Name Set ImageFile ActualSet Color ColorID Cost ManaValue Type Power Toughness Loyalty Rarity DraftQualities Sound Script Text Altar's Light mirrodin mrd/1 mrd W W {2}{W}{W} 4 Instant U instant Exile target artifact or enchantment. Arrest mirrodin mrd/2 mrd W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. Auriok Bladewarden mirrodin mrd/3 mrd W W {1}{W} 2 Creature - Human Soldier 1 1 U creature {T}: Target creature gets +X/+X until end of turn, where X is this creature's power. Auriok Steelshaper mirrodin mrd/4 mrd W W {1}{W} 2 Creature - Human Soldier 1 1 R creature Equip costs you pay cost {1} less. | As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1. Auriok Transfixer mirrodin mrd/5 mrd W W {W} 1 Creature - Human Scout 1 1 C creature {W}, {T}: Tap target artifact. Awe Strike mirrodin mrd/6 mrd W W {W} 1 Instant C instant The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. Blinding Beam mirrodin mrd/7 mrd W W {2}{W} 3 Instant C instant Choose one - | - Tap two target creatures. | - Creatures don't untap during target player's next untap step. | Entwine {1} Leonin Abunas mirrodin mrd/8 mrd W W {3}{W} 4 Creature - Cat Cleric 2 5 R creature Artifacts you control have hexproof. Leonin Den-Guard mirrodin mrd/9 mrd W W {1}{W} 2 Creature - Cat Soldier 1 3 C creature As long as this creature is equipped, it gets +1/+1 and has vigilance. Leonin Elder mirrodin mrd/10 mrd W W {W} 1 Creature - Cat Cleric 1 1 C creature Whenever an artifact enters, you may gain 1 life. Leonin Skyhunter mirrodin mrd/11 mrd W W {W}{W} 2 Creature - Cat Knight 2 2 U creature /ch Flying Loxodon Mender mirrodin mrd/12 mrd W W {5}{W} 6 Creature - Elephant Cleric 3 3 C creature {W}, {T}: Regenerate target artifact. Loxodon Peacekeeper mirrodin mrd/13 mrd W W {1}{W} 2 Creature - Elephant Soldier 4 4 R creature At the beginning of your upkeep, the player with the lowest life total gains control of this creature. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of this creature. Loxodon Punisher mirrodin mrd/14 mrd W W {3}{W} 4 Creature - Elephant Soldier 2 2 R creature This creature gets +2/+2 for each Equipment attached to it. Luminous Angel mirrodin mrd/15 mrd W W {4}{W}{W}{W} 7 Creature - Angel 4 4 R creature yInitialize/ch Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Flying | At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying. Raise the Alarm mirrodin mrd/16 mrd W W {1}{W} 2 Instant C instant /spawnx2 [dom] Soldier (W 1/1) Create two 1/1 white Soldier creature tokens. Razor Barrier mirrodin mrd/17 mrd W W {1}{W} 2 Instant C instant Target permanent you control gains protection from artifacts or from the color of your choice until end of turn. Roar of the Kha mirrodin mrd/18 mrd W W {1}{W} 2 Instant U instant Choose one - | - Creatures you control get +1/+1 until end of turn. | - Untap all creatures you control. | Entwine {1}{W} Rule of Law mirrodin mrd/19 mrd W W {2}{W} 3 Enchantment R enchantment Each player can't cast more than one spell each turn. Second Sunrise mirrodin mrd/20 mrd W W {1}{W}{W} 3 Instant R instant Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn. Skyhunter Cub mirrodin mrd/21 mrd W W {2}{W} 3 Creature - Cat Knight 2 2 C creature As long as this creature is equipped, it gets +1/+1 and has flying. Skyhunter Patrol mirrodin mrd/22 mrd W W {2}{W}{W} 4 Creature - Cat Knight 2 3 C creature /ch Flying, first strike Slith Ascendant mirrodin mrd/23 mrd W W {1}{W}{W} 3 Creature - Slith 1 1 U creature /ch Flying | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Solar Tide mirrodin mrd/24 mrd W W {4}{W}{W} 6 Sorcery R sorcery Choose one - | - Destroy all creatures with power 2 or less. | - Destroy all creatures with power 3 or greater. | Entwine-Sacrifice two lands. Soul Nova mirrodin mrd/25 mrd W W {3}{W}{W} 5 Instant U instant Exile target attacking creature and all Equipment attached to it. Sphere of Purity mirrodin mrd/26 mrd W W {3}{W} 4 Enchantment C enchantment If an artifact would deal damage to you, prevent 1 of that damage. Taj-Nar Swordsmith mirrodin mrd/27 mrd W W {3}{W} 4 Creature - Cat Soldier 2 3 U creature When this creature enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle. Tempest of Light mirrodin mrd/28 mrd W W {2}{W} 3 Instant U instant Destroy all enchantments. Annul mirrodin mrd/29 mrd U U {U} 1 Instant C instant Counter target artifact or enchantment spell. Assert Authority mirrodin mrd/30 mrd U U {5}{U}{U} 7 Instant U instant Affinity for artifacts | Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Broodstar mirrodin mrd/31 mrd U U {8}{U}{U} 10 Creature - Beast * * R creature /ch Affinity for artifacts | Flying | Broodstar's power and toughness are each equal to the number of artifacts you control. Disarm mirrodin mrd/32 mrd U U {U} 1 Instant C instant Unattach all Equipment from target creature. Domineer mirrodin mrd/33 mrd U U {1}{U}{U} 3 Enchantment - Aura U enchantment Enchant artifact creature | You control enchanted artifact creature. Dream's Grip mirrodin mrd/34 mrd U U {U} 1 Instant C instant Choose one - | - Tap target permanent. | - Untap target permanent. | Entwine {1} Fabricate mirrodin mrd/35 mrd U U {2}{U} 3 Sorcery U sorcery Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Fatespinner mirrodin mrd/36 mrd U U {1}{U}{U} 3 Creature - Human Wizard 1 2 R mb1-foil creature At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. Inertia Bubble mirrodin mrd/37 mrd U U {1}{U} 2 Enchantment - Aura C enchantment Enchant artifact | Enchanted artifact doesn't untap during its controller's untap step. Looming Hoverguard mirrodin mrd/38 mrd U U {4}{U}{U} 6 Creature - Drone 3 3 U creature /ch Flying | When this creature enters, put target artifact on top of its owner's library. Lumengrid Augur mirrodin mrd/39 mrd U U {3}{U} 4 Creature - Vedalken Wizard 2 2 R creature {1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap this creature. Lumengrid Sentinel mirrodin mrd/40 mrd U U {2}{U} 3 Creature - Human Wizard 1 2 U creature /ch Flying | Whenever an artifact you control enters, you may tap target permanent. Lumengrid Warden mirrodin mrd/41 mrd U U {1}{U} 2 Creature - Human Wizard 1 3 C creature March of the Machines mirrodin mrd/42 mrd U U {3}{U} 4 Enchantment R enchantment Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. Neurok Familiar mirrodin mrd/43 mrd U U {1}{U} 2 Creature - Bird 1 1 C creature yInitialize/ch Reveal top card/vp1at1 Flying | When this creature enters, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. Neurok Spy mirrodin mrd/44 mrd U U {2}{U} 3 Creature - Human Rogue 2 2 C creature This creature can't be blocked as long as defending player controls an artifact. Override mirrodin mrd/45 mrd U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {1} for each artifact you control. Psychic Membrane mirrodin mrd/46 mrd U U {2}{U} 3 Creature - Wall 0 3 U creature Defender | Whenever this creature blocks, you may draw a card. Quicksilver Elemental mirrodin mrd/47 mrd U U {3}{U}{U} 5 Creature - Elemental 3 4 R creature {U}: This creature gains all activated abilities of target creature until end of turn. | You may spend blue mana as though it were mana of any color to pay the activation costs of this creature's abilities. Regress mirrodin mrd/48 mrd U U {2}{U} 3 Instant C instant Return target permanent to its owner's hand. Shared Fate mirrodin mrd/49 mrd U U {4}{U} 5 Enchantment R enchantment If a player would draw a card, that player exiles the top card of one of their opponents' libraries face down instead. | Each player may look at cards they exiled with this enchantment, and they may play lands and cast spells from among those cards. Slith Strider mirrodin mrd/50 mrd U U {1}{U}{U} 3 Creature - Slith 1 1 U creature Whenever this creature becomes blocked, draw a card. | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Somber Hoverguard mirrodin mrd/51 mrd U U {5}{U} 6 Creature - Drone 3 2 C creature /ch Affinity for artifacts | Flying Temporal Cascade mirrodin mrd/52 mrd U U {5}{U}{U} 7 Sorcery R sorcery Choose one - | - Each player shuffles their hand and graveyard into their library. | - Each player draws seven cards. | Entwine {2} Thirst for Knowledge mirrodin mrd/53 mrd U U {2}{U} 3 Instant U instant Draw three cards. Then discard two cards unless you discard an artifact card. Thoughtcast mirrodin mrd/54 mrd U U {4}{U} 5 Sorcery C sorcery Affinity for artifacts | Draw two cards. Vedalken Archmage mirrodin mrd/55 mrd U U {2}{U}{U} 4 Creature - Vedalken Wizard 0 2 R creature Whenever you cast an artifact spell, draw a card. Wanderguard Sentry mirrodin mrd/56 mrd U U {4}{U} 5 Creature - Drone 3 3 C creature When this creature enters, look at target opponent's hand. Barter in Blood mirrodin mrd/57 mrd B B {2}{B}{B} 4 Sorcery U sorcery Each player sacrifices two creatures of their choice. Betrayal of Flesh mirrodin mrd/58 mrd B B {5}{B} 6 Instant U instant Choose one - | - Destroy target creature. | - Return target creature card from your graveyard to the battlefield. | Entwine-Sacrifice three lands. Chimney Imp mirrodin mrd/59 mrd B B {4}{B} 5 Creature - Imp 1 2 C mb1-foil creature /ch Flying | When this creature dies, target opponent puts a card from their hand on top of their library. Consume Spirit mirrodin mrd/60 mrd B B {X}{1}{B} 2 Sorcery C sorcery Spend only black mana on X. | Consume Spirit deals X damage to any target and you gain X life. Contaminated Bond mirrodin mrd/61 mrd B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature attacks or blocks, its controller loses 3 life. Disciple of the Vault mirrodin mrd/62 mrd B B {B} 1 Creature - Human Cleric 1 1 C creature Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. Dross Harvester mirrodin mrd/63 mrd B B {1}{B}{B} 3 Creature - Horror 4 4 R creature Protection from white | At the beginning of your end step, you lose 4 life. | Whenever a creature dies, you gain 2 life. Dross Prowler mirrodin mrd/64 mrd B B {2}{B} 3 Creature - Zombie 2 1 C creature Fear Flayed Nim mirrodin mrd/65 mrd B B {3}{B} 4 Creature - Skeleton 2 2 U creature Whenever this creature deals combat damage to a creature, that creature's controller loses that much life. | {2}{B}: Regenerate this creature. Grim Reminder mirrodin mrd/66 mrd B B {2}{B} 3 Instant R instant Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle. | {B}{B}: Return this card from your graveyard to your hand. Activate only during your upkeep. Irradiate mirrodin mrd/67 mrd B B {3}{B} 4 Instant C instant Target creature gets -1/-1 until end of turn for each artifact you control. Moriok Scavenger mirrodin mrd/68 mrd B B {3}{B} 4 Creature - Human Rogue 2 3 C creature When this creature enters, you may return target artifact creature card from your graveyard to your hand. Necrogen Mists mirrodin mrd/69 mrd B B {2}{B} 3 Enchantment R enchantment At the beginning of each player's upkeep, that player discards a card. Nim Devourer mirrodin mrd/70 mrd B B {3}{B}{B} 5 Creature - Zombie 4 1 R creature This creature gets +1/+0 for each artifact you control. | {B}{B}: Return this card from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep. Nim Lasher mirrodin mrd/71 mrd B B {2}{B} 3 Creature - Zombie 1 1 C creature This creature gets +1/+0 for each artifact you control. Nim Shambler mirrodin mrd/72 mrd B B {2}{B}{B} 4 Creature - Zombie 2 1 U creature This creature gets +1/+0 for each artifact you control. | Sacrifice a creature: Regenerate this creature. Nim Shrieker mirrodin mrd/73 mrd B B {3}{B} 4 Creature - Zombie 0 1 C creature /ch Flying | This creature gets +1/+0 for each artifact you control. Promise of Power mirrodin mrd/74 mrd B B {2}{B}{B}{B} 5 Sorcery R sorcery Create Demon/spawn [cns] Demon (B */* Flying) Choose one - | - You draw five cards and you lose 5 life. | - Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. | Entwine {4} Reiver Demon mirrodin mrd/75 mrd B B {4}{B}{B}{B}{B} 8 Creature - Demon 6 6 R creature /ch Flying | When this creature enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. Relic Bane mirrodin mrd/76 mrd B B {1}{B}{B} 3 Enchantment - Aura U enchantment Enchant artifact | Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." Slith Bloodletter mirrodin mrd/77 mrd B B {B}{B} 2 Creature - Slith 1 1 U creature Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. | {1}{B}: Regenerate this creature. Spoils of the Vault mirrodin mrd/78 mrd B B {B} 1 Instant R instant Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards. Terror mirrodin mrd/79 mrd B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. Vermiculos mirrodin mrd/80 mrd B B {4}{B} 5 Creature - Horror 1 1 R creature Whenever an artifact enters, this creature gets +4/+4 until end of turn. Wail of the Nim mirrodin mrd/81 mrd B B {2}{B} 3 Instant C instant Choose one - | - Regenerate each creature you control. | - Wail of the Nim deals 1 damage to each creature and each player. | Entwine {B} Wall of Blood mirrodin mrd/82 mrd B B {2}{B} 3 Creature - Wall 0 2 U creature Defender | Pay 1 life: This creature gets +1/+1 until end of turn. Woebearer mirrodin mrd/83 mrd B B {4}{B} 5 Creature - Zombie 2 3 U creature Fear | Whenever this creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. Wrench Mind mirrodin mrd/84 mrd B B {B}{B} 2 Sorcery C sorcery Target player discards two cards unless they discard an artifact card. Arc-Slogger mirrodin mrd/85 mrd R R {3}{R}{R} 5 Creature - Beast 4 5 R creature Reveal top ten cards/vp1at10 {R}, Exile the top ten cards of your library: This creature deals 2 damage to any target. Atog mirrodin mrd/86 mrd R R {1}{R} 2 Creature - Atog 1 2 U creature Sacrifice an artifact: This creature gets +2/+2 until end of turn. Confusion in the Ranks mirrodin mrd/87 mrd R R {3}{R}{R} 5 Enchantment R enchantment Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. Detonate mirrodin mrd/88 mrd R R {X}{R} 1 Sorcery U sorcery Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller. Electrostatic Bolt mirrodin mrd/89 mrd R R {R} 1 Instant C instant Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. Fiery Gambit mirrodin mrd/90 mrd R R {2}{R} 3 Sorcery R mb1-foil sorcery Flip a coin/flip1 Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. Fists of the Anvil mirrodin mrd/91 mrd R R {1}{R} 2 Instant C instant Target creature gets +4/+0 until end of turn. Forge Armor mirrodin mrd/92 mrd R R {4}{R} 5 Instant U instant As an additional cost to cast this spell, sacrifice an artifact. | Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value. Fractured Loyalty mirrodin mrd/93 mrd R R {1}{R} 2 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. Goblin Striker mirrodin mrd/94 mrd R R {1}{R} 2 Creature - Goblin Berserker 1 1 C creature First strike, haste Grab the Reins mirrodin mrd/95 mrd R R {3}{R} 4 Instant U instant Choose one - | - Until end of turn, you gain control of target creature and it gains haste. | - Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. | Entwine {2}{R} Incite War mirrodin mrd/96 mrd R R {2}{R} 3 Instant C instant Choose one - | - Creatures target player controls attack this turn if able. | - Creatures you control gain first strike until end of turn. | Entwine {2} Krark-Clan Grunt mirrodin mrd/97 mrd R R {2}{R} 3 Creature - Goblin Warrior 2 2 C creature Sacrifice an artifact: This creature gets +1/+0 and gains first strike until end of turn. Krark-Clan Shaman mirrodin mrd/98 mrd R R {R} 1 Creature - Goblin Shaman 1 1 C creature Sacrifice an artifact: This creature deals 1 damage to each creature without flying. Mass Hysteria mirrodin mrd/99 mrd R R {R} 1 Enchantment R enchantment All creatures have haste. Megatog mirrodin mrd/100 mrd R R {4}{R}{R} 6 Creature - Atog 3 4 R creature Sacrifice an artifact: This creature gets +3/+3 and gains trample until end of turn. Molten Rain mirrodin mrd/101 mrd R R {1}{R}{R} 3 Sorcery C sorcery Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. Ogre Leadfoot mirrodin mrd/102 mrd R R {4}{R} 5 Creature - Ogre 3 3 C creature Whenever this creature becomes blocked by an artifact creature, destroy that creature. Rustmouth Ogre mirrodin mrd/103 mrd R R {4}{R}{R} 6 Creature - Ogre 5 4 U creature Whenever this creature deals combat damage to a player, you may destroy target artifact that player controls. Seething Song mirrodin mrd/104 mrd R R {2}{R} 3 Instant C instant Add {R}{R}{R}{R}{R}. Shatter mirrodin mrd/105 mrd R R {1}{R} 2 Instant C instant Destroy target artifact. Shrapnel Blast mirrodin mrd/106 mrd R R {1}{R} 2 Instant U instant As an additional cost to cast this spell, sacrifice an artifact. | Shrapnel Blast deals 5 damage to any target. Slith Firewalker mirrodin mrd/107 mrd R R {R}{R} 2 Creature - Slith 1 1 U creature Haste | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Spikeshot Goblin mirrodin mrd/108 mrd R R {2}{R} 3 Creature - Goblin Shaman 1 2 C creature {R}, {T}: This creature deals damage equal to its power to any target. Trash for Treasure mirrodin mrd/109 mrd R R {2}{R} 3 Sorcery R sorcery As an additional cost to cast this spell, sacrifice an artifact. | Return target artifact card from your graveyard to the battlefield. Vulshok Battlemaster mirrodin mrd/110 mrd R R {4}{R} 5 Creature - Human Warrior 2 2 R creature Haste | When this creature enters, attach all Equipment on the battlefield to it. Vulshok Berserker mirrodin mrd/111 mrd R R {3}{R} 4 Creature - Human Berserker 3 2 C creature Haste War Elemental mirrodin mrd/112 mrd R R {R}{R}{R} 3 Creature - Elemental 1 1 R creature When this creature enters, sacrifice it unless an opponent was dealt damage this turn. | Whenever an opponent is dealt damage, put that many +1/+1 counters on this creature. Battlegrowth mirrodin mrd/113 mrd G G {G} 1 Instant C instant Put a +1/+1 counter on target creature. Bloodscent mirrodin mrd/114 mrd G G {3}{G} 4 Instant U instant All creatures able to block target creature this turn do so. Brown Ouphe mirrodin mrd/115 mrd G G {G} 1 Creature - Ouphe 1 1 U creature {1}{G}, {T}: Counter target activated ability from an artifact source. Copperhoof Vorrac mirrodin mrd/116 mrd G G {3}{G}{G} 5 Creature - Boar Beast 2 2 R creature This creature gets +1/+1 for each untapped permanent your opponents control. Creeping Mold mirrodin mrd/117 mrd G G {2}{G}{G} 4 Sorcery U sorcery Destroy target artifact, enchantment, or land. Deconstruct mirrodin mrd/118 mrd G G {2}{G} 3 Sorcery C sorcery Destroy target artifact. Add {G}{G}{G}. Fangren Hunter mirrodin mrd/119 mrd G G {3}{G}{G} 5 Creature - Beast 4 4 C creature Trample Glissa Sunseeker mirrodin mrd/120 mrd G G {2}{G}{G} 4 Legendary Creature - Elf Warrior 3 2 R creature First strike | {T}: Destroy target artifact if its mana value is equal to the amount of unspent mana you have. Groffskithur mirrodin mrd/121 mrd G G {5}{G} 6 Creature - Beast 3 3 C creature Whenever this creature becomes blocked, you may return target card named Groffskithur from your graveyard to your hand. Hum of the Radix mirrodin mrd/122 mrd G G {2}{G}{G} 4 Enchantment R enchantment Each artifact spell costs {1} more to cast for each artifact its controller controls. Journey of Discovery mirrodin mrd/123 mrd G G {2}{G} 3 Sorcery C sorcery Choose one - | - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. | - You may play up to two additional lands this turn. | Entwine {2}{G} Living Hive mirrodin mrd/124 mrd G G {6}{G}{G} 8 Creature - Elemental Insect 6 6 R creature Create Insect/spawn [cn2] Insect (G 1/1) Create 5 Insects/spawnx5 [cn2] Insect (G 1/1) Create 10 Insects/spawnx10 [cn2] Insect (G 1/1) Trample | Whenever this creature deals combat damage to a player, create that many 1/1 green Insect creature tokens. Molder Slug mirrodin mrd/125 mrd G G {3}{G}{G} 5 Creature - Slug Beast 4 6 R creature At the beginning of each player's upkeep, that player sacrifices an artifact of their choice. One Dozen Eyes mirrodin mrd/126 mrd G G {5}{G} 6 Sorcery U sorcery Create Beast/spawn [lackey] Beast (G 5/5) Create 5 Insects/spawnx5 [cn2] Insect (G 1/1) Choose one - | - Create a 5/5 green Beast creature token. | - Create five 1/1 green Insect creature tokens. | Entwine {G}{G}{G} Plated Slagwurm mirrodin mrd/127 mrd G G {4}{G}{G}{G} 7 Creature - Wurm 8 8 R creature Hexproof Predator's Strike mirrodin mrd/128 mrd G G {1}{G} 2 Instant C instant Target creature gets +3/+3 and gains trample until end of turn. Slith Predator mirrodin mrd/129 mrd G G {G}{G} 2 Creature - Slith 1 1 U creature Trample | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Sylvan Scrying mirrodin mrd/130 mrd G G {1}{G} 2 Sorcery U sorcery Search your library for a land card, reveal it, put it into your hand, then shuffle. Tel-Jilad Archers mirrodin mrd/131 mrd G G {4}{G} 5 Creature - Elf Archer 2 4 C creature Protection from artifacts; reach Tel-Jilad Chosen mirrodin mrd/132 mrd G G {1}{G} 2 Creature - Elf Warrior 2 1 C creature Protection from artifacts Tel-Jilad Exile mirrodin mrd/133 mrd G G {3}{G} 4 Creature - Troll Warrior 2 3 C creature {1}{G}: Regenerate this creature. Tooth and Nail mirrodin mrd/134 mrd G G {5}{G}{G} 7 Sorcery R sorcery Choose one - | - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. | - Put up to two creature cards from your hand onto the battlefield. | Entwine {2} Troll Ascetic mirrodin mrd/135 mrd G G {1}{G}{G} 3 Creature - Troll Shaman 3 2 R creature Hexproof | {1}{G}: Regenerate this creature. Trolls of Tel-Jilad mirrodin mrd/136 mrd G G {5}{G}{G} 7 Creature - Troll Shaman 5 6 U creature {1}{G}: Regenerate target green creature. Turn to Dust mirrodin mrd/137 mrd G G {G} 1 Instant C instant Destroy target Equipment. Add {G}. Viridian Joiner mirrodin mrd/138 mrd G G {2}{G} 3 Creature - Elf Druid 1 2 C creature {T}: Add an amount of {G} equal to this creature's power. Viridian Shaman mirrodin mrd/139 mrd G G {2}{G} 3 Creature - Elf Shaman 2 2 U creature When this creature enters, destroy target artifact. Wurmskin Forger mirrodin mrd/140 mrd G G {5}{G}{G} 7 Creature - Elf Warrior 2 2 C creature When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures. Aether Spellbomb mirrodin mrd/141 mrd U {1} 1 Artifact C artifact {U}, Sacrifice this artifact: Return target creature to its owner's hand. | {1}, Sacrifice this artifact: Draw a card. Alpha Myr mirrodin mrd/142 mrd {2} 2 Artifact Creature - Myr 2 1 C creature Altar of Shadows mirrodin mrd/143 mrd B {7} 7 Artifact R artifact At the beginning of your first main phase, add {B} for each charge counter on this artifact. | {7}, {T}: Destroy target creature. Then put a charge counter on this artifact. Banshee's Blade mirrodin mrd/144 mrd {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+1 for each charge counter on this Equipment. | Whenever equipped creature deals combat damage, put a charge counter on this Equipment. | Equip {2} Blinkmoth Urn mirrodin mrd/145 mrd {5} 5 Artifact R artifact At the beginning of each player's first main phase, if this artifact is untapped, that player adds {C} for each artifact they control. Bonesplitter mirrodin mrd/146 mrd {1} 1 Artifact - Equipment C mb1-old-frame artifact Equipped creature gets +2/+0. | Equip {1} Bosh, Iron Golem mirrodin mrd/147 mrd R {8} 8 Legendary Artifact Creature - Golem 6 7 R creature Trample | {3}{R}, Sacrifice an artifact: Bosh deals damage equal to the sacrificed artifact's mana value to any target. Bottle Gnomes mirrodin mrd/148 mrd {3} 3 Artifact Creature - Gnome 1 3 U creature Sacrifice this creature: You gain 3 life. Cathodion mirrodin mrd/149 mrd {3} 3 Artifact Creature - Construct 3 3 U creature When this creature dies, add {C}{C}{C}. Chalice of the Void mirrodin mrd/150 mrd {X}{X} 0 Artifact R artifact This artifact enters with X charge counters on it. | Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell. Chromatic Sphere mirrodin mrd/151 mrd {1} 1 Artifact C artifact {1}, {T}, Sacrifice this artifact: Add one mana of any color. Draw a card. Chrome Mox mirrodin mrd/152 mrd {0} 0 Artifact R artifact Imprint - When this artifact enters, you may exile a nonartifact, nonland card from your hand. | {T}: Add one mana of any of the exiled card's colors. Clockwork Beetle mirrodin mrd/153 mrd {1} 1 Artifact Creature - Insect 0 0 C creature /ccgreen=2 This creature enters with two +1/+1 counters on it. | Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat. Clockwork Condor mirrodin mrd/154 mrd {4} 4 Artifact Creature - Bird 0 0 C creature /ch;/ccgreen=3 Flying | This creature enters with three +1/+1 counters on it. | Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat. Clockwork Dragon mirrodin mrd/155 mrd {7} 7 Artifact Creature - Dragon 0 0 R creature /ch;/ccgreen=6 Flying | This creature enters with six +1/+1 counters on it. | Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat. | {3}: Put a +1/+1 counter on this creature. Clockwork Vorrac mirrodin mrd/156 mrd {5} 5 Artifact Creature - Boar Beast 0 0 U creature /ccgreen=4 Trample | This creature enters with four +1/+1 counters on it. | Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat. | {T}: Put a +1/+1 counter on this creature. Cobalt Golem mirrodin mrd/157 mrd U {4} 4 Artifact Creature - Golem 2 3 C creature {1}{U}: This creature gains flying until end of turn. Copper Myr mirrodin mrd/158 mrd G {2} 2 Artifact Creature - Myr 1 1 C creature {T}: Add {G}. Crystal Shard mirrodin mrd/159 mrd U {3} 3 Artifact U mb1-old-frame artifact {3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. Culling Scales mirrodin mrd/160 mrd {3} 3 Artifact R artifact At the beginning of your upkeep, destroy target nonland permanent with the lowest mana value. Damping Matrix mirrodin mrd/161 mrd {3} 3 Artifact R artifact Activated abilities of artifacts and creatures can't be activated unless they're mana abilities. Dead-Iron Sledge mirrodin mrd/162 mrd {1} 1 Artifact - Equipment U artifact Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. | Equip {2} Dragon Blood mirrodin mrd/163 mrd {3} 3 Artifact U artifact {3}, {T}: Put a +1/+1 counter on target creature. Dross Scorpion mirrodin mrd/164 mrd {4} 4 Artifact Creature - Scorpion 3 1 C creature Whenever this creature or another artifact creature dies, you may untap target artifact. Duplicant mirrodin mrd/165 mrd {6} 6 Artifact Creature - Shapeshifter 2 4 R creature Imprint - When this creature enters, you may exile target nontoken creature. | As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter. Duskworker mirrodin mrd/166 mrd {4} 4 Artifact Creature - Construct 2 2 U creature Whenever this creature becomes blocked, regenerate it. | {3}: This creature gets +1/+0 until end of turn. Elf Replica mirrodin mrd/167 mrd G {3} 3 Artifact Creature - Elf 2 2 C creature {1}{G}, Sacrifice this creature: Destroy target enchantment. Empyrial Plate mirrodin mrd/168 mrd {2} 2 Artifact - Equipment R artifact Equipped creature gets +1/+1 for each card in your hand. | Equip {2} Extraplanar Lens mirrodin mrd/169 mrd {3} 3 Artifact R artifact Imprint - When this artifact enters, you may exile target land you control. | Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced. Farsight Mask mirrodin mrd/170 mrd {5} 5 Artifact U artifact Whenever a source an opponent controls deals damage to you, if this artifact is untapped, you may draw a card. Fireshrieker mirrodin mrd/171 mrd {3} 3 Artifact - Equipment U artifact Equipped creature has double strike. | Equip {2} Frogmite mirrodin mrd/172 mrd {4} 4 Artifact Creature - Frog 2 2 C creature Affinity for artifacts Galvanic Key mirrodin mrd/173 mrd {2} 2 Artifact C artifact Flash | {3}, {T}: Untap target artifact. Gate to the Aether mirrodin mrd/174 mrd {6} 6 Artifact R artifact Reveal top card/vp1at1 At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield. Gilded Lotus mirrodin mrd/175 mrd {5} 5 Artifact R artifact {T}: Add three mana of any one color. Goblin Charbelcher mirrodin mrd/176 mrd {4} 4 Artifact R artifact {3}, {T}: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, this artifact deals double that damage instead. Put the revealed cards on the bottom of your library in any order. Goblin Dirigible mirrodin mrd/177 mrd {6} 6 Artifact Creature - Construct 4 4 U creature /ch;/ci Flying | This creature doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap this creature. Goblin Replica mirrodin mrd/178 mrd R {3} 3 Artifact Creature - Goblin 2 2 C creature {3}{R}, Sacrifice this creature: Destroy target artifact. Goblin War Wagon mirrodin mrd/179 mrd {4} 4 Artifact Creature - Juggernaut 3 3 C creature /ci This creature doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {2}. If you do, untap this creature. Gold Myr mirrodin mrd/180 mrd W {2} 2 Artifact Creature - Myr 1 1 C creature {T}: Add {W}. Golem-Skin Gauntlets mirrodin mrd/181 mrd {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/+0 for each Equipment attached to it. | Equip {2} Granite Shard mirrodin mrd/182 mrd R {3} 3 Artifact U artifact {3}, {T} or {R}, {T}: This artifact deals 1 damage to any target. Grid Monitor mirrodin mrd/183 mrd {4} 4 Artifact Creature - Construct 4 6 R creature You can't cast creature spells. Heartwood Shard mirrodin mrd/184 mrd G {3} 3 Artifact U artifact {3}, {T} or {G}, {T}: Target creature gains trample until end of turn. Hematite Golem mirrodin mrd/185 mrd R {4} 4 Artifact Creature - Golem 1 4 C creature {1}{R}: This creature gets +2/+0 until end of turn. Icy Manipulator mirrodin mrd/186 mrd {4} 4 Artifact U artifact {1}, {T}: Tap target artifact, creature, or land. Iron Myr mirrodin mrd/187 mrd R {2} 2 Artifact Creature - Myr 1 1 C creature {T}: Add {R}. Isochron Scepter mirrodin mrd/188 mrd {2} 2 Artifact U artifact Imprint - When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. | {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Jinxed Choker mirrodin mrd/189 mrd {3} 3 Artifact R artifact At the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it. | At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it. | {3}: Put a charge counter on this artifact or remove one from it. Krark's Thumb mirrodin mrd/190 mrd {2} 2 Legendary Artifact R artifact Flip a coin/flip1 If you would flip a coin, instead flip two coins and ignore one. Leaden Myr mirrodin mrd/191 mrd B {2} 2 Artifact Creature - Myr 1 1 C creature {T}: Add {B}. Leonin Bladetrap mirrodin mrd/192 mrd {3} 3 Artifact U artifact Flash | {2}, Sacrifice this artifact: It deals 2 damage to each attacking creature without flying. Leonin Scimitar mirrodin mrd/193 mrd {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1. | Equip {1} Leonin Sun Standard mirrodin mrd/194 mrd W {2} 2 Artifact R artifact {1}{W}: Creatures you control get +1/+1 until end of turn. Leveler mirrodin mrd/195 mrd {5} 5 Artifact Creature - Juggernaut 10 10 R mb1-foil creature When this creature enters, exile all cards from your library. Liar's Pendulum mirrodin mrd/196 mrd {1} 1 Artifact R artifact {2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. Lifespark Spellbomb mirrodin mrd/197 mrd G {1} 1 Artifact C artifact {G}, Sacrifice this artifact: Until end of turn, target land becomes a 3/3 creature that's still a land. | {1}, Sacrifice this artifact: Draw a card. Lightning Coils mirrodin mrd/198 mrd {3} 3 Artifact R artifact Create Elemental/spawn [cmm] Elemental (R 3/1 Haste) Create 5 Elementals/spawnx5 [cmm] Elemental (R 3/1 Haste) Create 10 Elementals/spawnx10 [cmm] Elemental (R 3/1 Haste) Whenever a nontoken creature you control dies, put a charge counter on this artifact. | At the beginning of your upkeep, if this artifact has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. Lightning Greaves mirrodin mrd/199 mrd {2} 2 Artifact - Equipment U artifact Equipped creature has haste and shroud. | Equip {0} Lodestone Myr mirrodin mrd/200 mrd {4} 4 Artifact Creature - Myr 2 2 R creature Trample | Tap an untapped artifact you control: This creature gets +1/+1 until end of turn. Loxodon Warhammer mirrodin mrd/201 mrd {3} 3 Artifact - Equipment U artifact Equipped creature gets +3/+0 and has trample and lifelink. | Equip {3} Malachite Golem mirrodin mrd/202 mrd G {6} 6 Artifact Creature - Golem 5 3 C creature {1}{G}: This creature gains trample until end of turn. Mask of Memory mirrodin mrd/203 mrd {2} 2 Artifact - Equipment U artifact Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. | Equip {1} Mesmeric Orb mirrodin mrd/204 mrd {2} 2 Artifact R artifact Whenever a permanent becomes untapped, that permanent's controller mills a card. Mind's Eye mirrodin mrd/205 mrd {5} 5 Artifact R artifact Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. Mindslaver mirrodin mrd/206 mrd {6} 6 Legendary Artifact R mb1-foil artifact {4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. Mindstorm Crown mirrodin mrd/207 mrd {3} 3 Artifact U artifact At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, this artifact deals 1 damage to you. Mirror Golem mirrodin mrd/208 mrd {6} 6 Artifact Creature - Golem 3 4 U creature Imprint - When this creature enters, you may exile target card from a graveyard. | This creature has protection from each of the exiled card's card types. Mourner's Shield mirrodin mrd/209 mrd {4} 4 Artifact U artifact Imprint - When this artifact enters, you may exile target card from a graveyard. | {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card. Myr Adapter mirrodin mrd/210 mrd {3} 3 Artifact Creature - Myr 1 1 C creature This creature gets +1/+1 for each Equipment attached to it. Myr Enforcer mirrodin mrd/211 mrd {7} 7 Artifact Creature - Myr 4 4 C creature Affinity for artifacts Myr Incubator mirrodin mrd/212 mrd {6} 6 Artifact R artifact Create Myr/spawn [mh1] Myr (1/1) Create 5 Myrs/spawnx5 [mh1] Myr (1/1) Create 10 Myrs/spawnx10 [mh1] Myr (1/1) {6}, {T}, Sacrifice this artifact: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle. Myr Mindservant mirrodin mrd/213 mrd {1} 1 Artifact Creature - Myr 1 1 U creature {2}, {T}: Shuffle your library. Myr Prototype mirrodin mrd/214 mrd {5} 5 Artifact Creature - Myr 2 2 U creature At the beginning of your upkeep, put a +1/+1 counter on this creature. | This creature can't attack or block unless you pay {1} for each +1/+1 counter on it. Myr Retriever mirrodin mrd/215 mrd {2} 2 Artifact Creature - Myr 1 1 U creature When this creature dies, return another target artifact card from your graveyard to your hand. Necrogen Spellbomb mirrodin mrd/216 mrd B {1} 1 Artifact C artifact {B}, Sacrifice this artifact: Target player discards a card. | {1}, Sacrifice this artifact: Draw a card. Needlebug mirrodin mrd/217 mrd {4} 4 Artifact Creature - Insect 2 2 U creature Flash | Protection from artifacts Neurok Hoversail mirrodin mrd/218 mrd {1} 1 Artifact - Equipment C artifact Equipped creature has flying. | Equip {2} Nightmare Lash mirrodin mrd/219 mrd {4} 4 Artifact - Equipment R artifact Equipped creature gets +1/+1 for each Swamp you control. | Equip-Pay 3 life. Nim Replica mirrodin mrd/220 mrd B {3} 3 Artifact Creature - Zombie 3 1 C creature {2}{B}, Sacrifice this creature: Target creature gets -1/-1 until end of turn. Nuisance Engine mirrodin mrd/221 mrd {3} 3 Artifact U artifact Create Pest/spawn [lackey] Pest (0/1) {2}, {T}: Create a 0/1 colorless Pest artifact creature token. Oblivion Stone mirrodin mrd/222 mrd {3} 3 Artifact R artifact {4}, {T}: Put a fate counter on target permanent. | {5}, {T}, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. Omega Myr mirrodin mrd/223 mrd {2} 2 Artifact Creature - Myr 1 2 C creature Ornithopter mirrodin mrd/224 mrd {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying Pearl Shard mirrodin mrd/225 mrd W {3} 3 Artifact U artifact {3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. Pentavus mirrodin mrd/226 mrd {7} 7 Artifact Creature - Construct 0 0 R creature yInitialize/ccgreen=5 Create Pentavite/spawn [c14] Pentavite (1/1 Flying) This creature enters with five +1/+1 counters on it. | {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying. | {1}, Sacrifice a Pentavite: Put a +1/+1 counter on this creature. Pewter Golem mirrodin mrd/227 mrd B {5} 5 Artifact Creature - Golem 4 2 C creature {1}{B}: Regenerate this creature. Platinum Angel mirrodin mrd/228 mrd {7} 7 Artifact Creature - Angel 4 4 R creature /ch Flying | You can't lose the game and your opponents can't win the game. Power Conduit mirrodin mrd/229 mrd {2} 2 Artifact U artifact {T}, Remove a counter from a permanent you control: Choose one - | - Put a charge counter on target artifact. | - Put a +1/+1 counter on target creature. Proteus Staff mirrodin mrd/230 mrd U {3} 3 Artifact R artifact {2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery. Psychogenic Probe mirrodin mrd/231 mrd {2} 2 Artifact R artifact Whenever a spell or ability causes a player to shuffle their library, this artifact deals 2 damage to that player. Pyrite Spellbomb mirrodin mrd/232 mrd R {1} 1 Artifact C artifact {R}, Sacrifice this artifact: It deals 2 damage to any target. | {1}, Sacrifice this artifact: Draw a card. Quicksilver Fountain mirrodin mrd/233 mrd {3} 3 Artifact R artifact At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. | At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them. Rust Elemental mirrodin mrd/234 mrd {4} 4 Artifact Creature - Elemental 4 4 U creature /ch Flying | At the beginning of your upkeep, sacrifice another artifact. If you can't, tap this creature and you lose 4 life. Rustspore Ram mirrodin mrd/235 mrd {4} 4 Artifact Creature - Sheep 1 3 U creature When this creature enters, destroy target Equipment. Scale of Chiss-Goria mirrodin mrd/236 mrd {3} 3 Artifact C artifact Flash | Affinity for artifacts | {T}: Target creature gets +0/+1 until end of turn. Scrabbling Claws mirrodin mrd/237 mrd {1} 1 Artifact U artifact {T}: Target player exiles a card from their graveyard. | {1}, Sacrifice this artifact: Exile target card from a graveyard. Draw a card. Sculpting Steel mirrodin mrd/238 mrd {3} 3 Artifact R artifact You may have this artifact enter as a copy of any artifact on the battlefield. Scythe of the Wretched mirrodin mrd/239 mrd {2} 2 Artifact - Equipment R artifact Equipped creature gets +2/+2. | Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach this Equipment to that creature. | Equip {4} Serum Tank mirrodin mrd/240 mrd {3} 3 Artifact U artifact Whenever this artifact or another artifact enters, put a charge counter on this artifact. | {3}, {T}, Remove a charge counter from this artifact: Draw a card. Silver Myr mirrodin mrd/241 mrd U {2} 2 Artifact Creature - Myr 1 1 C creature {T}: Add {U}. Skeleton Shard mirrodin mrd/242 mrd B {3} 3 Artifact U artifact {3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand. Slagwurm Armor mirrodin mrd/243 mrd {1} 1 Artifact - Equipment C artifact Equipped creature gets +0/+6. | Equip {3} Soldier Replica mirrodin mrd/244 mrd W {3} 3 Artifact Creature - Soldier 1 3 C creature {1}{W}, Sacrifice this creature: It deals 3 damage to target attacking or blocking creature. Solemn Simulacrum mirrodin mrd/245 mrd {4} 4 Artifact Creature - Golem 2 2 R creature When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | When this creature dies, you may draw a card. Soul Foundry mirrodin mrd/246 mrd {4} 4 Artifact R artifact Create Copy/spawn [2xm] Copy Imprint - When this artifact enters, you may exile a creature card from your hand. | {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card. Spellweaver Helix mirrodin mrd/247 mrd {3} 3 Artifact R artifact Imprint - When this artifact enters, you may exile two target sorcery cards from a single graveyard. | Whenever a player casts a card, if it has the same name as one of the cards exiled with this artifact, you may copy the other. If you do, you may cast the copy without paying its mana cost. Steel Wall mirrodin mrd/248 mrd {1} 1 Artifact Creature - Wall 0 4 C creature Defender Sun Droplet mirrodin mrd/249 mrd {2} 2 Artifact U artifact Whenever you're dealt damage, put that many charge counters on this artifact. | At the beginning of each upkeep, you may remove a charge counter from this artifact. If you do, you gain 1 life. Sunbeam Spellbomb mirrodin mrd/250 mrd W {1} 1 Artifact C artifact {W}, Sacrifice this artifact: You gain 5 life. | {1}, Sacrifice this artifact: Draw a card. Sword of Kaldra mirrodin mrd/251 mrd {4} 4 Legendary Artifact - Equipment R artifact Equipped creature gets +5/+5. | Whenever equipped creature deals damage to a creature, exile that creature. | Equip {4} Synod Sanctum mirrodin mrd/252 mrd {1} 1 Artifact U artifact {2}, {T}: Exile target permanent you control. | {2}, Sacrifice this artifact: Return all cards exiled with this artifact to the battlefield under your control. Talisman of Dominance mirrodin mrd/253 mrd UB {2} 2 Artifact U artifact {T}: Add {C}. | {T}: Add {U} or {B}. This artifact deals 1 damage to you. Talisman of Impulse mirrodin mrd/254 mrd RG {2} 2 Artifact U artifact {T}: Add {C}. | {T}: Add {R} or {G}. This artifact deals 1 damage to you. Talisman of Indulgence mirrodin mrd/255 mrd BR {2} 2 Artifact U artifact {T}: Add {C}. | {T}: Add {B} or {R}. This artifact deals 1 damage to you. Talisman of Progress mirrodin mrd/256 mrd WU {2} 2 Artifact U artifact {T}: Add {C}. | {T}: Add {W} or {U}. This artifact deals 1 damage to you. Talisman of Unity mirrodin mrd/257 mrd GW {2} 2 Artifact U artifact {T}: Add {C}. | {T}: Add {G} or {W}. This artifact deals 1 damage to you. Tanglebloom mirrodin mrd/258 mrd {1} 1 Artifact C artifact {1}, {T}: You gain 1 life. Tangleroot mirrodin mrd/259 mrd G {3} 3 Artifact R artifact Whenever a player casts a creature spell, that player adds {G}. Tel-Jilad Stylus mirrodin mrd/260 mrd {1} 1 Artifact U artifact {T}: Put target permanent you own on the bottom of your library. Thought Prison mirrodin mrd/261 mrd {5} 5 Artifact U artifact Imprint - When this artifact enters, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. | Whenever a player casts a spell that shares a color or mana value with the exiled card, this artifact deals 2 damage to that player. Timesifter mirrodin mrd/262 mrd {5} 5 Artifact R artifact Reveal top card/vp1at1 At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken. Titanium Golem mirrodin mrd/263 mrd W {5} 5 Artifact Creature - Golem 3 3 C creature {1}{W}: This creature gains first strike until end of turn. Tooth of Chiss-Goria mirrodin mrd/264 mrd {3} 3 Artifact C artifact Flash | Affinity for artifacts | {T}: Target creature gets +1/+0 until end of turn. Tower of Champions mirrodin mrd/265 mrd {4} 4 Artifact R artifact {8}, {T}: Target creature gets +6/+6 until end of turn. Tower of Eons mirrodin mrd/266 mrd {4} 4 Artifact R mb1-old-frame artifact {8}, {T}: You gain 10 life. Tower of Fortunes mirrodin mrd/267 mrd {4} 4 Artifact R artifact {8}, {T}: Draw four cards. Tower of Murmurs mirrodin mrd/268 mrd {4} 4 Artifact R artifact {8}, {T}: Target player mills eight cards. Triskelion mirrodin mrd/269 mrd {6} 6 Artifact Creature - Construct 1 1 R creature /ccgreen=3 This creature enters with three +1/+1 counters on it. | Remove a +1/+1 counter from this creature: It deals 1 damage to any target. Viridian Longbow mirrodin mrd/270 mrd {1} 1 Artifact - Equipment C artifact Equipped creature has "{T}: This creature deals 1 damage to any target." | Equip {3} Vorrac Battlehorns mirrodin mrd/271 mrd {2} 2 Artifact - Equipment C artifact Equipped creature has trample and can't be blocked by more than one creature. | Equip {1} Vulshok Battlegear mirrodin mrd/272 mrd {3} 3 Artifact - Equipment U artifact Equipped creature gets +3/+3. | Equip {3} Vulshok Gauntlets mirrodin mrd/273 mrd {2} 2 Artifact - Equipment C artifact Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. | Equip {3} Welding Jar mirrodin mrd/274 mrd {0} 0 Artifact C artifact Sacrifice this artifact: Regenerate target artifact. Wizard Replica mirrodin mrd/275 mrd U {3} 3 Artifact Creature - Wizard 1 3 C creature /ch Flying | {U}, Sacrifice this creature: Counter target spell unless its controller pays {2}. Worldslayer mirrodin mrd/276 mrd {5} 5 Artifact - Equipment R artifact Whenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment. | Equip {5} Yotian Soldier mirrodin mrd/277 mrd {3} 3 Artifact Creature - Soldier 1 4 C creature Vigilance Ancient Den mirrodin mrd/278 mrd W 0 Artifact Land C mb1-old-frame artifact {T}: Add {W}. Blinkmoth Well mirrodin mrd/279 mrd 0 Land U land {T}: Add {C}. | {2}, {T}: Tap target noncreature artifact. Cloudpost mirrodin mrd/280 mrd 0 Land - Locus C land /cr90 This land enters tapped. | {T}: Add {C} for each Locus on the battlefield. Glimmervoid mirrodin mrd/281 mrd 0 Land R land At the beginning of the end step, if you control no artifacts, sacrifice this land. | {T}: Add one mana of any color. Great Furnace mirrodin mrd/282 mrd R 0 Artifact Land C artifact {T}: Add {R}. Seat of the Synod mirrodin mrd/283 mrd U 0 Artifact Land C artifact {T}: Add {U}. Stalking Stones mirrodin mrd/284 mrd 0 Land U mb1-foil land {T}: Add {C}. | {6}: This land becomes a 3/3 Elemental artifact creature that's still a land. Tree of Tales mirrodin mrd/285 mrd G 0 Artifact Land C artifact {T}: Add {G}. Vault of Whispers mirrodin mrd/286 mrd B 0 Artifact Land C artifact {T}: Add {B}. Plains mirrodin mrd/287 mrd W 0 Basic Land - Plains C plains Island mirrodin mrd/291 mrd U 0 Basic Land - Island C island Swamp mirrodin mrd/295 mrd B 0 Basic Land - Swamp C swamp Mountain mirrodin mrd/299 mrd R 0 Basic Land - Mountain C mountain Forest mirrodin mrd/303 mrd G 0 Basic Land - Forest C forest Auriok Glaivemaster darksteel dst/1 dst W W {W} 1 Creature - Human Soldier 1 1 C creature As long as this creature is equipped, it gets +1/+1 and has first strike. Echoing Calm darksteel dst/2 dst W W {1}{W} 2 Instant C instant Destroy target enchantment and all other enchantments with the same name as that enchantment. Emissary of Hope darksteel dst/3 dst W W {1}{W}{W} 3 Creature - Spirit 2 1 U creature /ch Flying | Whenever this creature deals combat damage to a player, you gain 1 life for each artifact that player controls. Hallow darksteel dst/4 dst W W {W} 1 Instant C instant Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. Leonin Battlemage darksteel dst/5 dst W W {3}{W} 4 Creature - Cat Wizard 2 3 U creature {T}: Target creature gets +1/+1 until end of turn. | Whenever you cast a spell, you may untap this creature. Leonin Shikari darksteel dst/6 dst W W {1}{W} 2 Creature - Cat Soldier 2 2 R creature You may activate equip abilities any time you could cast an instant. Loxodon Mystic darksteel dst/7 dst W W {3}{W}{W} 5 Creature - Elephant Cleric 3 3 C creature {W}, {T}: Tap target creature. Metal Fatigue darksteel dst/8 dst W W {2}{W} 3 Instant C instant Tap all artifacts. Pristine Angel darksteel dst/9 dst W W {4}{W}{W} 6 Creature - Angel 4 4 R creature /ch Flying | As long as this creature is untapped, it has protection from artifacts and from each color. | Whenever you cast a spell, you may untap this creature. Pteron Ghost darksteel dst/10 dst W W {1}{W} 2 Creature - Dinosaur Spirit 1 1 C creature /ch Flying | Sacrifice this creature: Regenerate target artifact. Pulse of the Fields darksteel dst/11 dst W W {1}{W}{W} 3 Instant R instant You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. Purge darksteel dst/12 dst W W {1}{W} 2 Instant U instant Destroy target artifact creature or black creature. It can't be regenerated. Ritual of Restoration darksteel dst/13 dst W W {W} 1 Sorcery C sorcery Return target artifact card from your graveyard to your hand. Soulscour darksteel dst/14 dst W W {7}{W}{W}{W} 10 Sorcery R sorcery Destroy all nonartifact permanents. Steelshaper Apprentice darksteel dst/15 dst W W {2}{W}{W} 4 Creature - Human Soldier 1 3 R creature {W}, {T}, Return this creature to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. Stir the Pride darksteel dst/16 dst W W {4}{W} 5 Instant U instant Choose one - | - Creatures you control get +2/+2 until end of turn. | - Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." | Entwine {1}{W} Test of Faith darksteel dst/17 dst W W {1}{W} 2 Instant U instant Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. Turn the Tables darksteel dst/18 dst W W {3}{W}{W} 5 Instant R instant All combat damage that would be dealt to you this turn is dealt to target attacking creature instead. Carry Away darksteel dst/19 dst U U {U}{U} 2 Enchantment - Aura U enchantment Enchant Equipment | When this Aura enters, unattach enchanted Equipment. | You control enchanted Equipment. Chromescale Drake darksteel dst/20 dst U U {6}{U}{U}{U} 9 Creature - Drake 3 4 R creature yInitialize/ch Reveal top three cards/vp1at3 Affinity for artifacts | Flying | When this creature enters, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. Echoing Truth darksteel dst/21 dst U U {1}{U} 2 Instant C instant Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands. Hoverguard Observer darksteel dst/22 dst U U {2}{U}{U} 4 Creature - Drone 3 3 U creature /ch Flying | This creature can block only creatures with flying. Last Word darksteel dst/23 dst U U {2}{U}{U} 4 Instant R instant This spell can't be countered. | Counter target spell. Machinate darksteel dst/24 dst U U {1}{U}{U} 3 Instant C instant Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. Magnetic Flux darksteel dst/25 dst U U {2}{U} 3 Instant C instant Artifact creatures you control gain flying until end of turn. Neurok Prodigy darksteel dst/26 dst U U {2}{U} 3 Creature - Human Wizard 2 1 C creature /ch Flying | Discard an artifact card: Return this creature to its owner's hand. Neurok Transmuter darksteel dst/27 dst U U {2}{U} 3 Creature - Human Wizard 2 2 U creature {U}: Target creature becomes an artifact in addition to its other types until end of turn. | {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. Psychic Overload darksteel dst/28 dst U U {3}{U} 4 Enchantment - Aura U enchantment Enchant permanent | When this Aura enters, tap enchanted permanent. | Enchanted permanent doesn't untap during its controller's untap step. | Enchanted permanent has "Discard two artifact cards: Untap this permanent." Pulse of the Grid darksteel dst/29 dst U U {1}{U}{U} 3 Instant R instant Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand. Quicksilver Behemoth darksteel dst/30 dst U U {6}{U} 7 Creature - Beast 4 5 C creature Affinity for artifacts | When this creature attacks or blocks, return it to its owner's hand at end of combat. Reshape darksteel dst/31 dst U U {X}{U}{U} 2 Sorcery R sorcery As an additional cost to cast this spell, sacrifice an artifact. | Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. Retract darksteel dst/32 dst U U {U} 1 Instant R instant Return all artifacts you control to their owner's hand. Second Sight darksteel dst/33 dst U U {2}{U} 3 Instant U instant Look at top five cards/vp1pt5 Choose one - | - Look at the top five cards of target opponent's library, then put them back in any order. | - Look at the top five cards of your library, then put them back in any order. | Entwine {U} Synod Artificer darksteel dst/34 dst U U {2}{U} 3 Creature - Vedalken Artificer 1 2 R creature {X}, {T}: Tap X target noncreature artifacts. | {X}, {T}: Untap X target noncreature artifacts. Vedalken Engineer darksteel dst/35 dst U U {1}{U} 2 Creature - Vedalken Artificer 1 1 C creature {T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Vex darksteel dst/36 dst U U {2}{U} 3 Instant C instant Counter target spell. That spell's controller may draw a card. Aether Snap darksteel dst/37 dst B B {3}{B}{B} 5 Sorcery R sorcery Remove all counters from all permanents and exile all tokens. Burden of Greed darksteel dst/38 dst B B {3}{B} 4 Instant C instant Target player loses 1 life for each tapped artifact they control. Chittering Rats darksteel dst/39 dst B B {1}{B}{B} 3 Creature - Rat 2 2 C creature When this creature enters, target opponent puts a card from their hand on top of their library. Death Cloud darksteel dst/40 dst B B {X}{B}{B}{B} 3 Sorcery R sorcery Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice. Echoing Decay darksteel dst/41 dst B B {1}{B} 2 Instant C mb1-foil instant Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn. Emissary of Despair darksteel dst/42 dst B B {1}{B}{B} 3 Creature - Spirit 2 1 U creature /ch Flying | Whenever this creature deals combat damage to a player, that player loses 1 life for each artifact they control. Essence Drain darksteel dst/43 dst B B {4}{B} 5 Sorcery C sorcery Essence Drain deals 3 damage to any target and you gain 3 life. Greater Harvester darksteel dst/44 dst B B {2}{B}{B}{B} 5 Creature - Horror 5 6 R creature At the beginning of your upkeep, sacrifice a permanent. | Whenever this creature deals combat damage to a player, that player sacrifices two permanents of their choice. Grimclaw Bats darksteel dst/45 dst B B {1}{B} 2 Creature - Bat 1 1 C creature /ch Flying | {B}, Pay 1 life: This creature gets +1/+1 until end of turn. Hunger of the Nim darksteel dst/46 dst B B {1}{B} 2 Sorcery C sorcery Target creature gets +1/+0 until end of turn for each artifact you control. Mephitic Ooze darksteel dst/47 dst B B {4}{B} 5 Creature - Ooze 0 5 R creature This creature gets +1/+0 for each artifact you control. | Whenever this creature deals combat damage to a creature, destroy that creature. The creature can't be regenerated. Murderous Spoils darksteel dst/48 dst B B {5}{B} 6 Instant U instant Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. Nim Abomination darksteel dst/49 dst B B {2}{B} 3 Creature - Zombie 3 4 U creature At the beginning of your end step, if this creature is untapped, you lose 3 life. Pulse of the Dross darksteel dst/50 dst B B {1}{B}{B} 3 Sorcery R sorcery Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand. Scavenging Scarab darksteel dst/51 dst B B {3}{B} 4 Creature - Insect 3 3 C creature This creature can't block. Screams from Within darksteel dst/52 dst B B {1}{B}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets -1/-1. | When enchanted creature dies, return this card from your graveyard to the battlefield. Scrounge darksteel dst/53 dst B B {2}{B} 3 Sorcery U sorcery Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control. Shriveling Rot darksteel dst/54 dst B B {2}{B}{B} 4 Instant R instant Choose one - | - Until end of turn, whenever a creature is dealt damage, destroy it. | - Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. | Entwine {2}{B} Barbed Lightning darksteel dst/55 dst R R {2}{R} 3 Instant C instant Choose one - | - Barbed Lightning deals 3 damage to target creature. | - Barbed Lightning deals 3 damage to target player or planeswalker. | Entwine {2} Crazed Goblin darksteel dst/56 dst R R {R} 1 Creature - Goblin Warrior 1 1 C creature This creature attacks each combat if able. Dismantle darksteel dst/57 dst R R {2}{R} 3 Sorcery U sorcery Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control. Drooling Ogre darksteel dst/58 dst R R {1}{R} 2 Creature - Ogre 3 3 C creature Whenever a player casts an artifact spell, that player gains control of this creature. Echoing Ruin darksteel dst/59 dst R R {1}{R} 2 Sorcery C sorcery Destroy target artifact and all other artifacts with the same name as that artifact. Fireball darksteel dst/60 dst R R {X}{R} 1 Sorcery U sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets. Flamebreak darksteel dst/61 dst R R {R}{R}{R} 3 Sorcery R sorcery Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn. Furnace Dragon darksteel dst/62 dst R R {6}{R}{R}{R} 9 Creature - Dragon 5 5 R creature /ch Affinity for artifacts | Flying | When this creature enters, if you cast it from your hand, exile all artifacts. Goblin Archaeologist darksteel dst/63 dst R R {1}{R} 2 Creature - Goblin Artificer 1 2 U creature Flip a coin/flip1 {R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap this creature. If you lose the flip, sacrifice this creature. Inflame darksteel dst/64 dst R R {R} 1 Instant C instant Inflame deals 2 damage to each creature dealt damage this turn. Krark-Clan Stoker darksteel dst/65 dst R R {2}{R} 3 Creature - Goblin Shaman 2 2 C creature {T}, Sacrifice an artifact: Add {R}{R}. Pulse of the Forge darksteel dst/66 dst R R {1}{R}{R} 3 Instant R instant Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand. Savage Beating darksteel dst/67 dst R R {3}{R}{R} 5 Instant R instant Cast this spell only during combat on your turn. | Choose one - | - Creatures you control gain double strike until end of turn. | - Untap all creatures you control. After this phase, there is an additional combat phase. | Entwine {1}{R} Shunt darksteel dst/68 dst R R {1}{R}{R} 3 Instant R instant Change the target of target spell with a single target. Slobad, Goblin Tinkerer darksteel dst/69 dst R R {1}{R} 2 Legendary Creature - Goblin Artificer 1 2 R creature Sacrifice an artifact: Target artifact gains indestructible until end of turn. Tears of Rage darksteel dst/70 dst R R {2}{R}{R} 4 Instant U instant Cast this spell only during the declare attackers step. | Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step. Unforge darksteel dst/71 dst R R {2}{R} 3 Instant C instant Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature. Vulshok War Boar darksteel dst/72 dst R R {2}{R}{R} 4 Creature - Boar Beast 5 5 U creature When this creature enters, sacrifice it unless you sacrifice an artifact. Ageless Entity darksteel dst/73 dst G G {3}{G}{G} 5 Creature - Elemental 4 4 R creature Whenever you gain life, put that many +1/+1 counters on this creature. Echoing Courage darksteel dst/74 dst G G {1}{G} 2 Instant C instant Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. Fangren Firstborn darksteel dst/75 dst G G {1}{G}{G}{G} 4 Creature - Beast 4 2 R creature Whenever this creature attacks, put a +1/+1 counter on each attacking creature. Infested Roothold darksteel dst/76 dst G G {4}{G} 5 Creature - Wall 0 3 U creature Create Insect/spawn [cn2] Insect (G 1/1) Defender | Protection from artifacts | Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token. Karstoderm darksteel dst/77 dst G G {2}{G}{G} 4 Creature - Beast 0 0 U creature /ccgreen=5 This creature enters with five +1/+1 counters on it. | Whenever an artifact enters, remove a +1/+1 counter from this creature. Nourish darksteel dst/78 dst G G {G}{G} 2 Instant C instant You gain 6 life. Oxidize darksteel dst/79 dst G G {G} 1 Instant U instant Destroy target artifact. It can't be regenerated. Pulse of the Tangle darksteel dst/80 dst G G {1}{G}{G} 3 Sorcery R sorcery /spawn [m19] Beast (G 3/3) Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand. Reap and Sow darksteel dst/81 dst G G {3}{G} 4 Sorcery C sorcery Choose one - | - Destroy target land. | - Search your library for a land card, put that card onto the battlefield, then shuffle. | Entwine {1}{G} Rebuking Ceremony darksteel dst/82 dst G G {3}{G}{G} 5 Sorcery R sorcery Put two target artifacts on top of their owners' libraries. Roaring Slagwurm darksteel dst/83 dst G G {5}{G}{G} 7 Creature - Wurm 6 4 R creature Whenever this creature attacks, tap all artifacts. Stand Together darksteel dst/84 dst G G {3}{G}{G} 5 Instant U instant Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature. Tangle Spider darksteel dst/85 dst G G {4}{G}{G} 6 Creature - Spider 3 4 C creature Flash | Reach Tanglewalker darksteel dst/86 dst G G {2}{G} 3 Creature - Dryad 2 2 U creature Each creature you control can't be blocked as long as defending player controls an artifact land. Tel-Jilad Outrider darksteel dst/87 dst G G {3}{G} 4 Creature - Elf Warrior 3 1 C creature Protection from artifacts Tel-Jilad Wolf darksteel dst/88 dst G G {2}{G} 3 Creature - Wolf 2 2 C creature Whenever this creature becomes blocked by an artifact creature, this creature gets +3/+3 until end of turn. Viridian Acolyte darksteel dst/89 dst G G {G} 1 Creature - Elf Shaman 1 1 C creature {1}, {T}: Add one mana of any color. Viridian Zealot darksteel dst/90 dst G G {G}{G} 2 Creature - Elf Warrior 2 1 R creature {1}{G}, Sacrifice this creature: Destroy target artifact or enchantment. Aether Vial darksteel dst/91 dst {1} 1 Artifact U artifact At the beginning of your upkeep, you may put a charge counter on this artifact. | {T}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield. Angel's Feather darksteel dst/92 dst {2} 2 Artifact U artifact Whenever a player casts a white spell, you may gain 1 life. Arcane Spyglass darksteel dst/93 dst {4} 4 Artifact C artifact {2}, {T}, Sacrifice a land: Draw a card and put a charge counter on this artifact. | Remove three charge counters from this artifact: Draw a card. Arcbound Bruiser darksteel dst/94 dst {5} 5 Artifact Creature - Golem 0 0 C creature /ccgreen=3 Modular 3 Arcbound Crusher darksteel dst/95 dst {4} 4 Artifact Creature - Juggernaut 0 0 U creature /ccgreen=1 Trample | Whenever another artifact enters, put a +1/+1 counter on this creature. | Modular 1 Arcbound Fiend darksteel dst/96 dst {6} 6 Artifact Creature - Horror 0 0 U creature /ccgreen=3 Fear | At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto this creature. | Modular 3 Arcbound Hybrid darksteel dst/97 dst {4} 4 Artifact Creature - Beast 0 0 C creature /ccgreen=2 Haste | Modular 2 Arcbound Lancer darksteel dst/98 dst {7} 7 Artifact Creature - Beast 0 0 U creature /ccgreen=4 First strike | Modular 4 Arcbound Overseer darksteel dst/99 dst {8} 8 Artifact Creature - Golem 0 0 R creature /ccgreen=6 At the beginning of your upkeep, put a +1/+1 counter on each creature you control with modular. | Modular 6 Arcbound Ravager darksteel dst/100 dst {2} 2 Artifact Creature - Beast 0 0 R creature /ccgreen=1 Sacrifice an artifact: Put a +1/+1 counter on this creature. | Modular 1 Arcbound Reclaimer darksteel dst/101 dst {4} 4 Artifact Creature - Golem 0 0 R creature /ccgreen=2 Remove a +1/+1 counter from this creature: Put target artifact card from your graveyard on top of your library. | Modular 2 Arcbound Slith darksteel dst/102 dst {2} 2 Artifact Creature - Slith 0 0 U creature /ccgreen=1 Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. | Modular 1 Arcbound Stinger darksteel dst/103 dst {2} 2 Artifact Creature - Insect 0 0 C creature /ch;/ccgreen=1 Flying | Modular 1 Arcbound Worker darksteel dst/104 dst {1} 1 Artifact Creature - Construct 0 0 C creature /ccgreen=1 Modular 1 Auriok Siege Sled darksteel dst/105 dst {6} 6 Artifact Creature - Juggernaut 3 5 U creature {1}: Target artifact creature blocks this creature this turn if able. | {1}: Target artifact creature can't block this creature this turn. Chimeric Egg darksteel dst/106 dst {3} 3 Artifact U artifact Whenever an opponent casts a nonartifact spell, put a charge counter on this artifact. | Remove three charge counters from this artifact: This artifact becomes a 6/6 Construct artifact creature with trample until end of turn. Coretapper darksteel dst/107 dst {2} 2 Artifact Creature - Myr 1 1 U creature {T}: Put a charge counter on target artifact. | Sacrifice this creature: Put two charge counters on target artifact. Darksteel Brute darksteel dst/108 dst {2} 2 Artifact U artifact Indestructible | {3}: This artifact becomes a 2/2 Beast artifact creature until end of turn. Darksteel Colossus darksteel dst/109 dst {11} 11 Artifact Creature - Golem 11 11 R creature Trample | Indestructible | If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. Darksteel Forge darksteel dst/110 dst {9} 9 Artifact R artifact Artifacts you control have indestructible. Darksteel Gargoyle darksteel dst/111 dst {7} 7 Artifact Creature - Gargoyle 3 3 U creature /ch Flying | Indestructible Darksteel Ingot darksteel dst/112 dst {3} 3 Artifact C artifact Indestructible | {T}: Add one mana of any color. Darksteel Pendant darksteel dst/113 dst {2} 2 Artifact C artifact Scry 1/vp1pt1 Indestructible | {1}, {T}: Scry 1. Darksteel Reactor darksteel dst/114 dst {4} 4 Artifact R artifact Indestructible | At the beginning of your upkeep, you may put a charge counter on this artifact. | When this artifact has twenty or more charge counters on it, you win the game. Death-Mask Duplicant darksteel dst/115 dst {7} 7 Artifact Creature - Shapeshifter 5 5 U creature Imprint - {1}: Exile target creature card from your graveyard. | As long as a card exiled with this creature has flying, this creature has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. Demon's Horn darksteel dst/116 dst {2} 2 Artifact U artifact Whenever a player casts a black spell, you may gain 1 life. Dragon's Claw darksteel dst/117 dst {2} 2 Artifact U artifact Whenever a player casts a red spell, you may gain 1 life. Drill-Skimmer darksteel dst/118 dst {4} 4 Artifact Creature - Thopter 2 1 C creature /ch Flying | This creature has shroud as long as you control another artifact creature. Dross Golem darksteel dst/119 dst {5} 5 Artifact Creature - Golem 3 2 C creature Affinity for Swamps | Fear Eater of Days darksteel dst/120 dst {4} 4 Artifact Creature - Leviathan 9 8 R mb1-old-frame creature /ch Flying, trample | When this creature enters, you skip your next two turns. Gemini Engine darksteel dst/121 dst {6} 6 Artifact Creature - Construct 3 4 R creature Create Twin/spawn [lackey] Twin (*/*) Whenever this creature attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to this creature's power and its toughness is equal to this creature's toughness. Sacrifice the token at end of combat. Genesis Chamber darksteel dst/122 dst {2} 2 Artifact U artifact Create Myr/spawn [mh1] Myr (1/1) Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token. Geth's Grimoire darksteel dst/123 dst {4} 4 Artifact U mb1-foil artifact Whenever an opponent discards a card, you may draw a card. Heartseeker darksteel dst/124 dst {4} 4 Artifact - Equipment R artifact Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." | Equip {5} Juggernaut darksteel dst/125 dst {4} 4 Artifact Creature - Juggernaut 5 3 U creature This creature attacks each combat if able. | This creature can't be blocked by Walls. Kraken's Eye darksteel dst/126 dst {2} 2 Artifact U artifact Whenever a player casts a blue spell, you may gain 1 life. Leonin Bola darksteel dst/127 dst {1} 1 Artifact - Equipment C artifact Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." | Equip {1} Lich's Tomb darksteel dst/128 dst {4} 4 Artifact R artifact You don't lose the game for having 0 or less life. | Whenever you lose life, sacrifice a permanent for each 1 life you lost. Memnarch darksteel dst/129 dst U {7} 7 Legendary Artifact Creature - Wizard 4 5 R creature {1}{U}{U}: Target permanent becomes an artifact in addition to its other types. | {3}{U}: Gain control of target artifact. Mycosynth Lattice darksteel dst/130 dst {6} 6 Artifact R artifact All permanents are artifacts in addition to their other types. | All cards that aren't on the battlefield, spells, and permanents are colorless. | Players may spend mana as though it were mana of any color. Myr Landshaper darksteel dst/131 dst {3} 3 Artifact Creature - Myr 1 1 C creature {T}: Target land becomes an artifact in addition to its other types until end of turn. Myr Matrix darksteel dst/132 dst {5} 5 Artifact R artifact Create Myr/spawn [mh1] Myr (1/1) Indestructible | Myr creatures get +1/+1. | {5}: Create a 1/1 colorless Myr artifact creature token. Myr Moonvessel darksteel dst/133 dst {1} 1 Artifact Creature - Myr 1 1 C creature When this creature dies, add {C}. Nemesis Mask darksteel dst/134 dst {3} 3 Artifact - Equipment U artifact All creatures able to block equipped creature do so. | Equip {3} Oxidda Golem darksteel dst/135 dst {6} 6 Artifact Creature - Golem 3 2 C creature Affinity for Mountains | Haste Panoptic Mirror darksteel dst/136 dst {5} 5 Artifact R artifact Imprint - {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand. | At the beginning of your upkeep, you may copy a card exiled with this artifact. If you do, you may cast the copy without paying its mana cost. Razor Golem darksteel dst/137 dst {6} 6 Artifact Creature - Golem 3 4 C creature Affinity for Plains | Vigilance Serum Powder darksteel dst/138 dst {3} 3 Artifact R artifact {T}: Add {C}. | Any time you could mulligan and this card is in your hand, you may exile all the cards from your hand, then draw that many cards. Shield of Kaldra darksteel dst/139 dst {4} 4 Legendary Artifact - Equipment R artifact Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible. | Equipped creature has indestructible. | Equip {4} Skullclamp darksteel dst/140 dst {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/-1. | Whenever equipped creature dies, draw two cards. | Equip {1} Spawning Pit darksteel dst/141 dst {2} 2 Artifact U artifact Create Spawn/spawn [lackey] Spawn (2/2) Sacrifice a creature: Put a charge counter on Spawning Pit. | {1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token. Specter's Shroud darksteel dst/142 dst {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+0. | Whenever equipped creature deals combat damage to a player, that player discards a card. | Equip {1} Spellbinder darksteel dst/143 dst {3} 3 Artifact - Equipment R artifact Imprint - When this Equipment enters, you may exile an instant card from your hand. | Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. | Equip {4} Spincrusher darksteel dst/144 dst {2} 2 Artifact Creature - Construct 0 2 U creature Whenever this creature blocks, put a +1/+1 counter on it. | Remove a +1/+1 counter from this creature: This creature can't be blocked this turn. Spire Golem darksteel dst/145 dst {6} 6 Artifact Creature - Golem 2 4 C creature /ch Affinity for Islands | Flying Sundering Titan darksteel dst/146 dst {8} 8 Artifact Creature - Golem 7 10 R creature When this creature enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. Surestrike Trident darksteel dst/147 dst {2} 2 Artifact - Equipment U artifact Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker." | Equip {4} Sword of Fire and Ice darksteel dst/148 dst {3} 3 Artifact - Equipment R artifact Equipped creature gets +2/+2 and has protection from red and from blue. | Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. | Equip {2} Sword of Light and Shadow darksteel dst/149 dst {3} 3 Artifact - Equipment R artifact Equipped creature gets +2/+2 and has protection from white and from black. | Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. | Equip {2} Talon of Pain darksteel dst/150 dst {4} 4 Artifact U artifact Whenever a source you control other than this artifact deals damage to an opponent, put a charge counter on this artifact. | {X}, {T}, Remove X charge counters from this artifact: It deals X damage to any target. Tangle Golem darksteel dst/151 dst {7} 7 Artifact Creature - Golem 5 4 C creature Affinity for Forests Thought Dissector darksteel dst/152 dst {4} 4 Artifact R artifact {X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice this artifact. Put the rest of the revealed cards into that player's graveyard. Thunderstaff darksteel dst/153 dst {3} 3 Artifact U artifact As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. | {2}, {T}: Attacking creatures get +1/+0 until end of turn. Trinisphere darksteel dst/154 dst {3} 3 Artifact R artifact As long as this artifact is untapped, each spell that would cost less than three mana to cast costs three mana to cast. Ur-Golem's Eye darksteel dst/155 dst {4} 4 Artifact C artifact {T}: Add {C}{C}. Voltaic Construct darksteel dst/156 dst {4} 4 Artifact Creature - Golem Construct 2 2 U creature {2}: Untap target artifact creature. Vulshok Morningstar darksteel dst/157 dst {2} 2 Artifact - Equipment C artifact Equipped creature gets +2/+2. | Equip {2} Wand of the Elements darksteel dst/158 dst {4} 4 Artifact R artifact Create Elemental/spawn [lackey] Elemental (U 2/2 Flying) Create Elemental/spawn [lackey] Elemental (R 3/3) {T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. | {T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token. Well of Lost Dreams darksteel dst/159 dst {4} 4 Artifact R artifact Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. Whispersilk Cloak darksteel dst/160 dst {3} 3 Artifact - Equipment C artifact Equipped creature can't be blocked and has shroud. | Equip {2} Wirefly Hive darksteel dst/161 dst {3} 3 Artifact U artifact Flip a coin/flip1 Create Wirefly/spawn [lackey] Wirefly (2/2 Flying) {3}, {T}: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly. Wurm's Tooth darksteel dst/162 dst {2} 2 Artifact U artifact Whenever a player casts a green spell, you may gain 1 life. Blinkmoth Nexus darksteel dst/163 dst 0 Land R land {T}: Add {C}. | {1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. | {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. Darksteel Citadel darksteel dst/164 dst 0 Artifact Land C artifact Indestructible | {T}: Add {C}. Mirrodin's Core darksteel dst/165 dst 0 Land U mb1-foil land {T}: Add {C}. | {T}: Put a charge counter on this land. | {T}, Remove a charge counter from this land: Add one mana of any color. Abuna's Chant fd 5dn/1 5dn W W {3}{W} 4 Instant C instant Choose one - | - You gain 5 life. | - Prevent the next 5 damage that would be dealt to target creature this turn. | Entwine {2} Armed Response fd 5dn/2 5dn W W {2}{W} 3 Instant C instant Armed Response deals damage to target attacking creature equal to the number of Equipment you control. Auriok Champion fd 5dn/3 5dn W W {W}{W} 2 Creature - Human Cleric 1 1 R creature Protection from black and from red | Whenever another creature enters, you may gain 1 life. Auriok Salvagers fd 5dn/4 5dn W W {3}{W} 4 Creature - Human Soldier 2 4 U creature {1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand. Auriok Windwalker fd 5dn/5 5dn W W {3}{W} 4 Creature - Human Wizard 2 3 R creature /ch Flying | {T}: Attach target Equipment you control to target creature you control. Beacon of Immortality fd 5dn/6 5dn W W {5}{W} 6 Instant R instant Double target player's life total. Shuffle Beacon of Immortality into its owner's library. Bringer of the White Dawn fd 5dn/7 5dn W WUBRG {7}{W}{W} 9 Creature - Bringer 5 5 R creature You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. | Trample | At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield. Circle of Protection: Artifacts fd 5dn/8 5dn W W {1}{W} 2 Enchantment U enchantment {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Leonin Squire fd 5dn/9 5dn W W {1}{W} 2 Creature - Cat Soldier 2 2 C creature When this creature enters, return target artifact card with mana value 1 or less from your graveyard to your hand. Loxodon Anchorite fd 5dn/10 5dn W W {2}{W}{W} 4 Creature - Elephant Cleric 2 3 C creature {T}: Prevent the next 2 damage that would be dealt to any target this turn. Loxodon Stalwart fd 5dn/11 5dn W W {3}{W}{W} 5 Creature - Elephant Soldier 3 3 U creature Vigilance | {W}: This creature gets +0/+1 until end of turn. Raksha Golden Cub fd 5dn/12 5dn W W {5}{W}{W} 7 Legendary Creature - Cat Soldier 3 4 R creature Vigilance | As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. Retaliate fd 5dn/13 5dn W W {2}{W}{W} 4 Instant R instant Destroy all creatures that dealt damage to you this turn. Roar of Reclamation fd 5dn/14 5dn W W {5}{W}{W} 7 Sorcery R sorcery Each player returns all artifact cards from their graveyard to the battlefield. Skyhunter Prowler fd 5dn/15 5dn W W {2}{W} 3 Creature - Cat Knight 1 3 C creature /ch Flying, vigilance Skyhunter Skirmisher fd 5dn/16 5dn W W {1}{W}{W} 3 Creature - Cat Knight 1 1 U creature /ch Flying, double strike Stand Firm fd 5dn/17 5dn W W {W} 1 Instant C instant Scry 2/vp1pt2 Target creature gets +1/+1 until end of turn. Scry 2. Stasis Cocoon fd 5dn/18 5dn W W {1}{W} 2 Enchantment - Aura C enchantment Enchant artifact | Enchanted artifact can't attack or block, and its activated abilities can't be activated. Steelshaper's Gift fd 5dn/19 5dn W W {W} 1 Sorcery U sorcery Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. Vanquish fd 5dn/20 5dn W W {2}{W} 3 Instant U instant Destroy target blocking creature. Acquire fd 5dn/21 5dn U U {3}{U}{U} 5 Sorcery R sorcery Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles. Advanced Hoverguard fd 5dn/22 5dn U U {3}{U} 4 Creature - Drone 2 2 C creature /ch Flying | {U}: This creature gains shroud until end of turn. Artificer's Intuition fd 5dn/23 5dn U U {1}{U} 2 Enchantment R enchantment {U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Beacon of Tomorrows fd 5dn/24 5dn U U {6}{U}{U} 8 Sorcery R sorcery Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library. Blinkmoth Infusion fd 5dn/25 5dn U U {12}{U}{U} 14 Instant R instant Affinity for artifacts | Untap all artifacts. Bringer of the Blue Dawn fd 5dn/26 5dn U WUBRG {7}{U}{U} 9 Creature - Bringer 5 5 R creature You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. | Trample | At the beginning of your upkeep, you may draw two cards. Condescend fd 5dn/27 5dn U U {X}{U} 1 Instant C instant Scry 2/vp1pt2 Counter target spell unless its controller pays {X}. Scry 2. Disruption Aura fd 5dn/28 5dn U U {2}{U} 3 Enchantment - Aura U enchantment Enchant artifact | Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost." Early Frost fd 5dn/29 5dn U U {1}{U} 2 Instant C instant Tap up to three target lands. Eyes of the Watcher fd 5dn/30 5dn U U {2}{U} 3 Enchantment U enchantment Scry 2/vp1pt2 Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. Fold into Aether fd 5dn/31 5dn U U {2}{U}{U} 4 Instant U instant Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield. Hoverguard Sweepers fd 5dn/32 5dn U U {6}{U}{U} 8 Creature - Drone 5 6 R creature /ch Flying | When this creature enters, you may return up to two target creatures to their owners' hands. Into Thin Air fd 5dn/33 5dn U U {5}{U} 6 Instant C instant Affinity for artifacts | Return target artifact to its owner's hand. Plasma Elemental fd 5dn/34 5dn U U {5}{U} 6 Creature - Elemental 4 1 U creature This creature can't be blocked. Qumulox fd 5dn/35 5dn U U {6}{U}{U} 8 Creature - Beast 5 4 U creature /ch Affinity for artifacts | Flying Serum Visions fd 5dn/36 5dn U U {U} 1 Sorcery C sorcery Scry 2/vp1pt2 Draw a card. Scry 2. Spectral Shift fd 5dn/37 5dn U U {1}{U} 2 Instant R instant Choose one - | - Change the text of target spell or permanent by replacing all instances of one basic land type with another. | - Change the text of target spell or permanent by replacing all instances of one color word with another. | Entwine {2} Thought Courier fd 5dn/38 5dn U U {1}{U} 2 Creature - Human Wizard 1 1 C creature {T}: Draw a card, then discard a card. Trinket Mage fd 5dn/39 5dn U U {2}{U} 3 Creature - Human Wizard 2 2 C creature When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle. Vedalken Mastermind fd 5dn/40 5dn U U {U}{U} 2 Creature - Vedalken Wizard 1 2 U creature {U}, {T}: Return target permanent you control to its owner's hand. Beacon of Unrest fd 5dn/41 5dn B B {3}{B}{B} 5 Sorcery R sorcery Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. Blind Creeper fd 5dn/42 5dn B B {1}{B} 2 Creature - Zombie Beast 3 3 C creature Whenever a player casts a spell, this creature gets -1/-1 until end of turn. Bringer of the Black Dawn fd 5dn/43 5dn B WUBRG {7}{B}{B} 9 Creature - Bringer 5 5 R mb1-foil creature You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. | Trample | At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top. Cackling Imp fd 5dn/44 5dn B B {2}{B}{B} 4 Creature - Imp 2 2 C creature /ch Flying | {T}: Target player loses 1 life. Desecration Elemental fd 5dn/45 5dn B B {3}{B} 4 Creature - Elemental 8 8 R creature Fear | Whenever a player casts a spell, sacrifice a creature. Devour in Shadow fd 5dn/46 5dn B B {B}{B} 2 Instant U instant Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. Dross Crocodile fd 5dn/47 5dn B B {3}{B} 4 Creature - Zombie Crocodile 5 1 C creature Ebon Drake fd 5dn/48 5dn B B {2}{B} 3 Creature - Drake 3 3 U creature /ch Flying | Whenever a player casts a spell, you lose 1 life. Endless Whispers fd 5dn/49 5dn B B {2}{B}{B} 4 Enchantment R enchantment Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step." Fill with Fright fd 5dn/50 5dn B B {3}{B} 4 Sorcery C sorcery Scry 2/vp1pt2 Target player discards two cards. Scry 2. Fleshgrafter fd 5dn/51 5dn B B {2}{B} 3 Creature - Human Warrior 2 2 C creature Discard an artifact card: This creature gets +2/+2 until end of turn. Lose Hope fd 5dn/52 5dn B B {B} 1 Instant C instant Scry 2/vp1pt2 Target creature gets -1/-1 until end of turn. Scry 2. Mephidross Vampire fd 5dn/53 5dn B B {4}{B}{B} 6 Creature - Vampire 3 4 R creature /ch Flying | Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature." Moriok Rigger fd 5dn/54 5dn B B {2}{B} 3 Creature - Human Rogue Rigger 2 2 R creature Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature. Night's Whisper fd 5dn/55 5dn B B {1}{B} 2 Sorcery U sorcery You draw two cards and you lose 2 life. Nim Grotesque fd 5dn/56 5dn B B {6}{B} 7 Creature - Zombie 3 6 U creature This creature gets +1/+0 for each artifact you control. Plunge into Darkness fd 5dn/57 5dn B B {1}{B} 2 Instant R instant Choose one - | - Sacrifice any number of creatures. You gain 3 life for each creature sacrificed this way. | - Pay any amount of life, then look at that many cards from the top of your library. Put one of those cards into your hand and exile the rest. | Entwine {B} Relentless Rats fd 5dn/58 5dn B B {1}{B}{B} 3 Creature - Rat 2 2 U creature This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats. | A deck can have any number of cards named Relentless Rats. Shattered Dreams fd 5dn/59 5dn B B {B} 1 Sorcery U sorcery Target opponent reveals their hand. You choose an artifact card from it. That player discards that card. Vicious Betrayal fd 5dn/60 5dn B B {3}{B}{B} 5 Sorcery C sorcery As an additional cost to cast this spell, sacrifice any number of creatures. | Target creature gets +2/+2 until end of turn for each creature sacrificed this way. Beacon of Destruction fd 5dn/61 5dn R R {3}{R}{R} 5 Instant R instant Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library. Bringer of the Red Dawn fd 5dn/62 5dn R WUBRG {7}{R}{R} 9 Creature - Bringer 5 5 R creature You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. | Trample | At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. Cosmic Larva fd 5dn/63 5dn R R {1}{R}{R} 3 Creature - Beast 7 6 R creature Trample | At the beginning of your upkeep, sacrifice this creature unless you sacrifice two lands. Feedback Bolt fd 5dn/64 5dn R R {4}{R} 5 Instant U instant Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control. Furnace Whelp fd 5dn/65 5dn R R {2}{R}{R} 4 Creature - Dragon 2 2 U creature /ch Flying | {R}: This creature gets +1/+0 until end of turn. Goblin Brawler fd 5dn/66 5dn R R {2}{R} 3 Creature - Goblin Warrior 2 2 C creature First strike | This creature can't be equipped. Granulate fd 5dn/67 5dn R R {2}{R}{R} 4 Sorcery R sorcery Destroy each nonland artifact with mana value 4 or less. Ion Storm fd 5dn/68 5dn R R {2}{R} 3 Enchantment R enchantment {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: This enchantment deals 2 damage to any target. Iron-Barb Hellion fd 5dn/69 5dn R R {5}{R} 6 Creature - Hellion Beast 5 4 U creature Haste | This creature can't block. Krark-Clan Engineers fd 5dn/70 5dn R R {3}{R} 4 Creature - Goblin Artificer 2 2 U creature {R}, Sacrifice two artifacts: Destroy target artifact. Krark-Clan Ogre fd 5dn/71 5dn R R {3}{R}{R} 5 Creature - Ogre 3 3 C creature {R}, Sacrifice an artifact: Target creature can't block this turn. Magma Giant fd 5dn/72 5dn R R {5}{R}{R} 7 Creature - Giant 5 5 R creature When this creature enters, it deals 2 damage to each creature and each player. Magma Jet fd 5dn/73 5dn R R {1}{R} 2 Instant U instant Scry 2/vp1pt2 Magma Jet deals 2 damage to any target. Scry 2. Magnetic Theft fd 5dn/74 5dn R R {R} 1 Instant U instant Attach target Equipment to target creature. Mana Geyser fd 5dn/75 5dn R R {3}{R}{R} 5 Sorcery C sorcery Add {R} for each tapped land your opponents control. Rain of Rust fd 5dn/76 5dn R R {3}{R}{R} 5 Instant C instant Choose one - | - Destroy target artifact. | - Destroy target land. | Entwine {3}{R} Reversal of Fortune fd 5dn/77 5dn R R {4}{R}{R} 6 Sorcery R sorcery Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. Screaming Fury fd 5dn/78 5dn R R {2}{R} 3 Sorcery C sorcery Target creature gets +5/+0 and gains haste until end of turn. Spark Elemental fd 5dn/79 5dn R R {R} 1 Creature - Elemental 3 1 C creature Trample, haste | At the beginning of the end step, sacrifice this creature. Vulshok Sorcerer fd 5dn/80 5dn R R {1}{R}{R} 3 Creature - Human Shaman 1 1 C creature Haste | {T}: This creature deals 1 damage to any target. All Suns' Dawn fd 5dn/81 5dn G G {4}{G} 5 Sorcery R sorcery For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. Beacon of Creation fd 5dn/82 5dn G G {3}{G} 4 Sorcery R sorcery Create Insect/spawn [cn2] Insect (G 1/1) Create 5 Insects/spawnx5 [cn2] Insect (G 1/1) Create 10 Insects/spawnx10 [cn2] Insect (G 1/1) Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library. Bringer of the Green Dawn fd 5dn/83 5dn G WUBRG {7}{G}{G} 9 Creature - Bringer 5 5 R creature Create Beast/spawn [m19] Beast (G 3/3) You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. | Trample | At the beginning of your upkeep, you may create a 3/3 green Beast creature token. Channel the Suns fd 5dn/84 5dn G WUBRG {3}{G} 4 Sorcery U sorcery Add {W}{U}{B}{R}{G}. Dawn's Reflection fd 5dn/85 5dn G G {3}{G} 4 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. Eternal Witness fd 5dn/86 5dn G G {1}{G}{G} 3 Creature - Human Shaman 2 1 U creature When this creature enters, you may return target card from your graveyard to your hand. Fangren Pathcutter fd 5dn/87 5dn G G {4}{G}{G} 6 Creature - Beast 4 6 U creature Whenever this creature attacks, attacking creatures gain trample until end of turn. Ferocious Charge fd 5dn/88 5dn G G {2}{G} 3 Instant C instant Scry 2/vp1pt2 Target creature gets +4/+4 until end of turn. Scry 2. Joiner Adept fd 5dn/89 5dn G G {1}{G} 2 Creature - Elf Druid 2 1 R creature Lands you control have "{T}: Add one mana of any color." Ouphe Vandals fd 5dn/90 5dn G G {2}{G} 3 Creature - Ouphe Rogue 2 2 U creature {G}, Sacrifice this creature: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. Rite of Passage fd 5dn/91 5dn G G {2}{G} 3 Enchantment R enchantment Whenever a creature you control is dealt damage, put a +1/+1 counter on it. Rude Awakening fd 5dn/92 5dn G G {4}{G} 5 Sorcery R sorcery Choose one - | - Untap all lands you control. | - Until end of turn, lands you control become 2/2 creatures that are still lands. | Entwine {2}{G} Sylvok Explorer fd 5dn/93 5dn G G {1}{G} 2 Creature - Human Druid 1 1 C creature {T}: Add one mana of any color that a land an opponent controls could produce. Tangle Asp fd 5dn/94 5dn G G {1}{G} 2 Creature - Snake 1 2 C creature Whenever this creature blocks or becomes blocked by a creature, destroy that creature at end of combat. Tel-Jilad Justice fd 5dn/95 5dn G G {1}{G} 2 Instant U instant Scry 2/vp1pt2 Destroy target artifact. Scry 2. Tel-Jilad Lifebreather fd 5dn/96 5dn G G {4}{G} 5 Creature - Troll Shaman 3 2 C creature {G}, {T}, Sacrifice a Forest: Regenerate target creature. Tornado Elemental fd 5dn/97 5dn G G {5}{G}{G} 7 Creature - Elemental 6 6 R creature When this creature enters, it deals 6 damage to each creature with flying. | You may have this creature assign its combat damage as though it weren't blocked. Tyrranax fd 5dn/98 5dn G G {4}{G}{G} 6 Creature - Dinosaur Beast 5 4 C creature {1}{G}: This creature gets -1/+1 until end of turn. Viridian Lorebearers fd 5dn/99 5dn G G {3}{G} 4 Creature - Elf Shaman 3 3 U creature {3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. Viridian Scout fd 5dn/100 5dn G G {3}{G} 4 Creature - Elf Warrior Scout 1 2 C creature {2}{G}, Sacrifice this creature: It deals 2 damage to target creature with flying. Anodet Lurker fd 5dn/101 5dn {5} 5 Artifact Creature - Construct 3 3 C creature When this creature dies, you gain 3 life. Arachnoid fd 5dn/102 5dn {6} 6 Artifact Creature - Spider 2 6 U creature Reach Arcbound Wanderer fd 5dn/103 5dn {6} 6 Artifact Creature - Golem 0 0 U creature Modular-Sunburst Avarice Totem fd 5dn/104 5dn {1} 1 Artifact U artifact {5}: Exchange control of this artifact and target nonland permanent. Baton of Courage fd 5dn/105 5dn {3} 3 Artifact C artifact Flash | Sunburst | Remove a charge counter from this artifact: Target creature gets +1/+1 until end of turn. Battered Golem fd 5dn/106 5dn {3} 3 Artifact Creature - Golem 3 2 C creature /ci This creature doesn't untap during your untap step. | Whenever an artifact enters, you may untap this creature. Blasting Station fd 5dn/107 5dn {3} 3 Artifact U mb1-foil artifact {T}, Sacrifice a creature: This artifact deals 1 damage to any target. | Whenever a creature enters, you may untap this artifact. Chimeric Coils fd 5dn/108 5dn {1} 1 Artifact U artifact {X}{1}: This artifact becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step. Clearwater Goblet fd 5dn/109 5dn {5} 5 Artifact R artifact Sunburst | At the beginning of your upkeep, you may gain life equal to the number of charge counters on this artifact. Clock of Omens fd 5dn/110 5dn {4} 4 Artifact U artifact Tap two untapped artifacts you control: Untap target artifact. Composite Golem fd 5dn/111 5dn WUBRG {6} 6 Artifact Creature - Golem 4 4 U creature Sacrifice this creature: Add {W}{U}{B}{R}{G}. Conjurer's Bauble fd 5dn/112 5dn {1} 1 Artifact C artifact {T}, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card. Cranial Plating fd 5dn/113 5dn B {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+0 for each artifact you control. | {B}{B}: Attach this Equipment to target creature you control. | Equip {1} Crucible of Worlds fd 5dn/114 5dn {3} 3 Artifact R artifact You may play lands from your graveyard. Door to Nothingness fd 5dn/115 5dn WUBRG {5} 5 Artifact R artifact /cr90 This artifact enters tapped. | {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this artifact: Target player loses the game. Doubling Cube fd 5dn/116 5dn {2} 2 Artifact R artifact {3}, {T}: Double the amount of each type of unspent mana you have. Energy Chamber fd 5dn/117 5dn {2} 2 Artifact U artifact At the beginning of your upkeep, choose one - | - Put a +1/+1 counter on target artifact creature. | - Put a charge counter on target noncreature artifact. Engineered Explosives fd 5dn/118 5dn {X} 0 Artifact R artifact Sunburst | {2}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact. Ensouled Scimitar fd 5dn/119 5dn {3} 3 Artifact - Equipment U artifact {3}: This artifact becomes a 1/5 Spirit artifact creature with flying until end of turn. | Equipped creature gets +1/+5. | Equip {2} Eon Hub fd 5dn/120 5dn {5} 5 Artifact R artifact Players skip their upkeep steps. Etched Oracle fd 5dn/121 5dn {4} 4 Artifact Creature - Wizard 0 0 U creature Sunburst | {1}, Remove four +1/+1 counters from this creature: Target player draws three cards. Ferropede fd 5dn/122 5dn {3} 3 Artifact Creature - Insect 1 1 U creature This creature can't be blocked. | Whenever this creature deals combat damage to a player, you may remove a counter from target permanent. Fist of Suns fd 5dn/123 5dn WUBRG {3} 3 Artifact R artifact You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast. Gemstone Array fd 5dn/124 5dn {4} 4 Artifact U artifact {2}: Put a charge counter on this artifact. | Remove a charge counter from this artifact: Add one mana of any color. Goblin Cannon fd 5dn/125 5dn {4} 4 Artifact U artifact {2}: This artifact deals 1 damage to any target. Sacrifice this artifact. Grafted Wargear fd 5dn/126 5dn {3} 3 Artifact - Equipment U artifact Equipped creature gets +3/+2. | Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent. | Equip {0} Grinding Station fd 5dn/127 5dn {2} 2 Artifact U artifact {T}, Sacrifice an artifact: Target player mills three cards. | Whenever an artifact enters, you may untap this artifact. Guardian Idol fd 5dn/128 5dn {2} 2 Artifact U artifact /cr90 This artifact enters tapped. | {T}: Add {C}. | {2}: This artifact becomes a 2/2 Golem artifact creature until end of turn. Healer's Headdress fd 5dn/129 5dn W {2} 2 Artifact - Equipment C artifact Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." | {W}{W}: Attach this Equipment to target creature you control. | Equip {1} Heliophial fd 5dn/130 5dn {5} 5 Artifact C artifact Sunburst | {2}, Sacrifice this artifact: It deals damage equal to the number of charge counters on it to any target. Helm of Kaldra fd 5dn/131 5dn {3} 3 Legendary Artifact - Equipment R artifact Create Kaldra/spawn [lackey] Kaldra (4/4) Equipped creature has first strike, trample, and haste. | {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it. | Equip {2} Horned Helm fd 5dn/132 5dn G {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+1 and has trample. | {G}{G}: Attach this Equipment to target creature you control. | Equip {1} Infused Arrows fd 5dn/133 5dn {4} 4 Artifact U artifact Sunburst | {T}, Remove X charge counters from this artifact: Target creature gets -X/-X until end of turn. Krark-Clan Ironworks fd 5dn/134 5dn {4} 4 Artifact U artifact Sacrifice an artifact: Add {C}{C}. Lantern of Insight fd 5dn/135 5dn {1} 1 Artifact U mb1-foil artifact Reveal top card/vp1p1 Players play with the top card of their libraries revealed. | {T}, Sacrifice this artifact: Target player shuffles. Lunar Avenger fd 5dn/136 5dn {7} 7 Artifact Creature - Golem 2 2 U creature Sunburst | Remove a +1/+1 counter from this creature: This creature gains your choice of flying, first strike, or haste until end of turn. Mycosynth Golem fd 5dn/137 5dn {11} 11 Artifact Creature - Golem 4 5 R creature Affinity for artifacts | Artifact creature spells you cast have affinity for artifacts. Myr Quadropod fd 5dn/138 5dn {4} 4 Artifact Creature - Myr 1 4 C creature {3}: Switch this creature's power and toughness until end of turn. Myr Servitor fd 5dn/139 5dn {1} 1 Artifact Creature - Myr 1 1 C creature At the beginning of your upkeep, if this creature is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield. Neurok Stealthsuit fd 5dn/140 5dn U {2} 2 Artifact - Equipment C artifact Equipped creature has shroud. | {U}{U}: Attach Neurok Stealthsuit to target creature you control. | Equip {1} Opaline Bracers fd 5dn/141 5dn {4} 4 Artifact - Equipment C artifact Sunburst | Equipped creature gets +X/+X, where X is the number of charge counters on this Equipment. | Equip {2} Paradise Mantle fd 5dn/142 5dn {0} 0 Artifact - Equipment U artifact Equipped creature has "{T}: Add one mana of any color." | Equip {1} Pentad Prism fd 5dn/143 5dn {2} 2 Artifact C artifact Sunburst | Remove a charge counter from this artifact: Add one mana of any color. Possessed Portal fd 5dn/144 5dn {8} 8 Artifact R artifact If a player would draw a card, that player skips that draw instead. | At the beginning of each end step, each player sacrifices a permanent of their choice unless they discard a card. Razorgrass Screen fd 5dn/145 5dn {1} 1 Artifact Creature - Wall 2 1 C creature Defender | This creature blocks each combat if able. Razormane Masticore fd 5dn/146 5dn {5} 5 Artifact Creature - Masticore 5 5 R creature First strike | At the beginning of your upkeep, sacrifice this creature unless you discard a card. | At the beginning of your draw step, you may have this creature deal 3 damage to target creature. Relic Barrier fd 5dn/147 5dn {2} 2 Artifact U artifact {T}: Tap target artifact. Salvaging Station fd 5dn/148 5dn {6} 6 Artifact R artifact {T}: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield. | Whenever a creature dies, you may untap this artifact. Sawtooth Thresher fd 5dn/149 5dn {6} 6 Artifact Creature - Construct 1 1 C creature Sunburst | Remove two +1/+1 counters from this creature: It gets +4/+4 until end of turn. Silent Arbiter fd 5dn/150 5dn {4} 4 Artifact Creature - Construct 1 5 R creature No more than one creature can attack each combat. | No more than one creature can block each combat. Skullcage fd 5dn/151 5dn {4} 4 Artifact U artifact At the beginning of each opponent's upkeep, this artifact deals 2 damage to that player unless they have exactly three or exactly four cards in hand. Skyreach Manta fd 5dn/152 5dn {5} 5 Artifact Creature - Fish 0 0 C creature /ch Sunburst | Flying Solarion fd 5dn/153 5dn {7} 7 Artifact Creature - Construct 0 0 R creature Sunburst | {T}: Double the number of +1/+1 counters on this creature. Sparring Collar fd 5dn/154 5dn R {2} 2 Artifact - Equipment C artifact Equipped creature has first strike. | {R}{R}: Attach this Equipment to target creature you control. | Equip {1} Spinal Parasite fd 5dn/155 5dn {5} 5 Artifact Creature - Insect -1 -1 U creature Sunburst | Remove two +1/+1 counters from this creature: Remove a counter from target permanent. Staff of Domination fd 5dn/156 5dn {3} 3 Artifact R artifact {1}: Untap this artifact. | {2}, {T}: You gain 1 life. | {3}, {T}: Untap target creature. | {4}, {T}: Tap target creature. | {5}, {T}: Draw a card. Summoner's Egg fd 5dn/157 5dn {4} 4 Artifact Creature - Egg 0 4 R creature Imprint - When this creature enters, you may exile a card from your hand face down. | When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. Summoning Station fd 5dn/158 5dn {7} 7 Artifact R artifact Create Pincher/spawn [lackey] Pincher (2/2) {T}: Create a 2/2 colorless Pincher creature token. | Whenever an artifact is put into a graveyard from the battlefield, you may untap this artifact. Suncrusher fd 5dn/159 5dn {9} 9 Artifact Creature - Construct 3 3 R creature Sunburst | {4}, {T}, Remove a +1/+1 counter from this creature: Destroy target creature. | {2}, Remove a +1/+1 counter from this creature: Return this creature to its owner's hand. Suntouched Myr fd 5dn/160 5dn {3} 3 Artifact Creature - Myr 0 0 C creature Sunburst Synod Centurion fd 5dn/161 5dn {4} 4 Artifact Creature - Construct 4 4 U creature When you control no other artifacts, sacrifice this creature. Thermal Navigator fd 5dn/162 5dn {3} 3 Artifact Creature - Construct 2 2 C creature Sacrifice an artifact: This creature gains flying until end of turn. Vedalken Orrery fd 5dn/163 5dn {4} 4 Artifact R artifact You may cast spells as though they had flash. Vedalken Shackles fd 5dn/164 5dn {3} 3 Artifact R artifact You may choose not to untap this artifact during your untap step. | {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as this artifact remains tapped. Wayfarer's Bauble fd 5dn/165 5dn {1} 1 Artifact C artifact {2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Blessed Breath chk chk/1 chk W W {W} 1 Instant - Arcane C instant Target creature you control gains protection from the color of your choice until end of turn. | Splice onto Arcane {W} Bushi Tenderfoot chk chk/2 chk W W {W} 1 Creature - Human Soldier 1 1 U creature Flip/spawn [chk] Kenzo the Hardhearted When a creature dealt damage by this creature this turn dies, flip this creature. // Kenzo the Hardhearted [Legendary Creature - Human Samurai] Double strike; bushido 2 3/4 [chk] Kenzo the Hardhearted chk chk/2flipped chk 1 Token Legendary Creature - Human Samurai 3 4 U Double strike; bushido 2 Cage of Hands chk chk/3 chk W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. | {1}{W}: Return this Aura to its owner's hand. Call to Glory chk chk/4 chk W W {1}{W} 2 Instant C instant Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. Candles' Glow chk chk/5 chk W W {1}{W} 2 Instant - Arcane U instant Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way. | Splice onto Arcane {1}{W} Cleanfall chk chk/6 chk W W {2}{W} 3 Sorcery - Arcane U sorcery Destroy all enchantments. Devoted Retainer chk chk/7 chk W W {W} 1 Creature - Human Samurai 1 1 C creature Bushido 1 Eight-and-a-Half-Tails chk chk/8 chk W W {W}{W} 2 Legendary Creature - Fox Cleric 2 2 R creature {1}{W}: Target permanent you control gains protection from white until end of turn. | {1}: Target spell or permanent becomes white until end of turn. Ethereal Haze chk chk/9 chk W W {W} 1 Instant - Arcane C instant Prevent all damage that would be dealt by creatures this turn. Ghostly Prison chk chk/10 chk W W {2}{W} 3 Enchantment U enchantment Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. Harsh Deceiver chk chk/11 chk W W {3}{W} 4 Creature - Spirit 1 4 C creature Look at top card/vp1pt1 Reveal top card/vp1at1 {1}: Look at the top card of your library. | {2}: Reveal the top card of your library. If it's a land card, untap this creature and it gets +1/+1 until end of turn. Activate only once each turn. Hikari, Twilight Guardian chk chk/12 chk W W {3}{W}{W} 5 Legendary Creature - Spirit 4 4 R creature /ch Flying | Whenever you cast a Spirit or Arcane spell, you may exile Hikari. If you do, return it to the battlefield under its owner's control at the beginning of the next end step. Hold the Line chk chk/13 chk W W {1}{W}{W} 3 Instant R instant Blocking creatures get +7/+7 until end of turn. Honden of Cleansing Fire chk chk/14 chk W W {3}{W} 4 Legendary Enchantment - Shrine U enchantment At the beginning of your upkeep, you gain 2 life for each Shrine you control. Horizon Seed chk chk/15 chk W W {4}{W} 5 Creature - Spirit 2 1 U creature Whenever you cast a Spirit or Arcane spell, regenerate target creature. Hundred-Talon Kami chk chk/16 chk W W {4}{W} 5 Creature - Spirit 2 3 C creature /ch Flying | Soulshift 4 Indomitable Will chk chk/17 chk W W {1}{W} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+2. Innocence Kami chk chk/18 chk W W {3}{W}{W} 5 Creature - Spirit 2 3 U creature {W}, {T}: Tap target creature. | Whenever you cast a Spirit or Arcane spell, untap this creature. Isamaru, Hound of Konda chk chk/19 chk W W {W} 1 Legendary Creature - Dog 2 2 R mb1-foil creature Kabuto Moth chk chk/20 chk W W {2}{W} 3 Creature - Spirit 1 2 C creature /ch Flying | {T}: Target creature gets +1/+2 until end of turn. Kami of Ancient Law chk chk/21 chk W W {1}{W} 2 Creature - Spirit 2 2 C creature Sacrifice this creature: Destroy target enchantment. Kami of Old Stone chk chk/22 chk W W {3}{W} 4 Creature - Spirit 1 7 U creature Kami of the Painted Road chk chk/23 chk W W {4}{W} 5 Creature - Spirit 3 3 C creature Whenever you cast a Spirit or Arcane spell, this creature gains protection from the color of your choice until end of turn. Kami of the Palace Fields chk chk/24 chk W W {5}{W} 6 Creature - Spirit 3 2 U creature /ch Flying, first strike | Soulshift 5 Kitsune Blademaster chk chk/25 chk W W {2}{W} 3 Creature - Fox Samurai 2 2 C creature First strike | Bushido 1 Kitsune Diviner chk chk/26 chk W W {W} 1 Creature - Fox Cleric 0 1 C creature {T}: Tap target Spirit. Kitsune Healer chk chk/27 chk W W {3}{W} 4 Creature - Fox Cleric 2 2 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. | {T}: Prevent all damage that would be dealt to target legendary creature this turn. Kitsune Mystic chk chk/28 chk W W {3}{W} 4 Creature - Fox Wizard 2 3 R creature Flip/spawn [chk] Autumn-Tail, Kitsune Sage At the beginning of the end step, if this creature is enchanted by two or more Auras, flip it. // Autumn-Tail, Kitsune Sage [Legendary Creature - Fox Wizard] {1}: Attach target Aura attached to a creature to another creature. 4/5 [chk] Autumn-Tail, Kitsune Sage chk chk/28flipped chk 4 Token Legendary Creature - Fox Wizard 4 5 R {1}: Attach target Aura attached to a creature to another creature. Kitsune Riftwalker chk chk/29 chk W W {1}{W}{W} 3 Creature - Fox Wizard 2 1 C creature Protection from Spirits and from Arcane Konda, Lord of Eiganjo chk chk/30 chk W W {5}{W}{W} 7 Legendary Creature - Human Samurai 3 3 R creature Vigilance, indestructible | Bushido 5 Konda's Hatamoto chk chk/31 chk W W {1}{W} 2 Creature - Human Samurai 1 2 U creature Bushido 1 | As long as you control a legendary Samurai, this creature gets +1/+2 and has vigilance. Lantern Kami chk chk/32 chk W W {W} 1 Creature - Spirit 1 1 C creature /ch Flying Masako the Humorless chk chk/33 chk W W {2}{W} 3 Legendary Creature - Human Advisor 2 1 R creature Flash | Tapped creatures you control can block as though they were untapped. Mothrider Samurai chk chk/34 chk W W {3}{W} 4 Creature - Human Samurai 2 2 C creature /ch Flying | Bushido 1 Myojin of Cleansing Fire chk chk/35 chk W W {5}{W}{W}{W} 8 Legendary Creature - Spirit 4 6 R creature Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand. | Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. Nagao, Bound by Honor chk chk/36 chk W W {3}{W} 4 Legendary Creature - Human Samurai 3 3 U creature Bushido 1 | Whenever Nagao attacks, Samurai creatures you control get +1/+1 until end of turn. Otherworldly Journey chk chk/37 chk W W {1}{W} 2 Instant - Arcane U instant Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. Pious Kitsune chk chk/38 chk W W {2}{W} 3 Creature - Fox Cleric 1 2 C creature At the beginning of your upkeep, put a devotion counter on this creature. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on this creature. | {T}, Remove a devotion counter from this creature: You gain 1 life. Quiet Purity chk chk/39 chk W W {W} 1 Instant - Arcane C instant Destroy target enchantment. Reciprocate chk chk/40 chk W W {W} 1 Instant U instant Exile target creature that dealt damage to you this turn. Reverse the Sands chk chk/41 chk W W {6}{W}{W} 8 Sorcery R sorcery Redistribute any number of players' life totals. Samurai Enforcers chk chk/42 chk W W {4}{W}{W} 6 Creature - Human Samurai 4 4 U creature Bushido 2 Samurai of the Pale Curtain chk chk/43 chk W W {W}{W} 2 Creature - Fox Samurai 2 2 U creature Bushido 1 | If a permanent would be put into a graveyard, exile it instead. Sensei Golden-Tail chk chk/44 chk W W {1}{W} 2 Legendary Creature - Fox Samurai 2 1 R creature Bushido 1 | {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery. Silent-Chant Zubera chk chk/45 chk W W {1}{W} 2 Creature - Zubera Spirit 1 2 C creature When this creature dies, you gain 2 life for each Zubera that died this turn. Takeno, Samurai General chk chk/46 chk W W {5}{W} 6 Legendary Creature - Human Samurai 3 3 R creature Bushido 2 | Each other Samurai creature you control gets +1/+1 for each point of bushido it has. Terashi's Cry chk chk/47 chk W W {3}{W} 4 Sorcery - Arcane C sorcery Tap up to three target creatures. Vassal's Duty chk chk/48 chk W W {3}{W} 4 Enchantment R enchantment {1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead. Vigilance chk chk/49 chk W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has vigilance. Yosei, the Morning Star chk chk/50 chk W W {4}{W}{W} 6 Legendary Creature - Dragon Spirit 5 5 R creature /ch Flying | When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls. Aura of Dominion chk chk/51 chk U U {U}{U} 2 Enchantment - Aura U enchantment Enchant creature | {1}, Tap an untapped creature you control: Untap enchanted creature. Azami, Lady of Scrolls chk chk/52 chk U U {2}{U}{U}{U} 5 Legendary Creature - Human Wizard 0 2 R creature Tap an untapped Wizard you control: Draw a card. Callous Deceiver chk chk/53 chk U U {2}{U} 3 Creature - Spirit 1 3 C creature Look at top card/vp1pt1 Reveal top card/vp1at1 {1}: Look at the top card of your library. | {2}: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains flying until end of turn. Activate only once each turn. Consuming Vortex chk chk/54 chk U U {1}{U} 2 Instant - Arcane C instant Return target creature to its owner's hand. | Splice onto Arcane {3}{U} Counsel of the Soratami chk chk/55 chk U U {2}{U} 3 Sorcery C sorcery Draw two cards. Cut the Tethers chk chk/56 chk U U {2}{U}{U} 4 Sorcery U sorcery For each Spirit, return it to its owner's hand unless that player pays {3}. Dampen Thought chk chk/57 chk U U {1}{U} 2 Instant - Arcane U instant Target player mills four cards. | Splice onto Arcane {1}{U} Eerie Procession chk chk/58 chk U U {2}{U} 3 Sorcery - Arcane U sorcery Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle. Eye of Nowhere chk chk/59 chk U U {U}{U} 2 Sorcery - Arcane C sorcery Return target permanent to its owner's hand. Field of Reality chk chk/60 chk U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't be blocked by Spirits. | {1}{U}: Return this Aura to its owner's hand. Floating-Dream Zubera chk chk/61 chk U U {1}{U} 2 Creature - Zubera Spirit 1 2 C creature When this creature dies, draw a card for each Zubera that died this turn. Gifts Ungiven chk chk/62 chk U U {3}{U} 4 Instant R instant Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. Graceful Adept chk chk/63 chk U U {2}{U} 3 Creature - Human Wizard 1 3 U creature You have no maximum hand size. Guardian of Solitude chk chk/64 chk U U {1}{U} 2 Creature - Spirit 1 2 U creature Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. Hinder chk chk/65 chk U U {1}{U}{U} 3 Instant U instant Counter target spell. If that spell is countered this way, put that card on your choice of the top or bottom of its owner's library instead of into that player's graveyard. Hisoka, Minamo Sensei chk chk/66 chk U U {2}{U}{U} 4 Legendary Creature - Human Wizard 1 3 R creature {2}{U}, Discard a card: Counter target spell if it has the same mana value as the discarded card. Hisoka's Defiance chk chk/67 chk U U {1}{U} 2 Instant C instant Counter target Spirit or Arcane spell. Hisoka's Guard chk chk/68 chk U U {1}{U} 2 Creature - Human Wizard 1 1 C creature You may choose not to untap this creature during your untap step. | {1}{U}, {T}: Target creature you control other than this creature has shroud for as long as this creature remains tapped. Honden of Seeing Winds chk chk/69 chk U U {4}{U} 5 Legendary Enchantment - Shrine U enchantment At the beginning of your upkeep, draw a card for each Shrine you control. Jushi Apprentice chk chk/70 chk U U {1}{U} 2 Creature - Human Wizard 1 2 R mb1-old-frame creature Flip/spawn [chk] Tomoya the Revealer {2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip this creature. // Tomoya the Revealer [Legendary Creature - Human Wizard] {3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. 2/3 [chk] Tomoya the Revealer chk chk/70flipped chk 2 Token Legendary Creature - Human Wizard 2 3 R {3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. Kami of Twisted Reflection chk chk/71 chk U U {1}{U}{U} 3 Creature - Spirit 2 2 C creature Sacrifice this creature: Return target creature you control to its owner's hand. Keiga, the Tide Star chk chk/72 chk U U {5}{U} 6 Legendary Creature - Dragon Spirit 5 5 R creature /ch Flying | When Keiga dies, gain control of target creature. Lifted by Clouds chk chk/73 chk U U {2}{U} 3 Instant - Arcane C instant Target creature gains flying until end of turn. | Splice onto Arcane {1}{U} Meloku the Clouded Mirror chk chk/74 chk U U {4}{U} 5 Legendary Creature - Moonfolk Wizard 2 4 R creature yInitialize/ch Create Illusion/spawn [mh1] Illusion (U 1/1 Flying) Flying | {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying. Myojin of Seeing Winds chk chk/75 chk U U {7}{U}{U}{U} 10 Legendary Creature - Spirit 3 3 R creature Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand. | Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. Mystic Restraints chk chk/76 chk U U {2}{U}{U} 4 Enchantment - Aura C enchantment Flash | Enchant creature | When this Aura enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Part the Veil chk chk/77 chk U U {3}{U} 4 Instant - Arcane R instant Return all creatures you control to their owner's hand. Peer Through Depths chk chk/78 chk U U {1}{U} 2 Instant - Arcane C instant Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Petals of Insight chk chk/79 chk U U {4}{U} 5 Sorcery - Arcane U sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. Psychic Puppetry chk chk/80 chk U U {1}{U} 2 Instant - Arcane C instant You may tap or untap target permanent. | Splice onto Arcane {U} Reach Through Mists chk chk/81 chk U U {U} 1 Instant - Arcane C instant Draw a card. Reweave chk chk/82 chk U U {5}{U} 6 Instant - Arcane R instant Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle. | Splice onto Arcane {2}{U}{U} River Kaijin chk chk/83 chk U U {2}{U} 3 Creature - Spirit 1 4 C creature Sift Through Sands chk chk/84 chk U U {1}{U}{U} 3 Instant - Arcane C instant Draw two cards, then discard a card. | If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle. Sire of the Storm chk chk/85 chk U U {4}{U}{U} 6 Creature - Spirit 3 3 U creature /ch Flying | Whenever you cast a Spirit or Arcane spell, you may draw a card. Soratami Cloudskater chk chk/86 chk U U {1}{U} 2 Creature - Moonfolk Rogue 1 1 C creature /ch Flying | {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. Soratami Mirror-Guard chk chk/87 chk U U {3}{U} 4 Creature - Moonfolk Wizard 3 1 C creature /ch Flying | {2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn. Soratami Mirror-Mage chk chk/88 chk U U {3}{U} 4 Creature - Moonfolk Wizard 2 1 U creature /ch Flying | {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand. Soratami Rainshaper chk chk/89 chk U U {2}{U} 3 Creature - Moonfolk Wizard 2 1 C creature /ch Flying | {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. Soratami Savant chk chk/90 chk U U {2}{U}{U} 4 Creature - Moonfolk Wizard 2 2 U creature /ch Flying | {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}. Soratami Seer chk chk/91 chk U U {4}{U} 5 Creature - Moonfolk Wizard 2 3 U creature /ch Flying | {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. Squelch chk chk/92 chk U U {1}{U} 2 Instant U instant Counter target activated ability. | Draw a card. Student of Elements chk chk/93 chk U U {1}{U} 2 Creature - Human Wizard 1 1 U creature Flip/spawn [chk] Tobita, Master of Winds When this creature has flying, flip it. // Tobita, Master of Winds [Legendary Creature - Human Wizard] Creatures you control have flying. 3/3 [chk] Tobita, Master of Winds chk chk/93flipped chk 2 Token Legendary Creature - Human Wizard 3 3 U Creatures you control have flying. Swirl the Mists chk chk/94 chk U U {2}{U}{U} 4 Enchantment R enchantment As this enchantment enters, choose a color word. | All instances of color words in the text of spells and permanents are changed to the chosen color word. Teller of Tales chk chk/95 chk U U {3}{U}{U} 5 Creature - Spirit 3 3 C creature /ch Flying | Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature. Thoughtbind chk chk/96 chk U U {2}{U} 3 Instant C instant Counter target spell with mana value 4 or less. Time Stop chk chk/97 chk U U {4}{U}{U} 6 Instant R instant End the turn. The Unspeakable chk chk/98 chk U U {6}{U}{U}{U} 9 Legendary Creature - Spirit 6 7 R creature /ch Flying, trample | Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. Uyo, Silent Prophet chk chk/99 chk U U {4}{U}{U} 6 Legendary Creature - Moonfolk Wizard 4 4 R creature /ch Flying | {2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy. Wandering Ones chk chk/100 chk U U {U} 1 Creature - Spirit 1 1 C creature Ashen-Skin Zubera chk chk/101 chk B B {1}{B} 2 Creature - Zubera Spirit 1 2 C creature When this creature dies, target opponent discards a card for each Zubera that died this turn. Befoul chk chk/102 chk B B {2}{B}{B} 4 Sorcery C sorcery Destroy target land or nonblack creature. It can't be regenerated. Blood Speaker chk chk/103 chk B B {3}{B} 4 Creature - Ogre Shaman 3 2 U creature At the beginning of your upkeep, you may sacrifice this creature. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle. | Whenever a Demon you control enters, return this card from your graveyard to your hand. Bloodthirsty Ogre chk chk/104 chk B B {2}{B} 3 Creature - Ogre Warrior Shaman 3 1 U creature {T}: Put a devotion counter on this creature. | {T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on this creature. Activate only if you control a Demon. Cranial Extraction chk chk/105 chk B B {3}{B} 4 Sorcery - Arcane R sorcery Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles. Cruel Deceiver chk chk/106 chk B B {1}{B} 2 Creature - Spirit 2 1 C creature Look at top card/vp1pt1 Reveal top card/vp1at1 {1}: Look at the top card of your library. | {2}: Reveal the top card of your library. If it's a land card, this creature gains "Whenever this creature deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn. Cursed Ronin chk chk/107 chk B B {3}{B} 4 Creature - Human Samurai 1 1 C creature Bushido 1 | {B}: This creature gets +1/+1 until end of turn. Dance of Shadows chk chk/108 chk B B {3}{B}{B} 5 Sorcery - Arcane U sorcery Creatures you control get +1/+0 and gain fear until end of turn. Deathcurse Ogre chk chk/109 chk B B {5}{B} 6 Creature - Ogre Warrior 3 3 C creature When this creature dies, each player loses 3 life. Devouring Greed chk chk/110 chk B B {2}{B}{B} 4 Sorcery - Arcane C sorcery As an additional cost to cast this spell, you may sacrifice any number of Spirits. | Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life. Distress chk chk/111 chk B B {B}{B} 2 Sorcery C sorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. Gibbering Kami chk chk/112 chk B B {3}{B} 4 Creature - Spirit 2 2 C creature /ch Flying | Soulshift 3 Gutwrencher Oni chk chk/113 chk B B {3}{B}{B} 5 Creature - Demon Spirit 5 4 U creature Trample | At the beginning of your upkeep, discard a card if you don't control an Ogre. He Who Hungers chk chk/114 chk B B {4}{B} 5 Legendary Creature - Spirit 3 2 R creature /ch Flying | {1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. | Soulshift 4 Hideous Laughter chk chk/115 chk B B {2}{B}{B} 4 Instant - Arcane U instant All creatures get -2/-2 until end of turn. | Splice onto Arcane {3}{B}{B} Honden of Night's Reach chk chk/116 chk B B {3}{B} 4 Legendary Enchantment - Shrine U enchantment At the beginning of your upkeep, target opponent discards a card for each Shrine you control. Horobi, Death's Wail chk chk/117 chk B B {2}{B}{B} 4 Legendary Creature - Spirit 4 4 R creature /ch Flying | Whenever a creature becomes the target of a spell or ability, destroy that creature. Iname, Death Aspect chk chk/118 chk B B {4}{B}{B} 6 Legendary Creature - Spirit 4 4 R creature When Iname enters, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle. Kami of Lunacy chk chk/119 chk B B {4}{B}{B} 6 Creature - Spirit 4 1 U creature /ch Flying | Soulshift 5 Kami of the Waning Moon chk chk/120 chk B B {2}{B} 3 Creature - Spirit 1 1 C creature /ch Flying | Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. Kiku, Night's Flower chk chk/121 chk B B {B}{B} 2 Legendary Creature - Human Assassin 1 1 R creature {2}{B}{B}, {T}: Target creature deals damage to itself equal to its power. Kokusho, the Evening Star chk chk/122 chk B B {4}{B}{B} 6 Legendary Creature - Dragon Spirit 5 5 R creature /ch Flying | When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way. Kuro, Pitlord chk chk/123 chk B B {6}{B}{B}{B} 9 Legendary Creature - Demon Spirit 9 9 R creature At the beginning of your upkeep, sacrifice Kuro unless you pay {B}{B}{B}{B}. | Pay 1 life: Target creature gets -1/-1 until end of turn. Marrow-Gnawer chk chk/124 chk B B {3}{B}{B} 5 Legendary Creature - Rat Rogue 2 3 R mb1-foil creature Create Rat/spawn [gtc] Rat (B 1/1) Create 5 Rats/spawnx5 [gtc] Rat (B 1/1) Create 10 Rats/spawnx10 [gtc] Rat (B 1/1) All Rats have fear. | {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control. Midnight Covenant chk chk/125 chk B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." Myojin of Night's Reach chk chk/126 chk B B {5}{B}{B}{B} 8 Legendary Creature - Spirit 5 2 R creature Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. | Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand. Nezumi Bone-Reader chk chk/127 chk B B {1}{B} 2 Creature - Rat Shaman 1 1 U creature {B}, Sacrifice a creature: Target player discards a card. Activate only as a sorcery. Nezumi Cutthroat chk chk/128 chk B B {1}{B} 2 Creature - Rat Warrior 2 1 C creature Fear | This creature can't block. Nezumi Graverobber chk chk/129 chk B B {1}{B} 2 Creature - Rat Rogue 2 1 U creature Flip/spawn [chk] Nighteyes the Desecrator {1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip this creature. // Nighteyes the Desecrator [Legendary Creature - Rat Wizard] {4}{B}: Put target creature card from a graveyard onto the battlefield under your control. 4/2 [chk] Nighteyes the Desecrator chk chk/129flipped chk 2 Token Legendary Creature - Rat Wizard 4 2 U {4}{B}: Put target creature card from a graveyard onto the battlefield under your control. Nezumi Ronin chk chk/130 chk B B {2}{B} 3 Creature - Rat Samurai 3 1 C creature Bushido 1 Nezumi Shortfang chk chk/131 chk B B {1}{B} 2 Creature - Rat Rogue 1 1 R mb1-foil creature Flip/spawn [chk] Stabwhisker the Odious {1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip this creature. // Stabwhisker the Odious [Legendary Creature - Rat Shaman] At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand. 3/3 [chk] Stabwhisker the Odious chk chk/131flipped chk 2 Token Legendary Creature - Rat Shaman 3 3 R At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand. Night Dealings chk chk/132 chk B B {2}{B}{B} 4 Enchantment R enchantment Whenever a source you control deals damage to another player, put that many theft counters on this enchantment. | {2}{B}{B}, Remove X theft counters from this enchantment: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle. Night of Souls' Betrayal chk chk/133 chk B B {2}{B}{B} 4 Legendary Enchantment R enchantment All creatures get -1/-1. Numai Outcast chk chk/134 chk B B {3}{B} 4 Creature - Human Samurai 1 1 U creature Bushido 2 | {B}, Pay 5 life: Regenerate this creature. Oni Possession chk chk/135 chk B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | At the beginning of your upkeep, sacrifice a creature. | Enchanted creature gets +3/+3 and has trample. | Enchanted creature is a Demon Spirit. Painwracker Oni chk chk/136 chk B B {3}{B}{B} 5 Creature - Demon Spirit 5 4 U creature Fear | At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre. Pull Under chk chk/137 chk B B {5}{B} 6 Instant - Arcane C instant Target creature gets -5/-5 until end of turn. Rag Dealer chk chk/138 chk B B {B} 1 Creature - Human Rogue 1 1 C creature {2}{B}, {T}: Exile up to three target cards from a single graveyard. Ragged Veins chk chk/139 chk B B {1}{B} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Whenever enchanted creature is dealt damage, its controller loses that much life. Rend Flesh chk chk/140 chk B B {2}{B} 3 Instant - Arcane C instant Destroy target non-Spirit creature. Rend Spirit chk chk/141 chk B B {2}{B} 3 Instant C instant Destroy target Spirit. Scuttling Death chk chk/142 chk B B {4}{B} 5 Creature - Spirit 4 2 C creature Sacrifice this creature: Target creature gets -1/-1 until end of turn. | Soulshift 4 Seizan, Perverter of Truth chk chk/143 chk B B {3}{B}{B} 5 Legendary Creature - Demon Spirit 6 5 R creature At the beginning of each player's upkeep, that player loses 2 life and draws two cards. Soulless Revival chk chk/144 chk B B {1}{B} 2 Instant - Arcane C instant Return target creature card from your graveyard to your hand. | Splice onto Arcane {1}{B} Struggle for Sanity chk chk/145 chk B B {2}{B}{B} 4 Sorcery U sorcery Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard. Swallowing Plague chk chk/146 chk B B {X}{B}{B} 2 Sorcery - Arcane U sorcery Swallowing Plague deals X damage to target creature and you gain X life. Thief of Hope chk chk/147 chk B B {2}{B} 3 Creature - Spirit 2 2 U creature Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. | Soulshift 2 Villainous Ogre chk chk/148 chk B B {2}{B} 3 Creature - Ogre Warrior 3 2 C creature This creature can't block. | As long as you control a Demon, this creature has "{B}: Regenerate this creature." Waking Nightmare chk chk/149 chk B B {2}{B} 3 Sorcery - Arcane C sorcery Target player discards two cards. Wicked Akuba chk chk/150 chk B B {B}{B} 2 Creature - Spirit 2 2 C creature {B}: Target player dealt damage by this creature this turn loses 1 life. Akki Avalanchers chk chk/151 chk R R {R} 1 Creature - Goblin Warrior 1 1 C creature Sacrifice a land: This creature gets +2/+0 until end of turn. Activate only once each turn. Akki Coalflinger chk chk/152 chk R R {1}{R}{R} 3 Creature - Goblin Shaman 2 2 U creature First strike | {R}, {T}: Attacking creatures gain first strike until end of turn. Akki Lavarunner chk chk/153 chk R R {3}{R} 4 Creature - Goblin Warrior 1 1 R creature Flip/spawn [chk] Tok-Tok, Volcano Born Haste | Whenever this creature deals damage to an opponent, flip it. // Tok-Tok, Volcano Born [Legendary Creature - Goblin Shaman] Protection from red | If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. 2/2 [chk] Tok-Tok, Volcano Born chk chk/153flipped chk 4 Token Legendary Creature - Goblin Shaman 2 2 R Protection from red | If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. Akki Rockspeaker chk chk/154 chk R R {1}{R} 2 Creature - Goblin Shaman 1 1 C creature When this creature enters, add {R}. Akki Underminer chk chk/155 chk R R {3}{R} 4 Creature - Goblin Rogue Shaman 1 1 U creature Whenever this creature deals combat damage to a player, that player sacrifices a permanent of their choice. Battle-Mad Ronin chk chk/156 chk R R {1}{R} 2 Creature - Human Samurai 1 1 C creature Bushido 2 | This creature attacks each combat if able. Ben-Ben, Akki Hermit chk chk/157 chk R R {2}{R}{R} 4 Legendary Creature - Goblin Shaman 1 1 R creature {T}: Ben-Ben deals damage to target attacking creature equal to the number of untapped Mountains you control. Blind with Anger chk chk/158 chk R R {3}{R} 4 Instant - Arcane U instant Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. Blood Rites chk chk/159 chk R R {3}{R}{R} 5 Enchantment U enchantment {1}{R}, Sacrifice a creature: This enchantment deals 2 damage to any target. Brothers Yamazaki chk chk/160a chk R R {2}{R} 3 Legendary Creature - Human Samurai 2 1 U creature Bushido 1 | If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. | Each other creature named Brothers Yamazaki gets +2/+2 and has haste. Brutal Deceiver chk chk/161 chk R R {2}{R} 3 Creature - Spirit 2 2 C creature Look at top card/vp1pt1 Reveal top card/vp1at1 {1}: Look at the top card of your library. | {2}: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains first strike until end of turn. Activate only once each turn. Crushing Pain chk chk/162 chk R R {1}{R} 2 Instant - Arcane C instant Crushing Pain deals 6 damage to target creature that was dealt damage this turn. Desperate Ritual chk chk/163 chk R R {1}{R} 2 Instant - Arcane C instant Add {R}{R}{R}. | Splice onto Arcane {1}{R} Devouring Rage chk chk/164 chk R R {4}{R} 5 Instant - Arcane C instant As an additional cost to cast this spell, you may sacrifice any number of Spirits. | Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn. Earthshaker chk chk/165 chk R R {4}{R}{R} 6 Creature - Spirit 4 5 U creature Whenever you cast a Spirit or Arcane spell, this creature deals 2 damage to each creature without flying. Ember-Fist Zubera chk chk/166 chk R R {1}{R} 2 Creature - Zubera Spirit 1 2 C creature When this creature dies, it deals damage to any target equal to the number of Zubera that died this turn. Frostwielder chk chk/167 chk R R {2}{R}{R} 4 Creature - Human Shaman 1 2 C creature If a creature dealt damage by this creature this turn would die, exile it instead. | {T}: This creature deals 1 damage to any target. Glacial Ray chk chk/168 chk R R {1}{R} 2 Instant - Arcane C instant Glacial Ray deals 2 damage to any target. | Splice onto Arcane {1}{R} Godo, Bandit Warlord chk chk/169 chk R R {5}{R} 6 Legendary Creature - Human Barbarian 3 3 R creature When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. | Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. Hanabi Blast chk chk/170 chk R R {1}{R}{R} 3 Instant U instant Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random. Hearth Kami chk chk/171 chk R R {1}{R} 2 Creature - Spirit 2 1 C creature {X}, Sacrifice this creature: Destroy target artifact with mana value X. Honden of Infinite Rage chk chk/172 chk R R {2}{R} 3 Legendary Enchantment - Shrine U enchantment At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. Initiate of Blood chk chk/173 chk R R {3}{R} 4 Creature - Ogre Shaman 2 2 U creature Flip/spawn [chk] Goka the Unjust {T}: This creature deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip this creature. // Goka the Unjust [Legendary Creature - Ogre Shaman] {T}: Goka deals 4 damage to target creature that was dealt damage this turn. 4/4 [chk] Goka the Unjust chk chk/173flipped chk 4 Token Legendary Creature - Ogre Shaman 4 4 U {T}: Goka deals 4 damage to target creature that was dealt damage this turn. Kami of Fire's Roar chk chk/174 chk R R {3}{R} 4 Creature - Spirit 2 3 C creature Whenever you cast a Spirit or Arcane spell, target creature can't block this turn. Kiki-Jiki, Mirror Breaker chk chk/175 chk R R {2}{R}{R}{R} 5 Legendary Creature - Goblin Shaman 2 2 R creature Create Copy/spawn [2xm] Copy Haste | {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. Kumano, Master Yamabushi chk chk/176 chk R R {3}{R}{R} 5 Legendary Creature - Human Shaman 4 4 R creature {1}{R}: Kumano deals 1 damage to any target. | If a creature dealt damage by Kumano this turn would die, exile it instead. Kumano's Pupils chk chk/177 chk R R {4}{R} 5 Creature - Human Shaman 3 3 U creature If a creature dealt damage by this creature this turn would die, exile it instead. Lava Spike chk chk/178 chk R R {R} 1 Sorcery - Arcane C sorcery Lava Spike deals 3 damage to target player or planeswalker. Mana Seism chk chk/179 chk R R {1}{R} 2 Sorcery U sorcery Sacrifice any number of lands, then add that much {C}. Mindblaze chk chk/180 chk R R {5}{R} 6 Sorcery R sorcery Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles. Myojin of Infinite Rage chk chk/181 chk R R {7}{R}{R}{R} 10 Legendary Creature - Spirit 7 4 R creature Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand. | Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. Ore Gorger chk chk/182 chk R R {3}{R}{R} 5 Creature - Spirit 3 1 U creature Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. Pain Kami chk chk/183 chk R R {2}{R} 3 Creature - Spirit 2 2 U creature {X}{R}, Sacrifice this creature: It deals X damage to target creature. Ronin Houndmaster chk chk/184 chk R R {2}{R} 3 Creature - Human Samurai 2 2 C creature Haste | Bushido 1 Ryusei, the Falling Star chk chk/185 chk R R {5}{R} 6 Legendary Creature - Dragon Spirit 5 5 R creature /ch Flying | When Ryusei dies, it deals 5 damage to each creature without flying. Shimatsu the Bloodcloaked chk chk/186 chk R R {3}{R} 4 Legendary Creature - Demon Spirit 0 0 R creature As Shimatsu enters, sacrifice any number of permanents. Shimatsu enters with that many +1/+1 counters on it. Sideswipe chk chk/187 chk R R {1}{R} 2 Instant U instant You may change any targets of target Arcane spell. Sokenzan Bruiser chk chk/188 chk R R {4}{R} 5 Creature - Ogre Warrior 3 3 C creature Mountainwalk Soul of Magma chk chk/189 chk R R {3}{R}{R} 5 Creature - Spirit 2 2 C creature Whenever you cast a Spirit or Arcane spell, this creature deals 1 damage to target creature. Soulblast chk chk/190 chk R R {3}{R}{R}{R} 6 Instant R instant As an additional cost to cast this spell, sacrifice all creatures you control. | Soulblast deals damage to any target equal to the total power of the sacrificed creatures. Stone Rain chk chk/191 chk R R {2}{R} 3 Sorcery C sorcery Destroy target land. Strange Inversion chk chk/192 chk R R {2}{R} 3 Instant - Arcane U instant Switch target creature's power and toughness until end of turn. | Splice onto Arcane {1}{R} Through the Breach chk chk/193 chk R R {4}{R} 5 Instant - Arcane R instant You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. | Splice onto Arcane {2}{R}{R} Tide of War chk chk/194 chk R R {4}{R}{R} 6 Enchantment R enchantment Flip a coin/flip1 Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller. Uncontrollable Anger chk chk/195 chk R R {2}{R}{R} 4 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +2/+2 and attacks each combat if able. Unearthly Blizzard chk chk/196 chk R R {2}{R} 3 Sorcery - Arcane C sorcery Up to three target creatures can't block this turn. Unnatural Speed chk chk/197 chk R R {R} 1 Instant - Arcane C instant Target creature gains haste until end of turn. Yamabushi's Flame chk chk/198 chk R R {2}{R} 3 Instant C instant Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Yamabushi's Storm chk chk/199 chk R R {1}{R} 2 Sorcery C sorcery Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Zo-Zu the Punisher chk chk/200 chk R R {1}{R}{R} 3 Legendary Creature - Goblin Warrior 2 2 R creature Whenever a land enters, Zo-Zu deals 2 damage to that land's controller. Azusa, Lost but Seeking chk chk/201 chk G G {2}{G} 3 Legendary Creature - Human Monk 1 2 R creature You may play two additional lands on each of your turns. Budoka Gardener chk chk/202 chk G G {1}{G} 2 Creature - Human Monk 2 1 R creature Flip/spawn [chk] Dokai, Weaver of Life Create Elemental/spawn [c18] Elemental (G */*) {T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip this creature. // Dokai, Weaver of Life [Legendary Creature - Human Monk] {4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control. 3/3 [chk] Dokai, Weaver of Life chk chk/202flipped chk 2 Token Legendary Creature - Human Monk 3 3 R Create Elemental/spawn [c18] Elemental (G */*) {4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control. Burr Grafter chk chk/203 chk G G {3}{G} 4 Creature - Spirit 2 2 C creature Sacrifice this creature: Target creature gets +2/+2 until end of turn. | Soulshift 3 Commune with Nature chk chk/204 chk G G {G} 1 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Dosan the Falling Leaf chk chk/205 chk G G {1}{G}{G} 3 Legendary Creature - Human Monk 2 2 R creature Players can cast spells only during their own turns. Dripping-Tongue Zubera chk chk/206 chk G G {1}{G} 2 Creature - Zubera Spirit 1 2 C creature Create Spirit/spawn [ema] Spirit (1/1) Create 5 Spirits/spawnx5 [ema] Spirit (1/1) Create 10 Spirits/spawnx10 [ema] Spirit (1/1) When this creature dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn. Feast of Worms chk chk/207 chk G G {3}{G}{G} 5 Sorcery - Arcane U sorcery Destroy target land. If that land was legendary, its controller sacrifices another land of their choice. Feral Deceiver chk chk/208 chk G G {3}{G} 4 Creature - Spirit 3 2 C creature Look at top card/vp1pt1 Reveal top card/vp1at1 {1}: Look at the top card of your library. | {2}: Reveal the top card of your library. If it's a land card, this creature gets +2/+2 and gains trample until end of turn. Activate only once each turn. Gale Force chk chk/209 chk G G {4}{G} 5 Sorcery U sorcery Gale Force deals 5 damage to each creature with flying. Glimpse of Nature chk chk/210 chk G G {G} 1 Sorcery R sorcery Whenever you cast a creature spell this turn, draw a card. Hana Kami chk chk/211 chk G G {G} 1 Creature - Spirit 1 1 U creature {1}{G}, Sacrifice this creature: Return target Arcane card from your graveyard to your hand. Heartbeat of Spring chk chk/212 chk G G {2}{G} 3 Enchantment R enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Honden of Life's Web chk chk/213 chk G G {4}{G} 5 Legendary Enchantment - Shrine U enchantment Create Spirit/spawn [ema] Spirit (1/1) Create 5 Spirits/spawnx5 [ema] Spirit (1/1) Create 10 Spirits/spawnx10 [ema] Spirit (1/1) At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control. Humble Budoka chk chk/214 chk G G {1}{G} 2 Creature - Human Monk 2 2 C creature Shroud Iname, Life Aspect chk chk/215 chk G G {4}{G}{G} 6 Legendary Creature - Spirit 4 4 R creature When Iname dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand. Joyous Respite chk chk/216 chk G G {3}{G} 4 Sorcery - Arcane C sorcery You gain 1 life for each land you control. Jugan, the Rising Star chk chk/217 chk G G {3}{G}{G}{G} 6 Legendary Creature - Dragon Spirit 5 5 R creature /ch Flying | When Jugan dies, you may distribute five +1/+1 counters among any number of target creatures. Jukai Messenger chk chk/218 chk G G {G} 1 Creature - Human Monk 1 1 C creature Forestwalk Kami of the Hunt chk chk/219 chk G G {2}{G} 3 Creature - Spirit 2 2 C creature Whenever you cast a Spirit or Arcane spell, this creature gets +1/+1 until end of turn. Kashi-Tribe Reaver chk chk/220 chk G G {3}{G} 4 Creature - Snake Warrior 3 2 U creature Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | {1}{G}: Regenerate this creature. Kashi-Tribe Warriors chk chk/221 chk G G {3}{G}{G} 5 Creature - Snake Warrior 2 4 C creature Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. Kodama of the North Tree chk chk/222 chk G G {2}{G}{G}{G} 5 Legendary Creature - Spirit 6 4 R creature Trample | Shroud Kodama of the South Tree chk chk/223 chk G G {2}{G}{G} 4 Legendary Creature - Spirit 4 4 R creature Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. Kodama's Might chk chk/224 chk G G {G} 1 Instant - Arcane C instant Target creature gets +2/+2 until end of turn. | Splice onto Arcane {G} Kodama's Reach chk chk/225 chk G G {2}{G} 3 Sorcery - Arcane C sorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Lure chk chk/226 chk G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so. Matsu-Tribe Decoy chk chk/227 chk G G {2}{G} 3 Creature - Snake Warrior 1 3 C creature {2}{G}: Target creature blocks this creature this turn if able. | Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. Moss Kami chk chk/228 chk G G {5}{G} 6 Creature - Spirit 5 5 C creature Trample Myojin of Life's Web chk chk/229 chk G G {6}{G}{G}{G} 9 Legendary Creature - Spirit 8 8 R mb1-foil creature Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand. | Myojin of Life's Web has indestructible as long as it has a divinity counter on it. | Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield. Nature's Will chk chk/230 chk G G {2}{G}{G} 4 Enchantment R enchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. Orbweaver Kumo chk chk/231 chk G G {4}{G}{G} 6 Creature - Spirit 3 4 U creature Reach | Whenever you cast a Spirit or Arcane spell, this creature gains forestwalk until end of turn. Order of the Sacred Bell chk chk/232 chk G G {3}{G} 4 Creature - Human Monk 4 3 C creature Orochi Eggwatcher chk chk/233 chk G G {2}{G} 3 Creature - Snake Shaman 1 1 U creature Flip/spawn [chk] Shidako, Broodmistress Create Snake/spawn [ktk] Snake (G 1/1) {2}{G}, {T}: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip this creature. // Shidako, Broodmistress [Legendary Creature - Snake Shaman] {G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn. 3/3 [chk] Shidako, Broodmistress chk chk/233flipped chk 3 Token Legendary Creature - Snake Shaman 3 3 U {G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn. Orochi Leafcaller chk chk/234 chk G G {G} 1 Creature - Snake Shaman 1 1 C creature {G}: Add one mana of any color. Orochi Ranger chk chk/235 chk G G {1}{G} 2 Creature - Snake Warrior Ranger 2 1 C creature Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. Orochi Sustainer chk chk/236 chk G G {1}{G} 2 Creature - Snake Shaman 1 2 C creature {T}: Add {G}. Rootrunner chk chk/237 chk G G {2}{G}{G} 4 Creature - Spirit 3 3 U creature {G}{G}, Sacrifice this creature: Put target land on top of its owner's library. | Soulshift 3 Sachi, Daughter of Seshiro chk chk/238 chk G G {2}{G}{G} 4 Legendary Creature - Snake Shaman 1 3 U creature Other Snake creatures you control get +0/+1. | Shamans you control have "{T}: Add {G}{G}." Sakura-Tribe Elder chk chk/239 chk G G {1}{G} 2 Creature - Snake Shaman 1 1 C creature Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Serpent Skin chk chk/240 chk G G {2}{G} 3 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+1. | {G}: Regenerate enchanted creature. Seshiro the Anointed chk chk/241 chk G G {4}{G}{G} 6 Legendary Creature - Snake Monk 3 4 R creature Other Snake creatures you control get +2/+2. | Whenever a Snake you control deals combat damage to a player, you may draw a card. Shisato, Whispering Hunter chk chk/242 chk G G {3}{G} 4 Legendary Creature - Snake Warrior 2 2 R creature At the beginning of your upkeep, sacrifice a Snake. | Whenever Shisato deals combat damage to a player, that player skips their next untap step. Soilshaper chk chk/243 chk G G {1}{G} 2 Creature - Spirit 1 1 U creature Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. Sosuke, Son of Seshiro chk chk/244 chk G G {2}{G}{G} 4 Legendary Creature - Snake Warrior 3 4 U mb1-foil creature Other Snake creatures you control get +1/+0. | Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. Strength of Cedars chk chk/245 chk G G {4}{G} 5 Instant - Arcane U instant Target creature gets +X/+X until end of turn, where X is the number of lands you control. Thousand-legged Kami chk chk/246 chk G G {6}{G}{G} 8 Creature - Spirit 6 6 U creature Soulshift 7 Time of Need chk chk/247 chk G G {1}{G} 2 Sorcery U sorcery Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. Venerable Kumo chk chk/248 chk G G {4}{G} 5 Creature - Spirit 2 3 C creature Reach | Soulshift 4 Vine Kami chk chk/249 chk G G {6}{G} 7 Creature - Spirit 4 4 C creature Menace | Soulshift 6 Wear Away chk chk/250 chk G G {G}{G} 2 Instant - Arcane C instant Destroy target artifact or enchantment. | Splice onto Arcane {3}{G} General's Kabuto chk chk/251 chk {4} 4 Artifact - Equipment R artifact Equipped creature has shroud. | Prevent all combat damage that would be dealt to equipped creature. | Equip {2} Hair-Strung Koto chk chk/252 chk {6} 6 Artifact R artifact Tap an untapped creature you control: Target player mills a card. Hankyu chk chk/253 chk {1} 1 Artifact - Equipment U artifact Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way." | Equip {4} Honor-Worn Shaku chk chk/254 chk {3} 3 Artifact U artifact {T}: Add {C}. | Tap an untapped legendary permanent you control: Untap this artifact. Imi Statue chk chk/255 chk {3} 3 Artifact R artifact Players can't untap more than one artifact during their untap steps. Jade Idol chk chk/256 chk {4} 4 Artifact U artifact Whenever you cast a Spirit or Arcane spell, this artifact becomes a 4/4 Spirit artifact creature until end of turn. Journeyer's Kite chk chk/257 chk {2} 2 Artifact R artifact {3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Junkyo Bell chk chk/258 chk {4} 4 Artifact R artifact At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step. Konda's Banner chk chk/259 chk {2} 2 Legendary Artifact - Equipment R artifact Konda's Banner can be attached only to a legendary creature. | Creatures that share a color with equipped creature get +1/+1. | Creatures that share a creature type with equipped creature get +1/+1. | Equip {2} Kusari-Gama chk chk/260 chk {3} 3 Artifact - Equipment R artifact Equipped creature has "{2}: This creature gets +1/+0 until end of turn." | Whenever equipped creature deals damage to a blocking creature, this Equipment deals that much damage to each other creature defending player controls. | Equip {3} Long-Forgotten Gohei chk chk/261 chk {3} 3 Artifact R artifact Arcane spells you cast cost {1} less to cast. | Spirit creatures you control get +1/+1. Moonring Mirror chk chk/262 chk {5} 5 Artifact R artifact Whenever you draw a card, exile the top card of your library face down. | At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this artifact into your hand. Nine-Ringed Bo chk chk/263 chk {3} 3 Artifact U artifact {T}: This artifact deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead. No-Dachi chk chk/264 chk {2} 2 Artifact - Equipment U artifact Equipped creature gets +2/+0 and has first strike. | Equip {3} Oathkeeper, Takeno's Daisho chk chk/265 chk {3} 3 Legendary Artifact - Equipment R artifact Equipped creature gets +3/+1. | Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. | When Oathkeeper is put into a graveyard from the battlefield, exile equipped creature. | Equip {2} Orochi Hatchery chk chk/266 chk {X}{X} 0 Artifact R artifact Create Snake/spawn [ktk] Snake (G 1/1) Create 5 Snakes/spawnx5 [ktk] Snake (G 1/1) Create 10 Snakes/spawnx10 [ktk] Snake (G 1/1) This artifact enters with X charge counters on it. | {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on this artifact. Reito Lantern chk chk/267 chk {2} 2 Artifact U artifact {3}: Put target card from a graveyard on the bottom of its owner's library. Sensei's Divining Top chk chk/268 chk {1} 1 Artifact U artifact Look at top three cards/vp1pt3 {1}: Look at the top three cards of your library, then put them back in any order. | {T}: Draw a card, then put this artifact on top of its owner's library. Shell of the Last Kappa chk chk/269 chk {3} 3 Legendary Artifact R artifact {3}, {T}: Exile target instant or sorcery spell that targets you. | {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost. Tatsumasa, the Dragon's Fang chk chk/270 chk {6} 6 Legendary Artifact - Equipment R artifact Create Dragon Spirit/spawn [lackey] Dragon Spirit (U 5/5 Flying) Equipped creature gets +5/+5. | {6}, Exile Tatsumasa: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies. | Equip {3} Tenza, Godo's Maul chk chk/271 chk {3} 3 Legendary Artifact - Equipment U artifact Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. | Equip {1} Uba Mask chk chk/272 chk {4} 4 Artifact R artifact If a player would draw a card, that player exiles that card face up instead. | Each player may play lands and cast spells from among cards they exiled with this artifact this turn. Boseiju, Who Shelters All chk chk/273 chk 0 Legendary Land R land /cr90 Boseiju enters tapped. | {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered. Cloudcrest Lake chk chk/274 chk WU 0 Land U land {T}: Add {C}. | {T}: Add {W} or {U}. This land doesn't untap during your next untap step. Eiganjo Castle chk chk/275 chk W 0 Legendary Land R land {T}: Add {W}. | {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn. Forbidden Orchard chk chk/276 chk 0 Land R land Create Spirit/spawn [ema] Spirit (1/1) {T}: Add one mana of any color. | Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token. Hall of the Bandit Lord chk chk/277 chk 0 Legendary Land R land /cr90 Hall of the Bandit Lord enters tapped. | {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste. Lantern-Lit Graveyard chk chk/278 chk BR 0 Land U land {T}: Add {C}. | {T}: Add {B} or {R}. This land doesn't untap during your next untap step. Minamo, School at Water's Edge chk chk/279 chk U 0 Legendary Land R mb1-foil land {T}: Add {U}. | {U}, {T}: Untap target legendary permanent. Okina, Temple to the Grandfathers chk chk/280 chk G 0 Legendary Land R land {T}: Add {G}. | {G}, {T}: Target legendary creature gets +1/+1 until end of turn. Pinecrest Ridge chk chk/281 chk RG 0 Land U land {T}: Add {C}. | {T}: Add {R} or {G}. This land doesn't untap during your next untap step. Shinka, the Bloodsoaked Keep chk chk/282 chk R 0 Legendary Land R land {T}: Add {R}. | {R}, {T}: Target legendary creature gains first strike until end of turn. Shizo, Death's Storehouse chk chk/283 chk B 0 Legendary Land R mb1-foil land {T}: Add {B}. | {B}, {T}: Target legendary creature gains fear until end of turn. Tranquil Garden chk chk/284 chk GW 0 Land U land {T}: Add {C}. | {T}: Add {G} or {W}. This land doesn't untap during your next untap step. Untaidake, the Cloud Keeper chk chk/285 chk 0 Legendary Land R land /cr90 Untaidake enters tapped. | {T}, Pay 2 life: Add {C}{C}. Spend this mana only to cast legendary spells. Waterveil Cavern chk chk/286 chk UB 0 Land U land {T}: Add {C}. | {T}: Add {U} or {B}. This land doesn't untap during your next untap step. Plains chk chk/287 chk W 0 Basic Land - Plains C plains Island chk chk/291 chk U 0 Basic Land - Island C island Swamp chk chk/295 chk B 0 Basic Land - Swamp C swamp Mountain chk chk/299 chk R 0 Basic Land - Mountain C mountain Forest chk chk/303 chk G 0 Basic Land - Forest C forest Day of Destiny bok bok/1 bok W W {3}{W} 4 Legendary Enchantment R enchantment Legendary creatures you control get +2/+2. Empty-Shrine Kannushi bok bok/2 bok W W {W} 1 Creature - Human Cleric 1 1 U creature This creature has protection from the colors of permanents you control. Faithful Squire bok bok/3 bok W W {1}{W}{W} 3 Creature - Human Soldier 2 2 U creature yInitialize/ch Flip/spawn [bok] Kaiso, Memory of Loyalty Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it. // Kaiso, Memory of Loyalty [Legendary Creature - Spirit] Flying | Remove a ki counter from Kaiso: Prevent all damage that would be dealt to target creature this turn. 3/4 [bok] Kaiso, Memory of Loyalty bok bok/3flipped bok 3 Token Legendary Creature - Spirit 3 4 U /ch Flying | Remove a ki counter from Kaiso: Prevent all damage that would be dealt to target creature this turn. Final Judgment bok bok/4 bok W W {4}{W}{W} 6 Sorcery R sorcery Exile all creatures. Genju of the Fields bok bok/5 bok W W {W} 1 Enchantment - Aura U enchantment Enchant Plains | {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. | When enchanted Plains is put into a graveyard, you may return this card from your graveyard to your hand. Heart of Light bok bok/6 bok W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Prevent all damage that would be dealt to and dealt by enchanted creature. Hokori, Dust Drinker bok bok/7 bok W W {2}{W}{W} 4 Legendary Creature - Spirit 2 2 R creature Lands don't untap during their controllers' untap steps. | At the beginning of each player's upkeep, that player untaps a land they control. Hundred-Talon Strike bok bok/8 bok W W {W} 1 Instant - Arcane C instant Target creature gets +1/+0 and gains first strike until end of turn. | Splice onto Arcane-Tap an untapped white creature you control. Indebted Samurai bok bok/9 bok W W {3}{W} 4 Creature - Human Samurai 2 3 U creature Bushido 1 | Whenever a Samurai you control dies, you may put a +1/+1 counter on this creature. Kami of False Hope bok bok/10 bok W W {W} 1 Creature - Spirit 1 1 C creature Sacrifice this creature: Prevent all combat damage that would be dealt this turn. Kami of Tattered Shoji bok bok/11 bok W W {4}{W} 5 Creature - Spirit 2 5 C creature Whenever you cast a Spirit or Arcane spell, this creature gains flying until end of turn. Kami of the Honored Dead bok bok/12 bok W W {5}{W}{W} 7 Creature - Spirit 3 5 U creature /ch Flying | Whenever this creature is dealt damage, you gain that much life. | Soulshift 6 Kentaro, the Smiling Cat bok bok/13 bok W W {1}{W} 2 Legendary Creature - Human Samurai 2 1 R creature Bushido 1 | You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value. Kitsune Palliator bok bok/14 bok W W {2}{W} 3 Creature - Fox Cleric 0 2 U creature {T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn. Mending Hands bok bok/15 bok W W {W} 1 Instant C instant Prevent the next 4 damage that would be dealt to any target this turn. Moonlit Strider bok bok/16 bok W W {3}{W} 4 Creature - Spirit 1 4 C creature Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn. | Soulshift 3 Opal-Eye, Konda's Yojimbo bok bok/17 bok W W {1}{W}{W} 3 Legendary Creature - Fox Samurai 1 4 R creature Defender | Bushido 1 | {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye instead. | {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. Oyobi, Who Split the Heavens bok bok/18 bok W W {6}{W} 7 Legendary Creature - Spirit 3 6 R creature yInitialize/ch Create Spirit/spawn [voc] Spirit (W 3/3 Flying) Flying | Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying. Patron of the Kitsune bok bok/19 bok W W {4}{W}{W} 6 Legendary Creature - Spirit 5 6 R creature Fox offering | Whenever a creature attacks, you may gain 1 life. Scour bok bok/20 bok W W {2}{W}{W} 4 Instant U instant Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles. Shining Shoal bok bok/21 bok W W {X}{W}{W} 2 Instant - Arcane R instant You may exile a white card with mana value X from your hand rather than pay this spell's mana cost. | The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead. Silverstorm Samurai bok bok/22 bok W W {4}{W}{W} 6 Creature - Fox Samurai 3 3 C creature Flash | Bushido 1 Split-Tail Miko bok bok/23 bok W W {1}{W} 2 Creature - Fox Cleric 1 1 C creature {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. Takeno's Cavalry bok bok/24 bok W W {3}{W} 4 Creature - Human Samurai Archer 1 1 C creature Bushido 1 | {T}: This creature deals 1 damage to target attacking or blocking Spirit. Tallowisp bok bok/25 bok W W {1}{W} 2 Creature - Spirit 1 3 U creature Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle. Terashi's Grasp bok bok/26 bok W W {2}{W} 3 Sorcery - Arcane C sorcery Destroy target artifact or enchantment. You gain life equal to its mana value. Terashi's Verdict bok bok/27 bok W W {1}{W} 2 Instant - Arcane U instant Destroy target attacking creature with power 3 or less. Ward of Piety bok bok/28 bok W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature | {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead. Waxmane Baku bok bok/29 bok W W {2}{W} 3 Creature - Spirit 2 2 C creature Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | {1}, Remove X ki counters from this creature: Tap X target creatures. Yomiji, Who Bars the Way bok bok/30 bok W W {5}{W}{W} 7 Legendary Creature - Spirit 4 4 R creature Whenever a legendary permanent other than Yomiji is put into a graveyard from the battlefield, return that card to its owner's hand. Callow Jushi bok bok/31 bok U U {1}{U}{U} 3 Creature - Human Wizard 2 2 U creature Flip/spawn [bok] Jaraku the Interloper Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it. // Jaraku the Interloper [Legendary Creature - Spirit] Remove a ki counter from Jaraku: Counter target spell unless its controller pays {2}. 3/4 [bok] Jaraku the Interloper bok bok/31flipped bok 3 Token Legendary Creature - Spirit 3 4 U Remove a ki counter from Jaraku: Counter target spell unless its controller pays {2}. Chisei, Heart of Oceans bok bok/32 bok U U {2}{U}{U} 4 Legendary Creature - Spirit 4 4 R creature /ch Flying | At the beginning of your upkeep, sacrifice Chisei unless you remove a counter from a permanent you control. Disrupting Shoal bok bok/33 bok U U {X}{U}{U} 2 Instant - Arcane R instant You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost. | Counter target spell if its mana value is X. Floodbringer bok bok/34 bok U U {1}{U} 2 Creature - Moonfolk Wizard 1 2 C creature /ch Flying | {2}, Return a land you control to its owner's hand: Tap target land. Genju of the Falls bok bok/35 bok U U {U} 1 Enchantment - Aura U enchantment Enchant Island | {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. | When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand. Heed the Mists bok bok/36 bok U U {3}{U}{U} 5 Sorcery - Arcane U sorcery Mill a card, then draw cards equal to the milled card's mana value. Higure, the Still Wind bok bok/37 bok U U {3}{U}{U} 5 Legendary Creature - Human Ninja 3 4 R creature Ninjutsu {2}{U}{U} | Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. | {2}: Target Ninja creature can't be blocked this turn. Jetting Glasskite bok bok/38 bok U U {4}{U}{U} 6 Creature - Spirit 4 4 U creature /ch Flying | Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability. Kaijin of the Vanishing Touch bok bok/39 bok U U {1}{U} 2 Creature - Spirit 0 3 U creature Defender | Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat. Kira, Great Glass-Spinner bok bok/40 bok U U {1}{U}{U} 3 Legendary Creature - Spirit 2 2 R creature /ch Flying | Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability." Minamo Sightbender bok bok/41 bok U U {1}{U} 2 Creature - Human Wizard 1 2 U creature {X}, {T}: Target creature with power X or less can't be blocked this turn. Minamo's Meddling bok bok/42 bok U U {2}{U}{U} 4 Instant C instant Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell. Mistblade Shinobi bok bok/43 bok U U {2}{U} 3 Creature - Human Ninja 1 1 C creature Ninjutsu {U} | Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand. Ninja of the Deep Hours bok bok/44 bok U U {3}{U} 4 Creature - Human Ninja 2 2 C creature Ninjutsu {1}{U} | Whenever this creature deals combat damage to a player, you may draw a card. Patron of the Moon bok bok/45 bok U U {5}{U}{U} 7 Legendary Creature - Spirit 5 4 R mb1-foil creature /ch Moonfolk offering | Flying | {1}: Put up to two land cards from your hand onto the battlefield tapped. Phantom Wings bok bok/46 bok U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. | Sacrifice this Aura: Return enchanted creature to its owner's hand. Quash bok bok/47 bok U U {2}{U}{U} 4 Instant U instant Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles. Quillmane Baku bok bok/48 bok U U {4}{U} 5 Creature - Spirit 3 3 C creature Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | {1}, {T}, Remove X ki counters from this creature: Return target creature with mana value X or less to its owner's hand. Reduce to Dreams bok bok/49 bok U U {3}{U}{U} 5 Sorcery R sorcery Return all artifacts and enchantments to their owners' hands. Ribbons of the Reikai bok bok/50 bok U U {4}{U} 5 Sorcery - Arcane C sorcery Draw a card for each Spirit you control. Shimmering Glasskite bok bok/51 bok U U {3}{U} 4 Creature - Spirit 2 3 C creature /ch Flying | Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability. Soratami Mindsweeper bok bok/52 bok U U {3}{U} 4 Creature - Moonfolk Wizard 1 4 U creature /ch Flying | {2}, Return a land you control to its owner's hand: Target player mills two cards. Stream of Consciousness bok bok/53 bok U U {1}{U} 2 Instant - Arcane U instant Target player shuffles up to four target cards from their graveyard into their library. Sway of the Stars bok bok/54 bok U U {8}{U}{U} 10 Sorcery R sorcery Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7. Teardrop Kami bok bok/55 bok U U {U} 1 Creature - Spirit 1 1 C creature Sacrifice this creature: You may tap or untap target creature. Threads of Disloyalty bok bok/56 bok U U {1}{U}{U} 3 Enchantment - Aura R enchantment Enchant creature with mana value 2 or less | You control enchanted creature. Toils of Night and Day bok bok/57 bok U U {2}{U} 3 Instant - Arcane C instant You may tap or untap target permanent, then you may tap or untap another target permanent. Tomorrow, Azami's Familiar bok bok/58 bok U U {5}{U} 6 Legendary Creature - Spirit 1 5 R creature Look at top three cards/vp1pt3 If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. Veil of Secrecy bok bok/59 bok U U {1}{U} 2 Instant - Arcane C instant Target creature gains shroud until end of turn and can't be blocked this turn. | Splice onto Arcane-Return a blue creature you control to its owner's hand. Walker of Secret Ways bok bok/60 bok U U {2}{U} 3 Creature - Human Ninja 1 2 U creature Ninjutsu {1}{U} | Whenever this creature deals combat damage to a player, look at that player's hand. | {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn. Bile Urchin bok bok/61 bok B B {B} 1 Creature - Spirit 1 1 C creature Sacrifice this creature: Target player loses 1 life. Blessing of Leeches bok bok/62 bok B B {2}{B} 3 Enchantment - Aura C enchantment Flash | Enchant creature | At the beginning of your upkeep, you lose 1 life. | {0}: Regenerate enchanted creature. Call for Blood bok bok/63 bok B B {4}{B} 5 Instant - Arcane C instant As an additional cost to cast this spell, sacrifice a creature. | Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power. Crawling Filth bok bok/64 bok B B {5}{B} 6 Creature - Spirit 2 2 C creature Fear | Soulshift 5 Eradicate bok bok/65 bok B B {2}{B}{B} 4 Sorcery U sorcery Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles. Genju of the Fens bok bok/66 bok B B {B} 1 Enchantment - Aura U enchantment Enchant Swamp | {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. | When enchanted Swamp is put into a graveyard, you may return this card from your graveyard to your hand. Goryo's Vengeance bok bok/67 bok B B {1}{B} 2 Instant - Arcane R instant Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. | Splice onto Arcane {2}{B} Hero's Demise bok bok/68 bok B B {1}{B} 2 Instant R instant Destroy target legendary creature. Hired Muscle bok bok/69 bok B B {1}{B}{B} 3 Creature - Human Warrior 2 2 U creature Flip/spawn [bok] Scarmaker Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it. // Scarmaker [Legendary Creature - Spirit] Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. 4/4 [bok] Scarmaker bok bok/69flipped bok 3 Token Legendary Creature - Spirit 4 4 U Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. Horobi's Whisper bok bok/70 bok B B {1}{B}{B} 3 Instant - Arcane C instant If you control a Swamp, destroy target nonblack creature. | Splice onto Arcane-Exile four cards from your graveyard. Ink-Eyes, Servant of Oni bok bok/71 bok B B {4}{B}{B} 6 Legendary Creature - Rat Ninja 5 4 R creature Ninjutsu {3}{B}{B} | Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. | {1}{B}: Regenerate Ink-Eyes. Kyoki, Sanity's Eclipse bok bok/72 bok B B {4}{B}{B} 6 Legendary Creature - Demon Spirit 6 4 R creature Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand. Mark of the Oni bok bok/73 bok B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | At the beginning of the end step, if you control no Demons, sacrifice this Aura. Nezumi Shadow-Watcher bok bok/74 bok B B {B} 1 Creature - Rat Warrior 1 1 U creature Sacrifice this creature: Destroy target Ninja. Ogre Marauder bok bok/75 bok B B {1}{B}{B} 3 Creature - Ogre Warrior 3 1 U creature Whenever this creature attacks, it gains "this creature can't be blocked" until end of turn unless defending player sacrifices a creature of their choice. Okiba-Gang Shinobi bok bok/76 bok B B {3}{B}{B} 5 Creature - Rat Ninja 3 2 C creature Ninjutsu {3}{B} | Whenever this creature deals combat damage to a player, that player discards two cards. Patron of the Nezumi bok bok/77 bok B B {5}{B}{B} 7 Legendary Creature - Spirit 6 6 R creature Rat offering | Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. Psychic Spear bok bok/78 bok B B {B} 1 Sorcery C sorcery Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card. Pus Kami bok bok/79 bok B B {5}{B}{B} 7 Creature - Spirit 3 3 U creature {B}, Sacrifice this creature: Destroy target nonblack creature. | Soulshift 6 Scourge of Numai bok bok/80 bok B B {3}{B} 4 Creature - Demon Spirit 4 4 U creature At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. Shirei, Shizo's Caretaker bok bok/81 bok B B {4}{B} 5 Legendary Creature - Spirit 2 2 R creature Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei is still on the battlefield. Sickening Shoal bok bok/82 bok B B {X}{B}{B} 2 Instant - Arcane R instant You may exile a black card with mana value X from your hand rather than pay this spell's mana cost. | Target creature gets -X/-X until end of turn. Skullmane Baku bok bok/83 bok B B {3}{B}{B} 5 Creature - Spirit 2 1 C creature Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | {1}, {T}, Remove X ki counters from this creature: Target creature gets -X/-X until end of turn. Skullsnatcher bok bok/84 bok B B {1}{B} 2 Creature - Rat Ninja 2 1 C creature Ninjutsu {B} | Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard. Stir the Grave bok bok/85 bok B B {X}{B} 1 Sorcery C sorcery Return target creature card with mana value X or less from your graveyard to the battlefield. Takenuma Bleeder bok bok/86 bok B B {2}{B} 3 Creature - Ogre Shaman 3 3 C creature Whenever this creature attacks or blocks, you lose 1 life if you don't control a Demon. Three Tragedies bok bok/87 bok B B {3}{B}{B} 5 Sorcery - Arcane U sorcery Target player discards three cards. Throat Slitter bok bok/88 bok B B {4}{B} 5 Creature - Rat Ninja 2 2 U creature Ninjutsu {2}{B} | Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls. Toshiro Umezawa bok bok/89 bok B B {1}{B}{B} 3 Legendary Creature - Human Samurai 2 2 R creature Bushido 1 | Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead. Yukora, the Prisoner bok bok/90 bok B B {2}{B}{B} 4 Legendary Creature - Demon Spirit 5 5 R creature When Yukora leaves the battlefield, sacrifice all non-Ogre creatures you control. Akki Blizzard-Herder bok bok/91 bok R R {1}{R} 2 Creature - Goblin Shaman 1 1 C creature When this creature dies, each player sacrifices a land of their choice. Akki Raider bok bok/92 bok R R {1}{R} 2 Creature - Goblin Warrior 2 1 U creature Whenever a land is put into a graveyard from the battlefield, this creature gets +1/+0 until end of turn. Ashen Monstrosity bok bok/93 bok R R {5}{R}{R} 7 Creature - Spirit 7 4 U creature Haste | This creature attacks each combat if able. Aura Barbs bok bok/94 bok R R {2}{R} 3 Instant - Arcane U instant Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to. Blademane Baku bok bok/95 bok R R {1}{R} 2 Creature - Spirit 1 1 C creature Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | {1}, Remove X ki counters from this creature: For each counter removed, this creature gets +2/+0 until end of turn. Blazing Shoal bok bok/96 bok R R {X}{R}{R} 2 Instant - Arcane R instant You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. | Target creature gets +X/+0 until end of turn. Clash of Realities bok bok/97 bok R R {3}{R} 4 Enchantment R enchantment All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature." | Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature." Crack the Earth bok bok/98 bok R R {R} 1 Sorcery - Arcane C sorcery Each player sacrifices a permanent of their choice. Cunning Bandit bok bok/99 bok R R {1}{R}{R} 3 Creature - Human Warrior 2 2 U creature Flip/spawn [bok] Azamuki, Treachery Incarnate Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. | At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. // Azamuki, Treachery Incarnate [Legendary Creature - Spirit] Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. 5/2 [bok] Azamuki, Treachery Incarnate bok bok/99flipped bok 3 Token Legendary Creature - Spirit 5 2 U Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. First Volley bok bok/100 bok R R {1}{R} 2 Instant - Arcane C instant First Volley deals 1 damage to target creature and 1 damage to that creature's controller. Flames of the Blood Hand bok bok/101 bok R R {2}{R} 3 Instant U instant Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead. Frost Ogre bok bok/102 bok R R {3}{R}{R} 5 Creature - Ogre Warrior 5 3 C creature Frostling bok bok/103 bok R R {R} 1 Creature - Spirit 1 1 C creature Sacrifice this creature: It deals 1 damage to target creature. Fumiko the Lowblood bok bok/104 bok R R {2}{R}{R} 4 Legendary Creature - Human Samurai 3 2 R creature Fumiko has bushido X, where X is the number of attacking creatures. | Creatures your opponents control attack each combat if able. Genju of the Spires bok bok/105 bok R R {R} 1 Enchantment - Aura U enchantment Enchant Mountain | {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. | When enchanted Mountain is put into a graveyard, you may return this card from your graveyard to your hand. Goblin Cohort bok bok/106 bok R R {R} 1 Creature - Goblin Warrior 2 2 C creature This creature can't attack unless you've cast a creature spell this turn. Heartless Hidetsugu bok bok/107 bok R R {3}{R}{R} 5 Legendary Creature - Ogre Shaman 4 3 R creature {T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. In the Web of War bok bok/108 bok R R {3}{R}{R} 5 Enchantment R enchantment Whenever a creature you control enters, it gets +2/+0 and gains haste until end of turn. Ire of Kaminari bok bok/109 bok R R {3}{R} 4 Instant - Arcane C instant Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard. Ishi-Ishi, Akki Crackshot bok bok/110 bok R R {1}{R} 2 Legendary Creature - Goblin Warrior 1 1 R creature Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi deals 2 damage to that player. Kumano's Blessing bok bok/111 bok R R {2}{R} 3 Enchantment - Aura C enchantment Flash | Enchant creature | If a creature dealt damage by enchanted creature this turn would die, exile it instead. Mannichi, the Fevered Dream bok bok/112 bok R R {2}{R} 3 Legendary Creature - Spirit 1 2 R creature {1}{R}: Switch each creature's power and toughness until end of turn. Ogre Recluse bok bok/113 bok R R {3}{R} 4 Creature - Ogre Warrior 5 4 U creature Whenever a player casts a spell, tap this creature. Overblaze bok bok/114 bok R R {3}{R} 4 Instant - Arcane U instant Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead. | Splice onto Arcane {2}{R}{R} Patron of the Akki bok bok/115 bok R R {4}{R}{R} 6 Legendary Creature - Spirit 5 5 R creature Goblin offering | Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn. Ronin Cliffrider bok bok/116 bok R R {3}{R}{R} 5 Creature - Human Samurai 2 2 U creature Bushido 1 | Whenever this creature attacks, you may have it deal 1 damage to each creature defending player controls. Shinka Gatekeeper bok bok/117 bok R R {2}{R} 3 Creature - Ogre Warrior 3 2 C creature Whenever this creature is dealt damage, it deals that much damage to you. Sowing Salt bok bok/118 bok R R {2}{R}{R} 4 Sorcery U sorcery Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles. Torrent of Stone bok bok/119 bok R R {3}{R} 4 Instant - Arcane C instant Torrent of Stone deals 4 damage to target creature. | Splice onto Arcane-Sacrifice two Mountains. Twist Allegiance bok bok/120 bok R R {6}{R} 7 Sorcery R sorcery You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn. Body of Jukai bok bok/121 bok G G {7}{G}{G} 9 Creature - Spirit 8 5 U creature Trample | Soulshift 8 Budoka Pupil bok bok/122 bok G G {1}{G}{G} 3 Creature - Human Monk 2 2 U creature Flip/spawn [bok] Ichiga, Who Topples Oaks Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it. // Ichiga, Who Topples Oaks [Legendary Creature - Spirit] Trample | Remove a ki counter from Ichiga: Target creature gets +2/+2 until end of turn. 4/3 [bok] Ichiga, Who Topples Oaks bok bok/122flipped bok 3 Token Legendary Creature - Spirit 4 3 U Trample | Remove a ki counter from Ichiga: Target creature gets +2/+2 until end of turn. Child of Thorns bok bok/123 bok G G {G} 1 Creature - Spirit 1 1 C creature Sacrifice this creature: Target creature gets +1/+1 until end of turn. Enshrined Memories bok bok/124 bok G G {X}{G} 1 Sorcery R sorcery Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. Forked-Branch Garami bok bok/125 bok G G {3}{G}{G} 5 Creature - Spirit 4 4 U creature Soulshift 4, soulshift 4 Genju of the Cedars bok bok/126 bok G G {G} 1 Enchantment - Aura U enchantment Enchant Forest | {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. | When enchanted Forest is put into a graveyard, you may return this card from your graveyard to your hand. Gnarled Mass bok bok/127 bok G G {1}{G}{G} 3 Creature - Spirit 3 3 C creature Harbinger of Spring bok bok/128 bok G G {4}{G} 5 Creature - Spirit 2 1 C creature Protection from non-Spirit creatures | Soulshift 4 Isao, Enlightened Bushi bok bok/129 bok G G {2}{G} 3 Legendary Creature - Human Samurai 2 1 R creature This spell can't be countered. | Bushido 2 | {2}: Regenerate target Samurai. Iwamori of the Open Fist bok bok/130 bok G G {2}{G}{G} 4 Legendary Creature - Human Monk 5 5 R creature Trample | When Iwamori enters, each opponent may put a legendary creature card from their hand onto the battlefield. Kodama of the Center Tree bok bok/131 bok G G {4}{G} 5 Legendary Creature - Spirit * * R creature Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. | Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. Lifegift bok bok/132 bok G G {2}{G} 3 Enchantment R enchantment Whenever a land enters, you may gain 1 life. Lifespinner bok bok/133 bok G G {3}{G} 4 Creature - Spirit 3 3 U creature {T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle. Loam Dweller bok bok/134 bok G G {1}{G} 2 Creature - Spirit 2 2 U creature Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. Mark of Sakiko bok bok/135 bok G G {1}{G} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end." Matsu-Tribe Sniper bok bok/136 bok G G {1}{G} 2 Creature - Snake Warrior Archer 1 1 C creature {T}: This creature deals 1 damage to target creature with flying. | Whenever this creature deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. Nourishing Shoal bok bok/137 bok G G {X}{G}{G} 2 Instant - Arcane R instant You may exile a green card with mana value X from your hand rather than pay this spell's mana cost. | You gain X life. Patron of the Orochi bok bok/138 bok G G {6}{G}{G} 8 Legendary Creature - Spirit 7 7 R creature Snake offering | {T}: Untap all Forests and all green creatures. Activate only once each turn. Petalmane Baku bok bok/139 bok G G {1}{G} 2 Creature - Spirit 1 2 C creature Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. | {1}, Remove X ki counters from this creature: Add X mana of any one color. Roar of Jukai bok bok/140 bok G G {2}{G} 3 Instant - Arcane C instant If you control a Forest, each blocked creature gets +2/+2 until end of turn. | Splice onto Arcane-An opponent gains 5 life. Sakiko, Mother of Summer bok bok/141 bok G G {4}{G}{G} 6 Legendary Creature - Snake Shaman 3 3 R creature Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end. Sakura-Tribe Springcaller bok bok/142 bok G G {3}{G} 4 Creature - Snake Shaman 2 4 C creature At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end. Scaled Hulk bok bok/143 bok G G {5}{G} 6 Creature - Spirit 4 4 C creature Whenever you cast a Spirit or Arcane spell, this creature gets +2/+2 until end of turn. Shizuko, Caller of Autumn bok bok/144 bok G G {1}{G}{G} 3 Legendary Creature - Snake Shaman 2 3 R creature At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. Sosuke's Summons bok bok/145 bok G G {2}{G} 3 Sorcery U sorcery /spawnx2 [ktk] Snake (G 1/1) Create two 1/1 green Snake creature tokens. | Whenever a nontoken Snake you control enters, you may return this card from your graveyard to your hand. Splinter bok bok/146 bok G G {2}{G}{G} 4 Sorcery U sorcery Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles. Traproot Kami bok bok/147 bok G G {G} 1 Creature - Spirit 0 * C creature Defender; reach | Traproot Kami's toughness is equal to the number of Forests on the battlefield. Unchecked Growth bok bok/148 bok G G {2}{G} 3 Instant - Arcane U instant Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn. Uproot bok bok/149 bok G G {3}{G} 4 Sorcery - Arcane C sorcery Put target land on top of its owner's library. Vital Surge bok bok/150 bok G G {1}{G} 2 Instant - Arcane C instant You gain 3 life. | Splice onto Arcane {1}{G} Genju of the Realm bok bok/151 bok WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Enchantment - Aura R enchantment Enchant land | {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. | When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand. Baku Altar bok bok/152 bok {2} 2 Artifact R artifact Create Spirit/spawn [ema] Spirit (1/1) Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this artifact. | {2}, {T}, Remove a ki counter from this artifact: Create a 1/1 colorless Spirit creature token. Blinding Powder bok bok/153 bok {1} 1 Artifact - Equipment U artifact Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." | Equip {2} Mirror Gallery bok bok/154 bok {5} 5 Artifact R artifact The "legend rule" doesn't apply. Neko-Te bok bok/155 bok {3} 3 Artifact - Equipment R artifact Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as this Equipment remains on the battlefield. | Whenever equipped creature deals damage to a player, that player loses 1 life. | Equip {2} Orb of Dreams bok bok/156 bok {3} 3 Artifact R artifact Permanents enter tapped. Ornate Kanzashi bok bok/157 bok {5} 5 Artifact R artifact Reveal top card/vp1at1 {2}, {T}: Target opponent exiles the top card of their library. You may play that card this turn. Ronin Warclub bok bok/158 bok {3} 3 Artifact - Equipment U artifact Equipped creature gets +2/+1. | Whenever a creature you control enters, attach this Equipment to that creature. | Equip {5} Shuko bok bok/159 bok {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/+0. | Equip {0} Shuriken bok bok/160 bok {1} 1 Artifact - Equipment U artifact Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." | Equip {2} Slumbering Tora bok bok/161 bok {3} 3 Artifact R artifact {2}, Discard a Spirit or Arcane card: This artifact becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value. That Which Was Taken bok bok/162 bok {5} 5 Legendary Artifact R artifact {4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. | Each permanent with a divinity counter on it has indestructible. Umezawa's Jitte bok bok/163 bok {2} 2 Legendary Artifact - Equipment R artifact Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. | Remove a charge counter from Umezawa's Jitte: Choose one - | - Equipped creature gets +2/+2 until end of turn. | - Target creature gets -1/-1 until end of turn. | - You gain 2 life. | Equip {2} Gods' Eye, Gate to the Reikai bok bok/164 bok 0 Legendary Land U land Create Spirit/spawn [ema] Spirit (1/1) {T}: Add {C}. | When Gods' Eye is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token. Tendo Ice Bridge bok bok/165 bok 0 Land R land /ccblue=1 This land enters with a charge counter on it. | {T}: Add {C}. | {T}, Remove a charge counter from this land: Add one mana of any color. Aether Shockwave sok sok/1 sok W W {3}{W} 4 Instant U instant Choose one - | - Tap all Spirits. | - Tap all non-Spirit creatures. Araba Mothrider sok sok/2 sok W W {1}{W} 2 Creature - Human Samurai 1 1 C creature /ch Flying | Bushido 1 Celestial Kirin sok sok/3 sok W W {2}{W}{W} 4 Legendary Creature - Kirin Spirit 3 3 R mb1-foil creature /ch Flying | Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value. Charge Across the Araba sok sok/4 sok W W {4}{W} 5 Instant - Arcane U instant Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way. Cowed by Wisdom sok sok/5 sok W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. Curtain of Light sok sok/6 sok W W {1}{W} 2 Instant C instant Cast this spell only during combat after blockers are declared. | Target unblocked attacking creature becomes blocked. | Draw a card. Descendant of Kiyomaro sok sok/7 sok W W {1}{W}{W} 3 Creature - Human Soldier 2 3 U creature As long as you have more cards in hand than each opponent, this creature gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life." Eiganjo Free-Riders sok sok/8 sok W W {3}{W} 4 Creature - Human Soldier 3 4 U creature /ch Flying | At the beginning of your upkeep, return a white creature you control to its owner's hand. Enduring Ideal sok sok/9 sok W W {5}{W}{W} 7 Sorcery R sorcery Search your library for an enchantment card, put it onto the battlefield, then shuffle. | Epic Ghost-Lit Redeemer sok sok/10 sok W W {W} 1 Creature - Spirit 1 1 U creature {W}, {T}: You gain 2 life. | Channel - {1}{W}, Discard this card: You gain 4 life. Hail of Arrows sok sok/11 sok W W {X}{W} 1 Instant U instant Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. Hand of Honor sok sok/12 sok W W {W}{W} 2 Creature - Human Samurai 2 2 U creature Protection from black | Bushido 1 Inner-Chamber Guard sok sok/13 sok W W {1}{W} 2 Creature - Human Samurai 0 2 U creature Bushido 2 Kataki, War's Wage sok sok/14 sok W W {1}{W} 2 Legendary Creature - Spirit 2 1 R creature All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}." Kitsune Bonesetter sok sok/15 sok W W {2}{W} 3 Creature - Fox Cleric 0 1 C creature {T}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent. Kitsune Dawnblade sok sok/16 sok W W {4}{W} 5 Creature - Fox Samurai 2 3 C creature Bushido 1 | When this creature enters, you may tap target creature. Kitsune Loreweaver sok sok/17 sok W W {1}{W} 2 Creature - Fox Cleric 2 1 C creature {1}{W}: This creature gets +0/+X until end of turn, where X is the number of cards in your hand. Kiyomaro, First to Stand sok sok/18 sok W W {3}{W}{W} 5 Legendary Creature - Spirit * * R creature Kiyomaro's power and toughness are each equal to the number of cards in your hand. | As long as you have four or more cards in hand, Kiyomaro has vigilance. | Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. Michiko Konda, Truth Seeker sok sok/19 sok W W {3}{W} 4 Legendary Creature - Human Advisor 2 2 R creature Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent of their choice. Moonwing Moth sok sok/20 sok W W {1}{W}{W} 3 Creature - Insect 2 1 C creature /ch Flying | {W}: This creature gets +0/+1 until end of turn. Nikko-Onna sok sok/21 sok W W {2}{W} 3 Creature - Spirit 2 2 U creature When this creature enters, destroy target enchantment. | Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand. Plow Through Reito sok sok/22 sok W W {1}{W} 2 Instant - Arcane C instant Sweep - Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. Presence of the Wise sok sok/23 sok W W {2}{W}{W} 4 Sorcery U sorcery You gain 2 life for each card in your hand. Promise of Bunrei sok sok/24 sok W W {2}{W} 3 Enchantment R enchantment Create 4 Spirits/spawnx4 [ema] Spirit (1/1) When a creature you control dies, sacrifice this enchantment. If you do, create four 1/1 colorless Spirit creature tokens. Pure Intentions sok sok/25 sok W W {W} 1 Instant - Arcane R instant Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. | When a spell or ability an opponent controls causes you to discard this card, return this card from your graveyard to your hand at the beginning of the next end step. Reverence sok sok/26 sok W W {2}{W}{W} 4 Enchantment R enchantment Creatures with power 2 or less can't attack you. Rune-Tail, Kitsune Ascendant sok sok/27 sok W W {2}{W} 3 Legendary Creature - Fox Monk 2 2 R mb1-foil creature Flip/spawn [sok] Rune-Tail's Essence When you have 30 or more life, flip Rune-Tail. // Rune-Tail's Essence [Legendary Enchantment] Prevent all damage that would be dealt to creatures you control. [sok] Rune-Tail's Essence sok sok/27flipped sok 3 Token Legendary Enchantment R Prevent all damage that would be dealt to creatures you control. Shinen of Stars' Light sok sok/28 sok W W {2}{W} 3 Creature - Spirit 2 1 C creature First strike | Channel - {1}{W}, Discard this card: Target creature gains first strike until end of turn. Spiritual Visit sok sok/29 sok W W {W} 1 Instant - Arcane C instant /spawn [ema] Spirit (1/1) Create a 1/1 colorless Spirit creature token. | Splice onto Arcane {W} Torii Watchward sok sok/30 sok W W {4}{W} 5 Creature - Spirit 3 3 C creature Vigilance | Soulshift 4 Cloudhoof Kirin sok sok/31 sok U U {3}{U}{U} 5 Legendary Creature - Kirin Spirit 4 4 R creature /ch Flying | Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value. Cut the Earthly Bond sok sok/32 sok U U {U} 1 Instant - Arcane C instant Return target enchanted permanent to its owner's hand. Descendant of Soramaro sok sok/33 sok U U {3}{U} 4 Creature - Human Wizard 2 3 C creature {1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. Dreamcatcher sok sok/34 sok U U {U} 1 Creature - Spirit 1 1 C creature Whenever you cast a Spirit or Arcane spell, you may sacrifice this creature. If you do, draw a card. Erayo, Soratami Ascendant sok sok/35 sok U U {1}{U} 2 Legendary Creature - Moonfolk Monk 1 1 R creature yInitialize/ch Flip/spawn [sok] Erayo's Essence Flying | Whenever the fourth spell of a turn is cast, flip Erayo. // Erayo's Essence [Legendary Enchantment] Whenever an opponent casts their first spell each turn, counter that spell. [sok] Erayo's Essence sok sok/35flipped sok 2 Token Legendary Enchantment R Whenever an opponent casts their first spell each turn, counter that spell. Eternal Dominion sok sok/36 sok U U {7}{U}{U}{U} 10 Sorcery R sorcery Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. | Epic Evermind sok sok/37 sok U U 0 Instant - Arcane U instant Draw a card. | Splice onto Arcane {1}{U} Freed from the Real sok sok/38 sok U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | {U}: Tap enchanted creature. | {U}: Untap enchanted creature. Ghost-Lit Warder sok sok/39 sok U U {1}{U} 2 Creature - Spirit 1 1 U creature {3}{U}, {T}: Counter target spell unless its controller pays {2}. | Channel - {3}{U}, Discard this card: Counter target spell unless its controller pays {4}. Ideas Unbound sok sok/40 sok U U {U}{U} 2 Sorcery - Arcane C sorcery Draw three cards. Discard three cards at the beginning of the next end step. Kaho, Minamo Historian sok sok/41 sok U U {2}{U}{U} 4 Legendary Creature - Human Wizard 2 2 R creature When Kaho enters, search your library for up to three instant cards, exile them, then shuffle. | {X}, {T}: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost. Kami of the Crescent Moon sok sok/42 sok U U {U}{U} 2 Legendary Creature - Spirit 1 3 R creature At the beginning of each player's draw step, that player draws an additional card. Kiri-Onna sok sok/43 sok U U {4}{U} 5 Creature - Spirit 2 2 U creature When this creature enters, return target creature to its owner's hand. | Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand. Meishin, the Mind Cage sok sok/44 sok U U {4}{U}{U}{U} 7 Legendary Enchantment R enchantment All creatures get -X/-0, where X is the number of cards in your hand. Minamo Scrollkeeper sok sok/45 sok U U {1}{U} 2 Creature - Human Wizard 2 3 C creature Defender | Your maximum hand size is increased by one. Moonbow Illusionist sok sok/46 sok U U {2}{U} 3 Creature - Moonfolk Wizard 2 1 C creature /ch Flying | {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn. Murmurs from Beyond sok sok/47 sok U U {2}{U} 3 Instant - Arcane C instant Reveal top three cards/vp1at3 Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. Oboro Breezecaller sok sok/48 sok U U {1}{U} 2 Creature - Moonfolk Wizard 1 1 C creature /ch Flying | {2}, Return a land you control to its owner's hand: Untap target land. Oboro Envoy sok sok/49 sok U U {3}{U} 4 Creature - Moonfolk Wizard 1 3 U creature /ch Flying | {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. Oppressive Will sok sok/50 sok U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {1} for each card in your hand. Overwhelming Intellect sok sok/51 sok U U {4}{U}{U} 6 Instant U instant Counter target creature spell. Draw cards equal to that spell's mana value. Rushing-Tide Zubera sok sok/52 sok U U {2}{U}{U} 4 Creature - Zubera Spirit 3 3 U creature When this creature dies, if 4 or more damage was dealt to it this turn, draw three cards. Sakashima the Impostor sok sok/53 sok U U {2}{U}{U} 4 Legendary Creature - Human Rogue 3 1 R mb1-old-frame creature You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step." Secretkeeper sok sok/54 sok U U {3}{U} 4 Creature - Spirit 2 2 U creature As long as you have more cards in hand than each opponent, this creature gets +2/+2 and has flying. Shape Stealer sok sok/55 sok U U {U}{U} 2 Creature - Shapeshifter Spirit 1 1 U creature Whenever this creature blocks or becomes blocked by a creature, change this creature's base power and toughness to that creature's power and toughness until end of turn. Shifting Borders sok sok/56 sok U U {3}{U} 4 Instant - Arcane U instant Exchange control of two target lands. | Splice onto Arcane {3}{U} Shinen of Flight's Wings sok sok/57 sok U U {4}{U} 5 Creature - Spirit 3 3 C creature /ch Flying | Channel - {U}, Discard this card: Target creature gains flying until end of turn. Soramaro, First to Dream sok sok/58 sok U U {4}{U}{U} 6 Legendary Creature - Spirit * * R creature /ch Flying | Soramaro's power and toughness are each equal to the number of cards in your hand. | {4}, Return a land you control to its owner's hand: Draw a card. Trusted Advisor sok sok/59 sok U U {U} 1 Creature - Human Advisor 1 2 U creature Your maximum hand size is increased by two. | At the beginning of your upkeep, return a blue creature you control to its owner's hand. Twincast sok sok/60 sok U U {U}{U} 2 Instant R instant Copy target instant or sorcery spell. You may choose new targets for the copy. Akuta, Born of Ash sok sok/61 sok B B {2}{B}{B} 4 Legendary Creature - Spirit 3 2 R creature Haste | At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta from your graveyard to the battlefield. Choice of Damnations sok sok/62 sok B B {5}{B} 6 Sorcery - Arcane R sorcery Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents of their choice. Death Denied sok sok/63 sok B B {X}{B}{B} 2 Instant - Arcane C instant Return X target creature cards from your graveyard to your hand. Death of a Thousand Stings sok sok/64 sok B B {4}{B} 5 Instant - Arcane C instant Target player loses 1 life and you gain 1 life. | At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand. Deathknell Kami sok sok/65 sok B B {1}{B} 2 Creature - Spirit 0 1 C creature /ch Flying | {2}: This creature gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. | Soulshift 1 Deathmask Nezumi sok sok/66 sok B B {2}{B} 3 Creature - Rat Shaman 2 2 C creature As long as you have seven or more cards in hand, this creature gets +2/+1 and has fear. Exile into Darkness sok sok/67 sok B B {4}{B} 5 Sorcery U sorcery Target player sacrifices a creature of their choice with mana value 3 or less. | At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand. Footsteps of the Goryo sok sok/68 sok B B {2}{B} 3 Sorcery - Arcane U sorcery Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step. Ghost-Lit Stalker sok sok/69 sok B B {B} 1 Creature - Spirit 1 1 U creature {4}{B}, {T}: Target player discards two cards. Activate only as a sorcery. | Channel - {5}{B}{B}, Discard this card: Target player discards four cards. Activate only as a sorcery. Gnat Miser sok sok/70 sok B B {B} 1 Creature - Rat Shaman 1 1 C creature Each opponent's maximum hand size is reduced by one. Hand of Cruelty sok sok/71 sok B B {B}{B} 2 Creature - Human Samurai 2 2 U creature Protection from white | Bushido 1 Infernal Kirin sok sok/72 sok B B {2}{B}{B} 4 Legendary Creature - Kirin Spirit 3 3 R creature /ch Flying | Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value. Kagemaro, First to Suffer sok sok/73 sok B B {3}{B}{B} 5 Legendary Creature - Demon Spirit * * R creature Kagemaro's power and toughness are each equal to the number of cards in your hand. | {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. Kagemaro's Clutch sok sok/74 sok B B {3}{B} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -X/-X, where X is the number of cards in your hand. Kami of Empty Graves sok sok/75 sok B B {3}{B} 4 Creature - Spirit 4 1 C creature Soulshift 3 Kemuri-Onna sok sok/76 sok B B {4}{B} 5 Creature - Spirit 3 3 U creature When this creature enters, target player discards a card. | Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand. Kiku's Shadow sok sok/77 sok B B {B}{B} 2 Sorcery U sorcery Target creature deals damage to itself equal to its power. Kuon, Ogre Ascendant sok sok/78 sok B B {B}{B}{B} 3 Legendary Creature - Ogre Monk 2 4 R creature Flip/spawn [sok] Kuon's Essence At the beginning of the end step, if three or more creatures died this turn, flip Kuon. // Kuon's Essence [Legendary Enchantment] At the beginning of each player's upkeep, that player sacrifices a creature of their choice. [sok] Kuon's Essence sok sok/78flipped sok 3 Token Legendary Enchantment R At the beginning of each player's upkeep, that player sacrifices a creature of their choice. Kuro's Taken sok sok/79 sok B B {1}{B} 2 Creature - Rat Samurai 1 1 C creature Bushido 1 | {1}{B}: Regenerate this creature. Locust Miser sok sok/80 sok B B {2}{B}{B} 4 Creature - Rat Shaman 2 2 U creature Each opponent's maximum hand size is reduced by two. Maga, Traitor to Mortals sok sok/81 sok B B {X}{B}{B}{B} 3 Legendary Creature - Human Wizard 0 0 R creature Maga enters with X +1/+1 counters on it. | When Maga enters, target player loses life equal to the number of +1/+1 counters on it. Measure of Wickedness sok sok/82 sok B B {3}{B} 4 Enchantment U enchantment At the beginning of your end step, sacrifice this enchantment and you lose 8 life. | Whenever another card is put into your graveyard from anywhere, target opponent gains control of this enchantment. Neverending Torment sok sok/83 sok B B {4}{B}{B} 6 Sorcery R sorcery Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles. | Epic One with Nothing sok sok/84 sok B B {B} 1 Instant R mb1-foil instant Discard your hand. Pain's Reward sok sok/85 sok B B {2}{B} 3 Sorcery R sorcery Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards. Raving Oni-Slave sok sok/86 sok B B {1}{B} 2 Creature - Ogre Warrior 3 3 C creature When this creature enters or leaves the battlefield, you lose 3 life if you don't control a Demon. Razorjaw Oni sok sok/87 sok B B {3}{B} 4 Creature - Demon Spirit 4 5 U creature Black creatures can't block. Shinen of Fear's Chill sok sok/88 sok B B {4}{B} 5 Creature - Spirit 3 2 C creature This creature can't block. | Channel - {1}{B}, Discard this creature: Target creature can't block this turn. Sink into Takenuma sok sok/89 sok B B {3}{B} 4 Sorcery - Arcane C sorcery Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. Skull Collector sok sok/90 sok B B {1}{B}{B} 3 Creature - Ogre Warrior 3 3 U creature At the beginning of your upkeep, return a black creature you control to its owner's hand. | {1}{B}: Regenerate this creature. Adamaro, First to Desire sok sok/91 sok R R {1}{R}{R} 3 Legendary Creature - Spirit * * R creature Adamaro's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. Akki Drillmaster sok sok/92 sok R R {2}{R} 3 Creature - Goblin Shaman 2 2 C creature {T}: Target creature gains haste until end of turn. Akki Underling sok sok/93 sok R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature As long as you have seven or more cards in hand, this creature gets +2/+1 and has first strike. Barrel Down Sokenzan sok sok/94 sok R R {2}{R} 3 Instant - Arcane C instant Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way. Burning-Eye Zubera sok sok/95 sok R R {2}{R}{R} 4 Creature - Zubera Spirit 3 3 U creature When this creature dies, if 4 or more damage was dealt to it this turn, this creature deals 3 damage to any target. Captive Flame sok sok/96 sok R R {2}{R} 3 Enchantment U enchantment {R}: Target creature gets +1/+0 until end of turn. Feral Lightning sok sok/97 sok R R {3}{R}{R}{R} 6 Sorcery U sorcery /spawnx3 [cmm] Elemental (R 3/1 Haste) Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. Gaze of Adamaro sok sok/98 sok R R {2}{R}{R} 4 Instant - Arcane U instant Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand. Ghost-Lit Raider sok sok/99 sok R R {2}{R} 3 Creature - Spirit 2 1 U creature {2}{R}, {T}: This creature deals 2 damage to target creature. | Channel - {3}{R}, Discard this card: It deals 4 damage to target creature. Glitterfang sok sok/100 sok R R {R} 1 Creature - Spirit 1 1 C creature Haste | At the beginning of the end step, return this creature to its owner's hand. Godo's Irregulars sok sok/101 sok R R {R} 1 Creature - Human Warrior 1 1 U creature {R}: This creature deals 1 damage to target creature blocking it. Hidetsugu's Second Rite sok sok/102 sok R R {3}{R} 4 Instant R instant If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player. Homura, Human Ascendant sok sok/103 sok R R {4}{R}{R} 6 Legendary Creature - Human Monk 4 4 R creature Flip/spawn [sok] Homura's Essence Homura can't block. | When Homura dies, return it to the battlefield flipped. // Homura's Essence [Legendary Enchantment] Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." [sok] Homura's Essence sok sok/103flipped sok 6 Token Legendary Enchantment R Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." Iizuka the Ruthless sok sok/104 sok R R {3}{R}{R} 5 Legendary Creature - Human Samurai 3 3 R creature Bushido 2 | {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. Inner Fire sok sok/105 sok R R {3}{R} 4 Sorcery C sorcery Add {R} for each card in your hand. Into the Fray sok sok/106 sok R R {R} 1 Instant - Arcane C instant Target creature attacks this turn if able. | Splice onto Arcane {R} Jiwari, the Earth Aflame sok sok/107 sok R R {3}{R}{R} 5 Legendary Creature - Spirit 3 3 R creature {X}{R}, {T}: Jiwari deals X damage to target creature without flying. | Channel - {X}{R}{R}{R}, Discard this card: It deals X damage to each creature without flying. Oni of Wild Places sok sok/108 sok R R {5}{R} 6 Creature - Demon Spirit 6 5 U creature Haste | At the beginning of your upkeep, return a red creature you control to its owner's hand. Path of Anger's Flame sok sok/109 sok R R {2}{R} 3 Instant - Arcane C instant Creatures you control get +2/+0 until end of turn. Rally the Horde sok sok/110 sok R R {5}{R} 6 Sorcery R sorcery Reveal top card/vp1at1 Create Warrior/spawn [tdm] Warrior (R 1/1) Create 5 Warriors/spawnx5 [tdm] Warrior (R 1/1) Create 10 Warriors/spawnx10 [tdm] Warrior (R 1/1) Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way. Ronin Cavekeeper sok sok/111 sok R R {5}{R} 6 Creature - Human Samurai 4 3 C creature Bushido 2 Shinen of Fury's Fire sok sok/112 sok R R {2}{R} 3 Creature - Spirit 2 1 C creature Haste | Channel - {R}, Discard this card: Target creature gains haste until end of turn. Skyfire Kirin sok sok/113 sok R R {2}{R}{R} 4 Legendary Creature - Kirin Spirit 3 3 R creature /ch Flying | Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn. Sokenzan Renegade sok sok/114 sok R R {2}{R} 3 Creature - Ogre Samurai Mercenary 3 3 U creature Bushido 1 | At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of this creature. Sokenzan Spellblade sok sok/115 sok R R {4}{R} 5 Creature - Ogre Samurai Shaman 2 3 C creature Bushido 1 | {1}{R}: This creature gets +X/+0 until end of turn, where X is the number of cards in your hand. Spiraling Embers sok sok/116 sok R R {3}{R} 4 Sorcery - Arcane C sorcery Spiraling Embers deals damage to any target equal to the number of cards in your hand. Sunder from Within sok sok/117 sok R R {2}{R}{R} 4 Sorcery - Arcane U sorcery Destroy target artifact or land. Thoughts of Ruin sok sok/118 sok R R {2}{R}{R} 4 Sorcery R sorcery Each player sacrifices a land of their choice for each card in your hand. Undying Flames sok sok/119 sok R R {4}{R}{R} 6 Sorcery R sorcery Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value. | Epic Yuki-Onna sok sok/120 sok R R {3}{R} 4 Creature - Spirit 3 1 U creature When this creature enters, destroy target artifact. | Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand. Arashi, the Sky Asunder sok sok/121 sok G G {3}{G}{G} 5 Legendary Creature - Spirit 5 5 R creature {X}{G}, {T}: Arashi deals X damage to target creature with flying. | Channel - {X}{G}{G}, Discard this card: It deals X damage to each creature with flying. Ayumi, the Last Visitor sok sok/122 sok G G {3}{G}{G} 5 Legendary Creature - Spirit 7 3 R creature Legendary landwalk Bounteous Kirin sok sok/123 sok G G {5}{G}{G} 7 Legendary Creature - Kirin Spirit 4 4 R creature /ch Flying | Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value. Briarknit Kami sok sok/124 sok G G {3}{G}{G} 5 Creature - Spirit 3 3 U creature Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. Dense Canopy sok sok/125 sok G G {1}{G} 2 Enchantment U enchantment Creatures with flying can block only creatures with flying. Descendant of Masumaro sok sok/126 sok G G {2}{G} 3 Creature - Human Monk 1 1 U creature At the beginning of your upkeep, put a +1/+1 counter on this creature for each card in your hand, then remove a +1/+1 counter from this creature for each card in target opponent's hand. Dosan's Oldest Chant sok sok/127 sok G G {4}{G} 5 Sorcery C sorcery You gain 6 life. | Draw a card. Elder Pine of Jukai sok sok/128 sok G G {2}{G} 3 Creature - Spirit 2 1 C creature Reveal top three cards/vp1at3 Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. | Soulshift 2 Endless Swarm sok sok/129 sok G G {5}{G}{G}{G} 8 Sorcery R sorcery Create Snake/spawn [ktk] Snake (G 1/1) Create 5 Snakes/spawnx5 [ktk] Snake (G 1/1) Create 10 Snakes/spawnx10 [ktk] Snake (G 1/1) Create a 1/1 green Snake creature token for each card in your hand. | Epic Fiddlehead Kami sok sok/130 sok G G {4}{G} 5 Creature - Spirit 3 3 C creature Whenever you cast a Spirit or Arcane spell, regenerate this creature. Ghost-Lit Nourisher sok sok/131 sok G G {2}{G} 3 Creature - Spirit 2 1 U creature {2}{G}, {T}: Target creature gets +2/+2 until end of turn. | Channel - {3}{G}, Discard this card: Target creature gets +4/+4 until end of turn. Haru-Onna sok sok/132 sok G G {3}{G} 4 Creature - Spirit 2 1 U creature When this creature enters, draw a card. | Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand. Inner Calm, Outer Strength sok sok/133 sok G G {2}{G} 3 Instant - Arcane C instant Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. Kami of the Tended Garden sok sok/134 sok G G {3}{G} 4 Creature - Spirit 4 4 U creature At the beginning of your upkeep, sacrifice this creature unless you pay {G}. | Soulshift 3 Kashi-Tribe Elite sok sok/135 sok G G {1}{G}{G} 3 Creature - Snake Warrior 2 3 U creature Legendary Snakes you control have shroud. | Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. Masumaro, First to Live sok sok/136 sok G G {3}{G}{G}{G} 6 Legendary Creature - Spirit * * R creature Masumaro's power and toughness are each equal to twice the number of cards in your hand. Matsu-Tribe Birdstalker sok sok/137 sok G G {2}{G}{G} 4 Creature - Snake Warrior Archer 2 2 C creature Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | {G}: This creature gains reach until end of turn. Molting Skin sok sok/138 sok G G {2}{G} 3 Enchantment U enchantment Return this enchantment to its owner's hand: Regenerate target creature. Nightsoil Kami sok sok/139 sok G G {4}{G}{G} 6 Creature - Spirit 6 4 C creature Soulshift 5 Okina Nightwatch sok sok/140 sok G G {4}{G} 5 Creature - Human Monk 4 3 C creature As long as you have more cards in hand than each opponent, this creature gets +3/+3. Promised Kannushi sok sok/141 sok G G {G} 1 Creature - Human Druid 1 1 C creature Soulshift 7 Reki, the History of Kamigawa sok sok/142 sok G G {2}{G} 3 Legendary Creature - Human Shaman 1 2 R mb1-foil creature Whenever you cast a legendary spell, draw a card. Rending Vines sok sok/143 sok G G {1}{G}{G} 3 Instant - Arcane C instant Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand. | Draw a card. Sakura-Tribe Scout sok sok/144 sok G G {G} 1 Creature - Snake Shaman Scout 1 1 C mb1-foil creature {T}: You may put a land card from your hand onto the battlefield. Sasaya, Orochi Ascendant sok sok/145 sok G G {1}{G}{G} 3 Legendary Creature - Snake Monk 2 3 R creature Flip/spawn [sok] Sasaya's Essence Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya. // Sasaya's Essence [Legendary Enchantment] Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it. [sok] Sasaya's Essence sok sok/145flipped sok 3 Token Legendary Enchantment R Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it. Seed the Land sok sok/146 sok G G {2}{G}{G} 4 Enchantment R enchantment Create Snake/spawn [ktk] Snake (G 1/1) Whenever a land enters, its controller creates a 1/1 green Snake creature token. Seek the Horizon sok sok/147 sok G G {3}{G} 4 Sorcery U sorcery Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. Sekki, Seasons' Guide sok sok/148 sok G G {5}{G}{G}{G} 8 Legendary Creature - Spirit 0 0 R creature yInitialize/ccgreen=8 Create Spirit/spawn [ema] Spirit (1/1) Create 5 Spirits/spawnx5 [ema] Spirit (1/1) Create 10 Spirits/spawnx10 [ema] Spirit (1/1) Sekki enters with eight +1/+1 counters on it. | If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens. | Sacrifice eight Spirits: Return this card from your graveyard to the battlefield. Shinen of Life's Roar sok sok/149 sok G G {1}{G} 2 Creature - Spirit 1 2 C creature All creatures able to block this creature do so. | Channel - {2}{G}{G}, Discard this card: All creatures able to block target creature this turn do so. Stampeding Serow sok sok/150 sok G G {2}{G}{G} 4 Creature - Antelope Beast 5 4 U creature Trample | At the beginning of your upkeep, return a green creature you control to its owner's hand. Iname as One sok sok/151 sok BG BG {8}{B}{B}{G}{G} 12 Legendary Creature - Spirit 8 8 R creature When Iname as One enters, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. | When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. Ashes of the Fallen sok sok/152 sok {2} 2 Artifact R artifact As this artifact enters, choose a creature type. | Each creature card in your graveyard has the chosen creature type in addition to its other types. Blood Clock sok sok/153 sok {4} 4 Artifact R artifact At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life. Ebony Owl Netsuke sok sok/154 sok {2} 2 Artifact U artifact At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, this artifact deals 4 damage to that player. Ivory Crane Netsuke sok sok/155 sok {2} 2 Artifact U artifact At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life. Manriki-Gusari sok sok/156 sok {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." | Equip {1} O-Naginata sok sok/157 sok {1} 1 Artifact - Equipment U artifact This Equipment can be attached only to a creature with power 3 or greater. | Equipped creature gets +3/+0 and has trample. | Equip {2} Pithing Needle sok sok/158 sok {1} 1 Artifact R artifact As this artifact enters, choose a card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Scroll of Origins sok sok/159 sok {2} 2 Artifact R artifact {2}, {T}: Draw a card if you have seven or more cards in hand. Soratami Cloud Chariot sok sok/160 sok {5} 5 Artifact U artifact {2}: Target creature you control gains flying until end of turn. | {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. Wine of Blood and Iron sok sok/161 sok {3} 3 Artifact R artifact {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice this artifact at the beginning of the next end step. Mikokoro, Center of the Sea sok sok/162 sok 0 Legendary Land R land {T}: Add {C}. | {2}, {T}: Each player draws a card. Miren, the Moaning Well sok sok/163 sok 0 Legendary Land R land {T}: Add {C}. | {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Oboro, Palace in the Clouds sok sok/164 sok U 0 Legendary Land R land {T}: Add {U}. | {1}: Return Oboro to its owner's hand. Tomb of Urami sok sok/165 sok B 0 Legendary Land R land Create Urami/spawn [lackey] Urami (B 5/5 Flying) {T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre. | {2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying. Auratouched Mage ravnica rav/1 rav W W {5}{W} 6 Creature - Human Wizard 3 3 U creature When this creature enters, search your library for an Aura card that could enchant it. If this creature is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle. Bathe in Light ravnica rav/2 rav W W {1}{W} 2 Instant U instant Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. Benevolent Ancestor ravnica rav/3 rav W W {2}{W} 3 Creature - Spirit 0 4 C creature Defender | {T}: Prevent the next 1 damage that would be dealt to any target this turn. Blazing Archon ravnica rav/4 rav W W {6}{W}{W}{W} 9 Creature - Archon 5 6 R creature /ch Flying | Creatures can't attack you. Boros Fury-Shield ravnica rav/5 rav W RW {2}{W} 3 Instant C instant Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power. Caregiver ravnica rav/6 rav W W {W} 1 Creature - Human Cleric 1 1 C creature {W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn. Chant of Vitu-Ghazi ravnica rav/7 rav W W {6}{W}{W} 8 Instant U instant Convoke | Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. Concerted Effort ravnica rav/8 rav W W {2}{W}{W} 4 Enchantment R enchantment At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. Conclave Equenaut ravnica rav/9 rav W W {4}{W}{W} 6 Creature - Human Soldier 3 3 C creature /ch Convoke | Flying Conclave Phalanx ravnica rav/10 rav W W {4}{W} 5 Creature - Human Soldier 2 4 U creature Convoke | When this creature enters, you gain 1 life for each creature you control. Conclave's Blessing ravnica rav/11 rav W W {3}{W} 4 Enchantment - Aura C enchantment Convoke | Enchant creature | Enchanted creature gets +0/+2 for each other creature you control. Courier Hawk ravnica rav/12 rav W W {1}{W} 2 Creature - Bird 1 2 C creature /ch Flying, vigilance Devouring Light ravnica rav/13 rav W W {1}{W}{W} 3 Instant U instant Convoke | Exile target attacking or blocking creature. Divebomber Griffin ravnica rav/14 rav W W {3}{W}{W} 5 Creature - Griffin 3 2 U creature /ch Flying | {T}, Sacrifice this creature: It deals 3 damage to target attacking or blocking creature. Dromad Purebred ravnica rav/15 rav W W {4}{W} 5 Creature - Camel Beast 1 5 C creature Whenever this creature is dealt damage, you gain 1 life. Faith's Fetters ravnica rav/16 rav W W {3}{W} 4 Enchantment - Aura C enchantment Enchant permanent | When this Aura enters, you gain 4 life. | Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. Festival of the Guildpact ravnica rav/17 rav W W {X}{W} 1 Instant U instant Prevent the next X damage that would be dealt to you this turn. | Draw a card. Flickerform ravnica rav/18 rav W W {1}{W} 2 Enchantment - Aura R enchantment Enchant creature | {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature. Gate Hound ravnica rav/19 rav W W {2}{W} 3 Creature - Dog 1 1 C creature Creatures you control have vigilance as long as this creature is enchanted. Ghosts of the Innocent ravnica rav/20 rav W W {5}{W}{W} 7 Creature - Spirit 4 5 R creature If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead. Hour of Reckoning ravnica rav/21 rav W W {4}{W}{W}{W} 7 Sorcery R sorcery Convoke | Destroy all nontoken creatures. Hunted Lammasu ravnica rav/22 rav W W {2}{W}{W} 4 Creature - Lammasu 5 5 R creature yInitialize/ch Create Horror/spawn [c21] Horror (B 4/4) Flying | When this creature enters, target opponent creates a 4/4 black Horror creature token. Leave No Trace ravnica rav/23 rav W W {1}{W} 2 Instant C instant Radiance - Destroy target enchantment and each other enchantment that shares a color with it. Light of Sanction ravnica rav/24 rav W W {1}{W}{W} 3 Enchantment R enchantment Prevent all damage that would be dealt to creatures you control by sources you control. Loxodon Gatekeeper ravnica rav/25 rav W W {2}{W}{W} 4 Creature - Elephant Soldier 2 3 R creature Artifacts, creatures, and lands your opponents control enter tapped. Nightguard Patrol ravnica rav/26 rav W W {2}{W} 3 Creature - Human Soldier 2 1 C creature First strike, vigilance Oathsworn Giant ravnica rav/27 rav W W {4}{W}{W} 6 Creature - Giant Soldier 3 4 U creature Vigilance | Other creatures you control get +0/+2 and have vigilance. Sandsower ravnica rav/28 rav W W {3}{W} 4 Creature - Spirit 1 3 U creature Tap three untapped creatures you control: Tap target creature. Screeching Griffin ravnica rav/29 rav W RW {3}{W} 4 Creature - Griffin 2 2 C creature /ch Flying | {R}: Target creature can't block this creature this turn. Seed Spark ravnica rav/30 rav W GW {3}{W} 4 Instant U instant Create 2 Saprolings/spawnx2 [c16] Saproling (G 1/1) Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens. Suppression Field ravnica rav/31 rav W W {1}{W} 2 Enchantment U enchantment Activated abilities cost {2} more to activate unless they're mana abilities. Three Dreams ravnica rav/32 rav W W {4}{W} 5 Sorcery R sorcery Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle. Twilight Drover ravnica rav/33 rav W W {2}{W} 3 Creature - Spirit 1 1 R creature Create 2 Spirits/spawnx2 [soi] Spirit (W 1/1 Flying) Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature. | {2}{W}, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying. Veteran Armorer ravnica rav/34 rav W W {1}{W} 2 Creature - Human Soldier 2 2 C creature Other creatures you control get +0/+1. Votary of the Conclave ravnica rav/35 rav W GW {W} 1 Creature - Human Soldier 1 1 C creature {2}{G}: Regenerate this creature. Wojek Apothecary ravnica rav/36 rav W W {2}{W}{W} 4 Creature - Human Cleric 1 1 U creature Radiance - {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. Wojek Siren ravnica rav/37 rav W W {W} 1 Instant C instant Radiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn. Belltower Sphinx ravnica rav/38 rav U U {4}{U} 5 Creature - Sphinx 2 5 U creature /ch Flying | Whenever a source deals damage to this creature, that source's controller mills that many cards. Cerulean Sphinx ravnica rav/39 rav U U {4}{U}{U} 6 Creature - Sphinx 5 5 R creature /ch Flying | {U}: This creature's owner shuffles it into their library. Compulsive Research ravnica rav/40 rav U U {2}{U} 3 Sorcery C sorcery Target player draws three cards. Then that player discards two cards unless they discard a land card. Convolute ravnica rav/41 rav U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {4}. Copy Enchantment ravnica rav/42 rav U U {2}{U} 3 Enchantment R enchantment You may have this enchantment enter as a copy of any enchantment on the battlefield. Dizzy Spell ravnica rav/43 rav U U {U} 1 Instant C instant Target creature gets -3/-0 until end of turn. | Transmute {1}{U}{U} Drake Familiar ravnica rav/44 rav U U {1}{U} 2 Creature - Drake 2 1 C creature /ch Flying | When this creature enters, sacrifice it unless you return an enchantment to its owner's hand. Dream Leash ravnica rav/45 rav U U {3}{U}{U} 5 Enchantment - Aura R enchantment Enchant permanent | You can't choose an untapped permanent as this spell's target as you cast it. | You control enchanted permanent. Drift of Phantasms ravnica rav/46 rav U U {2}{U} 3 Creature - Spirit 0 5 C creature /ch Defender | Flying | Transmute {1}{U}{U} Ethereal Usher ravnica rav/47 rav U U {5}{U} 6 Creature - Spirit 2 3 U creature {U}, {T}: Target creature can't be blocked this turn. | Transmute {1}{U}{U} Eye of the Storm ravnica rav/48 rav U U {5}{U}{U} 7 Enchantment R enchantment Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with this enchantment. For each copy, the player may cast the copy without paying its mana cost. Flight of Fancy ravnica rav/49 rav U U {3}{U} 4 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, draw two cards. | Enchanted creature has flying. Flow of Ideas ravnica rav/50 rav U U {5}{U} 6 Sorcery U sorcery Draw a card for each Island you control. Followed Footsteps ravnica rav/51 rav U U {3}{U}{U} 5 Enchantment - Aura R enchantment Create Copy/spawn [2xm] Copy Enchant creature | At the beginning of your upkeep, create a token that's a copy of enchanted creature. Grayscaled Gharial ravnica rav/52 rav U U {U} 1 Creature - Crocodile 1 1 C creature Islandwalk Grozoth ravnica rav/53 rav U U {6}{U}{U}{U} 9 Creature - Leviathan 9 9 R creature Defender | When this creature enters, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle. | {4}: This creature loses defender until end of turn. | Transmute {1}{U}{U} Halcyon Glaze ravnica rav/54 rav U U {1}{U}{U} 3 Enchantment U enchantment Whenever you cast a creature spell, this enchantment becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn. Hunted Phantasm ravnica rav/55 rav U U {1}{U}{U} 3 Creature - Spirit 4 6 R creature Create 5 Goblins/spawnx5 [dom] Goblin (R 1/1) This creature can't be blocked. | When this creature enters, target opponent creates five 1/1 red Goblin creature tokens. Induce Paranoia ravnica rav/56 rav U UB {2}{U}{U} 4 Instant C instant Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value. Lore Broker ravnica rav/57 rav U U {1}{U} 2 Creature - Human Rogue 1 2 U creature {T}: Each player draws a card, then discards a card. Mark of Eviction ravnica rav/58 rav U U {U} 1 Enchantment - Aura U enchantment Enchant creature | At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. Mnemonic Nexus ravnica rav/59 rav U U {3}{U} 4 Instant U instant Each player shuffles their graveyard into their library. Muddle the Mixture ravnica rav/60 rav U U {U}{U} 2 Instant C instant Counter target instant or sorcery spell. | Transmute {1}{U}{U} Peel from Reality ravnica rav/61 rav U U {1}{U} 2 Instant C instant Return target creature you control and target creature you don't control to their owners' hands. Quickchange ravnica rav/62 rav U U {1}{U} 2 Instant C instant Target creature becomes the color or colors of your choice until end of turn. | Draw a card. Remand ravnica rav/63 rav U U {1}{U} 2 Instant U instant Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. | Draw a card. Snapping Drake ravnica rav/64 rav U U {3}{U} 4 Creature - Drake 3 2 C creature /ch Flying Spawnbroker ravnica rav/65 rav U U {2}{U} 3 Creature - Human Wizard 1 1 R creature When this creature enters, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. Stasis Cell ravnica rav/66 rav U U {4}{U} 5 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | {3}{U}: Attach this Aura to target creature. Surveilling Sprite ravnica rav/67 rav U U {1}{U} 2 Creature - Faerie Rogue 1 1 C creature /ch Flying | When this creature dies, you may draw a card. Tattered Drake ravnica rav/68 rav U UB {4}{U} 5 Creature - Zombie Drake 2 2 C creature /ch Flying | {B}: Regenerate this creature. Telling Time ravnica rav/69 rav U U {1}{U} 2 Instant U instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. Terraformer ravnica rav/70 rav U U {2}{U} 3 Creature - Human Wizard 2 2 C creature {1}: Choose a basic land type. Each land you control becomes that type until end of turn. Tidewater Minion ravnica rav/71 rav U U {3}{U}{U} 5 Creature - Elemental Minion 4 4 C creature Defender | {4}: This creature loses defender until end of turn. | {T}: Untap target permanent. Tunnel Vision ravnica rav/72 rav U U {5}{U} 6 Sorcery R sorcery Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles. Vedalken Dismisser ravnica rav/73 rav U U {5}{U} 6 Creature - Vedalken Wizard 2 2 C creature When this creature enters, put target creature on top of its owner's library. Vedalken Entrancer ravnica rav/74 rav U U {3}{U} 4 Creature - Vedalken Wizard 1 4 C creature {U}, {T}: Target player mills two cards. Wizened Snitches ravnica rav/75 rav U U {3}{U} 4 Creature - Faerie Rogue 1 3 U creature yInitialize/ch Reveal top card/vp1p1 Flying | Players play with the top card of their libraries revealed. Zephyr Spirit ravnica rav/76 rav U U {5}{U} 6 Creature - Spirit 0 6 C creature When this creature blocks, return it to its owner's hand. Blood Funnel ravnica rav/77 rav B B {1}{B} 2 Enchantment R enchantment Noncreature spells you cast cost {2} less to cast. | Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature. Brainspoil ravnica rav/78 rav B B {3}{B}{B} 5 Sorcery C sorcery Destroy target creature that isn't enchanted. It can't be regenerated. | Transmute {1}{B}{B} Carrion Howler ravnica rav/79 rav B B {3}{B} 4 Creature - Zombie Wolf 2 2 U creature Pay 1 life: This creature gets +2/-1 until end of turn. Clinging Darkness ravnica rav/80 rav B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -4/-1. Dark Confidant ravnica rav/81 rav B B {1}{B} 2 Creature - Human Wizard 2 1 R creature Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. Darkblast ravnica rav/82 rav B B {B} 1 Instant U instant Target creature gets -1/-1 until end of turn. | Dredge 3 Dimir House Guard ravnica rav/83 rav B B {3}{B} 4 Creature - Skeleton 2 3 C creature Fear | Sacrifice a creature: Regenerate this creature. | Transmute {1}{B}{B} Dimir Machinations ravnica rav/84 rav B B {2}{B} 3 Sorcery U sorcery Look at top three cards/vp1pt3 Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. | Transmute {1}{B}{B} Disembowel ravnica rav/85 rav B B {X}{B} 1 Instant C instant Destroy target creature with mana value X. Empty the Catacombs ravnica rav/86 rav B B {3}{B} 4 Sorcery R sorcery Each player returns all creature cards from their graveyard to their hand. Golgari Thug ravnica rav/87 rav B B {1}{B} 2 Creature - Human Warrior 1 1 U creature When this creature dies, put target creature card from your graveyard on top of your library. | Dredge 4 Helldozer ravnica rav/88 rav B B {3}{B}{B}{B} 6 Creature - Zombie Giant 6 5 R creature {B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap this creature. Hex ravnica rav/89 rav B B {4}{B}{B} 6 Sorcery R sorcery Destroy six target creatures. Hunted Horror ravnica rav/90 rav B B {B}{B} 2 Creature - Horror 7 7 R creature Create 2 Centaurs/spawnx2 [clb] Centaur (G 3/3 Protection from Black) Trample | When this creature enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black. Infectious Host ravnica rav/91 rav B B {2}{B} 3 Creature - Zombie 1 1 C creature When this creature dies, target player loses 2 life. Keening Banshee ravnica rav/92 rav B B {2}{B}{B} 4 Creature - Spirit 2 2 U creature /ch Flying | When this creature enters, target creature gets -2/-2 until end of turn. Last Gasp ravnica rav/93 rav B B {1}{B} 2 Instant C instant Target creature gets -3/-3 until end of turn. Mausoleum Turnkey ravnica rav/94 rav B B {3}{B} 4 Creature - Ogre Rogue 3 2 U creature When this creature enters, return target creature card of an opponent's choice from your graveyard to your hand. Moonlight Bargain ravnica rav/95 rav B B {3}{B}{B} 5 Instant R instant Look at top five cards/vp1pt5 Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand. Mortipede ravnica rav/96 rav B BG {3}{B} 4 Creature - Insect 4 1 C creature {2}{G}: All creatures able to block this creature this turn do so. Necromantic Thirst ravnica rav/97 rav B B {2}{B}{B} 4 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. Necroplasm ravnica rav/98 rav B B {1}{B}{B} 3 Creature - Ooze 1 1 R creature At the beginning of your upkeep, put a +1/+1 counter on this creature. | At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature. | Dredge 2 Netherborn Phalanx ravnica rav/99 rav B B {5}{B} 6 Creature - Horror 2 4 U creature When this creature enters, each opponent loses 1 life for each creature they control. | Transmute {1}{B}{B} Nightmare Void ravnica rav/100 rav B B {3}{B} 4 Sorcery U sorcery Target player reveals their hand. You choose a card from it. That player discards that card. | Dredge 2 Ribbons of Night ravnica rav/101 rav B UB {4}{B} 5 Sorcery U sorcery Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card. Roofstalker Wight ravnica rav/102 rav B UB {1}{B} 2 Creature - Zombie 2 1 C creature {1}{U}: This creature gains flying until end of turn. Sadistic Augermage ravnica rav/103 rav B B {2}{B} 3 Creature - Human Wizard 3 1 C creature When this creature dies, each player puts a card from their hand on top of their library. Sewerdreg ravnica rav/104 rav B B {3}{B}{B} 5 Creature - Spirit 3 3 C creature Swampwalk | Sacrifice this creature: Exile target card from a graveyard. Shred Memory ravnica rav/105 rav B B {1}{B} 2 Instant C instant Exile up to four target cards from a single graveyard. | Transmute {1}{B}{B} Sins of the Past ravnica rav/106 rav B B {4}{B}{B} 6 Sorcery R sorcery Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past. Stinkweed Imp ravnica rav/107 rav B B {2}{B} 3 Creature - Imp 1 2 C creature /ch Flying | Whenever this creature deals combat damage to a creature, destroy that creature. | Dredge 5 Strands of Undeath ravnica rav/108 rav B B {3}{B} 4 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, target player discards two cards. | {B}: Regenerate enchanted creature. Thoughtpicker Witch ravnica rav/109 rav B B {B} 1 Creature - Human Wizard 1 1 C creature Look at top two cards/vp1pt2 {1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. Undercity Shade ravnica rav/110 rav B B {4}{B} 5 Creature - Shade 1 1 U creature Fear | {B}: This creature gets +1/+1 until end of turn. Vigor Mortis ravnica rav/111 rav B BG {2}{B}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters with an additional +1/+1 counter on it. Vindictive Mob ravnica rav/112 rav B B {4}{B}{B} 6 Creature - Human Berserker 5 5 U creature When this creature enters, sacrifice a creature. | This creature can't be blocked by Saprolings. Woebringer Demon ravnica rav/113 rav B B {3}{B}{B} 5 Creature - Demon 4 4 R creature /ch Flying | At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice this creature. Barbarian Riftcutter ravnica rav/114 rav R R {4}{R} 5 Creature - Human Barbarian 3 3 C creature {R}, Sacrifice this creature: Destroy target land. Blockbuster ravnica rav/115 rav R R {3}{R}{R} 5 Enchantment U enchantment {1}{R}, Sacrifice this enchantment: It deals 3 damage to each tapped creature and each player. Breath of Fury ravnica rav/116 rav R R {2}{R}{R} 4 Enchantment - Aura R enchantment Enchant creature you control | When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. Char ravnica rav/117 rav R R {2}{R} 3 Instant R instant Char deals 4 damage to any target and 2 damage to you. Cleansing Beam ravnica rav/118 rav R R {4}{R} 5 Instant U instant Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it. Coalhauler Swine ravnica rav/119 rav R R {4}{R}{R} 6 Creature - Boar Beast 4 4 C creature Whenever this creature is dealt damage, it deals that much damage to each player. Dogpile ravnica rav/120 rav R R {3}{R} 4 Instant C instant Dogpile deals damage to any target equal to the number of attacking creatures you control. Excruciator ravnica rav/121 rav R R {6}{R}{R} 8 Creature - Avatar 7 7 R creature Damage that would be dealt by this creature can't be prevented. Fiery Conclusion ravnica rav/122 rav R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Fiery Conclusion deals 5 damage to target creature. Flame Fusillade ravnica rav/123 rav R R {3}{R} 4 Sorcery R sorcery Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target." Flash Conscription ravnica rav/124 rav R RW {5}{R} 6 Instant U instant Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. Frenzied Goblin ravnica rav/125 rav R R {R} 1 Creature - Goblin Berserker 1 1 U creature Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn. Galvanic Arc ravnica rav/126 rav R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, it deals 3 damage to any target. | Enchanted creature has first strike. Goblin Fire Fiend ravnica rav/127 rav R R {3}{R} 4 Creature - Goblin Berserker 1 1 C creature Haste | This creature must be blocked if able. | {R}: This creature gets +1/+0 until end of turn. Goblin Spelunkers ravnica rav/128 rav R R {2}{R} 3 Creature - Goblin Warrior 2 2 C creature Mountainwalk Greater Forgeling ravnica rav/129 rav R R {3}{R}{R} 5 Creature - Elemental 3 4 U creature {1}{R}: This creature gets +3/-3 until end of turn. Hammerfist Giant ravnica rav/130 rav R R {4}{R}{R} 6 Creature - Giant Warrior 5 4 R creature {T}: This creature deals 4 damage to each creature without flying and each player. Hunted Dragon ravnica rav/131 rav R R {3}{R}{R} 5 Creature - Dragon 6 6 R creature yInitialize/ch Create 3 Knights/spawnx3 [c15] Knight (W 2/2 First Strike) Flying, haste | When this creature enters, target opponent creates three 2/2 white Knight creature tokens with first strike. Incite Hysteria ravnica rav/132 rav R R {2}{R} 3 Sorcery C sorcery Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block." Indentured Oaf ravnica rav/133 rav R R {3}{R} 4 Creature - Ogre Warrior 4 3 U creature Prevent all damage that this creature would deal to red creatures. Instill Furor ravnica rav/134 rav R R {1}{R} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." Mindmoil ravnica rav/135 rav R R {4}{R} 5 Enchantment R enchantment Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. Molten Sentry ravnica rav/136 rav R R {3}{R} 4 Creature - Elemental * * R creature Flip a coin/flip1 As this creature enters, flip a coin. If the coin comes up heads, this creature enters as a 5/2 creature with haste. If it comes up tails, this creature enters as a 2/5 creature with defender. Ordruun Commando ravnica rav/137 rav R RW {3}{R} 4 Creature - Minotaur Soldier 4 1 C creature {W}: Prevent the next 1 damage that would be dealt to this creature this turn. Rain of Embers ravnica rav/138 rav R R {1}{R} 2 Sorcery C sorcery Rain of Embers deals 1 damage to each creature and each player. Reroute ravnica rav/139 rav R R {1}{R} 2 Instant U instant Change the target of target activated ability with a single target. | Draw a card. Sabertooth Alley Cat ravnica rav/140 rav R R {1}{R}{R} 3 Creature - Cat 2 1 C creature This creature attacks each combat if able. | {1}{R}: Creatures without defender can't block this creature this turn. Seismic Spike ravnica rav/141 rav R R {2}{R}{R} 4 Sorcery C sorcery Destroy target land. Add {R}{R}. Sell-Sword Brute ravnica rav/142 rav R R {1}{R} 2 Creature - Human Mercenary 2 2 C creature When this creature dies, it deals 2 damage to you. Smash ravnica rav/143 rav R R {2}{R} 3 Instant C instant Destroy target artifact. | Draw a card. Sparkmage Apprentice ravnica rav/144 rav R R {1}{R} 2 Creature - Human Wizard 1 1 C creature When this creature enters, it deals 1 damage to any target. Stoneshaker Shaman ravnica rav/145 rav R R {2}{R} 3 Creature - Human Shaman 1 1 U creature At the beginning of each player's end step, that player sacrifices an untapped land of their choice. Surge of Zeal ravnica rav/146 rav R R {R} 1 Instant C instant Radiance - Target creature and each other creature that shares a color with it gain haste until end of turn. Torpid Moloch ravnica rav/147 rav R R {R} 1 Creature - Lizard 3 2 C creature Defender | Sacrifice three lands: This creature loses defender until end of turn. Viashino Fangtail ravnica rav/148 rav R R {2}{R}{R} 4 Creature - Lizard Warrior 3 3 C creature {T}: This creature deals 1 damage to any target. Viashino Slasher ravnica rav/149 rav R R {1}{R} 2 Creature - Lizard Warrior 1 2 C creature {R}: This creature gets +1/-1 until end of turn. Warp World ravnica rav/150 rav R R {5}{R}{R}{R} 8 Sorcery R sorcery Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library. War-Torch Goblin ravnica rav/151 rav R R {R} 1 Creature - Goblin Warrior 1 1 C creature {R}, Sacrifice this creature: It deals 2 damage to target blocking creature. Wojek Embermage ravnica rav/152 rav R R {3}{R} 4 Creature - Human Wizard 1 2 U creature Radiance - {T}: This creature deals 1 damage to target creature and each other creature that shares a color with it. Birds of Paradise ravnica rav/153 rav G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Bramble Elemental ravnica rav/154 rav G G {3}{G}{G} 5 Creature - Elemental 4 4 C creature Create 2 Saprolings/spawnx2 [c16] Saproling (G 1/1) Whenever an Aura becomes attached to this creature, create two 1/1 green Saproling creature tokens. Carven Caryatid ravnica rav/155 rav G G {1}{G}{G} 3 Creature - Spirit 2 5 U creature Defender | When this creature enters, draw a card. Chord of Calling ravnica rav/156 rav G G {X}{G}{G}{G} 3 Instant R instant Convoke | Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Civic Wayfinder ravnica rav/157 rav G G {2}{G} 3 Creature - Elf Druid Warrior 2 2 C creature When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Doubling Season ravnica rav/158 rav G G {4}{G} 5 Enchantment R enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. Dowsing Shaman ravnica rav/159 rav G G {4}{G} 5 Creature - Centaur Shaman 3 4 U creature {2}{G}, {T}: Return target enchantment card from your graveyard to your hand. Dryad's Caress ravnica rav/160 rav G GW {4}{G}{G} 6 Instant C instant You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control. Elves of Deep Shadow ravnica rav/161 rav G BG {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {B}. This creature deals 1 damage to you. Elvish Skysweeper ravnica rav/162 rav G G {G} 1 Creature - Elf Warrior 1 1 C creature {4}{G}, Sacrifice a creature: Destroy target creature with flying. Farseek ravnica rav/163 rav G G {1}{G} 2 Sorcery C sorcery Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. Fists of Ironwood ravnica rav/164 rav G G {1}{G} 2 Enchantment - Aura C enchantment /spawnx2 [c16] Saproling (G 1/1) Enchant creature | When this Aura enters, create two 1/1 green Saproling creature tokens. | Enchanted creature has trample. Gather Courage ravnica rav/165 rav G G {G} 1 Instant C instant Convoke | Target creature gets +2/+2 until end of turn. Golgari Brownscale ravnica rav/166 rav G G {1}{G}{G} 3 Creature - Lizard 2 3 C creature When this card is put into your hand from your graveyard, you gain 2 life. | Dredge 2 Golgari Grave-Troll ravnica rav/167 rav G G {4}{G} 5 Creature - Troll Skeleton 0 0 R creature This creature enters with a +1/+1 counter on it for each creature card in your graveyard. | {1}, Remove a +1/+1 counter from this creature: Regenerate this creature. | Dredge 6 Goliath Spider ravnica rav/168 rav G G {6}{G}{G} 8 Creature - Spider 7 6 U creature Reach Greater Mossdog ravnica rav/169 rav G G {3}{G} 4 Creature - Plant Dog 3 3 C creature Dredge 3 Hunted Troll ravnica rav/170 rav G G {2}{G}{G} 4 Creature - Troll Warrior 8 4 R creature Create 4 Faeries/spawnx4 [eld] Faerie (U 1/1 Flying) When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying. | {G}: Regenerate this creature. Ivy Dancer ravnica rav/171 rav G G {2}{G} 3 Creature - Dryad Shaman 1 2 U creature {T}: Target creature gains forestwalk until end of turn. Life from the Loam ravnica rav/172 rav G G {1}{G} 2 Sorcery R sorcery Return up to three target land cards from your graveyard to your hand. | Dredge 3 Moldervine Cloak ravnica rav/173 rav G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3. | Dredge 2 Nullmage Shepherd ravnica rav/174 rav G G {3}{G} 4 Creature - Elf Shaman 2 4 U creature Tap four untapped creatures you control: Destroy target artifact or enchantment. Overwhelm ravnica rav/175 rav G G {5}{G}{G} 7 Sorcery U sorcery Convoke | Creatures you control get +3/+3 until end of turn. Perilous Forays ravnica rav/176 rav G G {3}{G}{G} 5 Enchantment U enchantment {1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle. Primordial Sage ravnica rav/177 rav G G {4}{G}{G} 6 Creature - Spirit 4 5 R creature Whenever you cast a creature spell, you may draw a card. Recollect ravnica rav/178 rav G G {2}{G} 3 Sorcery U sorcery Return target card from your graveyard to your hand. Rolling Spoil ravnica rav/179 rav G BG {2}{G}{G} 4 Sorcery U sorcery Destroy target land. If {B} was spent to cast this spell, all creatures get -1/-1 until end of turn. Root-Kin Ally ravnica rav/180 rav G G {4}{G}{G} 6 Creature - Elemental Warrior 3 3 U creature Convoke | Tap two untapped creatures you control: This creature gets +2/+2 until end of turn. Scatter the Seeds ravnica rav/181 rav G G {3}{G}{G} 5 Instant C instant /spawnx3 [c16] Saproling (G 1/1) Convoke | Create three 1/1 green Saproling creature tokens. Scion of the Wild ravnica rav/182 rav G G {1}{G}{G} 3 Creature - Avatar * * R creature Scion of the Wild's power and toughness are each equal to the number of creatures you control. Siege Wurm ravnica rav/183 rav G G {5}{G}{G} 7 Creature - Wurm 5 5 C creature Convoke | Trample Stone-Seeder Hierophant ravnica rav/184 rav G G {2}{G}{G} 4 Creature - Human Druid 1 1 C creature Landfall - Whenever a land you control enters, untap this creature. | {T}: Untap target land. Sundering Vitae ravnica rav/185 rav G G {2}{G} 3 Instant C instant Convoke | Destroy target artifact or enchantment. Transluminant ravnica rav/186 rav G GW {1}{G} 2 Creature - Dryad Shaman 2 2 C creature Create Spirit/spawn [soi] Spirit (W 1/1 Flying) {W}, Sacrifice this creature: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step. Trophy Hunter ravnica rav/187 rav G G {2}{G} 3 Creature - Human Archer 2 3 U creature {1}{G}: This creature deals 1 damage to target creature with flying. | Whenever a creature with flying dealt damage by this creature this turn dies, put a +1/+1 counter on this creature. Ursapine ravnica rav/188 rav G G {3}{G}{G} 5 Creature - Beast 3 3 R creature {G}: Target creature gets +1/+1 until end of turn. Vinelasher Kudzu ravnica rav/189 rav G G {1}{G} 2 Creature - Plant 1 1 R creature Landfall - Whenever a land you control enters, put a +1/+1 counter on this creature. Agrus Kos, Wojek Veteran ravnica rav/190 rav RW RW {3}{R}{W} 5 Legendary Creature - Human Soldier 3 3 R creature Whenever Agrus Kos attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. Autochthon Wurm ravnica rav/191 rav GW GW {10}{G}{G}{G}{W}{W} 15 Creature - Wurm 9 14 R creature Convoke | Trample Bloodbond March ravnica rav/192 rav BG BG {2}{B}{G} 4 Enchantment R enchantment Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield. Boros Swiftblade ravnica rav/193 rav RW RW {R}{W} 2 Creature - Human Soldier 1 2 U creature Double strike Brightflame ravnica rav/194 rav RW RW {X}{R}{R}{W}{W} 4 Sorcery R sorcery Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. Chorus of the Conclave ravnica rav/195 rav GW GW {4}{G}{G}{W}{W} 8 Legendary Creature - Dryad 3 8 R creature Forestwalk | As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it. Circu, Dimir Lobotomist ravnica rav/196 rav UB UB {2}{U}{B} 4 Legendary Creature - Human Wizard 2 3 R creature Reveal top card/vp1at1 Whenever you cast a blue spell, exile the top card of target player's library. | Whenever you cast a black spell, exile the top card of target player's library. | Your opponents can't cast spells with the same name as a card exiled with Circu. Clutch of the Undercity ravnica rav/197 rav UB UB {1}{U}{U}{B} 4 Instant U instant Return target permanent to its owner's hand. Its controller loses 3 life. | Transmute {1}{U}{B} Congregation at Dawn ravnica rav/198 rav GW GW {G}{G}{W} 3 Instant U instant Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order. Consult the Necrosages ravnica rav/199 rav UB UB {1}{U}{B} 3 Sorcery C sorcery Choose one - | - Target player draws two cards. | - Target player discards two cards. Dark Heart of the Wood ravnica rav/200 rav BG BG {B}{G} 2 Enchantment U enchantment Sacrifice a Forest: You gain 3 life. Dimir Cutpurse ravnica rav/201 rav UB UB {1}{U}{B} 3 Creature - Spirit 2 2 R creature Whenever this creature deals combat damage to a player, that player discards a card and you draw a card. Dimir Doppelganger ravnica rav/202 rav UB UB {1}{U}{B} 3 Creature - Shapeshifter 0 2 R creature {1}{U}{B}: Exile target creature card from a graveyard. This creature becomes a copy of that card, except it has this ability. Dimir Infiltrator ravnica rav/203 rav UB UB {U}{B} 2 Creature - Spirit 1 3 C creature This creature can't be blocked. | Transmute {1}{U}{B} Drooling Groodion ravnica rav/204 rav BG BG {3}{B}{B}{G} 6 Creature - Beast 4 3 U creature {2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. Firemane Angel ravnica rav/205 rav RW RW {3}{R}{W}{W} 6 Creature - Angel 4 3 R creature /ch Flying, first strike | At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. | {6}{R}{R}{W}{W}: Return this card from your graveyard to the battlefield. Activate only during your upkeep. Flame-Kin Zealot ravnica rav/206 rav RW RW {1}{R}{R}{W} 4 Creature - Elemental Berserker 2 2 U creature When this creature enters, creatures you control get +1/+1 and gain haste until end of turn. Glare of Subdual ravnica rav/207 rav GW GW {2}{G}{W} 4 Enchantment R enchantment Tap an untapped creature you control: Tap target artifact or creature. Glimpse the Unthinkable ravnica rav/208 rav UB UB {U}{B} 2 Sorcery R sorcery Target player mills ten cards. Golgari Germination ravnica rav/209 rav BG BG {1}{B}{G} 3 Enchantment U enchantment Create Saproling/spawn [c16] Saproling (G 1/1) Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token. Golgari Rotwurm ravnica rav/210 rav BG BG {3}{B}{G} 5 Creature - Zombie Wurm 5 4 C creature {B}, Sacrifice a creature: Target player loses 1 life. Grave-Shell Scarab ravnica rav/211 rav BG BG {2}{B}{G}{G} 5 Creature - Insect 4 4 R creature {1}, Sacrifice this creature: Draw a card. | Dredge 1 Guardian of Vitu-Ghazi ravnica rav/212 rav GW GW {6}{G}{W} 8 Creature - Elemental 4 7 C creature Convoke | Vigilance Lightning Helix ravnica rav/213 rav RW RW {R}{W} 2 Instant U instant Lightning Helix deals 3 damage to any target and you gain 3 life. Loxodon Hierarch ravnica rav/214 rav GW GW {2}{G}{W} 4 Creature - Elephant Cleric 4 4 R creature When this creature enters, you gain 4 life. | {G}{W}, Sacrifice this creature: Regenerate each creature you control. Mindleech Mass ravnica rav/215 rav UB UB {5}{U}{B}{B} 8 Creature - Horror 6 6 R creature Trample | Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost. Moroii ravnica rav/216 rav UB UB {2}{U}{B} 4 Creature - Vampire 4 4 U creature /ch Flying | At the beginning of your upkeep, you lose 1 life. Perplex ravnica rav/217 rav UB UB {1}{U}{B} 3 Instant C instant Counter target spell unless its controller discards their hand. | Transmute {1}{U}{B} Phytohydra ravnica rav/218 rav GW GW {2}{G}{W}{W} 5 Creature - Plant Hydra 1 1 R creature If damage would be dealt to this creature, put that many +1/+1 counters on it instead. Pollenbright Wings ravnica rav/219 rav GW GW {4}{G}{W} 6 Enchantment - Aura U enchantment Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Enchant creature | Enchanted creature has flying. | Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Psychic Drain ravnica rav/220 rav UB UB {X}{U}{B} 2 Sorcery U sorcery Target player mills X cards and you gain X life. Putrefy ravnica rav/221 rav BG BG {1}{B}{G} 3 Instant U instant Destroy target artifact or creature. It can't be regenerated. Rally the Righteous ravnica rav/222 rav RW RW {1}{R}{W} 3 Instant C instant Radiance - Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn. Razia, Boros Archangel ravnica rav/223 rav RW RW {4}{R}{R}{W}{W} 8 Legendary Creature - Angel 6 3 R creature /ch Flying, vigilance, haste | {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. Razia's Purification ravnica rav/224 rav RW RW {4}{R}{W} 6 Sorcery R sorcery Each player chooses three permanents they control, then sacrifices the rest. Savra, Queen of the Golgari ravnica rav/225 rav BG BG {2}{B}{G} 4 Legendary Creature - Elf Shaman 2 2 R creature Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature of their choice. | Whenever you sacrifice a green creature, you may gain 2 life. Searing Meditation ravnica rav/226 rav RW RW {1}{R}{W} 3 Enchantment R enchantment Whenever you gain life, you may pay {2}. If you do, this enchantment deals 2 damage to any target. Seeds of Strength ravnica rav/227 rav GW GW {G}{W} 2 Instant C instant Target creature gets +1/+1 until end of turn. | Target creature gets +1/+1 until end of turn. | Target creature gets +1/+1 until end of turn. Selesnya Evangel ravnica rav/228 rav GW GW {G}{W} 2 Creature - Elf Shaman 1 2 C creature Create Saproling/spawn [c16] Saproling (G 1/1) {1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token. Selesnya Sagittars ravnica rav/229 rav GW GW {3}{G}{W} 5 Creature - Elf Archer 2 5 U creature Reach | This creature can block an additional creature each combat. Shambling Shell ravnica rav/230 rav BG BG {1}{B}{G} 3 Creature - Plant Zombie 3 1 C creature Sacrifice this creature: Put a +1/+1 counter on target creature. | Dredge 3 Sisters of Stone Death ravnica rav/231 rav BG BG {4}{B}{B}{G}{G} 8 Legendary Creature - Gorgon 7 5 R creature {G}: Target creature blocks Sisters of Stone Death this turn if able. | {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. | {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control. Skyknight Legionnaire ravnica rav/232 rav RW RW {1}{R}{W} 3 Creature - Human Knight 2 2 C creature /ch Flying, haste Sunhome Enforcer ravnica rav/233 rav RW RW {2}{R}{W} 4 Creature - Giant Soldier 2 4 U creature Whenever this creature deals combat damage, you gain that much life. | {1}{R}: This creature gets +1/+0 until end of turn. Szadek, Lord of Secrets ravnica rav/234 rav UB UB {3}{U}{U}{B}{B} 7 Legendary Creature - Vampire 5 5 R creature /ch Flying | If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards. Thundersong Trumpeter ravnica rav/235 rav RW RW {R}{W} 2 Creature - Human Soldier 2 1 C creature {T}: Target creature can't attack or block this turn. Tolsimir Wolfblood ravnica rav/236 rav GW GW {4}{G}{W} 6 Legendary Creature - Elf Warrior 3 4 R creature Create Voja/spawn [gk1] Voja (GW 2/2) Other green creatures you control get +1/+1. | Other white creatures you control get +1/+1. | {T}: Create Voja, a legendary 2/2 green and white Wolf creature token. Twisted Justice ravnica rav/237 rav UB UB {4}{U}{B} 6 Sorcery U sorcery Target player sacrifices a creature of their choice. You draw cards equal to that creature's power. Vulturous Zombie ravnica rav/238 rav BG BG {3}{B}{G} 5 Creature - Plant Zombie 3 3 R creature /ch Flying | Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on this creature. Watchwolf ravnica rav/239 rav GW GW {G}{W} 2 Creature - Wolf 3 3 U creature Woodwraith Corrupter ravnica rav/240 rav BG BG {3}{B}{B}{G} 6 Creature - Elemental Horror 3 6 R creature {1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. Woodwraith Strangler ravnica rav/241 rav BG BG {2}{B}{G} 4 Creature - Plant Zombie 2 2 C creature Exile a creature card from your graveyard: Regenerate this creature. Boros Guildmage ravnica rav/242 rav RW RW {R/W}{R/W} 2 Creature - Human Wizard 2 2 U creature {1}{R}: Target creature gains haste until end of turn. | {1}{W}: Target creature gains first strike until end of turn. Boros Recruit ravnica rav/243 rav RW RW {R/W} 1 Creature - Goblin Soldier 1 1 C creature First strike Centaur Safeguard ravnica rav/244 rav GW GW {2}{G/W} 3 Creature - Centaur Warrior 3 1 C creature When this creature dies, you may gain 3 life. Dimir Guildmage ravnica rav/245 rav UB UB {U/B}{U/B} 2 Creature - Human Wizard 2 2 U creature {3}{U}: Target player draws a card. Activate only as a sorcery. | {3}{B}: Target player discards a card. Activate only as a sorcery. Gaze of the Gorgon ravnica rav/246 rav BG BG {3}{B/G} 4 Instant C instant Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. Gleancrawler ravnica rav/247 rav BG BG {3}{B/G}{B/G}{B/G} 6 Creature - Insect Horror 6 6 R creature Trample | At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. Golgari Guildmage ravnica rav/248 rav BG BG {B/G}{B/G} 2 Creature - Elf Shaman 2 2 U creature {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. | {4}{G}: Put a +1/+1 counter on target creature. Lurking Informant ravnica rav/249 rav UB UB {1}{U/B} 2 Creature - Human Rogue 1 2 C creature Look at top card/vp1pt1 {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. Master Warcraft ravnica rav/250 rav RW RW {2}{R/W}{R/W} 4 Instant R instant Cast this spell only before attackers are declared. | You choose which creatures attack this turn. | You choose which creatures block this turn and how those creatures block. Privileged Position ravnica rav/251 rav GW GW {2}{G/W}{G/W}{G/W} 5 Enchantment R enchantment Other permanents you control have hexproof. Selesnya Guildmage ravnica rav/252 rav GW GW {G/W}{G/W} 2 Creature - Elf Wizard 2 2 U creature Create Saproling/spawn [c16] Saproling (G 1/1) {3}{G}: Create a 1/1 green Saproling creature token. | {3}{W}: Creatures you control get +1/+1 until end of turn. Shadow of Doubt ravnica rav/253 rav UB UB {U/B}{U/B} 2 Instant R instant Players can't search libraries this turn. | Draw a card. Bloodletter Quill ravnica rav/254 rav UB {3} 3 Artifact R artifact {2}, {T}, Put a blood counter on this artifact: Draw a card, then you lose 1 life for each blood counter on this artifact. | {U}{B}: Remove a blood counter from this artifact. Boros Signet ravnica rav/255 rav RW {2} 2 Artifact C artifact {1}, {T}: Add {R}{W}. Bottled Cloister ravnica rav/256 rav {4} 4 Artifact R artifact At the beginning of each opponent's upkeep, exile all cards from your hand face down. | At the beginning of your upkeep, return all cards you own exiled with this artifact to your hand, then draw a card. Cloudstone Curio ravnica rav/257 rav {3} 3 Artifact R artifact Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand. Crown of Convergence ravnica rav/258 rav GW {2} 2 Artifact R artifact Reveal top card/vp1p1 Play with the top card of your library revealed. | As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. | {G}{W}: Put the top card of your library on the bottom of your library. Cyclopean Snare ravnica rav/259 rav {2} 2 Artifact U artifact {3}, {T}: Tap target creature, then return this artifact to its owner's hand. Dimir Signet ravnica rav/260 rav UB {2} 2 Artifact C artifact {1}, {T}: Add {U}{B}. Glass Golem ravnica rav/261 rav {5} 5 Artifact Creature - Golem 6 2 U creature Golgari Signet ravnica rav/262 rav BG {2} 2 Artifact C artifact {1}, {T}: Add {B}{G}. Grifter's Blade ravnica rav/263 rav {3} 3 Artifact - Equipment U artifact Flash | As this Equipment enters, choose a creature you control it could be attached to. If you do, it enters attached to that creature. | Equipped creature gets +1/+1. | Equip {1} Junktroller ravnica rav/264 rav {4} 4 Artifact Creature - Golem 0 6 U creature Defender | {T}: Put target card from a graveyard on the bottom of its owner's library. Leashling ravnica rav/265 rav {6} 6 Artifact Creature - Dog 3 3 U creature Put a card from your hand on top of your library: Return this creature to its owner's hand. Nullstone Gargoyle ravnica rav/266 rav {9} 9 Artifact Creature - Gargoyle 4 5 R creature /ch Flying | Whenever the first noncreature spell of a turn is cast, counter that spell. Pariah's Shield ravnica rav/267 rav {5} 5 Artifact - Equipment R artifact All damage that would be dealt to you is dealt to equipped creature instead. | Equip {3} Peregrine Mask ravnica rav/268 rav {1} 1 Artifact - Equipment U artifact Equipped creature has defender, flying, and first strike. | Equip {2} Plague Boiler ravnica rav/269 rav BG {3} 3 Artifact R artifact At the beginning of your upkeep, put a plague counter on this artifact. | {1}{B}{G}: Put a plague counter on this artifact or remove a plague counter from it. | When this artifact has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents. Selesnya Signet ravnica rav/270 rav GW {2} 2 Artifact C artifact {1}, {T}: Add {G}{W}. Spectral Searchlight ravnica rav/271 rav {3} 3 Artifact U artifact {T}: Choose a player. That player adds one mana of any color they choose. Sunforger ravnica rav/272 rav RW {3} 3 Artifact - Equipment R artifact Equipped creature gets +4/+0. | {R}{W}, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. | Equip {3} Terrarion ravnica rav/273 rav {1} 1 Artifact C artifact /cr90 This artifact enters tapped. | {2}, {T}, Sacrifice this artifact: Add two mana in any combination of colors. | When this artifact is put into a graveyard from the battlefield, draw a card. Voyager Staff ravnica rav/274 rav {1} 1 Artifact U artifact {2}, Sacrifice this artifact: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. Boros Garrison ravnica rav/275 rav RW 0 Land C land /cr90 This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {R}{W}. Dimir Aqueduct ravnica rav/276 rav UB 0 Land C land /cr90 This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {U}{B}. Duskmantle, House of Shadow ravnica rav/277 rav UB 0 Land U land {T}: Add {C}. | {U}{B}, {T}: Target player mills a card. Golgari Rot Farm ravnica rav/278 rav BG 0 Land C land /cr90 This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {B}{G}. Overgrown Tomb ravnica rav/279 rav BG 0 Land - Swamp Forest R land /cr90 As this land enters, you may pay 2 life. If you don't, it enters tapped. Sacred Foundry ravnica rav/280 rav RW 0 Land - Mountain Plains R land /cr90 As this land enters, you may pay 2 life. If you don't, it enters tapped. Selesnya Sanctuary ravnica rav/281 rav GW 0 Land C land /cr90 This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {G}{W}. Sunhome, Fortress of the Legion ravnica rav/282 rav RW 0 Land U land {T}: Add {C}. | {2}{R}{W}, {T}: Target creature gains double strike until end of turn. Svogthos, the Restless Tomb ravnica rav/283 rav BG 0 Land U land {T}: Add {C}. | {3}{B}{G}: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. Temple Garden ravnica rav/284 rav GW 0 Land - Forest Plains R land /cr90 As this land enters, you may pay 2 life. If you don't, it enters tapped. Vitu-Ghazi, the City-Tree ravnica rav/285 rav GW 0 Land U land Create Saproling/spawn [c16] Saproling (G 1/1) {T}: Add {C}. | {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token. Watery Grave ravnica rav/286 rav UB 0 Land - Island Swamp R land /cr90 As this land enters, you may pay 2 life. If you don't, it enters tapped. Plains ravnica rav/287 rav W 0 Basic Land - Plains C plains Island ravnica rav/291 rav U 0 Basic Land - Island C island Swamp ravnica rav/295 rav B 0 Basic Land - Swamp C swamp Mountain ravnica rav/299 rav R 0 Basic Land - Mountain C mountain Forest ravnica rav/303 rav G 0 Basic Land - Forest C forest Absolver Thrull guildpact gpt/1 gpt W W {3}{W} 4 Creature - Thrull Cleric 2 3 C creature Haunt | When this creature enters or the creature it haunts dies, destroy target enchantment. Belfry Spirit guildpact gpt/2 gpt W W {3}{W}{W} 5 Creature - Spirit 1 1 U creature yInitialize/ch Create 2 Bats/spawnx2 [m19] Bat (B 1/1 Flying) Flying | Haunt | When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. Benediction of Moons guildpact gpt/3 gpt W W {W} 1 Sorcery C sorcery You gain 1 life for each player. | Haunt | When the creature this card haunts dies, you gain 1 life for each player. Droning Bureaucrats guildpact gpt/4 gpt W W {3}{W} 4 Creature - Human Advisor 1 4 U creature {X}, {T}: Each creature with mana value X can't attack or block this turn. Ghost Warden guildpact gpt/5 gpt W W {1}{W} 2 Creature - Spirit 1 1 C creature {T}: Target creature gets +1/+1 until end of turn. Ghostway guildpact gpt/6 gpt W W {2}{W} 3 Instant R instant Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. Graven Dominator guildpact gpt/7 gpt W W {4}{W}{W} 6 Creature - Gargoyle 4 4 R creature /ch Flying | Haunt | When this creature enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn. Guardian's Magemark guildpact gpt/8 gpt W W {2}{W} 3 Enchantment - Aura C enchantment Flash | Enchant creature | Creatures you control that are enchanted get +1/+1. Harrier Griffin guildpact gpt/9 gpt W W {5}{W} 6 Creature - Griffin 3 3 U creature /ch Flying | At the beginning of your upkeep, tap target creature. Leyline of the Meek guildpact gpt/10 gpt W W {2}{W}{W} 4 Enchantment R enchantment If this card is in your opening hand, you may begin the game with it on the battlefield. | Creature tokens get +1/+1. Lionheart Maverick guildpact gpt/11 gpt W W {W} 1 Creature - Human Knight 1 1 C creature Vigilance | {4}{W}: This creature gets +1/+2 until end of turn. Martyred Rusalka guildpact gpt/12 gpt W W {W} 1 Creature - Spirit 1 1 U creature {W}, Sacrifice a creature: Target creature can't attack this turn. Order of the Stars guildpact gpt/13 gpt W W {W} 1 Creature - Human Cleric 0 1 U creature Defender | As this creature enters, choose a color. | This creature has protection from the chosen color. Shadow Lance guildpact gpt/14 gpt W WB {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has first strike. | {1}{B}: Enchanted creature gets +2/+2 until end of turn. Shrieking Grotesque guildpact gpt/15 gpt W WB {2}{W} 3 Creature - Gargoyle 2 1 C creature /ch Flying | When this creature enters, if {B} was spent to cast it, target player discards a card. Sinstriker's Will guildpact gpt/16 gpt W W {3}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature." Skyrider Trainee guildpact gpt/17 gpt W W {4}{W} 5 Creature - Human Soldier 3 3 C creature This creature has flying as long as it's enchanted. Spelltithe Enforcer guildpact gpt/18 gpt W W {3}{W}{W} 5 Creature - Elephant Wizard 3 3 R mb1-foil creature Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay {1}. Storm Herd guildpact gpt/19 gpt W W {8}{W}{W} 10 Sorcery R sorcery Create Pegasus/spawn [c14] Pegasus (W 1/1 Flying) Create 5 Pegasi/spawnx5 [c14] Pegasus (W 1/1 Flying) Create 10 Pegasi/spawnx10 [c14] Pegasus (W 1/1 Flying) Create X 1/1 white Pegasus creature tokens with flying, where X is your life total. To Arms! guildpact gpt/20 gpt W W {1}{W} 2 Instant U instant Untap all creatures you control. | Draw a card. Withstand guildpact gpt/21 gpt W W {2}{W} 3 Instant C instant Prevent the next 3 damage that would be dealt to any target this turn. | Draw a card. Aetherplasm guildpact gpt/22 gpt U U {2}{U}{U} 4 Creature - Illusion 1 1 U creature Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. Crystal Seer guildpact gpt/23 gpt U U {4}{U} 5 Creature - Vedalken Wizard 2 2 C creature Look at top four cards/vp1pt4 When this creature enters, look at the top four cards of your library, then put them back in any order. | {4}{U}: Return this creature to its owner's hand. Drowned Rusalka guildpact gpt/24 gpt U U {U} 1 Creature - Spirit 1 1 U creature {U}, Sacrifice a creature: Discard a card, then draw a card. Frazzle guildpact gpt/25 gpt U U {3}{U} 4 Instant U instant Counter target nonblue spell. Gigadrowse guildpact gpt/26 gpt U U {U} 1 Instant C instant Replicate {U} | Tap target permanent. Hatching Plans guildpact gpt/27 gpt U U {1}{U} 2 Enchantment R enchantment When this enchantment is put into a graveyard from the battlefield, draw three cards. Infiltrator's Magemark guildpact gpt/28 gpt U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender. Leyline of Singularity guildpact gpt/29 gpt U U {2}{U}{U} 4 Enchantment R enchantment If this card is in your opening hand, you may begin the game with it on the battlefield. | All nonland permanents are legendary. Mimeofacture guildpact gpt/30 gpt U U {3}{U} 4 Sorcery R sorcery Replicate {3}{U} | Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles. Quicken guildpact gpt/31 gpt U U {U} 1 Instant R instant The next sorcery spell you cast this turn can be cast as though it had flash. | Draw a card. Repeal guildpact gpt/32 gpt U U {X}{U} 1 Instant C instant Return target nonland permanent with mana value X to its owner's hand. | Draw a card. Runeboggle guildpact gpt/33 gpt U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {1}. | Draw a card. Sky Swallower guildpact gpt/34 gpt U U {3}{U}{U} 5 Creature - Leviathan 8 8 R creature /ch Flying | When this creature enters, target opponent gains control of all other permanents you control. Steamcore Weird guildpact gpt/35 gpt U UR {3}{U} 4 Creature - Weird 1 3 C creature When this creature enters, if {R} was spent to cast it, it deals 2 damage to any target. Stratozeppelid guildpact gpt/36 gpt U U {4}{U} 5 Creature - Beast 4 4 U creature /ch Flying | This creature can block only creatures with flying. Thunderheads guildpact gpt/37 gpt U U {2}{U} 3 Instant U instant /spawn [gk1] Weird (U 3/3 Defender, Flying) Replicate {2}{U} | Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step. Torch Drake guildpact gpt/38 gpt U UR {3}{U} 4 Creature - Drake 2 2 C creature /ch Flying | {1}{R}: This creature gets +1/+0 until end of turn. Train of Thought guildpact gpt/39 gpt U U {1}{U} 2 Sorcery C sorcery Replicate {1}{U} | Draw a card. Vacuumelt guildpact gpt/40 gpt U U {2}{U} 3 Sorcery U sorcery Replicate {2}{U} | Return target creature to its owner's hand. Vedalken Plotter guildpact gpt/41 gpt U U {2}{U} 3 Creature - Vedalken Wizard 1 1 U creature When this creature enters, exchange control of target land you control and target land an opponent controls. Vertigo Spawn guildpact gpt/42 gpt U U {1}{U} 2 Creature - Illusion 0 3 U creature Defender | Whenever this creature blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. Abyssal Nocturnus guildpact gpt/43 gpt B B {1}{B}{B} 3 Creature - Horror 2 2 R creature Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn. Caustic Rain guildpact gpt/44 gpt B B {2}{B}{B} 4 Sorcery U sorcery Exile target land. Cremate guildpact gpt/45 gpt B B {B} 1 Instant C instant Exile target card from a graveyard. | Draw a card. Cry of Contrition guildpact gpt/46 gpt B B {B} 1 Sorcery C sorcery Target player discards a card. | Haunt | When the creature this card haunts dies, target player discards a card. Cryptwailing guildpact gpt/47 gpt B B {3}{B} 4 Enchantment U enchantment {1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery. Daggerclaw Imp guildpact gpt/48 gpt B B {2}{B} 3 Creature - Imp 3 1 U creature /ch Flying | This creature can't block. Douse in Gloom guildpact gpt/49 gpt B B {2}{B} 3 Instant C instant Douse in Gloom deals 2 damage to target creature and you gain 2 life. Exhumer Thrull guildpact gpt/50 gpt B B {5}{B} 6 Creature - Thrull 3 3 U creature Haunt | When this creature enters or the creature it haunts dies, return target creature card from your graveyard to your hand. Hissing Miasma guildpact gpt/51 gpt B B {1}{B}{B} 3 Enchantment U enchantment Whenever a creature attacks you, its controller loses 1 life. Leyline of the Void guildpact gpt/52 gpt B B {2}{B}{B} 4 Enchantment R enchantment If this card is in your opening hand, you may begin the game with it on the battlefield. | If a card would be put into an opponent's graveyard from anywhere, exile it instead. Necromancer's Magemark guildpact gpt/53 gpt B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | Creatures you control that are enchanted get +1/+1. | If a creature you control that's enchanted would die, return it to its owner's hand instead. Orzhov Euthanist guildpact gpt/54 gpt B B {2}{B} 3 Creature - Human Assassin 2 2 C creature Haunt | When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn. Ostiary Thrull guildpact gpt/55 gpt B WB {3}{B} 4 Creature - Thrull 2 2 C creature {W}, {T}: Tap target creature. Plagued Rusalka guildpact gpt/56 gpt B B {B} 1 Creature - Spirit 1 1 U creature {B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. Poisonbelly Ogre guildpact gpt/57 gpt B B {4}{B} 5 Creature - Ogre Warrior 3 3 C creature Whenever another creature enters, its controller loses 1 life. Restless Bones guildpact gpt/58 gpt B B {2}{B} 3 Creature - Skeleton 1 1 C creature {3}{B}, {T}: Target creature gains swampwalk until end of turn. | {1}{B}: Regenerate this creature. Revenant Patriarch guildpact gpt/59 gpt B WB {4}{B} 5 Creature - Spirit 4 3 U creature When this creature enters, if {W} was spent to cast it, target player skips their next combat phase. | This creature can't block. Sanguine Praetor guildpact gpt/60 gpt B B {6}{B}{B} 8 Creature - Avatar Praetor 7 5 R creature {B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature. Seize the Soul guildpact gpt/61 gpt B B {2}{B}{B} 4 Instant R instant Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. | Haunt | When the creature this card haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. Skeletal Vampire guildpact gpt/62 gpt B B {4}{B}{B} 6 Creature - Vampire Skeleton 3 3 R creature yInitialize/ch;/spawnx2 [m19] Bat (B 1/1 Flying) Create 2 Bats/spawnx2 [m19] Bat (B 1/1 Flying) Flying | When this creature enters, create two 1/1 black Bat creature tokens with flying. | {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. | Sacrifice a Bat: Regenerate this creature. Smogsteed Rider guildpact gpt/63 gpt B B {2}{B}{B} 4 Creature - Human Wizard 2 2 U creature Whenever this creature attacks, each other attacking creature gains fear until end of turn. Bloodscale Prowler guildpact gpt/64 gpt R R {2}{R} 3 Creature - Lizard Warrior 3 1 C creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 Fencer's Magemark guildpact gpt/65 gpt R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | Creatures you control that are enchanted get +1/+1 and have first strike. Ghor-Clan Bloodscale guildpact gpt/66 gpt R RG {3}{R} 4 Creature - Lizard Warrior 2 1 U creature First strike | {3}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn. Hypervolt Grasp guildpact gpt/67 gpt R UR {2}{R} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to any target." | {1}{U}: Return this Aura to its owner's hand. Leyline of Lightning guildpact gpt/68 gpt R R {2}{R}{R} 4 Enchantment R enchantment If this card is in your opening hand, you may begin the game with it on the battlefield. | Whenever you cast a spell, you may pay {1}. If you do, this enchantment deals 1 damage to target player or planeswalker. Living Inferno guildpact gpt/69 gpt R R {6}{R}{R} 8 Creature - Elemental 8 5 R creature {T}: This creature deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to this creature. Ogre Savant guildpact gpt/70 gpt R UR {4}{R} 5 Creature - Ogre Wizard 3 2 C creature When this creature enters, if {U} was spent to cast it, return target creature to its owner's hand. Parallectric Feedback guildpact gpt/71 gpt R R {3}{R} 4 Instant R instant Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value. Pyromatics guildpact gpt/72 gpt R R {1}{R} 2 Instant C instant Replicate {1}{R} | Pyromatics deals 1 damage to any target. Rabble-Rouser guildpact gpt/73 gpt R R {3}{R} 4 Creature - Goblin Shaman 1 1 U creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is this creature's power. Scorched Rusalka guildpact gpt/74 gpt R R {R} 1 Creature - Spirit 1 1 U creature {R}, Sacrifice a creature: This creature deals 1 damage to target player or planeswalker. Shattering Spree guildpact gpt/75 gpt R R {R} 1 Sorcery U sorcery Replicate {R} | Destroy target artifact. Siege of Towers guildpact gpt/76 gpt R R {1}{R} 2 Sorcery R sorcery Replicate {1}{R} | Target Mountain becomes a 3/1 creature. It's still a land. Skarrgan Firebird guildpact gpt/77 gpt R R {4}{R}{R} 6 Creature - Phoenix 3 3 R creature yInitialize/ch Bloodthirst - Add 3 +1/+1 counters/ccgreen+3 Bloodthirst 3 | Flying | {R}{R}{R}: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn. Tin Street Hooligan guildpact gpt/78 gpt R RG {1}{R} 2 Creature - Goblin Rogue 2 1 C creature When this creature enters, if {G} was spent to cast it, destroy target artifact. Battering Wurm guildpact gpt/79 gpt G G {6}{G} 7 Creature - Wurm 4 3 U creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | Creatures with power less than this creature's power can't block it. Beastmaster's Magemark guildpact gpt/80 gpt G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Creatures you control that are enchanted get +1/+1. | Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. Bioplasm guildpact gpt/81 gpt G G {3}{G}{G} 5 Creature - Ooze 4 4 R creature Reveal top card/vp1at1 Whenever this creature attacks, exile the top card of your library. If it's a creature card, this creature gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. Crash Landing guildpact gpt/82 gpt G G {2}{G} 3 Instant U instant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. Dryad Sophisticate guildpact gpt/83 gpt G G {1}{G} 2 Creature - Dryad 2 1 U creature Nonbasic landwalk Earth Surge guildpact gpt/84 gpt G G {3}{G} 4 Enchantment R enchantment Each land gets +2/+2 as long as it's a creature. Gatherer of Graces guildpact gpt/85 gpt G G {1}{G} 2 Creature - Human Druid 1 2 U creature This creature gets +1/+1 for each Aura attached to it. | Sacrifice an Aura: Regenerate this creature. Ghor-Clan Savage guildpact gpt/86 gpt G G {3}{G}{G} 5 Creature - Centaur Berserker 2 3 C creature Bloodthirst - Add 3 +1/+1 counters/ccgreen+3 Bloodthirst 3 Gristleback guildpact gpt/87 gpt G G {2}{G} 3 Creature - Boar Beast 2 2 U creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | Sacrifice this creature: You gain life equal to this creature's power. Gruul Nodorog guildpact gpt/88 gpt G RG {4}{G}{G} 6 Creature - Beast 4 4 C creature {R}: This creature gains menace until end of turn. Gruul Scrapper guildpact gpt/89 gpt G RG {3}{G} 4 Creature - Human Berserker 3 2 C creature When this creature enters, if {R} was spent to cast it, it gains haste until end of turn. Leyline of Lifeforce guildpact gpt/90 gpt G G {2}{G}{G} 4 Enchantment R enchantment If this card is in your opening hand, you may begin the game with it on the battlefield. | Creature spells can't be countered. Petrified Wood-Kin guildpact gpt/91 gpt G G {6}{G} 7 Creature - Elemental Warrior 3 3 R creature This spell can't be countered. | Bloodthirst X | Protection from instants Predatory Focus guildpact gpt/92 gpt G G {3}{G}{G} 5 Sorcery U sorcery You may have creatures you control assign their combat damage this turn as though they weren't blocked. Primeval Light guildpact gpt/93 gpt G G {3}{G} 4 Sorcery U sorcery Destroy all enchantments target player controls. Silhana Ledgewalker guildpact gpt/94 gpt G G {1}{G} 2 Creature - Elf Rogue 1 1 C creature Hexproof | This creature can't be blocked except by creatures with flying. Silhana Starfletcher guildpact gpt/95 gpt G G {2}{G} 3 Creature - Elf Druid Archer 1 3 C creature Reach | As this creature enters, choose a color. | {T}: Add one mana of the chosen color. Skarrgan Pit-Skulk guildpact gpt/96 gpt G G {G} 1 Creature - Human Warrior 1 1 C creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | Creatures with power less than this creature's power can't block it. Starved Rusalka guildpact gpt/97 gpt G G {G} 1 Creature - Spirit 1 1 U creature {G}, Sacrifice a creature: You gain 1 life. Wildsize guildpact gpt/98 gpt G G {2}{G} 3 Instant C instant Target creature gets +2/+2 and gains trample until end of turn. | Draw a card. Wurmweaver Coil guildpact gpt/99 gpt G G {4}{G}{G} 6 Enchantment - Aura R enchantment Create Wurm/spawn [ema] Wurm (G 6/6) Enchant green creature | Enchanted creature gets +6/+6. | {G}{G}{G}, Sacrifice this Aura: Create a 6/6 green Wurm creature token. Agent of Masks guildpact gpt/100 gpt WB WB {3}{W}{B} 5 Creature - Human Advisor 2 3 U creature At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. Angel of Despair guildpact gpt/101 gpt WB WB {3}{W}{W}{B}{B} 7 Creature - Angel 5 5 R creature /ch Flying | When this creature enters, destroy target permanent. Blind Hunter guildpact gpt/102 gpt WB WB {2}{W}{B} 4 Creature - Bat 2 2 C creature /ch Flying | Haunt | When this creature enters or the creature it haunts dies, target player loses 2 life and you gain 2 life. Borborygmos guildpact gpt/103 gpt RG RG {3}{R}{R}{G}{G} 7 Legendary Creature - Cyclops 6 7 R creature Trample | Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. Burning-Tree Bloodscale guildpact gpt/104 gpt RG RG {2}{R}{G} 4 Creature - Lizard Berserker 2 2 C creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | {2}{R}: Target creature can't block this creature this turn. | {2}{G}: Target creature blocks this creature this turn if able. Burning-Tree Shaman guildpact gpt/105 gpt RG RG {1}{R}{G} 3 Creature - Centaur Shaman 3 4 R creature Whenever a player activates an ability that isn't a mana ability, this creature deals 1 damage to that player. Castigate guildpact gpt/106 gpt WB WB {W}{B} 2 Sorcery C sorcery Target opponent reveals their hand. You choose a nonland card from it and exile that card. Cerebral Vortex guildpact gpt/107 gpt UR UR {1}{U}{R} 3 Instant R instant Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn. Conjurer's Ban guildpact gpt/108 gpt WB WB {W}{B} 2 Sorcery U sorcery Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. | Draw a card. Culling Sun guildpact gpt/109 gpt WB WB {2}{W}{W}{B} 5 Sorcery R sorcery Destroy each creature with mana value 3 or less. Dune-Brood Nephilim guildpact gpt/110 gpt BRGW BRGW {B}{R}{G}{W} 4 Creature - Nephilim 3 3 R creature Create Sand/spawn [lackey] Sand (1/1) Create 5 Sand/spawnx5 [lackey] Sand (1/1) Create 10 Sand/spawnx10 [lackey] Sand (1/1) Whenever this creature deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control. Electrolyze guildpact gpt/111 gpt UR UR {1}{U}{R} 3 Instant U instant Electrolyze deals 2 damage divided as you choose among one or two targets. | Draw a card. Feral Animist guildpact gpt/112 gpt RG RG {1}{R}{G} 3 Creature - Goblin Shaman 2 1 U creature {3}: This creature gets +X/+0 until end of turn, where X is its power. Gelectrode guildpact gpt/113 gpt UR UR {1}{U}{R} 3 Creature - Weird 0 1 U creature {T}: This creature deals 1 damage to any target. | Whenever you cast an instant or sorcery spell, you may untap this creature. Ghost Council of Orzhova guildpact gpt/114 gpt WB WB {W}{W}{B}{B} 4 Legendary Creature - Spirit 4 4 R creature When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. | {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. Glint-Eye Nephilim guildpact gpt/115 gpt UBRG UBRG {U}{B}{R}{G} 4 Creature - Nephilim 2 2 R creature Whenever this creature deals combat damage to a player, draw that many cards. | {1}, Discard a card: This creature gets +1/+1 until end of turn. Goblin Flectomancer guildpact gpt/116 gpt UR UR {U}{R}{R} 3 Creature - Goblin Wizard 2 2 U creature Sacrifice this creature: You may change the targets of target instant or sorcery spell. Ink-Treader Nephilim guildpact gpt/117 gpt RGWU RGWU {R}{G}{W}{U} 4 Creature - Nephilim 3 3 R creature Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. Invoke the Firemind guildpact gpt/118 gpt UR UR {X}{U}{U}{R} 3 Sorcery R sorcery Choose one - | - Draw X cards. | - Invoke the Firemind deals X damage to any target. Izzet Chronarch guildpact gpt/119 gpt UR UR {3}{U}{R} 5 Creature - Human Wizard 2 2 C creature When this creature enters, return target instant or sorcery card from your graveyard to your hand. Killer Instinct guildpact gpt/120 gpt RG RG {4}{R}{G} 6 Enchantment R enchantment Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. Leap of Flame guildpact gpt/121 gpt UR UR {U}{R} 2 Instant C instant Replicate {U}{R} | Target creature gets +1/+0 and gains flying and first strike until end of turn. Mortify guildpact gpt/122 gpt WB WB {1}{W}{B} 3 Instant U instant Destroy target creature or enchantment. Niv-Mizzet, the Firemind guildpact gpt/123 gpt UR UR {2}{U}{U}{R}{R} 6 Legendary Creature - Dragon Wizard 4 4 R creature /ch Flying | Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. | {T}: Draw a card. Orzhov Pontiff guildpact gpt/124 gpt WB WB {1}{W}{B} 3 Creature - Human Cleric 1 1 R creature Haunt | When this creature enters or the creature it haunts dies, choose one - | - Creatures you control get +1/+1 until end of turn. | - Creatures you don't control get -1/-1 until end of turn. Pillory of the Sleepless guildpact gpt/125 gpt WB WB {1}{W}{B} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. | Enchanted creature has "At the beginning of your upkeep, you lose 1 life." Rumbling Slum guildpact gpt/126 gpt RG RG {1}{R}{G}{G} 4 Creature - Elemental 5 5 R creature At the beginning of your upkeep, this creature deals 1 damage to each player. Savage Twister guildpact gpt/127 gpt RG RG {X}{R}{G} 2 Sorcery U sorcery Savage Twister deals X damage to each creature. Scab-Clan Mauler guildpact gpt/128 gpt RG RG {R}{G} 2 Creature - Human Berserker 1 1 C creature Bloodthirst - Add 2 +1/+1 counters/ccgreen+2 Bloodthirst 2 | Trample Schismotivate guildpact gpt/129 gpt UR UR {1}{U}{R} 3 Instant U instant Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn. Skarrgan Skybreaker guildpact gpt/130 gpt RG RG {4}{R}{R}{G} 7 Creature - Giant Shaman 3 3 U creature Bloodthirst - Add 3 +1/+1 counters/ccgreen+3 Bloodthirst 3 | {1}, Sacrifice this creature: It deals damage equal to its power to any target. Souls of the Faultless guildpact gpt/131 gpt WB WB {W}{B}{B} 3 Creature - Spirit 0 4 U creature Defender | Whenever this creature is dealt combat damage, you gain that much life and attacking player loses that much life. Stitch in Time guildpact gpt/132 gpt UR UR {1}{U}{R} 3 Sorcery R sorcery Flip a coin/flip1 Flip a coin. If you win the flip, take an extra turn after this one. Streetbreaker Wurm guildpact gpt/133 gpt RG RG {3}{R}{G} 5 Creature - Wurm 6 4 C creature Teysa, Orzhov Scion guildpact gpt/134 gpt WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 3 R creature Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Sacrifice three white creatures: Exile target creature. | Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying. Tibor and Lumia guildpact gpt/135 gpt UR UR {2}{U}{R} 4 Legendary Creature - Human Wizard 3 3 R creature Whenever you cast a blue spell, target creature gains flying until end of turn. | Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. Ulasht, the Hate Seed guildpact gpt/136 gpt RG RG {2}{R}{G} 4 Legendary Creature - Hellion Hydra 0 0 R creature Create Saproling/spawn [c16] Saproling (G 1/1) Ulasht enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. | {1}, Remove a +1/+1 counter from Ulasht: Choose one - | - Ulasht deals 1 damage to target creature. | - Create a 1/1 green Saproling creature token. Wee Dragonauts guildpact gpt/137 gpt UR UR {1}{U}{R} 3 Creature - Faerie Wizard 1 3 C creature /ch Flying | Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn. Witch-Maw Nephilim guildpact gpt/138 gpt GWUB GWUB {G}{W}{U}{B} 4 Creature - Nephilim 1 1 R creature Whenever you cast a spell, you may put two +1/+1 counters on this creature. | Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater. Wreak Havoc guildpact gpt/139 gpt RG RG {2}{R}{G} 4 Sorcery U sorcery This spell can't be countered. | Destroy target artifact or land. Yore-Tiller Nephilim guildpact gpt/140 gpt WUBR WUBR {W}{U}{B}{R} 4 Creature - Nephilim 2 2 R mb1-foil creature Whenever this creature attacks, return target creature card from your graveyard to the battlefield tapped and attacking. Debtors' Knell guildpact gpt/141 gpt WB WB {4}{W/B}{W/B}{W/B} 7 Enchantment R enchantment At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. Djinn Illuminatus guildpact gpt/142 gpt UR UR {5}{U/R}{U/R} 7 Creature - Djinn 3 5 R creature /ch Flying | Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. Giant Solifuge guildpact gpt/143 gpt RG RG {2}{R/G}{R/G} 4 Creature - Insect 4 1 R creature Trample; haste; shroud Gruul Guildmage guildpact gpt/144 gpt RG RG {R/G}{R/G} 2 Creature - Human Shaman 2 2 U creature {3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker. | {3}{G}: Target creature gets +2/+2 until end of turn. Izzet Guildmage guildpact gpt/145 gpt UR UR {U/R}{U/R} 2 Creature - Human Wizard 2 2 U creature {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. | {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy. Mourning Thrull guildpact gpt/146 gpt WB WB {1}{W/B} 2 Creature - Thrull 1 1 C creature /ch Flying | Whenever this creature deals damage, you gain that much life. Orzhov Guildmage guildpact gpt/147 gpt WB WB {W/B}{W/B} 2 Creature - Human Wizard 2 2 U creature {2}{W}: Target player gains 1 life. | {2}{B}: Each player loses 1 life. Petrahydrox guildpact gpt/148 gpt UR UR {3}{U/R} 4 Creature - Weird 3 3 C creature When this creature becomes the target of a spell or ability, return this creature to its owner's hand. Wild Cantor guildpact gpt/149 gpt RG RG {R/G} 1 Creature - Human Druid 1 1 C creature Sacrifice this creature: Add one mana of any color. Gruul Signet guildpact gpt/150 gpt RG {2} 2 Artifact C artifact {1}, {T}: Add {R}{G}. Gruul War Plow guildpact gpt/151 gpt RG {4} 4 Artifact R artifact Creatures you control have trample. | {1}{R}{G}: This artifact becomes a 4/4 Juggernaut artifact creature until end of turn. Izzet Signet guildpact gpt/152 gpt UR {2} 2 Artifact C artifact {1}, {T}: Add {U}{R}. Mizzium Transreliquat guildpact gpt/153 gpt UR {3} 3 Artifact R artifact {3}: This artifact becomes a copy of target artifact until end of turn. | {1}{U}{R}: This artifact becomes a copy of target artifact, except it has this ability. Moratorium Stone guildpact gpt/154 gpt WB {1} 1 Artifact R artifact {2}, {T}: Exile target card from a graveyard. | {2}{W}{B}, {T}, Sacrifice this artifact: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name. Orzhov Signet guildpact gpt/155 gpt WB {2} 2 Artifact C artifact {1}, {T}: Add {W}{B}. Sword of the Paruns guildpact gpt/156 gpt {4} 4 Artifact - Equipment R artifact As long as equipped creature is tapped, tapped creatures you control get +2/+0. | As long as equipped creature is untapped, untapped creatures you control get +0/+2. | {3}: You may tap or untap equipped creature. | Equip {3} Godless Shrine guildpact gpt/157 gpt WB 0 Land - Plains Swamp R land /cr90 As this land enters, you may pay 2 life. If you don't, it enters tapped. Gruul Turf guildpact gpt/158 gpt RG 0 Land C land /cr90 This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {R}{G}. Izzet Boilerworks guildpact gpt/159 gpt UR 0 Land C land /cr90 This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {U}{R}. Nivix, Aerie of the Firemind guildpact gpt/160 gpt UR 0 Land U land Reveal top card/vp1at1 {T}: Add {C}. | {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell. Orzhov Basilica guildpact gpt/161 gpt WB 0 Land C land /cr90 This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {W}{B}. Orzhova, the Church of Deals guildpact gpt/162 gpt WB 0 Land U land {T}: Add {C}. | {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. Skarrg, the Rage Pits guildpact gpt/163 gpt RG 0 Land U land {T}: Add {C}. | {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. Steam Vents guildpact gpt/164 gpt UR 0 Land - Island Mountain R land /cr90 As this land enters, you may pay 2 life. If you don't, it enters tapped. Stomping Ground guildpact gpt/165 gpt RG 0 Land - Mountain Forest R land /cr90 As this land enters, you may pay 2 life. If you don't, it enters tapped. Aurora Eidolon dissension dis/1 dis W W {3}{W} 4 Creature - Spirit 2 2 C creature {W}, Sacrifice this creature: Prevent the next 3 damage that would be dealt to any target this turn. | Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand. Azorius Herald dissension dis/2 dis W WU {2}{W} 3 Creature - Spirit 2 1 U creature This creature can't be blocked. | When this creature enters, you gain 4 life. | When this creature enters, sacrifice it unless {U} was spent to cast it. Beacon Hawk dissension dis/3 dis W W {1}{W} 2 Creature - Bird 1 1 C creature /ch Flying | Whenever this creature deals combat damage to a player, you may untap target creature. | {W}: This creature gets +0/+1 until end of turn. Blessing of the Nephilim dissension dis/4 dis W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each of its colors. Brace for Impact dissension dis/5 dis W W {4}{W} 5 Instant U instant Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. Carom dissension dis/6 dis W W {1}{W} 2 Instant C instant The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. | Draw a card. Celestial Ancient dissension dis/7 dis W W {3}{W}{W} 5 Creature - Elemental 3 3 R creature /ch Flying | Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. Condemn dissension dis/8 dis W W {W} 1 Instant U instant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. Freewind Equenaut dissension dis/9 dis W W {2}{W} 3 Creature - Human Archer 2 2 C creature /ch Flying | As long as this creature is enchanted, it has "{T}: This creature deals 2 damage to target attacking or blocking creature." Guardian of the Guildpact dissension dis/10 dis W W {3}{W} 4 Creature - Spirit 2 3 C creature Protection from monocolored Haazda Exonerator dissension dis/11 dis W W {W} 1 Creature - Human Cleric 1 1 C creature {T}, Sacrifice this creature: Destroy target Aura. Haazda Shield Mate dissension dis/12 dis W W {2}{W} 3 Creature - Human Soldier 1 1 R creature At the beginning of your upkeep, sacrifice this creature unless you pay {W}{W}. | {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Mistral Charger dissension dis/13 dis W W {1}{W} 2 Creature - Pegasus 2 1 U creature /ch Flying Paladin of Prahv dissension dis/14 dis W W {4}{W}{W} 6 Creature - Human Knight 3 4 U creature Whenever this creature deals damage, you gain that much life. | Forecast - {1}{W}, Reveal this card from your hand: Whenever target creature deals damage this turn, you gain that much life. Proclamation of Rebirth dissension dis/15 dis W W {2}{W} 3 Sorcery R mb1-foil sorcery Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield. | Forecast - {5}{W}, Reveal this card from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. Proper Burial dissension dis/16 dis W W {3}{W} 4 Enchantment R enchantment Whenever a creature you control dies, you gain life equal to that creature's toughness. Soulsworn Jury dissension dis/17 dis W WU {2}{W} 3 Creature - Spirit 1 4 C creature Defender | {1}{U}, Sacrifice this creature: Counter target creature spell. Steeling Stance dissension dis/18 dis W W {1}{W}{W} 3 Instant C instant Creatures you control get +1/+1 until end of turn. | Forecast - {W}, Reveal this card from your hand: Target creature gets +1/+1 until end of turn. Stoic Ephemera dissension dis/19 dis W W {2}{W} 3 Creature - Spirit 5 5 U creature /ch Defender | Flying | When this creature blocks, sacrifice it at end of combat. Valor Made Real dissension dis/20 dis W W {W} 1 Instant C instant Target creature can block any number of creatures this turn. Wakestone Gargoyle dissension dis/21 dis W W {3}{W} 4 Creature - Gargoyle 3 4 R creature /ch Defender, flying | {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender. Court Hussar dissension dis/22 dis U WU {2}{U} 3 Creature - Vedalken Knight 1 3 U creature Look at top three cards/vp1pt3 Vigilance | When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. | When this creature enters, sacrifice it unless {W} was spent to cast it. Cytoplast Manipulator dissension dis/23 dis U U {2}{U}{U} 4 Creature - Human Wizard Mutant 0 0 R creature /ccgreen=2 Graft 2 | {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield. Enigma Eidolon dissension dis/24 dis U U {3}{U} 4 Creature - Spirit 2 2 C creature {U}, Sacrifice this creature: Target player mills three cards. | Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand. Govern the Guildless dissension dis/25 dis U U {5}{U} 6 Sorcery R sorcery Gain control of target monocolored creature. | Forecast - {1}{U}, Reveal this card from your hand: Target creature becomes the color or colors of your choice until end of turn. Helium Squirter dissension dis/26 dis U U {4}{U} 5 Creature - Beast Mutant 0 0 C creature /ccgreen=3 Graft 3 | {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. Novijen Sages dissension dis/27 dis U U {4}{U}{U} 6 Creature - Human Advisor Mutant 0 0 R creature /ccgreen=4 Graft 4 | {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. Ocular Halo dissension dis/28 dis U WU {3}{U} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{T}: Draw a card." | {W}: Enchanted creature gains vigilance until end of turn. Plaxmanta dissension dis/29 dis U GU {1}{U} 2 Creature - Beast 2 2 U creature Flash | When this creature enters, creatures you control gain shroud until end of turn. | When this creature enters, sacrifice it unless {G} was spent to cast it. Psychic Possession dissension dis/30 dis U U {2}{U}{U} 4 Enchantment - Aura R enchantment Enchant opponent | Skip your draw step. | Whenever enchanted opponent draws a card, you may draw a card. Silkwing Scout dissension dis/31 dis U GU {2}{U} 3 Creature - Faerie Scout 2 1 C creature /ch Flying | {G}, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Skyscribing dissension dis/32 dis U U {X}{U}{U} 2 Sorcery U sorcery Each player draws X cards. | Forecast - {2}{U}, Reveal this card from your hand: Each player draws a card. Spell Snare dissension dis/33 dis U U {U} 1 Instant U instant Counter target spell with mana value 2. Tidespout Tyrant dissension dis/34 dis U U {5}{U}{U}{U} 8 Creature - Djinn 5 5 R creature /ch Flying | Whenever you cast a spell, return target permanent to its owner's hand. Vigean Graftmage dissension dis/35 dis U U {2}{U} 3 Creature - Vedalken Wizard Mutant 0 0 U creature /ccgreen=2 Graft 2 | {1}{U}: Untap target creature with a +1/+1 counter on it. Vision Skeins dissension dis/36 dis U U {1}{U} 2 Instant C instant Each player draws two cards. Writ of Passage dissension dis/37 dis U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. | Forecast - {1}{U}, Reveal this card from your hand: Target creature with power 2 or less can't be blocked this turn. Bond of Agony dissension dis/38 dis B B {X}{B} 1 Sorcery U sorcery As an additional cost to cast this spell, pay X life. | Each other player loses X life. Brain Pry dissension dis/39 dis B B {1}{B} 2 Sorcery U sorcery Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card. Crypt Champion dissension dis/40 dis B BR {3}{B} 4 Creature - Zombie 2 2 U creature Double strike | When this creature enters, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. | When this creature enters, sacrifice it unless {R} was spent to cast it. Delirium Skeins dissension dis/41 dis B B {2}{B} 3 Sorcery C sorcery Each player discards three cards. Demon's Jester dissension dis/42 dis B B {3}{B} 4 Creature - Imp 2 2 C creature /ch Flying | Hellbent - This creature gets +2/+1 as long as you have no cards in hand. Drekavac dissension dis/43 dis B B {1}{B} 2 Creature - Beast 3 3 U creature When this creature enters, sacrifice it unless you discard a noncreature card. Enemy of the Guildpact dissension dis/44 dis B B {4}{B} 5 Creature - Spirit 4 2 C creature Protection from multicolored Entropic Eidolon dissension dis/45 dis B B {3}{B} 4 Creature - Spirit 2 2 C creature {B}, Sacrifice this creature: Target player loses 1 life and you gain 1 life. | Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand. Infernal Tutor dissension dis/46 dis B B {1}{B} 2 Sorcery R sorcery Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. | Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle. Macabre Waltz dissension dis/47 dis B B {1}{B} 2 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand, then discard a card. Nettling Curse dissension dis/48 dis B BR {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature attacks or blocks, its controller loses 3 life. | {1}{R}: Enchanted creature attacks this turn if able. Nightcreep dissension dis/49 dis B B {B}{B} 2 Instant U instant Until end of turn, all creatures become black and all lands become Swamps. Nihilistic Glee dissension dis/50 dis B B {2}{B}{B} 4 Enchantment R enchantment {2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. | Hellbent - {1}, Pay 2 life: Draw a card. Activate only if you have no cards in hand. Ragamuffyn dissension dis/51 dis B B {2}{B} 3 Creature - Zombie Cleric 2 2 U creature Hellbent - {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand. Ratcatcher dissension dis/52 dis B B {4}{B}{B} 6 Creature - Ogre Rogue 4 4 R creature Fear | At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle. Seal of Doom dissension dis/53 dis B B {2}{B} 3 Enchantment C enchantment Sacrifice this enchantment: Destroy target nonblack creature. It can't be regenerated. Slaughterhouse Bouncer dissension dis/54 dis B B {4}{B} 5 Creature - Ogre Warrior 3 3 C creature Hellbent - When this creature dies, if you have no cards in hand, target creature gets -3/-3 until end of turn. Slithering Shade dissension dis/55 dis B B {B} 1 Creature - Shade 0 1 U creature Defender | {B}: This creature gets +1/+1 until end of turn. | Hellbent - This creature can attack as though it didn't have defender as long as you have no cards in hand. Unliving Psychopath dissension dis/56 dis B B {2}{B}{B} 4 Creature - Zombie Assassin 0 4 R creature {B}: This creature gets +1/-1 until end of turn. | {B}, {T}: Destroy target creature with power less than this creature's power. Vesper Ghoul dissension dis/57 dis B B {2}{B} 3 Creature - Zombie Druid 1 1 C creature {T}, Pay 1 life: Add one mana of any color. Wit's End dissension dis/58 dis B B {5}{B}{B} 7 Sorcery R sorcery Target player discards their hand. Cackling Flames dissension dis/59 dis R R {3}{R} 4 Instant C instant Cackling Flames deals 3 damage to any target. | Hellbent - Cackling Flames deals 5 damage instead if you have no cards in hand. Demonfire dissension dis/60 dis R R {X}{R} 1 Sorcery R sorcery Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | Hellbent - If you have no cards in hand, this spell can't be countered and the damage can't be prevented. Flame-Kin War Scout dissension dis/61 dis R R {3}{R} 4 Creature - Elemental Scout 2 4 U creature When another creature enters, sacrifice this creature. If you do, this creature deals 4 damage to that creature. Flaring Flame-Kin dissension dis/62 dis R R {2}{R} 3 Creature - Elemental Warrior 2 2 U creature As long as this creature is enchanted, it gets +2/+2, has trample, and has "{R}: This creature gets +1/+0 until end of turn." Gnat Alley Creeper dissension dis/63 dis R R {2}{R} 3 Creature - Human Rogue 3 1 U creature This creature can't be blocked by creatures with flying. Ignorant Bliss dissension dis/64 dis R R {1}{R} 2 Instant U instant Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card. Kill-Suit Cultist dissension dis/65 dis R BR {R} 1 Creature - Goblin Berserker 1 1 C creature This creature attacks each combat if able. | {B}, Sacrifice this creature: The next time damage would be dealt to target creature this turn, destroy that creature instead. Kindle the Carnage dissension dis/66 dis R R {1}{R}{R} 3 Sorcery U sorcery Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's mana value to each creature. You may repeat this process any number of times. Ogre Gatecrasher dissension dis/67 dis R R {3}{R} 4 Creature - Ogre Rogue 3 3 C mb1-foil creature When this creature enters, destroy target creature with defender. Psychotic Fury dissension dis/68 dis R R {1}{R} 2 Instant C instant Target multicolored creature gains double strike until end of turn. | Draw a card. Rakdos Pit Dragon dissension dis/69 dis R R {2}{R}{R} 4 Creature - Dragon 3 3 R creature {R}{R}: This creature gains flying until end of turn. | {R}: This creature gets +1/+0 until end of turn. | Hellbent - This creature has double strike as long as you have no cards in hand. Sandstorm Eidolon dissension dis/70 dis R R {3}{R} 4 Creature - Spirit 2 2 C creature {R}, Sacrifice this creature: Target creature can't block this turn. | Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand. Seal of Fire dissension dis/71 dis R R {R} 1 Enchantment C enchantment Sacrifice this enchantment: It deals 2 damage to any target. Squealing Devil dissension dis/72 dis R BR {1}{R} 2 Creature - Devil 2 1 U creature Fear | When this creature enters, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. | When this creature enters, sacrifice it unless {B} was spent to cast it. Stalking Vengeance dissension dis/73 dis R R {5}{R}{R} 7 Creature - Avatar 5 5 R creature Haste | Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker. Stormscale Anarch dissension dis/74 dis R R {2}{R}{R} 4 Creature - Lizard Shaman 2 2 R creature {2}{R}, Discard a card at random: This creature deals 2 damage to any target. If the discarded card was multicolored, this creature deals 4 damage instead. Taste for Mayhem dissension dis/75 dis R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+0. | Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. Utvara Scalper dissension dis/76 dis R R {1}{R} 2 Creature - Goblin Scout 1 2 C creature /ch Flying | This creature attacks each combat if able. War's Toll dissension dis/77 dis R R {3}{R} 4 Enchantment R enchantment Whenever an opponent taps a land for mana, tap all lands that player controls. | If a creature an opponent controls attacks, all creatures that opponent controls attack if able. Weight of Spires dissension dis/78 dis R R {R} 1 Instant U instant Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls. Whiptail Moloch dissension dis/79 dis R R {4}{R} 5 Creature - Lizard 6 3 C creature When this creature enters, it deals 3 damage to target creature you control. Aquastrand Spider dissension dis/80 dis G G {1}{G} 2 Creature - Spider Mutant 0 0 C creature /ccgreen=2 Graft 2 | {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. Cytoplast Root-Kin dissension dis/81 dis G G {2}{G}{G} 4 Creature - Elemental Mutant 0 0 R creature /ccgreen=4 Graft 4 | When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. | {2}: Move a +1/+1 counter from target creature you control onto this creature. Cytospawn Shambler dissension dis/82 dis G G {6}{G} 7 Creature - Elemental Mutant 0 0 C creature /ccgreen=6 Graft 6 | {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. Elemental Resonance dissension dis/83 dis G G {2}{G}{G} 4 Enchantment - Aura R enchantment Enchant permanent | At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. Fertile Imagination dissension dis/84 dis G G {2}{G}{G} 4 Sorcery U sorcery Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. Flash Foliage dissension dis/85 dis G G {2}{G} 3 Instant U instant /spawn [c16] Saproling (G 1/1) Cast this spell only during combat after blockers are declared. | Create a 1/1 green Saproling creature token that's blocking target creature attacking you. | Draw a card. Indrik Stomphowler dissension dis/86 dis G G {4}{G} 5 Creature - Beast 4 4 U creature When this creature enters, destroy target artifact or enchantment. Loaming Shaman dissension dis/87 dis G G {2}{G} 3 Creature - Centaur Shaman 3 2 R creature When this creature enters, target player shuffles any number of target cards from their graveyard into their library. Might of the Nephilim dissension dis/88 dis G G {1}{G} 2 Instant U instant Target creature gets +2/+2 until end of turn for each of its colors. Patagia Viper dissension dis/89 dis G GU {3}{G} 4 Creature - Snake 2 1 U creature /ch;/spawnx2 [c15] Snake (GU 1/1) Flying | When this creature enters, create two 1/1 green and blue Snake creature tokens. | When this creature enters, sacrifice it unless {U} was spent to cast it. Protean Hulk dissension dis/90 dis G G {5}{G}{G} 7 Creature - Beast 6 6 R creature When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. Simic Basilisk dissension dis/91 dis G G {4}{G}{G} 6 Creature - Basilisk Mutant 0 0 U creature /ccgreen=3 Graft 3 | {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." Simic Initiate dissension dis/92 dis G G {G} 1 Creature - Human Mutant 0 0 C creature /ccgreen=1 Graft 1 Simic Ragworm dissension dis/93 dis G GU {3}{G} 4 Creature - Worm 3 3 C creature {U}: Untap this creature. Sporeback Troll dissension dis/94 dis G G {3}{G} 4 Creature - Troll Mutant 0 0 C creature /ccgreen=2 Graft 2 | {1}{G}: Regenerate target creature with a +1/+1 counter on it. Sprouting Phytohydra dissension dis/95 dis G G {4}{G} 5 Creature - Plant Hydra 0 2 R creature Create Sprouting Phytohydra/spawn [lackey] Sprouting Phytohydra (G 0/2 Defender) Defender | Whenever this creature is dealt damage, you may create a token that's a copy of this creature. Stomp and Howl dissension dis/96 dis G G {2}{G} 3 Sorcery U sorcery Destroy target artifact and target enchantment. Street Savvy dissension dis/97 dis G G {G} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. Thrive dissension dis/98 dis G G {X}{G} 1 Sorcery C sorcery Put a +1/+1 counter on each of X target creatures. Utopia Sprawl dissension dis/99 dis G G {G} 1 Enchantment - Aura C enchantment Enchant Forest | As this Aura enters, choose a color. | Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. Verdant Eidolon dissension dis/100 dis G G {3}{G} 4 Creature - Spirit 2 2 C creature {G}, Sacrifice this creature: Add three mana of any one color. | Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand. Aethermage's Touch dissension dis/101 dis WU WU {2}{W}{U} 4 Instant R instant Reveal top four cards/vp1at4 Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. Anthem of Rakdos dissension dis/102 dis BR BR {2}{B}{R}{R} 5 Enchantment R enchantment Whenever a creature you control attacks, it gets +2/+0 until end of turn and this enchantment deals 1 damage to you. | Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Assault Zeppelid dissension dis/103 dis GU GU {2}{G}{U} 4 Creature - Beast 3 3 C creature /ch Flying, trample Azorius Aethermage dissension dis/104 dis WU WU {1}{W}{U} 3 Creature - Human Wizard 1 1 U creature Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. Azorius First-Wing dissension dis/105 dis WU WU {W}{U} 2 Creature - Griffin 2 2 C creature /ch Flying, protection from enchantments Azorius Ploy dissension dis/106 dis WU WU {1}{W}{W}{U} 4 Instant U instant Prevent all combat damage target creature would deal this turn. | Prevent all combat damage that would be dealt to target creature this turn. Coiling Oracle dissension dis/107 dis GU GU {G}{U} 2 Creature - Snake Elf Druid 1 1 C creature Reveal top card/vp1at1 When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. Cytoshape dissension dis/108 dis GU GU {1}{G}{U} 3 Instant R instant Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn. Dread Slag dissension dis/109 dis BR BR {3}{B}{R} 5 Creature - Horror 9 9 R creature Trample | This creature gets -4/-4 for each card in your hand. Experiment Kraj dissension dis/110 dis GU GU {2}{G}{G}{U}{U} 6 Legendary Creature - Ooze Mutant 4 6 R creature Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. | {T}: Put a +1/+1 counter on target creature. Gobhobbler Rats dissension dis/111 dis BR BR {B}{R} 2 Creature - Rat 2 2 C creature Hellbent - As long as you have no cards in hand, this creature gets +1/+0 and has "{B}: Regenerate this creature." Grand Arbiter Augustin IV dissension dis/112 dis WU WU {2}{W}{U} 4 Legendary Creature - Human Advisor 2 3 R creature White spells you cast cost {1} less to cast. | Blue spells you cast cost {1} less to cast. | Spells your opponents cast cost {1} more to cast. Hellhole Rats dissension dis/113 dis BR BR {2}{B}{R} 4 Creature - Rat 2 2 U creature Haste | When this creature enters, target player discards a card. This creature deals damage to that player equal to that card's mana value. Isperia the Inscrutable dissension dis/114 dis WU WU {1}{W}{W}{U}{U} 5 Legendary Creature - Sphinx 3 6 R creature /ch Flying | Whenever Isperia deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle. Jagged Poppet dissension dis/115 dis BR BR {1}{B}{R} 3 Creature - Ogre Warrior 3 4 U creature Whenever this creature is dealt damage, discard that many cards. | Hellbent - Whenever this creature deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage. Leafdrake Roost dissension dis/116 dis GU GU {3}{G}{U} 5 Enchantment - Aura U enchantment Create Drake/spawn [cma] Drake (GU 2/2 Flying) Enchant land | Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying." Lyzolda, the Blood Witch dissension dis/117 dis BR BR {1}{B}{R} 3 Legendary Creature - Human Cleric 3 1 R creature {2}, Sacrifice a creature: Lyzolda deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black. Momir Vig, Simic Visionary dissension dis/118 dis GU GU {3}{G}{U} 5 Legendary Creature - Elf Wizard 2 2 R creature Reveal top card/vp1at1 Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. | Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. Omnibian dissension dis/119 dis GU GU {1}{G}{G}{U} 4 Creature - Frog 3 3 R creature {T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn. Overrule dissension dis/120 dis WU WU {X}{W}{U} 2 Instant C instant Counter target spell unless its controller pays {X}. You gain X life. Pain Magnification dissension dis/121 dis BR BR {1}{B}{R} 3 Enchantment U enchantment Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card. Palliation Accord dissension dis/122 dis WU WU {3}{W}{U} 5 Enchantment U enchantment Whenever a creature an opponent controls becomes tapped, put a palliation counter on this enchantment. | Remove a palliation counter from this enchantment: Prevent the next 1 damage that would be dealt to you this turn. Plaxcaster Frogling dissension dis/123 dis GU GU {1}{G}{U} 3 Creature - Frog Mutant 0 0 U creature /ccgreen=3 Graft 3 | {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. Plumes of Peace dissension dis/124 dis WU WU {1}{W}{U} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | Forecast - {W}{U}, Reveal this card from your hand: Tap target creature. Pride of the Clouds dissension dis/125 dis WU WU {W}{U} 2 Creature - Elemental Cat 1 1 R creature yInitialize/ch Create Bird/spawn [gk2] Bird (WU 1/1 Flying) Flying | This creature gets +1/+1 for each other creature on the battlefield with flying. | Forecast - {2}{W}{U}, Reveal this creature from your hand: Create a 1/1 white and blue Bird creature token with flying. Rain of Gore dissension dis/126 dis BR BR {B}{R} 2 Enchantment R enchantment If a spell or ability would cause its controller to gain life, that player loses that much life instead. Rakdos Augermage dissension dis/127 dis BR BR {B}{B}{R} 3 Creature - Human Wizard 3 2 R creature First strike | {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery. Rakdos Ickspitter dissension dis/128 dis BR BR {1}{B}{R} 3 Creature - Thrull 1 1 C creature {T}: This creature deals 1 damage to target creature and that creature's controller loses 1 life. Rakdos the Defiler dissension dis/129 dis BR BR {2}{B}{B}{R}{R} 6 Legendary Creature - Demon 7 6 R creature /ch Flying, trample | Whenever Rakdos attacks, sacrifice half the non-Demon permanents you control, rounded up. | Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control of their choice, rounded up. Simic Sky Swallower dissension dis/130 dis GU GU {5}{G}{U} 7 Creature - Leviathan 6 6 R creature /ch Flying, trample | Shroud Sky Hussar dissension dis/131 dis WU WU {3}{W}{U} 5 Creature - Human Knight 4 3 U creature /ch Flying | When this creature enters, untap all creatures you control. | Forecast - Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card. Swift Silence dissension dis/132 dis WU WU {2}{W}{U}{U} 5 Instant R instant Counter all other spells. Draw a card for each spell countered this way. Trygon Predator dissension dis/133 dis GU GU {1}{G}{U} 3 Creature - Beast 2 3 U creature /ch Flying | Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls. Twinstrike dissension dis/134 dis BR BR {3}{B}{R} 5 Instant U instant Twinstrike deals 2 damage to each of two target creatures. | Hellbent - Destroy those creatures instead if you have no cards in hand. Vigean Hydropon dissension dis/135 dis GU GU {1}{G}{U} 3 Creature - Plant Mutant 0 0 C creature /ccgreen=5 Graft 5 | This creature can't attack or block. Vigean Intuition dissension dis/136 dis GU GU {3}{G}{U} 5 Instant U instant Reveal top four cards/vp1at4 Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. Voidslime dissension dis/137 dis GU GU {G}{U}{U} 3 Instant R instant Counter target spell, activated ability, or triggered ability. Windreaver dissension dis/138 dis WU WU {3}{W}{U} 5 Creature - Elemental 1 3 R creature /ch Flying | {W}: This creature gains vigilance until end of turn. | {W}: This creature gets +0/+1 until end of turn. | {U}: Switch this creature's power and toughness until end of turn. | {U}: Return this creature to its owner's hand. Wrecking Ball dissension dis/139 dis BR BR {2}{B}{R} 4 Instant C instant Destroy target creature or land. Avatar of Discord dissension dis/140 dis BR BR {B/R}{B/R}{B/R} 3 Creature - Avatar 5 3 R creature /ch Flying | When this creature enters, sacrifice it unless you discard two cards. Azorius Guildmage dissension dis/141 dis WU WU {W/U}{W/U} 2 Creature - Vedalken Wizard 2 2 U creature {2}{W}: Tap target creature. | {2}{U}: Counter target activated ability. Biomantic Mastery dissension dis/142 dis GU GU {4}{G/U}{G/U}{G/U} 7 Sorcery R sorcery Draw a card for each creature target player controls, then draw a card for each creature another target player controls. Dovescape dissension dis/143 dis WU WU {3}{W/U}{W/U}{W/U} 6 Enchantment R enchantment Create Bird/spawn [gk2] Bird (WU 1/1 Flying) Create 5 Birds/spawnx5 [gk2] Bird (WU 1/1 Flying) Create 10 Birds/spawnx10 [gk2] Bird (WU 1/1 Flying) Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value. Minister of Impediments dissension dis/144 dis WU WU {2}{W/U} 3 Creature - Human Advisor 1 1 C creature {T}: Tap target creature. Rakdos Guildmage dissension dis/145 dis BR BR {B/R}{B/R} 2 Creature - Zombie Shaman 2 2 U creature Create Goblin/spawn [rvr] Goblin (R 2/1 Haste) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. | {3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step. Riot Spikes dissension dis/146 dis BR BR {B/R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/-1. Shielding Plax dissension dis/147 dis GU GU {2}{G/U} 3 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, draw a card. | Enchanted creature can't be the target of spells or abilities your opponents control. Simic Guildmage dissension dis/148 dis GU GU {G/U}{G/U} 2 Creature - Elf Wizard 2 2 U creature {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. | {1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller. Bound // Determined dissension dis/149 dis BGU BGU {3}{B}{G} // {G}{U} 7 Instant // Instant R instant Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. // Other spells you control can't be countered this turn. | Draw a card. Crime // Punishment dissension dis/150 dis WBG WBG {3}{W}{B} // {X}{B}{G} 7 Sorcery // Sorcery R sorcery Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. // Destroy each artifact, creature, and enchantment with mana value X. Hide // Seek dissension dis/151 dis RWB RWB {R}{W} // {W}{B} 4 Instant // Instant R instant Put target artifact or enchantment on the bottom of its owner's library. // Search target opponent's library for a card and exile it. You gain life equal to its mana value. Then that player shuffles. Hit // Run dissension dis/152 dis BRG BRG {1}{B}{R} // {3}{R}{G} 8 Instant // Instant U instant Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value. // Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. Odds // Ends dissension dis/153 dis URW URW {U}{R} // {3}{R}{W} 7 Instant // Instant R instant Flip a coin/flip1 Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. // Target player sacrifices two attacking creatures of their choice. Pure // Simple dissension dis/154 dis RGW RGW {1}{R}{G} // {1}{G}{W} 6 Sorcery // Sorcery U sorcery Destroy target multicolored permanent. // Destroy all Auras and Equipment. Research // Development dissension dis/155 dis GUR GUR {G}{U} // {3}{U}{R} 7 Instant // Instant R instant Create Elemental/spawn [ogw] Elemental (R 3/1) Shuffle up to four cards you own from outside the game into your library. // Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times. Rise // Fall dissension dis/156 dis UBR UBR {U}{B} // {B}{R} 4 Sorcery // Sorcery U sorcery Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. // Target player reveals two cards at random from their hand, then discards each nonland card revealed this way. Supply // Demand dissension dis/157 dis GWU GWU {X}{G}{W} // {1}{W}{U} 5 Sorcery // Sorcery U sorcery Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Create X 1/1 green Saproling creature tokens. // Search your library for a multicolored card, reveal it, put it into your hand, then shuffle. Trial // Error dissension dis/158 dis WUB WUB {W}{U} // {U}{B} 4 Instant // Instant U instant Return all creatures blocking or blocked by target creature to their owner's hand. // Counter target multicolored spell. Azorius Signet dissension dis/159 dis WU {2} 2 Artifact C artifact {1}, {T}: Add {W}{U}. Bronze Bombshell dissension dis/160 dis {4} 4 Artifact Creature - Construct 4 1 R creature When a player other than this creature's owner controls it, that player sacrifices it. If the player does, this creature deals 7 damage to the player. Evolution Vat dissension dis/161 dis GU {3} 3 Artifact R artifact {3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature." Magewright's Stone dissension dis/162 dis {2} 2 Artifact U mb1-foil artifact {1}, {T}: Untap target creature that has an activated ability with {T} in its cost. Muse Vessel dissension dis/163 dis {4} 4 Artifact R artifact {3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery. | {1}: Choose a card exiled with this artifact. You may play that card this turn. Rakdos Riteknife dissension dis/164 dis BR {2} 2 Artifact - Equipment R artifact Equipped creature gets +1/+0 for each blood counter on this Equipment and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." | {B}{R}, Sacrifice this Equipment: Target player sacrifices a permanent of their choice for each blood counter on this Equipment. | Equip {2} Rakdos Signet dissension dis/165 dis BR {2} 2 Artifact C artifact {1}, {T}: Add {B}{R}. Simic Signet dissension dis/166 dis GU {2} 2 Artifact C artifact {1}, {T}: Add {G}{U}. Skullmead Cauldron dissension dis/167 dis {4} 4 Artifact U artifact {T}: You gain 1 life. | {T}, Discard a card: You gain 3 life. Transguild Courier dissension dis/168 dis WUBRG WUBRG {4} 4 Artifact Creature - Golem 3 3 U creature Transguild Courier is all colors. Walking Archive dissension dis/169 dis WU {3} 3 Artifact Creature - Golem 1 1 R creature /ccgreen=1 Defender | This creature enters with a +1/+1 counter on it. | At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on this creature. | {2}{W}{U}: Put a +1/+1 counter on this creature. Azorius Chancery dissension dis/170 dis WU 0 Land C land /cr90 This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {W}{U}. Blood Crypt dissension dis/171 dis BR 0 Land - Swamp Mountain R land /cr90 As this land enters, you may pay 2 life. If you don't, it enters tapped. Breeding Pool dissension dis/172 dis GU 0 Land - Forest Island R land /cr90 As this land enters, you may pay 2 life. If you don't, it enters tapped. Ghost Quarter dissension dis/173 dis 0 Land U land {T}: Add {C}. | {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Hallowed Fountain dissension dis/174 dis WU 0 Land - Plains Island R land /cr90 As this land enters, you may pay 2 life. If you don't, it enters tapped. Novijen, Heart of Progress dissension dis/175 dis GU 0 Land U land {T}: Add {C}. | {G}{U}, {T}: Put a +1/+1 counter on each creature that entered this turn. Pillar of the Paruns dissension dis/176 dis 0 Land R land {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. Prahv, Spires of Order dissension dis/177 dis WU 0 Land U land {T}: Add {C}. | {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. Rakdos Carnarium dissension dis/178 dis BR 0 Land C land /cr90 This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {B}{R}. Rix Maadi, Dungeon Palace dissension dis/179 dis BR 0 Land U land {T}: Add {C}. | {1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery. Simic Growth Chamber dissension dis/180 dis GU 0 Land C land /cr90 This land enters tapped. | When this land enters, return a land you control to its owner's hand. | {T}: Add {G}{U}. Amrou Scout ts tsp/1 tsp W W {1}{W} 2 Creature - Kithkin Rebel Scout 2 1 C creature {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. Amrou Seekers ts tsp/2 tsp W W {2}{W} 3 Creature - Kithkin Rebel 2 2 C creature This creature can't be blocked except by artifact creatures and/or white creatures. Angel's Grace ts tsp/3 tsp W W {W} 1 Instant R instant Split second | You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. Benalish Cavalry ts tsp/4 tsp W W {1}{W} 2 Creature - Human Knight 2 2 C creature Flanking Castle Raptors ts tsp/5 tsp W W {4}{W} 5 Creature - Bird Soldier 3 3 C creature /ch Flying | As long as this creature is untapped, it gets +0/+2. Cavalry Master ts tsp/6 tsp W W {2}{W}{W} 4 Creature - Human Knight 3 3 U creature Flanking | Other creatures you control with flanking have flanking. Celestial Crusader ts tsp/7 tsp W W {2}{W}{W} 4 Creature - Spirit 2 2 U creature /ch Flash | Split second | Flying | Other white creatures get +1/+1. Children of Korlis ts tsp/8 tsp W W {W} 1 Creature - Human Rebel Cleric 1 1 C creature Sacrifice this creature: You gain life equal to the life you've lost this turn. Chronosavant ts tsp/9 tsp W W {5}{W} 6 Creature - Giant 5 5 R creature {1}{W}: Return this card from your graveyard to the battlefield tapped. You skip your next turn. Cloudchaser Kestrel ts tsp/10 tsp W W {1}{W}{W} 3 Creature - Bird 2 2 C creature /ch Flying | When this creature enters, destroy target enchantment. | {W}: Target permanent becomes white until end of turn. D'Avenant Healer ts tsp/11 tsp W W {1}{W}{W} 3 Creature - Human Cleric Archer 1 2 C creature {T}: This creature deals 1 damage to target attacking or blocking creature. | {T}: Prevent the next 1 damage that would be dealt to any target this turn. Detainment Spell ts tsp/12 tsp W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature's activated abilities can't be activated. | {1}{W}: Attach this Aura to target creature. Divine Congregation ts tsp/13 tsp W W {3}{W} 4 Sorcery C sorcery You gain 2 life for each creature target player controls. | Suspend 5-{1}{W} Duskrider Peregrine ts tsp/14 tsp W W {5}{W} 6 Creature - Bird 3 3 U creature /ch Flying, protection from black | Suspend 3-{1}{W} Errant Doomsayers ts tsp/15 tsp W W {1}{W} 2 Creature - Human Rebel 1 1 C creature {T}: Tap target creature with toughness 2 or less. Evangelize ts tsp/16 tsp W W {4}{W} 5 Sorcery R sorcery Buyback {2}{W}{W} | Gain control of target creature of an opponent's choice they control. Flickering Spirit ts tsp/17 tsp W W {3}{W} 4 Creature - Spirit 2 2 C creature /ch Flying | {3}{W}: Exile this creature, then return it to the battlefield under its owner's control. Foriysian Interceptor ts tsp/18 tsp W W {3}{W} 4 Creature - Human Soldier 0 5 C creature Flash | Defender | This creature can block an additional creature each combat. Fortify ts tsp/19 tsp W W {2}{W} 3 Instant C instant Choose one - | - Creatures you control get +2/+0 until end of turn. | - Creatures you control get +0/+2 until end of turn. Gaze of Justice ts tsp/20 tsp W W {W} 1 Sorcery C sorcery As an additional cost to cast this spell, tap three untapped white creatures you control. | Exile target creature. | Flashback {5}{W} Griffin Guide ts tsp/21 tsp W W {2}{W} 3 Enchantment - Aura U enchantment Create Griffin/spawn [ddl] Griffin (W 2/2 Flying) Enchant creature | Enchanted creature gets +2/+2 and has flying. | When enchanted creature dies, create a 2/2 white Griffin creature token with flying. Gustcloak Cavalier ts tsp/22 tsp W W {3}{W}{W} 5 Creature - Human Knight 2 2 U creature Flanking | Whenever this creature attacks, you may tap target creature. | Whenever this creature becomes blocked, you may untap this creature and remove it from combat. Icatian Crier ts tsp/23 tsp W W {2}{W} 3 Creature - Human Spellshaper 1 1 C creature Create 2 Citizens/spawnx2 [uma] Citizen (W 1/1) {1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens. Ivory Giant ts tsp/24 tsp W W {5}{W}{W} 7 Creature - Giant 3 4 C creature When this creature enters, tap all nonwhite creatures. | Suspend 5-{W} Jedit's Dragoons ts tsp/25 tsp W W {5}{W} 6 Creature - Cat Soldier 2 5 C creature Vigilance | When this creature enters, you gain 4 life. Knight of the Holy Nimbus ts tsp/26 tsp W W {W}{W} 2 Creature - Human Rebel Knight 2 2 U creature Flanking | If this creature would be destroyed, regenerate it. | {2}: This creature can't be regenerated this turn. Only your opponents may activate this ability. Magus of the Disk ts tsp/27 tsp W W {2}{W}{W} 4 Creature - Human Wizard 2 4 R creature /cr90 This creature enters tapped. | {1}, {T}: Destroy all artifacts, creatures, and enchantments. Mangara of Corondor ts tsp/28 tsp W W {1}{W}{W} 3 Legendary Creature - Human Wizard 1 1 R creature {T}: Exile Mangara and target permanent. Momentary Blink ts tsp/29 tsp W WU {1}{W} 2 Instant C instant Exile target creature you control, then return it to the battlefield under its owner's control. | Flashback {3}{U} Opal Guardian ts tsp/30 tsp W W {W}{W}{W} 3 Enchantment R enchantment When an opponent casts a creature spell, if this permanent is an enchantment, this enchantment becomes a 3/4 Gargoyle creature with flying and protection from red. Outrider en-Kor ts tsp/31 tsp W W {2}{W} 3 Creature - Kor Rebel Knight 2 2 U creature Flanking | {0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead. Pentarch Paladin ts tsp/32 tsp W W {2}{W}{W}{W} 5 Creature - Human Knight 3 3 R creature Flanking | As this creature enters, choose a color. | {W}{W}, {T}: Destroy target permanent of the chosen color. Pentarch Ward ts tsp/33 tsp W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | As this Aura enters, choose a color. | When this Aura enters, draw a card. | Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura. Plated Pegasus ts tsp/34 tsp W W {2}{W} 3 Creature - Pegasus 1 2 U creature /ch Flash | Flying | If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player. Pull from Eternity ts tsp/35 tsp W W {W} 1 Instant U mb1-foil instant Put target face-up exiled card into its owner's graveyard. Pulmonic Sliver ts tsp/36 tsp W W {3}{W}{W} 5 Creature - Sliver 3 3 R creature All Sliver creatures have flying. | All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." Quilled Sliver ts tsp/37 tsp W W {1}{W} 2 Creature - Sliver 1 1 U creature All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." Restore Balance ts tsp/38 tsp W W 0 Sorcery R sorcery Suspend 6-{W} | Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. Return to Dust ts tsp/39 tsp W W {2}{W}{W} 4 Instant U instant Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. Serra Avenger ts tsp/40 tsp W W {W}{W} 2 Creature - Angel 3 3 R creature /ch You can't cast Serra Avenger during your first, second, or third turns of the game. | Flying, vigilance Sidewinder Sliver ts tsp/41 tsp W W {W} 1 Creature - Sliver 1 1 C creature All Sliver creatures have flanking. Spirit Loop ts tsp/42 tsp W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature you control | Whenever enchanted creature deals damage, you gain that much life. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand. Temporal Isolation ts tsp/43 tsp W W {1}{W} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature has shadow. | Prevent all damage that would be dealt by enchanted creature. Tivadar of Thorn ts tsp/44 tsp W W {1}{W}{W} 3 Legendary Creature - Human Knight 2 2 R creature First strike, protection from red | When Tivadar enters, destroy target Goblin. Watcher Sliver ts tsp/45 tsp W W {3}{W} 4 Creature - Sliver 2 2 C creature All Sliver creatures get +0/+2. Weathered Bodyguards ts tsp/46 tsp W W {5}{W} 6 Creature - Human Soldier 2 5 R creature As long as this creature is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to this creature instead. | Morph {3}{W} Zealot il-Vec ts tsp/47 tsp W W {2}{W} 3 Creature - Human Rebel 1 1 C creature Shadow | Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn. Ancestral Vision ts tsp/48 tsp U U 0 Sorcery R sorcery Suspend 4-{U} | Target player draws three cards. Bewilder ts tsp/49 tsp U U {2}{U} 3 Instant C instant Target creature gets -3/-0 until end of turn. | Draw a card. Brine Elemental ts tsp/50 tsp U U {4}{U}{U} 6 Creature - Elemental 5 4 U creature Morph {5}{U}{U} | When this creature is turned face up, each opponent skips their next untap step. Cancel ts tsp/51 tsp U U {1}{U}{U} 3 Instant C instant Counter target spell. Careful Consideration ts tsp/52 tsp U U {2}{U}{U} 4 Instant U instant Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards. Clockspinning ts tsp/53 tsp U U {U} 1 Instant C instant Buyback {3} | Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. Coral Trickster ts tsp/54 tsp U U {1}{U} 2 Creature - Merfolk Rogue 2 1 C creature Morph {U} | When this creature is turned face up, you may tap or untap target permanent. Crookclaw Transmuter ts tsp/55 tsp U U {3}{U} 4 Creature - Bird Wizard 3 1 C creature /ch Flash | Flying | When this creature enters, switch target creature's power and toughness until end of turn. Deep-Sea Kraken ts tsp/56 tsp U U {7}{U}{U}{U} 10 Creature - Kraken 6 6 R creature This creature can't be blocked. | Suspend 9-{2}{U} | Whenever an opponent casts a spell, if this card is suspended, remove a time counter from it. Draining Whelk ts tsp/57 tsp U U {4}{U}{U} 6 Creature - Illusion 1 1 R creature /ch Flash | Flying | When this creature enters, counter target spell. Put X +1/+1 counters on this creature, where X is that spell's mana value. Dream Stalker ts tsp/58 tsp U U {1}{U} 2 Creature - Illusion 1 5 C creature When this creature enters, return a permanent you control to its owner's hand. Drifter il-Dal ts tsp/59 tsp U U {U} 1 Creature - Human Wizard 2 1 C creature Shadow | At the beginning of your upkeep, sacrifice this creature unless you pay {U}. Errant Ephemeron ts tsp/60 tsp U U {6}{U} 7 Creature - Illusion 4 4 C creature /ch Flying | Suspend 4-{1}{U} Eternity Snare ts tsp/61 tsp U U {5}{U} 6 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, draw a card. | Enchanted creature doesn't untap during its controller's untap step. Fathom Seer ts tsp/62 tsp U U {1}{U} 2 Creature - Illusion 1 3 C creature Morph-Return two Islands you control to their owner's hand. | When this creature is turned face up, draw two cards. Fledgling Mawcor ts tsp/63 tsp U U {3}{U} 4 Creature - Beast 2 2 U creature /ch Flying | {T}: This creature deals 1 damage to any target. | Morph {U}{U} Fool's Demise ts tsp/64 tsp U U {4}{U} 5 Enchantment - Aura U enchantment Enchant creature | When enchanted creature dies, return that card to the battlefield under your control. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand. Ixidron ts tsp/65 tsp U U {3}{U}{U} 5 Creature - Illusion * * R creature As this creature enters, turn all other nontoken creatures face down. | Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield. Looter il-Kor ts tsp/66 tsp U U {1}{U} 2 Creature - Kor Rogue 1 1 C creature Shadow | Whenever this creature deals damage to an opponent, draw a card, then discard a card. Magus of the Jar ts tsp/67 tsp U U {3}{U}{U} 5 Creature - Human Wizard 3 3 R creature {T}, Sacrifice this creature: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. Moonlace ts tsp/68 tsp U U {U} 1 Instant R instant Target spell or permanent becomes colorless. Mystical Teachings ts tsp/69 tsp U UB {3}{U} 4 Instant C instant Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. | Flashback {5}{B} Ophidian Eye ts tsp/70 tsp U U {2}{U} 3 Enchantment - Aura C enchantment Flash | Enchant creature | Whenever enchanted creature deals damage to an opponent, you may draw a card. Paradox Haze ts tsp/71 tsp U U {2}{U} 3 Enchantment - Aura U mb1-foil enchantment Enchant player | At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. Psionic Sliver ts tsp/72 tsp U U {4}{U} 5 Creature - Sliver 2 2 R creature All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself." Riftwing Cloudskate ts tsp/73 tsp U U {3}{U}{U} 5 Creature - Illusion 2 2 U creature /ch Flying | When this creature enters, return target permanent to its owner's hand. | Suspend 3-{1}{U} Sage of Epityr ts tsp/74 tsp U U {U} 1 Creature - Human Wizard 1 1 C creature Look at top four cards/vp1pt4 When this creature enters, look at the top four cards of your library, then put them back in any order. Screeching Sliver ts tsp/75 tsp U U {U} 1 Creature - Sliver 1 1 C creature All Slivers have "{T}: Target player mills a card." Shadow Sliver ts tsp/76 tsp U U {2}{U} 3 Creature - Sliver 1 1 C creature All Sliver creatures have shadow. Slipstream Serpent ts tsp/77 tsp U U {7}{U} 8 Creature - Serpent 6 6 C creature This creature can't attack unless defending player controls an Island. | When you control no Islands, sacrifice this creature. | Morph {5}{U} Snapback ts tsp/78 tsp U U {1}{U} 2 Instant C instant You may exile a blue card from your hand rather than pay this spell's mana cost. | Return target creature to its owner's hand. Spell Burst ts tsp/79 tsp U U {X}{U} 1 Instant U instant Buyback {3} | Counter target spell with mana value X. Spiketail Drakeling ts tsp/80 tsp U U {1}{U}{U} 3 Creature - Drake 2 2 C creature /ch Flying | Sacrifice this creature: Counter target spell unless its controller pays {2}. Sprite Noble ts tsp/81 tsp U U {1}{U}{U} 3 Creature - Faerie Noble 2 2 R creature /ch Flying | Other creatures you control with flying get +0/+1. | {T}: Other creatures you control with flying get +1/+0 until end of turn. Stormcloud Djinn ts tsp/82 tsp U UR {4}{U} 5 Creature - Djinn 3 3 U creature /ch Flying | This creature can block only creatures with flying. | {R}{R}: This creature gets +2/+0 until end of turn and deals 1 damage to you. Teferi, Mage of Zhalfir ts tsp/83 tsp U U {2}{U}{U}{U} 5 Legendary Creature - Human Wizard 3 4 R creature Flash | Creature cards you own that aren't on the battlefield have flash. | Each opponent can cast spells only any time they could cast a sorcery. Telekinetic Sliver ts tsp/84 tsp U U {2}{U}{U} 4 Creature - Sliver 2 2 U creature All Slivers have "{T}: Tap target permanent." Temporal Eddy ts tsp/85 tsp U U {2}{U}{U} 4 Sorcery C sorcery Put target creature or land on top of its owner's library. Think Twice ts tsp/86 tsp U U {1}{U} 2 Instant C instant Draw a card. | Flashback {2}{U} Tolarian Sentinel ts tsp/87 tsp U U {3}{U} 4 Creature - Human Spellshaper 1 3 C creature /ch Flying | {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. Trickbind ts tsp/88 tsp U U {1}{U} 2 Instant R instant Split second | Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. Truth or Tale ts tsp/89 tsp U U {1}{U} 2 Instant U instant Reveal top five cards/vp1at5 Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order. Vesuvan Shapeshifter ts tsp/90 tsp U U {3}{U}{U} 5 Creature - Shapeshifter 0 0 R creature As this creature enters or is turned face up, you may choose another creature on the battlefield. If you do, until this creature is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down." | Morph {1}{U} Viscerid Deepwalker ts tsp/91 tsp U U {4}{U} 5 Creature - Homarid Warrior 2 3 C creature {U}: This creature gets +1/+0 until end of turn. | Suspend 4-{U} Voidmage Husher ts tsp/92 tsp U U {3}{U} 4 Creature - Human Wizard 2 2 U creature Flash | When this creature enters, counter target activated ability. | Whenever you cast a spell, you may return this creature to its owner's hand. Walk the Aeons ts tsp/93 tsp U U {4}{U}{U} 6 Sorcery R sorcery Buyback-Sacrifice three Islands. | Target player takes an extra turn after this one. Wipe Away ts tsp/94 tsp U U {1}{U}{U} 3 Instant U instant Split second | Return target permanent to its owner's hand. Assassinate ts tsp/95 tsp B B {2}{B} 3 Sorcery C sorcery Destroy target tapped creature. Basal Sliver ts tsp/96 tsp B B {2}{B} 3 Creature - Sliver 2 2 C creature All Slivers have "Sacrifice this permanent: Add {B}{B}." Call to the Netherworld ts tsp/97 tsp B B {B} 1 Sorcery C sorcery Return target black creature card from your graveyard to your hand. | Madness {0} Corpulent Corpse ts tsp/98 tsp B B {5}{B} 6 Creature - Zombie 3 3 C creature Fear | Suspend 5-{B} Curse of the Cabal ts tsp/99 tsp B B {9}{B} 10 Sorcery R sorcery Target player sacrifices half the permanents they control of their choice, rounded down. | Suspend 2-{2}{B}{B} | At the beginning of each player's upkeep, if this card is suspended, that player may sacrifice a permanent of their choice. If the player does, put two time counters on this card. Cyclopean Giant ts tsp/100 tsp B B {2}{B}{B} 4 Creature - Zombie Giant 4 2 C creature When this creature dies, target land becomes a Swamp. Exile this creature. Dark Withering ts tsp/101 tsp B B {4}{B}{B} 6 Instant C instant Destroy target nonblack creature. | Madness {B} Deathspore Thallid ts tsp/102 tsp B B {1}{B} 2 Creature - Zombie Fungus 1 1 C creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. Demonic Collusion ts tsp/103 tsp B B {3}{B}{B} 5 Sorcery R sorcery Buyback-Discard two cards. | Search your library for a card, put that card into your hand, then shuffle. Dread Return ts tsp/104 tsp B B {2}{B}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. | Flashback-Sacrifice three creatures. Drudge Reavers ts tsp/105 tsp B B {3}{B} 4 Creature - Skeleton 2 1 C creature Flash | {B}: Regenerate this creature. Endrek Sahr, Master Breeder ts tsp/106 tsp B B {4}{B} 5 Legendary Creature - Human Wizard 2 2 R creature Create Thrull/spawn [mm2] Thrull (B 1/1) Create 5 Thrulls/spawnx5 [mm2] Thrull (B 1/1) Create 10 Thrulls/spawnx10 [mm2] Thrull (B 1/1) Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. | When you control seven or more Thrulls, sacrifice Endrek Sahr. Evil Eye of Urborg ts tsp/107 tsp B B {4}{B} 5 Creature - Eye 6 3 U creature Non-Eye creatures you control can't attack. | Whenever this creature becomes blocked by a creature, destroy that creature. Faceless Devourer ts tsp/108 tsp B B {2}{B} 3 Creature - Nightmare Horror 2 1 U creature Shadow | When this creature enters, exile another target creature with shadow. | When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. Fallen Ideal ts tsp/109 tsp B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand. Feebleness ts tsp/110 tsp B B {1}{B} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets -2/-1. Gorgon Recluse ts tsp/111 tsp B B {3}{B}{B} 5 Creature - Gorgon 2 4 C creature Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. | Madness {B}{B} Haunting Hymn ts tsp/112 tsp B B {4}{B}{B} 6 Instant U instant Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead. Liege of the Pit ts tsp/113 tsp B B {5}{B}{B}{B} 8 Creature - Demon 7 7 R creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you. | Morph {B}{B}{B}{B} Lim-Dul the Necromancer ts tsp/114 tsp B B {5}{B}{B} 7 Legendary Creature - Human Wizard 4 4 R creature Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. | {1}{B}: Regenerate target Zombie. Living End ts tsp/115 tsp B B 0 Sorcery R sorcery Suspend 3-{2}{B}{B} | Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. Magus of the Mirror ts tsp/116 tsp B B {4}{B}{B} 6 Creature - Human Wizard 4 2 R creature {T}, Sacrifice this creature: Exchange life totals with target opponent. Activate only during your upkeep. Mana Skimmer ts tsp/117 tsp B B {3}{B} 4 Creature - Leech 2 2 C creature /ch Flying | Whenever this creature deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. Mindlash Sliver ts tsp/118 tsp B B {B} 1 Creature - Sliver 1 1 C creature All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." Mindstab ts tsp/119 tsp B B {5}{B} 6 Sorcery C sorcery Target player discards three cards. | Suspend 4-{B} Nether Traitor ts tsp/120 tsp B B {B}{B} 2 Creature - Spirit 1 1 R creature Haste | Shadow | Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return this card from your graveyard to the battlefield. Nightshade Assassin ts tsp/121 tsp B B {2}{B}{B} 4 Creature - Human Assassin 2 1 U creature First strike | When this creature enters, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. | Madness {1}{B} Phthisis ts tsp/122 tsp B B {3}{B}{B}{B}{B} 7 Sorcery U sorcery Destroy target creature. Its controller loses life equal to its power plus its toughness. | Suspend 5-{1}{B} Pit Keeper ts tsp/123 tsp B B {1}{B} 2 Creature - Human Wizard 2 1 C creature When this creature enters, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. Plague Sliver ts tsp/124 tsp B B {2}{B}{B} 4 Creature - Sliver 5 5 R creature All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." Premature Burial ts tsp/125 tsp B B {1}{B} 2 Sorcery U sorcery Destroy target nonblack creature that entered since your last turn ended. Psychotic Episode ts tsp/126 tsp B B {1}{B}{B} 3 Sorcery C sorcery Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library. | Madness {1}{B} Sangrophage ts tsp/127 tsp B B {B}{B} 2 Creature - Zombie 3 3 C creature At the beginning of your upkeep, tap this creature unless you pay 2 life. Sengir Nosferatu ts tsp/128 tsp B B {3}{B}{B} 5 Creature - Vampire 4 4 R creature yInitialize/ch Create Bat/spawn [tsr] Bat (B 1/2 Flying) Flying | {1}{B}, Exile this creature: Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this token: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control." Skittering Monstrosity ts tsp/129 tsp B B {3}{B}{B} 5 Creature - Horror 5 5 U creature When you cast a creature spell, sacrifice this creature. Skulking Knight ts tsp/130 tsp B B {2}{B} 3 Creature - Zombie Knight 3 3 C creature Flanking | When this creature becomes the target of a spell or ability, sacrifice it. Smallpox ts tsp/131 tsp B B {B}{B} 2 Sorcery U sorcery Each player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice. Strangling Soot ts tsp/132 tsp B BR {2}{B} 3 Instant C instant Destroy target creature with toughness 3 or less. | Flashback {5}{R} Stronghold Overseer ts tsp/133 tsp B B {3}{B}{B}{B} 6 Creature - Demon 5 5 R creature /ch Flying | Shadow | {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. Sudden Death ts tsp/134 tsp B B {1}{B}{B} 3 Instant U instant Split second | Target creature gets -4/-4 until end of turn. Sudden Spoiling ts tsp/135 tsp B B {1}{B}{B} 3 Instant R instant Split second | Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2. Tendrils of Corruption ts tsp/136 tsp B B {3}{B} 4 Instant C instant Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. Traitor's Clutch ts tsp/137 tsp B B {4}{B} 5 Instant C instant Target creature gets +1/+0, becomes black, and gains shadow until end of turn. | Flashback {1}{B} Trespasser il-Vec ts tsp/138 tsp B B {2}{B} 3 Creature - Human Rogue 3 1 C creature Discard a card: This creature gains shadow until end of turn. Urborg Syphon-Mage ts tsp/139 tsp B B {2}{B} 3 Creature - Human Spellshaper 2 2 C creature {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. Vampiric Sliver ts tsp/140 tsp B B {3}{B} 4 Creature - Sliver 3 3 U creature All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature." Viscid Lemures ts tsp/141 tsp B B {4}{B} 5 Creature - Spirit 4 3 C creature {0}: This creature gets -1/-0 and gains swampwalk until end of turn. Aetherflame Wall ts tsp/142 tsp R R {1}{R} 2 Creature - Wall 0 4 C creature Defender | This creature can block creatures with shadow as though they didn't have shadow. | {R}: This creature gets +1/+0 until end of turn. Ancient Grudge ts tsp/143 tsp R RG {1}{R} 2 Instant C instant Destroy target artifact. | Flashback {G} Barbed Shocker ts tsp/144 tsp R R {3}{R} 4 Creature - Insect 2 2 U creature Trample, haste | Whenever this creature deals damage to a player, that player discards all the cards in their hand, then draws that many cards. Basalt Gargoyle ts tsp/145 tsp R R {2}{R} 3 Creature - Gargoyle 3 2 U creature /ch Flying | Echo {2}{R} | {R}: This creature gets +0/+1 until end of turn. Blazing Blade Askari ts tsp/146 tsp R R {2}{R} 3 Creature - Human Knight 2 2 C creature Flanking | {2}: This creature becomes colorless until end of turn. Bogardan Hellkite ts tsp/147 tsp R R {6}{R}{R} 8 Creature - Dragon 5 5 R creature /ch Flash | Flying | When this creature enters, it deals 5 damage divided as you choose among any number of targets. Bogardan Rager ts tsp/148 tsp R R {5}{R} 6 Creature - Elemental 3 4 C creature Flash | When this creature enters, target creature gets +4/+0 until end of turn. Bonesplitter Sliver ts tsp/149 tsp R R {3}{R} 4 Creature - Sliver 2 2 C creature All Sliver creatures get +2/+0. Coal Stoker ts tsp/150 tsp R R {3}{R} 4 Creature - Elemental 3 3 C creature When this creature enters, if you cast it from your hand, add {R}{R}{R}. Conflagrate ts tsp/151 tsp R R {X}{X}{R} 1 Sorcery U sorcery Conflagrate deals X damage divided as you choose among any number of targets. | Flashback-{R}{R}, Discard X cards. Empty the Warrens ts tsp/152 tsp R R {3}{R} 4 Sorcery C sorcery /spawnx2 [dom] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens. | Storm Firemaw Kavu ts tsp/153 tsp R R {5}{R} 6 Creature - Kavu 4 2 U creature Echo {5}{R} | When this creature enters, it deals 2 damage to target creature. | When this creature leaves the battlefield, it deals 4 damage to target creature. Flamecore Elemental ts tsp/154 tsp R R {2}{R}{R} 4 Creature - Elemental 5 4 C creature Echo {2}{R}{R} Flowstone Channeler ts tsp/155 tsp R R {2}{R} 3 Creature - Human Spellshaper 2 2 C creature {1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. Fortune Thief ts tsp/156 tsp R R {4}{R} 5 Creature - Human Rogue 0 1 R creature Damage that would reduce your life total to less than 1 reduces it to 1 instead. | Morph {R}{R} Fury Sliver ts tsp/157 tsp R R {5}{R} 6 Creature - Sliver 3 3 U creature All Sliver creatures have double strike. Ghitu Firebreathing ts tsp/158 tsp R R {1}{R} 2 Enchantment - Aura C enchantment Flash | Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. | {R}: Return this Aura to its owner's hand. Goblin Skycutter ts tsp/159 tsp R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature Sacrifice this creature: It deals 2 damage to target creature with flying. That creature loses flying until end of turn. Grapeshot ts tsp/160 tsp R R {1}{R} 2 Sorcery C sorcery Grapeshot deals 1 damage to any target. | Storm Greater Gargadon ts tsp/161 tsp R R {9}{R} 10 Creature - Beast 9 7 R creature Suspend 10-{R} | Sacrifice an artifact, creature, or land: Remove a time counter from this card. Activate only if this card is suspended. Ground Rift ts tsp/162 tsp R R {R} 1 Sorcery C sorcery Target creature without flying can't block this turn. | Storm Ib Halfheart, Goblin Tactician ts tsp/163 tsp R R {3}{R} 4 Legendary Creature - Goblin Advisor 3 2 R creature Create 2 Goblins/spawnx2 [dom] Goblin (R 1/1) Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. | Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens. Ignite Memories ts tsp/164 tsp R R {4}{R} 5 Sorcery U sorcery Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value. | Storm Ironclaw Buzzardiers ts tsp/165 tsp R R {2}{R} 3 Creature - Orc Scout 2 2 C creature This creature can't block creatures with power 2 or greater. | {R}: This creature gains flying until end of turn. Jaya Ballard, Task Mage ts tsp/166 tsp R R {1}{R}{R} 3 Legendary Creature - Human Spellshaper 2 2 R creature {R}, {T}, Discard a card: Destroy target blue permanent. | {1}{R}, {T}, Discard a card: Jaya Ballard deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. | {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. Keldon Halberdier ts tsp/167 tsp R R {4}{R} 5 Creature - Human Warrior 4 1 C creature First strike | Suspend 4-{R} Lightning Axe ts tsp/168 tsp R R {R} 1 Instant C instant As an additional cost to cast this spell, discard a card or pay {5}. | Lightning Axe deals 5 damage to target creature. Magus of the Scroll ts tsp/169 tsp R R {R} 1 Creature - Human Wizard 1 1 R creature {3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, this creature deals 2 damage to any target. Mogg War Marshal ts tsp/170 tsp R R {1}{R} 2 Creature - Goblin Warrior 1 1 C creature Create Goblin/spawn [dom] Goblin (R 1/1) Echo {1}{R} | When this creature enters or dies, create a 1/1 red Goblin creature token. Norin the Wary ts tsp/171 tsp R R {R} 1 Legendary Creature - Human Warrior 2 1 R mb1-foil creature When a player casts a spell or a creature attacks, exile Norin. Return it to the battlefield under its owner's control at the beginning of the next end step. Orcish Cannonade ts tsp/172 tsp R R {1}{R}{R} 3 Instant C instant Orcish Cannonade deals 2 damage to any target and 3 damage to you. | Draw a card. Pardic Dragon ts tsp/173 tsp R R {4}{R}{R} 6 Creature - Dragon 4 4 R creature /ch Flying | {R}: This creature gets +1/+0 until end of turn. | Suspend 2-{R}{R} | Whenever an opponent casts a spell, if this card is suspended, that player may put a time counter on this card. Plunder ts tsp/174 tsp R R {4}{R} 5 Sorcery C sorcery Destroy target artifact or land. | Suspend 4-{1}{R} Reiterate ts tsp/175 tsp R R {1}{R}{R} 3 Instant R instant Buyback {3} | Copy target instant or sorcery spell. You may choose new targets for the copy. Rift Bolt ts tsp/176 tsp R R {2}{R} 3 Sorcery C sorcery Rift Bolt deals 3 damage to any target. | Suspend 1-{R} Sedge Sliver ts tsp/177 tsp R BR {2}{R} 3 Creature - Sliver 2 2 R creature All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." | All Slivers have "{B}: Regenerate this permanent." Subterranean Shambler ts tsp/178 tsp R R {3}{R} 4 Creature - Elemental 2 3 C creature Echo {3}{R} | When this creature enters or leaves the battlefield, it deals 1 damage to each creature without flying. Sudden Shock ts tsp/179 tsp R R {1}{R} 2 Instant U instant Split second | Sudden Shock deals 2 damage to any target. Sulfurous Blast ts tsp/180 tsp R R {2}{R}{R} 4 Instant U instant Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. Tectonic Fiend ts tsp/181 tsp R R {4}{R}{R} 6 Creature - Elemental 7 7 U creature Echo {4}{R}{R} | This creature attacks each combat if able. Thick-Skinned Goblin ts tsp/182 tsp R R {1}{R} 2 Creature - Goblin Shaman 2 1 U creature You may pay {0} rather than pay the echo cost for permanents you control. | {R}: This creature gains protection from red until end of turn. Two-Headed Sliver ts tsp/183 tsp R R {1}{R} 2 Creature - Sliver 1 1 C creature All Sliver creatures have menace. Undying Rage ts tsp/184 tsp R R {2}{R} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and can't block. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand. Viashino Bladescout ts tsp/185 tsp R R {1}{R}{R} 3 Creature - Lizard Scout 2 1 C creature Flash | When this creature enters, target creature gains first strike until end of turn. Volcanic Awakening ts tsp/186 tsp R R {4}{R}{R} 6 Sorcery U sorcery Destroy target land. | Storm Wheel of Fate ts tsp/187 tsp R R 0 Sorcery R sorcery Suspend 4-{1}{R} | Each player discards their hand, then draws seven cards. Word of Seizing ts tsp/188 tsp R R {3}{R}{R} 5 Instant R instant Split second | Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. Aether Web ts tsp/189 tsp G G {1}{G} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. Ashcoat Bear ts tsp/190 tsp G G {1}{G} 2 Creature - Bear 2 2 C creature Flash Aspect of Mongoose ts tsp/191 tsp G G {1}{G} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has shroud. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand. Chameleon Blur ts tsp/192 tsp G G {3}{G} 4 Instant C instant Prevent all damage that creatures would deal to players this turn. Durkwood Baloth ts tsp/193 tsp G G {4}{G}{G} 6 Creature - Beast 5 5 C creature Suspend 5-{G} Durkwood Tracker ts tsp/194 tsp G G {4}{G} 5 Creature - Giant 4 3 U creature {1}{G}, {T}: If this creature is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to this creature. Fungus Sliver ts tsp/195 tsp G G {3}{G} 4 Creature - Fungus Sliver 2 2 R creature All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." Gemhide Sliver ts tsp/196 tsp G G {1}{G} 2 Creature - Sliver 1 1 C creature All Slivers have "{T}: Add one mana of any color." Glass Asp ts tsp/197 tsp G G {1}{G}{G} 3 Creature - Snake 2 1 C creature Whenever this creature deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. Greenseeker ts tsp/198 tsp G G {G} 1 Creature - Elf Spellshaper 1 1 C creature {G}, {T}, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Havenwood Wurm ts tsp/199 tsp G G {6}{G} 7 Creature - Wurm 5 6 C creature Flash | Trample Herd Gnarr ts tsp/200 tsp G G {3}{G} 4 Creature - Beast 2 2 C creature Whenever another creature you control enters, this creature gets +2/+2 until end of turn. Hypergenesis ts tsp/201 tsp G G 0 Sorcery R sorcery Suspend 3-{1}{G}{G} | Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. Krosan Grip ts tsp/202 tsp G G {2}{G} 3 Instant U instant Split second | Destroy target artifact or enchantment. Magus of the Candelabra ts tsp/203 tsp G G {G} 1 Creature - Human Wizard 1 2 R creature {X}, {T}: Untap X target lands. Might of Old Krosa ts tsp/204 tsp G G {G} 1 Instant U instant Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. Might Sliver ts tsp/205 tsp G G {4}{G} 5 Creature - Sliver 2 2 U creature All Sliver creatures get +2/+2. Molder ts tsp/206 tsp G G {X}{G} 1 Instant C instant Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life. Mwonvuli Acid-Moss ts tsp/207 tsp G G {2}{G}{G} 4 Sorcery C sorcery Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle. Nantuko Shaman ts tsp/208 tsp G G {2}{G} 3 Creature - Insect Shaman 3 2 C creature When this creature enters, if you control no tapped lands, draw a card. | Suspend 1-{2}{G}{G} Pendelhaven Elder ts tsp/209 tsp G G {1}{G} 2 Creature - Elf Shaman 1 1 U creature {T}: Each 1/1 creature you control gets +1/+2 until end of turn. Penumbra Spider ts tsp/210 tsp G G {2}{G}{G} 4 Creature - Spider 2 4 C creature Create Spider/spawn [mm3] Spider (B 2/4 Reach) Reach | When this creature dies, create a 2/4 black Spider creature token with reach. Phantom Wurm ts tsp/211 tsp G G {4}{G}{G} 6 Creature - Wurm Spirit 2 0 U creature /ccgreen=4 This creature enters with four +1/+1 counters on it. | If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature. Primal Forcemage ts tsp/212 tsp G G {2}{G} 3 Creature - Elf Shaman 2 2 U creature Whenever another creature you control enters, that creature gets +3/+3 until end of turn. Savage Thallid ts tsp/213 tsp G G {3}{G}{G} 5 Creature - Fungus 5 2 C creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Regenerate target Fungus. Scarwood Treefolk ts tsp/214 tsp G G {3}{G} 4 Creature - Treefolk 3 5 C creature /cr90 This creature enters tapped. Scryb Ranger ts tsp/215 tsp G G {1}{G} 2 Creature - Faerie Ranger 1 1 U mb1-foil creature /ch Flash | Flying, protection from blue | Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. Search for Tomorrow ts tsp/216 tsp G G {2}{G} 3 Sorcery C sorcery Search your library for a basic land card, put it onto the battlefield, then shuffle. | Suspend 2-{G} Spectral Force ts tsp/217 tsp G G {3}{G}{G} 5 Creature - Elemental Spirit 8 8 R creature Trample | Whenever this creature attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. Spike Tiller ts tsp/218 tsp G G {3}{G}{G} 5 Creature - Spike 0 0 R creature /ccgreen=3 This creature enters with three +1/+1 counters on it. | {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. | {2}, Remove a +1/+1 counter from this creature: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. Spinneret Sliver ts tsp/219 tsp G G {1}{G} 2 Creature - Sliver 2 2 C creature All Sliver creatures have reach. Sporesower Thallid ts tsp/220 tsp G G {2}{G}{G} 4 Creature - Fungus 4 4 U creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on each Fungus you control. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sprout ts tsp/221 tsp G G {G} 1 Instant C instant /spawn [c16] Saproling (G 1/1) Create a 1/1 green Saproling creature token. Squall Line ts tsp/222 tsp G G {X}{G}{G} 2 Instant R instant Squall Line deals X damage to each creature with flying and each player. Stonewood Invocation ts tsp/223 tsp G G {3}{G} 4 Instant R instant Split second | Target creature gets +5/+5 and gains shroud until end of turn. Strength in Numbers ts tsp/224 tsp G G {1}{G} 2 Instant C instant Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. Thallid Germinator ts tsp/225 tsp G G {2}{G} 3 Creature - Fungus 2 2 C creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. Thallid Shell-Dweller ts tsp/226 tsp G G {1}{G} 2 Creature - Fungus 0 5 C creature Create Saproling/spawn [c16] Saproling (G 1/1) Defender | At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Thelon of Havenwood ts tsp/227 tsp G BG {G}{G} 2 Legendary Creature - Elf Druid 2 2 R creature Each Fungus creature gets +1/+1 for each spore counter on it. | {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield. Thelonite Hermit ts tsp/228 tsp G G {3}{G} 4 Creature - Elf Shaman 1 1 R creature Create 4 Saprolings/spawnx4 [c16] Saproling (G 1/1) All Saprolings get +1/+1. | Morph {3}{G}{G} | When this creature is turned face up, create four 1/1 green Saproling creature tokens. Thrill of the Hunt ts tsp/229 tsp G GW {G} 1 Instant C instant Target creature gets +1/+2 until end of turn. | Flashback {W} Tromp the Domains ts tsp/230 tsp G G {5}{G} 6 Sorcery U sorcery Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. Unyaro Bees ts tsp/231 tsp G G {G}{G}{G} 3 Creature - Insect 0 1 R creature /ch Flying | {G}: This creature gets +1/+1 until end of turn. | {3}{G}, Sacrifice this creature: It deals 2 damage to any target. Verdant Embrace ts tsp/232 tsp G G {3}{G}{G} 5 Enchantment - Aura R enchantment Create Saproling/spawn [c16] Saproling (G 1/1) Enchant creature | Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." Wormwood Dryad ts tsp/233 tsp G BG {2}{G} 3 Creature - Dryad 3 1 C creature {G}: This creature gains forestwalk until end of turn and deals 1 damage to you. | {B}: This creature gains swampwalk until end of turn and deals 1 damage to you. Wurmcalling ts tsp/234 tsp G G {X}{G} 1 Sorcery R sorcery /spawn [lackey] Wurm (G */*) Buyback {2}{G} | Create an X/X green Wurm creature token. Yavimaya Dryad ts tsp/235 tsp G G {1}{G}{G} 3 Creature - Dryad 2 1 U creature Forestwalk | When this creature enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle. Dementia Sliver ts tsp/236 tsp UB UB {3}{U}{B} 5 Creature - Sliver 3 3 U creature All Slivers have "{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn." Dralnu, Lich Lord ts tsp/237 tsp UB UB {3}{U}{B} 5 Legendary Creature - Zombie Wizard 3 3 R creature If damage would be dealt to Dralnu, sacrifice that many permanents instead. | {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Firewake Sliver ts tsp/238 tsp RG RG {1}{R}{G} 3 Creature - Sliver 1 1 U creature All Sliver creatures have haste. | All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." Ghostflame Sliver ts tsp/239 tsp BR BR {B}{R} 2 Creature - Sliver 2 2 U creature All Slivers are colorless. Harmonic Sliver ts tsp/240 tsp GW GW {1}{G}{W} 3 Creature - Sliver 1 1 U mb1-foil creature All Slivers have "When this permanent enters, destroy target artifact or enchantment." Ith, High Arcanist ts tsp/241 tsp WU WU {5}{W}{U} 7 Legendary Creature - Human Wizard 3 5 R creature Vigilance | {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | Suspend 4-{W}{U} Kaervek the Merciless ts tsp/242 tsp BR BR {5}{B}{R} 7 Legendary Creature - Human Shaman 5 4 R creature Whenever an opponent casts a spell, Kaervek deals damage equal to that spell's mana value to any target. Mishra, Artificer Prodigy ts tsp/243 tsp UBR UBR {1}{U}{B}{R} 4 Legendary Creature - Human Artificer 4 4 R creature Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle. Opaline Sliver ts tsp/244 tsp WU WU {1}{W}{U} 3 Creature - Sliver 2 2 U creature All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." Saffi Eriksdotter ts tsp/245 tsp GW GW {G}{W} 2 Legendary Creature - Human Scout 2 2 R creature Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield. Scion of the Ur-Dragon ts tsp/246 tsp WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Dragon Avatar 4 4 R creature /ch Flying | {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle. Stonebrow, Krosan Hero ts tsp/247 tsp RG RG {3}{R}{G} 5 Legendary Creature - Centaur Warrior 4 4 R creature Trample | Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. Assembly-Worker ts tsp/248 tsp {3} 3 Artifact Creature - Assembly-Worker 2 2 U creature {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Brass Gnat ts tsp/249 tsp {1} 1 Artifact Creature - Insect 1 1 C creature /ch;/ci Flying | This creature doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {1}. If you do, untap this creature. Candles of Leng ts tsp/250 tsp {2} 2 Artifact R artifact Reveal top card/vp1at1 {4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. Chromatic Star ts tsp/251 tsp {1} 1 Artifact C mb1-old-frame artifact {1}, {T}, Sacrifice this artifact: Add one mana of any color. | When this artifact is put into a graveyard from the battlefield, draw a card. Chronatog Totem ts tsp/252 tsp U {3} 3 Artifact U artifact {T}: Add {U}. | {1}{U}: This artifact becomes a 1/2 blue Atog artifact creature until end of turn. | {0}: This creature gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if this permanent is a creature. Clockwork Hydra ts tsp/253 tsp {5} 5 Artifact Creature - Hydra 0 0 U creature /ccgreen=4 This creature enters with four +1/+1 counters on it. | Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any target. | {T}: Put a +1/+1 counter on this creature. Foriysian Totem ts tsp/254 tsp R {3} 3 Artifact U artifact {T}: Add {R}. | {4}{R}: This artifact becomes a 4/4 red Giant artifact creature with trample until end of turn. | As long as this artifact is a creature, it can block an additional creature each combat. Gauntlet of Power ts tsp/255 tsp {5} 5 Artifact R artifact As this artifact enters, choose a color. | Creatures of the chosen color get +1/+1. | Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color. Hivestone ts tsp/256 tsp {2} 2 Artifact R artifact Creatures you control are Slivers in addition to their other creature types. Jhoira's Timebug ts tsp/257 tsp {2} 2 Artifact Creature - Insect 1 2 C creature {T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. Locket of Yesterdays ts tsp/258 tsp {1} 1 Artifact U artifact Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard. Lotus Bloom ts tsp/259 tsp 0 Artifact R artifact Suspend 3-{0} | {T}, Sacrifice this artifact: Add three mana of any one color. Paradise Plume ts tsp/260 tsp {4} 4 Artifact U artifact As this artifact enters, choose a color. | Whenever a player casts a spell of the chosen color, you may gain 1 life. | {T}: Add one mana of the chosen color. Phyrexian Totem ts tsp/261 tsp B {3} 3 Artifact U artifact {T}: Add {B}. | {2}{B}: This artifact becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn. | Whenever this permanent is dealt damage, if it's a creature, sacrifice that many permanents. Prismatic Lens ts tsp/262 tsp {2} 2 Artifact C artifact {T}: Add {C}. | {1}, {T}: Add one mana of any color. Sarpadian Empires, Vol. VII ts tsp/263 tsp {3} 3 Artifact R artifact Create Citizen/spawn [uma] Citizen (W 1/1) Create Camarid/spawn [lackey] Camarid (U 1/1) Create Thrull/spawn [mm2] Thrull (B 1/1) Create Goblin/spawn [dom] Goblin (R 1/1) Create Saproling/spawn [c16] Saproling (G 1/1) As this artifact enters, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. | {3}, {T}: Create a 1/1 creature token of the chosen color and type. Stuffy Doll ts tsp/264 tsp {5} 5 Artifact Creature - Construct 0 1 R creature Indestructible | As this creature enters, choose a player. | Whenever this creature is dealt damage, it deals that much damage to the chosen player. | {T}: This creature deals 1 damage to itself. Thunder Totem ts tsp/265 tsp W {3} 3 Artifact U artifact {T}: Add {W}. | {1}{W}{W}: This artifact becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. Triskelavus ts tsp/266 tsp {7} 7 Artifact Creature - Construct 1 1 R creature yInitialize/ch;/ccgreen=3 Create Triskelavite/spawn [lackey] Triskelavite (1/1 Flying) Flying | This creature enters with three +1/+1 counters on it. | {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target." Venser's Sliver ts tsp/267 tsp {5} 5 Artifact Creature - Sliver 3 3 C creature Weatherseed Totem ts tsp/268 tsp G {3} 3 Artifact U artifact {T}: Add {G}. | {2}{G}{G}{G}: This artifact becomes a 5/3 green Treefolk artifact creature with trample until end of turn. | When this artifact is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand. Academy Ruins ts tsp/269 tsp U 0 Legendary Land R land {T}: Add {C}. | {1}{U}, {T}: Put target artifact card from your graveyard on top of your library. Calciform Pools ts tsp/270 tsp WU 0 Land U land {T}: Add {C}. | {1}, {T}: Put a storage counter on this land. | {1}, Remove X storage counters from this land: Add X mana in any combination of {W} and/or {U}. Dreadship Reef ts tsp/271 tsp UB 0 Land U land {T}: Add {C}. | {1}, {T}: Put a storage counter on this land. | {1}, Remove X storage counters from this land: Add X mana in any combination of {U} and/or {B}. Flagstones of Trokair ts tsp/272 tsp W 0 Legendary Land R land {T}: Add {W}. | When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Fungal Reaches ts tsp/273 tsp RG 0 Land U land {T}: Add {C}. | {1}, {T}: Put a storage counter on this land. | {1}, Remove X storage counters from this land: Add X mana in any combination of {R} and/or {G}. Gemstone Caverns ts tsp/274 tsp 0 Legendary Land R land If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. | {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color. Kher Keep ts tsp/275 tsp R 0 Legendary Land R land Create Kobolds of Kher Keep/spawn [a25] Kobolds of Kher Keep (R 0/1) {T}: Add {C}. | {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep. Molten Slagheap ts tsp/276 tsp BR 0 Land U land {T}: Add {C}. | {1}, {T}: Put a storage counter on this land. | {1}, Remove X storage counters from this land: Add X mana in any combination of {B} and/or {R}. Saltcrusted Steppe ts tsp/277 tsp GW 0 Land U land {T}: Add {C}. | {1}, {T}: Put a storage counter on this land. | {1}, Remove X storage counters from this land: Add X mana in any combination of {G} and/or {W}. Swarmyard ts tsp/278 tsp 0 Land R land {T}: Add {C}. | {T}: Regenerate target Insect, Rat, Spider, or Squirrel. Terramorphic Expanse ts tsp/279 tsp 0 Land C land {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Urza's Factory ts tsp/280 tsp 0 Land - Urza's U land Create Assembly-Worker/spawn [tsr] Assembly-Worker (2/2) {T}: Add {C}. | {7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token. Vesuva ts tsp/281 tsp 0 Land R land You may have this land enter tapped as a copy of any land on the battlefield. Plains ts tsp/282 tsp W 0 Basic Land - Plains C plains Island ts tsp/286 tsp U 0 Basic Land - Island C island Swamp ts tsp/290 tsp B 0 Basic Land - Swamp C swamp Mountain ts tsp/294 tsp R 0 Basic Land - Mountain C mountain Forest ts tsp/298 tsp G 0 Basic Land - Forest C forest Akroma, Angel of Wrath tsts tsb/1 tsb W W {5}{W}{W}{W} 8 Legendary Creature - Angel 6 6 S creature /ch Flying, first strike, vigilance, trample, haste, protection from black and from red Auratog tsts tsb/2 tsb W W {1}{W} 2 Creature - Atog 1 2 S creature Sacrifice an enchantment: This creature gets +2/+2 until end of turn. Celestial Dawn tsts tsb/3 tsb W W {1}{W}{W} 3 Enchantment S mb1-foil enchantment Lands you control are Plains. | Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. | You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. Consecrate Land tsts tsb/4 tsb W W {W} 1 Enchantment - Aura S enchantment Enchant land | Enchanted land has indestructible and can't be enchanted by other Auras. Defiant Vanguard tsts tsb/5 tsb W W {2}{W} 3 Creature - Human Rebel 2 2 S creature When this creature blocks, at end of combat, destroy it and all creatures it blocked this turn. | {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. Disenchant tsts tsb/6 tsb W W {1}{W} 2 Instant S instant Destroy target artifact or enchantment. Enduring Renewal tsts tsb/7 tsb W W {2}{W}{W} 4 Enchantment S enchantment Reveal top card/vp1at1 Play with your hand revealed. | If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. | Whenever a creature is put into your graveyard from the battlefield, return it to your hand. Essence Sliver tsts tsb/8 tsb W W {3}{W} 4 Creature - Sliver 3 3 S creature Whenever a Sliver deals damage, its controller gains that much life. Honorable Passage tsts tsb/9 tsb W W {1}{W} 2 Instant S instant The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller. Icatian Javelineers tsts tsb/10 tsb W W {W} 1 Creature - Human Soldier 1 1 S creature /ccblue=1 This creature enters with a javelin counter on it. | {T}, Remove a javelin counter from this creature: It deals 1 damage to any target. Moorish Cavalry tsts tsb/11 tsb W W {2}{W}{W} 4 Creature - Human Knight 3 3 S creature Trample Resurrection tsts tsb/12 tsb W W {2}{W}{W} 4 Sorcery S sorcery Return target creature card from your graveyard to the battlefield. Sacred Mesa tsts tsb/13 tsb W W {2}{W} 3 Enchantment S enchantment Create Pegasus/spawn [c14] Pegasus (W 1/1 Flying) At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Pegasus. | {1}{W}: Create a 1/1 white Pegasus creature token with flying. Soltari Priest tsts tsb/14 tsb W W {W}{W} 2 Creature - Soltari Cleric 2 1 S creature Protection from red | Shadow Squire tsts tsb/15 tsb W W {1}{W} 2 Creature - Human Soldier 1 2 S creature Valor tsts tsb/16 tsb W W {3}{W} 4 Creature - Incarnation 2 2 S creature First strike | As long as this card is in your graveyard and you control a Plains, creatures you control have first strike. Witch Hunter tsts tsb/17 tsb W W {2}{W}{W} 4 Creature - Human Cleric 1 1 S creature {T}: This creature deals 1 damage to target player or planeswalker. | {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. Zhalfirin Commander tsts tsb/18 tsb W W {2}{W} 3 Creature - Human Knight 2 2 S creature Flanking | {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. Dandan tsts tsb/19 tsb U U {U}{U} 2 Creature - Fish 4 1 S creature This creature can't attack unless defending player controls an Island. | When you control no Islands, sacrifice this creature. Flying Men tsts tsb/20 tsb U U {U} 1 Creature - Human 1 1 S creature /ch Flying Ghost Ship tsts tsb/21 tsb U U {2}{U}{U} 4 Creature - Spirit 2 4 S creature /ch Flying | {U}{U}{U}: Regenerate this creature. Giant Oyster tsts tsb/22 tsb U U {2}{U}{U} 4 Creature - Oyster 0 3 S creature You may choose not to untap this creature during your untap step. | {T}: For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. Leviathan tsts tsb/23 tsb U U {5}{U}{U}{U}{U} 9 Creature - Leviathan 10 10 S creature /cr90;/ci Trample | This creature enters tapped and doesn't untap during your untap step. | At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap this creature. | This creature can't attack unless you sacrifice two Islands. Lord of Atlantis tsts tsb/24 tsb U U {U}{U} 2 Creature - Merfolk 2 2 S creature Other Merfolk get +1/+1 and have islandwalk. Merfolk Assassin tsts tsb/25 tsb U U {U}{U} 2 Creature - Merfolk Assassin 1 2 S creature {T}: Destroy target creature with islandwalk. Mistform Ultimus tsts tsb/26 tsb U U {3}{U} 4 Legendary Creature - Illusion 3 3 S creature Mistform Ultimus is every creature type. Ovinomancer tsts tsb/27 tsb U U {2}{U} 3 Creature - Human Wizard 0 1 S creature Create Sheep/spawn [dmr] Sheep (G 0/1) When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand. | {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. Pirate Ship tsts tsb/28 tsb U U {4}{U} 5 Creature - Human Pirate 4 3 S creature This creature can't attack unless defending player controls an Island. | {T}: This creature deals 1 damage to any target. | When you control no Islands, sacrifice this creature. Prodigal Sorcerer tsts tsb/29 tsb U U {2}{U} 3 Creature - Human Wizard 1 1 S creature {T}: This creature deals 1 damage to any target. Psionic Blast tsts tsb/30 tsb U U {2}{U} 3 Instant S instant Psionic Blast deals 4 damage to any target and 2 damage to you. Sindbad tsts tsb/31 tsb U U {1}{U} 2 Creature - Human 1 1 S creature {T}: Draw a card and reveal it. If it isn't a land card, discard it. Stormscape Familiar tsts tsb/32 tsb U U {1}{U} 2 Creature - Bird 1 1 S creature /ch Flying | White spells and black spells you cast cost {1} less to cast. Unstable Mutation tsts tsb/33 tsb U U {U} 1 Enchantment - Aura S enchantment Enchant creature | Enchanted creature gets +3/+3. | At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. Voidmage Prodigy tsts tsb/34 tsb U U {U}{U} 2 Creature - Human Wizard 2 1 S creature {U}{U}, Sacrifice a Wizard: Counter target spell. | Morph {U} Whispers of the Muse tsts tsb/35 tsb U U {U} 1 Instant S instant Buyback {5} | Draw a card. Willbender tsts tsb/36 tsb U U {1}{U} 2 Creature - Human Wizard 1 2 S creature Morph {1}{U} | When this creature is turned face up, change the target of target spell or ability with a single target. Avatar of Woe tsts tsb/37 tsb B B {6}{B}{B} 8 Creature - Avatar 6 5 S creature If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. | Fear | {T}: Destroy target creature. It can't be regenerated. Bad Moon tsts tsb/38 tsb B B {1}{B} 2 Enchantment S enchantment Black creatures get +1/+1. Conspiracy tsts tsb/39 tsb B B {3}{B}{B} 5 Enchantment S mb1-foil enchantment As this enchantment enters, choose a creature type. | Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. Darkness tsts tsb/40 tsb B B {B} 1 Instant S instant Prevent all combat damage that would be dealt this turn. Dauthi Slayer tsts tsb/41 tsb B B {B}{B} 2 Creature - Dauthi Soldier 2 2 S creature Shadow | This creature attacks each combat if able. Evil Eye of Orms-by-Gore tsts tsb/42 tsb B B {4}{B} 5 Creature - Eye 3 6 S creature Non-Eye creatures you control can't attack. | This creature can't be blocked except by Walls. Faceless Butcher tsts tsb/43 tsb B B {2}{B}{B} 4 Creature - Nightmare Horror 2 3 S creature When this creature enters, exile another target creature. | When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. Funeral Charm tsts tsb/44 tsb B B {B} 1 Instant S mb1-foil instant Choose one - | - Target player discards a card. | - Target creature gets +2/-1 until end of turn. | - Target creature gains swampwalk until end of turn. Sengir Autocrat tsts tsb/45 tsb B B {3}{B} 4 Creature - Human 2 2 S creature /spawnx3 [ema] Serf (B 0/1) When this creature enters, create three 0/1 black Serf creature tokens. | When this creature leaves the battlefield, exile all Serf tokens. Shadow Guildmage tsts tsb/46 tsb B UBR {B} 1 Creature - Human Wizard 1 1 S creature {U}, {T}: Put target creature you control on top of its owner's library. | {R}, {T}: This creature deals 1 damage to any target and 1 damage to you. Soul Collector tsts tsb/47 tsb B B {3}{B}{B} 5 Creature - Vampire 3 4 S creature /ch Flying | Whenever a creature dealt damage by this creature this turn dies, return that card to the battlefield under your control. | Morph {B}{B}{B} Stupor tsts tsb/48 tsb B B {2}{B} 3 Sorcery S sorcery Target opponent discards a card at random, then discards a card. Swamp Mosquito tsts tsb/49 tsb B B {1}{B} 2 Creature - Insect 0 1 S creature yInitialize/ch Create Poison Counter/spawn [nph] Poison Counter Flying | Whenever this creature attacks and isn't blocked, defending player gets a poison counter. Twisted Abomination tsts tsb/50 tsb B B {5}{B} 6 Creature - Zombie Mutant 5 3 S creature {B}: Regenerate this creature. | Swampcycling {2} Uncle Istvan tsts tsb/51 tsb B B {1}{B}{B}{B} 4 Creature - Human 1 3 S creature Prevent all damage that would be dealt to this creature by creatures. Undead Warchief tsts tsb/52 tsb B B {2}{B}{B} 4 Creature - Zombie 1 1 S mb1-foil creature Zombie spells you cast cost {1} less to cast. | Zombie creatures you control get +2/+1. Undertaker tsts tsb/53 tsb B B {1}{B} 2 Creature - Human Spellshaper 1 1 S creature {B}, {T}, Discard a card: Return target creature card from your graveyard to your hand. Withered Wretch tsts tsb/54 tsb B B {B}{B} 2 Creature - Zombie Cleric 2 2 S creature {1}: Exile target card from a graveyard. Avalanche Riders tsts tsb/55 tsb R R {3}{R} 4 Creature - Human Nomad 2 2 S creature Haste | Echo {3}{R} | When this creature enters, destroy target land. Browbeat tsts tsb/56 tsb R R {2}{R} 3 Sorcery S sorcery Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards. Desolation Giant tsts tsb/57 tsb R RW {2}{R}{R} 4 Creature - Giant 3 3 S creature Kicker {W}{W} | When this creature enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. Disintegrate tsts tsb/58 tsb R R {X}{R} 1 Sorcery S sorcery Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. Dragon Whelp tsts tsb/59 tsb R R {2}{R}{R} 4 Creature - Dragon 2 3 S creature /ch Flying | {R}: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step. Dragonstorm tsts tsb/60 tsb R R {8}{R} 9 Sorcery S sorcery Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. | Storm Eron the Relentless tsts tsb/61 tsb R R {3}{R}{R} 5 Legendary Creature - Human Rogue 5 2 S creature Haste | {R}{R}{R}: Regenerate Eron. Fiery Temper tsts tsb/62 tsb R R {1}{R}{R} 3 Instant S instant Fiery Temper deals 3 damage to any target. | Madness {R} Fire Whip tsts tsb/63 tsb R R {1}{R} 2 Enchantment - Aura S enchantment Enchant creature you control | Enchanted creature has "{T}: This creature deals 1 damage to any target." | Sacrifice this Aura: It deals 1 damage to any target. Goblin Snowman tsts tsb/64 tsb R R {3}{R} 4 Creature - Goblin 1 1 S creature Whenever this creature blocks, prevent all combat damage that would be dealt to and dealt by it this turn. | {T}: This creature deals 1 damage to target creature it's blocking. Kobold Taskmaster tsts tsb/65 tsb R R {1}{R} 2 Creature - Kobold 1 2 S creature Other Kobold creatures you control get +1/+0. Orcish Librarian tsts tsb/66 tsb R R {1}{R} 2 Creature - Orc 1 1 S creature Look at top eight cards/vp1pt8 {R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order. Orgg tsts tsb/67 tsb R R {3}{R}{R} 5 Creature - Orgg 6 6 S creature Trample | This creature can't attack if defending player controls an untapped creature with power 3 or greater. | This creature can't block creatures with power 3 or greater. Pandemonium tsts tsb/68 tsb R R {3}{R} 4 Enchantment S enchantment Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice. Suq'Ata Lancer tsts tsb/69 tsb R R {2}{R} 3 Creature - Human Knight 2 2 S creature Haste | Flanking Tribal Flames tsts tsb/70 tsb R R {1}{R} 2 Sorcery S sorcery Domain - Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. Uthden Troll tsts tsb/71 tsb R R {2}{R} 3 Creature - Troll 2 2 S creature {R}: Regenerate this creature. Wildfire Emissary tsts tsb/72 tsb R R {3}{R} 4 Creature - Efreet 2 4 S creature Protection from white | {1}{R}: This creature gets +1/+0 until end of turn. Avoid Fate tsts tsb/73 tsb G G {G} 1 Instant S instant Counter target instant or Aura spell that targets a permanent you control. Call of the Herd tsts tsb/74 tsb G G {2}{G} 3 Sorcery S sorcery /spawn [mh1] Elephant (G 3/3) Create a 3/3 green Elephant creature token. | Flashback {3}{G} Cockatrice tsts tsb/75 tsb G G {3}{G}{G} 5 Creature - Cockatrice 2 4 S creature /ch Flying | Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Craw Giant tsts tsb/76 tsb G G {3}{G}{G}{G}{G} 7 Creature - Giant 6 4 S creature Trample | Rampage 2 Gaea's Blessing tsts tsb/77 tsb G G {1}{G} 2 Sorcery S sorcery Target player shuffles up to three target cards from their graveyard into their library. | Draw a card. | When this card is put into your graveyard from your library, shuffle your graveyard into your library. Gaea's Liege tsts tsb/78 tsb G G {3}{G}{G}{G} 6 Creature - Avatar * * S creature As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. | {T}: Target land becomes a Forest until this creature leaves the battlefield. Hail Storm tsts tsb/79 tsb G G {1}{G}{G} 3 Instant S instant Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. Hunting Moa tsts tsb/80 tsb G G {2}{G} 3 Creature - Bird Beast 3 2 S creature Echo {2}{G} | When this creature enters or dies, put a +1/+1 counter on target creature. Jolrael, Empress of Beasts tsts tsb/81 tsb G G {3}{G}{G} 5 Legendary Creature - Human Spellshaper 3 3 S creature {2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. Krosan Cloudscraper tsts tsb/82 tsb G G {7}{G}{G}{G} 10 Creature - Beast Mutant 13 13 S creature At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}. | Morph {7}{G}{G} Scragnoth tsts tsb/83 tsb G G {4}{G} 5 Creature - Beast 3 4 S creature This spell can't be countered. | Protection from blue Spike Feeder tsts tsb/84 tsb G G {1}{G}{G} 3 Creature - Spike 0 0 S mb1-foil creature /ccgreen=2 This creature enters with two +1/+1 counters on it. | {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. | Remove a +1/+1 counter from this creature: You gain 2 life. Spitting Slug tsts tsb/85 tsb G G {1}{G}{G} 3 Creature - Slug 2 4 S creature Whenever this creature blocks or becomes blocked, you may pay {1}{G}. If you do, this creature gains first strike until end of turn. Otherwise, each creature blocking or blocked by this creature gains first strike until end of turn. Thallid tsts tsb/86 tsb G G {G} 1 Creature - Fungus 1 1 S creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Thornscape Battlemage tsts tsb/87 tsb G RGW {2}{G} 3 Creature - Elf Wizard 2 2 S creature Kicker {R} and/or {W} | When this creature enters, if it was kicked with its {R} kicker, it deals 2 damage to any target. | When this creature enters, if it was kicked with its {W} kicker, destroy target artifact. Verdeloth the Ancient tsts tsb/88 tsb G G {4}{G}{G} 6 Legendary Creature - Treefolk 4 7 S creature Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Kicker {X} | Saproling creatures and other Treefolk creatures get +1/+1. | When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens. Wall of Roots tsts tsb/89 tsb G G {1}{G} 2 Creature - Plant Wall 0 5 S creature Defender | Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn. Whirling Dervish tsts tsb/90 tsb G G {G}{G} 2 Creature - Human Monk 1 1 S creature Protection from black | At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it. Coalition Victory tsts tsb/91 tsb WUBRG WUBRG {3}{W}{U}{B}{R}{G} 8 Sorcery S sorcery You win the game if you control a land of each basic land type and a creature of each color. Fiery Justice tsts tsb/92 tsb RGW RGW {R}{G}{W} 3 Sorcery S sorcery Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life. Jasmine Boreal tsts tsb/93 tsb GW GW {3}{G}{W} 5 Legendary Creature - Human 4 5 S creature Lightning Angel tsts tsb/94 tsb URW URW {1}{U}{R}{W} 4 Creature - Angel 3 4 S creature /ch Flying, vigilance, haste Merieke Ri Berit tsts tsb/95 tsb WUB WUB {W}{U}{B} 3 Legendary Creature - Human 1 1 S creature /ci Merieke Ri Berit doesn't untap during your untap step. | {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. Mystic Enforcer tsts tsb/96 tsb GW GW {2}{G}{W} 4 Creature - Human Nomad Mystic 3 3 S creature Protection from black | Threshold - As long as seven or more cards are in your graveyard, this creature gets +3/+3 and has flying. Mystic Snake tsts tsb/97 tsb GU GU {1}{G}{U}{U} 4 Creature - Snake 2 2 S creature Flash | When this creature enters, counter target spell. Nicol Bolas tsts tsb/98 tsb UBR UBR {2}{U}{U}{B}{B}{R}{R} 8 Legendary Creature - Elder Dragon 7 7 S creature /ch Flying | At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. | Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. Shadowmage Infiltrator tsts tsb/99 tsb UB UB {1}{U}{B} 3 Creature - Human Wizard 1 3 S creature Fear | Whenever this creature deals combat damage to a player, you may draw a card. Sol'kanar the Swamp King tsts tsb/100 tsb UBR UBR {2}{U}{B}{R} 5 Legendary Creature - Demon 5 5 S creature Swampwalk | Whenever a player casts a black spell, you gain 1 life. Spined Sliver tsts tsb/101 tsb RG RG {R}{G} 2 Creature - Sliver 2 2 S creature Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. Stormbind tsts tsb/102 tsb RG RG {1}{R}{G} 3 Enchantment S enchantment {2}, Discard a card at random: This enchantment deals 2 damage to any target. Teferi's Moat tsts tsb/103 tsb WU WU {3}{W}{U} 5 Enchantment S enchantment As this enchantment enters, choose a color. | Creatures of the chosen color without flying can't attack you. Vhati il-Dal tsts tsb/104 tsb BG BG {2}{B}{G} 4 Legendary Creature - Human Warrior 3 3 S creature {T}: Until end of turn, target creature has base power 1 or base toughness 1. Void tsts tsb/105 tsb BR BR {3}{B}{R} 5 Sorcery S sorcery Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number. Assault // Battery tsts tsb/106 tsb RG RG {R} // {3}{G} 5 Sorcery // Sorcery S sorcery Create Elephant/spawn [mh1] Elephant (G 3/3) Assault deals 2 damage to any target. // Create a 3/3 green Elephant creature token. Claws of Gix tsts tsb/107 tsb {0} 0 Artifact S artifact {1}, Sacrifice a permanent: You gain 1 life. Dodecapod tsts tsb/108 tsb {4} 4 Artifact Creature - Golem 3 3 S creature If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. Feldon's Cane tsts tsb/109 tsb {1} 1 Artifact S artifact {T}, Exile this artifact: Shuffle your graveyard into your library. Grinning Totem tsts tsb/110 tsb {4} 4 Artifact S artifact {2}, {T}, Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. Mindless Automaton tsts tsb/111 tsb {4} 4 Artifact Creature - Construct 0 0 S creature /ccgreen=2 This creature enters with two +1/+1 counters on it. | {1}, Discard a card: Put a +1/+1 counter on this creature. | Remove two +1/+1 counters from this creature: Draw a card. Mirari tsts tsb/112 tsb {5} 5 Legendary Artifact S artifact Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy. The Rack tsts tsb/113 tsb {1} 1 Artifact S artifact As this artifact enters, choose an opponent. | At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is 3 minus the number of cards in their hand. Serrated Arrows tsts tsb/114 tsb {4} 4 Artifact S artifact /ccblue=3 This artifact enters with three arrowhead counters on it. | At the beginning of your upkeep, if there are no arrowhead counters on this artifact, sacrifice it. | {T}, Remove an arrowhead counter from this artifact: Put a -1/-1 counter on target creature. Tormod's Crypt tsts tsb/115 tsb {0} 0 Artifact S artifact {T}, Sacrifice this artifact: Exile target player's graveyard. War Barge tsts tsb/116 tsb {4} 4 Artifact S artifact {3}: Target creature gains islandwalk until end of turn. When this artifact leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. Arena tsts tsb/117 tsb 0 Land S land {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. Desert tsts tsb/118 tsb 0 Land - Desert S land {T}: Add {C}. | {T}: This land deals 1 damage to target attacking creature. Activate only during the end of combat step. Gemstone Mine tsts tsb/119 tsb 0 Land S land /ccblue=3 This land enters with three mining counters on it. | {T}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it. Pendelhaven tsts tsb/120 tsb G 0 Legendary Land S land {T}: Add {G}. | {T}: Target 1/1 creature gets +1/+2 until end of turn. Safe Haven tsts tsb/121 tsb 0 Land S land {2}, {T}: Exile target creature you control. | At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control. Aven Riftwatcher plc plc/1 plc W W {2}{W} 3 Creature - Bird Rebel Soldier 2 3 C creature /ch;/ccblue=3 Flying | Vanishing 3 | When this creature enters or leaves the battlefield, you gain 2 life. Benalish Commander plc plc/2 plc W W {3}{W} 4 Creature - Human Soldier * * R creature Create Soldier/spawn [dom] Soldier (W 1/1) Benalish Commander's power and toughness are each equal to the number of Soldiers you control. | Suspend X-{X}{W}{W}. X can't be 0. | Whenever a time counter is removed from this card while it's exiled, create a 1/1 white Soldier creature token. Crovax, Ascendant Hero plc plc/3 plc W W {4}{W}{W} 6 Legendary Creature - Human Noble 4 4 R creature Other white creatures get +1/+1. | Nonwhite creatures get -1/-1. | Pay 2 life: Return Crovax to its owner's hand. Dawn Charm plc plc/4 plc W W {1}{W} 2 Instant C instant Choose one - | - Prevent all combat damage that would be dealt this turn. | - Regenerate target creature. | - Counter target spell that targets you. Dust Elemental plc plc/5 plc W W {2}{W}{W} 4 Creature - Elemental 6 6 R creature /ch Flash | Flying; fear | When this creature enters, return three creatures you control to their owner's hand. Ghost Tactician plc plc/6 plc W W {4}{W} 5 Creature - Spirit Spellshaper 2 5 C creature {W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. Heroes Remembered plc plc/7 plc W W {6}{W}{W}{W} 9 Sorcery R sorcery You gain 20 life. | Suspend 10-{W} Magus of the Tabernacle plc plc/8 plc W W {3}{W} 4 Creature - Human Wizard 2 6 R creature All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." Mantle of Leadership plc plc/9 plc W W {1}{W} 2 Enchantment - Aura U enchantment Flash | Enchant creature | Whenever a creature enters, enchanted creature gets +2/+2 until end of turn. Pallid Mycoderm plc plc/10 plc W W {3}{W} 4 Creature - Fungus 2 4 C creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn. Poultice Sliver plc plc/11 plc W W {2}{W} 3 Creature - Sliver 2 2 C creature All Slivers have "{2}, {T}: Regenerate target Sliver." Rebuff the Wicked plc plc/12 plc W W {W} 1 Instant U instant Counter target spell that targets a permanent you control. Retether plc plc/13 plc W W {3}{W} 4 Sorcery R sorcery Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. Riftmarked Knight plc plc/14 plc W W {1}{W}{W} 3 Creature - Human Rebel Knight 2 2 U creature Create Knight/spawn [tsr] Knight (B 2/2 Protection from White, Haste, Flanking) Protection from black; flanking | Suspend 3-{1}{W}{W} | When the last time counter is removed from this card while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste. Saltblast plc plc/15 plc W W {3}{W}{W} 5 Sorcery U sorcery Destroy target nonwhite permanent. Saltfield Recluse plc plc/16 plc W W {2}{W} 3 Creature - Human Rebel Cleric 1 2 C creature {T}: Target creature gets -2/-0 until end of turn. Serra's Boon plc plc/17 plc W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. Shade of Trokair plc plc/18 plc W W {3}{W} 4 Creature - Shade 1 2 C creature {W}: This creature gets +1/+1 until end of turn. | Suspend 3-{W} Stonecloaker plc plc/19 plc W W {2}{W} 3 Creature - Gargoyle 3 2 U creature /ch Flash | Flying | When this creature enters, return a creature you control to its owner's hand. | When this creature enters, exile target card from a graveyard. Stormfront Riders plc plc/20 plc W W {4}{W} 5 Creature - Human Soldier 4 3 U creature yInitialize/ch Create Soldier/spawn [dom] Soldier (W 1/1) Flying | When this creature enters, return two creatures you control to their owner's hand. | Whenever this creature or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token. Voidstone Gargoyle plc plc/21 plc W W {3}{W}{W} 5 Creature - Gargoyle 3 3 R creature /ch Flying | As this creature enters, choose a nonland card name. | Spells with the chosen name can't be cast. | Activated abilities of sources with the chosen name can't be activated. Whitemane Lion plc plc/22 plc W W {1}{W} 2 Creature - Cat 2 2 C creature Flash | When this creature enters, return a creature you control to its owner's hand. Calciderm plc plc/23 plc W W {2}{W}{W} 4 Creature - Beast 5 5 U colorshifted creature /ccblue=4 Shroud | Vanishing 4 Malach of the Dawn plc plc/24 plc W W {2}{W}{W} 4 Creature - Angel 2 4 U colorshifted creature /ch Flying | {W}{W}{W}: Regenerate this creature. Mana Tithe plc plc/25 plc W W {W} 1 Instant C colorshifted mb1-old-frame instant Counter target spell unless its controller pays {1}. Mesa Enchantress plc plc/26 plc W W {1}{W}{W} 3 Creature - Human Druid 0 2 R colorshifted creature Whenever you cast an enchantment spell, you may draw a card. Mycologist plc plc/27 plc W W {1}{W} 2 Creature - Human Druid 0 2 U colorshifted creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: You gain 2 life. Porphyry Nodes plc plc/28 plc W W {W} 1 Enchantment R colorshifted enchantment At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. | When there are no creatures on the battlefield, sacrifice this enchantment. Revered Dead plc plc/29 plc W W {1}{W} 2 Creature - Spirit Soldier 1 1 C colorshifted creature {W}: Regenerate this creature. Sinew Sliver plc plc/30 plc W W {1}{W} 2 Creature - Sliver 1 1 C colorshifted mb1-foil creature All Sliver creatures get +1/+1. Sunlance plc plc/31 plc W W {W} 1 Sorcery C colorshifted sorcery Sunlance deals 3 damage to target nonwhite creature. Aeon Chronicler plc plc/32 plc U U {3}{U}{U} 5 Creature - Avatar * * R creature Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. | Suspend X-{X}{3}{U}. X can't be 0. | Whenever a time counter is removed from this card while it's exiled, draw a card. Aquamorph Entity plc plc/33 plc U U {2}{U}{U} 4 Creature - Shapeshifter * * C creature As this creature enters or is turned face up, it becomes your choice of 5/1 or 1/5. | Morph {2}{U} Auramancer's Guise plc plc/34 plc U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance. Body Double plc plc/35 plc U U {4}{U} 5 Creature - Shapeshifter 0 0 R creature You may have this creature enter as a copy of any creature card in a graveyard. Braids, Conjurer Adept plc plc/36 plc U U {2}{U}{U} 4 Legendary Creature - Human Wizard 2 2 R creature At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. Chronozoa plc plc/37 plc U U {3}{U} 4 Creature - Illusion 3 3 R creature yInitialize/ch;/ccblue=3 Create 2 Chronozoas/spawnx2 [lackey] Chronozoa (U 3/3 Flying, Vanishing 3) Flying | Vanishing 3 | When this creature dies, if it had no time counters on it, create two tokens that are copies of it. Dichotomancy plc plc/38 plc U U {7}{U}{U} 9 Sorcery R sorcery For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. | Suspend 3-{1}{U}{U} Dismal Failure plc plc/39 plc U U {2}{U}{U} 4 Instant U instant Counter target spell. Its controller discards a card. Dreamscape Artist plc plc/40 plc U U {1}{U} 2 Creature - Human Spellshaper 1 1 C creature {2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. Erratic Mutation plc plc/41 plc U U {2}{U} 3 Instant C instant Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order. Jodah's Avenger plc plc/42 plc U U {5}{U} 6 Creature - Shapeshifter 4 4 U creature {0}: Until end of turn, this creature gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. Magus of the Bazaar plc plc/43 plc U U {1}{U} 2 Creature - Human Wizard 0 1 R creature {T}: Draw two cards, then discard three cards. Pongify plc plc/44 plc U U {U} 1 Instant U instant /spawn [c14] Ape (G 3/3) Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. Reality Acid plc plc/45 plc U U {2}{U} 3 Enchantment - Aura C enchantment /ccblue=3 Enchant permanent | Vanishing 3 | When this Aura leaves the battlefield, enchanted permanent's controller sacrifices it. Shaper Parasite plc plc/46 plc U U {1}{U}{U} 3 Creature - Illusion 2 3 C creature Morph {2}{U} | When this creature is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. Spellshift plc plc/47 plc U U {3}{U} 4 Instant R instant Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles. Synchronous Sliver plc plc/48 plc U U {4}{U} 5 Creature - Sliver 3 3 C creature All Sliver creatures have vigilance. Tidewalker plc plc/49 plc U U {2}{U} 3 Creature - Elemental * * U creature This creature enters with a time counter on it for each Island you control. | Vanishing | Tidewalker's power and toughness are each equal to the number of time counters on it. Timebender plc plc/50 plc U U {U} 1 Creature - Human Wizard 1 1 U creature Morph {U} | When this creature is turned face up, choose one - | - Remove two time counters from target permanent or suspended card. | - Put two time counters on target permanent with a time counter on it or suspended card. Veiling Oddity plc plc/51 plc U U {3}{U} 4 Creature - Illusion 2 3 C creature Suspend 4-{1}{U} | When the last time counter is removed from this card while it's exiled, creatures can't be blocked this turn. Venarian Glimmer plc plc/52 plc U U {X}{U} 1 Instant U instant Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card. Wistful Thinking plc plc/53 plc U U {2}{U} 3 Sorcery C sorcery Target player draws two cards, then discards four cards. Frozen Aether plc plc/54 plc U U {3}{U} 4 Enchantment U colorshifted mb1-foil enchantment Artifacts, creatures, and lands your opponents control enter tapped. Gossamer Phantasm plc plc/55 plc U U {1}{U} 2 Creature - Illusion 2 1 C colorshifted creature /ch Flying | When this creature becomes the target of a spell or ability, sacrifice it. Merfolk Thaumaturgist plc plc/56 plc U U {2}{U} 3 Creature - Merfolk Wizard 1 2 C colorshifted creature {T}: Switch target creature's power and toughness until end of turn. Ovinize plc plc/57 plc U U {1}{U} 2 Instant U colorshifted instant Until end of turn, target creature loses all abilities and has base power and toughness 0/1. Piracy Charm plc plc/58 plc U U {U} 1 Instant C colorshifted instant Choose one - | - Target creature gains islandwalk until end of turn. | - Target creature gets +2/-1 until end of turn. | - Target player discards a card. Primal Plasma plc plc/59 plc U U {3}{U} 4 Creature - Elemental Shapeshifter * * C colorshifted creature As this creature enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. Riptide Pilferer plc plc/60 plc U U {1}{U} 2 Creature - Merfolk Rogue 1 1 U colorshifted creature Whenever this creature deals combat damage to a player, that player discards a card. | Morph {U} Serendib Sorcerer plc plc/61 plc U U {1}{U}{U} 3 Creature - Human Wizard 1 1 R colorshifted creature {T}: Target creature other than this creature has base power and toughness 0/2 until end of turn. Serra Sphinx plc plc/62 plc U U {3}{U}{U} 5 Creature - Sphinx 4 4 R colorshifted creature /ch Flying, vigilance Big Game Hunter plc plc/63 plc B B {1}{B}{B} 3 Creature - Human Rebel Assassin 1 1 U creature When this creature enters, destroy target creature with power 4 or greater. It can't be regenerated. | Madness {B} Blightspeaker plc plc/64 plc B B {1}{B} 2 Creature - Human Rebel Cleric 1 1 C creature {T}: Target player loses 1 life. | {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. Brain Gorgers plc plc/65 plc B B {3}{B} 4 Creature - Zombie 4 2 C creature When you cast this spell, any player may sacrifice a creature of their choice. If a player does, counter Brain Gorgers. | Madness {1}{B} Circle of Affliction plc plc/66 plc B B {1}{B} 2 Enchantment U enchantment As this enchantment enters, choose a color. | Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. Cradle to Grave plc plc/67 plc B B {1}{B} 2 Instant C instant Destroy target nonblack creature that entered this turn. Dash Hopes plc plc/68 plc B B {B}{B} 2 Instant C instant When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes. | Counter target spell. Deadly Grub plc plc/69 plc B B {2}{B} 3 Creature - Insect 3 1 C creature yInitialize/ccblue=3 Create Insect/spawn [tsr] Insect (G 6/1 Shroud) Vanishing 3 | When this creature dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. Enslave plc plc/70 plc B B {4}{B}{B} 6 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. Extirpate plc plc/71 plc B B {B} 1 Instant R instant Split second | Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles. Imp's Mischief plc plc/72 plc B B {1}{B} 2 Instant R instant Change the target of target spell with a single target. You lose life equal to that spell's mana value. Magus of the Coffers plc plc/73 plc B B {4}{B} 5 Creature - Human Wizard 4 4 R creature {2}, {T}: Add {B} for each Swamp you control. Midnight Charm plc plc/74 plc B B {B} 1 Instant C instant Choose one - | - Midnight Charm deals 1 damage to target creature and you gain 1 life. | - Target creature gains first strike until end of turn. | - Tap target creature. Mirri the Cursed plc plc/75 plc B B {2}{B}{B} 4 Legendary Creature - Vampire Cat 3 2 R creature /ch Flying, first strike, haste | Whenever Mirri deals combat damage to a creature, put a +1/+1 counter on Mirri. Muck Drubb plc plc/76 plc B B {3}{B}{B} 5 Creature - Beast 3 3 U creature Flash | When this creature enters, change the target of target spell that targets only a single creature to this creature. | Madness {2}{B} Phantasmagorian plc plc/77 plc B B {5}{B}{B} 7 Creature - Horror 6 6 U creature When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian. | Discard three cards: Return this card from your graveyard to your hand. Ridged Kusite plc plc/78 plc B B {B} 1 Creature - Horror Spellshaper 1 1 C creature {1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. Roiling Horror plc plc/79 plc B B {3}{B}{B} 5 Creature - Horror * * R creature Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. | Suspend X-{X}{B}{B}{B}. X can't be 0. | Whenever a time counter is removed from this card while it's exiled, target player loses 1 life and you gain 1 life. Spitting Sliver plc plc/80 plc B B {4}{B} 5 Creature - Sliver 3 3 C creature All Sliver creatures have first strike. Temporal Extortion plc plc/81 plc B B {B}{B}{B}{B} 4 Sorcery R sorcery When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion. | Take an extra turn after this one. Treacherous Urge plc plc/82 plc B B {4}{B} 5 Instant U instant Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step. Waning Wurm plc plc/83 plc B B {3}{B} 4 Creature - Zombie Wurm 7 6 U creature /ccblue=2 Vanishing 2 Bog Serpent plc plc/84 plc B B {5}{B} 6 Creature - Serpent 5 5 C colorshifted creature This creature can't attack unless defending player controls a Swamp. | When you control no Swamps, sacrifice this creature. Damnation plc plc/85 plc B B {2}{B}{B} 4 Sorcery R colorshifted sorcery Destroy all creatures. They can't be regenerated. Dunerider Outlaw plc plc/86 plc B B {B}{B} 2 Creature - Human Rebel Rogue 1 1 U colorshifted creature Protection from green | At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it. Kor Dirge plc plc/87 plc B B {2}{B} 3 Instant U colorshifted instant All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. Melancholy plc plc/88 plc B B {2}{B} 3 Enchantment - Aura C colorshifted enchantment Enchant creature | When this Aura enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | At the beginning of your upkeep, sacrifice this Aura unless you pay {B}. Null Profusion plc plc/89 plc B B {4}{B}{B} 6 Enchantment R colorshifted enchantment Skip your draw step. | Whenever you play a card, draw a card. | Your maximum hand size is two. Rathi Trapper plc plc/90 plc B B {1}{B} 2 Creature - Human Rebel Rogue 1 2 C colorshifted creature {B}, {T}: Tap target creature. Shrouded Lore plc plc/91 plc B B {B} 1 Sorcery U colorshifted mb1-old-frame sorcery Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand. Vampiric Link plc plc/92 plc B B {B} 1 Enchantment - Aura C colorshifted enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life. Aether Membrane plc plc/93 plc R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender; reach | Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat. Akroma, Angel of Fury plc plc/94 plc R R {5}{R}{R}{R} 8 Legendary Creature - Angel 6 6 R creature /ch This spell can't be countered. | Flying, trample, protection from white and from blue | {R}: Akroma gets +1/+0 until end of turn. | Morph {3}{R}{R}{R} Battering Sliver plc plc/95 plc R R {5}{R} 6 Creature - Sliver 4 4 C creature All Sliver creatures have trample. Detritivore plc plc/96 plc R R {2}{R}{R} 4 Creature - Lhurgoyf * * R creature Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. | Suspend X-{X}{3}{R}. X can't be 0. | Whenever a time counter is removed from this card while it's exiled, destroy target nonbasic land. Dust Corona plc plc/97 plc R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. Fatal Frenzy plc plc/98 plc R R {2}{R} 3 Instant R instant Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step. Firefright Mage plc plc/99 plc R R {R} 1 Creature - Goblin Spellshaper 1 1 C creature {1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures. Fury Charm plc plc/100 plc R R {1}{R} 2 Instant C instant Choose one - | - Destroy target artifact. | - Target creature gets +1/+1 and gains trample until end of turn. | - Remove two time counters from target permanent or suspended card. Hammerheim Deadeye plc plc/101 plc R R {3}{R} 4 Creature - Giant Warrior 3 3 U creature Echo {5}{R} | When this creature enters, destroy target creature with flying. Keldon Marauders plc plc/102 plc R R {1}{R} 2 Creature - Human Warrior 3 3 C creature /ccblue=2 Vanishing 2 | When this creature enters or leaves the battlefield, it deals 1 damage to target player or planeswalker. Lavacore Elemental plc plc/103 plc R R {2}{R} 3 Creature - Elemental 5 3 U creature /ccblue=1 Vanishing 1 | Whenever a creature you control deals combat damage to a player, put a time counter on this creature. Magus of the Arena plc plc/104 plc R R {4}{R}{R} 6 Creature - Human Wizard 5 5 R creature {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. Needlepeak Spider plc plc/105 plc R R {3}{R} 4 Creature - Spider 4 2 C creature Reach Shivan Meteor plc plc/106 plc R R {3}{R}{R} 5 Sorcery U sorcery Shivan Meteor deals 13 damage to target creature. | Suspend 2-{1}{R}{R} Stingscourger plc plc/107 plc R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature Echo {3}{R} | When this creature enters, return target creature an opponent controls to its owner's hand. Sulfur Elemental plc plc/108 plc R R {2}{R} 3 Creature - Elemental 3 2 U creature Flash | Split second | White creatures get +1/-1. Timecrafting plc plc/109 plc R R {X}{R} 1 Instant U instant Choose one - | - Remove X time counters from target permanent or suspended card. | - Put X time counters on target permanent with a time counter on it or suspended card. Torchling plc plc/110 plc R R {3}{R}{R} 5 Creature - Shapeshifter 3 3 R creature {R}: Untap this creature. | {R}: Target creature blocks this creature this turn if able. | {R}: Change the target of target spell that targets only this creature. | {1}: This creature gets +1/-1 until end of turn. | {1}: This creature gets -1/+1 until end of turn. Volcano Hellion plc plc/111 plc R R {2}{R}{R} 4 Creature - Hellion 6 5 R creature This creature has echo {X}, where X is your life total. | When this creature enters, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. Boom // Bust plc plc/112 plc R R {1}{R} // {5}{R} 8 Sorcery // Sorcery R sorcery Destroy target land you control and target land you don't control. // Destroy all lands. Dead // Gone plc plc/113 plc R R {R} // {2}{R} 4 Instant // Instant C instant Dead deals 2 damage to target creature. // Return target creature you don't control to its owner's hand. Rough // Tumble plc plc/114 plc R R {1}{R} // {5}{R} 8 Sorcery // Sorcery U sorcery Rough deals 2 damage to each creature without flying. // Tumble deals 6 damage to each creature with flying. Blood Knight plc plc/115 plc R R {R}{R} 2 Creature - Human Knight 2 2 U colorshifted creature First strike, protection from white Brute Force plc plc/116 plc R R {R} 1 Instant C colorshifted instant Target creature gets +3/+3 until end of turn. Molten Firebird plc plc/117 plc R R {4}{R} 5 Creature - Phoenix 2 2 R colorshifted creature /ch Flying | When this creature dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. | {4}{R}: Exile this creature. Prodigal Pyromancer plc plc/118 plc R R {2}{R} 3 Creature - Human Wizard 1 1 C colorshifted creature {T}: This creature deals 1 damage to any target. Pyrohemia plc plc/119 plc R R {2}{R}{R} 4 Enchantment U colorshifted enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. | {R}: This enchantment deals 1 damage to each creature and each player. Reckless Wurm plc plc/120 plc R R {3}{R}{R} 5 Creature - Wurm 4 4 U colorshifted creature Trample | Madness {2}{R} Shivan Wumpus plc plc/121 plc R R {3}{R} 4 Creature - Beast 6 6 R colorshifted creature Trample | When this creature enters, any player may sacrifice a land of their choice. If a player does, put this creature on top of its owner's library. Simian Spirit Guide plc plc/122 plc R R {2}{R} 3 Creature - Ape Spirit 2 2 C colorshifted creature Exile this card from your hand: Add {R}. Skirk Shaman plc plc/123 plc R R {1}{R}{R} 3 Creature - Goblin Shaman 2 2 C colorshifted creature This creature can't be blocked except by artifact creatures and/or red creatures. Ana Battlemage plc plc/124 plc G BGU {2}{G} 3 Creature - Human Wizard 2 2 U creature Kicker {2}{U} and/or {1}{B} | When this creature enters, if it was kicked with its {2}{U} kicker, target player discards three cards. | When this creature enters, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. Citanul Woodreaders plc plc/125 plc G G {2}{G} 3 Creature - Human Druid 1 4 C creature Kicker {2}{G} | When this creature enters, if it was kicked, draw two cards. Deadwood Treefolk plc plc/126 plc G G {5}{G} 6 Creature - Treefolk 3 6 U creature /ccblue=3 Vanishing 3 | When this creature enters or leaves the battlefield, return another target creature card from your graveyard to your hand. Evolution Charm plc plc/127 plc G G {1}{G} 2 Instant C instant Choose one - | - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | - Return target creature card from your graveyard to your hand. | - Target creature gains flying until end of turn. Fungal Behemoth plc plc/128 plc G G {3}{G} 4 Creature - Fungus * * R creature Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. | Suspend X-{X}{G}{G}. X can't be 0. | Whenever a time counter is removed from this card while it's exiled, you may put a +1/+1 counter on target creature. Giant Dustwasp plc plc/129 plc G G {3}{G}{G} 5 Creature - Insect 3 3 C creature /ch Flying | Suspend 4-{1}{G} Hunting Wilds plc plc/130 plc G G {3}{G} 4 Sorcery U sorcery Kicker {3}{G} | Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. | If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. Jedit Ojanen of Efrava plc plc/131 plc G G {3}{G}{G}{G} 6 Legendary Creature - Cat Warrior 5 5 R creature Create Cat Warrior/spawn [c17] Cat Warrior (G 2/2 Forestwalk) Forestwalk | Whenever Jedit Ojanen attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk. Kavu Predator plc plc/132 plc G G {1}{G} 2 Creature - Kavu 2 2 U creature Trample | Whenever an opponent gains life, put that many +1/+1 counters on this creature. Life and Limb plc plc/133 plc G G {3}{G} 4 Enchantment R enchantment All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. Magus of the Library plc plc/134 plc G G {G}{G} 2 Creature - Human Wizard 1 1 R creature {T}: Add {C}. | {T}: Draw a card. Activate only if you have exactly seven cards in hand. Mire Boa plc plc/135 plc G G {1}{G} 2 Creature - Snake 2 1 C creature Swampwalk | {G}: Regenerate this creature. Pouncing Wurm plc plc/136 plc G G {3}{G} 4 Creature - Wurm 3 3 U creature Kicker {2}{G} | If this creature was kicked, it enters with three +1/+1 counters on it and with haste. Psychotrope Thallid plc plc/137 plc G G {2}{G} 3 Creature - Fungus 1 1 U creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | {1}, Sacrifice a Saproling: Draw a card. Reflex Sliver plc plc/138 plc G G {3}{G} 4 Creature - Sliver 2 2 C creature All Sliver creatures have haste. Sophic Centaur plc plc/139 plc G G {3}{G} 4 Creature - Centaur Spellshaper 1 1 U creature {2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. Timbermare plc plc/140 plc G G {3}{G} 4 Creature - Elemental Horse 5 5 R creature Haste | Echo {5}{G} | When this creature enters, tap all other creatures. Uktabi Drake plc plc/141 plc G G {G} 1 Creature - Drake 2 1 C creature /ch Flying, haste | Echo {1}{G}{G} Utopia Vow plc plc/142 plc G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. | Enchanted creature has "{T}: Add one mana of any color." Vitaspore Thallid plc plc/143 plc G G {1}{G} 2 Creature - Fungus 1 1 C creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Target creature gains haste until end of turn. Wild Pair plc plc/144 plc G G {4}{G}{G} 6 Enchantment R enchantment Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle. Essence Warden plc plc/145 plc G G {G} 1 Creature - Elf Shaman 1 1 C colorshifted creature Whenever another creature enters, you gain 1 life. Fa'adiyah Seer plc plc/146 plc G G {1}{G} 2 Creature - Human Shaman 1 1 C colorshifted creature {T}: Draw a card and reveal it. If it isn't a land card, discard it. Gaea's Anthem plc plc/147 plc G G {1}{G}{G} 3 Enchantment R colorshifted enchantment Creatures you control get +1/+1. Groundbreaker plc plc/148 plc G G {G}{G}{G} 3 Creature - Elemental 6 1 R colorshifted creature Trample, haste | At the beginning of the end step, sacrifice this creature. Harmonize plc plc/149 plc G G {2}{G}{G} 4 Sorcery U colorshifted sorcery Draw three cards. Healing Leaves plc plc/150 plc G G {G} 1 Instant C colorshifted instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn. Hedge Troll plc plc/151 plc G GW {2}{G} 3 Creature - Troll Cleric 2 2 U colorshifted creature This creature gets +1/+1 as long as you control a Plains. | {W}: Regenerate this creature. Keen Sense plc plc/152 plc G G {G} 1 Enchantment - Aura U colorshifted enchantment Enchant creature | Whenever enchanted creature deals damage to an opponent, you may draw a card. Seal of Primordium plc plc/153 plc G G {1}{G} 2 Enchantment C colorshifted enchantment Sacrifice this enchantment: Destroy target artifact or enchantment. Cautery Sliver plc plc/154 plc RW RW {R}{W} 2 Creature - Sliver 2 2 U creature All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to any target." | All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn." Darkheart Sliver plc plc/155 plc BG BG {B}{G} 2 Creature - Sliver 2 2 U creature All Slivers have "Sacrifice this permanent: You gain 3 life." Dormant Sliver plc plc/156 plc GU GU {2}{G}{U} 4 Creature - Sliver 2 2 U creature All Sliver creatures have defender. | All Slivers have "When this permanent enters, draw a card." Frenetic Sliver plc plc/157 plc UR UR {1}{U}{R} 3 Creature - Sliver 2 2 U creature Flip a coin/flip1 All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it." Intet, the Dreamer plc plc/158 plc GUR GUR {3}{G}{U}{R} 6 Legendary Creature - Dragon 6 6 R creature yInitialize/ch Look at top card/vp1pt1 Flying | Whenever Intet deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. Necrotic Sliver plc plc/159 plc WB WB {1}{W}{B} 3 Creature - Sliver 2 2 U creature All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent." Numot, the Devastator plc plc/160 plc URW URW {3}{U}{R}{W} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Numot deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. Oros, the Avenger plc plc/161 plc RWB RWB {3}{R}{W}{B} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Oros deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. Radha, Heir to Keld plc plc/162 plc RG RG {R}{G} 2 Legendary Creature - Elf Warrior 2 2 R creature Whenever Radha attacks, you may add {R}{R}. | {T}: Add {G}. Teneb, the Harvester plc plc/163 plc WBG WBG {3}{W}{B}{G} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Teneb deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control. Vorosh, the Hunter plc plc/164 plc BGU BGU {3}{B}{G}{U} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Vorosh deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. Urborg, Tomb of Yawgmoth plc plc/165 plc 0 Legendary Land R land Each land is a Swamp in addition to its other land types. Angel of Salvation fs fut/1 fut W W {6}{W}{W} 8 Creature - Angel 5 5 R creature /ch Flash; convoke | Flying | When this creature enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. Augur il-Vec fs fut/2 fut W W {1}{W} 2 Creature - Human Cleric 1 3 C creature Shadow | Sacrifice this creature: You gain 4 life. Activate only during your upkeep. Barren Glory fs fut/3 fut W W {4}{W}{W} 6 Enchantment R enchantment At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game. Chronomantic Escape fs fut/4 fut W W {4}{W}{W} 6 Sorcery U sorcery Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. | Suspend 3-{2}{W} Dust of Moments fs fut/5 fut W W {2}{W} 3 Instant U instant Choose one - | - Remove two time counters from each permanent and each suspended card. | - Put two time counters on each permanent with a time counter on it and each suspended card. Even the Odds fs fut/6 fut W W {2}{W} 3 Instant U instant /spawnx3 [dom] Soldier (W 1/1) Cast this spell only if you control fewer creatures than each opponent. | Create three 1/1 white Soldier creature tokens. Gift of Granite fs fut/7 fut W W {W} 1 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +0/+2. Intervention Pact fs fut/8 fut W W {0} 0 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. | At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. Judge Unworthy fs fut/9 fut W W {1}{W} 2 Instant C instant Scry 3/vp1pt3 Reveal top card/vp1at1 Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature. Knight of Sursi fs fut/10 fut W W {3}{W} 4 Creature - Human Knight 2 2 C creature /ch Flying; flanking | Suspend 3-{W} Lost Auramancers fs fut/11 fut W W {2}{W}{W} 4 Creature - Human Wizard 3 3 U creature /ccblue=3 Vanishing 3 | When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle. Magus of the Moat fs fut/12 fut W W {2}{W}{W} 4 Creature - Human Wizard 0 3 R mb1-old-frame creature Creatures without flying can't attack. Marshaling Cry fs fut/13 fut W W {1}{W}{W} 3 Sorcery C sorcery Creatures you control get +1/+1 and gain vigilance until end of turn. | Cycling {2} | Flashback {3}{W} Saltskitter fs fut/14 fut W W {3}{W} 4 Creature - Wurm 3 4 C creature Whenever another creature enters, exile this creature. Return this creature to the battlefield under its owner's control at the beginning of the next end step. Samite Censer-Bearer fs fut/15 fut W W {W} 1 Creature - Human Rebel Cleric 1 1 C creature {W}, Sacrifice this creature: Prevent the next 1 damage that would be dealt to each creature you control this turn. Scout's Warning fs fut/16 fut W W {W} 1 Instant R instant The next creature card you play this turn can be played as though it had flash. | Draw a card. Spirit en-Dal fs fut/17 fut W W {2}{W} 3 Creature - Spirit 2 1 U creature Shadow | Forecast - {1}{W}, Reveal this creature from your hand: Target creature gains shadow until end of turn. Aven Mindcensor fs fut/18 fut W W {2}{W} 3 Creature - Bird Wizard 2 1 U creature /ch Flash | Flying | If an opponent would search a library, that player searches the top four cards of that library instead. Blade of the Sixth Pride fs fut/19 fut W W {1}{W} 2 Creature - Cat Rebel 3 1 C creature Bound in Silence fs fut/20 fut W W {2}{W} 3 Kindred Enchantment - Rebel Aura U enchantment Enchant creature | Enchanted creature can't attack or block. Daybreak Coronet fs fut/21 fut W W {W}{W} 2 Enchantment - Aura R enchantment Enchant creature with another Aura attached to it | Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. Goldmeadow Lookout fs fut/22 fut W W {3}{W} 4 Creature - Kithkin Spellshaper 2 2 U creature Create Goldmeadow Harrier/spawn [lackey] Goldmeadow Harrier (W 1/1) {W}, {T}, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has "{W}, {T}: Tap target creature." Imperial Mask fs fut/23 fut W W {4}{W} 5 Enchantment R enchantment Create Imperial Mask/spawn [lackey] Imperial Mask (W) When this enchantment enters, if it's not a token, each of your teammates creates a token that's a copy of this enchantment. | You have hexproof. Lucent Liminid fs fut/24 fut W W {3}{W}{W} 5 Enchantment Creature - Elemental 3 3 C creature /ch Flying Lumithread Field fs fut/25 fut W W {1}{W} 2 Enchantment C mb1-foil enchantment Creatures you control get +0/+1. | Morph {1}{W} Lymph Sliver fs fut/26 fut W W {4}{W} 5 Creature - Sliver 3 3 C creature All Sliver creatures have absorb 1. Mistmeadow Skulk fs fut/27 fut W W {1}{W} 2 Creature - Kithkin Rogue 1 1 U creature Lifelink, protection from mana value 3 or greater Oriss, Samite Guardian fs fut/28 fut W W {1}{W}{W} 3 Legendary Creature - Human Cleric 1 3 R creature {T}: Prevent all damage that would be dealt to target creature this turn. | Grandeur - Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn. Patrician's Scorn fs fut/29 fut W W {3}{W} 4 Instant C instant If you've cast another white spell this turn, you may cast this spell without paying its mana cost. | Destroy all enchantments. Ramosian Revivalist fs fut/30 fut W W {3}{W} 4 Creature - Human Rebel Cleric 2 2 U creature {6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield. Seht's Tiger fs fut/31 fut W W {2}{W}{W} 4 Creature - Cat 3 3 R creature Flash | When this creature enters, you gain protection from the color of your choice until end of turn. Aven Augur fs fut/32 fut U U {3}{U} 4 Creature - Bird Wizard 2 2 C creature /ch Flying | Sacrifice this creature: Return up to two target creatures to their owners' hands. Activate only during your upkeep. Cloudseeder fs fut/33 fut U U {1}{U} 2 Creature - Faerie Spellshaper 1 1 U creature yInitialize/ch Create Cloud Sprite/spawn [tsr] Cloud Sprite (U 1/1 Flying) Flying | {U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "This token can block only creatures with flying." Cryptic Annelid fs fut/34 fut U U {3}{U} 4 Creature - Worm Beast 1 4 U creature Scry 1/vp1pt1 Scry 2/vp1pt2 Scry 3/vp1pt3 When this creature enters, scry 1, then scry 2, then scry 3. Delay fs fut/35 fut U U {1}{U} 2 Instant U mb1-foil instant Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. Foresee fs fut/36 fut U U {3}{U} 4 Sorcery C sorcery Scry 4/vp1pt4 Scry 4, then draw two cards. Infiltrator il-Kor fs fut/37 fut U U {4}{U} 5 Creature - Kor Rogue 3 1 C creature Shadow | Suspend 2-{1}{U} Leaden Fists fs fut/38 fut U U {2}{U} 3 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. Maelstrom Djinn fs fut/39 fut U U {7}{U} 8 Creature - Djinn 5 6 R creature /ch Flying | Morph {2}{U} | When this creature is turned face up, put two time counters on it and it gains vanishing. Magus of the Future fs fut/40 fut U U {2}{U}{U}{U} 5 Creature - Human Wizard 2 3 R creature Reveal top card/vp1p1 Play with the top card of your library revealed. | You may play lands and cast spells from the top of your library. Mystic Speculation fs fut/41 fut U U {U} 1 Sorcery U sorcery Scry 3/vp1pt3 Buyback {2} | Scry 3. Pact of Negation fs fut/42 fut U U {0} 0 Instant R instant Counter target spell. | At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. Reality Strobe fs fut/43 fut U U {4}{U}{U} 6 Sorcery U sorcery Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. | Suspend 3-{2}{U} Take Possession fs fut/44 fut U U {5}{U}{U} 7 Enchantment - Aura R enchantment Split second | Enchant permanent | You control enchanted permanent. Unblinking Bleb fs fut/45 fut U U {3}{U} 4 Creature - Illusion 1 3 C creature Scry 2/vp1pt2 Morph {2}{U} | Whenever this creature or another permanent is turned face up, you may scry 2. Venser, Shaper Savant fs fut/46 fut U U {2}{U}{U} 4 Legendary Creature - Human Wizard 2 2 R creature Flash | When Venser enters, return target spell or permanent to its owner's hand. Venser's Diffusion fs fut/47 fut U U {2}{U} 3 Instant C instant Return target nonland permanent or suspended card to its owner's hand. Arcanum Wings fs fut/48 fut U U {1}{U} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has flying. | Aura swap {2}{U} Blind Phantasm fs fut/49 fut U U {2}{U} 3 Creature - Illusion 2 3 C creature Bonded Fetch fs fut/50 fut U U {2}{U} 3 Creature - Homunculus 0 2 U creature Defender, haste | {T}: Draw a card, then discard a card. Linessa, Zephyr Mage fs fut/51 fut U U {3}{U} 4 Legendary Creature - Human Wizard 3 3 R creature {X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. | Grandeur - Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. Logic Knot fs fut/52 fut U U {X}{U}{U} 2 Instant C instant Delve | Counter target spell unless its controller pays {X}. Mesmeric Sliver fs fut/53 fut U U {3}{U} 4 Creature - Sliver 2 2 C creature All Slivers have "When this permanent enters, you may fateseal 1." Narcomoeba fs fut/54 fut U U {1}{U} 2 Creature - Illusion 1 1 U creature /ch Flying | When this card is put into your graveyard from your library, you may put it onto the battlefield. Nix fs fut/55 fut U U {U} 1 Instant R instant Counter target spell if no mana was spent to cast it. Sarcomite Myr fs fut/56 fut U U {2}{U} 3 Artifact Creature - Phyrexian Myr 2 1 C creature {2}: This creature gains flying until end of turn. | {2}, Sacrifice this creature: Draw a card. Second Wind fs fut/57 fut U U {2}{U} 3 Enchantment - Aura U enchantment Enchant creature | {T}: Tap enchanted creature. | {T}: Untap enchanted creature. Shapeshifter's Marrow fs fut/58 fut U U {2}{U}{U} 4 Enchantment R enchantment Reveal top card/vp1at1 At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and this enchantment becomes a copy of that card. Spellweaver Volute fs fut/59 fut U U {3}{U}{U} 5 Enchantment - Aura R mb1-foil enchantment Enchant instant card in a graveyard | Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach this Aura to another instant card in a graveyard. Spin into Myth fs fut/60 fut U U {4}{U} 5 Instant U instant Put target creature on top of its owner's library, then fateseal 2. Vedalken Aethermage fs fut/61 fut U U {1}{U} 2 Creature - Vedalken Wizard 1 2 C creature Flash | When this creature enters, return target Sliver to its owner's hand. | Wizardcycling {3} Whip-Spine Drake fs fut/62 fut U WU {3}{U}{U} 5 Creature - Drake 3 3 C creature /ch Flying | Morph {2}{W} Augur of Skulls fs fut/63 fut B B {1}{B} 2 Creature - Skeleton Wizard 1 1 C creature {1}{B}: Regenerate this creature. | Sacrifice this creature: Target player discards two cards. Activate only during your upkeep. Cutthroat il-Dal fs fut/64 fut B B {3}{B} 4 Creature - Human Rogue 4 1 C creature Hellbent - This creature has shadow as long as you have no cards in hand. Festering March fs fut/65 fut B B {3}{B}{B} 5 Sorcery U sorcery Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. | Suspend 3-{2}{B} Gibbering Descent fs fut/66 fut B B {4}{B}{B} 6 Enchantment R enchantment At the beginning of each player's upkeep, that player loses 1 life and discards a card. | Hellbent - Skip your upkeep step if you have no cards in hand. | Madness {2}{B}{B} Grave Peril fs fut/67 fut B B {1}{B} 2 Enchantment C enchantment When a nonblack creature enters, sacrifice this enchantment. If you do, destroy that creature. Ichor Slick fs fut/68 fut B B {2}{B} 3 Sorcery C sorcery Target creature gets -3/-3 until end of turn. | Cycling {2} | Madness {3}{B} Lost Hours fs fut/69 fut B B {1}{B} 2 Sorcery C sorcery Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top. Magus of the Abyss fs fut/70 fut B B {3}{B} 4 Creature - Human Wizard 4 3 R creature At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. Minions' Murmurs fs fut/71 fut B B {2}{B}{B} 4 Sorcery U sorcery You draw X cards and you lose X life, where X is the number of creatures you control. Nihilith fs fut/72 fut B B {4}{B}{B} 6 Creature - Horror 4 4 R creature Fear | Suspend 7-{1}{B} | Whenever a card is put into an opponent's graveyard from anywhere, if this card is suspended, you may remove a time counter from this card. Oblivion Crown fs fut/73 fut B B {1}{B} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." Pooling Venom fs fut/74 fut B B {1}{B} 2 Enchantment - Aura U enchantment Enchant land | Whenever enchanted land becomes tapped, its controller loses 2 life. | {3}{B}: Destroy enchanted land. Putrid Cyclops fs fut/75 fut B B {2}{B} 3 Creature - Zombie Cyclops 3 3 C creature Scry 1/vp1pt1 Reveal top card/vp1at1 When this creature enters, scry 1, then reveal the top card of your library. This creature gets -X/-X until end of turn, where X is that card's mana value. Shimian Specter fs fut/76 fut B B {2}{B}{B} 4 Creature - Specter 2 2 R creature /ch Flying | Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles. Skirk Ridge Exhumer fs fut/77 fut B B {1}{B} 2 Creature - Zombie Spellshaper 1 1 U creature Create Festering Goblin/spawn [lackey] Festering Goblin (B 1/1) {B}, {T}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When this token dies, target creature gets -1/-1 until end of turn." Slaughter Pact fs fut/78 fut B B {0} 0 Instant R instant Destroy target nonblack creature. | At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. Stronghold Rats fs fut/79 fut B B {2}{B} 3 Creature - Rat 2 1 U creature Shadow | Whenever this creature deals combat damage to a player, each player discards a card. Bitter Ordeal fs fut/80 fut B B {2}{B} 3 Sorcery R sorcery Search target player's library for a card and exile it. Then that player shuffles. | Gravestorm Bridge from Below fs fut/81 fut B B {B}{B}{B} 3 Enchantment R enchantment Create Zombie/spawn [m15] Zombie (B 2/2) Whenever a nontoken creature is put into your graveyard from the battlefield, if this card is in your graveyard, create a 2/2 black Zombie creature token. | When a creature is put into an opponent's graveyard from the battlefield, if this card is in your graveyard, exile this card. Death Rattle fs fut/82 fut B B {5}{B} 6 Instant C instant Delve | Destroy target nongreen creature. It can't be regenerated. Deepcavern Imp fs fut/83 fut B B {2}{B} 3 Creature - Imp Rebel 2 2 C creature /ch Flying, haste | Echo-Discard a card. Fleshwrither fs fut/84 fut B B {2}{B}{B} 4 Creature - Horror 3 3 U creature Transfigure {1}{B}{B} Frenzy Sliver fs fut/85 fut B B {1}{B} 2 Creature - Sliver 1 1 C creature All Sliver creatures have frenzy 1. Grave Scrabbler fs fut/86 fut B B {3}{B} 4 Creature - Zombie 2 2 C creature Madness {1}{B} | When this creature enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand. Korlash, Heir to Blackblade fs fut/87 fut B B {2}{B}{B} 4 Legendary Creature - Zombie Warrior * * R creature Korlash's power and toughness are each equal to the number of Swamps you control. | {1}{B}: Regenerate Korlash. | Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle. Mass of Ghouls fs fut/88 fut B B {3}{B}{B} 5 Creature - Zombie Warrior 5 3 C creature Snake Cult Initiation fs fut/89 fut B B {3}{B} 4 Enchantment - Aura U enchantment Create Poison Counter/spawn [nph] Poison Counter Enchant creature | Enchanted creature has poisonous 3. Street Wraith fs fut/90 fut B B {3}{B}{B} 5 Creature - Wraith 3 4 U creature Swampwalk | Cycling-Pay 2 life. Tombstalker fs fut/91 fut B B {6}{B}{B} 8 Creature - Demon 5 5 R creature /ch Flying | Delve Witch's Mist fs fut/92 fut B B {2}{B} 3 Enchantment U enchantment {2}{B}, {T}: Destroy target creature that was dealt damage this turn. Yixlid Jailer fs fut/93 fut B B {1}{B} 2 Creature - Zombie Wizard 2 1 U creature Cards in graveyards lose all abilities. Arc Blade fs fut/94 fut R R {3}{R}{R} 5 Sorcery U sorcery Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it. | Suspend 3-{2}{R} Bogardan Lancer fs fut/95 fut R R {1}{R} 2 Creature - Human Knight 1 1 C creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | Flanking Char-Rumbler fs fut/96 fut R R {2}{R}{R} 4 Creature - Elemental -1 3 U creature Double strike | {R}: This creature gets +1/+0 until end of turn. Emberwilde Augur fs fut/97 fut R R {1}{R} 2 Creature - Goblin Shaman 2 1 C creature Sacrifice this creature: It deals 3 damage to target player or planeswalker. Activate only during your upkeep. Fatal Attraction fs fut/98 fut R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, it deals 2 damage to enchanted creature. | At the beginning of your upkeep, this Aura deals 4 damage to enchanted creature. Gathan Raiders fs fut/99 fut R R {3}{R}{R} 5 Creature - Human Warrior 3 3 C creature Hellbent - This creature gets +2/+2 as long as you have no cards in hand. | Morph-Discard a card. Haze of Rage fs fut/100 fut R R {1}{R} 2 Sorcery U sorcery Buyback {2} | Creatures you control get +1/+0 until end of turn. | Storm Magus of the Moon fs fut/101 fut R R {2}{R} 3 Creature - Human Wizard 2 2 R creature Nonbasic lands are Mountains. Molten Disaster fs fut/102 fut R R {X}{R}{R} 2 Sorcery R sorcery Kicker {R} | If this spell was kicked, it has split second. | Molten Disaster deals X damage to each creature without flying and each player. Pact of the Titan fs fut/103 fut R R {0} 0 Instant R instant /spawn [tsr] Giant (R 4/4) Create a 4/4 red Giant creature token. | At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. Pyromancer's Swath fs fut/104 fut R R {2}{R} 3 Enchantment R enchantment If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. | At the beginning of each end step, discard your hand. Riddle of Lightning fs fut/105 fut R R {3}{R}{R} 5 Instant C instant Scry 3/vp1pt3 Reveal top card/vp1at1 Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player. Rift Elemental fs fut/106 fut R R {R} 1 Creature - Elemental 1 1 C creature {1}{R}, Remove a time counter from a permanent you control or suspended card you own: This creature gets +2/+0 until end of turn. Scourge of Kher Ridges fs fut/107 fut R R {6}{R}{R} 8 Creature - Dragon 6 6 R creature /ch Flying | {1}{R}: This creature deals 2 damage to each creature without flying. | {5}{R}: This creature deals 6 damage to each other creature with flying. Shivan Sand-Mage fs fut/108 fut R R {2}{R}{R} 4 Creature - Lizard Shaman 3 2 U creature When this creature enters, choose one - | - Remove two time counters from target permanent or suspended card. | - Put two time counters on target permanent with a time counter on it or suspended card. | Suspend 4-{R} Sparkspitter fs fut/109 fut R R {2}{R} 3 Creature - Elemental Spellshaper 1 3 U creature Create Spark Elemental/spawn [uma] Spark Elemental (R 3/1 Trample, Haste) {R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice this token." Bloodshot Trainee fs fut/110 fut R R {3}{R} 4 Creature - Goblin Warrior 2 3 U creature {T}: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater. Boldwyr Intimidator fs fut/111 fut R R {5}{R}{R} 7 Creature - Giant Warrior 5 5 U creature Cowards can't block Warriors. | {R}: Target creature becomes a Coward until end of turn. | {2}{R}: Target creature becomes a Warrior until end of turn. Emblem of the Warmind fs fut/112 fut R R {1}{R} 2 Enchantment - Aura U enchantment Enchant creature you control | Creatures you control have haste. Flowstone Embrace fs fut/113 fut R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | {T}: Enchanted creature gets +2/-2 until end of turn. Fomori Nomad fs fut/114 fut R R {4}{R} 5 Creature - Nomad Giant 4 4 C creature Ghostfire fs fut/115 fut R {2}{R} 3 Instant C instant Ghostfire is colorless. | Ghostfire deals 3 damage to any target. Grinning Ignus fs fut/116 fut R R {2}{R} 3 Creature - Elemental 2 2 C creature {R}, Return this creature to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery. Henchfiend of Ukor fs fut/117 fut R BR {3}{R} 4 Creature - Ogre 3 2 C creature Haste | Echo {1}{B} | {B/R}: This creature gets +1/+0 until end of turn. Homing Sliver fs fut/118 fut R R {2}{R} 3 Creature - Sliver 2 2 C creature Each Sliver card in each player's hand has slivercycling {3}. | Slivercycling {3} Shah of Naar Isle fs fut/119 fut R R {3}{R} 4 Creature - Efreet 6 6 R creature Trample | Echo {0} | When this creature's echo cost is paid, each opponent may draw up to three cards. Skizzik Surger fs fut/120 fut R R {4}{R}{R} 6 Creature - Elemental 6 4 U creature Haste | Echo-Sacrifice two lands. Steamflogger Boss fs fut/121 fut R R {3}{R} 4 Creature - Goblin Rigger 3 3 R creature Other Riggers you control get +1/+0 and have haste. | If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. Storm Entity fs fut/122 fut R R {1}{R} 2 Creature - Elemental 1 1 U creature Haste | This creature enters with a +1/+1 counter on it for each other spell cast this turn. Tarox Bladewing fs fut/123 fut R R {2}{R}{R}{R} 5 Legendary Creature - Dragon 4 3 R creature /ch Flying, haste | Grandeur - Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power. Thunderblade Charge fs fut/124 fut R R {1}{R}{R} 3 Sorcery R sorcery Thunderblade Charge deals 3 damage to any target. | Whenever one or more creatures you control deal combat damage to a player, if this card is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost. Cyclical Evolution fs fut/125 fut G G {3}{G}{G} 5 Sorcery U sorcery Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. | Suspend 3-{2}{G} Force of Savagery fs fut/126 fut G G {2}{G} 3 Creature - Elemental 8 0 R creature Trample Heartwood Storyteller fs fut/127 fut G G {1}{G}{G} 3 Creature - Treefolk 2 3 R creature Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. Kavu Primarch fs fut/128 fut G G {3}{G} 4 Creature - Kavu 3 3 C creature Kicker {4} | Convoke | If this creature was kicked, it enters with four +1/+1 counters on it. Llanowar Augur fs fut/129 fut G G {G} 1 Creature - Elf Shaman 0 3 C creature Sacrifice this creature: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep. Llanowar Empath fs fut/130 fut G G {3}{G} 4 Creature - Elf Shaman 2 2 C creature Scry 2/vp1pt2 Reveal top card/vp1at1 When this creature enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. Llanowar Mentor fs fut/131 fut G G {G} 1 Creature - Elf Spellshaper 1 1 U creature Create Llanowar Elves/spawn [tsr] Llanowar Elves (G 1/1) {G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}." Magus of the Vineyard fs fut/132 fut G G {G} 1 Creature - Human Wizard 1 1 R creature At the beginning of each player's first main phase, that player adds {G}{G}. Petrified Plating fs fut/133 fut G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. | Suspend 2-{G} Quiet Disrepair fs fut/134 fut G G {1}{G} 2 Enchantment - Aura C enchantment Enchant artifact or enchantment | At the beginning of your upkeep, choose one - | - Destroy enchanted permanent. | - You gain 2 life. Ravaging Riftwurm fs fut/135 fut G G {1}{G}{G} 3 Creature - Wurm 6 6 U creature /ccblue=2 Kicker {4} | Vanishing 2 | If this creature was kicked, it enters with three additional time counters on it. Riftsweeper fs fut/136 fut G G {1}{G} 2 Creature - Elf Shaman 2 2 U creature When this creature enters, choose target face-up exiled card. Its owner shuffles it into their library. Rites of Flourishing fs fut/137 fut G G {2}{G} 3 Enchantment R enchantment At the beginning of each player's draw step, that player draws an additional card. | Each player may play an additional land on each of their turns. Sprout Swarm fs fut/138 fut G G {1}{G} 2 Instant C instant /spawn [c16] Saproling (G 1/1) Convoke | Buyback {3} | Create a 1/1 green Saproling creature token. Summoner's Pact fs fut/139 fut G G {0} 0 Instant R instant Search your library for a green creature card, reveal it, put it into your hand, then shuffle. | At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. Utopia Mycon fs fut/140 fut G G {G} 1 Creature - Fungus 0 2 U creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on this creature. | Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Add one mana of any color. Wrap in Vigor fs fut/141 fut G G {1}{G} 2 Instant C instant Regenerate each creature you control. Baru, Fist of Krosa fs fut/142 fut G G {3}{G}{G} 5 Legendary Creature - Human Druid 4 4 R creature Create Wurm/spawn [lackey] Wurm (G */*) Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn. | Grandeur - Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control. Centaur Omenreader fs fut/143 fut G G {3}{G} 4 Snow Creature - Centaur Shaman 3 3 U creature As long as this creature is tapped, creature spells you cast cost {2} less to cast. Edge of Autumn fs fut/144 fut G G {1}{G} 2 Sorcery C sorcery If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Cycling-Sacrifice a land. Imperiosaur fs fut/145 fut G G {2}{G}{G} 4 Creature - Dinosaur 5 5 U creature Spend only mana produced by basic lands to cast this spell. Muraganda Petroglyphs fs fut/146 fut G G {3}{G} 4 Enchantment R enchantment Creatures with no abilities get +2/+2. Nacatl War-Pride fs fut/147 fut G G {3}{G}{G}{G} 6 Creature - Cat Warrior 3 3 U creature Create Nacatl War-Pride/spawn [lackey] Nacatl War-Pride (G 3/3) Create 5 Nacatl War-Prides/spawnx5 [lackey] Nacatl War-Pride (G 3/3) Create 10 Nacatl War-Prides/spawnx10 [lackey] Nacatl War-Pride (G 3/3) This creature must be blocked by exactly one creature if able. | Whenever this creature attacks, create X tokens that are copies of it and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. Nessian Courser fs fut/148 fut G G {2}{G} 3 Creature - Centaur Warrior 3 3 C creature Phosphorescent Feast fs fut/149 fut G G {2}{G}{G}{G} 5 Sorcery U sorcery Chroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. Quagnoth fs fut/150 fut G G {5}{G} 6 Creature - Beast 4 5 R creature Split second | Shroud | When a spell or ability an opponent controls causes you to discard this card, return it to your hand. Spellwild Ouphe fs fut/151 fut G G {1}{G} 2 Creature - Ouphe 1 3 U creature Spells that target this creature cost {2} less to cast. Sporoloth Ancient fs fut/152 fut G G {3}{G}{G} 5 Creature - Fungus 4 4 C creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on this creature. | Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token." Tarmogoyf fs fut/153 fut G G {1}{G} 2 Creature - Lhurgoyf * 1+* R creature Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Thornweald Archer fs fut/154 fut G G {1}{G} 2 Creature - Elf Archer 2 1 C creature Reach | Deathtouch Virulent Sliver fs fut/155 fut G G {G} 1 Creature - Sliver 1 1 C creature Create Poison Counter/spawn [nph] Poison Counter All Sliver creatures have poisonous 1. Glittering Wish fs fut/156 fut GW GW {G}{W} 2 Sorcery R mb1-foil sorcery You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish. Jhoira of the Ghitu fs fut/157 fut UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 2 2 R creature {2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. Sliver Legion fs fut/158 fut WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Sliver 7 7 R creature All Sliver creatures get +1/+1 for each other Sliver on the battlefield. Akroma's Memorial fs fut/159 fut {7} 7 Legendary Artifact R artifact Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. Cloud Key fs fut/160 fut {3} 3 Artifact R artifact As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery. | Spells you cast of the chosen type cost {1} less to cast. Coalition Relic fs fut/161 fut {3} 3 Artifact R artifact {T}: Add one mana of any color. | {T}: Put a charge counter on this artifact. | At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way. Epochrasite fs fut/162 fut {2} 2 Artifact Creature - Construct 1 1 R creature This creature enters with three +1/+1 counters on it if you didn't cast it from your hand. | When this creature dies, exile it with three time counters on it and it gains suspend. Sliversmith fs fut/163 fut {2} 2 Artifact Creature - Spellshaper 1 1 U creature Create Metallic Sliver/spawn [tsr] Metallic Sliver (1/1) {1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver. Soultether Golem fs fut/164 fut {2} 2 Artifact Creature - Golem 3 3 U creature /ccblue=1 Vanishing 1 | Whenever another creature you control enters, put a time counter on this creature. Sword of the Meek fs fut/165 fut {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+2. | Equip {2} | Whenever a 1/1 creature you control enters, you may return this card from your graveyard to the battlefield, then attach it to that creature. Veilstone Amulet fs fut/166 fut {3} 3 Artifact R artifact Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. Darksteel Garrison fs fut/167 fut {2} 2 Artifact - Fortification R mb1-old-frame artifact Fortified land has indestructible. | Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. | Fortify {3} Whetwheel fs fut/168 fut {4} 4 Artifact R artifact {X}{X}, {T}: Target player mills X cards. | Morph {3} Dakmor Salvage fs fut/169 fut B 0 Land U land /cr90 This land enters tapped. | {T}: Add {B}. | Dredge 2 Keldon Megaliths fs fut/170 fut R 0 Land U land /cr90 This land enters tapped. | {T}: Add {R}. | Hellbent - {1}{R}, {T}: This land deals 1 damage to any target. Activate only if you have no cards in hand. Llanowar Reborn fs fut/171 fut G 0 Land U land /cr90;/ccgreen=1 This land enters tapped. | {T}: Add {G}. | Graft 1 New Benalia fs fut/172 fut W 0 Land U land yInitialize/cr90 Scry 1/vp1pt1 This land enters tapped. | When this land enters, scry 1. | {T}: Add {W}. Tolaria West fs fut/173 fut U 0 Land U land /cr90 This land enters tapped. | {T}: Add {U}. | Transmute {1}{U}{U} Dryad Arbor fs fut/174 fut G G 0 Land Creature - Forest Dryad 1 1 U creature Graven Cairns fs fut/175 fut BR 0 Land R land {T}: Add {C}. | {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. Grove of the Burnwillows fs fut/176 fut RG 0 Land R land {T}: Add {C}. | {T}: Add {R} or {G}. Each opponent gains 1 life. Horizon Canopy fs fut/177 fut GW 0 Land R land {T}, Pay 1 life: Add {G} or {W}. | {1}, {T}, Sacrifice this land: Draw a card. Nimbus Maze fs fut/178 fut WU 0 Land R land {T}: Add {C}. | {T}: Add {W}. Activate only if you control an Island. | {T}: Add {U}. Activate only if you control a Plains. River of Tears fs fut/179 fut UB 0 Land R land {T}: Add {U}. If you played a land this turn, add {B} instead. Zoetic Cavern fs fut/180 fut 0 Land U land {T}: Add {C}. | Morph {2} Ajani Goldmane lorwyn lrw/1 lrw W W {2}{W}{W} 4 Legendary Planeswalker - Ajani 4 R planeswalker yInitialize/ccblue=4 Create Avatar/spawn [lrw] Avatar (W */*) +1: You gain 2 life. | -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. | -6: Create a white Avatar creature token. It has "This token's power and toughness are each equal to your life total." Arbiter of Knollridge lorwyn lrw/2 lrw W W {6}{W} 7 Creature - Giant Wizard 5 5 R creature Vigilance | When this creature enters, each player's life total becomes the highest life total among all players. Austere Command lorwyn lrw/3 lrw W W {4}{W}{W} 6 Sorcery R sorcery Choose two - | - Destroy all artifacts. | - Destroy all enchantments. | - Destroy all creatures with mana value 3 or less. | - Destroy all creatures with mana value 4 or greater. Avian Changeling lorwyn lrw/4 lrw W W {2}{W} 3 Creature - Shapeshifter 2 2 C creature /ch Changeling | Flying Battle Mastery lorwyn lrw/5 lrw W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has double strike. Brigid, Hero of Kinsbaile lorwyn lrw/6 lrw W W {2}{W}{W} 4 Legendary Creature - Kithkin Archer 2 3 R creature First strike | {T}: Brigid deals 2 damage to each attacking or blocking creature target player controls. Burrenton Forge-Tender lorwyn lrw/7 lrw W W {W} 1 Creature - Kithkin Wizard 1 1 U creature Protection from red | Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn. Cenn's Heir lorwyn lrw/8 lrw W W {1}{W} 2 Creature - Kithkin Soldier 1 1 C creature Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Kithkin. Changeling Hero lorwyn lrw/9 lrw W W {4}{W} 5 Creature - Shapeshifter 4 4 U mb1-foil creature Changeling | Champion a creature | Lifelink Cloudgoat Ranger lorwyn lrw/10 lrw W W {3}{W}{W} 5 Creature - Giant Warrior Ranger 3 3 U creature /spawnx3 [lrw] Kithkin Soldier (W 1/1) When this creature enters, create three 1/1 white Kithkin Soldier creature tokens. | Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn. Crib Swap lorwyn lrw/11 lrw W W {2}{W} 3 Kindred Instant - Shapeshifter U instant /spawn [lrw] Shapeshifter (1/1 Changeling) Changeling | Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling. Dawnfluke lorwyn lrw/12 lrw W W {3}{W} 4 Creature - Elemental 0 3 C creature Flash | When this creature enters, prevent the next 3 damage that would be dealt to any target this turn. | Evoke {W} Entangling Trap lorwyn lrw/13 lrw W W {1}{W} 2 Enchantment U enchantment Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. Favor of the Mighty lorwyn lrw/14 lrw W W {1}{W} 2 Kindred Enchantment - Giant R enchantment Each creature with the highest mana value has protection from each color. Galepowder Mage lorwyn lrw/15 lrw W W {3}{W} 4 Creature - Kithkin Wizard 3 3 R creature /ch Flying | Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Goldmeadow Dodger lorwyn lrw/16 lrw W W {W} 1 Creature - Kithkin Rogue 1 1 C creature This creature can't be blocked by creatures with power 4 or greater. Goldmeadow Harrier lorwyn lrw/17 lrw W W {W} 1 Creature - Kithkin Soldier 1 1 C creature {W}, {T}: Tap target creature. Goldmeadow Stalwart lorwyn lrw/18 lrw W W {W} 1 Creature - Kithkin Soldier 2 2 U creature As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay {3}. Harpoon Sniper lorwyn lrw/19 lrw W W {2}{W} 3 Creature - Merfolk Archer 2 2 U creature {W}, {T}: This creature deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. Hillcomber Giant lorwyn lrw/20 lrw W W {2}{W}{W} 4 Creature - Giant Scout 3 3 C creature Mountainwalk Hoofprints of the Stag lorwyn lrw/21 lrw W W {1}{W} 2 Kindred Enchantment - Elemental R enchantment Create Elemental/spawn [lrw] Elemental (W 4/4 Flying) Whenever you draw a card, you may put a hoofprint counter on this enchantment. | {2}{W}, Remove four hoofprint counters from this enchantment: Create a 4/4 white Elemental creature token with flying. Activate only during your turn. Judge of Currents lorwyn lrw/22 lrw W W {1}{W} 2 Creature - Merfolk Wizard 1 1 C creature Whenever a Merfolk you control becomes tapped, you may gain 1 life. Kinsbaile Balloonist lorwyn lrw/23 lrw W W {3}{W} 4 Creature - Kithkin Soldier 2 2 C creature /ch Flying | Whenever this creature attacks, you may have target creature gain flying until end of turn. Kinsbaile Skirmisher lorwyn lrw/24 lrw W W {1}{W} 2 Creature - Kithkin Soldier 2 2 C creature When this creature enters, target creature gets +1/+1 until end of turn. Kithkin Greatheart lorwyn lrw/25 lrw W W {1}{W} 2 Creature - Kithkin Soldier 2 1 C creature As long as you control a Giant, this creature gets +1/+1 and has first strike. Kithkin Harbinger lorwyn lrw/26 lrw W W {2}{W} 3 Creature - Kithkin Wizard 1 3 U creature When this creature enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top. Kithkin Healer lorwyn lrw/27 lrw W W {2}{W} 3 Creature - Kithkin Cleric 2 2 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. Knight of Meadowgrain lorwyn lrw/28 lrw W W {W}{W} 2 Creature - Kithkin Knight 2 2 U creature First strike | Lifelink Lairwatch Giant lorwyn lrw/29 lrw W W {5}{W} 6 Creature - Giant Warrior 5 3 C creature This creature can block an additional creature each combat. | Whenever this creature blocks two or more creatures, it gains first strike until end of turn. Militia's Pride lorwyn lrw/30 lrw W W {1}{W} 2 Kindred Enchantment - Kithkin R enchantment Create Kithkin Soldier/spawn [lrw] Kithkin Soldier (W 1/1) Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking. Mirror Entity lorwyn lrw/31 lrw W W {2}{W} 3 Creature - Shapeshifter 1 1 R creature Changeling | {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types. Neck Snap lorwyn lrw/32 lrw W W {3}{W} 4 Instant C instant Destroy target attacking or blocking creature. Oaken Brawler lorwyn lrw/33 lrw W W {3}{W} 4 Creature - Treefolk Warrior 2 4 C creature When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. Oblivion Ring lorwyn lrw/34 lrw W W {2}{W} 3 Enchantment C enchantment When this enchantment enters, exile another target nonland permanent. | When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control. Plover Knights lorwyn lrw/35 lrw W W {3}{W}{W} 5 Creature - Kithkin Knight 3 3 C creature /ch Flying, first strike Pollen Lullaby lorwyn lrw/36 lrw W W {1}{W} 2 Instant U instant Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. Purity lorwyn lrw/37 lrw W W {3}{W}{W}{W} 6 Creature - Elemental Incarnation 6 6 R creature /ch Flying | If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. | When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. Sentry Oak lorwyn lrw/38 lrw W W {4}{W} 5 Creature - Treefolk Warrior 3 5 U creature Defender | At the beginning of combat on your turn, you may clash with an opponent. If you win, this creature gets +2/+0 and loses defender until end of turn. Shields of Velis Vel lorwyn lrw/39 lrw W W {W} 1 Kindred Instant - Shapeshifter C instant Changeling | Creatures target player controls get +0/+1 and gain all creature types until end of turn. Soaring Hope lorwyn lrw/40 lrw W W {4}{W} 5 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, you gain 3 life. | Enchanted creature has flying. | {W}: Put this Aura on top of its owner's library. Springjack Knight lorwyn lrw/41 lrw W W {2}{W} 3 Creature - Kithkin Knight 2 1 C creature Whenever this creature attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. Summon the School lorwyn lrw/42 lrw W W {3}{W} 4 Kindred Sorcery - Merfolk U sorcery /spawnx2 [lrw] Merfolk Wizard (U 1/1) Create two 1/1 blue Merfolk Wizard creature tokens. | Tap four untapped Merfolk you control: Return this card from your graveyard to your hand. Surge of Thoughtweft lorwyn lrw/43 lrw W W {1}{W} 2 Kindred Instant - Kithkin C instant Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. Thoughtweft Trio lorwyn lrw/44 lrw W W {2}{W}{W} 4 Creature - Kithkin Soldier 5 5 R creature First strike, vigilance | Champion a Kithkin | This creature can block any number of creatures. Triclopean Sight lorwyn lrw/45 lrw W W {1}{W} 2 Enchantment - Aura C enchantment Flash | Enchant creature | When this Aura enters, untap enchanted creature. | Enchanted creature gets +1/+1 and has vigilance. Veteran of the Depths lorwyn lrw/46 lrw W W {3}{W} 4 Creature - Merfolk Soldier 2 2 U creature Whenever this creature becomes tapped, you may put a +1/+1 counter on it. Wellgabber Apothecary lorwyn lrw/47 lrw W W {4}{W} 5 Creature - Merfolk Cleric 2 3 C creature {1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. Wispmare lorwyn lrw/48 lrw W W {2}{W} 3 Creature - Elemental 1 3 C creature /ch Flying | When this creature enters, destroy target enchantment. | Evoke {W} Wizened Cenn lorwyn lrw/49 lrw W W {W}{W} 2 Creature - Kithkin Cleric 2 2 U creature Other Kithkin creatures you control get +1/+1. Aethersnipe lorwyn lrw/50 lrw U U {5}{U} 6 Creature - Elemental 4 4 C creature When this creature enters, return target nonland permanent to its owner's hand. | Evoke {1}{U}{U} Amoeboid Changeling lorwyn lrw/51 lrw U U {1}{U} 2 Creature - Shapeshifter 1 1 C creature Changeling | {T}: Target creature gains all creature types until end of turn. | {T}: Target creature loses all creature types until end of turn. Aquitect's Will lorwyn lrw/52 lrw U U {U} 1 Kindred Sorcery - Merfolk C sorcery Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card. Benthicore lorwyn lrw/53 lrw U U {6}{U} 7 Creature - Elemental 5 5 U creature /spawnx2 [lrw] Merfolk Wizard (U 1/1) When this creature enters, create two 1/1 blue Merfolk Wizard creature tokens. | Tap two untapped Merfolk you control: Untap this creature. It gains shroud until end of turn. Broken Ambitions lorwyn lrw/54 lrw U U {X}{U} 1 Instant C instant Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards. Captivating Glance lorwyn lrw/55 lrw U U {2}{U} 3 Enchantment - Aura U enchantment Enchant creature | At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. Cryptic Command lorwyn lrw/56 lrw U U {1}{U}{U}{U} 4 Instant R instant Choose two - | - Counter target spell. | - Return target permanent to its owner's hand. | - Tap all creatures your opponents control. | - Draw a card. Deeptread Merrow lorwyn lrw/57 lrw U U {1}{U} 2 Creature - Merfolk Rogue 2 1 C creature {U}: This creature gains islandwalk until end of turn. Drowner of Secrets lorwyn lrw/58 lrw U U {2}{U} 3 Creature - Merfolk Wizard 1 3 U creature Tap an untapped Merfolk you control: Target player mills a card. Ego Erasure lorwyn lrw/59 lrw U U {2}{U} 3 Kindred Instant - Shapeshifter U instant Changeling | Creatures target player controls get -2/-0 and lose all creature types until end of turn. Ethereal Whiskergill lorwyn lrw/60 lrw U U {3}{U} 4 Creature - Elemental 4 3 U creature /ch Flying | This creature can't attack unless defending player controls an Island. Faerie Harbinger lorwyn lrw/61 lrw U U {3}{U} 4 Creature - Faerie Wizard 2 2 U creature /ch Flash | Flying | When this creature enters, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top. Faerie Trickery lorwyn lrw/62 lrw U U {1}{U}{U} 3 Kindred Instant - Faerie C instant Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Fallowsage lorwyn lrw/63 lrw U U {3}{U} 4 Creature - Merfolk Wizard 2 2 U creature Whenever this creature becomes tapped, you may draw a card. Familiar's Ruse lorwyn lrw/64 lrw U U {U}{U} 2 Instant U instant As an additional cost to cast this spell, return a creature you control to its owner's hand. | Counter target spell. Fathom Trawl lorwyn lrw/65 lrw U U {3}{U}{U} 5 Sorcery R sorcery Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. Forced Fruition lorwyn lrw/66 lrw U U {4}{U}{U} 6 Enchantment R enchantment Whenever an opponent casts a spell, that player draws seven cards. Glen Elendra Pranksters lorwyn lrw/67 lrw U U {3}{U} 4 Creature - Faerie Wizard 1 3 U creature /ch Flying | Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand. Glimmerdust Nap lorwyn lrw/68 lrw U U {2}{U} 3 Enchantment - Aura C enchantment Enchant tapped creature | Enchanted creature doesn't untap during its controller's untap step. Guile lorwyn lrw/69 lrw U U {3}{U}{U}{U} 6 Creature - Elemental Incarnation 6 6 R creature This creature can't be blocked except by three or more creatures. | If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. | When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. Inkfathom Divers lorwyn lrw/70 lrw U U {3}{U}{U} 5 Creature - Merfolk Soldier 3 3 C creature Look at top four cards/vp1pt4 Islandwalk | When this creature enters, look at the top four cards of your library, then put them back in any order. Jace Beleren lorwyn lrw/71 lrw U U {1}{U}{U} 3 Legendary Planeswalker - Jace 3 R planeswalker /ccblue=3 +2: Each player draws a card. | -1: Target player draws a card. | -10: Target player mills twenty cards. Merrow Commerce lorwyn lrw/72 lrw U U {1}{U} 2 Kindred Enchantment - Merfolk U enchantment At the beginning of your end step, untap all Merfolk you control. Merrow Harbinger lorwyn lrw/73 lrw U U {3}{U} 4 Creature - Merfolk Wizard 2 3 U creature Islandwalk | When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. Merrow Reejerey lorwyn lrw/74 lrw U U {2}{U} 3 Creature - Merfolk Soldier 2 2 U creature Other Merfolk creatures you control get +1/+1. | Whenever you cast a Merfolk spell, you may tap or untap target permanent. Mistbind Clique lorwyn lrw/75 lrw U U {3}{U} 4 Creature - Faerie Wizard 4 4 R creature /ch Flash | Flying | Champion a Faerie | When a Faerie is championed with this creature, tap all lands target player controls. Mulldrifter lorwyn lrw/76 lrw U U {4}{U} 5 Creature - Elemental 2 2 C creature /ch Flying | When this creature enters, draw two cards. | Evoke {2}{U} Paperfin Rascal lorwyn lrw/77 lrw U U {2}{U} 3 Creature - Merfolk Rogue 2 2 C creature When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. Pestermite lorwyn lrw/78 lrw U U {2}{U} 3 Creature - Faerie Rogue 2 1 C creature /ch Flash | Flying | When this creature enters, you may tap or untap target permanent. Ponder lorwyn lrw/79 lrw U U {U} 1 Sorcery C sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library, then put them back in any order. You may shuffle. | Draw a card. Protective Bubble lorwyn lrw/80 lrw U U {3}{U} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't be blocked and has shroud. Ringskipper lorwyn lrw/81 lrw U U {1}{U} 2 Creature - Faerie Wizard 1 1 C creature /ch Flying | When this creature dies, clash with an opponent. If you win, return this card to its owner's hand. Scattering Stroke lorwyn lrw/82 lrw U U {2}{U}{U} 4 Instant U instant Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. Scion of Oona lorwyn lrw/83 lrw U U {2}{U} 3 Creature - Faerie Soldier 1 1 R creature /ch Flash | Flying | Other Faerie creatures you control get +1/+1. | Other Faeries you control have shroud. Sentinels of Glen Elendra lorwyn lrw/84 lrw U U {3}{U} 4 Creature - Faerie Soldier 2 3 C creature /ch Flash | Flying Shapesharer lorwyn lrw/85 lrw U U {1}{U} 2 Creature - Shapeshifter 1 1 R creature Changeling | {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. Silvergill Adept lorwyn lrw/86 lrw U U {1}{U} 2 Creature - Merfolk Wizard 2 1 U creature As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. | When this creature enters, draw a card. Silvergill Douser lorwyn lrw/87 lrw U U {1}{U} 2 Creature - Merfolk Wizard 1 1 C creature {T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. Sower of Temptation lorwyn lrw/88 lrw U U {2}{U}{U} 4 Creature - Faerie Wizard 2 2 R creature /ch Flying | When this creature enters, gain control of target creature for as long as this creature remains on the battlefield. Spellstutter Sprite lorwyn lrw/89 lrw U U {1}{U} 2 Creature - Faerie Wizard 1 1 C creature /ch Flash | Flying | When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control. Stonybrook Angler lorwyn lrw/90 lrw U U {1}{U} 2 Creature - Merfolk Wizard 1 2 C creature {1}{U}, {T}: You may tap or untap target creature. Streambed Aquitects lorwyn lrw/91 lrw U U {1}{U}{U} 3 Creature - Merfolk Scout 2 3 C creature {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. | {T}: Target land becomes an Island until end of turn. Surgespanner lorwyn lrw/92 lrw U U {2}{U}{U} 4 Creature - Merfolk Wizard 2 2 R creature Whenever this creature becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand. Tideshaper Mystic lorwyn lrw/93 lrw U U {U} 1 Creature - Merfolk Wizard 1 1 C creature {T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn. Turtleshell Changeling lorwyn lrw/94 lrw U U {3}{U} 4 Creature - Shapeshifter 1 4 U creature Changeling | {1}{U}: Switch this creature's power and toughness until end of turn. Wanderwine Prophets lorwyn lrw/95 lrw U U {4}{U}{U} 6 Creature - Merfolk Wizard 4 4 R creature Champion a Merfolk | Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. Whirlpool Whelm lorwyn lrw/96 lrw U U {1}{U} 2 Instant C instant Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. Wings of Velis Vel lorwyn lrw/97 lrw U U {1}{U} 2 Kindred Instant - Shapeshifter C instant Changeling | Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying. Zephyr Net lorwyn lrw/98 lrw U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has defender and flying. Black Poplar Shaman lorwyn lrw/99 lrw B B {2}{B} 3 Creature - Treefolk Shaman 1 3 C creature {2}{B}: Regenerate target Treefolk. Bog Hoodlums lorwyn lrw/100 lrw B B {5}{B} 6 Creature - Goblin Warrior 4 1 C creature This creature can't block. | When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. Boggart Birth Rite lorwyn lrw/101 lrw B B {B} 1 Kindred Sorcery - Goblin C sorcery Return target Goblin card from your graveyard to your hand. Boggart Harbinger lorwyn lrw/102 lrw B B {2}{B} 3 Creature - Goblin Shaman 2 1 U creature When this creature enters, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top. Boggart Loggers lorwyn lrw/103 lrw B B {2}{B} 3 Creature - Goblin Rogue 2 1 C creature Forestwalk | {2}{B}, Sacrifice this creature: Destroy target Treefolk or Forest. Boggart Mob lorwyn lrw/104 lrw B B {3}{B} 4 Creature - Goblin Warrior 5 5 R creature Create Goblin Rogue/spawn [lrw] Goblin Rogue (B 1/1) Champion a Goblin | Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token. Cairn Wanderer lorwyn lrw/105 lrw B B {4}{B} 5 Creature - Shapeshifter 4 4 R mb1-old-frame creature Changeling | As long as a creature card with flying is in a graveyard, this creature has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. Colfenor's Plans lorwyn lrw/106 lrw B B {2}{B}{B} 4 Enchantment R enchantment When this enchantment enters, exile the top seven cards of your library face down. | You may look at the cards exiled with this enchantment, and you may play lands and cast spells from among those cards. | Skip your draw step. | You can't cast more than one spell each turn. Dread lorwyn lrw/107 lrw B B {3}{B}{B}{B} 6 Creature - Elemental Incarnation 6 6 R creature Fear | Whenever a creature deals damage to you, destroy it. | When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. Dreamspoiler Witches lorwyn lrw/108 lrw B B {3}{B} 4 Creature - Faerie Wizard 2 2 C creature /ch Flying | Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. Exiled Boggart lorwyn lrw/109 lrw B B {1}{B} 2 Creature - Goblin Rogue 2 2 C creature When this creature dies, discard a card. Eyeblight's Ending lorwyn lrw/110 lrw B B {2}{B} 3 Kindred Instant - Elf C instant Destroy target non-Elf creature. Facevaulter lorwyn lrw/111 lrw B B {B} 1 Creature - Goblin Warrior 1 1 C creature {B}, Sacrifice a Goblin: This creature gets +2/+2 until end of turn. Faerie Tauntings lorwyn lrw/112 lrw B B {2}{B} 3 Kindred Enchantment - Faerie U enchantment Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life. Final Revels lorwyn lrw/113 lrw B B {4}{B} 5 Sorcery U sorcery Choose one - | - All creatures get +2/+0 until end of turn. | - All creatures get -0/-2 until end of turn. Fodder Launch lorwyn lrw/114 lrw B B {3}{B} 4 Kindred Sorcery - Goblin U sorcery As an additional cost to cast this spell, sacrifice a Goblin. | Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller. Footbottom Feast lorwyn lrw/115 lrw B B {2}{B} 3 Instant C instant Put any number of target creature cards from your graveyard on top of your library. | Draw a card. Ghostly Changeling lorwyn lrw/116 lrw B B {2}{B} 3 Creature - Shapeshifter 2 2 U creature Changeling | {1}{B}: This creature gets +1/+1 until end of turn. Hoarder's Greed lorwyn lrw/117 lrw B B {3}{B} 4 Sorcery U sorcery You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. Hornet Harasser lorwyn lrw/118 lrw B B {2}{B}{B} 4 Creature - Goblin Shaman 2 2 C creature When this creature dies, target creature gets -2/-2 until end of turn. Hunter of Eyeblights lorwyn lrw/119 lrw B B {3}{B}{B} 5 Creature - Elf Assassin 3 3 U mb1-old-frame creature When this creature enters, put a +1/+1 counter on target creature you don't control. | {2}{B}, {T}: Destroy target creature with a counter on it. Knucklebone Witch lorwyn lrw/120 lrw B B {B} 1 Creature - Goblin Shaman 1 1 R creature Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature. Liliana Vess lorwyn lrw/121 lrw B B {3}{B}{B} 5 Legendary Planeswalker - Liliana 5 R planeswalker /ccblue=5 +1: Target player discards a card. | -2: Search your library for a card, then shuffle and put that card on top. | -8: Put all creature cards from all graveyards onto the battlefield under your control. Lys Alana Scarblade lorwyn lrw/122 lrw B B {2}{B} 3 Creature - Elf Assassin 1 1 U creature {T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. Mad Auntie lorwyn lrw/123 lrw B B {2}{B} 3 Creature - Goblin Shaman 2 2 R creature Other Goblin creatures you control get +1/+1. | {T}: Regenerate another target Goblin. Makeshift Mannequin lorwyn lrw/124 lrw B B {3}{B} 4 Instant U instant Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it." Marsh Flitter lorwyn lrw/125 lrw B B {3}{B} 4 Creature - Faerie Rogue 1 1 U creature /ch;/spawnx2 [lrw] Goblin Rogue (B 1/1) Flying | When this creature enters, create two 1/1 black Goblin Rogue creature tokens. | Sacrifice a Goblin: This creature has base power and toughness 3/3 until end of turn. Moonglove Winnower lorwyn lrw/126 lrw B B {3}{B} 4 Creature - Elf Rogue 2 3 C creature Deathtouch Mournwhelk lorwyn lrw/127 lrw B B {6}{B} 7 Creature - Elemental 3 3 C creature When this creature enters, target player discards two cards. | Evoke {3}{B} Nameless Inversion lorwyn lrw/128 lrw B B {1}{B} 2 Kindred Instant - Shapeshifter C instant Changeling | Target creature gets +3/-3 and loses all creature types until end of turn. Nath's Buffoon lorwyn lrw/129 lrw B B {1}{B} 2 Creature - Goblin Rogue 1 1 C creature Protection from Elves Nectar Faerie lorwyn lrw/130 lrw B B {1}{B} 2 Creature - Faerie Wizard 1 1 U creature /ch Flying | {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. Nettlevine Blight lorwyn lrw/131 lrw B B {4}{B}{B} 6 Enchantment - Aura R enchantment Enchant creature or land | Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." Nightshade Stinger lorwyn lrw/132 lrw B B {B} 1 Creature - Faerie Rogue 1 1 C creature /ch Flying | This creature can't block. Oona's Prowler lorwyn lrw/133 lrw B B {1}{B} 2 Creature - Faerie Rogue 3 1 R creature /ch Flying | Discard a card: This creature gets -2/-0 until end of turn. Any player may activate this ability. Peppersmoke lorwyn lrw/134 lrw B B {B} 1 Kindred Instant - Faerie C instant Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. Profane Command lorwyn lrw/135 lrw B B {X}{B}{B} 2 Sorcery R sorcery Choose two - | - Target player loses X life. | - Return target creature card with mana value X or less from your graveyard to the battlefield. | - Target creature gets -X/-X until end of turn. | - Up to X target creatures gain fear until end of turn. Prowess of the Fair lorwyn lrw/136 lrw B B {1}{B} 2 Kindred Enchantment - Elf U enchantment Create Elf Warrior/spawn [lrw] Elf Warrior (G 1/1) Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token. Quill-Slinger Boggart lorwyn lrw/137 lrw B B {3}{B} 4 Creature - Goblin Warrior 3 2 C creature Whenever a player casts a Kithkin spell, you may have target player lose 1 life. Scarred Vinebreeder lorwyn lrw/138 lrw B B {1}{B} 2 Creature - Elf Shaman 1 1 C creature {2}{B}, Exile an Elf card from your graveyard: This creature gets +3/+3 until end of turn. Shriekmaw lorwyn lrw/139 lrw B B {4}{B} 5 Creature - Elemental 3 2 U creature Fear | When this creature enters, destroy target nonartifact, nonblack creature. | Evoke {1}{B} Skeletal Changeling lorwyn lrw/140 lrw B B {1}{B} 2 Creature - Shapeshifter 1 1 C creature Changeling | {1}{B}: Regenerate this creature. Spiderwig Boggart lorwyn lrw/141 lrw B B {2}{B} 3 Creature - Goblin Shaman 2 2 C creature When this creature enters, target creature gains fear until end of turn. Squeaking Pie Sneak lorwyn lrw/142 lrw B B {1}{B} 2 Creature - Goblin Rogue 2 2 U creature As an additional cost to cast this spell, reveal a Goblin card from your hand or pay {3}. | Fear Thieving Sprite lorwyn lrw/143 lrw B B {2}{B} 3 Creature - Faerie Rogue 1 1 C creature /ch Flying | When this creature enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. Thorntooth Witch lorwyn lrw/144 lrw B B {5}{B} 6 Creature - Treefolk Shaman 3 4 U creature Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. Thoughtseize lorwyn lrw/145 lrw B B {B} 1 Sorcery R sorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. Warren Pilferers lorwyn lrw/146 lrw B B {4}{B} 5 Creature - Goblin Rogue 3 3 C creature When this creature enters, return target creature card from your graveyard to your hand. If that card is a Goblin card, this creature gains haste until end of turn. Weed Strangle lorwyn lrw/147 lrw B B {3}{B}{B} 5 Sorcery C sorcery Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. Adder-Staff Boggart lorwyn lrw/148 lrw R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. Ashling the Pilgrim lorwyn lrw/149 lrw R R {1}{R} 2 Legendary Creature - Elemental Shaman 1 1 R creature {1}{R}: Put a +1/+1 counter on Ashling. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling, and it deals that much damage to each creature and each player. Ashling's Prerogative lorwyn lrw/150 lrw R R {1}{R} 2 Enchantment R enchantment As this enchantment enters, choose odd or even. | Each creature with mana value of the chosen quality has haste. | Each creature without mana value of the chosen quality enters tapped. Axegrinder Giant lorwyn lrw/151 lrw R R {4}{R}{R} 6 Creature - Giant Warrior 6 4 C creature Blades of Velis Vel lorwyn lrw/152 lrw R R {1}{R} 2 Kindred Instant - Shapeshifter C instant Changeling | Up to two target creatures each get +2/+0 and gain all creature types until end of turn. Blind-Spot Giant lorwyn lrw/153 lrw R R {2}{R} 3 Creature - Giant Warrior 4 3 C creature This creature can't attack or block unless you control another Giant. Boggart Forager lorwyn lrw/154 lrw R R {R} 1 Creature - Goblin Rogue 1 1 C creature {R}, Sacrifice this creature: Target player shuffles their library. Boggart Shenanigans lorwyn lrw/155 lrw R R {2}{R} 3 Kindred Enchantment - Goblin U enchantment Whenever another Goblin you control is put into a graveyard from the battlefield, you may have this enchantment deal 1 damage to target player or planeswalker. Boggart Sprite-Chaser lorwyn lrw/156 lrw R R {1}{R} 2 Creature - Goblin Warrior 1 2 C creature As long as you control a Faerie, this creature gets +1/+1 and has flying. Caterwauling Boggart lorwyn lrw/157 lrw R R {3}{R} 4 Creature - Goblin Shaman 2 2 C creature Goblins you control and Elementals you control have menace. Ceaseless Searblades lorwyn lrw/158 lrw R R {3}{R} 4 Creature - Elemental Warrior 2 4 U creature Whenever you activate an ability of an Elemental, this creature gets +1/+0 until end of turn. Chandra Nalaar lorwyn lrw/159 lrw R R {3}{R}{R} 5 Legendary Planeswalker - Chandra 6 R planeswalker /ccblue=6 +1: Chandra Nalaar deals 1 damage to target player or planeswalker. | -X: Chandra Nalaar deals X damage to target creature. | -8: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Changeling Berserker lorwyn lrw/160 lrw R R {3}{R} 4 Creature - Shapeshifter 5 3 U creature Changeling | Haste | Champion a creature Consuming Bonfire lorwyn lrw/161 lrw R R {3}{R}{R} 5 Kindred Sorcery - Elemental C sorcery Choose one - | - Consuming Bonfire deals 4 damage to target non-Elemental creature. | - Consuming Bonfire deals 7 damage to target Treefolk creature. Crush Underfoot lorwyn lrw/162 lrw R R {1}{R} 2 Kindred Instant - Giant U instant Choose a Giant creature you control. It deals damage equal to its power to target creature. Faultgrinder lorwyn lrw/163 lrw R R {6}{R} 7 Creature - Elemental 4 4 C creature Trample | When this creature enters, destroy target land. | Evoke {4}{R} Fire-Belly Changeling lorwyn lrw/164 lrw R R {1}{R} 2 Creature - Shapeshifter 1 1 C creature Changeling | {R}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn. Flamekin Bladewhirl lorwyn lrw/165 lrw R R {R} 1 Creature - Elemental Warrior 2 1 U creature As an additional cost to cast this spell, reveal an Elemental card from your hand or pay {3}. Flamekin Brawler lorwyn lrw/166 lrw R R {R} 1 Creature - Elemental Warrior 0 2 C creature {R}: This creature gets +1/+0 until end of turn. Flamekin Harbinger lorwyn lrw/167 lrw R R {R} 1 Creature - Elemental Shaman 1 1 U mb1-foil creature When this creature enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top. Flamekin Spitfire lorwyn lrw/168 lrw R R {1}{R} 2 Creature - Elemental Shaman 1 1 U creature {3}{R}: This creature deals 1 damage to any target. Giant Harbinger lorwyn lrw/169 lrw R R {4}{R} 5 Creature - Giant Shaman 3 4 U creature When this creature enters, you may search your library for a Giant card, reveal it, then shuffle and put that card on top. Giant's Ire lorwyn lrw/170 lrw R R {3}{R} 4 Kindred Sorcery - Giant C sorcery Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card. Glarewielder lorwyn lrw/171 lrw R R {4}{R} 5 Creature - Elemental Shaman 3 1 U creature Haste | When this creature enters, up to two target creatures can't block this turn. | Evoke {1}{R} Goatnapper lorwyn lrw/172 lrw R R {2}{R} 3 Creature - Goblin Rogue 2 2 U creature When this creature enters, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. Hamletback Goliath lorwyn lrw/173 lrw R R {6}{R} 7 Creature - Giant Warrior 6 6 R creature Whenever another creature enters, you may put X +1/+1 counters on this creature, where X is that creature's power. Hearthcage Giant lorwyn lrw/174 lrw R R {6}{R}{R} 8 Creature - Giant Warrior 5 5 U creature /spawnx2 [lrw] Elemental Shaman (R 3/1) When this creature enters, create two 3/1 red Elemental Shaman creature tokens. | Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. Heat Shimmer lorwyn lrw/175 lrw R R {2}{R} 3 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this token." Hostility lorwyn lrw/176 lrw R R {3}{R}{R}{R} 6 Creature - Elemental Incarnation 6 6 R creature Create Elemental Shaman/spawn [lackey] Elemental Shaman (R 3/1 Haste) Haste | If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. | When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. Hurly-Burly lorwyn lrw/177 lrw R R {1}{R} 2 Sorcery C sorcery Choose one - | - Hurly-Burly deals 1 damage to each creature without flying. | - Hurly-Burly deals 1 damage to each creature with flying. Incandescent Soulstoke lorwyn lrw/178 lrw R R {2}{R} 3 Creature - Elemental Shaman 2 2 R creature Other Elemental creatures you control get +1/+1. | {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. Incendiary Command lorwyn lrw/179 lrw R R {3}{R}{R} 5 Sorcery R sorcery Choose two - | - Incendiary Command deals 4 damage to target player or planeswalker. | - Incendiary Command deals 2 damage to each creature. | - Destroy target nonbasic land. | - Each player discards all the cards in their hand, then draws that many cards. Ingot Chewer lorwyn lrw/180 lrw R R {4}{R} 5 Creature - Elemental 3 3 C creature When this creature enters, destroy target artifact. | Evoke {R} Inner-Flame Acolyte lorwyn lrw/181 lrw R R {1}{R}{R} 3 Creature - Elemental Shaman 2 2 C creature When this creature enters, target creature gets +2/+0 and gains haste until end of turn. | Evoke {R} Inner-Flame Igniter lorwyn lrw/182 lrw R R {2}{R} 3 Creature - Elemental Warrior 2 2 U creature {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. Lash Out lorwyn lrw/183 lrw R R {1}{R} 2 Instant C instant Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. Lowland Oaf lorwyn lrw/184 lrw R R {3}{R} 4 Creature - Giant Warrior 3 3 C creature {T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step. Mudbutton Torchrunner lorwyn lrw/185 lrw R R {2}{R} 3 Creature - Goblin Warrior 1 1 C creature When this creature dies, it deals 3 damage to any target. Needle Drop lorwyn lrw/186 lrw R R {R} 1 Instant C instant Needle Drop deals 1 damage to any target that was dealt damage this turn. | Draw a card. Nova Chaser lorwyn lrw/187 lrw R R {3}{R} 4 Creature - Elemental Warrior 10 2 R creature Trample | Champion an Elemental Rebellion of the Flamekin lorwyn lrw/188 lrw R R {3}{R} 4 Kindred Enchantment - Elemental U enchantment Create Elemental Shaman/spawn [lrw] Elemental Shaman (R 3/1) Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. Smokebraider lorwyn lrw/189 lrw R R {1}{R} 2 Creature - Elemental Shaman 1 1 C creature {T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals. Soulbright Flamekin lorwyn lrw/190 lrw R R {1}{R} 2 Creature - Elemental Shaman 2 1 C creature {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. Stinkdrinker Daredevil lorwyn lrw/191 lrw R R {2}{R} 3 Creature - Goblin Rogue 1 3 C creature Giant spells you cast cost {2} less to cast. Sunrise Sovereign lorwyn lrw/192 lrw R R {5}{R} 6 Creature - Giant Warrior 5 5 R creature Other Giant creatures you control get +2/+2 and have trample. Tar Pitcher lorwyn lrw/193 lrw R R {3}{R} 4 Creature - Goblin Shaman 2 2 U creature {T}, Sacrifice a Goblin: This creature deals 2 damage to any target. Tarfire lorwyn lrw/194 lrw R R {R} 1 Kindred Instant - Goblin C instant Tarfire deals 2 damage to any target. Thundercloud Shaman lorwyn lrw/195 lrw R R {3}{R}{R} 5 Creature - Giant Shaman 4 4 U creature When this creature enters, it deals damage equal to the number of Giants you control to each non-Giant creature. Wild Ricochet lorwyn lrw/196 lrw R R {2}{R}{R} 4 Instant R instant You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. Battlewand Oak lorwyn lrw/197 lrw G G {2}{G} 3 Creature - Treefolk Warrior 1 3 C creature Whenever a Forest you control enters, this creature gets +2/+2 until end of turn. | Whenever you cast a Treefolk spell, this creature gets +2/+2 until end of turn. Bog-Strider Ash lorwyn lrw/198 lrw G G {3}{G} 4 Creature - Treefolk Shaman 2 4 C creature Swampwalk | Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life. Briarhorn lorwyn lrw/199 lrw G G {3}{G} 4 Creature - Elemental 3 3 U creature Flash | When this creature enters, target creature gets +3/+3 until end of turn. | Evoke {1}{G} Changeling Titan lorwyn lrw/200 lrw G G {4}{G} 5 Creature - Shapeshifter 7 7 U creature Changeling | Champion a creature Cloudcrown Oak lorwyn lrw/201 lrw G G {2}{G}{G} 4 Creature - Treefolk Warrior 3 4 C creature Reach Cloudthresher lorwyn lrw/202 lrw G G {2}{G}{G}{G}{G} 6 Creature - Elemental 7 7 R creature Flash | Reach | When this creature enters, it deals 2 damage to each creature with flying and each player. | Evoke {2}{G}{G} Dauntless Dourbark lorwyn lrw/203 lrw G G {3}{G} 4 Creature - Treefolk Warrior * * R creature Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. | This creature has trample as long as you control another Treefolk. Elvish Branchbender lorwyn lrw/204 lrw G G {2}{G} 3 Creature - Elf Druid 2 2 C creature {T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. Elvish Eulogist lorwyn lrw/205 lrw G G {G} 1 Creature - Elf Shaman 1 1 C creature Sacrifice this creature: You gain 1 life for each Elf card in your graveyard. Elvish Handservant lorwyn lrw/206 lrw G G {G} 1 Creature - Elf Warrior 1 1 C creature Whenever a player casts a Giant spell, you may put a +1/+1 counter on this creature. Elvish Harbinger lorwyn lrw/207 lrw G G {2}{G} 3 Creature - Elf Druid 1 2 U creature When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. | {T}: Add one mana of any color. Elvish Promenade lorwyn lrw/208 lrw G G {3}{G} 4 Kindred Sorcery - Elf U sorcery Create Elf Warrior/spawn [lrw] Elf Warrior (G 1/1) Create 5 Elf Warriors/spawnx5 [lrw] Elf Warrior (G 1/1) Create 10 Elf Warriors/spawnx10 [lrw] Elf Warrior (G 1/1) Create a 1/1 green Elf Warrior creature token for each Elf you control. Epic Proportions lorwyn lrw/209 lrw G G {4}{G}{G} 6 Enchantment - Aura R enchantment Flash | Enchant creature | Enchanted creature gets +5/+5 and has trample. Eyes of the Wisent lorwyn lrw/210 lrw G G {1}{G} 2 Kindred Enchantment - Elemental R enchantment Create Elemental/spawn [lrw] Elemental (G 4/4) Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token. Fertile Ground lorwyn lrw/211 lrw G G {1}{G} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. Fistful of Force lorwyn lrw/212 lrw G G {1}{G} 2 Instant C instant Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. Garruk Wildspeaker lorwyn lrw/213 lrw G G {2}{G}{G} 4 Legendary Planeswalker - Garruk 3 R planeswalker yInitialize/ccblue=3 Create Beast/spawn [lrw] Beast (G 3/3) +1: Untap two target lands. | -1: Create a 3/3 green Beast creature token. | -4: Creatures you control get +3/+3 and gain trample until end of turn. Gilt-Leaf Ambush lorwyn lrw/214 lrw G G {2}{G} 3 Kindred Instant - Elf C instant /spawnx2 [lrw] Elf Warrior (G 1/1) Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. Gilt-Leaf Seer lorwyn lrw/215 lrw G G {2}{G} 3 Creature - Elf Shaman 2 2 C creature Look at top two cards/vp1pt2 {G}, {T}: Look at the top two cards of your library, then put them back in any order. Guardian of Cloverdell lorwyn lrw/216 lrw G G {5}{G}{G} 7 Creature - Treefolk Shaman 4 5 U creature /spawnx3 [lrw] Kithkin Soldier (W 1/1) When this creature enters, create three 1/1 white Kithkin Soldier creature tokens. | {G}, Sacrifice a Kithkin: You gain 1 life. Heal the Scars lorwyn lrw/217 lrw G G {3}{G} 4 Instant C instant Regenerate target creature. You gain life equal to that creature's toughness. Hunt Down lorwyn lrw/218 lrw G G {G} 1 Sorcery C sorcery Target creature blocks target creature this turn if able. Immaculate Magistrate lorwyn lrw/219 lrw G G {3}{G} 4 Creature - Elf Shaman 2 2 R creature {T}: Put a +1/+1 counter on target creature for each Elf you control. Imperious Perfect lorwyn lrw/220 lrw G G {2}{G} 3 Creature - Elf Warrior 2 2 U creature Create Elf Warrior/spawn [lrw] Elf Warrior (G 1/1) Other Elves you control get +1/+1. | {G}, {T}: Create a 1/1 green Elf Warrior creature token. Incremental Growth lorwyn lrw/221 lrw G G {3}{G}{G} 5 Sorcery U sorcery Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. Jagged-Scar Archers lorwyn lrw/222 lrw G G {1}{G}{G} 3 Creature - Elf Archer * * U creature Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. | {T}: This creature deals damage equal to its power to target creature with flying. Kithkin Daggerdare lorwyn lrw/223 lrw G G {1}{G} 2 Creature - Kithkin Soldier 1 1 C creature {G}, {T}: Target attacking creature gets +2/+2 until end of turn. Kithkin Mourncaller lorwyn lrw/224 lrw G G {2}{G} 3 Creature - Kithkin Scout 2 2 U creature Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card. Lace with Moonglove lorwyn lrw/225 lrw G G {2}{G} 3 Instant C instant Target creature gains deathtouch until end of turn. | Draw a card. Lammastide Weave lorwyn lrw/226 lrw G G {1}{G} 2 Instant U instant Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value. | Draw a card. Leaf Gilder lorwyn lrw/227 lrw G G {1}{G} 2 Creature - Elf Druid 2 1 C creature {T}: Add {G}. Lignify lorwyn lrw/228 lrw G G {1}{G} 2 Kindred Enchantment - Treefolk Aura C enchantment Enchant creature | Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. Lys Alana Huntmaster lorwyn lrw/229 lrw G G {2}{G}{G} 4 Creature - Elf Warrior 3 3 C creature Create Elf Warrior/spawn [lrw] Elf Warrior (G 1/1) Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token. Masked Admirers lorwyn lrw/230 lrw G G {2}{G}{G} 4 Creature - Elf Shaman 3 2 R creature When this creature enters, draw a card. | Whenever you cast a creature spell, you may pay {G}{G}. If you do, return this card from your graveyard to your hand. Nath's Elite lorwyn lrw/231 lrw G G {4}{G} 5 Creature - Elf Warrior 4 2 C creature All creatures able to block this creature do so. | When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. Oakgnarl Warrior lorwyn lrw/232 lrw G G {5}{G}{G} 7 Creature - Treefolk Warrior 5 7 C creature Vigilance, trample Primal Command lorwyn lrw/233 lrw G G {3}{G}{G} 5 Sorcery R sorcery Choose two - | - Target player gains 7 life. | - Put target noncreature permanent on top of its owner's library. | - Target player shuffles their graveyard into their library. | - Search your library for a creature card, reveal it, put it into your hand, then shuffle. Rootgrapple lorwyn lrw/234 lrw G G {4}{G} 5 Kindred Instant - Treefolk C instant Destroy target noncreature permanent. If you control a Treefolk, draw a card. Seedguide Ash lorwyn lrw/235 lrw G G {4}{G} 5 Creature - Treefolk Druid 4 4 U creature When this creature dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle. Spring Cleaning lorwyn lrw/236 lrw G G {1}{G} 2 Instant C instant Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. Sylvan Echoes lorwyn lrw/237 lrw G G {G} 1 Enchantment U enchantment Whenever you clash and win, you may draw a card. Timber Protector lorwyn lrw/238 lrw G G {4}{G} 5 Creature - Treefolk Warrior 4 6 R creature Other Treefolk creatures you control get +1/+1. | Other Treefolk and Forests you control have indestructible. Treefolk Harbinger lorwyn lrw/239 lrw G G {G} 1 Creature - Treefolk Druid 0 3 U creature When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top. Vigor lorwyn lrw/240 lrw G G {3}{G}{G}{G} 6 Creature - Elemental Incarnation 6 6 R creature Trample | If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. | When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. Warren-Scourge Elf lorwyn lrw/241 lrw G G {1}{G} 2 Creature - Elf Warrior 1 1 C creature Protection from Goblins Woodland Changeling lorwyn lrw/242 lrw G G {1}{G} 2 Creature - Shapeshifter 2 2 C creature Changeling Woodland Guidance lorwyn lrw/243 lrw G G {3}{G} 4 Sorcery U sorcery Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. | Exile Woodland Guidance. Wren's Run Packmaster lorwyn lrw/244 lrw G G {3}{G} 4 Creature - Elf Warrior 5 5 R creature Create Wolf/spawn [lrw] Wolf (G 2/2) Champion an Elf | {2}{G}: Create a 2/2 green Wolf creature token. | Wolves you control have deathtouch. Wren's Run Vanquisher lorwyn lrw/245 lrw G G {1}{G} 2 Creature - Elf Warrior 3 3 U creature As an additional cost to cast this spell, reveal an Elf card from your hand or pay {3}. | Deathtouch Brion Stoutarm lorwyn lrw/246 lrw RW RW {2}{R}{W} 4 Legendary Creature - Giant Warrior 4 4 R creature Lifelink | {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker. Doran, the Siege Tower lorwyn lrw/247 lrw WBG WBG {W}{B}{G} 3 Legendary Creature - Treefolk Shaman 0 5 R creature Each creature assigns combat damage equal to its toughness rather than its power. Gaddock Teeg lorwyn lrw/248 lrw GW GW {G}{W} 2 Legendary Creature - Kithkin Advisor 2 2 R creature Noncreature spells with mana value 4 or greater can't be cast. | Noncreature spells with {X} in their mana costs can't be cast. Horde of Notions lorwyn lrw/249 lrw WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Elemental 5 5 R creature Vigilance, trample, haste | {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost. Nath of the Gilt-Leaf lorwyn lrw/250 lrw BG BG {3}{B}{G} 5 Legendary Creature - Elf Warrior 4 4 R creature Create Elf Warrior/spawn [lrw] Elf Warrior (G 1/1) At the beginning of your upkeep, you may have target opponent discard a card at random. | Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token. Sygg, River Guide lorwyn lrw/251 lrw WU WU {W}{U} 2 Legendary Creature - Merfolk Wizard 2 2 R creature Islandwalk | {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. Wort, Boggart Auntie lorwyn lrw/252 lrw BR BR {2}{B}{R} 4 Legendary Creature - Goblin Shaman 3 3 R creature Fear | At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. Wydwen, the Biting Gale lorwyn lrw/253 lrw UB UB {2}{U}{B} 4 Legendary Creature - Faerie Wizard 3 3 R creature /ch Flash | Flying | {U}{B}, Pay 1 life: Return Wydwen to its owner's hand. Colfenor's Urn lorwyn lrw/254 lrw {3} 3 Artifact R artifact Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. | At the beginning of the end step, if three or more cards have been exiled with this artifact, sacrifice it. If you do, return those cards to the battlefield under their owner's control. Deathrender lorwyn lrw/255 lrw {4} 4 Artifact - Equipment R artifact Equipped creature gets +2/+2. | Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach this Equipment to it. | Equip {2} Dolmen Gate lorwyn lrw/256 lrw {2} 2 Artifact R mb1-old-frame artifact Prevent all combat damage that would be dealt to attacking creatures you control. Herbal Poultice lorwyn lrw/257 lrw {0} 0 Artifact C artifact {3}, Sacrifice this artifact: Regenerate target creature. Moonglove Extract lorwyn lrw/258 lrw {3} 3 Artifact C artifact Sacrifice this artifact: It deals 2 damage to any target. Rings of Brighthearth lorwyn lrw/259 lrw {3} 3 Artifact R artifact Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. Runed Stalactite lorwyn lrw/260 lrw {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1 and is every creature type. | Equip {2} Springleaf Drum lorwyn lrw/261 lrw {1} 1 Artifact C artifact {T}, Tap an untapped creature you control: Add one mana of any color. Thorn of Amethyst lorwyn lrw/262 lrw {2} 2 Artifact R artifact Noncreature spells cost {1} more to cast. Thousand-Year Elixir lorwyn lrw/263 lrw {3} 3 Artifact R artifact You may activate abilities of creatures you control as though those creatures had haste. | {1}, {T}: Untap target creature. Twinning Glass lorwyn lrw/264 lrw {4} 4 Artifact R artifact {1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn. Wanderer's Twig lorwyn lrw/265 lrw {1} 1 Artifact C artifact {1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Ancient Amphitheater lorwyn lrw/266 lrw RW 0 Land R land /cr90 As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped. | {T}: Add {R} or {W}. Auntie's Hovel lorwyn lrw/267 lrw BR 0 Land R land /cr90 As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped. | {T}: Add {B} or {R}. Gilt-Leaf Palace lorwyn lrw/268 lrw BG 0 Land R mb1-old-frame land /cr90 As this land enters, you may reveal an Elf card from your hand. If you don't, this land enters tapped. | {T}: Add {B} or {G}. Howltooth Hollow lorwyn lrw/269 lrw B 0 Land R land yInitialize/cr90 Look at top 4/vp1pt4 Hideaway 4 | This land enters tapped. | {T}: Add {B}. | {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand. Mosswort Bridge lorwyn lrw/270 lrw G 0 Land R land yInitialize/cr90 Look at top 4/vp1pt4 Hideaway 4 | This land enters tapped. | {T}: Add {G}. | {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. Secluded Glen lorwyn lrw/271 lrw UB 0 Land R land /cr90 As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped. | {T}: Add {U} or {B}. Shelldock Isle lorwyn lrw/272 lrw U 0 Land R land yInitialize/cr90 Look at top 4/vp1pt4 Hideaway 4 | This land enters tapped. | {T}: Add {U}. | {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it. Shimmering Grotto lorwyn lrw/273 lrw 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color. Spinerock Knoll lorwyn lrw/274 lrw R 0 Land R land yInitialize/cr90 Look at top 4/vp1pt4 Hideaway 4 | This land enters tapped. | {T}: Add {R}. | {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. Vivid Crag lorwyn lrw/275 lrw R 0 Land U land /cr90;/ccblue=2 This land enters tapped with two charge counters on it. | {T}: Add {R}. | {T}, Remove a charge counter from this land: Add one mana of any color. Vivid Creek lorwyn lrw/276 lrw U 0 Land U land /cr90;/ccblue=2 This land enters tapped with two charge counters on it. | {T}: Add {U}. | {T}, Remove a charge counter from this land: Add one mana of any color. Vivid Grove lorwyn lrw/277 lrw G 0 Land U land /cr90;/ccblue=2 This land enters tapped with two charge counters on it. | {T}: Add {G}. | {T}, Remove a charge counter from this land: Add one mana of any color. Vivid Marsh lorwyn lrw/278 lrw B 0 Land U land /cr90;/ccblue=2 This land enters tapped with two charge counters on it. | {T}: Add {B}. | {T}, Remove a charge counter from this land: Add one mana of any color. Vivid Meadow lorwyn lrw/279 lrw W 0 Land U land /cr90;/ccblue=2 This land enters tapped with two charge counters on it. | {T}: Add {W}. | {T}, Remove a charge counter from this land: Add one mana of any color. Wanderwine Hub lorwyn lrw/280 lrw WU 0 Land R land /cr90 As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped. | {T}: Add {W} or {U}. Windbrisk Heights lorwyn lrw/281 lrw W 0 Land R land yInitialize/cr90 Look at top 4/vp1pt4 Hideaway 4 | This land enters tapped. | {T}: Add {W}. | {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. Plains lorwyn lrw/282 lrw W 0 Basic Land - Plains C plains Island lorwyn lrw/286 lrw U 0 Basic Land - Island C island Swamp lorwyn lrw/290 lrw B 0 Basic Land - Swamp C swamp Mountain lorwyn lrw/294 lrw R 0 Basic Land - Mountain C mountain Forest lorwyn lrw/298 lrw G 0 Basic Land - Forest C forest [lrw] Avatar (W */*) lorwyn tlrw/1 tlrw W 0 Token Creature - Avatar * * T This token's power and toughness are each equal to your life total. [lrw] Elemental (W 4/4 Flying) lorwyn tlrw/2 tlrw W 0 Token Creature - Elemental 4 4 T /ch Flying [lrw] Kithkin Soldier (W 1/1) lorwyn tlrw/3 tlrw W 0 Token Creature - Kithkin Soldier 1 1 T [lrw] Merfolk Wizard (U 1/1) lorwyn tlrw/4 tlrw U 0 Token Creature - Merfolk Wizard 1 1 T [lrw] Goblin Rogue (B 1/1) lorwyn tlrw/5 tlrw B 0 Token Creature - Goblin Rogue 1 1 T [lrw] Elemental Shaman (R 3/1) lorwyn tlrw/6 tlrw R 0 Token Creature - Elemental Shaman 3 1 T [lrw] Beast (G 3/3) lorwyn tlrw/7 tlrw G 0 Token Creature - Beast 3 3 T [lrw] Elemental (G 4/4) lorwyn tlrw/8 tlrw G 0 Token Creature - Elemental 4 4 T [lrw] Elf Warrior (G 1/1) lorwyn tlrw/9 tlrw G 0 Token Creature - Elf Warrior 1 1 T [lrw] Wolf (G 2/2) lorwyn tlrw/10 tlrw G 0 Token Creature - Wolf 2 2 T [lrw] Shapeshifter (1/1 Changeling) lorwyn tlrw/11 tlrw 0 Token Creature - Shapeshifter 1 1 T Changeling Ballyrush Banneret morningtide mor/1 mor W W {1}{W} 2 Creature - Kithkin Soldier 2 1 C creature Kithkin spells and Soldier spells you cast cost {1} less to cast. Battletide Alchemist morningtide mor/2 mor W W {3}{W}{W} 5 Creature - Kithkin Cleric 3 4 R creature If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. Burrenton Bombardier morningtide mor/3 mor W W {2}{W} 3 Creature - Kithkin Soldier 2 2 C creature /ch Flying | Reinforce 2-{2}{W} Burrenton Shield-Bearers morningtide mor/4 mor W W {4}{W} 5 Creature - Kithkin Soldier 3 3 C creature Whenever this creature attacks, target creature gets +0/+3 until end of turn. Cenn's Tactician morningtide mor/5 mor W W {W} 1 Creature - Kithkin Soldier 1 1 U creature {W}, {T}: Put a +1/+1 counter on target Soldier creature. | Each creature you control with a +1/+1 counter on it can block an additional creature each combat. Changeling Sentinel morningtide mor/6 mor W W {3}{W} 4 Creature - Shapeshifter 3 2 C creature Changeling | Vigilance Coordinated Barrage morningtide mor/7 mor W W {W} 1 Instant C instant Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. Daily Regimen morningtide mor/8 mor W W {W} 1 Enchantment - Aura U enchantment Enchant creature | {1}{W}: Put a +1/+1 counter on enchanted creature. Feudkiller's Verdict morningtide mor/9 mor W W {4}{W}{W} 6 Kindred Sorcery - Giant R sorcery Create Giant Warrior/spawn [mor] Giant Warrior (W 5/5) You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token. Forfend morningtide mor/10 mor W W {1}{W} 2 Instant C instant Prevent all damage that would be dealt to creatures this turn. Graceful Reprieve morningtide mor/11 mor W W {1}{W} 2 Instant U instant When target creature dies this turn, return that card to the battlefield under its owner's control. Idyllic Tutor morningtide mor/12 mor W W {2}{W} 3 Sorcery R sorcery Search your library for an enchantment card, reveal it, put it into your hand, then shuffle. Indomitable Ancients morningtide mor/13 mor W W {2}{W}{W} 4 Creature - Treefolk Warrior 2 10 R creature Kinsbaile Borderguard morningtide mor/14 mor W W {1}{W}{W} 3 Creature - Kithkin Soldier 1 1 R creature Create Kithkin Soldier/spawn [lrw] Kithkin Soldier (W 1/1) Create 5 Kithkin Soldiers/spawnx5 [lrw] Kithkin Soldier (W 1/1) Create 10 Kithkin Soldiers/spawnx10 [lrw] Kithkin Soldier (W 1/1) This creature enters with a +1/+1 counter on it for each other Kithkin you control. | When this creature dies, create a 1/1 white Kithkin Soldier creature token for each counter on it. Kinsbaile Cavalier morningtide mor/15 mor W W {3}{W} 4 Creature - Kithkin Knight 2 2 R creature Knight creatures you control have double strike. Kithkin Zephyrnaut morningtide mor/16 mor W W {2}{W} 3 Creature - Kithkin Soldier 2 2 C creature Look at top card/vp1pt1 Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +2/+2 and gains flying and vigilance until end of turn. Meadowboon morningtide mor/17 mor W W {2}{W}{W} 4 Creature - Elemental 3 3 U creature When this creature leaves the battlefield, put a +1/+1 counter on each creature target player controls. | Evoke {3}{W} Mosquito Guard morningtide mor/18 mor W W {W} 1 Creature - Kithkin Soldier 1 1 C creature First strike | Reinforce 1-{1}{W} Order of the Golden Cricket morningtide mor/19 mor W W {1}{W} 2 Creature - Kithkin Knight 2 2 C creature Whenever this creature attacks, you may pay {W}. If you do, it gains flying until end of turn. Preeminent Captain morningtide mor/20 mor W W {2}{W} 3 Creature - Kithkin Soldier 2 2 R creature First strike | Whenever this creature attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. Redeem the Lost morningtide mor/21 mor W W {1}{W} 2 Instant U instant Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. Reveillark morningtide mor/22 mor W W {4}{W} 5 Creature - Elemental 4 3 R creature /ch Flying | When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. | Evoke {5}{W} Shinewend morningtide mor/23 mor W W {1}{W} 2 Creature - Elemental 0 0 C creature /ch;/ccgreen=1 Flying | This creature enters with a +1/+1 counter on it. | {1}{W}, Remove a +1/+1 counter from this creature: Destroy target enchantment. Stonehewer Giant morningtide mor/24 mor W W {3}{W}{W} 5 Creature - Giant Warrior 4 4 R creature Vigilance | {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle. Stonybrook Schoolmaster morningtide mor/25 mor W W {2}{W} 3 Creature - Merfolk Wizard 1 2 C creature Create Merfolk Wizard/spawn [lrw] Merfolk Wizard (U 1/1) Whenever this creature becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token. Swell of Courage morningtide mor/26 mor W W {3}{W}{W} 5 Instant U instant Creatures you control get +2/+2 until end of turn. | Reinforce X-{X}{W}{W} Wandering Graybeard morningtide mor/27 mor W W {3}{W}{W} 5 Creature - Giant Wizard 4 4 U creature Look at top card/vp1pt1 Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you gain 4 life. Weight of Conscience morningtide mor/28 mor W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack. | Tap two untapped creatures you control that share a creature type: Exile enchanted creature. Declaration of Naught morningtide mor/29 mor U U {U}{U} 2 Enchantment R enchantment As this enchantment enters, choose a card name. | {U}: Counter target spell with the chosen name. Dewdrop Spy morningtide mor/30 mor U U {1}{U}{U} 3 Creature - Faerie Rogue 2 2 C creature yInitialize/ch Look at top card/vp1pt1 Flash | Flying | When this creature enters, look at the top card of target player's library. Disperse morningtide mor/31 mor U U {1}{U} 2 Instant C instant Return target nonland permanent to its owner's hand. Distant Melody morningtide mor/32 mor U U {3}{U} 4 Sorcery C sorcery Choose a creature type. Draw a card for each permanent you control of that type. Fencer Clique morningtide mor/33 mor U U {2}{U}{U} 4 Creature - Faerie Soldier 3 2 C creature /ch Flying | {U}: Put this creature on top of its owner's library. Floodchaser morningtide mor/34 mor U U {5}{U} 6 Creature - Elemental 0 0 C creature /ccgreen=6 This creature enters with six +1/+1 counters on it. | This creature can't attack unless defending player controls an Island. | {U}, Remove a +1/+1 counter from this creature: Target land becomes an Island until end of turn. Grimoire Thief morningtide mor/35 mor U U {U}{U} 2 Creature - Merfolk Rogue 2 2 R creature Whenever this creature becomes tapped, exile the top three cards of target opponent's library face down. | You may look at cards exiled with this creature. | {U}, Sacrifice this creature: Turn all cards exiled with this creature face up. Counter all spells with those names. Ink Dissolver morningtide mor/36 mor U U {1}{U} 2 Creature - Merfolk Wizard 2 1 C creature Look at top card/vp1pt1 Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent mills three cards. Inspired Sprite morningtide mor/37 mor U U {3}{U} 4 Creature - Faerie Wizard 2 2 U creature /ch Flash | Flying | Whenever you cast a Wizard spell, you may untap this creature. | {T}: Draw a card, then discard a card. Knowledge Exploitation morningtide mor/38 mor U U {5}{U}{U} 7 Kindred Sorcery - Rogue R sorcery Prowl {3}{U} | Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles. Latchkey Faerie morningtide mor/39 mor U U {3}{U} 4 Creature - Faerie Rogue 3 1 C creature /ch Flying | Prowl {2}{U} | When this creature enters, if its prowl cost was paid, draw a card. Merrow Witsniper morningtide mor/40 mor U U {U} 1 Creature - Merfolk Rogue 1 1 C creature When this creature enters, target player mills a card. Mind Spring morningtide mor/41 mor U U {X}{U}{U} 2 Sorcery R sorcery Draw X cards. Mothdust Changeling morningtide mor/42 mor U U {U} 1 Creature - Shapeshifter 1 1 C creature Changeling | Tap an untapped creature you control: This creature gains flying until end of turn. Negate morningtide mor/43 mor U U {1}{U} 2 Instant C instant Counter target noncreature spell. Nevermaker morningtide mor/44 mor U U {3}{U} 4 Creature - Elemental 2 3 U creature /ch Flying | When this creature leaves the battlefield, put target nonland permanent on top of its owner's library. | Evoke {3}{U} Notorious Throng morningtide mor/45 mor U U {3}{U} 4 Kindred Sorcery - Rogue R sorcery Create Faerie Rogue/spawn [mor] Faerie Rogue (B 1/1 Flying) Create 5 Faerie Rogues/spawnx5 [mor] Faerie Rogue (B 1/1 Flying) Create 10 Faerie Rogues/spawnx10 [mor] Faerie Rogue (B 1/1 Flying) Prowl {5}{U} | Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one. Research the Deep morningtide mor/46 mor U U {1}{U} 2 Sorcery U sorcery Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. Sage of Fables morningtide mor/47 mor U U {2}{U} 3 Creature - Merfolk Wizard 2 2 U creature Each other Wizard creature you control enters with an additional +1/+1 counter on it. | {2}, Remove a +1/+1 counter from a creature you control: Draw a card. Sage's Dousing morningtide mor/48 mor U U {2}{U} 3 Kindred Instant - Wizard U instant Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card. Sigil Tracer morningtide mor/49 mor U U {1}{U}{U} 3 Creature - Merfolk Wizard 2 2 R creature {1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy. Slithermuse morningtide mor/50 mor U U {2}{U}{U} 4 Creature - Elemental 3 3 R creature When this creature leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. | Evoke {3}{U} Stonybrook Banneret morningtide mor/51 mor U U {1}{U} 2 Creature - Merfolk Wizard 1 1 C creature Islandwalk | Merfolk spells and Wizard spells you cast cost {1} less to cast. Stream of Unconsciousness morningtide mor/52 mor U U {U} 1 Kindred Instant - Wizard C instant Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. Supreme Exemplar morningtide mor/53 mor U U {6}{U} 7 Creature - Elemental 10 10 R creature /ch Flying | Champion an Elemental Thieves' Fortune morningtide mor/54 mor U U {2}{U} 3 Kindred Instant - Rogue U instant Look at top four cards/vp1pt4 Prowl {U} | Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Vendilion Clique morningtide mor/55 mor U U {1}{U}{U} 3 Legendary Creature - Faerie Wizard 3 1 R creature /ch Flash | Flying | When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. Waterspout Weavers morningtide mor/56 mor U U {3}{U}{U} 5 Creature - Merfolk Wizard 3 3 U creature Look at top card/vp1pt1 Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each creature you control gains flying until end of turn. Auntie's Snitch morningtide mor/57 mor B B {2}{B} 3 Creature - Goblin Rogue 3 1 R creature This creature can't block. | Prowl {1}{B} | Whenever a Goblin or Rogue you control deals combat damage to a player, if this card is in your graveyard, you may return this card to your hand. Bitterblossom morningtide mor/58 mor B B {1}{B} 2 Kindred Enchantment - Faerie R enchantment Create Faerie Rogue/spawn [mor] Faerie Rogue (B 1/1 Flying) At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. Blightsoil Druid morningtide mor/59 mor B BG {1}{B} 2 Creature - Elf Druid 1 2 C creature {T}, Pay 1 life: Add {G}. Earwig Squad morningtide mor/60 mor B B {3}{B}{B} 5 Creature - Goblin Rogue 5 3 R creature Prowl {2}{B} | When this creature enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles. Fendeep Summoner morningtide mor/61 mor B B {4}{B} 5 Creature - Treefolk Shaman 3 5 R creature {T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn. Festercreep morningtide mor/62 mor B B {1}{B} 2 Creature - Elemental 0 0 C creature /ccgreen=1 This creature enters with a +1/+1 counter on it. | {1}{B}, Remove a +1/+1 counter from this creature: All other creatures get -1/-1 until end of turn. Final-Sting Faerie morningtide mor/63 mor B B {3}{B} 4 Creature - Faerie Assassin 2 2 C creature /ch Flying | When this creature enters, destroy target creature that was dealt damage this turn. Frogtosser Banneret morningtide mor/64 mor B B {1}{B} 2 Creature - Goblin Rogue 1 1 C creature Haste | Goblin spells and Rogue spells you cast cost {1} less to cast. Maralen of the Mornsong morningtide mor/65 mor B B {1}{B}{B} 3 Legendary Creature - Elf Wizard 2 3 R creature Players can't draw cards. | At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles. Mind Shatter morningtide mor/66 mor B B {X}{B}{B} 2 Sorcery R sorcery Target player discards X cards at random. Moonglove Changeling morningtide mor/67 mor B B {2}{B} 3 Creature - Shapeshifter 2 2 C creature Changeling | {B}: This creature gains deathtouch until end of turn. Morsel Theft morningtide mor/68 mor B B {2}{B}{B} 4 Kindred Sorcery - Rogue C sorcery Prowl {1}{B} | Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card. Nightshade Schemers morningtide mor/69 mor B B {4}{B} 5 Creature - Faerie Wizard 3 2 U creature yInitialize/ch Look at top card/vp1pt1 Flying | Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent loses 2 life. Noggin Whack morningtide mor/70 mor B B {2}{B}{B} 4 Kindred Sorcery - Rogue U sorcery Prowl {1}{B} | Target player reveals three cards from their hand. You choose two of them. That player discards those cards. Offalsnout morningtide mor/71 mor B B {2}{B} 3 Creature - Elemental 2 2 U creature Flash | When this creature leaves the battlefield, exile target card from a graveyard. | Evoke {B} Oona's Blackguard morningtide mor/72 mor B B {1}{B} 2 Creature - Faerie Rogue 1 1 U creature /ch Flying | Each other Rogue creature you control enters with an additional +1/+1 counter on it. | Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. Pack's Disdain morningtide mor/73 mor B B {1}{B} 2 Instant C instant Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. Prickly Boggart morningtide mor/74 mor B B {B} 1 Creature - Goblin Rogue 1 1 C creature Fear Pulling Teeth morningtide mor/75 mor B B {1}{B} 2 Sorcery C sorcery Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. Revive the Fallen morningtide mor/76 mor B B {1}{B} 2 Sorcery U sorcery Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. Scarblade Elite morningtide mor/77 mor B B {B}{B} 2 Creature - Elf Assassin 2 2 R creature {T}, Exile an Assassin card from your graveyard: Destroy target creature. Squeaking Pie Grubfellows morningtide mor/78 mor B B {3}{B} 4 Creature - Goblin Shaman 3 2 C creature Look at top card/vp1pt1 Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent discards a card. Stenchskipper morningtide mor/79 mor B B {3}{B} 4 Creature - Elemental 6 5 R creature /ch Flying | At the beginning of the end step, if you control no Goblins, sacrifice this creature. Stinkdrinker Bandit morningtide mor/80 mor B B {3}{B} 4 Creature - Goblin Rogue 2 1 U creature Prowl {1}{B} | Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. Violet Pall morningtide mor/81 mor B B {4}{B} 5 Kindred Instant - Faerie C instant /spawn [mor] Faerie Rogue (B 1/1 Flying) Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying. Warren Weirding morningtide mor/82 mor B B {1}{B} 2 Kindred Sorcery - Goblin U sorcery Create 2 Goblin Rogues/spawnx2 [lrw] Goblin Rogue (B 1/1) Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn. Weed-Pruner Poplar morningtide mor/83 mor B B {4}{B} 5 Creature - Treefolk Assassin 3 3 C creature At the beginning of your upkeep, target creature other than this creature gets -1/-1 until end of turn. Weirding Shaman morningtide mor/84 mor B B {1}{B} 2 Creature - Goblin Shaman 2 1 R creature Create 2 Goblin Rogues/spawnx2 [lrw] Goblin Rogue (B 1/1) {3}{B}, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens. Boldwyr Heavyweights morningtide mor/85 mor R R {2}{R}{R} 4 Creature - Giant Warrior 8 8 R creature Trample | When this creature enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles. Boldwyr Intimidator morningtide mor/86 mor R R {5}{R}{R} 7 Creature - Giant Warrior 5 5 U creature Cowards can't block Warriors. | {R}: Target creature becomes a Coward until end of turn. | {2}{R}: Target creature becomes a Warrior until end of turn. Borderland Behemoth morningtide mor/87 mor R R {5}{R}{R} 7 Creature - Giant Warrior 4 4 R creature Trample | This creature gets +4/+4 for each other Giant you control. Brighthearth Banneret morningtide mor/88 mor R R {1}{R} 2 Creature - Elemental Warrior 1 1 C creature Elemental spells and Warrior spells you cast cost {1} less to cast. | Reinforce 1-{1}{R} Countryside Crusher morningtide mor/89 mor R R {1}{R}{R} 3 Creature - Giant Warrior 3 3 R creature Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. | Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on this creature. Fire Juggler morningtide mor/90 mor R R {2}{R} 3 Creature - Goblin Shaman 2 2 C creature Whenever this creature becomes blocked, clash with an opponent. If you win, this creature deals 4 damage to each creature blocking it. Hostile Realm morningtide mor/91 mor R R {2}{R} 3 Enchantment - Aura C enchantment Enchant land | Enchanted land has "{T}: Target creature can't block this turn." Kindled Fury morningtide mor/92 mor R R {R} 1 Instant C instant Target creature gets +1/+0 and gains first strike until end of turn. Lightning Crafter morningtide mor/93 mor R R {3}{R} 4 Creature - Goblin Shaman 3 3 R creature Champion a Goblin or Shaman | {T}: This creature deals 3 damage to any target. Lunk Errant morningtide mor/94 mor R R {5}{R} 6 Creature - Giant Warrior 4 4 C creature Whenever this creature attacks alone, it gets +1/+1 and gains trample until end of turn. Mudbutton Clanger morningtide mor/95 mor R R {R} 1 Creature - Goblin Warrior 1 1 C creature Look at top card/vp1pt1 Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +1/+1 until end of turn. Pyroclast Consul morningtide mor/96 mor R R {3}{R}{R} 5 Creature - Elemental Shaman 3 3 U creature Look at top card/vp1pt1 Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature deals 2 damage to each creature. Rage Forger morningtide mor/97 mor R R {2}{R} 3 Creature - Elemental Shaman 2 2 U creature When this creature enters, put a +1/+1 counter on each other Shaman creature you control. | Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker. Release the Ants morningtide mor/98 mor R R {1}{R} 2 Instant U mb1-old-frame instant Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. Rivals' Duel morningtide mor/99 mor R R {3}{R} 4 Sorcery U sorcery Choose two target creatures that share no creature types. Those creatures fight each other. Roar of the Crowd morningtide mor/100 mor R R {3}{R} 4 Sorcery C sorcery Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type. Seething Pathblazer morningtide mor/101 mor R R {2}{R} 3 Creature - Elemental Warrior 2 2 C creature Sacrifice an Elemental: This creature gets +2/+0 and gains first strike until end of turn. Sensation Gorger morningtide mor/102 mor R R {1}{R}{R} 3 Creature - Goblin Shaman 2 2 R creature Look at top card/vp1pt1 Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each player discards their hand, then draws four cards. Shard Volley morningtide mor/103 mor R R {R} 1 Instant C instant As an additional cost to cast this spell, sacrifice a land. | Shard Volley deals 3 damage to any target. Shared Animosity morningtide mor/104 mor R R {2}{R} 3 Enchantment R enchantment Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. Spitebellows morningtide mor/105 mor R R {5}{R} 6 Creature - Elemental 6 1 U creature When this creature leaves the battlefield, it deals 6 damage to target creature. | Evoke {1}{R}{R} Stingmoggie morningtide mor/106 mor R R {3}{R} 4 Creature - Elemental 0 0 C creature /ccgreen=2 This creature enters with two +1/+1 counters on it. | {3}{R}, Remove a +1/+1 counter from this creature: Destroy target artifact or land. Stomping Slabs morningtide mor/107 mor R R {2}{R} 3 Sorcery U sorcery Reveal top seven cards/vp1at7 Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target. Sunflare Shaman morningtide mor/108 mor R R {1}{R} 2 Creature - Elemental Shaman 2 1 C creature {1}{R}, {T}: This creature deals X damage to any target and X damage to itself, where X is the number of Elemental cards in your graveyard. Taurean Mauler morningtide mor/109 mor R R {2}{R} 3 Creature - Shapeshifter 2 2 R creature Changeling | Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature. Titan's Revenge morningtide mor/110 mor R R {X}{R}{R} 2 Sorcery R sorcery Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. Vengeful Firebrand morningtide mor/111 mor R R {3}{R} 4 Creature - Elemental Warrior 5 2 R creature This creature has haste as long as a Warrior card is in your graveyard. | {R}: This creature gets +1/+0 until end of turn. War-Spike Changeling morningtide mor/112 mor R R {3}{R} 4 Creature - Shapeshifter 3 3 C creature Changeling | {R}: This creature gains first strike until end of turn. Ambassador Oak morningtide mor/113 mor G G {3}{G} 4 Creature - Treefolk Warrior 3 3 C creature /spawn [lrw] Elf Warrior (G 1/1) When this creature enters, create a 1/1 green Elf Warrior creature token. Bosk Banneret morningtide mor/114 mor G G {1}{G} 2 Creature - Treefolk Shaman 1 3 C creature Treefolk spells and Shaman spells you cast cost {1} less to cast. Bramblewood Paragon morningtide mor/115 mor G G {1}{G} 2 Creature - Elf Warrior 2 2 U mb1-foil creature Each other Warrior creature you control enters with an additional +1/+1 counter on it. | Each creature you control with a +1/+1 counter on it has trample. Chameleon Colossus morningtide mor/116 mor G G {2}{G}{G} 4 Creature - Shapeshifter 4 4 R creature Changeling | Protection from black | {2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power. Cream of the Crop morningtide mor/117 mor G G {1}{G} 2 Enchantment R enchantment Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order. Deglamer morningtide mor/118 mor G G {1}{G} 2 Instant C instant Choose target artifact or enchantment. Its owner shuffles it into their library. Earthbrawn morningtide mor/119 mor G G {1}{G} 2 Instant C instant Target creature gets +3/+3 until end of turn. | Reinforce 1-{1}{G} Elvish Warrior morningtide mor/120 mor G G {G}{G} 2 Creature - Elf Warrior 2 3 C creature Everbark Shaman morningtide mor/121 mor G G {4}{G} 5 Creature - Treefolk Shaman 3 5 C creature {T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. Fertilid morningtide mor/122 mor G G {2}{G} 3 Creature - Elemental 0 0 C creature /ccgreen=2 This creature enters with two +1/+1 counters on it. | {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Game-Trail Changeling morningtide mor/123 mor G G {3}{G}{G} 5 Creature - Shapeshifter 4 4 C mb1-foil creature Changeling | Trample Gilt-Leaf Archdruid morningtide mor/124 mor G G {3}{G}{G} 5 Creature - Elf Druid 3 3 R creature Whenever you cast a Druid spell, you may draw a card. | Tap seven untapped Druids you control: Gain control of all lands target player controls. Greatbow Doyen morningtide mor/125 mor G G {4}{G} 5 Creature - Elf Archer 2 4 R creature Other Archer creatures you control get +1/+1. | Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. Heritage Druid morningtide mor/126 mor G G {G} 1 Creature - Elf Druid 1 1 U creature Tap three untapped Elves you control: Add {G}{G}{G}. Hunting Triad morningtide mor/127 mor G G {3}{G} 4 Kindred Sorcery - Elf U sorcery /spawnx3 [lrw] Elf Warrior (G 1/1) Create three 1/1 green Elf Warrior creature tokens. | Reinforce 3-{3}{G} Leaf-Crowned Elder morningtide mor/128 mor G G {2}{G}{G} 4 Creature - Treefolk Shaman 3 5 R creature Look at top card/vp1pt1 Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you may play that card without paying its mana cost. Luminescent Rain morningtide mor/129 mor G G {2}{G} 3 Instant C instant Choose a creature type. You gain 2 life for each permanent you control of that type. Lys Alana Bowmaster morningtide mor/130 mor G G {2}{G} 3 Creature - Elf Archer 2 2 C creature Reach | Whenever you cast an Elf spell, you may have this creature deal 2 damage to target creature with flying. Orchard Warden morningtide mor/131 mor G G {4}{G}{G} 6 Creature - Treefolk Shaman 4 6 U creature Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness. Reach of Branches morningtide mor/132 mor G G {4}{G} 5 Kindred Instant - Treefolk R instant /spawn [mor] Treefolk Shaman (G 2/5) Create a 2/5 green Treefolk Shaman creature token. | Whenever a Forest you control enters, you may return this card from your graveyard to your hand. Recross the Paths morningtide mor/133 mor G G {2}{G} 3 Sorcery U sorcery Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. Reins of the Vinesteed morningtide mor/134 mor G G {3}{G} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. | When enchanted creature dies, you may return this card from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. Rhys the Exiled morningtide mor/135 mor G BG {2}{G} 3 Legendary Creature - Elf Warrior 3 2 R creature Whenever Rhys attacks, you gain 1 life for each Elf you control. | {B}, Sacrifice an Elf: Regenerate Rhys. Scapeshift morningtide mor/136 mor G G {2}{G}{G} 4 Sorcery R sorcery Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle. Unstoppable Ash morningtide mor/137 mor G G {3}{G} 4 Creature - Treefolk Warrior 5 5 R creature Trample | Champion a Treefolk or Warrior | Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. Walker of the Grove morningtide mor/138 mor G G {6}{G}{G} 8 Creature - Elemental 7 7 U creature Create Elemental/spawn [lrw] Elemental (G 4/4) When this creature leaves the battlefield, create a 4/4 green Elemental creature token. | Evoke {4}{G} Winnower Patrol morningtide mor/139 mor G G {2}{G} 3 Creature - Elf Warrior 3 2 C creature Look at top card/vp1pt1 Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, put a +1/+1 counter on this creature. Wolf-Skull Shaman morningtide mor/140 mor G G {1}{G} 2 Creature - Elf Shaman 2 2 U creature Look at top card/vp1pt1 Create Wolf/spawn [lrw] Wolf (G 2/2) Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, create a 2/2 green Wolf creature token. Cloak and Dagger morningtide mor/141 mor {2} 2 Kindred Artifact - Rogue Equipment U artifact Equipped creature gets +2/+0 and has shroud. | Whenever a Rogue creature enters, you may attach this Equipment to it. | Equip {3} Diviner's Wand morningtide mor/142 mor {3} 3 Kindred Artifact - Wizard Equipment U artifact Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." | Whenever a Wizard creature enters, you may attach this Equipment to it. | Equip {3} Door of Destinies morningtide mor/143 mor {4} 4 Artifact R artifact As this artifact enters, choose a creature type. | Whenever you cast a spell of the chosen type, put a charge counter on this artifact. | Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact. Obsidian Battle-Axe morningtide mor/144 mor {3} 3 Kindred Artifact - Warrior Equipment U artifact Equipped creature gets +2/+1 and has haste. | Whenever a Warrior creature enters, you may attach this Equipment to it. | Equip {3} Thornbite Staff morningtide mor/145 mor {2} 2 Kindred Artifact - Shaman Equipment U artifact Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." | Whenever a Shaman creature enters, you may attach this Equipment to it. | Equip {4} Veteran's Armaments morningtide mor/146 mor {2} 2 Kindred Artifact - Soldier Equipment U artifact Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." | Whenever a Soldier creature enters, you may attach this Equipment to it. | Equip {2} Murmuring Bosk morningtide mor/147 mor WBG 0 Land - Forest R land /cr90 As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped. | {T}: Add {W} or {B}. This land deals 1 damage to you. Mutavault morningtide mor/148 mor 0 Land R land {T}: Add {C}. | {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land. Primal Beyond morningtide mor/149 mor 0 Land R land /cr90 As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. Rustic Clachan morningtide mor/150 mor W 0 Land R land /cr90 As this land enters, you may reveal a Kithkin card from your hand. If you don't, this land enters tapped. | {T}: Add {W}. | Reinforce 1-{1}{W} [mor] Giant Warrior (W 5/5) morningtide tmor/1 tmor W 0 Token Creature - Giant Warrior 5 5 T [mor] Faerie Rogue (B 1/1 Flying) morningtide tmor/2 tmor B 0 Token Creature - Faerie Rogue 1 1 T /ch Flying [mor] Treefolk Shaman (G 2/5) morningtide tmor/3 tmor G 0 Token Creature - Treefolk Shaman 2 5 T Apothecary Initiate shadowmoor shm/1 shm W W {W} 1 Creature - Kithkin Cleric 1 1 C creature Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Armored Ascension shadowmoor shm/2 shm W W {3}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each Plains you control and has flying. Ballynock Cohort shadowmoor shm/3 shm W W {2}{W} 3 Creature - Kithkin Soldier 2 2 C creature First strike | This creature gets +1/+1 as long as you control another white creature. Barrenton Medic shadowmoor shm/4 shm W W {4}{W} 5 Creature - Kithkin Cleric 0 4 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. | Put a -1/-1 counter on this creature: Untap this creature. Boon Reflection shadowmoor shm/5 shm W W {4}{W} 5 Enchantment R enchantment If you would gain life, you gain twice that much life instead. Goldenglow Moth shadowmoor shm/6 shm W W {W} 1 Creature - Insect 0 1 C creature /ch Flying | Whenever this creature blocks, you may gain 4 life. Greater Auramancy shadowmoor shm/7 shm W W {1}{W} 2 Enchantment R enchantment Other enchantments you control have shroud. | Enchanted creatures you control have shroud. Inquisitor's Snare shadowmoor shm/8 shm W W {1}{W} 2 Instant C instant Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. Kithkin Rabble shadowmoor shm/9 shm W W {3}{W} 4 Creature - Kithkin * * U creature Vigilance | Kithkin Rabble's power and toughness are each equal to the number of white permanents you control. Kithkin Shielddare shadowmoor shm/10 shm W W {1}{W} 2 Creature - Kithkin Soldier 1 1 C creature {W}, {T}: Target blocking creature gets +2/+2 until end of turn. Last Breath shadowmoor shm/11 shm W W {1}{W} 2 Instant C instant Exile target creature with power 2 or less. Its controller gains 4 life. Mass Calcify shadowmoor shm/12 shm W W {5}{W}{W} 7 Sorcery R sorcery Destroy all nonwhite creatures. Mine Excavation shadowmoor shm/13 shm W W {1}{W} 2 Sorcery C sorcery Return target artifact or enchantment card from a graveyard to its owner's hand. | Conspire Mistmeadow Skulk shadowmoor shm/14 shm W W {1}{W} 2 Creature - Kithkin Rogue 1 1 U creature Lifelink, protection from mana value 3 or greater Niveous Wisps shadowmoor shm/15 shm W W {W} 1 Instant C instant Target creature becomes white until end of turn. Tap that creature. | Draw a card. Order of Whiteclay shadowmoor shm/16 shm W W {1}{W}{W} 3 Creature - Kithkin Cleric 1 4 R creature {1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. Pale Wayfarer shadowmoor shm/17 shm W W {5}{W}{W} 7 Creature - Spirit Giant 4 4 U creature {2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. Prison Term shadowmoor shm/18 shm W W {1}{W}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | Whenever a creature an opponent controls enters, you may attach this Aura to that creature. Resplendent Mentor shadowmoor shm/19 shm W W {4}{W} 5 Creature - Kithkin Cleric 2 2 U creature White creatures you control have "{T}: You gain 1 life." Rune-Cervin Rider shadowmoor shm/20 shm W GW {3}{W} 4 Creature - Elf Knight 2 2 C creature /ch Flying | {G/W}{G/W}: This creature gets +1/+1 until end of turn. Runed Halo shadowmoor shm/21 shm W W {W}{W} 2 Enchantment R enchantment As this enchantment enters, choose a card name. | You have protection from the chosen card name. Safehold Sentry shadowmoor shm/22 shm W W {1}{W} 2 Creature - Elf Warrior 2 2 C creature {2}{W}, {Q}: This creature gets +0/+2 until end of turn. Spectral Procession shadowmoor shm/23 shm W W {2/W}{2/W}{2/W} 6 Sorcery U sorcery /spawnx3 [shm] Spirit (W 1/1 Flying) Create three 1/1 white Spirit creature tokens with flying. Strip Bare shadowmoor shm/24 shm W W {W} 1 Instant C instant Destroy all Auras and Equipment attached to target creature. Twilight Shepherd shadowmoor shm/25 shm W W {3}{W}{W}{W} 6 Creature - Angel 5 5 R creature /ch Flying, vigilance | When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn. | Persist Windbrisk Raptor shadowmoor shm/26 shm W W {5}{W}{W} 7 Creature - Bird 5 7 R creature /ch Flying | Attacking creatures you control have lifelink. Woeleecher shadowmoor shm/27 shm W W {5}{W} 6 Creature - Elemental 3 5 C creature {W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. Advice from the Fae shadowmoor shm/28 shm U U {2/U}{2/U}{2/U} 6 Sorcery U sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. Biting Tether shadowmoor shm/29 shm U U {4}{U} 5 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. Briarberry Cohort shadowmoor shm/30 shm U U {1}{U} 2 Creature - Faerie Soldier 1 1 C creature /ch Flying | This creature gets +1/+1 as long as you control another blue creature. Cerulean Wisps shadowmoor shm/31 shm U U {U} 1 Instant C instant Target creature becomes blue until end of turn. Untap that creature. | Draw a card. Consign to Dream shadowmoor shm/32 shm U U {2}{U} 3 Instant C instant Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. Counterbore shadowmoor shm/33 shm U U {3}{U}{U} 5 Instant R instant Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles. Cursecatcher shadowmoor shm/34 shm U U {U} 1 Creature - Merfolk Wizard 1 1 U creature Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}. Deepchannel Mentor shadowmoor shm/35 shm U U {5}{U} 6 Creature - Merfolk Rogue 2 2 U creature Blue creatures you control can't be blocked. Drowner Initiate shadowmoor shm/36 shm U U {U} 1 Creature - Merfolk Wizard 1 1 C creature Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards. Faerie Swarm shadowmoor shm/37 shm U U {3}{U} 4 Creature - Faerie * * U creature /ch Flying | Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. Flow of Ideas shadowmoor shm/38 shm U U {5}{U} 6 Sorcery U sorcery Draw a card for each Island you control. Ghastly Discovery shadowmoor shm/39 shm U U {2}{U} 3 Sorcery C sorcery Draw two cards, then discard a card. | Conspire Isleback Spawn shadowmoor shm/40 shm U U {5}{U}{U} 7 Creature - Kraken 4 8 R creature Shroud | This creature gets +4/+8 as long as a library has twenty or fewer cards in it. Kinscaer Harpoonist shadowmoor shm/41 shm U U {3}{U} 4 Creature - Kithkin Soldier 2 2 C creature /ch Flying | Whenever this creature attacks, you may have target creature lose flying until end of turn. Knacksaw Clique shadowmoor shm/42 shm U U {3}{U} 4 Creature - Faerie Rogue 1 4 R creature yInitialize/ch Reveal top card/vp1at1 Flying | {1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. Leech Bonder shadowmoor shm/43 shm U U {2}{U} 3 Creature - Merfolk Soldier 3 3 U creature /ccred=2 This creature enters with two -1/-1 counters on it. | {U}, {Q}: Move a counter from target creature onto a second target creature. Merrow Wavebreakers shadowmoor shm/44 shm U U {4}{U} 5 Creature - Merfolk Soldier 3 3 C creature {1}{U}, {Q}: This creature gains flying until end of turn. Parapet Watchers shadowmoor shm/45 shm U WU {2}{U} 3 Creature - Kithkin Soldier 2 2 C creature {W/U}: This creature gets +0/+1 until end of turn. Prismwake Merrow shadowmoor shm/46 shm U U {2}{U} 3 Creature - Merfolk Wizard 2 1 C creature Flash | When this creature enters, target permanent becomes the color or colors of your choice until end of turn. Puca's Mischief shadowmoor shm/47 shm U U {3}{U} 4 Enchantment R mb1-foil enchantment At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with equal or lesser mana value. Put Away shadowmoor shm/48 shm U U {2}{U}{U} 4 Instant C instant Counter target spell. You may shuffle up to one target card from your graveyard into your library. River Kelpie shadowmoor shm/49 shm U U {3}{U}{U} 5 Creature - Beast 3 3 R creature Whenever this creature or another permanent enters from a graveyard, draw a card. | Whenever a player casts a spell from a graveyard, draw a card. | Persist Savor the Moment shadowmoor shm/50 shm U U {1}{U}{U} 3 Sorcery R sorcery Take an extra turn after this one. Skip the untap step of that turn. Sinking Feeling shadowmoor shm/51 shm U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature." Spell Syphon shadowmoor shm/52 shm U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {1} for each blue permanent you control. Thought Reflection shadowmoor shm/53 shm U U {4}{U}{U}{U} 7 Enchantment R enchantment If you would draw a card, draw two cards instead. Whimwader shadowmoor shm/54 shm U U {4}{U} 5 Creature - Elemental 6 4 C creature This creature can't attack unless defending player controls a blue permanent. Aphotic Wisps shadowmoor shm/55 shm B B {B} 1 Instant C instant Target creature becomes black and gains fear until end of turn. | Draw a card. Ashenmoor Cohort shadowmoor shm/56 shm B B {5}{B} 6 Creature - Elemental Warrior 4 3 C creature This creature gets +1/+1 as long as you control another black creature. Beseech the Queen shadowmoor shm/57 shm B B {2/B}{2/B}{2/B} 6 Sorcery U sorcery Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle. Blowfly Infestation shadowmoor shm/58 shm B B {2}{B} 3 Enchantment U enchantment Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. Cinderbones shadowmoor shm/59 shm B B {2}{B} 3 Creature - Elemental Skeleton 1 1 C creature Wither | {1}{B}: Regenerate this creature. Cinderhaze Wretch shadowmoor shm/60 shm B B {4}{B} 5 Creature - Elemental Shaman 3 2 C creature {T}: Target player discards a card. Activate only during your turn. | Put a -1/-1 counter on this creature: Untap this creature. Corrosive Mentor shadowmoor shm/61 shm B B {2}{B} 3 Creature - Elemental Rogue 1 3 U creature Black creatures you control have wither. Corrupt shadowmoor shm/62 shm B B {5}{B} 6 Sorcery U sorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. Crowd of Cinders shadowmoor shm/63 shm B B {3}{B} 4 Creature - Elemental * * U creature Fear | Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. Disturbing Plot shadowmoor shm/64 shm B B {1}{B} 2 Sorcery C sorcery Return target creature card from a graveyard to its owner's hand. | Conspire Dusk Urchins shadowmoor shm/65 shm B B {2}{B} 3 Creature - Ouphe 4 3 R creature Whenever this creature attacks or blocks, put a -1/-1 counter on it. | When this creature dies, draw a card for each -1/-1 counter on it. Faerie Macabre shadowmoor shm/66 shm B B {1}{B}{B} 3 Creature - Faerie Rogue 2 2 C creature /ch Flying | Discard this card: Exile up to two target cards from graveyards. Gloomlance shadowmoor shm/67 shm B B {3}{B}{B} 5 Sorcery C sorcery Destroy target creature. If that creature was green or white, its controller discards a card. Hollowborn Barghest shadowmoor shm/68 shm B B {5}{B}{B} 7 Creature - Demon Dog 7 6 R creature At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. | At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life. Hollowsage shadowmoor shm/69 shm B B {3}{B} 4 Creature - Merfolk Wizard 2 2 U creature Whenever this creature becomes untapped, you may have target player discard a card. Incremental Blight shadowmoor shm/70 shm B B {3}{B}{B} 5 Sorcery U sorcery Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. Loch Korrigan shadowmoor shm/71 shm B UB {3}{B} 4 Creature - Spirit 1 1 C creature {U/B}: This creature gets +1/+1 until end of turn. Midnight Banshee shadowmoor shm/72 shm B B {3}{B}{B}{B} 6 Creature - Spirit 5 5 R creature Wither | At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. Plague of Vermin shadowmoor shm/73 shm B B {6}{B} 7 Sorcery R sorcery Create Rat/spawn [shm] Rat (B 1/1) Create 5 Rats/spawnx5 [shm] Rat (B 1/1) Create 10 Rats/spawnx10 [shm] Rat (B 1/1) Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way. Polluted Bonds shadowmoor shm/74 shm B B {3}{B}{B} 5 Enchantment R enchantment Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life. Puppeteer Clique shadowmoor shm/75 shm B B {3}{B}{B} 5 Creature - Faerie Wizard 3 2 R creature /ch Flying | When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. | Persist Rite of Consumption shadowmoor shm/76 shm B B {1}{B} 2 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way. Sickle Ripper shadowmoor shm/77 shm B B {1}{B} 2 Creature - Elemental Warrior 2 1 C creature Wither Smolder Initiate shadowmoor shm/78 shm B B {B} 1 Creature - Elemental Shaman 1 1 C creature Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life. Splitting Headache shadowmoor shm/79 shm B B {3}{B} 4 Sorcery C sorcery Choose one - | - Target player discards two cards. | - Target player reveals their hand. You choose a card from it. That player discards that card. Torture shadowmoor shm/80 shm B B {B} 1 Enchantment - Aura C enchantment Enchant creature | {1}{B}: Put a -1/-1 counter on enchanted creature. Wound Reflection shadowmoor shm/81 shm B B {5}{B} 6 Enchantment R enchantment At the beginning of each end step, each opponent loses life equal to the life they lost this turn. Blistering Dieflyn shadowmoor shm/82 shm R BR {3}{R} 4 Creature - Imp 0 1 C creature /ch Flying | {B/R}: This creature gets +1/+0 until end of turn. Bloodmark Mentor shadowmoor shm/83 shm R R {1}{R} 2 Creature - Goblin Warrior 1 1 U creature Red creatures you control have first strike. Bloodshed Fever shadowmoor shm/84 shm R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature attacks each combat if able. Boggart Arsonists shadowmoor shm/85 shm R R {2}{R} 3 Creature - Goblin Rogue 2 1 C creature Plainswalk | {2}{R}, Sacrifice this creature: Destroy target Scarecrow or Plains. Burn Trail shadowmoor shm/86 shm R R {3}{R} 4 Sorcery C sorcery Burn Trail deals 3 damage to any target. | Conspire Cragganwick Cremator shadowmoor shm/87 shm R R {2}{R}{R} 4 Creature - Giant Shaman 5 4 R mb1-old-frame creature When this creature enters, discard a card at random. If you discard a creature card this way, this creature deals damage equal to that card's power to target player or planeswalker. Crimson Wisps shadowmoor shm/88 shm R R {R} 1 Instant C instant Target creature becomes red and gains haste until end of turn. | Draw a card. Deep-Slumber Titan shadowmoor shm/89 shm R R {2}{R}{R} 4 Creature - Giant Warrior 7 7 R creature /cr90;/ci This creature enters tapped. | This creature doesn't untap during your untap step. | Whenever this creature is dealt damage, untap it. Elemental Mastery shadowmoor shm/90 shm R R {3}{R} 4 Enchantment - Aura R enchantment Create Elemental/spawn [shm] Elemental (R 1/1 Haste) Create 5 Elementals/spawnx5 [shm] Elemental (R 1/1 Haste) Create 10 Elementals/spawnx10 [shm] Elemental (R 1/1 Haste) Enchant creature | Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step." Ember Gale shadowmoor shm/91 shm R R {3}{R} 4 Sorcery C sorcery Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls. Flame Javelin shadowmoor shm/92 shm R R {2/R}{2/R}{2/R} 6 Instant U instant Flame Javelin deals 4 damage to any target. Furystoke Giant shadowmoor shm/93 shm R R {3}{R}{R} 5 Creature - Giant Warrior 3 3 R creature When this creature enters, other creatures you control gain "{T}: This creature deals 2 damage to any target" until end of turn. | Persist Horde of Boggarts shadowmoor shm/94 shm R R {3}{R} 4 Creature - Goblin * * U creature Menace | Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. Inescapable Brute shadowmoor shm/95 shm R R {5}{R} 6 Creature - Giant Warrior 3 3 C creature Wither | This creature must be blocked if able. Intimidator Initiate shadowmoor shm/96 shm R R {R} 1 Creature - Goblin Shaman 1 1 C creature Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn. Jaws of Stone shadowmoor shm/97 shm R R {5}{R} 6 Sorcery U sorcery Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell. Knollspine Dragon shadowmoor shm/98 shm R R {5}{R}{R} 7 Creature - Dragon 7 5 R mb1-old-frame creature /ch Flying | When this creature enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. Knollspine Invocation shadowmoor shm/99 shm R R {1}{R}{R} 3 Enchantment R enchantment {X}, Discard a card with mana value X: This enchantment deals X damage to any target. Mudbrawler Cohort shadowmoor shm/100 shm R R {1}{R} 2 Creature - Goblin Warrior 1 1 C creature Haste | This creature gets +1/+1 as long as you control another red creature. Power of Fire shadowmoor shm/101 shm R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to any target." Puncture Bolt shadowmoor shm/102 shm R R {1}{R} 2 Instant C instant Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature. Pyre Charger shadowmoor shm/103 shm R R {R}{R} 2 Creature - Elemental Warrior 1 1 U creature Haste | {R}: This creature gets +1/+0 until end of turn. Rage Reflection shadowmoor shm/104 shm R R {4}{R}{R} 6 Enchantment R mb1-old-frame enchantment Creatures you control have double strike. Rustrazor Butcher shadowmoor shm/105 shm R R {1}{R} 2 Creature - Goblin Warrior 1 2 C creature First strike | Wither Slinking Giant shadowmoor shm/106 shm R R {2}{R}{R} 4 Creature - Giant Rogue 4 4 U creature Wither | Whenever this creature blocks or becomes blocked, it gets -3/-0 until end of turn. Smash to Smithereens shadowmoor shm/107 shm R R {1}{R} 2 Instant C instant Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. Wild Swing shadowmoor shm/108 shm R R {3}{R} 4 Sorcery U sorcery Choose three target nonenchantment permanents. Destroy one of them at random. Crabapple Cohort shadowmoor shm/109 shm G G {4}{G} 5 Creature - Treefolk Warrior 4 4 C creature This creature gets +1/+1 as long as you control another green creature. Devoted Druid shadowmoor shm/110 shm G G {1}{G} 2 Creature - Elf Druid 0 2 C creature {T}: Add {G}. | Put a -1/-1 counter on this creature: Untap this creature. Dramatic Entrance shadowmoor shm/111 shm G G {3}{G}{G} 5 Instant R instant You may put a green creature card from your hand onto the battlefield. Drove of Elves shadowmoor shm/112 shm G G {3}{G} 4 Creature - Elf * * U creature Hexproof | Drove of Elves's power and toughness are each equal to the number of green permanents you control. Farhaven Elf shadowmoor shm/113 shm G G {2}{G} 3 Creature - Elf Druid 1 1 C creature When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Flourishing Defenses shadowmoor shm/114 shm G G {4}{G} 5 Enchantment U enchantment Create Elf Warrior/spawn [shm] Elf Warrior (G 1/1) Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token. Foxfire Oak shadowmoor shm/115 shm G RG {5}{G} 6 Creature - Treefolk Shaman 3 6 C creature {R/G}{R/G}{R/G}: This creature gets +3/+0 until end of turn. Gleeful Sabotage shadowmoor shm/116 shm G G {1}{G} 2 Sorcery C mb1-foil sorcery Destroy target artifact or enchantment. | Conspire Gloomwidow shadowmoor shm/117 shm G G {2}{G} 3 Creature - Spider 3 3 U creature Reach | This creature can block only creatures with flying. Gloomwidow's Feast shadowmoor shm/118 shm G G {3}{G} 4 Instant C instant Create Spider/spawn [shm] Spider (G 1/2 Reach) Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach. Howl of the Night Pack shadowmoor shm/119 shm G G {6}{G} 7 Sorcery U sorcery Create Wolf/spawn [shm] Wolf (G 2/2) Create 5 Wolves/spawnx5 [shm] Wolf (G 2/2) Create 10 Wolves/spawnx10 [shm] Wolf (G 2/2) Create a 2/2 green Wolf creature token for each Forest you control. Hungry Spriggan shadowmoor shm/120 shm G G {2}{G} 3 Creature - Goblin Warrior 1 1 C creature Trample | Whenever this creature attacks, it gets +3/+3 until end of turn. Juvenile Gloomwidow shadowmoor shm/121 shm G G {G}{G} 2 Creature - Spider 1 3 C creature Reach | Wither Mana Reflection shadowmoor shm/122 shm G G {4}{G}{G} 6 Enchantment R enchantment If you tap a permanent for mana, it produces twice as much of that mana instead. Mossbridge Troll shadowmoor shm/123 shm G G {5}{G}{G} 7 Creature - Troll 5 5 R creature If this creature would be destroyed, regenerate it. | Tap any number of untapped creatures you control other than this creature with total power 10 or greater: This creature gets +20/+20 until end of turn. Nurturer Initiate shadowmoor shm/124 shm G G {G} 1 Creature - Elf Shaman 1 1 C creature Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn. Presence of Gond shadowmoor shm/125 shm G G {2}{G} 3 Enchantment - Aura C enchantment Create Elf Warrior/spawn [shm] Elf Warrior (G 1/1) Enchant creature | Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token." Prismatic Omen shadowmoor shm/126 shm G G {1}{G} 2 Enchantment R enchantment Lands you control are every basic land type in addition to their other types. Raking Canopy shadowmoor shm/127 shm G G {1}{G}{G} 3 Enchantment U enchantment Whenever a creature with flying attacks you, this enchantment deals 4 damage to it. Roughshod Mentor shadowmoor shm/128 shm G G {5}{G} 6 Creature - Giant Warrior 5 4 U creature Green creatures you control have trample. Spawnwrithe shadowmoor shm/129 shm G G {2}{G} 3 Creature - Elemental 2 2 R creature Create Spawnwrithe/spawn [lackey] Spawnwrithe (G 2/2 Trample) Trample | Whenever this creature deals combat damage to a player, create a token that's a copy of this creature. Toil to Renown shadowmoor shm/130 shm G G {1}{G} 2 Sorcery C sorcery You gain 1 life for each tapped artifact, creature, and land you control. Tower Above shadowmoor shm/131 shm G G {2/G}{2/G}{2/G} 6 Sorcery U sorcery Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." Viridescent Wisps shadowmoor shm/132 shm G G {G} 1 Instant C instant Target creature becomes green and gets +1/+0 until end of turn. | Draw a card. Wildslayer Elves shadowmoor shm/133 shm G G {3}{G} 4 Creature - Elf Warrior 3 3 C creature Wither Witherscale Wurm shadowmoor shm/134 shm G G {4}{G}{G} 6 Creature - Wurm 9 9 R creature Whenever this creature blocks or becomes blocked by a creature, that creature gains wither until end of turn. | Whenever this creature deals damage to an opponent, remove all -1/-1 counters from it. Woodfall Primus shadowmoor shm/135 shm G G {5}{G}{G}{G} 8 Creature - Treefolk Shaman 6 6 R creature Trample | When this creature enters, destroy target noncreature permanent. | Persist Aethertow shadowmoor shm/136 shm WU WU {3}{W/U} 4 Instant C instant Put target attacking or blocking creature on top of its owner's library. | Conspire Augury Adept shadowmoor shm/137 shm WU WU {1}{W/U}{W/U} 3 Creature - Kithkin Wizard 2 2 R creature Reveal top card/vp1at1 Whenever this creature deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value. Barrenton Cragtreads shadowmoor shm/138 shm WU WU {2}{W/U}{W/U} 4 Creature - Kithkin Scout 3 3 C creature This creature can't be blocked by red creatures. Curse of Chains shadowmoor shm/139 shm WU WU {1}{W/U} 2 Enchantment - Aura C enchantment Enchant creature | At the beginning of each upkeep, tap enchanted creature. Enchanted Evening shadowmoor shm/140 shm WU WU {3}{W/U}{W/U} 5 Enchantment R mb1-old-frame enchantment All permanents are enchantments in addition to their other types. Glamer Spinners shadowmoor shm/141 shm WU WU {4}{W/U} 5 Creature - Faerie Wizard 2 4 U creature /ch Flash | Flying | When this creature enters, attach all Auras enchanting target permanent to another permanent with the same controller. Godhead of Awe shadowmoor shm/142 shm WU WU {W/U}{W/U}{W/U}{W/U}{W/U} 5 Creature - Spirit Avatar 4 4 R creature /ch Flying | Other creatures have base power and toughness 1/1. Mirrorweave shadowmoor shm/143 shm WU WU {2}{W/U}{W/U} 4 Instant R instant Each other creature becomes a copy of target nonlegendary creature until end of turn. Mistmeadow Witch shadowmoor shm/144 shm WU WU {1}{W/U} 2 Creature - Kithkin Wizard 1 1 U creature {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Plumeveil shadowmoor shm/145 shm WU WU {W/U}{W/U}{W/U} 3 Creature - Elemental 4 4 U creature /ch Flash | Defender, flying Puresight Merrow shadowmoor shm/146 shm WU WU {W/U}{W/U} 2 Creature - Merfolk Wizard 2 2 U creature Look at top card/vp1pt1 {W/U}, {Q}: Look at the top card of your library. You may exile that card. Repel Intruders shadowmoor shm/147 shm WU WU {3}{W/U} 4 Instant U instant Create 2 Kithkin Soldiers/spawnx2 [shm] Kithkin Soldier (W 1/1) Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this spell. Counter up to one target creature spell if {U} was spent to cast this spell. Silkbind Faerie shadowmoor shm/148 shm WU WU {2}{W/U} 3 Creature - Faerie Rogue 1 3 C creature /ch Flying | {1}{W/U}, {Q}: Tap target creature. Somnomancer shadowmoor shm/149 shm WU WU {1}{W/U} 2 Creature - Kithkin Wizard 2 1 C creature When this creature enters, you may tap target creature. Steel of the Godhead shadowmoor shm/150 shm WU WU {2}{W/U} 3 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is white, it gets +1/+1 and has lifelink. | As long as enchanted creature is blue, it gets +1/+1 and can't be blocked. Swans of Bryn Argoll shadowmoor shm/151 shm WU WU {2}{W/U}{W/U} 4 Creature - Bird Spirit 4 3 R creature /ch Flying | If a source would deal damage to this creature, prevent that damage. The source's controller draws cards equal to the damage prevented this way. Thistledown Duo shadowmoor shm/152 shm WU WU {2}{W/U} 3 Creature - Kithkin Soldier Wizard 2 2 C creature Whenever you cast a white spell, this creature gets +1/+1 until end of turn. | Whenever you cast a blue spell, this creature gains flying until end of turn. Thistledown Liege shadowmoor shm/153 shm WU WU {1}{W/U}{W/U}{W/U} 4 Creature - Kithkin Knight 1 3 R creature Flash | Other white creatures you control get +1/+1. | Other blue creatures you control get +1/+1. Thoughtweft Gambit shadowmoor shm/154 shm WU WU {4}{W/U}{W/U} 6 Instant U instant Tap all creatures your opponents control and untap all creatures you control. Turn to Mist shadowmoor shm/155 shm WU WU {1}{W/U} 2 Instant C instant Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Worldpurge shadowmoor shm/156 shm WU WU {4}{W/U}{W/U}{W/U}{W/U} 8 Sorcery R sorcery Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana. Zealous Guardian shadowmoor shm/157 shm WU WU {W/U} 1 Creature - Kithkin Soldier 1 1 C creature Flash Cemetery Puca shadowmoor shm/158 shm UB UB {1}{U/B}{U/B} 3 Creature - Shapeshifter 1 2 R creature Whenever a creature dies, you may pay {1}. If you do, this creature becomes a copy of that creature, except it has this ability. Dire Undercurrents shadowmoor shm/159 shm UB UB {3}{U/B}{U/B} 5 Enchantment R enchantment Whenever a blue creature you control enters, you may have target player draw a card. | Whenever a black creature you control enters, you may have target player discard a card. Dream Salvage shadowmoor shm/160 shm UB UB {U/B} 1 Instant U instant Draw cards equal to the number of cards target opponent discarded this turn. Fate Transfer shadowmoor shm/161 shm UB UB {1}{U/B} 2 Instant C instant Move all counters from target creature onto another target creature. Ghastlord of Fugue shadowmoor shm/162 shm UB UB {U/B}{U/B}{U/B}{U/B}{U/B} 5 Creature - Spirit Avatar 4 4 R creature This creature can't be blocked. | Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card. Glen Elendra Liege shadowmoor shm/163 shm UB UB {1}{U/B}{U/B}{U/B} 4 Creature - Faerie Knight 2 3 R creature /ch Flying | Other blue creatures you control get +1/+1. | Other black creatures you control get +1/+1. Gravelgill Axeshark shadowmoor shm/164 shm UB UB {4}{U/B} 5 Creature - Merfolk Soldier 3 3 C creature Persist Gravelgill Duo shadowmoor shm/165 shm UB UB {2}{U/B} 3 Creature - Merfolk Rogue Warrior 2 1 C creature Whenever you cast a blue spell, this creature gets +1/+1 until end of turn. | Whenever you cast a black spell, this creature gains fear until end of turn. Helm of the Ghastlord shadowmoor shm/166 shm UB UB {3}{U/B} 4 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." | As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." Inkfathom Infiltrator shadowmoor shm/167 shm UB UB {U/B}{U/B} 2 Creature - Merfolk Rogue 2 1 U creature This creature can't block and can't be blocked. Inkfathom Witch shadowmoor shm/168 shm UB UB {1}{U/B} 2 Creature - Merfolk Wizard 1 1 U creature Fear | {2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn. Memory Plunder shadowmoor shm/169 shm UB UB {U/B}{U/B}{U/B}{U/B} 4 Instant R instant You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. Memory Sluice shadowmoor shm/170 shm UB UB {U/B} 1 Sorcery C sorcery Target player mills four cards. | Conspire Merrow Grimeblotter shadowmoor shm/171 shm UB UB {3}{U/B} 4 Creature - Merfolk Wizard 2 2 U creature {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. Oona, Queen of the Fae shadowmoor shm/172 shm UB UB {3}{U/B}{U/B}{U/B} 6 Legendary Creature - Faerie Wizard 5 5 R creature yInitialize/ch Create Faerie Rogue/spawn [shm] Faerie Rogue (UB 1/1 Flying) Create 5 Faerie Rogues/spawnx5 [shm] Faerie Rogue (UB 1/1 Flying) Create 10 Faerie Rogues/spawnx10 [shm] Faerie Rogue (UB 1/1 Flying) Flying | {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying. Oona's Gatewarden shadowmoor shm/173 shm UB UB {U/B} 1 Creature - Faerie Soldier 2 1 C creature /ch Defender, flying | Wither River's Grasp shadowmoor shm/174 shm UB UB {3}{U/B} 4 Sorcery U sorcery If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. Scarscale Ritual shadowmoor shm/175 shm UB UB {1}{U/B} 2 Sorcery C sorcery As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. | Draw two cards. Sygg, River Cutthroat shadowmoor shm/176 shm UB UB {U/B}{U/B} 2 Legendary Creature - Merfolk Rogue 1 3 R creature At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. Torpor Dust shadowmoor shm/177 shm UB UB {2}{U/B} 3 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets -3/-0. Wanderbrine Rootcutters shadowmoor shm/178 shm UB UB {2}{U/B}{U/B} 4 Creature - Merfolk Rogue 3 3 C creature This creature can't be blocked by green creatures. Wasp Lancer shadowmoor shm/179 shm UB UB {U/B}{U/B}{U/B} 3 Creature - Faerie Soldier 3 2 U creature /ch Flying Ashenmoor Gouger shadowmoor shm/180 shm BR BR {B/R}{B/R}{B/R} 3 Creature - Elemental Warrior 4 4 U creature This creature can't block. Ashenmoor Liege shadowmoor shm/181 shm BR BR {1}{B/R}{B/R}{B/R} 4 Creature - Elemental Knight 4 1 R creature Other black creatures you control get +1/+1. | Other red creatures you control get +1/+1. | Whenever this creature becomes the target of a spell or ability an opponent controls, that player loses 4 life. Cultbrand Cinder shadowmoor shm/182 shm BR BR {4}{B/R} 5 Creature - Elemental Shaman 3 3 C creature When this creature enters, put a -1/-1 counter on target creature. Demigod of Revenge shadowmoor shm/183 shm BR BR {B/R}{B/R}{B/R}{B/R}{B/R} 5 Creature - Spirit Avatar 5 4 R creature /ch When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. | Flying, haste Din of the Fireherd shadowmoor shm/184 shm BR BR {5}{B/R}{B/R}{B/R} 8 Sorcery R sorcery /spawn [shm] Elemental (BR 5/5) Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature of their choice for each black creature you control, then sacrifices a land of their choice for each red creature you control. Emberstrike Duo shadowmoor shm/185 shm BR BR {1}{B/R} 2 Creature - Elemental Warrior Shaman 1 1 C creature Whenever you cast a black spell, this creature gets +1/+1 until end of turn. | Whenever you cast a red spell, this creature gains first strike until end of turn. Everlasting Torment shadowmoor shm/186 shm BR BR {2}{B/R} 3 Enchantment R enchantment Players can't gain life. | Damage can't be prevented. | All damage is dealt as though its source had wither. Fists of the Demigod shadowmoor shm/187 shm BR BR {1}{B/R} 2 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is black, it gets +1/+1 and has wither. | As long as enchanted creature is red, it gets +1/+1 and has first strike. Fulminator Mage shadowmoor shm/188 shm BR BR {1}{B/R}{B/R} 3 Creature - Elemental Shaman 2 2 R creature Sacrifice this creature: Destroy target nonbasic land. Grief Tyrant shadowmoor shm/189 shm BR BR {5}{B/R} 6 Creature - Horror 8 8 U creature /ccred=4 This creature enters with four -1/-1 counters on it. | When this creature dies, put a -1/-1 counter on target creature for each -1/-1 counter on this creature. Kulrath Knight shadowmoor shm/190 shm BR BR {3}{B/R}{B/R} 5 Creature - Elemental Knight 3 3 U mb1-foil creature /ch Flying | Wither | Creatures your opponents control with counters on them can't attack or block. Manaforge Cinder shadowmoor shm/191 shm BR BR {B/R} 1 Creature - Elemental Shaman 1 1 C creature {1}: Add {B} or {R}. Activate no more than three times each turn. Murderous Redcap shadowmoor shm/192 shm BR BR {2}{B/R}{B/R} 4 Creature - Goblin Assassin 2 2 U creature When this creature enters, it deals damage equal to its power to any target. | Persist Poison the Well shadowmoor shm/193 shm BR BR {2}{B/R}{B/R} 4 Sorcery C sorcery Destroy target land. Poison the Well deals 2 damage to that land's controller. Scar shadowmoor shm/194 shm BR BR {B/R} 1 Instant C instant Put a -1/-1 counter on target creature. Sootstoke Kindler shadowmoor shm/195 shm BR BR {1}{B/R} 2 Creature - Elemental Shaman 1 1 C creature Haste | {T}: Target black or red creature gains haste until end of turn. Sootwalkers shadowmoor shm/196 shm BR BR {2}{B/R}{B/R} 4 Creature - Elemental Rogue 3 3 C creature This creature can't be blocked by white creatures. Spiteflame Witch shadowmoor shm/197 shm BR BR {1}{B/R} 2 Creature - Elemental Shaman 2 1 U creature {B}{R}: Each player loses 1 life. Spiteful Visions shadowmoor shm/198 shm BR BR {2}{B/R}{B/R} 4 Enchantment R enchantment At the beginning of each player's draw step, that player draws an additional card. | Whenever a player draws a card, this enchantment deals 1 damage to that player. Torrent of Souls shadowmoor shm/199 shm BR BR {4}{B/R} 5 Sorcery U sorcery Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. Traitor's Roar shadowmoor shm/200 shm BR BR {4}{B/R} 5 Sorcery C sorcery Tap target untapped creature. It deals damage equal to its power to its controller. | Conspire Tyrannize shadowmoor shm/201 shm BR BR {3}{B/R}{B/R} 5 Sorcery R sorcery Target player discards their hand unless they pay 7 life. Boartusk Liege shadowmoor shm/202 shm RG RG {1}{R/G}{R/G}{R/G} 4 Creature - Goblin Knight 3 4 R creature Trample | Other red creatures you control get +1/+1. | Other green creatures you control get +1/+1. Boggart Ram-Gang shadowmoor shm/203 shm RG RG {R/G}{R/G}{R/G} 3 Creature - Goblin Warrior 3 3 U creature Haste | Wither Deus of Calamity shadowmoor shm/204 shm RG RG {R/G}{R/G}{R/G}{R/G}{R/G} 5 Creature - Spirit Avatar 6 6 R creature Trample | Whenever this creature deals 6 or more damage to an opponent, destroy target land that player controls. Firespout shadowmoor shm/205 shm RG RG {2}{R/G} 3 Sorcery U sorcery Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. Fossil Find shadowmoor shm/206 shm RG RG {R/G} 1 Sorcery U sorcery Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. Giantbaiting shadowmoor shm/207 shm RG RG {2}{R/G} 3 Sorcery C sorcery /spawn [shm] Giant Warrior (RG 4/4 Haste) Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step. | Conspire Guttural Response shadowmoor shm/208 shm RG RG {R/G} 1 Instant U instant Counter target blue instant spell. Impromptu Raid shadowmoor shm/209 shm RG RG {3}{R/G} 4 Enchantment R enchantment Reveal top card/vp1at1 {2}{R/G}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step. Loamdragger Giant shadowmoor shm/210 shm RG RG {4}{R/G}{R/G}{R/G} 7 Creature - Giant Warrior 7 6 C creature Manamorphose shadowmoor shm/211 shm RG RG {1}{R/G} 2 Instant C mb1-old-frame instant Add two mana in any combination of colors. | Draw a card. Morselhoarder shadowmoor shm/212 shm RG RG {4}{R/G}{R/G} 6 Creature - Elemental 6 4 C creature /ccred=2 This creature enters with two -1/-1 counters on it. | Remove a -1/-1 counter from this creature: Add one mana of any color. Mudbrawler Raiders shadowmoor shm/213 shm RG RG {2}{R/G}{R/G} 4 Creature - Goblin Warrior 3 3 C creature This creature can't be blocked by blue creatures. Rosheen Meanderer shadowmoor shm/214 shm RG RG {3}{R/G} 4 Legendary Creature - Giant Shaman 4 4 R creature {T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}. Runes of the Deus shadowmoor shm/215 shm RG RG {4}{R/G} 5 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is red, it gets +1/+1 and has double strike. | As long as enchanted creature is green, it gets +1/+1 and has trample. Scuzzback Marauders shadowmoor shm/216 shm RG RG {4}{R/G} 5 Creature - Goblin Warrior 5 2 C creature Trample | Persist Scuzzback Scrapper shadowmoor shm/217 shm RG RG {R/G} 1 Creature - Goblin Warrior 1 1 C creature Wither Tattermunge Duo shadowmoor shm/218 shm RG RG {2}{R/G} 3 Creature - Goblin Warrior Shaman 2 3 C creature Whenever you cast a red spell, this creature gets +1/+1 until end of turn. | Whenever you cast a green spell, this creature gains forestwalk until end of turn. Tattermunge Maniac shadowmoor shm/219 shm RG RG {R/G} 1 Creature - Goblin Warrior 2 1 U creature This creature attacks each combat if able. Tattermunge Witch shadowmoor shm/220 shm RG RG {1}{R/G} 2 Creature - Goblin Shaman 2 1 U creature {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. Valleymaker shadowmoor shm/221 shm RG RG {5}{R/G} 6 Creature - Giant Shaman 5 5 R creature {T}, Sacrifice a Mountain: This creature deals 3 damage to target creature. | {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G}. Vexing Shusher shadowmoor shm/222 shm RG RG {R/G}{R/G} 2 Creature - Goblin Shaman 2 2 R creature This spell can't be countered. | {R/G}: Target spell can't be countered. Wort, the Raidmother shadowmoor shm/223 shm RG RG {4}{R/G}{R/G} 6 Legendary Creature - Goblin Shaman 3 3 R creature /spawnx2 [shm] Goblin Warrior (RG 1/1) When Wort enters, create two 1/1 red and green Goblin Warrior creature tokens. | Each red or green instant or sorcery spell you cast has conspire. Barkshell Blessing shadowmoor shm/224 shm GW GW {G/W} 1 Instant C instant Target creature gets +2/+2 until end of turn. | Conspire Dawnglow Infusion shadowmoor shm/225 shm GW GW {X}{G/W} 1 Sorcery U sorcery You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell. Elvish Hexhunter shadowmoor shm/226 shm GW GW {G/W} 1 Creature - Elf Shaman 1 1 C creature {G/W}, {T}, Sacrifice this creature: Destroy target enchantment. Fracturing Gust shadowmoor shm/227 shm GW GW {2}{G/W}{G/W}{G/W} 5 Instant R instant Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. Heartmender shadowmoor shm/228 shm GW GW {2}{G/W}{G/W} 4 Creature - Elemental 2 2 R creature At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. | Persist Kitchen Finks shadowmoor shm/229 shm GW GW {1}{G/W}{G/W} 3 Creature - Ouphe 3 2 U creature When this creature enters, you gain 2 life. | Persist Medicine Runner shadowmoor shm/230 shm GW GW {1}{G/W} 2 Creature - Elf Cleric 2 1 C creature When this creature enters, you may remove a counter from target permanent. Mercy Killing shadowmoor shm/231 shm GW GW {2}{G/W} 3 Instant U instant Create Elf Warrior/spawn [shm] Elf Warrior (GW 1/1) Create 5 Elf Warriors/spawnx5 [shm] Elf Warrior (GW 1/1) Create 10 Elf Warriors/spawnx10 [shm] Elf Warrior (GW 1/1) Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power. Old Ghastbark shadowmoor shm/232 shm GW GW {3}{G/W}{G/W} 5 Creature - Treefolk Warrior 3 6 C creature Oracle of Nectars shadowmoor shm/233 shm GW GW {2}{G/W} 3 Creature - Elf Cleric 2 2 R mb1-old-frame creature {X}, {T}: You gain X life. Oversoul of Dusk shadowmoor shm/234 shm GW GW {G/W}{G/W}{G/W}{G/W}{G/W} 5 Creature - Spirit Avatar 5 5 R creature Protection from blue, from black, and from red Raven's Run Dragoon shadowmoor shm/235 shm GW GW {2}{G/W}{G/W} 4 Creature - Elf Knight 3 3 C creature This creature can't be blocked by black creatures. Reknit shadowmoor shm/236 shm GW GW {1}{G/W} 2 Instant U instant Regenerate target permanent. Rhys the Redeemed shadowmoor shm/237 shm GW GW {G/W} 1 Legendary Creature - Elf Warrior 1 1 R mb1-old-frame creature Create Elf Warrior/spawn [shm] Elf Warrior (GW 1/1) {2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. | {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature. Safehold Duo shadowmoor shm/238 shm GW GW {3}{G/W} 4 Creature - Elf Warrior Shaman 2 4 C creature Whenever you cast a green spell, this creature gets +1/+1 until end of turn. | Whenever you cast a white spell, this creature gains vigilance until end of turn. Safehold Elite shadowmoor shm/239 shm GW GW {1}{G/W} 2 Creature - Elf Scout 2 2 C creature Persist Safewright Quest shadowmoor shm/240 shm GW GW {G/W} 1 Sorcery C sorcery Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle. Seedcradle Witch shadowmoor shm/241 shm GW GW {G/W} 1 Creature - Elf Shaman 1 1 U creature {2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. Shield of the Oversoul shadowmoor shm/242 shm GW GW {2}{G/W} 3 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is green, it gets +1/+1 and has indestructible. | As long as enchanted creature is white, it gets +1/+1 and has flying. Wheel of Sun and Moon shadowmoor shm/243 shm GW GW {G/W}{G/W} 2 Enchantment - Aura R enchantment Enchant player | If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. Wilt-Leaf Cavaliers shadowmoor shm/244 shm GW GW {G/W}{G/W}{G/W} 3 Creature - Elf Knight 3 4 U creature Vigilance Wilt-Leaf Liege shadowmoor shm/245 shm GW GW {1}{G/W}{G/W}{G/W} 4 Creature - Elf Knight 4 4 R creature Other green creatures you control get +1/+1. | Other white creatures you control get +1/+1. | If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard. Blazethorn Scarecrow shadowmoor shm/246 shm {5} 5 Artifact Creature - Scarecrow 3 3 C creature This creature has haste as long as you control a red creature. | This creature has wither as long as you control a green creature. Blight Sickle shadowmoor shm/247 shm {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+0 and has wither. | Equip {2} Cauldron of Souls shadowmoor shm/248 shm {5} 5 Artifact R artifact {T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. Chainbreaker shadowmoor shm/249 shm {2} 2 Artifact Creature - Scarecrow 3 3 C creature /ccred=2 This creature enters with two -1/-1 counters on it. | {3}, {T}: Remove a -1/-1 counter from target creature. Elsewhere Flask shadowmoor shm/250 shm {2} 2 Artifact C artifact When this artifact enters, draw a card. | Sacrifice this artifact: Choose a basic land type. Each land you control becomes that type until end of turn. Gnarled Effigy shadowmoor shm/251 shm {4} 4 Artifact U artifact {4}, {T}: Put a -1/-1 counter on target creature. Grim Poppet shadowmoor shm/252 shm {7} 7 Artifact Creature - Scarecrow 4 4 R creature /ccred=3 This creature enters with three -1/-1 counters on it. | Remove a -1/-1 counter from this creature: Put a -1/-1 counter on another target creature. Heap Doll shadowmoor shm/253 shm {1} 1 Artifact Creature - Scarecrow 1 1 U creature Sacrifice this creature: Exile target card from a graveyard. Illuminated Folio shadowmoor shm/254 shm {5} 5 Artifact U artifact {1}, {T}, Reveal two cards from your hand that share a color: Draw a card. Lockjaw Snapper shadowmoor shm/255 shm {4} 4 Artifact Creature - Scarecrow 2 2 U creature Wither | When this creature dies, put a -1/-1 counter on each creature with a -1/-1 counter on it. Lurebound Scarecrow shadowmoor shm/256 shm {3} 3 Artifact Creature - Scarecrow 4 4 U creature As this creature enters, choose a color. | When you control no permanents of the chosen color, sacrifice this creature. Painter's Servant shadowmoor shm/257 shm {2} 2 Artifact Creature - Scarecrow 1 3 R creature As this creature enters, choose a color. | All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. Pili-Pala shadowmoor shm/258 shm {2} 2 Artifact Creature - Scarecrow 1 1 C mb1-foil creature /ch Flying | {2}, {Q}: Add one mana of any color. Rattleblaze Scarecrow shadowmoor shm/259 shm {6} 6 Artifact Creature - Scarecrow 5 3 C creature This creature has persist as long as you control a black creature. | This creature has haste as long as you control a red creature. Reaper King shadowmoor shm/260 shm WUBRG WUBRG {2/W}{2/U}{2/B}{2/R}{2/G} 10 Legendary Artifact Creature - Scarecrow 6 6 R mb1-foil creature Other Scarecrow creatures you control get +1/+1. | Whenever another Scarecrow you control enters, destroy target permanent. Revelsong Horn shadowmoor shm/261 shm {2} 2 Artifact U artifact {1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn. Scrapbasket shadowmoor shm/262 shm {4} 4 Artifact Creature - Scarecrow 3 2 C creature {1}: This creature becomes all colors until end of turn. Scuttlemutt shadowmoor shm/263 shm {3} 3 Artifact Creature - Scarecrow 2 2 C creature {T}: Add one mana of any color. | {T}: Target creature becomes the color or colors of your choice until end of turn. Tatterkite shadowmoor shm/264 shm {3} 3 Artifact Creature - Scarecrow 2 1 U creature /ch Flying | This creature can't have counters put on it. Thornwatch Scarecrow shadowmoor shm/265 shm {6} 6 Artifact Creature - Scarecrow 4 4 C creature This creature has wither as long as you control a green creature. | This creature has vigilance as long as you control a white creature. Trip Noose shadowmoor shm/266 shm {2} 2 Artifact U artifact {2}, {T}: Tap target creature. Umbral Mantle shadowmoor shm/267 shm {3} 3 Artifact - Equipment U mb1-old-frame artifact Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." | Equip {0} Watchwing Scarecrow shadowmoor shm/268 shm {4} 4 Artifact Creature - Scarecrow 2 4 C creature This creature has vigilance as long as you control a white creature. | This creature has flying as long as you control a blue creature. Wicker Warcrawler shadowmoor shm/269 shm {5} 5 Artifact Creature - Scarecrow 6 6 U creature Whenever this creature attacks or blocks, put a -1/-1 counter on it at end of combat. Wingrattle Scarecrow shadowmoor shm/270 shm {3} 3 Artifact Creature - Scarecrow 2 2 C creature This creature has flying as long as you control a blue creature. | This creature has persist as long as you control a black creature. Fire-Lit Thicket shadowmoor shm/271 shm RG 0 Land R land {T}: Add {C}. | {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}. Graven Cairns shadowmoor shm/272 shm BR 0 Land R land {T}: Add {C}. | {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. Leechridden Swamp shadowmoor shm/273 shm B 0 Land - Swamp U land /cr90 This land enters tapped. | {B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents. Madblind Mountain shadowmoor shm/274 shm R 0 Land - Mountain U land /cr90 This land enters tapped. | {R}, {T}: Shuffle your library. Activate only if you control two or more red permanents. Mistveil Plains shadowmoor shm/275 shm W 0 Land - Plains U land /cr90 This land enters tapped. | {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents. Moonring Island shadowmoor shm/276 shm U 0 Land - Island U land yInitialize/cr90 Look at top card/vp1pt1 This land enters tapped. | {U}, {T}: Look at the top card of target player's library. Activate only if you control two or more blue permanents. Mystic Gate shadowmoor shm/277 shm WU 0 Land R land {T}: Add {C}. | {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}. Reflecting Pool shadowmoor shm/278 shm 0 Land R land {T}: Add one mana of any type that a land you control could produce. Sapseep Forest shadowmoor shm/279 shm G 0 Land - Forest U land /cr90 This land enters tapped. | {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents. Sunken Ruins shadowmoor shm/280 shm UB 0 Land R land {T}: Add {C}. | {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}. Wooded Bastion shadowmoor shm/281 shm GW 0 Land R land {T}: Add {C}. | {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. Plains shadowmoor shm/282 shm W 0 Basic Land - Plains C plains Island shadowmoor shm/286 shm U 0 Basic Land - Island C island Swamp shadowmoor shm/290 shm B 0 Basic Land - Swamp C swamp Mountain shadowmoor shm/294 shm R 0 Basic Land - Mountain C mountain Forest shadowmoor shm/298 shm G 0 Basic Land - Forest C forest [shm] Kithkin Soldier (W 1/1) shadowmoor tshm/1 tshm W 0 Token Creature - Kithkin Soldier 1 1 T [shm] Spirit (W 1/1 Flying) shadowmoor tshm/2 tshm W 0 Token Creature - Spirit 1 1 T /ch Flying [shm] Rat (B 1/1) shadowmoor tshm/3 tshm B 0 Token Creature - Rat 1 1 T [shm] Elemental (R 1/1 Haste) shadowmoor tshm/4 tshm R 0 Token Creature - Elemental 1 1 T Haste [shm] Elf Warrior (G 1/1) shadowmoor tshm/5 tshm G 0 Token Creature - Elf Warrior 1 1 T [shm] Spider (G 1/2 Reach) shadowmoor tshm/6 tshm G 0 Token Creature - Spider 1 2 T Reach [shm] Wolf (G 2/2) shadowmoor tshm/7 tshm G 0 Token Creature - Wolf 2 2 T [shm] Faerie Rogue (UB 1/1 Flying) shadowmoor tshm/8 tshm UB 0 Token Creature - Faerie Rogue 1 1 T /ch Flying [shm] Elemental (BR 5/5) shadowmoor tshm/9 tshm BR 0 Token Creature - Elemental 5 5 T [shm] Giant Warrior (RG 4/4 Haste) shadowmoor tshm/10 tshm RG 0 Token Creature - Giant Warrior 4 4 T Haste [shm] Goblin Warrior (RG 1/1) shadowmoor tshm/11 tshm RG 0 Token Creature - Goblin Warrior 1 1 T [shm] Elf Warrior (GW 1/1) shadowmoor tshm/12 tshm GW 0 Token Creature - Elf Warrior 1 1 T Archon of Justice eventide eve/1 eve W W {3}{W}{W} 5 Creature - Archon 4 4 R creature /ch Flying | When this creature dies, exile target permanent. Ballynock Trapper eventide eve/2 eve W W {3}{W} 4 Creature - Kithkin Soldier 2 2 C creature {T}: Tap target creature. | Whenever you cast a white spell, you may untap this creature. Cenn's Enlistment eventide eve/3 eve W W {3}{W} 4 Sorcery C sorcery /spawnx2 [shm] Kithkin Soldier (W 1/1) Create two 1/1 white Kithkin Soldier creature tokens. | Retrace Endless Horizons eventide eve/4 eve W W {3}{W} 4 Enchantment R enchantment When this enchantment enters, search your library for any number of Plains cards, exile them, then shuffle. | At the beginning of your upkeep, you may put a card you own exiled with this enchantment into your hand. Endure eventide eve/5 eve W W {3}{W}{W} 5 Instant U instant Prevent all damage that would be dealt to you and permanents you control this turn. Flickerwisp eventide eve/6 eve W W {1}{W}{W} 3 Creature - Elemental 3 1 U creature /ch Flying | When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Hallowed Burial eventide eve/7 eve W W {3}{W}{W} 5 Sorcery R sorcery Put all creatures on the bottom of their owners' libraries. Kithkin Spellduster eventide eve/8 eve W W {4}{W} 5 Creature - Kithkin Wizard 2 3 C creature /ch Flying | {1}{W}, Sacrifice this creature: Destroy target enchantment. | Persist Kithkin Zealot eventide eve/9 eve W W {1}{W} 2 Creature - Kithkin Cleric 1 3 C creature When this creature enters, you gain 1 life for each black and/or red permanent target opponent controls. Light from Within eventide eve/10 eve W W {2}{W}{W} 4 Enchantment R enchantment Chroma - Each creature you control gets +1/+1 for each white mana symbol in its mana cost. Loyal Gyrfalcon eventide eve/11 eve W W {3}{W} 4 Creature - Bird 3 3 U creature /ch Defender, flying | Whenever you cast a white spell, this creature loses defender until end of turn. Patrol Signaler eventide eve/12 eve W W {1}{W} 2 Creature - Kithkin Soldier 1 1 U creature Create Kithkin Soldier/spawn [shm] Kithkin Soldier (W 1/1) {1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. Recumbent Bliss eventide eve/13 eve W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. | At the beginning of your upkeep, you may gain 1 life. Spirit of the Hearth eventide eve/14 eve W W {4}{W}{W} 6 Creature - Cat Spirit 4 5 R creature /ch Flying | You have hexproof. Springjack Shepherd eventide eve/15 eve W W {3}{W} 4 Creature - Kithkin Wizard 1 2 U mb1-foil creature Create Goat/spawn [eve] Goat (W 0/1) Create 5 Goats/spawnx5 [eve] Goat (W 0/1) Create 10 Goats/spawnx10 [eve] Goat (W 0/1) Chroma - When this creature enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. Suture Spirit eventide eve/16 eve W WB {1}{W} 2 Creature - Spirit 1 1 U creature /ch Flying | {W/B}{W/B}{W/B}: Regenerate target creature. Banishing Knack eventide eve/17 eve U U {U} 1 Instant C instant Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand." Cache Raiders eventide eve/18 eve U U {3}{U}{U} 5 Creature - Merfolk Rogue 4 4 U creature At the beginning of your upkeep, return a permanent you control to its owner's hand. Dream Fracture eventide eve/19 eve U U {1}{U}{U} 3 Instant U instant Counter target spell. Its controller draws a card. | Draw a card. Dream Thief eventide eve/20 eve U U {2}{U} 3 Creature - Faerie Rogue 2 1 C creature /ch Flying | When this creature enters, draw a card if you've cast another blue spell this turn. Glamerdye eventide eve/21 eve U U {1}{U} 2 Instant R instant Change the text of target spell or permanent by replacing all instances of one color word with another. | Retrace Glen Elendra Archmage eventide eve/22 eve U U {3}{U} 4 Creature - Faerie Wizard 2 2 R creature /ch Flying | {U}, Sacrifice this creature: Counter target noncreature spell. | Persist Idle Thoughts eventide eve/23 eve U U {3}{U} 4 Enchantment U enchantment {2}: Draw a card if you have no cards in hand. Indigo Faerie eventide eve/24 eve U U {1}{U} 2 Creature - Faerie Wizard 1 1 U creature /ch Flying | {U}: Target permanent becomes blue in addition to its other colors until end of turn. Inundate eventide eve/25 eve U U {3}{U}{U}{U} 6 Sorcery R sorcery Return all nonblue creatures to their owners' hands. Merrow Levitator eventide eve/26 eve U U {3}{U} 4 Creature - Merfolk Wizard 2 3 C creature {T}: Target creature gains flying until end of turn. | Whenever you cast a blue spell, you may untap this creature. Oona's Grace eventide eve/27 eve U U {2}{U} 3 Instant C instant Target player draws a card. | Retrace Razorfin Abolisher eventide eve/28 eve U U {2}{U} 3 Creature - Merfolk Wizard 2 2 U creature {1}{U}, {T}: Return target creature with a counter on it to its owner's hand. Sanity Grinding eventide eve/29 eve U U {U}{U}{U} 3 Sorcery R sorcery Reveal top ten cards/vp1at10 Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order. Talonrend eventide eve/30 eve U UR {4}{U} 5 Creature - Elemental 0 5 U creature /ch Flying | {U/R}: This creature gets +1/-1 until end of turn. Wake Thrasher eventide eve/31 eve U U {2}{U} 3 Creature - Merfolk Soldier 1 1 R creature Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn. Wilderness Hypnotist eventide eve/32 eve U U {2}{U}{U} 4 Creature - Merfolk Wizard 1 3 C creature {T}: Target red or green creature gets -2/-0 until end of turn. Ashling, the Extinguisher eventide eve/33 eve B B {2}{B}{B} 4 Legendary Creature - Elemental Shaman 4 4 R creature Whenever Ashling deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature. Creakwood Ghoul eventide eve/34 eve B BG {4}{B} 5 Creature - Plant Zombie 3 3 U creature {B/G}{B/G}: Exile target card from a graveyard. You gain 1 life. Crumbling Ashes eventide eve/35 eve B B {1}{B} 2 Enchantment U enchantment At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. Lingering Tormentor eventide eve/36 eve B B {3}{B} 4 Creature - Spirit 2 2 U creature Fear | Persist Merrow Bonegnawer eventide eve/37 eve B B {B} 1 Creature - Merfolk Rogue 1 1 C creature {T}: Target player exiles a card from their graveyard. | Whenever you cast a black spell, you may untap this creature. Necroskitter eventide eve/38 eve B B {1}{B}{B} 3 Creature - Elemental 1 4 R creature Wither | Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control. Needle Specter eventide eve/39 eve B B {1}{B}{B} 3 Creature - Specter 1 1 R creature /ch Flying | Wither | Whenever this creature deals combat damage to a player, that player discards that many cards. Nightmare Incursion eventide eve/40 eve B B {5}{B} 6 Sorcery R sorcery Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles. Raven's Crime eventide eve/41 eve B B {B} 1 Sorcery C sorcery Target player discards a card. | Retrace Smoldering Butcher eventide eve/42 eve B B {3}{B} 4 Creature - Elemental Warrior 4 2 C creature Wither Soot Imp eventide eve/43 eve B B {1}{B}{B} 3 Creature - Imp 1 2 U creature /ch Flying | Whenever a player casts a nonblack spell, that player loses 1 life. Soul Reap eventide eve/44 eve B B {1}{B} 2 Sorcery C sorcery Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn. Soul Snuffers eventide eve/45 eve B B {2}{B}{B} 4 Creature - Elemental Shaman 3 3 U creature When Soul Snuffers enters, put a -1/-1 counter on each creature. Syphon Life eventide eve/46 eve B B {1}{B}{B} 3 Sorcery U sorcery Target player loses 2 life and you gain 2 life. | Retrace Talara's Bane eventide eve/47 eve B B {1}{B} 2 Sorcery C sorcery Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card. Umbra Stalker eventide eve/48 eve B B {4}{B}{B}{B} 7 Creature - Elemental * * R creature Chroma - Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard. Chaotic Backlash eventide eve/49 eve R R {4}{R} 5 Instant U instant Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control. Cinder Pyromancer eventide eve/50 eve R R {2}{R} 3 Creature - Elemental Shaman 0 1 C creature {T}: This creature deals 1 damage to target player or planeswalker. | Whenever you cast a red spell, you may untap this creature. Duergar Cave-Guard eventide eve/51 eve R RW {3}{R} 4 Creature - Dwarf Warrior 1 3 U creature Wither | {R/W}: This creature gets +1/+0 until end of turn. Fiery Bombardment eventide eve/52 eve R R {1}{R} 2 Enchantment R enchantment Chroma - {2}, Sacrifice a creature: This enchantment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost. Flame Jab eventide eve/53 eve R R {R} 1 Sorcery C sorcery Flame Jab deals 1 damage to any target. | Retrace Hatchet Bully eventide eve/54 eve R R {3}{R} 4 Creature - Goblin Warrior 3 3 U creature {2}{R}, {T}, Put a -1/-1 counter on a creature you control: This creature deals 2 damage to any target. Hateflayer eventide eve/55 eve R R {5}{R}{R} 7 Creature - Elemental 5 5 R creature Wither | {2}{R}, {Q}: This creature deals damage equal to its power to any target. Heartlash Cinder eventide eve/56 eve R R {1}{R} 2 Creature - Elemental Warrior 1 1 C creature Haste | Chroma - When this creature enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. Hotheaded Giant eventide eve/57 eve R R {3}{R} 4 Creature - Giant Warrior 4 4 C creature /ccred=2 Haste | This creature enters with two -1/-1 counters on it unless you've cast another red spell this turn. Impelled Giant eventide eve/58 eve R R {4}{R}{R} 6 Creature - Giant Warrior 3 3 U creature Trample | Tap an untapped red creature you control other than this creature: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way. Outrage Shaman eventide eve/59 eve R R {3}{R}{R} 5 Creature - Goblin Shaman 2 2 U creature Chroma - When this creature enters, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. Puncture Blast eventide eve/60 eve R R {2}{R} 3 Instant C instant Wither | Puncture Blast deals 3 damage to any target. Rekindled Flame eventide eve/61 eve R R {2}{R}{R} 4 Sorcery R sorcery Rekindled Flame deals 4 damage to any target. | At the beginning of your upkeep, if an opponent has no cards in hand, you may return this card from your graveyard to your hand. Stigma Lasher eventide eve/62 eve R R {R}{R} 2 Creature - Elemental Shaman 2 2 R mb1-foil creature Wither | Whenever this creature deals damage to a player, that player can't gain life for the rest of the game. Thunderblust eventide eve/63 eve R R {2}{R}{R}{R} 5 Creature - Elemental 7 2 R creature Haste | This creature has trample as long as it has a -1/-1 counter on it. | Persist Unwilling Recruit eventide eve/64 eve R R {X}{R}{R}{R} 3 Sorcery U sorcery Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. Aerie Ouphes eventide eve/65 eve G G {4}{G} 5 Creature - Ouphe 3 3 C creature Sacrifice this creature: It deals damage equal to its power to target creature with flying. | Persist Bloom Tender eventide eve/66 eve G G {1}{G} 2 Creature - Elf Druid 1 1 R mb1-old-frame creature {T}: For each color among permanents you control, add one mana of that color. Duskdale Wurm eventide eve/67 eve G G {5}{G}{G} 7 Creature - Wurm 7 7 U creature Trample Helix Pinnacle eventide eve/68 eve G G {G} 1 Enchantment R mb1-foil enchantment Shroud | {X}: Put X tower counters on this enchantment. | At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game. Marshdrinker Giant eventide eve/69 eve G G {3}{G}{G} 5 Creature - Giant Warrior 4 3 U creature When this creature enters, destroy target Island or Swamp an opponent controls. Monstrify eventide eve/70 eve G G {3}{G} 4 Sorcery C sorcery Target creature gets +4/+4 until end of turn. | Retrace Nettle Sentinel eventide eve/71 eve G G {G} 1 Creature - Elf Warrior 2 2 C creature /ci This creature doesn't untap during your untap step. | Whenever you cast a green spell, you may untap this creature. Phosphorescent Feast eventide eve/72 eve G G {2}{G}{G}{G} 5 Sorcery U sorcery Chroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. Primalcrux eventide eve/73 eve G G {G}{G}{G}{G}{G}{G} 6 Creature - Elemental * * R creature Trample | Chroma - This creature's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control. Regal Force eventide eve/74 eve G G {4}{G}{G}{G} 7 Creature - Elemental 5 5 R creature When this creature enters, draw a card for each green creature you control. Savage Conception eventide eve/75 eve G G {3}{G}{G} 5 Sorcery U sorcery /spawn [eve] Beast (G 3/3) Create a 3/3 green Beast creature token. | Retrace Swirling Spriggan eventide eve/76 eve G GU {2}{G}{G} 4 Creature - Goblin Shaman 3 3 U creature {G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn. Talara's Battalion eventide eve/77 eve G G {1}{G} 2 Creature - Elf Warrior 4 3 R creature Cast this spell only if you've cast another green spell this turn. | Trample Tilling Treefolk eventide eve/78 eve G G {2}{G} 3 Creature - Treefolk Druid 1 3 C creature When this creature enters, you may return up to two target land cards from your graveyard to your hand. Twinblade Slasher eventide eve/79 eve G G {G} 1 Creature - Elf Warrior 1 1 U creature Wither | {1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn. Wickerbough Elder eventide eve/80 eve G G {3}{G} 4 Creature - Treefolk Shaman 4 4 C creature /ccred=1 This creature enters with a -1/-1 counter on it. | {G}, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment. Batwing Brume eventide eve/81 eve WB WB {1}{W/B} 2 Instant U instant Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell. Beckon Apparition eventide eve/82 eve WB WB {W/B} 1 Instant C instant /spawn [eve] Spirit (WB 1/1 Flying) Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying. Bloodied Ghost eventide eve/83 eve WB WB {1}{W/B}{W/B} 3 Creature - Spirit 3 3 U creature /ch;/ccred=1 Flying | This creature enters with a -1/-1 counter on it. Cauldron Haze eventide eve/84 eve WB WB {1}{W/B} 2 Instant U instant Choose any number of target creatures. Each of those creatures gains persist until end of turn. Deathbringer Liege eventide eve/85 eve WB WB {2}{W/B}{W/B}{W/B} 5 Creature - Horror 3 4 R creature Other white creatures you control get +1/+1. | Other black creatures you control get +1/+1. | Whenever you cast a white spell, you may tap target creature. | Whenever you cast a black spell, you may destroy target creature if it's tapped. Divinity of Pride eventide eve/86 eve WB WB {W/B}{W/B}{W/B}{W/B}{W/B} 5 Creature - Spirit Avatar 4 4 R creature /ch Flying, lifelink | This creature gets +4/+4 as long as you have 25 or more life. Edge of the Divinity eventide eve/87 eve WB WB {W/B} 1 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is white, it gets +1/+2. | As long as enchanted creature is black, it gets +2/+1. Evershrike eventide eve/88 eve WB WB {3}{W/B}{W/B} 5 Creature - Elemental Spirit 2 2 R creature /ch Flying | This creature gets +2/+2 for each Aura attached to it. | {X}{W/B}{W/B}: Return this card from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile this creature. Gwyllion Hedge-Mage eventide eve/89 eve WB WB {2}{W/B} 3 Creature - Hag Wizard 2 2 U creature Create Kithkin Soldier/spawn [shm] Kithkin Soldier (W 1/1) When this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. | When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature. Harvest Gwyllion eventide eve/90 eve WB WB {2}{W/B}{W/B} 4 Creature - Hag 2 4 C creature Wither Nightsky Mimic eventide eve/91 eve WB WB {1}{W/B} 2 Creature - Shapeshifter 2 1 C creature Whenever you cast a spell that's both white and black, this creature has base power and toughness 4/4 until end of turn and gains flying until end of turn. Nip Gwyllion eventide eve/92 eve WB WB {W/B} 1 Creature - Hag 1 1 C creature Lifelink Pyrrhic Revival eventide eve/93 eve WB WB {3}{W/B}{W/B}{W/B} 6 Sorcery R sorcery Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it. Restless Apparition eventide eve/94 eve WB WB {W/B}{W/B}{W/B} 3 Creature - Spirit 2 2 U creature {W/B}{W/B}{W/B}: This creature gets +3/+3 until end of turn. | Persist Stillmoon Cavalier eventide eve/95 eve WB WB {1}{W/B}{W/B} 3 Creature - Zombie Knight 2 1 R creature Protection from white and from black | {W/B}: This creature gains flying until end of turn. | {W/B}: This creature gains first strike until end of turn. | {W/B}{W/B}:This creature gets +1/+0 until end of turn. Unmake eventide eve/96 eve WB WB {W/B}{W/B}{W/B} 3 Instant C instant Exile target creature. Voracious Hatchling eventide eve/97 eve WB WB {3}{W/B} 4 Creature - Elemental 6 6 U creature /ccred=4 Lifelink | This creature enters with four -1/-1 counters on it. | Whenever you cast a white spell, remove a -1/-1 counter from this creature. | Whenever you cast a black spell, remove a -1/-1 counter from this creature. Call the Skybreaker eventide eve/98 eve UR UR {5}{U/R}{U/R} 7 Sorcery R sorcery /spawn [eve] Elemental (UR 5/5 Flying) Create a 5/5 blue and red Elemental creature token with flying. | Retrace Clout of the Dominus eventide eve/99 eve UR UR {U/R} 1 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is blue, it gets +1/+1 and has shroud. | As long as enchanted creature is red, it gets +1/+1 and has haste. Crackleburr eventide eve/100 eve UR UR {1}{U/R}{U/R} 3 Creature - Elemental 2 2 R creature {U/R}{U/R}, {T}, Tap two untapped red creatures you control: This creature deals 3 damage to any target. | {U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. Crag Puca eventide eve/101 eve UR UR {U/R}{U/R}{U/R} 3 Creature - Shapeshifter 2 4 U creature {U/R}: Switch this creature's power and toughness until end of turn. Dominus of Fealty eventide eve/102 eve UR UR {U/R}{U/R}{U/R}{U/R}{U/R} 5 Creature - Spirit Avatar 4 4 R creature /ch Flying | At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. Inside Out eventide eve/103 eve UR UR {1}{U/R} 2 Instant C instant Switch target creature's power and toughness until end of turn. | Draw a card. Mindwrack Liege eventide eve/104 eve UR UR {3}{U/R}{U/R}{U/R} 6 Creature - Horror 4 4 R creature Other blue creatures you control get +1/+1. | Other red creatures you control get +1/+1. | {U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield. Mirror Sheen eventide eve/105 eve UR UR {1}{U/R}{U/R} 3 Enchantment R enchantment {1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. Noggle Bandit eventide eve/106 eve UR UR {1}{U/R}{U/R} 3 Creature - Noggle Rogue 2 2 C mb1-foil creature This creature can't be blocked except by creatures with defender. Noggle Bridgebreaker eventide eve/107 eve UR UR {2}{U/R}{U/R} 4 Creature - Noggle Rogue 4 3 C creature When this creature enters, return a land you control to its owner's hand. Noggle Hedge-Mage eventide eve/108 eve UR UR {2}{U/R} 3 Creature - Noggle Wizard 2 2 U creature When this creature enters, if you control two or more Islands, you may tap two target permanents. | When this creature enters, if you control two or more Mountains, you may have this creature deal 2 damage to target player or planeswalker. Noggle Ransacker eventide eve/109 eve UR UR {2}{U/R} 3 Creature - Noggle Rogue 2 1 U creature When this creature enters, each player draws two cards, then discards a card at random. Nucklavee eventide eve/110 eve UR UR {4}{U/R}{U/R} 6 Creature - Beast 4 4 U creature When this creature enters, you may return target red sorcery card from your graveyard to your hand. | When this creature enters, you may return target blue instant card from your graveyard to your hand. Riverfall Mimic eventide eve/111 eve UR UR {1}{U/R} 2 Creature - Shapeshifter 2 1 C creature Whenever you cast a spell that's both blue and red, this creature has base power and toughness 3/3 until end of turn and can't be blocked this turn. Shrewd Hatchling eventide eve/112 eve UR UR {3}{U/R} 4 Creature - Elemental 6 6 U creature /ccred=4 This creature enters with four -1/-1 counters on it. | {U/R}: Target creature can't block this creature this turn. | Whenever you cast a blue spell, remove a -1/-1 counter from this creature. | Whenever you cast a red spell, remove a -1/-1 counter from this creature. Stream Hopper eventide eve/113 eve UR UR {U/R} 1 Creature - Goblin 1 1 C creature {U/R}: This creature gains flying until end of turn. Unnerving Assault eventide eve/114 eve UR UR {2}{U/R} 3 Instant U instant Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. Canker Abomination eventide eve/115 eve BG BG {2}{B/G}{B/G} 4 Creature - Treefolk Horror 6 6 U creature As this creature enters, choose an opponent. This creature enters with a -1/-1 counter on it for each creature that player controls. Cankerous Thirst eventide eve/116 eve BG BG {3}{B/G} 4 Instant U instant If {B} was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast this spell, you may have target creature get +3/+3 until end of turn. Creakwood Liege eventide eve/117 eve BG BG {1}{B/G}{B/G}{B/G} 4 Creature - Horror 2 2 R creature Create Worm/spawn [eve] Worm (BG 1/1) Other black creatures you control get +1/+1. | Other green creatures you control get +1/+1. | At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token. Deity of Scars eventide eve/118 eve BG BG {B/G}{B/G}{B/G}{B/G}{B/G} 5 Creature - Spirit Avatar 7 7 R creature /ccred=2 Trample | This creature enters with two -1/-1 counters on it. | {B/G}, Remove a -1/-1 counter from this creature: Regenerate this creature. Desecrator Hag eventide eve/119 eve BG BG {2}{B/G}{B/G} 4 Creature - Hag 2 2 C creature When this creature enters, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. Doomgape eventide eve/120 eve BG BG {4}{B/G}{B/G}{B/G} 7 Creature - Elemental 10 10 R creature Trample | At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. Drain the Well eventide eve/121 eve BG BG {2}{B/G}{B/G} 4 Sorcery C sorcery Destroy target land. You gain 2 life. Gift of the Deity eventide eve/122 eve BG BG {4}{B/G} 5 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is black, it gets +1/+1 and has deathtouch. | As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so. Hag Hedge-Mage eventide eve/123 eve BG BG {2}{B/G} 3 Creature - Hag Shaman 2 2 U creature When this creature enters, if you control two or more Swamps, you may have target player discard a card. | When this creature enters, if you control two or more Forests, you may put target card from your graveyard on top of your library. Noxious Hatchling eventide eve/124 eve BG BG {3}{B/G} 4 Creature - Elemental 6 6 U creature /ccred=4 This creature enters with four -1/-1 counters on it. | Wither | Whenever you cast a black spell, remove a -1/-1 counter from this creature. | Whenever you cast a green spell, remove a -1/-1 counter from this creature. Odious Trow eventide eve/125 eve BG BG {B/G} 1 Creature - Troll 1 1 C creature {1}{B/G}: Regenerate this creature. Quillspike eventide eve/126 eve BG BG {2}{B/G} 3 Creature - Beast 1 1 U creature {B/G}, Remove a -1/-1 counter from a creature you control: This creature gets +3/+3 until end of turn. Rendclaw Trow eventide eve/127 eve BG BG {2}{B/G} 3 Creature - Troll 2 2 C creature Wither | Persist Sapling of Colfenor eventide eve/128 eve BG BG {3}{B/G}{B/G} 5 Legendary Creature - Treefolk Shaman 2 5 R creature Reveal top card/vp1at1 Indestructible | Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. Stalker Hag eventide eve/129 eve BG BG {B/G}{B/G}{B/G} 3 Creature - Hag 3 2 U creature Swampwalk, forestwalk Woodlurker Mimic eventide eve/130 eve BG BG {1}{B/G} 2 Creature - Shapeshifter 2 1 C creature Whenever you cast a spell that's both black and green, this creature has base power and toughness 4/5 until end of turn and gains wither until end of turn. Worm Harvest eventide eve/131 eve BG BG {2}{B/G}{B/G}{B/G} 5 Sorcery R sorcery Create Worm/spawn [eve] Worm (BG 1/1) Create 5 Worms/spawnx5 [eve] Worm (BG 1/1) Create 10 Worms/spawnx10 [eve] Worm (BG 1/1) Create a 1/1 black and green Worm creature token for each land card in your graveyard. | Retrace Balefire Liege eventide eve/132 eve RW RW {2}{R/W}{R/W}{R/W} 5 Creature - Spirit Horror 2 4 R mb1-foil creature Other red creatures you control get +1/+1. | Other white creatures you control get +1/+1. | Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker. | Whenever you cast a white spell, you gain 3 life. Battlegate Mimic eventide eve/133 eve RW RW {1}{R/W} 2 Creature - Shapeshifter 2 1 C creature Whenever you cast a spell that's both red and white, this creature has base power and toughness 4/2 until end of turn and gains first strike until end of turn. Belligerent Hatchling eventide eve/134 eve RW RW {3}{R/W} 4 Creature - Elemental 6 6 U creature /ccred=4 First strike | This creature enters with four -1/-1 counters on it. | Whenever you cast a red spell, remove a -1/-1 counter from this creature. | Whenever you cast a white spell, remove a -1/-1 counter from this creature. Double Cleave eventide eve/135 eve RW RW {1}{R/W} 2 Instant C instant Target creature gains double strike until end of turn. Duergar Assailant eventide eve/136 eve RW RW {R/W} 1 Creature - Dwarf Soldier 1 1 C creature Sacrifice this creature: It deals 1 damage to target attacking or blocking creature. Duergar Hedge-Mage eventide eve/137 eve RW RW {2}{R/W} 3 Creature - Dwarf Shaman 2 2 U creature When this creature enters, if you control two or more Mountains, you may destroy target artifact. | When this creature enters, if you control two or more Plains, you may destroy target enchantment. Duergar Mine-Captain eventide eve/138 eve RW RW {2}{R/W} 3 Creature - Dwarf Soldier 2 1 U creature {1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. Figure of Destiny eventide eve/139 eve RW RW {R/W} 1 Creature - Kithkin 1 1 R creature {R/W}: This creature becomes a Kithkin Spirit with base power and toughness 2/2. | {R/W}{R/W}{R/W}: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. | {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike. Fire at Will eventide eve/140 eve RW RW {R/W}{R/W}{R/W} 3 Instant C instant Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. Hearthfire Hobgoblin eventide eve/141 eve RW RW {R/W}{R/W}{R/W} 3 Creature - Goblin Soldier 2 2 U creature Double strike Hobgoblin Dragoon eventide eve/142 eve RW RW {2}{R/W} 3 Creature - Goblin Knight 1 2 C creature /ch Flying, first strike Moonhold eventide eve/143 eve RW RW {2}{R/W} 3 Instant U instant Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. Nobilis of War eventide eve/144 eve RW RW {R/W}{R/W}{R/W}{R/W}{R/W} 5 Creature - Spirit Avatar 3 4 R creature /ch Flying | Attacking creatures you control get +2/+0. Rise of the Hobgoblins eventide eve/145 eve RW RW {R/W}{R/W} 2 Enchantment R enchantment Create Goblin Soldier/spawn [eve] Goblin Soldier (RW 1/1) Create 5 Goblin Soldiers/spawnx5 [eve] Goblin Soldier (RW 1/1) Create 10 Goblin Soldiers/spawnx10 [eve] Goblin Soldier (RW 1/1) When this enchantment enters, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. | {R/W}: Red creatures and white creatures you control gain first strike until end of turn. Scourge of the Nobilis eventide eve/146 eve RW RW {2}{R/W} 3 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." | As long as enchanted creature is white, it gets +1/+1 and has lifelink. Spitemare eventide eve/147 eve RW RW {2}{R/W}{R/W} 4 Creature - Elemental 3 3 U creature Whenever this creature is dealt damage, it deals that much damage to any target. Waves of Aggression eventide eve/148 eve RW RW {3}{R/W}{R/W} 5 Sorcery R sorcery Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | Retrace Cold-Eyed Selkie eventide eve/149 eve GU GU {1}{G/U}{G/U} 3 Creature - Merfolk Rogue 1 1 R creature Islandwalk | Whenever this creature deals combat damage to a player, you may draw that many cards. Fable of Wolf and Owl eventide eve/150 eve GU GU {3}{G/U}{G/U}{G/U} 6 Enchantment R enchantment Create Wolf/spawn [shm] Wolf (G 2/2) Create Bird/spawn [eve] Bird (U 1/1 Flying) Whenever you cast a green spell, you may create a 2/2 green Wolf creature token. | Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying. Favor of the Overbeing eventide eve/151 eve GU GU {1}{G/U} 2 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is green, it gets +1/+1 and has vigilance. | As long as enchanted creature is blue, it gets +1/+1 and has flying. Gilder Bairn eventide eve/152 eve GU GU {1}{G/U}{G/U} 3 Creature - Ouphe 1 3 U mb1-foil creature {2}{G/U}, {Q}: Double the number of each kind of counter on target permanent. Grazing Kelpie eventide eve/153 eve GU GU {3}{G/U} 4 Creature - Beast 2 3 C creature {G/U}, Sacrifice this creature: Put target card from a graveyard on the bottom of its owner's library. | Persist Groundling Pouncer eventide eve/154 eve GU GU {1}{G/U} 2 Creature - Faerie 2 1 U creature {G/U}: This creature gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying. Invert the Skies eventide eve/155 eve GU GU {3}{G/U} 4 Instant U instant Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. Murkfiend Liege eventide eve/156 eve GU GU {2}{G/U}{G/U}{G/U} 5 Creature - Horror 4 4 R creature Other green creatures you control get +1/+1. | Other blue creatures you control get +1/+1. | Untap all green and/or blue creatures you control during each other player's untap step. Overbeing of Myth eventide eve/157 eve GU GU {G/U}{G/U}{G/U}{G/U}{G/U} 5 Creature - Spirit Avatar * * R creature Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. | At the beginning of your draw step, draw an additional card. Selkie Hedge-Mage eventide eve/158 eve GU GU {2}{G/U} 3 Creature - Merfolk Wizard 2 2 U creature When this creature enters, if you control two or more Forests, you may gain 3 life. | When this creature enters, if you control two or more Islands, you may return target tapped creature to its owner's hand. Shorecrasher Mimic eventide eve/159 eve GU GU {1}{G/U} 2 Creature - Shapeshifter 2 1 C creature Whenever you cast a spell that's both green and blue, this creature has base power and toughness 5/3 until end of turn and gains trample until end of turn. Slippery Bogle eventide eve/160 eve GU GU {G/U} 1 Creature - Beast 1 1 C creature Hexproof Snakeform eventide eve/161 eve GU GU {2}{G/U} 3 Instant C instant Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. | Draw a card. Spitting Image eventide eve/162 eve GU GU {4}{G/U}{G/U} 6 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create a token that's a copy of target creature. | Retrace Sturdy Hatchling eventide eve/163 eve GU GU {3}{G/U} 4 Creature - Elemental 6 6 U creature /ccred=4 This creature enters with four -1/-1 counters on it. | {G/U}: This creature gains shroud until end of turn. | Whenever you cast a green spell, remove a -1/-1 counter from this creature. | Whenever you cast a blue spell, remove a -1/-1 counter from this creature. Trapjaw Kelpie eventide eve/164 eve GU GU {4}{G/U}{G/U} 6 Creature - Beast 3 3 C creature Flash | Persist Wistful Selkie eventide eve/165 eve GU GU {G/U}{G/U}{G/U} 3 Creature - Merfolk Wizard 2 2 U creature When this creature enters, draw a card. Altar Golem eventide eve/166 eve {7} 7 Artifact Creature - Golem * * R creature /ci Trample | Altar Golem's power and toughness are each equal to the number of creatures on the battlefield. | This creature doesn't untap during your untap step. | Tap five untapped creatures you control: Untap this creature. Antler Skulkin eventide eve/167 eve {5} 5 Artifact Creature - Scarecrow 3 3 C creature {2}: Target white creature gains persist until end of turn. Fang Skulkin eventide eve/168 eve {2} 2 Artifact Creature - Scarecrow 2 1 C creature {2}: Target black creature gains wither until end of turn. Hoof Skulkin eventide eve/169 eve {3} 3 Artifact Creature - Scarecrow 2 2 C creature {3}: Target green creature gets +1/+1 until end of turn. Jawbone Skulkin eventide eve/170 eve {1} 1 Artifact Creature - Scarecrow 1 1 C creature {2}: Target red creature gains haste until end of turn. Leering Emblem eventide eve/171 eve {2} 2 Artifact - Equipment R artifact Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. | Equip {2} Scarecrone eventide eve/172 eve {3} 3 Artifact Creature - Scarecrow 1 2 R creature {1}, Sacrifice a Scarecrow: Draw a card. | {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. Shell Skulkin eventide eve/173 eve {4} 4 Artifact Creature - Scarecrow 3 2 C creature {3}: Target blue creature gains shroud until end of turn. Ward of Bones eventide eve/174 eve {6} 6 Artifact R artifact Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. | Each opponent who controls more lands than you can't play lands. Cascade Bluffs eventide eve/175 eve UR 0 Land R land {T}: Add {C}. | {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. Fetid Heath eventide eve/176 eve WB 0 Land R land {T}: Add {C}. | {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. Flooded Grove eventide eve/177 eve GU 0 Land R land {T}: Add {C}. | {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. Rugged Prairie eventide eve/178 eve RW 0 Land R land {T}: Add {C}. | {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. Springjack Pasture eventide eve/179 eve 0 Land R land Create Goat/spawn [eve] Goat (W 0/1) {T}: Add {C}. | {4}, {T}: Create a 0/1 white Goat creature token. | {T}, Sacrifice X Goats: Add X mana of any one color. You gain X life. Twilight Mire eventide eve/180 eve BG 0 Land R land {T}: Add {C}. | {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. [eve] Goat (W 0/1) eventide teve/1 teve W 0 Token Creature - Goat 0 1 T [eve] Bird (U 1/1 Flying) eventide teve/2 teve U 0 Token Creature - Bird 1 1 T /ch Flying [eve] Beast (G 3/3) eventide teve/3 teve G 0 Token Creature - Beast 3 3 T [eve] Spirit (WB 1/1 Flying) eventide teve/4 teve WB 0 Token Creature - Spirit 1 1 T /ch Flying [eve] Elemental (UR 5/5 Flying) eventide teve/5 teve UR 0 Token Creature - Elemental 5 5 T /ch Flying [eve] Worm (BG 1/1) eventide teve/6 teve BG 0 Token Creature - Worm 1 1 T [eve] Goblin Soldier (RW 1/1) eventide teve/7 teve RW 0 Token Creature - Goblin Soldier 1 1 T Akrasan Squire soa ala/1 ala W W {W} 1 Creature - Human Soldier 1 1 C creature Exalted Angel's Herald soa ala/2 ala W W {W} 1 Creature - Human Cleric 1 1 U creature {2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle. Angelic Benediction soa ala/3 ala W W {3}{W} 4 Enchantment U enchantment Exalted | Whenever a creature you control attacks alone, you may tap target creature. Angelsong soa ala/4 ala W W {1}{W} 2 Instant C instant Prevent all combat damage that would be dealt this turn. | Cycling {2} Bant Battlemage soa ala/5 ala W GWU {2}{W} 3 Creature - Human Wizard 2 2 U creature {G}, {T}: Target creature gains trample until end of turn. | {U}, {T}: Target creature gains flying until end of turn. Battlegrace Angel soa ala/6 ala W W {3}{W}{W} 5 Creature - Angel 4 4 R creature /ch Flying | Exalted | Whenever a creature you control attacks alone, it gains lifelink until end of turn. Cradle of Vitality soa ala/7 ala W W {3}{W} 4 Enchantment R enchantment Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained. Dispeller's Capsule soa ala/8 ala W W {W} 1 Artifact C artifact {2}{W}, {T}, Sacrifice this artifact: Destroy target artifact or enchantment. Elspeth, Knight-Errant soa ala/9 ala W W {2}{W}{W} 4 Legendary Planeswalker - Elspeth 4 M planeswalker yInitialize/ccblue=4 Create Soldier/spawn [ala] Soldier (W 1/1) Create Elspeth, Knight-Errant Emblem/spawn [mma] Elspeth, Knight-Errant Emblem +1: Create a 1/1 white Soldier creature token. | +1: Target creature gets +3/+3 and gains flying until end of turn. | -8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." Ethersworn Canonist soa ala/10 ala W W {1}{W} 2 Artifact Creature - Human Cleric 2 2 R creature Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. Excommunicate soa ala/11 ala W W {2}{W} 3 Sorcery C sorcery Put target creature on top of its owner's library. Guardians of Akrasa soa ala/12 ala W W {2}{W} 3 Creature - Human Soldier 0 4 C creature Defender | Exalted Gustrider Exuberant soa ala/13 ala W W {2}{W} 3 Creature - Human Wizard 1 2 C creature /ch Flying | Sacrifice this creature: Creatures you control with power 5 or greater gain flying until end of turn. Invincible Hymn soa ala/14 ala W W {6}{W}{W} 8 Sorcery R sorcery Count the number of cards in your library. Your life total becomes that number. Knight of the Skyward Eye soa ala/15 ala W GW {1}{W} 2 Creature - Human Knight 2 2 C creature {3}{G}: This creature gets +3/+3 until end of turn. Activate only once each turn. Knight of the White Orchid soa ala/16 ala W W {W}{W} 2 Creature - Human Knight 2 2 R creature First strike | When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. Knight-Captain of Eos soa ala/17 ala W W {4}{W} 5 Creature - Human Knight 2 2 R creature /spawnx2 [ala] Soldier (W 1/1) When this creature enters, create two 1/1 white Soldier creature tokens. | {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. Marble Chalice soa ala/18 ala W W {2}{W} 3 Artifact C artifact {T}: You gain 1 life. Metallurgeon soa ala/19 ala W W {1}{W} 2 Artifact Creature - Human Artificer 1 2 U creature {W}, {T}: Regenerate target artifact. Oblivion Ring soa ala/20 ala W W {2}{W} 3 Enchantment C enchantment When this enchantment enters, exile another target nonland permanent. | When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control. Ranger of Eos soa ala/21 ala W W {3}{W} 4 Creature - Human Soldier Ranger 3 2 R creature When this creature enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. Resounding Silence soa ala/22 ala W GWU {3}{W} 4 Instant C instant Exile target attacking creature. | Cycling {5}{G}{W}{U} | When you cycle this card, exile up to two target attacking creatures. Rockcaster Platoon soa ala/23 ala W GW {5}{W}{W} 7 Creature - Rhino Soldier 5 7 U creature {4}{G}: This creature deals 2 damage to each creature with flying and each player. Sanctum Gargoyle soa ala/24 ala W W {3}{W} 4 Artifact Creature - Gargoyle 2 3 C creature /ch Flying | When this creature enters, you may return target artifact card from your graveyard to your hand. Scourglass soa ala/25 ala W W {3}{W}{W} 5 Artifact R artifact {T}, Sacrifice this artifact: Destroy all permanents except for artifacts and lands. Activate only during your upkeep. Sighted-Caste Sorcerer soa ala/26 ala W WU {1}{W} 2 Creature - Human Wizard 1 1 C creature Exalted | {U}: This creature gains shroud until end of turn. Sigiled Paladin soa ala/27 ala W W {W}{W} 2 Creature - Human Knight 2 2 U creature First strike | Exalted Soul's Grace soa ala/28 ala W W {1}{W} 2 Instant C instant You gain life equal to target creature's power. Sunseed Nurturer soa ala/29 ala W W {2}{W} 3 Creature - Human Druid Wizard 1 1 U creature At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. | {T}: Add {C}. Welkin Guide soa ala/30 ala W W {4}{W} 5 Creature - Bird Cleric 2 2 C creature /ch Flying | When this creature enters, target creature gets +2/+2 and gains flying until end of turn. Yoked Plowbeast soa ala/31 ala W W {5}{W}{W} 7 Creature - Beast 5 5 C creature Cycling {2} Call to Heel soa ala/32 ala U U {1}{U} 2 Instant C instant Return target creature to its owner's hand. Its controller draws a card. Cancel soa ala/33 ala U U {1}{U}{U} 3 Instant C instant Counter target spell. Cathartic Adept soa ala/34 ala U U {U} 1 Creature - Human Wizard 1 1 C creature {T}: Target player mills a card. Cloudheath Drake soa ala/35 ala U WU {4}{U} 5 Artifact Creature - Drake 3 3 C creature /ch Flying | {1}{W}: This creature gains vigilance until end of turn. Coma Veil soa ala/36 ala U U {4}{U} 5 Enchantment - Aura C enchantment Enchant artifact or creature | Enchanted permanent doesn't untap during its controller's untap step. Courier's Capsule soa ala/37 ala U U {1}{U} 2 Artifact C artifact {1}{U}, {T}, Sacrifice this artifact: Draw two cards. Covenant of Minds soa ala/38 ala U U {4}{U} 5 Sorcery R sorcery Reveal top three cards/vp1at3 Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards. Dawnray Archer soa ala/39 ala U WU {2}{U} 3 Creature - Human Archer 1 1 U creature Exalted | {W}, {T}: This creature deals 1 damage to target attacking or blocking creature. Esper Battlemage soa ala/40 ala U WUB {2}{U} 3 Artifact Creature - Human Wizard 2 2 U creature {W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. | {B}, {T}: Target creature gets -1/-1 until end of turn. Etherium Astrolabe soa ala/41 ala U UB {2}{U} 3 Artifact U artifact Flash | {B}, {T}, Sacrifice an artifact: Draw a card. Etherium Sculptor soa ala/42 ala U U {1}{U} 2 Artifact Creature - Vedalken Artificer 1 2 C creature Artifact spells you cast cost {1} less to cast. Fatestitcher soa ala/43 ala U U {3}{U} 4 Creature - Zombie Wizard 1 2 U creature {T}: You may tap or untap another target permanent. | Unearth {U} Filigree Sages soa ala/44 ala U U {3}{U} 4 Artifact Creature - Vedalken Wizard 2 3 U creature {2}{U}: Untap target artifact. Gather Specimens soa ala/45 ala U U {3}{U}{U}{U} 6 Instant R instant If a creature would enter the battlefield under an opponent's control this turn, it enters under your control instead. Jhessian Lookout soa ala/46 ala U U {1}{U} 2 Creature - Human Scout 2 1 C creature Kathari Screecher soa ala/47 ala U U {2}{U} 3 Creature - Bird Soldier 2 2 C creature /ch Flying | Unearth {2}{U} Kederekt Leviathan soa ala/48 ala U U {6}{U}{U} 8 Creature - Leviathan 5 5 R creature When this creature enters, return all other nonland permanents to their owners' hands. | Unearth {6}{U} Master of Etherium soa ala/49 ala U U {2}{U} 3 Artifact Creature - Vedalken Wizard * * R creature Master of Etherium's power and toughness are each equal to the number of artifacts you control. | Other artifact creatures you control get +1/+1. Memory Erosion soa ala/50 ala U U {1}{U}{U} 3 Enchantment R enchantment Whenever an opponent casts a spell, that player mills two cards. Mindlock Orb soa ala/51 ala U U {3}{U} 4 Artifact R artifact Players can't search libraries. Outrider of Jhess soa ala/52 ala U U {3}{U} 4 Creature - Human Knight 2 2 C creature Exalted Protomatter Powder soa ala/53 ala U WU {2}{U} 3 Artifact U artifact {4}{W}, {T}, Sacrifice this artifact: Return target artifact card from your graveyard to the battlefield. Resounding Wave soa ala/54 ala U WUB {2}{U} 3 Instant C instant Return target permanent to its owner's hand. | Cycling {5}{W}{U}{B} | When you cycle this card, return two target permanents to their owners' hands. Sharding Sphinx soa ala/55 ala U U {4}{U}{U} 6 Artifact Creature - Sphinx 4 4 R creature yInitialize/ch Create Thopter/spawn [ala] Thopter (U 1/1 Flying) Flying | Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying. Skill Borrower soa ala/56 ala U U {2}{U} 3 Artifact Creature - Human Wizard 1 3 R creature Reveal top card/vp1p1 Play with the top card of your library revealed. | As long as the top card of your library is an artifact or creature card, this creature has all activated abilities of that card. Spell Snip soa ala/57 ala U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {1}. | Cycling {2} Sphinx's Herald soa ala/58 ala U U {U} 1 Artifact Creature - Vedalken Wizard 1 1 U creature {2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle. Steelclad Serpent soa ala/59 ala U U {5}{U} 6 Artifact Creature - Serpent 4 5 C creature This creature can't attack unless you control another artifact. Tezzeret the Seeker soa ala/60 ala U U {3}{U}{U} 5 Legendary Planeswalker - Tezzeret 4 M planeswalker /ccblue=4 +1: Untap up to two target artifacts. | -X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. | -5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. Tortoise Formation soa ala/61 ala U U {3}{U} 4 Instant C instant Creatures you control gain shroud until end of turn. Vectis Silencers soa ala/62 ala U UB {2}{U} 3 Artifact Creature - Human Rogue 1 2 C creature {2}{B}: This creature gains deathtouch until end of turn. Ad Nauseam soa ala/63 ala B B {3}{B}{B} 5 Instant R instant Reveal top card/vp1at1 Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times. Archdemon of Unx soa ala/64 ala B B {5}{B}{B} 7 Creature - Demon 6 6 R creature yInitialize/ch Create Zombie/spawn [ala] Zombie (B 2/2) Flying, trample | At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token. Banewasp Affliction soa ala/65 ala B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | When enchanted creature dies, that creature's controller loses life equal to its toughness. Blister Beetle soa ala/66 ala B B {1}{B} 2 Creature - Insect 1 1 C creature When this creature enters, target creature gets -1/-1 until end of turn. Bone Splinters soa ala/67 ala B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature. Corpse Connoisseur soa ala/68 ala B B {4}{B} 5 Creature - Zombie Wizard 3 3 U creature When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. | Unearth {3}{B} Cunning Lethemancer soa ala/69 ala B B {2}{B} 3 Creature - Human Wizard 2 2 R creature At the beginning of your upkeep, each player discards a card. Death Baron soa ala/70 ala B B {1}{B}{B} 3 Creature - Zombie Wizard 2 2 R creature Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. Deathgreeter soa ala/71 ala B B {B} 1 Creature - Human Shaman 1 1 C creature Whenever another creature dies, you may gain 1 life. Demon's Herald soa ala/72 ala B B {B} 1 Creature - Human Wizard 1 1 U creature {2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle. Dreg Reaver soa ala/73 ala B B {4}{B} 5 Creature - Zombie Beast 4 3 C creature Dregscape Zombie soa ala/74 ala B B {1}{B} 2 Creature - Zombie 2 1 C creature Unearth {B} Executioner's Capsule soa ala/75 ala B B {B} 1 Artifact C artifact {1}{B}, {T}, Sacrifice this artifact: Destroy target nonblack creature. Fleshbag Marauder soa ala/76 ala B B {2}{B} 3 Creature - Zombie Warrior 3 1 U creature When this creature enters, each player sacrifices a creature of their choice. Glaze Fiend soa ala/77 ala B B {1}{B} 2 Artifact Creature - Illusion 0 1 C creature /ch Flying | Whenever another artifact you control enters, this creature gets +2/+2 until end of turn. Grixis Battlemage soa ala/78 ala B UBR {2}{B} 3 Creature - Human Wizard 2 2 U creature {U}, {T}: Draw a card, then discard a card. | {R}, {T}: Target creature can't block this turn. Immortal Coil soa ala/79 ala B B {2}{B}{B} 4 Artifact R artifact {T}, Exile two cards from your graveyard: Draw a card. | If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. | When there are no cards in your graveyard, you lose the game. Infest soa ala/80 ala B B {1}{B}{B} 3 Sorcery U sorcery All creatures get -2/-2 until end of turn. Onyx Goblet soa ala/81 ala B B {2}{B} 3 Artifact C artifact {T}: Target player loses 1 life. Puppet Conjurer soa ala/82 ala B UB {1}{B} 2 Artifact Creature - Human Wizard 1 2 U creature Create Homunculus/spawn [ala] Homunculus (U 0/1) {U}, {T}: Create a 0/1 blue Homunculus artifact creature token. | At the beginning of your upkeep, sacrifice a Homunculus. Resounding Scream soa ala/83 ala B UBR {2}{B} 3 Sorcery C sorcery Target player discards a card at random. | Cycling {5}{U}{B}{R} | When you cycle this card, target player discards two cards at random. Salvage Titan soa ala/84 ala B B {4}{B}{B} 6 Artifact Creature - Golem 6 4 R creature You may sacrifice three artifacts rather than pay this spell's mana cost. | Exile three artifact cards from your graveyard: Return this card from your graveyard to your hand. Scavenger Drake soa ala/85 ala B B {3}{B} 4 Creature - Drake 1 1 U creature /ch Flying | Whenever another creature dies, you may put a +1/+1 counter on this creature. Shadowfeed soa ala/86 ala B B {B} 1 Instant C instant Exile target card from a graveyard. You gain 3 life. Shore Snapper soa ala/87 ala B UB {2}{B} 3 Creature - Beast 2 2 C creature {U}: This creature gains islandwalk until end of turn. Skeletal Kathari soa ala/88 ala B B {4}{B} 5 Creature - Bird Skeleton 3 2 C creature /ch Flying | {B}, Sacrifice a creature: Regenerate this creature. Tar Fiend soa ala/89 ala B B {5}{B} 6 Creature - Elemental 4 4 R creature Devour 2 | When this creature enters, target player discards a card for each creature it devoured. Undead Leotau soa ala/90 ala B BR {5}{B} 6 Creature - Zombie Cat 3 4 C creature {R}: This creature gets +1/-1 until end of turn. | Unearth {2}{B} Vein Drinker soa ala/91 ala B BR {4}{B}{B} 6 Creature - Vampire 4 4 R creature /ch Flying | {R}, {T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature. | Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature. Viscera Dragger soa ala/92 ala B B {3}{B} 4 Creature - Zombie Ogre Warrior 3 3 C creature Cycling {2} | Unearth {1}{B} Bloodpyre Elemental soa ala/93 ala R R {4}{R} 5 Creature - Elemental 4 1 C creature Sacrifice this creature: It deals 4 damage to target creature. Activate only as a sorcery. Bloodthorn Taunter soa ala/94 ala R R {1}{R} 2 Creature - Human Scout 1 1 C creature Haste | {T}: Target creature with power 5 or greater gains haste until end of turn. Caldera Hellion soa ala/95 ala R R {3}{R}{R} 5 Creature - Hellion 3 3 R creature Devour 1 | When this creature enters, it deals 3 damage to each creature. Crucible of Fire soa ala/96 ala R R {3}{R} 4 Enchantment R enchantment Dragon creatures you control get +3/+3. Dragon Fodder soa ala/97 ala R R {1}{R} 2 Sorcery C sorcery /spawnx2 [ala] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens. Dragon's Herald soa ala/98 ala R R {R} 1 Creature - Goblin Shaman 1 1 U creature {2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord, put it onto the battlefield, then shuffle. Exuberant Firestoker soa ala/99 ala R R {2}{R} 3 Creature - Human Druid Shaman 1 1 U creature At the beginning of your end step, if you control a creature with power 5 or greater, you may have this creature deal 2 damage to target player or planeswalker. | {T}: Add {C}. Flameblast Dragon soa ala/100 ala R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | Whenever this creature attacks, you may pay {X}{R}. If you do, it deals X damage to any target. Goblin Assault soa ala/101 ala R R {2}{R} 3 Enchantment R enchantment Create Goblin/spawn [lackey] Goblin (R 1/1 Haste) At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. | Goblin creatures attack each combat if able. Goblin Mountaineer soa ala/102 ala R R {R} 1 Creature - Goblin Scout 1 1 C creature Mountainwalk Hell's Thunder soa ala/103 ala R R {1}{R}{R} 3 Creature - Elemental 4 4 R creature /ch Flying, haste | At the beginning of the end step, sacrifice this creature. | Unearth {4}{R} Hissing Iguanar soa ala/104 ala R R {2}{R} 3 Creature - Lizard 3 1 C creature Whenever another creature dies, you may have this creature deal 1 damage to target player or planeswalker. Incurable Ogre soa ala/105 ala R R {3}{R} 4 Creature - Ogre Mutant 5 1 C creature Jund Battlemage soa ala/106 ala R BRG {2}{R} 3 Creature - Human Shaman 2 2 U creature Create Saproling/spawn [ala] Saproling (G 1/1) {B}, {T}: Target player loses 1 life. | {G}, {T}: Create a 1/1 green Saproling creature token. Lightning Talons soa ala/107 ala R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+0 and has first strike. Magma Spray soa ala/108 ala R R {R} 1 Instant C instant Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead. Predator Dragon soa ala/109 ala R R {3}{R}{R}{R} 6 Creature - Dragon 4 4 R creature /ch Flying, haste | Devour 2 Resounding Thunder soa ala/110 ala R BRG {2}{R} 3 Instant C instant Resounding Thunder deals 3 damage to any target. | Cycling {5}{B}{R}{G} | When you cycle this card, it deals 6 damage to any target. Ridge Rannet soa ala/111 ala R R {5}{R}{R} 7 Creature - Beast 6 4 C creature Cycling {2} Rockslide Elemental soa ala/112 ala R R {2}{R} 3 Creature - Elemental 1 1 U creature First strike | Whenever another creature dies, you may put a +1/+1 counter on this creature. Scourge Devil soa ala/113 ala R R {4}{R} 5 Creature - Devil 3 3 U creature When this creature enters, creatures you control get +1/+0 until end of turn. | Unearth {2}{R} Skeletonize soa ala/114 ala R BR {4}{R} 5 Instant U instant /spawn [ala] Skeleton (B 1/1) Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this token." Soul's Fire soa ala/115 ala R R {2}{R} 3 Instant C instant Target creature you control deals damage equal to its power to any target. Thorn-Thrash Viashino soa ala/116 ala R RG {3}{R} 4 Creature - Lizard Warrior 2 2 C creature Devour 2 | {G}: This creature gains trample until end of turn. Thunder-Thrash Elder soa ala/117 ala R R {2}{R} 3 Creature - Lizard Warrior 1 1 U creature Devour 3 Viashino Skeleton soa ala/118 ala R BR {3}{R} 4 Creature - Lizard Skeleton 2 1 C creature {1}{B}, Discard a card: Regenerate this creature. Vicious Shadows soa ala/119 ala R R {6}{R} 7 Enchantment R enchantment Whenever a creature dies, you may have this enchantment deal damage to target player equal to the number of cards in that player's hand. Vithian Stinger soa ala/120 ala R R {2}{R} 3 Creature - Human Shaman 0 1 C creature {T}: This creature deals 1 damage to any target. | Unearth {1}{R} Volcanic Submersion soa ala/121 ala R R {4}{R} 5 Sorcery C sorcery Destroy target artifact or land. | Cycling {2} Where Ancients Tread soa ala/122 ala R R {4}{R} 5 Enchantment R enchantment Whenever a creature you control with power 5 or greater enters, you may have this enchantment deal 5 damage to any target. Algae Gharial soa ala/123 ala G G {3}{G} 4 Creature - Crocodile 1 1 U creature Shroud | Whenever another creature dies, you may put a +1/+1 counter on this creature. Behemoth's Herald soa ala/124 ala G G {G} 1 Creature - Elf Shaman 1 1 U creature {2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle. Cavern Thoctar soa ala/125 ala G RG {5}{G} 6 Creature - Beast 5 5 C creature {1}{R}: This creature gets +1/+0 until end of turn. Court Archers soa ala/126 ala G G {2}{G} 3 Creature - Human Archer 1 3 C creature Reach | Exalted Cylian Elf soa ala/127 ala G G {1}{G} 2 Creature - Elf Scout 2 2 C creature Druid of the Anima soa ala/128 ala G RGW {1}{G} 2 Creature - Elf Druid 1 1 C creature {T}: Add {R}, {G}, or {W}. Drumhunter soa ala/129 ala G G {3}{G} 4 Creature - Human Druid Warrior 2 2 U creature At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. | {T}: Add {C}. Elvish Visionary soa ala/130 ala G G {1}{G} 2 Creature - Elf Shaman 1 1 C creature When this creature enters, draw a card. Feral Hydra soa ala/131 ala G G {X}{G} 1 Creature - Hydra Beast 0 0 R creature This creature enters with X +1/+1 counters on it. | {3}: Put a +1/+1 counter on this creature. Any player may activate this ability. Gift of the Gargantuan soa ala/132 ala G G {2}{G} 3 Sorcery C sorcery Look at top four cards/vp1pt4 Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. Godtoucher soa ala/133 ala G GW {3}{G} 4 Creature - Elf Cleric 2 2 C creature {1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn. Jungle Weaver soa ala/134 ala G G {5}{G}{G} 7 Creature - Spider 5 6 C creature Reach | Cycling {2} Keeper of Progenitus soa ala/135 ala G G {3}{G} 4 Creature - Elf Druid 1 3 R creature Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced. Lush Growth soa ala/136 ala G G {G} 1 Enchantment - Aura C enchantment Enchant land | Enchanted land is a Mountain, Forest, and Plains. Mighty Emergence soa ala/137 ala G G {2}{G} 3 Enchantment U enchantment Whenever a creature you control with power 5 or greater enters, you may put two +1/+1 counters on it. Manaplasm soa ala/138 ala G G {2}{G} 3 Creature - Ooze 1 1 R creature Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is that spell's mana value. Mosstodon soa ala/139 ala G G {4}{G} 5 Creature - Plant Elephant 5 3 C creature {1}: Target creature with power 5 or greater gains trample until end of turn. Mycoloth soa ala/140 ala G G {3}{G}{G} 5 Creature - Fungus 4 4 R creature Create Saproling/spawn [ala] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [ala] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [ala] Saproling (G 1/1) Devour 2 | At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature. Naturalize soa ala/141 ala G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment. Naya Battlemage soa ala/142 ala G RGW {2}{G} 3 Creature - Human Shaman 2 2 U creature {R}, {T}: Target creature gets +2/+0 until end of turn. | {W}, {T}: Tap target creature. Ooze Garden soa ala/143 ala G G {1}{G} 2 Enchantment R enchantment Create Ooze/spawn [ala] Ooze (G */*) {1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery. Resounding Roar soa ala/144 ala G RGW {1}{G} 2 Instant C instant Target creature gets +3/+3 until end of turn. | Cycling {5}{R}{G}{W} | When you cycle this card, target creature gets +6/+6 until end of turn. Rhox Charger soa ala/145 ala G G {3}{G} 4 Creature - Rhino Soldier 3 3 U creature Trample | Exalted Sacellum Godspeaker soa ala/146 ala G G {2}{G} 3 Creature - Elf Druid 2 2 R creature {T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way. Savage Hunger soa ala/147 ala G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+0 and has trample. | Cycling {2} Skullmulcher soa ala/148 ala G G {4}{G} 5 Creature - Elemental 3 3 R creature Devour 1 | When this creature enters, draw a card for each creature it devoured. Soul's Might soa ala/149 ala G G {4}{G} 5 Sorcery C sorcery Put X +1/+1 counters on target creature, where X is that creature's power. Spearbreaker Behemoth soa ala/150 ala G G {5}{G}{G} 7 Creature - Beast 5 5 R creature Indestructible | {1}: Target creature with power 5 or greater gains indestructible until end of turn. Topan Ascetic soa ala/151 ala G G {2}{G} 3 Creature - Human Monk 2 2 U creature Tap an untapped creature you control: This creature gets +1/+1 until end of turn. Wild Nacatl soa ala/152 ala G G {G} 1 Creature - Cat Warrior 1 1 C mb1-old-frame creature This creature gets +1/+1 as long as you control a Mountain. | This creature gets +1/+1 as long as you control a Plains. Agony Warp soa ala/153 ala UB UB {U}{B} 2 Instant C instant Target creature gets -3/-0 until end of turn. | Target creature gets -0/-3 until end of turn. Ajani Vengeant soa ala/154 ala RW RW {2}{R}{W} 4 Legendary Planeswalker - Ajani 3 M planeswalker /ccblue=3 +1: Target permanent doesn't untap during its controller's next untap step. | -2: Ajani deals 3 damage to any target and you gain 3 life. | -7: Destroy all lands target player controls. Bant Charm soa ala/155 ala GWU GWU {G}{W}{U} 3 Instant U instant Choose one - | - Destroy target artifact. | - Put target creature on the bottom of its owner's library. | - Counter target instant spell. Blightning soa ala/156 ala BR BR {1}{B}{R} 3 Sorcery C sorcery Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards. Blood Cultist soa ala/157 ala BR BR {1}{B}{R} 3 Creature - Human Wizard 1 1 U creature {T}: This creature deals 1 damage to target creature. | Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature. Branching Bolt soa ala/158 ala RG RG {1}{R}{G} 3 Instant C instant Choose one or both - | - Branching Bolt deals 3 damage to target creature with flying. | - Branching Bolt deals 3 damage to target creature without flying. Brilliant Ultimatum soa ala/159 ala WUB WUB {W}{W}{U}{U}{U}{B}{B} 7 Sorcery R sorcery Reveal top five cards/vp1at5 Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost. Broodmate Dragon soa ala/160 ala BRG BRG {3}{B}{R}{G} 6 Creature - Dragon 4 4 R creature /ch;/spawn [ala] Dragon (R 4/4 Flying) Flying | When this creature enters, create a 4/4 red Dragon creature token with flying. Bull Cerodon soa ala/161 ala RW RW {4}{R}{W} 6 Creature - Beast 5 5 U creature Vigilance, haste Carrion Thrash soa ala/162 ala BRG BRG {2}{B}{R}{G} 5 Creature - Lizard Warrior 4 4 C creature When this creature dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. Clarion Ultimatum soa ala/163 ala GWU GWU {G}{G}{W}{W}{W}{U}{U} 7 Sorcery R sorcery Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle. Cruel Ultimatum soa ala/164 ala UBR UBR {U}{U}{B}{B}{B}{R}{R} 7 Sorcery R sorcery Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. Deft Duelist soa ala/165 ala WU WU {W}{U} 2 Creature - Human Rogue 2 1 C creature First strike | Shroud Empyrial Archangel soa ala/166 ala GWU GWU {4}{G}{W}{W}{U} 8 Creature - Angel 5 8 M creature /ch Flying | Shroud | All damage that would be dealt to you is dealt to this creature instead. Esper Charm soa ala/167 ala WUB WUB {W}{U}{B} 3 Instant U instant Choose one - | - Destroy target enchantment. | - Draw two cards. | - Target player discards two cards. Fire-Field Ogre soa ala/168 ala UBR UBR {1}{U}{B}{R} 4 Creature - Ogre Mutant 4 2 U creature First strike | Unearth {U}{B}{R} Goblin Deathraiders soa ala/169 ala BR BR {B}{R} 2 Creature - Goblin Warrior 3 1 C creature Trample Godsire soa ala/170 ala RGW RGW {4}{R}{G}{G}{W} 8 Creature - Beast 8 8 M creature Create Beast/spawn [ala] Beast (RGW 8/8) Vigilance | {T}: Create an 8/8 Beast creature token that's red, green, and white. Grixis Charm soa ala/171 ala UBR UBR {U}{B}{R} 3 Instant U instant Choose one - | - Return target permanent to its owner's hand. | - Target creature gets -4/-4 until end of turn. | - Creatures you control get +2/+0 until end of turn. Hellkite Overlord soa ala/172 ala BRG BRG {4}{B}{R}{R}{G} 8 Creature - Dragon 8 8 M creature /ch Flying, trample, haste | {R}: This creature gets +1/+0 until end of turn. | {B}{G}: Regenerate this creature. Hindering Light soa ala/173 ala WU WU {W}{U} 2 Instant C instant Counter target spell that targets you or a permanent you control. | Draw a card. Jhessian Infiltrator soa ala/174 ala GU GU {G}{U} 2 Creature - Human Rogue 2 2 U creature This creature can't be blocked. Jund Charm soa ala/175 ala BRG BRG {B}{R}{G} 3 Instant U instant Choose one - | - Exile target player's graveyard. | - Jund Charm deals 2 damage to each creature. | - Put two +1/+1 counters on target creature. Kederekt Creeper soa ala/176 ala UBR UBR {U}{B}{R} 3 Creature - Horror 2 3 C creature Menace | Deathtouch Kiss of the Amesha soa ala/177 ala WU WU {4}{W}{U} 6 Sorcery U sorcery Target player gains 7 life and draws two cards. Kresh the Bloodbraided soa ala/178 ala BRG BRG {2}{B}{R}{G} 5 Legendary Creature - Human Warrior 3 3 M creature Whenever another creature dies, you may put X +1/+1 counters on Kresh, where X is that creature's power. Mayael the Anima soa ala/179 ala RGW RGW {R}{G}{W} 3 Legendary Creature - Elf Shaman 2 3 M creature Look at top five cards/vp1pt5 {3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order. Naya Charm soa ala/180 ala RGW RGW {R}{G}{W} 3 Instant U instant Choose one - | - Naya Charm deals 3 damage to target creature. | - Return target card from a graveyard to its owner's hand. | - Tap all creatures target player controls. Necrogenesis soa ala/181 ala BG BG {B}{G} 2 Enchantment U enchantment Create Saproling/spawn [ala] Saproling (G 1/1) {2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token. Prince of Thralls soa ala/182 ala UBR UBR {4}{U}{B}{B}{R} 8 Creature - Demon 7 7 M creature Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. Punish Ignorance soa ala/183 ala WUB WUB {W}{U}{U}{B} 4 Instant R instant Counter target spell. Its controller loses 3 life and you gain 3 life. Qasali Ambusher soa ala/184 ala GW GW {1}{G}{W} 3 Creature - Cat Warrior 2 3 U creature Reach | If a creature is attacking you and you control a Forest and a Plains, you may cast this creature without paying its mana cost and as though it had flash. Rafiq of the Many soa ala/185 ala GWU GWU {1}{G}{W}{U} 4 Legendary Creature - Human Knight 3 3 M creature Exalted | Whenever a creature you control attacks alone, it gains double strike until end of turn. Rakeclaw Gargantuan soa ala/186 ala RGW RGW {2}{R}{G}{W} 5 Creature - Beast 5 3 C creature {1}: Target creature with power 5 or greater gains first strike until end of turn. Realm Razer soa ala/187 ala RGW RGW {3}{R}{G}{W} 6 Creature - Beast 4 2 R creature When this creature enters, exile all lands. | When this creature leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. Rhox War Monk soa ala/188 ala GWU GWU {G}{W}{U} 3 Creature - Rhino Monk 3 4 U creature Lifelink Rip-Clan Crasher soa ala/189 ala RG RG {R}{G} 2 Creature - Human Warrior 2 2 C creature Haste Sangrite Surge soa ala/190 ala RG RG {4}{R}{G} 6 Sorcery U sorcery Target creature gets +3/+3 and gains double strike until end of turn. Sarkhan Vol soa ala/191 ala RG RG {2}{R}{G} 4 Legendary Planeswalker - Sarkhan 4 M planeswalker yInitialize/ccblue=4 Create 5 Dragons/spawnx5 [ala] Dragon (R 4/4 Flying) +1: Creatures you control get +1/+1 and gain haste until end of turn. | -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | -6: Create five 4/4 red Dragon creature tokens with flying. Sedraxis Specter soa ala/192 ala UBR UBR {U}{B}{R} 3 Creature - Specter 3 2 R creature /ch Flying | Whenever this creature deals combat damage to a player, that player discards a card. | Unearth {1}{B} Sedris, the Traitor King soa ala/193 ala UBR UBR {3}{U}{B}{R} 6 Legendary Creature - Zombie Warrior 5 5 M creature Each creature card in your graveyard has unearth {2}{B}. Sharuum the Hegemon soa ala/194 ala WUB WUB {3}{W}{U}{B} 6 Legendary Artifact Creature - Sphinx 5 5 M creature /ch Flying | When Sharuum enters, you may return target artifact card from your graveyard to the battlefield. Sigil Blessing soa ala/195 ala GW GW {G}{W} 2 Instant C instant Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. Sphinx Sovereign soa ala/196 ala WUB WUB {4}{W}{U}{U}{B} 8 Artifact Creature - Sphinx 6 6 M creature /ch Flying | At the beginning of your end step, you gain 3 life if this creature is untapped. Otherwise, each opponent loses 3 life. Sprouting Thrinax soa ala/197 ala BRG BRG {B}{R}{G} 3 Creature - Lizard 3 3 U creature Create 3 Saprolings/spawnx3 [ala] Saproling (G 1/1) When this creature dies, create three 1/1 green Saproling creature tokens. Steward of Valeron soa ala/198 ala GW GW {G}{W} 2 Creature - Human Druid Knight 2 2 C creature Vigilance | {T}: Add {G}. Stoic Angel soa ala/199 ala GWU GWU {1}{G}{W}{U} 4 Creature - Angel 3 4 R creature /ch Flying, vigilance | Players can't untap more than one creature during their untap steps. Swerve soa ala/200 ala UR UR {U}{R} 2 Instant U instant Change the target of target spell with a single target. Thoughtcutter Agent soa ala/201 ala UB UB {U}{B} 2 Artifact Creature - Human Rogue 1 1 U creature {U}{B}, {T}: Target player loses 1 life and reveals their hand. Tidehollow Sculler soa ala/202 ala WB WB {W}{B} 2 Artifact Creature - Zombie 2 2 U creature When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. | When this creature leaves the battlefield, return the exiled card to its owner's hand. Tidehollow Strix soa ala/203 ala UB UB {U}{B} 2 Artifact Creature - Bird 2 1 C creature /ch Flying | Deathtouch Titanic Ultimatum soa ala/204 ala RGW RGW {R}{R}{G}{G}{G}{W}{W} 7 Sorcery R sorcery Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. Tower Gargoyle soa ala/205 ala WUB WUB {1}{W}{U}{B} 4 Artifact Creature - Gargoyle 4 4 U creature /ch Flying Violent Ultimatum soa ala/206 ala BRG BRG {B}{B}{R}{R}{R}{G}{G} 7 Sorcery R mb1-old-frame sorcery Destroy three target permanents. Waveskimmer Aven soa ala/207 ala GWU GWU {2}{G}{W}{U} 5 Creature - Bird Soldier 2 4 C creature /ch Flying | Exalted Windwright Mage soa ala/208 ala WUB WUB {W}{U}{B} 3 Artifact Creature - Human Wizard 2 2 C creature Lifelink | This creature has flying as long as an artifact card is in your graveyard. Woolly Thoctar soa ala/209 ala RGW RGW {R}{G}{W} 3 Creature - Beast 5 4 U creature Lich's Mirror soa ala/210 ala {5} 5 Artifact M mb1-foil artifact If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. Minion Reflector soa ala/211 ala {5} 5 Artifact R artifact Create Copy/spawn [2xm] Copy Whenever a nontoken creature you control enters, you may pay {2}. If you do, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, sacrifice this permanent." Obelisk of Bant soa ala/212 ala GWU {3} 3 Artifact C artifact {T}: Add {G}, {W}, or {U}. Obelisk of Esper soa ala/213 ala WUB {3} 3 Artifact C artifact {T}: Add {W}, {U}, or {B}. Obelisk of Grixis soa ala/214 ala UBR {3} 3 Artifact C artifact {T}: Add {U}, {B}, or {R}. Obelisk of Jund soa ala/215 ala BRG {3} 3 Artifact C artifact {T}: Add {B}, {R}, or {G}. Obelisk of Naya soa ala/216 ala RGW {3} 3 Artifact C artifact {T}: Add {R}, {G}, or {W}. Quietus Spike soa ala/217 ala {3} 3 Artifact - Equipment R artifact Equipped creature has deathtouch. | Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. | Equip {3} Relic of Progenitus soa ala/218 ala {1} 1 Artifact C artifact {T}: Target player exiles a card from their graveyard. | {1}, Exile this artifact: Exile all graveyards. Draw a card. Sigil of Distinction soa ala/219 ala {X} 0 Artifact - Equipment R artifact This Equipment enters with X charge counters on it. | Equipped creature gets +1/+1 for each charge counter on this Equipment. | Equip-Remove a charge counter from this Equipment. Arcane Sanctum soa ala/220 ala WUB 0 Land U land /cr90 This land enters tapped. | {T}: Add {W}, {U}, or {B}. Bant Panorama soa ala/221 ala 0 Land C land {T}: Add {C}. | {1}, {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. Crumbling Necropolis soa ala/222 ala UBR 0 Land U land /cr90 This land enters tapped. | {T}: Add {U}, {B}, or {R}. Esper Panorama soa ala/223 ala 0 Land C land {T}: Add {C}. | {1}, {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. Grixis Panorama soa ala/224 ala 0 Land C land {T}: Add {C}. | {1}, {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. Jund Panorama soa ala/225 ala 0 Land C land {T}: Add {C}. | {1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle. Jungle Shrine soa ala/226 ala RGW 0 Land U land /cr90 This land enters tapped. | {T}: Add {R}, {G}, or {W}. Naya Panorama soa ala/227 ala 0 Land C land {T}: Add {C}. | {1}, {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle. Savage Lands soa ala/228 ala BRG 0 Land U land /cr90 This land enters tapped. | {T}: Add {B}, {R}, or {G}. Seaside Citadel soa ala/229 ala GWU 0 Land U land /cr90 This land enters tapped. | {T}: Add {G}, {W}, or {U}. Plains soa ala/230 ala W 0 Basic Land - Plains C plains Island soa ala/234 ala U 0 Basic Land - Island C island Swamp soa ala/238 ala B 0 Basic Land - Swamp C swamp Mountain soa ala/242 ala R 0 Basic Land - Mountain C mountain Forest soa ala/246 ala G 0 Basic Land - Forest C forest [ala] Soldier (W 1/1) soa tala/1 tala W 0 Token Creature - Soldier 1 1 T [ala] Homunculus (U 0/1) soa tala/2 tala U 0 Token Artifact Creature - Homunculus 0 1 T [ala] Thopter (U 1/1 Flying) soa tala/3 tala U 0 Token Artifact Creature - Thopter 1 1 T /ch Flying [ala] Skeleton (B 1/1) soa tala/4 tala B 0 Token Creature - Skeleton 1 1 T {B}: Regenerate this token. [ala] Zombie (B 2/2) soa tala/5 tala B 0 Token Creature - Zombie 2 2 T [ala] Dragon (R 4/4 Flying) soa tala/6 tala R 0 Token Creature - Dragon 4 4 T /ch Flying [ala] Goblin (R 1/1) soa tala/7 tala R 0 Token Creature - Goblin 1 1 T [ala] Ooze (G */*) soa tala/8 tala G 0 Token Creature - Ooze * * T [ala] Saproling (G 1/1) soa tala/9 tala G 0 Token Creature - Saproling 1 1 T [ala] Beast (RGW 8/8) soa tala/10 tala RGW 0 Token Creature - Beast 8 8 T Aerie Mystics cfx cfx/1 con W GWU {4}{W} 5 Creature - Bird Wizard 3 3 U creature /ch Flying | {1}{G}{U}: Creatures you control gain shroud until end of turn. Asha's Favor cfx cfx/2 con W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying, first strike, and vigilance. Aven Squire cfx cfx/3 con W W {1}{W} 2 Creature - Bird Soldier 1 1 C creature /ch Flying | Exalted Aven Trailblazer cfx cfx/4 con W W {2}{W} 3 Creature - Bird Soldier 2 * C creature /ch Flying | Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. Celestial Purge cfx cfx/5 con W W {1}{W} 2 Instant U instant Exile target black or red permanent. Court Homunculus cfx cfx/6 con W W {W} 1 Artifact Creature - Homunculus 1 1 C creature This creature gets +1/+1 as long as you control another artifact. Darklit Gargoyle cfx cfx/7 con W WB {1}{W} 2 Artifact Creature - Gargoyle 1 2 C creature /ch Flying | {B}: This creature gets +2/-1 until end of turn. Gleam of Resistance cfx cfx/8 con W W {4}{W} 5 Instant C instant Creatures you control get +1/+2 until end of turn. Untap those creatures. | Basic landcycling {1}{W} Lapse of Certainty cfx cfx/9 con W W {2}{W} 3 Instant C mb1-foil instant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. Mark of Asylum cfx cfx/10 con W W {1}{W} 2 Enchantment R enchantment Prevent all noncombat damage that would be dealt to creatures you control. Martial Coup cfx cfx/11 con W W {X}{W}{W} 2 Sorcery R sorcery Create Soldier/spawn [ala] Soldier (W 1/1) Create 5 Soldiers/spawnx5 [ala] Soldier (W 1/1) Create 10 Soldiers/spawnx10 [ala] Soldier (W 1/1) Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. Mirror-Sigil Sergeant cfx cfx/12 con W W {5}{W} 6 Creature - Rhino Soldier 4 4 M creature Create Mirror-Sigil Sergeant/spawn [lackey] Mirror-Sigil Sergeant (W 4/4 Trample) Trample | At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of this creature. Nacatl Hunt-Pride cfx cfx/13 con W RGW {5}{W} 6 Creature - Cat Warrior 5 4 U creature Vigilance | {R}, {T}: Target creature can't block this turn. | {G}, {T}: Target creature blocks this turn if able. Paragon of the Amesha cfx cfx/14 con W WUBRG {2}{W} 3 Creature - Human Knight 2 2 U creature First strike | {W}{U}{B}{R}{G}: Until end of turn, this creature becomes an Angel, gets +3/+3, and gains flying and lifelink. Path to Exile cfx cfx/15 con W W {W} 1 Instant U instant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. Rhox Meditant cfx cfx/16 con W W {3}{W} 4 Creature - Rhino Monk 2 4 C creature When this creature enters, if you control a green permanent, draw a card. Scepter of Dominance cfx cfx/17 con W W {1}{W}{W} 3 Artifact R artifact {W}, {T}: Tap target permanent. Sigil of the Empty Throne cfx cfx/18 con W W {3}{W}{W} 5 Enchantment R enchantment Create Angel/spawn [con] Angel (W 4/4 Flying) Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying. Valiant Guard cfx cfx/19 con W W {W} 1 Creature - Human Soldier 0 3 C creature Wall of Reverence cfx cfx/20 con W W {3}{W} 4 Creature - Spirit Wall 1 6 R creature /ch Defender, flying | At the beginning of your end step, you may gain life equal to the power of target creature you control. Brackwater Elemental cfx cfx/21 con U U {2}{U} 3 Creature - Elemental 4 4 C creature When this creature attacks or blocks, sacrifice it at the beginning of the next end step. | Unearth {2}{U} Constricting Tendrils cfx cfx/22 con U U {U} 1 Instant C instant Target creature gets -3/-0 until end of turn. | Cycling {2} Controlled Instincts cfx cfx/23 con U U {U} 1 Enchantment - Aura U enchantment Enchant red or green creature | Enchanted creature doesn't untap during its controller's untap step. Cumber Stone cfx cfx/24 con U U {3}{U} 4 Artifact U artifact Creatures your opponents control get -1/-0. Esperzoa cfx cfx/25 con U U {2}{U} 3 Artifact Creature - Jellyfish 4 3 U creature /ch Flying | At the beginning of your upkeep, return an artifact you control to its owner's hand. Ethersworn Adjudicator cfx cfx/26 con U WUB {4}{U} 5 Artifact Creature - Vedalken Knight 4 4 M creature /ch Flying | {1}{W}{B}, {T}: Destroy target creature or enchantment. | {2}{U}: Untap this creature. Faerie Mechanist cfx cfx/27 con U U {3}{U} 4 Artifact Creature - Faerie Artificer 2 2 C creature yInitialize/ch Look at top three cards/vp1pt3 Flying | When this creature enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Frontline Sage cfx cfx/28 con U U {2}{U} 3 Creature - Human Wizard 0 1 C creature Exalted | {U}, {T}: Draw a card, then discard a card. Grixis Illusionist cfx cfx/29 con U U {U} 1 Creature - Human Wizard 1 1 C creature {T}: Target land you control becomes the basic land type of your choice until end of turn. Inkwell Leviathan cfx cfx/30 con U U {7}{U}{U} 9 Artifact Creature - Leviathan 7 11 R creature Trample | Islandwalk | Shroud Master Transmuter cfx cfx/31 con U U {3}{U} 4 Artifact Creature - Human Artificer 1 2 R mb1-old-frame creature {U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. Parasitic Strix cfx cfx/32 con U U {2}{U} 3 Artifact Creature - Bird 2 2 C creature /ch Flying | When this creature enters, if you control a black permanent, target player loses 2 life and you gain 2 life. Scepter of Insight cfx cfx/33 con U U {1}{U}{U} 3 Artifact R artifact {3}{U}, {T}: Draw a card. Scornful Aether-Lich cfx cfx/34 con U WUB {3}{U} 4 Artifact Creature - Zombie Wizard 2 4 U creature {W}{B}: This creature gains fear and vigilance until end of turn. Telemin Performance cfx cfx/35 con U U {3}{U}{U} 5 Sorcery R sorcery Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control. Traumatic Visions cfx cfx/36 con U U {3}{U}{U} 5 Instant C instant Counter target spell. | Basic landcycling {1}{U} Unsummon cfx cfx/37 con U U {U} 1 Instant C instant Return target creature to its owner's hand. View from Above cfx cfx/38 con U U {1}{U} 2 Instant U instant Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. Worldly Counsel cfx cfx/39 con U U {1}{U} 2 Instant C instant Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. Absorb Vis cfx cfx/40 con B B {6}{B} 7 Sorcery C sorcery Target player loses 4 life and you gain 4 life. | Basic landcycling {1}{B} Corrupted Roots cfx cfx/41 con B B {B} 1 Enchantment - Aura U enchantment Enchant Forest or Plains | Whenever enchanted land becomes tapped, its controller loses 2 life. Drag Down cfx cfx/42 con B B {2}{B} 3 Instant C instant Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control. Dreadwing cfx cfx/43 con B UBR {B} 1 Creature - Zombie 1 1 U creature {1}{U}{R}: This creature gets +3/+0 and gains flying until end of turn. Extractor Demon cfx cfx/44 con B B {4}{B}{B} 6 Creature - Demon 5 5 R creature /ch Flying | Whenever another creature leaves the battlefield, you may have target player mill two cards. | Unearth {2}{B} Fleshformer cfx cfx/45 con B WUBRG {2}{B} 3 Creature - Human Wizard 2 2 U creature {W}{U}{B}{R}{G}: This creature gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. Grixis Slavedriver cfx cfx/46 con B B {5}{B} 6 Creature - Zombie Giant 4 4 U creature Create Zombie/spawn [ala] Zombie (B 2/2) When this creature leaves the battlefield, create a 2/2 black Zombie creature token. | Unearth {3}{B} Infectious Horror cfx cfx/47 con B B {3}{B} 4 Creature - Zombie Horror 2 2 C creature Whenever this creature attacks, each opponent loses 2 life. Kederekt Parasite cfx cfx/48 con B B {B} 1 Creature - Horror 1 1 R creature Whenever an opponent draws a card, if you control a red permanent, you may have this creature deal 1 damage to that player. Nyxathid cfx cfx/49 con B B {1}{B}{B} 3 Creature - Elemental 7 7 R creature As this creature enters, choose an opponent. | This creature gets -1/-1 for each card in the chosen player's hand. Pestilent Kathari cfx cfx/50 con B BR {2}{B} 3 Creature - Bird Warrior 1 1 C creature /ch Flying | Deathtouch | {2}{R}: This creature gains first strike until end of turn. Rotting Rats cfx cfx/51 con B B {1}{B} 2 Creature - Zombie Rat 1 1 C creature When this creature enters, each player discards a card. | Unearth {1}{B} Salvage Slasher cfx cfx/52 con B B {1}{B} 2 Artifact Creature - Human Rogue 1 1 C creature This creature gets +1/+0 for each artifact card in your graveyard. Scepter of Fugue cfx cfx/53 con B B {B}{B} 2 Artifact R artifact {1}{B}, {T}: Target player discards a card. Activate only during your turn. Sedraxis Alchemist cfx cfx/54 con B B {2}{B} 3 Creature - Zombie Wizard 2 2 C creature When this creature enters, if you control a blue permanent, return target nonland permanent to its owner's hand. Voices from the Void cfx cfx/55 con B B {4}{B} 5 Sorcery U sorcery Domain - Target player discards a card for each basic land type among lands you control. Wretched Banquet cfx cfx/56 con B B {B} 1 Sorcery C sorcery Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield. Yoke of the Damned cfx cfx/57 con B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | When a creature dies, destroy enchanted creature. Banefire cfx cfx/58 con R R {X}{R} 1 Sorcery R sorcery Banefire deals X damage to any target. | If X is 5 or more, this spell can't be countered and the damage can't be prevented. Bloodhall Ooze cfx cfx/59 con R R {R} 1 Creature - Ooze 1 1 R creature At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on this creature. | At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on this creature. Canyon Minotaur cfx cfx/60 con R R {3}{R} 4 Creature - Minotaur Warrior 3 3 C creature Dark Temper cfx cfx/61 con R R {2}{R} 3 Instant C instant Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. Dragonsoul Knight cfx cfx/62 con R WUBRG {2}{R} 3 Creature - Human Knight 2 2 U creature First strike | {W}{U}{B}{R}{G}: Until end of turn, this creature becomes a Dragon, gets +5/+3, and gains flying and trample. Fiery Fall cfx cfx/63 con R R {5}{R} 6 Instant C instant Fiery Fall deals 5 damage to target creature. | Basic landcycling {1}{R} Goblin Razerunners cfx cfx/64 con R R {2}{R}{R} 4 Creature - Goblin Warrior 3 4 R creature {1}{R}, Sacrifice a land: Put a +1/+1 counter on this creature. | At the beginning of your end step, you may have this creature deal damage equal to the number of +1/+1 counters on it to target player or planeswalker. Hellspark Elemental cfx cfx/65 con R R {1}{R} 2 Creature - Elemental 3 1 U creature Trample, haste | At the beginning of the end step, sacrifice this creature. | Unearth {1}{R} Ignite Disorder cfx cfx/66 con R R {1}{R} 2 Instant U instant Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. Kranioceros cfx cfx/67 con R RW {4}{R} 5 Creature - Beast 5 2 C creature {1}{W}: This creature gets +0/+3 until end of turn. Maniacal Rage cfx cfx/68 con R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and can't block. Molten Frame cfx cfx/69 con R R {1}{R} 2 Instant C instant Destroy target artifact creature. | Cycling {2} Quenchable Fire cfx cfx/70 con R UR {3}{R} 4 Sorcery C sorcery Quenchable Fire deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker's controller pays {U} before that step. Rakka Mar cfx cfx/71 con R R {2}{R}{R} 4 Legendary Creature - Human Shaman 2 2 R creature Create Elemental/spawn [cmm] Elemental (R 3/1 Haste) Haste | {R}, {T}: Create a 3/1 red Elemental creature token with haste. Toxic Iguanar cfx cfx/72 con R R {R} 1 Creature - Lizard 1 1 C creature This creature has deathtouch as long as you control a green permanent. Viashino Slaughtermaster cfx cfx/73 con R BRG {1}{R} 2 Creature - Lizard Warrior 1 1 U creature Double strike | {B}{G}: This creature gets +1/+1 until end of turn. Activate only once each turn. Volcanic Fallout cfx cfx/74 con R R {1}{R}{R} 3 Instant U instant This spell can't be countered. | Volcanic Fallout deals 2 damage to each creature and each player. Voracious Dragon cfx cfx/75 con R R {3}{R}{R} 5 Creature - Dragon 4 4 R creature /ch Flying | Devour 1 | When this creature enters, it deals damage to any target equal to twice the number of Goblins it devoured. Wandering Goblins cfx cfx/76 con R R {2}{R} 3 Creature - Goblin Warrior 0 3 C creature Domain - {3}: This creature gets +1/+0 until end of turn for each basic land type among lands you control. Worldheart Phoenix cfx cfx/77 con R WUBRG {3}{R} 4 Creature - Phoenix 2 2 R creature /ch Flying | You may cast this card from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters with two +1/+1 counters on it. Beacon Behemoth cfx cfx/78 con G G {3}{G}{G} 5 Creature - Beast 5 3 C creature {1}: Target creature with power 5 or greater gains vigilance until end of turn. Cliffrunner Behemoth cfx cfx/79 con G G {3}{G} 4 Creature - Rhino Beast 5 3 R creature This creature has haste as long as you control a red permanent. | This creature has lifelink as long as you control a white permanent. Cylian Sunsinger cfx cfx/80 con G RGW {1}{G} 2 Creature - Elf Shaman 2 2 R creature {R}{G}{W}: This creature and each other creature with the same name as it get +3/+3 until end of turn. Ember Weaver cfx cfx/81 con G G {2}{G} 3 Creature - Spider 2 3 C creature Reach | As long as you control a red permanent, this creature gets +1/+0 and has first strike. Filigree Fracture cfx cfx/82 con G G {2}{G} 3 Instant U instant Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. Gluttonous Slime cfx cfx/83 con G G {2}{G} 3 Creature - Ooze 2 2 U creature Flash | Devour 1 Matca Rioters cfx cfx/84 con G G {2}{G} 3 Creature - Human Warrior * * C creature Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control. Might of Alara cfx cfx/85 con G G {G} 1 Instant C instant Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. Nacatl Savage cfx cfx/86 con G G {1}{G} 2 Creature - Cat Warrior 2 1 C creature Protection from artifacts Noble Hierarch cfx cfx/87 con G GWU {G} 1 Creature - Human Druid 0 1 R creature Exalted | {T}: Add {G}, {W}, or {U}. Paleoloth cfx cfx/88 con G G {4}{G}{G} 6 Creature - Beast 5 5 R creature Whenever another creature you control with power 5 or greater enters, you may return target creature card from your graveyard to your hand. Sacellum Archers cfx cfx/89 con G RGW {2}{G} 3 Creature - Elf Archer 2 3 U creature {R}{W}, {T}: This creature deals 2 damage to target attacking or blocking creature. Scattershot Archer cfx cfx/90 con G G {G} 1 Creature - Elf Archer 1 2 C creature {T}: This creature deals 1 damage to each creature with flying. Shard Convergence cfx cfx/91 con G G {3}{G} 4 Sorcery U sorcery Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle. Soul's Majesty cfx cfx/92 con G G {4}{G} 5 Sorcery R sorcery Draw cards equal to the power of target creature you control. Spore Burst cfx cfx/93 con G G {3}{G} 4 Sorcery U sorcery Create Saproling/spawn [ala] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [ala] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [ala] Saproling (G 1/1) Domain - Create a 1/1 green Saproling creature token for each basic land type among lands you control. Sylvan Bounty cfx cfx/94 con G G {5}{G} 6 Instant C instant Target player gains 8 life. | Basic landcycling {1}{G} Thornling cfx cfx/95 con G G {3}{G}{G} 5 Creature - Elemental Shapeshifter 4 4 M creature {G}: This creature gains haste until end of turn. | {G}: This creature gains trample until end of turn. | {G}: This creature gains indestructible until end of turn. | {1}: This creature gets +1/-1 until end of turn. | {1}: This creature gets -1/+1 until end of turn. Tukatongue Thallid cfx cfx/96 con G G {G} 1 Creature - Fungus 1 1 C creature Create Saproling/spawn [ala] Saproling (G 1/1) When this creature dies, create a 1/1 green Saproling creature token. Wild Leotau cfx cfx/97 con G G {2}{G}{G} 4 Creature - Cat 5 4 C creature At the beginning of your upkeep, sacrifice this creature unless you pay {G}. Apocalypse Hydra cfx cfx/98 con RG RG {X}{R}{G} 2 Creature - Hydra 0 0 M creature This creature enters with X +1/+1 counters on it. If X is 5 or more, it enters with an additional X +1/+1 counters on it. | {1}{R}, Remove a +1/+1 counter from this creature: It deals 1 damage to any target. Blood Tyrant cfx cfx/99 con UBR UBR {4}{U}{B}{R} 7 Creature - Vampire 5 5 R creature /ch Flying, trample | At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way. | Whenever a player loses the game, put five +1/+1 counters on this creature. Charnelhoard Wurm cfx cfx/100 con BRG BRG {4}{B}{R}{G} 7 Creature - Wurm 6 6 R creature Trample | Whenever this creature deals damage to an opponent, you may return target card from your graveyard to your hand. Child of Alara cfx cfx/101 con WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Avatar 6 6 M creature Trample | When Child of Alara dies, destroy all nonland permanents. They can't be regenerated. Conflux cfx cfx/102 con WUBRG WUBRG {3}{W}{U}{B}{R}{G} 8 Sorcery M sorcery Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle. Countersquall cfx cfx/103 con UB UB {U}{B} 2 Instant U instant Counter target noncreature spell. Its controller loses 2 life. Elder Mastery cfx cfx/104 con UBR UBR {3}{U}{B}{R} 6 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3 and has flying. | Whenever enchanted creature deals damage to a player, that player discards two cards. Esper Cormorants cfx cfx/105 con WU WU {2}{W}{U} 4 Artifact Creature - Bird 3 3 C creature /ch Flying Exploding Borders cfx cfx/106 con RG RG {2}{R}{G} 4 Sorcery C sorcery Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Exploding Borders deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control. Fusion Elemental cfx cfx/107 con WUBRG WUBRG {W}{U}{B}{R}{G} 5 Creature - Elemental 8 8 U creature Giltspire Avenger cfx cfx/108 con GWU GWU {G}{W}{U} 3 Creature - Human Soldier 2 2 R creature Exalted | {T}: Destroy target creature that dealt damage to you this turn. Goblin Outlander cfx cfx/109 con BR BR {B}{R} 2 Creature - Goblin Scout 2 2 C creature Protection from white Gwafa Hazid, Profiteer cfx cfx/110 con WU WU {1}{W}{U} 3 Legendary Creature - Human Rogue 2 2 R creature {W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. | Creatures with bribery counters on them can't attack or block. Hellkite Hatchling cfx cfx/111 con RG RG {2}{R}{G} 4 Creature - Dragon 2 2 U creature Devour 1 | This creature has flying and trample if it devoured a creature. Jhessian Balmgiver cfx cfx/112 con WU WU {1}{W}{U} 3 Creature - Human Cleric 1 1 U creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. | {T}: Target creature can't be blocked this turn. Knight of the Reliquary cfx cfx/113 con GW GW {1}{G}{W} 3 Creature - Human Knight 2 2 R creature This creature gets +1/+1 for each land card in your graveyard. | {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle. Knotvine Mystic cfx cfx/114 con RGW RGW {R}{G}{W} 3 Creature - Elf Druid 2 2 U creature {1}, {T}: Add {R}{G}{W}. Maelstrom Archangel cfx cfx/115 con WUBRG WUBRG {W}{U}{B}{R}{G} 5 Creature - Angel 5 5 M mb1-old-frame creature /ch Flying | Whenever this creature deals combat damage to a player, you may cast a spell from your hand without paying its mana cost. Magister Sphinx cfx cfx/116 con WUB WUB {4}{W}{U}{B} 7 Artifact Creature - Sphinx 5 5 R creature /ch Flying | When this creature enters, target player's life total becomes 10. Malfegor cfx cfx/117 con BR BR {2}{B}{B}{R}{R} 6 Legendary Creature - Demon Dragon 6 6 M creature /ch Flying | When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way. Meglonoth cfx cfx/118 con RGW RGW {3}{R}{G}{W} 6 Creature - Beast 6 6 R creature Vigilance, trample | Whenever this creature blocks a creature, this creature deals damage to that creature's controller equal to this creature's power. Nacatl Outlander cfx cfx/119 con RG RG {R}{G} 2 Creature - Cat Scout 2 2 C creature Protection from blue Nicol Bolas, Planeswalker cfx cfx/120 con UBR UBR {4}{U}{B}{B}{R} 8 Legendary Planeswalker - Bolas 5 M planeswalker /ccblue=5 +3: Destroy target noncreature permanent. | -2: Gain control of target creature. | -9: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice. Progenitus cfx cfx/121 con WUBRG WUBRG {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} 10 Legendary Creature - Hydra Avatar 10 10 M creature Protection from everything | If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. Rhox Bodyguard cfx cfx/122 con GW GW {3}{G}{W} 5 Creature - Rhino Monk Soldier 2 3 C creature Exalted | When this creature enters, you gain 3 life. Scarland Thrinax cfx cfx/123 con BRG BRG {B}{R}{G} 3 Creature - Lizard 2 2 U creature Sacrifice a creature: Put a +1/+1 counter on this creature. Shambling Remains cfx cfx/124 con BR BR {1}{B}{R} 3 Creature - Zombie Horror 4 3 U creature This creature can't block. | Unearth {B}{R} Skyward Eye Prophets cfx cfx/125 con GWU GWU {3}{G}{W}{U} 6 Creature - Human Wizard 3 3 U creature Reveal top card/vp1at1 Vigilance | {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. Sludge Strider cfx cfx/126 con WUB WUB {1}{W}{U}{B} 4 Artifact Creature - Insect 3 3 U creature Whenever another artifact you control enters or leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. Sphinx Summoner cfx cfx/127 con UB UB {3}{U}{B} 5 Artifact Creature - Sphinx 3 3 R creature /ch Flying | When this creature enters, you may search your library for an artifact creature card, reveal it, put it into your hand. then shuffle. Suicidal Charge cfx cfx/128 con BR BR {3}{B}{R} 5 Enchantment C enchantment Sacrifice this enchantment: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. Vagrant Plowbeasts cfx cfx/129 con GW GW {5}{G}{W} 7 Creature - Beast 6 6 U creature {1}: Regenerate target creature with power 5 or greater. Valeron Outlander cfx cfx/130 con GW GW {G}{W} 2 Creature - Human Scout 2 2 C creature Protection from black Vectis Agents cfx cfx/131 con UB UB {3}{U}{B} 5 Artifact Creature - Human Rogue 4 3 C creature {U}{B}: This creature gets -2/-0 until end of turn and can't be blocked this turn. Vedalken Outlander cfx cfx/132 con WU WU {W}{U} 2 Artifact Creature - Vedalken Scout 2 2 C creature Protection from red Zombie Outlander cfx cfx/133 con UB UB {U}{B} 2 Creature - Zombie Scout 2 2 C creature Protection from green Armillary Sphere cfx cfx/134 con {2} 2 Artifact C artifact {2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. Bone Saw cfx cfx/135 con {0} 0 Artifact - Equipment C artifact Equipped creature gets +1/+0. | Equip {1} Font of Mythos cfx cfx/136 con {4} 4 Artifact R mb1-old-frame artifact At the beginning of each player's draw step, that player draws two additional cards. Kaleidostone cfx cfx/137 con WUBRG {2} 2 Artifact C artifact When this artifact enters, draw a card. | {5}, {T}, Sacrifice this artifact: Add {W}{U}{B}{R}{G}. Mana Cylix cfx cfx/138 con {1} 1 Artifact C artifact {1}, {T}: Add one mana of any color. Manaforce Mace cfx cfx/139 con {4} 4 Artifact - Equipment U artifact Domain - Equipped creature gets +1/+1 for each basic land type among lands you control. | Equip {3} Obelisk of Alara cfx cfx/140 con WUBRG {6} 6 Artifact R artifact {1}{W}, {T}: You gain 5 life. | {1}{U}, {T}: Draw a card, then discard a card. | {1}{B}, {T}: Target creature gets -2/-2 until end of turn. | {1}{R}, {T}: This artifact deals 3 damage to target player or planeswalker. | {1}{G}, {T}: Target creature gets +4/+4 until end of turn. Ancient Ziggurat cfx cfx/141 con 0 Land U mb1-old-frame land {T}: Add one mana of any color. Spend this mana only to cast a creature spell. Exotic Orchard cfx cfx/142 con 0 Land R land {T}: Add one mana of any color that a land an opponent controls could produce. Reliquary Tower cfx cfx/143 con 0 Land U land You have no maximum hand size. | {T}: Add {C}. Rupture Spire cfx cfx/144 con 0 Land C land /cr90 This land enters tapped. | When this land enters, sacrifice it unless you pay {1}. | {T}: Add one mana of any color. Unstable Frontier cfx cfx/145 con 0 Land U land {T}: Add {C}. | {T}: Target land you control becomes the basic land type of your choice until end of turn. [con] Angel (W 4/4 Flying) cfx tcon/1 tcon W 0 Token Creature - Angel 4 4 T /ch Flying [con] Elemental (R 3/1) cfx tcon/2 tcon R 0 Token Creature - Elemental 3 1 T Ardent Plea arb arb/1 arb WU WU {1}{W}{U} 3 Enchantment U enchantment Exalted | Cascade Aven Mimeomancer arb arb/2 arb WU WU {1}{W}{U} 3 Creature - Bird Wizard 3 1 R creature /ch Flying | At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it. Ethercaste Knight arb arb/3 arb WU WU {W}{U} 2 Artifact Creature - Human Knight 1 3 C creature Exalted Ethersworn Shieldmage arb arb/4 arb WU WU {1}{W}{U} 3 Artifact Creature - Vedalken Wizard 2 2 C creature Flash | When this creature enters, prevent all damage that would be dealt to artifact creatures this turn. Fieldmist Borderpost arb arb/5 arb WU WU {1}{W}{U} 3 Artifact C artifact /cr90 You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. | This artifact enters tapped. | {T}: Add {W} or {U}. Filigree Angel arb arb/6 arb WU WU {5}{W}{W}{U} 8 Artifact Creature - Angel 4 4 R creature /ch Flying | When this creature enters, you gain 3 life for each artifact you control. Glassdust Hulk arb arb/7 arb WU WU {3}{W}{U} 5 Artifact Creature - Golem 3 4 C creature Whenever another artifact you control enters, this creature gets +1/+1 until end of turn and can't be blocked this turn. | Cycling {W/U} Meddling Mage arb arb/8 arb WU WU {W}{U} 2 Creature - Human Wizard 2 2 R mb1-old-frame creature As this creature enters, choose a nonland card name. | Spells with the chosen name can't be cast. Offering to Asha arb arb/9 arb WU WU {2}{W}{U} 4 Instant C instant Counter target spell unless its controller pays {4}. You gain 4 life. Sanctum Plowbeast arb arb/10 arb WU WU {4}{W}{U} 6 Artifact Creature - Beast 3 6 C creature Defender | Plainscycling {2}, islandcycling {2} Shield of the Righteous arb arb/11 arb WU WU {W}{U} 2 Artifact - Equipment U artifact Equipped creature gets +0/+2 and has vigilance. | Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. | Equip {2} Sovereigns of Lost Alara arb arb/12 arb WU WU {4}{W}{U} 6 Creature - Spirit 4 5 R creature Exalted | Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle. Stormcaller's Boon arb arb/13 arb WU WU {2}{W}{U} 4 Enchantment C enchantment Sacrifice this enchantment: Creatures you control gain flying until end of turn. | Cascade Talon Trooper arb arb/14 arb WU WU {1}{W}{U} 3 Creature - Bird Scout 2 3 C creature /ch Flying Unbender Tine arb arb/15 arb WU WU {2}{W}{U} 4 Artifact U artifact {T}: Untap another target permanent. Wall of Denial arb arb/16 arb WU WU {1}{W}{U} 3 Creature - Wall 0 8 U creature /ch Defender, flying | Shroud Architects of Will arb arb/17 arb UB UB {2}{U}{B} 4 Artifact Creature - Human Wizard 3 3 C creature Look at top three cards/vp1pt3 When this creature enters, look at the top three cards of target player's library, then put them back in any order. | Cycling {U/B} Brainbite arb arb/18 arb UB UB {2}{U}{B} 4 Sorcery C sorcery Target opponent reveals their hand. You choose a card from it. That player discards that card. | Draw a card. Deny Reality arb arb/19 arb UB UB {3}{U}{B} 5 Sorcery C sorcery Cascade | Return target permanent to its owner's hand. Etherium Abomination arb arb/20 arb UB UB {3}{U}{B} 5 Artifact Creature - Horror 4 3 C creature Unearth {1}{U}{B} Illusory Demon arb arb/21 arb UB UB {1}{U}{B} 3 Creature - Demon Illusion 4 3 U creature /ch Flying | When you cast a spell, sacrifice this creature. Jhessian Zombies arb arb/22 arb UB UB {4}{U}{B} 6 Creature - Zombie 2 4 C creature Fear | Islandcycling {2}, swampcycling {2} Kathari Remnant arb arb/23 arb UB UB {2}{U}{B} 4 Creature - Bird Skeleton 0 1 U creature /ch Flying | {B}: Regenerate this creature. | Cascade Lich Lord of Unx arb arb/24 arb UB UB {1}{U}{B} 3 Creature - Zombie Wizard 2 2 R creature Create Zombie Wizard/spawn [arb] Zombie Wizard (UB 1/1) {U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. | {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control. Mask of Riddles arb arb/25 arb UB UB {U}{B} 2 Artifact - Equipment U artifact Equipped creature has fear. | Whenever equipped creature deals combat damage to a player, you may draw a card. | Equip {2} Mind Funeral arb arb/26 arb UB UB {1}{U}{B} 3 Sorcery U sorcery Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard. Mistvein Borderpost arb arb/27 arb UB UB {1}{U}{B} 3 Artifact C artifact /cr90 You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. | This artifact enters tapped. | {T}: Add {U} or {B}. Nemesis of Reason arb arb/28 arb UB UB {3}{U}{B} 5 Creature - Leviathan Horror 3 7 R mb1-old-frame creature Whenever this creature attacks, defending player mills ten cards. Soul Manipulation arb arb/29 arb UB UB {1}{U}{B} 3 Instant C instant Choose one or both - | - Counter target creature spell. | - Return target creature card from your graveyard to your hand. Soulquake arb arb/30 arb UB UB {3}{U}{U}{B}{B} 7 Sorcery R sorcery Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands. Time Sieve arb arb/31 arb UB UB {U}{B} 2 Artifact R mb1-old-frame artifact {T}, Sacrifice five artifacts: Take an extra turn after this one. Vedalken Ghoul arb arb/32 arb UB UB {U}{B} 2 Creature - Vedalken Zombie 1 1 C creature Whenever this creature becomes blocked, defending player loses 4 life. Anathemancer arb arb/33 arb BR BR {1}{B}{R} 3 Creature - Zombie Wizard 2 2 U creature When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls. | Unearth {5}{B}{R} Bituminous Blast arb arb/34 arb BR BR {3}{B}{R} 5 Instant U instant Cascade | Bituminous Blast deals 4 damage to target creature. Breath of Malfegor arb arb/35 arb BR BR {3}{B}{R} 5 Instant C instant Breath of Malfegor deals 5 damage to each opponent. Deathbringer Thoctar arb arb/36 arb BR BR {4}{B}{R} 6 Creature - Zombie Beast 3 3 R creature Whenever another creature dies, you may put a +1/+1 counter on this creature. | Remove a +1/+1 counter from this creature: It deals 1 damage to any target. Defiler of Souls arb arb/37 arb BR BR {3}{B}{B}{R} 6 Creature - Demon 5 5 M creature /ch Flying | At the beginning of each player's upkeep, that player sacrifices a monocolored creature of their choice. Demonic Dread arb arb/38 arb BR BR {1}{B}{R} 3 Sorcery C sorcery Cascade | Target creature can't block this turn. Demonspine Whip arb arb/39 arb BR BR {B}{R} 2 Artifact - Equipment U artifact {X}: Equipped creature gets +X/+0 until end of turn. | Equip {1} Igneous Pouncer arb arb/40 arb BR BR {4}{B}{R} 6 Creature - Elemental 5 1 C creature Haste | Swampcycling {2}, mountaincycling {2} Kathari Bomber arb arb/41 arb BR BR {1}{B}{R} 3 Creature - Bird Shaman 2 2 C creature yInitialize/ch Create 2 Goblins/spawnx2 [ala] Goblin (R 1/1) Flying | When this creature deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice this creature. | Unearth {3}{B}{R} Lightning Reaver arb arb/42 arb BR BR {3}{B}{R} 5 Creature - Zombie Beast 3 3 R creature Haste; fear | Whenever this creature deals combat damage to a player, put a charge counter on it. | At the beginning of your end step, this creature deals damage equal to the number of charge counters on it to each opponent. Monstrous Carabid arb arb/43 arb BR BR {3}{B}{R} 5 Creature - Insect 4 4 C creature This creature attacks each combat if able. | Cycling {B/R} Sanity Gnawers arb arb/44 arb BR BR {1}{B}{R} 3 Creature - Rat 1 1 U creature When this creature enters, target player discards a card at random. Singe-Mind Ogre arb arb/45 arb BR BR {2}{B}{R} 4 Creature - Ogre Mutant 3 2 C creature When this creature enters, target player reveals a card at random from their hand, then loses life equal to that card's mana value. Terminate arb arb/46 arb BR BR {B}{R} 2 Instant C instant Destroy target creature. It can't be regenerated. Thought Hemorrhage arb arb/47 arb BR BR {2}{B}{R} 4 Sorcery R sorcery Choose a nonland card name. Target player reveals their hand. Thought Hemorrhage deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles. Veinfire Borderpost arb arb/48 arb BR BR {1}{B}{R} 3 Artifact C artifact /cr90 You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. | This artifact enters tapped. | {T}: Add {B} or {R}. Blitz Hellion arb arb/49 arb RG RG {3}{R}{G} 5 Creature - Hellion 7 7 R creature Trample, haste | At the beginning of the end step, this creature's owner shuffles it into their library. Bloodbraid Elf arb arb/50 arb RG RG {2}{R}{G} 4 Creature - Elf Berserker 3 2 U creature Haste | Cascade Colossal Might arb arb/51 arb RG RG {R}{G} 2 Instant C instant Target creature gets +4/+2 and gains trample until end of turn. Deadshot Minotaur arb arb/52 arb RG RG {3}{R}{G} 5 Creature - Minotaur 3 4 C creature When this creature enters, it deals 3 damage to target creature with flying. | Cycling {R/G} Dragon Broodmother arb arb/53 arb RG RG {2}{R}{R}{R}{G} 6 Creature - Dragon 4 4 M mb1-old-frame creature yInitialize/ch Create Dragon/spawn [arb] Dragon (RG 1/1 Flying, Devour 2) Flying | At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. Firewild Borderpost arb arb/54 arb RG RG {1}{R}{G} 3 Artifact C artifact /cr90 You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. | This artifact enters tapped. | {T}: Add {R} or {G}. Godtracker of Jund arb arb/55 arb RG RG {1}{R}{G} 3 Creature - Elf Shaman 2 2 C creature Whenever a creature you control with power 5 or greater enters, you may put a +1/+1 counter on this creature. Gorger Wurm arb arb/56 arb RG RG {3}{R}{G} 5 Creature - Wurm 5 5 C creature Devour 1 Mage Slayer arb arb/57 arb RG RG {1}{R}{G} 3 Artifact - Equipment U artifact Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. | Equip {3} Predatory Advantage arb arb/58 arb RG RG {3}{R}{G} 5 Enchantment R enchantment Create Lizard/spawn [arb] Lizard (G 2/2) At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token. Rhox Brute arb arb/59 arb RG RG {2}{R}{G} 4 Creature - Rhino Warrior 4 4 C creature Spellbreaker Behemoth arb arb/60 arb RG RG {1}{R}{G}{G} 4 Creature - Beast 5 5 R creature This spell can't be countered. | Creature spells you control with power 5 or greater can't be countered. Valley Rannet arb arb/61 arb RG RG {4}{R}{G} 6 Creature - Beast 6 3 C creature Mountaincycling {2}, forestcycling {2} Vengeful Rebirth arb arb/62 arb RG RG {4}{R}{G} 6 Sorcery U sorcery Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. | Exile Vengeful Rebirth. Violent Outburst arb arb/63 arb RG RG {1}{R}{G} 3 Instant C instant Cascade | Creatures you control get +1/+0 until end of turn. Vithian Renegades arb arb/64 arb RG RG {1}{R}{G} 3 Creature - Human Shaman 3 2 U creature When this creature enters, destroy target artifact. Behemoth Sledge arb arb/65 arb GW GW {1}{G}{W} 3 Artifact - Equipment U artifact Equipped creature gets +2/+2 and has trample and lifelink. | Equip {3} Captured Sunlight arb arb/66 arb GW GW {2}{G}{W} 4 Sorcery C sorcery Cascade | You gain 4 life. Dauntless Escort arb arb/67 arb GW GW {1}{G}{W} 3 Creature - Rhino Soldier 3 3 R creature Sacrifice this creature: Creatures you control gain indestructible until end of turn. Enlisted Wurm arb arb/68 arb GW GW {4}{G}{W} 6 Creature - Wurm 5 5 U creature Cascade Grizzled Leotau arb arb/69 arb GW GW {G}{W} 2 Creature - Cat 1 5 C creature Knight of New Alara arb arb/70 arb GW GW {2}{G}{W} 4 Creature - Human Knight 2 2 R creature Each other multicolored creature you control gets +1/+1 for each of its colors. Knotvine Paladin arb arb/71 arb GW GW {G}{W} 2 Creature - Human Knight 2 2 R creature Whenever this creature attacks, it gets +1/+1 until end of turn for each untapped creature you control. Leonin Armorguard arb arb/72 arb GW GW {2}{G}{W} 4 Creature - Cat Soldier 3 3 C creature When this creature enters, creatures you control get +1/+1 until end of turn. Mycoid Shepherd arb arb/73 arb GW GW {1}{G}{G}{W} 4 Creature - Fungus 5 4 R creature Whenever this creature or another creature you control with power 5 or greater dies, you may gain 5 life. Pale Recluse arb arb/74 arb GW GW {4}{G}{W} 6 Creature - Spider 4 5 C creature Reach | Forestcycling {2}, plainscycling {2} Qasali Pridemage arb arb/75 arb GW GW {G}{W} 2 Creature - Cat Wizard 2 2 C creature Exalted | {1}, Sacrifice this creature: Destroy target artifact or enchantment. Reborn Hope arb arb/76 arb GW GW {G}{W} 2 Sorcery U sorcery Return target multicolored card from your graveyard to your hand. Sigil Captain arb arb/77 arb GW GW {1}{G}{W}{W} 4 Creature - Rhino Soldier 3 3 U creature Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it. Sigil of the Nayan Gods arb arb/78 arb GW GW {1}{G}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 for each creature you control. | Cycling {G/W} Sigiled Behemoth arb arb/79 arb GW GW {4}{G}{W} 6 Creature - Beast 5 4 C creature Exalted Wildfield Borderpost arb arb/80 arb GW GW {1}{G}{W} 3 Artifact C artifact /cr90 You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. | This artifact enters tapped. | {T}: Add {G} or {W}. Identity Crisis arb arb/81 arb WB WB {2}{W}{W}{B}{B} 6 Sorcery R sorcery Exile all cards from target player's hand and graveyard. Necromancer's Covenant arb arb/82 arb WB WB {3}{W}{B}{B} 6 Enchantment R enchantment Create Zombie/spawn [ala] Zombie (B 2/2) Create 5 Zombies/spawnx5 [ala] Zombie (B 2/2) Create 10 Zombies/spawnx10 [ala] Zombie (B 2/2) When this enchantment enters, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way. | Zombies you control have lifelink. Tainted Sigil arb arb/83 arb WB WB {1}{W}{B} 3 Artifact U artifact {T}, Sacrifice this artifact: You gain life equal to the total life lost by all players this turn. Vectis Dominator arb arb/84 arb WB WB {1}{W}{B} 3 Artifact Creature - Human Wizard 0 2 C creature {T}: Tap target creature unless its controller pays 2 life. Zealous Persecution arb arb/85 arb WB WB {W}{B} 2 Instant U instant Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. Cloven Casting arb arb/86 arb UR UR {5}{U}{R} 7 Enchantment R enchantment Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. Double Negative arb arb/87 arb UR UR {U}{U}{R} 3 Instant U instant Counter up to two target spells. Magefire Wings arb arb/88 arb UR UR {U}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+0 and has flying. Skyclaw Thrash arb arb/89 arb UR UR {3}{U}{R} 5 Artifact Creature - Lizard Warrior 4 4 U creature Flip a coin/flip1 Whenever this creature attacks, flip a coin. If you win the flip, this creature gets +1/+1 and gains flying until end of turn. Spellbound Dragon arb arb/90 arb UR UR {3}{U}{R} 5 Creature - Dragon 3 5 R creature /ch Flying | Whenever this creature attacks, draw a card, then discard a card. This creature gets +X/+0 until end of turn, where X is the discarded card's mana value. Lord of Extinction arb arb/91 arb BG BG {3}{B}{G} 5 Creature - Elemental * * M creature Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. Maelstrom Pulse arb arb/92 arb BG BG {1}{B}{G} 3 Sorcery R sorcery Destroy target nonland permanent and all other permanents with the same name as that permanent. Marrow Chomper arb arb/93 arb BG BG {3}{B}{G} 5 Creature - Zombie Lizard 3 3 U creature Devour 2 | When this creature enters, you gain 2 life for each creature it devoured. Morbid Bloom arb arb/94 arb BG BG {4}{B}{G} 6 Sorcery U sorcery Create Saproling/spawn [ala] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [ala] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [ala] Saproling (G 1/1) Exile target creature card from a graveyard, then create X 1/1 green Saproling creature tokens, where X is the exiled card's toughness. Putrid Leech arb arb/95 arb BG BG {B}{G} 2 Creature - Zombie Leech 2 2 C creature Pay 2 life: This creature gets +2/+2 until end of turn. Activate only once each turn. Cerodon Yearling arb arb/96 arb RW RW {R}{W} 2 Creature - Beast 2 2 C creature Vigilance, haste Fight to the Death arb arb/97 arb RW RW {R}{W} 2 Instant R instant Destroy all blocking creatures and all blocked creatures. Glory of Warfare arb arb/98 arb RW RW {2}{R}{W} 4 Enchantment R enchantment During your turn, creatures you control get +2/+0. | During turns other than yours, creatures you control get +0/+2. Intimidation Bolt arb arb/99 arb RW RW {1}{R}{W} 3 Instant U instant Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn. Stun Sniper arb arb/100 arb RW RW {R}{W} 2 Creature - Human Archer 1 1 U creature {1}, {T}: This creature deals 1 damage to target creature. Tap that creature. Lorescale Coatl arb arb/101 arb GU GU {1}{G}{U} 3 Creature - Snake 2 2 U creature Whenever you draw a card, put a +1/+1 counter on this creature. Nulltread Gargantuan arb arb/102 arb GU GU {1}{G}{U} 3 Creature - Beast 5 6 U creature When this creature enters, put a creature you control on top of its owner's library. Sages of the Anima arb arb/103 arb GU GU {3}{G}{U} 5 Creature - Elf Wizard 3 4 R creature Reveal top three cards/vp1at3 If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. Vedalken Heretic arb arb/104 arb GU GU {G}{U} 2 Creature - Vedalken Rogue 1 1 R creature Whenever this creature deals damage to an opponent, you may draw a card. Winged Coatl arb arb/105 arb GU GU {1}{G}{U} 3 Creature - Snake 1 1 C creature /ch Flash | Flying | Deathtouch Enigma Sphinx arb arb/106 arb WUB WUB {4}{W}{U}{B} 7 Artifact Creature - Sphinx 5 4 R creature /ch Flying | When this creature is put into your graveyard from the battlefield, put it into your library third from the top. | Cascade Esper Sojourners arb arb/107 arb WUB WUB {W}{U}{B} 3 Artifact Creature - Vedalken Wizard 2 3 C creature When you cycle this card and when this creature dies, you may tap or untap target permanent. | Cycling {2}{U} Etherwrought Page arb arb/108 arb WUB WUB {1}{W}{U}{B} 4 Artifact U artifact Surveil 1/vp1pt1 At the beginning of your upkeep, choose one - | - You gain 2 life. | - Surveil 1. | - Each opponent loses 1 life. Sen Triplets arb arb/109 arb WUB WUB {2}{W}{U}{B} 5 Legendary Artifact Creature - Human Wizard 3 3 M mb1-foil creature At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn. Sphinx of the Steel Wind arb arb/110 arb WUB WUB {5}{W}{U}{B} 8 Artifact Creature - Sphinx 6 6 M creature /ch Flying, first strike, vigilance, lifelink, protection from red and from green Drastic Revelation arb arb/111 arb UBR UBR {2}{U}{B}{R} 5 Sorcery U sorcery Discard your hand. Draw seven cards, then discard three cards at random. Grixis Sojourners arb arb/112 arb UBR UBR {1}{U}{B}{R} 4 Creature - Zombie Ogre 4 3 C creature When you cycle this card and when this creature dies, you may exile target card from a graveyard. | Cycling {2}{B} Thraximundar arb arb/113 arb UBR UBR {4}{U}{B}{R} 7 Legendary Creature - Zombie Assassin 6 6 M creature Haste | Whenever Thraximundar attacks, defending player sacrifices a creature of their choice. | Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar. Unscythe, Killer of Kings arb arb/114 arb UBR UBR {U}{B}{B}{R} 4 Legendary Artifact - Equipment R artifact Create Zombie/spawn [ala] Zombie (B 2/2) Equipped creature gets +3/+3 and has first strike. | Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. | Equip {2} Dragon Appeasement arb arb/115 arb BRG BRG {3}{B}{R}{G} 6 Enchantment U enchantment Skip your draw step. | Whenever you sacrifice a creature, you may draw a card. Jund Sojourners arb arb/116 arb BRG BRG {B}{R}{G} 3 Creature - Lizard Shaman 3 2 C creature When you cycle this card and when this creature dies, you may have it deal 1 damage to any target. | Cycling {2}{R} Karrthus, Tyrant of Jund arb arb/117 arb BRG BRG {4}{B}{R}{G} 7 Legendary Creature - Dragon 7 7 M mb1-foil creature /ch Flying, haste | When Karrthus enters, gain control of all Dragons, then untap all Dragons. | Other Dragon creatures you control have haste. Lavalanche arb arb/118 arb BRG BRG {X}{B}{R}{G} 3 Sorcery R sorcery Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Madrush Cyclops arb arb/119 arb BRG BRG {1}{B}{R}{G} 4 Creature - Cyclops Warrior 3 4 R creature Creatures you control have haste. Gloryscale Viashino arb arb/120 arb RGW RGW {1}{R}{G}{W} 4 Creature - Lizard Soldier 3 3 U creature Whenever you cast a multicolored spell, this creature gets +3/+3 until end of turn. Mayael's Aria arb arb/121 arb RGW RGW {R}{G}{W} 3 Enchantment R enchantment At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. Naya Sojourners arb arb/122 arb RGW RGW {2}{R}{G}{W} 5 Creature - Elf Shaman 5 3 C creature When you cycle this card and when this creature dies, you may put a +1/+1 counter on target creature. | Cycling {2}{G} Retaliator Griffin arb arb/123 arb RGW RGW {1}{R}{G}{W} 4 Creature - Griffin 2 2 R creature /ch Flying | Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on this creature. Uril, the Miststalker arb arb/124 arb RGW RGW {2}{R}{G}{W} 5 Legendary Creature - Beast 5 5 M creature Hexproof | Uril gets +2/+2 for each Aura attached to it. Bant Sojourners arb arb/125 arb GWU GWU {1}{G}{W}{U} 4 Creature - Human Soldier 2 4 C creature Create Soldier/spawn [ala] Soldier (W 1/1) When you cycle this card and when this creature dies, you may create a 1/1 white Soldier creature token. | Cycling {2}{W} Finest Hour arb arb/126 arb GWU GWU {2}{G}{W}{U} 5 Enchantment R enchantment Exalted | Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase. Flurry of Wings arb arb/127 arb GWU GWU {G}{W}{U} 3 Instant U instant Create Bird Soldier/spawn [arb] Bird Soldier (W 1/1 Flying) Create 5 Bird Soldiers/spawnx5 [arb] Bird Soldier (W 1/1 Flying) Create 10 Bird Soldiers/spawnx10 [arb] Bird Soldier (W 1/1 Flying) Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures. Jenara, Asura of War arb arb/128 arb GWU GWU {G}{W}{U} 3 Legendary Creature - Angel 3 3 M creature /ch Flying | {1}{W}: Put a +1/+1 counter on Jenara. Wargate arb arb/129 arb GWU GWU {X}{G}{W}{U} 3 Sorcery R mb1-old-frame sorcery Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle. Maelstrom Nexus arb arb/130 arb WUBRG WUBRG {W}{U}{B}{R}{G} 5 Enchantment M mb1-foil enchantment The first spell you cast each turn has cascade. Arsenal Thresher arb arb/131 arb WUB WUB {2}{W/B}{U} 4 Artifact Creature - Construct 2 2 C creature As this creature enters, you may reveal any number of other artifact cards from your hand. This creature enters with a +1/+1 counter on it for each card revealed this way. Esper Stormblade arb arb/132 arb WUB WUB {W/B}{U} 2 Artifact Creature - Vedalken Wizard 2 1 C creature As long as you control another multicolored permanent, this creature gets +1/+1 and has flying. Thopter Foundry arb arb/133 arb WUB WUB {W/B}{U} 2 Artifact U artifact Create Thopter/spawn [ala] Thopter (U 1/1 Flying) {1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life. Grixis Grimblade arb arb/134 arb UBR UBR {U/R}{B} 2 Creature - Zombie Warrior 2 1 C creature As long as you control another multicolored permanent, this creature gets +1/+1 and has deathtouch. Sewn-Eye Drake arb arb/135 arb UBR UBR {2}{U/R}{B} 4 Creature - Zombie Drake 3 1 C creature /ch Flying, haste Slave of Bolas arb arb/136 arb UBR UBR {3}{U/R}{B} 5 Sorcery U sorcery Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. Giant Ambush Beetle arb arb/137 arb BRG BRG {3}{B/G}{R} 5 Creature - Insect 4 3 U creature Haste | When this creature enters, you may have target creature block it this turn if able. Jund Hackblade arb arb/138 arb BRG BRG {B/G}{R} 2 Creature - Goblin Berserker 2 1 C creature As long as you control another multicolored permanent, this creature gets +1/+1 and has haste. Sangrite Backlash arb arb/139 arb BRG BRG {B/G}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/-3. Marisi's Twinclaws arb arb/140 arb RGW RGW {2}{R/W}{G} 4 Creature - Cat Warrior 2 4 U creature Double strike Naya Hushblade arb arb/141 arb RGW RGW {R/W}{G} 2 Creature - Elf Rogue 2 1 C creature As long as you control another multicolored permanent, this creature gets +1/+1 and has shroud. Trace of Abundance arb arb/142 arb RGW RGW {R/W}{G} 2 Enchantment - Aura C enchantment Enchant land | Enchanted land has shroud. | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. Bant Sureblade arb arb/143 arb GWU GWU {G/U}{W} 2 Creature - Human Soldier 2 1 C creature As long as you control another multicolored permanent, this creature gets +1/+1 and has first strike. Crystallization arb arb/144 arb GWU GWU {G/U}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. | When enchanted creature becomes the target of a spell or ability, exile that creature. Messenger Falcons arb arb/145 arb GWU GWU {2}{G/U}{W} 4 Creature - Bird 2 2 U creature /ch Flying | When this creature enters, draw a card. [arb] Bird Soldier (W 1/1 Flying) arb tarb/1 tarb W 0 Token Creature - Bird Soldier 1 1 T /ch Flying [arb] Lizard (G 2/2) arb tarb/2 tarb G 0 Token Creature - Lizard 2 2 T [arb] Dragon (RG 1/1 Flying, Devour 2) arb tarb/3 tarb RG 0 Token Creature - Dragon 1 1 T /ch Flying, devour 2 [arb] Zombie Wizard (UB 1/1) arb tarb/4 tarb UB 0 Token Creature - Zombie Wizard 1 1 T Armament Master zendikar zen/1 zen W W {W}{W} 2 Creature - Kor Soldier 2 2 R creature Other Kor creatures you control get +2/+2 for each Equipment attached to this creature. Arrow Volley Trap zendikar zen/2 zen W W {3}{W}{W} 5 Instant - Trap U instant If four or more creatures are attacking, you may pay {1}{W} rather than pay this spell's mana cost. | Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures. Bold Defense zendikar zen/3 zen W W {2}{W} 3 Instant C instant Kicker {3}{W} | Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. Brave the Elements zendikar zen/4 zen W W {W} 1 Instant U instant Choose a color. White creatures you control gain protection from the chosen color until end of turn. Caravan Hurda zendikar zen/5 zen W W {4}{W} 5 Creature - Giant 1 5 C creature Lifelink Celestial Mantle zendikar zen/6 zen W W {3}{W}{W}{W} 6 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +3/+3. | Whenever enchanted creature deals combat damage to a player, double its controller's life total. Cliff Threader zendikar zen/7 zen W W {1}{W} 2 Creature - Kor Scout 2 1 C creature Mountainwalk Conqueror's Pledge zendikar zen/8 zen W W {2}{W}{W}{W} 5 Sorcery R sorcery Create 6 Kor Soldiers/spawnx6 [zen] Kor Soldier (W 1/1) Create 12 Kor Soldiers/spawnx12 [zen] Kor Soldier (W 1/1) Kicker {6} | Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead. Day of Judgment zendikar zen/9 zen W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. Devout Lightcaster zendikar zen/10 zen W W {W}{W}{W} 3 Creature - Kor Cleric 2 2 R creature Protection from black | When this creature enters, exile target black permanent. Emeria Angel zendikar zen/11 zen W W {2}{W}{W} 4 Creature - Angel 3 3 R creature yInitialize/ch Create Bird/spawn [zen] Bird (W 1/1 Flying) Flying | Landfall - Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying. Felidar Sovereign zendikar zen/12 zen W W {4}{W}{W} 6 Creature - Cat Beast 4 6 M creature Vigilance | Lifelink | At the beginning of your upkeep, if you have 40 or more life, you win the game. Iona, Shield of Emeria zendikar zen/13 zen W W {6}{W}{W}{W} 9 Legendary Creature - Angel 7 7 M creature /ch Flying | As Iona enters, choose a color. | Your opponents can't cast spells of the chosen color. Journey to Nowhere zendikar zen/14 zen W W {1}{W} 2 Enchantment C enchantment When this enchantment enters, exile target creature. | When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control. Kabira Evangel zendikar zen/15 zen W W {2}{W} 3 Creature - Human Cleric Ally 2 3 R creature Whenever this creature or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. Kazandu Blademaster zendikar zen/16 zen W W {W}{W} 2 Creature - Human Soldier Ally 1 1 U creature First strike, vigilance | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Kor Aeronaut zendikar zen/17 zen W W {W}{W} 2 Creature - Kor Soldier 2 2 U creature /ch Kicker {1}{W} | Flying | When this creature enters, if it was kicked, target creature gains flying until end of turn. Kor Cartographer zendikar zen/18 zen W W {3}{W} 4 Creature - Kor Scout 2 2 C creature When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Kor Duelist zendikar zen/19 zen W W {W} 1 Creature - Kor Soldier 1 1 U creature As long as this creature is equipped, it has double strike. Kor Hookmaster zendikar zen/20 zen W W {2}{W} 3 Creature - Kor Soldier 2 2 C creature When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Kor Outfitter zendikar zen/21 zen W W {W}{W} 2 Creature - Kor Soldier 2 2 C creature When this creature enters, you may attach target Equipment you control to target creature you control. Kor Sanctifiers zendikar zen/22 zen W W {2}{W} 3 Creature - Kor Cleric 2 3 C creature Kicker {W} | When this creature enters, if it was kicked, destroy target artifact or enchantment. Kor Skyfisher zendikar zen/23 zen W W {1}{W} 2 Creature - Kor Soldier 2 3 C creature /ch Flying | When this creature enters, return a permanent you control to its owner's hand. Landbind Ritual zendikar zen/24 zen W W {3}{W}{W} 5 Sorcery U sorcery You gain 2 life for each Plains you control. Luminarch Ascension zendikar zen/25 zen W W {1}{W} 2 Enchantment R enchantment Create Angel/spawn [zen] Angel (W 4/4 Flying) At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. | {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it. Makindi Shieldmate zendikar zen/26 zen W W {2}{W} 3 Creature - Kor Soldier Ally 0 3 C creature Defender | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Narrow Escape zendikar zen/27 zen W W {2}{W} 3 Instant C instant Return target permanent you control to its owner's hand. You gain 4 life. Nimbus Wings zendikar zen/28 zen W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2 and has flying. Noble Vestige zendikar zen/29 zen W W {2}{W} 3 Creature - Spirit 1 2 C creature /ch Flying | {T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn. Ondu Cleric zendikar zen/30 zen W W {1}{W} 2 Creature - Kor Cleric Ally 1 1 C creature Whenever this creature or another Ally you control enters, you may gain life equal to the number of Allies you control. Pillarfield Ox zendikar zen/31 zen W W {3}{W} 4 Creature - Ox 2 4 C creature Pitfall Trap zendikar zen/32 zen W W {2}{W} 3 Instant - Trap U instant If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost. | Destroy target attacking creature without flying. Quest for the Holy Relic zendikar zen/33 zen W W {W} 1 Enchantment U enchantment Whenever you cast a creature spell, you may put a quest counter on this enchantment. | Remove five quest counters from this enchantment and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle. Shepherd of the Lost zendikar zen/34 zen W W {4}{W} 5 Creature - Angel 3 3 U creature /ch Flying, first strike, vigilance Shieldmate's Blessing zendikar zen/35 zen W W {W} 1 Instant C instant Prevent the next 3 damage that would be dealt to any target this turn. Steppe Lynx zendikar zen/36 zen W W {W} 1 Creature - Cat 0 1 C creature Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn. Sunspring Expedition zendikar zen/37 zen W W {W} 1 Enchantment C enchantment Landfall - Whenever a land you control enters, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: You gain 8 life. Windborne Charge zendikar zen/38 zen W W {2}{W}{W} 4 Sorcery U sorcery Two target creatures you control each get +2/+2 and gain flying until end of turn. World Queller zendikar zen/39 zen W W {3}{W}{W} 5 Creature - Avatar 4 4 R creature At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of their choice of that type. Aether Figment zendikar zen/40 zen U U {1}{U} 2 Creature - Illusion 1 1 U creature Kicker {3} | If this creature was kicked, it enters with two +1/+1 counters on it. | This creature can't be blocked. Archive Trap zendikar zen/41 zen U U {3}{U}{U} 5 Instant - Trap R instant If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. | Target opponent mills thirteen cards. Archmage Ascension zendikar zen/42 zen U U {2}{U} 3 Enchantment R enchantment At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment. | As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle. Caller of Gales zendikar zen/43 zen U U {U} 1 Creature - Merfolk Wizard 1 1 C creature {1}{U}, {T}: Target creature gains flying until end of turn. Cancel zendikar zen/44 zen U U {1}{U}{U} 3 Instant C instant Counter target spell. Cosi's Trickster zendikar zen/45 zen U U {U} 1 Creature - Merfolk Wizard 1 1 R creature Whenever an opponent shuffles their library, you may put a +1/+1 counter on this creature. Gomazoa zendikar zen/46 zen U U {2}{U} 3 Creature - Jellyfish 0 3 U creature /ch Defender, flying | {T}: Put this creature and each creature it's blocking on top of their owners' libraries, then those players shuffle. Hedron Crab zendikar zen/47 zen U U {U} 1 Creature - Crab 0 2 U mb1-old-frame creature Landfall - Whenever a land you control enters, target player mills three cards. Into the Roil zendikar zen/48 zen U U {1}{U} 2 Instant C instant Kicker {1}{U} | Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. Ior Ruin Expedition zendikar zen/49 zen U U {1}{U} 2 Enchantment C enchantment Landfall - Whenever a land you control enters, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: Draw two cards. Kraken Hatchling zendikar zen/50 zen U U {U} 1 Creature - Kraken 0 4 C creature Lethargy Trap zendikar zen/51 zen U U {3}{U} 4 Instant - Trap C instant If three or more creatures are attacking, you may pay {U} rather than pay this spell's mana cost. | Attacking creatures get -3/-0 until end of turn. Living Tsunami zendikar zen/52 zen U U {2}{U}{U} 4 Creature - Elemental 4 4 U creature /ch Flying | At the beginning of your upkeep, sacrifice this creature unless you return a land you control to its owner's hand. Lorthos, the Tidemaker zendikar zen/53 zen U U {5}{U}{U}{U} 8 Legendary Creature - Octopus 8 8 M creature Whenever Lorthos attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps. Lullmage Mentor zendikar zen/54 zen U U {1}{U}{U} 3 Creature - Merfolk Wizard 2 2 R creature Create Merfolk/spawn [zen] Merfolk (U 1/1) Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. | Tap seven untapped Merfolk you control: Counter target spell. Merfolk Seastalkers zendikar zen/55 zen U U {3}{U} 4 Creature - Merfolk Scout 2 3 U creature Islandwalk | {2}{U}: Tap target creature without flying. Merfolk Wayfinder zendikar zen/56 zen U U {2}{U} 3 Creature - Merfolk Scout 1 2 U creature yInitialize/ch Reveal top three cards/vp1at3 Flying | When this creature enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. Mindbreak Trap zendikar zen/57 zen U U {2}{U}{U} 4 Instant - Trap M instant If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. | Exile any number of target spells. Paralyzing Grasp zendikar zen/58 zen U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step. Quest for Ancient Secrets zendikar zen/59 zen U U {U} 1 Enchantment U enchantment Whenever a card is put into your graveyard from anywhere, you may put a quest counter on this enchantment. | Remove five quest counters from this enchantment and sacrifice it: Target player shuffles their graveyard into their library. Reckless Scholar zendikar zen/60 zen U U {2}{U} 3 Creature - Human Wizard 2 1 C creature {T}: Target player draws a card, then discards a card. Rite of Replication zendikar zen/61 zen U U {2}{U}{U} 4 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create 5 Copies/spawnx5 [2xm] Copy Kicker {5} | Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead. Roil Elemental zendikar zen/62 zen U U {3}{U}{U}{U} 6 Creature - Elemental 3 2 R creature /ch Flying | Landfall - Whenever a land you control enters, you may gain control of target creature for as long as you control this creature. Sea Gate Loremaster zendikar zen/63 zen U U {4}{U} 5 Creature - Merfolk Wizard Ally 1 3 R creature {T}: Draw a card for each Ally you control. Seascape Aerialist zendikar zen/64 zen U U {4}{U} 5 Creature - Merfolk Wizard Ally 2 3 U creature Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn. Shoal Serpent zendikar zen/65 zen U U {5}{U} 6 Creature - Serpent 5 5 C creature Defender | Landfall - Whenever a land you control enters, this creature loses defender until end of turn. Sky Ruin Drake zendikar zen/66 zen U U {4}{U} 5 Creature - Drake 2 5 C creature /ch Flying Spell Pierce zendikar zen/67 zen U U {U} 1 Instant C instant Counter target noncreature spell unless its controller pays {2}. Sphinx of Jwar Isle zendikar zen/68 zen U U {4}{U}{U} 6 Creature - Sphinx 5 5 R creature yInitialize/ch Look at top card/vp1pt1 Flying | Shroud | You may look at the top card of your library any time. Sphinx of Lost Truths zendikar zen/69 zen U U {3}{U}{U} 5 Creature - Sphinx 3 5 R creature /ch Kicker {1}{U} | Flying | When this creature enters, draw three cards. Then if it wasn't kicked, discard three cards. Spreading Seas zendikar zen/70 zen U U {1}{U} 2 Enchantment - Aura C enchantment Enchant land | When this Aura enters, draw a card. | Enchanted land is an Island. Summoner's Bane zendikar zen/71 zen U U {2}{U}{U} 4 Instant U instant /spawn [zen] Illusion (U 2/2) Counter target creature spell. Create a 2/2 blue Illusion creature token. Tempest Owl zendikar zen/72 zen U U {1}{U} 2 Creature - Bird 1 2 C creature /ch Kicker {4}{U} | Flying | When this creature enters, if it was kicked, tap up to three target permanents. Trapfinder's Trick zendikar zen/73 zen U U {1}{U} 2 Sorcery C sorcery Target player reveals their hand and discards all Trap cards. Trapmaker's Snare zendikar zen/74 zen U U {1}{U} 2 Instant U instant Search your library for a Trap card, reveal it, put it into your hand, then shuffle. Umara Raptor zendikar zen/75 zen U U {2}{U} 3 Creature - Bird Ally 1 1 C creature /ch Flying | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Welkin Tern zendikar zen/76 zen U U {1}{U} 2 Creature - Bird 2 1 C creature /ch Flying | This creature can block only creatures with flying. Whiplash Trap zendikar zen/77 zen U U {3}{U}{U} 5 Instant - Trap C instant If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. | Return two target creatures to their owners' hands. Windrider Eel zendikar zen/78 zen U U {3}{U} 4 Creature - Fish 2 2 C creature /ch Flying | Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn. Bala Ged Thief zendikar zen/79 zen B B {3}{B} 4 Creature - Human Rogue Ally 2 2 R creature Whenever this creature or another Ally you control enters, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card. Blood Seeker zendikar zen/80 zen B B {1}{B} 2 Creature - Vampire Shaman 1 1 C creature Whenever a creature an opponent controls enters, you may have that player lose 1 life. Blood Tribute zendikar zen/81 zen B B {4}{B}{B} 6 Sorcery R sorcery Kicker-Tap an untapped Vampire you control. | Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way. Bloodchief Ascension zendikar zen/82 zen B B {B} 1 Enchantment R enchantment At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. | Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. Bloodghast zendikar zen/83 zen B B {B}{B} 2 Creature - Vampire Spirit 2 1 R creature This creature can't block. | This creature has haste as long as an opponent has 10 or less life. | Landfall - Whenever a land you control enters, you may return this card from your graveyard to the battlefield. Bog Tatters zendikar zen/84 zen B B {4}{B} 5 Creature - Wraith 4 2 C creature Swampwalk Crypt Ripper zendikar zen/85 zen B B {2}{B}{B} 4 Creature - Shade 2 2 C creature Haste | {B}: This creature gets +1/+1 until end of turn. Desecrated Earth zendikar zen/86 zen B B {4}{B} 5 Sorcery C sorcery Destroy target land. Its controller discards a card. Disfigure zendikar zen/87 zen B B {B} 1 Instant C instant Target creature gets -2/-2 until end of turn. Feast of Blood zendikar zen/88 zen B B {1}{B} 2 Sorcery U sorcery Cast this spell only if you control two or more Vampires. | Destroy target creature. You gain 4 life. Gatekeeper of Malakir zendikar zen/89 zen B B {B}{B} 2 Creature - Vampire Warrior 2 2 U creature Kicker {B} | When this creature enters, if it was kicked, target player sacrifices a creature of their choice. Giant Scorpion zendikar zen/90 zen B B {2}{B} 3 Creature - Scorpion 1 3 C creature Deathtouch Grim Discovery zendikar zen/91 zen B B {1}{B} 2 Sorcery C sorcery Choose one or both - | - Return target creature card from your graveyard to your hand. | - Return target land card from your graveyard to your hand. Guul Draz Specter zendikar zen/92 zen B B {2}{B}{B} 4 Creature - Specter 2 2 R creature /ch Flying | This creature gets +3/+3 as long as an opponent has no cards in hand. | Whenever this creature deals combat damage to a player, that player discards a card. Guul Draz Vampire zendikar zen/93 zen B B {B} 1 Creature - Vampire Rogue 1 1 C creature As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. Hagra Crocodile zendikar zen/94 zen B B {3}{B} 4 Creature - Crocodile 3 1 C creature This creature can't block. | Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn. Hagra Diabolist zendikar zen/95 zen B B {4}{B} 5 Creature - Ogre Shaman Ally 3 2 U creature Whenever this creature or another Ally you control enters, you may have target player lose life equal to the number of Allies you control. Halo Hunter zendikar zen/96 zen B B {2}{B}{B}{B} 5 Creature - Demon 6 3 R creature Intimidate | When this creature enters, destroy target Angel. Heartstabber Mosquito zendikar zen/97 zen B B {3}{B} 4 Creature - Insect 2 2 C creature /ch Kicker {2}{B} | Flying | When this creature enters, if it was kicked, destroy target creature. Hideous End zendikar zen/98 zen B B {1}{B}{B} 3 Instant C instant Destroy target nonblack creature. Its controller loses 2 life. Kalitas, Bloodchief of Ghet zendikar zen/99 zen B B {5}{B}{B} 7 Legendary Creature - Vampire Warrior 5 5 M creature Create Vampire/spawn [zen] Vampire (B */*) {B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Malakir Bloodwitch zendikar zen/100 zen B B {3}{B}{B} 5 Creature - Vampire Shaman 4 4 R creature /ch Flying, protection from white | When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. Marsh Casualties zendikar zen/101 zen B B {B}{B} 2 Sorcery U sorcery Kicker {3} | Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead. Mind Sludge zendikar zen/102 zen B B {4}{B} 5 Sorcery U sorcery Target player discards a card for each Swamp you control. Mindless Null zendikar zen/103 zen B B {2}{B} 3 Creature - Zombie 2 2 C creature This creature can't block unless you control a Vampire. Mire Blight zendikar zen/104 zen B B {B} 1 Enchantment - Aura C enchantment Enchant creature | When enchanted creature is dealt damage, destroy it. Needlebite Trap zendikar zen/105 zen B B {5}{B}{B} 7 Instant - Trap U instant If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost. | Target player loses 5 life and you gain 5 life. Nimana Sell-Sword zendikar zen/106 zen B B {3}{B} 4 Creature - Human Warrior Ally 2 2 C creature Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Ob Nixilis, the Fallen zendikar zen/107 zen B B {3}{B}{B} 5 Legendary Creature - Demon 3 3 M creature Landfall - Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis. Quest for the Gravelord zendikar zen/108 zen B B {B} 1 Enchantment U enchantment Create Zombie Giant/spawn [zen] Zombie Giant (B 5/5) Whenever a creature dies, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: Create a 5/5 black Zombie Giant creature token. Ravenous Trap zendikar zen/109 zen B B {2}{B}{B} 4 Instant - Trap U mb1-foil instant If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay this spell's mana cost. | Exile target player's graveyard. Sadistic Sacrament zendikar zen/110 zen B B {B}{B}{B} 3 Sorcery R sorcery Kicker {7} | Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles. Sorin Markov zendikar zen/111 zen B B {3}{B}{B}{B} 6 Legendary Planeswalker - Sorin 4 M mb1-old-frame planeswalker /ccblue=4 +2: Sorin Markov deals 2 damage to any target and you gain 2 life. | -3: Target opponent's life total becomes 10. | -7: You control target player during that player's next turn. Soul Stair Expedition zendikar zen/112 zen B B {B} 1 Enchantment C enchantment Landfall - Whenever a land you control enters, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: Return up to two target creature cards from your graveyard to your hand. Surrakar Marauder zendikar zen/113 zen B B {1}{B} 2 Creature - Surrakar 2 1 C creature Landfall - Whenever a land you control enters, this creature gains intimidate until end of turn. Vampire Hexmage zendikar zen/114 zen B B {B}{B} 2 Creature - Vampire Shaman 2 1 U creature First strike | Sacrifice this creature: Remove all counters from target permanent. Vampire Lacerator zendikar zen/115 zen B B {B} 1 Creature - Vampire Warrior 2 2 C creature At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. Vampire Nighthawk zendikar zen/116 zen B B {1}{B}{B} 3 Creature - Vampire Shaman 2 3 U creature /ch Flying | Deathtouch | Lifelink Vampire's Bite zendikar zen/117 zen B B {B} 1 Instant C instant Kicker {2}{B} | Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. Bladetusk Boar zendikar zen/118 zen R R {3}{R} 4 Creature - Boar 3 2 C creature Intimidate Burst Lightning zendikar zen/119 zen R R {R} 1 Instant C instant Kicker {4} | Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead. Chandra Ablaze zendikar zen/120 zen R R {4}{R}{R} 6 Legendary Planeswalker - Chandra 5 M planeswalker /ccblue=5 +1: Discard a card. If a red card is discarded this way, Chandra deals 4 damage to any target. | -2: Each player discards their hand, then draws three cards. | -7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. Demolish zendikar zen/121 zen R R {3}{R} 4 Sorcery C sorcery Destroy target artifact or land. Electropotence zendikar zen/122 zen R R {2}{R} 3 Enchantment R enchantment Whenever a creature you control enters, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target. Elemental Appeal zendikar zen/123 zen R R {R}{R}{R}{R} 4 Sorcery R sorcery /spawn [zen] Elemental (R 7/1 Trample, Haste) Kicker {5} | Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn. Geyser Glider zendikar zen/124 zen R R {3}{R}{R} 5 Creature - Elemental Beast 4 4 U creature Landfall - Whenever a land you control enters, this creature gains flying until end of turn. Goblin Bushwhacker zendikar zen/125 zen R R {R} 1 Creature - Goblin Warrior 1 1 C mb1-foil creature Kicker {R} | When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. Goblin Guide zendikar zen/126 zen R R {R} 1 Creature - Goblin Scout 2 2 R creature Reveal top card/vp1at1 Haste | Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand. Goblin Ruinblaster zendikar zen/127 zen R R {2}{R} 3 Creature - Goblin Shaman 2 1 U creature Kicker {R} | Haste | When this creature enters, if it was kicked, destroy target nonbasic land. Goblin Shortcutter zendikar zen/128 zen R R {1}{R} 2 Creature - Goblin Scout 2 1 C creature When this creature enters, target creature can't block this turn. Goblin War Paint zendikar zen/129 zen R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has haste. Hellfire Mongrel zendikar zen/130 zen R R {2}{R} 3 Creature - Elemental Dog 2 2 U creature At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 2 damage to that player. Hellkite Charger zendikar zen/131 zen R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying, haste | Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. Highland Berserker zendikar zen/132 zen R R {1}{R} 2 Creature - Human Berserker Ally 2 1 C creature Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn. Inferno Trap zendikar zen/133 zen R R {3}{R} 4 Instant - Trap U instant If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost. | Inferno Trap deals 4 damage to target creature. Kazuul Warlord zendikar zen/134 zen R R {4}{R} 5 Creature - Minotaur Warrior Ally 3 3 R creature Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on each Ally creature you control. Lavaball Trap zendikar zen/135 zen R R {6}{R}{R} 8 Instant - Trap R instant If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost. | Destroy two target lands. Lavaball Trap deals 4 damage to each creature. Magma Rift zendikar zen/136 zen R R {2}{R} 3 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a land. | Magma Rift deals 5 damage to target creature. Mark of Mutiny zendikar zen/137 zen R R {2}{R} 3 Sorcery U sorcery Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. Molten Ravager zendikar zen/138 zen R R {2}{R} 3 Creature - Elemental 0 4 C creature {R}: This creature gets +1/+0 until end of turn. Murasa Pyromancer zendikar zen/139 zen R R {4}{R}{R} 6 Creature - Human Shaman Ally 3 2 U creature Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature equal to the number of Allies you control. Obsidian Fireheart zendikar zen/140 zen R R {1}{R}{R}{R} 4 Creature - Elemental 4 4 M creature {1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." Plated Geopede zendikar zen/141 zen R R {1}{R} 2 Creature - Insect 1 1 C creature First strike | Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn. Punishing Fire zendikar zen/142 zen R R {1}{R} 2 Instant U instant Punishing Fire deals 2 damage to any target. | Whenever an opponent gains life, you may pay {R}. If you do, return this card from your graveyard to your hand. Pyromancer Ascension zendikar zen/143 zen R R {1}{R} 2 Enchantment R enchantment Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on this enchantment. | Whenever you cast an instant or sorcery spell while this enchantment has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. Quest for Pure Flame zendikar zen/144 zen R R {R} 1 Enchantment U enchantment Whenever a source you control deals damage to an opponent, you may put a quest counter on this enchantment. | Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead. Ruinous Minotaur zendikar zen/145 zen R R {1}{R}{R} 3 Creature - Minotaur Warrior 5 2 C creature Whenever this creature deals damage to an opponent, sacrifice a land. Runeflare Trap zendikar zen/146 zen R R {4}{R}{R} 6 Instant - Trap U instant If an opponent drew three or more cards this turn, you may pay {R} rather than pay this spell's mana cost. | Runeflare Trap deals damage to target player equal to the number of cards in that player's hand. Seismic Shudder zendikar zen/147 zen R R {1}{R} 2 Instant C instant Seismic Shudder deals 1 damage to each creature without flying. Shatterskull Giant zendikar zen/148 zen R R {2}{R}{R} 4 Creature - Giant Warrior 4 3 C creature Slaughter Cry zendikar zen/149 zen R R {2}{R} 3 Instant C instant Target creature gets +3/+0 and gains first strike until end of turn. Spire Barrage zendikar zen/150 zen R R {4}{R} 5 Sorcery C sorcery Spire Barrage deals damage to any target equal to the number of Mountains you control. Torch Slinger zendikar zen/151 zen R R {2}{R} 3 Creature - Goblin Shaman 2 2 C creature Kicker {1}{R} | When this creature enters, if it was kicked, it deals 2 damage to target creature. Tuktuk Grunts zendikar zen/152 zen R R {4}{R} 5 Creature - Goblin Warrior Ally 2 2 C creature Haste | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Unstable Footing zendikar zen/153 zen R R {R} 1 Instant U instant Kicker {3}{R} | Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker. Warren Instigator zendikar zen/154 zen R R {R}{R} 2 Creature - Goblin Berserker 1 1 M creature Double strike | Whenever this creature deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. Zektar Shrine Expedition zendikar zen/155 zen R R {1}{R} 2 Enchantment C enchantment Create Elemental/spawn [zen] Elemental (R 7/1 Trample, Haste) Landfall - Whenever a land you control enters, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. Baloth Cage Trap zendikar zen/156 zen G G {3}{G}{G} 5 Instant - Trap U instant /spawn [zen] Beast (G 4/4) If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost. | Create a 4/4 green Beast creature token. Baloth Woodcrasher zendikar zen/157 zen G G {4}{G}{G} 6 Creature - Beast 4 4 U creature Landfall - Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. Beast Hunt zendikar zen/158 zen G G {3}{G} 4 Sorcery C sorcery Reveal top three cards/vp1at3 Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. Beastmaster Ascension zendikar zen/159 zen G G {2}{G} 3 Enchantment R enchantment Whenever a creature you control attacks, you may put a quest counter on this enchantment. | As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5. Cobra Trap zendikar zen/160 zen G G {4}{G}{G} 6 Instant - Trap U instant /spawnx4 [zen] Snake (G 1/1) If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost. | Create four 1/1 green Snake creature tokens. Frontier Guide zendikar zen/161 zen G G {1}{G} 2 Creature - Elf Scout 1 1 U creature {3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Gigantiform zendikar zen/162 zen G G {3}{G}{G} 5 Enchantment - Aura R enchantment Kicker {4} | Enchant creature | Enchanted creature has base power and toughness 8/8 and has trample. | When this Aura enters, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle. Grazing Gladehart zendikar zen/163 zen G G {2}{G} 3 Creature - Antelope 2 2 C creature Landfall - Whenever a land you control enters, you may gain 2 life. Greenweaver Druid zendikar zen/164 zen G G {2}{G} 3 Creature - Elf Druid 1 1 U creature {T}: Add {G}{G}. Harrow zendikar zen/165 zen G G {2}{G} 3 Instant C instant As an additional cost to cast this spell, sacrifice a land. | Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. Joraga Bard zendikar zen/166 zen G G {3}{G} 4 Creature - Elf Rogue Bard Ally 1 4 C creature Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain vigilance until end of turn. Khalni Heart Expedition zendikar zen/167 zen G G {1}{G} 2 Enchantment C enchantment Landfall - Whenever a land you control enters, you may put a quest counter on this enchantment. | Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Lotus Cobra zendikar zen/168 zen G G {1}{G} 2 Creature - Snake 2 1 M creature Landfall - Whenever a land you control enters, add one mana of any color. Mold Shambler zendikar zen/169 zen G G {3}{G} 4 Creature - Fungus Beast 3 3 C creature Kicker {1}{G} | When this creature enters, if it was kicked, destroy target noncreature permanent. Nissa Revane zendikar zen/170 zen G G {2}{G}{G} 4 Legendary Planeswalker - Nissa 2 M planeswalker /ccblue=2 +1: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle. | +1: You gain 2 life for each Elf you control. | -7: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle. Nissa's Chosen zendikar zen/171 zen G G {G}{G} 2 Creature - Elf Warrior 2 3 C creature If this creature would die, put it on the bottom of its owner's library instead. Oracle of Mul Daya zendikar zen/172 zen G G {3}{G} 4 Creature - Elf Shaman 2 2 R creature Reveal top card/vp1p1 You may play an additional land on each of your turns. | Play with the top card of your library revealed. | You may play lands from the top of your library. Oran-Rief Recluse zendikar zen/173 zen G G {2}{G} 3 Creature - Spider 1 3 C creature Kicker {2}{G} | Reach | When this creature enters, if it was kicked, destroy target creature with flying. Oran-Rief Survivalist zendikar zen/174 zen G G {1}{G} 2 Creature - Human Warrior Ally 1 1 C creature Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Predatory Urge zendikar zen/175 zen G G {3}{G} 4 Enchantment - Aura R enchantment Enchant creature | Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature." Primal Bellow zendikar zen/176 zen G G {G} 1 Instant U instant Target creature gets +1/+1 until end of turn for each Forest you control. Quest for the Gemblades zendikar zen/177 zen G G {1}{G} 2 Enchantment U enchantment Whenever a creature you control deals combat damage to a creature, you may put a quest counter on this enchantment. | Remove a quest counter from this enchantment and sacrifice it: Put four +1/+1 counters on target creature. Rampaging Baloths zendikar zen/178 zen G G {4}{G}{G} 6 Creature - Beast 6 6 M creature Create Beast/spawn [zen] Beast (G 4/4) Trample | Landfall - Whenever a land you control enters, you may create a 4/4 green Beast creature token. Relic Crush zendikar zen/179 zen G G {4}{G} 5 Instant C instant Destroy target artifact or enchantment and up to one other target artifact or enchantment. River Boa zendikar zen/180 zen G G {1}{G} 2 Creature - Snake 2 1 U mb1-old-frame creature Islandwalk | {G}: Regenerate this creature. Savage Silhouette zendikar zen/181 zen G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." Scute Mob zendikar zen/182 zen G G {G} 1 Creature - Insect 1 1 R creature At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature. Scythe Tiger zendikar zen/183 zen G G {G} 1 Creature - Cat 3 2 C creature Shroud | When this creature enters, sacrifice it unless you sacrifice a land. Summoning Trap zendikar zen/184 zen G G {4}{G}{G} 6 Instant - Trap R instant Look at top seven cards/vp1pt7 If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost. | Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. Tajuru Archer zendikar zen/185 zen G G {2}{G} 3 Creature - Elf Archer Ally 1 2 U creature Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature with flying equal to the number of Allies you control. Tanglesap zendikar zen/186 zen G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt this turn by creatures without trample. Terra Stomper zendikar zen/187 zen G G {3}{G}{G}{G} 6 Creature - Beast 8 8 R creature This spell can't be countered. | Trample Territorial Baloth zendikar zen/188 zen G G {4}{G} 5 Creature - Beast 4 4 C creature Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn. Timbermaw Larva zendikar zen/189 zen G G {3}{G} 4 Creature - Beast 2 2 C creature Whenever this creature attacks, it gets +1/+1 until end of turn for each Forest you control. Turntimber Basilisk zendikar zen/190 zen G G {1}{G}{G} 3 Creature - Basilisk 2 1 U creature Deathtouch | Landfall - Whenever a land you control enters, you may have target creature block this creature this turn if able. Turntimber Ranger zendikar zen/191 zen G G {3}{G}{G} 5 Creature - Elf Scout Ranger Ally 2 2 R creature Create Wolf/spawn [zen] Wolf (G 2/2) Whenever this creature or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on this creature. Vastwood Gorger zendikar zen/192 zen G G {5}{G} 6 Creature - Wurm 5 6 C creature Vines of Vastwood zendikar zen/193 zen G G {G} 1 Instant C instant Kicker {G} | Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn. Zendikar Farguide zendikar zen/194 zen G G {4}{G} 5 Creature - Elemental 3 3 C creature Forestwalk Adventuring Gear zendikar zen/195 zen {1} 1 Artifact - Equipment C artifact Landfall - Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. | Equip {1} Blade of the Bloodchief zendikar zen/196 zen {1} 1 Artifact - Equipment R artifact Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. | Equip {1} Blazing Torch zendikar zen/197 zen {1} 1 Artifact - Equipment U artifact Equipped creature can't be blocked by Vampires or Zombies. | Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." | Equip {1} Carnage Altar zendikar zen/198 zen {2} 2 Artifact U artifact {3}, Sacrifice a creature: Draw a card. Eldrazi Monument zendikar zen/199 zen {5} 5 Artifact M artifact Creatures you control get +1/+1 and have flying and indestructible. | At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact. Eternity Vessel zendikar zen/200 zen {6} 6 Artifact M artifact This artifact enters with X charge counters on it, where X is your life total. | Landfall - Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact. Expedition Map zendikar zen/201 zen {1} 1 Artifact C artifact {2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle. Explorer's Scope zendikar zen/202 zen {1} 1 Artifact - Equipment C artifact Look at top card/vp1pt1 Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. | Equip {1} Grappling Hook zendikar zen/203 zen {4} 4 Artifact - Equipment R artifact Equipped creature has double strike. | Whenever equipped creature attacks, you may have target creature block it this turn if able. | Equip {4} Hedron Scrabbler zendikar zen/204 zen {2} 2 Artifact Creature - Construct 1 1 C creature Landfall - Whenever a land you control enters, this creature gets +1/+1 until end of turn. Khalni Gem zendikar zen/205 zen {4} 4 Artifact U artifact When this artifact enters, return two lands you control to their owner's hand. | {T}: Add two mana of any one color. Spidersilk Net zendikar zen/206 zen {0} 0 Artifact - Equipment C artifact Equipped creature gets +0/+2 and has reach. | Equip {2} Stonework Puma zendikar zen/207 zen {3} 3 Artifact Creature - Cat Ally 2 2 C creature Trailblazer's Boots zendikar zen/208 zen {2} 2 Artifact - Equipment U mb1-foil artifact Equipped creature has nonbasic landwalk. | Equip {2} Trusty Machete zendikar zen/209 zen {1} 1 Artifact - Equipment U artifact Equipped creature gets +2/+1. | Equip {2} Akoum Refuge zendikar zen/210 zen BR 0 Land U land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {B} or {R}. Arid Mesa zendikar zen/211 zen 0 Land R land {T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. Crypt of Agadeem zendikar zen/212 zen B 0 Land R land /cr90 This land enters tapped. | {T}: Add {B}. | {2}, {T}: Add {B} for each black creature card in your graveyard. Emeria, the Sky Ruin zendikar zen/213 zen W 0 Land R land /cr90 This land enters tapped. | At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. | {T}: Add {W}. Graypelt Refuge zendikar zen/214 zen GW 0 Land U land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {G} or {W}. Jwar Isle Refuge zendikar zen/215 zen UB 0 Land U land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {U} or {B}. Kabira Crossroads zendikar zen/216 zen W 0 Land C land /cr90 This land enters tapped. | When this land enters, you gain 2 life. | {T}: Add {W}. Kazandu Refuge zendikar zen/217 zen RG 0 Land U land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {R} or {G}. Magosi, the Waterveil zendikar zen/218 zen U 0 Land R land /cr90 This land enters tapped. | {T}: Add {U}. | {U}, {T}: Put an eon counter on this land. Skip your next turn. | {T}, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one. Marsh Flats zendikar zen/219 zen 0 Land R land {T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. Misty Rainforest zendikar zen/220 zen 0 Land R land {T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. Oran-Rief, the Vastwood zendikar zen/221 zen G 0 Land R land /cr90 This land enters tapped. | {T}: Add {G}. | {T}: Put a +1/+1 counter on each green creature that entered this turn. Piranha Marsh zendikar zen/222 zen B 0 Land C land /cr90 This land enters tapped. | When this land enters, target player loses 1 life. | {T}: Add {B}. Scalding Tarn zendikar zen/223 zen 0 Land R land {T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. Sejiri Refuge zendikar zen/224 zen WU 0 Land U land /cr90 This land enters tapped. | When this land enters, you gain 1 life. | {T}: Add {W} or {U}. Soaring Seacliff zendikar zen/225 zen U 0 Land C land /cr90 This land enters tapped. | When this land enters, target creature gains flying until end of turn. | {T}: Add {U}. Teetering Peaks zendikar zen/226 zen R 0 Land C land /cr90 This land enters tapped. | When this land enters, target creature gets +2/+0 until end of turn. | {T}: Add {R}. Turntimber Grove zendikar zen/227 zen G 0 Land C land /cr90 This land enters tapped. | When this land enters, target creature gets +1/+1 until end of turn. | {T}: Add {G}. Valakut, the Molten Pinnacle zendikar zen/228 zen R 0 Land R land /cr90 This land enters tapped. | Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. | {T}: Add {R}. Verdant Catacombs zendikar zen/229 zen 0 Land R land {T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. Plains zendikar zen/230 zen W 0 Basic Land - Plains C plains Island zendikar zen/234 zen U 0 Basic Land - Island C island Swamp zendikar zen/238 zen B 0 Basic Land - Swamp C swamp Mountain zendikar zen/242 zen R 0 Basic Land - Mountain C mountain Forest zendikar zen/246 zen G 0 Basic Land - Forest C forest [zen] Angel (W 4/4 Flying) zendikar tzen/1 tzen W 0 Token Creature - Angel 4 4 T /ch Flying [zen] Bird (W 1/1 Flying) zendikar tzen/2 tzen W 0 Token Creature - Bird 1 1 T /ch Flying [zen] Kor Soldier (W 1/1) zendikar tzen/3 tzen W 0 Token Creature - Kor Soldier 1 1 T [zen] Illusion (U 2/2) zendikar tzen/4 tzen U 0 Token Creature - Illusion 2 2 T [zen] Merfolk (U 1/1) zendikar tzen/5 tzen U 0 Token Creature - Merfolk 1 1 T [zen] Vampire (B */*) zendikar tzen/6 tzen B 0 Token Creature - Vampire * * T [zen] Zombie Giant (B 5/5) zendikar tzen/7 tzen B 0 Token Creature - Zombie Giant 5 5 T [zen] Elemental (R 7/1 Trample, Haste) zendikar tzen/8 tzen R 0 Token Creature - Elemental 7 1 T Trample, haste [zen] Beast (G 4/4) zendikar tzen/9 tzen G 0 Token Creature - Beast 4 4 T [zen] Snake (G 1/1) zendikar tzen/10 tzen G 0 Token Creature - Snake 1 1 T [zen] Wolf (G 2/2) zendikar tzen/11 tzen G 0 Token Creature - Wolf 2 2 T Admonition Angel worldwake wwk/1 wwk W W {3}{W}{W}{W} 6 Creature - Angel 6 6 M creature /ch Flying | Landfall - Whenever a land you control enters, you may exile target nonland permanent other than this creature. | When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. Apex Hawks worldwake wwk/2 wwk W W {2}{W} 3 Creature - Bird 2 2 C creature /ch Multikicker {1}{W} | Flying | This creature enters with a +1/+1 counter on it for each time it was kicked. Archon of Redemption worldwake wwk/3 wwk W W {3}{W}{W} 5 Creature - Archon 3 4 R creature /ch Flying | Whenever this creature or another creature you control with flying enters, you may gain life equal to that creature's power. Battle Hurda worldwake wwk/4 wwk W W {4}{W} 5 Creature - Giant 3 3 C creature First strike Fledgling Griffin worldwake wwk/5 wwk W W {1}{W} 2 Creature - Griffin 2 2 C creature Landfall - Whenever a land you control enters, this creature gains flying until end of turn. Guardian Zendikon worldwake wwk/6 wwk W W {2}{W} 3 Enchantment - Aura C enchantment Enchant land | Enchanted land is a 2/6 white Wall creature with defender. It's still a land. | When enchanted land dies, return that card to its owner's hand. Hada Freeblade worldwake wwk/7 wwk W W {W} 1 Creature - Human Soldier Ally 0 1 U creature Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Iona's Judgment worldwake wwk/8 wwk W W {4}{W} 5 Sorcery C sorcery Exile target creature or enchantment. Join the Ranks worldwake wwk/9 wwk W W {3}{W} 4 Instant C instant /spawnx2 [wwk] Soldier Ally (W 1/1) Create two 1/1 white Soldier Ally creature tokens. Kitesail Apprentice worldwake wwk/10 wwk W W {W} 1 Creature - Kor Soldier 1 1 C creature As long as this creature is equipped, it gets +1/+1 and has flying. Kor Firewalker worldwake wwk/11 wwk W W {W}{W} 2 Creature - Kor Soldier 2 2 U creature Protection from red | Whenever a player casts a red spell, you may gain 1 life. Lightkeeper of Emeria worldwake wwk/12 wwk W W {3}{W} 4 Creature - Angel 2 4 U creature /ch Multikicker {W} | Flying | When this creature enters, you gain 2 life for each time it was kicked. Loam Lion worldwake wwk/13 wwk W W {W} 1 Creature - Cat 1 1 U creature This creature gets +1/+2 as long as you control a Forest. Marsh Threader worldwake wwk/14 wwk W W {1}{W} 2 Creature - Kor Scout 2 1 C creature Swampwalk Marshal's Anthem worldwake wwk/15 wwk W W {2}{W}{W} 4 Enchantment R enchantment Multikicker {1}{W} | Creatures you control get +1/+1. | When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked. Perimeter Captain worldwake wwk/16 wwk W W {W} 1 Creature - Human Soldier 0 4 U creature Defender | Whenever a creature you control with defender blocks, you may gain 2 life. Refraction Trap worldwake wwk/17 wwk W W {3}{W} 4 Instant - Trap U instant If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. | Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target. Rest for the Weary worldwake wwk/18 wwk W W {1}{W} 2 Instant C instant Target player gains 4 life. | Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. Ruin Ghost worldwake wwk/19 wwk W W {1}{W} 2 Creature - Spirit 1 1 U creature {W}, {T}: Exile target land you control, then return it to the battlefield under your control. Stoneforge Mystic worldwake wwk/20 wwk W W {1}{W} 2 Creature - Kor Artificer 1 2 R creature When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. | {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. Talus Paladin worldwake wwk/21 wwk W W {3}{W} 4 Creature - Human Knight Ally 2 3 R creature Whenever this creature or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on this creature. Terra Eternal worldwake wwk/22 wwk W W {2}{W} 3 Enchantment R enchantment All lands have indestructible. Veteran's Reflexes worldwake wwk/23 wwk W W {W} 1 Instant C instant Target creature gets +1/+1 until end of turn. Untap that creature. Aether Tradewinds worldwake wwk/24 wwk U U {2}{U} 3 Instant C instant Return target permanent you control and target permanent you don't control to their owners' hands. Calcite Snapper worldwake wwk/25 wwk U U {1}{U}{U} 3 Creature - Turtle 1 4 C creature Shroud | Landfall - Whenever a land you control enters, you may switch this creature's power and toughness until end of turn. Dispel worldwake wwk/26 wwk U U {U} 1 Instant C instant Counter target instant spell. Enclave Elite worldwake wwk/27 wwk U U {2}{U} 3 Creature - Merfolk Soldier 2 2 C creature Multikicker {1}{U} | Islandwalk | This creature enters with a +1/+1 counter on it for each time it was kicked. Goliath Sphinx worldwake wwk/28 wwk U U {5}{U}{U} 7 Creature - Sphinx 8 7 R creature /ch Flying Halimar Excavator worldwake wwk/29 wwk U U {1}{U} 2 Creature - Human Wizard Ally 1 3 C creature Whenever this creature or another Ally you control enters, target player mills X cards, where X is the number of Allies you control. Horizon Drake worldwake wwk/30 wwk U U {1}{U}{U} 3 Creature - Drake 3 1 U creature /ch Flying, protection from lands Jace, the Mind Sculptor worldwake wwk/31 wwk U U {2}{U}{U} 4 Legendary Planeswalker - Jace 3 M planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. | 0: Draw three cards, then put two cards from your hand on top of your library in any order. | -1: Return target creature to its owner's hand. | -12: Exile all cards from target player's library, then that player shuffles their hand into their library. Jwari Shapeshifter worldwake wwk/32 wwk U U {1}{U} 2 Creature - Shapeshifter Ally 0 0 R creature You may have this creature enter as a copy of any Ally creature on the battlefield. Mysteries of the Deep worldwake wwk/33 wwk U U {4}{U} 5 Instant C instant Draw two cards. | Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead. Permafrost Trap worldwake wwk/34 wwk U U {2}{U}{U} 4 Instant - Trap U instant If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Quest for Ula's Temple worldwake wwk/35 wwk U U {U} 1 Enchantment R enchantment Look at top card/vp1pt1 At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on this enchantment. | At the beginning of each end step, if there are three or more quest counters on this enchantment, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. Sejiri Merfolk worldwake wwk/36 wwk U U {1}{U} 2 Creature - Merfolk Soldier 2 1 U creature As long as you control a Plains, this creature has first strike and lifelink. Selective Memory worldwake wwk/37 wwk U U {3}{U} 4 Sorcery R sorcery Search your library for any number of nonland cards, exile them, then shuffle. Spell Contortion worldwake wwk/38 wwk U U {2}{U} 3 Instant U instant Multikicker {1}{U} | Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked. Surrakar Banisher worldwake wwk/39 wwk U U {4}{U} 5 Creature - Surrakar 3 3 C creature When this creature enters, you may return target tapped creature to its owner's hand. Thada Adel, Acquisitor worldwake wwk/40 wwk U U {1}{U}{U} 3 Legendary Creature - Merfolk Rogue 2 2 R creature Islandwalk | Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card. Tideforce Elemental worldwake wwk/41 wwk U U {2}{U} 3 Creature - Elemental 2 1 U creature {U}, {T}: You may tap or untap another target creature. | Landfall - Whenever a land you control enters, you may untap this creature. Treasure Hunt worldwake wwk/42 wwk U U {1}{U} 2 Sorcery C sorcery Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. Twitch worldwake wwk/43 wwk U U {2}{U} 3 Instant C instant You may tap or untap target artifact, creature, or land. | Draw a card. Vapor Snare worldwake wwk/44 wwk U U {4}{U} 5 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | At the beginning of your upkeep, sacrifice this Aura unless you return a land you control to its owner's hand. Voyager Drake worldwake wwk/45 wwk U U {3}{U} 4 Creature - Drake 3 3 U creature /ch Multikicker {U} | Flying | When this creature enters, up to X target creatures gain flying until end of turn, where X is the number of times this creature was kicked. Wind Zendikon worldwake wwk/46 wwk U U {U} 1 Enchantment - Aura C enchantment Enchant land | Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. | When enchanted land dies, return that card to its owner's hand. Abyssal Persecutor worldwake wwk/47 wwk B B {2}{B}{B} 4 Creature - Demon 6 6 M creature /ch Flying, trample | You can't win the game and your opponents can't lose the game. Agadeem Occultist worldwake wwk/48 wwk B B {2}{B} 3 Creature - Human Shaman Ally 0 2 R creature {T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control. Anowon, the Ruin Sage worldwake wwk/49 wwk B B {3}{B}{B} 5 Legendary Creature - Vampire Shaman 4 3 R creature At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice. Bloodhusk Ritualist worldwake wwk/50 wwk B B {2}{B} 3 Creature - Vampire Shaman 2 2 U creature Multikicker {B} | When this creature enters, target opponent discards a card for each time it was kicked. Bojuka Brigand worldwake wwk/51 wwk B B {1}{B} 2 Creature - Human Warrior Ally 1 1 C creature This creature can't block. | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Brink of Disaster worldwake wwk/52 wwk B B {2}{B}{B} 4 Enchantment - Aura C enchantment Enchant creature or land | When enchanted permanent becomes tapped, destroy it. Butcher of Malakir worldwake wwk/53 wwk B B {5}{B}{B} 7 Creature - Vampire Warrior 5 4 R creature /ch Flying | Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice. Caustic Crawler worldwake wwk/54 wwk B B {3}{B}{B} 5 Creature - Insect 4 3 U creature Landfall - Whenever a land you control enters, you may have target creature get -1/-1 until end of turn. Corrupted Zendikon worldwake wwk/55 wwk B B {1}{B} 2 Enchantment - Aura C enchantment Enchant land | Enchanted land is a 3/3 black Ooze creature. It's still a land. | When enchanted land dies, return that card to its owner's hand. Dead Reckoning worldwake wwk/56 wwk B B {1}{B}{B} 3 Sorcery C sorcery You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature. Death's Shadow worldwake wwk/57 wwk B B {B} 1 Creature - Avatar 13 13 R creature This creature gets -X/-X, where X is your life total. Jagwasp Swarm worldwake wwk/58 wwk B B {3}{B} 4 Creature - Insect 3 2 C creature /ch Flying Kalastria Highborn worldwake wwk/59 wwk B B {B}{B} 2 Creature - Vampire Shaman 2 2 R creature Whenever this creature or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. Mire's Toll worldwake wwk/60 wwk B B {B} 1 Sorcery C sorcery Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card. Nemesis Trap worldwake wwk/61 wwk B B {4}{B}{B} 6 Instant - Trap U instant Create Copy/spawn [2xm] Copy If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost. | Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step. Pulse Tracker worldwake wwk/62 wwk B B {B} 1 Creature - Vampire Rogue 1 1 C creature Whenever this creature attacks, each opponent loses 1 life. Quag Vampires worldwake wwk/63 wwk B B {B} 1 Creature - Vampire Rogue 1 1 C creature Multikicker {1}{B} | Swampwalk | This creature enters with a +1/+1 counter on it for each time it was kicked. Quest for the Nihil Stone worldwake wwk/64 wwk B B {B} 1 Enchantment R enchantment Whenever an opponent discards a card, you may put a quest counter on this enchantment. | At the beginning of each opponent's upkeep, if that player has no cards in hand and this enchantment has two or more quest counters on it, you may have that player lose 5 life. Ruthless Cullblade worldwake wwk/65 wwk B B {1}{B} 2 Creature - Vampire Warrior 2 1 C creature This creature gets +2/+1 as long as an opponent has 10 or less life. Scrib Nibblers worldwake wwk/66 wwk B B {2}{B} 3 Creature - Rat 1 1 U creature Reveal top card/vp1at1 {T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. | Landfall - Whenever a land you control enters, you may untap this creature. Shoreline Salvager worldwake wwk/67 wwk B B {3}{B} 4 Creature - Surrakar 3 3 U creature Whenever this creature deals combat damage to a player, if you control an Island, you may draw a card. Smother worldwake wwk/68 wwk B B {1}{B} 2 Instant U instant Destroy target creature with mana value 3 or less. It can't be regenerated. Tomb Hex worldwake wwk/69 wwk B B {2}{B} 3 Instant C instant Target creature gets -2/-2 until end of turn. | Landfall - If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead. Urge to Feed worldwake wwk/70 wwk B B {B}{B} 2 Instant U instant Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. Akoum Battlesinger worldwake wwk/71 wwk R R {1}{R} 2 Creature - Human Berserker Ally 1 1 C creature Haste | Whenever this creature or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn. Bazaar Trader worldwake wwk/72 wwk R R {1}{R} 2 Creature - Goblin 1 1 R creature {T}: Target player gains control of target artifact, creature, or land you control. Bull Rush worldwake wwk/73 wwk R R {R} 1 Instant C instant Target creature gets +2/+0 until end of turn. Chain Reaction worldwake wwk/74 wwk R R {2}{R}{R} 4 Sorcery R sorcery Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. Claws of Valakut worldwake wwk/75 wwk R R {1}{R}{R} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+0 for each Mountain you control and has first strike. Comet Storm worldwake wwk/76 wwk R R {X}{R}{R} 2 Instant M instant Multikicker {1} | Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them. Cosi's Ravager worldwake wwk/77 wwk R R {3}{R} 4 Creature - Elemental 2 2 C creature Landfall - Whenever a land you control enters, you may have this creature deal 1 damage to target player or planeswalker. Crusher Zendikon worldwake wwk/78 wwk R R {2}{R} 3 Enchantment - Aura C enchantment Enchant land | Enchanted land is a 4/2 red Beast creature with trample. It's still a land. | When enchanted land dies, return that card to its owner's hand. Cunning Sparkmage worldwake wwk/79 wwk R R {2}{R} 3 Creature - Human Shaman 0 1 U creature Haste | {T}: This creature deals 1 damage to any target. Deathforge Shaman worldwake wwk/80 wwk R R {4}{R} 5 Creature - Ogre Shaman 4 3 U creature Multikicker {R} | When this creature enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked. Dragonmaster Outcast worldwake wwk/81 wwk R R {R} 1 Creature - Human Shaman 1 1 M creature Create Dragon/spawn [wwk] Dragon (R 5/5 Flying) At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. Goblin Roughrider worldwake wwk/82 wwk R R {2}{R} 3 Creature - Goblin Knight 3 2 C creature Grotag Thrasher worldwake wwk/83 wwk R R {4}{R} 5 Creature - Lizard 3 3 C creature Whenever this creature attacks, target creature can't block this turn. Kazuul, Tyrant of the Cliffs worldwake wwk/84 wwk R R {3}{R}{R} 5 Legendary Creature - Ogre Warrior 5 4 R creature Create Ogre/spawn [wwk] Ogre (R 3/3) Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}. Mordant Dragon worldwake wwk/85 wwk R R {3}{R}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {1}{R}: This creature gets +1/+0 until end of turn. | Whenever this creature deals combat damage to a player, you may have it deal that much damage to target creature that player controls. Quest for the Goblin Lord worldwake wwk/86 wwk R R {R} 1 Enchantment U enchantment Whenever a Goblin you control enters, you may put a quest counter on this enchantment. | As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0. Ricochet Trap worldwake wwk/87 wwk R R {3}{R} 4 Instant - Trap U instant If an opponent cast a blue spell this turn, you may pay {R} rather than pay this spell's mana cost. | Change the target of target spell with a single target. Roiling Terrain worldwake wwk/88 wwk R R {2}{R}{R} 4 Sorcery C sorcery Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard. Rumbling Aftershocks worldwake wwk/89 wwk R R {4}{R} 5 Enchantment U enchantment Whenever you cast a kicked spell, you may have this enchantment deal damage to any target equal to the number of times that spell was kicked. Searing Blaze worldwake wwk/90 wwk R R {R}{R} 2 Instant C instant Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. | Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead. Skitter of Lizards worldwake wwk/91 wwk R R {R} 1 Creature - Lizard 1 1 C creature Multikicker {1}{R} | Haste | This creature enters with a +1/+1 counter on it for each time it was kicked. Slavering Nulls worldwake wwk/92 wwk R R {1}{R} 2 Creature - Goblin Zombie 2 1 U creature Whenever this creature deals combat damage to a player, if you control a Swamp, you may have that player discard a card. Stone Idol Trap worldwake wwk/93 wwk R R {5}{R} 6 Instant - Trap R instant /spawn [wwk] Construct (6/12 Trample) This spell costs {1} less to cast for each attacking creature. | Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step. Tuktuk Scrapper worldwake wwk/94 wwk R R {3}{R} 4 Creature - Goblin Artificer Ally 2 2 U creature Whenever this creature or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals damage to that artifact's controller equal to the number of Allies you control. Arbor Elf worldwake wwk/95 wwk G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Untap target Forest. Avenger of Zendikar worldwake wwk/96 wwk G G {5}{G}{G} 7 Creature - Elemental 5 5 M creature Create Plant/spawn [wwk] Plant (G 0/1) Create 5 Plants/spawnx5 [wwk] Plant (G 0/1) Create 10 Plants/spawnx10 [wwk] Plant (G 0/1) When this creature enters, create a 0/1 green Plant creature token for each land you control. | Landfall - Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control. Bestial Menace worldwake wwk/97 wwk G G {3}{G}{G} 5 Sorcery U sorcery /spawn [zen] Snake (G 1/1);/spawn [zen] Wolf (G 2/2);/spawn [wwk] Elephant (G 3/3) Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token. Canopy Cover worldwake wwk/98 wwk G G {1}{G} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't be blocked except by creatures with flying or reach. | Enchanted creature can't be the target of spells or abilities your opponents control. Explore worldwake wwk/99 wwk G G {1}{G} 2 Sorcery C sorcery You may play an additional land this turn. | Draw a card. Feral Contest worldwake wwk/100 wwk G G {3}{G} 4 Sorcery C sorcery Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. Gnarlid Pack worldwake wwk/101 wwk G G {1}{G} 2 Creature - Beast 2 2 C creature Multikicker {1}{G} | This creature enters with a +1/+1 counter on it for each time it was kicked. Grappler Spider worldwake wwk/102 wwk G G {1}{G} 2 Creature - Spider 2 1 C creature Reach Graypelt Hunter worldwake wwk/103 wwk G G {3}{G} 4 Creature - Human Warrior Ally 2 2 C creature Trample | Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Groundswell worldwake wwk/104 wwk G G {G} 1 Instant C instant Target creature gets +2/+2 until end of turn. | Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead. Harabaz Druid worldwake wwk/105 wwk G G {1}{G} 2 Creature - Human Druid Ally 0 1 R creature {T}: Add X mana of any one color, where X is the number of Allies you control. Joraga Warcaller worldwake wwk/106 wwk G G {G} 1 Creature - Elf Warrior 1 1 R creature Multikicker {1}{G} | This creature enters with a +1/+1 counter on it for each time it was kicked. | Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature. Leatherback Baloth worldwake wwk/107 wwk G G {G}{G}{G} 3 Creature - Beast 4 5 U creature Nature's Claim worldwake wwk/108 wwk G G {G} 1 Instant C instant Destroy target artifact or enchantment. Its controller gains 4 life. Omnath, Locus of Mana worldwake wwk/109 wwk G G {2}{G} 3 Legendary Creature - Elemental 1 1 M creature You don't lose unspent green mana as steps and phases end. | Omnath gets +1/+1 for each unspent green mana you have. Quest for Renewal worldwake wwk/110 wwk G G {1}{G} 2 Enchantment U enchantment Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. | As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step. Slingbow Trap worldwake wwk/111 wwk G G {3}{G} 4 Instant - Trap U instant If a black creature with flying is attacking, you may pay {G} rather than pay this spell's mana cost. | Destroy target attacking creature with flying. Snapping Creeper worldwake wwk/112 wwk G G {2}{G} 3 Creature - Plant 2 3 C creature Landfall - Whenever a land you control enters, this creature gains vigilance until end of turn. Strength of the Tajuru worldwake wwk/113 wwk G G {X}{G}{G} 2 Instant R instant Multikicker {1} | Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them. Summit Apes worldwake wwk/114 wwk G G {3}{G} 4 Creature - Ape 5 2 U creature As long as you control a Mountain, this creature has menace. Terastodon worldwake wwk/115 wwk G G {6}{G}{G} 8 Creature - Elephant 9 9 R creature Create Elephant/spawn [wwk] Elephant (G 3/3) Create 2 Elephants/spawnx2 [wwk] Elephant (G 3/3) Create 3 Elephants/spawnx3 [wwk] Elephant (G 3/3) When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token. Vastwood Animist worldwake wwk/116 wwk G G {2}{G} 3 Creature - Elf Shaman Ally 1 1 U creature {T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land. Vastwood Zendikon worldwake wwk/117 wwk G G {4}{G} 5 Enchantment - Aura C enchantment Enchant land | Enchanted land is a 6/4 green Elemental creature. It's still a land. | When enchanted land dies, return that card to its owner's hand. Wolfbriar Elemental worldwake wwk/118 wwk G G {2}{G}{G} 4 Creature - Elemental 4 4 R creature Create Wolf/spawn [zen] Wolf (G 2/2) Create 5 Wolves/spawnx5 [zen] Wolf (G 2/2) Create 10 Wolves/spawnx10 [zen] Wolf (G 2/2) Multikicker {G} | When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked. Novablast Wurm worldwake wwk/119 wwk GW GW {3}{G}{G}{W}{W} 7 Creature - Wurm 7 7 M creature Whenever this creature attacks, destroy all other creatures. Wrexial, the Risen Deep worldwake wwk/120 wwk UB UB {3}{U}{U}{B} 6 Legendary Creature - Kraken 5 8 M creature Islandwalk, swampwalk | Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Amulet of Vigor worldwake wwk/121 wwk {1} 1 Artifact R mb1-foil artifact Whenever a permanent you control enters tapped, untap it. Basilisk Collar worldwake wwk/122 wwk {1} 1 Artifact - Equipment R artifact Equipped creature has deathtouch and lifelink. | Equip {2} Everflowing Chalice worldwake wwk/123 wwk {0} 0 Artifact U artifact Multikicker {2} | This artifact enters with a charge counter on it for each time it was kicked. | {T}: Add {C} for each charge counter on this artifact. Hammer of Ruin worldwake wwk/124 wwk {2} 2 Artifact - Equipment U artifact Equipped creature gets +2/+0. | Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. | Equip {2} Hedron Rover worldwake wwk/125 wwk {4} 4 Artifact Creature - Construct 2 2 C creature Landfall - Whenever a land you control enters, this creature gets +2/+2 until end of turn. Kitesail worldwake wwk/126 wwk {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+0 and has flying. | Equip {2} Lodestone Golem worldwake wwk/127 wwk {4} 4 Artifact Creature - Golem 5 3 R creature Nonartifact spells cost {1} more to cast. Pilgrim's Eye worldwake wwk/128 wwk {3} 3 Artifact Creature - Thopter 1 1 C creature /ch Flying | When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Razor Boomerang worldwake wwk/129 wwk {3} 3 Artifact - Equipment U artifact Equipped creature has "{T}, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand." | Equip {2} Seer's Sundial worldwake wwk/130 wwk {4} 4 Artifact R artifact Landfall - Whenever a land you control enters, you may pay {2}. If you do, draw a card. Walking Atlas worldwake wwk/131 wwk {2} 2 Artifact Creature - Construct 1 1 C creature {T}: You may put a land card from your hand onto the battlefield. Bojuka Bog worldwake wwk/132 wwk B 0 Land C land /cr90 This land enters tapped. | When this land enters, exile target player's graveyard. | {T}: Add {B}. Celestial Colonnade worldwake wwk/133 wwk WU 0 Land R land /cr90 This land enters tapped. | {T}: Add {W} or {U}. | {3}{W}{U}: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. Creeping Tar Pit worldwake wwk/134 wwk UB 0 Land R land /cr90 This land enters tapped. | {T}: Add {U} or {B}. | {1}{U}{B}: This land becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land. Dread Statuary worldwake wwk/135 wwk 0 Land U land {T}: Add {C}. | {4}: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land. Eye of Ugin worldwake wwk/136 wwk 0 Legendary Land M land Colorless Eldrazi spells you cast cost {2} less to cast. | {7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle. Halimar Depths worldwake wwk/137 wwk U 0 Land C land yInitialize/cr90 Look at top three cards/vp1pt3 This land enters tapped. | When this land enters, look at the top three cards of your library, then put them back in any order. | {T}: Add {U}. Khalni Garden worldwake wwk/138 wwk G 0 Land C land /cr90;/spawn [wwk] Plant (G 0/1) This land enters tapped. | When this land enters, create a 0/1 green Plant creature token. | {T}: Add {G}. Lavaclaw Reaches worldwake wwk/139 wwk BR 0 Land R land /cr90 This land enters tapped. | {T}: Add {B} or {R}. | {1}{B}{R}: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. Quicksand worldwake wwk/140 wwk 0 Land C land {T}: Add {C}. | {T}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn. Raging Ravine worldwake wwk/141 wwk RG 0 Land R land /cr90 This land enters tapped. | {T}: Add {R} or {G}. | {2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. Sejiri Steppe worldwake wwk/142 wwk W 0 Land C land /cr90 This land enters tapped. | When this land enters, target creature you control gains protection from the color of your choice until end of turn. | {T}: Add {W}. Smoldering Spires worldwake wwk/143 wwk R 0 Land C land /cr90 This land enters tapped. | When this land enters, target creature can't block this turn. | {T}: Add {R}. Stirring Wildwood worldwake wwk/144 wwk GW 0 Land R land /cr90 This land enters tapped. | {T}: Add {G} or {W}. | {1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land. Tectonic Edge worldwake wwk/145 wwk 0 Land U land {T}: Add {C}. | {1}, {T}, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands. [wwk] Soldier Ally (W 1/1) worldwake twwk/1 twwk W 0 Token Creature - Soldier Ally 1 1 T [wwk] Dragon (R 5/5 Flying) worldwake twwk/2 twwk R 0 Token Creature - Dragon 5 5 T /ch Flying [wwk] Ogre (R 3/3) worldwake twwk/3 twwk R 0 Token Creature - Ogre 3 3 T [wwk] Elephant (G 3/3) worldwake twwk/4 twwk G 0 Token Creature - Elephant 3 3 T [wwk] Plant (G 0/1) worldwake twwk/5 twwk G 0 Token Creature - Plant 0 1 T [wwk] Construct (6/12 Trample) worldwake twwk/6 twwk 0 Token Artifact Creature - Construct 6 12 T Trample All Is Dust roe roe/1 roe {7} 7 Kindred Sorcery - Eldrazi M sorcery Each player sacrifices all permanents they control that are one or more colors. Artisan of Kozilek roe roe/2 roe {9} 9 Creature - Eldrazi 10 9 U creature When you cast this spell, you may return target creature card from your graveyard to the battlefield. | Annihilator 2 Eldrazi Conscription roe roe/3 roe {8} 8 Kindred Enchantment - Eldrazi Aura R enchantment Enchant creature | Enchanted creature gets +10/+10 and has trample and annihilator 2. Emrakul, the Aeons Torn roe roe/4 roe {15} 15 Legendary Creature - Eldrazi 15 15 M creature /ch This spell can't be countered. | When you cast this spell, take an extra turn after this one. | Flying, protection from spells that are one or more colors, annihilator 6 | When Emrakul is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Hand of Emrakul roe roe/5 roe {9} 9 Creature - Eldrazi 7 7 C creature You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost. | Annihilator 1 Kozilek, Butcher of Truth roe roe/6 roe {10} 10 Legendary Creature - Eldrazi 12 12 M creature When you cast this spell, draw four cards. | Annihilator 4 | When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. It That Betrays roe roe/7 roe {12} 12 Creature - Eldrazi 11 11 R creature Annihilator 2 | Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control. Not of This World roe roe/8 roe {7} 7 Kindred Instant - Eldrazi U mb1-foil instant Counter target spell or ability that targets a permanent you control. | This spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater. Pathrazer of Ulamog roe roe/9 roe {11} 11 Creature - Eldrazi 9 9 U mb1-old-frame creature Annihilator 3 | This creature can't be blocked except by three or more creatures. Skittering Invasion roe roe/10 roe {7} 7 Kindred Sorcery - Eldrazi U sorcery /spawnx5 [roe] Eldrazi Spawn (0/1) Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." Spawnsire of Ulamog roe roe/11 roe {10} 10 Creature - Eldrazi 7 11 R creature Create 2 Eldrazi Spawn/spawnx2 [roe] Eldrazi Spawn (0/1) Annihilator 1 | {4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." | {20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs. Ulamog, the Infinite Gyre roe roe/12 roe {11} 11 Legendary Creature - Eldrazi 10 10 M creature When you cast this spell, destroy target permanent. | Indestructible | Annihilator 4 | When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Ulamog's Crusher roe roe/13 roe {8} 8 Creature - Eldrazi 8 8 C creature Annihilator 2 | This creature attacks each combat if able. Affa Guard Hound roe roe/14 roe W W {2}{W} 3 Creature - Dog 2 2 U creature Flash | When this creature enters, target creature gets +0/+3 until end of turn. Caravan Escort roe roe/15 roe W W {W} 1 Creature - Human Knight 1 1 C creature Level up {2} | LEVEL 1-4 | 2/2 | LEVEL 5+ | 5/5 | First strike Dawnglare Invoker roe roe/16 roe W W {2}{W} 3 Creature - Kor Wizard 2 1 C creature /ch Flying | {8}: Tap all creatures target player controls. Deathless Angel roe roe/17 roe W W {4}{W}{W} 6 Creature - Angel 5 7 R creature /ch Flying | {W}{W}: Target creature gains indestructible until end of turn. Demystify roe roe/18 roe W W {W} 1 Instant C instant Destroy target enchantment. Eland Umbra roe roe/19 roe W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +0/+4. | Umbra armor Emerge Unscathed roe roe/20 roe W W {W} 1 Instant U instant Target creature you control gains protection from the color of your choice until end of turn. | Rebound Gideon Jura roe roe/21 roe W W {3}{W}{W} 5 Legendary Planeswalker - Gideon 6 M planeswalker /ccblue=6 +2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. | -2: Destroy target tapped creature. | 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. Glory Seeker roe roe/22 roe W W {1}{W} 2 Creature - Human Soldier 2 2 C creature Guard Duty roe roe/23 roe W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has defender. Harmless Assault roe roe/24 roe W W {2}{W}{W} 4 Instant C instant Prevent all combat damage that would be dealt this turn by attacking creatures. Hedron-Field Purists roe roe/25 roe W W {2}{W} 3 Creature - Human Cleric 0 3 R creature Level up {2}{W} | LEVEL 1-4 | 1/4 | If a source would deal damage to you or a creature you control, prevent 1 of that damage. | LEVEL 5+ | 2/5 | If a source would deal damage to you or a creature you control, prevent 2 of that damage. Hyena Umbra roe roe/26 roe W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has first strike. | Umbra armor Ikiral Outrider roe roe/27 roe W W {1}{W} 2 Creature - Human Soldier 1 2 C creature Level up {4} | LEVEL 1-3 | 2/6 | Vigilance | LEVEL 4+ | 3/10 | Vigilance Kabira Vindicator roe roe/28 roe W W {3}{W} 4 Creature - Human Knight 2 4 U creature Level up {2}{W} | LEVEL 2-4 | 3/6 | Other creatures you control get +1/+1. | LEVEL 5+ | 4/8 | Other creatures you control get +2/+2. Knight of Cliffhaven roe roe/29 roe W W {1}{W} 2 Creature - Kor Knight 2 2 C creature /ch Level up {3} | LEVEL 1-3 | 2/3 | Flying | LEVEL 4+ | 4/4 | Flying, vigilance Kor Line-Slinger roe roe/30 roe W W {1}{W} 2 Creature - Kor Scout 0 1 C creature {T}: Tap target creature with power 3 or less. Kor Spiritdancer roe roe/31 roe W W {1}{W} 2 Creature - Kor Wizard 0 2 R creature This creature gets +2/+2 for each Aura attached to it. | Whenever you cast an Aura spell, you may draw a card. Lightmine Field roe roe/32 roe W W {2}{W}{W} 4 Enchantment R enchantment Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures. Linvala, Keeper of Silence roe roe/33 roe W W {2}{W}{W} 4 Legendary Creature - Angel 3 4 M creature /ch Flying | Activated abilities of creatures your opponents control can't be activated. Lone Missionary roe roe/34 roe W W {1}{W} 2 Creature - Kor Monk 2 1 C creature When this creature enters, you gain 4 life. Luminous Wake roe roe/35 roe W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature attacks or blocks, you gain 4 life. Makindi Griffin roe roe/36 roe W W {3}{W} 4 Creature - Griffin 2 4 C creature /ch Flying Mammoth Umbra roe roe/37 roe W W {4}{W} 5 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3 and has vigilance. | Umbra armor Near-Death Experience roe roe/38 roe W W {2}{W}{W}{W} 5 Enchantment R enchantment At the beginning of your upkeep, if you have exactly 1 life, you win the game. Nomads' Assembly roe roe/39 roe W W {4}{W}{W} 6 Sorcery R sorcery Create Kor Soldier/spawn [zen] Kor Soldier (W 1/1) Create 5 Kor Soldiers/spawnx5 [zen] Kor Soldier (W 1/1) Create 10 Kor Soldiers/spawnx10 [zen] Kor Soldier (W 1/1) Create a 1/1 white Kor Soldier creature token for each creature you control. | Rebound Oust roe roe/40 roe W W {W} 1 Sorcery U sorcery Put target creature into its owner's library second from the top. Its controller gains 3 life. Puncturing Light roe roe/41 roe W W {1}{W} 2 Instant C instant Destroy target attacking or blocking creature with power 3 or less. Repel the Darkness roe roe/42 roe W W {2}{W} 3 Instant C instant Tap up to two target creatures. | Draw a card. Smite roe roe/43 roe W W {W} 1 Instant C instant Destroy target blocked creature. Soul's Attendant roe roe/44 roe W W {W} 1 Creature - Human Cleric 1 1 C mb1-foil creature Whenever another creature enters, you may gain 1 life. Soulbound Guardians roe roe/45 roe W W {4}{W} 5 Creature - Kor Spirit 4 5 U creature /ch Defender, flying Stalwart Shield-Bearers roe roe/46 roe W W {1}{W} 2 Creature - Human Soldier 0 3 C creature Defender | Other creatures you control with defender get +0/+2. Student of Warfare roe roe/47 roe W W {W} 1 Creature - Human Knight 1 1 R creature Level up {W} | LEVEL 2-6 | 3/3 | First strike | LEVEL 7+ | 4/4 | Double strike Survival Cache roe roe/48 roe W W {2}{W} 3 Sorcery U sorcery You gain 2 life. Then if you have more life than an opponent, draw a card. | Rebound Time of Heroes roe roe/49 roe W W {1}{W} 2 Enchantment U enchantment Each creature you control with a level counter on it gets +2/+2. Totem-Guide Hartebeest roe roe/50 roe W W {4}{W} 5 Creature - Antelope 2 5 C creature When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. Transcendent Master roe roe/51 roe W W {1}{W}{W} 3 Creature - Human Cleric Avatar 3 3 M creature Level up {1} | LEVEL 6-11 | 6/6 | Lifelink | LEVEL 12+ | 9/9 | Lifelink, indestructible Umbra Mystic roe roe/52 roe W W {2}{W} 3 Creature - Human Wizard 2 2 R creature Auras attached to permanents you control have umbra armor. Wall of Omens roe roe/53 roe W W {1}{W} 2 Creature - Wall 0 4 U creature Defender | When this creature enters, draw a card. Aura Finesse roe roe/54 roe U U {U} 1 Instant C instant Attach target Aura you control to target creature. | Draw a card. Cast Through Time roe roe/55 roe U U {4}{U}{U}{U} 7 Enchantment M enchantment Instant and sorcery spells you control have rebound. Champion's Drake roe roe/56 roe U U {1}{U} 2 Creature - Drake 1 1 C creature /ch Flying | This creature gets +3/+3 as long as you control a creature with three or more level counters on it. Coralhelm Commander roe roe/57 roe U U {U}{U} 2 Creature - Merfolk Soldier 2 2 R creature /ch Level up {1} | LEVEL 2-3 | 3/3 | Flying | LEVEL 4+ | 4/4 | Flying | Other Merfolk creatures you control get +1/+1. Crab Umbra roe roe/58 roe U U {U} 1 Enchantment - Aura U enchantment Enchant creature | {2}{U}: Untap enchanted creature. | Umbra armor Deprive roe roe/59 roe U U {U}{U} 2 Instant C instant As an additional cost to cast this spell, return a land you control to its owner's hand. | Counter target spell. Distortion Strike roe roe/60 roe U U {U} 1 Sorcery C sorcery Target creature gets +1/+0 until end of turn and can't be blocked this turn. | Rebound Domestication roe roe/61 roe U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura. Dormant Gomazoa roe roe/62 roe U U {1}{U}{U} 3 Creature - Jellyfish 5 5 R creature /ch;/cr90;/ci Flying | This creature enters tapped. | This creature doesn't untap during your untap step. | Whenever you become the target of a spell, you may untap this creature. Drake Umbra roe roe/63 roe U U {4}{U} 5 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3 and has flying. | Umbra armor Echo Mage roe roe/64 roe U U {1}{U}{U} 3 Creature - Human Wizard 2 3 R creature Level up {1}{U} | LEVEL 2-3 | 2/4 | {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy. | LEVEL 4+ | 2/5 | {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies. Eel Umbra roe roe/65 roe U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+1. | Umbra armor Enclave Cryptologist roe roe/66 roe U U {U} 1 Creature - Merfolk Wizard 0 1 U creature Level up {1}{U} | LEVEL 1-2 | 0/1 | {T}: Draw a card, then discard a card. | LEVEL 3+ | 0/1 | {T}: Draw a card. Fleeting Distraction roe roe/67 roe U U {U} 1 Instant C instant Target creature gets -1/-0 until end of turn. | Draw a card. Frostwind Invoker roe roe/68 roe U U {4}{U} 5 Creature - Merfolk Wizard 3 3 C creature /ch Flying | {8}: Creatures you control gain flying until end of turn. Gravitational Shift roe roe/69 roe U U {3}{U}{U} 5 Enchantment R enchantment Creatures with flying get +2/+0. | Creatures without flying get -2/-0. Guard Gomazoa roe roe/70 roe U U {2}{U} 3 Creature - Jellyfish 1 3 U creature /ch Defender, flying | Prevent all combat damage that would be dealt to this creature. Hada Spy Patrol roe roe/71 roe U U {1}{U} 2 Creature - Human Rogue 1 1 U creature Level up {2}{U} | LEVEL 1-2 | 2/2 | This creature can't be blocked. | LEVEL 3+ | 3/3 | Shroud | This creature can't be blocked. Halimar Wavewatch roe roe/72 roe U U {1}{U} 2 Creature - Merfolk Soldier 0 3 C creature Level up {2} | LEVEL 1-4 | 0/6 | LEVEL 5+ | 6/6 | Islandwalk Jwari Scuttler roe roe/73 roe U U {2}{U} 3 Creature - Crab 2 3 C creature Lay Bare roe roe/74 roe U U {2}{U}{U} 4 Instant C instant Counter target spell. Look at its controller's hand. Lighthouse Chronologist roe roe/75 roe U U {1}{U} 2 Creature - Human Wizard 1 3 M creature Level up {U} | LEVEL 4-6 | 2/4 | LEVEL 7+ | 3/5 | At the beginning of each end step, if it's not your turn, take an extra turn after this one. Merfolk Observer roe roe/76 roe U U {1}{U} 2 Creature - Merfolk Rogue 2 1 C creature Look at top card/vp1pt1 When this creature enters, look at the top card of target player's library. Merfolk Skyscout roe roe/77 roe U U {2}{U}{U} 4 Creature - Merfolk Scout 2 3 U creature /ch Flying | Whenever this creature attacks or blocks, untap target permanent. Mnemonic Wall roe roe/78 roe U U {4}{U} 5 Creature - Wall 0 4 C creature Defender | When this creature enters, you may return target instant or sorcery card from your graveyard to your hand. Narcolepsy roe roe/79 roe U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | At the beginning of each upkeep, if enchanted creature is untapped, tap it. Phantasmal Abomination roe roe/80 roe U U {1}{U}{U} 3 Creature - Illusion 5 5 U creature Defender | When this creature becomes the target of a spell or ability, sacrifice it. Reality Spasm roe roe/81 roe U U {X}{U}{U} 2 Instant U instant Choose one - | - Tap X target permanents. | - Untap X target permanents. Recurring Insight roe roe/82 roe U U {4}{U}{U} 6 Sorcery R sorcery Draw cards equal to the number of cards in target opponent's hand. | Rebound Regress roe roe/83 roe U U {2}{U} 3 Instant C instant Return target permanent to its owner's hand. Renegade Doppelganger roe roe/84 roe U U {1}{U} 2 Creature - Shapeshifter 0 1 R creature Whenever another creature you control enters, you may have this creature become a copy of that creature until end of turn. Sea Gate Oracle roe roe/85 roe U U {2}{U} 3 Creature - Human Wizard 1 3 C creature Look at top two cards/vp1pt2 When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. See Beyond roe roe/86 roe U U {1}{U} 2 Sorcery C sorcery Draw two cards, then shuffle a card from your hand into your library. Shared Discovery roe roe/87 roe U U {U} 1 Sorcery C sorcery As an additional cost to cast this spell, tap four untapped creatures you control. | Draw three cards. Skywatcher Adept roe roe/88 roe U U {U} 1 Creature - Merfolk Wizard 1 1 C creature /ch Level up {3} | LEVEL 1-2 | 2/2 | Flying | LEVEL 3+ | 4/2 | Flying Sphinx of Magosi roe roe/89 roe U U {3}{U}{U}{U} 6 Creature - Sphinx 6 6 R creature /ch Flying | {2}{U}: Draw a card, then put a +1/+1 counter on this creature. Surrakar Spellblade roe roe/90 roe U U {1}{U}{U} 3 Creature - Surrakar 2 1 R creature Whenever you cast an instant or sorcery spell, you may put a charge counter on this creature. | Whenever this creature deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it. Training Grounds roe roe/91 roe U U {U} 1 Enchantment R enchantment Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. Unified Will roe roe/92 roe U U {1}{U} 2 Instant U instant Counter target spell if you control more creatures than that spell's controller. Venerated Teacher roe roe/93 roe U U {2}{U} 3 Creature - Human Wizard 2 2 C creature When this creature enters, put two level counters on each creature you control with level up. Arrogant Bloodlord roe roe/94 roe B B {1}{B}{B} 3 Creature - Vampire Knight 4 4 U creature Whenever this creature blocks or becomes blocked by a creature with power 1 or less, destroy this creature at end of combat. Bala Ged Scorpion roe roe/95 roe B B {3}{B} 4 Creature - Scorpion 2 3 C creature When this creature enters, you may destroy target creature with power 1 or less. Baneful Omen roe roe/96 roe B B {4}{B}{B}{B} 7 Enchantment R enchantment Reveal top card/vp1at1 At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value. Bloodrite Invoker roe roe/97 roe B B {2}{B} 3 Creature - Vampire Shaman 3 1 C creature {8}: Target player loses 3 life and you gain 3 life. Bloodthrone Vampire roe roe/98 roe B B {1}{B} 2 Creature - Vampire 1 1 C creature Sacrifice a creature: This creature gets +2/+2 until end of turn. Cadaver Imp roe roe/99 roe B B {1}{B}{B} 3 Creature - Imp 1 1 C creature /ch Flying | When this creature enters, you may return target creature card from your graveyard to your hand. Consume the Meek roe roe/100 roe B B {3}{B}{B} 5 Instant R instant Destroy each creature with mana value 3 or less. They can't be regenerated. Consuming Vapors roe roe/101 roe B B {3}{B} 4 Sorcery R sorcery Target player sacrifices a creature of their choice. You gain life equal to that creature's toughness. | Rebound Contaminated Ground roe roe/102 roe B B {1}{B} 2 Enchantment - Aura C enchantment Enchant land | Enchanted land is a Swamp. | Whenever enchanted land becomes tapped, its controller loses 2 life. Corpsehatch roe roe/103 roe B B {3}{B}{B} 5 Sorcery U sorcery /spawnx2 [roe] Eldrazi Spawn (0/1) Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." Curse of Wizardry roe roe/104 roe B B {2}{B}{B} 4 Enchantment U enchantment As this enchantment enters, choose a color. | Whenever a player casts a spell of the chosen color, that player loses 1 life. Death Cultist roe roe/105 roe B B {B} 1 Creature - Human Wizard 1 1 C creature Sacrifice this creature: Target player loses 1 life and you gain 1 life. Demonic Appetite roe roe/106 roe B B {B} 1 Enchantment - Aura C enchantment Enchant creature you control | Enchanted creature gets +3/+3. | At the beginning of your upkeep, sacrifice a creature. Drana, Kalastria Bloodchief roe roe/107 roe B B {3}{B}{B} 5 Legendary Creature - Vampire Shaman 4 4 R creature /ch Flying | {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn. Dread Drone roe roe/108 roe B B {4}{B} 5 Creature - Eldrazi Drone 4 1 C creature /spawnx2 [roe] Eldrazi Spawn (0/1) When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." Escaped Null roe roe/109 roe B B {3}{B} 4 Creature - Zombie Berserker 1 2 U creature Lifelink | Whenever this creature blocks or becomes blocked, it gets +5/+0 until end of turn. Essence Feed roe roe/110 roe B B {5}{B} 6 Sorcery C sorcery /spawnx3 [roe] Eldrazi Spawn (0/1) Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." Gloomhunter roe roe/111 roe B B {2}{B} 3 Creature - Bat 2 1 C creature /ch Flying Guul Draz Assassin roe roe/112 roe B B {B} 1 Creature - Vampire Assassin 1 1 R creature Level up {1}{B} | LEVEL 2-3 | 2/2 | {B}, {T}: Target creature gets -2/-2 until end of turn. | LEVEL 4+ | 4/4 | {B}, {T}: Target creature gets -4/-4 until end of turn. Hellcarver Demon roe roe/113 roe B B {3}{B}{B}{B} 6 Creature - Demon 6 6 M creature yInitialize/ch Reveal top six cards/vp1at6 Flying | Whenever this creature deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs. Induce Despair roe roe/114 roe B B {2}{B} 3 Instant C instant As an additional cost to cast this spell, reveal a creature card from your hand. | Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Inquisition of Kozilek roe roe/115 roe B B {B} 1 Sorcery U sorcery Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. Last Kiss roe roe/116 roe B B {2}{B} 3 Instant C instant Last Kiss deals 2 damage to target creature and you gain 2 life. Mortician Beetle roe roe/117 roe B B {B} 1 Creature - Insect 1 1 R creature Whenever a player sacrifices a creature, you may put a +1/+1 counter on this creature. Nighthaze roe roe/118 roe B B {B} 1 Sorcery C sorcery Target creature gains swampwalk until end of turn. | Draw a card. Nirkana Cutthroat roe roe/119 roe B B {2}{B} 3 Creature - Vampire Warrior 3 2 U creature Level up {2}{B} | LEVEL 1-2 | 4/3 | Deathtouch | LEVEL 3+ | 5/4 | First strike, deathtouch Nirkana Revenant roe roe/120 roe B B {4}{B}{B} 6 Creature - Vampire Shade 4 4 M creature Whenever you tap a Swamp for mana, add an additional {B}. | {B}: This creature gets +1/+1 until end of turn. Null Champion roe roe/121 roe B B {1}{B} 2 Creature - Zombie Warrior 1 1 C creature Level up {3} | LEVEL 1-3 | 4/2 | LEVEL 4+ | 7/3 | {B}: Regenerate this creature. Pawn of Ulamog roe roe/122 roe B B {1}{B}{B} 3 Creature - Vampire Shaman 2 2 U creature Create Eldrazi Spawn/spawn [roe] Eldrazi Spawn (0/1) Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}." Perish the Thought roe roe/123 roe B B {2}{B} 3 Sorcery C sorcery Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library. Pestilence Demon roe roe/124 roe B B {5}{B}{B}{B} 8 Creature - Demon 7 6 R creature /ch Flying | {B}: This creature deals 1 damage to each creature and each player. Repay in Kind roe roe/125 roe B B {5}{B}{B} 7 Sorcery R sorcery Each player's life total becomes the lowest life total among all players. Shrivel roe roe/126 roe B B {1}{B} 2 Sorcery C sorcery All creatures get -1/-1 until end of turn. Skeletal Wurm roe roe/127 roe B B {7}{B} 8 Creature - Skeleton Wurm 7 6 U creature {B}: Regenerate this creature. Suffer the Past roe roe/128 roe B B {X}{B} 1 Instant U instant Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life. Thought Gorger roe roe/129 roe B B {2}{B}{B} 4 Creature - Horror 2 2 R creature Trample | When this creature enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. | When this creature leaves the battlefield, draw a card for each +1/+1 counter on it. Vendetta roe roe/130 roe B B {B} 1 Instant C instant Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. Virulent Swipe roe roe/131 roe B B {B} 1 Instant U instant Target creature gets +2/+0 and gains deathtouch until end of turn. | Rebound Zof Shade roe roe/132 roe B B {3}{B} 4 Creature - Shade 2 2 C creature {2}{B}: This creature gets +2/+2 until end of turn. Zulaport Enforcer roe roe/133 roe B B {B} 1 Creature - Human Warrior 1 1 C creature Level up {4} | LEVEL 1-2 | 3/3 | LEVEL 3+ | 5/5 | This creature can't be blocked except by black creatures. Akoum Boulderfoot roe roe/134 roe R R {4}{R}{R} 6 Creature - Giant Warrior 4 5 U creature When this creature enters, it deals 1 damage to any target. Battle Rampart roe roe/135 roe R R {2}{R} 3 Creature - Wall 1 3 C creature Defender | {T}: Target creature gains haste until end of turn. Battle-Rattle Shaman roe roe/136 roe R R {3}{R} 4 Creature - Goblin Shaman 2 2 C creature At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. Brimstone Mage roe roe/137 roe R R {2}{R} 3 Creature - Human Shaman 2 2 U mb1-old-frame creature Level up {3}{R} | LEVEL 1-2 | 2/3 | {T}: This creature deals 1 damage to any target. | LEVEL 3+ | 2/4 | {T}: This creature deals 3 damage to any target. Brood Birthing roe roe/138 roe R R {1}{R} 2 Sorcery C sorcery Create 3 Eldrazi Spawn/spawnx3 [roe] Eldrazi Spawn (0/1) If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." Otherwise, create one of those tokens. Conquering Manticore roe roe/139 roe R R {4}{R}{R} 6 Creature - Manticore 5 5 R creature /ch Flying | When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Devastating Summons roe roe/140 roe R R {R} 1 Sorcery R sorcery /spawnx2 [roe] Elemental (R */*) As an additional cost to cast this spell, sacrifice X lands. | Create two X/X red Elemental creature tokens. Disaster Radius roe roe/141 roe R R {5}{R}{R} 7 Sorcery R sorcery As an additional cost to cast this spell, reveal a creature card from your hand. | Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value. Emrakul's Hatcher roe roe/142 roe R R {4}{R} 5 Creature - Eldrazi Drone 3 3 C creature /spawnx3 [roe] Eldrazi Spawn (0/1) When this creature enters, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." Explosive Revelation roe roe/143 roe R R {3}{R}{R} 5 Sorcery U sorcery Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's mana value to that permanent or player. Put the nonland card into your hand and the rest on the bottom of your library in any order. Fissure Vent roe roe/144 roe R R {3}{R}{R} 5 Sorcery C sorcery Choose one or both - | - Destroy target artifact. | - Destroy target nonbasic land. Flame Slash roe roe/145 roe R R {R} 1 Sorcery C sorcery Flame Slash deals 4 damage to target creature. Forked Bolt roe roe/146 roe R R {R} 1 Sorcery U sorcery Forked Bolt deals 2 damage divided as you choose among one or two targets. Goblin Arsonist roe roe/147 roe R R {R} 1 Creature - Goblin Shaman 1 1 C creature When this creature dies, you may have it deal 1 damage to any target. Goblin Tunneler roe roe/148 roe R R {1}{R} 2 Creature - Goblin Rogue 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn. Grotag Siege-Runner roe roe/149 roe R R {1}{R} 2 Creature - Goblin Rogue 2 1 C creature {R}, Sacrifice this creature: Destroy target creature with defender. This creature deals 2 damage to that creature's controller. Heat Ray roe roe/150 roe R R {X}{R} 1 Instant C instant Heat Ray deals X damage to target creature. Hellion Eruption roe roe/151 roe R R {5}{R} 6 Sorcery R sorcery Create Hellion/spawn [roe] Hellion (R 4/4) Create 5 Hellions/spawnx5 [roe] Hellion (R 4/4) Create 10 Hellions/spawnx10 [roe] Hellion (R 4/4) Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens. Kargan Dragonlord roe roe/152 roe R R {R}{R} 2 Creature - Human Warrior 2 2 M mb1-old-frame creature /ch Level up {R} | LEVEL 4-7 | 4/4 | Flying | LEVEL 8+ | 8/8 | Flying, trample | {R}: This creature gets +1/+0 until end of turn. Kiln Fiend roe roe/153 roe R R {1}{R} 2 Creature - Elemental Beast 1 2 C creature Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn. Lagac Lizard roe roe/154 roe R R {3}{R} 4 Creature - Lizard 3 3 C creature Lavafume Invoker roe roe/155 roe R R {2}{R} 3 Creature - Goblin Shaman 2 2 C creature {8}: Creatures you control get +3/+0 until end of turn. Lord of Shatterskull Pass roe roe/156 roe R R {3}{R} 4 Creature - Minotaur Shaman 3 3 R creature Level up {1}{R} | LEVEL 1-5 | 6/6 | LEVEL 6+ | 6/6 | Whenever this creature attacks, it deals 6 damage to each creature defending player controls. Lust for War roe roe/157 roe R R {2}{R} 3 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller. | Enchanted creature attacks each combat if able. Magmaw roe roe/158 roe R R {3}{R}{R} 5 Creature - Elemental 4 4 R creature {1}, Sacrifice a nonland permanent: This creature deals 1 damage to any target. Ogre Sentry roe roe/159 roe R R {1}{R} 2 Creature - Ogre Warrior 3 3 C creature Defender Rage Nimbus roe roe/160 roe R R {2}{R} 3 Creature - Elemental 5 3 R creature /ch Defender, flying | {1}{R}: Target creature attacks this turn if able. Raid Bombardment roe roe/161 roe R R {2}{R} 3 Enchantment C enchantment Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking. Rapacious One roe roe/162 roe R R {5}{R} 6 Creature - Eldrazi Drone 5 4 U creature Create Eldrazi Spawn/spawn [roe] Eldrazi Spawn (0/1) Create 5 Eldrazi Spawn/spawnx5 [roe] Eldrazi Spawn (0/1) Create 10 Eldrazi Spawn/spawnx10 [roe] Eldrazi Spawn (0/1) Trample | Whenever this creature deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." Soulsurge Elemental roe roe/163 roe R R {3}{R} 4 Creature - Elemental * 1 U creature First strike | Soulsurge Elemental's power is equal to the number of creatures you control. Spawning Breath roe roe/164 roe R R {1}{R} 2 Instant C instant /spawn [roe] Eldrazi Spawn (0/1) Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}." Splinter Twin roe roe/165 roe R R {2}{R}{R} 4 Enchantment - Aura R enchantment Create Copy/spawn [2xm] Copy Enchant creature | Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step." Staggershock roe roe/166 roe R R {2}{R} 3 Instant C instant Staggershock deals 2 damage to any target. | Rebound Surreal Memoir roe roe/167 roe R R {3}{R} 4 Sorcery U sorcery Return an instant card at random from your graveyard to your hand. | Rebound Traitorous Instinct roe roe/168 roe R R {3}{R} 4 Sorcery U sorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. Tuktuk the Explorer roe roe/169 roe R R {2}{R} 3 Legendary Creature - Goblin 1 1 R creature Create Tuktuk the Returned/spawn [roe] Tuktuk the Returned (5/5) Haste | When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token. Valakut Fireboar roe roe/170 roe R R {4}{R} 5 Creature - Elemental Boar 1 7 U creature Whenever this creature attacks, switch its power and toughness until end of turn. Vent Sentinel roe roe/171 roe R R {3}{R} 4 Creature - Elemental 2 4 C creature Defender | {1}{R}, {T}: This creature deals damage to target player or planeswalker equal to the number of creatures you control with defender. World at War roe roe/172 roe R R {3}{R}{R} 5 Sorcery R sorcery After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. | Rebound Wrap in Flames roe roe/173 roe R R {3}{R} 4 Sorcery C sorcery Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. Ancient Stirrings roe roe/174 roe G G {G} 1 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. Aura Gnarlid roe roe/175 roe G G {2}{G} 3 Creature - Beast 2 2 C creature Creatures with power less than this creature's power can't block it. | This creature gets +1/+1 for each Aura on the battlefield. Awakening Zone roe roe/176 roe G G {2}{G} 3 Enchantment R enchantment Create Eldrazi Spawn/spawn [roe] Eldrazi Spawn (0/1) At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}." Bear Umbra roe roe/177 roe G G {2}{G}{G} 4 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." | Umbra armor Beastbreaker of Bala Ged roe roe/178 roe G G {1}{G} 2 Creature - Human Warrior 2 2 U creature Level up {2}{G} | LEVEL 1-3 | 4/4 | LEVEL 4+ | 6/6 | Trample Boar Umbra roe roe/179 roe G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3. | Umbra armor Bramblesnap roe roe/180 roe G G {1}{G} 2 Creature - Elemental 1 1 U creature Trample | Tap an untapped creature you control: This creature gets +1/+1 until end of turn. Broodwarden roe roe/181 roe G G {3}{G}{G} 5 Creature - Eldrazi Drone 4 4 U creature Eldrazi Spawn creatures you control get +2/+1. Daggerback Basilisk roe roe/182 roe G G {2}{G} 3 Creature - Basilisk 2 2 C creature Deathtouch Gelatinous Genesis roe roe/183 roe G G {X}{X}{G} 1 Sorcery R sorcery Create Ooze/spawn [roe] Ooze (G */*) Create 5 Oozes/spawnx5 [roe] Ooze (G */*) Create 10 Oozes/spawnx10 [roe] Ooze (G */*) Create X X/X green Ooze creature tokens. Gigantomancer roe roe/184 roe G G {7}{G} 8 Creature - Human Shaman 1 1 R creature {1}: Target creature you control has base power and toughness 7/7 until end of turn. Gravity Well roe roe/185 roe G G {1}{G}{G} 3 Enchantment U enchantment Whenever a creature with flying attacks, it loses flying until end of turn. Growth Spasm roe roe/186 roe G G {2}{G} 3 Sorcery C sorcery /spawn [roe] Eldrazi Spawn (0/1) Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}." Haze Frog roe roe/187 roe G G {3}{G}{G} 5 Creature - Frog 2 1 C creature Flash | When this creature enters, prevent all combat damage that other creatures would deal this turn. Irresistible Prey roe roe/188 roe G G {G} 1 Sorcery U sorcery Target creature must be blocked this turn if able. | Draw a card. Jaddi Lifestrider roe roe/189 roe G G {4}{G} 5 Creature - Elemental 2 8 U creature When this creature enters, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way. Joraga Treespeaker roe roe/190 roe G G {G} 1 Creature - Elf Druid 1 1 U creature Level up {1}{G} | LEVEL 1-4 | 1/2 | {T}: Add {G}{G}. | LEVEL 5+ | 1/4 | Elves you control have "{T}: Add {G}{G}." Kazandu Tuskcaller roe roe/191 roe G G {1}{G} 2 Creature - Human Shaman 1 1 R creature Create Elephant/spawn [wwk] Elephant (G 3/3) Create 2 Elephants/spawnx2 [wwk] Elephant (G 3/3) Level up {1}{G} | LEVEL 2-5 | 1/1 | {T}: Create a 3/3 green Elephant creature token. | LEVEL 6+ | 1/1 | {T}: Create two 3/3 green Elephant creature tokens. Khalni Hydra roe roe/192 roe G G {G}{G}{G}{G}{G}{G}{G}{G} 8 Creature - Hydra 8 8 M creature This spell costs {G} less to cast for each green creature you control. | Trample Kozilek's Predator roe roe/193 roe G G {3}{G} 4 Creature - Eldrazi Drone 3 3 C creature /spawnx2 [roe] Eldrazi Spawn (0/1) When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." Leaf Arrow roe roe/194 roe G G {G} 1 Instant C instant Leaf Arrow deals 3 damage to target creature with flying. Living Destiny roe roe/195 roe G G {3}{G} 4 Instant C instant As an additional cost to cast this spell, reveal a creature card from your hand. | You gain life equal to the revealed card's mana value. Might of the Masses roe roe/196 roe G G {G} 1 Instant C instant Target creature gets +1/+1 until end of turn for each creature you control. Momentous Fall roe roe/197 roe G G {2}{G}{G} 4 Instant R instant As an additional cost to cast this spell, sacrifice a creature. | You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness. Mul Daya Channelers roe roe/198 roe G G {1}{G}{G} 3 Creature - Elf Druid Shaman 2 2 R creature Reveal top card/vp1p1 Play with the top card of your library revealed. | As long as the top card of your library is a creature card, this creature gets +3/+3. | As long as the top card of your library is a land card, this creature has "{T}: Add two mana of any one color." Naturalize roe roe/199 roe G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment. Nema Siltlurker roe roe/200 roe G G {4}{G} 5 Creature - Lizard 3 5 C creature Nest Invader roe roe/201 roe G G {1}{G} 2 Creature - Eldrazi Drone 2 2 C creature /spawn [roe] Eldrazi Spawn (0/1) When this creature enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}." Ondu Giant roe roe/202 roe G G {3}{G} 4 Creature - Giant Druid 2 4 C creature When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Overgrown Battlement roe roe/203 roe G G {1}{G} 2 Creature - Wall 0 4 C creature Defender | {T}: Add {G} for each creature you control with defender. Pelakka Wurm roe roe/204 roe G G {4}{G}{G}{G} 7 Creature - Wurm 7 7 U creature Trample | When this creature enters, you gain 7 life. | When this creature dies, draw a card. Prey's Vengeance roe roe/205 roe G G {G} 1 Instant U instant Target creature gets +2/+2 until end of turn. | Rebound Realms Uncharted roe roe/206 roe G G {2}{G} 3 Instant R instant Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. Snake Umbra roe roe/207 roe G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." | Umbra armor Spider Umbra roe roe/208 roe G G {G} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has reach. | Umbra armor Sporecap Spider roe roe/209 roe G G {2}{G} 3 Creature - Spider 1 5 C creature Reach Stomper Cub roe roe/210 roe G G {3}{G}{G} 5 Creature - Beast 5 3 C creature Trample Tajuru Preserver roe roe/211 roe G G {1}{G} 2 Creature - Elf Shaman 2 1 R creature Spells and abilities your opponents control can't cause you to sacrifice permanents. Vengevine roe roe/212 roe G G {2}{G}{G} 4 Creature - Elemental 4 3 M creature Haste | Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return this card from your graveyard to the battlefield. Wildheart Invoker roe roe/213 roe G G {2}{G}{G} 4 Creature - Elf Shaman 4 3 C creature {8}: Target creature gets +5/+5 and gains trample until end of turn. Sarkhan the Mad roe roe/214 roe BR BR {3}{B}{R} 5 Legendary Planeswalker - Sarkhan 7 M mb1-foil planeswalker yInitialize/ccblue=7 Reveal top card/vp1at1 Create Dragon/spawn [wwk] Dragon (R 5/5 Flying) 0: Reveal the top card of your library and put it into your hand. Sarkhan deals damage to himself equal to that card's mana value. | -2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying. | -4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker. Angelheart Vial roe roe/215 roe {5} 5 Artifact R artifact Whenever you're dealt damage, you may put that many charge counters on this artifact. | {2}, {T}, Remove four charge counters from this artifact: You gain 2 life and draw a card. Dreamstone Hedron roe roe/216 roe {6} 6 Artifact U artifact {T}: Add {C}{C}{C}. | {3}, {T}, Sacrifice this artifact: Draw three cards. Enatu Golem roe roe/217 roe {6} 6 Artifact Creature - Golem 3 5 U creature When this creature dies, you gain 4 life. Hedron Matrix roe roe/218 roe {4} 4 Artifact - Equipment R artifact Equipped creature gets +X/+X, where X is its mana value. | Equip {4} Keening Stone roe roe/219 roe {6} 6 Artifact R artifact {5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard. Ogre's Cleaver roe roe/220 roe {2} 2 Artifact - Equipment U artifact Equipped creature gets +5/+0. | Equip {5} Pennon Blade roe roe/221 roe {3} 3 Artifact - Equipment U artifact Equipped creature gets +1/+1 for each creature you control. | Equip {4} Prophetic Prism roe roe/222 roe {2} 2 Artifact C artifact When this artifact enters, draw a card. | {1}, {T}: Add one mana of any color. Reinforced Bulwark roe roe/223 roe {3} 3 Artifact Creature - Wall 0 4 C creature Defender | {T}: Prevent the next 1 damage that would be dealt to you this turn. Runed Servitor roe roe/224 roe {2} 2 Artifact Creature - Construct 2 2 U creature When this creature dies, each player draws a card. Sphinx-Bone Wand roe roe/225 roe {7} 7 Artifact R artifact Whenever you cast an instant or sorcery spell, you may put a charge counter on this artifact. If you do, this artifact deals damage equal to the number of charge counters on it to any target. Warmonger's Chariot roe roe/226 roe {2} 2 Artifact - Equipment U artifact Equipped creature gets +2/+2. | As long as equipped creature has defender, it can attack as though it didn't have defender. | Equip {3} Eldrazi Temple roe roe/227 roe 0 Land R land {T}: Add {C}. | {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. Evolving Wilds roe roe/228 roe 0 Land C land {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Plains roe roe/229 roe W 0 Basic Land - Plains C plains Island roe roe/233 roe U 0 Basic Land - Island C island Swamp roe roe/237 roe B 0 Basic Land - Swamp C swamp Mountain roe roe/241 roe R 0 Basic Land - Mountain C mountain Forest roe roe/245 roe G 0 Basic Land - Forest C forest [roe] Eldrazi Spawn (0/1) roe troe/1a troe 0 Token Creature - Eldrazi Spawn 0 1 T Sacrifice this token: Add {C}. [roe] Elemental (R */*) roe troe/2 troe R 0 Token Creature - Elemental * * T [roe] Hellion (R 4/4) roe troe/3 troe R 0 Token Creature - Hellion 4 4 T [roe] Ooze (G */*) roe troe/4 troe G 0 Token Creature - Ooze * * T [roe] Tuktuk the Returned (5/5) roe troe/5 troe 0 Token Legendary Artifact Creature - Goblin Golem 5 5 T Abuna Acolyte som som/1 som W W {1}{W} 2 Creature - Cat Cleric 1 1 U creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. | {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. Arrest som som/2 som W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. Auriok Edgewright som som/3 som W W {W}{W} 2 Creature - Human Soldier 2 2 U creature Metalcraft - This creature has double strike as long as you control three or more artifacts. Auriok Sunchaser som som/4 som W W {1}{W} 2 Creature - Human Soldier 1 1 C creature Metalcraft - As long as you control three or more artifacts, this creature gets +2/+2 and has flying. Dispense Justice som som/5 som W W {2}{W} 3 Instant U instant Target player sacrifices an attacking creature of their choice. | Metalcraft - That player sacrifices two attacking creatures of their choice instead if you control three or more artifacts. Elspeth Tirel som som/6 som W W {3}{W}{W} 5 Legendary Planeswalker - Elspeth 4 M planeswalker yInitialize/ccblue=4 Create 3 Soldiers/spawnx3 [som] Soldier (W 1/1) +2: You gain 1 life for each creature you control. | -2: Create three 1/1 white Soldier creature tokens. | -5: Destroy all other permanents except for lands and tokens. Fulgent Distraction som som/7 som W W {2}{W} 3 Instant C instant Choose two target creatures. Tap those creatures, then unattach all Equipment from them. Ghalma's Warden som som/8 som W W {3}{W} 4 Creature - Elephant Soldier 2 4 C creature Metalcraft - This creature gets +2/+2 as long as you control three or more artifacts. Glimmerpoint Stag som som/9 som W W {2}{W}{W} 4 Creature - Elk 3 3 U creature Vigilance | When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Glint Hawk som som/10 som W W {W} 1 Creature - Bird 2 2 C creature /ch Flying | When this creature enters, sacrifice it unless you return an artifact you control to its owner's hand. Indomitable Archangel som som/11 som W W {2}{W}{W} 4 Creature - Angel 4 4 M creature /ch Flying | Metalcraft - Artifacts you control have shroud as long as you control three or more artifacts. Kemba, Kha Regent som som/12 som W W {1}{W}{W} 3 Legendary Creature - Cat Cleric 2 4 R creature Create Cat/spawn [som] Cat (W 2/2) Create 5 Cats/spawnx5 [som] Cat (W 2/2) Create 10 Cats/spawnx10 [som] Cat (W 2/2) At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba. Kemba's Skyguard som som/13 som W W {1}{W}{W} 3 Creature - Cat Knight 2 2 C creature /ch Flying | When this creature enters, you gain 2 life. Leonin Arbiter som som/14 som W W {1}{W} 2 Creature - Cat Cleric 2 2 R creature Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. Loxodon Wayfarer som som/15 som W W {2}{W} 3 Creature - Elephant Monk 1 5 C creature Myrsmith som som/16 som W W {1}{W} 2 Creature - Human Artificer 2 1 U creature Create Myr/spawn [som] Myr (1/1) Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token. Razor Hippogriff som som/17 som W W {3}{W}{W} 5 Creature - Hippogriff 3 3 U creature /ch Flying | When this creature enters, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value. Revoke Existence som som/18 som W W {1}{W} 2 Sorcery C sorcery Exile target artifact or enchantment. Salvage Scout som som/19 som W W {W} 1 Creature - Human Scout 1 1 C creature {W}, Sacrifice this creature: Return target artifact card from your graveyard to your hand. Seize the Initiative som som/20 som W W {W} 1 Instant C instant Target creature gets +1/+1 and gains first strike until end of turn. Soul Parry som som/21 som W W {1}{W} 2 Instant C instant Prevent all damage one or two target creatures would deal this turn. Sunblast Angel som som/22 som W W {4}{W}{W} 6 Creature - Angel 4 5 R creature /ch Flying | When this creature enters, destroy all tapped creatures. Sunspear Shikari som som/23 som W W {1}{W} 2 Creature - Cat Soldier 2 2 C creature As long as this creature is equipped, it has first strike and lifelink. Tempered Steel som som/24 som W W {1}{W}{W} 3 Enchantment R enchantment Artifact creatures you control get +2/+2. True Conviction som som/25 som W W {3}{W}{W}{W} 6 Enchantment R enchantment Creatures you control have double strike and lifelink. Vigil for the Lost som som/26 som W W {3}{W} 4 Enchantment U enchantment Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. Whitesun's Passage som som/27 som W W {1}{W} 2 Instant C instant You gain 5 life. Argent Sphinx som som/28 som U U {2}{U}{U} 4 Creature - Sphinx 4 3 R creature /ch Flying | Metalcraft - {U}: Exile this creature. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts. Bonds of Quicksilver som som/29 som U U {3}{U} 4 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature doesn't untap during its controller's untap step. Darkslick Drake som som/30 som U U {2}{U}{U} 4 Creature - Phyrexian Drake 2 4 U creature /ch Flying | When this creature dies, draw a card. Disperse som som/31 som U U {1}{U} 2 Instant C instant Return target nonland permanent to its owner's hand. Dissipation Field som som/32 som U U {2}{U}{U} 4 Enchantment R enchantment Whenever a permanent deals damage to you, return it to its owner's hand. Grand Architect som som/33 som U U {1}{U}{U} 3 Creature - Vedalken Artificer 1 3 R mb1-foil creature Other blue creatures you control get +1/+1. | {U}: Target artifact creature becomes blue until end of turn. | Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Halt Order som som/34 som U U {2}{U} 3 Instant U instant Counter target artifact spell. | Draw a card. Inexorable Tide som som/35 som U U {3}{U}{U} 5 Enchantment R enchantment Whenever you cast a spell, proliferate. Lumengrid Drake som som/36 som U U {3}{U} 4 Creature - Drake 2 2 C creature /ch Flying | Metalcraft - When this creature enters, if you control three or more artifacts, return target creature to its owner's hand. Neurok Invisimancer som som/37 som U U {1}{U}{U} 3 Creature - Human Wizard 2 1 C creature This creature can't be blocked. | When this creature enters, target creature can't be blocked this turn. Plated Seastrider som som/38 som U U {U}{U} 2 Creature - Beast 1 4 C creature Quicksilver Gargantuan som som/39 som U U {5}{U}{U} 7 Creature - Shapeshifter 7 7 M creature You may have this creature enter as a copy of any creature on the battlefield, except it's 7/7. Riddlesmith som som/40 som U U {1}{U} 2 Creature - Human Artificer 2 1 U creature Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. Scrapdiver Serpent som som/41 som U U {5}{U}{U} 7 Creature - Serpent 5 5 C creature This creature can't be blocked as long as defending player controls an artifact. Screeching Silcaw som som/42 som U U {1}{U} 2 Creature - Bird 1 2 C creature /ch Flying | Metalcraft - Whenever this creature deals combat damage to a player, if you control three or more artifacts, that player mills four cards. Shape Anew som som/43 som U U {3}{U} 4 Sorcery R sorcery The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. Sky-Eel School som som/44 som U U {3}{U}{U} 5 Creature - Fish 3 3 C creature /ch Flying | When this creature enters, draw a card, then discard a card. Steady Progress som som/45 som U U {2}{U} 3 Instant C instant Proliferate. | Draw a card. Stoic Rebuttal som som/46 som U U {1}{U}{U} 3 Instant C instant Metalcraft - This spell costs {1} less to cast if you control three or more artifacts. | Counter target spell. Thrummingbird som som/47 som U U {1}{U} 2 Creature - Phyrexian Bird Horror 1 1 U creature /ch Flying | Whenever this creature deals combat damage to a player, proliferate. Trinket Mage som som/48 som U U {2}{U} 3 Creature - Human Wizard 2 2 U creature When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle. Turn Aside som som/49 som U U {U} 1 Instant C instant Counter target spell that targets a permanent you control. Twisted Image som som/50 som U U {U} 1 Instant U instant Switch target creature's power and toughness until end of turn. | Draw a card. Vault Skyward som som/51 som U U {U} 1 Instant C instant Target creature gains flying until end of turn. Untap it. Vedalken Certarch som som/52 som U U {U} 1 Creature - Vedalken Wizard 1 1 C creature Metalcraft - {T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts. Volition Reins som som/53 som U U {3}{U}{U}{U} 6 Enchantment - Aura U enchantment Enchant permanent | When this Aura enters, if enchanted permanent is tapped, untap it. | You control enchanted permanent. Blackcleave Goblin som som/54 som B B {3}{B} 4 Creature - Phyrexian Goblin Zombie 2 1 C creature Create Poison Counter/spawn [som] Poison Counter Haste | Infect Bleak Coven Vampires som som/55 som B B {3}{B}{B} 5 Creature - Vampire Warrior 4 3 C creature Metalcraft - When this creature enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life. Blistergrub som som/56 som B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C creature Swampwalk | When this creature dies, each opponent loses 2 life. Carnifex Demon som som/57 som B B {4}{B}{B} 6 Creature - Phyrexian Demon 6 6 R creature /ch;/ccred=2 Flying | This creature enters with two -1/-1 counters on it. | {B}, Remove a -1/-1 counter from this creature: Put a -1/-1 counter on each other creature. Contagious Nim som som/58 som B B {2}{B} 3 Creature - Phyrexian Zombie 2 2 C creature Create Poison Counter/spawn [som] Poison Counter Infect Corrupted Harvester som som/59 som B B {4}{B}{B} 6 Creature - Phyrexian Horror 6 3 U creature {B}, Sacrifice a creature: Regenerate this creature. Dross Hopper som som/60 som B B {1}{B} 2 Creature - Phyrexian Insect Horror 2 1 C creature Sacrifice a creature: This creature gains flying until end of turn. Exsanguinate som som/61 som B B {X}{B}{B} 2 Sorcery U mb1-old-frame sorcery Each opponent loses X life. You gain life equal to the life lost this way. Flesh Allergy som som/62 som B B {2}{B}{B} 4 Sorcery U sorcery As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. Fume Spitter som som/63 som B B {B} 1 Creature - Phyrexian Horror 1 1 C creature Sacrifice this creature: Put a -1/-1 counter on target creature. Geth, Lord of the Vault som som/64 som B B {4}{B}{B} 6 Legendary Creature - Phyrexian Zombie 5 5 M creature Intimidate | {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards. Grasp of Darkness som som/65 som B B {B}{B} 2 Instant C instant Target creature gets -4/-4 until end of turn. Hand of the Praetors som som/66 som B B {3}{B} 4 Creature - Phyrexian Zombie 3 2 R creature Create Poison Counter/spawn [som] Poison Counter Infect | Other creatures you control with infect get +1/+1. | Whenever you cast a creature spell with infect, target player gets a poison counter. Ichor Rats som som/67 som B B {1}{B}{B} 3 Creature - Phyrexian Rat 2 1 U creature Create Poison Counter/spawn [som] Poison Counter Infect | When this creature enters, each player gets a poison counter. Instill Infection som som/68 som B B {3}{B} 4 Instant C instant Put a -1/-1 counter on target creature. | Draw a card. Memoricide som som/69 som B B {3}{B} 4 Sorcery R sorcery Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. Moriok Reaver som som/70 som B B {2}{B} 3 Creature - Human Warrior 3 2 C creature Necrogen Scudder som som/71 som B B {2}{B} 3 Creature - Phyrexian Horror 3 3 U creature /ch Flying | When this creature enters, you lose 3 life. Necrotic Ooze som som/72 som B B {2}{B}{B} 4 Creature - Ooze 4 3 R creature As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards. Painful Quandary som som/73 som B B {3}{B}{B} 5 Enchantment R enchantment Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. Painsmith som som/74 som B B {1}{B} 2 Creature - Human Artificer 2 1 U creature Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. Plague Stinger som som/75 som B B {1}{B} 2 Creature - Phyrexian Insect Horror 1 1 C creature yInitialize/ch Create Poison Counter/spawn [som] Poison Counter Flying | Infect Psychic Miasma som som/76 som B B {1}{B} 2 Sorcery C sorcery Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand. Relic Putrescence som som/77 som B B {2}{B} 3 Enchantment - Aura C enchantment Create Poison Counter/spawn [som] Poison Counter Enchant artifact | Whenever enchanted artifact becomes tapped, its controller gets a poison counter. Skinrender som som/78 som B B {2}{B}{B} 4 Creature - Phyrexian Zombie 3 3 U creature When this creature enters, put three -1/-1 counters on target creature. Skithiryx, the Blight Dragon som som/79 som B B {3}{B}{B} 5 Legendary Creature - Phyrexian Dragon Skeleton 4 4 M creature yInitialize/ch Create Poison Counter/spawn [som] Poison Counter Flying | Infect | {B}: Skithiryx gains haste until end of turn. | {B}{B}: Regenerate Skithiryx. Tainted Strike som som/80 som B B {B} 1 Instant C instant Create Poison Counter/spawn [som] Poison Counter Target creature gets +1/+0 and gains infect until end of turn. Arc Trail som som/81 som R R {1}{R} 2 Sorcery U sorcery Arc Trail deals 2 damage to any target and 1 damage to another target. Assault Strobe som som/82 som R R {R} 1 Sorcery C sorcery Target creature gains double strike until end of turn. Barrage Ogre som som/83 som R R {3}{R}{R} 5 Creature - Ogre Warrior 3 3 U creature {T}, Sacrifice an artifact: This creature deals 2 damage to any target. Blade-Tribe Berserkers som som/84 som R R {3}{R} 4 Creature - Human Berserker 3 3 C creature Metalcraft - When this creature enters, if you control three or more artifacts, this creature gets +3/+3 and gains haste until end of turn. Bloodshot Trainee som som/85 som R R {3}{R} 4 Creature - Goblin Warrior 2 3 U creature {T}: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater. Cerebral Eruption som som/86 som R R {2}{R}{R} 4 Sorcery R sorcery Reveal top card/vp1at1 Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand. Embersmith som som/87 som R R {1}{R} 2 Creature - Human Artificer 2 1 U creature Whenever you cast an artifact spell, you may pay {1}. If you do, this creature deals 1 damage to any target. Ferrovore som som/88 som R R {2}{R} 3 Creature - Beast 2 2 C creature {R}, Sacrifice an artifact: This creature gets +3/+0 until end of turn. Flameborn Hellion som som/89 som R R {5}{R} 6 Creature - Hellion 5 4 C creature Haste | This creature attacks each combat if able. Furnace Celebration som som/90 som R R {1}{R}{R} 3 Enchantment U enchantment Whenever you sacrifice another permanent, you may pay {2}. If you do, this enchantment deals 2 damage to any target. Galvanic Blast som som/91 som R R {R} 1 Instant C instant Galvanic Blast deals 2 damage to any target. | Metalcraft - Galvanic Blast deals 4 damage instead if you control three or more artifacts. Goblin Gaveleer som som/92 som R R {R} 1 Creature - Goblin Warrior 1 1 C creature Trample | This creature gets +2/+0 for each Equipment attached to it. Hoard-Smelter Dragon som som/93 som R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {3}{R}: Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value. Koth of the Hammer som som/94 som R R {2}{R}{R} 4 Legendary Planeswalker - Koth 3 M planeswalker yInitialize/ccblue=3 Create Koth of the Hammer Emblem/spawn [ddi] Koth of the Hammer Emblem +1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. | -2: Add {R} for each Mountain you control. | -5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'" Kuldotha Phoenix som som/95 som R R {2}{R}{R}{R} 5 Creature - Phoenix 4 4 R creature /ch Flying, haste | Metalcraft - {4}: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts. Kuldotha Rebirth som som/96 som R R {R} 1 Sorcery C sorcery /spawnx3 [som] Goblin (R 1/1) As an additional cost to cast this spell, sacrifice an artifact. | Create three 1/1 red Goblin creature tokens. Melt Terrain som som/97 som R R {2}{R}{R} 4 Sorcery C sorcery Destroy target land. Melt Terrain deals 2 damage to that land's controller. Molten Psyche som som/98 som R R {1}{R}{R} 3 Sorcery R sorcery Each player shuffles the cards from their hand into their library, then draws that many cards. | Metalcraft - If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. Ogre Geargrabber som som/99 som R R {4}{R}{R} 6 Creature - Ogre Warrior 4 4 U creature Whenever this creature attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to this creature. When you lose control of that Equipment, unattach it. Oxidda Daredevil som som/100 som R R {1}{R} 2 Creature - Goblin Artificer 2 1 C creature Sacrifice an artifact: This creature gains haste until end of turn. Oxidda Scrapmelter som som/101 som R R {3}{R} 4 Creature - Beast 3 3 U creature When this creature enters, destroy target artifact. Scoria Elemental som som/102 som R R {4}{R} 5 Creature - Elemental 6 1 C creature Shatter som som/103 som R R {1}{R} 2 Instant C instant Destroy target artifact. Spikeshot Elder som som/104 som R R {R} 1 Creature - Goblin Shaman 1 1 R creature {1}{R}{R}: This creature deals damage equal to its power to any target. Tunnel Ignus som som/105 som R R {1}{R} 2 Creature - Elemental 2 1 R creature Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, this creature deals 3 damage to that player. Turn to Slag som som/106 som R R {3}{R}{R} 5 Sorcery C sorcery Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature. Vulshok Heartstoker som som/107 som R R {2}{R} 3 Creature - Human Shaman 2 2 C creature When this creature enters, target creature gets +2/+0 until end of turn. Acid Web Spider som som/108 som G G {3}{G}{G} 5 Creature - Spider 3 5 U creature Reach | When this creature enters, you may destroy target Equipment. Alpha Tyrranax som som/109 som G G {4}{G}{G} 6 Creature - Dinosaur Beast 6 5 C creature Asceticism som som/110 som G G {3}{G}{G} 5 Enchantment R mb1-old-frame enchantment Creatures you control have hexproof. | {1}{G}: Regenerate target creature. Bellowing Tanglewurm som som/111 som G G {3}{G}{G} 5 Creature - Wurm 4 4 U creature Intimidate | Other green creatures you control have intimidate. Blight Mamba som som/112 som G G {1}{G} 2 Creature - Phyrexian Snake 1 1 C creature Create Poison Counter/spawn [som] Poison Counter Infect | {1}{G}: Regenerate this creature. Blunt the Assault som som/113 som G G {3}{G} 4 Instant C instant You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn. Carapace Forger som som/114 som G G {1}{G} 2 Creature - Elf Artificer 2 2 C creature Metalcraft - This creature gets +2/+2 as long as you control three or more artifacts. Carrion Call som som/115 som G G {3}{G} 4 Instant U instant yInitialize/spawnx2 [onc] Phyrexian Insect (G 1/1 Infect) Create Poison Counter/spawn [som] Poison Counter Create two 1/1 green Phyrexian Insect creature tokens with infect. Copperhorn Scout som som/116 som G G {G} 1 Creature - Elf Scout 1 1 C creature Whenever this creature attacks, untap each other creature you control. Cystbearer som som/117 som G G {2}{G} 3 Creature - Phyrexian Beast 2 3 C creature Create Poison Counter/spawn [som] Poison Counter Infect Engulfing Slagwurm som som/118 som G G {5}{G}{G} 7 Creature - Wurm 7 7 R creature Whenever this creature blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness. Ezuri, Renegade Leader som som/119 som G G {1}{G}{G} 3 Legendary Creature - Elf Warrior 2 2 R creature {G}: Regenerate another target Elf. | {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn. Ezuri's Archers som som/120 som G G {G} 1 Creature - Elf Archer 1 2 C creature Reach | Whenever this creature blocks a creature with flying, this creature gets +3/+0 until end of turn. Ezuri's Brigade som som/121 som G G {2}{G}{G} 4 Creature - Elf Warrior 4 4 R creature Metalcraft - As long as you control three or more artifacts, this creature gets +4/+4 and has trample. Genesis Wave som som/122 som G G {X}{G}{G}{G} 3 Sorcery R sorcery Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. Liege of the Tangle som som/123 som G G {6}{G}{G} 8 Creature - Elemental 8 8 M creature Trample | Whenever this creature deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. Lifesmith som som/124 som G G {1}{G} 2 Creature - Human Artificer 2 1 U creature Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life. Molder Beast som som/125 som G G {4}{G} 5 Creature - Beast 5 3 C creature Trample | Whenever an artifact is put into a graveyard from the battlefield, this creature gets +2/+0 until end of turn. Putrefax som som/126 som G G {3}{G}{G} 5 Creature - Phyrexian Horror 5 3 R creature Create Poison Counter/spawn [som] Poison Counter Trample, haste | Infect | At the beginning of the end step, sacrifice this creature. Slice in Twain som som/127 som G G {2}{G}{G} 4 Instant U instant Destroy target artifact or enchantment. | Draw a card. Tangle Angler som som/128 som G G {3}{G} 4 Creature - Phyrexian Horror 1 5 U creature Create Poison Counter/spawn [som] Poison Counter Infect | {G}: Target creature blocks this creature this turn if able. Tel-Jilad Defiance som som/129 som G G {1}{G} 2 Instant C instant Target creature gains protection from artifacts until end of turn. | Draw a card. Tel-Jilad Fallen som som/130 som G G {2}{G}{G} 4 Creature - Phyrexian Elf Warrior 3 1 C creature Create Poison Counter/spawn [som] Poison Counter Protection from artifacts | Infect Untamed Might som som/131 som G G {X}{G} 1 Instant C instant Target creature gets +X/+X until end of turn. Viridian Revel som som/132 som G G {1}{G}{G} 3 Enchantment U enchantment Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card. Wing Puncture som som/133 som G G {G} 1 Instant C instant Target creature you control deals damage equal to its power to target creature with flying. Withstand Death som som/134 som G G {G} 1 Instant C instant Target creature gains indestructible until end of turn. Venser, the Sojourner som som/135 som WU WU {3}{W}{U} 5 Legendary Planeswalker - Venser 3 M planeswalker yInitialize/ccblue=3 Create Venser, the Sojourner Emblem/spawn [ddi] Venser, the Sojourner Emblem +2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. | -1: Creatures can't be blocked this turn. | -8: You get an emblem with "Whenever you cast a spell, exile target permanent." Accorder's Shield som som/136 som {0} 0 Artifact - Equipment C artifact Equipped creature gets +0/+3 and has vigilance. | Equip {3} Argentum Armor som som/137 som {6} 6 Artifact - Equipment R artifact Equipped creature gets +6/+6. | Whenever equipped creature attacks, destroy target permanent. | Equip {6} Auriok Replica som som/138 som W {3} 3 Artifact Creature - Cleric 2 2 C creature {W}, Sacrifice this creature: Prevent all damage a source of your choice would deal to you this turn. Barbed Battlegear som som/139 som {3} 3 Artifact - Equipment U artifact Equipped creature gets +4/-1. | Equip {2} Bladed Pinions som som/140 som {2} 2 Artifact - Equipment C artifact Equipped creature has flying and first strike. | Equip {2} Chimeric Mass som som/141 som {X} 0 Artifact R artifact This artifact enters with X charge counters on it. | {1}: Until end of turn, this artifact becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it." Chrome Steed som som/142 som {4} 4 Artifact Creature - Horse 2 2 C creature Metalcraft - This creature gets +2/+2 as long as you control three or more artifacts. Clone Shell som som/143 som {5} 5 Artifact Creature - Shapeshifter 2 2 U creature Look at top four cards/vp1pt4 Imprint - When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. | When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. Contagion Clasp som som/144 som {2} 2 Artifact U mb1-old-frame artifact When Contagion Clasp enters, put a -1/-1 counter on target creature. | {4}, {T}: Proliferate. Contagion Engine som som/145 som {6} 6 Artifact R artifact When this artifact enters, put a -1/-1 counter on each creature target player controls. | {4}, {T}: Proliferate twice. Copper Myr som som/146 som G {2} 2 Artifact Creature - Myr 1 1 C creature {T}: Add {G}. Corpse Cur som som/147 som {4} 4 Artifact Creature - Phyrexian Dog 2 2 C creature Create Poison Counter/spawn [som] Poison Counter Infect | When this creature enters, you may return target creature card with infect from your graveyard to your hand. Culling Dais som som/148 som {2} 2 Artifact U artifact {T}, Sacrifice a creature: Put a charge counter on this artifact. | {1}, Sacrifice this artifact: Draw a card for each charge counter on this artifact. Darksteel Axe som som/149 som {1} 1 Artifact - Equipment U artifact Indestructible | Equipped creature gets +2/+0. | Equip {2} Darksteel Juggernaut som som/150 som {5} 5 Artifact Creature - Juggernaut * * R creature Indestructible | Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. | This creature attacks each combat if able. Darksteel Myr som som/151 som {3} 3 Artifact Creature - Myr 0 1 U creature Indestructible Darksteel Sentinel som som/152 som {6} 6 Artifact Creature - Golem 3 3 U creature Flash | Vigilance | Indestructible Echo Circlet som som/153 som {2} 2 Artifact - Equipment C artifact Equipped creature can block an additional creature each combat. | Equip {1} Etched Champion som som/154 som {3} 3 Artifact Creature - Soldier 2 2 R creature Metalcraft - This creature has protection from each color as long as you control three or more artifacts. Flight Spellbomb som som/155 som U {1} 1 Artifact C artifact {T}, Sacrifice this artifact: Target creature gains flying until end of turn. | When this artifact is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card. Glint Hawk Idol som som/156 som W {2} 2 Artifact C artifact Whenever another artifact you control enters, you may have this artifact become a 2/2 Bird artifact creature with flying until end of turn. | {W}: This artifact becomes a 2/2 Bird artifact creature with flying until end of turn. Gold Myr som som/157 som W {2} 2 Artifact Creature - Myr 1 1 C creature {T}: Add {W}. Golden Urn som som/158 som {1} 1 Artifact C artifact At the beginning of your upkeep, you may put a charge counter on this artifact. | {T}, Sacrifice this artifact: You gain life equal to the number of charge counters on this artifact. Golem Artisan som som/159 som {5} 5 Artifact Creature - Golem 3 3 U creature {2}: Target artifact creature gets +1/+1 until end of turn. | {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. Golem Foundry som som/160 som {3} 3 Artifact C artifact Create Golem/spawn [som] Golem (3/3) Whenever you cast an artifact spell, you may put a charge counter on this artifact. | Remove three charge counters from this artifact: Create a 3/3 colorless Golem artifact creature token. Golem's Heart som som/161 som {2} 2 Artifact U artifact Whenever a player casts an artifact spell, you may gain 1 life. Grafted Exoskeleton som som/162 som {4} 4 Artifact - Equipment U artifact Create Poison Counter/spawn [som] Poison Counter Equipped creature gets +2/+2 and has infect. | Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. | Equip {2} Grindclock som som/163 som {2} 2 Artifact R artifact {T}: Put a charge counter on this artifact. | {T}: Target player mills X cards, where X is the number of charge counters on this artifact. Heavy Arbalest som som/164 som {3} 3 Artifact - Equipment U artifact Equipped creature doesn't untap during its controller's untap step. | Equipped creature has "{T}: This creature deals 2 damage to any target." | Equip {4} Horizon Spellbomb som som/165 som G {1} 1 Artifact C artifact {2}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | When this artifact is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card. Ichorclaw Myr som som/166 som {2} 2 Artifact Creature - Phyrexian Myr 1 1 C creature Create Poison Counter/spawn [som] Poison Counter Infect | Whenever this creature becomes blocked, it gets +2/+2 until end of turn. Infiltration Lens som som/167 som {1} 1 Artifact - Equipment U artifact Whenever equipped creature becomes blocked by a creature, you may draw two cards. | Equip {1} Iron Myr som som/168 som R {2} 2 Artifact Creature - Myr 1 1 C mb1-foil creature {T}: Add {R}. Kuldotha Forgemaster som som/169 som {5} 5 Artifact Creature - Construct 3 5 R creature {T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle. Leaden Myr som som/170 som B {2} 2 Artifact Creature - Myr 1 1 C creature {T}: Add {B}. Liquimetal Coating som som/171 som {2} 2 Artifact U artifact {T}: Target permanent becomes an artifact in addition to its other types until end of turn. Livewire Lash som som/172 som {2} 2 Artifact - Equipment R artifact Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." | Equip {2} Lux Cannon som som/173 som {4} 4 Artifact M artifact {T}: Put a charge counter on this artifact. | {T}, Remove three charge counters from this artifact: Destroy target permanent. Memnite som som/174 som {0} 0 Artifact Creature - Construct 1 1 U mb1-foil creature Mimic Vat som som/175 som {3} 3 Artifact R artifact Create Copy/spawn [2xm] Copy Imprint - Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with this artifact to its owner's graveyard. | {3}, {T}: Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step. Mindslaver som som/176 som {6} 6 Legendary Artifact M artifact {4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. Molten-Tail Masticore som som/177 som {4} 4 Artifact Creature - Masticore 4 4 M creature At the beginning of your upkeep, sacrifice this creature unless you discard a card. | {4}, Exile a creature card from your graveyard: This creature deals 4 damage to any target. | {2}: Regenerate this creature. Moriok Replica som som/178 som B {3} 3 Artifact Creature - Warrior 2 2 C creature {1}{B}, Sacrifice this creature: You draw two cards and you lose 2 life. Mox Opal som som/179 som {0} 0 Legendary Artifact M artifact Metalcraft - {T}: Add one mana of any color. Activate only if you control three or more artifacts. Myr Battlesphere som som/180 som {7} 7 Artifact Creature - Myr Construct 4 7 R creature /spawnx4 [som] Myr (1/1) When this creature enters, create four 1/1 colorless Myr artifact creature tokens. | Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking. Myr Galvanizer som som/181 som {3} 3 Artifact Creature - Myr 2 2 U creature Other Myr creatures you control get +1/+1. | {1}, {T}: Untap each other Myr you control. Myr Propagator som som/182 som {3} 3 Artifact Creature - Myr 1 1 R creature Create Myr Propagator/spawn [lackey] Myr Propagator (1/1) {3}, {T}: Create a token that's a copy of this creature. Myr Reservoir som som/183 som {3} 3 Artifact R artifact {T}: Add {C}{C}. Spend this mana only to cast Myr spells or activate abilities of Myr. | {3}, {T}: Return target Myr card from your graveyard to your hand. Necrogen Censer som som/184 som {3} 3 Artifact C artifact /ccblue=2 This artifact enters with two charge counters on it. | {T}, Remove a charge counter from this artifact: Target player loses 2 life. Necropede som som/185 som {2} 2 Artifact Creature - Phyrexian Insect 1 1 U creature Create Poison Counter/spawn [som] Poison Counter Infect | When this creature dies, you may put a -1/-1 counter on target creature. Neurok Replica som som/186 som U {3} 3 Artifact Creature - Wizard 1 4 C creature {1}{U}, Sacrifice this creature: Return target creature to its owner's hand. Nihil Spellbomb som som/187 som B {1} 1 Artifact C artifact {T}, Sacrifice this artifact: Exile target player's graveyard. | When this artifact is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card. Nim Deathmantle som som/188 som {2} 2 Artifact - Equipment R artifact Equipped creature gets +2/+2, has intimidate, and is a black Zombie. | Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach this Equipment to it. | Equip {4} Origin Spellbomb som som/189 som W {1} 1 Artifact C artifact Create Myr/spawn [som] Myr (1/1) {1}, {T}, Sacrifice this artifact: Create a 1/1 colorless Myr artifact creature token. | When this artifact is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card. Palladium Myr som som/190 som {3} 3 Artifact Creature - Myr 2 2 U creature {T}: Add {C}{C}. Panic Spellbomb som som/191 som R {1} 1 Artifact C artifact {T}, Sacrifice this artifact: Target creature can't block this turn. | When this artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card. Perilous Myr som som/192 som {2} 2 Artifact Creature - Phyrexian Myr 1 1 C creature When this creature dies, it deals 2 damage to any target. Platinum Emperion som som/193 som {8} 8 Artifact Creature - Golem 8 8 M creature Your life total can't change. Precursor Golem som som/194 som {5} 5 Artifact Creature - Golem 3 3 R creature /spawnx2 [som] Golem (3/3) When this creature enters, create two 3/3 colorless Golem artifact creature tokens. | Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. Prototype Portal som som/195 som {4} 4 Artifact R artifact Create Copy/spawn [2xm] Copy Imprint - When this artifact enters, you may exile an artifact card from your hand. | {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card. Ratchet Bomb som som/196 som {2} 2 Artifact R artifact {T}: Put a charge counter on this artifact. | {T}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact. Razorfield Thresher som som/197 som {7} 7 Artifact Creature - Construct 6 4 C creature Rust Tick som som/198 som {3} 3 Artifact Creature - Insect 1 3 U creature You may choose not to untap this creature during your untap step. | {1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped. Rusted Relic som som/199 som {4} 4 Artifact U artifact Metalcraft - This artifact is a 5/5 Golem artifact creature as long as you control three or more artifacts. Saberclaw Golem som som/200 som R {5} 5 Artifact Creature - Golem 4 2 C creature {R}: This creature gains first strike until end of turn. Semblance Anvil som som/201 som {3} 3 Artifact R artifact Imprint - When this artifact enters, you may exile a nonland card from your hand. | Spells you cast that share a card type with the exiled card cost {2} less to cast. Silver Myr som som/202 som U {2} 2 Artifact Creature - Myr 1 1 C creature {T}: Add {U}. Snapsail Glider som som/203 som {3} 3 Artifact Creature - Construct 2 2 C creature Metalcraft - This creature has flying as long as you control three or more artifacts. Soliton som som/204 som U {5} 5 Artifact Creature - Construct 3 4 C creature {U}: Untap this creature. Steel Hellkite som som/205 som {6} 6 Artifact Creature - Dragon 5 5 R creature /ch Flying | {2}: This creature gets +1/+0 until end of turn. | {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn. Strata Scythe som som/206 som {3} 3 Artifact - Equipment R artifact Imprint - When this Equipment enters, search your library for a land card, exile it, then shuffle. | Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. | Equip {3} Strider Harness som som/207 som {3} 3 Artifact - Equipment C artifact Equipped creature gets +1/+1 and has haste. | Equip {1} Sword of Body and Mind som som/208 som {3} 3 Artifact - Equipment M artifact Create Wolf/spawn [som] Wolf (G 2/2) Equipped creature gets +2/+2 and has protection from green and from blue. | Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. | Equip {2} Sylvok Lifestaff som som/209 som {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+0. | Whenever equipped creature dies, you gain 3 life. | Equip {1} Sylvok Replica som som/210 som G {3} 3 Artifact Creature - Shaman 1 3 C creature {G}, Sacrifice this creature: Destroy target artifact or enchantment. Throne of Geth som som/211 som {2} 2 Artifact U artifact {T}, Sacrifice an artifact: Proliferate. Tower of Calamities som som/212 som {4} 4 Artifact R artifact {8}, {T}: This artifact deals 12 damage to target creature. Trigon of Corruption som som/213 som B {4} 4 Artifact U artifact /ccblue=3 This artifact enters with three charge counters on it. | {B}{B}, {T}: Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Put a -1/-1 counter on target creature. Trigon of Infestation som som/214 som G {4} 4 Artifact U artifact yInitialize/ccblue=3 Create Phyrexian Insect/spawn [onc] Phyrexian Insect (G 1/1 Infect) Create Poison Counter/spawn [som] Poison Counter This artifact enters with three charge counters on it. | {G}{G}, {T}: Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Create a 1/1 green Phyrexian Insect creature token with infect. Trigon of Mending som som/215 som W {2} 2 Artifact U artifact /ccblue=3 This artifact enters with three charge counters on it. | {W}{W}, {T}: Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Target player gains 3 life. Trigon of Rage som som/216 som R {2} 2 Artifact U artifact /ccblue=3 This artifact enters with three charge counters on it. | {R}{R}, {T}: Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Target creature gets +3/+0 until end of turn. Trigon of Thought som som/217 som U {5} 5 Artifact U artifact /ccblue=3 This artifact enters with three charge counters on it. | {U}{U}, {T}: Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Draw a card. Tumble Magnet som som/218 som {3} 3 Artifact C artifact /ccblue=3 This artifact enters with three charge counters on it. | {T}, Remove a charge counter from this artifact: Tap target artifact or creature. Vector Asp som som/219 som B {1} 1 Artifact Creature - Phyrexian Snake 1 1 C creature Create Poison Counter/spawn [som] Poison Counter {B}: This creature gains infect until end of turn. Venser's Journal som som/220 som {5} 5 Artifact R artifact You have no maximum hand size. | At the beginning of your upkeep, you gain 1 life for each card in your hand. Vulshok Replica som som/221 som R {3} 3 Artifact Creature - Berserker 3 1 C creature {1}{R}, Sacrifice this creature: It deals 3 damage to target player or planeswalker. Wall of Tanglecord som som/222 som G {2} 2 Artifact Creature - Wall 0 6 C creature Defender | {G}: This creature gains reach until end of turn. Wurmcoil Engine som som/223 som {6} 6 Artifact Creature - Phyrexian Wurm 6 6 M creature Create Wurms/spawn [lackey] Phyrexian Wurm (3/3 Deathtouch);/spawn [lackey] Phyrexian Wurm (3/3 Lifelink) Deathtouch, lifelink | When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. Blackcleave Cliffs som som/224 som BR 0 Land R land /cr90 This land enters tapped unless you control two or fewer other lands. | {T}: Add {B} or {R}. Copperline Gorge som som/225 som RG 0 Land R land /cr90 This land enters tapped unless you control two or fewer other lands. | {T}: Add {R} or {G}. Darkslick Shores som som/226 som UB 0 Land R land /cr90 This land enters tapped unless you control two or fewer other lands. | {T}: Add {U} or {B}. Glimmerpost som som/227 som 0 Land - Locus C land When this land enters, you gain 1 life for each Locus on the battlefield. | {T}: Add {C}. Razorverge Thicket som som/228 som GW 0 Land R land /cr90 This land enters tapped unless you control two or fewer other lands. | {T}: Add {G} or {W}. Seachrome Coast som som/229 som WU 0 Land R land /cr90 This land enters tapped unless you control two or fewer other lands. | {T}: Add {W} or {U}. Plains som som/230 som W 0 Basic Land - Plains C plains Island som som/234 som U 0 Basic Land - Island C island Swamp som som/238 som B 0 Basic Land - Swamp C swamp Mountain som som/242 som R 0 Basic Land - Mountain C mountain Forest som som/246 som G 0 Basic Land - Forest C forest [som] Cat (W 2/2) som tsom/1 tsom W 0 Token Creature - Cat 2 2 T [som] Soldier (W 1/1) som tsom/2 tsom W 0 Token Creature - Soldier 1 1 T [som] Goblin (R 1/1) som tsom/3 tsom R 0 Token Creature - Goblin 1 1 T [som] Insect (G 1/1 Infect) som tsom/4 tsom G 0 Token Creature - Insect 1 1 T Create Poison Counter/spawn [som] Poison Counter Infect [som] Wolf (G 2/2) som tsom/5 tsom G 0 Token Creature - Wolf 2 2 T [som] Golem (3/3) som tsom/6 tsom 0 Token Artifact Creature - Golem 3 3 T [som] Myr (1/1) som tsom/7 tsom 0 Token Artifact Creature - Myr 1 1 T [som] Wurm (3/3 Deathtouch) som tsom/8 tsom 0 Token Artifact Creature - Wurm 3 3 T Deathtouch [som] Wurm (3/3 Lifelink) som tsom/9 tsom 0 Token Artifact Creature - Wurm 3 3 T Lifelink [som] Poison Counter som tsom/10 tsom 0 Token T Accorder Paladin mbs mbs/1 mbs W W {1}{W} 2 Creature - Human Knight 3 1 U mirran creature Battle cry Ardent Recruit mbs mbs/2 mbs W W {W} 1 Creature - Human Soldier 1 1 C mirran creature Metalcraft - Ardent Recruit gets +2/+2 as long as you control three or more artifacts. Banishment Decree mbs mbs/3 mbs W W {3}{W}{W} 5 Instant C phyrexian instant Put target artifact, creature, or enchantment on top of its owner's library. Choking Fumes mbs mbs/4 mbs W W {2}{W} 3 Instant U phyrexian instant Put a -1/-1 counter on each attacking creature. Divine Offering mbs mbs/5 mbs W W {1}{W} 2 Instant C mirran instant Destroy target artifact. You gain life equal to its mana value. Frantic Salvage mbs mbs/6 mbs W W {3}{W} 4 Instant C mirran instant Put any number of target artifact cards from your graveyard on top of your library. | Draw a card. Gore Vassal mbs mbs/7 mbs W W {2}{W} 3 Creature - Phyrexian Dog 2 1 U phyrexian creature Sacrifice this creature: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it. Hero of Bladehold mbs mbs/8 mbs W W {2}{W}{W} 4 Creature - Human Knight 3 4 M mirran creature Create 2 Soldiers/spawnx2 [som] Soldier (W 1/1) Battle cry | Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking. Kemba's Legion mbs mbs/9 mbs W W {5}{W}{W} 7 Creature - Cat Soldier 4 6 U mirran creature Vigilance | This creature can block an additional creature each combat for each Equipment attached to this creature. Leonin Relic-Warder mbs mbs/10 mbs W W {W}{W} 2 Creature - Cat Cleric 2 2 U mirran creature When this creature enters, you may exile target artifact or enchantment. | When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. Leonin Skyhunter mbs mbs/11 mbs W W {W}{W} 2 Creature - Cat Knight 2 2 C mirran creature /ch Flying Loxodon Partisan mbs mbs/12 mbs W W {4}{W} 5 Creature - Elephant Soldier 3 4 C mirran creature Battle cry Master's Call mbs mbs/13 mbs W W {2}{W} 3 Instant C mirran instant /spawnx2 [som] Myr (1/1) Create two 1/1 colorless Myr artifact creature tokens. Mirran Crusader mbs mbs/14 mbs W W {1}{W}{W} 3 Creature - Human Knight 2 2 R mirran creature Double strike, protection from black and from green Phyrexian Rebirth mbs mbs/15 mbs W W {4}{W}{W} 6 Sorcery R phyrexian sorcery /spawn [onc] Phyrexian Horror (*/*) Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way. Priests of Norn mbs mbs/16 mbs W W {2}{W} 3 Creature - Phyrexian Cleric 1 4 C phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Vigilance | Infect Tine Shrike mbs mbs/17 mbs W W {3}{W} 4 Creature - Phyrexian Bird 2 1 C phyrexian creature yInitialize/ch Create Poison Counter/spawn [mbs] Poison Counter Flying | Infect Victory's Herald mbs mbs/18 mbs W W {3}{W}{W}{W} 6 Creature - Angel 4 4 R mirran creature /ch Flying | Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn. White Sun's Zenith mbs mbs/19 mbs W W {X}{W}{W}{W} 3 Instant R mirran instant Create Cat/spawn [som] Cat (W 2/2) Create 5 Cats/spawnx5 [som] Cat (W 2/2) Create 10 Cats/spawnx10 [som] Cat (W 2/2) Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library. Blue Sun's Zenith mbs mbs/20 mbs U U {X}{U}{U}{U} 3 Instant R mirran instant Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library. Consecrated Sphinx mbs mbs/21 mbs U U {4}{U}{U} 6 Creature - Sphinx 4 6 M phyrexian creature /ch Flying | Whenever an opponent draws a card, you may draw two cards. Corrupted Conscience mbs mbs/22 mbs U U {3}{U}{U} 5 Enchantment - Aura U phyrexian mb1-old-frame enchantment Create Poison Counter/spawn [mbs] Poison Counter Enchant creature | You control enchanted creature. | Enchanted creature has infect. Cryptoplasm mbs mbs/23 mbs U U {1}{U}{U} 3 Creature - Shapeshifter 2 2 R mirran creature At the beginning of your upkeep, you may have this creature become a copy of another target creature, except it has this ability. Distant Memories mbs mbs/24 mbs U U {2}{U}{U} 4 Sorcery R phyrexian sorcery Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards. Fuel for the Cause mbs mbs/25 mbs U U {2}{U}{U} 4 Instant C phyrexian instant Counter target spell, then proliferate. Mirran Spy mbs mbs/26 mbs U U {2}{U} 3 Creature - Drone 1 3 C mirran creature /ch Flying | Whenever you cast an artifact spell, you may untap target creature. Mitotic Manipulation mbs mbs/27 mbs U U {1}{U}{U} 3 Sorcery R phyrexian sorcery Look at top seven cards/vp1pt7 Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order. Neurok Commando mbs mbs/28 mbs U U {1}{U}{U} 3 Creature - Human Rogue 2 1 U mirran creature Shroud | Whenever this creature deals combat damage to a player, you may draw a card. Oculus mbs mbs/29 mbs U U {1}{U} 2 Creature - Phyrexian Homunculus 1 1 C phyrexian creature When this creature dies, you may draw a card. Quicksilver Geyser mbs mbs/30 mbs U U {4}{U} 5 Instant C mirran instant Return up to two target nonland permanents to their owners' hands. Serum Raker mbs mbs/31 mbs U U {2}{U}{U} 4 Creature - Phyrexian Drake 3 2 C phyrexian creature /ch Flying | When this creature dies, each player discards a card. Spire Serpent mbs mbs/32 mbs U U {4}{U} 5 Creature - Serpent 3 5 C mirran creature Defender | Metalcraft - As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender. Steel Sabotage mbs mbs/33 mbs U U {U} 1 Instant C phyrexian instant Choose one - | - Counter target artifact spell. | - Return target artifact to its owner's hand. Treasure Mage mbs mbs/34 mbs U U {2}{U} 3 Creature - Human Wizard 2 2 U mirran creature When this creature enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. Turn the Tide mbs mbs/35 mbs U U {1}{U} 2 Instant C mirran instant Creatures your opponents control get -2/-0 until end of turn. Vedalken Anatomist mbs mbs/36 mbs U U {2}{U} 3 Creature - Phyrexian Vedalken Wizard 1 2 U phyrexian creature {2}{U}, {T}: Put a -1/-1 counter on target creature. You may tap or untap that creature. Vedalken Infuser mbs mbs/37 mbs U U {3}{U} 4 Creature - Vedalken Wizard 1 4 U mirran creature At the beginning of your upkeep, you may put a charge counter on target artifact. Vivisection mbs mbs/38 mbs U U {3}{U} 4 Sorcery C phyrexian sorcery As an additional cost to cast this spell, sacrifice a creature. | Draw three cards. Black Sun's Zenith mbs mbs/39 mbs B B {X}{B}{B} 2 Sorcery R phyrexian sorcery Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library. Caustic Hound mbs mbs/40 mbs B B {5}{B} 6 Creature - Phyrexian Dog 4 4 C phyrexian creature When this creature dies, each player loses 4 life. Flensermite mbs mbs/41 mbs B B {1}{B} 2 Creature - Phyrexian Gremlin 1 1 C phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect | Lifelink Flesh-Eater Imp mbs mbs/42 mbs B B {3}{B} 4 Creature - Phyrexian Imp 2 2 U phyrexian creature yInitialize/ch Create Poison Counter/spawn [mbs] Poison Counter Flying | Infect | Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn. Go for the Throat mbs mbs/43 mbs B B {1}{B} 2 Instant U mirran instant Destroy target nonartifact creature. Gruesome Encore mbs mbs/44 mbs B B {2}{B} 3 Sorcery U phyrexian sorcery Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else. Horrifying Revelation mbs mbs/45 mbs B B {B} 1 Sorcery C phyrexian sorcery Target player discards a card, then mills a card. Massacre Wurm mbs mbs/46 mbs B B {3}{B}{B}{B} 6 Creature - Phyrexian Wurm 6 5 M phyrexian creature When this creature enters, creatures your opponents control get -2/-2 until end of turn. | Whenever a creature an opponent controls dies, that player loses 2 life. Morbid Plunder mbs mbs/47 mbs B B {1}{B}{B} 3 Sorcery C phyrexian sorcery Return up to two target creature cards from your graveyard to your hand. Nested Ghoul mbs mbs/48 mbs B B {3}{B}{B} 5 Creature - Phyrexian Zombie Warrior 4 2 U phyrexian creature Create Phyrexian Zombie/spawn [lackey] Phyrexian Zombie (B 2/2) Whenever a source deals damage to this creature, create a 2/2 black Phyrexian Zombie creature token. Phyresis mbs mbs/49 mbs B B {1}{B} 2 Enchantment - Aura C phyrexian enchantment Create Poison Counter/spawn [mbs] Poison Counter Enchant creature | Enchanted creature has infect. Phyrexian Crusader mbs mbs/50 mbs B B {1}{B}{B} 3 Creature - Phyrexian Zombie Knight 2 2 R phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter First strike, protection from red and from white | Infect Phyrexian Rager mbs mbs/51 mbs B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C phyrexian creature When this creature enters, you draw a card and you lose 1 life. Phyrexian Vatmother mbs mbs/52 mbs B B {2}{B}{B} 4 Creature - Phyrexian Horror 4 5 R phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect | At the beginning of your upkeep, you get a poison counter. Sangromancer mbs mbs/53 mbs B B {2}{B}{B} 4 Creature - Vampire Shaman 3 3 R mirran creature /ch Flying | Whenever a creature an opponent controls dies, you may gain 3 life. | Whenever an opponent discards a card, you may gain 3 life. Scourge Servant mbs mbs/54 mbs B B {4}{B} 5 Creature - Phyrexian Zombie 3 3 C phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect Septic Rats mbs mbs/55 mbs B B {1}{B}{B} 3 Creature - Phyrexian Rat 2 2 U phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect | Whenever this creature attacks, if defending player is poisoned, it gets +1/+1 until end of turn. Spread the Sickness mbs mbs/56 mbs B B {4}{B} 5 Sorcery C phyrexian sorcery Destroy target creature, then proliferate. Virulent Wound mbs mbs/57 mbs B B {B} 1 Instant C phyrexian instant Create Poison Counter/spawn [mbs] Poison Counter Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter. Blisterstick Shaman mbs mbs/58 mbs R R {2}{R} 3 Creature - Goblin Shaman 2 1 C mirran creature When this creature enters, it deals 1 damage to any target. Burn the Impure mbs mbs/59 mbs R R {1}{R} 2 Instant C mirran instant Create Poison Counter/spawn [mbs] Poison Counter Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller. Concussive Bolt mbs mbs/60 mbs R R {3}{R}{R} 5 Sorcery C mirran sorcery Concussive Bolt deals 4 damage to target player or planeswalker. | Metalcraft - If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn. Crush mbs mbs/61 mbs R R {R} 1 Instant C mirran instant Destroy target noncreature artifact. Galvanoth mbs mbs/62 mbs R R {3}{R}{R} 5 Creature - Beast 3 3 R mirran creature Look at top card/vp1pt1 At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell. Gnathosaur mbs mbs/63 mbs R R {4}{R}{R} 6 Creature - Dinosaur 5 4 C mirran creature Sacrifice an artifact: This creature gains trample until end of turn. Goblin Wardriver mbs mbs/64 mbs R R {R}{R} 2 Creature - Goblin Warrior 2 2 U mirran creature Battle cry Hellkite Igniter mbs mbs/65 mbs R R {5}{R}{R} 7 Creature - Dragon 5 5 R mirran creature /ch Flying, haste | {1}{R}: This creature gets +X/+0 until end of turn, where X is the number of artifacts you control. Hero of Oxid Ridge mbs mbs/66 mbs R R {2}{R}{R} 4 Creature - Human Knight 4 2 M mirran creature Haste | Battle cry | Whenever this creature attacks, creatures with power 1 or less can't block this turn. Into the Core mbs mbs/67 mbs R R {2}{R}{R} 4 Instant U phyrexian instant Exile two target artifacts. Koth's Courier mbs mbs/68 mbs R R {1}{R}{R} 3 Creature - Human Rogue 2 3 C mirran creature Forestwalk Kuldotha Flamefiend mbs mbs/69 mbs R R {4}{R}{R} 6 Creature - Elemental 4 4 U mirran creature When this creature enters, you may sacrifice an artifact. If you do, this creature deals 4 damage divided as you choose among any number of targets. Kuldotha Ringleader mbs mbs/70 mbs R R {4}{R} 5 Creature - Giant Berserker 4 4 C mirran creature Battle cry | This creature attacks each combat if able. Metallic Mastery mbs mbs/71 mbs R R {2}{R} 3 Sorcery U phyrexian sorcery Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn. Ogre Resister mbs mbs/72 mbs R R {2}{R}{R} 4 Creature - Ogre 4 3 C mirran creature Rally the Forces mbs mbs/73 mbs R R {2}{R} 3 Instant C mirran instant Attacking creatures get +1/+0 and gain first strike until end of turn. Red Sun's Zenith mbs mbs/74 mbs R R {X}{R} 1 Sorcery R mirran sorcery Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library. Slagstorm mbs mbs/75 mbs R R {1}{R}{R} 3 Sorcery R mirran sorcery Choose one - | - Slagstorm deals 3 damage to each creature. | - Slagstorm deals 3 damage to each player. Spiraling Duelist mbs mbs/76 mbs R R {2}{R}{R} 4 Creature - Human Berserker 3 1 U mirran creature Metalcraft - This creature has double strike as long as you control three or more artifacts. Blightwidow mbs mbs/77 mbs G G {3}{G} 4 Creature - Phyrexian Spider 2 4 C phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Reach | Infect Creeping Corrosion mbs mbs/78 mbs G G {2}{G}{G} 4 Sorcery R phyrexian sorcery Destroy all artifacts. Fangren Marauder mbs mbs/79 mbs G G {5}{G} 6 Creature - Beast 5 5 C mirran creature Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life. Glissa's Courier mbs mbs/80 mbs G G {1}{G}{G} 3 Creature - Phyrexian Horror 2 3 C phyrexian creature Mountainwalk Green Sun's Zenith mbs mbs/81 mbs G G {X}{G} 1 Sorcery R phyrexian sorcery Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library. Lead the Stampede mbs mbs/82 mbs G G {2}{G} 3 Sorcery U mirran sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. Melira's Keepers mbs mbs/83 mbs G G {4}{G} 5 Creature - Human Warrior 4 4 U mirran creature This creature can't have counters put on it. Mirran Mettle mbs mbs/84 mbs G G {G} 1 Instant C mirran instant Target creature gets +2/+2 until end of turn. | Metalcraft - That creature gets +4/+4 until end of turn instead if you control three or more artifacts. Phyrexian Hydra mbs mbs/85 mbs G G {3}{G}{G} 5 Creature - Phyrexian Hydra 7 7 R phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect | If damage would be dealt to this creature, prevent that damage. Put a -1/-1 counter on this creature for each 1 damage prevented this way. Pistus Strike mbs mbs/86 mbs G G {2}{G} 3 Instant C phyrexian instant Create Poison Counter/spawn [mbs] Poison Counter Destroy target creature with flying. Its controller gets a poison counter. Plaguemaw Beast mbs mbs/87 mbs G G {3}{G}{G} 5 Creature - Phyrexian Beast 4 3 U phyrexian creature {T}, Sacrifice a creature: Proliferate. Praetor's Counsel mbs mbs/88 mbs G G {5}{G}{G}{G} 8 Sorcery M phyrexian sorcery Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. Quilled Slagwurm mbs mbs/89 mbs G G {4}{G}{G}{G} 7 Creature - Phyrexian Wurm 8 8 U phyrexian creature Rot Wolf mbs mbs/90 mbs G G {2}{G} 3 Creature - Phyrexian Wolf 2 2 C phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect | Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card. Tangle Mantis mbs mbs/91 mbs G G {2}{G}{G} 4 Creature - Insect 3 4 C mirran creature Trample Thrun, the Last Troll mbs mbs/92 mbs G G {2}{G}{G} 4 Legendary Creature - Troll Shaman 4 4 M mirran mb1-old-frame creature This spell can't be countered. | Hexproof | {1}{G}: Regenerate Thrun. Unnatural Predation mbs mbs/93 mbs G G {G} 1 Instant C phyrexian instant Target creature gets +1/+1 and gains trample until end of turn. Viridian Corrupter mbs mbs/94 mbs G G {1}{G}{G} 3 Creature - Phyrexian Elf Shaman 2 2 U phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect | When Viridian Corrupter enters, destroy target artifact. Viridian Emissary mbs mbs/95 mbs G G {1}{G} 2 Creature - Phyrexian Elf Scout 2 1 C phyrexian creature When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Glissa, the Traitor mbs mbs/96 mbs BG BG {B}{G}{G} 3 Legendary Creature - Phyrexian Zombie Elf 3 3 M phyrexian creature First strike, deathtouch | Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. Tezzeret, Agent of Bolas mbs mbs/97 mbs UB UB {2}{U}{B} 4 Legendary Planeswalker - Tezzeret 3 M planeswalker yInitialize/ccblue=3 Look at top five cards/vp1pt5 +1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | -1: Target artifact becomes an artifact creature with base power and toughness 5/5. | -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. Bladed Sentinel mbs mbs/98 mbs W {4} 4 Artifact Creature - Construct 2 4 C mirran creature {W}: This creature gains vigilance until end of turn. Blightsteel Colossus mbs mbs/99 mbs {12} 12 Artifact Creature - Phyrexian Golem 11 11 M phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Trample, infect, indestructible | If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead. Bonehoard mbs mbs/100 mbs {4} 4 Artifact - Equipment R phyrexian artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. | Equip {2} Brass Squire mbs mbs/101 mbs {3} 3 Artifact Creature - Myr 1 3 U mirran creature {T}: Attach target Equipment you control to target creature you control. Copper Carapace mbs mbs/102 mbs {1} 1 Artifact - Equipment C mirran artifact Equipped creature gets +2/+2 and can't block. | Equip {3} Core Prowler mbs mbs/103 mbs {4} 4 Artifact Creature - Phyrexian Horror 2 2 U phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect | When this creature dies, proliferate. Darksteel Plate mbs mbs/104 mbs {3} 3 Artifact - Equipment R mirran artifact Indestructible | Equipped creature has indestructible. | Equip {2} Decimator Web mbs mbs/105 mbs {4} 4 Artifact R phyrexian artifact Create Poison Counter/spawn [mbs] Poison Counter {4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards. Dross Ripper mbs mbs/106 mbs B {4} 4 Artifact Creature - Phyrexian Dog 3 3 C phyrexian creature {2}{B}: This creature gets +1/+1 until end of turn. Flayer Husk mbs mbs/107 mbs {1} 1 Artifact - Equipment C phyrexian artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +1/+1. | Equip {2} Gust-Skimmer mbs mbs/108 mbs U {2} 2 Artifact Creature - Insect 2 1 C mirran creature {U}: This creature gains flying until end of turn. Hexplate Golem mbs mbs/109 mbs {7} 7 Artifact Creature - Golem 5 7 C mirran creature Ichor Wellspring mbs mbs/110 mbs {2} 2 Artifact C phyrexian artifact When this artifact enters or is put into a graveyard from the battlefield, draw a card. Knowledge Pool mbs mbs/111 mbs {6} 6 Artifact R mirran mb1-foil artifact Reveal top three cards/vp1at3 Imprint - When this artifact enters, each player exiles the top three cards of their library. | Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost. Lumengrid Gargoyle mbs mbs/112 mbs {6} 6 Artifact Creature - Gargoyle 4 4 U mirran creature /ch Flying Magnetic Mine mbs mbs/113 mbs {4} 4 Artifact R phyrexian artifact Whenever another artifact is put into a graveyard from the battlefield, this artifact deals 2 damage to that artifact's controller. Mirrorworks mbs mbs/114 mbs {5} 5 Artifact R phyrexian artifact Create Copy/spawn [2xm] Copy Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of that artifact. Mortarpod mbs mbs/115 mbs {2} 2 Artifact - Equipment U phyrexian artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." | Equip {2} Myr Sire mbs mbs/116 mbs {2} 2 Artifact Creature - Phyrexian Myr 1 1 C phyrexian creature Create Phyrexian Myr/spawn [cmm] Phyrexian Myr (1/1) When this creature dies, create a 1/1 colorless Phyrexian Myr artifact creature token. Myr Turbine mbs mbs/117 mbs {5} 5 Artifact R mirran artifact Create Myr/spawn [som] Myr (1/1) {T}: Create a 1/1 colorless Myr artifact creature token. | {T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle. Myr Welder mbs mbs/118 mbs {3} 3 Artifact Creature - Myr 1 4 R mirran creature Imprint - {T}: Exile target artifact card from a graveyard. | This creature has all activated abilities of all cards exiled with it. Peace Strider mbs mbs/119 mbs {4} 4 Artifact Creature - Construct 3 3 U mirran creature When this creature enters, you gain 3 life. Phyrexian Digester mbs mbs/120 mbs {3} 3 Artifact Creature - Phyrexian Construct 2 1 C phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect Phyrexian Juggernaut mbs mbs/121 mbs {6} 6 Artifact Creature - Phyrexian Juggernaut 5 5 U phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect | Phyrexian Juggernaut attacks each combat if able. Phyrexian Revoker mbs mbs/122 mbs {2} 2 Artifact Creature - Phyrexian Horror 2 1 R phyrexian creature As this creature enters, choose a nonland card name. | Activated abilities of sources with the chosen name can't be activated. Pierce Strider mbs mbs/123 mbs {4} 4 Artifact Creature - Phyrexian Construct 3 3 U phyrexian creature When this creature enters, target opponent loses 3 life. Piston Sledge mbs mbs/124 mbs {3} 3 Artifact - Equipment U mirran artifact When this Equipment enters, attach it to target creature you control. | Equipped creature gets +3/+1. | Equip-Sacrifice an artifact. Plague Myr mbs mbs/125 mbs {2} 2 Artifact Creature - Phyrexian Myr 1 1 U phyrexian creature Create Poison Counter/spawn [mbs] Poison Counter Infect | {T}: Add {C}. Psychosis Crawler mbs mbs/126 mbs {5} 5 Artifact Creature - Phyrexian Horror * * R phyrexian creature Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. | Whenever you draw a card, each opponent loses 1 life. Razorfield Rhino mbs mbs/127 mbs {6} 6 Artifact Creature - Rhino 4 4 C mirran creature Metalcraft - This creature gets +2/+2 as long as you control three or more artifacts. Rusted Slasher mbs mbs/128 mbs {4} 4 Artifact Creature - Phyrexian Horror 4 1 C phyrexian creature Sacrifice an artifact: Regenerate this creature. Shimmer Myr mbs mbs/129 mbs {3} 3 Artifact Creature - Myr 2 2 R mirran creature Flash | You may cast artifact spells as though they had flash. Shriekhorn mbs mbs/130 mbs {1} 1 Artifact C mirran artifact /ccblue=3 This artifact enters with three charge counters on it. | {T}, Remove a charge counter from this artifact: Target player mills two cards. Signal Pest mbs mbs/131 mbs {1} 1 Artifact Creature - Pest 0 1 U mirran creature Battle cry | This creature can't be blocked except by creatures with flying or reach. Silverskin Armor mbs mbs/132 mbs {2} 2 Artifact - Equipment U mirran artifact Equipped creature gets +1/+1 and is an artifact in addition to its other types. | Equip {2} Skinwing mbs mbs/133 mbs {4} 4 Artifact - Equipment U phyrexian artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +2/+2 and has flying. | Equip {6} Sphere of the Suns mbs mbs/134 mbs {2} 2 Artifact U mirran artifact /cr90;/ccblue=3 This artifact enters tapped and with three charge counters on it. | {T}, Remove a charge counter from this artifact: Add one mana of any color. Spin Engine mbs mbs/135 mbs R {3} 3 Artifact Creature - Construct 3 1 C mirran creature {R}: Target creature can't block this creature this turn. Spine of Ish Sah mbs mbs/136 mbs {7} 7 Artifact R phyrexian artifact When this artifact enters, destroy target permanent. | When this artifact is put into a graveyard from the battlefield, return it to its owner's hand. Strandwalker mbs mbs/137 mbs {5} 5 Artifact - Equipment U phyrexian artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +2/+4 and has reach. | Equip {4} Sword of Feast and Famine mbs mbs/138 mbs {3} 3 Artifact - Equipment M mirran artifact Equipped creature gets +2/+2 and has protection from black and from green. | Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. | Equip {2} Tangle Hulk mbs mbs/139 mbs G {5} 5 Artifact Creature - Phyrexian Beast 5 3 C phyrexian creature {2}{G}: Regenerate this creature. Thopter Assembly mbs mbs/140 mbs {6} 6 Artifact Creature - Thopter 5 5 R mirran creature yInitialize/ch Create 5 Thopters/spawnx5 [mbs] Thopter (1/1 Flying) Flying | At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying. Titan Forge mbs mbs/141 mbs {3} 3 Artifact R mirran artifact Create Golem/spawn [mbs] Golem (9/9) {3}, {T}: Put a charge counter on this artifact. | {T}, Remove three charge counters from this artifact: Create a 9/9 colorless Golem artifact creature token. Training Drone mbs mbs/142 mbs {3} 3 Artifact Creature - Drone 4 4 C mirran creature This creature can't attack or block unless it's equipped. Viridian Claw mbs mbs/143 mbs {2} 2 Artifact - Equipment U mirran artifact Equipped creature gets +1/+0 and has first strike. | Equip {1} Contested War Zone mbs mbs/144 mbs 0 Land R mirran land Whenever a creature deals combat damage to you, that creature's controller gains control of this land. | {T}: Add {C}. | {1}, {T}: Attacking creatures get +1/+0 until end of turn. Inkmoth Nexus mbs mbs/145 mbs 0 Land R phyrexian land Create Poison Counter/spawn [mbs] Poison Counter {T}: Add {C}. | {1}: This land becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. Plains mbs mbs/146 mbs W 0 Basic Land - Plains C plains Island mbs mbs/148 mbs U 0 Basic Land - Island C island Swamp mbs mbs/150 mbs B 0 Basic Land - Swamp C swamp Mountain mbs mbs/152 mbs R 0 Basic Land - Mountain C mountain Forest mbs mbs/154 mbs G 0 Basic Land - Forest C forest [mbs] Germ (B 0/0) mbs tmbs/1 tmbs B 0 Token Creature - Germ 0 0 T [mbs] Zombie (B 2/2) mbs tmbs/2 tmbs B 0 Token Creature - Zombie 2 2 T [mbs] Golem (9/9) mbs tmbs/3 tmbs 0 Token Artifact Creature - Golem 9 9 T [mbs] Horror (*/*) mbs tmbs/4 tmbs 0 Token Artifact Creature - Horror * * T [mbs] Thopter (1/1 Flying) mbs tmbs/5 tmbs 0 Token Artifact Creature - Thopter 1 1 T /ch Flying [mbs] Poison Counter mbs tmbs/6 tmbs 0 Token T Karn Liberated nph nph/1 nph {7} 7 Legendary Planeswalker - Karn 6 M planeswalker /ccblue=6 +4: Target player exiles a card from their hand. | -3: Exile target permanent. | -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control. Apostle's Blessing nph nph/2 nph W W {1}{W/P} 2 Instant C instant Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn. Auriok Survivors nph nph/3 nph W W {5}{W} 6 Creature - Human Soldier 4 6 U creature When this creature enters, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to this creature. Blade Splicer nph nph/4 nph W W {2}{W} 3 Creature - Phyrexian Human Artificer 1 1 R creature /spawn [2x2] Phyrexian Golem (3/3) When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golems you control have first strike. Cathedral Membrane nph nph/5 nph W W {1}{W/P} 2 Artifact Creature - Phyrexian Wall 0 3 U creature Defender | When this creature dies during combat, it deals 6 damage to each creature it blocked this combat. Chancellor of the Annex nph nph/6 nph W W {4}{W}{W}{W} 7 Creature - Phyrexian Angel 5 6 R mb1-old-frame creature /ch You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. | Flying | Whenever an opponent casts a spell, counter it unless that player pays {1}. Dispatch nph nph/7 nph W W {W} 1 Instant U instant Tap target creature. | Metalcraft - If you control three or more artifacts, exile that creature. Due Respect nph nph/8 nph W W {1}{W} 2 Instant U instant Permanents enter tapped this turn. | Draw a card. Elesh Norn, Grand Cenobite nph nph/9 nph W W {5}{W}{W} 7 Legendary Creature - Phyrexian Praetor 4 7 M creature Vigilance | Other creatures you control get +2/+2. | Creatures your opponents control get -2/-2. Exclusion Ritual nph nph/10 nph W W {4}{W}{W} 6 Enchantment U enchantment Imprint - When this enchantment enters, exile target nonland permanent. | Players can't cast spells with the same name as the exiled card. Forced Worship nph nph/11 nph W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack. | {2}{W}: Return this Aura to its owner's hand. Inquisitor Exarch nph nph/12 nph W W {W}{W} 2 Creature - Phyrexian Cleric 2 2 U creature When this creature enters, choose one - | - You gain 2 life. | - Target opponent loses 2 life. Lost Leonin nph nph/13 nph W W {1}{W} 2 Creature - Phyrexian Cat Soldier 2 1 C creature Create Poison Counter/spawn [nph] Poison Counter Infect Loxodon Convert nph nph/14 nph W W {3}{W} 4 Creature - Phyrexian Elephant Soldier 4 2 C creature Marrow Shards nph nph/15 nph W W {W/P} 1 Instant U instant Marrow Shards deals 1 damage to each attacking creature. Master Splicer nph nph/16 nph W W {3}{W} 4 Creature - Phyrexian Human Artificer 1 1 U creature /spawn [2x2] Phyrexian Golem (3/3) When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golems you control get +1/+1. Norn's Annex nph nph/17 nph W W {3}{W/P}{W/P} 5 Artifact R mb1-foil artifact Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures. Phyrexian Unlife nph nph/18 nph W W {2}{W} 3 Enchantment R enchantment Create Poison Counter/spawn [nph] Poison Counter You don't lose the game for having 0 or less life. | As long as you have 0 or less life, all damage is dealt to you as though its source had infect. Porcelain Legionnaire nph nph/19 nph W W {2}{W/P} 3 Artifact Creature - Phyrexian Soldier 3 1 C creature First strike Puresteel Paladin nph nph/20 nph W W {W}{W} 2 Creature - Human Knight 2 2 R creature Whenever an Equipment you control enters, you may draw a card. | Metalcraft - Equipment you control have equip {0} as long as you control three or more artifacts. Remember the Fallen nph nph/21 nph W W {2}{W} 3 Sorcery C sorcery Choose one or both - | - Return target creature card from your graveyard to your hand. | - Return target artifact card from your graveyard to your hand. Sensor Splicer nph nph/22 nph W W {4}{W} 5 Creature - Phyrexian Artificer 1 1 C creature /spawn [2x2] Phyrexian Golem (3/3) When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golem creatures you control have vigilance. Shattered Angel nph nph/23 nph W W {3}{W}{W} 5 Creature - Phyrexian Angel 3 3 U creature /ch Flying | Whenever a land an opponent controls enters, you may gain 3 life. Shriek Raptor nph nph/24 nph W W {3}{W}{W} 5 Creature - Phyrexian Bird 2 3 C creature yInitialize/ch Create Poison Counter/spawn [nph] Poison Counter Flying | Infect Suture Priest nph nph/25 nph W W {1}{W} 2 Creature - Phyrexian Cleric 1 1 C creature Whenever another creature you control enters, you may gain 1 life. | Whenever a creature an opponent controls enters, you may have that player lose 1 life. War Report nph nph/26 nph W W {3}{W} 4 Instant C instant You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield. Argent Mutation nph nph/27 nph U U {2}{U} 3 Instant U instant Target permanent becomes an artifact in addition to its other types until end of turn. | Draw a card. Arm with Aether nph nph/28 nph U U {2}{U} 3 Sorcery U sorcery Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." Blighted Agent nph nph/29 nph U U {1}{U} 2 Creature - Phyrexian Human Rogue 1 1 C mb1-foil creature Create Poison Counter/spawn [nph] Poison Counter Infect | This creature can't be blocked. Chained Throatseeker nph nph/30 nph U U {5}{U} 6 Creature - Phyrexian Horror 5 5 C creature Create Poison Counter/spawn [nph] Poison Counter Infect | This creature can't attack unless defending player is poisoned. Chancellor of the Spires nph nph/31 nph U U {4}{U}{U}{U} 7 Creature - Phyrexian Sphinx 5 7 R creature /ch You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards. | Flying | When this creature enters, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. Corrupted Resolve nph nph/32 nph U U {1}{U} 2 Instant U instant Counter target spell if its controller is poisoned. Deceiver Exarch nph nph/33 nph U U {2}{U} 3 Creature - Phyrexian Cleric 1 4 U creature Flash | When this creature enters, choose one - | - Untap target permanent you control. | - Tap target permanent an opponent controls. Defensive Stance nph nph/34 nph U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -1/+1. Gitaxian Probe nph nph/35 nph U U {U/P} 1 Sorcery C sorcery Look at target player's hand. | Draw a card. Impaler Shrike nph nph/36 nph U U {2}{U}{U} 4 Creature - Phyrexian Bird 3 1 C creature /ch Flying | Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, draw three cards. Jin-Gitaxias, Core Augur nph nph/37 nph U U {8}{U}{U} 10 Legendary Creature - Phyrexian Praetor 5 4 M creature Flash | At the beginning of your end step, draw seven cards. | Each opponent's maximum hand size is reduced by seven. Mental Misstep nph nph/38 nph U U {U/P} 1 Instant U instant Counter target spell with mana value 1. Mindculling nph nph/39 nph U U {5}{U} 6 Sorcery U sorcery You draw two cards and target opponent discards two cards. Numbing Dose nph nph/40 nph U U {3}{U}{U} 5 Enchantment - Aura C enchantment Enchant artifact or creature | Enchanted permanent doesn't untap during its controller's untap step. | At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life. Phyrexian Ingester nph nph/41 nph U U {6}{U} 7 Creature - Phyrexian Beast 3 3 R creature Imprint - When this creature enters, you may exile target nontoken creature. | This creature gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. Phyrexian Metamorph nph nph/42 nph U U {3}{U/P} 4 Artifact Creature - Phyrexian Shapeshifter 0 0 R mb1-old-frame creature You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types. Psychic Barrier nph nph/43 nph U U {U}{U} 2 Instant C instant Counter target creature spell. Its controller loses 1 life. Psychic Surgery nph nph/44 nph U U {1}{U} 2 Enchantment R enchantment Look at top two cards/vp1pt2 Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order. Spined Thopter nph nph/45 nph U U {2}{U/P} 3 Artifact Creature - Phyrexian Thopter 2 1 C creature /ch Flying Spire Monitor nph nph/46 nph U U {4}{U} 5 Creature - Phyrexian Drake 3 3 C creature /ch Flash | Flying Tezzeret's Gambit nph nph/47 nph U U {3}{U/P} 4 Sorcery U sorcery Draw two cards, then proliferate. Vapor Snag nph nph/48 nph U U {U} 1 Instant C instant Return target creature to its owner's hand. Its controller loses 1 life. Viral Drake nph nph/49 nph U U {3}{U} 4 Creature - Phyrexian Drake 1 4 U creature yInitialize/ch Create Poison Counter/spawn [nph] Poison Counter Flying | Infect | {3}{U}: Proliferate. Wing Splicer nph nph/50 nph U U {3}{U} 4 Creature - Phyrexian Human Artificer 1 1 U creature /spawn [2x2] Phyrexian Golem (3/3) When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golem creatures you control have flying. Xenograft nph nph/51 nph U U {4}{U} 5 Enchantment R enchantment As this enchantment enters, choose a creature type. | Each creature you control is the chosen type in addition to its other types. Blind Zealot nph nph/52 nph B B {1}{B}{B} 3 Creature - Phyrexian Human Cleric 2 2 C creature Intimidate | Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls. Caress of Phyrexia nph nph/53 nph B B {3}{B}{B} 5 Sorcery U sorcery Create Poison Counter/spawn [nph] Poison Counter Target player draws three cards, loses 3 life, and gets three poison counters. Chancellor of the Dross nph nph/54 nph B B {4}{B}{B}{B} 7 Creature - Phyrexian Vampire 6 6 R creature /ch You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. | Flying, lifelink Dementia Bat nph nph/55 nph B B {4}{B} 5 Creature - Phyrexian Bat 2 2 C creature /ch Flying | {4}{B}, Sacrifice this creature: Target player discards two cards. Despise nph nph/56 nph B B {B} 1 Sorcery U sorcery Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. Dismember nph nph/57 nph B B {1}{B/P}{B/P} 3 Instant U instant Target creature gets -5/-5 until end of turn. Enslave nph nph/58 nph B B {4}{B}{B} 6 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. Entomber Exarch nph nph/59 nph B B {2}{B}{B} 4 Creature - Phyrexian Cleric 2 2 U creature When this creature enters, choose one - | - Return target creature card from your graveyard to your hand. | - Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card. Evil Presence nph nph/60 nph B B {B} 1 Enchantment - Aura C enchantment Enchant land | Enchanted land is a Swamp. Geth's Verdict nph nph/61 nph B B {B}{B} 2 Instant C instant Target player sacrifices a creature of their choice and loses 1 life. Glistening Oil nph nph/62 nph B B {B}{B} 2 Enchantment - Aura R enchantment Create Poison Counter/spawn [nph] Poison Counter Enchant creature | Enchanted creature has infect. | At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. | When this Aura is put into a graveyard from the battlefield, return it to its owner's hand. Grim Affliction nph nph/63 nph B B {2}{B} 3 Instant C instant Put a -1/-1 counter on target creature, then proliferate. Ichor Explosion nph nph/64 nph B B {5}{B}{B} 7 Sorcery U sorcery As an additional cost to cast this spell, sacrifice a creature. | All creatures get -X/-X until end of turn, where X is the sacrificed creature's power. Life's Finale nph nph/65 nph B B {4}{B}{B} 6 Sorcery R sorcery Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles. Mortis Dogs nph nph/66 nph B B {3}{B} 4 Creature - Phyrexian Dog 2 2 C creature Whenever this creature attacks, it gets +2/+0 until end of turn. | When this creature dies, target player loses life equal to its power. Parasitic Implant nph nph/67 nph B B {3}{B} 4 Enchantment - Aura C enchantment Create Phyrexian Myr/spawn [cmm] Phyrexian Myr (1/1) Enchant creature | At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Phyrexian Myr artifact creature token. Phyrexian Obliterator nph nph/68 nph B B {B}{B}{B}{B} 4 Creature - Phyrexian Horror 5 5 M creature Trample | Whenever a source deals damage to this creature, that source's controller sacrifices that many permanents of their choice. Pith Driller nph nph/69 nph B B {4}{B/P} 5 Artifact Creature - Phyrexian Horror 2 4 C creature When this creature enters, put a -1/-1 counter on target creature. Postmortem Lunge nph nph/70 nph B B {X}{B/P} 1 Sorcery U sorcery Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. Praetor's Grasp nph nph/71 nph B B {1}{B}{B} 3 Sorcery R sorcery Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled. Reaper of Sheoldred nph nph/72 nph B B {4}{B} 5 Creature - Phyrexian Horror 2 5 U creature Create Poison Counter/spawn [nph] Poison Counter Infect | Whenever a source deals damage to this creature, that source's controller gets a poison counter. Sheoldred, Whispering One nph nph/73 nph B B {5}{B}{B} 7 Legendary Creature - Phyrexian Praetor 6 6 M creature Swampwalk | At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. | At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice. Surgical Extraction nph nph/74 nph B B {B/P} 1 Instant R instant Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. Toxic Nim nph nph/75 nph B B {4}{B}{B} 6 Creature - Phyrexian Zombie 4 1 C creature Create Poison Counter/spawn [nph] Poison Counter Infect | {B}: Regenerate this creature. Vault Skirge nph nph/76 nph B B {1}{B/P} 2 Artifact Creature - Phyrexian Imp 1 1 C creature /ch Flying | Lifelink Whispering Specter nph nph/77 nph B B {1}{B}{B} 3 Creature - Phyrexian Specter 1 1 U creature yInitialize/ch Create Poison Counter/spawn [nph] Poison Counter Flying | Infect | Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter they have. Act of Aggression nph nph/78 nph R R {3}{R/P}{R/P} 5 Instant U instant Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Artillerize nph nph/79 nph R R {3}{R} 4 Instant C instant As an additional cost to cast this spell, sacrifice an artifact or creature. | Artillerize deals 5 damage to any target. Bludgeon Brawl nph nph/80 nph R R {2}{R} 3 Enchantment R enchantment Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value. Chancellor of the Forge nph nph/81 nph R R {4}{R}{R}{R} 7 Creature - Phyrexian Giant 5 5 R creature Create Phyrexian Goblin/spawn [lackey] Phyrexian Goblin (R 1/1 Haste) Create 5 Phyrexian Goblins/spawnx5 [lackey] Phyrexian Goblin (R 1/1 Haste) Create 10 Phyrexian Goblins/spawnx10 [lackey] Phyrexian Goblin (R 1/1 Haste) You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. | When this creature enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control. Fallen Ferromancer nph nph/82 nph R R {3}{R} 4 Creature - Phyrexian Human Shaman 1 1 U creature Create Poison Counter/spawn [nph] Poison Counter Infect | {1}{R}, {T}: This creature deals 1 damage to any target. Flameborn Viron nph nph/83 nph R R {4}{R}{R} 6 Creature - Phyrexian Insect 6 4 C creature Furnace Scamp nph nph/84 nph R R {R} 1 Creature - Phyrexian Beast 1 1 C creature Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, this creature deals 3 damage to that player. Geosurge nph nph/85 nph R R {R}{R}{R}{R} 4 Sorcery U sorcery Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells. Gut Shot nph nph/86 nph R R {R/P} 1 Instant U instant Gut Shot deals 1 damage to any target. Invader Parasite nph nph/87 nph R R {3}{R}{R} 5 Creature - Phyrexian Insect 3 2 R creature Imprint - When this creature enters, exile target land. | Whenever a land an opponent controls with the same name as the exiled card enters, this creature deals 2 damage to that player. Moltensteel Dragon nph nph/88 nph R R {4}{R/P}{R/P} 6 Artifact Creature - Phyrexian Dragon 4 4 R creature /ch Flying | {R/P}: This creature gets +1/+0 until end of turn. Ogre Menial nph nph/89 nph R R {3}{R} 4 Creature - Phyrexian Ogre 0 4 C creature Create Poison Counter/spawn [nph] Poison Counter Infect | {R}: This creature gets +1/+0 until end of turn. Priest of Urabrask nph nph/90 nph R R {2}{R} 3 Creature - Phyrexian Human Cleric 2 1 U creature When this creature enters, add {R}{R}{R}. Rage Extractor nph nph/91 nph R R {4}{R/P} 5 Artifact U artifact Whenever you cast a spell with {H} in its mana cost, this artifact deals damage equal to that spell's mana value to any target. Razor Swine nph nph/92 nph R R {2}{R} 3 Creature - Phyrexian Boar 2 1 C creature Create Poison Counter/spawn [nph] Poison Counter First strike | Infect Ruthless Invasion nph nph/93 nph R R {3}{R/P} 4 Sorcery C sorcery Nonartifact creatures can't block this turn. Scrapyard Salvo nph nph/94 nph R R {1}{R}{R} 3 Sorcery C sorcery Scrapyard Salvo deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard. Slag Fiend nph nph/95 nph R R {R} 1 Creature - Phyrexian Construct * * R creature Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards. Slash Panther nph nph/96 nph R R {4}{R/P} 5 Artifact Creature - Phyrexian Cat 4 2 C creature Haste Tormentor Exarch nph nph/97 nph R R {3}{R} 4 Creature - Phyrexian Cleric 2 2 U creature When this creature enters, choose one - | - Target creature gets +2/+0 until end of turn. | - Target creature gets -0/-2 until end of turn. Urabrask the Hidden nph nph/98 nph R R {3}{R}{R} 5 Legendary Creature - Phyrexian Praetor 4 4 M creature Creatures you control have haste. | Creatures your opponents control enter tapped. Victorious Destruction nph nph/99 nph R R {4}{R} 5 Sorcery C sorcery Destroy target artifact or land. Its controller loses 1 life. Volt Charge nph nph/100 nph R R {2}{R} 3 Instant C instant Volt Charge deals 3 damage to any target. Proliferate. Vulshok Refugee nph nph/101 nph R R {1}{R}{R} 3 Creature - Human Warrior 3 2 U creature Protection from red Whipflare nph nph/102 nph R R {1}{R} 2 Sorcery U sorcery Whipflare deals 2 damage to each nonartifact creature. Beast Within nph nph/103 nph G G {2}{G} 3 Instant U instant /spawn [nph] Beast (G 3/3) Destroy target permanent. Its controller creates a 3/3 green Beast creature token. Birthing Pod nph nph/104 nph G G {3}{G/P} 4 Artifact R artifact {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. Brutalizer Exarch nph nph/105 nph G G {5}{G} 6 Creature - Phyrexian Cleric 3 3 U creature When this creature enters, choose one - | - Search your library for a creature card, reveal it, then shuffle and put that card on top. | - Put target noncreature permanent on the bottom of its owner's library. Chancellor of the Tangle nph nph/106 nph G G {4}{G}{G}{G} 7 Creature - Phyrexian Beast 6 7 R creature You may reveal this card from your opening hand. If you do, at the beginning of your first main phase of the game, add {G}. | Vigilance, reach Corrosive Gale nph nph/107 nph G G {X}{G/P} 1 Sorcery U sorcery Corrosive Gale deals X damage to each creature with flying. Death-Hood Cobra nph nph/108 nph G G {1}{G} 2 Creature - Phyrexian Snake 2 2 C creature {1}{G}: This creature gains reach until end of turn. | {1}{G}: This creature gains deathtouch until end of turn. Fresh Meat nph nph/109 nph G G {3}{G} 4 Instant R instant Create Beast/spawn [nph] Beast (G 3/3) Create 5 Beasts/spawnx5 [nph] Beast (G 3/3) Create 10 Beasts/spawnx10 [nph] Beast (G 3/3) Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn. Glissa's Scorn nph nph/110 nph G G {1}{G} 2 Instant C instant Destroy target artifact. Its controller loses 1 life. Glistener Elf nph nph/111 nph G G {G} 1 Creature - Phyrexian Elf Warrior 1 1 C creature Create Poison Counter/spawn [nph] Poison Counter Infect Greenhilt Trainee nph nph/112 nph G G {3}{G} 4 Creature - Elf Warrior 2 3 U creature {T}: Target creature gets +4/+4 until end of turn. Activate only if this creature's power is 4 or greater. Leeching Bite nph nph/113 nph G G {1}{G} 2 Instant C instant Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. Maul Splicer nph nph/114 nph G G {6}{G} 7 Creature - Phyrexian Human Artificer 1 1 C creature /spawnx2 [2x2] Phyrexian Golem (3/3) When this creature enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens. | Golem creatures you control have trample. Melira, Sylvok Outcast nph nph/115 nph G G {1}{G} 2 Legendary Creature - Human Scout 2 2 R creature Create Poison Counter/spawn [nph] Poison Counter You can't get poison counters. | Creatures you control can't have -1/-1 counters put on them. | Creatures your opponents control lose infect. Mutagenic Growth nph nph/116 nph G G {G/P} 1 Instant C instant Target creature gets +2/+2 until end of turn. Mycosynth Fiend nph nph/117 nph G G {2}{G} 3 Creature - Phyrexian Horror 2 2 U creature Create Poison Counter/spawn [nph] Poison Counter This creature gets +1/+1 for each poison counter your opponents have. Noxious Revival nph nph/118 nph G G {G/P} 1 Instant U instant Put target card from a graveyard on top of its owner's library. Phyrexian Swarmlord nph nph/119 nph G G {4}{G}{G} 6 Creature - Phyrexian Insect Horror 4 4 R creature Create Phyrexian Insect/spawn [onc] Phyrexian Insect (G 1/1 Infect) Create Poison Counter/spawn [nph] Poison Counter Infect | At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have. Rotted Hystrix nph nph/120 nph G G {4}{G} 5 Creature - Phyrexian Beast 3 6 C creature Spinebiter nph nph/121 nph G G {4}{G}{G} 6 Creature - Phyrexian Beast 3 4 U creature Create Poison Counter/spawn [nph] Poison Counter Infect | You may have this creature assign its combat damage as though it weren't blocked. Thundering Tanadon nph nph/122 nph G G {4}{G/P}{G/P} 6 Artifact Creature - Phyrexian Beast 5 4 C creature Trample Triumph of the Hordes nph nph/123 nph G G {2}{G}{G} 4 Sorcery U mb1-old-frame sorcery Create Poison Counter/spawn [nph] Poison Counter Until end of turn, creatures you control get +1/+1 and gain trample and infect. Viridian Betrayers nph nph/124 nph G G {1}{G}{G} 3 Creature - Phyrexian Elf Warrior 3 1 C creature Create Poison Counter/spawn [nph] Poison Counter This creature has infect as long as an opponent is poisoned. Viridian Harvest nph nph/125 nph G G {G} 1 Enchantment - Aura C enchantment Enchant artifact | When enchanted artifact is put into a graveyard, you gain 6 life. Vital Splicer nph nph/126 nph G G {3}{G} 4 Creature - Phyrexian Human Artificer 1 1 U creature /spawn [2x2] Phyrexian Golem (3/3) When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | {1}: Regenerate target Golem you control. Vorinclex, Voice of Hunger nph nph/127 nph G G {6}{G}{G} 8 Legendary Creature - Phyrexian Praetor 7 6 M creature Trample | Whenever you tap a land for mana, add one mana of any type that land produced. | Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. Jor Kadeen, the Prevailer nph nph/128 nph RW RW {3}{R}{W} 5 Legendary Creature - Human Warrior 5 4 R creature First strike | Metalcraft - Creatures you control get +3/+0 as long as you control three or more artifacts. Alloy Myr nph nph/129 nph {3} 3 Artifact Creature - Myr 2 2 U creature {T}: Add one mana of any color. Batterskull nph nph/130 nph {5} 5 Artifact - Equipment M artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +4/+4 and has vigilance and lifelink. | {3}: Return this Equipment to its owner's hand. | Equip {5} Blinding Souleater nph nph/131 nph W {3} 3 Artifact Creature - Phyrexian Cleric 1 3 C creature {W/P}, {T}: Tap target creature. Caged Sun nph nph/132 nph {6} 6 Artifact R artifact As this artifact enters, choose a color. | Creatures you control of the chosen color get +1/+1. | Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color. Conversion Chamber nph nph/133 nph {3} 3 Artifact U artifact Create Phyrexian Golem/spawn [2x2] Phyrexian Golem (3/3) {2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on this artifact. | {2}, {T}, Remove a charge counter from this artifact: Create a 3/3 colorless Phyrexian Golem artifact creature token. Darksteel Relic nph nph/134 nph {0} 0 Artifact U artifact Indestructible Etched Monstrosity nph nph/135 nph WUBRG {5} 5 Artifact Creature - Phyrexian Golem 10 10 M creature /ccred=5 This creature enters with five -1/-1 counters on it. | {W}{U}{B}{R}{G}, Remove five -1/-1 counters from this creature: Target player draws three cards. Gremlin Mine nph nph/136 nph {1} 1 Artifact C artifact {1}, {T}, Sacrifice this artifact: It deals 4 damage to target artifact creature. | {1}, {T}, Sacrifice this artifact: Remove up to four charge counters from target noncreature artifact. Hex Parasite nph nph/137 nph B {1} 1 Artifact Creature - Phyrexian Insect 1 1 R creature {X}{B/P}: Remove up to X counters from target permanent. For each counter removed this way, this creature gets +1/+0 until end of turn. Hovermyr nph nph/138 nph {2} 2 Artifact Creature - Myr 1 2 C creature /ch Flying, vigilance Immolating Souleater nph nph/139 nph R {2} 2 Artifact Creature - Phyrexian Dog 1 1 C creature {R/P}: This creature gets +1/+0 until end of turn. Insatiable Souleater nph nph/140 nph G {4} 4 Artifact Creature - Phyrexian Beast 5 1 C creature {G/P}: This creature gains trample until end of turn. Isolation Cell nph nph/141 nph {4} 4 Artifact U artifact Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}. Kiln Walker nph nph/142 nph {3} 3 Artifact Creature - Phyrexian Construct 0 3 U creature Whenever this creature attacks, it gets +3/+0 until end of turn. Lashwrithe nph nph/143 nph B {4} 4 Artifact - Equipment R artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +1/+1 for each Swamp you control. | Equip {B/P}{B/P} Mindcrank nph nph/144 nph {2} 2 Artifact U artifact Whenever an opponent loses life, that player mills that many cards. Mycosynth Wellspring nph nph/145 nph {2} 2 Artifact C artifact When this artifact enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Myr Superion nph nph/146 nph {2} 2 Artifact Creature - Myr 5 6 R creature Spend only mana produced by creatures to cast this spell. Necropouncer nph nph/147 nph {6} 6 Artifact - Equipment U artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +3/+1 and has haste. | Equip {2} Omen Machine nph nph/148 nph {6} 6 Artifact R artifact Reveal top card/vp1at1 Players can't draw cards. | At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. Pestilent Souleater nph nph/149 nph B {5} 5 Artifact Creature - Phyrexian Insect 3 3 C creature Create Poison Counter/spawn [nph] Poison Counter {B/P}: This creature gains infect until end of turn. Phyrexian Hulk nph nph/150 nph {6} 6 Artifact Creature - Phyrexian Golem 5 4 C creature Pristine Talisman nph nph/151 nph {3} 3 Artifact C artifact {T}: Add {C}. You gain 1 life. Shrine of Boundless Growth nph nph/152 nph {3} 3 Artifact U artifact At the beginning of your upkeep and whenever you cast a green spell, put a charge counter on this artifact. | {T}, Sacrifice this artifact: Add {C} for each charge counter on this artifact. Shrine of Burning Rage nph nph/153 nph {2} 2 Artifact U artifact At the beginning of your upkeep and whenever you cast a red spell, put a charge counter on this artifact. | {3}, {T}, Sacrifice this artifact: It deals damage equal to the number of charge counters on it to any target. Shrine of Limitless Power nph nph/154 nph {3} 3 Artifact U artifact At the beginning of your upkeep and whenever you cast a black spell, put a charge counter on this artifact. | {4}, {T}, Sacrifice this artifact: Target player discards a card for each charge counter on this artifact. Shrine of Loyal Legions nph nph/155 nph {2} 2 Artifact U artifact Create Phyrexian Myr/spawn [cmm] Phyrexian Myr (1/1) Create 5 Phyrexian Myrs/spawnx5 [cmm] Phyrexian Myr (1/1) Create 10 Phyrexian Myrs/spawnx10 [cmm] Phyrexian Myr (1/1) At the beginning of your upkeep and whenever you cast a white spell, put a charge counter on this artifact. | {3}, {T}, Sacrifice this artifact: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on this artifact. Shrine of Piercing Vision nph nph/156 nph {2} 2 Artifact U artifact At the beginning of your upkeep and whenever you cast a blue spell, put a charge counter on this artifact. | {T}, Sacrifice this artifact: Look at the top X cards of your library, where X is the number of charge counters on this artifact. Put one of those cards into your hand and the rest on the bottom of your library in any order. Sickleslicer nph nph/157 nph {3} 3 Artifact - Equipment U artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +2/+2. | Equip {4} Soul Conduit nph nph/158 nph {6} 6 Artifact R artifact {6}, {T}: Two target players exchange life totals. Spellskite nph nph/159 nph U {2} 2 Artifact Creature - Phyrexian Horror 0 4 R creature {U/P}: Change a target of target spell or ability to this creature. Surge Node nph nph/160 nph {1} 1 Artifact U artifact /ccblue=6 This artifact enters with six charge counters on it. | {1}, {T}, Remove a charge counter from this artifact: Put a charge counter on target artifact. Sword of War and Peace nph nph/161 nph {3} 3 Artifact - Equipment M artifact Equipped creature gets +2/+2 and has protection from red and from white. | Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. | Equip {2} Torpor Orb nph nph/162 nph {2} 2 Artifact R artifact Creatures entering don't cause abilities to trigger. Trespassing Souleater nph nph/163 nph U {3} 3 Artifact Creature - Phyrexian Construct 2 2 C creature {U/P}: This creature can't be blocked this turn. Unwinding Clock nph nph/164 nph {4} 4 Artifact R artifact Untap all artifacts you control during each other player's untap step. Phyrexia's Core nph nph/165 nph 0 Land U land {T}: Add {C}. | {1}, {T}, Sacrifice an artifact: You gain 1 life. Plains nph nph/166 nph W 0 Basic Land - Plains C plains Island nph nph/168 nph U 0 Basic Land - Island C island Swamp nph nph/170 nph B 0 Basic Land - Swamp C swamp Mountain nph nph/172 nph R 0 Basic Land - Mountain C mountain Forest nph nph/174 nph G 0 Basic Land - Forest C forest [nph] Beast (G 3/3) nph tnph/1 tnph G 0 Token Creature - Beast 3 3 T [nph] Goblin (R 1/1) nph tnph/2 tnph R 0 Token Creature - Goblin 1 1 T [nph] Golem (3/3) nph tnph/3 tnph 0 Token Artifact Creature - Golem 3 3 T [nph] Myr (1/1) nph tnph/4 tnph 0 Token Artifact Creature - Myr 1 1 T [nph] Poison Counter nph tnph/5 tnph 0 Token T Abbey Griffin innistrad isd/1 isd W W {3}{W} 4 Creature - Griffin 2 2 C creature /ch Flying, vigilance Angel of Flight Alabaster innistrad isd/2 isd W W {4}{W} 5 Creature - Angel 4 4 R creature /ch Flying | At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. Angelic Overseer innistrad isd/3 isd W W {3}{W}{W} 5 Creature - Angel 5 3 M creature /ch Flying | As long as you control a Human, this creature has hexproof and indestructible. Avacynian Priest innistrad isd/4 isd W W {1}{W} 2 Creature - Human Cleric 1 2 C creature {1}, {T}: Tap target non-Human creature. Bonds of Faith innistrad isd/5 isd W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block. Champion of the Parish innistrad isd/6 isd W W {W} 1 Creature - Human Soldier 1 1 R creature Whenever another Human you control enters, put a +1/+1 counter on this creature. Chapel Geist innistrad isd/7 isd W W {1}{W}{W} 3 Creature - Spirit 2 3 C creature /ch Flying Cloistered Youth innistrad isd/8a isd W WB {1}{W} 2 Creature - Human 1 1 U creature Transform/spawn [isd] Unholy Fiend At the beginning of your upkeep, you may transform this creature. // Unholy Fiend [Creature - Horror] At the beginning of your end step, you lose 1 life. 3/3 [isd] Unholy Fiend innistrad isd/8b isd B 2 Token Creature - Horror 3 3 U At the beginning of your end step, you lose 1 life. Dearly Departed innistrad isd/9 isd W W {4}{W}{W} 6 Creature - Spirit 5 5 R creature /ch Flying | As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it. Divine Reckoning innistrad isd/10 isd W W {2}{W}{W} 4 Sorcery R sorcery Each player chooses a creature they control. Destroy the rest. | Flashback {5}{W}{W} Doomed Traveler innistrad isd/11 isd W W {W} 1 Creature - Human Soldier 1 1 C creature Create Spirit/spawn [isd] Spirit (W 1/1 Flying) When this creature dies, create a 1/1 white Spirit creature token with flying. Elder Cathar innistrad isd/12 isd W W {2}{W} 3 Creature - Human Soldier 2 2 C creature When this creature dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. Elite Inquisitor innistrad isd/13 isd W W {W}{W} 2 Creature - Human Soldier 2 2 R creature First strike, vigilance | Protection from Vampires, from Werewolves, and from Zombies Feeling of Dread innistrad isd/14 isd W WU {1}{W} 2 Instant C instant Tap up to two target creatures. | Flashback {1}{U} Fiend Hunter innistrad isd/15 isd W W {1}{W}{W} 3 Creature - Human Cleric 1 3 U creature When this creature enters, you may exile another target creature. | When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. Gallows Warden innistrad isd/16 isd W W {4}{W} 5 Creature - Spirit 3 3 U creature /ch Flying | Other Spirit creatures you control get +0/+1. Geist-Honored Monk innistrad isd/17 isd W W {3}{W}{W} 5 Creature - Human Monk * * R creature /spawnx2 [isd] Spirit (W 1/1 Flying) Vigilance | Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. | When this creature enters, create two 1/1 white Spirit creature tokens with flying. Ghostly Possession innistrad isd/18 isd W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. | Prevent all combat damage that would be dealt to and dealt by enchanted creature. Intangible Virtue innistrad isd/19 isd W W {1}{W} 2 Enchantment U enchantment Creature tokens you control get +1/+1 and have vigilance. Mausoleum Guard innistrad isd/20 isd W W {3}{W} 4 Creature - Human Scout 2 2 U creature Create 2 Spirits/spawnx2 [isd] Spirit (W 1/1 Flying) When this creature dies, create two 1/1 white Spirit creature tokens with flying. Mentor of the Meek innistrad isd/21 isd W W {2}{W} 3 Creature - Human Soldier 2 2 R creature Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card. Midnight Haunting innistrad isd/22 isd W W {2}{W} 3 Instant U instant /spawnx2 [isd] Spirit (W 1/1 Flying) Create two 1/1 white Spirit creature tokens with flying. Mikaeus, the Lunarch innistrad isd/23 isd W W {X}{W} 1 Legendary Creature - Human Cleric 0 0 M creature Mikaeus enters with X +1/+1 counters on it. | {T}: Put a +1/+1 counter on Mikaeus. | {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. Moment of Heroism innistrad isd/24 isd W W {1}{W} 2 Instant C instant Target creature gets +2/+2 and gains lifelink until end of turn. Nevermore innistrad isd/25 isd W W {1}{W}{W} 3 Enchantment R enchantment As this enchantment enters, choose a nonland card name. | Spells with the chosen name can't be cast. Paraselene innistrad isd/26 isd W W {2}{W} 3 Sorcery U sorcery Destroy all enchantments. You gain 1 life for each enchantment destroyed this way. Purify the Grave innistrad isd/27 isd W W {W} 1 Instant U instant Exile target card from a graveyard. | Flashback {W} Rally the Peasants innistrad isd/28 isd W RW {2}{W} 3 Instant U instant Creatures you control get +2/+0 until end of turn. | Flashback {2}{R} Rebuke innistrad isd/29 isd W W {2}{W} 3 Instant C instant Destroy target attacking creature. Selfless Cathar innistrad isd/30 isd W W {W} 1 Creature - Human Cleric 1 1 C creature {1}{W}, Sacrifice this creature: Creatures you control get +1/+1 until end of turn. Silverchase Fox innistrad isd/31 isd W W {1}{W} 2 Creature - Fox 2 2 C creature {1}{W}, Sacrifice this creature: Exile target enchantment. Slayer of the Wicked innistrad isd/32 isd W W {3}{W} 4 Creature - Human Soldier 3 2 U creature When this creature enters, you may destroy target Vampire, Werewolf, or Zombie. Smite the Monstrous innistrad isd/33 isd W W {3}{W} 4 Instant C instant Destroy target creature with power 4 or greater. Spare from Evil innistrad isd/34 isd W W {1}{W} 2 Instant C instant Creatures you control gain protection from non-Human creatures until end of turn. Spectral Rider innistrad isd/35 isd W W {W}{W} 2 Creature - Spirit Knight 2 2 U creature Intimidate Stony Silence innistrad isd/36 isd W W {1}{W} 2 Enchantment R enchantment Activated abilities of artifacts can't be activated. Thraben Purebloods innistrad isd/37 isd W W {4}{W} 5 Creature - Dog 3 5 C creature Thraben Sentry innistrad isd/38a isd W W {3}{W} 4 Creature - Human Soldier 2 2 C creature Transform/spawn [isd] Thraben Militia Vigilance | Whenever another creature you control dies, you may transform this creature. // Thraben Militia [Creature - Human Soldier] Trample 5/4 [isd] Thraben Militia innistrad isd/38b isd W 4 Token Creature - Human Soldier 5 4 C Trample Unruly Mob innistrad isd/39 isd W W {1}{W} 2 Creature - Human 1 1 C creature Whenever another creature you control dies, put a +1/+1 counter on this creature. Urgent Exorcism innistrad isd/40 isd W W {1}{W} 2 Instant C instant Destroy target Spirit or enchantment. Village Bell-Ringer innistrad isd/41 isd W W {2}{W} 3 Creature - Human Scout 1 4 C creature Flash | When this creature enters, untap all creatures you control. Voiceless Spirit innistrad isd/42 isd W W {2}{W} 3 Creature - Spirit 2 1 C creature /ch Flying, first strike Armored Skaab innistrad isd/43 isd U U {2}{U} 3 Creature - Zombie Warrior 1 4 C creature When this creature enters, mill four cards. Back from the Brink innistrad isd/44 isd U U {4}{U}{U} 6 Enchantment R enchantment Create Copy/spawn [2xm] Copy Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery. Battleground Geist innistrad isd/45 isd U U {4}{U} 5 Creature - Spirit 3 3 U creature /ch Flying | Other Spirit creatures you control get +1/+0. Cackling Counterpart innistrad isd/46 isd U U {1}{U}{U} 3 Instant R instant Create Copy/spawn [2xm] Copy Create a token that's a copy of target creature you control. | Flashback {5}{U}{U} Civilized Scholar innistrad isd/47a isd U UR {2}{U} 3 Creature - Human Advisor 0 1 U creature Transform/spawn [isd] Homicidal Brute {T}: Draw a card, then discard a card. If a creature card is discarded this way, untap this creature, then transform it. // Homicidal Brute [Creature - Human Mutant] At the beginning of your end step, if this creature didn't attack this turn, tap this creature, then transform it. 5/1 [isd] Homicidal Brute innistrad isd/47b isd R 3 Token Creature - Human Mutant 5 1 U At the beginning of your end step, if this creature didn't attack this turn, tap this creature, then transform it. Claustrophobia innistrad isd/48 isd U U {1}{U}{U} 3 Enchantment - Aura C enchantment Enchant creature | When this Aura enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Curiosity innistrad isd/49 isd U U {U} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage to an opponent, you may draw a card. Curse of the Bloody Tome innistrad isd/50 isd U U {2}{U} 3 Enchantment - Aura Curse C enchantment Enchant player | At the beginning of enchanted player's upkeep, that player mills two cards. Delver of Secrets innistrad isd/51a isd U U {U} 1 Creature - Human Wizard 1 1 C creature Look at top card/vp1pt1 Transform/spawn [isd] Insectile Aberration At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature. // Insectile Aberration [Creature - Human Insect] Flying 3/2 [isd] Insectile Aberration innistrad isd/51b isd U 1 Token Creature - Human Insect 3 2 C /ch Flying Deranged Assistant innistrad isd/52 isd U U {1}{U} 2 Creature - Human Wizard 1 1 C creature {T}, Mill a card: Add {C}. Dissipate innistrad isd/53 isd U U {1}{U}{U} 3 Instant U instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Dream Twist innistrad isd/54 isd U U {U} 1 Instant C instant Target player mills three cards. | Flashback {1}{U} Forbidden Alchemy innistrad isd/55 isd U UB {2}{U} 3 Instant C instant Look at top four cards/vp1pt4 Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Flashback {6}{B} Fortress Crab innistrad isd/56 isd U U {3}{U} 4 Creature - Crab 1 6 C creature Frightful Delusion innistrad isd/57 isd U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {1}. That player discards a card. Grasp of Phantoms innistrad isd/58 isd U U {3}{U} 4 Sorcery U sorcery Put target creature on top of its owner's library. | Flashback {7}{U} Hysterical Blindness innistrad isd/59 isd U U {2}{U} 3 Instant C instant Creatures your opponents control get -4/-0 until end of turn. Invisible Stalker innistrad isd/60 isd U U {1}{U} 2 Creature - Human Rogue 1 1 U creature Hexproof | This creature can't be blocked. Laboratory Maniac innistrad isd/61 isd U U {2}{U} 3 Creature - Human Wizard 2 2 R creature If you would draw a card while your library has no cards in it, you win the game instead. Lantern Spirit innistrad isd/62 isd U U {2}{U} 3 Creature - Spirit 2 1 U creature /ch Flying | {U}: Return this creature to its owner's hand. Lost in the Mist innistrad isd/63 isd U U {3}{U}{U} 5 Instant C instant Counter target spell. Return target permanent to its owner's hand. Ludevic's Test Subject innistrad isd/64a isd U U {1}{U} 2 Creature - Lizard Egg 0 3 R creature Transform/spawn [isd] Ludevic's Abomination Defender | {1}{U}: Put a hatchling counter on this creature. Then if there are five or more hatchling counters on it, remove all of them and transform it. // Ludevic's Abomination [Creature - Lizard Horror] Trample 13/13 [isd] Ludevic's Abomination innistrad isd/64b isd U 2 Token Creature - Lizard Horror 13 13 R Trample Makeshift Mauler innistrad isd/65 isd U U {3}{U} 4 Creature - Zombie Horror 4 5 C creature As an additional cost to cast this spell, exile a creature card from your graveyard. Memory's Journey innistrad isd/66 isd U GU {1}{U} 2 Instant U instant Target player shuffles up to three target cards from their graveyard into their library. | Flashback {G} Mindshrieker innistrad isd/67 isd U U {1}{U} 2 Creature - Spirit Bird 1 1 R creature /ch Flying | {2}: Target player mills a card. This creature gets +X/+X until end of turn, where X is the milled card's mana value. Mirror-Mad Phantasm innistrad isd/68 isd U U {3}{U}{U} 5 Creature - Spirit 5 1 M creature /ch Flying | {1}{U}: This creature's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard. Moon Heron innistrad isd/69 isd U U {3}{U} 4 Creature - Spirit Bird 3 2 C creature /ch Flying Murder of Crows innistrad isd/70 isd U U {3}{U}{U} 5 Creature - Bird 4 4 U creature /ch Flying | Whenever another creature dies, you may draw a card. If you do, discard a card. Rooftop Storm innistrad isd/71 isd U U {5}{U} 6 Enchantment R enchantment You may pay {0} rather than pay the mana cost for Zombie creature spells you cast. Runic Repetition innistrad isd/72 isd U U {2}{U} 3 Sorcery U sorcery Return target exiled card with flashback you own to your hand. Selhoff Occultist innistrad isd/73 isd U U {2}{U} 3 Creature - Human Rogue 2 3 C creature Whenever this creature or another creature dies, target player mills a card. Sensory Deprivation innistrad isd/74 isd U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -3/-0. Silent Departure innistrad isd/75 isd U U {U} 1 Sorcery C sorcery Return target creature to its owner's hand. | Flashback {4}{U} Skaab Goliath innistrad isd/76 isd U U {5}{U} 6 Creature - Zombie Giant 6 9 U creature As an additional cost to cast this spell, exile two creature cards from your graveyard. | Trample Skaab Ruinator innistrad isd/77 isd U U {1}{U}{U} 3 Creature - Zombie Horror 5 6 M creature /ch As an additional cost to cast this spell, exile three creature cards from your graveyard. | Flying | You may cast this card from your graveyard. Snapcaster Mage innistrad isd/78 isd U U {1}{U} 2 Creature - Human Wizard 2 1 R creature Flash | When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Spectral Flight innistrad isd/79 isd U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has flying. Stitched Drake innistrad isd/80 isd U U {1}{U}{U} 3 Creature - Zombie Drake 3 4 C creature /ch As an additional cost to cast this spell, exile a creature card from your graveyard. | Flying Stitcher's Apprentice innistrad isd/81 isd U U {1}{U} 2 Creature - Homunculus 1 2 C creature Create Homunculus/spawn [isd] Homunculus (U 2/2) {1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature. Sturmgeist innistrad isd/82 isd U U {3}{U}{U} 5 Creature - Spirit * * R creature /ch Flying | Sturmgeist's power and toughness are each equal to the number of cards in your hand. | Whenever this creature deals combat damage to a player, draw a card. Think Twice innistrad isd/83 isd U U {1}{U} 2 Instant C instant Draw a card. | Flashback {2}{U} Undead Alchemist innistrad isd/84 isd U U {3}{U} 4 Creature - Zombie 4 2 R creature Create Zombie/spawn [isd] Zombie (B 2/2) If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. | Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token. Abattoir Ghoul innistrad isd/85 isd B B {3}{B} 4 Creature - Zombie 3 2 U creature First strike | Whenever a creature dealt damage by this creature this turn dies, you gain life equal to that creature's toughness. Altar's Reap innistrad isd/86 isd B B {1}{B} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Draw two cards. Army of the Damned innistrad isd/87 isd B B {5}{B}{B}{B} 8 Sorcery M sorcery /spawnx13 [isd] Zombie (B 2/2) Create thirteen tapped 2/2 black Zombie creature tokens. | Flashback {7}{B}{B}{B} Bitterheart Witch innistrad isd/88 isd B B {4}{B} 5 Creature - Human Shaman 1 2 U creature Deathtouch | When this creature dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle. Bloodgift Demon innistrad isd/89 isd B B {3}{B}{B} 5 Creature - Demon 5 4 R creature /ch Flying | At the beginning of your upkeep, target player draws a card and loses 1 life. Bloodline Keeper innistrad isd/90a isd B B {2}{B}{B} 4 Creature - Vampire 3 3 R creature yInitialize/ch Transform/spawn [isd] Lord of Lineage Create Vampire/spawn [isd] Vampire (B 2/2 Flying) Flying | {T}: Create a 2/2 black Vampire creature token with flying. | {B}: Transform this creature. Activate only if you control five or more Vampires. // Lord of Lineage [Creature - Vampire] Flying | Other Vampire creatures you control get +2/+2. | {T}: Create a 2/2 black Vampire creature token with flying. 5/5 [isd] Lord of Lineage innistrad isd/90b isd B 4 Token Creature - Vampire 5 5 R yInitialize/ch Create Vampire/spawn [isd] Vampire (B 2/2 Flying) Flying | Other Vampire creatures you control get +2/+2. | {T}: Create a 2/2 black Vampire creature token with flying. Brain Weevil innistrad isd/91 isd B B {3}{B} 4 Creature - Insect 1 1 C creature Intimidate | Sacrifice this creature: Target player discards two cards. Activate only as a sorcery. Bump in the Night innistrad isd/92 isd B BR {B} 1 Sorcery C sorcery Target opponent loses 3 life. | Flashback {5}{R} Corpse Lunge innistrad isd/93 isd B B {2}{B} 3 Instant C instant As an additional cost to cast this spell, exile a creature card from your graveyard. | Corpse Lunge deals damage equal to the exiled card's power to target creature. Curse of Death's Hold innistrad isd/94 isd B B {3}{B}{B} 5 Enchantment - Aura Curse R enchantment Enchant player | Creatures enchanted player controls get -1/-1. Curse of Oblivion innistrad isd/95 isd B B {3}{B} 4 Enchantment - Aura Curse C enchantment Enchant player | At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard. Dead Weight innistrad isd/96 isd B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-2. Diregraf Ghoul innistrad isd/97 isd B B {B} 1 Creature - Zombie 2 2 U creature /cr90 This creature enters tapped. Disciple of Griselbrand innistrad isd/98 isd B B {1}{B} 2 Creature - Human Cleric 1 1 U creature {1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Endless Ranks of the Dead innistrad isd/99 isd B B {2}{B}{B} 4 Enchantment R enchantment Create Zombie/spawn [isd] Zombie (B 2/2) Create 5 Zombies/spawnx5 [isd] Zombie (B 2/2) Create 10 Zombies/spawnx10 [isd] Zombie (B 2/2) At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down. Falkenrath Noble innistrad isd/100 isd B B {3}{B} 4 Creature - Vampire Noble 2 2 U creature /ch Flying | Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life. Ghoulcaller's Chant innistrad isd/101 isd B B {B} 1 Sorcery C sorcery Choose one - | - Return target creature card from your graveyard to your hand. | - Return two target Zombie cards from your graveyard to your hand. Ghoulraiser innistrad isd/102 isd B B {1}{B}{B} 3 Creature - Zombie 2 2 C creature When this creature enters, return a Zombie card at random from your graveyard to your hand. Gruesome Deformity innistrad isd/103 isd B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has intimidate. Heartless Summoning innistrad isd/104 isd B B {1}{B} 2 Enchantment R enchantment Creature spells you cast cost {2} less to cast. | Creatures you control get -1/-1. Liliana of the Veil innistrad isd/105 isd B B {1}{B}{B} 3 Legendary Planeswalker - Liliana 3 M planeswalker /ccblue=3 +1: Each player discards a card. | -2: Target player sacrifices a creature. | -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. Manor Skeleton innistrad isd/106 isd B B {1}{B} 2 Creature - Skeleton 1 1 C creature Haste | {1}{B}: Regenerate this creature. Markov Patrician innistrad isd/107 isd B B {2}{B} 3 Creature - Vampire 3 1 C creature Lifelink Maw of the Mire innistrad isd/108 isd B B {4}{B} 5 Sorcery C sorcery Destroy target land. You gain 4 life. Moan of the Unhallowed innistrad isd/109 isd B B {2}{B}{B} 4 Sorcery U sorcery /spawnx2 [isd] Zombie (B 2/2) Create two 2/2 black Zombie creature tokens. | Flashback {5}{B}{B} Morkrut Banshee innistrad isd/110 isd B B {3}{B}{B} 5 Creature - Spirit 4 4 U creature Morbid - When this creature enters, if a creature died this turn, target creature gets -4/-4 until end of turn. Night Terrors innistrad isd/111 isd B B {2}{B} 3 Sorcery C sorcery Target player reveals their hand. You choose a nonland card from it. Exile that card. Reaper from the Abyss innistrad isd/112 isd B B {3}{B}{B}{B} 6 Creature - Demon 6 6 M creature /ch Flying | Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature. Rotting Fensnake innistrad isd/113 isd B B {3}{B} 4 Creature - Zombie Snake 5 1 C creature Screeching Bat innistrad isd/114a isd B B {2}{B} 3 Creature - Bat 2 2 U creature yInitialize/ch Transform/spawn [isd] Stalking Vampire Flying | At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform this creature. // Stalking Vampire [Creature - Vampire] At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform this creature. 5/5 [isd] Stalking Vampire innistrad isd/114b isd B 3 Token Creature - Vampire 5 5 U At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform this creature. Sever the Bloodline innistrad isd/115 isd B B {3}{B} 4 Sorcery R sorcery Exile target creature and all other creatures with the same name as that creature. | Flashback {5}{B}{B} Skeletal Grimace innistrad isd/116 isd B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." Skirsdag High Priest innistrad isd/117 isd B B {1}{B} 2 Creature - Human Cleric 1 2 R creature Create Demon/spawn [isd] Demon (B 5/5 Flying) Morbid - {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn. Stromkirk Patrol innistrad isd/118 isd B B {4}{B} 5 Creature - Vampire Soldier 4 3 C creature Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Tribute to Hunger innistrad isd/119 isd B B {2}{B} 3 Instant U instant Target opponent sacrifices a creature of their choice. You gain life equal to that creature's toughness. Typhoid Rats innistrad isd/120 isd B B {B} 1 Creature - Rat 1 1 C creature Deathtouch Unbreathing Horde innistrad isd/121 isd B B {2}{B} 3 Creature - Zombie 0 0 R creature This creature enters with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. | If this creature would be dealt damage, prevent that damage and remove a +1/+1 counter from it. Unburial Rites innistrad isd/122 isd B WB {4}{B} 5 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. | Flashback {3}{W} Vampire Interloper innistrad isd/123 isd B B {1}{B} 2 Creature - Vampire Scout 2 1 C creature /ch Flying | This creature can't block. Victim of Night innistrad isd/124 isd B B {B}{B} 2 Instant C instant Destroy target non-Vampire, non-Werewolf, non-Zombie creature. Village Cannibals innistrad isd/125 isd B B {2}{B} 3 Creature - Human 2 2 U creature Whenever another Human creature dies, put a +1/+1 counter on this creature. Walking Corpse innistrad isd/126 isd B B {1}{B} 2 Creature - Zombie 2 2 C creature Ancient Grudge innistrad isd/127 isd R RG {1}{R} 2 Instant C instant Destroy target artifact. | Flashback {G} Ashmouth Hound innistrad isd/128 isd R R {1}{R} 2 Creature - Elemental Dog 2 1 C creature Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature. Balefire Dragon innistrad isd/129 isd R R {5}{R}{R} 7 Creature - Dragon 6 6 M creature /ch Flying | Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls. Blasphemous Act innistrad isd/130 isd R R {8}{R} 9 Sorcery R sorcery This spell costs {1} less to cast for each creature on the battlefield. | Blasphemous Act deals 13 damage to each creature. Bloodcrazed Neonate innistrad isd/131 isd R R {1}{R} 2 Creature - Vampire 2 1 C creature This creature attacks each combat if able. | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Brimstone Volley innistrad isd/132 isd R R {2}{R} 3 Instant C instant Brimstone Volley deals 3 damage to any target. | Morbid - Brimstone Volley deals 5 damage instead if a creature died this turn. Burning Vengeance innistrad isd/133 isd R R {2}{R} 3 Enchantment U enchantment Whenever you cast a spell from your graveyard, this enchantment deals 2 damage to any target. Charmbreaker Devils innistrad isd/134 isd R R {5}{R} 6 Creature - Devil 4 4 R creature At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. | Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn. Crossway Vampire innistrad isd/135 isd R R {1}{R}{R} 3 Creature - Vampire 3 2 C creature When this creature enters, target creature can't block this turn. Curse of Stalked Prey innistrad isd/136 isd R R {1}{R} 2 Enchantment - Aura Curse R enchantment Enchant player | Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. Curse of the Nightly Hunt innistrad isd/137 isd R R {2}{R} 3 Enchantment - Aura Curse U enchantment Enchant player | Creatures enchanted player controls attack each combat if able. Curse of the Pierced Heart innistrad isd/138 isd R R {1}{R} 2 Enchantment - Aura Curse C enchantment Enchant player | At the beginning of enchanted player's upkeep, this Aura deals 1 damage to that player or a planeswalker that player controls. Desperate Ravings innistrad isd/139 isd R UR {1}{R} 2 Instant U instant Draw two cards, then discard a card at random. | Flashback {2}{U} Devil's Play innistrad isd/140 isd R R {X}{R} 1 Sorcery R sorcery Devil's Play deals X damage to any target. | Flashback {X}{R}{R}{R} Falkenrath Marauders innistrad isd/141 isd R R {3}{R}{R} 5 Creature - Vampire Warrior 2 2 R creature /ch Flying | Haste | Whenever this creature deals combat damage to a player, put two +1/+1 counters on it. Feral Ridgewolf innistrad isd/142 isd R R {2}{R} 3 Creature - Wolf 1 2 C creature Trample | {1}{R}: This creature gets +2/+0 until end of turn. Furor of the Bitten innistrad isd/143 isd R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and attacks each combat if able. Geistflame innistrad isd/144 isd R R {R} 1 Instant C instant Geistflame deals 1 damage to any target. | Flashback {3}{R} Hanweir Watchkeep innistrad isd/145a isd R R {2}{R} 3 Creature - Human Warrior Werewolf 1 5 U creature Transform/spawn [isd] Bane of Hanweir Defender | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Bane of Hanweir [Creature - Werewolf] This creature attacks each combat if able. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 5/5 [isd] Bane of Hanweir innistrad isd/145b isd R 3 Token Creature - Werewolf 5 5 U This creature attacks each combat if able. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Harvest Pyre innistrad isd/146 isd R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, exile X cards from your graveyard. | Harvest Pyre deals X damage to target creature. Heretic's Punishment innistrad isd/147 isd R R {4}{R} 5 Enchantment R enchantment {3}{R}: Choose any target, then mill three cards. This enchantment deals damage to that permanent or player equal to the highest mana value among the milled cards. Infernal Plunge innistrad isd/148 isd R R {R} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Add {R}{R}{R}. Instigator Gang innistrad isd/149a isd R R {3}{R} 4 Creature - Human Werewolf 2 3 R creature Transform/spawn [isd] Wildblood Pack Attacking creatures you control get +1/+0. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Wildblood Pack [Creature - Werewolf] Trample | Attacking creatures you control get +3/+0. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 5/5 [isd] Wildblood Pack innistrad isd/149b isd R 4 Token Creature - Werewolf 5 5 R Trample | Attacking creatures you control get +3/+0. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Into the Maw of Hell innistrad isd/150 isd R R {4}{R}{R} 6 Sorcery U sorcery Destroy target land. Into the Maw of Hell deals 13 damage to target creature. Kessig Wolf innistrad isd/151 isd R R {2}{R} 3 Creature - Wolf 3 1 C creature {1}{R}: This creature gains first strike until end of turn. Kruin Outlaw innistrad isd/152a isd R R {1}{R}{R} 3 Creature - Human Rogue Werewolf 2 2 R creature Transform/spawn [isd] Terror of Kruin Pass First strike | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Terror of Kruin Pass [Creature - Werewolf] Double strike | Werewolves you control have menace. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/3 [isd] Terror of Kruin Pass innistrad isd/152b isd R 3 Token Creature - Werewolf 3 3 R Double strike | Werewolves you control have menace. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Night Revelers innistrad isd/153 isd R R {4}{R} 5 Creature - Vampire 4 4 C creature This creature has haste as long as an opponent controls a Human. Nightbird's Clutches innistrad isd/154 isd R R {1}{R} 2 Sorcery C sorcery Up to two target creatures can't block this turn. | Flashback {3}{R} Past in Flames innistrad isd/155 isd R R {3}{R} 4 Sorcery M sorcery Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. | Flashback {4}{R} Pitchburn Devils innistrad isd/156 isd R R {4}{R} 5 Creature - Devil 3 3 C creature When this creature dies, it deals 3 damage to any target. Rage Thrower innistrad isd/157 isd R R {5}{R} 6 Creature - Human Shaman 4 2 U creature Whenever another creature dies, this creature deals 2 damage to target player or planeswalker. Rakish Heir innistrad isd/158 isd R R {2}{R} 3 Creature - Vampire 2 2 U creature Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Reckless Waif innistrad isd/159a isd R R {R} 1 Creature - Human Rogue Werewolf 1 1 U creature Transform/spawn [isd] Merciless Predator At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Merciless Predator [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/2 [isd] Merciless Predator innistrad isd/159b isd R 1 Token Creature - Werewolf 3 2 U At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Riot Devils innistrad isd/160 isd R R {2}{R} 3 Creature - Devil 2 3 C creature Rolling Temblor innistrad isd/161 isd R R {2}{R} 3 Sorcery U sorcery Rolling Temblor deals 2 damage to each creature without flying. | Flashback {4}{R}{R} Scourge of Geier Reach innistrad isd/162 isd R R {3}{R}{R} 5 Creature - Elemental 3 3 U creature This creature gets +1/+1 for each creature your opponents control. Skirsdag Cultist innistrad isd/163 isd R R {2}{R}{R} 4 Creature - Human Shaman 2 2 U creature {R}, {T}, Sacrifice a creature: This creature deals 2 damage to any target. Stromkirk Noble innistrad isd/164 isd R R {R} 1 Creature - Vampire Noble 1 1 R creature This creature can't be blocked by Humans. | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Tormented Pariah innistrad isd/165a isd R R {3}{R} 4 Creature - Human Warrior Werewolf 3 2 C creature Transform/spawn [isd] Rampaging Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Rampaging Werewolf [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 6/4 [isd] Rampaging Werewolf innistrad isd/165b isd R 4 Token Creature - Werewolf 6 4 C At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Traitorous Blood innistrad isd/166 isd R R {1}{R}{R} 3 Sorcery C sorcery Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. Vampiric Fury innistrad isd/167 isd R R {1}{R} 2 Instant C instant Vampire creatures you control get +2/+0 and gain first strike until end of turn. Village Ironsmith innistrad isd/168a isd R R {1}{R} 2 Creature - Human Werewolf 1 1 C creature Transform/spawn [isd] Ironfang First strike | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Ironfang [Creature - Werewolf] First strike | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/1 [isd] Ironfang innistrad isd/168b isd R 2 Token Creature - Werewolf 3 1 C First strike | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Ambush Viper innistrad isd/169 isd G G {1}{G} 2 Creature - Snake 2 1 C creature Flash | Deathtouch Avacyn's Pilgrim innistrad isd/170 isd G GW {G} 1 Creature - Human Monk 1 1 C creature {T}: Add {W}. Boneyard Wurm innistrad isd/171 isd G G {1}{G} 2 Creature - Wurm * * U creature Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. Bramblecrush innistrad isd/172 isd G G {2}{G}{G} 4 Sorcery U sorcery Destroy target noncreature permanent. Caravan Vigil innistrad isd/173 isd G G {G} 1 Sorcery C sorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | Morbid - You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn. Creeping Renaissance innistrad isd/174 isd G G {3}{G}{G} 5 Sorcery R sorcery Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. | Flashback {5}{G}{G} Darkthicket Wolf innistrad isd/175 isd G G {1}{G} 2 Creature - Wolf 2 2 C creature {2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn. Daybreak Ranger innistrad isd/176a isd G RG {2}{G} 3 Creature - Human Archer Ranger Werewolf 2 2 R creature Transform/spawn [isd] Nightfall Predator {T}: This creature deals 2 damage to target creature with flying. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Nightfall Predator [Creature - Werewolf] {R}, {T}: This creature fights target creature. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 4/4 [isd] Nightfall Predator innistrad isd/176b isd G 3 Token Creature - Werewolf 4 4 R {R}, {T}: This creature fights target creature. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Elder of Laurels innistrad isd/177 isd G G {2}{G} 3 Creature - Human Advisor 2 3 R creature {3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. Essence of the Wild innistrad isd/178 isd G G {3}{G}{G}{G} 6 Creature - Avatar 6 6 M creature Creatures you control enter as a copy of this creature. Festerhide Boar innistrad isd/179 isd G G {3}{G} 4 Creature - Boar 3 3 C creature Trample | Morbid - This creature enters with two +1/+1 counters on it if a creature died this turn. Full Moon's Rise innistrad isd/180 isd G G {1}{G} 2 Enchantment U enchantment Werewolf creatures you control get +1/+0 and have trample. | Sacrifice this enchantment: Regenerate all Werewolf creatures you control. Garruk Relentless innistrad isd/181a isd G BG {3}{G} 4 Legendary Planeswalker - Garruk 3 M planeswalker yInitialize/ccblue=3 Transform/spawn [isd] Garruk, the Veil-Cursed Create Wolf/spawn [isd] Wolf (G 2/2) When Garruk has two or fewer loyalty counters on him, transform him. | 0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him. | 0: Create a 2/2 green Wolf creature token. // Garruk, the Veil-Cursed [Legendary Planeswalker - Garruk] +1: Create a 1/1 black Wolf creature token with deathtouch. | -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. | -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. [isd] Garruk, the Veil-Cursed innistrad isd/181b isd BG 4 Token Legendary Planeswalker - Garruk M Create Wolf/spawn [isd] Wolf (B 1/1 Deathtouch) +1: Create a 1/1 black Wolf creature token with deathtouch. | -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. | -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. Gatstaf Shepherd innistrad isd/182a isd G G {1}{G} 2 Creature - Human Werewolf 2 2 U creature Transform/spawn [isd] Gatstaf Howler At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Gatstaf Howler [Creature - Werewolf] Intimidate | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/3 [isd] Gatstaf Howler innistrad isd/182b isd G 2 Token Creature - Werewolf 3 3 U Intimidate | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Gnaw to the Bone innistrad isd/183 isd G G {2}{G} 3 Instant C instant You gain 2 life for each creature card in your graveyard. | Flashback {2}{G} Grave Bramble innistrad isd/184 isd G G {1}{G}{G} 3 Creature - Plant 3 4 C creature Defender, protection from Zombies Grizzled Outcasts innistrad isd/185a isd G G {4}{G} 5 Creature - Human Werewolf 4 4 C creature Transform/spawn [isd] Krallenhorde Wantons At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Krallenhorde Wantons [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 7/7 [isd] Krallenhorde Wantons innistrad isd/185b isd G 5 Token Creature - Werewolf 7 7 C At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Gutter Grime innistrad isd/186 isd G G {4}{G} 5 Enchantment R enchantment Create Ooze/spawn [lackey] Ooze (G */*) Whenever a nontoken creature you control dies, put a slime counter on this enchantment, then create a green Ooze creature token with "This token's power and toughness are each equal to the number of slime counters on Gutter Grime." Hamlet Captain innistrad isd/187 isd G G {1}{G} 2 Creature - Human Warrior 2 2 U creature Whenever this creature attacks or blocks, other Humans you control get +1/+1 until end of turn. Hollowhenge Scavenger innistrad isd/188 isd G G {3}{G}{G} 5 Creature - Elemental 4 5 U creature Morbid - When this creature enters, if a creature died this turn, you gain 5 life. Kessig Cagebreakers innistrad isd/189 isd G G {4}{G} 5 Creature - Human Rogue 3 4 R creature Create Wolf/spawn [isd] Wolf (G 2/2) Whenever this creature attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard. Kindercatch innistrad isd/190 isd G G {3}{G}{G}{G} 6 Creature - Spirit 6 6 C creature Lumberknot innistrad isd/191 isd G G {2}{G}{G} 4 Creature - Treefolk 1 1 U creature Hexproof | Whenever a creature dies, put a +1/+1 counter on this creature. Make a Wish innistrad isd/192 isd G G {3}{G} 4 Sorcery U sorcery Return two cards at random from your graveyard to your hand. Mayor of Avabruck innistrad isd/193a isd G G {1}{G} 2 Creature - Human Advisor Werewolf 1 1 R creature Transform/spawn [isd] Howlpack Alpha Other Human creatures you control get +1/+1. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Howlpack Alpha [Creature - Werewolf] Each other creature you control that's a Werewolf or a Wolf gets +1/+1. | At the beginning of your end step, create a 2/2 green Wolf creature token. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/3 [isd] Howlpack Alpha innistrad isd/193b isd G 2 Token Creature - Werewolf 3 3 R Create Wolf/spawn [isd] Wolf (G 2/2) Each other creature you control that's a Werewolf or a Wolf gets +1/+1. | At the beginning of your end step, create a 2/2 green Wolf creature token. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Moldgraf Monstrosity innistrad isd/194 isd G G {4}{G}{G}{G} 7 Creature - Insect 8 8 R creature Trample | When this creature dies, exile it, then return two creature cards at random from your graveyard to the battlefield. Moonmist innistrad isd/195 isd G G {1}{G} 2 Instant C instant Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. Mulch innistrad isd/196 isd G G {1}{G} 2 Sorcery C sorcery Reveal top four cards/vp1at4 Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Naturalize innistrad isd/197 isd G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment. Orchard Spirit innistrad isd/198 isd G G {2}{G} 3 Creature - Spirit 2 2 C creature This creature can't be blocked except by creatures with flying or reach. Parallel Lives innistrad isd/199 isd G G {3}{G} 4 Enchantment R enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. Prey Upon innistrad isd/200 isd G G {G} 1 Sorcery C sorcery Target creature you control fights target creature you don't control. Ranger's Guile innistrad isd/201 isd G G {G} 1 Instant C instant Target creature you control gets +1/+1 and gains hexproof until end of turn. Somberwald Spider innistrad isd/202 isd G G {4}{G} 5 Creature - Spider 2 4 C creature Reach | Morbid - This creature enters with two +1/+1 counters on it if a creature died this turn. Spider Spawning innistrad isd/203 isd G BG {4}{G} 5 Sorcery U sorcery /spawn [isd] Spider (G 1/2 Reach) Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. | Flashback {6}{B} Spidery Grasp innistrad isd/204 isd G G {2}{G} 3 Instant C instant Untap target creature. It gets +2/+4 and gains reach until end of turn. Splinterfright innistrad isd/205 isd G G {2}{G} 3 Creature - Elemental * * R creature Trample | Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. | At the beginning of your upkeep, mill two cards. Travel Preparations innistrad isd/206 isd G GW {1}{G} 2 Sorcery C sorcery Put a +1/+1 counter on each of up to two target creatures. | Flashback {1}{W} Tree of Redemption innistrad isd/207 isd G G {3}{G} 4 Creature - Plant 0 13 M creature Defender | {T}: Exchange your life total with this creature's toughness. Ulvenwald Mystics innistrad isd/208a isd G G {2}{G}{G} 4 Creature - Human Shaman Werewolf 3 3 U creature Transform/spawn [isd] Ulvenwald Primordials At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Ulvenwald Primordials [Creature - Werewolf] {G}: Regenerate this creature. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 5/5 [isd] Ulvenwald Primordials innistrad isd/208b isd G 4 Token Creature - Werewolf 5 5 U {G}: Regenerate this creature. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Villagers of Estwald innistrad isd/209a isd G G {2}{G} 3 Creature - Human Werewolf 2 3 C creature Transform/spawn [isd] Howlpack of Estwald At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Howlpack of Estwald [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 4/6 [isd] Howlpack of Estwald innistrad isd/209b isd G 3 Token Creature - Werewolf 4 6 C At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Woodland Sleuth innistrad isd/210 isd G G {3}{G} 4 Creature - Human Scout 2 3 C creature Morbid - When this creature enters, if a creature died this turn, return a creature card at random from your graveyard to your hand. Wreath of Geists innistrad isd/211 isd G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard. Evil Twin innistrad isd/212 isd UB UB {2}{U}{B} 4 Creature - Shapeshifter 0 0 R creature You may have this creature enter as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature." Geist of Saint Traft innistrad isd/213 isd WU WU {1}{W}{U} 3 Legendary Creature - Spirit Cleric 2 2 M creature Create Angel/spawn [isd] Angel (W 4/4 Flying) Hexproof | Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. Grimgrin, Corpse-Born innistrad isd/214 isd UB UB {3}{U}{B} 5 Legendary Creature - Zombie Warrior 5 5 M creature /cr90;/ci Grimgrin enters tapped and doesn't untap during your untap step. | Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. | Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. Olivia Voldaren innistrad isd/215 isd BR BR {2}{B}{R} 4 Legendary Creature - Vampire 3 3 M creature /ch Flying | {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. | {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren. Blazing Torch innistrad isd/216 isd {1} 1 Artifact - Equipment C artifact Equipped creature can't be blocked by Vampires or Zombies. | Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." | Equip {1} Butcher's Cleaver innistrad isd/217 isd {3} 3 Artifact - Equipment U artifact Equipped creature gets +3/+0. | As long as equipped creature is a Human, it has lifelink. | Equip {3} Cellar Door innistrad isd/218 isd {2} 2 Artifact U artifact Create Zombie/spawn [isd] Zombie (B 2/2) {3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token. Cobbled Wings innistrad isd/219 isd {2} 2 Artifact - Equipment C artifact Equipped creature has flying. | Equip {1} Creepy Doll innistrad isd/220 isd {5} 5 Artifact Creature - Construct 1 1 R creature Flip a coin/flip1 Indestructible | Whenever this creature deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. Demonmail Hauberk innistrad isd/221 isd {4} 4 Artifact - Equipment U artifact Equipped creature gets +4/+2. | Equip-Sacrifice a creature. Galvanic Juggernaut innistrad isd/222 isd {4} 4 Artifact Creature - Juggernaut 5 5 U creature /ci This creature attacks each combat if able. | This creature doesn't untap during your untap step. | Whenever another creature dies, untap this creature. Geistcatcher's Rig innistrad isd/223 isd {6} 6 Artifact Creature - Construct 4 5 U creature When this creature enters, you may have it deal 4 damage to target creature with flying. Ghoulcaller's Bell innistrad isd/224 isd {1} 1 Artifact C artifact {T}: Each player mills a card. Graveyard Shovel innistrad isd/225 isd {2} 2 Artifact U artifact {2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life. Grimoire of the Dead innistrad isd/226 isd {4} 4 Legendary Artifact M artifact {1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. | {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types. Inquisitor's Flail innistrad isd/227 isd {2} 2 Artifact - Equipment U artifact If equipped creature would deal combat damage, it deals double that damage instead. | If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. | Equip {2} Manor Gargoyle innistrad isd/228 isd {5} 5 Artifact Creature - Gargoyle 4 4 R creature Defender | This creature has indestructible as long as it has defender. | {1}: Until end of turn, this creature loses defender and gains flying. Mask of Avacyn innistrad isd/229 isd {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+2 and has hexproof. | Equip {3} One-Eyed Scarecrow innistrad isd/230 isd {3} 3 Artifact Creature - Scarecrow 2 3 C creature Defender | Creatures with flying your opponents control get -1/-0. Runechanter's Pike innistrad isd/231 isd {2} 2 Artifact - Equipment R artifact Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. | Equip {2} Sharpened Pitchfork innistrad isd/232 isd {2} 2 Artifact - Equipment U artifact Equipped creature has first strike. | As long as equipped creature is a Human, it gets +1/+1. | Equip {1} Silver-Inlaid Dagger innistrad isd/233 isd {1} 1 Artifact - Equipment U artifact Equipped creature gets +2/+0. | As long as equipped creature is a Human, it gets an additional +1/+0. | Equip {2} Traveler's Amulet innistrad isd/234 isd {1} 1 Artifact C artifact {1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Trepanation Blade innistrad isd/235 isd {3} 3 Artifact - Equipment U artifact Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard. | Equip {2} Witchbane Orb innistrad isd/236 isd {4} 4 Artifact R mb1-foil artifact When this artifact enters, destroy all Curses attached to you. | You have hexproof. Wooden Stake innistrad isd/237 isd {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+0. | Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. | Equip {1} Clifftop Retreat innistrad isd/238 isd RW 0 Land R land /cr90 This land enters tapped unless you control a Mountain or a Plains. | {T}: Add {R} or {W}. Gavony Township innistrad isd/239 isd GW 0 Land R land {T}: Add {C}. | {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. Ghost Quarter innistrad isd/240 isd 0 Land U land {T}: Add {C}. | {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Hinterland Harbor innistrad isd/241 isd GU 0 Land R land /cr90 This land enters tapped unless you control a Forest or an Island. | {T}: Add {G} or {U}. Isolated Chapel innistrad isd/242 isd WB 0 Land R land /cr90 This land enters tapped unless you control a Plains or a Swamp. | {T}: Add {W} or {B}. Kessig Wolf Run innistrad isd/243 isd RG 0 Land R land {T}: Add {C}. | {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. Moorland Haunt innistrad isd/244 isd WU 0 Land R land Create Spirit/spawn [isd] Spirit (W 1/1 Flying) {T}: Add {C}. | {W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying. Nephalia Drownyard innistrad isd/245 isd UB 0 Land R land {T}: Add {C}. | {1}{U}{B}, {T}: Target player mills three cards. Shimmering Grotto innistrad isd/246 isd 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color. Stensia Bloodhall innistrad isd/247 isd BR 0 Land R land {T}: Add {C}. | {3}{B}{R}, {T}: This land deals 2 damage to target player or planeswalker. Sulfur Falls innistrad isd/248 isd UR 0 Land R land /cr90 This land enters tapped unless you control an Island or a Mountain. | {T}: Add {U} or {R}. Woodland Cemetery innistrad isd/249 isd BG 0 Land R land /cr90 This land enters tapped unless you control a Swamp or a Forest. | {T}: Add {B} or {G}. Plains innistrad isd/250 isd W 0 Basic Land - Plains C plains Island innistrad isd/253 isd U 0 Basic Land - Island C island Swamp innistrad isd/256 isd B 0 Basic Land - Swamp C swamp Mountain innistrad isd/259 isd R 0 Basic Land - Mountain C mountain Forest innistrad isd/262 isd G 0 Basic Land - Forest C forest [isd] Angel (W 4/4 Flying) innistrad tisd/1 tisd W 0 Token Creature - Angel 4 4 T /ch Flying [isd] Spirit (W 1/1 Flying) innistrad tisd/2 tisd W 0 Token Creature - Spirit 1 1 T /ch Flying [isd] Homunculus (U 2/2) innistrad tisd/3 tisd U 0 Token Creature - Homunculus 2 2 T [isd] Demon (B 5/5 Flying) innistrad tisd/4 tisd B 0 Token Creature - Demon 5 5 T /ch Flying [isd] Vampire (B 2/2 Flying) innistrad tisd/5 tisd B 0 Token Creature - Vampire 2 2 T /ch Flying [isd] Wolf (B 1/1 Deathtouch) innistrad tisd/6 tisd B 0 Token Creature - Wolf 1 1 T Deathtouch [isd] Zombie (B 2/2) innistrad tisd/7 tisd B 0 Token Creature - Zombie 2 2 T [isd] Ooze (G */*) innistrad tisd/10 tisd G 0 Token Creature - Ooze * * T [isd] Spider (G 1/2 Reach) innistrad tisd/11 tisd G 0 Token Creature - Spider 1 2 T Reach [isd] Wolf (G 2/2) innistrad tisd/12 tisd G 0 Token Creature - Wolf 2 2 T Archangel's Light dka dka/1 dka W W {7}{W} 8 Sorcery M sorcery You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. Bar the Door dka dka/2 dka W W {2}{W} 3 Instant C instant Creatures you control get +0/+4 until end of turn. Break of Day dka dka/3 dka W W {1}{W} 2 Instant C instant Creatures you control get +1/+1 until end of turn. | Fateful hour - If you have 5 or less life, those creatures gain indestructible until end of turn. Burden of Guilt dka dka/4 dka W W {W} 1 Enchantment - Aura C enchantment Enchant creature | {1}: Tap enchanted creature. Curse of Exhaustion dka dka/5 dka W W {2}{W}{W} 4 Enchantment - Aura Curse U enchantment Enchant player | Enchanted player can't cast more than one spell each turn. Elgaud Inquisitor dka dka/6 dka W W {3}{W} 4 Creature - Human Cleric 2 2 C creature Create Spirit/spawn [isd] Spirit (W 1/1 Flying) Lifelink | When this creature dies, create a 1/1 white Spirit creature token with flying. Faith's Shield dka dka/7 dka W W {W} 1 Instant U instant Target permanent you control gains protection from the color of your choice until end of turn. | Fateful hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn. Gather the Townsfolk dka dka/8 dka W W {1}{W} 2 Sorcery C sorcery Create 2 Humans/spawnx2 [dka] Human (W 1/1) Create 5 Humans/spawnx5 [dka] Human (W 1/1) Create two 1/1 white Human creature tokens. | Fateful hour - If you have 5 or less life, create five of those tokens instead. Gavony Ironwright dka dka/9 dka W W {2}{W} 3 Creature - Human Soldier 1 4 U creature Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4. Hollowhenge Spirit dka dka/10 dka W W {3}{W} 4 Creature - Spirit 2 2 U creature /ch Flash | Flying | When this creature enters, remove target attacking or blocking creature from combat. Increasing Devotion dka dka/11 dka W W {3}{W}{W} 5 Sorcery R sorcery Create 5 Humans/spawnx5 [dka] Human (W 1/1) Create 10 Humans/spawnx10 [dka] Human (W 1/1) Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. | Flashback {7}{W}{W} Lingering Souls dka dka/12 dka W WB {2}{W} 3 Sorcery U sorcery /spawnx2 [isd] Spirit (W 1/1 Flying) Create two 1/1 white Spirit creature tokens with flying. | Flashback {1}{B} Loyal Cathar dka dka/13a dka W WB {W}{W} 2 Creature - Human Soldier 2 2 C creature Transform/spawn [dka] Unhallowed Cathar Vigilance | When this creature dies, return it to the battlefield transformed under your control at the beginning of the next end step. // Unhallowed Cathar [Creature - Zombie Soldier] This creature can't block. 2/1 [dka] Unhallowed Cathar dka dka/13b dka B 2 Token Creature - Zombie Soldier 2 1 C This creature can't block. Midnight Guard dka dka/14 dka W W {2}{W} 3 Creature - Human Soldier 2 3 C creature Whenever another creature enters, untap this creature. Niblis of the Mist dka dka/15 dka W W {2}{W} 3 Creature - Spirit 2 1 C creature /ch Flying | When this creature enters, you may tap target creature. Niblis of the Urn dka dka/16 dka W W {1}{W} 2 Creature - Spirit 1 1 U creature /ch Flying | Whenever this creature attacks, you may tap target creature. Ray of Revelation dka dka/17 dka W GW {1}{W} 2 Instant C instant Destroy target enchantment. | Flashback {G} Requiem Angel dka dka/18 dka W W {5}{W} 6 Creature - Angel 5 5 R creature yInitialize/ch Create Spirit/spawn [isd] Spirit (W 1/1 Flying) Flying | Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. Sanctuary Cat dka dka/19 dka W W {W} 1 Creature - Cat 1 2 C creature Seance dka dka/20 dka W W {2}{W}{W} 4 Enchantment R enchantment Create Copy/spawn [2xm] Copy At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step. Silverclaw Griffin dka dka/21 dka W W {3}{W}{W} 5 Creature - Griffin 3 2 C creature /ch Flying, first strike Skillful Lunge dka dka/22 dka W W {1}{W} 2 Instant C instant Target creature gets +2/+0 and gains first strike until end of turn. Sudden Disappearance dka dka/23 dka W W {5}{W} 6 Sorcery R sorcery Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step. Thalia, Guardian of Thraben dka dka/24 dka W W {1}{W} 2 Legendary Creature - Human Soldier 2 1 R creature First strike | Noncreature spells cost {1} more to cast. Thraben Doomsayer dka dka/25 dka W W {1}{W}{W} 3 Creature - Human Cleric 2 2 R creature Create Human/spawn [dka] Human (W 1/1) {T}: Create a 1/1 white Human creature token. | Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2. Thraben Heretic dka dka/26 dka W W {1}{W} 2 Creature - Human Wizard 2 2 U creature {T}: Exile target creature card from a graveyard. Artful Dodge dka dka/27 dka U U {U} 1 Sorcery C sorcery Target creature can't be blocked this turn. | Flashback {U} Beguiler of Wills dka dka/28 dka U U {3}{U}{U} 5 Creature - Human Wizard 1 1 M creature {T}: Gain control of target creature with power less than or equal to the number of creatures you control. Bone to Ash dka dka/29 dka U U {2}{U}{U} 4 Instant C instant Counter target creature spell. | Draw a card. Call to the Kindred dka dka/30 dka U U {3}{U} 4 Enchantment - Aura R enchantment Look at top five cards/vp1pt5 Enchant creature | At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order. Chant of the Skifsang dka dka/31 dka U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -13/-0. Chill of Foreboding dka dka/32 dka U U {2}{U} 3 Sorcery U sorcery Each player mills five cards. | Flashback {7}{U} Counterlash dka dka/33 dka U U {4}{U}{U} 6 Instant R instant Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost. Curse of Echoes dka dka/34 dka U U {4}{U} 5 Enchantment - Aura Curse R enchantment Enchant player | Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control. Divination dka dka/35 dka U U {2}{U} 3 Sorcery C sorcery Draw two cards. Dungeon Geists dka dka/36 dka U U {2}{U}{U} 4 Creature - Spirit 3 3 R creature /ch Flying | When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature. Geralf's Mindcrusher dka dka/37 dka U U {4}{U}{U} 6 Creature - Zombie Horror 5 5 R creature When this creature enters, target player mills five cards. | Undying Griptide dka dka/38 dka U U {3}{U} 4 Instant C instant Put target creature on top of its owner's library. Havengul Runebinder dka dka/39 dka U U {2}{U}{U} 4 Creature - Human Wizard 2 2 R creature Create Zombie/spawn [isd] Zombie (B 2/2) {2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control. Headless Skaab dka dka/40 dka U U {2}{U} 3 Creature - Zombie Warrior 3 6 C creature /cr90 As an additional cost to cast this spell, exile a creature card from your graveyard. | This creature enters tapped. Increasing Confusion dka dka/41 dka U U {X}{U} 1 Sorcery R sorcery Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. | Flashback {X}{U} Mystic Retrieval dka dka/42 dka U UR {3}{U} 4 Sorcery U sorcery Return target instant or sorcery card from your graveyard to your hand. | Flashback {2}{R} Nephalia Seakite dka dka/43 dka U U {3}{U} 4 Creature - Bird 2 3 C creature /ch Flash | Flying Niblis of the Breath dka dka/44 dka U U {2}{U} 3 Creature - Spirit 2 1 U creature /ch Flying | {U}, {T}: You may tap or untap target creature. Relentless Skaabs dka dka/45 dka U U {3}{U}{U} 5 Creature - Zombie 4 4 U creature As an additional cost to cast this spell, exile a creature card from your graveyard. | Undying Saving Grasp dka dka/46 dka U WU {U} 1 Instant C instant Return target creature you own to your hand. | Flashback {W} Screeching Skaab dka dka/47 dka U U {1}{U} 2 Creature - Zombie 2 1 C creature When this creature enters, mill two cards. Secrets of the Dead dka dka/48 dka U U {2}{U} 3 Enchantment U enchantment Whenever you cast a spell from your graveyard, draw a card. Shriekgeist dka dka/49 dka U U {1}{U} 2 Creature - Spirit 1 1 C creature /ch Flying | Whenever this creature deals combat damage to a player, that player mills two cards. Soul Seizer dka dka/50a dka U U {3}{U}{U} 5 Creature - Spirit 1 3 U creature yInitialize/ch Transform/spawn [dka] Ghastly Haunting Flying | When this creature deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. // Ghastly Haunting [Enchantment - Aura] Enchant creature | You control enchanted creature. [dka] Ghastly Haunting dka dka/50b dka U 5 Token Enchantment - Aura U Enchant creature | You control enchanted creature. Stormbound Geist dka dka/51 dka U U {1}{U}{U} 3 Creature - Spirit 2 2 C creature /ch Flying | This creature can block only creatures with flying. | Undying Thought Scour dka dka/52 dka U U {U} 1 Instant C instant Target player mills two cards. | Draw a card. Tower Geist dka dka/53 dka U U {3}{U} 4 Creature - Spirit 2 2 U creature yInitialize/ch Look at top two cards/vp1pt2 Flying | When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Black Cat dka dka/54 dka B B {1}{B} 2 Creature - Zombie Cat 1 1 C creature When this creature dies, target opponent discards a card at random. Chosen of Markov dka dka/55a dka B B {2}{B} 3 Creature - Human 2 2 C creature Transform/spawn [dka] Markov's Servant {T}, Tap an untapped Vampire you control: Transform this creature. // Markov's Servant [Creature - Vampire] 4/4 [dka] Markov's Servant dka dka/55b dka B 3 Token Creature - Vampire 4 4 C Curse of Misfortunes dka dka/56 dka B B {4}{B} 5 Enchantment - Aura Curse R enchantment Enchant player | At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle. Curse of Thirst dka dka/57 dka B B {4}{B} 5 Enchantment - Aura Curse U enchantment Enchant player | At the beginning of enchanted player's upkeep, this Aura deals damage to that player equal to the number of Curses attached to them. Deadly Allure dka dka/58 dka B BG {B} 1 Sorcery U sorcery Target creature gains deathtouch until end of turn and must be blocked this turn if able. | Flashback {G} Death's Caress dka dka/59 dka B B {3}{B}{B} 5 Sorcery C sorcery Destroy target creature. If that creature was a Human, you gain life equal to its toughness. Falkenrath Torturer dka dka/60 dka B B {2}{B} 3 Creature - Vampire 2 1 C creature Sacrifice a creature: This creature gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature. Farbog Boneflinger dka dka/61 dka B B {4}{B} 5 Creature - Zombie 2 2 U creature When this creature enters, target creature gets -2/-2 until end of turn. Fiend of the Shadows dka dka/62 dka B B {3}{B}{B} 5 Creature - Vampire Wizard 3 3 R creature /ch Flying | Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. | Sacrifice a Human: Regenerate this creature. Geralf's Messenger dka dka/63 dka B B {B}{B}{B} 3 Creature - Zombie 3 2 R creature /cr90 This creature enters tapped. | When this creature enters, target opponent loses 2 life. | Undying Gravecrawler dka dka/64 dka B B {B} 1 Creature - Zombie 2 1 R creature This creature can't block. | You may cast this card from your graveyard as long as you control a Zombie. Gravepurge dka dka/65 dka B B {2}{B} 3 Instant C instant Put any number of target creature cards from your graveyard on top of your library. | Draw a card. Gruesome Discovery dka dka/66 dka B B {2}{B}{B} 4 Sorcery C sorcery Target player discards two cards. | Morbid - If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards. Harrowing Journey dka dka/67 dka B B {4}{B} 5 Sorcery U sorcery Target player draws three cards and loses 3 life. Highborn Ghoul dka dka/68 dka B B {B}{B} 2 Creature - Zombie 2 1 C creature Intimidate Increasing Ambition dka dka/69 dka B B {4}{B} 5 Sorcery R sorcery Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. | Flashback {7}{B} Mikaeus, the Unhallowed dka dka/70 dka B B {3}{B}{B}{B} 6 Legendary Creature - Zombie Cleric 5 5 M creature Intimidate | Whenever a Human deals damage to you, destroy it. | Other non-Human creatures you control get +1/+1 and have undying. Ravenous Demon dka dka/71a dka B B {3}{B}{B} 5 Creature - Demon 4 4 R creature Transform/spawn [dka] Archdemon of Greed Sacrifice a Human: Transform this creature. Activate only as a sorcery. // Archdemon of Greed [Creature - Demon] Flying, trample | At the beginning of your upkeep, sacrifice a Human. If you can't, tap this creature and it deals 9 damage to you. 9/9 [dka] Archdemon of Greed dka dka/71b dka B 5 Token Creature - Demon 9 9 R /ch Flying, trample | At the beginning of your upkeep, sacrifice a Human. If you can't, tap this creature and it deals 9 damage to you. Reap the Seagraf dka dka/72 dka B UB {2}{B} 3 Sorcery C sorcery /spawn [isd] Zombie (B 2/2) Create a 2/2 black Zombie creature token. | Flashback {4}{U} Sightless Ghoul dka dka/73 dka B B {3}{B} 4 Creature - Zombie Soldier 2 2 C creature This creature can't block. | Undying Skirsdag Flayer dka dka/74 dka B B {1}{B} 2 Creature - Human Cleric 1 1 U creature {3}{B}, {T}, Sacrifice a Human: Destroy target creature. Spiteful Shadows dka dka/75 dka B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature is dealt damage, it deals that much damage to its controller. Tragic Slip dka dka/76 dka B B {B} 1 Instant C instant Target creature gets -1/-1 until end of turn. | Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn. Undying Evil dka dka/77 dka B B {B} 1 Instant C instant Target creature gains undying until end of turn. Vengeful Vampire dka dka/78 dka B B {4}{B}{B} 6 Creature - Vampire 3 2 U creature /ch Flying | Undying Wakedancer dka dka/79 dka B B {2}{B} 3 Creature - Human Shaman 2 2 U creature Create Zombie/spawn [isd] Zombie (B 2/2) Morbid - When this creature enters, if a creature died this turn, create a 2/2 black Zombie creature token. Zombie Apocalypse dka dka/80 dka B B {3}{B}{B}{B} 6 Sorcery R sorcery Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. Afflicted Deserter dka dka/81a dka R R {3}{R} 4 Creature - Human Werewolf 3 2 U creature Transform/spawn [dka] Werewolf Ransacker At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Werewolf Ransacker [Creature - Werewolf] Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals 3 damage to that artifact's controller. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 5/4 [dka] Werewolf Ransacker dka dka/81b dka R 4 Token Creature - Werewolf 5 4 U Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals 3 damage to that artifact's controller. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Alpha Brawl dka dka/82 dka R R {6}{R}{R} 8 Sorcery R sorcery Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature. Blood Feud dka dka/83 dka R R {4}{R}{R} 6 Sorcery U sorcery Target creature fights another target creature. Burning Oil dka dka/84 dka R RW {1}{R} 2 Instant U instant Burning Oil deals 3 damage to target attacking or blocking creature. | Flashback {3}{W} Curse of Bloodletting dka dka/85 dka R R {3}{R}{R} 5 Enchantment - Aura Curse R enchantment Enchant player | If a source would deal damage to enchanted player, it deals double that damage to that player instead. Erdwal Ripper dka dka/86 dka R R {1}{R}{R} 3 Creature - Vampire 2 1 C creature Haste | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Faithless Looting dka dka/87 dka R R {R} 1 Sorcery C sorcery Draw two cards, then discard two cards. | Flashback {2}{R} Fires of Undeath dka dka/88 dka R BR {2}{R} 3 Instant C instant Fires of Undeath deals 2 damage to any target. | Flashback {5}{B} Flayer of the Hatebound dka dka/89 dka R R {5}{R} 6 Creature - Devil 4 2 R creature Undying | Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target. Fling dka dka/90 dka R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Fling deals damage equal to the sacrificed creature's power to any target. Forge Devil dka dka/91 dka R R {R} 1 Creature - Devil 1 1 C creature When this creature enters, it deals 1 damage to target creature and 1 damage to you. Heckling Fiends dka dka/92 dka R R {2}{R} 3 Creature - Devil 2 2 U creature {2}{R}: Target creature attacks this turn if able. Hellrider dka dka/93 dka R R {2}{R}{R} 4 Creature - Devil 3 3 R creature Haste | Whenever a creature you control attacks, this creature deals 1 damage to the player or planeswalker it's attacking. Hinterland Hermit dka dka/94a dka R R {1}{R} 2 Creature - Human Werewolf 2 1 C creature Transform/spawn [dka] Hinterland Scourge At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Hinterland Scourge [Creature - Werewolf] This creature must be blocked if able. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 3/2 [dka] Hinterland Scourge dka dka/94b dka R 2 Token Creature - Werewolf 3 2 C This creature must be blocked if able. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Increasing Vengeance dka dka/95 dka R R {R}{R} 2 Instant R instant Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. | Flashback {3}{R}{R} Markov Blademaster dka dka/96 dka R R {1}{R}{R} 3 Creature - Vampire Warrior 1 1 R creature Double strike | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Markov Warlord dka dka/97 dka R R {5}{R} 6 Creature - Vampire Warrior 4 4 U creature Haste | When this creature enters, up to two target creatures can't block this turn. Mondronen Shaman dka dka/98a dka R R {3}{R} 4 Creature - Human Shaman Werewolf 3 2 R creature Transform/spawn [dka] Tovolar's Magehunter At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Tovolar's Magehunter [Creature - Werewolf] Whenever an opponent casts a spell, this creature deals 2 damage to that player. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 5/5 [dka] Tovolar's Magehunter dka dka/98b dka R 4 Token Creature - Werewolf 5 5 R Whenever an opponent casts a spell, this creature deals 2 damage to that player. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Moonveil Dragon dka dka/99 dka R R {3}{R}{R}{R} 6 Creature - Dragon 5 5 M creature /ch Flying | {R}: Each creature you control gets +1/+0 until end of turn. Nearheath Stalker dka dka/100 dka R R {4}{R} 5 Creature - Vampire Rogue 4 1 C creature Undying Pyreheart Wolf dka dka/101 dka R R {2}{R} 3 Creature - Wolf 1 1 U creature Whenever this creature attacks, creatures you control gain menace until end of turn. | Undying Russet Wolves dka dka/102 dka R R {3}{R} 4 Creature - Wolf 3 3 C creature Scorch the Fields dka dka/103 dka R R {4}{R} 5 Sorcery C sorcery Destroy target land. Scorch the Fields deals 1 damage to each Human creature. Shattered Perception dka dka/104 dka R R {2}{R} 3 Sorcery U sorcery Discard all the cards in your hand, then draw that many cards. | Flashback {5}{R} Talons of Falkenrath dka dka/105 dka R R {1}{R} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature has "{1}{R}: This creature gets +2/+0 until end of turn." Torch Fiend dka dka/106 dka R R {1}{R} 2 Creature - Devil 2 1 C creature {R}, Sacrifice this creature: Destroy target artifact. Wrack with Madness dka dka/107 dka R R {3}{R} 4 Sorcery C sorcery Target creature deals damage to itself equal to its power. Briarpack Alpha dka dka/108 dka G G {3}{G} 4 Creature - Wolf 3 3 U creature Flash | When this creature enters, target creature gets +2/+2 until end of turn. Clinging Mists dka dka/109 dka G G {2}{G} 3 Instant C instant Prevent all combat damage that would be dealt this turn. | Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step. Crushing Vines dka dka/110 dka G G {2}{G} 3 Instant C instant Choose one - | - Destroy target creature with flying. | - Destroy target artifact. Dawntreader Elk dka dka/111 dka G G {1}{G} 2 Creature - Elk 2 2 C creature {G}, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Deranged Outcast dka dka/112 dka G G {1}{G} 2 Creature - Human Rogue 2 1 R creature {1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature. Favor of the Woods dka dka/113 dka G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature blocks, you gain 3 life. Feed the Pack dka dka/114 dka G G {5}{G} 6 Enchantment R enchantment Create Wolf/spawn [isd] Wolf (G 2/2) Create 5 Wolves/spawnx5 [isd] Wolf (G 2/2) Create 10 Wolves/spawnx10 [isd] Wolf (G 2/2) At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness. Ghoultree dka dka/115 dka G G {7}{G} 8 Creature - Zombie Treefolk 10 10 R creature This spell costs {1} less to cast for each creature card in your graveyard. Gravetiller Wurm dka dka/116 dka G G {5}{G} 6 Creature - Wurm 4 4 U creature Trample | Morbid - This creature enters with four +1/+1 counters on it if a creature died this turn. Grim Flowering dka dka/117 dka G G {5}{G} 6 Sorcery U sorcery Draw a card for each creature card in your graveyard. Hollowhenge Beast dka dka/118 dka G G {3}{G}{G} 5 Creature - Beast 5 5 C creature Hunger of the Howlpack dka dka/119 dka G G {G} 1 Instant C instant Put a +1/+1 counter on target creature. | Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn. Increasing Savagery dka dka/120 dka G G {2}{G}{G} 4 Sorcery R sorcery Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. | Flashback {5}{G}{G} Kessig Recluse dka dka/121 dka G G {2}{G}{G} 4 Creature - Spider 2 3 C creature Reach | Deathtouch Lambholt Elder dka dka/122a dka G G {2}{G} 3 Creature - Human Werewolf 1 2 U creature Transform/spawn [dka] Silverpelt Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Silverpelt Werewolf [Creature - Werewolf] Whenever this creature deals combat damage to a player, draw a card. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 4/5 [dka] Silverpelt Werewolf dka dka/122b dka G 3 Token Creature - Werewolf 4 5 U Whenever this creature deals combat damage to a player, draw a card. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Lost in the Woods dka dka/123 dka G G {3}{G}{G} 5 Enchantment R enchantment Reveal top card/vp1at1 Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library. Predator Ooze dka dka/124 dka G G {G}{G}{G} 3 Creature - Ooze 1 1 R creature Indestructible | Whenever this creature attacks, put a +1/+1 counter on it. | Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature. Scorned Villager dka dka/125a dka G G {1}{G} 2 Creature - Human Werewolf 1 1 C creature Transform/spawn [dka] Moonscarred Werewolf {T}: Add {G}. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Moonscarred Werewolf [Creature - Werewolf] Vigilance | {T}: Add {G}{G}. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 2/2 [dka] Moonscarred Werewolf dka dka/125b dka G 2 Token Creature - Werewolf 2 2 C Vigilance | {T}: Add {G}{G}. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Somberwald Dryad dka dka/126 dka G G {1}{G} 2 Creature - Dryad 2 2 C creature Forestwalk Strangleroot Geist dka dka/127 dka G G {G}{G} 2 Creature - Spirit 2 1 U creature Haste | Undying Tracker's Instincts dka dka/128 dka G GU {1}{G} 2 Sorcery U sorcery Reveal top four cards/vp1at4 Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. | Flashback {2}{U} Ulvenwald Bear dka dka/129 dka G G {2}{G} 3 Creature - Bear 2 2 C creature Morbid - When this creature enters, if a creature died this turn, put two +1/+1 counters on target creature. Village Survivors dka dka/130 dka G G {4}{G} 5 Creature - Human 4 5 U creature Vigilance | Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance. Vorapede dka dka/131 dka G G {2}{G}{G}{G} 5 Creature - Insect 5 4 M creature Vigilance, trample | Undying Wild Hunger dka dka/132 dka G RG {2}{G} 3 Instant C instant Target creature gets +3/+1 and gains trample until end of turn. | Flashback {3}{R} Wolfbitten Captive dka dka/133a dka G G {G} 1 Creature - Human Werewolf 1 1 R creature Transform/spawn [dka] Krallenhorde Killer {1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Krallenhorde Killer [Creature - Werewolf] {3}{G}: This creature gets +4/+4 until end of turn. Activate only once each turn. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 2/2 [dka] Krallenhorde Killer dka dka/133b dka G 1 Token Creature - Werewolf 2 2 R {3}{G}: This creature gets +4/+4 until end of turn. Activate only once each turn. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Young Wolf dka dka/134 dka G G {G} 1 Creature - Wolf 1 1 C creature Undying Diregraf Captain dka dka/135 dka UB UB {1}{U}{B} 3 Creature - Zombie Soldier 2 2 U creature Deathtouch | Other Zombie creatures you control get +1/+1. | Whenever another Zombie you control dies, target opponent loses 1 life. Drogskol Captain dka dka/136 dka WU WU {1}{W}{U} 3 Creature - Spirit Soldier 2 2 U mb1-foil creature /ch Flying | Other Spirit creatures you control get +1/+1 and have hexproof. Drogskol Reaver dka dka/137 dka WU WU {5}{W}{U} 7 Creature - Spirit 3 5 M creature /ch Flying | Double strike | Lifelink | Whenever you gain life, draw a card. Falkenrath Aristocrat dka dka/138 dka BR BR {2}{B}{R} 4 Creature - Vampire Noble 4 1 M creature /ch Flying, haste | Sacrifice a creature: This creature gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature. Havengul Lich dka dka/139 dka UB UB {3}{U}{B} 5 Creature - Zombie Wizard 4 4 M creature {1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn. Huntmaster of the Fells dka dka/140a dka RG RG {2}{R}{G} 4 Creature - Human Werewolf 2 2 M creature Transform/spawn [dka] Ravager of the Fells Create Wolf/spawn [isd] Wolf (G 2/2) Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. | At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Ravager of the Fells [Creature - Werewolf] Trample | Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. 4/4 [dka] Ravager of the Fells dka dka/140b dka RG 4 Token Creature - Werewolf 4 4 M Trample | Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature. Immerwolf dka dka/141 dka RG RG {1}{R}{G} 3 Creature - Wolf 2 2 U creature Intimidate | Each other creature you control that's a Wolf or a Werewolf gets +1/+1. | Non-Human Werewolves you control can't transform. Sorin, Lord of Innistrad dka dka/142 dka WB WB {2}{W}{B} 4 Legendary Planeswalker - Sorin 3 M planeswalker yInitialize/ccblue=3 Create Vampire/spawn [dka] Vampire (B 1/1 Lifelink) Create Sorin, Lord of Innistrad Emblem/spawn [dka] Sorin, Lord of Innistrad Emblem +1: Create a 1/1 black Vampire creature token with lifelink. | -2: You get an emblem with "Creatures you control get +1/+0." | -6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control. Stromkirk Captain dka dka/143 dka BR BR {1}{B}{R} 3 Creature - Vampire Soldier 2 2 U creature First strike | Other Vampire creatures you control get +1/+1 and have first strike. Altar of the Lost dka dka/144 dka {3} 3 Artifact U artifact /cr90 This artifact enters tapped. | {T}: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard. Avacyn's Collar dka dka/145 dka {1} 1 Artifact - Equipment U artifact Create Spirit/spawn [isd] Spirit (W 1/1 Flying) Equipped creature gets +1/+0 and has vigilance. | Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. | Equip {2} Chalice of Life dka dka/146a dka {3} 3 Artifact U artifact Transform/spawn [dka] Chalice of Death {T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform this artifact. // Chalice of Death [Artifact] {T}: Target player loses 5 life. [dka] Chalice of Death dka dka/146b dka 3 Token Artifact U {T}: Target player loses 5 life. Elbrus, the Binding Blade dka dka/147a dka B {7} 7 Legendary Artifact - Equipment M artifact Transform/spawn [dka] Withengar Unbound Equipped creature gets +1/+0. | When equipped creature deals combat damage to a player, unattach Elbrus, then transform it. | Equip {1} // Withengar Unbound [Legendary Creature - Demon] Flying, intimidate, trample | Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound. 13/13 [dka] Withengar Unbound dka dka/147b dka B 7 Token Legendary Creature - Demon 13 13 M /ch Flying, intimidate, trample | Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound. Executioner's Hood dka dka/148 dka {2} 2 Artifact - Equipment C artifact Equipped creature has intimidate. | Equip {2} Grafdigger's Cage dka dka/149 dka {1} 1 Artifact R artifact Creature cards in graveyards and libraries can't enter the battlefield. | Players can't cast spells from graveyards or libraries. Heavy Mattock dka dka/150 dka {3} 3 Artifact - Equipment C artifact Equipped creature gets +1/+1. | As long as equipped creature is a Human, it gets an additional +1/+1. | Equip {2} Helvault dka dka/151 dka {3} 3 Legendary Artifact M artifact {1}, {T}: Exile target creature you control. | {7}, {T}: Exile target creature you don't control. | When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control. Jar of Eyeballs dka dka/152 dka {3} 3 Artifact R artifact Whenever a creature you control dies, put two eyeball counters on this artifact. | {3}, {T}, Remove all eyeball counters from this artifact: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order. Warden of the Wall dka dka/153 dka {3} 3 Artifact U artifact /cr90 This artifact enters tapped. | {T}: Add {C}. | During turns other than yours, this artifact is a 2/3 Gargoyle artifact creature with flying. Wolfhunter's Quiver dka dka/154 dka {1} 1 Artifact - Equipment U artifact Equipped creature has "{T}: This creature deals 1 damage to any target" and "{T}: This creature deals 3 damage to target Werewolf creature." | Equip {5} Evolving Wilds dka dka/155 dka 0 Land C land {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Grim Backwoods dka dka/156 dka BG 0 Land R land {T}: Add {C}. | {2}{B}{G}, {T}, Sacrifice a creature: Draw a card. Haunted Fengraf dka dka/157 dka 0 Land C land {T}: Add {C}. | {3}, {T}, Sacrifice this land: Return a creature card at random from your graveyard to your hand. Vault of the Archangel dka dka/158 dka WB 0 Land R land {T}: Add {C}. | {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. [dka] Human (W 1/1) dka tdka/1 tdka W 0 Token Creature - Human 1 1 T [dka] Vampire (B 1/1 Lifelink) dka tdka/2 tdka B 0 Token Creature - Vampire 1 1 T Lifelink [dka] Sorin, Lord of Innistrad Emblem dka tdka/3 tdka 0 Token Emblem T Creatures you control get +1/+0. Angel of Glory's Rise avr avr/1 avr W W {5}{W}{W} 7 Creature - Angel 4 6 R creature /ch Flying | When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. Angel of Jubilation avr avr/2 avr W W {1}{W}{W}{W} 4 Creature - Angel 3 3 R creature /ch Flying | Other nonblack creatures you control get +1/+1. | Players can't pay life or sacrifice creatures to cast spells or activate abilities. Angel's Mercy avr avr/3 avr W W {2}{W}{W} 4 Instant C instant You gain 7 life. Angelic Wall avr avr/4 avr W W {1}{W} 2 Creature - Wall 0 4 C creature /ch Defender | Flying Archangel avr avr/5 avr W W {5}{W}{W} 7 Creature - Angel 5 5 U creature /ch Flying, vigilance Avacyn, Angel of Hope avr avr/6 avr W W {5}{W}{W}{W} 8 Legendary Creature - Angel 8 8 M creature /ch Flying, vigilance, indestructible | Other permanents you control have indestructible. Banishing Stroke avr avr/7 avr W W {5}{W} 6 Instant U instant Put target artifact, creature, or enchantment on the bottom of its owner's library. | Miracle {W} Builder's Blessing avr avr/8 avr W W {3}{W} 4 Enchantment U enchantment Untapped creatures you control get +0/+2. Call to Serve avr avr/9 avr W W {1}{W} 2 Enchantment - Aura C enchantment Enchant nonblack creature | Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types. Cathars' Crusade avr avr/10 avr W W {3}{W}{W} 5 Enchantment R enchantment Whenever a creature you control enters, put a +1/+1 counter on each creature you control. Cathedral Sanctifier avr avr/11 avr W W {W} 1 Creature - Human Cleric 1 1 C creature When this creature enters, you gain 3 life. Cloudshift avr avr/12 avr W W {W} 1 Instant C instant Exile target creature you control, then return that card to the battlefield under your control. Commander's Authority avr avr/13 avr W W {4}{W} 5 Enchantment - Aura U enchantment Create Human/spawn [avr] Human (W 1/1) Enchant creature | Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token." Cursebreak avr avr/14 avr W W {1}{W} 2 Instant C instant Destroy target enchantment. You gain 2 life. Defang avr avr/15 avr W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Prevent all damage that would be dealt by enchanted creature. Defy Death avr avr/16 avr W W {3}{W}{W} 5 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. Devout Chaplain avr avr/17 avr W W {2}{W} 3 Creature - Human Cleric 2 2 U creature {T}, Tap two untapped Humans you control: Exile target artifact or enchantment. Divine Deflection avr avr/18 avr W W {X}{W} 1 Instant R instant Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target. Emancipation Angel avr avr/19 avr W W {1}{W}{W} 3 Creature - Angel 3 3 U creature /ch Flying | When this creature enters, return a permanent you control to its owner's hand. Entreat the Angels avr avr/20 avr W W {X}{X}{W}{W}{W} 3 Sorcery M sorcery Create Angel/spawn [avr] Angel (W 4/4 Flying) Create 5 Angels/spawnx5 [avr] Angel (W 4/4 Flying) Create 10 Angels/spawnx10 [avr] Angel (W 4/4 Flying) Create X 4/4 white Angel creature tokens with flying. | Miracle {X}{W}{W} Farbog Explorer avr avr/21 avr W W {2}{W} 3 Creature - Human Scout 2 3 C creature Swampwalk Goldnight Commander avr avr/22 avr W W {3}{W} 4 Creature - Human Cleric Soldier 2 2 U creature Whenever another creature you control enters, creatures you control get +1/+1 until end of turn. Goldnight Redeemer avr avr/23 avr W W {4}{W}{W} 6 Creature - Angel 4 4 U creature /ch Flying | When this creature enters, you gain 2 life for each other creature you control. Herald of War avr avr/24 avr W W {3}{W}{W} 5 Creature - Angel 3 3 R creature /ch Flying | Whenever this creature attacks, put a +1/+1 counter on it. | Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on this creature. Holy Justiciar avr avr/25 avr W W {3}{W} 4 Creature - Human Cleric 2 1 U creature {2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. Leap of Faith avr avr/26 avr W W {2}{W} 3 Instant C instant Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. Midnight Duelist avr avr/27 avr W W {W} 1 Creature - Human Soldier 1 2 C creature Protection from Vampires Midvast Protector avr avr/28 avr W W {3}{W} 4 Creature - Human Wizard 2 3 C creature When this creature enters, target creature you control gains protection from the color of your choice until end of turn. Moonlight Geist avr avr/29 avr W W {2}{W} 3 Creature - Spirit 2 1 C creature /ch Flying | {3}{W}: Prevent all combat damage that would be dealt to and dealt by this creature this turn. Moorland Inquisitor avr avr/30 avr W W {1}{W} 2 Creature - Human Soldier 2 2 C creature {2}{W}: This creature gains first strike until end of turn. Nearheath Pilgrim avr avr/31 avr W W {1}{W} 2 Creature - Human Cleric 2 1 U creature Soulbond | As long as this creature is paired with another creature, both creatures have lifelink. Restoration Angel avr avr/32 avr W W {3}{W} 4 Creature - Angel 3 4 R creature /ch Flash | Flying | When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. Riders of Gavony avr avr/33 avr W W {2}{W}{W} 4 Creature - Human Knight 3 3 R creature Vigilance | As this creature enters, choose a creature type. | Human creatures you control have protection from creatures of the chosen type. Righteous Blow avr avr/34 avr W W {W} 1 Instant C instant Righteous Blow deals 2 damage to target attacking or blocking creature. Seraph of Dawn avr avr/35 avr W W {2}{W}{W} 4 Creature - Angel 2 4 C creature /ch Flying, lifelink Silverblade Paladin avr avr/36 avr W W {1}{W}{W} 3 Creature - Human Knight 2 2 R creature Soulbond | As long as this creature is paired with another creature, both creatures have double strike. Spectral Gateguards avr avr/37 avr W W {4}{W} 5 Creature - Spirit Soldier 2 5 C creature Soulbond | As long as this creature is paired with another creature, both creatures have vigilance. Terminus avr avr/38 avr W W {4}{W}{W} 6 Sorcery R sorcery Put all creatures on the bottom of their owners' libraries. | Miracle {W} Thraben Valiant avr avr/39 avr W W {1}{W} 2 Creature - Human Soldier 2 1 C creature Vigilance Voice of the Provinces avr avr/40 avr W W {4}{W}{W} 6 Creature - Angel 3 3 C creature /ch;/spawn [avr] Human (W 1/1) Flying | When this creature enters, create a 1/1 white Human creature token. Zealous Strike avr avr/41 avr W W {1}{W} 2 Instant C instant Target creature gets +2/+2 and gains first strike until end of turn. Alchemist's Apprentice avr avr/42 avr U U {1}{U} 2 Creature - Human Wizard 1 1 C creature Sacrifice this creature: Draw a card. Amass the Components avr avr/43 avr U U {3}{U} 4 Sorcery C sorcery Draw three cards, then put a card from your hand on the bottom of your library. Arcane Melee avr avr/44 avr U U {4}{U} 5 Enchantment R enchantment Instant and sorcery spells cost {2} less to cast. Captain of the Mists avr avr/45 avr U U {2}{U} 3 Creature - Human Wizard 2 3 R creature Whenever another Human you control enters, untap this creature. | {1}{U}, {T}: You may tap or untap target permanent. Crippling Chill avr avr/46 avr U U {2}{U} 3 Instant C instant Tap target creature. It doesn't untap during its controller's next untap step. | Draw a card. Deadeye Navigator avr avr/47 avr U U {4}{U}{U} 6 Creature - Spirit 5 5 R creature Soulbond | As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." Devastation Tide avr avr/48 avr U U {3}{U}{U} 5 Sorcery R sorcery Return all nonland permanents to their owners' hands. | Miracle {1}{U} Dreadwaters avr avr/49 avr U U {3}{U} 4 Sorcery C sorcery Target player mills X cards, where X is the number of lands you control. Elgaud Shieldmate avr avr/50 avr U U {3}{U} 4 Creature - Human Soldier 2 3 C creature Soulbond | As long as this creature is paired with another creature, both creatures have hexproof. Favorable Winds avr avr/51 avr U U {1}{U} 2 Enchantment U enchantment Creatures you control with flying get +1/+1. Fettergeist avr avr/52 avr U U {2}{U} 3 Creature - Spirit 3 4 U creature /ch Flying | At the beginning of your upkeep, sacrifice this creature unless you pay {1} for each other creature you control. Fleeting Distraction avr avr/53 avr U U {U} 1 Instant C instant Target creature gets -1/-0 until end of turn. | Draw a card. Galvanic Alchemist avr avr/54 avr U U {2}{U} 3 Creature - Human Wizard 1 4 C creature Soulbond | As long as this creature is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." Geist Snatch avr avr/55 avr U U {2}{U}{U} 4 Instant C instant /spawn [avr] Spirit (U 1/1 Flying) Counter target creature spell. Create a 1/1 blue Spirit creature token with flying. Ghostform avr avr/56 avr U U {1}{U} 2 Sorcery C sorcery Up to two target creatures can't be blocked this turn. Ghostly Flicker avr avr/57 avr U U {2}{U} 3 Instant C instant Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. Ghostly Touch avr avr/58 avr U U {1}{U} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent." Gryff Vanguard avr avr/59 avr U U {4}{U} 5 Creature - Human Knight 3 2 C creature /ch Flying | When this creature enters, draw a card. Havengul Skaab avr avr/60 avr U U {5}{U} 6 Creature - Zombie Horror 4 5 C creature Whenever this creature attacks, return another creature you control to its owner's hand. Infinite Reflection avr avr/61 avr U U {5}{U} 6 Enchantment - Aura R enchantment Enchant creature | When this Aura enters attached to a creature, each other nontoken creature you control becomes a copy of that creature. | Nontoken creatures you control enter as a copy of enchanted creature. Into the Void avr avr/62 avr U U {3}{U} 4 Sorcery U sorcery Return up to two target creatures to their owners' hands. Latch Seeker avr avr/63 avr U U {1}{U}{U} 3 Creature - Spirit 3 1 U creature This creature can't be blocked. Lone Revenant avr avr/64 avr U U {3}{U}{U} 5 Creature - Spirit 4 4 R creature Look at top four cards/vp1pt4 Hexproof | Whenever this creature deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Lunar Mystic avr avr/65 avr U U {2}{U}{U} 4 Creature - Human Wizard 2 2 R creature Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. Mass Appeal avr avr/66 avr U U {2}{U} 3 Sorcery U sorcery Draw a card for each Human you control. Mist Raven avr avr/67 avr U U {2}{U}{U} 4 Creature - Bird 2 2 C creature /ch Flying | When this creature enters, return target creature to its owner's hand. Misthollow Griffin avr avr/68 avr U U {2}{U}{U} 4 Creature - Griffin 3 3 M mb1-foil creature /ch Flying | You may cast this card from exile. Nephalia Smuggler avr avr/69 avr U U {U} 1 Creature - Human Rogue 1 1 U creature {3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. Outwit avr avr/70 avr U U {U} 1 Instant C instant Counter target spell that targets a player. Peel from Reality avr avr/71 avr U U {1}{U} 2 Instant C instant Return target creature you control and target creature you don't control to their owners' hands. Rotcrown Ghoul avr avr/72 avr U U {4}{U} 5 Creature - Zombie 3 3 C creature When this creature dies, target player mills five cards. Scrapskin Drake avr avr/73 avr U U {2}{U} 3 Creature - Zombie Drake 2 3 C creature /ch Flying | This creature can block only creatures with flying. Second Guess avr avr/74 avr U U {1}{U} 2 Instant U instant Counter target spell that's the second spell cast this turn. Spectral Prison avr avr/75 avr U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | When enchanted creature becomes the target of a spell, sacrifice this Aura. Spirit Away avr avr/76 avr U U {5}{U}{U} 7 Enchantment - Aura R enchantment Enchant creature | You control enchanted creature. | Enchanted creature gets +2/+2 and has flying. Stern Mentor avr avr/77 avr U U {3}{U} 4 Creature - Human Wizard 2 2 U creature Soulbond | As long as this creature is paired with another creature, each of those creatures has "{T}: Target player mills two cards." Stolen Goods avr avr/78 avr U U {3}{U} 4 Sorcery R sorcery Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. Tamiyo, the Moon Sage avr avr/79 avr U U {3}{U}{U} 5 Legendary Planeswalker - Tamiyo 4 M planeswalker yInitialize/ccblue=4 Create Tamiyo, the Moon Sage Emblem/spawn [avr] Tamiyo, the Moon Sage Emblem +1: Tap target permanent. It doesn't untap during its controller's next untap step. | -2: Draw a card for each tapped creature target player controls. | -8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand." Tandem Lookout avr avr/80 avr U U {2}{U} 3 Creature - Human Scout 2 1 U creature Soulbond | As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." Temporal Mastery avr avr/81 avr U U {5}{U}{U} 7 Sorcery M sorcery Take an extra turn after this one. Exile Temporal Mastery. | Miracle {1}{U} Vanishment avr avr/82 avr U U {4}{U} 5 Instant U instant Put target nonland permanent on top of its owner's library. | Miracle {U} Wingcrafter avr avr/83 avr U U {U} 1 Creature - Human Wizard 1 1 C creature Soulbond | As long as this creature is paired with another creature, both creatures have flying. Appetite for Brains avr avr/84 avr B B {B} 1 Sorcery U sorcery Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card. Barter in Blood avr avr/85 avr B B {2}{B}{B} 4 Sorcery U sorcery Each player sacrifices two creatures of their choice. Blood Artist avr avr/86 avr B B {1}{B} 2 Creature - Vampire 0 1 U creature Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life. Bloodflow Connoisseur avr avr/87 avr B B {2}{B} 3 Creature - Vampire 1 1 C creature Sacrifice a creature: Put a +1/+1 counter on this creature. Bone Splinters avr avr/88 avr B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature. Butcher Ghoul avr avr/89 avr B B {1}{B} 2 Creature - Zombie 1 1 C creature Undying Corpse Traders avr avr/90 avr B B {3}{B} 4 Creature - Human Rogue 3 3 U creature {2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. Crypt Creeper avr avr/91 avr B B {1}{B} 2 Creature - Zombie 2 1 C creature Sacrifice this creature: Exile target card from a graveyard. Dark Impostor avr avr/92 avr B B {2}{B} 3 Creature - Vampire Assassin 2 2 R creature {4}{B}{B}: Exile target creature and put a +1/+1 counter on this creature. | This creature has all activated abilities of all creature cards exiled with it. Death Wind avr avr/93 avr B B {X}{B} 1 Instant C instant Target creature gets -X/-X until end of turn. Demonic Rising avr avr/94 avr B B {3}{B}{B} 5 Enchantment R enchantment Create Demon/spawn [avr] Demon (B 5/5 Flying) At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying. Demonic Taskmaster avr avr/95 avr B B {2}{B} 3 Creature - Demon 4 3 U creature /ch Flying | At the beginning of your upkeep, sacrifice a creature other than this creature. Demonlord of Ashmouth avr avr/96 avr B B {2}{B}{B} 4 Creature - Demon 5 4 R creature /ch Flying | When this creature enters, exile it unless you sacrifice another creature. | Undying Descent into Madness avr avr/97 avr B B {3}{B}{B} 5 Enchantment M enchantment At the beginning of your upkeep, put a despair counter on this enchantment, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on this enchantment. Dread Slaver avr avr/98 avr B B {3}{B}{B} 5 Creature - Zombie Horror 3 5 R creature Whenever a creature dealt damage by this creature this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. Driver of the Dead avr avr/99 avr B B {3}{B} 4 Creature - Vampire 3 2 C creature When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield. Essence Harvest avr avr/100 avr B B {2}{B} 3 Sorcery C sorcery Target player loses X life and you gain X life, where X is the greatest power among creatures you control. Evernight Shade avr avr/101 avr B B {3}{B} 4 Creature - Shade 1 1 U creature {B}: This creature gets +1/+1 until end of turn. | Undying Exquisite Blood avr avr/102 avr B B {4}{B} 5 Enchantment R enchantment Whenever an opponent loses life, you gain that much life. Ghoulflesh avr avr/103 avr B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types. Gloom Surgeon avr avr/104 avr B B {1}{B} 2 Creature - Spirit 2 1 R creature If combat damage would be dealt to this creature, prevent that damage and exile that many cards from the top of your library. Grave Exchange avr avr/105 avr B B {4}{B}{B} 6 Sorcery C sorcery Return target creature card from your graveyard to your hand. Target player sacrifices a creature of their choice. Griselbrand avr avr/106 avr B B {4}{B}{B}{B}{B} 8 Legendary Creature - Demon 7 7 M creature /ch Flying, lifelink | Pay 7 life: Draw seven cards. Harvester of Souls avr avr/107 avr B B {4}{B}{B} 6 Creature - Demon 5 5 R creature Deathtouch | Whenever another nontoken creature dies, you may draw a card. Homicidal Seclusion avr avr/108 avr B B {4}{B} 5 Enchantment U enchantment As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. Human Frailty avr avr/109 avr B B {B} 1 Instant U instant Destroy target Human creature. Hunted Ghoul avr avr/110 avr B B {B} 1 Creature - Zombie 1 2 C creature This creature can't block Humans. Killing Wave avr avr/111 avr B B {X}{B} 1 Sorcery R sorcery For each creature, its controller sacrifices it unless they pay X life. Maalfeld Twins avr avr/112 avr B B {5}{B} 6 Creature - Zombie 4 4 U creature Create 2 Zombies/spawnx2 [avr] Zombie (B 2/2) When this creature dies, create two 2/2 black Zombie creature tokens. Marrow Bats avr avr/113 avr B B {4}{B} 5 Creature - Bat Skeleton 4 1 U creature /ch Flying | Pay 4 life: Regenerate this creature. Mental Agony avr avr/114 avr B B {3}{B} 4 Sorcery C sorcery Target player discards two cards and loses 2 life. Necrobite avr avr/115 avr B B {2}{B} 3 Instant C instant Target creature gains deathtouch until end of turn. Regenerate it. Polluted Dead avr avr/116 avr B B {4}{B} 5 Creature - Zombie 3 3 C creature When this creature dies, destroy target land. Predator's Gambit avr avr/117 avr B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1. | Enchanted creature has intimidate as long as its controller controls no other creatures. Renegade Demon avr avr/118 avr B B {3}{B}{B} 5 Creature - Demon 5 3 C creature Searchlight Geist avr avr/119 avr B B {2}{B} 3 Creature - Spirit 2 1 C creature /ch Flying | {3}{B}: This creature gains deathtouch until end of turn. Soulcage Fiend avr avr/120 avr B B {1}{B}{B} 3 Creature - Demon 3 2 C creature When this creature dies, each player loses 3 life. Treacherous Pit-Dweller avr avr/121 avr B B {B}{B} 2 Creature - Demon 4 3 R creature When this creature enters from a graveyard, target opponent gains control of it. | Undying Triumph of Cruelty avr avr/122 avr B B {2}{B} 3 Enchantment U enchantment At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. Undead Executioner avr avr/123 avr B B {3}{B} 4 Creature - Zombie 2 2 C creature When this creature dies, you may have target creature get -2/-2 until end of turn. Unhallowed Pact avr avr/124 avr B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | When enchanted creature dies, return that card to the battlefield under your control. Aggravate avr avr/125 avr R R {3}{R}{R} 5 Instant U instant Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able. Archwing Dragon avr avr/126 avr R R {2}{R}{R} 4 Creature - Dragon 4 4 R creature /ch Flying, haste | At the beginning of the end step, return this creature to its owner's hand. Banners Raised avr avr/127 avr R R {R} 1 Instant C instant Creatures you control get +1/+0 until end of turn. Battle Hymn avr avr/128 avr R R {1}{R} 2 Instant C instant Add {R} for each creature you control. Bonfire of the Damned avr avr/129 avr R R {X}{X}{R} 1 Sorcery M sorcery Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. | Miracle {X}{R} Burn at the Stake avr avr/130 avr R R {2}{R}{R}{R} 5 Sorcery R sorcery As an additional cost to cast this spell, tap any number of untapped creatures you control. | Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way. Dangerous Wager avr avr/131 avr R R {1}{R} 2 Instant C instant Discard your hand, then draw two cards. Demolish avr avr/132 avr R R {3}{R} 4 Sorcery C sorcery Destroy target artifact or land. Dual Casting avr avr/133 avr R R {1}{R} 2 Enchantment - Aura R enchantment Enchant creature | Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy." Falkenrath Exterminator avr avr/134 avr R R {1}{R} 2 Creature - Vampire Archer 1 1 U creature Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. | {2}{R}: This creature deals damage to target creature equal to the number of +1/+1 counters on this creature. Fervent Cathar avr avr/135 avr R R {2}{R} 3 Creature - Human Knight 2 1 C creature Haste | When this creature enters, target creature can't block this turn. Gang of Devils avr avr/136 avr R R {5}{R} 6 Creature - Devil 3 3 U creature When this creature dies, it deals 3 damage divided as you choose among one, two, or three targets. Guise of Fire avr avr/137 avr R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/-1 and attacks each combat if able. Hanweir Lancer avr avr/138 avr R R {2}{R} 3 Creature - Human Knight 2 2 C creature Soulbond | As long as this creature is paired with another creature, both creatures have first strike. Havengul Vampire avr avr/139 avr R R {3}{R} 4 Creature - Vampire 2 2 U creature Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. | Whenever another creature dies, put a +1/+1 counter on this creature. Heirs of Stromkirk avr avr/140 avr R R {2}{R}{R} 4 Creature - Vampire 2 2 C creature Intimidate | Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Hound of Griselbrand avr avr/141 avr R R {2}{R}{R} 4 Creature - Elemental Dog 2 2 R creature Double strike | Undying Kessig Malcontents avr avr/142 avr R R {2}{R} 3 Creature - Human Warrior 3 1 U creature When this creature enters, it deals damage to target player or planeswalker equal to the number of Humans you control. Kruin Striker avr avr/143 avr R R {1}{R} 2 Creature - Human Warrior 2 1 C creature Whenever another creature you control enters, this creature gets +1/+0 and gains trample until end of turn. Lightning Mauler avr avr/144 avr R R {1}{R} 2 Creature - Human Berserker 2 1 U creature Soulbond | As long as this creature is paired with another creature, both creatures have haste. Lightning Prowess avr avr/145 avr R R {2}{R} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has haste and "{T}: This creature deals 1 damage to any target." Mad Prophet avr avr/146 avr R R {3}{R} 4 Creature - Human Shaman 2 2 C creature Haste | {T}, Discard a card: Draw a card. Malicious Intent avr avr/147 avr R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{T}: Target creature can't block this turn." Malignus avr avr/148 avr R R {3}{R}{R} 5 Creature - Elemental Spirit * * M creature Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. | Damage that would be dealt by this creature can't be prevented. Pillar of Flame avr avr/149 avr R R {R} 1 Sorcery C sorcery Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Raging Poltergeist avr avr/150 avr R R {4}{R} 5 Creature - Spirit 6 1 C creature Reforge the Soul avr avr/151 avr R R {3}{R}{R} 5 Sorcery R sorcery Each player discards their hand, then draws seven cards. | Miracle {1}{R} Riot Ringleader avr avr/152 avr R R {2}{R} 3 Creature - Human Warrior 2 2 C creature Whenever this creature attacks, Human creatures you control get +1/+0 until end of turn. Rite of Ruin avr avr/153 avr R R {5}{R}{R} 7 Sorcery R sorcery Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of their choice of the first type, sacrifices two of their choice of the second type, then sacrifices three of their choice of the third type. Rush of Blood avr avr/154 avr R R {2}{R} 3 Instant U instant Target creature gets +X/+0 until end of turn, where X is its power. Scalding Devil avr avr/155 avr R R {1}{R} 2 Creature - Devil 1 1 C creature {2}{R}: This creature deals 1 damage to target player or planeswalker. Somberwald Vigilante avr avr/156 avr R R {R} 1 Creature - Human Warrior 1 1 C creature Whenever this creature becomes blocked by a creature, this creature deals 1 damage to that creature. Stonewright avr avr/157 avr R R {R} 1 Creature - Human Shaman 1 1 U creature Soulbond | As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." Thatcher Revolt avr avr/158 avr R R {2}{R} 3 Sorcery C sorcery /spawnx3 [lackey] Human (R 1/1 Haste) Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step. Thunderbolt avr avr/159 avr R R {1}{R} 2 Instant C instant Choose one - | - Thunderbolt deals 3 damage to target player or planeswalker. | - Thunderbolt deals 4 damage to target creature with flying. Thunderous Wrath avr avr/160 avr R R {4}{R}{R} 6 Instant U instant Thunderous Wrath deals 5 damage to any target. | Miracle {R} Tibalt, the Fiend-Blooded avr avr/161 avr R R {R}{R} 2 Legendary Planeswalker - Tibalt 2 M planeswalker /ccblue=2 +1: Draw a card, then discard a card at random. | -4: Tibalt deals damage equal to the number of cards in target player's hand to that player. | -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Tyrant of Discord avr avr/162 avr R R {4}{R}{R}{R} 7 Creature - Elemental 7 7 R creature When this creature enters, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process. Uncanny Speed avr avr/163 avr R R {1}{R} 2 Instant C instant Target creature gets +3/+0 and gains haste until end of turn. Vexing Devil avr avr/164 avr R R {R} 1 Creature - Devil 4 3 R creature When this creature enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice this creature. Vigilante Justice avr avr/165 avr R R {3}{R} 4 Enchantment U enchantment Whenever a Human you control enters, this enchantment deals 1 damage to any target. Zealous Conscripts avr avr/166 avr R R {4}{R} 5 Creature - Human Warrior 3 3 R creature Haste | When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. Abundant Growth avr avr/167 avr G G {G} 1 Enchantment - Aura C enchantment Enchant land | When this Aura enters, draw a card. | Enchanted land has "{T}: Add one mana of any color." Blessings of Nature avr avr/168 avr G G {4}{G} 5 Sorcery U sorcery Distribute four +1/+1 counters among any number of target creatures. | Miracle {G} Borderland Ranger avr avr/169 avr G G {2}{G} 3 Creature - Human Scout Ranger 2 2 C creature When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Bower Passage avr avr/170 avr G G {1}{G} 2 Enchantment U enchantment Creatures with flying can't block creatures you control. Champion of Lambholt avr avr/171 avr G G {1}{G}{G} 3 Creature - Human Warrior 1 1 R creature Creatures with power less than this creature's power can't block creatures you control. | Whenever another creature you control enters, put a +1/+1 counter on this creature. Craterhoof Behemoth avr avr/172 avr G G {5}{G}{G}{G} 8 Creature - Beast 5 5 M creature Haste | When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. Descendants' Path avr avr/173 avr G G {2}{G} 3 Enchantment R enchantment Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library. Diregraf Escort avr avr/174 avr G G {G} 1 Creature - Human Cleric 1 1 C creature Soulbond | As long as this creature is paired with another creature, both creatures have protection from Zombies. Druid's Familiar avr avr/175 avr G G {3}{G} 4 Creature - Bear 2 2 U creature Soulbond | As long as this creature is paired with another creature, each of those creatures gets +2/+2. Druids' Repository avr avr/176 avr G G {1}{G}{G} 3 Enchantment R enchantment Whenever a creature you control attacks, put a charge counter on this enchantment. | Remove a charge counter from this enchantment: Add one mana of any color. Eaten by Spiders avr avr/177 avr G G {2}{G} 3 Instant U instant Destroy target creature with flying and all Equipment attached to that creature. Flowering Lumberknot avr avr/178 avr G G {3}{G} 4 Creature - Treefolk 5 5 C creature This creature can't attack or block unless it's paired with a creature with soulbond. Geist Trappers avr avr/179 avr G G {4}{G} 5 Creature - Human Warrior 3 5 C creature Soulbond | As long as this creature is paired with another creature, both creatures have reach. Gloomwidow avr avr/180 avr G G {2}{G} 3 Creature - Spider 3 3 U creature Reach | This creature can block only creatures with flying. Grounded avr avr/181 avr G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature loses flying. Howlgeist avr avr/182 avr G G {5}{G} 6 Creature - Spirit Wolf 4 2 U creature Creatures with power less than this creature's power can't block it. | Undying Joint Assault avr avr/183 avr G G {G} 1 Instant C instant Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. Lair Delve avr avr/184 avr G G {2}{G} 3 Sorcery C sorcery Reveal top two cards/vp1at2 Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order. Natural End avr avr/185 avr G G {2}{G} 3 Instant C instant Destroy target artifact or enchantment. You gain 3 life. Nettle Swine avr avr/186 avr G G {3}{G} 4 Creature - Boar 4 3 C creature Nightshade Peddler avr avr/187 avr G G {1}{G} 2 Creature - Human Druid 1 1 C creature Soulbond | As long as this creature is paired with another creature, both creatures have deathtouch. Pathbreaker Wurm avr avr/188 avr G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature Soulbond | As long as this creature is paired with another creature, both creatures have trample. Primal Surge avr avr/189 avr G G {8}{G}{G} 10 Sorcery M sorcery Reveal top card/vp1at1 Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. Rain of Thorns avr avr/190 avr G G {4}{G}{G} 6 Sorcery U sorcery Choose one or more - | - Destroy target artifact. | - Destroy target enchantment. | - Destroy target land. Revenge of the Hunted avr avr/191 avr G G {4}{G}{G} 6 Sorcery R sorcery Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. | Miracle {G} Sheltering Word avr avr/192 avr G G {1}{G} 2 Instant C instant Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. Snare the Skies avr avr/193 avr G G {G} 1 Instant C instant Target creature gets +1/+1 and gains reach until end of turn. Somberwald Sage avr avr/194 avr G G {2}{G} 3 Creature - Human Druid 0 1 R creature {T}: Add three mana of any one color. Spend this mana only to cast creature spells. Soul of the Harvest avr avr/195 avr G G {4}{G}{G} 6 Creature - Elemental 6 6 R creature Trample | Whenever another nontoken creature you control enters, you may draw a card. Terrifying Presence avr avr/196 avr G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt by creatures other than target creature this turn. Timberland Guide avr avr/197 avr G G {1}{G} 2 Creature - Human Scout 1 1 C creature When this creature enters, put a +1/+1 counter on target creature. Triumph of Ferocity avr avr/198 avr G G {2}{G} 3 Enchantment U enchantment At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. Trusted Forcemage avr avr/199 avr G G {2}{G} 3 Creature - Human Shaman 2 2 C creature Soulbond | As long as this creature is paired with another creature, each of those creatures gets +1/+1. Ulvenwald Tracker avr avr/200 avr G G {G} 1 Creature - Human Shaman 1 1 R creature {1}{G}, {T}: Target creature you control fights another target creature. Vorstclaw avr avr/201 avr G G {4}{G}{G} 6 Creature - Elemental Horror 7 7 U creature Wandering Wolf avr avr/202 avr G G {1}{G} 2 Creature - Wolf 2 1 C creature Creatures with power less than this creature's power can't block it. Wild Defiance avr avr/203 avr G G {2}{G} 3 Enchantment R enchantment Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. Wildwood Geist avr avr/204 avr G G {4}{G} 5 Creature - Spirit 3 3 C creature During your turn, this creature gets +2/+2. Wolfir Avenger avr avr/205 avr G G {1}{G}{G} 3 Creature - Wolf Warrior 3 3 U creature Flash | {1}{G}: Regenerate this creature. Wolfir Silverheart avr avr/206 avr G G {3}{G}{G} 5 Creature - Wolf Warrior 4 4 R creature Soulbond | As long as this creature is paired with another creature, each of those creatures gets +4/+4. Yew Spirit avr avr/207 avr G G {4}{G} 5 Creature - Spirit Treefolk 3 3 U creature {2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power. Bruna, Light of Alabaster avr avr/208 avr WU WU {3}{W}{W}{U} 6 Legendary Creature - Angel 5 5 M creature /ch Flying, vigilance | Whenever Bruna attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. Gisela, Blade of Goldnight avr avr/209 avr RW RW {4}{R}{W}{W} 7 Legendary Creature - Angel 5 5 M creature /ch Flying, first strike | If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. | If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. Sigarda, Host of Herons avr avr/210 avr GW GW {2}{G}{W}{W} 5 Legendary Creature - Angel 5 5 M creature /ch Flying, hexproof | Spells and abilities your opponents control can't cause you to sacrifice permanents. Angel's Tomb avr avr/211 avr {3} 3 Artifact U artifact Whenever a creature you control enters, you may have this artifact become a 3/3 white Angel artifact creature with flying until end of turn. Angelic Armaments avr avr/212 avr {3} 3 Artifact - Equipment U artifact Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. | Equip {4} Bladed Bracers avr avr/213 avr {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1. | As long as equipped creature is a Human or an Angel, it has vigilance. | Equip {2} Conjurer's Closet avr avr/214 avr {5} 5 Artifact R artifact At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control. Gallows at Willow Hill avr avr/215 avr {3} 3 Artifact R artifact Create Spirit/spawn [avr] Spirit (W 1/1 Flying) {3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying. Haunted Guardian avr avr/216 avr {2} 2 Artifact Creature - Construct 2 1 U creature Defender, first strike Moonsilver Spear avr avr/217 avr {4} 4 Artifact - Equipment R artifact Create Angel/spawn [avr] Angel (W 4/4 Flying) Equipped creature has first strike. | Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. | Equip {4} Narstad Scrapper avr avr/218 avr {5} 5 Artifact Creature - Construct 3 3 C creature {2}: This creature gets +1/+0 until end of turn. Otherworld Atlas avr avr/219 avr {4} 4 Artifact R artifact {T}: Put a charge counter on this artifact. | {T}: Each player draws a card for each charge counter on this artifact. Scroll of Avacyn avr avr/220 avr {1} 1 Artifact C artifact {1}, Sacrifice this artifact: Draw a card. If you control an Angel, you gain 5 life. Scroll of Griselbrand avr avr/221 avr {1} 1 Artifact C artifact {1}, Sacrifice this artifact: Target opponent discards a card. If you control a Demon, that player loses 3 life. Tormentor's Trident avr avr/222 avr {2} 2 Artifact - Equipment U artifact Equipped creature gets +3/+0 and attacks each combat if able. | Equip {3} Vanguard's Shield avr avr/223 avr {2} 2 Artifact - Equipment C artifact Equipped creature gets +0/+3 and can block an additional creature each combat. | Equip {3} Vessel of Endless Rest avr avr/224 avr {3} 3 Artifact U artifact When this artifact enters, put target card from a graveyard on the bottom of its owner's library. | {T}: Add one mana of any color. Alchemist's Refuge avr avr/225 avr GU 0 Land R mb1-foil land {T}: Add {C}. | {G}{U}, {T}: You may cast spells this turn as though they had flash. Cavern of Souls avr avr/226 avr 0 Land R land As this land enters, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. Desolate Lighthouse avr avr/227 avr UR 0 Land R land {T}: Add {C}. | {1}{U}{R}, {T}: Draw a card, then discard a card. Seraph Sanctuary avr avr/228 avr 0 Land C land When this land enters, you gain 1 life. | Whenever an Angel you control enters, you gain 1 life. | {T}: Add {C}. Slayers' Stronghold avr avr/229 avr RW 0 Land R land {T}: Add {C}. | {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. Plains avr avr/230 avr W 0 Basic Land - Plains C plains Island avr avr/233 avr U 0 Basic Land - Island C island Swamp avr avr/236 avr B 0 Basic Land - Swamp C swamp Mountain avr avr/239 avr R 0 Basic Land - Mountain C mountain Forest avr avr/242 avr G 0 Basic Land - Forest C forest [avr] Angel (W 4/4 Flying) avr tavr/1 tavr W 0 Token Creature - Angel 4 4 T /ch Flying [avr] Human (W 1/1) avr tavr/2 tavr W 0 Token Creature - Human 1 1 T [avr] Spirit (W 1/1 Flying) avr tavr/3 tavr W 0 Token Creature - Spirit 1 1 T /ch Flying [avr] Spirit (U 1/1 Flying) avr tavr/4 tavr U 0 Token Creature - Spirit 1 1 T /ch Flying [avr] Demon (B 5/5 Flying) avr tavr/5 tavr B 0 Token Creature - Demon 5 5 T /ch Flying [avr] Zombie (B 2/2) avr tavr/6 tavr B 0 Token Creature - Zombie 2 2 T [avr] Human (R 1/1) avr tavr/7 tavr R 0 Token Creature - Human 1 1 T [avr] Tamiyo, the Moon Sage Emblem avr tavr/8 tavr 0 Token Emblem T You have no maximum hand size. | Whenever a card is put into your graveyard from anywhere, you may return it to your hand.