Name Set ImageFile Color ColorID Cost ConvertedCost Type Power Toughness Loyalty Rarity DraftQualities Sound Script Text
Angel of Serenity rtr rtr/1 W W {4}{W}{W}{W} 7 Creature - Angel 5 6 M creature /ch Flying | When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. | When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
Armory Guard rtr rtr/2 W W {3}{W} 4 Creature - Giant Soldier 2 5 C azoriusGP selesnyaGP creature Armory Guard has vigilance as long as you control a Gate.
Arrest rtr rtr/3 W W {2}{W} 3 Enchantment - Aura U azoriusGP selesnyaGP enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated.
Avenging Arrow rtr rtr/4 W W {2}{W} 3 Instant C azoriusGP selesnyaGP instant Destroy target creature that dealt damage this turn.
Azorius Arrester rtr rtr/5 W W {1}{W} 2 Creature - Human Soldier 2 1 C azoriusGP creature When Azorius Arrester enters the battlefield, detain target creature an opponent controls.
Azorius Justiciar rtr rtr/6 W W {2}{W}{W} 4 Creature - Human Wizard 2 2 U azoriusGP creature When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control.
Bazaar Krovod rtr rtr/7 W W {4}{W} 5 Creature - Beast 2 5 U azoriusGP creature Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.
Concordia Pegasus rtr rtr/8 W W {1}{W} 2 Creature - Pegasus 1 3 C azoriusGP selesnyaGP creature /ch Flying
Ethereal Armor rtr rtr/9 W W {W} 1 Enchantment - Aura C azoriusGP selesnyaGP enchantment Enchant creature | Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Eyes in the Skies rtr rtr/10 W W {3}{W} 4 Instant C selesnyaGP instant /spawn [rtr] Bird (W 1/1 Flying) Create a 1/1 white Bird creature token with flying, then populate.
Fencing Ace rtr rtr/11 W W {1}{W} 2 Creature - Human Soldier 1 1 U azoriusGP selesnyaGP creature Double strike
Keening Apparition rtr rtr/12 W W {1}{W} 2 Creature - Spirit 2 2 C azoriusGP selesnyaGP creature Sacrifice Keening Apparition: Destroy target enchantment.
Knightly Valor rtr rtr/13 W W {4}{W} 5 Enchantment - Aura C azoriusGP selesnyaGP enchantment /spawn [rtr] Knight (W 2/2 Vigilance) Enchant creature | When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. | Enchanted creature gets +2/+2 and has vigilance.
Martial Law rtr rtr/14 W W {2}{W}{W} 4 Enchantment R azoriusGP enchantment At the beginning of your upkeep, detain target creature an opponent controls.
Palisade Giant rtr rtr/15 W W {4}{W}{W} 6 Creature - Giant Soldier 2 7 R azoriusGP creature All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead.
Phantom General rtr rtr/16 W W {3}{W} 4 Creature - Spirit Soldier 2 3 U selesnyaGP creature Creature tokens you control get +1/+1.
Precinct Captain rtr rtr/17 W W {W}{W} 2 Creature - Human Soldier 2 2 R selesnyaGP creature Create Soldier/spawn [rtr] Soldier (W 1/1) First strike | Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.
Rest in Peace rtr rtr/18 W W {1}{W} 2 Enchantment R enchantment When Rest in Peace enters the battlefield, exile all cards from all graveyards. | If a card or token would be put into a graveyard from anywhere, exile it instead.
Rootborn Defenses rtr rtr/19 W W {2}{W} 3 Instant C selesnyaGP instant Populate. Creatures you control gain indestructible until end of turn.
Security Blockade rtr rtr/20 W W {2}{W} 3 Enchantment - Aura U azoriusGP selesnyaGP enchantment /spawn [rtr] Knight (W 2/2 Vigilance) Enchant land | When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance. | Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
Selesnya Sentry rtr rtr/21 W GW {2}{W} 3 Creature - Elephant Soldier 3 2 C selesnyaGP creature {5}{G}: Regenerate Selesnya Sentry.
Seller of Songbirds rtr rtr/22 W W {2}{W} 3 Creature - Human 1 2 C azoriusGP selesnyaGP creature /spawn [rtr] Bird (W 1/1 Flying) When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.
Soul Tithe rtr rtr/23 W W {1}{W} 2 Enchantment - Aura U azoriusGP selesnyaGP enchantment Enchant nonland permanent | At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its converted mana cost.
Sphere of Safety rtr rtr/24 W W {4}{W} 5 Enchantment U azoriusGP selesnyaGP enchantment Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Sunspire Griffin rtr rtr/25 W W {1}{W}{W} 3 Creature - Griffin 2 3 C azoriusGP selesnyaGP creature /ch Flying
Swift Justice rtr rtr/26 W W {W} 1 Instant C azoriusGP selesnyaGP instant Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Trained Caracal rtr rtr/27 W W {W} 1 Creature - Cat 1 1 C azoriusGP selesnyaGP creature Lifelink
Trostani's Judgment rtr rtr/28 W W {5}{W} 6 Instant C selesnyaGP instant Exile target creature, then populate.
Aquus Steed rtr rtr/29 U U {3}{U} 4 Creature - Beast 1 3 U azoriusGP izzetGP creature {2}{U}, {T}: Target creature gets -2/-0 until end of turn.
Blustersquall rtr rtr/30 U U {U} 1 Instant U izzetGP instant Tap target creature you don't control. | Overload {3}{U}
Cancel rtr rtr/31 U U {1}{U}{U} 3 Instant C azoriusGP izzetGP instant Counter target spell.
Chronic Flooding rtr rtr/32 U U {1}{U} 2 Enchantment - Aura C azoriusGP enchantment Enchant land | Whenever enchanted land becomes tapped, its controller mills three cards.
Conjured Currency rtr rtr/33 U U {5}{U} 6 Enchantment R izzetGP enchantment At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.
Crosstown Courier rtr rtr/34 U U {1}{U} 2 Creature - Vedalken 2 1 C azoriusGP izzetGP creature Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards.
Cyclonic Rift rtr rtr/35 U U {1}{U} 2 Instant R izzetGP instant Return target nonland permanent you don't control to its owner's hand. | Overload {6}{U}
Dispel rtr rtr/36 U U {U} 1 Instant C azoriusGP izzetGP instant Counter target instant spell.
Doorkeeper rtr rtr/37 U U {1}{U} 2 Creature - Homunculus 0 4 C azoriusGP izzetGP creature Defender | {2}{U}, {T}: Target player mills X cards, where X is the number of creatures with defender you control.
Downsize rtr rtr/38 U U {U} 1 Instant C izzetGP instant Target creature you don't control gets -4/-0 until end of turn. | Overload {2}{U}
Faerie Impostor rtr rtr/39 U U {U} 1 Creature - Faerie Rogue 2 1 U azoriusGP izzetGP creature /ch Flying | When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
Hover Barrier rtr rtr/40 U U {2}{U} 3 Creature - Illusion Wall 0 6 U azoriusGP creature /ch Defender, flying
Inaction Injunction rtr rtr/41 U U {1}{U} 2 Sorcery C azoriusGP sorcery Detain target creature an opponent controls. | Draw a card.
Inspiration rtr rtr/42 U U {3}{U} 4 Instant C azoriusGP izzetGP instant Target player draws two cards.
Isperia's Skywatch rtr rtr/43 U U {5}{U} 6 Creature - Vedalken Knight 3 3 C azoriusGP creature /ch Flying | When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls.
Jace, Architect of Thought rtr rtr/44 U U {2}{U}{U} 4 Legendary Planeswalker - Jace 4 M planeswalker yInitialize/ccblue=4 Reveal top three cards/vp1at3 +1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. | -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. | -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles their library. You may cast those cards without paying their mana costs.
Mizzium Skin rtr rtr/45 U U {U} 1 Instant C izzetGP instant Target creature you control gets +0/+1 and gains hexproof until end of turn. | Overload {1}{U}
Paralyzing Grasp rtr rtr/46 U U {2}{U} 3 Enchantment - Aura C azoriusGP izzetGP enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step.
Psychic Spiral rtr rtr/47 U U {4}{U} 5 Instant U izzetGP instant Shuffle all cards from your graveyard into your library. Target player mills that many cards.
Runewing rtr rtr/48 U U {3}{U} 4 Creature - Bird 2 2 C izzetGP creature /ch Flying | When Runewing dies, draw a card.
Search the City rtr rtr/49 U U {4}{U} 5 Enchantment R enchantment Reveal top five cards/vp1at5 When Search the City enters the battlefield, exile the top five cards of your library. | Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.
Skyline Predator rtr rtr/50 U U {4}{U}{U} 6 Creature - Drake 3 4 U azoriusGP izzetGP creature /ch Flash | Flying
Soulsworn Spirit rtr rtr/51 U U {3}{U} 4 Creature - Spirit 2 1 U azoriusGP creature Soulsworn Spirit can't be blocked. | When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls.
Sphinx of the Chimes rtr rtr/52 U U {4}{U}{U} 6 Creature - Sphinx 5 6 R azoriusGP creature /ch Flying | Discard two nonland cards with the same name: Draw four cards.
Stealer of Secrets rtr rtr/53 U U {2}{U} 3 Creature - Human Rogue 2 2 C azoriusGP izzetGP creature Whenever Stealer of Secrets deals combat damage to a player, draw a card.
Syncopate rtr rtr/54 U U {X}{U} 1 Instant U azoriusGP instant Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Tower Drake rtr rtr/55 U WU {2}{U} 3 Creature - Drake 2 1 C azoriusGP creature /ch Flying | {W}: Tower Drake gets +0/+1 until end of turn.
Voidwielder rtr rtr/56 U U {4}{U} 5 Creature - Human Wizard 1 4 C azoriusGP izzetGP creature When Voidwielder enters the battlefield, you may return target creature to its owner's hand.
Assassin's Strike rtr rtr/57 B B {4}{B}{B} 6 Sorcery U rakdosGP golgariGP sorcery Destroy target creature. Its controller discards a card.
Catacomb Slug rtr rtr/58 B B {4}{B} 5 Creature - Slug 2 6 C rakdosGP golgariGP creature
Cremate rtr rtr/59 B B {B} 1 Instant C rakdosGP golgariGP instant Exile target card from a graveyard. | Draw a card.
Daggerdrome Imp rtr rtr/60 B B {1}{B} 2 Creature - Imp 1 1 C rakdosGP golgariGP creature /ch Flying | Lifelink
Dark Revenant rtr rtr/61 B B {3}{B} 4 Creature - Spirit 2 2 U rakdosGP golgariGP creature /ch Flying | When Dark Revenant dies, put it on top of its owner's library.
Dead Reveler rtr rtr/62 B B {2}{B} 3 Creature - Zombie 2 3 C rakdosGP creature Unleash
Desecration Demon rtr rtr/63 B B {2}{B}{B} 4 Creature - Demon 6 6 R rakdosGP creature /ch Flying | At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
Destroy the Evidence rtr rtr/64 B B {4}{B} 5 Sorcery C rakdosGP golgariGP sorcery Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Deviant Glee rtr rtr/65 B BR {B} 1 Enchantment - Aura C rakdosGP enchantment Enchant creature | Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."
Drainpipe Vermin rtr rtr/66 B B {B} 1 Creature - Rat 1 1 C rakdosGP golgariGP creature When Drainpipe Vermin dies, you may pay {B}. If you do, target player discards a card.
Grave Betrayal rtr rtr/67 B B {5}{B}{B} 7 Enchantment R golgariGP enchantment Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Grim Roustabout rtr rtr/68 B B {1}{B} 2 Creature - Skeleton Warrior 1 1 C rakdosGP creature Unleash | {1}{B}: Regenerate Grim Roustabout.
Launch Party rtr rtr/69 B B {3}{B} 4 Instant C rakdosGP golgariGP instant As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature. Its controller loses 2 life.
Mind Rot rtr rtr/70 B B {2}{B} 3 Sorcery C rakdosGP golgariGP sorcery Target player discards two cards.
Necropolis Regent rtr rtr/71 B B {3}{B}{B}{B} 6 Creature - Vampire 6 5 M creature /ch Flying | Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Ogre Jailbreaker rtr rtr/72 B B {3}{B} 4 Creature - Ogre Rogue 4 4 C rakdosGP creature Defender | Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.
Pack Rat rtr rtr/73 B B {1}{B} 2 Creature - Rat * * R creature Create Pack Rat Copy/spawn [lackey] Pack Rat (Copy) Pack Rat's power and toughness are each equal to the number of Rats you control. | {2}{B}, Discard a card: Create a token that's a copy of Pack Rat.
Perilous Shadow rtr rtr/74 B B {2}{B}{B} 4 Creature - Insect Shade 0 4 C rakdosGP golgariGP creature {1}{B}: Perilous Shadow gets +2/+2 until end of turn.
Sewer Shambler rtr rtr/75 B B {2}{B} 3 Creature - Zombie 2 1 C golgariGP creature Swampwalk | Scavenge {2}{B}
Shrieking Affliction rtr rtr/76 B B {B} 1 Enchantment U rakdosGP enchantment At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
Slum Reaper rtr rtr/77 B B {3}{B} 4 Creature - Horror 4 2 U rakdosGP golgariGP creature When Slum Reaper enters the battlefield, each player sacrifices a creature.
Stab Wound rtr rtr/78 B B {2}{B} 3 Enchantment - Aura C rakdosGP golgariGP enchantment Enchant creature | Enchanted creature gets -2/-2. | At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Tavern Swindler rtr rtr/79 B B {1}{B} 2 Creature - Human Rogue 2 2 U rakdosGP golgariGP creature Flip a coin/flip1 {T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Terrus Wurm rtr rtr/80 B B {6}{B} 7 Creature - Zombie Wurm 5 5 C golgariGP creature Scavenge {6}{B}
Thrill-Kill Assassin rtr rtr/81 B B {1}{B} 2 Creature - Human Assassin 1 2 U rakdosGP creature Deathtouch | Unleash
Ultimate Price rtr rtr/82 B B {1}{B} 2 Instant U rakdosGP golgariGP instant Destroy target monocolored creature.
Underworld Connections rtr rtr/83 B B {1}{B}{B} 3 Enchantment - Aura R golgariGP enchantment Enchant land | Enchanted land has "{T}, Pay 1 life: Draw a card."
Zanikev Locust rtr rtr/84 B B {5}{B} 6 Creature - Insect 3 3 U golgariGP creature /ch Flying | Scavenge {2}{B}{B}
Annihilating Fire rtr rtr/85 R R {1}{R}{R} 3 Instant C izzetGP rakdosGP instant Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Ash Zealot rtr rtr/86 R R {R}{R} 2 Creature - Human Warrior 2 2 R creature First strike, haste | Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
Batterhorn rtr rtr/87 R R {4}{R} 5 Creature - Beast 4 3 C izzetGP rakdosGP creature When Batterhorn enters the battlefield, you may destroy target artifact.
Bellows Lizard rtr rtr/88 R R {R} 1 Creature - Lizard 1 1 C izzetGP rakdosGP creature {1}{R}: Bellows Lizard gets +1/+0 until end of turn.
Bloodfray Giant rtr rtr/89 R R {2}{R}{R} 4 Creature - Giant 4 3 U rakdosGP creature Trample | Unleash
Chaos Imps rtr rtr/90 R R {4}{R}{R} 6 Creature - Imp 6 5 R rakdosGP creature /ch Flying | Unleash | Chaos Imps has trample as long as it has a +1/+1 counter on it.
Cobblebrute rtr rtr/91 R R {3}{R} 4 Creature - Elemental 5 2 C izzetGP rakdosGP creature
Dynacharge rtr rtr/92 R R {R} 1 Instant C izzetGP instant Target creature you control gets +2/+0 until end of turn. | Overload {2}{R}
Electrickery rtr rtr/93 R R {R} 1 Instant C izzetGP instant Electrickery deals 1 damage to target creature you don't control. | Overload {1}{R}
Explosive Impact rtr rtr/94 R R {5}{R} 6 Instant C izzetGP rakdosGP instant Explosive Impact deals 5 damage to any target.
Goblin Rally rtr rtr/95 R R {3}{R}{R} 5 Sorcery U izzetGP rakdosGP sorcery /spawnx4 [rtr] Goblin (R 1/1) Create four 1/1 red Goblin creature tokens.
Gore-House Chainwalker rtr rtr/96 R R {1}{R} 2 Creature - Human Warrior 2 1 C rakdosGP creature Unleash
Guild Feud rtr rtr/97 R R {5}{R} 6 Enchantment R rakdosGP enchantment Reveal top three cards/vp1at3 At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Guttersnipe rtr rtr/98 R R {2}{R} 3 Creature - Goblin Shaman 2 2 U izzetGP rakdosGP creature Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Lobber Crew rtr rtr/99 R R {2}{R} 3 Creature - Goblin Warrior 0 4 C izzetGP rakdosGP creature Defender | {T}: Lobber Crew deals 1 damage to each opponent. | Whenever you cast a multicolored spell, untap Lobber Crew.
Minotaur Aggressor rtr rtr/100 R R {6}{R} 7 Creature - Minotaur Berserker 6 2 U izzetGP creature First strike, haste
Mizzium Mortars rtr rtr/101 R R {1}{R} 2 Sorcery R izzetGP sorcery Mizzium Mortars deals 4 damage to target creature you don't control. | Overload {3}{R}{R}{R}
Pursuit of Flight rtr rtr/102 R UR {1}{R} 2 Enchantment - Aura C izzetGP enchantment Enchant creature | Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
Pyroconvergence rtr rtr/103 R R {4}{R} 5 Enchantment U izzetGP rakdosGP enchantment Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target.
Racecourse Fury rtr rtr/104 R R {R} 1 Enchantment - Aura U izzetGP enchantment Enchant land | Enchanted land has "{T}: Target creature gains haste until end of turn."
Splatter Thug rtr rtr/105 R R {2}{R} 3 Creature - Human Warrior 2 2 C rakdosGP creature First strike | Unleash
Street Spasm rtr rtr/106 R R {X}{R} 1 Instant U izzetGP instant Street Spasm deals X damage to target creature without flying you don't control. | Overload {X}{X}{R}{R}
Survey the Wreckage rtr rtr/107 R R {4}{R} 5 Sorcery C izzetGP rakdosGP sorcery /spawn [rtr] Goblin (R 1/1) Destroy target land. Create a 1/1 red Goblin creature token.
Tenement Crasher rtr rtr/108 R R {5}{R} 6 Creature - Beast 5 4 C izzetGP creature Haste
Traitorous Instinct rtr rtr/109 R R {3}{R} 4 Sorcery C izzetGP rakdosGP sorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Utvara Hellkite rtr rtr/110 R R {6}{R}{R} 8 Creature - Dragon 6 6 M creature yInitialize/ch Create Dragon/spawn [rtr] Dragon (R 6/6 Flying) Flying | Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Vandalblast rtr rtr/111 R R {R} 1 Sorcery U izzetGP sorcery Destroy target artifact you don't control. | Overload {4}{R}
Viashino Racketeer rtr rtr/112 R R {2}{R} 3 Creature - Viashino Rogue 2 1 C izzetGP rakdosGP creature When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.
Aerial Predation rtr rtr/113 G G {2}{G} 3 Instant C selesnyaGP golgariGP instant Destroy target creature with flying. You gain 2 life.
Archweaver rtr rtr/114 G G {5}{G}{G} 7 Creature - Spider 5 5 U selesnyaGP golgariGP creature Reach, trample
Axebane Guardian rtr rtr/115 G G {2}{G} 3 Creature - Human Druid 0 3 C selesnyaGP golgariGP creature Defender | {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control.
Axebane Stag rtr rtr/116 G G {6}{G} 7 Creature - Elk 6 7 C selesnyaGP golgariGP creature
Brushstrider rtr rtr/117 G G {1}{G} 2 Creature - Beast 3 1 U selesnyaGP golgariGP creature Vigilance
Centaur's Herald rtr rtr/118 G G {G} 1 Creature - Elf Scout 0 1 C selesnyaGP golgariGP creature Create Centaur/spawn [rtr] Centaur (G 3/3) {2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token.
Chorus of Might rtr rtr/119 G G {3}{G} 4 Instant C selesnyaGP golgariGP instant Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Deadbridge Goliath rtr rtr/120 G G {2}{G}{G} 4 Creature - Insect 5 5 R golgariGP creature Scavenge {4}{G}{G}
Death's Presence rtr rtr/121 G G {5}{G} 6 Enchantment R enchantment Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Drudge Beetle rtr rtr/122 G G {1}{G} 2 Creature - Insect 2 2 C golgariGP creature Scavenge {5}{G}
Druid's Deliverance rtr rtr/123 G G {1}{G} 2 Instant C selesnyaGP instant Prevent all combat damage that would be dealt to you this turn. Populate.
Gatecreeper Vine rtr rtr/124 G G {1}{G} 2 Creature - Plant 0 2 C selesnyaGP golgariGP creature Defender | When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.
Giant Growth rtr rtr/125 G G {G} 1 Instant C selesnyaGP golgariGP instant Target creature gets +3/+3 until end of turn.
Gobbling Ooze rtr rtr/126 G G {4}{G} 5 Creature - Ooze 3 3 U selesnyaGP golgariGP creature {G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.
Golgari Decoy rtr rtr/127 G G {3}{G} 4 Creature - Elf Rogue 2 2 U golgariGP creature All creatures able to block Golgari Decoy do so. | Scavenge {3}{G}{G}
Horncaller's Chant rtr rtr/128 G G {7}{G} 8 Sorcery C selesnyaGP sorcery /spawn [rtr] Rhino (G 4/4 Trample) Create a 4/4 green Rhino creature token with trample, then populate.
Korozda Monitor rtr rtr/129 G G {2}{G}{G} 4 Creature - Lizard 3 3 C golgariGP creature Trample | Scavenge {5}{G}{G}
Mana Bloom rtr rtr/130 G G {X}{G} 1 Enchantment R selesnyaGP enchantment Mana Bloom enters the battlefield with X charge counters on it. | Remove a charge counter from Mana Bloom: Add one mana of any color. Activate this ability only once each turn. | At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.
Oak Street Innkeeper rtr rtr/131 G G {2}{G} 3 Creature - Elf 1 2 U selesnyaGP golgariGP creature As long as it's not your turn, tapped creatures you control have hexproof.
Rubbleback Rhino rtr rtr/132 G G {4}{G} 5 Creature - Rhino 3 4 C selesnyaGP golgariGP creature Hexproof
Savage Surge rtr rtr/133 G G {1}{G} 2 Instant U selesnyaGP golgariGP instant Target creature gets +2/+2 until end of turn. Untap that creature.
Seek the Horizon rtr rtr/134 G G {3}{G} 4 Sorcery U selesnyaGP golgariGP sorcery Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.
Slime Molding rtr rtr/135 G G {X}{G} 1 Sorcery U selesnyaGP sorcery /spawn [rtr] Ooze (G */*) Create an X/X green Ooze creature token.
Stonefare Crocodile rtr rtr/136 G BG {2}{G} 3 Creature - Crocodile 3 2 C golgariGP creature {2}{B}: Stonefare Crocodile gains lifelink until end of turn.
Towering Indrik rtr rtr/137 G G {3}{G} 4 Creature - Beast 2 4 C selesnyaGP golgariGP creature Reach
Urban Burgeoning rtr rtr/138 G G {G} 1 Enchantment - Aura C selesnyaGP golgariGP enchantment Enchant land | Enchanted land has "Untap this land during each other player's untap step."
Wild Beastmaster rtr rtr/139 G G {2}{G} 3 Creature - Human Shaman 1 1 R selesnyaGP creature Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.
Worldspine Wurm rtr rtr/140 G G {8}{G}{G}{G} 11 Creature - Wurm 15 15 M creature Create 3 Wurms/spawnx3 [rtr] Wurm (G 5/5 Trample) Trample | When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample. | When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
Abrupt Decay rtr rtr/141 BG BG {B}{G} 2 Instant R golgariGP instant This spell can't be countered. | Destroy target nonland permanent with converted mana cost 3 or less.
Archon of the Triumvirate rtr rtr/142 WU WU {5}{W}{U} 7 Creature - Archon 4 5 R creature /ch Flying | Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control.
Armada Wurm rtr rtr/143 GW GW {2}{G}{G}{W}{W} 6 Creature - Wurm 5 5 M creature /spawn [rtr] Wurm (G 5/5 Trample) Trample | When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.
Auger Spree rtr rtr/144 BR BR {1}{B}{R} 3 Instant C rakdosGP instant Target creature gets +4/-4 until end of turn.
Azorius Charm rtr rtr/145 WU WU {W}{U} 2 Instant U azoriusGP instant Choose one - | - Creatures you control gain lifelink until end of turn. | - Draw a card. | - Put target attacking or blocking creature on top of its owner's library.
Call of the Conclave rtr rtr/146 GW GW {G}{W} 2 Sorcery U selesnyaGP sorcery /spawn [rtr] Centaur (G 3/3) Create a 3/3 green Centaur creature token.
Carnival Hellsteed rtr rtr/147 BR BR {4}{B}{R} 6 Creature - Nightmare Horse 5 4 R creature First strike, haste | Unleash
Centaur Healer rtr rtr/148 GW GW {1}{G}{W} 3 Creature - Centaur Cleric 3 3 C selesnyaGP creature When Centaur Healer enters the battlefield, you gain 3 life.
Chemister's Trick rtr rtr/149 UR UR {U}{R} 2 Instant C izzetGP instant Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. | Overload {3}{U}{R}
Collective Blessing rtr rtr/150 GW GW {3}{G}{G}{W} 6 Enchantment R selesnyaGP enchantment Creatures you control get +3/+3.
Common Bond rtr rtr/151 GW GW {1}{G}{W} 3 Instant C selesnyaGP instant Put a +1/+1 counter on target creature. | Put a +1/+1 counter on target creature.
Corpsejack Menace rtr rtr/152 BG BG {2}{B}{G} 4 Creature - Fungus 4 4 R creature If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Counterflux rtr rtr/153 UR UR {U}{U}{R} 3 Instant R izzetGP instant This spell can't be countered. | Counter target spell you don't control. | Overload {1}{U}{U}{R}
Coursers' Accord rtr rtr/154 GW GW {4}{G}{W} 6 Sorcery C selesnyaGP sorcery /spawn [rtr] Centaur (G 3/3) Create a 3/3 green Centaur creature token, then populate.
Detention Sphere rtr rtr/155 WU WU {1}{W}{U} 3 Enchantment R azoriusGP enchantment When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. | When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Dramatic Rescue rtr rtr/156 WU WU {W}{U} 2 Instant C azoriusGP instant Return target creature to its owner's hand. You gain 2 life.
Dreadbore rtr rtr/157 BR BR {B}{R} 2 Sorcery R rakdosGP sorcery Destroy target creature or planeswalker.
Dreg Mangler rtr rtr/158 BG BG {1}{B}{G} 3 Creature - Plant Zombie 3 3 U golgariGP creature Haste | Scavenge {3}{B}{G}
Epic Experiment rtr rtr/159 UR UR {X}{U}{R} 2 Sorcery M sorcery Exile the top X cards of your library. You may cast instant and sorcery spells with converted mana cost X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Essence Backlash rtr rtr/160 UR UR {2}{U}{R} 4 Instant C izzetGP instant Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
Fall of the Gavel rtr rtr/161 WU WU {3}{W}{U} 5 Instant U azoriusGP instant Counter target spell. You gain 5 life.
Firemind's Foresight rtr rtr/162 UR UR {5}{U}{R} 7 Instant R izzetGP instant Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library.
Goblin Electromancer rtr rtr/163 UR UR {U}{R} 2 Creature - Goblin Wizard 2 2 C izzetGP creature Instant and sorcery spells you cast cost {1} less to cast.
Golgari Charm rtr rtr/164 BG BG {B}{G} 2 Instant U golgariGP instant Choose one - | - All creatures get -1/-1 until end of turn. | - Destroy target enchantment. | - Regenerate each creature you control.
Grisly Salvage rtr rtr/165 BG BG {B}{G} 2 Instant C golgariGP instant Reveal top five cards/vp1at5 Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Havoc Festival rtr rtr/166 BR BR {4}{B}{R} 6 Enchantment R rakdosGP enchantment Players can't gain life. | At the beginning of each player's upkeep, that player loses half their life, rounded up.
Hellhole Flailer rtr rtr/167 BR BR {1}{B}{R} 3 Creature - Ogre Warrior 3 2 U rakdosGP creature Unleash | {2}{B}{R}, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player or planeswalker.
Heroes' Reunion rtr rtr/168 GW GW {G}{W} 2 Instant U selesnyaGP instant Target player gains 7 life.
Hussar Patrol rtr rtr/169 WU WU {2}{W}{U} 4 Creature - Human Knight 2 4 C azoriusGP creature Flash | Vigilance
Hypersonic Dragon rtr rtr/170 UR UR {3}{U}{R} 5 Creature - Dragon 4 4 R creature /ch Flying, haste | You may cast sorcery spells as though they had flash.
Isperia, Supreme Judge rtr rtr/171 WU WU {2}{W}{W}{U}{U} 6 Legendary Creature - Sphinx 6 4 M azoriusGP creature /ch Flying | Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Izzet Charm rtr rtr/172 UR UR {U}{R} 2 Instant U izzetGP instant Choose one - | - Counter target noncreature spell unless its controller pays {2}. | - Izzet Charm deals 2 damage to target creature. | - Draw two cards, then discard two cards.
Izzet Staticaster rtr rtr/173 UR UR {1}{U}{R} 3 Creature - Human Wizard 0 3 U izzetGP creature Flash | Haste | {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Jarad, Golgari Lich Lord rtr rtr/174 BG BG {B}{B}{G}{G} 4 Legendary Creature - Zombie Elf 2 2 M golgariGP creature Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. | {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. | Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
Jarad's Orders rtr rtr/175 BG BG {2}{B}{G} 4 Sorcery R golgariGP sorcery Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.
Korozda Guildmage rtr rtr/176 BG BG {B}{G} 2 Creature - Elf Shaman 2 2 U golgariGP creature Create Saproling/spawn [rtr] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [rtr] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [rtr] Saproling (G 1/1) {1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. | {2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.
Lotleth Troll rtr rtr/177 BG BG {B}{G} 2 Creature - Zombie Troll 2 1 R golgariGP creature Trample | Discard a creature card: Put a +1/+1 counter on Lotleth Troll. | {B}: Regenerate Lotleth Troll.
Loxodon Smiter rtr rtr/178 GW GW {1}{G}{W} 3 Creature - Elephant Soldier 4 4 R selesnyaGP creature This spell can't be countered. | If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
Lyev Skyknight rtr rtr/179 WU WU {1}{W}{U} 3 Creature - Human Knight 3 1 U azoriusGP creature /ch Flying | When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls.
Mercurial Chemister rtr rtr/180 UR UR {3}{U}{R} 5 Creature - Human Wizard 2 3 R izzetGP creature {U}, {T}: Draw two cards. | {R}, {T}, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost.
New Prahv Guildmage rtr rtr/181 WU WU {W}{U} 2 Creature - Human Wizard 2 2 U azoriusGP creature {W}{U}: Target creature gains flying until end of turn. | {3}{W}{U}: Detain target nonland permanent an opponent controls.
Nivix Guildmage rtr rtr/182 UR UR {U}{R} 2 Creature - Human Wizard 2 2 U izzetGP creature {1}{U}{R}: Draw a card, then discard a card. | {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Niv-Mizzet, Dracogenius rtr rtr/183 UR UR {2}{U}{U}{R}{R} 6 Legendary Creature - Dragon Wizard 5 5 M izzetGP creature /ch Flying | Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card. | {U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to any target.
Rakdos Charm rtr rtr/184 BR BR {B}{R} 2 Instant U rakdosGP instant Choose one - | - Exile all cards from target player's graveyard. | - Destroy target artifact. | - Each creature deals 1 damage to its controller.
Rakdos Ragemutt rtr rtr/185 BR BR {3}{B}{R} 5 Creature - Elemental Dog 3 3 U rakdosGP creature Lifelink, haste
Rakdos Ringleader rtr rtr/186 BR BR {4}{B}{R} 6 Creature - Skeleton Warrior 3 1 U rakdosGP creature First strike | Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random. | {B}: Regenerate Rakdos Ringleader.
Rakdos, Lord of Riots rtr rtr/187 BR BR {B}{B}{R}{R} 4 Legendary Creature - Demon 6 6 M creature /ch You can't cast this spell unless an opponent lost life this turn. | Flying, trample | Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
Rakdos's Return rtr rtr/188 BR BR {X}{B}{R} 2 Sorcery M sorcery Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
Righteous Authority rtr rtr/189 WU WU {3}{W}{U} 5 Enchantment - Aura R azoriusGP enchantment Enchant creature | Enchanted creature gets +1/+1 for each card in its controller's hand. | At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Risen Sanctuary rtr rtr/190 GW GW {5}{G}{W} 7 Creature - Elemental 8 8 U selesnyaGP creature Vigilance
Rites of Reaping rtr rtr/191 BG BG {4}{B}{G} 6 Sorcery U golgariGP sorcery Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
Rix Maadi Guildmage rtr rtr/192 BR BR {B}{R} 2 Creature - Human Shaman 2 2 U rakdosGP creature {B}{R}: Target blocking creature gets -1/-1 until end of turn. | {B}{R}: Target player who lost life this turn loses 1 life.
Search Warrant rtr rtr/193 WU WU {W}{U} 2 Sorcery C azoriusGP sorcery Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
Selesnya Charm rtr rtr/194 GW GW {G}{W} 2 Instant U selesnyaGP instant Create Knight/spawn [rtr] Knight (W 2/2 Vigilance) Choose one - | - Target creature gets +2/+2 and gains trample until end of turn. | - Exile target creature with power 5 or greater. | - Create a 2/2 white Knight creature token with vigilance.
Skull Rend rtr rtr/195 BR BR {3}{B}{R} 5 Sorcery C rakdosGP sorcery Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Skymark Roc rtr rtr/196 WU WU {2}{W}{U} 4 Creature - Bird 3 3 U azoriusGP creature /ch Flying | Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
Slaughter Games rtr rtr/197 BR BR {2}{B}{R} 4 Sorcery R rakdosGP sorcery This spell can't be countered. | Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library.
Sluiceway Scorpion rtr rtr/198 BG BG {2}{B}{G} 4 Creature - Scorpion 2 2 C golgariGP creature Deathtouch | Scavenge {1}{B}{G}
Spawn of Rix Maadi rtr rtr/199 BR BR {3}{B}{R} 5 Creature - Horror 5 3 C rakdosGP creature Unleash
Sphinx's Revelation rtr rtr/200 WU WU {X}{W}{U}{U} 3 Instant M instant You gain X life and draw X cards.
Supreme Verdict rtr rtr/201 WU WU {1}{W}{W}{U} 4 Sorcery R azoriusGP sorcery This spell can't be countered. | Destroy all creatures.
Teleportal rtr rtr/202 UR UR {U}{R} 2 Sorcery U izzetGP sorcery Target creature you control gets +1/+0 until end of turn and can't be blocked this turn. | Overload {3}{U}{R}
Thoughtflare rtr rtr/203 UR UR {3}{U}{R} 5 Instant U izzetGP instant Draw four cards, then discard two cards.
Treasured Find rtr rtr/204 BG BG {B}{G} 2 Sorcery U golgariGP sorcery Return target card from your graveyard to your hand. Exile Treasured Find.
Trestle Troll rtr rtr/205 BG BG {1}{B}{G} 3 Creature - Troll 1 4 C golgariGP creature Defender | Reach | {1}{B}{G}: Regenerate Trestle Troll.
Trostani, Selesnya's Voice rtr rtr/206 GW GW {G}{G}{W}{W} 4 Legendary Creature - Dryad 2 5 M selesnyaGP creature Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. | {1}{G}{W}, {T}: Populate.
Vitu-Ghazi Guildmage rtr rtr/207 GW GW {G}{W} 2 Creature - Dryad Shaman 2 2 U selesnyaGP creature Create Centaur/spawn [rtr] Centaur (G 3/3) {4}{G}{W}: Create a 3/3 green Centaur creature token. | {2}{G}{W}: Populate.
Vraska the Unseen rtr rtr/208 BG BG {3}{B}{G} 5 Legendary Planeswalker - Vraska 5 M planeswalker yInitialize/ccblue=5 Create 3 Assassins/spawnx3 [rtr] Assassin (B 1/1) +1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. | -3: Destroy target nonland permanent. | -7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
Wayfaring Temple rtr rtr/209 GW GW {1}{G}{W} 3 Creature - Elemental * * R selesnyaGP creature Wayfaring Temple's power and toughness are each equal to the number of creatures you control. | Whenever Wayfaring Temple deals combat damage to a player, populate.
Azor's Elocutors rtr rtr/210 WU WU {3}{W/U}{W/U} 5 Creature - Human Advisor 3 5 R azoriusGP creature At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. | Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.
Blistercoil Weird rtr rtr/211 UR UR {U/R} 1 Creature - Weird 1 1 U izzetGP creature Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.
Cryptborn Horror rtr rtr/212 BR BR {1}{B/R}{B/R} 3 Creature - Horror 0 0 R rakdosGP creature Trample | Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
Deathrite Shaman rtr rtr/213 BG BG {B/G} 1 Creature - Elf Shaman 1 2 R golgariGP creature {T}: Exile target land card from a graveyard. Add one mana of any color. | {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. | {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
Dryad Militant rtr rtr/214 GW GW {G/W} 1 Creature - Dryad Soldier 2 1 U selesnyaGP creature If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Frostburn Weird rtr rtr/215 UR UR {U/R}{U/R} 2 Creature - Weird 1 4 C izzetGP creature {U/R}: Frostburn Weird gets +1/-1 until end of turn.
Golgari Longlegs rtr rtr/216 BG BG {3}{B/G}{B/G} 5 Creature - Insect 5 4 C golgariGP creature
Growing Ranks rtr rtr/217 GW GW {2}{G/W}{G/W} 4 Enchantment R selesnyaGP enchantment At the beginning of your upkeep, populate.
Judge's Familiar rtr rtr/218 WU WU {W/U} 1 Creature - Bird 1 1 U azoriusGP creature /ch Flying | Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.
Nivmagus Elemental rtr rtr/219 UR UR {U/R} 1 Creature - Elemental 1 2 R izzetGP creature Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental.
Rakdos Cackler rtr rtr/220 BR BR {B/R} 1 Creature - Devil 1 1 U rakdosGP creature Unleash
Rakdos Shred-Freak rtr rtr/221 BR BR {B/R}{B/R} 2 Creature - Human Berserker 2 1 C rakdosGP creature Haste
Slitherhead rtr rtr/222 BG BG {B/G} 1 Creature - Plant Zombie 1 1 U golgariGP creature Scavenge {0}
Sundering Growth rtr rtr/223 GW GW {G/W}{G/W} 2 Instant C selesnyaGP instant Destroy target artifact or enchantment, then populate.
Vassal Soul rtr rtr/224 WU WU {1}{W/U}{W/U} 3 Creature - Spirit 2 2 C azoriusGP creature /ch Flying
Azorius Keyrune rtr rtr/225 WU {3} 3 Artifact U azoriusGP artifact {T}: Add {W} or {U}. | {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Chromatic Lantern rtr rtr/226 {3} 3 Artifact R artifact Lands you control have "{T}: Add one mana of any color." | {T}: Add one mana of any color.
Civic Saber rtr rtr/227 {1} 1 Artifact - Equipment U izzetGP artifact Equipped creature gets +1/+0 for each of its colors. | Equip {1}
Codex Shredder rtr rtr/228 {1} 1 Artifact U selesnyaGP mb1-foil artifact {T}: Target player mills a card. | {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Golgari Keyrune rtr rtr/229 BG {3} 3 Artifact U golgariGP artifact {T}: Add {B} or {G}. | {B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
Izzet Keyrune rtr rtr/230 UR {3} 3 Artifact U izzetGP artifact {T}: Add {U} or {R}. | {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. | Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
Pithing Needle rtr rtr/231 {1} 1 Artifact R artifact As Pithing Needle enters the battlefield, choose a card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Rakdos Keyrune rtr rtr/232 BR {3} 3 Artifact U rakdosGP artifact {T}: Add {B} or {R}. | {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Selesnya Keyrune rtr rtr/233 GW {3} 3 Artifact U selesnyaGP artifact {T}: Add {G} or {W}. | {G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.
Street Sweeper rtr rtr/234 {6} 6 Artifact Creature - Construct 4 6 U azoriusGP creature Whenever Street Sweeper attacks, destroy all Auras attached to target land.
Tablet of the Guilds rtr rtr/235 {2} 2 Artifact U rakdosGP artifact As Tablet of the Guilds enters the battlefield, choose two colors. | Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Volatile Rig rtr rtr/236 {4} 4 Artifact Creature - Construct 4 4 R creature Flip a coin/flip1 Trample | Volatile Rig attacks each combat if able. | Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. | When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Azorius Guildgate rtr rtr/237 WU 0 Land - Gate C azoriusGP land /cr90 Azorius Guildgate enters the battlefield tapped. | {T}: Add {W} or {U}.
Blood Crypt rtr rtr/238 BR 0 Land - Swamp Mountain R land /cr90 As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Golgari Guildgate rtr rtr/239 BG 0 Land - Gate C golgariGP land /cr90 Golgari Guildgate enters the battlefield tapped. | {T}: Add {B} or {G}.
Grove of the Guardian rtr rtr/240 GW 0 Land R land Create Elemental/spawn [rtr] Elemental (GW 8/8 Vigilance) {T}: Add {C}. | {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.
Hallowed Fountain rtr rtr/241 WU 0 Land - Plains Island R land /cr90 As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Izzet Guildgate rtr rtr/242 UR 0 Land - Gate C izzetGP land /cr90 Izzet Guildgate enters the battlefield tapped. | {T}: Add {U} or {R}.
Overgrown Tomb rtr rtr/243 BG 0 Land - Swamp Forest R land /cr90 As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Rakdos Guildgate rtr rtr/244 BR 0 Land - Gate C rakdosGP land /cr90 Rakdos Guildgate enters the battlefield tapped. | {T}: Add {B} or {R}.
Rogue's Passage rtr rtr/245 0 Land U golgariGP land {T}: Add {C}. | {4}, {T}: Target creature can't be blocked this turn.
Selesnya Guildgate rtr rtr/246 GW 0 Land - Gate C selesnyaGP land /cr90 Selesnya Guildgate enters the battlefield tapped. | {T}: Add {G} or {W}.
Steam Vents rtr rtr/247 UR 0 Land - Island Mountain R land /cr90 As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Temple Garden rtr rtr/248 GW 0 Land - Forest Plains R land /cr90 As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Transguild Promenade rtr rtr/249 0 Land C azoriusGP izzetGP rakdosGP selesnyaGP golgariGP land /cr90 Transguild Promenade enters the battlefield tapped. | When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. | {T}: Add one mana of any color.
Plains rtr rtr/250 W 0 Basic Land - Plains L plains
Island rtr rtr/255 U 0 Basic Land - Island L island
Swamp rtr rtr/260 B 0 Basic Land - Swamp L swamp
Mountain rtr rtr/265 R 0 Basic Land - Mountain L mountain
Forest rtr rtr/270 G 0 Basic Land - Forest L forest
[rtr] Bird (W 1/1 Flying) rtr trtr/1 W 0 Token Creature - Bird 1 1 T /ch Flying
[rtr] Knight (W 2/2 Vigilance) rtr trtr/2 W 0 Token Creature - Knight 2 2 T Vigilance
[rtr] Soldier (W 1/1) rtr trtr/3 W 0 Token Creature - Soldier 1 1 T
[rtr] Assassin (B 1/1) rtr trtr/4 B 0 Token Creature - Assassin 1 1 T Whenever this creature deals combat damage to a player, that player loses the game.
[rtr] Dragon (R 6/6 Flying) rtr trtr/5 R 0 Token Creature - Dragon 6 6 T /ch Flying
[rtr] Goblin (R 1/1) rtr trtr/6 R 0 Token Creature - Goblin 1 1 T
[rtr] Centaur (G 3/3) rtr trtr/7 G 0 Token Creature - Centaur 3 3 T
[rtr] Ooze (G */*) rtr trtr/8 G 0 Token Creature - Ooze * * T
[rtr] Rhino (G 4/4 Trample) rtr trtr/9 G 0 Token Creature - Rhino 4 4 T Trample
[rtr] Saproling (G 1/1) rtr trtr/10 G 0 Token Creature - Saproling 1 1 T
[rtr] Wurm (G 5/5 Trample) rtr trtr/11 G 0 Token Creature - Wurm 5 5 T Trample
[rtr] Elemental (GW 8/8 Vigilance) rtr trtr/12 GW 0 Token Creature - Elemental 8 8 T Vigilance
Aerial Maneuver gatecrash gtc/1 W W {1}{W} 2 Instant C orzhovGP borosGP instant Target creature gets +1/+1 and gains flying and first strike until end of turn.
Angelic Edict gatecrash gtc/2 W W {4}{W} 5 Sorcery C orzhovGP borosGP sorcery Exile target creature or enchantment.
Angelic Skirmisher gatecrash gtc/3 W W {4}{W}{W} 6 Creature - Angel 4 4 R creature /ch Flying | At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Assault Griffin gatecrash gtc/4 W W {3}{W} 4 Creature - Griffin 3 2 C orzhovGP borosGP creature /ch Flying
Basilica Guards gatecrash gtc/5 W W {2}{W} 3 Creature - Human Soldier 1 4 C orzhovGP creature Defender | Extort
Blind Obedience gatecrash gtc/6 W W {1}{W} 2 Enchantment R orzhovGP enchantment Extort | Artifacts and creatures your opponents control enter the battlefield tapped.
Boros Elite gatecrash gtc/7 W W {W} 1 Creature - Human Soldier 1 1 U borosGP creature Battalion - Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
Court Street Denizen gatecrash gtc/8 W W {2}{W} 3 Creature - Human Soldier 2 2 C orzhovGP borosGP creature Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.
Daring Skyjek gatecrash gtc/9 W W {1}{W} 2 Creature - Human Knight 3 1 C borosGP creature Battalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
Debtor's Pulpit gatecrash gtc/10 W W {4}{W} 5 Enchantment - Aura U orzhovGP enchantment Enchant land | Enchanted land has "{T}: Tap target creature."
Dutiful Thrull gatecrash gtc/11 W WB {W} 1 Creature - Thrull 1 1 C orzhovGP creature {B}: Regenerate Dutiful Thrull.
Frontline Medic gatecrash gtc/12 W W {2}{W} 3 Creature - Human Cleric 3 3 R borosGP creature Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. | Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.
Gideon, Champion of Justice gatecrash gtc/13 W W {2}{W}{W} 4 Legendary Planeswalker - Gideon 4 M planeswalker /ccblue=4 +1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. | 0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. | -15: Exile all other permanents.
Guardian of the Gateless gatecrash gtc/14 W W {4}{W} 5 Creature - Angel 3 3 U orzhovGP borosGP creature /ch Flying | Guardian of the Gateless can block any number of creatures. | Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.
Guildscorn Ward gatecrash gtc/15 W W {W} 1 Enchantment - Aura C orzhovGP borosGP enchantment Enchant creature | Enchanted creature has protection from multicolored.
Hold the Gates gatecrash gtc/16 W W {2}{W} 3 Enchantment U orzhovGP borosGP enchantment Creatures you control get +0/+1 for each Gate you control and have vigilance.
Holy Mantle gatecrash gtc/17 W W {2}{W}{W} 4 Enchantment - Aura U orzhovGP borosGP enchantment Enchant creature | Enchanted creature gets +2/+2 and has protection from creatures.
Knight of Obligation gatecrash gtc/18 W W {3}{W} 4 Creature - Human Knight 2 4 U orzhovGP creature Vigilance | Extort
Knight Watch gatecrash gtc/19 W W {4}{W} 5 Sorcery C orzhovGP borosGP sorcery /spawnx2 [rtr] Knight (W 2/2 Vigilance) Create two 2/2 white Knight creature tokens with vigilance.
Luminate Primordial gatecrash gtc/20 W W {5}{W}{W} 7 Creature - Avatar 4 7 R orzhovGP creature Vigilance | When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
Murder Investigation gatecrash gtc/21 W W {1}{W} 2 Enchantment - Aura U orzhovGP borosGP enchantment Create Soldier/spawn [rtr] Soldier (W 1/1) Create 5 Soldiers/spawnx5 [rtr] Soldier (W 1/1) Create 10 Soldiers/spawnx10 [rtr] Soldier (W 1/1) Enchant creature you control | When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Nav Squad Commandos gatecrash gtc/22 W W {4}{W} 5 Creature - Human Soldier 3 5 C borosGP creature Battalion - Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
Righteous Charge gatecrash gtc/23 W W {1}{W}{W} 3 Sorcery U orzhovGP borosGP sorcery Creatures you control get +2/+2 until end of turn.
Shielded Passage gatecrash gtc/24 W W {W} 1 Instant C borosGP instant Prevent all damage that would be dealt to target creature this turn.
Smite gatecrash gtc/25 W W {W} 1 Instant C orzhovGP borosGP instant Destroy target blocked creature.
Syndic of Tithes gatecrash gtc/26 W W {1}{W} 2 Creature - Human Cleric 2 2 C orzhovGP creature Extort
Urbis Protector gatecrash gtc/27 W W {4}{W}{W} 6 Creature - Human Cleric 1 1 U orzhovGP borosGP creature /spawn [gtc] Angel (W 4/4 Flying) When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.
Zarichi Tiger gatecrash gtc/28 W W {3}{W} 4 Creature - Cat 2 3 C orzhovGP borosGP creature {1}{W}, {T}: You gain 2 life.
Aetherize gatecrash gtc/29 U U {3}{U} 4 Instant U dimirGP simicGP instant Return all attacking creatures to their owner's hand.
Agoraphobia gatecrash gtc/30 U U {1}{U} 2 Enchantment - Aura U dimirGP simicGP enchantment Enchant creature | Enchanted creature gets -5/-0. | {2}{U}: Return Agoraphobia to its owner's hand.
Clinging Anemones gatecrash gtc/31 U U {3}{U} 4 Creature - Jellyfish 1 4 C simicGP creature Defender | Evolve
Cloudfin Raptor gatecrash gtc/32 U U {U} 1 Creature - Bird Mutant 0 1 C simicGP creature /ch Flying | Evolve
Diluvian Primordial gatecrash gtc/33 U U {5}{U}{U} 7 Creature - Avatar 5 5 R simicGP creature /ch Flying | When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard this turn, exile it instead.
Enter the Infinite gatecrash gtc/34 U U {8}{U}{U}{U}{U} 12 Sorcery M sorcery Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Frilled Oculus gatecrash gtc/35 U GU {1}{U} 2 Creature - Homunculus 1 3 C simicGP creature {1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn.
Gridlock gatecrash gtc/36 U U {X}{U} 1 Instant U dimirGP simicGP instant Tap X target nonland permanents.
Hands of Binding gatecrash gtc/37 U U {1}{U} 2 Sorcery C dimirGP sorcery Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | Cipher
Incursion Specialist gatecrash gtc/38 U U {1}{U} 2 Creature - Human Wizard 1 3 U dimirGP creature Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.
Keymaster Rogue gatecrash gtc/39 U U {3}{U} 4 Creature - Human Rogue 3 2 C dimirGP simicGP creature Keymaster Rogue can't be blocked. | When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.
Last Thoughts gatecrash gtc/40 U U {3}{U} 4 Sorcery C dimirGP sorcery Draw a card. | Cipher
Leyline Phantom gatecrash gtc/41 U U {4}{U} 5 Creature - Illusion 5 5 C dimirGP simicGP creature When Leyline Phantom deals combat damage, return it to its owner's hand.
Metropolis Sprite gatecrash gtc/42 U U {1}{U} 2 Creature - Faerie Rogue 1 2 C dimirGP simicGP creature /ch Flying | {U}: Metropolis Sprite gets +1/-1 until end of turn.
Mindeye Drake gatecrash gtc/43 U U {4}{U} 5 Creature - Drake 2 5 U dimirGP simicGP creature /ch Flying | When Mindeye Drake dies, target player mills five cards.
Rapid Hybridization gatecrash gtc/44 U U {U} 1 Instant U simicGP instant /spawn [gtc] Frog Lizard (G 3/3) Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Realmwright gatecrash gtc/45 U U {U} 1 Creature - Vedalken Wizard 1 1 R creature As Realmwright enters the battlefield, choose a basic land type. | Lands you control are the chosen type in addition to their other types.
Sage's Row Denizen gatecrash gtc/46 U U {2}{U} 3 Creature - Vedalken Wizard 2 3 C dimirGP simicGP creature Whenever another blue creature enters the battlefield under your control, target player mills two cards.
Sapphire Drake gatecrash gtc/47 U U {5}{U} 6 Creature - Drake 4 4 U dimirGP simicGP creature /ch Flying | Each creature you control with a +1/+1 counter on it has flying.
Scatter Arc gatecrash gtc/48 U U {3}{U} 4 Instant C dimirGP simicGP instant Counter target noncreature spell. | Draw a card.
Simic Fluxmage gatecrash gtc/49 U U {2}{U} 3 Creature - Merfolk Wizard 1 2 U simicGP creature Evolve | {1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature.
Simic Manipulator gatecrash gtc/50 U U {1}{U}{U} 3 Creature - Mutant Wizard 0 1 R simicGP creature Evolve | {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Skygames gatecrash gtc/51 U U {1}{U} 2 Enchantment - Aura C dimirGP simicGP enchantment Enchant land | Enchanted land has "{T}: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."
Spell Rupture gatecrash gtc/52 U U {1}{U} 2 Instant C dimirGP simicGP instant Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.
Stolen Identity gatecrash gtc/53 U U {4}{U}{U} 6 Sorcery R dimirGP sorcery Create Copy/spawn [2xm] Copy Create a token that's a copy of target artifact or creature. | Cipher
Totally Lost gatecrash gtc/54 U U {4}{U} 5 Instant C dimirGP simicGP instant Put target nonland permanent on top of its owner's library.
Voidwalk gatecrash gtc/55 U U {3}{U} 4 Sorcery U dimirGP sorcery Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. | Cipher
Way of the Thief gatecrash gtc/56 U U {3}{U} 4 Enchantment - Aura C dimirGP simicGP enchantment Enchant creature | Enchanted creature gets +2/+2. | Enchanted creature can't be blocked as long as you control a Gate.
Balustrade Spy gatecrash gtc/57 B B {3}{B} 4 Creature - Vampire Rogue 2 3 C dimirGP creature /ch Flying | When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Basilica Screecher gatecrash gtc/58 B B {1}{B} 2 Creature - Bat 1 2 C orzhovGP creature /ch Flying | Extort
Contaminated Ground gatecrash gtc/59 B B {1}{B} 2 Enchantment - Aura C orzhovGP dimirGP enchantment Enchant land | Enchanted land is a Swamp. | Whenever enchanted land becomes tapped, its controller loses 2 life.
Corpse Blockade gatecrash gtc/60 B B {2}{B} 3 Creature - Zombie 1 4 C orzhovGP dimirGP creature Defender | Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.
Crypt Ghast gatecrash gtc/61 B B {3}{B} 4 Creature - Spirit 2 2 R orzhovGP creature Extort | Whenever you tap a Swamp for mana, add an additional {B}.
Death's Approach gatecrash gtc/62 B B {B} 1 Enchantment - Aura C orzhovGP dimirGP enchantment Enchant creature | Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.
Devour Flesh gatecrash gtc/63 B B {1}{B} 2 Instant C orzhovGP instant Target player sacrifices a creature, then gains life equal to that creature's toughness.
Dying Wish gatecrash gtc/64 B B {1}{B} 2 Enchantment - Aura U orzhovGP dimirGP enchantment Enchant creature you control | When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
Gateway Shade gatecrash gtc/65 B B {2}{B} 3 Creature - Shade 1 1 U orzhovGP dimirGP creature {B}: Gateway Shade gets +1/+1 until end of turn. | Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.
Grisly Spectacle gatecrash gtc/66 B B {2}{B}{B} 4 Instant C orzhovGP dimirGP instant Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
Gutter Skulk gatecrash gtc/67 B B {1}{B} 2 Creature - Zombie Rat 2 2 C orzhovGP dimirGP creature
Horror of the Dim gatecrash gtc/68 B UB {4}{B} 5 Creature - Horror 3 4 C dimirGP creature {U}: Horror of the Dim gains hexproof until end of turn.
Illness in the Ranks gatecrash gtc/69 B B {B} 1 Enchantment U orzhovGP dimirGP enchantment Creature tokens get -1/-1.
Killing Glare gatecrash gtc/70 B B {X}{B} 1 Instant U orzhovGP dimirGP instant Destroy target creature with power X or less.
Lord of the Void gatecrash gtc/71 B B {4}{B}{B}{B} 7 Creature - Demon 7 7 M creature yInitialize/ch Reveal top seven cards/vp1at7 Flying | Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Mental Vapors gatecrash gtc/72 B B {3}{B} 4 Sorcery U dimirGP sorcery Target player discards a card. | Cipher
Midnight Recovery gatecrash gtc/73 B B {3}{B} 4 Sorcery C dimirGP sorcery Return target creature card from your graveyard to your hand. | Cipher
Ogre Slumlord gatecrash gtc/74 B B {3}{B}{B} 5 Creature - Ogre Rogue 3 3 R creature Create Rat/spawn [gtc] Rat (B 1/1) Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. | Rats you control have deathtouch.
Sepulchral Primordial gatecrash gtc/75 B B {5}{B}{B} 7 Creature - Avatar 5 4 R dimirGP creature Intimidate | When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Shadow Alley Denizen gatecrash gtc/76 B B {B} 1 Creature - Vampire Rogue 1 1 C orzhovGP dimirGP creature Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn.
Shadow Slice gatecrash gtc/77 B B {4}{B} 5 Sorcery C dimirGP sorcery Target opponent loses 3 life. | Cipher
Slate Street Ruffian gatecrash gtc/78 B B {2}{B} 3 Creature - Human Warrior 2 2 C orzhovGP dimirGP creature Whenever Slate Street Ruffian becomes blocked, defending player discards a card.
Smog Elemental gatecrash gtc/79 B B {4}{B}{B} 6 Creature - Elemental 3 3 U orzhovGP dimirGP creature /ch Flying | Creatures with flying your opponents control get -1/-1.
Syndicate Enforcer gatecrash gtc/80 B B {3}{B} 4 Creature - Human Rogue 3 2 C orzhovGP creature Extort
Thrull Parasite gatecrash gtc/81 B B {B} 1 Creature - Thrull 1 1 U orzhovGP creature Extort | {T}, Pay 2 life: Remove a counter from target nonland permanent.
Undercity Informer gatecrash gtc/82 B B {2}{B} 3 Creature - Human Rogue 2 3 U dimirGP creature {1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Undercity Plague gatecrash gtc/83 B B {4}{B}{B} 6 Sorcery R dimirGP sorcery Target player loses 1 life, discards a card, then sacrifices a permanent. | Cipher
Wight of Precinct Six gatecrash gtc/84 B B {1}{B} 2 Creature - Zombie 1 1 U orzhovGP dimirGP creature Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Act of Treason gatecrash gtc/85 R R {2}{R} 3 Sorcery C borosGP gruulGP sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Bomber Corps gatecrash gtc/86 R R {1}{R} 2 Creature - Human Soldier 1 2 C borosGP creature Battalion - Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
Cinder Elemental gatecrash gtc/87 R R {3}{R} 4 Creature - Elemental 2 2 U borosGP gruulGP creature {X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
Crackling Perimeter gatecrash gtc/88 R R {1}{R} 2 Enchantment U borosGP gruulGP enchantment Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.
Ember Beast gatecrash gtc/89 R R {2}{R} 3 Creature - Beast 3 4 C gruulGP creature Ember Beast can't attack or block alone.
Firefist Striker gatecrash gtc/90 R R {1}{R} 2 Creature - Human Soldier 2 1 U borosGP creature Battalion - Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
Five-Alarm Fire gatecrash gtc/91 R R {1}{R}{R} 3 Enchantment R enchantment Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. | Remove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
Foundry Street Denizen gatecrash gtc/92 R R {R} 1 Creature - Goblin Warrior 1 1 C borosGP gruulGP creature Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
Furious Resistance gatecrash gtc/93 R R {R} 1 Instant C borosGP instant Target blocking creature gets +3/+0 and gains first strike until end of turn.
Hellkite Tyrant gatecrash gtc/94 R R {4}{R}{R} 6 Creature - Dragon 6 5 M creature /ch Flying, trample | Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. | At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Hellraiser Goblin gatecrash gtc/95 R R {2}{R} 3 Creature - Goblin Berserker 2 2 U borosGP gruulGP creature Creatures you control have haste and attack each combat if able.
Homing Lightning gatecrash gtc/96 R R {2}{R}{R} 4 Instant U borosGP gruulGP instant Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
Legion Loyalist gatecrash gtc/97 R R {R} 1 Creature - Goblin Soldier 1 1 R borosGP creature Haste | Battalion - Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Madcap Skills gatecrash gtc/98 R R {1}{R} 2 Enchantment - Aura C borosGP gruulGP enchantment Enchant creature | Enchanted creature gets +3/+0 and has menace.
Mark for Death gatecrash gtc/99 R R {3}{R} 4 Sorcery U borosGP gruulGP sorcery Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
Massive Raid gatecrash gtc/100 R R {1}{R}{R} 3 Instant C borosGP instant Massive Raid deals damage to any target equal to the number of creatures you control.
Molten Primordial gatecrash gtc/101 R R {5}{R}{R} 7 Creature - Avatar 6 4 R borosGP creature Haste | When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Mugging gatecrash gtc/102 R R {R} 1 Sorcery C borosGP gruulGP sorcery Mugging deals 2 damage to target creature. That creature can't block this turn.
Ripscale Predator gatecrash gtc/103 R R {4}{R}{R} 6 Creature - Dinosaur 6 5 U borosGP gruulGP creature Menace
Scorchwalker gatecrash gtc/104 R R {3}{R} 4 Creature - Elemental 5 1 C gruulGP creature Bloodrush - {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.
Skinbrand Goblin gatecrash gtc/105 R R {1}{R} 2 Creature - Goblin Warrior 2 1 C gruulGP creature Bloodrush - {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
Skullcrack gatecrash gtc/106 R R {1}{R} 2 Instant U borosGP gruulGP instant Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Structural Collapse gatecrash gtc/107 R R {5}{R} 6 Sorcery C borosGP gruulGP sorcery Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.
Tin Street Market gatecrash gtc/108 R R {4}{R} 5 Enchantment - Aura C borosGP gruulGP enchantment Enchant land | Enchanted land has "{T}, Discard a card: Draw a card."
Towering Thunderfist gatecrash gtc/109 R RW {4}{R} 5 Creature - Giant Soldier 4 4 C borosGP creature {W}: Towering Thunderfist gains vigilance until end of turn.
Viashino Shanktail gatecrash gtc/110 R R {3}{R} 4 Creature - Viashino Warrior 3 1 U gruulGP creature First strike | Bloodrush - {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.
Warmind Infantry gatecrash gtc/111 R R {2}{R} 3 Creature - Elemental Soldier 2 3 C borosGP creature Battalion - Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
Wrecking Ogre gatecrash gtc/112 R R {4}{R} 5 Creature - Ogre Warrior 3 3 R gruulGP creature Double strike | Bloodrush - {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Adaptive Snapjaw gatecrash gtc/113 G G {4}{G} 5 Creature - Lizard Beast 6 2 C simicGP creature Evolve
Alpha Authority gatecrash gtc/114 G G {1}{G} 2 Enchantment - Aura U gruulGP simicGP enchantment Enchant creature | Enchanted creature has hexproof and can't be blocked by more than one creature.
Burst of Strength gatecrash gtc/115 G G {G} 1 Instant C gruulGP simicGP instant Put a +1/+1 counter on target creature and untap it.
Crocanura gatecrash gtc/116 G G {2}{G} 3 Creature - Crocodile Frog 1 3 C simicGP creature Reach | Evolve
Crowned Ceratok gatecrash gtc/117 G G {3}{G} 4 Creature - Rhino 4 3 U gruulGP simicGP creature Trample | Each creature you control with a +1/+1 counter on it has trample.
Disciple of the Old Ways gatecrash gtc/118 G RG {1}{G} 2 Creature - Human Warrior 2 2 C gruulGP creature {R}: Disciple of the Old Ways gains first strike until end of turn.
Experiment One gatecrash gtc/119 G G {G} 1 Creature - Human Ooze 1 1 U simicGP creature Evolve | Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
Forced Adaptation gatecrash gtc/120 G G {G} 1 Enchantment - Aura C gruulGP simicGP enchantment Enchant creature | At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Giant Adephage gatecrash gtc/121 G G {5}{G}{G} 7 Creature - Insect 7 7 M creature Create Giant Adephage Copy/spawn [lackey] Giant Adephage (Copy) Trample | Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.
Greenside Watcher gatecrash gtc/122 G G {1}{G} 2 Creature - Elf Druid 2 1 C gruulGP simicGP creature {T}: Untap target Gate.
Gyre Sage gatecrash gtc/123 G G {1}{G} 2 Creature - Elf Druid 1 2 R simicGP creature Evolve | {T}: Add {G} for each +1/+1 counter on Gyre Sage.
Hindervines gatecrash gtc/124 G G {2}{G} 3 Instant U gruulGP simicGP instant Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
Ivy Lane Denizen gatecrash gtc/125 G G {3}{G} 4 Creature - Elf Warrior 2 3 C gruulGP simicGP creature Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
Miming Slime gatecrash gtc/126 G G {2}{G} 3 Sorcery U gruulGP simicGP sorcery /spawn [rtr] Ooze (G */*) Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
Naturalize gatecrash gtc/127 G G {1}{G} 2 Instant C gruulGP simicGP instant Destroy target artifact or enchantment.
Ooze Flux gatecrash gtc/128 G G {3}{G} 4 Enchantment R enchantment Create Ooze/spawn [rtr] Ooze (G */*) {1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.
Predator's Rapport gatecrash gtc/129 G G {2}{G} 3 Instant C gruulGP simicGP instant Choose target creature you control. You gain life equal to that creature's power plus its toughness.
Rust Scarab gatecrash gtc/130 G G {4}{G} 5 Creature - Insect 4 5 U gruulGP simicGP creature Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.
Scab-Clan Charger gatecrash gtc/131 G G {3}{G} 4 Creature - Centaur Warrior 2 4 C gruulGP creature Bloodrush - {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
Serene Remembrance gatecrash gtc/132 G G {G} 1 Sorcery U gruulGP simicGP sorcery Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
Skarrg Goliath gatecrash gtc/133 G G {6}{G}{G} 8 Creature - Beast 9 9 R gruulGP creature Trample | Bloodrush - {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
Slaughterhorn gatecrash gtc/134 G G {2}{G} 3 Creature - Beast 3 2 C gruulGP creature Bloodrush - {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.
Spire Tracer gatecrash gtc/135 G G {G} 1 Creature - Elf Scout 1 1 C gruulGP simicGP creature Spire Tracer can't be blocked except by creatures with flying or reach.
Sylvan Primordial gatecrash gtc/136 G G {5}{G}{G} 7 Creature - Avatar 6 8 R gruulGP creature Reach | When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.
Tower Defense gatecrash gtc/137 G G {1}{G} 2 Instant U gruulGP simicGP instant Creatures you control get +0/+5 and gain reach until end of turn.
Verdant Haven gatecrash gtc/138 G G {2}{G} 3 Enchantment - Aura C gruulGP simicGP enchantment Enchant land | When Verdant Haven enters the battlefield, you gain 2 life. | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Wasteland Viper gatecrash gtc/139 G G {G} 1 Creature - Snake 1 2 U gruulGP creature Deathtouch | Bloodrush - {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Wildwood Rebirth gatecrash gtc/140 G G {1}{G} 2 Instant C gruulGP simicGP instant Return target creature card from your graveyard to your hand.
Alms Beast gatecrash gtc/141 WB WB {2}{W}{B} 4 Creature - Beast 6 6 R orzhovGP creature Creatures blocking or blocked by Alms Beast have lifelink.
Assemble the Legion gatecrash gtc/142 RW RW {3}{R}{W} 5 Enchantment R borosGP mb1-old-frame enchantment Create Soldier/spawn [lackey] Soldier (RW 1/1 Haste) At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
Aurelia, the Warleader gatecrash gtc/143 RW RW {2}{R}{R}{W}{W} 6 Legendary Creature - Angel 3 4 M borosGP creature /ch Flying, vigilance, haste | Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Aurelia's Fury gatecrash gtc/144 RW RW {X}{R}{W} 2 Instant M mb1-foil instant Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Bane Alley Broker gatecrash gtc/145 UB UB {1}{U}{B} 3 Creature - Human Rogue 0 3 U dimirGP creature {T}: Draw a card, then exile a card from your hand face down. | You may look at cards exiled with Bane Alley Broker. | {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand.
Biovisionary gatecrash gtc/146 GU GU {1}{G}{U} 3 Creature - Human Wizard 2 3 R simicGP creature At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
Borborygmos Enraged gatecrash gtc/147 RG RG {4}{R}{R}{G}{G} 8 Legendary Creature - Cyclops 7 6 M gruulGP creature Reveal top three cards/vp1at3 Trample | Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | Discard a land card: Borborygmos Enraged deals 3 damage to any target.
Boros Charm gatecrash gtc/148 RW RW {R}{W} 2 Instant U borosGP instant Choose one - | - Boros Charm deals 4 damage to target player or planeswalker. | - Permanents you control gain indestructible until end of turn. | - Target creature gains double strike until end of turn.
Call of the Nightwing gatecrash gtc/149 UB UB {2}{U}{B} 4 Sorcery U dimirGP sorcery /spawn [gtc] Horror (UB 1/1 Flying) Create a 1/1 blue and black Horror creature token with flying. | Cipher
Cartel Aristocrat gatecrash gtc/150 WB WB {W}{B} 2 Creature - Human Advisor 2 2 U orzhovGP creature Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
Clan Defiance gatecrash gtc/151 RG RG {X}{R}{G} 2 Sorcery R gruulGP sorcery Choose one or more - | - Clan Defiance deals X damage to target creature with flying. | - Clan Defiance deals X damage to target creature without flying. | - Clan Defiance deals X damage to target player or planeswalker.
Consuming Aberration gatecrash gtc/152 UB UB {3}{U}{B} 5 Creature - Horror * * R creature Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. | Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Deathpact Angel gatecrash gtc/153 WB WB {3}{W}{B}{B} 6 Creature - Angel 5 5 M creature yInitialize/ch Create Cleric/spawn [gtc] Cleric (WB 1/1) Flying | When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."
Dimir Charm gatecrash gtc/154 UB UB {U}{B} 2 Instant U dimirGP instant Look at top three cards/vp1pt3 Choose one - | - Counter target sorcery spell. | - Destroy target creature with power 2 or less. | - Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Dinrova Horror gatecrash gtc/155 UB UB {4}{U}{B} 6 Creature - Horror 4 4 U dimirGP creature When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
Domri Rade gatecrash gtc/156 RG RG {1}{R}{G} 3 Legendary Planeswalker - Domri 3 M planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 Create Domri Rade Emblem/spawn [gtc] Domri Rade Emblem +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. | -2: Target creature you control fights another target creature. | -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Drakewing Krasis gatecrash gtc/157 GU GU {1}{G}{U} 3 Creature - Lizard Drake 3 1 C simicGP creature /ch Flying, trample
Duskmantle Guildmage gatecrash gtc/158 UB UB {U}{B} 2 Creature - Human Wizard 2 2 U dimirGP creature {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. | {2}{U}{B}: Target player mills two cards.
Duskmantle Seer gatecrash gtc/159 UB UB {2}{U}{B} 4 Creature - Vampire Wizard 4 4 M creature yInitialize/ch Reveal top card/vp1at1 Flying | At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's converted mana cost, then puts it into their hand.
Elusive Krasis gatecrash gtc/160 GU GU {1}{G}{U} 3 Creature - Fish Mutant 0 4 U simicGP creature Elusive Krasis can't be blocked. | Evolve
Executioner's Swing gatecrash gtc/161 WB WB {W}{B} 2 Instant C orzhovGP instant Target creature that dealt damage this turn gets -5/-5 until end of turn.
Fathom Mage gatecrash gtc/162 GU GU {2}{G}{U} 4 Creature - Human Wizard 1 1 R creature Evolve | Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
Firemane Avenger gatecrash gtc/163 RW RW {2}{R}{W} 4 Creature - Angel 3 3 R borosGP creature /ch Flying | Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
Fortress Cyclops gatecrash gtc/164 RW RW {3}{R}{W} 5 Creature - Cyclops Soldier 3 3 U borosGP creature Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. | Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.
Foundry Champion gatecrash gtc/165 RW RW {4}{R}{W} 6 Creature - Elemental Soldier 4 4 R creature When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. | {R}: Foundry Champion gets +1/+0 until end of turn. | {W}: Foundry Champion gets +0/+1 until end of turn.
Frenzied Tilling gatecrash gtc/166 RG RG {3}{R}{G} 5 Sorcery U gruulGP sorcery Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Ghor-Clan Rampager gatecrash gtc/167 RG RG {2}{R}{G} 4 Creature - Beast 4 4 U gruulGP creature Trample | Bloodrush - {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
Ground Assault gatecrash gtc/168 RG RG {R}{G} 2 Sorcery U gruulGP sorcery Ground Assault deals damage to target creature equal to the number of lands you control.
Gruul Charm gatecrash gtc/169 RG RG {R}{G} 2 Instant U gruulGP instant Choose one - | - Creatures without flying can't block this turn. | - Gain control of all permanents you own. | - Gruul Charm deals 3 damage to each creature with flying.
Gruul Ragebeast gatecrash gtc/170 RG RG {5}{R}{G} 7 Creature - Beast 6 6 R gruulGP creature Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.
High Priest of Penance gatecrash gtc/171 WB WB {W}{B} 2 Creature - Human Cleric 1 1 R orzhovGP creature Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.
Hydroform gatecrash gtc/172 GU GU {G}{U} 2 Instant C simicGP instant Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Kingpin's Pet gatecrash gtc/173 WB WB {1}{W}{B} 3 Creature - Thrull 2 2 C orzhovGP creature /ch Flying | Extort
Lazav, Dimir Mastermind gatecrash gtc/174 UB UB {U}{U}{B}{B} 4 Legendary Creature - Shapeshifter 3 3 M dimirGP creature Hexproof | Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
Martial Glory gatecrash gtc/175 RW RW {R}{W} 2 Instant C borosGP instant Target creature gets +3/+0 until end of turn. | Target creature gets +0/+3 until end of turn.
Master Biomancer gatecrash gtc/176 GU GU {2}{G}{U} 4 Creature - Elf Wizard 2 4 M creature Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
Merciless Eviction gatecrash gtc/177 WB WB {4}{W}{B} 6 Sorcery R orzhovGP sorcery Choose one - | - Exile all artifacts. | - Exile all creatures. | - Exile all enchantments. | - Exile all planeswalkers.
Mind Grind gatecrash gtc/178 UB UB {X}{U}{B} 2 Sorcery R dimirGP sorcery Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.
Mortus Strider gatecrash gtc/179 UB UB {1}{U}{B} 3 Creature - Skeleton 1 1 C dimirGP creature When Mortus Strider dies, return it to its owner's hand.
Mystic Genesis gatecrash gtc/180 GU GU {2}{G}{U}{U} 5 Instant R simicGP instant /spawn [rtr] Ooze (G */*) Counter target spell. Create an X/X green Ooze creature token, where X is that spell's converted mana cost.
Nimbus Swimmer gatecrash gtc/181 GU GU {X}{G}{U} 2 Creature - Leviathan 0 0 U simicGP creature /ch Flying | Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.
Obzedat, Ghost Council gatecrash gtc/182 WB WB {1}{W}{W}{B}{B} 5 Legendary Creature - Spirit Advisor 5 5 M orzhovGP creature When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life. | At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
One Thousand Lashes gatecrash gtc/183 WB WB {2}{W}{B} 4 Enchantment - Aura U orzhovGP enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Ordruun Veteran gatecrash gtc/184 RW RW {2}{R}{W} 4 Creature - Minotaur Soldier 3 1 U borosGP creature Battalion - Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn.
Orzhov Charm gatecrash gtc/185 WB WB {W}{B} 2 Instant U orzhovGP instant Choose one - | - Return target creature you control and all Auras you control attached to it to their owner's hand. | - Destroy target creature and you lose life equal to its toughness. | - Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
Paranoid Delusions gatecrash gtc/186 UB UB {U}{B} 2 Sorcery C dimirGP sorcery Target player mills three cards. | Cipher
Primal Visitation gatecrash gtc/187 RG RG {3}{R}{G} 5 Enchantment - Aura C gruulGP enchantment Enchant creature | Enchanted creature gets +3/+3 and has haste.
Prime Speaker Zegana gatecrash gtc/188 GU GU {2}{G}{G}{U}{U} 6 Legendary Creature - Merfolk Wizard 1 1 M simicGP creature Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. | When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
Psychic Strike gatecrash gtc/189 UB UB {1}{U}{B} 3 Instant C dimirGP instant Counter target spell. Its controller mills two cards.
Purge the Profane gatecrash gtc/190 WB WB {2}{W}{B} 4 Sorcery C orzhovGP sorcery Target opponent discards two cards and you gain 2 life.
Rubblehulk gatecrash gtc/191 RG RG {4}{R}{G} 6 Creature - Elemental * * R creature Rubblehulk's power and toughness are each equal to the number of lands you control. | Bloodrush - {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Ruination Wurm gatecrash gtc/192 RG RG {4}{R}{G} 6 Creature - Wurm 7 6 C gruulGP creature
Shambleshark gatecrash gtc/193 GU GU {G}{U} 2 Creature - Shark Crab 2 1 C simicGP creature Flash | Evolve
Signal the Clans gatecrash gtc/194 RG RG {R}{G} 2 Instant R gruulGP instant Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
Simic Charm gatecrash gtc/195 GU GU {G}{U} 2 Instant U simicGP instant Choose one - | - Target creature gets +3/+3 until end of turn. | - Permanents you control gain hexproof until end of turn. | - Return target creature to its owner's hand.
Skarrg Guildmage gatecrash gtc/196 RG RG {R}{G} 2 Creature - Human Shaman 2 2 U gruulGP creature {R}{G}: Creatures you control gain trample until end of turn. | {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Skyknight Legionnaire gatecrash gtc/197 RW RW {1}{R}{W} 3 Creature - Human Knight 2 2 C borosGP creature /ch Flying, haste
Soul Ransom gatecrash gtc/198 UB UB {2}{U}{B} 4 Enchantment - Aura R dimirGP enchantment Enchant creature | You control enchanted creature. | Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.
Spark Trooper gatecrash gtc/199 RW RW {1}{R}{R}{W} 4 Creature - Elemental Soldier 6 1 R borosGP creature Trample, lifelink, haste | At the beginning of the end step, sacrifice Spark Trooper.
Sunhome Guildmage gatecrash gtc/200 RW RW {R}{W} 2 Creature - Human Wizard 2 2 U borosGP creature Create Soldier/spawn [lackey] Soldier (RW 1/1 Haste) {1}{R}{W}: Creatures you control get +1/+0 until end of turn. | {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.
Treasury Thrull gatecrash gtc/201 WB WB {4}{W}{B} 6 Creature - Thrull 4 4 R creature Extort | Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
Truefire Paladin gatecrash gtc/202 RW RW {R}{W} 2 Creature - Human Knight 2 2 U borosGP creature Vigilance | {R}{W}: Truefire Paladin gets +2/+0 until end of turn. | {R}{W}: Truefire Paladin gains first strike until end of turn.
Unexpected Results gatecrash gtc/203 GU GU {2}{G}{U} 4 Sorcery R simicGP sorcery Reveal top card/vp1at1 Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
Urban Evolution gatecrash gtc/204 GU GU {3}{G}{U} 5 Sorcery U simicGP sorcery Draw three cards. You may play an additional land this turn.
Vizkopa Confessor gatecrash gtc/205 WB WB {3}{W}{B} 5 Creature - Human Cleric 1 3 U orzhovGP creature Extort | When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it.
Vizkopa Guildmage gatecrash gtc/206 WB WB {W}{B} 2 Creature - Human Wizard 2 2 U orzhovGP creature {1}{W}{B}: Target creature gains lifelink until end of turn. | {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
Whispering Madness gatecrash gtc/207 UB UB {2}{U}{B} 4 Sorcery R dimirGP sorcery Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | Cipher
Wojek Halberdiers gatecrash gtc/208 RW RW {R}{W} 2 Creature - Human Soldier 3 2 C borosGP creature Battalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
Zameck Guildmage gatecrash gtc/209 GU GU {G}{U} 2 Creature - Elf Wizard 2 2 U simicGP creature {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. | {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Zhur-Taa Swine gatecrash gtc/210 RG RG {3}{R}{G} 5 Creature - Boar 5 4 C gruulGP creature Bloodrush - {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
Arrows of Justice gatecrash gtc/211 RW RW {2}{R/W} 3 Instant U borosGP instant Arrows of Justice deals 4 damage to target attacking or blocking creature.
Beckon Apparition gatecrash gtc/212 WB WB {W/B} 1 Instant C orzhovGP instant /spawn [gtc] Spirit (WB 1/1 Flying) Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Biomass Mutation gatecrash gtc/213 GU GU {X}{G/U}{G/U} 2 Instant R simicGP instant Creatures you control have base power and toughness X/X until end of turn.
Bioshift gatecrash gtc/214 GU GU {G/U} 1 Instant C simicGP instant Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
Boros Reckoner gatecrash gtc/215 RW RW {R/W}{R/W}{R/W} 3 Creature - Minotaur Wizard 3 3 R borosGP creature Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. | {R/W}: Boros Reckoner gains first strike until end of turn.
Burning-Tree Emissary gatecrash gtc/216 RG RG {R/G}{R/G} 2 Creature - Human Shaman 2 2 U gruulGP creature When Burning-Tree Emissary enters the battlefield, add {R}{G}.
Coerced Confession gatecrash gtc/217 UB UB {4}{U/B} 5 Sorcery U dimirGP sorcery Target player mills four cards. You draw a card for each creature card put into their graveyard this way.
Deathcult Rogue gatecrash gtc/218 UB UB {1}{U/B}{U/B} 3 Creature - Human Rogue 2 2 C dimirGP creature Deathcult Rogue can't be blocked except by Rogues.
Gift of Orzhova gatecrash gtc/219 WB WB {1}{W/B}{W/B} 3 Enchantment - Aura U orzhovGP enchantment Enchant creature | Enchanted creature gets +1/+1 and has flying and lifelink.
Immortal Servitude gatecrash gtc/220 WB WB {X}{W/B}{W/B}{W/B} 3 Sorcery R orzhovGP sorcery Return each creature card with converted mana cost X from your graveyard to the battlefield.
Merfolk of the Depths gatecrash gtc/221 GU GU {4}{G/U}{G/U} 6 Creature - Merfolk Soldier 4 2 U simicGP creature Flash
Nightveil Specter gatecrash gtc/222 UB UB {U/B}{U/B}{U/B} 3 Creature - Specter 2 3 R dimirGP creature yInitialize/ch Reveal top card/vp1at1 Flying | Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. | You may play lands and cast spells from among cards exiled with Nightveil Specter.
Pit Fight gatecrash gtc/223 RG RG {1}{R/G} 2 Instant C gruulGP instant Target creature you control fights another target creature.
Rubblebelt Raiders gatecrash gtc/224 RG RG {1}{R/G}{R/G}{R/G} 4 Creature - Human Warrior 3 3 R gruulGP creature Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
Shattering Blow gatecrash gtc/225 RW RW {1}{R/W} 2 Instant C borosGP instant Exile target artifact.
Armored Transport gatecrash gtc/226 {3} 3 Artifact Creature - Construct 2 1 C orzhovGP dimirGP borosGP gruulGP simicGP creature Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.
Boros Keyrune gatecrash gtc/227 RW {3} 3 Artifact U borosGP artifact {T}: Add {R} or {W}. | {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn.
Dimir Keyrune gatecrash gtc/228 UB {3} 3 Artifact U dimirGP artifact {T}: Add {U} or {B}. | {U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Glaring Spotlight gatecrash gtc/229 {1} 1 Artifact R artifact Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. | {3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
Gruul Keyrune gatecrash gtc/230 RG {3} 3 Artifact U gruulGP artifact {T}: Add {R} or {G}. | {R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
Illusionist's Bracers gatecrash gtc/231 {2} 2 Artifact - Equipment R artifact Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. | Equip {3}
Millennial Gargoyle gatecrash gtc/232 {4} 4 Artifact Creature - Gargoyle 2 2 C orzhovGP dimirGP borosGP gruulGP simicGP creature /ch Flying
Orzhov Keyrune gatecrash gtc/233 WB {3} 3 Artifact U orzhovGP artifact {T}: Add {W} or {B}. | {W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.
Prophetic Prism gatecrash gtc/234 {2} 2 Artifact C orzhovGP dimirGP borosGP gruulGP simicGP artifact When Prophetic Prism enters the battlefield, draw a card. | {1}, {T}: Add one mana of any color.
Razortip Whip gatecrash gtc/235 {2} 2 Artifact C orzhovGP dimirGP borosGP gruulGP simicGP artifact {1}, {T}: Razortip Whip deals 1 damage to target opponent or planeswalker.
Riot Gear gatecrash gtc/236 {2} 2 Artifact - Equipment C orzhovGP dimirGP borosGP gruulGP simicGP artifact Equipped creature gets +1/+2. | Equip {2}
Simic Keyrune gatecrash gtc/237 GU {3} 3 Artifact U simicGP artifact {T}: Add {G} or {U}. | {G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn.
Skyblinder Staff gatecrash gtc/238 {1} 1 Artifact - Equipment C orzhovGP dimirGP borosGP gruulGP simicGP artifact Equipped creature gets +1/+0 and can't be blocked by creatures with flying. | Equip {3}
Boros Guildgate gatecrash gtc/239 RW 0 Land - Gate C borosGP land /cr90 Boros Guildgate enters the battlefield tapped. | {T}: Add {R} or {W}.
Breeding Pool gatecrash gtc/240 GU 0 Land - Forest Island R land /cr90 As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Dimir Guildgate gatecrash gtc/241 UB 0 Land - Gate C dimirGP land /cr90 Dimir Guildgate enters the battlefield tapped. | {T}: Add {U} or {B}.
Godless Shrine gatecrash gtc/242 WB 0 Land - Plains Swamp R land /cr90 As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Gruul Guildgate gatecrash gtc/243 RG 0 Land - Gate C gruulGP land /cr90 Gruul Guildgate enters the battlefield tapped. | {T}: Add {R} or {G}.
Orzhov Guildgate gatecrash gtc/244 WB 0 Land - Gate C orzhovGP land /cr90 Orzhov Guildgate enters the battlefield tapped. | {T}: Add {W} or {B}.
Sacred Foundry gatecrash gtc/245 RW 0 Land - Mountain Plains R land /cr90 As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Simic Guildgate gatecrash gtc/246 GU 0 Land - Gate C simicGP land /cr90 Simic Guildgate enters the battlefield tapped. | {T}: Add {G} or {U}.
Stomping Ground gatecrash gtc/247 RG 0 Land - Mountain Forest R land /cr90 As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Thespian's Stage gatecrash gtc/248 0 Land R land {T}: Add {C}. | {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
Watery Grave gatecrash gtc/249 UB 0 Land - Island Swamp R land /cr90 As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
[gtc] Angel (W 4/4 Flying) gatecrash tgtc/1 W 0 Token Creature - Angel 4 4 T /ch Flying
[gtc] Rat (B 1/1) gatecrash tgtc/2 B 0 Token Creature - Rat 1 1 T
[gtc] Frog Lizard (G 3/3) gatecrash tgtc/3 G 0 Token Creature - Frog Lizard 3 3 T
[gtc] Cleric (WB 1/1) gatecrash tgtc/4 WB 0 Token Creature - Cleric 1 1 T {3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield.
[gtc] Horror (UB 1/1 Flying) gatecrash tgtc/5 UB 0 Token Creature - Horror 1 1 T /ch Flying
[gtc] Soldier (RW 1/1) gatecrash tgtc/6 RW 0 Token Creature - Soldier 1 1 T
[gtc] Spirit (WB 1/1 Flying) gatecrash tgtc/7 WB 0 Token Creature - Spirit 1 1 T /ch Flying
[gtc] Domri Rade Emblem gatecrash tgtc/8 0 Token Emblem T Creatures you control have double strike, trample, hexproof, and haste.
Boros Mastiff dragonsmaze dgm/1 W W {1}{W} 2 Creature - Dog 2 2 C creature Battalion - Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn.
Haazda Snare Squad dragonsmaze dgm/2 W W {2}{W} 3 Creature - Human Soldier 1 4 C creature Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls.
Lyev Decree dragonsmaze dgm/3 W W {1}{W} 2 Sorcery C sorcery Detain up to two target creatures your opponents control.
Maze Sentinel dragonsmaze dgm/4 W W {5}{W} 6 Creature - Elemental 3 6 C creature Vigilance | Multicolored creatures you control have vigilance.
Renounce the Guilds dragonsmaze dgm/5 W W {1}{W} 2 Instant R instant Each player sacrifices a multicolored permanent.
Riot Control dragonsmaze dgm/6 W W {2}{W} 3 Instant C instant You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Scion of Vitu-Ghazi dragonsmaze dgm/7 W W {3}{W}{W} 5 Creature - Elemental 4 4 R creature Create Bird/spawn [rtr] Bird (W 1/1 Flying) When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate.
Steeple Roc dragonsmaze dgm/8 W W {4}{W} 5 Creature - Bird 3 1 C creature /ch Flying, first strike
Sunspire Gatekeepers dragonsmaze dgm/9 W W {3}{W} 4 Creature - Human Soldier 2 4 C creature Create Knight/spawn [rtr] Knight (W 2/2 Vigilance) When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.
Wake the Reflections dragonsmaze dgm/10 W W {W} 1 Sorcery C sorcery Populate.
Aetherling dragonsmaze dgm/11 U U {4}{U}{U} 6 Creature - Shapeshifter 4 5 R creature {U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step. | {U}: Aetherling can't be blocked this turn. | {1}: Aetherling gets +1/-1 until end of turn. | {1}: Aetherling gets -1/+1 until end of turn.
Hidden Strings dragonsmaze dgm/12 U U {1}{U} 2 Sorcery C sorcery You may tap or untap target permanent, then you may tap or untap another target permanent. | Cipher
Maze Glider dragonsmaze dgm/13 U U {5}{U} 6 Creature - Elemental 3 5 C creature /ch Flying | Multicolored creatures you control have flying.
Mindstatic dragonsmaze dgm/14 U U {3}{U} 4 Instant C instant Counter target spell unless its controller pays {6}.
Murmuring Phantasm dragonsmaze dgm/15 U U {1}{U} 2 Creature - Spirit 0 5 C creature Defender
Opal Lake Gatekeepers dragonsmaze dgm/16 U U {3}{U} 4 Creature - Vedalken Soldier 2 4 C creature When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
Runner's Bane dragonsmaze dgm/17 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature with power 3 or less | When Runner's Bane enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step.
Trait Doctoring dragonsmaze dgm/18 U U {U} 1 Sorcery R sorcery Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. | Cipher
Uncovered Clues dragonsmaze dgm/19 U U {2}{U} 3 Sorcery C sorcery Look at top four cards/vp1pt4 Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Wind Drake dragonsmaze dgm/20 U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Flying
Bane Alley Blackguard dragonsmaze dgm/21 B B {1}{B} 2 Creature - Human Rogue 1 3 C creature
Blood Scrivener dragonsmaze dgm/22 B B {1}{B} 2 Creature - Zombie Wizard 2 1 R creature If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.
Crypt Incursion dragonsmaze dgm/23 B B {2}{B} 3 Instant C instant Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Fatal Fumes dragonsmaze dgm/24 B B {3}{B} 4 Instant C instant Target creature gets -4/-2 until end of turn.
Hired Torturer dragonsmaze dgm/25 B B {2}{B} 3 Creature - Human Rogue 2 3 C creature Defender | {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from their hand.
Maze Abomination dragonsmaze dgm/26 B B {5}{B} 6 Creature - Elemental 4 5 C creature Deathtouch | Multicolored creatures you control have deathtouch.
Pontiff of Blight dragonsmaze dgm/27 B B {4}{B}{B} 6 Creature - Zombie Cleric 2 7 R creature Extort | Other creatures you control have extort.
Rakdos Drake dragonsmaze dgm/28 B B {2}{B} 3 Creature - Drake 1 2 C creature /ch Flying | Unleash
Sinister Possession dragonsmaze dgm/29 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature attacks or blocks, its controller loses 2 life.
Ubul Sar Gatekeepers dragonsmaze dgm/30 B B {3}{B} 4 Creature - Zombie Soldier 2 4 C creature When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Awe for the Guilds dragonsmaze dgm/31 R R {2}{R} 3 Sorcery C sorcery Monocolored creatures can't block this turn.
Clear a Path dragonsmaze dgm/32 R R {R} 1 Sorcery C sorcery Destroy target creature with defender.
Maze Rusher dragonsmaze dgm/33 R R {5}{R} 6 Creature - Elemental 6 3 C creature Haste | Multicolored creatures you control have haste.
Possibility Storm dragonsmaze dgm/34 R R {3}{R}{R} 5 Enchantment R enchantment Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.
Punish the Enemy dragonsmaze dgm/35 R R {4}{R} 5 Instant C instant Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Pyrewild Shaman dragonsmaze dgm/36 R R {2}{R} 3 Creature - Goblin Shaman 3 1 R creature Bloodrush - {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. | Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.
Riot Piker dragonsmaze dgm/37 R R {1}{R} 2 Creature - Goblin Berserker 2 1 C creature First strike | Riot Piker attacks each combat if able.
Rubblebelt Maaka dragonsmaze dgm/38 R R {3}{R} 4 Creature - Cat 3 3 C creature Bloodrush - {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
Smelt-Ward Gatekeepers dragonsmaze dgm/39 R R {3}{R} 4 Creature - Human Warrior 2 4 C creature When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Weapon Surge dragonsmaze dgm/40 R R {R} 1 Instant C instant Target creature you control gets +1/+0 and gains first strike until end of turn. | Overload {1}{R}
Battering Krasis dragonsmaze dgm/41 G G {2}{G} 3 Creature - Shark Beast 2 1 C creature Trample | Evolve
Kraul Warrior dragonsmaze dgm/42 G G {1}{G} 2 Creature - Insect Warrior 2 2 C creature {5}{G}: Kraul Warrior gets +3/+3 until end of turn.
Maze Behemoth dragonsmaze dgm/43 G G {5}{G} 6 Creature - Elemental 5 4 C creature Trample | Multicolored creatures you control have trample.
Mending Touch dragonsmaze dgm/44 G G {G} 1 Instant C instant Regenerate target creature.
Mutant's Prey dragonsmaze dgm/45 G G {G} 1 Instant C instant Target creature you control with a +1/+1 counter on it fights target creature an opponent controls.
Phytoburst dragonsmaze dgm/46 G G {1}{G} 2 Sorcery C sorcery Target creature gets +5/+5 until end of turn.
Renegade Krasis dragonsmaze dgm/47 G G {1}{G}{G} 3 Creature - Beast Mutant 3 2 R creature Evolve | Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
Saruli Gatekeepers dragonsmaze dgm/48 G G {3}{G} 4 Creature - Elf Warrior 2 4 C creature When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.
Skylasher dragonsmaze dgm/49 G G {1}{G} 2 Creature - Insect 2 2 R creature Flash | This spell can't be countered. | Reach, protection from blue
Thrashing Mossdog dragonsmaze dgm/50 G G {3}{G} 4 Creature - Plant Dog 3 3 C creature Reach | Scavenge {4}{G}{G}
Advent of the Wurm dragonsmaze dgm/51 GW GW {1}{G}{G}{W} 4 Instant R instant /spawn [rtr] Wurm (G 5/5 Trample) Create a 5/5 green Wurm creature token with trample.
Armored Wolf-Rider dragonsmaze dgm/52 GW GW {3}{G}{W} 5 Creature - Elf Knight 4 6 C creature
Ascended Lawmage dragonsmaze dgm/53 WU WU {2}{W}{U} 4 Creature - Vedalken Wizard 3 2 U creature /ch Flying | Hexproof
Beetleform Mage dragonsmaze dgm/54 GU GU {1}{G}{U} 3 Creature - Human Insect Wizard 2 2 C creature {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.
Blast of Genius dragonsmaze dgm/55 UR UR {4}{U}{R} 6 Sorcery U sorcery Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that permanent or player.
Blaze Commando dragonsmaze dgm/56 RW RW {3}{R}{W} 5 Creature - Minotaur Soldier 5 3 U creature Create 2 Soldiers/spawnx2 [lackey] Soldier (RW 1/1 Haste) Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
Blood Baron of Vizkopa dragonsmaze dgm/57 WB WB {3}{W}{B} 5 Creature - Vampire 4 4 M creature Lifelink, protection from white and from black | As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
Boros Battleshaper dragonsmaze dgm/58 RW RW {5}{R}{W} 7 Creature - Minotaur Soldier 5 5 R creature At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
Bred for the Hunt dragonsmaze dgm/59 GU GU {1}{G}{U} 3 Enchantment U enchantment Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Bronzebeak Moa dragonsmaze dgm/60 GW GW {2}{G}{W} 4 Creature - Bird 2 2 U creature Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
Carnage Gladiator dragonsmaze dgm/61 BR BR {2}{B}{R} 4 Creature - Skeleton Warrior 4 2 U creature Whenever a creature blocks, that creature's controller loses 1 life. | {1}{B}{R}: Regenerate Carnage Gladiator.
Council of the Absolute dragonsmaze dgm/62 WU WU {2}{W}{U} 4 Creature - Human Advisor 2 4 M creature As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name. | Your opponents can't cast spells with the chosen name. | Spells with the chosen name you cast cost {2} less to cast.
Deadbridge Chant dragonsmaze dgm/63 BG BG {4}{B}{G} 6 Enchantment M enchantment When Deadbridge Chant enters the battlefield, mill ten cards. | At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Debt to the Deathless dragonsmaze dgm/64 WB WB {X}{W}{W}{B}{B} 4 Sorcery U sorcery Each opponent loses two times X life. You gain life equal to the life lost this way.
Deputy of Acquittals dragonsmaze dgm/65 WU WU {W}{U} 2 Creature - Human Wizard 2 2 C creature Flash | When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
Dragonshift dragonsmaze dgm/66 UR UR {1}{U}{R} 3 Instant R instant Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. | Overload {3}{U}{U}{R}{R}
Drown in Filth dragonsmaze dgm/67 BG BG {B}{G} 2 Sorcery C sorcery Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Emmara Tandris dragonsmaze dgm/68 GW GW {5}{G}{W} 7 Legendary Creature - Elf Shaman 5 7 R creature Prevent all damage that would be dealt to creature tokens you control.
Exava, Rakdos Blood Witch dragonsmaze dgm/69 BR BR {2}{B}{R} 4 Legendary Creature - Human Cleric 3 3 R creature First strike, haste | Unleash | Each other creature you control with a +1/+1 counter on it has haste.
Feral Animist dragonsmaze dgm/70 RG RG {1}{R}{G} 3 Creature - Goblin Shaman 2 1 U creature {3}: Feral Animist gets +X/+0 until end of turn, where X is its power.
Fluxcharger dragonsmaze dgm/71 UR UR {2}{U}{R} 4 Creature - Weird 1 5 U creature /ch Flying | Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.
Gaze of Granite dragonsmaze dgm/72 BG BG {X}{B}{B}{G} 3 Sorcery R sorcery Destroy each nonland permanent with converted mana cost X or less.
Gleam of Battle dragonsmaze dgm/73 RW RW {4}{R}{W} 6 Enchantment U enchantment Whenever a creature you control attacks, put a +1/+1 counter on it.
Goblin Test Pilot dragonsmaze dgm/74 UR UR {1}{U}{R} 3 Creature - Goblin Pilot Wizard 0 2 U creature /ch Flying | {T}: Goblin Test Pilot deals 2 damage to any target chosen at random.
Gruul War Chant dragonsmaze dgm/75 RG RG {2}{R}{G} 4 Enchantment U enchantment Attacking creatures you control get +1/+0 and have menace.
Haunter of Nightveil dragonsmaze dgm/76 UB UB {3}{U}{B} 5 Creature - Spirit 3 4 U creature Creatures your opponents control get -1/-0.
Jelenn Sphinx dragonsmaze dgm/77 WU WU {3}{W}{U} 5 Creature - Sphinx 1 5 U creature /ch Flying, vigilance | Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.
Korozda Gorgon dragonsmaze dgm/78 BG BG {3}{B}{G} 5 Creature - Gorgon 2 5 U creature Deathtouch | {2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.
Krasis Incubation dragonsmaze dgm/79 GU GU {2}{G}{U} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | {1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.
Lavinia of the Tenth dragonsmaze dgm/80 WU WU {3}{W}{U} 5 Legendary Creature - Human Soldier 4 4 R creature Protection from red | When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less.
Legion's Initiative dragonsmaze dgm/81 RW RW {R}{W} 2 Enchantment M enchantment Red creatures you control get +1/+0. | White creatures you control get +0/+1. | {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Master of Cruelties dragonsmaze dgm/82 BR BR {3}{B}{R} 5 Creature - Demon 1 4 M creature First strike, deathtouch | Master of Cruelties can only attack alone. | Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
Maw of the Obzedat dragonsmaze dgm/83 WB WB {3}{W}{B} 5 Creature - Thrull 3 3 U creature Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Melek, Izzet Paragon dragonsmaze dgm/84 UR UR {4}{U}{R} 6 Legendary Creature - Weird Wizard 2 4 R creature Play with the top card of your library revealed. | You may cast instant and sorcery spells from the top of your library. | Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Mirko Vosk, Mind Drinker dragonsmaze dgm/85 UB UB {3}{U}{B} 5 Legendary Creature - Vampire 2 4 R creature /ch Flying | Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
Morgue Burst dragonsmaze dgm/86 BR BR {4}{B}{R} 6 Sorcery C sorcery Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Nivix Cyclops dragonsmaze dgm/87 UR UR {1}{U}{R} 3 Creature - Cyclops 1 4 C creature Defender | Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
Notion Thief dragonsmaze dgm/88 UB UB {2}{U}{B} 4 Creature - Human Rogue 3 1 R creature Flash | If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Obzedat's Aid dragonsmaze dgm/89 WB WB {3}{W}{B} 5 Sorcery R sorcery Return target permanent card from your graveyard to the battlefield.
Pilfered Plans dragonsmaze dgm/90 UB UB {1}{U}{B} 3 Sorcery C sorcery Target player mills two cards. Draw two cards.
Plasm Capture dragonsmaze dgm/91 GU GU {G}{G}{U}{U} 4 Instant R instant Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's converted mana cost.
Progenitor Mimic dragonsmaze dgm/92 GU GU {4}{G}{U} 6 Creature - Shapeshifter 0 0 M creature Create Copy/spawn [2xm] Copy You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
Putrefy dragonsmaze dgm/93 BG BG {1}{B}{G} 3 Instant U instant Destroy target artifact or creature. It can't be regenerated.
Ral Zarek dragonsmaze dgm/94 UR UR {2}{U}{R} 4 Legendary Planeswalker - Ral 4 M planeswalker yInitialize/ccblue=4 Flip five coins/flip5 +1: Tap target permanent, then untap another target permanent. | -2: Ral Zarek deals 3 damage to any target. | -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Reap Intellect dragonsmaze dgm/95 UB UB {X}{2}{U}{B} 4 Sorcery M sorcery Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles their library.
Render Silent dragonsmaze dgm/96 WU WU {W}{U}{U} 3 Instant R instant Counter target spell. Its controller can't cast spells this turn.
Restore the Peace dragonsmaze dgm/97 WU WU {1}{W}{U} 3 Instant U instant Return each creature that dealt damage this turn to its owner's hand.
Rot Farm Skeleton dragonsmaze dgm/98 BG BG {2}{B}{G} 4 Creature - Plant Skeleton 4 1 U creature Rot Farm Skeleton can't block. | {2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
Ruric Thar, the Unbowed dragonsmaze dgm/99 RG RG {4}{R}{G} 6 Legendary Creature - Ogre Warrior 6 6 R creature Vigilance, reach | Ruric Thar, the Unbowed attacks each combat if able. | Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Savageborn Hydra dragonsmaze dgm/100 RG RG {X}{R}{G} 2 Creature - Hydra 0 0 M creature Double strike | Savageborn Hydra enters the battlefield with X +1/+1 counters on it. | {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
Scab-Clan Giant dragonsmaze dgm/101 RG RG {4}{R}{G} 6 Creature - Giant Warrior 4 5 U creature When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
Showstopper dragonsmaze dgm/102 BR BR {1}{B}{R} 3 Instant U instant Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
Sin Collector dragonsmaze dgm/103 WB WB {1}{W}{B} 3 Creature - Human Cleric 2 1 U creature When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
Sire of Insanity dragonsmaze dgm/104 BR BR {4}{B}{R} 6 Creature - Demon 6 4 R creature At the beginning of each end step, each player discards their hand.
Species Gorger dragonsmaze dgm/105 GU GU {3}{G}{U} 5 Creature - Frog Beast 6 6 U creature At the beginning of your upkeep, return a creature you control to its owner's hand.
Spike Jester dragonsmaze dgm/106 BR BR {B}{R} 2 Creature - Goblin Warrior 3 1 U creature Haste
Tajic, Blade of the Legion dragonsmaze dgm/107 RW RW {2}{R}{W} 4 Legendary Creature - Human Soldier 2 2 R creature Indestructible | Battalion - Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
Teysa, Envoy of Ghosts dragonsmaze dgm/108 WB WB {5}{W}{B} 7 Legendary Creature - Human Advisor 4 4 R creature Create Spirit/spawn [gtc] Spirit (WB 1/1 Flying) Vigilance, protection from creatures | Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Tithe Drinker dragonsmaze dgm/109 WB WB {W}{B} 2 Creature - Vampire 2 1 C creature Lifelink | Extort
Trostani's Summoner dragonsmaze dgm/110 GW GW {5}{G}{W} 7 Creature - Elf Shaman 1 1 U creature /spawn [rtr] Knight (W 2/2 Vigilance);/spawn [rtr] Centaur (G 3/3);/spawn [rtr] Rhino (G 4/4 Trample) When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.
Unflinching Courage dragonsmaze dgm/111 GW GW {1}{G}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has trample and lifelink.
Varolz, the Scar-Striped dragonsmaze dgm/112 BG BG {1}{B}{G} 3 Legendary Creature - Troll Warrior 2 2 R creature Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. | Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
Viashino Firstblade dragonsmaze dgm/113 RW RW {1}{R}{W} 3 Creature - Viashino Soldier 2 2 C creature Haste | When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.
Voice of Resurgence dragonsmaze dgm/114 GW GW {G}{W} 2 Creature - Elemental 2 2 M creature Create Elemental/spawn [dgm] Elemental (GW */*) Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
Vorel of the Hull Clade dragonsmaze dgm/115 GU GU {1}{G}{U} 3 Legendary Creature - Human Merfolk 1 4 R creature {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.
Warleader's Helix dragonsmaze dgm/116 RW RW {2}{R}{W} 4 Instant U instant Warleader's Helix deals 4 damage to any target and you gain 4 life.
Warped Physique dragonsmaze dgm/117 UB UB {U}{B} 2 Instant U instant Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
Woodlot Crawler dragonsmaze dgm/118 UB UB {U}{B} 2 Creature - Insect 2 1 U creature Forestwalk | Protection from green
Zhur-Taa Ancient dragonsmaze dgm/119 RG RG {3}{R}{G} 5 Creature - Beast 7 5 R creature Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Zhur-Taa Druid dragonsmaze dgm/120 RG RG {R}{G} 2 Creature - Human Druid 1 1 C creature {T}: Add {G}. | Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
Alive // Well dragonsmaze dgm/121 GW GW {3}{G} // {W} 5 Sorcery // Sorcery U sorcery Create Centaur/spawn [rtr] Centaur (G 3/3) Create a 3/3 green Centaur creature token. | Fuse // You gain 2 life for each creature you control. | Fuse
Armed // Dangerous dragonsmaze dgm/122 RG RG {1}{R} // {3}{G} 6 Sorcery // Sorcery U sorcery Target creature gets +1/+1 and gains double strike until end of turn. | Fuse // All creatures able to block target creature this turn do so. | Fuse
Beck // Call dragonsmaze dgm/123 GWU GWU {G}{U} // {4}{W}{U} 8 Sorcery // Sorcery R sorcery Create 4 Birds/spawnx4 [rtr] Bird (W 1/1 Flying) Whenever a creature enters the battlefield this turn, you may draw a card. | Fuse // Create four 1/1 white Bird creature tokens with flying. | Fuse
Breaking // Entering dragonsmaze dgm/124 UBR UBR {U}{B} // {4}{B}{R} 8 Sorcery // Sorcery R sorcery Target player mills eight cards. | Fuse // Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. | Fuse
Catch // Release dragonsmaze dgm/125 URW URW {1}{U}{R} // {4}{R}{W} 9 Sorcery // Sorcery R sorcery Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. | Fuse // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. | Fuse
Down // Dirty dragonsmaze dgm/126 BG BG {3}{B} // {2}{G} 7 Sorcery // Sorcery U sorcery Target player discards two cards. | Fuse // Return target card from your graveyard to your hand. | Fuse
Far // Away dragonsmaze dgm/127 UB UB {1}{U} // {2}{B} 5 Instant // Instant U instant Return target creature to its owner's hand. | Fuse // Target player sacrifices a creature. | Fuse
Flesh // Blood dragonsmaze dgm/128 BRG BRG {3}{B}{G} // {R}{G} 7 Sorcery // Sorcery R sorcery Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. | Fuse // Target creature you control deals damage equal to its power to any target. | Fuse
Give // Take dragonsmaze dgm/129 GU GU {2}{G} // {2}{U} 6 Sorcery // Sorcery U sorcery Put three +1/+1 counters on target creature. | Fuse // Remove all +1/+1 counters from target creature you control. Draw that many cards. | Fuse
Profit // Loss dragonsmaze dgm/130 WB WB {1}{W} // {2}{B} 5 Instant // Instant U instant Creatures you control get +1/+1 until end of turn. | Fuse // Creatures your opponents control get -1/-1 until end of turn. | Fuse
Protect // Serve dragonsmaze dgm/131 WU WU {2}{W} // {1}{U} 5 Instant // Instant U instant Target creature gets +2/+4 until end of turn. | Fuse // Target creature gets -6/-0 until end of turn. | Fuse
Ready // Willing dragonsmaze dgm/132 WBG WBG {1}{G}{W} // {1}{W}{B} 6 Instant // Instant R instant Creatures you control gain indestructible until end of turn. Untap each creature you control. | Fuse // Creatures you control gain deathtouch and lifelink until end of turn. | Fuse
Toil // Trouble dragonsmaze dgm/133 BR BR {2}{B} // {2}{R} 6 Sorcery // Sorcery U sorcery Target player draws two cards and loses 2 life. | Fuse // Trouble deals damage to target player equal to the number of cards in that player's hand. | Fuse
Turn // Burn dragonsmaze dgm/134 UR UR {2}{U} // {1}{R} 5 Instant // Instant U instant Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. | Fuse // Burn deals 2 damage to any target. | Fuse
Wear // Tear dragonsmaze dgm/135 RW RW {1}{R} // {W} 3 Instant // Instant U mb1-foil instant Destroy target artifact. | Fuse // Destroy target enchantment. | Fuse
Azorius Cluestone dragonsmaze dgm/136 WU {3} 3 Artifact C artifact {T}: Add {W} or {U}. | {W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card.
Boros Cluestone dragonsmaze dgm/137 RW {3} 3 Artifact C artifact {T}: Add {R} or {W}. | {R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card.
Dimir Cluestone dragonsmaze dgm/138 UB {3} 3 Artifact C artifact {T}: Add {U} or {B}. | {U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card.
Golgari Cluestone dragonsmaze dgm/139 BG {3} 3 Artifact C artifact {T}: Add {B} or {G}. | {B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card.
Gruul Cluestone dragonsmaze dgm/140 RG {3} 3 Artifact C artifact {T}: Add {R} or {G}. | {R}{G}, {T}, Sacrifice Gruul Cluestone: Draw a card.
Izzet Cluestone dragonsmaze dgm/141 UR {3} 3 Artifact C artifact {T}: Add {U} or {R}. | {U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card.
Orzhov Cluestone dragonsmaze dgm/142 WB {3} 3 Artifact C artifact {T}: Add {W} or {B}. | {W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card.
Rakdos Cluestone dragonsmaze dgm/143 BR {3} 3 Artifact C artifact {T}: Add {B} or {R}. | {B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card.
Selesnya Cluestone dragonsmaze dgm/144 GW {3} 3 Artifact C artifact {T}: Add {G} or {W}. | {G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card.
Simic Cluestone dragonsmaze dgm/145 GU {3} 3 Artifact C artifact {T}: Add {G} or {U}. | {G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card.
Azorius Guildgate dragonsmaze dgm/146 WU 0 Land - Gate C land /cr90 Azorius Guildgate enters the battlefield tapped. | {T}: Add {W} or {U}.
Boros Guildgate dragonsmaze dgm/147 RW 0 Land - Gate C land /cr90 Boros Guildgate enters the battlefield tapped. | {T}: Add {R} or {W}.
Dimir Guildgate dragonsmaze dgm/148 UB 0 Land - Gate C land /cr90 Dimir Guildgate enters the battlefield tapped. | {T}: Add {U} or {B}.
Golgari Guildgate dragonsmaze dgm/149 BG 0 Land - Gate C land /cr90 Golgari Guildgate enters the battlefield tapped. | {T}: Add {B} or {G}.
Gruul Guildgate dragonsmaze dgm/150 RG 0 Land - Gate C land /cr90 Gruul Guildgate enters the battlefield tapped. | {T}: Add {R} or {G}.
Izzet Guildgate dragonsmaze dgm/151 UR 0 Land - Gate C land /cr90 Izzet Guildgate enters the battlefield tapped. | {T}: Add {U} or {R}.
Maze's End dragonsmaze dgm/152 0 Land M land /cr90 Maze's End enters the battlefield tapped. | {T}: Add {C}. | {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
Orzhov Guildgate dragonsmaze dgm/153 WB 0 Land - Gate C land /cr90 Orzhov Guildgate enters the battlefield tapped. | {T}: Add {W} or {B}.
Rakdos Guildgate dragonsmaze dgm/154 BR 0 Land - Gate C land /cr90 Rakdos Guildgate enters the battlefield tapped. | {T}: Add {B} or {R}.
Selesnya Guildgate dragonsmaze dgm/155 GW 0 Land - Gate C land /cr90 Selesnya Guildgate enters the battlefield tapped. | {T}: Add {G} or {W}.
Simic Guildgate dragonsmaze dgm/156 GU 0 Land - Gate C land /cr90 Simic Guildgate enters the battlefield tapped. | {T}: Add {G} or {U}.
[dgm] Elemental (GW */*) dragonsmaze tdgm/1 GW 0 Token Creature - Elemental * * T This creature's power and toughness are each equal to the number of creatures you control.
Battlewise Valor theros ths/1 W W {1}{W} 2 Instant C instant Scry 1/vp1pt1 Target creature gets +2/+2 until end of turn. Scry 1.
Cavalry Pegasus theros ths/2 W W {1}{W} 2 Creature - Pegasus 1 1 C creature /ch Flying | Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.
Celestial Archon theros ths/3 W W {3}{W}{W} 5 Enchantment Creature - Archon 4 4 R creature /ch Bestow {5}{W}{W} | Flying, first strike | Enchanted creature gets +4/+4 and has flying and first strike.
Chained to the Rocks theros ths/4 W W {W} 1 Enchantment - Aura R enchantment Enchant Mountain you control | When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield.
Chosen by Heliod theros ths/5 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | When Chosen by Heliod enters the battlefield, draw a card. | Enchanted creature gets +0/+2.
Dauntless Onslaught theros ths/6 W W {2}{W} 3 Instant U instant Up to two target creatures each get +2/+2 until end of turn.
Decorated Griffin theros ths/7 W W {4}{W} 5 Creature - Griffin 2 3 U creature /ch Flying | {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn.
Divine Verdict theros ths/8 W W {3}{W} 4 Instant C instant Destroy target attacking or blocking creature.
Elspeth, Sun's Champion theros ths/9 W W {4}{W}{W} 6 Legendary Planeswalker - Elspeth 4 M planeswalker yInitialize/ccblue=4 Create 3 Soldiers/spawnx3 [ths] Soldier (W 1/1) Create Elspeth, Sun's Champion Emblem/spawn [ths] Elspeth, Sun's Champion Emblem +1: Create three 1/1 white Soldier creature tokens. | -3: Destroy all creatures with power 4 or greater. | -7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Ephara's Warden theros ths/10 W W {3}{W} 4 Creature - Human Cleric 1 2 C creature {T}: Tap target creature with power 3 or less.
Evangel of Heliod theros ths/11 W W {4}{W}{W} 6 Creature - Human Cleric 1 3 U creature Create Soldier/spawn [ths] Soldier (W 1/1) Create 5 Soldiers/spawnx5 [ths] Soldier (W 1/1) Create 10 Soldiers/spawnx10 [ths] Soldier (W 1/1) When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white.
Fabled Hero theros ths/12 W W {1}{W}{W} 3 Creature - Human Soldier 2 2 R creature Double strike | Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.
Favored Hoplite theros ths/13 W W {W} 1 Creature - Human Soldier 1 2 U creature Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
Gift of Immortality theros ths/14 W W {2}{W} 3 Enchantment - Aura R enchantment Enchant creature | When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.
Glare of Heresy theros ths/15 W W {1}{W} 2 Sorcery U sorcery Exile target white permanent.
Gods Willing theros ths/16 W W {W} 1 Instant C instant Scry 1/vp1pt1 Target creature you control gains protection from the color of your choice until end of turn. | Scry 1.
Heliod, God of the Sun theros ths/17 W W {3}{W} 4 Legendary Enchantment Creature - God 5 6 M creature Create Cleric/spawn [ths] Cleric (W 2/1 Enchantment) Indestructible | As long as your devotion to white is less than five, Heliod isn't a creature. | Other creatures you control have vigilance. | {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
Heliod's Emissary theros ths/18 W W {3}{W} 4 Enchantment Creature - Elk 3 3 U creature Bestow {6}{W} | Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. | Enchanted creature gets +3/+3.
Hopeful Eidolon theros ths/19 W W {W} 1 Enchantment Creature - Spirit 1 1 C creature Bestow {3}{W} | Lifelink | Enchanted creature gets +1/+1 and has lifelink.
Hundred-Handed One theros ths/20 W W {2}{W}{W} 4 Creature - Giant 3 5 R creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Vigilance | {3}{W}{W}{W}: Monstrosity 3. | As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.
Lagonna-Band Elder theros ths/21 W W {2}{W} 3 Creature - Centaur Advisor 3 2 C creature When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.
Last Breath theros ths/22 W W {1}{W} 2 Instant C instant Exile target creature with power 2 or less. Its controller gains 4 life.
Leonin Snarecaster theros ths/23 W W {1}{W} 2 Creature - Cat Soldier 2 1 C creature When Leonin Snarecaster enters the battlefield, you may tap target creature.
Observant Alseid theros ths/24 W W {2}{W} 3 Enchantment Creature - Nymph 2 2 C creature Bestow {4}{W} | Vigilance | Enchanted creature gets +2/+2 and has vigilance.
Ordeal of Heliod theros ths/25 W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. | When you sacrifice Ordeal of Heliod, you gain 10 life.
Phalanx Leader theros ths/26 W W {W}{W} 2 Creature - Human Soldier 1 1 U creature Heroic - Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
Ray of Dissolution theros ths/27 W W {2}{W} 3 Instant C instant Destroy target enchantment. You gain 3 life.
Scholar of Athreos theros ths/28 W WB {2}{W} 3 Creature - Human Cleric 1 4 C creature {2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
Setessan Battle Priest theros ths/29 W W {1}{W} 2 Creature - Human Cleric 1 3 C creature Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.
Setessan Griffin theros ths/30 W GW {4}{W} 5 Creature - Griffin 3 2 C creature /ch Flying | {2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.
Silent Artisan theros ths/31 W W {3}{W}{W} 5 Creature - Giant 3 5 C creature
Soldier of the Pantheon theros ths/32 W W {W} 1 Creature - Human Soldier 2 1 R creature Protection from multicolored | Whenever an opponent casts a multicolored spell, you gain 1 life.
Spear of Heliod theros ths/33 W W {1}{W}{W} 3 Legendary Enchantment Artifact R artifact Creatures you control get +1/+1. | {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Traveling Philosopher theros ths/34 W W {1}{W} 2 Creature - Human Advisor 2 2 C creature
Vanquish the Foul theros ths/35 W W {5}{W} 6 Sorcery U sorcery Scry 1/vp1pt1 Destroy target creature with power 4 or greater. Scry 1.
Wingsteed Rider theros ths/36 W W {1}{W}{W} 3 Creature - Human Knight 2 2 C creature /ch Flying | Heroic - Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
Yoked Ox theros ths/37 W W {W} 1 Creature - Ox 0 4 C creature
Annul theros ths/38 U U {U} 1 Instant C instant Counter target artifact or enchantment spell.
Aqueous Form theros ths/39 U U {U} 1 Enchantment - Aura C enchantment Scry 1/vp1pt1 Enchant creature | Enchanted creature can't be blocked. | Whenever enchanted creature attacks, scry 1.
Artisan of Forms theros ths/40 U U {1}{U} 2 Creature - Human Wizard 1 1 R creature Heroic - Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.
Benthic Giant theros ths/41 U U {5}{U} 6 Creature - Giant 4 5 C creature Hexproof
Bident of Thassa theros ths/42 U U {2}{U}{U} 4 Legendary Enchantment Artifact R artifact Whenever a creature you control deals combat damage to a player, you may draw a card. | {1}{U}, {T}: Creatures your opponents control attack this turn if able.
Breaching Hippocamp theros ths/43 U U {3}{U} 4 Creature - Horse Fish 3 2 C creature Flash | When Breaching Hippocamp enters the battlefield, untap another target creature you control.
Coastline Chimera theros ths/44 U WU {3}{U} 4 Creature - Chimera 1 5 C creature /ch Flying | {1}{W}: Coastline Chimera can block an additional creature this turn.
Crackling Triton theros ths/45 U UR {2}{U} 3 Creature - Merfolk Wizard 2 3 C creature {2}{R}, Sacrifice Crackling Triton: It deals 2 damage to any target.
Curse of the Swine theros ths/46 U U {X}{U}{U} 2 Sorcery R sorcery Create Boar/spawn [ths] Boar (G 2/2) Create 5 Boars/spawnx5 [ths] Boar (G 2/2) Create 10 Boars/spawnx10 [ths] Boar (G 2/2) Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Dissolve theros ths/47 U U {1}{U}{U} 3 Instant U instant Scry 1/vp1pt1 Counter target spell. Scry 1.
Fate Foretold theros ths/48 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When Fate Foretold enters the battlefield, draw a card. | When enchanted creature dies, its controller draws a card.
Gainsay theros ths/49 U U {1}{U} 2 Instant U instant Counter target blue spell.
Griptide theros ths/50 U U {3}{U} 4 Instant C instant Put target creature on top of its owner's library.
Horizon Scholar theros ths/51 U U {5}{U} 6 Creature - Sphinx 4 4 U creature yInitialize/ch Scry 2/vp1pt2 Flying | When Horizon Scholar enters the battlefield, scry 2.
Lost in a Labyrinth theros ths/52 U U {U} 1 Instant C instant Scry 1/vp1pt1 Target creature gets -3/-0 until end of turn. Scry 1.
Master of Waves theros ths/53 U U {3}{U} 4 Creature - Merfolk Wizard 2 1 M creature Create Elemental/spawn [ths] Elemental (U 1/0) Create 5 Elementals/spawnx5 [ths] Elemental (U 1/0) Create 10 Elementals/spawnx10 [ths] Elemental (U 1/0) Protection from red | Elemental creatures you control get +1/+1. | When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue.
Meletis Charlatan theros ths/54 U U {2}{U} 3 Creature - Human Wizard 2 3 R creature {2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.
Mnemonic Wall theros ths/55 U U {4}{U} 5 Creature - Wall 0 4 C creature Defender | When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
Nimbus Naiad theros ths/56 U U {2}{U} 3 Enchantment Creature - Nymph 2 2 C creature /ch Bestow {4}{U} | Flying | Enchanted creature gets +2/+2 and has flying.
Omenspeaker theros ths/57 U U {1}{U} 2 Creature - Human Wizard 1 3 C creature Scry 2/vp1pt2 When Omenspeaker enters the battlefield, scry 2.
Ordeal of Thassa theros ths/58 U U {1}{U} 2 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. | When you sacrifice Ordeal of Thassa, draw two cards.
Prescient Chimera theros ths/59 U U {3}{U}{U} 5 Creature - Chimera 3 4 C creature yInitialize/ch Scry 1/vp1pt1 Flying | Whenever you cast an instant or sorcery spell, scry 1.
Prognostic Sphinx theros ths/60 U U {3}{U}{U} 5 Creature - Sphinx 3 5 R creature yInitialize/ch Scry 3/vp1pt3 Flying | Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. | Whenever Prognostic Sphinx attacks, scry 3.
Sea God's Revenge theros ths/61 U U {5}{U} 6 Sorcery U sorcery Scry 1/vp1pt1 Return up to three target creatures your opponents control to their owners' hands. Scry 1.
Sealock Monster theros ths/62 U U {3}{U}{U} 5 Creature - Octopus 5 5 U creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Sealock Monster can't attack unless defending player controls an Island. | {5}{U}{U}: Monstrosity 3. | When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.
Shipbreaker Kraken theros ths/63 U U {4}{U}{U} 6 Creature - Kraken 6 6 R creature Monstrosity - Add 4 +1/+1 counters/ccgreen+4 {6}{U}{U}: Monstrosity 4. | When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.
Stymied Hopes theros ths/64 U U {1}{U} 2 Instant C instant Scry 1/vp1pt1 Counter target spell unless its controller pays {1}. Scry 1.
Swan Song theros ths/65 U U {U} 1 Instant R instant /spawn [ths] Bird (U 2/2 Flying) Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Thassa, God of the Sea theros ths/66 U U {2}{U} 3 Legendary Enchantment Creature - God 5 5 M creature Scry 1/vp1pt1 Indestructible | As long as your devotion to blue is less than five, Thassa isn't a creature. | At the beginning of your upkeep, scry 1. | {1}{U}: Target creature you control can't be blocked this turn.
Thassa's Bounty theros ths/67 U U {5}{U} 6 Sorcery C sorcery Draw three cards. Target player mills three cards.
Thassa's Emissary theros ths/68 U U {3}{U} 4 Enchantment Creature - Crab 3 3 U creature Bestow {5}{U} | Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. | Enchanted creature gets +3/+3.
Triton Fortune Hunter theros ths/69 U U {2}{U} 3 Creature - Merfolk Soldier 2 2 U creature Heroic - Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.
Triton Shorethief theros ths/70 U U {U} 1 Creature - Merfolk Rogue 1 2 C creature
Triton Tactics theros ths/71 U U {U} 1 Instant U instant Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.
Vaporkin theros ths/72 U U {1}{U} 2 Creature - Elemental 2 1 C creature /ch Flying | Vaporkin can block only creatures with flying.
Voyage's End theros ths/73 U U {1}{U} 2 Instant C instant Scry 1/vp1pt1 Return target creature to its owner's hand. Scry 1.
Wavecrash Triton theros ths/74 U U {2}{U} 3 Creature - Merfolk Wizard 1 4 C creature Heroic - Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Abhorrent Overlord theros ths/75 B B {5}{B}{B} 7 Creature - Demon 6 6 R creature yInitialize/ch Create Harpy/spawn [ths] Harpy (B 1/1 Flying) Create 5 Harpys/spawnx5 [ths] Harpy (B 1/1 Flying) Create 10 Harpys/spawnx10 [ths] Harpy (B 1/1 Flying) Flying | When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. | At the beginning of your upkeep, sacrifice a creature.
Agent of the Fates theros ths/76 B B {1}{B}{B} 3 Creature - Human Assassin 3 2 R creature Deathtouch | Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.
Asphodel Wanderer theros ths/77 B B {B} 1 Creature - Skeleton Soldier 1 1 C creature {2}{B}: Regenerate Asphodel Wanderer.
Baleful Eidolon theros ths/78 B B {1}{B} 2 Enchantment Creature - Spirit 1 1 C creature Bestow {4}{B} | Deathtouch | Enchanted creature gets +1/+1 and has deathtouch.
Blood-Toll Harpy theros ths/79 B B {2}{B} 3 Creature - Harpy 2 1 C creature /ch Flying | When Blood-Toll Harpy enters the battlefield, each player loses 1 life.
Boon of Erebos theros ths/80 B B {B} 1 Instant C instant Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.
Cavern Lampad theros ths/81 B B {3}{B} 4 Enchantment Creature - Nymph 2 2 C creature Bestow {5}{B} | Intimidate | Enchanted creature gets +2/+2 and has intimidate.
Cutthroat Maneuver theros ths/82 B B {3}{B} 4 Instant U instant Up to two target creatures each get +1/+1 and gain lifelink until end of turn.
Dark Betrayal theros ths/83 B B {B} 1 Instant U instant Destroy target black creature.
Disciple of Phenax theros ths/84 B B {2}{B}{B} 4 Creature - Human Cleric 1 3 C creature When Disciple of Phenax enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card.
Erebos, God of the Dead theros ths/85 B B {3}{B} 4 Legendary Enchantment Creature - God 5 7 M creature Indestructible | As long as your devotion to black is less than five, Erebos isn't a creature. | Your opponents can't gain life. | {1}{B}, Pay 2 life: Draw a card.
Erebos's Emissary theros ths/86 B B {3}{B} 4 Enchantment Creature - Snake 3 3 U creature Bestow {5}{B} | Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. | Enchanted creature gets +3/+3.
Felhide Minotaur theros ths/87 B B {2}{B} 3 Creature - Minotaur 2 3 C creature
Fleshmad Steed theros ths/88 B B {1}{B} 2 Creature - Horse 2 2 C creature Whenever another creature dies, tap Fleshmad Steed.
Gray Merchant of Asphodel theros ths/89 B B {3}{B}{B} 5 Creature - Zombie 2 4 C creature When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way.
Hero's Downfall theros ths/90 B B {1}{B}{B} 3 Instant R instant Destroy target creature or planeswalker.
Hythonia the Cruel theros ths/91 B B {4}{B}{B} 6 Legendary Creature - Gorgon 4 6 M creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Deathtouch | {6}{B}{B}: Monstrosity 3. | When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.
Insatiable Harpy theros ths/92 B B {2}{B}{B} 4 Creature - Harpy 2 2 U creature /ch Flying, lifelink
Keepsake Gorgon theros ths/93 B B {3}{B}{B} 5 Creature - Gorgon 2 5 U creature Monstrosity - Add a +1/+1 counter/ccgreen+1 Deathtouch | {5}{B}{B}: Monstrosity 1. | When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.
Lash of the Whip theros ths/94 B B {4}{B} 5 Instant C instant Target creature gets -4/-4 until end of turn.
Loathsome Catoblepas theros ths/95 B BG {5}{B} 6 Creature - Beast 3 3 C creature {2}{G}: Loathsome Catoblepas must be blocked this turn if able. | When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.
March of the Returned theros ths/96 B B {3}{B} 4 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand.
Mogis's Marauder theros ths/97 B B {2}{B} 3 Creature - Human Berserker 2 2 U creature When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black.
Nighthowler theros ths/98 B B {1}{B}{B} 3 Enchantment Creature - Horror 0 0 R creature Bestow {2}{B}{B} | Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
Ordeal of Erebos theros ths/99 B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. | When you sacrifice Ordeal of Erebos, target player discards two cards.
Pharika's Cure theros ths/100 B B {B}{B} 2 Instant C instant Pharika's Cure deals 2 damage to target creature and you gain 2 life.
Read the Bones theros ths/101 B B {2}{B} 3 Sorcery C sorcery Scry 2/vp1pt2 Scry 2, then draw two cards. You lose 2 life.
Rescue from the Underworld theros ths/102 B B {4}{B} 5 Instant U mb1-foil instant As an additional cost to cast this spell, sacrifice a creature. | Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
Returned Centaur theros ths/103 B B {3}{B} 4 Creature - Zombie Centaur 2 4 C creature When Returned Centaur enters the battlefield, target player mills four cards.
Returned Phalanx theros ths/104 B UB {1}{B} 2 Creature - Zombie Soldier 3 3 C creature Defender | {1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.
Scourgemark theros ths/105 B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | When Scourgemark enters the battlefield, draw a card. | Enchanted creature gets +1/+0.
Sip of Hemlock theros ths/106 B B {4}{B}{B} 6 Sorcery C sorcery Destroy target creature. Its controller loses 2 life.
Thoughtseize theros ths/107 B B {B} 1 Sorcery R sorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Tormented Hero theros ths/108 B B {B} 1 Creature - Human Warrior 2 1 U creature /cr90 Tormented Hero enters the battlefield tapped. | Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.
Viper's Kiss theros ths/109 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -1/-1, and its activated abilities can't be activated.
Whip of Erebos theros ths/110 B B {2}{B}{B} 4 Legendary Enchantment Artifact R artifact Creatures you control have lifelink. | {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.
Akroan Crusader theros ths/111 R R {R} 1 Creature - Human Soldier 1 1 C creature Create Soldier/spawn [lackey] Soldier (R 1/1 Haste) Heroic - Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.
Anger of the Gods theros ths/112 R R {1}{R}{R} 3 Sorcery R sorcery Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Arena Athlete theros ths/113 R R {1}{R} 2 Creature - Human 2 1 U creature Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.
Borderland Minotaur theros ths/114 R R {2}{R}{R} 4 Creature - Minotaur Warrior 4 3 C creature
Boulderfall theros ths/115 R R {6}{R}{R} 8 Instant C instant Boulderfall deals 5 damage divided as you choose among any number of targets.
Coordinated Assault theros ths/116 R R {R} 1 Instant U instant Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Deathbellow Raider theros ths/117 R BR {1}{R} 2 Creature - Minotaur Berserker 2 3 C creature Deathbellow Raider attacks each combat if able. | {2}{B}: Regenerate Deathbellow Raider.
Demolish theros ths/118 R R {3}{R} 4 Sorcery C sorcery Destroy target artifact or land.
Dragon Mantle theros ths/119 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | When Dragon Mantle enters the battlefield, draw a card. | Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
Ember Swallower theros ths/120 R R {2}{R}{R} 4 Creature - Elemental 4 5 R creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 {5}{R}{R}: Monstrosity 3. | When Ember Swallower becomes monstrous, each player sacrifices three lands.
Fanatic of Mogis theros ths/121 R R {3}{R} 4 Creature - Minotaur Shaman 4 2 U creature When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red.
Firedrinker Satyr theros ths/122 R R {R} 1 Creature - Satyr Shaman 2 1 R creature Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. | {1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
Flamespeaker Adept theros ths/123 R R {2}{R} 3 Creature - Human Shaman 2 3 U creature Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.
Hammer of Purphoros theros ths/124 R R {1}{R}{R} 3 Legendary Enchantment Artifact R artifact Create Golem/spawn [ths] Golem (3/3 Enchantment) Creatures you control have haste. | {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Ill-Tempered Cyclops theros ths/125 R R {3}{R} 4 Creature - Cyclops 3 3 C creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Trample | {5}{R}: Monstrosity 3.
Labyrinth Champion theros ths/126 R R {3}{R} 4 Creature - Human Warrior 2 2 R creature Heroic - Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.
Lightning Strike theros ths/127 R R {1}{R} 2 Instant C instant Lightning Strike deals 3 damage to any target.
Magma Jet theros ths/128 R R {1}{R} 2 Instant U instant Scry 2/vp1pt2 Magma Jet deals 2 damage to any target. Scry 2.
Messenger's Speed theros ths/129 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has trample and haste.
Minotaur Skullcleaver theros ths/130 R R {2}{R} 3 Creature - Minotaur Berserker 2 2 C creature Haste | When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.
Ordeal of Purphoros theros ths/131 R R {1}{R} 2 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. | When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.
Peak Eruption theros ths/132 R R {2}{R} 3 Sorcery U sorcery Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
Portent of Betrayal theros ths/133 R R {3}{R} 4 Sorcery C sorcery Scry 1/vp1pt1 Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1.
Priest of Iroas theros ths/134 R RW {R} 1 Creature - Human Cleric 1 1 C creature {3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment.
Purphoros, God of the Forge theros ths/135 R R {3}{R} 4 Legendary Enchantment Creature - God 6 5 M mb1-old-frame creature Indestructible | As long as your devotion to red is less than five, Purphoros isn't a creature. | Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. | {2}{R}: Creatures you control get +1/+0 until end of turn.
Purphoros's Emissary theros ths/136 R R {3}{R} 4 Enchantment Creature - Ox 3 3 U creature Bestow {6}{R} | Menace | Enchanted creature gets +3/+3 and has menace.
Rage of Purphoros theros ths/137 R R {4}{R} 5 Sorcery C sorcery Scry 1/vp1pt1 Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1.
Rageblood Shaman theros ths/138 R R {1}{R}{R} 3 Creature - Minotaur Shaman 2 3 R creature Trample | Other Minotaur creatures you control get +1/+1 and have trample.
Satyr Rambler theros ths/139 R R {1}{R} 2 Creature - Satyr 2 1 C creature Trample
Spark Jolt theros ths/140 R R {R} 1 Instant C instant Scry 1/vp1pt1 Spark Jolt deals 1 damage to any target. Scry 1.
Spearpoint Oread theros ths/141 R R {2}{R} 3 Enchantment Creature - Nymph 2 2 C creature Bestow {5}{R} | First strike | Enchanted creature gets +2/+2 and has first strike.
Stoneshock Giant theros ths/142 R R {3}{R}{R} 5 Creature - Giant 5 4 U creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 {6}{R}{R}: Monstrosity 3. | When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
Stormbreath Dragon theros ths/143 R R {3}{R}{R} 5 Creature - Dragon 4 4 M creature yInitialize/ch Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Flying, haste, protection from white | {5}{R}{R}: Monstrosity 3. | When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
Titan of Eternal Fire theros ths/144 R R {5}{R} 6 Creature - Giant 5 6 R creature Each Human creature you control has "{R}, {T}: This creature deals 1 damage to any target."
Titan's Strength theros ths/145 R R {R} 1 Instant C instant Scry 1/vp1pt1 Target creature gets +3/+1 until end of turn. Scry 1.
Two-Headed Cerberus theros ths/146 R R {1}{R}{R} 3 Creature - Dog 1 2 C creature Double strike
Wild Celebrants theros ths/147 R R {3}{R}{R} 5 Creature - Satyr 5 3 C creature When Wild Celebrants enters the battlefield, you may destroy target artifact.
Agent of Horizons theros ths/148 G GU {2}{G} 3 Creature - Human Rogue 3 2 C creature {2}{U}: Agent of Horizons can't be blocked this turn.
Anthousa, Setessan Hero theros ths/149 G G {3}{G}{G} 5 Legendary Creature - Human Warrior 4 5 R creature Heroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
Arbor Colossus theros ths/150 G G {2}{G}{G}{G} 5 Creature - Giant 6 6 R creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Reach | {3}{G}{G}{G}: Monstrosity 3. | When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.
Artisan's Sorrow theros ths/151 G G {3}{G} 4 Instant U instant Scry 2/vp1pt2 Destroy target artifact or enchantment. Scry 2.
Boon Satyr theros ths/152 G G {1}{G}{G} 3 Enchantment Creature - Satyr 4 2 R creature Flash | Bestow {3}{G}{G} | Enchanted creature gets +4/+2.
Bow of Nylea theros ths/153 G G {1}{G}{G} 3 Legendary Enchantment Artifact R mb1-old-frame artifact Attacking creatures you control have deathtouch. | {1}{G}, {T}: Choose one - | - Put a +1/+1 counter on target creature. | - Bow of Nylea deals 2 damage to target creature with flying. | - You gain 3 life. | - Put up to four target cards from your graveyard on the bottom of your library in any order.
Centaur Battlemaster theros ths/154 G G {3}{G}{G} 5 Creature - Centaur Warrior 3 3 U creature Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.
Commune with the Gods theros ths/155 G G {1}{G} 2 Sorcery C sorcery Reveal top five cards/vp1at5 Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Defend the Hearth theros ths/156 G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt to players this turn.
Fade into Antiquity theros ths/157 G G {2}{G} 3 Sorcery C sorcery Exile target artifact or enchantment.
Feral Invocation theros ths/158 G G {2}{G} 3 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +2/+2.
Hunt the Hunter theros ths/159 G G {G} 1 Sorcery U sorcery Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
Karametra's Acolyte theros ths/160 G G {3}{G} 4 Creature - Human Druid 1 4 U creature {T}: Add an amount of {G} equal to your devotion to green.
Leafcrown Dryad theros ths/161 G G {1}{G} 2 Enchantment Creature - Nymph Dryad 2 2 C creature Bestow {3}{G} | Reach | Enchanted creature gets +2/+2 and has reach.
Mistcutter Hydra theros ths/162 G G {X}{G} 1 Creature - Hydra 0 0 R creature This spell can't be countered. | Haste, protection from blue | Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
Nemesis of Mortals theros ths/163 G G {4}{G}{G} 6 Creature - Snake 5 5 U creature Monstrosity - Add 5 +1/+1 counters/ccgreen+5 This spell costs {1} less to cast for each creature card in your graveyard. | {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard.
Nessian Asp theros ths/164 G G {4}{G} 5 Creature - Snake 4 5 C creature Monstrosity - Add 4 +1/+1 counters/ccgreen+4 Reach | {6}{G}: Monstrosity 4.
Nessian Courser theros ths/165 G G {2}{G} 3 Creature - Centaur Warrior 3 3 C creature
Nylea, God of the Hunt theros ths/166 G G {3}{G} 4 Legendary Enchantment Creature - God 6 6 M creature Indestructible | As long as your devotion to green is less than five, Nylea isn't a creature. | Other creatures you control have trample. | {3}{G}: Target creature gets +2/+2 until end of turn.
Nylea's Disciple theros ths/167 G G {2}{G}{G} 4 Creature - Centaur Archer 3 3 C creature When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green.
Nylea's Emissary theros ths/168 G G {3}{G} 4 Enchantment Creature - Cat 3 3 U creature Bestow {5}{G} | Trample | Enchanted creature gets +3/+3 and has trample.
Nylea's Presence theros ths/169 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant land | When Nylea's Presence enters the battlefield, draw a card. | Enchanted land is every basic land type in addition to its other types.
Ordeal of Nylea theros ths/170 G G {1}{G} 2 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. | When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Pheres-Band Centaurs theros ths/171 G G {4}{G} 5 Creature - Centaur Warrior 3 7 C creature
Polukranos, World Eater theros ths/172 G G {2}{G}{G} 4 Legendary Creature - Hydra 5 5 M creature {X}{X}{G}: Monstrosity X. | When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
Reverent Hunter theros ths/173 G G {2}{G} 3 Creature - Human Archer 1 1 R creature When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green.
Satyr Hedonist theros ths/174 G RG {1}{G} 2 Creature - Satyr 2 1 C creature {R}, Sacrifice Satyr Hedonist: Add {R}{R}{R}.
Satyr Piper theros ths/175 G G {2}{G} 3 Creature - Satyr Rogue 2 1 U creature {3}{G}: Target creature must be blocked this turn if able.
Savage Surge theros ths/176 G G {1}{G} 2 Instant C instant Target creature gets +2/+2 until end of turn. Untap that creature.
Sedge Scorpion theros ths/177 G G {G} 1 Creature - Scorpion 1 1 C creature Deathtouch
Shredding Winds theros ths/178 G G {2}{G} 3 Instant C instant Shredding Winds deals 7 damage to target creature with flying.
Staunch-Hearted Warrior theros ths/179 G G {3}{G} 4 Creature - Human Warrior 2 2 C creature Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.
Sylvan Caryatid theros ths/180 G G {1}{G} 2 Creature - Plant 0 3 R creature Defender, hexproof | {T}: Add one mana of any color.
Time to Feed theros ths/181 G G {2}{G} 3 Sorcery C sorcery Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature.
Voyaging Satyr theros ths/182 G G {1}{G} 2 Creature - Satyr Druid 1 2 C creature {T}: Untap target land.
Vulpine Goliath theros ths/183 G G {4}{G}{G} 6 Creature - Fox 6 5 C creature Trample
Warriors' Lesson theros ths/184 G G {G} 1 Instant U instant Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
Akroan Hoplite theros ths/185 RW RW {R}{W} 2 Creature - Human Soldier 1 2 U creature Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
Anax and Cymede theros ths/186 RW RW {1}{R}{W} 3 Legendary Creature - Human Soldier 3 2 R creature First strike, vigilance | Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
Ashen Rider theros ths/187 WB WB {4}{W}{W}{B}{B} 8 Creature - Archon 5 5 M creature /ch Flying | When Ashen Rider enters the battlefield or dies, exile target permanent.
Ashiok, Nightmare Weaver theros ths/188 UB UB {1}{U}{B} 3 Legendary Planeswalker - Ashiok 3 M planeswalker yInitialize/ccblue=3 Reveal top three cards/vp1at3 +2: Exile the top three cards of target opponent's library. | -X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. | -10: Exile all cards from all opponents' hands and graveyards.
Battlewise Hoplite theros ths/189 WU WU {W}{U} 2 Creature - Human Soldier 2 2 U creature Scry 1/vp1pt1 Heroic - Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1.
Chronicler of Heroes theros ths/190 GW GW {1}{G}{W} 3 Creature - Centaur Wizard 3 3 U creature When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.
Daxos of Meletis theros ths/191 WU WU {1}{W}{U} 3 Legendary Creature - Human Soldier 2 2 R creature Reveal top card/vp1at1 Daxos of Meletis can't be blocked by creatures with power 3 or greater. | Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Destructive Revelry theros ths/192 RG RG {R}{G} 2 Instant U instant Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Fleecemane Lion theros ths/193 GW GW {G}{W} 2 Creature - Cat 3 3 R creature Monstrosity - Add a +1/+1 counter/ccgreen+1 {3}{G}{W}: Monstrosity 1. | As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
Horizon Chimera theros ths/194 GU GU {2}{G}{U} 4 Creature - Chimera 3 2 U creature /ch Flash | Flying, trample | Whenever you draw a card, you gain 1 life.
Kragma Warcaller theros ths/195 BR BR {3}{B}{R} 5 Creature - Minotaur Warrior 2 3 U creature Minotaur creatures you control have haste. | Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
Medomai the Ageless theros ths/196 WU WU {4}{W}{U} 6 Legendary Creature - Sphinx 4 4 M creature /ch Flying | Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. | Medomai the Ageless can't attack during extra turns.
Pharika's Mender theros ths/197 BG BG {3}{B}{G} 5 Creature - Gorgon 4 3 U creature When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.
Polis Crusher theros ths/198 RG RG {2}{R}{G} 4 Creature - Cyclops 4 4 R creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Trample, protection from enchantments | {4}{R}{G}: Monstrosity 3. | Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.
Prophet of Kruphix theros ths/199 GU GU {3}{G}{U} 5 Creature - Human Wizard 2 3 R creature Untap all creatures and lands you control during each other player's untap step. | You may cast creature spells as though they had flash.
Psychic Intrusion theros ths/200 UB UB {3}{U}{B} 5 Sorcery R sorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Reaper of the Wilds theros ths/201 BG BG {2}{B}{G} 4 Creature - Gorgon 4 5 R creature Scry 1/vp1pt1 Whenever another creature dies, scry 1. | {B}: Reaper of the Wilds gains deathtouch until end of turn. | {1}{G}: Reaper of the Wilds gains hexproof until end of turn.
Sentry of the Underworld theros ths/202 WB WB {3}{W}{B} 5 Creature - Griffin Skeleton 3 3 U creature /ch Flying, vigilance | {W}{B}, Pay 3 life: Regenerate Sentry of the Underworld.
Shipwreck Singer theros ths/203 UB UB {U}{B} 2 Creature - Siren 1 2 U creature /ch Flying | {1}{U}: Target creature an opponent controls attacks this turn if able. | {1}{B}, {T}: Attacking creatures get -1/-1 until end of turn.
Spellheart Chimera theros ths/204 UR UR {1}{U}{R} 3 Creature - Chimera * 3 U creature /ch Flying, trample | Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
Steam Augury theros ths/205 UR UR {2}{U}{R} 4 Instant R instant Reveal top five cards/vp1at5 Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Triad of Fates theros ths/206 WB WB {2}{W}{B} 4 Legendary Creature - Human Wizard 3 3 R creature {1}, {T}: Put a fate counter on another target creature. | {W}, {T}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control. | {B}, {T}: Exile target creature that has a fate counter on it. Its controller draws two cards.
Tymaret, the Murder King theros ths/207 BR BR {B}{R} 2 Legendary Creature - Zombie Warrior 2 2 R creature {1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker. | {1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.
Underworld Cerberus theros ths/208 BR BR {3}{B}{R} 5 Creature - Dog 6 6 M creature Underworld Cerberus can't be blocked except by three or more creatures. | Cards in graveyards can't be the targets of spells or abilities. | When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand.
Xenagos, the Reveler theros ths/209 RG RG {2}{R}{G} 4 Legendary Planeswalker - Xenagos 3 M planeswalker yInitialize/ccblue=3 Reveal top seven cards/vp1at7 Create Satyr/spawn [lackey] Satyr (RG 2/2 Haste) +1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. | 0: Create a 2/2 red and green Satyr creature token with haste. | -6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
Akroan Horse theros ths/210 {4} 4 Artifact Creature - Horse 0 4 R creature Create Soldier/spawn [ths] Soldier (W 1/1) Defender | When Akroan Horse enters the battlefield, an opponent gains control of it. | At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Anvilwrought Raptor theros ths/211 {4} 4 Artifact Creature - Bird 2 1 U creature /ch Flying | First strike
Bronze Sable theros ths/212 {2} 2 Artifact Creature - Sable 2 1 C creature
Burnished Hart theros ths/213 {3} 3 Artifact Creature - Elk 2 2 U creature {3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Colossus of Akros theros ths/214 {8} 8 Artifact Creature - Golem 10 10 R creature Monstrosity - Add 10 +1/+1 counters/ccgreen+10 Defender, indestructible | {10}: Monstrosity 10. | As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.
Flamecast Wheel theros ths/215 {1} 1 Artifact U artifact {5}, {T}, Sacrifice Flamecast Wheel: It deals 3 damage to target creature.
Fleetfeather Sandals theros ths/216 {2} 2 Artifact - Equipment C artifact Equipped creature has flying and haste. | Equip {2}
Guardians of Meletis theros ths/217 {3} 3 Artifact Creature - Golem 0 6 C creature Defender
Opaline Unicorn theros ths/218 {3} 3 Artifact Creature - Unicorn 1 2 C creature {T}: Add one mana of any color.
Prowler's Helm theros ths/219 {2} 2 Artifact - Equipment U artifact Equipped creature can't be blocked except by Walls. | Equip {2}
Pyxis of Pandemonium theros ths/220 {1} 1 Artifact R artifact Look at top card/vp1pt1 {T}: Each player exiles the top card of their library face down. | {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
Traveler's Amulet theros ths/221 {1} 1 Artifact C artifact {1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Witches' Eye theros ths/222 {1} 1 Artifact - Equipment U artifact Scry 1/vp1pt1 Equipped creature has "{1}, {T}: Scry 1." | Equip {1}
Nykthos, Shrine to Nyx theros ths/223 0 Legendary Land R land {T}: Add {C}. | {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color.
Temple of Abandon theros ths/224 RG 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Abandon enters the battlefield tapped. | When Temple of Abandon enters the battlefield, scry 1. | {T}: Add {R} or {G}.
Temple of Deceit theros ths/225 UB 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Deceit enters the battlefield tapped. | When Temple of Deceit enters the battlefield, scry 1. | {T}: Add {U} or {B}.
Temple of Mystery theros ths/226 GU 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Mystery enters the battlefield tapped. | When Temple of Mystery enters the battlefield, scry 1. | {T}: Add {G} or {U}.
Temple of Silence theros ths/227 WB 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Silence enters the battlefield tapped. | When Temple of Silence enters the battlefield, scry 1. | {T}: Add {W} or {B}.
Temple of Triumph theros ths/228 RW 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Triumph enters the battlefield tapped. | When Temple of Triumph enters the battlefield, scry 1. | {T}: Add {R} or {W}.
Unknown Shores theros ths/229 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color.
Plains theros ths/230 W 0 Basic Land - Plains L plains
Island theros ths/234 U 0 Basic Land - Island L island
Swamp theros ths/238 B 0 Basic Land - Swamp L swamp
Mountain theros ths/242 R 0 Basic Land - Mountain L mountain
Forest theros ths/246 G 0 Basic Land - Forest L forest
[ths] Cleric (W 2/1 Enchantment) theros tths/1 W 0 Token Enchantment Creature - Cleric 2 1 T
[ths] Soldier (W 1/1) theros tths/2 W 0 Token Creature - Soldier 1 1 T
[ths] Bird (U 2/2 Flying) theros tths/4 U 0 Token Creature - Bird 2 2 T /ch Flying
[ths] Elemental (U 1/0) theros tths/5 U 0 Token Creature - Elemental 1 0 T
[ths] Harpy (B 1/1 Flying) theros tths/6 B 0 Token Creature - Harpy 1 1 T /ch Flying
[ths] Soldier (R 1/1) theros tths/7 R 0 Token Creature - Soldier 1 1 T
[ths] Boar (G 2/2) theros tths/8 G 0 Token Creature - Boar 2 2 T
[ths] Satyr (RG 2/2) theros tths/9 RG 0 Token Creature - Satyr 2 2 T
[ths] Golem (3/3 Enchantment) theros tths/10 0 Token Enchantment Artifact Creature - Golem 3 3 T
[ths] Elspeth, Sun's Champion Emblem theros tths/11 0 Token Emblem T Creatures you control get +2/+2 and have flying.
Acolyte's Reward bng bng/1 W W {1}{W} 2 Instant U instant Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target.
Akroan Phalanx bng bng/2 W RW {3}{W} 4 Creature - Human Soldier 3 3 U creature Vigilance | {2}{R}: Creatures you control get +1/+0 until end of turn.
Akroan Skyguard bng bng/3 W W {1}{W} 2 Creature - Human Soldier 1 1 C creature /ch Flying | Heroic - Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.
Archetype of Courage bng bng/4 W W {1}{W}{W} 3 Enchantment Creature - Human Soldier 2 2 U creature Creatures you control have first strike. | Creatures your opponents control lose first strike and can't have or gain first strike.
Brimaz, King of Oreskos bng bng/5 W W {1}{W}{W} 3 Legendary Creature - Cat Soldier 3 4 M creature Create Cat Soldier/spawn [bng] Cat Soldier (W 1/1 Vigilance) Vigilance | Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. | Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
Dawn to Dusk bng bng/6 W W {2}{W}{W} 4 Sorcery U sorcery Choose one or both - | - Return target enchantment card from your graveyard to your hand. | - Destroy target enchantment.
Eidolon of Countless Battles bng bng/7 W W {1}{W}{W} 3 Enchantment Creature - Spirit 0 0 R creature Bestow {2}{W}{W} | Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.
Elite Skirmisher bng bng/8 W W {2}{W} 3 Creature - Human Soldier 3 1 C creature Heroic - Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.
Ephara's Radiance bng bng/9 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{1}{W}, {T}: You gain 3 life."
Excoriate bng bng/10 W W {3}{W} 4 Sorcery C sorcery Exile target tapped creature.
Fated Retribution bng bng/11 W W {4}{W}{W}{W} 7 Instant R instant Scry 2/vp1pt2 Destroy all creatures and planeswalkers. If it's your turn, scry 2.
Ghostblade Eidolon bng bng/12 W W {2}{W} 3 Enchantment Creature - Spirit 1 1 U creature Bestow {5}{W} | Double strike | Enchanted creature gets +1/+1 and has double strike.
Glimpse the Sun God bng bng/13 W W {X}{W} 1 Instant U instant Scry 1/vp1pt1 Tap X target creatures. Scry 1.
God-Favored General bng bng/14 W W {1}{W} 2 Creature - Human Soldier 1 1 U creature Create 2 Soldiers/spawnx2 [bng] Soldier (W 1/1 Enchantment) Inspired - Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, create two 1/1 white Soldier enchantment creature tokens.
Great Hart bng bng/15 W W {3}{W} 4 Creature - Elk 2 4 C creature
Griffin Dreamfinder bng bng/16 W W {3}{W}{W} 5 Creature - Griffin 1 4 C creature /ch Flying | When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.
Hero of Iroas bng bng/17 W W {1}{W} 2 Creature - Human Soldier 2 2 R creature Aura spells you cast cost {1} less to cast. | Heroic - Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
Hold at Bay bng bng/18 W W {1}{W} 2 Instant C instant Prevent the next 7 damage that would be dealt to any target this turn.
Loyal Pegasus bng bng/19 W W {W} 1 Creature - Pegasus 2 1 C creature /ch Flying | Loyal Pegasus can't attack or block alone.
Mortal's Ardor bng bng/20 W W {W} 1 Instant C instant Target creature gets +1/+1 and gains lifelink until end of turn.
Nyxborn Shieldmate bng bng/21 W W {W} 1 Enchantment Creature - Human Soldier 1 2 C creature Bestow {2}{W} | Enchanted creature gets +1/+2.
Oreskos Sun Guide bng bng/22 W W {1}{W} 2 Creature - Cat Monk 2 2 C creature Inspired - Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.
Ornitharch bng bng/23 W W {3}{W}{W} 5 Creature - Archon 3 3 U creature yInitialize/ch Tribute - Add 2 +1/+1 counters/ccgreen+2 Create 2 Birds/spawnx2 [bng] Bird (W 1/1 Flying) Flying | Tribute 2 | When Ornitharch enters the battlefield, if tribute wasn't paid, create two 1/1 white Bird creature tokens with flying.
Plea for Guidance bng bng/24 W W {5}{W} 6 Sorcery R sorcery Search your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle your library.
Revoke Existence bng bng/25 W W {1}{W} 2 Sorcery C sorcery Exile target artifact or enchantment.
Silent Sentinel bng bng/26 W W {5}{W}{W} 7 Creature - Archon 4 6 R creature /ch Flying | Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.
Spirit of the Labyrinth bng bng/27 W W {1}{W} 2 Enchantment Creature - Spirit 3 1 R creature Each player can't draw more than one card each turn.
Sunbond bng bng/28 W W {3}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Vanguard of Brimaz bng bng/29 W W {W}{W} 2 Creature - Cat Soldier 2 2 U creature Create Cat Soldier/spawn [bng] Cat Soldier (W 1/1 Vigilance) Vigilance | Heroic - Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.
Aerie Worshippers bng bng/30 U U {3}{U} 4 Creature - Human Cleric 2 4 U creature Create Bird/spawn [bng] Bird (U 2/2 Enchantment, Flying) Inspired - Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying.
Arbiter of the Ideal bng bng/31 U U {4}{U}{U} 6 Creature - Sphinx 4 5 R creature yInitialize/ch Reveal top card/vp1at1 Flying | Inspired - Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Archetype of Imagination bng bng/32 U U {4}{U}{U} 6 Enchantment Creature - Human Wizard 3 2 U creature Creatures you control have flying. | Creatures your opponents control lose flying and can't have or gain flying.
Chorus of the Tides bng bng/33 U U {3}{U} 4 Creature - Siren 3 2 C creature yInitialize/ch Scry 1/vp1pt1 Flying | Heroic - Whenever you cast a spell that targets Chorus of the Tides, scry 1.
Crypsis bng bng/34 U U {1}{U} 2 Instant C instant Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Deepwater Hypnotist bng bng/35 U U {1}{U} 2 Creature - Merfolk Wizard 2 1 C creature Inspired - Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.
Divination bng bng/36 U U {2}{U} 3 Sorcery C sorcery Draw two cards.
Eternity Snare bng bng/37 U U {5}{U} 6 Enchantment - Aura U enchantment Enchant creature | When Eternity Snare enters the battlefield, draw a card. | Enchanted creature doesn't untap during its controller's untap step.
Evanescent Intellect bng bng/38 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{1}{U}, {T}: Target player mills three cards."
Fated Infatuation bng bng/39 U U {U}{U}{U} 3 Instant R instant Scry 2/vp1pt2 Create Copy/spawn [2xm] Copy Create a token that's a copy of target creature you control. If it's your turn, scry 2.
Flitterstep Eidolon bng bng/40 U U {1}{U} 2 Enchantment Creature - Spirit 1 1 U creature Bestow {5}{U} | Flitterstep Eidolon can't be blocked. | Enchanted creature gets +1/+1 and can't be blocked.
Floodtide Serpent bng bng/41 U U {4}{U} 5 Creature - Serpent 4 4 C creature Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand.
Kraken of the Straits bng bng/42 U U {5}{U}{U} 7 Creature - Kraken 6 6 U creature Creatures with power less than the number of Islands you control can't block Kraken of the Straits.
Meletis Astronomer bng bng/43 U U {1}{U} 2 Creature - Human Wizard 1 3 U creature Look at top three cards/vp1pt3 Heroic - Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Mindreaver bng bng/44 U U {U}{U} 2 Creature - Human Wizard 2 1 R creature Reveal top three cards/vp1at3 Heroic - Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library. | {U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver.
Nullify bng bng/45 U U {U}{U} 2 Instant C instant Counter target creature or Aura spell.
Nyxborn Triton bng bng/46 U U {2}{U} 3 Enchantment Creature - Merfolk 2 3 C creature Bestow {4}{U} | Enchanted creature gets +2/+3.
Oracle's Insight bng bng/47 U U {3}{U} 4 Enchantment - Aura U enchantment Scry 1/vp1pt1 Enchant creature | Enchanted creature has "{T}: Scry 1, then draw a card."
Perplexing Chimera bng bng/48 U U {4}{U} 5 Enchantment Creature - Chimera 3 3 R creature Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell.
Retraction Helix bng bng/49 U U {U} 1 Instant C instant Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Siren of the Fanged Coast bng bng/50 U U {3}{U}{U} 5 Creature - Siren 1 1 U creature yInitialize/ch Tribute - Add 3 +1/+1 counters/ccgreen+3 Flying | Tribute 3 | When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.
Sphinx's Disciple bng bng/51 U U {3}{U}{U} 5 Creature - Human Wizard 2 2 C creature /ch Flying | Inspired - Whenever Sphinx's Disciple becomes untapped, draw a card.
Stratus Walk bng bng/52 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When Stratus Walk enters the battlefield, draw a card. | Enchanted creature has flying. | Enchanted creature can block only creatures with flying.
Sudden Storm bng bng/53 U U {3}{U} 4 Instant C instant Scry 1/vp1pt1 Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1.
Thassa's Rebuff bng bng/54 U U {1}{U} 2 Instant U instant Counter target spell unless its controller pays {X}, where X is your devotion to blue.
Tromokratis bng bng/55 U U {5}{U}{U} 7 Legendary Creature - Kraken 8 8 R creature Tromokratis has hexproof unless it's attacking or blocking. | Tromokratis can't be blocked unless all creatures defending player controls block it.
Vortex Elemental bng bng/56 U U {U} 1 Creature - Elemental 0 1 U creature {U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries. | {3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.
Whelming Wave bng bng/57 U U {2}{U}{U} 4 Sorcery R sorcery Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
Archetype of Finality bng bng/58 B B {4}{B}{B} 6 Enchantment Creature - Gorgon 2 3 U creature Creatures you control have deathtouch. | Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Ashiok's Adept bng bng/59 B B {2}{B} 3 Creature - Human Wizard 1 3 U creature Heroic - Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.
Asphyxiate bng bng/60 B B {1}{B}{B} 3 Sorcery C sorcery Destroy target untapped creature.
Bile Blight bng bng/61 B B {B}{B} 2 Instant U instant Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
Black Oak of Odunos bng bng/62 B B {2}{B} 3 Creature - Zombie Treefolk 0 5 U creature Defender | {B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.
Champion of Stray Souls bng bng/63 B B {4}{B}{B} 6 Creature - Skeleton Warrior 4 4 M creature {3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. | {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.
Claim of Erebos bng bng/64 B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{1}{B}, {T}: Target player loses 2 life."
Drown in Sorrow bng bng/65 B B {1}{B}{B} 3 Sorcery U sorcery Scry 1/vp1pt1 All creatures get -2/-2 until end of turn. Scry 1.
Eater of Hope bng bng/66 B B {5}{B}{B} 7 Creature - Demon 6 4 R creature /ch Flying | {B}, Sacrifice another creature: Regenerate Eater of Hope. | {2}{B}, Sacrifice two other creatures: Destroy target creature.
Eye Gouge bng bng/67 B B {B} 1 Instant C instant Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.
Fate Unraveler bng bng/68 B B {3}{B} 4 Enchantment Creature - Hag 3 4 R creature Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.
Fated Return bng bng/69 B B {4}{B}{B}{B} 7 Instant R instant Scry 2/vp1pt2 Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.
Felhide Brawler bng bng/70 B B {1}{B} 2 Creature - Minotaur 2 2 C creature Felhide Brawler can't block unless you control another Minotaur.
Forlorn Pseudamma bng bng/71 B B {3}{B} 4 Creature - Zombie 2 1 U creature Create Zombie/spawn [bng] Zombie (B 2/2 Enchantment) Intimidate | Inspired - Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.
Forsaken Drifters bng bng/72 B B {3}{B} 4 Creature - Zombie 4 2 C creature When Forsaken Drifters dies, mill four cards.
Gild bng bng/73 B B {3}{B} 4 Sorcery R sorcery /spawn [bng] Gold Exile target creature. Create a Gold token.
Grisly Transformation bng bng/74 B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | When Grisly Transformation enters the battlefield, draw a card. | Enchanted creature has intimidate.
Herald of Torment bng bng/75 B B {1}{B}{B} 3 Enchantment Creature - Demon 3 3 R creature /ch Bestow {3}{B}{B} | Flying | At the beginning of your upkeep, you lose 1 life. | Enchanted creature gets +3/+3 and has flying.
Marshmist Titan bng bng/76 B B {6}{B} 7 Creature - Giant 4 5 C creature This spell costs {X} less to cast, where X is your devotion to black.
Necrobite bng bng/77 B B {2}{B} 3 Instant C instant Target creature gains deathtouch until end of turn. Regenerate it.
Nyxborn Eidolon bng bng/78 B B {1}{B} 2 Enchantment Creature - Spirit 2 1 C creature Bestow {4}{B} | Enchanted creature gets +2/+1.
Odunos River Trawler bng bng/79 B WB {2}{B} 3 Creature - Zombie 2 2 U creature When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand. | {W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.
Pain Seer bng bng/80 B B {1}{B} 2 Creature - Human Wizard 2 2 R creature Reveal top card/vp1at1 Inspired - Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.
Sanguimancy bng bng/81 B B {4}{B} 5 Sorcery U sorcery You draw X cards and you lose X life, where X is your devotion to black.
Servant of Tymaret bng bng/82 B B {2}{B} 3 Creature - Zombie 1 3 C creature Inspired - Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way. | {2}{B}: Regenerate Servant of Tymaret.
Shrike Harpy bng bng/83 B B {3}{B}{B} 5 Creature - Harpy 2 2 U creature yInitialize/ch Tribute - Add 2 +1/+1 counters/ccgreen+2 Flying | Tribute 2 | When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature.
Spiteful Returned bng bng/84 B B {1}{B} 2 Enchantment Creature - Zombie 1 1 U creature Bestow {3}{B} | Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life. | Enchanted creature gets +1/+1.
Warchanter of Mogis bng bng/85 B B {3}{B}{B} 5 Creature - Minotaur Shaman 3 3 C creature Inspired - Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn.
Weight of the Underworld bng bng/86 B B {3}{B} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -3/-2.
Akroan Conscriptor bng bng/87 R R {4}{R} 5 Creature - Human Shaman 3 2 U creature Heroic - Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
Archetype of Aggression bng bng/88 R R {1}{R}{R} 3 Enchantment Creature - Human Warrior 3 2 U creature Creatures you control have trample. | Creatures your opponents control lose trample and can't have or gain trample.
Bolt of Keranos bng bng/89 R R {1}{R}{R} 3 Sorcery C sorcery Scry 1/vp1pt1 Bolt of Keranos deals 3 damage to any target. Scry 1.
Cyclops of One-Eyed Pass bng bng/90 R R {2}{R}{R} 4 Creature - Cyclops 5 2 C creature
Epiphany Storm bng bng/91 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{R}, {T}, Discard a card: Draw a card."
Everflame Eidolon bng bng/92 R R {1}{R} 2 Enchantment Creature - Spirit 1 1 U creature Bestow {2}{R} | {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. | Enchanted creature gets +1/+1.
Fall of the Hammer bng bng/93 R R {1}{R} 2 Instant C instant Target creature you control deals damage equal to its power to another target creature.
Fated Conflagration bng bng/94 R R {1}{R}{R}{R} 4 Instant R instant Scry 2/vp1pt2 Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2.
Fearsome Temper bng bng/95 R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn."
Felhide Spiritbinder bng bng/96 R R {3}{R} 4 Creature - Minotaur Shaman 3 4 R creature Create Copy/spawn [2xm] Copy Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
Flame-Wreathed Phoenix bng bng/97 R R {2}{R}{R} 4 Creature - Phoenix 3 3 M creature yInitialize/ch Tribute - Add 2 +1/+1 counters/ccgreen+2 Flying | Tribute 2 | When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."
Forgestoker Dragon bng bng/98 R R {4}{R}{R} 6 Creature - Dragon 5 4 R creature /ch Flying | {1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate this ability only if Forgestoker Dragon is attacking.
Impetuous Sunchaser bng bng/99 R R {1}{R} 2 Creature - Human Soldier 1 1 C creature /ch Flying, haste | Impetuous Sunchaser attacks each combat if able.
Kragma Butcher bng bng/100 R R {2}{R} 3 Creature - Minotaur Warrior 2 3 C creature Inspired - Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.
Lightning Volley bng bng/101 R R {3}{R} 4 Instant U instant Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to any target."
Nyxborn Rollicker bng bng/102 R R {R} 1 Enchantment Creature - Satyr 1 1 C creature Bestow {1}{R} | Enchanted creature gets +1/+1.
Oracle of Bones bng bng/103 R R {2}{R}{R} 4 Creature - Minotaur Shaman 3 1 R creature Tribute - Add 2 +1/+1 counters/ccgreen+2 Haste | Tribute 2 | When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Pharagax Giant bng bng/104 R R {4}{R} 5 Creature - Giant 3 3 C creature Tribute - Add 2 +1/+1 counters/ccgreen+2 Tribute 2 | When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.
Pinnacle of Rage bng bng/105 R R {4}{R}{R} 6 Sorcery U sorcery Pinnacle of Rage deals 3 damage to each of two targets.
Reckless Reveler bng bng/106 R R {1}{R} 2 Creature - Satyr 2 1 C creature {R}, Sacrifice Reckless Reveler: Destroy target artifact.
Rise to the Challenge bng bng/107 R R {1}{R} 2 Instant C instant Target creature gets +2/+0 and gains first strike until end of turn.
Satyr Firedancer bng bng/108 R R {1}{R} 2 Enchantment Creature - Satyr 1 1 R creature Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.
Satyr Nyx-Smith bng bng/109 R R {2}{R} 3 Creature - Satyr Shaman 2 1 U creature Create Elemental/spawn [lackey] Elemental (R 3/1 Enchantment, Haste) Haste | Inspired - Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.
Scouring Sands bng bng/110 R R {1}{R} 2 Sorcery C sorcery Scry 1/vp1pt1 Scouring Sands deals 1 damage to each creature your opponents control. Scry 1.
Searing Blood bng bng/111 R R {R}{R} 2 Instant U instant Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Stormcaller of Keranos bng bng/112 R UR {2}{R} 3 Creature - Human Shaman 2 2 U creature Scry 1/vp1pt1 Haste | {1}{U}: Scry 1.
Thunder Brute bng bng/113 R R {4}{R}{R} 6 Creature - Cyclops 5 5 U creature Tribute - Add 3 +1/+1 counters/ccgreen+3 Trample | Tribute 3 | When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn.
Thunderous Might bng bng/114 R R {1}{R} 2 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red.
Whims of the Fates bng bng/115 R R {5}{R} 6 Sorcery R sorcery Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents.
Archetype of Endurance bng bng/116 G G {6}{G}{G} 8 Enchantment Creature - Boar 6 5 U mb1-foil creature Creatures you control have hexproof. | Creatures your opponents control lose hexproof and can't have or gain hexproof.
Aspect of Hydra bng bng/117 G G {G} 1 Instant C instant Target creature gets +X/+X until end of turn, where X is your devotion to green.
Charging Badger bng bng/118 G G {G} 1 Creature - Badger 1 1 C creature Trample
Courser of Kruphix bng bng/119 G G {1}{G}{G} 3 Enchantment Creature - Centaur 2 4 R creature Play with the top card of your library revealed. | You may play lands from the top of your library. | Whenever a land enters the battlefield under your control, you gain 1 life.
Culling Mark bng bng/120 G G {2}{G} 3 Sorcery C sorcery Target creature blocks this turn if able.
Fated Intervention bng bng/121 G G {2}{G}{G}{G} 5 Instant R instant yInitialize/spawnx2 [bng] Centaur (G 3/3 Enchantment) Scry 2/vp1pt2 Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2.
Graverobber Spider bng bng/122 G BG {3}{G} 4 Creature - Spider 2 4 U creature Reach | {3}{B}: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate this ability only once each turn.
Hero of Leina Tower bng bng/123 G G {G} 1 Creature - Human Warrior 1 1 R creature Heroic - Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower.
Hunter's Prowess bng bng/124 G G {4}{G} 5 Sorcery R sorcery Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Karametra's Favor bng bng/125 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | When Karametra's Favor enters the battlefield, draw a card. | Enchanted creature has "{T}: Add one mana of any color."
Mischief and Mayhem bng bng/126 G G {4}{G} 5 Sorcery U sorcery Up to two target creatures each get +4/+4 until end of turn.
Mortal's Resolve bng bng/127 G G {1}{G} 2 Instant C instant Target creature gets +1/+1 and gains indestructible until end of turn.
Nessian Demolok bng bng/128 G G {3}{G}{G} 5 Creature - Beast 3 3 U creature Tribute - Add 3 +1/+1 counters/ccgreen+3 Tribute 3 | When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.
Nessian Wilds Ravager bng bng/129 G G {4}{G}{G} 6 Creature - Hydra 6 6 R creature Tribute - Add 6 +1/+1 counters/ccgreen+6 Tribute 6 | When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature.
Noble Quarry bng bng/130 G G {2}{G} 3 Enchantment Creature - Unicorn 1 1 U creature Bestow {5}{G} | All creatures able to block Noble Quarry or enchanted creature do so. | Enchanted creature gets +1/+1.
Nyxborn Wolf bng bng/131 G G {2}{G} 3 Enchantment Creature - Wolf 3 1 C creature Bestow {4}{G} | Enchanted creature gets +3/+1.
Peregrination bng bng/132 G G {3}{G} 4 Sorcery U sorcery Scry 1/vp1pt1 Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1.
Pheres-Band Raiders bng bng/133 G G {5}{G} 6 Creature - Centaur Warrior 5 5 U creature Create Centaur/spawn [bng] Centaur (G 3/3 Enchantment) Inspired - Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token.
Pheres-Band Tromper bng bng/134 G G {3}{G} 4 Creature - Centaur Warrior 3 3 C creature Inspired - Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it.
Raised by Wolves bng bng/135 G G {3}{G}{G} 5 Enchantment - Aura U enchantment /spawnx2 [bng] Wolf (G 2/2) Enchant creature | When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens. | Enchanted creature gets +1/+1 for each Wolf you control.
Satyr Wayfinder bng bng/136 G G {1}{G} 2 Creature - Satyr 1 1 C creature Reveal top four cards/vp1at4 When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Scourge of Skola Vale bng bng/137 G G {2}{G} 3 Creature - Hydra 0 0 R creature /ccgreen=2 Trample | Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it. | {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
Setessan Oathsworn bng bng/138 G G {1}{G}{G} 3 Creature - Satyr Warrior 1 1 C creature Heroic - Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.
Setessan Starbreaker bng bng/139 G G {3}{G} 4 Creature - Human Warrior 2 1 C creature When Setessan Starbreaker enters the battlefield, you may destroy target Aura.
Skyreaping bng bng/140 G G {1}{G} 2 Sorcery U sorcery Skyreaping deals damage to each creature with flying equal to your devotion to green.
Snake of the Golden Grove bng bng/141 G G {4}{G} 5 Creature - Snake 4 4 C creature Tribute - Add 3 +1/+1 counters/ccgreen+3 Tribute 3 | When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.
Swordwise Centaur bng bng/142 G G {G}{G} 2 Creature - Centaur Warrior 3 2 C creature
Unravel the Aether bng bng/143 G G {1}{G} 2 Instant U instant Choose target artifact or enchantment. Its owner shuffles it into their library.
Chromanticore bng bng/144 WUBRG WUBRG {W}{U}{B}{R}{G} 5 Enchantment Creature - Manticore 4 4 M creature /ch Bestow {2}{W}{U}{B}{R}{G} | Flying, first strike, vigilance, trample, lifelink | Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
Ephara, God of the Polis bng bng/145 WU WU {2}{W}{U} 4 Legendary Enchantment Creature - God 6 5 M creature Indestructible | As long as your devotion to white and blue is less than seven, Ephara isn't a creature. | At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
Ephara's Enlightenment bng bng/146 WU WU {1}{W}{U} 3 Enchantment - Aura U enchantment Enchant creature | When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. | Enchanted creature has flying. | Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.
Fanatic of Xenagos bng bng/147 RG RG {1}{R}{G} 3 Creature - Centaur Warrior 3 3 U creature Tribute - Add a +1/+1 counter/ccgreen+1 Trample | Tribute 1 | When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.
Karametra, God of Harvests bng bng/148 GW GW {3}{G}{W} 5 Legendary Enchantment Creature - God 6 7 M creature Indestructible | As long as your devotion to green and white is less than seven, Karametra isn't a creature. | Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.
Kiora, the Crashing Wave bng bng/149 GU GU {2}{G}{U} 4 Legendary Planeswalker - Kiora 2 M planeswalker yInitialize/ccblue=2 Create Kraken/spawn [bng] Kraken (U 9/9) Create Kiora, the Crashing Wave Emblem/spawn [bng] Kiora, the Crashing Wave Emblem +1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. | -1: Draw a card. You may play an additional land this turn. | -5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
Kiora's Follower bng bng/150 GU GU {G}{U} 2 Creature - Merfolk 2 2 U creature {T}: Untap another target permanent.
Mogis, God of Slaughter bng bng/151 BR BR {2}{B}{R} 4 Legendary Enchantment Creature - God 7 5 M creature Indestructible | As long as your devotion to black and red is less than seven, Mogis isn't a creature. | At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.
Phenax, God of Deception bng bng/152 UB UB {3}{U}{B} 5 Legendary Enchantment Creature - God 4 7 M creature Indestructible | As long as your devotion to blue and black is less than seven, Phenax isn't a creature. | Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness."
Ragemonger bng bng/153 BR BR {1}{B}{R} 3 Creature - Minotaur Shaman 2 3 U creature Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay.
Reap What Is Sown bng bng/154 GW GW {1}{G}{W} 3 Instant U instant Put a +1/+1 counter on each of up to three target creatures.
Siren of the Silent Song bng bng/155 UB UB {1}{U}{B} 3 Creature - Zombie Siren 2 1 U creature /ch Flying | Inspired - Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then each opponent mills a card.
Xenagos, God of Revels bng bng/156 RG RG {3}{R}{G} 5 Legendary Enchantment Creature - God 6 5 M creature Indestructible | As long as your devotion to red and green is less than seven, Xenagos isn't a creature. | At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
Astral Cornucopia bng bng/157 {X}{X}{X} 0 Artifact R artifact Astral Cornucopia enters the battlefield with X charge counters on it. | {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Gorgon's Head bng bng/158 {1} 1 Artifact - Equipment U artifact Equipped creature has deathtouch. | Equip {2}
Heroes' Podium bng bng/159 {5} 5 Legendary Artifact R artifact Each legendary creature you control gets +1/+1 for each other legendary creature you control. | {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Pillar of War bng bng/160 {3} 3 Artifact Creature - Golem 3 3 U creature Defender | As long as Pillar of War is enchanted, it can attack as though it didn't have defender.
Siren Song Lyre bng bng/161 {2} 2 Artifact - Equipment U artifact Equipped creature has "{2}, {T}: Tap target creature." | Equip {2}
Springleaf Drum bng bng/162 {1} 1 Artifact U artifact {T}, Tap an untapped creature you control: Add one mana of any color.
Temple of Enlightenment bng bng/163 WU 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Enlightenment enters the battlefield tapped. | When Temple of Enlightenment enters the battlefield, scry 1. | {T}: Add {W} or {U}.
Temple of Malice bng bng/164 BR 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Malice enters the battlefield tapped. | When Temple of Malice enters the battlefield, scry 1. | {T}: Add {B} or {R}.
Temple of Plenty bng bng/165 GW 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Plenty enters the battlefield tapped. | When Temple of Plenty enters the battlefield, scry 1. | {T}: Add {G} or {W}.
[bng] Bird (W 1/1 Flying) bng tbng/1 W 0 Token Creature - Bird 1 1 T /ch Flying
[bng] Cat Soldier (W 1/1 Vigilance) bng tbng/2 W 0 Token Creature - Cat Soldier 1 1 T Vigilance
[bng] Soldier (W 1/1 Enchantment) bng tbng/3 W 0 Token Enchantment Creature - Soldier 1 1 T
[bng] Bird (U 2/2 Enchantment, Flying) bng tbng/4 U 0 Token Enchantment Creature - Bird 2 2 T /ch Flying
[bng] Kraken (U 9/9) bng tbng/5 U 0 Token Creature - Kraken 9 9 T
[bng] Zombie (B 2/2 Enchantment) bng tbng/6 B 0 Token Enchantment Creature - Zombie 2 2 T
[bng] Elemental (R 3/1 Enchantment) bng tbng/7 R 0 Token Enchantment Creature - Elemental 3 1 T
[bng] Centaur (G 3/3 Enchantment) bng tbng/8 G 0 Token Enchantment Creature - Centaur 3 3 T
[bng] Wolf (G 2/2) bng tbng/9 G 0 Token Creature - Wolf 2 2 T
[bng] Gold bng tbng/10 0 Token Artifact - Gold T Sacrifice this artifact: Add one mana of any color.
[bng] Kiora, the Crashing Wave Emblem bng tbng/11 0 Token Emblem T Create Kraken/spawn [bng] Kraken (U 9/9) At the beginning of your end step, create a 9/9 blue Kraken creature token.
Aegis of the Gods jou jou/1 W W {1}{W} 2 Enchantment Creature - Human Soldier 2 1 R creature You have hexproof.
Ajani's Presence jou jou/2 W W {W} 1 Instant C instant Strive - This spell costs {2}{W} more to cast for each target beyond the first. | Any number of target creatures each get +1/+1 and gain indestructible until end of turn.
Akroan Mastiff jou jou/3 W W {3}{W} 4 Creature - Dog 2 2 C creature {W}, {T}: Tap target creature.
Armament of Nyx jou jou/4 W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature.
Banishing Light jou jou/5 W W {2}{W} 3 Enchantment U enchantment When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
Dawnbringer Charioteers jou jou/6 W W {2}{W}{W} 4 Creature - Human Soldier 2 4 R creature /ch Flying, lifelink | Heroic - Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.
Deicide jou jou/7 W W {1}{W} 2 Instant R instant Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles their library.
Dictate of Heliod jou jou/8 W W {3}{W}{W} 5 Enchantment R enchantment Flash | Creatures you control get +2/+2.
Eagle of the Watch jou jou/9 W W {2}{W} 3 Creature - Bird 2 1 C creature /ch Flying, vigilance
Eidolon of Rhetoric jou jou/10 W W {2}{W} 3 Enchantment Creature - Spirit 1 4 U mb1-foil creature Each player can't cast more than one spell each turn.
Font of Vigor jou jou/11 W W {1}{W} 2 Enchantment C enchantment {2}{W}, Sacrifice Font of Vigor: You gain 7 life.
Godsend jou jou/12 W W {1}{W}{W} 3 Legendary Artifact - Equipment M artifact Equipped creature gets +3/+3. | Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. | Your opponents can't cast spells with the same name as a card exiled with Godsend. | Equip {3}
Harvestguard Alseids jou jou/13 W W {2}{W} 3 Enchantment Creature - Nymph 2 3 C creature Constellation - Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.
Lagonna-Band Trailblazer jou jou/14 W W {W} 1 Creature - Centaur Scout 0 4 C creature Heroic - Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
Launch the Fleet jou jou/15 W W {W} 1 Sorcery R sorcery /spawn [ths] Soldier (W 1/1) Strive - This spell costs {1} more to cast for each target beyond the first. | Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Leonin Iconoclast jou jou/16 W W {3}{W} 4 Creature - Cat Monk 3 2 U creature Heroic - Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.
Mortal Obstinacy jou jou/17 W W {W} 1 Enchantment - Aura C enchantment Enchant creature you control | Enchanted creature gets +1/+1. | Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.
Nyx-Fleece Ram jou jou/18 W W {1}{W} 2 Enchantment Creature - Sheep 0 5 U creature At the beginning of your upkeep, you gain 1 life.
Oppressive Rays jou jou/19 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block unless its controller pays {3}. | Activated abilities of enchanted creature cost {3} more to activate.
Oreskos Swiftclaw jou jou/20 W W {1}{W} 2 Creature - Cat Warrior 3 1 C creature
Phalanx Formation jou jou/21 W W {2}{W} 3 Instant U instant Strive - This spell costs {1}{W} more to cast for each target beyond the first. | Any number of target creatures each gain double strike until end of turn.
Quarry Colossus jou jou/22 W W {5}{W}{W} 7 Creature - Giant 5 6 U creature When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.
Reprisal jou jou/23 W W {1}{W} 2 Instant U instant Destroy target creature with power 4 or greater. It can't be regenerated.
Sightless Brawler jou jou/24 W W {1}{W} 2 Enchantment Creature - Human Warrior 3 2 U creature Bestow {4}{W} | Sightless Brawler can't attack alone. | Enchanted creature gets +3/+2 and can't attack alone.
Skybind jou jou/25 W W {3}{W}{W} 5 Enchantment R enchantment Constellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Skyspear Cavalry jou jou/26 W W {3}{W}{W} 5 Creature - Human Soldier 2 2 U creature /ch Flying | Double strike
Stonewise Fortifier jou jou/27 W W {1}{W} 2 Creature - Human Wizard 2 2 C creature {4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.
Supply-Line Cranes jou jou/28 W W {3}{W}{W} 5 Creature - Bird 2 4 C creature /ch Flying | When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.
Tethmos High Priest jou jou/29 W W {2}{W} 3 Creature - Cat Cleric 2 3 U creature Heroic - Whenever you cast a spell that targets Tethmos High Priest, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Aerial Formation jou jou/30 U U {U} 1 Instant C instant Strive - This spell costs {2}{U} more to cast for each target beyond the first. | Any number of target creatures each get +1/+1 and gain flying until end of turn.
Battlefield Thaumaturge jou jou/31 U U {1}{U} 2 Creature - Human Wizard 2 1 R creature Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. | Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
Cloaked Siren jou jou/32 U U {3}{U} 4 Creature - Siren 3 2 C creature /ch Flash | Flying
Countermand jou jou/33 U U {2}{U}{U} 4 Instant C instant Counter target spell. Its controller mills four cards.
Crystalline Nautilus jou jou/34 U U {2}{U} 3 Enchantment Creature - Nautilus 4 4 U creature Bestow {3}{U}{U} | When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. | Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."
Dakra Mystic jou jou/35 U U {U} 1 Creature - Merfolk Wizard 1 1 U creature Reveal top card/vp1at1 {U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
Daring Thief jou jou/36 U U {2}{U} 3 Creature - Human Rogue 2 3 R creature Inspired - Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.
Dictate of Kruphix jou jou/37 U U {1}{U}{U} 3 Enchantment R enchantment Flash | At the beginning of each player's draw step, that player draws an additional card.
Font of Fortunes jou jou/38 U U {1}{U} 2 Enchantment C enchantment {1}{U}, Sacrifice Font of Fortunes: Draw two cards.
Godhunter Octopus jou jou/39 U U {5}{U} 6 Creature - Octopus 5 5 C creature Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent.
Hour of Need jou jou/40 U U {2}{U} 3 Instant U instant Create Sphinx/spawn [jou] Sphinx (U 4/4 Flying) Create 5 Sphinxs/spawnx5 [jou] Sphinx (U 4/4 Flying) Create 10 Sphinxs/spawnx10 [jou] Sphinx (U 4/4 Flying) Strive - This spell costs {1}{U} more to cast for each target beyond the first. | Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.
Hubris jou jou/41 U U {1}{U} 2 Instant C instant Return target creature and all Auras attached to it to their owners' hands.
Hypnotic Siren jou jou/42 U U {U} 1 Enchantment Creature - Siren 1 1 R creature /ch Bestow {5}{U}{U} | Flying | You control enchanted creature. | Enchanted creature gets +1/+1 and has flying.
Interpret the Signs jou jou/43 U U {5}{U} 6 Sorcery U sorcery Scry 3/vp1pt3 Reveal top card/vp1at1 Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost.
Kiora's Dismissal jou jou/44 U U {U} 1 Instant U instant Strive - This spell costs {U} more to cast for each target beyond the first. | Return any number of target enchantments to their owners' hands.
Pin to the Earth jou jou/45 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -6/-0.
Polymorphous Rush jou jou/46 U U {2}{U} 3 Instant R instant Strive - This spell costs {1}{U} more to cast for each target beyond the first. | Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
Pull from the Deep jou jou/47 U U {2}{U}{U} 4 Sorcery U sorcery Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.
Riptide Chimera jou jou/48 U U {2}{U} 3 Enchantment Creature - Chimera 3 4 U creature /ch Flying | At the beginning of your upkeep, return an enchantment you control to its owner's hand.
Rise of Eagles jou jou/49 U U {4}{U}{U} 6 Sorcery C sorcery yInitialize/spawnx2 [bng] Bird (U 2/2 Enchantment, Flying) Scry 1/vp1pt1 Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1.
Sage of Hours jou jou/50 U U {1}{U} 2 Creature - Human Wizard 1 1 M creature Heroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it. | Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.
Scourge of Fleets jou jou/51 U U {5}{U}{U} 7 Creature - Kraken 6 6 R creature When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Sigiled Starfish jou jou/52 U U {1}{U} 2 Creature - Starfish 0 3 C creature Scry 1/vp1pt1 {T}: Scry 1.
Thassa's Devourer jou jou/53 U U {4}{U} 5 Enchantment Creature - Elemental 2 6 C creature Constellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.
Thassa's Ire jou jou/54 U U {U} 1 Enchantment U enchantment {3}{U}: You may tap or untap target creature.
Triton Cavalry jou jou/55 U U {3}{U} 4 Creature - Merfolk Soldier 2 4 U creature Heroic - Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.
Triton Shorestalker jou jou/56 U U {U} 1 Creature - Merfolk Rogue 1 1 C creature Triton Shorestalker can't be blocked.
War-Wing Siren jou jou/57 U U {2}{U} 3 Creature - Siren Soldier 1 3 C creature /ch Flying | Heroic - Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
Whitewater Naiads jou jou/58 U U {3}{U}{U} 5 Enchantment Creature - Nymph 4 4 U creature Constellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
Agent of Erebos jou jou/59 B B {3}{B} 4 Enchantment Creature - Zombie 2 2 U creature Constellation - Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.
Aspect of Gorgon jou jou/60 B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+3 and has deathtouch.
Bloodcrazed Hoplite jou jou/61 B B {1}{B} 2 Creature - Human Soldier 2 1 C creature Heroic - Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it. | Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
Brain Maggot jou jou/62 B B {1}{B} 2 Enchantment Creature - Insect 1 1 U creature When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
Cast into Darkness jou jou/63 B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-0 and can't block.
Cruel Feeding jou jou/64 B B {B} 1 Instant C instant Strive - This spell costs {2}{B} more to cast for each target beyond the first. | Any number of target creatures each get +1/+0 and gain lifelink until end of turn.
Dictate of Erebos jou jou/65 B B {3}{B}{B} 5 Enchantment R mb1-old-frame enchantment Flash | Whenever a creature you control dies, each opponent sacrifices a creature.
Doomwake Giant jou jou/66 B B {4}{B} 5 Enchantment Creature - Giant 4 6 R creature Constellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Dreadbringer Lampads jou jou/67 B B {4}{B} 5 Enchantment Creature - Nymph 4 2 C creature Constellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn.
Extinguish All Hope jou jou/68 B B {4}{B}{B} 6 Sorcery R sorcery Destroy all nonenchantment creatures.
Feast of Dreams jou jou/69 B B {1}{B} 2 Instant C instant Destroy target enchanted creature or enchantment creature.
Felhide Petrifier jou jou/70 B B {2}{B} 3 Creature - Minotaur Warrior 2 3 U creature Deathtouch | Other Minotaur creatures you control have deathtouch.
Font of Return jou jou/71 B B {1}{B} 2 Enchantment C enchantment {3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
Gnarled Scarhide jou jou/72 B B {B} 1 Enchantment Creature - Minotaur 2 1 U creature Bestow {3}{B} | Gnarled Scarhide can't block. | Enchanted creature gets +2/+1 and can't block.
Grim Guardian jou jou/73 B B {2}{B} 3 Enchantment Creature - Zombie 1 4 C creature Constellation - Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.
King Macar, the Gold-Cursed jou jou/74 B B {2}{B}{B} 4 Legendary Creature - Human Noble 2 3 R creature Create Gold/spawn [bng] Gold Inspired - Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token.
Master of the Feast jou jou/75 B B {1}{B}{B} 3 Enchantment Creature - Demon 5 5 R creature /ch Flying | At the beginning of your upkeep, each opponent draws a card.
Nightmarish End jou jou/76 B B {2}{B} 3 Instant U instant Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.
Nyx Infusion jou jou/77 B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
Pharika's Chosen jou jou/78 B B {B} 1 Creature - Snake 1 1 C creature Deathtouch
Returned Reveler jou jou/79 B B {1}{B} 2 Creature - Zombie Satyr 1 3 C creature When Returned Reveler dies, each player mills three cards.
Ritual of the Returned jou jou/80 B B {3}{B} 4 Instant U instant /spawn [jou] Zombie (B */*) Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.
Rotted Hulk jou jou/81 B B {3}{B} 4 Creature - Elemental 2 5 C creature
Silence the Believers jou jou/82 B B {2}{B}{B} 4 Instant R instant Strive - This spell costs {2}{B} more to cast for each target beyond the first. | Exile any number of target creatures and all Auras attached to them.
Spiteful Blow jou jou/83 B B {4}{B}{B} 6 Sorcery U sorcery Destroy target creature and target land.
Squelching Leeches jou jou/84 B B {2}{B}{B} 4 Creature - Leech * * U creature Squelching Leeches's power and toughness are each equal to the number of Swamps you control.
Thoughtrender Lamia jou jou/85 B B {4}{B}{B} 6 Enchantment Creature - Lamia 5 3 U creature Constellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.
Tormented Thoughts jou jou/86 B B {2}{B} 3 Sorcery U sorcery As an additional cost to cast this spell, sacrifice a creature. | Target player discards a number of cards equal to the sacrificed creature's power.
Worst Fears jou jou/87 B B {7}{B} 8 Sorcery M sorcery You control target player during that player's next turn. Exile Worst Fears.
Akroan Line Breaker jou jou/88 R R {2}{R} 3 Creature - Human Warrior 2 1 U creature Heroic - Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.
Bearer of the Heavens jou jou/89 R R {7}{R} 8 Creature - Giant 10 10 R creature When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.
Bladetusk Boar jou jou/90 R R {3}{R} 4 Creature - Boar 3 2 C creature Intimidate
Blinding Flare jou jou/91 R R {R} 1 Sorcery U sorcery Strive - This spell costs {R} more to cast for each target beyond the first. | Any number of target creatures can't block this turn.
Cyclops of Eternal Fury jou jou/92 R R {4}{R}{R} 6 Enchantment Creature - Cyclops 5 3 U creature Creatures you control have haste.
Dictate of the Twin Gods jou jou/93 R R {3}{R}{R} 5 Enchantment R enchantment Flash | If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Eidolon of the Great Revel jou jou/94 R R {R}{R} 2 Enchantment Creature - Spirit 2 2 R creature Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
Flamespeaker's Will jou jou/95 R R {R} 1 Enchantment - Aura C enchantment Enchant creature you control | Enchanted creature gets +1/+1. | Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.
Flurry of Horns jou jou/96 R R {4}{R} 5 Sorcery C sorcery /spawnx2 [lackey] Minotaur (R 2/3 Haste) Create two 2/3 red Minotaur creature tokens with haste.
Font of Ire jou jou/97 R R {1}{R} 2 Enchantment C enchantment {3}{R}, Sacrifice Font of Ire: It deals 5 damage to target player or planeswalker.
Forgeborn Oreads jou jou/98 R R {2}{R}{R} 4 Enchantment Creature - Nymph 4 2 U creature Constellation - Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.
Gluttonous Cyclops jou jou/99 R R {5}{R} 6 Creature - Cyclops 5 4 C creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 {5}{R}{R}: Monstrosity 3.
Harness by Force jou jou/100 R R {1}{R}{R} 3 Sorcery R sorcery Strive - This spell costs {2}{R} more to cast for each target beyond the first. | Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
Knowledge and Power jou jou/101 R R {4}{R} 5 Enchantment U enchantment Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to any target.
Lightning Diadem jou jou/102 R R {5}{R} 6 Enchantment - Aura C enchantment Enchant creature | When Lightning Diadem enters the battlefield, it deals 2 damage to any target. | Enchanted creature gets +2/+2.
Magma Spray jou jou/103 R R {R} 1 Instant C instant Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Mogis's Warhound jou jou/104 R R {1}{R} 2 Enchantment Creature - Dog 2 2 U creature Bestow {2}{R} | Mogis's Warhound attacks each combat if able. | Enchanted creature gets +2/+2 and attacks each combat if able.
Pensive Minotaur jou jou/105 R R {2}{R} 3 Creature - Minotaur Warrior 2 3 C creature
Prophetic Flamespeaker jou jou/106 R R {1}{R}{R} 3 Creature - Human Shaman 1 3 M creature Reveal top card/vp1at1 Double strike, trample | Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.
Riddle of Lightning jou jou/107 R R {3}{R}{R} 5 Instant U instant Scry 3/vp1pt3 Reveal top card/vp1at1 Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that permanent or player.
Rollick of Abandon jou jou/108 R R {3}{R}{R} 5 Sorcery U sorcery All creatures get +2/-2 until end of turn.
Rouse the Mob jou jou/109 R R {R} 1 Instant C instant Strive - This spell costs {2}{R} more to cast for each target beyond the first. | Any number of target creatures each get +2/+0 and gain trample until end of turn.
Satyr Hoplite jou jou/110 R R {R} 1 Creature - Satyr Soldier 1 1 C creature Heroic - Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.
Sigiled Skink jou jou/111 R R {1}{R} 2 Creature - Lizard 2 1 C creature Scry 1/vp1pt1 Whenever Sigiled Skink attacks, scry 1.
Spawn of Thraxes jou jou/112 R R {5}{R}{R} 7 Creature - Dragon 5 5 R creature /ch Flying | When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control.
Spite of Mogis jou jou/113 R R {R} 1 Sorcery U sorcery Scry 1/vp1pt1 Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1.
Starfall jou jou/114 R R {4}{R} 5 Instant C instant Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.
Twinflame jou jou/115 R R {1}{R} 2 Sorcery R sorcery Create Copy/spawn [2xm] Copy Strive - This spell costs {2}{R} more to cast for each target beyond the first. | Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Wildfire Cerberus jou jou/116 R R {4}{R} 5 Creature - Dog 4 3 U creature Monstrosity - Add a +1/+1 counter/ccgreen+1 {5}{R}{R}: Monstrosity 1. | When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature they control.
Bassara Tower Archer jou jou/117 G G {G}{G} 2 Creature - Human Archer 2 1 U creature Hexproof, reach
Colossal Heroics jou jou/118 G G {2}{G} 3 Instant U instant Strive - This spell costs {1}{G} more to cast for each target beyond the first. | Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
Consign to Dust jou jou/119 G G {2}{G} 3 Instant U instant Strive - This spell costs {2}{G} more to cast for each target beyond the first. | Destroy any number of target artifacts and/or enchantments.
Desecration Plague jou jou/120 G G {3}{G} 4 Sorcery C sorcery Destroy target enchantment or land.
Dictate of Karametra jou jou/121 G G {3}{G}{G} 5 Enchantment R enchantment Flash | Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Eidolon of Blossoms jou jou/122 G G {2}{G}{G} 4 Enchantment Creature - Spirit 2 2 R creature Constellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
Font of Fertility jou jou/123 G G {G} 1 Enchantment C enchantment {1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Golden Hind jou jou/124 G G {1}{G} 2 Creature - Elk 2 1 C creature {T}: Add {G}.
Goldenhide Ox jou jou/125 G G {5}{G} 6 Enchantment Creature - Ox 5 4 U creature Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.
Heroes' Bane jou jou/126 G G {3}{G}{G} 5 Creature - Hydra 0 0 R creature /ccgreen=4 Heroes' Bane enters the battlefield with four +1/+1 counters on it. | {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.
Humbler of Mortals jou jou/127 G G {4}{G}{G} 6 Enchantment Creature - Elemental 5 5 C creature Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.
Hydra Broodmaster jou jou/128 G G {4}{G}{G} 6 Creature - Hydra 7 7 R creature Create Hydra/spawn [jou] Hydra (G */*) Create 5 Hydras/spawnx5 [jou] Hydra (G */*) Create 10 Hydras/spawnx10 [jou] Hydra (G */*) {X}{X}{G}: Monstrosity X. | When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.
Kruphix's Insight jou jou/129 G G {2}{G} 3 Sorcery C sorcery Reveal top six cards/vp1at6 Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.
Market Festival jou jou/130 G G {3}{G} 4 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Nature's Panoply jou jou/131 G G {G} 1 Instant C instant Strive - This spell costs {2}{G} more to cast for each target beyond the first. | Choose any number of target creatures. Put a +1/+1 counter on each of them.
Nessian Game Warden jou jou/132 G G {3}{G}{G} 5 Creature - Beast 4 5 U creature When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Oakheart Dryads jou jou/133 G G {2}{G} 3 Enchantment Creature - Nymph Dryad 2 3 C creature Constellation - Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
Pheres-Band Thunderhoof jou jou/134 G G {4}{G} 5 Creature - Centaur Warrior 3 4 C creature Heroic - Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.
Pheres-Band Warchief jou jou/135 G G {3}{G} 4 Creature - Centaur Warrior 3 3 R creature Vigilance, trample | Other Centaur creatures you control get +1/+1 and have vigilance and trample.
Ravenous Leucrocota jou jou/136 G G {3}{G} 4 Creature - Beast 2 4 C creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Vigilance | {6}{G}: Monstrosity 3.
Renowned Weaver jou jou/137 G G {G} 1 Creature - Human Shaman 1 1 C creature Create Spider/spawn [jou] Spider (G 1/3 Enchantment, Reach) {1}{G}, Sacrifice Renowned Weaver: Create a 1/3 green Spider enchantment creature token with reach.
Reviving Melody jou jou/138 G G {2}{G} 3 Sorcery U sorcery Choose one or both - | - Return target creature card from your graveyard to your hand. | - Return target enchantment card from your graveyard to your hand.
Satyr Grovedancer jou jou/139 G G {1}{G} 2 Creature - Satyr Shaman 1 1 C creature When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.
Setessan Tactics jou jou/140 G G {1}{G} 2 Instant R instant Strive - This spell costs {G} more to cast for each target beyond the first. | Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."
Solidarity of Heroes jou jou/141 G G {1}{G} 2 Instant U instant Strive - This spell costs {1}{G} more to cast for each target beyond the first. | Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
Spirespine jou jou/142 G G {2}{G} 3 Enchantment Creature - Beast 4 1 U creature Bestow {4}{G} | Spirespine blocks each combat if able. | Enchanted creature gets +4/+1 and blocks each combat if able.
Strength from the Fallen jou jou/143 G G {1}{G} 2 Enchantment U enchantment Constellation - Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Swarmborn Giant jou jou/144 G G {2}{G}{G} 4 Creature - Giant 6 6 U creature Monstrosity - Add 2 +1/+1 counters/ccgreen+2 When you're dealt combat damage, sacrifice Swarmborn Giant. | {4}{G}{G}: Monstrosity 2. | As long as Swarmborn Giant is monstrous, it has reach.
Ajani, Mentor of Heroes jou jou/145 GW GW {3}{G}{W} 5 Legendary Planeswalker - Ajani 4 M planeswalker yInitialize/ccblue=4 Look at top four cards/vp1pt4 +1: Distribute three +1/+1 counters among one, two, or three target creatures you control. | +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | -8: You gain 100 life.
Athreos, God of Passage jou jou/146 WB WB {1}{W}{B} 3 Legendary Enchantment Creature - God 5 4 M mb1-old-frame creature Indestructible | As long as your devotion to white and black is less than seven, Athreos isn't a creature. | Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
Desperate Stand jou jou/147 RW RW {R}{W} 2 Sorcery U sorcery Strive - This spell costs {R}{W} more to cast for each target beyond the first. | Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
Disciple of Deceit jou jou/148 UB UB {U}{B} 2 Creature - Human Rogue 1 3 U creature Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.
Fleetfeather Cockatrice jou jou/149 GU GU {3}{G}{U} 5 Creature - Cockatrice 3 3 U creature yInitialize/ch Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Flash | Flying, deathtouch | {5}{G}{U}: Monstrosity 3.
Iroas, God of Victory jou jou/150 RW RW {2}{R}{W} 4 Legendary Enchantment Creature - God 7 4 M creature Indestructible | As long as your devotion to red and white is less than seven, Iroas isn't a creature. | Creatures you control have menace. | Prevent all damage that would be dealt to attacking creatures you control.
Keranos, God of Storms jou jou/151 UR UR {3}{U}{R} 5 Legendary Enchantment Creature - God 6 5 M creature Indestructible | As long as your devotion to blue and red is less than seven, Keranos isn't a creature. | Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
Kruphix, God of Horizons jou jou/152 GU GU {3}{G}{U} 5 Legendary Enchantment Creature - God 4 7 M mb1-old-frame creature Indestructible | As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. | You have no maximum hand size. | If you would lose unspent mana, that mana becomes colorless instead.
Nyx Weaver jou jou/153 BG BG {1}{B}{G} 3 Enchantment Creature - Spider 2 3 U creature Reach | At the beginning of your upkeep, mill two cards. | {1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
Pharika, God of Affliction jou jou/154 BG BG {1}{B}{G} 3 Legendary Enchantment Creature - God 5 5 M creature Create Snake/spawn [jou] Snake (BG 1/1 Enchantment, Deathtouch) Indestructible | As long as your devotion to black and green is less than seven, Pharika isn't a creature. | {B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
Revel of the Fallen God jou jou/155 RG RG {3}{R}{R}{G}{G} 7 Sorcery R sorcery /spawnx4 [lackey] Satyr (RG 2/2 Haste) Create four 2/2 red and green Satyr creature tokens with haste.
Stormchaser Chimera jou jou/156 UR UR {2}{U}{R} 4 Creature - Chimera 2 3 U creature yInitialize/ch Scry 1/vp1pt1 Reveal top card/vp1at1 Flying | {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost.
Underworld Coinsmith jou jou/157 WB WB {W}{B} 2 Enchantment Creature - Human Cleric 2 2 U creature Constellation - Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. | {W}{B}, Pay 1 life: Each opponent loses 1 life.
Armory of Iroas jou jou/158 {2} 2 Artifact - Equipment U artifact Whenever equipped creature attacks, put a +1/+1 counter on it. | Equip {2}
Chariot of Victory jou jou/159 {3} 3 Artifact - Equipment U artifact Equipped creature has first strike, trample, and haste. | Equip {1}
Deserter's Quarters jou jou/160 {2} 2 Artifact U artifact You may choose not to untap Deserter's Quarters during your untap step. | {6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.
Gold-Forged Sentinel jou jou/161 {6} 6 Artifact Creature - Chimera 4 4 U creature /ch Flying
Hall of Triumph jou jou/162 {3} 3 Legendary Artifact R artifact As Hall of Triumph enters the battlefield, choose a color. | Creatures you control of the chosen color get +1/+1.
Mana Confluence jou jou/163 0 Land R land {T}, Pay 1 life: Add one mana of any color.
Temple of Epiphany jou jou/164 UR 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Epiphany enters the battlefield tapped. | When Temple of Epiphany enters the battlefield, scry 1. | {T}: Add {U} or {R}.
Temple of Malady jou jou/165 BG 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Malady enters the battlefield tapped. | When Temple of Malady enters the battlefield, scry 1. | {T}: Add {B} or {G}.
[jou] Sphinx (U 4/4 Flying) jou tjou/1 U 0 Token Creature - Sphinx 4 4 T /ch Flying
[jou] Zombie (B */*) jou tjou/2 B 0 Token Creature - Zombie * * T
[jou] Minotaur (R 2/3) jou tjou/3 R 0 Token Creature - Minotaur 2 3 T
[jou] Hydra (G */*) jou tjou/4 G 0 Token Creature - Hydra * * T
[jou] Spider (G 1/3 Enchantment, Reach) jou tjou/5 G 0 Token Enchantment Creature - Spider 1 3 T Reach
[jou] Snake (BG 1/1 Enchantment, Deathtouch) jou tjou/6 BG 0 Token Enchantment Creature - Snake 1 1 T Deathtouch
Abzan Battle Priest ktk ktk/1 W W {3}{W} 4 Creature - Human Cleric 3 2 U creature Outlast {W} | Each creature you control with a +1/+1 counter on it has lifelink.
Abzan Falconer ktk ktk/2 W W {2}{W} 3 Creature - Human Soldier 2 3 U mb1-white-a creature Outlast {W} | Each creature you control with a +1/+1 counter on it has flying.
Ainok Bond-Kin ktk ktk/3 W W {1}{W} 2 Creature - Dog Soldier 2 1 C mb1-white-a creature Outlast {1}{W} | Each creature you control with a +1/+1 counter on it has first strike.
Alabaster Kirin ktk ktk/4 W W {3}{W} 4 Creature - Kirin 2 3 C creature /ch Flying, vigilance
Brave the Sands ktk ktk/5 W W {1}{W} 2 Enchantment U enchantment Creatures you control have vigilance. | Each creature you control can block an additional creature each combat.
Dazzling Ramparts ktk ktk/6 W W {4}{W} 5 Creature - Wall 0 7 U creature Defender | {1}{W}, {T}: Tap target creature.
Defiant Strike ktk ktk/7 W W {W} 1 Instant C instant Target creature gets +1/+0 until end of turn. | Draw a card.
End Hostilities ktk ktk/8 W W {3}{W}{W} 5 Sorcery R sorcery Destroy all creatures and all permanents attached to creatures.
Erase ktk ktk/9 W W {W} 1 Instant C instant Exile target enchantment.
Feat of Resistance ktk ktk/10 W W {1}{W} 2 Instant C mb1-white-a instant Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.
Firehoof Cavalry ktk ktk/11 W RW {W} 1 Creature - Human Berserker 1 1 C mb1-white-a creature {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.
Herald of Anafenza ktk ktk/12 W W {W} 1 Creature - Human Soldier 1 2 R creature Create Warrior/spawn [ktk] Warrior (W 1/1) Outlast {2}{W} | Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.
High Sentinels of Arashin ktk ktk/13 W W {3}{W} 4 Creature - Bird Soldier 3 4 R creature /ch Flying | High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. | {3}{W}: Put a +1/+1 counter on target creature.
Jeskai Student ktk ktk/14 W W {1}{W} 2 Creature - Human Monk 1 3 C creature Prowess
Kill Shot ktk ktk/15 W W {2}{W} 3 Instant C instant Destroy target attacking creature.
Mardu Hateblade ktk ktk/16 W WB {W} 1 Creature - Human Warrior 1 1 C creature {B}: Mardu Hateblade gains deathtouch until end of turn.
Mardu Hordechief ktk ktk/17 W W {2}{W} 3 Creature - Human Warrior 2 3 C mb1-white-a creature Create Warrior/spawn [ktk] Warrior (W 1/1) Raid - When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token.
Master of Pearls ktk ktk/18 W W {1}{W} 2 Creature - Human Monk 2 2 R creature Morph {3}{W}{W} | When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.
Rush of Battle ktk ktk/19 W W {3}{W} 4 Sorcery C sorcery Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn.
Sage-Eye Harrier ktk ktk/20 W W {4}{W} 5 Creature - Bird Warrior 1 5 C creature /ch Flying | Morph {3}{W}
Salt Road Patrol ktk ktk/21 W W {3}{W} 4 Creature - Human Scout 2 5 C creature Outlast {1}{W}
Seeker of the Way ktk ktk/22 W W {1}{W} 2 Creature - Human Warrior 2 2 U mb1-white-b creature Prowess | Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
Siegecraft ktk ktk/23 W W {3}{W} 4 Enchantment - Aura C mb1-white-a enchantment Enchant creature | Enchanted creature gets +2/+4.
Smite the Monstrous ktk ktk/24 W W {3}{W} 4 Instant C instant Destroy target creature with power 4 or greater.
Suspension Field ktk ktk/25 W W {1}{W} 2 Enchantment U enchantment When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield.
Take Up Arms ktk ktk/26 W W {4}{W} 5 Instant U instant /spawnx3 [ktk] Warrior (W 1/1) Create three 1/1 white Warrior creature tokens.
Timely Hordemate ktk ktk/27 W W {3}{W} 4 Creature - Human Warrior 3 2 U creature Raid - When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Venerable Lammasu ktk ktk/28 W W {6}{W} 7 Creature - Lammasu 5 4 U creature /ch Flying
War Behemoth ktk ktk/29 W W {5}{W} 6 Creature - Beast 3 6 C mb1-white-a creature Morph {4}{W}
Watcher of the Roost ktk ktk/30 W W {2}{W} 3 Creature - Bird Soldier 2 1 U creature /ch Flying | Morph-Reveal a white card in your hand. | When Watcher of the Roost is turned face up, you gain 2 life.
Wingmate Roc ktk ktk/31 W W {3}{W}{W} 5 Creature - Bird 3 4 M creature yInitialize/ch Create Bird/spawn [ktk] Bird (W 3/4 Flying) Flying | Raid - When Wingmate Roc enters the battlefield, if you attacked this turn, create a 3/4 white Bird creature token with flying. | Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
Blinding Spray ktk ktk/32 U U {4}{U} 5 Instant U instant Creatures your opponents control get -4/-0 until end of turn. | Draw a card.
Cancel ktk ktk/33 U U {1}{U}{U} 3 Instant C mb1-blue-a instant Counter target spell.
Clever Impersonator ktk ktk/34 U U {2}{U}{U} 4 Creature - Shapeshifter 0 0 M creature You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
Crippling Chill ktk ktk/35 U U {2}{U} 3 Instant C instant Tap target creature. It doesn't untap during its controller's next untap step. | Draw a card.
Dig Through Time ktk ktk/36 U U {6}{U}{U} 8 Instant R instant Look at top seven cards/vp1pt7 Delve | Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Disdainful Stroke ktk ktk/37 U U {1}{U} 2 Instant C instant Counter target spell with converted mana cost 4 or greater.
Dragon's Eye Savants ktk ktk/38 U U {1}{U} 2 Creature - Human Wizard 0 6 U mb1-blue-a creature Morph-Reveal a blue card in your hand. | When Dragon's Eye Savants is turned face up, look at target opponent's hand.
Embodiment of Spring ktk ktk/39 U GU {U} 1 Creature - Elemental 0 3 C mb1-blue-a creature {1}{G}, {T}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Force Away ktk ktk/40 U U {1}{U} 2 Instant C instant Return target creature to its owner's hand. | Ferocious - If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.
Glacial Stalker ktk ktk/41 U U {5}{U} 6 Creature - Elemental 4 5 C creature Morph {4}{U}
Icy Blast ktk ktk/42 U U {X}{U} 1 Instant R instant Tap X target creatures. | Ferocious - If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
Jeskai Elder ktk ktk/43 U U {1}{U} 2 Creature - Human Monk 1 2 U creature Prowess | Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
Jeskai Windscout ktk ktk/44 U U {2}{U} 3 Creature - Bird Scout 2 1 C creature /ch Flying | Prowess
Kheru Spellsnatcher ktk ktk/45 U U {3}{U} 4 Creature - Naga Wizard 3 3 R creature Morph {4}{U}{U} | When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
Mistfire Weaver ktk ktk/46 U U {3}{U} 4 Creature - Djinn Wizard 3 1 U creature /ch Flying | Morph {2}{U} | When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.
Monastery Flock ktk ktk/47 U U {2}{U} 3 Creature - Bird 0 5 C creature /ch Defender, flying | Morph {U}
Mystic of the Hidden Way ktk ktk/48 U U {4}{U} 5 Creature - Human Monk 3 2 C creature Mystic of the Hidden Way can't be blocked. | Morph {2}{U}
Pearl Lake Ancient ktk ktk/49 U U {5}{U}{U} 7 Creature - Leviathan 6 7 M creature Flash | This spell can't be countered. | Prowess | Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.
Quiet Contemplation ktk ktk/50 U U {2}{U} 3 Enchantment U enchantment Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.
Riverwheel Aerialists ktk ktk/51 U U {5}{U} 6 Creature - Djinn Monk 4 5 U creature /ch Flying | Prowess
Scaldkin ktk ktk/52 U UR {3}{U} 4 Creature - Elemental 2 2 C creature /ch Flying | {2}{R}, Sacrifice Scaldkin: It deals 2 damage to any target.
Scion of Glaciers ktk ktk/53 U U {2}{U}{U} 4 Creature - Elemental 2 5 U creature {U}: Scion of Glaciers gets +1/-1 until end of turn.
Set Adrift ktk ktk/54 U U {5}{U} 6 Sorcery U sorcery Delve | Put target nonland permanent on top of its owner's library.
Singing Bell Strike ktk ktk/55 U U {1}{U} 2 Enchantment - Aura C mb1-blue-a enchantment Enchant creature | When Singing Bell Strike enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | Enchanted creature has "{6}: Untap this creature."
Stubborn Denial ktk ktk/56 U U {U} 1 Instant U instant Counter target noncreature spell unless its controller pays {1}. | Ferocious - If you control a creature with power 4 or greater, counter that spell instead.
Taigam's Scheming ktk ktk/57 U U {1}{U} 2 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Thousand Winds ktk ktk/58 U U {4}{U}{U} 6 Creature - Elemental 5 6 R creature /ch Flying | Morph {5}{U}{U} | When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
Treasure Cruise ktk ktk/59 U U {7}{U} 8 Sorcery C mb1-blue-a sorcery Delve | Draw three cards.
Waterwhirl ktk ktk/60 U U {4}{U}{U} 6 Instant U instant Return up to two target creatures to their owners' hands.
Weave Fate ktk ktk/61 U U {3}{U} 4 Instant C instant Draw two cards.
Wetland Sambar ktk ktk/62 U U {1}{U} 2 Creature - Elk 2 1 C creature
Whirlwind Adept ktk ktk/63 U U {4}{U} 5 Creature - Djinn Monk 4 2 C creature Hexproof | Prowess
Bellowing Saddlebrute ktk ktk/64 B B {3}{B} 4 Creature - Orc Warrior 4 5 U creature Raid - When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn.
Bitter Revelation ktk ktk/65 B B {3}{B} 4 Sorcery C mb1-black-a sorcery Look at top four cards/vp1pt4 Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Bloodsoaked Champion ktk ktk/66 B B {B} 1 Creature - Human Warrior 2 1 R creature Bloodsoaked Champion can't block. | Raid - {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked this turn.
Dead Drop ktk ktk/67 B B {9}{B} 10 Sorcery U sorcery Delve | Target player sacrifices two creatures.
Debilitating Injury ktk ktk/68 B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-2.
Despise ktk ktk/69 B B {B} 1 Sorcery U sorcery Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
Disowned Ancestor ktk ktk/70 B B {B} 1 Creature - Spirit Warrior 0 4 C mb1-black-a creature Outlast {1}{B}
Dutiful Return ktk ktk/71 B B {3}{B} 4 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand.
Empty the Pits ktk ktk/72 B B {X}{X}{B}{B}{B}{B} 4 Instant M instant Create Zombie/spawn [ktk] Zombie (B 2/2) Create 5 Zombies/spawnx5 [ktk] Zombie (B 2/2) Create 10 Zombies/spawnx10 [ktk] Zombie (B 2/2) Delve | Create X tapped 2/2 black Zombie creature tokens.
Grim Haruspex ktk ktk/73 B B {2}{B} 3 Creature - Human Wizard 3 2 R creature Morph {B} | Whenever another nontoken creature you control dies, draw a card.
Gurmag Swiftwing ktk ktk/74 B B {1}{B} 2 Creature - Bat 1 2 U creature /ch Flying, first strike, haste
Kheru Bloodsucker ktk ktk/75 B B {2}{B} 3 Creature - Vampire 2 2 U creature Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. | {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.
Kheru Dreadmaw ktk ktk/76 B BG {4}{B} 5 Creature - Zombie Crocodile 4 4 C creature Defender | {1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
Krumar Bond-Kin ktk ktk/77 B B {3}{B}{B} 5 Creature - Orc Warrior 5 3 C mb1-black-a creature Morph {4}{B}
Mardu Skullhunter ktk ktk/78 B B {1}{B} 2 Creature - Human Warrior 2 1 C creature /cr90 Mardu Skullhunter enters the battlefield tapped. | Raid - When Mardu Skullhunter enters the battlefield, if you attacked this turn, target opponent discards a card.
Mer-Ek Nightblade ktk ktk/79 B B {3}{B} 4 Creature - Orc Assassin 2 3 U creature Outlast {B} | Each creature you control with a +1/+1 counter on it has deathtouch.
Molting Snakeskin ktk ktk/80 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature."
Murderous Cut ktk ktk/81 B B {4}{B} 5 Instant U instant Delve | Destroy target creature.
Necropolis Fiend ktk ktk/82 B B {7}{B}{B} 9 Creature - Demon 4 5 R creature /ch Delve | Flying | {X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
Raiders' Spoils ktk ktk/83 B B {3}{B} 4 Enchantment U enchantment Creatures you control get +1/+0. | Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
Rakshasa's Secret ktk ktk/84 B B {2}{B} 3 Sorcery C mb1-black-a sorcery Target opponent discards two cards. Mill two cards.
Retribution of the Ancients ktk ktk/85 B B {B} 1 Enchantment R enchantment {B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
Rite of the Serpent ktk ktk/86 B B {4}{B}{B} 6 Sorcery C mb1-black-a sorcery Create Snake/spawn [ktk] Snake (G 1/1) Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.
Rotting Mastodon ktk ktk/87 B B {4}{B} 5 Creature - Zombie Elephant 2 8 C creature
Ruthless Ripper ktk ktk/88 B B {B} 1 Creature - Human Assassin 1 1 U creature Deathtouch | Morph-Reveal a black card in your hand. | When Ruthless Ripper is turned face up, target player loses 2 life.
Shambling Attendants ktk ktk/89 B B {7}{B} 8 Creature - Zombie 3 5 C mb1-black-a creature Delve | Deathtouch
Sidisi's Pet ktk ktk/90 B B {3}{B} 4 Creature - Zombie Ape 1 4 C creature Lifelink | Morph {1}{B}
Sultai Scavenger ktk ktk/91 B B {5}{B} 6 Creature - Bird Warrior 3 3 C creature /ch Delve | Flying
Swarm of Bloodflies ktk ktk/92 B B {4}{B} 5 Creature - Insect 0 0 U creature /ch;/ccgreen=2 Flying | Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. | Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.
Throttle ktk ktk/93 B B {4}{B} 5 Instant C instant Target creature gets -4/-4 until end of turn.
Unyielding Krumar ktk ktk/94 B WB {3}{B} 4 Creature - Orc Warrior 3 3 C mb1-black-a creature {1}{W}: Unyielding Krumar gains first strike until end of turn.
Act of Treason ktk ktk/95 R R {2}{R} 3 Sorcery C sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Ainok Tracker ktk ktk/96 R R {5}{R} 6 Creature - Dog Scout 3 3 C mb1-red-a creature First strike | Morph {4}{R}
Arc Lightning ktk ktk/97 R R {2}{R} 3 Sorcery U sorcery Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Arrow Storm ktk ktk/98 R R {3}{R}{R} 5 Sorcery C mb1-red-a sorcery Arrow Storm deals 4 damage to any target. | Raid - If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented.
Ashcloud Phoenix ktk ktk/99 R R {2}{R}{R} 4 Creature - Phoenix 4 1 M creature /ch Flying | When Ashcloud Phoenix dies, return it to the battlefield face down under your control. | Morph {4}{R}{R} | When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.
Barrage of Boulders ktk ktk/100 R R {2}{R} 3 Sorcery C mb1-red-a sorcery Barrage of Boulders deals 1 damage to each creature you don't control. | Ferocious - If you control a creature with power 4 or greater, creatures can't block this turn.
Bloodfire Expert ktk ktk/101 R R {2}{R} 3 Creature - Efreet Monk 3 1 C mb1-red-a creature Prowess
Bloodfire Mentor ktk ktk/102 R UR {2}{R} 3 Creature - Efreet Shaman 0 5 C creature {2}{U}, {T}: Draw a card, then discard a card.
Bring Low ktk ktk/103 R R {3}{R} 4 Instant C mb1-red-a instant Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
Burn Away ktk ktk/104 R R {4}{R} 5 Instant U instant Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.
Canyon Lurkers ktk ktk/105 R R {4}{R} 5 Creature - Human Rogue 5 2 C mb1-red-a creature Morph {3}{R}
Crater's Claws ktk ktk/106 R R {X}{R} 1 Sorcery R sorcery Crater's Claws deals X damage to any target. | Ferocious - Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.
Dragon Grip ktk ktk/107 R R {2}{R} 3 Enchantment - Aura U enchantment Ferocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. | Enchant creature | Enchanted creature gets +2/+0 and has first strike.
Dragon-Style Twins ktk ktk/108 R R {3}{R}{R} 5 Creature - Human Monk 3 3 R creature Double strike | Prowess
Goblinslide ktk ktk/109 R R {2}{R} 3 Enchantment U enchantment Create Goblin/spawn [lackey] Goblin (R 1/1 Haste) Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.
Horde Ambusher ktk ktk/110 R R {1}{R} 2 Creature - Human Berserker 2 2 U creature Whenever Horde Ambusher blocks, it deals 1 damage to you. | Morph-Reveal a red card in your hand. | When Horde Ambusher is turned face up, target creature can't block this turn.
Hordeling Outburst ktk ktk/111 R R {1}{R}{R} 3 Sorcery U sorcery /spawnx3 [ktk] Goblin (R 1/1) Create three 1/1 red Goblin creature tokens.
Howl of the Horde ktk ktk/112 R R {2}{R} 3 Sorcery R sorcery When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | Raid - If you attacked this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.
Jeering Instigator ktk ktk/113 R R {1}{R} 2 Creature - Goblin Rogue 2 1 R creature Morph {2}{R} | When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
Leaping Master ktk ktk/114 R RW {1}{R} 2 Creature - Human Monk 2 1 C mb1-red-a creature {2}{W}: Leaping Master gains flying until end of turn.
Mardu Blazebringer ktk ktk/115 R R {2}{R} 3 Creature - Ogre Warrior 4 4 U creature When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.
Mardu Heart-Piercer ktk ktk/116 R R {3}{R} 4 Creature - Human Archer 2 3 U creature Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.
Mardu Warshrieker ktk ktk/117 R RWB {3}{R} 4 Creature - Orc Shaman 3 3 C mb1-red-a creature Raid - When Mardu Warshrieker enters the battlefield, if you attacked this turn, add {R}{W}{B}.
Monastery Swiftspear ktk ktk/118 R R {R} 1 Creature - Human Monk 1 2 U creature Haste | Prowess
Sarkhan, the Dragonspeaker ktk ktk/119 R R {3}{R}{R} 5 Legendary Planeswalker - Sarkhan 4 M planeswalker yInitialize/ccblue=4 Create Sarkhan, the Dragonspeaker Emblem/spawn [ktk] Sarkhan, the Dragonspeaker Emblem +1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. | -3: Sarkhan, the Dragonspeaker deals 4 damage to target creature. | -6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."
Shatter ktk ktk/120 R R {1}{R} 2 Instant C instant Destroy target artifact.
Summit Prowler ktk ktk/121 R R {2}{R}{R} 4 Creature - Yeti 4 3 C creature
Swift Kick ktk ktk/122 R R {3}{R} 4 Instant C mb1-red-a instant Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Tormenting Voice ktk ktk/123 R R {1}{R} 2 Sorcery C sorcery As an additional cost to cast this spell, discard a card. | Draw two cards.
Trumpet Blast ktk ktk/124 R R {2}{R} 3 Instant C instant Attacking creatures get +2/+0 until end of turn.
Valley Dasher ktk ktk/125 R R {1}{R} 2 Creature - Human Berserker 2 2 C mb1-red-a creature Haste | Valley Dasher attacks each combat if able.
War-Name Aspirant ktk ktk/126 R R {1}{R} 2 Creature - Human Warrior 2 1 U creature Raid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn. | War-Name Aspirant can't be blocked by creatures with power 1 or less.
Alpine Grizzly ktk ktk/127 G G {2}{G} 3 Creature - Bear 4 2 C mb1-green-b creature
Archers' Parapet ktk ktk/128 G BG {1}{G} 2 Creature - Wall 0 5 C creature Defender | {1}{B}, {T}: Each opponent loses 1 life.
Awaken the Bear ktk ktk/129 G G {2}{G} 3 Instant C instant Target creature gets +3/+3 and gains trample until end of turn.
Become Immense ktk ktk/130 G G {5}{G} 6 Instant U mb1-green-a instant Delve | Target creature gets +6/+6 until end of turn.
Dragonscale Boon ktk ktk/131 G G {3}{G} 4 Instant C mb1-green-b instant Put two +1/+1 counters on target creature and untap it.
Feed the Clan ktk ktk/132 G G {1}{G} 2 Instant C mb1-green-b instant You gain 5 life. | Ferocious - You gain 10 life instead if you control a creature with power 4 or greater.
Hardened Scales ktk ktk/133 G G {G} 1 Enchantment R enchantment If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Heir of the Wilds ktk ktk/134 G G {1}{G} 2 Creature - Human Warrior 2 2 U creature Deathtouch | Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.
Highland Game ktk ktk/135 G G {1}{G} 2 Creature - Elk 2 1 C creature When Highland Game dies, you gain 2 life.
Hooded Hydra ktk ktk/136 G G {X}{G}{G} 2 Creature - Snake Hydra 0 0 M creature Create Snake/spawn [ktk] Snake (G 1/1) Create 5 Snakes/spawnx5 [ktk] Snake (G 1/1) Create 10 Snakes/spawnx10 [ktk] Snake (G 1/1) Hooded Hydra enters the battlefield with X +1/+1 counters on it. | When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. | Morph {3}{G}{G} | As Hooded Hydra is turned face up, put five +1/+1 counters on it.
Hooting Mandrills ktk ktk/137 G G {5}{G} 6 Creature - Ape 4 4 C mb1-green-a creature Delve | Trample
Incremental Growth ktk ktk/138 G G {3}{G}{G} 5 Sorcery U sorcery Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
Kin-Tree Warden ktk ktk/139 G G {G} 1 Creature - Human Warrior 1 1 C mb1-green-a creature {2}: Regenerate Kin-Tree Warden. | Morph {G}
Longshot Squad ktk ktk/140 G G {3}{G} 4 Creature - Dog Archer 3 3 C mb1-green-b creature Outlast {1}{G} | Each creature you control with a +1/+1 counter on it has reach.
Meandering Towershell ktk ktk/141 G G {3}{G}{G} 5 Creature - Turtle 5 9 R mb1-rare creature Islandwalk | Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
Naturalize ktk ktk/142 G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Pine Walker ktk ktk/143 G G {3}{G}{G} 5 Creature - Elemental 5 5 U creature Morph {4}{G} | Whenever Pine Walker or another creature you control is turned face up, untap that creature.
Rattleclaw Mystic ktk ktk/144 G GUR {1}{G} 2 Creature - Human Shaman 2 1 R creature {T}: Add {G}, {U}, or {R}. | Morph {2} | When Rattleclaw Mystic is turned face up, add {G}{U}{R}.
Roar of Challenge ktk ktk/145 G G {2}{G} 3 Sorcery U sorcery All creatures able to block target creature this turn do so. | Ferocious - That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
Sagu Archer ktk ktk/146 G G {4}{G} 5 Creature - Naga Archer 2 5 C mb1-green-a creature Reach | Morph {4}{G}
Savage Punch ktk ktk/147 G G {1}{G} 2 Sorcery C mb1-green-a sorcery Target creature you control fights target creature you don't control. | Ferocious - The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Scout the Borders ktk ktk/148 G G {2}{G} 3 Sorcery C sorcery Reveal top five cards/vp1at5 Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
See the Unwritten ktk ktk/149 G G {4}{G}{G} 6 Sorcery M sorcery Reveal top eight cards/vp1at8 Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. | Ferocious - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
Seek the Horizon ktk ktk/150 G G {3}{G} 4 Sorcery U sorcery Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.
Smoke Teller ktk ktk/151 G GU {1}{G} 2 Creature - Human Shaman 2 2 C creature {1}{U}: Look at target face-down creature.
Sultai Flayer ktk ktk/152 G G {3}{G} 4 Creature - Naga Shaman 3 4 U creature Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
Temur Charger ktk ktk/153 G G {1}{G} 2 Creature - Horse 3 1 U creature Morph-Reveal a green card in your hand. | When Temur Charger is turned face up, target creature gains trample until end of turn.
Trail of Mystery ktk ktk/154 G G {1}{G} 2 Enchantment R enchantment Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
Tusked Colossodon ktk ktk/155 G G {4}{G}{G} 6 Creature - Beast 6 5 C creature
Tuskguard Captain ktk ktk/156 G G {2}{G} 3 Creature - Human Warrior 2 3 U creature Outlast {G} | Each creature you control with a +1/+1 counter on it has trample.
Windstorm ktk ktk/157 G G {X}{G} 1 Instant U instant Windstorm deals X damage to each creature with flying.
Woolly Loxodon ktk ktk/158 G G {5}{G}{G} 7 Creature - Elephant Warrior 6 7 C mb1-green-a creature Morph {5}{G}
Abomination of Gudul ktk ktk/159 BGU BGU {3}{B}{G}{U} 6 Creature - Horror 3 4 C creature /ch Flying | Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. | Morph {2}{B}{G}{U}
Abzan Ascendancy ktk ktk/160 WBG WBG {W}{B}{G} 3 Enchantment R enchantment Create Spirit/spawn [ktk] Spirit (W 1/1 Flying) When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control. | Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Abzan Charm ktk ktk/161 WBG WBG {W}{B}{G} 3 Instant U instant Choose one - | - Exile target creature with power 3 or greater. | - You draw two cards and you lose 2 life. | - Distribute two +1/+1 counters among one or two target creatures.
Abzan Guide ktk ktk/162 WBG WBG {3}{W}{B}{G} 6 Creature - Human Warrior 4 4 C mb1-multicolor creature Lifelink | Morph {2}{W}{B}{G}
Anafenza, the Foremost ktk ktk/163 WBG WBG {W}{B}{G} 3 Legendary Creature - Human Soldier 4 4 M creature Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. | If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Ankle Shanker ktk ktk/164 RWB RWB {2}{R}{W}{B} 5 Creature - Goblin Berserker 2 2 R creature Haste | Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
Armament Corps ktk ktk/165 WBG WBG {2}{W}{B}{G} 5 Creature - Human Soldier 4 4 U mb1-multicolor creature When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
Avalanche Tusker ktk ktk/166 GUR GUR {2}{G}{U}{R} 5 Creature - Elephant Warrior 6 4 R creature Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.
Bear's Companion ktk ktk/167 GUR GUR {2}{G}{U}{R} 5 Creature - Human Warrior 2 2 U mb1-multicolor creature /spawn [ktk] Bear (G 4/4) When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.
Butcher of the Horde ktk ktk/168 RWB RWB {1}{R}{W}{B} 4 Creature - Demon 5 4 R creature /ch Flying | Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.
Chief of the Edge ktk ktk/169 WB WB {W}{B} 2 Creature - Human Warrior 3 2 U creature Other Warrior creatures you control get +1/+0.
Chief of the Scale ktk ktk/170 WB WB {W}{B} 2 Creature - Human Warrior 2 3 U creature Other Warrior creatures you control get +0/+1.
Crackling Doom ktk ktk/171 RWB RWB {R}{W}{B} 3 Instant R instant Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Death Frenzy ktk ktk/172 BG BG {3}{B}{G} 5 Sorcery U sorcery All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Deflecting Palm ktk ktk/173 RW RW {R}{W} 2 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Duneblast ktk ktk/174 WBG WBG {4}{W}{B}{G} 7 Sorcery R sorcery Choose up to one creature. Destroy the rest.
Efreet Weaponmaster ktk ktk/175 URW URW {3}{U}{R}{W} 6 Creature - Efreet Monk 4 3 C creature First strike | When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn. | Morph {2}{U}{R}{W}
Flying Crane Technique ktk ktk/176 URW URW {3}{U}{R}{W} 6 Instant R instant Untap all creatures you control. They gain flying and double strike until end of turn.
Highspire Mantis ktk ktk/177 RW RW {2}{R}{W} 4 Creature - Insect 3 3 U mb1-multicolor creature /ch Flying, trample
Icefeather Aven ktk ktk/178 GU GU {G}{U} 2 Creature - Bird Shaman 2 2 U creature /ch Flying | Morph {1}{G}{U} | When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.
Ivorytusk Fortress ktk ktk/179 WBG WBG {2}{W}{B}{G} 5 Creature - Elephant 5 7 R creature Untap each creature you control with a +1/+1 counter on it during each other player's untap step.
Jeskai Ascendancy ktk ktk/180 URW URW {U}{R}{W} 3 Enchantment R enchantment Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. | Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
Jeskai Charm ktk ktk/181 URW URW {U}{R}{W} 3 Instant U instant Choose one - | - Put target creature on top of its owner's library. | - Jeskai Charm deals 4 damage to target opponent or planeswalker. | - Creatures you control get +1/+1 and gain lifelink until end of turn.
Kheru Lich Lord ktk ktk/182 BGU BGU {3}{B}{G}{U} 6 Creature - Zombie Wizard 4 4 R creature At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
Kin-Tree Invocation ktk ktk/183 BG BG {B}{G} 2 Sorcery U mb1-multicolor sorcery /spawn [ktk] Spirit Warrior (BG */*) Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.
Mantis Rider ktk ktk/184 URW URW {U}{R}{W} 3 Creature - Human Monk 3 3 R creature /ch Flying, vigilance, haste
Mardu Ascendancy ktk ktk/185 RWB RWB {R}{W}{B} 3 Enchantment R enchantment Create Goblin/spawn [ktk] Goblin (R 1/1) Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. | Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.
Mardu Charm ktk ktk/186 RWB RWB {R}{W}{B} 3 Instant U instant Create 2 Warriors/spawnx2 [ktk] Warrior (W 1/1) Choose one - | - Mardu Charm deals 4 damage to target creature. | - Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. | - Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Mardu Roughrider ktk ktk/187 RWB RWB {2}{R}{W}{B} 5 Creature - Orc Warrior 5 4 U mb1-multicolor creature Whenever Mardu Roughrider attacks, target creature can't block this turn.
Master the Way ktk ktk/188 UR UR {3}{U}{R} 5 Sorcery U sorcery Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
Mindswipe ktk ktk/189 UR UR {X}{U}{R} 2 Instant R instant Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.
Narset, Enlightened Master ktk ktk/190 URW URW {3}{U}{R}{W} 6 Legendary Creature - Human Monk 3 2 M creature Reveal top four cards/vp1at4 First strike, hexproof | Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
Ponyback Brigade ktk ktk/191 RWB RWB {3}{R}{W}{B} 6 Creature - Goblin Warrior 2 2 C creature Create 3 Goblins/spawnx3 [ktk] Goblin (R 1/1) When Ponyback Brigade enters the battlefield or is turned face up, create three 1/1 red Goblin creature tokens. | Morph {2}{R}{W}{B}
Rakshasa Deathdealer ktk ktk/192 BG BG {B}{G} 2 Creature - Cat Demon 2 2 R creature {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn. | {B}{G}: Regenerate Rakshasa Deathdealer.
Rakshasa Vizier ktk ktk/193 BGU BGU {2}{B}{G}{U} 5 Creature - Cat Demon 4 4 R creature Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
Ride Down ktk ktk/194 RW RW {R}{W} 2 Instant U instant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Sage of the Inward Eye ktk ktk/195 URW URW {2}{U}{R}{W} 5 Creature - Djinn Wizard 3 4 R creature /ch Flying | Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.
Sagu Mauler ktk ktk/196 GU GU {4}{G}{U} 6 Creature - Beast 6 6 R creature Trample, hexproof | Morph {3}{G}{U}
Savage Knuckleblade ktk ktk/197 GUR GUR {G}{U}{R} 3 Creature - Ogre Warrior 4 4 R mb1-rare creature {2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn. | {2}{U}: Return Savage Knuckleblade to its owner's hand. | {R}: Savage Knuckleblade gains haste until end of turn.
Secret Plans ktk ktk/198 GU GU {G}{U} 2 Enchantment U enchantment Face-down creatures you control get +0/+1. | Whenever a permanent you control is turned face up, draw a card.
Sidisi, Brood Tyrant ktk ktk/199 BGU BGU {1}{B}{G}{U} 4 Legendary Creature - Naga Shaman 3 3 M creature Create Zombie/spawn [ktk] Zombie (B 2/2) Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards. | Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
Siege Rhino ktk ktk/200 WBG WBG {1}{W}{B}{G} 4 Creature - Rhino 4 5 R creature Trample | When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
Snowhorn Rider ktk ktk/201 GUR GUR {3}{G}{U}{R} 6 Creature - Human Warrior 5 5 C creature Trample | Morph {2}{G}{U}{R}
Sorin, Solemn Visitor ktk ktk/202 WB WB {2}{W}{B} 4 Legendary Planeswalker - Sorin 4 M planeswalker yInitialize/ccblue=4 Create Vampire/spawn [ktk] Vampire (B 2/2 Flying) Create Sorin, Solemn Visitor Emblem/spawn [ktk] Sorin, Solemn Visitor Emblem +1: Until your next turn, creatures you control get +1/+0 and gain lifelink. | -2: Create a 2/2 black Vampire creature token with flying. | -6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."
Sultai Ascendancy ktk ktk/203 BGU BGU {B}{G}{U} 3 Enchantment R enchantment Look at top two cards/vp1pt2 At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Sultai Charm ktk ktk/204 BGU BGU {B}{G}{U} 3 Instant U mb1-multicolor instant Choose one - | - Destroy target monocolored creature. | - Destroy target artifact or enchantment. | - Draw two cards, then discard a card.
Sultai Soothsayer ktk ktk/205 BGU BGU {2}{B}{G}{U} 5 Creature - Naga Shaman 2 5 U mb1-multicolor creature Look at top four cards/vp1pt4 When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Surrak Dragonclaw ktk ktk/206 GUR GUR {2}{G}{U}{R} 5 Legendary Creature - Human Warrior 6 6 M creature Flash | This spell can't be countered. | Creature spells you control can't be countered. | Other creatures you control have trample.
Temur Ascendancy ktk ktk/207 GUR GUR {G}{U}{R} 3 Enchantment R enchantment Creatures you control have haste. | Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.
Temur Charm ktk ktk/208 GUR GUR {G}{U}{R} 3 Instant U instant Choose one - | - Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. | - Counter target spell unless its controller pays {3}. | - Creatures with power 3 or less can't block this turn.
Trap Essence ktk ktk/209 GUR GUR {G}{U}{R} 3 Instant R instant Counter target creature spell. Put two +1/+1 counters on up to one target creature.
Utter End ktk ktk/210 WB WB {2}{W}{B} 4 Instant R instant Exile target nonland permanent.
Villainous Wealth ktk ktk/211 BGU BGU {X}{B}{G}{U} 3 Sorcery R sorcery Target opponent exiles the top X cards of their library. You may cast any number of spells with converted mana cost X or less from among them without paying their mana costs.
Warden of the Eye ktk ktk/212 URW URW {2}{U}{R}{W} 5 Creature - Djinn Wizard 3 3 U mb1-multicolor creature When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.
Winterflame ktk ktk/213 UR UR {1}{U}{R} 3 Instant U instant Choose one or both - | - Tap target creature. | - Winterflame deals 2 damage to target creature.
Zurgo Helmsmasher ktk ktk/214 RWB RWB {2}{R}{W}{B} 5 Legendary Creature - Orc Warrior 7 2 M creature Haste | Zurgo Helmsmasher attacks each combat if able. | Zurgo Helmsmasher has indestructible as long as it's your turn. | Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.
Abzan Banner ktk ktk/215 WBG {3} 3 Artifact C artifact {T}: Add {W}, {B}, or {G}. | {W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.
Altar of the Brood ktk ktk/216 {1} 1 Artifact R artifact Whenever another permanent enters the battlefield under your control, each opponent mills a card.
Briber's Purse ktk ktk/217 {X} 0 Artifact U artifact Briber's Purse enters the battlefield with X gem counters on it. | {1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
Cranial Archive ktk ktk/218 {2} 2 Artifact U artifact {2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
Dragon Throne of Tarkir ktk ktk/219 {4} 4 Legendary Artifact - Equipment R artifact Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." | Equip {3}
Ghostfire Blade ktk ktk/220 {1} 1 Artifact - Equipment R artifact Equipped creature gets +2/+2. | Equip {3} | Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature.
Heart-Piercer Bow ktk ktk/221 {2} 2 Artifact - Equipment U artifact Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. | Equip {1}
Jeskai Banner ktk ktk/222 URW {3} 3 Artifact C artifact {T}: Add {U}, {R}, or {W}. | {U}{R}{W}, {T}, Sacrifice Jeskai Banner: Draw a card.
Lens of Clarity ktk ktk/223 {1} 1 Artifact C artifact Look at top card/vp1pt1 You may look at the top card of your library and at face-down creatures you don't control any time.
Mardu Banner ktk ktk/224 RWB {3} 3 Artifact C artifact {T}: Add {R}, {W}, or {B}. | {R}{W}{B}, {T}, Sacrifice Mardu Banner: Draw a card.
Sultai Banner ktk ktk/225 BGU {3} 3 Artifact C artifact {T}: Add {B}, {G}, or {U}. | {B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card.
Temur Banner ktk ktk/226 GUR {3} 3 Artifact C artifact {T}: Add {G}, {U}, or {R}. | {G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card.
Ugin's Nexus ktk ktk/227 {5} 5 Legendary Artifact M artifact If a player would begin an extra turn, that player skips that turn instead. | If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.
Witness of the Ages ktk ktk/228 {6} 6 Artifact Creature - Golem 4 4 U creature Morph {5}
Bloodfell Caves ktk ktk/229 BR 0 Land C land /cr90 Bloodfell Caves enters the battlefield tapped. | When Bloodfell Caves enters the battlefield, you gain 1 life. | {T}: Add {B} or {R}.
Bloodstained Mire ktk ktk/230 0 Land R land {T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle your library.
Blossoming Sands ktk ktk/231 GW 0 Land C land /cr90 Blossoming Sands enters the battlefield tapped. | When Blossoming Sands enters the battlefield, you gain 1 life. | {T}: Add {G} or {W}.
Dismal Backwater ktk ktk/232 UB 0 Land C mb1-colorless land /cr90 Dismal Backwater enters the battlefield tapped. | When Dismal Backwater enters the battlefield, you gain 1 life. | {T}: Add {U} or {B}.
Flooded Strand ktk ktk/233 0 Land R land {T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle your library.
Frontier Bivouac ktk ktk/234 GUR 0 Land U land /cr90 Frontier Bivouac enters the battlefield tapped. | {T}: Add {G}, {U}, or {R}.
Jungle Hollow ktk ktk/235 BG 0 Land C mb1-colorless land /cr90 Jungle Hollow enters the battlefield tapped. | When Jungle Hollow enters the battlefield, you gain 1 life. | {T}: Add {B} or {G}.
Mystic Monastery ktk ktk/236 URW 0 Land U land /cr90 Mystic Monastery enters the battlefield tapped. | {T}: Add {U}, {R}, or {W}.
Nomad Outpost ktk ktk/237 RWB 0 Land U land /cr90 Nomad Outpost enters the battlefield tapped. | {T}: Add {R}, {W}, or {B}.
Opulent Palace ktk ktk/238 BGU 0 Land U land /cr90 Opulent Palace enters the battlefield tapped. | {T}: Add {B}, {G}, or {U}.
Polluted Delta ktk ktk/239 0 Land R land {T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle your library.
Rugged Highlands ktk ktk/240 RG 0 Land C land /cr90 Rugged Highlands enters the battlefield tapped. | When Rugged Highlands enters the battlefield, you gain 1 life. | {T}: Add {R} or {G}.
Sandsteppe Citadel ktk ktk/241 WBG 0 Land U land /cr90 Sandsteppe Citadel enters the battlefield tapped. | {T}: Add {W}, {B}, or {G}.
Scoured Barrens ktk ktk/242 WB 0 Land C land /cr90 Scoured Barrens enters the battlefield tapped. | When Scoured Barrens enters the battlefield, you gain 1 life. | {T}: Add {W} or {B}.
Swiftwater Cliffs ktk ktk/243 UR 0 Land C land /cr90 Swiftwater Cliffs enters the battlefield tapped. | When Swiftwater Cliffs enters the battlefield, you gain 1 life. | {T}: Add {U} or {R}.
Thornwood Falls ktk ktk/244 GU 0 Land C land /cr90 Thornwood Falls enters the battlefield tapped. | When Thornwood Falls enters the battlefield, you gain 1 life. | {T}: Add {G} or {U}.
Tomb of the Spirit Dragon ktk ktk/245 0 Land U land {T}: Add {C}. | {2}, {T}: You gain 1 life for each colorless creature you control.
Tranquil Cove ktk ktk/246 WU 0 Land C land /cr90 Tranquil Cove enters the battlefield tapped. | When Tranquil Cove enters the battlefield, you gain 1 life. | {T}: Add {W} or {U}.
Wind-Scarred Crag ktk ktk/247 RW 0 Land C land /cr90 Wind-Scarred Crag enters the battlefield tapped. | When Wind-Scarred Crag enters the battlefield, you gain 1 life. | {T}: Add {R} or {W}.
Windswept Heath ktk ktk/248 0 Land R land {T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle your library.
Wooded Foothills ktk ktk/249 0 Land R land {T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle your library.
Plains ktk ktk/250 W 0 Basic Land - Plains L plains
Island ktk ktk/254 U 0 Basic Land - Island L island
Swamp ktk ktk/258 B 0 Basic Land - Swamp L swamp
Mountain ktk ktk/262 R 0 Basic Land - Mountain L mountain
Forest ktk ktk/266 G 0 Basic Land - Forest L forest
[ktk] Bird (W 3/4 Flying) ktk tktk/1 W 0 Token Creature - Bird 3 4 T /ch Flying
[ktk] Spirit (W 1/1 Flying) ktk tktk/2 W 0 Token Creature - Spirit 1 1 T /ch Flying
[ktk] Warrior (W 1/1) ktk tktk/3 W 0 Token Creature - Warrior 1 1 T
[ktk] Vampire (B 2/2 Flying) ktk tktk/5 B 0 Token Creature - Vampire 2 2 T /ch Flying
[ktk] Zombie (B 2/2) ktk tktk/6 B 0 Token Creature - Zombie 2 2 T
[ktk] Goblin (R 1/1) ktk tktk/7 R 0 Token Creature - Goblin 1 1 T
[ktk] Bear (G 4/4) ktk tktk/8 G 0 Token Creature - Bear 4 4 T
[ktk] Snake (G 1/1) ktk tktk/9 G 0 Token Creature - Snake 1 1 T
[ktk] Spirit Warrior (BG */*) ktk tktk/10 BG 0 Token Creature - Spirit Warrior * * T
[ktk] Morph (2/2) ktk tktk/11 0 Token Creature 2 2 T (You can cover a face-down creature with this reminder card. | A card with morph can be turned face up any time for its morph cost.)
[ktk] Sarkhan, the Dragonspeaker Emblem ktk tktk/12 0 Token Emblem T At the beginning of your draw step, draw two additional cards. | At the beginning of your end step, discard your hand.
[ktk] Sorin, Solemn Visitor Emblem ktk tktk/13 0 Token Emblem T At the beginning of each opponent's upkeep, that player sacrifices a creature.
Ugin, the Spirit Dragon frf frf/1 {8} 8 Legendary Planeswalker - Ugin 7 M planeswalker /ccblue=7 +2: Ugin, the Spirit Dragon deals 3 damage to any target. | -X: Exile each permanent with converted mana cost X or less that's one or more colors. | -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Abzan Advantage frf frf/2 W W {1}{W} 2 Instant C instant Target player sacrifices an enchantment. Bolster 1.
Abzan Runemark frf frf/3 W W {2}{W} 3 Enchantment - Aura C mb1-white-a enchantment Enchant creature | Enchanted creature gets +2/+2. | Enchanted creature has vigilance as long as you control a black or green permanent.
Abzan Skycaptain frf frf/4 W W {3}{W} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | When Abzan Skycaptain dies, bolster 2.
Arashin Cleric frf frf/5 W W {1}{W} 2 Creature - Human Cleric 1 3 C creature When Arashin Cleric enters the battlefield, you gain 3 life.
Aven Skirmisher frf frf/6 W W {W} 1 Creature - Bird Warrior 1 1 C creature /ch Flying
Channel Harm frf frf/7 W W {5}{W} 6 Instant U instant Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
Citadel Siege frf frf/8 W W {2}{W}{W} 4 Enchantment R enchantment As Citadel Siege enters the battlefield, choose Khans or Dragons. | - Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. | - Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls.
Daghatar the Adamant frf frf/9 W WBG {3}{W} 4 Legendary Creature - Human Warrior 0 0 R creature /ccgreen=4 Vigilance | Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. | {1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature.
Dragon Bell Monk frf frf/10 W W {2}{W} 3 Creature - Human Monk 2 2 C creature Vigilance | Prowess
Dragonscale General frf frf/11 W W {3}{W} 4 Creature - Human Warrior 2 3 R creature At the beginning of your end step, bolster X, where X is the number of tapped creatures you control.
Elite Scaleguard frf frf/12 W W {4}{W} 5 Creature - Human Soldier 2 3 U creature When Elite Scaleguard enters the battlefield, bolster 2. | Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
Great-Horn Krushok frf frf/13 W W {4}{W} 5 Creature - Beast 3 5 C mb1-white-b creature
Honor's Reward frf frf/14 W W {2}{W} 3 Instant U instant You gain 4 life. Bolster 2.
Jeskai Barricade frf frf/15 W W {1}{W} 2 Creature - Wall 0 4 U creature Flash | Defender | When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.
Lightform frf frf/16 W W {1}{W}{W} 3 Enchantment U enchantment When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. | Enchanted creature has flying and lifelink.
Lotus-Eye Mystics frf frf/17 W W {3}{W} 4 Creature - Human Monk 3 2 U creature Prowess | When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.
Mardu Woe-Reaper frf frf/18 W W {W} 1 Creature - Human Warrior 2 1 U creature Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
Mastery of the Unseen frf frf/19 W W {1}{W} 2 Enchantment R enchantment Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. | {3}{W}: Manifest the top card of your library.
Monastery Mentor frf frf/20 W W {2}{W} 3 Creature - Human Monk 2 2 M creature Create Monk/spawn [frf] Monk (W 1/1 Prowess) Prowess | Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
Pressure Point frf frf/21 W W {1}{W} 2 Instant C mb1-white-b instant Tap target creature. | Draw a card.
Rally the Ancestors frf frf/22 W W {X}{W}{W} 2 Instant R instant Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
Sage's Reverie frf frf/23 W W {3}{W} 4 Enchantment - Aura U enchantment Enchant creature | When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. | Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Sandblast frf frf/24 W W {2}{W} 3 Instant C instant Sandblast deals 5 damage to target attacking or blocking creature.
Sandsteppe Outcast frf frf/25 W W {2}{W} 3 Creature - Human Warrior 2 1 C creature Create Spirit/spawn [frf] Spirit (W 1/1 Flying) When Sandsteppe Outcast enters the battlefield, choose one - | - Put a +1/+1 counter on Sandsteppe Outcast. | - Create a 1/1 white Spirit creature token with flying.
Soul Summons frf frf/26 W W {1}{W} 2 Sorcery C mb1-white-a sorcery Manifest the top card of your library.
Soulfire Grand Master frf frf/27 W URW {1}{W} 2 Creature - Human Monk 2 2 M creature Lifelink | Instant and sorcery spells you control have lifelink. | {2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
Valorous Stance frf frf/28 W W {1}{W} 2 Instant U instant Choose one - | - Target creature gains indestructible until end of turn. | - Destroy target creature with toughness 4 or greater.
Wandering Champion frf frf/29 W W {1}{W} 2 Creature - Human Monk 3 1 U creature Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.
Wardscale Dragon frf frf/30 W W {4}{W}{W} 6 Creature - Dragon 4 4 U creature /ch Flying | As long as Wardscale Dragon is attacking, defending player can't cast spells.
Aven Surveyor frf frf/31 U U {3}{U}{U} 5 Creature - Bird Scout 2 2 C creature /ch Flying | When Aven Surveyor enters the battlefield, choose one - | - Put a +1/+1 counter on Aven Surveyor. | - Return target creature to its owner's hand.
Cloudform frf frf/32 U U {1}{U}{U} 3 Enchantment U enchantment When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. | Enchanted creature has flying and hexproof.
Enhanced Awareness frf frf/33 U U {4}{U} 5 Instant C instant Draw three cards, then discard a card.
Fascination frf frf/34 U U {X}{U}{U} 2 Sorcery U mb1-blue-b sorcery Choose one - | - Each player draws X cards. | - Each player mills X cards.
Frost Walker frf frf/35 U U {1}{U} 2 Creature - Elemental 4 1 U creature When Frost Walker becomes the target of a spell or ability, sacrifice it.
Jeskai Infiltrator frf frf/36 U U {2}{U} 3 Creature - Human Monk 2 3 R creature Jeskai Infiltrator can't be blocked as long as you control no other creatures. | When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards.
Jeskai Runemark frf frf/37 U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. | Enchanted creature has flying as long as you control a red or white permanent.
Jeskai Sage frf frf/38 U U {1}{U} 2 Creature - Human Monk 1 1 C mb1-blue-a creature Prowess | When Jeskai Sage dies, draw a card.
Lotus Path Djinn frf frf/39 U U {3}{U} 4 Creature - Djinn Monk 2 3 C creature /ch Flying | Prowess
Marang River Prowler frf frf/40 U U {2}{U} 3 Creature - Human Rogue 2 1 U creature Marang River Prowler can't block and can't be blocked. | You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.
Mindscour Dragon frf frf/41 U U {4}{U}{U} 6 Creature - Dragon 4 4 U creature /ch Flying | Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards.
Mistfire Adept frf frf/42 U U {3}{U} 4 Creature - Human Monk 3 3 U creature Prowess | Whenever you cast a noncreature spell, target creature gains flying until end of turn.
Monastery Siege frf frf/43 U U {2}{U} 3 Enchantment R enchantment As Monastery Siege enters the battlefield, choose Khans or Dragons. | - Khans - At the beginning of your draw step, draw an additional card, then discard a card. | - Dragons - Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
Neutralizing Blast frf frf/44 U U {1}{U} 2 Instant U instant Counter target multicolored spell.
Rakshasa's Disdain frf frf/45 U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {1} for each card in your graveyard.
Reality Shift frf frf/46 U U {1}{U} 2 Instant U instant Exile target creature. Its controller manifests the top card of their library.
Refocus frf frf/47 U U {1}{U} 2 Instant C mb1-blue-a instant Untap target creature. | Draw a card.
Renowned Weaponsmith frf frf/48 U U {1}{U} 2 Creature - Human Artificer 1 3 U creature {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. | {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library.
Rite of Undoing frf frf/49 U U {4}{U} 5 Instant U instant Delve | Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.
Sage-Eye Avengers frf frf/50 U U {4}{U}{U} 6 Creature - Djinn Monk 4 5 R creature Prowess | Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.
Shifting Loyalties frf frf/51 U U {5}{U} 6 Sorcery U sorcery Exchange control of two target permanents that share a card type.
Shu Yun, the Silent Tempest frf frf/52 U URW {2}{U} 3 Legendary Creature - Human Monk 3 2 R creature Prowess | Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn.
Sultai Skullkeeper frf frf/53 U U {1}{U} 2 Creature - Naga Shaman 2 1 C creature When Sultai Skullkeeper enters the battlefield, mill two cards.
Supplant Form frf frf/54 U U {4}{U}{U} 6 Instant R instant Create Copy/spawn [2xm] Copy Return target creature to its owner's hand. You create a token that's a copy of that creature.
Temporal Trespass frf frf/55 U U {8}{U}{U}{U} 11 Sorcery M sorcery Delve | Take an extra turn after this one. Exile Temporal Trespass.
Torrent Elemental frf frf/56 U BGU {4}{U} 5 Creature - Elemental 3 5 M creature /ch Flying | Whenever Torrent Elemental attacks, tap all creatures defending player controls. | {3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.
Whisk Away frf frf/57 U U {2}{U} 3 Instant C instant Put target attacking or blocking creature on top of its owner's library.
Will of the Naga frf frf/58 U U {4}{U}{U} 6 Instant C instant Delve | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Write into Being frf frf/59 U U {2}{U} 3 Sorcery C mb1-blue-a sorcery Look at top two cards/vp1pt2 Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library.
Alesha's Vanguard frf frf/60 B B {3}{B} 4 Creature - Orc Warrior 3 3 C mb1-black-a creature Dash {2}{B}
Ancestral Vengeance frf frf/61 B B {B}{B} 2 Enchantment - Aura C mb1-black-a enchantment Enchant creature | When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. | Enchanted creature gets -1/-1.
Archfiend of Depravity frf frf/62 B B {3}{B}{B} 5 Creature - Demon 5 4 R creature /ch Flying | At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Battle Brawler frf frf/63 B B {1}{B} 2 Creature - Orc Warrior 2 2 U creature As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
Brutal Hordechief frf frf/64 B RWB {3}{B} 4 Creature - Orc Warrior 3 3 M creature Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. | {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
Crux of Fate frf frf/65 B B {3}{B}{B} 5 Sorcery R sorcery Choose one - | - Destroy all Dragon creatures. | - Destroy all non-Dragon creatures.
Dark Deal frf frf/66 B B {2}{B} 3 Sorcery U sorcery Each player discards all the cards in their hand, then draws that many cards minus one.
Diplomacy of the Wastes frf frf/67 B B {2}{B} 3 Sorcery U sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
Douse in Gloom frf frf/68 B B {2}{B} 3 Instant C mb1-black-a instant Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Fearsome Awakening frf frf/69 B B {4}{B} 5 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
Ghastly Conscription frf frf/70 B B {5}{B}{B} 7 Sorcery M sorcery Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards.
Grave Strength frf frf/71 B B {1}{B} 2 Sorcery U sorcery Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
Gurmag Angler frf frf/72 B B {6}{B} 7 Creature - Zombie Fish 5 5 C creature Delve
Hooded Assassin frf frf/73 B B {2}{B} 3 Creature - Human Assassin 1 2 C creature When Hooded Assassin enters the battlefield, choose one - | - Put a +1/+1 counter on Hooded Assassin. | - Destroy target creature that was dealt damage this turn.
Mardu Shadowspear frf frf/74 B B {B} 1 Creature - Human Warrior 1 1 U creature Whenever Mardu Shadowspear attacks, each opponent loses 1 life. | Dash {1}{B}
Mardu Strike Leader frf frf/75 B B {2}{B} 3 Creature - Human Warrior 3 2 R creature Create Warrior/spawn [frf] Warrior (B 2/1) Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token. | Dash {3}{B}
Merciless Executioner frf frf/76 B B {2}{B} 3 Creature - Orc Warrior 3 1 U creature When Merciless Executioner enters the battlefield, each player sacrifices a creature.
Noxious Dragon frf frf/77 B B {4}{B}{B} 6 Creature - Dragon 4 4 U mb1-black-b creature /ch Flying | When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.
Orc Sureshot frf frf/78 B B {3}{B} 4 Creature - Orc Archer 4 2 U creature Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.
Palace Siege frf frf/79 B B {3}{B}{B} 5 Enchantment R enchantment As Palace Siege enters the battlefield, choose Khans or Dragons. | - Khans - At the beginning of your upkeep, return target creature card from your graveyard to your hand. | - Dragons - At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
Qarsi High Priest frf frf/80 B B {B} 1 Creature - Human Cleric 0 2 U creature {1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library.
Reach of Shadows frf frf/81 B B {4}{B} 5 Instant C instant Destroy target creature that's one or more colors.
Sibsig Host frf frf/82 B B {4}{B} 5 Creature - Zombie 2 6 C creature When Sibsig Host enters the battlefield, each player mills three cards.
Sibsig Muckdraggers frf frf/83 B B {8}{B} 9 Creature - Zombie 3 6 U creature Delve | When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.
Soulflayer frf frf/84 B B {4}{B}{B} 6 Creature - Demon 4 4 R creature Delve | If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
Sultai Emissary frf frf/85 B B {1}{B} 2 Creature - Zombie Warrior 1 1 C creature When Sultai Emissary dies, manifest the top card of your library.
Sultai Runemark frf frf/86 B B {2}{B} 3 Enchantment - Aura C mb1-black-a enchantment Enchant creature | Enchanted creature gets +2/+2. | Enchanted creature has deathtouch as long as you control a green or blue permanent.
Tasigur, the Golden Fang frf frf/87 B BGU {5}{B} 6 Legendary Creature - Human Shaman 4 5 R creature Delve | {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
Tasigur's Cruelty frf frf/88 B B {5}{B} 6 Sorcery C sorcery Delve | Each opponent discards two cards.
Typhoid Rats frf frf/89 B B {B} 1 Creature - Rat 1 1 C creature Deathtouch
Alesha, Who Smiles at Death frf frf/90 R RWB {2}{R} 3 Legendary Creature - Human Warrior 3 2 R mb1-rare creature First strike | Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Arcbond frf frf/91 R R {2}{R} 3 Instant R instant Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Bathe in Dragonfire frf frf/92 R R {2}{R} 3 Sorcery C sorcery Bathe in Dragonfire deals 4 damage to target creature.
Bloodfire Enforcers frf frf/93 R R {3}{R} 4 Creature - Human Monk 5 2 U creature Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
Break Through the Line frf frf/94 R R {1}{R} 2 Enchantment U enchantment {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
Collateral Damage frf frf/95 R R {R} 1 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Collateral Damage deals 3 damage to any target.
Defiant Ogre frf frf/96 R R {5}{R} 6 Creature - Ogre Warrior 3 5 C mb1-red-b creature When Defiant Ogre enters the battlefield, choose one - | - Put a +1/+1 counter on Defiant Ogre. | - Destroy target artifact.
Dragonrage frf frf/97 R R {2}{R} 3 Instant U instant Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."
Fierce Invocation frf frf/98 R R {4}{R} 5 Sorcery C mb1-red-b sorcery Manifest the top card of your library, then put two +1/+1 counters on it.
Flamerush Rider frf frf/99 R R {4}{R} 5 Creature - Human Warrior 3 3 R creature Create Copy/spawn [2xm] Copy Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. | Dash {2}{R}{R}
Flamewake Phoenix frf frf/100 R R {1}{R}{R} 3 Creature - Phoenix 2 2 R creature /ch Flying, haste | Flamewake Phoenix attacks each combat if able. | Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.
Friendly Fire frf frf/101 R R {3}{R} 4 Instant U instant Target creature's controller reveals a card at random from their hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.
Goblin Heelcutter frf frf/102 R R {3}{R} 4 Creature - Goblin Berserker 3 2 C creature Whenever Goblin Heelcutter attacks, target creature can't block this turn. | Dash {2}{R}
Gore Swine frf frf/103 R R {2}{R} 3 Creature - Boar 4 1 C mb1-red-a creature
Humble Defector frf frf/104 R R {1}{R} 2 Creature - Human Rogue 2 1 U creature {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.
Hungering Yeti frf frf/105 R R {4}{R} 5 Creature - Yeti 4 4 U creature As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash.
Lightning Shrieker frf frf/106 R R {4}{R} 5 Creature - Dragon 5 5 C mb1-red-b creature /ch Flying, trample, haste | At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library.
Mardu Runemark frf frf/107 R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. | Enchanted creature has first strike as long as you control a white or black permanent.
Mardu Scout frf frf/108 R R {R}{R} 2 Creature - Goblin Scout 3 1 C creature Dash {1}{R}
Mob Rule frf frf/109 R R {4}{R}{R} 6 Sorcery R sorcery Choose one - | - Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. | - Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Outpost Siege frf frf/110 R R {3}{R} 4 Enchantment R enchantment Reveal top card/vp1at1 As Outpost Siege enters the battlefield, choose Khans or Dragons. | - Khans - At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. | - Dragons - Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
Pyrotechnics frf frf/111 R R {4}{R} 5 Sorcery U mb1-red-a sorcery Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Rageform frf frf/112 R R {2}{R}{R} 4 Enchantment U enchantment When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. | Enchanted creature has double strike.
Shaman of the Great Hunt frf frf/113 R GUR {3}{R} 4 Creature - Orc Shaman 4 2 M creature Haste | Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it. | Ferocious - {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.
Shockmaw Dragon frf frf/114 R R {4}{R}{R} 6 Creature - Dragon 4 4 U creature /ch Flying | Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.
Smoldering Efreet frf frf/115 R R {1}{R} 2 Creature - Efreet Monk 2 2 C creature When Smoldering Efreet dies, it deals 2 damage to you.
Temur Battle Rage frf frf/116 R R {1}{R} 2 Instant C mb1-red-a instant Target creature gains double strike until end of turn. | Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Vaultbreaker frf frf/117 R R {3}{R} 4 Creature - Orc Rogue 4 2 U creature Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card. | Dash {2}{R}
Wild Slash frf frf/118 R R {R} 1 Instant U instant Ferocious - If you control a creature with power 4 or greater, damage can't be prevented this turn. | Wild Slash deals 2 damage to any target.
Abzan Beastmaster frf frf/119 G G {2}{G} 3 Creature - Dog Shaman 2 1 U creature At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
Abzan Kin-Guard frf frf/120 G G {3}{G} 4 Creature - Human Warrior 3 3 U creature Abzan Kin-Guard has lifelink as long as you control a white or black permanent.
Ainok Guide frf frf/121 G G {1}{G} 2 Creature - Dog Scout 1 1 C creature When Ainok Guide enters the battlefield, choose one - | - Put a +1/+1 counter on Ainok Guide. | - Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.
Ambush Krotiq frf frf/122 G G {5}{G} 6 Creature - Insect 5 5 C creature Trample | When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.
Arashin War Beast frf frf/123 G G {5}{G}{G} 7 Creature - Beast 6 6 U creature Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library.
Archers of Qarsi frf frf/124 G G {3}{G} 4 Creature - Naga Archer 5 2 C creature Defender | Reach
Battlefront Krushok frf frf/125 G G {4}{G} 5 Creature - Beast 3 4 U creature Battlefront Krushok can't be blocked by more than one creature. | Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.
Cached Defenses frf frf/126 G G {2}{G} 3 Sorcery U sorcery Bolster 3.
Destructor Dragon frf frf/127 G G {4}{G}{G} 6 Creature - Dragon 4 4 U mb1-green-a creature /ch Flying | When Destructor Dragon dies, destroy target noncreature permanent.
Feral Krushok frf frf/128 G G {4}{G} 5 Creature - Beast 5 4 C mb1-green-b creature
Formless Nurturing frf frf/129 G G {3}{G} 4 Sorcery C mb1-green-b sorcery Manifest the top card of your library, then put a +1/+1 counter on it.
Frontier Mastodon frf frf/130 G G {2}{G} 3 Creature - Elephant 3 2 C mb1-green-a creature Ferocious - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.
Frontier Siege frf frf/131 G G {3}{G} 4 Enchantment R enchantment As Frontier Siege enters the battlefield, choose Khans or Dragons. | - Khans - At the beginning of each of your main phases, add {G}{G}. | - Dragons - Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
Fruit of the First Tree frf frf/132 G G {3}{G} 4 Enchantment - Aura U enchantment Enchant creature | When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.
Hunt the Weak frf frf/133 G G {3}{G} 4 Sorcery C sorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.
Map the Wastes frf frf/134 G G {2}{G} 3 Sorcery C mb1-green-a sorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1.
Return to the Earth frf frf/135 G G {3}{G} 4 Instant C instant Destroy target artifact, enchantment, or creature with flying.
Ruthless Instincts frf frf/136 G G {2}{G} 3 Instant U instant Choose one - | - Target nonattacking creature gains reach and deathtouch until end of turn. Untap it. | - Target attacking creature gets +2/+2 and gains trample until end of turn.
Sandsteppe Mastodon frf frf/137 G G {5}{G}{G} 7 Creature - Elephant 5 5 R creature Reach | When Sandsteppe Mastodon enters the battlefield, bolster 5.
Shamanic Revelation frf frf/138 G G {3}{G}{G} 5 Sorcery R mb1-rare sorcery Draw a card for each creature you control. | Ferocious - You gain 4 life for each creature you control with power 4 or greater.
Sudden Reclamation frf frf/139 G G {3}{G} 4 Instant U instant Mill four cards, then return a creature card and a land card from your graveyard to your hand.
Temur Runemark frf frf/140 G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. | Enchanted creature has trample as long as you control a blue or red permanent.
Temur Sabertooth frf frf/141 G G {2}{G}{G} 4 Creature - Cat 4 3 U creature {1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
Temur War Shaman frf frf/142 G G {4}{G}{G} 6 Creature - Human Shaman 4 5 R creature When Temur War Shaman enters the battlefield, manifest the top card of your library. | Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.
Warden of the First Tree frf frf/143 G WBG {G} 1 Creature - Human 1 1 M creature {1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3. | {2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. | {3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.
Whisperer of the Wilds frf frf/144 G G {1}{G} 2 Creature - Human Shaman 0 2 C creature {T}: Add {G}. | Ferocious - {T}: Add {G}{G}. Activate this ability only if you control a creature with power 4 or greater.
Whisperwood Elemental frf frf/145 G G {3}{G}{G} 5 Creature - Elemental 4 4 M creature At the beginning of your end step, manifest the top card of your library. | Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
Wildcall frf frf/146 G G {X}{G}{G} 2 Sorcery R sorcery Manifest the top card of your library, then put X +1/+1 counters on it.
Winds of Qal Sisma frf frf/147 G G {1}{G} 2 Instant U instant Prevent all combat damage that would be dealt this turn. | Ferocious - If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
Yasova Dragonclaw frf frf/148 G GUR {2}{G} 3 Legendary Creature - Human Warrior 4 2 R creature Trample | At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.
Atarka, World Render frf frf/149 RG RG {5}{R}{G} 7 Legendary Creature - Dragon 6 4 R creature /ch Flying, trample | Whenever a Dragon you control attacks, it gains double strike until end of turn.
Cunning Strike frf frf/150 UR UR {3}{U}{R} 5 Instant C instant Cunning Strike deals 2 damage to target creature and 2 damage to target player or planeswalker. | Draw a card.
Dromoka, the Eternal frf frf/151 GW GW {3}{G}{W} 5 Legendary Creature - Dragon 5 5 R creature /ch Flying | Whenever a Dragon you control attacks, bolster 2.
Ethereal Ambush frf frf/152 GU GU {3}{G}{U} 5 Instant C mb1-multicolor instant Manifest the top two cards of your library.
Grim Contest frf frf/153 BG BG {1}{B}{G} 3 Instant C mb1-multicolor instant Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
Harsh Sustenance frf frf/154 WB WB {1}{W}{B} 3 Instant C instant Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control.
Kolaghan, the Storm's Fury frf frf/155 BR BR {3}{B}{R} 5 Legendary Creature - Dragon 4 5 R creature /ch Flying | Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. | Dash {3}{B}{R}
Ojutai, Soul of Winter frf frf/156 WU WU {5}{W}{U} 7 Legendary Creature - Dragon 5 6 R creature /ch Flying, vigilance | Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
Silumgar, the Drifting Death frf frf/157 UB UB {4}{U}{B} 6 Legendary Creature - Dragon 3 7 R creature /ch Flying, hexproof | Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
War Flare frf frf/158 RW RW {2}{R}{W} 4 Instant C instant Creatures you control get +2/+1 until end of turn. Untap those creatures.
Goblin Boom Keg frf frf/159 {4} 4 Artifact U artifact At the beginning of your upkeep, sacrifice Goblin Boom Keg. | When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to any target.
Hero's Blade frf frf/160 {2} 2 Artifact - Equipment U artifact Equipped creature gets +3/+2. | Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. | Equip {4}
Hewed Stone Retainers frf frf/161 {3} 3 Artifact Creature - Golem 4 4 U creature Cast this spell only if you've cast another spell this turn.
Pilgrim of the Fires frf frf/162 {7} 7 Artifact Creature - Golem 6 4 U creature First strike, trample
Scroll of the Masters frf frf/163 {2} 2 Artifact R artifact Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters. | {3}, {T}: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.
Ugin's Construct frf frf/164 {4} 4 Artifact Creature - Construct 4 5 U creature When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors.
Bloodfell Caves frf frf/165 BR 0 Land C land /cr90 Bloodfell Caves enters the battlefield tapped. | When Bloodfell Caves enters the battlefield, you gain 1 life. | {T}: Add {B} or {R}.
Blossoming Sands frf frf/166 GW 0 Land C land /cr90 Blossoming Sands enters the battlefield tapped. | When Blossoming Sands enters the battlefield, you gain 1 life. | {T}: Add {G} or {W}.
Crucible of the Spirit Dragon frf frf/167 0 Land R land {T}: Add {C}. | {1}, {T}: Put a storage counter on Crucible of the Spirit Dragon. | {T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
Dismal Backwater frf frf/168 UB 0 Land C land /cr90 Dismal Backwater enters the battlefield tapped. | When Dismal Backwater enters the battlefield, you gain 1 life. | {T}: Add {U} or {B}.
Jungle Hollow frf frf/169 BG 0 Land C land /cr90 Jungle Hollow enters the battlefield tapped. | When Jungle Hollow enters the battlefield, you gain 1 life. | {T}: Add {B} or {G}.
Rugged Highlands frf frf/170 RG 0 Land C land /cr90 Rugged Highlands enters the battlefield tapped. | When Rugged Highlands enters the battlefield, you gain 1 life. | {T}: Add {R} or {G}.
Scoured Barrens frf frf/171 WB 0 Land C land /cr90 Scoured Barrens enters the battlefield tapped. | When Scoured Barrens enters the battlefield, you gain 1 life. | {T}: Add {W} or {B}.
Swiftwater Cliffs frf frf/172 UR 0 Land C land /cr90 Swiftwater Cliffs enters the battlefield tapped. | When Swiftwater Cliffs enters the battlefield, you gain 1 life. | {T}: Add {U} or {R}.
Thornwood Falls frf frf/173 GU 0 Land C land /cr90 Thornwood Falls enters the battlefield tapped. | When Thornwood Falls enters the battlefield, you gain 1 life. | {T}: Add {G} or {U}.
Tranquil Cove frf frf/174 WU 0 Land C land /cr90 Tranquil Cove enters the battlefield tapped. | When Tranquil Cove enters the battlefield, you gain 1 life. | {T}: Add {W} or {U}.
Wind-Scarred Crag frf frf/175 RW 0 Land C land /cr90 Wind-Scarred Crag enters the battlefield tapped. | When Wind-Scarred Crag enters the battlefield, you gain 1 life. | {T}: Add {R} or {W}.
Plains frf frf/176 W 0 Basic Land - Plains L plains
Island frf frf/178 U 0 Basic Land - Island L island
Swamp frf frf/180 B 0 Basic Land - Swamp L swamp
Mountain frf frf/182 R 0 Basic Land - Mountain L mountain
Forest frf frf/184 G 0 Basic Land - Forest L forest
[frf] Monk (W 1/1 Prowess) frf tfrf/1 W 0 Token Creature - Monk 1 1 T Prowess
[frf] Spirit (W 1/1 Flying) frf tfrf/2 W 0 Token Creature - Spirit 1 1 T /ch Flying
[frf] Warrior (B 2/1) frf tfrf/3 B 0 Token Creature - Warrior 2 1 T
[frf] Manifest (2/2) frf tfrf/4 0 Token Creature 2 2 T (You can cover a face-down manifested creature with this reminder card. | A manifested creature card can be turned face up any time for its mana cost. A face-down card can also be turned face up for its morph cost.)
Scion of Ugin dtk dtk/1 {6} 6 Creature - Dragon Spirit 4 4 U creature /ch Flying
Anafenza, Kin-Tree Spirit dtk dtk/2 W W {W}{W} 2 Legendary Creature - Spirit Soldier 2 2 R creature Whenever another nontoken creature enters the battlefield under your control, bolster 1.
Arashin Foremost dtk dtk/3 W W {1}{W}{W} 3 Creature - Human Warrior 2 2 R creature Double strike | Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
Artful Maneuver dtk dtk/4 W W {1}{W} 2 Instant C mb1-white-a instant Target creature gets +2/+2 until end of turn. | Rebound
Aven Sunstriker dtk dtk/5 W W {1}{W}{W} 3 Creature - Bird Warrior 1 1 U creature /ch Flying | Double strike | Megamorph {4}{W}
Aven Tactician dtk dtk/6 W W {4}{W} 5 Creature - Bird Soldier 2 3 C creature /ch Flying | When Aven Tactician enters the battlefield, bolster 1.
Battle Mastery dtk dtk/7 W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has double strike.
Center Soul dtk dtk/8 W W {1}{W} 2 Instant C mb1-white-a instant Target creature you control gains protection from the color of your choice until end of turn. | Rebound
Champion of Arashin dtk dtk/9 W W {3}{W} 4 Creature - Dog Warrior 3 2 C mb1-white-b creature Lifelink
Dragon Hunter dtk dtk/10 W W {W} 1 Creature - Human Warrior 2 1 U creature Protection from Dragons | Dragon Hunter can block Dragons as though it had reach.
Dragon's Eye Sentry dtk dtk/11 W W {W} 1 Creature - Human Monk 1 3 C mb1-white-a creature Defender, first strike
Dromoka Captain dtk dtk/12 W W {2}{W} 3 Creature - Human Soldier 1 1 U creature First strike | Whenever Dromoka Captain attacks, bolster 1.
Dromoka Dunecaster dtk dtk/13 W W {W} 1 Creature - Human Wizard 0 2 C creature {1}{W}, {T}: Tap target creature without flying.
Dromoka Warrior dtk dtk/14 W W {1}{W} 2 Creature - Human Warrior 3 1 C creature
Echoes of the Kin Tree dtk dtk/15 W W {1}{W} 2 Enchantment U enchantment {2}{W}: Bolster 1.
Enduring Victory dtk dtk/16 W W {4}{W} 5 Instant C mb1-white-a instant Destroy target attacking or blocking creature. Bolster 1.
Fate Forgotten dtk dtk/17 W W {2}{W} 3 Instant C instant Exile target artifact or enchantment.
Glaring Aegis dtk dtk/18 W W {W} 1 Enchantment - Aura C mb1-white-a enchantment Enchant creature | When Glaring Aegis enters the battlefield, tap target creature an opponent controls. | Enchanted creature gets +1/+3.
Gleam of Authority dtk dtk/19 W W {1}{W} 2 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. | Enchanted creature has vigilance and "{W}, {T}: Bolster 1."
Graceblade Artisan dtk dtk/20 W W {2}{W} 3 Creature - Human Monk 2 3 U creature Graceblade Artisan gets +2/+2 for each Aura attached to it.
Great Teacher's Decree dtk dtk/21 W W {3}{W} 4 Sorcery U sorcery Creatures you control get +2/+1 until end of turn. | Rebound
Herald of Dromoka dtk dtk/22 W W {1}{W} 2 Creature - Human Warrior 2 2 C creature Vigilance | Other Warrior creatures you control have vigilance.
Hidden Dragonslayer dtk dtk/23 W W {1}{W} 2 Creature - Human Warrior 2 1 R creature Lifelink | Megamorph {2}{W} | When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.
Lightwalker dtk dtk/24 W W {1}{W} 2 Creature - Human Warrior 2 1 C creature Lightwalker has flying as long as it has a +1/+1 counter on it.
Misthoof Kirin dtk dtk/25 W W {2}{W} 3 Creature - Kirin 2 1 C creature /ch Flying, vigilance | Megamorph {1}{W}
Myth Realized dtk dtk/26 W W {W} 1 Enchantment R enchantment Whenever you cast a noncreature spell, put a lore counter on Myth Realized. | {2}{W}: Put a lore counter on Myth Realized. | {W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."
Ojutai Exemplars dtk dtk/27 W W {2}{W}{W} 4 Creature - Human Monk 4 4 M creature Whenever you cast a noncreature spell, choose one - | - Tap target creature. | - Ojutai Exemplars gains first strike and lifelink until end of turn. | - Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.
Orator of Ojutai dtk dtk/28 W W {1}{W} 2 Creature - Bird Monk 0 4 U creature /ch As an additional cost to cast this spell, you may reveal a Dragon card from your hand. | Defender, flying | When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
Pacifism dtk dtk/29 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Profound Journey dtk dtk/30 W W {5}{W}{W} 7 Sorcery R sorcery Return target permanent card from your graveyard to the battlefield. | Rebound
Radiant Purge dtk dtk/31 W W {1}{W} 2 Instant R instant Exile target multicolored creature or multicolored enchantment.
Resupply dtk dtk/32 W W {5}{W} 6 Instant C instant You gain 6 life. | Draw a card.
Sandcrafter Mage dtk dtk/33 W W {2}{W} 3 Creature - Human Wizard 2 2 C creature When Sandcrafter Mage enters the battlefield, bolster 1.
Sandstorm Charger dtk dtk/34 W W {4}{W} 5 Creature - Beast 3 4 C mb1-white-b creature Megamorph {4}{W}
Scale Blessing dtk dtk/35 W W {3}{W} 4 Instant U instant Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Secure the Wastes dtk dtk/36 W W {X}{W} 1 Instant R instant Create Warrior/spawn [dtk] Warrior (W 1/1) Create 5 Warriors/spawnx5 [dtk] Warrior (W 1/1) Create 10 Warriors/spawnx10 [dtk] Warrior (W 1/1) Create X 1/1 white Warrior creature tokens.
Shieldhide Dragon dtk dtk/37 W W {5}{W} 6 Creature - Dragon 3 3 U creature /ch Flying, lifelink | Megamorph {5}{W}{W} | When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Silkwrap dtk dtk/38 W W {1}{W} 2 Enchantment U enchantment When Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield.
Strongarm Monk dtk dtk/39 W W {4}{W} 5 Creature - Human Monk 3 3 U creature Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
Student of Ojutai dtk dtk/40 W W {3}{W} 4 Creature - Human Monk 2 4 C creature Whenever you cast a noncreature spell, you gain 2 life.
Sunscorch Regent dtk dtk/41 W W {3}{W}{W} 5 Creature - Dragon 4 3 R creature /ch Flying | Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
Surge of Righteousness dtk dtk/42 W W {1}{W} 2 Instant U instant Destroy target black or red creature that's attacking or blocking. You gain 2 life.
Territorial Roc dtk dtk/43 W W {1}{W} 2 Creature - Bird 1 3 C creature /ch Flying
Ancient Carp dtk dtk/44 U U {4}{U} 5 Creature - Fish 2 5 C creature
Anticipate dtk dtk/45 U U {1}{U} 2 Instant C instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Belltoll Dragon dtk dtk/46 U U {5}{U} 6 Creature - Dragon 3 3 U creature /ch Flying, hexproof | Megamorph {5}{U}{U} | When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Blessed Reincarnation dtk dtk/47 U U {3}{U} 4 Instant R instant Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library. | Rebound
Clone Legion dtk dtk/48 U U {7}{U}{U} 9 Sorcery M sorcery Create Copy/spawn [2xm] Copy For each creature target player controls, create a token that's a copy of that creature.
Contradict dtk dtk/49 U U {3}{U}{U} 5 Instant C mb1-blue-a instant Counter target spell. | Draw a card.
Dance of the Skywise dtk dtk/50 U U {1}{U} 2 Instant U instant Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
Dirgur Nemesis dtk dtk/51 U U {5}{U} 6 Creature - Serpent 6 5 C mb1-blue-b creature Defender | Megamorph {6}{U}
Dragonlord's Prerogative dtk dtk/52 U U {4}{U}{U} 6 Instant R instant As an additional cost to cast this spell, you may reveal a Dragon card from your hand. | If you revealed a Dragon card or controlled a Dragon as you cast this spell, this spell can't be countered. | Draw four cards.
Elusive Spellfist dtk dtk/53 U U {1}{U} 2 Creature - Human Monk 1 3 C creature Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
Encase in Ice dtk dtk/54 U U {1}{U} 2 Enchantment - Aura U enchantment Flash | Enchant red or green creature | When Encase in Ice enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step.
Glint dtk dtk/55 U U {1}{U} 2 Instant C mb1-blue-a instant Target creature you control gets +0/+3 and gains hexproof until end of turn.
Gudul Lurker dtk dtk/56 U U {U} 1 Creature - Salamander 1 1 U creature Gudul Lurker can't be blocked. | Megamorph {U}
Gurmag Drowner dtk dtk/57 U U {3}{U} 4 Creature - Naga Wizard 2 4 C mb1-blue-a creature Look at top four cards/vp1pt4 Exploit | When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Icefall Regent dtk dtk/58 U U {3}{U}{U} 5 Creature - Dragon 4 3 R creature /ch Flying | When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent. | Spells your opponents cast that target Icefall Regent cost {2} more to cast.
Illusory Gains dtk dtk/59 U U {3}{U}{U} 5 Enchantment - Aura R enchantment Enchant creature | You control enchanted creature. | Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.
Learn from the Past dtk dtk/60 U U {3}{U} 4 Instant U instant Target player shuffles their graveyard into their library. | Draw a card.
Living Lore dtk dtk/61 U U {3}{U} 4 Creature - Avatar * * R creature As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard. | Living Lore's power and toughness are each equal to the exiled card's converted mana cost. | Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.
Mirror Mockery dtk dtk/62 U U {1}{U} 2 Enchantment - Aura R enchantment Create Copy/spawn [2xm] Copy Enchant creature | Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.
Monastery Loremaster dtk dtk/63 U U {3}{U} 4 Creature - Djinn Wizard 3 2 C mb1-blue-a creature Megamorph {5}{U} | When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.
Mystic Meditation dtk dtk/64 U U {3}{U} 4 Sorcery C sorcery Draw three cards. Then discard two cards unless you discard a creature card.
Negate dtk dtk/65 U U {1}{U} 2 Instant C instant Counter target noncreature spell.
Ojutai Interceptor dtk dtk/66 U U {3}{U} 4 Creature - Bird Soldier 3 1 C mb1-blue-b creature /ch Flying | Megamorph {3}{U}
Ojutai's Breath dtk dtk/67 U U {2}{U} 3 Instant C mb1-blue-a instant Tap target creature. It doesn't untap during its controller's next untap step. | Rebound
Ojutai's Summons dtk dtk/68 U U {3}{U}{U} 5 Sorcery C sorcery /spawn [dtk] Djinn Monk (U 2/2 Flying) Create a 2/2 blue Djinn Monk creature token with flying. | Rebound
Palace Familiar dtk dtk/69 U U {1}{U} 2 Creature - Bird 1 1 C creature /ch Flying | When Palace Familiar dies, draw a card.
Profaner of the Dead dtk dtk/70 U U {3}{U} 4 Creature - Naga Wizard 3 3 R creature Exploit | When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.
Qarsi Deceiver dtk dtk/71 U U {1}{U} 2 Creature - Naga Wizard 0 4 U creature {T}: Add {C}. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost.
Reduce in Stature dtk dtk/72 U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has base power and toughness 0/2.
Shorecrasher Elemental dtk dtk/73 U U {U}{U}{U} 3 Creature - Elemental 3 3 M creature {U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control. | {1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn. | Megamorph {4}{U}
Sidisi's Faithful dtk dtk/74 U U {U} 1 Creature - Naga Wizard 0 4 C creature Exploit | When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.
Sight Beyond Sight dtk dtk/75 U U {3}{U} 4 Sorcery U sorcery Look at top two cards/vp1pt2 Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | Rebound
Silumgar Sorcerer dtk dtk/76 U U {1}{U}{U} 3 Creature - Human Wizard 2 1 U creature /ch Flash | Flying | Exploit | When Silumgar Sorcerer exploits a creature, counter target creature spell.
Silumgar Spell-Eater dtk dtk/77 U U {2}{U} 3 Creature - Naga Wizard 2 3 U creature Megamorph {4}{U} | When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.
Silumgar's Scorn dtk dtk/78 U U {U}{U} 2 Instant U instant As an additional cost to cast this spell, you may reveal a Dragon card from your hand. | Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.
Skywise Teachings dtk dtk/79 U U {3}{U} 4 Enchantment U enchantment Create Djinn Monk/spawn [dtk] Djinn Monk (U 2/2 Flying) Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.
Stratus Dancer dtk dtk/80 U U {1}{U} 2 Creature - Djinn Monk 2 1 R creature /ch Flying | Megamorph {1}{U} | When Stratus Dancer is turned face up, counter target instant or sorcery spell.
Taigam's Strike dtk dtk/81 U U {3}{U} 4 Sorcery C sorcery Target creature gets +2/+0 until end of turn and can't be blocked this turn. | Rebound
Updraft Elemental dtk dtk/82 U U {2}{U} 3 Creature - Elemental 1 4 C creature /ch Flying
Void Squall dtk dtk/83 U U {4}{U} 5 Sorcery U sorcery Return target nonland permanent to its owner's hand. | Rebound
Youthful Scholar dtk dtk/84 U U {3}{U} 4 Creature - Human Wizard 2 2 U mb1-blue-a creature When Youthful Scholar dies, draw two cards.
Zephyr Scribe dtk dtk/85 U U {2}{U} 3 Creature - Human Monk 2 1 C creature {U}, {T}: Draw a card, then discard a card. | Whenever you cast a noncreature spell, untap Zephyr Scribe.
Acid-Spewer Dragon dtk dtk/86 B B {5}{B} 6 Creature - Dragon 3 3 U creature /ch Flying, deathtouch | Megamorph {5}{B}{B} | When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Ambuscade Shaman dtk dtk/87 B B {2}{B} 3 Creature - Orc Shaman 2 2 U creature Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. | Dash {3}{B}
Blood-Chin Fanatic dtk dtk/88 B B {1}{B}{B} 3 Creature - Orc Warrior 3 3 R creature {1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
Blood-Chin Rager dtk dtk/89 B B {1}{B} 2 Creature - Human Warrior 2 2 U creature Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn.
Butcher's Glee dtk dtk/90 B B {2}{B} 3 Instant C instant Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it.
Coat with Venom dtk dtk/91 B B {B} 1 Instant C mb1-black-a instant Target creature gets +1/+2 and gains deathtouch until end of turn.
Corpseweft dtk dtk/92 B B {2}{B} 3 Enchantment R enchantment Create Zombie Horror/spawn [dtk] Zombie Horror (B */*) {1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.
Damnable Pact dtk dtk/93 B B {X}{B}{B} 2 Sorcery R sorcery Target player draws X cards and loses X life.
Deadly Wanderings dtk dtk/94 B B {3}{B}{B} 5 Enchantment U enchantment As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.
Death Wind dtk dtk/95 B B {X}{B} 1 Instant U instant Target creature gets -X/-X until end of turn.
Deathbringer Regent dtk dtk/96 B B {5}{B}{B} 7 Creature - Dragon 5 6 R creature /ch Flying | When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
Defeat dtk dtk/97 B B {1}{B} 2 Sorcery C mb1-black-a sorcery Destroy target creature with power 2 or less.
Duress dtk dtk/98 B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Dutiful Attendant dtk dtk/99 B B {2}{B} 3 Creature - Human Warrior 1 2 C creature When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.
Flatten dtk dtk/100 B B {3}{B} 4 Instant C instant Target creature gets -4/-4 until end of turn.
Foul Renewal dtk dtk/101 B B {3}{B} 4 Instant R instant Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
Foul-Tongue Invocation dtk dtk/102 B B {2}{B} 3 Instant U instant As an additional cost to cast this spell, you may reveal a Dragon card from your hand. | Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life.
Foul-Tongue Shriek dtk dtk/103 B B {B} 1 Instant C instant Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Gravepurge dtk dtk/104 B B {2}{B} 3 Instant C mb1-black-a instant Put any number of target creature cards from your graveyard on top of your library. | Draw a card.
Hand of Silumgar dtk dtk/105 B B {1}{B} 2 Creature - Human Warrior 2 1 C creature Deathtouch
Hedonist's Trove dtk dtk/106 B B {5}{B}{B} 7 Enchantment R enchantment When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard. | You may play lands from among cards exiled with Hedonist's Trove. | You may cast spells from among cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.
Kolaghan Skirmisher dtk dtk/107 B B {1}{B} 2 Creature - Human Warrior 2 2 C creature Dash {2}{B}
Marang River Skeleton dtk dtk/108 B B {1}{B} 2 Creature - Skeleton 1 1 U creature {B}: Regenerate Marang River Skeleton. | Megamorph {3}{B}
Marsh Hulk dtk dtk/109 B B {4}{B}{B} 6 Creature - Zombie Ogre 4 6 C mb1-black-a creature Megamorph {6}{B}
Mind Rot dtk dtk/110 B B {2}{B} 3 Sorcery C sorcery Target player discards two cards.
Minister of Pain dtk dtk/111 B B {2}{B} 3 Creature - Human Shaman 2 3 U creature Exploit | When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.
Pitiless Horde dtk dtk/112 B B {2}{B} 3 Creature - Orc Berserker 5 3 R creature At the beginning of your upkeep, you lose 2 life. | Dash {2}{B}{B}
Qarsi Sadist dtk dtk/113 B B {1}{B} 2 Creature - Human Cleric 1 3 C creature Exploit | When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life.
Rakshasa Gravecaller dtk dtk/114 B B {4}{B} 5 Creature - Cat Demon 3 6 U creature Create 2 Zombies/spawnx2 [dtk] Zombie (B 2/2) Exploit | When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens.
Reckless Imp dtk dtk/115 B B {2}{B} 3 Creature - Imp 2 2 C mb1-black-a creature /ch Flying | Reckless Imp can't block. | Dash {1}{B}
Risen Executioner dtk dtk/116 B B {2}{B}{B} 4 Creature - Zombie Warrior 4 3 M creature Risen Executioner can't block. | Other Zombie creatures you control get +1/+1. | You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
Self-Inflicted Wound dtk dtk/117 B B {1}{B} 2 Sorcery U sorcery Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.
Shambling Goblin dtk dtk/118 B B {B} 1 Creature - Zombie Goblin 1 1 C mb1-black-a creature When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
Sibsig Icebreakers dtk dtk/119 B B {2}{B} 3 Creature - Zombie 2 3 C creature When Sibsig Icebreakers enters the battlefield, each player discards a card.
Sidisi, Undead Vizier dtk dtk/120 B B {3}{B}{B} 5 Legendary Creature - Zombie Naga 4 6 R creature Deathtouch | Exploit | When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.
Silumgar Assassin dtk dtk/121 B B {1}{B} 2 Creature - Human Assassin 2 1 R creature Creatures with power greater than Silumgar Assassin's power can't block it. | Megamorph {2}{B} | When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.
Silumgar Butcher dtk dtk/122 B B {4}{B} 5 Creature - Zombie Djinn 3 3 C mb1-black-a creature Exploit | When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
Ukud Cobra dtk dtk/123 B B {3}{B} 4 Creature - Snake 2 5 U creature Deathtouch
Ultimate Price dtk dtk/124 B B {1}{B} 2 Instant U instant Destroy target monocolored creature.
Virulent Plague dtk dtk/125 B B {2}{B} 3 Enchantment U enchantment Creature tokens get -2/-2.
Vulturous Aven dtk dtk/126 B B {3}{B} 4 Creature - Bird Shaman 2 3 C creature /ch Flying | Exploit | When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life.
Wandering Tombshell dtk dtk/127 B B {3}{B} 4 Creature - Zombie Turtle 1 6 C creature
Atarka Efreet dtk dtk/128 R R {3}{R} 4 Creature - Efreet Shaman 5 1 C mb1-red-b creature Megamorph {2}{R} | When Atarka Efreet is turned face up, it deals 1 damage to any target.
Atarka Pummeler dtk dtk/129 R R {4}{R} 5 Creature - Ogre Warrior 4 5 U creature Formidable - {3}{R}{R}: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater.
Berserkers' Onslaught dtk dtk/130 R R {3}{R}{R} 5 Enchantment R enchantment Attacking creatures you control have double strike.
Commune with Lava dtk dtk/131 R R {X}{R}{R} 2 Instant R instant Exile the top X cards of your library. Until the end of your next turn, you may play those cards.
Crater Elemental dtk dtk/132 R R {2}{R} 3 Creature - Elemental 0 6 R creature {R}, {T}, Sacrifice Crater Elemental: It deals 4 damage to target creature. | Formidable - {2}{R}: Crater Elemental has base power 8 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.
Descent of the Dragons dtk dtk/133 R R {4}{R}{R} 6 Sorcery M sorcery Create Dragon/spawn [dtk] Dragon (R 4/4 Flying) Create 5 Dragons/spawnx5 [dtk] Dragon (R 4/4 Flying) Create 10 Dragons/spawnx10 [dtk] Dragon (R 4/4 Flying) Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
Draconic Roar dtk dtk/134 R R {1}{R} 2 Instant U instant As an additional cost to cast this spell, you may reveal a Dragon card from your hand. | Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
Dragon Fodder dtk dtk/135 R R {1}{R} 2 Sorcery C sorcery /spawnx2 [dtk] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens.
Dragon Tempest dtk dtk/136 R R {1}{R} 2 Enchantment R enchantment Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. | Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
Dragon Whisperer dtk dtk/137 R R {R}{R} 2 Creature - Human Shaman 2 2 M creature Create Dragon/spawn [dtk] Dragon (R 4/4 Flying) {R}: Dragon Whisperer gains flying until end of turn. | {1}{R}: Dragon Whisperer gets +1/+0 until end of turn. | Formidable - {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate this ability only if creatures you control have total power 8 or greater.
Dragonlord's Servant dtk dtk/138 R R {1}{R} 2 Creature - Goblin Shaman 1 3 U creature Dragon spells you cast cost {1} less to cast.
Hardened Berserker dtk dtk/139 R R {2}{R} 3 Creature - Human Berserker 3 2 C mb1-red-a creature Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast.
Impact Tremors dtk dtk/140 R R {1}{R} 2 Enchantment C mb1-red-a enchantment Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
Ire Shaman dtk dtk/141 R R {1}{R} 2 Creature - Orc Shaman 2 1 R creature Reveal top card/vp1at1 Menace | Megamorph {R} | When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.
Kindled Fury dtk dtk/142 R R {R} 1 Instant C instant Target creature gets +1/+0 and gains first strike until end of turn.
Kolaghan Aspirant dtk dtk/143 R R {1}{R} 2 Creature - Human Warrior 2 1 C creature Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.
Kolaghan Forerunners dtk dtk/144 R R {2}{R} 3 Creature - Human Berserker * 3 U creature Trample | Kolaghan Forerunners's power is equal to the number of creatures you control. | Dash {2}{R}
Kolaghan Stormsinger dtk dtk/145 R R {R} 1 Creature - Human Shaman 1 1 C mb1-red-b creature Haste | Megamorph {R} | When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.
Lightning Berserker dtk dtk/146 R R {R} 1 Creature - Human Berserker 1 1 U creature {R}: Lightning Berserker gets +1/+0 until end of turn. | Dash {R}
Lose Calm dtk dtk/147 R R {3}{R} 4 Sorcery C sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn.
Magmatic Chasm dtk dtk/148 R R {1}{R} 2 Sorcery C sorcery Creatures without flying can't block this turn.
Qal Sisma Behemoth dtk dtk/149 R R {2}{R} 3 Creature - Ogre Warrior 5 5 U creature Qal Sisma Behemoth can't attack or block unless you pay {2}.
Rending Volley dtk dtk/150 R R {R} 1 Instant U instant This spell can't be countered. | Rending Volley deals 4 damage to target white or blue creature.
Roast dtk dtk/151 R R {1}{R} 2 Sorcery U mb1-red-b sorcery Roast deals 5 damage to target creature without flying.
Sabertooth Outrider dtk dtk/152 R R {3}{R} 4 Creature - Human Warrior 4 2 C creature Trample | Formidable - Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.
Sarkhan's Rage dtk dtk/153 R R {4}{R} 5 Instant C mb1-red-a instant Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.
Sarkhan's Triumph dtk dtk/154 R R {2}{R} 3 Instant U instant Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.
Screamreach Brawler dtk dtk/155 R R {2}{R} 3 Creature - Orc Berserker 2 3 C mb1-red-a creature Dash {1}{R}
Seismic Rupture dtk dtk/156 R R {2}{R} 3 Sorcery U sorcery Seismic Rupture deals 2 damage to each creature without flying.
Sprinting Warbrute dtk dtk/157 R R {4}{R} 5 Creature - Ogre Berserker 5 4 C creature Sprinting Warbrute attacks each combat if able. | Dash {3}{R}
Stormcrag Elemental dtk dtk/158 R R {5}{R} 6 Creature - Elemental 5 5 U creature Trample | Megamorph {4}{R}{R}
Stormwing Dragon dtk dtk/159 R R {5}{R} 6 Creature - Dragon 3 3 U creature /ch Flying, first strike | Megamorph {5}{R}{R} | When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Summit Prowler dtk dtk/160 R R {2}{R}{R} 4 Creature - Yeti 4 3 C mb1-red-b creature
Tail Slash dtk dtk/161 R R {2}{R} 3 Instant C instant Target creature you control deals damage equal to its power to target creature you don't control.
Thunderbreak Regent dtk dtk/162 R R {2}{R}{R} 4 Creature - Dragon 4 4 R creature /ch Flying | Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
Tormenting Voice dtk dtk/163 R R {1}{R} 2 Sorcery C sorcery As an additional cost to cast this spell, discard a card. | Draw two cards.
Twin Bolt dtk dtk/164 R R {1}{R} 2 Instant C instant Twin Bolt deals 2 damage divided as you choose among one or two targets.
Vandalize dtk dtk/165 R R {4}{R} 5 Sorcery C mb1-red-a sorcery Choose one or both - | - Destroy target artifact. | - Destroy target land.
Volcanic Rush dtk dtk/166 R R {4}{R} 5 Instant C mb1-red-a instant Attacking creatures get +2/+0 and gain trample until end of turn.
Volcanic Vision dtk dtk/167 R R {5}{R}{R} 7 Sorcery R sorcery Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.
Warbringer dtk dtk/168 R R {3}{R} 4 Creature - Orc Berserker 3 3 U creature Dash costs you pay cost {2} less. | Dash {2}{R}
Zurgo Bellstriker dtk dtk/169 R R {R} 1 Legendary Creature - Orc Warrior 2 2 R creature Zurgo Bellstriker can't block creatures with power 2 or greater. | Dash {1}{R}
Aerie Bowmasters dtk dtk/170 G G {2}{G}{G} 4 Creature - Dog Archer 3 4 C mb1-green-b creature Reach | Megamorph {5}{G}
Ainok Artillerist dtk dtk/171 G G {2}{G} 3 Creature - Dog Archer 4 1 C creature Ainok Artillerist has reach as long as it has a +1/+1 counter on it.
Ainok Survivalist dtk dtk/172 G G {1}{G} 2 Creature - Dog Shaman 2 1 U mb1-green-b creature Megamorph {1}{G} | When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
Assault Formation dtk dtk/173 G G {1}{G} 2 Enchantment R enchantment Each creature you control assigns combat damage equal to its toughness rather than its power. | {G}: Target creature with defender can attack this turn as though it didn't have defender. | {2}{G}: Creatures you control get +0/+1 until end of turn.
Atarka Beastbreaker dtk dtk/174 G G {1}{G} 2 Creature - Human Warrior 2 2 C creature Formidable - {4}{G}: Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.
Avatar of the Resolute dtk dtk/175 G G {G}{G} 2 Creature - Avatar 3 2 R creature Reach, trample | Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.
Circle of Elders dtk dtk/176 G G {2}{G}{G} 4 Creature - Human Shaman 2 4 U creature Vigilance | Formidable - {T}: Add {C}{C}{C}. Activate this ability only if creatures you control have total power 8 or greater.
Collected Company dtk dtk/177 G G {3}{G} 4 Instant R instant Look at top six cards/vp1pt6 Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Colossodon Yearling dtk dtk/178 G G {2}{G} 3 Creature - Beast 2 4 C creature
Conifer Strider dtk dtk/179 G G {3}{G} 4 Creature - Elemental 5 1 C mb1-green-b creature Hexproof
Deathmist Raptor dtk dtk/180 G G {1}{G}{G} 3 Creature - Dinosaur Beast 3 3 M creature Deathtouch | Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down. | Megamorph {4}{G}
Den Protector dtk dtk/181 G G {1}{G} 2 Creature - Human Warrior 2 1 R creature Creatures with power less than Den Protector's power can't block it. | Megamorph {1}{G} | When Den Protector is turned face up, return target card from your graveyard to your hand.
Display of Dominance dtk dtk/182 G G {1}{G} 2 Instant U instant Choose one - | - Destroy target blue or black noncreature permanent. | - Permanents you control can't be the targets of blue or black spells your opponents control this turn.
Dragon-Scarred Bear dtk dtk/183 G G {2}{G} 3 Creature - Bear 3 2 C mb1-green-a creature Formidable - {1}{G}: Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater.
Dromoka's Gift dtk dtk/184 G G {4}{G} 5 Instant U instant Bolster 4.
Epic Confrontation dtk dtk/185 G G {1}{G} 2 Sorcery C mb1-green-b sorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
Explosive Vegetation dtk dtk/186 G G {3}{G} 4 Sorcery U sorcery Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Foe-Razer Regent dtk dtk/187 G G {5}{G}{G} 7 Creature - Dragon 4 5 R creature /ch Flying | When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. | Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
Glade Watcher dtk dtk/188 G G {1}{G} 2 Creature - Elemental 3 3 C mb1-green-a creature Defender | Formidable - {G}: Glade Watcher can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater.
Guardian Shield-Bearer dtk dtk/189 G G {1}{G} 2 Creature - Human Soldier 2 1 C mb1-green-b creature Megamorph {3}{G} | When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.
Herdchaser Dragon dtk dtk/190 G G {5}{G} 6 Creature - Dragon 3 3 U creature /ch Flying, trample | Megamorph {5}{G}{G} | When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Inspiring Call dtk dtk/191 G G {2}{G} 3 Instant U instant Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.
Lurking Arynx dtk dtk/192 G G {4}{G} 5 Creature - Cat Beast 3 5 U creature Formidable - {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.
Naturalize dtk dtk/193 G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Obscuring Aether dtk dtk/194 G G {G} 1 Enchantment R enchantment Face-down creature spells you cast cost {1} less to cast. | {1}{G}: Turn Obscuring Aether face down.
Pinion Feast dtk dtk/195 G G {4}{G} 5 Instant C mb1-green-b instant Destroy target creature with flying. Bolster 2.
Press the Advantage dtk dtk/196 G G {2}{G}{G} 4 Instant U instant Up to two target creatures each get +2/+2 and gain trample until end of turn.
Revealing Wind dtk dtk/197 G G {2}{G} 3 Instant C instant Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.
Salt Road Ambushers dtk dtk/198 G G {3}{G} 4 Creature - Dog Warrior 3 3 U creature Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it. | Megamorph {3}{G}{G}
Salt Road Quartermasters dtk dtk/199 G G {2}{G} 3 Creature - Human Soldier 1 1 U creature /ccgreen=2 Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it. | {2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.
Sandsteppe Scavenger dtk dtk/200 G G {4}{G} 5 Creature - Dog Scout 2 2 C creature When Sandsteppe Scavenger enters the battlefield, bolster 2.
Scaleguard Sentinels dtk dtk/201 G G {G}{G} 2 Creature - Human Soldier 2 3 U creature As an additional cost to cast this spell, you may reveal a Dragon card from your hand. | Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.
Segmented Krotiq dtk dtk/202 G G {5}{G} 6 Creature - Insect 6 5 C creature Megamorph {6}{G}
Servant of the Scale dtk dtk/203 G G {G} 1 Creature - Human Soldier 0 0 C creature /ccgreen=1 Servant of the Scale enters the battlefield with a +1/+1 counter on it. | When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.
Shaman of Forgotten Ways dtk dtk/204 G G {2}{G} 3 Creature - Human Shaman 2 3 M creature {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells. | Formidable - {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate this ability only if creatures you control have total power 8 or greater.
Shape the Sands dtk dtk/205 G G {G} 1 Instant C mb1-green-a instant Target creature gets +0/+5 and gains reach until end of turn.
Sheltered Aerie dtk dtk/206 G G {2}{G} 3 Enchantment - Aura C enchantment Enchant land | Enchanted land has "{T}: Add two mana of any one color."
Sight of the Scalelords dtk dtk/207 G G {4}{G} 5 Enchantment U enchantment At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Stampeding Elk Herd dtk dtk/208 G G {3}{G}{G} 5 Creature - Elk 5 5 C creature Formidable - Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.
Sunbringer's Touch dtk dtk/209 G G {2}{G}{G} 4 Sorcery R sorcery Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn.
Surrak, the Hunt Caller dtk dtk/210 G G {2}{G}{G} 4 Legendary Creature - Human Warrior 5 4 R creature Formidable - At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.
Tread Upon dtk dtk/211 G G {1}{G} 2 Instant C instant Target creature gets +2/+2 and gains trample until end of turn.
Arashin Sovereign dtk dtk/212 GW GW {5}{G}{W} 7 Creature - Dragon 6 6 R creature /ch Flying | When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.
Atarka's Command dtk dtk/213 RG RG {R}{G} 2 Instant R instant Choose two - | - Your opponents can't gain life this turn. | - Atarka's Command deals 3 damage to each opponent. | - You may put a land card from your hand onto the battlefield. | - Creatures you control get +1/+1 and gain reach until end of turn.
Boltwing Marauder dtk dtk/214 BR BR {3}{B}{R} 5 Creature - Dragon 5 4 R creature /ch Flying | Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
Cunning Breezedancer dtk dtk/215 WU WU {4}{W}{U} 6 Creature - Dragon 4 4 U mb1-multicolor creature /ch Flying | Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.
Dragonlord Atarka dtk dtk/216 RG RG {5}{R}{G} 7 Legendary Creature - Elder Dragon 8 8 M creature /ch Flying, trample | When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
Dragonlord Dromoka dtk dtk/217 GW GW {4}{G}{W} 6 Legendary Creature - Elder Dragon 5 7 M creature /ch This spell can't be countered. | Flying, lifelink | Your opponents can't cast spells during your turn.
Dragonlord Kolaghan dtk dtk/218 BR BR {4}{B}{R} 6 Legendary Creature - Elder Dragon 6 5 M creature /ch Flying, haste | Other creatures you control have haste. | Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
Dragonlord Ojutai dtk dtk/219 WU WU {3}{W}{U} 5 Legendary Creature - Elder Dragon 5 4 M mb1-rare creature yInitialize/ch Look at top three cards/vp1pt3 Flying | Dragonlord Ojutai has hexproof as long as it's untapped. | Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Dragonlord Silumgar dtk dtk/220 UB UB {4}{U}{B} 6 Legendary Creature - Elder Dragon 3 5 M creature /ch Flying, deathtouch | When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
Dromoka's Command dtk dtk/221 GW GW {G}{W} 2 Instant R instant Choose two - | - Prevent all damage target instant or sorcery spell would deal this turn. | - Target player sacrifices an enchantment. | - Put a +1/+1 counter on target creature. | - Target creature you control fights target creature you don't control.
Enduring Scalelord dtk dtk/222 GW GW {4}{G}{W} 6 Creature - Dragon 4 4 U creature /ch Flying | Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
Harbinger of the Hunt dtk dtk/223 RG RG {3}{R}{G} 5 Creature - Dragon 5 3 R creature /ch Flying | {2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying. | {2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.
Kolaghan's Command dtk dtk/224 BR BR {1}{B}{R} 3 Instant R mb1-rare instant Choose two - | - Return target creature card from your graveyard to your hand. | - Target player discards a card. | - Destroy target artifact. | - Kolaghan's Command deals 2 damage to any target.
Narset Transcendent dtk dtk/225 WU WU {2}{W}{U} 4 Legendary Planeswalker - Narset 6 M planeswalker yInitialize/ccblue=6 Look at top card/vp1pt1 Create Narset Transcendent Emblem/spawn [dtk] Narset Transcendent Emblem +1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. | -2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. | -9: You get an emblem with "Your opponents can't cast noncreature spells."
Necromaster Dragon dtk dtk/226 UB UB {3}{U}{B} 5 Creature - Dragon 4 4 R creature yInitialize/ch Create Zombie/spawn [dtk] Zombie (B 2/2) Flying | Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, create a 2/2 black Zombie creature token and each opponent mills two cards.
Ojutai's Command dtk dtk/227 WU WU {2}{W}{U} 4 Instant R instant Choose two - | - Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. | - You gain 4 life. | - Counter target creature spell. | - Draw a card.
Pristine Skywise dtk dtk/228 WU WU {4}{W}{U} 6 Creature - Dragon 6 4 R creature /ch Flying | Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.
Ruthless Deathfang dtk dtk/229 UB UB {4}{U}{B} 6 Creature - Dragon 4 4 U creature /ch Flying | Whenever you sacrifice a creature, target opponent sacrifices a creature.
Sarkhan Unbroken dtk dtk/230 GUR GUR {2}{G}{U}{R} 5 Legendary Planeswalker - Sarkhan 4 M planeswalker yInitialize/ccblue=4 Create Dragon/spawn [dtk] Dragon (R 4/4 Flying) +1: Draw a card, then add one mana of any color. | -2: Create a 4/4 red Dragon creature token with flying. | -8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.
Savage Ventmaw dtk dtk/231 RG RG {4}{R}{G} 6 Creature - Dragon 4 4 U creature /ch Flying | Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
Silumgar's Command dtk dtk/232 UB UB {3}{U}{B} 5 Instant R instant Choose two - | - Counter target noncreature spell. | - Return target permanent to its owner's hand. | - Target creature gets -3/-3 until end of turn. | - Destroy target planeswalker.
Swift Warkite dtk dtk/233 BR BR {4}{B}{R} 6 Creature - Dragon 4 4 U creature /ch Flying | When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
Ancestral Statue dtk dtk/234 {4} 4 Artifact Creature - Golem 3 4 C creature When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.
Atarka Monument dtk dtk/235 RG {3} 3 Artifact U artifact {T}: Add {R} or {G}. | {4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.
Custodian of the Trove dtk dtk/236 {3} 3 Artifact Creature - Golem 2 5 C creature /cr90 Defender | Custodian of the Trove enters the battlefield tapped.
Dragonloft Idol dtk dtk/237 {4} 4 Artifact Creature - Gargoyle 3 3 U creature As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
Dromoka Monument dtk dtk/238 GW {3} 3 Artifact U artifact {T}: Add {G} or {W}. | {4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.
Gate Smasher dtk dtk/239 {3} 3 Artifact - Equipment U artifact Gate Smasher can be attached only to a creature with toughness 4 or greater. | Equipped creature gets +3/+0 and has trample. | Equip {3}
Keeper of the Lens dtk dtk/240 {1} 1 Artifact Creature - Golem 1 2 C creature You may look at face-down creatures you don't control any time.
Kolaghan Monument dtk dtk/241 BR {3} 3 Artifact U artifact {T}: Add {B} or {R}. | {4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.
Ojutai Monument dtk dtk/242 WU {3} 3 Artifact U artifact {T}: Add {W} or {U}. | {4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.
Silumgar Monument dtk dtk/243 UB {3} 3 Artifact U artifact {T}: Add {U} or {B}. | {4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.
Spidersilk Net dtk dtk/244 {0} 0 Artifact - Equipment C artifact Equipped creature gets +0/+2 and has reach. | Equip {2}
Stormrider Rig dtk dtk/245 {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+1. | Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. | Equip {2}
Tapestry of the Ages dtk dtk/246 {4} 4 Artifact U artifact {2}, {T}: Draw a card. Activate this ability only if you've cast a noncreature spell this turn.
Vial of Dragonfire dtk dtk/247 {2} 2 Artifact C artifact {2}, {T}, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature.
Evolving Wilds dtk dtk/248 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Haven of the Spirit Dragon dtk dtk/249 0 Land R land {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. | {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Plains dtk dtk/250 W 0 Basic Land - Plains L plains
Island dtk dtk/253 U 0 Basic Land - Island L island
Swamp dtk dtk/256 B 0 Basic Land - Swamp L swamp
Mountain dtk dtk/259 R 0 Basic Land - Mountain L mountain
Forest dtk dtk/262 G 0 Basic Land - Forest L forest
[dtk] Warrior (W 1/1) dtk tdtk/1 W 0 Token Creature - Warrior 1 1 T
[dtk] Djinn Monk (U 2/2 Flying) dtk tdtk/2 U 0 Token Creature - Djinn Monk 2 2 T /ch Flying
[dtk] Zombie (B 2/2) dtk tdtk/3 B 0 Token Creature - Zombie 2 2 T
[dtk] Zombie Horror (B */*) dtk tdtk/4 B 0 Token Creature - Zombie Horror * * T
[dtk] Dragon (R 4/4 Flying) dtk tdtk/5 R 0 Token Creature - Dragon 4 4 T /ch Flying
[dtk] Goblin (R 1/1) dtk tdtk/6 R 0 Token Creature - Goblin 1 1 T
[dtk] Morph (2/2) dtk tdtk/7 0 Token Creature 2 2 T (You can cover a face-down creature with this reminder card. | A card with morph can be turned face up any time for its morph cost.)
[dtk] Narset Transcendent Emblem dtk tdtk/8 0 Token Emblem T Your opponents can't cast noncreature spells.
Bane of Bala Ged bfz bfz/1 {7} 7 Creature - Eldrazi 7 5 U creature Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
Blight Herder bfz bfz/2 {5} 5 Creature - Eldrazi Processor 4 5 R creature Create 3 Eldrazi Scions/spawnx3 [bfz] Eldrazi Scion (1/1) When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Breaker of Armies bfz bfz/3 {8} 8 Creature - Eldrazi 10 8 U mb1-colorless creature All creatures able to block Breaker of Armies do so.
Conduit of Ruin bfz bfz/4 {6} 6 Creature - Eldrazi 5 5 R creature When you cast this spell, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it. | The first creature spell you cast each turn costs {2} less to cast.
Deathless Behemoth bfz bfz/5 {6} 6 Creature - Eldrazi 6 6 U creature Vigilance | Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
Desolation Twin bfz bfz/6 {10} 10 Creature - Eldrazi 10 10 R mb1-rare creature Create Eldrazi/spawn [bfz] Eldrazi (10/10) When you cast this spell, create a 10/10 colorless Eldrazi creature token.
Eldrazi Devastator bfz bfz/7 {8} 8 Creature - Eldrazi 8 9 C mb1-colorless creature Trample
Endless One bfz bfz/8 {X} 0 Creature - Eldrazi 0 0 R creature Endless One enters the battlefield with X +1/+1 counters on it.
Gruesome Slaughter bfz bfz/9 {6} 6 Sorcery R sorcery Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
Kozilek's Channeler bfz bfz/10 {5} 5 Creature - Eldrazi 4 4 C creature {T}: Add {C}{C}.
Oblivion Sower bfz bfz/11 {6} 6 Creature - Eldrazi 5 8 M creature Reveal top four cards/vp1at4 When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
Ruin Processor bfz bfz/12 {7} 7 Creature - Eldrazi Processor 7 8 C creature When you cast this spell, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.
Scour from Existence bfz bfz/13 {7} 7 Instant C instant Exile target permanent.
Titan's Presence bfz bfz/14 {3} 3 Instant U instant As an additional cost to cast this spell, reveal a colorless creature card from your hand. | Exile target creature if its power is less than or equal to the revealed card's power.
Ulamog, the Ceaseless Hunger bfz bfz/15 {10} 10 Legendary Creature - Eldrazi 10 10 M creature When you cast this spell, exile two target permanents. | Indestructible | Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.
Ulamog's Despoiler bfz bfz/16 {6} 6 Creature - Eldrazi Processor 5 5 U creature As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.
Void Winnower bfz bfz/17 {9} 9 Creature - Eldrazi 11 9 M creature Your opponents can't cast spells with even converted mana costs. | Your opponents can't block with creatures with even converted mana costs.
Angel of Renewal bfz bfz/18 W W {5}{W} 6 Creature - Angel Ally 4 4 U mb1-white-b creature /ch Flying | When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
Angelic Gift bfz bfz/19 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | When Angelic Gift enters the battlefield, draw a card. | Enchanted creature has flying.
Cliffside Lookout bfz bfz/20 W W {W} 1 Creature - Kor Scout Ally 1 1 C mb1-white-a creature {4}{W}: Creatures you control get +1/+1 until end of turn.
Courier Griffin bfz bfz/21 W W {3}{W} 4 Creature - Griffin 2 3 C creature /ch Flying | When Courier Griffin enters the battlefield, you gain 2 life.
Emeria Shepherd bfz bfz/22 W W {5}{W}{W} 7 Creature - Angel 4 4 R creature /ch Flying | Landfall - Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Encircling Fissure bfz bfz/23 W W {2}{W} 3 Instant U mb1-white-b instant Prevent all combat damage that would be dealt this turn by creatures target opponent controls. | Awaken 2-{4}{W}
Expedition Envoy bfz bfz/24 W W {W} 1 Creature - Human Scout Ally 2 1 U creature
Felidar Cub bfz bfz/25 W W {1}{W} 2 Creature - Cat Beast 2 2 C creature Sacrifice Felidar Cub: Destroy target enchantment.
Felidar Sovereign bfz bfz/26 W W {4}{W}{W} 6 Creature - Cat Beast 4 6 R mb1-rare creature Vigilance, lifelink | At the beginning of your upkeep, if you have 40 or more life, you win the game.
Fortified Rampart bfz bfz/27 W W {1}{W} 2 Creature - Wall 0 6 C creature Defender
Ghostly Sentinel bfz bfz/28 W W {4}{W} 5 Creature - Kor Spirit 3 3 C creature /ch Flying, vigilance
Gideon, Ally of Zendikar bfz bfz/29 W W {2}{W}{W} 4 Legendary Planeswalker - Gideon 4 M planeswalker yInitialize/ccblue=4 Create Knight Ally/spawn [bfz] Knight Ally (W 2/2) Create Gideon, Ally of Zendikar Emblem/spawn [bfz] Gideon, Ally of Zendikar Emblem +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. | 0: Create a 2/2 white Knight Ally creature token. | -4: You get an emblem with "Creatures you control get +1/+1."
Gideon's Reproach bfz bfz/30 W W {1}{W} 2 Instant C instant Gideon's Reproach deals 4 damage to target attacking or blocking creature.
Hero of Goma Fada bfz bfz/31 W W {4}{W} 5 Creature - Human Knight Ally 4 3 R creature Rally - Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
Inspired Charge bfz bfz/32 W W {2}{W}{W} 4 Instant C instant Creatures you control get +2/+1 until end of turn.
Kitesail Scout bfz bfz/33 W W {W} 1 Creature - Kor Scout 1 1 C creature /ch Flying
Kor Bladewhirl bfz bfz/34 W W {1}{W} 2 Creature - Kor Soldier Ally 2 2 U mb1-white-b creature Rally - Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
Kor Castigator bfz bfz/35 W W {1}{W} 2 Creature - Kor Wizard Ally 3 1 C creature Kor Castigator can't be blocked by Eldrazi Scions.
Kor Entanglers bfz bfz/36 W W {4}{W} 5 Creature - Kor Soldier Ally 3 4 U creature Rally - Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.
Lantern Scout bfz bfz/37 W W {2}{W} 3 Creature - Human Scout Ally 3 2 R creature Rally - Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
Lithomancer's Focus bfz bfz/38 W W {W} 1 Instant C instant Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
Makindi Patrol bfz bfz/39 W W {2}{W} 3 Creature - Human Knight Ally 2 3 C creature Rally - Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
Ondu Greathorn bfz bfz/40 W W {3}{W} 4 Creature - Beast 2 3 C mb1-white-a creature First strike | Landfall - Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.
Ondu Rising bfz bfz/41 W W {1}{W} 2 Sorcery U sorcery Whenever a creature attacks this turn, it gains lifelink until end of turn. | Awaken 4-{4}{W}
Planar Outburst bfz bfz/42 W W {3}{W}{W} 5 Sorcery R sorcery Destroy all nonland creatures. | Awaken 4-{5}{W}{W}{W}
Quarantine Field bfz bfz/43 W W {X}{X}{W}{W} 2 Enchantment M enchantment Quarantine Field enters the battlefield with X isolation counters on it. | When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.
Retreat to Emeria bfz bfz/44 W W {3}{W} 4 Enchantment U mb1-white-b enchantment Create Kor Ally/spawn [bfz] Kor Ally (W 1/1) Landfall - Whenever a land enters the battlefield under your control, choose one - | - Create a 1/1 white Kor Ally creature token. | - Creatures you control get +1/+1 until end of turn.
Roil's Retribution bfz bfz/45 W W {3}{W}{W} 5 Instant U instant Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.
Serene Steward bfz bfz/46 W W {1}{W} 2 Creature - Human Cleric Ally 2 2 U creature Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature.
Shadow Glider bfz bfz/47 W W {2}{W} 3 Creature - Kor Soldier 2 2 C creature /ch Flying
Sheer Drop bfz bfz/48 W W {2}{W} 3 Sorcery C mb1-white-a sorcery Destroy target tapped creature. | Awaken 3-{5}{W}
Smite the Monstrous bfz bfz/49 W W {3}{W} 4 Instant C instant Destroy target creature with power 4 or greater.
Stasis Snare bfz bfz/50 W W {1}{W}{W} 3 Enchantment U enchantment Flash | When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield.
Stone Haven Medic bfz bfz/51 W W {1}{W} 2 Creature - Kor Cleric 1 3 C mb1-white-a creature {W}, {T}: You gain 1 life.
Tandem Tactics bfz bfz/52 W W {1}{W} 2 Instant C instant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Unified Front bfz bfz/53 W W {3}{W} 4 Sorcery U sorcery Create Kor Ally/spawn [bfz] Kor Ally (W 1/1) Create 5 Kor Allys/spawnx5 [bfz] Kor Ally (W 1/1) Create 10 Kor Allys/spawnx10 [bfz] Kor Ally (W 1/1) Converge - Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.
Adverse Conditions bfz bfz/54 U {3}{U} 4 Instant U instant /spawn [bfz] Eldrazi Scion (1/1) Devoid | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Benthic Infiltrator bfz bfz/55 U {2}{U} 3 Creature - Eldrazi Drone 1 4 C mb1-colorless creature Devoid | Ingest | Benthic Infiltrator can't be blocked.
Cryptic Cruiser bfz bfz/56 U {3}{U} 4 Creature - Eldrazi Processor 3 3 U creature Devoid | {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature.
Drowner of Hope bfz bfz/57 U {5}{U} 6 Creature - Eldrazi 5 5 R creature /spawnx2 [bfz] Eldrazi Scion (1/1) Devoid | When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." | Sacrifice an Eldrazi Scion: Tap target creature.
Eldrazi Skyspawner bfz bfz/58 U {2}{U} 3 Creature - Eldrazi Drone 2 1 C creature /ch;/spawn [bfz] Eldrazi Scion (1/1) Devoid | Flying | When Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Horribly Awry bfz bfz/59 U {1}{U} 2 Instant U instant Devoid | Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Incubator Drone bfz bfz/60 U {3}{U} 4 Creature - Eldrazi Drone 2 3 C creature /spawn [bfz] Eldrazi Scion (1/1) Devoid | When Incubator Drone enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Mist Intruder bfz bfz/61 U {1}{U} 2 Creature - Eldrazi Drone 1 2 C creature /ch Devoid | Flying | Ingest
Murk Strider bfz bfz/62 U {3}{U} 4 Creature - Eldrazi Processor 3 2 C creature Devoid | When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.
Oracle of Dust bfz bfz/63 U {4}{U} 5 Creature - Eldrazi Processor 3 5 C creature Devoid | {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.
Ruination Guide bfz bfz/64 U {2}{U} 3 Creature - Eldrazi Drone 3 2 U creature Devoid | Ingest | Other colorless creatures you control get +1/+0.
Salvage Drone bfz bfz/65 U {U} 1 Creature - Eldrazi Drone 1 1 C creature Devoid | Ingest | When Salvage Drone dies, you may draw a card. If you do, discard a card.
Spell Shrivel bfz bfz/66 U {2}{U} 3 Instant C instant Devoid | Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Tide Drifter bfz bfz/67 U {1}{U} 2 Creature - Eldrazi Drone 0 5 U creature Devoid | Other colorless creatures you control get +0/+1.
Ulamog's Reclaimer bfz bfz/68 U {4}{U} 5 Creature - Eldrazi Processor 2 5 U creature Devoid | When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.
Anticipate bfz bfz/69 U U {1}{U} 2 Instant C instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Brilliant Spectrum bfz bfz/70 U U {3}{U} 4 Sorcery C mb1-blue-b sorcery Converge - Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.
Cloud Manta bfz bfz/71 U U {3}{U} 4 Creature - Fish 3 2 C creature /ch Flying
Clutch of Currents bfz bfz/72 U U {U} 1 Sorcery C mb1-blue-a sorcery Return target creature to its owner's hand. | Awaken 3-{4}{U}
Coastal Discovery bfz bfz/73 U U {3}{U} 4 Sorcery U sorcery Draw two cards. | Awaken 4-{5}{U}
Coralhelm Guide bfz bfz/74 U U {1}{U} 2 Creature - Merfolk Scout Ally 2 1 C creature {4}{U}: Target creature can't be blocked this turn.
Dampening Pulse bfz bfz/75 U U {3}{U} 4 Enchantment U enchantment Creatures your opponents control get -1/-0.
Dispel bfz bfz/76 U U {U} 1 Instant C mb1-blue-a instant Counter target instant spell.
Exert Influence bfz bfz/77 U U {4}{U} 5 Sorcery R sorcery Converge - Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.
Guardian of Tazeem bfz bfz/78 U U {3}{U}{U} 5 Creature - Sphinx 4 5 R creature /ch Flying | Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
Halimar Tidecaller bfz bfz/79 U U {2}{U} 3 Creature - Human Wizard Ally 2 3 U creature When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. | Land creatures you control have flying.
Part the Waterveil bfz bfz/80 U U {4}{U}{U} 6 Sorcery M sorcery Take an extra turn after this one. Exile Part the Waterveil. | Awaken 6-{6}{U}{U}{U}
Prism Array bfz bfz/81 U WUBRG {4}{U} 5 Enchantment R enchantment Scry 3/vp1pt3 Converge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. | Remove a crystal counter from Prism Array: Tap target creature. | {W}{U}{B}{R}{G}: Scry 3.
Retreat to Coralhelm bfz bfz/82 U U {2}{U} 3 Enchantment U enchantment Scry 1/vp1pt1 Landfall - Whenever a land enters the battlefield under your control, choose one - | - You may tap or untap target creature. | - Scry 1.
Roilmage's Trick bfz bfz/83 U U {3}{U} 4 Instant C instant Converge - Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell. | Draw a card.
Rush of Ice bfz bfz/84 U U {U} 1 Sorcery C sorcery Tap target creature. It doesn't untap during its controller's next untap step. | Awaken 3-{4}{U}
Scatter to the Winds bfz bfz/85 U U {1}{U}{U} 3 Instant R instant Counter target spell. | Awaken 3-{4}{U}{U}
Tightening Coils bfz bfz/86 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -6/-0 and loses flying.
Ugin's Insight bfz bfz/87 U U {3}{U}{U} 5 Sorcery R sorcery Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards.
Wave-Wing Elemental bfz bfz/88 U U {5}{U} 6 Creature - Elemental 3 4 C mb1-blue-b creature /ch Flying | Landfall - Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.
Windrider Patrol bfz bfz/89 U U {3}{U}{U} 5 Creature - Merfolk Wizard 4 3 U creature yInitialize/ch Scry 2/vp1pt2 Flying | Whenever Windrider Patrol deals combat damage to a player, scry 2.
Complete Disregard bfz bfz/90 B {2}{B} 3 Instant C instant Devoid | Exile target creature with power 3 or less.
Culling Drone bfz bfz/91 B {1}{B} 2 Creature - Eldrazi Drone 2 2 C creature Devoid | Ingest
Dominator Drone bfz bfz/92 B {2}{B} 3 Creature - Eldrazi Drone 3 2 C creature Devoid | Ingest | When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.
Grave Birthing bfz bfz/93 B {2}{B} 3 Instant C instant /spawn [bfz] Eldrazi Scion (1/1) Devoid | Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | Draw a card.
Grip of Desolation bfz bfz/94 B {4}{B}{B} 6 Instant U instant Devoid | Exile target creature and target land.
Mind Raker bfz bfz/95 B {3}{B} 4 Creature - Eldrazi Processor 3 3 C creature Devoid | When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.
Silent Skimmer bfz bfz/96 B {3}{B} 4 Creature - Eldrazi Drone 0 4 C creature /ch Devoid | Flying | Whenever Silent Skimmer attacks, defending player loses 2 life.
Skitterskin bfz bfz/97 B {3}{B} 4 Creature - Eldrazi Drone 4 3 U creature Devoid | Skitterskin can't block. | {1}{B}: Regenerate Skitterskin. Activate this ability only if you control another colorless creature.
Sludge Crawler bfz bfz/98 B {B} 1 Creature - Eldrazi Drone 1 1 C creature Devoid | Ingest | {2}: Sludge Crawler gets +1/+1 until end of turn.
Smothering Abomination bfz bfz/99 B {2}{B}{B} 4 Creature - Eldrazi 4 3 R creature /ch Devoid | Flying | At the beginning of your upkeep, sacrifice a creature. | Whenever you sacrifice a creature, draw a card.
Swarm Surge bfz bfz/100 B {2}{B} 3 Sorcery C sorcery Devoid | Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
Transgress the Mind bfz bfz/101 B {1}{B} 2 Sorcery U sorcery Devoid | Target player reveals their hand. You choose a card from it with converted mana cost 3 or greater and exile that card.
Wasteland Strangler bfz bfz/102 B {2}{B} 3 Creature - Eldrazi Processor 3 2 R creature Devoid | When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.
Altar's Reap bfz bfz/103 B B {1}{B} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Draw two cards.
Bloodbond Vampire bfz bfz/104 B B {2}{B}{B} 4 Creature - Vampire Shaman Ally 3 3 U creature Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
Bone Splinters bfz bfz/105 B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature.
Carrier Thrall bfz bfz/106 B B {1}{B} 2 Creature - Vampire 2 1 U creature Create Eldrazi Scion/spawn [bfz] Eldrazi Scion (1/1) When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Defiant Bloodlord bfz bfz/107 B B {5}{B}{B} 7 Creature - Vampire 4 5 R creature /ch Flying | Whenever you gain life, target opponent loses that much life.
Demon's Grasp bfz bfz/108 B B {4}{B} 5 Sorcery C mb1-black-a sorcery Target creature gets -5/-5 until end of turn.
Drana, Liberator of Malakir bfz bfz/109 B B {1}{B}{B} 3 Legendary Creature - Vampire Ally 2 3 M creature /ch Flying, first strike | Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Dutiful Return bfz bfz/110 B B {3}{B} 4 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand.
Geyserfield Stalker bfz bfz/111 B B {4}{B} 5 Creature - Elemental 3 2 C creature Menace | Landfall - Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.
Guul Draz Overseer bfz bfz/112 B B {4}{B}{B} 6 Creature - Vampire 3 4 R creature /ch Flying | Landfall - Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
Hagra Sharpshooter bfz bfz/113 B B {2}{B} 3 Creature - Human Assassin Ally 2 2 U creature {4}{B}: Target creature gets -1/-1 until end of turn.
Kalastria Healer bfz bfz/114 B B {1}{B} 2 Creature - Vampire Cleric Ally 1 2 C creature Rally - Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
Kalastria Nightwatch bfz bfz/115 B B {4}{B} 5 Creature - Vampire Warrior Ally 4 5 C mb1-black-a creature Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
Malakir Familiar bfz bfz/116 B B {2}{B} 3 Creature - Bat 2 1 U creature /ch Flying, deathtouch | Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.
Mire's Malice bfz bfz/117 B B {3}{B} 4 Sorcery C mb1-black-a sorcery Target opponent discards two cards. | Awaken 3-{5}{B}
Nirkana Assassin bfz bfz/118 B B {2}{B} 3 Creature - Vampire Assassin Ally 2 3 C mb1-black-a creature Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn.
Ob Nixilis Reignited bfz bfz/119 B B {3}{B}{B} 5 Legendary Planeswalker - Nixilis 5 M planeswalker yInitialize/ccblue=5 Create Ob Nixilis Reignited Emblem/spawn [bfz] Ob Nixilis Reignited Emblem +1: You draw a card and you lose 1 life. | -3: Destroy target creature. | -8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
Painful Truths bfz bfz/120 B B {2}{B} 3 Sorcery R sorcery Converge - You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
Retreat to Hagra bfz bfz/121 B B {2}{B} 3 Enchantment U enchantment Landfall - Whenever a land enters the battlefield under your control, choose one - | - Target creature gets +1/+0 and gains deathtouch until end of turn. | - Each opponent loses 1 life and you gain 1 life.
Rising Miasma bfz bfz/122 B B {3}{B} 4 Sorcery U sorcery All creatures get -2/-2 until end of turn. | Awaken 3-{5}{B}{B}
Ruinous Path bfz bfz/123 B B {1}{B}{B} 3 Sorcery R sorcery Destroy target creature or planeswalker. | Awaken 4-{5}{B}{B}
Vampiric Rites bfz bfz/124 B B {B} 1 Enchantment U enchantment {1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Voracious Null bfz bfz/125 B B {2}{B} 3 Creature - Zombie 2 2 C mb1-black-a creature {1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.
Zulaport Cutthroat bfz bfz/126 B B {1}{B} 2 Creature - Human Rogue Ally 1 1 U creature Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Barrage Tyrant bfz bfz/127 R {4}{R} 5 Creature - Eldrazi 5 3 R creature Devoid | {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to any target.
Crumble to Dust bfz bfz/128 R {3}{R} 4 Sorcery U sorcery Devoid | Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles their library.
Kozilek's Sentinel bfz bfz/129 R {1}{R} 2 Creature - Eldrazi Drone 1 4 C creature Devoid | Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.
Molten Nursery bfz bfz/130 R {2}{R} 3 Enchantment U enchantment Devoid | Whenever you cast a colorless spell, Molten Nursery deals 1 damage to any target.
Nettle Drone bfz bfz/131 R {2}{R} 3 Creature - Eldrazi Drone 3 1 C creature Devoid | {T}: Nettle Drone deals 1 damage to each opponent. | Whenever you cast a colorless spell, untap Nettle Drone.
Processor Assault bfz bfz/132 R {1}{R} 2 Sorcery U sorcery Devoid | As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard. | Processor Assault deals 5 damage to target creature.
Serpentine Spike bfz bfz/133 R {5}{R}{R} 7 Sorcery R sorcery Devoid | Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
Touch of the Void bfz bfz/134 R {2}{R} 3 Sorcery C sorcery Devoid | Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Turn Against bfz bfz/135 R {4}{R} 5 Instant U instant Devoid | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Vestige of Emrakul bfz bfz/136 R {3}{R} 4 Creature - Eldrazi Drone 3 4 C creature Devoid | Trample
Vile Aggregate bfz bfz/137 R {2}{R} 3 Creature - Eldrazi Drone * 5 U creature Devoid | Vile Aggregate's power is equal to the number of colorless creatures you control. | Trample | Ingest
Akoum Firebird bfz bfz/138 R R {2}{R}{R} 4 Creature - Phoenix 3 3 M creature /ch Flying, haste | Akoum Firebird attacks each combat if able. | Landfall - Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.
Akoum Hellkite bfz bfz/139 R R {4}{R}{R} 6 Creature - Dragon 4 4 R creature /ch Flying | Landfall - Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.
Akoum Stonewaker bfz bfz/140 R R {1}{R} 2 Creature - Human Shaman 2 1 U creature Create Elemental/spawn [bfz] Elemental (R 3/1 Trample, Haste) Landfall - Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
Belligerent Whiptail bfz bfz/141 R R {3}{R} 4 Creature - Wurm 4 2 C creature Landfall - Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.
Boiling Earth bfz bfz/142 R R {1}{R} 2 Sorcery C mb1-red-b sorcery Boiling Earth deals 1 damage to each creature your opponents control. | Awaken 4-{6}{R}
Chasm Guide bfz bfz/143 R R {3}{R} 4 Creature - Goblin Scout Ally 3 2 U creature Rally - Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
Dragonmaster Outcast bfz bfz/144 R R {R} 1 Creature - Human Shaman 1 1 M creature Create Dragon/spawn [bfz] Dragon (R 5/5 Flying) At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Firemantle Mage bfz bfz/145 R R {2}{R} 3 Creature - Human Shaman Ally 2 2 U creature Rally - Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn.
Goblin War Paint bfz bfz/146 R R {1}{R} 2 Enchantment - Aura C mb1-red-a enchantment Enchant creature | Enchanted creature gets +2/+2 and has haste.
Lavastep Raider bfz bfz/147 R R {R} 1 Creature - Goblin Warrior 1 2 C creature {2}{R}: Lavastep Raider gets +2/+0 until end of turn.
Makindi Sliderunner bfz bfz/148 R R {1}{R} 2 Creature - Beast 2 1 C mb1-red-b creature Trample | Landfall - Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
Ondu Champion bfz bfz/149 R R {2}{R}{R} 4 Creature - Minotaur Warrior Ally 4 3 C mb1-red-a creature Rally - Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.
Outnumber bfz bfz/150 R R {R} 1 Instant C mb1-red-a instant Outnumber deals damage to target creature equal to the number of creatures you control.
Radiant Flames bfz bfz/151 R R {2}{R} 3 Sorcery R sorcery Converge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
Reckless Cohort bfz bfz/152 R R {1}{R} 2 Creature - Human Warrior Ally 2 2 C creature Reckless Cohort attacks each combat if able unless you control another Ally.
Retreat to Valakut bfz bfz/153 R R {2}{R} 3 Enchantment U enchantment Landfall - Whenever a land enters the battlefield under your control, choose one - | - Target creature gets +2/+0 until end of turn. | - Target creature can't block this turn.
Rolling Thunder bfz bfz/154 R R {X}{R}{R} 2 Sorcery U mb1-red-b sorcery Rolling Thunder deals X damage divided as you choose among any number of targets.
Shatterskull Recruit bfz bfz/155 R R {3}{R}{R} 5 Creature - Giant Warrior Ally 4 4 C creature Menace
Stonefury bfz bfz/156 R R {3}{R}{R} 5 Instant C instant Stonefury deals damage to target creature equal to the number of lands you control.
Sure Strike bfz bfz/157 R R {1}{R} 2 Instant C instant Target creature gets +3/+0 and gains first strike until end of turn.
Tunneling Geopede bfz bfz/158 R R {2}{R} 3 Creature - Insect 3 2 U creature Landfall - Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
Valakut Invoker bfz bfz/159 R R {2}{R} 3 Creature - Human Shaman 2 3 C mb1-red-a creature {8}: Valakut Invoker deals 3 damage to any target.
Valakut Predator bfz bfz/160 R R {2}{R} 3 Creature - Elemental 2 2 C mb1-red-a creature Landfall - Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.
Volcanic Upheaval bfz bfz/161 R R {3}{R} 4 Instant C instant Destroy target land.
Zada, Hedron Grinder bfz bfz/162 R R {3}{R} 4 Legendary Creature - Goblin Ally 3 3 R creature Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
Blisterpod bfz bfz/163 G {G} 1 Creature - Eldrazi Drone 1 1 C creature Create Eldrazi Scion/spawn [bfz] Eldrazi Scion (1/1) Devoid | When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Brood Monitor bfz bfz/164 G {4}{G}{G} 6 Creature - Eldrazi Drone 3 3 U creature /spawnx3 [bfz] Eldrazi Scion (1/1) Devoid | When Brood Monitor enters the battlefield, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Call the Scions bfz bfz/165 G {2}{G} 3 Sorcery C mb1-colorless sorcery /spawnx2 [bfz] Eldrazi Scion (1/1) Devoid | Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Eyeless Watcher bfz bfz/166 G {3}{G} 4 Creature - Eldrazi Drone 1 1 C creature /spawnx2 [bfz] Eldrazi Scion (1/1) Devoid | When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
From Beyond bfz bfz/167 G {3}{G} 4 Enchantment R enchantment Create Eldrazi Scion/spawn [bfz] Eldrazi Scion (1/1) Devoid | At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.
Unnatural Aggression bfz bfz/168 G {2}{G} 3 Instant C instant Devoid | Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
Void Attendant bfz bfz/169 G {2}{G} 3 Creature - Eldrazi Processor 2 3 U creature Create Eldrazi Scion/spawn [bfz] Eldrazi Scion (1/1) Devoid | {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Beastcaller Savant bfz bfz/170 G G {1}{G} 2 Creature - Elf Shaman Ally 1 1 R creature Haste | {T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Broodhunter Wurm bfz bfz/171 G G {3}{G} 4 Creature - Wurm 4 3 C mb1-green-a creature
Earthen Arms bfz bfz/172 G G {1}{G} 2 Sorcery C mb1-green-b sorcery Put two +1/+1 counters on target permanent. | Awaken 4-{6}{G}
Giant Mantis bfz bfz/173 G G {3}{G} 4 Creature - Insect 2 4 C creature Reach
Greenwarden of Murasa bfz bfz/174 G G {4}{G}{G} 6 Creature - Elemental 5 4 M creature When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. | When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.
Infuse with the Elements bfz bfz/175 G G {3}{G} 4 Instant U instant Converge - Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
Jaddi Offshoot bfz bfz/176 G G {G} 1 Creature - Plant 0 3 U creature Defender | Landfall - Whenever a land enters the battlefield under your control, you gain 1 life.
Lifespring Druid bfz bfz/177 G G {2}{G} 3 Creature - Elf Druid 2 1 C mb1-green-a creature {T}: Add one mana of any color.
Murasa Ranger bfz bfz/178 G G {3}{G} 4 Creature - Human Warrior 3 3 U creature Landfall - Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger.
Natural Connection bfz bfz/179 G G {2}{G} 3 Instant C instant Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Nissa's Renewal bfz bfz/180 G G {5}{G} 6 Sorcery R sorcery Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.
Oran-Rief Hydra bfz bfz/181 G G {4}{G}{G} 6 Creature - Hydra 5 5 R creature Trample | Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
Oran-Rief Invoker bfz bfz/182 G G {1}{G} 2 Creature - Human Shaman 2 2 C creature {8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.
Plated Crusher bfz bfz/183 G G {4}{G}{G}{G} 7 Creature - Beast 7 6 U creature Trample | Hexproof
Plummet bfz bfz/184 G G {1}{G} 2 Instant C instant Destroy target creature with flying.
Reclaiming Vines bfz bfz/185 G G {2}{G}{G} 4 Sorcery C mb1-green-b sorcery Destroy target artifact, enchantment, or land.
Retreat to Kazandu bfz bfz/186 G G {2}{G} 3 Enchantment U enchantment Landfall - Whenever a land enters the battlefield under your control, choose one - | - Put a +1/+1 counter on target creature. | - You gain 2 life.
Rot Shambler bfz bfz/187 G G {1}{G} 2 Creature - Fungus 1 1 U creature Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.
Scythe Leopard bfz bfz/188 G G {G} 1 Creature - Cat 1 1 U creature Landfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
Seek the Wilds bfz bfz/189 G G {1}{G} 2 Sorcery C mb1-green-a sorcery Look at top four cards/vp1pt4 Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Snapping Gnarlid bfz bfz/190 G G {1}{G} 2 Creature - Beast 2 2 C creature Landfall - Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
Swell of Growth bfz bfz/191 G G {1}{G} 2 Instant C instant Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
Sylvan Scrying bfz bfz/192 G G {1}{G} 2 Sorcery U mb1-green-b sorcery Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Tajuru Beastmaster bfz bfz/193 G G {5}{G} 6 Creature - Elf Warrior Ally 5 5 C creature Rally - Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
Tajuru Stalwart bfz bfz/194 G G {2}{G} 3 Creature - Elf Scout Ally 0 1 C creature Converge - Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Tajuru Warcaller bfz bfz/195 G G {3}{G}{G} 5 Creature - Elf Warrior Ally 2 1 U mb1-green-b creature Rally - Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.
Territorial Baloth bfz bfz/196 G G {4}{G} 5 Creature - Beast 4 4 C creature Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
Undergrowth Champion bfz bfz/197 G G {1}{G}{G} 3 Creature - Elemental 2 2 M creature If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. | Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.
Woodland Wanderer bfz bfz/198 G G {3}{G} 4 Creature - Elemental 2 2 R creature Vigilance, trample | Converge - Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Brood Butcher bfz bfz/199 BG {3}{B}{G} 5 Creature - Eldrazi Drone 3 3 R creature /spawn [bfz] Eldrazi Scion (1/1) Devoid | When Brood Butcher enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
Brutal Expulsion bfz bfz/200 UR {2}{U}{R} 4 Instant R instant Devoid | Choose one or both - | - Return target spell or creature to its owner's hand. | - Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Catacomb Sifter bfz bfz/201 BG {1}{B}{G} 3 Creature - Eldrazi Drone 2 3 U creature yInitialize/spawn [bfz] Eldrazi Scion (1/1) Scry 1/vp1pt1 Devoid | When Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." | Whenever another creature you control dies, scry 1.
Dust Stalker bfz bfz/202 BR {2}{B}{R} 4 Creature - Eldrazi 5 3 R creature Devoid | Haste | At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
Fathom Feeder bfz bfz/203 UB {U}{B} 2 Creature - Eldrazi Drone 1 1 R creature Reveal top card/vp1at1 Devoid | Deathtouch | Ingest | {3}{U}{B}: Draw a card. Each opponent exiles the top card of their library.
Forerunner of Slaughter bfz bfz/204 BR {B}{R} 2 Creature - Eldrazi Drone 3 2 U creature Devoid | {1}: Target colorless creature gains haste until end of turn.
Herald of Kozilek bfz bfz/205 UR {1}{U}{R} 3 Creature - Eldrazi Drone 2 4 U creature Devoid | Colorless spells you cast cost {1} less to cast.
Sire of Stagnation bfz bfz/206 UB {4}{U}{B} 6 Creature - Eldrazi 5 7 M creature Reveal top two cards/vp1at2 Devoid | Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.
Ulamog's Nullifier bfz bfz/207 UB {2}{U}{B} 4 Creature - Eldrazi Processor 2 3 U creature /ch Devoid | Flash | Flying | When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
Angelic Captain bfz bfz/208 RW RW {3}{R}{W} 5 Creature - Angel Ally 4 3 R creature /ch Flying | Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.
Bring to Light bfz bfz/209 GU GU {3}{G}{U} 5 Sorcery R sorcery Converge - Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle your library. You may cast that card without paying its mana cost.
Drana's Emissary bfz bfz/210 WB WB {1}{W}{B} 3 Creature - Vampire Cleric Ally 2 2 U mb1-multicolor creature /ch Flying | At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Grove Rumbler bfz bfz/211 RG RG {2}{R}{G} 4 Creature - Elemental 3 3 U creature Trample | Landfall - Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
Grovetender Druids bfz bfz/212 GW GW {2}{G}{W} 4 Creature - Elf Druid Ally 3 3 U creature Create Plant/spawn [bfz] Plant (G 1/1) Rally - Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token.
Kiora, Master of the Depths bfz bfz/213 GU GU {2}{G}{U} 4 Legendary Planeswalker - Kiora 4 M planeswalker yInitialize/ccblue=4 Reveal top four cards/vp1at4 Create 3 Octopuses/spawnx3 [bfz] Octopus (U 8/8) Create Kiora, Master of the Depths Emblem/spawn [bfz] Kiora, Master of the Depths Emblem +1: Untap up to one target creature and up to one target land. | -2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. | -8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.
March from the Tomb bfz bfz/214 WB WB {3}{W}{B} 5 Sorcery R sorcery Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.
Munda, Ambush Leader bfz bfz/215 RW RW {2}{R}{W} 4 Legendary Creature - Kor Ally 3 4 R creature Look at top four cards/vp1pt4 Haste | Rally - Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
Noyan Dar, Roil Shaper bfz bfz/216 WU WU {3}{W}{U} 5 Legendary Creature - Merfolk Ally 4 4 R creature Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Omnath, Locus of Rage bfz bfz/217 RG RG {3}{R}{R}{G}{G} 7 Legendary Creature - Elemental 5 5 M creature Create Elemental/spawn [bfz] Elemental (RG 5/5) Landfall - Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. | Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
Resolute Blademaster bfz bfz/218 RW RW {3}{R}{W} 5 Creature - Human Soldier Ally 2 2 U creature Rally - Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.
Roil Spout bfz bfz/219 WU WU {1}{W}{U} 3 Sorcery U sorcery Put target creature on top of its owner's library. | Awaken 4-{4}{W}{U}
Skyrider Elf bfz bfz/220 GU GU {X}{G}{U} 2 Creature - Elf Warrior Ally 0 0 U creature /ch Flying | Converge - Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Veteran Warleader bfz bfz/221 GW GW {1}{G}{W} 3 Creature - Human Soldier Ally * * R creature Veteran Warleader's power and toughness are each equal to the number of creatures you control. | Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.
Aligned Hedron Network bfz bfz/222 {4} 4 Artifact R artifact When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield.
Hedron Archive bfz bfz/223 {4} 4 Artifact U artifact {T}: Add {C}{C}. | {2}, {T}, Sacrifice Hedron Archive: Draw two cards.
Hedron Blade bfz bfz/224 {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1. | Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. | Equip {2}
Pathway Arrows bfz bfz/225 {1} 1 Artifact - Equipment U artifact Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." | Equip {2}
Pilgrim's Eye bfz bfz/226 {3} 3 Artifact Creature - Thopter 1 1 U creature /ch Flying | When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Slab Hammer bfz bfz/227 {2} 2 Artifact - Equipment U artifact Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. | Equip {2}
Ally Encampment bfz bfz/228 0 Land R land {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. | {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
Blighted Cataract bfz bfz/229 U 0 Land U land {T}: Add {C}. | {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.
Blighted Fen bfz bfz/230 B 0 Land U mb1-colorless land {T}: Add {C}. | {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature.
Blighted Gorge bfz bfz/231 R 0 Land U land {T}: Add {C}. | {4}{R}, {T}, Sacrifice Blighted Gorge: It deals 2 damage to any target.
Blighted Steppe bfz bfz/232 W 0 Land U land {T}: Add {C}. | {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
Blighted Woodland bfz bfz/233 G 0 Land U land {T}: Add {C}. | {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Canopy Vista bfz bfz/234 GW 0 Land - Forest Plains R land /cr90 Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
Cinder Glade bfz bfz/235 RG 0 Land - Mountain Forest R land /cr90 Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
Evolving Wilds bfz bfz/236 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Fertile Thicket bfz bfz/237 G 0 Land C land yInitialize/cr90 Look at top five cards/vp1pt5 Fertile Thicket enters the battlefield tapped. | When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. | {T}: Add {G}.
Looming Spires bfz bfz/238 R 0 Land C land /cr90 Looming Spires enters the battlefield tapped. | When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. | {T}: Add {R}.
Lumbering Falls bfz bfz/239 GU 0 Land R land /cr90 Lumbering Falls enters the battlefield tapped. | {T}: Add {G} or {U}. | {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Mortuary Mire bfz bfz/240 B 0 Land C land /cr90 Mortuary Mire enters the battlefield tapped. | When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. | {T}: Add {B}.
Prairie Stream bfz bfz/241 WU 0 Land - Plains Island R land /cr90 Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
Sanctum of Ugin bfz bfz/242 0 Land R land {T}: Add {C}. | Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.
Sandstone Bridge bfz bfz/243 W 0 Land C land /cr90 Sandstone Bridge enters the battlefield tapped. | When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. | {T}: Add {W}.
Shambling Vent bfz bfz/244 WB 0 Land R land /cr90 Shambling Vent enters the battlefield tapped. | {T}: Add {W} or {B}. | {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
Shrine of the Forsaken Gods bfz bfz/245 0 Land R land {T}: Add {C}. | {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.
Skyline Cascade bfz bfz/246 U 0 Land C land /cr90 Skyline Cascade enters the battlefield tapped. | When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. | {T}: Add {U}.
Smoldering Marsh bfz bfz/247 BR 0 Land - Swamp Mountain R land /cr90 Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
Spawning Bed bfz bfz/248 0 Land U land Create 3 Eldrazi Scions/spawnx3 [bfz] Eldrazi Scion (1/1) {T}: Add {C}. | {6}, {T}, Sacrifice Spawning Bed: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Sunken Hollow bfz bfz/249 UB 0 Land - Island Swamp R land /cr90 Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
Plains bfz bfz/250 W 0 Basic Land - Plains L plains
Island bfz bfz/255 U 0 Basic Land - Island L island
Swamp bfz bfz/260 B 0 Basic Land - Swamp L swamp
Mountain bfz bfz/265 R 0 Basic Land - Mountain L mountain
Forest bfz bfz/270 G 0 Basic Land - Forest L forest
[bfz] Eldrazi (10/10) bfz tbfz/1 0 Token Creature - Eldrazi 10 10 T
[bfz] Eldrazi Scion (1/1) bfz tbfz/2 0 Token Creature - Eldrazi Scion 1 1 T Sacrifice this creature: Add {C}.
[bfz] Knight Ally (W 2/2) bfz tbfz/5 W 0 Token Creature - Knight Ally 2 2 T
[bfz] Kor Ally (W 1/1) bfz tbfz/6 W 0 Token Creature - Kor Ally 1 1 T
[bfz] Octopus (U 8/8) bfz tbfz/7 U 0 Token Creature - Octopus 8 8 T
[bfz] Dragon (R 5/5 Flying) bfz tbfz/8 R 0 Token Creature - Dragon 5 5 T /ch Flying
[bfz] Elemental (R 3/1 Trample, Haste) bfz tbfz/9 R 0 Token Creature - Elemental 3 1 T Trample, haste
[bfz] Plant (G 1/1) bfz tbfz/10 G 0 Token Creature - Plant 1 1 T
[bfz] Elemental (RG 5/5) bfz tbfz/11 RG 0 Token Creature - Elemental 5 5 T
[bfz] Gideon, Ally of Zendikar Emblem bfz tbfz/12 0 Token Emblem T Creatures you control get +1/+1.
[bfz] Ob Nixilis Reignited Emblem bfz tbfz/13 0 Token Emblem T Whenever a player draws a card, you lose 2 life.
[bfz] Kiora, Master of the Depths Emblem bfz tbfz/14 0 Token Emblem T Whenever a creature enters the battlefield under your control, you may have it fight target creature.
Deceiver of Form ogw ogw/1 {6}{C} 7 Creature - Eldrazi 8 8 R creature Reveal top card/vp1at1 At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.
Eldrazi Mimic ogw ogw/2 {2} 2 Creature - Eldrazi 2 1 R creature Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
Endbringer ogw ogw/3 {5}{C} 6 Creature - Eldrazi 5 5 R creature Untap Endbringer during each other player's untap step. | {T}: Endbringer deals 1 damage to any target. | {C}, {T}: Target creature can't attack or block this turn. | {C}{C}, {T}: Draw a card.
Kozilek, the Great Distortion ogw ogw/4 {8}{C}{C} 10 Legendary Creature - Eldrazi 12 12 M creature When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. | Menace | Discard a card with converted mana cost X: Counter target spell with converted mana cost X.
Kozilek's Pathfinder ogw ogw/5 {6} 6 Creature - Eldrazi 5 5 C creature {C}: Target creature can't block Kozilek's Pathfinder this turn.
Matter Reshaper ogw ogw/6 {2}{C} 3 Creature - Eldrazi 3 2 R creature Reveal top card/vp1at1 When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand.
Reality Smasher ogw ogw/7 {4}{C} 5 Creature - Eldrazi 5 5 R creature Trample, haste | Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
Spatial Contortion ogw ogw/8 {1}{C} 2 Instant U instant Target creature gets +3/-3 until end of turn.
Thought-Knot Seer ogw ogw/9 {3}{C} 4 Creature - Eldrazi 4 4 R creature When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. | When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
Walker of the Wastes ogw ogw/10 {4}{C} 5 Creature - Eldrazi 4 4 U creature Trample | Walker of the Wastes gets +1/+1 for each land you control named Wastes.
Warden of Geometries ogw ogw/11 {4} 4 Creature - Eldrazi Drone 2 3 C creature Vigilance | {T}: Add {C}.
Warping Wail ogw ogw/12 {1}{C} 2 Instant U instant Create Eldrazi Scion/spawn [ogw] Eldrazi Scion (1/1) Choose one - | - Exile target creature with power or toughness 1 or less. | - Counter target sorcery spell. | - Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Eldrazi Displacer ogw ogw/13 W {2}{W} 3 Creature - Eldrazi 3 3 R creature Devoid | {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control.
Affa Protector ogw ogw/14 W W {2}{W} 3 Creature - Human Soldier Ally 1 4 C mb1-white-a creature Vigilance
Allied Reinforcements ogw ogw/15 W W {3}{W} 4 Sorcery U sorcery /spawnx2 [bfz] Knight Ally (W 2/2) Create two 2/2 white Knight Ally creature tokens.
Call the Gatewatch ogw ogw/16 W W {2}{W} 3 Sorcery R sorcery Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.
Dazzling Reflection ogw ogw/17 W W {1}{W} 2 Instant C instant You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
Expedition Raptor ogw ogw/18 W W {3}{W}{W} 5 Creature - Bird 2 2 C creature /ch Flying | When Expedition Raptor enters the battlefield, support 2.
General Tazri ogw ogw/19 W WUBRG {4}{W} 5 Legendary Creature - Human Ally 3 4 M creature When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. | {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
Immolating Glare ogw ogw/20 W W {1}{W} 2 Instant U instant Destroy target attacking creature.
Iona's Blessing ogw ogw/21 W W {3}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
Isolation Zone ogw ogw/22 W W {2}{W}{W} 4 Enchantment C mb1-white-a enchantment When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield.
Kor Scythemaster ogw ogw/23 W W {2}{W} 3 Creature - Kor Soldier Ally 3 1 C creature Kor Scythemaster has first strike as long as it's attacking.
Kor Sky Climber ogw ogw/24 W W {2}{W} 3 Creature - Kor Soldier Ally 3 2 C mb1-white-b creature {1}{W}: Kor Sky Climber gains flying until end of turn.
Linvala, the Preserver ogw ogw/25 W W {4}{W}{W} 6 Legendary Creature - Angel 5 5 M creature yInitialize/ch Create Angel/spawn [ogw] Angel (W 3/3 Flying) Flying | When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. | When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
Make a Stand ogw ogw/26 W W {2}{W} 3 Instant U instant Creatures you control get +1/+0 and gain indestructible until end of turn.
Makindi Aeronaut ogw ogw/27 W W {1}{W} 2 Creature - Kor Scout Ally 1 3 C creature /ch Flying
Mighty Leap ogw ogw/28 W W {1}{W} 2 Instant C instant Target creature gets +2/+2 and gains flying until end of turn.
Munda's Vanguard ogw ogw/29 W W {4}{W} 5 Creature - Kor Knight Ally 3 3 R creature Cohort - {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
Oath of Gideon ogw ogw/30 W W {2}{W} 3 Legendary Enchantment R enchantment /spawnx2 [bfz] Kor Ally (W 1/1) When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens. | Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
Ondu War Cleric ogw ogw/31 W W {1}{W} 2 Creature - Human Cleric Ally 2 2 C mb1-white-a creature Cohort - {T}, Tap an untapped Ally you control: You gain 2 life.
Relief Captain ogw ogw/32 W W {2}{W}{W} 4 Creature - Kor Knight Ally 3 2 U creature When Relief Captain enters the battlefield, support 3.
Searing Light ogw ogw/33 W W {W} 1 Instant C mb1-white-a instant Destroy target attacking or blocking creature with power 2 or less.
Shoulder to Shoulder ogw ogw/34 W W {2}{W} 3 Sorcery C sorcery Support 2. | Draw a card.
Spawnbinder Mage ogw ogw/35 W W {3}{W} 4 Creature - Human Wizard Ally 2 4 C creature Cohort - {T}, Tap an untapped Ally you control: Tap target creature.
Steppe Glider ogw ogw/36 W W {4}{W} 5 Creature - Elemental 2 4 U creature /ch Flying, vigilance | {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.
Stone Haven Outfitter ogw ogw/37 W W {1}{W} 2 Creature - Kor Artificer Ally 2 2 R creature Equipped creatures you control get +1/+1. | Whenever an equipped creature you control dies, draw a card.
Stoneforge Acolyte ogw ogw/38 W W {W} 1 Creature - Kor Artificer Ally 1 2 U creature Look at top four cards/vp1pt4 Cohort - {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Wall of Resurgence ogw ogw/39 W W {2}{W} 3 Creature - Wall 0 6 U creature Defender | When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Abstruse Interference ogw ogw/40 U {2}{U} 3 Instant C instant /spawn [ogw] Eldrazi Scion (1/1) Devoid | Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Blinding Drone ogw ogw/41 U {1}{U} 2 Creature - Eldrazi Drone 1 3 C creature Devoid | {C}, {T}: Tap target creature.
Cultivator Drone ogw ogw/42 U {2}{U} 3 Creature - Eldrazi Drone 2 3 C creature Devoid | {T}: Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}.
Deepfathom Skulker ogw ogw/43 U {5}{U} 6 Creature - Eldrazi 4 4 R creature Devoid | Whenever a creature you control deals combat damage to a player, you may draw a card. | {3}{C}: Target creature can't be blocked this turn.
Dimensional Infiltrator ogw ogw/44 U {1}{U} 2 Creature - Eldrazi 2 1 R creature yInitialize/ch Reveal top card/vp1at1 Devoid | Flash | Flying | {1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand.
Gravity Negator ogw ogw/45 U {3}{U} 4 Creature - Eldrazi Drone 2 3 C creature /ch Devoid | Flying | Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn.
Prophet of Distortion ogw ogw/46 U {U} 1 Creature - Eldrazi Drone 1 2 U creature Devoid | {3}{C}: Draw a card.
Slip Through Space ogw ogw/47 U {U} 1 Sorcery C sorcery Devoid | Target creature can't be blocked this turn. | Draw a card.
Thought Harvester ogw ogw/48 U {3}{U} 4 Creature - Eldrazi Drone 2 4 U creature yInitialize/ch Reveal top card/vp1at1 Devoid | Flying | Whenever you cast a colorless spell, target opponent exiles the top card of their library.
Void Shatter ogw ogw/49 U {1}{U}{U} 3 Instant U instant Devoid | Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Ancient Crab ogw ogw/50 U U {1}{U}{U} 3 Creature - Crab 1 5 C creature
Comparative Analysis ogw ogw/51 U U {3}{U} 4 Instant C instant Surge {2}{U} | Target player draws two cards.
Containment Membrane ogw ogw/52 U U {2}{U} 3 Enchantment - Aura C mb1-blue-a enchantment Surge {U} | Enchant creature | Enchanted creature doesn't untap during its controller's untap step.
Crush of Tentacles ogw ogw/53 U U {4}{U}{U} 6 Sorcery M sorcery Create Octopus/spawn [bfz] Octopus (U 8/8) Surge {3}{U}{U} | Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
Cyclone Sire ogw ogw/54 U U {4}{U} 5 Creature - Elemental 3 4 U creature /ch Flying | When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Gift of Tusks ogw ogw/55 U U {U} 1 Instant U instant Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.
Grip of the Roil ogw ogw/56 U U {2}{U} 3 Instant U instant Surge {1}{U} | Tap target creature. It doesn't untap during its controller's next untap step. | Draw a card.
Hedron Alignment ogw ogw/57 U U {2}{U} 3 Enchantment R enchantment Scry 1/vp1pt1 Hexproof | At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. | {1}{U}: Scry 1.
Jwar Isle Avenger ogw ogw/58 U U {4}{U} 5 Creature - Sphinx 3 3 C mb1-blue-b creature /ch Surge {2}{U} | Flying
Negate ogw ogw/59 U U {1}{U} 2 Instant C instant Counter target noncreature spell.
Oath of Jace ogw ogw/60 U U {2}{U} 3 Legendary Enchantment R enchantment When Oath of Jace enters the battlefield, draw three cards, then discard two cards. | At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Overwhelming Denial ogw ogw/61 U U {2}{U}{U} 4 Instant R instant Surge {U}{U} | This spell can't be countered. | Counter target spell.
Roiling Waters ogw ogw/62 U U {5}{U}{U} 7 Sorcery U sorcery Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
Sphinx of the Final Word ogw ogw/63 U U {5}{U}{U} 7 Creature - Sphinx 5 5 M creature /ch This spell can't be countered. | Flying, hexproof | Instant and sorcery spells you control can't be countered.
Sweep Away ogw ogw/64 U U {2}{U} 3 Instant C instant Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
Umara Entangler ogw ogw/65 U U {1}{U} 2 Creature - Merfolk Rogue Ally 2 1 C creature Prowess
Unity of Purpose ogw ogw/66 U U {3}{U} 4 Instant U instant Support 2. | Untap each creature you control with a +1/+1 counter on it.
Bearer of Silence ogw ogw/67 B {1}{B} 2 Creature - Eldrazi 2 1 R creature /ch Devoid | When you cast this spell, you may pay {1}{C}. If you do, target opponent sacrifices a creature. | Flying | Bearer of Silence can't block.
Dread Defiler ogw ogw/68 B {6}{B} 7 Creature - Eldrazi 6 8 R creature Devoid | {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power.
Essence Depleter ogw ogw/69 B {2}{B} 3 Creature - Eldrazi Drone 2 3 U creature Devoid | {1}{C}: Target opponent loses 1 life and you gain 1 life.
Flaying Tendrils ogw ogw/70 B {1}{B}{B} 3 Sorcery U sorcery Devoid | All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Havoc Sower ogw ogw/71 B {3}{B} 4 Creature - Eldrazi Drone 3 3 U creature Devoid | {1}{C}: Havoc Sower gets +2/+1 until end of turn.
Inverter of Truth ogw ogw/72 B {2}{B}{B} 4 Creature - Eldrazi 6 6 M creature /ch Devoid | Flying | When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.
Kozilek's Shrieker ogw ogw/73 B {2}{B} 3 Creature - Eldrazi Drone 3 2 C creature Devoid | {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn.
Kozilek's Translator ogw ogw/74 B {4}{B} 5 Creature - Eldrazi Drone 3 5 C creature Devoid | Pay 1 life: Add {C}. Activate this ability only once each turn.
Oblivion Strike ogw ogw/75 B {3}{B} 4 Sorcery C sorcery Devoid | Exile target creature.
Reaver Drone ogw ogw/76 B {B} 1 Creature - Eldrazi Drone 2 1 U creature Devoid | At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.
Sifter of Skulls ogw ogw/77 B {3}{B} 4 Creature - Eldrazi 4 3 R creature Create Eldrazi Scion/spawn [ogw] Eldrazi Scion (1/1) Devoid | Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Sky Scourer ogw ogw/78 B {1}{B} 2 Creature - Eldrazi Drone 1 2 C creature /ch Devoid | Flying | Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.
Slaughter Drone ogw ogw/79 B {1}{B} 2 Creature - Eldrazi Drone 2 2 C creature Devoid | {C}: Slaughter Drone gains deathtouch until end of turn.
Unnatural Endurance ogw ogw/80 B {B} 1 Instant C instant Devoid | Target creature gets +2/+0 until end of turn. Regenerate it.
Visions of Brutality ogw ogw/81 B {1}{B} 2 Enchantment - Aura U enchantment Devoid | Enchant creature | Enchanted creature can't block. | Whenever enchanted creature deals damage, its controller loses that much life.
Witness the End ogw ogw/82 B {3}{B} 4 Sorcery C sorcery Devoid | Target opponent exiles two cards from their hand and loses 2 life.
Corpse Churn ogw ogw/83 B B {1}{B} 2 Instant C instant Mill three cards, then you may return a creature card from your graveyard to your hand.
Drana's Chosen ogw ogw/84 B B {3}{B} 4 Creature - Vampire Shaman Ally 2 2 R creature Create Zombie/spawn [ogw] Zombie (B 2/2) Cohort - {T}, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
Grasp of Darkness ogw ogw/85 B B {B}{B} 2 Instant U instant Target creature gets -4/-4 until end of turn.
Kalitas, Traitor of Ghet ogw ogw/86 B B {2}{B}{B} 4 Legendary Creature - Vampire Warrior 3 4 M creature Create Zombie/spawn [ogw] Zombie (B 2/2) Lifelink | If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. | {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
Malakir Soothsayer ogw ogw/87 B B {4}{B} 5 Creature - Vampire Shaman Ally 4 4 U creature Cohort - {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life.
Null Caller ogw ogw/88 B B {3}{B} 4 Creature - Vampire Shaman 2 4 U creature Create Zombie/spawn [ogw] Zombie (B 2/2) {3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Remorseless Punishment ogw ogw/89 B B {3}{B}{B} 5 Sorcery R sorcery Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
Tar Snare ogw ogw/90 B B {2}{B} 3 Instant C mb1-black-a instant Target creature gets -3/-2 until end of turn.
Untamed Hunger ogw ogw/91 B B {2}{B} 3 Enchantment - Aura C mb1-black-a enchantment Enchant creature | Enchanted creature gets +2/+1 and has menace.
Vampire Envoy ogw ogw/92 B B {2}{B} 3 Creature - Vampire Cleric Ally 1 4 C mb1-black-a creature /ch Flying | Whenever Vampire Envoy becomes tapped, you gain 1 life.
Zulaport Chainmage ogw ogw/93 B B {3}{B} 4 Creature - Human Shaman Ally 4 2 C mb1-black-a creature Cohort - {T}, Tap an untapped Ally you control: Target opponent loses 2 life.
Consuming Sinkhole ogw ogw/94 R {3}{R} 4 Instant C instant Devoid | Choose one - | - Exile target land creature. | - Consuming Sinkhole deals 4 damage to target player or planeswalker.
Eldrazi Aggressor ogw ogw/95 R {2}{R} 3 Creature - Eldrazi Drone 2 3 C creature Devoid | Eldrazi Aggressor has haste as long as you control another colorless creature.
Eldrazi Obligator ogw ogw/96 R {2}{R} 3 Creature - Eldrazi 3 1 R creature Devoid | When you cast this spell, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. | Haste
Immobilizer Eldrazi ogw ogw/97 R {1}{R} 2 Creature - Eldrazi Drone 2 1 U creature Devoid | {2}{C}: Each creature with toughness greater than its power can't block this turn.
Kozilek's Return ogw ogw/98 R {2}{R} 3 Instant M instant Devoid | Kozilek's Return deals 2 damage to each creature. | Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
Maw of Kozilek ogw ogw/99 R {3}{R} 4 Creature - Eldrazi Drone 2 5 C creature Devoid | {C}: Maw of Kozilek gets +2/-2 until end of turn.
Reality Hemorrhage ogw ogw/100 R {1}{R} 2 Instant C instant Devoid | Reality Hemorrhage deals 2 damage to any target.
Akoum Flameseeker ogw ogw/101 R R {2}{R} 3 Creature - Human Shaman Ally 3 2 C creature Cohort - {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.
Boulder Salvo ogw ogw/102 R R {4}{R} 5 Sorcery C mb1-red-b sorcery Surge {1}{R} | Boulder Salvo deals 4 damage to target creature.
Brute Strength ogw ogw/103 R R {1}{R} 2 Instant C instant Target creature gets +3/+1 and gains trample until end of turn.
Chandra, Flamecaller ogw ogw/104 R R {4}{R}{R} 6 Legendary Planeswalker - Chandra 4 M planeswalker yInitialize/ccblue=4 Create 2 Elementals/spawnx2 [lackey] Elemental (R 3/1 Haste) +1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. | 0: Discard all the cards in your hand, then draw that many cards plus one. | -X: Chandra, Flamecaller deals X damage to each creature.
Cinder Hellion ogw ogw/105 R R {4}{R} 5 Creature - Hellion 4 4 C mb1-red-b creature Trample | When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent or planeswalker.
Devour in Flames ogw ogw/106 R R {2}{R} 3 Sorcery U sorcery As an additional cost to cast this spell, return a land you control to its owner's hand. | Devour in Flames deals 5 damage to target creature or planeswalker.
Embodiment of Fury ogw ogw/107 R R {3}{R} 4 Creature - Elemental 4 3 U creature Trample | Land creatures you control have trample. | Landfall - Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Expedite ogw ogw/108 R R {R} 1 Instant C instant Target creature gains haste until end of turn. | Draw a card.
Fall of the Titans ogw ogw/109 R R {X}{X}{R} 1 Instant R instant Surge {X}{R} | Fall of the Titans deals X damage to each of up to two targets.
Goblin Dark-Dwellers ogw ogw/110 R R {3}{R}{R} 5 Creature - Goblin 4 4 R creature Menace | When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.
Goblin Freerunner ogw ogw/111 R R {3}{R} 4 Creature - Goblin Warrior Ally 3 2 C creature Surge {1}{R} | Menace
Kazuul's Toll Collector ogw ogw/112 R R {2}{R} 3 Creature - Ogre Warrior 3 2 U creature {0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery.
Oath of Chandra ogw ogw/113 R R {1}{R} 2 Legendary Enchantment R enchantment When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. | At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.
Press into Service ogw ogw/114 R R {4}{R} 5 Sorcery U sorcery Support 2. | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Pyromancer's Assault ogw ogw/115 R R {3}{R} 4 Enchantment U enchantment Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target.
Reckless Bushwhacker ogw ogw/116 R R {2}{R} 3 Creature - Goblin Warrior Ally 2 1 U creature Surge {1}{R} | Haste | When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
Sparkmage's Gambit ogw ogw/117 R R {1}{R} 2 Sorcery C sorcery Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
Tears of Valakut ogw ogw/118 R R {1}{R} 2 Instant U instant This spell can't be countered. | Tears of Valakut deals 5 damage to target creature with flying.
Tyrant of Valakut ogw ogw/119 R R {5}{R}{R} 7 Creature - Dragon 5 4 R creature /ch Surge {3}{R}{R} | Flying | When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.
Zada's Commando ogw ogw/120 R R {1}{R} 2 Creature - Goblin Archer Ally 2 1 C mb1-red-b creature First strike | Cohort - {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker.
Birthing Hulk ogw ogw/121 G {6}{G} 7 Creature - Eldrazi Drone 5 4 U creature /spawnx2 [ogw] Eldrazi Scion (1/1) Devoid | When Birthing Hulk enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." | {1}{C}: Regenerate Birthing Hulk.
Ruin in Their Wake ogw ogw/122 G {1}{G} 2 Sorcery U sorcery Devoid | Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.
Scion Summoner ogw ogw/123 G {2}{G} 3 Creature - Eldrazi Drone 2 2 C creature /spawn [ogw] Eldrazi Scion (1/1) Devoid | When Scion Summoner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Stalking Drone ogw ogw/124 G {1}{G} 2 Creature - Eldrazi Drone 2 2 C creature Devoid | {C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn.
Vile Redeemer ogw ogw/125 G {2}{G} 3 Creature - Eldrazi 3 3 R creature Create Eldrazi Scion/spawn [ogw] Eldrazi Scion (1/1) Create 5 Eldrazi Scions/spawnx5 [ogw] Eldrazi Scion (1/1) Create 10 Eldrazi Scions/spawnx10 [ogw] Eldrazi Scion (1/1) Devoid | Flash | When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}."
World Breaker ogw ogw/126 G {6}{G} 7 Creature - Eldrazi 5 7 M creature Devoid | When you cast this spell, exile target artifact, enchantment, or land. | Reach | {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand.
Baloth Pup ogw ogw/127 G G {1}{G} 2 Creature - Beast 3 1 U creature Baloth Pup has trample as long as it has a +1/+1 counter on it.
Bonds of Mortality ogw ogw/128 G G {1}{G} 2 Enchantment U enchantment When Bonds of Mortality enters the battlefield, draw a card. | {G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
Canopy Gorger ogw ogw/129 G G {4}{G}{G} 6 Creature - Wurm 6 5 C creature
Elemental Uprising ogw ogw/130 G G {1}{G} 2 Instant C mb1-green-a instant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
Embodiment of Insight ogw ogw/131 G G {4}{G} 5 Creature - Elemental 4 4 U creature Vigilance | Land creatures you control have vigilance. | Landfall - Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Gladehart Cavalry ogw ogw/132 G G {5}{G}{G} 7 Creature - Elf Knight 6 6 R creature When Gladehart Cavalry enters the battlefield, support 6. | Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
Harvester Troll ogw ogw/133 G G {3}{G} 4 Creature - Troll 2 3 U creature When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.
Lead by Example ogw ogw/134 G G {1}{G} 2 Instant C instant Support 2.
Loam Larva ogw ogw/135 G G {1}{G} 2 Creature - Insect 1 3 C creature When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.
Natural State ogw ogw/136 G G {G} 1 Instant C instant Destroy target artifact or enchantment with converted mana cost 3 or less.
Netcaster Spider ogw ogw/137 G G {2}{G} 3 Creature - Spider 2 3 C creature Reach | Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
Nissa, Voice of Zendikar ogw ogw/138 G G {1}{G}{G} 3 Legendary Planeswalker - Nissa 3 M mb1-rare planeswalker yInitialize/ccblue=3 Create Plant/spawn [ogw] Plant (G 0/1) +1: Create a 0/1 green Plant creature token. | -2: Put a +1/+1 counter on each creature you control. | -7: You gain X life and draw X cards, where X is the number of lands you control.
Nissa's Judgment ogw ogw/139 G G {4}{G} 5 Sorcery U sorcery Support 2. | Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
Oath of Nissa ogw ogw/140 G G {G} 1 Legendary Enchantment R enchantment Look at top three cards/vp1pt3 When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | You may spend mana as though it were mana of any color to cast planeswalker spells.
Pulse of Murasa ogw ogw/141 G G {2}{G} 3 Instant C mb1-green-a instant Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Saddleback Lagac ogw ogw/142 G G {3}{G} 4 Creature - Lizard 3 1 C creature When Saddleback Lagac enters the battlefield, support 2.
Seed Guardian ogw ogw/143 G G {2}{G}{G} 4 Creature - Elemental 3 4 U creature Create Elemental/spawn [ogw] Elemental (G */*) Reach | When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.
Sylvan Advocate ogw ogw/144 G G {1}{G} 2 Creature - Elf Druid Ally 2 3 R creature Vigilance | As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
Tajuru Pathwarden ogw ogw/145 G G {4}{G} 5 Creature - Elf Warrior Ally 5 4 C mb1-green-a creature Vigilance, trample
Vines of the Recluse ogw ogw/146 G G {G} 1 Instant C instant Target creature gets +1/+2 and gains reach until end of turn. Untap it.
Zendikar Resurgent ogw ogw/147 G G {5}{G}{G} 7 Enchantment R enchantment Whenever you tap a land for mana, add one mana of any type that land produced. | Whenever you cast a creature spell, draw a card.
Flayer Drone ogw ogw/148 BR {1}{B}{R} 3 Creature - Eldrazi Drone 3 1 U creature Devoid | First strike | Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.
Mindmelter ogw ogw/149 UB {1}{U}{B} 3 Creature - Eldrazi Drone 2 2 U creature Devoid | Mindmelter can't be blocked. | {3}{C}: Target opponent exiles a card from their hand. Activate this ability only any time you could cast a sorcery.
Void Grafter ogw ogw/150 GU {1}{G}{U} 3 Creature - Eldrazi Drone 2 4 U creature Devoid | Flash | When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn.
Ayli, Eternal Pilgrim ogw ogw/151 WB WB {W}{B} 2 Legendary Creature - Kor Cleric 2 3 R creature Deathtouch | {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. | {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.
Baloth Null ogw ogw/152 BG BG {4}{B}{G} 6 Creature - Zombie Beast 4 5 U creature When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
Cliffhaven Vampire ogw ogw/153 WB WB {2}{W}{B} 4 Creature - Vampire Warrior Ally 2 4 U creature /ch Flying | Whenever you gain life, each opponent loses 1 life.
Joraga Auxiliary ogw ogw/154 GW GW {1}{G}{W} 3 Creature - Elf Soldier Ally 2 3 U creature {4}{G}{W}: Support 2.
Jori En, Ruin Diver ogw ogw/155 UR UR {1}{U}{R} 3 Legendary Creature - Merfolk Wizard 2 3 R creature Whenever you cast your second spell each turn, draw a card.
Mina and Denn, Wildborn ogw ogw/156 RG RG {2}{R}{G} 4 Legendary Creature - Elf Ally 4 4 R creature You may play an additional land on each of your turns. | {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Reflector Mage ogw ogw/157 WU WU {1}{W}{U} 3 Creature - Human Wizard 2 3 U mb1-multicolor creature When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
Relentless Hunter ogw ogw/158 RG RG {1}{R}{G} 3 Creature - Human Warrior 3 3 U creature {1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.
Stormchaser Mage ogw ogw/159 UR UR {U}{R} 2 Creature - Human Wizard 1 3 U creature /ch Flying, haste | Prowess
Weapons Trainer ogw ogw/160 RW RW {R}{W} 2 Creature - Human Soldier Ally 3 2 U mb1-multicolor creature Other creatures you control get +1/+0 as long as you control an Equipment.
Bone Saw ogw ogw/161 {0} 0 Artifact - Equipment C mb1-colorless artifact Equipped creature gets +1/+0. | Equip {1}
Captain's Claws ogw ogw/162 {2} 2 Artifact - Equipment R artifact Create Kor Ally/spawn [bfz] Kor Ally (W 1/1) Equipped creature gets +1/+0. | Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking. | Equip {1}
Chitinous Cloak ogw ogw/163 {3} 3 Artifact - Equipment U artifact Equipped creature gets +2/+2 and has menace. | Equip {3}
Hedron Crawler ogw ogw/164 {2} 2 Artifact Creature - Construct 0 1 C creature {T}: Add {C}.
Seer's Lantern ogw ogw/165 {3} 3 Artifact C artifact Scry 1/vp1pt1 {T}: Add {C}. | {2}, {T}: Scry 1.
Stoneforge Masterwork ogw ogw/166 {1} 1 Artifact - Equipment R artifact Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. | Equip {2}
Strider Harness ogw ogw/167 {3} 3 Artifact - Equipment U artifact Equipped creature gets +1/+1 and has haste. | Equip {1}
Cinder Barrens ogw ogw/168 BR 0 Land U land /cr90 Cinder Barrens enters the battlefield tapped. | {T}: Add {B} or {R}.
Corrupted Crossroads ogw ogw/169 0 Land R land {T}: Add {C}. | {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
Crumbling Vestige ogw ogw/170 0 Land C land /cr90 Crumbling Vestige enters the battlefield tapped. | When Crumbling Vestige enters the battlefield, add one mana of any color. | {T}: Add {C}.
Hissing Quagmire ogw ogw/171 BG 0 Land R land /cr90 Hissing Quagmire enters the battlefield tapped. | {T}: Add {B} or {G}. | {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
Holdout Settlement ogw ogw/172 0 Land C land {T}: Add {C}. | {T}, Tap an untapped creature you control: Add one mana of any color.
Meandering River ogw ogw/173 WU 0 Land U land /cr90 Meandering River enters the battlefield tapped. | {T}: Add {W} or {U}.
Mirrorpool ogw ogw/174 0 Land M land yInitialize/cr90 Create Copy/spawn [2xm] Copy Mirrorpool enters the battlefield tapped. | {T}: Add {C}. | {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. | {4}{C}, {T}, Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.
Needle Spires ogw ogw/175 RW 0 Land R land /cr90 Needle Spires enters the battlefield tapped. | {T}: Add {R} or {W}. | {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Ruins of Oran-Rief ogw ogw/176 0 Land R land /cr90 Ruins of Oran-Rief enters the battlefield tapped. | {T}: Add {C}. | {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.
Sea Gate Wreckage ogw ogw/177 0 Land R land {T}: Add {C}. | {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand.
Submerged Boneyard ogw ogw/178 UB 0 Land U land /cr90 Submerged Boneyard enters the battlefield tapped. | {T}: Add {U} or {B}.
Timber Gorge ogw ogw/179 RG 0 Land U land /cr90 Timber Gorge enters the battlefield tapped. | {T}: Add {R} or {G}.
Tranquil Expanse ogw ogw/180 GW 0 Land U land /cr90 Tranquil Expanse enters the battlefield tapped. | {T}: Add {G} or {W}.
Unknown Shores ogw ogw/181 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color.
Wandering Fumarole ogw ogw/182 UR 0 Land R land /cr90 Wandering Fumarole enters the battlefield tapped. | {T}: Add {U} or {R}. | {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Wastes ogw ogw/183 0 Basic Land C land {T}: Add {C}.
Wastes ogw ogw/184 0 Basic Land C land {T}: Add {C}.
[ogw] Eldrazi Scion (1/1) ogw togw/1 0 Token Creature - Eldrazi Scion 1 1 T Sacrifice this creature: Add {C}.
[ogw] Angel (W 3/3 Flying) ogw togw/7 W 0 Token Creature - Angel 3 3 T /ch Flying
[ogw] Zombie (B 2/2) ogw togw/8 B 0 Token Creature - Zombie 2 2 T
[ogw] Elemental (R 3/1) ogw togw/9 R 0 Token Creature - Elemental 3 1 T
[ogw] Elemental (G */*) ogw togw/10 G 0 Token Creature - Elemental * * T
[ogw] Plant (G 0/1) ogw togw/11 G 0 Token Creature - Plant 0 1 T
Always Watching soi soi/1 W W {1}{W}{W} 3 Enchantment R enchantment Nontoken creatures you control get +1/+1 and have vigilance.
Angel of Deliverance soi soi/2 W W {6}{W}{W} 8 Creature - Angel 6 6 R creature /ch Flying | Delirium - Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.
Angelic Purge soi soi/3 W W {2}{W} 3 Sorcery C mb1-white-a sorcery As an additional cost to cast this spell, sacrifice a permanent. | Exile target artifact, creature, or enchantment.
Apothecary Geist soi soi/4 W W {3}{W} 4 Creature - Spirit 2 3 C creature /ch Flying | When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
Archangel Avacyn soi soi/5a W RW {3}{W}{W} 5 Legendary Creature - Angel 4 4 M creature yInitialize/ch Transform/spawn [soi] Avacyn, the Purifier Flash | Flying, vigilance | When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. | When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. // Avacyn, the Purifier [Legendary Creature - Angel] Flying | When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent. 6/5
[soi] Avacyn, the Purifier soi soi/5b R 5 Token Legendary Creature - Angel 6 5 M /ch Flying | When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
Avacynian Missionaries soi soi/6a W W {3}{W} 4 Creature - Human Cleric 3 3 U creature Transform/spawn [soi] Lunarch Inquisitors At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. // Lunarch Inquisitors [Creature - Human Cleric] When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield. 4/4
[soi] Lunarch Inquisitors soi soi/6b W 4 Token Creature - Human Cleric 4 4 U When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.
Bound by Moonsilver soi soi/7 W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't attack, block, or transform. | Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.
Bygone Bishop soi soi/8 W W {2}{W} 3 Creature - Spirit Cleric 2 3 R creature yInitialize/ch Create Clue/spawn [soi] Clue Flying | Whenever you cast a creature spell with converted mana cost 3 or less, investigate.
Cathar's Companion soi soi/9 W W {2}{W} 3 Creature - Dog 3 1 C mb1-white-b creature Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn.
Chaplain's Blessing soi soi/10 W W {W} 1 Sorcery C sorcery You gain 5 life.
Dauntless Cathar soi soi/11 W W {2}{W} 3 Creature - Human Soldier 3 2 C mb1-white-b creature Create Spirit/spawn [soi] Spirit (W 1/1 Flying) {1}{W}, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.
Declaration in Stone soi soi/12 W W {1}{W} 2 Sorcery R sorcery Create Clue/spawn [soi] Clue Create 5 Clues/spawnx5 [soi] Clue Create 10 Clues/spawnx10 [soi] Clue Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
Descend upon the Sinful soi soi/13 W W {4}{W}{W} 6 Sorcery M sorcery Create Angel/spawn [soi] Angel (W 4/4 Flying) Exile all creatures. | Delirium - Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
Devilthorn Fox soi soi/14 W W {1}{W} 2 Creature - Fox 3 1 C mb1-white-a creature
Drogskol Cavalry soi soi/15 W W {5}{W}{W} 7 Creature - Spirit Knight 4 4 R creature yInitialize/ch Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Flying | Whenever another Spirit enters the battlefield under your control, you gain 2 life. | {3}{W}: Create a 1/1 white Spirit creature token with flying.
Eerie Interlude soi soi/16 W W {2}{W} 3 Instant R instant Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Emissary of the Sleepless soi soi/17 W W {4}{W} 5 Creature - Spirit 2 4 C creature yInitialize/ch Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Flying | When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.
Ethereal Guidance soi soi/18 W W {2}{W} 3 Sorcery C sorcery Creatures you control get +2/+1 until end of turn.
Expose Evil soi soi/19 W W {1}{W} 2 Instant C mb1-white-a instant /spawn [soi] Clue Tap up to two target creatures. | Investigate.
Gryff's Boon soi soi/20 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+0 and has flying. | {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery.
Hanweir Militia Captain soi soi/21a W W {1}{W} 2 Creature - Human Soldier 2 2 R creature Transform/spawn [soi] Westvale Cult Leader At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. // Westvale Cult Leader [Creature - Human Cleric] Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. | At the beginning of your end step, create a 1/1 white and black Human Cleric creature token. */*
[soi] Westvale Cult Leader soi soi/21b W 2 Token Creature - Human Cleric * * R Create Human Cleric/spawn [soi] Human Cleric (WB 1/1) Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. | At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
Hope Against Hope soi soi/22 W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each creature you control. | As long as enchanted creature is a Human, it has first strike.
Humble the Brute soi soi/23 W W {4}{W} 5 Instant U instant /spawn [soi] Clue Destroy target creature with power 4 or greater. | Investigate.
Inquisitor's Ox soi soi/24 W W {3}{W} 4 Creature - Ox 2 5 C mb1-white-a creature Delirium - Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.
Inspiring Captain soi soi/25 W W {3}{W} 4 Creature - Human Knight 3 3 C creature When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.
Militant Inquisitor soi soi/26 W W {2}{W} 3 Creature - Human Cleric 2 3 C creature Militant Inquisitor gets +1/+0 for each Equipment you control.
Moorland Drifter soi soi/27 W W {1}{W} 2 Creature - Spirit 2 2 C creature Delirium - Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.
Nahiri's Machinations soi soi/28 W RW {1}{W} 2 Enchantment U enchantment At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. | {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.
Nearheath Chaplain soi soi/29 W W {3}{W} 4 Creature - Human Cleric 3 1 U creature Create 2 Spirits/spawnx2 [soi] Spirit (W 1/1 Flying) Lifelink | {2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate this ability only any time you could cast a sorcery.
Not Forgotten soi soi/30 W W {1}{W} 2 Sorcery U sorcery /spawn [soi] Spirit (W 1/1 Flying) Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
Odric, Lunarch Marshal soi soi/31 W W {3}{W} 4 Legendary Creature - Human Soldier 3 3 R mb1-rare creature At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Open the Armory soi soi/32 W W {1}{W} 2 Sorcery U sorcery Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle your library.
Paranoid Parish-Blade soi soi/33 W W {2}{W} 3 Creature - Human Soldier 3 2 U creature Delirium - Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.
Pious Evangel soi soi/34a W WB {2}{W} 3 Creature - Human Cleric 2 2 U creature Transform/spawn [soi] Wayward Disciple Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. | {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. // Wayward Disciple [Creature - Human Cleric] Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. 2/4
[soi] Wayward Disciple soi soi/34b B 3 Token Creature - Human Cleric 2 4 U Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Puncturing Light soi soi/35 W W {1}{W} 2 Instant C instant Destroy target attacking or blocking creature with power 3 or less.
Reaper of Flight Moonsilver soi soi/36 W W {3}{W}{W} 5 Creature - Angel 3 3 U creature /ch Flying | Delirium - Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.
Silverstrike soi soi/37 W W {3}{W} 4 Instant U instant Destroy target attacking creature. You gain 3 life.
Spectral Shepherd soi soi/38 W WU {2}{W} 3 Creature - Spirit 2 2 U creature /ch Flying | {1}{U}: Return target Spirit you control to its owner's hand.
Stern Constable soi soi/39 W W {W} 1 Creature - Human Soldier 1 1 C creature {T}, Discard a card: Tap target creature.
Strength of Arms soi soi/40 W W {W} 1 Instant C instant Create Human Soldier/spawn [soi] Human Soldier (W 1/1) Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
Survive the Night soi soi/41 W W {2}{W} 3 Instant C mb1-white-a instant /spawn [soi] Clue Target creature gets +1/+0 and gains indestructible until end of turn. | Investigate.
Tenacity soi soi/42 W W {3}{W} 4 Instant U instant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
Thalia's Lieutenant soi soi/43 W W {1}{W} 2 Creature - Human Soldier 1 1 R creature When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. | Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.
Thraben Inspector soi soi/44 W W {W} 1 Creature - Human Soldier 1 2 C mb1-white-a creature Create Clue/spawn [soi] Clue When Thraben Inspector enters the battlefield, investigate.
Topplegeist soi soi/45 W W {W} 1 Creature - Spirit 1 1 U creature /ch Flying | When Topplegeist enters the battlefield, tap target creature an opponent controls. | Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
Town Gossipmonger soi soi/46a W RW {W} 1 Creature - Human 1 1 U creature Transform/spawn [soi] Incited Rabble {T}, Tap an untapped creature you control: Transform Town Gossipmonger. // Incited Rabble [Creature - Human] Incited Rabble attacks each combat if able. | {2}: Incited Rabble gets +1/+0 until end of turn. 2/3
[soi] Incited Rabble soi soi/46b R 1 Token Creature - Human 2 3 U Incited Rabble attacks each combat if able. | {2}: Incited Rabble gets +1/+0 until end of turn.
Unruly Mob soi soi/47 W W {1}{W} 2 Creature - Human 1 1 C creature Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
Vessel of Ephemera soi soi/48 W W {1}{W} 2 Enchantment C enchantment Create 2 Spirits/spawnx2 [soi] Spirit (W 1/1 Flying) {2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.
Aberrant Researcher soi soi/49a U U {3}{U} 4 Creature - Human Insect 3 2 U creature yInitialize/ch Transform/spawn [soi] Perfected Form Flying | At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher. // Perfected Form [Creature - Insect Horror] Flying 5/4
[soi] Perfected Form soi soi/49b U 4 Token Creature - Insect Horror 5 4 U /ch Flying
Broken Concentration soi soi/50 U U {1}{U}{U} 3 Instant U instant Counter target spell. | Madness {3}{U}
Catalog soi soi/51 U U {2}{U} 3 Instant C mb1-blue-a instant Draw two cards, then discard a card.
Compelling Deterrence soi soi/52 U U {1}{U} 2 Instant U instant Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
Confirm Suspicions soi soi/53 U U {3}{U}{U} 5 Instant R instant /spawnx3 [soi] Clue Counter target spell. | Investigate three times.
Daring Sleuth soi soi/54a U U {1}{U} 2 Creature - Human Rogue 2 1 U creature Transform/spawn [soi] Bearer of Overwhelming Truths When you sacrifice a Clue, transform Daring Sleuth. // Bearer of Overwhelming Truths [Creature - Human Wizard] Prowess | Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. 3/2
[soi] Bearer of Overwhelming Truths soi soi/54b U 2 Token Creature - Human Wizard 3 2 U Create Clue/spawn [soi] Clue Prowess | Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate.
Deny Existence soi soi/55 U U {2}{U} 3 Instant C instant Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Drownyard Explorers soi soi/56 U U {3}{U} 4 Creature - Human Wizard 2 4 C creature Create Clue/spawn [soi] Clue When Drownyard Explorers enters the battlefield, investigate.
Drunau Corpse Trawler soi soi/57 U UB {3}{U} 4 Creature - Zombie 1 1 U creature /spawn [soi] Zombie (B 2/2) When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token. | {2}{B}: Target Zombie gains deathtouch until end of turn.
Engulf the Shore soi soi/58 U U {3}{U} 4 Instant R instant Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
Epiphany at the Drownyard soi soi/59 U U {X}{U} 1 Instant R instant Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Erdwal Illuminator soi soi/60 U U {1}{U} 2 Creature - Spirit 1 3 U creature yInitialize/ch Create Clue/spawn [soi] Clue Flying | Whenever you investigate for the first time each turn, investigate an additional time.
Essence Flux soi soi/61 U U {U} 1 Instant U instant Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Fleeting Memories soi soi/62 U U {2}{U} 3 Enchantment U enchantment Create Clue/spawn [soi] Clue When Fleeting Memories enters the battlefield, investigate. | Whenever you sacrifice a Clue, target player mills three cards.
Forgotten Creation soi soi/63 U U {3}{U} 4 Creature - Zombie Horror 3 3 R creature Skulk | At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
Furtive Homunculus soi soi/64 U U {1}{U} 2 Creature - Homunculus 2 1 C creature Skulk
Geralf's Masterpiece soi soi/65 U U {3}{U}{U} 5 Creature - Zombie Horror 7 7 M creature /ch Flying | Geralf's Masterpiece gets -1/-1 for each card in your hand. | {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.
Ghostly Wings soi soi/66 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has flying. | Discard a card: Return enchanted creature to its owner's hand.
Gone Missing soi soi/67 U U {4}{U} 5 Sorcery C mb1-blue-a sorcery /spawn [soi] Clue Put target permanent on top of its owner's library. | Investigate.
Invasive Surgery soi soi/68 U U {U} 1 Instant U instant Counter target sorcery spell. | Delirium - If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles their library.
Jace, Unraveler of Secrets soi soi/69 U U {3}{U}{U} 5 Legendary Planeswalker - Jace 5 M planeswalker yInitialize/ccblue=5 Scry 1/vp1pt1 Create Jace, Unraveler of Secrets Emblem/spawn [soi] Jace, Unraveler of Secrets Emblem +1: Scry 1, then draw a card. | -2: Return target creature to its owner's hand. | -8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
Jace's Scrutiny soi soi/70 U U {1}{U} 2 Instant C instant /spawn [soi] Clue Target creature gets -4/-0 until end of turn. | Investigate.
Just the Wind soi soi/71 U U {1}{U} 2 Instant C instant Return target creature to its owner's hand. | Madness {U}
Lamplighter of Selhoff soi soi/72 U U {4}{U} 5 Creature - Zombie Horror 3 5 C creature When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
Manic Scribe soi soi/73 U U {1}{U} 2 Creature - Human Wizard 0 3 U creature When Manic Scribe enters the battlefield, each opponent mills three cards. | Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
Nagging Thoughts soi soi/74 U U {1}{U} 2 Sorcery C mb1-blue-a sorcery Look at top two cards/vp1pt2 Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | Madness {1}{U}
Nephalia Moondrakes soi soi/75 U U {5}{U}{U} 7 Creature - Drake 5 5 R creature /ch Flying | When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. | {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.
Niblis of Dusk soi soi/76 U U {2}{U} 3 Creature - Spirit 2 1 C mb1-blue-a creature /ch Flying | Prowess
Ongoing Investigation soi soi/77 U GU {1}{U} 2 Enchantment U enchantment Create Clue/spawn [soi] Clue Whenever one or more creatures you control deal combat damage to a player, investigate. | {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.
Pieces of the Puzzle soi soi/78 U U {2}{U} 3 Sorcery C sorcery Reveal top five cards/vp1at5 Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
Pore Over the Pages soi soi/79 U U {3}{U}{U} 5 Sorcery U sorcery Draw three cards, untap up to two lands, then discard a card.
Press for Answers soi soi/80 U U {1}{U} 2 Sorcery C sorcery /spawn [soi] Clue Tap target creature. It doesn't untap during its controller's next untap step. | Investigate.
Rattlechains soi soi/81 U U {1}{U} 2 Creature - Spirit 2 1 R creature /ch Flash | Flying | When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. | You may cast Spirit spells as though they had flash.
Reckless Scholar soi soi/82 U U {2}{U} 3 Creature - Human Wizard 2 1 U creature {T}: Target player draws a card, then discards a card.
Rise from the Tides soi soi/83 U U {5}{U} 6 Sorcery U sorcery Create Zombie/spawn [soi] Zombie (B 2/2) Create 5 Zombies/spawnx5 [soi] Zombie (B 2/2) Create 10 Zombies/spawnx10 [soi] Zombie (B 2/2) Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
Seagraf Skaab soi soi/84 U U {1}{U} 2 Creature - Zombie 1 3 C creature
Silburlind Snapper soi soi/85 U U {5}{U} 6 Creature - Turtle 6 6 C creature Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.
Silent Observer soi soi/86 U U {3}{U} 4 Creature - Spirit 1 5 C mb1-blue-a creature /ch Flying
Sleep Paralysis soi soi/87 U U {3}{U} 4 Enchantment - Aura C enchantment Enchant creature | When Sleep Paralysis enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step.
Startled Awake soi soi/88a U U {2}{U}{U} 4 Sorcery M sorcery Transform/spawn [soi] Persistent Nightmare Target opponent mills thirteen cards. | {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery. // Persistent Nightmare [Creature - Nightmare] Skulk | When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. 1/1
[soi] Persistent Nightmare soi soi/88b U 4 Token Creature - Nightmare 1 1 M Skulk | When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
Stitched Mangler soi soi/89 U U {2}{U} 3 Creature - Zombie Horror 2 3 C creature /cr90 Stitched Mangler enters the battlefield tapped. | When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Stitchwing Skaab soi soi/90 U U {3}{U} 4 Creature - Zombie Horror 3 1 U creature /ch Flying | {1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.
Stormrider Spirit soi soi/91 U U {4}{U} 5 Creature - Spirit 3 3 C creature /ch Flash | Flying
Thing in the Ice soi soi/92a U U {1}{U} 2 Creature - Horror 0 4 R creature yInitialize/ccblue=4 Transform/spawn [soi] Awoken Horror Defender | Thing in the Ice enters the battlefield with four ice counters on it. | Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. // Awoken Horror [Creature - Kraken Horror] When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. 7/8
[soi] Awoken Horror soi soi/92b U 2 Token Creature - Kraken Horror 7 8 R When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
Trail of Evidence soi soi/93 U U {2}{U} 3 Enchantment U mb1-blue-a enchantment Create Clue/spawn [soi] Clue Whenever you cast an instant or sorcery spell, investigate.
Uninvited Geist soi soi/94a U U {2}{U} 3 Creature - Spirit 2 2 U creature Transform/spawn [soi] Unimpeded Trespasser Skulk | When Uninvited Geist deals combat damage to a player, transform it. // Unimpeded Trespasser [Creature - Spirit] Unimpeded Trespasser can't be blocked. 3/3
[soi] Unimpeded Trespasser soi soi/94b U 3 Token Creature - Spirit 3 3 U Unimpeded Trespasser can't be blocked.
Vessel of Paramnesia soi soi/95 U U {1}{U} 2 Enchantment C enchantment {U}, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card.
Welcome to the Fold soi soi/96 U U {2}{U}{U} 4 Sorcery R sorcery Madness {X}{U}{U} | Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less.
Accursed Witch soi soi/97a B B {3}{B} 4 Creature - Human Shaman 4 2 U creature Transform/spawn [soi] Infectious Curse Spells your opponents cast that target Accursed Witch cost {1} less to cast. | When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. // Infectious Curse [Enchantment - Aura Curse] Enchant player | Spells you cast that target enchanted player cost {1} less to cast. | At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
[soi] Infectious Curse soi soi/97b B 4 Token Enchantment - Aura Curse U Enchant player | Spells you cast that target enchanted player cost {1} less to cast. | At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Alms of the Vein soi soi/98 B B {2}{B} 3 Sorcery C sorcery Target opponent loses 3 life and you gain 3 life. | Madness {B}
Asylum Visitor soi soi/99 B B {1}{B} 2 Creature - Vampire Wizard 3 1 R creature At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. | Madness {1}{B}
Behind the Scenes soi soi/100 B WB {2}{B} 3 Enchantment U enchantment Creatures you control have skulk. | {4}{W}: Creatures you control get +1/+1 until end of turn.
Behold the Beyond soi soi/101 B B {5}{B}{B} 7 Sorcery M sorcery Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.
Biting Rain soi soi/102 B B {2}{B}{B} 4 Sorcery U sorcery All creatures get -2/-2 until end of turn. | Madness {2}{B}
Call the Bloodline soi soi/103 B B {1}{B} 2 Enchantment U enchantment Create Vampire Knight/spawn [soi] Vampire Knight (B 1/1 Lifelink) {1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate this ability only once each turn.
Creeping Dread soi soi/104 B B {3}{B} 4 Enchantment U enchantment At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life.
Crow of Dark Tidings soi soi/105 B B {2}{B} 3 Creature - Zombie Bird 2 1 C mb1-black-a creature /ch Flying | When Crow of Dark Tidings enters the battlefield or dies, mill two cards.
Dead Weight soi soi/106 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-2.
Diregraf Colossus soi soi/107 B B {2}{B} 3 Creature - Zombie Giant 2 2 R creature Create Zombie/spawn [soi] Zombie (B 2/2) Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. | Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Elusive Tormentor soi soi/108a B UB {2}{B}{B} 4 Creature - Vampire Wizard 4 4 R creature Transform/spawn [soi] Insidious Mist {1}, Discard a card: Transform Elusive Tormentor. // Insidious Mist [Creature - Elemental] Hexproof, indestructible | Insidious Mist can't block and can't be blocked. | Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it. 0/1
[soi] Insidious Mist soi soi/108b U 4 Token Creature - Elemental 0 1 R Hexproof, indestructible | Insidious Mist can't block and can't be blocked. | Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it.
Ever After soi soi/109 B B {4}{B}{B} 6 Sorcery R sorcery Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.
Farbog Revenant soi soi/110 B B {2}{B} 3 Creature - Spirit 1 3 C mb1-black-a creature Skulk | Lifelink
From Under the Floorboards soi soi/111 B B {3}{B}{B} 5 Sorcery R sorcery Create 3 Zombies/spawnx3 [soi] Zombie (B 2/2) Create Zombie/spawn [soi] Zombie (B 2/2) Create 5 Zombies/spawnx5 [soi] Zombie (B 2/2) Create 10 Zombies/spawnx10 [soi] Zombie (B 2/2) Madness {X}{B}{B} | Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
Ghoulcaller's Accomplice soi soi/112 B B {1}{B} 2 Creature - Human Rogue 2 2 C mb1-black-a creature Create Zombie/spawn [soi] Zombie (B 2/2) {3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.
Ghoulsteed soi soi/113 B B {4}{B} 5 Creature - Zombie Horse 4 4 U creature {2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped.
Gisa's Bidding soi soi/114 B B {2}{B}{B} 4 Sorcery U sorcery /spawnx2 [soi] Zombie (B 2/2) Create two 2/2 black Zombie creature tokens. | Madness {2}{B}
Grotesque Mutation soi soi/115 B B {1}{B} 2 Instant C instant Target creature gets +3/+1 and gains lifelink until end of turn.
Heir of Falkenrath soi soi/116a B B {1}{B} 2 Creature - Vampire 2 1 U creature Transform/spawn [soi] Heir to the Night Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn. // Heir to the Night [Creature - Vampire Berserker] Flying 3/2
[soi] Heir to the Night soi soi/116b B 2 Token Creature - Vampire Berserker 3 2 U /ch Flying
Hound of the Farbogs soi soi/117 B B {4}{B} 5 Creature - Zombie Dog 5 3 C mb1-black-b creature Delirium - Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard.
Indulgent Aristocrat soi soi/118 B B {B} 1 Creature - Vampire Noble 1 1 U creature Lifelink | {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
Kindly Stranger soi soi/119a B B {2}{B} 3 Creature - Human 2 3 U creature Transform/spawn [soi] Demon-Possessed Witch Delirium - {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. // Demon-Possessed Witch [Creature - Human Shaman] When this creature transforms into Demon-Possessed Witch, you may destroy target creature. 4/3
[soi] Demon-Possessed Witch soi soi/119b B 3 Token Creature - Human Shaman 4 3 U When this creature transforms into Demon-Possessed Witch, you may destroy target creature.
Liliana's Indignation soi soi/120 B B {X}{B} 1 Sorcery U sorcery Mill X cards. Target player loses 2 life for each creature card put into your graveyard this way.
Macabre Waltz soi soi/121 B B {1}{B} 2 Sorcery C mb1-black-a sorcery Return up to two target creature cards from your graveyard to your hand, then discard a card.
Markov Dreadknight soi soi/122 B B {3}{B}{B} 5 Creature - Vampire Knight 3 3 R creature /ch Flying | {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight.
Merciless Resolve soi soi/123 B B {2}{B} 3 Instant C mb1-black-a instant As an additional cost to cast this spell, sacrifice a creature or land. | Draw two cards.
Mindwrack Demon soi soi/124 B B {2}{B}{B} 4 Creature - Demon 4 5 M creature /ch Flying, trample | When Mindwrack Demon enters the battlefield, mill four cards. | Delirium - At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
Morkrut Necropod soi soi/125 B B {5}{B} 6 Creature - Slug Horror 7 7 U creature Menace | Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.
Murderous Compulsion soi soi/126 B B {1}{B} 2 Sorcery C mb1-black-a sorcery Destroy target tapped creature. | Madness {1}{B}
Olivia's Bloodsworn soi soi/127 B BR {1}{B} 2 Creature - Vampire Soldier 2 1 U creature /ch Flying | Olivia's Bloodsworn can't block. | {R}: Target Vampire gains haste until end of turn.
Pale Rider of Trostad soi soi/128 B B {1}{B} 2 Creature - Spirit 3 3 U creature Skulk | When Pale Rider of Trostad enters the battlefield, discard a card.
Pick the Brain soi soi/129 B B {2}{B} 3 Sorcery U sorcery Target opponent reveals their hand. You choose a nonland card from it and exile that card. | Delirium - If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles their library.
Rancid Rats soi soi/130 B B {1}{B} 2 Creature - Zombie Rat 1 1 C creature Skulk | Deathtouch
Relentless Dead soi soi/131 B B {B}{B} 2 Creature - Zombie 2 2 M creature Menace | When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. | When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.
Rottenheart Ghoul soi soi/132 B B {3}{B} 4 Creature - Zombie 2 4 C creature When Rottenheart Ghoul dies, target player discards a card.
Sanitarium Skeleton soi soi/133 B B {B} 1 Creature - Skeleton 1 2 C creature {2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
Shamble Back soi soi/134 B B {B} 1 Sorcery C sorcery /spawn [soi] Zombie (B 2/2) Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.
Sinister Concoction soi soi/135 B B {B} 1 Enchantment U enchantment {B}, Pay 1 life, Mill a card, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.
Stallion of Ashmouth soi soi/136 B B {3}{B} 4 Creature - Nightmare Horse 3 3 C mb1-black-a creature Delirium - {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.
Stromkirk Mentor soi soi/137 B B {3}{B} 4 Creature - Vampire Soldier 4 2 C creature When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.
Throttle soi soi/138 B B {4}{B} 5 Instant C instant Target creature gets -4/-4 until end of turn.
To the Slaughter soi soi/139 B B {2}{B} 3 Instant R instant Target player sacrifices a creature or planeswalker. | Delirium - If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.
Tooth Collector soi soi/140 B B {2}{B} 3 Creature - Human Rogue 3 2 U creature When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. | Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
Triskaidekaphobia soi soi/141 B B {3}{B} 4 Enchantment R enchantment At the beginning of your upkeep, choose one - | - Each player with exactly 13 life loses the game, then each player gains 1 life. | - Each player with exactly 13 life loses the game, then each player loses 1 life.
Twins of Maurer Estate soi soi/142 B B {4}{B} 5 Creature - Vampire 3 5 C mb1-black-a creature Madness {2}{B}
Vampire Noble soi soi/143 B B {2}{B} 3 Creature - Vampire Noble 3 2 C creature
Vessel of Malignity soi soi/144 B B {1}{B} 2 Enchantment C mb1-black-a enchantment {1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate this ability only any time you could cast a sorcery.
Avacyn's Judgment soi soi/145 R R {1}{R} 2 Sorcery R sorcery Madness {X}{R} | Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.
Bloodmad Vampire soi soi/146 R R {2}{R} 3 Creature - Vampire Berserker 4 1 C mb1-red-b creature Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. | Madness {1}{R}
Breakneck Rider soi soi/147a R R {1}{R}{R} 3 Creature - Human Scout Werewolf 3 3 U creature Transform/spawn [soi] Neck Breaker At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. // Neck Breaker [Creature - Werewolf] Attacking creatures you control get +1/+0 and have trample. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. 4/3
[soi] Neck Breaker soi soi/147b R 3 Token Creature - Werewolf 4 3 U Attacking creatures you control get +1/+0 and have trample. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
Burn from Within soi soi/148 R R {X}{R} 1 Sorcery R sorcery Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Convicted Killer soi soi/149a R R {2}{R} 3 Creature - Human Werewolf 2 2 C creature Transform/spawn [soi] Branded Howler At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. // Branded Howler [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. 4/4
[soi] Branded Howler soi soi/149b R 3 Token Creature - Werewolf 4 4 C At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.
Dance with Devils soi soi/150 R R {3}{R} 4 Instant U instant /spawnx2 [soi] Devil (R 1/1) Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
Devils' Playground soi soi/151 R R {4}{R}{R} 6 Sorcery R sorcery /spawnx4 [soi] Devil (R 1/1) Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
Dissension in the Ranks soi soi/152 R R {3}{R}{R} 5 Instant U instant Target blocking creature fights another target blocking creature.
Dual Shot soi soi/153 R R {R} 1 Instant C mb1-red-b instant Dual Shot deals 1 damage to each of up to two target creatures.
Ember-Eye Wolf soi soi/154 R R {1}{R} 2 Creature - Wolf 1 2 C creature Haste | {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn.
Falkenrath Gorger soi soi/155 R R {R} 1 Creature - Vampire Berserker 2 1 R creature Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost.
Fiery Temper soi soi/156 R R {1}{R}{R} 3 Instant C mb1-red-b instant Fiery Temper deals 3 damage to any target. | Madness {R}
Flameblade Angel soi soi/157 R R {4}{R}{R} 6 Creature - Angel 4 4 R creature /ch Flying | Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.
Gatstaf Arsonists soi soi/158a R R {4}{R} 5 Creature - Human Werewolf 5 4 C creature Transform/spawn [soi] Gatstaf Ravagers At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. // Gatstaf Ravagers [Creature - Werewolf] Menace | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers. 6/5
[soi] Gatstaf Ravagers soi soi/158b R 5 Token Creature - Werewolf 6 5 C Menace | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.
Geier Reach Bandit soi soi/159a R R {2}{R} 3 Creature - Human Rogue Werewolf 3 2 R creature Transform/spawn [soi] Vildin-Pack Alpha Haste | At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. // Vildin-Pack Alpha [Creature - Werewolf] Whenever a Werewolf enters the battlefield under your control, you may transform it. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. 4/3
[soi] Vildin-Pack Alpha soi soi/159b R 3 Token Creature - Werewolf 4 3 R Whenever a Werewolf enters the battlefield under your control, you may transform it. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
Geistblast soi soi/160 R UR {2}{R} 3 Instant U instant Geistblast deals 2 damage to any target. | {2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Gibbering Fiend soi soi/161 R R {1}{R} 2 Creature - Devil 2 1 U creature When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. | Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.
Goldnight Castigator soi soi/162 R R {2}{R}{R} 4 Creature - Angel 4 9 M creature /ch Flying, haste | If a source would deal damage to you, it deals double that damage to you instead. | If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.
Harness the Storm soi soi/163 R R {2}{R} 3 Enchantment R enchantment Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard.
Howlpack Wolf soi soi/164 R R {2}{R} 3 Creature - Wolf 3 3 C creature Howlpack Wolf can't block unless you control another Wolf or Werewolf.
Hulking Devil soi soi/165 R R {3}{R} 4 Creature - Devil 5 2 C mb1-red-b creature
Incorrigible Youths soi soi/166 R R {3}{R}{R} 5 Creature - Vampire 4 3 U mb1-red-a creature Haste | Madness {2}{R}
Inner Struggle soi soi/167 R R {3}{R} 4 Instant U instant Target creature deals damage to itself equal to its power.
Insolent Neonate soi soi/168 R R {R} 1 Creature - Vampire 1 1 C mb1-red-b creature Menace | Discard a card, Sacrifice Insolent Neonate: Draw a card.
Kessig Forgemaster soi soi/169a R R {1}{R} 2 Creature - Human Shaman Werewolf 2 1 U creature Transform/spawn [soi] Flameheart Werewolf Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. | At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. // Flameheart Werewolf [Creature - Werewolf] Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. 3/2
[soi] Flameheart Werewolf soi soi/169b R 2 Token Creature - Werewolf 3 2 U Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.
Lightning Axe soi soi/170 R R {R} 1 Instant U instant As an additional cost to cast this spell, discard a card or pay {5}. | Lightning Axe deals 5 damage to target creature.
Mad Prophet soi soi/171 R R {3}{R} 4 Creature - Human Shaman 2 2 U creature Haste | {T}, Discard a card: Draw a card.
Magmatic Chasm soi soi/172 R R {1}{R} 2 Sorcery C sorcery Creatures without flying can't block this turn.
Malevolent Whispers soi soi/173 R R {3}{R} 4 Sorcery U sorcery Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. | Madness {3}{R}
Pyre Hound soi soi/174 R R {3}{R} 4 Creature - Elemental Dog 2 3 C creature Trample | Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.
Ravenous Bloodseeker soi soi/175 R R {1}{R} 2 Creature - Vampire Berserker 1 3 U creature Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.
Reduce to Ashes soi soi/176 R R {4}{R} 5 Sorcery C sorcery Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Rush of Adrenaline soi soi/177 R R {R} 1 Instant C mb1-red-b instant Target creature gets +2/+1 and gains trample until end of turn.
Sanguinary Mage soi soi/178 R R {1}{R} 2 Creature - Vampire Wizard 1 3 C creature Prowess
Scourge Wolf soi soi/179 R R {R}{R} 2 Creature - Wolf Horror 2 2 R creature First strike | Delirium - Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.
Senseless Rage soi soi/180 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. | Madness {1}{R}
Sin Prodder soi soi/181 R R {2}{R} 3 Creature - Devil 3 2 R creature Reveal top card/vp1at1 Menace | At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.
Skin Invasion soi soi/182a R R {R} 1 Enchantment - Aura U enchantment Transform/spawn [soi] Skin Shedder Enchant creature | Enchanted creature attacks each combat if able. | When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. // Skin Shedder [Creature - Insect Horror] 3/4
[soi] Skin Shedder soi soi/182b R 1 Token Creature - Insect Horror 3 4 U
Spiteful Motives soi soi/183 R R {3}{R} 4 Enchantment - Aura U enchantment Flash | Enchant creature | Enchanted creature gets +3/+0 and has first strike.
Stensia Masquerade soi soi/184 R R {2}{R} 3 Enchantment U enchantment Attacking creatures you control have first strike. | Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. | Madness {2}{R}
Structural Distortion soi soi/185 R R {3}{R} 4 Sorcery C sorcery Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.
Tormenting Voice soi soi/186 R R {1}{R} 2 Sorcery C sorcery As an additional cost to cast this spell, discard a card. | Draw two cards.
Ulrich's Kindred soi soi/187 R RG {2}{R} 3 Creature - Wolf 3 2 U creature Trample | {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn.
Uncaged Fury soi soi/188 R R {2}{R} 3 Instant C instant Target creature gets +1/+1 and gains double strike until end of turn.
Vessel of Volatility soi soi/189 R R {1}{R} 2 Enchantment C mb1-red-b enchantment {1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}.
Village Messenger soi soi/190a R R {R} 1 Creature - Human Werewolf 1 1 U creature Transform/spawn [soi] Moonrise Intruder Haste | At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. // Moonrise Intruder [Creature - Werewolf] Menace | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder. 2/2
[soi] Moonrise Intruder soi soi/190b R 1 Token Creature - Werewolf 2 2 U Menace | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.
Voldaren Duelist soi soi/191 R R {3}{R} 4 Creature - Vampire Warrior 3 2 C mb1-red-b creature Haste | When Voldaren Duelist enters the battlefield, target creature can't block this turn.
Wolf of Devil's Breach soi soi/192 R R {3}{R}{R} 5 Creature - Elemental Wolf 5 5 M creature Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost.
Aim High soi soi/193 G G {1}{G} 2 Instant C instant Untap target creature. It gets +2/+2 and gains reach until end of turn.
Autumnal Gloom soi soi/194a G BG {2}{G} 3 Enchantment U enchantment Transform/spawn [soi] Ancient of the Equinox {B}: Mill a card. | Delirium - At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. // Ancient of the Equinox [Creature - Treefolk] Trample, hexproof 4/4
[soi] Ancient of the Equinox soi soi/194b G 3 Token Creature - Treefolk 4 4 U Trample, hexproof
Briarbridge Patrol soi soi/195 G G {3}{G} 4 Creature - Human Warrior 3 3 U creature Create Clue/spawn [soi] Clue Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. | At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
Byway Courier soi soi/196 G G {2}{G} 3 Creature - Human Scout 3 2 C mb1-green-a creature Create Clue/spawn [soi] Clue When Byway Courier dies, investigate.
Clip Wings soi soi/197 G G {1}{G} 2 Instant C mb1-green-b instant Each opponent sacrifices a creature with flying.
Confront the Unknown soi soi/198 G G {G} 1 Instant C instant /spawn [soi] Clue Investigate, then target creature gets +1/+1 until end of turn for each Clue you control.
Crawling Sensation soi soi/199 G G {2}{G} 3 Enchantment U enchantment Create Insect/spawn [soi] Insect (G 1/1) At the beginning of your upkeep, you may mill two cards. | Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Cryptolith Rite soi soi/200 G G {1}{G} 2 Enchantment R enchantment Creatures you control have "{T}: Add one mana of any color."
Cult of the Waxing Moon soi soi/201 G G {4}{G} 5 Creature - Human Shaman 5 4 U creature Create Wolf/spawn [soi] Wolf (G 2/2) Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.
Deathcap Cultivator soi soi/202 G BG {1}{G} 2 Creature - Human Druid 2 1 R creature {T}: Add {B} or {G}. | Delirium - Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
Duskwatch Recruiter soi soi/203a G G {1}{G} 2 Creature - Human Warrior Werewolf 2 2 U creature Look at top three cards/vp1pt3 Transform/spawn [soi] Krallenhorde Howler {2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. // Krallenhorde Howler [Creature - Werewolf] Creature spells you cast cost {1} less to cast. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler. 3/3
[soi] Krallenhorde Howler soi soi/203b G 2 Token Creature - Werewolf 3 3 U Creature spells you cast cost {1} less to cast. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.
Equestrian Skill soi soi/204 G G {3}{G} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3. | As long as enchanted creature is a Human, it has trample.
Fork in the Road soi soi/205 G G {1}{G} 2 Sorcery C sorcery Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.
Gloomwidow soi soi/206 G G {2}{G} 3 Creature - Spider 3 3 U creature Reach | Gloomwidow can block only creatures with flying.
Graf Mole soi soi/207 G G {2}{G} 3 Creature - Mole Beast 2 4 U creature Whenever you sacrifice a Clue, you gain 3 life.
Groundskeeper soi soi/208 G G {G} 1 Creature - Human Druid 1 1 U creature {1}{G}: Return target basic land card from your graveyard to your hand.
Hermit of the Natterknolls soi soi/209a G G {2}{G} 3 Creature - Human Werewolf 2 3 U creature Transform/spawn [soi] Lone Wolf of the Natterknolls Whenever an opponent casts a spell during your turn, draw a card. | At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. // Lone Wolf of the Natterknolls [Creature - Werewolf] Whenever an opponent casts a spell during your turn, draw two cards. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. 3/5
[soi] Lone Wolf of the Natterknolls soi soi/209b G 3 Token Creature - Werewolf 3 5 U Whenever an opponent casts a spell during your turn, draw two cards. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.
Hinterland Logger soi soi/210a G G {1}{G} 2 Creature - Human Werewolf 2 1 C creature Transform/spawn [soi] Timber Shredder At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. // Timber Shredder [Creature - Werewolf] Trample | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. 4/2
[soi] Timber Shredder soi soi/210b G 2 Token Creature - Werewolf 4 2 C Trample | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.
Howlpack Resurgence soi soi/211 G G {2}{G} 3 Enchantment U enchantment Flash | Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
Inexorable Blob soi soi/212 G G {2}{G} 3 Creature - Ooze 3 3 R creature Create Ooze/spawn [soi] Ooze (G 3/3) Delirium - Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
Intrepid Provisioner soi soi/213 G G {3}{G} 4 Creature - Human Scout 3 3 C creature Trample | When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.
Kessig Dire Swine soi soi/214 G G {4}{G}{G} 6 Creature - Boar Horror 6 6 C creature Delirium - Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.
Lambholt Pacifist soi soi/215a G G {1}{G} 2 Creature - Human Shaman Werewolf 3 3 U creature Transform/spawn [soi] Lambholt Butcher Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. | At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist. // Lambholt Butcher [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. 4/4
[soi] Lambholt Butcher soi soi/215b G 2 Token Creature - Werewolf 4 4 U At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.
Loam Dryad soi soi/216 G G {G} 1 Creature - Dryad Horror 1 2 C creature {T}, Tap an untapped creature you control: Add one mana of any color.
Might Beyond Reason soi soi/217 G G {3}{G} 4 Instant C instant Put two +1/+1 counters on target creature. | Delirium - Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
Moldgraf Scavenger soi soi/218 G G {1}{G} 2 Creature - Fungus 0 4 C creature Delirium - Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard.
Moonlight Hunt soi soi/219 G G {1}{G} 2 Instant U instant Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Obsessive Skinner soi soi/220 G G {1}{G} 2 Creature - Human Rogue 1 1 U creature When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. | Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.
Pack Guardian soi soi/221 G G {2}{G}{G} 4 Creature - Wolf Spirit 4 3 U creature Create Wolf/spawn [soi] Wolf (G 2/2) Flash | When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token.
Quilled Wolf soi soi/222 G G {1}{G} 2 Creature - Wolf 2 2 C creature {5}{G}: Quilled Wolf gets +4/+4 until end of turn.
Rabid Bite soi soi/223 G G {1}{G} 2 Sorcery C sorcery Target creature you control deals damage equal to its power to target creature you don't control.
Root Out soi soi/224 G G {2}{G} 3 Sorcery C mb1-green-a sorcery /spawn [soi] Clue Destroy target artifact or enchantment. | Investigate.
Sage of Ancient Lore soi soi/225a G G {4}{G} 5 Creature - Human Shaman Werewolf * * R creature Transform/spawn [soi] Werewolf of Ancient Hunger Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. | When Sage of Ancient Lore enters the battlefield, draw a card. | At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. // Werewolf of Ancient Hunger [Creature - Werewolf] Vigilance, trample | Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. */*
[soi] Werewolf of Ancient Hunger soi soi/225b G 5 Token Creature - Werewolf * * R Vigilance, trample | Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.
Seasons Past soi soi/226 G G {4}{G}{G} 6 Sorcery M sorcery Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.
Second Harvest soi soi/227 G G {2}{G}{G} 4 Instant R instant Create Copy/spawn [2xm] Copy For each token you control, create a token that's a copy of that permanent.
Silverfur Partisan soi soi/228 G G {2}{G} 3 Creature - Wolf Warrior 2 2 R creature Create Wolf/spawn [soi] Wolf (G 2/2) Trample | Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Solitary Hunter soi soi/229a G G {3}{G} 4 Creature - Human Warrior Werewolf 3 4 C creature Transform/spawn [soi] One of the Pack At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. // One of the Pack [Creature - Werewolf] At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. 5/6
[soi] One of the Pack soi soi/229b G 4 Token Creature - Werewolf 5 6 C At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.
Soul Swallower soi soi/230 G G {2}{G}{G} 4 Creature - Wurm 3 3 R creature Trample | Delirium - At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
Stoic Builder soi soi/231 G G {2}{G} 3 Creature - Human 2 3 C mb1-green-a creature When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.
Thornhide Wolves soi soi/232 G G {4}{G} 5 Creature - Wolf 4 5 C creature
Tireless Tracker soi soi/233 G G {2}{G} 3 Creature - Human Scout 3 2 R mb1-rare creature Create Clue/spawn [soi] Clue Whenever a land enters the battlefield under your control, investigate. | Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
Traverse the Ulvenwald soi soi/234 G G {G} 1 Sorcery R sorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | Delirium - If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.
Ulvenwald Hydra soi soi/235 G G {4}{G}{G} 6 Creature - Hydra * * M creature Reach | Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. | When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
Ulvenwald Mysteries soi soi/236 G G {2}{G} 3 Enchantment U enchantment Create Human Soldier/spawn [soi] Human Soldier (W 1/1) Create Clue/spawn [soi] Clue Whenever a nontoken creature you control dies, investigate. | Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Vessel of Nascency soi soi/237 G G {G} 1 Enchantment C enchantment Reveal top four cards/vp1at4 {1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
Veteran Cathar soi soi/238 G GW {1}{G} 2 Creature - Human Soldier 2 2 U creature {3}{W}: Target Human gains double strike until end of turn.
Watcher in the Web soi soi/239 G G {4}{G} 5 Creature - Spider 2 5 C mb1-green-a creature Reach | Watcher in the Web can block an additional seven creatures each combat.
Weirding Wood soi soi/240 G G {2}{G} 3 Enchantment - Aura U enchantment Create Clue/spawn [soi] Clue Enchant land | When Weirding Wood enters the battlefield, investigate. | Enchanted land has "{T}: Add two mana of any one color."
Altered Ego soi soi/241 GU GU {X}{2}{G}{U} 4 Creature - Shapeshifter 0 0 R creature This spell can't be countered. | You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
Anguished Unmaking soi soi/242 WB WB {1}{W}{B} 3 Instant R instant Exile target nonland permanent. You lose 3 life.
Arlinn Kord soi soi/243a RG RG {2}{R}{G} 4 Legendary Planeswalker - Arlinn 3 M planeswalker yInitialize/ccblue=3 Transform/spawn [soi] Arlinn, Embraced by the Moon Create Wolf/spawn [soi] Wolf (G 2/2) +1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. | 0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord. // Arlinn, Embraced by the Moon [Legendary Planeswalker - Arlinn] +1: Creatures you control get +1/+1 and gain trample until end of turn. | -1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon. | -6: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to any target.'"
[soi] Arlinn, Embraced by the Moon soi soi/243b RG 4 Token Legendary Planeswalker - Arlinn M Create Arlinn Kord Emblem/spawn [soi] Arlinn Kord Emblem +1: Creatures you control get +1/+1 and gain trample until end of turn. | -1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon. | -6: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to any target.'"
Fevered Visions soi soi/244 UR UR {1}{U}{R} 3 Enchantment R enchantment At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.
The Gitrog Monster soi soi/245 BG BG {3}{B}{G} 5 Legendary Creature - Frog Horror 6 6 M mb1-rare creature Deathtouch | At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. | You may play an additional land on each of your turns. | Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Invocation of Saint Traft soi soi/246 WU WU {1}{W}{U} 3 Enchantment - Aura R enchantment Create Angel/spawn [soi] Angel (W 4/4 Flying) Enchant creature | Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
Nahiri, the Harbinger soi soi/247 RW RW {2}{R}{W} 4 Legendary Planeswalker - Nahiri 4 M planeswalker /ccblue=4 +2: You may discard a card. If you do, draw a card. | -2: Exile target enchantment, tapped artifact, or tapped creature. | -8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.
Olivia, Mobilized for War soi soi/248 BR BR {1}{B}{R} 3 Legendary Creature - Vampire Knight 3 3 M creature /ch Flying | Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
Prized Amalgam soi soi/249 UB UB {1}{U}{B} 3 Creature - Zombie 3 3 R creature Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
Sigarda, Heron's Grace soi soi/250 GW GW {3}{G}{W} 5 Legendary Creature - Angel 4 5 M creature yInitialize/ch Create Human Soldier/spawn [soi] Human Soldier (W 1/1) Flying | You and Humans you control have hexproof. | {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.
Sorin, Grim Nemesis soi soi/251 WB WB {4}{W}{B} 6 Legendary Planeswalker - Sorin 6 M planeswalker yInitialize/ccblue=6 Reveal top card/vp1at1 Create Vampire Knight/spawn [soi] Vampire Knight (B 1/1 Lifelink) Create 5 Vampire Knights/spawnx5 [soi] Vampire Knight (B 1/1 Lifelink) Create 10 Vampire Knights/spawnx10 [soi] Vampire Knight (B 1/1 Lifelink) +1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost. | -X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. | -9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
Brain in a Jar soi soi/252 {2} 2 Artifact R artifact {1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. | {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X.
Corrupted Grafstone soi soi/253 {2} 2 Artifact R artifact /cr90 Corrupted Grafstone enters the battlefield tapped. | {T}: Choose a color of a card in your graveyard. Add one mana of that color.
Epitaph Golem soi soi/254 {5} 5 Artifact Creature - Golem 3 5 U creature {2}: Put target card from your graveyard on the bottom of your library.
Explosive Apparatus soi soi/255 {1} 1 Artifact C artifact {3}, {T}, Sacrifice Explosive Apparatus: It deals 2 damage to any target.
Harvest Hand soi soi/256a {3} 3 Artifact Creature - Scarecrow 2 2 U creature Transform/spawn [soi] Scrounged Scythe When Harvest Hand dies, return it to the battlefield transformed under your control. // Scrounged Scythe [Artifact - Equipment] Equipped creature gets +1/+1. | As long as equipped creature is a Human, it has menace. | Equip {2}
[soi] Scrounged Scythe soi soi/256b 3 Token Artifact - Equipment U Equipped creature gets +1/+1. | As long as equipped creature is a Human, it has menace. | Equip {2}
Haunted Cloak soi soi/257 {3} 3 Artifact - Equipment U artifact Equipped creature has vigilance, trample, and haste. | Equip {1}
Magnifying Glass soi soi/258 {3} 3 Artifact U artifact Create Clue/spawn [soi] Clue {T}: Add {C}. | {4}, {T}: Investigate.
Murderer's Axe soi soi/259 {4} 4 Artifact - Equipment U artifact Equipped creature gets +2/+2. | Equip-Discard a card.
Neglected Heirloom soi soi/260a {1} 1 Artifact - Equipment U artifact Transform/spawn [soi] Ashmouth Blade Equipped creature gets +1/+1. | When equipped creature transforms, transform Neglected Heirloom. | Equip {1} // Ashmouth Blade [Artifact - Equipment] Equipped creature gets +3/+3 and has first strike. | Equip {3}
[soi] Ashmouth Blade soi soi/260b 1 Token Artifact - Equipment U Equipped creature gets +3/+3 and has first strike. | Equip {3}
Runaway Carriage soi soi/261 {4} 4 Artifact Creature - Construct 5 6 U creature Trample | When Runaway Carriage attacks or blocks, sacrifice it at end of combat.
Shard of Broken Glass soi soi/262 {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+0. | Whenever equipped creature attacks, you may mill two cards. | Equip {1}
Skeleton Key soi soi/263 {1} 1 Artifact - Equipment U artifact Equipped creature has skulk. | Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. | Equip {2}
Slayer's Plate soi soi/264 {3} 3 Artifact - Equipment R artifact Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Equipped creature gets +4/+2. | Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. | Equip {3}
Tamiyo's Journal soi soi/265 {5} 5 Legendary Artifact R artifact Create Clue/spawn [soi] Clue At the beginning of your upkeep, investigate. | {T}, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.
Thraben Gargoyle soi soi/266a {1} 1 Artifact Creature - Gargoyle 2 2 U creature Transform/spawn [soi] Stonewing Antagonizer Defender | {6}: Transform Thraben Gargoyle. // Stonewing Antagonizer [Artifact Creature - Gargoyle Horror] Flying 4/2
[soi] Stonewing Antagonizer soi soi/266b 1 Token Artifact Creature - Gargoyle Horror 4 2 U /ch Flying
True-Faith Censer soi soi/267 {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+1 and has vigilance. | As long as equipped creature is a Human, it gets an additional +1/+0. | Equip {2}
Wicker Witch soi soi/268 {3} 3 Artifact Creature - Scarecrow 3 1 C creature
Wild-Field Scarecrow soi soi/269 {3} 3 Artifact Creature - Scarecrow 1 4 U creature Defender | {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
Choked Estuary soi soi/270 UB 0 Land R land /cr90 As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. | {T}: Add {U} or {B}.
Drownyard Temple soi soi/271 0 Land R land {T}: Add {C}. | {3}: Return Drownyard Temple from your graveyard to the battlefield tapped.
Foreboding Ruins soi soi/272 BR 0 Land R land /cr90 As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. | {T}: Add {B} or {R}.
Forsaken Sanctuary soi soi/273 WB 0 Land U land /cr90 Forsaken Sanctuary enters the battlefield tapped. | {T}: Add {W} or {B}.
Fortified Village soi soi/274 GW 0 Land R land /cr90 As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. | {T}: Add {G} or {W}.
Foul Orchard soi soi/275 BG 0 Land U land /cr90 Foul Orchard enters the battlefield tapped. | {T}: Add {B} or {G}.
Game Trail soi soi/276 RG 0 Land R land /cr90 As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. | {T}: Add {R} or {G}.
Highland Lake soi soi/277 UR 0 Land U land /cr90 Highland Lake enters the battlefield tapped. | {T}: Add {U} or {R}.
Port Town soi soi/278 WU 0 Land R land /cr90 As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. | {T}: Add {W} or {U}.
Stone Quarry soi soi/279 RW 0 Land U land /cr90 Stone Quarry enters the battlefield tapped. | {T}: Add {R} or {W}.
Warped Landscape soi soi/280 0 Land C land {T}: Add {C}. | {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Westvale Abbey soi soi/281a B 0 Land R land Transform/spawn [soi] Ormendahl, Profane Prince Create Human Cleric/spawn [soi] Human Cleric (WB 1/1) {T}: Add {C}. | {5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token. | {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it. // Ormendahl, Profane Prince [Legendary Creature - Demon] Flying, lifelink, indestructible, haste 9/7
[soi] Ormendahl, Profane Prince soi soi/281b B 0 Token Legendary Creature - Demon 9 7 R /ch Flying, lifelink, indestructible, haste
Woodland Stream soi soi/282 GU 0 Land U land /cr90 Woodland Stream enters the battlefield tapped. | {T}: Add {G} or {U}.
Plains soi soi/283 W 0 Basic Land - Plains L plains
Island soi soi/286 U 0 Basic Land - Island L island
Swamp soi soi/289 B 0 Basic Land - Swamp L swamp
Mountain soi soi/292 R 0 Basic Land - Mountain L mountain
Forest soi soi/295 G 0 Basic Land - Forest L forest
[soi] Angel (W 4/4 Flying) soi tsoi/1 W 0 Token Creature - Angel 4 4 T /ch Flying
[soi] Human Soldier (W 1/1) soi tsoi/2 W 0 Token Creature - Human Soldier 1 1 T
[soi] Spirit (W 1/1 Flying) soi tsoi/3 W 0 Token Creature - Spirit 1 1 T /ch Flying
[soi] Vampire Knight (B 1/1 Lifelink) soi tsoi/4 B 0 Token Creature - Vampire Knight 1 1 T Lifelink
[soi] Zombie (B 2/2) soi tsoi/5 B 0 Token Creature - Zombie 2 2 T
[soi] Devil (R 1/1) soi tsoi/6 R 0 Token Creature - Devil 1 1 T When this creature dies, it deals 1 damage to any target.
[soi] Insect (G 1/1) soi tsoi/7 G 0 Token Creature - Insect 1 1 T
[soi] Ooze (G 3/3) soi tsoi/8 G 0 Token Creature - Ooze 3 3 T
[soi] Wolf (G 2/2) soi tsoi/9 G 0 Token Creature - Wolf 2 2 T
[soi] Human Cleric (WB 1/1) soi tsoi/10 WB 0 Token Creature - Human Cleric 1 1 T
[soi] Clue soi tsoi/11 0 Token Artifact - Clue T {2}, Sacrifice this artifact: Draw a card.
[soi] Jace, Unraveler of Secrets Emblem soi tsoi/17 0 Token Emblem T Whenever an opponent casts their first spell each turn, counter that spell.
[soi] Arlinn Kord Emblem soi tsoi/18 0 Token Emblem T Creatures you control have haste and "{T}: This creature deals damage equal to its power to any target."
Abundant Maw emn emn/1 B {8} 8 Creature - Eldrazi Leech 6 4 U creature Emerge {6}{B} | When you cast this spell, target opponent loses 3 life and you gain 3 life.
Decimator of the Provinces emn emn/2 G {10} 10 Creature - Eldrazi Boar 7 7 M creature Emerge {6}{G}{G}{G} | When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn. | Trample, haste
Distended Mindbender emn emn/3 B {8} 8 Creature - Eldrazi Insect 5 5 R creature Emerge {5}{B}{B} | When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards.
Drownyard Behemoth emn emn/4 U {9} 9 Creature - Eldrazi Crab 5 7 U creature Flash | Emerge {7}{U} | Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.
Elder Deep-Fiend emn emn/5 U {8} 8 Creature - Eldrazi Octopus 5 6 R creature Flash | Emerge {5}{U}{U} | When you cast this spell, tap up to four target permanents.
Emrakul, the Promised End emn emn/6 {13} 13 Legendary Creature - Eldrazi 13 13 M creature /ch This spell costs {1} less to cast for each card type among cards in your graveyard. | When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. | Flying, trample, protection from instants
Eternal Scourge emn emn/7 {3} 3 Creature - Eldrazi Horror 3 3 R creature You may cast Eternal Scourge from exile. | When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge.
It of the Horrid Swarm emn emn/8 G {8} 8 Creature - Eldrazi Insect 4 4 C creature Create 2 Insects/spawnx2 [soi] Insect (G 1/1) Emerge {6}{G} | When you cast this spell, create two 1/1 green Insect creature tokens.
Lashweed Lurker emn emn/9 GU {8} 8 Creature - Eldrazi Horror 5 4 U creature Emerge {5}{G}{U} | When you cast this spell, you may put target nonland permanent on top of its owner's library.
Mockery of Nature emn emn/10 G {9} 9 Creature - Eldrazi Beast 6 5 U creature Emerge {7}{G} | When you cast this spell, you may destroy target artifact or enchantment.
Vexing Scuttler emn emn/11 U {8} 8 Creature - Eldrazi Crab 4 5 U creature Emerge {6}{U} | When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
Wretched Gryff emn emn/12 U {7} 7 Creature - Eldrazi Hippogriff 3 4 C mb1-blue-a creature /ch Emerge {5}{U} | When you cast this spell, draw a card. | Flying
Blessed Alliance emn emn/13 W W {1}{W} 2 Instant U instant Escalate {2} | Choose one or more - | - Target player gains 4 life. | - Untap up to two target creatures. | - Target opponent sacrifices an attacking creature.
Borrowed Grace emn emn/14 W W {2}{W} 3 Instant C mb1-white-a instant Escalate {1}{W} | Choose one or both - | - Creatures you control get +2/+0 until end of turn. | - Creatures you control get +0/+2 until end of turn.
Bruna, the Fading Light emn emn/15a W W {5}{W}{W} 7 Legendary Creature - Angel Horror 5 7 R creature yInitialize/ch Meld into Brisela, Voice of Nightmares/spawn [emn] Brisela, Voice of Nightmares When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. | Flying, vigilance | // Brisela, Voice of Nightmares [Legendary Creature - Eldrazi Angel] Flying, first strike, vigilance, lifelink | Your opponents can't cast spells with converted mana cost 3 or less. 9/10
[emn] Brisela, Voice of Nightmares emn emn/15b W 11 Token Legendary Creature - Eldrazi Angel 9 10 M /ch Flying, first strike, vigilance, lifelink | Your opponents can't cast spells with converted mana cost 3 or less.
Choking Restraints emn emn/16 W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. | {3}{W}{W}, Sacrifice Choking Restraints: Exile enchanted creature.
Collective Effort emn emn/17 W W {1}{W}{W} 3 Sorcery R sorcery Escalate-Tap an untapped creature you control. | Choose one or more - | - Destroy target creature with power 4 or greater. | - Destroy target enchantment. | - Put a +1/+1 counter on each creature target player controls.
Courageous Outrider emn emn/18 W W {3}{W} 4 Creature - Human Scout 3 4 U creature Look at top four cards/vp1pt4 When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Dawn Gryff emn emn/19 W W {2}{W} 3 Creature - Hippogriff 2 2 C creature /ch Flying
Deploy the Gatewatch emn emn/20 W W {4}{W}{W} 6 Sorcery M sorcery Look at top seven cards/vp1pt7 Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Desperate Sentry emn emn/21 W W {2}{W} 3 Creature - Human Soldier 1 2 C mb1-white-a creature Create Eldrazi Horror/spawn [emn] Eldrazi Horror (3/2) When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token. | Delirium - Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.
Drogskol Shieldmate emn emn/22 W W {2}{W} 3 Creature - Spirit Soldier 2 3 U creature Flash | When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.
Extricator of Sin emn emn/23a W W {2}{W} 3 Creature - Human Cleric 0 3 U creature Transform/spawn [emn] Extricator of Flesh Create Eldrazi Horror/spawn [emn] Eldrazi Horror (3/2) When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token. | Delirium - At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin. // Extricator of Flesh [Creature - Eldrazi Horror] Eldrazi you control have vigilance. | {2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token. 3/5
[emn] Extricator of Flesh emn emn/23b 3 Token Creature - Eldrazi Horror 3 5 U Create Eldrazi Horror/spawn [emn] Eldrazi Horror (3/2) Eldrazi you control have vigilance. | {2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.
Faith Unbroken emn emn/24 W W {3}{W} 4 Enchantment - Aura U enchantment Enchant creature you control | When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. | Enchanted creature gets +2/+2.
Faithbearer Paladin emn emn/25 W W {4}{W} 5 Creature - Human Knight 3 4 C mb1-white-b creature Lifelink
Fiend Binder emn emn/26 W W {3}{W} 4 Creature - Human Soldier 3 2 C creature Whenever Fiend Binder attacks, tap target creature defending player controls.
Geist of the Lonely Vigil emn emn/27 W W {1}{W} 2 Creature - Spirit Cleric 2 3 U creature /ch Defender, flying | Delirium - Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
Gisela, the Broken Blade emn emn/28 W W {2}{W}{W} 4 Legendary Creature - Angel Horror 4 3 M creature yInitialize/ch Meld into Brisela, Voice of Nightmares/spawn [emn] Brisela, Voice of Nightmares Flying, first strike, lifelink | At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares. // Brisela, Voice of Nightmares [Legendary Creature - Eldrazi Angel] Flying, first strike, vigilance, lifelink | Your opponents can't cast spells with converted mana cost 3 or less. 9/10
Give No Ground emn emn/29 W W {3}{W} 4 Instant U instant Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
Guardian of Pilgrims emn emn/30 W W {1}{W} 2 Creature - Spirit Cleric 2 2 C creature When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.
Ironclad Slayer emn emn/31 W W {2}{W} 3 Creature - Human Warrior 3 2 C creature When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.
Ironwright's Cleansing emn emn/32 W W {2}{W} 3 Sorcery C sorcery Exile target artifact or enchantment.
Lone Rider emn emn/33a W W {1}{W} 2 Creature - Human Knight 1 1 U creature Transform/spawn [emn] It That Rides as One First strike, lifelink | At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. // It That Rides as One [Creature - Eldrazi Horror] First strike, trample, lifelink 4/4
[emn] It That Rides as One emn emn/33b 2 Token Creature - Eldrazi Horror 4 4 U First strike, trample, lifelink
Long Road Home emn emn/34 W W {1}{W} 2 Instant U instant Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Lunarch Mantle emn emn/35 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
Peace of Mind emn emn/36 W W {1}{W} 2 Enchantment U mb1-white-a enchantment {W}, Discard a card: You gain 3 life.
Providence emn emn/37 W W {5}{W}{W} 7 Sorcery R sorcery You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. | Your life total becomes 26.
Repel the Abominable emn emn/38 W W {1}{W} 2 Instant U instant Prevent all damage that would be dealt this turn by non-Human sources.
Sanctifier of Souls emn emn/39 W W {3}{W} 4 Creature - Human Cleric 2 3 R creature Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn. | {2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Selfless Spirit emn emn/40 W W {1}{W} 2 Creature - Spirit Cleric 2 1 R creature /ch Flying | Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
Sigarda's Aid emn emn/41 W W {W} 1 Enchantment R enchantment You may cast Aura and Equipment spells as though they had flash. | Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.
Sigardian Priest emn emn/42 W W {1}{W} 2 Creature - Human Cleric 1 2 C creature {1}, {T}: Tap target non-Human creature.
Spectral Reserves emn emn/43 W W {3}{W} 4 Sorcery C sorcery /spawnx2 [soi] Spirit (W 1/1 Flying) Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
Steadfast Cathar emn emn/44 W W {1}{W} 2 Creature - Human Soldier 2 1 C creature Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.
Subjugator Angel emn emn/45 W W {4}{W}{W} 6 Creature - Angel 4 3 U creature /ch Flying | When Subjugator Angel enters the battlefield, tap all creatures your opponents control.
Thalia, Heretic Cathar emn emn/46 W W {2}{W} 3 Legendary Creature - Human Soldier 3 2 R creature First strike | Creatures and nonbasic lands your opponents control enter the battlefield tapped.
Thalia's Lancers emn emn/47 W W {3}{W}{W} 5 Creature - Human Knight 4 4 R mb1-rare creature First strike | When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library.
Thraben Standard Bearer emn emn/48 W W {W} 1 Creature - Human Soldier 1 1 C mb1-white-a creature Create Human Soldier/spawn [soi] Human Soldier (W 1/1) {1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token.
Advanced Stitchwing emn emn/49 U U {3}{U}{U} 5 Creature - Zombie Horror 3 4 U creature /ch Flying | {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
Chilling Grasp emn emn/50 U U {2}{U} 3 Instant U instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. | Madness {3}{U}
Coax from the Blind Eternities emn emn/51 U U {2}{U} 3 Sorcery R sorcery You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.
Contingency Plan emn emn/52 U U {1}{U} 2 Sorcery C mb1-blue-a sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Convolute emn emn/53 U U {2}{U} 3 Instant C mb1-blue-b instant Counter target spell unless its controller pays {4}.
Curious Homunculus emn emn/54a U U {1}{U} 2 Creature - Homunculus 1 1 U creature Transform/spawn [emn] Voracious Reader {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. | At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus. // Voracious Reader [Creature - Eldrazi Homunculus] Prowess | Instant and sorcery spells you cast cost {1} less to cast. 3/4
[emn] Voracious Reader emn emn/54b 2 Token Creature - Eldrazi Homunculus 3 4 U Prowess | Instant and sorcery spells you cast cost {1} less to cast.
Displace emn emn/55 U U {2}{U} 3 Instant C mb1-blue-a instant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Docent of Perfection emn emn/56a U U {3}{U}{U} 5 Creature - Insect Horror 5 4 R creature yInitialize/ch Transform/spawn [emn] Final Iteration Create Human Wizard/spawn [emn] Human Wizard (U 1/1) Flying | Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection. // Final Iteration [Creature - Eldrazi Insect] Flying | Wizards you control get +2/+1 and have flying. | Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. 6/5
[emn] Final Iteration emn emn/56b 5 Token Creature - Eldrazi Insect 6 5 R yInitialize/ch Create Human Wizard/spawn [emn] Human Wizard (U 1/1) Flying | Wizards you control get +2/+1 and have flying. | Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
Drag Under emn emn/57 U U {2}{U} 3 Sorcery C sorcery Return target creature to its owner's hand. | Draw a card.
Enlightened Maniac emn emn/58 U U {3}{U} 4 Creature - Human 0 2 C mb1-blue-b creature /spawn [emn] Eldrazi Horror (3/2) When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.
Exultant Cultist emn emn/59 U U {2}{U} 3 Creature - Human Wizard 2 2 C creature When Exultant Cultist dies, draw a card.
Fogwalker emn emn/60 U U {1}{U} 2 Creature - Spirit 1 3 C mb1-blue-a creature Skulk | When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
Fortune's Favor emn emn/61 U U {3}{U} 4 Instant U instant Look at top four cards/vp1pt4 Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Geist of the Archives emn emn/62 U U {2}{U} 3 Creature - Spirit 0 4 U creature Scry 1/vp1pt1 Defender | At the beginning of your upkeep, scry 1.
Grizzled Angler emn emn/63a U U {2}{U} 3 Creature - Human 2 3 U creature Transform/spawn [emn] Grisly Anglerfish {T}: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler. // Grisly Anglerfish [Creature - Eldrazi Fish] {6}: Creatures your opponents control attack this turn if able. 4/5
[emn] Grisly Anglerfish emn emn/63b 3 Token Creature - Eldrazi Fish 4 5 U {6}: Creatures your opponents control attack this turn if able.
Identity Thief emn emn/64 U U {2}{U}{U} 4 Creature - Shapeshifter 0 3 R creature Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Imprisoned in the Moon emn emn/65 U U {2}{U} 3 Enchantment - Aura R enchantment Enchant creature, land, or planeswalker | Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
Ingenious Skaab emn emn/66 U U {2}{U} 3 Creature - Zombie Horror 2 3 C creature Prowess | {U}: Ingenious Skaab gets +1/-1 until end of turn.
Laboratory Brute emn emn/67 U U {3}{U} 4 Creature - Zombie Horror 3 3 C mb1-blue-a creature When Laboratory Brute enters the battlefield, mill four cards.
Lunar Force emn emn/68 U U {2}{U} 3 Enchantment U enchantment When an opponent casts a spell, sacrifice Lunar Force and counter that spell.
Mausoleum Wanderer emn emn/69 U U {U} 1 Creature - Spirit 1 1 R creature /ch Flying | Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. | Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power.
Mind's Dilation emn emn/70 U U {5}{U}{U} 7 Enchantment M enchantment Reveal top card/vp1at1 Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
Nebelgast Herald emn emn/71 U U {2}{U} 3 Creature - Spirit 2 1 U creature /ch Flash | Flying | Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.
Niblis of Frost emn emn/72 U U {2}{U}{U} 4 Creature - Spirit 3 3 R creature /ch Flying | Prowess | Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Scour the Laboratory emn emn/73 U U {4}{U}{U} 6 Instant U instant Delirium - This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. | Draw three cards.
Spontaneous Mutation emn emn/74 U U {U} 1 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Summary Dismissal emn emn/75 U U {2}{U}{U} 4 Instant R instant Exile all other spells and counter all abilities.
Take Inventory emn emn/76 U U {1}{U} 2 Sorcery C sorcery Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.
Tattered Haunter emn emn/77 U U {1}{U} 2 Creature - Spirit 2 1 C creature /ch Flying | Tattered Haunter can block only creatures with flying.
Turn Aside emn emn/78 U U {U} 1 Instant C mb1-blue-a instant Counter target spell that targets a permanent you control.
Unsubstantiate emn emn/79 U U {1}{U} 2 Instant U instant Return target spell or creature to its owner's hand.
Wharf Infiltrator emn emn/80 U U {1}{U} 2 Creature - Human Horror 1 1 R creature Create Eldrazi Horror/spawn [emn] Eldrazi Horror (3/2) Skulk | Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. | Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Boon of Emrakul emn emn/81 B B {2}{B} 3 Enchantment - Aura C mb1-black-a enchantment Enchant creature | Enchanted creature gets +3/-3.
Borrowed Malevolence emn emn/82 B B {B} 1 Instant C instant Escalate {2} | Choose one or both - | - Target creature gets +1/+1 until end of turn. | - Target creature gets -1/-1 until end of turn.
Cemetery Recruitment emn emn/83 B B {1}{B} 2 Sorcery C sorcery Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
Certain Death emn emn/84 B B {5}{B} 6 Sorcery C mb1-black-a sorcery Destroy target creature. Its controller loses 2 life and you gain 2 life.
Collective Brutality emn emn/85 B B {1}{B} 2 Sorcery R mb1-rare sorcery Escalate-Discard a card. | Choose one or more - | - Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. | - Target creature gets -2/-2 until end of turn. | - Target opponent loses 2 life and you gain 2 life.
Cryptbreaker emn emn/86 B B {B} 1 Creature - Zombie 1 1 R creature Create Zombie/spawn [emn] Zombie (B 2/2) {1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. | Tap three untapped Zombies you control: You draw a card and you lose 1 life.
Dark Salvation emn emn/87 B B {X}{X}{B} 1 Sorcery R sorcery Create Zombie/spawn [emn] Zombie (B 2/2) Create 5 Zombies/spawnx5 [emn] Zombie (B 2/2) Create 10 Zombies/spawnx10 [emn] Zombie (B 2/2) Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
Dusk Feaster emn emn/88 B B {5}{B}{B} 7 Creature - Vampire 4 5 U creature /ch Delirium - This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. | Flying
Gavony Unhallowed emn emn/89 B B {3}{B} 4 Creature - Zombie 2 4 C creature Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
Graf Harvest emn emn/90 B B {B} 1 Enchantment U enchantment Create Zombie/spawn [emn] Zombie (B 2/2) Zombies you control have menace. | {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
Graf Rats emn emn/91 B B {1}{B} 2 Creature - Rat 2 1 C creature Meld into Chittering Host/spawn [emn] Chittering Host At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host. // Chittering Host [Creature - Eldrazi Horror] Haste | Menace | When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn. 5/6
Haunted Dead emn emn/92 B B {3}{B} 4 Creature - Zombie 2 2 U creature /spawn [soi] Spirit (W 1/1 Flying) When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying. | {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
Liliana, the Last Hope emn emn/93 B B {1}{B}{B} 3 Legendary Planeswalker - Liliana 3 M planeswalker yInitialize/ccblue=3 Create Zombie/spawn [emn] Zombie (B 2/2) Create 5 Zombies/spawnx5 [emn] Zombie (B 2/2) Create 10 Zombies/spawnx10 [emn] Zombie (B 2/2) Create Liliana, the Last Hope Emblem/spawn [emn] Liliana, the Last Hope Emblem +1: Up to one target creature gets -2/-1 until your next turn. | -2: Mill two cards, then you may return a creature card from your graveyard to your hand. | -7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
Liliana's Elite emn emn/94 B B {2}{B} 3 Creature - Zombie 1 1 U creature Liliana's Elite gets +1/+1 for each creature card in your graveyard.
Markov Crusader emn emn/95 B B {4}{B} 5 Creature - Vampire Knight 4 3 U creature Lifelink | Markov Crusader has haste as long as you control another Vampire.
Midnight Scavengers emn emn/96a B B {4}{B} 5 Creature - Human Rogue 3 3 C creature Meld into Chittering Host/spawn [emn] Chittering Host When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand. | // Chittering Host [Creature - Eldrazi Horror] Haste | Menace | When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn. 5/6
[emn] Chittering Host emn emn/96b B 7 Token Creature - Eldrazi Horror 5 6 C Haste | Menace | When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.
Murder emn emn/97 B B {1}{B}{B} 3 Instant U instant Destroy target creature.
Noosegraf Mob emn emn/98 B B {4}{B}{B} 6 Creature - Zombie 0 0 R creature yInitialize/ccgreen=5 Create Zombie/spawn [emn] Zombie (B 2/2) Noosegraf Mob enters the battlefield with five +1/+1 counters on it. | Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
Oath of Liliana emn emn/99 B B {2}{B} 3 Legendary Enchantment R enchantment Create Zombie/spawn [emn] Zombie (B 2/2) When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. | At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.
Olivia's Dragoon emn emn/100 B B {1}{B} 2 Creature - Vampire Berserker 2 2 C creature Discard a card: Olivia's Dragoon gains flying until end of turn.
Prying Questions emn emn/101 B B {2}{B} 3 Sorcery U sorcery Target opponent loses 3 life and puts a card from their hand on top of their library.
Rise from the Grave emn emn/102 B B {4}{B} 5 Sorcery U sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Ruthless Disposal emn emn/103 B B {4}{B} 5 Sorcery U sorcery As an additional cost to cast this spell, discard a card and sacrifice a creature. | Two target creatures each get -13/-13 until end of turn.
Skirsdag Supplicant emn emn/104 B B {2}{B} 3 Creature - Human Cleric 2 3 C creature {B}, {T}, Discard a card: Each player loses 2 life.
Strange Augmentation emn emn/105 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1. | Delirium - Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
Stromkirk Condemned emn emn/106 B B {B}{B} 2 Creature - Vampire Horror 2 2 R creature Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn.
Succumb to Temptation emn emn/107 B B {1}{B}{B} 3 Instant C instant You draw two cards and you lose 2 life.
Thraben Foulbloods emn emn/108 B B {2}{B} 3 Creature - Zombie Dog 3 2 C mb1-black-a creature Delirium - Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard.
Tree of Perdition emn emn/109 B B {3}{B} 4 Creature - Plant 0 13 M creature Defender | {T}: Exchange target opponent's life total with Tree of Perdition's toughness.
Vampire Cutthroat emn emn/110 B B {B} 1 Creature - Vampire Rogue 1 1 U creature Skulk | Lifelink
Voldaren Pariah emn emn/111a B B {3}{B}{B} 5 Creature - Vampire Horror 3 3 R creature yInitialize/ch Transform/spawn [emn] Abolisher of Bloodlines Flying | Sacrifice three other creatures: Transform Voldaren Pariah. | Madness {B}{B}{B} // Abolisher of Bloodlines [Creature - Eldrazi Vampire] Flying | When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures. 6/5
[emn] Abolisher of Bloodlines emn emn/111b 5 Token Creature - Eldrazi Vampire 6 5 R /ch Flying | When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.
Wailing Ghoul emn emn/112 B B {1}{B} 2 Creature - Zombie 1 3 C creature When Wailing Ghoul enters the battlefield, mill two cards.
Weirded Vampire emn emn/113 B B {3}{B} 4 Creature - Vampire Horror 3 3 C mb1-black-a creature Madness {2}{B}
Whispers of Emrakul emn emn/114 B B {1}{B} 2 Sorcery U sorcery Target opponent discards a card at random. | Delirium - If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.
Abandon Reason emn emn/115 R R {2}{R} 3 Instant U instant Up to two target creatures each get +1/+0 and gain first strike until end of turn. | Madness {1}{R}
Alchemist's Greeting emn emn/116 R R {4}{R} 5 Sorcery C mb1-red-a sorcery Alchemist's Greeting deals 4 damage to target creature. | Madness {1}{R}
Assembled Alphas emn emn/117 R R {5}{R} 6 Creature - Wolf 5 5 R creature Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.
Bedlam Reveler emn emn/118 R R {6}{R}{R} 8 Creature - Devil Horror 3 4 R creature This spell costs {1} less to cast for each instant and sorcery card in your graveyard. | Prowess | When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.
Blood Mist emn emn/119 R R {3}{R} 4 Enchantment U enchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Bold Impaler emn emn/120 R R {R} 1 Creature - Vampire Knight 1 2 C creature {2}{R}: Bold Impaler gets +2/+0 until end of turn.
Borrowed Hostility emn emn/121 R R {R} 1 Instant C mb1-red-a instant Escalate {3} | Choose one or both - | - Target creature gets +3/+0 until end of turn. | - Target creature gains first strike until end of turn.
Brazen Wolves emn emn/122 R R {2}{R} 3 Creature - Wolf 2 3 C mb1-red-a creature Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.
Collective Defiance emn emn/123 R R {1}{R}{R} 3 Sorcery R sorcery Escalate {1} | Choose one or more - | - Target player discards all the cards in their hand, then draws that many cards. | - Collective Defiance deals 4 damage to target creature. | - Collective Defiance deals 3 damage to target opponent or planeswalker.
Conduit of Storms emn emn/124a R R {2}{R} 3 Creature - Werewolf Horror 2 3 U creature Transform/spawn [emn] Conduit of Emrakul Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn. | {3}{R}{R}: Transform Conduit of Storms. // Conduit of Emrakul [Creature - Eldrazi Werewolf] Whenever Conduit of Emrakul attacks, add {C}{C} at the beginning of your next main phase this turn. 5/4
[emn] Conduit of Emrakul emn emn/124b 3 Token Creature - Eldrazi Werewolf 5 4 U Whenever Conduit of Emrakul attacks, add {C}{C} at the beginning of your next main phase this turn.
Deranged Whelp emn emn/125 R R {1}{R} 2 Creature - Wolf 2 1 U creature Menace
Distemper of the Blood emn emn/126 R R {1}{R} 2 Sorcery C mb1-red-b sorcery Target creature gets +2/+2 and gains trample until end of turn. | Madness {R}
Falkenrath Reaver emn emn/127 R R {1}{R} 2 Creature - Vampire 2 2 C creature
Furyblade Vampire emn emn/128 R R {1}{R} 2 Creature - Vampire Berserker 1 2 U creature Trample | At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.
Galvanic Bombardment emn emn/129 R R {R} 1 Instant C instant Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
Hanweir Garrison emn emn/130a R R {2}{R} 3 Creature - Human Soldier 2 3 R creature Meld into Hanweir, the Writhing Township/spawn [emn] Hanweir, the Writhing Township Create 2 Humans/spawnx2 [emn] Human (R 1/1) Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. | // Hanweir, the Writhing Township [Legendary Creature - Eldrazi Ooze] Trample, haste | Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking. 7/4
[emn] Hanweir, the Writhing Township emn emn/130b R 3 Token Legendary Creature - Eldrazi Ooze 7 4 R Create 2 Eldrazi Horrors/spawnx2 [emn] Eldrazi Horror (3/2) Trample, haste | Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.
Harmless Offering emn emn/131 R R {2}{R} 3 Sorcery R sorcery Target opponent gains control of target permanent you control.
Impetuous Devils emn emn/132 R R {2}{R}{R} 4 Creature - Devil 6 1 R creature Trample, haste | When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. | At the beginning of the end step, sacrifice Impetuous Devils.
Incendiary Flow emn emn/133 R R {1}{R} 2 Sorcery U sorcery Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Insatiable Gorgers emn emn/134 R R {2}{R}{R} 4 Creature - Vampire Berserker 5 3 U creature Insatiable Gorgers attacks each combat if able. | Madness {3}{R}
Make Mischief emn emn/135 R R {2}{R} 3 Sorcery C sorcery /spawn [soi] Devil (R 1/1) Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."
Mirrorwing Dragon emn emn/136 R R {3}{R}{R} 5 Creature - Dragon 4 5 M creature /ch Flying | Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
Nahiri's Wrath emn emn/137 R R {2}{R} 3 Sorcery M sorcery As an additional cost to cast this spell, discard X cards. | Nahiri's Wrath deals damage equal to the total converted mana cost of the discarded cards to each of up to X target creatures and/or planeswalkers.
Otherworldly Outburst emn emn/138 R R {R} 1 Instant C instant /spawn [emn] Eldrazi Horror (3/2) Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
Prophetic Ravings emn emn/139 R R {R} 1 Enchantment - Aura C mb1-red-b enchantment Enchant creature | Enchanted creature has haste and "{T}, Discard a card: Draw a card."
Savage Alliance emn emn/140 R R {2}{R} 3 Instant U instant Escalate {1} | Choose one or more - | - Creatures target player controls gain trample until end of turn. | - Savage Alliance deals 2 damage to target creature. | - Savage Alliance deals 1 damage to each creature target opponent controls.
Shreds of Sanity emn emn/141 R R {2}{R} 3 Sorcery U sorcery Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.
Smoldering Werewolf emn emn/142a R R {2}{R}{R} 4 Creature - Werewolf Horror 3 2 U creature Transform/spawn [emn] Erupting Dreadwolf When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures. | {4}{R}{R}: Transform Smoldering Werewolf. // Erupting Dreadwolf [Creature - Eldrazi Werewolf] Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target. 6/4
[emn] Erupting Dreadwolf emn emn/142b 4 Token Creature - Eldrazi Werewolf 6 4 U Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target.
Spreading Flames emn emn/143 R R {6}{R} 7 Instant U instant Spreading Flames deals 6 damage divided as you choose among any number of target creatures.
Stensia Banquet emn emn/144 R R {2}{R} 3 Sorcery C sorcery Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control. | Draw a card.
Stensia Innkeeper emn emn/145 R R {3}{R} 4 Creature - Vampire 3 3 C creature When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
Stromkirk Occultist emn emn/146 R R {2}{R} 3 Creature - Vampire Horror 3 2 R creature Reveal top card/vp1at1 Trample | Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. | Madness {1}{R}
Thermo-Alchemist emn emn/147 R R {1}{R} 2 Creature - Human Shaman 0 3 C creature Defender | {T}: Thermo-Alchemist deals 1 damage to each opponent. | Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
Vildin-Pack Outcast emn emn/148a R R {4}{R} 5 Creature - Werewolf Horror 4 4 C creature Transform/spawn [emn] Dronepack Kindred Trample | {R}: Vildin-Pack Outcast gets +1/-1 until end of turn. | {5}{R}{R}: Transform Vildin-Pack Outcast. // Dronepack Kindred [Creature - Eldrazi Werewolf] Trample | {1}: Dronepack Kindred gets +1/+0 until end of turn. 5/7
[emn] Dronepack Kindred emn emn/148b 5 Token Creature - Eldrazi Werewolf 5 7 C Trample | {1}: Dronepack Kindred gets +1/+0 until end of turn.
Weaver of Lightning emn emn/149 R R {2}{R} 3 Creature - Human Shaman 1 4 U creature Reach | Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.
Backwoods Survivalists emn emn/150 G G {3}{G} 4 Creature - Human Warrior 4 3 C mb1-green-b creature Delirium - Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
Bloodbriar emn emn/151 G G {2}{G} 3 Creature - Plant Elemental 2 3 C creature Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.
Clear Shot emn emn/152 G G {2}{G} 3 Instant U instant Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Crop Sigil emn emn/153 G G {G} 1 Enchantment U enchantment At the beginning of your upkeep, you may mill a card. | Delirium - {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard.
Crossroads Consecrator emn emn/154 G G {G} 1 Creature - Human Cleric 1 2 C mb1-green-b creature {G}, {T}: Target attacking Human gets +1/+1 until end of turn.
Eldritch Evolution emn emn/155 G G {1}{G}{G} 3 Sorcery R mb1-rare sorcery As an additional cost to cast this spell, sacrifice a creature. | Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.
Emrakul's Evangel emn emn/156 G G {2}{G} 3 Creature - Human Horror 3 2 R creature Create Eldrazi Horror/spawn [emn] Eldrazi Horror (3/2) Create 5 Eldrazi Horrors/spawnx5 [emn] Eldrazi Horror (3/2) Create 10 Eldrazi Horrors/spawnx10 [emn] Eldrazi Horror (3/2) {T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.
Emrakul's Influence emn emn/157 G G {2}{G}{G} 4 Enchantment U enchantment Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.
Foul Emissary emn emn/158 G G {2}{G} 3 Creature - Human Horror 1 1 U creature Look at top four cards/vp1pt4 Create Eldrazi Horror/spawn [emn] Eldrazi Horror (3/2) When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.
Gnarlwood Dryad emn emn/159 G G {G} 1 Creature - Dryad Horror 1 1 U creature Deathtouch | Delirium - Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Grapple with the Past emn emn/160 G G {1}{G} 2 Instant C instant Mill three cards, then you may return a creature or land card from your graveyard to your hand.
Hamlet Captain emn emn/161 G G {1}{G} 2 Creature - Human Warrior 2 2 U mb1-green-a creature Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.
Ishkanah, Grafwidow emn emn/162 G BG {4}{G} 5 Legendary Creature - Spider 3 5 M creature Create 3 Spiders/spawnx3 [emn] Spider (G 1/2 Reach) Reach | Delirium - When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. | {6}{B}: Target opponent loses 1 life for each Spider you control.
Kessig Prowler emn emn/163a G G {G} 1 Creature - Werewolf Horror 2 1 U creature Transform/spawn [emn] Sinuous Predator {4}{G}: Transform Kessig Prowler. // Sinuous Predator [Creature - Eldrazi Werewolf] Sinuous Predator can't be blocked by more than one creature. 4/4
[emn] Sinuous Predator emn emn/163b 1 Token Creature - Eldrazi Werewolf 4 4 U Sinuous Predator can't be blocked by more than one creature.
Noose Constrictor emn emn/164 G G {1}{G} 2 Creature - Snake 2 2 U creature Reach | Discard a card: Noose Constrictor gets +1/+1 until end of turn.
Permeating Mass emn emn/165 G G {G} 1 Creature - Spirit 1 3 R creature Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.
Prey Upon emn emn/166 G G {G} 1 Sorcery C sorcery Target creature you control fights target creature you don't control.
Primal Druid emn emn/167 G G {1}{G} 2 Creature - Human Druid 0 3 C creature When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Shrill Howler emn emn/168a G G {2}{G} 3 Creature - Werewolf Horror 3 1 U creature Transform/spawn [emn] Howling Chorus Creatures with power less than Shrill Howler's power can't block it. | {5}{G}: Transform Shrill Howler. // Howling Chorus [Creature - Eldrazi Werewolf] Creatures with power less than Howling Chorus's power can't block it. | Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token. 3/5
[emn] Howling Chorus emn emn/168b 3 Token Creature - Eldrazi Werewolf 3 5 U Create Eldrazi Horror/spawn [emn] Eldrazi Horror (3/2) Creatures with power less than Howling Chorus's power can't block it. | Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.
Somberwald Stag emn emn/169 G G {3}{G}{G} 5 Creature - Elk 4 3 U creature When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.
Spirit of the Hunt emn emn/170 G G {1}{G}{G} 3 Creature - Wolf Spirit 3 3 R creature Flash | When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
Splendid Reclamation emn emn/171 G G {3}{G} 4 Sorcery R sorcery Return all land cards from your graveyard to the battlefield tapped.
Springsage Ritual emn emn/172 G G {3}{G} 4 Instant C instant Destroy target artifact or enchantment. You gain 4 life.
Swift Spinner emn emn/173 G G {3}{G} 4 Creature - Spider 2 3 C creature Flash | Reach
Tangleclaw Werewolf emn emn/174a G G {2}{G}{G} 4 Creature - Werewolf Horror 2 4 U creature Transform/spawn [emn] Fibrous Entangler Tangleclaw Werewolf can block an additional creature each combat. | {6}{G}: Transform Tangleclaw Werewolf. // Fibrous Entangler [Creature - Eldrazi Werewolf] Vigilance | Fibrous Entangler must be blocked if able. | Fibrous Entangler can block an additional creature each combat. 4/6
[emn] Fibrous Entangler emn emn/174b 4 Token Creature - Eldrazi Werewolf 4 6 U Vigilance | Fibrous Entangler must be blocked if able. | Fibrous Entangler can block an additional creature each combat.
Ulvenwald Captive emn emn/175a G G {1}{G} 2 Creature - Werewolf Horror 1 2 C creature Transform/spawn [emn] Ulvenwald Abomination Defender | {T}: Add {G}. | {5}{G}{G}: Transform Ulvenwald Captive. // Ulvenwald Abomination [Creature - Eldrazi Werewolf] {T}: Add {C}{C}. 4/6
[emn] Ulvenwald Abomination emn emn/175b 2 Token Creature - Eldrazi Werewolf 4 6 C {T}: Add {C}{C}.
Ulvenwald Observer emn emn/176 G G {4}{G}{G} 6 Creature - Treefolk 6 6 R creature Whenever a creature you control with toughness 4 or greater dies, draw a card.
Waxing Moon emn emn/177 G G {1}{G} 2 Instant C instant Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
Wolfkin Bond emn emn/178 G G {4}{G} 5 Enchantment - Aura C mb1-green-a enchantment /spawn [soi] Wolf (G 2/2) Enchant creature | When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token. | Enchanted creature gets +2/+2.
Woodcutter's Grit emn emn/179 G G {2}{G} 3 Instant C instant Target creature you control gets +3/+3 and gains hexproof until end of turn.
Woodland Patrol emn emn/180 G G {2}{G} 3 Creature - Human Scout 3 2 C creature Vigilance
Bloodhall Priest emn emn/181 BR BR {2}{B}{R} 4 Creature - Vampire Cleric 4 4 R creature Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. | Madness {1}{B}{R}
Campaign of Vengeance emn emn/182 WB WB {3}{W}{B} 5 Enchantment U mb1-multicolor enchantment Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Gisa and Geralf emn emn/183 UB UB {2}{U}{B} 4 Legendary Creature - Human Wizard 4 4 M creature When Gisa and Geralf enters the battlefield, mill four cards. | During each of your turns, you may cast a Zombie creature spell from your graveyard.
Grim Flayer emn emn/184 BG BG {B}{G} 2 Creature - Human Warrior 2 2 M creature Look at top three cards/vp1pt3 Trample | Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. | Delirium - Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Heron's Grace Champion emn emn/185 GW GW {2}{G}{W} 4 Creature - Human Knight 3 3 R creature Flash | Lifelink | When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.
Mercurial Geists emn emn/186 UR UR {2}{U}{R} 4 Creature - Spirit 1 3 U mb1-multicolor creature /ch Flying | Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.
Mournwillow emn emn/187 BG BG {1}{B}{G} 3 Creature - Plant Skeleton 3 2 U creature Haste | Delirium - When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
Ride Down emn emn/188 RW RW {R}{W} 2 Instant U instant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Spell Queller emn emn/189 WU WU {1}{W}{U} 3 Creature - Spirit 2 3 R creature /ch Flash | Flying | When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less. | When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
Tamiyo, Field Researcher emn emn/190 GWU GWU {1}{G}{W}{U} 4 Legendary Planeswalker - Tamiyo 4 M planeswalker yInitialize/ccblue=4 Create Tamiyo, Field Researcher Emblem/spawn [emn] Tamiyo, Field Researcher Emblem +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. | -2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. | -7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
Ulrich of the Krallenhorde emn emn/191a RG RG {3}{R}{G} 5 Legendary Creature - Human Werewolf 4 4 M creature Transform/spawn [emn] Ulrich, Uncontested Alpha Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. | At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. // Ulrich, Uncontested Alpha [Legendary Creature - Werewolf] Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha. 6/6
[emn] Ulrich, Uncontested Alpha emn emn/191b RG 5 Token Legendary Creature - Werewolf 6 6 M Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.
Cathar's Shield emn emn/192 {0} 0 Artifact - Equipment C artifact Equipped creature gets +0/+3 and has vigilance. | Equip {3}
Cryptolith Fragment emn emn/193a {3} 3 Artifact U artifact yInitialize/cr90 Transform/spawn [emn] Aurora of Emrakul Cryptolith Fragment enters the battlefield tapped. | {T}: Add one mana of any color. Each player loses 1 life. | At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment. // Aurora of Emrakul [Creature - Eldrazi Reflection] Flying, deathtouch | Whenever Aurora of Emrakul attacks, each opponent loses 3 life. 1/4
[emn] Aurora of Emrakul emn emn/193b 3 Token Creature - Eldrazi Reflection 1 4 U /ch Flying, deathtouch | Whenever Aurora of Emrakul attacks, each opponent loses 3 life.
Cultist's Staff emn emn/194 {2} 2 Artifact - Equipment C artifact Equipped creature gets +2/+2. | Equip {3}
Field Creeper emn emn/195 {2} 2 Artifact Creature - Scarecrow 2 1 C creature
Geist-Fueled Scarecrow emn emn/196 {4} 4 Artifact Creature - Scarecrow 4 4 U creature Creature spells you cast cost {1} more to cast.
Lupine Prototype emn emn/197 {2} 2 Artifact Creature - Wolf Construct 5 5 R creature Lupine Prototype can't attack or block unless a player has no cards in hand.
Slayer's Cleaver emn emn/198 {3} 3 Artifact - Equipment U artifact Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. | Equip {4}
Soul Separator emn emn/199 {3} 3 Artifact R artifact Create Copy and Zombie/spawn [2xm] Copy;/spawn [emn] Zombie (B */*) {5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Stitcher's Graft emn emn/200 {1} 1 Artifact - Equipment R artifact Equipped creature gets +3/+3. | Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. | Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent. | Equip {2}
Terrarion emn emn/201 {1} 1 Artifact C artifact /cr90 Terrarion enters the battlefield tapped. | {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors. | When Terrarion is put into a graveyard from the battlefield, draw a card.
Thirsting Axe emn emn/202 {3} 3 Artifact - Equipment U artifact Equipped creature gets +4/+0. | At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. | Equip {2}
Geier Reach Sanitarium emn emn/203 0 Legendary Land R land {T}: Add {C}. | {2}, {T}: Each player draws a card, then discards a card.
Hanweir Battlements emn emn/204 R 0 Land R land Meld into Hanweir, the Writhing Township/spawn [emn] Hanweir, the Writhing Township {T}: Add {C}. | {R}, {T}: Target creature gains haste until end of turn. | {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township. // Hanweir, the Writhing Township [Legendary Creature - Eldrazi Ooze] Trample, haste | Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking. 7/4
Nephalia Academy emn emn/205 0 Land U land If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. | {T}: Add {C}.
[emn] Eldrazi Horror (3/2) emn temn/1 0 Token Creature - Eldrazi Horror 3 2 T
[emn] Human Wizard (U 1/1) emn temn/2 U 0 Token Creature - Human Wizard 1 1 T
[emn] Zombie (B 2/2) emn temn/3 B 0 Token Creature - Zombie 2 2 T
[emn] Zombie (B */*) emn temn/6 B 0 Token Creature - Zombie * * T
[emn] Human (R 1/1) emn temn/7 R 0 Token Creature - Human 1 1 T
[emn] Spider (G 1/2 Reach) emn temn/8 G 0 Token Creature - Spider 1 2 T Reach
[emn] Liliana, the Last Hope Emblem emn temn/9 0 Token Emblem T Create Zombie/spawn [emn] Zombie (B 2/2) Create 5 Zombies/spawnx5 [emn] Zombie (B 2/2) Create 10 Zombies/spawnx10 [emn] Zombie (B 2/2) At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control.
[emn] Tamiyo, Field Researcher Emblem emn temn/10 0 Token Emblem T You may cast nonland cards from your hand without paying their mana costs.
Acrobatic Maneuver kld kld/1 W W {2}{W} 3 Instant C mb1-white-a instant Exile target creature you control, then return that card to the battlefield under its owner's control. | Draw a card.
Aerial Responder kld kld/2 W W {1}{W}{W} 3 Creature - Dwarf Soldier 2 3 U creature /ch Flying, vigilance, lifelink
Aetherstorm Roc kld kld/3 W W {2}{W}{W} 4 Creature - Bird 3 3 R creature yInitialize/ch Create Energy Reserve/spawn [kld] Energy Reserve Flying | Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E}. | Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Angel of Invention kld kld/4 W W {3}{W}{W} 5 Creature - Angel 2 1 M creature yInitialize/ch Fabricate - Add 2 +1/+1 counters/ccgreen+2 Create 2 Servos/spawnx2 [kld] Servo (1/1) Flying, vigilance, lifelink | Fabricate 2 | Other creatures you control get +1/+1.
Authority of the Consuls kld kld/5 W W {W} 1 Enchantment R enchantment Creatures your opponents control enter the battlefield tapped. | Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.
Aviary Mechanic kld kld/6 W W {1}{W} 2 Creature - Dwarf Artificer 2 2 C creature When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.
Built to Last kld kld/7 W W {W} 1 Instant C mb1-white-b instant Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn.
Captured by the Consulate kld kld/8 W W {3}{W} 4 Enchantment - Aura R enchantment Enchant creature you don't control | Enchanted creature can't attack. | Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.
Cataclysmic Gearhulk kld kld/9 W W {3}{W}{W} 5 Artifact Creature - Construct 4 5 M creature Vigilance | When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
Consulate Surveillance kld kld/10 W W {3}{W} 4 Enchantment U enchantment Create Energy Reserve/spawn [kld] Energy Reserve When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E}. | Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice.
Consul's Shieldguard kld kld/11 W W {3}{W} 4 Creature - Dwarf Soldier 3 4 U creature Create Energy Reserve/spawn [kld] Energy Reserve When Consul's Shieldguard enters the battlefield, you get {E}{E}. | Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn.
Eddytrail Hawk kld kld/12 W W {1}{W} 2 Creature - Bird 1 2 C mb1-white-a creature yInitialize/ch Create Energy Reserve/spawn [kld] Energy Reserve Flying | When Eddytrail Hawk enters the battlefield, you get {E}{E}. | Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn.
Fairgrounds Warden kld kld/13 W W {2}{W} 3 Creature - Dwarf Soldier 1 3 U creature When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.
Fragmentize kld kld/14 W W {W} 1 Sorcery C mb1-white-b sorcery Destroy target artifact or enchantment with converted mana cost 4 or less.
Fumigate kld kld/15 W W {3}{W}{W} 5 Sorcery R sorcery Destroy all creatures. You gain 1 life for each creature destroyed this way.
Gearshift Ace kld kld/16 W W {1}{W} 2 Creature - Dwarf Pilot 2 1 U creature First strike | Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.
Glint-Sleeve Artisan kld kld/17 W W {2}{W} 3 Creature - Dwarf Artificer 2 2 C mb1-white-a creature Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [kld] Servo (1/1) Fabricate 1
Herald of the Fair kld kld/18 W W {2}{W} 3 Creature - Human 3 2 C creature When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.
Impeccable Timing kld kld/19 W W {1}{W} 2 Instant C instant Impeccable Timing deals 3 damage to target attacking or blocking creature.
Inspired Charge kld kld/20 W W {2}{W}{W} 4 Instant C instant Creatures you control get +2/+1 until end of turn.
Master Trinketeer kld kld/21 W W {2}{W} 3 Creature - Dwarf Artificer 3 2 R creature Create Servo/spawn [kld] Servo (1/1) Servos and Thopters you control get +1/+1. | {3}{W}: Create a 1/1 colorless Servo artifact creature token.
Ninth Bridge Patrol kld kld/22 W W {1}{W} 2 Creature - Dwarf Soldier 1 1 C mb1-white-a creature Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.
Pressure Point kld kld/23 W W {1}{W} 2 Instant C instant Tap target creature. | Draw a card.
Propeller Pioneer kld kld/24 W W {3}{W} 4 Creature - Human Artificer 2 1 C creature yInitialize/ch Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [kld] Servo (1/1) Flying | Fabricate 1
Refurbish kld kld/25 W W {3}{W} 4 Sorcery U mb1-white-b sorcery Return target artifact card from your graveyard to the battlefield.
Revoke Privileges kld kld/26 W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack, block, or crew Vehicles.
Servo Exhibition kld kld/27 W W {1}{W} 2 Sorcery U sorcery /spawnx2 [kld] Servo (1/1) Create two 1/1 colorless Servo artifact creature tokens.
Skyswirl Harrier kld kld/28 W W {4}{W} 5 Creature - Bird 3 4 C creature /ch Flying
Skywhaler's Shot kld kld/29 W W {2}{W} 3 Instant U instant Scry 1/vp1pt1 Destroy target creature with power 3 or greater. Scry 1.
Tasseled Dromedary kld kld/30 W W {W} 1 Creature - Camel 0 4 C creature
Thriving Ibex kld kld/31 W W {3}{W} 4 Creature - Goat 2 4 C creature Create Energy Reserve/spawn [kld] Energy Reserve When Thriving Ibex enters the battlefield, you get {E}{E}. | Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Toolcraft Exemplar kld kld/32 W W {W} 1 Creature - Dwarf Artificer 1 1 R creature At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
Trusty Companion kld kld/33 W W {1}{W} 2 Creature - Hyena 3 2 U creature Vigilance | Trusty Companion can't attack alone.
Visionary Augmenter kld kld/34 W W {2}{W}{W} 4 Creature - Dwarf Artificer 2 1 U creature Fabricate - Add 2 +1/+1 counters/ccgreen+2 Create 2 Servos/spawnx2 [kld] Servo (1/1) Fabricate 2
Wispweaver Angel kld kld/35 W W {4}{W}{W} 6 Creature - Angel 4 4 U creature /ch Flying | When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
Aether Meltdown kld kld/36 U U {1}{U} 2 Enchantment - Aura U enchantment Create Energy Reserve/spawn [kld] Energy Reserve Flash | Enchant creature or Vehicle | When Aether Meltdown enters the battlefield, you get {E}{E}. | Enchanted permanent gets -4/-0.
Aether Theorist kld kld/37 U U {1}{U} 2 Creature - Vedalken Rogue 1 3 C creature Scry 1/vp1pt1 Create Energy Reserve/spawn [kld] Energy Reserve When Aether Theorist enters the battlefield, you get {E}{E}{E}. | {T}, Pay {E}: Scry 1.
Aether Tradewinds kld kld/38 U U {2}{U} 3 Instant C mb1-blue-b instant Return target permanent you control and target permanent you don't control to their owners' hands.
Aethersquall Ancient kld kld/39 U U {5}{U}{U} 7 Creature - Leviathan 6 6 R creature yInitialize/ch Create Energy Reserve/spawn [kld] Energy Reserve Flying | At the beginning of your upkeep, you get {E}{E}{E}. | Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.
Ceremonious Rejection kld kld/40 U U {U} 1 Instant U instant Counter target colorless spell.
Confiscation Coup kld kld/41 U U {3}{U}{U} 5 Sorcery R sorcery Create Energy Reserve/spawn [kld] Energy Reserve Choose target artifact or creature. You get {E}{E}{E}{E}, then you may pay an amount of {E} equal to that permanent's converted mana cost. If you do, gain control of it.
Curio Vendor kld kld/42 U U {1}{U} 2 Creature - Vedalken 2 1 C mb1-blue-a creature
Disappearing Act kld kld/43 U U {1}{U}{U} 3 Instant U instant As an additional cost to cast this spell, return a permanent you control to its owner's hand. | Counter target spell.
Dramatic Reversal kld kld/44 U U {1}{U} 2 Instant C instant Untap all nonland permanents you control.
Era of Innovation kld kld/45 U U {1}{U} 2 Enchantment U enchantment Create Energy Reserve/spawn [kld] Energy Reserve Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E}. | Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards.
Experimental Aviator kld kld/46 U U {3}{U}{U} 5 Creature - Human Artificer 0 3 U creature /ch;/spawnx2 [kld] Thopter (1/1 Flying) Flying | When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Failed Inspection kld kld/47 U U {2}{U}{U} 4 Instant C mb1-blue-a instant Counter target spell. Draw a card, then discard a card.
Gearseeker Serpent kld kld/48 U U {5}{U}{U} 7 Creature - Serpent 5 6 C creature This spell costs {1} less to cast for each artifact you control. | {5}{U}: Gearseeker Serpent can't be blocked this turn.
Glimmer of Genius kld kld/49 U U {3}{U} 4 Instant U instant Scry 2/vp1pt2 Create Energy Reserve/spawn [kld] Energy Reserve Scry 2, then draw two cards. You get {E}{E}.
Glint-Nest Crane kld kld/50 U U {1}{U} 2 Creature - Bird 1 3 U creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Hightide Hermit kld kld/51 U U {4}{U} 5 Creature - Crab 4 4 C mb1-blue-a creature Create Energy Reserve/spawn [kld] Energy Reserve Defender | When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E}. | Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender.
Insidious Will kld kld/52 U U {2}{U}{U} 4 Instant R instant Choose one - | - Counter target spell. | - You may choose new targets for target spell. | - Copy target instant or sorcery spell. You may choose new targets for the copy.
Janjeet Sentry kld kld/53 U U {2}{U} 3 Creature - Vedalken Soldier 2 3 U creature Create Energy Reserve/spawn [kld] Energy Reserve When Janjeet Sentry enters the battlefield, you get {E}{E}. | {T}, Pay {E}{E}: You may tap or untap target artifact or creature.
Long-Finned Skywhale kld kld/54 U U {2}{U}{U} 4 Creature - Whale 4 3 U creature /ch Flying | Long-Finned Skywhale can block only creatures with flying.
Malfunction kld kld/55 U U {3}{U} 4 Enchantment - Aura C enchantment Enchant artifact or creature | When Malfunction enters the battlefield, tap enchanted permanent. | Enchanted permanent doesn't untap during its controller's untap step.
Metallurgic Summonings kld kld/56 U U {3}{U}{U} 5 Enchantment M enchantment Create Construct/spawn [kld] Construct (*/*) Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost. | {3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.
Minister of Inquiries kld kld/57 U U {U} 1 Creature - Vedalken Advisor 1 2 U creature Create Energy Reserve/spawn [kld] Energy Reserve When Minister of Inquiries enters the battlefield, you get {E}{E}. | {T}, Pay {E}: Target player mills three cards.
Nimble Innovator kld kld/58 U U {3}{U} 4 Creature - Vedalken Artificer 2 2 C creature When Nimble Innovator enters the battlefield, draw a card.
Padeem, Consul of Innovation kld kld/59 U U {3}{U} 4 Legendary Creature - Vedalken Artificer 1 4 R creature Artifacts you control have hexproof. | At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.
Paradoxical Outcome kld kld/60 U U {3}{U} 4 Instant R instant Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Revolutionary Rebuff kld kld/61 U U {1}{U} 2 Instant C instant Counter target nonartifact spell unless its controller pays {2}.
Saheeli's Artistry kld kld/62 U U {4}{U}{U} 6 Sorcery R sorcery Create Copy/spawn [2xm] Copy Choose one or both - | - Create a token that's a copy of target artifact. | - Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
Select for Inspection kld kld/63 U U {U} 1 Instant C instant Scry 1/vp1pt1 Return target tapped creature to its owner's hand. Scry 1.
Shrewd Negotiation kld kld/64 U U {4}{U} 5 Sorcery U sorcery Exchange control of target artifact you control and target artifact or creature you don't control.
Tezzeret's Ambition kld kld/65 U U {3}{U}{U} 5 Sorcery C sorcery Draw three cards. If you control no artifacts, discard a card.
Thriving Turtle kld kld/66 U U {U} 1 Creature - Turtle 0 3 C creature Create Energy Reserve/spawn [kld] Energy Reserve When Thriving Turtle enters the battlefield, you get {E}{E}. | Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Torrential Gearhulk kld kld/67 U U {4}{U}{U} 6 Artifact Creature - Construct 5 6 M creature Flash | When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.
Vedalken Blademaster kld kld/68 U U {2}{U} 3 Creature - Vedalken Soldier 2 3 C creature Prowess
Weldfast Wingsmith kld kld/69 U U {3}{U} 4 Creature - Human Artificer 3 3 C mb1-blue-a creature Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.
Wind Drake kld kld/70 U U {2}{U} 3 Creature - Drake 2 2 C mb1-blue-a creature /ch Flying
Aetherborn Marauder kld kld/71 B B {3}{B} 4 Creature - Aetherborn Rogue 2 2 U creature /ch Flying, lifelink | When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
Ambitious Aetherborn kld kld/72 B B {4}{B} 5 Creature - Aetherborn Artificer 4 3 C mb1-black-a creature Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [kld] Servo (1/1) Fabricate 1
Demon of Dark Schemes kld kld/73 B B {3}{B}{B}{B} 6 Creature - Demon 5 5 M creature yInitialize/ch Create Energy Reserve/spawn [kld] Energy Reserve Flying | When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn. | Whenever another creature dies, you get {E}. | {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped.
Dhund Operative kld kld/74 B B {1}{B} 2 Creature - Human Rogue 2 2 C creature As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch.
Diabolic Tutor kld kld/75 B B {2}{B}{B} 4 Sorcery U sorcery Search your library for a card and put that card into your hand. Then shuffle your library.
Die Young kld kld/76 B B {1}{B} 2 Sorcery C mb1-black-b sorcery Create Energy Reserve/spawn [kld] Energy Reserve Choose target creature. You get {E}{E}, then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
Dukhara Scavenger kld kld/77 B B {5}{B} 6 Creature - Crocodile 4 6 C mb1-black-a creature When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.
Eliminate the Competition kld kld/78 B B {4}{B} 5 Sorcery R sorcery As an additional cost to cast this spell, sacrifice X creatures. | Destroy X target creatures.
Embraal Bruiser kld kld/79 B B {1}{B} 2 Creature - Human Warrior 3 1 U creature /cr90 Embraal Bruiser enters the battlefield tapped. | Embraal Bruiser has menace as long as you control an artifact.
Essence Extraction kld kld/80 B B {1}{B}{B} 3 Instant U instant Essence Extraction deals 3 damage to target creature and you gain 3 life.
Fortuitous Find kld kld/81 B B {2}{B} 3 Sorcery C sorcery Choose one or both - | - Return target artifact card from your graveyard to your hand. | - Return target creature card from your graveyard to your hand.
Foundry Screecher kld kld/82 B B {2}{B} 3 Creature - Bat 2 1 C creature /ch Flying | Foundry Screecher gets +1/+0 as long as you control an artifact.
Fretwork Colony kld kld/83 B B {1}{B} 2 Creature - Insect 1 1 U mb1-black-a creature Fretwork Colony can't block. | At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.
Gonti, Lord of Luxury kld kld/84 B B {2}{B}{B} 4 Legendary Creature - Aetherborn Rogue 2 3 R mb1-rare creature Look at top four cards/vp1pt4 Deathtouch | When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Harsh Scrutiny kld kld/85 B B {B} 1 Sorcery U sorcery Scry 1/vp1pt1 Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
Lawless Broker kld kld/86 B B {2}{B} 3 Creature - Aetherborn Rogue 3 2 C mb1-black-b creature When Lawless Broker dies, put a +1/+1 counter on target creature you control.
Live Fast kld kld/87 B B {2}{B} 3 Sorcery C sorcery Create Energy Reserve/spawn [kld] Energy Reserve You draw two cards, lose 2 life, and get {E}{E}.
Lost Legacy kld kld/88 B B {1}{B}{B} 3 Sorcery R sorcery Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
Make Obsolete kld kld/89 B B {2}{B} 3 Instant U instant Creatures your opponents control get -1/-1 until end of turn.
Marionette Master kld kld/90 B B {4}{B}{B} 6 Creature - Human Artificer 1 3 R creature Fabricate - Add 3 +1/+1 counters/ccgreen+3 Create 3 Servos/spawnx3 [kld] Servo (1/1) Fabricate 3 | Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.
Maulfist Squad kld kld/91 B B {3}{B} 4 Creature - Human Artificer 3 1 C creature Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [kld] Servo (1/1) Menace | Fabricate 1
Midnight Oil kld kld/92 B B {2}{B}{B} 4 Enchantment R enchantment /ccblue=7 Midnight Oil enters the battlefield with seven hour counters on it. | At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil. | Your maximum hand size is equal to the number of hour counters on Midnight Oil. | Whenever you discard a card, you lose 1 life.
Mind Rot kld kld/93 B B {2}{B} 3 Sorcery C sorcery Target player discards two cards.
Morbid Curiosity kld kld/94 B B {1}{B}{B} 3 Sorcery U sorcery As an additional cost to cast this spell, sacrifice an artifact or creature. | Draw cards equal to the converted mana cost of the sacrificed permanent.
Night Market Lookout kld kld/95 B B {B} 1 Creature - Human Rogue 1 1 C creature Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.
Noxious Gearhulk kld kld/96 B B {4}{B}{B} 6 Artifact Creature - Construct 5 4 M creature Menace | When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Ovalchase Daredevil kld kld/97 B B {3}{B} 4 Creature - Human Pilot 4 2 U creature Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.
Prakhata Club Security kld kld/98 B B {3}{B} 4 Creature - Aetherborn Warrior 3 4 C mb1-black-b creature
Rush of Vitality kld kld/99 B B {1}{B} 2 Instant C instant Target creature gets +1/+0 and gains lifelink and indestructible until end of turn.
Subtle Strike kld kld/100 B B {1}{B} 2 Instant C mb1-black-a instant Choose one or both - | - Target creature gets -1/-1 until end of turn. | - Put a +1/+1 counter on target creature.
Syndicate Trafficker kld kld/101 B B {1}{B} 2 Creature - Aetherborn Rogue 3 1 R creature {1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.
Thriving Rats kld kld/102 B B {1}{B} 2 Creature - Rat 1 2 C creature Create Energy Reserve/spawn [kld] Energy Reserve When Thriving Rats enters the battlefield, you get {E}{E}. | Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Tidy Conclusion kld kld/103 B B {3}{B}{B} 5 Instant C mb1-black-b instant Destroy target creature. You gain 1 life for each artifact you control.
Underhanded Designs kld kld/104 B B {1}{B} 2 Enchantment U enchantment Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. | {1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.
Weaponcraft Enthusiast kld kld/105 B B {2}{B} 3 Creature - Aetherborn Artificer 0 1 U creature Fabricate - Add 2 +1/+1 counters/ccgreen+2 Create 2 Servos/spawnx2 [kld] Servo (1/1) Fabricate 2
Aethertorch Renegade kld kld/106 R R {2}{R} 3 Creature - Human Rogue 1 2 U creature Create Energy Reserve/spawn [kld] Energy Reserve When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E}. | {T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature. | {T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player or planeswalker.
Brazen Scourge kld kld/107 R R {1}{R}{R} 3 Creature - Gremlin 3 3 U creature Haste
Built to Smash kld kld/108 R R {R} 1 Instant C mb1-red-a instant Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Cathartic Reunion kld kld/109 R R {1}{R} 2 Sorcery C mb1-red-b sorcery As an additional cost to cast this spell, discard two cards. | Draw three cards.
Chandra, Torch of Defiance kld kld/110 R R {2}{R}{R} 4 Legendary Planeswalker - Chandra 4 M planeswalker yInitialize/ccblue=4 Reveal top card/vp1at1 Create Chandra, Torch of Defiance Emblem/spawn [kld] Chandra, Torch of Defiance Emblem +1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent. | +1: Add {R}{R}. | -3: Chandra, Torch of Defiance deals 4 damage to target creature. | -7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Chandra's Pyrohelix kld kld/111 R R {1}{R} 2 Instant C instant Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
Combustible Gearhulk kld kld/112 R R {4}{R}{R} 6 Artifact Creature - Construct 6 6 M creature First strike | When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards.
Demolish kld kld/113 R R {3}{R} 4 Sorcery C sorcery Destroy target artifact or land.
Fateful Showdown kld kld/114 R R {2}{R}{R} 4 Instant R instant Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
Furious Reprisal kld kld/115 R R {3}{R} 4 Sorcery U sorcery Furious Reprisal deals 2 damage to each of two targets.
Giant Spectacle kld kld/116 R R {1}{R} 2 Enchantment - Aura C mb1-red-a enchantment Enchant creature | Enchanted creature gets +2/+1 and has menace.
Harnessed Lightning kld kld/117 R R {1}{R} 2 Instant U instant Create Energy Reserve/spawn [kld] Energy Reserve Choose target creature. You get {E}{E}{E}, then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
Hijack kld kld/118 R R {1}{R}{R} 3 Sorcery C sorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Incendiary Sabotage kld kld/119 R R {2}{R}{R} 4 Instant U instant As an additional cost to cast this spell, sacrifice an artifact. | Incendiary Sabotage deals 3 damage to each creature.
Inventor's Apprentice kld kld/120 R R {R} 1 Creature - Human Artificer 1 2 U creature Inventor's Apprentice gets +1/+1 as long as you control an artifact.
Lathnu Hellion kld kld/121 R R {2}{R} 3 Creature - Hellion 4 4 R creature Create Energy Reserve/spawn [kld] Energy Reserve Haste | When Lathnu Hellion enters the battlefield, you get {E}{E}. | At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}.
Madcap Experiment kld kld/122 R R {3}{R} 4 Sorcery R sorcery Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.
Maulfist Doorbuster kld kld/123 R R {3}{R} 4 Creature - Human Warrior 4 2 U creature Create Energy Reserve/spawn [kld] Energy Reserve When Maulfist Doorbuster enters the battlefield, you get {E}{E}. | Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn.
Pia Nalaar kld kld/124 R R {2}{R} 3 Legendary Creature - Human Artificer 2 2 R creature /spawn [kld] Thopter (1/1 Flying) When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. | {1}{R}: Target artifact creature gets +1/+0 until end of turn. | {1}, Sacrifice an artifact: Target creature can't block this turn.
Quicksmith Genius kld kld/125 R R {2}{R} 3 Creature - Human Artificer 3 2 U creature Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.
Reckless Fireweaver kld kld/126 R R {1}{R} 2 Creature - Human Artificer 1 3 C mb1-red-a creature Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
Renegade Tactics kld kld/127 R R {R} 1 Sorcery C mb1-red-b sorcery Target creature can't block this turn. | Draw a card.
Ruinous Gremlin kld kld/128 R R {R} 1 Creature - Gremlin 1 1 C mb1-red-a creature {2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact.
Salivating Gremlins kld kld/129 R R {2}{R} 3 Creature - Gremlin 2 3 C mb1-red-b creature Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.
Skyship Stalker kld kld/130 R R {2}{R}{R} 4 Creature - Dragon 3 3 R creature /ch Flying | {R}: Skyship Stalker gets +1/+0 until end of turn. | {R}: Skyship Stalker gains first strike until end of turn. | {R}: Skyship Stalker gains haste until end of turn.
Spark of Creativity kld kld/131 R R {R} 1 Sorcery U sorcery Reveal top card/vp1at1 Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn.
Speedway Fanatic kld kld/132 R R {1}{R} 2 Creature - Human Pilot 2 1 U creature Haste | Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.
Spireside Infiltrator kld kld/133 R R {2}{R} 3 Creature - Human Rogue 3 2 C creature Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.
Spontaneous Artist kld kld/134 R R {3}{R} 4 Creature - Human Rogue 3 3 C creature Create Energy Reserve/spawn [kld] Energy Reserve When Spontaneous Artist enters the battlefield, you get {E}. | Pay {E}: Target creature gains haste until end of turn.
Start Your Engines kld kld/135 R R {3}{R} 4 Sorcery U sorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Territorial Gorger kld kld/136 R R {3}{R} 4 Creature - Gremlin 2 2 R creature Create Energy Reserve/spawn [kld] Energy Reserve Trample | Whenever you get one or more {E}, Territorial Gorger gets +2/+2 until end of turn.
Terror of the Fairgrounds kld kld/137 R R {3}{R} 4 Creature - Gremlin 5 2 C creature
Thriving Grubs kld kld/138 R R {1}{R} 2 Creature - Gremlin 2 1 C creature Create Energy Reserve/spawn [kld] Energy Reserve When Thriving Grubs enters the battlefield, you get {E}{E}. | Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Wayward Giant kld kld/139 R R {4}{R} 5 Creature - Giant 4 5 C mb1-red-a creature Menace
Welding Sparks kld kld/140 R R {2}{R} 3 Instant C instant Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
Appetite for the Unnatural kld kld/141 G G {2}{G} 3 Instant C instant Destroy target artifact or enchantment. You gain 2 life.
Arborback Stomper kld kld/142 G G {3}{G}{G} 5 Creature - Beast 5 4 U creature Trample | When Arborback Stomper enters the battlefield, you gain 5 life.
Architect of the Untamed kld kld/143 G G {2}{G} 3 Creature - Elf Artificer Druid 2 3 R creature Create Beast/spawn [kld] Beast (6/6) Create Energy Reserve/spawn [kld] Energy Reserve Whenever a land enters the battlefield under your control, you get {E}. | Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token.
Armorcraft Judge kld kld/144 G G {3}{G} 4 Creature - Elf Artificer 3 3 U creature When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.
Attune with Aether kld kld/145 G G {G} 1 Sorcery C sorcery Create Energy Reserve/spawn [kld] Energy Reserve Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get {E}{E}.
Blossoming Defense kld kld/146 G G {G} 1 Instant U instant Target creature you control gets +2/+2 and gains hexproof until end of turn.
Bristling Hydra kld kld/147 G G {2}{G}{G} 4 Creature - Hydra 4 3 R creature Create Energy Reserve/spawn [kld] Energy Reserve When Bristling Hydra enters the battlefield, you get {E}{E}{E}. | Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.
Commencement of Festivities kld kld/148 G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt to players this turn.
Cowl Prowler kld kld/149 G G {4}{G}{G} 6 Creature - Wurm 6 6 C creature
Creeping Mold kld kld/150 G G {2}{G}{G} 4 Sorcery U mb1-green-a sorcery Destroy target artifact, enchantment, or land.
Cultivator of Blades kld kld/151 G G {3}{G}{G} 5 Creature - Elf Artificer 1 1 R creature Fabricate - Add 2 +1/+1 counters/ccgreen+2 Create 2 Servos/spawnx2 [kld] Servo (1/1) Fabricate 2 | Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.
Dubious Challenge kld kld/152 G G {3}{G} 4 Sorcery R sorcery Look at top ten cards/vp1pt10 Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.
Durable Handicraft kld kld/153 G G {1}{G} 2 Enchantment U enchantment Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature. | {5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.
Elegant Edgecrafters kld kld/154 G G {4}{G}{G} 6 Creature - Elf Artificer 3 4 U creature Fabricate - Add 2 +1/+1 counters/ccgreen+2 Create 2 Servos/spawnx2 [kld] Servo (1/1) Elegant Edgecrafters can't be blocked by creatures with power 2 or less. | Fabricate 2
Fairgrounds Trumpeter kld kld/155 G G {2}{G} 3 Creature - Elephant 2 2 U creature At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.
Ghirapur Guide kld kld/156 G G {2}{G} 3 Creature - Elf Scout 3 2 U creature {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Highspire Artisan kld kld/157 G G {2}{G} 3 Creature - Elf Artificer 0 3 C creature Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [kld] Servo (1/1) Reach | Fabricate 1
Hunt the Weak kld kld/158 G G {3}{G} 4 Sorcery C sorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.
Kujar Seedsculptor kld kld/159 G G {1}{G} 2 Creature - Elf Druid 1 2 C creature When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
Larger Than Life kld kld/160 G G {1}{G} 2 Sorcery C mb1-green-b sorcery Target creature gets +4/+4 and gains trample until end of turn.
Longtusk Cub kld kld/161 G G {1}{G} 2 Creature - Cat 2 2 U creature Create Energy Reserve/spawn [kld] Energy Reserve Whenever Longtusk Cub deals combat damage to a player, you get {E}{E}. | Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
Nature's Way kld kld/162 G G {1}{G} 2 Sorcery U sorcery Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Nissa, Vital Force kld kld/163 G G {3}{G}{G} 5 Legendary Planeswalker - Nissa 5 M planeswalker yInitialize/ccblue=5 Create Nissa, Vital Force Emblem/spawn [kld] Nissa, Vital Force Emblem +1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. | -3: Return target permanent card from your graveyard to your hand. | -6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."
Ornamental Courage kld kld/164 G G {G} 1 Instant C instant Untap target creature. It gets +1/+3 until end of turn.
Oviya Pashiri, Sage Lifecrafter kld kld/165 G G {G} 1 Legendary Creature - Human Artificer 1 2 R creature Create Servo/spawn [kld] Servo (1/1) Create Construct/spawn [kld] Construct (*/*) {2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token. | {4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.
Peema Outrider kld kld/166 G G {2}{G}{G} 4 Creature - Elf Artificer 3 3 C mb1-green-b creature Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [kld] Servo (1/1) Trample | Fabricate 1
Riparian Tiger kld kld/167 G G {3}{G}{G} 5 Creature - Cat 4 4 C mb1-green-a creature Create Energy Reserve/spawn [kld] Energy Reserve Trample | When Riparian Tiger enters the battlefield, you get {E}{E}. | Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
Sage of Shaila's Claim kld kld/168 G G {1}{G} 2 Creature - Elf Druid 2 1 C creature Create Energy Reserve/spawn [kld] Energy Reserve When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E}.
Servant of the Conduit kld kld/169 G G {1}{G} 2 Creature - Elf Druid 2 2 U creature Create Energy Reserve/spawn [kld] Energy Reserve When Servant of the Conduit enters the battlefield, you get {E}{E}. | {T}, Pay {E}: Add one mana of any color.
Take Down kld kld/170 G G {G} 1 Sorcery C mb1-green-a sorcery Choose one - | - Take Down deals 4 damage to target creature with flying. | - Take Down deals 1 damage to each creature with flying.
Thriving Rhino kld kld/171 G G {2}{G} 3 Creature - Rhino 2 3 C creature Create Energy Reserve/spawn [kld] Energy Reserve When Thriving Rhino enters the battlefield, you get {E}{E}. | Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Verdurous Gearhulk kld kld/172 G G {3}{G}{G} 5 Artifact Creature - Construct 4 4 M creature Trample | When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.
Wild Wanderer kld kld/173 G G {3}{G} 4 Creature - Elf Druid 3 2 C creature When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Wildest Dreams kld kld/174 G G {X}{X}{G} 1 Sorcery R sorcery Return X target cards from your graveyard to your hand. Exile Wildest Dreams.
Wily Bandar kld kld/175 G G {G} 1 Creature - Cat Monkey 1 1 C creature {2}{G}: Wily Bandar gains indestructible until end of turn.
Cloudblazer kld kld/176 WU WU {3}{W}{U} 5 Creature - Human Scout 2 2 U creature /ch Flying | When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.
Contraband Kingpin kld kld/177 UB UB {U}{B} 2 Creature - Aetherborn Rogue 1 4 U mb1-multicolor creature Scry 1/vp1pt1 Lifelink | Whenever an artifact enters the battlefield under your control, scry 1.
Depala, Pilot Exemplar kld kld/178 RW RW {1}{R}{W} 3 Legendary Creature - Dwarf Pilot 3 3 R creature Other Dwarves you control get +1/+1. | Each Vehicle you control gets +1/+1 as long as it's a creature. | Whenever Depala, Pilot Exemplar becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.
Dovin Baan kld kld/179 WU WU {2}{W}{U} 4 Legendary Planeswalker - Dovin 3 M planeswalker yInitialize/ccblue=3 Create Dovin Baan Emblem/spawn [kld] Dovin Baan Emblem +1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated. | -1: You gain 2 life and draw a card. | -7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."
Empyreal Voyager kld kld/180 GU GU {1}{G}{U} 3 Creature - Vedalken Scout 2 3 U creature yInitialize/ch Create Energy Reserve/spawn [kld] Energy Reserve Flying, trample | Whenever Empyreal Voyager deals combat damage to a player, you get that many {E}.
Engineered Might kld kld/181 GW GW {3}{G}{W} 5 Sorcery U mb1-multicolor sorcery Choose one - | - Target creature gets +5/+5 and gains trample until end of turn. | - Creatures you control get +2/+2 and gain vigilance until end of turn.
Hazardous Conditions kld kld/182 BG BG {2}{B}{G} 4 Sorcery U sorcery Creatures with no counters on them get -2/-2 until end of turn.
Kambal, Consul of Allocation kld kld/183 WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 3 R creature Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
Rashmi, Eternities Crafter kld kld/184 GU GU {2}{G}{U} 4 Legendary Creature - Elf Druid 2 3 M creature Reveal top card/vp1at1 Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser converted mana cost. If you don't cast it, put it into your hand.
Restoration Gearsmith kld kld/185 WB WB {2}{W}{B} 4 Creature - Human Artificer 3 3 U creature When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.
Saheeli Rai kld kld/186 UR UR {1}{U}{R} 3 Legendary Planeswalker - Saheeli 3 M planeswalker yInitialize/ccblue=3 Scry 1/vp1pt1 Create Copy/spawn [2xm] Copy +1: Scry 1. Saheeli Rai deals 1 damage to each opponent. | -2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. | -7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.
Unlicensed Disintegration kld kld/187 BR BR {1}{B}{R} 3 Instant U mb1-multicolor instant Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
Veteran Motorist kld kld/188 RW RW {R}{W} 2 Creature - Dwarf Pilot 3 1 U creature Scry 2/vp1pt2 When Veteran Motorist enters the battlefield, scry 2. | Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
Voltaic Brawler kld kld/189 RG RG {R}{G} 2 Creature - Human Warrior 3 2 U creature Create Energy Reserve/spawn [kld] Energy Reserve When Voltaic Brawler enters the battlefield, you get {E}{E}. | Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.
Whirler Virtuoso kld kld/190 UR UR {1}{U}{R} 3 Creature - Vedalken Artificer 2 3 U creature Create Thopter/spawn [kld] Thopter (1/1 Flying) Create Energy Reserve/spawn [kld] Energy Reserve When Whirler Virtuoso enters the battlefield, you get {E}{E}{E}. | Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.
Accomplished Automaton kld kld/191 {7} 7 Artifact Creature - Construct 5 7 C creature Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [kld] Servo (1/1) Fabricate 1
Aetherflux Reservoir kld kld/192 {4} 4 Artifact R mb1-rare artifact Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. | Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
Aetherworks Marvel kld kld/193 {4} 4 Legendary Artifact M artifact Look at top six cards/vp1pt6 Create Energy Reserve/spawn [kld] Energy Reserve Whenever a permanent you control is put into a graveyard, you get {E}. | {T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Animation Module kld kld/194 {1} 1 Artifact R artifact Create Servo/spawn [kld] Servo (1/1) Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. | {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Aradara Express kld kld/195 {5} 5 Artifact - Vehicle 8 6 C artifact Menace | Crew 4
Ballista Charger kld kld/196 {5} 5 Artifact - Vehicle 6 6 U artifact Whenever Ballista Charger attacks, it deals 1 damage to any target. | Crew 3
Bastion Mastodon kld kld/197 W {5} 5 Artifact Creature - Elephant 4 5 C creature {W}: Bastion Mastodon gains vigilance until end of turn.
Bomat Bazaar Barge kld kld/198 {4} 4 Artifact - Vehicle 5 5 U mb1-colorless artifact When Bomat Bazaar Barge enters the battlefield, draw a card. | Crew 3
Bomat Courier kld kld/199 R {1} 1 Artifact Creature - Construct 1 1 R creature Look at top card/vp1pt1 Haste | Whenever Bomat Courier attacks, exile the top card of your library face down. | {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
Chief of the Foundry kld kld/200 {3} 3 Artifact Creature - Construct 2 3 U creature Other artifact creatures you control get +1/+1.
Cogworker's Puzzleknot kld kld/201 W {2} 2 Artifact C artifact yInitialize/spawn [kld] Servo (1/1) Create Servo/spawn [kld] Servo (1/1) When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token. | {1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
Consulate Skygate kld kld/202 {2} 2 Artifact Creature - Wall 0 4 C creature Defender | Reach
Cultivator's Caravan kld kld/203 {3} 3 Artifact - Vehicle 5 5 R artifact {T}: Add one mana of any color. | Crew 3
Deadlock Trap kld kld/204 {3} 3 Artifact R artifact yInitialize/cr90 Create Energy Reserve/spawn [kld] Energy Reserve Deadlock Trap enters the battlefield tapped. | When Deadlock Trap enters the battlefield, you get {E}{E}. | {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Decoction Module kld kld/205 {2} 2 Artifact U artifact Create Energy Reserve/spawn [kld] Energy Reserve Whenever a creature enters the battlefield under your control, you get {E}. | {4}, {T}: Return target creature you control to its owner's hand.
Demolition Stomper kld kld/206 {6} 6 Artifact - Vehicle 10 7 U artifact Demolition Stomper can't be blocked by creatures with power 2 or less. | Crew 5
Dukhara Peafowl kld kld/207 U {4} 4 Artifact Creature - Bird 2 4 C creature {U}: Dukhara Peafowl gains flying until end of turn.
Dynavolt Tower kld kld/208 {3} 3 Artifact R artifact Create Energy Reserve/spawn [kld] Energy Reserve Whenever you cast an instant or sorcery spell, you get {E}{E}. | {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
Eager Construct kld kld/209 {2} 2 Artifact Creature - Construct 2 2 C creature Scry 1/vp1pt1 When Eager Construct enters the battlefield, each player may scry 1.
Electrostatic Pummeler kld kld/210 {3} 3 Artifact Creature - Construct 1 1 R creature Create Energy Reserve/spawn [kld] Energy Reserve When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E}. | Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
Fabrication Module kld kld/211 {3} 3 Artifact U artifact Create Energy Reserve/spawn [kld] Energy Reserve Whenever you get one or more {E}, put a +1/+1 counter on target creature you control. | {4}, {T}: You get {E}.
Filigree Familiar kld kld/212 {3} 3 Artifact Creature - Fox 2 2 U creature When Filigree Familiar enters the battlefield, you gain 2 life. | When Filigree Familiar dies, draw a card.
Fireforger's Puzzleknot kld kld/213 R {2} 2 Artifact C artifact When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target. | {2}{R}, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target.
Fleetwheel Cruiser kld kld/214 {4} 4 Artifact - Vehicle 5 3 R artifact Trample, haste | When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. | Crew 2
Foundry Inspector kld kld/215 {3} 3 Artifact Creature - Construct 3 2 U mb1-colorless creature Artifact spells you cast cost {1} less to cast.
Ghirapur Orrery kld kld/216 {4} 4 Artifact R artifact Each player may play an additional land on each of their turns. | At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Glassblower's Puzzleknot kld kld/217 U {2} 2 Artifact C artifact Scry 2/vp1pt2 Create Energy Reserve/spawn [kld] Energy Reserve When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get {E}{E}. | {2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {E}{E}.
Inventor's Goggles kld kld/218 {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+2. | Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it. | Equip {2}
Iron League Steed kld kld/219 {4} 4 Artifact Creature - Construct 2 2 U creature Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [kld] Servo (1/1) Haste | Fabricate 1
Key to the City kld kld/220 {2} 2 Artifact R artifact {T}, Discard a card: Up to one target creature can't be blocked this turn. | Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
Metalspinner's Puzzleknot kld kld/221 B {2} 2 Artifact C artifact When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. | {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.
Metalwork Colossus kld kld/222 {11} 11 Artifact Creature - Construct 10 10 R creature This spell costs {X} less to cast, where X is the total converted mana cost of noncreature artifacts you control. | Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.
Multiform Wonder kld kld/223 {5} 5 Artifact Creature - Construct 3 3 R creature Create Energy Reserve/spawn [kld] Energy Reserve When Multiform Wonder enters the battlefield, you get {E}{E}{E}. | Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. | Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.
Narnam Cobra kld kld/224 G {2} 2 Artifact Creature - Snake 2 1 C creature {G}: Narnam Cobra gains deathtouch until end of turn.
Ovalchase Dragster kld kld/225 {4} 4 Artifact - Vehicle 6 1 U artifact Trample, haste | Crew 1
Panharmonicon kld kld/226 {4} 4 Artifact R artifact If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Perpetual Timepiece kld kld/227 {2} 2 Artifact U artifact {T}: Mill two cards. | {2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
Prakhata Pillar-Bug kld kld/228 B {3} 3 Artifact Creature - Insect 2 3 C creature {B}: Prakhata Pillar-Bug gains lifelink until end of turn.
Prophetic Prism kld kld/229 {2} 2 Artifact C artifact When Prophetic Prism enters the battlefield, draw a card. | {1}, {T}: Add one mana of any color.
Renegade Freighter kld kld/230 {3} 3 Artifact - Vehicle 4 3 C artifact Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn. | Crew 2
Scrapheap Scrounger kld kld/231 B {2} 2 Artifact Creature - Construct 3 2 R creature Scrapheap Scrounger can't block. | {1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
Self-Assembler kld kld/232 {5} 5 Artifact Creature - Assembly-Worker 4 4 C creature When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.
Sky Skiff kld kld/233 {2} 2 Artifact - Vehicle 2 3 C artifact /ch Flying | Crew 1
Skysovereign, Consul Flagship kld kld/234 {5} 5 Legendary Artifact - Vehicle 6 5 M artifact /ch Flying | Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. | Crew 3
Smuggler's Copter kld kld/235 {2} 2 Artifact - Vehicle 3 3 R artifact /ch Flying | Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. | Crew 1
Snare Thopter kld kld/236 {4} 4 Artifact Creature - Thopter 3 2 U creature /ch Flying, haste
Torch Gauntlet kld kld/237 {2} 2 Artifact - Equipment C artifact Equipped creature gets +2/+0. | Equip {2}
Weldfast Monitor kld kld/238 R {3} 3 Artifact Creature - Lizard 3 2 C creature {R}: Weldfast Monitor gains menace until end of turn.
Whirlermaker kld kld/239 {3} 3 Artifact U artifact Create Thopter/spawn [kld] Thopter (1/1 Flying) {4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Woodweaver's Puzzleknot kld kld/240 G {2} 2 Artifact C artifact Create Energy Reserve/spawn [kld] Energy Reserve When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E}. | {2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}.
Workshop Assistant kld kld/241 {3} 3 Artifact Creature - Construct 1 2 C creature When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.
Aether Hub kld kld/242 0 Land U mb1-colorless land Create Energy Reserve/spawn [kld] Energy Reserve When Aether Hub enters the battlefield, you get {E}. | {T}: Add {C}. | {T}, Pay {E}: Add one mana of any color.
Blooming Marsh kld kld/243 BG 0 Land R land /cr90 Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {B} or {G}.
Botanical Sanctum kld kld/244 GU 0 Land R land /cr90 Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {G} or {U}.
Concealed Courtyard kld kld/245 WB 0 Land R land /cr90 Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {W} or {B}.
Inspiring Vantage kld kld/246 RW 0 Land R land /cr90 Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {R} or {W}.
Inventors' Fair kld kld/247 0 Legendary Land R land At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. | {T}: Add {C}. | {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.
Sequestered Stash kld kld/248 0 Land U land {T}: Add {C}. | {4}, {T}, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.
Spirebluff Canal kld kld/249 UR 0 Land R land /cr90 Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {U} or {R}.
Plains kld kld/250 W 0 Basic Land - Plains L plains
Island kld kld/253 U 0 Basic Land - Island L island
Swamp kld kld/256 B 0 Basic Land - Swamp L swamp
Mountain kld kld/259 R 0 Basic Land - Mountain L mountain
Forest kld kld/262 G 0 Basic Land - Forest L forest
Chandra, Pyrogenius kld kld/265 R R {4}{R}{R} 6 Legendary Planeswalker - Chandra 5 M notInPacks planeswalker /ccblue=5 +2: Chandra, Pyrogenius deals 2 damage to each opponent. | -3: Chandra, Pyrogenius deals 4 damage to target creature. | -10: Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Flame Lash kld kld/266 R R {3}{R} 4 Instant C notInPacks instant Flame Lash deals 4 damage to any target.
Liberating Combustion kld kld/267 R R {4}{R} 5 Sorcery R notInPacks sorcery Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Renegade Firebrand kld kld/268 R R {2}{R} 3 Creature - Human Warrior 3 2 U notInPacks creature As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike.
Stone Quarry kld kld/269 RW 0 Land C notInPacks land /cr90 Stone Quarry enters the battlefield tapped. | {T}: Add {R} or {W}.
Nissa, Nature's Artisan kld kld/270 G G {4}{G}{G} 6 Legendary Planeswalker - Nissa 5 M notInPacks planeswalker yInitialize/ccblue=5 Reveal top two cards/vp1at2 +3: You gain 3 life. | -4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. | -12: Creatures you control get +5/+5 and gain trample until end of turn.
Guardian of the Great Conduit kld kld/271 G G {3}{G} 4 Creature - Elemental 2 4 U notInPacks creature Reach | As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance.
Terrain Elemental kld kld/272 G G {1}{G} 2 Creature - Elemental 3 2 C notInPacks mb1-green-b creature
Verdant Crescendo kld kld/273 G G {3}{G} 4 Sorcery R notInPacks sorcery Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.
Woodland Stream kld kld/274 GU 0 Land C notInPacks land /cr90 Woodland Stream enters the battlefield tapped. | {T}: Add {G} or {U}.
[kld] Beast (6/6) kld tkld/1 0 Token Artifact Creature - Beast 6 6 T
[kld] Construct (*/*) kld tkld/2 0 Token Artifact Creature - Construct * * T
[kld] Servo (1/1) kld tkld/4 0 Token Artifact Creature - Servo 1 1 T
[kld] Thopter (1/1 Flying) kld tkld/7 0 Token Artifact Creature - Thopter 1 1 T /ch Flying
[kld] Chandra, Torch of Defiance Emblem kld tkld/10 0 Token Emblem T Whenever you cast a spell, this emblem deals 5 damage to any target.
[kld] Nissa, Vital Force Emblem kld tkld/11 0 Token Emblem T Whenever a land enters the battlefield under your control, you may draw a card.
[kld] Dovin Baan Emblem kld tkld/12 0 Token Emblem T Your opponents can't untap more than two permanents during their untap steps.
[kld] Energy Reserve kld tkld/13 0 Token T
Aerial Modification aer aer/1 W W {4}{W} 5 Enchantment - Aura U enchantment Enchant creature or Vehicle | As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. | Enchanted creature gets +2/+2 and has flying.
Aeronaut Admiral aer aer/2 W W {3}{W} 4 Creature - Human Pilot 3 1 U creature /ch Flying | Vehicles you control have flying.
Aether Inspector aer aer/3 W W {3}{W} 4 Creature - Dwarf Artificer 2 3 C creature Create Servo/spawn [kld] Servo (1/1) Create Energy Reserve/spawn [kld] Energy Reserve Vigilance | When Aether Inspector enters the battlefield, you get {E}{E}. | Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Aethergeode Miner aer aer/4 W W {1}{W} 2 Creature - Dwarf Scout 3 1 R creature Create Energy Reserve/spawn [kld] Energy Reserve Whenever Aethergeode Miner attacks, you get {E}{E}. | Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
Airdrop Aeronauts aer aer/5 W W {3}{W}{W} 5 Creature - Dwarf Scout 4 3 U creature /ch Flying | Revolt - When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.
Alley Evasion aer aer/6 W W {W} 1 Instant C mb1-white-a instant Choose one - | - Target creature you control gets +1/+2 until end of turn. | - Return target creature you control to its owner's hand.
Audacious Infiltrator aer aer/7 W W {1}{W} 2 Creature - Dwarf Rogue 3 1 C creature Audacious Infiltrator can't be blocked by artifact creatures.
Bastion Enforcer aer aer/8 W W {2}{W} 3 Creature - Dwarf Soldier 3 2 C creature
Call for Unity aer aer/9 W W {3}{W}{W} 5 Enchantment R enchantment Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. | Creatures you control get +1/+1 for each unity counter on Call for Unity.
Caught in the Brights aer aer/10 W W {2}{W} 3 Enchantment - Aura C mb1-white-a enchantment Enchant creature | Enchanted creature can't attack or block. | When a Vehicle you control attacks, exile enchanted creature.
Consulate Crackdown aer aer/11 W W {3}{W}{W} 5 Enchantment R enchantment When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.
Conviction aer aer/12 W W {1}{W} 2 Enchantment - Aura C mb1-white-a enchantment Enchant creature | Enchanted creature gets +1/+3. | {W}: Return Conviction to its owner's hand.
Countless Gears Renegade aer aer/13 W W {1}{W} 2 Creature - Dwarf Artificer 2 2 C mb1-white-a creature Create Servo/spawn [kld] Servo (1/1) Revolt - When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
Dawnfeather Eagle aer aer/14 W W {4}{W} 5 Creature - Bird 3 3 C creature /ch Flying | When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Deadeye Harpooner aer aer/15 W W {2}{W} 3 Creature - Dwarf Warrior 2 2 U creature Revolt - When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.
Decommission aer aer/16 W W {2}{W} 3 Instant C mb1-white-a instant Destroy target artifact or enchantment. | Revolt - If a permanent you controlled left the battlefield this turn, you gain 3 life.
Deft Dismissal aer aer/17 W W {3}{W} 4 Instant U instant Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
Exquisite Archangel aer aer/18 W W {5}{W}{W} 7 Creature - Angel 5 5 M creature /ch Flying | If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.
Felidar Guardian aer aer/19 W W {3}{W} 4 Creature - Cat Beast 1 4 U mb1-white-b creature When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
Ghirapur Osprey aer aer/20 W W {2}{W} 3 Creature - Bird 2 2 C creature /ch Flying
Restoration Specialist aer aer/21 W W {1}{W} 2 Creature - Dwarf Artificer 2 1 U creature {W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
Solemn Recruit aer aer/22 W W {1}{W}{W} 3 Creature - Dwarf Warrior 2 2 R creature Double strike | Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
Sram, Senior Edificer aer aer/23 W W {1}{W} 2 Legendary Creature - Dwarf Advisor 2 2 R creature Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Sram's Expertise aer aer/24 W W {2}{W}{W} 4 Sorcery R sorcery /spawnx3 [kld] Servo (1/1) Create three 1/1 colorless Servo artifact creature tokens. | You may cast a spell with converted mana cost 3 or less from your hand without paying its mana cost.
Thopter Arrest aer aer/25 W W {2}{W} 3 Enchantment U enchantment When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.
Aether Swooper aer aer/26 U U {1}{U} 2 Creature - Vedalken Artificer 1 2 C creature yInitialize/ch Create Servo/spawn [kld] Servo (1/1) Create Energy Reserve/spawn [kld] Energy Reserve Flying | When Aether Swooper enters the battlefield, you get {E}{E}. | Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Aethertide Whale aer aer/27 U U {4}{U}{U} 6 Creature - Whale 6 4 R creature yInitialize/ch Create Energy Reserve/spawn [kld] Energy Reserve Flying | When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E}. | Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand.
Baral, Chief of Compliance aer aer/28 U U {1}{U} 2 Legendary Creature - Human Wizard 1 3 R creature Instant and sorcery spells you cast cost {1} less to cast. | Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Baral's Expertise aer aer/29 U U {3}{U}{U} 5 Sorcery R sorcery Return up to three target artifacts and/or creatures to their owners' hands. | You may cast a spell with converted mana cost 4 or less from your hand without paying its mana cost.
Bastion Inventor aer aer/30 U U {5}{U} 6 Creature - Vedalken Artificer 4 4 C mb1-blue-b creature Improvise | Hexproof
Disallow aer aer/31 U U {1}{U}{U} 3 Instant R instant Counter target spell, activated ability, or triggered ability.
Dispersal Technician aer aer/32 U U {4}{U} 5 Creature - Vedalken Artificer 3 2 C creature When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand.
Efficient Construction aer aer/33 U U {3}{U} 4 Enchantment U enchantment Create Thopter/spawn [kld] Thopter (1/1 Flying) Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
Hinterland Drake aer aer/34 U U {2}{U} 3 Creature - Drake 2 3 C mb1-blue-a creature /ch Flying | Hinterland Drake can't block artifact creatures.
Ice Over aer aer/35 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant artifact or creature | Enchanted permanent doesn't untap during its controller's untap step.
Illusionist's Stratagem aer aer/36 U U {3}{U} 4 Instant U instant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. | Draw a card.
Leave in the Dust aer aer/37 U U {3}{U} 4 Instant C instant Return target nonland permanent to its owner's hand. | Draw a card.
Mechanized Production aer aer/38 U U {2}{U}{U} 4 Enchantment - Aura M enchantment Create Copy/spawn [2xm] Copy Enchant artifact you control | At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Metallic Rebuke aer aer/39 U U {2}{U} 3 Instant C mb1-blue-b instant Improvise | Counter target spell unless its controller pays {3}.
Negate aer aer/40 U U {1}{U} 2 Instant C instant Counter target noncreature spell.
Quicksmith Spy aer aer/41 U U {3}{U} 4 Creature - Human Artificer 2 3 R creature When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy.
Reverse Engineer aer aer/42 U U {3}{U}{U} 5 Sorcery U sorcery Improvise | Draw three cards.
Salvage Scuttler aer aer/43 U U {4}{U} 5 Creature - Crab 4 4 U creature Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.
Shielded Aether Thief aer aer/44 U U {1}{U} 2 Creature - Vedalken Rogue 0 4 U creature Create Energy Reserve/spawn [kld] Energy Reserve Flash | Whenever Shielded Aether Thief blocks, you get {E}. | {T}, Pay {E}{E}{E}: Draw a card.
Shipwreck Moray aer aer/45 U U {3}{U} 4 Creature - Fish 0 5 C creature Create Energy Reserve/spawn [kld] Energy Reserve When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E}. | Pay {E}: Shipwreck Moray gets +2/-2 until end of turn.
Skyship Plunderer aer aer/46 U U {1}{U} 2 Creature - Human Pirate 2 1 U creature /ch Flying | Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Take into Custody aer aer/47 U U {U} 1 Instant C instant Tap target creature. It doesn't untap during its controller's next untap step.
Trophy Mage aer aer/48 U U {2}{U} 3 Creature - Human Wizard 2 2 U creature When Trophy Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 3, reveal it, put it into your hand, then shuffle your library.
Whir of Invention aer aer/49 U U {X}{U}{U}{U} 3 Instant R mb1-rare instant Improvise | Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.
Wind-Kin Raiders aer aer/50 U U {4}{U}{U} 6 Creature - Human Artificer 4 3 U mb1-blue-a creature /ch Improvise | Flying
Aether Poisoner aer aer/51 B B {1}{B} 2 Creature - Human Artificer 1 1 C creature Create Servo/spawn [kld] Servo (1/1) Create Energy Reserve/spawn [kld] Energy Reserve Deathtouch | When Aether Poisoner enters the battlefield, you get {E}{E}. | Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Alley Strangler aer aer/52 B B {2}{B} 3 Creature - Aetherborn Rogue 2 3 C mb1-black-a creature Menace
Battle at the Bridge aer aer/53 B B {X}{B} 1 Sorcery R sorcery Improvise | Target creature gets -X/-X until end of turn. You gain X life.
Cruel Finality aer aer/54 B B {2}{B} 3 Instant C instant Scry 1/vp1pt1 Target creature gets -2/-2 until end of turn. Scry 1.
Daring Demolition aer aer/55 B B {2}{B}{B} 4 Sorcery C mb1-black-b sorcery Destroy target creature or Vehicle.
Defiant Salvager aer aer/56 B B {2}{B} 3 Creature - Aetherborn Artificer 2 2 C creature Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery.
Fatal Push aer aer/57 B B {B} 1 Instant U mb1-black-b instant Destroy target creature if it has converted mana cost 2 or less. | Revolt - Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.
Fen Hauler aer aer/58 B B {6}{B} 7 Creature - Insect 5 5 C mb1-black-b creature Improvise | Fen Hauler can't be blocked by artifact creatures.
Foundry Hornet aer aer/59 B B {3}{B} 4 Creature - Insect 2 3 U creature /ch Flying | When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
Fourth Bridge Prowler aer aer/60 B B {B} 1 Creature - Human Rogue 1 1 C creature When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn.
Gifted Aetherborn aer aer/61 B B {B}{B} 2 Creature - Aetherborn Vampire 2 3 U mb1-black-b creature Deathtouch, lifelink
Glint-Sleeve Siphoner aer aer/62 B B {1}{B} 2 Creature - Human Rogue 2 1 R creature Create Energy Reserve/spawn [kld] Energy Reserve Menace | Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E}. | At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.
Gonti's Machinations aer aer/63 B B {B} 1 Enchantment U enchantment Create Energy Reserve/spawn [kld] Energy Reserve Whenever you lose life for the first time each turn, you get {E}. | Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
Herald of Anguish aer aer/64 B B {5}{B}{B} 7 Creature - Demon 5 5 M creature /ch Improvise | Flying | At the beginning of your end step, each opponent discards a card. | {1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.
Ironclad Revolutionary aer aer/65 B B {4}{B}{B} 6 Creature - Aetherborn Artificer 4 4 U creature When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.
Midnight Entourage aer aer/66 B B {2}{B}{B} 4 Creature - Aetherborn Rogue 3 3 R creature Other Aetherborn you control get +1/+1. | Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.
Night Market Aeronaut aer aer/67 B B {3}{B} 4 Creature - Aetherborn Warrior 2 2 C creature /ch Flying | Revolt - Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.
Perilous Predicament aer aer/68 B B {4}{B} 5 Instant U instant Each opponent sacrifices an artifact creature and a nonartifact creature.
Renegade's Getaway aer aer/69 B B {2}{B} 3 Instant C mb1-black-b instant /spawn [kld] Servo (1/1) Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token.
Resourceful Return aer aer/70 B B {1}{B} 2 Sorcery C sorcery Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.
Secret Salvage aer aer/71 B B {3}{B}{B} 5 Sorcery R sorcery Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, and put them into your hand. Then shuffle your library.
Sly Requisitioner aer aer/72 B B {4}{B} 5 Creature - Human Artificer 2 2 U creature Create Servo/spawn [kld] Servo (1/1) Improvise | Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
Vengeful Rebel aer aer/73 B B {2}{B} 3 Creature - Aetherborn Warrior 3 2 U creature Revolt - When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
Yahenni, Undying Partisan aer aer/74 B B {2}{B} 3 Legendary Creature - Aetherborn Vampire 2 2 R creature Haste | Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. | Sacrifice another creature: Yahenni gains indestructible until end of turn.
Yahenni's Expertise aer aer/75 B B {2}{B}{B} 4 Sorcery R sorcery All creatures get -3/-3 until end of turn. | You may cast a spell with converted mana cost 3 or less from your hand without paying its mana cost.
Aether Chaser aer aer/76 R R {1}{R} 2 Creature - Human Artificer 2 1 C creature Create Servo/spawn [kld] Servo (1/1) Create Energy Reserve/spawn [kld] Energy Reserve First strike | When Aether Chaser enters the battlefield, you get {E}{E}. | Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Chandra's Revolution aer aer/77 R R {3}{R} 4 Sorcery C mb1-red-b sorcery Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.
Destructive Tampering aer aer/78 R R {2}{R} 3 Sorcery C mb1-red-a sorcery Choose one - | - Destroy target artifact. | - Creatures without flying can't block this turn.
Embraal Gear-Smasher aer aer/79 R R {2}{R} 3 Creature - Human Warrior 2 3 C creature {T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.
Enraged Giant aer aer/80 R R {5}{R} 6 Creature - Giant 4 4 U creature Improvise | Trample, haste
Freejam Regent aer aer/81 R R {4}{R}{R} 6 Creature - Dragon 4 4 R creature /ch Improvise | Flying | {1}{R}: Freejam Regent gets +2/+0 until end of turn.
Frontline Rebel aer aer/82 R R {2}{R} 3 Creature - Human Warrior 3 3 C mb1-red-a creature Frontline Rebel attacks each combat if able.
Gremlin Infestation aer aer/83 R R {3}{R} 4 Enchantment - Aura U enchantment Create Gremlin/spawn [aer] Gremlin (R 2/2) Enchant artifact | At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller. | When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.
Hungry Flames aer aer/84 R R {2}{R} 3 Instant U instant Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
Indomitable Creativity aer aer/85 R R {X}{R}{R}{R} 3 Sorcery M sorcery Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.
Invigorated Rampage aer aer/86 R R {1}{R} 2 Instant U instant Choose one - | - Target creature gets +4/+0 and gains trample until end of turn. | - Two target creatures each get +2/+0 and gain trample until end of turn.
Kari Zev, Skyship Raider aer aer/87 R R {1}{R} 2 Legendary Creature - Human Pirate 1 3 R creature Create Ragavan/spawn [aer] Ragavan (R 2/1) First strike, menace | Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat.
Kari Zev's Expertise aer aer/88 R R {1}{R}{R} 3 Sorcery R sorcery Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. | You may cast a spell with converted mana cost 2 or less from your hand without paying its mana cost.
Lathnu Sailback aer aer/89 R R {4}{R} 5 Creature - Lizard 5 4 C creature
Lightning Runner aer aer/90 R R {3}{R}{R} 5 Creature - Human Warrior 2 2 M creature Create Energy Reserve/spawn [kld] Energy Reserve Double strike, haste | Whenever Lightning Runner attacks, you get {E}{E}, then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
Pia's Revolution aer aer/91 R R {2}{R} 3 Enchantment R enchantment Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.
Precise Strike aer aer/92 R R {R} 1 Instant C instant Target creature gets +1/+0 and gains first strike until end of turn.
Quicksmith Rebel aer aer/93 R R {3}{R} 4 Creature - Human Artificer 3 2 R creature When Quicksmith Rebel enters the battlefield, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control Quicksmith Rebel.
Ravenous Intruder aer aer/94 R R {1}{R} 2 Creature - Gremlin 1 2 U creature Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.
Reckless Racer aer aer/95 R R {2}{R} 3 Creature - Human Pilot 2 3 U creature First strike | Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.
Release the Gremlins aer aer/96 R R {X}{X}{R} 1 Sorcery R mb1-rare sorcery Create Gremlin/spawn [aer] Gremlin (R 2/2) Create 5 Gremlins/spawnx5 [aer] Gremlin (R 2/2) Create 10 Gremlins/spawnx10 [aer] Gremlin (R 2/2) Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
Scrapper Champion aer aer/97 R R {3}{R} 4 Creature - Human Artificer 2 2 U creature Create Energy Reserve/spawn [kld] Energy Reserve Double strike | When Scrapper Champion enters the battlefield, you get {E}{E}. | Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Shock aer aer/98 R R {R} 1 Instant C instant Shock deals 2 damage to any target.
Siege Modification aer aer/99 R R {1}{R}{R} 3 Enchantment - Aura U enchantment Enchant creature or Vehicle | As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. | Enchanted creature gets +3/+0 and has first strike.
Sweatworks Brawler aer aer/100 R R {3}{R} 4 Creature - Human Artificer 3 3 C mb1-red-b creature Improvise | Menace
Wrangle aer aer/101 R R {1}{R} 2 Sorcery C sorcery Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Aether Herder aer aer/102 G G {3}{G} 4 Creature - Elf Artificer Druid 3 3 C creature Create Servo/spawn [kld] Servo (1/1) Create Energy Reserve/spawn [kld] Energy Reserve When Aether Herder enters the battlefield, you get {E}{E}. | Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Aetherstream Leopard aer aer/103 G G {2}{G} 3 Creature - Cat 2 3 C creature Create Energy Reserve/spawn [kld] Energy Reserve Trample | When Aetherstream Leopard enters the battlefield, you get {E}. | Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
Aetherwind Basker aer aer/104 G G {4}{G}{G}{G} 7 Creature - Lizard 7 7 M creature Create Energy Reserve/spawn [kld] Energy Reserve Trample | Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} for each creature you control. | Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.
Aid from the Cowl aer aer/105 G G {3}{G}{G} 5 Enchantment R enchantment Reveal top card/vp1at1 Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Druid of the Cowl aer aer/106 G G {1}{G} 2 Creature - Elf Druid 1 3 C creature {T}: Add {G}.
Greenbelt Rampager aer aer/107 G G {G} 1 Creature - Elephant 3 4 R mb1-rare creature Create Energy Reserve/spawn [kld] Energy Reserve When Greenbelt Rampager enters the battlefield, pay {E}{E}. If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
Greenwheel Liberator aer aer/108 G G {1}{G} 2 Creature - Elf Warrior 2 1 R creature Revolt - Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
Heroic Intervention aer aer/109 G G {1}{G} 2 Instant R instant Permanents you control gain hexproof and indestructible until end of turn.
Hidden Herbalists aer aer/110 G G {1}{G} 2 Creature - Human Druid 2 2 U creature Revolt - When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}.
Highspire Infusion aer aer/111 G G {1}{G} 2 Instant C instant Create Energy Reserve/spawn [kld] Energy Reserve Target creature gets +3/+3 until end of turn. You get {E}{E}.
Lifecraft Awakening aer aer/112 G G {X}{G} 1 Instant U instant Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.
Lifecraft Cavalry aer aer/113 G G {4}{G} 5 Creature - Elf Warrior 4 4 C creature Trample | Revolt - Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
Lifecrafter's Gift aer aer/114 G G {3}{G} 4 Instant U instant Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Maulfist Revolutionary aer aer/115 G G {1}{G}{G} 3 Creature - Human Warrior 3 3 U creature Trample | When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Monstrous Onslaught aer aer/116 G G {3}{G}{G} 5 Sorcery U sorcery Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell.
Narnam Renegade aer aer/117 G G {G} 1 Creature - Elf Warrior 1 2 U creature Deathtouch | Revolt - Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.
Natural Obsolescence aer aer/118 G G {1}{G} 2 Instant C instant Put target artifact on the bottom of its owner's library.
Peema Aether-Seer aer aer/119 G G {3}{G} 4 Creature - Elf Druid 3 2 U creature Create Energy Reserve/spawn [kld] Energy Reserve When Peema Aether-Seer enters the battlefield, you get an amount of {E} equal to the greatest power among creatures you control. | Pay {E}{E}{E}: Target creature blocks this turn if able.
Prey Upon aer aer/120 G G {G} 1 Sorcery C sorcery Target creature you control fights target creature you don't control.
Ridgescale Tusker aer aer/121 G G {3}{G}{G} 5 Creature - Pangolin Beast 5 5 U creature When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.
Rishkar, Peema Renegade aer aer/122 G G {2}{G} 3 Legendary Creature - Elf Druid 2 2 R creature When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. | Each creature you control with a counter on it has "{T}: Add {G}."
Rishkar's Expertise aer aer/123 G G {4}{G}{G} 6 Sorcery R sorcery Draw cards equal to the greatest power among creatures you control. | You may cast a spell with converted mana cost 5 or less from your hand without paying its mana cost.
Scrounging Bandar aer aer/124 G G {1}{G} 2 Creature - Cat Monkey 0 0 C creature /ccgreen=2 Scrounging Bandar enters the battlefield with two +1/+1 counters on it. | At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.
Silkweaver Elite aer aer/125 G G {2}{G} 3 Creature - Elf Archer 2 2 C mb1-green-a creature Reach | Revolt - When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.
Unbridled Growth aer aer/126 G G {G} 1 Enchantment - Aura C enchantment Enchant land | Enchanted land has "{T}: Add one mana of any color." | Sacrifice Unbridled Growth: Draw a card.
Ajani Unyielding aer aer/127 GW GW {4}{G}{W} 6 Legendary Planeswalker - Ajani 4 M planeswalker yInitialize/ccblue=4 Reveal top three cards/vp1at3 +2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. | -2: Exile target creature. Its controller gains life equal to its power. | -9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
Dark Intimations aer aer/128 UBR UBR {2}{U}{B}{R} 5 Sorcery R sorcery Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. | When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.
Hidden Stockpile aer aer/129 WB WB {W}{B} 2 Enchantment U mb1-multicolor enchantment Scry 1/vp1pt1 Create Servo/spawn [kld] Servo (1/1) Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. | {1}, Sacrifice a creature: Scry 1.
Maverick Thopterist aer aer/130 UR UR {3}{U}{R} 5 Creature - Human Artificer 2 2 U creature /spawnx2 [kld] Thopter (1/1 Flying) Improvise | When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Oath of Ajani aer aer/131 GW GW {G}{W} 2 Legendary Enchantment R enchantment When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control. | Planeswalker spells you cast cost {1} less to cast.
Outland Boar aer aer/132 RG RG {2}{R}{G} 4 Creature - Boar 4 4 U creature Outland Boar can't be blocked by creatures with power 2 or less.
Renegade Rallier aer aer/133 GW GW {1}{G}{W} 3 Creature - Human Warrior 3 2 U creature Revolt - When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield.
Renegade Wheelsmith aer aer/134 RW RW {1}{R}{W} 3 Creature - Dwarf Pilot 3 2 U creature Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn.
Rogue Refiner aer aer/135 GU GU {1}{G}{U} 3 Creature - Human Rogue 3 2 U creature Create Energy Reserve/spawn [kld] Energy Reserve When Rogue Refiner enters the battlefield, draw a card and you get {E}{E}.
Spire Patrol aer aer/136 WU WU {2}{W}{U} 4 Creature - Human Soldier 3 2 U creature /ch Flying | When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Tezzeret the Schemer aer aer/137 UB UB {2}{U}{B} 4 Legendary Planeswalker - Tezzeret 5 M planeswalker yInitialize/ccblue=5 Create Etherium Cell/spawn [aer] Etherium Cell Create Tezzeret the Schemer Emblem/spawn [aer] Tezzeret the Schemer Emblem +1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." | -2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. | -7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
Tezzeret's Touch aer aer/138 UB UB {1}{U}{B} 3 Enchantment - Aura U enchantment Enchant artifact | Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. | When enchanted artifact is put into a graveyard, return that card to its owner's hand.
Weldfast Engineer aer aer/139 BR BR {1}{B}{R} 3 Creature - Human Artificer 3 3 U creature At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.
Winding Constrictor aer aer/140 BG BG {B}{G} 2 Creature - Snake 2 3 U mb1-multicolor creature If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. | If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
Aegis Automaton aer aer/141 W {2} 2 Artifact Creature - Construct 0 3 C creature {4}{W}: Return another target creature you control to its owner's hand.
Aethersphere Harvester aer aer/142 {3} 3 Artifact - Vehicle 3 5 R artifact yInitialize/ch Create Energy Reserve/spawn [kld] Energy Reserve Flying | When Aethersphere Harvester enters the battlefield, you get {E}{E}. | Pay {E}: Aethersphere Harvester gains lifelink until end of turn. | Crew 1
Augmenting Automaton aer aer/143 B {1} 1 Artifact Creature - Construct 1 1 C creature {1}{B}: Augmenting Automaton gets +1/+1 until end of turn.
Barricade Breaker aer aer/144 {7} 7 Artifact Creature - Juggernaut 7 5 U creature Improvise | Barricade Breaker attacks each combat if able.
Cogwork Assembler aer aer/145 {3} 3 Artifact Creature - Assembly-Worker 2 3 U creature Create Copy/spawn [2xm] Copy {7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.
Consulate Dreadnought aer aer/146 {1} 1 Artifact - Vehicle 7 11 U mb1-colorless artifact Crew 6
Consulate Turret aer aer/147 {3} 3 Artifact C artifact Create Energy Reserve/spawn [kld] Energy Reserve {T}: You get {E}. | {T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker.
Crackdown Construct aer aer/148 {4} 4 Artifact Creature - Construct 2 2 U creature Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.
Daredevil Dragster aer aer/149 {3} 3 Artifact - Vehicle 4 4 U artifact At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards. | Crew 2
Filigree Crawler aer aer/150 {4} 4 Artifact Creature - Insect 2 2 C creature Create Thopter/spawn [kld] Thopter (1/1 Flying) When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying.
Foundry Assembler aer aer/151 {5} 5 Artifact Creature - Assembly-Worker 3 3 C creature Improvise
Gonti's Aether Heart aer aer/152 {6} 6 Legendary Artifact M artifact Create Energy Reserve/spawn [kld] Energy Reserve Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E}. | Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one.
Heart of Kiran aer aer/153 {2} 2 Legendary Artifact - Vehicle 4 4 M artifact /ch Flying, vigilance | Crew 3 | You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.
Hope of Ghirapur aer aer/154 {1} 1 Legendary Artifact Creature - Thopter 1 1 R creature /ch Flying | Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.
Implement of Combustion aer aer/155 R {1} 1 Artifact C artifact {R}, Sacrifice Implement of Combustion: It deals 1 damage to target player or planeswalker. | When Implement of Combustion is put into a graveyard from the battlefield, draw a card.
Implement of Examination aer aer/156 U {3} 3 Artifact C artifact {U}, Sacrifice Implement of Examination: Draw a card. | When Implement of Examination is put into a graveyard from the battlefield, draw a card.
Implement of Ferocity aer aer/157 G {1} 1 Artifact C artifact {G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only any time you could cast a sorcery. | When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.
Implement of Improvement aer aer/158 W {1} 1 Artifact C artifact {W}, Sacrifice Implement of Improvement: You gain 2 life. | When Implement of Improvement is put into a graveyard from the battlefield, draw a card.
Implement of Malice aer aer/159 B {2} 2 Artifact C mb1-colorless artifact {B}, Sacrifice Implement of Malice: Target player discards a card. Activate this ability only any time you could cast a sorcery. | When Implement of Malice is put into a graveyard from the battlefield, draw a card.
Inspiring Statuary aer aer/160 {3} 3 Artifact R artifact Nonartifact spells you cast have improvise.
Irontread Crusher aer aer/161 {4} 4 Artifact - Vehicle 6 6 C mb1-colorless artifact Crew 3
Lifecrafter's Bestiary aer aer/162 G {3} 3 Artifact R artifact Scry 1/vp1pt1 At the beginning of your upkeep, scry 1. | Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.
Merchant's Dockhand aer aer/163 U {1} 1 Artifact Creature - Construct 1 2 R creature {3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Metallic Mimic aer aer/164 {2} 2 Artifact Creature - Shapeshifter 2 1 R creature As Metallic Mimic enters the battlefield, choose a creature type. | Metallic Mimic is the chosen type in addition to its other types. | Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.
Mobile Garrison aer aer/165 {3} 3 Artifact - Vehicle 3 4 C artifact Whenever Mobile Garrison attacks, untap another target artifact or creature you control. | Crew 2
Night Market Guard aer aer/166 {3} 3 Artifact Creature - Construct 3 1 C creature Night Market Guard can block an additional creature each combat.
Ornithopter aer aer/167 {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying
Pacification Array aer aer/168 {1} 1 Artifact U artifact {2}, {T}: Tap target artifact or creature.
Paradox Engine aer aer/169 {5} 5 Legendary Artifact M artifact Whenever you cast a spell, untap all nonland permanents you control.
Peacewalker Colossus aer aer/170 W {3} 3 Artifact - Vehicle 6 6 R artifact {1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. | Crew 4
Planar Bridge aer aer/171 {6} 6 Legendary Artifact M artifact {8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle your library.
Prizefighter Construct aer aer/172 {5} 5 Artifact Creature - Construct 6 2 C creature
Renegade Map aer aer/173 {1} 1 Artifact C mb1-colorless artifact /cr90 Renegade Map enters the battlefield tapped. | {T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Reservoir Walker aer aer/174 {5} 5 Artifact Creature - Construct 3 3 C creature Create Energy Reserve/spawn [kld] Energy Reserve When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E}.
Scrap Trawler aer aer/175 {3} 3 Artifact Creature - Construct 3 2 R creature Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost.
Servo Schematic aer aer/176 {2} 2 Artifact U artifact Create Servo/spawn [kld] Servo (1/1) When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
Treasure Keeper aer aer/177 {4} 4 Artifact Creature - Construct 3 3 U creature When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
Universal Solvent aer aer/178 {1} 1 Artifact C mb1-colorless artifact {7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.
Untethered Express aer aer/179 {4} 4 Artifact - Vehicle 4 4 U artifact Trample | Whenever Untethered Express attacks, put a +1/+1 counter on it. | Crew 1
Verdant Automaton aer aer/180 G {2} 2 Artifact Creature - Construct 1 2 C creature {3}{G}: Put a +1/+1 counter on Verdant Automaton.
Walking Ballista aer aer/181 {X}{X} 0 Artifact Creature - Construct 0 0 R creature Walking Ballista enters the battlefield with X +1/+1 counters on it. | {4}: Put a +1/+1 counter on Walking Ballista. | Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
Watchful Automaton aer aer/182 U {3} 3 Artifact Creature - Construct 2 2 C creature Scry 1/vp1pt1 {2}{U}: Scry 1.
Welder Automaton aer aer/183 R {2} 2 Artifact Creature - Construct 2 1 C creature {3}{R}: Welder Automaton deals 1 damage to each opponent.
Spire of Industry aer aer/184 0 Land R land {T}: Add {C}. | {T}, Pay 1 life: Add one mana of any color. Activate this ability only if you control an artifact.
Ajani, Valiant Protector aer aer/185 GW GW {4}{G}{W} 6 Legendary Planeswalker - Ajani 4 M notInPacks planeswalker /ccblue=4 +2: Put two +1/+1 counters on up to one target creature. | +1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. | -11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
Inspiring Roar aer aer/186 W W {3}{W} 4 Sorcery C notInPacks sorcery Put a +1/+1 counter on each creature you control.
Ajani's Comrade aer aer/187 G G {1}{G} 2 Creature - Elf Soldier 2 2 U notInPacks creature Trample | At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade.
Ajani's Aid aer aer/188 GW GW {2}{G}{W} 4 Enchantment R notInPacks enchantment When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it. | Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.
Tranquil Expanse aer aer/189 GW 0 Land C notInPacks land /cr90 Tranquil Expanse enters the battlefield tapped. | {T}: Add {G} or {W}.
Tezzeret, Master of Metal aer aer/190 UB UB {4}{U}{B} 6 Legendary Planeswalker - Tezzeret 5 M notInPacks planeswalker /ccblue=5 +1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. | -3: Target opponent loses life equal to the number of artifacts you control. | -8: Gain control of all artifacts and creatures target opponent controls.
Tezzeret's Betrayal aer aer/191 UB UB {3}{U}{B} 5 Sorcery R notInPacks sorcery Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Pendulum of Patterns aer aer/192 {2} 2 Artifact C notInPacks artifact When Pendulum of Patterns enters the battlefield, you gain 3 life. | {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card.
Tezzeret's Simulacrum aer aer/193 {3} 3 Artifact Creature - Golem 2 3 U notInPacks creature {T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.
Submerged Boneyard aer aer/194 UB 0 Land C notInPacks land /cr90 Submerged Boneyard enters the battlefield tapped. | {T}: Add {U} or {B}.
[aer] Gremlin (R 2/2) aer taer/1 R 0 Token Creature - Gremlin 2 2 T
[aer] Ragavan (R 2/1) aer taer/2 R 0 Token Legendary Creature - Monkey 2 1 T
[aer] Etherium Cell aer taer/3 0 Token Artifact T {T}, Sacrifice this artifact: Add one mana of any color.
[aer] Tezzeret the Schemer Emblem aer taer/4 0 Token Emblem T At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5.
Angel of Sanctions akh akh/1 W W {3}{W}{W} 5 Creature - Angel 3 4 M creature yInitialize/ch Embalm/spawn [akh] Angel of Sanctions (W 3/4 Flying) Flying | When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. | Embalm {5}{W}
Anointed Procession akh akh/2 W W {3}{W} 4 Enchantment R enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Anointer Priest akh akh/3 W W {1}{W} 2 Creature - Human Cleric 1 3 C creature Embalm/spawn [akh] Anointer Priest (W 1/3) Whenever a creature token enters the battlefield under your control, you gain 1 life. | Embalm {3}{W}
Approach of the Second Sun akh akh/4 W W {6}{W} 7 Sorcery R mb1-rare sorcery If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Aven Mindcensor akh akh/5 W W {2}{W} 3 Creature - Bird Wizard 2 1 R creature /ch Flash | Flying | If an opponent would search a library, that player searches the top four cards of that library instead.
Binding Mummy akh akh/6 W W {1}{W} 2 Creature - Zombie 2 2 C creature Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
Cartouche of Solidarity akh akh/7 W W {W} 1 Enchantment - Aura Cartouche C mb1-white-b enchantment /spawn [akh] Warrior (W 1/1 Vigilance) Enchant creature you control | When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. | Enchanted creature gets +1/+1 and has first strike.
Cast Out akh akh/8 W W {3}{W} 4 Enchantment U mb1-white-b enchantment Flash | When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. | Cycling {W}
Compulsory Rest akh akh/9 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. | Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
Devoted Crop-Mate akh akh/10 W W {2}{W} 3 Creature - Human Warrior 3 2 U creature You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Djeru's Resolve akh akh/11 W W {W} 1 Instant C mb1-white-b instant Untap target creature. Prevent all damage that would be dealt to it this turn. | Cycling {2}
Fan Bearer akh akh/12 W W {W} 1 Creature - Zombie 1 2 C creature {2}, {T}: Tap target creature.
Forsake the Worldly akh akh/13 W W {2}{W} 3 Instant C mb1-white-b instant Exile target artifact or enchantment. | Cycling {2}
Gideon of the Trials akh akh/14 W W {1}{W}{W} 3 Legendary Planeswalker - Gideon 3 M planeswalker yInitialize/ccblue=3 Create Gideon of the Trials Emblem/spawn [akh] Gideon of the Trials Emblem +1: Until your next turn, prevent all damage target permanent would deal. | 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. | 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
Gideon's Intervention akh akh/15 W W {2}{W}{W} 4 Enchantment R enchantment As Gideon's Intervention enters the battlefield, choose a card name. | Your opponents can't cast spells with the chosen name. | Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
Glory-Bound Initiate akh akh/16 W W {1}{W} 2 Creature - Human Warrior 3 1 R creature You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn.
Gust Walker akh akh/17 W W {1}{W} 2 Creature - Human Wizard 2 2 C mb1-white-a creature You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn.
Impeccable Timing akh akh/18 W W {1}{W} 2 Instant C instant Impeccable Timing deals 3 damage to target attacking or blocking creature.
In Oketra's Name akh akh/19 W W {1}{W} 2 Instant C instant Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
Mighty Leap akh akh/20 W W {1}{W} 2 Instant C instant Target creature gets +2/+2 and gains flying until end of turn.
Oketra the True akh akh/21 W W {3}{W} 4 Legendary Creature - God 3 6 M creature Create Warrior/spawn [akh] Warrior (W 1/1 Vigilance) Double strike, indestructible | Oketra the True can't attack or block unless you control at least three other creatures. | {3}{W}: Create a 1/1 white Warrior creature token with vigilance.
Oketra's Attendant akh akh/22 W W {3}{W}{W} 5 Creature - Bird Soldier 3 3 U creature yInitialize/ch Embalm/spawn [akh] Oketra's Attendant (W 3/3 Flying) Flying | Cycling {2} | Embalm {3}{W}{W}
Protection of the Hekma akh akh/23 W W {4}{W} 5 Enchantment U enchantment If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Regal Caracal akh akh/24 W W {3}{W}{W} 5 Creature - Cat 3 3 R creature /spawnx2 [akh] Cat (W 1/1 Lifelink) Other Cats you control get +1/+1 and have lifelink. | When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
Renewed Faith akh akh/25 W W {2}{W} 3 Instant U instant You gain 6 life. | Cycling {1}{W} | When you cycle Renewed Faith, you may gain 2 life.
Rhet-Crop Spearmaster akh akh/26 W W {2}{W} 3 Creature - Human Warrior 3 1 C mb1-white-a creature You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn.
Sacred Cat akh akh/27 W W {W} 1 Creature - Cat 1 1 C mb1-white-b creature Embalm/spawn [akh] Sacred Cat (W 1/1 Lifelink) Lifelink | Embalm {W}
Seraph of the Suns akh akh/28 W W {5}{W}{W} 7 Creature - Angel 4 4 U mb1-white-b creature /ch Flying | Indestructible
Sparring Mummy akh akh/29 W W {3}{W} 4 Creature - Zombie 3 3 C mb1-white-a creature When Sparring Mummy enters the battlefield, untap target creature.
Supply Caravan akh akh/30 W W {4}{W} 5 Creature - Camel 3 5 C creature Create Warrior/spawn [akh] Warrior (W 1/1 Vigilance) When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.
Tah-Crop Elite akh akh/31 W W {3}{W} 4 Creature - Bird Warrior 2 2 C creature /ch Flying | You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn.
Those Who Serve akh akh/32 W W {2}{W} 3 Creature - Zombie 2 4 C creature
Time to Reflect akh akh/33 W W {W} 1 Instant U instant Exile target creature that blocked or was blocked by a Zombie this turn.
Trial of Solidarity akh akh/34 W W {2}{W} 3 Enchantment U enchantment When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. | When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
Trueheart Duelist akh akh/35 W W {1}{W} 2 Creature - Human Warrior 2 2 U creature Embalm/spawn [akh] Trueheart Duelist (W 2/2) Trueheart Duelist can block an additional creature each combat. | Embalm {2}{W}
Unwavering Initiate akh akh/36 W W {2}{W} 3 Creature - Human Warrior 3 2 C mb1-white-b creature Embalm/spawn [akh] Unwavering Initiate (W 3/2 Vigilance) Vigilance | Embalm {4}{W}
Vizier of Deferment akh akh/37 W W {2}{W} 3 Creature - Human Cleric 2 2 U creature Flash | When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Vizier of Remedies akh akh/38 W W {1}{W} 2 Creature - Human Cleric 2 1 U creature If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
Winged Shepherd akh akh/39 W W {5}{W} 6 Creature - Angel 3 3 C mb1-white-a creature /ch Flying, vigilance | Cycling {W}
Ancient Crab akh akh/40 U U {1}{U}{U} 3 Creature - Crab 1 5 C creature
Angler Drake akh akh/41 U U {4}{U}{U} 6 Creature - Drake 4 4 U creature /ch Flying | When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
As Foretold akh akh/42 U U {2}{U} 3 Enchantment M enchantment At the beginning of your upkeep, put a time counter on As Foretold. | Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold.
Aven Initiate akh akh/43 U U {3}{U} 4 Creature - Bird Warrior 3 2 C creature yInitialize/ch Embalm/spawn [akh] Aven Initiate (W 3/2 Flying) Flying | Embalm {6}{U}
Cancel akh akh/44 U U {1}{U}{U} 3 Instant C instant Counter target spell.
Cartouche of Knowledge akh akh/45 U U {1}{U} 2 Enchantment - Aura Cartouche C mb1-blue-b enchantment Enchant creature you control | When Cartouche of Knowledge enters the battlefield, draw a card. | Enchanted creature gets +1/+1 and has flying.
Censor akh akh/46 U U {1}{U} 2 Instant U instant Counter target spell unless its controller pays {1}. | Cycling {U}
Compelling Argument akh akh/47 U U {1}{U} 2 Sorcery C mb1-blue-a sorcery Target player mills five cards. | Cycling {U}
Cryptic Serpent akh akh/48 U U {5}{U}{U} 7 Creature - Serpent 6 5 U creature This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Curator of Mysteries akh akh/49 U U {2}{U}{U} 4 Creature - Sphinx 4 4 R creature yInitialize/ch Scry 1/vp1pt1 Flying | Whenever you cycle or discard another card, scry 1. | Cycling {U}
Decision Paralysis akh akh/50 U U {3}{U} 4 Instant C mb1-blue-a instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Drake Haven akh akh/51 U U {2}{U} 3 Enchantment R enchantment Create Drake/spawn [akh] Drake (U 2/2 Flying) Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
Essence Scatter akh akh/52 U U {1}{U} 2 Instant C instant Counter target creature spell.
Floodwaters akh akh/53 U U {4}{U}{U} 6 Sorcery C sorcery Return up to two target creatures to their owners' hands. | Cycling {2}
Galestrike akh akh/54 U U {2}{U} 3 Instant U instant Return target tapped creature to its owner's hand. | Draw a card.
Glyph Keeper akh akh/55 U U {3}{U}{U} 5 Creature - Sphinx 5 3 R creature yInitialize/ch Embalm/spawn [akh] Glyph Keeper (W 5/3 Flying) Flying | Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability. | Embalm {5}{U}{U}
Hekma Sentinels akh akh/56 U U {2}{U} 3 Creature - Human Cleric 2 3 C creature Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.
Hieroglyphic Illumination akh akh/57 U U {3}{U} 4 Instant C mb1-blue-b instant Draw two cards. | Cycling {U}
Illusory Wrappings akh akh/58 U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has base power and toughness 0/2.
Kefnet the Mindful akh akh/59 U U {2}{U} 3 Legendary Creature - God 5 5 M creature /ch Flying, indestructible | Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. | {3}{U}: Draw a card, then you may return a land you control to its owner's hand.
Labyrinth Guardian akh akh/60 U U {1}{U} 2 Creature - Illusion Warrior 2 3 U mb1-blue-a creature Embalm/spawn [akh] Labyrinth Guardian (W 2/3) When Labyrinth Guardian becomes the target of a spell, sacrifice it. | Embalm {3}{U}
Lay Claim akh akh/61 U U {5}{U}{U} 7 Enchantment - Aura U mb1-blue-b enchantment Enchant permanent | You control enchanted permanent. | Cycling {2}
Naga Oracle akh akh/62 U U {3}{U} 4 Creature - Naga Cleric 2 4 C creature Look at top three cards/vp1pt3 When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
New Perspectives akh akh/63 U U {5}{U} 6 Enchantment R enchantment When New Perspectives enters the battlefield, draw three cards. | As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.
Open into Wonder akh akh/64 U U {X}{U}{U} 2 Sorcery U sorcery X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
Pull from Tomorrow akh akh/65 U U {X}{U}{U} 2 Instant R instant Draw X cards, then discard a card.
River Serpent akh akh/66 U U {5}{U} 6 Creature - Serpent 5 5 C mb1-blue-b creature River Serpent can't attack unless there are five or more cards in your graveyard. | Cycling {U}
Sacred Excavation akh akh/67 U U {3}{U} 4 Sorcery U sorcery Return up to two target cards with cycling from your graveyard to your hand.
Scribe of the Mindful akh akh/68 U U {2}{U} 3 Creature - Human Cleric 2 2 C creature {1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.
Seeker of Insight akh akh/69 U U {1}{U} 2 Creature - Human Wizard 1 3 C creature {T}: Draw a card, then discard a card. Activate this ability only if you've cast a noncreature spell this turn.
Shimmerscale Drake akh akh/70 U U {4}{U} 5 Creature - Drake 3 4 C mb1-blue-b creature /ch Flying | Cycling {2}
Slither Blade akh akh/71 U U {U} 1 Creature - Naga Rogue 1 2 C mb1-blue-a creature Slither Blade can't be blocked.
Tah-Crop Skirmisher akh akh/72 U U {1}{U} 2 Creature - Naga Warrior 2 1 C creature Embalm/spawn [akh] Tah-Crop Skirmisher (W 2/1) Embalm {3}{U}
Trial of Knowledge akh akh/73 U U {3}{U} 4 Enchantment U enchantment When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. | When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.
Vizier of Many Faces akh akh/74 U U {2}{U}{U} 4 Creature - Shapeshifter Cleric 0 0 R creature Embalm/spawn [akh] Vizier of Many Faces (W 0/0) You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. | Embalm {3}{U}{U}
Vizier of Tumbling Sands akh akh/75 U U {2}{U} 3 Creature - Human Cleric 1 3 U creature {T}: Untap another target permanent. | Cycling {1}{U} | When you cycle Vizier of Tumbling Sands, untap target permanent.
Winds of Rebuke akh akh/76 U U {1}{U} 2 Instant C instant Return target nonland permanent to its owner's hand. Each player mills two cards.
Zenith Seeker akh akh/77 U U {3}{U} 4 Creature - Bird Wizard 2 2 U creature /ch Flying | Whenever you cycle or discard a card, target creature gains flying until end of turn.
Archfiend of Ifnir akh akh/78 B B {3}{B}{B} 5 Creature - Demon 5 4 R creature /ch Flying | Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. | Cycling {2}
Baleful Ammit akh akh/79 B B {2}{B} 3 Creature - Crocodile Demon 4 3 U mb1-black-b creature Lifelink | When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
Blighted Bat akh akh/80 B B {2}{B} 3 Creature - Zombie Bat 2 1 C mb1-black-a creature /ch Flying | {1}: Blighted Bat gains haste until end of turn.
Bone Picker akh akh/81 B B {3}{B} 4 Creature - Bird 3 2 U creature /ch This spell costs {3} less to cast if a creature died this turn. | Flying, deathtouch
Bontu the Glorified akh akh/82 B B {2}{B} 3 Legendary Creature - God 4 6 M creature Scry 1/vp1pt1 Menace, indestructible | Bontu the Glorified can't attack or block unless a creature died under your control this turn. | {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
Cartouche of Ambition akh akh/83 B B {2}{B} 3 Enchantment - Aura Cartouche C enchantment Enchant creature you control | When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. | Enchanted creature gets +1/+1 and has lifelink.
Cruel Reality akh akh/84 B B {5}{B}{B} 7 Enchantment - Aura Curse M enchantment Enchant player | At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.
Cursed Minotaur akh akh/85 B B {2}{B} 3 Creature - Zombie Minotaur 3 2 C mb1-black-b creature Menace
Dispossess akh akh/86 B B {2}{B} 3 Sorcery R sorcery Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles their library.
Doomed Dissenter akh akh/87 B B {1}{B} 2 Creature - Human 1 1 C mb1-black-a creature Create Zombie/spawn [akh] Zombie (B 2/2) When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
Dread Wanderer akh akh/88 B B {B} 1 Creature - Zombie Jackal 2 1 R creature /cr90 Dread Wanderer enters the battlefield tapped. | {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.
Dune Beetle akh akh/89 B B {1}{B} 2 Creature - Insect 1 4 C mb1-black-a creature
Faith of the Devoted akh akh/90 B B {2}{B} 3 Enchantment U enchantment Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.
Festering Mummy akh akh/91 B B {B} 1 Creature - Zombie 1 1 C creature When Festering Mummy dies, you may put a -1/-1 counter on target creature.
Final Reward akh akh/92 B B {4}{B} 5 Instant C instant Exile target creature.
Gravedigger akh akh/93 B B {3}{B} 4 Creature - Zombie 2 2 U creature When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Grim Strider akh akh/94 B B {3}{B} 4 Creature - Horror 6 6 U creature Grim Strider gets -1/-1 for each card in your hand.
Horror of the Broken Lands akh akh/95 B B {4}{B} 5 Creature - Horror 4 4 C creature Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. | Cycling {B}
Lay Bare the Heart akh akh/96 B B {1}{B} 2 Sorcery U sorcery Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
Liliana, Death's Majesty akh akh/97 B B {3}{B}{B} 5 Legendary Planeswalker - Liliana 5 M mb1-rare planeswalker yInitialize/ccblue=5 Create Zombie/spawn [akh] Zombie (B 2/2) +1: Create a 2/2 black Zombie creature token. Mill two cards. | -3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. | -7: Destroy all non-Zombie creatures.
Liliana's Mastery akh akh/98 B B {3}{B}{B} 5 Enchantment R enchantment /spawnx2 [akh] Zombie (B 2/2) Zombies you control get +1/+1. | When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
Lord of the Accursed akh akh/99 B B {2}{B} 3 Creature - Zombie 2 3 U mb1-black-b creature Other Zombies you control get +1/+1. | {1}{B}, {T}: All Zombies gain menace until end of turn.
Miasmic Mummy akh akh/100 B B {1}{B} 2 Creature - Zombie Jackal 2 2 C mb1-black-a creature When Miasmic Mummy enters the battlefield, each player discards a card.
Nest of Scarabs akh akh/101 B B {2}{B} 3 Enchantment U enchantment Create Insect/spawn [akh] Insect (B 1/1) Create 5 Insects/spawnx5 [akh] Insect (B 1/1) Create 10 Insects/spawnx10 [akh] Insect (B 1/1) Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
Painful Lesson akh akh/102 B B {2}{B} 3 Sorcery C mb1-black-b sorcery Target player draws two cards and loses 2 life.
Pitiless Vizier akh akh/103 B B {3}{B} 4 Creature - Minotaur Cleric 4 2 C creature Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn.
Plague Belcher akh akh/104 B B {2}{B} 3 Creature - Zombie Beast 5 4 R creature Menace | When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. | Whenever another Zombie you control dies, each opponent loses 1 life.
Ruthless Sniper akh akh/105 B B {B} 1 Creature - Human Archer 1 2 U creature Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature.
Scarab Feast akh akh/106 B B {B} 1 Instant C mb1-black-b instant Exile up to three target cards from a single graveyard. | Cycling {B}
Shadow of the Grave akh akh/107 B B {1}{B} 2 Instant R instant Return to your hand all cards in your graveyard that you cycled or discarded this turn.
Soulstinger akh akh/108 B B {3}{B} 4 Creature - Scorpion Demon 4 5 C creature When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. | When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
Splendid Agony akh akh/109 B B {2}{B} 3 Instant C instant Distribute two -1/-1 counters among one or two target creatures.
Stir the Sands akh akh/110 B B {4}{B}{B} 6 Sorcery U sorcery Create 3 Zombies/spawnx3 [akh] Zombie (B 2/2) Create Zombie/spawn [akh] Zombie (B 2/2) Create three 2/2 black Zombie creature tokens. | Cycling {3}{B} | When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
Supernatural Stamina akh akh/111 B B {B} 1 Instant C instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Trespasser's Curse akh akh/112 B B {1}{B} 2 Enchantment - Aura Curse C mb1-black-b enchantment Enchant player | Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
Trial of Ambition akh akh/113 B B {1}{B} 2 Enchantment U mb1-black-b enchantment When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. | When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
Unburden akh akh/114 B B {1}{B}{B} 3 Sorcery C mb1-black-b sorcery Target player discards two cards. | Cycling {2}
Wander in Death akh akh/115 B B {2}{B} 3 Sorcery C mb1-black-b sorcery Return up to two target creature cards from your graveyard to your hand. | Cycling {2}
Wasteland Scorpion akh akh/116 B B {2}{B} 3 Creature - Scorpion 2 2 C creature Deathtouch | Cycling {2}
Ahn-Crop Crasher akh akh/117 R R {2}{R} 3 Creature - Minotaur Warrior 3 2 U mb1-red-b creature Haste | You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn.
Battlefield Scavenger akh akh/118 R R {1}{R} 2 Creature - Jackal Rogue 2 2 U creature You may exert Battlefield Scavenger as it attacks. | Whenever you exert a creature, you may discard a card. If you do, draw a card.
Blazing Volley akh akh/119 R R {R} 1 Sorcery C mb1-red-a sorcery Blazing Volley deals 1 damage to each creature your opponents control.
Bloodlust Inciter akh akh/120 R R {R} 1 Creature - Human Warrior 1 1 C mb1-red-a creature {T}: Target creature gains haste until end of turn.
Bloodrage Brawler akh akh/121 R R {1}{R} 2 Creature - Minotaur Warrior 4 3 U creature When Bloodrage Brawler enters the battlefield, discard a card.
Brute Strength akh akh/122 R R {1}{R} 2 Instant C instant Target creature gets +3/+1 and gains trample until end of turn.
By Force akh akh/123 R R {X}{R} 1 Sorcery U sorcery Destroy X target artifacts.
Cartouche of Zeal akh akh/124 R R {R} 1 Enchantment - Aura Cartouche C mb1-red-b enchantment Enchant creature you control | When Cartouche of Zeal enters the battlefield, target creature can't block this turn. | Enchanted creature gets +1/+1 and has haste.
Combat Celebrant akh akh/125 R R {2}{R} 3 Creature - Human Warrior 4 1 M creature If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase.
Consuming Fervor akh akh/126 R R {R} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
Deem Worthy akh akh/127 R R {4}{R} 5 Instant U instant Deem Worthy deals 7 damage to target creature. | Cycling {3}{R} | When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
Desert Cerodon akh akh/128 R R {5}{R} 6 Creature - Beast 6 4 C mb1-red-b creature Cycling {R}
Electrify akh akh/129 R R {3}{R} 4 Instant C instant Electrify deals 4 damage to target creature.
Emberhorn Minotaur akh akh/130 R R {3}{R} 4 Creature - Minotaur Warrior 4 3 C creature You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn.
Flameblade Adept akh akh/131 R R {R} 1 Creature - Jackal Warrior 1 2 U creature Menace | Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.
Fling akh akh/132 R R {1}{R} 2 Instant C mb1-red-b instant As an additional cost to cast this spell, sacrifice a creature. | Fling deals damage equal to the sacrificed creature's power to any target.
Glorious End akh akh/133 R R {2}{R} 3 Instant M instant End the turn. | At the beginning of your next end step, you lose the game.
Glorybringer akh akh/134 R R {3}{R}{R} 5 Creature - Dragon 4 4 R creature /ch Flying, haste | You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls.
Harsh Mentor akh akh/135 R R {1}{R} 2 Creature - Human Cleric 2 2 R creature Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
Hazoret the Fervent akh akh/136 R R {3}{R} 4 Legendary Creature - God 5 4 M creature Indestructible, haste | Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. | {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
Hazoret's Favor akh akh/137 R R {2}{R} 3 Enchantment R enchantment At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
Heart-Piercer Manticore akh akh/138 R R {2}{R}{R} 4 Creature - Manticore 4 3 R creature Embalm/spawn [akh] Heart-Piercer Manticore (W 4/3) When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target. | Embalm {5}{R}
Hyena Pack akh akh/139 R R {2}{R}{R} 4 Creature - Hyena 3 4 C mb1-red-a creature
Limits of Solidarity akh akh/140 R R {3}{R} 4 Sorcery U sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | Cycling {2}
Magma Spray akh akh/141 R R {R} 1 Instant C mb1-red-b instant Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Manticore of the Gauntlet akh akh/142 R R {4}{R} 5 Creature - Manticore 5 4 C creature When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.
Minotaur Sureshot akh akh/143 R R {2}{R} 3 Creature - Minotaur Archer 2 3 C creature Reach | {1}{R}: Minotaur Sureshot gets +1/+0 until end of turn.
Nef-Crop Entangler akh akh/144 R R {1}{R} 2 Creature - Human Warrior 2 1 C creature Trample | You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn.
Nimble-Blade Khenra akh akh/145 R R {1}{R} 2 Creature - Jackal Warrior 1 3 C mb1-red-b creature Prowess
Pathmaker Initiate akh akh/146 R R {1}{R} 2 Creature - Human Wizard 2 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn.
Pursue Glory akh akh/147 R R {3}{R} 4 Instant C instant Attacking creatures get +2/+0 until end of turn. | Cycling {2}
Soul-Scar Mage akh akh/148 R R {R} 1 Creature - Human Wizard 1 2 R creature Prowess | If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
Sweltering Suns akh akh/149 R R {1}{R}{R} 3 Sorcery R sorcery Sweltering Suns deals 3 damage to each creature. | Cycling {3}
Thresher Lizard akh akh/150 R R {2}{R} 3 Creature - Lizard 3 2 C mb1-red-b creature Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
Tormenting Voice akh akh/151 R R {1}{R} 2 Sorcery C sorcery As an additional cost to cast this spell, discard a card. | Draw two cards.
Trial of Zeal akh akh/152 R R {2}{R} 3 Enchantment U enchantment When Trial of Zeal enters the battlefield, it deals 3 damage to any target. | When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
Trueheart Twins akh akh/153 R R {4}{R} 5 Creature - Jackal Warrior 4 4 U creature You may exert Trueheart Twins as it attacks. | Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
Violent Impact akh akh/154 R R {3}{R} 4 Sorcery C sorcery Destroy target artifact or land. | Cycling {2}
Warfire Javelineer akh akh/155 R R {3}{R} 4 Creature - Minotaur Warrior 2 3 U creature When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Benefaction of Rhonas akh akh/156 G G {2}{G} 3 Sorcery C sorcery Reveal top five cards/vp1at5 Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
Bitterblade Warrior akh akh/157 G G {1}{G} 2 Creature - Jackal Warrior 2 2 C mb1-green-b creature You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn.
Cartouche of Strength akh akh/158 G G {2}{G} 3 Enchantment - Aura Cartouche C enchantment Enchant creature you control | When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. | Enchanted creature gets +1/+1 and has trample.
Champion of Rhonas akh akh/159 G G {3}{G} 4 Creature - Jackal Warrior 3 3 R creature You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield.
Channeler Initiate akh akh/160 G G {1}{G} 2 Creature - Human Druid 3 4 R creature When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. | {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.
Colossapede akh akh/161 G G {4}{G} 5 Creature - Insect 5 5 C creature
Crocodile of the Crossing akh akh/162 G G {3}{G} 4 Creature - Crocodile 5 4 U creature Haste | When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.
Defiant Greatmaw akh akh/163 G G {2}{G} 3 Creature - Hippo 4 5 U creature When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. | Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
Dissenter's Deliverance akh akh/164 G G {1}{G} 2 Instant C mb1-green-b instant Destroy target artifact. | Cycling {G}
Exemplar of Strength akh akh/165 G G {1}{G} 2 Creature - Human Warrior 4 4 U creature When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. | Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.
Giant Spider akh akh/166 G G {3}{G} 4 Creature - Spider 2 4 C mb1-green-b creature Reach
Gift of Paradise akh akh/167 G G {2}{G} 3 Enchantment - Aura C mb1-green-b enchantment Enchant land | When Gift of Paradise enters the battlefield, you gain 3 life. | Enchanted land has "{T}: Add two mana of any one color."
Greater Sandwurm akh akh/168 G G {5}{G}{G} 7 Creature - Wurm 7 7 C mb1-green-a creature Greater Sandwurm can't be blocked by creatures with power 2 or less. | Cycling {2}
Hapatra's Mark akh akh/169 G G {G} 1 Instant U instant Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it.
Harvest Season akh akh/170 G G {2}{G} 3 Sorcery R sorcery Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library.
Haze of Pollen akh akh/171 G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt this turn. | Cycling {3}
Honored Hydra akh akh/172 G G {5}{G} 6 Creature - Snake Hydra 6 6 R creature Embalm/spawn [akh] Honored Hydra (W 6/6 Trample) Trample | Embalm {3}{G}
Hooded Brawler akh akh/173 G G {2}{G} 3 Creature - Naga Warrior 3 2 C mb1-green-a creature You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn.
Initiate's Companion akh akh/174 G G {1}{G} 2 Creature - Cat 3 1 C creature Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
Manglehorn akh akh/175 G G {2}{G} 3 Creature - Beast 2 2 U mb1-green-b creature When Manglehorn enters the battlefield, you may destroy target artifact. | Artifacts your opponents control enter the battlefield tapped.
Naga Vitalist akh akh/176 G G {1}{G} 2 Creature - Naga Druid 1 2 C creature {T}: Add one mana of any type that a land you control could produce.
Oashra Cultivator akh akh/177 G G {G} 1 Creature - Human Druid 0 3 C creature {2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Ornery Kudu akh akh/178 G G {2}{G} 3 Creature - Antelope 3 4 C creature When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.
Pouncing Cheetah akh akh/179 G G {2}{G} 3 Creature - Cat 3 2 C mb1-green-b creature Flash
Prowling Serpopard akh akh/180 G G {1}{G}{G} 3 Creature - Cat Snake 4 3 R creature This spell can't be countered. | Creature spells you control can't be countered.
Quarry Hauler akh akh/181 G G {3}{G} 4 Creature - Camel 4 3 C creature When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
Rhonas the Indomitable akh akh/182 G G {2}{G} 3 Legendary Creature - God 5 5 M creature Deathtouch, indestructible | Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. | {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.
Sandwurm Convergence akh akh/183 G G {6}{G}{G} 8 Enchantment R enchantment Create Wurm/spawn [akh] Wurm (G 5/5) Creatures with flying can't attack you or planeswalkers you control. | At the beginning of your end step, create a 5/5 green Wurm creature token.
Scaled Behemoth akh akh/184 G G {4}{G}{G} 6 Creature - Crocodile 6 7 U creature Hexproof
Shed Weakness akh akh/185 G G {G} 1 Instant C instant Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
Shefet Monitor akh akh/186 G G {5}{G} 6 Creature - Lizard 6 5 U creature Cycling {3}{G} | When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library.
Sixth Sense akh akh/187 G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Spidery Grasp akh akh/188 G G {2}{G} 3 Instant C instant Untap target creature. It gets +2/+4 and gains reach until end of turn.
Stinging Shot akh akh/189 G G {G} 1 Instant C instant Put three -1/-1 counters on target creature with flying. | Cycling {2}
Synchronized Strike akh akh/190 G G {2}{G} 3 Instant U instant Untap up to two target creatures. They each get +2/+2 until end of turn.
Trial of Strength akh akh/191 G G {2}{G} 3 Enchantment U enchantment /spawn [akh] Beast (G 4/2) When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. | When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.
Vizier of the Menagerie akh akh/192 G G {3}{G} 4 Creature - Naga Cleric 3 4 M creature Look at top card/vp1pt1 You may look at the top card of your library any time. | You may cast creature spells from the top of your library. | You may spend mana as though it were mana of any type to cast creature spells.
Watchful Naga akh akh/193 G G {2}{G} 3 Creature - Naga Wizard 2 2 U creature You may exert Watchful Naga as it attacks. When you do, draw a card.
Ahn-Crop Champion akh akh/194 GW GW {2}{G}{W} 4 Creature - Human Warrior 4 4 U creature You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control.
Aven Wind Guide akh akh/195 WU WU {2}{W}{U} 4 Creature - Bird Warrior 2 3 U creature yInitialize/ch Embalm/spawn [akh] Aven Wind Guide (W 2/3 Flying, Vigilance) Flying, vigilance | Creature tokens you control have flying and vigilance. | Embalm {4}{W}{U}
Bounty of the Luxa akh akh/196 GU GU {2}{G}{U} 4 Enchantment R enchantment At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}.
Decimator Beetle akh akh/197 BG BG {3}{B}{G} 5 Creature - Insect 4 5 U creature When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. | Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.
Enigma Drake akh akh/198 UR UR {1}{U}{R} 3 Creature - Drake * 4 U creature /ch Flying | Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
Hapatra, Vizier of Poisons akh akh/199 BG BG {B}{G} 2 Legendary Creature - Human Cleric 2 2 R creature Create Snake/spawn [akh] Snake (G 1/1 Deathtouch) Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. | Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
Honored Crop-Captain akh akh/200 RW RW {R}{W} 2 Creature - Human Warrior 3 2 U creature Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
Khenra Charioteer akh akh/201 RG RG {1}{R}{G} 3 Creature - Jackal Warrior 3 3 U creature Trample | Other creatures you control have trample.
Merciless Javelineer akh akh/202 BR BR {2}{B}{R} 4 Creature - Minotaur Warrior 4 2 U creature {2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
Neheb, the Worthy akh akh/203 BR BR {1}{B}{R} 3 Legendary Creature - Minotaur Warrior 2 2 R creature First strike | Other Minotaurs you control have first strike. | As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. | Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
Nissa, Steward of Elements akh akh/204 GU GU {X}{G}{U} 2 Legendary Planeswalker - Nissa X M planeswalker Scry 2/vp1pt2 Look at top card/vp1pt1 +2: Scry 2. | 0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. | -6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
Samut, Voice of Dissent akh akh/205 RG RGW {3}{R}{G} 5 Legendary Creature - Human Warrior 3 4 M creature Flash | Double strike, vigilance, haste | Other creatures you control have haste. | {W}, {T}: Untap another target creature.
Shadowstorm Vizier akh akh/206 UB UB {U}{B} 2 Creature - Human Cleric 1 3 U creature /ch Flying | Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.
Temmet, Vizier of Naktamun akh akh/207 WU WU {W}{U} 2 Legendary Creature - Human Cleric 2 2 R creature Embalm/spawn [akh] Temmet, Vizier of Naktamun (W 2/2) At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. | Embalm {3}{W}{U}
Wayward Servant akh akh/208 WB WB {W}{B} 2 Creature - Zombie 2 2 U creature Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
Weaver of Currents akh akh/209 GU GU {1}{G}{U} 3 Creature - Naga Druid 2 2 U creature {T}: Add {C}{C}.
Dusk // Dawn akh akh/210 W W {2}{W}{W} // {3}{W}{W} 9 Sorcery // Sorcery R sorcery Destroy all creatures with power 3 or greater. // Aftermath | Return all creature cards with power 2 or less from your graveyard to your hand.
Commit // Memory akh akh/211 U U {3}{U} // {4}{U}{U} 10 Instant // Sorcery R mb1-rare sorcery Put target spell or nonland permanent into its owner's library second from the top. // Aftermath | Each player shuffles their hand and graveyard into their library, then draws seven cards.
Never // Return akh akh/212 B B {1}{B}{B} // {3}{B} 7 Sorcery // Sorcery R sorcery Create Zombie/spawn [akh] Zombie (B 2/2) Destroy target creature or planeswalker. // Aftermath | Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
Insult // Injury akh akh/213 R R {2}{R} // {2}{R} 6 Sorcery // Sorcery R sorcery Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. // Aftermath | Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
Mouth // Feed akh akh/214 G G {2}{G} // {3}{G} 7 Sorcery // Sorcery R sorcery Create Hippo/spawn [akh] Hippo (G 3/3) Create a 3/3 green Hippo creature token. // Aftermath | Draw a card for each creature you control with power 3 or greater.
Start // Finish akh akh/215 WB WB {2}{W} // {2}{B} 6 Instant // Sorcery U sorcery Create 2 Warriors/spawnx2 [akh] Warrior (W 1/1 Vigilance) Create two 1/1 white Warrior creature tokens with vigilance. // Aftermath | As an additional cost to cast Finish, sacrifice a creature. | Destroy target creature.
Reduce // Rubble akh akh/216 UR UR {2}{U} // {2}{R} 6 Instant // Sorcery U sorcery Counter target spell unless its controller pays {3}. // Aftermath | Up to three target lands don't untap during their controller's next untap step.
Destined // Lead akh akh/217 BG BG {1}{B} // {3}{G} 6 Instant // Sorcery U sorcery Target creature gets +1/+0 and gains indestructible until end of turn. // Aftermath | All creatures able to block target creature this turn do so.
Onward // Victory akh akh/218 RW RW {2}{R} // {2}{W} 6 Instant // Sorcery U sorcery Target creature gets +X/+0 until end of turn, where X is its power. // Aftermath | Target creature gains double strike until end of turn.
Spring // Mind akh akh/219 GU GU {2}{G} // {4}{U}{U} 9 Sorcery // Instant U sorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. // Aftermath | Draw two cards.
Prepare // Fight akh akh/220 GW GW {1}{W} // {3}{G} 6 Instant // Sorcery R sorcery Untap target creature. It gets +2/+2 and gains lifelink until end of turn. // Aftermath | Target creature you control fights target creature an opponent controls.
Failure // Comply akh akh/221 WU WU {1}{U} // {W} 3 Instant // Sorcery R sorcery Return target spell to its owner's hand. // Aftermath | Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
Rags // Riches akh akh/222 UB UB {2}{B}{B} // {5}{U}{U} 11 Sorcery // Sorcery R sorcery All creatures get -2/-2 until end of turn. // Aftermath | Each opponent chooses a creature they control. You gain control of those creatures.
Cut // Ribbons akh akh/223 BR BR {1}{R} // {X}{B}{B} 4 Sorcery // Sorcery R sorcery Cut deals 4 damage to target creature. // Aftermath | Each opponent loses X life.
Heaven // Earth akh akh/224 RG RG {X}{G} // {X}{R}{R} 3 Instant // Sorcery R sorcery Heaven deals X damage to each creature with flying. // Aftermath | Earth deals X damage to each creature without flying.
Bontu's Monument akh akh/225 {3} 3 Legendary Artifact U artifact Black creature spells you cast cost {1} less to cast. | Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Edifice of Authority akh akh/226 {3} 3 Artifact U artifact {1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. | {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate this ability only if there are three or more brick counters on Edifice of Authority.
Embalmer's Tools akh akh/227 {2} 2 Artifact U artifact Activated abilities of creature cards in your graveyard cost {1} less to activate. | Tap an untapped Zombie you control: Target player mills a card.
Gate to the Afterlife akh akh/228 {3} 3 Artifact U artifact Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. | {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.
Hazoret's Monument akh akh/229 {3} 3 Legendary Artifact U artifact Red creature spells you cast cost {1} less to cast. | Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
Honed Khopesh akh akh/230 {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1. | Equip {1}
Kefnet's Monument akh akh/231 {3} 3 Legendary Artifact U artifact Blue creature spells you cast cost {1} less to cast. | Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
Luxa River Shrine akh akh/232 {3} 3 Artifact C artifact {1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. | {T}: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine.
Oketra's Monument akh akh/233 {3} 3 Legendary Artifact U artifact Create Warrior/spawn [akh] Warrior (W 1/1 Vigilance) White creature spells you cast cost {1} less to cast. | Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
Oracle's Vault akh akh/234 {4} 4 Artifact R artifact Reveal top card/vp1at1 {2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault. | {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault.
Pyramid of the Pantheon akh akh/235 {1} 1 Artifact R artifact {2}, {T}: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon. | {T}: Add three mana of any one color. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon.
Rhonas's Monument akh akh/236 {3} 3 Legendary Artifact U mb1-colorless artifact Green creature spells you cast cost {1} less to cast. | Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Throne of the God-Pharaoh akh akh/237 {2} 2 Legendary Artifact R artifact At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
Watchers of the Dead akh akh/238 {2} 2 Artifact Creature - Cat 2 2 U creature Exile Watchers of the Dead: Each opponent chooses two cards in their graveyard and exiles the rest.
Canyon Slough akh akh/239 BR 0 Land - Swamp Mountain R land /cr90 Canyon Slough enters the battlefield tapped. | Cycling {2}
Cascading Cataracts akh akh/240 0 Land R land Indestructible | {T}: Add {C}. | {5}, {T}: Add five mana in any combination of colors.
Cradle of the Accursed akh akh/241 0 Land - Desert C land Create Zombie/spawn [akh] Zombie (B 2/2) {T}: Add {C}. | {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.
Evolving Wilds akh akh/242 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Fetid Pools akh akh/243 UB 0 Land - Island Swamp R land /cr90 Fetid Pools enters the battlefield tapped. | Cycling {2}
Grasping Dunes akh akh/244 0 Land - Desert U land {T}: Add {C}. | {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery.
Irrigated Farmland akh akh/245 WU 0 Land - Plains Island R land /cr90 Irrigated Farmland enters the battlefield tapped. | Cycling {2}
Painted Bluffs akh akh/246 0 Land - Desert C land {T}: Add {C}. | {1}, {T}: Add one mana of any color.
Scattered Groves akh akh/247 GW 0 Land - Forest Plains R land /cr90 Scattered Groves enters the battlefield tapped. | Cycling {2}
Sheltered Thicket akh akh/248 RG 0 Land - Mountain Forest R land /cr90 Sheltered Thicket enters the battlefield tapped. | Cycling {2}
Sunscorched Desert akh akh/249 0 Land - Desert C land When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker. | {T}: Add {C}.
Plains akh akh/250 W 0 Basic Land - Plains L plains
Island akh akh/251 U 0 Basic Land - Island L island
Swamp akh akh/252 B 0 Basic Land - Swamp L swamp
Mountain akh akh/253 R 0 Basic Land - Mountain L mountain
Forest akh akh/254 G 0 Basic Land - Forest L forest
Gideon, Martial Paragon akh akh/270 W W {4}{W} 5 Legendary Planeswalker - Gideon 5 M notInPacks planeswalker /ccblue=5 +2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. | 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. | -10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
Companion of the Trials akh akh/271 W W {2}{W} 3 Creature - Bird Soldier 2 2 U notInPacks creature /ch Flying | {1}{W}: Untap target creature. Activate this ability only if you control a Gideon planeswalker.
Gideon's Resolve akh akh/272 W W {4}{W} 5 Enchantment R notInPacks enchantment When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. | Creatures you control get +1/+1.
Graceful Cat akh akh/273 W W {2}{W} 3 Creature - Cat 2 2 C notInPacks creature Whenever Graceful Cat attacks, it gets +1/+1 until end of turn.
Stone Quarry akh akh/274 RW 0 Land C notInPacks land /cr90 Stone Quarry enters the battlefield tapped. | {T}: Add {R} or {W}.
Liliana, Death Wielder akh akh/275 B B {5}{B}{B} 7 Legendary Planeswalker - Liliana 5 M notInPacks planeswalker /ccblue=5 +2: Put a -1/-1 counter on up to one target creature. | -3: Destroy target creature with a -1/-1 counter on it. | -10: Return all creature cards from your graveyard to the battlefield.
Desiccated Naga akh akh/276 B B {2}{B} 3 Creature - Zombie Naga 3 2 U notInPacks creature {3}{B}: Target opponent loses 2 life and you gain 2 life. Activate this ability only if you control a Liliana planeswalker.
Liliana's Influence akh akh/277 B B {4}{B}{B} 6 Sorcery R notInPacks sorcery Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Tattered Mummy akh akh/278 B B {1}{B} 2 Creature - Zombie Jackal 1 2 C notInPacks creature When Tattered Mummy dies, each opponent loses 2 life.
Foul Orchard akh akh/279 BG 0 Land C notInPacks land /cr90 Foul Orchard enters the battlefield tapped. | {T}: Add {B} or {G}.
Cinder Barrens akh akh/280 BR 0 Land C notInPacks land /cr90 Cinder Barrens enters the battlefield tapped. | {T}: Add {B} or {R}.
Forsaken Sanctuary akh akh/281 WB 0 Land C notInPacks land /cr90 Forsaken Sanctuary enters the battlefield tapped. | {T}: Add {W} or {B}.
Highland Lake akh akh/282 UR 0 Land C notInPacks land /cr90 Highland Lake enters the battlefield tapped. | {T}: Add {U} or {R}.
Meandering River akh akh/283 WU 0 Land C notInPacks land /cr90 Meandering River enters the battlefield tapped. | {T}: Add {W} or {U}.
Submerged Boneyard akh akh/284 UB 0 Land C notInPacks land /cr90 Submerged Boneyard enters the battlefield tapped. | {T}: Add {U} or {B}.
Timber Gorge akh akh/285 RG 0 Land C notInPacks land /cr90 Timber Gorge enters the battlefield tapped. | {T}: Add {R} or {G}.
Tranquil Expanse akh akh/286 GW 0 Land C notInPacks land /cr90 Tranquil Expanse enters the battlefield tapped. | {T}: Add {G} or {W}.
Woodland Stream akh akh/287 GU 0 Land C notInPacks land /cr90 Woodland Stream enters the battlefield tapped. | {T}: Add {G} or {U}.
[akh] Angel of Sanctions (W 3/4 Flying) akh takh/1 W 0 Token Creature - Zombie Angel 3 4 T /ch Flying | When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
[akh] Anointer Priest (W 1/3) akh takh/2 W 0 Token Creature - Zombie Human Cleric 1 3 T Whenever a creature token enters the battlefield under your control, you gain 1 life.
[akh] Aven Initiate (W 3/2 Flying) akh takh/3 W 0 Token Creature - Zombie Bird Warrior 3 2 T /ch Flying
[akh] Aven Wind Guide (W 2/3 Flying, Vigilance) akh takh/4 W 0 Token Creature - Zombie Bird Warrior 2 3 T /ch Flying, vigilance | Creature tokens you control have flying and vigilance.
[akh] Glyph Keeper (W 5/3 Flying) akh takh/5 W 0 Token Creature - Zombie Sphinx 5 3 T /ch Flying | Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
[akh] Heart-Piercer Manticore (W 4/3) akh takh/6 W 0 Token Creature - Zombie Manticore 4 3 T When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.
[akh] Honored Hydra (W 6/6 Trample) akh takh/7 W 0 Token Creature - Zombie Snake Hydra 6 6 T Trample
[akh] Labyrinth Guardian (W 2/3) akh takh/8 W 0 Token Creature - Zombie Illusion Warrior 2 3 T When Labyrinth Guardian becomes the target of a spell, sacrifice it.
[akh] Oketra's Attendant (W 3/3 Flying) akh takh/9 W 0 Token Creature - Zombie Bird Soldier 3 3 T /ch Flying
[akh] Sacred Cat (W 1/1 Lifelink) akh takh/10 W 0 Token Creature - Zombie Cat 1 1 T Lifelink
[akh] Tah-Crop Skirmisher (W 2/1) akh takh/11 W 0 Token Creature - Zombie Naga Warrior 2 1 T
[akh] Temmet, Vizier of Naktamun (W 2/2) akh takh/12 W 0 Token Legendary Creature - Zombie Human Cleric 2 2 T At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
[akh] Trueheart Duelist (W 2/2) akh takh/13 W 0 Token Creature - Zombie Human Warrior 2 2 T Trueheart Duelist can block an additional creature each combat.
[akh] Unwavering Initiate (W 3/2 Vigilance) akh takh/14 W 0 Token Creature - Zombie Human Warrior 3 2 T Vigilance
[akh] Vizier of Many Faces (W 0/0) akh takh/15 W 0 Token Creature - Zombie Shapeshifter Cleric 0 0 T You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except has no mana cost, it's white, and it's a Zombie in addition to its other types.
[akh] Cat (W 1/1 Lifelink) akh takh/16 W 0 Token Creature - Cat 1 1 T Lifelink
[akh] Warrior (W 1/1 Vigilance) akh takh/17 W 0 Token Creature - Warrior 1 1 T Vigilance
[akh] Drake (U 2/2 Flying) akh takh/18 U 0 Token Creature - Drake 2 2 T /ch Flying
[akh] Insect (B 1/1) akh takh/19 B 0 Token Creature - Insect 1 1 T
[akh] Zombie (B 2/2) akh takh/20 B 0 Token Creature - Zombie 2 2 T
[akh] Beast (G 4/2) akh takh/21 G 0 Token Creature - Beast 4 2 T
[akh] Hippo (G 3/3) akh takh/22 G 0 Token Creature - Hippo 3 3 T
[akh] Snake (G 1/1 Deathtouch) akh takh/23 G 0 Token Creature - Snake 1 1 T Deathtouch
[akh] Wurm (G 5/5) akh takh/24 G 0 Token Creature - Wurm 5 5 T
[akh] Gideon of the Trials Emblem akh takh/25 0 Token Emblem T As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game.
Act of Heroism hou hou/1 W W {1}{W} 2 Instant C instant Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Adorned Pouncer hou hou/2 W W {1}{W} 2 Creature - Cat 1 1 R mb1-rare creature Eternalize/spawn [hou] Adorned Pouncer (B 4/4 Double Strike) Double strike | Eternalize {3}{W}{W}
Angel of Condemnation hou hou/3 W W {2}{W}{W} 4 Creature - Angel 3 3 R creature /ch Flying, vigilance | {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. | {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield.
Angel of the God-Pharaoh hou hou/4 W W {4}{W}{W} 6 Creature - Angel 4 4 U creature /ch Flying | Cycling {2}
Aven of Enduring Hope hou hou/5 W W {4}{W} 5 Creature - Bird Cleric 3 3 C creature /ch Flying | When Aven of Enduring Hope enters the battlefield, you gain 3 life.
Crested Sunmare hou hou/6 W W {3}{W}{W} 5 Creature - Horse 5 5 M creature Create Horse/spawn [hou] Horse (W 5/5) Other Horses you control have indestructible. | At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Dauntless Aven hou hou/7 W W {2}{W} 3 Creature - Bird Warrior 2 1 C creature /ch Flying | Whenever Dauntless Aven attacks, untap target creature you control.
Desert's Hold hou hou/8 W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. | Enchanted creature can't attack or block, and its activated abilities can't be activated.
Disposal Mummy hou hou/9 W W {2}{W} 3 Creature - Zombie Jackal 2 3 C mb1-white-a creature When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
Djeru, With Eyes Open hou hou/10 W W {3}{W}{W} 5 Legendary Creature - Human Warrior 4 3 R creature Vigilance | When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library. | If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
Djeru's Renunciation hou hou/11 W W {1}{W} 2 Instant C mb1-white-b instant Tap up to two target creatures. | Cycling {W}
Dutiful Servants hou hou/12 W W {3}{W} 4 Creature - Zombie 2 5 C creature
Gideon's Defeat hou hou/13 W W {W} 1 Instant U instant Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
God-Pharaoh's Faithful hou hou/14 W W {W} 1 Creature - Human Wizard 0 4 C mb1-white-a creature Whenever you cast a blue, black, or red spell, you gain 1 life.
Hour of Revelation hou hou/15 W W {3}{W}{W}{W} 6 Sorcery R sorcery This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield. | Destroy all nonland permanents.
Mummy Paramount hou hou/16 W W {1}{W} 2 Creature - Zombie 2 2 C creature Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.
Oketra's Avenger hou hou/17 W W {1}{W} 2 Creature - Human Warrior 3 1 C creature You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn.
Oketra's Last Mercy hou hou/18 W W {1}{W}{W} 3 Sorcery R sorcery Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
Overwhelming Splendor hou hou/19 W W {6}{W}{W} 8 Enchantment - Aura Curse M enchantment Enchant player | Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. | Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
Sandblast hou hou/20 W W {2}{W} 3 Instant C instant Sandblast deals 5 damage to target attacking or blocking creature.
Saving Grace hou hou/21 W W {1}{W} 2 Enchantment - Aura U enchantment Flash | Enchant creature you control | When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. | Enchanted creature gets +0/+3.
Solemnity hou hou/22 W W {2}{W} 3 Enchantment R enchantment Players can't get counters. | Counters can't be put on artifacts, creatures, enchantments, or lands.
Solitary Camel hou hou/23 W W {2}{W} 3 Creature - Camel 3 2 C creature Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard.
Steadfast Sentinel hou hou/24 W W {3}{W} 4 Creature - Human Cleric 2 3 C mb1-white-a creature Eternalize/spawn [hou] Steadfast Sentinel (B 4/4 Vigilance) Vigilance | Eternalize {4}{W}{W}
Steward of Solidarity hou hou/25 W W {1}{W} 2 Creature - Human Warrior 2 2 U creature Create Warrior/spawn [akh] Warrior (W 1/1 Vigilance) {T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance.
Sunscourge Champion hou hou/26 W W {2}{W} 3 Creature - Human Wizard 2 3 U creature Eternalize/spawn [hou] Sunscourge Champion (B 4/4) When Sunscourge Champion enters the battlefield, you gain life equal to its power. | Eternalize-{2}{W}{W}, Discard a card.
Unconventional Tactics hou hou/27 W W {2}{W} 3 Sorcery U sorcery Target creature gets +3/+3 and gains flying until end of turn. | Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
Vizier of the True hou hou/28 W W {3}{W} 4 Creature - Human Cleric 3 2 U creature You may exert Vizier of the True as it attacks. | Whenever you exert a creature, tap target creature an opponent controls.
Aerial Guide hou hou/29 U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Flying | Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
Aven Reedstalker hou hou/30 U U {3}{U} 4 Creature - Bird Warrior 2 3 C creature /ch Flash | Flying
Champion of Wits hou hou/31 U U {2}{U} 3 Creature - Naga Wizard 2 1 R creature Eternalize/spawn [hou] Champion of Wits (B 4/4) When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. | Eternalize {5}{U}{U}
Countervailing Winds hou hou/32 U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {1} for each card in your graveyard. | Cycling {2}
Cunning Survivor hou hou/33 U U {1}{U} 2 Creature - Human Warrior 1 3 C creature Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.
Eternal of Harsh Truths hou hou/34 U U {2}{U} 3 Creature - Zombie Cleric 1 3 U creature Afflict 2 | Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.
Fraying Sanity hou hou/35 U U {2}{U} 3 Enchantment - Aura Curse R enchantment Enchant player | At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Hour of Eternity hou hou/36 U U {X}{X}{U}{U}{U} 3 Sorcery R sorcery Create Copy/spawn [2xm] Copy Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
Imaginary Threats hou hou/37 U U {2}{U}{U} 4 Instant U instant Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap. | Cycling {2}
Jace's Defeat hou hou/38 U U {1}{U} 2 Instant U instant Scry 2/vp1pt2 Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
Kefnet's Last Word hou hou/39 U U {2}{U}{U} 4 Sorcery R sorcery Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
Nimble Obstructionist hou hou/40 U U {2}{U} 3 Creature - Bird Wizard 3 1 R creature /ch Flash | Flying | Cycling {2}{U} | When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.
Ominous Sphinx hou hou/41 U U {3}{U}{U} 5 Creature - Sphinx 4 4 U creature /ch Flying | Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
Proven Combatant hou hou/42 U U {U} 1 Creature - Human Warrior 1 1 C creature Eternalize/spawn [hou] Proven Combatant (B 4/4) Eternalize {4}{U}{U}
Riddleform hou hou/43 U U {1}{U} 2 Enchantment U enchantment Scry 1/vp1pt1 Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. | {2}{U}: Scry 1.
Seer of the Last Tomorrow hou hou/44 U U {2}{U} 3 Creature - Naga Cleric 1 4 C creature {U}, {T}, Discard a card: Target player mills three cards.
Sinuous Striker hou hou/45 U U {2}{U} 3 Creature - Naga Warrior 2 2 U creature Eternalize/spawn [hou] Sinuous Striker (B 4/4) {U}: Sinuous Striker gets +1/-1 until end of turn. | Eternalize-{3}{U}{U}, Discard a card.
Spellweaver Eternal hou hou/46 U U {1}{U} 2 Creature - Zombie Naga Wizard 2 1 C creature Prowess | Afflict 2
Strategic Planning hou hou/47 U U {1}{U} 2 Sorcery C mb1-blue-b sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Striped Riverwinder hou hou/48 U U {6}{U} 7 Creature - Serpent 5 5 C creature Hexproof | Cycling {U}
Supreme Will hou hou/49 U U {2}{U} 3 Instant U instant Look at top four cards/vp1pt4 Choose one - | - Counter target spell unless its controller pays {3}. | - Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Swarm Intelligence hou hou/50 U U {6}{U} 7 Enchantment R enchantment Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
Tragic Lesson hou hou/51 U U {2}{U} 3 Instant C instant Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Unesh, Criosphinx Sovereign hou hou/52 U U {4}{U}{U} 6 Legendary Creature - Sphinx 4 4 M creature yInitialize/ch Reveal top four cards/vp1at4 Flying | Sphinx spells you cast cost {2} less to cast. | Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Unquenchable Thirst hou hou/53 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step.
Unsummon hou hou/54 U U {U} 1 Instant C instant Return target creature to its owner's hand.
Vizier of the Anointed hou hou/55 U U {3}{U} 4 Creature - Human Cleric 2 4 U creature When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle your library. | Whenever you activate an eternalize or embalm ability, draw a card.
Accursed Horde hou hou/56 B B {3}{B} 4 Creature - Zombie 3 3 U creature {1}{B}: Target attacking Zombie gains indestructible until end of turn.
Ammit Eternal hou hou/57 B B {2}{B} 3 Creature - Zombie Crocodile Demon 5 5 R creature Afflict 3 | Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. | Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
Apocalypse Demon hou hou/58 B B {4}{B}{B} 6 Creature - Demon * * R creature /ch Flying | Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. | At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
Banewhip Punisher hou hou/59 B B {2}{B} 3 Creature - Human Warrior 2 2 U creature When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. | {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.
Bontu's Last Reckoning hou hou/60 B B {1}{B}{B} 3 Sorcery R sorcery Destroy all creatures. Lands you control don't untap during your next untap step.
Carrion Screecher hou hou/61 B B {3}{B} 4 Creature - Zombie Bird 3 1 C creature /ch Flying
Doomfall hou hou/62 B B {2}{B} 3 Sorcery U sorcery Choose one - | - Target opponent exiles a creature they control. | - Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
Dreamstealer hou hou/63 B B {2}{B} 3 Creature - Human Wizard 1 2 R creature Eternalize/spawn [hou] Dreamstealer (B 4/4 Menace) Menace | Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. | Eternalize {4}{B}{B}
Grisly Survivor hou hou/64 B B {2}{B} 3 Creature - Minotaur Warrior 2 3 C creature Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
Hour of Glory hou hou/65 B B {3}{B} 4 Instant R instant Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature.
Khenra Eternal hou hou/66 B B {1}{B} 2 Creature - Zombie Jackal Warrior 2 2 C creature Afflict 1
Lethal Sting hou hou/67 B B {2}{B} 3 Sorcery C mb1-black-b sorcery As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. | Destroy target creature.
Liliana's Defeat hou hou/68 B B {B} 1 Sorcery U sorcery Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
Lurching Rotbeast hou hou/69 B B {3}{B} 4 Creature - Zombie Beast 4 2 C creature Cycling {B}
Marauding Boneslasher hou hou/70 B B {2}{B} 3 Creature - Zombie Minotaur 3 3 C mb1-black-a creature Marauding Boneslasher can't block unless you control another Zombie.
Merciless Eternal hou hou/71 B B {2}{B} 3 Creature - Zombie Cleric 2 2 U creature Afflict 2 | {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn.
Moaning Wall hou hou/72 B B {2}{B} 3 Creature - Zombie Wall 0 5 C creature Defender | Cycling {2}
Razaketh, the Foulblooded hou hou/73 B B {5}{B}{B}{B} 8 Legendary Creature - Demon 8 8 M creature /ch Flying, trample | Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.
Razaketh's Rite hou hou/74 B B {3}{B}{B} 5 Sorcery U sorcery Search your library for a card and put that card into your hand. Then shuffle your library. | Cycling {B}
Ruin Rat hou hou/75 B B {1}{B} 2 Creature - Rat 1 1 C mb1-black-a creature Deathtouch | When Ruin Rat dies, exile target card from an opponent's graveyard.
Scrounger of Souls hou hou/76 B B {4}{B} 5 Creature - Horror 3 4 C mb1-black-a creature Lifelink
Torment of Hailfire hou hou/77 B B {X}{B}{B} 2 Sorcery R mb1-rare sorcery Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
Torment of Scarabs hou hou/78 B B {3}{B} 4 Enchantment - Aura Curse U enchantment Enchant player | At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
Torment of Venom hou hou/79 B B {2}{B}{B} 4 Instant C mb1-black-a instant Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.
Vile Manifestation hou hou/80 B B {1}{B} 2 Creature - Horror 0 4 U creature Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. | Cycling {2}
Without Weakness hou hou/81 B B {1}{B} 2 Instant C instant Target creature you control gains indestructible until end of turn. | Cycling {2}
Wretched Camel hou hou/82 B B {1}{B} 2 Creature - Zombie Camel 2 1 C creature When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
Abrade hou hou/83 R R {1}{R} 2 Instant U instant Choose one - | - Abrade deals 3 damage to target creature. | - Destroy target artifact.
Blur of Blades hou hou/84 R R {1}{R} 2 Instant C mb1-red-b instant Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
Burning-Fist Minotaur hou hou/85 R R {1}{R} 2 Creature - Minotaur Wizard 2 1 U creature First strike | {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
Chandra's Defeat hou hou/86 R R {R} 1 Instant U instant Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
Chaos Maw hou hou/87 R R {5}{R}{R} 7 Creature - Hellion 6 6 R creature When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.
Crash Through hou hou/88 R R {R} 1 Sorcery C sorcery Creatures you control gain trample until end of turn. | Draw a card.
Defiant Khenra hou hou/89 R R {1}{R} 2 Creature - Jackal Warrior 2 2 C creature
Earthshaker Khenra hou hou/90 R R {1}{R} 2 Creature - Jackal Warrior 2 1 R creature Eternalize/spawn [hou] Earthshaker Khenra (B 4/4 Haste) Haste | When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. | Eternalize {4}{R}{R}
Fervent Paincaster hou hou/91 R R {2}{R} 3 Creature - Human Wizard 3 1 U creature {T}: Fervent Paincaster deals 1 damage to target player or planeswalker. | {T}, Exert Fervent Paincaster: It deals 1 damage to target creature.
Firebrand Archer hou hou/92 R R {1}{R} 2 Creature - Human Archer 2 1 C mb1-red-b creature Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
Frontline Devastator hou hou/93 R R {3}{R} 4 Creature - Zombie Minotaur Warrior 3 3 C mb1-red-b creature Afflict 2 | {1}{R}: Frontline Devastator gets +1/+0 until end of turn.
Gilded Cerodon hou hou/94 R R {4}{R} 5 Creature - Beast 4 4 C creature Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
Granitic Titan hou hou/95 R R {4}{R}{R} 6 Creature - Elemental 5 4 C mb1-red-a creature Menace | Cycling {2}
Hazoret's Undying Fury hou hou/96 R R {4}{R}{R} 6 Sorcery R sorcery Reveal top four cards/vp1at4 Shuffle your library, then exile the top four cards. You may cast any number of spells with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.
Hour of Devastation hou hou/97 R R {3}{R}{R} 5 Sorcery R sorcery All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
Imminent Doom hou hou/98 R R {2}{R} 3 Enchantment R enchantment /ccblue=1 Imminent Doom enters the battlefield with a doom counter on it. | Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.
Inferno Jet hou hou/99 R R {5}{R} 6 Sorcery U mb1-red-a sorcery Inferno Jet deals 6 damage to target opponent or planeswalker. | Cycling {2}
Khenra Scrapper hou hou/100 R R {2}{R} 3 Creature - Jackal Warrior 2 3 C mb1-red-b creature Menace | You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn.
Kindled Fury hou hou/101 R R {R} 1 Instant C instant Target creature gets +1/+0 and gains first strike until end of turn.
Magmaroth hou hou/102 R R {3}{R} 4 Creature - Elemental 5 5 U creature At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. | Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.
Manticore Eternal hou hou/103 R R {3}{R}{R} 5 Creature - Zombie Manticore 5 4 U creature Afflict 3 | Manticore Eternal attacks each combat if able.
Neheb, the Eternal hou hou/104 R R {3}{R}{R} 5 Legendary Creature - Zombie Minotaur Warrior 4 6 M creature Afflict 3 | At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn.
Open Fire hou hou/105 R R {2}{R} 3 Instant C instant Open Fire deals 3 damage to any target.
Puncturing Blow hou hou/106 R R {2}{R}{R} 4 Sorcery C sorcery Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Sand Strangler hou hou/107 R R {3}{R} 4 Creature - Beast 3 3 U creature When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
Thorned Moloch hou hou/108 R R {2}{R} 3 Creature - Lizard 2 2 C creature Prowess | Thorned Moloch has first strike as long as it's attacking.
Wildfire Eternal hou hou/109 R R {3}{R} 4 Creature - Zombie Jackal Cleric 1 4 R creature Afflict 4 | Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Ambuscade hou hou/110 G G {2}{G} 3 Instant C instant Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Beneath the Sands hou hou/111 G G {2}{G} 3 Sorcery C mb1-green-b sorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. | Cycling {2}
Bitterbow Sharpshooters hou hou/112 G G {4}{G} 5 Creature - Jackal Archer 4 4 C mb1-green-b creature Vigilance, reach
Devotee of Strength hou hou/113 G G {2}{G} 3 Creature - Naga Wizard 3 2 U creature {4}{G}: Target creature gets +2/+2 until end of turn.
Dune Diviner hou hou/114 G G {2}{G} 3 Creature - Naga Cleric 2 3 U creature {1}, Tap an untapped Desert you control: You gain 1 life.
Feral Prowler hou hou/115 G G {1}{G} 2 Creature - Cat 1 3 C mb1-green-a creature When Feral Prowler dies, draw a card.
Frilled Sandwalla hou hou/116 G G {G} 1 Creature - Lizard 1 1 C creature {1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
Gift of Strength hou hou/117 G G {1}{G} 2 Instant C instant Target creature gets +3/+3 and gains reach until end of turn.
Harrier Naga hou hou/118 G G {2}{G} 3 Creature - Naga Warrior 3 3 C creature
Hope Tender hou hou/119 G G {1}{G} 2 Creature - Human Druid 2 2 U creature {1}, {T}: Untap target land. | {1}, {T}, Exert Hope Tender: Untap two target lands.
Hour of Promise hou hou/120 G G {4}{G} 5 Sorcery R sorcery Create 2 Zombies/spawnx2 [akh] Zombie (B 2/2) Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Life Goes On hou hou/121 G G {G} 1 Instant C instant You gain 4 life. If a creature died this turn, you gain 8 life instead.
Majestic Myriarch hou hou/122 G G {4}{G} 5 Creature - Chimera * * M creature Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. | At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Nissa's Defeat hou hou/123 G G {2}{G} 3 Sorcery U sorcery Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
Oasis Ritualist hou hou/124 G G {3}{G} 4 Creature - Naga Druid 2 4 C creature {T}: Add one mana of any color. | {T}, Exert Oasis Ritualist: Add two mana of any one color.
Overcome hou hou/125 G G {3}{G}{G} 5 Sorcery U sorcery Creatures you control get +2/+2 and gain trample until end of turn.
Pride Sovereign hou hou/126 G GW {2}{G} 3 Creature - Cat 2 2 R creature Create 2 Cats/spawnx2 [akh] Cat (W 1/1 Lifelink) Pride Sovereign gets +1/+1 for each other Cat you control. | {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink.
Quarry Beetle hou hou/127 G G {4}{G} 5 Creature - Insect 4 5 U creature When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.
Rampaging Hippo hou hou/128 G G {4}{G}{G} 6 Creature - Hippo 5 6 C creature Trample | Cycling {2}
Ramunap Excavator hou hou/129 G G {2}{G} 3 Creature - Naga Cleric 2 3 R creature You may play lands from your graveyard.
Ramunap Hydra hou hou/130 G G {3}{G} 4 Creature - Snake Hydra 3 3 R creature Vigilance, reach, trample | Ramunap Hydra gets +1/+1 as long as you control a Desert. | Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
Resilient Khenra hou hou/131 G G {1}{G} 2 Creature - Jackal Wizard 2 2 R creature Eternalize/spawn [hou] Resilient Khenra (B 4/4) When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. | Eternalize {4}{G}{G}
Rhonas's Last Stand hou hou/132 G G {G}{G} 2 Sorcery R sorcery /spawn [hou] Snake (G 5/4) Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
Rhonas's Stalwart hou hou/133 G G {1}{G} 2 Creature - Human Warrior 2 2 C creature You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn.
Sidewinder Naga hou hou/134 G G {2}{G} 3 Creature - Naga Warrior 3 2 C creature As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.
Sifter Wurm hou hou/135 G G {5}{G}{G} 7 Creature - Wurm 7 7 U creature Scry 3/vp1pt3 Reveal top card/vp1at1 Trample | When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost.
Tenacious Hunter hou hou/136 G G {2}{G}{G} 4 Creature - Crocodile 4 4 U creature As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
Uncage the Menagerie hou hou/137 G G {X}{G}{G} 2 Sorcery M sorcery Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.
Bloodwater Entity hou hou/138 UR UR {1}{U}{R} 3 Creature - Elemental 2 2 U creature /ch Flying | Prowess | When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
The Locust God hou hou/139 UR UR {4}{U}{R} 6 Legendary Creature - God 4 4 M creature yInitialize/ch Create Insect/spawn [hou] Insect (UR 1/1 Flying, Haste) Flying | Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. | {2}{U}{R}: Draw a card, then discard a card. | When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
Nicol Bolas, God-Pharaoh hou hou/140 UBR UBR {4}{U}{B}{R} 7 Legendary Planeswalker - Bolas 7 M planeswalker /ccblue=7 +2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. | +1: Each opponent exiles two cards from their hand. | -4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. | -12: Exile each nonland permanent your opponents control.
Obelisk Spider hou hou/141 BG BG {1}{B}{G} 3 Creature - Spider 1 4 U mb1-multicolor creature Reach | Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. | Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
Resolute Survivors hou hou/142 RW RW {1}{R}{W} 3 Creature - Human Warrior 3 3 U creature You may exert Resolute Survivors as it attacks. | Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
River Hoopoe hou hou/143 GU GU {G}{U} 2 Creature - Bird 1 3 U mb1-multicolor creature /ch Flying | {3}{G}{U}: You gain 2 life and draw a card.
Samut, the Tested hou hou/144 RG RG {2}{R}{G} 4 Legendary Planeswalker - Samut 4 M planeswalker /ccblue=4 +1: Up to one target creature gains double strike until end of turn. | -2: Samut, the Tested deals 2 damage divided as you choose among one or two targets. | -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.
The Scarab God hou hou/145 UB UB {3}{U}{B} 5 Legendary Creature - God 5 5 M creature Create Copy/spawn [2xm] Copy At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. | {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. | When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
The Scorpion God hou hou/146 BR BR {3}{B}{R} 5 Legendary Creature - God 6 5 M creature Whenever a creature with a -1/-1 counter on it dies, draw a card. | {1}{B}{R}: Put a -1/-1 counter on another target creature. | When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
Unraveling Mummy hou hou/147 WB WB {1}{W}{B} 3 Creature - Zombie 2 3 U creature {1}{W}: Target attacking Zombie gains lifelink until end of turn. | {1}{B}: Target attacking Zombie gains deathtouch until end of turn.
Farm // Market hou hou/148 WU WU {2}{W} // {2}{U} 6 Instant // Sorcery U sorcery Destroy target attacking or blocking creature. // Aftermath | Draw two cards, then discard two cards.
Consign // Oblivion hou hou/149 UB UB {1}{U} // {4}{B} 7 Instant // Sorcery U sorcery Return target nonland permanent to its owner's hand. // Aftermath | Target opponent discards two cards.
Claim // Fame hou hou/150 BR BR {B} // {1}{R} 3 Sorcery // Sorcery U mb1-multicolor sorcery Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. // Aftermath | Target creature gets +2/+0 and gains haste until end of turn.
Struggle // Survive hou hou/151 RG RG {2}{R} // {1}{G} 5 Instant // Sorcery U sorcery Struggle deals damage to target creature equal to the number of lands you control. // Aftermath | Each player shuffles their graveyard into their library.
Appeal // Authority hou hou/152 GW GW {G} // {1}{W} 3 Sorcery // Sorcery U sorcery Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. // Aftermath | Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Leave // Chance hou hou/153 RW RW {1}{W} // {3}{R} 6 Instant // Sorcery R sorcery Return any number of target permanents you own to your hand. // Aftermath | Discard any number of cards, then draw that many cards.
Reason // Believe hou hou/154 GU GU {U} // {4}{G} 6 Sorcery // Sorcery R sorcery Scry 3/vp1pt3 Look at top card/vp1pt1 Scry 3. // Aftermath | Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
Grind // Dust hou hou/155 WB WB {1}{B} // {3}{W} 6 Sorcery // Sorcery R sorcery Put a -1/-1 counter on each of up to two target creatures. // Aftermath | Exile any number of target creatures that have -1/-1 counters on them.
Refuse // Cooperate hou hou/156 UR UR {3}{R} // {2}{U} 7 Instant // Instant R instant Refuse deals damage to target spell's controller equal to that spell's converted mana cost. // Aftermath | Copy target instant or sorcery spell. You may choose new targets for the copy.
Driven // Despair hou hou/157 BG BG {1}{G} // {1}{B} 4 Sorcery // Sorcery R sorcery Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." // Aftermath | Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
Abandoned Sarcophagus hou hou/158 {3} 3 Artifact R artifact You may cast spells that have a cycling ability from your graveyard. | If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Crook of Condemnation hou hou/159 {2} 2 Artifact U artifact {1}, {T}: Exile target card from a graveyard. | {1}, Exile Crook of Condemnation: Exile all cards from all graveyards.
Dagger of the Worthy hou hou/160 {2} 2 Artifact - Equipment U artifact Equipped creature gets +2/+0 and has afflict 1. | Equip {2}
God-Pharaoh's Gift hou hou/161 {7} 7 Artifact R artifact Create Copy/spawn [2xm] Copy At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
Graven Abomination hou hou/162 {3} 3 Artifact Creature - Horror 3 1 C creature Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
Hollow One hou hou/163 {5} 5 Artifact Creature - Golem 4 4 R creature This spell costs {2} less to cast for each card you've cycled or discarded this turn. | Cycling {2}
Manalith hou hou/164 {3} 3 Artifact C artifact {T}: Add one mana of any color.
Mirage Mirror hou hou/165 {3} 3 Artifact R artifact {2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Sunset Pyramid hou hou/166 {2} 2 Artifact U mb1-colorless artifact yInitialize/ccblue=3 Scry 1/vp1pt1 Sunset Pyramid enters the battlefield with three brick counters on it. | {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. | {2}, {T}: Scry 1.
Traveler's Amulet hou hou/167 {1} 1 Artifact C artifact {1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Wall of Forgotten Pharaohs hou hou/168 {2} 2 Artifact Creature - Wall 0 4 C creature Defender | {T}: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate this ability only if you control a Desert or there is a Desert card in your graveyard.
Crypt of the Eternals hou hou/169 UBR 0 Land U land When Crypt of the Eternals enters the battlefield, you gain 1 life. | {T}: Add {C}. | {1}, {T}: Add {U}, {B}, or {R}.
Desert of the Fervent hou hou/170 R 0 Land - Desert C land /cr90 Desert of the Fervent enters the battlefield tapped. | {T}: Add {R}. | Cycling {1}{R}
Desert of the Glorified hou hou/171 B 0 Land - Desert C land /cr90 Desert of the Glorified enters the battlefield tapped. | {T}: Add {B}. | Cycling {1}{B}
Desert of the Indomitable hou hou/172 G 0 Land - Desert C land /cr90 Desert of the Indomitable enters the battlefield tapped. | {T}: Add {G}. | Cycling {1}{G}
Desert of the Mindful hou hou/173 U 0 Land - Desert C land /cr90 Desert of the Mindful enters the battlefield tapped. | {T}: Add {U}. | Cycling {1}{U}
Desert of the True hou hou/174 W 0 Land - Desert C land /cr90 Desert of the True enters the battlefield tapped. | {T}: Add {W}. | Cycling {1}{W}
Dunes of the Dead hou hou/175 0 Land - Desert U land Create Zombie/spawn [akh] Zombie (B 2/2) {T}: Add {C}. | When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
Endless Sands hou hou/176 0 Land - Desert R land {T}: Add {C}. | {2}, {T}: Exile target creature you control. | {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
Hashep Oasis hou hou/177 G 0 Land - Desert U land {T}: Add {C}. | {T}, Pay 1 life: Add {G}. | {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery.
Hostile Desert hou hou/178 0 Land - Desert R land {T}: Add {C}. | {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
Ifnir Deadlands hou hou/179 B 0 Land - Desert U land {T}: Add {C}. | {T}, Pay 1 life: Add {B}. | {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery.
Ipnu Rivulet hou hou/180 U 0 Land - Desert U land {T}: Add {C}. | {T}, Pay 1 life: Add {U}. | {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards.
Ramunap Ruins hou hou/181 R 0 Land - Desert U land {T}: Add {C}. | {T}, Pay 1 life: Add {R}. | {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.
Scavenger Grounds hou hou/182 0 Land - Desert R land {T}: Add {C}. | {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards.
Shefet Dunes hou hou/183 W 0 Land - Desert U land {T}: Add {C}. | {T}, Pay 1 life: Add {W}. | {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery.
Survivors' Encampment hou hou/184 0 Land - Desert C land {T}: Add {C}. | {T}, Tap an untapped creature you control: Add one mana of any color.
Plains hou hou/185 W 0 Basic Land - Plains L plains
Island hou hou/186 U 0 Basic Land - Island L island
Swamp hou hou/187 B 0 Basic Land - Swamp L swamp
Mountain hou hou/188 R 0 Basic Land - Mountain L mountain
Forest hou hou/189 G 0 Basic Land - Forest L forest
Nissa, Genesis Mage hou hou/200 G G {5}{G}{G} 7 Legendary Planeswalker - Nissa 5 M notInPacks planeswalker yInitialize/ccblue=5 Look at top ten cards/vp1pt10 +2: Untap up to two target creatures and up to two target lands. | -3: Target creature gets +5/+5 until end of turn. | -10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Avid Reclaimer hou hou/201 G GU {2}{G} 3 Creature - Human Druid 2 2 U notInPacks creature {T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life.
Brambleweft Behemoth hou hou/202 G G {4}{G}{G} 6 Creature - Elemental 6 6 C notInPacks creature Trample
Nissa's Encouragement hou hou/203 G G {4}{G} 5 Sorcery R notInPacks sorcery Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.
Woodland Stream hou hou/204 GU 0 Land C notInPacks land /cr90 Woodland Stream enters the battlefield tapped. | {T}: Add {G} or {U}.
Nicol Bolas, the Deceiver hou hou/205 UBR UBR {5}{U}{B}{R} 8 Legendary Planeswalker - Bolas 5 M notInPacks planeswalker /ccblue=5 +3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | -3: Destroy target creature. Draw a card. | -11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
Wasp of the Bitter End hou hou/206 B B {1}{B} 2 Creature - Insect Horror 2 1 U notInPacks creature /ch Flying | Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.
Zealot of the God-Pharaoh hou hou/207 R R {3}{R} 4 Creature - Minotaur Archer 4 3 C notInPacks mb1-red-b creature {4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.
Visage of Bolas hou hou/208 UBR {4} 4 Artifact R notInPacks artifact When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. | {T}: Add {U}, {B}, or {R}.
Cinder Barrens hou hou/209 BR 0 Land C notInPacks land /cr90 Cinder Barrens enters the battlefield tapped. | {T}: Add {B} or {R}.
[hou] Adorned Pouncer (B 4/4 Double Strike) hou thou/1 B 0 Token Creature - Zombie Cat 4 4 T Double strike
[hou] Champion of Wits (B 4/4) hou thou/2 B 0 Token Creature - Zombie Naga Wizard 4 4 T When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
[hou] Dreamstealer (B 4/4 Menace) hou thou/3 B 0 Token Creature - Zombie Human Wizard 4 4 T Menace | Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.
[hou] Earthshaker Khenra (B 4/4 Haste) hou thou/4 B 0 Token Creature - Zombie Jackal Warrior 4 4 T Haste | When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
[hou] Proven Combatant (B 4/4) hou thou/5 B 0 Token Creature - Zombie Human Warrior 4 4 T
[hou] Resilient Khenra (B 4/4) hou thou/6 B 0 Token Creature - Zombie Jackal Wizard 4 4 T When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
[hou] Sinuous Striker (B 4/4) hou thou/7 B 0 Token Creature - Zombie Naga Warrior 4 4 T {U}: Sinuous Striker gets +1/-1 until end of turn.
[hou] Steadfast Sentinel (B 4/4 Vigilance) hou thou/8 B 0 Token Creature - Zombie Human Cleric 4 4 T Vigilance
[hou] Sunscourge Champion (B 4/4) hou thou/9 B 0 Token Creature - Zombie Human Wizard 4 4 T When Sunscourge Champion enters the battlefield, you gain life equal to its power.
[hou] Horse (W 5/5) hou thou/10 W 0 Token Creature - Horse 5 5 T
[hou] Snake (G 5/4) hou thou/11 G 0 Token Creature - Snake 5 4 T
[hou] Insect (UR 1/1 Flying, Haste) hou thou/12 UR 0 Token Creature - Insect 1 1 T /ch Flying, haste
Adanto Vanguard xln xln/1 W W {1}{W} 2 Creature - Vampire Soldier 1 1 U mb1-white-b creature As long as Adanto Vanguard is attacking, it gets +2/+0. | Pay 4 life: Adanto Vanguard gains indestructible until end of turn.
Ashes of the Abhorrent xln xln/2 W W {1}{W} 2 Enchantment R enchantment Players can't cast spells from graveyards or activate abilities of cards in graveyards. | Whenever a creature dies, you gain 1 life.
Axis of Mortality xln xln/3 W W {4}{W}{W} 6 Enchantment M enchantment At the beginning of your upkeep, you may have two target players exchange life totals.
Bellowing Aegisaur xln xln/4 W W {5}{W} 6 Creature - Dinosaur 3 5 U creature Enrage - Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
Bishop of Rebirth xln xln/5 W W {3}{W}{W} 5 Creature - Vampire Cleric 3 4 R creature Vigilance | Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Bishop's Soldier xln xln/6 W W {1}{W} 2 Creature - Vampire Soldier 2 2 C creature Lifelink
Bright Reprisal xln xln/7 W W {4}{W} 5 Instant U instant Destroy target attacking creature. | Draw a card.
Demystify xln xln/8 W W {W} 1 Instant C instant Destroy target enchantment.
Duskborne Skymarcher xln xln/9 W W {W} 1 Creature - Vampire Cleric 1 1 U creature /ch Flying | {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.
Emissary of Sunrise xln xln/10 W W {2}{W} 3 Creature - Human Cleric 2 1 U creature First strike | When Emissary of Sunrise enters the battlefield, it explores.
Encampment Keeper xln xln/11 W W {W} 1 Creature - Dog 1 1 C mb1-white-b creature First strike | {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
Glorifier of Dusk xln xln/12 W W {3}{W}{W} 5 Creature - Vampire Soldier 4 4 U creature Pay 2 life: Glorifier of Dusk gains flying until end of turn. | Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.
Goring Ceratops xln xln/13 W W {5}{W}{W} 7 Creature - Dinosaur 3 3 R creature Double strike | Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
Imperial Aerosaur xln xln/14 W W {3}{W} 4 Creature - Dinosaur 3 3 U creature /ch Flying | When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.
Imperial Lancer xln xln/15 W W {W} 1 Creature - Human Knight 1 1 U creature Imperial Lancer has double strike as long as you control a Dinosaur.
Inspiring Cleric xln xln/16 W W {2}{W} 3 Creature - Vampire Cleric 3 2 U creature When Inspiring Cleric enters the battlefield, you gain 4 life.
Ixalan's Binding xln xln/17 W W {3}{W} 4 Enchantment U enchantment When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. | Your opponents can't cast spells with the same name as the exiled card.
Kinjalli's Caller xln xln/18 W W {W} 1 Creature - Human Cleric 0 3 C creature Dinosaur spells you cast cost {1} less to cast.
Kinjalli's Sunwing xln xln/19 W W {2}{W} 3 Creature - Dinosaur 2 3 R creature /ch Flying | Creatures your opponents control enter the battlefield tapped.
Legion Conquistador xln xln/20 W W {2}{W} 3 Creature - Vampire Soldier 2 2 C creature When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.
Legion's Judgment xln xln/21 W W {2}{W} 3 Sorcery C sorcery Destroy target creature with power 4 or greater.
Legion's Landing xln xln/22a W W {W} 1 Legendary Enchantment R enchantment yInitialize/spawn [xln] Vampire (W 1/1 Lifelink) Transform/spawn [xln] Adanto, the First Fort When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. | When you attack with three or more creatures, transform Legion's Landing. // Adanto, the First Fort [Legendary Land] {T}: Add {W}. | {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
[xln] Adanto, the First Fort xln xln/22b 1 Token Legendary Land R Create Vampire/spawn [xln] Vampire (W 1/1 Lifelink) {T}: Add {W}. | {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
Looming Altisaur xln xln/23 W W {3}{W} 4 Creature - Dinosaur 1 7 C mb1-white-b creature
Mavren Fein, Dusk Apostle xln xln/24 W W {2}{W} 3 Legendary Creature - Vampire Cleric 2 2 R creature Create Vampire/spawn [xln] Vampire (W 1/1 Lifelink) Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
Paladin of the Bloodstained xln xln/25 W W {3}{W} 4 Creature - Vampire Knight 3 2 C mb1-white-b creature /spawn [xln] Vampire (W 1/1 Lifelink) When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
Pious Interdiction xln xln/26 W W {3}{W} 4 Enchantment - Aura C enchantment Enchant creature | When Pious Interdiction enters the battlefield, you gain 2 life. | Enchanted creature can't attack or block.
Priest of the Wakening Sun xln xln/27 W W {W} 1 Creature - Human Cleric 1 1 R creature At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. | {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library.
Pterodon Knight xln xln/28 W W {3}{W} 4 Creature - Human Knight 3 3 C creature Pterodon Knight has flying as long as you control a Dinosaur.
Queen's Commission xln xln/29 W W {2}{W} 3 Sorcery C sorcery /spawnx2 [xln] Vampire (W 1/1 Lifelink) Create two 1/1 white Vampire creature tokens with lifelink.
Rallying Roar xln xln/30 W W {2}{W} 3 Instant U instant Creatures you control get +1/+1 until end of turn. Untap them.
Raptor Companion xln xln/31 W W {1}{W} 2 Creature - Dinosaur 3 1 C creature
Ritual of Rejuvenation xln xln/32 W W {2}{W} 3 Instant C instant You gain 4 life. | Draw a card.
Sanguine Sacrament xln xln/33 W W {X}{W}{W} 2 Instant R instant You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Settle the Wreckage xln xln/34 W W {2}{W}{W} 4 Instant R instant Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle their library.
Sheltering Light xln xln/35 W W {W} 1 Instant U instant Scry 1/vp1pt1 Target creature gains indestructible until end of turn. Scry 1.
Shining Aerosaur xln xln/36 W W {4}{W} 5 Creature - Dinosaur 3 4 C mb1-white-a creature /ch Flying
Skyblade of the Legion xln xln/37 W W {1}{W} 2 Creature - Vampire Soldier 1 3 C creature /ch Flying
Slash of Talons xln xln/38 W W {W} 1 Instant C mb1-white-b instant Slash of Talons deals 2 damage to target attacking or blocking creature.
Steadfast Armasaur xln xln/39 W W {3}{W} 4 Creature - Dinosaur 2 3 U creature Vigilance | {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.
Sunrise Seeker xln xln/40 W W {4}{W} 5 Creature - Human Scout 3 3 C mb1-white-b creature Vigilance | When Sunrise Seeker enters the battlefield, it explores.
Territorial Hammerskull xln xln/41 W W {2}{W} 3 Creature - Dinosaur 2 3 C mb1-white-a creature Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.
Tocatli Honor Guard xln xln/42 W W {1}{W} 2 Creature - Human Soldier 1 3 R creature Creatures entering the battlefield don't cause abilities to trigger.
Vampire's Zeal xln xln/43 W W {W} 1 Instant C instant Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Wakening Sun's Avatar xln xln/44 W W {5}{W}{W}{W} 8 Creature - Dinosaur Avatar 7 7 M creature When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.
Air Elemental xln xln/45 U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying
Arcane Adaptation xln xln/46 U U {2}{U} 3 Enchantment R enchantment As Arcane Adaptation enters the battlefield, choose a creature type. | Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Cancel xln xln/47 U U {1}{U}{U} 3 Instant C instant Counter target spell.
Chart a Course xln xln/48 U U {1}{U} 2 Sorcery U mb1-blue-a sorcery Draw two cards. Then discard a card unless you attacked this turn.
Daring Saboteur xln xln/49 U U {1}{U} 2 Creature - Human Pirate 2 1 R creature {2}{U}: Daring Saboteur can't be blocked this turn. | Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
Deadeye Quartermaster xln xln/50 U U {3}{U} 4 Creature - Human Pirate 2 2 U creature When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library.
Deeproot Waters xln xln/51 U U {2}{U} 3 Enchantment U enchantment Create Merfolk/spawn [xln] Merfolk (U 1/1 Hexproof) Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof.
Depths of Desire xln xln/52 U U {2}{U} 3 Instant C instant /spawn [xln] Treasure Return target creature to its owner's hand. Create a Treasure token.
Dive Down xln xln/53 U U {U} 1 Instant C instant Target creature you control gets +0/+3 and gains hexproof until end of turn.
Dreamcaller Siren xln xln/54 U U {2}{U}{U} 4 Creature - Siren Pirate 3 3 R creature /ch Flash | Flying | Dreamcaller Siren can block only creatures with flying. | When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
Entrancing Melody xln xln/55 U U {X}{U}{U} 2 Sorcery R sorcery Gain control of target creature with converted mana cost X.
Favorable Winds xln xln/56 U U {1}{U} 2 Enchantment U enchantment Creatures you control with flying get +1/+1.
Fleet Swallower xln xln/57 U U {5}{U}{U} 7 Creature - Fish 6 6 R creature Whenever Fleet Swallower attacks, target player mills half their library, rounded up.
Headwater Sentries xln xln/58 U U {3}{U} 4 Creature - Merfolk Warrior 2 5 C creature
Herald of Secret Streams xln xln/59 U U {3}{U} 4 Creature - Merfolk Warrior 2 3 R creature Creatures you control with +1/+1 counters on them can't be blocked.
Jace, Cunning Castaway xln xln/60 U U {1}{U}{U} 3 Legendary Planeswalker - Jace 3 M planeswalker yInitialize/ccblue=3 Create Illusion/spawn [xln] Illusion (U 2/2) Create 2 Jace, Cunning Castaway Copies/spawnx2 [lackey] Jace, Cunning Castaway (Copy) +1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. | -2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." | -5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.
Kopala, Warden of Waves xln xln/61 U U {1}{U}{U} 3 Legendary Creature - Merfolk Wizard 2 2 R creature Spells your opponents cast that target a Merfolk you control cost {2} more to cast. | Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
Lookout's Dispersal xln xln/62 U U {2}{U} 3 Instant U instant This spell costs {1} less to cast if you control a Pirate. | Counter target spell unless its controller pays {4}.
Navigator's Ruin xln xln/63 U U {2}{U} 3 Enchantment U enchantment Raid - At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
One With the Wind xln xln/64 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has flying.
Opt xln xln/65 U U {U} 1 Instant C instant Scry 1/vp1pt1 Scry 1. | Draw a card.
Overflowing Insight xln xln/66 U U {4}{U}{U}{U} 7 Sorcery M sorcery Target player draws seven cards.
Perilous Voyage xln xln/67 U U {1}{U} 2 Instant U instant Scry 2/vp1pt2 Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2.
Pirate's Prize xln xln/68 U U {3}{U} 4 Sorcery C sorcery /spawn [xln] Treasure Draw two cards. Create a Treasure token.
Prosperous Pirates xln xln/69 U U {4}{U} 5 Creature - Human Pirate 3 4 C mb1-blue-b creature /spawnx2 [xln] Treasure When Prosperous Pirates enters the battlefield, create two Treasure tokens.
River Sneak xln xln/70 U U {1}{U} 2 Creature - Merfolk Warrior 1 1 U creature River Sneak can't be blocked. | Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
River's Rebuke xln xln/71 U U {4}{U}{U} 6 Sorcery R sorcery Return all nonland permanents target player controls to their owner's hand.
Run Aground xln xln/72 U U {3}{U} 4 Instant C instant Put target artifact or creature on top of its owner's library.
Sailor of Means xln xln/73 U U {2}{U} 3 Creature - Human Pirate 1 4 C creature /spawn [xln] Treasure When Sailor of Means enters the battlefield, create a Treasure token.
Search for Azcanta xln xln/74a U U {1}{U} 2 Legendary Enchantment R enchantment Look at top card/vp1pt1 Transform/spawn [xln] Azcanta, the Sunken Ruin At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. // Azcanta, the Sunken Ruin [Legendary Land] {T}: Add {U}. | {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
[xln] Azcanta, the Sunken Ruin xln xln/74b 2 Token Legendary Land R Look at top four cards/vp1pt4 {T}: Add {U}. | {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Shaper Apprentice xln xln/75 U U {1}{U} 2 Creature - Merfolk Wizard 2 1 C creature Shaper Apprentice has flying as long as you control another Merfolk.
Shipwreck Looter xln xln/76 U U {1}{U} 2 Creature - Human Pirate 2 1 C mb1-blue-a creature Raid - When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.
Shore Keeper xln xln/77 U U {U} 1 Creature - Trilobite 0 3 C creature {7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.
Siren Lookout xln xln/78 U U {2}{U} 3 Creature - Siren Pirate 1 2 C creature /ch Flying | When Siren Lookout enters the battlefield, it explores.
Siren Stormtamer xln xln/79 U U {U} 1 Creature - Siren Pirate Wizard 1 1 U creature /ch Flying | {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
Siren's Ruse xln xln/80 U U {1}{U} 2 Instant C instant Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Spell Pierce xln xln/81 U U {U} 1 Instant C instant Counter target noncreature spell unless its controller pays {2}.
Spell Swindle xln xln/82 U U {3}{U}{U} 5 Instant R instant Create Treasure/spawn [xln] Treasure Create 5 Treasures/spawnx5 [xln] Treasure Create 10 Treasures/spawnx10 [xln] Treasure Counter target spell. Create X Treasure tokens, where X is that spell's converted mana cost.
Storm Fleet Aerialist xln xln/83 U U {1}{U} 2 Creature - Human Pirate 1 2 U creature /ch Flying | Raid - Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.
Storm Fleet Spy xln xln/84 U U {2}{U} 3 Creature - Human Pirate 2 2 U creature Raid - When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card.
Storm Sculptor xln xln/85 U U {3}{U} 4 Creature - Merfolk Wizard 3 2 C mb1-blue-b creature Storm Sculptor can't be blocked. | When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
Tempest Caller xln xln/86 U U {2}{U}{U} 4 Creature - Merfolk Wizard 2 3 U creature When Tempest Caller enters the battlefield, tap all creatures target opponent controls.
Watertrap Weaver xln xln/87 U U {2}{U} 3 Creature - Merfolk Wizard 2 2 C creature When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Wind Strider xln xln/88 U U {4}{U} 5 Creature - Merfolk Wizard 3 3 C mb1-blue-a creature /ch Flash | Flying
Anointed Deacon xln xln/89 B B {4}{B} 5 Creature - Vampire Cleric 3 3 C creature At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Arguel's Blood Fast xln xln/90a B B {1}{B} 2 Legendary Enchantment R enchantment Transform/spawn [xln] Temple of Aclazotz {1}{B}, Pay 2 life: Draw a card. | At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. // Temple of Aclazotz [Legendary Land] {T}: Add {B}. | {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
[xln] Temple of Aclazotz xln xln/90b 2 Token Legendary Land R {T}: Add {B}. | {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Bishop of the Bloodstained xln xln/91 B B {3}{B}{B} 5 Creature - Vampire Cleric 3 3 U creature When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.
Blight Keeper xln xln/92 B B {B} 1 Creature - Bat Imp 1 1 C creature /ch Flying | {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.
Bloodcrazed Paladin xln xln/93 B B {1}{B} 2 Creature - Vampire Knight 1 1 R creature Flash | Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
Boneyard Parley xln xln/94 B B {5}{B}{B} 7 Sorcery M sorcery Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Contract Killing xln xln/95 B B {3}{B}{B} 5 Sorcery C sorcery /spawnx2 [xln] Treasure Destroy target creature. Create two Treasure tokens.
Costly Plunder xln xln/96 B B {1}{B} 2 Instant C mb1-black-b instant As an additional cost to cast this spell, sacrifice an artifact or creature. | Draw two cards.
Dark Nourishment xln xln/97 B B {4}{B} 5 Instant U instant Dark Nourishment deals 3 damage to any target. You gain 3 life.
Deadeye Tormentor xln xln/98 B B {2}{B} 3 Creature - Human Pirate 2 2 C mb1-black-a creature Raid - When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
Deadeye Tracker xln xln/99 B B {B} 1 Creature - Human Pirate 1 1 R creature {1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores.
Deathless Ancient xln xln/100 B B {4}{B}{B} 6 Creature - Vampire Knight 4 4 U creature /ch Flying | Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.
Desperate Castaways xln xln/101 B B {1}{B} 2 Creature - Human Pirate 2 3 C mb1-black-b creature Desperate Castaways can't attack unless you control an artifact.
Dire Fleet Hoarder xln xln/102 B B {1}{B} 2 Creature - Human Pirate 2 1 C creature Create Treasure/spawn [xln] Treasure When Dire Fleet Hoarder dies, create a Treasure token.
Dire Fleet Interloper xln xln/103 B B {3}{B} 4 Creature - Human Pirate 2 2 C creature Menace | When Dire Fleet Interloper enters the battlefield, it explores.
Dire Fleet Ravager xln xln/104 B B {3}{B}{B} 5 Creature - Orc Pirate Wizard 4 4 M creature Menace, deathtouch | When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.
Duress xln xln/105 B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Fathom Fleet Captain xln xln/106 B B {1}{B} 2 Creature - Human Pirate 2 1 R creature Create Pirate/spawn [xln] Pirate (B 2/2 Menace) Menace | Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.
Fathom Fleet Cutthroat xln xln/107 B B {3}{B} 4 Creature - Human Pirate 3 3 C creature When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Grim Captain's Call xln xln/108 B B {2}{B} 3 Sorcery U sorcery Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
Heartless Pillage xln xln/109 B B {2}{B} 3 Sorcery U sorcery Create Treasure/spawn [xln] Treasure Target opponent discards two cards. | Raid - If you attacked this turn, create a Treasure token.
Kitesail Freebooter xln xln/110 B B {1}{B} 2 Creature - Human Pirate 1 2 U creature /ch Flying | When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
Lurking Chupacabra xln xln/111 B B {3}{B} 4 Creature - Beast Horror 2 3 U creature Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
March of the Drowned xln xln/112 B B {B} 1 Sorcery C mb1-black-b sorcery Choose one - | - Return target creature card from your graveyard to your hand. | - Return two target Pirate cards from your graveyard to your hand.
Mark of the Vampire xln xln/113 B B {3}{B} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has lifelink.
Queen's Agent xln xln/114 B B {5}{B} 6 Creature - Vampire Scout 3 3 C mb1-black-b creature Lifelink | When Queen's Agent enters the battlefield, it explores.
Queen's Bay Soldier xln xln/115 B B {1}{B} 2 Creature - Vampire Soldier 2 2 C creature
Raiders' Wake xln xln/116 B B {3}{B} 4 Enchantment U enchantment Whenever an opponent discards a card, that player loses 2 life. | Raid - At the beginning of your end step, if you attacked this turn, target opponent discards a card.
Revel in Riches xln xln/117 B B {4}{B} 5 Enchantment R mb1-rare enchantment Create Treasure/spawn [xln] Treasure Whenever a creature an opponent controls dies, create a Treasure token. | At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Ruin Raider xln xln/118 B B {2}{B} 3 Creature - Orc Pirate 3 2 R creature Reveal top card/vp1at1 Raid - At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost.
Ruthless Knave xln xln/119 B B {2}{B} 3 Creature - Orc Pirate 3 2 U creature Create 2 Treasures/spawnx2 [xln] Treasure {2}{B}, Sacrifice a creature: Create two Treasure tokens. | Sacrifice three Treasures: Draw a card.
Sanctum Seeker xln xln/120 B B {2}{B}{B} 4 Creature - Vampire Knight 3 4 R creature Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Seekers' Squire xln xln/121 B B {1}{B} 2 Creature - Human Scout 1 2 U creature When Seekers' Squire enters the battlefield, it explores.
Skittering Heartstopper xln xln/122 B B {B} 1 Creature - Insect 1 2 C creature {B}: Skittering Heartstopper gains deathtouch until end of turn.
Skulduggery xln xln/123 B B {B} 1 Instant C instant Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Skymarch Bloodletter xln xln/124 B B {2}{B} 3 Creature - Vampire Soldier 2 2 C creature /ch Flying | When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.
Spreading Rot xln xln/125 B B {4}{B} 5 Sorcery C mb1-black-b sorcery Destroy target land. Its controller loses 2 life.
Sword-Point Diplomacy xln xln/126 B B {2}{B} 3 Sorcery R sorcery Reveal top three cards/vp1at3 Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Vanquish the Weak xln xln/127 B B {2}{B} 3 Instant C instant Destroy target creature with power 3 or less.
Vicious Conquistador xln xln/128 B B {B} 1 Creature - Vampire Soldier 1 2 U creature Whenever Vicious Conquistador attacks, each opponent loses 1 life.
Vraska's Contempt xln xln/129 B B {2}{B}{B} 4 Instant R instant Exile target creature or planeswalker. You gain 2 life.
Walk the Plank xln xln/130 B B {B}{B} 2 Sorcery U mb1-black-a sorcery Destroy target non-Merfolk creature.
Wanted Scoundrels xln xln/131 B B {1}{B} 2 Creature - Human Pirate 4 3 U creature Create 2 Treasures/spawnx2 [xln] Treasure When Wanted Scoundrels dies, target opponent creates two Treasure tokens.
Angrath's Marauders xln xln/132 R R {5}{R}{R} 7 Creature - Human Pirate 4 4 R creature If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Bonded Horncrest xln xln/133 R R {3}{R} 4 Creature - Dinosaur 5 5 U creature Bonded Horncrest can't attack or block alone.
Brazen Buccaneers xln xln/134 R R {3}{R} 4 Creature - Human Pirate 2 2 C mb1-red-a creature Haste | When Brazen Buccaneers enters the battlefield, it explores.
Burning Sun's Avatar xln xln/135 R R {3}{R}{R}{R} 6 Creature - Dinosaur Avatar 6 6 R creature When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
Captain Lannery Storm xln xln/136 R R {2}{R} 3 Legendary Creature - Human Pirate 2 2 R creature Create Treasure/spawn [xln] Treasure Haste | Whenever Captain Lannery Storm attacks, create a Treasure token. | Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Captivating Crew xln xln/137 R R {3}{R} 4 Creature - Human Pirate 4 3 R creature {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
Charging Monstrosaur xln xln/138 R R {4}{R} 5 Creature - Dinosaur 5 5 U mb1-red-a creature Trample, haste
Demolish xln xln/139 R R {3}{R} 4 Sorcery C mb1-red-b sorcery Destroy target artifact or land.
Dinosaur Stampede xln xln/140 R R {2}{R} 3 Instant U instant Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
Dual Shot xln xln/141 R R {R} 1 Instant C instant Dual Shot deals 1 damage to each of up to two target creatures.
Fathom Fleet Firebrand xln xln/142 R R {1}{R} 2 Creature - Human Pirate 2 2 C creature {1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.
Fiery Cannonade xln xln/143 R R {2}{R} 3 Instant U instant Fiery Cannonade deals 2 damage to each non-Pirate creature.
Fire Shrine Keeper xln xln/144 R R {R} 1 Creature - Elemental 1 1 C creature Menace | {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.
Firecannon Blast xln xln/145 R R {1}{R}{R} 3 Sorcery C sorcery Firecannon Blast deals 3 damage to target creature. | Raid - Firecannon Blast deals 6 damage instead if you attacked this turn.
Frenzied Raptor xln xln/146 R R {2}{R} 3 Creature - Dinosaur 4 2 C mb1-red-b creature
Headstrong Brute xln xln/147 R R {2}{R} 3 Creature - Orc Pirate 3 3 C creature Headstrong Brute can't block. | Headstrong Brute has menace as long as you control another Pirate.
Hijack xln xln/148 R R {1}{R}{R} 3 Sorcery C mb1-red-b sorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Lightning Strike xln xln/149 R R {1}{R} 2 Instant U instant Lightning Strike deals 3 damage to any target.
Lightning-Rig Crew xln xln/150 R R {2}{R} 3 Creature - Goblin Pirate 0 5 U creature {T}: Lightning-Rig Crew deals 1 damage to each opponent. | Whenever you cast a Pirate spell, untap Lightning-Rig Crew.
Makeshift Munitions xln xln/151 R R {1}{R} 2 Enchantment U enchantment {1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.
Nest Robber xln xln/152 R R {1}{R} 2 Creature - Dinosaur 2 1 C creature Haste
Otepec Huntmaster xln xln/153 R R {1}{R} 2 Creature - Human Shaman 1 2 U creature Dinosaur spells you cast cost {1} less to cast. | {T}: Target Dinosaur gains haste until end of turn.
Rampaging Ferocidon xln xln/154 R R {2}{R} 3 Creature - Dinosaur 3 3 R creature Menace | Players can't gain life. | Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.
Raptor Hatchling xln xln/155 R R {1}{R} 2 Creature - Dinosaur 1 1 U creature Create Dinosaur/spawn [xln] Dinosaur (G 3/3 Trample) Enrage - Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
Repeating Barrage xln xln/156 R R {1}{R}{R} 3 Sorcery R sorcery Repeating Barrage deals 3 damage to any target. | Raid - {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked this turn.
Rigging Runner xln xln/157 R R {R} 1 Creature - Goblin Pirate 1 1 U creature First strike | Raid - Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.
Rile xln xln/158 R R {R} 1 Sorcery C sorcery Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. | Draw a card.
Rowdy Crew xln xln/159 R R {2}{R}{R} 4 Creature - Human Pirate 3 3 M creature Trample | When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.
Rummaging Goblin xln xln/160 R R {2}{R} 3 Creature - Goblin Rogue 1 1 C mb1-red-b creature {T}, Discard a card: Draw a card.
Star of Extinction xln xln/161 R R {5}{R}{R} 7 Sorcery M mb1-rare sorcery Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Storm Fleet Arsonist xln xln/162 R R {4}{R} 5 Creature - Orc Pirate 4 4 U creature Raid - When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent.
Storm Fleet Pyromancer xln xln/163 R R {4}{R} 5 Creature - Human Pirate Wizard 3 2 C creature Raid - When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target.
Sun-Crowned Hunters xln xln/164 R R {4}{R}{R} 6 Creature - Dinosaur 5 4 C mb1-red-b creature Enrage - Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker.
Sunbird's Invocation xln xln/165 R R {5}{R} 6 Enchantment R enchantment Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a spell with converted mana cost X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Sure Strike xln xln/166 R R {1}{R} 2 Instant C instant Target creature gets +3/+0 and gains first strike until end of turn.
Swashbuckling xln xln/167 R R {1}{R} 2 Enchantment - Aura C mb1-red-b enchantment Enchant creature | Enchanted creature gets +2/+2 and has haste.
Thrash of Raptors xln xln/168 R R {3}{R} 4 Creature - Dinosaur 3 3 C creature As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.
Tilonalli's Knight xln xln/169 R R {1}{R} 2 Creature - Human Knight 2 2 C creature Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.
Tilonalli's Skinshifter xln xln/170 R R {2}{R} 3 Creature - Human Shaman 0 1 R creature Haste | Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.
Trove of Temptation xln xln/171 R R {3}{R} 4 Enchantment U enchantment Create Treasure/spawn [xln] Treasure Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. | At the beginning of your end step, create a Treasure token.
Unfriendly Fire xln xln/172 R R {4}{R} 5 Instant C instant Unfriendly Fire deals 4 damage to any target.
Vance's Blasting Cannons xln xln/173a R R {3}{R} 4 Legendary Enchantment R enchantment Reveal top card/vp1at1 Transform/spawn [xln] Spitfire Bastion At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. | Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons. // Spitfire Bastion [Legendary Land] {T}: Add {R}. | {2}{R}, {T}: Spitfire Bastion deals 3 damage to any target.
[xln] Spitfire Bastion xln xln/173b 4 Token Legendary Land R {T}: Add {R}. | {2}{R}, {T}: Spitfire Bastion deals 3 damage to any target.
Wily Goblin xln xln/174 R R {R}{R} 2 Creature - Goblin Pirate 1 1 U creature /spawn [xln] Treasure When Wily Goblin enters the battlefield, create a Treasure token.
Ancient Brontodon xln xln/175 G G {6}{G}{G} 8 Creature - Dinosaur 9 9 C mb1-green-a creature
Atzocan Archer xln xln/176 G G {2}{G} 3 Creature - Human Archer 1 4 U creature Reach | When Atzocan Archer enters the battlefield, you may have it fight another target creature.
Blinding Fog xln xln/177 G G {2}{G} 3 Instant C instant Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn.
Blossom Dryad xln xln/178 G G {2}{G} 3 Creature - Dryad 2 2 C mb1-green-b creature {T}: Untap target land.
Carnage Tyrant xln xln/179 G G {4}{G}{G} 6 Creature - Dinosaur 7 6 M creature This spell can't be countered. | Trample, hexproof
Colossal Dreadmaw xln xln/180 G G {4}{G}{G} 6 Creature - Dinosaur 6 6 C mb1-green-b creature Trample
Commune with Dinosaurs xln xln/181 G G {G} 1 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Crash the Ramparts xln xln/182 G G {2}{G} 3 Instant C instant Target creature gets +3/+3 and gains trample until end of turn.
Crushing Canopy xln xln/183 G G {2}{G} 3 Instant C instant Choose one - | - Destroy target creature with flying. | - Destroy target enchantment.
Deathgorge Scavenger xln xln/184 G G {2}{G} 3 Creature - Dinosaur 3 2 R creature Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
Deeproot Champion xln xln/185 G G {1}{G} 2 Creature - Merfolk Shaman 1 1 R creature Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.
Deeproot Warrior xln xln/186 G G {1}{G} 2 Creature - Merfolk Warrior 2 2 C creature Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.
Drover of the Mighty xln xln/187 G G {1}{G} 2 Creature - Human Druid 1 1 U creature Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. | {T}: Add one mana of any color.
Emergent Growth xln xln/188 G G {3}{G} 4 Sorcery U sorcery Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Emperor's Vanguard xln xln/189 G G {3}{G} 4 Creature - Human Scout 4 3 R creature Whenever Emperor's Vanguard deals combat damage to a player, it explores.
Grazing Whiptail xln xln/190 G G {2}{G}{G} 4 Creature - Dinosaur 3 4 C creature Reach
Growing Rites of Itlimoc xln xln/191a G G {2}{G} 3 Legendary Enchantment R enchantment Look at top four cards/vp1pt4 Transform/spawn [xln] Itlimoc, Cradle of the Sun When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. // Itlimoc, Cradle of the Sun [Legendary Land] {T}: Add {G}. | {T}: Add {G} for each creature you control.
[xln] Itlimoc, Cradle of the Sun xln xln/191b 3 Token Legendary Land R {T}: Add {G}. | {T}: Add {G} for each creature you control.
Ixalli's Diviner xln xln/192 G G {1}{G} 2 Creature - Human Druid 0 3 C creature When Ixalli's Diviner enters the battlefield, it explores.
Ixalli's Keeper xln xln/193 G G {1}{G} 2 Creature - Human Shaman 2 2 C creature {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn.
Jade Guardian xln xln/194 G G {3}{G} 4 Creature - Merfolk Shaman 2 2 C creature Hexproof | When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.
Jungle Delver xln xln/195 G G {G} 1 Creature - Merfolk Warrior 1 1 C mb1-green-a creature {3}{G}: Put a +1/+1 counter on Jungle Delver.
Kumena's Speaker xln xln/196 G G {G} 1 Creature - Merfolk Shaman 1 1 U creature Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
Merfolk Branchwalker xln xln/197 G G {1}{G} 2 Creature - Merfolk Scout 2 1 U creature When Merfolk Branchwalker enters the battlefield, it explores.
New Horizons xln xln/198 G G {2}{G} 3 Enchantment - Aura C mb1-green-a enchantment Enchant land | When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. | Enchanted land has "{T}: Add two mana of any one color."
Old-Growth Dryads xln xln/199 G G {G} 1 Creature - Dryad 3 3 R creature When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library.
Pounce xln xln/200 G G {1}{G} 2 Instant C instant Target creature you control fights target creature you don't control.
Ranging Raptors xln xln/201 G G {2}{G} 3 Creature - Dinosaur 2 3 U creature Enrage - Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Ravenous Daggertooth xln xln/202 G G {2}{G} 3 Creature - Dinosaur 3 2 C creature Enrage - Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
Ripjaw Raptor xln xln/203 G G {2}{G}{G} 4 Creature - Dinosaur 4 5 R creature Enrage - Whenever Ripjaw Raptor is dealt damage, draw a card.
River Heralds' Boon xln xln/204 G G {1}{G} 2 Instant C instant Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Savage Stomp xln xln/205 G G {2}{G} 3 Sorcery U sorcery This spell costs {2} less to cast if it targets a Dinosaur you control. | Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.
Shapers' Sanctuary xln xln/206 G G {G} 1 Enchantment R enchantment Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Slice in Twain xln xln/207 G G {2}{G}{G} 4 Instant U instant Destroy target artifact or enchantment. | Draw a card.
Snapping Sailback xln xln/208 G G {4}{G} 5 Creature - Dinosaur 4 4 U mb1-green-a creature Flash | Enrage - Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it.
Spike-Tailed Ceratops xln xln/209 G G {4}{G} 5 Creature - Dinosaur 4 4 C creature Spike-Tailed Ceratops can block an additional creature each combat.
Thundering Spineback xln xln/210 G G {5}{G}{G} 7 Creature - Dinosaur 5 5 U creature Create Dinosaur/spawn [xln] Dinosaur (G 3/3 Trample) Other Dinosaurs you control get +1/+1. | {5}{G}: Create a 3/3 green Dinosaur creature token with trample.
Tishana's Wayfinder xln xln/211 G G {2}{G} 3 Creature - Merfolk Scout 2 2 C creature When Tishana's Wayfinder enters the battlefield, it explores.
Verdant Rebirth xln xln/212 G G {1}{G} 2 Instant U instant Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." | Draw a card.
Verdant Sun's Avatar xln xln/213 G G {5}{G}{G} 7 Creature - Dinosaur Avatar 5 5 R creature Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
Vineshaper Mystic xln xln/214 G G {2}{G} 3 Creature - Merfolk Shaman 1 3 U creature When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.
Waker of the Wilds xln xln/215 G G {2}{G}{G} 4 Creature - Merfolk Shaman 3 3 R creature {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
Wildgrowth Walker xln xln/216 G G {1}{G} 2 Creature - Elemental 1 3 U creature Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
Admiral Beckett Brass xln xln/217 UBR UBR {1}{U}{B}{R} 4 Legendary Creature - Human Pirate 3 3 M creature Other Pirates you control get +1/+1. | At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
Belligerent Brontodon xln xln/218 GW GW {5}{G}{W} 7 Creature - Dinosaur 4 6 U mb1-multicolor creature Each creature you control assigns combat damage equal to its toughness rather than its power.
Call to the Feast xln xln/219 WB WB {2}{W}{B} 4 Sorcery U sorcery /spawnx3 [xln] Vampire (W 1/1 Lifelink) Create three 1/1 white Vampire creature tokens with lifelink.
Deadeye Plunderers xln xln/220 UB UB {3}{U}{B} 5 Creature - Human Pirate 3 3 U creature Create Treasure/spawn [xln] Treasure Deadeye Plunderers gets +1/+1 for each artifact you control. | {2}{U}{B}: Create a Treasure token.
Dire Fleet Captain xln xln/221 BR BR {B}{R} 2 Creature - Orc Pirate 2 2 U creature Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
Gishath, Sun's Avatar xln xln/222 RGW RGW {5}{R}{G}{W} 8 Legendary Creature - Dinosaur Avatar 7 6 M creature Vigilance, trample, haste | Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Hostage Taker xln xln/223 UB UB {2}{U}{B} 4 Creature - Human Pirate 2 3 R creature When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Huatli, Warrior Poet xln xln/224 RW RW {3}{R}{W} 5 Legendary Planeswalker - Huatli 3 M planeswalker yInitialize/ccblue=3 Create Dinosaur/spawn [xln] Dinosaur (G 3/3 Trample) +2: You gain life equal to the greatest power among creatures you control. | 0: Create a 3/3 green Dinosaur creature token with trample. | -X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
Marauding Looter xln xln/225 UR UR {2}{U}{R} 4 Creature - Human Pirate 4 3 U creature Raid - At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
Raging Swordtooth xln xln/226 RG RG {3}{R}{G} 5 Creature - Dinosaur 5 5 U mb1-multicolor creature Trample | When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.
Regisaur Alpha xln xln/227 RG RG {3}{R}{G} 5 Creature - Dinosaur 4 4 R creature /spawn [xln] Dinosaur (G 3/3 Trample) Other Dinosaurs you control have haste. | When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
Shapers of Nature xln xln/228 GU GU {1}{G}{U} 3 Creature - Merfolk Shaman 3 3 U creature {3}{G}: Put a +1/+1 counter on target creature. | {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Sky Terror xln xln/229 RW RW {R}{W} 2 Creature - Dinosaur 2 2 U creature /ch Flying, menace
Tishana, Voice of Thunder xln xln/230 GU GU {5}{G}{U} 7 Legendary Creature - Merfolk Shaman * * M creature Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. | You have no maximum hand size. | When Tishana enters the battlefield, draw a card for each creature you control.
Vona, Butcher of Magan xln xln/231 WB WB {3}{W}{B} 5 Legendary Creature - Vampire Knight 4 4 M creature Vigilance, lifelink | {T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn.
Vraska, Relic Seeker xln xln/232 BG BG {4}{B}{G} 6 Legendary Planeswalker - Vraska 6 M planeswalker yInitialize/ccblue=6 Create Pirate/spawn [xln] Pirate (B 2/2 Menace) Create Treasure/spawn [xln] Treasure +2: Create a 2/2 black Pirate creature token with menace. | -3: Destroy target artifact, creature, or enchantment. Create a Treasure token. | -10: Target player's life total becomes 1.
Cobbled Wings xln xln/233 {2} 2 Artifact - Equipment C artifact Equipped creature has flying. | Equip {1}
Conqueror's Galleon xln xln/234a {4} 4 Artifact - Vehicle 2 10 R artifact Transform/spawn [xln] Conqueror's Foothold When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control. | Crew 4 // Conqueror's Foothold [Land] {T}: Add {C}. | {2}, {T}: Draw a card, then discard a card. | {4}, {T}: Draw a card. | {6}, {T}: Return target card from your graveyard to your hand.
[xln] Conqueror's Foothold xln xln/234b 4 Token Land R {T}: Add {C}. | {2}, {T}: Draw a card, then discard a card. | {4}, {T}: Draw a card. | {6}, {T}: Return target card from your graveyard to your hand.
Dowsing Dagger xln xln/235a {2} 2 Artifact - Equipment R artifact Transform/spawn [xln] Lost Vale Create 2 Plants/spawnx2 [xln] Plant (G 0/2 Defender) When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. | Equipped creature gets +2/+1. | Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. | Equip {2} // Lost Vale [Land] {T}: Add three mana of any one color.
[xln] Lost Vale xln xln/235b 2 Token Land R {T}: Add three mana of any one color.
Dusk Legion Dreadnought xln xln/236 {5} 5 Artifact - Vehicle 4 6 U artifact Vigilance | Crew 2
Elaborate Firecannon xln xln/237 {2} 2 Artifact U artifact /ci Elaborate Firecannon doesn't untap during your untap step. | {4}, {T}: Elaborate Firecannon deals 2 damage to any target. | At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.
Fell Flagship xln xln/238 {3} 3 Artifact - Vehicle 3 3 R artifact Pirates you control get +1/+0. | Whenever Fell Flagship deals combat damage to a player, that player discards a card. | Crew 3
Gilded Sentinel xln xln/239 {4} 4 Artifact Creature - Golem 3 3 C creature
Hierophant's Chalice xln xln/240 {3} 3 Artifact C artifact When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. | {T}: Add {C}.
Pillar of Origins xln xln/241 {2} 2 Artifact U artifact As Pillar of Origins enters the battlefield, choose a creature type. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Pirate's Cutlass xln xln/242 {3} 3 Artifact - Equipment C artifact When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. | Equipped creature gets +2/+1. | Equip {2}
Primal Amulet xln xln/243a {4} 4 Artifact R artifact Transform/spawn [xln] Primal Wellspring Instant and sorcery spells you cast cost {1} less to cast. | Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it. // Primal Wellspring [Land] {T}: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
[xln] Primal Wellspring xln xln/243b 4 Token Land R {T}: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Prying Blade xln xln/244 {1} 1 Artifact - Equipment C artifact Create Treasure/spawn [xln] Treasure Equipped creature gets +1/+0. | Whenever equipped creature deals combat damage to a player, create a Treasure token. | Equip {2}
Sentinel Totem xln xln/245 {1} 1 Artifact U artifact Scry 1/vp1pt1 When Sentinel Totem enters the battlefield, scry 1. | {T}, Exile Sentinel Totem: Exile all cards from all graveyards.
Shadowed Caravel xln xln/246 {2} 2 Artifact - Vehicle 2 2 R artifact Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel. | Crew 2
Sleek Schooner xln xln/247 {3} 3 Artifact - Vehicle 4 3 U artifact Crew 1
Sorcerous Spyglass xln xln/248 {2} 2 Artifact R artifact As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Thaumatic Compass xln xln/249a {2} 2 Artifact R artifact Transform/spawn [xln] Spires of Orazca {3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass. // Spires of Orazca [Land] {T}: Add {C}. | {T}: Untap target attacking creature an opponent controls and remove it from combat.
[xln] Spires of Orazca xln xln/249b 2 Token Land R {T}: Add {C}. | {T}: Untap target attacking creature an opponent controls and remove it from combat.
Treasure Map xln xln/250a {2} 2 Artifact R artifact Scry 1/vp1pt1 Transform/spawn [xln] Treasure Cove Create 3 Treasures/spawnx3 [xln] Treasure {1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. // Treasure Cove [Land] {T}: Add {C}. | {T}, Sacrifice a Treasure: Draw a card.
[xln] Treasure Cove xln xln/250b 2 Token Land R {T}: Add {C}. | {T}, Sacrifice a Treasure: Draw a card.
Vanquisher's Banner xln xln/251 {5} 5 Artifact R artifact As Vanquisher's Banner enters the battlefield, choose a creature type. | Creatures you control of the chosen type get +1/+1. | Whenever you cast a creature spell of the chosen type, draw a card.
Dragonskull Summit xln xln/252 BR 0 Land R land /cr90 Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. | {T}: Add {B} or {R}.
Drowned Catacomb xln xln/253 UB 0 Land R land /cr90 Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. | {T}: Add {U} or {B}.
Field of Ruin xln xln/254 0 Land U mb1-colorless land {T}: Add {C}. | {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Glacial Fortress xln xln/255 WU 0 Land R land /cr90 Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. | {T}: Add {W} or {U}.
Rootbound Crag xln xln/256 RG 0 Land R land /cr90 Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. | {T}: Add {R} or {G}.
Sunpetal Grove xln xln/257 GW 0 Land R land /cr90 Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. | {T}: Add {G} or {W}.
Unclaimed Territory xln xln/258 0 Land U mb1-colorless land As Unclaimed Territory enters the battlefield, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Unknown Shores xln xln/259 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color.
Plains xln xln/260 W 0 Basic Land - Plains L plains
Island xln xln/264 U 0 Basic Land - Island L island
Swamp xln xln/268 B 0 Basic Land - Swamp L swamp
Mountain xln xln/272 R 0 Basic Land - Mountain L mountain
Forest xln xln/276 G 0 Basic Land - Forest L forest
Jace, Ingenious Mind-Mage xln xln/280 U U {4}{U}{U} 6 Legendary Planeswalker - Jace 5 M notInPacks planeswalker /ccblue=5 +1: Draw a card. | +1: Untap all creatures you control. | -9: Gain control of up to three target creatures.
Castaway's Despair xln xln/281 U U {3}{U} 4 Enchantment - Aura C notInPacks mb1-blue-b enchantment Enchant creature | When Castaway's Despair enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step.
Grasping Current xln xln/282 U U {4}{U} 5 Sorcery R notInPacks sorcery Return up to two target creatures to their owner's hand. | Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.
Jace's Sentinel xln xln/283 U U {1}{U} 2 Creature - Merfolk Warrior 1 3 U notInPacks creature As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.
Woodland Stream xln xln/284 GU 0 Land C notInPacks land /cr90 Woodland Stream enters the battlefield tapped. | {T}: Add {G} or {U}.
Huatli, Dinosaur Knight xln xln/285 RW RW {4}{R}{W} 6 Legendary Planeswalker - Huatli 4 M notInPacks planeswalker /ccblue=4 +2: Put two +1/+1 counters on up to one target Dinosaur you control. | -3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. | -7: Dinosaurs you control get +4/+4 until end of turn.
Huatli's Snubhorn xln xln/286 W W {1}{W} 2 Creature - Dinosaur 2 2 C notInPacks creature Vigilance
Huatli's Spurring xln xln/287 R R {R} 1 Instant U notInPacks instant Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
Sun-Blessed Mount xln xln/288 RW RW {3}{R}{W} 5 Creature - Dinosaur 4 4 R notInPacks creature When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it.
Stone Quarry xln xln/289 RW 0 Land C notInPacks land /cr90 Stone Quarry enters the battlefield tapped. | {T}: Add {R} or {W}.
[xln] Vampire (W 1/1 Lifelink) xln txln/1 W 0 Token Creature - Vampire 1 1 T Lifelink
[xln] Illusion (U 2/2) xln txln/2 U 0 Token Creature - Illusion 2 2 T When this creature becomes the target of a spell, sacrifice it.
[xln] Merfolk (U 1/1 Hexproof) xln txln/3 U 0 Token Creature - Merfolk 1 1 T Hexproof
[xln] Pirate (B 2/2 Menace) xln txln/4 B 0 Token Creature - Pirate 2 2 T Menace
[xln] Dinosaur (G 3/3 Trample) xln txln/5 G 0 Token Creature - Dinosaur 3 3 T Trample
[xln] Plant (G 0/2 Defender) xln txln/6 G 0 Token Creature - Plant 0 2 T Defender
[xln] Treasure xln txln/7 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color.
Baffling End rix rix/1 W W {1}{W} 2 Enchantment U enchantment Create Dinosaur/spawn [xln] Dinosaur (G 3/3 Trample) When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. | When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Bishop of Binding rix rix/2 W W {3}{W} 4 Creature - Vampire Cleric 1 1 R creature When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. | Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
Blazing Hope rix rix/3 W W {W} 1 Instant U instant Exile target creature with power greater than or equal to your life total.
Cleansing Ray rix rix/4 W W {1}{W} 2 Sorcery C sorcery Choose one - | - Destroy target Vampire. | - Destroy target enchantment.
Divine Verdict rix rix/5 W W {3}{W} 4 Instant C instant Destroy target attacking or blocking creature.
Everdawn Champion rix rix/6 W W {1}{W}{W} 3 Creature - Human Soldier 2 2 U creature Prevent all combat damage that would be dealt to Everdawn Champion.
Exultant Skymarcher rix rix/7 W W {1}{W}{W} 3 Creature - Vampire Soldier 2 3 C mb1-white-b creature /ch Flying
Famished Paladin rix rix/8 W W {1}{W} 2 Creature - Vampire Knight 3 3 U creature /ci Famished Paladin doesn't untap during your untap step. | Whenever you gain life, untap Famished Paladin.
Forerunner of the Legion rix rix/9 W W {2}{W} 3 Creature - Vampire Knight 2 2 U creature When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it. | Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.
Imperial Ceratops rix rix/10 W W {4}{W} 5 Creature - Dinosaur 3 5 U creature Enrage - Whenever Imperial Ceratops is dealt damage, you gain 2 life.
Legion Conquistador rix rix/11 W W {2}{W} 3 Creature - Vampire Soldier 2 2 C creature When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.
Luminous Bonds rix rix/12 W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Majestic Heliopterus rix rix/13 W W {3}{W} 4 Creature - Dinosaur 2 2 U creature /ch Flying | Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.
Martyr of Dusk rix rix/14 W W {1}{W} 2 Creature - Vampire Soldier 2 1 C creature Create Vampire/spawn [xln] Vampire (W 1/1 Lifelink) When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.
Moment of Triumph rix rix/15 W W {W} 1 Instant C instant Target creature gets +2/+2 until end of turn. You gain 2 life.
Paladin of Atonement rix rix/16 W W {1}{W} 2 Creature - Vampire Knight 1 1 R creature At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. | When Paladin of Atonement dies, you gain life equal to its toughness.
Pride of Conquerors rix rix/17 W W {1}{W} 2 Instant U instant Create City's Blessing/spawn [rix] City's Blessing Ascend | Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
Radiant Destiny rix rix/18 W W {2}{W} 3 Enchantment R enchantment Create City's Blessing/spawn [rix] City's Blessing Ascend | As Radiant Destiny enters the battlefield, choose a creature type. | Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
Raptor Companion rix rix/19 W W {1}{W} 2 Creature - Dinosaur 3 1 C mb1-white-b creature
Sanguine Glorifier rix rix/20 W W {3}{W} 4 Creature - Vampire Cleric 3 3 C creature When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.
Skymarcher Aspirant rix rix/21 W W {W} 1 Creature - Vampire Soldier 2 1 U mb1-white-a creature Create City's Blessing/spawn [rix] City's Blessing Ascend | Skymarcher Aspirant has flying as long as you have the city's blessing.
Slaughter the Strong rix rix/22 W W {1}{W}{W} 3 Sorcery R sorcery Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Snubhorn Sentry rix rix/23 W W {W} 1 Creature - Dinosaur 0 3 C mb1-white-a creature Create City's Blessing/spawn [rix] City's Blessing Ascend | Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
Sphinx's Decree rix rix/24 W W {1}{W} 2 Sorcery R sorcery Each opponent can't cast instant or sorcery spells during that player's next turn.
Squire's Devotion rix rix/25 W W {2}{W} 3 Enchantment - Aura C enchantment /spawn [xln] Vampire (W 1/1 Lifelink) Enchant creature | Enchanted creature gets +1/+1 and has lifelink. | When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
Sun Sentinel rix rix/26 W W {1}{W} 2 Creature - Human Soldier 2 2 C creature Vigilance
Sun-Crested Pterodon rix rix/27 W W {4}{W} 5 Creature - Dinosaur 2 5 C creature /ch Flying | Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.
Temple Altisaur rix rix/28 W W {4}{W} 5 Creature - Dinosaur 3 4 R creature If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
Trapjaw Tyrant rix rix/29 W W {3}{W}{W} 5 Creature - Dinosaur 5 5 M creature Enrage - Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
Zetalpa, Primal Dawn rix rix/30 W W {6}{W}{W} 8 Legendary Creature - Elder Dinosaur 4 8 R creature /ch Flying, double strike, vigilance, trample, indestructible
Admiral's Order rix rix/31 U U {1}{U}{U} 3 Instant R instant Raid - If you attacked this turn, you may pay {U} rather than pay this spell's mana cost. | Counter target spell.
Aquatic Incursion rix rix/32 U U {3}{U} 4 Enchantment U enchantment /spawnx2 [xln] Merfolk (U 1/1 Hexproof) When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. | {3}{U}: Target Merfolk can't be blocked this turn.
Crafty Cutpurse rix rix/33 U U {3}{U} 4 Creature - Human Pirate 2 2 R creature Flash | When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead.
Crashing Tide rix rix/34 U U {2}{U} 3 Sorcery C mb1-blue-a sorcery This spell has flash as long as you control a Merfolk. | Return target creature to its owner's hand. | Draw a card.
Curious Obsession rix rix/35 U U {U} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." | At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
Deadeye Rig-Hauler rix rix/36 U U {3}{U} 4 Creature - Human Pirate 3 2 C creature Raid - When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand.
Expel from Orazca rix rix/37 U U {1}{U} 2 Instant U instant Create City's Blessing/spawn [rix] City's Blessing Ascend | Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
Flood of Recollection rix rix/38 U U {U}{U} 2 Sorcery U sorcery Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Hornswoggle rix rix/39 U U {2}{U} 3 Instant U instant /spawn [xln] Treasure Counter target creature spell. You create a Treasure token.
Induced Amnesia rix rix/40 U U {2}{U} 3 Enchantment R enchantment When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. | When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
Kitesail Corsair rix rix/41 U U {1}{U} 2 Creature - Human Pirate 2 1 C creature Kitesail Corsair has flying as long as it's attacking.
Kumena's Awakening rix rix/42 U U {2}{U}{U} 4 Enchantment R enchantment Create City's Blessing/spawn [rix] City's Blessing Ascend | At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
Mist-Cloaked Herald rix rix/43 U U {U} 1 Creature - Merfolk Warrior 1 1 C creature Mist-Cloaked Herald can't be blocked.
Negate rix rix/44 U U {1}{U} 2 Instant C mb1-blue-b instant Counter target noncreature spell.
Nezahal, Primal Tide rix rix/45 U U {5}{U}{U} 7 Legendary Creature - Elder Dinosaur 7 7 R creature This spell can't be countered. | You have no maximum hand size. | Whenever an opponent casts a noncreature spell, draw a card. | Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Release to the Wind rix rix/46 U U {2}{U} 3 Instant R instant Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
River Darter rix rix/47 U U {2}{U} 3 Creature - Merfolk Warrior 2 3 C mb1-blue-a creature River Darter can't be blocked by Dinosaurs.
Riverwise Augur rix rix/48 U U {3}{U} 4 Creature - Merfolk Wizard 2 2 U creature When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
Sailor of Means rix rix/49 U U {2}{U} 3 Creature - Human Pirate 1 4 C mb1-blue-a creature /spawn [xln] Treasure When Sailor of Means enters the battlefield, create a Treasure token.
Sea Legs rix rix/50 U U {U} 1 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.
Seafloor Oracle rix rix/51 U U {2}{U}{U} 4 Creature - Merfolk Wizard 2 3 R creature Whenever a Merfolk you control deals combat damage to a player, draw a card.
Secrets of the Golden City rix rix/52 U U {1}{U}{U} 3 Sorcery C mb1-blue-b sorcery Create City's Blessing/spawn [rix] City's Blessing Ascend | Draw two cards. If you have the city's blessing, draw three cards instead.
Silvergill Adept rix rix/53 U U {1}{U} 2 Creature - Merfolk Wizard 2 1 U mb1-blue-a creature As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. | When Silvergill Adept enters the battlefield, draw a card.
Siren Reaver rix rix/54 U U {3}{U} 4 Creature - Siren Pirate 3 2 U creature /ch Raid - This spell costs {1} less to cast if you attacked this turn. | Flying
Slippery Scoundrel rix rix/55 U U {2}{U} 3 Creature - Human Pirate 2 2 U creature Create City's Blessing/spawn [rix] City's Blessing Ascend | As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.
Soul of the Rapids rix rix/56 U U {3}{U}{U} 5 Creature - Elemental 3 2 C creature /ch Flying | Hexproof
Spire Winder rix rix/57 U U {3}{U} 4 Creature - Snake 2 3 C creature yInitialize/ch Create City's Blessing/spawn [rix] City's Blessing Flying | Ascend | Spire Winder gets +1/+1 as long as you have the city's blessing.
Sworn Guardian rix rix/58 U U {1}{U} 2 Creature - Merfolk Warrior 1 3 C creature
Timestream Navigator rix rix/59 U U {1}{U} 2 Creature - Human Pirate Wizard 1 1 M creature Create City's Blessing/spawn [rix] City's Blessing Ascend | {2}{U}{U}, {T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate this ability only if you have the city's blessing.
Warkite Marauder rix rix/60 U U {1}{U} 2 Creature - Human Pirate 2 1 R creature /ch Flying | Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
Waterknot rix rix/61 U U {1}{U}{U} 3 Enchantment - Aura C enchantment Enchant creature | When Waterknot enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step.
Arterial Flow rix rix/62 B B {1}{B}{B} 3 Sorcery U sorcery Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Canal Monitor rix rix/63 B B {4}{B} 5 Creature - Lizard 5 3 C creature
Champion of Dusk rix rix/64 B B {3}{B}{B} 5 Creature - Vampire Knight 4 4 R creature When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.
Dark Inquiry rix rix/65 B B {2}{B} 3 Sorcery C sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Dead Man's Chest rix rix/66 B B {1}{B} 2 Enchantment - Aura R enchantment Enchant creature an opponent controls | When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.
Dinosaur Hunter rix rix/67 B B {1}{B} 2 Creature - Human Pirate 2 2 C mb1-black-b creature Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.
Dire Fleet Poisoner rix rix/68 B B {1}{B} 2 Creature - Human Pirate 2 2 R creature Flash | Deathtouch | When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
Dusk Charger rix rix/69 B B {3}{B} 4 Creature - Horse 3 3 C mb1-black-b creature Create City's Blessing/spawn [rix] City's Blessing Ascend | Dusk Charger gets +2/+2 as long as you have the city's blessing.
Dusk Legion Zealot rix rix/70 B B {1}{B} 2 Creature - Vampire Soldier 1 1 C mb1-black-b creature When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
Fathom Fleet Boarder rix rix/71 B B {2}{B} 3 Creature - Orc Pirate 3 3 C creature When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate.
Forerunner of the Coalition rix rix/72 B B {2}{B} 3 Creature - Human Pirate 2 2 U creature When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it. | Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.
Golden Demise rix rix/73 B B {1}{B}{B} 3 Sorcery U sorcery Create City's Blessing/spawn [rix] City's Blessing Ascend | All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Grasping Scoundrel rix rix/74 B B {B} 1 Creature - Human Pirate 1 1 C mb1-black-a creature Grasping Scoundrel gets +1/+0 as long as it's attacking.
Gruesome Fate rix rix/75 B B {2}{B} 3 Sorcery C mb1-black-b sorcery Each opponent loses 1 life for each creature you control.
Impale rix rix/76 B B {2}{B}{B} 4 Sorcery C sorcery Destroy target creature.
Mastermind's Acquisition rix rix/77 B B {2}{B}{B} 4 Sorcery R sorcery Choose one - | - Search your library for a card, put it into your hand, then shuffle your library. | - Put a card you own from outside the game into your hand.
Mausoleum Harpy rix rix/78 B B {4}{B} 5 Creature - Harpy 3 3 U creature yInitialize/ch Create City's Blessing/spawn [rix] City's Blessing Flying | Ascend | Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.
Moment of Craving rix rix/79 B B {1}{B} 2 Instant C mb1-black-b instant Target creature gets -2/-2 until end of turn. You gain 2 life.
Oathsworn Vampire rix rix/80 B B {1}{B} 2 Creature - Vampire Knight 2 2 U creature /cr90 Oathsworn Vampire enters the battlefield tapped. | You may cast Oathsworn Vampire from your graveyard if you gained life this turn.
Pitiless Plunderer rix rix/81 B B {3}{B} 4 Creature - Human Pirate 1 4 U creature Create Treasure/spawn [xln] Treasure Whenever another creature you control dies, create a Treasure token.
Ravenous Chupacabra rix rix/82 B B {2}{B}{B} 4 Creature - Beast Horror 2 2 U mb1-black-b creature When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Reaver Ambush rix rix/83 B B {2}{B} 3 Instant U instant Exile target creature with power 3 or less.
Recover rix rix/84 B B {2}{B} 3 Sorcery C sorcery Return target creature card from your graveyard to your hand. | Draw a card.
Sadistic Skymarcher rix rix/85 B B {2}{B} 3 Creature - Vampire Soldier 2 2 U creature /ch As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. | Flying, lifelink
Tetzimoc, Primal Death rix rix/86 B B {4}{B}{B} 6 Legendary Creature - Elder Dinosaur 6 6 R creature Deathtouch | {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn. | When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.
Tomb Robber rix rix/87 B B {2}{B} 3 Creature - Human Pirate 1 1 R creature Menace | {1}, Discard a card: Tomb Robber explores.
Twilight Prophet rix rix/88 B B {2}{B}{B} 4 Creature - Vampire Cleric 2 4 M creature yInitialize/ch Reveal top card/vp1at1 Create City's Blessing/spawn [rix] City's Blessing Flying | Ascend | At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.
Vampire Revenant rix rix/89 B B {3}{B} 4 Creature - Vampire Spirit 3 1 C creature /ch Flying
Vona's Hunger rix rix/90 B B {2}{B} 3 Instant R instant Create City's Blessing/spawn [rix] City's Blessing Ascend | Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
Voracious Vampire rix rix/91 B B {2}{B} 3 Creature - Vampire Knight 2 2 C creature Menace | When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn.
Blood Sun rix rix/92 R R {2}{R} 3 Enchantment R enchantment When Blood Sun enters the battlefield, draw a card. | All lands lose all abilities except mana abilities.
Bombard rix rix/93 R R {2}{R} 3 Instant C instant Bombard deals 4 damage to target creature.
Brass's Bounty rix rix/94 R R {6}{R} 7 Sorcery R sorcery Create Treasure/spawn [xln] Treasure Create 5 Treasures/spawnx5 [xln] Treasure Create 10 Treasures/spawnx10 [xln] Treasure For each land you control, create a Treasure token.
Brazen Freebooter rix rix/95 R R {3}{R} 4 Creature - Human Pirate 3 3 C creature /spawn [xln] Treasure When Brazen Freebooter enters the battlefield, create a Treasure token.
Buccaneer's Bravado rix rix/96 R R {1}{R} 2 Instant C instant Choose one - | - Target creature gets +1/+1 and gains first strike until end of turn. | - Target Pirate gets +1/+1 and gains double strike until end of turn.
Charging Tuskodon rix rix/97 R R {3}{R}{R} 5 Creature - Dinosaur 4 4 U creature Trample | If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.
Daring Buccaneer rix rix/98 R R {R} 1 Creature - Human Pirate 2 2 U creature As an additional cost to cast this spell, reveal a Pirate card from your hand or pay {2}.
Dire Fleet Daredevil rix rix/99 R R {1}{R} 2 Creature - Human Pirate 2 1 R creature First strike | When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead.
Etali, Primal Storm rix rix/100 R R {4}{R}{R} 6 Legendary Creature - Elder Dinosaur 6 6 R creature Reveal top card/vp1at1 Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Fanatical Firebrand rix rix/101 R R {R} 1 Creature - Goblin Pirate 1 1 C creature Haste | {T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target.
Forerunner of the Empire rix rix/102 R R {3}{R} 4 Creature - Human Soldier 1 3 U creature When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle your library and put that card on top of it. | Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.
Form of the Dinosaur rix rix/103 R R {4}{R}{R} 6 Enchantment R enchantment When Form of the Dinosaur enters the battlefield, your life total becomes 15. | At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.
Frilled Deathspitter rix rix/104 R R {2}{R} 3 Creature - Dinosaur 3 2 C mb1-red-b creature Enrage - Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.
Goblin Trailblazer rix rix/105 R R {1}{R} 2 Creature - Goblin Pirate 2 1 C creature Menace
Mutiny rix rix/106 R R {R} 1 Sorcery C mb1-red-b sorcery Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
Needletooth Raptor rix rix/107 R R {3}{R} 4 Creature - Dinosaur 2 2 U creature Enrage - Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.
Orazca Raptor rix rix/108 R R {2}{R}{R} 4 Creature - Dinosaur 3 4 C creature
Pirate's Pillage rix rix/109 R R {3}{R} 4 Sorcery U sorcery /spawnx2 [xln] Treasure As an additional cost to cast this spell, discard a card. | Draw two cards and create two Treasure tokens.
Reckless Rage rix rix/110 R R {R} 1 Instant U instant Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.
Rekindling Phoenix rix rix/111 R R {2}{R}{R} 4 Creature - Phoenix 4 3 M creature yInitialize/ch Create Elemental/spawn [rix] Elemental (R 0/1) Flying | When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
See Red rix rix/112 R R {1}{R} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+1 and has first strike. | At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.
Shake the Foundations rix rix/113 R R {2}{R} 3 Instant U instant Shake the Foundations deals 1 damage to each creature without flying. | Draw a card.
Shatter rix rix/114 R R {1}{R} 2 Instant C mb1-red-b instant Destroy target artifact.
Silverclad Ferocidons rix rix/115 R R {5}{R}{R} 7 Creature - Dinosaur 8 5 R creature Enrage - Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.
Stampeding Horncrest rix rix/116 R R {4}{R} 5 Creature - Dinosaur 4 4 C creature Stampeding Horncrest has haste as long as you control another Dinosaur.
Storm Fleet Swashbuckler rix rix/117 R R {1}{R} 2 Creature - Human Pirate 2 2 U creature Create City's Blessing/spawn [rix] City's Blessing Ascend | Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.
Sun-Collared Raptor rix rix/118 R R {1}{R} 2 Creature - Dinosaur 1 2 C creature Trample | {2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.
Swaggering Corsair rix rix/119 R R {2}{R} 3 Creature - Human Pirate 2 2 C creature Raid - Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn.
Tilonalli's Crown rix rix/120 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. | Enchanted creature gets +3/+0 and has trample.
Tilonalli's Summoner rix rix/121 R R {1}{R} 2 Creature - Human Shaman 1 1 R creature Create Elemental/spawn [rix] Elemental (R 1/1) Create 5 Elementals/spawnx5 [rix] Elemental (R 1/1) Create 10 Elementals/spawnx10 [rix] Elemental (R 1/1) Create City's Blessing/spawn [rix] City's Blessing Ascend | Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
Aggressive Urge rix rix/122 G G {1}{G} 2 Instant C mb1-green-b instant Target creature gets +1/+1 until end of turn. | Draw a card.
Cacophodon rix rix/123 G G {3}{G} 4 Creature - Dinosaur 2 5 U creature Enrage - Whenever Cacophodon is dealt damage, untap target permanent.
Cherished Hatchling rix rix/124 G G {1}{G} 2 Creature - Dinosaur 2 1 U creature When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
Colossal Dreadmaw rix rix/125 G G {4}{G}{G} 6 Creature - Dinosaur 6 6 C creature Trample
Crested Herdcaller rix rix/126 G G {3}{G}{G} 5 Creature - Dinosaur 3 3 U creature /spawn [xln] Dinosaur (G 3/3 Trample) Trample | When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
Deeproot Elite rix rix/127 G G {1}{G} 2 Creature - Merfolk Warrior 1 1 R creature Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.
Enter the Unknown rix rix/128 G G {G} 1 Sorcery U sorcery Target creature you control explores. | You may play an additional land this turn.
Forerunner of the Heralds rix rix/129 G G {3}{G} 4 Creature - Merfolk Scout 3 2 U creature When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. | Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.
Ghalta, Primal Hunger rix rix/130 G G {10}{G}{G} 12 Legendary Creature - Elder Dinosaur 12 12 R creature This spell costs {X} less to cast, where X is the total power of creatures you control. | Trample
Giltgrove Stalker rix rix/131 G G {1}{G} 2 Creature - Merfolk Warrior 2 1 C creature Giltgrove Stalker can't be blocked by creatures with power 2 or less.
Hardy Veteran rix rix/132 G G {1}{G} 2 Creature - Human Warrior 2 2 C mb1-green-b creature As long as it's your turn, Hardy Veteran gets +0/+2.
Hunt the Weak rix rix/133 G G {3}{G} 4 Sorcery C mb1-green-b sorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.
Jade Bearer rix rix/134 G G {G} 1 Creature - Merfolk Shaman 1 1 C creature When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control.
Jadecraft Artisan rix rix/135 G G {3}{G} 4 Creature - Merfolk Shaman 3 3 C creature When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn.
Jadelight Ranger rix rix/136 G G {1}{G}{G} 3 Creature - Merfolk Scout 2 1 R creature When Jadelight Ranger enters the battlefield, it explores, then it explores again.
Jungleborn Pioneer rix rix/137 G G {2}{G} 3 Creature - Merfolk Scout 2 2 C creature /spawn [xln] Merfolk (U 1/1 Hexproof) When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof.
Knight of the Stampede rix rix/138 G G {3}{G} 4 Creature - Human Knight 2 4 C creature Dinosaur spells you cast cost {2} less to cast.
Naturalize rix rix/139 G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Orazca Frillback rix rix/140 G G {2}{G} 3 Creature - Dinosaur 4 2 C creature
Overgrown Armasaur rix rix/141 G G {3}{G}{G} 5 Creature - Dinosaur 4 4 C mb1-green-a creature Create Saproling/spawn [rix] Saproling (G 1/1) Enrage - Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token.
Path of Discovery rix rix/142 G G {3}{G} 4 Enchantment R enchantment Whenever a creature enters the battlefield under your control, it explores.
Plummet rix rix/143 G G {1}{G} 2 Instant C mb1-green-a instant Destroy target creature with flying.
Polyraptor rix rix/144 G G {6}{G}{G} 8 Creature - Dinosaur 5 5 M creature Create Polyraptor Copy/spawn [lackey] Polyraptor (Copy) Enrage - Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
Strength of the Pack rix rix/145 G G {4}{G}{G} 6 Sorcery U sorcery Put two +1/+1 counters on each creature you control.
Swift Warden rix rix/146 G G {1}{G}{G} 3 Creature - Merfolk Warrior 3 3 U creature Flash | When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn.
Tendershoot Dryad rix rix/147 G G {4}{G} 5 Creature - Dryad 2 2 R creature Create Saproling/spawn [rix] Saproling (G 1/1) Create City's Blessing/spawn [rix] City's Blessing Ascend | At the beginning of each upkeep, create a 1/1 green Saproling creature token. | Saprolings you control get +2/+2 as long as you have the city's blessing.
Thrashing Brontodon rix rix/148 G G {1}{G}{G} 3 Creature - Dinosaur 3 4 U mb1-green-b creature {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
Thunderherd Migration rix rix/149 G G {1}{G} 2 Sorcery U sorcery As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Wayward Swordtooth rix rix/150 G G {2}{G} 3 Creature - Dinosaur 5 5 R creature Create City's Blessing/spawn [rix] City's Blessing Ascend | You may play an additional land on each of your turns. | Wayward Swordtooth can't attack or block unless you have the city's blessing.
World Shaper rix rix/151 G G {3}{G} 4 Creature - Merfolk Shaman 3 3 R creature Whenever World Shaper attacks, you may mill three cards. | When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.
Angrath, the Flame-Chained rix rix/152 BR BR {3}{B}{R} 5 Legendary Planeswalker - Angrath 4 M planeswalker /ccblue=4 +1: Each opponent discards a card and loses 2 life. | -3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. | -8: Each opponent loses life equal to the number of cards in their graveyard.
Atzocan Seer rix rix/153 GW GW {1}{G}{W} 3 Creature - Human Druid 2 3 U creature {T}: Add one mana of any color. | Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.
Azor, the Lawbringer rix rix/154 WU WU {2}{W}{W}{U}{U} 6 Legendary Creature - Sphinx 6 6 M creature /ch Flying | When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn. | Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.
Deadeye Brawler rix rix/155 UB UB {2}{U}{B} 4 Creature - Human Pirate 2 4 U creature Create City's Blessing/spawn [rix] City's Blessing Deathtouch | Ascend | Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.
Dire Fleet Neckbreaker rix rix/156 BR BR {2}{B}{R} 4 Creature - Orc Pirate 3 2 U creature Attacking Pirates you control get +2/+0.
Elenda, the Dusk Rose rix rix/157 WB WB {2}{W}{B} 4 Legendary Creature - Vampire Knight 1 1 M creature Create Vampire/spawn [xln] Vampire (W 1/1 Lifelink) Create 5 Vampires/spawnx5 [xln] Vampire (W 1/1 Lifelink) Create 10 Vampires/spawnx10 [xln] Vampire (W 1/1 Lifelink) Lifelink | Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. | When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Hadana's Climb rix rix/158a GU GU {1}{G}{U} 3 Legendary Enchantment R enchantment Transform/spawn [rix] Winged Temple of Orazca At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb. // Winged Temple of Orazca [Legendary Land] {T}: Add one mana of any color. | {1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
[rix] Winged Temple of Orazca rix rix/158b 3 Token Legendary Land R {T}: Add one mana of any color. | {1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
Huatli, Radiant Champion rix rix/159 GW GW {2}{G}{W} 4 Legendary Planeswalker - Huatli 3 M planeswalker yInitialize/ccblue=3 Create Huatli, Radiant Champion Emblem/spawn [rix] Huatli, Radiant Champion Emblem +1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. | -1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. | -8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card."
Journey to Eternity rix rix/160a BG BG {1}{B}{G} 3 Legendary Enchantment - Aura R enchantment Transform/spawn [rix] Atzal, Cave of Eternity Enchant creature you control | When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control. // Atzal, Cave of Eternity [Legendary Land] {T}: Add one mana of any color. | {3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield.
[rix] Atzal, Cave of Eternity rix rix/160b 3 Token Legendary Land R {T}: Add one mana of any color. | {3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield.
Jungle Creeper rix rix/161 BG BG {1}{B}{G} 3 Creature - Elemental 3 3 U creature {3}{B}{G}: Return Jungle Creeper from your graveyard to your hand.
Kumena, Tyrant of Orazca rix rix/162 GU GU {1}{G}{U} 3 Legendary Creature - Merfolk Shaman 2 4 M creature Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. | Tap three untapped Merfolk you control: Draw a card. | Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
Legion Lieutenant rix rix/163 WB WB {W}{B} 2 Creature - Vampire Knight 2 2 U creature Other Vampires you control get +1/+1.
Merfolk Mistbinder rix rix/164 GU GU {G}{U} 2 Creature - Merfolk Shaman 2 2 U creature Other Merfolk you control get +1/+1.
Path of Mettle rix rix/165a RW RW {R}{W} 2 Legendary Enchantment R enchantment Transform/spawn [rix] Metzali, Tower of Triumph When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. | Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. // Metzali, Tower of Triumph [Legendary Land] {T}: Add one mana of any color. | {1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent. | {2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature.
[rix] Metzali, Tower of Triumph rix rix/165b 2 Token Legendary Land R {T}: Add one mana of any color. | {1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent. | {2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature.
Profane Procession rix rix/166a WB WB {1}{W}{B} 3 Legendary Enchantment R enchantment Transform/spawn [rix] Tomb of the Dusk Rose {3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it. // Tomb of the Dusk Rose [Legendary Land] {T}: Add one mana of any color. | {2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.
[rix] Tomb of the Dusk Rose rix rix/166b 3 Token Legendary Land R {T}: Add one mana of any color. | {2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.
Protean Raider rix rix/167 UR UR {1}{U}{R} 3 Creature - Shapeshifter Pirate 2 2 R creature Raid - If you attacked this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield.
Raging Regisaur rix rix/168 RG RG {2}{R}{G} 4 Creature - Dinosaur 4 4 U creature Whenever Raging Regisaur attacks, it deals 1 damage to any target.
Relentless Raptor rix rix/169 RW RW {R}{W} 2 Creature - Dinosaur 3 3 U creature Vigilance | Relentless Raptor attacks or blocks each combat if able.
Resplendent Griffin rix rix/170 WU WU {1}{W}{U} 3 Creature - Griffin 2 2 U creature yInitialize/ch Create City's Blessing/spawn [rix] City's Blessing Flying | Ascend | Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.
Siegehorn Ceratops rix rix/171 GW GW {G}{W} 2 Creature - Dinosaur 2 2 R creature Enrage - Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it.
Storm Fleet Sprinter rix rix/172 UR UR {1}{U}{R} 3 Creature - Human Pirate 2 2 U creature Haste | Storm Fleet Sprinter can't be blocked.
Storm the Vault rix rix/173a UR UR {2}{U}{R} 4 Legendary Enchantment R enchantment Transform/spawn [rix] Vault of Catlacan Create Treasure/spawn [xln] Treasure Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. | At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault. // Vault of Catlacan [Legendary Land] {T}: Add one mana of any color. | {T}: Add {U} for each artifact you control.
[rix] Vault of Catlacan rix rix/173b 4 Token Legendary Land R {T}: Add one mana of any color. | {T}: Add {U} for each artifact you control.
Zacama, Primal Calamity rix rix/174 RGW RGW {6}{R}{G}{W} 9 Legendary Creature - Elder Dinosaur 9 9 M creature Vigilance, reach, trample | When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. | {2}{R}: Zacama deals 3 damage to target creature. | {2}{G}: Destroy target artifact or enchantment. | {2}{W}: You gain 3 life.
Awakened Amalgam rix rix/175 {4} 4 Artifact Creature - Golem * * R creature Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
Azor's Gateway rix rix/176a {2} 2 Legendary Artifact M artifact Transform/spawn [rix] Sanctum of the Sun {1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it. // Sanctum of the Sun [Legendary Land] {T}: Add X mana of any one color, where X is your life total.
[rix] Sanctum of the Sun rix rix/176b 2 Token Legendary Land M {T}: Add X mana of any one color, where X is your life total.
Captain's Hook rix rix/177 {3} 3 Artifact - Equipment R artifact Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types. | Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent. | Equip {1}
Gleaming Barrier rix rix/178 {2} 2 Artifact Creature - Wall 0 4 C creature Create Treasure/spawn [xln] Treasure Defender | When Gleaming Barrier dies, create a Treasure token.
Golden Guardian rix rix/179a {4} 4 Artifact Creature - Golem 4 4 R creature Transform/spawn [rix] Gold-Forge Garrison Defender | {2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control. // Gold-Forge Garrison [Land] {T}: Add two mana of any one color. | {4}, {T}: Create a 4/4 colorless Golem artifact creature token.
[rix] Gold-Forge Garrison rix rix/179b 4 Token Land R Create Golem/spawn [rix] Golem (4/4) {T}: Add two mana of any one color. | {4}, {T}: Create a 4/4 colorless Golem artifact creature token.
The Immortal Sun rix rix/180 {6} 6 Legendary Artifact M artifact Players can't activate planeswalkers' loyalty abilities. | At the beginning of your draw step, draw an additional card. | Spells you cast cost {1} less to cast. | Creatures you control get +1/+1.
Orazca Relic rix rix/181 {3} 3 Artifact C artifact Create City's Blessing/spawn [rix] City's Blessing Ascend | {T}: Add {C}. | {T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.
Silent Gravestone rix rix/182 {1} 1 Artifact R artifact Cards in graveyards can't be the targets of spells or abilities. | {4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
Strider Harness rix rix/183 {3} 3 Artifact - Equipment C artifact Equipped creature gets +1/+1 and has haste. | Equip {1}
Traveler's Amulet rix rix/184 {1} 1 Artifact C artifact {1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Arch of Orazca rix rix/185 0 Land R mb1-rare land Create City's Blessing/spawn [rix] City's Blessing Ascend | {T}: Add {C}. | {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.
Evolving Wilds rix rix/186 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Forsaken Sanctuary rix rix/187 WB 0 Land U land /cr90 Forsaken Sanctuary enters the battlefield tapped. | {T}: Add {W} or {B}.
Foul Orchard rix rix/188 BG 0 Land U land /cr90 Foul Orchard enters the battlefield tapped. | {T}: Add {B} or {G}.
Highland Lake rix rix/189 UR 0 Land U land /cr90 Highland Lake enters the battlefield tapped. | {T}: Add {U} or {R}.
Stone Quarry rix rix/190 RW 0 Land U land /cr90 Stone Quarry enters the battlefield tapped. | {T}: Add {R} or {W}.
Woodland Stream rix rix/191 GU 0 Land U land /cr90 Woodland Stream enters the battlefield tapped. | {T}: Add {G} or {U}.
Plains rix rix/192 W 0 Basic Land - Plains L plains
Island rix rix/193 U 0 Basic Land - Island L island
Swamp rix rix/194 B 0 Basic Land - Swamp L swamp
Mountain rix rix/195 R 0 Basic Land - Mountain L mountain
Forest rix rix/196 G 0 Basic Land - Forest L forest
Vraska, Scheming Gorgon rix rix/197 B B {4}{B}{B} 6 Legendary Planeswalker - Vraska 5 M notInPacks planeswalker /ccblue=5 +2: Creatures you control get +1/+0 until end of turn. | -3: Destroy target creature. | -10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game."
Vampire Champion rix rix/198 B B {3}{B} 4 Creature - Vampire Soldier 3 3 C notInPacks mb1-black-a creature Deathtouch
Vraska's Conquistador rix rix/199 B B {1}{B} 2 Creature - Vampire Soldier 2 1 U notInPacks creature Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
Vraska's Scorn rix rix/200 B B {2}{B}{B} 4 Sorcery R notInPacks sorcery Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Angrath, Minotaur Pirate rix rix/201 BR BR {4}{B}{R} 6 Legendary Planeswalker - Angrath 5 M notInPacks planeswalker /ccblue=5 +2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. | -3: Return target Pirate card from your graveyard to the battlefield. | -11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.
Angrath's Ambusher rix rix/202 B B {2}{B} 3 Creature - Orc Pirate 2 3 U notInPacks creature Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.
Swab Goblin rix rix/203 R R {1}{R} 2 Creature - Goblin Pirate 2 2 C notInPacks creature
Angrath's Fury rix rix/204 BR BR {3}{B}{R} 5 Sorcery R notInPacks sorcery Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Cinder Barrens rix rix/205 BR 0 Land C notInPacks land /cr90 Cinder Barrens enters the battlefield tapped. | {T}: Add {B} or {R}.
[rix] Elemental (R 0/1) rix trix/1 R 0 Token Creature - Elemental 0 1 T At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn.
[rix] Elemental (R 1/1) rix trix/2 R 0 Token Creature - Elemental 1 1 T
[rix] Saproling (G 1/1) rix trix/3 G 0 Token Creature - Saproling 1 1 T
[rix] Golem (4/4) rix trix/4 0 Token Artifact Creature - Golem 4 4 T
[rix] Huatli, Radiant Champion Emblem rix trix/5 0 Token Emblem T Whenever a creature enters the battlefield under your control, you may draw a card.
[rix] City's Blessing rix trix/6 0 Token T
Karn, Scion of Urza dom dom/1 {4} 4 Legendary Planeswalker - Karn 5 M planeswalker yInitialize/ccblue=5 Reveal top two cards/vp1at2 Create Construct/spawn [dom] Construct (0/0) +1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. | -1: Put a card you own with a silver counter on it from exile into your hand. | -2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Adamant Will dom dom/2 W W {1}{W} 2 Instant C instant Target creature gets +2/+2 and gains indestructible until end of turn.
Aven Sentry dom dom/3 W W {3}{W} 4 Creature - Bird Soldier 3 2 C mb1-white-b creature /ch Flying
Baird, Steward of Argive dom dom/4 W W {2}{W}{W} 4 Legendary Creature - Human Soldier 2 4 U creature Vigilance | Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.
Benalish Honor Guard dom dom/5 W W {1}{W} 2 Creature - Human Knight 2 2 C creature Benalish Honor Guard gets +1/+0 for each legendary creature you control.
Benalish Marshal dom dom/6 W W {W}{W}{W} 3 Creature - Human Knight 3 3 R creature Other creatures you control get +1/+1.
Blessed Light dom dom/7 W W {4}{W} 5 Instant C instant Exile target creature or enchantment.
Board the Weatherlight dom dom/8 W W {1}{W} 2 Sorcery U sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Call the Cavalry dom dom/9 W W {3}{W} 4 Sorcery C sorcery /spawnx2 [dom] Knight (W 2/2 Vigilance) Create two 2/2 white Knight creature tokens with vigilance.
Charge dom dom/10 W W {W} 1 Instant C mb1-white-b instant Creatures you control get +1/+1 until end of turn.
D'Avenant Trapper dom dom/11 W W {2}{W} 3 Creature - Human Archer 3 2 C creature Whenever you cast a historic spell, tap target creature an opponent controls.
Danitha Capashen, Paragon dom dom/12 W W {2}{W} 3 Legendary Creature - Human Knight 2 2 U mb1-white-a creature First strike, vigilance, lifelink | Aura and Equipment spells you cast cost {1} less to cast.
Daring Archaeologist dom dom/13 W W {3}{W} 4 Creature - Human Artificer 3 3 R creature When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. | Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist.
Dauntless Bodyguard dom dom/14 W W {W} 1 Creature - Human Knight 2 1 U creature As Dauntless Bodyguard enters the battlefield, choose another creature you control. | Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.
Dub dom dom/15 W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types.
Evra, Halcyon Witness dom dom/16 W W {4}{W}{W} 6 Legendary Creature - Avatar 4 4 R mb1-rare creature Lifelink | {4}: Exchange your life total with Evra, Halcyon Witness's power.
Excavation Elephant dom dom/17 W W {4}{W} 5 Creature - Elephant 3 5 C mb1-white-b creature Kicker {1}{W} | When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
Fall of the Thran dom dom/18 W W {5}{W} 6 Enchantment - Saga R enchantment /ccblue=1 I - Destroy all lands. | II, III - Each player returns two land cards from their graveyard to the battlefield.
Gideon's Reproach dom dom/19 W W {1}{W} 2 Instant C instant Gideon's Reproach deals 4 damage to target attacking or blocking creature.
Healing Grace dom dom/20 W W {W} 1 Instant C mb1-white-b instant Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.
History of Benalia dom dom/21 W W {1}{W}{W} 3 Enchantment - Saga M enchantment yInitialize/ccblue=1 Create Knight/spawn [dom] Knight (W 2/2 Vigilance) I, II - Create a 2/2 white Knight creature token with vigilance. | III - Knights you control get +2/+1 until end of turn.
Invoke the Divine dom dom/22 W W {2}{W} 3 Instant C instant Destroy target artifact or enchantment. You gain 4 life.
Knight of Grace dom dom/23 W W {1}{W} 2 Creature - Human Knight 2 2 U creature First strike | Hexproof from black | Knight of Grace gets +1/+0 as long as any player controls a black permanent.
Knight of New Benalia dom dom/24 W W {1}{W} 2 Creature - Human Knight 3 1 C creature
Kwende, Pride of Femeref dom dom/25 W W {3}{W} 4 Legendary Creature - Human Knight 2 2 U creature Double strike | Creatures you control with first strike have double strike.
Lyra Dawnbringer dom dom/26 W W {3}{W}{W} 5 Legendary Creature - Angel 5 5 M creature /ch Flying, first strike, lifelink | Other Angels you control get +1/+1 and have lifelink.
Mesa Unicorn dom dom/27 W W {1}{W} 2 Creature - Unicorn 2 2 C creature Lifelink
On Serra's Wings dom dom/28 W W {3}{W} 4 Legendary Enchantment - Aura U enchantment Enchant creature | Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
Pegasus Courser dom dom/29 W W {2}{W} 3 Creature - Pegasus 1 3 C creature /ch Flying | Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.
Sanctum Spirit dom dom/30 W W {3}{W} 4 Creature - Spirit 3 2 U creature Lifelink | Discard a historic card: Sanctum Spirit gains indestructible until end of turn.
Seal Away dom dom/31 W W {1}{W} 2 Enchantment U enchantment Flash | When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Sergeant-at-Arms dom dom/32 W W {2}{W} 3 Creature - Human Soldier 2 3 C creature Create 2 Soldiers/spawnx2 [dom] Soldier (W 1/1) Kicker {2}{W} | When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.
Serra Angel dom dom/33 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance
Serra Disciple dom dom/34 W W {1}{W} 2 Creature - Bird Cleric 1 1 C mb1-white-b creature /ch Flying, first strike | Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn.
Shalai, Voice of Plenty dom dom/35 W GW {3}{W} 4 Legendary Creature - Angel 3 4 R creature /ch Flying | You, planeswalkers you control, and other creatures you control have hexproof. | {4}{G}{G}: Put a +1/+1 counter on each creature you control.
Teshar, Ancestor's Apostle dom dom/36 W W {3}{W} 4 Legendary Creature - Bird Cleric 2 2 R creature /ch Flying | Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Tragic Poet dom dom/37 W W {W} 1 Creature - Human 1 1 C creature {T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.
Triumph of Gerrard dom dom/38 W W {1}{W} 2 Enchantment - Saga U enchantment /ccblue=1 I, II - Put a +1/+1 counter on target creature you control with the greatest power. | III - Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
Urza's Ruinous Blast dom dom/39 W W {4}{W} 5 Legendary Sorcery R sorcery Exile all nonland permanents that aren't legendary.
Academy Drake dom dom/40 U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Kicker {4} | Flying | If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.
Academy Journeymage dom dom/41 U U {4}{U} 5 Creature - Human Wizard 3 2 C mb1-blue-b creature This spell costs {1} less to cast if you control a Wizard. | When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
The Antiquities War dom dom/42 U U {3}{U} 4 Enchantment - Saga R enchantment yInitialize/ccblue=1 Look at top five cards/vp1pt5 I, II - Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | III - Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Arcane Flight dom dom/43 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has flying.
Artificer's Assistant dom dom/44 U U {U} 1 Creature - Bird 1 1 C mb1-blue-a creature yInitialize/ch Scry 1/vp1pt1 Flying | Whenever you cast a historic spell, scry 1.
Befuddle dom dom/45 U U {2}{U} 3 Instant C instant Target creature gets -4/-0 until end of turn. | Draw a card.
Blink of an Eye dom dom/46 U U {1}{U} 2 Instant C instant Kicker {1}{U} | Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Cloudreader Sphinx dom dom/47 U U {4}{U} 5 Creature - Sphinx 3 4 C mb1-blue-b creature yInitialize/ch Scry 2/vp1pt2 Flying | When Cloudreader Sphinx enters the battlefield, scry 2.
Cold-Water Snapper dom dom/48 U U {5}{U} 6 Creature - Turtle 4 5 C creature Hexproof
Curator's Ward dom dom/49 U U {2}{U} 3 Enchantment - Aura U enchantment Enchant permanent | Enchanted permanent has hexproof. | When enchanted permanent leaves the battlefield, if it was historic, draw two cards.
Deep Freeze dom dom/50 U U {2}{U} 3 Enchantment - Aura C mb1-blue-a enchantment Enchant creature | Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Diligent Excavator dom dom/51 U U {1}{U} 2 Creature - Human Artificer 1 3 U creature Whenever you cast a historic spell, target player mills two cards.
Divination dom dom/52 U U {2}{U} 3 Sorcery C sorcery Draw two cards.
Homarid Explorer dom dom/53 U U {3}{U} 4 Creature - Homarid Scout 3 3 C creature When Homarid Explorer enters the battlefield, target player mills four cards.
In Bolas's Clutches dom dom/54 U U {4}{U}{U} 6 Legendary Enchantment - Aura U enchantment Enchant permanent | You control enchanted permanent. | Enchanted permanent is legendary.
Karn's Temporal Sundering dom dom/55 U U {4}{U}{U} 6 Legendary Sorcery R sorcery Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
Merfolk Trickster dom dom/56 U U {U}{U} 2 Creature - Merfolk Wizard 2 2 U creature Flash | When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.
The Mirari Conjecture dom dom/57 U U {4}{U} 5 Enchantment - Saga R mb1-rare enchantment /ccblue=1 I - Return target instant card from your graveyard to your hand. | II - Return target sorcery card from your graveyard to your hand. | III - Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
Naban, Dean of Iteration dom dom/58 U U {1}{U} 2 Legendary Creature - Human Wizard 2 1 R creature If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Naru Meha, Master Wizard dom dom/59 U U {2}{U}{U} 4 Legendary Creature - Human Wizard 3 3 M creature Flash | When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. | Other Wizards you control get +1/+1.
Opt dom dom/60 U U {U} 1 Instant C mb1-blue-b instant Scry 1/vp1pt1 Scry 1. | Draw a card.
Precognition Field dom dom/61 U U {3}{U} 4 Enchantment R enchantment Look at top card/vp1pt1 Reveal top card/vp1at1 You may look at the top card of your library any time. | You may cast instant and sorcery spells from the top of your library. | {3}: Exile the top card of your library.
Relic Runner dom dom/62 U U {1}{U} 2 Creature - Human Rogue 2 1 C creature Relic Runner can't be blocked if you've cast a historic spell this turn.
Rescue dom dom/63 U U {U} 1 Instant C instant Return target permanent you control to its owner's hand.
Sage of Lat-Nam dom dom/64 U U {1}{U} 2 Creature - Human Artificer 1 2 U mb1-blue-b creature {T}, Sacrifice an artifact: Draw a card.
Sentinel of the Pearl Trident dom dom/65 U U {4}{U} 5 Creature - Merfolk Soldier 3 3 U creature Flash | When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Slinn Voda, the Rising Deep dom dom/66 U U {6}{U}{U} 8 Legendary Creature - Leviathan 8 8 U creature Kicker {1}{U} | When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
Syncopate dom dom/67 U U {X}{U} 1 Instant C mb1-blue-b instant Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Tempest Djinn dom dom/68 U U {U}{U}{U} 3 Creature - Djinn 0 4 R creature /ch Flying | Tempest Djinn gets +1/+0 for each basic Island you control.
Tetsuko Umezawa, Fugitive dom dom/69 U U {1}{U} 2 Legendary Creature - Human Rogue 1 3 U creature Creatures you control with power or toughness 1 or less can't be blocked.
Time of Ice dom dom/70 U U {3}{U} 4 Enchantment - Saga U enchantment /ccblue=1 I, II - Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. | III - Return all tapped creatures to their owners' hands.
Tolarian Scholar dom dom/71 U U {2}{U} 3 Creature - Human Wizard 2 3 C creature
Unwind dom dom/72 U U {2}{U} 3 Instant C instant Counter target noncreature spell. Untap up to three lands.
Vodalian Arcanist dom dom/73 U U {1}{U} 2 Creature - Merfolk Wizard 1 3 C creature {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.
Weight of Memory dom dom/74 U U {3}{U}{U} 5 Sorcery U sorcery Draw three cards. Target player mills three cards.
Wizard's Retort dom dom/75 U U {1}{U}{U} 3 Instant U instant This spell costs {1} less to cast if you control a Wizard. | Counter target spell.
Zahid, Djinn of the Lamp dom dom/76 U U {4}{U}{U} 6 Legendary Creature - Djinn 5 6 R creature /ch You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost. | Flying
Blessing of Belzenlok dom dom/77 B B {B} 1 Instant C mb1-black-b instant Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
Cabal Evangel dom dom/78 B B {1}{B} 2 Creature - Human Cleric 2 2 C creature
Cabal Paladin dom dom/79 B B {3}{B} 4 Creature - Human Knight 4 2 C creature Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent.
Caligo Skin-Witch dom dom/80 B B {1}{B} 2 Creature - Human Wizard 1 3 C mb1-black-b creature Kicker {3}{B} | When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.
Cast Down dom dom/81 B B {1}{B} 2 Instant U instant Destroy target nonlegendary creature.
Chainer's Torment dom dom/82 B B {3}{B} 4 Enchantment - Saga U enchantment yInitialize/ccblue=1 Create Nightmare Horror/spawn [dom] Nightmare Horror (B */*) I, II - Chainer's Torment deals 2 damage to each opponent and you gain 2 life. | III - Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.
Dark Bargain dom dom/83 B B {3}{B} 4 Instant C instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
Deathbloom Thallid dom dom/84 B B {2}{B} 3 Creature - Fungus 3 2 C creature Create Saproling/spawn [dom] Saproling (G 1/1) When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
Demonic Vigor dom dom/85 B B {B} 1 Enchantment - Aura C mb1-black-a enchantment Enchant creature | Enchanted creature gets +1/+1. | When enchanted creature dies, return that card to its owner's hand.
Demonlord Belzenlok dom dom/86 B B {4}{B}{B} 6 Legendary Creature - Elder Demon 6 6 M creature /ch Flying, trample | When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
Divest dom dom/87 B B {B} 1 Sorcery C sorcery Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Dread Shade dom dom/88 B B {B}{B}{B} 3 Creature - Shade 3 3 R creature {B}: Dread Shade gets +1/+1 until end of turn.
Drudge Sentinel dom dom/89 B B {2}{B} 3 Creature - Skeleton Warrior 2 1 C mb1-black-b creature {3}: Tap Drudge Sentinel. It gains indestructible until end of turn.
The Eldest Reborn dom dom/90 B B {4}{B} 5 Enchantment - Saga U mb1-black-a enchantment /ccblue=1 I - Each opponent sacrifices a creature or planeswalker. | II - Each opponent discards a card. | III - Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
Eviscerate dom dom/91 B B {3}{B} 4 Sorcery C sorcery Destroy target creature.
Feral Abomination dom dom/92 B B {5}{B} 6 Creature - Thrull 5 5 C mb1-black-b creature Deathtouch
Final Parting dom dom/93 B B {3}{B}{B} 5 Sorcery U sorcery Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library.
Fungal Infection dom dom/94 B B {B} 1 Instant C mb1-black-b instant /spawn [dom] Saproling (G 1/1) Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Josu Vess, Lich Knight dom dom/95 B B {2}{B}{B} 4 Legendary Creature - Zombie Knight 4 5 R creature Create 8 Zombie Knights/spawnx8 [dom] Zombie Knight (B 2/2 Menace) Kicker {5}{B} | Menace | When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Kazarov, Sengir Pureblood dom dom/96 B BR {5}{B}{B} 7 Legendary Creature - Vampire 4 4 R creature /ch Flying | Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. | {3}{R}: Kazarov deals 2 damage to target creature.
Knight of Malice dom dom/97 B B {1}{B} 2 Creature - Human Knight 2 2 U creature First strike | Hexproof from white | Knight of Malice gets +1/+0 as long as any player controls a white permanent.
Lich's Mastery dom dom/98 B B {3}{B}{B}{B} 6 Legendary Enchantment R enchantment Hexproof | You can't lose the game. | Whenever you gain life, draw that many cards. | Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. | When Lich's Mastery leaves the battlefield, you lose the game.
Lingering Phantom dom dom/99 B B {5}{B} 6 Creature - Spirit 5 4 U creature Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand.
Phyrexian Scriptures dom dom/100 B B {2}{B}{B} 4 Enchantment - Saga M enchantment /ccblue=1 I - Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. | II - Destroy all nonartifact creatures. | III - Exile all cards from all opponents' graveyards.
Rat Colony dom dom/101 B B {1}{B} 2 Creature - Rat 2 1 C creature Rat Colony gets +1/+0 for each other Rat you control. | A deck can have any number of cards named Rat Colony.
Rite of Belzenlok dom dom/102 B B {2}{B}{B} 4 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create 2 Clerics/spawnx2 [dom] Cleric (B 0/1) Create Demon/spawn [dom] Demon (B 6/6 Flying, Trample) I, II - Create two 0/1 black Cleric creature tokens. | III - Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
Settle the Score dom dom/103 B B {2}{B}{B} 4 Sorcery U sorcery Exile target creature. Put two loyalty counters on a planeswalker you control.
Soul Salvage dom dom/104 B B {2}{B} 3 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand.
Stronghold Confessor dom dom/105 B B {B} 1 Creature - Human Cleric 1 1 C creature Kicker {3} | Menace | If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.
Thallid Omnivore dom dom/106 B B {3}{B} 4 Creature - Fungus 3 3 C mb1-black-a creature {1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.
Thallid Soothsayer dom dom/107 B B {3}{B} 4 Creature - Fungus 2 3 U creature {2}, Sacrifice a creature: Draw a card.
Torgaar, Famine Incarnate dom dom/108 B B {6}{B}{B} 8 Legendary Creature - Avatar 7 6 R creature As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. | When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
Urgoros, the Empty One dom dom/109 B B {4}{B}{B} 6 Legendary Creature - Specter 4 3 U creature /ch Flying | Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.
Vicious Offering dom dom/110 B B {1}{B} 2 Instant C instant Kicker-Sacrifice a creature. | Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
Whisper, Blood Liturgist dom dom/111 B B {3}{B} 4 Legendary Creature - Human Cleric 2 2 U creature {T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
Windgrace Acolyte dom dom/112 B B {4}{B} 5 Creature - Cat Warrior 3 2 C mb1-black-b creature /ch Flying | When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life.
Yargle, Glutton of Urborg dom dom/113 B B {4}{B} 5 Legendary Creature - Frog Spirit 9 3 U mb1-black-a creature
Yawgmoth's Vile Offering dom dom/114 B B {4}{B} 5 Legendary Sorcery R sorcery Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
Bloodstone Goblin dom dom/115 R R {1}{R} 2 Creature - Goblin Warrior 2 2 C mb1-red-a creature Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn.
Champion of the Flame dom dom/116 R R {1}{R} 2 Creature - Human Warrior 1 1 U creature Trample | Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
Fervent Strike dom dom/117 R R {R} 1 Instant C mb1-red-b instant Target creature gets +1/+0 and gains first strike and haste until end of turn.
Fiery Intervention dom dom/118 R R {4}{R} 5 Sorcery C sorcery Choose one - | - Fiery Intervention deals 5 damage to target creature. | - Destroy target artifact.
Fight with Fire dom dom/119 R R {2}{R} 3 Sorcery U sorcery Kicker {5}{R} | Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead.
Fire Elemental dom dom/120 R R {3}{R}{R} 5 Creature - Elemental 5 4 C creature
Firefist Adept dom dom/121 R R {4}{R} 5 Creature - Human Wizard 3 3 U creature When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
The First Eruption dom dom/122 R R {2}{R} 3 Enchantment - Saga R enchantment /ccblue=1 I - The First Eruption deals 1 damage to each creature without flying. | II - Add {R}{R}. | III - Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.
The Flame of Keld dom dom/123 R R {1}{R} 2 Enchantment - Saga U enchantment /ccblue=1 I - Discard your hand. | II - Draw two cards. | III - If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
Frenzied Rage dom dom/124 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1 and has menace.
Ghitu Chronicler dom dom/125 R R {1}{R} 2 Creature - Human Wizard 1 3 C creature Kicker {3}{R} | When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Ghitu Journeymage dom dom/126 R R {2}{R} 3 Creature - Human Wizard 3 2 C creature When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.
Ghitu Lavarunner dom dom/127 R R {R} 1 Creature - Human Wizard 1 2 C mb1-red-a creature As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste.
Goblin Barrage dom dom/128 R R {3}{R} 4 Sorcery U sorcery Kicker-Sacrifice an artifact or Goblin. | Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
Goblin Chainwhirler dom dom/129 R R {R}{R}{R} 3 Creature - Goblin Warrior 3 3 R creature First strike | When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.
Goblin Warchief dom dom/130 R R {1}{R}{R} 3 Creature - Goblin Warrior 2 2 U mb1-red-b creature Goblin spells you cast cost {1} less to cast. | Goblins you control have haste.
Haphazard Bombardment dom dom/131 R R {5}{R} 6 Enchantment R enchantment When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. | At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
Jaya Ballard dom dom/132 R R {2}{R}{R}{R} 5 Legendary Planeswalker - Jaya 5 M planeswalker yInitialize/ccblue=5 Create Jaya Ballard Emblem/spawn [dom] Jaya Ballard Emblem +1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells. | +1: Discard up to three cards, then draw that many cards. | -8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
Jaya's Immolating Inferno dom dom/133 R R {X}{R}{R} 2 Legendary Sorcery R sorcery Jaya's Immolating Inferno deals X damage to each of up to three targets.
Keldon Overseer dom dom/134 R R {2}{R} 3 Creature - Human Warrior 3 1 C mb1-red-b creature Kicker {3}{R} | Haste | When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Keldon Raider dom dom/135 R R {2}{R}{R} 4 Creature - Human Warrior 4 3 C creature When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.
Keldon Warcaller dom dom/136 R R {1}{R} 2 Creature - Human Warrior 2 2 C creature Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control.
Orcish Vandal dom dom/137 R R {1}{R} 2 Creature - Orc Warrior 1 1 U creature {T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.
Radiating Lightning dom dom/138 R R {3}{R} 4 Instant C instant Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Rampaging Cyclops dom dom/139 R R {3}{R} 4 Creature - Cyclops 4 4 C mb1-red-b creature Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.
Run Amok dom dom/140 R R {1}{R} 2 Instant C mb1-red-b instant Target attacking creature gets +3/+3 and gains trample until end of turn.
Seismic Shift dom dom/141 R R {3}{R} 4 Sorcery C mb1-red-a sorcery Destroy target land. Up to two target creatures can't block this turn.
Shivan Fire dom dom/142 R R {R} 1 Instant C instant Kicker {4} | Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead.
Siege-Gang Commander dom dom/143 R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature /spawnx3 [dom] Goblin (R 1/1) When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. | {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
Skirk Prospector dom dom/144 R R {R} 1 Creature - Goblin 1 1 C mb1-red-b creature Sacrifice a Goblin: Add {R}.
Skizzik dom dom/145 R R {3}{R} 4 Creature - Elemental 5 3 U creature Kicker {R} | Trample, haste | At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
Squee, the Immortal dom dom/146 R R {1}{R}{R} 3 Legendary Creature - Goblin 2 1 R creature You may cast Squee, the Immortal from your graveyard or from exile.
Two-Headed Giant dom dom/147 R R {2}{R}{R} 4 Creature - Giant Warrior 4 4 R mb1-rare creature Flip two coins/flip2 Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
Valduk, Keeper of the Flame dom dom/148 R R {2}{R} 3 Legendary Creature - Human Shaman 3 2 U creature Create Elemental/spawn [dom] Elemental (R 3/1 Trample, Haste) Create 5 Elementals/spawnx5 [dom] Elemental (R 3/1 Trample, Haste) Create 10 Elementals/spawnx10 [dom] Elemental (R 3/1 Trample, Haste) At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
Verix Bladewing dom dom/149 R R {2}{R}{R} 4 Legendary Creature - Dragon 4 4 M creature yInitialize/ch Create Karox Bladewing/spawn [dom] Karox Bladewing (R 4/4 Flying) Kicker {3} | Flying | When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
Warcry Phoenix dom dom/150 R R {3}{R} 4 Creature - Phoenix 2 2 U creature /ch Flying, haste | Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking.
Warlord's Fury dom dom/151 R R {R} 1 Sorcery C sorcery Creatures you control gain first strike until end of turn. | Draw a card.
Wizard's Lightning dom dom/152 R R {2}{R} 3 Instant U instant This spell costs {2} less to cast if you control a Wizard. | Wizard's Lightning deals 3 damage to any target.
Adventurous Impulse dom dom/153 G G {G} 1 Sorcery C mb1-green-b sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Ancient Animus dom dom/154 G G {1}{G} 2 Instant C instant Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls.
Arbor Armament dom dom/155 G G {G} 1 Instant C mb1-green-a instant Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Baloth Gorger dom dom/156 G G {2}{G}{G} 4 Creature - Beast 4 4 C mb1-green-b creature Kicker {4} | If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
Broken Bond dom dom/157 G G {1}{G} 2 Sorcery C mb1-green-b sorcery Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Corrosive Ooze dom dom/158 G G {1}{G} 2 Creature - Ooze 2 2 C creature Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
Elfhame Druid dom dom/159 G G {1}{G} 2 Creature - Elf Druid 0 2 U creature {T}: Add {G}. | {T}: Add {G}{G}. Spend this mana only to cast kicked spells.
Fungal Plots dom dom/160 G G {1}{G} 2 Enchantment U enchantment Create Saproling/spawn [dom] Saproling (G 1/1) {1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. | Sacrifice two Saprolings: You gain 2 life and draw a card.
Gaea's Blessing dom dom/161 G G {1}{G} 2 Sorcery U mb1-green-a sorcery Target player shuffles up to three target cards from their graveyard into their library. | Draw a card. | When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
Gaea's Protector dom dom/162 G G {3}{G} 4 Creature - Elemental Warrior 4 2 C mb1-green-a creature Gaea's Protector must be blocked if able.
Gift of Growth dom dom/163 G G {1}{G} 2 Instant C mb1-green-a instant Kicker {2} | Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
Grow from the Ashes dom dom/164 G G {2}{G} 3 Sorcery C sorcery Kicker {2} | Search your library for a basic land card, put it onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library.
Grunn, the Lonely King dom dom/165 G G {4}{G}{G} 6 Legendary Creature - Ape Warrior 5 5 U creature Kicker {3} | If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. | Whenever Grunn attacks alone, double its power and toughness until end of turn.
Kamahl's Druidic Vow dom dom/166 G G {X}{G}{G} 2 Legendary Sorcery R sorcery Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard.
Krosan Druid dom dom/167 G G {2}{G} 3 Creature - Centaur Druid 2 3 C mb1-green-a creature Kicker {4}{G} | When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.
Llanowar Elves dom dom/168 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}.
Llanowar Envoy dom dom/169 G G {2}{G} 3 Creature - Elf Scout 3 2 C creature {1}{G}: Add one mana of any color.
Llanowar Scout dom dom/170 G G {1}{G} 2 Creature - Elf Scout 1 3 C creature {T}: You may put a land card from your hand onto the battlefield.
Mammoth Spider dom dom/171 G G {4}{G} 5 Creature - Spider 3 5 C creature Reach
Marwyn, the Nurturer dom dom/172 G G {2}{G} 3 Legendary Creature - Elf Druid 1 1 R creature Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. | {T}: Add an amount of {G} equal to Marwyn's power.
The Mending of Dominaria dom dom/173 G G {3}{G}{G} 5 Enchantment - Saga R enchantment /ccblue=1 I, II - Mill two cards, then you may return a creature card from your graveyard to your hand. | III - Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Multani, Yavimaya's Avatar dom dom/174 G G {4}{G}{G} 6 Legendary Creature - Elemental Avatar 0 0 M creature Reach, trample | Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. | {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.
Nature's Spiral dom dom/175 G G {1}{G} 2 Sorcery U sorcery Return target permanent card from your graveyard to your hand.
Pierce the Sky dom dom/176 G G {1}{G} 2 Instant C mb1-green-a instant Pierce the Sky deals 7 damage to target creature with flying.
Primordial Wurm dom dom/177 G G {4}{G}{G} 6 Creature - Wurm 7 6 C creature
Saproling Migration dom dom/178 G G {1}{G} 2 Sorcery C mb1-green-a sorcery Create 2 Saprolings/spawnx2 [dom] Saproling (G 1/1) Create 4 Saprolings/spawnx4 [dom] Saproling (G 1/1) Kicker {4} | Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Song of Freyalise dom dom/179 G G {1}{G} 2 Enchantment - Saga U enchantment /ccblue=1 I, II - Until your next turn, creatures you control gain "{T}: Add one mana of any color." | III - Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Spore Swarm dom dom/180 G G {3}{G} 4 Instant U instant /spawnx3 [dom] Saproling (G 1/1) Create three 1/1 green Saproling creature tokens.
Sporecrown Thallid dom dom/181 G G {1}{G} 2 Creature - Fungus 2 2 U creature Each other creature you control that's a Fungus or Saproling gets +1/+1.
Steel Leaf Champion dom dom/182 G G {G}{G}{G} 3 Creature - Elf Knight 5 4 R creature Steel Leaf Champion can't be blocked by creatures with power 2 or less.
Sylvan Awakening dom dom/183 G G {2}{G} 3 Sorcery R sorcery Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
Territorial Allosaurus dom dom/184 G G {2}{G}{G} 4 Creature - Dinosaur 5 5 R creature Kicker {2}{G} | When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature.
Thorn Elemental dom dom/185 G G {5}{G}{G} 7 Creature - Elemental 7 7 U creature You may have Thorn Elemental assign its combat damage as though it weren't blocked.
Untamed Kavu dom dom/186 G G {1}{G} 2 Creature - Kavu 2 2 U creature Kicker {3} | Vigilance, trample | If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.
Verdant Force dom dom/187 G G {5}{G}{G}{G} 8 Creature - Elemental 7 7 R creature Create Saproling/spawn [dom] Saproling (G 1/1) At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Wild Onslaught dom dom/188 G G {3}{G} 4 Instant U instant Kicker {4} | Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
Yavimaya Sapherd dom dom/189 G G {2}{G} 3 Creature - Fungus 2 2 C mb1-green-a creature /spawn [dom] Saproling (G 1/1) When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token.
Adeliz, the Cinder Wind dom dom/190 UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 2 2 U creature /ch Flying, haste | Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
Arvad the Cursed dom dom/191 WB WB {3}{W}{B} 5 Legendary Creature - Vampire Knight 3 3 U creature Deathtouch, lifelink | Other legendary creatures you control get +2/+2.
Aryel, Knight of Windgrace dom dom/192 WB WB {2}{W}{B} 4 Legendary Creature - Human Knight 4 4 R creature Create Knight/spawn [dom] Knight (W 2/2 Vigilance) Vigilance | {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. | {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
Darigaaz Reincarnated dom dom/193 BRG BRG {4}{B}{R}{G} 7 Legendary Creature - Dragon 7 7 M creature /ch Flying, trample, haste | If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. | At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
Garna, the Bloodflame dom dom/194 BR BR {3}{B}{R} 5 Legendary Creature - Human Warrior 3 3 U creature Flash | When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. | Other creatures you control have haste.
Grand Warlord Radha dom dom/195 RG RG {2}{R}{G} 4 Legendary Creature - Elf Warrior 3 4 R creature Haste | Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Hallar, the Firefletcher dom dom/196 RG RG {1}{R}{G} 3 Legendary Creature - Elf Archer 3 3 U creature Trample | Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.
Jhoira, Weatherlight Captain dom dom/197 UR UR {2}{U}{R} 4 Legendary Creature - Human Artificer 3 3 M creature Whenever you cast a historic spell, draw a card.
Jodah, Archmage Eternal dom dom/198 URW WUBRG {1}{U}{R}{W} 4 Legendary Creature - Human Wizard 4 3 R creature /ch Flying | You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
Muldrotha, the Gravetide dom dom/199 BGU BGU {3}{B}{G}{U} 6 Legendary Creature - Elemental Avatar 6 6 M creature During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard.
Oath of Teferi dom dom/200 WU WU {3}{W}{U} 5 Legendary Enchantment R enchantment When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. | You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
Primevals' Glorious Rebirth dom dom/201 WB WB {5}{W}{B} 7 Legendary Sorcery R sorcery Return all legendary permanent cards from your graveyard to the battlefield.
Raff Capashen, Ship's Mage dom dom/202 WU WU {2}{W}{U} 4 Legendary Creature - Human Wizard 3 3 U mb1-multicolor creature /ch Flash | Flying | You may cast historic spells as though they had flash.
Rona, Disciple of Gix dom dom/203 UB UB {1}{U}{B} 3 Legendary Creature - Human Artificer 2 2 U creature Reveal top card/vp1at1 When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. | You may cast spells from among cards exiled with Rona. | {4}, {T}: Exile the top card of your library.
Shanna, Sisay's Legacy dom dom/204 GW GW {G}{W} 2 Legendary Creature - Human Warrior 0 0 U creature Shanna, Sisay's Legacy can't be the target of abilities your opponents control. | Shanna gets +1/+1 for each creature you control.
Slimefoot, the Stowaway dom dom/205 BG BG {1}{B}{G} 3 Legendary Creature - Fungus 2 3 U creature Create Saproling/spawn [dom] Saproling (G 1/1) Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. | {4}: Create a 1/1 green Saproling creature token.
Tatyova, Benthic Druid dom dom/206 GU GU {3}{G}{U} 5 Legendary Creature - Merfolk Druid 3 3 U mb1-multicolor creature Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
Teferi, Hero of Dominaria dom dom/207 WU WU {3}{W}{U} 5 Legendary Planeswalker - Teferi 4 M planeswalker yInitialize/ccblue=4 Create Teferi, Hero of Dominaria Emblem/spawn [dom] Teferi, Hero of Dominaria Emblem +1: Draw a card. At the beginning of the next end step, untap up to two lands. | -3: Put target nonland permanent into its owner's library third from the top. | -8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
Tiana, Ship's Caretaker dom dom/208 RW RW {3}{R}{W} 5 Legendary Creature - Angel Artificer 3 3 U creature /ch Flying, first strike | Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
Aesthir Glider dom dom/209 {3} 3 Artifact Creature - Bird Construct 2 1 C creature /ch Flying | Aesthir Glider can't block.
Amaranthine Wall dom dom/210 {4} 4 Artifact Creature - Wall 0 6 U creature Defender | {2}: Amaranthine Wall gains indestructible until end of turn.
Blackblade Reforged dom dom/211 {2} 2 Legendary Artifact - Equipment R artifact Equipped creature gets +1/+1 for each land you control. | Equip legendary creature {3} | Equip {7}
Bloodtallow Candle dom dom/212 {1} 1 Artifact C artifact {6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.
Damping Sphere dom dom/213 {2} 2 Artifact U artifact If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. | Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Forebear's Blade dom dom/214 {3} 3 Artifact - Equipment R artifact Equipped creature gets +3/+0 and has vigilance and trample. | Whenever equipped creature dies, attach Forebear's Blade to target creature you control. | Equip {3}
Gilded Lotus dom dom/215 {5} 5 Artifact R artifact {T}: Add three mana of any one color.
Guardians of Koilos dom dom/216 {5} 5 Artifact Creature - Construct 4 4 C creature When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand.
Helm of the Host dom dom/217 {4} 4 Legendary Artifact - Equipment R artifact Create Copy/spawn [2xm] Copy At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. | Equip {5}
Howling Golem dom dom/218 {3} 3 Artifact Creature - Golem 2 3 U creature Whenever Howling Golem attacks or blocks, each player draws a card.
Icy Manipulator dom dom/219 {4} 4 Artifact U mb1-colorless artifact {1}, {T}: Tap target artifact, creature, or land.
Jhoira's Familiar dom dom/220 {4} 4 Artifact Creature - Bird 2 2 U creature /ch Flying | Historic spells you cast cost {1} less to cast.
Jousting Lance dom dom/221 {2} 2 Artifact - Equipment C artifact Equipped creature gets +2/+0. | As long as it's your turn, equipped creature has first strike. | Equip {3}
Juggernaut dom dom/222 {4} 4 Artifact Creature - Juggernaut 5 3 U creature Juggernaut attacks each combat if able. | Juggernaut can't be blocked by Walls.
Mishra's Self-Replicator dom dom/223 {5} 5 Artifact Creature - Assembly-Worker 2 2 R creature Create Mishra's Self-Replicator Copy/spawn [lackey] Mishra's Self-Replicator (Copy) Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator.
Mox Amber dom dom/224 {0} 0 Legendary Artifact M artifact {T}: Add one mana of any color among legendary creatures and planeswalkers you control.
Navigator's Compass dom dom/225 {1} 1 Artifact C artifact When Navigator's Compass enters the battlefield, you gain 3 life. | {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
Pardic Wanderer dom dom/226 {6} 6 Artifact Creature - Golem 5 5 C creature Trample
Powerstone Shard dom dom/227 {3} 3 Artifact C artifact {T}: Add {C} for each artifact you control named Powerstone Shard.
Shield of the Realm dom dom/228 {2} 2 Artifact - Equipment U artifact If a source would deal damage to equipped creature, prevent 2 of that damage. | Equip {1}
Short Sword dom dom/229 {1} 1 Artifact - Equipment C mb1-colorless artifact Equipped creature gets +1/+1. | Equip {1}
Skittering Surveyor dom dom/230 {3} 3 Artifact Creature - Construct 1 2 C creature When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Sorcerer's Wand dom dom/231 {1} 1 Artifact - Equipment U artifact Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead." | Equip {3}
Sparring Construct dom dom/232 {1} 1 Artifact Creature - Construct 1 1 C creature When Sparring Construct dies, put a +1/+1 counter on target creature you control.
Thran Temporal Gateway dom dom/233 {4} 4 Legendary Artifact R artifact {4}, {T}: You may put a historic permanent card from your hand onto the battlefield.
Traxos, Scourge of Kroog dom dom/234 {4} 4 Legendary Artifact Creature - Construct 7 7 R creature /cr90;/ci Trample | Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. | Whenever you cast a historic spell, untap Traxos.
Urza's Tome dom dom/235 {2} 2 Artifact U artifact {3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard.
Voltaic Servant dom dom/236 {2} 2 Artifact Creature - Construct 1 3 C creature At the beginning of your end step, untap target artifact.
Weatherlight dom dom/237 {4} 4 Legendary Artifact - Vehicle 4 5 M artifact yInitialize/ch Look at top five cards/vp1pt5 Flying | Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Crew 3
Cabal Stronghold dom dom/238 B 0 Land R land {T}: Add {C}. | {3}, {T}: Add {B} for each basic Swamp you control.
Clifftop Retreat dom dom/239 RW 0 Land R land /cr90 Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. | {T}: Add {R} or {W}.
Hinterland Harbor dom dom/240 GU 0 Land R land /cr90 Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. | {T}: Add {G} or {U}.
Isolated Chapel dom dom/241 WB 0 Land R land /cr90 Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. | {T}: Add {W} or {B}.
Memorial to Folly dom dom/242 B 0 Land U land /cr90 Memorial to Folly enters the battlefield tapped. | {T}: Add {B}. | {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
Memorial to Genius dom dom/243 U 0 Land U land /cr90 Memorial to Genius enters the battlefield tapped. | {T}: Add {U}. | {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.
Memorial to Glory dom dom/244 W 0 Land U land yInitialize/cr90 Create 2 Soldiers/spawnx2 [dom] Soldier (W 1/1) Memorial to Glory enters the battlefield tapped. | {T}: Add {W}. | {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
Memorial to Unity dom dom/245 G 0 Land U land yInitialize/cr90 Look at top five cards/vp1pt5 Memorial to Unity enters the battlefield tapped. | {T}: Add {G}. | {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
Memorial to War dom dom/246 R 0 Land U land /cr90 Memorial to War enters the battlefield tapped. | {T}: Add {R}. | {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.
Sulfur Falls dom dom/247 UR 0 Land R land /cr90 Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. | {T}: Add {U} or {R}.
Woodland Cemetery dom dom/248 BG 0 Land R land /cr90 Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. | {T}: Add {B} or {G}.
Zhalfirin Void dom dom/249 0 Land U land Scry 1/vp1pt1 When Zhalfirin Void enters the battlefield, scry 1. | {T}: Add {C}.
Plains dom dom/250 W 0 Basic Land - Plains L plains
Island dom dom/254 U 0 Basic Land - Island L island
Swamp dom dom/258 B 0 Basic Land - Swamp L swamp
Mountain dom dom/262 R 0 Basic Land - Mountain L mountain
Forest dom dom/266 G 0 Basic Land - Forest L forest
Teferi, Timebender dom dom/270 WU WU {4}{W}{U} 6 Legendary Planeswalker - Teferi 5 M notInPacks planeswalker /ccblue=5 +2: Untap up to one target artifact or creature. | -3: You gain 2 life and draw two cards. | -9: Take an extra turn after this one.
Temporal Machinations dom dom/271 U U {2}{U} 3 Sorcery C notInPacks sorcery Return target creature to its owner's hand. If you control an artifact, draw a card.
Niambi, Faithful Healer dom dom/272 WU WU {1}{W}{U} 3 Legendary Creature - Human Cleric 2 2 R notInPacks creature When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Teferi's Sentinel dom dom/273 {5} 5 Artifact Creature - Golem 2 6 U notInPacks creature As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
Meandering River dom dom/274 WU 0 Land C notInPacks land /cr90 Meandering River enters the battlefield tapped. | {T}: Add {W} or {U}.
Chandra, Bold Pyromancer dom dom/275 R R {4}{R}{R} 6 Legendary Planeswalker - Chandra 5 M notInPacks planeswalker /ccblue=5 +1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. | -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. | -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control.
Chandra's Outburst dom dom/276 R R {3}{R}{R} 5 Sorcery R notInPacks sorcery Chandra's Outburst deals 4 damage to target player or planeswalker. | Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Karplusan Hound dom dom/277 R R {3}{R} 4 Creature - Dog 3 3 U notInPacks creature Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.
Pyromantic Pilgrim dom dom/278 R R {2}{R} 3 Creature - Human Wizard 3 1 C notInPacks creature Haste
Timber Gorge dom dom/279 RG 0 Land C notInPacks land /cr90 Timber Gorge enters the battlefield tapped. | {T}: Add {R} or {G}.
Firesong and Sunspeaker dom dom/280 RW RW {4}{R}{W} 6 Legendary Creature - Minotaur Cleric 4 6 R notInPacks creature Red instant and sorcery spells you control have lifelink. | Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
[dom] Knight (W 2/2 Vigilance) dom tdom/1 W 0 Token Creature - Knight 2 2 T Vigilance
[dom] Soldier (W 1/1) dom tdom/3 W 0 Token Creature - Soldier 1 1 T
[dom] Cleric (B 0/1) dom tdom/4 B 0 Token Creature - Cleric 0 1 T
[dom] Zombie Knight (B 2/2 Menace) dom tdom/5 B 0 Token Creature - Zombie Knight 2 2 T Menace
[dom] Nightmare Horror (B */*) dom tdom/6 B 0 Token Creature - Nightmare Horror * * T
[dom] Demon (B 6/6 Flying, Trample) dom tdom/7 B 0 Token Creature - Demon 6 6 T /ch Flying, trample | At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you.
[dom] Elemental (R 3/1 Trample, Haste) dom tdom/8 R 0 Token Creature - Elemental 3 1 T Trample, haste
[dom] Goblin (R 1/1) dom tdom/9 R 0 Token Creature - Goblin 1 1 T
[dom] Karox Bladewing (R 4/4 Flying) dom tdom/10 R 0 Token Legendary Creature - Dragon 4 4 T /ch Flying
[dom] Saproling (G 1/1) dom tdom/11 G 0 Token Creature - Saproling 1 1 T
[dom] Construct (0/0) dom tdom/14 0 Token Artifact Creature - Construct 0 0 T This creature gets +1/+1 for each artifact you control.
[dom] Jaya Ballard Emblem dom tdom/15 0 Token Emblem T You may cast instant and sorcery cards from your graveyard. If a card cast this way would be put into your graveyard, exile it instead.
[dom] Teferi, Hero of Dominaria Emblem dom tdom/16 0 Token Emblem T Whenever you draw a card, exile target permanent an opponent controls.
Blade Instructor grn grn/1 W W {2}{W} 3 Creature - Human Soldier 3 1 C mb1-white-b creature Mentor
Bounty Agent grn grn/2 W W {1}{W} 2 Creature - Human Soldier 2 2 R creature Vigilance | {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.
Candlelight Vigil grn grn/3 W W {3}{W} 4 Enchantment - Aura C mb1-white-b enchantment Enchant creature | Enchanted creature gets +3/+2 and has vigilance.
Citywide Bust grn grn/4 W W {1}{W}{W} 3 Sorcery R sorcery Destroy all creatures with toughness 4 or greater.
Collar the Culprit grn grn/5 W W {3}{W} 4 Instant C mb1-white-b instant Destroy target creature with toughness 4 or greater.
Conclave Tribunal grn grn/6 W W {3}{W} 4 Enchantment U enchantment Convoke | When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.
Crush Contraband grn grn/7 W W {3}{W} 4 Instant U instant Choose one or both - | - Exile target artifact. | - Exile target enchantment.
Dawn of Hope grn grn/8 W W {1}{W} 2 Enchantment R enchantment Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Whenever you gain life, you may pay {2}. If you do, draw a card. | {3}{W}: Create a 1/1 white Soldier creature token with lifelink.
Demotion grn grn/9 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't block, and its activated abilities can't be activated.
Divine Visitation grn grn/10 W W {3}{W}{W} 5 Enchantment M enchantment If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Flight of Equenauts grn grn/11 W W {7}{W} 8 Creature - Human Knight 4 5 U creature /ch Convoke | Flying
Gird for Battle grn grn/12 W W {W} 1 Sorcery U sorcery Put a +1/+1 counter on each of up to two target creatures.
Haazda Marshal grn grn/13 W W {W} 1 Creature - Human Soldier 1 1 U creature Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
Healer's Hawk grn grn/14 W W {W} 1 Creature - Bird 1 1 C mb1-white-b creature /ch Flying, lifelink
Hunted Witness grn grn/15 W W {W} 1 Creature - Human 1 1 C creature Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.
Inspiring Unicorn grn grn/16 W W {2}{W}{W} 4 Creature - Unicorn 2 2 U creature Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.
Intrusive Packbeast grn grn/17 W W {4}{W} 5 Creature - Beast 3 3 C mb1-white-b creature Vigilance | When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control.
Ledev Guardian grn grn/18 W W {3}{W} 4 Creature - Human Knight 2 4 C creature Convoke
Light of the Legion grn grn/19 W W {4}{W}{W} 6 Creature - Angel 5 5 R creature /ch Flying | Mentor | When Light of the Legion dies, put a +1/+1 counter on each white creature you control.
Loxodon Restorer grn grn/20 W W {4}{W}{W} 6 Creature - Elephant Cleric 3 4 C creature Convoke | When Loxodon Restorer enters the battlefield, you gain 4 life.
Luminous Bonds grn grn/21 W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Parhelion Patrol grn grn/22 W W {3}{W} 4 Creature - Human Knight 2 3 C creature /ch Flying, vigilance | Mentor
Righteous Blow grn grn/23 W W {W} 1 Instant C instant Righteous Blow deals 2 damage to target attacking or blocking creature.
Roc Charger grn grn/24 W W {2}{W} 3 Creature - Bird 1 3 U creature /ch Flying | Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
Skyline Scout grn grn/25 W W {1}{W} 2 Creature - Human Scout 2 1 C creature Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.
Sunhome Stalwart grn grn/26 W W {1}{W} 2 Creature - Human Soldier 2 2 U creature First strike | Mentor
Sworn Companions grn grn/27 W W {2}{W} 3 Sorcery C sorcery /spawnx2 [grn] Soldier (W 1/1 Lifelink) Create two 1/1 white Soldier creature tokens with lifelink.
Take Heart grn grn/28 W W {W} 1 Instant C instant Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Tenth District Guard grn grn/29 W W {1}{W} 2 Creature - Human Soldier 2 2 C creature When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.
Venerated Loxodon grn grn/30 W W {4}{W} 5 Creature - Elephant Cleric 4 4 R creature Convoke | When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.
Capture Sphere grn grn/31 U U {3}{U} 4 Enchantment - Aura C mb1-blue-a enchantment Flash | Enchant creature | When Capture Sphere enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step.
Chemister's Insight grn grn/32 U U {3}{U} 4 Instant U instant Draw two cards. | Jump-start
Citywatch Sphinx grn grn/33 U U {5}{U} 6 Creature - Sphinx 5 4 U mb1-blue-b creature /ch Flying | When Citywatch Sphinx dies, surveil 2.
Dazzling Lights grn grn/34 U U {U} 1 Instant C mb1-blue-b instant Target creature gets -3/-0 until end of turn. | Surveil 2.
Devious Cover-Up grn grn/35 U U {2}{U}{U} 4 Instant C instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Dimir Informant grn grn/36 U U {2}{U} 3 Creature - Human Rogue 1 4 C creature When Dimir Informant enters the battlefield, surveil 2.
Disdainful Stroke grn grn/37 U U {1}{U} 2 Instant C instant Counter target spell with converted mana cost 4 or greater.
Dream Eater grn grn/38 U U {4}{U}{U} 6 Creature - Nightmare Sphinx 4 3 M creature /ch Flash | Flying | When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand.
Drowned Secrets grn grn/39 U U {1}{U} 2 Enchantment R enchantment Whenever you cast a blue spell, target player mills two cards.
Enhanced Surveillance grn grn/40 U U {1}{U} 2 Enchantment U enchantment You may look at an additional two cards each time you surveil. | Exile Enhanced Surveillance: Shuffle your graveyard into your library.
Guild Summit grn grn/41 U U {2}{U} 3 Enchantment U enchantment When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. | Whenever a Gate enters the battlefield under your control, draw a card.
Leapfrog grn grn/42 U U {2}{U} 3 Creature - Frog 3 1 C mb1-blue-b creature Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.
Maximize Altitude grn grn/43 U U {U} 1 Sorcery C mb1-blue-b sorcery Target creature gets +1/+1 and gains flying until end of turn. | Jump-start
Mission Briefing grn grn/44 U U {U}{U} 2 Instant R instant Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard this turn, exile it instead.
Murmuring Mystic grn grn/45 U U {3}{U} 4 Creature - Human Wizard 1 5 U creature Create Bird Illusion/spawn [grn] Bird Illusion (U 1/1 Flying) Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Muse Drake grn grn/46 U U {3}{U} 4 Creature - Drake 1 3 C creature /ch Flying | When Muse Drake enters the battlefield, draw a card.
Narcomoeba grn grn/47 U U {1}{U} 2 Creature - Illusion 1 1 R creature /ch Flying | When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
Nightveil Sprite grn grn/48 U U {1}{U} 2 Creature - Faerie Rogue 1 2 U creature /ch Flying | Whenever Nightveil Sprite attacks, surveil 1.
Omnispell Adept grn grn/49 U U {4}{U} 5 Creature - Human Wizard 3 4 R creature {2}{U}, {T}: You may cast an instant or sorcery spell from your hand without paying its mana cost.
Passwall Adept grn grn/50 U U {1}{U} 2 Creature - Human Wizard 1 3 C creature {2}{U}: Target creature can't be blocked this turn.
Quasiduplicate grn grn/51 U U {1}{U}{U} 3 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create a token that's a copy of target creature you control. | Jump-start
Radical Idea grn grn/52 U U {1}{U} 2 Instant C instant Draw a card. | Jump-start
Selective Snare grn grn/53 U U {X}{U} 1 Sorcery U sorcery Return X target creatures of the creature type of your choice to their owner's hand.
Sinister Sabotage grn grn/54 U U {1}{U}{U} 3 Instant U instant Counter target spell. | Surveil 1.
Thoughtbound Phantasm grn grn/55 U U {U} 1 Creature - Spirit 2 2 U creature Defender | Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm. | As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
Unexplained Disappearance grn grn/56 U U {1}{U} 2 Instant C instant Return target creature to its owner's hand. | Surveil 1.
Vedalken Mesmerist grn grn/57 U U {1}{U} 2 Creature - Vedalken Wizard 2 1 C creature Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.
Wall of Mist grn grn/58 U U {1}{U} 2 Creature - Wall 0 5 C creature Defender
Watcher in the Mist grn grn/59 U U {3}{U}{U} 5 Creature - Spirit 3 4 C creature /ch Flying | When Watcher in the Mist enters the battlefield, surveil 2.
Wishcoin Crab grn grn/60 U U {3}{U} 4 Creature - Crab 2 5 C mb1-blue-a creature
Barrier of Bones grn grn/61 B B {B} 1 Creature - Skeleton Wall 0 3 C creature Defender | When Barrier of Bones enters the battlefield, surveil 1.
Bartizan Bats grn grn/62 B B {3}{B} 4 Creature - Bat 3 1 C mb1-black-b creature /ch Flying
Blood Operative grn grn/63 B B {1}{B}{B} 3 Creature - Vampire Assassin 3 1 R creature Lifelink | When Blood Operative enters the battlefield, you may exile target card from a graveyard. | Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.
Burglar Rat grn grn/64 B B {1}{B} 2 Creature - Rat 1 1 C creature When Burglar Rat enters the battlefield, each opponent discards a card.
Child of Night grn grn/65 B B {1}{B} 2 Creature - Vampire 2 1 C creature Lifelink
Creeping Chill grn grn/66 B B {3}{B} 4 Sorcery U sorcery Creeping Chill deals 3 damage to each opponent and you gain 3 life. | When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
Dead Weight grn grn/67 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-2.
Deadly Visit grn grn/68 B B {3}{B}{B} 5 Sorcery C sorcery Destroy target creature. | Surveil 2.
Doom Whisperer grn grn/69 B B {3}{B}{B} 5 Creature - Nightmare Demon 6 6 M creature /ch Flying, trample | Pay 2 life: Surveil 2.
Douser of Lights grn grn/70 B B {4}{B} 5 Creature - Horror 4 5 C creature
Gruesome Menagerie grn grn/71 B B {3}{B}{B} 5 Sorcery R sorcery Choose a creature card with converted mana cost 1 in your graveyard, then do the same for creature cards with converted mana costs 2 and 3. Return those cards to the battlefield.
Hired Poisoner grn grn/72 B B {B} 1 Creature - Human Assassin 1 1 C creature Deathtouch
Kraul Swarm grn grn/73 B B {4}{B} 5 Creature - Insect Warrior 4 1 U creature /ch Flying | {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand.
Lotleth Giant grn grn/74 B B {6}{B} 7 Creature - Zombie Giant 6 5 U creature Undergrowth - When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.
Mausoleum Secrets grn grn/75 B B {1}{B} 2 Instant R instant Undergrowth - Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library.
Mephitic Vapors grn grn/76 B B {2}{B} 3 Sorcery C mb1-black-b sorcery All creatures get -1/-1 until end of turn. | Surveil 2.
Midnight Reaper grn grn/77 B B {2}{B} 3 Creature - Zombie Knight 3 2 R creature Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
Moodmark Painter grn grn/78 B B {2}{B}{B} 4 Creature - Human Shaman 2 3 C creature Undergrowth - When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Necrotic Wound grn grn/79 B B {B} 1 Instant U instant Undergrowth - Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
Never Happened grn grn/80 B B {2}{B} 3 Sorcery C mb1-black-a sorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Pilfering Imp grn grn/81 B B {B} 1 Creature - Imp 1 1 U creature /ch Flying | {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
Plaguecrafter grn grn/82 B B {2}{B} 3 Creature - Human Shaman 3 2 U mb1-black-a creature When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
Price of Fame grn grn/83 B B {3}{B} 4 Instant U instant This spell costs {2} less to cast if it targets a legendary creature. | Destroy target creature. | Surveil 2.
Ritual of Soot grn grn/84 B B {2}{B}{B} 4 Sorcery R sorcery Destroy all creatures with converted mana cost 3 or less.
Severed Strands grn grn/85 B B {1}{B} 2 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.
Spinal Centipede grn grn/86 B B {2}{B} 3 Creature - Insect 3 2 C creature When Spinal Centipede dies, put a +1/+1 counter on target creature you control.
Undercity Necrolisk grn grn/87 B B {3}{B} 4 Creature - Zombie Lizard 3 3 U creature {1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate this ability only any time you could cast a sorcery.
Veiled Shade grn grn/88 B B {2}{B} 3 Creature - Shade 2 2 C creature {1}{B}: Veiled Shade gets +1/+1 until end of turn.
Vicious Rumors grn grn/89 B B {B} 1 Sorcery C sorcery Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Whispering Snitch grn grn/90 B B {1}{B} 2 Creature - Vampire Rogue 1 3 U creature Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.
Arclight Phoenix grn grn/91 R R {3}{R} 4 Creature - Phoenix 3 2 M creature /ch Flying, haste | At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.
Barging Sergeant grn grn/92 R R {4}{R} 5 Creature - Minotaur Soldier 4 2 C mb1-red-b creature Haste | Mentor
Book Devourer grn grn/93 R R {5}{R} 6 Creature - Beast 4 5 U creature Trample | Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.
Command the Storm grn grn/94 R R {4}{R} 5 Instant C instant Command the Storm deals 5 damage to target creature.
Cosmotronic Wave grn grn/95 R R {3}{R} 4 Sorcery C mb1-red-b sorcery Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Direct Current grn grn/96 R R {1}{R}{R} 3 Sorcery C mb1-red-a sorcery Direct Current deals 2 damage to any target. | Jump-start
Electrostatic Field grn grn/97 R R {1}{R} 2 Creature - Wall 0 4 U creature Defender | Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
Erratic Cyclops grn grn/98 R R {3}{R} 4 Creature - Cyclops Shaman 0 8 R creature Trample | Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's converted mana cost.
Experimental Frenzy grn grn/99 R R {3}{R} 4 Enchantment R enchantment Look at top card/vp1pt1 You may look at the top card of your library any time. | You may play lands and cast spells from the top of your library. | You can't play lands or cast spells from your hand. | {3}{R}: Destroy Experimental Frenzy.
Fearless Halberdier grn grn/100 R R {2}{R} 3 Creature - Human Warrior 3 2 C creature
Fire Urchin grn grn/101 R R {1}{R} 2 Creature - Elemental 1 3 C creature Trample | Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.
Goblin Banneret grn grn/102 R R {R} 1 Creature - Goblin Soldier 1 1 U creature Mentor | {1}{R}: Goblin Banneret gets +2/+0 until end of turn.
Goblin Cratermaker grn grn/103 R R {1}{R} 2 Creature - Goblin Warrior 2 2 U creature {1}, Sacrifice Goblin Cratermaker: Choose one - | - Goblin Cratermaker deals 2 damage to target creature. | - Destroy target colorless nonland permanent.
Goblin Locksmith grn grn/104 R R {1}{R} 2 Creature - Goblin Rogue 2 1 C mb1-red-b creature Whenever Goblin Locksmith attacks, creatures with defender can't block this turn.
Gravitic Punch grn grn/105 R R {3}{R} 4 Sorcery C mb1-red-a sorcery Target creature you control deals damage equal to its power to target player. | Jump-start
Hellkite Whelp grn grn/106 R R {4}{R} 5 Creature - Dragon 3 3 U creature /ch Flying | Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.
Inescapable Blaze grn grn/107 R R {4}{R}{R} 6 Instant U instant This spell can't be countered. | Inescapable Blaze deals 6 damage to any target.
Lava Coil grn grn/108 R R {1}{R} 2 Sorcery U sorcery Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Legion Warboss grn grn/109 R R {2}{R} 3 Creature - Goblin Soldier 2 2 R creature Create Goblin/spawn [grn] Goblin (R 1/1) Mentor | At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Maniacal Rage grn grn/110 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and can't block.
Maximize Velocity grn grn/111 R R {R} 1 Sorcery C mb1-red-a sorcery Target creature gets +1/+1 and gains haste until end of turn. | Jump-start
Ornery Goblin grn grn/112 R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature.
Risk Factor grn grn/113 R R {2}{R} 3 Instant R instant Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. | Jump-start
Rubblebelt Boar grn grn/114 R R {3}{R} 4 Creature - Boar 3 3 C creature When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.
Runaway Steam-Kin grn grn/115 R R {1}{R} 2 Creature - Elemental 1 1 R creature Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. | Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.
Smelt-Ward Minotaur grn grn/116 R R {2}{R} 3 Creature - Minotaur Warrior 2 3 U creature Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.
Street Riot grn grn/117 R R {4}{R} 5 Enchantment U enchantment As long as it's your turn, creatures you control get +1/+0 and have trample.
Sure Strike grn grn/118 R R {1}{R} 2 Instant C instant Target creature gets +3/+0 and gains first strike until end of turn.
Torch Courier grn grn/119 R R {R} 1 Creature - Goblin 1 1 C mb1-red-a creature Haste | Sacrifice Torch Courier: Another target creature gains haste until end of turn.
Wojek Bodyguard grn grn/120 R R {2}{R} 3 Creature - Human Soldier 3 3 C mb1-red-a creature Mentor | Wojek Bodyguard can't attack or block alone.
Affectionate Indrik grn grn/121 G G {5}{G} 6 Creature - Beast 4 4 U mb1-green-a creature When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control.
Arboretum Elemental grn grn/122 G G {7}{G}{G} 9 Creature - Elemental 7 5 U creature Convoke | Hexproof
Beast Whisperer grn grn/123 G G {2}{G}{G} 4 Creature - Elf Druid 2 3 R creature Whenever you cast a creature spell, draw a card.
Bounty of Might grn grn/124 G G {4}{G}{G} 6 Instant R instant Target creature gets +3/+3 until end of turn. | Target creature gets +3/+3 until end of turn. | Target creature gets +3/+3 until end of turn.
Circuitous Route grn grn/125 G G {3}{G} 4 Sorcery U sorcery Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library.
Crushing Canopy grn grn/126 G G {2}{G} 3 Instant C mb1-green-b instant Choose one - | - Destroy target creature with flying. | - Destroy target enchantment.
Devkarin Dissident grn grn/127 G G {1}{G} 2 Creature - Elf Warrior 2 2 C creature {4}{G}: Devkarin Dissident gets +2/+2 until end of turn.
District Guide grn grn/128 G G {2}{G} 3 Creature - Elf Scout 2 2 U creature When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
Generous Stray grn grn/129 G G {2}{G} 3 Creature - Cat 1 2 C creature When Generous Stray enters the battlefield, draw a card.
Golgari Raiders grn grn/130 G G {3}{G} 4 Creature - Elf Warrior 0 0 U creature Haste | Undergrowth - Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
Grappling Sundew grn grn/131 G G {1}{G} 2 Creature - Plant 0 4 U creature Defender, reach | {4}{G}: Grappling Sundew gains indestructible until end of turn.
Hatchery Spider grn grn/132 G G {5}{G}{G} 7 Creature - Spider 5 7 R creature Reach | Undergrowth - When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Hitchclaw Recluse grn grn/133 G G {2}{G} 3 Creature - Spider 1 4 C creature Reach
Ironshell Beetle grn grn/134 G G {1}{G} 2 Creature - Insect 1 1 C creature When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
Kraul Foragers grn grn/135 G G {4}{G} 5 Creature - Insect Scout 4 4 C mb1-green-a creature Undergrowth - When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.
Kraul Harpooner grn grn/136 G G {1}{G} 2 Creature - Insect Warrior 3 2 U creature Reach | Undergrowth - When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
Might of the Masses grn grn/137 G G {G} 1 Instant U instant Target creature gets +1/+1 until end of turn for each creature you control.
Nullhide Ferox grn grn/138 G G {2}{G}{G} 4 Creature - Beast 6 6 M creature Hexproof | You can't cast noncreature spells. | {2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability. | If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.
Pack's Favor grn grn/139 G G {2}{G} 3 Instant C mb1-green-a instant Convoke | Target creature gets +3/+3 until end of turn.
Pause for Reflection grn grn/140 G G {2}{G} 3 Instant C instant Convoke | Prevent all combat damage that would be dealt this turn.
Pelt Collector grn grn/141 G G {G} 1 Creature - Elf Warrior 1 1 R creature Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. | As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.
Portcullis Vine grn grn/142 G G {G} 1 Creature - Plant Wall 0 3 C creature Defender | {2}, {T}, Sacrifice a creature with defender: Draw a card.
Prey Upon grn grn/143 G G {G} 1 Sorcery C mb1-green-a sorcery Target creature you control fights target creature you don't control.
Siege Wurm grn grn/144 G G {5}{G}{G} 7 Creature - Wurm 5 5 C mb1-green-a creature Convoke | Trample
Sprouting Renewal grn grn/145 G G {2}{G} 3 Sorcery U sorcery Create Elf Knight/spawn [grn] Elf Knight (GW 2/2 Vigilance) Convoke | Choose one - | - Create a 2/2 green and white Elf Knight creature token with vigilance. | - Destroy target artifact or enchantment.
Urban Utopia grn grn/146 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant land | When Urban Utopia enters the battlefield, draw a card. | Enchanted land has "{T}: Add one mana of any color."
Vigorspore Wurm grn grn/147 G G {5}{G} 6 Creature - Wurm 6 4 C creature Undergrowth - When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. | Vigorspore Wurm can't be blocked by more than one creature.
Vivid Revival grn grn/148 G G {4}{G} 5 Sorcery R sorcery Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.
Wary Okapi grn grn/149 G G {2}{G} 3 Creature - Antelope 3 2 C creature Vigilance
Wild Ceratok grn grn/150 G G {3}{G} 4 Creature - Rhino 4 3 C creature
Artful Takedown grn grn/151 UB UB {2}{U}{B} 4 Instant C instant Choose one or both - | - Tap target creature. | - Target creature gets -2/-4 until end of turn.
Assassin's Trophy grn grn/152 BG BG {B}{G} 2 Instant R instant Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
Aurelia, Exemplar of Justice grn grn/153 RW RW {2}{R}{W} 4 Legendary Creature - Angel 2 5 M creature /ch Flying | Mentor | At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Beacon Bolt grn grn/154 UR UR {1}{U}{R} 3 Sorcery U sorcery Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. | Jump-start
Beamsplitter Mage grn grn/155 UR UR {U}{R} 2 Creature - Vedalken Wizard 2 2 U creature Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
Boros Challenger grn grn/156 RW RW {R}{W} 2 Creature - Human Soldier 2 3 U mb1-multicolor creature Mentor | {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn.
Camaraderie grn grn/157 GW GW {4}{G}{W} 6 Sorcery R sorcery You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
Centaur Peacemaker grn grn/158 GW GW {1}{G}{W} 3 Creature - Centaur Cleric 3 3 C creature When Centaur Peacemaker enters the battlefield, each player gains 4 life.
Chance for Glory grn grn/159 RW RW {1}{R}{W} 3 Instant M instant Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Charnel Troll grn grn/160 BG BG {1}{B}{G} 3 Creature - Troll 4 4 R creature Trample | At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it. | {B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll.
Conclave Cavalier grn grn/161 GW GW {G}{G}{W}{W} 4 Creature - Centaur Knight 4 4 U creature Create 2 Elf Knights/spawnx2 [grn] Elf Knight (GW 2/2 Vigilance) Vigilance | When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
Conclave Guildmage grn grn/162 GW GW {G}{W} 2 Creature - Elf Cleric 2 2 U creature Create Elf Knight/spawn [grn] Elf Knight (GW 2/2 Vigilance) {G}, {T}: Creatures you control gain trample until end of turn. | {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance.
Crackling Drake grn grn/163 UR UR {U}{U}{R}{R} 4 Creature - Drake * 4 U creature /ch Flying | Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. | When Crackling Drake enters the battlefield, draw a card.
Darkblade Agent grn grn/164 UB UB {1}{U}{B} 3 Creature - Human Assassin 2 3 C creature As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
Deafening Clarion grn grn/165 RW RW {1}{R}{W} 3 Sorcery R sorcery Choose one or both - | - Deafening Clarion deals 3 damage to each creature. | - Creatures you control gain lifelink until end of turn.
Dimir Spybug grn grn/166 UB UB {U}{B} 2 Creature - Insect 1 1 U creature /ch Flying | Menace | Whenever you surveil, put a +1/+1 counter on Dimir Spybug.
Disinformation Campaign grn grn/167 UB UB {1}{U}{B} 3 Enchantment U enchantment When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. | Whenever you surveil, return Disinformation Campaign to its owner's hand.
Emmara, Soul of the Accord grn grn/168 GW GW {G}{W} 2 Legendary Creature - Elf Cleric 2 2 R creature Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.
Erstwhile Trooper grn grn/169 BG BG {1}{B}{G} 3 Creature - Zombie Soldier 2 2 C creature Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
Etrata, the Silencer grn grn/170 UB UB {2}{U}{B} 4 Legendary Creature - Vampire Assassin 3 5 R creature Etrata, the Silencer can't be blocked. | Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Firemind's Research grn grn/171 UR UR {U}{R} 2 Enchantment R enchantment Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. | {1}{U}, Remove two charge counters from Firemind's Research: Draw a card. | {1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target.
Garrison Sergeant grn grn/172 RW RW {3}{R}{W} 5 Creature - Viashino Soldier 3 3 C creature Garrison Sergeant has double strike as long as you control a Gate.
Glowspore Shaman grn grn/173 BG BG {B}{G} 2 Creature - Elf Shaman 3 1 U creature When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library.
Goblin Electromancer grn grn/174 UR UR {U}{R} 2 Creature - Goblin Wizard 2 2 C creature Instant and sorcery spells you cast cost {1} less to cast.
Golgari Findbroker grn grn/175 BG BG {B}{B}{G}{G} 4 Creature - Elf Shaman 3 4 U creature When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
Hammer Dropper grn grn/176 RW RW {2}{R}{W} 4 Creature - Giant Soldier 5 2 C mb1-multicolor creature Mentor
House Guildmage grn grn/177 UB UB {U}{B} 2 Creature - Human Wizard 2 2 U creature {1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. | {2}{B}, {T}: Surveil 2.
Hypothesizzle grn grn/178 UR UR {3}{U}{R} 5 Instant C mb1-multicolor instant Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Ionize grn grn/179 UR UR {1}{U}{R} 3 Instant R instant Counter target spell. Ionize deals 2 damage to that spell's controller.
Izoni, Thousand-Eyed grn grn/180 BG BG {2}{B}{B}{G}{G} 6 Legendary Creature - Elf Shaman 2 3 R creature Create Insect/spawn [grn] Insect (BG 1/1) Create 5 Insects/spawnx5 [grn] Insect (BG 1/1) Create 10 Insects/spawnx10 [grn] Insect (BG 1/1) Undergrowth - When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. | {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
Join Shields grn grn/181 GW GW {3}{G}{W} 5 Instant U mb1-multicolor instant Untap all creatures you control. They gain hexproof and indestructible until end of turn.
Justice Strike grn grn/182 RW RW {R}{W} 2 Instant U instant Target creature deals damage to itself equal to its power.
Knight of Autumn grn grn/183 GW GW {1}{G}{W} 3 Creature - Dryad Knight 2 1 R creature When Knight of Autumn enters the battlefield, choose one - | - Put two +1/+1 counters on Knight of Autumn. | - Destroy target artifact or enchantment. | - You gain 4 life.
Lazav, the Multifarious grn grn/184 UB UB {U}{B} 2 Legendary Creature - Shapeshifter 1 3 M creature When Lazav, the Multifarious enters the battlefield, surveil 1. | {X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
League Guildmage grn grn/185 UR UR {U}{R} 2 Creature - Human Wizard 2 2 U creature {3}{U}, {T}: Draw a card. | {X}{R}, {T}: Copy target instant or sorcery spell you control with converted mana cost X. You may choose new targets for the copy.
Ledev Champion grn grn/186 GW GW {1}{G}{W} 3 Creature - Elf Knight 2 2 U creature Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. | {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink.
Legion Guildmage grn grn/187 RW RW {R}{W} 2 Creature - Human Wizard 2 2 U creature {5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. | {2}{W}, {T}: Tap another target creature.
March of the Multitudes grn grn/188 GW GW {X}{G}{W}{W} 3 Instant M instant Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Create 5 Soldiers/spawnx5 [grn] Soldier (W 1/1 Lifelink) Create 10 Soldiers/spawnx10 [grn] Soldier (W 1/1 Lifelink) Convoke | Create X 1/1 white Soldier creature tokens with lifelink.
Mnemonic Betrayal grn grn/189 UB UB {1}{U}{B} 3 Sorcery M sorcery Exile all cards from all opponents' graveyards. You may cast spells from among those cards this turn, and you may spend mana as though it were mana of any type to cast those spells. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. | Exile Mnemonic Betrayal.
Molderhulk grn grn/190 BG BG {7}{B}{G} 9 Creature - Fungus Zombie 6 6 U creature Undergrowth - This spell costs {1} less to cast for each creature card in your graveyard. | When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield.
Nightveil Predator grn grn/191 UB UB {U}{U}{B}{B} 4 Creature - Vampire 3 3 U creature /ch Flying, deathtouch | Hexproof
Niv-Mizzet, Parun grn grn/192 UR UR {U}{U}{U}{R}{R}{R} 6 Legendary Creature - Dragon Wizard 5 5 R creature /ch This spell can't be countered. | Flying | Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. | Whenever a player casts an instant or sorcery spell, you draw a card.
Notion Rain grn grn/193 UB UB {1}{U}{B} 3 Sorcery C sorcery Surveil 2, then draw two cards. Notion Rain deals 2 damage to you.
Ochran Assassin grn grn/194 BG BG {1}{B}{G} 3 Creature - Elf Assassin 1 1 U mb1-multicolor creature Deathtouch | All creatures able to block Ochran Assassin do so.
Ral, Izzet Viceroy grn grn/195 UR UR {3}{U}{R} 5 Legendary Planeswalker - Ral 5 M planeswalker yInitialize/ccblue=5 Look at top two cards/vp1pt2 Create Ral, Izzet Viceroy Emblem/spawn [grn] Ral, Izzet Viceroy Emblem +1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | -3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. | -8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Rhizome Lurcher grn grn/196 BG BG {2}{B}{G} 4 Creature - Fungus Zombie 2 2 C creature Undergrowth - Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
Rosemane Centaur grn grn/197 GW GW {3}{G}{W} 5 Creature - Centaur Soldier 4 4 C mb1-multicolor creature Convoke | Vigilance
Skyknight Legionnaire grn grn/198 RW RW {1}{R}{W} 3 Creature - Human Knight 2 2 C creature /ch Flying, haste
Sonic Assault grn grn/199 UR UR {1}{U}{R} 3 Instant C instant Tap target creature. Sonic Assault deals 2 damage to that creature's controller. | Jump-start
Sumala Woodshaper grn grn/200 GW GW {2}{G}{W} 4 Creature - Elf Druid 2 1 C creature Look at top four cards/vp1pt4 When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Swarm Guildmage grn grn/201 BG BG {B}{G} 2 Creature - Elf Shaman 2 2 U creature {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. | {1}{G}, {T}: You gain 2 life.
Swathcutter Giant grn grn/202 RW RW {4}{R}{W} 6 Creature - Giant Soldier 5 5 U creature Vigilance | Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.
Swiftblade Vindicator grn grn/203 RW RW {R}{W} 2 Creature - Human Soldier 1 1 R creature Double strike, vigilance, trample
Tajic, Legion's Edge grn grn/204 RW RW {1}{R}{W} 3 Legendary Creature - Human Soldier 3 2 R creature Haste | Mentor | Prevent all noncombat damage that would be dealt to other creatures you control. | {R}{W}: Tajic, Legion's Edge gains first strike until end of turn.
Thief of Sanity grn grn/205 UB UB {1}{U}{B} 3 Creature - Specter 2 2 R creature yInitialize/ch Look at top three cards/vp1pt3 Flying | Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Thought Erasure grn grn/206 UB UB {U}{B} 2 Sorcery U mb1-multicolor sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. | Surveil 1.
Thousand-Year Storm grn grn/207 UR UR {4}{U}{R} 6 Enchantment M enchantment Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Trostani Discordant grn grn/208 GW GW {3}{G}{W} 5 Legendary Creature - Dryad 1 4 M creature /spawnx2 [grn] Soldier (W 1/1 Lifelink) Other creatures you control get +1/+1. | When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. | At the beginning of your end step, each player gains control of all creatures they own.
Truefire Captain grn grn/209 RW RW {R}{R}{W}{W} 4 Creature - Human Knight 4 3 U creature Mentor | Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
Undercity Uprising grn grn/210 BG BG {2}{B}{G} 4 Sorcery C sorcery Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control.
Underrealm Lich grn grn/211 BG BG {3}{B}{G} 5 Creature - Zombie Elf Shaman 4 3 M creature Look at top three cards/vp1pt3 If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. | Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
Unmoored Ego grn grn/212 UB UB {1}{U}{B} 3 Sorcery R sorcery Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
Vraska, Golgari Queen grn grn/213 BG BG {2}{B}{G} 4 Legendary Planeswalker - Vraska 4 M planeswalker yInitialize/ccblue=4 Create Vraska, Golgari Queen Emblem/spawn [grn] Vraska, Golgari Queen Emblem +2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. | -3: Destroy target nonland permanent with converted mana cost 3 or less. | -9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Wee Dragonauts grn grn/214 UR UR {1}{U}{R} 3 Creature - Faerie Wizard 1 3 U mb1-multicolor creature /ch Flying | Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
Worldsoul Colossus grn grn/215 GW GW {X}{G}{W} 2 Creature - Elemental 0 0 U creature Convoke | Worldsoul Colossus enters the battlefield with X +1/+1 counters on it.
Fresh-Faced Recruit grn grn/216 RW RW {1}{R/W} 2 Creature - Human Soldier 2 1 C creature As long as it's your turn, Fresh-Faced Recruit has first strike.
Piston-Fist Cyclops grn grn/217 UR UR {1}{U/R}{U/R} 3 Creature - Cyclops 4 3 C creature Defender | As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender.
Pitiless Gorgon grn grn/218 BG BG {1}{B/G}{B/G} 3 Creature - Gorgon 2 2 C creature Deathtouch
Vernadi Shieldmate grn grn/219 GW GW {1}{G/W} 2 Creature - Human Soldier 2 2 C creature Vigilance
Whisper Agent grn grn/220 UB UB {1}{U/B}{U/B} 3 Creature - Human Rogue 3 2 C creature Flash | When Whisper Agent enters the battlefield, surveil 1.
Assure // Assemble grn grn/221 GW GW {G/W}{G/W} // {4}{G}{W} 8 Instant // Instant R instant Create 3 Elf Knights/spawnx3 [grn] Elf Knight (GW 2/2 Vigilance) Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn. // Create three 2/2 green and white Elf Knight creature tokens with vigilance.
Connive // Concoct grn grn/222 UB UB {2}{U/B}{U/B} // {3}{U}{B} 9 Sorcery // Sorcery R sorcery Gain control of target creature with power 2 or less. // Surveil 3, then return a creature card from your graveyard to the battlefield.
Discovery // Dispersal grn grn/223 UB UB {1}{U/B} // {3}{U}{B} 7 Sorcery // Instant U sorcery Surveil 2, then draw a card. // Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card.
Expansion // Explosion grn grn/224 UR UR {U/R}{U/R} // {X}{U}{U}{R}{R} 6 Instant // Instant R instant Copy target instant or sorcery spell with converted mana cost 4 or less. You may choose new targets for the copy. // Explosion deals X damage to any target. Target player draws X cards.
Find // Finality grn grn/225 BG BG {B/G}{B/G} // {4}{B}{G} 8 Sorcery // Sorcery R sorcery Return up to two target creature cards from your graveyard to your hand. // You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Flower // Flourish grn grn/226 GW GW {G/W} // {4}{G}{W} 7 Sorcery // Sorcery U sorcery Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle your library. // Creatures you control get +2/+2 until end of turn.
Integrity // Intervention grn grn/227 RW RW {R/W} // {2}{R}{W} 5 Instant // Instant U instant Target creature gets +2/+2 until end of turn. // Intervention deals 3 damage to any target and you gain 3 life.
Invert // Invent grn grn/228 UR UR {U/R} // {4}{U}{R} 7 Instant // Instant U instant Switch the power and toughness of each of up to two target creatures until end of turn. // Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle your library.
Response // Resurgence grn grn/229 RW RW {R/W}{R/W} // {3}{R}{W} 7 Instant // Sorcery R sorcery Response deals 5 damage to target attacking or blocking creature. // Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Status // Statue grn grn/230 BG BG {B/G} // {2}{B}{G} 5 Instant // Instant U instant Target creature gets +1/+1 and gains deathtouch until end of turn. // Destroy target artifact, creature, or enchantment.
Boros Locket grn grn/231 RW {3} 3 Artifact C artifact {T}: Add {R} or {W}. | {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards.
Chamber Sentry grn grn/232 WUBRG {X} 0 Artifact Creature - Construct 0 0 R creature Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. | {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. | {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand.
Chromatic Lantern grn grn/233 {3} 3 Artifact R mb1-rare artifact Lands you control have "{T}: Add one mana of any color." | {T}: Add one mana of any color.
Dimir Locket grn grn/234 UB {3} 3 Artifact C artifact {T}: Add {U} or {B}. | {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards.
Gatekeeper Gargoyle grn grn/235 {6} 6 Artifact Creature - Gargoyle 3 3 U creature /ch Flying | Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.
Glaive of the Guildpact grn grn/236 {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. | Equip {3}
Golgari Locket grn grn/237 BG {3} 3 Artifact C artifact {T}: Add {B} or {G}. | {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards.
Izzet Locket grn grn/238 UR {3} 3 Artifact C artifact {T}: Add {U} or {R}. | {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards.
Rampaging Monument grn grn/239 {4} 4 Artifact Creature - Cleric 0 0 U creature /ccgreen=3 Trample | Rampaging Monument enters the battlefield with three +1/+1 counters on it. | Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
Selesnya Locket grn grn/240 GW {3} 3 Artifact C artifact {T}: Add {G} or {W}. | {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards.
Silent Dart grn grn/241 {1} 1 Artifact U artifact {4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature.
Wand of Vertebrae grn grn/242 {1} 1 Artifact U artifact {T}: Mill a card. | {2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.
Boros Guildgate grn grn/243 RW 0 Land - Gate C land /cr90 Boros Guildgate enters the battlefield tapped. | {T}: Add {R} or {W}.
Dimir Guildgate grn grn/245 UB 0 Land - Gate C land /cr90 Dimir Guildgate enters the battlefield tapped. | {T}: Add {U} or {B}.
Gateway Plaza grn grn/247 0 Land - Gate C mb1-colorless land /cr90 Gateway Plaza enters the battlefield tapped. | When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. | {T}: Add one mana of any color.
Golgari Guildgate grn grn/248 BG 0 Land - Gate C land /cr90 Golgari Guildgate enters the battlefield tapped. | {T}: Add {B} or {G}.
Guildmages' Forum grn grn/250 0 Land R land {T}: Add {C}. | {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Izzet Guildgate grn grn/251 UR 0 Land - Gate C land /cr90 Izzet Guildgate enters the battlefield tapped. | {T}: Add {U} or {R}.
Overgrown Tomb grn grn/253 BG 0 Land - Swamp Forest R land /cr90 As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Sacred Foundry grn grn/254 RW 0 Land - Mountain Plains R land /cr90 As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Selesnya Guildgate grn grn/255 GW 0 Land - Gate C land /cr90 Selesnya Guildgate enters the battlefield tapped. | {T}: Add {G} or {W}.
Steam Vents grn grn/257 UR 0 Land - Island Mountain R land /cr90 As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Temple Garden grn grn/258 GW 0 Land - Forest Plains R land /cr90 As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Watery Grave grn grn/259 UB 0 Land - Island Swamp R land /cr90 As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Plains grn grn/260 W 0 Basic Land - Plains L notInPacks plains
Island grn grn/261 U 0 Basic Land - Island L notInPacks island
Swamp grn grn/262 B 0 Basic Land - Swamp L notInPacks swamp
Mountain grn grn/263 R 0 Basic Land - Mountain L notInPacks mountain
Forest grn grn/264 G 0 Basic Land - Forest L notInPacks forest
Ral, Caller of Storms grn grn/265 UR UR {4}{U}{R} 6 Legendary Planeswalker - Ral 4 M notInPacks planeswalker /ccblue=4 +1: Draw a card. | -2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. | -7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
Ral's Dispersal grn grn/266 U U {3}{U}{U} 5 Instant R notInPacks instant Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Precision Bolt grn grn/267 R R {2}{R} 3 Sorcery C notInPacks sorcery Precision Bolt deals 3 damage to any target.
Ral's Staticaster grn grn/268 UR UR {2}{U}{R} 4 Creature - Viashino Wizard 3 3 U notInPacks creature Trample | Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn.
Vraska, Regal Gorgon grn grn/269 BG BG {5}{B}{G} 7 Legendary Planeswalker - Vraska 5 M notInPacks planeswalker /ccblue=5 +2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. | -3: Destroy target creature. | -10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.
Kraul Raider grn grn/270 B B {2}{B} 3 Creature - Insect Warrior 2 3 C notInPacks creature Menace
Attendant of Vraska grn grn/271 BG BG {1}{B}{G} 3 Creature - Zombie Soldier 3 3 U notInPacks creature When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.
Vraska's Stoneglare grn grn/272 BG BG {4}{B}{G} 6 Sorcery R notInPacks sorcery Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Impervious Greatwurm grn grn/273 G G {7}{G}{G}{G} 10 Creature - Wurm 16 16 M notInPacks creature Convoke | Indestructible
[grn] Angel (W 4/4 Flying, Vigilance) grn tgrn/1 W 0 Token Creature - Angel 4 4 T /ch Flying, vigilance
[grn] Soldier (W 1/1 Lifelink) grn tgrn/2 W 0 Token Creature - Soldier 1 1 T Lifelink
[grn] Bird Illusion (U 1/1 Flying) grn tgrn/3 U 0 Token Creature - Bird Illusion 1 1 T /ch Flying
[grn] Goblin (R 1/1) grn tgrn/4 R 0 Token Creature - Goblin 1 1 T
[grn] Insect (BG 1/1) grn tgrn/5 BG 0 Token Creature - Insect 1 1 T
[grn] Elf Knight (GW 2/2 Vigilance) grn tgrn/6 GW 0 Token Creature - Elf Knight 2 2 T Vigilance
[grn] Ral, Izzet Viceroy Emblem grn tgrn/7 0 Token Emblem T Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards.
[grn] Vraska, Golgari Queen Emblem grn tgrn/8 0 Token Emblem T Whenever a creature you control deals combat damage to a player, that player loses the game.
Angel of Grace rna rna/1 W W {3}{W}{W} 5 Creature - Angel 5 4 M creature /ch Flash | Flying | When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. | {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10.
Angelic Exaltation rna rna/2 W W {3}{W} 4 Enchantment U enchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Archway Angel rna rna/3 W W {5}{W} 6 Creature - Angel 3 4 U creature /ch Flying | When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
Arrester's Zeal rna rna/4 W W {W} 1 Instant C mb1-white-a instant Target creature gets +2/+2 until end of turn. | Addendum - If you cast this spell during your main phase, that creature gains flying until end of turn.
Bring to Trial rna rna/5 W W {2}{W} 3 Sorcery C sorcery Exile target creature with power 4 or greater.
Civic Stalwart rna rna/6 W W {3}{W} 4 Creature - Elephant Soldier 3 3 C creature When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.
Concordia Pegasus rna rna/7 W W {1}{W} 2 Creature - Pegasus 1 3 C creature /ch Flying
Expose to Daylight rna rna/8 W W {2}{W} 3 Instant C instant Scry 1/vp1pt1 Destroy target artifact or enchantment. Scry 1.
Forbidding Spirit rna rna/9 W W {1}{W}{W} 3 Creature - Spirit Cleric 3 3 U creature When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
Haazda Officer rna rna/10 W W {2}{W} 3 Creature - Human Soldier 3 2 C creature When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
Hero of Precinct One rna rna/11 W W {1}{W} 2 Creature - Human Warrior 2 2 R creature Create Human/spawn [rna] Human (W 1/1) Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
Impassioned Orator rna rna/12 W W {1}{W} 2 Creature - Human Cleric 2 2 C creature Whenever another creature enters the battlefield under your control, you gain 1 life.
Justiciar's Portal rna rna/13 W W {1}{W} 2 Instant C instant Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
Knight of Sorrows rna rna/14 W W {4}{W} 5 Creature - Human Knight 3 3 C mb1-white-a creature Knight of Sorrows can block an additional creature each combat. | Afterlife 1
Lumbering Battlement rna rna/15 W W {4}{W} 5 Creature - Beast 4 5 R creature Vigilance | When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. | Lumbering Battlement gets +2/+2 for each card exiled with it.
Ministrant of Obligation rna rna/16 W W {2}{W} 3 Creature - Human Cleric 2 1 U creature Afterlife 2
Prowling Caracal rna rna/17 W W {1}{W} 2 Creature - Cat 3 1 C mb1-white-a creature
Rally to Battle rna rna/18 W W {3}{W} 4 Instant U instant Creatures you control get +1/+3 until end of turn. Untap them.
Resolute Watchdog rna rna/19 W W {W} 1 Creature - Dog 1 3 U creature Defender | {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn.
Sentinel's Mark rna rna/20 W W {1}{W} 2 Enchantment - Aura U enchantment Flash | Enchant creature | Enchanted creature gets +1/+2 and has vigilance. | Addendum - When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
Sky Tether rna rna/21 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has defender and loses flying.
Smothering Tithe rna rna/22 W W {3}{W} 4 Enchantment R enchantment Create Treasure/spawn [rna] Treasure Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token.
Spirit of the Spires rna rna/23 W W {3}{W} 4 Creature - Spirit 2 4 U creature /ch Flying | Other creatures you control with flying get +0/+1.
Summary Judgment rna rna/24 W W {1}{W} 2 Instant C instant Summary Judgment deals 3 damage to target tapped creature. | Addendum - If you cast this spell during your main phase, it deals 5 damage instead.
Syndicate Messenger rna rna/25 W W {3}{W} 4 Creature - Bird 2 3 C creature /ch Flying | Afterlife 1
Tenth District Veteran rna rna/26 W W {2}{W} 3 Creature - Human Soldier 2 3 C creature Vigilance | Whenever Tenth District Veteran attacks, untap another target creature you control.
Tithe Taker rna rna/27 W W {1}{W} 2 Creature - Human Soldier 2 1 R creature During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. | Afterlife 1
Twilight Panther rna rna/28 W WB {W} 1 Creature - Cat Spirit 1 2 C creature {B}: Twilight Panther gains deathtouch until end of turn.
Unbreakable Formation rna rna/29 W W {2}{W} 3 Instant R instant Creatures you control gain indestructible until end of turn. | Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Watchful Giant rna rna/30 W W {5}{W} 6 Creature - Giant Soldier 3 6 C creature /spawn [rna] Human (W 1/1) When Watchful Giant enters the battlefield, create a 1/1 white Human creature token.
Arrester's Admonition rna rna/31 U U {2}{U} 3 Instant C instant Return target creature to its owner's hand. | Addendum - If you cast this spell during your main phase, draw a card.
Benthic Biomancer rna rna/32 U U {U} 1 Creature - Merfolk Wizard Mutant 1 1 R creature Adapt - Add a +1/+1 counter/ccgreen+1 {1}{U}: Adapt 1. | Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
Chillbringer rna rna/33 U U {4}{U} 5 Creature - Elemental 3 3 C mb1-blue-a creature /ch Flying | When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
Clear the Mind rna rna/34 U U {2}{U} 3 Sorcery C mb1-blue-a sorcery Target player shuffles their graveyard into their library. | Draw a card.
Code of Constraint rna rna/35 U U {2}{U} 3 Instant U instant Target creature gets -4/-0 until end of turn. | Draw a card. | Addendum - If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
Coral Commando rna rna/36 U U {2}{U} 3 Creature - Merfolk Warrior 3 2 C creature
Essence Capture rna rna/37 U U {U}{U} 2 Instant U instant Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Eyes Everywhere rna rna/38 U U {2}{U} 3 Enchantment U enchantment Scry 1/vp1pt1 At the beginning of your upkeep, scry 1. | {5}{U}: Exchange c