Venerable Kumo	chk	chk/248	chk	G	G	{4}{G}	5	Creature - Spirit	2	3		C		creature		Reach | Soulshift 4
Vine Kami	chk	chk/249	chk	G	G	{6}{G}	7	Creature - Spirit	4	4		C		creature		Menace | Soulshift 6
Wear Away	chk	chk/250	chk	G	G	{G}{G}	2	Instant - Arcane				C		instant		Destroy target artifact or enchantment. | Splice onto Arcane {3}{G}
General's Kabuto	chk	chk/251	chk			{4}	4	Artifact - Equipment				R		artifact		Equipped creature has shroud. | Prevent all combat damage that would be dealt to equipped creature. | Equip {2}
Hair-Strung Koto	chk	chk/252	chk			{6}	6	Artifact				R		artifact		Tap an untapped creature you control: Target player mills a card.
Hankyu	chk	chk/253	chk			{1}	1	Artifact - Equipment				U		artifact		Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way." | Equip {4}
Honor-Worn Shaku	chk	chk/254	chk			{3}	3	Artifact				U		artifact		{T}: Add {C}. | Tap an untapped legendary permanent you control: Untap this artifact.
Imi Statue	chk	chk/255	chk			{3}	3	Artifact				R		artifact		Players can't untap more than one artifact during their untap steps.
Jade Idol	chk	chk/256	chk			{4}	4	Artifact				U		artifact		Whenever you cast a Spirit or Arcane spell, this artifact becomes a 4/4 Spirit artifact creature until end of turn.
Journeyer's Kite	chk	chk/257	chk			{2}	2	Artifact				R		artifact		{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Junkyo Bell	chk	chk/258	chk			{4}	4	Artifact				R		artifact		At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
Konda's Banner	chk	chk/259	chk			{2}	2	Legendary Artifact - Equipment				R		artifact		Konda's Banner can be attached only to a legendary creature. | Creatures that share a color with equipped creature get +1/+1. | Creatures that share a creature type with equipped creature get +1/+1. | Equip {2}
Kusari-Gama	chk	chk/260	chk			{3}	3	Artifact - Equipment				R		artifact		Equipped creature has "{2}: This creature gets +1/+0 until end of turn." | Whenever equipped creature deals damage to a blocking creature, this Equipment deals that much damage to each other creature defending player controls. | Equip {3}
Long-Forgotten Gohei	chk	chk/261	chk			{3}	3	Artifact				R		artifact		Arcane spells you cast cost {1} less to cast. | Spirit creatures you control get +1/+1.
Moonring Mirror	chk	chk/262	chk			{5}	5	Artifact				R		artifact		Whenever you draw a card, exile the top card of your library face down. | At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this artifact into your hand.
Nine-Ringed Bo	chk	chk/263	chk			{3}	3	Artifact				U		artifact		{T}: This artifact deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.
No-Dachi	chk	chk/264	chk			{2}	2	Artifact - Equipment				U		artifact		Equipped creature gets +2/+0 and has first strike. | Equip {3}
Oathkeeper, Takeno's Daisho	chk	chk/265	chk			{3}	3	Legendary Artifact - Equipment				R		artifact		Equipped creature gets +3/+1. | Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. | When Oathkeeper is put into a graveyard from the battlefield, exile equipped creature. | Equip {2}
Orochi Hatchery	chk	chk/266	chk			{X}{X}	0	Artifact				R		artifact	Create Snake/spawn [ktk] Snake (G 1/1) Create 5 Snakes/spawnx5 [ktk] Snake (G 1/1) Create 10 Snakes/spawnx10 [ktk] Snake (G 1/1)	This artifact enters with X charge counters on it. | {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on this artifact.
Reito Lantern	chk	chk/267	chk			{2}	2	Artifact				U		artifact		{3}: Put target card from a graveyard on the bottom of its owner's library.
Sensei's Divining Top	chk	chk/268	chk			{1}	1	Artifact				U		artifact	Look at top three cards/vp1pt3	{1}: Look at the top three cards of your library, then put them back in any order. | {T}: Draw a card, then put this artifact on top of its owner's library.
Shell of the Last Kappa	chk	chk/269	chk			{3}	3	Legendary Artifact				R		artifact		{3}, {T}: Exile target instant or sorcery spell that targets you. | {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.
Tatsumasa, the Dragon's Fang	chk	chk/270	chk			{6}	6	Legendary Artifact - Equipment				R		artifact	Create Dragon Spirit/spawn [lackey] Dragon Spirit (U 5/5 Flying)	Equipped creature gets +5/+5. | {6}, Exile Tatsumasa: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies. | Equip {3}
Tenza, Godo's Maul	chk	chk/271	chk			{3}	3	Legendary Artifact - Equipment				U		artifact		Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. | Equip {1}
Uba Mask	chk	chk/272	chk			{4}	4	Artifact				R		artifact		If a player would draw a card, that player exiles that card face up instead. | Each player may play lands and cast spells from among cards they exiled with this artifact this turn.
Boseiju, Who Shelters All	chk	chk/273	chk				0	Legendary Land				R		land	/cr90	Boseiju enters tapped. | {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Cloudcrest Lake	chk	chk/274	chk		WU		0	Land				U		land		{T}: Add {C}. | {T}: Add {W} or {U}. This land doesn't untap during your next untap step.
Eiganjo Castle	chk	chk/275	chk		W		0	Legendary Land				R		land		{T}: Add {W}. | {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Forbidden Orchard	chk	chk/276	chk				0	Land				R		land	Create Spirit/spawn [ema] Spirit (1/1)	{T}: Add one mana of any color. | Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Hall of the Bandit Lord	chk	chk/277	chk				0	Legendary Land				R		land	/cr90	Hall of the Bandit Lord enters tapped. | {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.
Lantern-Lit Graveyard	chk	chk/278	chk		BR		0	Land				U		land		{T}: Add {C}. | {T}: Add {B} or {R}. This land doesn't untap during your next untap step.
Minamo, School at Water's Edge	chk	chk/279	chk		U		0	Legendary Land				R	 mb1-foil	land		{T}: Add {U}. | {U}, {T}: Untap target legendary permanent.
Okina, Temple to the Grandfathers	chk	chk/280	chk		G		0	Legendary Land				R		land		{T}: Add {G}. | {G}, {T}: Target legendary creature gets +1/+1 until end of turn.
Pinecrest Ridge	chk	chk/281	chk		RG		0	Land				U		land		{T}: Add {C}. | {T}: Add {R} or {G}. This land doesn't untap during your next untap step.
Shinka, the Bloodsoaked Keep	chk	chk/282	chk		R		0	Legendary Land				R		land		{T}: Add {R}. | {R}, {T}: Target legendary creature gains first strike until end of turn.
Shizo, Death's Storehouse	chk	chk/283	chk		B		0	Legendary Land				R	 mb1-foil	land		{T}: Add {B}. | {B}, {T}: Target legendary creature gains fear until end of turn.
Tranquil Garden	chk	chk/284	chk		GW		0	Land				U		land		{T}: Add {C}. | {T}: Add {G} or {W}. This land doesn't untap during your next untap step.
Untaidake, the Cloud Keeper	chk	chk/285	chk				0	Legendary Land				R		land	/cr90	Untaidake enters tapped. | {T}, Pay 2 life: Add {C}{C}. Spend this mana only to cast legendary spells.
Waterveil Cavern	chk	chk/286	chk		UB		0	Land				U		land		{T}: Add {C}. | {T}: Add {U} or {B}. This land doesn't untap during your next untap step.
Plains	chk	chk/287	chk		W		0	Basic Land - Plains				C		plains		
Island	chk	chk/291	chk		U		0	Basic Land - Island				C		island		
Swamp	chk	chk/295	chk		B		0	Basic Land - Swamp				C		swamp		
Mountain	chk	chk/299	chk		R		0	Basic Land - Mountain				C		mountain		
Forest	chk	chk/303	chk		G		0	Basic Land - Forest				C		forest		
Day of Destiny	bok	bok/1	bok	W	W	{3}{W}	4	Legendary Enchantment				R		enchantment		Legendary creatures you control get +2/+2.
Empty-Shrine Kannushi	bok	bok/2	bok	W	W	{W}	1	Creature - Human Cleric	1	1		U		creature		This creature has protection from the colors of permanents you control.
Faithful Squire	bok	bok/3	bok	W	W	{1}{W}{W}	3	Creature - Human Soldier	2	2		U		creature	yInitialize/ch Flip/spawn [bok] Kaiso, Memory of Loyalty	Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it. // Kaiso, Memory of Loyalty [Legendary Creature - Spirit] Flying | Remove a ki counter from Kaiso: Prevent all damage that would be dealt to target creature this turn. 3/4
[bok] Kaiso, Memory of Loyalty	bok	bok/3flipped	bok				3	Token Legendary Creature - Spirit	3	4		U			/ch	Flying | Remove a ki counter from Kaiso: Prevent all damage that would be dealt to target creature this turn.
Final Judgment	bok	bok/4	bok	W	W	{4}{W}{W}	6	Sorcery				R		sorcery		Exile all creatures.
Genju of the Fields	bok	bok/5	bok	W	W	{W}	1	Enchantment - Aura				U		enchantment		Enchant Plains | {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. | When enchanted Plains is put into a graveyard, you may return this card from your graveyard to your hand.
Heart of Light	bok	bok/6	bok	W	W	{2}{W}	3	Enchantment - Aura				C		enchantment		Enchant creature | Prevent all damage that would be dealt to and dealt by enchanted creature.
Hokori, Dust Drinker	bok	bok/7	bok	W	W	{2}{W}{W}	4	Legendary Creature - Spirit	2	2		R		creature		Lands don't untap during their controllers' untap steps. | At the beginning of each player's upkeep, that player untaps a land they control.
Hundred-Talon Strike	bok	bok/8	bok	W	W	{W}	1	Instant - Arcane				C		instant		Target creature gets +1/+0 and gains first strike until end of turn. | Splice onto Arcane-Tap an untapped white creature you control.
Indebted Samurai	bok	bok/9	bok	W	W	{3}{W}	4	Creature - Human Samurai	2	3		U		creature		Bushido 1 | Whenever a Samurai you control dies, you may put a +1/+1 counter on this creature.
Kami of False Hope	bok	bok/10	bok	W	W	{W}	1	Creature - Spirit	1	1		C		creature		Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Kami of Tattered Shoji	bok	bok/11	bok	W	W	{4}{W}	5	Creature - Spirit	2	5		C		creature		Whenever you cast a Spirit or Arcane spell, this creature gains flying until end of turn.
Kami of the Honored Dead	bok	bok/12	bok	W	W	{5}{W}{W}	7	Creature - Spirit	3	5		U		creature	/ch	Flying | Whenever this creature is dealt damage, you gain that much life. | Soulshift 6
Kentaro, the Smiling Cat	bok	bok/13	bok	W	W	{1}{W}	2	Legendary Creature - Human Samurai	2	1		R		creature		Bushido 1 | You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.
Kitsune Palliator	bok	bok/14	bok	W	W	{2}{W}	3	Creature - Fox Cleric	0	2		U		creature		{T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.
Mending Hands	bok	bok/15	bok	W	W	{W}	1	Instant				C		instant		Prevent the next 4 damage that would be dealt to any target this turn.
Moonlit Strider	bok	bok/16	bok	W	W	{3}{W}	4	Creature - Spirit	1	4		C		creature		Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn. | Soulshift 3
Opal-Eye, Konda's Yojimbo	bok	bok/17	bok	W	W	{1}{W}{W}	3	Legendary Creature - Fox Samurai	1	4		R		creature		Defender | Bushido 1 | {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye instead. | {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.
Oyobi, Who Split the Heavens	bok	bok/18	bok	W	W	{6}{W}	7	Legendary Creature - Spirit	3	6		R		creature	yInitialize/ch Create Spirit/spawn [voc] Spirit (W 3/3 Flying)	Flying | Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.
Patron of the Kitsune	bok	bok/19	bok	W	W	{4}{W}{W}	6	Legendary Creature - Spirit	5	6		R		creature		Fox offering | Whenever a creature attacks, you may gain 1 life.
Scour	bok	bok/20	bok	W	W	{2}{W}{W}	4	Instant				U		instant		Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Shining Shoal	bok	bok/21	bok	W	W	{X}{W}{W}	2	Instant - Arcane				R		instant		You may exile a white card with mana value X from your hand rather than pay this spell's mana cost. | The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.
Silverstorm Samurai	bok	bok/22	bok	W	W	{4}{W}{W}	6	Creature - Fox Samurai	3	3		C		creature		Flash | Bushido 1
Split-Tail Miko	bok	bok/23	bok	W	W	{1}{W}	2	Creature - Fox Cleric	1	1		C		creature		{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Takeno's Cavalry	bok	bok/24	bok	W	W	{3}{W}	4	Creature - Human Samurai Archer	1	1		C		creature		Bushido 1 | {T}: This creature deals 1 damage to target attacking or blocking Spirit.
Tallowisp	bok	bok/25	bok	W	W	{1}{W}	2	Creature - Spirit	1	3		U		creature		Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle.
Terashi's Grasp	bok	bok/26	bok	W	W	{2}{W}	3	Sorcery - Arcane				C		sorcery		Destroy target artifact or enchantment. You gain life equal to its mana value.
Terashi's Verdict	bok	bok/27	bok	W	W	{1}{W}	2	Instant - Arcane				U		instant		Destroy target attacking creature with power 3 or less.
Ward of Piety	bok	bok/28	bok	W	W	{1}{W}	2	Enchantment - Aura				U		enchantment		Enchant creature | {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.
Waxmane Baku	bok	bok/29	bok	W	W	{2}{W}	3	Creature - Spirit	2	2		C		creature		Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | {1}, Remove X ki counters from this creature: Tap X target creatures.
Yomiji, Who Bars the Way	bok	bok/30	bok	W	W	{5}{W}{W}	7	Legendary Creature - Spirit	4	4		R		creature		Whenever a legendary permanent other than Yomiji is put into a graveyard from the battlefield, return that card to its owner's hand.
Callow Jushi	bok	bok/31	bok	U	U	{1}{U}{U}	3	Creature - Human Wizard	2	2		U		creature	Flip/spawn [bok] Jaraku the Interloper	Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it. // Jaraku the Interloper [Legendary Creature - Spirit] Remove a ki counter from Jaraku: Counter target spell unless its controller pays {2}. 3/4
[bok] Jaraku the Interloper	bok	bok/31flipped	bok				3	Token Legendary Creature - Spirit	3	4		U				Remove a ki counter from Jaraku: Counter target spell unless its controller pays {2}.
Chisei, Heart of Oceans	bok	bok/32	bok	U	U	{2}{U}{U}	4	Legendary Creature - Spirit	4	4		R		creature	/ch	Flying | At the beginning of your upkeep, sacrifice Chisei unless you remove a counter from a permanent you control.
Disrupting Shoal	bok	bok/33	bok	U	U	{X}{U}{U}	2	Instant - Arcane				R		instant		You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost. | Counter target spell if its mana value is X.
Floodbringer	bok	bok/34	bok	U	U	{1}{U}	2	Creature - Moonfolk Wizard	1	2		C		creature	/ch	Flying | {2}, Return a land you control to its owner's hand: Tap target land.
Genju of the Falls	bok	bok/35	bok	U	U	{U}	1	Enchantment - Aura				U		enchantment		Enchant Island | {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. | When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand.
Heed the Mists	bok	bok/36	bok	U	U	{3}{U}{U}	5	Sorcery - Arcane				U		sorcery		Mill a card, then draw cards equal to the milled card's mana value.
Higure, the Still Wind	bok	bok/37	bok	U	U	{3}{U}{U}	5	Legendary Creature - Human Ninja	3	4		R		creature		Ninjutsu {2}{U}{U} | Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. | {2}: Target Ninja creature can't be blocked this turn.
Jetting Glasskite	bok	bok/38	bok	U	U	{4}{U}{U}	6	Creature - Spirit	4	4		U		creature	/ch	Flying | Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Kaijin of the Vanishing Touch	bok	bok/39	bok	U	U	{1}{U}	2	Creature - Spirit	0	3		U		creature		Defender | Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
Kira, Great Glass-Spinner	bok	bok/40	bok	U	U	{1}{U}{U}	3	Legendary Creature - Spirit	2	2		R		creature	/ch	Flying | Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
Minamo Sightbender	bok	bok/41	bok	U	U	{1}{U}	2	Creature - Human Wizard	1	2		U		creature		{X}, {T}: Target creature with power X or less can't be blocked this turn.
Minamo's Meddling	bok	bok/42	bok	U	U	{2}{U}{U}	4	Instant				C		instant		Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.
Mistblade Shinobi	bok	bok/43	bok	U	U	{2}{U}	3	Creature - Human Ninja	1	1		C		creature		Ninjutsu {U} | Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.
Ninja of the Deep Hours	bok	bok/44	bok	U	U	{3}{U}	4	Creature - Human Ninja	2	2		C		creature		Ninjutsu {1}{U} | Whenever this creature deals combat damage to a player, you may draw a card.
Patron of the Moon	bok	bok/45	bok	U	U	{5}{U}{U}	7	Legendary Creature - Spirit	5	4		R	 mb1-foil	creature	/ch	Moonfolk offering | Flying | {1}: Put up to two land cards from your hand onto the battlefield tapped.
Phantom Wings	bok	bok/46	bok	U	U	{1}{U}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has flying. | Sacrifice this Aura: Return enchanted creature to its owner's hand.
Quash	bok	bok/47	bok	U	U	{2}{U}{U}	4	Instant				U		instant		Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Quillmane Baku	bok	bok/48	bok	U	U	{4}{U}	5	Creature - Spirit	3	3		C		creature		Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | {1}, {T}, Remove X ki counters from this creature: Return target creature with mana value X or less to its owner's hand.
Reduce to Dreams	bok	bok/49	bok	U	U	{3}{U}{U}	5	Sorcery				R		sorcery		Return all artifacts and enchantments to their owners' hands.
Ribbons of the Reikai	bok	bok/50	bok	U	U	{4}{U}	5	Sorcery - Arcane				C		sorcery		Draw a card for each Spirit you control.
Shimmering Glasskite	bok	bok/51	bok	U	U	{3}{U}	4	Creature - Spirit	2	3		C		creature	/ch	Flying | Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Soratami Mindsweeper	bok	bok/52	bok	U	U	{3}{U}	4	Creature - Moonfolk Wizard	1	4		U		creature	/ch	Flying | {2}, Return a land you control to its owner's hand: Target player mills two cards.
Stream of Consciousness	bok	bok/53	bok	U	U	{1}{U}	2	Instant - Arcane				U		instant		Target player shuffles up to four target cards from their graveyard into their library.
Sway of the Stars	bok	bok/54	bok	U	U	{8}{U}{U}	10	Sorcery				R		sorcery		Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.
Teardrop Kami	bok	bok/55	bok	U	U	{U}	1	Creature - Spirit	1	1		C		creature		Sacrifice this creature: You may tap or untap target creature.
Threads of Disloyalty	bok	bok/56	bok	U	U	{1}{U}{U}	3	Enchantment - Aura				R		enchantment		Enchant creature with mana value 2 or less | You control enchanted creature.
Toils of Night and Day	bok	bok/57	bok	U	U	{2}{U}	3	Instant - Arcane				C		instant		You may tap or untap target permanent, then you may tap or untap another target permanent.
Tomorrow, Azami's Familiar	bok	bok/58	bok	U	U	{5}{U}	6	Legendary Creature - Spirit	1	5		R		creature	Look at top three cards/vp1pt3	If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Veil of Secrecy	bok	bok/59	bok	U	U	{1}{U}	2	Instant - Arcane				C		instant		Target creature gains shroud until end of turn and can't be blocked this turn. | Splice onto Arcane-Return a blue creature you control to its owner's hand.
Walker of Secret Ways	bok	bok/60	bok	U	U	{2}{U}	3	Creature - Human Ninja	1	2		U		creature		Ninjutsu {1}{U} | Whenever this creature deals combat damage to a player, look at that player's hand. | {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn.
Bile Urchin	bok	bok/61	bok	B	B	{B}	1	Creature - Spirit	1	1		C		creature		Sacrifice this creature: Target player loses 1 life.
Blessing of Leeches	bok	bok/62	bok	B	B	{2}{B}	3	Enchantment - Aura				C		enchantment		Flash | Enchant creature | At the beginning of your upkeep, you lose 1 life. | {0}: Regenerate enchanted creature.
Call for Blood	bok	bok/63	bok	B	B	{4}{B}	5	Instant - Arcane				C		instant		As an additional cost to cast this spell, sacrifice a creature. | Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Crawling Filth	bok	bok/64	bok	B	B	{5}{B}	6	Creature - Spirit	2	2		C		creature		Fear | Soulshift 5
Eradicate	bok	bok/65	bok	B	B	{2}{B}{B}	4	Sorcery				U		sorcery		Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Genju of the Fens	bok	bok/66	bok	B	B	{B}	1	Enchantment - Aura				U		enchantment		Enchant Swamp | {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. | When enchanted Swamp is put into a graveyard, you may return this card from your graveyard to your hand.
Goryo's Vengeance	bok	bok/67	bok	B	B	{1}{B}	2	Instant - Arcane				R		instant		Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. | Splice onto Arcane {2}{B}
Hero's Demise	bok	bok/68	bok	B	B	{1}{B}	2	Instant				R		instant		Destroy target legendary creature.
Hired Muscle	bok	bok/69	bok	B	B	{1}{B}{B}	3	Creature - Human Warrior	2	2		U		creature	Flip/spawn [bok] Scarmaker	Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it. // Scarmaker [Legendary Creature - Spirit] Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. 4/4
[bok] Scarmaker	bok	bok/69flipped	bok				3	Token Legendary Creature - Spirit	4	4		U				Remove a ki counter from Scarmaker: Target creature gains fear until end of turn.
Horobi's Whisper	bok	bok/70	bok	B	B	{1}{B}{B}	3	Instant - Arcane				C		instant		If you control a Swamp, destroy target nonblack creature. | Splice onto Arcane-Exile four cards from your graveyard.
Ink-Eyes, Servant of Oni	bok	bok/71	bok	B	B	{4}{B}{B}	6	Legendary Creature - Rat Ninja	5	4		R		creature		Ninjutsu {3}{B}{B} | Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. | {1}{B}: Regenerate Ink-Eyes.
Kyoki, Sanity's Eclipse	bok	bok/72	bok	B	B	{4}{B}{B}	6	Legendary Creature - Demon Spirit	6	4		R		creature		Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
Mark of the Oni	bok	bok/73	bok	B	B	{2}{B}	3	Enchantment - Aura				U		enchantment		Enchant creature | You control enchanted creature. | At the beginning of the end step, if you control no Demons, sacrifice this Aura.
Nezumi Shadow-Watcher	bok	bok/74	bok	B	B	{B}	1	Creature - Rat Warrior	1	1		U		creature		Sacrifice this creature: Destroy target Ninja.
Ogre Marauder	bok	bok/75	bok	B	B	{1}{B}{B}	3	Creature - Ogre Warrior	3	1		U		creature		Whenever this creature attacks, it gains "this creature can't be blocked" until end of turn unless defending player sacrifices a creature of their choice.
Okiba-Gang Shinobi	bok	bok/76	bok	B	B	{3}{B}{B}	5	Creature - Rat Ninja	3	2		C		creature		Ninjutsu {3}{B} | Whenever this creature deals combat damage to a player, that player discards two cards.
Patron of the Nezumi	bok	bok/77	bok	B	B	{5}{B}{B}	7	Legendary Creature - Spirit	6	6		R		creature		Rat offering | Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Psychic Spear	bok	bok/78	bok	B	B	{B}	1	Sorcery				C		sorcery		Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.
Pus Kami	bok	bok/79	bok	B	B	{5}{B}{B}	7	Creature - Spirit	3	3		U		creature		{B}, Sacrifice this creature: Destroy target nonblack creature. | Soulshift 6
Scourge of Numai	bok	bok/80	bok	B	B	{3}{B}	4	Creature - Demon Spirit	4	4		U		creature		At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
Shirei, Shizo's Caretaker	bok	bok/81	bok	B	B	{4}{B}	5	Legendary Creature - Spirit	2	2		R		creature		Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei is still on the battlefield.
Sickening Shoal	bok	bok/82	bok	B	B	{X}{B}{B}	2	Instant - Arcane				R		instant		You may exile a black card with mana value X from your hand rather than pay this spell's mana cost. | Target creature gets -X/-X until end of turn.
Skullmane Baku	bok	bok/83	bok	B	B	{3}{B}{B}	5	Creature - Spirit	2	1		C		creature		Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | {1}, {T}, Remove X ki counters from this creature: Target creature gets -X/-X until end of turn.
Skullsnatcher	bok	bok/84	bok	B	B	{1}{B}	2	Creature - Rat Ninja	2	1		C		creature		Ninjutsu {B} | Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
Stir the Grave	bok	bok/85	bok	B	B	{X}{B}	1	Sorcery				C		sorcery		Return target creature card with mana value X or less from your graveyard to the battlefield.
Takenuma Bleeder	bok	bok/86	bok	B	B	{2}{B}	3	Creature - Ogre Shaman	3	3		C		creature		Whenever this creature attacks or blocks, you lose 1 life if you don't control a Demon.
Three Tragedies	bok	bok/87	bok	B	B	{3}{B}{B}	5	Sorcery - Arcane				U		sorcery		Target player discards three cards.
Throat Slitter	bok	bok/88	bok	B	B	{4}{B}	5	Creature - Rat Ninja	2	2		U		creature		Ninjutsu {2}{B} | Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls.
Toshiro Umezawa	bok	bok/89	bok	B	B	{1}{B}{B}	3	Legendary Creature - Human Samurai	2	2		R		creature		Bushido 1 | Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.
Yukora, the Prisoner	bok	bok/90	bok	B	B	{2}{B}{B}	4	Legendary Creature - Demon Spirit	5	5		R		creature		When Yukora leaves the battlefield, sacrifice all non-Ogre creatures you control.
Akki Blizzard-Herder	bok	bok/91	bok	R	R	{1}{R}	2	Creature - Goblin Shaman	1	1		C		creature		When this creature dies, each player sacrifices a land of their choice.
Akki Raider	bok	bok/92	bok	R	R	{1}{R}	2	Creature - Goblin Warrior	2	1		U		creature		Whenever a land is put into a graveyard from the battlefield, this creature gets +1/+0 until end of turn.
Ashen Monstrosity	bok	bok/93	bok	R	R	{5}{R}{R}	7	Creature - Spirit	7	4		U		creature		Haste | This creature attacks each combat if able.
Aura Barbs	bok	bok/94	bok	R	R	{2}{R}	3	Instant - Arcane				U		instant		Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.
Blademane Baku	bok	bok/95	bok	R	R	{1}{R}	2	Creature - Spirit	1	1		C		creature		Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | {1}, Remove X ki counters from this creature: For each counter removed, this creature gets +2/+0 until end of turn.
Blazing Shoal	bok	bok/96	bok	R	R	{X}{R}{R}	2	Instant - Arcane				R		instant		You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. | Target creature gets +X/+0 until end of turn.
Clash of Realities	bok	bok/97	bok	R	R	{3}{R}	4	Enchantment				R		enchantment		All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature." | Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature."
Crack the Earth	bok	bok/98	bok	R	R	{R}	1	Sorcery - Arcane				C		sorcery		Each player sacrifices a permanent of their choice.
Cunning Bandit	bok	bok/99	bok	R	R	{1}{R}{R}	3	Creature - Human Warrior	2	2		U		creature	Flip/spawn [bok] Azamuki, Treachery Incarnate	Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. | At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. // Azamuki, Treachery Incarnate [Legendary Creature - Spirit] Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. 5/2
[bok] Azamuki, Treachery Incarnate	bok	bok/99flipped	bok				3	Token Legendary Creature - Spirit	5	2		U				Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.
First Volley	bok	bok/100	bok	R	R	{1}{R}	2	Instant - Arcane				C		instant		First Volley deals 1 damage to target creature and 1 damage to that creature's controller.
Flames of the Blood Hand	bok	bok/101	bok	R	R	{2}{R}	3	Instant				U		instant		Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.
Frost Ogre	bok	bok/102	bok	R	R	{3}{R}{R}	5	Creature - Ogre Warrior	5	3		C		creature		
Frostling	bok	bok/103	bok	R	R	{R}	1	Creature - Spirit	1	1		C		creature		Sacrifice this creature: It deals 1 damage to target creature.
Fumiko the Lowblood	bok	bok/104	bok	R	R	{2}{R}{R}	4	Legendary Creature - Human Samurai	3	2		R		creature		Fumiko has bushido X, where X is the number of attacking creatures. | Creatures your opponents control attack each combat if able.
Genju of the Spires	bok	bok/105	bok	R	R	{R}	1	Enchantment - Aura				U		enchantment		Enchant Mountain | {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. | When enchanted Mountain is put into a graveyard, you may return this card from your graveyard to your hand.
Goblin Cohort	bok	bok/106	bok	R	R	{R}	1	Creature - Goblin Warrior	2	2		C		creature		This creature can't attack unless you've cast a creature spell this turn.
Heartless Hidetsugu	bok	bok/107	bok	R	R	{3}{R}{R}	5	Legendary Creature - Ogre Shaman	4	3		R		creature		{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
In the Web of War	bok	bok/108	bok	R	R	{3}{R}{R}	5	Enchantment				R		enchantment		Whenever a creature you control enters, it gets +2/+0 and gains haste until end of turn.
Ire of Kaminari	bok	bok/109	bok	R	R	{3}{R}	4	Instant - Arcane				C		instant		Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard.
Ishi-Ishi, Akki Crackshot	bok	bok/110	bok	R	R	{1}{R}	2	Legendary Creature - Goblin Warrior	1	1		R		creature		Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi deals 2 damage to that player.
Kumano's Blessing	bok	bok/111	bok	R	R	{2}{R}	3	Enchantment - Aura				C		enchantment		Flash | Enchant creature | If a creature dealt damage by enchanted creature this turn would die, exile it instead.
Mannichi, the Fevered Dream	bok	bok/112	bok	R	R	{2}{R}	3	Legendary Creature - Spirit	1	2		R		creature		{1}{R}: Switch each creature's power and toughness until end of turn.
Ogre Recluse	bok	bok/113	bok	R	R	{3}{R}	4	Creature - Ogre Warrior	5	4		U		creature		Whenever a player casts a spell, tap this creature.
Overblaze	bok	bok/114	bok	R	R	{3}{R}	4	Instant - Arcane				U		instant		Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead. | Splice onto Arcane {2}{R}{R}
Patron of the Akki	bok	bok/115	bok	R	R	{4}{R}{R}	6	Legendary Creature - Spirit	5	5		R		creature		Goblin offering | Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
Ronin Cliffrider	bok	bok/116	bok	R	R	{3}{R}{R}	5	Creature - Human Samurai	2	2		U		creature		Bushido 1 | Whenever this creature attacks, you may have it deal 1 damage to each creature defending player controls.
Shinka Gatekeeper	bok	bok/117	bok	R	R	{2}{R}	3	Creature - Ogre Warrior	3	2		C		creature		Whenever this creature is dealt damage, it deals that much damage to you.
Sowing Salt	bok	bok/118	bok	R	R	{2}{R}{R}	4	Sorcery				U		sorcery		Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.
Torrent of Stone	bok	bok/119	bok	R	R	{3}{R}	4	Instant - Arcane				C		instant		Torrent of Stone deals 4 damage to target creature. | Splice onto Arcane-Sacrifice two Mountains.
Twist Allegiance	bok	bok/120	bok	R	R	{6}{R}	7	Sorcery				R		sorcery		You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
Body of Jukai	bok	bok/121	bok	G	G	{7}{G}{G}	9	Creature - Spirit	8	5		U		creature		Trample | Soulshift 8
Budoka Pupil	bok	bok/122	bok	G	G	{1}{G}{G}	3	Creature - Human Monk	2	2		U		creature	Flip/spawn [bok] Ichiga, Who Topples Oaks	Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it. // Ichiga, Who Topples Oaks [Legendary Creature - Spirit] Trample | Remove a ki counter from Ichiga: Target creature gets +2/+2 until end of turn. 4/3
[bok] Ichiga, Who Topples Oaks	bok	bok/122flipped	bok				3	Token Legendary Creature - Spirit	4	3		U				Trample | Remove a ki counter from Ichiga: Target creature gets +2/+2 until end of turn.
Child of Thorns	bok	bok/123	bok	G	G	{G}	1	Creature - Spirit	1	1		C		creature		Sacrifice this creature: Target creature gets +1/+1 until end of turn.
Enshrined Memories	bok	bok/124	bok	G	G	{X}{G}	1	Sorcery				R		sorcery		Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Forked-Branch Garami	bok	bok/125	bok	G	G	{3}{G}{G}	5	Creature - Spirit	4	4		U		creature		Soulshift 4, soulshift 4
Genju of the Cedars	bok	bok/126	bok	G	G	{G}	1	Enchantment - Aura				U		enchantment		Enchant Forest | {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. | When enchanted Forest is put into a graveyard, you may return this card from your graveyard to your hand.
Gnarled Mass	bok	bok/127	bok	G	G	{1}{G}{G}	3	Creature - Spirit	3	3		C		creature		
Harbinger of Spring	bok	bok/128	bok	G	G	{4}{G}	5	Creature - Spirit	2	1		C		creature		Protection from non-Spirit creatures | Soulshift 4
Isao, Enlightened Bushi	bok	bok/129	bok	G	G	{2}{G}	3	Legendary Creature - Human Samurai	2	1		R		creature		This spell can't be countered. | Bushido 2 | {2}: Regenerate target Samurai.
Iwamori of the Open Fist	bok	bok/130	bok	G	G	{2}{G}{G}	4	Legendary Creature - Human Monk	5	5		R		creature		Trample | When Iwamori enters, each opponent may put a legendary creature card from their hand onto the battlefield.
Kodama of the Center Tree	bok	bok/131	bok	G	G	{4}{G}	5	Legendary Creature - Spirit	*	*		R		creature		Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. | Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control.
Lifegift	bok	bok/132	bok	G	G	{2}{G}	3	Enchantment				R		enchantment		Whenever a land enters, you may gain 1 life.
Lifespinner	bok	bok/133	bok	G	G	{3}{G}	4	Creature - Spirit	3	3		U		creature		{T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.
Loam Dweller	bok	bok/134	bok	G	G	{1}{G}	2	Creature - Spirit	2	2		U		creature		Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Mark of Sakiko	bok	bok/135	bok	G	G	{1}{G}	2	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end."
Matsu-Tribe Sniper	bok	bok/136	bok	G	G	{1}{G}	2	Creature - Snake Warrior Archer	1	1		C		creature		{T}: This creature deals 1 damage to target creature with flying. | Whenever this creature deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Nourishing Shoal	bok	bok/137	bok	G	G	{X}{G}{G}	2	Instant - Arcane				R		instant		You may exile a green card with mana value X from your hand rather than pay this spell's mana cost. | You gain X life.
Patron of the Orochi	bok	bok/138	bok	G	G	{6}{G}{G}	8	Legendary Creature - Spirit	7	7		R		creature		Snake offering | {T}: Untap all Forests and all green creatures. Activate only once each turn.
Petalmane Baku	bok	bok/139	bok	G	G	{1}{G}	2	Creature - Spirit	1	2		C		creature		Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | {1}, Remove X ki counters from this creature: Add X mana of any one color.
Roar of Jukai	bok	bok/140	bok	G	G	{2}{G}	3	Instant - Arcane				C		instant		If you control a Forest, each blocked creature gets +2/+2 until end of turn. | Splice onto Arcane-An opponent gains 5 life.
Sakiko, Mother of Summer	bok	bok/141	bok	G	G	{4}{G}{G}	6	Legendary Creature - Snake Shaman	3	3		R		creature		Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end.
Sakura-Tribe Springcaller	bok	bok/142	bok	G	G	{3}{G}	4	Creature - Snake Shaman	2	4		C		creature		At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
Scaled Hulk	bok	bok/143	bok	G	G	{5}{G}	6	Creature - Spirit	4	4		C		creature		Whenever you cast a Spirit or Arcane spell, this creature gets +2/+2 until end of turn.
Shizuko, Caller of Autumn	bok	bok/144	bok	G	G	{1}{G}{G}	3	Legendary Creature - Snake Shaman	2	3		R		creature		At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.
Sosuke's Summons	bok	bok/145	bok	G	G	{2}{G}	3	Sorcery				U		sorcery	/spawnx2 [ktk] Snake (G 1/1)	Create two 1/1 green Snake creature tokens. | Whenever a nontoken Snake you control enters, you may return this card from your graveyard to your hand.
Splinter	bok	bok/146	bok	G	G	{2}{G}{G}	4	Sorcery				U		sorcery		Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles.
Traproot Kami	bok	bok/147	bok	G	G	{G}	1	Creature - Spirit	0	*		C		creature		Defender; reach | Traproot Kami's toughness is equal to the number of Forests on the battlefield.
Unchecked Growth	bok	bok/148	bok	G	G	{2}{G}	3	Instant - Arcane				U		instant		Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.
Uproot	bok	bok/149	bok	G	G	{3}{G}	4	Sorcery - Arcane				C		sorcery		Put target land on top of its owner's library.
Vital Surge	bok	bok/150	bok	G	G	{1}{G}	2	Instant - Arcane				C		instant		You gain 3 life. | Splice onto Arcane {1}{G}
Genju of the Realm	bok	bok/151	bok	WUBRG	WUBRG	{W}{U}{B}{R}{G}	5	Legendary Enchantment - Aura				R		enchantment		Enchant land | {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. | When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Baku Altar	bok	bok/152	bok			{2}	2	Artifact				R		artifact	Create Spirit/spawn [ema] Spirit (1/1)	Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this artifact. | {2}, {T}, Remove a ki counter from this artifact: Create a 1/1 colorless Spirit creature token.
Blinding Powder	bok	bok/153	bok			{1}	1	Artifact - Equipment				U		artifact		Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." | Equip {2}
Mirror Gallery	bok	bok/154	bok			{5}	5	Artifact				R		artifact		The "legend rule" doesn't apply.
Neko-Te	bok	bok/155	bok			{3}	3	Artifact - Equipment				R		artifact		Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as this Equipment remains on the battlefield. | Whenever equipped creature deals damage to a player, that player loses 1 life. | Equip {2}
Orb of Dreams	bok	bok/156	bok			{3}	3	Artifact				R		artifact		Permanents enter tapped.
Ornate Kanzashi	bok	bok/157	bok			{5}	5	Artifact				R		artifact	Reveal top card/vp1at1	{2}, {T}: Target opponent exiles the top card of their library. You may play that card this turn.
Ronin Warclub	bok	bok/158	bok			{3}	3	Artifact - Equipment				U		artifact		Equipped creature gets +2/+1. | Whenever a creature you control enters, attach this Equipment to that creature. | Equip {5}
Shuko	bok	bok/159	bok			{1}	1	Artifact - Equipment				U		artifact		Equipped creature gets +1/+0. | Equip {0}
Shuriken	bok	bok/160	bok			{1}	1	Artifact - Equipment				U		artifact		Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." | Equip {2}
Slumbering Tora	bok	bok/161	bok			{3}	3	Artifact				R		artifact		{2}, Discard a Spirit or Arcane card: This artifact becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.
That Which Was Taken	bok	bok/162	bok			{5}	5	Legendary Artifact				R		artifact		{4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. | Each permanent with a divinity counter on it has indestructible.
Umezawa's Jitte	bok	bok/163	bok			{2}	2	Legendary Artifact - Equipment				R		artifact		Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. | Remove a charge counter from Umezawa's Jitte: Choose one - | - Equipped creature gets +2/+2 until end of turn. | - Target creature gets -1/-1 until end of turn. | - You gain 2 life. | Equip {2}
Gods' Eye, Gate to the Reikai	bok	bok/164	bok				0	Legendary Land				U		land	Create Spirit/spawn [ema] Spirit (1/1)	{T}: Add {C}. | When Gods' Eye is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.
Tendo Ice Bridge	bok	bok/165	bok				0	Land				R		land	/ccblue=1	This land enters with a charge counter on it. | {T}: Add {C}. | {T}, Remove a charge counter from this land: Add one mana of any color.
Aether Shockwave	sok	sok/1	sok	W	W	{3}{W}	4	Instant				U		instant		Choose one - | - Tap all Spirits. | - Tap all non-Spirit creatures.
Araba Mothrider	sok	sok/2	sok	W	W	{1}{W}	2	Creature - Human Samurai	1	1		C		creature	/ch	Flying | Bushido 1
Celestial Kirin	sok	sok/3	sok	W	W	{2}{W}{W}	4	Legendary Creature - Kirin Spirit	3	3		R	 mb1-foil	creature	/ch	Flying | Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.
Charge Across the Araba	sok	sok/4	sok	W	W	{4}{W}	5	Instant - Arcane				U		instant		Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
Cowed by Wisdom	sok	sok/5	sok	W	W	{W}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.
Curtain of Light	sok	sok/6	sok	W	W	{1}{W}	2	Instant				C		instant		Cast this spell only during combat after blockers are declared. | Target unblocked attacking creature becomes blocked. | Draw a card.
Descendant of Kiyomaro	sok	sok/7	sok	W	W	{1}{W}{W}	3	Creature - Human Soldier	2	3		U		creature		As long as you have more cards in hand than each opponent, this creature gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
Eiganjo Free-Riders	sok	sok/8	sok	W	W	{3}{W}	4	Creature - Human Soldier	3	4		U		creature	/ch	Flying | At the beginning of your upkeep, return a white creature you control to its owner's hand.
Enduring Ideal	sok	sok/9	sok	W	W	{5}{W}{W}	7	Sorcery				R		sorcery		Search your library for an enchantment card, put it onto the battlefield, then shuffle. | Epic
Ghost-Lit Redeemer	sok	sok/10	sok	W	W	{W}	1	Creature - Spirit	1	1		U		creature		{W}, {T}: You gain 2 life. | Channel - {1}{W}, Discard this card: You gain 4 life.
Hail of Arrows	sok	sok/11	sok	W	W	{X}{W}	1	Instant				U		instant		Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
Hand of Honor	sok	sok/12	sok	W	W	{W}{W}	2	Creature - Human Samurai	2	2		U		creature		Protection from black | Bushido 1
Inner-Chamber Guard	sok	sok/13	sok	W	W	{1}{W}	2	Creature - Human Samurai	0	2		U		creature		Bushido 2
Kataki, War's Wage	sok	sok/14	sok	W	W	{1}{W}	2	Legendary Creature - Spirit	2	1		R		creature		All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."
Kitsune Bonesetter	sok	sok/15	sok	W	W	{2}{W}	3	Creature - Fox Cleric	0	1		C		creature		{T}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.
Kitsune Dawnblade	sok	sok/16	sok	W	W	{4}{W}	5	Creature - Fox Samurai	2	3		C		creature		Bushido 1 | When this creature enters, you may tap target creature.
Kitsune Loreweaver	sok	sok/17	sok	W	W	{1}{W}	2	Creature - Fox Cleric	2	1		C		creature		{1}{W}: This creature gets +0/+X until end of turn, where X is the number of cards in your hand.
Kiyomaro, First to Stand	sok	sok/18	sok	W	W	{3}{W}{W}	5	Legendary Creature - Spirit	*	*		R		creature		Kiyomaro's power and toughness are each equal to the number of cards in your hand. | As long as you have four or more cards in hand, Kiyomaro has vigilance. | Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
Michiko Konda, Truth Seeker	sok	sok/19	sok	W	W	{3}{W}	4	Legendary Creature - Human Advisor	2	2		R		creature		Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent of their choice.
Moonwing Moth	sok	sok/20	sok	W	W	{1}{W}{W}	3	Creature - Insect	2	1		C		creature	/ch	Flying | {W}: This creature gets +0/+1 until end of turn.
Nikko-Onna	sok	sok/21	sok	W	W	{2}{W}	3	Creature - Spirit	2	2		U		creature		When this creature enters, destroy target enchantment. | Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Plow Through Reito	sok	sok/22	sok	W	W	{1}{W}	2	Instant - Arcane				C		instant		Sweep - Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
Presence of the Wise	sok	sok/23	sok	W	W	{2}{W}{W}	4	Sorcery				U		sorcery		You gain 2 life for each card in your hand.
Promise of Bunrei	sok	sok/24	sok	W	W	{2}{W}	3	Enchantment				R		enchantment	Create 4 Spirits/spawnx4 [ema] Spirit (1/1)	When a creature you control dies, sacrifice this enchantment. If you do, create four 1/1 colorless Spirit creature tokens.
Pure Intentions	sok	sok/25	sok	W	W	{W}	1	Instant - Arcane				R		instant		Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. | When a spell or ability an opponent controls causes you to discard this card, return this card from your graveyard to your hand at the beginning of the next end step.
Reverence	sok	sok/26	sok	W	W	{2}{W}{W}	4	Enchantment				R		enchantment		Creatures with power 2 or less can't attack you.
Rune-Tail, Kitsune Ascendant	sok	sok/27	sok	W	W	{2}{W}	3	Legendary Creature - Fox Monk	2	2		R	 mb1-foil	creature	Flip/spawn [sok] Rune-Tail's Essence	When you have 30 or more life, flip Rune-Tail. // Rune-Tail's Essence [Legendary Enchantment] Prevent all damage that would be dealt to creatures you control.
[sok] Rune-Tail's Essence	sok	sok/27flipped	sok				3	Token Legendary Enchantment				R				Prevent all damage that would be dealt to creatures you control.
Shinen of Stars' Light	sok	sok/28	sok	W	W	{2}{W}	3	Creature - Spirit	2	1		C		creature		First strike | Channel - {1}{W}, Discard this card: Target creature gains first strike until end of turn.
Spiritual Visit	sok	sok/29	sok	W	W	{W}	1	Instant - Arcane				C		instant	/spawn [ema] Spirit (1/1)	Create a 1/1 colorless Spirit creature token. | Splice onto Arcane {W}
Torii Watchward	sok	sok/30	sok	W	W	{4}{W}	5	Creature - Spirit	3	3		C		creature		Vigilance | Soulshift 4
Cloudhoof Kirin	sok	sok/31	sok	U	U	{3}{U}{U}	5	Legendary Creature - Kirin Spirit	4	4		R		creature	/ch	Flying | Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.
Cut the Earthly Bond	sok	sok/32	sok	U	U	{U}	1	Instant - Arcane				C		instant		Return target enchanted permanent to its owner's hand.
Descendant of Soramaro	sok	sok/33	sok	U	U	{3}{U}	4	Creature - Human Wizard	2	3		C		creature		{1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.
Dreamcatcher	sok	sok/34	sok	U	U	{U}	1	Creature - Spirit	1	1		C		creature		Whenever you cast a Spirit or Arcane spell, you may sacrifice this creature. If you do, draw a card.
Erayo, Soratami Ascendant	sok	sok/35	sok	U	U	{1}{U}	2	Legendary Creature - Moonfolk Monk	1	1		R		creature	yInitialize/ch Flip/spawn [sok] Erayo's Essence	Flying | Whenever the fourth spell of a turn is cast, flip Erayo. // Erayo's Essence [Legendary Enchantment] Whenever an opponent casts their first spell each turn, counter that spell.
[sok] Erayo's Essence	sok	sok/35flipped	sok				2	Token Legendary Enchantment				R				Whenever an opponent casts their first spell each turn, counter that spell.
Eternal Dominion	sok	sok/36	sok	U	U	{7}{U}{U}{U}	10	Sorcery				R		sorcery		Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. | Epic
Evermind	sok	sok/37	sok	U	U		0	Instant - Arcane				U		instant		Draw a card. | Splice onto Arcane {1}{U}
Freed from the Real	sok	sok/38	sok	U	U	{2}{U}	3	Enchantment - Aura				C		enchantment		Enchant creature | {U}: Tap enchanted creature. | {U}: Untap enchanted creature.
Ghost-Lit Warder	sok	sok/39	sok	U	U	{1}{U}	2	Creature - Spirit	1	1		U		creature		{3}{U}, {T}: Counter target spell unless its controller pays {2}. | Channel - {3}{U}, Discard this card: Counter target spell unless its controller pays {4}.
Ideas Unbound	sok	sok/40	sok	U	U	{U}{U}	2	Sorcery - Arcane				C		sorcery		Draw three cards. Discard three cards at the beginning of the next end step.
Kaho, Minamo Historian	sok	sok/41	sok	U	U	{2}{U}{U}	4	Legendary Creature - Human Wizard	2	2		R		creature		When Kaho enters, search your library for up to three instant cards, exile them, then shuffle. | {X}, {T}: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.
Kami of the Crescent Moon	sok	sok/42	sok	U	U	{U}{U}	2	Legendary Creature - Spirit	1	3		R		creature		At the beginning of each player's draw step, that player draws an additional card.
Kiri-Onna	sok	sok/43	sok	U	U	{4}{U}	5	Creature - Spirit	2	2		U		creature		When this creature enters, return target creature to its owner's hand. | Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Meishin, the Mind Cage	sok	sok/44	sok	U	U	{4}{U}{U}{U}	7	Legendary Enchantment				R		enchantment		All creatures get -X/-0, where X is the number of cards in your hand.
Minamo Scrollkeeper	sok	sok/45	sok	U	U	{1}{U}	2	Creature - Human Wizard	2	3		C		creature		Defender | Your maximum hand size is increased by one.
Moonbow Illusionist	sok	sok/46	sok	U	U	{2}{U}	3	Creature - Moonfolk Wizard	2	1		C		creature	/ch	Flying | {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
Murmurs from Beyond	sok	sok/47	sok	U	U	{2}{U}	3	Instant - Arcane				C		instant	Reveal top three cards/vp1at3	Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.
Oboro Breezecaller	sok	sok/48	sok	U	U	{1}{U}	2	Creature - Moonfolk Wizard	1	1		C		creature	/ch	Flying | {2}, Return a land you control to its owner's hand: Untap target land.
Oboro Envoy	sok	sok/49	sok	U	U	{3}{U}	4	Creature - Moonfolk Wizard	1	3		U		creature	/ch	Flying | {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.
Oppressive Will	sok	sok/50	sok	U	U	{2}{U}	3	Instant				C		instant		Counter target spell unless its controller pays {1} for each card in your hand.
Overwhelming Intellect	sok	sok/51	sok	U	U	{4}{U}{U}	6	Instant				U		instant		Counter target creature spell. Draw cards equal to that spell's mana value.
Rushing-Tide Zubera	sok	sok/52	sok	U	U	{2}{U}{U}	4	Creature - Zubera Spirit	3	3		U		creature		When this creature dies, if 4 or more damage was dealt to it this turn, draw three cards.
Sakashima the Impostor	sok	sok/53	sok	U	U	{2}{U}{U}	4	Legendary Creature - Human Rogue	3	1		R	 mb1-old-frame	creature		You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Secretkeeper	sok	sok/54	sok	U	U	{3}{U}	4	Creature - Spirit	2	2		U		creature		As long as you have more cards in hand than each opponent, this creature gets +2/+2 and has flying.
Shape Stealer	sok	sok/55	sok	U	U	{U}{U}	2	Creature - Shapeshifter Spirit	1	1		U		creature		Whenever this creature blocks or becomes blocked by a creature, change this creature's base power and toughness to that creature's power and toughness until end of turn.
Shifting Borders	sok	sok/56	sok	U	U	{3}{U}	4	Instant - Arcane				U		instant		Exchange control of two target lands. | Splice onto Arcane {3}{U}
Shinen of Flight's Wings	sok	sok/57	sok	U	U	{4}{U}	5	Creature - Spirit	3	3		C		creature	/ch	Flying | Channel - {U}, Discard this card: Target creature gains flying until end of turn.
Soramaro, First to Dream	sok	sok/58	sok	U	U	{4}{U}{U}	6	Legendary Creature - Spirit	*	*		R		creature	/ch	Flying | Soramaro's power and toughness are each equal to the number of cards in your hand. | {4}, Return a land you control to its owner's hand: Draw a card.
Trusted Advisor	sok	sok/59	sok	U	U	{U}	1	Creature - Human Advisor	1	2		U		creature		Your maximum hand size is increased by two. | At the beginning of your upkeep, return a blue creature you control to its owner's hand.
Twincast	sok	sok/60	sok	U	U	{U}{U}	2	Instant				R		instant		Copy target instant or sorcery spell. You may choose new targets for the copy.
Akuta, Born of Ash	sok	sok/61	sok	B	B	{2}{B}{B}	4	Legendary Creature - Spirit	3	2		R		creature		Haste | At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta from your graveyard to the battlefield.
Choice of Damnations	sok	sok/62	sok	B	B	{5}{B}	6	Sorcery - Arcane				R		sorcery		Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents of their choice.
Death Denied	sok	sok/63	sok	B	B	{X}{B}{B}	2	Instant - Arcane				C		instant		Return X target creature cards from your graveyard to your hand.
Death of a Thousand Stings	sok	sok/64	sok	B	B	{4}{B}	5	Instant - Arcane				C		instant		Target player loses 1 life and you gain 1 life. | At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand.
Deathknell Kami	sok	sok/65	sok	B	B	{1}{B}	2	Creature - Spirit	0	1		C		creature	/ch	Flying | {2}: This creature gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. | Soulshift 1
Deathmask Nezumi	sok	sok/66	sok	B	B	{2}{B}	3	Creature - Rat Shaman	2	2		C		creature		As long as you have seven or more cards in hand, this creature gets +2/+1 and has fear.
Exile into Darkness	sok	sok/67	sok	B	B	{4}{B}	5	Sorcery				U		sorcery		Target player sacrifices a creature of their choice with mana value 3 or less. | At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand.
Footsteps of the Goryo	sok	sok/68	sok	B	B	{2}{B}	3	Sorcery - Arcane				U		sorcery		Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.
Ghost-Lit Stalker	sok	sok/69	sok	B	B	{B}	1	Creature - Spirit	1	1		U		creature		{4}{B}, {T}: Target player discards two cards. Activate only as a sorcery. | Channel - {5}{B}{B}, Discard this card: Target player discards four cards. Activate only as a sorcery.
Gnat Miser	sok	sok/70	sok	B	B	{B}	1	Creature - Rat Shaman	1	1		C		creature		Each opponent's maximum hand size is reduced by one.
Hand of Cruelty	sok	sok/71	sok	B	B	{B}{B}	2	Creature - Human Samurai	2	2		U		creature		Protection from white | Bushido 1
Infernal Kirin	sok	sok/72	sok	B	B	{2}{B}{B}	4	Legendary Creature - Kirin Spirit	3	3		R		creature	/ch	Flying | Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.
Kagemaro, First to Suffer	sok	sok/73	sok	B	B	{3}{B}{B}	5	Legendary Creature - Demon Spirit	*	*		R		creature		Kagemaro's power and toughness are each equal to the number of cards in your hand. | {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
Kagemaro's Clutch	sok	sok/74	sok	B	B	{3}{B}	4	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets -X/-X, where X is the number of cards in your hand.
Kami of Empty Graves	sok	sok/75	sok	B	B	{3}{B}	4	Creature - Spirit	4	1		C		creature		Soulshift 3
Kemuri-Onna	sok	sok/76	sok	B	B	{4}{B}	5	Creature - Spirit	3	3		U		creature		When this creature enters, target player discards a card. | Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Kiku's Shadow	sok	sok/77	sok	B	B	{B}{B}	2	Sorcery				U		sorcery		Target creature deals damage to itself equal to its power.
Kuon, Ogre Ascendant	sok	sok/78	sok	B	B	{B}{B}{B}	3	Legendary Creature - Ogre Monk	2	4		R		creature	Flip/spawn [sok] Kuon's Essence	At the beginning of the end step, if three or more creatures died this turn, flip Kuon. // Kuon's Essence [Legendary Enchantment] At the beginning of each player's upkeep, that player sacrifices a creature of their choice.
[sok] Kuon's Essence	sok	sok/78flipped	sok				3	Token Legendary Enchantment				R				At the beginning of each player's upkeep, that player sacrifices a creature of their choice.
Kuro's Taken	sok	sok/79	sok	B	B	{1}{B}	2	Creature - Rat Samurai	1	1		C		creature		Bushido 1 | {1}{B}: Regenerate this creature.
Locust Miser	sok	sok/80	sok	B	B	{2}{B}{B}	4	Creature - Rat Shaman	2	2		U		creature		Each opponent's maximum hand size is reduced by two.
Maga, Traitor to Mortals	sok	sok/81	sok	B	B	{X}{B}{B}{B}	3	Legendary Creature - Human Wizard	0	0		R		creature		Maga enters with X +1/+1 counters on it. | When Maga enters, target player loses life equal to the number of +1/+1 counters on it.
Measure of Wickedness	sok	sok/82	sok	B	B	{3}{B}	4	Enchantment				U		enchantment		At the beginning of your end step, sacrifice this enchantment and you lose 8 life. | Whenever another card is put into your graveyard from anywhere, target opponent gains control of this enchantment.
Neverending Torment	sok	sok/83	sok	B	B	{4}{B}{B}	6	Sorcery				R		sorcery		Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles. | Epic
One with Nothing	sok	sok/84	sok	B	B	{B}	1	Instant				R	 mb1-foil	instant		Discard your hand.
Pain's Reward	sok	sok/85	sok	B	B	{2}{B}	3	Sorcery				R		sorcery		Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
Raving Oni-Slave	sok	sok/86	sok	B	B	{1}{B}	2	Creature - Ogre Warrior	3	3		C		creature		When this creature enters or leaves the battlefield, you lose 3 life if you don't control a Demon.
Razorjaw Oni	sok	sok/87	sok	B	B	{3}{B}	4	Creature - Demon Spirit	4	5		U		creature		Black creatures can't block.
Shinen of Fear's Chill	sok	sok/88	sok	B	B	{4}{B}	5	Creature - Spirit	3	2		C		creature		This creature can't block. | Channel - {1}{B}, Discard this creature: Target creature can't block this turn.
Sink into Takenuma	sok	sok/89	sok	B	B	{3}{B}	4	Sorcery - Arcane				C		sorcery		Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
Skull Collector	sok	sok/90	sok	B	B	{1}{B}{B}	3	Creature - Ogre Warrior	3	3		U		creature		At the beginning of your upkeep, return a black creature you control to its owner's hand. | {1}{B}: Regenerate this creature.
Adamaro, First to Desire	sok	sok/91	sok	R	R	{1}{R}{R}	3	Legendary Creature - Spirit	*	*		R		creature		Adamaro's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
Akki Drillmaster	sok	sok/92	sok	R	R	{2}{R}	3	Creature - Goblin Shaman	2	2		C		creature		{T}: Target creature gains haste until end of turn.
Akki Underling	sok	sok/93	sok	R	R	{1}{R}	2	Creature - Goblin Warrior	2	1		C		creature		As long as you have seven or more cards in hand, this creature gets +2/+1 and has first strike.
Barrel Down Sokenzan	sok	sok/94	sok	R	R	{2}{R}	3	Instant - Arcane				C		instant		Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
Burning-Eye Zubera	sok	sok/95	sok	R	R	{2}{R}{R}	4	Creature - Zubera Spirit	3	3		U		creature		When this creature dies, if 4 or more damage was dealt to it this turn, this creature deals 3 damage to any target.
Captive Flame	sok	sok/96	sok	R	R	{2}{R}	3	Enchantment				U		enchantment		{R}: Target creature gets +1/+0 until end of turn.
Feral Lightning	sok	sok/97	sok	R	R	{3}{R}{R}{R}	6	Sorcery				U		sorcery	/spawnx3 [cmm] Elemental (R 3/1 Haste)	Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Gaze of Adamaro	sok	sok/98	sok	R	R	{2}{R}{R}	4	Instant - Arcane				U		instant		Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.
Ghost-Lit Raider	sok	sok/99	sok	R	R	{2}{R}	3	Creature - Spirit	2	1		U		creature		{2}{R}, {T}: This creature deals 2 damage to target creature. | Channel - {3}{R}, Discard this card: It deals 4 damage to target creature.
Glitterfang	sok	sok/100	sok	R	R	{R}	1	Creature - Spirit	1	1		C		creature		Haste | At the beginning of the end step, return this creature to its owner's hand.
Godo's Irregulars	sok	sok/101	sok	R	R	{R}	1	Creature - Human Warrior	1	1		U		creature		{R}: This creature deals 1 damage to target creature blocking it.
Hidetsugu's Second Rite	sok	sok/102	sok	R	R	{3}{R}	4	Instant				R		instant		If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Homura, Human Ascendant	sok	sok/103	sok	R	R	{4}{R}{R}	6	Legendary Creature - Human Monk	4	4		R		creature	Flip/spawn [sok] Homura's Essence	Homura can't block. | When Homura dies, return it to the battlefield flipped. // Homura's Essence [Legendary Enchantment] Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn."
[sok] Homura's Essence	sok	sok/103flipped	sok				6	Token Legendary Enchantment				R				Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn."
Iizuka the Ruthless	sok	sok/104	sok	R	R	{3}{R}{R}	5	Legendary Creature - Human Samurai	3	3		R		creature		Bushido 2 | {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.
Inner Fire	sok	sok/105	sok	R	R	{3}{R}	4	Sorcery				C		sorcery		Add {R} for each card in your hand.
Into the Fray	sok	sok/106	sok	R	R	{R}	1	Instant - Arcane				C		instant		Target creature attacks this turn if able. | Splice onto Arcane {R}
Jiwari, the Earth Aflame	sok	sok/107	sok	R	R	{3}{R}{R}	5	Legendary Creature - Spirit	3	3		R		creature		{X}{R}, {T}: Jiwari deals X damage to target creature without flying. | Channel - {X}{R}{R}{R}, Discard this card: It deals X damage to each creature without flying.
Oni of Wild Places	sok	sok/108	sok	R	R	{5}{R}	6	Creature - Demon Spirit	6	5		U		creature		Haste | At the beginning of your upkeep, return a red creature you control to its owner's hand.
Path of Anger's Flame	sok	sok/109	sok	R	R	{2}{R}	3	Instant - Arcane				C		instant		Creatures you control get +2/+0 until end of turn.
Rally the Horde	sok	sok/110	sok	R	R	{5}{R}	6	Sorcery				R		sorcery	Reveal top card/vp1at1 Create Warrior/spawn [tdm] Warrior (R 1/1) Create 5 Warriors/spawnx5 [tdm] Warrior (R 1/1) Create 10 Warriors/spawnx10 [tdm] Warrior (R 1/1)	Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.
Ronin Cavekeeper	sok	sok/111	sok	R	R	{5}{R}	6	Creature - Human Samurai	4	3		C		creature		Bushido 2
Shinen of Fury's Fire	sok	sok/112	sok	R	R	{2}{R}	3	Creature - Spirit	2	1		C		creature		Haste | Channel - {R}, Discard this card: Target creature gains haste until end of turn.
Skyfire Kirin	sok	sok/113	sok	R	R	{2}{R}{R}	4	Legendary Creature - Kirin Spirit	3	3		R		creature	/ch	Flying | Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.
Sokenzan Renegade	sok	sok/114	sok	R	R	{2}{R}	3	Creature - Ogre Samurai Mercenary	3	3		U		creature		Bushido 1 | At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of this creature.
Sokenzan Spellblade	sok	sok/115	sok	R	R	{4}{R}	5	Creature - Ogre Samurai Shaman	2	3		C		creature		Bushido 1 | {1}{R}: This creature gets +X/+0 until end of turn, where X is the number of cards in your hand.
Spiraling Embers	sok	sok/116	sok	R	R	{3}{R}	4	Sorcery - Arcane				C		sorcery		Spiraling Embers deals damage to any target equal to the number of cards in your hand.
Sunder from Within	sok	sok/117	sok	R	R	{2}{R}{R}	4	Sorcery - Arcane				U		sorcery		Destroy target artifact or land.
Thoughts of Ruin	sok	sok/118	sok	R	R	{2}{R}{R}	4	Sorcery				R		sorcery		Each player sacrifices a land of their choice for each card in your hand.
Undying Flames	sok	sok/119	sok	R	R	{4}{R}{R}	6	Sorcery				R		sorcery		Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value. | Epic
Yuki-Onna	sok	sok/120	sok	R	R	{3}{R}	4	Creature - Spirit	3	1		U		creature		When this creature enters, destroy target artifact. | Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Arashi, the Sky Asunder	sok	sok/121	sok	G	G	{3}{G}{G}	5	Legendary Creature - Spirit	5	5		R		creature		{X}{G}, {T}: Arashi deals X damage to target creature with flying. | Channel - {X}{G}{G}, Discard this card: It deals X damage to each creature with flying.
Ayumi, the Last Visitor	sok	sok/122	sok	G	G	{3}{G}{G}	5	Legendary Creature - Spirit	7	3		R		creature		Legendary landwalk
Bounteous Kirin	sok	sok/123	sok	G	G	{5}{G}{G}	7	Legendary Creature - Kirin Spirit	4	4		R		creature	/ch	Flying | Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
Briarknit Kami	sok	sok/124	sok	G	G	{3}{G}{G}	5	Creature - Spirit	3	3		U		creature		Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
Dense Canopy	sok	sok/125	sok	G	G	{1}{G}	2	Enchantment				U		enchantment		Creatures with flying can block only creatures with flying.
Descendant of Masumaro	sok	sok/126	sok	G	G	{2}{G}	3	Creature - Human Monk	1	1		U		creature		At the beginning of your upkeep, put a +1/+1 counter on this creature for each card in your hand, then remove a +1/+1 counter from this creature for each card in target opponent's hand.
Dosan's Oldest Chant	sok	sok/127	sok	G	G	{4}{G}	5	Sorcery				C		sorcery		You gain 6 life. | Draw a card.
Elder Pine of Jukai	sok	sok/128	sok	G	G	{2}{G}	3	Creature - Spirit	2	1		C		creature	Reveal top three cards/vp1at3	Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. | Soulshift 2
Endless Swarm	sok	sok/129	sok	G	G	{5}{G}{G}{G}	8	Sorcery				R		sorcery	Create Snake/spawn [ktk] Snake (G 1/1) Create 5 Snakes/spawnx5 [ktk] Snake (G 1/1) Create 10 Snakes/spawnx10 [ktk] Snake (G 1/1)	Create a 1/1 green Snake creature token for each card in your hand. | Epic
Fiddlehead Kami	sok	sok/130	sok	G	G	{4}{G}	5	Creature - Spirit	3	3		C		creature		Whenever you cast a Spirit or Arcane spell, regenerate this creature.
Ghost-Lit Nourisher	sok	sok/131	sok	G	G	{2}{G}	3	Creature - Spirit	2	1		U		creature		{2}{G}, {T}: Target creature gets +2/+2 until end of turn. | Channel - {3}{G}, Discard this card: Target creature gets +4/+4 until end of turn.
Haru-Onna	sok	sok/132	sok	G	G	{3}{G}	4	Creature - Spirit	2	1		U		creature		When this creature enters, draw a card. | Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Inner Calm, Outer Strength	sok	sok/133	sok	G	G	{2}{G}	3	Instant - Arcane				C		instant		Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Kami of the Tended Garden	sok	sok/134	sok	G	G	{3}{G}	4	Creature - Spirit	4	4		U		creature		At the beginning of your upkeep, sacrifice this creature unless you pay {G}. | Soulshift 3
Kashi-Tribe Elite	sok	sok/135	sok	G	G	{1}{G}{G}	3	Creature - Snake Warrior	2	3		U		creature		Legendary Snakes you control have shroud. | Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Masumaro, First to Live	sok	sok/136	sok	G	G	{3}{G}{G}{G}	6	Legendary Creature - Spirit	*	*		R		creature		Masumaro's power and toughness are each equal to twice the number of cards in your hand.
Matsu-Tribe Birdstalker	sok	sok/137	sok	G	G	{2}{G}{G}	4	Creature - Snake Warrior Archer	2	2		C		creature		Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | {G}: This creature gains reach until end of turn.
Molting Skin	sok	sok/138	sok	G	G	{2}{G}	3	Enchantment				U		enchantment		Return this enchantment to its owner's hand: Regenerate target creature.
Nightsoil Kami	sok	sok/139	sok	G	G	{4}{G}{G}	6	Creature - Spirit	6	4		C		creature		Soulshift 5
Okina Nightwatch	sok	sok/140	sok	G	G	{4}{G}	5	Creature - Human Monk	4	3		C		creature		As long as you have more cards in hand than each opponent, this creature gets +3/+3.
Promised Kannushi	sok	sok/141	sok	G	G	{G}	1	Creature - Human Druid	1	1		C		creature		Soulshift 7
Reki, the History of Kamigawa	sok	sok/142	sok	G	G	{2}{G}	3	Legendary Creature - Human Shaman	1	2		R	 mb1-foil	creature		Whenever you cast a legendary spell, draw a card.
Rending Vines	sok	sok/143	sok	G	G	{1}{G}{G}	3	Instant - Arcane				C		instant		Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand. | Draw a card.
Sakura-Tribe Scout	sok	sok/144	sok	G	G	{G}	1	Creature - Snake Shaman Scout	1	1		C	 mb1-foil	creature		{T}: You may put a land card from your hand onto the battlefield.
Sasaya, Orochi Ascendant	sok	sok/145	sok	G	G	{1}{G}{G}	3	Legendary Creature - Snake Monk	2	3		R		creature	Flip/spawn [sok] Sasaya's Essence	Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya. // Sasaya's Essence [Legendary Enchantment] Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.
[sok] Sasaya's Essence	sok	sok/145flipped	sok				3	Token Legendary Enchantment				R				Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.
Seed the Land	sok	sok/146	sok	G	G	{2}{G}{G}	4	Enchantment				R		enchantment	Create Snake/spawn [ktk] Snake (G 1/1)	Whenever a land enters, its controller creates a 1/1 green Snake creature token.
Seek the Horizon	sok	sok/147	sok	G	G	{3}{G}	4	Sorcery				U		sorcery		Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Sekki, Seasons' Guide	sok	sok/148	sok	G	G	{5}{G}{G}{G}	8	Legendary Creature - Spirit	0	0		R		creature	yInitialize/ccgreen=8 Create Spirit/spawn [ema] Spirit (1/1) Create 5 Spirits/spawnx5 [ema] Spirit (1/1) Create 10 Spirits/spawnx10 [ema] Spirit (1/1)	Sekki enters with eight +1/+1 counters on it. | If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens. | Sacrifice eight Spirits: Return this card from your graveyard to the battlefield.
Shinen of Life's Roar	sok	sok/149	sok	G	G	{1}{G}	2	Creature - Spirit	1	2		C		creature		All creatures able to block this creature do so. | Channel - {2}{G}{G}, Discard this card: All creatures able to block target creature this turn do so.
Stampeding Serow	sok	sok/150	sok	G	G	{2}{G}{G}	4	Creature - Antelope Beast	5	4		U		creature		Trample | At the beginning of your upkeep, return a green creature you control to its owner's hand.
Iname as One	sok	sok/151	sok	BG	BG	{8}{B}{B}{G}{G}	12	Legendary Creature - Spirit	8	8		R		creature		When Iname as One enters, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. | When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
Ashes of the Fallen	sok	sok/152	sok			{2}	2	Artifact				R		artifact		As this artifact enters, choose a creature type. | Each creature card in your graveyard has the chosen creature type in addition to its other types.
Blood Clock	sok	sok/153	sok			{4}	4	Artifact				R		artifact		At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
Ebony Owl Netsuke	sok	sok/154	sok			{2}	2	Artifact				U		artifact		At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, this artifact deals 4 damage to that player.
Ivory Crane Netsuke	sok	sok/155	sok			{2}	2	Artifact				U		artifact		At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.
Manriki-Gusari	sok	sok/156	sok			{2}	2	Artifact - Equipment				U		artifact		Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." | Equip {1}
O-Naginata	sok	sok/157	sok			{1}	1	Artifact - Equipment				U		artifact		This Equipment can be attached only to a creature with power 3 or greater. | Equipped creature gets +3/+0 and has trample. | Equip {2}
Pithing Needle	sok	sok/158	sok			{1}	1	Artifact				R		artifact		As this artifact enters, choose a card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Scroll of Origins	sok	sok/159	sok			{2}	2	Artifact				R		artifact		{2}, {T}: Draw a card if you have seven or more cards in hand.
Soratami Cloud Chariot	sok	sok/160	sok			{5}	5	Artifact				U		artifact		{2}: Target creature you control gains flying until end of turn. | {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Wine of Blood and Iron	sok	sok/161	sok			{3}	3	Artifact				R		artifact		{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice this artifact at the beginning of the next end step.
Mikokoro, Center of the Sea	sok	sok/162	sok				0	Legendary Land				R		land		{T}: Add {C}. | {2}, {T}: Each player draws a card.
Miren, the Moaning Well	sok	sok/163	sok				0	Legendary Land				R		land		{T}: Add {C}. | {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Oboro, Palace in the Clouds	sok	sok/164	sok		U		0	Legendary Land				R		land		{T}: Add {U}. | {1}: Return Oboro to its owner's hand.
Tomb of Urami	sok	sok/165	sok		B		0	Legendary Land				R		land	Create Urami/spawn [lackey] Urami (B 5/5 Flying)	{T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre. | {2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.
Auratouched Mage	ravnica	rav/1	rav	W	W	{5}{W}	6	Creature - Human Wizard	3	3		U		creature		When this creature enters, search your library for an Aura card that could enchant it. If this creature is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.
Bathe in Light	ravnica	rav/2	rav	W	W	{1}{W}	2	Instant				U		instant		Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
Benevolent Ancestor	ravnica	rav/3	rav	W	W	{2}{W}	3	Creature - Spirit	0	4		C		creature		Defender | {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Blazing Archon	ravnica	rav/4	rav	W	W	{6}{W}{W}{W}	9	Creature - Archon	5	6		R		creature	/ch	Flying | Creatures can't attack you.
Boros Fury-Shield	ravnica	rav/5	rav	W	RW	{2}{W}	3	Instant				C		instant		Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.
Caregiver	ravnica	rav/6	rav	W	W	{W}	1	Creature - Human Cleric	1	1		C		creature		{W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.
Chant of Vitu-Ghazi	ravnica	rav/7	rav	W	W	{6}{W}{W}	8	Instant				U		instant		Convoke | Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
Concerted Effort	ravnica	rav/8	rav	W	W	{2}{W}{W}	4	Enchantment				R		enchantment		At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Conclave Equenaut	ravnica	rav/9	rav	W	W	{4}{W}{W}	6	Creature - Human Soldier	3	3		C		creature	/ch	Convoke | Flying
Conclave Phalanx	ravnica	rav/10	rav	W	W	{4}{W}	5	Creature - Human Soldier	2	4		U		creature		Convoke | When this creature enters, you gain 1 life for each creature you control.
Conclave's Blessing	ravnica	rav/11	rav	W	W	{3}{W}	4	Enchantment - Aura				C		enchantment		Convoke | Enchant creature | Enchanted creature gets +0/+2 for each other creature you control.
Courier Hawk	ravnica	rav/12	rav	W	W	{1}{W}	2	Creature - Bird	1	2		C		creature	/ch	Flying, vigilance
Devouring Light	ravnica	rav/13	rav	W	W	{1}{W}{W}	3	Instant				U		instant		Convoke | Exile target attacking or blocking creature.
Divebomber Griffin	ravnica	rav/14	rav	W	W	{3}{W}{W}	5	Creature - Griffin	3	2		U		creature	/ch	Flying | {T}, Sacrifice this creature: It deals 3 damage to target attacking or blocking creature.
Dromad Purebred	ravnica	rav/15	rav	W	W	{4}{W}	5	Creature - Camel Beast	1	5		C		creature		Whenever this creature is dealt damage, you gain 1 life.
Faith's Fetters	ravnica	rav/16	rav	W	W	{3}{W}	4	Enchantment - Aura				C		enchantment		Enchant permanent | When this Aura enters, you gain 4 life. | Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Festival of the Guildpact	ravnica	rav/17	rav	W	W	{X}{W}	1	Instant				U		instant		Prevent the next X damage that would be dealt to you this turn. | Draw a card.
Flickerform	ravnica	rav/18	rav	W	W	{1}{W}	2	Enchantment - Aura				R		enchantment		Enchant creature | {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
Gate Hound	ravnica	rav/19	rav	W	W	{2}{W}	3	Creature - Dog	1	1		C		creature		Creatures you control have vigilance as long as this creature is enchanted.
Ghosts of the Innocent	ravnica	rav/20	rav	W	W	{5}{W}{W}	7	Creature - Spirit	4	5		R		creature		If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.
Hour of Reckoning	ravnica	rav/21	rav	W	W	{4}{W}{W}{W}	7	Sorcery				R		sorcery		Convoke | Destroy all nontoken creatures.
Hunted Lammasu	ravnica	rav/22	rav	W	W	{2}{W}{W}	4	Creature - Lammasu	5	5		R		creature	yInitialize/ch Create Horror/spawn [c21] Horror (B 4/4)	Flying | When this creature enters, target opponent creates a 4/4 black Horror creature token.
Leave No Trace	ravnica	rav/23	rav	W	W	{1}{W}	2	Instant				C		instant		Radiance - Destroy target enchantment and each other enchantment that shares a color with it.
Light of Sanction	ravnica	rav/24	rav	W	W	{1}{W}{W}	3	Enchantment				R		enchantment		Prevent all damage that would be dealt to creatures you control by sources you control.
Loxodon Gatekeeper	ravnica	rav/25	rav	W	W	{2}{W}{W}	4	Creature - Elephant Soldier	2	3		R		creature		Artifacts, creatures, and lands your opponents control enter tapped.
Nightguard Patrol	ravnica	rav/26	rav	W	W	{2}{W}	3	Creature - Human Soldier	2	1		C		creature		First strike, vigilance
Oathsworn Giant	ravnica	rav/27	rav	W	W	{4}{W}{W}	6	Creature - Giant Soldier	3	4		U		creature		Vigilance | Other creatures you control get +0/+2 and have vigilance.
Sandsower	ravnica	rav/28	rav	W	W	{3}{W}	4	Creature - Spirit	1	3		U		creature		Tap three untapped creatures you control: Tap target creature.
Screeching Griffin	ravnica	rav/29	rav	W	RW	{3}{W}	4	Creature - Griffin	2	2		C		creature	/ch	Flying | {R}: Target creature can't block this creature this turn.
Seed Spark	ravnica	rav/30	rav	W	GW	{3}{W}	4	Instant				U		instant	Create 2 Saprolings/spawnx2 [c16] Saproling (G 1/1)	Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens.
Suppression Field	ravnica	rav/31	rav	W	W	{1}{W}	2	Enchantment				U		enchantment		Activated abilities cost {2} more to activate unless they're mana abilities.
Three Dreams	ravnica	rav/32	rav	W	W	{4}{W}	5	Sorcery				R		sorcery		Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Twilight Drover	ravnica	rav/33	rav	W	W	{2}{W}	3	Creature - Spirit	1	1		R		creature	Create 2 Spirits/spawnx2 [soi] Spirit (W 1/1 Flying)	Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature. | {2}{W}, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.
Veteran Armorer	ravnica	rav/34	rav	W	W	{1}{W}	2	Creature - Human Soldier	2	2		C		creature		Other creatures you control get +0/+1.
Votary of the Conclave	ravnica	rav/35	rav	W	GW	{W}	1	Creature - Human Soldier	1	1		C		creature		{2}{G}: Regenerate this creature.
Wojek Apothecary	ravnica	rav/36	rav	W	W	{2}{W}{W}	4	Creature - Human Cleric	1	1		U		creature		Radiance - {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
Wojek Siren	ravnica	rav/37	rav	W	W	{W}	1	Instant				C		instant		Radiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Belltower Sphinx	ravnica	rav/38	rav	U	U	{4}{U}	5	Creature - Sphinx	2	5		U		creature	/ch	Flying | Whenever a source deals damage to this creature, that source's controller mills that many cards.
Cerulean Sphinx	ravnica	rav/39	rav	U	U	{4}{U}{U}	6	Creature - Sphinx	5	5		R		creature	/ch	Flying | {U}: This creature's owner shuffles it into their library.
Compulsive Research	ravnica	rav/40	rav	U	U	{2}{U}	3	Sorcery				C		sorcery		Target player draws three cards. Then that player discards two cards unless they discard a land card.
Convolute	ravnica	rav/41	rav	U	U	{2}{U}	3	Instant				C		instant		Counter target spell unless its controller pays {4}.
Copy Enchantment	ravnica	rav/42	rav	U	U	{2}{U}	3	Enchantment				R		enchantment		You may have this enchantment enter as a copy of any enchantment on the battlefield.
Dizzy Spell	ravnica	rav/43	rav	U	U	{U}	1	Instant				C		instant		Target creature gets -3/-0 until end of turn. | Transmute {1}{U}{U}
Drake Familiar	ravnica	rav/44	rav	U	U	{1}{U}	2	Creature - Drake	2	1		C		creature	/ch	Flying | When this creature enters, sacrifice it unless you return an enchantment to its owner's hand.
Dream Leash	ravnica	rav/45	rav	U	U	{3}{U}{U}	5	Enchantment - Aura				R		enchantment		Enchant permanent | You can't choose an untapped permanent as this spell's target as you cast it. | You control enchanted permanent.
Drift of Phantasms	ravnica	rav/46	rav	U	U	{2}{U}	3	Creature - Spirit	0	5		C		creature	/ch	Defender | Flying | Transmute {1}{U}{U}
Ethereal Usher	ravnica	rav/47	rav	U	U	{5}{U}	6	Creature - Spirit	2	3		U		creature		{U}, {T}: Target creature can't be blocked this turn. | Transmute {1}{U}{U}
Eye of the Storm	ravnica	rav/48	rav	U	U	{5}{U}{U}	7	Enchantment				R		enchantment		Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with this enchantment. For each copy, the player may cast the copy without paying its mana cost.
Flight of Fancy	ravnica	rav/49	rav	U	U	{3}{U}	4	Enchantment - Aura				C		enchantment		Enchant creature | When this Aura enters, draw two cards. | Enchanted creature has flying.
Flow of Ideas	ravnica	rav/50	rav	U	U	{5}{U}	6	Sorcery				U		sorcery		Draw a card for each Island you control.
Followed Footsteps	ravnica	rav/51	rav	U	U	{3}{U}{U}	5	Enchantment - Aura				R		enchantment	Create Copy/spawn [2xm] Copy	Enchant creature | At the beginning of your upkeep, create a token that's a copy of enchanted creature.
Grayscaled Gharial	ravnica	rav/52	rav	U	U	{U}	1	Creature - Crocodile	1	1		C		creature		Islandwalk
Grozoth	ravnica	rav/53	rav	U	U	{6}{U}{U}{U}	9	Creature - Leviathan	9	9		R		creature		Defender | When this creature enters, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle. | {4}: This creature loses defender until end of turn. | Transmute {1}{U}{U}
Halcyon Glaze	ravnica	rav/54	rav	U	U	{1}{U}{U}	3	Enchantment				U		enchantment		Whenever you cast a creature spell, this enchantment becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
Hunted Phantasm	ravnica	rav/55	rav	U	U	{1}{U}{U}	3	Creature - Spirit	4	6		R		creature	Create 5 Goblins/spawnx5 [dom] Goblin (R 1/1)	This creature can't be blocked. | When this creature enters, target opponent creates five 1/1 red Goblin creature tokens.
Induce Paranoia	ravnica	rav/56	rav	U	UB	{2}{U}{U}	4	Instant				C		instant		Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
Lore Broker	ravnica	rav/57	rav	U	U	{1}{U}	2	Creature - Human Rogue	1	2		U		creature		{T}: Each player draws a card, then discards a card.
Mark of Eviction	ravnica	rav/58	rav	U	U	{U}	1	Enchantment - Aura				U		enchantment		Enchant creature | At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.
Mnemonic Nexus	ravnica	rav/59	rav	U	U	{3}{U}	4	Instant				U		instant		Each player shuffles their graveyard into their library.
Muddle the Mixture	ravnica	rav/60	rav	U	U	{U}{U}	2	Instant				C		instant		Counter target instant or sorcery spell. | Transmute {1}{U}{U}
Peel from Reality	ravnica	rav/61	rav	U	U	{1}{U}	2	Instant				C		instant		Return target creature you control and target creature you don't control to their owners' hands.
Quickchange	ravnica	rav/62	rav	U	U	{1}{U}	2	Instant				C		instant		Target creature becomes the color or colors of your choice until end of turn. | Draw a card.
Remand	ravnica	rav/63	rav	U	U	{1}{U}	2	Instant				U		instant		Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. | Draw a card.
Snapping Drake	ravnica	rav/64	rav	U	U	{3}{U}	4	Creature - Drake	3	2		C		creature	/ch	Flying
Spawnbroker	ravnica	rav/65	rav	U	U	{2}{U}	3	Creature - Human Wizard	1	1		R		creature		When this creature enters, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
Stasis Cell	ravnica	rav/66	rav	U	U	{4}{U}	5	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | {3}{U}: Attach this Aura to target creature.
Surveilling Sprite	ravnica	rav/67	rav	U	U	{1}{U}	2	Creature - Faerie Rogue	1	1		C		creature	/ch	Flying | When this creature dies, you may draw a card.
Tattered Drake	ravnica	rav/68	rav	U	UB	{4}{U}	5	Creature - Zombie Drake	2	2		C		creature	/ch	Flying | {B}: Regenerate this creature.
Telling Time	ravnica	rav/69	rav	U	U	{1}{U}	2	Instant				U		instant	Look at top three cards/vp1pt3	Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Terraformer	ravnica	rav/70	rav	U	U	{2}{U}	3	Creature - Human Wizard	2	2		C		creature		{1}: Choose a basic land type. Each land you control becomes that type until end of turn.
Tidewater Minion	ravnica	rav/71	rav	U	U	{3}{U}{U}	5	Creature - Elemental Minion	4	4		C		creature		Defender | {4}: This creature loses defender until end of turn. | {T}: Untap target permanent.
Tunnel Vision	ravnica	rav/72	rav	U	U	{5}{U}	6	Sorcery				R		sorcery		Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
Vedalken Dismisser	ravnica	rav/73	rav	U	U	{5}{U}	6	Creature - Vedalken Wizard	2	2		C		creature		When this creature enters, put target creature on top of its owner's library.
Vedalken Entrancer	ravnica	rav/74	rav	U	U	{3}{U}	4	Creature - Vedalken Wizard	1	4		C		creature		{U}, {T}: Target player mills two cards.
Wizened Snitches	ravnica	rav/75	rav	U	U	{3}{U}	4	Creature - Faerie Rogue	1	3		U		creature	yInitialize/ch Reveal top card/vp1p1	Flying | Players play with the top card of their libraries revealed.
Zephyr Spirit	ravnica	rav/76	rav	U	U	{5}{U}	6	Creature - Spirit	0	6		C		creature		When this creature blocks, return it to its owner's hand.
Blood Funnel	ravnica	rav/77	rav	B	B	{1}{B}	2	Enchantment				R		enchantment		Noncreature spells you cast cost {2} less to cast. | Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
Brainspoil	ravnica	rav/78	rav	B	B	{3}{B}{B}	5	Sorcery				C		sorcery		Destroy target creature that isn't enchanted. It can't be regenerated. | Transmute {1}{B}{B}
Carrion Howler	ravnica	rav/79	rav	B	B	{3}{B}	4	Creature - Zombie Wolf	2	2		U		creature		Pay 1 life: This creature gets +2/-1 until end of turn.
Clinging Darkness	ravnica	rav/80	rav	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets -4/-1.
Dark Confidant	ravnica	rav/81	rav	B	B	{1}{B}	2	Creature - Human Wizard	2	1		R		creature	Reveal top card/vp1at1	At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Darkblast	ravnica	rav/82	rav	B	B	{B}	1	Instant				U		instant		Target creature gets -1/-1 until end of turn. | Dredge 3
Dimir House Guard	ravnica	rav/83	rav	B	B	{3}{B}	4	Creature - Skeleton	2	3		C		creature		Fear | Sacrifice a creature: Regenerate this creature. | Transmute {1}{B}{B}
Dimir Machinations	ravnica	rav/84	rav	B	B	{2}{B}	3	Sorcery				U		sorcery	Look at top three cards/vp1pt3	Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. | Transmute {1}{B}{B}
Disembowel	ravnica	rav/85	rav	B	B	{X}{B}	1	Instant				C		instant		Destroy target creature with mana value X.
Empty the Catacombs	ravnica	rav/86	rav	B	B	{3}{B}	4	Sorcery				R		sorcery		Each player returns all creature cards from their graveyard to their hand.
Golgari Thug	ravnica	rav/87	rav	B	B	{1}{B}	2	Creature - Human Warrior	1	1		U		creature		When this creature dies, put target creature card from your graveyard on top of your library. | Dredge 4
Helldozer	ravnica	rav/88	rav	B	B	{3}{B}{B}{B}	6	Creature - Zombie Giant	6	5		R		creature		{B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap this creature.
Hex	ravnica	rav/89	rav	B	B	{4}{B}{B}	6	Sorcery				R		sorcery		Destroy six target creatures.
Hunted Horror	ravnica	rav/90	rav	B	B	{B}{B}	2	Creature - Horror	7	7		R		creature	Create 2 Centaurs/spawnx2 [clb] Centaur (G 3/3 Protection from Black)	Trample | When this creature enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
Infectious Host	ravnica	rav/91	rav	B	B	{2}{B}	3	Creature - Zombie	1	1		C		creature		When this creature dies, target player loses 2 life.
Keening Banshee	ravnica	rav/92	rav	B	B	{2}{B}{B}	4	Creature - Spirit	2	2		U		creature	/ch	Flying | When this creature enters, target creature gets -2/-2 until end of turn.
Last Gasp	ravnica	rav/93	rav	B	B	{1}{B}	2	Instant				C		instant		Target creature gets -3/-3 until end of turn.
Mausoleum Turnkey	ravnica	rav/94	rav	B	B	{3}{B}	4	Creature - Ogre Rogue	3	2		U		creature		When this creature enters, return target creature card of an opponent's choice from your graveyard to your hand.
Moonlight Bargain	ravnica	rav/95	rav	B	B	{3}{B}{B}	5	Instant				R		instant	Look at top five cards/vp1pt5	Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
Mortipede	ravnica	rav/96	rav	B	BG	{3}{B}	4	Creature - Insect	4	1		C		creature		{2}{G}: All creatures able to block this creature this turn do so.
Necromantic Thirst	ravnica	rav/97	rav	B	B	{2}{B}{B}	4	Enchantment - Aura				C		enchantment		Enchant creature | Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Necroplasm	ravnica	rav/98	rav	B	B	{1}{B}{B}	3	Creature - Ooze	1	1		R		creature		At the beginning of your upkeep, put a +1/+1 counter on this creature. | At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature. | Dredge 2
Netherborn Phalanx	ravnica	rav/99	rav	B	B	{5}{B}	6	Creature - Horror	2	4		U		creature		When this creature enters, each opponent loses 1 life for each creature they control. | Transmute {1}{B}{B}
Nightmare Void	ravnica	rav/100	rav	B	B	{3}{B}	4	Sorcery				U		sorcery		Target player reveals their hand. You choose a card from it. That player discards that card. | Dredge 2
Ribbons of Night	ravnica	rav/101	rav	B	UB	{4}{B}	5	Sorcery				U		sorcery		Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.
Roofstalker Wight	ravnica	rav/102	rav	B	UB	{1}{B}	2	Creature - Zombie	2	1		C		creature		{1}{U}: This creature gains flying until end of turn.
Sadistic Augermage	ravnica	rav/103	rav	B	B	{2}{B}	3	Creature - Human Wizard	3	1		C		creature		When this creature dies, each player puts a card from their hand on top of their library.
Sewerdreg	ravnica	rav/104	rav	B	B	{3}{B}{B}	5	Creature - Spirit	3	3		C		creature		Swampwalk | Sacrifice this creature: Exile target card from a graveyard.
Shred Memory	ravnica	rav/105	rav	B	B	{1}{B}	2	Instant				C		instant		Exile up to four target cards from a single graveyard. | Transmute {1}{B}{B}
Sins of the Past	ravnica	rav/106	rav	B	B	{4}{B}{B}	6	Sorcery				R		sorcery		Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past.
Stinkweed Imp	ravnica	rav/107	rav	B	B	{2}{B}	3	Creature - Imp	1	2		C		creature	/ch	Flying | Whenever this creature deals combat damage to a creature, destroy that creature. | Dredge 5
Strands of Undeath	ravnica	rav/108	rav	B	B	{3}{B}	4	Enchantment - Aura				C		enchantment		Enchant creature | When this Aura enters, target player discards two cards. | {B}: Regenerate enchanted creature.
Thoughtpicker Witch	ravnica	rav/109	rav	B	B	{B}	1	Creature - Human Wizard	1	1		C		creature	Look at top two cards/vp1pt2	{1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
Undercity Shade	ravnica	rav/110	rav	B	B	{4}{B}	5	Creature - Shade	1	1		U		creature		Fear | {B}: This creature gets +1/+1 until end of turn.
Vigor Mortis	ravnica	rav/111	rav	B	BG	{2}{B}{B}	4	Sorcery				U		sorcery		Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
Vindictive Mob	ravnica	rav/112	rav	B	B	{4}{B}{B}	6	Creature - Human Berserker	5	5		U		creature		When this creature enters, sacrifice a creature. | This creature can't be blocked by Saprolings.
Woebringer Demon	ravnica	rav/113	rav	B	B	{3}{B}{B}	5	Creature - Demon	4	4		R		creature	/ch	Flying | At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice this creature.
Barbarian Riftcutter	ravnica	rav/114	rav	R	R	{4}{R}	5	Creature - Human Barbarian	3	3		C		creature		{R}, Sacrifice this creature: Destroy target land.
Blockbuster	ravnica	rav/115	rav	R	R	{3}{R}{R}	5	Enchantment				U		enchantment		{1}{R}, Sacrifice this enchantment: It deals 3 damage to each tapped creature and each player.
Breath of Fury	ravnica	rav/116	rav	R	R	{2}{R}{R}	4	Enchantment - Aura				R		enchantment		Enchant creature you control | When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Char	ravnica	rav/117	rav	R	R	{2}{R}	3	Instant				R		instant		Char deals 4 damage to any target and 2 damage to you.
Cleansing Beam	ravnica	rav/118	rav	R	R	{4}{R}	5	Instant				U		instant		Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Coalhauler Swine	ravnica	rav/119	rav	R	R	{4}{R}{R}	6	Creature - Boar Beast	4	4		C		creature		Whenever this creature is dealt damage, it deals that much damage to each player.
Dogpile	ravnica	rav/120	rav	R	R	{3}{R}	4	Instant				C		instant		Dogpile deals damage to any target equal to the number of attacking creatures you control.
Excruciator	ravnica	rav/121	rav	R	R	{6}{R}{R}	8	Creature - Avatar	7	7		R		creature		Damage that would be dealt by this creature can't be prevented.
Fiery Conclusion	ravnica	rav/122	rav	R	R	{1}{R}	2	Instant				C		instant		As an additional cost to cast this spell, sacrifice a creature. | Fiery Conclusion deals 5 damage to target creature.
Flame Fusillade	ravnica	rav/123	rav	R	R	{3}{R}	4	Sorcery				R		sorcery		Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target."
Flash Conscription	ravnica	rav/124	rav	R	RW	{5}{R}	6	Instant				U		instant		Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
Frenzied Goblin	ravnica	rav/125	rav	R	R	{R}	1	Creature - Goblin Berserker	1	1		U		creature		Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
Galvanic Arc	ravnica	rav/126	rav	R	R	{2}{R}	3	Enchantment - Aura				C		enchantment		Enchant creature | When this Aura enters, it deals 3 damage to any target. | Enchanted creature has first strike.
Goblin Fire Fiend	ravnica	rav/127	rav	R	R	{3}{R}	4	Creature - Goblin Berserker	1	1		C		creature		Haste | This creature must be blocked if able. | {R}: This creature gets +1/+0 until end of turn.
Goblin Spelunkers	ravnica	rav/128	rav	R	R	{2}{R}	3	Creature - Goblin Warrior	2	2		C		creature		Mountainwalk
Greater Forgeling	ravnica	rav/129	rav	R	R	{3}{R}{R}	5	Creature - Elemental	3	4		U		creature		{1}{R}: This creature gets +3/-3 until end of turn.
Hammerfist Giant	ravnica	rav/130	rav	R	R	{4}{R}{R}	6	Creature - Giant Warrior	5	4		R		creature		{T}: This creature deals 4 damage to each creature without flying and each player.
Hunted Dragon	ravnica	rav/131	rav	R	R	{3}{R}{R}	5	Creature - Dragon	6	6		R		creature	yInitialize/ch Create 3 Knights/spawnx3 [c15] Knight (W 2/2 First Strike)	Flying, haste | When this creature enters, target opponent creates three 2/2 white Knight creature tokens with first strike.
Incite Hysteria	ravnica	rav/132	rav	R	R	{2}{R}	3	Sorcery				C		sorcery		Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
Indentured Oaf	ravnica	rav/133	rav	R	R	{3}{R}	4	Creature - Ogre Warrior	4	3		U		creature		Prevent all damage that this creature would deal to red creatures.
Instill Furor	ravnica	rav/134	rav	R	R	{1}{R}	2	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
Mindmoil	ravnica	rav/135	rav	R	R	{4}{R}	5	Enchantment				R		enchantment		Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Molten Sentry	ravnica	rav/136	rav	R	R	{3}{R}	4	Creature - Elemental	*	*		R		creature	Flip a coin/flip1	As this creature enters, flip a coin. If the coin comes up heads, this creature enters as a 5/2 creature with haste. If it comes up tails, this creature enters as a 2/5 creature with defender.
Ordruun Commando	ravnica	rav/137	rav	R	RW	{3}{R}	4	Creature - Minotaur Soldier	4	1		C		creature		{W}: Prevent the next 1 damage that would be dealt to this creature this turn.
Rain of Embers	ravnica	rav/138	rav	R	R	{1}{R}	2	Sorcery				C		sorcery		Rain of Embers deals 1 damage to each creature and each player.
Reroute	ravnica	rav/139	rav	R	R	{1}{R}	2	Instant				U		instant		Change the target of target activated ability with a single target. | Draw a card.
Sabertooth Alley Cat	ravnica	rav/140	rav	R	R	{1}{R}{R}	3	Creature - Cat	2	1		C		creature		This creature attacks each combat if able. | {1}{R}: Creatures without defender can't block this creature this turn.
Seismic Spike	ravnica	rav/141	rav	R	R	{2}{R}{R}	4	Sorcery				C		sorcery		Destroy target land. Add {R}{R}.
Sell-Sword Brute	ravnica	rav/142	rav	R	R	{1}{R}	2	Creature - Human Mercenary	2	2		C		creature		When this creature dies, it deals 2 damage to you.
Smash	ravnica	rav/143	rav	R	R	{2}{R}	3	Instant				C		instant		Destroy target artifact. | Draw a card.
Sparkmage Apprentice	ravnica	rav/144	rav	R	R	{1}{R}	2	Creature - Human Wizard	1	1		C		creature		When this creature enters, it deals 1 damage to any target.
Stoneshaker Shaman	ravnica	rav/145	rav	R	R	{2}{R}	3	Creature - Human Shaman	1	1		U		creature		At the beginning of each player's end step, that player sacrifices an untapped land of their choice.
Surge of Zeal	ravnica	rav/146	rav	R	R	{R}	1	Instant				C		instant		Radiance - Target creature and each other creature that shares a color with it gain haste until end of turn.
Torpid Moloch	ravnica	rav/147	rav	R	R	{R}	1	Creature - Lizard	3	2		C		creature		Defender | Sacrifice three lands: This creature loses defender until end of turn.
Viashino Fangtail	ravnica	rav/148	rav	R	R	{2}{R}{R}	4	Creature - Lizard Warrior	3	3		C		creature		{T}: This creature deals 1 damage to any target.
Viashino Slasher	ravnica	rav/149	rav	R	R	{1}{R}	2	Creature - Lizard Warrior	1	2		C		creature		{R}: This creature gets +1/-1 until end of turn.
Warp World	ravnica	rav/150	rav	R	R	{5}{R}{R}{R}	8	Sorcery				R		sorcery		Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
War-Torch Goblin	ravnica	rav/151	rav	R	R	{R}	1	Creature - Goblin Warrior	1	1		C		creature		{R}, Sacrifice this creature: It deals 2 damage to target blocking creature.
Wojek Embermage	ravnica	rav/152	rav	R	R	{3}{R}	4	Creature - Human Wizard	1	2		U		creature		Radiance - {T}: This creature deals 1 damage to target creature and each other creature that shares a color with it.
Birds of Paradise	ravnica	rav/153	rav	G	G	{G}	1	Creature - Bird	0	1		R		creature	/ch	Flying | {T}: Add one mana of any color.
Bramble Elemental	ravnica	rav/154	rav	G	G	{3}{G}{G}	5	Creature - Elemental	4	4		C		creature	Create 2 Saprolings/spawnx2 [c16] Saproling (G 1/1)	Whenever an Aura becomes attached to this creature, create two 1/1 green Saproling creature tokens.
Carven Caryatid	ravnica	rav/155	rav	G	G	{1}{G}{G}	3	Creature - Spirit	2	5		U		creature		Defender | When this creature enters, draw a card.
Chord of Calling	ravnica	rav/156	rav	G	G	{X}{G}{G}{G}	3	Instant				R		instant		Convoke | Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Civic Wayfinder	ravnica	rav/157	rav	G	G	{2}{G}	3	Creature - Elf Druid Warrior	2	2		C		creature		When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Doubling Season	ravnica	rav/158	rav	G	G	{4}{G}	5	Enchantment				R		enchantment		If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Dowsing Shaman	ravnica	rav/159	rav	G	G	{4}{G}	5	Creature - Centaur Shaman	3	4		U		creature		{2}{G}, {T}: Return target enchantment card from your graveyard to your hand.
Dryad's Caress	ravnica	rav/160	rav	G	GW	{4}{G}{G}	6	Instant				C		instant		You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.
Elves of Deep Shadow	ravnica	rav/161	rav	G	BG	{G}	1	Creature - Elf Druid	1	1		C		creature		{T}: Add {B}. This creature deals 1 damage to you.
Elvish Skysweeper	ravnica	rav/162	rav	G	G	{G}	1	Creature - Elf Warrior	1	1		C		creature		{4}{G}, Sacrifice a creature: Destroy target creature with flying.
Farseek	ravnica	rav/163	rav	G	G	{1}{G}	2	Sorcery				C		sorcery		Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Fists of Ironwood	ravnica	rav/164	rav	G	G	{1}{G}	2	Enchantment - Aura				C		enchantment	/spawnx2 [c16] Saproling (G 1/1)	Enchant creature | When this Aura enters, create two 1/1 green Saproling creature tokens. | Enchanted creature has trample.
Gather Courage	ravnica	rav/165	rav	G	G	{G}	1	Instant				C		instant		Convoke | Target creature gets +2/+2 until end of turn.
Golgari Brownscale	ravnica	rav/166	rav	G	G	{1}{G}{G}	3	Creature - Lizard	2	3		C		creature		When this card is put into your hand from your graveyard, you gain 2 life. | Dredge 2
Golgari Grave-Troll	ravnica	rav/167	rav	G	G	{4}{G}	5	Creature - Troll Skeleton	0	0		R		creature		This creature enters with a +1/+1 counter on it for each creature card in your graveyard. | {1}, Remove a +1/+1 counter from this creature: Regenerate this creature. | Dredge 6
Goliath Spider	ravnica	rav/168	rav	G	G	{6}{G}{G}	8	Creature - Spider	7	6		U		creature		Reach
Greater Mossdog	ravnica	rav/169	rav	G	G	{3}{G}	4	Creature - Plant Dog	3	3		C		creature		Dredge 3
Hunted Troll	ravnica	rav/170	rav	G	G	{2}{G}{G}	4	Creature - Troll Warrior	8	4		R		creature	Create 4 Faeries/spawnx4 [eld] Faerie (U 1/1 Flying)	When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying. | {G}: Regenerate this creature.
Ivy Dancer	ravnica	rav/171	rav	G	G	{2}{G}	3	Creature - Dryad Shaman	1	2		U		creature		{T}: Target creature gains forestwalk until end of turn.
Life from the Loam	ravnica	rav/172	rav	G	G	{1}{G}	2	Sorcery				R		sorcery		Return up to three target land cards from your graveyard to your hand. | Dredge 3
Moldervine Cloak	ravnica	rav/173	rav	G	G	{2}{G}	3	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +3/+3. | Dredge 2
Nullmage Shepherd	ravnica	rav/174	rav	G	G	{3}{G}	4	Creature - Elf Shaman	2	4		U		creature		Tap four untapped creatures you control: Destroy target artifact or enchantment.
Overwhelm	ravnica	rav/175	rav	G	G	{5}{G}{G}	7	Sorcery				U		sorcery		Convoke | Creatures you control get +3/+3 until end of turn.
Perilous Forays	ravnica	rav/176	rav	G	G	{3}{G}{G}	5	Enchantment				U		enchantment		{1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
Primordial Sage	ravnica	rav/177	rav	G	G	{4}{G}{G}	6	Creature - Spirit	4	5		R		creature		Whenever you cast a creature spell, you may draw a card.
Recollect	ravnica	rav/178	rav	G	G	{2}{G}	3	Sorcery				U		sorcery		Return target card from your graveyard to your hand.
Rolling Spoil	ravnica	rav/179	rav	G	BG	{2}{G}{G}	4	Sorcery				U		sorcery		Destroy target land. If {B} was spent to cast this spell, all creatures get -1/-1 until end of turn.
Root-Kin Ally	ravnica	rav/180	rav	G	G	{4}{G}{G}	6	Creature - Elemental Warrior	3	3		U		creature		Convoke | Tap two untapped creatures you control: This creature gets +2/+2 until end of turn.
Scatter the Seeds	ravnica	rav/181	rav	G	G	{3}{G}{G}	5	Instant				C		instant	/spawnx3 [c16] Saproling (G 1/1)	Convoke | Create three 1/1 green Saproling creature tokens.
Scion of the Wild	ravnica	rav/182	rav	G	G	{1}{G}{G}	3	Creature - Avatar	*	*		R		creature		Scion of the Wild's power and toughness are each equal to the number of creatures you control.
Siege Wurm	ravnica	rav/183	rav	G	G	{5}{G}{G}	7	Creature - Wurm	5	5		C		creature		Convoke | Trample
Stone-Seeder Hierophant	ravnica	rav/184	rav	G	G	{2}{G}{G}	4	Creature - Human Druid	1	1		C		creature		Landfall - Whenever a land you control enters, untap this creature. | {T}: Untap target land.
Sundering Vitae	ravnica	rav/185	rav	G	G	{2}{G}	3	Instant				C		instant		Convoke | Destroy target artifact or enchantment.
Transluminant	ravnica	rav/186	rav	G	GW	{1}{G}	2	Creature - Dryad Shaman	2	2		C		creature	Create Spirit/spawn [soi] Spirit (W 1/1 Flying)	{W}, Sacrifice this creature: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.
Trophy Hunter	ravnica	rav/187	rav	G	G	{2}{G}	3	Creature - Human Archer	2	3		U		creature		{1}{G}: This creature deals 1 damage to target creature with flying. | Whenever a creature with flying dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Ursapine	ravnica	rav/188	rav	G	G	{3}{G}{G}	5	Creature - Beast	3	3		R		creature		{G}: Target creature gets +1/+1 until end of turn.
Vinelasher Kudzu	ravnica	rav/189	rav	G	G	{1}{G}	2	Creature - Plant	1	1		R		creature		Landfall - Whenever a land you control enters, put a +1/+1 counter on this creature.
Agrus Kos, Wojek Veteran	ravnica	rav/190	rav	RW	RW	{3}{R}{W}	5	Legendary Creature - Human Soldier	3	3		R		creature		Whenever Agrus Kos attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Autochthon Wurm	ravnica	rav/191	rav	GW	GW	{10}{G}{G}{G}{W}{W}	15	Creature - Wurm	9	14		R		creature		Convoke | Trample
Bloodbond March	ravnica	rav/192	rav	BG	BG	{2}{B}{G}	4	Enchantment				R		enchantment		Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.
Boros Swiftblade	ravnica	rav/193	rav	RW	RW	{R}{W}	2	Creature - Human Soldier	1	2		U		creature		Double strike
Brightflame	ravnica	rav/194	rav	RW	RW	{X}{R}{R}{W}{W}	4	Sorcery				R		sorcery		Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Chorus of the Conclave	ravnica	rav/195	rav	GW	GW	{4}{G}{G}{W}{W}	8	Legendary Creature - Dryad	3	8		R		creature		Forestwalk | As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it.
Circu, Dimir Lobotomist	ravnica	rav/196	rav	UB	UB	{2}{U}{B}	4	Legendary Creature - Human Wizard	2	3		R		creature	Reveal top card/vp1at1	Whenever you cast a blue spell, exile the top card of target player's library. | Whenever you cast a black spell, exile the top card of target player's library. | Your opponents can't cast spells with the same name as a card exiled with Circu.
Clutch of the Undercity	ravnica	rav/197	rav	UB	UB	{1}{U}{U}{B}	4	Instant				U		instant		Return target permanent to its owner's hand. Its controller loses 3 life. | Transmute {1}{U}{B}
Congregation at Dawn	ravnica	rav/198	rav	GW	GW	{G}{G}{W}	3	Instant				U		instant		Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
Consult the Necrosages	ravnica	rav/199	rav	UB	UB	{1}{U}{B}	3	Sorcery				C		sorcery		Choose one - | - Target player draws two cards. | - Target player discards two cards.
Dark Heart of the Wood	ravnica	rav/200	rav	BG	BG	{B}{G}	2	Enchantment				U		enchantment		Sacrifice a Forest: You gain 3 life.
Dimir Cutpurse	ravnica	rav/201	rav	UB	UB	{1}{U}{B}	3	Creature - Spirit	2	2		R		creature		Whenever this creature deals combat damage to a player, that player discards a card and you draw a card.
Dimir Doppelganger	ravnica	rav/202	rav	UB	UB	{1}{U}{B}	3	Creature - Shapeshifter	0	2		R		creature		{1}{U}{B}: Exile target creature card from a graveyard. This creature becomes a copy of that card, except it has this ability.
Dimir Infiltrator	ravnica	rav/203	rav	UB	UB	{U}{B}	2	Creature - Spirit	1	3		C		creature		This creature can't be blocked. | Transmute {1}{U}{B}
Drooling Groodion	ravnica	rav/204	rav	BG	BG	{3}{B}{B}{G}	6	Creature - Beast	4	3		U		creature		{2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Firemane Angel	ravnica	rav/205	rav	RW	RW	{3}{R}{W}{W}	6	Creature - Angel	4	3		R		creature	/ch	Flying, first strike | At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. | {6}{R}{R}{W}{W}: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
Flame-Kin Zealot	ravnica	rav/206	rav	RW	RW	{1}{R}{R}{W}	4	Creature - Elemental Berserker	2	2		U		creature		When this creature enters, creatures you control get +1/+1 and gain haste until end of turn.
Glare of Subdual	ravnica	rav/207	rav	GW	GW	{2}{G}{W}	4	Enchantment				R		enchantment		Tap an untapped creature you control: Tap target artifact or creature.
Glimpse the Unthinkable	ravnica	rav/208	rav	UB	UB	{U}{B}	2	Sorcery				R		sorcery		Target player mills ten cards.
Golgari Germination	ravnica	rav/209	rav	BG	BG	{1}{B}{G}	3	Enchantment				U		enchantment	Create Saproling/spawn [c16] Saproling (G 1/1)	Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
Golgari Rotwurm	ravnica	rav/210	rav	BG	BG	{3}{B}{G}	5	Creature - Zombie Wurm	5	4		C		creature		{B}, Sacrifice a creature: Target player loses 1 life.
Grave-Shell Scarab	ravnica	rav/211	rav	BG	BG	{2}{B}{G}{G}	5	Creature - Insect	4	4		R		creature		{1}, Sacrifice this creature: Draw a card. | Dredge 1
Guardian of Vitu-Ghazi	ravnica	rav/212	rav	GW	GW	{6}{G}{W}	8	Creature - Elemental	4	7		C		creature		Convoke | Vigilance
Lightning Helix	ravnica	rav/213	rav	RW	RW	{R}{W}	2	Instant				U		instant		Lightning Helix deals 3 damage to any target and you gain 3 life.
Loxodon Hierarch	ravnica	rav/214	rav	GW	GW	{2}{G}{W}	4	Creature - Elephant Cleric	4	4		R		creature		When this creature enters, you gain 4 life. | {G}{W}, Sacrifice this creature: Regenerate each creature you control.
Mindleech Mass	ravnica	rav/215	rav	UB	UB	{5}{U}{B}{B}	8	Creature - Horror	6	6		R		creature		Trample | Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Moroii	ravnica	rav/216	rav	UB	UB	{2}{U}{B}	4	Creature - Vampire	4	4		U		creature	/ch	Flying | At the beginning of your upkeep, you lose 1 life.
Perplex	ravnica	rav/217	rav	UB	UB	{1}{U}{B}	3	Instant				C		instant		Counter target spell unless its controller discards their hand. | Transmute {1}{U}{B}
Phytohydra	ravnica	rav/218	rav	GW	GW	{2}{G}{W}{W}	5	Creature - Plant Hydra	1	1		R		creature		If damage would be dealt to this creature, put that many +1/+1 counters on it instead.
Pollenbright Wings	ravnica	rav/219	rav	GW	GW	{4}{G}{W}	6	Enchantment - Aura				U		enchantment	Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1)	Enchant creature | Enchanted creature has flying. | Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Psychic Drain	ravnica	rav/220	rav	UB	UB	{X}{U}{B}	2	Sorcery				U		sorcery		Target player mills X cards and you gain X life.
Putrefy	ravnica	rav/221	rav	BG	BG	{1}{B}{G}	3	Instant				U		instant		Destroy target artifact or creature. It can't be regenerated.
Rally the Righteous	ravnica	rav/222	rav	RW	RW	{1}{R}{W}	3	Instant				C		instant		Radiance - Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
Razia, Boros Archangel	ravnica	rav/223	rav	RW	RW	{4}{R}{R}{W}{W}	8	Legendary Creature - Angel	6	3		R		creature	/ch	Flying, vigilance, haste | {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
Razia's Purification	ravnica	rav/224	rav	RW	RW	{4}{R}{W}	6	Sorcery				R		sorcery		Each player chooses three permanents they control, then sacrifices the rest.
Savra, Queen of the Golgari	ravnica	rav/225	rav	BG	BG	{2}{B}{G}	4	Legendary Creature - Elf Shaman	2	2		R		creature		Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature of their choice. | Whenever you sacrifice a green creature, you may gain 2 life.
Searing Meditation	ravnica	rav/226	rav	RW	RW	{1}{R}{W}	3	Enchantment				R		enchantment		Whenever you gain life, you may pay {2}. If you do, this enchantment deals 2 damage to any target.
Seeds of Strength	ravnica	rav/227	rav	GW	GW	{G}{W}	2	Instant				C		instant		Target creature gets +1/+1 until end of turn. | Target creature gets +1/+1 until end of turn. | Target creature gets +1/+1 until end of turn.
Selesnya Evangel	ravnica	rav/228	rav	GW	GW	{G}{W}	2	Creature - Elf Shaman	1	2		C		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
Selesnya Sagittars	ravnica	rav/229	rav	GW	GW	{3}{G}{W}	5	Creature - Elf Archer	2	5		U		creature		Reach | This creature can block an additional creature each combat.
Shambling Shell	ravnica	rav/230	rav	BG	BG	{1}{B}{G}	3	Creature - Plant Zombie	3	1		C		creature		Sacrifice this creature: Put a +1/+1 counter on target creature. | Dredge 3
Sisters of Stone Death	ravnica	rav/231	rav	BG	BG	{4}{B}{B}{G}{G}	8	Legendary Creature - Gorgon	7	5		R		creature		{G}: Target creature blocks Sisters of Stone Death this turn if able. | {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. | {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
Skyknight Legionnaire	ravnica	rav/232	rav	RW	RW	{1}{R}{W}	3	Creature - Human Knight	2	2		C		creature	/ch	Flying, haste
Sunhome Enforcer	ravnica	rav/233	rav	RW	RW	{2}{R}{W}	4	Creature - Giant Soldier	2	4		U		creature		Whenever this creature deals combat damage, you gain that much life. | {1}{R}: This creature gets +1/+0 until end of turn.
Szadek, Lord of Secrets	ravnica	rav/234	rav	UB	UB	{3}{U}{U}{B}{B}	7	Legendary Creature - Vampire	5	5		R		creature	/ch	Flying | If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
Thundersong Trumpeter	ravnica	rav/235	rav	RW	RW	{R}{W}	2	Creature - Human Soldier	2	1		C		creature		{T}: Target creature can't attack or block this turn.
Tolsimir Wolfblood	ravnica	rav/236	rav	GW	GW	{4}{G}{W}	6	Legendary Creature - Elf Warrior	3	4		R		creature	Create Voja/spawn [gk1] Voja (GW 2/2)	Other green creatures you control get +1/+1. | Other white creatures you control get +1/+1. | {T}: Create Voja, a legendary 2/2 green and white Wolf creature token.
Twisted Justice	ravnica	rav/237	rav	UB	UB	{4}{U}{B}	6	Sorcery				U		sorcery		Target player sacrifices a creature of their choice. You draw cards equal to that creature's power.
Vulturous Zombie	ravnica	rav/238	rav	BG	BG	{3}{B}{G}	5	Creature - Plant Zombie	3	3		R		creature	/ch	Flying | Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on this creature.
Watchwolf	ravnica	rav/239	rav	GW	GW	{G}{W}	2	Creature - Wolf	3	3		U		creature		
Woodwraith Corrupter	ravnica	rav/240	rav	BG	BG	{3}{B}{B}{G}	6	Creature - Elemental Horror	3	6		R		creature		{1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
Woodwraith Strangler	ravnica	rav/241	rav	BG	BG	{2}{B}{G}	4	Creature - Plant Zombie	2	2		C		creature		Exile a creature card from your graveyard: Regenerate this creature.
Boros Guildmage	ravnica	rav/242	rav	RW	RW	{R/W}{R/W}	2	Creature - Human Wizard	2	2		U		creature		{1}{R}: Target creature gains haste until end of turn. | {1}{W}: Target creature gains first strike until end of turn.
Boros Recruit	ravnica	rav/243	rav	RW	RW	{R/W}	1	Creature - Goblin Soldier	1	1		C		creature		First strike
Centaur Safeguard	ravnica	rav/244	rav	GW	GW	{2}{G/W}	3	Creature - Centaur Warrior	3	1		C		creature		When this creature dies, you may gain 3 life.
Dimir Guildmage	ravnica	rav/245	rav	UB	UB	{U/B}{U/B}	2	Creature - Human Wizard	2	2		U		creature		{3}{U}: Target player draws a card. Activate only as a sorcery. | {3}{B}: Target player discards a card. Activate only as a sorcery.
Gaze of the Gorgon	ravnica	rav/246	rav	BG	BG	{3}{B/G}	4	Instant				C		instant		Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Gleancrawler	ravnica	rav/247	rav	BG	BG	{3}{B/G}{B/G}{B/G}	6	Creature - Insect Horror	6	6		R		creature		Trample | At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Golgari Guildmage	ravnica	rav/248	rav	BG	BG	{B/G}{B/G}	2	Creature - Elf Shaman	2	2		U		creature		{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. | {4}{G}: Put a +1/+1 counter on target creature.
Lurking Informant	ravnica	rav/249	rav	UB	UB	{1}{U/B}	2	Creature - Human Rogue	1	2		C		creature	Look at top card/vp1pt1	{2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
Master Warcraft	ravnica	rav/250	rav	RW	RW	{2}{R/W}{R/W}	4	Instant				R		instant		Cast this spell only before attackers are declared. | You choose which creatures attack this turn. | You choose which creatures block this turn and how those creatures block.
Privileged Position	ravnica	rav/251	rav	GW	GW	{2}{G/W}{G/W}{G/W}	5	Enchantment				R		enchantment		Other permanents you control have hexproof.
Selesnya Guildmage	ravnica	rav/252	rav	GW	GW	{G/W}{G/W}	2	Creature - Elf Wizard	2	2		U		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	{3}{G}: Create a 1/1 green Saproling creature token. | {3}{W}: Creatures you control get +1/+1 until end of turn.
Shadow of Doubt	ravnica	rav/253	rav	UB	UB	{U/B}{U/B}	2	Instant				R		instant		Players can't search libraries this turn. | Draw a card.
Bloodletter Quill	ravnica	rav/254	rav		UB	{3}	3	Artifact				R		artifact		{2}, {T}, Put a blood counter on this artifact: Draw a card, then you lose 1 life for each blood counter on this artifact. | {U}{B}: Remove a blood counter from this artifact.
Boros Signet	ravnica	rav/255	rav		RW	{2}	2	Artifact				C		artifact		{1}, {T}: Add {R}{W}.
Bottled Cloister	ravnica	rav/256	rav			{4}	4	Artifact				R		artifact		At the beginning of each opponent's upkeep, exile all cards from your hand face down. | At the beginning of your upkeep, return all cards you own exiled with this artifact to your hand, then draw a card.
Cloudstone Curio	ravnica	rav/257	rav			{3}	3	Artifact				R		artifact		Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Crown of Convergence	ravnica	rav/258	rav		GW	{2}	2	Artifact				R		artifact	Reveal top card/vp1p1	Play with the top card of your library revealed. | As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. | {G}{W}: Put the top card of your library on the bottom of your library.
Cyclopean Snare	ravnica	rav/259	rav			{2}	2	Artifact				U		artifact		{3}, {T}: Tap target creature, then return this artifact to its owner's hand.
Dimir Signet	ravnica	rav/260	rav		UB	{2}	2	Artifact				C		artifact		{1}, {T}: Add {U}{B}.
Glass Golem	ravnica	rav/261	rav			{5}	5	Artifact Creature - Golem	6	2		U		creature		
Golgari Signet	ravnica	rav/262	rav		BG	{2}	2	Artifact				C		artifact		{1}, {T}: Add {B}{G}.
Grifter's Blade	ravnica	rav/263	rav			{3}	3	Artifact - Equipment				U		artifact		Flash | As this Equipment enters, choose a creature you control it could be attached to. If you do, it enters attached to that creature. | Equipped creature gets +1/+1. | Equip {1}
Junktroller	ravnica	rav/264	rav			{4}	4	Artifact Creature - Golem	0	6		U		creature		Defender | {T}: Put target card from a graveyard on the bottom of its owner's library.
Leashling	ravnica	rav/265	rav			{6}	6	Artifact Creature - Dog	3	3		U		creature		Put a card from your hand on top of your library: Return this creature to its owner's hand.
Nullstone Gargoyle	ravnica	rav/266	rav			{9}	9	Artifact Creature - Gargoyle	4	5		R		creature	/ch	Flying | Whenever the first noncreature spell of a turn is cast, counter that spell.
Pariah's Shield	ravnica	rav/267	rav			{5}	5	Artifact - Equipment				R		artifact		All damage that would be dealt to you is dealt to equipped creature instead. | Equip {3}
Peregrine Mask	ravnica	rav/268	rav			{1}	1	Artifact - Equipment				U		artifact		Equipped creature has defender, flying, and first strike. | Equip {2}
Plague Boiler	ravnica	rav/269	rav		BG	{3}	3	Artifact				R		artifact		At the beginning of your upkeep, put a plague counter on this artifact. | {1}{B}{G}: Put a plague counter on this artifact or remove a plague counter from it. | When this artifact has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
Selesnya Signet	ravnica	rav/270	rav		GW	{2}	2	Artifact				C		artifact		{1}, {T}: Add {G}{W}.
Spectral Searchlight	ravnica	rav/271	rav			{3}	3	Artifact				U		artifact		{T}: Choose a player. That player adds one mana of any color they choose.
Sunforger	ravnica	rav/272	rav		RW	{3}	3	Artifact - Equipment				R		artifact		Equipped creature gets +4/+0. | {R}{W}, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. | Equip {3}
Terrarion	ravnica	rav/273	rav			{1}	1	Artifact				C		artifact	/cr90	This artifact enters tapped. | {2}, {T}, Sacrifice this artifact: Add two mana in any combination of colors. | When this artifact is put into a graveyard from the battlefield, draw a card.
Voyager Staff	ravnica	rav/274	rav			{1}	1	Artifact				U		artifact		{2}, Sacrifice this artifact: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Boros Garrison	ravnica	rav/275	rav		RW		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {R}{W}.
Dimir Aqueduct	ravnica	rav/276	rav		UB		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {U}{B}.
Duskmantle, House of Shadow	ravnica	rav/277	rav		UB		0	Land				U		land		{T}: Add {C}. | {U}{B}, {T}: Target player mills a card.
Golgari Rot Farm	ravnica	rav/278	rav		BG		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {B}{G}.
Overgrown Tomb	ravnica	rav/279	rav		BG		0	Land - Swamp Forest				R		land	/cr90	As this land enters, you may pay 2 life. If you don't, it enters tapped.
Sacred Foundry	ravnica	rav/280	rav		RW		0	Land - Mountain Plains				R		land	/cr90	As this land enters, you may pay 2 life. If you don't, it enters tapped.
Selesnya Sanctuary	ravnica	rav/281	rav		GW		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {G}{W}.
Sunhome, Fortress of the Legion	ravnica	rav/282	rav		RW		0	Land				U		land		{T}: Add {C}. | {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Svogthos, the Restless Tomb	ravnica	rav/283	rav		BG		0	Land				U		land		{T}: Add {C}. | {3}{B}{G}: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
Temple Garden	ravnica	rav/284	rav		GW		0	Land - Forest Plains				R		land	/cr90	As this land enters, you may pay 2 life. If you don't, it enters tapped.
Vitu-Ghazi, the City-Tree	ravnica	rav/285	rav		GW		0	Land				U		land	Create Saproling/spawn [c16] Saproling (G 1/1)	{T}: Add {C}. | {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.
Watery Grave	ravnica	rav/286	rav		UB		0	Land - Island Swamp				R		land	/cr90	As this land enters, you may pay 2 life. If you don't, it enters tapped.
Plains	ravnica	rav/287	rav		W		0	Basic Land - Plains				C		plains		
Island	ravnica	rav/291	rav		U		0	Basic Land - Island				C		island		
Swamp	ravnica	rav/295	rav		B		0	Basic Land - Swamp				C		swamp		
Mountain	ravnica	rav/299	rav		R		0	Basic Land - Mountain				C		mountain		
Forest	ravnica	rav/303	rav		G		0	Basic Land - Forest				C		forest		
Absolver Thrull	guildpact	gpt/1	gpt	W	W	{3}{W}	4	Creature - Thrull Cleric	2	3		C		creature		Haunt | When this creature enters or the creature it haunts dies, destroy target enchantment.
Belfry Spirit	guildpact	gpt/2	gpt	W	W	{3}{W}{W}	5	Creature - Spirit	1	1		U		creature	yInitialize/ch Create 2 Bats/spawnx2 [m19] Bat (B 1/1 Flying)	Flying | Haunt | When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Benediction of Moons	guildpact	gpt/3	gpt	W	W	{W}	1	Sorcery				C		sorcery		You gain 1 life for each player. | Haunt | When the creature this card haunts dies, you gain 1 life for each player.
Droning Bureaucrats	guildpact	gpt/4	gpt	W	W	{3}{W}	4	Creature - Human Advisor	1	4		U		creature		{X}, {T}: Each creature with mana value X can't attack or block this turn.
Ghost Warden	guildpact	gpt/5	gpt	W	W	{1}{W}	2	Creature - Spirit	1	1		C		creature		{T}: Target creature gets +1/+1 until end of turn.
Ghostway	guildpact	gpt/6	gpt	W	W	{2}{W}	3	Instant				R		instant		Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Graven Dominator	guildpact	gpt/7	gpt	W	W	{4}{W}{W}	6	Creature - Gargoyle	4	4		R		creature	/ch	Flying | Haunt | When this creature enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
Guardian's Magemark	guildpact	gpt/8	gpt	W	W	{2}{W}	3	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Creatures you control that are enchanted get +1/+1.
Harrier Griffin	guildpact	gpt/9	gpt	W	W	{5}{W}	6	Creature - Griffin	3	3		U		creature	/ch	Flying | At the beginning of your upkeep, tap target creature.
Leyline of the Meek	guildpact	gpt/10	gpt	W	W	{2}{W}{W}	4	Enchantment				R		enchantment		If this card is in your opening hand, you may begin the game with it on the battlefield. | Creature tokens get +1/+1.
Lionheart Maverick	guildpact	gpt/11	gpt	W	W	{W}	1	Creature - Human Knight	1	1		C		creature		Vigilance | {4}{W}: This creature gets +1/+2 until end of turn.
Martyred Rusalka	guildpact	gpt/12	gpt	W	W	{W}	1	Creature - Spirit	1	1		U		creature		{W}, Sacrifice a creature: Target creature can't attack this turn.
Order of the Stars	guildpact	gpt/13	gpt	W	W	{W}	1	Creature - Human Cleric	0	1		U		creature		Defender | As this creature enters, choose a color. | This creature has protection from the chosen color.
Shadow Lance	guildpact	gpt/14	gpt	W	WB	{W}	1	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has first strike. | {1}{B}: Enchanted creature gets +2/+2 until end of turn.
Shrieking Grotesque	guildpact	gpt/15	gpt	W	WB	{2}{W}	3	Creature - Gargoyle	2	1		C		creature	/ch	Flying | When this creature enters, if {B} was spent to cast it, target player discards a card.
Sinstriker's Will	guildpact	gpt/16	gpt	W	W	{3}{W}	4	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."
Skyrider Trainee	guildpact	gpt/17	gpt	W	W	{4}{W}	5	Creature - Human Soldier	3	3		C		creature		This creature has flying as long as it's enchanted.
Spelltithe Enforcer	guildpact	gpt/18	gpt	W	W	{3}{W}{W}	5	Creature - Elephant Wizard	3	3		R	 mb1-foil	creature		Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay {1}.
Storm Herd	guildpact	gpt/19	gpt	W	W	{8}{W}{W}	10	Sorcery				R		sorcery	Create Pegasus/spawn [c14] Pegasus (W 1/1 Flying) Create 5 Pegasi/spawnx5 [c14] Pegasus (W 1/1 Flying) Create 10 Pegasi/spawnx10 [c14] Pegasus (W 1/1 Flying)	Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
To Arms!	guildpact	gpt/20	gpt	W	W	{1}{W}	2	Instant				U		instant		Untap all creatures you control. | Draw a card.
Withstand	guildpact	gpt/21	gpt	W	W	{2}{W}	3	Instant				C		instant		Prevent the next 3 damage that would be dealt to any target this turn. | Draw a card.
Aetherplasm	guildpact	gpt/22	gpt	U	U	{2}{U}{U}	4	Creature - Illusion	1	1		U		creature		Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Crystal Seer	guildpact	gpt/23	gpt	U	U	{4}{U}	5	Creature - Vedalken Wizard	2	2		C		creature	Look at top four cards/vp1pt4	When this creature enters, look at the top four cards of your library, then put them back in any order. | {4}{U}: Return this creature to its owner's hand.
Drowned Rusalka	guildpact	gpt/24	gpt	U	U	{U}	1	Creature - Spirit	1	1		U		creature		{U}, Sacrifice a creature: Discard a card, then draw a card.
Frazzle	guildpact	gpt/25	gpt	U	U	{3}{U}	4	Instant				U		instant		Counter target nonblue spell.
Gigadrowse	guildpact	gpt/26	gpt	U	U	{U}	1	Instant				C		instant		Replicate {U} | Tap target permanent.
Hatching Plans	guildpact	gpt/27	gpt	U	U	{1}{U}	2	Enchantment				R		enchantment		When this enchantment is put into a graveyard from the battlefield, draw three cards.
Infiltrator's Magemark	guildpact	gpt/28	gpt	U	U	{2}{U}	3	Enchantment - Aura				C		enchantment		Enchant creature | Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
Leyline of Singularity	guildpact	gpt/29	gpt	U	U	{2}{U}{U}	4	Enchantment				R		enchantment		If this card is in your opening hand, you may begin the game with it on the battlefield. | All nonland permanents are legendary.
Mimeofacture	guildpact	gpt/30	gpt	U	U	{3}{U}	4	Sorcery				R		sorcery		Replicate {3}{U} | Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.
Quicken	guildpact	gpt/31	gpt	U	U	{U}	1	Instant				R		instant		The next sorcery spell you cast this turn can be cast as though it had flash. | Draw a card.
Repeal	guildpact	gpt/32	gpt	U	U	{X}{U}	1	Instant				C		instant		Return target nonland permanent with mana value X to its owner's hand. | Draw a card.
Runeboggle	guildpact	gpt/33	gpt	U	U	{2}{U}	3	Instant				C		instant		Counter target spell unless its controller pays {1}. | Draw a card.
Sky Swallower	guildpact	gpt/34	gpt	U	U	{3}{U}{U}	5	Creature - Leviathan	8	8		R		creature	/ch	Flying | When this creature enters, target opponent gains control of all other permanents you control.
Steamcore Weird	guildpact	gpt/35	gpt	U	UR	{3}{U}	4	Creature - Weird	1	3		C		creature		When this creature enters, if {R} was spent to cast it, it deals 2 damage to any target.
Stratozeppelid	guildpact	gpt/36	gpt	U	U	{4}{U}	5	Creature - Beast	4	4		U		creature	/ch	Flying | This creature can block only creatures with flying.
Thunderheads	guildpact	gpt/37	gpt	U	U	{2}{U}	3	Instant				U		instant	/spawn [gk1] Weird (U 3/3 Defender, Flying)	Replicate {2}{U} | Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Torch Drake	guildpact	gpt/38	gpt	U	UR	{3}{U}	4	Creature - Drake	2	2		C		creature	/ch	Flying | {1}{R}: This creature gets +1/+0 until end of turn.
Train of Thought	guildpact	gpt/39	gpt	U	U	{1}{U}	2	Sorcery				C		sorcery		Replicate {1}{U} | Draw a card.
Vacuumelt	guildpact	gpt/40	gpt	U	U	{2}{U}	3	Sorcery				U		sorcery		Replicate {2}{U} | Return target creature to its owner's hand.
Vedalken Plotter	guildpact	gpt/41	gpt	U	U	{2}{U}	3	Creature - Vedalken Wizard	1	1		U		creature		When this creature enters, exchange control of target land you control and target land an opponent controls.
Vertigo Spawn	guildpact	gpt/42	gpt	U	U	{1}{U}	2	Creature - Illusion	0	3		U		creature		Defender | Whenever this creature blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
Abyssal Nocturnus	guildpact	gpt/43	gpt	B	B	{1}{B}{B}	3	Creature - Horror	2	2		R		creature		Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn.
Caustic Rain	guildpact	gpt/44	gpt	B	B	{2}{B}{B}	4	Sorcery				U		sorcery		Exile target land.
Cremate	guildpact	gpt/45	gpt	B	B	{B}	1	Instant				C		instant		Exile target card from a graveyard. | Draw a card.
Cry of Contrition	guildpact	gpt/46	gpt	B	B	{B}	1	Sorcery				C		sorcery		Target player discards a card. | Haunt | When the creature this card haunts dies, target player discards a card.
Cryptwailing	guildpact	gpt/47	gpt	B	B	{3}{B}	4	Enchantment				U		enchantment		{1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery.
Daggerclaw Imp	guildpact	gpt/48	gpt	B	B	{2}{B}	3	Creature - Imp	3	1		U		creature	/ch	Flying | This creature can't block.
Douse in Gloom	guildpact	gpt/49	gpt	B	B	{2}{B}	3	Instant				C		instant		Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Exhumer Thrull	guildpact	gpt/50	gpt	B	B	{5}{B}	6	Creature - Thrull	3	3		U		creature		Haunt | When this creature enters or the creature it haunts dies, return target creature card from your graveyard to your hand.
Hissing Miasma	guildpact	gpt/51	gpt	B	B	{1}{B}{B}	3	Enchantment				U		enchantment		Whenever a creature attacks you, its controller loses 1 life.
Leyline of the Void	guildpact	gpt/52	gpt	B	B	{2}{B}{B}	4	Enchantment				R		enchantment		If this card is in your opening hand, you may begin the game with it on the battlefield. | If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Necromancer's Magemark	guildpact	gpt/53	gpt	B	B	{2}{B}	3	Enchantment - Aura				C		enchantment		Enchant creature | Creatures you control that are enchanted get +1/+1. | If a creature you control that's enchanted would die, return it to its owner's hand instead.
Orzhov Euthanist	guildpact	gpt/54	gpt	B	B	{2}{B}	3	Creature - Human Assassin	2	2		C		creature		Haunt | When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.
Ostiary Thrull	guildpact	gpt/55	gpt	B	WB	{3}{B}	4	Creature - Thrull	2	2		C		creature		{W}, {T}: Tap target creature.
Plagued Rusalka	guildpact	gpt/56	gpt	B	B	{B}	1	Creature - Spirit	1	1		U		creature		{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Poisonbelly Ogre	guildpact	gpt/57	gpt	B	B	{4}{B}	5	Creature - Ogre Warrior	3	3		C		creature		Whenever another creature enters, its controller loses 1 life.
Restless Bones	guildpact	gpt/58	gpt	B	B	{2}{B}	3	Creature - Skeleton	1	1		C		creature		{3}{B}, {T}: Target creature gains swampwalk until end of turn. | {1}{B}: Regenerate this creature.
Revenant Patriarch	guildpact	gpt/59	gpt	B	WB	{4}{B}	5	Creature - Spirit	4	3		U		creature		When this creature enters, if {W} was spent to cast it, target player skips their next combat phase. | This creature can't block.
Sanguine Praetor	guildpact	gpt/60	gpt	B	B	{6}{B}{B}	8	Creature - Avatar Praetor	7	5		R		creature		{B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.
Seize the Soul	guildpact	gpt/61	gpt	B	B	{2}{B}{B}	4	Instant				R		instant	Create Spirit/spawn [soi] Spirit (W 1/1 Flying)	Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. | Haunt | When the creature this card haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.
Skeletal Vampire	guildpact	gpt/62	gpt	B	B	{4}{B}{B}	6	Creature - Vampire Skeleton	3	3		R		creature	yInitialize/ch;/spawnx2 [m19] Bat (B 1/1 Flying) Create 2 Bats/spawnx2 [m19] Bat (B 1/1 Flying)	Flying | When this creature enters, create two 1/1 black Bat creature tokens with flying. | {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. | Sacrifice a Bat: Regenerate this creature.
Smogsteed Rider	guildpact	gpt/63	gpt	B	B	{2}{B}{B}	4	Creature - Human Wizard	2	2		U		creature		Whenever this creature attacks, each other attacking creature gains fear until end of turn.
Bloodscale Prowler	guildpact	gpt/64	gpt	R	R	{2}{R}	3	Creature - Lizard Warrior	3	1		C		creature	Bloodthirst - Add a +1/+1 counter/ccgreen+1	Bloodthirst 1
Fencer's Magemark	guildpact	gpt/65	gpt	R	R	{2}{R}	3	Enchantment - Aura				C		enchantment		Enchant creature | Creatures you control that are enchanted get +1/+1 and have first strike.
Ghor-Clan Bloodscale	guildpact	gpt/66	gpt	R	RG	{3}{R}	4	Creature - Lizard Warrior	2	1		U		creature		First strike | {3}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Hypervolt Grasp	guildpact	gpt/67	gpt	R	UR	{2}{R}	3	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to any target." | {1}{U}: Return this Aura to its owner's hand.
Leyline of Lightning	guildpact	gpt/68	gpt	R	R	{2}{R}{R}	4	Enchantment				R		enchantment		If this card is in your opening hand, you may begin the game with it on the battlefield. | Whenever you cast a spell, you may pay {1}. If you do, this enchantment deals 1 damage to target player or planeswalker.
Living Inferno	guildpact	gpt/69	gpt	R	R	{6}{R}{R}	8	Creature - Elemental	8	5		R		creature		{T}: This creature deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to this creature.
Ogre Savant	guildpact	gpt/70	gpt	R	UR	{4}{R}	5	Creature - Ogre Wizard	3	2		C		creature		When this creature enters, if {U} was spent to cast it, return target creature to its owner's hand.
Parallectric Feedback	guildpact	gpt/71	gpt	R	R	{3}{R}	4	Instant				R		instant		Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value.
Pyromatics	guildpact	gpt/72	gpt	R	R	{1}{R}	2	Instant				C		instant		Replicate {1}{R} | Pyromatics deals 1 damage to any target.
Rabble-Rouser	guildpact	gpt/73	gpt	R	R	{3}{R}	4	Creature - Goblin Shaman	1	1		U		creature	Bloodthirst - Add a +1/+1 counter/ccgreen+1	Bloodthirst 1 | {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is this creature's power.
Scorched Rusalka	guildpact	gpt/74	gpt	R	R	{R}	1	Creature - Spirit	1	1		U		creature		{R}, Sacrifice a creature: This creature deals 1 damage to target player or planeswalker.
Shattering Spree	guildpact	gpt/75	gpt	R	R	{R}	1	Sorcery				U		sorcery		Replicate {R} | Destroy target artifact.
Siege of Towers	guildpact	gpt/76	gpt	R	R	{1}{R}	2	Sorcery				R		sorcery		Replicate {1}{R} | Target Mountain becomes a 3/1 creature. It's still a land.
Skarrgan Firebird	guildpact	gpt/77	gpt	R	R	{4}{R}{R}	6	Creature - Phoenix	3	3		R		creature	yInitialize/ch Bloodthirst - Add 3 +1/+1 counters/ccgreen+3	Bloodthirst 3 | Flying | {R}{R}{R}: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
Tin Street Hooligan	guildpact	gpt/78	gpt	R	RG	{1}{R}	2	Creature - Goblin Rogue	2	1		C		creature		When this creature enters, if {G} was spent to cast it, destroy target artifact.
Battering Wurm	guildpact	gpt/79	gpt	G	G	{6}{G}	7	Creature - Wurm	4	3		U		creature	Bloodthirst - Add a +1/+1 counter/ccgreen+1	Bloodthirst 1 | Creatures with power less than this creature's power can't block it.
Beastmaster's Magemark	guildpact	gpt/80	gpt	G	G	{2}{G}	3	Enchantment - Aura				C		enchantment		Enchant creature | Creatures you control that are enchanted get +1/+1. | Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Bioplasm	guildpact	gpt/81	gpt	G	G	{3}{G}{G}	5	Creature - Ooze	4	4		R		creature	Reveal top card/vp1at1	Whenever this creature attacks, exile the top card of your library. If it's a creature card, this creature gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
Crash Landing	guildpact	gpt/82	gpt	G	G	{2}{G}	3	Instant				U		instant		Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Dryad Sophisticate	guildpact	gpt/83	gpt	G	G	{1}{G}	2	Creature - Dryad	2	1		U		creature		Nonbasic landwalk
Earth Surge	guildpact	gpt/84	gpt	G	G	{3}{G}	4	Enchantment				R		enchantment		Each land gets +2/+2 as long as it's a creature.
Gatherer of Graces	guildpact	gpt/85	gpt	G	G	{1}{G}	2	Creature - Human Druid	1	2		U		creature		This creature gets +1/+1 for each Aura attached to it. | Sacrifice an Aura: Regenerate this creature.
Ghor-Clan Savage	guildpact	gpt/86	gpt	G	G	{3}{G}{G}	5	Creature - Centaur Berserker	2	3		C		creature	Bloodthirst - Add 3 +1/+1 counters/ccgreen+3	Bloodthirst 3
Gristleback	guildpact	gpt/87	gpt	G	G	{2}{G}	3	Creature - Boar Beast	2	2		U		creature	Bloodthirst - Add a +1/+1 counter/ccgreen+1	Bloodthirst 1 | Sacrifice this creature: You gain life equal to this creature's power.
Gruul Nodorog	guildpact	gpt/88	gpt	G	RG	{4}{G}{G}	6	Creature - Beast	4	4		C		creature		{R}: This creature gains menace until end of turn.
Gruul Scrapper	guildpact	gpt/89	gpt	G	RG	{3}{G}	4	Creature - Human Berserker	3	2		C		creature		When this creature enters, if {R} was spent to cast it, it gains haste until end of turn.
Leyline of Lifeforce	guildpact	gpt/90	gpt	G	G	{2}{G}{G}	4	Enchantment				R		enchantment		If this card is in your opening hand, you may begin the game with it on the battlefield. | Creature spells can't be countered.
Petrified Wood-Kin	guildpact	gpt/91	gpt	G	G	{6}{G}	7	Creature - Elemental Warrior	3	3		R		creature		This spell can't be countered. | Bloodthirst X | Protection from instants
Predatory Focus	guildpact	gpt/92	gpt	G	G	{3}{G}{G}	5	Sorcery				U		sorcery		You may have creatures you control assign their combat damage this turn as though they weren't blocked.
Primeval Light	guildpact	gpt/93	gpt	G	G	{3}{G}	4	Sorcery				U		sorcery		Destroy all enchantments target player controls.
Silhana Ledgewalker	guildpact	gpt/94	gpt	G	G	{1}{G}	2	Creature - Elf Rogue	1	1		C		creature		Hexproof | This creature can't be blocked except by creatures with flying.
Silhana Starfletcher	guildpact	gpt/95	gpt	G	G	{2}{G}	3	Creature - Elf Druid Archer	1	3		C		creature		Reach | As this creature enters, choose a color. | {T}: Add one mana of the chosen color.
Skarrgan Pit-Skulk	guildpact	gpt/96	gpt	G	G	{G}	1	Creature - Human Warrior	1	1		C		creature	Bloodthirst - Add a +1/+1 counter/ccgreen+1	Bloodthirst 1 | Creatures with power less than this creature's power can't block it.
Starved Rusalka	guildpact	gpt/97	gpt	G	G	{G}	1	Creature - Spirit	1	1		U		creature		{G}, Sacrifice a creature: You gain 1 life.
Wildsize	guildpact	gpt/98	gpt	G	G	{2}{G}	3	Instant				C		instant		Target creature gets +2/+2 and gains trample until end of turn. | Draw a card.
Wurmweaver Coil	guildpact	gpt/99	gpt	G	G	{4}{G}{G}	6	Enchantment - Aura				R		enchantment	Create Wurm/spawn [ema] Wurm (G 6/6)	Enchant green creature | Enchanted creature gets +6/+6. | {G}{G}{G}, Sacrifice this Aura: Create a 6/6 green Wurm creature token.
Agent of Masks	guildpact	gpt/100	gpt	WB	WB	{3}{W}{B}	5	Creature - Human Advisor	2	3		U		creature		At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Angel of Despair	guildpact	gpt/101	gpt	WB	WB	{3}{W}{W}{B}{B}	7	Creature - Angel	5	5		R		creature	/ch	Flying | When this creature enters, destroy target permanent.
Blind Hunter	guildpact	gpt/102	gpt	WB	WB	{2}{W}{B}	4	Creature - Bat	2	2		C		creature	/ch	Flying | Haunt | When this creature enters or the creature it haunts dies, target player loses 2 life and you gain 2 life.
Borborygmos	guildpact	gpt/103	gpt	RG	RG	{3}{R}{R}{G}{G}	7	Legendary Creature - Cyclops	6	7		R		creature		Trample | Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
Burning-Tree Bloodscale	guildpact	gpt/104	gpt	RG	RG	{2}{R}{G}	4	Creature - Lizard Berserker	2	2		C		creature	Bloodthirst - Add a +1/+1 counter/ccgreen+1	Bloodthirst 1 | {2}{R}: Target creature can't block this creature this turn. | {2}{G}: Target creature blocks this creature this turn if able.
Burning-Tree Shaman	guildpact	gpt/105	gpt	RG	RG	{1}{R}{G}	3	Creature - Centaur Shaman	3	4		R		creature		Whenever a player activates an ability that isn't a mana ability, this creature deals 1 damage to that player.
Castigate	guildpact	gpt/106	gpt	WB	WB	{W}{B}	2	Sorcery				C		sorcery		Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Cerebral Vortex	guildpact	gpt/107	gpt	UR	UR	{1}{U}{R}	3	Instant				R		instant		Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Conjurer's Ban	guildpact	gpt/108	gpt	WB	WB	{W}{B}	2	Sorcery				U		sorcery		Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. | Draw a card.
Culling Sun	guildpact	gpt/109	gpt	WB	WB	{2}{W}{W}{B}	5	Sorcery				R		sorcery		Destroy each creature with mana value 3 or less.
Dune-Brood Nephilim	guildpact	gpt/110	gpt	BRGW	BRGW	{B}{R}{G}{W}	4	Creature - Nephilim	3	3		R		creature	Create Sand/spawn [lackey] Sand (1/1) Create 5 Sand/spawnx5 [lackey] Sand (1/1) Create 10 Sand/spawnx10 [lackey] Sand (1/1)	Whenever this creature deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
Electrolyze	guildpact	gpt/111	gpt	UR	UR	{1}{U}{R}	3	Instant				U		instant		Electrolyze deals 2 damage divided as you choose among one or two targets. | Draw a card.
Feral Animist	guildpact	gpt/112	gpt	RG	RG	{1}{R}{G}	3	Creature - Goblin Shaman	2	1		U		creature		{3}: This creature gets +X/+0 until end of turn, where X is its power.
Gelectrode	guildpact	gpt/113	gpt	UR	UR	{1}{U}{R}	3	Creature - Weird	0	1		U		creature		{T}: This creature deals 1 damage to any target. | Whenever you cast an instant or sorcery spell, you may untap this creature.
Ghost Council of Orzhova	guildpact	gpt/114	gpt	WB	WB	{W}{W}{B}{B}	4	Legendary Creature - Spirit	4	4		R		creature		When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. | {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
Glint-Eye Nephilim	guildpact	gpt/115	gpt	UBRG	UBRG	{U}{B}{R}{G}	4	Creature - Nephilim	2	2		R		creature		Whenever this creature deals combat damage to a player, draw that many cards. | {1}, Discard a card: This creature gets +1/+1 until end of turn.
Goblin Flectomancer	guildpact	gpt/116	gpt	UR	UR	{U}{R}{R}	3	Creature - Goblin Wizard	2	2		U		creature		Sacrifice this creature: You may change the targets of target instant or sorcery spell.
Ink-Treader Nephilim	guildpact	gpt/117	gpt	RGWU	RGWU	{R}{G}{W}{U}	4	Creature - Nephilim	3	3		R		creature		Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
Invoke the Firemind	guildpact	gpt/118	gpt	UR	UR	{X}{U}{U}{R}	3	Sorcery				R		sorcery		Choose one - | - Draw X cards. | - Invoke the Firemind deals X damage to any target.
Izzet Chronarch	guildpact	gpt/119	gpt	UR	UR	{3}{U}{R}	5	Creature - Human Wizard	2	2		C		creature		When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Killer Instinct	guildpact	gpt/120	gpt	RG	RG	{4}{R}{G}	6	Enchantment				R		enchantment	Reveal top card/vp1at1	At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Leap of Flame	guildpact	gpt/121	gpt	UR	UR	{U}{R}	2	Instant				C		instant		Replicate {U}{R} | Target creature gets +1/+0 and gains flying and first strike until end of turn.
Mortify	guildpact	gpt/122	gpt	WB	WB	{1}{W}{B}	3	Instant				U		instant		Destroy target creature or enchantment.
Niv-Mizzet, the Firemind	guildpact	gpt/123	gpt	UR	UR	{2}{U}{U}{R}{R}	6	Legendary Creature - Dragon Wizard	4	4		R		creature	/ch	Flying | Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. | {T}: Draw a card.
Orzhov Pontiff	guildpact	gpt/124	gpt	WB	WB	{1}{W}{B}	3	Creature - Human Cleric	1	1		R		creature		Haunt | When this creature enters or the creature it haunts dies, choose one - | - Creatures you control get +1/+1 until end of turn. | - Creatures you don't control get -1/-1 until end of turn.
Pillory of the Sleepless	guildpact	gpt/125	gpt	WB	WB	{1}{W}{B}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't attack or block. | Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
Rumbling Slum	guildpact	gpt/126	gpt	RG	RG	{1}{R}{G}{G}	4	Creature - Elemental	5	5		R		creature		At the beginning of your upkeep, this creature deals 1 damage to each player.
Savage Twister	guildpact	gpt/127	gpt	RG	RG	{X}{R}{G}	2	Sorcery				U		sorcery		Savage Twister deals X damage to each creature.
Scab-Clan Mauler	guildpact	gpt/128	gpt	RG	RG	{R}{G}	2	Creature - Human Berserker	1	1		C		creature	Bloodthirst - Add 2 +1/+1 counters/ccgreen+2	Bloodthirst 2 | Trample
Schismotivate	guildpact	gpt/129	gpt	UR	UR	{1}{U}{R}	3	Instant				U		instant		Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
Skarrgan Skybreaker	guildpact	gpt/130	gpt	RG	RG	{4}{R}{R}{G}	7	Creature - Giant Shaman	3	3		U		creature	Bloodthirst - Add 3 +1/+1 counters/ccgreen+3	Bloodthirst 3 | {1}, Sacrifice this creature: It deals damage equal to its power to any target.
Souls of the Faultless	guildpact	gpt/131	gpt	WB	WB	{W}{B}{B}	3	Creature - Spirit	0	4		U		creature		Defender | Whenever this creature is dealt combat damage, you gain that much life and attacking player loses that much life.
Stitch in Time	guildpact	gpt/132	gpt	UR	UR	{1}{U}{R}	3	Sorcery				R		sorcery	Flip a coin/flip1	Flip a coin. If you win the flip, take an extra turn after this one.
Streetbreaker Wurm	guildpact	gpt/133	gpt	RG	RG	{3}{R}{G}	5	Creature - Wurm	6	4		C		creature		
Teysa, Orzhov Scion	guildpact	gpt/134	gpt	WB	WB	{1}{W}{B}	3	Legendary Creature - Human Advisor	2	3		R		creature	Create Spirit/spawn [soi] Spirit (W 1/1 Flying)	Sacrifice three white creatures: Exile target creature. | Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Tibor and Lumia	guildpact	gpt/135	gpt	UR	UR	{2}{U}{R}	4	Legendary Creature - Human Wizard	3	3		R		creature		Whenever you cast a blue spell, target creature gains flying until end of turn. | Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.
Ulasht, the Hate Seed	guildpact	gpt/136	gpt	RG	RG	{2}{R}{G}	4	Legendary Creature - Hellion Hydra	0	0		R		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	Ulasht enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. | {1}, Remove a +1/+1 counter from Ulasht: Choose one - | - Ulasht deals 1 damage to target creature. | - Create a 1/1 green Saproling creature token.
Wee Dragonauts	guildpact	gpt/137	gpt	UR	UR	{1}{U}{R}	3	Creature - Faerie Wizard	1	3		C		creature	/ch	Flying | Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Witch-Maw Nephilim	guildpact	gpt/138	gpt	GWUB	GWUB	{G}{W}{U}{B}	4	Creature - Nephilim	1	1		R		creature		Whenever you cast a spell, you may put two +1/+1 counters on this creature. | Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
Wreak Havoc	guildpact	gpt/139	gpt	RG	RG	{2}{R}{G}	4	Sorcery				U		sorcery		This spell can't be countered. | Destroy target artifact or land.
Yore-Tiller Nephilim	guildpact	gpt/140	gpt	WUBR	WUBR	{W}{U}{B}{R}	4	Creature - Nephilim	2	2		R	 mb1-foil	creature		Whenever this creature attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
Debtors' Knell	guildpact	gpt/141	gpt	WB	WB	{4}{W/B}{W/B}{W/B}	7	Enchantment				R		enchantment		At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
Djinn Illuminatus	guildpact	gpt/142	gpt	UR	UR	{5}{U/R}{U/R}	7	Creature - Djinn	3	5		R		creature	/ch	Flying | Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost.
Giant Solifuge	guildpact	gpt/143	gpt	RG	RG	{2}{R/G}{R/G}	4	Creature - Insect	4	1		R		creature		Trample; haste; shroud
Gruul Guildmage	guildpact	gpt/144	gpt	RG	RG	{R/G}{R/G}	2	Creature - Human Shaman	2	2		U		creature		{3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker. | {3}{G}: Target creature gets +2/+2 until end of turn.
Izzet Guildmage	guildpact	gpt/145	gpt	UR	UR	{U/R}{U/R}	2	Creature - Human Wizard	2	2		U		creature		{2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. | {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
Mourning Thrull	guildpact	gpt/146	gpt	WB	WB	{1}{W/B}	2	Creature - Thrull	1	1		C		creature	/ch	Flying | Whenever this creature deals damage, you gain that much life.
Orzhov Guildmage	guildpact	gpt/147	gpt	WB	WB	{W/B}{W/B}	2	Creature - Human Wizard	2	2		U		creature		{2}{W}: Target player gains 1 life. | {2}{B}: Each player loses 1 life.
Petrahydrox	guildpact	gpt/148	gpt	UR	UR	{3}{U/R}	4	Creature - Weird	3	3		C		creature		When this creature becomes the target of a spell or ability, return this creature to its owner's hand.
Wild Cantor	guildpact	gpt/149	gpt	RG	RG	{R/G}	1	Creature - Human Druid	1	1		C		creature		Sacrifice this creature: Add one mana of any color.
Gruul Signet	guildpact	gpt/150	gpt		RG	{2}	2	Artifact				C		artifact		{1}, {T}: Add {R}{G}.
Gruul War Plow	guildpact	gpt/151	gpt		RG	{4}	4	Artifact				R		artifact		Creatures you control have trample. | {1}{R}{G}: This artifact becomes a 4/4 Juggernaut artifact creature until end of turn.
Izzet Signet	guildpact	gpt/152	gpt		UR	{2}	2	Artifact				C		artifact		{1}, {T}: Add {U}{R}.
Mizzium Transreliquat	guildpact	gpt/153	gpt		UR	{3}	3	Artifact				R		artifact		{3}: This artifact becomes a copy of target artifact until end of turn. | {1}{U}{R}: This artifact becomes a copy of target artifact, except it has this ability.
Moratorium Stone	guildpact	gpt/154	gpt		WB	{1}	1	Artifact				R		artifact		{2}, {T}: Exile target card from a graveyard. | {2}{W}{B}, {T}, Sacrifice this artifact: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.
Orzhov Signet	guildpact	gpt/155	gpt		WB	{2}	2	Artifact				C		artifact		{1}, {T}: Add {W}{B}.
Sword of the Paruns	guildpact	gpt/156	gpt			{4}	4	Artifact - Equipment				R		artifact		As long as equipped creature is tapped, tapped creatures you control get +2/+0. | As long as equipped creature is untapped, untapped creatures you control get +0/+2. | {3}: You may tap or untap equipped creature. | Equip {3}
Godless Shrine	guildpact	gpt/157	gpt		WB		0	Land - Plains Swamp				R		land	/cr90	As this land enters, you may pay 2 life. If you don't, it enters tapped.
Gruul Turf	guildpact	gpt/158	gpt		RG		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {R}{G}.
Izzet Boilerworks	guildpact	gpt/159	gpt		UR		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {U}{R}.
Nivix, Aerie of the Firemind	guildpact	gpt/160	gpt		UR		0	Land				U		land	Reveal top card/vp1at1	{T}: Add {C}. | {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
Orzhov Basilica	guildpact	gpt/161	gpt		WB		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {W}{B}.
Orzhova, the Church of Deals	guildpact	gpt/162	gpt		WB		0	Land				U		land		{T}: Add {C}. | {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Skarrg, the Rage Pits	guildpact	gpt/163	gpt		RG		0	Land				U		land		{T}: Add {C}. | {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.
Steam Vents	guildpact	gpt/164	gpt		UR		0	Land - Island Mountain				R		land	/cr90	As this land enters, you may pay 2 life. If you don't, it enters tapped.
Stomping Ground	guildpact	gpt/165	gpt		RG		0	Land - Mountain Forest				R		land	/cr90	As this land enters, you may pay 2 life. If you don't, it enters tapped.
Aurora Eidolon	dissension	dis/1	dis	W	W	{3}{W}	4	Creature - Spirit	2	2		C		creature		{W}, Sacrifice this creature: Prevent the next 3 damage that would be dealt to any target this turn. | Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Azorius Herald	dissension	dis/2	dis	W	WU	{2}{W}	3	Creature - Spirit	2	1		U		creature		This creature can't be blocked. | When this creature enters, you gain 4 life. | When this creature enters, sacrifice it unless {U} was spent to cast it.
Beacon Hawk	dissension	dis/3	dis	W	W	{1}{W}	2	Creature - Bird	1	1		C		creature	/ch	Flying | Whenever this creature deals combat damage to a player, you may untap target creature. | {W}: This creature gets +0/+1 until end of turn.
Blessing of the Nephilim	dissension	dis/4	dis	W	W	{W}	1	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +1/+1 for each of its colors.
Brace for Impact	dissension	dis/5	dis	W	W	{4}{W}	5	Instant				U		instant		Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Carom	dissension	dis/6	dis	W	W	{1}{W}	2	Instant				C		instant		The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. | Draw a card.
Celestial Ancient	dissension	dis/7	dis	W	W	{3}{W}{W}	5	Creature - Elemental	3	3		R		creature	/ch	Flying | Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
Condemn	dissension	dis/8	dis	W	W	{W}	1	Instant				U		instant		Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Freewind Equenaut	dissension	dis/9	dis	W	W	{2}{W}	3	Creature - Human Archer	2	2		C		creature	/ch	Flying | As long as this creature is enchanted, it has "{T}: This creature deals 2 damage to target attacking or blocking creature."
Guardian of the Guildpact	dissension	dis/10	dis	W	W	{3}{W}	4	Creature - Spirit	2	3		C		creature		Protection from monocolored
Haazda Exonerator	dissension	dis/11	dis	W	W	{W}	1	Creature - Human Cleric	1	1		C		creature		{T}, Sacrifice this creature: Destroy target Aura.
Haazda Shield Mate	dissension	dis/12	dis	W	W	{2}{W}	3	Creature - Human Soldier	1	1		R		creature		At the beginning of your upkeep, sacrifice this creature unless you pay {W}{W}. | {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Mistral Charger	dissension	dis/13	dis	W	W	{1}{W}	2	Creature - Pegasus	2	1		U		creature	/ch	Flying
Paladin of Prahv	dissension	dis/14	dis	W	W	{4}{W}{W}	6	Creature - Human Knight	3	4		U		creature		Whenever this creature deals damage, you gain that much life. | Forecast - {1}{W}, Reveal this card from your hand: Whenever target creature deals damage this turn, you gain that much life.
Proclamation of Rebirth	dissension	dis/15	dis	W	W	{2}{W}	3	Sorcery				R	 mb1-foil	sorcery		Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield. | Forecast - {5}{W}, Reveal this card from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Proper Burial	dissension	dis/16	dis	W	W	{3}{W}	4	Enchantment				R		enchantment		Whenever a creature you control dies, you gain life equal to that creature's toughness.
Soulsworn Jury	dissension	dis/17	dis	W	WU	{2}{W}	3	Creature - Spirit	1	4		C		creature		Defender | {1}{U}, Sacrifice this creature: Counter target creature spell.
Steeling Stance	dissension	dis/18	dis	W	W	{1}{W}{W}	3	Instant				C		instant		Creatures you control get +1/+1 until end of turn. | Forecast - {W}, Reveal this card from your hand: Target creature gets +1/+1 until end of turn.
Stoic Ephemera	dissension	dis/19	dis	W	W	{2}{W}	3	Creature - Spirit	5	5		U		creature	/ch	Defender | Flying | When this creature blocks, sacrifice it at end of combat.
Valor Made Real	dissension	dis/20	dis	W	W	{W}	1	Instant				C		instant		Target creature can block any number of creatures this turn.
Wakestone Gargoyle	dissension	dis/21	dis	W	W	{3}{W}	4	Creature - Gargoyle	3	4		R		creature	/ch	Defender, flying | {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
Court Hussar	dissension	dis/22	dis	U	WU	{2}{U}	3	Creature - Vedalken Knight	1	3		U		creature	Look at top three cards/vp1pt3	Vigilance | When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. | When this creature enters, sacrifice it unless {W} was spent to cast it.
Cytoplast Manipulator	dissension	dis/23	dis	U	U	{2}{U}{U}	4	Creature - Human Wizard Mutant	0	0		R		creature	/ccgreen=2	Graft 2 | {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield.
Enigma Eidolon	dissension	dis/24	dis	U	U	{3}{U}	4	Creature - Spirit	2	2		C		creature		{U}, Sacrifice this creature: Target player mills three cards. | Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Govern the Guildless	dissension	dis/25	dis	U	U	{5}{U}	6	Sorcery				R		sorcery		Gain control of target monocolored creature. | Forecast - {1}{U}, Reveal this card from your hand: Target creature becomes the color or colors of your choice until end of turn.
Helium Squirter	dissension	dis/26	dis	U	U	{4}{U}	5	Creature - Beast Mutant	0	0		C		creature	/ccgreen=3	Graft 3 | {1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
Novijen Sages	dissension	dis/27	dis	U	U	{4}{U}{U}	6	Creature - Human Advisor Mutant	0	0		R		creature	/ccgreen=4	Graft 4 | {1}, Remove two +1/+1 counters from among creatures you control: Draw a card.
Ocular Halo	dissension	dis/28	dis	U	WU	{3}{U}	4	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has "{T}: Draw a card." | {W}: Enchanted creature gains vigilance until end of turn.
Plaxmanta	dissension	dis/29	dis	U	GU	{1}{U}	2	Creature - Beast	2	2		U		creature		Flash | When this creature enters, creatures you control gain shroud until end of turn. | When this creature enters, sacrifice it unless {G} was spent to cast it.
Psychic Possession	dissension	dis/30	dis	U	U	{2}{U}{U}	4	Enchantment - Aura				R		enchantment		Enchant opponent | Skip your draw step. | Whenever enchanted opponent draws a card, you may draw a card.
Silkwing Scout	dissension	dis/31	dis	U	GU	{2}{U}	3	Creature - Faerie Scout	2	1		C		creature	/ch	Flying | {G}, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Skyscribing	dissension	dis/32	dis	U	U	{X}{U}{U}	2	Sorcery				U		sorcery		Each player draws X cards. | Forecast - {2}{U}, Reveal this card from your hand: Each player draws a card.
Spell Snare	dissension	dis/33	dis	U	U	{U}	1	Instant				U		instant		Counter target spell with mana value 2.
Tidespout Tyrant	dissension	dis/34	dis	U	U	{5}{U}{U}{U}	8	Creature - Djinn	5	5		R		creature	/ch	Flying | Whenever you cast a spell, return target permanent to its owner's hand.
Vigean Graftmage	dissension	dis/35	dis	U	U	{2}{U}	3	Creature - Vedalken Wizard Mutant	0	0		U		creature	/ccgreen=2	Graft 2 | {1}{U}: Untap target creature with a +1/+1 counter on it.
Vision Skeins	dissension	dis/36	dis	U	U	{1}{U}	2	Instant				C		instant		Each player draws two cards.
Writ of Passage	dissension	dis/37	dis	U	U	{U}	1	Enchantment - Aura				C		enchantment		Enchant creature | Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. | Forecast - {1}{U}, Reveal this card from your hand: Target creature with power 2 or less can't be blocked this turn.
Bond of Agony	dissension	dis/38	dis	B	B	{X}{B}	1	Sorcery				U		sorcery		As an additional cost to cast this spell, pay X life. | Each other player loses X life.
Brain Pry	dissension	dis/39	dis	B	B	{1}{B}	2	Sorcery				U		sorcery		Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.
Crypt Champion	dissension	dis/40	dis	B	BR	{3}{B}	4	Creature - Zombie	2	2		U		creature		Double strike | When this creature enters, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. | When this creature enters, sacrifice it unless {R} was spent to cast it.
Delirium Skeins	dissension	dis/41	dis	B	B	{2}{B}	3	Sorcery				C		sorcery		Each player discards three cards.
Demon's Jester	dissension	dis/42	dis	B	B	{3}{B}	4	Creature - Imp	2	2		C		creature	/ch	Flying | Hellbent - This creature gets +2/+1 as long as you have no cards in hand.
Drekavac	dissension	dis/43	dis	B	B	{1}{B}	2	Creature - Beast	3	3		U		creature		When this creature enters, sacrifice it unless you discard a noncreature card.
Enemy of the Guildpact	dissension	dis/44	dis	B	B	{4}{B}	5	Creature - Spirit	4	2		C		creature		Protection from multicolored
Entropic Eidolon	dissension	dis/45	dis	B	B	{3}{B}	4	Creature - Spirit	2	2		C		creature		{B}, Sacrifice this creature: Target player loses 1 life and you gain 1 life. | Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Infernal Tutor	dissension	dis/46	dis	B	B	{1}{B}	2	Sorcery				R		sorcery		Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. | Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
Macabre Waltz	dissension	dis/47	dis	B	B	{1}{B}	2	Sorcery				C		sorcery		Return up to two target creature cards from your graveyard to your hand, then discard a card.
Nettling Curse	dissension	dis/48	dis	B	BR	{2}{B}	3	Enchantment - Aura				C		enchantment		Enchant creature | Whenever enchanted creature attacks or blocks, its controller loses 3 life. | {1}{R}: Enchanted creature attacks this turn if able.
Nightcreep	dissension	dis/49	dis	B	B	{B}{B}	2	Instant				U		instant		Until end of turn, all creatures become black and all lands become Swamps.
Nihilistic Glee	dissension	dis/50	dis	B	B	{2}{B}{B}	4	Enchantment				R		enchantment		{2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. | Hellbent - {1}, Pay 2 life: Draw a card. Activate only if you have no cards in hand.
Ragamuffyn	dissension	dis/51	dis	B	B	{2}{B}	3	Creature - Zombie Cleric	2	2		U		creature		Hellbent - {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand.
Ratcatcher	dissension	dis/52	dis	B	B	{4}{B}{B}	6	Creature - Ogre Rogue	4	4		R		creature		Fear | At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.
Seal of Doom	dissension	dis/53	dis	B	B	{2}{B}	3	Enchantment				C		enchantment		Sacrifice this enchantment: Destroy target nonblack creature. It can't be regenerated.
Slaughterhouse Bouncer	dissension	dis/54	dis	B	B	{4}{B}	5	Creature - Ogre Warrior	3	3		C		creature		Hellbent - When this creature dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.
Slithering Shade	dissension	dis/55	dis	B	B	{B}	1	Creature - Shade	0	1		U		creature		Defender | {B}: This creature gets +1/+1 until end of turn. | Hellbent - This creature can attack as though it didn't have defender as long as you have no cards in hand.
Unliving Psychopath	dissension	dis/56	dis	B	B	{2}{B}{B}	4	Creature - Zombie Assassin	0	4		R		creature		{B}: This creature gets +1/-1 until end of turn. | {B}, {T}: Destroy target creature with power less than this creature's power.
Vesper Ghoul	dissension	dis/57	dis	B	B	{2}{B}	3	Creature - Zombie Druid	1	1		C		creature		{T}, Pay 1 life: Add one mana of any color.
Wit's End	dissension	dis/58	dis	B	B	{5}{B}{B}	7	Sorcery				R		sorcery		Target player discards their hand.
Cackling Flames	dissension	dis/59	dis	R	R	{3}{R}	4	Instant				C		instant		Cackling Flames deals 3 damage to any target. | Hellbent - Cackling Flames deals 5 damage instead if you have no cards in hand.
Demonfire	dissension	dis/60	dis	R	R	{X}{R}	1	Sorcery				R		sorcery		Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | Hellbent - If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Flame-Kin War Scout	dissension	dis/61	dis	R	R	{3}{R}	4	Creature - Elemental Scout	2	4		U		creature		When another creature enters, sacrifice this creature. If you do, this creature deals 4 damage to that creature.
Flaring Flame-Kin	dissension	dis/62	dis	R	R	{2}{R}	3	Creature - Elemental Warrior	2	2		U		creature		As long as this creature is enchanted, it gets +2/+2, has trample, and has "{R}: This creature gets +1/+0 until end of turn."
Gnat Alley Creeper	dissension	dis/63	dis	R	R	{2}{R}	3	Creature - Human Rogue	3	1		U		creature		This creature can't be blocked by creatures with flying.
Ignorant Bliss	dissension	dis/64	dis	R	R	{1}{R}	2	Instant				U		instant		Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
Kill-Suit Cultist	dissension	dis/65	dis	R	BR	{R}	1	Creature - Goblin Berserker	1	1		C		creature		This creature attacks each combat if able. | {B}, Sacrifice this creature: The next time damage would be dealt to target creature this turn, destroy that creature instead.
Kindle the Carnage	dissension	dis/66	dis	R	R	{1}{R}{R}	3	Sorcery				U		sorcery		Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's mana value to each creature. You may repeat this process any number of times.
Ogre Gatecrasher	dissension	dis/67	dis	R	R	{3}{R}	4	Creature - Ogre Rogue	3	3		C	 mb1-foil	creature		When this creature enters, destroy target creature with defender.
Psychotic Fury	dissension	dis/68	dis	R	R	{1}{R}	2	Instant				C		instant		Target multicolored creature gains double strike until end of turn. | Draw a card.
Rakdos Pit Dragon	dissension	dis/69	dis	R	R	{2}{R}{R}	4	Creature - Dragon	3	3		R		creature		{R}{R}: This creature gains flying until end of turn. | {R}: This creature gets +1/+0 until end of turn. | Hellbent - This creature has double strike as long as you have no cards in hand.
Sandstorm Eidolon	dissension	dis/70	dis	R	R	{3}{R}	4	Creature - Spirit	2	2		C		creature		{R}, Sacrifice this creature: Target creature can't block this turn. | Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Seal of Fire	dissension	dis/71	dis	R	R	{R}	1	Enchantment				C		enchantment		Sacrifice this enchantment: It deals 2 damage to any target.
Squealing Devil	dissension	dis/72	dis	R	BR	{1}{R}	2	Creature - Devil	2	1		U		creature		Fear | When this creature enters, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. | When this creature enters, sacrifice it unless {B} was spent to cast it.
Stalking Vengeance	dissension	dis/73	dis	R	R	{5}{R}{R}	7	Creature - Avatar	5	5		R		creature		Haste | Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Stormscale Anarch	dissension	dis/74	dis	R	R	{2}{R}{R}	4	Creature - Lizard Shaman	2	2		R		creature		{2}{R}, Discard a card at random: This creature deals 2 damage to any target. If the discarded card was multicolored, this creature deals 4 damage instead.
Taste for Mayhem	dissension	dis/75	dis	R	R	{R}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+0. | Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
Utvara Scalper	dissension	dis/76	dis	R	R	{1}{R}	2	Creature - Goblin Scout	1	2		C		creature	/ch	Flying | This creature attacks each combat if able.
War's Toll	dissension	dis/77	dis	R	R	{3}{R}	4	Enchantment				R		enchantment		Whenever an opponent taps a land for mana, tap all lands that player controls. | If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Weight of Spires	dissension	dis/78	dis	R	R	{R}	1	Instant				U		instant		Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.
Whiptail Moloch	dissension	dis/79	dis	R	R	{4}{R}	5	Creature - Lizard	6	3		C		creature		When this creature enters, it deals 3 damage to target creature you control.
Aquastrand Spider	dissension	dis/80	dis	G	G	{1}{G}	2	Creature - Spider Mutant	0	0		C		creature	/ccgreen=2	Graft 2 | {G}: Target creature with a +1/+1 counter on it gains reach until end of turn.
Cytoplast Root-Kin	dissension	dis/81	dis	G	G	{2}{G}{G}	4	Creature - Elemental Mutant	0	0		R		creature	/ccgreen=4	Graft 4 | When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. | {2}: Move a +1/+1 counter from target creature you control onto this creature.
Cytospawn Shambler	dissension	dis/82	dis	G	G	{6}{G}	7	Creature - Elemental Mutant	0	0		C		creature	/ccgreen=6	Graft 6 | {G}: Target creature with a +1/+1 counter on it gains trample until end of turn.
Elemental Resonance	dissension	dis/83	dis	G	G	{2}{G}{G}	4	Enchantment - Aura				R		enchantment		Enchant permanent | At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost.
Fertile Imagination	dissension	dis/84	dis	G	G	{2}{G}{G}	4	Sorcery				U		sorcery	Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1)	Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way.
Flash Foliage	dissension	dis/85	dis	G	G	{2}{G}	3	Instant				U		instant	/spawn [c16] Saproling (G 1/1)	Cast this spell only during combat after blockers are declared. | Create a 1/1 green Saproling creature token that's blocking target creature attacking you. | Draw a card.
Indrik Stomphowler	dissension	dis/86	dis	G	G	{4}{G}	5	Creature - Beast	4	4		U		creature		When this creature enters, destroy target artifact or enchantment.
Loaming Shaman	dissension	dis/87	dis	G	G	{2}{G}	3	Creature - Centaur Shaman	3	2		R		creature		When this creature enters, target player shuffles any number of target cards from their graveyard into their library.
Might of the Nephilim	dissension	dis/88	dis	G	G	{1}{G}	2	Instant				U		instant		Target creature gets +2/+2 until end of turn for each of its colors.
Patagia Viper	dissension	dis/89	dis	G	GU	{3}{G}	4	Creature - Snake	2	1		U		creature	/ch;/spawnx2 [c15] Snake (GU 1/1)	Flying | When this creature enters, create two 1/1 green and blue Snake creature tokens. | When this creature enters, sacrifice it unless {U} was spent to cast it.
Protean Hulk	dissension	dis/90	dis	G	G	{5}{G}{G}	7	Creature - Beast	6	6		R		creature		When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Simic Basilisk	dissension	dis/91	dis	G	G	{4}{G}{G}	6	Creature - Basilisk Mutant	0	0		U		creature	/ccgreen=3	Graft 3 | {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
Simic Initiate	dissension	dis/92	dis	G	G	{G}	1	Creature - Human Mutant	0	0		C		creature	/ccgreen=1	Graft 1
Simic Ragworm	dissension	dis/93	dis	G	GU	{3}{G}	4	Creature - Worm	3	3		C		creature		{U}: Untap this creature.
Sporeback Troll	dissension	dis/94	dis	G	G	{3}{G}	4	Creature - Troll Mutant	0	0		C		creature	/ccgreen=2	Graft 2 | {1}{G}: Regenerate target creature with a +1/+1 counter on it.
Sprouting Phytohydra	dissension	dis/95	dis	G	G	{4}{G}	5	Creature - Plant Hydra	0	2		R		creature	Create Sprouting Phytohydra/spawn [lackey] Sprouting Phytohydra (G 0/2 Defender)	Defender | Whenever this creature is dealt damage, you may create a token that's a copy of this creature.
Stomp and Howl	dissension	dis/96	dis	G	G	{2}{G}	3	Sorcery				U		sorcery		Destroy target artifact and target enchantment.
Street Savvy	dissension	dis/97	dis	G	G	{G}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.
Thrive	dissension	dis/98	dis	G	G	{X}{G}	1	Sorcery				C		sorcery		Put a +1/+1 counter on each of X target creatures.
Utopia Sprawl	dissension	dis/99	dis	G	G	{G}	1	Enchantment - Aura				C		enchantment		Enchant Forest | As this Aura enters, choose a color. | Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Verdant Eidolon	dissension	dis/100	dis	G	G	{3}{G}	4	Creature - Spirit	2	2		C		creature		{G}, Sacrifice this creature: Add three mana of any one color. | Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Aethermage's Touch	dissension	dis/101	dis	WU	WU	{2}{W}{U}	4	Instant				R		instant	Reveal top four cards/vp1at4	Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Anthem of Rakdos	dissension	dis/102	dis	BR	BR	{2}{B}{R}{R}	5	Enchantment				R		enchantment		Whenever a creature you control attacks, it gets +2/+0 until end of turn and this enchantment deals 1 damage to you. | Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Assault Zeppelid	dissension	dis/103	dis	GU	GU	{2}{G}{U}	4	Creature - Beast	3	3		C		creature	/ch	Flying, trample
Azorius Aethermage	dissension	dis/104	dis	WU	WU	{1}{W}{U}	3	Creature - Human Wizard	1	1		U		creature		Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.
Azorius First-Wing	dissension	dis/105	dis	WU	WU	{W}{U}	2	Creature - Griffin	2	2		C		creature	/ch	Flying, protection from enchantments
Azorius Ploy	dissension	dis/106	dis	WU	WU	{1}{W}{W}{U}	4	Instant				U		instant		Prevent all combat damage target creature would deal this turn. | Prevent all combat damage that would be dealt to target creature this turn.
Coiling Oracle	dissension	dis/107	dis	GU	GU	{G}{U}	2	Creature - Snake Elf Druid	1	1		C		creature	Reveal top card/vp1at1	When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Cytoshape	dissension	dis/108	dis	GU	GU	{1}{G}{U}	3	Instant				R		instant		Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
Dread Slag	dissension	dis/109	dis	BR	BR	{3}{B}{R}	5	Creature - Horror	9	9		R		creature		Trample | This creature gets -4/-4 for each card in your hand.
Experiment Kraj	dissension	dis/110	dis	GU	GU	{2}{G}{G}{U}{U}	6	Legendary Creature - Ooze Mutant	4	6		R		creature		Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. | {T}: Put a +1/+1 counter on target creature.
Gobhobbler Rats	dissension	dis/111	dis	BR	BR	{B}{R}	2	Creature - Rat	2	2		C		creature		Hellbent - As long as you have no cards in hand, this creature gets +1/+0 and has "{B}: Regenerate this creature."
Grand Arbiter Augustin IV	dissension	dis/112	dis	WU	WU	{2}{W}{U}	4	Legendary Creature - Human Advisor	2	3		R		creature		White spells you cast cost {1} less to cast. | Blue spells you cast cost {1} less to cast. | Spells your opponents cast cost {1} more to cast.
Hellhole Rats	dissension	dis/113	dis	BR	BR	{2}{B}{R}	4	Creature - Rat	2	2		U		creature		Haste | When this creature enters, target player discards a card. This creature deals damage to that player equal to that card's mana value.
Isperia the Inscrutable	dissension	dis/114	dis	WU	WU	{1}{W}{W}{U}{U}	5	Legendary Creature - Sphinx	3	6		R		creature	/ch	Flying | Whenever Isperia deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
Jagged Poppet	dissension	dis/115	dis	BR	BR	{1}{B}{R}	3	Creature - Ogre Warrior	3	4		U		creature		Whenever this creature is dealt damage, discard that many cards. | Hellbent - Whenever this creature deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
Leafdrake Roost	dissension	dis/116	dis	GU	GU	{3}{G}{U}	5	Enchantment - Aura				U		enchantment	Create Drake/spawn [cma] Drake (GU 2/2 Flying)	Enchant land | Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."
Lyzolda, the Blood Witch	dissension	dis/117	dis	BR	BR	{1}{B}{R}	3	Legendary Creature - Human Cleric	3	1		R		creature		{2}, Sacrifice a creature: Lyzolda deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
Momir Vig, Simic Visionary	dissension	dis/118	dis	GU	GU	{3}{G}{U}	5	Legendary Creature - Elf Wizard	2	2		R		creature	Reveal top card/vp1at1	Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. | Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Omnibian	dissension	dis/119	dis	GU	GU	{1}{G}{G}{U}	4	Creature - Frog	3	3		R		creature		{T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
Overrule	dissension	dis/120	dis	WU	WU	{X}{W}{U}	2	Instant				C		instant		Counter target spell unless its controller pays {X}. You gain X life.
Pain Magnification	dissension	dis/121	dis	BR	BR	{1}{B}{R}	3	Enchantment				U		enchantment		Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
Palliation Accord	dissension	dis/122	dis	WU	WU	{3}{W}{U}	5	Enchantment				U		enchantment		Whenever a creature an opponent controls becomes tapped, put a palliation counter on this enchantment. | Remove a palliation counter from this enchantment: Prevent the next 1 damage that would be dealt to you this turn.
Plaxcaster Frogling	dissension	dis/123	dis	GU	GU	{1}{G}{U}	3	Creature - Frog Mutant	0	0		U		creature	/ccgreen=3	Graft 3 | {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn.
Plumes of Peace	dissension	dis/124	dis	WU	WU	{1}{W}{U}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | Forecast - {W}{U}, Reveal this card from your hand: Tap target creature.
Pride of the Clouds	dissension	dis/125	dis	WU	WU	{W}{U}	2	Creature - Elemental Cat	1	1		R		creature	yInitialize/ch Create Bird/spawn [gk2] Bird (WU 1/1 Flying)	Flying | This creature gets +1/+1 for each other creature on the battlefield with flying. | Forecast - {2}{W}{U}, Reveal this creature from your hand: Create a 1/1 white and blue Bird creature token with flying.
Rain of Gore	dissension	dis/126	dis	BR	BR	{B}{R}	2	Enchantment				R		enchantment		If a spell or ability would cause its controller to gain life, that player loses that much life instead.
Rakdos Augermage	dissension	dis/127	dis	BR	BR	{B}{B}{R}	3	Creature - Human Wizard	3	2		R		creature		First strike | {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery.
Rakdos Ickspitter	dissension	dis/128	dis	BR	BR	{1}{B}{R}	3	Creature - Thrull	1	1		C		creature		{T}: This creature deals 1 damage to target creature and that creature's controller loses 1 life.
Rakdos the Defiler	dissension	dis/129	dis	BR	BR	{2}{B}{B}{R}{R}	6	Legendary Creature - Demon	7	6		R		creature	/ch	Flying, trample | Whenever Rakdos attacks, sacrifice half the non-Demon permanents you control, rounded up. | Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control of their choice, rounded up.
Simic Sky Swallower	dissension	dis/130	dis	GU	GU	{5}{G}{U}	7	Creature - Leviathan	6	6		R		creature	/ch	Flying, trample | Shroud
Sky Hussar	dissension	dis/131	dis	WU	WU	{3}{W}{U}	5	Creature - Human Knight	4	3		U		creature	/ch	Flying | When this creature enters, untap all creatures you control. | Forecast - Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card.
Swift Silence	dissension	dis/132	dis	WU	WU	{2}{W}{U}{U}	5	Instant				R		instant		Counter all other spells. Draw a card for each spell countered this way.
Trygon Predator	dissension	dis/133	dis	GU	GU	{1}{G}{U}	3	Creature - Beast	2	3		U		creature	/ch	Flying | Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Twinstrike	dissension	dis/134	dis	BR	BR	{3}{B}{R}	5	Instant				U		instant		Twinstrike deals 2 damage to each of two target creatures. | Hellbent - Destroy those creatures instead if you have no cards in hand.
Vigean Hydropon	dissension	dis/135	dis	GU	GU	{1}{G}{U}	3	Creature - Plant Mutant	0	0		C		creature	/ccgreen=5	Graft 5 | This creature can't attack or block.
Vigean Intuition	dissension	dis/136	dis	GU	GU	{3}{G}{U}	5	Instant				U		instant	Reveal top four cards/vp1at4	Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Voidslime	dissension	dis/137	dis	GU	GU	{G}{U}{U}	3	Instant				R		instant		Counter target spell, activated ability, or triggered ability.
Windreaver	dissension	dis/138	dis	WU	WU	{3}{W}{U}	5	Creature - Elemental	1	3		R		creature	/ch	Flying | {W}: This creature gains vigilance until end of turn. | {W}: This creature gets +0/+1 until end of turn. | {U}: Switch this creature's power and toughness until end of turn. | {U}: Return this creature to its owner's hand.
Wrecking Ball	dissension	dis/139	dis	BR	BR	{2}{B}{R}	4	Instant				C		instant		Destroy target creature or land.
Avatar of Discord	dissension	dis/140	dis	BR	BR	{B/R}{B/R}{B/R}	3	Creature - Avatar	5	3		R		creature	/ch	Flying | When this creature enters, sacrifice it unless you discard two cards.
Azorius Guildmage	dissension	dis/141	dis	WU	WU	{W/U}{W/U}	2	Creature - Vedalken Wizard	2	2		U		creature		{2}{W}: Tap target creature. | {2}{U}: Counter target activated ability.
Biomantic Mastery	dissension	dis/142	dis	GU	GU	{4}{G/U}{G/U}{G/U}	7	Sorcery				R		sorcery		Draw a card for each creature target player controls, then draw a card for each creature another target player controls.
Dovescape	dissension	dis/143	dis	WU	WU	{3}{W/U}{W/U}{W/U}	6	Enchantment				R		enchantment	Create Bird/spawn [gk2] Bird (WU 1/1 Flying) Create 5 Birds/spawnx5 [gk2] Bird (WU 1/1 Flying) Create 10 Birds/spawnx10 [gk2] Bird (WU 1/1 Flying)	Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
Minister of Impediments	dissension	dis/144	dis	WU	WU	{2}{W/U}	3	Creature - Human Advisor	1	1		C		creature		{T}: Tap target creature.
Rakdos Guildmage	dissension	dis/145	dis	BR	BR	{B/R}{B/R}	2	Creature - Zombie Shaman	2	2		U		creature	Create Goblin/spawn [rvr] Goblin (R 2/1 Haste)	{3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. | {3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
Riot Spikes	dissension	dis/146	dis	BR	BR	{B/R}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/-1.
Shielding Plax	dissension	dis/147	dis	GU	GU	{2}{G/U}	3	Enchantment - Aura				C		enchantment		Enchant creature | When this Aura enters, draw a card. | Enchanted creature can't be the target of spells or abilities your opponents control.
Simic Guildmage	dissension	dis/148	dis	GU	GU	{G/U}{G/U}	2	Creature - Elf Wizard	2	2		U		creature		{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. | {1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.
Bound // Determined	dissension	dis/149	dis	BGU	BGU	{3}{B}{G} // {G}{U}	7	Instant // Instant				R		instant		Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. // Other spells you control can't be countered this turn. | Draw a card.
Crime // Punishment	dissension	dis/150	dis	WBG	WBG	{3}{W}{B} // {X}{B}{G}	7	Sorcery // Sorcery				R		sorcery		Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. // Destroy each artifact, creature, and enchantment with mana value X.
Hide // Seek	dissension	dis/151	dis	RWB	RWB	{R}{W} // {W}{B}	4	Instant // Instant				R		instant		Put target artifact or enchantment on the bottom of its owner's library. // Search target opponent's library for a card and exile it. You gain life equal to its mana value. Then that player shuffles.
Hit // Run	dissension	dis/152	dis	BRG	BRG	{1}{B}{R} // {3}{R}{G}	8	Instant // Instant				U		instant		Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value. // Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Odds // Ends	dissension	dis/153	dis	URW	URW	{U}{R} // {3}{R}{W}	7	Instant // Instant				R		instant	Flip a coin/flip1	Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. // Target player sacrifices two attacking creatures of their choice.
Pure // Simple	dissension	dis/154	dis	RGW	RGW	{1}{R}{G} // {1}{G}{W}	6	Sorcery // Sorcery				U		sorcery		Destroy target multicolored permanent. // Destroy all Auras and Equipment.
Research // Development	dissension	dis/155	dis	GUR	GUR	{G}{U} // {3}{U}{R}	7	Instant // Instant				R		instant	Create Elemental/spawn [ogw] Elemental (R 3/1)	Shuffle up to four cards you own from outside the game into your library. // Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Rise // Fall	dissension	dis/156	dis	UBR	UBR	{U}{B} // {B}{R}	4	Sorcery // Sorcery				U		sorcery		Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. // Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.
Supply // Demand	dissension	dis/157	dis	GWU	GWU	{X}{G}{W} // {1}{W}{U}	5	Sorcery // Sorcery				U		sorcery	Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1)	Create X 1/1 green Saproling creature tokens. // Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
Trial // Error	dissension	dis/158	dis	WUB	WUB	{W}{U} // {U}{B}	4	Instant // Instant				U		instant		Return all creatures blocking or blocked by target creature to their owner's hand. // Counter target multicolored spell.
Azorius Signet	dissension	dis/159	dis		WU	{2}	2	Artifact				C		artifact		{1}, {T}: Add {W}{U}.
Bronze Bombshell	dissension	dis/160	dis			{4}	4	Artifact Creature - Construct	4	1		R		creature		When a player other than this creature's owner controls it, that player sacrifices it. If the player does, this creature deals 7 damage to the player.
Evolution Vat	dissension	dis/161	dis		GU	{3}	3	Artifact				R		artifact		{3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."
Magewright's Stone	dissension	dis/162	dis			{2}	2	Artifact				U	 mb1-foil	artifact		{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
Muse Vessel	dissension	dis/163	dis			{4}	4	Artifact				R		artifact		{3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery. | {1}: Choose a card exiled with this artifact. You may play that card this turn.
Rakdos Riteknife	dissension	dis/164	dis		BR	{2}	2	Artifact - Equipment				R		artifact		Equipped creature gets +1/+0 for each blood counter on this Equipment and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." | {B}{R}, Sacrifice this Equipment: Target player sacrifices a permanent of their choice for each blood counter on this Equipment. | Equip {2}
Rakdos Signet	dissension	dis/165	dis		BR	{2}	2	Artifact				C		artifact		{1}, {T}: Add {B}{R}.
Simic Signet	dissension	dis/166	dis		GU	{2}	2	Artifact				C		artifact		{1}, {T}: Add {G}{U}.
Skullmead Cauldron	dissension	dis/167	dis			{4}	4	Artifact				U		artifact		{T}: You gain 1 life. | {T}, Discard a card: You gain 3 life.
Transguild Courier	dissension	dis/168	dis	WUBRG	WUBRG	{4}	4	Artifact Creature - Golem	3	3		U		creature		Transguild Courier is all colors.
Walking Archive	dissension	dis/169	dis		WU	{3}	3	Artifact Creature - Golem	1	1		R		creature	/ccgreen=1	Defender | This creature enters with a +1/+1 counter on it. | At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on this creature. | {2}{W}{U}: Put a +1/+1 counter on this creature.
Azorius Chancery	dissension	dis/170	dis		WU		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {W}{U}.
Blood Crypt	dissension	dis/171	dis		BR		0	Land - Swamp Mountain				R		land	/cr90	As this land enters, you may pay 2 life. If you don't, it enters tapped.
Breeding Pool	dissension	dis/172	dis		GU		0	Land - Forest Island				R		land	/cr90	As this land enters, you may pay 2 life. If you don't, it enters tapped.
Ghost Quarter	dissension	dis/173	dis				0	Land				U		land		{T}: Add {C}. | {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Hallowed Fountain	dissension	dis/174	dis		WU		0	Land - Plains Island				R		land	/cr90	As this land enters, you may pay 2 life. If you don't, it enters tapped.
Novijen, Heart of Progress	dissension	dis/175	dis		GU		0	Land				U		land		{T}: Add {C}. | {G}{U}, {T}: Put a +1/+1 counter on each creature that entered this turn.
Pillar of the Paruns	dissension	dis/176	dis				0	Land				R		land		{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Prahv, Spires of Order	dissension	dis/177	dis		WU		0	Land				U		land		{T}: Add {C}. | {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.
Rakdos Carnarium	dissension	dis/178	dis		BR		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {B}{R}.
Rix Maadi, Dungeon Palace	dissension	dis/179	dis		BR		0	Land				U		land		{T}: Add {C}. | {1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.
Simic Growth Chamber	dissension	dis/180	dis		GU		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {G}{U}.
Amrou Scout	ts	tsp/1	tsp	W	W	{1}{W}	2	Creature - Kithkin Rebel Scout	2	1		C		creature		{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Amrou Seekers	ts	tsp/2	tsp	W	W	{2}{W}	3	Creature - Kithkin Rebel	2	2		C		creature		This creature can't be blocked except by artifact creatures and/or white creatures.
Angel's Grace	ts	tsp/3	tsp	W	W	{W}	1	Instant				R		instant		Split second | You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Benalish Cavalry	ts	tsp/4	tsp	W	W	{1}{W}	2	Creature - Human Knight	2	2		C		creature		Flanking
Castle Raptors	ts	tsp/5	tsp	W	W	{4}{W}	5	Creature - Bird Soldier	3	3		C		creature	/ch	Flying | As long as this creature is untapped, it gets +0/+2.
Cavalry Master	ts	tsp/6	tsp	W	W	{2}{W}{W}	4	Creature - Human Knight	3	3		U		creature		Flanking | Other creatures you control with flanking have flanking.
Celestial Crusader	ts	tsp/7	tsp	W	W	{2}{W}{W}	4	Creature - Spirit	2	2		U		creature	/ch	Flash | Split second | Flying | Other white creatures get +1/+1.
Children of Korlis	ts	tsp/8	tsp	W	W	{W}	1	Creature - Human Rebel Cleric	1	1		C		creature		Sacrifice this creature: You gain life equal to the life you've lost this turn.
Chronosavant	ts	tsp/9	tsp	W	W	{5}{W}	6	Creature - Giant	5	5		R		creature		{1}{W}: Return this card from your graveyard to the battlefield tapped. You skip your next turn.
Cloudchaser Kestrel	ts	tsp/10	tsp	W	W	{1}{W}{W}	3	Creature - Bird	2	2		C		creature	/ch	Flying | When this creature enters, destroy target enchantment. | {W}: Target permanent becomes white until end of turn.
D'Avenant Healer	ts	tsp/11	tsp	W	W	{1}{W}{W}	3	Creature - Human Cleric Archer	1	2		C		creature		{T}: This creature deals 1 damage to target attacking or blocking creature. | {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Detainment Spell	ts	tsp/12	tsp	W	W	{W}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature's activated abilities can't be activated. | {1}{W}: Attach this Aura to target creature.
Divine Congregation	ts	tsp/13	tsp	W	W	{3}{W}	4	Sorcery				C		sorcery		You gain 2 life for each creature target player controls. | Suspend 5-{1}{W}
Duskrider Peregrine	ts	tsp/14	tsp	W	W	{5}{W}	6	Creature - Bird	3	3		U		creature	/ch	Flying, protection from black | Suspend 3-{1}{W}
Errant Doomsayers	ts	tsp/15	tsp	W	W	{1}{W}	2	Creature - Human Rebel	1	1		C		creature		{T}: Tap target creature with toughness 2 or less.
Evangelize	ts	tsp/16	tsp	W	W	{4}{W}	5	Sorcery				R		sorcery		Buyback {2}{W}{W} | Gain control of target creature of an opponent's choice they control.
Flickering Spirit	ts	tsp/17	tsp	W	W	{3}{W}	4	Creature - Spirit	2	2		C		creature	/ch	Flying | {3}{W}: Exile this creature, then return it to the battlefield under its owner's control.
Foriysian Interceptor	ts	tsp/18	tsp	W	W	{3}{W}	4	Creature - Human Soldier	0	5		C		creature		Flash | Defender | This creature can block an additional creature each combat.
Fortify	ts	tsp/19	tsp	W	W	{2}{W}	3	Instant				C		instant		Choose one - | - Creatures you control get +2/+0 until end of turn. | - Creatures you control get +0/+2 until end of turn.
Gaze of Justice	ts	tsp/20	tsp	W	W	{W}	1	Sorcery				C		sorcery		As an additional cost to cast this spell, tap three untapped white creatures you control. | Exile target creature. | Flashback {5}{W}
Griffin Guide	ts	tsp/21	tsp	W	W	{2}{W}	3	Enchantment - Aura				U		enchantment	Create Griffin/spawn [ddl] Griffin (W 2/2 Flying)	Enchant creature | Enchanted creature gets +2/+2 and has flying. | When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Gustcloak Cavalier	ts	tsp/22	tsp	W	W	{3}{W}{W}	5	Creature - Human Knight	2	2		U		creature		Flanking | Whenever this creature attacks, you may tap target creature. | Whenever this creature becomes blocked, you may untap this creature and remove it from combat.
Icatian Crier	ts	tsp/23	tsp	W	W	{2}{W}	3	Creature - Human Spellshaper	1	1		C		creature	Create 2 Citizens/spawnx2 [uma] Citizen (W 1/1)	{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.
Ivory Giant	ts	tsp/24	tsp	W	W	{5}{W}{W}	7	Creature - Giant	3	4		C		creature		When this creature enters, tap all nonwhite creatures. | Suspend 5-{W}
Jedit's Dragoons	ts	tsp/25	tsp	W	W	{5}{W}	6	Creature - Cat Soldier	2	5		C		creature		Vigilance | When this creature enters, you gain 4 life.
Knight of the Holy Nimbus	ts	tsp/26	tsp	W	W	{W}{W}	2	Creature - Human Rebel Knight	2	2		U		creature		Flanking | If this creature would be destroyed, regenerate it. | {2}: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Magus of the Disk	ts	tsp/27	tsp	W	W	{2}{W}{W}	4	Creature - Human Wizard	2	4		R		creature	/cr90	This creature enters tapped. | {1}, {T}: Destroy all artifacts, creatures, and enchantments.
Mangara of Corondor	ts	tsp/28	tsp	W	W	{1}{W}{W}	3	Legendary Creature - Human Wizard	1	1		R		creature		{T}: Exile Mangara and target permanent.
Momentary Blink	ts	tsp/29	tsp	W	WU	{1}{W}	2	Instant				C		instant		Exile target creature you control, then return it to the battlefield under its owner's control. | Flashback {3}{U}
Opal Guardian	ts	tsp/30	tsp	W	W	{W}{W}{W}	3	Enchantment				R		enchantment		When an opponent casts a creature spell, if this permanent is an enchantment, this enchantment becomes a 3/4 Gargoyle creature with flying and protection from red.
Outrider en-Kor	ts	tsp/31	tsp	W	W	{2}{W}	3	Creature - Kor Rebel Knight	2	2		U		creature		Flanking | {0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Pentarch Paladin	ts	tsp/32	tsp	W	W	{2}{W}{W}{W}	5	Creature - Human Knight	3	3		R		creature		Flanking | As this creature enters, choose a color. | {W}{W}, {T}: Destroy target permanent of the chosen color.
Pentarch Ward	ts	tsp/33	tsp	W	W	{2}{W}	3	Enchantment - Aura				C		enchantment		Enchant creature | As this Aura enters, choose a color. | When this Aura enters, draw a card. | Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Plated Pegasus	ts	tsp/34	tsp	W	W	{2}{W}	3	Creature - Pegasus	1	2		U		creature	/ch	Flash | Flying | If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player.
Pull from Eternity	ts	tsp/35	tsp	W	W	{W}	1	Instant				U	 mb1-foil	instant		Put target face-up exiled card into its owner's graveyard.
Pulmonic Sliver	ts	tsp/36	tsp	W	W	{3}{W}{W}	5	Creature - Sliver	3	3		R		creature		All Sliver creatures have flying. | All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Quilled Sliver	ts	tsp/37	tsp	W	W	{1}{W}	2	Creature - Sliver	1	1		U		creature		All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."
Restore Balance	ts	tsp/38	tsp	W	W		0	Sorcery				R		sorcery		Suspend 6-{W} | Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Return to Dust	ts	tsp/39	tsp	W	W	{2}{W}{W}	4	Instant				U		instant		Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Serra Avenger	ts	tsp/40	tsp	W	W	{W}{W}	2	Creature - Angel	3	3		R		creature	/ch	You can't cast Serra Avenger during your first, second, or third turns of the game. | Flying, vigilance
Sidewinder Sliver	ts	tsp/41	tsp	W	W	{W}	1	Creature - Sliver	1	1		C		creature		All Sliver creatures have flanking.
Spirit Loop	ts	tsp/42	tsp	W	W	{1}{W}	2	Enchantment - Aura				U		enchantment		Enchant creature you control | Whenever enchanted creature deals damage, you gain that much life. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Temporal Isolation	ts	tsp/43	tsp	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature has shadow. | Prevent all damage that would be dealt by enchanted creature.
Tivadar of Thorn	ts	tsp/44	tsp	W	W	{1}{W}{W}	3	Legendary Creature - Human Knight	2	2		R		creature		First strike, protection from red | When Tivadar enters, destroy target Goblin.
Watcher Sliver	ts	tsp/45	tsp	W	W	{3}{W}	4	Creature - Sliver	2	2		C		creature		All Sliver creatures get +0/+2.
Weathered Bodyguards	ts	tsp/46	tsp	W	W	{5}{W}	6	Creature - Human Soldier	2	5		R		creature		As long as this creature is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to this creature instead. | Morph {3}{W}
Zealot il-Vec	ts	tsp/47	tsp	W	W	{2}{W}	3	Creature - Human Rebel	1	1		C		creature		Shadow | Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.
Ancestral Vision	ts	tsp/48	tsp	U	U		0	Sorcery				R		sorcery		Suspend 4-{U} | Target player draws three cards.
Bewilder	ts	tsp/49	tsp	U	U	{2}{U}	3	Instant				C		instant		Target creature gets -3/-0 until end of turn. | Draw a card.
Brine Elemental	ts	tsp/50	tsp	U	U	{4}{U}{U}	6	Creature - Elemental	5	4		U		creature		Morph {5}{U}{U} | When this creature is turned face up, each opponent skips their next untap step.
Cancel	ts	tsp/51	tsp	U	U	{1}{U}{U}	3	Instant				C		instant		Counter target spell.
Careful Consideration	ts	tsp/52	tsp	U	U	{2}{U}{U}	4	Instant				U		instant		Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
Clockspinning	ts	tsp/53	tsp	U	U	{U}	1	Instant				C		instant		Buyback {3} | Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Coral Trickster	ts	tsp/54	tsp	U	U	{1}{U}	2	Creature - Merfolk Rogue	2	1		C		creature		Morph {U} | When this creature is turned face up, you may tap or untap target permanent.
Crookclaw Transmuter	ts	tsp/55	tsp	U	U	{3}{U}	4	Creature - Bird Wizard	3	1		C		creature	/ch	Flash | Flying | When this creature enters, switch target creature's power and toughness until end of turn.
Deep-Sea Kraken	ts	tsp/56	tsp	U	U	{7}{U}{U}{U}	10	Creature - Kraken	6	6		R		creature		This creature can't be blocked. | Suspend 9-{2}{U} | Whenever an opponent casts a spell, if this card is suspended, remove a time counter from it.
Draining Whelk	ts	tsp/57	tsp	U	U	{4}{U}{U}	6	Creature - Illusion	1	1		R		creature	/ch	Flash | Flying | When this creature enters, counter target spell. Put X +1/+1 counters on this creature, where X is that spell's mana value.
Dream Stalker	ts	tsp/58	tsp	U	U	{1}{U}	2	Creature - Illusion	1	5		C		creature		When this creature enters, return a permanent you control to its owner's hand.
Drifter il-Dal	ts	tsp/59	tsp	U	U	{U}	1	Creature - Human Wizard	2	1		C		creature		Shadow | At the beginning of your upkeep, sacrifice this creature unless you pay {U}.
Errant Ephemeron	ts	tsp/60	tsp	U	U	{6}{U}	7	Creature - Illusion	4	4		C		creature	/ch	Flying | Suspend 4-{1}{U}
Eternity Snare	ts	tsp/61	tsp	U	U	{5}{U}	6	Enchantment - Aura				C		enchantment		Enchant creature | When this Aura enters, draw a card. | Enchanted creature doesn't untap during its controller's untap step.
Fathom Seer	ts	tsp/62	tsp	U	U	{1}{U}	2	Creature - Illusion	1	3		C		creature		Morph-Return two Islands you control to their owner's hand. | When this creature is turned face up, draw two cards.
Fledgling Mawcor	ts	tsp/63	tsp	U	U	{3}{U}	4	Creature - Beast	2	2		U		creature	/ch	Flying | {T}: This creature deals 1 damage to any target. | Morph {U}{U}
Fool's Demise	ts	tsp/64	tsp	U	U	{4}{U}	5	Enchantment - Aura				U		enchantment		Enchant creature | When enchanted creature dies, return that card to the battlefield under your control. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Ixidron	ts	tsp/65	tsp	U	U	{3}{U}{U}	5	Creature - Illusion	*	*		R		creature		As this creature enters, turn all other nontoken creatures face down. | Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
Looter il-Kor	ts	tsp/66	tsp	U	U	{1}{U}	2	Creature - Kor Rogue	1	1		C		creature		Shadow | Whenever this creature deals damage to an opponent, draw a card, then discard a card.
Magus of the Jar	ts	tsp/67	tsp	U	U	{3}{U}{U}	5	Creature - Human Wizard	3	3		R		creature		{T}, Sacrifice this creature: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Moonlace	ts	tsp/68	tsp	U	U	{U}	1	Instant				R		instant		Target spell or permanent becomes colorless.
Mystical Teachings	ts	tsp/69	tsp	U	UB	{3}{U}	4	Instant				C		instant		Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. | Flashback {5}{B}
Ophidian Eye	ts	tsp/70	tsp	U	U	{2}{U}	3	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Whenever enchanted creature deals damage to an opponent, you may draw a card.
Paradox Haze	ts	tsp/71	tsp	U	U	{2}{U}	3	Enchantment - Aura				U	 mb1-foil	enchantment		Enchant player | At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
Psionic Sliver	ts	tsp/72	tsp	U	U	{4}{U}	5	Creature - Sliver	2	2		R		creature		All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."
Riftwing Cloudskate	ts	tsp/73	tsp	U	U	{3}{U}{U}	5	Creature - Illusion	2	2		U		creature	/ch	Flying | When this creature enters, return target permanent to its owner's hand. | Suspend 3-{1}{U}
Sage of Epityr	ts	tsp/74	tsp	U	U	{U}	1	Creature - Human Wizard	1	1		C		creature	Look at top four cards/vp1pt4	When this creature enters, look at the top four cards of your library, then put them back in any order.
Screeching Sliver	ts	tsp/75	tsp	U	U	{U}	1	Creature - Sliver	1	1		C		creature		All Slivers have "{T}: Target player mills a card."
Shadow Sliver	ts	tsp/76	tsp	U	U	{2}{U}	3	Creature - Sliver	1	1		C		creature		All Sliver creatures have shadow.
Slipstream Serpent	ts	tsp/77	tsp	U	U	{7}{U}	8	Creature - Serpent	6	6		C		creature		This creature can't attack unless defending player controls an Island. | When you control no Islands, sacrifice this creature. | Morph {5}{U}
Snapback	ts	tsp/78	tsp	U	U	{1}{U}	2	Instant				C		instant		You may exile a blue card from your hand rather than pay this spell's mana cost. | Return target creature to its owner's hand.
Spell Burst	ts	tsp/79	tsp	U	U	{X}{U}	1	Instant				U		instant		Buyback {3} | Counter target spell with mana value X.
Spiketail Drakeling	ts	tsp/80	tsp	U	U	{1}{U}{U}	3	Creature - Drake	2	2		C		creature	/ch	Flying | Sacrifice this creature: Counter target spell unless its controller pays {2}.
Sprite Noble	ts	tsp/81	tsp	U	U	{1}{U}{U}	3	Creature - Faerie Noble	2	2		R		creature	/ch	Flying | Other creatures you control with flying get +0/+1. | {T}: Other creatures you control with flying get +1/+0 until end of turn.
Stormcloud Djinn	ts	tsp/82	tsp	U	UR	{4}{U}	5	Creature - Djinn	3	3		U		creature	/ch	Flying | This creature can block only creatures with flying. | {R}{R}: This creature gets +2/+0 until end of turn and deals 1 damage to you.
Teferi, Mage of Zhalfir	ts	tsp/83	tsp	U	U	{2}{U}{U}{U}	5	Legendary Creature - Human Wizard	3	4		R		creature		Flash | Creature cards you own that aren't on the battlefield have flash. | Each opponent can cast spells only any time they could cast a sorcery.
Telekinetic Sliver	ts	tsp/84	tsp	U	U	{2}{U}{U}	4	Creature - Sliver	2	2		U		creature		All Slivers have "{T}: Tap target permanent."
Temporal Eddy	ts	tsp/85	tsp	U	U	{2}{U}{U}	4	Sorcery				C		sorcery		Put target creature or land on top of its owner's library.
Think Twice	ts	tsp/86	tsp	U	U	{1}{U}	2	Instant				C		instant		Draw a card. | Flashback {2}{U}
Tolarian Sentinel	ts	tsp/87	tsp	U	U	{3}{U}	4	Creature - Human Spellshaper	1	3		C		creature	/ch	Flying | {U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
Trickbind	ts	tsp/88	tsp	U	U	{1}{U}	2	Instant				R		instant		Split second | Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn.
Truth or Tale	ts	tsp/89	tsp	U	U	{1}{U}	2	Instant				U		instant	Reveal top five cards/vp1at5	Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.
Vesuvan Shapeshifter	ts	tsp/90	tsp	U	U	{3}{U}{U}	5	Creature - Shapeshifter	0	0		R		creature		As this creature enters or is turned face up, you may choose another creature on the battlefield. If you do, until this creature is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down." | Morph {1}{U}
Viscerid Deepwalker	ts	tsp/91	tsp	U	U	{4}{U}	5	Creature - Homarid Warrior	2	3		C		creature		{U}: This creature gets +1/+0 until end of turn. | Suspend 4-{U}
Voidmage Husher	ts	tsp/92	tsp	U	U	{3}{U}	4	Creature - Human Wizard	2	2		U		creature		Flash | When this creature enters, counter target activated ability. | Whenever you cast a spell, you may return this creature to its owner's hand.
Walk the Aeons	ts	tsp/93	tsp	U	U	{4}{U}{U}	6	Sorcery				R		sorcery		Buyback-Sacrifice three Islands. | Target player takes an extra turn after this one.
Wipe Away	ts	tsp/94	tsp	U	U	{1}{U}{U}	3	Instant				U		instant		Split second | Return target permanent to its owner's hand.
Assassinate	ts	tsp/95	tsp	B	B	{2}{B}	3	Sorcery				C		sorcery		Destroy target tapped creature.
Basal Sliver	ts	tsp/96	tsp	B	B	{2}{B}	3	Creature - Sliver	2	2		C		creature		All Slivers have "Sacrifice this permanent: Add {B}{B}."
Call to the Netherworld	ts	tsp/97	tsp	B	B	{B}	1	Sorcery				C		sorcery		Return target black creature card from your graveyard to your hand. | Madness {0}
Corpulent Corpse	ts	tsp/98	tsp	B	B	{5}{B}	6	Creature - Zombie	3	3		C		creature		Fear | Suspend 5-{B}
Curse of the Cabal	ts	tsp/99	tsp	B	B	{9}{B}	10	Sorcery				R		sorcery		Target player sacrifices half the permanents they control of their choice, rounded down. | Suspend 2-{2}{B}{B} | At the beginning of each player's upkeep, if this card is suspended, that player may sacrifice a permanent of their choice. If the player does, put two time counters on this card.
Cyclopean Giant	ts	tsp/100	tsp	B	B	{2}{B}{B}	4	Creature - Zombie Giant	4	2		C		creature		When this creature dies, target land becomes a Swamp. Exile this creature.
Dark Withering	ts	tsp/101	tsp	B	B	{4}{B}{B}	6	Instant				C		instant		Destroy target nonblack creature. | Madness {B}
Deathspore Thallid	ts	tsp/102	tsp	B	B	{1}{B}	2	Creature - Zombie Fungus	1	1		C		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
Demonic Collusion	ts	tsp/103	tsp	B	B	{3}{B}{B}	5	Sorcery				R		sorcery		Buyback-Discard two cards. | Search your library for a card, put that card into your hand, then shuffle.
Dread Return	ts	tsp/104	tsp	B	B	{2}{B}{B}	4	Sorcery				U		sorcery		Return target creature card from your graveyard to the battlefield. | Flashback-Sacrifice three creatures.
Drudge Reavers	ts	tsp/105	tsp	B	B	{3}{B}	4	Creature - Skeleton	2	1		C		creature		Flash | {B}: Regenerate this creature.
Endrek Sahr, Master Breeder	ts	tsp/106	tsp	B	B	{4}{B}	5	Legendary Creature - Human Wizard	2	2		R		creature	Create Thrull/spawn [mm2] Thrull (B 1/1) Create 5 Thrulls/spawnx5 [mm2] Thrull (B 1/1) Create 10 Thrulls/spawnx10 [mm2] Thrull (B 1/1)	Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. | When you control seven or more Thrulls, sacrifice Endrek Sahr.
Evil Eye of Urborg	ts	tsp/107	tsp	B	B	{4}{B}	5	Creature - Eye	6	3		U		creature		Non-Eye creatures you control can't attack. | Whenever this creature becomes blocked by a creature, destroy that creature.
Faceless Devourer	ts	tsp/108	tsp	B	B	{2}{B}	3	Creature - Nightmare Horror	2	1		U		creature		Shadow | When this creature enters, exile another target creature with shadow. | When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Fallen Ideal	ts	tsp/109	tsp	B	B	{2}{B}	3	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Feebleness	ts	tsp/110	tsp	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature gets -2/-1.
Gorgon Recluse	ts	tsp/111	tsp	B	B	{3}{B}{B}	5	Creature - Gorgon	2	4		C		creature		Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. | Madness {B}{B}
Haunting Hymn	ts	tsp/112	tsp	B	B	{4}{B}{B}	6	Instant				U		instant		Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
Liege of the Pit	ts	tsp/113	tsp	B	B	{5}{B}{B}{B}	8	Creature - Demon	7	7		R		creature	/ch	Flying, trample | At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you. | Morph {B}{B}{B}{B}
Lim-Dul the Necromancer	ts	tsp/114	tsp	B	B	{5}{B}{B}	7	Legendary Creature - Human Wizard	4	4		R		creature		Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. | {1}{B}: Regenerate target Zombie.
Living End	ts	tsp/115	tsp	B	B		0	Sorcery				R		sorcery		Suspend 3-{2}{B}{B} | Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Magus of the Mirror	ts	tsp/116	tsp	B	B	{4}{B}{B}	6	Creature - Human Wizard	4	2		R		creature		{T}, Sacrifice this creature: Exchange life totals with target opponent. Activate only during your upkeep.
Mana Skimmer	ts	tsp/117	tsp	B	B	{3}{B}	4	Creature - Leech	2	2		C		creature	/ch	Flying | Whenever this creature deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.
Mindlash Sliver	ts	tsp/118	tsp	B	B	{B}	1	Creature - Sliver	1	1		C		creature		All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."
Mindstab	ts	tsp/119	tsp	B	B	{5}{B}	6	Sorcery				C		sorcery		Target player discards three cards. | Suspend 4-{B}
Nether Traitor	ts	tsp/120	tsp	B	B	{B}{B}	2	Creature - Spirit	1	1		R		creature		Haste | Shadow | Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return this card from your graveyard to the battlefield.
Nightshade Assassin	ts	tsp/121	tsp	B	B	{2}{B}{B}	4	Creature - Human Assassin	2	1		U		creature		First strike | When this creature enters, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. | Madness {1}{B}
Phthisis	ts	tsp/122	tsp	B	B	{3}{B}{B}{B}{B}	7	Sorcery				U		sorcery		Destroy target creature. Its controller loses life equal to its power plus its toughness. | Suspend 5-{1}{B}
Pit Keeper	ts	tsp/123	tsp	B	B	{1}{B}	2	Creature - Human Wizard	2	1		C		creature		When this creature enters, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Plague Sliver	ts	tsp/124	tsp	B	B	{2}{B}{B}	4	Creature - Sliver	5	5		R		creature		All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
Premature Burial	ts	tsp/125	tsp	B	B	{1}{B}	2	Sorcery				U		sorcery		Destroy target nonblack creature that entered since your last turn ended.
Psychotic Episode	ts	tsp/126	tsp	B	B	{1}{B}{B}	3	Sorcery				C		sorcery		Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library. | Madness {1}{B}
Sangrophage	ts	tsp/127	tsp	B	B	{B}{B}	2	Creature - Zombie	3	3		C		creature		At the beginning of your upkeep, tap this creature unless you pay 2 life.
Sengir Nosferatu	ts	tsp/128	tsp	B	B	{3}{B}{B}	5	Creature - Vampire	4	4		R		creature	yInitialize/ch Create Bat/spawn [tsr] Bat (B 1/2 Flying)	Flying | {1}{B}, Exile this creature: Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this token: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."
Skittering Monstrosity	ts	tsp/129	tsp	B	B	{3}{B}{B}	5	Creature - Horror	5	5		U		creature		When you cast a creature spell, sacrifice this creature.
Skulking Knight	ts	tsp/130	tsp	B	B	{2}{B}	3	Creature - Zombie Knight	3	3		C		creature		Flanking | When this creature becomes the target of a spell or ability, sacrifice it.
Smallpox	ts	tsp/131	tsp	B	B	{B}{B}	2	Sorcery				U		sorcery		Each player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice.
Strangling Soot	ts	tsp/132	tsp	B	BR	{2}{B}	3	Instant				C		instant		Destroy target creature with toughness 3 or less. | Flashback {5}{R}
Stronghold Overseer	ts	tsp/133	tsp	B	B	{3}{B}{B}{B}	6	Creature - Demon	5	5		R		creature	/ch	Flying | Shadow | {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
Sudden Death	ts	tsp/134	tsp	B	B	{1}{B}{B}	3	Instant				U		instant		Split second | Target creature gets -4/-4 until end of turn.
Sudden Spoiling	ts	tsp/135	tsp	B	B	{1}{B}{B}	3	Instant				R		instant		Split second | Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Tendrils of Corruption	ts	tsp/136	tsp	B	B	{3}{B}	4	Instant				C		instant		Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Traitor's Clutch	ts	tsp/137	tsp	B	B	{4}{B}	5	Instant				C		instant		Target creature gets +1/+0, becomes black, and gains shadow until end of turn. | Flashback {1}{B}
Trespasser il-Vec	ts	tsp/138	tsp	B	B	{2}{B}	3	Creature - Human Rogue	3	1		C		creature		Discard a card: This creature gains shadow until end of turn.
Urborg Syphon-Mage	ts	tsp/139	tsp	B	B	{2}{B}	3	Creature - Human Spellshaper	2	2		C		creature		{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
Vampiric Sliver	ts	tsp/140	tsp	B	B	{3}{B}	4	Creature - Sliver	3	3		U		creature		All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
Viscid Lemures	ts	tsp/141	tsp	B	B	{4}{B}	5	Creature - Spirit	4	3		C		creature		{0}: This creature gets -1/-0 and gains swampwalk until end of turn.
Aetherflame Wall	ts	tsp/142	tsp	R	R	{1}{R}	2	Creature - Wall	0	4		C		creature		Defender | This creature can block creatures with shadow as though they didn't have shadow. | {R}: This creature gets +1/+0 until end of turn.
Ancient Grudge	ts	tsp/143	tsp	R	RG	{1}{R}	2	Instant				C		instant		Destroy target artifact. | Flashback {G}
Barbed Shocker	ts	tsp/144	tsp	R	R	{3}{R}	4	Creature - Insect	2	2		U		creature		Trample, haste | Whenever this creature deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Basalt Gargoyle	ts	tsp/145	tsp	R	R	{2}{R}	3	Creature - Gargoyle	3	2		U		creature	/ch	Flying | Echo {2}{R} | {R}: This creature gets +0/+1 until end of turn.
Blazing Blade Askari	ts	tsp/146	tsp	R	R	{2}{R}	3	Creature - Human Knight	2	2		C		creature		Flanking | {2}: This creature becomes colorless until end of turn.
Bogardan Hellkite	ts	tsp/147	tsp	R	R	{6}{R}{R}	8	Creature - Dragon	5	5		R		creature	/ch	Flash | Flying | When this creature enters, it deals 5 damage divided as you choose among any number of targets.
Bogardan Rager	ts	tsp/148	tsp	R	R	{5}{R}	6	Creature - Elemental	3	4		C		creature		Flash | When this creature enters, target creature gets +4/+0 until end of turn.
Bonesplitter Sliver	ts	tsp/149	tsp	R	R	{3}{R}	4	Creature - Sliver	2	2		C		creature		All Sliver creatures get +2/+0.
Coal Stoker	ts	tsp/150	tsp	R	R	{3}{R}	4	Creature - Elemental	3	3		C		creature		When this creature enters, if you cast it from your hand, add {R}{R}{R}.
Conflagrate	ts	tsp/151	tsp	R	R	{X}{X}{R}	1	Sorcery				U		sorcery		Conflagrate deals X damage divided as you choose among any number of targets. | Flashback-{R}{R}, Discard X cards.
Empty the Warrens	ts	tsp/152	tsp	R	R	{3}{R}	4	Sorcery				C		sorcery	/spawnx2 [dom] Goblin (R 1/1)	Create two 1/1 red Goblin creature tokens. | Storm
Firemaw Kavu	ts	tsp/153	tsp	R	R	{5}{R}	6	Creature - Kavu	4	2		U		creature		Echo {5}{R} | When this creature enters, it deals 2 damage to target creature. | When this creature leaves the battlefield, it deals 4 damage to target creature.
Flamecore Elemental	ts	tsp/154	tsp	R	R	{2}{R}{R}	4	Creature - Elemental	5	4		C		creature		Echo {2}{R}{R}
Flowstone Channeler	ts	tsp/155	tsp	R	R	{2}{R}	3	Creature - Human Spellshaper	2	2		C		creature		{1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
Fortune Thief	ts	tsp/156	tsp	R	R	{4}{R}	5	Creature - Human Rogue	0	1		R		creature		Damage that would reduce your life total to less than 1 reduces it to 1 instead. | Morph {R}{R}
Fury Sliver	ts	tsp/157	tsp	R	R	{5}{R}	6	Creature - Sliver	3	3		U		creature		All Sliver creatures have double strike.
Ghitu Firebreathing	ts	tsp/158	tsp	R	R	{1}{R}	2	Enchantment - Aura				C		enchantment		Flash | Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. | {R}: Return this Aura to its owner's hand.
Goblin Skycutter	ts	tsp/159	tsp	R	R	{1}{R}	2	Creature - Goblin Warrior	2	1		C		creature		Sacrifice this creature: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Grapeshot	ts	tsp/160	tsp	R	R	{1}{R}	2	Sorcery				C		sorcery		Grapeshot deals 1 damage to any target. | Storm
Greater Gargadon	ts	tsp/161	tsp	R	R	{9}{R}	10	Creature - Beast	9	7		R		creature		Suspend 10-{R} | Sacrifice an artifact, creature, or land: Remove a time counter from this card. Activate only if this card is suspended.
Ground Rift	ts	tsp/162	tsp	R	R	{R}	1	Sorcery				C		sorcery		Target creature without flying can't block this turn. | Storm
Ib Halfheart, Goblin Tactician	ts	tsp/163	tsp	R	R	{3}{R}	4	Legendary Creature - Goblin Advisor	3	2		R		creature	Create 2 Goblins/spawnx2 [dom] Goblin (R 1/1)	Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. | Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
Ignite Memories	ts	tsp/164	tsp	R	R	{4}{R}	5	Sorcery				U		sorcery		Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value. | Storm
Ironclaw Buzzardiers	ts	tsp/165	tsp	R	R	{2}{R}	3	Creature - Orc Scout	2	2		C		creature		This creature can't block creatures with power 2 or greater. | {R}: This creature gains flying until end of turn.
Jaya Ballard, Task Mage	ts	tsp/166	tsp	R	R	{1}{R}{R}	3	Legendary Creature - Human Spellshaper	2	2		R		creature		{R}, {T}, Discard a card: Destroy target blue permanent. | {1}{R}, {T}, Discard a card: Jaya Ballard deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. | {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
Keldon Halberdier	ts	tsp/167	tsp	R	R	{4}{R}	5	Creature - Human Warrior	4	1		C		creature		First strike | Suspend 4-{R}
Lightning Axe	ts	tsp/168	tsp	R	R	{R}	1	Instant				C		instant		As an additional cost to cast this spell, discard a card or pay {5}. | Lightning Axe deals 5 damage to target creature.
Magus of the Scroll	ts	tsp/169	tsp	R	R	{R}	1	Creature - Human Wizard	1	1		R		creature		{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, this creature deals 2 damage to any target.
Mogg War Marshal	ts	tsp/170	tsp	R	R	{1}{R}	2	Creature - Goblin Warrior	1	1		C		creature	Create Goblin/spawn [dom] Goblin (R 1/1)	Echo {1}{R} | When this creature enters or dies, create a 1/1 red Goblin creature token.
Norin the Wary	ts	tsp/171	tsp	R	R	{R}	1	Legendary Creature - Human Warrior	2	1		R	 mb1-foil	creature		When a player casts a spell or a creature attacks, exile Norin. Return it to the battlefield under its owner's control at the beginning of the next end step.
Orcish Cannonade	ts	tsp/172	tsp	R	R	{1}{R}{R}	3	Instant				C		instant		Orcish Cannonade deals 2 damage to any target and 3 damage to you. | Draw a card.
Pardic Dragon	ts	tsp/173	tsp	R	R	{4}{R}{R}	6	Creature - Dragon	4	4		R		creature	/ch	Flying | {R}: This creature gets +1/+0 until end of turn. | Suspend 2-{R}{R} | Whenever an opponent casts a spell, if this card is suspended, that player may put a time counter on this card.
Plunder	ts	tsp/174	tsp	R	R	{4}{R}	5	Sorcery				C		sorcery		Destroy target artifact or land. | Suspend 4-{1}{R}
Reiterate	ts	tsp/175	tsp	R	R	{1}{R}{R}	3	Instant				R		instant		Buyback {3} | Copy target instant or sorcery spell. You may choose new targets for the copy.
Rift Bolt	ts	tsp/176	tsp	R	R	{2}{R}	3	Sorcery				C		sorcery		Rift Bolt deals 3 damage to any target. | Suspend 1-{R}
Sedge Sliver	ts	tsp/177	tsp	R	BR	{2}{R}	3	Creature - Sliver	2	2		R		creature		All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." | All Slivers have "{B}: Regenerate this permanent."
Subterranean Shambler	ts	tsp/178	tsp	R	R	{3}{R}	4	Creature - Elemental	2	3		C		creature		Echo {3}{R} | When this creature enters or leaves the battlefield, it deals 1 damage to each creature without flying.
Sudden Shock	ts	tsp/179	tsp	R	R	{1}{R}	2	Instant				U		instant		Split second | Sudden Shock deals 2 damage to any target.
Sulfurous Blast	ts	tsp/180	tsp	R	R	{2}{R}{R}	4	Instant				U		instant		Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
Tectonic Fiend	ts	tsp/181	tsp	R	R	{4}{R}{R}	6	Creature - Elemental	7	7		U		creature		Echo {4}{R}{R} | This creature attacks each combat if able.
Thick-Skinned Goblin	ts	tsp/182	tsp	R	R	{1}{R}	2	Creature - Goblin Shaman	2	1		U		creature		You may pay {0} rather than pay the echo cost for permanents you control. | {R}: This creature gains protection from red until end of turn.
Two-Headed Sliver	ts	tsp/183	tsp	R	R	{1}{R}	2	Creature - Sliver	1	1		C		creature		All Sliver creatures have menace.
Undying Rage	ts	tsp/184	tsp	R	R	{2}{R}	3	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +2/+2 and can't block. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Viashino Bladescout	ts	tsp/185	tsp	R	R	{1}{R}{R}	3	Creature - Lizard Scout	2	1		C		creature		Flash | When this creature enters, target creature gains first strike until end of turn.
Volcanic Awakening	ts	tsp/186	tsp	R	R	{4}{R}{R}	6	Sorcery				U		sorcery		Destroy target land. | Storm
Wheel of Fate	ts	tsp/187	tsp	R	R		0	Sorcery				R		sorcery		Suspend 4-{1}{R} | Each player discards their hand, then draws seven cards.
Word of Seizing	ts	tsp/188	tsp	R	R	{3}{R}{R}	5	Instant				R		instant		Split second | Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
Aether Web	ts	tsp/189	tsp	G	G	{1}{G}	2	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow.
Ashcoat Bear	ts	tsp/190	tsp	G	G	{1}{G}	2	Creature - Bear	2	2		C		creature		Flash
Aspect of Mongoose	ts	tsp/191	tsp	G	G	{1}{G}	2	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has shroud. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Chameleon Blur	ts	tsp/192	tsp	G	G	{3}{G}	4	Instant				C		instant		Prevent all damage that creatures would deal to players this turn.
Durkwood Baloth	ts	tsp/193	tsp	G	G	{4}{G}{G}	6	Creature - Beast	5	5		C		creature		Suspend 5-{G}
Durkwood Tracker	ts	tsp/194	tsp	G	G	{4}{G}	5	Creature - Giant	4	3		U		creature		{1}{G}, {T}: If this creature is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to this creature.
Fungus Sliver	ts	tsp/195	tsp	G	G	{3}{G}	4	Creature - Fungus Sliver	2	2		R		creature		All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it."
Gemhide Sliver	ts	tsp/196	tsp	G	G	{1}{G}	2	Creature - Sliver	1	1		C		creature		All Slivers have "{T}: Add one mana of any color."
Glass Asp	ts	tsp/197	tsp	G	G	{1}{G}{G}	3	Creature - Snake	2	1		C		creature		Whenever this creature deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step.
Greenseeker	ts	tsp/198	tsp	G	G	{G}	1	Creature - Elf Spellshaper	1	1		C		creature		{G}, {T}, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Havenwood Wurm	ts	tsp/199	tsp	G	G	{6}{G}	7	Creature - Wurm	5	6		C		creature		Flash | Trample
Herd Gnarr	ts	tsp/200	tsp	G	G	{3}{G}	4	Creature - Beast	2	2		C		creature		Whenever another creature you control enters, this creature gets +2/+2 until end of turn.
Hypergenesis	ts	tsp/201	tsp	G	G		0	Sorcery				R		sorcery		Suspend 3-{1}{G}{G} | Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Krosan Grip	ts	tsp/202	tsp	G	G	{2}{G}	3	Instant				U		instant		Split second | Destroy target artifact or enchantment.
Magus of the Candelabra	ts	tsp/203	tsp	G	G	{G}	1	Creature - Human Wizard	1	2		R		creature		{X}, {T}: Untap X target lands.
Might of Old Krosa	ts	tsp/204	tsp	G	G	{G}	1	Instant				U		instant		Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
Might Sliver	ts	tsp/205	tsp	G	G	{4}{G}	5	Creature - Sliver	2	2		U		creature		All Sliver creatures get +2/+2.
Molder	ts	tsp/206	tsp	G	G	{X}{G}	1	Instant				C		instant		Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life.
Mwonvuli Acid-Moss	ts	tsp/207	tsp	G	G	{2}{G}{G}	4	Sorcery				C		sorcery		Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
Nantuko Shaman	ts	tsp/208	tsp	G	G	{2}{G}	3	Creature - Insect Shaman	3	2		C		creature		When this creature enters, if you control no tapped lands, draw a card. | Suspend 1-{2}{G}{G}
Pendelhaven Elder	ts	tsp/209	tsp	G	G	{1}{G}	2	Creature - Elf Shaman	1	1		U		creature		{T}: Each 1/1 creature you control gets +1/+2 until end of turn.
Penumbra Spider	ts	tsp/210	tsp	G	G	{2}{G}{G}	4	Creature - Spider	2	4		C		creature	Create Spider/spawn [mm3] Spider (B 2/4 Reach)	Reach | When this creature dies, create a 2/4 black Spider creature token with reach.
Phantom Wurm	ts	tsp/211	tsp	G	G	{4}{G}{G}	6	Creature - Wurm Spirit	2	0		U		creature	/ccgreen=4	This creature enters with four +1/+1 counters on it. | If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
Primal Forcemage	ts	tsp/212	tsp	G	G	{2}{G}	3	Creature - Elf Shaman	2	2		U		creature		Whenever another creature you control enters, that creature gets +3/+3 until end of turn.
Savage Thallid	ts	tsp/213	tsp	G	G	{3}{G}{G}	5	Creature - Fungus	5	2		C		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Regenerate target Fungus.
Scarwood Treefolk	ts	tsp/214	tsp	G	G	{3}{G}	4	Creature - Treefolk	3	5		C		creature	/cr90	This creature enters tapped.
Scryb Ranger	ts	tsp/215	tsp	G	G	{1}{G}	2	Creature - Faerie Ranger	1	1		U	 mb1-foil	creature	/ch	Flash | Flying, protection from blue | Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Search for Tomorrow	ts	tsp/216	tsp	G	G	{2}{G}	3	Sorcery				C		sorcery		Search your library for a basic land card, put it onto the battlefield, then shuffle. | Suspend 2-{G}
Spectral Force	ts	tsp/217	tsp	G	G	{3}{G}{G}	5	Creature - Elemental Spirit	8	8		R		creature		Trample | Whenever this creature attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.
Spike Tiller	ts	tsp/218	tsp	G	G	{3}{G}{G}	5	Creature - Spike	0	0		R		creature	/ccgreen=3	This creature enters with three +1/+1 counters on it. | {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. | {2}, Remove a +1/+1 counter from this creature: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
Spinneret Sliver	ts	tsp/219	tsp	G	G	{1}{G}	2	Creature - Sliver	2	2		C		creature		All Sliver creatures have reach.
Sporesower Thallid	ts	tsp/220	tsp	G	G	{2}{G}{G}	4	Creature - Fungus	4	4		U		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on each Fungus you control. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Sprout	ts	tsp/221	tsp	G	G	{G}	1	Instant				C		instant	/spawn [c16] Saproling (G 1/1)	Create a 1/1 green Saproling creature token.
Squall Line	ts	tsp/222	tsp	G	G	{X}{G}{G}	2	Instant				R		instant		Squall Line deals X damage to each creature with flying and each player.
Stonewood Invocation	ts	tsp/223	tsp	G	G	{3}{G}	4	Instant				R		instant		Split second | Target creature gets +5/+5 and gains shroud until end of turn.
Strength in Numbers	ts	tsp/224	tsp	G	G	{1}{G}	2	Instant				C		instant		Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Thallid Germinator	ts	tsp/225	tsp	G	G	{2}{G}	3	Creature - Fungus	2	2		C		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
Thallid Shell-Dweller	ts	tsp/226	tsp	G	G	{1}{G}	2	Creature - Fungus	0	5		C		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	Defender | At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Thelon of Havenwood	ts	tsp/227	tsp	G	BG	{G}{G}	2	Legendary Creature - Elf Druid	2	2		R		creature		Each Fungus creature gets +1/+1 for each spore counter on it. | {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
Thelonite Hermit	ts	tsp/228	tsp	G	G	{3}{G}	4	Creature - Elf Shaman	1	1		R		creature	Create 4 Saprolings/spawnx4 [c16] Saproling (G 1/1)	All Saprolings get +1/+1. | Morph {3}{G}{G} | When this creature is turned face up, create four 1/1 green Saproling creature tokens.
Thrill of the Hunt	ts	tsp/229	tsp	G	GW	{G}	1	Instant				C		instant		Target creature gets +1/+2 until end of turn. | Flashback {W}
Tromp the Domains	ts	tsp/230	tsp	G	G	{5}{G}	6	Sorcery				U		sorcery		Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Unyaro Bees	ts	tsp/231	tsp	G	G	{G}{G}{G}	3	Creature - Insect	0	1		R		creature	/ch	Flying | {G}: This creature gets +1/+1 until end of turn. | {3}{G}, Sacrifice this creature: It deals 2 damage to any target.
Verdant Embrace	ts	tsp/232	tsp	G	G	{3}{G}{G}	5	Enchantment - Aura				R		enchantment	Create Saproling/spawn [c16] Saproling (G 1/1)	Enchant creature | Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
Wormwood Dryad	ts	tsp/233	tsp	G	BG	{2}{G}	3	Creature - Dryad	3	1		C		creature		{G}: This creature gains forestwalk until end of turn and deals 1 damage to you. | {B}: This creature gains swampwalk until end of turn and deals 1 damage to you.
Wurmcalling	ts	tsp/234	tsp	G	G	{X}{G}	1	Sorcery				R		sorcery	/spawn [lackey] Wurm (G */*)	Buyback {2}{G} | Create an X/X green Wurm creature token.
Yavimaya Dryad	ts	tsp/235	tsp	G	G	{1}{G}{G}	3	Creature - Dryad	2	1		U		creature		Forestwalk | When this creature enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
Dementia Sliver	ts	tsp/236	tsp	UB	UB	{3}{U}{B}	5	Creature - Sliver	3	3		U		creature		All Slivers have "{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn."
Dralnu, Lich Lord	ts	tsp/237	tsp	UB	UB	{3}{U}{B}	5	Legendary Creature - Zombie Wizard	3	3		R		creature		If damage would be dealt to Dralnu, sacrifice that many permanents instead. | {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Firewake Sliver	ts	tsp/238	tsp	RG	RG	{1}{R}{G}	3	Creature - Sliver	1	1		U		creature		All Sliver creatures have haste. | All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
Ghostflame Sliver	ts	tsp/239	tsp	BR	BR	{B}{R}	2	Creature - Sliver	2	2		U		creature		All Slivers are colorless.
Harmonic Sliver	ts	tsp/240	tsp	GW	GW	{1}{G}{W}	3	Creature - Sliver	1	1		U	 mb1-foil	creature		All Slivers have "When this permanent enters, destroy target artifact or enchantment."
Ith, High Arcanist	ts	tsp/241	tsp	WU	WU	{5}{W}{U}	7	Legendary Creature - Human Wizard	3	5		R		creature		Vigilance | {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | Suspend 4-{W}{U}
Kaervek the Merciless	ts	tsp/242	tsp	BR	BR	{5}{B}{R}	7	Legendary Creature - Human Shaman	5	4		R		creature		Whenever an opponent casts a spell, Kaervek deals damage equal to that spell's mana value to any target.
Mishra, Artificer Prodigy	ts	tsp/243	tsp	UBR	UBR	{1}{U}{B}{R}	4	Legendary Creature - Human Artificer	4	4		R		creature		Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.
Opaline Sliver	ts	tsp/244	tsp	WU	WU	{1}{W}{U}	3	Creature - Sliver	2	2		U		creature		All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
Saffi Eriksdotter	ts	tsp/245	tsp	GW	GW	{G}{W}	2	Legendary Creature - Human Scout	2	2		R		creature		Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield.
Scion of the Ur-Dragon	ts	tsp/246	tsp	WUBRG	WUBRG	{W}{U}{B}{R}{G}	5	Legendary Creature - Dragon Avatar	4	4		R		creature	/ch	Flying | {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.
Stonebrow, Krosan Hero	ts	tsp/247	tsp	RG	RG	{3}{R}{G}	5	Legendary Creature - Centaur Warrior	4	4		R		creature		Trample | Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
Assembly-Worker	ts	tsp/248	tsp			{3}	3	Artifact Creature - Assembly-Worker	2	2		U		creature		{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Brass Gnat	ts	tsp/249	tsp			{1}	1	Artifact Creature - Insect	1	1		C		creature	/ch;/ci	Flying | This creature doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {1}. If you do, untap this creature.
Candles of Leng	ts	tsp/250	tsp			{2}	2	Artifact				R		artifact	Reveal top card/vp1at1	{4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.
Chromatic Star	ts	tsp/251	tsp			{1}	1	Artifact				C	 mb1-old-frame	artifact		{1}, {T}, Sacrifice this artifact: Add one mana of any color. | When this artifact is put into a graveyard from the battlefield, draw a card.
Chronatog Totem	ts	tsp/252	tsp		U	{3}	3	Artifact				U		artifact		{T}: Add {U}. | {1}{U}: This artifact becomes a 1/2 blue Atog artifact creature until end of turn. | {0}: This creature gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if this permanent is a creature.
Clockwork Hydra	ts	tsp/253	tsp			{5}	5	Artifact Creature - Hydra	0	0		U		creature	/ccgreen=4	This creature enters with four +1/+1 counters on it. | Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any target. | {T}: Put a +1/+1 counter on this creature.
Foriysian Totem	ts	tsp/254	tsp		R	{3}	3	Artifact				U		artifact		{T}: Add {R}. | {4}{R}: This artifact becomes a 4/4 red Giant artifact creature with trample until end of turn. | As long as this artifact is a creature, it can block an additional creature each combat.
Gauntlet of Power	ts	tsp/255	tsp			{5}	5	Artifact				R		artifact		As this artifact enters, choose a color. | Creatures of the chosen color get +1/+1. | Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Hivestone	ts	tsp/256	tsp			{2}	2	Artifact				R		artifact		Creatures you control are Slivers in addition to their other creature types.
Jhoira's Timebug	ts	tsp/257	tsp			{2}	2	Artifact Creature - Insect	1	2		C		creature		{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
Locket of Yesterdays	ts	tsp/258	tsp			{1}	1	Artifact				U		artifact		Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.
Lotus Bloom	ts	tsp/259	tsp				0	Artifact				R		artifact		Suspend 3-{0} | {T}, Sacrifice this artifact: Add three mana of any one color.
Paradise Plume	ts	tsp/260	tsp			{4}	4	Artifact				U		artifact		As this artifact enters, choose a color. | Whenever a player casts a spell of the chosen color, you may gain 1 life. | {T}: Add one mana of the chosen color.
Phyrexian Totem	ts	tsp/261	tsp		B	{3}	3	Artifact				U		artifact		{T}: Add {B}. | {2}{B}: This artifact becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn. | Whenever this permanent is dealt damage, if it's a creature, sacrifice that many permanents.
Prismatic Lens	ts	tsp/262	tsp			{2}	2	Artifact				C		artifact		{T}: Add {C}. | {1}, {T}: Add one mana of any color.
Sarpadian Empires, Vol. VII	ts	tsp/263	tsp			{3}	3	Artifact				R		artifact	Create Citizen/spawn [uma] Citizen (W 1/1) Create Camarid/spawn [lackey] Camarid (U 1/1) Create Thrull/spawn [mm2] Thrull (B 1/1) Create Goblin/spawn [dom] Goblin (R 1/1) Create Saproling/spawn [c16] Saproling (G 1/1)	As this artifact enters, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. | {3}, {T}: Create a 1/1 creature token of the chosen color and type.
Stuffy Doll	ts	tsp/264	tsp			{5}	5	Artifact Creature - Construct	0	1		R		creature		Indestructible | As this creature enters, choose a player. | Whenever this creature is dealt damage, it deals that much damage to the chosen player. | {T}: This creature deals 1 damage to itself.
Thunder Totem	ts	tsp/265	tsp		W	{3}	3	Artifact				U		artifact		{T}: Add {W}. | {1}{W}{W}: This artifact becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
Triskelavus	ts	tsp/266	tsp			{7}	7	Artifact Creature - Construct	1	1		R		creature	yInitialize/ch;/ccgreen=3 Create Triskelavite/spawn [lackey] Triskelavite (1/1 Flying)	Flying | This creature enters with three +1/+1 counters on it. | {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target."
Venser's Sliver	ts	tsp/267	tsp			{5}	5	Artifact Creature - Sliver	3	3		C		creature		
Weatherseed Totem	ts	tsp/268	tsp		G	{3}	3	Artifact				U		artifact		{T}: Add {G}. | {2}{G}{G}{G}: This artifact becomes a 5/3 green Treefolk artifact creature with trample until end of turn. | When this artifact is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.
Academy Ruins	ts	tsp/269	tsp		U		0	Legendary Land				R		land		{T}: Add {C}. | {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
Calciform Pools	ts	tsp/270	tsp		WU		0	Land				U		land		{T}: Add {C}. | {1}, {T}: Put a storage counter on this land. | {1}, Remove X storage counters from this land: Add X mana in any combination of {W} and/or {U}.
Dreadship Reef	ts	tsp/271	tsp		UB		0	Land				U		land		{T}: Add {C}. | {1}, {T}: Put a storage counter on this land. | {1}, Remove X storage counters from this land: Add X mana in any combination of {U} and/or {B}.
Flagstones of Trokair	ts	tsp/272	tsp		W		0	Legendary Land				R		land		{T}: Add {W}. | When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Fungal Reaches	ts	tsp/273	tsp		RG		0	Land				U		land		{T}: Add {C}. | {1}, {T}: Put a storage counter on this land. | {1}, Remove X storage counters from this land: Add X mana in any combination of {R} and/or {G}.
Gemstone Caverns	ts	tsp/274	tsp				0	Legendary Land				R		land		If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. | {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Kher Keep	ts	tsp/275	tsp		R		0	Legendary Land				R		land	Create Kobolds of Kher Keep/spawn [a25] Kobolds of Kher Keep (R 0/1)	{T}: Add {C}. | {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Molten Slagheap	ts	tsp/276	tsp		BR		0	Land				U		land		{T}: Add {C}. | {1}, {T}: Put a storage counter on this land. | {1}, Remove X storage counters from this land: Add X mana in any combination of {B} and/or {R}.
Saltcrusted Steppe	ts	tsp/277	tsp		GW		0	Land				U		land		{T}: Add {C}. | {1}, {T}: Put a storage counter on this land. | {1}, Remove X storage counters from this land: Add X mana in any combination of {G} and/or {W}.
Swarmyard	ts	tsp/278	tsp				0	Land				R		land		{T}: Add {C}. | {T}: Regenerate target Insect, Rat, Spider, or Squirrel.
Terramorphic Expanse	ts	tsp/279	tsp				0	Land				C		land		{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Urza's Factory	ts	tsp/280	tsp				0	Land - Urza's				U		land	Create Assembly-Worker/spawn [tsr] Assembly-Worker (2/2)	{T}: Add {C}. | {7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.
Vesuva	ts	tsp/281	tsp				0	Land				R		land		You may have this land enter tapped as a copy of any land on the battlefield.
Plains	ts	tsp/282	tsp		W		0	Basic Land - Plains				C		plains		
Island	ts	tsp/286	tsp		U		0	Basic Land - Island				C		island		
Swamp	ts	tsp/290	tsp		B		0	Basic Land - Swamp				C		swamp		
Mountain	ts	tsp/294	tsp		R		0	Basic Land - Mountain				C		mountain		
Forest	ts	tsp/298	tsp		G		0	Basic Land - Forest				C		forest		
Akroma, Angel of Wrath	tsts	tsb/1	tsb	W	W	{5}{W}{W}{W}	8	Legendary Creature - Angel	6	6		S		creature	/ch	Flying, first strike, vigilance, trample, haste, protection from black and from red
Auratog	tsts	tsb/2	tsb	W	W	{1}{W}	2	Creature - Atog	1	2		S		creature		Sacrifice an enchantment: This creature gets +2/+2 until end of turn.
Celestial Dawn	tsts	tsb/3	tsb	W	W	{1}{W}{W}	3	Enchantment				S	 mb1-foil	enchantment		Lands you control are Plains. | Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. | You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Consecrate Land	tsts	tsb/4	tsb	W	W	{W}	1	Enchantment - Aura				S		enchantment		Enchant land | Enchanted land has indestructible and can't be enchanted by other Auras.
Defiant Vanguard	tsts	tsb/5	tsb	W	W	{2}{W}	3	Creature - Human Rebel	2	2		S		creature		When this creature blocks, at end of combat, destroy it and all creatures it blocked this turn. | {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Disenchant	tsts	tsb/6	tsb	W	W	{1}{W}	2	Instant				S		instant		Destroy target artifact or enchantment.
Enduring Renewal	tsts	tsb/7	tsb	W	W	{2}{W}{W}	4	Enchantment				S		enchantment	Reveal top card/vp1at1	Play with your hand revealed. | If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. | Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
Essence Sliver	tsts	tsb/8	tsb	W	W	{3}{W}	4	Creature - Sliver	3	3		S		creature		Whenever a Sliver deals damage, its controller gains that much life.
Honorable Passage	tsts	tsb/9	tsb	W	W	{1}{W}	2	Instant				S		instant		The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Icatian Javelineers	tsts	tsb/10	tsb	W	W	{W}	1	Creature - Human Soldier	1	1		S		creature	/ccblue=1	This creature enters with a javelin counter on it. | {T}, Remove a javelin counter from this creature: It deals 1 damage to any target.
Moorish Cavalry	tsts	tsb/11	tsb	W	W	{2}{W}{W}	4	Creature - Human Knight	3	3		S		creature		Trample
Resurrection	tsts	tsb/12	tsb	W	W	{2}{W}{W}	4	Sorcery				S		sorcery		Return target creature card from your graveyard to the battlefield.
Sacred Mesa	tsts	tsb/13	tsb	W	W	{2}{W}	3	Enchantment				S		enchantment	Create Pegasus/spawn [c14] Pegasus (W 1/1 Flying)	At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Pegasus. | {1}{W}: Create a 1/1 white Pegasus creature token with flying.
Soltari Priest	tsts	tsb/14	tsb	W	W	{W}{W}	2	Creature - Soltari Cleric	2	1		S		creature		Protection from red | Shadow
Squire	tsts	tsb/15	tsb	W	W	{1}{W}	2	Creature - Human Soldier	1	2		S		creature		
Valor	tsts	tsb/16	tsb	W	W	{3}{W}	4	Creature - Incarnation	2	2		S		creature		First strike | As long as this card is in your graveyard and you control a Plains, creatures you control have first strike.
Witch Hunter	tsts	tsb/17	tsb	W	W	{2}{W}{W}	4	Creature - Human Cleric	1	1		S		creature		{T}: This creature deals 1 damage to target player or planeswalker. | {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.
Zhalfirin Commander	tsts	tsb/18	tsb	W	W	{2}{W}	3	Creature - Human Knight	2	2		S		creature		Flanking | {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.
Dandan	tsts	tsb/19	tsb	U	U	{U}{U}	2	Creature - Fish	4	1		S		creature		This creature can't attack unless defending player controls an Island. | When you control no Islands, sacrifice this creature.
Flying Men	tsts	tsb/20	tsb	U	U	{U}	1	Creature - Human	1	1		S		creature	/ch	Flying
Ghost Ship	tsts	tsb/21	tsb	U	U	{2}{U}{U}	4	Creature - Spirit	2	4		S		creature	/ch	Flying | {U}{U}{U}: Regenerate this creature.
Giant Oyster	tsts	tsb/22	tsb	U	U	{2}{U}{U}	4	Creature - Oyster	0	3		S		creature		You may choose not to untap this creature during your untap step. | {T}: For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
Leviathan	tsts	tsb/23	tsb	U	U	{5}{U}{U}{U}{U}	9	Creature - Leviathan	10	10		S		creature	/cr90;/ci	Trample | This creature enters tapped and doesn't untap during your untap step. | At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap this creature. | This creature can't attack unless you sacrifice two Islands.
Lord of Atlantis	tsts	tsb/24	tsb	U	U	{U}{U}	2	Creature - Merfolk	2	2		S		creature		Other Merfolk get +1/+1 and have islandwalk.
Merfolk Assassin	tsts	tsb/25	tsb	U	U	{U}{U}	2	Creature - Merfolk Assassin	1	2		S		creature		{T}: Destroy target creature with islandwalk.
Mistform Ultimus	tsts	tsb/26	tsb	U	U	{3}{U}	4	Legendary Creature - Illusion	3	3		S		creature		Mistform Ultimus is every creature type.
Ovinomancer	tsts	tsb/27	tsb	U	U	{2}{U}	3	Creature - Human Wizard	0	1		S		creature	Create Sheep/spawn [dmr] Sheep (G 0/1)	When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand. | {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
Pirate Ship	tsts	tsb/28	tsb	U	U	{4}{U}	5	Creature - Human Pirate	4	3		S		creature		This creature can't attack unless defending player controls an Island. | {T}: This creature deals 1 damage to any target. | When you control no Islands, sacrifice this creature.
Prodigal Sorcerer	tsts	tsb/29	tsb	U	U	{2}{U}	3	Creature - Human Wizard	1	1		S		creature		{T}: This creature deals 1 damage to any target.
Psionic Blast	tsts	tsb/30	tsb	U	U	{2}{U}	3	Instant				S		instant		Psionic Blast deals 4 damage to any target and 2 damage to you.
Sindbad	tsts	tsb/31	tsb	U	U	{1}{U}	2	Creature - Human	1	1		S		creature		{T}: Draw a card and reveal it. If it isn't a land card, discard it.
Stormscape Familiar	tsts	tsb/32	tsb	U	U	{1}{U}	2	Creature - Bird	1	1		S		creature	/ch	Flying | White spells and black spells you cast cost {1} less to cast.
Unstable Mutation	tsts	tsb/33	tsb	U	U	{U}	1	Enchantment - Aura				S		enchantment		Enchant creature | Enchanted creature gets +3/+3. | At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Voidmage Prodigy	tsts	tsb/34	tsb	U	U	{U}{U}	2	Creature - Human Wizard	2	1		S		creature		{U}{U}, Sacrifice a Wizard: Counter target spell. | Morph {U}
Whispers of the Muse	tsts	tsb/35	tsb	U	U	{U}	1	Instant				S		instant		Buyback {5} | Draw a card.
Willbender	tsts	tsb/36	tsb	U	U	{1}{U}	2	Creature - Human Wizard	1	2		S		creature		Morph {1}{U} | When this creature is turned face up, change the target of target spell or ability with a single target.
Avatar of Woe	tsts	tsb/37	tsb	B	B	{6}{B}{B}	8	Creature - Avatar	6	5		S		creature		If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. | Fear | {T}: Destroy target creature. It can't be regenerated.
Bad Moon	tsts	tsb/38	tsb	B	B	{1}{B}	2	Enchantment				S		enchantment		Black creatures get +1/+1.
Conspiracy	tsts	tsb/39	tsb	B	B	{3}{B}{B}	5	Enchantment				S	 mb1-foil	enchantment		As this enchantment enters, choose a creature type. | Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Darkness	tsts	tsb/40	tsb	B	B	{B}	1	Instant				S		instant		Prevent all combat damage that would be dealt this turn.
Dauthi Slayer	tsts	tsb/41	tsb	B	B	{B}{B}	2	Creature - Dauthi Soldier	2	2		S		creature		Shadow | This creature attacks each combat if able.
Evil Eye of Orms-by-Gore	tsts	tsb/42	tsb	B	B	{4}{B}	5	Creature - Eye	3	6		S		creature		Non-Eye creatures you control can't attack. | This creature can't be blocked except by Walls.
Faceless Butcher	tsts	tsb/43	tsb	B	B	{2}{B}{B}	4	Creature - Nightmare Horror	2	3		S		creature		When this creature enters, exile another target creature. | When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Funeral Charm	tsts	tsb/44	tsb	B	B	{B}	1	Instant				S	 mb1-foil	instant		Choose one - | - Target player discards a card. | - Target creature gets +2/-1 until end of turn. | - Target creature gains swampwalk until end of turn.
Sengir Autocrat	tsts	tsb/45	tsb	B	B	{3}{B}	4	Creature - Human	2	2		S		creature	/spawnx3 [ema] Serf (B 0/1)	When this creature enters, create three 0/1 black Serf creature tokens. | When this creature leaves the battlefield, exile all Serf tokens.
Shadow Guildmage	tsts	tsb/46	tsb	B	UBR	{B}	1	Creature - Human Wizard	1	1		S		creature		{U}, {T}: Put target creature you control on top of its owner's library. | {R}, {T}: This creature deals 1 damage to any target and 1 damage to you.
Soul Collector	tsts	tsb/47	tsb	B	B	{3}{B}{B}	5	Creature - Vampire	3	4		S		creature	/ch	Flying | Whenever a creature dealt damage by this creature this turn dies, return that card to the battlefield under your control. | Morph {B}{B}{B}
Stupor	tsts	tsb/48	tsb	B	B	{2}{B}	3	Sorcery				S		sorcery		Target opponent discards a card at random, then discards a card.
Swamp Mosquito	tsts	tsb/49	tsb	B	B	{1}{B}	2	Creature - Insect	0	1		S		creature	yInitialize/ch Create Poison Counter/spawn [nph] Poison Counter	Flying | Whenever this creature attacks and isn't blocked, defending player gets a poison counter.
Twisted Abomination	tsts	tsb/50	tsb	B	B	{5}{B}	6	Creature - Zombie Mutant	5	3		S		creature		{B}: Regenerate this creature. | Swampcycling {2}
Uncle Istvan	tsts	tsb/51	tsb	B	B	{1}{B}{B}{B}	4	Creature - Human	1	3		S		creature		Prevent all damage that would be dealt to this creature by creatures.
Undead Warchief	tsts	tsb/52	tsb	B	B	{2}{B}{B}	4	Creature - Zombie	1	1		S	 mb1-foil	creature		Zombie spells you cast cost {1} less to cast. | Zombie creatures you control get +2/+1.
Undertaker	tsts	tsb/53	tsb	B	B	{1}{B}	2	Creature - Human Spellshaper	1	1		S		creature		{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.
Withered Wretch	tsts	tsb/54	tsb	B	B	{B}{B}	2	Creature - Zombie Cleric	2	2		S		creature		{1}: Exile target card from a graveyard.
Avalanche Riders	tsts	tsb/55	tsb	R	R	{3}{R}	4	Creature - Human Nomad	2	2		S		creature		Haste | Echo {3}{R} | When this creature enters, destroy target land.
Browbeat	tsts	tsb/56	tsb	R	R	{2}{R}	3	Sorcery				S		sorcery		Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Desolation Giant	tsts	tsb/57	tsb	R	RW	{2}{R}{R}	4	Creature - Giant	3	3		S		creature		Kicker {W}{W} | When this creature enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
Disintegrate	tsts	tsb/58	tsb	R	R	{X}{R}	1	Sorcery				S		sorcery		Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Dragon Whelp	tsts	tsb/59	tsb	R	R	{2}{R}{R}	4	Creature - Dragon	2	3		S		creature	/ch	Flying | {R}: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
Dragonstorm	tsts	tsb/60	tsb	R	R	{8}{R}	9	Sorcery				S		sorcery		Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. | Storm
Eron the Relentless	tsts	tsb/61	tsb	R	R	{3}{R}{R}	5	Legendary Creature - Human Rogue	5	2		S		creature		Haste | {R}{R}{R}: Regenerate Eron.
Fiery Temper	tsts	tsb/62	tsb	R	R	{1}{R}{R}	3	Instant				S		instant		Fiery Temper deals 3 damage to any target. | Madness {R}
Fire Whip	tsts	tsb/63	tsb	R	R	{1}{R}	2	Enchantment - Aura				S		enchantment		Enchant creature you control | Enchanted creature has "{T}: This creature deals 1 damage to any target." | Sacrifice this Aura: It deals 1 damage to any target.
Goblin Snowman	tsts	tsb/64	tsb	R	R	{3}{R}	4	Creature - Goblin	1	1		S		creature		Whenever this creature blocks, prevent all combat damage that would be dealt to and dealt by it this turn. | {T}: This creature deals 1 damage to target creature it's blocking.
Kobold Taskmaster	tsts	tsb/65	tsb	R	R	{1}{R}	2	Creature - Kobold	1	2		S		creature		Other Kobold creatures you control get +1/+0.
Orcish Librarian	tsts	tsb/66	tsb	R	R	{1}{R}	2	Creature - Orc	1	1		S		creature	Look at top eight cards/vp1pt8	{R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.
Orgg	tsts	tsb/67	tsb	R	R	{3}{R}{R}	5	Creature - Orgg	6	6		S		creature		Trample | This creature can't attack if defending player controls an untapped creature with power 3 or greater. | This creature can't block creatures with power 3 or greater.
Pandemonium	tsts	tsb/68	tsb	R	R	{3}{R}	4	Enchantment				S		enchantment		Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
Suq'Ata Lancer	tsts	tsb/69	tsb	R	R	{2}{R}	3	Creature - Human Knight	2	2		S		creature		Haste | Flanking
Tribal Flames	tsts	tsb/70	tsb	R	R	{1}{R}	2	Sorcery				S		sorcery		Domain - Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Uthden Troll	tsts	tsb/71	tsb	R	R	{2}{R}	3	Creature - Troll	2	2		S		creature		{R}: Regenerate this creature.
Wildfire Emissary	tsts	tsb/72	tsb	R	R	{3}{R}	4	Creature - Efreet	2	4		S		creature		Protection from white | {1}{R}: This creature gets +1/+0 until end of turn.
Avoid Fate	tsts	tsb/73	tsb	G	G	{G}	1	Instant				S		instant		Counter target instant or Aura spell that targets a permanent you control.
Call of the Herd	tsts	tsb/74	tsb	G	G	{2}{G}	3	Sorcery				S		sorcery	/spawn [mh1] Elephant (G 3/3)	Create a 3/3 green Elephant creature token. | Flashback {3}{G}
Cockatrice	tsts	tsb/75	tsb	G	G	{3}{G}{G}	5	Creature - Cockatrice	2	4		S		creature	/ch	Flying | Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Craw Giant	tsts	tsb/76	tsb	G	G	{3}{G}{G}{G}{G}	7	Creature - Giant	6	4		S		creature		Trample | Rampage 2
Gaea's Blessing	tsts	tsb/77	tsb	G	G	{1}{G}	2	Sorcery				S		sorcery		Target player shuffles up to three target cards from their graveyard into their library. | Draw a card. | When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Gaea's Liege	tsts	tsb/78	tsb	G	G	{3}{G}{G}{G}	6	Creature - Avatar	*	*		S		creature		As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. | {T}: Target land becomes a Forest until this creature leaves the battlefield.
Hail Storm	tsts	tsb/79	tsb	G	G	{1}{G}{G}	3	Instant				S		instant		Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.
Hunting Moa	tsts	tsb/80	tsb	G	G	{2}{G}	3	Creature - Bird Beast	3	2		S		creature		Echo {2}{G} | When this creature enters or dies, put a +1/+1 counter on target creature.
Jolrael, Empress of Beasts	tsts	tsb/81	tsb	G	G	{3}{G}{G}	5	Legendary Creature - Human Spellshaper	3	3		S		creature		{2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.
Krosan Cloudscraper	tsts	tsb/82	tsb	G	G	{7}{G}{G}{G}	10	Creature - Beast Mutant	13	13		S		creature		At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}. | Morph {7}{G}{G}
Scragnoth	tsts	tsb/83	tsb	G	G	{4}{G}	5	Creature - Beast	3	4		S		creature		This spell can't be countered. | Protection from blue
Spike Feeder	tsts	tsb/84	tsb	G	G	{1}{G}{G}	3	Creature - Spike	0	0		S	 mb1-foil	creature	/ccgreen=2	This creature enters with two +1/+1 counters on it. | {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. | Remove a +1/+1 counter from this creature: You gain 2 life.
Spitting Slug	tsts	tsb/85	tsb	G	G	{1}{G}{G}	3	Creature - Slug	2	4		S		creature		Whenever this creature blocks or becomes blocked, you may pay {1}{G}. If you do, this creature gains first strike until end of turn. Otherwise, each creature blocking or blocked by this creature gains first strike until end of turn.
Thallid	tsts	tsb/86	tsb	G	G	{G}	1	Creature - Fungus	1	1		S		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Thornscape Battlemage	tsts	tsb/87	tsb	G	RGW	{2}{G}	3	Creature - Elf Wizard	2	2		S		creature		Kicker {R} and/or {W} | When this creature enters, if it was kicked with its {R} kicker, it deals 2 damage to any target. | When this creature enters, if it was kicked with its {W} kicker, destroy target artifact.
Verdeloth the Ancient	tsts	tsb/88	tsb	G	G	{4}{G}{G}	6	Legendary Creature - Treefolk	4	7		S		creature	Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1)	Kicker {X} | Saproling creatures and other Treefolk creatures get +1/+1. | When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.
Wall of Roots	tsts	tsb/89	tsb	G	G	{1}{G}	2	Creature - Plant Wall	0	5		S		creature		Defender | Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
Whirling Dervish	tsts	tsb/90	tsb	G	G	{G}{G}	2	Creature - Human Monk	1	1		S		creature		Protection from black | At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Coalition Victory	tsts	tsb/91	tsb	WUBRG	WUBRG	{3}{W}{U}{B}{R}{G}	8	Sorcery				S		sorcery		You win the game if you control a land of each basic land type and a creature of each color.
Fiery Justice	tsts	tsb/92	tsb	RGW	RGW	{R}{G}{W}	3	Sorcery				S		sorcery		Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Jasmine Boreal	tsts	tsb/93	tsb	GW	GW	{3}{G}{W}	5	Legendary Creature - Human	4	5		S		creature		
Lightning Angel	tsts	tsb/94	tsb	URW	URW	{1}{U}{R}{W}	4	Creature - Angel	3	4		S		creature	/ch	Flying, vigilance, haste
Merieke Ri Berit	tsts	tsb/95	tsb	WUB	WUB	{W}{U}{B}	3	Legendary Creature - Human	1	1		S		creature	/ci	Merieke Ri Berit doesn't untap during your untap step. | {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
Mystic Enforcer	tsts	tsb/96	tsb	GW	GW	{2}{G}{W}	4	Creature - Human Nomad Mystic	3	3		S		creature		Protection from black | Threshold - As long as seven or more cards are in your graveyard, this creature gets +3/+3 and has flying.
Mystic Snake	tsts	tsb/97	tsb	GU	GU	{1}{G}{U}{U}	4	Creature - Snake	2	2		S		creature		Flash | When this creature enters, counter target spell.
Nicol Bolas	tsts	tsb/98	tsb	UBR	UBR	{2}{U}{U}{B}{B}{R}{R}	8	Legendary Creature - Elder Dragon	7	7		S		creature	/ch	Flying | At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. | Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.
Shadowmage Infiltrator	tsts	tsb/99	tsb	UB	UB	{1}{U}{B}	3	Creature - Human Wizard	1	3		S		creature		Fear | Whenever this creature deals combat damage to a player, you may draw a card.
Sol'kanar the Swamp King	tsts	tsb/100	tsb	UBR	UBR	{2}{U}{B}{R}	5	Legendary Creature - Demon	5	5		S		creature		Swampwalk | Whenever a player casts a black spell, you gain 1 life.
Spined Sliver	tsts	tsb/101	tsb	RG	RG	{R}{G}	2	Creature - Sliver	2	2		S		creature		Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
Stormbind	tsts	tsb/102	tsb	RG	RG	{1}{R}{G}	3	Enchantment				S		enchantment		{2}, Discard a card at random: This enchantment deals 2 damage to any target.
Teferi's Moat	tsts	tsb/103	tsb	WU	WU	{3}{W}{U}	5	Enchantment				S		enchantment		As this enchantment enters, choose a color. | Creatures of the chosen color without flying can't attack you.
Vhati il-Dal	tsts	tsb/104	tsb	BG	BG	{2}{B}{G}	4	Legendary Creature - Human Warrior	3	3		S		creature		{T}: Until end of turn, target creature has base power 1 or base toughness 1.
Void	tsts	tsb/105	tsb	BR	BR	{3}{B}{R}	5	Sorcery				S		sorcery		Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
Assault // Battery	tsts	tsb/106	tsb	RG	RG	{R} // {3}{G}	5	Sorcery // Sorcery				S		sorcery	Create Elephant/spawn [mh1] Elephant (G 3/3)	Assault deals 2 damage to any target. // Create a 3/3 green Elephant creature token.
Claws of Gix	tsts	tsb/107	tsb			{0}	0	Artifact				S		artifact		{1}, Sacrifice a permanent: You gain 1 life.
Dodecapod	tsts	tsb/108	tsb			{4}	4	Artifact Creature - Golem	3	3		S		creature		If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
Feldon's Cane	tsts	tsb/109	tsb			{1}	1	Artifact				S		artifact		{T}, Exile this artifact: Shuffle your graveyard into your library.
Grinning Totem	tsts	tsb/110	tsb			{4}	4	Artifact				S		artifact		{2}, {T}, Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
Mindless Automaton	tsts	tsb/111	tsb			{4}	4	Artifact Creature - Construct	0	0		S		creature	/ccgreen=2	This creature enters with two +1/+1 counters on it. | {1}, Discard a card: Put a +1/+1 counter on this creature. | Remove two +1/+1 counters from this creature: Draw a card.
Mirari	tsts	tsb/112	tsb			{5}	5	Legendary Artifact				S		artifact		Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.
The Rack	tsts	tsb/113	tsb			{1}	1	Artifact				S		artifact		As this artifact enters, choose an opponent. | At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is 3 minus the number of cards in their hand.
Serrated Arrows	tsts	tsb/114	tsb			{4}	4	Artifact				S		artifact	/ccblue=3	This artifact enters with three arrowhead counters on it. | At the beginning of your upkeep, if there are no arrowhead counters on this artifact, sacrifice it. | {T}, Remove an arrowhead counter from this artifact: Put a -1/-1 counter on target creature.
Tormod's Crypt	tsts	tsb/115	tsb			{0}	0	Artifact				S		artifact		{T}, Sacrifice this artifact: Exile target player's graveyard.
War Barge	tsts	tsb/116	tsb			{4}	4	Artifact				S		artifact		{3}: Target creature gains islandwalk until end of turn. When this artifact leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.
Arena	tsts	tsb/117	tsb				0	Land				S		land		{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other.
Desert	tsts	tsb/118	tsb				0	Land - Desert				S		land		{T}: Add {C}. | {T}: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.
Gemstone Mine	tsts	tsb/119	tsb				0	Land				S		land	/ccblue=3	This land enters with three mining counters on it. | {T}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Pendelhaven	tsts	tsb/120	tsb		G		0	Legendary Land				S		land		{T}: Add {G}. | {T}: Target 1/1 creature gets +1/+2 until end of turn.
Safe Haven	tsts	tsb/121	tsb				0	Land				S		land		{2}, {T}: Exile target creature you control. | At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.
Aven Riftwatcher	plc	plc/1	plc	W	W	{2}{W}	3	Creature - Bird Rebel Soldier	2	3		C		creature	/ch;/ccblue=3	Flying | Vanishing 3 | When this creature enters or leaves the battlefield, you gain 2 life.
Benalish Commander	plc	plc/2	plc	W	W	{3}{W}	4	Creature - Human Soldier	*	*		R		creature	Create Soldier/spawn [dom] Soldier (W 1/1)	Benalish Commander's power and toughness are each equal to the number of Soldiers you control. | Suspend X-{X}{W}{W}. X can't be 0. | Whenever a time counter is removed from this card while it's exiled, create a 1/1 white Soldier creature token.
Crovax, Ascendant Hero	plc	plc/3	plc	W	W	{4}{W}{W}	6	Legendary Creature - Human Noble	4	4		R		creature		Other white creatures get +1/+1. | Nonwhite creatures get -1/-1. | Pay 2 life: Return Crovax to its owner's hand.
Dawn Charm	plc	plc/4	plc	W	W	{1}{W}	2	Instant				C		instant		Choose one - | - Prevent all combat damage that would be dealt this turn. | - Regenerate target creature. | - Counter target spell that targets you.
Dust Elemental	plc	plc/5	plc	W	W	{2}{W}{W}	4	Creature - Elemental	6	6		R		creature	/ch	Flash | Flying; fear | When this creature enters, return three creatures you control to their owner's hand.
Ghost Tactician	plc	plc/6	plc	W	W	{4}{W}	5	Creature - Spirit Spellshaper	2	5		C		creature		{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn.
Heroes Remembered	plc	plc/7	plc	W	W	{6}{W}{W}{W}	9	Sorcery				R		sorcery		You gain 20 life. | Suspend 10-{W}
Magus of the Tabernacle	plc	plc/8	plc	W	W	{3}{W}	4	Creature - Human Wizard	2	6		R		creature		All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."
Mantle of Leadership	plc	plc/9	plc	W	W	{1}{W}	2	Enchantment - Aura				U		enchantment		Flash | Enchant creature | Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.
Pallid Mycoderm	plc	plc/10	plc	W	W	{3}{W}	4	Creature - Fungus	2	4		C		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.
Poultice Sliver	plc	plc/11	plc	W	W	{2}{W}	3	Creature - Sliver	2	2		C		creature		All Slivers have "{2}, {T}: Regenerate target Sliver."
Rebuff the Wicked	plc	plc/12	plc	W	W	{W}	1	Instant				U		instant		Counter target spell that targets a permanent you control.
Retether	plc	plc/13	plc	W	W	{3}{W}	4	Sorcery				R		sorcery		Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way.
Riftmarked Knight	plc	plc/14	plc	W	W	{1}{W}{W}	3	Creature - Human Rebel Knight	2	2		U		creature	Create Knight/spawn [tsr] Knight (B 2/2 Protection from White, Haste, Flanking)	Protection from black; flanking | Suspend 3-{1}{W}{W} | When the last time counter is removed from this card while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
Saltblast	plc	plc/15	plc	W	W	{3}{W}{W}	5	Sorcery				U		sorcery		Destroy target nonwhite permanent.
Saltfield Recluse	plc	plc/16	plc	W	W	{2}{W}	3	Creature - Human Rebel Cleric	1	2		C		creature		{T}: Target creature gets -2/-0 until end of turn.
Serra's Boon	plc	plc/17	plc	W	W	{2}{W}	3	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
Shade of Trokair	plc	plc/18	plc	W	W	{3}{W}	4	Creature - Shade	1	2		C		creature		{W}: This creature gets +1/+1 until end of turn. | Suspend 3-{W}
Stonecloaker	plc	plc/19	plc	W	W	{2}{W}	3	Creature - Gargoyle	3	2		U		creature	/ch	Flash | Flying | When this creature enters, return a creature you control to its owner's hand. | When this creature enters, exile target card from a graveyard.
Stormfront Riders	plc	plc/20	plc	W	W	{4}{W}	5	Creature - Human Soldier	4	3		U		creature	yInitialize/ch Create Soldier/spawn [dom] Soldier (W 1/1)	Flying | When this creature enters, return two creatures you control to their owner's hand. | Whenever this creature or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.
Voidstone Gargoyle	plc	plc/21	plc	W	W	{3}{W}{W}	5	Creature - Gargoyle	3	3		R		creature	/ch	Flying | As this creature enters, choose a nonland card name. | Spells with the chosen name can't be cast. | Activated abilities of sources with the chosen name can't be activated.
Whitemane Lion	plc	plc/22	plc	W	W	{1}{W}	2	Creature - Cat	2	2		C		creature		Flash | When this creature enters, return a creature you control to its owner's hand.
Calciderm	plc	plc/23	plc	W	W	{2}{W}{W}	4	Creature - Beast	5	5		U	colorshifted	creature	/ccblue=4	Shroud | Vanishing 4
Malach of the Dawn	plc	plc/24	plc	W	W	{2}{W}{W}	4	Creature - Angel	2	4		U	colorshifted	creature	/ch	Flying | {W}{W}{W}: Regenerate this creature.
Mana Tithe	plc	plc/25	plc	W	W	{W}	1	Instant				C	colorshifted mb1-old-frame	instant		Counter target spell unless its controller pays {1}.
Mesa Enchantress	plc	plc/26	plc	W	W	{1}{W}{W}	3	Creature - Human Druid	0	2		R	colorshifted	creature		Whenever you cast an enchantment spell, you may draw a card.
Mycologist	plc	plc/27	plc	W	W	{1}{W}	2	Creature - Human Druid	0	2		U	colorshifted	creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: You gain 2 life.
Porphyry Nodes	plc	plc/28	plc	W	W	{W}	1	Enchantment				R	colorshifted	enchantment		At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. | When there are no creatures on the battlefield, sacrifice this enchantment.
Revered Dead	plc	plc/29	plc	W	W	{1}{W}	2	Creature - Spirit Soldier	1	1		C	colorshifted	creature		{W}: Regenerate this creature.
Sinew Sliver	plc	plc/30	plc	W	W	{1}{W}	2	Creature - Sliver	1	1		C	colorshifted mb1-foil	creature		All Sliver creatures get +1/+1.
Sunlance	plc	plc/31	plc	W	W	{W}	1	Sorcery				C	colorshifted	sorcery		Sunlance deals 3 damage to target nonwhite creature.
Aeon Chronicler	plc	plc/32	plc	U	U	{3}{U}{U}	5	Creature - Avatar	*	*		R		creature		Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. | Suspend X-{X}{3}{U}. X can't be 0. | Whenever a time counter is removed from this card while it's exiled, draw a card.
Aquamorph Entity	plc	plc/33	plc	U	U	{2}{U}{U}	4	Creature - Shapeshifter	*	*		C		creature		As this creature enters or is turned face up, it becomes your choice of 5/1 or 1/5. | Morph {2}{U}
Auramancer's Guise	plc	plc/34	plc	U	U	{2}{U}{U}	4	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
Body Double	plc	plc/35	plc	U	U	{4}{U}	5	Creature - Shapeshifter	0	0		R		creature		You may have this creature enter as a copy of any creature card in a graveyard.
Braids, Conjurer Adept	plc	plc/36	plc	U	U	{2}{U}{U}	4	Legendary Creature - Human Wizard	2	2		R		creature		At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.
Chronozoa	plc	plc/37	plc	U	U	{3}{U}	4	Creature - Illusion	3	3		R		creature	yInitialize/ch;/ccblue=3 Create 2 Chronozoas/spawnx2 [lackey] Chronozoa (U 3/3 Flying, Vanishing 3)	Flying | Vanishing 3 | When this creature dies, if it had no time counters on it, create two tokens that are copies of it.
Dichotomancy	plc	plc/38	plc	U	U	{7}{U}{U}	9	Sorcery				R		sorcery		For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. | Suspend 3-{1}{U}{U}
Dismal Failure	plc	plc/39	plc	U	U	{2}{U}{U}	4	Instant				U		instant		Counter target spell. Its controller discards a card.
Dreamscape Artist	plc	plc/40	plc	U	U	{1}{U}	2	Creature - Human Spellshaper	1	1		C		creature		{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Erratic Mutation	plc	plc/41	plc	U	U	{2}{U}	3	Instant				C		instant		Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.
Jodah's Avenger	plc	plc/42	plc	U	U	{5}{U}	6	Creature - Shapeshifter	4	4		U		creature		{0}: Until end of turn, this creature gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow.
Magus of the Bazaar	plc	plc/43	plc	U	U	{1}{U}	2	Creature - Human Wizard	0	1		R		creature		{T}: Draw two cards, then discard three cards.
Pongify	plc	plc/44	plc	U	U	{U}	1	Instant				U		instant	/spawn [c14] Ape (G 3/3)	Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Reality Acid	plc	plc/45	plc	U	U	{2}{U}	3	Enchantment - Aura				C		enchantment	/ccblue=3	Enchant permanent | Vanishing 3 | When this Aura leaves the battlefield, enchanted permanent's controller sacrifices it.
Shaper Parasite	plc	plc/46	plc	U	U	{1}{U}{U}	3	Creature - Illusion	2	3		C		creature		Morph {2}{U} | When this creature is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
Spellshift	plc	plc/47	plc	U	U	{3}{U}	4	Instant				R		instant		Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.
Synchronous Sliver	plc	plc/48	plc	U	U	{4}{U}	5	Creature - Sliver	3	3		C		creature		All Sliver creatures have vigilance.
Tidewalker	plc	plc/49	plc	U	U	{2}{U}	3	Creature - Elemental	*	*		U		creature		This creature enters with a time counter on it for each Island you control. | Vanishing | Tidewalker's power and toughness are each equal to the number of time counters on it.
Timebender	plc	plc/50	plc	U	U	{U}	1	Creature - Human Wizard	1	1		U		creature		Morph {U} | When this creature is turned face up, choose one - | - Remove two time counters from target permanent or suspended card. | - Put two time counters on target permanent with a time counter on it or suspended card.
Veiling Oddity	plc	plc/51	plc	U	U	{3}{U}	4	Creature - Illusion	2	3		C		creature		Suspend 4-{1}{U} | When the last time counter is removed from this card while it's exiled, creatures can't be blocked this turn.
Venarian Glimmer	plc	plc/52	plc	U	U	{X}{U}	1	Instant				U		instant		Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.
Wistful Thinking	plc	plc/53	plc	U	U	{2}{U}	3	Sorcery				C		sorcery		Target player draws two cards, then discards four cards.
Frozen Aether	plc	plc/54	plc	U	U	{3}{U}	4	Enchantment				U	colorshifted mb1-foil	enchantment		Artifacts, creatures, and lands your opponents control enter tapped.
Gossamer Phantasm	plc	plc/55	plc	U	U	{1}{U}	2	Creature - Illusion	2	1		C	colorshifted	creature	/ch	Flying | When this creature becomes the target of a spell or ability, sacrifice it.
Merfolk Thaumaturgist	plc	plc/56	plc	U	U	{2}{U}	3	Creature - Merfolk Wizard	1	2		C	colorshifted	creature		{T}: Switch target creature's power and toughness until end of turn.
Ovinize	plc	plc/57	plc	U	U	{1}{U}	2	Instant				U	colorshifted	instant		Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Piracy Charm	plc	plc/58	plc	U	U	{U}	1	Instant				C	colorshifted	instant		Choose one - | - Target creature gains islandwalk until end of turn. | - Target creature gets +2/-1 until end of turn. | - Target player discards a card.
Primal Plasma	plc	plc/59	plc	U	U	{3}{U}	4	Creature - Elemental Shapeshifter	*	*		C	colorshifted	creature		As this creature enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Riptide Pilferer	plc	plc/60	plc	U	U	{1}{U}	2	Creature - Merfolk Rogue	1	1		U	colorshifted	creature		Whenever this creature deals combat damage to a player, that player discards a card. | Morph {U}
Serendib Sorcerer	plc	plc/61	plc	U	U	{1}{U}{U}	3	Creature - Human Wizard	1	1		R	colorshifted	creature		{T}: Target creature other than this creature has base power and toughness 0/2 until end of turn.
Serra Sphinx	plc	plc/62	plc	U	U	{3}{U}{U}	5	Creature - Sphinx	4	4		R	colorshifted	creature	/ch	Flying, vigilance
Big Game Hunter	plc	plc/63	plc	B	B	{1}{B}{B}	3	Creature - Human Rebel Assassin	1	1		U		creature		When this creature enters, destroy target creature with power 4 or greater. It can't be regenerated. | Madness {B}
Blightspeaker	plc	plc/64	plc	B	B	{1}{B}	2	Creature - Human Rebel Cleric	1	1		C		creature		{T}: Target player loses 1 life. | {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Brain Gorgers	plc	plc/65	plc	B	B	{3}{B}	4	Creature - Zombie	4	2		C		creature		When you cast this spell, any player may sacrifice a creature of their choice. If a player does, counter Brain Gorgers. | Madness {1}{B}
Circle of Affliction	plc	plc/66	plc	B	B	{1}{B}	2	Enchantment				U		enchantment		As this enchantment enters, choose a color. | Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
Cradle to Grave	plc	plc/67	plc	B	B	{1}{B}	2	Instant				C		instant		Destroy target nonblack creature that entered this turn.
Dash Hopes	plc	plc/68	plc	B	B	{B}{B}	2	Instant				C		instant		When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes. | Counter target spell.
Deadly Grub	plc	plc/69	plc	B	B	{2}{B}	3	Creature - Insect	3	1		C		creature	yInitialize/ccblue=3 Create Insect/spawn [tsr] Insect (G 6/1 Shroud)	Vanishing 3 | When this creature dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud.
Enslave	plc	plc/70	plc	B	B	{4}{B}{B}	6	Enchantment - Aura				U		enchantment		Enchant creature | You control enchanted creature. | At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Extirpate	plc	plc/71	plc	B	B	{B}	1	Instant				R		instant		Split second | Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Imp's Mischief	plc	plc/72	plc	B	B	{1}{B}	2	Instant				R		instant		Change the target of target spell with a single target. You lose life equal to that spell's mana value.
Magus of the Coffers	plc	plc/73	plc	B	B	{4}{B}	5	Creature - Human Wizard	4	4		R		creature		{2}, {T}: Add {B} for each Swamp you control.
Midnight Charm	plc	plc/74	plc	B	B	{B}	1	Instant				C		instant		Choose one - | - Midnight Charm deals 1 damage to target creature and you gain 1 life. | - Target creature gains first strike until end of turn. | - Tap target creature.
Mirri the Cursed	plc	plc/75	plc	B	B	{2}{B}{B}	4	Legendary Creature - Vampire Cat	3	2		R		creature	/ch	Flying, first strike, haste | Whenever Mirri deals combat damage to a creature, put a +1/+1 counter on Mirri.
Muck Drubb	plc	plc/76	plc	B	B	{3}{B}{B}	5	Creature - Beast	3	3		U		creature		Flash | When this creature enters, change the target of target spell that targets only a single creature to this creature. | Madness {2}{B}
Phantasmagorian	plc	plc/77	plc	B	B	{5}{B}{B}	7	Creature - Horror	6	6		U		creature		When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian. | Discard three cards: Return this card from your graveyard to your hand.
Ridged Kusite	plc	plc/78	plc	B	B	{B}	1	Creature - Horror Spellshaper	1	1		C		creature		{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.
Roiling Horror	plc	plc/79	plc	B	B	{3}{B}{B}	5	Creature - Horror	*	*		R		creature		Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. | Suspend X-{X}{B}{B}{B}. X can't be 0. | Whenever a time counter is removed from this card while it's exiled, target player loses 1 life and you gain 1 life.
Spitting Sliver	plc	plc/80	plc	B	B	{4}{B}	5	Creature - Sliver	3	3		C		creature		All Sliver creatures have first strike.
Temporal Extortion	plc	plc/81	plc	B	B	{B}{B}{B}{B}	4	Sorcery				R		sorcery		When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion. | Take an extra turn after this one.
Treacherous Urge	plc	plc/82	plc	B	B	{4}{B}	5	Instant				U		instant		Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.
Waning Wurm	plc	plc/83	plc	B	B	{3}{B}	4	Creature - Zombie Wurm	7	6		U		creature	/ccblue=2	Vanishing 2
Bog Serpent	plc	plc/84	plc	B	B	{5}{B}	6	Creature - Serpent	5	5		C	colorshifted	creature		This creature can't attack unless defending player controls a Swamp. | When you control no Swamps, sacrifice this creature.
Damnation	plc	plc/85	plc	B	B	{2}{B}{B}	4	Sorcery				R	colorshifted	sorcery		Destroy all creatures. They can't be regenerated.
Dunerider Outlaw	plc	plc/86	plc	B	B	{B}{B}	2	Creature - Human Rebel Rogue	1	1		U	colorshifted	creature		Protection from green | At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Kor Dirge	plc	plc/87	plc	B	B	{2}{B}	3	Instant				U	colorshifted	instant		All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Melancholy	plc	plc/88	plc	B	B	{2}{B}	3	Enchantment - Aura				C	colorshifted	enchantment		Enchant creature | When this Aura enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | At the beginning of your upkeep, sacrifice this Aura unless you pay {B}.
Null Profusion	plc	plc/89	plc	B	B	{4}{B}{B}	6	Enchantment				R	colorshifted	enchantment		Skip your draw step. | Whenever you play a card, draw a card. | Your maximum hand size is two.
Rathi Trapper	plc	plc/90	plc	B	B	{1}{B}	2	Creature - Human Rebel Rogue	1	2		C	colorshifted	creature		{B}, {T}: Tap target creature.
Shrouded Lore	plc	plc/91	plc	B	B	{B}	1	Sorcery				U	colorshifted mb1-old-frame	sorcery		Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.
Vampiric Link	plc	plc/92	plc	B	B	{B}	1	Enchantment - Aura				C	colorshifted	enchantment		Enchant creature | Whenever enchanted creature deals damage, you gain that much life.
Aether Membrane	plc	plc/93	plc	R	R	{1}{R}{R}	3	Creature - Wall	0	5		U		creature		Defender; reach | Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
Akroma, Angel of Fury	plc	plc/94	plc	R	R	{5}{R}{R}{R}	8	Legendary Creature - Angel	6	6		R		creature	/ch	This spell can't be countered. | Flying, trample, protection from white and from blue | {R}: Akroma gets +1/+0 until end of turn. | Morph {3}{R}{R}{R}
Battering Sliver	plc	plc/95	plc	R	R	{5}{R}	6	Creature - Sliver	4	4		C		creature		All Sliver creatures have trample.
Detritivore	plc	plc/96	plc	R	R	{2}{R}{R}	4	Creature - Lhurgoyf	*	*		R		creature		Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. | Suspend X-{X}{3}{R}. X can't be 0. | Whenever a time counter is removed from this card while it's exiled, destroy target nonbasic land.
Dust Corona	plc	plc/97	plc	R	R	{R}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
Fatal Frenzy	plc	plc/98	plc	R	R	{2}{R}	3	Instant				R		instant		Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
Firefright Mage	plc	plc/99	plc	R	R	{R}	1	Creature - Goblin Spellshaper	1	1		C		creature		{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
Fury Charm	plc	plc/100	plc	R	R	{1}{R}	2	Instant				C		instant		Choose one - | - Destroy target artifact. | - Target creature gets +1/+1 and gains trample until end of turn. | - Remove two time counters from target permanent or suspended card.
Hammerheim Deadeye	plc	plc/101	plc	R	R	{3}{R}	4	Creature - Giant Warrior	3	3		U		creature		Echo {5}{R} | When this creature enters, destroy target creature with flying.
Keldon Marauders	plc	plc/102	plc	R	R	{1}{R}	2	Creature - Human Warrior	3	3		C		creature	/ccblue=2	Vanishing 2 | When this creature enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.
Lavacore Elemental	plc	plc/103	plc	R	R	{2}{R}	3	Creature - Elemental	5	3		U		creature	/ccblue=1	Vanishing 1 | Whenever a creature you control deals combat damage to a player, put a time counter on this creature.
Magus of the Arena	plc	plc/104	plc	R	R	{4}{R}{R}	6	Creature - Human Wizard	5	5		R		creature		{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other.
Needlepeak Spider	plc	plc/105	plc	R	R	{3}{R}	4	Creature - Spider	4	2		C		creature		Reach
Shivan Meteor	plc	plc/106	plc	R	R	{3}{R}{R}	5	Sorcery				U		sorcery		Shivan Meteor deals 13 damage to target creature. | Suspend 2-{1}{R}{R}
Stingscourger	plc	plc/107	plc	R	R	{1}{R}	2	Creature - Goblin Warrior	2	2		C		creature		Echo {3}{R} | When this creature enters, return target creature an opponent controls to its owner's hand.
Sulfur Elemental	plc	plc/108	plc	R	R	{2}{R}	3	Creature - Elemental	3	2		U		creature		Flash | Split second | White creatures get +1/-1.
Timecrafting	plc	plc/109	plc	R	R	{X}{R}	1	Instant				U		instant		Choose one - | - Remove X time counters from target permanent or suspended card. | - Put X time counters on target permanent with a time counter on it or suspended card.
Torchling	plc	plc/110	plc	R	R	{3}{R}{R}	5	Creature - Shapeshifter	3	3		R		creature		{R}: Untap this creature. | {R}: Target creature blocks this creature this turn if able. | {R}: Change the target of target spell that targets only this creature. | {1}: This creature gets +1/-1 until end of turn. | {1}: This creature gets -1/+1 until end of turn.
Volcano Hellion	plc	plc/111	plc	R	R	{2}{R}{R}	4	Creature - Hellion	6	5		R		creature		This creature has echo {X}, where X is your life total. | When this creature enters, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
Boom // Bust	plc	plc/112	plc	R	R	{1}{R} // {5}{R}	8	Sorcery // Sorcery				R		sorcery		Destroy target land you control and target land you don't control. // Destroy all lands.
Dead // Gone	plc	plc/113	plc	R	R	{R} // {2}{R}	4	Instant // Instant				C		instant		Dead deals 2 damage to target creature. // Return target creature you don't control to its owner's hand.
Rough // Tumble	plc	plc/114	plc	R	R	{1}{R} // {5}{R}	8	Sorcery // Sorcery				U		sorcery		Rough deals 2 damage to each creature without flying. // Tumble deals 6 damage to each creature with flying.
Blood Knight	plc	plc/115	plc	R	R	{R}{R}	2	Creature - Human Knight	2	2		U	colorshifted	creature		First strike, protection from white
Brute Force	plc	plc/116	plc	R	R	{R}	1	Instant				C	colorshifted	instant		Target creature gets +3/+3 until end of turn.
Molten Firebird	plc	plc/117	plc	R	R	{4}{R}	5	Creature - Phoenix	2	2		R	colorshifted	creature	/ch	Flying | When this creature dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. | {4}{R}: Exile this creature.
Prodigal Pyromancer	plc	plc/118	plc	R	R	{2}{R}	3	Creature - Human Wizard	1	1		C	colorshifted	creature		{T}: This creature deals 1 damage to any target.
Pyrohemia	plc	plc/119	plc	R	R	{2}{R}{R}	4	Enchantment				U	colorshifted	enchantment		At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. | {R}: This enchantment deals 1 damage to each creature and each player.
Reckless Wurm	plc	plc/120	plc	R	R	{3}{R}{R}	5	Creature - Wurm	4	4		U	colorshifted	creature		Trample | Madness {2}{R}
Shivan Wumpus	plc	plc/121	plc	R	R	{3}{R}	4	Creature - Beast	6	6		R	colorshifted	creature		Trample | When this creature enters, any player may sacrifice a land of their choice. If a player does, put this creature on top of its owner's library.
Simian Spirit Guide	plc	plc/122	plc	R	R	{2}{R}	3	Creature - Ape Spirit	2	2		C	colorshifted	creature		Exile this card from your hand: Add {R}.
Skirk Shaman	plc	plc/123	plc	R	R	{1}{R}{R}	3	Creature - Goblin Shaman	2	2		C	colorshifted	creature		This creature can't be blocked except by artifact creatures and/or red creatures.
Ana Battlemage	plc	plc/124	plc	G	BGU	{2}{G}	3	Creature - Human Wizard	2	2		U		creature		Kicker {2}{U} and/or {1}{B} | When this creature enters, if it was kicked with its {2}{U} kicker, target player discards three cards. | When this creature enters, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
Citanul Woodreaders	plc	plc/125	plc	G	G	{2}{G}	3	Creature - Human Druid	1	4		C		creature		Kicker {2}{G} | When this creature enters, if it was kicked, draw two cards.
Deadwood Treefolk	plc	plc/126	plc	G	G	{5}{G}	6	Creature - Treefolk	3	6		U		creature	/ccblue=3	Vanishing 3 | When this creature enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
Evolution Charm	plc	plc/127	plc	G	G	{1}{G}	2	Instant				C		instant		Choose one - | - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | - Return target creature card from your graveyard to your hand. | - Target creature gains flying until end of turn.
Fungal Behemoth	plc	plc/128	plc	G	G	{3}{G}	4	Creature - Fungus	*	*		R		creature		Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. | Suspend X-{X}{G}{G}. X can't be 0. | Whenever a time counter is removed from this card while it's exiled, you may put a +1/+1 counter on target creature.
Giant Dustwasp	plc	plc/129	plc	G	G	{3}{G}{G}	5	Creature - Insect	3	3		C		creature	/ch	Flying | Suspend 4-{1}{G}
Hunting Wilds	plc	plc/130	plc	G	G	{3}{G}	4	Sorcery				U		sorcery		Kicker {3}{G} | Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. | If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
Jedit Ojanen of Efrava	plc	plc/131	plc	G	G	{3}{G}{G}{G}	6	Legendary Creature - Cat Warrior	5	5		R		creature	Create Cat Warrior/spawn [c17] Cat Warrior (G 2/2 Forestwalk)	Forestwalk | Whenever Jedit Ojanen attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Kavu Predator	plc	plc/132	plc	G	G	{1}{G}	2	Creature - Kavu	2	2		U		creature		Trample | Whenever an opponent gains life, put that many +1/+1 counters on this creature.
Life and Limb	plc	plc/133	plc	G	G	{3}{G}	4	Enchantment				R		enchantment		All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.
Magus of the Library	plc	plc/134	plc	G	G	{G}{G}	2	Creature - Human Wizard	1	1		R		creature		{T}: Add {C}. | {T}: Draw a card. Activate only if you have exactly seven cards in hand.
Mire Boa	plc	plc/135	plc	G	G	{1}{G}	2	Creature - Snake	2	1		C		creature		Swampwalk | {G}: Regenerate this creature.
Pouncing Wurm	plc	plc/136	plc	G	G	{3}{G}	4	Creature - Wurm	3	3		U		creature		Kicker {2}{G} | If this creature was kicked, it enters with three +1/+1 counters on it and with haste.
Psychotrope Thallid	plc	plc/137	plc	G	G	{2}{G}	3	Creature - Fungus	1	1		U		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | {1}, Sacrifice a Saproling: Draw a card.
Reflex Sliver	plc	plc/138	plc	G	G	{3}{G}	4	Creature - Sliver	2	2		C		creature		All Sliver creatures have haste.
Sophic Centaur	plc	plc/139	plc	G	G	{3}{G}	4	Creature - Centaur Spellshaper	1	1		U		creature		{2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.
Timbermare	plc	plc/140	plc	G	G	{3}{G}	4	Creature - Elemental Horse	5	5		R		creature		Haste | Echo {5}{G} | When this creature enters, tap all other creatures.
Uktabi Drake	plc	plc/141	plc	G	G	{G}	1	Creature - Drake	2	1		C		creature	/ch	Flying, haste | Echo {1}{G}{G}
Utopia Vow	plc	plc/142	plc	G	G	{1}{G}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't attack or block. | Enchanted creature has "{T}: Add one mana of any color."
Vitaspore Thallid	plc	plc/143	plc	G	G	{1}{G}	2	Creature - Fungus	1	1		C		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Target creature gains haste until end of turn.
Wild Pair	plc	plc/144	plc	G	G	{4}{G}{G}	6	Enchantment				R		enchantment		Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
Essence Warden	plc	plc/145	plc	G	G	{G}	1	Creature - Elf Shaman	1	1		C	colorshifted	creature		Whenever another creature enters, you gain 1 life.
Fa'adiyah Seer	plc	plc/146	plc	G	G	{1}{G}	2	Creature - Human Shaman	1	1		C	colorshifted	creature		{T}: Draw a card and reveal it. If it isn't a land card, discard it.
Gaea's Anthem	plc	plc/147	plc	G	G	{1}{G}{G}	3	Enchantment				R	colorshifted	enchantment		Creatures you control get +1/+1.
Groundbreaker	plc	plc/148	plc	G	G	{G}{G}{G}	3	Creature - Elemental	6	1		R	colorshifted	creature		Trample, haste | At the beginning of the end step, sacrifice this creature.
Harmonize	plc	plc/149	plc	G	G	{2}{G}{G}	4	Sorcery				U	colorshifted	sorcery		Draw three cards.
Healing Leaves	plc	plc/150	plc	G	G	{G}	1	Instant				C	colorshifted	instant		Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn.
Hedge Troll	plc	plc/151	plc	G	GW	{2}{G}	3	Creature - Troll Cleric	2	2		U	colorshifted	creature		This creature gets +1/+1 as long as you control a Plains. | {W}: Regenerate this creature.
Keen Sense	plc	plc/152	plc	G	G	{G}	1	Enchantment - Aura				U	colorshifted	enchantment		Enchant creature | Whenever enchanted creature deals damage to an opponent, you may draw a card.
Seal of Primordium	plc	plc/153	plc	G	G	{1}{G}	2	Enchantment				C	colorshifted	enchantment		Sacrifice this enchantment: Destroy target artifact or enchantment.
Cautery Sliver	plc	plc/154	plc	RW	RW	{R}{W}	2	Creature - Sliver	2	2		U		creature		All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to any target." | All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."
Darkheart Sliver	plc	plc/155	plc	BG	BG	{B}{G}	2	Creature - Sliver	2	2		U		creature		All Slivers have "Sacrifice this permanent: You gain 3 life."
Dormant Sliver	plc	plc/156	plc	GU	GU	{2}{G}{U}	4	Creature - Sliver	2	2		U		creature		All Sliver creatures have defender. | All Slivers have "When this permanent enters, draw a card."
Frenetic Sliver	plc	plc/157	plc	UR	UR	{1}{U}{R}	3	Creature - Sliver	2	2		U		creature	Flip a coin/flip1	All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."
Intet, the Dreamer	plc	plc/158	plc	GUR	GUR	{3}{G}{U}{R}	6	Legendary Creature - Dragon	6	6		R		creature	yInitialize/ch Look at top card/vp1pt1	Flying | Whenever Intet deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
Necrotic Sliver	plc	plc/159	plc	WB	WB	{1}{W}{B}	3	Creature - Sliver	2	2		U		creature		All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Numot, the Devastator	plc	plc/160	plc	URW	URW	{3}{U}{R}{W}	6	Legendary Creature - Dragon	6	6		R		creature	/ch	Flying | Whenever Numot deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.
Oros, the Avenger	plc	plc/161	plc	RWB	RWB	{3}{R}{W}{B}	6	Legendary Creature - Dragon	6	6		R		creature	/ch	Flying | Whenever Oros deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.
Radha, Heir to Keld	plc	plc/162	plc	RG	RG	{R}{G}	2	Legendary Creature - Elf Warrior	2	2		R		creature		Whenever Radha attacks, you may add {R}{R}. | {T}: Add {G}.
Teneb, the Harvester	plc	plc/163	plc	WBG	WBG	{3}{W}{B}{G}	6	Legendary Creature - Dragon	6	6		R		creature	/ch	Flying | Whenever Teneb deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.
Vorosh, the Hunter	plc	plc/164	plc	BGU	BGU	{3}{B}{G}{U}	6	Legendary Creature - Dragon	6	6		R		creature	/ch	Flying | Whenever Vorosh deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.
Urborg, Tomb of Yawgmoth	plc	plc/165	plc				0	Legendary Land				R		land		Each land is a Swamp in addition to its other land types.
Angel of Salvation	fs	fut/1	fut	W	W	{6}{W}{W}	8	Creature - Angel	5	5		R		creature	/ch	Flash; convoke | Flying | When this creature enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Augur il-Vec	fs	fut/2	fut	W	W	{1}{W}	2	Creature - Human Cleric	1	3		C		creature		Shadow | Sacrifice this creature: You gain 4 life. Activate only during your upkeep.
Barren Glory	fs	fut/3	fut	W	W	{4}{W}{W}	6	Enchantment				R		enchantment		At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.
Chronomantic Escape	fs	fut/4	fut	W	W	{4}{W}{W}	6	Sorcery				U		sorcery		Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. | Suspend 3-{2}{W}
Dust of Moments	fs	fut/5	fut	W	W	{2}{W}	3	Instant				U		instant		Choose one - | - Remove two time counters from each permanent and each suspended card. | - Put two time counters on each permanent with a time counter on it and each suspended card.
Even the Odds	fs	fut/6	fut	W	W	{2}{W}	3	Instant				U		instant	/spawnx3 [dom] Soldier (W 1/1)	Cast this spell only if you control fewer creatures than each opponent. | Create three 1/1 white Soldier creature tokens.
Gift of Granite	fs	fut/7	fut	W	W	{W}	1	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature gets +0/+2.
Intervention Pact	fs	fut/8	fut	W	W	{0}	0	Instant				R		instant		The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. | At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.
Judge Unworthy	fs	fut/9	fut	W	W	{1}{W}	2	Instant				C		instant	Scry 3/vp1pt3 Reveal top card/vp1at1	Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.
Knight of Sursi	fs	fut/10	fut	W	W	{3}{W}	4	Creature - Human Knight	2	2		C		creature	/ch	Flying; flanking | Suspend 3-{W}
Lost Auramancers	fs	fut/11	fut	W	W	{2}{W}{W}	4	Creature - Human Wizard	3	3		U		creature	/ccblue=3	Vanishing 3 | When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
Magus of the Moat	fs	fut/12	fut	W	W	{2}{W}{W}	4	Creature - Human Wizard	0	3		R	 mb1-old-frame	creature		Creatures without flying can't attack.
Marshaling Cry	fs	fut/13	fut	W	W	{1}{W}{W}	3	Sorcery				C		sorcery		Creatures you control get +1/+1 and gain vigilance until end of turn. | Cycling {2} | Flashback {3}{W}
Saltskitter	fs	fut/14	fut	W	W	{3}{W}	4	Creature - Wurm	3	4		C		creature		Whenever another creature enters, exile this creature. Return this creature to the battlefield under its owner's control at the beginning of the next end step.
Samite Censer-Bearer	fs	fut/15	fut	W	W	{W}	1	Creature - Human Rebel Cleric	1	1		C		creature		{W}, Sacrifice this creature: Prevent the next 1 damage that would be dealt to each creature you control this turn.
Scout's Warning	fs	fut/16	fut	W	W	{W}	1	Instant				R		instant		The next creature card you play this turn can be played as though it had flash. | Draw a card.
Spirit en-Dal	fs	fut/17	fut	W	W	{2}{W}	3	Creature - Spirit	2	1		U		creature		Shadow | Forecast - {1}{W}, Reveal this creature from your hand: Target creature gains shadow until end of turn.
Aven Mindcensor	fs	fut/18	fut	W	W	{2}{W}	3	Creature - Bird Wizard	2	1		U		creature	/ch	Flash | Flying | If an opponent would search a library, that player searches the top four cards of that library instead.
Blade of the Sixth Pride	fs	fut/19	fut	W	W	{1}{W}	2	Creature - Cat Rebel	3	1		C		creature		
Bound in Silence	fs	fut/20	fut	W	W	{2}{W}	3	Kindred Enchantment - Rebel Aura				U		enchantment		Enchant creature | Enchanted creature can't attack or block.
Daybreak Coronet	fs	fut/21	fut	W	W	{W}{W}	2	Enchantment - Aura				R		enchantment		Enchant creature with another Aura attached to it | Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink.
Goldmeadow Lookout	fs	fut/22	fut	W	W	{3}{W}	4	Creature - Kithkin Spellshaper	2	2		U		creature	Create Goldmeadow Harrier/spawn [lackey] Goldmeadow Harrier (W 1/1)	{W}, {T}, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has "{W}, {T}: Tap target creature."
Imperial Mask	fs	fut/23	fut	W	W	{4}{W}	5	Enchantment				R		enchantment	Create Imperial Mask/spawn [lackey] Imperial Mask (W)	When this enchantment enters, if it's not a token, each of your teammates creates a token that's a copy of this enchantment. | You have hexproof.
Lucent Liminid	fs	fut/24	fut	W	W	{3}{W}{W}	5	Enchantment Creature - Elemental	3	3		C		creature	/ch	Flying
Lumithread Field	fs	fut/25	fut	W	W	{1}{W}	2	Enchantment				C	 mb1-foil	enchantment		Creatures you control get +0/+1. | Morph {1}{W}
Lymph Sliver	fs	fut/26	fut	W	W	{4}{W}	5	Creature - Sliver	3	3		C		creature		All Sliver creatures have absorb 1.
Mistmeadow Skulk	fs	fut/27	fut	W	W	{1}{W}	2	Creature - Kithkin Rogue	1	1		U		creature		Lifelink, protection from mana value 3 or greater
Oriss, Samite Guardian	fs	fut/28	fut	W	W	{1}{W}{W}	3	Legendary Creature - Human Cleric	1	3		R		creature		{T}: Prevent all damage that would be dealt to target creature this turn. | Grandeur - Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
Patrician's Scorn	fs	fut/29	fut	W	W	{3}{W}	4	Instant				C		instant		If you've cast another white spell this turn, you may cast this spell without paying its mana cost. | Destroy all enchantments.
Ramosian Revivalist	fs	fut/30	fut	W	W	{3}{W}	4	Creature - Human Rebel Cleric	2	2		U		creature		{6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield.
Seht's Tiger	fs	fut/31	fut	W	W	{2}{W}{W}	4	Creature - Cat	3	3		R		creature		Flash | When this creature enters, you gain protection from the color of your choice until end of turn.
Aven Augur	fs	fut/32	fut	U	U	{3}{U}	4	Creature - Bird Wizard	2	2		C		creature	/ch	Flying | Sacrifice this creature: Return up to two target creatures to their owners' hands. Activate only during your upkeep.
Cloudseeder	fs	fut/33	fut	U	U	{1}{U}	2	Creature - Faerie Spellshaper	1	1		U		creature	yInitialize/ch Create Cloud Sprite/spawn [tsr] Cloud Sprite (U 1/1 Flying)	Flying | {U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "This token can block only creatures with flying."
Cryptic Annelid	fs	fut/34	fut	U	U	{3}{U}	4	Creature - Worm Beast	1	4		U		creature	Scry 1/vp1pt1 Scry 2/vp1pt2 Scry 3/vp1pt3	When this creature enters, scry 1, then scry 2, then scry 3.
Delay	fs	fut/35	fut	U	U	{1}{U}	2	Instant				U	 mb1-foil	instant		Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend.
Foresee	fs	fut/36	fut	U	U	{3}{U}	4	Sorcery				C		sorcery	Scry 4/vp1pt4	Scry 4, then draw two cards.
Infiltrator il-Kor	fs	fut/37	fut	U	U	{4}{U}	5	Creature - Kor Rogue	3	1		C		creature		Shadow | Suspend 2-{1}{U}
Leaden Fists	fs	fut/38	fut	U	U	{2}{U}	3	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
Maelstrom Djinn	fs	fut/39	fut	U	U	{7}{U}	8	Creature - Djinn	5	6		R		creature	/ch	Flying | Morph {2}{U} | When this creature is turned face up, put two time counters on it and it gains vanishing.
Magus of the Future	fs	fut/40	fut	U	U	{2}{U}{U}{U}	5	Creature - Human Wizard	2	3		R		creature	Reveal top card/vp1p1	Play with the top card of your library revealed. | You may play lands and cast spells from the top of your library.
Mystic Speculation	fs	fut/41	fut	U	U	{U}	1	Sorcery				U		sorcery	Scry 3/vp1pt3	Buyback {2} | Scry 3.
Pact of Negation	fs	fut/42	fut	U	U	{0}	0	Instant				R		instant		Counter target spell. | At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Reality Strobe	fs	fut/43	fut	U	U	{4}{U}{U}	6	Sorcery				U		sorcery		Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. | Suspend 3-{2}{U}
Take Possession	fs	fut/44	fut	U	U	{5}{U}{U}	7	Enchantment - Aura				R		enchantment		Split second | Enchant permanent | You control enchanted permanent.
Unblinking Bleb	fs	fut/45	fut	U	U	{3}{U}	4	Creature - Illusion	1	3		C		creature	Scry 2/vp1pt2	Morph {2}{U} | Whenever this creature or another permanent is turned face up, you may scry 2.
Venser, Shaper Savant	fs	fut/46	fut	U	U	{2}{U}{U}	4	Legendary Creature - Human Wizard	2	2		R		creature		Flash | When Venser enters, return target spell or permanent to its owner's hand.
Venser's Diffusion	fs	fut/47	fut	U	U	{2}{U}	3	Instant				C		instant		Return target nonland permanent or suspended card to its owner's hand.
Arcanum Wings	fs	fut/48	fut	U	U	{1}{U}	2	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has flying. | Aura swap {2}{U}
Blind Phantasm	fs	fut/49	fut	U	U	{2}{U}	3	Creature - Illusion	2	3		C		creature		
Bonded Fetch	fs	fut/50	fut	U	U	{2}{U}	3	Creature - Homunculus	0	2		U		creature		Defender, haste | {T}: Draw a card, then discard a card.
Linessa, Zephyr Mage	fs	fut/51	fut	U	U	{3}{U}	4	Legendary Creature - Human Wizard	3	3		R		creature		{X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. | Grandeur - Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
Logic Knot	fs	fut/52	fut	U	U	{X}{U}{U}	2	Instant				C		instant		Delve | Counter target spell unless its controller pays {X}.
Mesmeric Sliver	fs	fut/53	fut	U	U	{3}{U}	4	Creature - Sliver	2	2		C		creature		All Slivers have "When this permanent enters, you may fateseal 1."
Narcomoeba	fs	fut/54	fut	U	U	{1}{U}	2	Creature - Illusion	1	1		U		creature	/ch	Flying | When this card is put into your graveyard from your library, you may put it onto the battlefield.
Nix	fs	fut/55	fut	U	U	{U}	1	Instant				R		instant		Counter target spell if no mana was spent to cast it.
Sarcomite Myr	fs	fut/56	fut	U	U	{2}{U}	3	Artifact Creature - Phyrexian Myr	2	1		C		creature		{2}: This creature gains flying until end of turn. | {2}, Sacrifice this creature: Draw a card.
Second Wind	fs	fut/57	fut	U	U	{2}{U}	3	Enchantment - Aura				U		enchantment		Enchant creature | {T}: Tap enchanted creature. | {T}: Untap enchanted creature.
Shapeshifter's Marrow	fs	fut/58	fut	U	U	{2}{U}{U}	4	Enchantment				R		enchantment	Reveal top card/vp1at1	At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and this enchantment becomes a copy of that card.
Spellweaver Volute	fs	fut/59	fut	U	U	{3}{U}{U}	5	Enchantment - Aura				R	 mb1-foil	enchantment		Enchant instant card in a graveyard | Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach this Aura to another instant card in a graveyard.
Spin into Myth	fs	fut/60	fut	U	U	{4}{U}	5	Instant				U		instant		Put target creature on top of its owner's library, then fateseal 2.
Vedalken Aethermage	fs	fut/61	fut	U	U	{1}{U}	2	Creature - Vedalken Wizard	1	2		C		creature		Flash | When this creature enters, return target Sliver to its owner's hand. | Wizardcycling {3}
Whip-Spine Drake	fs	fut/62	fut	U	WU	{3}{U}{U}	5	Creature - Drake	3	3		C		creature	/ch	Flying | Morph {2}{W}
Augur of Skulls	fs	fut/63	fut	B	B	{1}{B}	2	Creature - Skeleton Wizard	1	1		C		creature		{1}{B}: Regenerate this creature. | Sacrifice this creature: Target player discards two cards. Activate only during your upkeep.
Cutthroat il-Dal	fs	fut/64	fut	B	B	{3}{B}	4	Creature - Human Rogue	4	1		C		creature		Hellbent - This creature has shadow as long as you have no cards in hand.
Festering March	fs	fut/65	fut	B	B	{3}{B}{B}	5	Sorcery				U		sorcery		Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. | Suspend 3-{2}{B}
Gibbering Descent	fs	fut/66	fut	B	B	{4}{B}{B}	6	Enchantment				R		enchantment		At the beginning of each player's upkeep, that player loses 1 life and discards a card. | Hellbent - Skip your upkeep step if you have no cards in hand. | Madness {2}{B}{B}
Grave Peril	fs	fut/67	fut	B	B	{1}{B}	2	Enchantment				C		enchantment		When a nonblack creature enters, sacrifice this enchantment. If you do, destroy that creature.
Ichor Slick	fs	fut/68	fut	B	B	{2}{B}	3	Sorcery				C		sorcery		Target creature gets -3/-3 until end of turn. | Cycling {2} | Madness {3}{B}
Lost Hours	fs	fut/69	fut	B	B	{1}{B}	2	Sorcery				C		sorcery		Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
Magus of the Abyss	fs	fut/70	fut	B	B	{3}{B}	4	Creature - Human Wizard	4	3		R		creature		At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Minions' Murmurs	fs	fut/71	fut	B	B	{2}{B}{B}	4	Sorcery				U		sorcery		You draw X cards and you lose X life, where X is the number of creatures you control.
Nihilith	fs	fut/72	fut	B	B	{4}{B}{B}	6	Creature - Horror	4	4		R		creature		Fear | Suspend 7-{1}{B} | Whenever a card is put into an opponent's graveyard from anywhere, if this card is suspended, you may remove a time counter from this card.
Oblivion Crown	fs	fut/73	fut	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."
Pooling Venom	fs	fut/74	fut	B	B	{1}{B}	2	Enchantment - Aura				U		enchantment		Enchant land | Whenever enchanted land becomes tapped, its controller loses 2 life. | {3}{B}: Destroy enchanted land.
Putrid Cyclops	fs	fut/75	fut	B	B	{2}{B}	3	Creature - Zombie Cyclops	3	3		C		creature	Scry 1/vp1pt1 Reveal top card/vp1at1	When this creature enters, scry 1, then reveal the top card of your library. This creature gets -X/-X until end of turn, where X is that card's mana value.
Shimian Specter	fs	fut/76	fut	B	B	{2}{B}{B}	4	Creature - Specter	2	2		R		creature	/ch	Flying | Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Skirk Ridge Exhumer	fs	fut/77	fut	B	B	{1}{B}	2	Creature - Zombie Spellshaper	1	1		U		creature	Create Festering Goblin/spawn [lackey] Festering Goblin (B 1/1)	{B}, {T}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When this token dies, target creature gets -1/-1 until end of turn."
Slaughter Pact	fs	fut/78	fut	B	B	{0}	0	Instant				R		instant		Destroy target nonblack creature. | At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Stronghold Rats	fs	fut/79	fut	B	B	{2}{B}	3	Creature - Rat	2	1		U		creature		Shadow | Whenever this creature deals combat damage to a player, each player discards a card.
Bitter Ordeal	fs	fut/80	fut	B	B	{2}{B}	3	Sorcery				R		sorcery		Search target player's library for a card and exile it. Then that player shuffles. | Gravestorm
Bridge from Below	fs	fut/81	fut	B	B	{B}{B}{B}	3	Enchantment				R		enchantment	Create Zombie/spawn [m15] Zombie (B 2/2)	Whenever a nontoken creature is put into your graveyard from the battlefield, if this card is in your graveyard, create a 2/2 black Zombie creature token. | When a creature is put into an opponent's graveyard from the battlefield, if this card is in your graveyard, exile this card.
Death Rattle	fs	fut/82	fut	B	B	{5}{B}	6	Instant				C		instant		Delve | Destroy target nongreen creature. It can't be regenerated.
Deepcavern Imp	fs	fut/83	fut	B	B	{2}{B}	3	Creature - Imp Rebel	2	2		C		creature	/ch	Flying, haste | Echo-Discard a card.
Fleshwrither	fs	fut/84	fut	B	B	{2}{B}{B}	4	Creature - Horror	3	3		U		creature		Transfigure {1}{B}{B}
Frenzy Sliver	fs	fut/85	fut	B	B	{1}{B}	2	Creature - Sliver	1	1		C		creature		All Sliver creatures have frenzy 1.
Grave Scrabbler	fs	fut/86	fut	B	B	{3}{B}	4	Creature - Zombie	2	2		C		creature		Madness {1}{B} | When this creature enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
Korlash, Heir to Blackblade	fs	fut/87	fut	B	B	{2}{B}{B}	4	Legendary Creature - Zombie Warrior	*	*		R		creature		Korlash's power and toughness are each equal to the number of Swamps you control. | {1}{B}: Regenerate Korlash. | Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
Mass of Ghouls	fs	fut/88	fut	B	B	{3}{B}{B}	5	Creature - Zombie Warrior	5	3		C		creature		
Snake Cult Initiation	fs	fut/89	fut	B	B	{3}{B}	4	Enchantment - Aura				U		enchantment	Create Poison Counter/spawn [nph] Poison Counter	Enchant creature | Enchanted creature has poisonous 3.
Street Wraith	fs	fut/90	fut	B	B	{3}{B}{B}	5	Creature - Wraith	3	4		U		creature		Swampwalk | Cycling-Pay 2 life.
Tombstalker	fs	fut/91	fut	B	B	{6}{B}{B}	8	Creature - Demon	5	5		R		creature	/ch	Flying | Delve
Witch's Mist	fs	fut/92	fut	B	B	{2}{B}	3	Enchantment				U		enchantment		{2}{B}, {T}: Destroy target creature that was dealt damage this turn.
Yixlid Jailer	fs	fut/93	fut	B	B	{1}{B}	2	Creature - Zombie Wizard	2	1		U		creature		Cards in graveyards lose all abilities.
Arc Blade	fs	fut/94	fut	R	R	{3}{R}{R}	5	Sorcery				U		sorcery		Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it. | Suspend 3-{2}{R}
Bogardan Lancer	fs	fut/95	fut	R	R	{1}{R}	2	Creature - Human Knight	1	1		C		creature	Bloodthirst - Add a +1/+1 counter/ccgreen+1	Bloodthirst 1 | Flanking
Char-Rumbler	fs	fut/96	fut	R	R	{2}{R}{R}	4	Creature - Elemental	-1	3		U		creature		Double strike | {R}: This creature gets +1/+0 until end of turn.
Emberwilde Augur	fs	fut/97	fut	R	R	{1}{R}	2	Creature - Goblin Shaman	2	1		C		creature		Sacrifice this creature: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.
Fatal Attraction	fs	fut/98	fut	R	R	{2}{R}	3	Enchantment - Aura				C		enchantment		Enchant creature | When this Aura enters, it deals 2 damage to enchanted creature. | At the beginning of your upkeep, this Aura deals 4 damage to enchanted creature.
Gathan Raiders	fs	fut/99	fut	R	R	{3}{R}{R}	5	Creature - Human Warrior	3	3		C		creature		Hellbent - This creature gets +2/+2 as long as you have no cards in hand. | Morph-Discard a card.
Haze of Rage	fs	fut/100	fut	R	R	{1}{R}	2	Sorcery				U		sorcery		Buyback {2} | Creatures you control get +1/+0 until end of turn. | Storm
Magus of the Moon	fs	fut/101	fut	R	R	{2}{R}	3	Creature - Human Wizard	2	2		R		creature		Nonbasic lands are Mountains.
Molten Disaster	fs	fut/102	fut	R	R	{X}{R}{R}	2	Sorcery				R		sorcery		Kicker {R} | If this spell was kicked, it has split second. | Molten Disaster deals X damage to each creature without flying and each player.
Pact of the Titan	fs	fut/103	fut	R	R	{0}	0	Instant				R		instant	/spawn [tsr] Giant (R 4/4)	Create a 4/4 red Giant creature token. | At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
Pyromancer's Swath	fs	fut/104	fut	R	R	{2}{R}	3	Enchantment				R		enchantment		If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. | At the beginning of each end step, discard your hand.
Riddle of Lightning	fs	fut/105	fut	R	R	{3}{R}{R}	5	Instant				C		instant	Scry 3/vp1pt3 Reveal top card/vp1at1	Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Rift Elemental	fs	fut/106	fut	R	R	{R}	1	Creature - Elemental	1	1		C		creature		{1}{R}, Remove a time counter from a permanent you control or suspended card you own: This creature gets +2/+0 until end of turn.
Scourge of Kher Ridges	fs	fut/107	fut	R	R	{6}{R}{R}	8	Creature - Dragon	6	6		R		creature	/ch	Flying | {1}{R}: This creature deals 2 damage to each creature without flying. | {5}{R}: This creature deals 6 damage to each other creature with flying.
Shivan Sand-Mage	fs	fut/108	fut	R	R	{2}{R}{R}	4	Creature - Lizard Shaman	3	2		U		creature		When this creature enters, choose one - | - Remove two time counters from target permanent or suspended card. | - Put two time counters on target permanent with a time counter on it or suspended card. | Suspend 4-{R}
Sparkspitter	fs	fut/109	fut	R	R	{2}{R}	3	Creature - Elemental Spellshaper	1	3		U		creature	Create Spark Elemental/spawn [uma] Spark Elemental (R 3/1 Trample, Haste)	{R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice this token."
Bloodshot Trainee	fs	fut/110	fut	R	R	{3}{R}	4	Creature - Goblin Warrior	2	3		U		creature		{T}: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.
Boldwyr Intimidator	fs	fut/111	fut	R	R	{5}{R}{R}	7	Creature - Giant Warrior	5	5		U		creature		Cowards can't block Warriors. | {R}: Target creature becomes a Coward until end of turn. | {2}{R}: Target creature becomes a Warrior until end of turn.
Emblem of the Warmind	fs	fut/112	fut	R	R	{1}{R}	2	Enchantment - Aura				U		enchantment		Enchant creature you control | Creatures you control have haste.
Flowstone Embrace	fs	fut/113	fut	R	R	{1}{R}	2	Enchantment - Aura				C		enchantment		Enchant creature | {T}: Enchanted creature gets +2/-2 until end of turn.
Fomori Nomad	fs	fut/114	fut	R	R	{4}{R}	5	Creature - Nomad Giant	4	4		C		creature		
Ghostfire	fs	fut/115	fut		R	{2}{R}	3	Instant				C		instant		Ghostfire is colorless. | Ghostfire deals 3 damage to any target.
Grinning Ignus	fs	fut/116	fut	R	R	{2}{R}	3	Creature - Elemental	2	2		C		creature		{R}, Return this creature to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery.
Henchfiend of Ukor	fs	fut/117	fut	R	BR	{3}{R}	4	Creature - Ogre	3	2		C		creature		Haste | Echo {1}{B} | {B/R}: This creature gets +1/+0 until end of turn.
Homing Sliver	fs	fut/118	fut	R	R	{2}{R}	3	Creature - Sliver	2	2		C		creature		Each Sliver card in each player's hand has slivercycling {3}. | Slivercycling {3}
Shah of Naar Isle	fs	fut/119	fut	R	R	{3}{R}	4	Creature - Efreet	6	6		R		creature		Trample | Echo {0} | When this creature's echo cost is paid, each opponent may draw up to three cards.
Skizzik Surger	fs	fut/120	fut	R	R	{4}{R}{R}	6	Creature - Elemental	6	4		U		creature		Haste | Echo-Sacrifice two lands.
Steamflogger Boss	fs	fut/121	fut	R	R	{3}{R}	4	Creature - Goblin Rigger	3	3		R		creature		Other Riggers you control get +1/+0 and have haste. | If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
Storm Entity	fs	fut/122	fut	R	R	{1}{R}	2	Creature - Elemental	1	1		U		creature		Haste | This creature enters with a +1/+1 counter on it for each other spell cast this turn.
Tarox Bladewing	fs	fut/123	fut	R	R	{2}{R}{R}{R}	5	Legendary Creature - Dragon	4	3		R		creature	/ch	Flying, haste | Grandeur - Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
Thunderblade Charge	fs	fut/124	fut	R	R	{1}{R}{R}	3	Sorcery				R		sorcery		Thunderblade Charge deals 3 damage to any target. | Whenever one or more creatures you control deal combat damage to a player, if this card is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.
Cyclical Evolution	fs	fut/125	fut	G	G	{3}{G}{G}	5	Sorcery				U		sorcery		Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. | Suspend 3-{2}{G}
Force of Savagery	fs	fut/126	fut	G	G	{2}{G}	3	Creature - Elemental	8	0		R		creature		Trample
Heartwood Storyteller	fs	fut/127	fut	G	G	{1}{G}{G}	3	Creature - Treefolk	2	3		R		creature		Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Kavu Primarch	fs	fut/128	fut	G	G	{3}{G}	4	Creature - Kavu	3	3		C		creature		Kicker {4} | Convoke | If this creature was kicked, it enters with four +1/+1 counters on it.
Llanowar Augur	fs	fut/129	fut	G	G	{G}	1	Creature - Elf Shaman	0	3		C		creature		Sacrifice this creature: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.
Llanowar Empath	fs	fut/130	fut	G	G	{3}{G}	4	Creature - Elf Shaman	2	2		C		creature	Scry 2/vp1pt2 Reveal top card/vp1at1	When this creature enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand.
Llanowar Mentor	fs	fut/131	fut	G	G	{G}	1	Creature - Elf Spellshaper	1	1		U		creature	Create Llanowar Elves/spawn [tsr] Llanowar Elves (G 1/1)	{G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}."
Magus of the Vineyard	fs	fut/132	fut	G	G	{G}	1	Creature - Human Wizard	1	1		R		creature		At the beginning of each player's first main phase, that player adds {G}{G}.
Petrified Plating	fs	fut/133	fut	G	G	{2}{G}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+2. | Suspend 2-{G}
Quiet Disrepair	fs	fut/134	fut	G	G	{1}{G}	2	Enchantment - Aura				C		enchantment		Enchant artifact or enchantment | At the beginning of your upkeep, choose one - | - Destroy enchanted permanent. | - You gain 2 life.
Ravaging Riftwurm	fs	fut/135	fut	G	G	{1}{G}{G}	3	Creature - Wurm	6	6		U		creature	/ccblue=2	Kicker {4} | Vanishing 2 | If this creature was kicked, it enters with three additional time counters on it.
Riftsweeper	fs	fut/136	fut	G	G	{1}{G}	2	Creature - Elf Shaman	2	2		U		creature		When this creature enters, choose target face-up exiled card. Its owner shuffles it into their library.
Rites of Flourishing	fs	fut/137	fut	G	G	{2}{G}	3	Enchantment				R		enchantment		At the beginning of each player's draw step, that player draws an additional card. | Each player may play an additional land on each of their turns.
Sprout Swarm	fs	fut/138	fut	G	G	{1}{G}	2	Instant				C		instant	/spawn [c16] Saproling (G 1/1)	Convoke | Buyback {3} | Create a 1/1 green Saproling creature token.
Summoner's Pact	fs	fut/139	fut	G	G	{0}	0	Instant				R		instant		Search your library for a green creature card, reveal it, put it into your hand, then shuffle. | At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Utopia Mycon	fs	fut/140	fut	G	G	{G}	1	Creature - Fungus	0	2		U		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Add one mana of any color.
Wrap in Vigor	fs	fut/141	fut	G	G	{1}{G}	2	Instant				C		instant		Regenerate each creature you control.
Baru, Fist of Krosa	fs	fut/142	fut	G	G	{3}{G}{G}	5	Legendary Creature - Human Druid	4	4		R		creature	Create Wurm/spawn [lackey] Wurm (G */*)	Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn. | Grandeur - Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.
Centaur Omenreader	fs	fut/143	fut	G	G	{3}{G}	4	Snow Creature - Centaur Shaman	3	3		U		creature		As long as this creature is tapped, creature spells you cast cost {2} less to cast.
Edge of Autumn	fs	fut/144	fut	G	G	{1}{G}	2	Sorcery				C		sorcery		If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Cycling-Sacrifice a land.
Imperiosaur	fs	fut/145	fut	G	G	{2}{G}{G}	4	Creature - Dinosaur	5	5		U		creature		Spend only mana produced by basic lands to cast this spell.
Muraganda Petroglyphs	fs	fut/146	fut	G	G	{3}{G}	4	Enchantment				R		enchantment		Creatures with no abilities get +2/+2.
Nacatl War-Pride	fs	fut/147	fut	G	G	{3}{G}{G}{G}	6	Creature - Cat Warrior	3	3		U		creature	Create Nacatl War-Pride/spawn [lackey] Nacatl War-Pride (G 3/3) Create 5 Nacatl War-Prides/spawnx5 [lackey] Nacatl War-Pride (G 3/3) Create 10 Nacatl War-Prides/spawnx10 [lackey] Nacatl War-Pride (G 3/3)	This creature must be blocked by exactly one creature if able. | Whenever this creature attacks, create X tokens that are copies of it and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
Nessian Courser	fs	fut/148	fut	G	G	{2}{G}	3	Creature - Centaur Warrior	3	3		C		creature		
Phosphorescent Feast	fs	fut/149	fut	G	G	{2}{G}{G}{G}	5	Sorcery				U		sorcery		Chroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
Quagnoth	fs	fut/150	fut	G	G	{5}{G}	6	Creature - Beast	4	5		R		creature		Split second | Shroud | When a spell or ability an opponent controls causes you to discard this card, return it to your hand.
Spellwild Ouphe	fs	fut/151	fut	G	G	{1}{G}	2	Creature - Ouphe	1	3		U		creature		Spells that target this creature cost {2} less to cast.
Sporoloth Ancient	fs	fut/152	fut	G	G	{3}{G}{G}	5	Creature - Fungus	4	4		C		creature	Create Saproling/spawn [c16] Saproling (G 1/1)	At the beginning of your upkeep, put a spore counter on this creature. | Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."
Tarmogoyf	fs	fut/153	fut	G	G	{1}{G}	2	Creature - Lhurgoyf	*	1+*		R		creature		Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Thornweald Archer	fs	fut/154	fut	G	G	{1}{G}	2	Creature - Elf Archer	2	1		C		creature		Reach | Deathtouch
Virulent Sliver	fs	fut/155	fut	G	G	{G}	1	Creature - Sliver	1	1		C		creature	Create Poison Counter/spawn [nph] Poison Counter	All Sliver creatures have poisonous 1.
Glittering Wish	fs	fut/156	fut	GW	GW	{G}{W}	2	Sorcery				R	 mb1-foil	sorcery		You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.
Jhoira of the Ghitu	fs	fut/157	fut	UR	UR	{1}{U}{R}	3	Legendary Creature - Human Wizard	2	2		R		creature		{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend.
Sliver Legion	fs	fut/158	fut	WUBRG	WUBRG	{W}{U}{B}{R}{G}	5	Legendary Creature - Sliver	7	7		R		creature		All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Akroma's Memorial	fs	fut/159	fut			{7}	7	Legendary Artifact				R		artifact		Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Cloud Key	fs	fut/160	fut			{3}	3	Artifact				R		artifact		As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery. | Spells you cast of the chosen type cost {1} less to cast.
Coalition Relic	fs	fut/161	fut			{3}	3	Artifact				R		artifact		{T}: Add one mana of any color. | {T}: Put a charge counter on this artifact. | At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way.
Epochrasite	fs	fut/162	fut			{2}	2	Artifact Creature - Construct	1	1		R		creature		This creature enters with three +1/+1 counters on it if you didn't cast it from your hand. | When this creature dies, exile it with three time counters on it and it gains suspend.
Sliversmith	fs	fut/163	fut			{2}	2	Artifact Creature - Spellshaper	1	1		U		creature	Create Metallic Sliver/spawn [tsr] Metallic Sliver (1/1)	{1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver.
Soultether Golem	fs	fut/164	fut			{2}	2	Artifact Creature - Golem	3	3		U		creature	/ccblue=1	Vanishing 1 | Whenever another creature you control enters, put a time counter on this creature.
Sword of the Meek	fs	fut/165	fut			{2}	2	Artifact - Equipment				U		artifact		Equipped creature gets +1/+2. | Equip {2} | Whenever a 1/1 creature you control enters, you may return this card from your graveyard to the battlefield, then attach it to that creature.
Veilstone Amulet	fs	fut/166	fut			{3}	3	Artifact				R		artifact		Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.
Darksteel Garrison	fs	fut/167	fut			{2}	2	Artifact - Fortification				R	 mb1-old-frame	artifact		Fortified land has indestructible. | Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. | Fortify {3}
Whetwheel	fs	fut/168	fut			{4}	4	Artifact				R		artifact		{X}{X}, {T}: Target player mills X cards. | Morph {3}
Dakmor Salvage	fs	fut/169	fut		B		0	Land				U		land	/cr90	This land enters tapped. | {T}: Add {B}. | Dredge 2
Keldon Megaliths	fs	fut/170	fut		R		0	Land				U		land	/cr90	This land enters tapped. | {T}: Add {R}. | Hellbent - {1}{R}, {T}: This land deals 1 damage to any target. Activate only if you have no cards in hand.
Llanowar Reborn	fs	fut/171	fut		G		0	Land				U		land	/cr90;/ccgreen=1	This land enters tapped. | {T}: Add {G}. | Graft 1
New Benalia	fs	fut/172	fut		W		0	Land				U		land	yInitialize/cr90 Scry 1/vp1pt1	This land enters tapped. | When this land enters, scry 1. | {T}: Add {W}.
Tolaria West	fs	fut/173	fut		U		0	Land				U		land	/cr90	This land enters tapped. | {T}: Add {U}. | Transmute {1}{U}{U}
Dryad Arbor	fs	fut/174	fut	G	G		0	Land Creature - Forest Dryad	1	1		U		creature		
Graven Cairns	fs	fut/175	fut		BR		0	Land				R		land		{T}: Add {C}. | {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
Grove of the Burnwillows	fs	fut/176	fut		RG		0	Land				R		land		{T}: Add {C}. | {T}: Add {R} or {G}. Each opponent gains 1 life.
Horizon Canopy	fs	fut/177	fut		GW		0	Land				R		land		{T}, Pay 1 life: Add {G} or {W}. | {1}, {T}, Sacrifice this land: Draw a card.
Nimbus Maze	fs	fut/178	fut		WU		0	Land				R		land		{T}: Add {C}. | {T}: Add {W}. Activate only if you control an Island. | {T}: Add {U}. Activate only if you control a Plains.
River of Tears	fs	fut/179	fut		UB		0	Land				R		land		{T}: Add {U}. If you played a land this turn, add {B} instead.
Zoetic Cavern	fs	fut/180	fut				0	Land				U		land		{T}: Add {C}. | Morph {2}
Ajani Goldmane	lorwyn	lrw/1	lrw	W	W	{2}{W}{W}	4	Legendary Planeswalker - Ajani			4	R		planeswalker	yInitialize/ccblue=4 Create Avatar/spawn [lrw] Avatar (W */*)	+1: You gain 2 life. | -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. | -6: Create a white Avatar creature token. It has "This token's power and toughness are each equal to your life total."
Arbiter of Knollridge	lorwyn	lrw/2	lrw	W	W	{6}{W}	7	Creature - Giant Wizard	5	5		R		creature		Vigilance | When this creature enters, each player's life total becomes the highest life total among all players.
Austere Command	lorwyn	lrw/3	lrw	W	W	{4}{W}{W}	6	Sorcery				R		sorcery		Choose two - | - Destroy all artifacts. | - Destroy all enchantments. | - Destroy all creatures with mana value 3 or less. | - Destroy all creatures with mana value 4 or greater.
Avian Changeling	lorwyn	lrw/4	lrw	W	W	{2}{W}	3	Creature - Shapeshifter	2	2		C		creature	/ch	Changeling | Flying
Battle Mastery	lorwyn	lrw/5	lrw	W	W	{2}{W}	3	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has double strike.
Brigid, Hero of Kinsbaile	lorwyn	lrw/6	lrw	W	W	{2}{W}{W}	4	Legendary Creature - Kithkin Archer	2	3		R		creature		First strike | {T}: Brigid deals 2 damage to each attacking or blocking creature target player controls.
Burrenton Forge-Tender	lorwyn	lrw/7	lrw	W	W	{W}	1	Creature - Kithkin Wizard	1	1		U		creature		Protection from red | Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.
Cenn's Heir	lorwyn	lrw/8	lrw	W	W	{1}{W}	2	Creature - Kithkin Soldier	1	1		C		creature		Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.
Changeling Hero	lorwyn	lrw/9	lrw	W	W	{4}{W}	5	Creature - Shapeshifter	4	4		U	 mb1-foil	creature		Changeling | Champion a creature | Lifelink
Cloudgoat Ranger	lorwyn	lrw/10	lrw	W	W	{3}{W}{W}	5	Creature - Giant Warrior Ranger	3	3		U		creature	/spawnx3 [lrw] Kithkin Soldier (W 1/1)	When this creature enters, create three 1/1 white Kithkin Soldier creature tokens. | Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.
Crib Swap	lorwyn	lrw/11	lrw	W	W	{2}{W}	3	Kindred Instant - Shapeshifter				U		instant	/spawn [lrw] Shapeshifter (1/1 Changeling)	Changeling | Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Dawnfluke	lorwyn	lrw/12	lrw	W	W	{3}{W}	4	Creature - Elemental	0	3		C		creature		Flash | When this creature enters, prevent the next 3 damage that would be dealt to any target this turn. | Evoke {W}
Entangling Trap	lorwyn	lrw/13	lrw	W	W	{1}{W}	2	Enchantment				U		enchantment		Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step.
Favor of the Mighty	lorwyn	lrw/14	lrw	W	W	{1}{W}	2	Kindred Enchantment - Giant				R		enchantment		Each creature with the highest mana value has protection from each color.
Galepowder Mage	lorwyn	lrw/15	lrw	W	W	{3}{W}	4	Creature - Kithkin Wizard	3	3		R		creature	/ch	Flying | Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Goldmeadow Dodger	lorwyn	lrw/16	lrw	W	W	{W}	1	Creature - Kithkin Rogue	1	1		C		creature		This creature can't be blocked by creatures with power 4 or greater.
Goldmeadow Harrier	lorwyn	lrw/17	lrw	W	W	{W}	1	Creature - Kithkin Soldier	1	1		C		creature		{W}, {T}: Tap target creature.
Goldmeadow Stalwart	lorwyn	lrw/18	lrw	W	W	{W}	1	Creature - Kithkin Soldier	2	2		U		creature		As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay {3}.
Harpoon Sniper	lorwyn	lrw/19	lrw	W	W	{2}{W}	3	Creature - Merfolk Archer	2	2		U		creature		{W}, {T}: This creature deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
Hillcomber Giant	lorwyn	lrw/20	lrw	W	W	{2}{W}{W}	4	Creature - Giant Scout	3	3		C		creature		Mountainwalk
Hoofprints of the Stag	lorwyn	lrw/21	lrw	W	W	{1}{W}	2	Kindred Enchantment - Elemental				R		enchantment	Create Elemental/spawn [lrw] Elemental (W 4/4 Flying)	Whenever you draw a card, you may put a hoofprint counter on this enchantment. | {2}{W}, Remove four hoofprint counters from this enchantment: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Judge of Currents	lorwyn	lrw/22	lrw	W	W	{1}{W}	2	Creature - Merfolk Wizard	1	1		C		creature		Whenever a Merfolk you control becomes tapped, you may gain 1 life.
Kinsbaile Balloonist	lorwyn	lrw/23	lrw	W	W	{3}{W}	4	Creature - Kithkin Soldier	2	2		C		creature	/ch	Flying | Whenever this creature attacks, you may have target creature gain flying until end of turn.
Kinsbaile Skirmisher	lorwyn	lrw/24	lrw	W	W	{1}{W}	2	Creature - Kithkin Soldier	2	2		C		creature		When this creature enters, target creature gets +1/+1 until end of turn.
Kithkin Greatheart	lorwyn	lrw/25	lrw	W	W	{1}{W}	2	Creature - Kithkin Soldier	2	1		C		creature		As long as you control a Giant, this creature gets +1/+1 and has first strike.
Kithkin Harbinger	lorwyn	lrw/26	lrw	W	W	{2}{W}	3	Creature - Kithkin Wizard	1	3		U		creature		When this creature enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
Kithkin Healer	lorwyn	lrw/27	lrw	W	W	{2}{W}	3	Creature - Kithkin Cleric	2	2		C		creature		{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Knight of Meadowgrain	lorwyn	lrw/28	lrw	W	W	{W}{W}	2	Creature - Kithkin Knight	2	2		U		creature		First strike | Lifelink
Lairwatch Giant	lorwyn	lrw/29	lrw	W	W	{5}{W}	6	Creature - Giant Warrior	5	3		C		creature		This creature can block an additional creature each combat. | Whenever this creature blocks two or more creatures, it gains first strike until end of turn.
Militia's Pride	lorwyn	lrw/30	lrw	W	W	{1}{W}	2	Kindred Enchantment - Kithkin				R		enchantment	Create Kithkin Soldier/spawn [lrw] Kithkin Soldier (W 1/1)	Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.
Mirror Entity	lorwyn	lrw/31	lrw	W	W	{2}{W}	3	Creature - Shapeshifter	1	1		R		creature		Changeling | {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Neck Snap	lorwyn	lrw/32	lrw	W	W	{3}{W}	4	Instant				C		instant		Destroy target attacking or blocking creature.
Oaken Brawler	lorwyn	lrw/33	lrw	W	W	{3}{W}	4	Creature - Treefolk Warrior	2	4		C		creature		When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature.
Oblivion Ring	lorwyn	lrw/34	lrw	W	W	{2}{W}	3	Enchantment				C		enchantment		When this enchantment enters, exile another target nonland permanent. | When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Plover Knights	lorwyn	lrw/35	lrw	W	W	{3}{W}{W}	5	Creature - Kithkin Knight	3	3		C		creature	/ch	Flying, first strike
Pollen Lullaby	lorwyn	lrw/36	lrw	W	W	{1}{W}	2	Instant				U		instant		Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step.
Purity	lorwyn	lrw/37	lrw	W	W	{3}{W}{W}{W}	6	Creature - Elemental Incarnation	6	6		R		creature	/ch	Flying | If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. | When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
Sentry Oak	lorwyn	lrw/38	lrw	W	W	{4}{W}	5	Creature - Treefolk Warrior	3	5		U		creature		Defender | At the beginning of combat on your turn, you may clash with an opponent. If you win, this creature gets +2/+0 and loses defender until end of turn.
Shields of Velis Vel	lorwyn	lrw/39	lrw	W	W	{W}	1	Kindred Instant - Shapeshifter				C		instant		Changeling | Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Soaring Hope	lorwyn	lrw/40	lrw	W	W	{4}{W}	5	Enchantment - Aura				C		enchantment		Enchant creature | When this Aura enters, you gain 3 life. | Enchanted creature has flying. | {W}: Put this Aura on top of its owner's library.
Springjack Knight	lorwyn	lrw/41	lrw	W	W	{2}{W}	3	Creature - Kithkin Knight	2	1		C		creature		Whenever this creature attacks, clash with an opponent. If you win, target creature gains double strike until end of turn.
Summon the School	lorwyn	lrw/42	lrw	W	W	{3}{W}	4	Kindred Sorcery - Merfolk				U		sorcery	/spawnx2 [lrw] Merfolk Wizard (U 1/1)	Create two 1/1 blue Merfolk Wizard creature tokens. | Tap four untapped Merfolk you control: Return this card from your graveyard to your hand.
Surge of Thoughtweft	lorwyn	lrw/43	lrw	W	W	{1}{W}	2	Kindred Instant - Kithkin				C		instant		Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
Thoughtweft Trio	lorwyn	lrw/44	lrw	W	W	{2}{W}{W}	4	Creature - Kithkin Soldier	5	5		R		creature		First strike, vigilance | Champion a Kithkin | This creature can block any number of creatures.
Triclopean Sight	lorwyn	lrw/45	lrw	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Flash | Enchant creature | When this Aura enters, untap enchanted creature. | Enchanted creature gets +1/+1 and has vigilance.
Veteran of the Depths	lorwyn	lrw/46	lrw	W	W	{3}{W}	4	Creature - Merfolk Soldier	2	2		U		creature		Whenever this creature becomes tapped, you may put a +1/+1 counter on it.
Wellgabber Apothecary	lorwyn	lrw/47	lrw	W	W	{4}{W}	5	Creature - Merfolk Cleric	2	3		C		creature		{1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.
Wispmare	lorwyn	lrw/48	lrw	W	W	{2}{W}	3	Creature - Elemental	1	3		C		creature	/ch	Flying | When this creature enters, destroy target enchantment. | Evoke {W}
Wizened Cenn	lorwyn	lrw/49	lrw	W	W	{W}{W}	2	Creature - Kithkin Cleric	2	2		U		creature		Other Kithkin creatures you control get +1/+1.
Aethersnipe	lorwyn	lrw/50	lrw	U	U	{5}{U}	6	Creature - Elemental	4	4		C		creature		When this creature enters, return target nonland permanent to its owner's hand. | Evoke {1}{U}{U}
Amoeboid Changeling	lorwyn	lrw/51	lrw	U	U	{1}{U}	2	Creature - Shapeshifter	1	1		C		creature		Changeling | {T}: Target creature gains all creature types until end of turn. | {T}: Target creature loses all creature types until end of turn.
Aquitect's Will	lorwyn	lrw/52	lrw	U	U	{U}	1	Kindred Sorcery - Merfolk				C		sorcery		Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Benthicore	lorwyn	lrw/53	lrw	U	U	{6}{U}	7	Creature - Elemental	5	5		U		creature	/spawnx2 [lrw] Merfolk Wizard (U 1/1)	When this creature enters, create two 1/1 blue Merfolk Wizard creature tokens. | Tap two untapped Merfolk you control: Untap this creature. It gains shroud until end of turn.
Broken Ambitions	lorwyn	lrw/54	lrw	U	U	{X}{U}	1	Instant				C		instant		Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards.
Captivating Glance	lorwyn	lrw/55	lrw	U	U	{2}{U}	3	Enchantment - Aura				U		enchantment		Enchant creature | At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature.
Cryptic Command	lorwyn	lrw/56	lrw	U	U	{1}{U}{U}{U}	4	Instant				R		instant		Choose two - | - Counter target spell. | - Return target permanent to its owner's hand. | - Tap all creatures your opponents control. | - Draw a card.
Deeptread Merrow	lorwyn	lrw/57	lrw	U	U	{1}{U}	2	Creature - Merfolk Rogue	2	1		C		creature		{U}: This creature gains islandwalk until end of turn.
Drowner of Secrets	lorwyn	lrw/58	lrw	U	U	{2}{U}	3	Creature - Merfolk Wizard	1	3		U		creature		Tap an untapped Merfolk you control: Target player mills a card.
Ego Erasure	lorwyn	lrw/59	lrw	U	U	{2}{U}	3	Kindred Instant - Shapeshifter				U		instant		Changeling | Creatures target player controls get -2/-0 and lose all creature types until end of turn.
Ethereal Whiskergill	lorwyn	lrw/60	lrw	U	U	{3}{U}	4	Creature - Elemental	4	3		U		creature	/ch	Flying | This creature can't attack unless defending player controls an Island.
Faerie Harbinger	lorwyn	lrw/61	lrw	U	U	{3}{U}	4	Creature - Faerie Wizard	2	2		U		creature	/ch	Flash | Flying | When this creature enters, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.
Faerie Trickery	lorwyn	lrw/62	lrw	U	U	{1}{U}{U}	3	Kindred Instant - Faerie				C		instant		Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Fallowsage	lorwyn	lrw/63	lrw	U	U	{3}{U}	4	Creature - Merfolk Wizard	2	2		U		creature		Whenever this creature becomes tapped, you may draw a card.
Familiar's Ruse	lorwyn	lrw/64	lrw	U	U	{U}{U}	2	Instant				U		instant		As an additional cost to cast this spell, return a creature you control to its owner's hand. | Counter target spell.
Fathom Trawl	lorwyn	lrw/65	lrw	U	U	{3}{U}{U}	5	Sorcery				R		sorcery		Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.
Forced Fruition	lorwyn	lrw/66	lrw	U	U	{4}{U}{U}	6	Enchantment				R		enchantment		Whenever an opponent casts a spell, that player draws seven cards.
Glen Elendra Pranksters	lorwyn	lrw/67	lrw	U	U	{3}{U}	4	Creature - Faerie Wizard	1	3		U		creature	/ch	Flying | Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
Glimmerdust Nap	lorwyn	lrw/68	lrw	U	U	{2}{U}	3	Enchantment - Aura				C		enchantment		Enchant tapped creature | Enchanted creature doesn't untap during its controller's untap step.
Guile	lorwyn	lrw/69	lrw	U	U	{3}{U}{U}{U}	6	Creature - Elemental Incarnation	6	6		R		creature		This creature can't be blocked except by three or more creatures. | If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. | When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
Inkfathom Divers	lorwyn	lrw/70	lrw	U	U	{3}{U}{U}	5	Creature - Merfolk Soldier	3	3		C		creature	Look at top four cards/vp1pt4	Islandwalk | When this creature enters, look at the top four cards of your library, then put them back in any order.
Jace Beleren	lorwyn	lrw/71	lrw	U	U	{1}{U}{U}	3	Legendary Planeswalker - Jace			3	R		planeswalker	/ccblue=3	+2: Each player draws a card. | -1: Target player draws a card. | -10: Target player mills twenty cards.
Merrow Commerce	lorwyn	lrw/72	lrw	U	U	{1}{U}	2	Kindred Enchantment - Merfolk				U		enchantment		At the beginning of your end step, untap all Merfolk you control.
Merrow Harbinger	lorwyn	lrw/73	lrw	U	U	{3}{U}	4	Creature - Merfolk Wizard	2	3		U		creature		Islandwalk | When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Merrow Reejerey	lorwyn	lrw/74	lrw	U	U	{2}{U}	3	Creature - Merfolk Soldier	2	2		U		creature		Other Merfolk creatures you control get +1/+1. | Whenever you cast a Merfolk spell, you may tap or untap target permanent.
Mistbind Clique	lorwyn	lrw/75	lrw	U	U	{3}{U}	4	Creature - Faerie Wizard	4	4		R		creature	/ch	Flash | Flying | Champion a Faerie | When a Faerie is championed with this creature, tap all lands target player controls.
Mulldrifter	lorwyn	lrw/76	lrw	U	U	{4}{U}	5	Creature - Elemental	2	2		C		creature	/ch	Flying | When this creature enters, draw two cards. | Evoke {2}{U}
Paperfin Rascal	lorwyn	lrw/77	lrw	U	U	{2}{U}	3	Creature - Merfolk Rogue	2	2		C		creature		When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature.
Pestermite	lorwyn	lrw/78	lrw	U	U	{2}{U}	3	Creature - Faerie Rogue	2	1		C		creature	/ch	Flash | Flying | When this creature enters, you may tap or untap target permanent.
Ponder	lorwyn	lrw/79	lrw	U	U	{U}	1	Sorcery				C		sorcery	Look at top three cards/vp1pt3	Look at the top three cards of your library, then put them back in any order. You may shuffle. | Draw a card.
Protective Bubble	lorwyn	lrw/80	lrw	U	U	{3}{U}	4	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't be blocked and has shroud.
Ringskipper	lorwyn	lrw/81	lrw	U	U	{1}{U}	2	Creature - Faerie Wizard	1	1		C		creature	/ch	Flying | When this creature dies, clash with an opponent. If you win, return this card to its owner's hand.
Scattering Stroke	lorwyn	lrw/82	lrw	U	U	{2}{U}{U}	4	Instant				U		instant		Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value.
Scion of Oona	lorwyn	lrw/83	lrw	U	U	{2}{U}	3	Creature - Faerie Soldier	1	1		R		creature	/ch	Flash | Flying | Other Faerie creatures you control get +1/+1. | Other Faeries you control have shroud.
Sentinels of Glen Elendra	lorwyn	lrw/84	lrw	U	U	{3}{U}	4	Creature - Faerie Soldier	2	3		C		creature	/ch	Flash | Flying
Shapesharer	lorwyn	lrw/85	lrw	U	U	{1}{U}	2	Creature - Shapeshifter	1	1		R		creature		Changeling | {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.
Silvergill Adept	lorwyn	lrw/86	lrw	U	U	{1}{U}	2	Creature - Merfolk Wizard	2	1		U		creature		As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. | When this creature enters, draw a card.
Silvergill Douser	lorwyn	lrw/87	lrw	U	U	{1}{U}	2	Creature - Merfolk Wizard	1	1		C		creature		{T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
Sower of Temptation	lorwyn	lrw/88	lrw	U	U	{2}{U}{U}	4	Creature - Faerie Wizard	2	2		R		creature	/ch	Flying | When this creature enters, gain control of target creature for as long as this creature remains on the battlefield.
Spellstutter Sprite	lorwyn	lrw/89	lrw	U	U	{1}{U}	2	Creature - Faerie Wizard	1	1		C		creature	/ch	Flash | Flying | When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Stonybrook Angler	lorwyn	lrw/90	lrw	U	U	{1}{U}	2	Creature - Merfolk Wizard	1	2		C		creature		{1}{U}, {T}: You may tap or untap target creature.
Streambed Aquitects	lorwyn	lrw/91	lrw	U	U	{1}{U}{U}	3	Creature - Merfolk Scout	2	3		C		creature		{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. | {T}: Target land becomes an Island until end of turn.
Surgespanner	lorwyn	lrw/92	lrw	U	U	{2}{U}{U}	4	Creature - Merfolk Wizard	2	2		R		creature		Whenever this creature becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.
Tideshaper Mystic	lorwyn	lrw/93	lrw	U	U	{U}	1	Creature - Merfolk Wizard	1	1		C		creature		{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Turtleshell Changeling	lorwyn	lrw/94	lrw	U	U	{3}{U}	4	Creature - Shapeshifter	1	4		U		creature		Changeling | {1}{U}: Switch this creature's power and toughness until end of turn.
Wanderwine Prophets	lorwyn	lrw/95	lrw	U	U	{4}{U}{U}	6	Creature - Merfolk Wizard	4	4		R		creature		Champion a Merfolk | Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Whirlpool Whelm	lorwyn	lrw/96	lrw	U	U	{1}{U}	2	Instant				C		instant		Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead.
Wings of Velis Vel	lorwyn	lrw/97	lrw	U	U	{1}{U}	2	Kindred Instant - Shapeshifter				C		instant		Changeling | Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
Zephyr Net	lorwyn	lrw/98	lrw	U	U	{1}{U}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has defender and flying.
Black Poplar Shaman	lorwyn	lrw/99	lrw	B	B	{2}{B}	3	Creature - Treefolk Shaman	1	3		C		creature		{2}{B}: Regenerate target Treefolk.
Bog Hoodlums	lorwyn	lrw/100	lrw	B	B	{5}{B}	6	Creature - Goblin Warrior	4	1		C		creature		This creature can't block. | When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature.
Boggart Birth Rite	lorwyn	lrw/101	lrw	B	B	{B}	1	Kindred Sorcery - Goblin				C		sorcery		Return target Goblin card from your graveyard to your hand.
Boggart Harbinger	lorwyn	lrw/102	lrw	B	B	{2}{B}	3	Creature - Goblin Shaman	2	1		U		creature		When this creature enters, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
Boggart Loggers	lorwyn	lrw/103	lrw	B	B	{2}{B}	3	Creature - Goblin Rogue	2	1		C		creature		Forestwalk | {2}{B}, Sacrifice this creature: Destroy target Treefolk or Forest.
Boggart Mob	lorwyn	lrw/104	lrw	B	B	{3}{B}	4	Creature - Goblin Warrior	5	5		R		creature	Create Goblin Rogue/spawn [lrw] Goblin Rogue (B 1/1)	Champion a Goblin | Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
Cairn Wanderer	lorwyn	lrw/105	lrw	B	B	{4}{B}	5	Creature - Shapeshifter	4	4		R	 mb1-old-frame	creature		Changeling | As long as a creature card with flying is in a graveyard, this creature has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
Colfenor's Plans	lorwyn	lrw/106	lrw	B	B	{2}{B}{B}	4	Enchantment				R		enchantment		When this enchantment enters, exile the top seven cards of your library face down. | You may look at the cards exiled with this enchantment, and you may play lands and cast spells from among those cards. | Skip your draw step. | You can't cast more than one spell each turn.
Dread	lorwyn	lrw/107	lrw	B	B	{3}{B}{B}{B}	6	Creature - Elemental Incarnation	6	6		R		creature		Fear | Whenever a creature deals damage to you, destroy it. | When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
Dreamspoiler Witches	lorwyn	lrw/108	lrw	B	B	{3}{B}	4	Creature - Faerie Wizard	2	2		C		creature	/ch	Flying | Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
Exiled Boggart	lorwyn	lrw/109	lrw	B	B	{1}{B}	2	Creature - Goblin Rogue	2	2		C		creature		When this creature dies, discard a card.
Eyeblight's Ending	lorwyn	lrw/110	lrw	B	B	{2}{B}	3	Kindred Instant - Elf				C		instant		Destroy target non-Elf creature.
Facevaulter	lorwyn	lrw/111	lrw	B	B	{B}	1	Creature - Goblin Warrior	1	1		C		creature		{B}, Sacrifice a Goblin: This creature gets +2/+2 until end of turn.
Faerie Tauntings	lorwyn	lrw/112	lrw	B	B	{2}{B}	3	Kindred Enchantment - Faerie				U		enchantment		Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.
Final Revels	lorwyn	lrw/113	lrw	B	B	{4}{B}	5	Sorcery				U		sorcery		Choose one - | - All creatures get +2/+0 until end of turn. | - All creatures get -0/-2 until end of turn.
Fodder Launch	lorwyn	lrw/114	lrw	B	B	{3}{B}	4	Kindred Sorcery - Goblin				U		sorcery		As an additional cost to cast this spell, sacrifice a Goblin. | Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.
Footbottom Feast	lorwyn	lrw/115	lrw	B	B	{2}{B}	3	Instant				C		instant		Put any number of target creature cards from your graveyard on top of your library. | Draw a card.
Ghostly Changeling	lorwyn	lrw/116	lrw	B	B	{2}{B}	3	Creature - Shapeshifter	2	2		U		creature		Changeling | {1}{B}: This creature gets +1/+1 until end of turn.
Hoarder's Greed	lorwyn	lrw/117	lrw	B	B	{3}{B}	4	Sorcery				U		sorcery		You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process.
Hornet Harasser	lorwyn	lrw/118	lrw	B	B	{2}{B}{B}	4	Creature - Goblin Shaman	2	2		C		creature		When this creature dies, target creature gets -2/-2 until end of turn.
Hunter of Eyeblights	lorwyn	lrw/119	lrw	B	B	{3}{B}{B}	5	Creature - Elf Assassin	3	3		U	 mb1-old-frame	creature		When this creature enters, put a +1/+1 counter on target creature you don't control. | {2}{B}, {T}: Destroy target creature with a counter on it.
Knucklebone Witch	lorwyn	lrw/120	lrw	B	B	{B}	1	Creature - Goblin Shaman	1	1		R		creature		Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.
Liliana Vess	lorwyn	lrw/121	lrw	B	B	{3}{B}{B}	5	Legendary Planeswalker - Liliana			5	R		planeswalker	/ccblue=5	+1: Target player discards a card. | -2: Search your library for a card, then shuffle and put that card on top. | -8: Put all creature cards from all graveyards onto the battlefield under your control.
Lys Alana Scarblade	lorwyn	lrw/122	lrw	B	B	{2}{B}	3	Creature - Elf Assassin	1	1		U		creature		{T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.
Mad Auntie	lorwyn	lrw/123	lrw	B	B	{2}{B}	3	Creature - Goblin Shaman	2	2		R		creature		Other Goblin creatures you control get +1/+1. | {T}: Regenerate another target Goblin.
Makeshift Mannequin	lorwyn	lrw/124	lrw	B	B	{3}{B}	4	Instant				U		instant		Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."
Marsh Flitter	lorwyn	lrw/125	lrw	B	B	{3}{B}	4	Creature - Faerie Rogue	1	1		U		creature	/ch;/spawnx2 [lrw] Goblin Rogue (B 1/1)	Flying | When this creature enters, create two 1/1 black Goblin Rogue creature tokens. | Sacrifice a Goblin: This creature has base power and toughness 3/3 until end of turn.
Moonglove Winnower	lorwyn	lrw/126	lrw	B	B	{3}{B}	4	Creature - Elf Rogue	2	3		C		creature		Deathtouch
Mournwhelk	lorwyn	lrw/127	lrw	B	B	{6}{B}	7	Creature - Elemental	3	3		C		creature		When this creature enters, target player discards two cards. | Evoke {3}{B}
Nameless Inversion	lorwyn	lrw/128	lrw	B	B	{1}{B}	2	Kindred Instant - Shapeshifter				C		instant		Changeling | Target creature gets +3/-3 and loses all creature types until end of turn.
Nath's Buffoon	lorwyn	lrw/129	lrw	B	B	{1}{B}	2	Creature - Goblin Rogue	1	1		C		creature		Protection from Elves
Nectar Faerie	lorwyn	lrw/130	lrw	B	B	{1}{B}	2	Creature - Faerie Wizard	1	1		U		creature	/ch	Flying | {B}, {T}: Target Faerie or Elf gains lifelink until end of turn.
Nettlevine Blight	lorwyn	lrw/131	lrw	B	B	{4}{B}{B}	6	Enchantment - Aura				R		enchantment		Enchant creature or land | Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
Nightshade Stinger	lorwyn	lrw/132	lrw	B	B	{B}	1	Creature - Faerie Rogue	1	1		C		creature	/ch	Flying | This creature can't block.
Oona's Prowler	lorwyn	lrw/133	lrw	B	B	{1}{B}	2	Creature - Faerie Rogue	3	1		R		creature	/ch	Flying | Discard a card: This creature gets -2/-0 until end of turn. Any player may activate this ability.
Peppersmoke	lorwyn	lrw/134	lrw	B	B	{B}	1	Kindred Instant - Faerie				C		instant		Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Profane Command	lorwyn	lrw/135	lrw	B	B	{X}{B}{B}	2	Sorcery				R		sorcery		Choose two - | - Target player loses X life. | - Return target creature card with mana value X or less from your graveyard to the battlefield. | - Target creature gets -X/-X until end of turn. | - Up to X target creatures gain fear until end of turn.
Prowess of the Fair	lorwyn	lrw/136	lrw	B	B	{1}{B}	2	Kindred Enchantment - Elf				U		enchantment	Create Elf Warrior/spawn [lrw] Elf Warrior (G 1/1)	Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.
Quill-Slinger Boggart	lorwyn	lrw/137	lrw	B	B	{3}{B}	4	Creature - Goblin Warrior	3	2		C		creature		Whenever a player casts a Kithkin spell, you may have target player lose 1 life.
Scarred Vinebreeder	lorwyn	lrw/138	lrw	B	B	{1}{B}	2	Creature - Elf Shaman	1	1		C		creature		{2}{B}, Exile an Elf card from your graveyard: This creature gets +3/+3 until end of turn.
Shriekmaw	lorwyn	lrw/139	lrw	B	B	{4}{B}	5	Creature - Elemental	3	2		U		creature		Fear | When this creature enters, destroy target nonartifact, nonblack creature. | Evoke {1}{B}
Skeletal Changeling	lorwyn	lrw/140	lrw	B	B	{1}{B}	2	Creature - Shapeshifter	1	1		C		creature		Changeling | {1}{B}: Regenerate this creature.
Spiderwig Boggart	lorwyn	lrw/141	lrw	B	B	{2}{B}	3	Creature - Goblin Shaman	2	2		C		creature		When this creature enters, target creature gains fear until end of turn.
Squeaking Pie Sneak	lorwyn	lrw/142	lrw	B	B	{1}{B}	2	Creature - Goblin Rogue	2	2		U		creature		As an additional cost to cast this spell, reveal a Goblin card from your hand or pay {3}. | Fear
Thieving Sprite	lorwyn	lrw/143	lrw	B	B	{2}{B}	3	Creature - Faerie Rogue	1	1		C		creature	/ch	Flying | When this creature enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
Thorntooth Witch	lorwyn	lrw/144	lrw	B	B	{5}{B}	6	Creature - Treefolk Shaman	3	4		U		creature		Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.
Thoughtseize	lorwyn	lrw/145	lrw	B	B	{B}	1	Sorcery				R		sorcery		Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Warren Pilferers	lorwyn	lrw/146	lrw	B	B	{4}{B}	5	Creature - Goblin Rogue	3	3		C		creature		When this creature enters, return target creature card from your graveyard to your hand. If that card is a Goblin card, this creature gains haste until end of turn.
Weed Strangle	lorwyn	lrw/147	lrw	B	B	{3}{B}{B}	5	Sorcery				C		sorcery		Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness.
Adder-Staff Boggart	lorwyn	lrw/148	lrw	R	R	{1}{R}	2	Creature - Goblin Warrior	2	1		C		creature		When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature.
Ashling the Pilgrim	lorwyn	lrw/149	lrw	R	R	{1}{R}	2	Legendary Creature - Elemental Shaman	1	1		R		creature		{1}{R}: Put a +1/+1 counter on Ashling. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling, and it deals that much damage to each creature and each player.
Ashling's Prerogative	lorwyn	lrw/150	lrw	R	R	{1}{R}	2	Enchantment				R		enchantment		As this enchantment enters, choose odd or even. | Each creature with mana value of the chosen quality has haste. | Each creature without mana value of the chosen quality enters tapped.
Axegrinder Giant	lorwyn	lrw/151	lrw	R	R	{4}{R}{R}	6	Creature - Giant Warrior	6	4		C		creature		
Blades of Velis Vel	lorwyn	lrw/152	lrw	R	R	{1}{R}	2	Kindred Instant - Shapeshifter				C		instant		Changeling | Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
Blind-Spot Giant	lorwyn	lrw/153	lrw	R	R	{2}{R}	3	Creature - Giant Warrior	4	3		C		creature		This creature can't attack or block unless you control another Giant.
Boggart Forager	lorwyn	lrw/154	lrw	R	R	{R}	1	Creature - Goblin Rogue	1	1		C		creature		{R}, Sacrifice this creature: Target player shuffles their library.
Boggart Shenanigans	lorwyn	lrw/155	lrw	R	R	{2}{R}	3	Kindred Enchantment - Goblin				U		enchantment		Whenever another Goblin you control is put into a graveyard from the battlefield, you may have this enchantment deal 1 damage to target player or planeswalker.
Boggart Sprite-Chaser	lorwyn	lrw/156	lrw	R	R	{1}{R}	2	Creature - Goblin Warrior	1	2		C		creature		As long as you control a Faerie, this creature gets +1/+1 and has flying.
Caterwauling Boggart	lorwyn	lrw/157	lrw	R	R	{3}{R}	4	Creature - Goblin Shaman	2	2		C		creature		Goblins you control and Elementals you control have menace.
Ceaseless Searblades	lorwyn	lrw/158	lrw	R	R	{3}{R}	4	Creature - Elemental Warrior	2	4		U		creature		Whenever you activate an ability of an Elemental, this creature gets +1/+0 until end of turn.
Chandra Nalaar	lorwyn	lrw/159	lrw	R	R	{3}{R}{R}	5	Legendary Planeswalker - Chandra			6	R		planeswalker	/ccblue=6	+1: Chandra Nalaar deals 1 damage to target player or planeswalker. | -X: Chandra Nalaar deals X damage to target creature. | -8: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Changeling Berserker	lorwyn	lrw/160	lrw	R	R	{3}{R}	4	Creature - Shapeshifter	5	3		U		creature		Changeling | Haste | Champion a creature
Consuming Bonfire	lorwyn	lrw/161	lrw	R	R	{3}{R}{R}	5	Kindred Sorcery - Elemental				C		sorcery		Choose one - | - Consuming Bonfire deals 4 damage to target non-Elemental creature. | - Consuming Bonfire deals 7 damage to target Treefolk creature.
Crush Underfoot	lorwyn	lrw/162	lrw	R	R	{1}{R}	2	Kindred Instant - Giant				U		instant		Choose a Giant creature you control. It deals damage equal to its power to target creature.
Faultgrinder	lorwyn	lrw/163	lrw	R	R	{6}{R}	7	Creature - Elemental	4	4		C		creature		Trample | When this creature enters, destroy target land. | Evoke {4}{R}
Fire-Belly Changeling	lorwyn	lrw/164	lrw	R	R	{1}{R}	2	Creature - Shapeshifter	1	1		C		creature		Changeling | {R}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Flamekin Bladewhirl	lorwyn	lrw/165	lrw	R	R	{R}	1	Creature - Elemental Warrior	2	1		U		creature		As an additional cost to cast this spell, reveal an Elemental card from your hand or pay {3}.
Flamekin Brawler	lorwyn	lrw/166	lrw	R	R	{R}	1	Creature - Elemental Warrior	0	2		C		creature		{R}: This creature gets +1/+0 until end of turn.
Flamekin Harbinger	lorwyn	lrw/167	lrw	R	R	{R}	1	Creature - Elemental Shaman	1	1		U	 mb1-foil	creature		When this creature enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.
Flamekin Spitfire	lorwyn	lrw/168	lrw	R	R	{1}{R}	2	Creature - Elemental Shaman	1	1		U		creature		{3}{R}: This creature deals 1 damage to any target.
Giant Harbinger	lorwyn	lrw/169	lrw	R	R	{4}{R}	5	Creature - Giant Shaman	3	4		U		creature		When this creature enters, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.
Giant's Ire	lorwyn	lrw/170	lrw	R	R	{3}{R}	4	Kindred Sorcery - Giant				C		sorcery		Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
Glarewielder	lorwyn	lrw/171	lrw	R	R	{4}{R}	5	Creature - Elemental Shaman	3	1		U		creature		Haste | When this creature enters, up to two target creatures can't block this turn. | Evoke {1}{R}
Goatnapper	lorwyn	lrw/172	lrw	R	R	{2}{R}	3	Creature - Goblin Rogue	2	2		U		creature		When this creature enters, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
Hamletback Goliath	lorwyn	lrw/173	lrw	R	R	{6}{R}	7	Creature - Giant Warrior	6	6		R		creature		Whenever another creature enters, you may put X +1/+1 counters on this creature, where X is that creature's power.
Hearthcage Giant	lorwyn	lrw/174	lrw	R	R	{6}{R}{R}	8	Creature - Giant Warrior	5	5		U		creature	/spawnx2 [lrw] Elemental Shaman (R 3/1)	When this creature enters, create two 3/1 red Elemental Shaman creature tokens. | Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
Heat Shimmer	lorwyn	lrw/175	lrw	R	R	{2}{R}	3	Sorcery				R		sorcery	Create Copy/spawn [2xm] Copy	Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this token."
Hostility	lorwyn	lrw/176	lrw	R	R	{3}{R}{R}{R}	6	Creature - Elemental Incarnation	6	6		R		creature	Create Elemental Shaman/spawn [lackey] Elemental Shaman (R 3/1 Haste)	Haste | If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. | When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
Hurly-Burly	lorwyn	lrw/177	lrw	R	R	{1}{R}	2	Sorcery				C		sorcery		Choose one - | - Hurly-Burly deals 1 damage to each creature without flying. | - Hurly-Burly deals 1 damage to each creature with flying.
Incandescent Soulstoke	lorwyn	lrw/178	lrw	R	R	{2}{R}	3	Creature - Elemental Shaman	2	2		R		creature		Other Elemental creatures you control get +1/+1. | {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Incendiary Command	lorwyn	lrw/179	lrw	R	R	{3}{R}{R}	5	Sorcery				R		sorcery		Choose two - | - Incendiary Command deals 4 damage to target player or planeswalker. | - Incendiary Command deals 2 damage to each creature. | - Destroy target nonbasic land. | - Each player discards all the cards in their hand, then draws that many cards.
Ingot Chewer	lorwyn	lrw/180	lrw	R	R	{4}{R}	5	Creature - Elemental	3	3		C		creature		When this creature enters, destroy target artifact. | Evoke {R}
Inner-Flame Acolyte	lorwyn	lrw/181	lrw	R	R	{1}{R}{R}	3	Creature - Elemental Shaman	2	2		C		creature		When this creature enters, target creature gets +2/+0 and gains haste until end of turn. | Evoke {R}
Inner-Flame Igniter	lorwyn	lrw/182	lrw	R	R	{2}{R}	3	Creature - Elemental Warrior	2	2		U		creature		{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
Lash Out	lorwyn	lrw/183	lrw	R	R	{1}{R}	2	Instant				C		instant		Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller.
Lowland Oaf	lorwyn	lrw/184	lrw	R	R	{3}{R}	4	Creature - Giant Warrior	3	3		C		creature		{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.
Mudbutton Torchrunner	lorwyn	lrw/185	lrw	R	R	{2}{R}	3	Creature - Goblin Warrior	1	1		C		creature		When this creature dies, it deals 3 damage to any target.
Needle Drop	lorwyn	lrw/186	lrw	R	R	{R}	1	Instant				C		instant		Needle Drop deals 1 damage to any target that was dealt damage this turn. | Draw a card.
Nova Chaser	lorwyn	lrw/187	lrw	R	R	{3}{R}	4	Creature - Elemental Warrior	10	2		R		creature		Trample | Champion an Elemental
Rebellion of the Flamekin	lorwyn	lrw/188	lrw	R	R	{3}{R}	4	Kindred Enchantment - Elemental				U		enchantment	Create Elemental Shaman/spawn [lrw] Elemental Shaman (R 3/1)	Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn.
Smokebraider	lorwyn	lrw/189	lrw	R	R	{1}{R}	2	Creature - Elemental Shaman	1	1		C		creature		{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Soulbright Flamekin	lorwyn	lrw/190	lrw	R	R	{1}{R}	2	Creature - Elemental Shaman	2	1		C		creature		{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
Stinkdrinker Daredevil	lorwyn	lrw/191	lrw	R	R	{2}{R}	3	Creature - Goblin Rogue	1	3		C		creature		Giant spells you cast cost {2} less to cast.
Sunrise Sovereign	lorwyn	lrw/192	lrw	R	R	{5}{R}	6	Creature - Giant Warrior	5	5		R		creature		Other Giant creatures you control get +2/+2 and have trample.
Tar Pitcher	lorwyn	lrw/193	lrw	R	R	{3}{R}	4	Creature - Goblin Shaman	2	2		U		creature		{T}, Sacrifice a Goblin: This creature deals 2 damage to any target.
Tarfire	lorwyn	lrw/194	lrw	R	R	{R}	1	Kindred Instant - Goblin				C		instant		Tarfire deals 2 damage to any target.
Thundercloud Shaman	lorwyn	lrw/195	lrw	R	R	{3}{R}{R}	5	Creature - Giant Shaman	4	4		U		creature		When this creature enters, it deals damage equal to the number of Giants you control to each non-Giant creature.
Wild Ricochet	lorwyn	lrw/196	lrw	R	R	{2}{R}{R}	4	Instant				R		instant		You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
Battlewand Oak	lorwyn	lrw/197	lrw	G	G	{2}{G}	3	Creature - Treefolk Warrior	1	3		C		creature		Whenever a Forest you control enters, this creature gets +2/+2 until end of turn. | Whenever you cast a Treefolk spell, this creature gets +2/+2 until end of turn.
Bog-Strider Ash	lorwyn	lrw/198	lrw	G	G	{3}{G}	4	Creature - Treefolk Shaman	2	4		C		creature		Swampwalk | Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life.
Briarhorn	lorwyn	lrw/199	lrw	G	G	{3}{G}	4	Creature - Elemental	3	3		U		creature		Flash | When this creature enters, target creature gets +3/+3 until end of turn. | Evoke {1}{G}
Changeling Titan	lorwyn	lrw/200	lrw	G	G	{4}{G}	5	Creature - Shapeshifter	7	7		U		creature		Changeling | Champion a creature
Cloudcrown Oak	lorwyn	lrw/201	lrw	G	G	{2}{G}{G}	4	Creature - Treefolk Warrior	3	4		C		creature		Reach
Cloudthresher	lorwyn	lrw/202	lrw	G	G	{2}{G}{G}{G}{G}	6	Creature - Elemental	7	7		R		creature		Flash | Reach | When this creature enters, it deals 2 damage to each creature with flying and each player. | Evoke {2}{G}{G}
Dauntless Dourbark	lorwyn	lrw/203	lrw	G	G	{3}{G}	4	Creature - Treefolk Warrior	*	*		R		creature		Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. | This creature has trample as long as you control another Treefolk.
Elvish Branchbender	lorwyn	lrw/204	lrw	G	G	{2}{G}	3	Creature - Elf Druid	2	2		C		creature		{T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
Elvish Eulogist	lorwyn	lrw/205	lrw	G	G	{G}	1	Creature - Elf Shaman	1	1		C		creature		Sacrifice this creature: You gain 1 life for each Elf card in your graveyard.
Elvish Handservant	lorwyn	lrw/206	lrw	G	G	{G}	1	Creature - Elf Warrior	1	1		C		creature		Whenever a player casts a Giant spell, you may put a +1/+1 counter on this creature.
Elvish Harbinger	lorwyn	lrw/207	lrw	G	G	{2}{G}	3	Creature - Elf Druid	1	2		U		creature		When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. | {T}: Add one mana of any color.
Elvish Promenade	lorwyn	lrw/208	lrw	G	G	{3}{G}	4	Kindred Sorcery - Elf				U		sorcery	Create Elf Warrior/spawn [lrw] Elf Warrior (G 1/1) Create 5 Elf Warriors/spawnx5 [lrw] Elf Warrior (G 1/1) Create 10 Elf Warriors/spawnx10 [lrw] Elf Warrior (G 1/1)	Create a 1/1 green Elf Warrior creature token for each Elf you control.
Epic Proportions	lorwyn	lrw/209	lrw	G	G	{4}{G}{G}	6	Enchantment - Aura				R		enchantment		Flash | Enchant creature | Enchanted creature gets +5/+5 and has trample.
Eyes of the Wisent	lorwyn	lrw/210	lrw	G	G	{1}{G}	2	Kindred Enchantment - Elemental				R		enchantment	Create Elemental/spawn [lrw] Elemental (G 4/4)	Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.
Fertile Ground	lorwyn	lrw/211	lrw	G	G	{1}{G}	2	Enchantment - Aura				C		enchantment		Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Fistful of Force	lorwyn	lrw/212	lrw	G	G	{1}{G}	2	Instant				C		instant		Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn.
Garruk Wildspeaker	lorwyn	lrw/213	lrw	G	G	{2}{G}{G}	4	Legendary Planeswalker - Garruk			3	R		planeswalker	yInitialize/ccblue=3 Create Beast/spawn [lrw] Beast (G 3/3)	+1: Untap two target lands. | -1: Create a 3/3 green Beast creature token. | -4: Creatures you control get +3/+3 and gain trample until end of turn.
Gilt-Leaf Ambush	lorwyn	lrw/214	lrw	G	G	{2}{G}	3	Kindred Instant - Elf				C		instant	/spawnx2 [lrw] Elf Warrior (G 1/1)	Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn.
Gilt-Leaf Seer	lorwyn	lrw/215	lrw	G	G	{2}{G}	3	Creature - Elf Shaman	2	2		C		creature	Look at top two cards/vp1pt2	{G}, {T}: Look at the top two cards of your library, then put them back in any order.
Guardian of Cloverdell	lorwyn	lrw/216	lrw	G	G	{5}{G}{G}	7	Creature - Treefolk Shaman	4	5		U		creature	/spawnx3 [lrw] Kithkin Soldier (W 1/1)	When this creature enters, create three 1/1 white Kithkin Soldier creature tokens. | {G}, Sacrifice a Kithkin: You gain 1 life.
Heal the Scars	lorwyn	lrw/217	lrw	G	G	{3}{G}	4	Instant				C		instant		Regenerate target creature. You gain life equal to that creature's toughness.
Hunt Down	lorwyn	lrw/218	lrw	G	G	{G}	1	Sorcery				C		sorcery		Target creature blocks target creature this turn if able.
Immaculate Magistrate	lorwyn	lrw/219	lrw	G	G	{3}{G}	4	Creature - Elf Shaman	2	2		R		creature		{T}: Put a +1/+1 counter on target creature for each Elf you control.
Imperious Perfect	lorwyn	lrw/220	lrw	G	G	{2}{G}	3	Creature - Elf Warrior	2	2		U		creature	Create Elf Warrior/spawn [lrw] Elf Warrior (G 1/1)	Other Elves you control get +1/+1. | {G}, {T}: Create a 1/1 green Elf Warrior creature token.
Incremental Growth	lorwyn	lrw/221	lrw	G	G	{3}{G}{G}	5	Sorcery				U		sorcery		Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
Jagged-Scar Archers	lorwyn	lrw/222	lrw	G	G	{1}{G}{G}	3	Creature - Elf Archer	*	*		U		creature		Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. | {T}: This creature deals damage equal to its power to target creature with flying.
Kithkin Daggerdare	lorwyn	lrw/223	lrw	G	G	{1}{G}	2	Creature - Kithkin Soldier	1	1		C		creature		{G}, {T}: Target attacking creature gets +2/+2 until end of turn.
Kithkin Mourncaller	lorwyn	lrw/224	lrw	G	G	{2}{G}	3	Creature - Kithkin Scout	2	2		U		creature		Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.
Lace with Moonglove	lorwyn	lrw/225	lrw	G	G	{2}{G}	3	Instant				C		instant		Target creature gains deathtouch until end of turn. | Draw a card.
Lammastide Weave	lorwyn	lrw/226	lrw	G	G	{1}{G}	2	Instant				U		instant		Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value. | Draw a card.
Leaf Gilder	lorwyn	lrw/227	lrw	G	G	{1}{G}	2	Creature - Elf Druid	2	1		C		creature		{T}: Add {G}.
Lignify	lorwyn	lrw/228	lrw	G	G	{1}{G}	2	Kindred Enchantment - Treefolk Aura				C		enchantment		Enchant creature | Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
Lys Alana Huntmaster	lorwyn	lrw/229	lrw	G	G	{2}{G}{G}	4	Creature - Elf Warrior	3	3		C		creature	Create Elf Warrior/spawn [lrw] Elf Warrior (G 1/1)	Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
Masked Admirers	lorwyn	lrw/230	lrw	G	G	{2}{G}{G}	4	Creature - Elf Shaman	3	2		R		creature		When this creature enters, draw a card. | Whenever you cast a creature spell, you may pay {G}{G}. If you do, return this card from your graveyard to your hand.
Nath's Elite	lorwyn	lrw/231	lrw	G	G	{4}{G}	5	Creature - Elf Warrior	4	2		C		creature		All creatures able to block this creature do so. | When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature.
Oakgnarl Warrior	lorwyn	lrw/232	lrw	G	G	{5}{G}{G}	7	Creature - Treefolk Warrior	5	7		C		creature		Vigilance, trample
Primal Command	lorwyn	lrw/233	lrw	G	G	{3}{G}{G}	5	Sorcery				R		sorcery		Choose two - | - Target player gains 7 life. | - Put target noncreature permanent on top of its owner's library. | - Target player shuffles their graveyard into their library. | - Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Rootgrapple	lorwyn	lrw/234	lrw	G	G	{4}{G}	5	Kindred Instant - Treefolk				C		instant		Destroy target noncreature permanent. If you control a Treefolk, draw a card.
Seedguide Ash	lorwyn	lrw/235	lrw	G	G	{4}{G}	5	Creature - Treefolk Druid	4	4		U		creature		When this creature dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle.
Spring Cleaning	lorwyn	lrw/236	lrw	G	G	{1}{G}	2	Instant				C		instant		Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control.
Sylvan Echoes	lorwyn	lrw/237	lrw	G	G	{G}	1	Enchantment				U		enchantment		Whenever you clash and win, you may draw a card.
Timber Protector	lorwyn	lrw/238	lrw	G	G	{4}{G}	5	Creature - Treefolk Warrior	4	6		R		creature		Other Treefolk creatures you control get +1/+1. | Other Treefolk and Forests you control have indestructible.
Treefolk Harbinger	lorwyn	lrw/239	lrw	G	G	{G}	1	Creature - Treefolk Druid	0	3		U		creature		When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
Vigor	lorwyn	lrw/240	lrw	G	G	{3}{G}{G}{G}	6	Creature - Elemental Incarnation	6	6		R		creature		Trample | If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. | When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Warren-Scourge Elf	lorwyn	lrw/241	lrw	G	G	{1}{G}	2	Creature - Elf Warrior	1	1		C		creature		Protection from Goblins
Woodland Changeling	lorwyn	lrw/242	lrw	G	G	{1}{G}	2	Creature - Shapeshifter	2	2		C		creature		Changeling
Woodland Guidance	lorwyn	lrw/243	lrw	G	G	{3}{G}	4	Sorcery				U		sorcery		Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. | Exile Woodland Guidance.
Wren's Run Packmaster	lorwyn	lrw/244	lrw	G	G	{3}{G}	4	Creature - Elf Warrior	5	5		R		creature	Create Wolf/spawn [lrw] Wolf (G 2/2)	Champion an Elf | {2}{G}: Create a 2/2 green Wolf creature token. | Wolves you control have deathtouch.
Wren's Run Vanquisher	lorwyn	lrw/245	lrw	G	G	{1}{G}	2	Creature - Elf Warrior	3	3		U		creature		As an additional cost to cast this spell, reveal an Elf card from your hand or pay {3}. | Deathtouch
Brion Stoutarm	lorwyn	lrw/246	lrw	RW	RW	{2}{R}{W}	4	Legendary Creature - Giant Warrior	4	4		R		creature		Lifelink | {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
Doran, the Siege Tower	lorwyn	lrw/247	lrw	WBG	WBG	{W}{B}{G}	3	Legendary Creature - Treefolk Shaman	0	5		R		creature		Each creature assigns combat damage equal to its toughness rather than its power.
Gaddock Teeg	lorwyn	lrw/248	lrw	GW	GW	{G}{W}	2	Legendary Creature - Kithkin Advisor	2	2		R		creature		Noncreature spells with mana value 4 or greater can't be cast. | Noncreature spells with {X} in their mana costs can't be cast.
Horde of Notions	lorwyn	lrw/249	lrw	WUBRG	WUBRG	{W}{U}{B}{R}{G}	5	Legendary Creature - Elemental	5	5		R		creature		Vigilance, trample, haste | {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.
Nath of the Gilt-Leaf	lorwyn	lrw/250	lrw	BG	BG	{3}{B}{G}	5	Legendary Creature - Elf Warrior	4	4		R		creature	Create Elf Warrior/spawn [lrw] Elf Warrior (G 1/1)	At the beginning of your upkeep, you may have target opponent discard a card at random. | Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
Sygg, River Guide	lorwyn	lrw/251	lrw	WU	WU	{W}{U}	2	Legendary Creature - Merfolk Wizard	2	2		R		creature		Islandwalk | {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn.
Wort, Boggart Auntie	lorwyn	lrw/252	lrw	BR	BR	{2}{B}{R}	4	Legendary Creature - Goblin Shaman	3	3		R		creature		Fear | At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Wydwen, the Biting Gale	lorwyn	lrw/253	lrw	UB	UB	{2}{U}{B}	4	Legendary Creature - Faerie Wizard	3	3		R		creature	/ch	Flash | Flying | {U}{B}, Pay 1 life: Return Wydwen to its owner's hand.
Colfenor's Urn	lorwyn	lrw/254	lrw			{3}	3	Artifact				R		artifact		Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. | At the beginning of the end step, if three or more cards have been exiled with this artifact, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
Deathrender	lorwyn	lrw/255	lrw			{4}	4	Artifact - Equipment				R		artifact		Equipped creature gets +2/+2. | Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach this Equipment to it. | Equip {2}
Dolmen Gate	lorwyn	lrw/256	lrw			{2}	2	Artifact				R	 mb1-old-frame	artifact		Prevent all combat damage that would be dealt to attacking creatures you control.
Herbal Poultice	lorwyn	lrw/257	lrw			{0}	0	Artifact				C		artifact		{3}, Sacrifice this artifact: Regenerate target creature.
Moonglove Extract	lorwyn	lrw/258	lrw			{3}	3	Artifact				C		artifact		Sacrifice this artifact: It deals 2 damage to any target.
Rings of Brighthearth	lorwyn	lrw/259	lrw			{3}	3	Artifact				R		artifact		Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
Runed Stalactite	lorwyn	lrw/260	lrw			{1}	1	Artifact - Equipment				C		artifact		Equipped creature gets +1/+1 and is every creature type. | Equip {2}
Springleaf Drum	lorwyn	lrw/261	lrw			{1}	1	Artifact				C		artifact		{T}, Tap an untapped creature you control: Add one mana of any color.
Thorn of Amethyst	lorwyn	lrw/262	lrw			{2}	2	Artifact				R		artifact		Noncreature spells cost {1} more to cast.
Thousand-Year Elixir	lorwyn	lrw/263	lrw			{3}	3	Artifact				R		artifact		You may activate abilities of creatures you control as though those creatures had haste. | {1}, {T}: Untap target creature.
Twinning Glass	lorwyn	lrw/264	lrw			{4}	4	Artifact				R		artifact		{1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
Wanderer's Twig	lorwyn	lrw/265	lrw			{1}	1	Artifact				C		artifact		{1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Ancient Amphitheater	lorwyn	lrw/266	lrw		RW		0	Land				R		land	/cr90	As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped. | {T}: Add {R} or {W}.
Auntie's Hovel	lorwyn	lrw/267	lrw		BR		0	Land				R		land	/cr90	As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped. | {T}: Add {B} or {R}.
Gilt-Leaf Palace	lorwyn	lrw/268	lrw		BG		0	Land				R	 mb1-old-frame	land	/cr90	As this land enters, you may reveal an Elf card from your hand. If you don't, this land enters tapped. | {T}: Add {B} or {G}.
Howltooth Hollow	lorwyn	lrw/269	lrw		B		0	Land				R		land	yInitialize/cr90 Look at top 4/vp1pt4	Hideaway 4 | This land enters tapped. | {T}: Add {B}. | {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
Mosswort Bridge	lorwyn	lrw/270	lrw		G		0	Land				R		land	yInitialize/cr90 Look at top 4/vp1pt4	Hideaway 4 | This land enters tapped. | {T}: Add {G}. | {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Secluded Glen	lorwyn	lrw/271	lrw		UB		0	Land				R		land	/cr90	As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped. | {T}: Add {U} or {B}.
Shelldock Isle	lorwyn	lrw/272	lrw		U		0	Land				R		land	yInitialize/cr90 Look at top 4/vp1pt4	Hideaway 4 | This land enters tapped. | {T}: Add {U}. | {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Shimmering Grotto	lorwyn	lrw/273	lrw				0	Land				C		land		{T}: Add {C}. | {1}, {T}: Add one mana of any color.
Spinerock Knoll	lorwyn	lrw/274	lrw		R		0	Land				R		land	yInitialize/cr90 Look at top 4/vp1pt4	Hideaway 4 | This land enters tapped. | {T}: Add {R}. | {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Vivid Crag	lorwyn	lrw/275	lrw		R		0	Land				U		land	/cr90;/ccblue=2	This land enters tapped with two charge counters on it. | {T}: Add {R}. | {T}, Remove a charge counter from this land: Add one mana of any color.
Vivid Creek	lorwyn	lrw/276	lrw		U		0	Land				U		land	/cr90;/ccblue=2	This land enters tapped with two charge counters on it. | {T}: Add {U}. | {T}, Remove a charge counter from this land: Add one mana of any color.
Vivid Grove	lorwyn	lrw/277	lrw		G		0	Land				U		land	/cr90;/ccblue=2	This land enters tapped with two charge counters on it. | {T}: Add {G}. | {T}, Remove a charge counter from this land: Add one mana of any color.
Vivid Marsh	lorwyn	lrw/278	lrw		B		0	Land				U		land	/cr90;/ccblue=2	This land enters tapped with two charge counters on it. | {T}: Add {B}. | {T}, Remove a charge counter from this land: Add one mana of any color.
Vivid Meadow	lorwyn	lrw/279	lrw		W		0	Land				U		land	/cr90;/ccblue=2	This land enters tapped with two charge counters on it. | {T}: Add {W}. | {T}, Remove a charge counter from this land: Add one mana of any color.
Wanderwine Hub	lorwyn	lrw/280	lrw		WU		0	Land				R		land	/cr90	As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped. | {T}: Add {W} or {U}.
Windbrisk Heights	lorwyn	lrw/281	lrw		W		0	Land				R		land	yInitialize/cr90 Look at top 4/vp1pt4	Hideaway 4 | This land enters tapped. | {T}: Add {W}. | {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Plains	lorwyn	lrw/282	lrw		W		0	Basic Land - Plains				C		plains		
Island	lorwyn	lrw/286	lrw		U		0	Basic Land - Island				C		island		
Swamp	lorwyn	lrw/290	lrw		B		0	Basic Land - Swamp				C		swamp		
Mountain	lorwyn	lrw/294	lrw		R		0	Basic Land - Mountain				C		mountain		
Forest	lorwyn	lrw/298	lrw		G		0	Basic Land - Forest				C		forest		
[lrw] Avatar (W */*)	lorwyn	tlrw/1	tlrw	W			0	Token Creature - Avatar	*	*		T				This token's power and toughness are each equal to your life total.
[lrw] Elemental (W 4/4 Flying)	lorwyn	tlrw/2	tlrw	W			0	Token Creature - Elemental	4	4		T			/ch	Flying
[lrw] Kithkin Soldier (W 1/1)	lorwyn	tlrw/3	tlrw	W			0	Token Creature - Kithkin Soldier	1	1		T				
[lrw] Merfolk Wizard (U 1/1)	lorwyn	tlrw/4	tlrw	U			0	Token Creature - Merfolk Wizard	1	1		T				
[lrw] Goblin Rogue (B 1/1)	lorwyn	tlrw/5	tlrw	B			0	Token Creature - Goblin Rogue	1	1		T				
[lrw] Elemental Shaman (R 3/1)	lorwyn	tlrw/6	tlrw	R			0	Token Creature - Elemental Shaman	3	1		T				
[lrw] Beast (G 3/3)	lorwyn	tlrw/7	tlrw	G			0	Token Creature - Beast	3	3		T				
[lrw] Elemental (G 4/4)	lorwyn	tlrw/8	tlrw	G			0	Token Creature - Elemental	4	4		T				
[lrw] Elf Warrior (G 1/1)	lorwyn	tlrw/9	tlrw	G			0	Token Creature - Elf Warrior	1	1		T				
[lrw] Wolf (G 2/2)	lorwyn	tlrw/10	tlrw	G			0	Token Creature - Wolf	2	2		T				
[lrw] Shapeshifter (1/1 Changeling)	lorwyn	tlrw/11	tlrw				0	Token Creature - Shapeshifter	1	1		T				Changeling
Ballyrush Banneret	morningtide	mor/1	mor	W	W	{1}{W}	2	Creature - Kithkin Soldier	2	1		C		creature		Kithkin spells and Soldier spells you cast cost {1} less to cast.
Battletide Alchemist	morningtide	mor/2	mor	W	W	{3}{W}{W}	5	Creature - Kithkin Cleric	3	4		R		creature		If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
Burrenton Bombardier	morningtide	mor/3	mor	W	W	{2}{W}	3	Creature - Kithkin Soldier	2	2		C		creature	/ch	Flying | Reinforce 2-{2}{W}
Burrenton Shield-Bearers	morningtide	mor/4	mor	W	W	{4}{W}	5	Creature - Kithkin Soldier	3	3		C		creature		Whenever this creature attacks, target creature gets +0/+3 until end of turn.
Cenn's Tactician	morningtide	mor/5	mor	W	W	{W}	1	Creature - Kithkin Soldier	1	1		U		creature		{W}, {T}: Put a +1/+1 counter on target Soldier creature. | Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
Changeling Sentinel	morningtide	mor/6	mor	W	W	{3}{W}	4	Creature - Shapeshifter	3	2		C		creature		Changeling | Vigilance
Coordinated Barrage	morningtide	mor/7	mor	W	W	{W}	1	Instant				C		instant		Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
Daily Regimen	morningtide	mor/8	mor	W	W	{W}	1	Enchantment - Aura				U		enchantment		Enchant creature | {1}{W}: Put a +1/+1 counter on enchanted creature.
Feudkiller's Verdict	morningtide	mor/9	mor	W	W	{4}{W}{W}	6	Kindred Sorcery - Giant				R		sorcery	Create Giant Warrior/spawn [mor] Giant Warrior (W 5/5)	You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.
Forfend	morningtide	mor/10	mor	W	W	{1}{W}	2	Instant				C		instant		Prevent all damage that would be dealt to creatures this turn.
Graceful Reprieve	morningtide	mor/11	mor	W	W	{1}{W}	2	Instant				U		instant		When target creature dies this turn, return that card to the battlefield under its owner's control.
Idyllic Tutor	morningtide	mor/12	mor	W	W	{2}{W}	3	Sorcery				R		sorcery		Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Indomitable Ancients	morningtide	mor/13	mor	W	W	{2}{W}{W}	4	Creature - Treefolk Warrior	2	10		R		creature		
Kinsbaile Borderguard	morningtide	mor/14	mor	W	W	{1}{W}{W}	3	Creature - Kithkin Soldier	1	1		R		creature	Create Kithkin Soldier/spawn [lrw] Kithkin Soldier (W 1/1) Create 5 Kithkin Soldiers/spawnx5 [lrw] Kithkin Soldier (W 1/1) Create 10 Kithkin Soldiers/spawnx10 [lrw] Kithkin Soldier (W 1/1)	This creature enters with a +1/+1 counter on it for each other Kithkin you control. | When this creature dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.
Kinsbaile Cavalier	morningtide	mor/15	mor	W	W	{3}{W}	4	Creature - Kithkin Knight	2	2		R		creature		Knight creatures you control have double strike.
Kithkin Zephyrnaut	morningtide	mor/16	mor	W	W	{2}{W}	3	Creature - Kithkin Soldier	2	2		C		creature	Look at top card/vp1pt1	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +2/+2 and gains flying and vigilance until end of turn.
Meadowboon	morningtide	mor/17	mor	W	W	{2}{W}{W}	4	Creature - Elemental	3	3		U		creature		When this creature leaves the battlefield, put a +1/+1 counter on each creature target player controls. | Evoke {3}{W}
Mosquito Guard	morningtide	mor/18	mor	W	W	{W}	1	Creature - Kithkin Soldier	1	1		C		creature		First strike | Reinforce 1-{1}{W}
Order of the Golden Cricket	morningtide	mor/19	mor	W	W	{1}{W}	2	Creature - Kithkin Knight	2	2		C		creature		Whenever this creature attacks, you may pay {W}. If you do, it gains flying until end of turn.
Preeminent Captain	morningtide	mor/20	mor	W	W	{2}{W}	3	Creature - Kithkin Soldier	2	2		R		creature		First strike | Whenever this creature attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
Redeem the Lost	morningtide	mor/21	mor	W	W	{1}{W}	2	Instant				U		instant		Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand.
Reveillark	morningtide	mor/22	mor	W	W	{4}{W}	5	Creature - Elemental	4	3		R		creature	/ch	Flying | When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. | Evoke {5}{W}
Shinewend	morningtide	mor/23	mor	W	W	{1}{W}	2	Creature - Elemental	0	0		C		creature	/ch;/ccgreen=1	Flying | This creature enters with a +1/+1 counter on it. | {1}{W}, Remove a +1/+1 counter from this creature: Destroy target enchantment.
Stonehewer Giant	morningtide	mor/24	mor	W	W	{3}{W}{W}	5	Creature - Giant Warrior	4	4		R		creature		Vigilance | {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Stonybrook Schoolmaster	morningtide	mor/25	mor	W	W	{2}{W}	3	Creature - Merfolk Wizard	1	2		C		creature	Create Merfolk Wizard/spawn [lrw] Merfolk Wizard (U 1/1)	Whenever this creature becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.
Swell of Courage	morningtide	mor/26	mor	W	W	{3}{W}{W}	5	Instant				U		instant		Creatures you control get +2/+2 until end of turn. | Reinforce X-{X}{W}{W}
Wandering Graybeard	morningtide	mor/27	mor	W	W	{3}{W}{W}	5	Creature - Giant Wizard	4	4		U		creature	Look at top card/vp1pt1	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you gain 4 life.
Weight of Conscience	morningtide	mor/28	mor	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't attack. | Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
Declaration of Naught	morningtide	mor/29	mor	U	U	{U}{U}	2	Enchantment				R		enchantment		As this enchantment enters, choose a card name. | {U}: Counter target spell with the chosen name.
Dewdrop Spy	morningtide	mor/30	mor	U	U	{1}{U}{U}	3	Creature - Faerie Rogue	2	2		C		creature	yInitialize/ch Look at top card/vp1pt1	Flash | Flying | When this creature enters, look at the top card of target player's library.
Disperse	morningtide	mor/31	mor	U	U	{1}{U}	2	Instant				C		instant		Return target nonland permanent to its owner's hand.
Distant Melody	morningtide	mor/32	mor	U	U	{3}{U}	4	Sorcery				C		sorcery		Choose a creature type. Draw a card for each permanent you control of that type.
Fencer Clique	morningtide	mor/33	mor	U	U	{2}{U}{U}	4	Creature - Faerie Soldier	3	2		C		creature	/ch	Flying | {U}: Put this creature on top of its owner's library.
Floodchaser	morningtide	mor/34	mor	U	U	{5}{U}	6	Creature - Elemental	0	0		C		creature	/ccgreen=6	This creature enters with six +1/+1 counters on it. | This creature can't attack unless defending player controls an Island. | {U}, Remove a +1/+1 counter from this creature: Target land becomes an Island until end of turn.
Grimoire Thief	morningtide	mor/35	mor	U	U	{U}{U}	2	Creature - Merfolk Rogue	2	2		R		creature		Whenever this creature becomes tapped, exile the top three cards of target opponent's library face down. | You may look at cards exiled with this creature. | {U}, Sacrifice this creature: Turn all cards exiled with this creature face up. Counter all spells with those names.
Ink Dissolver	morningtide	mor/36	mor	U	U	{1}{U}	2	Creature - Merfolk Wizard	2	1		C		creature	Look at top card/vp1pt1	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent mills three cards.
Inspired Sprite	morningtide	mor/37	mor	U	U	{3}{U}	4	Creature - Faerie Wizard	2	2		U		creature	/ch	Flash | Flying | Whenever you cast a Wizard spell, you may untap this creature. | {T}: Draw a card, then discard a card.
Knowledge Exploitation	morningtide	mor/38	mor	U	U	{5}{U}{U}	7	Kindred Sorcery - Rogue				R		sorcery		Prowl {3}{U} | Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.
Latchkey Faerie	morningtide	mor/39	mor	U	U	{3}{U}	4	Creature - Faerie Rogue	3	1		C		creature	/ch	Flying | Prowl {2}{U} | When this creature enters, if its prowl cost was paid, draw a card.
Merrow Witsniper	morningtide	mor/40	mor	U	U	{U}	1	Creature - Merfolk Rogue	1	1		C		creature		When this creature enters, target player mills a card.
Mind Spring	morningtide	mor/41	mor	U	U	{X}{U}{U}	2	Sorcery				R		sorcery		Draw X cards.
Mothdust Changeling	morningtide	mor/42	mor	U	U	{U}	1	Creature - Shapeshifter	1	1		C		creature		Changeling | Tap an untapped creature you control: This creature gains flying until end of turn.
Negate	morningtide	mor/43	mor	U	U	{1}{U}	2	Instant				C		instant		Counter target noncreature spell.
Nevermaker	morningtide	mor/44	mor	U	U	{3}{U}	4	Creature - Elemental	2	3		U		creature	/ch	Flying | When this creature leaves the battlefield, put target nonland permanent on top of its owner's library. | Evoke {3}{U}
Notorious Throng	morningtide	mor/45	mor	U	U	{3}{U}	4	Kindred Sorcery - Rogue				R		sorcery	Create Faerie Rogue/spawn [mor] Faerie Rogue (B 1/1 Flying) Create 5 Faerie Rogues/spawnx5 [mor] Faerie Rogue (B 1/1 Flying) Create 10 Faerie Rogues/spawnx10 [mor] Faerie Rogue (B 1/1 Flying)	Prowl {5}{U} | Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Research the Deep	morningtide	mor/46	mor	U	U	{1}{U}	2	Sorcery				U		sorcery		Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand.
Sage of Fables	morningtide	mor/47	mor	U	U	{2}{U}	3	Creature - Merfolk Wizard	2	2		U		creature		Each other Wizard creature you control enters with an additional +1/+1 counter on it. | {2}, Remove a +1/+1 counter from a creature you control: Draw a card.
Sage's Dousing	morningtide	mor/48	mor	U	U	{2}{U}	3	Kindred Instant - Wizard				U		instant		Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.
Sigil Tracer	morningtide	mor/49	mor	U	U	{1}{U}{U}	3	Creature - Merfolk Wizard	2	2		R		creature		{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
Slithermuse	morningtide	mor/50	mor	U	U	{2}{U}{U}	4	Creature - Elemental	3	3		R		creature		When this creature leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. | Evoke {3}{U}
Stonybrook Banneret	morningtide	mor/51	mor	U	U	{1}{U}	2	Creature - Merfolk Wizard	1	1		C		creature		Islandwalk | Merfolk spells and Wizard spells you cast cost {1} less to cast.
Stream of Unconsciousness	morningtide	mor/52	mor	U	U	{U}	1	Kindred Instant - Wizard				C		instant		Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Supreme Exemplar	morningtide	mor/53	mor	U	U	{6}{U}	7	Creature - Elemental	10	10		R		creature	/ch	Flying | Champion an Elemental
Thieves' Fortune	morningtide	mor/54	mor	U	U	{2}{U}	3	Kindred Instant - Rogue				U		instant	Look at top four cards/vp1pt4	Prowl {U} | Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Vendilion Clique	morningtide	mor/55	mor	U	U	{1}{U}{U}	3	Legendary Creature - Faerie Wizard	3	1		R		creature	/ch	Flash | Flying | When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Waterspout Weavers	morningtide	mor/56	mor	U	U	{3}{U}{U}	5	Creature - Merfolk Wizard	3	3		U		creature	Look at top card/vp1pt1	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each creature you control gains flying until end of turn.
Auntie's Snitch	morningtide	mor/57	mor	B	B	{2}{B}	3	Creature - Goblin Rogue	3	1		R		creature		This creature can't block. | Prowl {1}{B} | Whenever a Goblin or Rogue you control deals combat damage to a player, if this card is in your graveyard, you may return this card to your hand.
Bitterblossom	morningtide	mor/58	mor	B	B	{1}{B}	2	Kindred Enchantment - Faerie				R		enchantment	Create Faerie Rogue/spawn [mor] Faerie Rogue (B 1/1 Flying)	At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Blightsoil Druid	morningtide	mor/59	mor	B	BG	{1}{B}	2	Creature - Elf Druid	1	2		C		creature		{T}, Pay 1 life: Add {G}.
Earwig Squad	morningtide	mor/60	mor	B	B	{3}{B}{B}	5	Creature - Goblin Rogue	5	3		R		creature		Prowl {2}{B} | When this creature enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
Fendeep Summoner	morningtide	mor/61	mor	B	B	{4}{B}	5	Creature - Treefolk Shaman	3	5		R		creature		{T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.
Festercreep	morningtide	mor/62	mor	B	B	{1}{B}	2	Creature - Elemental	0	0		C		creature	/ccgreen=1	This creature enters with a +1/+1 counter on it. | {1}{B}, Remove a +1/+1 counter from this creature: All other creatures get -1/-1 until end of turn.
Final-Sting Faerie	morningtide	mor/63	mor	B	B	{3}{B}	4	Creature - Faerie Assassin	2	2		C		creature	/ch	Flying | When this creature enters, destroy target creature that was dealt damage this turn.
Frogtosser Banneret	morningtide	mor/64	mor	B	B	{1}{B}	2	Creature - Goblin Rogue	1	1		C		creature		Haste | Goblin spells and Rogue spells you cast cost {1} less to cast.
Maralen of the Mornsong	morningtide	mor/65	mor	B	B	{1}{B}{B}	3	Legendary Creature - Elf Wizard	2	3		R		creature		Players can't draw cards. | At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Mind Shatter	morningtide	mor/66	mor	B	B	{X}{B}{B}	2	Sorcery				R		sorcery		Target player discards X cards at random.
Moonglove Changeling	morningtide	mor/67	mor	B	B	{2}{B}	3	Creature - Shapeshifter	2	2		C		creature		Changeling | {B}: This creature gains deathtouch until end of turn.
Morsel Theft	morningtide	mor/68	mor	B	B	{2}{B}{B}	4	Kindred Sorcery - Rogue				C		sorcery		Prowl {1}{B} | Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.
Nightshade Schemers	morningtide	mor/69	mor	B	B	{4}{B}	5	Creature - Faerie Wizard	3	2		U		creature	yInitialize/ch Look at top card/vp1pt1	Flying | Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent loses 2 life.
Noggin Whack	morningtide	mor/70	mor	B	B	{2}{B}{B}	4	Kindred Sorcery - Rogue				U		sorcery		Prowl {1}{B} | Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
Offalsnout	morningtide	mor/71	mor	B	B	{2}{B}	3	Creature - Elemental	2	2		U		creature		Flash | When this creature leaves the battlefield, exile target card from a graveyard. | Evoke {B}
Oona's Blackguard	morningtide	mor/72	mor	B	B	{1}{B}	2	Creature - Faerie Rogue	1	1		U		creature	/ch	Flying | Each other Rogue creature you control enters with an additional +1/+1 counter on it. | Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
Pack's Disdain	morningtide	mor/73	mor	B	B	{1}{B}	2	Instant				C		instant		Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
Prickly Boggart	morningtide	mor/74	mor	B	B	{B}	1	Creature - Goblin Rogue	1	1		C		creature		Fear
Pulling Teeth	morningtide	mor/75	mor	B	B	{1}{B}	2	Sorcery				C		sorcery		Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card.
Revive the Fallen	morningtide	mor/76	mor	B	B	{1}{B}	2	Sorcery				U		sorcery		Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand.
Scarblade Elite	morningtide	mor/77	mor	B	B	{B}{B}	2	Creature - Elf Assassin	2	2		R		creature		{T}, Exile an Assassin card from your graveyard: Destroy target creature.
Squeaking Pie Grubfellows	morningtide	mor/78	mor	B	B	{3}{B}	4	Creature - Goblin Shaman	3	2		C		creature	Look at top card/vp1pt1	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent discards a card.
Stenchskipper	morningtide	mor/79	mor	B	B	{3}{B}	4	Creature - Elemental	6	5		R		creature	/ch	Flying | At the beginning of the end step, if you control no Goblins, sacrifice this creature.
Stinkdrinker Bandit	morningtide	mor/80	mor	B	B	{3}{B}	4	Creature - Goblin Rogue	2	1		U		creature		Prowl {1}{B} | Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
Violet Pall	morningtide	mor/81	mor	B	B	{4}{B}	5	Kindred Instant - Faerie				C		instant	/spawn [mor] Faerie Rogue (B 1/1 Flying)	Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.
Warren Weirding	morningtide	mor/82	mor	B	B	{1}{B}	2	Kindred Sorcery - Goblin				U		sorcery	Create 2 Goblin Rogues/spawnx2 [lrw] Goblin Rogue (B 1/1)	Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.
Weed-Pruner Poplar	morningtide	mor/83	mor	B	B	{4}{B}	5	Creature - Treefolk Assassin	3	3		C		creature		At the beginning of your upkeep, target creature other than this creature gets -1/-1 until end of turn.
Weirding Shaman	morningtide	mor/84	mor	B	B	{1}{B}	2	Creature - Goblin Shaman	2	1		R		creature	Create 2 Goblin Rogues/spawnx2 [lrw] Goblin Rogue (B 1/1)	{3}{B}, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.
Boldwyr Heavyweights	morningtide	mor/85	mor	R	R	{2}{R}{R}	4	Creature - Giant Warrior	8	8		R		creature		Trample | When this creature enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.
Boldwyr Intimidator	morningtide	mor/86	mor	R	R	{5}{R}{R}	7	Creature - Giant Warrior	5	5		U		creature		Cowards can't block Warriors. | {R}: Target creature becomes a Coward until end of turn. | {2}{R}: Target creature becomes a Warrior until end of turn.
Borderland Behemoth	morningtide	mor/87	mor	R	R	{5}{R}{R}	7	Creature - Giant Warrior	4	4		R		creature		Trample | This creature gets +4/+4 for each other Giant you control.
Brighthearth Banneret	morningtide	mor/88	mor	R	R	{1}{R}	2	Creature - Elemental Warrior	1	1		C		creature		Elemental spells and Warrior spells you cast cost {1} less to cast. | Reinforce 1-{1}{R}
Countryside Crusher	morningtide	mor/89	mor	R	R	{1}{R}{R}	3	Creature - Giant Warrior	3	3		R		creature	Reveal top card/vp1at1	At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. | Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on this creature.
Fire Juggler	morningtide	mor/90	mor	R	R	{2}{R}	3	Creature - Goblin Shaman	2	2		C		creature		Whenever this creature becomes blocked, clash with an opponent. If you win, this creature deals 4 damage to each creature blocking it.
Hostile Realm	morningtide	mor/91	mor	R	R	{2}{R}	3	Enchantment - Aura				C		enchantment		Enchant land | Enchanted land has "{T}: Target creature can't block this turn."
Kindled Fury	morningtide	mor/92	mor	R	R	{R}	1	Instant				C		instant		Target creature gets +1/+0 and gains first strike until end of turn.
Lightning Crafter	morningtide	mor/93	mor	R	R	{3}{R}	4	Creature - Goblin Shaman	3	3		R		creature		Champion a Goblin or Shaman | {T}: This creature deals 3 damage to any target.
Lunk Errant	morningtide	mor/94	mor	R	R	{5}{R}	6	Creature - Giant Warrior	4	4		C		creature		Whenever this creature attacks alone, it gets +1/+1 and gains trample until end of turn.
Mudbutton Clanger	morningtide	mor/95	mor	R	R	{R}	1	Creature - Goblin Warrior	1	1		C		creature	Look at top card/vp1pt1	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +1/+1 until end of turn.
Pyroclast Consul	morningtide	mor/96	mor	R	R	{3}{R}{R}	5	Creature - Elemental Shaman	3	3		U		creature	Look at top card/vp1pt1	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature deals 2 damage to each creature.
Rage Forger	morningtide	mor/97	mor	R	R	{2}{R}	3	Creature - Elemental Shaman	2	2		U		creature		When this creature enters, put a +1/+1 counter on each other Shaman creature you control. | Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.
Release the Ants	morningtide	mor/98	mor	R	R	{1}{R}	2	Instant				U	 mb1-old-frame	instant		Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand.
Rivals' Duel	morningtide	mor/99	mor	R	R	{3}{R}	4	Sorcery				U		sorcery		Choose two target creatures that share no creature types. Those creatures fight each other.
Roar of the Crowd	morningtide	mor/100	mor	R	R	{3}{R}	4	Sorcery				C		sorcery		Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
Seething Pathblazer	morningtide	mor/101	mor	R	R	{2}{R}	3	Creature - Elemental Warrior	2	2		C		creature		Sacrifice an Elemental: This creature gets +2/+0 and gains first strike until end of turn.
Sensation Gorger	morningtide	mor/102	mor	R	R	{1}{R}{R}	3	Creature - Goblin Shaman	2	2		R		creature	Look at top card/vp1pt1	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each player discards their hand, then draws four cards.
Shard Volley	morningtide	mor/103	mor	R	R	{R}	1	Instant				C		instant		As an additional cost to cast this spell, sacrifice a land. | Shard Volley deals 3 damage to any target.
Shared Animosity	morningtide	mor/104	mor	R	R	{2}{R}	3	Enchantment				R		enchantment		Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Spitebellows	morningtide	mor/105	mor	R	R	{5}{R}	6	Creature - Elemental	6	1		U		creature		When this creature leaves the battlefield, it deals 6 damage to target creature. | Evoke {1}{R}{R}
Stingmoggie	morningtide	mor/106	mor	R	R	{3}{R}	4	Creature - Elemental	0	0		C		creature	/ccgreen=2	This creature enters with two +1/+1 counters on it. | {3}{R}, Remove a +1/+1 counter from this creature: Destroy target artifact or land.
Stomping Slabs	morningtide	mor/107	mor	R	R	{2}{R}	3	Sorcery				U		sorcery	Reveal top seven cards/vp1at7	Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.
Sunflare Shaman	morningtide	mor/108	mor	R	R	{1}{R}	2	Creature - Elemental Shaman	2	1		C		creature		{1}{R}, {T}: This creature deals X damage to any target and X damage to itself, where X is the number of Elemental cards in your graveyard.
Taurean Mauler	morningtide	mor/109	mor	R	R	{2}{R}	3	Creature - Shapeshifter	2	2		R		creature		Changeling | Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
Titan's Revenge	morningtide	mor/110	mor	R	R	{X}{R}{R}	2	Sorcery				R		sorcery		Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand.
Vengeful Firebrand	morningtide	mor/111	mor	R	R	{3}{R}	4	Creature - Elemental Warrior	5	2		R		creature		This creature has haste as long as a Warrior card is in your graveyard. | {R}: This creature gets +1/+0 until end of turn.
War-Spike Changeling	morningtide	mor/112	mor	R	R	{3}{R}	4	Creature - Shapeshifter	3	3		C		creature		Changeling | {R}: This creature gains first strike until end of turn.
Ambassador Oak	morningtide	mor/113	mor	G	G	{3}{G}	4	Creature - Treefolk Warrior	3	3		C		creature	/spawn [lrw] Elf Warrior (G 1/1)	When this creature enters, create a 1/1 green Elf Warrior creature token.
Bosk Banneret	morningtide	mor/114	mor	G	G	{1}{G}	2	Creature - Treefolk Shaman	1	3		C		creature		Treefolk spells and Shaman spells you cast cost {1} less to cast.
Bramblewood Paragon	morningtide	mor/115	mor	G	G	{1}{G}	2	Creature - Elf Warrior	2	2		U	 mb1-foil	creature		Each other Warrior creature you control enters with an additional +1/+1 counter on it. | Each creature you control with a +1/+1 counter on it has trample.
Chameleon Colossus	morningtide	mor/116	mor	G	G	{2}{G}{G}	4	Creature - Shapeshifter	4	4		R		creature		Changeling | Protection from black | {2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.
Cream of the Crop	morningtide	mor/117	mor	G	G	{1}{G}	2	Enchantment				R		enchantment		Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Deglamer	morningtide	mor/118	mor	G	G	{1}{G}	2	Instant				C		instant		Choose target artifact or enchantment. Its owner shuffles it into their library.
Earthbrawn	morningtide	mor/119	mor	G	G	{1}{G}	2	Instant				C		instant		Target creature gets +3/+3 until end of turn. | Reinforce 1-{1}{G}
Elvish Warrior	morningtide	mor/120	mor	G	G	{G}{G}	2	Creature - Elf Warrior	2	3		C		creature		
Everbark Shaman	morningtide	mor/121	mor	G	G	{4}{G}	5	Creature - Treefolk Shaman	3	5		C		creature		{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
Fertilid	morningtide	mor/122	mor	G	G	{2}{G}	3	Creature - Elemental	0	0		C		creature	/ccgreen=2	This creature enters with two +1/+1 counters on it. | {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Game-Trail Changeling	morningtide	mor/123	mor	G	G	{3}{G}{G}	5	Creature - Shapeshifter	4	4		C	 mb1-foil	creature		Changeling | Trample
Gilt-Leaf Archdruid	morningtide	mor/124	mor	G	G	{3}{G}{G}	5	Creature - Elf Druid	3	3		R		creature		Whenever you cast a Druid spell, you may draw a card. | Tap seven untapped Druids you control: Gain control of all lands target player controls.
Greatbow Doyen	morningtide	mor/125	mor	G	G	{4}{G}	5	Creature - Elf Archer	2	4		R		creature		Other Archer creatures you control get +1/+1. | Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.
Heritage Druid	morningtide	mor/126	mor	G	G	{G}	1	Creature - Elf Druid	1	1		U		creature		Tap three untapped Elves you control: Add {G}{G}{G}.
Hunting Triad	morningtide	mor/127	mor	G	G	{3}{G}	4	Kindred Sorcery - Elf				U		sorcery	/spawnx3 [lrw] Elf Warrior (G 1/1)	Create three 1/1 green Elf Warrior creature tokens. | Reinforce 3-{3}{G}
Leaf-Crowned Elder	morningtide	mor/128	mor	G	G	{2}{G}{G}	4	Creature - Treefolk Shaman	3	5		R		creature	Look at top card/vp1pt1	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you may play that card without paying its mana cost.
Luminescent Rain	morningtide	mor/129	mor	G	G	{2}{G}	3	Instant				C		instant		Choose a creature type. You gain 2 life for each permanent you control of that type.
Lys Alana Bowmaster	morningtide	mor/130	mor	G	G	{2}{G}	3	Creature - Elf Archer	2	2		C		creature		Reach | Whenever you cast an Elf spell, you may have this creature deal 2 damage to target creature with flying.
Orchard Warden	morningtide	mor/131	mor	G	G	{4}{G}{G}	6	Creature - Treefolk Shaman	4	6		U		creature		Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness.
Reach of Branches	morningtide	mor/132	mor	G	G	{4}{G}	5	Kindred Instant - Treefolk				R		instant	/spawn [mor] Treefolk Shaman (G 2/5)	Create a 2/5 green Treefolk Shaman creature token. | Whenever a Forest you control enters, you may return this card from your graveyard to your hand.
Recross the Paths	morningtide	mor/133	mor	G	G	{2}{G}	3	Sorcery				U		sorcery		Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand.
Reins of the Vinesteed	morningtide	mor/134	mor	G	G	{3}{G}	4	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+2. | When enchanted creature dies, you may return this card from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
Rhys the Exiled	morningtide	mor/135	mor	G	BG	{2}{G}	3	Legendary Creature - Elf Warrior	3	2		R		creature		Whenever Rhys attacks, you gain 1 life for each Elf you control. | {B}, Sacrifice an Elf: Regenerate Rhys.
Scapeshift	morningtide	mor/136	mor	G	G	{2}{G}{G}	4	Sorcery				R		sorcery		Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Unstoppable Ash	morningtide	mor/137	mor	G	G	{3}{G}	4	Creature - Treefolk Warrior	5	5		R		creature		Trample | Champion a Treefolk or Warrior | Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
Walker of the Grove	morningtide	mor/138	mor	G	G	{6}{G}{G}	8	Creature - Elemental	7	7		U		creature	Create Elemental/spawn [lrw] Elemental (G 4/4)	When this creature leaves the battlefield, create a 4/4 green Elemental creature token. | Evoke {4}{G}
Winnower Patrol	morningtide	mor/139	mor	G	G	{2}{G}	3	Creature - Elf Warrior	3	2		C		creature	Look at top card/vp1pt1	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, put a +1/+1 counter on this creature.
Wolf-Skull Shaman	morningtide	mor/140	mor	G	G	{1}{G}	2	Creature - Elf Shaman	2	2		U		creature	Look at top card/vp1pt1 Create Wolf/spawn [lrw] Wolf (G 2/2)	Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, create a 2/2 green Wolf creature token.
Cloak and Dagger	morningtide	mor/141	mor			{2}	2	Kindred Artifact - Rogue Equipment				U		artifact		Equipped creature gets +2/+0 and has shroud. | Whenever a Rogue creature enters, you may attach this Equipment to it. | Equip {3}
Diviner's Wand	morningtide	mor/142	mor			{3}	3	Kindred Artifact - Wizard Equipment				U		artifact		Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." | Whenever a Wizard creature enters, you may attach this Equipment to it. | Equip {3}
Door of Destinies	morningtide	mor/143	mor			{4}	4	Artifact				R		artifact		As this artifact enters, choose a creature type. | Whenever you cast a spell of the chosen type, put a charge counter on this artifact. | Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Obsidian Battle-Axe	morningtide	mor/144	mor			{3}	3	Kindred Artifact - Warrior Equipment				U		artifact		Equipped creature gets +2/+1 and has haste. | Whenever a Warrior creature enters, you may attach this Equipment to it. | Equip {3}
Thornbite Staff	morningtide	mor/145	mor			{2}	2	Kindred Artifact - Shaman Equipment				U		artifact		Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." | Whenever a Shaman creature enters, you may attach this Equipment to it. | Equip {4}
Veteran's Armaments	morningtide	mor/146	mor			{2}	2	Kindred Artifact - Soldier Equipment				U		artifact		Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." | Whenever a Soldier creature enters, you may attach this Equipment to it. | Equip {2}
Murmuring Bosk	morningtide	mor/147	mor		WBG		0	Land - Forest				R		land	/cr90	As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped. | {T}: Add {W} or {B}. This land deals 1 damage to you.
Mutavault	morningtide	mor/148	mor				0	Land				R		land		{T}: Add {C}. | {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Primal Beyond	morningtide	mor/149	mor				0	Land				R		land	/cr90	As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
Rustic Clachan	morningtide	mor/150	mor		W		0	Land				R		land	/cr90	As this land enters, you may reveal a Kithkin card from your hand. If you don't, this land enters tapped. | {T}: Add {W}. | Reinforce 1-{1}{W}
[mor] Giant Warrior (W 5/5)	morningtide	tmor/1	tmor	W			0	Token Creature - Giant Warrior	5	5		T				
[mor] Faerie Rogue (B 1/1 Flying)	morningtide	tmor/2	tmor	B			0	Token Creature - Faerie Rogue	1	1		T			/ch	Flying
[mor] Treefolk Shaman (G 2/5)	morningtide	tmor/3	tmor	G			0	Token Creature - Treefolk Shaman	2	5		T				
Apothecary Initiate	shadowmoor	shm/1	shm	W	W	{W}	1	Creature - Kithkin Cleric	1	1		C		creature		Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
Armored Ascension	shadowmoor	shm/2	shm	W	W	{3}{W}	4	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +1/+1 for each Plains you control and has flying.
Ballynock Cohort	shadowmoor	shm/3	shm	W	W	{2}{W}	3	Creature - Kithkin Soldier	2	2		C		creature		First strike | This creature gets +1/+1 as long as you control another white creature.
Barrenton Medic	shadowmoor	shm/4	shm	W	W	{4}{W}	5	Creature - Kithkin Cleric	0	4		C		creature		{T}: Prevent the next 1 damage that would be dealt to any target this turn. | Put a -1/-1 counter on this creature: Untap this creature.
Boon Reflection	shadowmoor	shm/5	shm	W	W	{4}{W}	5	Enchantment				R		enchantment		If you would gain life, you gain twice that much life instead.
Goldenglow Moth	shadowmoor	shm/6	shm	W	W	{W}	1	Creature - Insect	0	1		C		creature	/ch	Flying | Whenever this creature blocks, you may gain 4 life.
Greater Auramancy	shadowmoor	shm/7	shm	W	W	{1}{W}	2	Enchantment				R		enchantment		Other enchantments you control have shroud. | Enchanted creatures you control have shroud.
Inquisitor's Snare	shadowmoor	shm/8	shm	W	W	{1}{W}	2	Instant				C		instant		Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Kithkin Rabble	shadowmoor	shm/9	shm	W	W	{3}{W}	4	Creature - Kithkin	*	*		U		creature		Vigilance | Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.
Kithkin Shielddare	shadowmoor	shm/10	shm	W	W	{1}{W}	2	Creature - Kithkin Soldier	1	1		C		creature		{W}, {T}: Target blocking creature gets +2/+2 until end of turn.
Last Breath	shadowmoor	shm/11	shm	W	W	{1}{W}	2	Instant				C		instant		Exile target creature with power 2 or less. Its controller gains 4 life.
Mass Calcify	shadowmoor	shm/12	shm	W	W	{5}{W}{W}	7	Sorcery				R		sorcery		Destroy all nonwhite creatures.
Mine Excavation	shadowmoor	shm/13	shm	W	W	{1}{W}	2	Sorcery				C		sorcery		Return target artifact or enchantment card from a graveyard to its owner's hand. | Conspire
Mistmeadow Skulk	shadowmoor	shm/14	shm	W	W	{1}{W}	2	Creature - Kithkin Rogue	1	1		U		creature		Lifelink, protection from mana value 3 or greater
Niveous Wisps	shadowmoor	shm/15	shm	W	W	{W}	1	Instant				C		instant		Target creature becomes white until end of turn. Tap that creature. | Draw a card.
Order of Whiteclay	shadowmoor	shm/16	shm	W	W	{1}{W}{W}	3	Creature - Kithkin Cleric	1	4		R		creature		{1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Pale Wayfarer	shadowmoor	shm/17	shm	W	W	{5}{W}{W}	7	Creature - Spirit Giant	4	4		U		creature		{2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn.
Prison Term	shadowmoor	shm/18	shm	W	W	{1}{W}{W}	3	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | Whenever a creature an opponent controls enters, you may attach this Aura to that creature.
Resplendent Mentor	shadowmoor	shm/19	shm	W	W	{4}{W}	5	Creature - Kithkin Cleric	2	2		U		creature		White creatures you control have "{T}: You gain 1 life."
Rune-Cervin Rider	shadowmoor	shm/20	shm	W	GW	{3}{W}	4	Creature - Elf Knight	2	2		C		creature	/ch	Flying | {G/W}{G/W}: This creature gets +1/+1 until end of turn.
Runed Halo	shadowmoor	shm/21	shm	W	W	{W}{W}	2	Enchantment				R		enchantment		As this enchantment enters, choose a card name. | You have protection from the chosen card name.
Safehold Sentry	shadowmoor	shm/22	shm	W	W	{1}{W}	2	Creature - Elf Warrior	2	2		C		creature		{2}{W}, {Q}: This creature gets +0/+2 until end of turn.
Spectral Procession	shadowmoor	shm/23	shm	W	W	{2/W}{2/W}{2/W}	6	Sorcery				U		sorcery	/spawnx3 [shm] Spirit (W 1/1 Flying)	Create three 1/1 white Spirit creature tokens with flying.
Strip Bare	shadowmoor	shm/24	shm	W	W	{W}	1	Instant				C		instant		Destroy all Auras and Equipment attached to target creature.
Twilight Shepherd	shadowmoor	shm/25	shm	W	W	{3}{W}{W}{W}	6	Creature - Angel	5	5		R		creature	/ch	Flying, vigilance | When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn. | Persist
Windbrisk Raptor	shadowmoor	shm/26	shm	W	W	{5}{W}{W}	7	Creature - Bird	5	7		R		creature	/ch	Flying | Attacking creatures you control have lifelink.
Woeleecher	shadowmoor	shm/27	shm	W	W	{5}{W}	6	Creature - Elemental	3	5		C		creature		{W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
Advice from the Fae	shadowmoor	shm/28	shm	U	U	{2/U}{2/U}{2/U}	6	Sorcery				U		sorcery	Look at top five cards/vp1pt5	Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
Biting Tether	shadowmoor	shm/29	shm	U	U	{4}{U}	5	Enchantment - Aura				U		enchantment		Enchant creature | You control enchanted creature. | At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
Briarberry Cohort	shadowmoor	shm/30	shm	U	U	{1}{U}	2	Creature - Faerie Soldier	1	1		C		creature	/ch	Flying | This creature gets +1/+1 as long as you control another blue creature.
Cerulean Wisps	shadowmoor	shm/31	shm	U	U	{U}	1	Instant				C		instant		Target creature becomes blue until end of turn. Untap that creature. | Draw a card.
Consign to Dream	shadowmoor	shm/32	shm	U	U	{2}{U}	3	Instant				C		instant		Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Counterbore	shadowmoor	shm/33	shm	U	U	{3}{U}{U}	5	Instant				R		instant		Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Cursecatcher	shadowmoor	shm/34	shm	U	U	{U}	1	Creature - Merfolk Wizard	1	1		U		creature		Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.
Deepchannel Mentor	shadowmoor	shm/35	shm	U	U	{5}{U}	6	Creature - Merfolk Rogue	2	2		U		creature		Blue creatures you control can't be blocked.
Drowner Initiate	shadowmoor	shm/36	shm	U	U	{U}	1	Creature - Merfolk Wizard	1	1		C		creature		Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards.
Faerie Swarm	shadowmoor	shm/37	shm	U	U	{3}{U}	4	Creature - Faerie	*	*		U		creature	/ch	Flying | Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
Flow of Ideas	shadowmoor	shm/38	shm	U	U	{5}{U}	6	Sorcery				U		sorcery		Draw a card for each Island you control.
Ghastly Discovery	shadowmoor	shm/39	shm	U	U	{2}{U}	3	Sorcery				C		sorcery		Draw two cards, then discard a card. | Conspire
Isleback Spawn	shadowmoor	shm/40	shm	U	U	{5}{U}{U}	7	Creature - Kraken	4	8		R		creature		Shroud | This creature gets +4/+8 as long as a library has twenty or fewer cards in it.
Kinscaer Harpoonist	shadowmoor	shm/41	shm	U	U	{3}{U}	4	Creature - Kithkin Soldier	2	2		C		creature	/ch	Flying | Whenever this creature attacks, you may have target creature lose flying until end of turn.
Knacksaw Clique	shadowmoor	shm/42	shm	U	U	{3}{U}	4	Creature - Faerie Rogue	1	4		R		creature	yInitialize/ch Reveal top card/vp1at1	Flying | {1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card.
Leech Bonder	shadowmoor	shm/43	shm	U	U	{2}{U}	3	Creature - Merfolk Soldier	3	3		U		creature	/ccred=2	This creature enters with two -1/-1 counters on it. | {U}, {Q}: Move a counter from target creature onto a second target creature.
Merrow Wavebreakers	shadowmoor	shm/44	shm	U	U	{4}{U}	5	Creature - Merfolk Soldier	3	3		C		creature		{1}{U}, {Q}: This creature gains flying until end of turn.
Parapet Watchers	shadowmoor	shm/45	shm	U	WU	{2}{U}	3	Creature - Kithkin Soldier	2	2		C		creature		{W/U}: This creature gets +0/+1 until end of turn.
Prismwake Merrow	shadowmoor	shm/46	shm	U	U	{2}{U}	3	Creature - Merfolk Wizard	2	1		C		creature		Flash | When this creature enters, target permanent becomes the color or colors of your choice until end of turn.
Puca's Mischief	shadowmoor	shm/47	shm	U	U	{3}{U}	4	Enchantment				R	 mb1-foil	enchantment		At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with equal or lesser mana value.
Put Away	shadowmoor	shm/48	shm	U	U	{2}{U}{U}	4	Instant				C		instant		Counter target spell. You may shuffle up to one target card from your graveyard into your library.
River Kelpie	shadowmoor	shm/49	shm	U	U	{3}{U}{U}	5	Creature - Beast	3	3		R		creature		Whenever this creature or another permanent enters from a graveyard, draw a card. | Whenever a player casts a spell from a graveyard, draw a card. | Persist
Savor the Moment	shadowmoor	shm/50	shm	U	U	{1}{U}{U}	3	Sorcery				R		sorcery		Take an extra turn after this one. Skip the untap step of that turn.
Sinking Feeling	shadowmoor	shm/51	shm	U	U	{2}{U}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature."
Spell Syphon	shadowmoor	shm/52	shm	U	U	{1}{U}	2	Instant				C		instant		Counter target spell unless its controller pays {1} for each blue permanent you control.
Thought Reflection	shadowmoor	shm/53	shm	U	U	{4}{U}{U}{U}	7	Enchantment				R		enchantment		If you would draw a card, draw two cards instead.
Whimwader	shadowmoor	shm/54	shm	U	U	{4}{U}	5	Creature - Elemental	6	4		C		creature		This creature can't attack unless defending player controls a blue permanent.
Aphotic Wisps	shadowmoor	shm/55	shm	B	B	{B}	1	Instant				C		instant		Target creature becomes black and gains fear until end of turn. | Draw a card.
Ashenmoor Cohort	shadowmoor	shm/56	shm	B	B	{5}{B}	6	Creature - Elemental Warrior	4	3		C		creature		This creature gets +1/+1 as long as you control another black creature.
Beseech the Queen	shadowmoor	shm/57	shm	B	B	{2/B}{2/B}{2/B}	6	Sorcery				U		sorcery		Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
Blowfly Infestation	shadowmoor	shm/58	shm	B	B	{2}{B}	3	Enchantment				U		enchantment		Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Cinderbones	shadowmoor	shm/59	shm	B	B	{2}{B}	3	Creature - Elemental Skeleton	1	1		C		creature		Wither | {1}{B}: Regenerate this creature.
Cinderhaze Wretch	shadowmoor	shm/60	shm	B	B	{4}{B}	5	Creature - Elemental Shaman	3	2		C		creature		{T}: Target player discards a card. Activate only during your turn. | Put a -1/-1 counter on this creature: Untap this creature.
Corrosive Mentor	shadowmoor	shm/61	shm	B	B	{2}{B}	3	Creature - Elemental Rogue	1	3		U		creature		Black creatures you control have wither.
Corrupt	shadowmoor	shm/62	shm	B	B	{5}{B}	6	Sorcery				U		sorcery		Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Crowd of Cinders	shadowmoor	shm/63	shm	B	B	{3}{B}	4	Creature - Elemental	*	*		U		creature		Fear | Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
Disturbing Plot	shadowmoor	shm/64	shm	B	B	{1}{B}	2	Sorcery				C		sorcery		Return target creature card from a graveyard to its owner's hand. | Conspire
Dusk Urchins	shadowmoor	shm/65	shm	B	B	{2}{B}	3	Creature - Ouphe	4	3		R		creature		Whenever this creature attacks or blocks, put a -1/-1 counter on it. | When this creature dies, draw a card for each -1/-1 counter on it.
Faerie Macabre	shadowmoor	shm/66	shm	B	B	{1}{B}{B}	3	Creature - Faerie Rogue	2	2		C		creature	/ch	Flying | Discard this card: Exile up to two target cards from graveyards.
Gloomlance	shadowmoor	shm/67	shm	B	B	{3}{B}{B}	5	Sorcery				C		sorcery		Destroy target creature. If that creature was green or white, its controller discards a card.
Hollowborn Barghest	shadowmoor	shm/68	shm	B	B	{5}{B}{B}	7	Creature - Demon Dog	7	6		R		creature		At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. | At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
Hollowsage	shadowmoor	shm/69	shm	B	B	{3}{B}	4	Creature - Merfolk Wizard	2	2		U		creature		Whenever this creature becomes untapped, you may have target player discard a card.
Incremental Blight	shadowmoor	shm/70	shm	B	B	{3}{B}{B}	5	Sorcery				U		sorcery		Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Loch Korrigan	shadowmoor	shm/71	shm	B	UB	{3}{B}	4	Creature - Spirit	1	1		C		creature		{U/B}: This creature gets +1/+1 until end of turn.
Midnight Banshee	shadowmoor	shm/72	shm	B	B	{3}{B}{B}{B}	6	Creature - Spirit	5	5		R		creature		Wither | At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
Plague of Vermin	shadowmoor	shm/73	shm	B	B	{6}{B}	7	Sorcery				R		sorcery	Create Rat/spawn [shm] Rat (B 1/1) Create 5 Rats/spawnx5 [shm] Rat (B 1/1) Create 10 Rats/spawnx10 [shm] Rat (B 1/1)	Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Polluted Bonds	shadowmoor	shm/74	shm	B	B	{3}{B}{B}	5	Enchantment				R		enchantment		Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
Puppeteer Clique	shadowmoor	shm/75	shm	B	B	{3}{B}{B}	5	Creature - Faerie Wizard	3	2		R		creature	/ch	Flying | When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. | Persist
Rite of Consumption	shadowmoor	shm/76	shm	B	B	{1}{B}	2	Sorcery				C		sorcery		As an additional cost to cast this spell, sacrifice a creature. | Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
Sickle Ripper	shadowmoor	shm/77	shm	B	B	{1}{B}	2	Creature - Elemental Warrior	2	1		C		creature		Wither
Smolder Initiate	shadowmoor	shm/78	shm	B	B	{B}	1	Creature - Elemental Shaman	1	1		C		creature		Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.
Splitting Headache	shadowmoor	shm/79	shm	B	B	{3}{B}	4	Sorcery				C		sorcery		Choose one - | - Target player discards two cards. | - Target player reveals their hand. You choose a card from it. That player discards that card.
Torture	shadowmoor	shm/80	shm	B	B	{B}	1	Enchantment - Aura				C		enchantment		Enchant creature | {1}{B}: Put a -1/-1 counter on enchanted creature.
Wound Reflection	shadowmoor	shm/81	shm	B	B	{5}{B}	6	Enchantment				R		enchantment		At the beginning of each end step, each opponent loses life equal to the life they lost this turn.
Blistering Dieflyn	shadowmoor	shm/82	shm	R	BR	{3}{R}	4	Creature - Imp	0	1		C		creature	/ch	Flying | {B/R}: This creature gets +1/+0 until end of turn.
Bloodmark Mentor	shadowmoor	shm/83	shm	R	R	{1}{R}	2	Creature - Goblin Warrior	1	1		U		creature		Red creatures you control have first strike.
Bloodshed Fever	shadowmoor	shm/84	shm	R	R	{R}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature attacks each combat if able.
Boggart Arsonists	shadowmoor	shm/85	shm	R	R	{2}{R}	3	Creature - Goblin Rogue	2	1		C		creature		Plainswalk | {2}{R}, Sacrifice this creature: Destroy target Scarecrow or Plains.
Burn Trail	shadowmoor	shm/86	shm	R	R	{3}{R}	4	Sorcery				C		sorcery		Burn Trail deals 3 damage to any target. | Conspire
Cragganwick Cremator	shadowmoor	shm/87	shm	R	R	{2}{R}{R}	4	Creature - Giant Shaman	5	4		R	 mb1-old-frame	creature		When this creature enters, discard a card at random. If you discard a creature card this way, this creature deals damage equal to that card's power to target player or planeswalker.
Crimson Wisps	shadowmoor	shm/88	shm	R	R	{R}	1	Instant				C		instant		Target creature becomes red and gains haste until end of turn. | Draw a card.
Deep-Slumber Titan	shadowmoor	shm/89	shm	R	R	{2}{R}{R}	4	Creature - Giant Warrior	7	7		R		creature	/cr90;/ci	This creature enters tapped. | This creature doesn't untap during your untap step. | Whenever this creature is dealt damage, untap it.
Elemental Mastery	shadowmoor	shm/90	shm	R	R	{3}{R}	4	Enchantment - Aura				R		enchantment	Create Elemental/spawn [shm] Elemental (R 1/1 Haste) Create 5 Elementals/spawnx5 [shm] Elemental (R 1/1 Haste) Create 10 Elementals/spawnx10 [shm] Elemental (R 1/1 Haste)	Enchant creature | Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Ember Gale	shadowmoor	shm/91	shm	R	R	{3}{R}	4	Sorcery				C		sorcery		Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
Flame Javelin	shadowmoor	shm/92	shm	R	R	{2/R}{2/R}{2/R}	6	Instant				U		instant		Flame Javelin deals 4 damage to any target.
Furystoke Giant	shadowmoor	shm/93	shm	R	R	{3}{R}{R}	5	Creature - Giant Warrior	3	3		R		creature		When this creature enters, other creatures you control gain "{T}: This creature deals 2 damage to any target" until end of turn. | Persist
Horde of Boggarts	shadowmoor	shm/94	shm	R	R	{3}{R}	4	Creature - Goblin	*	*		U		creature		Menace | Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
Inescapable Brute	shadowmoor	shm/95	shm	R	R	{5}{R}	6	Creature - Giant Warrior	3	3		C		creature		Wither | This creature must be blocked if able.
Intimidator Initiate	shadowmoor	shm/96	shm	R	R	{R}	1	Creature - Goblin Shaman	1	1		C		creature		Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn.
Jaws of Stone	shadowmoor	shm/97	shm	R	R	{5}{R}	6	Sorcery				U		sorcery		Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
Knollspine Dragon	shadowmoor	shm/98	shm	R	R	{5}{R}{R}	7	Creature - Dragon	7	5		R	 mb1-old-frame	creature	/ch	Flying | When this creature enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
Knollspine Invocation	shadowmoor	shm/99	shm	R	R	{1}{R}{R}	3	Enchantment				R		enchantment		{X}, Discard a card with mana value X: This enchantment deals X damage to any target.
Mudbrawler Cohort	shadowmoor	shm/100	shm	R	R	{1}{R}	2	Creature - Goblin Warrior	1	1		C		creature		Haste | This creature gets +1/+1 as long as you control another red creature.
Power of Fire	shadowmoor	shm/101	shm	R	R	{1}{R}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to any target."
Puncture Bolt	shadowmoor	shm/102	shm	R	R	{1}{R}	2	Instant				C		instant		Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
Pyre Charger	shadowmoor	shm/103	shm	R	R	{R}{R}	2	Creature - Elemental Warrior	1	1		U		creature		Haste | {R}: This creature gets +1/+0 until end of turn.
Rage Reflection	shadowmoor	shm/104	shm	R	R	{4}{R}{R}	6	Enchantment				R	 mb1-old-frame	enchantment		Creatures you control have double strike.
Rustrazor Butcher	shadowmoor	shm/105	shm	R	R	{1}{R}	2	Creature - Goblin Warrior	1	2		C		creature		First strike | Wither
Slinking Giant	shadowmoor	shm/106	shm	R	R	{2}{R}{R}	4	Creature - Giant Rogue	4	4		U		creature		Wither | Whenever this creature blocks or becomes blocked, it gets -3/-0 until end of turn.
Smash to Smithereens	shadowmoor	shm/107	shm	R	R	{1}{R}	2	Instant				C		instant		Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Wild Swing	shadowmoor	shm/108	shm	R	R	{3}{R}	4	Sorcery				U		sorcery		Choose three target nonenchantment permanents. Destroy one of them at random.
Crabapple Cohort	shadowmoor	shm/109	shm	G	G	{4}{G}	5	Creature - Treefolk Warrior	4	4		C		creature		This creature gets +1/+1 as long as you control another green creature.
Devoted Druid	shadowmoor	shm/110	shm	G	G	{1}{G}	2	Creature - Elf Druid	0	2		C		creature		{T}: Add {G}. | Put a -1/-1 counter on this creature: Untap this creature.
Dramatic Entrance	shadowmoor	shm/111	shm	G	G	{3}{G}{G}	5	Instant				R		instant		You may put a green creature card from your hand onto the battlefield.
Drove of Elves	shadowmoor	shm/112	shm	G	G	{3}{G}	4	Creature - Elf	*	*		U		creature		Hexproof | Drove of Elves's power and toughness are each equal to the number of green permanents you control.
Farhaven Elf	shadowmoor	shm/113	shm	G	G	{2}{G}	3	Creature - Elf Druid	1	1		C		creature		When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flourishing Defenses	shadowmoor	shm/114	shm	G	G	{4}{G}	5	Enchantment				U		enchantment	Create Elf Warrior/spawn [shm] Elf Warrior (G 1/1)	Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
Foxfire Oak	shadowmoor	shm/115	shm	G	RG	{5}{G}	6	Creature - Treefolk Shaman	3	6		C		creature		{R/G}{R/G}{R/G}: This creature gets +3/+0 until end of turn.
Gleeful Sabotage	shadowmoor	shm/116	shm	G	G	{1}{G}	2	Sorcery				C	 mb1-foil	sorcery		Destroy target artifact or enchantment. | Conspire
Gloomwidow	shadowmoor	shm/117	shm	G	G	{2}{G}	3	Creature - Spider	3	3		U		creature		Reach | This creature can block only creatures with flying.
Gloomwidow's Feast	shadowmoor	shm/118	shm	G	G	{3}{G}	4	Instant				C		instant	Create Spider/spawn [shm] Spider (G 1/2 Reach)	Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach.
Howl of the Night Pack	shadowmoor	shm/119	shm	G	G	{6}{G}	7	Sorcery				U		sorcery	Create Wolf/spawn [shm] Wolf (G 2/2) Create 5 Wolves/spawnx5 [shm] Wolf (G 2/2) Create 10 Wolves/spawnx10 [shm] Wolf (G 2/2)	Create a 2/2 green Wolf creature token for each Forest you control.
Hungry Spriggan	shadowmoor	shm/120	shm	G	G	{2}{G}	3	Creature - Goblin Warrior	1	1		C		creature		Trample | Whenever this creature attacks, it gets +3/+3 until end of turn.
Juvenile Gloomwidow	shadowmoor	shm/121	shm	G	G	{G}{G}	2	Creature - Spider	1	3		C		creature		Reach | Wither
Mana Reflection	shadowmoor	shm/122	shm	G	G	{4}{G}{G}	6	Enchantment				R		enchantment		If you tap a permanent for mana, it produces twice as much of that mana instead.
Mossbridge Troll	shadowmoor	shm/123	shm	G	G	{5}{G}{G}	7	Creature - Troll	5	5		R		creature		If this creature would be destroyed, regenerate it. | Tap any number of untapped creatures you control other than this creature with total power 10 or greater: This creature gets +20/+20 until end of turn.
Nurturer Initiate	shadowmoor	shm/124	shm	G	G	{G}	1	Creature - Elf Shaman	1	1		C		creature		Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn.
Presence of Gond	shadowmoor	shm/125	shm	G	G	{2}{G}	3	Enchantment - Aura				C		enchantment	Create Elf Warrior/spawn [shm] Elf Warrior (G 1/1)	Enchant creature | Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."
Prismatic Omen	shadowmoor	shm/126	shm	G	G	{1}{G}	2	Enchantment				R		enchantment		Lands you control are every basic land type in addition to their other types.
Raking Canopy	shadowmoor	shm/127	shm	G	G	{1}{G}{G}	3	Enchantment				U		enchantment		Whenever a creature with flying attacks you, this enchantment deals 4 damage to it.
Roughshod Mentor	shadowmoor	shm/128	shm	G	G	{5}{G}	6	Creature - Giant Warrior	5	4		U		creature		Green creatures you control have trample.
Spawnwrithe	shadowmoor	shm/129	shm	G	G	{2}{G}	3	Creature - Elemental	2	2		R		creature	Create Spawnwrithe/spawn [lackey] Spawnwrithe (G 2/2 Trample)	Trample | Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Toil to Renown	shadowmoor	shm/130	shm	G	G	{1}{G}	2	Sorcery				C		sorcery		You gain 1 life for each tapped artifact, creature, and land you control.
Tower Above	shadowmoor	shm/131	shm	G	G	{2/G}{2/G}{2/G}	6	Sorcery				U		sorcery		Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able."
Viridescent Wisps	shadowmoor	shm/132	shm	G	G	{G}	1	Instant				C		instant		Target creature becomes green and gets +1/+0 until end of turn. | Draw a card.
Wildslayer Elves	shadowmoor	shm/133	shm	G	G	{3}{G}	4	Creature - Elf Warrior	3	3		C		creature		Wither
Witherscale Wurm	shadowmoor	shm/134	shm	G	G	{4}{G}{G}	6	Creature - Wurm	9	9		R		creature		Whenever this creature blocks or becomes blocked by a creature, that creature gains wither until end of turn. | Whenever this creature deals damage to an opponent, remove all -1/-1 counters from it.
Woodfall Primus	shadowmoor	shm/135	shm	G	G	{5}{G}{G}{G}	8	Creature - Treefolk Shaman	6	6		R		creature		Trample | When this creature enters, destroy target noncreature permanent. | Persist
Aethertow	shadowmoor	shm/136	shm	WU	WU	{3}{W/U}	4	Instant				C		instant		Put target attacking or blocking creature on top of its owner's library. | Conspire
Augury Adept	shadowmoor	shm/137	shm	WU	WU	{1}{W/U}{W/U}	3	Creature - Kithkin Wizard	2	2		R		creature	Reveal top card/vp1at1	Whenever this creature deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.
Barrenton Cragtreads	shadowmoor	shm/138	shm	WU	WU	{2}{W/U}{W/U}	4	Creature - Kithkin Scout	3	3		C		creature		This creature can't be blocked by red creatures.
Curse of Chains	shadowmoor	shm/139	shm	WU	WU	{1}{W/U}	2	Enchantment - Aura				C		enchantment		Enchant creature | At the beginning of each upkeep, tap enchanted creature.
Enchanted Evening	shadowmoor	shm/140	shm	WU	WU	{3}{W/U}{W/U}	5	Enchantment				R	 mb1-old-frame	enchantment		All permanents are enchantments in addition to their other types.
Glamer Spinners	shadowmoor	shm/141	shm	WU	WU	{4}{W/U}	5	Creature - Faerie Wizard	2	4		U		creature	/ch	Flash | Flying | When this creature enters, attach all Auras enchanting target permanent to another permanent with the same controller.
Godhead of Awe	shadowmoor	shm/142	shm	WU	WU	{W/U}{W/U}{W/U}{W/U}{W/U}	5	Creature - Spirit Avatar	4	4		R		creature	/ch	Flying | Other creatures have base power and toughness 1/1.
Mirrorweave	shadowmoor	shm/143	shm	WU	WU	{2}{W/U}{W/U}	4	Instant				R		instant		Each other creature becomes a copy of target nonlegendary creature until end of turn.
Mistmeadow Witch	shadowmoor	shm/144	shm	WU	WU	{1}{W/U}	2	Creature - Kithkin Wizard	1	1		U		creature		{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Plumeveil	shadowmoor	shm/145	shm	WU	WU	{W/U}{W/U}{W/U}	3	Creature - Elemental	4	4		U		creature	/ch	Flash | Defender, flying
Puresight Merrow	shadowmoor	shm/146	shm	WU	WU	{W/U}{W/U}	2	Creature - Merfolk Wizard	2	2		U		creature	Look at top card/vp1pt1	{W/U}, {Q}: Look at the top card of your library. You may exile that card.
Repel Intruders	shadowmoor	shm/147	shm	WU	WU	{3}{W/U}	4	Instant				U		instant	Create 2 Kithkin Soldiers/spawnx2 [shm] Kithkin Soldier (W 1/1)	Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this spell. Counter up to one target creature spell if {U} was spent to cast this spell.
Silkbind Faerie	shadowmoor	shm/148	shm	WU	WU	{2}{W/U}	3	Creature - Faerie Rogue	1	3		C		creature	/ch	Flying | {1}{W/U}, {Q}: Tap target creature.
Somnomancer	shadowmoor	shm/149	shm	WU	WU	{1}{W/U}	2	Creature - Kithkin Wizard	2	1		C		creature		When this creature enters, you may tap target creature.
Steel of the Godhead	shadowmoor	shm/150	shm	WU	WU	{2}{W/U}	3	Enchantment - Aura				C		enchantment		Enchant creature | As long as enchanted creature is white, it gets +1/+1 and has lifelink. | As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Swans of Bryn Argoll	shadowmoor	shm/151	shm	WU	WU	{2}{W/U}{W/U}	4	Creature - Bird Spirit	4	3		R		creature	/ch	Flying | If a source would deal damage to this creature, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
Thistledown Duo	shadowmoor	shm/152	shm	WU	WU	{2}{W/U}	3	Creature - Kithkin Soldier Wizard	2	2		C		creature		Whenever you cast a white spell, this creature gets +1/+1 until end of turn. | Whenever you cast a blue spell, this creature gains flying until end of turn.
Thistledown Liege	shadowmoor	shm/153	shm	WU	WU	{1}{W/U}{W/U}{W/U}	4	Creature - Kithkin Knight	1	3		R		creature		Flash | Other white creatures you control get +1/+1. | Other blue creatures you control get +1/+1.
Thoughtweft Gambit	shadowmoor	shm/154	shm	WU	WU	{4}{W/U}{W/U}	6	Instant				U		instant		Tap all creatures your opponents control and untap all creatures you control.
Turn to Mist	shadowmoor	shm/155	shm	WU	WU	{1}{W/U}	2	Instant				C		instant		Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Worldpurge	shadowmoor	shm/156	shm	WU	WU	{4}{W/U}{W/U}{W/U}{W/U}	8	Sorcery				R		sorcery		Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
Zealous Guardian	shadowmoor	shm/157	shm	WU	WU	{W/U}	1	Creature - Kithkin Soldier	1	1		C		creature		Flash
Cemetery Puca	shadowmoor	shm/158	shm	UB	UB	{1}{U/B}{U/B}	3	Creature - Shapeshifter	1	2		R		creature		Whenever a creature dies, you may pay {1}. If you do, this creature becomes a copy of that creature, except it has this ability.
Dire Undercurrents	shadowmoor	shm/159	shm	UB	UB	{3}{U/B}{U/B}	5	Enchantment				R		enchantment		Whenever a blue creature you control enters, you may have target player draw a card. | Whenever a black creature you control enters, you may have target player discard a card.
Dream Salvage	shadowmoor	shm/160	shm	UB	UB	{U/B}	1	Instant				U		instant		Draw cards equal to the number of cards target opponent discarded this turn.
Fate Transfer	shadowmoor	shm/161	shm	UB	UB	{1}{U/B}	2	Instant				C		instant		Move all counters from target creature onto another target creature.
Ghastlord of Fugue	shadowmoor	shm/162	shm	UB	UB	{U/B}{U/B}{U/B}{U/B}{U/B}	5	Creature - Spirit Avatar	4	4		R		creature		This creature can't be blocked. | Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.
Glen Elendra Liege	shadowmoor	shm/163	shm	UB	UB	{1}{U/B}{U/B}{U/B}	4	Creature - Faerie Knight	2	3		R		creature	/ch	Flying | Other blue creatures you control get +1/+1. | Other black creatures you control get +1/+1.
Gravelgill Axeshark	shadowmoor	shm/164	shm	UB	UB	{4}{U/B}	5	Creature - Merfolk Soldier	3	3		C		creature		Persist
Gravelgill Duo	shadowmoor	shm/165	shm	UB	UB	{2}{U/B}	3	Creature - Merfolk Rogue Warrior	2	1		C		creature		Whenever you cast a blue spell, this creature gets +1/+1 until end of turn. | Whenever you cast a black spell, this creature gains fear until end of turn.
Helm of the Ghastlord	shadowmoor	shm/166	shm	UB	UB	{3}{U/B}	4	Enchantment - Aura				C		enchantment		Enchant creature | As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." | As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
Inkfathom Infiltrator	shadowmoor	shm/167	shm	UB	UB	{U/B}{U/B}	2	Creature - Merfolk Rogue	2	1		U		creature		This creature can't block and can't be blocked.
Inkfathom Witch	shadowmoor	shm/168	shm	UB	UB	{1}{U/B}	2	Creature - Merfolk Wizard	1	1		U		creature		Fear | {2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn.
Memory Plunder	shadowmoor	shm/169	shm	UB	UB	{U/B}{U/B}{U/B}{U/B}	4	Instant				R		instant		You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Memory Sluice	shadowmoor	shm/170	shm	UB	UB	{U/B}	1	Sorcery				C		sorcery		Target player mills four cards. | Conspire
Merrow Grimeblotter	shadowmoor	shm/171	shm	UB	UB	{3}{U/B}	4	Creature - Merfolk Wizard	2	2		U		creature		{1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn.
Oona, Queen of the Fae	shadowmoor	shm/172	shm	UB	UB	{3}{U/B}{U/B}{U/B}	6	Legendary Creature - Faerie Wizard	5	5		R		creature	yInitialize/ch Create Faerie Rogue/spawn [shm] Faerie Rogue (UB 1/1 Flying) Create 5 Faerie Rogues/spawnx5 [shm] Faerie Rogue (UB 1/1 Flying) Create 10 Faerie Rogues/spawnx10 [shm] Faerie Rogue (UB 1/1 Flying)	Flying | {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Oona's Gatewarden	shadowmoor	shm/173	shm	UB	UB	{U/B}	1	Creature - Faerie Soldier	2	1		C		creature	/ch	Defender, flying | Wither
River's Grasp	shadowmoor	shm/174	shm	UB	UB	{3}{U/B}	4	Sorcery				U		sorcery		If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card.
Scarscale Ritual	shadowmoor	shm/175	shm	UB	UB	{1}{U/B}	2	Sorcery				C		sorcery		As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. | Draw two cards.
Sygg, River Cutthroat	shadowmoor	shm/176	shm	UB	UB	{U/B}{U/B}	2	Legendary Creature - Merfolk Rogue	1	3		R		creature		At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card.
Torpor Dust	shadowmoor	shm/177	shm	UB	UB	{2}{U/B}	3	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature gets -3/-0.
Wanderbrine Rootcutters	shadowmoor	shm/178	shm	UB	UB	{2}{U/B}{U/B}	4	Creature - Merfolk Rogue	3	3		C		creature		This creature can't be blocked by green creatures.
Wasp Lancer	shadowmoor	shm/179	shm	UB	UB	{U/B}{U/B}{U/B}	3	Creature - Faerie Soldier	3	2		U		creature	/ch	Flying
Ashenmoor Gouger	shadowmoor	shm/180	shm	BR	BR	{B/R}{B/R}{B/R}	3	Creature - Elemental Warrior	4	4		U		creature		This creature can't block.
Ashenmoor Liege	shadowmoor	shm/181	shm	BR	BR	{1}{B/R}{B/R}{B/R}	4	Creature - Elemental Knight	4	1		R		creature		Other black creatures you control get +1/+1. | Other red creatures you control get +1/+1. | Whenever this creature becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Cultbrand Cinder	shadowmoor	shm/182	shm	BR	BR	{4}{B/R}	5	Creature - Elemental Shaman	3	3		C		creature		When this creature enters, put a -1/-1 counter on target creature.
Demigod of Revenge	shadowmoor	shm/183	shm	BR	BR	{B/R}{B/R}{B/R}{B/R}{B/R}	5	Creature - Spirit Avatar	5	4		R		creature	/ch	When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. | Flying, haste
Din of the Fireherd	shadowmoor	shm/184	shm	BR	BR	{5}{B/R}{B/R}{B/R}	8	Sorcery				R		sorcery	/spawn [shm] Elemental (BR 5/5)	Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature of their choice for each black creature you control, then sacrifices a land of their choice for each red creature you control.
Emberstrike Duo	shadowmoor	shm/185	shm	BR	BR	{1}{B/R}	2	Creature - Elemental Warrior Shaman	1	1		C		creature		Whenever you cast a black spell, this creature gets +1/+1 until end of turn. | Whenever you cast a red spell, this creature gains first strike until end of turn.
Everlasting Torment	shadowmoor	shm/186	shm	BR	BR	{2}{B/R}	3	Enchantment				R		enchantment		Players can't gain life. | Damage can't be prevented. | All damage is dealt as though its source had wither.
Fists of the Demigod	shadowmoor	shm/187	shm	BR	BR	{1}{B/R}	2	Enchantment - Aura				C		enchantment		Enchant creature | As long as enchanted creature is black, it gets +1/+1 and has wither. | As long as enchanted creature is red, it gets +1/+1 and has first strike.
Fulminator Mage	shadowmoor	shm/188	shm	BR	BR	{1}{B/R}{B/R}	3	Creature - Elemental Shaman	2	2		R		creature		Sacrifice this creature: Destroy target nonbasic land.
Grief Tyrant	shadowmoor	shm/189	shm	BR	BR	{5}{B/R}	6	Creature - Horror	8	8		U		creature	/ccred=4	This creature enters with four -1/-1 counters on it. | When this creature dies, put a -1/-1 counter on target creature for each -1/-1 counter on this creature.
Kulrath Knight	shadowmoor	shm/190	shm	BR	BR	{3}{B/R}{B/R}	5	Creature - Elemental Knight	3	3		U	 mb1-foil	creature	/ch	Flying | Wither | Creatures your opponents control with counters on them can't attack or block.
Manaforge Cinder	shadowmoor	shm/191	shm	BR	BR	{B/R}	1	Creature - Elemental Shaman	1	1		C		creature		{1}: Add {B} or {R}. Activate no more than three times each turn.
Murderous Redcap	shadowmoor	shm/192	shm	BR	BR	{2}{B/R}{B/R}	4	Creature - Goblin Assassin	2	2		U		creature		When this creature enters, it deals damage equal to its power to any target. | Persist
Poison the Well	shadowmoor	shm/193	shm	BR	BR	{2}{B/R}{B/R}	4	Sorcery				C		sorcery		Destroy target land. Poison the Well deals 2 damage to that land's controller.
Scar	shadowmoor	shm/194	shm	BR	BR	{B/R}	1	Instant				C		instant		Put a -1/-1 counter on target creature.
Sootstoke Kindler	shadowmoor	shm/195	shm	BR	BR	{1}{B/R}	2	Creature - Elemental Shaman	1	1		C		creature		Haste | {T}: Target black or red creature gains haste until end of turn.
Sootwalkers	shadowmoor	shm/196	shm	BR	BR	{2}{B/R}{B/R}	4	Creature - Elemental Rogue	3	3		C		creature		This creature can't be blocked by white creatures.
Spiteflame Witch	shadowmoor	shm/197	shm	BR	BR	{1}{B/R}	2	Creature - Elemental Shaman	2	1		U		creature		{B}{R}: Each player loses 1 life.
Spiteful Visions	shadowmoor	shm/198	shm	BR	BR	{2}{B/R}{B/R}	4	Enchantment				R		enchantment		At the beginning of each player's draw step, that player draws an additional card. | Whenever a player draws a card, this enchantment deals 1 damage to that player.
Torrent of Souls	shadowmoor	shm/199	shm	BR	BR	{4}{B/R}	5	Sorcery				U		sorcery		Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell.
Traitor's Roar	shadowmoor	shm/200	shm	BR	BR	{4}{B/R}	5	Sorcery				C		sorcery		Tap target untapped creature. It deals damage equal to its power to its controller. | Conspire
Tyrannize	shadowmoor	shm/201	shm	BR	BR	{3}{B/R}{B/R}	5	Sorcery				R		sorcery		Target player discards their hand unless they pay 7 life.
Boartusk Liege	shadowmoor	shm/202	shm	RG	RG	{1}{R/G}{R/G}{R/G}	4	Creature - Goblin Knight	3	4		R		creature		Trample | Other red creatures you control get +1/+1. | Other green creatures you control get +1/+1.
Boggart Ram-Gang	shadowmoor	shm/203	shm	RG	RG	{R/G}{R/G}{R/G}	3	Creature - Goblin Warrior	3	3		U		creature		Haste | Wither
Deus of Calamity	shadowmoor	shm/204	shm	RG	RG	{R/G}{R/G}{R/G}{R/G}{R/G}	5	Creature - Spirit Avatar	6	6		R		creature		Trample | Whenever this creature deals 6 or more damage to an opponent, destroy target land that player controls.
Firespout	shadowmoor	shm/205	shm	RG	RG	{2}{R/G}	3	Sorcery				U		sorcery		Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell.
Fossil Find	shadowmoor	shm/206	shm	RG	RG	{R/G}	1	Sorcery				U		sorcery		Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.
Giantbaiting	shadowmoor	shm/207	shm	RG	RG	{2}{R/G}	3	Sorcery				C		sorcery	/spawn [shm] Giant Warrior (RG 4/4 Haste)	Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step. | Conspire
Guttural Response	shadowmoor	shm/208	shm	RG	RG	{R/G}	1	Instant				U		instant		Counter target blue instant spell.
Impromptu Raid	shadowmoor	shm/209	shm	RG	RG	{3}{R/G}	4	Enchantment				R		enchantment	Reveal top card/vp1at1	{2}{R/G}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
Loamdragger Giant	shadowmoor	shm/210	shm	RG	RG	{4}{R/G}{R/G}{R/G}	7	Creature - Giant Warrior	7	6		C		creature		
Manamorphose	shadowmoor	shm/211	shm	RG	RG	{1}{R/G}	2	Instant				C	 mb1-old-frame	instant		Add two mana in any combination of colors. | Draw a card.
Morselhoarder	shadowmoor	shm/212	shm	RG	RG	{4}{R/G}{R/G}	6	Creature - Elemental	6	4		C		creature	/ccred=2	This creature enters with two -1/-1 counters on it. | Remove a -1/-1 counter from this creature: Add one mana of any color.
Mudbrawler Raiders	shadowmoor	shm/213	shm	RG	RG	{2}{R/G}{R/G}	4	Creature - Goblin Warrior	3	3		C		creature		This creature can't be blocked by blue creatures.
Rosheen Meanderer	shadowmoor	shm/214	shm	RG	RG	{3}{R/G}	4	Legendary Creature - Giant Shaman	4	4		R		creature		{T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}.
Runes of the Deus	shadowmoor	shm/215	shm	RG	RG	{4}{R/G}	5	Enchantment - Aura				C		enchantment		Enchant creature | As long as enchanted creature is red, it gets +1/+1 and has double strike. | As long as enchanted creature is green, it gets +1/+1 and has trample.
Scuzzback Marauders	shadowmoor	shm/216	shm	RG	RG	{4}{R/G}	5	Creature - Goblin Warrior	5	2		C		creature		Trample | Persist
Scuzzback Scrapper	shadowmoor	shm/217	shm	RG	RG	{R/G}	1	Creature - Goblin Warrior	1	1		C		creature		Wither
Tattermunge Duo	shadowmoor	shm/218	shm	RG	RG	{2}{R/G}	3	Creature - Goblin Warrior Shaman	2	3		C		creature		Whenever you cast a red spell, this creature gets +1/+1 until end of turn. | Whenever you cast a green spell, this creature gains forestwalk until end of turn.
Tattermunge Maniac	shadowmoor	shm/219	shm	RG	RG	{R/G}	1	Creature - Goblin Warrior	2	1		U		creature		This creature attacks each combat if able.
Tattermunge Witch	shadowmoor	shm/220	shm	RG	RG	{1}{R/G}	2	Creature - Goblin Shaman	2	1		U		creature		{R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
Valleymaker	shadowmoor	shm/221	shm	RG	RG	{5}{R/G}	6	Creature - Giant Shaman	5	5		R		creature		{T}, Sacrifice a Mountain: This creature deals 3 damage to target creature. | {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G}.
Vexing Shusher	shadowmoor	shm/222	shm	RG	RG	{R/G}{R/G}	2	Creature - Goblin Shaman	2	2		R		creature		This spell can't be countered. | {R/G}: Target spell can't be countered.
Wort, the Raidmother	shadowmoor	shm/223	shm	RG	RG	{4}{R/G}{R/G}	6	Legendary Creature - Goblin Shaman	3	3		R		creature	/spawnx2 [shm] Goblin Warrior (RG 1/1)	When Wort enters, create two 1/1 red and green Goblin Warrior creature tokens. | Each red or green instant or sorcery spell you cast has conspire.
Barkshell Blessing	shadowmoor	shm/224	shm	GW	GW	{G/W}	1	Instant				C		instant		Target creature gets +2/+2 until end of turn. | Conspire
Dawnglow Infusion	shadowmoor	shm/225	shm	GW	GW	{X}{G/W}	1	Sorcery				U		sorcery		You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell.
Elvish Hexhunter	shadowmoor	shm/226	shm	GW	GW	{G/W}	1	Creature - Elf Shaman	1	1		C		creature		{G/W}, {T}, Sacrifice this creature: Destroy target enchantment.
Fracturing Gust	shadowmoor	shm/227	shm	GW	GW	{2}{G/W}{G/W}{G/W}	5	Instant				R		instant		Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Heartmender	shadowmoor	shm/228	shm	GW	GW	{2}{G/W}{G/W}	4	Creature - Elemental	2	2		R		creature		At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. | Persist
Kitchen Finks	shadowmoor	shm/229	shm	GW	GW	{1}{G/W}{G/W}	3	Creature - Ouphe	3	2		U		creature		When this creature enters, you gain 2 life. | Persist
Medicine Runner	shadowmoor	shm/230	shm	GW	GW	{1}{G/W}	2	Creature - Elf Cleric	2	1		C		creature		When this creature enters, you may remove a counter from target permanent.
Mercy Killing	shadowmoor	shm/231	shm	GW	GW	{2}{G/W}	3	Instant				U		instant	Create Elf Warrior/spawn [shm] Elf Warrior (GW 1/1) Create 5 Elf Warriors/spawnx5 [shm] Elf Warrior (GW 1/1) Create 10 Elf Warriors/spawnx10 [shm] Elf Warrior (GW 1/1)	Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Old Ghastbark	shadowmoor	shm/232	shm	GW	GW	{3}{G/W}{G/W}	5	Creature - Treefolk Warrior	3	6		C		creature		
Oracle of Nectars	shadowmoor	shm/233	shm	GW	GW	{2}{G/W}	3	Creature - Elf Cleric	2	2		R	 mb1-old-frame	creature		{X}, {T}: You gain X life.
Oversoul of Dusk	shadowmoor	shm/234	shm	GW	GW	{G/W}{G/W}{G/W}{G/W}{G/W}	5	Creature - Spirit Avatar	5	5		R		creature		Protection from blue, from black, and from red
Raven's Run Dragoon	shadowmoor	shm/235	shm	GW	GW	{2}{G/W}{G/W}	4	Creature - Elf Knight	3	3		C		creature		This creature can't be blocked by black creatures.
Reknit	shadowmoor	shm/236	shm	GW	GW	{1}{G/W}	2	Instant				U		instant		Regenerate target permanent.
Rhys the Redeemed	shadowmoor	shm/237	shm	GW	GW	{G/W}	1	Legendary Creature - Elf Warrior	1	1		R	 mb1-old-frame	creature	Create Elf Warrior/spawn [shm] Elf Warrior (GW 1/1)	{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. | {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.
Safehold Duo	shadowmoor	shm/238	shm	GW	GW	{3}{G/W}	4	Creature - Elf Warrior Shaman	2	4		C		creature		Whenever you cast a green spell, this creature gets +1/+1 until end of turn. | Whenever you cast a white spell, this creature gains vigilance until end of turn.
Safehold Elite	shadowmoor	shm/239	shm	GW	GW	{1}{G/W}	2	Creature - Elf Scout	2	2		C		creature		Persist
Safewright Quest	shadowmoor	shm/240	shm	GW	GW	{G/W}	1	Sorcery				C		sorcery		Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.
Seedcradle Witch	shadowmoor	shm/241	shm	GW	GW	{G/W}	1	Creature - Elf Shaman	1	1		U		creature		{2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature.
Shield of the Oversoul	shadowmoor	shm/242	shm	GW	GW	{2}{G/W}	3	Enchantment - Aura				C		enchantment		Enchant creature | As long as enchanted creature is green, it gets +1/+1 and has indestructible. | As long as enchanted creature is white, it gets +1/+1 and has flying.
Wheel of Sun and Moon	shadowmoor	shm/243	shm	GW	GW	{G/W}{G/W}	2	Enchantment - Aura				R		enchantment		Enchant player | If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
Wilt-Leaf Cavaliers	shadowmoor	shm/244	shm	GW	GW	{G/W}{G/W}{G/W}	3	Creature - Elf Knight	3	4		U		creature		Vigilance
Wilt-Leaf Liege	shadowmoor	shm/245	shm	GW	GW	{1}{G/W}{G/W}{G/W}	4	Creature - Elf Knight	4	4		R		creature		Other green creatures you control get +1/+1. | Other white creatures you control get +1/+1. | If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Blazethorn Scarecrow	shadowmoor	shm/246	shm			{5}	5	Artifact Creature - Scarecrow	3	3		C		creature		This creature has haste as long as you control a red creature. | This creature has wither as long as you control a green creature.
Blight Sickle	shadowmoor	shm/247	shm			{2}	2	Artifact - Equipment				C		artifact		Equipped creature gets +1/+0 and has wither. | Equip {2}
Cauldron of Souls	shadowmoor	shm/248	shm			{5}	5	Artifact				R		artifact		{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn.
Chainbreaker	shadowmoor	shm/249	shm			{2}	2	Artifact Creature - Scarecrow	3	3		C		creature	/ccred=2	This creature enters with two -1/-1 counters on it. | {3}, {T}: Remove a -1/-1 counter from target creature.
Elsewhere Flask	shadowmoor	shm/250	shm			{2}	2	Artifact				C		artifact		When this artifact enters, draw a card. | Sacrifice this artifact: Choose a basic land type. Each land you control becomes that type until end of turn.
Gnarled Effigy	shadowmoor	shm/251	shm			{4}	4	Artifact				U		artifact		{4}, {T}: Put a -1/-1 counter on target creature.
Grim Poppet	shadowmoor	shm/252	shm			{7}	7	Artifact Creature - Scarecrow	4	4		R		creature	/ccred=3	This creature enters with three -1/-1 counters on it. | Remove a -1/-1 counter from this creature: Put a -1/-1 counter on another target creature.
Heap Doll	shadowmoor	shm/253	shm			{1}	1	Artifact Creature - Scarecrow	1	1		U		creature		Sacrifice this creature: Exile target card from a graveyard.
Illuminated Folio	shadowmoor	shm/254	shm			{5}	5	Artifact				U		artifact		{1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
Lockjaw Snapper	shadowmoor	shm/255	shm			{4}	4	Artifact Creature - Scarecrow	2	2		U		creature		Wither | When this creature dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.
Lurebound Scarecrow	shadowmoor	shm/256	shm			{3}	3	Artifact Creature - Scarecrow	4	4		U		creature		As this creature enters, choose a color. | When you control no permanents of the chosen color, sacrifice this creature.
Painter's Servant	shadowmoor	shm/257	shm			{2}	2	Artifact Creature - Scarecrow	1	3		R		creature		As this creature enters, choose a color. | All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
Pili-Pala	shadowmoor	shm/258	shm			{2}	2	Artifact Creature - Scarecrow	1	1		C	 mb1-foil	creature	/ch	Flying | {2}, {Q}: Add one mana of any color.
Rattleblaze Scarecrow	shadowmoor	shm/259	shm			{6}	6	Artifact Creature - Scarecrow	5	3		C		creature		This creature has persist as long as you control a black creature. | This creature has haste as long as you control a red creature.
Reaper King	shadowmoor	shm/260	shm	WUBRG	WUBRG	{2/W}{2/U}{2/B}{2/R}{2/G}	10	Legendary Artifact Creature - Scarecrow	6	6		R	 mb1-foil	creature		Other Scarecrow creatures you control get +1/+1. | Whenever another Scarecrow you control enters, destroy target permanent.
Revelsong Horn	shadowmoor	shm/261	shm			{2}	2	Artifact				U		artifact		{1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
Scrapbasket	shadowmoor	shm/262	shm			{4}	4	Artifact Creature - Scarecrow	3	2		C		creature		{1}: This creature becomes all colors until end of turn.
Scuttlemutt	shadowmoor	shm/263	shm			{3}	3	Artifact Creature - Scarecrow	2	2		C		creature		{T}: Add one mana of any color. | {T}: Target creature becomes the color or colors of your choice until end of turn.
Tatterkite	shadowmoor	shm/264	shm			{3}	3	Artifact Creature - Scarecrow	2	1		U		creature	/ch	Flying | This creature can't have counters put on it.
Thornwatch Scarecrow	shadowmoor	shm/265	shm			{6}	6	Artifact Creature - Scarecrow	4	4		C		creature		This creature has wither as long as you control a green creature. | This creature has vigilance as long as you control a white creature.
Trip Noose	shadowmoor	shm/266	shm			{2}	2	Artifact				U		artifact		{2}, {T}: Tap target creature.
Umbral Mantle	shadowmoor	shm/267	shm			{3}	3	Artifact - Equipment				U	 mb1-old-frame	artifact		Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." | Equip {0}
Watchwing Scarecrow	shadowmoor	shm/268	shm			{4}	4	Artifact Creature - Scarecrow	2	4		C		creature		This creature has vigilance as long as you control a white creature. | This creature has flying as long as you control a blue creature.
Wicker Warcrawler	shadowmoor	shm/269	shm			{5}	5	Artifact Creature - Scarecrow	6	6		U		creature		Whenever this creature attacks or blocks, put a -1/-1 counter on it at end of combat.
Wingrattle Scarecrow	shadowmoor	shm/270	shm			{3}	3	Artifact Creature - Scarecrow	2	2		C		creature		This creature has flying as long as you control a blue creature. | This creature has persist as long as you control a black creature.
Fire-Lit Thicket	shadowmoor	shm/271	shm		RG		0	Land				R		land		{T}: Add {C}. | {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}.
Graven Cairns	shadowmoor	shm/272	shm		BR		0	Land				R		land		{T}: Add {C}. | {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
Leechridden Swamp	shadowmoor	shm/273	shm		B		0	Land - Swamp				U		land	/cr90	This land enters tapped. | {B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents.
Madblind Mountain	shadowmoor	shm/274	shm		R		0	Land - Mountain				U		land	/cr90	This land enters tapped. | {R}, {T}: Shuffle your library. Activate only if you control two or more red permanents.
Mistveil Plains	shadowmoor	shm/275	shm		W		0	Land - Plains				U		land	/cr90	This land enters tapped. | {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Moonring Island	shadowmoor	shm/276	shm		U		0	Land - Island				U		land	yInitialize/cr90 Look at top card/vp1pt1	This land enters tapped. | {U}, {T}: Look at the top card of target player's library. Activate only if you control two or more blue permanents.
Mystic Gate	shadowmoor	shm/277	shm		WU		0	Land				R		land		{T}: Add {C}. | {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.
Reflecting Pool	shadowmoor	shm/278	shm				0	Land				R		land		{T}: Add one mana of any type that a land you control could produce.
Sapseep Forest	shadowmoor	shm/279	shm		G		0	Land - Forest				U		land	/cr90	This land enters tapped. | {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.
Sunken Ruins	shadowmoor	shm/280	shm		UB		0	Land				R		land		{T}: Add {C}. | {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
Wooded Bastion	shadowmoor	shm/281	shm		GW		0	Land				R		land		{T}: Add {C}. | {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
Plains	shadowmoor	shm/282	shm		W		0	Basic Land - Plains				C		plains		
Island	shadowmoor	shm/286	shm		U		0	Basic Land - Island				C		island		
Swamp	shadowmoor	shm/290	shm		B		0	Basic Land - Swamp				C		swamp		
Mountain	shadowmoor	shm/294	shm		R		0	Basic Land - Mountain				C		mountain		
Forest	shadowmoor	shm/298	shm		G		0	Basic Land - Forest				C		forest		
[shm] Kithkin Soldier (W 1/1)	shadowmoor	tshm/1	tshm	W			0	Token Creature - Kithkin Soldier	1	1		T				
[shm] Spirit (W 1/1 Flying)	shadowmoor	tshm/2	tshm	W			0	Token Creature - Spirit	1	1		T			/ch	Flying
[shm] Rat (B 1/1)	shadowmoor	tshm/3	tshm	B			0	Token Creature - Rat	1	1		T				
[shm] Elemental (R 1/1 Haste)	shadowmoor	tshm/4	tshm	R			0	Token Creature - Elemental	1	1		T				Haste
[shm] Elf Warrior (G 1/1)	shadowmoor	tshm/5	tshm	G			0	Token Creature - Elf Warrior	1	1		T				
[shm] Spider (G 1/2 Reach)	shadowmoor	tshm/6	tshm	G			0	Token Creature - Spider	1	2		T				Reach
[shm] Wolf (G 2/2)	shadowmoor	tshm/7	tshm	G			0	Token Creature - Wolf	2	2		T				
[shm] Faerie Rogue (UB 1/1 Flying)	shadowmoor	tshm/8	tshm	UB			0	Token Creature - Faerie Rogue	1	1		T			/ch	Flying
[shm] Elemental (BR 5/5)	shadowmoor	tshm/9	tshm	BR			0	Token Creature - Elemental	5	5		T				
[shm] Giant Warrior (RG 4/4 Haste)	shadowmoor	tshm/10	tshm	RG			0	Token Creature - Giant Warrior	4	4		T				Haste
[shm] Goblin Warrior (RG 1/1)	shadowmoor	tshm/11	tshm	RG			0	Token Creature - Goblin Warrior	1	1		T				
[shm] Elf Warrior (GW 1/1)	shadowmoor	tshm/12	tshm	GW			0	Token Creature - Elf Warrior	1	1		T				
Archon of Justice	eventide	eve/1	eve	W	W	{3}{W}{W}	5	Creature - Archon	4	4		R		creature	/ch	Flying | When this creature dies, exile target permanent.
Ballynock Trapper	eventide	eve/2	eve	W	W	{3}{W}	4	Creature - Kithkin Soldier	2	2		C		creature		{T}: Tap target creature. | Whenever you cast a white spell, you may untap this creature.
Cenn's Enlistment	eventide	eve/3	eve	W	W	{3}{W}	4	Sorcery				C		sorcery	/spawnx2 [shm] Kithkin Soldier (W 1/1)	Create two 1/1 white Kithkin Soldier creature tokens. | Retrace
Endless Horizons	eventide	eve/4	eve	W	W	{3}{W}	4	Enchantment				R		enchantment		When this enchantment enters, search your library for any number of Plains cards, exile them, then shuffle. | At the beginning of your upkeep, you may put a card you own exiled with this enchantment into your hand.
Endure	eventide	eve/5	eve	W	W	{3}{W}{W}	5	Instant				U		instant		Prevent all damage that would be dealt to you and permanents you control this turn.
Flickerwisp	eventide	eve/6	eve	W	W	{1}{W}{W}	3	Creature - Elemental	3	1		U		creature	/ch	Flying | When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Hallowed Burial	eventide	eve/7	eve	W	W	{3}{W}{W}	5	Sorcery				R		sorcery		Put all creatures on the bottom of their owners' libraries.
Kithkin Spellduster	eventide	eve/8	eve	W	W	{4}{W}	5	Creature - Kithkin Wizard	2	3		C		creature	/ch	Flying | {1}{W}, Sacrifice this creature: Destroy target enchantment. | Persist
Kithkin Zealot	eventide	eve/9	eve	W	W	{1}{W}	2	Creature - Kithkin Cleric	1	3		C		creature		When this creature enters, you gain 1 life for each black and/or red permanent target opponent controls.
Light from Within	eventide	eve/10	eve	W	W	{2}{W}{W}	4	Enchantment				R		enchantment		Chroma - Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
Loyal Gyrfalcon	eventide	eve/11	eve	W	W	{3}{W}	4	Creature - Bird	3	3		U		creature	/ch	Defender, flying | Whenever you cast a white spell, this creature loses defender until end of turn.
Patrol Signaler	eventide	eve/12	eve	W	W	{1}{W}	2	Creature - Kithkin Soldier	1	1		U		creature	Create Kithkin Soldier/spawn [shm] Kithkin Soldier (W 1/1)	{1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token.
Recumbent Bliss	eventide	eve/13	eve	W	W	{2}{W}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't attack or block. | At the beginning of your upkeep, you may gain 1 life.
Spirit of the Hearth	eventide	eve/14	eve	W	W	{4}{W}{W}	6	Creature - Cat Spirit	4	5		R		creature	/ch	Flying | You have hexproof.
Springjack Shepherd	eventide	eve/15	eve	W	W	{3}{W}	4	Creature - Kithkin Wizard	1	2		U	 mb1-foil	creature	Create Goat/spawn [eve] Goat (W 0/1) Create 5 Goats/spawnx5 [eve] Goat (W 0/1) Create 10 Goats/spawnx10 [eve] Goat (W 0/1)	Chroma - When this creature enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.
Suture Spirit	eventide	eve/16	eve	W	WB	{1}{W}	2	Creature - Spirit	1	1		U		creature	/ch	Flying | {W/B}{W/B}{W/B}: Regenerate target creature.
Banishing Knack	eventide	eve/17	eve	U	U	{U}	1	Instant				C		instant		Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Cache Raiders	eventide	eve/18	eve	U	U	{3}{U}{U}	5	Creature - Merfolk Rogue	4	4		U		creature		At the beginning of your upkeep, return a permanent you control to its owner's hand.
Dream Fracture	eventide	eve/19	eve	U	U	{1}{U}{U}	3	Instant				U		instant		Counter target spell. Its controller draws a card. | Draw a card.
Dream Thief	eventide	eve/20	eve	U	U	{2}{U}	3	Creature - Faerie Rogue	2	1		C		creature	/ch	Flying | When this creature enters, draw a card if you've cast another blue spell this turn.
Glamerdye	eventide	eve/21	eve	U	U	{1}{U}	2	Instant				R		instant		Change the text of target spell or permanent by replacing all instances of one color word with another. | Retrace
Glen Elendra Archmage	eventide	eve/22	eve	U	U	{3}{U}	4	Creature - Faerie Wizard	2	2		R		creature	/ch	Flying | {U}, Sacrifice this creature: Counter target noncreature spell. | Persist
Idle Thoughts	eventide	eve/23	eve	U	U	{3}{U}	4	Enchantment				U		enchantment		{2}: Draw a card if you have no cards in hand.
Indigo Faerie	eventide	eve/24	eve	U	U	{1}{U}	2	Creature - Faerie Wizard	1	1		U		creature	/ch	Flying | {U}: Target permanent becomes blue in addition to its other colors until end of turn.
Inundate	eventide	eve/25	eve	U	U	{3}{U}{U}{U}	6	Sorcery				R		sorcery		Return all nonblue creatures to their owners' hands.
Merrow Levitator	eventide	eve/26	eve	U	U	{3}{U}	4	Creature - Merfolk Wizard	2	3		C		creature		{T}: Target creature gains flying until end of turn. | Whenever you cast a blue spell, you may untap this creature.
Oona's Grace	eventide	eve/27	eve	U	U	{2}{U}	3	Instant				C		instant		Target player draws a card. | Retrace
Razorfin Abolisher	eventide	eve/28	eve	U	U	{2}{U}	3	Creature - Merfolk Wizard	2	2		U		creature		{1}{U}, {T}: Return target creature with a counter on it to its owner's hand.
Sanity Grinding	eventide	eve/29	eve	U	U	{U}{U}{U}	3	Sorcery				R		sorcery	Reveal top ten cards/vp1at10	Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.
Talonrend	eventide	eve/30	eve	U	UR	{4}{U}	5	Creature - Elemental	0	5		U		creature	/ch	Flying | {U/R}: This creature gets +1/-1 until end of turn.
Wake Thrasher	eventide	eve/31	eve	U	U	{2}{U}	3	Creature - Merfolk Soldier	1	1		R		creature		Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.
Wilderness Hypnotist	eventide	eve/32	eve	U	U	{2}{U}{U}	4	Creature - Merfolk Wizard	1	3		C		creature		{T}: Target red or green creature gets -2/-0 until end of turn.
Ashling, the Extinguisher	eventide	eve/33	eve	B	B	{2}{B}{B}	4	Legendary Creature - Elemental Shaman	4	4		R		creature		Whenever Ashling deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.
Creakwood Ghoul	eventide	eve/34	eve	B	BG	{4}{B}	5	Creature - Plant Zombie	3	3		U		creature		{B/G}{B/G}: Exile target card from a graveyard. You gain 1 life.
Crumbling Ashes	eventide	eve/35	eve	B	B	{1}{B}	2	Enchantment				U		enchantment		At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.
Lingering Tormentor	eventide	eve/36	eve	B	B	{3}{B}	4	Creature - Spirit	2	2		U		creature		Fear | Persist
Merrow Bonegnawer	eventide	eve/37	eve	B	B	{B}	1	Creature - Merfolk Rogue	1	1		C		creature		{T}: Target player exiles a card from their graveyard. | Whenever you cast a black spell, you may untap this creature.
Necroskitter	eventide	eve/38	eve	B	B	{1}{B}{B}	3	Creature - Elemental	1	4		R		creature		Wither | Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
Needle Specter	eventide	eve/39	eve	B	B	{1}{B}{B}	3	Creature - Specter	1	1		R		creature	/ch	Flying | Wither | Whenever this creature deals combat damage to a player, that player discards that many cards.
Nightmare Incursion	eventide	eve/40	eve	B	B	{5}{B}	6	Sorcery				R		sorcery		Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
Raven's Crime	eventide	eve/41	eve	B	B	{B}	1	Sorcery				C		sorcery		Target player discards a card. | Retrace
Smoldering Butcher	eventide	eve/42	eve	B	B	{3}{B}	4	Creature - Elemental Warrior	4	2		C		creature		Wither
Soot Imp	eventide	eve/43	eve	B	B	{1}{B}{B}	3	Creature - Imp	1	2		U		creature	/ch	Flying | Whenever a player casts a nonblack spell, that player loses 1 life.
Soul Reap	eventide	eve/44	eve	B	B	{1}{B}	2	Sorcery				C		sorcery		Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.
Soul Snuffers	eventide	eve/45	eve	B	B	{2}{B}{B}	4	Creature - Elemental Shaman	3	3		U		creature		When Soul Snuffers enters, put a -1/-1 counter on each creature.
Syphon Life	eventide	eve/46	eve	B	B	{1}{B}{B}	3	Sorcery				U		sorcery		Target player loses 2 life and you gain 2 life. | Retrace
Talara's Bane	eventide	eve/47	eve	B	B	{1}{B}	2	Sorcery				C		sorcery		Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.
Umbra Stalker	eventide	eve/48	eve	B	B	{4}{B}{B}{B}	7	Creature - Elemental	*	*		R		creature		Chroma - Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
Chaotic Backlash	eventide	eve/49	eve	R	R	{4}{R}	5	Instant				U		instant		Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.
Cinder Pyromancer	eventide	eve/50	eve	R	R	{2}{R}	3	Creature - Elemental Shaman	0	1		C		creature		{T}: This creature deals 1 damage to target player or planeswalker. | Whenever you cast a red spell, you may untap this creature.
Duergar Cave-Guard	eventide	eve/51	eve	R	RW	{3}{R}	4	Creature - Dwarf Warrior	1	3		U		creature		Wither | {R/W}: This creature gets +1/+0 until end of turn.
Fiery Bombardment	eventide	eve/52	eve	R	R	{1}{R}	2	Enchantment				R		enchantment		Chroma - {2}, Sacrifice a creature: This enchantment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.
Flame Jab	eventide	eve/53	eve	R	R	{R}	1	Sorcery				C		sorcery		Flame Jab deals 1 damage to any target. | Retrace
Hatchet Bully	eventide	eve/54	eve	R	R	{3}{R}	4	Creature - Goblin Warrior	3	3		U		creature		{2}{R}, {T}, Put a -1/-1 counter on a creature you control: This creature deals 2 damage to any target.
Hateflayer	eventide	eve/55	eve	R	R	{5}{R}{R}	7	Creature - Elemental	5	5		R		creature		Wither | {2}{R}, {Q}: This creature deals damage equal to its power to any target.
Heartlash Cinder	eventide	eve/56	eve	R	R	{1}{R}	2	Creature - Elemental Warrior	1	1		C		creature		Haste | Chroma - When this creature enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
Hotheaded Giant	eventide	eve/57	eve	R	R	{3}{R}	4	Creature - Giant Warrior	4	4		C		creature	/ccred=2	Haste | This creature enters with two -1/-1 counters on it unless you've cast another red spell this turn.
Impelled Giant	eventide	eve/58	eve	R	R	{4}{R}{R}	6	Creature - Giant Warrior	3	3		U		creature		Trample | Tap an untapped red creature you control other than this creature: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Outrage Shaman	eventide	eve/59	eve	R	R	{3}{R}{R}	5	Creature - Goblin Shaman	2	2		U		creature		Chroma - When this creature enters, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
Puncture Blast	eventide	eve/60	eve	R	R	{2}{R}	3	Instant				C		instant		Wither | Puncture Blast deals 3 damage to any target.
Rekindled Flame	eventide	eve/61	eve	R	R	{2}{R}{R}	4	Sorcery				R		sorcery		Rekindled Flame deals 4 damage to any target. | At the beginning of your upkeep, if an opponent has no cards in hand, you may return this card from your graveyard to your hand.
Stigma Lasher	eventide	eve/62	eve	R	R	{R}{R}	2	Creature - Elemental Shaman	2	2		R	 mb1-foil	creature		Wither | Whenever this creature deals damage to a player, that player can't gain life for the rest of the game.
Thunderblust	eventide	eve/63	eve	R	R	{2}{R}{R}{R}	5	Creature - Elemental	7	2		R		creature		Haste | This creature has trample as long as it has a -1/-1 counter on it. | Persist
Unwilling Recruit	eventide	eve/64	eve	R	R	{X}{R}{R}{R}	3	Sorcery				U		sorcery		Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Aerie Ouphes	eventide	eve/65	eve	G	G	{4}{G}	5	Creature - Ouphe	3	3		C		creature		Sacrifice this creature: It deals damage equal to its power to target creature with flying. | Persist
Bloom Tender	eventide	eve/66	eve	G	G	{1}{G}	2	Creature - Elf Druid	1	1		R	 mb1-old-frame	creature		{T}: For each color among permanents you control, add one mana of that color.
Duskdale Wurm	eventide	eve/67	eve	G	G	{5}{G}{G}	7	Creature - Wurm	7	7		U		creature		Trample
Helix Pinnacle	eventide	eve/68	eve	G	G	{G}	1	Enchantment				R	 mb1-foil	enchantment		Shroud | {X}: Put X tower counters on this enchantment. | At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.
Marshdrinker Giant	eventide	eve/69	eve	G	G	{3}{G}{G}	5	Creature - Giant Warrior	4	3		U		creature		When this creature enters, destroy target Island or Swamp an opponent controls.
Monstrify	eventide	eve/70	eve	G	G	{3}{G}	4	Sorcery				C		sorcery		Target creature gets +4/+4 until end of turn. | Retrace
Nettle Sentinel	eventide	eve/71	eve	G	G	{G}	1	Creature - Elf Warrior	2	2		C		creature	/ci	This creature doesn't untap during your untap step. | Whenever you cast a green spell, you may untap this creature.
Phosphorescent Feast	eventide	eve/72	eve	G	G	{2}{G}{G}{G}	5	Sorcery				U		sorcery		Chroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
Primalcrux	eventide	eve/73	eve	G	G	{G}{G}{G}{G}{G}{G}	6	Creature - Elemental	*	*		R		creature		Trample | Chroma - This creature's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
Regal Force	eventide	eve/74	eve	G	G	{4}{G}{G}{G}	7	Creature - Elemental	5	5		R		creature		When this creature enters, draw a card for each green creature you control.
Savage Conception	eventide	eve/75	eve	G	G	{3}{G}{G}	5	Sorcery				U		sorcery	/spawn [eve] Beast (G 3/3)	Create a 3/3 green Beast creature token. | Retrace
Swirling Spriggan	eventide	eve/76	eve	G	GU	{2}{G}{G}	4	Creature - Goblin Shaman	3	3		U		creature		{G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn.
Talara's Battalion	eventide	eve/77	eve	G	G	{1}{G}	2	Creature - Elf Warrior	4	3		R		creature		Cast this spell only if you've cast another green spell this turn. | Trample
Tilling Treefolk	eventide	eve/78	eve	G	G	{2}{G}	3	Creature - Treefolk Druid	1	3		C		creature		When this creature enters, you may return up to two target land cards from your graveyard to your hand.
Twinblade Slasher	eventide	eve/79	eve	G	G	{G}	1	Creature - Elf Warrior	1	1		U		creature		Wither | {1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Wickerbough Elder	eventide	eve/80	eve	G	G	{3}{G}	4	Creature - Treefolk Shaman	4	4		C		creature	/ccred=1	This creature enters with a -1/-1 counter on it. | {G}, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment.
Batwing Brume	eventide	eve/81	eve	WB	WB	{1}{W/B}	2	Instant				U		instant		Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell.
Beckon Apparition	eventide	eve/82	eve	WB	WB	{W/B}	1	Instant				C		instant	/spawn [eve] Spirit (WB 1/1 Flying)	Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Bloodied Ghost	eventide	eve/83	eve	WB	WB	{1}{W/B}{W/B}	3	Creature - Spirit	3	3		U		creature	/ch;/ccred=1	Flying | This creature enters with a -1/-1 counter on it.
Cauldron Haze	eventide	eve/84	eve	WB	WB	{1}{W/B}	2	Instant				U		instant		Choose any number of target creatures. Each of those creatures gains persist until end of turn.
Deathbringer Liege	eventide	eve/85	eve	WB	WB	{2}{W/B}{W/B}{W/B}	5	Creature - Horror	3	4		R		creature		Other white creatures you control get +1/+1. | Other black creatures you control get +1/+1. | Whenever you cast a white spell, you may tap target creature. | Whenever you cast a black spell, you may destroy target creature if it's tapped.
Divinity of Pride	eventide	eve/86	eve	WB	WB	{W/B}{W/B}{W/B}{W/B}{W/B}	5	Creature - Spirit Avatar	4	4		R		creature	/ch	Flying, lifelink | This creature gets +4/+4 as long as you have 25 or more life.
Edge of the Divinity	eventide	eve/87	eve	WB	WB	{W/B}	1	Enchantment - Aura				C		enchantment		Enchant creature | As long as enchanted creature is white, it gets +1/+2. | As long as enchanted creature is black, it gets +2/+1.
Evershrike	eventide	eve/88	eve	WB	WB	{3}{W/B}{W/B}	5	Creature - Elemental Spirit	2	2		R		creature	/ch	Flying | This creature gets +2/+2 for each Aura attached to it. | {X}{W/B}{W/B}: Return this card from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile this creature.
Gwyllion Hedge-Mage	eventide	eve/89	eve	WB	WB	{2}{W/B}	3	Creature - Hag Wizard	2	2		U		creature	Create Kithkin Soldier/spawn [shm] Kithkin Soldier (W 1/1)	When this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. | When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
Harvest Gwyllion	eventide	eve/90	eve	WB	WB	{2}{W/B}{W/B}	4	Creature - Hag	2	4		C		creature		Wither
Nightsky Mimic	eventide	eve/91	eve	WB	WB	{1}{W/B}	2	Creature - Shapeshifter	2	1		C		creature		Whenever you cast a spell that's both white and black, this creature has base power and toughness 4/4 until end of turn and gains flying until end of turn.
Nip Gwyllion	eventide	eve/92	eve	WB	WB	{W/B}	1	Creature - Hag	1	1		C		creature		Lifelink
Pyrrhic Revival	eventide	eve/93	eve	WB	WB	{3}{W/B}{W/B}{W/B}	6	Sorcery				R		sorcery		Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.
Restless Apparition	eventide	eve/94	eve	WB	WB	{W/B}{W/B}{W/B}	3	Creature - Spirit	2	2		U		creature		{W/B}{W/B}{W/B}: This creature gets +3/+3 until end of turn. | Persist
Stillmoon Cavalier	eventide	eve/95	eve	WB	WB	{1}{W/B}{W/B}	3	Creature - Zombie Knight	2	1		R		creature		Protection from white and from black | {W/B}: This creature gains flying until end of turn. | {W/B}: This creature gains first strike until end of turn. | {W/B}{W/B}:This creature gets +1/+0 until end of turn.
Unmake	eventide	eve/96	eve	WB	WB	{W/B}{W/B}{W/B}	3	Instant				C		instant		Exile target creature.
Voracious Hatchling	eventide	eve/97	eve	WB	WB	{3}{W/B}	4	Creature - Elemental	6	6		U		creature	/ccred=4	Lifelink | This creature enters with four -1/-1 counters on it. | Whenever you cast a white spell, remove a -1/-1 counter from this creature. | Whenever you cast a black spell, remove a -1/-1 counter from this creature.
Call the Skybreaker	eventide	eve/98	eve	UR	UR	{5}{U/R}{U/R}	7	Sorcery				R		sorcery	/spawn [eve] Elemental (UR 5/5 Flying)	Create a 5/5 blue and red Elemental creature token with flying. | Retrace
Clout of the Dominus	eventide	eve/99	eve	UR	UR	{U/R}	1	Enchantment - Aura				C		enchantment		Enchant creature | As long as enchanted creature is blue, it gets +1/+1 and has shroud. | As long as enchanted creature is red, it gets +1/+1 and has haste.
Crackleburr	eventide	eve/100	eve	UR	UR	{1}{U/R}{U/R}	3	Creature - Elemental	2	2		R		creature		{U/R}{U/R}, {T}, Tap two untapped red creatures you control: This creature deals 3 damage to any target. | {U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand.
Crag Puca	eventide	eve/101	eve	UR	UR	{U/R}{U/R}{U/R}	3	Creature - Shapeshifter	2	4		U		creature		{U/R}: Switch this creature's power and toughness until end of turn.
Dominus of Fealty	eventide	eve/102	eve	UR	UR	{U/R}{U/R}{U/R}{U/R}{U/R}	5	Creature - Spirit Avatar	4	4		R		creature	/ch	Flying | At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
Inside Out	eventide	eve/103	eve	UR	UR	{1}{U/R}	2	Instant				C		instant		Switch target creature's power and toughness until end of turn. | Draw a card.
Mindwrack Liege	eventide	eve/104	eve	UR	UR	{3}{U/R}{U/R}{U/R}	6	Creature - Horror	4	4		R		creature		Other blue creatures you control get +1/+1. | Other red creatures you control get +1/+1. | {U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield.
Mirror Sheen	eventide	eve/105	eve	UR	UR	{1}{U/R}{U/R}	3	Enchantment				R		enchantment		{1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
Noggle Bandit	eventide	eve/106	eve	UR	UR	{1}{U/R}{U/R}	3	Creature - Noggle Rogue	2	2		C	 mb1-foil	creature		This creature can't be blocked except by creatures with defender.
Noggle Bridgebreaker	eventide	eve/107	eve	UR	UR	{2}{U/R}{U/R}	4	Creature - Noggle Rogue	4	3		C		creature		When this creature enters, return a land you control to its owner's hand.
Noggle Hedge-Mage	eventide	eve/108	eve	UR	UR	{2}{U/R}	3	Creature - Noggle Wizard	2	2		U		creature		When this creature enters, if you control two or more Islands, you may tap two target permanents. | When this creature enters, if you control two or more Mountains, you may have this creature deal 2 damage to target player or planeswalker.
Noggle Ransacker	eventide	eve/109	eve	UR	UR	{2}{U/R}	3	Creature - Noggle Rogue	2	1		U		creature		When this creature enters, each player draws two cards, then discards a card at random.
Nucklavee	eventide	eve/110	eve	UR	UR	{4}{U/R}{U/R}	6	Creature - Beast	4	4		U		creature		When this creature enters, you may return target red sorcery card from your graveyard to your hand. | When this creature enters, you may return target blue instant card from your graveyard to your hand.
Riverfall Mimic	eventide	eve/111	eve	UR	UR	{1}{U/R}	2	Creature - Shapeshifter	2	1		C		creature		Whenever you cast a spell that's both blue and red, this creature has base power and toughness 3/3 until end of turn and can't be blocked this turn.
Shrewd Hatchling	eventide	eve/112	eve	UR	UR	{3}{U/R}	4	Creature - Elemental	6	6		U		creature	/ccred=4	This creature enters with four -1/-1 counters on it. | {U/R}: Target creature can't block this creature this turn. | Whenever you cast a blue spell, remove a -1/-1 counter from this creature. | Whenever you cast a red spell, remove a -1/-1 counter from this creature.
Stream Hopper	eventide	eve/113	eve	UR	UR	{U/R}	1	Creature - Goblin	1	1		C		creature		{U/R}: This creature gains flying until end of turn.
Unnerving Assault	eventide	eve/114	eve	UR	UR	{2}{U/R}	3	Instant				U		instant		Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell.
Canker Abomination	eventide	eve/115	eve	BG	BG	{2}{B/G}{B/G}	4	Creature - Treefolk Horror	6	6		U		creature		As this creature enters, choose an opponent. This creature enters with a -1/-1 counter on it for each creature that player controls.
Cankerous Thirst	eventide	eve/116	eve	BG	BG	{3}{B/G}	4	Instant				U		instant		If {B} was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast this spell, you may have target creature get +3/+3 until end of turn.
Creakwood Liege	eventide	eve/117	eve	BG	BG	{1}{B/G}{B/G}{B/G}	4	Creature - Horror	2	2		R		creature	Create Worm/spawn [eve] Worm (BG 1/1)	Other black creatures you control get +1/+1. | Other green creatures you control get +1/+1. | At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
Deity of Scars	eventide	eve/118	eve	BG	BG	{B/G}{B/G}{B/G}{B/G}{B/G}	5	Creature - Spirit Avatar	7	7		R		creature	/ccred=2	Trample | This creature enters with two -1/-1 counters on it. | {B/G}, Remove a -1/-1 counter from this creature: Regenerate this creature.
Desecrator Hag	eventide	eve/119	eve	BG	BG	{2}{B/G}{B/G}	4	Creature - Hag	2	2		C		creature		When this creature enters, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.
Doomgape	eventide	eve/120	eve	BG	BG	{4}{B/G}{B/G}{B/G}	7	Creature - Elemental	10	10		R		creature		Trample | At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
Drain the Well	eventide	eve/121	eve	BG	BG	{2}{B/G}{B/G}	4	Sorcery				C		sorcery		Destroy target land. You gain 2 life.
Gift of the Deity	eventide	eve/122	eve	BG	BG	{4}{B/G}	5	Enchantment - Aura				C		enchantment		Enchant creature | As long as enchanted creature is black, it gets +1/+1 and has deathtouch. | As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
Hag Hedge-Mage	eventide	eve/123	eve	BG	BG	{2}{B/G}	3	Creature - Hag Shaman	2	2		U		creature		When this creature enters, if you control two or more Swamps, you may have target player discard a card. | When this creature enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.
Noxious Hatchling	eventide	eve/124	eve	BG	BG	{3}{B/G}	4	Creature - Elemental	6	6		U		creature	/ccred=4	This creature enters with four -1/-1 counters on it. | Wither | Whenever you cast a black spell, remove a -1/-1 counter from this creature. | Whenever you cast a green spell, remove a -1/-1 counter from this creature.
Odious Trow	eventide	eve/125	eve	BG	BG	{B/G}	1	Creature - Troll	1	1		C		creature		{1}{B/G}: Regenerate this creature.
Quillspike	eventide	eve/126	eve	BG	BG	{2}{B/G}	3	Creature - Beast	1	1		U		creature		{B/G}, Remove a -1/-1 counter from a creature you control: This creature gets +3/+3 until end of turn.
Rendclaw Trow	eventide	eve/127	eve	BG	BG	{2}{B/G}	3	Creature - Troll	2	2		C		creature		Wither | Persist
Sapling of Colfenor	eventide	eve/128	eve	BG	BG	{3}{B/G}{B/G}	5	Legendary Creature - Treefolk Shaman	2	5		R		creature	Reveal top card/vp1at1	Indestructible | Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
Stalker Hag	eventide	eve/129	eve	BG	BG	{B/G}{B/G}{B/G}	3	Creature - Hag	3	2		U		creature		Swampwalk, forestwalk
Woodlurker Mimic	eventide	eve/130	eve	BG	BG	{1}{B/G}	2	Creature - Shapeshifter	2	1		C		creature		Whenever you cast a spell that's both black and green, this creature has base power and toughness 4/5 until end of turn and gains wither until end of turn.
Worm Harvest	eventide	eve/131	eve	BG	BG	{2}{B/G}{B/G}{B/G}	5	Sorcery				R		sorcery	Create Worm/spawn [eve] Worm (BG 1/1) Create 5 Worms/spawnx5 [eve] Worm (BG 1/1) Create 10 Worms/spawnx10 [eve] Worm (BG 1/1)	Create a 1/1 black and green Worm creature token for each land card in your graveyard. | Retrace
Balefire Liege	eventide	eve/132	eve	RW	RW	{2}{R/W}{R/W}{R/W}	5	Creature - Spirit Horror	2	4		R	 mb1-foil	creature		Other red creatures you control get +1/+1. | Other white creatures you control get +1/+1. | Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker. | Whenever you cast a white spell, you gain 3 life.
Battlegate Mimic	eventide	eve/133	eve	RW	RW	{1}{R/W}	2	Creature - Shapeshifter	2	1		C		creature		Whenever you cast a spell that's both red and white, this creature has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
Belligerent Hatchling	eventide	eve/134	eve	RW	RW	{3}{R/W}	4	Creature - Elemental	6	6		U		creature	/ccred=4	First strike | This creature enters with four -1/-1 counters on it. | Whenever you cast a red spell, remove a -1/-1 counter from this creature. | Whenever you cast a white spell, remove a -1/-1 counter from this creature.
Double Cleave	eventide	eve/135	eve	RW	RW	{1}{R/W}	2	Instant				C		instant		Target creature gains double strike until end of turn.
Duergar Assailant	eventide	eve/136	eve	RW	RW	{R/W}	1	Creature - Dwarf Soldier	1	1		C		creature		Sacrifice this creature: It deals 1 damage to target attacking or blocking creature.
Duergar Hedge-Mage	eventide	eve/137	eve	RW	RW	{2}{R/W}	3	Creature - Dwarf Shaman	2	2		U		creature		When this creature enters, if you control two or more Mountains, you may destroy target artifact. | When this creature enters, if you control two or more Plains, you may destroy target enchantment.
Duergar Mine-Captain	eventide	eve/138	eve	RW	RW	{2}{R/W}	3	Creature - Dwarf Soldier	2	1		U		creature		{1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn.
Figure of Destiny	eventide	eve/139	eve	RW	RW	{R/W}	1	Creature - Kithkin	1	1		R		creature		{R/W}: This creature becomes a Kithkin Spirit with base power and toughness 2/2. | {R/W}{R/W}{R/W}: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. | {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
Fire at Will	eventide	eve/140	eve	RW	RW	{R/W}{R/W}{R/W}	3	Instant				C		instant		Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
Hearthfire Hobgoblin	eventide	eve/141	eve	RW	RW	{R/W}{R/W}{R/W}	3	Creature - Goblin Soldier	2	2		U		creature		Double strike
Hobgoblin Dragoon	eventide	eve/142	eve	RW	RW	{2}{R/W}	3	Creature - Goblin Knight	1	2		C		creature	/ch	Flying, first strike
Moonhold	eventide	eve/143	eve	RW	RW	{2}{R/W}	3	Instant				U		instant		Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell.
Nobilis of War	eventide	eve/144	eve	RW	RW	{R/W}{R/W}{R/W}{R/W}{R/W}	5	Creature - Spirit Avatar	3	4		R		creature	/ch	Flying | Attacking creatures you control get +2/+0.
Rise of the Hobgoblins	eventide	eve/145	eve	RW	RW	{R/W}{R/W}	2	Enchantment				R		enchantment	Create Goblin Soldier/spawn [eve] Goblin Soldier (RW 1/1) Create 5 Goblin Soldiers/spawnx5 [eve] Goblin Soldier (RW 1/1) Create 10 Goblin Soldiers/spawnx10 [eve] Goblin Soldier (RW 1/1)	When this enchantment enters, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. | {R/W}: Red creatures and white creatures you control gain first strike until end of turn.
Scourge of the Nobilis	eventide	eve/146	eve	RW	RW	{2}{R/W}	3	Enchantment - Aura				C		enchantment		Enchant creature | As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." | As long as enchanted creature is white, it gets +1/+1 and has lifelink.
Spitemare	eventide	eve/147	eve	RW	RW	{2}{R/W}{R/W}	4	Creature - Elemental	3	3		U		creature		Whenever this creature is dealt damage, it deals that much damage to any target.
Waves of Aggression	eventide	eve/148	eve	RW	RW	{3}{R/W}{R/W}	5	Sorcery				R		sorcery		Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | Retrace
Cold-Eyed Selkie	eventide	eve/149	eve	GU	GU	{1}{G/U}{G/U}	3	Creature - Merfolk Rogue	1	1		R		creature		Islandwalk | Whenever this creature deals combat damage to a player, you may draw that many cards.
Fable of Wolf and Owl	eventide	eve/150	eve	GU	GU	{3}{G/U}{G/U}{G/U}	6	Enchantment				R		enchantment	Create Wolf/spawn [shm] Wolf (G 2/2) Create Bird/spawn [eve] Bird (U 1/1 Flying)	Whenever you cast a green spell, you may create a 2/2 green Wolf creature token. | Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.
Favor of the Overbeing	eventide	eve/151	eve	GU	GU	{1}{G/U}	2	Enchantment - Aura				C		enchantment		Enchant creature | As long as enchanted creature is green, it gets +1/+1 and has vigilance. | As long as enchanted creature is blue, it gets +1/+1 and has flying.
Gilder Bairn	eventide	eve/152	eve	GU	GU	{1}{G/U}{G/U}	3	Creature - Ouphe	1	3		U	 mb1-foil	creature		{2}{G/U}, {Q}: Double the number of each kind of counter on target permanent.
Grazing Kelpie	eventide	eve/153	eve	GU	GU	{3}{G/U}	4	Creature - Beast	2	3		C		creature		{G/U}, Sacrifice this creature: Put target card from a graveyard on the bottom of its owner's library. | Persist
Groundling Pouncer	eventide	eve/154	eve	GU	GU	{1}{G/U}	2	Creature - Faerie	2	1		U		creature		{G/U}: This creature gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
Invert the Skies	eventide	eve/155	eve	GU	GU	{3}{G/U}	4	Instant				U		instant		Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell.
Murkfiend Liege	eventide	eve/156	eve	GU	GU	{2}{G/U}{G/U}{G/U}	5	Creature - Horror	4	4		R		creature		Other green creatures you control get +1/+1. | Other blue creatures you control get +1/+1. | Untap all green and/or blue creatures you control during each other player's untap step.
Overbeing of Myth	eventide	eve/157	eve	GU	GU	{G/U}{G/U}{G/U}{G/U}{G/U}	5	Creature - Spirit Avatar	*	*		R		creature		Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. | At the beginning of your draw step, draw an additional card.
Selkie Hedge-Mage	eventide	eve/158	eve	GU	GU	{2}{G/U}	3	Creature - Merfolk Wizard	2	2		U		creature		When this creature enters, if you control two or more Forests, you may gain 3 life. | When this creature enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
Shorecrasher Mimic	eventide	eve/159	eve	GU	GU	{1}{G/U}	2	Creature - Shapeshifter	2	1		C		creature		Whenever you cast a spell that's both green and blue, this creature has base power and toughness 5/3 until end of turn and gains trample until end of turn.
Slippery Bogle	eventide	eve/160	eve	GU	GU	{G/U}	1	Creature - Beast	1	1		C		creature		Hexproof
Snakeform	eventide	eve/161	eve	GU	GU	{2}{G/U}	3	Instant				C		instant		Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. | Draw a card.
Spitting Image	eventide	eve/162	eve	GU	GU	{4}{G/U}{G/U}	6	Sorcery				R		sorcery	Create Copy/spawn [2xm] Copy	Create a token that's a copy of target creature. | Retrace
Sturdy Hatchling	eventide	eve/163	eve	GU	GU	{3}{G/U}	4	Creature - Elemental	6	6		U		creature	/ccred=4	This creature enters with four -1/-1 counters on it. | {G/U}: This creature gains shroud until end of turn. | Whenever you cast a green spell, remove a -1/-1 counter from this creature. | Whenever you cast a blue spell, remove a -1/-1 counter from this creature.
Trapjaw Kelpie	eventide	eve/164	eve	GU	GU	{4}{G/U}{G/U}	6	Creature - Beast	3	3		C		creature		Flash | Persist
Wistful Selkie	eventide	eve/165	eve	GU	GU	{G/U}{G/U}{G/U}	3	Creature - Merfolk Wizard	2	2		U		creature		When this creature enters, draw a card.
Altar Golem	eventide	eve/166	eve			{7}	7	Artifact Creature - Golem	*	*		R		creature	/ci	Trample | Altar Golem's power and toughness are each equal to the number of creatures on the battlefield. | This creature doesn't untap during your untap step. | Tap five untapped creatures you control: Untap this creature.
Antler Skulkin	eventide	eve/167	eve			{5}	5	Artifact Creature - Scarecrow	3	3		C		creature		{2}: Target white creature gains persist until end of turn.
Fang Skulkin	eventide	eve/168	eve			{2}	2	Artifact Creature - Scarecrow	2	1		C		creature		{2}: Target black creature gains wither until end of turn.
Hoof Skulkin	eventide	eve/169	eve			{3}	3	Artifact Creature - Scarecrow	2	2		C		creature		{3}: Target green creature gets +1/+1 until end of turn.
Jawbone Skulkin	eventide	eve/170	eve			{1}	1	Artifact Creature - Scarecrow	1	1		C		creature		{2}: Target red creature gains haste until end of turn.
Leering Emblem	eventide	eve/171	eve			{2}	2	Artifact - Equipment				R		artifact		Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. | Equip {2}
Scarecrone	eventide	eve/172	eve			{3}	3	Artifact Creature - Scarecrow	1	2		R		creature		{1}, Sacrifice a Scarecrow: Draw a card. | {4}, {T}: Return target artifact creature card from your graveyard to the battlefield.
Shell Skulkin	eventide	eve/173	eve			{4}	4	Artifact Creature - Scarecrow	3	2		C		creature		{3}: Target blue creature gains shroud until end of turn.
Ward of Bones	eventide	eve/174	eve			{6}	6	Artifact				R		artifact		Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. | Each opponent who controls more lands than you can't play lands.
Cascade Bluffs	eventide	eve/175	eve		UR		0	Land				R		land		{T}: Add {C}. | {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.
Fetid Heath	eventide	eve/176	eve		WB		0	Land				R		land		{T}: Add {C}. | {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
Flooded Grove	eventide	eve/177	eve		GU		0	Land				R		land		{T}: Add {C}. | {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
Rugged Prairie	eventide	eve/178	eve		RW		0	Land				R		land		{T}: Add {C}. | {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Springjack Pasture	eventide	eve/179	eve				0	Land				R		land	Create Goat/spawn [eve] Goat (W 0/1)	{T}: Add {C}. | {4}, {T}: Create a 0/1 white Goat creature token. | {T}, Sacrifice X Goats: Add X mana of any one color. You gain X life.
Twilight Mire	eventide	eve/180	eve		BG		0	Land				R		land		{T}: Add {C}. | {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
[eve] Goat (W 0/1)	eventide	teve/1	teve	W			0	Token Creature - Goat	0	1		T				
[eve] Bird (U 1/1 Flying)	eventide	teve/2	teve	U			0	Token Creature - Bird	1	1		T			/ch	Flying
[eve] Beast (G 3/3)	eventide	teve/3	teve	G			0	Token Creature - Beast	3	3		T				
[eve] Spirit (WB 1/1 Flying)	eventide	teve/4	teve	WB			0	Token Creature - Spirit	1	1		T			/ch	Flying
[eve] Elemental (UR 5/5 Flying)	eventide	teve/5	teve	UR			0	Token Creature - Elemental	5	5		T			/ch	Flying
[eve] Worm (BG 1/1)	eventide	teve/6	teve	BG			0	Token Creature - Worm	1	1		T				
[eve] Goblin Soldier (RW 1/1)	eventide	teve/7	teve	RW			0	Token Creature - Goblin Soldier	1	1		T				
Akrasan Squire	soa	ala/1	ala	W	W	{W}	1	Creature - Human Soldier	1	1		C		creature		Exalted
Angel's Herald	soa	ala/2	ala	W	W	{W}	1	Creature - Human Cleric	1	1		U		creature		{2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.
Angelic Benediction	soa	ala/3	ala	W	W	{3}{W}	4	Enchantment				U		enchantment		Exalted | Whenever a creature you control attacks alone, you may tap target creature.
Angelsong	soa	ala/4	ala	W	W	{1}{W}	2	Instant				C		instant		Prevent all combat damage that would be dealt this turn. | Cycling {2}
Bant Battlemage	soa	ala/5	ala	W	GWU	{2}{W}	3	Creature - Human Wizard	2	2		U		creature		{G}, {T}: Target creature gains trample until end of turn. | {U}, {T}: Target creature gains flying until end of turn.
Battlegrace Angel	soa	ala/6	ala	W	W	{3}{W}{W}	5	Creature - Angel	4	4		R		creature	/ch	Flying | Exalted | Whenever a creature you control attacks alone, it gains lifelink until end of turn.
Cradle of Vitality	soa	ala/7	ala	W	W	{3}{W}	4	Enchantment				R		enchantment		Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.
Dispeller's Capsule	soa	ala/8	ala	W	W	{W}	1	Artifact				C		artifact		{2}{W}, {T}, Sacrifice this artifact: Destroy target artifact or enchantment.
Elspeth, Knight-Errant	soa	ala/9	ala	W	W	{2}{W}{W}	4	Legendary Planeswalker - Elspeth			4	M		planeswalker	yInitialize/ccblue=4 Create Soldier/spawn [ala] Soldier (W 1/1) Create Elspeth, Knight-Errant Emblem/spawn [mma] Elspeth, Knight-Errant Emblem	+1: Create a 1/1 white Soldier creature token. | +1: Target creature gets +3/+3 and gains flying until end of turn. | -8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
Ethersworn Canonist	soa	ala/10	ala	W	W	{1}{W}	2	Artifact Creature - Human Cleric	2	2		R		creature		Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
Excommunicate	soa	ala/11	ala	W	W	{2}{W}	3	Sorcery				C		sorcery		Put target creature on top of its owner's library.
Guardians of Akrasa	soa	ala/12	ala	W	W	{2}{W}	3	Creature - Human Soldier	0	4		C		creature		Defender | Exalted
Gustrider Exuberant	soa	ala/13	ala	W	W	{2}{W}	3	Creature - Human Wizard	1	2		C		creature	/ch	Flying | Sacrifice this creature: Creatures you control with power 5 or greater gain flying until end of turn.
Invincible Hymn	soa	ala/14	ala	W	W	{6}{W}{W}	8	Sorcery				R		sorcery		Count the number of cards in your library. Your life total becomes that number.
Knight of the Skyward Eye	soa	ala/15	ala	W	GW	{1}{W}	2	Creature - Human Knight	2	2		C		creature		{3}{G}: This creature gets +3/+3 until end of turn. Activate only once each turn.
Knight of the White Orchid	soa	ala/16	ala	W	W	{W}{W}	2	Creature - Human Knight	2	2		R		creature		First strike | When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Knight-Captain of Eos	soa	ala/17	ala	W	W	{4}{W}	5	Creature - Human Knight	2	2		R		creature	/spawnx2 [ala] Soldier (W 1/1)	When this creature enters, create two 1/1 white Soldier creature tokens. | {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
Marble Chalice	soa	ala/18	ala	W	W	{2}{W}	3	Artifact				C		artifact		{T}: You gain 1 life.
Metallurgeon	soa	ala/19	ala	W	W	{1}{W}	2	Artifact Creature - Human Artificer	1	2		U		creature		{W}, {T}: Regenerate target artifact.
Oblivion Ring	soa	ala/20	ala	W	W	{2}{W}	3	Enchantment				C		enchantment		When this enchantment enters, exile another target nonland permanent. | When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Ranger of Eos	soa	ala/21	ala	W	W	{3}{W}	4	Creature - Human Soldier Ranger	3	2		R		creature		When this creature enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
Resounding Silence	soa	ala/22	ala	W	GWU	{3}{W}	4	Instant				C		instant		Exile target attacking creature. | Cycling {5}{G}{W}{U} | When you cycle this card, exile up to two target attacking creatures.
Rockcaster Platoon	soa	ala/23	ala	W	GW	{5}{W}{W}	7	Creature - Rhino Soldier	5	7		U		creature		{4}{G}: This creature deals 2 damage to each creature with flying and each player.
Sanctum Gargoyle	soa	ala/24	ala	W	W	{3}{W}	4	Artifact Creature - Gargoyle	2	3		C		creature	/ch	Flying | When this creature enters, you may return target artifact card from your graveyard to your hand.
Scourglass	soa	ala/25	ala	W	W	{3}{W}{W}	5	Artifact				R		artifact		{T}, Sacrifice this artifact: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.
Sighted-Caste Sorcerer	soa	ala/26	ala	W	WU	{1}{W}	2	Creature - Human Wizard	1	1		C		creature		Exalted | {U}: This creature gains shroud until end of turn.
Sigiled Paladin	soa	ala/27	ala	W	W	{W}{W}	2	Creature - Human Knight	2	2		U		creature		First strike | Exalted
Soul's Grace	soa	ala/28	ala	W	W	{1}{W}	2	Instant				C		instant		You gain life equal to target creature's power.
Sunseed Nurturer	soa	ala/29	ala	W	W	{2}{W}	3	Creature - Human Druid Wizard	1	1		U		creature		At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. | {T}: Add {C}.
Welkin Guide	soa	ala/30	ala	W	W	{4}{W}	5	Creature - Bird Cleric	2	2		C		creature	/ch	Flying | When this creature enters, target creature gets +2/+2 and gains flying until end of turn.
Yoked Plowbeast	soa	ala/31	ala	W	W	{5}{W}{W}	7	Creature - Beast	5	5		C		creature		Cycling {2}
Call to Heel	soa	ala/32	ala	U	U	{1}{U}	2	Instant				C		instant		Return target creature to its owner's hand. Its controller draws a card.
Cancel	soa	ala/33	ala	U	U	{1}{U}{U}	3	Instant				C		instant		Counter target spell.
Cathartic Adept	soa	ala/34	ala	U	U	{U}	1	Creature - Human Wizard	1	1		C		creature		{T}: Target player mills a card.
Cloudheath Drake	soa	ala/35	ala	U	WU	{4}{U}	5	Artifact Creature - Drake	3	3		C		creature	/ch	Flying | {1}{W}: This creature gains vigilance until end of turn.
Coma Veil	soa	ala/36	ala	U	U	{4}{U}	5	Enchantment - Aura				C		enchantment		Enchant artifact or creature | Enchanted permanent doesn't untap during its controller's untap step.
Courier's Capsule	soa	ala/37	ala	U	U	{1}{U}	2	Artifact				C		artifact		{1}{U}, {T}, Sacrifice this artifact: Draw two cards.
Covenant of Minds	soa	ala/38	ala	U	U	{4}{U}	5	Sorcery				R		sorcery	Reveal top three cards/vp1at3	Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.
Dawnray Archer	soa	ala/39	ala	U	WU	{2}{U}	3	Creature - Human Archer	1	1		U		creature		Exalted | {W}, {T}: This creature deals 1 damage to target attacking or blocking creature.
Esper Battlemage	soa	ala/40	ala	U	WUB	{2}{U}	3	Artifact Creature - Human Wizard	2	2		U		creature		{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. | {B}, {T}: Target creature gets -1/-1 until end of turn.
Etherium Astrolabe	soa	ala/41	ala	U	UB	{2}{U}	3	Artifact				U		artifact		Flash | {B}, {T}, Sacrifice an artifact: Draw a card.
Etherium Sculptor	soa	ala/42	ala	U	U	{1}{U}	2	Artifact Creature - Vedalken Artificer	1	2		C		creature		Artifact spells you cast cost {1} less to cast.
Fatestitcher	soa	ala/43	ala	U	U	{3}{U}	4	Creature - Zombie Wizard	1	2		U		creature		{T}: You may tap or untap another target permanent. | Unearth {U}
Filigree Sages	soa	ala/44	ala	U	U	{3}{U}	4	Artifact Creature - Vedalken Wizard	2	3		U		creature		{2}{U}: Untap target artifact.
Gather Specimens	soa	ala/45	ala	U	U	{3}{U}{U}{U}	6	Instant				R		instant		If a creature would enter the battlefield under an opponent's control this turn, it enters under your control instead.
Jhessian Lookout	soa	ala/46	ala	U	U	{1}{U}	2	Creature - Human Scout	2	1		C		creature		
Kathari Screecher	soa	ala/47	ala	U	U	{2}{U}	3	Creature - Bird Soldier	2	2		C		creature	/ch	Flying | Unearth {2}{U}
Kederekt Leviathan	soa	ala/48	ala	U	U	{6}{U}{U}	8	Creature - Leviathan	5	5		R		creature		When this creature enters, return all other nonland permanents to their owners' hands. | Unearth {6}{U}
Master of Etherium	soa	ala/49	ala	U	U	{2}{U}	3	Artifact Creature - Vedalken Wizard	*	*		R		creature		Master of Etherium's power and toughness are each equal to the number of artifacts you control. | Other artifact creatures you control get +1/+1.
Memory Erosion	soa	ala/50	ala	U	U	{1}{U}{U}	3	Enchantment				R		enchantment		Whenever an opponent casts a spell, that player mills two cards.
Mindlock Orb	soa	ala/51	ala	U	U	{3}{U}	4	Artifact				R		artifact		Players can't search libraries.
Outrider of Jhess	soa	ala/52	ala	U	U	{3}{U}	4	Creature - Human Knight	2	2		C		creature		Exalted
Protomatter Powder	soa	ala/53	ala	U	WU	{2}{U}	3	Artifact				U		artifact		{4}{W}, {T}, Sacrifice this artifact: Return target artifact card from your graveyard to the battlefield.
Resounding Wave	soa	ala/54	ala	U	WUB	{2}{U}	3	Instant				C		instant		Return target permanent to its owner's hand. | Cycling {5}{W}{U}{B} | When you cycle this card, return two target permanents to their owners' hands.
Sharding Sphinx	soa	ala/55	ala	U	U	{4}{U}{U}	6	Artifact Creature - Sphinx	4	4		R		creature	yInitialize/ch Create Thopter/spawn [ala] Thopter (U 1/1 Flying)	Flying | Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
Skill Borrower	soa	ala/56	ala	U	U	{2}{U}	3	Artifact Creature - Human Wizard	1	3		R		creature	Reveal top card/vp1p1	Play with the top card of your library revealed. | As long as the top card of your library is an artifact or creature card, this creature has all activated abilities of that card.
Spell Snip	soa	ala/57	ala	U	U	{2}{U}	3	Instant				C		instant		Counter target spell unless its controller pays {1}. | Cycling {2}
Sphinx's Herald	soa	ala/58	ala	U	U	{U}	1	Artifact Creature - Vedalken Wizard	1	1		U		creature		{2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.
Steelclad Serpent	soa	ala/59	ala	U	U	{5}{U}	6	Artifact Creature - Serpent	4	5		C		creature		This creature can't attack unless you control another artifact.
Tezzeret the Seeker	soa	ala/60	ala	U	U	{3}{U}{U}	5	Legendary Planeswalker - Tezzeret			4	M		planeswalker	/ccblue=4	+1: Untap up to two target artifacts. | -X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. | -5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Tortoise Formation	soa	ala/61	ala	U	U	{3}{U}	4	Instant				C		instant		Creatures you control gain shroud until end of turn.
Vectis Silencers	soa	ala/62	ala	U	UB	{2}{U}	3	Artifact Creature - Human Rogue	1	2		C		creature		{2}{B}: This creature gains deathtouch until end of turn.
Ad Nauseam	soa	ala/63	ala	B	B	{3}{B}{B}	5	Instant				R		instant	Reveal top card/vp1at1	Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Archdemon of Unx	soa	ala/64	ala	B	B	{5}{B}{B}	7	Creature - Demon	6	6		R		creature	yInitialize/ch Create Zombie/spawn [ala] Zombie (B 2/2)	Flying, trample | At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token.
Banewasp Affliction	soa	ala/65	ala	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Enchant creature | When enchanted creature dies, that creature's controller loses life equal to its toughness.
Blister Beetle	soa	ala/66	ala	B	B	{1}{B}	2	Creature - Insect	1	1		C		creature		When this creature enters, target creature gets -1/-1 until end of turn.
Bone Splinters	soa	ala/67	ala	B	B	{B}	1	Sorcery				C		sorcery		As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature.
Corpse Connoisseur	soa	ala/68	ala	B	B	{4}{B}	5	Creature - Zombie Wizard	3	3		U		creature		When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. | Unearth {3}{B}
Cunning Lethemancer	soa	ala/69	ala	B	B	{2}{B}	3	Creature - Human Wizard	2	2		R		creature		At the beginning of your upkeep, each player discards a card.
Death Baron	soa	ala/70	ala	B	B	{1}{B}{B}	3	Creature - Zombie Wizard	2	2		R		creature		Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
Deathgreeter	soa	ala/71	ala	B	B	{B}	1	Creature - Human Shaman	1	1		C		creature		Whenever another creature dies, you may gain 1 life.
Demon's Herald	soa	ala/72	ala	B	B	{B}	1	Creature - Human Wizard	1	1		U		creature		{2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle.
Dreg Reaver	soa	ala/73	ala	B	B	{4}{B}	5	Creature - Zombie Beast	4	3		C		creature		
Dregscape Zombie	soa	ala/74	ala	B	B	{1}{B}	2	Creature - Zombie	2	1		C		creature		Unearth {B}
Executioner's Capsule	soa	ala/75	ala	B	B	{B}	1	Artifact				C		artifact		{1}{B}, {T}, Sacrifice this artifact: Destroy target nonblack creature.
Fleshbag Marauder	soa	ala/76	ala	B	B	{2}{B}	3	Creature - Zombie Warrior	3	1		U		creature		When this creature enters, each player sacrifices a creature of their choice.
Glaze Fiend	soa	ala/77	ala	B	B	{1}{B}	2	Artifact Creature - Illusion	0	1		C		creature	/ch	Flying | Whenever another artifact you control enters, this creature gets +2/+2 until end of turn.
Grixis Battlemage	soa	ala/78	ala	B	UBR	{2}{B}	3	Creature - Human Wizard	2	2		U		creature		{U}, {T}: Draw a card, then discard a card. | {R}, {T}: Target creature can't block this turn.
Immortal Coil	soa	ala/79	ala	B	B	{2}{B}{B}	4	Artifact				R		artifact		{T}, Exile two cards from your graveyard: Draw a card. | If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. | When there are no cards in your graveyard, you lose the game.
Infest	soa	ala/80	ala	B	B	{1}{B}{B}	3	Sorcery				U		sorcery		All creatures get -2/-2 until end of turn.
Onyx Goblet	soa	ala/81	ala	B	B	{2}{B}	3	Artifact				C		artifact		{T}: Target player loses 1 life.
Puppet Conjurer	soa	ala/82	ala	B	UB	{1}{B}	2	Artifact Creature - Human Wizard	1	2		U		creature	Create Homunculus/spawn [ala] Homunculus (U 0/1)	{U}, {T}: Create a 0/1 blue Homunculus artifact creature token. | At the beginning of your upkeep, sacrifice a Homunculus.
Resounding Scream	soa	ala/83	ala	B	UBR	{2}{B}	3	Sorcery				C		sorcery		Target player discards a card at random. | Cycling {5}{U}{B}{R} | When you cycle this card, target player discards two cards at random.
Salvage Titan	soa	ala/84	ala	B	B	{4}{B}{B}	6	Artifact Creature - Golem	6	4		R		creature		You may sacrifice three artifacts rather than pay this spell's mana cost. | Exile three artifact cards from your graveyard: Return this card from your graveyard to your hand.
Scavenger Drake	soa	ala/85	ala	B	B	{3}{B}	4	Creature - Drake	1	1		U		creature	/ch	Flying | Whenever another creature dies, you may put a +1/+1 counter on this creature.
Shadowfeed	soa	ala/86	ala	B	B	{B}	1	Instant				C		instant		Exile target card from a graveyard. You gain 3 life.
Shore Snapper	soa	ala/87	ala	B	UB	{2}{B}	3	Creature - Beast	2	2		C		creature		{U}: This creature gains islandwalk until end of turn.
Skeletal Kathari	soa	ala/88	ala	B	B	{4}{B}	5	Creature - Bird Skeleton	3	2		C		creature	/ch	Flying | {B}, Sacrifice a creature: Regenerate this creature.
Tar Fiend	soa	ala/89	ala	B	B	{5}{B}	6	Creature - Elemental	4	4		R		creature		Devour 2 | When this creature enters, target player discards a card for each creature it devoured.
Undead Leotau	soa	ala/90	ala	B	BR	{5}{B}	6	Creature - Zombie Cat	3	4		C		creature		{R}: This creature gets +1/-1 until end of turn. | Unearth {2}{B}
Vein Drinker	soa	ala/91	ala	B	BR	{4}{B}{B}	6	Creature - Vampire	4	4		R		creature	/ch	Flying | {R}, {T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature. | Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Viscera Dragger	soa	ala/92	ala	B	B	{3}{B}	4	Creature - Zombie Ogre Warrior	3	3		C		creature		Cycling {2} | Unearth {1}{B}
Bloodpyre Elemental	soa	ala/93	ala	R	R	{4}{R}	5	Creature - Elemental	4	1		C		creature		Sacrifice this creature: It deals 4 damage to target creature. Activate only as a sorcery.
Bloodthorn Taunter	soa	ala/94	ala	R	R	{1}{R}	2	Creature - Human Scout	1	1		C		creature		Haste | {T}: Target creature with power 5 or greater gains haste until end of turn.
Caldera Hellion	soa	ala/95	ala	R	R	{3}{R}{R}	5	Creature - Hellion	3	3		R		creature		Devour 1 | When this creature enters, it deals 3 damage to each creature.
Crucible of Fire	soa	ala/96	ala	R	R	{3}{R}	4	Enchantment				R		enchantment		Dragon creatures you control get +3/+3.
Dragon Fodder	soa	ala/97	ala	R	R	{1}{R}	2	Sorcery				C		sorcery	/spawnx2 [ala] Goblin (R 1/1)	Create two 1/1 red Goblin creature tokens.
Dragon's Herald	soa	ala/98	ala	R	R	{R}	1	Creature - Goblin Shaman	1	1		U		creature		{2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord, put it onto the battlefield, then shuffle.
Exuberant Firestoker	soa	ala/99	ala	R	R	{2}{R}	3	Creature - Human Druid Shaman	1	1		U		creature		At the beginning of your end step, if you control a creature with power 5 or greater, you may have this creature deal 2 damage to target player or planeswalker. | {T}: Add {C}.
Flameblast Dragon	soa	ala/100	ala	R	R	{4}{R}{R}	6	Creature - Dragon	5	5		R		creature	/ch	Flying | Whenever this creature attacks, you may pay {X}{R}. If you do, it deals X damage to any target.
Goblin Assault	soa	ala/101	ala	R	R	{2}{R}	3	Enchantment				R		enchantment	Create Goblin/spawn [lackey] Goblin (R 1/1 Haste)	At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. | Goblin creatures attack each combat if able.
Goblin Mountaineer	soa	ala/102	ala	R	R	{R}	1	Creature - Goblin Scout	1	1		C		creature		Mountainwalk
Hell's Thunder	soa	ala/103	ala	R	R	{1}{R}{R}	3	Creature - Elemental	4	4		R		creature	/ch	Flying, haste | At the beginning of the end step, sacrifice this creature. | Unearth {4}{R}
Hissing Iguanar	soa	ala/104	ala	R	R	{2}{R}	3	Creature - Lizard	3	1		C		creature		Whenever another creature dies, you may have this creature deal 1 damage to target player or planeswalker.
Incurable Ogre	soa	ala/105	ala	R	R	{3}{R}	4	Creature - Ogre Mutant	5	1		C		creature		
Jund Battlemage	soa	ala/106	ala	R	BRG	{2}{R}	3	Creature - Human Shaman	2	2		U		creature	Create Saproling/spawn [ala] Saproling (G 1/1)	{B}, {T}: Target player loses 1 life. | {G}, {T}: Create a 1/1 green Saproling creature token.
Lightning Talons	soa	ala/107	ala	R	R	{2}{R}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +3/+0 and has first strike.
Magma Spray	soa	ala/108	ala	R	R	{R}	1	Instant				C		instant		Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Predator Dragon	soa	ala/109	ala	R	R	{3}{R}{R}{R}	6	Creature - Dragon	4	4		R		creature	/ch	Flying, haste | Devour 2
Resounding Thunder	soa	ala/110	ala	R	BRG	{2}{R}	3	Instant				C		instant		Resounding Thunder deals 3 damage to any target. | Cycling {5}{B}{R}{G} | When you cycle this card, it deals 6 damage to any target.
Ridge Rannet	soa	ala/111	ala	R	R	{5}{R}{R}	7	Creature - Beast	6	4		C		creature		Cycling {2}
Rockslide Elemental	soa	ala/112	ala	R	R	{2}{R}	3	Creature - Elemental	1	1		U		creature		First strike | Whenever another creature dies, you may put a +1/+1 counter on this creature.
Scourge Devil	soa	ala/113	ala	R	R	{4}{R}	5	Creature - Devil	3	3		U		creature		When this creature enters, creatures you control get +1/+0 until end of turn. | Unearth {2}{R}
Skeletonize	soa	ala/114	ala	R	BR	{4}{R}	5	Instant				U		instant	/spawn [ala] Skeleton (B 1/1)	Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this token."
Soul's Fire	soa	ala/115	ala	R	R	{2}{R}	3	Instant				C		instant		Target creature you control deals damage equal to its power to any target.
Thorn-Thrash Viashino	soa	ala/116	ala	R	RG	{3}{R}	4	Creature - Lizard Warrior	2	2		C		creature		Devour 2 | {G}: This creature gains trample until end of turn.
Thunder-Thrash Elder	soa	ala/117	ala	R	R	{2}{R}	3	Creature - Lizard Warrior	1	1		U		creature		Devour 3
Viashino Skeleton	soa	ala/118	ala	R	BR	{3}{R}	4	Creature - Lizard Skeleton	2	1		C		creature		{1}{B}, Discard a card: Regenerate this creature.
Vicious Shadows	soa	ala/119	ala	R	R	{6}{R}	7	Enchantment				R		enchantment		Whenever a creature dies, you may have this enchantment deal damage to target player equal to the number of cards in that player's hand.
Vithian Stinger	soa	ala/120	ala	R	R	{2}{R}	3	Creature - Human Shaman	0	1		C		creature		{T}: This creature deals 1 damage to any target. | Unearth {1}{R}
Volcanic Submersion	soa	ala/121	ala	R	R	{4}{R}	5	Sorcery				C		sorcery		Destroy target artifact or land. | Cycling {2}
Where Ancients Tread	soa	ala/122	ala	R	R	{4}{R}	5	Enchantment				R		enchantment		Whenever a creature you control with power 5 or greater enters, you may have this enchantment deal 5 damage to any target.
Algae Gharial	soa	ala/123	ala	G	G	{3}{G}	4	Creature - Crocodile	1	1		U		creature		Shroud | Whenever another creature dies, you may put a +1/+1 counter on this creature.
Behemoth's Herald	soa	ala/124	ala	G	G	{G}	1	Creature - Elf Shaman	1	1		U		creature		{2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.
Cavern Thoctar	soa	ala/125	ala	G	RG	{5}{G}	6	Creature - Beast	5	5		C		creature		{1}{R}: This creature gets +1/+0 until end of turn.
Court Archers	soa	ala/126	ala	G	G	{2}{G}	3	Creature - Human Archer	1	3		C		creature		Reach | Exalted
Cylian Elf	soa	ala/127	ala	G	G	{1}{G}	2	Creature - Elf Scout	2	2		C		creature		
Druid of the Anima	soa	ala/128	ala	G	RGW	{1}{G}	2	Creature - Elf Druid	1	1		C		creature		{T}: Add {R}, {G}, or {W}.
Drumhunter	soa	ala/129	ala	G	G	{3}{G}	4	Creature - Human Druid Warrior	2	2		U		creature		At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. | {T}: Add {C}.
Elvish Visionary	soa	ala/130	ala	G	G	{1}{G}	2	Creature - Elf Shaman	1	1		C		creature		When this creature enters, draw a card.
Feral Hydra	soa	ala/131	ala	G	G	{X}{G}	1	Creature - Hydra Beast	0	0		R		creature		This creature enters with X +1/+1 counters on it. | {3}: Put a +1/+1 counter on this creature. Any player may activate this ability.
Gift of the Gargantuan	soa	ala/132	ala	G	G	{2}{G}	3	Sorcery				C		sorcery	Look at top four cards/vp1pt4	Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Godtoucher	soa	ala/133	ala	G	GW	{3}{G}	4	Creature - Elf Cleric	2	2		C		creature		{1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.
Jungle Weaver	soa	ala/134	ala	G	G	{5}{G}{G}	7	Creature - Spider	5	6		C		creature		Reach | Cycling {2}
Keeper of Progenitus	soa	ala/135	ala	G	G	{3}{G}	4	Creature - Elf Druid	1	3		R		creature		Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.
Lush Growth	soa	ala/136	ala	G	G	{G}	1	Enchantment - Aura				C		enchantment		Enchant land | Enchanted land is a Mountain, Forest, and Plains.
Mighty Emergence	soa	ala/137	ala	G	G	{2}{G}	3	Enchantment				U		enchantment		Whenever a creature you control with power 5 or greater enters, you may put two +1/+1 counters on it.
Manaplasm	soa	ala/138	ala	G	G	{2}{G}	3	Creature - Ooze	1	1		R		creature		Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is that spell's mana value.
Mosstodon	soa	ala/139	ala	G	G	{4}{G}	5	Creature - Plant Elephant	5	3		C		creature		{1}: Target creature with power 5 or greater gains trample until end of turn.
Mycoloth	soa	ala/140	ala	G	G	{3}{G}{G}	5	Creature - Fungus	4	4		R		creature	Create Saproling/spawn [ala] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [ala] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [ala] Saproling (G 1/1)	Devour 2 | At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature.
Naturalize	soa	ala/141	ala	G	G	{1}{G}	2	Instant				C		instant		Destroy target artifact or enchantment.
Naya Battlemage	soa	ala/142	ala	G	RGW	{2}{G}	3	Creature - Human Shaman	2	2		U		creature		{R}, {T}: Target creature gets +2/+0 until end of turn. | {W}, {T}: Tap target creature.
Ooze Garden	soa	ala/143	ala	G	G	{1}{G}	2	Enchantment				R		enchantment	Create Ooze/spawn [ala] Ooze (G */*)	{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.
Resounding Roar	soa	ala/144	ala	G	RGW	{1}{G}	2	Instant				C		instant		Target creature gets +3/+3 until end of turn. | Cycling {5}{R}{G}{W} | When you cycle this card, target creature gets +6/+6 until end of turn.
Rhox Charger	soa	ala/145	ala	G	G	{3}{G}	4	Creature - Rhino Soldier	3	3		U		creature		Trample | Exalted
Sacellum Godspeaker	soa	ala/146	ala	G	G	{2}{G}	3	Creature - Elf Druid	2	2		R		creature		{T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way.
Savage Hunger	soa	ala/147	ala	G	G	{2}{G}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +1/+0 and has trample. | Cycling {2}
Skullmulcher	soa	ala/148	ala	G	G	{4}{G}	5	Creature - Elemental	3	3		R		creature		Devour 1 | When this creature enters, draw a card for each creature it devoured.
Soul's Might	soa	ala/149	ala	G	G	{4}{G}	5	Sorcery				C		sorcery		Put X +1/+1 counters on target creature, where X is that creature's power.
Spearbreaker Behemoth	soa	ala/150	ala	G	G	{5}{G}{G}	7	Creature - Beast	5	5		R		creature		Indestructible | {1}: Target creature with power 5 or greater gains indestructible until end of turn.
Topan Ascetic	soa	ala/151	ala	G	G	{2}{G}	3	Creature - Human Monk	2	2		U		creature		Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
Wild Nacatl	soa	ala/152	ala	G	G	{G}	1	Creature - Cat Warrior	1	1		C	 mb1-old-frame	creature		This creature gets +1/+1 as long as you control a Mountain. | This creature gets +1/+1 as long as you control a Plains.
Agony Warp	soa	ala/153	ala	UB	UB	{U}{B}	2	Instant				C		instant		Target creature gets -3/-0 until end of turn. | Target creature gets -0/-3 until end of turn.
Ajani Vengeant	soa	ala/154	ala	RW	RW	{2}{R}{W}	4	Legendary Planeswalker - Ajani			3	M		planeswalker	/ccblue=3	+1: Target permanent doesn't untap during its controller's next untap step. | -2: Ajani deals 3 damage to any target and you gain 3 life. | -7: Destroy all lands target player controls.
Bant Charm	soa	ala/155	ala	GWU	GWU	{G}{W}{U}	3	Instant				U		instant		Choose one - | - Destroy target artifact. | - Put target creature on the bottom of its owner's library. | - Counter target instant spell.
Blightning	soa	ala/156	ala	BR	BR	{1}{B}{R}	3	Sorcery				C		sorcery		Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
Blood Cultist	soa	ala/157	ala	BR	BR	{1}{B}{R}	3	Creature - Human Wizard	1	1		U		creature		{T}: This creature deals 1 damage to target creature. | Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Branching Bolt	soa	ala/158	ala	RG	RG	{1}{R}{G}	3	Instant				C		instant		Choose one or both - | - Branching Bolt deals 3 damage to target creature with flying. | - Branching Bolt deals 3 damage to target creature without flying.
Brilliant Ultimatum	soa	ala/159	ala	WUB	WUB	{W}{W}{U}{U}{U}{B}{B}	7	Sorcery				R		sorcery	Reveal top five cards/vp1at5	Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.
Broodmate Dragon	soa	ala/160	ala	BRG	BRG	{3}{B}{R}{G}	6	Creature - Dragon	4	4		R		creature	/ch;/spawn [ala] Dragon (R 4/4 Flying)	Flying | When this creature enters, create a 4/4 red Dragon creature token with flying.
Bull Cerodon	soa	ala/161	ala	RW	RW	{4}{R}{W}	6	Creature - Beast	5	5		U		creature		Vigilance, haste
Carrion Thrash	soa	ala/162	ala	BRG	BRG	{2}{B}{R}{G}	5	Creature - Lizard Warrior	4	4		C		creature		When this creature dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
Clarion Ultimatum	soa	ala/163	ala	GWU	GWU	{G}{G}{W}{W}{W}{U}{U}	7	Sorcery				R		sorcery		Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.
Cruel Ultimatum	soa	ala/164	ala	UBR	UBR	{U}{U}{B}{B}{B}{R}{R}	7	Sorcery				R		sorcery		Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
Deft Duelist	soa	ala/165	ala	WU	WU	{W}{U}	2	Creature - Human Rogue	2	1		C		creature		First strike | Shroud
Empyrial Archangel	soa	ala/166	ala	GWU	GWU	{4}{G}{W}{W}{U}	8	Creature - Angel	5	8		M		creature	/ch	Flying | Shroud | All damage that would be dealt to you is dealt to this creature instead.
Esper Charm	soa	ala/167	ala	WUB	WUB	{W}{U}{B}	3	Instant				U		instant		Choose one - | - Destroy target enchantment. | - Draw two cards. | - Target player discards two cards.
Fire-Field Ogre	soa	ala/168	ala	UBR	UBR	{1}{U}{B}{R}	4	Creature - Ogre Mutant	4	2		U		creature		First strike | Unearth {U}{B}{R}
Goblin Deathraiders	soa	ala/169	ala	BR	BR	{B}{R}	2	Creature - Goblin Warrior	3	1		C		creature		Trample
Godsire	soa	ala/170	ala	RGW	RGW	{4}{R}{G}{G}{W}	8	Creature - Beast	8	8		M		creature	Create Beast/spawn [ala] Beast (RGW 8/8)	Vigilance | {T}: Create an 8/8 Beast creature token that's red, green, and white.
Grixis Charm	soa	ala/171	ala	UBR	UBR	{U}{B}{R}	3	Instant				U		instant		Choose one - | - Return target permanent to its owner's hand. | - Target creature gets -4/-4 until end of turn. | - Creatures you control get +2/+0 until end of turn.
Hellkite Overlord	soa	ala/172	ala	BRG	BRG	{4}{B}{R}{R}{G}	8	Creature - Dragon	8	8		M		creature	/ch	Flying, trample, haste | {R}: This creature gets +1/+0 until end of turn. | {B}{G}: Regenerate this creature.
Hindering Light	soa	ala/173	ala	WU	WU	{W}{U}	2	Instant				C		instant		Counter target spell that targets you or a permanent you control. | Draw a card.
Jhessian Infiltrator	soa	ala/174	ala	GU	GU	{G}{U}	2	Creature - Human Rogue	2	2		U		creature		This creature can't be blocked.
Jund Charm	soa	ala/175	ala	BRG	BRG	{B}{R}{G}	3	Instant				U		instant		Choose one - | - Exile target player's graveyard. | - Jund Charm deals 2 damage to each creature. | - Put two +1/+1 counters on target creature.
Kederekt Creeper	soa	ala/176	ala	UBR	UBR	{U}{B}{R}	3	Creature - Horror	2	3		C		creature		Menace | Deathtouch
Kiss of the Amesha	soa	ala/177	ala	WU	WU	{4}{W}{U}	6	Sorcery				U		sorcery		Target player gains 7 life and draws two cards.
Kresh the Bloodbraided	soa	ala/178	ala	BRG	BRG	{2}{B}{R}{G}	5	Legendary Creature - Human Warrior	3	3		M		creature		Whenever another creature dies, you may put X +1/+1 counters on Kresh, where X is that creature's power.
Mayael the Anima	soa	ala/179	ala	RGW	RGW	{R}{G}{W}	3	Legendary Creature - Elf Shaman	2	3		M		creature	Look at top five cards/vp1pt5	{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Naya Charm	soa	ala/180	ala	RGW	RGW	{R}{G}{W}	3	Instant				U		instant		Choose one - | - Naya Charm deals 3 damage to target creature. | - Return target card from a graveyard to its owner's hand. | - Tap all creatures target player controls.
Necrogenesis	soa	ala/181	ala	BG	BG	{B}{G}	2	Enchantment				U		enchantment	Create Saproling/spawn [ala] Saproling (G 1/1)	{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
Prince of Thralls	soa	ala/182	ala	UBR	UBR	{4}{U}{B}{B}{R}	8	Creature - Demon	7	7		M		creature		Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
Punish Ignorance	soa	ala/183	ala	WUB	WUB	{W}{U}{U}{B}	4	Instant				R		instant		Counter target spell. Its controller loses 3 life and you gain 3 life.
Qasali Ambusher	soa	ala/184	ala	GW	GW	{1}{G}{W}	3	Creature - Cat Warrior	2	3		U		creature		Reach | If a creature is attacking you and you control a Forest and a Plains, you may cast this creature without paying its mana cost and as though it had flash.
Rafiq of the Many	soa	ala/185	ala	GWU	GWU	{1}{G}{W}{U}	4	Legendary Creature - Human Knight	3	3		M		creature		Exalted | Whenever a creature you control attacks alone, it gains double strike until end of turn.
Rakeclaw Gargantuan	soa	ala/186	ala	RGW	RGW	{2}{R}{G}{W}	5	Creature - Beast	5	3		C		creature		{1}: Target creature with power 5 or greater gains first strike until end of turn.
Realm Razer	soa	ala/187	ala	RGW	RGW	{3}{R}{G}{W}	6	Creature - Beast	4	2		R		creature		When this creature enters, exile all lands. | When this creature leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
Rhox War Monk	soa	ala/188	ala	GWU	GWU	{G}{W}{U}	3	Creature - Rhino Monk	3	4		U		creature		Lifelink
Rip-Clan Crasher	soa	ala/189	ala	RG	RG	{R}{G}	2	Creature - Human Warrior	2	2		C		creature		Haste
Sangrite Surge	soa	ala/190	ala	RG	RG	{4}{R}{G}	6	Sorcery				U		sorcery		Target creature gets +3/+3 and gains double strike until end of turn.
Sarkhan Vol	soa	ala/191	ala	RG	RG	{2}{R}{G}	4	Legendary Planeswalker - Sarkhan			4	M		planeswalker	yInitialize/ccblue=4 Create 5 Dragons/spawnx5 [ala] Dragon (R 4/4 Flying)	+1: Creatures you control get +1/+1 and gain haste until end of turn. | -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | -6: Create five 4/4 red Dragon creature tokens with flying.
Sedraxis Specter	soa	ala/192	ala	UBR	UBR	{U}{B}{R}	3	Creature - Specter	3	2		R		creature	/ch	Flying | Whenever this creature deals combat damage to a player, that player discards a card. | Unearth {1}{B}
Sedris, the Traitor King	soa	ala/193	ala	UBR	UBR	{3}{U}{B}{R}	6	Legendary Creature - Zombie Warrior	5	5		M		creature		Each creature card in your graveyard has unearth {2}{B}.
Sharuum the Hegemon	soa	ala/194	ala	WUB	WUB	{3}{W}{U}{B}	6	Legendary Artifact Creature - Sphinx	5	5		M		creature	/ch	Flying | When Sharuum enters, you may return target artifact card from your graveyard to the battlefield.
Sigil Blessing	soa	ala/195	ala	GW	GW	{G}{W}	2	Instant				C		instant		Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Sphinx Sovereign	soa	ala/196	ala	WUB	WUB	{4}{W}{U}{U}{B}	8	Artifact Creature - Sphinx	6	6		M		creature	/ch	Flying | At the beginning of your end step, you gain 3 life if this creature is untapped. Otherwise, each opponent loses 3 life.
Sprouting Thrinax	soa	ala/197	ala	BRG	BRG	{B}{R}{G}	3	Creature - Lizard	3	3		U		creature	Create 3 Saprolings/spawnx3 [ala] Saproling (G 1/1)	When this creature dies, create three 1/1 green Saproling creature tokens.
Steward of Valeron	soa	ala/198	ala	GW	GW	{G}{W}	2	Creature - Human Druid Knight	2	2		C		creature		Vigilance | {T}: Add {G}.
Stoic Angel	soa	ala/199	ala	GWU	GWU	{1}{G}{W}{U}	4	Creature - Angel	3	4		R		creature	/ch	Flying, vigilance | Players can't untap more than one creature during their untap steps.
Swerve	soa	ala/200	ala	UR	UR	{U}{R}	2	Instant				U		instant		Change the target of target spell with a single target.
Thoughtcutter Agent	soa	ala/201	ala	UB	UB	{U}{B}	2	Artifact Creature - Human Rogue	1	1		U		creature		{U}{B}, {T}: Target player loses 1 life and reveals their hand.
Tidehollow Sculler	soa	ala/202	ala	WB	WB	{W}{B}	2	Artifact Creature - Zombie	2	2		U		creature		When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. | When this creature leaves the battlefield, return the exiled card to its owner's hand.
Tidehollow Strix	soa	ala/203	ala	UB	UB	{U}{B}	2	Artifact Creature - Bird	2	1		C		creature	/ch	Flying | Deathtouch
Titanic Ultimatum	soa	ala/204	ala	RGW	RGW	{R}{R}{G}{G}{G}{W}{W}	7	Sorcery				R		sorcery		Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
Tower Gargoyle	soa	ala/205	ala	WUB	WUB	{1}{W}{U}{B}	4	Artifact Creature - Gargoyle	4	4		U		creature	/ch	Flying
Violent Ultimatum	soa	ala/206	ala	BRG	BRG	{B}{B}{R}{R}{R}{G}{G}	7	Sorcery				R	 mb1-old-frame	sorcery		Destroy three target permanents.
Waveskimmer Aven	soa	ala/207	ala	GWU	GWU	{2}{G}{W}{U}	5	Creature - Bird Soldier	2	4		C		creature	/ch	Flying | Exalted
Windwright Mage	soa	ala/208	ala	WUB	WUB	{W}{U}{B}	3	Artifact Creature - Human Wizard	2	2		C		creature		Lifelink | This creature has flying as long as an artifact card is in your graveyard.
Woolly Thoctar	soa	ala/209	ala	RGW	RGW	{R}{G}{W}	3	Creature - Beast	5	4		U		creature		
Lich's Mirror	soa	ala/210	ala			{5}	5	Artifact				M	 mb1-foil	artifact		If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
Minion Reflector	soa	ala/211	ala			{5}	5	Artifact				R		artifact	Create Copy/spawn [2xm] Copy	Whenever a nontoken creature you control enters, you may pay {2}. If you do, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, sacrifice this permanent."
Obelisk of Bant	soa	ala/212	ala		GWU	{3}	3	Artifact				C		artifact		{T}: Add {G}, {W}, or {U}.
Obelisk of Esper	soa	ala/213	ala		WUB	{3}	3	Artifact				C		artifact		{T}: Add {W}, {U}, or {B}.
Obelisk of Grixis	soa	ala/214	ala		UBR	{3}	3	Artifact				C		artifact		{T}: Add {U}, {B}, or {R}.
Obelisk of Jund	soa	ala/215	ala		BRG	{3}	3	Artifact				C		artifact		{T}: Add {B}, {R}, or {G}.
Obelisk of Naya	soa	ala/216	ala		RGW	{3}	3	Artifact				C		artifact		{T}: Add {R}, {G}, or {W}.
Quietus Spike	soa	ala/217	ala			{3}	3	Artifact - Equipment				R		artifact		Equipped creature has deathtouch. | Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. | Equip {3}
Relic of Progenitus	soa	ala/218	ala			{1}	1	Artifact				C		artifact		{T}: Target player exiles a card from their graveyard. | {1}, Exile this artifact: Exile all graveyards. Draw a card.
Sigil of Distinction	soa	ala/219	ala			{X}	0	Artifact - Equipment				R		artifact		This Equipment enters with X charge counters on it. | Equipped creature gets +1/+1 for each charge counter on this Equipment. | Equip-Remove a charge counter from this Equipment.
Arcane Sanctum	soa	ala/220	ala		WUB		0	Land				U		land	/cr90	This land enters tapped. | {T}: Add {W}, {U}, or {B}.
Bant Panorama	soa	ala/221	ala				0	Land				C		land		{T}: Add {C}. | {1}, {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Crumbling Necropolis	soa	ala/222	ala		UBR		0	Land				U		land	/cr90	This land enters tapped. | {T}: Add {U}, {B}, or {R}.
Esper Panorama	soa	ala/223	ala				0	Land				C		land		{T}: Add {C}. | {1}, {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
Grixis Panorama	soa	ala/224	ala				0	Land				C		land		{T}: Add {C}. | {1}, {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Jund Panorama	soa	ala/225	ala				0	Land				C		land		{T}: Add {C}. | {1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
Jungle Shrine	soa	ala/226	ala		RGW		0	Land				U		land	/cr90	This land enters tapped. | {T}: Add {R}, {G}, or {W}.
Naya Panorama	soa	ala/227	ala				0	Land				C		land		{T}: Add {C}. | {1}, {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Savage Lands	soa	ala/228	ala		BRG		0	Land				U		land	/cr90	This land enters tapped. | {T}: Add {B}, {R}, or {G}.
Seaside Citadel	soa	ala/229	ala		GWU		0	Land				U		land	/cr90	This land enters tapped. | {T}: Add {G}, {W}, or {U}.
Plains	soa	ala/230	ala		W		0	Basic Land - Plains				C		plains		
Island	soa	ala/234	ala		U		0	Basic Land - Island				C		island		
Swamp	soa	ala/238	ala		B		0	Basic Land - Swamp				C		swamp		
Mountain	soa	ala/242	ala		R		0	Basic Land - Mountain				C		mountain		
Forest	soa	ala/246	ala		G		0	Basic Land - Forest				C		forest		
[ala] Soldier (W 1/1)	soa	tala/1	tala	W			0	Token Creature - Soldier	1	1		T				
[ala] Homunculus (U 0/1)	soa	tala/2	tala	U			0	Token Artifact Creature - Homunculus	0	1		T				
[ala] Thopter (U 1/1 Flying)	soa	tala/3	tala	U			0	Token Artifact Creature - Thopter	1	1		T			/ch	Flying
[ala] Skeleton (B 1/1)	soa	tala/4	tala	B			0	Token Creature - Skeleton	1	1		T				{B}: Regenerate this token.
[ala] Zombie (B 2/2)	soa	tala/5	tala	B			0	Token Creature - Zombie	2	2		T				
[ala] Dragon (R 4/4 Flying)	soa	tala/6	tala	R			0	Token Creature - Dragon	4	4		T			/ch	Flying
[ala] Goblin (R 1/1)	soa	tala/7	tala	R			0	Token Creature - Goblin	1	1		T				
[ala] Ooze (G */*)	soa	tala/8	tala	G			0	Token Creature - Ooze	*	*		T				
[ala] Saproling (G 1/1)	soa	tala/9	tala	G			0	Token Creature - Saproling	1	1		T				
[ala] Beast (RGW 8/8)	soa	tala/10	tala	RGW			0	Token Creature - Beast	8	8		T				
Aerie Mystics	cfx	cfx/1	con	W	GWU	{4}{W}	5	Creature - Bird Wizard	3	3		U		creature	/ch	Flying | {1}{G}{U}: Creatures you control gain shroud until end of turn.
Asha's Favor	cfx	cfx/2	con	W	W	{2}{W}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has flying, first strike, and vigilance.
Aven Squire	cfx	cfx/3	con	W	W	{1}{W}	2	Creature - Bird Soldier	1	1		C		creature	/ch	Flying | Exalted
Aven Trailblazer	cfx	cfx/4	con	W	W	{2}{W}	3	Creature - Bird Soldier	2	*		C		creature	/ch	Flying | Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.
Celestial Purge	cfx	cfx/5	con	W	W	{1}{W}	2	Instant				U		instant		Exile target black or red permanent.
Court Homunculus	cfx	cfx/6	con	W	W	{W}	1	Artifact Creature - Homunculus	1	1		C		creature		This creature gets +1/+1 as long as you control another artifact.
Darklit Gargoyle	cfx	cfx/7	con	W	WB	{1}{W}	2	Artifact Creature - Gargoyle	1	2		C		creature	/ch	Flying | {B}: This creature gets +2/-1 until end of turn.
Gleam of Resistance	cfx	cfx/8	con	W	W	{4}{W}	5	Instant				C		instant		Creatures you control get +1/+2 until end of turn. Untap those creatures. | Basic landcycling {1}{W}
Lapse of Certainty	cfx	cfx/9	con	W	W	{2}{W}	3	Instant				C	 mb1-foil	instant		Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Mark of Asylum	cfx	cfx/10	con	W	W	{1}{W}	2	Enchantment				R		enchantment		Prevent all noncombat damage that would be dealt to creatures you control.
Martial Coup	cfx	cfx/11	con	W	W	{X}{W}{W}	2	Sorcery				R		sorcery	Create Soldier/spawn [ala] Soldier (W 1/1) Create 5 Soldiers/spawnx5 [ala] Soldier (W 1/1) Create 10 Soldiers/spawnx10 [ala] Soldier (W 1/1)	Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Mirror-Sigil Sergeant	cfx	cfx/12	con	W	W	{5}{W}	6	Creature - Rhino Soldier	4	4		M		creature	Create Mirror-Sigil Sergeant/spawn [lackey] Mirror-Sigil Sergeant (W 4/4 Trample)	Trample | At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of this creature.
Nacatl Hunt-Pride	cfx	cfx/13	con	W	RGW	{5}{W}	6	Creature - Cat Warrior	5	4		U		creature		Vigilance | {R}, {T}: Target creature can't block this turn. | {G}, {T}: Target creature blocks this turn if able.
Paragon of the Amesha	cfx	cfx/14	con	W	WUBRG	{2}{W}	3	Creature - Human Knight	2	2		U		creature		First strike | {W}{U}{B}{R}{G}: Until end of turn, this creature becomes an Angel, gets +3/+3, and gains flying and lifelink.
Path to Exile	cfx	cfx/15	con	W	W	{W}	1	Instant				U		instant		Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Rhox Meditant	cfx	cfx/16	con	W	W	{3}{W}	4	Creature - Rhino Monk	2	4		C		creature		When this creature enters, if you control a green permanent, draw a card.
Scepter of Dominance	cfx	cfx/17	con	W	W	{1}{W}{W}	3	Artifact				R		artifact		{W}, {T}: Tap target permanent.
Sigil of the Empty Throne	cfx	cfx/18	con	W	W	{3}{W}{W}	5	Enchantment				R		enchantment	Create Angel/spawn [con] Angel (W 4/4 Flying)	Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Valiant Guard	cfx	cfx/19	con	W	W	{W}	1	Creature - Human Soldier	0	3		C		creature		
Wall of Reverence	cfx	cfx/20	con	W	W	{3}{W}	4	Creature - Spirit Wall	1	6		R		creature	/ch	Defender, flying | At the beginning of your end step, you may gain life equal to the power of target creature you control.
Brackwater Elemental	cfx	cfx/21	con	U	U	{2}{U}	3	Creature - Elemental	4	4		C		creature		When this creature attacks or blocks, sacrifice it at the beginning of the next end step. | Unearth {2}{U}
Constricting Tendrils	cfx	cfx/22	con	U	U	{U}	1	Instant				C		instant		Target creature gets -3/-0 until end of turn. | Cycling {2}
Controlled Instincts	cfx	cfx/23	con	U	U	{U}	1	Enchantment - Aura				U		enchantment		Enchant red or green creature | Enchanted creature doesn't untap during its controller's untap step.
Cumber Stone	cfx	cfx/24	con	U	U	{3}{U}	4	Artifact				U		artifact		Creatures your opponents control get -1/-0.
Esperzoa	cfx	cfx/25	con	U	U	{2}{U}	3	Artifact Creature - Jellyfish	4	3		U		creature	/ch	Flying | At the beginning of your upkeep, return an artifact you control to its owner's hand.
Ethersworn Adjudicator	cfx	cfx/26	con	U	WUB	{4}{U}	5	Artifact Creature - Vedalken Knight	4	4		M		creature	/ch	Flying | {1}{W}{B}, {T}: Destroy target creature or enchantment. | {2}{U}: Untap this creature.
Faerie Mechanist	cfx	cfx/27	con	U	U	{3}{U}	4	Artifact Creature - Faerie Artificer	2	2		C		creature	yInitialize/ch Look at top three cards/vp1pt3	Flying | When this creature enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Frontline Sage	cfx	cfx/28	con	U	U	{2}{U}	3	Creature - Human Wizard	0	1		C		creature		Exalted | {U}, {T}: Draw a card, then discard a card.
Grixis Illusionist	cfx	cfx/29	con	U	U	{U}	1	Creature - Human Wizard	1	1		C		creature		{T}: Target land you control becomes the basic land type of your choice until end of turn.
Inkwell Leviathan	cfx	cfx/30	con	U	U	{7}{U}{U}	9	Artifact Creature - Leviathan	7	11		R		creature		Trample | Islandwalk | Shroud
Master Transmuter	cfx	cfx/31	con	U	U	{3}{U}	4	Artifact Creature - Human Artificer	1	2		R	 mb1-old-frame	creature		{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
Parasitic Strix	cfx	cfx/32	con	U	U	{2}{U}	3	Artifact Creature - Bird	2	2		C		creature	/ch	Flying | When this creature enters, if you control a black permanent, target player loses 2 life and you gain 2 life.
Scepter of Insight	cfx	cfx/33	con	U	U	{1}{U}{U}	3	Artifact				R		artifact		{3}{U}, {T}: Draw a card.
Scornful Aether-Lich	cfx	cfx/34	con	U	WUB	{3}{U}	4	Artifact Creature - Zombie Wizard	2	4		U		creature		{W}{B}: This creature gains fear and vigilance until end of turn.
Telemin Performance	cfx	cfx/35	con	U	U	{3}{U}{U}	5	Sorcery				R		sorcery		Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.
Traumatic Visions	cfx	cfx/36	con	U	U	{3}{U}{U}	5	Instant				C		instant		Counter target spell. | Basic landcycling {1}{U}
Unsummon	cfx	cfx/37	con	U	U	{U}	1	Instant				C		instant		Return target creature to its owner's hand.
View from Above	cfx	cfx/38	con	U	U	{1}{U}	2	Instant				U		instant		Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.
Worldly Counsel	cfx	cfx/39	con	U	U	{1}{U}	2	Instant				C		instant		Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Absorb Vis	cfx	cfx/40	con	B	B	{6}{B}	7	Sorcery				C		sorcery		Target player loses 4 life and you gain 4 life. | Basic landcycling {1}{B}
Corrupted Roots	cfx	cfx/41	con	B	B	{B}	1	Enchantment - Aura				U		enchantment		Enchant Forest or Plains | Whenever enchanted land becomes tapped, its controller loses 2 life.
Drag Down	cfx	cfx/42	con	B	B	{2}{B}	3	Instant				C		instant		Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
Dreadwing	cfx	cfx/43	con	B	UBR	{B}	1	Creature - Zombie	1	1		U		creature		{1}{U}{R}: This creature gets +3/+0 and gains flying until end of turn.
Extractor Demon	cfx	cfx/44	con	B	B	{4}{B}{B}	6	Creature - Demon	5	5		R		creature	/ch	Flying | Whenever another creature leaves the battlefield, you may have target player mill two cards. | Unearth {2}{B}
Fleshformer	cfx	cfx/45	con	B	WUBRG	{2}{B}	3	Creature - Human Wizard	2	2		U		creature		{W}{U}{B}{R}{G}: This creature gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn.
Grixis Slavedriver	cfx	cfx/46	con	B	B	{5}{B}	6	Creature - Zombie Giant	4	4		U		creature	Create Zombie/spawn [ala] Zombie (B 2/2)	When this creature leaves the battlefield, create a 2/2 black Zombie creature token. | Unearth {3}{B}
Infectious Horror	cfx	cfx/47	con	B	B	{3}{B}	4	Creature - Zombie Horror	2	2		C		creature		Whenever this creature attacks, each opponent loses 2 life.
Kederekt Parasite	cfx	cfx/48	con	B	B	{B}	1	Creature - Horror	1	1		R		creature		Whenever an opponent draws a card, if you control a red permanent, you may have this creature deal 1 damage to that player.
Nyxathid	cfx	cfx/49	con	B	B	{1}{B}{B}	3	Creature - Elemental	7	7		R		creature		As this creature enters, choose an opponent. | This creature gets -1/-1 for each card in the chosen player's hand.
Pestilent Kathari	cfx	cfx/50	con	B	BR	{2}{B}	3	Creature - Bird Warrior	1	1		C		creature	/ch	Flying | Deathtouch | {2}{R}: This creature gains first strike until end of turn.
Rotting Rats	cfx	cfx/51	con	B	B	{1}{B}	2	Creature - Zombie Rat	1	1		C		creature		When this creature enters, each player discards a card. | Unearth {1}{B}
Salvage Slasher	cfx	cfx/52	con	B	B	{1}{B}	2	Artifact Creature - Human Rogue	1	1		C		creature		This creature gets +1/+0 for each artifact card in your graveyard.
Scepter of Fugue	cfx	cfx/53	con	B	B	{B}{B}	2	Artifact				R		artifact		{1}{B}, {T}: Target player discards a card. Activate only during your turn.
Sedraxis Alchemist	cfx	cfx/54	con	B	B	{2}{B}	3	Creature - Zombie Wizard	2	2		C		creature		When this creature enters, if you control a blue permanent, return target nonland permanent to its owner's hand.
Voices from the Void	cfx	cfx/55	con	B	B	{4}{B}	5	Sorcery				U		sorcery		Domain - Target player discards a card for each basic land type among lands you control.
Wretched Banquet	cfx	cfx/56	con	B	B	{B}	1	Sorcery				C		sorcery		Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.
Yoke of the Damned	cfx	cfx/57	con	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Enchant creature | When a creature dies, destroy enchanted creature.
Banefire	cfx	cfx/58	con	R	R	{X}{R}	1	Sorcery				R		sorcery		Banefire deals X damage to any target. | If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Bloodhall Ooze	cfx	cfx/59	con	R	R	{R}	1	Creature - Ooze	1	1		R		creature		At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on this creature. | At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on this creature.
Canyon Minotaur	cfx	cfx/60	con	R	R	{3}{R}	4	Creature - Minotaur Warrior	3	3		C		creature		
Dark Temper	cfx	cfx/61	con	R	R	{2}{R}	3	Instant				C		instant		Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.
Dragonsoul Knight	cfx	cfx/62	con	R	WUBRG	{2}{R}	3	Creature - Human Knight	2	2		U		creature		First strike | {W}{U}{B}{R}{G}: Until end of turn, this creature becomes a Dragon, gets +5/+3, and gains flying and trample.
Fiery Fall	cfx	cfx/63	con	R	R	{5}{R}	6	Instant				C		instant		Fiery Fall deals 5 damage to target creature. | Basic landcycling {1}{R}
Goblin Razerunners	cfx	cfx/64	con	R	R	{2}{R}{R}	4	Creature - Goblin Warrior	3	4		R		creature		{1}{R}, Sacrifice a land: Put a +1/+1 counter on this creature. | At the beginning of your end step, you may have this creature deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.
Hellspark Elemental	cfx	cfx/65	con	R	R	{1}{R}	2	Creature - Elemental	3	1		U		creature		Trample, haste | At the beginning of the end step, sacrifice this creature. | Unearth {1}{R}
Ignite Disorder	cfx	cfx/66	con	R	R	{1}{R}	2	Instant				U		instant		Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
Kranioceros	cfx	cfx/67	con	R	RW	{4}{R}	5	Creature - Beast	5	2		C		creature		{1}{W}: This creature gets +0/+3 until end of turn.
Maniacal Rage	cfx	cfx/68	con	R	R	{1}{R}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+2 and can't block.
Molten Frame	cfx	cfx/69	con	R	R	{1}{R}	2	Instant				C		instant		Destroy target artifact creature. | Cycling {2}
Quenchable Fire	cfx	cfx/70	con	R	UR	{3}{R}	4	Sorcery				C		sorcery		Quenchable Fire deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker's controller pays {U} before that step.
Rakka Mar	cfx	cfx/71	con	R	R	{2}{R}{R}	4	Legendary Creature - Human Shaman	2	2		R		creature	Create Elemental/spawn [cmm] Elemental (R 3/1 Haste)	Haste | {R}, {T}: Create a 3/1 red Elemental creature token with haste.
Toxic Iguanar	cfx	cfx/72	con	R	R	{R}	1	Creature - Lizard	1	1		C		creature		This creature has deathtouch as long as you control a green permanent.
Viashino Slaughtermaster	cfx	cfx/73	con	R	BRG	{1}{R}	2	Creature - Lizard Warrior	1	1		U		creature		Double strike | {B}{G}: This creature gets +1/+1 until end of turn. Activate only once each turn.
Volcanic Fallout	cfx	cfx/74	con	R	R	{1}{R}{R}	3	Instant				U		instant		This spell can't be countered. | Volcanic Fallout deals 2 damage to each creature and each player.
Voracious Dragon	cfx	cfx/75	con	R	R	{3}{R}{R}	5	Creature - Dragon	4	4		R		creature	/ch	Flying | Devour 1 | When this creature enters, it deals damage to any target equal to twice the number of Goblins it devoured.
Wandering Goblins	cfx	cfx/76	con	R	R	{2}{R}	3	Creature - Goblin Warrior	0	3		C		creature		Domain - {3}: This creature gets +1/+0 until end of turn for each basic land type among lands you control.
Worldheart Phoenix	cfx	cfx/77	con	R	WUBRG	{3}{R}	4	Creature - Phoenix	2	2		R		creature	/ch	Flying | You may cast this card from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters with two +1/+1 counters on it.
Beacon Behemoth	cfx	cfx/78	con	G	G	{3}{G}{G}	5	Creature - Beast	5	3		C		creature		{1}: Target creature with power 5 or greater gains vigilance until end of turn.
Cliffrunner Behemoth	cfx	cfx/79	con	G	G	{3}{G}	4	Creature - Rhino Beast	5	3		R		creature		This creature has haste as long as you control a red permanent. | This creature has lifelink as long as you control a white permanent.
Cylian Sunsinger	cfx	cfx/80	con	G	RGW	{1}{G}	2	Creature - Elf Shaman	2	2		R		creature		{R}{G}{W}: This creature and each other creature with the same name as it get +3/+3 until end of turn.
Ember Weaver	cfx	cfx/81	con	G	G	{2}{G}	3	Creature - Spider	2	3		C		creature		Reach | As long as you control a red permanent, this creature gets +1/+0 and has first strike.
Filigree Fracture	cfx	cfx/82	con	G	G	{2}{G}	3	Instant				U		instant		Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.
Gluttonous Slime	cfx	cfx/83	con	G	G	{2}{G}	3	Creature - Ooze	2	2		U		creature		Flash | Devour 1
Matca Rioters	cfx	cfx/84	con	G	G	{2}{G}	3	Creature - Human Warrior	*	*		C		creature		Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.
Might of Alara	cfx	cfx/85	con	G	G	{G}	1	Instant				C		instant		Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Nacatl Savage	cfx	cfx/86	con	G	G	{1}{G}	2	Creature - Cat Warrior	2	1		C		creature		Protection from artifacts
Noble Hierarch	cfx	cfx/87	con	G	GWU	{G}	1	Creature - Human Druid	0	1		R		creature		Exalted | {T}: Add {G}, {W}, or {U}.
Paleoloth	cfx	cfx/88	con	G	G	{4}{G}{G}	6	Creature - Beast	5	5		R		creature		Whenever another creature you control with power 5 or greater enters, you may return target creature card from your graveyard to your hand.
Sacellum Archers	cfx	cfx/89	con	G	RGW	{2}{G}	3	Creature - Elf Archer	2	3		U		creature		{R}{W}, {T}: This creature deals 2 damage to target attacking or blocking creature.
Scattershot Archer	cfx	cfx/90	con	G	G	{G}	1	Creature - Elf Archer	1	2		C		creature		{T}: This creature deals 1 damage to each creature with flying.
Shard Convergence	cfx	cfx/91	con	G	G	{3}{G}	4	Sorcery				U		sorcery		Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Soul's Majesty	cfx	cfx/92	con	G	G	{4}{G}	5	Sorcery				R		sorcery		Draw cards equal to the power of target creature you control.
Spore Burst	cfx	cfx/93	con	G	G	{3}{G}	4	Sorcery				U		sorcery	Create Saproling/spawn [ala] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [ala] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [ala] Saproling (G 1/1)	Domain - Create a 1/1 green Saproling creature token for each basic land type among lands you control.
Sylvan Bounty	cfx	cfx/94	con	G	G	{5}{G}	6	Instant				C		instant		Target player gains 8 life. | Basic landcycling {1}{G}
Thornling	cfx	cfx/95	con	G	G	{3}{G}{G}	5	Creature - Elemental Shapeshifter	4	4		M		creature		{G}: This creature gains haste until end of turn. | {G}: This creature gains trample until end of turn. | {G}: This creature gains indestructible until end of turn. | {1}: This creature gets +1/-1 until end of turn. | {1}: This creature gets -1/+1 until end of turn.
Tukatongue Thallid	cfx	cfx/96	con	G	G	{G}	1	Creature - Fungus	1	1		C		creature	Create Saproling/spawn [ala] Saproling (G 1/1)	When this creature dies, create a 1/1 green Saproling creature token.
Wild Leotau	cfx	cfx/97	con	G	G	{2}{G}{G}	4	Creature - Cat	5	4		C		creature		At the beginning of your upkeep, sacrifice this creature unless you pay {G}.
Apocalypse Hydra	cfx	cfx/98	con	RG	RG	{X}{R}{G}	2	Creature - Hydra	0	0		M		creature		This creature enters with X +1/+1 counters on it. If X is 5 or more, it enters with an additional X +1/+1 counters on it. | {1}{R}, Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Blood Tyrant	cfx	cfx/99	con	UBR	UBR	{4}{U}{B}{R}	7	Creature - Vampire	5	5		R		creature	/ch	Flying, trample | At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way. | Whenever a player loses the game, put five +1/+1 counters on this creature.
Charnelhoard Wurm	cfx	cfx/100	con	BRG	BRG	{4}{B}{R}{G}	7	Creature - Wurm	6	6		R		creature		Trample | Whenever this creature deals damage to an opponent, you may return target card from your graveyard to your hand.
Child of Alara	cfx	cfx/101	con	WUBRG	WUBRG	{W}{U}{B}{R}{G}	5	Legendary Creature - Avatar	6	6		M		creature		Trample | When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
Conflux	cfx	cfx/102	con	WUBRG	WUBRG	{3}{W}{U}{B}{R}{G}	8	Sorcery				M		sorcery		Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Countersquall	cfx	cfx/103	con	UB	UB	{U}{B}	2	Instant				U		instant		Counter target noncreature spell. Its controller loses 2 life.
Elder Mastery	cfx	cfx/104	con	UBR	UBR	{3}{U}{B}{R}	6	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +3/+3 and has flying. | Whenever enchanted creature deals damage to a player, that player discards two cards.
Esper Cormorants	cfx	cfx/105	con	WU	WU	{2}{W}{U}	4	Artifact Creature - Bird	3	3		C		creature	/ch	Flying
Exploding Borders	cfx	cfx/106	con	RG	RG	{2}{R}{G}	4	Sorcery				C		sorcery		Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Exploding Borders deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control.
Fusion Elemental	cfx	cfx/107	con	WUBRG	WUBRG	{W}{U}{B}{R}{G}	5	Creature - Elemental	8	8		U		creature		
Giltspire Avenger	cfx	cfx/108	con	GWU	GWU	{G}{W}{U}	3	Creature - Human Soldier	2	2		R		creature		Exalted | {T}: Destroy target creature that dealt damage to you this turn.
Goblin Outlander	cfx	cfx/109	con	BR	BR	{B}{R}	2	Creature - Goblin Scout	2	2		C		creature		Protection from white
Gwafa Hazid, Profiteer	cfx	cfx/110	con	WU	WU	{1}{W}{U}	3	Legendary Creature - Human Rogue	2	2		R		creature		{W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. | Creatures with bribery counters on them can't attack or block.
Hellkite Hatchling	cfx	cfx/111	con	RG	RG	{2}{R}{G}	4	Creature - Dragon	2	2		U		creature		Devour 1 | This creature has flying and trample if it devoured a creature.
Jhessian Balmgiver	cfx	cfx/112	con	WU	WU	{1}{W}{U}	3	Creature - Human Cleric	1	1		U		creature		{T}: Prevent the next 1 damage that would be dealt to any target this turn. | {T}: Target creature can't be blocked this turn.
Knight of the Reliquary	cfx	cfx/113	con	GW	GW	{1}{G}{W}	3	Creature - Human Knight	2	2		R		creature		This creature gets +1/+1 for each land card in your graveyard. | {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
Knotvine Mystic	cfx	cfx/114	con	RGW	RGW	{R}{G}{W}	3	Creature - Elf Druid	2	2		U		creature		{1}, {T}: Add {R}{G}{W}.
Maelstrom Archangel	cfx	cfx/115	con	WUBRG	WUBRG	{W}{U}{B}{R}{G}	5	Creature - Angel	5	5		M	 mb1-old-frame	creature	/ch	Flying | Whenever this creature deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
Magister Sphinx	cfx	cfx/116	con	WUB	WUB	{4}{W}{U}{B}	7	Artifact Creature - Sphinx	5	5		R		creature	/ch	Flying | When this creature enters, target player's life total becomes 10.
Malfegor	cfx	cfx/117	con	BR	BR	{2}{B}{B}{R}{R}	6	Legendary Creature - Demon Dragon	6	6		M		creature	/ch	Flying | When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
Meglonoth	cfx	cfx/118	con	RGW	RGW	{3}{R}{G}{W}	6	Creature - Beast	6	6		R		creature		Vigilance, trample | Whenever this creature blocks a creature, this creature deals damage to that creature's controller equal to this creature's power.
Nacatl Outlander	cfx	cfx/119	con	RG	RG	{R}{G}	2	Creature - Cat Scout	2	2		C		creature		Protection from blue
Nicol Bolas, Planeswalker	cfx	cfx/120	con	UBR	UBR	{4}{U}{B}{B}{R}	8	Legendary Planeswalker - Bolas			5	M		planeswalker	/ccblue=5	+3: Destroy target noncreature permanent. | -2: Gain control of target creature. | -9: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.
Progenitus	cfx	cfx/121	con	WUBRG	WUBRG	{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}	10	Legendary Creature - Hydra Avatar	10	10		M		creature		Protection from everything | If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Rhox Bodyguard	cfx	cfx/122	con	GW	GW	{3}{G}{W}	5	Creature - Rhino Monk Soldier	2	3		C		creature		Exalted | When this creature enters, you gain 3 life.
Scarland Thrinax	cfx	cfx/123	con	BRG	BRG	{B}{R}{G}	3	Creature - Lizard	2	2		U		creature		Sacrifice a creature: Put a +1/+1 counter on this creature.
Shambling Remains	cfx	cfx/124	con	BR	BR	{1}{B}{R}	3	Creature - Zombie Horror	4	3		U		creature		This creature can't block. | Unearth {B}{R}
Skyward Eye Prophets	cfx	cfx/125	con	GWU	GWU	{3}{G}{W}{U}	6	Creature - Human Wizard	3	3		U		creature	Reveal top card/vp1at1	Vigilance | {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
Sludge Strider	cfx	cfx/126	con	WUB	WUB	{1}{W}{U}{B}	4	Artifact Creature - Insect	3	3		U		creature		Whenever another artifact you control enters or leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
Sphinx Summoner	cfx	cfx/127	con	UB	UB	{3}{U}{B}	5	Artifact Creature - Sphinx	3	3		R		creature	/ch	Flying | When this creature enters, you may search your library for an artifact creature card, reveal it, put it into your hand. then shuffle.
Suicidal Charge	cfx	cfx/128	con	BR	BR	{3}{B}{R}	5	Enchantment				C		enchantment		Sacrifice this enchantment: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.
Vagrant Plowbeasts	cfx	cfx/129	con	GW	GW	{5}{G}{W}	7	Creature - Beast	6	6		U		creature		{1}: Regenerate target creature with power 5 or greater.
Valeron Outlander	cfx	cfx/130	con	GW	GW	{G}{W}	2	Creature - Human Scout	2	2		C		creature		Protection from black
Vectis Agents	cfx	cfx/131	con	UB	UB	{3}{U}{B}	5	Artifact Creature - Human Rogue	4	3		C		creature		{U}{B}: This creature gets -2/-0 until end of turn and can't be blocked this turn.
Vedalken Outlander	cfx	cfx/132	con	WU	WU	{W}{U}	2	Artifact Creature - Vedalken Scout	2	2		C		creature		Protection from red
Zombie Outlander	cfx	cfx/133	con	UB	UB	{U}{B}	2	Creature - Zombie Scout	2	2		C		creature		Protection from green
Armillary Sphere	cfx	cfx/134	con			{2}	2	Artifact				C		artifact		{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Bone Saw	cfx	cfx/135	con			{0}	0	Artifact - Equipment				C		artifact		Equipped creature gets +1/+0. | Equip {1}
Font of Mythos	cfx	cfx/136	con			{4}	4	Artifact				R	 mb1-old-frame	artifact		At the beginning of each player's draw step, that player draws two additional cards.
Kaleidostone	cfx	cfx/137	con		WUBRG	{2}	2	Artifact				C		artifact		When this artifact enters, draw a card. | {5}, {T}, Sacrifice this artifact: Add {W}{U}{B}{R}{G}.
Mana Cylix	cfx	cfx/138	con			{1}	1	Artifact				C		artifact		{1}, {T}: Add one mana of any color.
Manaforce Mace	cfx	cfx/139	con			{4}	4	Artifact - Equipment				U		artifact		Domain - Equipped creature gets +1/+1 for each basic land type among lands you control. | Equip {3}
Obelisk of Alara	cfx	cfx/140	con		WUBRG	{6}	6	Artifact				R		artifact		{1}{W}, {T}: You gain 5 life. | {1}{U}, {T}: Draw a card, then discard a card. | {1}{B}, {T}: Target creature gets -2/-2 until end of turn. | {1}{R}, {T}: This artifact deals 3 damage to target player or planeswalker. | {1}{G}, {T}: Target creature gets +4/+4 until end of turn.
Ancient Ziggurat	cfx	cfx/141	con				0	Land				U	 mb1-old-frame	land		{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Exotic Orchard	cfx	cfx/142	con				0	Land				R		land		{T}: Add one mana of any color that a land an opponent controls could produce.
Reliquary Tower	cfx	cfx/143	con				0	Land				U		land		You have no maximum hand size. | {T}: Add {C}.
Rupture Spire	cfx	cfx/144	con				0	Land				C		land	/cr90	This land enters tapped. | When this land enters, sacrifice it unless you pay {1}. | {T}: Add one mana of any color.
Unstable Frontier	cfx	cfx/145	con				0	Land				U		land		{T}: Add {C}. | {T}: Target land you control becomes the basic land type of your choice until end of turn.
[con] Angel (W 4/4 Flying)	cfx	tcon/1	tcon	W			0	Token Creature - Angel	4	4		T			/ch	Flying
[con] Elemental (R 3/1)	cfx	tcon/2	tcon	R			0	Token Creature - Elemental	3	1		T				
Ardent Plea	arb	arb/1	arb	WU	WU	{1}{W}{U}	3	Enchantment				U		enchantment		Exalted | Cascade
Aven Mimeomancer	arb	arb/2	arb	WU	WU	{1}{W}{U}	3	Creature - Bird Wizard	3	1		R		creature	/ch	Flying | At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.
Ethercaste Knight	arb	arb/3	arb	WU	WU	{W}{U}	2	Artifact Creature - Human Knight	1	3		C		creature		Exalted
Ethersworn Shieldmage	arb	arb/4	arb	WU	WU	{1}{W}{U}	3	Artifact Creature - Vedalken Wizard	2	2		C		creature		Flash | When this creature enters, prevent all damage that would be dealt to artifact creatures this turn.
Fieldmist Borderpost	arb	arb/5	arb	WU	WU	{1}{W}{U}	3	Artifact				C		artifact	/cr90	You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. | This artifact enters tapped. | {T}: Add {W} or {U}.
Filigree Angel	arb	arb/6	arb	WU	WU	{5}{W}{W}{U}	8	Artifact Creature - Angel	4	4		R		creature	/ch	Flying | When this creature enters, you gain 3 life for each artifact you control.
Glassdust Hulk	arb	arb/7	arb	WU	WU	{3}{W}{U}	5	Artifact Creature - Golem	3	4		C		creature		Whenever another artifact you control enters, this creature gets +1/+1 until end of turn and can't be blocked this turn. | Cycling {W/U}
Meddling Mage	arb	arb/8	arb	WU	WU	{W}{U}	2	Creature - Human Wizard	2	2		R	 mb1-old-frame	creature		As this creature enters, choose a nonland card name. | Spells with the chosen name can't be cast.
Offering to Asha	arb	arb/9	arb	WU	WU	{2}{W}{U}	4	Instant				C		instant		Counter target spell unless its controller pays {4}. You gain 4 life.
Sanctum Plowbeast	arb	arb/10	arb	WU	WU	{4}{W}{U}	6	Artifact Creature - Beast	3	6		C		creature		Defender | Plainscycling {2}, islandcycling {2}
Shield of the Righteous	arb	arb/11	arb	WU	WU	{W}{U}	2	Artifact - Equipment				U		artifact		Equipped creature gets +0/+2 and has vigilance. | Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. | Equip {2}
Sovereigns of Lost Alara	arb	arb/12	arb	WU	WU	{4}{W}{U}	6	Creature - Spirit	4	5		R		creature		Exalted | Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.
Stormcaller's Boon	arb	arb/13	arb	WU	WU	{2}{W}{U}	4	Enchantment				C		enchantment		Sacrifice this enchantment: Creatures you control gain flying until end of turn. | Cascade
Talon Trooper	arb	arb/14	arb	WU	WU	{1}{W}{U}	3	Creature - Bird Scout	2	3		C		creature	/ch	Flying
Unbender Tine	arb	arb/15	arb	WU	WU	{2}{W}{U}	4	Artifact				U		artifact		{T}: Untap another target permanent.
Wall of Denial	arb	arb/16	arb	WU	WU	{1}{W}{U}	3	Creature - Wall	0	8		U		creature	/ch	Defender, flying | Shroud
Architects of Will	arb	arb/17	arb	UB	UB	{2}{U}{B}	4	Artifact Creature - Human Wizard	3	3		C		creature	Look at top three cards/vp1pt3	When this creature enters, look at the top three cards of target player's library, then put them back in any order. | Cycling {U/B}
Brainbite	arb	arb/18	arb	UB	UB	{2}{U}{B}	4	Sorcery				C		sorcery		Target opponent reveals their hand. You choose a card from it. That player discards that card. | Draw a card.
Deny Reality	arb	arb/19	arb	UB	UB	{3}{U}{B}	5	Sorcery				C		sorcery		Cascade | Return target permanent to its owner's hand.
Etherium Abomination	arb	arb/20	arb	UB	UB	{3}{U}{B}	5	Artifact Creature - Horror	4	3		C		creature		Unearth {1}{U}{B}
Illusory Demon	arb	arb/21	arb	UB	UB	{1}{U}{B}	3	Creature - Demon Illusion	4	3		U		creature	/ch	Flying | When you cast a spell, sacrifice this creature.
Jhessian Zombies	arb	arb/22	arb	UB	UB	{4}{U}{B}	6	Creature - Zombie	2	4		C		creature		Fear | Islandcycling {2}, swampcycling {2}
Kathari Remnant	arb	arb/23	arb	UB	UB	{2}{U}{B}	4	Creature - Bird Skeleton	0	1		U		creature	/ch	Flying | {B}: Regenerate this creature. | Cascade
Lich Lord of Unx	arb	arb/24	arb	UB	UB	{1}{U}{B}	3	Creature - Zombie Wizard	2	2		R		creature	Create Zombie Wizard/spawn [arb] Zombie Wizard (UB 1/1)	{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. | {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
Mask of Riddles	arb	arb/25	arb	UB	UB	{U}{B}	2	Artifact - Equipment				U		artifact		Equipped creature has fear. | Whenever equipped creature deals combat damage to a player, you may draw a card. | Equip {2}
Mind Funeral	arb	arb/26	arb	UB	UB	{1}{U}{B}	3	Sorcery				U		sorcery		Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
Mistvein Borderpost	arb	arb/27	arb	UB	UB	{1}{U}{B}	3	Artifact				C		artifact	/cr90	You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. | This artifact enters tapped. | {T}: Add {U} or {B}.
Nemesis of Reason	arb	arb/28	arb	UB	UB	{3}{U}{B}	5	Creature - Leviathan Horror	3	7		R	 mb1-old-frame	creature		Whenever this creature attacks, defending player mills ten cards.
Soul Manipulation	arb	arb/29	arb	UB	UB	{1}{U}{B}	3	Instant				C		instant		Choose one or both - | - Counter target creature spell. | - Return target creature card from your graveyard to your hand.
Soulquake	arb	arb/30	arb	UB	UB	{3}{U}{U}{B}{B}	7	Sorcery				R		sorcery		Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.
Time Sieve	arb	arb/31	arb	UB	UB	{U}{B}	2	Artifact				R	 mb1-old-frame	artifact		{T}, Sacrifice five artifacts: Take an extra turn after this one.
Vedalken Ghoul	arb	arb/32	arb	UB	UB	{U}{B}	2	Creature - Vedalken Zombie	1	1		C		creature		Whenever this creature becomes blocked, defending player loses 4 life.
Anathemancer	arb	arb/33	arb	BR	BR	{1}{B}{R}	3	Creature - Zombie Wizard	2	2		U		creature		When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls. | Unearth {5}{B}{R}
Bituminous Blast	arb	arb/34	arb	BR	BR	{3}{B}{R}	5	Instant				U		instant		Cascade | Bituminous Blast deals 4 damage to target creature.
Breath of Malfegor	arb	arb/35	arb	BR	BR	{3}{B}{R}	5	Instant				C		instant		Breath of Malfegor deals 5 damage to each opponent.
Deathbringer Thoctar	arb	arb/36	arb	BR	BR	{4}{B}{R}	6	Creature - Zombie Beast	3	3		R		creature		Whenever another creature dies, you may put a +1/+1 counter on this creature. | Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Defiler of Souls	arb	arb/37	arb	BR	BR	{3}{B}{B}{R}	6	Creature - Demon	5	5		M		creature	/ch	Flying | At the beginning of each player's upkeep, that player sacrifices a monocolored creature of their choice.
Demonic Dread	arb	arb/38	arb	BR	BR	{1}{B}{R}	3	Sorcery				C		sorcery		Cascade | Target creature can't block this turn.
Demonspine Whip	arb	arb/39	arb	BR	BR	{B}{R}	2	Artifact - Equipment				U		artifact		{X}: Equipped creature gets +X/+0 until end of turn. | Equip {1}
Igneous Pouncer	arb	arb/40	arb	BR	BR	{4}{B}{R}	6	Creature - Elemental	5	1		C		creature		Haste | Swampcycling {2}, mountaincycling {2}
Kathari Bomber	arb	arb/41	arb	BR	BR	{1}{B}{R}	3	Creature - Bird Shaman	2	2		C		creature	yInitialize/ch Create 2 Goblins/spawnx2 [ala] Goblin (R 1/1)	Flying | When this creature deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice this creature. | Unearth {3}{B}{R}
Lightning Reaver	arb	arb/42	arb	BR	BR	{3}{B}{R}	5	Creature - Zombie Beast	3	3		R		creature		Haste; fear | Whenever this creature deals combat damage to a player, put a charge counter on it. | At the beginning of your end step, this creature deals damage equal to the number of charge counters on it to each opponent.
Monstrous Carabid	arb	arb/43	arb	BR	BR	{3}{B}{R}	5	Creature - Insect	4	4		C		creature		This creature attacks each combat if able. | Cycling {B/R}
Sanity Gnawers	arb	arb/44	arb	BR	BR	{1}{B}{R}	3	Creature - Rat	1	1		U		creature		When this creature enters, target player discards a card at random.
Singe-Mind Ogre	arb	arb/45	arb	BR	BR	{2}{B}{R}	4	Creature - Ogre Mutant	3	2		C		creature		When this creature enters, target player reveals a card at random from their hand, then loses life equal to that card's mana value.
Terminate	arb	arb/46	arb	BR	BR	{B}{R}	2	Instant				C		instant		Destroy target creature. It can't be regenerated.
Thought Hemorrhage	arb	arb/47	arb	BR	BR	{2}{B}{R}	4	Sorcery				R		sorcery		Choose a nonland card name. Target player reveals their hand. Thought Hemorrhage deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
Veinfire Borderpost	arb	arb/48	arb	BR	BR	{1}{B}{R}	3	Artifact				C		artifact	/cr90	You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. | This artifact enters tapped. | {T}: Add {B} or {R}.
Blitz Hellion	arb	arb/49	arb	RG	RG	{3}{R}{G}	5	Creature - Hellion	7	7		R		creature		Trample, haste | At the beginning of the end step, this creature's owner shuffles it into their library.
Bloodbraid Elf	arb	arb/50	arb	RG	RG	{2}{R}{G}	4	Creature - Elf Berserker	3	2		U		creature		Haste | Cascade
Colossal Might	arb	arb/51	arb	RG	RG	{R}{G}	2	Instant				C		instant		Target creature gets +4/+2 and gains trample until end of turn.
Deadshot Minotaur	arb	arb/52	arb	RG	RG	{3}{R}{G}	5	Creature - Minotaur	3	4		C		creature		When this creature enters, it deals 3 damage to target creature with flying. | Cycling {R/G}
Dragon Broodmother	arb	arb/53	arb	RG	RG	{2}{R}{R}{R}{G}	6	Creature - Dragon	4	4		M	 mb1-old-frame	creature	yInitialize/ch Create Dragon/spawn [arb] Dragon (RG 1/1 Flying, Devour 2)	Flying | At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2.
Firewild Borderpost	arb	arb/54	arb	RG	RG	{1}{R}{G}	3	Artifact				C		artifact	/cr90	You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. | This artifact enters tapped. | {T}: Add {R} or {G}.
Godtracker of Jund	arb	arb/55	arb	RG	RG	{1}{R}{G}	3	Creature - Elf Shaman	2	2		C		creature		Whenever a creature you control with power 5 or greater enters, you may put a +1/+1 counter on this creature.
Gorger Wurm	arb	arb/56	arb	RG	RG	{3}{R}{G}	5	Creature - Wurm	5	5		C		creature		Devour 1
Mage Slayer	arb	arb/57	arb	RG	RG	{1}{R}{G}	3	Artifact - Equipment				U		artifact		Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. | Equip {3}
Predatory Advantage	arb	arb/58	arb	RG	RG	{3}{R}{G}	5	Enchantment				R		enchantment	Create Lizard/spawn [arb] Lizard (G 2/2)	At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.
Rhox Brute	arb	arb/59	arb	RG	RG	{2}{R}{G}	4	Creature - Rhino Warrior	4	4		C		creature		
Spellbreaker Behemoth	arb	arb/60	arb	RG	RG	{1}{R}{G}{G}	4	Creature - Beast	5	5		R		creature		This spell can't be countered. | Creature spells you control with power 5 or greater can't be countered.
Valley Rannet	arb	arb/61	arb	RG	RG	{4}{R}{G}	6	Creature - Beast	6	3		C		creature		Mountaincycling {2}, forestcycling {2}
Vengeful Rebirth	arb	arb/62	arb	RG	RG	{4}{R}{G}	6	Sorcery				U		sorcery		Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. | Exile Vengeful Rebirth.
Violent Outburst	arb	arb/63	arb	RG	RG	{1}{R}{G}	3	Instant				C		instant		Cascade | Creatures you control get +1/+0 until end of turn.
Vithian Renegades	arb	arb/64	arb	RG	RG	{1}{R}{G}	3	Creature - Human Shaman	3	2		U		creature		When this creature enters, destroy target artifact.
Behemoth Sledge	arb	arb/65	arb	GW	GW	{1}{G}{W}	3	Artifact - Equipment				U		artifact		Equipped creature gets +2/+2 and has trample and lifelink. | Equip {3}
Captured Sunlight	arb	arb/66	arb	GW	GW	{2}{G}{W}	4	Sorcery				C		sorcery		Cascade | You gain 4 life.
Dauntless Escort	arb	arb/67	arb	GW	GW	{1}{G}{W}	3	Creature - Rhino Soldier	3	3		R		creature		Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Enlisted Wurm	arb	arb/68	arb	GW	GW	{4}{G}{W}	6	Creature - Wurm	5	5		U		creature		Cascade
Grizzled Leotau	arb	arb/69	arb	GW	GW	{G}{W}	2	Creature - Cat	1	5		C		creature		
Knight of New Alara	arb	arb/70	arb	GW	GW	{2}{G}{W}	4	Creature - Human Knight	2	2		R		creature		Each other multicolored creature you control gets +1/+1 for each of its colors.
Knotvine Paladin	arb	arb/71	arb	GW	GW	{G}{W}	2	Creature - Human Knight	2	2		R		creature		Whenever this creature attacks, it gets +1/+1 until end of turn for each untapped creature you control.
Leonin Armorguard	arb	arb/72	arb	GW	GW	{2}{G}{W}	4	Creature - Cat Soldier	3	3		C		creature		When this creature enters, creatures you control get +1/+1 until end of turn.
Mycoid Shepherd	arb	arb/73	arb	GW	GW	{1}{G}{G}{W}	4	Creature - Fungus	5	4		R		creature		Whenever this creature or another creature you control with power 5 or greater dies, you may gain 5 life.
Pale Recluse	arb	arb/74	arb	GW	GW	{4}{G}{W}	6	Creature - Spider	4	5		C		creature		Reach | Forestcycling {2}, plainscycling {2}
Qasali Pridemage	arb	arb/75	arb	GW	GW	{G}{W}	2	Creature - Cat Wizard	2	2		C		creature		Exalted | {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Reborn Hope	arb	arb/76	arb	GW	GW	{G}{W}	2	Sorcery				U		sorcery		Return target multicolored card from your graveyard to your hand.
Sigil Captain	arb	arb/77	arb	GW	GW	{1}{G}{W}{W}	4	Creature - Rhino Soldier	3	3		U		creature		Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.
Sigil of the Nayan Gods	arb	arb/78	arb	GW	GW	{1}{G}{W}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +1/+1 for each creature you control. | Cycling {G/W}
Sigiled Behemoth	arb	arb/79	arb	GW	GW	{4}{G}{W}	6	Creature - Beast	5	4		C		creature		Exalted
Wildfield Borderpost	arb	arb/80	arb	GW	GW	{1}{G}{W}	3	Artifact				C		artifact	/cr90	You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. | This artifact enters tapped. | {T}: Add {G} or {W}.
Identity Crisis	arb	arb/81	arb	WB	WB	{2}{W}{W}{B}{B}	6	Sorcery				R		sorcery		Exile all cards from target player's hand and graveyard.
Necromancer's Covenant	arb	arb/82	arb	WB	WB	{3}{W}{B}{B}	6	Enchantment				R		enchantment	Create Zombie/spawn [ala] Zombie (B 2/2) Create 5 Zombies/spawnx5 [ala] Zombie (B 2/2) Create 10 Zombies/spawnx10 [ala] Zombie (B 2/2)	When this enchantment enters, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way. | Zombies you control have lifelink.
Tainted Sigil	arb	arb/83	arb	WB	WB	{1}{W}{B}	3	Artifact				U		artifact		{T}, Sacrifice this artifact: You gain life equal to the total life lost by all players this turn.
Vectis Dominator	arb	arb/84	arb	WB	WB	{1}{W}{B}	3	Artifact Creature - Human Wizard	0	2		C		creature		{T}: Tap target creature unless its controller pays 2 life.
Zealous Persecution	arb	arb/85	arb	WB	WB	{W}{B}	2	Instant				U		instant		Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Cloven Casting	arb	arb/86	arb	UR	UR	{5}{U}{R}	7	Enchantment				R		enchantment		Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
Double Negative	arb	arb/87	arb	UR	UR	{U}{U}{R}	3	Instant				U		instant		Counter up to two target spells.
Magefire Wings	arb	arb/88	arb	UR	UR	{U}{R}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+0 and has flying.
Skyclaw Thrash	arb	arb/89	arb	UR	UR	{3}{U}{R}	5	Artifact Creature - Lizard Warrior	4	4		U		creature	Flip a coin/flip1	Whenever this creature attacks, flip a coin. If you win the flip, this creature gets +1/+1 and gains flying until end of turn.
Spellbound Dragon	arb	arb/90	arb	UR	UR	{3}{U}{R}	5	Creature - Dragon	3	5		R		creature	/ch	Flying | Whenever this creature attacks, draw a card, then discard a card. This creature gets +X/+0 until end of turn, where X is the discarded card's mana value.
Lord of Extinction	arb	arb/91	arb	BG	BG	{3}{B}{G}	5	Creature - Elemental	*	*		M		creature		Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
Maelstrom Pulse	arb	arb/92	arb	BG	BG	{1}{B}{G}	3	Sorcery				R		sorcery		Destroy target nonland permanent and all other permanents with the same name as that permanent.
Marrow Chomper	arb	arb/93	arb	BG	BG	{3}{B}{G}	5	Creature - Zombie Lizard	3	3		U		creature		Devour 2 | When this creature enters, you gain 2 life for each creature it devoured.
Morbid Bloom	arb	arb/94	arb	BG	BG	{4}{B}{G}	6	Sorcery				U		sorcery	Create Saproling/spawn [ala] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [ala] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [ala] Saproling (G 1/1)	Exile target creature card from a graveyard, then create X 1/1 green Saproling creature tokens, where X is the exiled card's toughness.
Putrid Leech	arb	arb/95	arb	BG	BG	{B}{G}	2	Creature - Zombie Leech	2	2		C		creature		Pay 2 life: This creature gets +2/+2 until end of turn. Activate only once each turn.
Cerodon Yearling	arb	arb/96	arb	RW	RW	{R}{W}	2	Creature - Beast	2	2		C		creature		Vigilance, haste
Fight to the Death	arb	arb/97	arb	RW	RW	{R}{W}	2	Instant				R		instant		Destroy all blocking creatures and all blocked creatures.
Glory of Warfare	arb	arb/98	arb	RW	RW	{2}{R}{W}	4	Enchantment				R		enchantment		During your turn, creatures you control get +2/+0. | During turns other than yours, creatures you control get +0/+2.
Intimidation Bolt	arb	arb/99	arb	RW	RW	{1}{R}{W}	3	Instant				U		instant		Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.
Stun Sniper	arb	arb/100	arb	RW	RW	{R}{W}	2	Creature - Human Archer	1	1		U		creature		{1}, {T}: This creature deals 1 damage to target creature. Tap that creature.
Lorescale Coatl	arb	arb/101	arb	GU	GU	{1}{G}{U}	3	Creature - Snake	2	2		U		creature		Whenever you draw a card, put a +1/+1 counter on this creature.
Nulltread Gargantuan	arb	arb/102	arb	GU	GU	{1}{G}{U}	3	Creature - Beast	5	6		U		creature		When this creature enters, put a creature you control on top of its owner's library.
Sages of the Anima	arb	arb/103	arb	GU	GU	{3}{G}{U}	5	Creature - Elf Wizard	3	4		R		creature	Reveal top three cards/vp1at3	If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Vedalken Heretic	arb	arb/104	arb	GU	GU	{G}{U}	2	Creature - Vedalken Rogue	1	1		R		creature		Whenever this creature deals damage to an opponent, you may draw a card.
Winged Coatl	arb	arb/105	arb	GU	GU	{1}{G}{U}	3	Creature - Snake	1	1		C		creature	/ch	Flash | Flying | Deathtouch
Enigma Sphinx	arb	arb/106	arb	WUB	WUB	{4}{W}{U}{B}	7	Artifact Creature - Sphinx	5	4		R		creature	/ch	Flying | When this creature is put into your graveyard from the battlefield, put it into your library third from the top. | Cascade
Esper Sojourners	arb	arb/107	arb	WUB	WUB	{W}{U}{B}	3	Artifact Creature - Vedalken Wizard	2	3		C		creature		When you cycle this card and when this creature dies, you may tap or untap target permanent. | Cycling {2}{U}
Etherwrought Page	arb	arb/108	arb	WUB	WUB	{1}{W}{U}{B}	4	Artifact				U		artifact	Surveil 1/vp1pt1	At the beginning of your upkeep, choose one - | - You gain 2 life. | - Surveil 1. | - Each opponent loses 1 life.
Sen Triplets	arb	arb/109	arb	WUB	WUB	{2}{W}{U}{B}	5	Legendary Artifact Creature - Human Wizard	3	3		M	 mb1-foil	creature		At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.
Sphinx of the Steel Wind	arb	arb/110	arb	WUB	WUB	{5}{W}{U}{B}	8	Artifact Creature - Sphinx	6	6		M		creature	/ch	Flying, first strike, vigilance, lifelink, protection from red and from green
Drastic Revelation	arb	arb/111	arb	UBR	UBR	{2}{U}{B}{R}	5	Sorcery				U		sorcery		Discard your hand. Draw seven cards, then discard three cards at random.
Grixis Sojourners	arb	arb/112	arb	UBR	UBR	{1}{U}{B}{R}	4	Creature - Zombie Ogre	4	3		C		creature		When you cycle this card and when this creature dies, you may exile target card from a graveyard. | Cycling {2}{B}
Thraximundar	arb	arb/113	arb	UBR	UBR	{4}{U}{B}{R}	7	Legendary Creature - Zombie Assassin	6	6		M		creature		Haste | Whenever Thraximundar attacks, defending player sacrifices a creature of their choice. | Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
Unscythe, Killer of Kings	arb	arb/114	arb	UBR	UBR	{U}{B}{B}{R}	4	Legendary Artifact - Equipment				R		artifact	Create Zombie/spawn [ala] Zombie (B 2/2)	Equipped creature gets +3/+3 and has first strike. | Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. | Equip {2}
Dragon Appeasement	arb	arb/115	arb	BRG	BRG	{3}{B}{R}{G}	6	Enchantment				U		enchantment		Skip your draw step. | Whenever you sacrifice a creature, you may draw a card.
Jund Sojourners	arb	arb/116	arb	BRG	BRG	{B}{R}{G}	3	Creature - Lizard Shaman	3	2		C		creature		When you cycle this card and when this creature dies, you may have it deal 1 damage to any target. | Cycling {2}{R}
Karrthus, Tyrant of Jund	arb	arb/117	arb	BRG	BRG	{4}{B}{R}{G}	7	Legendary Creature - Dragon	7	7		M	 mb1-foil	creature	/ch	Flying, haste | When Karrthus enters, gain control of all Dragons, then untap all Dragons. | Other Dragon creatures you control have haste.
Lavalanche	arb	arb/118	arb	BRG	BRG	{X}{B}{R}{G}	3	Sorcery				R		sorcery		Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Madrush Cyclops	arb	arb/119	arb	BRG	BRG	{1}{B}{R}{G}	4	Creature - Cyclops Warrior	3	4		R		creature		Creatures you control have haste.
Gloryscale Viashino	arb	arb/120	arb	RGW	RGW	{1}{R}{G}{W}	4	Creature - Lizard Soldier	3	3		U		creature		Whenever you cast a multicolored spell, this creature gets +3/+3 until end of turn.
Mayael's Aria	arb	arb/121	arb	RGW	RGW	{R}{G}{W}	3	Enchantment				R		enchantment		At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
Naya Sojourners	arb	arb/122	arb	RGW	RGW	{2}{R}{G}{W}	5	Creature - Elf Shaman	5	3		C		creature		When you cycle this card and when this creature dies, you may put a +1/+1 counter on target creature. | Cycling {2}{G}
Retaliator Griffin	arb	arb/123	arb	RGW	RGW	{1}{R}{G}{W}	4	Creature - Griffin	2	2		R		creature	/ch	Flying | Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on this creature.
Uril, the Miststalker	arb	arb/124	arb	RGW	RGW	{2}{R}{G}{W}	5	Legendary Creature - Beast	5	5		M		creature		Hexproof | Uril gets +2/+2 for each Aura attached to it.
Bant Sojourners	arb	arb/125	arb	GWU	GWU	{1}{G}{W}{U}	4	Creature - Human Soldier	2	4		C		creature	Create Soldier/spawn [ala] Soldier (W 1/1)	When you cycle this card and when this creature dies, you may create a 1/1 white Soldier creature token. | Cycling {2}{W}
Finest Hour	arb	arb/126	arb	GWU	GWU	{2}{G}{W}{U}	5	Enchantment				R		enchantment		Exalted | Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Flurry of Wings	arb	arb/127	arb	GWU	GWU	{G}{W}{U}	3	Instant				U		instant	Create Bird Soldier/spawn [arb] Bird Soldier (W 1/1 Flying) Create 5 Bird Soldiers/spawnx5 [arb] Bird Soldier (W 1/1 Flying) Create 10 Bird Soldiers/spawnx10 [arb] Bird Soldier (W 1/1 Flying)	Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
Jenara, Asura of War	arb	arb/128	arb	GWU	GWU	{G}{W}{U}	3	Legendary Creature - Angel	3	3		M		creature	/ch	Flying | {1}{W}: Put a +1/+1 counter on Jenara.
Wargate	arb	arb/129	arb	GWU	GWU	{X}{G}{W}{U}	3	Sorcery				R	 mb1-old-frame	sorcery		Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.
Maelstrom Nexus	arb	arb/130	arb	WUBRG	WUBRG	{W}{U}{B}{R}{G}	5	Enchantment				M	 mb1-foil	enchantment		The first spell you cast each turn has cascade.
Arsenal Thresher	arb	arb/131	arb	WUB	WUB	{2}{W/B}{U}	4	Artifact Creature - Construct	2	2		C		creature		As this creature enters, you may reveal any number of other artifact cards from your hand. This creature enters with a +1/+1 counter on it for each card revealed this way.
Esper Stormblade	arb	arb/132	arb	WUB	WUB	{W/B}{U}	2	Artifact Creature - Vedalken Wizard	2	1		C		creature		As long as you control another multicolored permanent, this creature gets +1/+1 and has flying.
Thopter Foundry	arb	arb/133	arb	WUB	WUB	{W/B}{U}	2	Artifact				U		artifact	Create Thopter/spawn [ala] Thopter (U 1/1 Flying)	{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
Grixis Grimblade	arb	arb/134	arb	UBR	UBR	{U/R}{B}	2	Creature - Zombie Warrior	2	1		C		creature		As long as you control another multicolored permanent, this creature gets +1/+1 and has deathtouch.
Sewn-Eye Drake	arb	arb/135	arb	UBR	UBR	{2}{U/R}{B}	4	Creature - Zombie Drake	3	1		C		creature	/ch	Flying, haste
Slave of Bolas	arb	arb/136	arb	UBR	UBR	{3}{U/R}{B}	5	Sorcery				U		sorcery		Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Giant Ambush Beetle	arb	arb/137	arb	BRG	BRG	{3}{B/G}{R}	5	Creature - Insect	4	3		U		creature		Haste | When this creature enters, you may have target creature block it this turn if able.
Jund Hackblade	arb	arb/138	arb	BRG	BRG	{B/G}{R}	2	Creature - Goblin Berserker	2	1		C		creature		As long as you control another multicolored permanent, this creature gets +1/+1 and has haste.
Sangrite Backlash	arb	arb/139	arb	BRG	BRG	{B/G}{R}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +3/-3.
Marisi's Twinclaws	arb	arb/140	arb	RGW	RGW	{2}{R/W}{G}	4	Creature - Cat Warrior	2	4		U		creature		Double strike
Naya Hushblade	arb	arb/141	arb	RGW	RGW	{R/W}{G}	2	Creature - Elf Rogue	2	1		C		creature		As long as you control another multicolored permanent, this creature gets +1/+1 and has shroud.
Trace of Abundance	arb	arb/142	arb	RGW	RGW	{R/W}{G}	2	Enchantment - Aura				C		enchantment		Enchant land | Enchanted land has shroud. | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Bant Sureblade	arb	arb/143	arb	GWU	GWU	{G/U}{W}	2	Creature - Human Soldier	2	1		C		creature		As long as you control another multicolored permanent, this creature gets +1/+1 and has first strike.
Crystallization	arb	arb/144	arb	GWU	GWU	{G/U}{W}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't attack or block. | When enchanted creature becomes the target of a spell or ability, exile that creature.
Messenger Falcons	arb	arb/145	arb	GWU	GWU	{2}{G/U}{W}	4	Creature - Bird	2	2		U		creature	/ch	Flying | When this creature enters, draw a card.
[arb] Bird Soldier (W 1/1 Flying)	arb	tarb/1	tarb	W			0	Token Creature - Bird Soldier	1	1		T			/ch	Flying
[arb] Lizard (G 2/2)	arb	tarb/2	tarb	G			0	Token Creature - Lizard	2	2		T				
[arb] Dragon (RG 1/1 Flying, Devour 2)	arb	tarb/3	tarb	RG			0	Token Creature - Dragon	1	1		T			/ch	Flying, devour 2
[arb] Zombie Wizard (UB 1/1)	arb	tarb/4	tarb	UB			0	Token Creature - Zombie Wizard	1	1		T				
Armament Master	zendikar	zen/1	zen	W	W	{W}{W}	2	Creature - Kor Soldier	2	2		R		creature		Other Kor creatures you control get +2/+2 for each Equipment attached to this creature.
Arrow Volley Trap	zendikar	zen/2	zen	W	W	{3}{W}{W}	5	Instant - Trap				U		instant		If four or more creatures are attacking, you may pay {1}{W} rather than pay this spell's mana cost. | Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Bold Defense	zendikar	zen/3	zen	W	W	{2}{W}	3	Instant				C		instant		Kicker {3}{W} | Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
Brave the Elements	zendikar	zen/4	zen	W	W	{W}	1	Instant				U		instant		Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Caravan Hurda	zendikar	zen/5	zen	W	W	{4}{W}	5	Creature - Giant	1	5		C		creature		Lifelink
Celestial Mantle	zendikar	zen/6	zen	W	W	{3}{W}{W}{W}	6	Enchantment - Aura				R		enchantment		Enchant creature | Enchanted creature gets +3/+3. | Whenever enchanted creature deals combat damage to a player, double its controller's life total.
Cliff Threader	zendikar	zen/7	zen	W	W	{1}{W}	2	Creature - Kor Scout	2	1		C		creature		Mountainwalk
Conqueror's Pledge	zendikar	zen/8	zen	W	W	{2}{W}{W}{W}	5	Sorcery				R		sorcery	Create 6 Kor Soldiers/spawnx6 [zen] Kor Soldier (W 1/1) Create 12 Kor Soldiers/spawnx12 [zen] Kor Soldier (W 1/1)	Kicker {6} | Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.
Day of Judgment	zendikar	zen/9	zen	W	W	{2}{W}{W}	4	Sorcery				R		sorcery		Destroy all creatures.
Devout Lightcaster	zendikar	zen/10	zen	W	W	{W}{W}{W}	3	Creature - Kor Cleric	2	2		R		creature		Protection from black | When this creature enters, exile target black permanent.
Emeria Angel	zendikar	zen/11	zen	W	W	{2}{W}{W}	4	Creature - Angel	3	3		R		creature	yInitialize/ch Create Bird/spawn [zen] Bird (W 1/1 Flying)	Flying | Landfall - Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
Felidar Sovereign	zendikar	zen/12	zen	W	W	{4}{W}{W}	6	Creature - Cat Beast	4	6		M		creature		Vigilance | Lifelink | At the beginning of your upkeep, if you have 40 or more life, you win the game.
Iona, Shield of Emeria	zendikar	zen/13	zen	W	W	{6}{W}{W}{W}	9	Legendary Creature - Angel	7	7		M		creature	/ch	Flying | As Iona enters, choose a color. | Your opponents can't cast spells of the chosen color.
Journey to Nowhere	zendikar	zen/14	zen	W	W	{1}{W}	2	Enchantment				C		enchantment		When this enchantment enters, exile target creature. | When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Kabira Evangel	zendikar	zen/15	zen	W	W	{2}{W}	3	Creature - Human Cleric Ally	2	3		R		creature		Whenever this creature or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
Kazandu Blademaster	zendikar	zen/16	zen	W	W	{W}{W}	2	Creature - Human Soldier Ally	1	1		U		creature		First strike, vigilance | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Kor Aeronaut	zendikar	zen/17	zen	W	W	{W}{W}	2	Creature - Kor Soldier	2	2		U		creature	/ch	Kicker {1}{W} | Flying | When this creature enters, if it was kicked, target creature gains flying until end of turn.
Kor Cartographer	zendikar	zen/18	zen	W	W	{3}{W}	4	Creature - Kor Scout	2	2		C		creature		When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Kor Duelist	zendikar	zen/19	zen	W	W	{W}	1	Creature - Kor Soldier	1	1		U		creature		As long as this creature is equipped, it has double strike.
Kor Hookmaster	zendikar	zen/20	zen	W	W	{2}{W}	3	Creature - Kor Soldier	2	2		C		creature		When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Kor Outfitter	zendikar	zen/21	zen	W	W	{W}{W}	2	Creature - Kor Soldier	2	2		C		creature		When this creature enters, you may attach target Equipment you control to target creature you control.
Kor Sanctifiers	zendikar	zen/22	zen	W	W	{2}{W}	3	Creature - Kor Cleric	2	3		C		creature		Kicker {W} | When this creature enters, if it was kicked, destroy target artifact or enchantment.
Kor Skyfisher	zendikar	zen/23	zen	W	W	{1}{W}	2	Creature - Kor Soldier	2	3		C		creature	/ch	Flying | When this creature enters, return a permanent you control to its owner's hand.
Landbind Ritual	zendikar	zen/24	zen	W	W	{3}{W}{W}	5	Sorcery				U		sorcery		You gain 2 life for each Plains you control.
Luminarch Ascension	zendikar	zen/25	zen	W	W	{1}{W}	2	Enchantment				R		enchantment	Create Angel/spawn [zen] Angel (W 4/4 Flying)	At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. | {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
Makindi Shieldmate	zendikar	zen/26	zen	W	W	{2}{W}	3	Creature - Kor Soldier Ally	0	3		C		creature		Defender | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Narrow Escape	zendikar	zen/27	zen	W	W	{2}{W}	3	Instant				C		instant		Return target permanent you control to its owner's hand. You gain 4 life.
Nimbus Wings	zendikar	zen/28	zen	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +1/+2 and has flying.
Noble Vestige	zendikar	zen/29	zen	W	W	{2}{W}	3	Creature - Spirit	1	2		C		creature	/ch	Flying | {T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.
Ondu Cleric	zendikar	zen/30	zen	W	W	{1}{W}	2	Creature - Kor Cleric Ally	1	1		C		creature		Whenever this creature or another Ally you control enters, you may gain life equal to the number of Allies you control.
Pillarfield Ox	zendikar	zen/31	zen	W	W	{3}{W}	4	Creature - Ox	2	4		C		creature		
Pitfall Trap	zendikar	zen/32	zen	W	W	{2}{W}	3	Instant - Trap				U		instant		If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost. | Destroy target attacking creature without flying.
Quest for the Holy Relic	zendikar	zen/33	zen	W	W	{W}	1	Enchantment				U		enchantment		Whenever you cast a creature spell, you may put a quest counter on this enchantment. | Remove five quest counters from this enchantment and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Shepherd of the Lost	zendikar	zen/34	zen	W	W	{4}{W}	5	Creature - Angel	3	3		U		creature	/ch	Flying, first strike, vigilance
Shieldmate's Blessing	zendikar	zen/35	zen	W	W	{W}	1	Instant				C		instant		Prevent the next 3 damage that would be dealt to any target this turn.
Steppe Lynx	zendikar	zen/36	zen	W	W	{W}	1	Creature - Cat	0	1		C		creature		Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Sunspring Expedition	zendikar	zen/37	zen	W	W	{W}	1	Enchantment				C		enchantment		Landfall - Whenever a land you control enters, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: You gain 8 life.
Windborne Charge	zendikar	zen/38	zen	W	W	{2}{W}{W}	4	Sorcery				U		sorcery		Two target creatures you control each get +2/+2 and gain flying until end of turn.
World Queller	zendikar	zen/39	zen	W	W	{3}{W}{W}	5	Creature - Avatar	4	4		R		creature		At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of their choice of that type.
Aether Figment	zendikar	zen/40	zen	U	U	{1}{U}	2	Creature - Illusion	1	1		U		creature		Kicker {3} | If this creature was kicked, it enters with two +1/+1 counters on it. | This creature can't be blocked.
Archive Trap	zendikar	zen/41	zen	U	U	{3}{U}{U}	5	Instant - Trap				R		instant		If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. | Target opponent mills thirteen cards.
Archmage Ascension	zendikar	zen/42	zen	U	U	{2}{U}	3	Enchantment				R		enchantment		At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment. | As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Caller of Gales	zendikar	zen/43	zen	U	U	{U}	1	Creature - Merfolk Wizard	1	1		C		creature		{1}{U}, {T}: Target creature gains flying until end of turn.
Cancel	zendikar	zen/44	zen	U	U	{1}{U}{U}	3	Instant				C		instant		Counter target spell.
Cosi's Trickster	zendikar	zen/45	zen	U	U	{U}	1	Creature - Merfolk Wizard	1	1		R		creature		Whenever an opponent shuffles their library, you may put a +1/+1 counter on this creature.
Gomazoa	zendikar	zen/46	zen	U	U	{2}{U}	3	Creature - Jellyfish	0	3		U		creature	/ch	Defender, flying | {T}: Put this creature and each creature it's blocking on top of their owners' libraries, then those players shuffle.
Hedron Crab	zendikar	zen/47	zen	U	U	{U}	1	Creature - Crab	0	2		U	 mb1-old-frame	creature		Landfall - Whenever a land you control enters, target player mills three cards.
Into the Roil	zendikar	zen/48	zen	U	U	{1}{U}	2	Instant				C		instant		Kicker {1}{U} | Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Ior Ruin Expedition	zendikar	zen/49	zen	U	U	{1}{U}	2	Enchantment				C		enchantment		Landfall - Whenever a land you control enters, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: Draw two cards.
Kraken Hatchling	zendikar	zen/50	zen	U	U	{U}	1	Creature - Kraken	0	4		C		creature		
Lethargy Trap	zendikar	zen/51	zen	U	U	{3}{U}	4	Instant - Trap				C		instant		If three or more creatures are attacking, you may pay {U} rather than pay this spell's mana cost. | Attacking creatures get -3/-0 until end of turn.
Living Tsunami	zendikar	zen/52	zen	U	U	{2}{U}{U}	4	Creature - Elemental	4	4		U		creature	/ch	Flying | At the beginning of your upkeep, sacrifice this creature unless you return a land you control to its owner's hand.
Lorthos, the Tidemaker	zendikar	zen/53	zen	U	U	{5}{U}{U}{U}	8	Legendary Creature - Octopus	8	8		M		creature		Whenever Lorthos attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
Lullmage Mentor	zendikar	zen/54	zen	U	U	{1}{U}{U}	3	Creature - Merfolk Wizard	2	2		R		creature	Create Merfolk/spawn [zen] Merfolk (U 1/1)	Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. | Tap seven untapped Merfolk you control: Counter target spell.
Merfolk Seastalkers	zendikar	zen/55	zen	U	U	{3}{U}	4	Creature - Merfolk Scout	2	3		U		creature		Islandwalk | {2}{U}: Tap target creature without flying.
Merfolk Wayfinder	zendikar	zen/56	zen	U	U	{2}{U}	3	Creature - Merfolk Scout	1	2		U		creature	yInitialize/ch Reveal top three cards/vp1at3	Flying | When this creature enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
Mindbreak Trap	zendikar	zen/57	zen	U	U	{2}{U}{U}	4	Instant - Trap				M		instant		If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. | Exile any number of target spells.
Paralyzing Grasp	zendikar	zen/58	zen	U	U	{2}{U}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature doesn't untap during its controller's untap step.
Quest for Ancient Secrets	zendikar	zen/59	zen	U	U	{U}	1	Enchantment				U		enchantment		Whenever a card is put into your graveyard from anywhere, you may put a quest counter on this enchantment. | Remove five quest counters from this enchantment and sacrifice it: Target player shuffles their graveyard into their library.
Reckless Scholar	zendikar	zen/60	zen	U	U	{2}{U}	3	Creature - Human Wizard	2	1		C		creature		{T}: Target player draws a card, then discards a card.
Rite of Replication	zendikar	zen/61	zen	U	U	{2}{U}{U}	4	Sorcery				R		sorcery	Create Copy/spawn [2xm] Copy Create 5 Copies/spawnx5 [2xm] Copy	Kicker {5} | Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Roil Elemental	zendikar	zen/62	zen	U	U	{3}{U}{U}{U}	6	Creature - Elemental	3	2		R		creature	/ch	Flying | Landfall - Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.
Sea Gate Loremaster	zendikar	zen/63	zen	U	U	{4}{U}	5	Creature - Merfolk Wizard Ally	1	3		R		creature		{T}: Draw a card for each Ally you control.
Seascape Aerialist	zendikar	zen/64	zen	U	U	{4}{U}	5	Creature - Merfolk Wizard Ally	2	3		U		creature		Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn.
Shoal Serpent	zendikar	zen/65	zen	U	U	{5}{U}	6	Creature - Serpent	5	5		C		creature		Defender | Landfall - Whenever a land you control enters, this creature loses defender until end of turn.
Sky Ruin Drake	zendikar	zen/66	zen	U	U	{4}{U}	5	Creature - Drake	2	5		C		creature	/ch	Flying
Spell Pierce	zendikar	zen/67	zen	U	U	{U}	1	Instant				C		instant		Counter target noncreature spell unless its controller pays {2}.
Sphinx of Jwar Isle	zendikar	zen/68	zen	U	U	{4}{U}{U}	6	Creature - Sphinx	5	5		R		creature	yInitialize/ch Look at top card/vp1pt1	Flying | Shroud | You may look at the top card of your library any time.
Sphinx of Lost Truths	zendikar	zen/69	zen	U	U	{3}{U}{U}	5	Creature - Sphinx	3	5		R		creature	/ch	Kicker {1}{U} | Flying | When this creature enters, draw three cards. Then if it wasn't kicked, discard three cards.
Spreading Seas	zendikar	zen/70	zen	U	U	{1}{U}	2	Enchantment - Aura				C		enchantment		Enchant land | When this Aura enters, draw a card. | Enchanted land is an Island.
Summoner's Bane	zendikar	zen/71	zen	U	U	{2}{U}{U}	4	Instant				U		instant	/spawn [zen] Illusion (U 2/2)	Counter target creature spell. Create a 2/2 blue Illusion creature token.
Tempest Owl	zendikar	zen/72	zen	U	U	{1}{U}	2	Creature - Bird	1	2		C		creature	/ch	Kicker {4}{U} | Flying | When this creature enters, if it was kicked, tap up to three target permanents.
Trapfinder's Trick	zendikar	zen/73	zen	U	U	{1}{U}	2	Sorcery				C		sorcery		Target player reveals their hand and discards all Trap cards.
Trapmaker's Snare	zendikar	zen/74	zen	U	U	{1}{U}	2	Instant				U		instant		Search your library for a Trap card, reveal it, put it into your hand, then shuffle.
Umara Raptor	zendikar	zen/75	zen	U	U	{2}{U}	3	Creature - Bird Ally	1	1		C		creature	/ch	Flying | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Welkin Tern	zendikar	zen/76	zen	U	U	{1}{U}	2	Creature - Bird	2	1		C		creature	/ch	Flying | This creature can block only creatures with flying.
Whiplash Trap	zendikar	zen/77	zen	U	U	{3}{U}{U}	5	Instant - Trap				C		instant		If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. | Return two target creatures to their owners' hands.
Windrider Eel	zendikar	zen/78	zen	U	U	{3}{U}	4	Creature - Fish	2	2		C		creature	/ch	Flying | Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Bala Ged Thief	zendikar	zen/79	zen	B	B	{3}{B}	4	Creature - Human Rogue Ally	2	2		R		creature		Whenever this creature or another Ally you control enters, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.
Blood Seeker	zendikar	zen/80	zen	B	B	{1}{B}	2	Creature - Vampire Shaman	1	1		C		creature		Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Blood Tribute	zendikar	zen/81	zen	B	B	{4}{B}{B}	6	Sorcery				R		sorcery		Kicker-Tap an untapped Vampire you control. | Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Bloodchief Ascension	zendikar	zen/82	zen	B	B	{B}	1	Enchantment				R		enchantment		At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. | Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Bloodghast	zendikar	zen/83	zen	B	B	{B}{B}	2	Creature - Vampire Spirit	2	1		R		creature		This creature can't block. | This creature has haste as long as an opponent has 10 or less life. | Landfall - Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Bog Tatters	zendikar	zen/84	zen	B	B	{4}{B}	5	Creature - Wraith	4	2		C		creature		Swampwalk
Crypt Ripper	zendikar	zen/85	zen	B	B	{2}{B}{B}	4	Creature - Shade	2	2		C		creature		Haste | {B}: This creature gets +1/+1 until end of turn.
Desecrated Earth	zendikar	zen/86	zen	B	B	{4}{B}	5	Sorcery				C		sorcery		Destroy target land. Its controller discards a card.
Disfigure	zendikar	zen/87	zen	B	B	{B}	1	Instant				C		instant		Target creature gets -2/-2 until end of turn.
Feast of Blood	zendikar	zen/88	zen	B	B	{1}{B}	2	Sorcery				U		sorcery		Cast this spell only if you control two or more Vampires. | Destroy target creature. You gain 4 life.
Gatekeeper of Malakir	zendikar	zen/89	zen	B	B	{B}{B}	2	Creature - Vampire Warrior	2	2		U		creature		Kicker {B} | When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Giant Scorpion	zendikar	zen/90	zen	B	B	{2}{B}	3	Creature - Scorpion	1	3		C		creature		Deathtouch
Grim Discovery	zendikar	zen/91	zen	B	B	{1}{B}	2	Sorcery				C		sorcery		Choose one or both - | - Return target creature card from your graveyard to your hand. | - Return target land card from your graveyard to your hand.
Guul Draz Specter	zendikar	zen/92	zen	B	B	{2}{B}{B}	4	Creature - Specter	2	2		R		creature	/ch	Flying | This creature gets +3/+3 as long as an opponent has no cards in hand. | Whenever this creature deals combat damage to a player, that player discards a card.
Guul Draz Vampire	zendikar	zen/93	zen	B	B	{B}	1	Creature - Vampire Rogue	1	1		C		creature		As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate.
Hagra Crocodile	zendikar	zen/94	zen	B	B	{3}{B}	4	Creature - Crocodile	3	1		C		creature		This creature can't block. | Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Hagra Diabolist	zendikar	zen/95	zen	B	B	{4}{B}	5	Creature - Ogre Shaman Ally	3	2		U		creature		Whenever this creature or another Ally you control enters, you may have target player lose life equal to the number of Allies you control.
Halo Hunter	zendikar	zen/96	zen	B	B	{2}{B}{B}{B}	5	Creature - Demon	6	3		R		creature		Intimidate | When this creature enters, destroy target Angel.
Heartstabber Mosquito	zendikar	zen/97	zen	B	B	{3}{B}	4	Creature - Insect	2	2		C		creature	/ch	Kicker {2}{B} | Flying | When this creature enters, if it was kicked, destroy target creature.
Hideous End	zendikar	zen/98	zen	B	B	{1}{B}{B}	3	Instant				C		instant		Destroy target nonblack creature. Its controller loses 2 life.
Kalitas, Bloodchief of Ghet	zendikar	zen/99	zen	B	B	{5}{B}{B}	7	Legendary Creature - Vampire Warrior	5	5		M		creature	Create Vampire/spawn [zen] Vampire (B */*)	{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
Malakir Bloodwitch	zendikar	zen/100	zen	B	B	{3}{B}{B}	5	Creature - Vampire Shaman	4	4		R		creature	/ch	Flying, protection from white | When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Marsh Casualties	zendikar	zen/101	zen	B	B	{B}{B}	2	Sorcery				U		sorcery		Kicker {3} | Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.
Mind Sludge	zendikar	zen/102	zen	B	B	{4}{B}	5	Sorcery				U		sorcery		Target player discards a card for each Swamp you control.
Mindless Null	zendikar	zen/103	zen	B	B	{2}{B}	3	Creature - Zombie	2	2		C		creature		This creature can't block unless you control a Vampire.
Mire Blight	zendikar	zen/104	zen	B	B	{B}	1	Enchantment - Aura				C		enchantment		Enchant creature | When enchanted creature is dealt damage, destroy it.
Needlebite Trap	zendikar	zen/105	zen	B	B	{5}{B}{B}	7	Instant - Trap				U		instant		If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost. | Target player loses 5 life and you gain 5 life.
Nimana Sell-Sword	zendikar	zen/106	zen	B	B	{3}{B}	4	Creature - Human Warrior Ally	2	2		C		creature		Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Ob Nixilis, the Fallen	zendikar	zen/107	zen	B	B	{3}{B}{B}	5	Legendary Creature - Demon	3	3		M		creature		Landfall - Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
Quest for the Gravelord	zendikar	zen/108	zen	B	B	{B}	1	Enchantment				U		enchantment	Create Zombie Giant/spawn [zen] Zombie Giant (B 5/5)	Whenever a creature dies, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: Create a 5/5 black Zombie Giant creature token.
Ravenous Trap	zendikar	zen/109	zen	B	B	{2}{B}{B}	4	Instant - Trap				U	 mb1-foil	instant		If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay this spell's mana cost. | Exile target player's graveyard.
Sadistic Sacrament	zendikar	zen/110	zen	B	B	{B}{B}{B}	3	Sorcery				R		sorcery		Kicker {7} | Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.
Sorin Markov	zendikar	zen/111	zen	B	B	{3}{B}{B}{B}	6	Legendary Planeswalker - Sorin			4	M	 mb1-old-frame	planeswalker	/ccblue=4	+2: Sorin Markov deals 2 damage to any target and you gain 2 life. | -3: Target opponent's life total becomes 10. | -7: You control target player during that player's next turn.
Soul Stair Expedition	zendikar	zen/112	zen	B	B	{B}	1	Enchantment				C		enchantment		Landfall - Whenever a land you control enters, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
Surrakar Marauder	zendikar	zen/113	zen	B	B	{1}{B}	2	Creature - Surrakar	2	1		C		creature		Landfall - Whenever a land you control enters, this creature gains intimidate until end of turn.
Vampire Hexmage	zendikar	zen/114	zen	B	B	{B}{B}	2	Creature - Vampire Shaman	2	1		U		creature		First strike | Sacrifice this creature: Remove all counters from target permanent.
Vampire Lacerator	zendikar	zen/115	zen	B	B	{B}	1	Creature - Vampire Warrior	2	2		C		creature		At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Vampire Nighthawk	zendikar	zen/116	zen	B	B	{1}{B}{B}	3	Creature - Vampire Shaman	2	3		U		creature	/ch	Flying | Deathtouch | Lifelink
Vampire's Bite	zendikar	zen/117	zen	B	B	{B}	1	Instant				C		instant		Kicker {2}{B} | Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn.
Bladetusk Boar	zendikar	zen/118	zen	R	R	{3}{R}	4	Creature - Boar	3	2		C		creature		Intimidate
Burst Lightning	zendikar	zen/119	zen	R	R	{R}	1	Instant				C		instant		Kicker {4} | Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Chandra Ablaze	zendikar	zen/120	zen	R	R	{4}{R}{R}	6	Legendary Planeswalker - Chandra			5	M		planeswalker	/ccblue=5	+1: Discard a card. If a red card is discarded this way, Chandra deals 4 damage to any target. | -2: Each player discards their hand, then draws three cards. | -7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
Demolish	zendikar	zen/121	zen	R	R	{3}{R}	4	Sorcery				C		sorcery		Destroy target artifact or land.
Electropotence	zendikar	zen/122	zen	R	R	{2}{R}	3	Enchantment				R		enchantment		Whenever a creature you control enters, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.
Elemental Appeal	zendikar	zen/123	zen	R	R	{R}{R}{R}{R}	4	Sorcery				R		sorcery	/spawn [zen] Elemental (R 7/1 Trample, Haste)	Kicker {5} | Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
Geyser Glider	zendikar	zen/124	zen	R	R	{3}{R}{R}	5	Creature - Elemental Beast	4	4		U		creature		Landfall - Whenever a land you control enters, this creature gains flying until end of turn.
Goblin Bushwhacker	zendikar	zen/125	zen	R	R	{R}	1	Creature - Goblin Warrior	1	1		C	 mb1-foil	creature		Kicker {R} | When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Goblin Guide	zendikar	zen/126	zen	R	R	{R}	1	Creature - Goblin Scout	2	2		R		creature	Reveal top card/vp1at1	Haste | Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
Goblin Ruinblaster	zendikar	zen/127	zen	R	R	{2}{R}	3	Creature - Goblin Shaman	2	1		U		creature		Kicker {R} | Haste | When this creature enters, if it was kicked, destroy target nonbasic land.
Goblin Shortcutter	zendikar	zen/128	zen	R	R	{1}{R}	2	Creature - Goblin Scout	2	1		C		creature		When this creature enters, target creature can't block this turn.
Goblin War Paint	zendikar	zen/129	zen	R	R	{1}{R}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+2 and has haste.
Hellfire Mongrel	zendikar	zen/130	zen	R	R	{2}{R}	3	Creature - Elemental Dog	2	2		U		creature		At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 2 damage to that player.
Hellkite Charger	zendikar	zen/131	zen	R	R	{4}{R}{R}	6	Creature - Dragon	5	5		R		creature	/ch	Flying, haste | Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Highland Berserker	zendikar	zen/132	zen	R	R	{1}{R}	2	Creature - Human Berserker Ally	2	1		C		creature		Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.
Inferno Trap	zendikar	zen/133	zen	R	R	{3}{R}	4	Instant - Trap				U		instant		If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost. | Inferno Trap deals 4 damage to target creature.
Kazuul Warlord	zendikar	zen/134	zen	R	R	{4}{R}	5	Creature - Minotaur Warrior Ally	3	3		R		creature		Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on each Ally creature you control.
Lavaball Trap	zendikar	zen/135	zen	R	R	{6}{R}{R}	8	Instant - Trap				R		instant		If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost. | Destroy two target lands. Lavaball Trap deals 4 damage to each creature.
Magma Rift	zendikar	zen/136	zen	R	R	{2}{R}	3	Sorcery				C		sorcery		As an additional cost to cast this spell, sacrifice a land. | Magma Rift deals 5 damage to target creature.
Mark of Mutiny	zendikar	zen/137	zen	R	R	{2}{R}	3	Sorcery				U		sorcery		Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
Molten Ravager	zendikar	zen/138	zen	R	R	{2}{R}	3	Creature - Elemental	0	4		C		creature		{R}: This creature gets +1/+0 until end of turn.
Murasa Pyromancer	zendikar	zen/139	zen	R	R	{4}{R}{R}	6	Creature - Human Shaman Ally	3	2		U		creature		Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature equal to the number of Allies you control.
Obsidian Fireheart	zendikar	zen/140	zen	R	R	{1}{R}{R}{R}	4	Creature - Elemental	4	4		M		creature		{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you."
Plated Geopede	zendikar	zen/141	zen	R	R	{1}{R}	2	Creature - Insect	1	1		C		creature		First strike | Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Punishing Fire	zendikar	zen/142	zen	R	R	{1}{R}	2	Instant				U		instant		Punishing Fire deals 2 damage to any target. | Whenever an opponent gains life, you may pay {R}. If you do, return this card from your graveyard to your hand.
Pyromancer Ascension	zendikar	zen/143	zen	R	R	{1}{R}	2	Enchantment				R		enchantment		Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on this enchantment. | Whenever you cast an instant or sorcery spell while this enchantment has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
Quest for Pure Flame	zendikar	zen/144	zen	R	R	{R}	1	Enchantment				U		enchantment		Whenever a source you control deals damage to an opponent, you may put a quest counter on this enchantment. | Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Ruinous Minotaur	zendikar	zen/145	zen	R	R	{1}{R}{R}	3	Creature - Minotaur Warrior	5	2		C		creature		Whenever this creature deals damage to an opponent, sacrifice a land.
Runeflare Trap	zendikar	zen/146	zen	R	R	{4}{R}{R}	6	Instant - Trap				U		instant		If an opponent drew three or more cards this turn, you may pay {R} rather than pay this spell's mana cost. | Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.
Seismic Shudder	zendikar	zen/147	zen	R	R	{1}{R}	2	Instant				C		instant		Seismic Shudder deals 1 damage to each creature without flying.
Shatterskull Giant	zendikar	zen/148	zen	R	R	{2}{R}{R}	4	Creature - Giant Warrior	4	3		C		creature		
Slaughter Cry	zendikar	zen/149	zen	R	R	{2}{R}	3	Instant				C		instant		Target creature gets +3/+0 and gains first strike until end of turn.
Spire Barrage	zendikar	zen/150	zen	R	R	{4}{R}	5	Sorcery				C		sorcery		Spire Barrage deals damage to any target equal to the number of Mountains you control.
Torch Slinger	zendikar	zen/151	zen	R	R	{2}{R}	3	Creature - Goblin Shaman	2	2		C		creature		Kicker {1}{R} | When this creature enters, if it was kicked, it deals 2 damage to target creature.
Tuktuk Grunts	zendikar	zen/152	zen	R	R	{4}{R}	5	Creature - Goblin Warrior Ally	2	2		C		creature		Haste | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Unstable Footing	zendikar	zen/153	zen	R	R	{R}	1	Instant				U		instant		Kicker {3}{R} | Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.
Warren Instigator	zendikar	zen/154	zen	R	R	{R}{R}	2	Creature - Goblin Berserker	1	1		M		creature		Double strike | Whenever this creature deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
Zektar Shrine Expedition	zendikar	zen/155	zen	R	R	{1}{R}	2	Enchantment				C		enchantment	Create Elemental/spawn [zen] Elemental (R 7/1 Trample, Haste)	Landfall - Whenever a land you control enters, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
Baloth Cage Trap	zendikar	zen/156	zen	G	G	{3}{G}{G}	5	Instant - Trap				U		instant	/spawn [zen] Beast (G 4/4)	If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost. | Create a 4/4 green Beast creature token.
Baloth Woodcrasher	zendikar	zen/157	zen	G	G	{4}{G}{G}	6	Creature - Beast	4	4		U		creature		Landfall - Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn.
Beast Hunt	zendikar	zen/158	zen	G	G	{3}{G}	4	Sorcery				C		sorcery	Reveal top three cards/vp1at3	Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Beastmaster Ascension	zendikar	zen/159	zen	G	G	{2}{G}	3	Enchantment				R		enchantment		Whenever a creature you control attacks, you may put a quest counter on this enchantment. | As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Cobra Trap	zendikar	zen/160	zen	G	G	{4}{G}{G}	6	Instant - Trap				U		instant	/spawnx4 [zen] Snake (G 1/1)	If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost. | Create four 1/1 green Snake creature tokens.
Frontier Guide	zendikar	zen/161	zen	G	G	{1}{G}	2	Creature - Elf Scout	1	1		U		creature		{3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Gigantiform	zendikar	zen/162	zen	G	G	{3}{G}{G}	5	Enchantment - Aura				R		enchantment		Kicker {4} | Enchant creature | Enchanted creature has base power and toughness 8/8 and has trample. | When this Aura enters, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.
Grazing Gladehart	zendikar	zen/163	zen	G	G	{2}{G}	3	Creature - Antelope	2	2		C		creature		Landfall - Whenever a land you control enters, you may gain 2 life.
Greenweaver Druid	zendikar	zen/164	zen	G	G	{2}{G}	3	Creature - Elf Druid	1	1		U		creature		{T}: Add {G}{G}.
Harrow	zendikar	zen/165	zen	G	G	{2}{G}	3	Instant				C		instant		As an additional cost to cast this spell, sacrifice a land. | Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Joraga Bard	zendikar	zen/166	zen	G	G	{3}{G}	4	Creature - Elf Rogue Bard Ally	1	4		C		creature		Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain vigilance until end of turn.
Khalni Heart Expedition	zendikar	zen/167	zen	G	G	{1}{G}	2	Enchantment				C		enchantment		Landfall - Whenever a land you control enters, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Lotus Cobra	zendikar	zen/168	zen	G	G	{1}{G}	2	Creature - Snake	2	1		M		creature		Landfall - Whenever a land you control enters, add one mana of any color.
Mold Shambler	zendikar	zen/169	zen	G	G	{3}{G}	4	Creature - Fungus Beast	3	3		C		creature		Kicker {1}{G} | When this creature enters, if it was kicked, destroy target noncreature permanent.
Nissa Revane	zendikar	zen/170	zen	G	G	{2}{G}{G}	4	Legendary Planeswalker - Nissa			2	M		planeswalker	/ccblue=2	+1: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle. | +1: You gain 2 life for each Elf you control. | -7: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.
Nissa's Chosen	zendikar	zen/171	zen	G	G	{G}{G}	2	Creature - Elf Warrior	2	3		C		creature		If this creature would die, put it on the bottom of its owner's library instead.
Oracle of Mul Daya	zendikar	zen/172	zen	G	G	{3}{G}	4	Creature - Elf Shaman	2	2		R		creature	Reveal top card/vp1p1	You may play an additional land on each of your turns. | Play with the top card of your library revealed. | You may play lands from the top of your library.
Oran-Rief Recluse	zendikar	zen/173	zen	G	G	{2}{G}	3	Creature - Spider	1	3		C		creature		Kicker {2}{G} | Reach | When this creature enters, if it was kicked, destroy target creature with flying.
Oran-Rief Survivalist	zendikar	zen/174	zen	G	G	{1}{G}	2	Creature - Human Warrior Ally	1	1		C		creature		Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Predatory Urge	zendikar	zen/175	zen	G	G	{3}{G}	4	Enchantment - Aura				R		enchantment		Enchant creature | Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
Primal Bellow	zendikar	zen/176	zen	G	G	{G}	1	Instant				U		instant		Target creature gets +1/+1 until end of turn for each Forest you control.
Quest for the Gemblades	zendikar	zen/177	zen	G	G	{1}{G}	2	Enchantment				U		enchantment		Whenever a creature you control deals combat damage to a creature, you may put a quest counter on this enchantment. | Remove a quest counter from this enchantment and sacrifice it: Put four +1/+1 counters on target creature.
Rampaging Baloths	zendikar	zen/178	zen	G	G	{4}{G}{G}	6	Creature - Beast	6	6		M		creature	Create Beast/spawn [zen] Beast (G 4/4)	Trample | Landfall - Whenever a land you control enters, you may create a 4/4 green Beast creature token.
Relic Crush	zendikar	zen/179	zen	G	G	{4}{G}	5	Instant				C		instant		Destroy target artifact or enchantment and up to one other target artifact or enchantment.
River Boa	zendikar	zen/180	zen	G	G	{1}{G}	2	Creature - Snake	2	1		U	 mb1-old-frame	creature		Islandwalk | {G}: Regenerate this creature.
Savage Silhouette	zendikar	zen/181	zen	G	G	{2}{G}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
Scute Mob	zendikar	zen/182	zen	G	G	{G}	1	Creature - Insect	1	1		R		creature		At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.
Scythe Tiger	zendikar	zen/183	zen	G	G	{G}	1	Creature - Cat	3	2		C		creature		Shroud | When this creature enters, sacrifice it unless you sacrifice a land.
Summoning Trap	zendikar	zen/184	zen	G	G	{4}{G}{G}	6	Instant - Trap				R		instant	Look at top seven cards/vp1pt7	If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost. | Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Tajuru Archer	zendikar	zen/185	zen	G	G	{2}{G}	3	Creature - Elf Archer Ally	1	2		U		creature		Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature with flying equal to the number of Allies you control.
Tanglesap	zendikar	zen/186	zen	G	G	{1}{G}	2	Instant				C		instant		Prevent all combat damage that would be dealt this turn by creatures without trample.
Terra Stomper	zendikar	zen/187	zen	G	G	{3}{G}{G}{G}	6	Creature - Beast	8	8		R		creature		This spell can't be countered. | Trample
Territorial Baloth	zendikar	zen/188	zen	G	G	{4}{G}	5	Creature - Beast	4	4		C		creature		Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Timbermaw Larva	zendikar	zen/189	zen	G	G	{3}{G}	4	Creature - Beast	2	2		C		creature		Whenever this creature attacks, it gets +1/+1 until end of turn for each Forest you control.
Turntimber Basilisk	zendikar	zen/190	zen	G	G	{1}{G}{G}	3	Creature - Basilisk	2	1		U		creature		Deathtouch | Landfall - Whenever a land you control enters, you may have target creature block this creature this turn if able.
Turntimber Ranger	zendikar	zen/191	zen	G	G	{3}{G}{G}	5	Creature - Elf Scout Ranger Ally	2	2		R		creature	Create Wolf/spawn [zen] Wolf (G 2/2)	Whenever this creature or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on this creature.
Vastwood Gorger	zendikar	zen/192	zen	G	G	{5}{G}	6	Creature - Wurm	5	6		C		creature		
Vines of Vastwood	zendikar	zen/193	zen	G	G	{G}	1	Instant				C		instant		Kicker {G} | Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Zendikar Farguide	zendikar	zen/194	zen	G	G	{4}{G}	5	Creature - Elemental	3	3		C		creature		Forestwalk
Adventuring Gear	zendikar	zen/195	zen			{1}	1	Artifact - Equipment				C		artifact		Landfall - Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. | Equip {1}
Blade of the Bloodchief	zendikar	zen/196	zen			{1}	1	Artifact - Equipment				R		artifact		Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. | Equip {1}
Blazing Torch	zendikar	zen/197	zen			{1}	1	Artifact - Equipment				U		artifact		Equipped creature can't be blocked by Vampires or Zombies. | Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." | Equip {1}
Carnage Altar	zendikar	zen/198	zen			{2}	2	Artifact				U		artifact		{3}, Sacrifice a creature: Draw a card.
Eldrazi Monument	zendikar	zen/199	zen			{5}	5	Artifact				M		artifact		Creatures you control get +1/+1 and have flying and indestructible. | At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Eternity Vessel	zendikar	zen/200	zen			{6}	6	Artifact				M		artifact		This artifact enters with X charge counters on it, where X is your life total. | Landfall - Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.
Expedition Map	zendikar	zen/201	zen			{1}	1	Artifact				C		artifact		{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Explorer's Scope	zendikar	zen/202	zen			{1}	1	Artifact - Equipment				C		artifact	Look at top card/vp1pt1	Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. | Equip {1}
Grappling Hook	zendikar	zen/203	zen			{4}	4	Artifact - Equipment				R		artifact		Equipped creature has double strike. | Whenever equipped creature attacks, you may have target creature block it this turn if able. | Equip {4}
Hedron Scrabbler	zendikar	zen/204	zen			{2}	2	Artifact Creature - Construct	1	1		C		creature		Landfall - Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Khalni Gem	zendikar	zen/205	zen			{4}	4	Artifact				U		artifact		When this artifact enters, return two lands you control to their owner's hand. | {T}: Add two mana of any one color.
Spidersilk Net	zendikar	zen/206	zen			{0}	0	Artifact - Equipment				C		artifact		Equipped creature gets +0/+2 and has reach. | Equip {2}
Stonework Puma	zendikar	zen/207	zen			{3}	3	Artifact Creature - Cat Ally	2	2		C		creature		
Trailblazer's Boots	zendikar	zen/208	zen			{2}	2	Artifact - Equipment				U	 mb1-foil	artifact		Equipped creature has nonbasic landwalk. | Equip {2}
Trusty Machete	zendikar	zen/209	zen			{1}	1	Artifact - Equipment				U		artifact		Equipped creature gets +2/+1. | Equip {2}
Akoum Refuge	zendikar	zen/210	zen		BR		0	Land				U		land	/cr90	This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {B} or {R}.
Arid Mesa	zendikar	zen/211	zen				0	Land				R		land		{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Crypt of Agadeem	zendikar	zen/212	zen		B		0	Land				R		land	/cr90	This land enters tapped. | {T}: Add {B}. | {2}, {T}: Add {B} for each black creature card in your graveyard.
Emeria, the Sky Ruin	zendikar	zen/213	zen		W		0	Land				R		land	/cr90	This land enters tapped. | At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. | {T}: Add {W}.
Graypelt Refuge	zendikar	zen/214	zen		GW		0	Land				U		land	/cr90	This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {G} or {W}.
Jwar Isle Refuge	zendikar	zen/215	zen		UB		0	Land				U		land	/cr90	This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {U} or {B}.
Kabira Crossroads	zendikar	zen/216	zen		W		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, you gain 2 life. | {T}: Add {W}.
Kazandu Refuge	zendikar	zen/217	zen		RG		0	Land				U		land	/cr90	This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {R} or {G}.
Magosi, the Waterveil	zendikar	zen/218	zen		U		0	Land				R		land	/cr90	This land enters tapped. | {T}: Add {U}. | {U}, {T}: Put an eon counter on this land. Skip your next turn. | {T}, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.
Marsh Flats	zendikar	zen/219	zen				0	Land				R		land		{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Misty Rainforest	zendikar	zen/220	zen				0	Land				R		land		{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Oran-Rief, the Vastwood	zendikar	zen/221	zen		G		0	Land				R		land	/cr90	This land enters tapped. | {T}: Add {G}. | {T}: Put a +1/+1 counter on each green creature that entered this turn.
Piranha Marsh	zendikar	zen/222	zen		B		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, target player loses 1 life. | {T}: Add {B}.
Scalding Tarn	zendikar	zen/223	zen				0	Land				R		land		{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Sejiri Refuge	zendikar	zen/224	zen		WU		0	Land				U		land	/cr90	This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {W} or {U}.
Soaring Seacliff	zendikar	zen/225	zen		U		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, target creature gains flying until end of turn. | {T}: Add {U}.
Teetering Peaks	zendikar	zen/226	zen		R		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, target creature gets +2/+0 until end of turn. | {T}: Add {R}.
Turntimber Grove	zendikar	zen/227	zen		G		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, target creature gets +1/+1 until end of turn. | {T}: Add {G}.
Valakut, the Molten Pinnacle	zendikar	zen/228	zen		R		0	Land				R		land	/cr90	This land enters tapped. | Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. | {T}: Add {R}.
Verdant Catacombs	zendikar	zen/229	zen				0	Land				R		land		{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Plains	zendikar	zen/230	zen		W		0	Basic Land - Plains				C		plains		
Island	zendikar	zen/234	zen		U		0	Basic Land - Island				C		island		
Swamp	zendikar	zen/238	zen		B		0	Basic Land - Swamp				C		swamp		
Mountain	zendikar	zen/242	zen		R		0	Basic Land - Mountain				C		mountain		
Forest	zendikar	zen/246	zen		G		0	Basic Land - Forest				C		forest		
[zen] Angel (W 4/4 Flying)	zendikar	tzen/1	tzen	W			0	Token Creature - Angel	4	4		T			/ch	Flying
[zen] Bird (W 1/1 Flying)	zendikar	tzen/2	tzen	W			0	Token Creature - Bird	1	1		T			/ch	Flying
[zen] Kor Soldier (W 1/1)	zendikar	tzen/3	tzen	W			0	Token Creature - Kor Soldier	1	1		T				
[zen] Illusion (U 2/2)	zendikar	tzen/4	tzen	U			0	Token Creature - Illusion	2	2		T				
[zen] Merfolk (U 1/1)	zendikar	tzen/5	tzen	U			0	Token Creature - Merfolk	1	1		T				
[zen] Vampire (B */*)	zendikar	tzen/6	tzen	B			0	Token Creature - Vampire	*	*		T				
[zen] Zombie Giant (B 5/5)	zendikar	tzen/7	tzen	B			0	Token Creature - Zombie Giant	5	5		T				
[zen] Elemental (R 7/1 Trample, Haste)	zendikar	tzen/8	tzen	R			0	Token Creature - Elemental	7	1		T				Trample, haste
[zen] Beast (G 4/4)	zendikar	tzen/9	tzen	G			0	Token Creature - Beast	4	4		T				
[zen] Snake (G 1/1)	zendikar	tzen/10	tzen	G			0	Token Creature - Snake	1	1		T				
[zen] Wolf (G 2/2)	zendikar	tzen/11	tzen	G			0	Token Creature - Wolf	2	2		T				
Admonition Angel	worldwake	wwk/1	wwk	W	W	{3}{W}{W}{W}	6	Creature - Angel	6	6		M		creature	/ch	Flying | Landfall - Whenever a land you control enters, you may exile target nonland permanent other than this creature. | When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Apex Hawks	worldwake	wwk/2	wwk	W	W	{2}{W}	3	Creature - Bird	2	2		C		creature	/ch	Multikicker {1}{W} | Flying | This creature enters with a +1/+1 counter on it for each time it was kicked.
Archon of Redemption	worldwake	wwk/3	wwk	W	W	{3}{W}{W}	5	Creature - Archon	3	4		R		creature	/ch	Flying | Whenever this creature or another creature you control with flying enters, you may gain life equal to that creature's power.
Battle Hurda	worldwake	wwk/4	wwk	W	W	{4}{W}	5	Creature - Giant	3	3		C		creature		First strike
Fledgling Griffin	worldwake	wwk/5	wwk	W	W	{1}{W}	2	Creature - Griffin	2	2		C		creature		Landfall - Whenever a land you control enters, this creature gains flying until end of turn.
Guardian Zendikon	worldwake	wwk/6	wwk	W	W	{2}{W}	3	Enchantment - Aura				C		enchantment		Enchant land | Enchanted land is a 2/6 white Wall creature with defender. It's still a land. | When enchanted land dies, return that card to its owner's hand.
Hada Freeblade	worldwake	wwk/7	wwk	W	W	{W}	1	Creature - Human Soldier Ally	0	1		U		creature		Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Iona's Judgment	worldwake	wwk/8	wwk	W	W	{4}{W}	5	Sorcery				C		sorcery		Exile target creature or enchantment.
Join the Ranks	worldwake	wwk/9	wwk	W	W	{3}{W}	4	Instant				C		instant	/spawnx2 [wwk] Soldier Ally (W 1/1)	Create two 1/1 white Soldier Ally creature tokens.
Kitesail Apprentice	worldwake	wwk/10	wwk	W	W	{W}	1	Creature - Kor Soldier	1	1		C		creature		As long as this creature is equipped, it gets +1/+1 and has flying.
Kor Firewalker	worldwake	wwk/11	wwk	W	W	{W}{W}	2	Creature - Kor Soldier	2	2		U		creature		Protection from red | Whenever a player casts a red spell, you may gain 1 life.
Lightkeeper of Emeria	worldwake	wwk/12	wwk	W	W	{3}{W}	4	Creature - Angel	2	4		U		creature	/ch	Multikicker {W} | Flying | When this creature enters, you gain 2 life for each time it was kicked.
Loam Lion	worldwake	wwk/13	wwk	W	W	{W}	1	Creature - Cat	1	1		U		creature		This creature gets +1/+2 as long as you control a Forest.
Marsh Threader	worldwake	wwk/14	wwk	W	W	{1}{W}	2	Creature - Kor Scout	2	1		C		creature		Swampwalk
Marshal's Anthem	worldwake	wwk/15	wwk	W	W	{2}{W}{W}	4	Enchantment				R		enchantment		Multikicker {1}{W} | Creatures you control get +1/+1. | When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Perimeter Captain	worldwake	wwk/16	wwk	W	W	{W}	1	Creature - Human Soldier	0	4		U		creature		Defender | Whenever a creature you control with defender blocks, you may gain 2 life.
Refraction Trap	worldwake	wwk/17	wwk	W	W	{3}{W}	4	Instant - Trap				U		instant		If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. | Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
Rest for the Weary	worldwake	wwk/18	wwk	W	W	{1}{W}	2	Instant				C		instant		Target player gains 4 life. | Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Ruin Ghost	worldwake	wwk/19	wwk	W	W	{1}{W}	2	Creature - Spirit	1	1		U		creature		{W}, {T}: Exile target land you control, then return it to the battlefield under your control.
Stoneforge Mystic	worldwake	wwk/20	wwk	W	W	{1}{W}	2	Creature - Kor Artificer	1	2		R		creature		When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. | {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
Talus Paladin	worldwake	wwk/21	wwk	W	W	{3}{W}	4	Creature - Human Knight Ally	2	3		R		creature		Whenever this creature or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on this creature.
Terra Eternal	worldwake	wwk/22	wwk	W	W	{2}{W}	3	Enchantment				R		enchantment		All lands have indestructible.
Veteran's Reflexes	worldwake	wwk/23	wwk	W	W	{W}	1	Instant				C		instant		Target creature gets +1/+1 until end of turn. Untap that creature.
Aether Tradewinds	worldwake	wwk/24	wwk	U	U	{2}{U}	3	Instant				C		instant		Return target permanent you control and target permanent you don't control to their owners' hands.
Calcite Snapper	worldwake	wwk/25	wwk	U	U	{1}{U}{U}	3	Creature - Turtle	1	4		C		creature		Shroud | Landfall - Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.
Dispel	worldwake	wwk/26	wwk	U	U	{U}	1	Instant				C		instant		Counter target instant spell.
Enclave Elite	worldwake	wwk/27	wwk	U	U	{2}{U}	3	Creature - Merfolk Soldier	2	2		C		creature		Multikicker {1}{U} | Islandwalk | This creature enters with a +1/+1 counter on it for each time it was kicked.
Goliath Sphinx	worldwake	wwk/28	wwk	U	U	{5}{U}{U}	7	Creature - Sphinx	8	7		R		creature	/ch	Flying
Halimar Excavator	worldwake	wwk/29	wwk	U	U	{1}{U}	2	Creature - Human Wizard Ally	1	3		C		creature		Whenever this creature or another Ally you control enters, target player mills X cards, where X is the number of Allies you control.
Horizon Drake	worldwake	wwk/30	wwk	U	U	{1}{U}{U}	3	Creature - Drake	3	1		U		creature	/ch	Flying, protection from lands
Jace, the Mind Sculptor	worldwake	wwk/31	wwk	U	U	{2}{U}{U}	4	Legendary Planeswalker - Jace			3	M		planeswalker	yInitialize/ccblue=3 Look at top card/vp1pt1	+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. | 0: Draw three cards, then put two cards from your hand on top of your library in any order. | -1: Return target creature to its owner's hand. | -12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Jwari Shapeshifter	worldwake	wwk/32	wwk	U	U	{1}{U}	2	Creature - Shapeshifter Ally	0	0		R		creature		You may have this creature enter as a copy of any Ally creature on the battlefield.
Mysteries of the Deep	worldwake	wwk/33	wwk	U	U	{4}{U}	5	Instant				C		instant		Draw two cards. | Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead.
Permafrost Trap	worldwake	wwk/34	wwk	U	U	{2}{U}{U}	4	Instant - Trap				U		instant		If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Quest for Ula's Temple	worldwake	wwk/35	wwk	U	U	{U}	1	Enchantment				R		enchantment	Look at top card/vp1pt1	At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on this enchantment. | At the beginning of each end step, if there are three or more quest counters on this enchantment, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
Sejiri Merfolk	worldwake	wwk/36	wwk	U	U	{1}{U}	2	Creature - Merfolk Soldier	2	1		U		creature		As long as you control a Plains, this creature has first strike and lifelink.
Selective Memory	worldwake	wwk/37	wwk	U	U	{3}{U}	4	Sorcery				R		sorcery		Search your library for any number of nonland cards, exile them, then shuffle.
Spell Contortion	worldwake	wwk/38	wwk	U	U	{2}{U}	3	Instant				U		instant		Multikicker {1}{U} | Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked.
Surrakar Banisher	worldwake	wwk/39	wwk	U	U	{4}{U}	5	Creature - Surrakar	3	3		C		creature		When this creature enters, you may return target tapped creature to its owner's hand.
Thada Adel, Acquisitor	worldwake	wwk/40	wwk	U	U	{1}{U}{U}	3	Legendary Creature - Merfolk Rogue	2	2		R		creature		Islandwalk | Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
Tideforce Elemental	worldwake	wwk/41	wwk	U	U	{2}{U}	3	Creature - Elemental	2	1		U		creature		{U}, {T}: You may tap or untap another target creature. | Landfall - Whenever a land you control enters, you may untap this creature.
Treasure Hunt	worldwake	wwk/42	wwk	U	U	{1}{U}	2	Sorcery				C		sorcery		Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
Twitch	worldwake	wwk/43	wwk	U	U	{2}{U}	3	Instant				C		instant		You may tap or untap target artifact, creature, or land. | Draw a card.
Vapor Snare	worldwake	wwk/44	wwk	U	U	{4}{U}	5	Enchantment - Aura				U		enchantment		Enchant creature | You control enchanted creature. | At the beginning of your upkeep, sacrifice this Aura unless you return a land you control to its owner's hand.
Voyager Drake	worldwake	wwk/45	wwk	U	U	{3}{U}	4	Creature - Drake	3	3		U		creature	/ch	Multikicker {U} | Flying | When this creature enters, up to X target creatures gain flying until end of turn, where X is the number of times this creature was kicked.
Wind Zendikon	worldwake	wwk/46	wwk	U	U	{U}	1	Enchantment - Aura				C		enchantment		Enchant land | Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. | When enchanted land dies, return that card to its owner's hand.
Abyssal Persecutor	worldwake	wwk/47	wwk	B	B	{2}{B}{B}	4	Creature - Demon	6	6		M		creature	/ch	Flying, trample | You can't win the game and your opponents can't lose the game.
Agadeem Occultist	worldwake	wwk/48	wwk	B	B	{2}{B}	3	Creature - Human Shaman Ally	0	2		R		creature		{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.
Anowon, the Ruin Sage	worldwake	wwk/49	wwk	B	B	{3}{B}{B}	5	Legendary Creature - Vampire Shaman	4	3		R		creature		At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Bloodhusk Ritualist	worldwake	wwk/50	wwk	B	B	{2}{B}	3	Creature - Vampire Shaman	2	2		U		creature		Multikicker {B} | When this creature enters, target opponent discards a card for each time it was kicked.
Bojuka Brigand	worldwake	wwk/51	wwk	B	B	{1}{B}	2	Creature - Human Warrior Ally	1	1		C		creature		This creature can't block. | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Brink of Disaster	worldwake	wwk/52	wwk	B	B	{2}{B}{B}	4	Enchantment - Aura				C		enchantment		Enchant creature or land | When enchanted permanent becomes tapped, destroy it.
Butcher of Malakir	worldwake	wwk/53	wwk	B	B	{5}{B}{B}	7	Creature - Vampire Warrior	5	4		R		creature	/ch	Flying | Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Caustic Crawler	worldwake	wwk/54	wwk	B	B	{3}{B}{B}	5	Creature - Insect	4	3		U		creature		Landfall - Whenever a land you control enters, you may have target creature get -1/-1 until end of turn.
Corrupted Zendikon	worldwake	wwk/55	wwk	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Enchant land | Enchanted land is a 3/3 black Ooze creature. It's still a land. | When enchanted land dies, return that card to its owner's hand.
Dead Reckoning	worldwake	wwk/56	wwk	B	B	{1}{B}{B}	3	Sorcery				C		sorcery		You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Death's Shadow	worldwake	wwk/57	wwk	B	B	{B}	1	Creature - Avatar	13	13		R		creature		This creature gets -X/-X, where X is your life total.
Jagwasp Swarm	worldwake	wwk/58	wwk	B	B	{3}{B}	4	Creature - Insect	3	2		C		creature	/ch	Flying
Kalastria Highborn	worldwake	wwk/59	wwk	B	B	{B}{B}	2	Creature - Vampire Shaman	2	2		R		creature		Whenever this creature or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
Mire's Toll	worldwake	wwk/60	wwk	B	B	{B}	1	Sorcery				C		sorcery		Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
Nemesis Trap	worldwake	wwk/61	wwk	B	B	{4}{B}{B}	6	Instant - Trap				U		instant	Create Copy/spawn [2xm] Copy	If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost. | Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.
Pulse Tracker	worldwake	wwk/62	wwk	B	B	{B}	1	Creature - Vampire Rogue	1	1		C		creature		Whenever this creature attacks, each opponent loses 1 life.
Quag Vampires	worldwake	wwk/63	wwk	B	B	{B}	1	Creature - Vampire Rogue	1	1		C		creature		Multikicker {1}{B} | Swampwalk | This creature enters with a +1/+1 counter on it for each time it was kicked.
Quest for the Nihil Stone	worldwake	wwk/64	wwk	B	B	{B}	1	Enchantment				R		enchantment		Whenever an opponent discards a card, you may put a quest counter on this enchantment. | At the beginning of each opponent's upkeep, if that player has no cards in hand and this enchantment has two or more quest counters on it, you may have that player lose 5 life.
Ruthless Cullblade	worldwake	wwk/65	wwk	B	B	{1}{B}	2	Creature - Vampire Warrior	2	1		C		creature		This creature gets +2/+1 as long as an opponent has 10 or less life.
Scrib Nibblers	worldwake	wwk/66	wwk	B	B	{2}{B}	3	Creature - Rat	1	1		U		creature	Reveal top card/vp1at1	{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. | Landfall - Whenever a land you control enters, you may untap this creature.
Shoreline Salvager	worldwake	wwk/67	wwk	B	B	{3}{B}	4	Creature - Surrakar	3	3		U		creature		Whenever this creature deals combat damage to a player, if you control an Island, you may draw a card.
Smother	worldwake	wwk/68	wwk	B	B	{1}{B}	2	Instant				U		instant		Destroy target creature with mana value 3 or less. It can't be regenerated.
Tomb Hex	worldwake	wwk/69	wwk	B	B	{2}{B}	3	Instant				C		instant		Target creature gets -2/-2 until end of turn. | Landfall - If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
Urge to Feed	worldwake	wwk/70	wwk	B	B	{B}{B}	2	Instant				U		instant		Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Akoum Battlesinger	worldwake	wwk/71	wwk	R	R	{1}{R}	2	Creature - Human Berserker Ally	1	1		C		creature		Haste | Whenever this creature or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.
Bazaar Trader	worldwake	wwk/72	wwk	R	R	{1}{R}	2	Creature - Goblin	1	1		R		creature		{T}: Target player gains control of target artifact, creature, or land you control.
Bull Rush	worldwake	wwk/73	wwk	R	R	{R}	1	Instant				C		instant		Target creature gets +2/+0 until end of turn.
Chain Reaction	worldwake	wwk/74	wwk	R	R	{2}{R}{R}	4	Sorcery				R		sorcery		Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Claws of Valakut	worldwake	wwk/75	wwk	R	R	{1}{R}{R}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Comet Storm	worldwake	wwk/76	wwk	R	R	{X}{R}{R}	2	Instant				M		instant		Multikicker {1} | Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Cosi's Ravager	worldwake	wwk/77	wwk	R	R	{3}{R}	4	Creature - Elemental	2	2		C		creature		Landfall - Whenever a land you control enters, you may have this creature deal 1 damage to target player or planeswalker.
Crusher Zendikon	worldwake	wwk/78	wwk	R	R	{2}{R}	3	Enchantment - Aura				C		enchantment		Enchant land | Enchanted land is a 4/2 red Beast creature with trample. It's still a land. | When enchanted land dies, return that card to its owner's hand.
Cunning Sparkmage	worldwake	wwk/79	wwk	R	R	{2}{R}	3	Creature - Human Shaman	0	1		U		creature		Haste | {T}: This creature deals 1 damage to any target.
Deathforge Shaman	worldwake	wwk/80	wwk	R	R	{4}{R}	5	Creature - Ogre Shaman	4	3		U		creature		Multikicker {R} | When this creature enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.
Dragonmaster Outcast	worldwake	wwk/81	wwk	R	R	{R}	1	Creature - Human Shaman	1	1		M		creature	Create Dragon/spawn [wwk] Dragon (R 5/5 Flying)	At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Goblin Roughrider	worldwake	wwk/82	wwk	R	R	{2}{R}	3	Creature - Goblin Knight	3	2		C		creature		
Grotag Thrasher	worldwake	wwk/83	wwk	R	R	{4}{R}	5	Creature - Lizard	3	3		C		creature		Whenever this creature attacks, target creature can't block this turn.
Kazuul, Tyrant of the Cliffs	worldwake	wwk/84	wwk	R	R	{3}{R}{R}	5	Legendary Creature - Ogre Warrior	5	4		R		creature	Create Ogre/spawn [wwk] Ogre (R 3/3)	Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.
Mordant Dragon	worldwake	wwk/85	wwk	R	R	{3}{R}{R}{R}	6	Creature - Dragon	5	5		R		creature	/ch	Flying | {1}{R}: This creature gets +1/+0 until end of turn. | Whenever this creature deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
Quest for the Goblin Lord	worldwake	wwk/86	wwk	R	R	{R}	1	Enchantment				U		enchantment		Whenever a Goblin you control enters, you may put a quest counter on this enchantment. | As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.
Ricochet Trap	worldwake	wwk/87	wwk	R	R	{3}{R}	4	Instant - Trap				U		instant		If an opponent cast a blue spell this turn, you may pay {R} rather than pay this spell's mana cost. | Change the target of target spell with a single target.
Roiling Terrain	worldwake	wwk/88	wwk	R	R	{2}{R}{R}	4	Sorcery				C		sorcery		Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Rumbling Aftershocks	worldwake	wwk/89	wwk	R	R	{4}{R}	5	Enchantment				U		enchantment		Whenever you cast a kicked spell, you may have this enchantment deal damage to any target equal to the number of times that spell was kicked.
Searing Blaze	worldwake	wwk/90	wwk	R	R	{R}{R}	2	Instant				C		instant		Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. | Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Skitter of Lizards	worldwake	wwk/91	wwk	R	R	{R}	1	Creature - Lizard	1	1		C		creature		Multikicker {1}{R} | Haste | This creature enters with a +1/+1 counter on it for each time it was kicked.
Slavering Nulls	worldwake	wwk/92	wwk	R	R	{1}{R}	2	Creature - Goblin Zombie	2	1		U		creature		Whenever this creature deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Stone Idol Trap	worldwake	wwk/93	wwk	R	R	{5}{R}	6	Instant - Trap				R		instant	/spawn [wwk] Construct (6/12 Trample)	This spell costs {1} less to cast for each attacking creature. | Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.
Tuktuk Scrapper	worldwake	wwk/94	wwk	R	R	{3}{R}	4	Creature - Goblin Artificer Ally	2	2		U		creature		Whenever this creature or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals damage to that artifact's controller equal to the number of Allies you control.
Arbor Elf	worldwake	wwk/95	wwk	G	G	{G}	1	Creature - Elf Druid	1	1		C		creature		{T}: Untap target Forest.
Avenger of Zendikar	worldwake	wwk/96	wwk	G	G	{5}{G}{G}	7	Creature - Elemental	5	5		M		creature	Create Plant/spawn [wwk] Plant (G 0/1) Create 5 Plants/spawnx5 [wwk] Plant (G 0/1) Create 10 Plants/spawnx10 [wwk] Plant (G 0/1)	When this creature enters, create a 0/1 green Plant creature token for each land you control. | Landfall - Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Bestial Menace	worldwake	wwk/97	wwk	G	G	{3}{G}{G}	5	Sorcery				U		sorcery	/spawn [zen] Snake (G 1/1);/spawn [zen] Wolf (G 2/2);/spawn [wwk] Elephant (G 3/3)	Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
Canopy Cover	worldwake	wwk/98	wwk	G	G	{1}{G}	2	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature can't be blocked except by creatures with flying or reach. | Enchanted creature can't be the target of spells or abilities your opponents control.
Explore	worldwake	wwk/99	wwk	G	G	{1}{G}	2	Sorcery				C		sorcery		You may play an additional land this turn. | Draw a card.
Feral Contest	worldwake	wwk/100	wwk	G	G	{3}{G}	4	Sorcery				C		sorcery		Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
Gnarlid Pack	worldwake	wwk/101	wwk	G	G	{1}{G}	2	Creature - Beast	2	2		C		creature		Multikicker {1}{G} | This creature enters with a +1/+1 counter on it for each time it was kicked.
Grappler Spider	worldwake	wwk/102	wwk	G	G	{1}{G}	2	Creature - Spider	2	1		C		creature		Reach
Graypelt Hunter	worldwake	wwk/103	wwk	G	G	{3}{G}	4	Creature - Human Warrior Ally	2	2		C		creature		Trample | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Groundswell	worldwake	wwk/104	wwk	G	G	{G}	1	Instant				C		instant		Target creature gets +2/+2 until end of turn. | Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Harabaz Druid	worldwake	wwk/105	wwk	G	G	{1}{G}	2	Creature - Human Druid Ally	0	1		R		creature		{T}: Add X mana of any one color, where X is the number of Allies you control.
Joraga Warcaller	worldwake	wwk/106	wwk	G	G	{G}	1	Creature - Elf Warrior	1	1		R		creature		Multikicker {1}{G} | This creature enters with a +1/+1 counter on it for each time it was kicked. | Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature.
Leatherback Baloth	worldwake	wwk/107	wwk	G	G	{G}{G}{G}	3	Creature - Beast	4	5		U		creature		
Nature's Claim	worldwake	wwk/108	wwk	G	G	{G}	1	Instant				C		instant		Destroy target artifact or enchantment. Its controller gains 4 life.
Omnath, Locus of Mana	worldwake	wwk/109	wwk	G	G	{2}{G}	3	Legendary Creature - Elemental	1	1		M		creature		You don't lose unspent green mana as steps and phases end. | Omnath gets +1/+1 for each unspent green mana you have.
Quest for Renewal	worldwake	wwk/110	wwk	G	G	{1}{G}	2	Enchantment				U		enchantment		Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. | As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step.
Slingbow Trap	worldwake	wwk/111	wwk	G	G	{3}{G}	4	Instant - Trap				U		instant		If a black creature with flying is attacking, you may pay {G} rather than pay this spell's mana cost. | Destroy target attacking creature with flying.
Snapping Creeper	worldwake	wwk/112	wwk	G	G	{2}{G}	3	Creature - Plant	2	3		C		creature		Landfall - Whenever a land you control enters, this creature gains vigilance until end of turn.
Strength of the Tajuru	worldwake	wwk/113	wwk	G	G	{X}{G}{G}	2	Instant				R		instant		Multikicker {1} | Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Summit Apes	worldwake	wwk/114	wwk	G	G	{3}{G}	4	Creature - Ape	5	2		U		creature		As long as you control a Mountain, this creature has menace.
Terastodon	worldwake	wwk/115	wwk	G	G	{6}{G}{G}	8	Creature - Elephant	9	9		R		creature	Create Elephant/spawn [wwk] Elephant (G 3/3) Create 2 Elephants/spawnx2 [wwk] Elephant (G 3/3) Create 3 Elephants/spawnx3 [wwk] Elephant (G 3/3)	When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Vastwood Animist	worldwake	wwk/116	wwk	G	G	{2}{G}	3	Creature - Elf Shaman Ally	1	1		U		creature		{T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
Vastwood Zendikon	worldwake	wwk/117	wwk	G	G	{4}{G}	5	Enchantment - Aura				C		enchantment		Enchant land | Enchanted land is a 6/4 green Elemental creature. It's still a land. | When enchanted land dies, return that card to its owner's hand.
Wolfbriar Elemental	worldwake	wwk/118	wwk	G	G	{2}{G}{G}	4	Creature - Elemental	4	4		R		creature	Create Wolf/spawn [zen] Wolf (G 2/2) Create 5 Wolves/spawnx5 [zen] Wolf (G 2/2) Create 10 Wolves/spawnx10 [zen] Wolf (G 2/2)	Multikicker {G} | When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked.
Novablast Wurm	worldwake	wwk/119	wwk	GW	GW	{3}{G}{G}{W}{W}	7	Creature - Wurm	7	7		M		creature		Whenever this creature attacks, destroy all other creatures.
Wrexial, the Risen Deep	worldwake	wwk/120	wwk	UB	UB	{3}{U}{U}{B}	6	Legendary Creature - Kraken	5	8		M		creature		Islandwalk, swampwalk | Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Amulet of Vigor	worldwake	wwk/121	wwk			{1}	1	Artifact				R	 mb1-foil	artifact		Whenever a permanent you control enters tapped, untap it.
Basilisk Collar	worldwake	wwk/122	wwk			{1}	1	Artifact - Equipment				R		artifact		Equipped creature has deathtouch and lifelink. | Equip {2}
Everflowing Chalice	worldwake	wwk/123	wwk			{0}	0	Artifact				U		artifact		Multikicker {2} | This artifact enters with a charge counter on it for each time it was kicked. | {T}: Add {C} for each charge counter on this artifact.
Hammer of Ruin	worldwake	wwk/124	wwk			{2}	2	Artifact - Equipment				U		artifact		Equipped creature gets +2/+0. | Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. | Equip {2}
Hedron Rover	worldwake	wwk/125	wwk			{4}	4	Artifact Creature - Construct	2	2		C		creature		Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Kitesail	worldwake	wwk/126	wwk			{2}	2	Artifact - Equipment				C		artifact		Equipped creature gets +1/+0 and has flying. | Equip {2}
Lodestone Golem	worldwake	wwk/127	wwk			{4}	4	Artifact Creature - Golem	5	3		R		creature		Nonartifact spells cost {1} more to cast.
Pilgrim's Eye	worldwake	wwk/128	wwk			{3}	3	Artifact Creature - Thopter	1	1		C		creature	/ch	Flying | When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Razor Boomerang	worldwake	wwk/129	wwk			{3}	3	Artifact - Equipment				U		artifact		Equipped creature has "{T}, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand." | Equip {2}
Seer's Sundial	worldwake	wwk/130	wwk			{4}	4	Artifact				R		artifact		Landfall - Whenever a land you control enters, you may pay {2}. If you do, draw a card.
Walking Atlas	worldwake	wwk/131	wwk			{2}	2	Artifact Creature - Construct	1	1		C		creature		{T}: You may put a land card from your hand onto the battlefield.
Bojuka Bog	worldwake	wwk/132	wwk		B		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, exile target player's graveyard. | {T}: Add {B}.
Celestial Colonnade	worldwake	wwk/133	wwk		WU		0	Land				R		land	/cr90	This land enters tapped. | {T}: Add {W} or {U}. | {3}{W}{U}: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Creeping Tar Pit	worldwake	wwk/134	wwk		UB		0	Land				R		land	/cr90	This land enters tapped. | {T}: Add {U} or {B}. | {1}{U}{B}: This land becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
Dread Statuary	worldwake	wwk/135	wwk				0	Land				U		land		{T}: Add {C}. | {4}: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
Eye of Ugin	worldwake	wwk/136	wwk				0	Legendary Land				M		land		Colorless Eldrazi spells you cast cost {2} less to cast. | {7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Halimar Depths	worldwake	wwk/137	wwk		U		0	Land				C		land	yInitialize/cr90 Look at top three cards/vp1pt3	This land enters tapped. | When this land enters, look at the top three cards of your library, then put them back in any order. | {T}: Add {U}.
Khalni Garden	worldwake	wwk/138	wwk		G		0	Land				C		land	/cr90;/spawn [wwk] Plant (G 0/1)	This land enters tapped. | When this land enters, create a 0/1 green Plant creature token. | {T}: Add {G}.
Lavaclaw Reaches	worldwake	wwk/139	wwk		BR		0	Land				R		land	/cr90	This land enters tapped. | {T}: Add {B} or {R}. | {1}{B}{R}: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.
Quicksand	worldwake	wwk/140	wwk				0	Land				C		land		{T}: Add {C}. | {T}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Raging Ravine	worldwake	wwk/141	wwk		RG		0	Land				R		land	/cr90	This land enters tapped. | {T}: Add {R} or {G}. | {2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Sejiri Steppe	worldwake	wwk/142	wwk		W		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, target creature you control gains protection from the color of your choice until end of turn. | {T}: Add {W}.
Smoldering Spires	worldwake	wwk/143	wwk		R		0	Land				C		land	/cr90	This land enters tapped. | When this land enters, target creature can't block this turn. | {T}: Add {R}.
Stirring Wildwood	worldwake	wwk/144	wwk		GW		0	Land				R		land	/cr90	This land enters tapped. | {T}: Add {G} or {W}. | {1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Tectonic Edge	worldwake	wwk/145	wwk				0	Land				U		land		{T}: Add {C}. | {1}, {T}, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
[wwk] Soldier Ally (W 1/1)	worldwake	twwk/1	twwk	W			0	Token Creature - Soldier Ally	1	1		T				
[wwk] Dragon (R 5/5 Flying)	worldwake	twwk/2	twwk	R			0	Token Creature - Dragon	5	5		T			/ch	Flying
[wwk] Ogre (R 3/3)	worldwake	twwk/3	twwk	R			0	Token Creature - Ogre	3	3		T				
[wwk] Elephant (G 3/3)	worldwake	twwk/4	twwk	G			0	Token Creature - Elephant	3	3		T				
[wwk] Plant (G 0/1)	worldwake	twwk/5	twwk	G			0	Token Creature - Plant	0	1		T				
[wwk] Construct (6/12 Trample)	worldwake	twwk/6	twwk				0	Token Artifact Creature - Construct	6	12		T				Trample
All Is Dust	roe	roe/1	roe			{7}	7	Kindred Sorcery - Eldrazi				M		sorcery		Each player sacrifices all permanents they control that are one or more colors.
Artisan of Kozilek	roe	roe/2	roe			{9}	9	Creature - Eldrazi	10	9		U		creature		When you cast this spell, you may return target creature card from your graveyard to the battlefield. | Annihilator 2
Eldrazi Conscription	roe	roe/3	roe			{8}	8	Kindred Enchantment - Eldrazi Aura				R		enchantment		Enchant creature | Enchanted creature gets +10/+10 and has trample and annihilator 2.
Emrakul, the Aeons Torn	roe	roe/4	roe			{15}	15	Legendary Creature - Eldrazi	15	15		M		creature	/ch	This spell can't be countered. | When you cast this spell, take an extra turn after this one. | Flying, protection from spells that are one or more colors, annihilator 6 | When Emrakul is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Hand of Emrakul	roe	roe/5	roe			{9}	9	Creature - Eldrazi	7	7		C		creature		You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost. | Annihilator 1
Kozilek, Butcher of Truth	roe	roe/6	roe			{10}	10	Legendary Creature - Eldrazi	12	12		M		creature		When you cast this spell, draw four cards. | Annihilator 4 | When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
It That Betrays	roe	roe/7	roe			{12}	12	Creature - Eldrazi	11	11		R		creature		Annihilator 2 | Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
Not of This World	roe	roe/8	roe			{7}	7	Kindred Instant - Eldrazi				U	 mb1-foil	instant		Counter target spell or ability that targets a permanent you control. | This spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
Pathrazer of Ulamog	roe	roe/9	roe			{11}	11	Creature - Eldrazi	9	9		U	 mb1-old-frame	creature		Annihilator 3 | This creature can't be blocked except by three or more creatures.
Skittering Invasion	roe	roe/10	roe			{7}	7	Kindred Sorcery - Eldrazi				U		sorcery	/spawnx5 [roe] Eldrazi Spawn (0/1)	Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Spawnsire of Ulamog	roe	roe/11	roe			{10}	10	Creature - Eldrazi	7	11		R		creature	Create 2 Eldrazi Spawn/spawnx2 [roe] Eldrazi Spawn (0/1)	Annihilator 1 | {4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." | {20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.
Ulamog, the Infinite Gyre	roe	roe/12	roe			{11}	11	Legendary Creature - Eldrazi	10	10		M		creature		When you cast this spell, destroy target permanent. | Indestructible | Annihilator 4 | When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Ulamog's Crusher	roe	roe/13	roe			{8}	8	Creature - Eldrazi	8	8		C		creature		Annihilator 2 | This creature attacks each combat if able.
Affa Guard Hound	roe	roe/14	roe	W	W	{2}{W}	3	Creature - Dog	2	2		U		creature		Flash | When this creature enters, target creature gets +0/+3 until end of turn.
Caravan Escort	roe	roe/15	roe	W	W	{W}	1	Creature - Human Knight	1	1		C		creature		Level up {2} | LEVEL 1-4 | 2/2 | LEVEL 5+ | 5/5 | First strike
Dawnglare Invoker	roe	roe/16	roe	W	W	{2}{W}	3	Creature - Kor Wizard	2	1		C		creature	/ch	Flying | {8}: Tap all creatures target player controls.
Deathless Angel	roe	roe/17	roe	W	W	{4}{W}{W}	6	Creature - Angel	5	7		R		creature	/ch	Flying | {W}{W}: Target creature gains indestructible until end of turn.
Demystify	roe	roe/18	roe	W	W	{W}	1	Instant				C		instant		Destroy target enchantment.
Eland Umbra	roe	roe/19	roe	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +0/+4. | Umbra armor
Emerge Unscathed	roe	roe/20	roe	W	W	{W}	1	Instant				U		instant		Target creature you control gains protection from the color of your choice until end of turn. | Rebound
Gideon Jura	roe	roe/21	roe	W	W	{3}{W}{W}	5	Legendary Planeswalker - Gideon			6	M		planeswalker	/ccblue=6	+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. | -2: Destroy target tapped creature. | 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Glory Seeker	roe	roe/22	roe	W	W	{1}{W}	2	Creature - Human Soldier	2	2		C		creature		
Guard Duty	roe	roe/23	roe	W	W	{W}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has defender.
Harmless Assault	roe	roe/24	roe	W	W	{2}{W}{W}	4	Instant				C		instant		Prevent all combat damage that would be dealt this turn by attacking creatures.
Hedron-Field Purists	roe	roe/25	roe	W	W	{2}{W}	3	Creature - Human Cleric	0	3		R		creature		Level up {2}{W} | LEVEL 1-4 | 1/4 | If a source would deal damage to you or a creature you control, prevent 1 of that damage. | LEVEL 5+ | 2/5 | If a source would deal damage to you or a creature you control, prevent 2 of that damage.
Hyena Umbra	roe	roe/26	roe	W	W	{W}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +1/+1 and has first strike. | Umbra armor
Ikiral Outrider	roe	roe/27	roe	W	W	{1}{W}	2	Creature - Human Soldier	1	2		C		creature		Level up {4} | LEVEL 1-3 | 2/6 | Vigilance | LEVEL 4+ | 3/10 | Vigilance
Kabira Vindicator	roe	roe/28	roe	W	W	{3}{W}	4	Creature - Human Knight	2	4		U		creature		Level up {2}{W} | LEVEL 2-4 | 3/6 | Other creatures you control get +1/+1. | LEVEL 5+ | 4/8 | Other creatures you control get +2/+2.
Knight of Cliffhaven	roe	roe/29	roe	W	W	{1}{W}	2	Creature - Kor Knight	2	2		C		creature	/ch	Level up {3} | LEVEL 1-3 | 2/3 | Flying | LEVEL 4+ | 4/4 | Flying, vigilance
Kor Line-Slinger	roe	roe/30	roe	W	W	{1}{W}	2	Creature - Kor Scout	0	1		C		creature		{T}: Tap target creature with power 3 or less.
Kor Spiritdancer	roe	roe/31	roe	W	W	{1}{W}	2	Creature - Kor Wizard	0	2		R		creature		This creature gets +2/+2 for each Aura attached to it. | Whenever you cast an Aura spell, you may draw a card.
Lightmine Field	roe	roe/32	roe	W	W	{2}{W}{W}	4	Enchantment				R		enchantment		Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.
Linvala, Keeper of Silence	roe	roe/33	roe	W	W	{2}{W}{W}	4	Legendary Creature - Angel	3	4		M		creature	/ch	Flying | Activated abilities of creatures your opponents control can't be activated.
Lone Missionary	roe	roe/34	roe	W	W	{1}{W}	2	Creature - Kor Monk	2	1		C		creature		When this creature enters, you gain 4 life.
Luminous Wake	roe	roe/35	roe	W	W	{2}{W}	3	Enchantment - Aura				U		enchantment		Enchant creature | Whenever enchanted creature attacks or blocks, you gain 4 life.
Makindi Griffin	roe	roe/36	roe	W	W	{3}{W}	4	Creature - Griffin	2	4		C		creature	/ch	Flying
Mammoth Umbra	roe	roe/37	roe	W	W	{4}{W}	5	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +3/+3 and has vigilance. | Umbra armor
Near-Death Experience	roe	roe/38	roe	W	W	{2}{W}{W}{W}	5	Enchantment				R		enchantment		At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Nomads' Assembly	roe	roe/39	roe	W	W	{4}{W}{W}	6	Sorcery				R		sorcery	Create Kor Soldier/spawn [zen] Kor Soldier (W 1/1) Create 5 Kor Soldiers/spawnx5 [zen] Kor Soldier (W 1/1) Create 10 Kor Soldiers/spawnx10 [zen] Kor Soldier (W 1/1)	Create a 1/1 white Kor Soldier creature token for each creature you control. | Rebound
Oust	roe	roe/40	roe	W	W	{W}	1	Sorcery				U		sorcery		Put target creature into its owner's library second from the top. Its controller gains 3 life.
Puncturing Light	roe	roe/41	roe	W	W	{1}{W}	2	Instant				C		instant		Destroy target attacking or blocking creature with power 3 or less.
Repel the Darkness	roe	roe/42	roe	W	W	{2}{W}	3	Instant				C		instant		Tap up to two target creatures. | Draw a card.
Smite	roe	roe/43	roe	W	W	{W}	1	Instant				C		instant		Destroy target blocked creature.
Soul's Attendant	roe	roe/44	roe	W	W	{W}	1	Creature - Human Cleric	1	1		C	 mb1-foil	creature		Whenever another creature enters, you may gain 1 life.
Soulbound Guardians	roe	roe/45	roe	W	W	{4}{W}	5	Creature - Kor Spirit	4	5		U		creature	/ch	Defender, flying
Stalwart Shield-Bearers	roe	roe/46	roe	W	W	{1}{W}	2	Creature - Human Soldier	0	3		C		creature		Defender | Other creatures you control with defender get +0/+2.
Student of Warfare	roe	roe/47	roe	W	W	{W}	1	Creature - Human Knight	1	1		R		creature		Level up {W} | LEVEL 2-6 | 3/3 | First strike | LEVEL 7+ | 4/4 | Double strike
Survival Cache	roe	roe/48	roe	W	W	{2}{W}	3	Sorcery				U		sorcery		You gain 2 life. Then if you have more life than an opponent, draw a card. | Rebound
Time of Heroes	roe	roe/49	roe	W	W	{1}{W}	2	Enchantment				U		enchantment		Each creature you control with a level counter on it gets +2/+2.
Totem-Guide Hartebeest	roe	roe/50	roe	W	W	{4}{W}	5	Creature - Antelope	2	5		C		creature		When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Transcendent Master	roe	roe/51	roe	W	W	{1}{W}{W}	3	Creature - Human Cleric Avatar	3	3		M		creature		Level up {1} | LEVEL 6-11 | 6/6 | Lifelink | LEVEL 12+ | 9/9 | Lifelink, indestructible
Umbra Mystic	roe	roe/52	roe	W	W	{2}{W}	3	Creature - Human Wizard	2	2		R		creature		Auras attached to permanents you control have umbra armor.
Wall of Omens	roe	roe/53	roe	W	W	{1}{W}	2	Creature - Wall	0	4		U		creature		Defender | When this creature enters, draw a card.
Aura Finesse	roe	roe/54	roe	U	U	{U}	1	Instant				C		instant		Attach target Aura you control to target creature. | Draw a card.
Cast Through Time	roe	roe/55	roe	U	U	{4}{U}{U}{U}	7	Enchantment				M		enchantment		Instant and sorcery spells you control have rebound.
Champion's Drake	roe	roe/56	roe	U	U	{1}{U}	2	Creature - Drake	1	1		C		creature	/ch	Flying | This creature gets +3/+3 as long as you control a creature with three or more level counters on it.
Coralhelm Commander	roe	roe/57	roe	U	U	{U}{U}	2	Creature - Merfolk Soldier	2	2		R		creature	/ch	Level up {1} | LEVEL 2-3 | 3/3 | Flying | LEVEL 4+ | 4/4 | Flying | Other Merfolk creatures you control get +1/+1.
Crab Umbra	roe	roe/58	roe	U	U	{U}	1	Enchantment - Aura				U		enchantment		Enchant creature | {2}{U}: Untap enchanted creature. | Umbra armor
Deprive	roe	roe/59	roe	U	U	{U}{U}	2	Instant				C		instant		As an additional cost to cast this spell, return a land you control to its owner's hand. | Counter target spell.
Distortion Strike	roe	roe/60	roe	U	U	{U}	1	Sorcery				C		sorcery		Target creature gets +1/+0 until end of turn and can't be blocked this turn. | Rebound
Domestication	roe	roe/61	roe	U	U	{2}{U}{U}	4	Enchantment - Aura				U		enchantment		Enchant creature | You control enchanted creature. | At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.
Dormant Gomazoa	roe	roe/62	roe	U	U	{1}{U}{U}	3	Creature - Jellyfish	5	5		R		creature	/ch;/cr90;/ci	Flying | This creature enters tapped. | This creature doesn't untap during your untap step. | Whenever you become the target of a spell, you may untap this creature.
Drake Umbra	roe	roe/63	roe	U	U	{4}{U}	5	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +3/+3 and has flying. | Umbra armor
Echo Mage	roe	roe/64	roe	U	U	{1}{U}{U}	3	Creature - Human Wizard	2	3		R		creature		Level up {1}{U} | LEVEL 2-3 | 2/4 | {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy. | LEVEL 4+ | 2/5 | {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Eel Umbra	roe	roe/65	roe	U	U	{1}{U}	2	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature gets +1/+1. | Umbra armor
Enclave Cryptologist	roe	roe/66	roe	U	U	{U}	1	Creature - Merfolk Wizard	0	1		U		creature		Level up {1}{U} | LEVEL 1-2 | 0/1 | {T}: Draw a card, then discard a card. | LEVEL 3+ | 0/1 | {T}: Draw a card.
Fleeting Distraction	roe	roe/67	roe	U	U	{U}	1	Instant				C		instant		Target creature gets -1/-0 until end of turn. | Draw a card.
Frostwind Invoker	roe	roe/68	roe	U	U	{4}{U}	5	Creature - Merfolk Wizard	3	3		C		creature	/ch	Flying | {8}: Creatures you control gain flying until end of turn.
Gravitational Shift	roe	roe/69	roe	U	U	{3}{U}{U}	5	Enchantment				R		enchantment		Creatures with flying get +2/+0. | Creatures without flying get -2/-0.
Guard Gomazoa	roe	roe/70	roe	U	U	{2}{U}	3	Creature - Jellyfish	1	3		U		creature	/ch	Defender, flying | Prevent all combat damage that would be dealt to this creature.
Hada Spy Patrol	roe	roe/71	roe	U	U	{1}{U}	2	Creature - Human Rogue	1	1		U		creature		Level up {2}{U} | LEVEL 1-2 | 2/2 | This creature can't be blocked. | LEVEL 3+ | 3/3 | Shroud | This creature can't be blocked.
Halimar Wavewatch	roe	roe/72	roe	U	U	{1}{U}	2	Creature - Merfolk Soldier	0	3		C		creature		Level up {2} | LEVEL 1-4 | 0/6 | LEVEL 5+ | 6/6 | Islandwalk
Jwari Scuttler	roe	roe/73	roe	U	U	{2}{U}	3	Creature - Crab	2	3		C		creature		
Lay Bare	roe	roe/74	roe	U	U	{2}{U}{U}	4	Instant				C		instant		Counter target spell. Look at its controller's hand.
Lighthouse Chronologist	roe	roe/75	roe	U	U	{1}{U}	2	Creature - Human Wizard	1	3		M		creature		Level up {U} | LEVEL 4-6 | 2/4 | LEVEL 7+ | 3/5 | At the beginning of each end step, if it's not your turn, take an extra turn after this one.
Merfolk Observer	roe	roe/76	roe	U	U	{1}{U}	2	Creature - Merfolk Rogue	2	1		C		creature	Look at top card/vp1pt1	When this creature enters, look at the top card of target player's library.
Merfolk Skyscout	roe	roe/77	roe	U	U	{2}{U}{U}	4	Creature - Merfolk Scout	2	3		U		creature	/ch	Flying | Whenever this creature attacks or blocks, untap target permanent.
Mnemonic Wall	roe	roe/78	roe	U	U	{4}{U}	5	Creature - Wall	0	4		C		creature		Defender | When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Narcolepsy	roe	roe/79	roe	U	U	{1}{U}	2	Enchantment - Aura				C		enchantment		Enchant creature | At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Phantasmal Abomination	roe	roe/80	roe	U	U	{1}{U}{U}	3	Creature - Illusion	5	5		U		creature		Defender | When this creature becomes the target of a spell or ability, sacrifice it.
Reality Spasm	roe	roe/81	roe	U	U	{X}{U}{U}	2	Instant				U		instant		Choose one - | - Tap X target permanents. | - Untap X target permanents.
Recurring Insight	roe	roe/82	roe	U	U	{4}{U}{U}	6	Sorcery				R		sorcery		Draw cards equal to the number of cards in target opponent's hand. | Rebound
Regress	roe	roe/83	roe	U	U	{2}{U}	3	Instant				C		instant		Return target permanent to its owner's hand.
Renegade Doppelganger	roe	roe/84	roe	U	U	{1}{U}	2	Creature - Shapeshifter	0	1		R		creature		Whenever another creature you control enters, you may have this creature become a copy of that creature until end of turn.
Sea Gate Oracle	roe	roe/85	roe	U	U	{2}{U}	3	Creature - Human Wizard	1	3		C		creature	Look at top two cards/vp1pt2	When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
See Beyond	roe	roe/86	roe	U	U	{1}{U}	2	Sorcery				C		sorcery		Draw two cards, then shuffle a card from your hand into your library.
Shared Discovery	roe	roe/87	roe	U	U	{U}	1	Sorcery				C		sorcery		As an additional cost to cast this spell, tap four untapped creatures you control. | Draw three cards.
Skywatcher Adept	roe	roe/88	roe	U	U	{U}	1	Creature - Merfolk Wizard	1	1		C		creature	/ch	Level up {3} | LEVEL 1-2 | 2/2 | Flying | LEVEL 3+ | 4/2 | Flying
Sphinx of Magosi	roe	roe/89	roe	U	U	{3}{U}{U}{U}	6	Creature - Sphinx	6	6		R		creature	/ch	Flying | {2}{U}: Draw a card, then put a +1/+1 counter on this creature.
Surrakar Spellblade	roe	roe/90	roe	U	U	{1}{U}{U}	3	Creature - Surrakar	2	1		R		creature		Whenever you cast an instant or sorcery spell, you may put a charge counter on this creature. | Whenever this creature deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.
Training Grounds	roe	roe/91	roe	U	U	{U}	1	Enchantment				R		enchantment		Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Unified Will	roe	roe/92	roe	U	U	{1}{U}	2	Instant				U		instant		Counter target spell if you control more creatures than that spell's controller.
Venerated Teacher	roe	roe/93	roe	U	U	{2}{U}	3	Creature - Human Wizard	2	2		C		creature		When this creature enters, put two level counters on each creature you control with level up.
Arrogant Bloodlord	roe	roe/94	roe	B	B	{1}{B}{B}	3	Creature - Vampire Knight	4	4		U		creature		Whenever this creature blocks or becomes blocked by a creature with power 1 or less, destroy this creature at end of combat.
Bala Ged Scorpion	roe	roe/95	roe	B	B	{3}{B}	4	Creature - Scorpion	2	3		C		creature		When this creature enters, you may destroy target creature with power 1 or less.
Baneful Omen	roe	roe/96	roe	B	B	{4}{B}{B}{B}	7	Enchantment				R		enchantment	Reveal top card/vp1at1	At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.
Bloodrite Invoker	roe	roe/97	roe	B	B	{2}{B}	3	Creature - Vampire Shaman	3	1		C		creature		{8}: Target player loses 3 life and you gain 3 life.
Bloodthrone Vampire	roe	roe/98	roe	B	B	{1}{B}	2	Creature - Vampire	1	1		C		creature		Sacrifice a creature: This creature gets +2/+2 until end of turn.
Cadaver Imp	roe	roe/99	roe	B	B	{1}{B}{B}	3	Creature - Imp	1	1		C		creature	/ch	Flying | When this creature enters, you may return target creature card from your graveyard to your hand.
Consume the Meek	roe	roe/100	roe	B	B	{3}{B}{B}	5	Instant				R		instant		Destroy each creature with mana value 3 or less. They can't be regenerated.
Consuming Vapors	roe	roe/101	roe	B	B	{3}{B}	4	Sorcery				R		sorcery		Target player sacrifices a creature of their choice. You gain life equal to that creature's toughness. | Rebound
Contaminated Ground	roe	roe/102	roe	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Enchant land | Enchanted land is a Swamp. | Whenever enchanted land becomes tapped, its controller loses 2 life.
Corpsehatch	roe	roe/103	roe	B	B	{3}{B}{B}	5	Sorcery				U		sorcery	/spawnx2 [roe] Eldrazi Spawn (0/1)	Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Curse of Wizardry	roe	roe/104	roe	B	B	{2}{B}{B}	4	Enchantment				U		enchantment		As this enchantment enters, choose a color. | Whenever a player casts a spell of the chosen color, that player loses 1 life.
Death Cultist	roe	roe/105	roe	B	B	{B}	1	Creature - Human Wizard	1	1		C		creature		Sacrifice this creature: Target player loses 1 life and you gain 1 life.
Demonic Appetite	roe	roe/106	roe	B	B	{B}	1	Enchantment - Aura				C		enchantment		Enchant creature you control | Enchanted creature gets +3/+3. | At the beginning of your upkeep, sacrifice a creature.
Drana, Kalastria Bloodchief	roe	roe/107	roe	B	B	{3}{B}{B}	5	Legendary Creature - Vampire Shaman	4	4		R		creature	/ch	Flying | {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
Dread Drone	roe	roe/108	roe	B	B	{4}{B}	5	Creature - Eldrazi Drone	4	1		C		creature	/spawnx2 [roe] Eldrazi Spawn (0/1)	When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Escaped Null	roe	roe/109	roe	B	B	{3}{B}	4	Creature - Zombie Berserker	1	2		U		creature		Lifelink | Whenever this creature blocks or becomes blocked, it gets +5/+0 until end of turn.
Essence Feed	roe	roe/110	roe	B	B	{5}{B}	6	Sorcery				C		sorcery	/spawnx3 [roe] Eldrazi Spawn (0/1)	Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Gloomhunter	roe	roe/111	roe	B	B	{2}{B}	3	Creature - Bat	2	1		C		creature	/ch	Flying
Guul Draz Assassin	roe	roe/112	roe	B	B	{B}	1	Creature - Vampire Assassin	1	1		R		creature		Level up {1}{B} | LEVEL 2-3 | 2/2 | {B}, {T}: Target creature gets -2/-2 until end of turn. | LEVEL 4+ | 4/4 | {B}, {T}: Target creature gets -4/-4 until end of turn.
Hellcarver Demon	roe	roe/113	roe	B	B	{3}{B}{B}{B}	6	Creature - Demon	6	6		M		creature	yInitialize/ch Reveal top six cards/vp1at6	Flying | Whenever this creature deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs.
Induce Despair	roe	roe/114	roe	B	B	{2}{B}	3	Instant				C		instant		As an additional cost to cast this spell, reveal a creature card from your hand. | Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.
Inquisition of Kozilek	roe	roe/115	roe	B	B	{B}	1	Sorcery				U		sorcery		Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
Last Kiss	roe	roe/116	roe	B	B	{2}{B}	3	Instant				C		instant		Last Kiss deals 2 damage to target creature and you gain 2 life.
Mortician Beetle	roe	roe/117	roe	B	B	{B}	1	Creature - Insect	1	1		R		creature		Whenever a player sacrifices a creature, you may put a +1/+1 counter on this creature.
Nighthaze	roe	roe/118	roe	B	B	{B}	1	Sorcery				C		sorcery		Target creature gains swampwalk until end of turn. | Draw a card.
Nirkana Cutthroat	roe	roe/119	roe	B	B	{2}{B}	3	Creature - Vampire Warrior	3	2		U		creature		Level up {2}{B} | LEVEL 1-2 | 4/3 | Deathtouch | LEVEL 3+ | 5/4 | First strike, deathtouch
Nirkana Revenant	roe	roe/120	roe	B	B	{4}{B}{B}	6	Creature - Vampire Shade	4	4		M		creature		Whenever you tap a Swamp for mana, add an additional {B}. | {B}: This creature gets +1/+1 until end of turn.
Null Champion	roe	roe/121	roe	B	B	{1}{B}	2	Creature - Zombie Warrior	1	1		C		creature		Level up {3} | LEVEL 1-3 | 4/2 | LEVEL 4+ | 7/3 | {B}: Regenerate this creature.
Pawn of Ulamog	roe	roe/122	roe	B	B	{1}{B}{B}	3	Creature - Vampire Shaman	2	2		U		creature	Create Eldrazi Spawn/spawn [roe] Eldrazi Spawn (0/1)	Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
Perish the Thought	roe	roe/123	roe	B	B	{2}{B}	3	Sorcery				C		sorcery		Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
Pestilence Demon	roe	roe/124	roe	B	B	{5}{B}{B}{B}	8	Creature - Demon	7	6		R		creature	/ch	Flying | {B}: This creature deals 1 damage to each creature and each player.
Repay in Kind	roe	roe/125	roe	B	B	{5}{B}{B}	7	Sorcery				R		sorcery		Each player's life total becomes the lowest life total among all players.
Shrivel	roe	roe/126	roe	B	B	{1}{B}	2	Sorcery				C		sorcery		All creatures get -1/-1 until end of turn.
Skeletal Wurm	roe	roe/127	roe	B	B	{7}{B}	8	Creature - Skeleton Wurm	7	6		U		creature		{B}: Regenerate this creature.
Suffer the Past	roe	roe/128	roe	B	B	{X}{B}	1	Instant				U		instant		Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Thought Gorger	roe	roe/129	roe	B	B	{2}{B}{B}	4	Creature - Horror	2	2		R		creature		Trample | When this creature enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. | When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Vendetta	roe	roe/130	roe	B	B	{B}	1	Instant				C		instant		Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Virulent Swipe	roe	roe/131	roe	B	B	{B}	1	Instant				U		instant		Target creature gets +2/+0 and gains deathtouch until end of turn. | Rebound
Zof Shade	roe	roe/132	roe	B	B	{3}{B}	4	Creature - Shade	2	2		C		creature		{2}{B}: This creature gets +2/+2 until end of turn.
Zulaport Enforcer	roe	roe/133	roe	B	B	{B}	1	Creature - Human Warrior	1	1		C		creature		Level up {4} | LEVEL 1-2 | 3/3 | LEVEL 3+ | 5/5 | This creature can't be blocked except by black creatures.
Akoum Boulderfoot	roe	roe/134	roe	R	R	{4}{R}{R}	6	Creature - Giant Warrior	4	5		U		creature		When this creature enters, it deals 1 damage to any target.
Battle Rampart	roe	roe/135	roe	R	R	{2}{R}	3	Creature - Wall	1	3		C		creature		Defender | {T}: Target creature gains haste until end of turn.
Battle-Rattle Shaman	roe	roe/136	roe	R	R	{3}{R}	4	Creature - Goblin Shaman	2	2		C		creature		At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Brimstone Mage	roe	roe/137	roe	R	R	{2}{R}	3	Creature - Human Shaman	2	2		U	 mb1-old-frame	creature		Level up {3}{R} | LEVEL 1-2 | 2/3 | {T}: This creature deals 1 damage to any target. | LEVEL 3+ | 2/4 | {T}: This creature deals 3 damage to any target.
Brood Birthing	roe	roe/138	roe	R	R	{1}{R}	2	Sorcery				C		sorcery	Create 3 Eldrazi Spawn/spawnx3 [roe] Eldrazi Spawn (0/1)	If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." Otherwise, create one of those tokens.
Conquering Manticore	roe	roe/139	roe	R	R	{4}{R}{R}	6	Creature - Manticore	5	5		R		creature	/ch	Flying | When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Devastating Summons	roe	roe/140	roe	R	R	{R}	1	Sorcery				R		sorcery	/spawnx2 [roe] Elemental (R */*)	As an additional cost to cast this spell, sacrifice X lands. | Create two X/X red Elemental creature tokens.
Disaster Radius	roe	roe/141	roe	R	R	{5}{R}{R}	7	Sorcery				R		sorcery		As an additional cost to cast this spell, reveal a creature card from your hand. | Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.
Emrakul's Hatcher	roe	roe/142	roe	R	R	{4}{R}	5	Creature - Eldrazi Drone	3	3		C		creature	/spawnx3 [roe] Eldrazi Spawn (0/1)	When this creature enters, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Explosive Revelation	roe	roe/143	roe	R	R	{3}{R}{R}	5	Sorcery				U		sorcery		Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's mana value to that permanent or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
Fissure Vent	roe	roe/144	roe	R	R	{3}{R}{R}	5	Sorcery				C		sorcery		Choose one or both - | - Destroy target artifact. | - Destroy target nonbasic land.
Flame Slash	roe	roe/145	roe	R	R	{R}	1	Sorcery				C		sorcery		Flame Slash deals 4 damage to target creature.
Forked Bolt	roe	roe/146	roe	R	R	{R}	1	Sorcery				U		sorcery		Forked Bolt deals 2 damage divided as you choose among one or two targets.
Goblin Arsonist	roe	roe/147	roe	R	R	{R}	1	Creature - Goblin Shaman	1	1		C		creature		When this creature dies, you may have it deal 1 damage to any target.
Goblin Tunneler	roe	roe/148	roe	R	R	{1}{R}	2	Creature - Goblin Rogue	1	1		C		creature		{T}: Target creature with power 2 or less can't be blocked this turn.
Grotag Siege-Runner	roe	roe/149	roe	R	R	{1}{R}	2	Creature - Goblin Rogue	2	1		C		creature		{R}, Sacrifice this creature: Destroy target creature with defender. This creature deals 2 damage to that creature's controller.
Heat Ray	roe	roe/150	roe	R	R	{X}{R}	1	Instant				C		instant		Heat Ray deals X damage to target creature.
Hellion Eruption	roe	roe/151	roe	R	R	{5}{R}	6	Sorcery				R		sorcery	Create Hellion/spawn [roe] Hellion (R 4/4) Create 5 Hellions/spawnx5 [roe] Hellion (R 4/4) Create 10 Hellions/spawnx10 [roe] Hellion (R 4/4)	Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
Kargan Dragonlord	roe	roe/152	roe	R	R	{R}{R}	2	Creature - Human Warrior	2	2		M	 mb1-old-frame	creature	/ch	Level up {R} | LEVEL 4-7 | 4/4 | Flying | LEVEL 8+ | 8/8 | Flying, trample | {R}: This creature gets +1/+0 until end of turn.
Kiln Fiend	roe	roe/153	roe	R	R	{1}{R}	2	Creature - Elemental Beast	1	2		C		creature		Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.
Lagac Lizard	roe	roe/154	roe	R	R	{3}{R}	4	Creature - Lizard	3	3		C		creature		
Lavafume Invoker	roe	roe/155	roe	R	R	{2}{R}	3	Creature - Goblin Shaman	2	2		C		creature		{8}: Creatures you control get +3/+0 until end of turn.
Lord of Shatterskull Pass	roe	roe/156	roe	R	R	{3}{R}	4	Creature - Minotaur Shaman	3	3		R		creature		Level up {1}{R} | LEVEL 1-5 | 6/6 | LEVEL 6+ | 6/6 | Whenever this creature attacks, it deals 6 damage to each creature defending player controls.
Lust for War	roe	roe/157	roe	R	R	{2}{R}	3	Enchantment - Aura				U		enchantment		Enchant creature | Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller. | Enchanted creature attacks each combat if able.
Magmaw	roe	roe/158	roe	R	R	{3}{R}{R}	5	Creature - Elemental	4	4		R		creature		{1}, Sacrifice a nonland permanent: This creature deals 1 damage to any target.
Ogre Sentry	roe	roe/159	roe	R	R	{1}{R}	2	Creature - Ogre Warrior	3	3		C		creature		Defender
Rage Nimbus	roe	roe/160	roe	R	R	{2}{R}	3	Creature - Elemental	5	3		R		creature	/ch	Defender, flying | {1}{R}: Target creature attacks this turn if able.
Raid Bombardment	roe	roe/161	roe	R	R	{2}{R}	3	Enchantment				C		enchantment		Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Rapacious One	roe	roe/162	roe	R	R	{5}{R}	6	Creature - Eldrazi Drone	5	4		U		creature	Create Eldrazi Spawn/spawn [roe] Eldrazi Spawn (0/1) Create 5 Eldrazi Spawn/spawnx5 [roe] Eldrazi Spawn (0/1) Create 10 Eldrazi Spawn/spawnx10 [roe] Eldrazi Spawn (0/1)	Trample | Whenever this creature deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Soulsurge Elemental	roe	roe/163	roe	R	R	{3}{R}	4	Creature - Elemental	*	1		U		creature		First strike | Soulsurge Elemental's power is equal to the number of creatures you control.
Spawning Breath	roe	roe/164	roe	R	R	{1}{R}	2	Instant				C		instant	/spawn [roe] Eldrazi Spawn (0/1)	Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
Splinter Twin	roe	roe/165	roe	R	R	{2}{R}{R}	4	Enchantment - Aura				R		enchantment	Create Copy/spawn [2xm] Copy	Enchant creature | Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
Staggershock	roe	roe/166	roe	R	R	{2}{R}	3	Instant				C		instant		Staggershock deals 2 damage to any target. | Rebound
Surreal Memoir	roe	roe/167	roe	R	R	{3}{R}	4	Sorcery				U		sorcery		Return an instant card at random from your graveyard to your hand. | Rebound
Traitorous Instinct	roe	roe/168	roe	R	R	{3}{R}	4	Sorcery				U		sorcery		Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Tuktuk the Explorer	roe	roe/169	roe	R	R	{2}{R}	3	Legendary Creature - Goblin	1	1		R		creature	Create Tuktuk the Returned/spawn [roe] Tuktuk the Returned (5/5)	Haste | When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
Valakut Fireboar	roe	roe/170	roe	R	R	{4}{R}	5	Creature - Elemental Boar	1	7		U		creature		Whenever this creature attacks, switch its power and toughness until end of turn.
Vent Sentinel	roe	roe/171	roe	R	R	{3}{R}	4	Creature - Elemental	2	4		C		creature		Defender | {1}{R}, {T}: This creature deals damage to target player or planeswalker equal to the number of creatures you control with defender.
World at War	roe	roe/172	roe	R	R	{3}{R}{R}	5	Sorcery				R		sorcery		After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. | Rebound
Wrap in Flames	roe	roe/173	roe	R	R	{3}{R}	4	Sorcery				C		sorcery		Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
Ancient Stirrings	roe	roe/174	roe	G	G	{G}	1	Sorcery				C		sorcery	Look at top five cards/vp1pt5	Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Aura Gnarlid	roe	roe/175	roe	G	G	{2}{G}	3	Creature - Beast	2	2		C		creature		Creatures with power less than this creature's power can't block it. | This creature gets +1/+1 for each Aura on the battlefield.
Awakening Zone	roe	roe/176	roe	G	G	{2}{G}	3	Enchantment				R		enchantment	Create Eldrazi Spawn/spawn [roe] Eldrazi Spawn (0/1)	At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
Bear Umbra	roe	roe/177	roe	G	G	{2}{G}{G}	4	Enchantment - Aura				R		enchantment		Enchant creature | Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." | Umbra armor
Beastbreaker of Bala Ged	roe	roe/178	roe	G	G	{1}{G}	2	Creature - Human Warrior	2	2		U		creature		Level up {2}{G} | LEVEL 1-3 | 4/4 | LEVEL 4+ | 6/6 | Trample
Boar Umbra	roe	roe/179	roe	G	G	{2}{G}	3	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +3/+3. | Umbra armor
Bramblesnap	roe	roe/180	roe	G	G	{1}{G}	2	Creature - Elemental	1	1		U		creature		Trample | Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
Broodwarden	roe	roe/181	roe	G	G	{3}{G}{G}	5	Creature - Eldrazi Drone	4	4		U		creature		Eldrazi Spawn creatures you control get +2/+1.
Daggerback Basilisk	roe	roe/182	roe	G	G	{2}{G}	3	Creature - Basilisk	2	2		C		creature		Deathtouch
Gelatinous Genesis	roe	roe/183	roe	G	G	{X}{X}{G}	1	Sorcery				R		sorcery	Create Ooze/spawn [roe] Ooze (G */*) Create 5 Oozes/spawnx5 [roe] Ooze (G */*) Create 10 Oozes/spawnx10 [roe] Ooze (G */*)	Create X X/X green Ooze creature tokens.
Gigantomancer	roe	roe/184	roe	G	G	{7}{G}	8	Creature - Human Shaman	1	1		R		creature		{1}: Target creature you control has base power and toughness 7/7 until end of turn.
Gravity Well	roe	roe/185	roe	G	G	{1}{G}{G}	3	Enchantment				U		enchantment		Whenever a creature with flying attacks, it loses flying until end of turn.
Growth Spasm	roe	roe/186	roe	G	G	{2}{G}	3	Sorcery				C		sorcery	/spawn [roe] Eldrazi Spawn (0/1)	Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
Haze Frog	roe	roe/187	roe	G	G	{3}{G}{G}	5	Creature - Frog	2	1		C		creature		Flash | When this creature enters, prevent all combat damage that other creatures would deal this turn.
Irresistible Prey	roe	roe/188	roe	G	G	{G}	1	Sorcery				U		sorcery		Target creature must be blocked this turn if able. | Draw a card.
Jaddi Lifestrider	roe	roe/189	roe	G	G	{4}{G}	5	Creature - Elemental	2	8		U		creature		When this creature enters, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.
Joraga Treespeaker	roe	roe/190	roe	G	G	{G}	1	Creature - Elf Druid	1	1		U		creature		Level up {1}{G} | LEVEL 1-4 | 1/2 | {T}: Add {G}{G}. | LEVEL 5+ | 1/4 | Elves you control have "{T}: Add {G}{G}."
Kazandu Tuskcaller	roe	roe/191	roe	G	G	{1}{G}	2	Creature - Human Shaman	1	1		R		creature	Create Elephant/spawn [wwk] Elephant (G 3/3) Create 2 Elephants/spawnx2 [wwk] Elephant (G 3/3)	Level up {1}{G} | LEVEL 2-5 | 1/1 | {T}: Create a 3/3 green Elephant creature token. | LEVEL 6+ | 1/1 | {T}: Create two 3/3 green Elephant creature tokens.
Khalni Hydra	roe	roe/192	roe	G	G	{G}{G}{G}{G}{G}{G}{G}{G}	8	Creature - Hydra	8	8		M		creature		This spell costs {G} less to cast for each green creature you control. | Trample
Kozilek's Predator	roe	roe/193	roe	G	G	{3}{G}	4	Creature - Eldrazi Drone	3	3		C		creature	/spawnx2 [roe] Eldrazi Spawn (0/1)	When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Leaf Arrow	roe	roe/194	roe	G	G	{G}	1	Instant				C		instant		Leaf Arrow deals 3 damage to target creature with flying.
Living Destiny	roe	roe/195	roe	G	G	{3}{G}	4	Instant				C		instant		As an additional cost to cast this spell, reveal a creature card from your hand. | You gain life equal to the revealed card's mana value.
Might of the Masses	roe	roe/196	roe	G	G	{G}	1	Instant				C		instant		Target creature gets +1/+1 until end of turn for each creature you control.
Momentous Fall	roe	roe/197	roe	G	G	{2}{G}{G}	4	Instant				R		instant		As an additional cost to cast this spell, sacrifice a creature. | You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Mul Daya Channelers	roe	roe/198	roe	G	G	{1}{G}{G}	3	Creature - Elf Druid Shaman	2	2		R		creature	Reveal top card/vp1p1	Play with the top card of your library revealed. | As long as the top card of your library is a creature card, this creature gets +3/+3. | As long as the top card of your library is a land card, this creature has "{T}: Add two mana of any one color."
Naturalize	roe	roe/199	roe	G	G	{1}{G}	2	Instant				C		instant		Destroy target artifact or enchantment.
Nema Siltlurker	roe	roe/200	roe	G	G	{4}{G}	5	Creature - Lizard	3	5		C		creature		
Nest Invader	roe	roe/201	roe	G	G	{1}{G}	2	Creature - Eldrazi Drone	2	2		C		creature	/spawn [roe] Eldrazi Spawn (0/1)	When this creature enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
Ondu Giant	roe	roe/202	roe	G	G	{3}{G}	4	Creature - Giant Druid	2	4		C		creature		When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Overgrown Battlement	roe	roe/203	roe	G	G	{1}{G}	2	Creature - Wall	0	4		C		creature		Defender | {T}: Add {G} for each creature you control with defender.
Pelakka Wurm	roe	roe/204	roe	G	G	{4}{G}{G}{G}	7	Creature - Wurm	7	7		U		creature		Trample | When this creature enters, you gain 7 life. | When this creature dies, draw a card.
Prey's Vengeance	roe	roe/205	roe	G	G	{G}	1	Instant				U		instant		Target creature gets +2/+2 until end of turn. | Rebound
Realms Uncharted	roe	roe/206	roe	G	G	{2}{G}	3	Instant				R		instant		Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Snake Umbra	roe	roe/207	roe	G	G	{2}{G}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." | Umbra armor
Spider Umbra	roe	roe/208	roe	G	G	{G}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +1/+1 and has reach. | Umbra armor
Sporecap Spider	roe	roe/209	roe	G	G	{2}{G}	3	Creature - Spider	1	5		C		creature		Reach
Stomper Cub	roe	roe/210	roe	G	G	{3}{G}{G}	5	Creature - Beast	5	3		C		creature		Trample
Tajuru Preserver	roe	roe/211	roe	G	G	{1}{G}	2	Creature - Elf Shaman	2	1		R		creature		Spells and abilities your opponents control can't cause you to sacrifice permanents.
Vengevine	roe	roe/212	roe	G	G	{2}{G}{G}	4	Creature - Elemental	4	3		M		creature		Haste | Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return this card from your graveyard to the battlefield.
Wildheart Invoker	roe	roe/213	roe	G	G	{2}{G}{G}	4	Creature - Elf Shaman	4	3		C		creature		{8}: Target creature gets +5/+5 and gains trample until end of turn.
Sarkhan the Mad	roe	roe/214	roe	BR	BR	{3}{B}{R}	5	Legendary Planeswalker - Sarkhan			7	M	 mb1-foil	planeswalker	yInitialize/ccblue=7 Reveal top card/vp1at1 Create Dragon/spawn [wwk] Dragon (R 5/5 Flying)	0: Reveal the top card of your library and put it into your hand. Sarkhan deals damage to himself equal to that card's mana value. | -2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying. | -4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.
Angelheart Vial	roe	roe/215	roe			{5}	5	Artifact				R		artifact		Whenever you're dealt damage, you may put that many charge counters on this artifact. | {2}, {T}, Remove four charge counters from this artifact: You gain 2 life and draw a card.
Dreamstone Hedron	roe	roe/216	roe			{6}	6	Artifact				U		artifact		{T}: Add {C}{C}{C}. | {3}, {T}, Sacrifice this artifact: Draw three cards.
Enatu Golem	roe	roe/217	roe			{6}	6	Artifact Creature - Golem	3	5		U		creature		When this creature dies, you gain 4 life.
Hedron Matrix	roe	roe/218	roe			{4}	4	Artifact - Equipment				R		artifact		Equipped creature gets +X/+X, where X is its mana value. | Equip {4}
Keening Stone	roe	roe/219	roe			{6}	6	Artifact				R		artifact		{5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard.
Ogre's Cleaver	roe	roe/220	roe			{2}	2	Artifact - Equipment				U		artifact		Equipped creature gets +5/+0. | Equip {5}
Pennon Blade	roe	roe/221	roe			{3}	3	Artifact - Equipment				U		artifact		Equipped creature gets +1/+1 for each creature you control. | Equip {4}
Prophetic Prism	roe	roe/222	roe			{2}	2	Artifact				C		artifact		When this artifact enters, draw a card. | {1}, {T}: Add one mana of any color.
Reinforced Bulwark	roe	roe/223	roe			{3}	3	Artifact Creature - Wall	0	4		C		creature		Defender | {T}: Prevent the next 1 damage that would be dealt to you this turn.
Runed Servitor	roe	roe/224	roe			{2}	2	Artifact Creature - Construct	2	2		U		creature		When this creature dies, each player draws a card.
Sphinx-Bone Wand	roe	roe/225	roe			{7}	7	Artifact				R		artifact		Whenever you cast an instant or sorcery spell, you may put a charge counter on this artifact. If you do, this artifact deals damage equal to the number of charge counters on it to any target.
Warmonger's Chariot	roe	roe/226	roe			{2}	2	Artifact - Equipment				U		artifact		Equipped creature gets +2/+2. | As long as equipped creature has defender, it can attack as though it didn't have defender. | Equip {3}
Eldrazi Temple	roe	roe/227	roe				0	Land				R		land		{T}: Add {C}. | {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Evolving Wilds	roe	roe/228	roe				0	Land				C		land		{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Plains	roe	roe/229	roe		W		0	Basic Land - Plains				C		plains		
Island	roe	roe/233	roe		U		0	Basic Land - Island				C		island		
Swamp	roe	roe/237	roe		B		0	Basic Land - Swamp				C		swamp		
Mountain	roe	roe/241	roe		R		0	Basic Land - Mountain				C		mountain		
Forest	roe	roe/245	roe		G		0	Basic Land - Forest				C		forest		
[roe] Eldrazi Spawn (0/1)	roe	troe/1a	troe				0	Token Creature - Eldrazi Spawn	0	1		T				Sacrifice this token: Add {C}.
[roe] Elemental (R */*)	roe	troe/2	troe	R			0	Token Creature - Elemental	*	*		T				
[roe] Hellion (R 4/4)	roe	troe/3	troe	R			0	Token Creature - Hellion	4	4		T				
[roe] Ooze (G */*)	roe	troe/4	troe	G			0	Token Creature - Ooze	*	*		T				
[roe] Tuktuk the Returned (5/5)	roe	troe/5	troe				0	Token Legendary Artifact Creature - Goblin Golem	5	5		T				
Abuna Acolyte	som	som/1	som	W	W	{1}{W}	2	Creature - Cat Cleric	1	1		U		creature		{T}: Prevent the next 1 damage that would be dealt to any target this turn. | {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Arrest	som	som/2	som	W	W	{2}{W}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated.
Auriok Edgewright	som	som/3	som	W	W	{W}{W}	2	Creature - Human Soldier	2	2		U		creature		Metalcraft - This creature has double strike as long as you control three or more artifacts.
Auriok Sunchaser	som	som/4	som	W	W	{1}{W}	2	Creature - Human Soldier	1	1		C		creature		Metalcraft - As long as you control three or more artifacts, this creature gets +2/+2 and has flying.
Dispense Justice	som	som/5	som	W	W	{2}{W}	3	Instant				U		instant		Target player sacrifices an attacking creature of their choice. | Metalcraft - That player sacrifices two attacking creatures of their choice instead if you control three or more artifacts.
Elspeth Tirel	som	som/6	som	W	W	{3}{W}{W}	5	Legendary Planeswalker - Elspeth			4	M		planeswalker	yInitialize/ccblue=4 Create 3 Soldiers/spawnx3 [som] Soldier (W 1/1)	+2: You gain 1 life for each creature you control. | -2: Create three 1/1 white Soldier creature tokens. | -5: Destroy all other permanents except for lands and tokens.
Fulgent Distraction	som	som/7	som	W	W	{2}{W}	3	Instant				C		instant		Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
Ghalma's Warden	som	som/8	som	W	W	{3}{W}	4	Creature - Elephant Soldier	2	4		C		creature		Metalcraft - This creature gets +2/+2 as long as you control three or more artifacts.
Glimmerpoint Stag	som	som/9	som	W	W	{2}{W}{W}	4	Creature - Elk	3	3		U		creature		Vigilance | When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Glint Hawk	som	som/10	som	W	W	{W}	1	Creature - Bird	2	2		C		creature	/ch	Flying | When this creature enters, sacrifice it unless you return an artifact you control to its owner's hand.
Indomitable Archangel	som	som/11	som	W	W	{2}{W}{W}	4	Creature - Angel	4	4		M		creature	/ch	Flying | Metalcraft - Artifacts you control have shroud as long as you control three or more artifacts.
Kemba, Kha Regent	som	som/12	som	W	W	{1}{W}{W}	3	Legendary Creature - Cat Cleric	2	4		R		creature	Create Cat/spawn [som] Cat (W 2/2) Create 5 Cats/spawnx5 [som] Cat (W 2/2) Create 10 Cats/spawnx10 [som] Cat (W 2/2)	At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba.
Kemba's Skyguard	som	som/13	som	W	W	{1}{W}{W}	3	Creature - Cat Knight	2	2		C		creature	/ch	Flying | When this creature enters, you gain 2 life.
Leonin Arbiter	som	som/14	som	W	W	{1}{W}	2	Creature - Cat Cleric	2	2		R		creature		Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
Loxodon Wayfarer	som	som/15	som	W	W	{2}{W}	3	Creature - Elephant Monk	1	5		C		creature		
Myrsmith	som	som/16	som	W	W	{1}{W}	2	Creature - Human Artificer	2	1		U		creature	Create Myr/spawn [som] Myr (1/1)	Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.
Razor Hippogriff	som	som/17	som	W	W	{3}{W}{W}	5	Creature - Hippogriff	3	3		U		creature	/ch	Flying | When this creature enters, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value.
Revoke Existence	som	som/18	som	W	W	{1}{W}	2	Sorcery				C		sorcery		Exile target artifact or enchantment.
Salvage Scout	som	som/19	som	W	W	{W}	1	Creature - Human Scout	1	1		C		creature		{W}, Sacrifice this creature: Return target artifact card from your graveyard to your hand.
Seize the Initiative	som	som/20	som	W	W	{W}	1	Instant				C		instant		Target creature gets +1/+1 and gains first strike until end of turn.
Soul Parry	som	som/21	som	W	W	{1}{W}	2	Instant				C		instant		Prevent all damage one or two target creatures would deal this turn.
Sunblast Angel	som	som/22	som	W	W	{4}{W}{W}	6	Creature - Angel	4	5		R		creature	/ch	Flying | When this creature enters, destroy all tapped creatures.
Sunspear Shikari	som	som/23	som	W	W	{1}{W}	2	Creature - Cat Soldier	2	2		C		creature		As long as this creature is equipped, it has first strike and lifelink.
Tempered Steel	som	som/24	som	W	W	{1}{W}{W}	3	Enchantment				R		enchantment		Artifact creatures you control get +2/+2.
True Conviction	som	som/25	som	W	W	{3}{W}{W}{W}	6	Enchantment				R		enchantment		Creatures you control have double strike and lifelink.
Vigil for the Lost	som	som/26	som	W	W	{3}{W}	4	Enchantment				U		enchantment		Whenever a creature you control dies, you may pay {X}. If you do, you gain X life.
Whitesun's Passage	som	som/27	som	W	W	{1}{W}	2	Instant				C		instant		You gain 5 life.
Argent Sphinx	som	som/28	som	U	U	{2}{U}{U}	4	Creature - Sphinx	4	3		R		creature	/ch	Flying | Metalcraft - {U}: Exile this creature. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
Bonds of Quicksilver	som	som/29	som	U	U	{3}{U}	4	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature doesn't untap during its controller's untap step.
Darkslick Drake	som	som/30	som	U	U	{2}{U}{U}	4	Creature - Phyrexian Drake	2	4		U		creature	/ch	Flying | When this creature dies, draw a card.
Disperse	som	som/31	som	U	U	{1}{U}	2	Instant				C		instant		Return target nonland permanent to its owner's hand.
Dissipation Field	som	som/32	som	U	U	{2}{U}{U}	4	Enchantment				R		enchantment		Whenever a permanent deals damage to you, return it to its owner's hand.
Grand Architect	som	som/33	som	U	U	{1}{U}{U}	3	Creature - Vedalken Artificer	1	3		R	 mb1-foil	creature		Other blue creatures you control get +1/+1. | {U}: Target artifact creature becomes blue until end of turn. | Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Halt Order	som	som/34	som	U	U	{2}{U}	3	Instant				U		instant		Counter target artifact spell. | Draw a card.
Inexorable Tide	som	som/35	som	U	U	{3}{U}{U}	5	Enchantment				R		enchantment		Whenever you cast a spell, proliferate.
Lumengrid Drake	som	som/36	som	U	U	{3}{U}	4	Creature - Drake	2	2		C		creature	/ch	Flying | Metalcraft - When this creature enters, if you control three or more artifacts, return target creature to its owner's hand.
Neurok Invisimancer	som	som/37	som	U	U	{1}{U}{U}	3	Creature - Human Wizard	2	1		C		creature		This creature can't be blocked. | When this creature enters, target creature can't be blocked this turn.
Plated Seastrider	som	som/38	som	U	U	{U}{U}	2	Creature - Beast	1	4		C		creature		
Quicksilver Gargantuan	som	som/39	som	U	U	{5}{U}{U}	7	Creature - Shapeshifter	7	7		M		creature		You may have this creature enter as a copy of any creature on the battlefield, except it's 7/7.
Riddlesmith	som	som/40	som	U	U	{1}{U}	2	Creature - Human Artificer	2	1		U		creature		Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
Scrapdiver Serpent	som	som/41	som	U	U	{5}{U}{U}	7	Creature - Serpent	5	5		C		creature		This creature can't be blocked as long as defending player controls an artifact.
Screeching Silcaw	som	som/42	som	U	U	{1}{U}	2	Creature - Bird	1	2		C		creature	/ch	Flying | Metalcraft - Whenever this creature deals combat damage to a player, if you control three or more artifacts, that player mills four cards.
Shape Anew	som	som/43	som	U	U	{3}{U}	4	Sorcery				R		sorcery		The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Sky-Eel School	som	som/44	som	U	U	{3}{U}{U}	5	Creature - Fish	3	3		C		creature	/ch	Flying | When this creature enters, draw a card, then discard a card.
Steady Progress	som	som/45	som	U	U	{2}{U}	3	Instant				C		instant		Proliferate. | Draw a card.
Stoic Rebuttal	som	som/46	som	U	U	{1}{U}{U}	3	Instant				C		instant		Metalcraft - This spell costs {1} less to cast if you control three or more artifacts. | Counter target spell.
Thrummingbird	som	som/47	som	U	U	{1}{U}	2	Creature - Phyrexian Bird Horror	1	1		U		creature	/ch	Flying | Whenever this creature deals combat damage to a player, proliferate.
Trinket Mage	som	som/48	som	U	U	{2}{U}	3	Creature - Human Wizard	2	2		U		creature		When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
Turn Aside	som	som/49	som	U	U	{U}	1	Instant				C		instant		Counter target spell that targets a permanent you control.
Twisted Image	som	som/50	som	U	U	{U}	1	Instant				U		instant		Switch target creature's power and toughness until end of turn. | Draw a card.
Vault Skyward	som	som/51	som	U	U	{U}	1	Instant				C		instant		Target creature gains flying until end of turn. Untap it.
Vedalken Certarch	som	som/52	som	U	U	{U}	1	Creature - Vedalken Wizard	1	1		C		creature		Metalcraft - {T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
Volition Reins	som	som/53	som	U	U	{3}{U}{U}{U}	6	Enchantment - Aura				U		enchantment		Enchant permanent | When this Aura enters, if enchanted permanent is tapped, untap it. | You control enchanted permanent.
Blackcleave Goblin	som	som/54	som	B	B	{3}{B}	4	Creature - Phyrexian Goblin Zombie	2	1		C		creature	Create Poison Counter/spawn [som] Poison Counter	Haste | Infect
Bleak Coven Vampires	som	som/55	som	B	B	{3}{B}{B}	5	Creature - Vampire Warrior	4	3		C		creature		Metalcraft - When this creature enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
Blistergrub	som	som/56	som	B	B	{2}{B}	3	Creature - Phyrexian Horror	2	2		C		creature		Swampwalk | When this creature dies, each opponent loses 2 life.
Carnifex Demon	som	som/57	som	B	B	{4}{B}{B}	6	Creature - Phyrexian Demon	6	6		R		creature	/ch;/ccred=2	Flying | This creature enters with two -1/-1 counters on it. | {B}, Remove a -1/-1 counter from this creature: Put a -1/-1 counter on each other creature.
Contagious Nim	som	som/58	som	B	B	{2}{B}	3	Creature - Phyrexian Zombie	2	2		C		creature	Create Poison Counter/spawn [som] Poison Counter	Infect
Corrupted Harvester	som	som/59	som	B	B	{4}{B}{B}	6	Creature - Phyrexian Horror	6	3		U		creature		{B}, Sacrifice a creature: Regenerate this creature.
Dross Hopper	som	som/60	som	B	B	{1}{B}	2	Creature - Phyrexian Insect Horror	2	1		C		creature		Sacrifice a creature: This creature gains flying until end of turn.
Exsanguinate	som	som/61	som	B	B	{X}{B}{B}	2	Sorcery				U	 mb1-old-frame	sorcery		Each opponent loses X life. You gain life equal to the life lost this way.
Flesh Allergy	som	som/62	som	B	B	{2}{B}{B}	4	Sorcery				U		sorcery		As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.
Fume Spitter	som	som/63	som	B	B	{B}	1	Creature - Phyrexian Horror	1	1		C		creature		Sacrifice this creature: Put a -1/-1 counter on target creature.
Geth, Lord of the Vault	som	som/64	som	B	B	{4}{B}{B}	6	Legendary Creature - Phyrexian Zombie	5	5		M		creature		Intimidate | {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
Grasp of Darkness	som	som/65	som	B	B	{B}{B}	2	Instant				C		instant		Target creature gets -4/-4 until end of turn.
Hand of the Praetors	som	som/66	som	B	B	{3}{B}	4	Creature - Phyrexian Zombie	3	2		R		creature	Create Poison Counter/spawn [som] Poison Counter	Infect | Other creatures you control with infect get +1/+1. | Whenever you cast a creature spell with infect, target player gets a poison counter.
Ichor Rats	som	som/67	som	B	B	{1}{B}{B}	3	Creature - Phyrexian Rat	2	1		U		creature	Create Poison Counter/spawn [som] Poison Counter	Infect | When this creature enters, each player gets a poison counter.
Instill Infection	som	som/68	som	B	B	{3}{B}	4	Instant				C		instant		Put a -1/-1 counter on target creature. | Draw a card.
Memoricide	som	som/69	som	B	B	{3}{B}	4	Sorcery				R		sorcery		Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Moriok Reaver	som	som/70	som	B	B	{2}{B}	3	Creature - Human Warrior	3	2		C		creature		
Necrogen Scudder	som	som/71	som	B	B	{2}{B}	3	Creature - Phyrexian Horror	3	3		U		creature	/ch	Flying | When this creature enters, you lose 3 life.
Necrotic Ooze	som	som/72	som	B	B	{2}{B}{B}	4	Creature - Ooze	4	3		R		creature		As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
Painful Quandary	som	som/73	som	B	B	{3}{B}{B}	5	Enchantment				R		enchantment		Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
Painsmith	som	som/74	som	B	B	{1}{B}	2	Creature - Human Artificer	2	1		U		creature		Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.
Plague Stinger	som	som/75	som	B	B	{1}{B}	2	Creature - Phyrexian Insect Horror	1	1		C		creature	yInitialize/ch Create Poison Counter/spawn [som] Poison Counter	Flying | Infect
Psychic Miasma	som	som/76	som	B	B	{1}{B}	2	Sorcery				C		sorcery		Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
Relic Putrescence	som	som/77	som	B	B	{2}{B}	3	Enchantment - Aura				C		enchantment	Create Poison Counter/spawn [som] Poison Counter	Enchant artifact | Whenever enchanted artifact becomes tapped, its controller gets a poison counter.
Skinrender	som	som/78	som	B	B	{2}{B}{B}	4	Creature - Phyrexian Zombie	3	3		U		creature		When this creature enters, put three -1/-1 counters on target creature.
Skithiryx, the Blight Dragon	som	som/79	som	B	B	{3}{B}{B}	5	Legendary Creature - Phyrexian Dragon Skeleton	4	4		M		creature	yInitialize/ch Create Poison Counter/spawn [som] Poison Counter	Flying | Infect | {B}: Skithiryx gains haste until end of turn. | {B}{B}: Regenerate Skithiryx.
Tainted Strike	som	som/80	som	B	B	{B}	1	Instant				C		instant	Create Poison Counter/spawn [som] Poison Counter	Target creature gets +1/+0 and gains infect until end of turn.
Arc Trail	som	som/81	som	R	R	{1}{R}	2	Sorcery				U		sorcery		Arc Trail deals 2 damage to any target and 1 damage to another target.
Assault Strobe	som	som/82	som	R	R	{R}	1	Sorcery				C		sorcery		Target creature gains double strike until end of turn.
Barrage Ogre	som	som/83	som	R	R	{3}{R}{R}	5	Creature - Ogre Warrior	3	3		U		creature		{T}, Sacrifice an artifact: This creature deals 2 damage to any target.
Blade-Tribe Berserkers	som	som/84	som	R	R	{3}{R}	4	Creature - Human Berserker	3	3		C		creature		Metalcraft - When this creature enters, if you control three or more artifacts, this creature gets +3/+3 and gains haste until end of turn.
Bloodshot Trainee	som	som/85	som	R	R	{3}{R}	4	Creature - Goblin Warrior	2	3		U		creature		{T}: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.
Cerebral Eruption	som	som/86	som	R	R	{2}{R}{R}	4	Sorcery				R		sorcery	Reveal top card/vp1at1	Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.
Embersmith	som	som/87	som	R	R	{1}{R}	2	Creature - Human Artificer	2	1		U		creature		Whenever you cast an artifact spell, you may pay {1}. If you do, this creature deals 1 damage to any target.
Ferrovore	som	som/88	som	R	R	{2}{R}	3	Creature - Beast	2	2		C		creature		{R}, Sacrifice an artifact: This creature gets +3/+0 until end of turn.
Flameborn Hellion	som	som/89	som	R	R	{5}{R}	6	Creature - Hellion	5	4		C		creature		Haste | This creature attacks each combat if able.
Furnace Celebration	som	som/90	som	R	R	{1}{R}{R}	3	Enchantment				U		enchantment		Whenever you sacrifice another permanent, you may pay {2}. If you do, this enchantment deals 2 damage to any target.
Galvanic Blast	som	som/91	som	R	R	{R}	1	Instant				C		instant		Galvanic Blast deals 2 damage to any target. | Metalcraft - Galvanic Blast deals 4 damage instead if you control three or more artifacts.
Goblin Gaveleer	som	som/92	som	R	R	{R}	1	Creature - Goblin Warrior	1	1		C		creature		Trample | This creature gets +2/+0 for each Equipment attached to it.
Hoard-Smelter Dragon	som	som/93	som	R	R	{4}{R}{R}	6	Creature - Dragon	5	5		R		creature	/ch	Flying | {3}{R}: Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value.
Koth of the Hammer	som	som/94	som	R	R	{2}{R}{R}	4	Legendary Planeswalker - Koth			3	M		planeswalker	yInitialize/ccblue=3 Create Koth of the Hammer Emblem/spawn [ddi] Koth of the Hammer Emblem	+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. | -2: Add {R} for each Mountain you control. | -5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'"
Kuldotha Phoenix	som	som/95	som	R	R	{2}{R}{R}{R}	5	Creature - Phoenix	4	4		R		creature	/ch	Flying, haste | Metalcraft - {4}: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
Kuldotha Rebirth	som	som/96	som	R	R	{R}	1	Sorcery				C		sorcery	/spawnx3 [som] Goblin (R 1/1)	As an additional cost to cast this spell, sacrifice an artifact. | Create three 1/1 red Goblin creature tokens.
Melt Terrain	som	som/97	som	R	R	{2}{R}{R}	4	Sorcery				C		sorcery		Destroy target land. Melt Terrain deals 2 damage to that land's controller.
Molten Psyche	som	som/98	som	R	R	{1}{R}{R}	3	Sorcery				R		sorcery		Each player shuffles the cards from their hand into their library, then draws that many cards. | Metalcraft - If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Ogre Geargrabber	som	som/99	som	R	R	{4}{R}{R}	6	Creature - Ogre Warrior	4	4		U		creature		Whenever this creature attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to this creature. When you lose control of that Equipment, unattach it.
Oxidda Daredevil	som	som/100	som	R	R	{1}{R}	2	Creature - Goblin Artificer	2	1		C		creature		Sacrifice an artifact: This creature gains haste until end of turn.
Oxidda Scrapmelter	som	som/101	som	R	R	{3}{R}	4	Creature - Beast	3	3		U		creature		When this creature enters, destroy target artifact.
Scoria Elemental	som	som/102	som	R	R	{4}{R}	5	Creature - Elemental	6	1		C		creature		
Shatter	som	som/103	som	R	R	{1}{R}	2	Instant				C		instant		Destroy target artifact.
Spikeshot Elder	som	som/104	som	R	R	{R}	1	Creature - Goblin Shaman	1	1		R		creature		{1}{R}{R}: This creature deals damage equal to its power to any target.
Tunnel Ignus	som	som/105	som	R	R	{1}{R}	2	Creature - Elemental	2	1		R		creature		Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, this creature deals 3 damage to that player.
Turn to Slag	som	som/106	som	R	R	{3}{R}{R}	5	Sorcery				C		sorcery		Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Vulshok Heartstoker	som	som/107	som	R	R	{2}{R}	3	Creature - Human Shaman	2	2		C		creature		When this creature enters, target creature gets +2/+0 until end of turn.
Acid Web Spider	som	som/108	som	G	G	{3}{G}{G}	5	Creature - Spider	3	5		U		creature		Reach | When this creature enters, you may destroy target Equipment.
Alpha Tyrranax	som	som/109	som	G	G	{4}{G}{G}	6	Creature - Dinosaur Beast	6	5		C		creature		
Asceticism	som	som/110	som	G	G	{3}{G}{G}	5	Enchantment				R	 mb1-old-frame	enchantment		Creatures you control have hexproof. | {1}{G}: Regenerate target creature.
Bellowing Tanglewurm	som	som/111	som	G	G	{3}{G}{G}	5	Creature - Wurm	4	4		U		creature		Intimidate | Other green creatures you control have intimidate.
Blight Mamba	som	som/112	som	G	G	{1}{G}	2	Creature - Phyrexian Snake	1	1		C		creature	Create Poison Counter/spawn [som] Poison Counter	Infect | {1}{G}: Regenerate this creature.
Blunt the Assault	som	som/113	som	G	G	{3}{G}	4	Instant				C		instant		You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
Carapace Forger	som	som/114	som	G	G	{1}{G}	2	Creature - Elf Artificer	2	2		C		creature		Metalcraft - This creature gets +2/+2 as long as you control three or more artifacts.
Carrion Call	som	som/115	som	G	G	{3}{G}	4	Instant				U		instant	yInitialize/spawnx2 [onc] Phyrexian Insect (G 1/1 Infect) Create Poison Counter/spawn [som] Poison Counter	Create two 1/1 green Phyrexian Insect creature tokens with infect.
Copperhorn Scout	som	som/116	som	G	G	{G}	1	Creature - Elf Scout	1	1		C		creature		Whenever this creature attacks, untap each other creature you control.
Cystbearer	som	som/117	som	G	G	{2}{G}	3	Creature - Phyrexian Beast	2	3		C		creature	Create Poison Counter/spawn [som] Poison Counter	Infect
Engulfing Slagwurm	som	som/118	som	G	G	{5}{G}{G}	7	Creature - Wurm	7	7		R		creature		Whenever this creature blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.
Ezuri, Renegade Leader	som	som/119	som	G	G	{1}{G}{G}	3	Legendary Creature - Elf Warrior	2	2		R		creature		{G}: Regenerate another target Elf. | {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.
Ezuri's Archers	som	som/120	som	G	G	{G}	1	Creature - Elf Archer	1	2		C		creature		Reach | Whenever this creature blocks a creature with flying, this creature gets +3/+0 until end of turn.
Ezuri's Brigade	som	som/121	som	G	G	{2}{G}{G}	4	Creature - Elf Warrior	4	4		R		creature		Metalcraft - As long as you control three or more artifacts, this creature gets +4/+4 and has trample.
Genesis Wave	som	som/122	som	G	G	{X}{G}{G}{G}	3	Sorcery				R		sorcery		Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Liege of the Tangle	som	som/123	som	G	G	{6}{G}{G}	8	Creature - Elemental	8	8		M		creature		Trample | Whenever this creature deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
Lifesmith	som	som/124	som	G	G	{1}{G}	2	Creature - Human Artificer	2	1		U		creature		Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life.
Molder Beast	som	som/125	som	G	G	{4}{G}	5	Creature - Beast	5	3		C		creature		Trample | Whenever an artifact is put into a graveyard from the battlefield, this creature gets +2/+0 until end of turn.
Putrefax	som	som/126	som	G	G	{3}{G}{G}	5	Creature - Phyrexian Horror	5	3		R		creature	Create Poison Counter/spawn [som] Poison Counter	Trample, haste | Infect | At the beginning of the end step, sacrifice this creature.
Slice in Twain	som	som/127	som	G	G	{2}{G}{G}	4	Instant				U		instant		Destroy target artifact or enchantment. | Draw a card.
Tangle Angler	som	som/128	som	G	G	{3}{G}	4	Creature - Phyrexian Horror	1	5		U		creature	Create Poison Counter/spawn [som] Poison Counter	Infect | {G}: Target creature blocks this creature this turn if able.
Tel-Jilad Defiance	som	som/129	som	G	G	{1}{G}	2	Instant				C		instant		Target creature gains protection from artifacts until end of turn. | Draw a card.
Tel-Jilad Fallen	som	som/130	som	G	G	{2}{G}{G}	4	Creature - Phyrexian Elf Warrior	3	1		C		creature	Create Poison Counter/spawn [som] Poison Counter	Protection from artifacts | Infect
Untamed Might	som	som/131	som	G	G	{X}{G}	1	Instant				C		instant		Target creature gets +X/+X until end of turn.
Viridian Revel	som	som/132	som	G	G	{1}{G}{G}	3	Enchantment				U		enchantment		Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
Wing Puncture	som	som/133	som	G	G	{G}	1	Instant				C		instant		Target creature you control deals damage equal to its power to target creature with flying.
Withstand Death	som	som/134	som	G	G	{G}	1	Instant				C		instant		Target creature gains indestructible until end of turn.
Venser, the Sojourner	som	som/135	som	WU	WU	{3}{W}{U}	5	Legendary Planeswalker - Venser			3	M		planeswalker	yInitialize/ccblue=3 Create Venser, the Sojourner Emblem/spawn [ddi] Venser, the Sojourner Emblem	+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. | -1: Creatures can't be blocked this turn. | -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
Accorder's Shield	som	som/136	som			{0}	0	Artifact - Equipment				C		artifact		Equipped creature gets +0/+3 and has vigilance. | Equip {3}
Argentum Armor	som	som/137	som			{6}	6	Artifact - Equipment				R		artifact		Equipped creature gets +6/+6. | Whenever equipped creature attacks, destroy target permanent. | Equip {6}
Auriok Replica	som	som/138	som		W	{3}	3	Artifact Creature - Cleric	2	2		C		creature		{W}, Sacrifice this creature: Prevent all damage a source of your choice would deal to you this turn.
Barbed Battlegear	som	som/139	som			{3}	3	Artifact - Equipment				U		artifact		Equipped creature gets +4/-1. | Equip {2}
Bladed Pinions	som	som/140	som			{2}	2	Artifact - Equipment				C		artifact		Equipped creature has flying and first strike. | Equip {2}
Chimeric Mass	som	som/141	som			{X}	0	Artifact				R		artifact		This artifact enters with X charge counters on it. | {1}: Until end of turn, this artifact becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
Chrome Steed	som	som/142	som			{4}	4	Artifact Creature - Horse	2	2		C		creature		Metalcraft - This creature gets +2/+2 as long as you control three or more artifacts.
Clone Shell	som	som/143	som			{5}	5	Artifact Creature - Shapeshifter	2	2		U		creature	Look at top four cards/vp1pt4	Imprint - When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. | When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
Contagion Clasp	som	som/144	som			{2}	2	Artifact				U	 mb1-old-frame	artifact		When Contagion Clasp enters, put a -1/-1 counter on target creature. | {4}, {T}: Proliferate.
Contagion Engine	som	som/145	som			{6}	6	Artifact				R		artifact		When this artifact enters, put a -1/-1 counter on each creature target player controls. | {4}, {T}: Proliferate twice.
Copper Myr	som	som/146	som		G	{2}	2	Artifact Creature - Myr	1	1		C		creature		{T}: Add {G}.
Corpse Cur	som	som/147	som			{4}	4	Artifact Creature - Phyrexian Dog	2	2		C		creature	Create Poison Counter/spawn [som] Poison Counter	Infect | When this creature enters, you may return target creature card with infect from your graveyard to your hand.
Culling Dais	som	som/148	som			{2}	2	Artifact				U		artifact		{T}, Sacrifice a creature: Put a charge counter on this artifact. | {1}, Sacrifice this artifact: Draw a card for each charge counter on this artifact.
Darksteel Axe	som	som/149	som			{1}	1	Artifact - Equipment				U		artifact		Indestructible | Equipped creature gets +2/+0. | Equip {2}
Darksteel Juggernaut	som	som/150	som			{5}	5	Artifact Creature - Juggernaut	*	*		R		creature		Indestructible | Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. | This creature attacks each combat if able.
Darksteel Myr	som	som/151	som			{3}	3	Artifact Creature - Myr	0	1		U		creature		Indestructible
Darksteel Sentinel	som	som/152	som			{6}	6	Artifact Creature - Golem	3	3		U		creature		Flash | Vigilance | Indestructible
Echo Circlet	som	som/153	som			{2}	2	Artifact - Equipment				C		artifact		Equipped creature can block an additional creature each combat. | Equip {1}
Etched Champion	som	som/154	som			{3}	3	Artifact Creature - Soldier	2	2		R		creature		Metalcraft - This creature has protection from each color as long as you control three or more artifacts.
Flight Spellbomb	som	som/155	som		U	{1}	1	Artifact				C		artifact		{T}, Sacrifice this artifact: Target creature gains flying until end of turn. | When this artifact is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card.
Glint Hawk Idol	som	som/156	som		W	{2}	2	Artifact				C		artifact		Whenever another artifact you control enters, you may have this artifact become a 2/2 Bird artifact creature with flying until end of turn. | {W}: This artifact becomes a 2/2 Bird artifact creature with flying until end of turn.
Gold Myr	som	som/157	som		W	{2}	2	Artifact Creature - Myr	1	1		C		creature		{T}: Add {W}.
Golden Urn	som	som/158	som			{1}	1	Artifact				C		artifact		At the beginning of your upkeep, you may put a charge counter on this artifact. | {T}, Sacrifice this artifact: You gain life equal to the number of charge counters on this artifact.
Golem Artisan	som	som/159	som			{5}	5	Artifact Creature - Golem	3	3		U		creature		{2}: Target artifact creature gets +1/+1 until end of turn. | {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.
Golem Foundry	som	som/160	som			{3}	3	Artifact				C		artifact	Create Golem/spawn [som] Golem (3/3)	Whenever you cast an artifact spell, you may put a charge counter on this artifact. | Remove three charge counters from this artifact: Create a 3/3 colorless Golem artifact creature token.
Golem's Heart	som	som/161	som			{2}	2	Artifact				U		artifact		Whenever a player casts an artifact spell, you may gain 1 life.
Grafted Exoskeleton	som	som/162	som			{4}	4	Artifact - Equipment				U		artifact	Create Poison Counter/spawn [som] Poison Counter	Equipped creature gets +2/+2 and has infect. | Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. | Equip {2}
Grindclock	som	som/163	som			{2}	2	Artifact				R		artifact		{T}: Put a charge counter on this artifact. | {T}: Target player mills X cards, where X is the number of charge counters on this artifact.
Heavy Arbalest	som	som/164	som			{3}	3	Artifact - Equipment				U		artifact		Equipped creature doesn't untap during its controller's untap step. | Equipped creature has "{T}: This creature deals 2 damage to any target." | Equip {4}
Horizon Spellbomb	som	som/165	som		G	{1}	1	Artifact				C		artifact		{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | When this artifact is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.
Ichorclaw Myr	som	som/166	som			{2}	2	Artifact Creature - Phyrexian Myr	1	1		C		creature	Create Poison Counter/spawn [som] Poison Counter	Infect | Whenever this creature becomes blocked, it gets +2/+2 until end of turn.
Infiltration Lens	som	som/167	som			{1}	1	Artifact - Equipment				U		artifact		Whenever equipped creature becomes blocked by a creature, you may draw two cards. | Equip {1}
Iron Myr	som	som/168	som		R	{2}	2	Artifact Creature - Myr	1	1		C	 mb1-foil	creature		{T}: Add {R}.
Kuldotha Forgemaster	som	som/169	som			{5}	5	Artifact Creature - Construct	3	5		R		creature		{T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
Leaden Myr	som	som/170	som		B	{2}	2	Artifact Creature - Myr	1	1		C		creature		{T}: Add {B}.
Liquimetal Coating	som	som/171	som			{2}	2	Artifact				U		artifact		{T}: Target permanent becomes an artifact in addition to its other types until end of turn.
Livewire Lash	som	som/172	som			{2}	2	Artifact - Equipment				R		artifact		Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." | Equip {2}
Lux Cannon	som	som/173	som			{4}	4	Artifact				M		artifact		{T}: Put a charge counter on this artifact. | {T}, Remove three charge counters from this artifact: Destroy target permanent.
Memnite	som	som/174	som			{0}	0	Artifact Creature - Construct	1	1		U	 mb1-foil	creature		
Mimic Vat	som	som/175	som			{3}	3	Artifact				R		artifact	Create Copy/spawn [2xm] Copy	Imprint - Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with this artifact to its owner's graveyard. | {3}, {T}: Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step.
Mindslaver	som	som/176	som			{6}	6	Legendary Artifact				M		artifact		{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn.
Molten-Tail Masticore	som	som/177	som			{4}	4	Artifact Creature - Masticore	4	4		M		creature		At the beginning of your upkeep, sacrifice this creature unless you discard a card. | {4}, Exile a creature card from your graveyard: This creature deals 4 damage to any target. | {2}: Regenerate this creature.
Moriok Replica	som	som/178	som		B	{3}	3	Artifact Creature - Warrior	2	2		C		creature		{1}{B}, Sacrifice this creature: You draw two cards and you lose 2 life.
Mox Opal	som	som/179	som			{0}	0	Legendary Artifact				M		artifact		Metalcraft - {T}: Add one mana of any color. Activate only if you control three or more artifacts.
Myr Battlesphere	som	som/180	som			{7}	7	Artifact Creature - Myr Construct	4	7		R		creature	/spawnx4 [som] Myr (1/1)	When this creature enters, create four 1/1 colorless Myr artifact creature tokens. | Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Myr Galvanizer	som	som/181	som			{3}	3	Artifact Creature - Myr	2	2		U		creature		Other Myr creatures you control get +1/+1. | {1}, {T}: Untap each other Myr you control.
Myr Propagator	som	som/182	som			{3}	3	Artifact Creature - Myr	1	1		R		creature	Create Myr Propagator/spawn [lackey] Myr Propagator (1/1)	{3}, {T}: Create a token that's a copy of this creature.
Myr Reservoir	som	som/183	som			{3}	3	Artifact				R		artifact		{T}: Add {C}{C}. Spend this mana only to cast Myr spells or activate abilities of Myr. | {3}, {T}: Return target Myr card from your graveyard to your hand.
Necrogen Censer	som	som/184	som			{3}	3	Artifact				C		artifact	/ccblue=2	This artifact enters with two charge counters on it. | {T}, Remove a charge counter from this artifact: Target player loses 2 life.
Necropede	som	som/185	som			{2}	2	Artifact Creature - Phyrexian Insect	1	1		U		creature	Create Poison Counter/spawn [som] Poison Counter	Infect | When this creature dies, you may put a -1/-1 counter on target creature.
Neurok Replica	som	som/186	som		U	{3}	3	Artifact Creature - Wizard	1	4		C		creature		{1}{U}, Sacrifice this creature: Return target creature to its owner's hand.
Nihil Spellbomb	som	som/187	som		B	{1}	1	Artifact				C		artifact		{T}, Sacrifice this artifact: Exile target player's graveyard. | When this artifact is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Nim Deathmantle	som	som/188	som			{2}	2	Artifact - Equipment				R		artifact		Equipped creature gets +2/+2, has intimidate, and is a black Zombie. | Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach this Equipment to it. | Equip {4}
Origin Spellbomb	som	som/189	som		W	{1}	1	Artifact				C		artifact	Create Myr/spawn [som] Myr (1/1)	{1}, {T}, Sacrifice this artifact: Create a 1/1 colorless Myr artifact creature token. | When this artifact is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.
Palladium Myr	som	som/190	som			{3}	3	Artifact Creature - Myr	2	2		U		creature		{T}: Add {C}{C}.
Panic Spellbomb	som	som/191	som		R	{1}	1	Artifact				C		artifact		{T}, Sacrifice this artifact: Target creature can't block this turn. | When this artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.
Perilous Myr	som	som/192	som			{2}	2	Artifact Creature - Phyrexian Myr	1	1		C		creature		When this creature dies, it deals 2 damage to any target.
Platinum Emperion	som	som/193	som			{8}	8	Artifact Creature - Golem	8	8		M		creature		Your life total can't change.
Precursor Golem	som	som/194	som			{5}	5	Artifact Creature - Golem	3	3		R		creature	/spawnx2 [som] Golem (3/3)	When this creature enters, create two 3/3 colorless Golem artifact creature tokens. | Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
Prototype Portal	som	som/195	som			{4}	4	Artifact				R		artifact	Create Copy/spawn [2xm] Copy	Imprint - When this artifact enters, you may exile an artifact card from your hand. | {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
Ratchet Bomb	som	som/196	som			{2}	2	Artifact				R		artifact		{T}: Put a charge counter on this artifact. | {T}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
Razorfield Thresher	som	som/197	som			{7}	7	Artifact Creature - Construct	6	4		C		creature		
Rust Tick	som	som/198	som			{3}	3	Artifact Creature - Insect	1	3		U		creature		You may choose not to untap this creature during your untap step. | {1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
Rusted Relic	som	som/199	som			{4}	4	Artifact				U		artifact		Metalcraft - This artifact is a 5/5 Golem artifact creature as long as you control three or more artifacts.
Saberclaw Golem	som	som/200	som		R	{5}	5	Artifact Creature - Golem	4	2		C		creature		{R}: This creature gains first strike until end of turn.
Semblance Anvil	som	som/201	som			{3}	3	Artifact				R		artifact		Imprint - When this artifact enters, you may exile a nonland card from your hand. | Spells you cast that share a card type with the exiled card cost {2} less to cast.
Silver Myr	som	som/202	som		U	{2}	2	Artifact Creature - Myr	1	1		C		creature		{T}: Add {U}.
Snapsail Glider	som	som/203	som			{3}	3	Artifact Creature - Construct	2	2		C		creature		Metalcraft - This creature has flying as long as you control three or more artifacts.
Soliton	som	som/204	som		U	{5}	5	Artifact Creature - Construct	3	4		C		creature		{U}: Untap this creature.
Steel Hellkite	som	som/205	som			{6}	6	Artifact Creature - Dragon	5	5		R		creature	/ch	Flying | {2}: This creature gets +1/+0 until end of turn. | {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.
Strata Scythe	som	som/206	som			{3}	3	Artifact - Equipment				R		artifact		Imprint - When this Equipment enters, search your library for a land card, exile it, then shuffle. | Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. | Equip {3}
Strider Harness	som	som/207	som			{3}	3	Artifact - Equipment				C		artifact		Equipped creature gets +1/+1 and has haste. | Equip {1}
Sword of Body and Mind	som	som/208	som			{3}	3	Artifact - Equipment				M		artifact	Create Wolf/spawn [som] Wolf (G 2/2)	Equipped creature gets +2/+2 and has protection from green and from blue. | Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. | Equip {2}
Sylvok Lifestaff	som	som/209	som			{1}	1	Artifact - Equipment				C		artifact		Equipped creature gets +1/+0. | Whenever equipped creature dies, you gain 3 life. | Equip {1}
Sylvok Replica	som	som/210	som		G	{3}	3	Artifact Creature - Shaman	1	3		C		creature		{G}, Sacrifice this creature: Destroy target artifact or enchantment.
Throne of Geth	som	som/211	som			{2}	2	Artifact				U		artifact		{T}, Sacrifice an artifact: Proliferate.
Tower of Calamities	som	som/212	som			{4}	4	Artifact				R		artifact		{8}, {T}: This artifact deals 12 damage to target creature.
Trigon of Corruption	som	som/213	som		B	{4}	4	Artifact				U		artifact	/ccblue=3	This artifact enters with three charge counters on it. | {B}{B}, {T}: Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Put a -1/-1 counter on target creature.
Trigon of Infestation	som	som/214	som		G	{4}	4	Artifact				U		artifact	yInitialize/ccblue=3 Create Phyrexian Insect/spawn [onc] Phyrexian Insect (G 1/1 Infect) Create Poison Counter/spawn [som] Poison Counter	This artifact enters with three charge counters on it. | {G}{G}, {T}: Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Create a 1/1 green Phyrexian Insect creature token with infect.
Trigon of Mending	som	som/215	som		W	{2}	2	Artifact				U		artifact	/ccblue=3	This artifact enters with three charge counters on it. | {W}{W}, {T}: Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Target player gains 3 life.
Trigon of Rage	som	som/216	som		R	{2}	2	Artifact				U		artifact	/ccblue=3	This artifact enters with three charge counters on it. | {R}{R}, {T}: Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Target creature gets +3/+0 until end of turn.
Trigon of Thought	som	som/217	som		U	{5}	5	Artifact				U		artifact	/ccblue=3	This artifact enters with three charge counters on it. | {U}{U}, {T}: Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Draw a card.
Tumble Magnet	som	som/218	som			{3}	3	Artifact				C		artifact	/ccblue=3	This artifact enters with three charge counters on it. | {T}, Remove a charge counter from this artifact: Tap target artifact or creature.
Vector Asp	som	som/219	som		B	{1}	1	Artifact Creature - Phyrexian Snake	1	1		C		creature	Create Poison Counter/spawn [som] Poison Counter	{B}: This creature gains infect until end of turn.
Venser's Journal	som	som/220	som			{5}	5	Artifact				R		artifact		You have no maximum hand size. | At the beginning of your upkeep, you gain 1 life for each card in your hand.
Vulshok Replica	som	som/221	som		R	{3}	3	Artifact Creature - Berserker	3	1		C		creature		{1}{R}, Sacrifice this creature: It deals 3 damage to target player or planeswalker.
Wall of Tanglecord	som	som/222	som		G	{2}	2	Artifact Creature - Wall	0	6		C		creature		Defender | {G}: This creature gains reach until end of turn.
Wurmcoil Engine	som	som/223	som			{6}	6	Artifact Creature - Phyrexian Wurm	6	6		M		creature	Create Wurms/spawn [lackey] Phyrexian Wurm (3/3 Deathtouch);/spawn [lackey] Phyrexian Wurm (3/3 Lifelink)	Deathtouch, lifelink | When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
Blackcleave Cliffs	som	som/224	som		BR		0	Land				R		land	/cr90	This land enters tapped unless you control two or fewer other lands. | {T}: Add {B} or {R}.
Copperline Gorge	som	som/225	som		RG		0	Land				R		land	/cr90	This land enters tapped unless you control two or fewer other lands. | {T}: Add {R} or {G}.
Darkslick Shores	som	som/226	som		UB		0	Land				R		land	/cr90	This land enters tapped unless you control two or fewer other lands. | {T}: Add {U} or {B}.
Glimmerpost	som	som/227	som				0	Land - Locus				C		land		When this land enters, you gain 1 life for each Locus on the battlefield. | {T}: Add {C}.
Razorverge Thicket	som	som/228	som		GW		0	Land				R		land	/cr90	This land enters tapped unless you control two or fewer other lands. | {T}: Add {G} or {W}.
Seachrome Coast	som	som/229	som		WU		0	Land				R		land	/cr90	This land enters tapped unless you control two or fewer other lands. | {T}: Add {W} or {U}.
Plains	som	som/230	som		W		0	Basic Land - Plains				C		plains		
Island	som	som/234	som		U		0	Basic Land - Island				C		island		
Swamp	som	som/238	som		B		0	Basic Land - Swamp				C		swamp		
Mountain	som	som/242	som		R		0	Basic Land - Mountain				C		mountain		
Forest	som	som/246	som		G		0	Basic Land - Forest				C		forest		
[som] Cat (W 2/2)	som	tsom/1	tsom	W			0	Token Creature - Cat	2	2		T				
[som] Soldier (W 1/1)	som	tsom/2	tsom	W			0	Token Creature - Soldier	1	1		T				
[som] Goblin (R 1/1)	som	tsom/3	tsom	R			0	Token Creature - Goblin	1	1		T				
[som] Insect (G 1/1 Infect)	som	tsom/4	tsom	G			0	Token Creature - Insect	1	1		T			Create Poison Counter/spawn [som] Poison Counter	Infect
[som] Wolf (G 2/2)	som	tsom/5	tsom	G			0	Token Creature - Wolf	2	2		T				
[som] Golem (3/3)	som	tsom/6	tsom				0	Token Artifact Creature - Golem	3	3		T				
[som] Myr (1/1)	som	tsom/7	tsom				0	Token Artifact Creature - Myr	1	1		T				
[som] Wurm (3/3 Deathtouch)	som	tsom/8	tsom				0	Token Artifact Creature - Wurm	3	3		T				Deathtouch
[som] Wurm (3/3 Lifelink)	som	tsom/9	tsom				0	Token Artifact Creature - Wurm	3	3		T				Lifelink
[som] Poison Counter	som	tsom/10	tsom				0	Token				T				
Accorder Paladin	mbs	mbs/1	mbs	W	W	{1}{W}	2	Creature - Human Knight	3	1		U	mirran	creature		Battle cry
Ardent Recruit	mbs	mbs/2	mbs	W	W	{W}	1	Creature - Human Soldier	1	1		C	mirran	creature		Metalcraft - Ardent Recruit gets +2/+2 as long as you control three or more artifacts.
Banishment Decree	mbs	mbs/3	mbs	W	W	{3}{W}{W}	5	Instant				C	phyrexian	instant		Put target artifact, creature, or enchantment on top of its owner's library.
Choking Fumes	mbs	mbs/4	mbs	W	W	{2}{W}	3	Instant				U	phyrexian	instant		Put a -1/-1 counter on each attacking creature.
Divine Offering	mbs	mbs/5	mbs	W	W	{1}{W}	2	Instant				C	mirran	instant		Destroy target artifact. You gain life equal to its mana value.
Frantic Salvage	mbs	mbs/6	mbs	W	W	{3}{W}	4	Instant				C	mirran	instant		Put any number of target artifact cards from your graveyard on top of your library. | Draw a card.
Gore Vassal	mbs	mbs/7	mbs	W	W	{2}{W}	3	Creature - Phyrexian Dog	2	1		U	phyrexian	creature		Sacrifice this creature: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.
Hero of Bladehold	mbs	mbs/8	mbs	W	W	{2}{W}{W}	4	Creature - Human Knight	3	4		M	mirran	creature	Create 2 Soldiers/spawnx2 [som] Soldier (W 1/1)	Battle cry | Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Kemba's Legion	mbs	mbs/9	mbs	W	W	{5}{W}{W}	7	Creature - Cat Soldier	4	6		U	mirran	creature		Vigilance | This creature can block an additional creature each combat for each Equipment attached to this creature.
Leonin Relic-Warder	mbs	mbs/10	mbs	W	W	{W}{W}	2	Creature - Cat Cleric	2	2		U	mirran	creature		When this creature enters, you may exile target artifact or enchantment. | When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Leonin Skyhunter	mbs	mbs/11	mbs	W	W	{W}{W}	2	Creature - Cat Knight	2	2		C	mirran	creature	/ch	Flying
Loxodon Partisan	mbs	mbs/12	mbs	W	W	{4}{W}	5	Creature - Elephant Soldier	3	4		C	mirran	creature		Battle cry
Master's Call	mbs	mbs/13	mbs	W	W	{2}{W}	3	Instant				C	mirran	instant	/spawnx2 [som] Myr (1/1)	Create two 1/1 colorless Myr artifact creature tokens.
Mirran Crusader	mbs	mbs/14	mbs	W	W	{1}{W}{W}	3	Creature - Human Knight	2	2		R	mirran	creature		Double strike, protection from black and from green
Phyrexian Rebirth	mbs	mbs/15	mbs	W	W	{4}{W}{W}	6	Sorcery				R	phyrexian	sorcery	/spawn [onc] Phyrexian Horror (*/*)	Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.
Priests of Norn	mbs	mbs/16	mbs	W	W	{2}{W}	3	Creature - Phyrexian Cleric	1	4		C	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Vigilance | Infect
Tine Shrike	mbs	mbs/17	mbs	W	W	{3}{W}	4	Creature - Phyrexian Bird	2	1		C	phyrexian	creature	yInitialize/ch Create Poison Counter/spawn [mbs] Poison Counter	Flying | Infect
Victory's Herald	mbs	mbs/18	mbs	W	W	{3}{W}{W}{W}	6	Creature - Angel	4	4		R	mirran	creature	/ch	Flying | Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.
White Sun's Zenith	mbs	mbs/19	mbs	W	W	{X}{W}{W}{W}	3	Instant				R	mirran	instant	Create Cat/spawn [som] Cat (W 2/2) Create 5 Cats/spawnx5 [som] Cat (W 2/2) Create 10 Cats/spawnx10 [som] Cat (W 2/2)	Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Blue Sun's Zenith	mbs	mbs/20	mbs	U	U	{X}{U}{U}{U}	3	Instant				R	mirran	instant		Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Consecrated Sphinx	mbs	mbs/21	mbs	U	U	{4}{U}{U}	6	Creature - Sphinx	4	6		M	phyrexian	creature	/ch	Flying | Whenever an opponent draws a card, you may draw two cards.
Corrupted Conscience	mbs	mbs/22	mbs	U	U	{3}{U}{U}	5	Enchantment - Aura				U	phyrexian mb1-old-frame	enchantment	Create Poison Counter/spawn [mbs] Poison Counter	Enchant creature | You control enchanted creature. | Enchanted creature has infect.
Cryptoplasm	mbs	mbs/23	mbs	U	U	{1}{U}{U}	3	Creature - Shapeshifter	2	2		R	mirran	creature		At the beginning of your upkeep, you may have this creature become a copy of another target creature, except it has this ability.
Distant Memories	mbs	mbs/24	mbs	U	U	{2}{U}{U}	4	Sorcery				R	phyrexian	sorcery		Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.
Fuel for the Cause	mbs	mbs/25	mbs	U	U	{2}{U}{U}	4	Instant				C	phyrexian	instant		Counter target spell, then proliferate.
Mirran Spy	mbs	mbs/26	mbs	U	U	{2}{U}	3	Creature - Drone	1	3		C	mirran	creature	/ch	Flying | Whenever you cast an artifact spell, you may untap target creature.
Mitotic Manipulation	mbs	mbs/27	mbs	U	U	{1}{U}{U}	3	Sorcery				R	phyrexian	sorcery	Look at top seven cards/vp1pt7	Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
Neurok Commando	mbs	mbs/28	mbs	U	U	{1}{U}{U}	3	Creature - Human Rogue	2	1		U	mirran	creature		Shroud | Whenever this creature deals combat damage to a player, you may draw a card.
Oculus	mbs	mbs/29	mbs	U	U	{1}{U}	2	Creature - Phyrexian Homunculus	1	1		C	phyrexian	creature		When this creature dies, you may draw a card.
Quicksilver Geyser	mbs	mbs/30	mbs	U	U	{4}{U}	5	Instant				C	mirran	instant		Return up to two target nonland permanents to their owners' hands.
Serum Raker	mbs	mbs/31	mbs	U	U	{2}{U}{U}	4	Creature - Phyrexian Drake	3	2		C	phyrexian	creature	/ch	Flying | When this creature dies, each player discards a card.
Spire Serpent	mbs	mbs/32	mbs	U	U	{4}{U}	5	Creature - Serpent	3	5		C	mirran	creature		Defender | Metalcraft - As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.
Steel Sabotage	mbs	mbs/33	mbs	U	U	{U}	1	Instant				C	phyrexian	instant		Choose one - | - Counter target artifact spell. | - Return target artifact to its owner's hand.
Treasure Mage	mbs	mbs/34	mbs	U	U	{2}{U}	3	Creature - Human Wizard	2	2		U	mirran	creature		When this creature enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Turn the Tide	mbs	mbs/35	mbs	U	U	{1}{U}	2	Instant				C	mirran	instant		Creatures your opponents control get -2/-0 until end of turn.
Vedalken Anatomist	mbs	mbs/36	mbs	U	U	{2}{U}	3	Creature - Phyrexian Vedalken Wizard	1	2		U	phyrexian	creature		{2}{U}, {T}: Put a -1/-1 counter on target creature. You may tap or untap that creature.
Vedalken Infuser	mbs	mbs/37	mbs	U	U	{3}{U}	4	Creature - Vedalken Wizard	1	4		U	mirran	creature		At the beginning of your upkeep, you may put a charge counter on target artifact.
Vivisection	mbs	mbs/38	mbs	U	U	{3}{U}	4	Sorcery				C	phyrexian	sorcery		As an additional cost to cast this spell, sacrifice a creature. | Draw three cards.
Black Sun's Zenith	mbs	mbs/39	mbs	B	B	{X}{B}{B}	2	Sorcery				R	phyrexian	sorcery		Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Caustic Hound	mbs	mbs/40	mbs	B	B	{5}{B}	6	Creature - Phyrexian Dog	4	4		C	phyrexian	creature		When this creature dies, each player loses 4 life.
Flensermite	mbs	mbs/41	mbs	B	B	{1}{B}	2	Creature - Phyrexian Gremlin	1	1		C	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect | Lifelink
Flesh-Eater Imp	mbs	mbs/42	mbs	B	B	{3}{B}	4	Creature - Phyrexian Imp	2	2		U	phyrexian	creature	yInitialize/ch Create Poison Counter/spawn [mbs] Poison Counter	Flying | Infect | Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.
Go for the Throat	mbs	mbs/43	mbs	B	B	{1}{B}	2	Instant				U	mirran	instant		Destroy target nonartifact creature.
Gruesome Encore	mbs	mbs/44	mbs	B	B	{2}{B}	3	Sorcery				U	phyrexian	sorcery		Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Horrifying Revelation	mbs	mbs/45	mbs	B	B	{B}	1	Sorcery				C	phyrexian	sorcery		Target player discards a card, then mills a card.
Massacre Wurm	mbs	mbs/46	mbs	B	B	{3}{B}{B}{B}	6	Creature - Phyrexian Wurm	6	5		M	phyrexian	creature		When this creature enters, creatures your opponents control get -2/-2 until end of turn. | Whenever a creature an opponent controls dies, that player loses 2 life.
Morbid Plunder	mbs	mbs/47	mbs	B	B	{1}{B}{B}	3	Sorcery				C	phyrexian	sorcery		Return up to two target creature cards from your graveyard to your hand.
Nested Ghoul	mbs	mbs/48	mbs	B	B	{3}{B}{B}	5	Creature - Phyrexian Zombie Warrior	4	2		U	phyrexian	creature	Create Phyrexian Zombie/spawn [lackey] Phyrexian Zombie (B 2/2)	Whenever a source deals damage to this creature, create a 2/2 black Phyrexian Zombie creature token.
Phyresis	mbs	mbs/49	mbs	B	B	{1}{B}	2	Enchantment - Aura				C	phyrexian	enchantment	Create Poison Counter/spawn [mbs] Poison Counter	Enchant creature | Enchanted creature has infect.
Phyrexian Crusader	mbs	mbs/50	mbs	B	B	{1}{B}{B}	3	Creature - Phyrexian Zombie Knight	2	2		R	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	First strike, protection from red and from white | Infect
Phyrexian Rager	mbs	mbs/51	mbs	B	B	{2}{B}	3	Creature - Phyrexian Horror	2	2		C	phyrexian	creature		When this creature enters, you draw a card and you lose 1 life.
Phyrexian Vatmother	mbs	mbs/52	mbs	B	B	{2}{B}{B}	4	Creature - Phyrexian Horror	4	5		R	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect | At the beginning of your upkeep, you get a poison counter.
Sangromancer	mbs	mbs/53	mbs	B	B	{2}{B}{B}	4	Creature - Vampire Shaman	3	3		R	mirran	creature	/ch	Flying | Whenever a creature an opponent controls dies, you may gain 3 life. | Whenever an opponent discards a card, you may gain 3 life.
Scourge Servant	mbs	mbs/54	mbs	B	B	{4}{B}	5	Creature - Phyrexian Zombie	3	3		C	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect
Septic Rats	mbs	mbs/55	mbs	B	B	{1}{B}{B}	3	Creature - Phyrexian Rat	2	2		U	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect | Whenever this creature attacks, if defending player is poisoned, it gets +1/+1 until end of turn.
Spread the Sickness	mbs	mbs/56	mbs	B	B	{4}{B}	5	Sorcery				C	phyrexian	sorcery		Destroy target creature, then proliferate.
Virulent Wound	mbs	mbs/57	mbs	B	B	{B}	1	Instant				C	phyrexian	instant	Create Poison Counter/spawn [mbs] Poison Counter	Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
Blisterstick Shaman	mbs	mbs/58	mbs	R	R	{2}{R}	3	Creature - Goblin Shaman	2	1		C	mirran	creature		When this creature enters, it deals 1 damage to any target.
Burn the Impure	mbs	mbs/59	mbs	R	R	{1}{R}	2	Instant				C	mirran	instant	Create Poison Counter/spawn [mbs] Poison Counter	Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller.
Concussive Bolt	mbs	mbs/60	mbs	R	R	{3}{R}{R}	5	Sorcery				C	mirran	sorcery		Concussive Bolt deals 4 damage to target player or planeswalker. | Metalcraft - If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.
Crush	mbs	mbs/61	mbs	R	R	{R}	1	Instant				C	mirran	instant		Destroy target noncreature artifact.
Galvanoth	mbs	mbs/62	mbs	R	R	{3}{R}{R}	5	Creature - Beast	3	3		R	mirran	creature	Look at top card/vp1pt1	At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
Gnathosaur	mbs	mbs/63	mbs	R	R	{4}{R}{R}	6	Creature - Dinosaur	5	4		C	mirran	creature		Sacrifice an artifact: This creature gains trample until end of turn.
Goblin Wardriver	mbs	mbs/64	mbs	R	R	{R}{R}	2	Creature - Goblin Warrior	2	2		U	mirran	creature		Battle cry
Hellkite Igniter	mbs	mbs/65	mbs	R	R	{5}{R}{R}	7	Creature - Dragon	5	5		R	mirran	creature	/ch	Flying, haste | {1}{R}: This creature gets +X/+0 until end of turn, where X is the number of artifacts you control.
Hero of Oxid Ridge	mbs	mbs/66	mbs	R	R	{2}{R}{R}	4	Creature - Human Knight	4	2		M	mirran	creature		Haste | Battle cry | Whenever this creature attacks, creatures with power 1 or less can't block this turn.
Into the Core	mbs	mbs/67	mbs	R	R	{2}{R}{R}	4	Instant				U	phyrexian	instant		Exile two target artifacts.
Koth's Courier	mbs	mbs/68	mbs	R	R	{1}{R}{R}	3	Creature - Human Rogue	2	3		C	mirran	creature		Forestwalk
Kuldotha Flamefiend	mbs	mbs/69	mbs	R	R	{4}{R}{R}	6	Creature - Elemental	4	4		U	mirran	creature		When this creature enters, you may sacrifice an artifact. If you do, this creature deals 4 damage divided as you choose among any number of targets.
Kuldotha Ringleader	mbs	mbs/70	mbs	R	R	{4}{R}	5	Creature - Giant Berserker	4	4		C	mirran	creature		Battle cry | This creature attacks each combat if able.
Metallic Mastery	mbs	mbs/71	mbs	R	R	{2}{R}	3	Sorcery				U	phyrexian	sorcery		Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.
Ogre Resister	mbs	mbs/72	mbs	R	R	{2}{R}{R}	4	Creature - Ogre	4	3		C	mirran	creature		
Rally the Forces	mbs	mbs/73	mbs	R	R	{2}{R}	3	Instant				C	mirran	instant		Attacking creatures get +1/+0 and gain first strike until end of turn.
Red Sun's Zenith	mbs	mbs/74	mbs	R	R	{X}{R}	1	Sorcery				R	mirran	sorcery		Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.
Slagstorm	mbs	mbs/75	mbs	R	R	{1}{R}{R}	3	Sorcery				R	mirran	sorcery		Choose one - | - Slagstorm deals 3 damage to each creature. | - Slagstorm deals 3 damage to each player.
Spiraling Duelist	mbs	mbs/76	mbs	R	R	{2}{R}{R}	4	Creature - Human Berserker	3	1		U	mirran	creature		Metalcraft - This creature has double strike as long as you control three or more artifacts.
Blightwidow	mbs	mbs/77	mbs	G	G	{3}{G}	4	Creature - Phyrexian Spider	2	4		C	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Reach | Infect
Creeping Corrosion	mbs	mbs/78	mbs	G	G	{2}{G}{G}	4	Sorcery				R	phyrexian	sorcery		Destroy all artifacts.
Fangren Marauder	mbs	mbs/79	mbs	G	G	{5}{G}	6	Creature - Beast	5	5		C	mirran	creature		Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.
Glissa's Courier	mbs	mbs/80	mbs	G	G	{1}{G}{G}	3	Creature - Phyrexian Horror	2	3		C	phyrexian	creature		Mountainwalk
Green Sun's Zenith	mbs	mbs/81	mbs	G	G	{X}{G}	1	Sorcery				R	phyrexian	sorcery		Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Lead the Stampede	mbs	mbs/82	mbs	G	G	{2}{G}	3	Sorcery				U	mirran	sorcery	Look at top five cards/vp1pt5	Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Melira's Keepers	mbs	mbs/83	mbs	G	G	{4}{G}	5	Creature - Human Warrior	4	4		U	mirran	creature		This creature can't have counters put on it.
Mirran Mettle	mbs	mbs/84	mbs	G	G	{G}	1	Instant				C	mirran	instant		Target creature gets +2/+2 until end of turn. | Metalcraft - That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
Phyrexian Hydra	mbs	mbs/85	mbs	G	G	{3}{G}{G}	5	Creature - Phyrexian Hydra	7	7		R	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect | If damage would be dealt to this creature, prevent that damage. Put a -1/-1 counter on this creature for each 1 damage prevented this way.
Pistus Strike	mbs	mbs/86	mbs	G	G	{2}{G}	3	Instant				C	phyrexian	instant	Create Poison Counter/spawn [mbs] Poison Counter	Destroy target creature with flying. Its controller gets a poison counter.
Plaguemaw Beast	mbs	mbs/87	mbs	G	G	{3}{G}{G}	5	Creature - Phyrexian Beast	4	3		U	phyrexian	creature		{T}, Sacrifice a creature: Proliferate.
Praetor's Counsel	mbs	mbs/88	mbs	G	G	{5}{G}{G}{G}	8	Sorcery				M	phyrexian	sorcery		Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.
Quilled Slagwurm	mbs	mbs/89	mbs	G	G	{4}{G}{G}{G}	7	Creature - Phyrexian Wurm	8	8		U	phyrexian	creature		
Rot Wolf	mbs	mbs/90	mbs	G	G	{2}{G}	3	Creature - Phyrexian Wolf	2	2		C	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect | Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.
Tangle Mantis	mbs	mbs/91	mbs	G	G	{2}{G}{G}	4	Creature - Insect	3	4		C	mirran	creature		Trample
Thrun, the Last Troll	mbs	mbs/92	mbs	G	G	{2}{G}{G}	4	Legendary Creature - Troll Shaman	4	4		M	mirran mb1-old-frame	creature		This spell can't be countered. | Hexproof | {1}{G}: Regenerate Thrun.
Unnatural Predation	mbs	mbs/93	mbs	G	G	{G}	1	Instant				C	phyrexian	instant		Target creature gets +1/+1 and gains trample until end of turn.
Viridian Corrupter	mbs	mbs/94	mbs	G	G	{1}{G}{G}	3	Creature - Phyrexian Elf Shaman	2	2		U	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect | When Viridian Corrupter enters, destroy target artifact.
Viridian Emissary	mbs	mbs/95	mbs	G	G	{1}{G}	2	Creature - Phyrexian Elf Scout	2	1		C	phyrexian	creature		When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Glissa, the Traitor	mbs	mbs/96	mbs	BG	BG	{B}{G}{G}	3	Legendary Creature - Phyrexian Zombie Elf	3	3		M	phyrexian	creature		First strike, deathtouch | Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
Tezzeret, Agent of Bolas	mbs	mbs/97	mbs	UB	UB	{2}{U}{B}	4	Legendary Planeswalker - Tezzeret			3	M		planeswalker	yInitialize/ccblue=3 Look at top five cards/vp1pt5	+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | -1: Target artifact becomes an artifact creature with base power and toughness 5/5. | -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
Bladed Sentinel	mbs	mbs/98	mbs		W	{4}	4	Artifact Creature - Construct	2	4		C	mirran	creature		{W}: This creature gains vigilance until end of turn.
Blightsteel Colossus	mbs	mbs/99	mbs			{12}	12	Artifact Creature - Phyrexian Golem	11	11		M	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Trample, infect, indestructible | If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Bonehoard	mbs	mbs/100	mbs			{4}	4	Artifact - Equipment				R	phyrexian	artifact	/spawn [mh2] Phyrexian Germ (B 0/0)	Living weapon | Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. | Equip {2}
Brass Squire	mbs	mbs/101	mbs			{3}	3	Artifact Creature - Myr	1	3		U	mirran	creature		{T}: Attach target Equipment you control to target creature you control.
Copper Carapace	mbs	mbs/102	mbs			{1}	1	Artifact - Equipment				C	mirran	artifact		Equipped creature gets +2/+2 and can't block. | Equip {3}
Core Prowler	mbs	mbs/103	mbs			{4}	4	Artifact Creature - Phyrexian Horror	2	2		U	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect | When this creature dies, proliferate.
Darksteel Plate	mbs	mbs/104	mbs			{3}	3	Artifact - Equipment				R	mirran	artifact		Indestructible | Equipped creature has indestructible. | Equip {2}
Decimator Web	mbs	mbs/105	mbs			{4}	4	Artifact				R	phyrexian	artifact	Create Poison Counter/spawn [mbs] Poison Counter	{4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.
Dross Ripper	mbs	mbs/106	mbs		B	{4}	4	Artifact Creature - Phyrexian Dog	3	3		C	phyrexian	creature		{2}{B}: This creature gets +1/+1 until end of turn.
Flayer Husk	mbs	mbs/107	mbs			{1}	1	Artifact - Equipment				C	phyrexian	artifact	/spawn [mh2] Phyrexian Germ (B 0/0)	Living weapon | Equipped creature gets +1/+1. | Equip {2}
Gust-Skimmer	mbs	mbs/108	mbs		U	{2}	2	Artifact Creature - Insect	2	1		C	mirran	creature		{U}: This creature gains flying until end of turn.
Hexplate Golem	mbs	mbs/109	mbs			{7}	7	Artifact Creature - Golem	5	7		C	mirran	creature		
Ichor Wellspring	mbs	mbs/110	mbs			{2}	2	Artifact				C	phyrexian	artifact		When this artifact enters or is put into a graveyard from the battlefield, draw a card.
Knowledge Pool	mbs	mbs/111	mbs			{6}	6	Artifact				R	mirran mb1-foil	artifact	Reveal top three cards/vp1at3	Imprint - When this artifact enters, each player exiles the top three cards of their library. | Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.
Lumengrid Gargoyle	mbs	mbs/112	mbs			{6}	6	Artifact Creature - Gargoyle	4	4		U	mirran	creature	/ch	Flying
Magnetic Mine	mbs	mbs/113	mbs			{4}	4	Artifact				R	phyrexian	artifact		Whenever another artifact is put into a graveyard from the battlefield, this artifact deals 2 damage to that artifact's controller.
Mirrorworks	mbs	mbs/114	mbs			{5}	5	Artifact				R	phyrexian	artifact	Create Copy/spawn [2xm] Copy	Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of that artifact.
Mortarpod	mbs	mbs/115	mbs			{2}	2	Artifact - Equipment				U	phyrexian	artifact	/spawn [mh2] Phyrexian Germ (B 0/0)	Living weapon | Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." | Equip {2}
Myr Sire	mbs	mbs/116	mbs			{2}	2	Artifact Creature - Phyrexian Myr	1	1		C	phyrexian	creature	Create Phyrexian Myr/spawn [cmm] Phyrexian Myr (1/1)	When this creature dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
Myr Turbine	mbs	mbs/117	mbs			{5}	5	Artifact				R	mirran	artifact	Create Myr/spawn [som] Myr (1/1)	{T}: Create a 1/1 colorless Myr artifact creature token. | {T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.
Myr Welder	mbs	mbs/118	mbs			{3}	3	Artifact Creature - Myr	1	4		R	mirran	creature		Imprint - {T}: Exile target artifact card from a graveyard. | This creature has all activated abilities of all cards exiled with it.
Peace Strider	mbs	mbs/119	mbs			{4}	4	Artifact Creature - Construct	3	3		U	mirran	creature		When this creature enters, you gain 3 life.
Phyrexian Digester	mbs	mbs/120	mbs			{3}	3	Artifact Creature - Phyrexian Construct	2	1		C	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect
Phyrexian Juggernaut	mbs	mbs/121	mbs			{6}	6	Artifact Creature - Phyrexian Juggernaut	5	5		U	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect | Phyrexian Juggernaut attacks each combat if able.
Phyrexian Revoker	mbs	mbs/122	mbs			{2}	2	Artifact Creature - Phyrexian Horror	2	1		R	phyrexian	creature		As this creature enters, choose a nonland card name. | Activated abilities of sources with the chosen name can't be activated.
Pierce Strider	mbs	mbs/123	mbs			{4}	4	Artifact Creature - Phyrexian Construct	3	3		U	phyrexian	creature		When this creature enters, target opponent loses 3 life.
Piston Sledge	mbs	mbs/124	mbs			{3}	3	Artifact - Equipment				U	mirran	artifact		When this Equipment enters, attach it to target creature you control. | Equipped creature gets +3/+1. | Equip-Sacrifice an artifact.
Plague Myr	mbs	mbs/125	mbs			{2}	2	Artifact Creature - Phyrexian Myr	1	1		U	phyrexian	creature	Create Poison Counter/spawn [mbs] Poison Counter	Infect | {T}: Add {C}.
Psychosis Crawler	mbs	mbs/126	mbs			{5}	5	Artifact Creature - Phyrexian Horror	*	*		R	phyrexian	creature		Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. | Whenever you draw a card, each opponent loses 1 life.
Razorfield Rhino	mbs	mbs/127	mbs			{6}	6	Artifact Creature - Rhino	4	4		C	mirran	creature		Metalcraft - This creature gets +2/+2 as long as you control three or more artifacts.
Rusted Slasher	mbs	mbs/128	mbs			{4}	4	Artifact Creature - Phyrexian Horror	4	1		C	phyrexian	creature		Sacrifice an artifact: Regenerate this creature.
Shimmer Myr	mbs	mbs/129	mbs			{3}	3	Artifact Creature - Myr	2	2		R	mirran	creature		Flash | You may cast artifact spells as though they had flash.
Shriekhorn	mbs	mbs/130	mbs			{1}	1	Artifact				C	mirran	artifact	/ccblue=3	This artifact enters with three charge counters on it. | {T}, Remove a charge counter from this artifact: Target player mills two cards.
Signal Pest	mbs	mbs/131	mbs			{1}	1	Artifact Creature - Pest	0	1		U	mirran	creature		Battle cry | This creature can't be blocked except by creatures with flying or reach.
Silverskin Armor	mbs	mbs/132	mbs			{2}	2	Artifact - Equipment				U	mirran	artifact		Equipped creature gets +1/+1 and is an artifact in addition to its other types. | Equip {2}
Skinwing	mbs	mbs/133	mbs			{4}	4	Artifact - Equipment				U	phyrexian	artifact	/spawn [mh2] Phyrexian Germ (B 0/0)	Living weapon | Equipped creature gets +2/+2 and has flying. | Equip {6}
Sphere of the Suns	mbs	mbs/134	mbs			{2}	2	Artifact				U	mirran	artifact	/cr90;/ccblue=3	This artifact enters tapped and with three charge counters on it. | {T}, Remove a charge counter from this artifact: Add one mana of any color.
Spin Engine	mbs	mbs/135	mbs		R	{3}	3	Artifact Creature - Construct	3	1		C	mirran	creature		{R}: Target creature can't block this creature this turn.
Spine of Ish Sah	mbs	mbs/136	mbs			{7}	7	Artifact				R	phyrexian	artifact		When this artifact enters, destroy target permanent. | When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.
Strandwalker	mbs	mbs/137	mbs			{5}	5	Artifact - Equipment				U	phyrexian	artifact	/spawn [mh2] Phyrexian Germ (B 0/0)	Living weapon | Equipped creature gets +2/+4 and has reach. | Equip {4}
Sword of Feast and Famine	mbs	mbs/138	mbs			{3}	3	Artifact - Equipment				M	mirran	artifact		Equipped creature gets +2/+2 and has protection from black and from green. | Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. | Equip {2}
Tangle Hulk	mbs	mbs/139	mbs		G	{5}	5	Artifact Creature - Phyrexian Beast	5	3		C	phyrexian	creature		{2}{G}: Regenerate this creature.
Thopter Assembly	mbs	mbs/140	mbs			{6}	6	Artifact Creature - Thopter	5	5		R	mirran	creature	yInitialize/ch Create 5 Thopters/spawnx5 [mbs] Thopter (1/1 Flying)	Flying | At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
Titan Forge	mbs	mbs/141	mbs			{3}	3	Artifact				R	mirran	artifact	Create Golem/spawn [mbs] Golem (9/9)	{3}, {T}: Put a charge counter on this artifact. | {T}, Remove three charge counters from this artifact: Create a 9/9 colorless Golem artifact creature token.
Training Drone	mbs	mbs/142	mbs			{3}	3	Artifact Creature - Drone	4	4		C	mirran	creature		This creature can't attack or block unless it's equipped.
Viridian Claw	mbs	mbs/143	mbs			{2}	2	Artifact - Equipment				U	mirran	artifact		Equipped creature gets +1/+0 and has first strike. | Equip {1}
Contested War Zone	mbs	mbs/144	mbs				0	Land				R	mirran	land		Whenever a creature deals combat damage to you, that creature's controller gains control of this land. | {T}: Add {C}. | {1}, {T}: Attacking creatures get +1/+0 until end of turn.
Inkmoth Nexus	mbs	mbs/145	mbs				0	Land				R	phyrexian	land	Create Poison Counter/spawn [mbs] Poison Counter	{T}: Add {C}. | {1}: This land becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land.
Plains	mbs	mbs/146	mbs		W		0	Basic Land - Plains				C		plains		
Island	mbs	mbs/148	mbs		U		0	Basic Land - Island				C		island		
Swamp	mbs	mbs/150	mbs		B		0	Basic Land - Swamp				C		swamp		
Mountain	mbs	mbs/152	mbs		R		0	Basic Land - Mountain				C		mountain		
Forest	mbs	mbs/154	mbs		G		0	Basic Land - Forest				C		forest		
[mbs] Germ (B 0/0)	mbs	tmbs/1	tmbs	B			0	Token Creature - Germ	0	0		T				
[mbs] Zombie (B 2/2)	mbs	tmbs/2	tmbs	B			0	Token Creature - Zombie	2	2		T				
[mbs] Golem (9/9)	mbs	tmbs/3	tmbs				0	Token Artifact Creature - Golem	9	9		T				
[mbs] Horror (*/*)	mbs	tmbs/4	tmbs				0	Token Artifact Creature - Horror	*	*		T				
[mbs] Thopter (1/1 Flying)	mbs	tmbs/5	tmbs				0	Token Artifact Creature - Thopter	1	1		T			/ch	Flying
[mbs] Poison Counter	mbs	tmbs/6	tmbs				0	Token				T				
Karn Liberated	nph	nph/1	nph			{7}	7	Legendary Planeswalker - Karn			6	M		planeswalker	/ccblue=6	+4: Target player exiles a card from their hand. | -3: Exile target permanent. | -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.
Apostle's Blessing	nph	nph/2	nph	W	W	{1}{W/P}	2	Instant				C		instant		Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Auriok Survivors	nph	nph/3	nph	W	W	{5}{W}	6	Creature - Human Soldier	4	6		U		creature		When this creature enters, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to this creature.
Blade Splicer	nph	nph/4	nph	W	W	{2}{W}	3	Creature - Phyrexian Human Artificer	1	1		R		creature	/spawn [2x2] Phyrexian Golem (3/3)	When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golems you control have first strike.
Cathedral Membrane	nph	nph/5	nph	W	W	{1}{W/P}	2	Artifact Creature - Phyrexian Wall	0	3		U		creature		Defender | When this creature dies during combat, it deals 6 damage to each creature it blocked this combat.
Chancellor of the Annex	nph	nph/6	nph	W	W	{4}{W}{W}{W}	7	Creature - Phyrexian Angel	5	6		R	 mb1-old-frame	creature	/ch	You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. | Flying | Whenever an opponent casts a spell, counter it unless that player pays {1}.
Dispatch	nph	nph/7	nph	W	W	{W}	1	Instant				U		instant		Tap target creature. | Metalcraft - If you control three or more artifacts, exile that creature.
Due Respect	nph	nph/8	nph	W	W	{1}{W}	2	Instant				U		instant		Permanents enter tapped this turn. | Draw a card.
Elesh Norn, Grand Cenobite	nph	nph/9	nph	W	W	{5}{W}{W}	7	Legendary Creature - Phyrexian Praetor	4	7		M		creature		Vigilance | Other creatures you control get +2/+2. | Creatures your opponents control get -2/-2.
Exclusion Ritual	nph	nph/10	nph	W	W	{4}{W}{W}	6	Enchantment				U		enchantment		Imprint - When this enchantment enters, exile target nonland permanent. | Players can't cast spells with the same name as the exiled card.
Forced Worship	nph	nph/11	nph	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature can't attack. | {2}{W}: Return this Aura to its owner's hand.
Inquisitor Exarch	nph	nph/12	nph	W	W	{W}{W}	2	Creature - Phyrexian Cleric	2	2		U		creature		When this creature enters, choose one - | - You gain 2 life. | - Target opponent loses 2 life.
Lost Leonin	nph	nph/13	nph	W	W	{1}{W}	2	Creature - Phyrexian Cat Soldier	2	1		C		creature	Create Poison Counter/spawn [nph] Poison Counter	Infect
Loxodon Convert	nph	nph/14	nph	W	W	{3}{W}	4	Creature - Phyrexian Elephant Soldier	4	2		C		creature		
Marrow Shards	nph	nph/15	nph	W	W	{W/P}	1	Instant				U		instant		Marrow Shards deals 1 damage to each attacking creature.
Master Splicer	nph	nph/16	nph	W	W	{3}{W}	4	Creature - Phyrexian Human Artificer	1	1		U		creature	/spawn [2x2] Phyrexian Golem (3/3)	When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golems you control get +1/+1.
Norn's Annex	nph	nph/17	nph	W	W	{3}{W/P}{W/P}	5	Artifact				R	 mb1-foil	artifact		Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
Phyrexian Unlife	nph	nph/18	nph	W	W	{2}{W}	3	Enchantment				R		enchantment	Create Poison Counter/spawn [nph] Poison Counter	You don't lose the game for having 0 or less life. | As long as you have 0 or less life, all damage is dealt to you as though its source had infect.
Porcelain Legionnaire	nph	nph/19	nph	W	W	{2}{W/P}	3	Artifact Creature - Phyrexian Soldier	3	1		C		creature		First strike
Puresteel Paladin	nph	nph/20	nph	W	W	{W}{W}	2	Creature - Human Knight	2	2		R		creature		Whenever an Equipment you control enters, you may draw a card. | Metalcraft - Equipment you control have equip {0} as long as you control three or more artifacts.
Remember the Fallen	nph	nph/21	nph	W	W	{2}{W}	3	Sorcery				C		sorcery		Choose one or both - | - Return target creature card from your graveyard to your hand. | - Return target artifact card from your graveyard to your hand.
Sensor Splicer	nph	nph/22	nph	W	W	{4}{W}	5	Creature - Phyrexian Artificer	1	1		C		creature	/spawn [2x2] Phyrexian Golem (3/3)	When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golem creatures you control have vigilance.
Shattered Angel	nph	nph/23	nph	W	W	{3}{W}{W}	5	Creature - Phyrexian Angel	3	3		U		creature	/ch	Flying | Whenever a land an opponent controls enters, you may gain 3 life.
Shriek Raptor	nph	nph/24	nph	W	W	{3}{W}{W}	5	Creature - Phyrexian Bird	2	3		C		creature	yInitialize/ch Create Poison Counter/spawn [nph] Poison Counter	Flying | Infect
Suture Priest	nph	nph/25	nph	W	W	{1}{W}	2	Creature - Phyrexian Cleric	1	1		C		creature		Whenever another creature you control enters, you may gain 1 life. | Whenever a creature an opponent controls enters, you may have that player lose 1 life.
War Report	nph	nph/26	nph	W	W	{3}{W}	4	Instant				C		instant		You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.
Argent Mutation	nph	nph/27	nph	U	U	{2}{U}	3	Instant				U		instant		Target permanent becomes an artifact in addition to its other types until end of turn. | Draw a card.
Arm with Aether	nph	nph/28	nph	U	U	{2}{U}	3	Sorcery				U		sorcery		Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
Blighted Agent	nph	nph/29	nph	U	U	{1}{U}	2	Creature - Phyrexian Human Rogue	1	1		C	 mb1-foil	creature	Create Poison Counter/spawn [nph] Poison Counter	Infect | This creature can't be blocked.
Chained Throatseeker	nph	nph/30	nph	U	U	{5}{U}	6	Creature - Phyrexian Horror	5	5		C		creature	Create Poison Counter/spawn [nph] Poison Counter	Infect | This creature can't attack unless defending player is poisoned.
Chancellor of the Spires	nph	nph/31	nph	U	U	{4}{U}{U}{U}	7	Creature - Phyrexian Sphinx	5	7		R		creature	/ch	You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards. | Flying | When this creature enters, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Corrupted Resolve	nph	nph/32	nph	U	U	{1}{U}	2	Instant				U		instant		Counter target spell if its controller is poisoned.
Deceiver Exarch	nph	nph/33	nph	U	U	{2}{U}	3	Creature - Phyrexian Cleric	1	4		U		creature		Flash | When this creature enters, choose one - | - Untap target permanent you control. | - Tap target permanent an opponent controls.
Defensive Stance	nph	nph/34	nph	U	U	{U}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets -1/+1.
Gitaxian Probe	nph	nph/35	nph	U	U	{U/P}	1	Sorcery				C		sorcery		Look at target player's hand. | Draw a card.
Impaler Shrike	nph	nph/36	nph	U	U	{2}{U}{U}	4	Creature - Phyrexian Bird	3	1		C		creature	/ch	Flying | Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, draw three cards.
Jin-Gitaxias, Core Augur	nph	nph/37	nph	U	U	{8}{U}{U}	10	Legendary Creature - Phyrexian Praetor	5	4		M		creature		Flash | At the beginning of your end step, draw seven cards. | Each opponent's maximum hand size is reduced by seven.
Mental Misstep	nph	nph/38	nph	U	U	{U/P}	1	Instant				U		instant		Counter target spell with mana value 1.
Mindculling	nph	nph/39	nph	U	U	{5}{U}	6	Sorcery				U		sorcery		You draw two cards and target opponent discards two cards.
Numbing Dose	nph	nph/40	nph	U	U	{3}{U}{U}	5	Enchantment - Aura				C		enchantment		Enchant artifact or creature | Enchanted permanent doesn't untap during its controller's untap step. | At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.
Phyrexian Ingester	nph	nph/41	nph	U	U	{6}{U}	7	Creature - Phyrexian Beast	3	3		R		creature		Imprint - When this creature enters, you may exile target nontoken creature. | This creature gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.
Phyrexian Metamorph	nph	nph/42	nph	U	U	{3}{U/P}	4	Artifact Creature - Phyrexian Shapeshifter	0	0		R	 mb1-old-frame	creature		You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Psychic Barrier	nph	nph/43	nph	U	U	{U}{U}	2	Instant				C		instant		Counter target creature spell. Its controller loses 1 life.
Psychic Surgery	nph	nph/44	nph	U	U	{1}{U}	2	Enchantment				R		enchantment	Look at top two cards/vp1pt2	Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
Spined Thopter	nph	nph/45	nph	U	U	{2}{U/P}	3	Artifact Creature - Phyrexian Thopter	2	1		C		creature	/ch	Flying
Spire Monitor	nph	nph/46	nph	U	U	{4}{U}	5	Creature - Phyrexian Drake	3	3		C		creature	/ch	Flash | Flying
Tezzeret's Gambit	nph	nph/47	nph	U	U	{3}{U/P}	4	Sorcery				U		sorcery		Draw two cards, then proliferate.
Vapor Snag	nph	nph/48	nph	U	U	{U}	1	Instant				C		instant		Return target creature to its owner's hand. Its controller loses 1 life.
Viral Drake	nph	nph/49	nph	U	U	{3}{U}	4	Creature - Phyrexian Drake	1	4		U		creature	yInitialize/ch Create Poison Counter/spawn [nph] Poison Counter	Flying | Infect | {3}{U}: Proliferate.
Wing Splicer	nph	nph/50	nph	U	U	{3}{U}	4	Creature - Phyrexian Human Artificer	1	1		U		creature	/spawn [2x2] Phyrexian Golem (3/3)	When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golem creatures you control have flying.
Xenograft	nph	nph/51	nph	U	U	{4}{U}	5	Enchantment				R		enchantment		As this enchantment enters, choose a creature type. | Each creature you control is the chosen type in addition to its other types.
Blind Zealot	nph	nph/52	nph	B	B	{1}{B}{B}	3	Creature - Phyrexian Human Cleric	2	2		C		creature		Intimidate | Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.
Caress of Phyrexia	nph	nph/53	nph	B	B	{3}{B}{B}	5	Sorcery				U		sorcery	Create Poison Counter/spawn [nph] Poison Counter	Target player draws three cards, loses 3 life, and gets three poison counters.
Chancellor of the Dross	nph	nph/54	nph	B	B	{4}{B}{B}{B}	7	Creature - Phyrexian Vampire	6	6		R		creature	/ch	You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. | Flying, lifelink
Dementia Bat	nph	nph/55	nph	B	B	{4}{B}	5	Creature - Phyrexian Bat	2	2		C		creature	/ch	Flying | {4}{B}, Sacrifice this creature: Target player discards two cards.
Despise	nph	nph/56	nph	B	B	{B}	1	Sorcery				U		sorcery		Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
Dismember	nph	nph/57	nph	B	B	{1}{B/P}{B/P}	3	Instant				U		instant		Target creature gets -5/-5 until end of turn.
Enslave	nph	nph/58	nph	B	B	{4}{B}{B}	6	Enchantment - Aura				U		enchantment		Enchant creature | You control enchanted creature. | At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Entomber Exarch	nph	nph/59	nph	B	B	{2}{B}{B}	4	Creature - Phyrexian Cleric	2	2		U		creature		When this creature enters, choose one - | - Return target creature card from your graveyard to your hand. | - Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.
Evil Presence	nph	nph/60	nph	B	B	{B}	1	Enchantment - Aura				C		enchantment		Enchant land | Enchanted land is a Swamp.
Geth's Verdict	nph	nph/61	nph	B	B	{B}{B}	2	Instant				C		instant		Target player sacrifices a creature of their choice and loses 1 life.
Glistening Oil	nph	nph/62	nph	B	B	{B}{B}	2	Enchantment - Aura				R		enchantment	Create Poison Counter/spawn [nph] Poison Counter	Enchant creature | Enchanted creature has infect. | At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Grim Affliction	nph	nph/63	nph	B	B	{2}{B}	3	Instant				C		instant		Put a -1/-1 counter on target creature, then proliferate.
Ichor Explosion	nph	nph/64	nph	B	B	{5}{B}{B}	7	Sorcery				U		sorcery		As an additional cost to cast this spell, sacrifice a creature. | All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
Life's Finale	nph	nph/65	nph	B	B	{4}{B}{B}	6	Sorcery				R		sorcery		Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.
Mortis Dogs	nph	nph/66	nph	B	B	{3}{B}	4	Creature - Phyrexian Dog	2	2		C		creature		Whenever this creature attacks, it gets +2/+0 until end of turn. | When this creature dies, target player loses life equal to its power.
Parasitic Implant	nph	nph/67	nph	B	B	{3}{B}	4	Enchantment - Aura				C		enchantment	Create Phyrexian Myr/spawn [cmm] Phyrexian Myr (1/1)	Enchant creature | At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Phyrexian Myr artifact creature token.
Phyrexian Obliterator	nph	nph/68	nph	B	B	{B}{B}{B}{B}	4	Creature - Phyrexian Horror	5	5		M		creature		Trample | Whenever a source deals damage to this creature, that source's controller sacrifices that many permanents of their choice.
Pith Driller	nph	nph/69	nph	B	B	{4}{B/P}	5	Artifact Creature - Phyrexian Horror	2	4		C		creature		When this creature enters, put a -1/-1 counter on target creature.
Postmortem Lunge	nph	nph/70	nph	B	B	{X}{B/P}	1	Sorcery				U		sorcery		Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
Praetor's Grasp	nph	nph/71	nph	B	B	{1}{B}{B}	3	Sorcery				R		sorcery		Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.
Reaper of Sheoldred	nph	nph/72	nph	B	B	{4}{B}	5	Creature - Phyrexian Horror	2	5		U		creature	Create Poison Counter/spawn [nph] Poison Counter	Infect | Whenever a source deals damage to this creature, that source's controller gets a poison counter.
Sheoldred, Whispering One	nph	nph/73	nph	B	B	{5}{B}{B}	7	Legendary Creature - Phyrexian Praetor	6	6		M		creature		Swampwalk | At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. | At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Surgical Extraction	nph	nph/74	nph	B	B	{B/P}	1	Instant				R		instant		Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Toxic Nim	nph	nph/75	nph	B	B	{4}{B}{B}	6	Creature - Phyrexian Zombie	4	1		C		creature	Create Poison Counter/spawn [nph] Poison Counter	Infect | {B}: Regenerate this creature.
Vault Skirge	nph	nph/76	nph	B	B	{1}{B/P}	2	Artifact Creature - Phyrexian Imp	1	1		C		creature	/ch	Flying | Lifelink
Whispering Specter	nph	nph/77	nph	B	B	{1}{B}{B}	3	Creature - Phyrexian Specter	1	1		U		creature	yInitialize/ch Create Poison Counter/spawn [nph] Poison Counter	Flying | Infect | Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter they have.
Act of Aggression	nph	nph/78	nph	R	R	{3}{R/P}{R/P}	5	Instant				U		instant		Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Artillerize	nph	nph/79	nph	R	R	{3}{R}	4	Instant				C		instant		As an additional cost to cast this spell, sacrifice an artifact or creature. | Artillerize deals 5 damage to any target.
Bludgeon Brawl	nph	nph/80	nph	R	R	{2}{R}	3	Enchantment				R		enchantment		Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value.
Chancellor of the Forge	nph	nph/81	nph	R	R	{4}{R}{R}{R}	7	Creature - Phyrexian Giant	5	5		R		creature	Create Phyrexian Goblin/spawn [lackey] Phyrexian Goblin (R 1/1 Haste) Create 5 Phyrexian Goblins/spawnx5 [lackey] Phyrexian Goblin (R 1/1 Haste) Create 10 Phyrexian Goblins/spawnx10 [lackey] Phyrexian Goblin (R 1/1 Haste)	You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. | When this creature enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
Fallen Ferromancer	nph	nph/82	nph	R	R	{3}{R}	4	Creature - Phyrexian Human Shaman	1	1		U		creature	Create Poison Counter/spawn [nph] Poison Counter	Infect | {1}{R}, {T}: This creature deals 1 damage to any target.
Flameborn Viron	nph	nph/83	nph	R	R	{4}{R}{R}	6	Creature - Phyrexian Insect	6	4		C		creature		
Furnace Scamp	nph	nph/84	nph	R	R	{R}	1	Creature - Phyrexian Beast	1	1		C		creature		Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, this creature deals 3 damage to that player.
Geosurge	nph	nph/85	nph	R	R	{R}{R}{R}{R}	4	Sorcery				U		sorcery		Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells.
Gut Shot	nph	nph/86	nph	R	R	{R/P}	1	Instant				U		instant		Gut Shot deals 1 damage to any target.
Invader Parasite	nph	nph/87	nph	R	R	{3}{R}{R}	5	Creature - Phyrexian Insect	3	2		R		creature		Imprint - When this creature enters, exile target land. | Whenever a land an opponent controls with the same name as the exiled card enters, this creature deals 2 damage to that player.
Moltensteel Dragon	nph	nph/88	nph	R	R	{4}{R/P}{R/P}	6	Artifact Creature - Phyrexian Dragon	4	4		R		creature	/ch	Flying | {R/P}: This creature gets +1/+0 until end of turn.
Ogre Menial	nph	nph/89	nph	R	R	{3}{R}	4	Creature - Phyrexian Ogre	0	4		C		creature	Create Poison Counter/spawn [nph] Poison Counter	Infect | {R}: This creature gets +1/+0 until end of turn.
Priest of Urabrask	nph	nph/90	nph	R	R	{2}{R}	3	Creature - Phyrexian Human Cleric	2	1		U		creature		When this creature enters, add {R}{R}{R}.
Rage Extractor	nph	nph/91	nph	R	R	{4}{R/P}	5	Artifact				U		artifact		Whenever you cast a spell with {H} in its mana cost, this artifact deals damage equal to that spell's mana value to any target.
Razor Swine	nph	nph/92	nph	R	R	{2}{R}	3	Creature - Phyrexian Boar	2	1		C		creature	Create Poison Counter/spawn [nph] Poison Counter	First strike | Infect
Ruthless Invasion	nph	nph/93	nph	R	R	{3}{R/P}	4	Sorcery				C		sorcery		Nonartifact creatures can't block this turn.
Scrapyard Salvo	nph	nph/94	nph	R	R	{1}{R}{R}	3	Sorcery				C		sorcery		Scrapyard Salvo deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard.
Slag Fiend	nph	nph/95	nph	R	R	{R}	1	Creature - Phyrexian Construct	*	*		R		creature		Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.
Slash Panther	nph	nph/96	nph	R	R	{4}{R/P}	5	Artifact Creature - Phyrexian Cat	4	2		C		creature		Haste
Tormentor Exarch	nph	nph/97	nph	R	R	{3}{R}	4	Creature - Phyrexian Cleric	2	2		U		creature		When this creature enters, choose one - | - Target creature gets +2/+0 until end of turn. | - Target creature gets -0/-2 until end of turn.
Urabrask the Hidden	nph	nph/98	nph	R	R	{3}{R}{R}	5	Legendary Creature - Phyrexian Praetor	4	4		M		creature		Creatures you control have haste. | Creatures your opponents control enter tapped.
Victorious Destruction	nph	nph/99	nph	R	R	{4}{R}	5	Sorcery				C		sorcery		Destroy target artifact or land. Its controller loses 1 life.
Volt Charge	nph	nph/100	nph	R	R	{2}{R}	3	Instant				C		instant		Volt Charge deals 3 damage to any target. Proliferate.
Vulshok Refugee	nph	nph/101	nph	R	R	{1}{R}{R}	3	Creature - Human Warrior	3	2		U		creature		Protection from red
Whipflare	nph	nph/102	nph	R	R	{1}{R}	2	Sorcery				U		sorcery		Whipflare deals 2 damage to each nonartifact creature.
Beast Within	nph	nph/103	nph	G	G	{2}{G}	3	Instant				U		instant	/spawn [nph] Beast (G 3/3)	Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Birthing Pod	nph	nph/104	nph	G	G	{3}{G/P}	4	Artifact				R		artifact		{1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Brutalizer Exarch	nph	nph/105	nph	G	G	{5}{G}	6	Creature - Phyrexian Cleric	3	3		U		creature		When this creature enters, choose one - | - Search your library for a creature card, reveal it, then shuffle and put that card on top. | - Put target noncreature permanent on the bottom of its owner's library.
Chancellor of the Tangle	nph	nph/106	nph	G	G	{4}{G}{G}{G}	7	Creature - Phyrexian Beast	6	7		R		creature		You may reveal this card from your opening hand. If you do, at the beginning of your first main phase of the game, add {G}. | Vigilance, reach
Corrosive Gale	nph	nph/107	nph	G	G	{X}{G/P}	1	Sorcery				U		sorcery		Corrosive Gale deals X damage to each creature with flying.
Death-Hood Cobra	nph	nph/108	nph	G	G	{1}{G}	2	Creature - Phyrexian Snake	2	2		C		creature		{1}{G}: This creature gains reach until end of turn. | {1}{G}: This creature gains deathtouch until end of turn.
Fresh Meat	nph	nph/109	nph	G	G	{3}{G}	4	Instant				R		instant	Create Beast/spawn [nph] Beast (G 3/3) Create 5 Beasts/spawnx5 [nph] Beast (G 3/3) Create 10 Beasts/spawnx10 [nph] Beast (G 3/3)	Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn.
Glissa's Scorn	nph	nph/110	nph	G	G	{1}{G}	2	Instant				C		instant		Destroy target artifact. Its controller loses 1 life.
Glistener Elf	nph	nph/111	nph	G	G	{G}	1	Creature - Phyrexian Elf Warrior	1	1		C		creature	Create Poison Counter/spawn [nph] Poison Counter	Infect
Greenhilt Trainee	nph	nph/112	nph	G	G	{3}{G}	4	Creature - Elf Warrior	2	3		U		creature		{T}: Target creature gets +4/+4 until end of turn. Activate only if this creature's power is 4 or greater.
Leeching Bite	nph	nph/113	nph	G	G	{1}{G}	2	Instant				C		instant		Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Maul Splicer	nph	nph/114	nph	G	G	{6}{G}	7	Creature - Phyrexian Human Artificer	1	1		C		creature	/spawnx2 [2x2] Phyrexian Golem (3/3)	When this creature enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens. | Golem creatures you control have trample.
Melira, Sylvok Outcast	nph	nph/115	nph	G	G	{1}{G}	2	Legendary Creature - Human Scout	2	2		R		creature	Create Poison Counter/spawn [nph] Poison Counter	You can't get poison counters. | Creatures you control can't have -1/-1 counters put on them. | Creatures your opponents control lose infect.
Mutagenic Growth	nph	nph/116	nph	G	G	{G/P}	1	Instant				C		instant		Target creature gets +2/+2 until end of turn.
Mycosynth Fiend	nph	nph/117	nph	G	G	{2}{G}	3	Creature - Phyrexian Horror	2	2		U		creature	Create Poison Counter/spawn [nph] Poison Counter	This creature gets +1/+1 for each poison counter your opponents have.
Noxious Revival	nph	nph/118	nph	G	G	{G/P}	1	Instant				U		instant		Put target card from a graveyard on top of its owner's library.
Phyrexian Swarmlord	nph	nph/119	nph	G	G	{4}{G}{G}	6	Creature - Phyrexian Insect Horror	4	4		R		creature	Create Phyrexian Insect/spawn [onc] Phyrexian Insect (G 1/1 Infect) Create Poison Counter/spawn [nph] Poison Counter	Infect | At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.
Rotted Hystrix	nph	nph/120	nph	G	G	{4}{G}	5	Creature - Phyrexian Beast	3	6		C		creature		
Spinebiter	nph	nph/121	nph	G	G	{4}{G}{G}	6	Creature - Phyrexian Beast	3	4		U		creature	Create Poison Counter/spawn [nph] Poison Counter	Infect | You may have this creature assign its combat damage as though it weren't blocked.
Thundering Tanadon	nph	nph/122	nph	G	G	{4}{G/P}{G/P}	6	Artifact Creature - Phyrexian Beast	5	4		C		creature		Trample
Triumph of the Hordes	nph	nph/123	nph	G	G	{2}{G}{G}	4	Sorcery				U	 mb1-old-frame	sorcery	Create Poison Counter/spawn [nph] Poison Counter	Until end of turn, creatures you control get +1/+1 and gain trample and infect.
Viridian Betrayers	nph	nph/124	nph	G	G	{1}{G}{G}	3	Creature - Phyrexian Elf Warrior	3	1		C		creature	Create Poison Counter/spawn [nph] Poison Counter	This creature has infect as long as an opponent is poisoned.
Viridian Harvest	nph	nph/125	nph	G	G	{G}	1	Enchantment - Aura				C		enchantment		Enchant artifact | When enchanted artifact is put into a graveyard, you gain 6 life.
Vital Splicer	nph	nph/126	nph	G	G	{3}{G}	4	Creature - Phyrexian Human Artificer	1	1		U		creature	/spawn [2x2] Phyrexian Golem (3/3)	When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | {1}: Regenerate target Golem you control.
Vorinclex, Voice of Hunger	nph	nph/127	nph	G	G	{6}{G}{G}	8	Legendary Creature - Phyrexian Praetor	7	6		M		creature		Trample | Whenever you tap a land for mana, add one mana of any type that land produced. | Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Jor Kadeen, the Prevailer	nph	nph/128	nph	RW	RW	{3}{R}{W}	5	Legendary Creature - Human Warrior	5	4		R		creature		First strike | Metalcraft - Creatures you control get +3/+0 as long as you control three or more artifacts.
Alloy Myr	nph	nph/129	nph			{3}	3	Artifact Creature - Myr	2	2		U		creature		{T}: Add one mana of any color.
Batterskull	nph	nph/130	nph			{5}	5	Artifact - Equipment				M		artifact	/spawn [mh2] Phyrexian Germ (B 0/0)	Living weapon | Equipped creature gets +4/+4 and has vigilance and lifelink. | {3}: Return this Equipment to its owner's hand. | Equip {5}
Blinding Souleater	nph	nph/131	nph		W	{3}	3	Artifact Creature - Phyrexian Cleric	1	3		C		creature		{W/P}, {T}: Tap target creature.
Caged Sun	nph	nph/132	nph			{6}	6	Artifact				R		artifact		As this artifact enters, choose a color. | Creatures you control of the chosen color get +1/+1. | Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
Conversion Chamber	nph	nph/133	nph			{3}	3	Artifact				U		artifact	Create Phyrexian Golem/spawn [2x2] Phyrexian Golem (3/3)	{2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Create a 3/3 colorless Phyrexian Golem artifact creature token.
Darksteel Relic	nph	nph/134	nph			{0}	0	Artifact				U		artifact		Indestructible
Etched Monstrosity	nph	nph/135	nph		WUBRG	{5}	5	Artifact Creature - Phyrexian Golem	10	10		M		creature	/ccred=5	This creature enters with five -1/-1 counters on it. | {W}{U}{B}{R}{G}, Remove five -1/-1 counters from this creature: Target player draws three cards.
Gremlin Mine	nph	nph/136	nph			{1}	1	Artifact				C		artifact		{1}, {T}, Sacrifice this artifact: It deals 4 damage to target artifact creature. | {1}, {T}, Sacrifice this artifact: Remove up to four charge counters from target noncreature artifact.
Hex Parasite	nph	nph/137	nph		B	{1}	1	Artifact Creature - Phyrexian Insect	1	1		R		creature		{X}{B/P}: Remove up to X counters from target permanent. For each counter removed this way, this creature gets +1/+0 until end of turn.
Hovermyr	nph	nph/138	nph			{2}	2	Artifact Creature - Myr	1	2		C		creature	/ch	Flying, vigilance
Immolating Souleater	nph	nph/139	nph		R	{2}	2	Artifact Creature - Phyrexian Dog	1	1		C		creature		{R/P}: This creature gets +1/+0 until end of turn.
Insatiable Souleater	nph	nph/140	nph		G	{4}	4	Artifact Creature - Phyrexian Beast	5	1		C		creature		{G/P}: This creature gains trample until end of turn.
Isolation Cell	nph	nph/141	nph			{4}	4	Artifact				U		artifact		Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.
Kiln Walker	nph	nph/142	nph			{3}	3	Artifact Creature - Phyrexian Construct	0	3		U		creature		Whenever this creature attacks, it gets +3/+0 until end of turn.
Lashwrithe	nph	nph/143	nph		B	{4}	4	Artifact - Equipment				R		artifact	/spawn [mh2] Phyrexian Germ (B 0/0)	Living weapon | Equipped creature gets +1/+1 for each Swamp you control. | Equip {B/P}{B/P}
Mindcrank	nph	nph/144	nph			{2}	2	Artifact				U		artifact		Whenever an opponent loses life, that player mills that many cards.
Mycosynth Wellspring	nph	nph/145	nph			{2}	2	Artifact				C		artifact		When this artifact enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Myr Superion	nph	nph/146	nph			{2}	2	Artifact Creature - Myr	5	6		R		creature		Spend only mana produced by creatures to cast this spell.
Necropouncer	nph	nph/147	nph			{6}	6	Artifact - Equipment				U		artifact	/spawn [mh2] Phyrexian Germ (B 0/0)	Living weapon | Equipped creature gets +3/+1 and has haste. | Equip {2}
Omen Machine	nph	nph/148	nph			{6}	6	Artifact				R		artifact	Reveal top card/vp1at1	Players can't draw cards. | At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Pestilent Souleater	nph	nph/149	nph		B	{5}	5	Artifact Creature - Phyrexian Insect	3	3		C		creature	Create Poison Counter/spawn [nph] Poison Counter	{B/P}: This creature gains infect until end of turn.
Phyrexian Hulk	nph	nph/150	nph			{6}	6	Artifact Creature - Phyrexian Golem	5	4		C		creature		
Pristine Talisman	nph	nph/151	nph			{3}	3	Artifact				C		artifact		{T}: Add {C}. You gain 1 life.
Shrine of Boundless Growth	nph	nph/152	nph			{3}	3	Artifact				U		artifact		At the beginning of your upkeep and whenever you cast a green spell, put a charge counter on this artifact. | {T}, Sacrifice this artifact: Add {C} for each charge counter on this artifact.
Shrine of Burning Rage	nph	nph/153	nph			{2}	2	Artifact				U		artifact		At the beginning of your upkeep and whenever you cast a red spell, put a charge counter on this artifact. | {3}, {T}, Sacrifice this artifact: It deals damage equal to the number of charge counters on it to any target.
Shrine of Limitless Power	nph	nph/154	nph			{3}	3	Artifact				U		artifact		At the beginning of your upkeep and whenever you cast a black spell, put a charge counter on this artifact. | {4}, {T}, Sacrifice this artifact: Target player discards a card for each charge counter on this artifact.
Shrine of Loyal Legions	nph	nph/155	nph			{2}	2	Artifact				U		artifact	Create Phyrexian Myr/spawn [cmm] Phyrexian Myr (1/1) Create 5 Phyrexian Myrs/spawnx5 [cmm] Phyrexian Myr (1/1) Create 10 Phyrexian Myrs/spawnx10 [cmm] Phyrexian Myr (1/1)	At the beginning of your upkeep and whenever you cast a white spell, put a charge counter on this artifact. | {3}, {T}, Sacrifice this artifact: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on this artifact.
Shrine of Piercing Vision	nph	nph/156	nph			{2}	2	Artifact				U		artifact		At the beginning of your upkeep and whenever you cast a blue spell, put a charge counter on this artifact. | {T}, Sacrifice this artifact: Look at the top X cards of your library, where X is the number of charge counters on this artifact. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Sickleslicer	nph	nph/157	nph			{3}	3	Artifact - Equipment				U		artifact	/spawn [mh2] Phyrexian Germ (B 0/0)	Living weapon | Equipped creature gets +2/+2. | Equip {4}
Soul Conduit	nph	nph/158	nph			{6}	6	Artifact				R		artifact		{6}, {T}: Two target players exchange life totals.
Spellskite	nph	nph/159	nph		U	{2}	2	Artifact Creature - Phyrexian Horror	0	4		R		creature		{U/P}: Change a target of target spell or ability to this creature.
Surge Node	nph	nph/160	nph			{1}	1	Artifact				U		artifact	/ccblue=6	This artifact enters with six charge counters on it. | {1}, {T}, Remove a charge counter from this artifact: Put a charge counter on target artifact.
Sword of War and Peace	nph	nph/161	nph			{3}	3	Artifact - Equipment				M		artifact		Equipped creature gets +2/+2 and has protection from red and from white. | Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. | Equip {2}
Torpor Orb	nph	nph/162	nph			{2}	2	Artifact				R		artifact		Creatures entering don't cause abilities to trigger.
Trespassing Souleater	nph	nph/163	nph		U	{3}	3	Artifact Creature - Phyrexian Construct	2	2		C		creature		{U/P}: This creature can't be blocked this turn.
Unwinding Clock	nph	nph/164	nph			{4}	4	Artifact				R		artifact		Untap all artifacts you control during each other player's untap step.
Phyrexia's Core	nph	nph/165	nph				0	Land				U		land		{T}: Add {C}. | {1}, {T}, Sacrifice an artifact: You gain 1 life.
Plains	nph	nph/166	nph		W		0	Basic Land - Plains				C		plains		
Island	nph	nph/168	nph		U		0	Basic Land - Island				C		island		
Swamp	nph	nph/170	nph		B		0	Basic Land - Swamp				C		swamp		
Mountain	nph	nph/172	nph		R		0	Basic Land - Mountain				C		mountain		
Forest	nph	nph/174	nph		G		0	Basic Land - Forest				C		forest		
[nph] Beast (G 3/3)	nph	tnph/1	tnph	G			0	Token Creature - Beast	3	3		T				
[nph] Goblin (R 1/1)	nph	tnph/2	tnph	R			0	Token Creature - Goblin	1	1		T				
[nph] Golem (3/3)	nph	tnph/3	tnph				0	Token Artifact Creature - Golem	3	3		T				
[nph] Myr (1/1)	nph	tnph/4	tnph				0	Token Artifact Creature - Myr	1	1		T				
[nph] Poison Counter	nph	tnph/5	tnph				0	Token				T				
Abbey Griffin	innistrad	isd/1	isd	W	W	{3}{W}	4	Creature - Griffin	2	2		C		creature	/ch	Flying, vigilance
Angel of Flight Alabaster	innistrad	isd/2	isd	W	W	{4}{W}	5	Creature - Angel	4	4		R		creature	/ch	Flying | At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
Angelic Overseer	innistrad	isd/3	isd	W	W	{3}{W}{W}	5	Creature - Angel	5	3		M		creature	/ch	Flying | As long as you control a Human, this creature has hexproof and indestructible.
Avacynian Priest	innistrad	isd/4	isd	W	W	{1}{W}	2	Creature - Human Cleric	1	2		C		creature		{1}, {T}: Tap target non-Human creature.
Bonds of Faith	innistrad	isd/5	isd	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Champion of the Parish	innistrad	isd/6	isd	W	W	{W}	1	Creature - Human Soldier	1	1		R		creature		Whenever another Human you control enters, put a +1/+1 counter on this creature.
Chapel Geist	innistrad	isd/7	isd	W	W	{1}{W}{W}	3	Creature - Spirit	2	3		C		creature	/ch	Flying
Cloistered Youth	innistrad	isd/8a	isd	W	WB	{1}{W}	2	Creature - Human	1	1		U		creature	Transform/spawn [isd] Unholy Fiend	At the beginning of your upkeep, you may transform this creature. // Unholy Fiend [Creature - Horror] At the beginning of your end step, you lose 1 life. 3/3
[isd] Unholy Fiend	innistrad	isd/8b	isd	B			2	Token Creature - Horror	3	3		U				At the beginning of your end step, you lose 1 life.
Dearly Departed	innistrad	isd/9	isd	W	W	{4}{W}{W}	6	Creature - Spirit	5	5		R		creature	/ch	Flying | As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.
Divine Reckoning	innistrad	isd/10	isd	W	W	{2}{W}{W}	4	Sorcery				R		sorcery		Each player chooses a creature they control. Destroy the rest. | Flashback {5}{W}{W}
Doomed Traveler	innistrad	isd/11	isd	W	W	{W}	1	Creature - Human Soldier	1	1		C		creature	Create Spirit/spawn [isd] Spirit (W 1/1 Flying)	When this creature dies, create a 1/1 white Spirit creature token with flying.
Elder Cathar	innistrad	isd/12	isd	W	W	{2}{W}	3	Creature - Human Soldier	2	2		C		creature		When this creature dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
Elite Inquisitor	innistrad	isd/13	isd	W	W	{W}{W}	2	Creature - Human Soldier	2	2		R		creature		First strike, vigilance | Protection from Vampires, from Werewolves, and from Zombies
Feeling of Dread	innistrad	isd/14	isd	W	WU	{1}{W}	2	Instant				C		instant		Tap up to two target creatures. | Flashback {1}{U}
Fiend Hunter	innistrad	isd/15	isd	W	W	{1}{W}{W}	3	Creature - Human Cleric	1	3		U		creature		When this creature enters, you may exile another target creature. | When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Gallows Warden	innistrad	isd/16	isd	W	W	{4}{W}	5	Creature - Spirit	3	3		U		creature	/ch	Flying | Other Spirit creatures you control get +0/+1.
Geist-Honored Monk	innistrad	isd/17	isd	W	W	{3}{W}{W}	5	Creature - Human Monk	*	*		R		creature	/spawnx2 [isd] Spirit (W 1/1 Flying)	Vigilance | Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. | When this creature enters, create two 1/1 white Spirit creature tokens with flying.
Ghostly Possession	innistrad	isd/18	isd	W	W	{2}{W}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has flying. | Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Intangible Virtue	innistrad	isd/19	isd	W	W	{1}{W}	2	Enchantment				U		enchantment		Creature tokens you control get +1/+1 and have vigilance.
Mausoleum Guard	innistrad	isd/20	isd	W	W	{3}{W}	4	Creature - Human Scout	2	2		U		creature	Create 2 Spirits/spawnx2 [isd] Spirit (W 1/1 Flying)	When this creature dies, create two 1/1 white Spirit creature tokens with flying.
Mentor of the Meek	innistrad	isd/21	isd	W	W	{2}{W}	3	Creature - Human Soldier	2	2		R		creature		Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Midnight Haunting	innistrad	isd/22	isd	W	W	{2}{W}	3	Instant				U		instant	/spawnx2 [isd] Spirit (W 1/1 Flying)	Create two 1/1 white Spirit creature tokens with flying.
Mikaeus, the Lunarch	innistrad	isd/23	isd	W	W	{X}{W}	1	Legendary Creature - Human Cleric	0	0		M		creature		Mikaeus enters with X +1/+1 counters on it. | {T}: Put a +1/+1 counter on Mikaeus. | {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
Moment of Heroism	innistrad	isd/24	isd	W	W	{1}{W}	2	Instant				C		instant		Target creature gets +2/+2 and gains lifelink until end of turn.
Nevermore	innistrad	isd/25	isd	W	W	{1}{W}{W}	3	Enchantment				R		enchantment		As this enchantment enters, choose a nonland card name. | Spells with the chosen name can't be cast.
Paraselene	innistrad	isd/26	isd	W	W	{2}{W}	3	Sorcery				U		sorcery		Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.
Purify the Grave	innistrad	isd/27	isd	W	W	{W}	1	Instant				U		instant		Exile target card from a graveyard. | Flashback {W}
Rally the Peasants	innistrad	isd/28	isd	W	RW	{2}{W}	3	Instant				U		instant		Creatures you control get +2/+0 until end of turn. | Flashback {2}{R}
Rebuke	innistrad	isd/29	isd	W	W	{2}{W}	3	Instant				C		instant		Destroy target attacking creature.
Selfless Cathar	innistrad	isd/30	isd	W	W	{W}	1	Creature - Human Cleric	1	1		C		creature		{1}{W}, Sacrifice this creature: Creatures you control get +1/+1 until end of turn.
Silverchase Fox	innistrad	isd/31	isd	W	W	{1}{W}	2	Creature - Fox	2	2		C		creature		{1}{W}, Sacrifice this creature: Exile target enchantment.
Slayer of the Wicked	innistrad	isd/32	isd	W	W	{3}{W}	4	Creature - Human Soldier	3	2		U		creature		When this creature enters, you may destroy target Vampire, Werewolf, or Zombie.
Smite the Monstrous	innistrad	isd/33	isd	W	W	{3}{W}	4	Instant				C		instant		Destroy target creature with power 4 or greater.
Spare from Evil	innistrad	isd/34	isd	W	W	{1}{W}	2	Instant				C		instant		Creatures you control gain protection from non-Human creatures until end of turn.
Spectral Rider	innistrad	isd/35	isd	W	W	{W}{W}	2	Creature - Spirit Knight	2	2		U		creature		Intimidate
Stony Silence	innistrad	isd/36	isd	W	W	{1}{W}	2	Enchantment				R		enchantment		Activated abilities of artifacts can't be activated.
Thraben Purebloods	innistrad	isd/37	isd	W	W	{4}{W}	5	Creature - Dog	3	5		C		creature		
Thraben Sentry	innistrad	isd/38a	isd	W	W	{3}{W}	4	Creature - Human Soldier	2	2		C		creature	Transform/spawn [isd] Thraben Militia	Vigilance | Whenever another creature you control dies, you may transform this creature. // Thraben Militia [Creature - Human Soldier] Trample 5/4
[isd] Thraben Militia	innistrad	isd/38b	isd	W			4	Token Creature - Human Soldier	5	4		C				Trample
Unruly Mob	innistrad	isd/39	isd	W	W	{1}{W}	2	Creature - Human	1	1		C		creature		Whenever another creature you control dies, put a +1/+1 counter on this creature.
Urgent Exorcism	innistrad	isd/40	isd	W	W	{1}{W}	2	Instant				C		instant		Destroy target Spirit or enchantment.
Village Bell-Ringer	innistrad	isd/41	isd	W	W	{2}{W}	3	Creature - Human Scout	1	4		C		creature		Flash | When this creature enters, untap all creatures you control.
Voiceless Spirit	innistrad	isd/42	isd	W	W	{2}{W}	3	Creature - Spirit	2	1		C		creature	/ch	Flying, first strike
Armored Skaab	innistrad	isd/43	isd	U	U	{2}{U}	3	Creature - Zombie Warrior	1	4		C		creature		When this creature enters, mill four cards.
Back from the Brink	innistrad	isd/44	isd	U	U	{4}{U}{U}	6	Enchantment				R		enchantment	Create Copy/spawn [2xm] Copy	Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery.
Battleground Geist	innistrad	isd/45	isd	U	U	{4}{U}	5	Creature - Spirit	3	3		U		creature	/ch	Flying | Other Spirit creatures you control get +1/+0.
Cackling Counterpart	innistrad	isd/46	isd	U	U	{1}{U}{U}	3	Instant				R		instant	Create Copy/spawn [2xm] Copy	Create a token that's a copy of target creature you control. | Flashback {5}{U}{U}
Civilized Scholar	innistrad	isd/47a	isd	U	UR	{2}{U}	3	Creature - Human Advisor	0	1		U		creature	Transform/spawn [isd] Homicidal Brute	{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap this creature, then transform it. // Homicidal Brute [Creature - Human Mutant] At the beginning of your end step, if this creature didn't attack this turn, tap this creature, then transform it. 5/1
[isd] Homicidal Brute	innistrad	isd/47b	isd	R			3	Token Creature - Human Mutant	5	1		U				At the beginning of your end step, if this creature didn't attack this turn, tap this creature, then transform it.
Claustrophobia	innistrad	isd/48	isd	U	U	{1}{U}{U}	3	Enchantment - Aura				C		enchantment		Enchant creature | When this Aura enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step.
Curiosity	innistrad	isd/49	isd	U	U	{U}	1	Enchantment - Aura				U		enchantment		Enchant creature | Whenever enchanted creature deals damage to an opponent, you may draw a card.
Curse of the Bloody Tome	innistrad	isd/50	isd	U	U	{2}{U}	3	Enchantment - Aura Curse				C		enchantment		Enchant player | At the beginning of enchanted player's upkeep, that player mills two cards.
Delver of Secrets	innistrad	isd/51a	isd	U	U	{U}	1	Creature - Human Wizard	1	1		C		creature	Look at top card/vp1pt1 Transform/spawn [isd] Insectile Aberration	At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature. // Insectile Aberration [Creature - Human Insect] Flying 3/2
[isd] Insectile Aberration	innistrad	isd/51b	isd	U			1	Token Creature - Human Insect	3	2		C			/ch	Flying
Deranged Assistant	innistrad	isd/52	isd	U	U	{1}{U}	2	Creature - Human Wizard	1	1		C		creature		{T}, Mill a card: Add {C}.
Dissipate	innistrad	isd/53	isd	U	U	{1}{U}{U}	3	Instant				U		instant		Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Dream Twist	innistrad	isd/54	isd	U	U	{U}	1	Instant				C		instant		Target player mills three cards. | Flashback {1}{U}
Forbidden Alchemy	innistrad	isd/55	isd	U	UB	{2}{U}	3	Instant				C		instant	Look at top four cards/vp1pt4	Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Flashback {6}{B}
Fortress Crab	innistrad	isd/56	isd	U	U	{3}{U}	4	Creature - Crab	1	6		C		creature		
Frightful Delusion	innistrad	isd/57	isd	U	U	{2}{U}	3	Instant				C		instant		Counter target spell unless its controller pays {1}. That player discards a card.
Grasp of Phantoms	innistrad	isd/58	isd	U	U	{3}{U}	4	Sorcery				U		sorcery		Put target creature on top of its owner's library. | Flashback {7}{U}
Hysterical Blindness	innistrad	isd/59	isd	U	U	{2}{U}	3	Instant				C		instant		Creatures your opponents control get -4/-0 until end of turn.
Invisible Stalker	innistrad	isd/60	isd	U	U	{1}{U}	2	Creature - Human Rogue	1	1		U		creature		Hexproof | This creature can't be blocked.
Laboratory Maniac	innistrad	isd/61	isd	U	U	{2}{U}	3	Creature - Human Wizard	2	2		R		creature		If you would draw a card while your library has no cards in it, you win the game instead.
Lantern Spirit	innistrad	isd/62	isd	U	U	{2}{U}	3	Creature - Spirit	2	1		U		creature	/ch	Flying | {U}: Return this creature to its owner's hand.
Lost in the Mist	innistrad	isd/63	isd	U	U	{3}{U}{U}	5	Instant				C		instant		Counter target spell. Return target permanent to its owner's hand.
Ludevic's Test Subject	innistrad	isd/64a	isd	U	U	{1}{U}	2	Creature - Lizard Egg	0	3		R		creature	Transform/spawn [isd] Ludevic's Abomination	Defender | {1}{U}: Put a hatchling counter on this creature. Then if there are five or more hatchling counters on it, remove all of them and transform it. // Ludevic's Abomination [Creature - Lizard Horror] Trample 13/13
[isd] Ludevic's Abomination	innistrad	isd/64b	isd	U			2	Token Creature - Lizard Horror	13	13		R				Trample
Makeshift Mauler	innistrad	isd/65	isd	U	U	{3}{U}	4	Creature - Zombie Horror	4	5		C		creature		As an additional cost to cast this spell, exile a creature card from your graveyard.
Memory's Journey	innistrad	isd/66	isd	U	GU	{1}{U}	2	Instant				U		instant		Target player shuffles up to three target cards from their graveyard into their library. | Flashback {G}
Mindshrieker	innistrad	isd/67	isd	U	U	{1}{U}	2	Creature - Spirit Bird	1	1		R		creature	/ch	Flying | {2}: Target player mills a card. This creature gets +X/+X until end of turn, where X is the milled card's mana value.
Mirror-Mad Phantasm	innistrad	isd/68	isd	U	U	{3}{U}{U}	5	Creature - Spirit	5	1		M		creature	/ch	Flying | {1}{U}: This creature's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Moon Heron	innistrad	isd/69	isd	U	U	{3}{U}	4	Creature - Spirit Bird	3	2		C		creature	/ch	Flying
Murder of Crows	innistrad	isd/70	isd	U	U	{3}{U}{U}	5	Creature - Bird	4	4		U		creature	/ch	Flying | Whenever another creature dies, you may draw a card. If you do, discard a card.
Rooftop Storm	innistrad	isd/71	isd	U	U	{5}{U}	6	Enchantment				R		enchantment		You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
Runic Repetition	innistrad	isd/72	isd	U	U	{2}{U}	3	Sorcery				U		sorcery		Return target exiled card with flashback you own to your hand.
Selhoff Occultist	innistrad	isd/73	isd	U	U	{2}{U}	3	Creature - Human Rogue	2	3		C		creature		Whenever this creature or another creature dies, target player mills a card.
Sensory Deprivation	innistrad	isd/74	isd	U	U	{U}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets -3/-0.
Silent Departure	innistrad	isd/75	isd	U	U	{U}	1	Sorcery				C		sorcery		Return target creature to its owner's hand. | Flashback {4}{U}
Skaab Goliath	innistrad	isd/76	isd	U	U	{5}{U}	6	Creature - Zombie Giant	6	9		U		creature		As an additional cost to cast this spell, exile two creature cards from your graveyard. | Trample
Skaab Ruinator	innistrad	isd/77	isd	U	U	{1}{U}{U}	3	Creature - Zombie Horror	5	6		M		creature	/ch	As an additional cost to cast this spell, exile three creature cards from your graveyard. | Flying | You may cast this card from your graveyard.
Snapcaster Mage	innistrad	isd/78	isd	U	U	{1}{U}	2	Creature - Human Wizard	2	1		R		creature		Flash | When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Spectral Flight	innistrad	isd/79	isd	U	U	{1}{U}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+2 and has flying.
Stitched Drake	innistrad	isd/80	isd	U	U	{1}{U}{U}	3	Creature - Zombie Drake	3	4		C		creature	/ch	As an additional cost to cast this spell, exile a creature card from your graveyard. | Flying
Stitcher's Apprentice	innistrad	isd/81	isd	U	U	{1}{U}	2	Creature - Homunculus	1	2		C		creature	Create Homunculus/spawn [isd] Homunculus (U 2/2)	{1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature.
Sturmgeist	innistrad	isd/82	isd	U	U	{3}{U}{U}	5	Creature - Spirit	*	*		R		creature	/ch	Flying | Sturmgeist's power and toughness are each equal to the number of cards in your hand. | Whenever this creature deals combat damage to a player, draw a card.
Think Twice	innistrad	isd/83	isd	U	U	{1}{U}	2	Instant				C		instant		Draw a card. | Flashback {2}{U}
Undead Alchemist	innistrad	isd/84	isd	U	U	{3}{U}	4	Creature - Zombie	4	2		R		creature	Create Zombie/spawn [isd] Zombie (B 2/2)	If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. | Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.
Abattoir Ghoul	innistrad	isd/85	isd	B	B	{3}{B}	4	Creature - Zombie	3	2		U		creature		First strike | Whenever a creature dealt damage by this creature this turn dies, you gain life equal to that creature's toughness.
Altar's Reap	innistrad	isd/86	isd	B	B	{1}{B}	2	Instant				C		instant		As an additional cost to cast this spell, sacrifice a creature. | Draw two cards.
Army of the Damned	innistrad	isd/87	isd	B	B	{5}{B}{B}{B}	8	Sorcery				M		sorcery	/spawnx13 [isd] Zombie (B 2/2)	Create thirteen tapped 2/2 black Zombie creature tokens. | Flashback {7}{B}{B}{B}
Bitterheart Witch	innistrad	isd/88	isd	B	B	{4}{B}	5	Creature - Human Shaman	1	2		U		creature		Deathtouch | When this creature dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
Bloodgift Demon	innistrad	isd/89	isd	B	B	{3}{B}{B}	5	Creature - Demon	5	4		R		creature	/ch	Flying | At the beginning of your upkeep, target player draws a card and loses 1 life.
Bloodline Keeper	innistrad	isd/90a	isd	B	B	{2}{B}{B}	4	Creature - Vampire	3	3		R		creature	yInitialize/ch Transform/spawn [isd] Lord of Lineage Create Vampire/spawn [isd] Vampire (B 2/2 Flying)	Flying | {T}: Create a 2/2 black Vampire creature token with flying. | {B}: Transform this creature. Activate only if you control five or more Vampires. // Lord of Lineage [Creature - Vampire] Flying | Other Vampire creatures you control get +2/+2. | {T}: Create a 2/2 black Vampire creature token with flying. 5/5
[isd] Lord of Lineage	innistrad	isd/90b	isd	B			4	Token Creature - Vampire	5	5		R			yInitialize/ch Create Vampire/spawn [isd] Vampire (B 2/2 Flying)	Flying | Other Vampire creatures you control get +2/+2. | {T}: Create a 2/2 black Vampire creature token with flying.
Brain Weevil	innistrad	isd/91	isd	B	B	{3}{B}	4	Creature - Insect	1	1		C		creature		Intimidate | Sacrifice this creature: Target player discards two cards. Activate only as a sorcery.
Bump in the Night	innistrad	isd/92	isd	B	BR	{B}	1	Sorcery				C		sorcery		Target opponent loses 3 life. | Flashback {5}{R}
Corpse Lunge	innistrad	isd/93	isd	B	B	{2}{B}	3	Instant				C		instant		As an additional cost to cast this spell, exile a creature card from your graveyard. | Corpse Lunge deals damage equal to the exiled card's power to target creature.
Curse of Death's Hold	innistrad	isd/94	isd	B	B	{3}{B}{B}	5	Enchantment - Aura Curse				R		enchantment		Enchant player | Creatures enchanted player controls get -1/-1.
Curse of Oblivion	innistrad	isd/95	isd	B	B	{3}{B}	4	Enchantment - Aura Curse				C		enchantment		Enchant player | At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.
Dead Weight	innistrad	isd/96	isd	B	B	{B}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets -2/-2.
Diregraf Ghoul	innistrad	isd/97	isd	B	B	{B}	1	Creature - Zombie	2	2		U		creature	/cr90	This creature enters tapped.
Disciple of Griselbrand	innistrad	isd/98	isd	B	B	{1}{B}	2	Creature - Human Cleric	1	1		U		creature		{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Endless Ranks of the Dead	innistrad	isd/99	isd	B	B	{2}{B}{B}	4	Enchantment				R		enchantment	Create Zombie/spawn [isd] Zombie (B 2/2) Create 5 Zombies/spawnx5 [isd] Zombie (B 2/2) Create 10 Zombies/spawnx10 [isd] Zombie (B 2/2)	At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
Falkenrath Noble	innistrad	isd/100	isd	B	B	{3}{B}	4	Creature - Vampire Noble	2	2		U		creature	/ch	Flying | Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Ghoulcaller's Chant	innistrad	isd/101	isd	B	B	{B}	1	Sorcery				C		sorcery		Choose one - | - Return target creature card from your graveyard to your hand. | - Return two target Zombie cards from your graveyard to your hand.
Ghoulraiser	innistrad	isd/102	isd	B	B	{1}{B}{B}	3	Creature - Zombie	2	2		C		creature		When this creature enters, return a Zombie card at random from your graveyard to your hand.
Gruesome Deformity	innistrad	isd/103	isd	B	B	{B}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has intimidate.
Heartless Summoning	innistrad	isd/104	isd	B	B	{1}{B}	2	Enchantment				R		enchantment		Creature spells you cast cost {2} less to cast. | Creatures you control get -1/-1.
Liliana of the Veil	innistrad	isd/105	isd	B	B	{1}{B}{B}	3	Legendary Planeswalker - Liliana			3	M		planeswalker	/ccblue=3	+1: Each player discards a card. | -2: Target player sacrifices a creature. | -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
Manor Skeleton	innistrad	isd/106	isd	B	B	{1}{B}	2	Creature - Skeleton	1	1		C		creature		Haste | {1}{B}: Regenerate this creature.
Markov Patrician	innistrad	isd/107	isd	B	B	{2}{B}	3	Creature - Vampire	3	1		C		creature		Lifelink
Maw of the Mire	innistrad	isd/108	isd	B	B	{4}{B}	5	Sorcery				C		sorcery		Destroy target land. You gain 4 life.
Moan of the Unhallowed	innistrad	isd/109	isd	B	B	{2}{B}{B}	4	Sorcery				U		sorcery	/spawnx2 [isd] Zombie (B 2/2)	Create two 2/2 black Zombie creature tokens. | Flashback {5}{B}{B}
Morkrut Banshee	innistrad	isd/110	isd	B	B	{3}{B}{B}	5	Creature - Spirit	4	4		U		creature		Morbid - When this creature enters, if a creature died this turn, target creature gets -4/-4 until end of turn.
Night Terrors	innistrad	isd/111	isd	B	B	{2}{B}	3	Sorcery				C		sorcery		Target player reveals their hand. You choose a nonland card from it. Exile that card.
Reaper from the Abyss	innistrad	isd/112	isd	B	B	{3}{B}{B}{B}	6	Creature - Demon	6	6		M		creature	/ch	Flying | Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Rotting Fensnake	innistrad	isd/113	isd	B	B	{3}{B}	4	Creature - Zombie Snake	5	1		C		creature		
Screeching Bat	innistrad	isd/114a	isd	B	B	{2}{B}	3	Creature - Bat	2	2		U		creature	yInitialize/ch Transform/spawn [isd] Stalking Vampire	Flying | At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform this creature. // Stalking Vampire [Creature - Vampire] At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform this creature. 5/5
[isd] Stalking Vampire	innistrad	isd/114b	isd	B			3	Token Creature - Vampire	5	5		U				At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform this creature.
Sever the Bloodline	innistrad	isd/115	isd	B	B	{3}{B}	4	Sorcery				R		sorcery		Exile target creature and all other creatures with the same name as that creature. | Flashback {5}{B}{B}
Skeletal Grimace	innistrad	isd/116	isd	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."
Skirsdag High Priest	innistrad	isd/117	isd	B	B	{1}{B}	2	Creature - Human Cleric	1	2		R		creature	Create Demon/spawn [isd] Demon (B 5/5 Flying)	Morbid - {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
Stromkirk Patrol	innistrad	isd/118	isd	B	B	{4}{B}	5	Creature - Vampire Soldier	4	3		C		creature		Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Tribute to Hunger	innistrad	isd/119	isd	B	B	{2}{B}	3	Instant				U		instant		Target opponent sacrifices a creature of their choice. You gain life equal to that creature's toughness.
Typhoid Rats	innistrad	isd/120	isd	B	B	{B}	1	Creature - Rat	1	1		C		creature		Deathtouch
Unbreathing Horde	innistrad	isd/121	isd	B	B	{2}{B}	3	Creature - Zombie	0	0		R		creature		This creature enters with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. | If this creature would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Unburial Rites	innistrad	isd/122	isd	B	WB	{4}{B}	5	Sorcery				U		sorcery		Return target creature card from your graveyard to the battlefield. | Flashback {3}{W}
Vampire Interloper	innistrad	isd/123	isd	B	B	{1}{B}	2	Creature - Vampire Scout	2	1		C		creature	/ch	Flying | This creature can't block.
Victim of Night	innistrad	isd/124	isd	B	B	{B}{B}	2	Instant				C		instant		Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Village Cannibals	innistrad	isd/125	isd	B	B	{2}{B}	3	Creature - Human	2	2		U		creature		Whenever another Human creature dies, put a +1/+1 counter on this creature.
Walking Corpse	innistrad	isd/126	isd	B	B	{1}{B}	2	Creature - Zombie	2	2		C		creature		
Ancient Grudge	innistrad	isd/127	isd	R	RG	{1}{R}	2	Instant				C		instant		Destroy target artifact. | Flashback {G}
Ashmouth Hound	innistrad	isd/128	isd	R	R	{1}{R}	2	Creature - Elemental Dog	2	1		C		creature		Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
Balefire Dragon	innistrad	isd/129	isd	R	R	{5}{R}{R}	7	Creature - Dragon	6	6		M		creature	/ch	Flying | Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Blasphemous Act	innistrad	isd/130	isd	R	R	{8}{R}	9	Sorcery				R		sorcery		This spell costs {1} less to cast for each creature on the battlefield. | Blasphemous Act deals 13 damage to each creature.
Bloodcrazed Neonate	innistrad	isd/131	isd	R	R	{1}{R}	2	Creature - Vampire	2	1		C		creature		This creature attacks each combat if able. | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Brimstone Volley	innistrad	isd/132	isd	R	R	{2}{R}	3	Instant				C		instant		Brimstone Volley deals 3 damage to any target. | Morbid - Brimstone Volley deals 5 damage instead if a creature died this turn.
Burning Vengeance	innistrad	isd/133	isd	R	R	{2}{R}	3	Enchantment				U		enchantment		Whenever you cast a spell from your graveyard, this enchantment deals 2 damage to any target.
Charmbreaker Devils	innistrad	isd/134	isd	R	R	{5}{R}	6	Creature - Devil	4	4		R		creature		At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. | Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
Crossway Vampire	innistrad	isd/135	isd	R	R	{1}{R}{R}	3	Creature - Vampire	3	2		C		creature		When this creature enters, target creature can't block this turn.
Curse of Stalked Prey	innistrad	isd/136	isd	R	R	{1}{R}	2	Enchantment - Aura Curse				R		enchantment		Enchant player | Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
Curse of the Nightly Hunt	innistrad	isd/137	isd	R	R	{2}{R}	3	Enchantment - Aura Curse				U		enchantment		Enchant player | Creatures enchanted player controls attack each combat if able.
Curse of the Pierced Heart	innistrad	isd/138	isd	R	R	{1}{R}	2	Enchantment - Aura Curse				C		enchantment		Enchant player | At the beginning of enchanted player's upkeep, this Aura deals 1 damage to that player or a planeswalker that player controls.
Desperate Ravings	innistrad	isd/139	isd	R	UR	{1}{R}	2	Instant				U		instant		Draw two cards, then discard a card at random. | Flashback {2}{U}
Devil's Play	innistrad	isd/140	isd	R	R	{X}{R}	1	Sorcery				R		sorcery		Devil's Play deals X damage to any target. | Flashback {X}{R}{R}{R}
Falkenrath Marauders	innistrad	isd/141	isd	R	R	{3}{R}{R}	5	Creature - Vampire Warrior	2	2		R		creature	/ch	Flying | Haste | Whenever this creature deals combat damage to a player, put two +1/+1 counters on it.
Feral Ridgewolf	innistrad	isd/142	isd	R	R	{2}{R}	3	Creature - Wolf	1	2		C		creature		Trample | {1}{R}: This creature gets +2/+0 until end of turn.
Furor of the Bitten	innistrad	isd/143	isd	R	R	{R}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+2 and attacks each combat if able.
Geistflame	innistrad	isd/144	isd	R	R	{R}	1	Instant				C		instant		Geistflame deals 1 damage to any target. | Flashback {3}{R}
Hanweir Watchkeep	innistrad	isd/145a	isd	R	R	{2}{R}	3	Creature - Human Warrior Werewolf	1	5		U		creature	Transform/spawn [isd] Bane of Hanweir	Defender | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Bane of Hanweir [Creature - Werewolf] This creature attacks each combat if able. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 5/5
[isd] Bane of Hanweir	innistrad	isd/145b	isd	R			3	Token Creature - Werewolf	5	5		U				This creature attacks each combat if able. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Harvest Pyre	innistrad	isd/146	isd	R	R	{1}{R}	2	Instant				C		instant		As an additional cost to cast this spell, exile X cards from your graveyard. | Harvest Pyre deals X damage to target creature.
Heretic's Punishment	innistrad	isd/147	isd	R	R	{4}{R}	5	Enchantment				R		enchantment		{3}{R}: Choose any target, then mill three cards. This enchantment deals damage to that permanent or player equal to the highest mana value among the milled cards.
Infernal Plunge	innistrad	isd/148	isd	R	R	{R}	1	Sorcery				C		sorcery		As an additional cost to cast this spell, sacrifice a creature. | Add {R}{R}{R}.
Instigator Gang	innistrad	isd/149a	isd	R	R	{3}{R}	4	Creature - Human Werewolf	2	3		R		creature	Transform/spawn [isd] Wildblood Pack	Attacking creatures you control get +1/+0. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Wildblood Pack [Creature - Werewolf] Trample | Attacking creatures you control get +3/+0. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 5/5
[isd] Wildblood Pack	innistrad	isd/149b	isd	R			4	Token Creature - Werewolf	5	5		R				Trample | Attacking creatures you control get +3/+0. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Into the Maw of Hell	innistrad	isd/150	isd	R	R	{4}{R}{R}	6	Sorcery				U		sorcery		Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
Kessig Wolf	innistrad	isd/151	isd	R	R	{2}{R}	3	Creature - Wolf	3	1		C		creature		{1}{R}: This creature gains first strike until end of turn.
Kruin Outlaw	innistrad	isd/152a	isd	R	R	{1}{R}{R}	3	Creature - Human Rogue Werewolf	2	2		R		creature	Transform/spawn [isd] Terror of Kruin Pass	First strike | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Terror of Kruin Pass [Creature - Werewolf] Double strike | Werewolves you control have menace. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/3
[isd] Terror of Kruin Pass	innistrad	isd/152b	isd	R			3	Token Creature - Werewolf	3	3		R				Double strike | Werewolves you control have menace. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Night Revelers	innistrad	isd/153	isd	R	R	{4}{R}	5	Creature - Vampire	4	4		C		creature		This creature has haste as long as an opponent controls a Human.
Nightbird's Clutches	innistrad	isd/154	isd	R	R	{1}{R}	2	Sorcery				C		sorcery		Up to two target creatures can't block this turn. | Flashback {3}{R}
Past in Flames	innistrad	isd/155	isd	R	R	{3}{R}	4	Sorcery				M		sorcery		Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. | Flashback {4}{R}
Pitchburn Devils	innistrad	isd/156	isd	R	R	{4}{R}	5	Creature - Devil	3	3		C		creature		When this creature dies, it deals 3 damage to any target.
Rage Thrower	innistrad	isd/157	isd	R	R	{5}{R}	6	Creature - Human Shaman	4	2		U		creature		Whenever another creature dies, this creature deals 2 damage to target player or planeswalker.
Rakish Heir	innistrad	isd/158	isd	R	R	{2}{R}	3	Creature - Vampire	2	2		U		creature		Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Reckless Waif	innistrad	isd/159a	isd	R	R	{R}	1	Creature - Human Rogue Werewolf	1	1		U		creature	Transform/spawn [isd] Merciless Predator	At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Merciless Predator [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/2
[isd] Merciless Predator	innistrad	isd/159b	isd	R			1	Token Creature - Werewolf	3	2		U				At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Riot Devils	innistrad	isd/160	isd	R	R	{2}{R}	3	Creature - Devil	2	3		C		creature		
Rolling Temblor	innistrad	isd/161	isd	R	R	{2}{R}	3	Sorcery				U		sorcery		Rolling Temblor deals 2 damage to each creature without flying. | Flashback {4}{R}{R}
Scourge of Geier Reach	innistrad	isd/162	isd	R	R	{3}{R}{R}	5	Creature - Elemental	3	3		U		creature		This creature gets +1/+1 for each creature your opponents control.
Skirsdag Cultist	innistrad	isd/163	isd	R	R	{2}{R}{R}	4	Creature - Human Shaman	2	2		U		creature		{R}, {T}, Sacrifice a creature: This creature deals 2 damage to any target.
Stromkirk Noble	innistrad	isd/164	isd	R	R	{R}	1	Creature - Vampire Noble	1	1		R		creature		This creature can't be blocked by Humans. | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Tormented Pariah	innistrad	isd/165a	isd	R	R	{3}{R}	4	Creature - Human Warrior Werewolf	3	2		C		creature	Transform/spawn [isd] Rampaging Werewolf	At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Rampaging Werewolf [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 6/4
[isd] Rampaging Werewolf	innistrad	isd/165b	isd	R			4	Token Creature - Werewolf	6	4		C				At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Traitorous Blood	innistrad	isd/166	isd	R	R	{1}{R}{R}	3	Sorcery				C		sorcery		Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Vampiric Fury	innistrad	isd/167	isd	R	R	{1}{R}	2	Instant				C		instant		Vampire creatures you control get +2/+0 and gain first strike until end of turn.
Village Ironsmith	innistrad	isd/168a	isd	R	R	{1}{R}	2	Creature - Human Werewolf	1	1		C		creature	Transform/spawn [isd] Ironfang	First strike | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Ironfang [Creature - Werewolf] First strike | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/1
[isd] Ironfang	innistrad	isd/168b	isd	R			2	Token Creature - Werewolf	3	1		C				First strike | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Ambush Viper	innistrad	isd/169	isd	G	G	{1}{G}	2	Creature - Snake	2	1		C		creature		Flash | Deathtouch
Avacyn's Pilgrim	innistrad	isd/170	isd	G	GW	{G}	1	Creature - Human Monk	1	1		C		creature		{T}: Add {W}.
Boneyard Wurm	innistrad	isd/171	isd	G	G	{1}{G}	2	Creature - Wurm	*	*		U		creature		Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Bramblecrush	innistrad	isd/172	isd	G	G	{2}{G}{G}	4	Sorcery				U		sorcery		Destroy target noncreature permanent.
Caravan Vigil	innistrad	isd/173	isd	G	G	{G}	1	Sorcery				C		sorcery		Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | Morbid - You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
Creeping Renaissance	innistrad	isd/174	isd	G	G	{3}{G}{G}	5	Sorcery				R		sorcery		Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. | Flashback {5}{G}{G}
Darkthicket Wolf	innistrad	isd/175	isd	G	G	{1}{G}	2	Creature - Wolf	2	2		C		creature		{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Daybreak Ranger	innistrad	isd/176a	isd	G	RG	{2}{G}	3	Creature - Human Archer Ranger Werewolf	2	2		R		creature	Transform/spawn [isd] Nightfall Predator	{T}: This creature deals 2 damage to target creature with flying. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Nightfall Predator [Creature - Werewolf] {R}, {T}: This creature fights target creature. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 4/4
[isd] Nightfall Predator	innistrad	isd/176b	isd	G			3	Token Creature - Werewolf	4	4		R				{R}, {T}: This creature fights target creature. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Elder of Laurels	innistrad	isd/177	isd	G	G	{2}{G}	3	Creature - Human Advisor	2	3		R		creature		{3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Essence of the Wild	innistrad	isd/178	isd	G	G	{3}{G}{G}{G}	6	Creature - Avatar	6	6		M		creature		Creatures you control enter as a copy of this creature.
Festerhide Boar	innistrad	isd/179	isd	G	G	{3}{G}	4	Creature - Boar	3	3		C		creature		Trample | Morbid - This creature enters with two +1/+1 counters on it if a creature died this turn.
Full Moon's Rise	innistrad	isd/180	isd	G	G	{1}{G}	2	Enchantment				U		enchantment		Werewolf creatures you control get +1/+0 and have trample. | Sacrifice this enchantment: Regenerate all Werewolf creatures you control.
Garruk Relentless	innistrad	isd/181a	isd	G	BG	{3}{G}	4	Legendary Planeswalker - Garruk			3	M		planeswalker	yInitialize/ccblue=3 Transform/spawn [isd] Garruk, the Veil-Cursed Create Wolf/spawn [isd] Wolf (G 2/2)	When Garruk has two or fewer loyalty counters on him, transform him. | 0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him. | 0: Create a 2/2 green Wolf creature token. // Garruk, the Veil-Cursed [Legendary Planeswalker - Garruk] +1: Create a 1/1 black Wolf creature token with deathtouch. | -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. | -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
[isd] Garruk, the Veil-Cursed	innistrad	isd/181b	isd	BG			4	Token Legendary Planeswalker - Garruk				M			Create Wolf/spawn [isd] Wolf (B 1/1 Deathtouch)	+1: Create a 1/1 black Wolf creature token with deathtouch. | -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. | -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Gatstaf Shepherd	innistrad	isd/182a	isd	G	G	{1}{G}	2	Creature - Human Werewolf	2	2		U		creature	Transform/spawn [isd] Gatstaf Howler	At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Gatstaf Howler [Creature - Werewolf] Intimidate | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/3
[isd] Gatstaf Howler	innistrad	isd/182b	isd	G			2	Token Creature - Werewolf	3	3		U				Intimidate | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Gnaw to the Bone	innistrad	isd/183	isd	G	G	{2}{G}	3	Instant				C		instant		You gain 2 life for each creature card in your graveyard. | Flashback {2}{G}
Grave Bramble	innistrad	isd/184	isd	G	G	{1}{G}{G}	3	Creature - Plant	3	4		C		creature		Defender, protection from Zombies
Grizzled Outcasts	innistrad	isd/185a	isd	G	G	{4}{G}	5	Creature - Human Werewolf	4	4		C		creature	Transform/spawn [isd] Krallenhorde Wantons	At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Krallenhorde Wantons [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 7/7
[isd] Krallenhorde Wantons	innistrad	isd/185b	isd	G			5	Token Creature - Werewolf	7	7		C				At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Gutter Grime	innistrad	isd/186	isd	G	G	{4}{G}	5	Enchantment				R		enchantment	Create Ooze/spawn [lackey] Ooze (G */*)	Whenever a nontoken creature you control dies, put a slime counter on this enchantment, then create a green Ooze creature token with "This token's power and toughness are each equal to the number of slime counters on Gutter Grime."
Hamlet Captain	innistrad	isd/187	isd	G	G	{1}{G}	2	Creature - Human Warrior	2	2		U		creature		Whenever this creature attacks or blocks, other Humans you control get +1/+1 until end of turn.
Hollowhenge Scavenger	innistrad	isd/188	isd	G	G	{3}{G}{G}	5	Creature - Elemental	4	5		U		creature		Morbid - When this creature enters, if a creature died this turn, you gain 5 life.
Kessig Cagebreakers	innistrad	isd/189	isd	G	G	{4}{G}	5	Creature - Human Rogue	3	4		R		creature	Create Wolf/spawn [isd] Wolf (G 2/2)	Whenever this creature attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
Kindercatch	innistrad	isd/190	isd	G	G	{3}{G}{G}{G}	6	Creature - Spirit	6	6		C		creature		
Lumberknot	innistrad	isd/191	isd	G	G	{2}{G}{G}	4	Creature - Treefolk	1	1		U		creature		Hexproof | Whenever a creature dies, put a +1/+1 counter on this creature.
Make a Wish	innistrad	isd/192	isd	G	G	{3}{G}	4	Sorcery				U		sorcery		Return two cards at random from your graveyard to your hand.
Mayor of Avabruck	innistrad	isd/193a	isd	G	G	{1}{G}	2	Creature - Human Advisor Werewolf	1	1		R		creature	Transform/spawn [isd] Howlpack Alpha	Other Human creatures you control get +1/+1. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Howlpack Alpha [Creature - Werewolf] Each other creature you control that's a Werewolf or a Wolf gets +1/+1. | At the beginning of your end step, create a 2/2 green Wolf creature token. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/3
[isd] Howlpack Alpha	innistrad	isd/193b	isd	G			2	Token Creature - Werewolf	3	3		R			Create Wolf/spawn [isd] Wolf (G 2/2)	Each other creature you control that's a Werewolf or a Wolf gets +1/+1. | At the beginning of your end step, create a 2/2 green Wolf creature token. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Moldgraf Monstrosity	innistrad	isd/194	isd	G	G	{4}{G}{G}{G}	7	Creature - Insect	8	8		R		creature		Trample | When this creature dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
Moonmist	innistrad	isd/195	isd	G	G	{1}{G}	2	Instant				C		instant		Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves.
Mulch	innistrad	isd/196	isd	G	G	{1}{G}	2	Sorcery				C		sorcery	Reveal top four cards/vp1at4	Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Naturalize	innistrad	isd/197	isd	G	G	{1}{G}	2	Instant				C		instant		Destroy target artifact or enchantment.
Orchard Spirit	innistrad	isd/198	isd	G	G	{2}{G}	3	Creature - Spirit	2	2		C		creature		This creature can't be blocked except by creatures with flying or reach.
Parallel Lives	innistrad	isd/199	isd	G	G	{3}{G}	4	Enchantment				R		enchantment		If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Prey Upon	innistrad	isd/200	isd	G	G	{G}	1	Sorcery				C		sorcery		Target creature you control fights target creature you don't control.
Ranger's Guile	innistrad	isd/201	isd	G	G	{G}	1	Instant				C		instant		Target creature you control gets +1/+1 and gains hexproof until end of turn.
Somberwald Spider	innistrad	isd/202	isd	G	G	{4}{G}	5	Creature - Spider	2	4		C		creature		Reach | Morbid - This creature enters with two +1/+1 counters on it if a creature died this turn.
Spider Spawning	innistrad	isd/203	isd	G	BG	{4}{G}	5	Sorcery				U		sorcery	/spawn [isd] Spider (G 1/2 Reach)	Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. | Flashback {6}{B}
Spidery Grasp	innistrad	isd/204	isd	G	G	{2}{G}	3	Instant				C		instant		Untap target creature. It gets +2/+4 and gains reach until end of turn.
Splinterfright	innistrad	isd/205	isd	G	G	{2}{G}	3	Creature - Elemental	*	*		R		creature		Trample | Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. | At the beginning of your upkeep, mill two cards.
Travel Preparations	innistrad	isd/206	isd	G	GW	{1}{G}	2	Sorcery				C		sorcery		Put a +1/+1 counter on each of up to two target creatures. | Flashback {1}{W}
Tree of Redemption	innistrad	isd/207	isd	G	G	{3}{G}	4	Creature - Plant	0	13		M		creature		Defender | {T}: Exchange your life total with this creature's toughness.
Ulvenwald Mystics	innistrad	isd/208a	isd	G	G	{2}{G}{G}	4	Creature - Human Shaman Werewolf	3	3		U		creature	Transform/spawn [isd] Ulvenwald Primordials	At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Ulvenwald Primordials [Creature - Werewolf] {G}: Regenerate this creature. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 5/5
[isd] Ulvenwald Primordials	innistrad	isd/208b	isd	G			4	Token Creature - Werewolf	5	5		U				{G}: Regenerate this creature. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Villagers of Estwald	innistrad	isd/209a	isd	G	G	{2}{G}	3	Creature - Human Werewolf	2	3		C		creature	Transform/spawn [isd] Howlpack of Estwald	At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Howlpack of Estwald [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 4/6
[isd] Howlpack of Estwald	innistrad	isd/209b	isd	G			3	Token Creature - Werewolf	4	6		C				At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Woodland Sleuth	innistrad	isd/210	isd	G	G	{3}{G}	4	Creature - Human Scout	2	3		C		creature		Morbid - When this creature enters, if a creature died this turn, return a creature card at random from your graveyard to your hand.
Wreath of Geists	innistrad	isd/211	isd	G	G	{G}	1	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
Evil Twin	innistrad	isd/212	isd	UB	UB	{2}{U}{B}	4	Creature - Shapeshifter	0	0		R		creature		You may have this creature enter as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature."
Geist of Saint Traft	innistrad	isd/213	isd	WU	WU	{1}{W}{U}	3	Legendary Creature - Spirit Cleric	2	2		M		creature	Create Angel/spawn [isd] Angel (W 4/4 Flying)	Hexproof | Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Grimgrin, Corpse-Born	innistrad	isd/214	isd	UB	UB	{3}{U}{B}	5	Legendary Creature - Zombie Warrior	5	5		M		creature	/cr90;/ci	Grimgrin enters tapped and doesn't untap during your untap step. | Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. | Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Olivia Voldaren	innistrad	isd/215	isd	BR	BR	{2}{B}{R}	4	Legendary Creature - Vampire	3	3		M		creature	/ch	Flying | {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. | {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.
Blazing Torch	innistrad	isd/216	isd			{1}	1	Artifact - Equipment				C		artifact		Equipped creature can't be blocked by Vampires or Zombies. | Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." | Equip {1}
Butcher's Cleaver	innistrad	isd/217	isd			{3}	3	Artifact - Equipment				U		artifact		Equipped creature gets +3/+0. | As long as equipped creature is a Human, it has lifelink. | Equip {3}
Cellar Door	innistrad	isd/218	isd			{2}	2	Artifact				U		artifact	Create Zombie/spawn [isd] Zombie (B 2/2)	{3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.
Cobbled Wings	innistrad	isd/219	isd			{2}	2	Artifact - Equipment				C		artifact		Equipped creature has flying. | Equip {1}
Creepy Doll	innistrad	isd/220	isd			{5}	5	Artifact Creature - Construct	1	1		R		creature	Flip a coin/flip1	Indestructible | Whenever this creature deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
Demonmail Hauberk	innistrad	isd/221	isd			{4}	4	Artifact - Equipment				U		artifact		Equipped creature gets +4/+2. | Equip-Sacrifice a creature.
Galvanic Juggernaut	innistrad	isd/222	isd			{4}	4	Artifact Creature - Juggernaut	5	5		U		creature	/ci	This creature attacks each combat if able. | This creature doesn't untap during your untap step. | Whenever another creature dies, untap this creature.
Geistcatcher's Rig	innistrad	isd/223	isd			{6}	6	Artifact Creature - Construct	4	5		U		creature		When this creature enters, you may have it deal 4 damage to target creature with flying.
Ghoulcaller's Bell	innistrad	isd/224	isd			{1}	1	Artifact				C		artifact		{T}: Each player mills a card.
Graveyard Shovel	innistrad	isd/225	isd			{2}	2	Artifact				U		artifact		{2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.
Grimoire of the Dead	innistrad	isd/226	isd			{4}	4	Legendary Artifact				M		artifact		{1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. | {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Inquisitor's Flail	innistrad	isd/227	isd			{2}	2	Artifact - Equipment				U		artifact		If equipped creature would deal combat damage, it deals double that damage instead. | If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. | Equip {2}
Manor Gargoyle	innistrad	isd/228	isd			{5}	5	Artifact Creature - Gargoyle	4	4		R		creature		Defender | This creature has indestructible as long as it has defender. | {1}: Until end of turn, this creature loses defender and gains flying.
Mask of Avacyn	innistrad	isd/229	isd			{2}	2	Artifact - Equipment				U		artifact		Equipped creature gets +1/+2 and has hexproof. | Equip {3}
One-Eyed Scarecrow	innistrad	isd/230	isd			{3}	3	Artifact Creature - Scarecrow	2	3		C		creature		Defender | Creatures with flying your opponents control get -1/-0.
Runechanter's Pike	innistrad	isd/231	isd			{2}	2	Artifact - Equipment				R		artifact		Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. | Equip {2}
Sharpened Pitchfork	innistrad	isd/232	isd			{2}	2	Artifact - Equipment				U		artifact		Equipped creature has first strike. | As long as equipped creature is a Human, it gets +1/+1. | Equip {1}
Silver-Inlaid Dagger	innistrad	isd/233	isd			{1}	1	Artifact - Equipment				U		artifact		Equipped creature gets +2/+0. | As long as equipped creature is a Human, it gets an additional +1/+0. | Equip {2}
Traveler's Amulet	innistrad	isd/234	isd			{1}	1	Artifact				C		artifact		{1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Trepanation Blade	innistrad	isd/235	isd			{3}	3	Artifact - Equipment				U		artifact		Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard. | Equip {2}
Witchbane Orb	innistrad	isd/236	isd			{4}	4	Artifact				R	 mb1-foil	artifact		When this artifact enters, destroy all Curses attached to you. | You have hexproof.
Wooden Stake	innistrad	isd/237	isd			{2}	2	Artifact - Equipment				C		artifact		Equipped creature gets +1/+0. | Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. | Equip {1}
Clifftop Retreat	innistrad	isd/238	isd		RW		0	Land				R		land	/cr90	This land enters tapped unless you control a Mountain or a Plains. | {T}: Add {R} or {W}.
Gavony Township	innistrad	isd/239	isd		GW		0	Land				R		land		{T}: Add {C}. | {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Ghost Quarter	innistrad	isd/240	isd				0	Land				U		land		{T}: Add {C}. | {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Hinterland Harbor	innistrad	isd/241	isd		GU		0	Land				R		land	/cr90	This land enters tapped unless you control a Forest or an Island. | {T}: Add {G} or {U}.
Isolated Chapel	innistrad	isd/242	isd		WB		0	Land				R		land	/cr90	This land enters tapped unless you control a Plains or a Swamp. | {T}: Add {W} or {B}.
Kessig Wolf Run	innistrad	isd/243	isd		RG		0	Land				R		land		{T}: Add {C}. | {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
Moorland Haunt	innistrad	isd/244	isd		WU		0	Land				R		land	Create Spirit/spawn [isd] Spirit (W 1/1 Flying)	{T}: Add {C}. | {W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Nephalia Drownyard	innistrad	isd/245	isd		UB		0	Land				R		land		{T}: Add {C}. | {1}{U}{B}, {T}: Target player mills three cards.
Shimmering Grotto	innistrad	isd/246	isd				0	Land				C		land		{T}: Add {C}. | {1}, {T}: Add one mana of any color.
Stensia Bloodhall	innistrad	isd/247	isd		BR		0	Land				R		land		{T}: Add {C}. | {3}{B}{R}, {T}: This land deals 2 damage to target player or planeswalker.
Sulfur Falls	innistrad	isd/248	isd		UR		0	Land				R		land	/cr90	This land enters tapped unless you control an Island or a Mountain. | {T}: Add {U} or {R}.
Woodland Cemetery	innistrad	isd/249	isd		BG		0	Land				R		land	/cr90	This land enters tapped unless you control a Swamp or a Forest. | {T}: Add {B} or {G}.
Plains	innistrad	isd/250	isd		W		0	Basic Land - Plains				C		plains		
Island	innistrad	isd/253	isd		U		0	Basic Land - Island				C		island		
Swamp	innistrad	isd/256	isd		B		0	Basic Land - Swamp				C		swamp		
Mountain	innistrad	isd/259	isd		R		0	Basic Land - Mountain				C		mountain		
Forest	innistrad	isd/262	isd		G		0	Basic Land - Forest				C		forest		
[isd] Angel (W 4/4 Flying)	innistrad	tisd/1	tisd	W			0	Token Creature - Angel	4	4		T			/ch	Flying
[isd] Spirit (W 1/1 Flying)	innistrad	tisd/2	tisd	W			0	Token Creature - Spirit	1	1		T			/ch	Flying
[isd] Homunculus (U 2/2)	innistrad	tisd/3	tisd	U			0	Token Creature - Homunculus	2	2		T				
[isd] Demon (B 5/5 Flying)	innistrad	tisd/4	tisd	B			0	Token Creature - Demon	5	5		T			/ch	Flying
[isd] Vampire (B 2/2 Flying)	innistrad	tisd/5	tisd	B			0	Token Creature - Vampire	2	2		T			/ch	Flying
[isd] Wolf (B 1/1 Deathtouch)	innistrad	tisd/6	tisd	B			0	Token Creature - Wolf	1	1		T				Deathtouch
[isd] Zombie (B 2/2)	innistrad	tisd/7	tisd	B			0	Token Creature - Zombie	2	2		T				
[isd] Ooze (G */*)	innistrad	tisd/10	tisd	G			0	Token Creature - Ooze	*	*		T				
[isd] Spider (G 1/2 Reach)	innistrad	tisd/11	tisd	G			0	Token Creature - Spider	1	2		T				Reach
[isd] Wolf (G 2/2)	innistrad	tisd/12	tisd	G			0	Token Creature - Wolf	2	2		T				
Archangel's Light	dka	dka/1	dka	W	W	{7}{W}	8	Sorcery				M		sorcery		You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
Bar the Door	dka	dka/2	dka	W	W	{2}{W}	3	Instant				C		instant		Creatures you control get +0/+4 until end of turn.
Break of Day	dka	dka/3	dka	W	W	{1}{W}	2	Instant				C		instant		Creatures you control get +1/+1 until end of turn. | Fateful hour - If you have 5 or less life, those creatures gain indestructible until end of turn.
Burden of Guilt	dka	dka/4	dka	W	W	{W}	1	Enchantment - Aura				C		enchantment		Enchant creature | {1}: Tap enchanted creature.
Curse of Exhaustion	dka	dka/5	dka	W	W	{2}{W}{W}	4	Enchantment - Aura Curse				U		enchantment		Enchant player | Enchanted player can't cast more than one spell each turn.
Elgaud Inquisitor	dka	dka/6	dka	W	W	{3}{W}	4	Creature - Human Cleric	2	2		C		creature	Create Spirit/spawn [isd] Spirit (W 1/1 Flying)	Lifelink | When this creature dies, create a 1/1 white Spirit creature token with flying.
Faith's Shield	dka	dka/7	dka	W	W	{W}	1	Instant				U		instant		Target permanent you control gains protection from the color of your choice until end of turn. | Fateful hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Gather the Townsfolk	dka	dka/8	dka	W	W	{1}{W}	2	Sorcery				C		sorcery	Create 2 Humans/spawnx2 [dka] Human (W 1/1) Create 5 Humans/spawnx5 [dka] Human (W 1/1)	Create two 1/1 white Human creature tokens. | Fateful hour - If you have 5 or less life, create five of those tokens instead.
Gavony Ironwright	dka	dka/9	dka	W	W	{2}{W}	3	Creature - Human Soldier	1	4		U		creature		Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4.
Hollowhenge Spirit	dka	dka/10	dka	W	W	{3}{W}	4	Creature - Spirit	2	2		U		creature	/ch	Flash | Flying | When this creature enters, remove target attacking or blocking creature from combat.
Increasing Devotion	dka	dka/11	dka	W	W	{3}{W}{W}	5	Sorcery				R		sorcery	Create 5 Humans/spawnx5 [dka] Human (W 1/1) Create 10 Humans/spawnx10 [dka] Human (W 1/1)	Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. | Flashback {7}{W}{W}
Lingering Souls	dka	dka/12	dka	W	WB	{2}{W}	3	Sorcery				U		sorcery	/spawnx2 [isd] Spirit (W 1/1 Flying)	Create two 1/1 white Spirit creature tokens with flying. | Flashback {1}{B}
Loyal Cathar	dka	dka/13a	dka	W	WB	{W}{W}	2	Creature - Human Soldier	2	2		C		creature	Transform/spawn [dka] Unhallowed Cathar	Vigilance | When this creature dies, return it to the battlefield transformed under your control at the beginning of the next end step. // Unhallowed Cathar [Creature - Zombie Soldier] This creature can't block. 2/1
[dka] Unhallowed Cathar	dka	dka/13b	dka	B			2	Token Creature - Zombie Soldier	2	1		C				This creature can't block.
Midnight Guard	dka	dka/14	dka	W	W	{2}{W}	3	Creature - Human Soldier	2	3		C		creature		Whenever another creature enters, untap this creature.
Niblis of the Mist	dka	dka/15	dka	W	W	{2}{W}	3	Creature - Spirit	2	1		C		creature	/ch	Flying | When this creature enters, you may tap target creature.
Niblis of the Urn	dka	dka/16	dka	W	W	{1}{W}	2	Creature - Spirit	1	1		U		creature	/ch	Flying | Whenever this creature attacks, you may tap target creature.
Ray of Revelation	dka	dka/17	dka	W	GW	{1}{W}	2	Instant				C		instant		Destroy target enchantment. | Flashback {G}
Requiem Angel	dka	dka/18	dka	W	W	{5}{W}	6	Creature - Angel	5	5		R		creature	yInitialize/ch Create Spirit/spawn [isd] Spirit (W 1/1 Flying)	Flying | Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
Sanctuary Cat	dka	dka/19	dka	W	W	{W}	1	Creature - Cat	1	2		C		creature		
Seance	dka	dka/20	dka	W	W	{2}{W}{W}	4	Enchantment				R		enchantment	Create Copy/spawn [2xm] Copy	At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Silverclaw Griffin	dka	dka/21	dka	W	W	{3}{W}{W}	5	Creature - Griffin	3	2		C		creature	/ch	Flying, first strike
Skillful Lunge	dka	dka/22	dka	W	W	{1}{W}	2	Instant				C		instant		Target creature gets +2/+0 and gains first strike until end of turn.
Sudden Disappearance	dka	dka/23	dka	W	W	{5}{W}	6	Sorcery				R		sorcery		Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Thalia, Guardian of Thraben	dka	dka/24	dka	W	W	{1}{W}	2	Legendary Creature - Human Soldier	2	1		R		creature		First strike | Noncreature spells cost {1} more to cast.
Thraben Doomsayer	dka	dka/25	dka	W	W	{1}{W}{W}	3	Creature - Human Cleric	2	2		R		creature	Create Human/spawn [dka] Human (W 1/1)	{T}: Create a 1/1 white Human creature token. | Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2.
Thraben Heretic	dka	dka/26	dka	W	W	{1}{W}	2	Creature - Human Wizard	2	2		U		creature		{T}: Exile target creature card from a graveyard.
Artful Dodge	dka	dka/27	dka	U	U	{U}	1	Sorcery				C		sorcery		Target creature can't be blocked this turn. | Flashback {U}
Beguiler of Wills	dka	dka/28	dka	U	U	{3}{U}{U}	5	Creature - Human Wizard	1	1		M		creature		{T}: Gain control of target creature with power less than or equal to the number of creatures you control.
Bone to Ash	dka	dka/29	dka	U	U	{2}{U}{U}	4	Instant				C		instant		Counter target creature spell. | Draw a card.
Call to the Kindred	dka	dka/30	dka	U	U	{3}{U}	4	Enchantment - Aura				R		enchantment	Look at top five cards/vp1pt5	Enchant creature | At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
Chant of the Skifsang	dka	dka/31	dka	U	U	{2}{U}	3	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets -13/-0.
Chill of Foreboding	dka	dka/32	dka	U	U	{2}{U}	3	Sorcery				U		sorcery		Each player mills five cards. | Flashback {7}{U}
Counterlash	dka	dka/33	dka	U	U	{4}{U}{U}	6	Instant				R		instant		Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.
Curse of Echoes	dka	dka/34	dka	U	U	{4}{U}	5	Enchantment - Aura Curse				R		enchantment		Enchant player | Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.
Divination	dka	dka/35	dka	U	U	{2}{U}	3	Sorcery				C		sorcery		Draw two cards.
Dungeon Geists	dka	dka/36	dka	U	U	{2}{U}{U}	4	Creature - Spirit	3	3		R		creature	/ch	Flying | When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Geralf's Mindcrusher	dka	dka/37	dka	U	U	{4}{U}{U}	6	Creature - Zombie Horror	5	5		R		creature		When this creature enters, target player mills five cards. | Undying
Griptide	dka	dka/38	dka	U	U	{3}{U}	4	Instant				C		instant		Put target creature on top of its owner's library.
Havengul Runebinder	dka	dka/39	dka	U	U	{2}{U}{U}	4	Creature - Human Wizard	2	2		R		creature	Create Zombie/spawn [isd] Zombie (B 2/2)	{2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.
Headless Skaab	dka	dka/40	dka	U	U	{2}{U}	3	Creature - Zombie Warrior	3	6		C		creature	/cr90	As an additional cost to cast this spell, exile a creature card from your graveyard. | This creature enters tapped.
Increasing Confusion	dka	dka/41	dka	U	U	{X}{U}	1	Sorcery				R		sorcery		Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. | Flashback {X}{U}
Mystic Retrieval	dka	dka/42	dka	U	UR	{3}{U}	4	Sorcery				U		sorcery		Return target instant or sorcery card from your graveyard to your hand. | Flashback {2}{R}
Nephalia Seakite	dka	dka/43	dka	U	U	{3}{U}	4	Creature - Bird	2	3		C		creature	/ch	Flash | Flying
Niblis of the Breath	dka	dka/44	dka	U	U	{2}{U}	3	Creature - Spirit	2	1		U		creature	/ch	Flying | {U}, {T}: You may tap or untap target creature.
Relentless Skaabs	dka	dka/45	dka	U	U	{3}{U}{U}	5	Creature - Zombie	4	4		U		creature		As an additional cost to cast this spell, exile a creature card from your graveyard. | Undying
Saving Grasp	dka	dka/46	dka	U	WU	{U}	1	Instant				C		instant		Return target creature you own to your hand. | Flashback {W}
Screeching Skaab	dka	dka/47	dka	U	U	{1}{U}	2	Creature - Zombie	2	1		C		creature		When this creature enters, mill two cards.
Secrets of the Dead	dka	dka/48	dka	U	U	{2}{U}	3	Enchantment				U		enchantment		Whenever you cast a spell from your graveyard, draw a card.
Shriekgeist	dka	dka/49	dka	U	U	{1}{U}	2	Creature - Spirit	1	1		C		creature	/ch	Flying | Whenever this creature deals combat damage to a player, that player mills two cards.
Soul Seizer	dka	dka/50a	dka	U	U	{3}{U}{U}	5	Creature - Spirit	1	3		U		creature	yInitialize/ch Transform/spawn [dka] Ghastly Haunting	Flying | When this creature deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. // Ghastly Haunting [Enchantment - Aura] Enchant creature | You control enchanted creature.
[dka] Ghastly Haunting	dka	dka/50b	dka	U			5	Token Enchantment - Aura				U				Enchant creature | You control enchanted creature.
Stormbound Geist	dka	dka/51	dka	U	U	{1}{U}{U}	3	Creature - Spirit	2	2		C		creature	/ch	Flying | This creature can block only creatures with flying. | Undying
Thought Scour	dka	dka/52	dka	U	U	{U}	1	Instant				C		instant		Target player mills two cards. | Draw a card.
Tower Geist	dka	dka/53	dka	U	U	{3}{U}	4	Creature - Spirit	2	2		U		creature	yInitialize/ch Look at top two cards/vp1pt2	Flying | When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Black Cat	dka	dka/54	dka	B	B	{1}{B}	2	Creature - Zombie Cat	1	1		C		creature		When this creature dies, target opponent discards a card at random.
Chosen of Markov	dka	dka/55a	dka	B	B	{2}{B}	3	Creature - Human	2	2		C		creature	Transform/spawn [dka] Markov's Servant	{T}, Tap an untapped Vampire you control: Transform this creature. // Markov's Servant [Creature - Vampire]  4/4
[dka] Markov's Servant	dka	dka/55b	dka	B			3	Token Creature - Vampire	4	4		C				
Curse of Misfortunes	dka	dka/56	dka	B	B	{4}{B}	5	Enchantment - Aura Curse				R		enchantment		Enchant player | At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.
Curse of Thirst	dka	dka/57	dka	B	B	{4}{B}	5	Enchantment - Aura Curse				U		enchantment		Enchant player | At the beginning of enchanted player's upkeep, this Aura deals damage to that player equal to the number of Curses attached to them.
Deadly Allure	dka	dka/58	dka	B	BG	{B}	1	Sorcery				U		sorcery		Target creature gains deathtouch until end of turn and must be blocked this turn if able. | Flashback {G}
Death's Caress	dka	dka/59	dka	B	B	{3}{B}{B}	5	Sorcery				C		sorcery		Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
Falkenrath Torturer	dka	dka/60	dka	B	B	{2}{B}	3	Creature - Vampire	2	1		C		creature		Sacrifice a creature: This creature gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
Farbog Boneflinger	dka	dka/61	dka	B	B	{4}{B}	5	Creature - Zombie	2	2		U		creature		When this creature enters, target creature gets -2/-2 until end of turn.
Fiend of the Shadows	dka	dka/62	dka	B	B	{3}{B}{B}	5	Creature - Vampire Wizard	3	3		R		creature	/ch	Flying | Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. | Sacrifice a Human: Regenerate this creature.
Geralf's Messenger	dka	dka/63	dka	B	B	{B}{B}{B}	3	Creature - Zombie	3	2		R		creature	/cr90	This creature enters tapped. | When this creature enters, target opponent loses 2 life. | Undying
Gravecrawler	dka	dka/64	dka	B	B	{B}	1	Creature - Zombie	2	1		R		creature		This creature can't block. | You may cast this card from your graveyard as long as you control a Zombie.
Gravepurge	dka	dka/65	dka	B	B	{2}{B}	3	Instant				C		instant		Put any number of target creature cards from your graveyard on top of your library. | Draw a card.
Gruesome Discovery	dka	dka/66	dka	B	B	{2}{B}{B}	4	Sorcery				C		sorcery		Target player discards two cards. | Morbid - If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.
Harrowing Journey	dka	dka/67	dka	B	B	{4}{B}	5	Sorcery				U		sorcery		Target player draws three cards and loses 3 life.
Highborn Ghoul	dka	dka/68	dka	B	B	{B}{B}	2	Creature - Zombie	2	1		C		creature		Intimidate
Increasing Ambition	dka	dka/69	dka	B	B	{4}{B}	5	Sorcery				R		sorcery		Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. | Flashback {7}{B}
Mikaeus, the Unhallowed	dka	dka/70	dka	B	B	{3}{B}{B}{B}	6	Legendary Creature - Zombie Cleric	5	5		M		creature		Intimidate | Whenever a Human deals damage to you, destroy it. | Other non-Human creatures you control get +1/+1 and have undying.
Ravenous Demon	dka	dka/71a	dka	B	B	{3}{B}{B}	5	Creature - Demon	4	4		R		creature	Transform/spawn [dka] Archdemon of Greed	Sacrifice a Human: Transform this creature. Activate only as a sorcery. // Archdemon of Greed [Creature - Demon] Flying, trample | At the beginning of your upkeep, sacrifice a Human. If you can't, tap this creature and it deals 9 damage to you. 9/9
[dka] Archdemon of Greed	dka	dka/71b	dka	B			5	Token Creature - Demon	9	9		R			/ch	Flying, trample | At the beginning of your upkeep, sacrifice a Human. If you can't, tap this creature and it deals 9 damage to you.
Reap the Seagraf	dka	dka/72	dka	B	UB	{2}{B}	3	Sorcery				C		sorcery	/spawn [isd] Zombie (B 2/2)	Create a 2/2 black Zombie creature token. | Flashback {4}{U}
Sightless Ghoul	dka	dka/73	dka	B	B	{3}{B}	4	Creature - Zombie Soldier	2	2		C		creature		This creature can't block. | Undying
Skirsdag Flayer	dka	dka/74	dka	B	B	{1}{B}	2	Creature - Human Cleric	1	1		U		creature		{3}{B}, {T}, Sacrifice a Human: Destroy target creature.
Spiteful Shadows	dka	dka/75	dka	B	B	{1}{B}	2	Enchantment - Aura				C		enchantment		Enchant creature | Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
Tragic Slip	dka	dka/76	dka	B	B	{B}	1	Instant				C		instant		Target creature gets -1/-1 until end of turn. | Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.
Undying Evil	dka	dka/77	dka	B	B	{B}	1	Instant				C		instant		Target creature gains undying until end of turn.
Vengeful Vampire	dka	dka/78	dka	B	B	{4}{B}{B}	6	Creature - Vampire	3	2		U		creature	/ch	Flying | Undying
Wakedancer	dka	dka/79	dka	B	B	{2}{B}	3	Creature - Human Shaman	2	2		U		creature	Create Zombie/spawn [isd] Zombie (B 2/2)	Morbid - When this creature enters, if a creature died this turn, create a 2/2 black Zombie creature token.
Zombie Apocalypse	dka	dka/80	dka	B	B	{3}{B}{B}{B}	6	Sorcery				R		sorcery		Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Afflicted Deserter	dka	dka/81a	dka	R	R	{3}{R}	4	Creature - Human Werewolf	3	2		U		creature	Transform/spawn [dka] Werewolf Ransacker	At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Werewolf Ransacker [Creature - Werewolf] Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals 3 damage to that artifact's controller. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 5/4
[dka] Werewolf Ransacker	dka	dka/81b	dka	R			4	Token Creature - Werewolf	5	4		U				Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals 3 damage to that artifact's controller. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Alpha Brawl	dka	dka/82	dka	R	R	{6}{R}{R}	8	Sorcery				R		sorcery		Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Blood Feud	dka	dka/83	dka	R	R	{4}{R}{R}	6	Sorcery				U		sorcery		Target creature fights another target creature.
Burning Oil	dka	dka/84	dka	R	RW	{1}{R}	2	Instant				U		instant		Burning Oil deals 3 damage to target attacking or blocking creature. | Flashback {3}{W}
Curse of Bloodletting	dka	dka/85	dka	R	R	{3}{R}{R}	5	Enchantment - Aura Curse				R		enchantment		Enchant player | If a source would deal damage to enchanted player, it deals double that damage to that player instead.
Erdwal Ripper	dka	dka/86	dka	R	R	{1}{R}{R}	3	Creature - Vampire	2	1		C		creature		Haste | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Faithless Looting	dka	dka/87	dka	R	R	{R}	1	Sorcery				C		sorcery		Draw two cards, then discard two cards. | Flashback {2}{R}
Fires of Undeath	dka	dka/88	dka	R	BR	{2}{R}	3	Instant				C		instant		Fires of Undeath deals 2 damage to any target. | Flashback {5}{B}
Flayer of the Hatebound	dka	dka/89	dka	R	R	{5}{R}	6	Creature - Devil	4	2		R		creature		Undying | Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target.
Fling	dka	dka/90	dka	R	R	{1}{R}	2	Instant				C		instant		As an additional cost to cast this spell, sacrifice a creature. | Fling deals damage equal to the sacrificed creature's power to any target.
Forge Devil	dka	dka/91	dka	R	R	{R}	1	Creature - Devil	1	1		C		creature		When this creature enters, it deals 1 damage to target creature and 1 damage to you.
Heckling Fiends	dka	dka/92	dka	R	R	{2}{R}	3	Creature - Devil	2	2		U		creature		{2}{R}: Target creature attacks this turn if able.
Hellrider	dka	dka/93	dka	R	R	{2}{R}{R}	4	Creature - Devil	3	3		R		creature		Haste | Whenever a creature you control attacks, this creature deals 1 damage to the player or planeswalker it's attacking.
Hinterland Hermit	dka	dka/94a	dka	R	R	{1}{R}	2	Creature - Human Werewolf	2	1		C		creature	Transform/spawn [dka] Hinterland Scourge	At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Hinterland Scourge [Creature - Werewolf] This creature must be blocked if able. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/2
[dka] Hinterland Scourge	dka	dka/94b	dka	R			2	Token Creature - Werewolf	3	2		C				This creature must be blocked if able. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Increasing Vengeance	dka	dka/95	dka	R	R	{R}{R}	2	Instant				R		instant		Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. | Flashback {3}{R}{R}
Markov Blademaster	dka	dka/96	dka	R	R	{1}{R}{R}	3	Creature - Vampire Warrior	1	1		R		creature		Double strike | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Markov Warlord	dka	dka/97	dka	R	R	{5}{R}	6	Creature - Vampire Warrior	4	4		U		creature		Haste | When this creature enters, up to two target creatures can't block this turn.
Mondronen Shaman	dka	dka/98a	dka	R	R	{3}{R}	4	Creature - Human Shaman Werewolf	3	2		R		creature	Transform/spawn [dka] Tovolar's Magehunter	At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Tovolar's Magehunter [Creature - Werewolf] Whenever an opponent casts a spell, this creature deals 2 damage to that player. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 5/5
[dka] Tovolar's Magehunter	dka	dka/98b	dka	R			4	Token Creature - Werewolf	5	5		R				Whenever an opponent casts a spell, this creature deals 2 damage to that player. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Moonveil Dragon	dka	dka/99	dka	R	R	{3}{R}{R}{R}	6	Creature - Dragon	5	5		M		creature	/ch	Flying | {R}: Each creature you control gets +1/+0 until end of turn.
Nearheath Stalker	dka	dka/100	dka	R	R	{4}{R}	5	Creature - Vampire Rogue	4	1		C		creature		Undying
Pyreheart Wolf	dka	dka/101	dka	R	R	{2}{R}	3	Creature - Wolf	1	1		U		creature		Whenever this creature attacks, creatures you control gain menace until end of turn. | Undying
Russet Wolves	dka	dka/102	dka	R	R	{3}{R}	4	Creature - Wolf	3	3		C		creature		
Scorch the Fields	dka	dka/103	dka	R	R	{4}{R}	5	Sorcery				C		sorcery		Destroy target land. Scorch the Fields deals 1 damage to each Human creature.
Shattered Perception	dka	dka/104	dka	R	R	{2}{R}	3	Sorcery				U		sorcery		Discard all the cards in your hand, then draw that many cards. | Flashback {5}{R}
Talons of Falkenrath	dka	dka/105	dka	R	R	{1}{R}	2	Enchantment - Aura				C		enchantment		Flash | Enchant creature | Enchanted creature has "{1}{R}: This creature gets +2/+0 until end of turn."
Torch Fiend	dka	dka/106	dka	R	R	{1}{R}	2	Creature - Devil	2	1		C		creature		{R}, Sacrifice this creature: Destroy target artifact.
Wrack with Madness	dka	dka/107	dka	R	R	{3}{R}	4	Sorcery				C		sorcery		Target creature deals damage to itself equal to its power.
Briarpack Alpha	dka	dka/108	dka	G	G	{3}{G}	4	Creature - Wolf	3	3		U		creature		Flash | When this creature enters, target creature gets +2/+2 until end of turn.
Clinging Mists	dka	dka/109	dka	G	G	{2}{G}	3	Instant				C		instant		Prevent all combat damage that would be dealt this turn. | Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.
Crushing Vines	dka	dka/110	dka	G	G	{2}{G}	3	Instant				C		instant		Choose one - | - Destroy target creature with flying. | - Destroy target artifact.
Dawntreader Elk	dka	dka/111	dka	G	G	{1}{G}	2	Creature - Elk	2	2		C		creature		{G}, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Deranged Outcast	dka	dka/112	dka	G	G	{1}{G}	2	Creature - Human Rogue	2	1		R		creature		{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.
Favor of the Woods	dka	dka/113	dka	G	G	{2}{G}	3	Enchantment - Aura				C		enchantment		Enchant creature | Whenever enchanted creature blocks, you gain 3 life.
Feed the Pack	dka	dka/114	dka	G	G	{5}{G}	6	Enchantment				R		enchantment	Create Wolf/spawn [isd] Wolf (G 2/2) Create 5 Wolves/spawnx5 [isd] Wolf (G 2/2) Create 10 Wolves/spawnx10 [isd] Wolf (G 2/2)	At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
Ghoultree	dka	dka/115	dka	G	G	{7}{G}	8	Creature - Zombie Treefolk	10	10		R		creature		This spell costs {1} less to cast for each creature card in your graveyard.
Gravetiller Wurm	dka	dka/116	dka	G	G	{5}{G}	6	Creature - Wurm	4	4		U		creature		Trample | Morbid - This creature enters with four +1/+1 counters on it if a creature died this turn.
Grim Flowering	dka	dka/117	dka	G	G	{5}{G}	6	Sorcery				U		sorcery		Draw a card for each creature card in your graveyard.
Hollowhenge Beast	dka	dka/118	dka	G	G	{3}{G}{G}	5	Creature - Beast	5	5		C		creature		
Hunger of the Howlpack	dka	dka/119	dka	G	G	{G}	1	Instant				C		instant		Put a +1/+1 counter on target creature. | Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn.
Increasing Savagery	dka	dka/120	dka	G	G	{2}{G}{G}	4	Sorcery				R		sorcery		Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. | Flashback {5}{G}{G}
Kessig Recluse	dka	dka/121	dka	G	G	{2}{G}{G}	4	Creature - Spider	2	3		C		creature		Reach | Deathtouch
Lambholt Elder	dka	dka/122a	dka	G	G	{2}{G}	3	Creature - Human Werewolf	1	2		U		creature	Transform/spawn [dka] Silverpelt Werewolf	At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Silverpelt Werewolf [Creature - Werewolf] Whenever this creature deals combat damage to a player, draw a card. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 4/5
[dka] Silverpelt Werewolf	dka	dka/122b	dka	G			3	Token Creature - Werewolf	4	5		U				Whenever this creature deals combat damage to a player, draw a card. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Lost in the Woods	dka	dka/123	dka	G	G	{3}{G}{G}	5	Enchantment				R		enchantment	Reveal top card/vp1at1	Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
Predator Ooze	dka	dka/124	dka	G	G	{G}{G}{G}	3	Creature - Ooze	1	1		R		creature		Indestructible | Whenever this creature attacks, put a +1/+1 counter on it. | Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Scorned Villager	dka	dka/125a	dka	G	G	{1}{G}	2	Creature - Human Werewolf	1	1		C		creature	Transform/spawn [dka] Moonscarred Werewolf	{T}: Add {G}. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Moonscarred Werewolf [Creature - Werewolf] Vigilance | {T}: Add {G}{G}. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 2/2
[dka] Moonscarred Werewolf	dka	dka/125b	dka	G			2	Token Creature - Werewolf	2	2		C				Vigilance | {T}: Add {G}{G}. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Somberwald Dryad	dka	dka/126	dka	G	G	{1}{G}	2	Creature - Dryad	2	2		C		creature		Forestwalk
Strangleroot Geist	dka	dka/127	dka	G	G	{G}{G}	2	Creature - Spirit	2	1		U		creature		Haste | Undying
Tracker's Instincts	dka	dka/128	dka	G	GU	{1}{G}	2	Sorcery				U		sorcery	Reveal top four cards/vp1at4	Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. | Flashback {2}{U}
Ulvenwald Bear	dka	dka/129	dka	G	G	{2}{G}	3	Creature - Bear	2	2		C		creature		Morbid - When this creature enters, if a creature died this turn, put two +1/+1 counters on target creature.
Village Survivors	dka	dka/130	dka	G	G	{4}{G}	5	Creature - Human	4	5		U		creature		Vigilance | Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.
Vorapede	dka	dka/131	dka	G	G	{2}{G}{G}{G}	5	Creature - Insect	5	4		M		creature		Vigilance, trample | Undying
Wild Hunger	dka	dka/132	dka	G	RG	{2}{G}	3	Instant				C		instant		Target creature gets +3/+1 and gains trample until end of turn. | Flashback {3}{R}
Wolfbitten Captive	dka	dka/133a	dka	G	G	{G}	1	Creature - Human Werewolf	1	1		R		creature	Transform/spawn [dka] Krallenhorde Killer	{1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Krallenhorde Killer [Creature - Werewolf] {3}{G}: This creature gets +4/+4 until end of turn. Activate only once each turn. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 2/2
[dka] Krallenhorde Killer	dka	dka/133b	dka	G			1	Token Creature - Werewolf	2	2		R				{3}{G}: This creature gets +4/+4 until end of turn. Activate only once each turn. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Young Wolf	dka	dka/134	dka	G	G	{G}	1	Creature - Wolf	1	1		C		creature		Undying
Diregraf Captain	dka	dka/135	dka	UB	UB	{1}{U}{B}	3	Creature - Zombie Soldier	2	2		U		creature		Deathtouch | Other Zombie creatures you control get +1/+1. | Whenever another Zombie you control dies, target opponent loses 1 life.
Drogskol Captain	dka	dka/136	dka	WU	WU	{1}{W}{U}	3	Creature - Spirit Soldier	2	2		U	 mb1-foil	creature	/ch	Flying | Other Spirit creatures you control get +1/+1 and have hexproof.
Drogskol Reaver	dka	dka/137	dka	WU	WU	{5}{W}{U}	7	Creature - Spirit	3	5		M		creature	/ch	Flying | Double strike | Lifelink | Whenever you gain life, draw a card.
Falkenrath Aristocrat	dka	dka/138	dka	BR	BR	{2}{B}{R}	4	Creature - Vampire Noble	4	1		M		creature	/ch	Flying, haste | Sacrifice a creature: This creature gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
Havengul Lich	dka	dka/139	dka	UB	UB	{3}{U}{B}	5	Creature - Zombie Wizard	4	4		M		creature		{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.
Huntmaster of the Fells	dka	dka/140a	dka	RG	RG	{2}{R}{G}	4	Creature - Human Werewolf	2	2		M		creature	Transform/spawn [dka] Ravager of the Fells Create Wolf/spawn [isd] Wolf (G 2/2)	Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Ravager of the Fells [Creature - Werewolf] Trample | Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 4/4
[dka] Ravager of the Fells	dka	dka/140b	dka	RG			4	Token Creature - Werewolf	4	4		M				Trample | Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Immerwolf	dka	dka/141	dka	RG	RG	{1}{R}{G}	3	Creature - Wolf	2	2		U		creature		Intimidate | Each other creature you control that's a Wolf or a Werewolf gets +1/+1. | Non-Human Werewolves you control can't transform.
Sorin, Lord of Innistrad	dka	dka/142	dka	WB	WB	{2}{W}{B}	4	Legendary Planeswalker - Sorin			3	M		planeswalker	yInitialize/ccblue=3 Create Vampire/spawn [dka] Vampire (B 1/1 Lifelink) Create Sorin, Lord of Innistrad Emblem/spawn [dka] Sorin, Lord of Innistrad Emblem	+1: Create a 1/1 black Vampire creature token with lifelink. | -2: You get an emblem with "Creatures you control get +1/+0." | -6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
Stromkirk Captain	dka	dka/143	dka	BR	BR	{1}{B}{R}	3	Creature - Vampire Soldier	2	2		U		creature		First strike | Other Vampire creatures you control get +1/+1 and have first strike.
Altar of the Lost	dka	dka/144	dka			{3}	3	Artifact				U		artifact	/cr90	This artifact enters tapped. | {T}: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard.
Avacyn's Collar	dka	dka/145	dka			{1}	1	Artifact - Equipment				U		artifact	Create Spirit/spawn [isd] Spirit (W 1/1 Flying)	Equipped creature gets +1/+0 and has vigilance. | Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. | Equip {2}
Chalice of Life	dka	dka/146a	dka			{3}	3	Artifact				U		artifact	Transform/spawn [dka] Chalice of Death	{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform this artifact. // Chalice of Death [Artifact] {T}: Target player loses 5 life.
[dka] Chalice of Death	dka	dka/146b	dka				3	Token Artifact				U				{T}: Target player loses 5 life.
Elbrus, the Binding Blade	dka	dka/147a	dka		B	{7}	7	Legendary Artifact - Equipment				M		artifact	Transform/spawn [dka] Withengar Unbound	Equipped creature gets +1/+0. | When equipped creature deals combat damage to a player, unattach Elbrus, then transform it. | Equip {1} // Withengar Unbound [Legendary Creature - Demon] Flying, intimidate, trample | Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound. 13/13
[dka] Withengar Unbound	dka	dka/147b	dka	B			7	Token Legendary Creature - Demon	13	13		M			/ch	Flying, intimidate, trample | Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
Executioner's Hood	dka	dka/148	dka			{2}	2	Artifact - Equipment				C		artifact		Equipped creature has intimidate. | Equip {2}
Grafdigger's Cage	dka	dka/149	dka			{1}	1	Artifact				R		artifact		Creature cards in graveyards and libraries can't enter the battlefield. | Players can't cast spells from graveyards or libraries.
Heavy Mattock	dka	dka/150	dka			{3}	3	Artifact - Equipment				C		artifact		Equipped creature gets +1/+1. | As long as equipped creature is a Human, it gets an additional +1/+1. | Equip {2}
Helvault	dka	dka/151	dka			{3}	3	Legendary Artifact				M		artifact		{1}, {T}: Exile target creature you control. | {7}, {T}: Exile target creature you don't control. | When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Jar of Eyeballs	dka	dka/152	dka			{3}	3	Artifact				R		artifact		Whenever a creature you control dies, put two eyeball counters on this artifact. | {3}, {T}, Remove all eyeball counters from this artifact: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
Warden of the Wall	dka	dka/153	dka			{3}	3	Artifact				U		artifact	/cr90	This artifact enters tapped. | {T}: Add {C}. | During turns other than yours, this artifact is a 2/3 Gargoyle artifact creature with flying.
Wolfhunter's Quiver	dka	dka/154	dka			{1}	1	Artifact - Equipment				U		artifact		Equipped creature has "{T}: This creature deals 1 damage to any target" and "{T}: This creature deals 3 damage to target Werewolf creature." | Equip {5}
Evolving Wilds	dka	dka/155	dka				0	Land				C		land		{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Grim Backwoods	dka	dka/156	dka		BG		0	Land				R		land		{T}: Add {C}. | {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
Haunted Fengraf	dka	dka/157	dka				0	Land				C		land		{T}: Add {C}. | {3}, {T}, Sacrifice this land: Return a creature card at random from your graveyard to your hand.
Vault of the Archangel	dka	dka/158	dka		WB		0	Land				R		land		{T}: Add {C}. | {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
[dka] Human (W 1/1)	dka	tdka/1	tdka	W			0	Token Creature - Human	1	1		T				
[dka] Vampire (B 1/1 Lifelink)	dka	tdka/2	tdka	B			0	Token Creature - Vampire	1	1		T				Lifelink
[dka] Sorin, Lord of Innistrad Emblem	dka	tdka/3	tdka				0	Token Emblem				T				Creatures you control get +1/+0.
Angel of Glory's Rise	avr	avr/1	avr	W	W	{5}{W}{W}	7	Creature - Angel	4	6		R		creature	/ch	Flying | When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Angel of Jubilation	avr	avr/2	avr	W	W	{1}{W}{W}{W}	4	Creature - Angel	3	3		R		creature	/ch	Flying | Other nonblack creatures you control get +1/+1. | Players can't pay life or sacrifice creatures to cast spells or activate abilities.
Angel's Mercy	avr	avr/3	avr	W	W	{2}{W}{W}	4	Instant				C		instant		You gain 7 life.
Angelic Wall	avr	avr/4	avr	W	W	{1}{W}	2	Creature - Wall	0	4		C		creature	/ch	Defender | Flying
Archangel	avr	avr/5	avr	W	W	{5}{W}{W}	7	Creature - Angel	5	5		U		creature	/ch	Flying, vigilance
Avacyn, Angel of Hope	avr	avr/6	avr	W	W	{5}{W}{W}{W}	8	Legendary Creature - Angel	8	8		M		creature	/ch	Flying, vigilance, indestructible | Other permanents you control have indestructible.
Banishing Stroke	avr	avr/7	avr	W	W	{5}{W}	6	Instant				U		instant		Put target artifact, creature, or enchantment on the bottom of its owner's library. | Miracle {W}
Builder's Blessing	avr	avr/8	avr	W	W	{3}{W}	4	Enchantment				U		enchantment		Untapped creatures you control get +0/+2.
Call to Serve	avr	avr/9	avr	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Enchant nonblack creature | Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.
Cathars' Crusade	avr	avr/10	avr	W	W	{3}{W}{W}	5	Enchantment				R		enchantment		Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Cathedral Sanctifier	avr	avr/11	avr	W	W	{W}	1	Creature - Human Cleric	1	1		C		creature		When this creature enters, you gain 3 life.
Cloudshift	avr	avr/12	avr	W	W	{W}	1	Instant				C		instant		Exile target creature you control, then return that card to the battlefield under your control.
Commander's Authority	avr	avr/13	avr	W	W	{4}{W}	5	Enchantment - Aura				U		enchantment	Create Human/spawn [avr] Human (W 1/1)	Enchant creature | Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."
Cursebreak	avr	avr/14	avr	W	W	{1}{W}	2	Instant				C		instant		Destroy target enchantment. You gain 2 life.
Defang	avr	avr/15	avr	W	W	{1}{W}	2	Enchantment - Aura				C		enchantment		Enchant creature | Prevent all damage that would be dealt by enchanted creature.
Defy Death	avr	avr/16	avr	W	W	{3}{W}{W}	5	Sorcery				U		sorcery		Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
Devout Chaplain	avr	avr/17	avr	W	W	{2}{W}	3	Creature - Human Cleric	2	2		U		creature		{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.
Divine Deflection	avr	avr/18	avr	W	W	{X}{W}	1	Instant				R		instant		Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
Emancipation Angel	avr	avr/19	avr	W	W	{1}{W}{W}	3	Creature - Angel	3	3		U		creature	/ch	Flying | When this creature enters, return a permanent you control to its owner's hand.
Entreat the Angels	avr	avr/20	avr	W	W	{X}{X}{W}{W}{W}	3	Sorcery				M		sorcery	Create Angel/spawn [avr] Angel (W 4/4 Flying) Create 5 Angels/spawnx5 [avr] Angel (W 4/4 Flying) Create 10 Angels/spawnx10 [avr] Angel (W 4/4 Flying)	Create X 4/4 white Angel creature tokens with flying. | Miracle {X}{W}{W}
Farbog Explorer	avr	avr/21	avr	W	W	{2}{W}	3	Creature - Human Scout	2	3		C		creature		Swampwalk
Goldnight Commander	avr	avr/22	avr	W	W	{3}{W}	4	Creature - Human Cleric Soldier	2	2		U		creature		Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.
Goldnight Redeemer	avr	avr/23	avr	W	W	{4}{W}{W}	6	Creature - Angel	4	4		U		creature	/ch	Flying | When this creature enters, you gain 2 life for each other creature you control.
Herald of War	avr	avr/24	avr	W	W	{3}{W}{W}	5	Creature - Angel	3	3		R		creature	/ch	Flying | Whenever this creature attacks, put a +1/+1 counter on it. | Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on this creature.
Holy Justiciar	avr	avr/25	avr	W	W	{3}{W}	4	Creature - Human Cleric	2	1		U		creature		{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.
Leap of Faith	avr	avr/26	avr	W	W	{2}{W}	3	Instant				C		instant		Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
Midnight Duelist	avr	avr/27	avr	W	W	{W}	1	Creature - Human Soldier	1	2		C		creature		Protection from Vampires
Midvast Protector	avr	avr/28	avr	W	W	{3}{W}	4	Creature - Human Wizard	2	3		C		creature		When this creature enters, target creature you control gains protection from the color of your choice until end of turn.
Moonlight Geist	avr	avr/29	avr	W	W	{2}{W}	3	Creature - Spirit	2	1		C		creature	/ch	Flying | {3}{W}: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
Moorland Inquisitor	avr	avr/30	avr	W	W	{1}{W}	2	Creature - Human Soldier	2	2		C		creature		{2}{W}: This creature gains first strike until end of turn.
Nearheath Pilgrim	avr	avr/31	avr	W	W	{1}{W}	2	Creature - Human Cleric	2	1		U		creature		Soulbond | As long as this creature is paired with another creature, both creatures have lifelink.
Restoration Angel	avr	avr/32	avr	W	W	{3}{W}	4	Creature - Angel	3	4		R		creature	/ch	Flash | Flying | When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Riders of Gavony	avr	avr/33	avr	W	W	{2}{W}{W}	4	Creature - Human Knight	3	3		R		creature		Vigilance | As this creature enters, choose a creature type. | Human creatures you control have protection from creatures of the chosen type.
Righteous Blow	avr	avr/34	avr	W	W	{W}	1	Instant				C		instant		Righteous Blow deals 2 damage to target attacking or blocking creature.
Seraph of Dawn	avr	avr/35	avr	W	W	{2}{W}{W}	4	Creature - Angel	2	4		C		creature	/ch	Flying, lifelink
Silverblade Paladin	avr	avr/36	avr	W	W	{1}{W}{W}	3	Creature - Human Knight	2	2		R		creature		Soulbond | As long as this creature is paired with another creature, both creatures have double strike.
Spectral Gateguards	avr	avr/37	avr	W	W	{4}{W}	5	Creature - Spirit Soldier	2	5		C		creature		Soulbond | As long as this creature is paired with another creature, both creatures have vigilance.
Terminus	avr	avr/38	avr	W	W	{4}{W}{W}	6	Sorcery				R		sorcery		Put all creatures on the bottom of their owners' libraries. | Miracle {W}
Thraben Valiant	avr	avr/39	avr	W	W	{1}{W}	2	Creature - Human Soldier	2	1		C		creature		Vigilance
Voice of the Provinces	avr	avr/40	avr	W	W	{4}{W}{W}	6	Creature - Angel	3	3		C		creature	/ch;/spawn [avr] Human (W 1/1)	Flying | When this creature enters, create a 1/1 white Human creature token.
Zealous Strike	avr	avr/41	avr	W	W	{1}{W}	2	Instant				C		instant		Target creature gets +2/+2 and gains first strike until end of turn.
Alchemist's Apprentice	avr	avr/42	avr	U	U	{1}{U}	2	Creature - Human Wizard	1	1		C		creature		Sacrifice this creature: Draw a card.
Amass the Components	avr	avr/43	avr	U	U	{3}{U}	4	Sorcery				C		sorcery		Draw three cards, then put a card from your hand on the bottom of your library.
Arcane Melee	avr	avr/44	avr	U	U	{4}{U}	5	Enchantment				R		enchantment		Instant and sorcery spells cost {2} less to cast.
Captain of the Mists	avr	avr/45	avr	U	U	{2}{U}	3	Creature - Human Wizard	2	3		R		creature		Whenever another Human you control enters, untap this creature. | {1}{U}, {T}: You may tap or untap target permanent.
Crippling Chill	avr	avr/46	avr	U	U	{2}{U}	3	Instant				C		instant		Tap target creature. It doesn't untap during its controller's next untap step. | Draw a card.
Deadeye Navigator	avr	avr/47	avr	U	U	{4}{U}{U}	6	Creature - Spirit	5	5		R		creature		Soulbond | As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
Devastation Tide	avr	avr/48	avr	U	U	{3}{U}{U}	5	Sorcery				R		sorcery		Return all nonland permanents to their owners' hands. | Miracle {1}{U}
Dreadwaters	avr	avr/49	avr	U	U	{3}{U}	4	Sorcery				C		sorcery		Target player mills X cards, where X is the number of lands you control.
Elgaud Shieldmate	avr	avr/50	avr	U	U	{3}{U}	4	Creature - Human Soldier	2	3		C		creature		Soulbond | As long as this creature is paired with another creature, both creatures have hexproof.
Favorable Winds	avr	avr/51	avr	U	U	{1}{U}	2	Enchantment				U		enchantment		Creatures you control with flying get +1/+1.
Fettergeist	avr	avr/52	avr	U	U	{2}{U}	3	Creature - Spirit	3	4		U		creature	/ch	Flying | At the beginning of your upkeep, sacrifice this creature unless you pay {1} for each other creature you control.
Fleeting Distraction	avr	avr/53	avr	U	U	{U}	1	Instant				C		instant		Target creature gets -1/-0 until end of turn. | Draw a card.
Galvanic Alchemist	avr	avr/54	avr	U	U	{2}{U}	3	Creature - Human Wizard	1	4		C		creature		Soulbond | As long as this creature is paired with another creature, each of those creatures has "{2}{U}: Untap this creature."
Geist Snatch	avr	avr/55	avr	U	U	{2}{U}{U}	4	Instant				C		instant	/spawn [avr] Spirit (U 1/1 Flying)	Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Ghostform	avr	avr/56	avr	U	U	{1}{U}	2	Sorcery				C		sorcery		Up to two target creatures can't be blocked this turn.
Ghostly Flicker	avr	avr/57	avr	U	U	{2}{U}	3	Instant				C		instant		Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Ghostly Touch	avr	avr/58	avr	U	U	{1}{U}	2	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
Gryff Vanguard	avr	avr/59	avr	U	U	{4}{U}	5	Creature - Human Knight	3	2		C		creature	/ch	Flying | When this creature enters, draw a card.
Havengul Skaab	avr	avr/60	avr	U	U	{5}{U}	6	Creature - Zombie Horror	4	5		C		creature		Whenever this creature attacks, return another creature you control to its owner's hand.
Infinite Reflection	avr	avr/61	avr	U	U	{5}{U}	6	Enchantment - Aura				R		enchantment		Enchant creature | When this Aura enters attached to a creature, each other nontoken creature you control becomes a copy of that creature. | Nontoken creatures you control enter as a copy of enchanted creature.
Into the Void	avr	avr/62	avr	U	U	{3}{U}	4	Sorcery				U		sorcery		Return up to two target creatures to their owners' hands.
Latch Seeker	avr	avr/63	avr	U	U	{1}{U}{U}	3	Creature - Spirit	3	1		U		creature		This creature can't be blocked.
Lone Revenant	avr	avr/64	avr	U	U	{3}{U}{U}	5	Creature - Spirit	4	4		R		creature	Look at top four cards/vp1pt4	Hexproof | Whenever this creature deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Lunar Mystic	avr	avr/65	avr	U	U	{2}{U}{U}	4	Creature - Human Wizard	2	2		R		creature		Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.
Mass Appeal	avr	avr/66	avr	U	U	{2}{U}	3	Sorcery				U		sorcery		Draw a card for each Human you control.
Mist Raven	avr	avr/67	avr	U	U	{2}{U}{U}	4	Creature - Bird	2	2		C		creature	/ch	Flying | When this creature enters, return target creature to its owner's hand.
Misthollow Griffin	avr	avr/68	avr	U	U	{2}{U}{U}	4	Creature - Griffin	3	3		M	 mb1-foil	creature	/ch	Flying | You may cast this card from exile.
Nephalia Smuggler	avr	avr/69	avr	U	U	{U}	1	Creature - Human Rogue	1	1		U		creature		{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.
Outwit	avr	avr/70	avr	U	U	{U}	1	Instant				C		instant		Counter target spell that targets a player.
Peel from Reality	avr	avr/71	avr	U	U	{1}{U}	2	Instant				C		instant		Return target creature you control and target creature you don't control to their owners' hands.
Rotcrown Ghoul	avr	avr/72	avr	U	U	{4}{U}	5	Creature - Zombie	3	3		C		creature		When this creature dies, target player mills five cards.
Scrapskin Drake	avr	avr/73	avr	U	U	{2}{U}	3	Creature - Zombie Drake	2	3		C		creature	/ch	Flying | This creature can block only creatures with flying.
Second Guess	avr	avr/74	avr	U	U	{1}{U}	2	Instant				U		instant		Counter target spell that's the second spell cast this turn.
Spectral Prison	avr	avr/75	avr	U	U	{1}{U}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | When enchanted creature becomes the target of a spell, sacrifice this Aura.
Spirit Away	avr	avr/76	avr	U	U	{5}{U}{U}	7	Enchantment - Aura				R		enchantment		Enchant creature | You control enchanted creature. | Enchanted creature gets +2/+2 and has flying.
Stern Mentor	avr	avr/77	avr	U	U	{3}{U}	4	Creature - Human Wizard	2	2		U		creature		Soulbond | As long as this creature is paired with another creature, each of those creatures has "{T}: Target player mills two cards."
Stolen Goods	avr	avr/78	avr	U	U	{3}{U}	4	Sorcery				R		sorcery		Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
Tamiyo, the Moon Sage	avr	avr/79	avr	U	U	{3}{U}{U}	5	Legendary Planeswalker - Tamiyo			4	M		planeswalker	yInitialize/ccblue=4 Create Tamiyo, the Moon Sage Emblem/spawn [avr] Tamiyo, the Moon Sage Emblem	+1: Tap target permanent. It doesn't untap during its controller's next untap step. | -2: Draw a card for each tapped creature target player controls. | -8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
Tandem Lookout	avr	avr/80	avr	U	U	{2}{U}	3	Creature - Human Scout	2	1		U		creature		Soulbond | As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
Temporal Mastery	avr	avr/81	avr	U	U	{5}{U}{U}	7	Sorcery				M		sorcery		Take an extra turn after this one. Exile Temporal Mastery. | Miracle {1}{U}
Vanishment	avr	avr/82	avr	U	U	{4}{U}	5	Instant				U		instant		Put target nonland permanent on top of its owner's library. | Miracle {U}
Wingcrafter	avr	avr/83	avr	U	U	{U}	1	Creature - Human Wizard	1	1		C		creature		Soulbond | As long as this creature is paired with another creature, both creatures have flying.
Appetite for Brains	avr	avr/84	avr	B	B	{B}	1	Sorcery				U		sorcery		Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.
Barter in Blood	avr	avr/85	avr	B	B	{2}{B}{B}	4	Sorcery				U		sorcery		Each player sacrifices two creatures of their choice.
Blood Artist	avr	avr/86	avr	B	B	{1}{B}	2	Creature - Vampire	0	1		U		creature		Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Bloodflow Connoisseur	avr	avr/87	avr	B	B	{2}{B}	3	Creature - Vampire	1	1		C		creature		Sacrifice a creature: Put a +1/+1 counter on this creature.
Bone Splinters	avr	avr/88	avr	B	B	{B}	1	Sorcery				C		sorcery		As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature.
Butcher Ghoul	avr	avr/89	avr	B	B	{1}{B}	2	Creature - Zombie	1	1		C		creature		Undying
Corpse Traders	avr	avr/90	avr	B	B	{3}{B}	4	Creature - Human Rogue	3	3		U		creature		{2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Crypt Creeper	avr	avr/91	avr	B	B	{1}{B}	2	Creature - Zombie	2	1		C		creature		Sacrifice this creature: Exile target card from a graveyard.
Dark Impostor	avr	avr/92	avr	B	B	{2}{B}	3	Creature - Vampire Assassin	2	2		R		creature		{4}{B}{B}: Exile target creature and put a +1/+1 counter on this creature. | This creature has all activated abilities of all creature cards exiled with it.
Death Wind	avr	avr/93	avr	B	B	{X}{B}	1	Instant				C		instant		Target creature gets -X/-X until end of turn.
Demonic Rising	avr	avr/94	avr	B	B	{3}{B}{B}	5	Enchantment				R		enchantment	Create Demon/spawn [avr] Demon (B 5/5 Flying)	At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
Demonic Taskmaster	avr	avr/95	avr	B	B	{2}{B}	3	Creature - Demon	4	3		U		creature	/ch	Flying | At the beginning of your upkeep, sacrifice a creature other than this creature.
Demonlord of Ashmouth	avr	avr/96	avr	B	B	{2}{B}{B}	4	Creature - Demon	5	4		R		creature	/ch	Flying | When this creature enters, exile it unless you sacrifice another creature. | Undying
Descent into Madness	avr	avr/97	avr	B	B	{3}{B}{B}	5	Enchantment				M		enchantment		At the beginning of your upkeep, put a despair counter on this enchantment, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on this enchantment.
Dread Slaver	avr	avr/98	avr	B	B	{3}{B}{B}	5	Creature - Zombie Horror	3	5		R		creature		Whenever a creature dealt damage by this creature this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Driver of the Dead	avr	avr/99	avr	B	B	{3}{B}	4	Creature - Vampire	3	2		C		creature		When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Essence Harvest	avr	avr/100	avr	B	B	{2}{B}	3	Sorcery				C		sorcery		Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Evernight Shade	avr	avr/101	avr	B	B	{3}{B}	4	Creature - Shade	1	1		U		creature		{B}: This creature gets +1/+1 until end of turn. | Undying
Exquisite Blood	avr	avr/102	avr	B	B	{4}{B}	5	Enchantment				R		enchantment		Whenever an opponent loses life, you gain that much life.
Ghoulflesh	avr	avr/103	avr	B	B	{B}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
Gloom Surgeon	avr	avr/104	avr	B	B	{1}{B}	2	Creature - Spirit	2	1		R		creature		If combat damage would be dealt to this creature, prevent that damage and exile that many cards from the top of your library.
Grave Exchange	avr	avr/105	avr	B	B	{4}{B}{B}	6	Sorcery				C		sorcery		Return target creature card from your graveyard to your hand. Target player sacrifices a creature of their choice.
Griselbrand	avr	avr/106	avr	B	B	{4}{B}{B}{B}{B}	8	Legendary Creature - Demon	7	7		M		creature	/ch	Flying, lifelink | Pay 7 life: Draw seven cards.
Harvester of Souls	avr	avr/107	avr	B	B	{4}{B}{B}	6	Creature - Demon	5	5		R		creature		Deathtouch | Whenever another nontoken creature dies, you may draw a card.
Homicidal Seclusion	avr	avr/108	avr	B	B	{4}{B}	5	Enchantment				U		enchantment		As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
Human Frailty	avr	avr/109	avr	B	B	{B}	1	Instant				U		instant		Destroy target Human creature.
Hunted Ghoul	avr	avr/110	avr	B	B	{B}	1	Creature - Zombie	1	2		C		creature		This creature can't block Humans.
Killing Wave	avr	avr/111	avr	B	B	{X}{B}	1	Sorcery				R		sorcery		For each creature, its controller sacrifices it unless they pay X life.
Maalfeld Twins	avr	avr/112	avr	B	B	{5}{B}	6	Creature - Zombie	4	4		U		creature	Create 2 Zombies/spawnx2 [avr] Zombie (B 2/2)	When this creature dies, create two 2/2 black Zombie creature tokens.
Marrow Bats	avr	avr/113	avr	B	B	{4}{B}	5	Creature - Bat Skeleton	4	1		U		creature	/ch	Flying | Pay 4 life: Regenerate this creature.
Mental Agony	avr	avr/114	avr	B	B	{3}{B}	4	Sorcery				C		sorcery		Target player discards two cards and loses 2 life.
Necrobite	avr	avr/115	avr	B	B	{2}{B}	3	Instant				C		instant		Target creature gains deathtouch until end of turn. Regenerate it.
Polluted Dead	avr	avr/116	avr	B	B	{4}{B}	5	Creature - Zombie	3	3		C		creature		When this creature dies, destroy target land.
Predator's Gambit	avr	avr/117	avr	B	B	{B}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +2/+1. | Enchanted creature has intimidate as long as its controller controls no other creatures.
Renegade Demon	avr	avr/118	avr	B	B	{3}{B}{B}	5	Creature - Demon	5	3		C		creature		
Searchlight Geist	avr	avr/119	avr	B	B	{2}{B}	3	Creature - Spirit	2	1		C		creature	/ch	Flying | {3}{B}: This creature gains deathtouch until end of turn.
Soulcage Fiend	avr	avr/120	avr	B	B	{1}{B}{B}	3	Creature - Demon	3	2		C		creature		When this creature dies, each player loses 3 life.
Treacherous Pit-Dweller	avr	avr/121	avr	B	B	{B}{B}	2	Creature - Demon	4	3		R		creature		When this creature enters from a graveyard, target opponent gains control of it. | Undying
Triumph of Cruelty	avr	avr/122	avr	B	B	{2}{B}	3	Enchantment				U		enchantment		At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.
Undead Executioner	avr	avr/123	avr	B	B	{3}{B}	4	Creature - Zombie	2	2		C		creature		When this creature dies, you may have target creature get -2/-2 until end of turn.
Unhallowed Pact	avr	avr/124	avr	B	B	{2}{B}	3	Enchantment - Aura				C		enchantment		Enchant creature | When enchanted creature dies, return that card to the battlefield under your control.
Aggravate	avr	avr/125	avr	R	R	{3}{R}{R}	5	Instant				U		instant		Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
Archwing Dragon	avr	avr/126	avr	R	R	{2}{R}{R}	4	Creature - Dragon	4	4		R		creature	/ch	Flying, haste | At the beginning of the end step, return this creature to its owner's hand.
Banners Raised	avr	avr/127	avr	R	R	{R}	1	Instant				C		instant		Creatures you control get +1/+0 until end of turn.
Battle Hymn	avr	avr/128	avr	R	R	{1}{R}	2	Instant				C		instant		Add {R} for each creature you control.
Bonfire of the Damned	avr	avr/129	avr	R	R	{X}{X}{R}	1	Sorcery				M		sorcery		Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. | Miracle {X}{R}
Burn at the Stake	avr	avr/130	avr	R	R	{2}{R}{R}{R}	5	Sorcery				R		sorcery		As an additional cost to cast this spell, tap any number of untapped creatures you control. | Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.
Dangerous Wager	avr	avr/131	avr	R	R	{1}{R}	2	Instant				C		instant		Discard your hand, then draw two cards.
Demolish	avr	avr/132	avr	R	R	{3}{R}	4	Sorcery				C		sorcery		Destroy target artifact or land.
Dual Casting	avr	avr/133	avr	R	R	{1}{R}	2	Enchantment - Aura				R		enchantment		Enchant creature | Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."
Falkenrath Exterminator	avr	avr/134	avr	R	R	{1}{R}	2	Creature - Vampire Archer	1	1		U		creature		Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. | {2}{R}: This creature deals damage to target creature equal to the number of +1/+1 counters on this creature.
Fervent Cathar	avr	avr/135	avr	R	R	{2}{R}	3	Creature - Human Knight	2	1		C		creature		Haste | When this creature enters, target creature can't block this turn.
Gang of Devils	avr	avr/136	avr	R	R	{5}{R}	6	Creature - Devil	3	3		U		creature		When this creature dies, it deals 3 damage divided as you choose among one, two, or three targets.
Guise of Fire	avr	avr/137	avr	R	R	{R}	1	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature gets +1/-1 and attacks each combat if able.
Hanweir Lancer	avr	avr/138	avr	R	R	{2}{R}	3	Creature - Human Knight	2	2		C		creature		Soulbond | As long as this creature is paired with another creature, both creatures have first strike.
Havengul Vampire	avr	avr/139	avr	R	R	{3}{R}	4	Creature - Vampire	2	2		U		creature		Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. | Whenever another creature dies, put a +1/+1 counter on this creature.
Heirs of Stromkirk	avr	avr/140	avr	R	R	{2}{R}{R}	4	Creature - Vampire	2	2		C		creature		Intimidate | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Hound of Griselbrand	avr	avr/141	avr	R	R	{2}{R}{R}	4	Creature - Elemental Dog	2	2		R		creature		Double strike | Undying
Kessig Malcontents	avr	avr/142	avr	R	R	{2}{R}	3	Creature - Human Warrior	3	1		U		creature		When this creature enters, it deals damage to target player or planeswalker equal to the number of Humans you control.
Kruin Striker	avr	avr/143	avr	R	R	{1}{R}	2	Creature - Human Warrior	2	1		C		creature		Whenever another creature you control enters, this creature gets +1/+0 and gains trample until end of turn.
Lightning Mauler	avr	avr/144	avr	R	R	{1}{R}	2	Creature - Human Berserker	2	1		U		creature		Soulbond | As long as this creature is paired with another creature, both creatures have haste.
Lightning Prowess	avr	avr/145	avr	R	R	{2}{R}	3	Enchantment - Aura				U		enchantment		Enchant creature | Enchanted creature has haste and "{T}: This creature deals 1 damage to any target."
Mad Prophet	avr	avr/146	avr	R	R	{3}{R}	4	Creature - Human Shaman	2	2		C		creature		Haste | {T}, Discard a card: Draw a card.
Malicious Intent	avr	avr/147	avr	R	R	{1}{R}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature has "{T}: Target creature can't block this turn."
Malignus	avr	avr/148	avr	R	R	{3}{R}{R}	5	Creature - Elemental Spirit	*	*		M		creature		Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. | Damage that would be dealt by this creature can't be prevented.
Pillar of Flame	avr	avr/149	avr	R	R	{R}	1	Sorcery				C		sorcery		Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Raging Poltergeist	avr	avr/150	avr	R	R	{4}{R}	5	Creature - Spirit	6	1		C		creature		
Reforge the Soul	avr	avr/151	avr	R	R	{3}{R}{R}	5	Sorcery				R		sorcery		Each player discards their hand, then draws seven cards. | Miracle {1}{R}
Riot Ringleader	avr	avr/152	avr	R	R	{2}{R}	3	Creature - Human Warrior	2	2		C		creature		Whenever this creature attacks, Human creatures you control get +1/+0 until end of turn.
Rite of Ruin	avr	avr/153	avr	R	R	{5}{R}{R}	7	Sorcery				R		sorcery		Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of their choice of the first type, sacrifices two of their choice of the second type, then sacrifices three of their choice of the third type.
Rush of Blood	avr	avr/154	avr	R	R	{2}{R}	3	Instant				U		instant		Target creature gets +X/+0 until end of turn, where X is its power.
Scalding Devil	avr	avr/155	avr	R	R	{1}{R}	2	Creature - Devil	1	1		C		creature		{2}{R}: This creature deals 1 damage to target player or planeswalker.
Somberwald Vigilante	avr	avr/156	avr	R	R	{R}	1	Creature - Human Warrior	1	1		C		creature		Whenever this creature becomes blocked by a creature, this creature deals 1 damage to that creature.
Stonewright	avr	avr/157	avr	R	R	{R}	1	Creature - Human Shaman	1	1		U		creature		Soulbond | As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn."
Thatcher Revolt	avr	avr/158	avr	R	R	{2}{R}	3	Sorcery				C		sorcery	/spawnx3 [lackey] Human (R 1/1 Haste)	Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
Thunderbolt	avr	avr/159	avr	R	R	{1}{R}	2	Instant				C		instant		Choose one - | - Thunderbolt deals 3 damage to target player or planeswalker. | - Thunderbolt deals 4 damage to target creature with flying.
Thunderous Wrath	avr	avr/160	avr	R	R	{4}{R}{R}	6	Instant				U		instant		Thunderous Wrath deals 5 damage to any target. | Miracle {R}
Tibalt, the Fiend-Blooded	avr	avr/161	avr	R	R	{R}{R}	2	Legendary Planeswalker - Tibalt			2	M		planeswalker	/ccblue=2	+1: Draw a card, then discard a card at random. | -4: Tibalt deals damage equal to the number of cards in target player's hand to that player. | -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
Tyrant of Discord	avr	avr/162	avr	R	R	{4}{R}{R}{R}	7	Creature - Elemental	7	7		R		creature		When this creature enters, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.
Uncanny Speed	avr	avr/163	avr	R	R	{1}{R}	2	Instant				C		instant		Target creature gets +3/+0 and gains haste until end of turn.
Vexing Devil	avr	avr/164	avr	R	R	{R}	1	Creature - Devil	4	3		R		creature		When this creature enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice this creature.
Vigilante Justice	avr	avr/165	avr	R	R	{3}{R}	4	Enchantment				U		enchantment		Whenever a Human you control enters, this enchantment deals 1 damage to any target.
Zealous Conscripts	avr	avr/166	avr	R	R	{4}{R}	5	Creature - Human Warrior	3	3		R		creature		Haste | When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Abundant Growth	avr	avr/167	avr	G	G	{G}	1	Enchantment - Aura				C		enchantment		Enchant land | When this Aura enters, draw a card. | Enchanted land has "{T}: Add one mana of any color."
Blessings of Nature	avr	avr/168	avr	G	G	{4}{G}	5	Sorcery				U		sorcery		Distribute four +1/+1 counters among any number of target creatures. | Miracle {G}
Borderland Ranger	avr	avr/169	avr	G	G	{2}{G}	3	Creature - Human Scout Ranger	2	2		C		creature		When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Bower Passage	avr	avr/170	avr	G	G	{1}{G}	2	Enchantment				U		enchantment		Creatures with flying can't block creatures you control.
Champion of Lambholt	avr	avr/171	avr	G	G	{1}{G}{G}	3	Creature - Human Warrior	1	1		R		creature		Creatures with power less than this creature's power can't block creatures you control. | Whenever another creature you control enters, put a +1/+1 counter on this creature.
Craterhoof Behemoth	avr	avr/172	avr	G	G	{5}{G}{G}{G}	8	Creature - Beast	5	5		M		creature		Haste | When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Descendants' Path	avr	avr/173	avr	G	G	{2}{G}	3	Enchantment				R		enchantment	Reveal top card/vp1at1	At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Diregraf Escort	avr	avr/174	avr	G	G	{G}	1	Creature - Human Cleric	1	1		C		creature		Soulbond | As long as this creature is paired with another creature, both creatures have protection from Zombies.
Druid's Familiar	avr	avr/175	avr	G	G	{3}{G}	4	Creature - Bear	2	2		U		creature		Soulbond | As long as this creature is paired with another creature, each of those creatures gets +2/+2.
Druids' Repository	avr	avr/176	avr	G	G	{1}{G}{G}	3	Enchantment				R		enchantment		Whenever a creature you control attacks, put a charge counter on this enchantment. | Remove a charge counter from this enchantment: Add one mana of any color.
Eaten by Spiders	avr	avr/177	avr	G	G	{2}{G}	3	Instant				U		instant		Destroy target creature with flying and all Equipment attached to that creature.
Flowering Lumberknot	avr	avr/178	avr	G	G	{3}{G}	4	Creature - Treefolk	5	5		C		creature		This creature can't attack or block unless it's paired with a creature with soulbond.
Geist Trappers	avr	avr/179	avr	G	G	{4}{G}	5	Creature - Human Warrior	3	5		C		creature		Soulbond | As long as this creature is paired with another creature, both creatures have reach.
Gloomwidow	avr	avr/180	avr	G	G	{2}{G}	3	Creature - Spider	3	3		U		creature		Reach | This creature can block only creatures with flying.
Grounded	avr	avr/181	avr	G	G	{1}{G}	2	Enchantment - Aura				C		enchantment		Enchant creature | Enchanted creature loses flying.
Howlgeist	avr	avr/182	avr	G	G	{5}{G}	6	Creature - Spirit Wolf	4	2		U		creature		Creatures with power less than this creature's power can't block it. | Undying
Joint Assault	avr	avr/183	avr	G	G	{G}	1	Instant				C		instant		Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
Lair Delve	avr	avr/184	avr	G	G	{2}{G}	3	Sorcery				C		sorcery	Reveal top two cards/vp1at2	Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Natural End	avr	avr/185	avr	G	G	{2}{G}	3	Instant				C		instant		Destroy target artifact or enchantment. You gain 3 life.
Nettle Swine	avr	avr/186	avr	G	G	{3}{G}	4	Creature - Boar	4	3		C		creature		
Nightshade Peddler	avr	avr/187	avr	G	G	{1}{G}	2	Creature - Human Druid	1	1		C		creature		Soulbond | As long as this creature is paired with another creature, both creatures have deathtouch.
Pathbreaker Wurm	avr	avr/188	avr	G	G	{4}{G}{G}	6	Creature - Wurm	6	4		C		creature		Soulbond | As long as this creature is paired with another creature, both creatures have trample.
Primal Surge	avr	avr/189	avr	G	G	{8}{G}{G}	10	Sorcery				M		sorcery	Reveal top card/vp1at1	Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
Rain of Thorns	avr	avr/190	avr	G	G	{4}{G}{G}	6	Sorcery				U		sorcery		Choose one or more - | - Destroy target artifact. | - Destroy target enchantment. | - Destroy target land.
Revenge of the Hunted	avr	avr/191	avr	G	G	{4}{G}{G}	6	Sorcery				R		sorcery		Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. | Miracle {G}
Sheltering Word	avr	avr/192	avr	G	G	{1}{G}	2	Instant				C		instant		Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness.
Snare the Skies	avr	avr/193	avr	G	G	{G}	1	Instant				C		instant		Target creature gets +1/+1 and gains reach until end of turn.
Somberwald Sage	avr	avr/194	avr	G	G	{2}{G}	3	Creature - Human Druid	0	1		R		creature		{T}: Add three mana of any one color. Spend this mana only to cast creature spells.
Soul of the Harvest	avr	avr/195	avr	G	G	{4}{G}{G}	6	Creature - Elemental	6	6		R		creature		Trample | Whenever another nontoken creature you control enters, you may draw a card.
Terrifying Presence	avr	avr/196	avr	G	G	{1}{G}	2	Instant				C		instant		Prevent all combat damage that would be dealt by creatures other than target creature this turn.
Timberland Guide	avr	avr/197	avr	G	G	{1}{G}	2	Creature - Human Scout	1	1		C		creature		When this creature enters, put a +1/+1 counter on target creature.
Triumph of Ferocity	avr	avr/198	avr	G	G	{2}{G}	3	Enchantment				U		enchantment		At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Trusted Forcemage	avr	avr/199	avr	G	G	{2}{G}	3	Creature - Human Shaman	2	2		C		creature		Soulbond | As long as this creature is paired with another creature, each of those creatures gets +1/+1.
Ulvenwald Tracker	avr	avr/200	avr	G	G	{G}	1	Creature - Human Shaman	1	1		R		creature		{1}{G}, {T}: Target creature you control fights another target creature.
Vorstclaw	avr	avr/201	avr	G	G	{4}{G}{G}	6	Creature - Elemental Horror	7	7		U		creature		
Wandering Wolf	avr	avr/202	avr	G	G	{1}{G}	2	Creature - Wolf	2	1		C		creature		Creatures with power less than this creature's power can't block it.
Wild Defiance	avr	avr/203	avr	G	G	{2}{G}	3	Enchantment				R		enchantment		Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
Wildwood Geist	avr	avr/204	avr	G	G	{4}{G}	5	Creature - Spirit	3	3		C		creature		During your turn, this creature gets +2/+2.
Wolfir Avenger	avr	avr/205	avr	G	G	{1}{G}{G}	3	Creature - Wolf Warrior	3	3		U		creature		Flash | {1}{G}: Regenerate this creature.
Wolfir Silverheart	avr	avr/206	avr	G	G	{3}{G}{G}	5	Creature - Wolf Warrior	4	4		R		creature		Soulbond | As long as this creature is paired with another creature, each of those creatures gets +4/+4.
Yew Spirit	avr	avr/207	avr	G	G	{4}{G}	5	Creature - Spirit Treefolk	3	3		U		creature		{2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.
Bruna, Light of Alabaster	avr	avr/208	avr	WU	WU	{3}{W}{W}{U}	6	Legendary Creature - Angel	5	5		M		creature	/ch	Flying, vigilance | Whenever Bruna attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
Gisela, Blade of Goldnight	avr	avr/209	avr	RW	RW	{4}{R}{W}{W}	7	Legendary Creature - Angel	5	5		M		creature	/ch	Flying, first strike | If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. | If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Sigarda, Host of Herons	avr	avr/210	avr	GW	GW	{2}{G}{W}{W}	5	Legendary Creature - Angel	5	5		M		creature	/ch	Flying, hexproof | Spells and abilities your opponents control can't cause you to sacrifice permanents.
Angel's Tomb	avr	avr/211	avr			{3}	3	Artifact				U		artifact		Whenever a creature you control enters, you may have this artifact become a 3/3 white Angel artifact creature with flying until end of turn.
Angelic Armaments	avr	avr/212	avr			{3}	3	Artifact - Equipment				U		artifact		Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. | Equip {4}
Bladed Bracers	avr	avr/213	avr			{1}	1	Artifact - Equipment				C		artifact		Equipped creature gets +1/+1. | As long as equipped creature is a Human or an Angel, it has vigilance. | Equip {2}
Conjurer's Closet	avr	avr/214	avr			{5}	5	Artifact				R		artifact		At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Gallows at Willow Hill	avr	avr/215	avr			{3}	3	Artifact				R		artifact	Create Spirit/spawn [avr] Spirit (W 1/1 Flying)	{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying.
Haunted Guardian	avr	avr/216	avr			{2}	2	Artifact Creature - Construct	2	1		U		creature		Defender, first strike
Moonsilver Spear	avr	avr/217	avr			{4}	4	Artifact - Equipment				R		artifact	Create Angel/spawn [avr] Angel (W 4/4 Flying)	Equipped creature has first strike. | Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. | Equip {4}
Narstad Scrapper	avr	avr/218	avr			{5}	5	Artifact Creature - Construct	3	3		C		creature		{2}: This creature gets +1/+0 until end of turn.
Otherworld Atlas	avr	avr/219	avr			{4}	4	Artifact				R		artifact		{T}: Put a charge counter on this artifact. | {T}: Each player draws a card for each charge counter on this artifact.
Scroll of Avacyn	avr	avr/220	avr			{1}	1	Artifact				C		artifact		{1}, Sacrifice this artifact: Draw a card. If you control an Angel, you gain 5 life.
Scroll of Griselbrand	avr	avr/221	avr			{1}	1	Artifact				C		artifact		{1}, Sacrifice this artifact: Target opponent discards a card. If you control a Demon, that player loses 3 life.
Tormentor's Trident	avr	avr/222	avr			{2}	2	Artifact - Equipment				U		artifact		Equipped creature gets +3/+0 and attacks each combat if able. | Equip {3}
Vanguard's Shield	avr	avr/223	avr			{2}	2	Artifact - Equipment				C		artifact		Equipped creature gets +0/+3 and can block an additional creature each combat. | Equip {3}
Vessel of Endless Rest	avr	avr/224	avr			{3}	3	Artifact				U		artifact		When this artifact enters, put target card from a graveyard on the bottom of its owner's library. | {T}: Add one mana of any color.
Alchemist's Refuge	avr	avr/225	avr		GU		0	Land				R	 mb1-foil	land		{T}: Add {C}. | {G}{U}, {T}: You may cast spells this turn as though they had flash.
Cavern of Souls	avr	avr/226	avr				0	Land				R		land		As this land enters, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Desolate Lighthouse	avr	avr/227	avr		UR		0	Land				R		land		{T}: Add {C}. | {1}{U}{R}, {T}: Draw a card, then discard a card.
Seraph Sanctuary	avr	avr/228	avr				0	Land				C		land		When this land enters, you gain 1 life. | Whenever an Angel you control enters, you gain 1 life. | {T}: Add {C}.
Slayers' Stronghold	avr	avr/229	avr		RW		0	Land				R		land		{T}: Add {C}. | {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Plains	avr	avr/230	avr		W		0	Basic Land - Plains				C		plains		
Island	avr	avr/233	avr		U		0	Basic Land - Island				C		island		
Swamp	avr	avr/236	avr		B		0	Basic Land - Swamp				C		swamp		
Mountain	avr	avr/239	avr		R		0	Basic Land - Mountain				C		mountain		
Forest	avr	avr/242	avr		G		0	Basic Land - Forest				C		forest		
[avr] Angel (W 4/4 Flying)	avr	tavr/1	tavr	W			0	Token Creature - Angel	4	4		T			/ch	Flying
[avr] Human (W 1/1)	avr	tavr/2	tavr	W			0	Token Creature - Human	1	1		T				
[avr] Spirit (W 1/1 Flying)	avr	tavr/3	tavr	W			0	Token Creature - Spirit	1	1		T			/ch	Flying
[avr] Spirit (U 1/1 Flying)	avr	tavr/4	tavr	U			0	Token Creature - Spirit	1	1		T			/ch	Flying
[avr] Demon (B 5/5 Flying)	avr	tavr/5	tavr	B			0	Token Creature - Demon	5	5		T			/ch	Flying
[avr] Zombie (B 2/2)	avr	tavr/6	tavr	B			0	Token Creature - Zombie	2	2		T				
[avr] Human (R 1/1)	avr	tavr/7	tavr	R			0	Token Creature - Human	1	1		T				
[avr] Tamiyo, the Moon Sage Emblem	avr	tavr/8	tavr				0	Token Emblem				T				You have no maximum hand size. | Whenever a card is put into your graveyard from anywhere, you may return it to your hand.