Name Set ImageFile ActualSet Color ColorID Cost ManaValue Type Power Toughness Loyalty Rarity DraftQualities Sound Script Text Karn, Scion of Urza dom dom/1 dom {4} 4 Legendary Planeswalker - Karn 5 M planeswalker yInitialize/ccblue=5 Reveal top two cards/vp1at2 Create Construct/spawn [dom] Construct (0/0) +1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. | -1: Put a card you own with a silver counter on it from exile into your hand. | -2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." Adamant Will dom dom/2 dom W W {1}{W} 2 Instant C instant Target creature gets +2/+2 and gains indestructible until end of turn. Aven Sentry dom dom/3 dom W W {3}{W} 4 Creature - Bird Soldier 3 2 C mb1-white-b creature /ch Flying Baird, Steward of Argive dom dom/4 dom W W {2}{W}{W} 4 Legendary Creature - Human Soldier 2 4 U creature Vigilance | Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. Benalish Honor Guard dom dom/5 dom W W {1}{W} 2 Creature - Human Knight 2 2 C creature Benalish Honor Guard gets +1/+0 for each legendary creature you control. Benalish Marshal dom dom/6 dom W W {W}{W}{W} 3 Creature - Human Knight 3 3 R creature Other creatures you control get +1/+1. Blessed Light dom dom/7 dom W W {4}{W} 5 Instant C instant Exile target creature or enchantment. Board the Weatherlight dom dom/8 dom W W {1}{W} 2 Sorcery U sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Call the Cavalry dom dom/9 dom W W {3}{W} 4 Sorcery C sorcery /spawnx2 [dom] Knight (W 2/2 Vigilance) Create two 2/2 white Knight creature tokens with vigilance. Charge dom dom/10 dom W W {W} 1 Instant C mb1-white-b instant Creatures you control get +1/+1 until end of turn. D'Avenant Trapper dom dom/11 dom W W {2}{W} 3 Creature - Human Archer 3 2 C creature Whenever you cast a historic spell, tap target creature an opponent controls. Danitha Capashen, Paragon dom dom/12 dom W W {2}{W} 3 Legendary Creature - Human Knight 2 2 U mb1-white-a creature First strike, vigilance, lifelink | Aura and Equipment spells you cast cost {1} less to cast. Daring Archaeologist dom dom/13 dom W W {3}{W} 4 Creature - Human Artificer 3 3 R creature When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. | Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. Dauntless Bodyguard dom dom/14 dom W W {W} 1 Creature - Human Knight 2 1 U creature As Dauntless Bodyguard enters the battlefield, choose another creature you control. | Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. Dub dom dom/15 dom W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. Evra, Halcyon Witness dom dom/16 dom W W {4}{W}{W} 6 Legendary Creature - Avatar 4 4 R mb1-rare creature Lifelink | {4}: Exchange your life total with Evra, Halcyon Witness's power. Excavation Elephant dom dom/17 dom W W {4}{W} 5 Creature - Elephant 3 5 C mb1-white-b creature Kicker {1}{W} | When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand. Fall of the Thran dom dom/18 dom W W {5}{W} 6 Enchantment - Saga R enchantment /ccblue=1 I - Destroy all lands. | II, III - Each player returns two land cards from their graveyard to the battlefield. Gideon's Reproach dom dom/19 dom W W {1}{W} 2 Instant C instant Gideon's Reproach deals 4 damage to target attacking or blocking creature. Healing Grace dom dom/20 dom W W {W} 1 Instant C mb1-white-b instant Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life. History of Benalia dom dom/21 dom W W {1}{W}{W} 3 Enchantment - Saga M enchantment yInitialize/ccblue=1 Create Knight/spawn [dom] Knight (W 2/2 Vigilance) I, II - Create a 2/2 white Knight creature token with vigilance. | III - Knights you control get +2/+1 until end of turn. Invoke the Divine dom dom/22 dom W W {2}{W} 3 Instant C instant Destroy target artifact or enchantment. You gain 4 life. Knight of Grace dom dom/23 dom W W {1}{W} 2 Creature - Human Knight 2 2 U creature First strike | Hexproof from black | Knight of Grace gets +1/+0 as long as any player controls a black permanent. Knight of New Benalia dom dom/24 dom W W {1}{W} 2 Creature - Human Knight 3 1 C creature Kwende, Pride of Femeref dom dom/25 dom W W {3}{W} 4 Legendary Creature - Human Knight 2 2 U creature Double strike | Creatures you control with first strike have double strike. Lyra Dawnbringer dom dom/26 dom W W {3}{W}{W} 5 Legendary Creature - Angel 5 5 M creature /ch Flying, first strike, lifelink | Other Angels you control get +1/+1 and have lifelink. Mesa Unicorn dom dom/27 dom W W {1}{W} 2 Creature - Unicorn 2 2 C creature Lifelink On Serra's Wings dom dom/28 dom W W {3}{W} 4 Legendary Enchantment - Aura U enchantment Enchant creature | Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. Pegasus Courser dom dom/29 dom W W {2}{W} 3 Creature - Pegasus 1 3 C creature /ch Flying | Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn. Sanctum Spirit dom dom/30 dom W W {3}{W} 4 Creature - Spirit 3 2 U creature Lifelink | Discard a historic card: Sanctum Spirit gains indestructible until end of turn. Seal Away dom dom/31 dom W W {1}{W} 2 Enchantment U enchantment Flash | When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. Sergeant-at-Arms dom dom/32 dom W W {2}{W} 3 Creature - Human Soldier 2 3 C creature Create 2 Soldiers/spawnx2 [dom] Soldier (W 1/1) Kicker {2}{W} | When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. Serra Angel dom dom/33 dom W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Serra Disciple dom dom/34 dom W W {1}{W} 2 Creature - Bird Cleric 1 1 C mb1-white-b creature /ch Flying, first strike | Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. Shalai, Voice of Plenty dom dom/35 dom W GW {3}{W} 4 Legendary Creature - Angel 3 4 R creature /ch Flying | You, planeswalkers you control, and other creatures you control have hexproof. | {4}{G}{G}: Put a +1/+1 counter on each creature you control. Teshar, Ancestor's Apostle dom dom/36 dom W W {3}{W} 4 Legendary Creature - Bird Cleric 2 2 R creature /ch Flying | Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. Tragic Poet dom dom/37 dom W W {W} 1 Creature - Human 1 1 C creature {T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. Triumph of Gerrard dom dom/38 dom W W {1}{W} 2 Enchantment - Saga U enchantment /ccblue=1 I, II - Put a +1/+1 counter on target creature you control with the greatest power. | III - Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. Urza's Ruinous Blast dom dom/39 dom W W {4}{W} 5 Legendary Sorcery R sorcery Exile all nonland permanents that aren't legendary. Academy Drake dom dom/40 dom U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Kicker {4} | Flying | If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it. Academy Journeymage dom dom/41 dom U U {4}{U} 5 Creature - Human Wizard 3 2 C mb1-blue-b creature This spell costs {1} less to cast if you control a Wizard. | When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. The Antiquities War dom dom/42 dom U U {3}{U} 4 Enchantment - Saga R enchantment yInitialize/ccblue=1 Look at top five cards/vp1pt5 I, II - Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | III - Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. Arcane Flight dom dom/43 dom U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has flying. Artificer's Assistant dom dom/44 dom U U {U} 1 Creature - Bird 1 1 C mb1-blue-a creature yInitialize/ch Scry 1/vp1pt1 Flying | Whenever you cast a historic spell, scry 1. Befuddle dom dom/45 dom U U {2}{U} 3 Instant C instant Target creature gets -4/-0 until end of turn. | Draw a card. Blink of an Eye dom dom/46 dom U U {1}{U} 2 Instant C instant Kicker {1}{U} | Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. Cloudreader Sphinx dom dom/47 dom U U {4}{U} 5 Creature - Sphinx 3 4 C mb1-blue-b creature yInitialize/ch Scry 2/vp1pt2 Flying | When Cloudreader Sphinx enters the battlefield, scry 2. Cold-Water Snapper dom dom/48 dom U U {5}{U} 6 Creature - Turtle 4 5 C creature Hexproof Curator's Ward dom dom/49 dom U U {2}{U} 3 Enchantment - Aura U enchantment Enchant permanent | Enchanted permanent has hexproof. | When enchanted permanent leaves the battlefield, if it was historic, draw two cards. Deep Freeze dom dom/50 dom U U {2}{U} 3 Enchantment - Aura C mb1-blue-a enchantment Enchant creature | Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. Diligent Excavator dom dom/51 dom U U {1}{U} 2 Creature - Human Artificer 1 3 U creature Whenever you cast a historic spell, target player mills two cards. Divination dom dom/52 dom U U {2}{U} 3 Sorcery C sorcery Draw two cards. Homarid Explorer dom dom/53 dom U U {3}{U} 4 Creature - Homarid Scout 3 3 C creature When Homarid Explorer enters the battlefield, target player mills four cards. In Bolas's Clutches dom dom/54 dom U U {4}{U}{U} 6 Legendary Enchantment - Aura U enchantment Enchant permanent | You control enchanted permanent. | Enchanted permanent is legendary. Karn's Temporal Sundering dom dom/55 dom U U {4}{U}{U} 6 Legendary Sorcery R sorcery Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering. Merfolk Trickster dom dom/56 dom U U {U}{U} 2 Creature - Merfolk Wizard 2 2 U creature Flash | When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. The Mirari Conjecture dom dom/57 dom U U {4}{U} 5 Enchantment - Saga R mb1-rare enchantment /ccblue=1 I - Return target instant card from your graveyard to your hand. | II - Return target sorcery card from your graveyard to your hand. | III - Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. Naban, Dean of Iteration dom dom/58 dom U U {1}{U} 2 Legendary Creature - Human Wizard 2 1 R creature If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Naru Meha, Master Wizard dom dom/59 dom U U {2}{U}{U} 4 Legendary Creature - Human Wizard 3 3 M creature Flash | When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. | Other Wizards you control get +1/+1. Opt dom dom/60 dom U U {U} 1 Instant C mb1-blue-b instant Scry 1/vp1pt1 Scry 1. | Draw a card. Precognition Field dom dom/61 dom U U {3}{U} 4 Enchantment R enchantment Look at top card/vp1pt1 Reveal top card/vp1at1 You may look at the top card of your library any time. | You may cast instant and sorcery spells from the top of your library. | {3}: Exile the top card of your library. Relic Runner dom dom/62 dom U U {1}{U} 2 Creature - Human Rogue 2 1 C creature Relic Runner can't be blocked if you've cast a historic spell this turn. Rescue dom dom/63 dom U U {U} 1 Instant C instant Return target permanent you control to its owner's hand. Sage of Lat-Nam dom dom/64 dom U U {1}{U} 2 Creature - Human Artificer 1 2 U mb1-blue-b creature {T}, Sacrifice an artifact: Draw a card. Sentinel of the Pearl Trident dom dom/65 dom U U {4}{U} 5 Creature - Merfolk Soldier 3 3 U creature Flash | When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Slinn Voda, the Rising Deep dom dom/66 dom U U {6}{U}{U} 8 Legendary Creature - Leviathan 8 8 U creature Kicker {1}{U} | When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. Syncopate dom dom/67 dom U U {X}{U} 1 Instant C mb1-blue-b instant Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Tempest Djinn dom dom/68 dom U U {U}{U}{U} 3 Creature - Djinn 0 4 R creature /ch Flying | Tempest Djinn gets +1/+0 for each basic Island you control. Tetsuko Umezawa, Fugitive dom dom/69 dom U U {1}{U} 2 Legendary Creature - Human Rogue 1 3 U creature Creatures you control with power or toughness 1 or less can't be blocked. Time of Ice dom dom/70 dom U U {3}{U} 4 Enchantment - Saga U enchantment /ccblue=1 I, II - Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. | III - Return all tapped creatures to their owners' hands. Tolarian Scholar dom dom/71 dom U U {2}{U} 3 Creature - Human Wizard 2 3 C creature Unwind dom dom/72 dom U U {2}{U} 3 Instant C instant Counter target noncreature spell. Untap up to three lands. Vodalian Arcanist dom dom/73 dom U U {1}{U} 2 Creature - Merfolk Wizard 1 3 C creature {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. Weight of Memory dom dom/74 dom U U {3}{U}{U} 5 Sorcery U sorcery Draw three cards. Target player mills three cards. Wizard's Retort dom dom/75 dom U U {1}{U}{U} 3 Instant U instant This spell costs {1} less to cast if you control a Wizard. | Counter target spell. Zahid, Djinn of the Lamp dom dom/76 dom U U {4}{U}{U} 6 Legendary Creature - Djinn 5 6 R creature /ch You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost. | Flying Blessing of Belzenlok dom dom/77 dom B B {B} 1 Instant C mb1-black-b instant Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn. Cabal Evangel dom dom/78 dom B B {1}{B} 2 Creature - Human Cleric 2 2 C creature Cabal Paladin dom dom/79 dom B B {3}{B} 4 Creature - Human Knight 4 2 C creature Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. Caligo Skin-Witch dom dom/80 dom B B {1}{B} 2 Creature - Human Wizard 1 3 C mb1-black-b creature Kicker {3}{B} | When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. Cast Down dom dom/81 dom B B {1}{B} 2 Instant U instant Destroy target nonlegendary creature. Chainer's Torment dom dom/82 dom B B {3}{B} 4 Enchantment - Saga U enchantment yInitialize/ccblue=1 Create Nightmare Horror/spawn [dom] Nightmare Horror (B */*) I, II - Chainer's Torment deals 2 damage to each opponent and you gain 2 life. | III - Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you. Dark Bargain dom dom/83 dom B B {3}{B} 4 Instant C instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you. Deathbloom Thallid dom dom/84 dom B B {2}{B} 3 Creature - Fungus 3 2 C creature Create Saproling/spawn [dom] Saproling (G 1/1) When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. Demonic Vigor dom dom/85 dom B B {B} 1 Enchantment - Aura C mb1-black-a enchantment Enchant creature | Enchanted creature gets +1/+1. | When enchanted creature dies, return that card to its owner's hand. Demonlord Belzenlok dom dom/86 dom B B {4}{B}{B} 6 Legendary Creature - Elder Demon 6 6 M creature /ch Flying, trample | When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. Divest dom dom/87 dom B B {B} 1 Sorcery C sorcery Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. Dread Shade dom dom/88 dom B B {B}{B}{B} 3 Creature - Shade 3 3 R creature {B}: Dread Shade gets +1/+1 until end of turn. Drudge Sentinel dom dom/89 dom B B {2}{B} 3 Creature - Skeleton Warrior 2 1 C mb1-black-b creature {3}: Tap Drudge Sentinel. It gains indestructible until end of turn. The Eldest Reborn dom dom/90 dom B B {4}{B} 5 Enchantment - Saga U mb1-black-a enchantment /ccblue=1 I - Each opponent sacrifices a creature or planeswalker. | II - Each opponent discards a card. | III - Put target creature or planeswalker card from a graveyard onto the battlefield under your control. Eviscerate dom dom/91 dom B B {3}{B} 4 Sorcery C sorcery Destroy target creature. Feral Abomination dom dom/92 dom B B {5}{B} 6 Creature - Thrull 5 5 C mb1-black-b creature Deathtouch Final Parting dom dom/93 dom B B {3}{B}{B} 5 Sorcery U sorcery Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle. Fungal Infection dom dom/94 dom B B {B} 1 Instant C mb1-black-b instant /spawn [dom] Saproling (G 1/1) Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token. Josu Vess, Lich Knight dom dom/95 dom B B {2}{B}{B} 4 Legendary Creature - Zombie Knight 4 5 R creature Create 8 Zombie Knights/spawnx8 [dom] Zombie Knight (B 2/2 Menace) Kicker {5}{B} | Menace | When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. Kazarov, Sengir Pureblood dom dom/96 dom B BR {5}{B}{B} 7 Legendary Creature - Vampire 4 4 R creature /ch Flying | Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. | {3}{R}: Kazarov deals 2 damage to target creature. Knight of Malice dom dom/97 dom B B {1}{B} 2 Creature - Human Knight 2 2 U creature First strike | Hexproof from white | Knight of Malice gets +1/+0 as long as any player controls a white permanent. Lich's Mastery dom dom/98 dom B B {3}{B}{B}{B} 6 Legendary Enchantment R enchantment Hexproof | You can't lose the game. | Whenever you gain life, draw that many cards. | Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. | When Lich's Mastery leaves the battlefield, you lose the game. Lingering Phantom dom dom/99 dom B B {5}{B} 6 Creature - Spirit 5 4 U creature Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. Phyrexian Scriptures dom dom/100 dom B B {2}{B}{B} 4 Enchantment - Saga M enchantment /ccblue=1 I - Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. | II - Destroy all nonartifact creatures. | III - Exile all opponents' graveyards. Rat Colony dom dom/101 dom B B {1}{B} 2 Creature - Rat 2 1 C creature Rat Colony gets +1/+0 for each other Rat you control. | A deck can have any number of cards named Rat Colony. Rite of Belzenlok dom dom/102 dom B B {2}{B}{B} 4 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create 2 Clerics/spawnx2 [dom] Cleric (B 0/1) Create Demon/spawn [dom] Demon (B 6/6 Flying, Trample) I, II - Create two 0/1 black Cleric creature tokens. | III - Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." Settle the Score dom dom/103 dom B B {2}{B}{B} 4 Sorcery U sorcery Exile target creature. Put two loyalty counters on a planeswalker you control. Soul Salvage dom dom/104 dom B B {2}{B} 3 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand. Stronghold Confessor dom dom/105 dom B B {B} 1 Creature - Human Cleric 1 1 C creature Kicker {3} | Menace | If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it. Thallid Omnivore dom dom/106 dom B B {3}{B} 4 Creature - Fungus 3 3 C mb1-black-a creature {1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life. Thallid Soothsayer dom dom/107 dom B B {3}{B} 4 Creature - Fungus 2 3 U creature {2}, Sacrifice a creature: Draw a card. Torgaar, Famine Incarnate dom dom/108 dom B B {6}{B}{B} 8 Legendary Creature - Avatar 7 6 R creature As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. | When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. Urgoros, the Empty One dom dom/109 dom B B {4}{B}{B} 6 Legendary Creature - Specter 4 3 U creature /ch Flying | Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. Vicious Offering dom dom/110 dom B B {1}{B} 2 Instant C instant Kicker-Sacrifice a creature. | Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead. Whisper, Blood Liturgist dom dom/111 dom B B {3}{B} 4 Legendary Creature - Human Cleric 2 2 U creature {T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. Windgrace Acolyte dom dom/112 dom B B {4}{B} 5 Creature - Cat Warrior 3 2 C mb1-black-b creature /ch Flying | When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life. Yargle, Glutton of Urborg dom dom/113 dom B B {4}{B} 5 Legendary Creature - Frog Spirit 9 3 U mb1-black-a creature Yawgmoth's Vile Offering dom dom/114 dom B B {4}{B} 5 Legendary Sorcery R sorcery Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering. Bloodstone Goblin dom dom/115 dom R R {1}{R} 2 Creature - Goblin Warrior 2 2 C mb1-red-a creature Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. Champion of the Flame dom dom/116 dom R R {1}{R} 2 Creature - Human Warrior 1 1 U creature Trample | Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. Fervent Strike dom dom/117 dom R R {R} 1 Instant C mb1-red-b instant Target creature gets +1/+0 and gains first strike and haste until end of turn. Fiery Intervention dom dom/118 dom R R {4}{R} 5 Sorcery C sorcery Choose one - | - Fiery Intervention deals 5 damage to target creature. | - Destroy target artifact. Fight with Fire dom dom/119 dom R R {2}{R} 3 Sorcery U sorcery Kicker {5}{R} | Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. Fire Elemental dom dom/120 dom R R {3}{R}{R} 5 Creature - Elemental 5 4 C creature Firefist Adept dom dom/121 dom R R {4}{R} 5 Creature - Human Wizard 3 3 U creature When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. The First Eruption dom dom/122 dom R R {2}{R} 3 Enchantment - Saga R enchantment /ccblue=1 I - The First Eruption deals 1 damage to each creature without flying. | II - Add {R}{R}. | III - Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature. The Flame of Keld dom dom/123 dom R R {1}{R} 2 Enchantment - Saga U enchantment /ccblue=1 I - Discard your hand. | II - Draw two cards. | III - If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead. Frenzied Rage dom dom/124 dom R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1 and has menace. Ghitu Chronicler dom dom/125 dom R R {1}{R} 2 Creature - Human Wizard 1 3 C creature Kicker {3}{R} | When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. Ghitu Journeymage dom dom/126 dom R R {2}{R} 3 Creature - Human Wizard 3 2 C creature When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. Ghitu Lavarunner dom dom/127 dom R R {R} 1 Creature - Human Wizard 1 2 C mb1-red-a creature As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste. Goblin Barrage dom dom/128 dom R R {3}{R} 4 Sorcery U sorcery Kicker-Sacrifice an artifact or Goblin. | Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker. Goblin Chainwhirler dom dom/129 dom R R {R}{R}{R} 3 Creature - Goblin Warrior 3 3 R creature First strike | When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. Goblin Warchief dom dom/130 dom R R {1}{R}{R} 3 Creature - Goblin Warrior 2 2 U mb1-red-b creature Goblin spells you cast cost {1} less to cast. | Goblins you control have haste. Haphazard Bombardment dom dom/131 dom R R {5}{R} 6 Enchantment R enchantment When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. | At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. Jaya Ballard dom dom/132 dom R R {2}{R}{R}{R} 5 Legendary Planeswalker - Jaya 5 M planeswalker yInitialize/ccblue=5 Create Jaya Ballard Emblem/spawn [dom] Jaya Ballard Emblem +1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells. | +1: Discard up to three cards, then draw that many cards. | -8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead." Jaya's Immolating Inferno dom dom/133 dom R R {X}{R}{R} 2 Legendary Sorcery R sorcery Jaya's Immolating Inferno deals X damage to each of up to three targets. Keldon Overseer dom dom/134 dom R R {2}{R} 3 Creature - Human Warrior 3 1 C mb1-red-b creature Kicker {3}{R} | Haste | When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Keldon Raider dom dom/135 dom R R {2}{R}{R} 4 Creature - Human Warrior 4 3 C creature When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. Keldon Warcaller dom dom/136 dom R R {1}{R} 2 Creature - Human Warrior 2 2 C creature Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control. Orcish Vandal dom dom/137 dom R R {1}{R} 2 Creature - Orc Warrior 1 1 U creature {T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target. Radiating Lightning dom dom/138 dom R R {3}{R} 4 Instant C instant Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls. Rampaging Cyclops dom dom/139 dom R R {3}{R} 4 Creature - Cyclops 4 4 C mb1-red-b creature Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. Run Amok dom dom/140 dom R R {1}{R} 2 Instant C mb1-red-b instant Target attacking creature gets +3/+3 and gains trample until end of turn. Seismic Shift dom dom/141 dom R R {3}{R} 4 Sorcery C mb1-red-a sorcery Destroy target land. Up to two target creatures can't block this turn. Shivan Fire dom dom/142 dom R R {R} 1 Instant C instant Kicker {4} | Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead. Siege-Gang Commander dom dom/143 dom R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature /spawnx3 [dom] Goblin (R 1/1) When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. | {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. Skirk Prospector dom dom/144 dom R R {R} 1 Creature - Goblin 1 1 C mb1-red-b creature Sacrifice a Goblin: Add {R}. Skizzik dom dom/145 dom R R {3}{R} 4 Creature - Elemental 5 3 U creature Kicker {R} | Trample, haste | At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it. Squee, the Immortal dom dom/146 dom R R {1}{R}{R} 3 Legendary Creature - Goblin 2 1 R creature You may cast Squee, the Immortal from your graveyard or from exile. Two-Headed Giant dom dom/147 dom R R {2}{R}{R} 4 Creature - Giant Warrior 4 4 R mb1-rare creature Flip two coins/flip2 Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. Valduk, Keeper of the Flame dom dom/148 dom R R {2}{R} 3 Legendary Creature - Human Shaman 3 2 U creature Create Elemental/spawn [dom] Elemental (R 3/1 Trample, Haste) Create 5 Elementals/spawnx5 [dom] Elemental (R 3/1 Trample, Haste) Create 10 Elementals/spawnx10 [dom] Elemental (R 3/1 Trample, Haste) At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. Verix Bladewing dom dom/149 dom R R {2}{R}{R} 4 Legendary Creature - Dragon 4 4 M creature yInitialize/ch Create Karox Bladewing/spawn [dom] Karox Bladewing (R 4/4 Flying) Kicker {3} | Flying | When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. Warcry Phoenix dom dom/150 dom R R {3}{R} 4 Creature - Phoenix 2 2 U creature /ch Flying, haste | Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking. Warlord's Fury dom dom/151 dom R R {R} 1 Sorcery C sorcery Creatures you control gain first strike until end of turn. | Draw a card. Wizard's Lightning dom dom/152 dom R R {2}{R} 3 Instant U instant This spell costs {2} less to cast if you control a Wizard. | Wizard's Lightning deals 3 damage to any target. Adventurous Impulse dom dom/153 dom G G {G} 1 Sorcery C mb1-green-b sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Ancient Animus dom dom/154 dom G G {1}{G} 2 Instant C instant Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. Arbor Armament dom dom/155 dom G G {G} 1 Instant C mb1-green-a instant Put a +1/+1 counter on target creature. That creature gains reach until end of turn. Baloth Gorger dom dom/156 dom G G {2}{G}{G} 4 Creature - Beast 4 4 C mb1-green-b creature Kicker {4} | If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. Broken Bond dom dom/157 dom G G {1}{G} 2 Sorcery C mb1-green-b sorcery Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield. Corrosive Ooze dom dom/158 dom G G {1}{G} 2 Creature - Ooze 2 2 C creature Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat. Elfhame Druid dom dom/159 dom G G {1}{G} 2 Creature - Elf Druid 0 2 U creature {T}: Add {G}. | {T}: Add {G}{G}. Spend this mana only to cast kicked spells. Fungal Plots dom dom/160 dom G G {1}{G} 2 Enchantment U enchantment Create Saproling/spawn [dom] Saproling (G 1/1) {1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. | Sacrifice two Saprolings: You gain 2 life and draw a card. Gaea's Blessing dom dom/161 dom G G {1}{G} 2 Sorcery U mb1-green-a sorcery Target player shuffles up to three target cards from their graveyard into their library. | Draw a card. | When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library. Gaea's Protector dom dom/162 dom G G {3}{G} 4 Creature - Elemental Warrior 4 2 C mb1-green-a creature Gaea's Protector must be blocked if able. Gift of Growth dom dom/163 dom G G {1}{G} 2 Instant C mb1-green-a instant Kicker {2} | Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead. Grow from the Ashes dom dom/164 dom G G {2}{G} 3 Sorcery C sorcery Kicker {2} | Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle. Grunn, the Lonely King dom dom/165 dom G G {4}{G}{G} 6 Legendary Creature - Ape Warrior 5 5 U creature Kicker {3} | If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. | Whenever Grunn attacks alone, double its power and toughness until end of turn. Kamahl's Druidic Vow dom dom/166 dom G G {X}{G}{G} 2 Legendary Sorcery R sorcery Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard. Krosan Druid dom dom/167 dom G G {2}{G} 3 Creature - Centaur Druid 2 3 C mb1-green-a creature Kicker {4}{G} | When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. Llanowar Elves dom dom/168 dom G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Llanowar Envoy dom dom/169 dom G G {2}{G} 3 Creature - Elf Scout 3 2 C creature {1}{G}: Add one mana of any color. Llanowar Scout dom dom/170 dom G G {1}{G} 2 Creature - Elf Scout 1 3 C creature {T}: You may put a land card from your hand onto the battlefield. Mammoth Spider dom dom/171 dom G G {4}{G} 5 Creature - Spider 3 5 C creature Reach Marwyn, the Nurturer dom dom/172 dom G G {2}{G} 3 Legendary Creature - Elf Druid 1 1 R creature Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. | {T}: Add an amount of {G} equal to Marwyn's power. The Mending of Dominaria dom dom/173 dom G G {3}{G}{G} 5 Enchantment - Saga R enchantment /ccblue=1 I, II - Mill two cards, then you may return a creature card from your graveyard to your hand. | III - Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. Multani, Yavimaya's Avatar dom dom/174 dom G G {4}{G}{G} 6 Legendary Creature - Elemental Avatar 0 0 M creature Reach, trample | Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. | {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. Nature's Spiral dom dom/175 dom G G {1}{G} 2 Sorcery U sorcery Return target permanent card from your graveyard to your hand. Pierce the Sky dom dom/176 dom G G {1}{G} 2 Instant C mb1-green-a instant Pierce the Sky deals 7 damage to target creature with flying. Primordial Wurm dom dom/177 dom G G {4}{G}{G} 6 Creature - Wurm 7 6 C creature Saproling Migration dom dom/178 dom G G {1}{G} 2 Sorcery C mb1-green-a sorcery Create 2 Saprolings/spawnx2 [dom] Saproling (G 1/1) Create 4 Saprolings/spawnx4 [dom] Saproling (G 1/1) Kicker {4} | Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead. Song of Freyalise dom dom/179 dom G G {1}{G} 2 Enchantment - Saga U enchantment /ccblue=1 I, II - Until your next turn, creatures you control gain "{T}: Add one mana of any color." | III - Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn. Spore Swarm dom dom/180 dom G G {3}{G} 4 Instant U instant /spawnx3 [dom] Saproling (G 1/1) Create three 1/1 green Saproling creature tokens. Sporecrown Thallid dom dom/181 dom G G {1}{G} 2 Creature - Fungus 2 2 U creature Each other creature you control that's a Fungus or Saproling gets +1/+1. Steel Leaf Champion dom dom/182 dom G G {G}{G}{G} 3 Creature - Elf Knight 5 4 R creature Steel Leaf Champion can't be blocked by creatures with power 2 or less. Sylvan Awakening dom dom/183 dom G G {2}{G} 3 Sorcery R sorcery Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. Territorial Allosaurus dom dom/184 dom G G {2}{G}{G} 4 Creature - Dinosaur 5 5 R creature Kicker {2}{G} | When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature. Thorn Elemental dom dom/185 dom G G {5}{G}{G} 7 Creature - Elemental 7 7 U creature You may have Thorn Elemental assign its combat damage as though it weren't blocked. Untamed Kavu dom dom/186 dom G G {1}{G} 2 Creature - Kavu 2 2 U creature Kicker {3} | Vigilance, trample | If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. Verdant Force dom dom/187 dom G G {5}{G}{G}{G} 8 Creature - Elemental 7 7 R creature Create Saproling/spawn [dom] Saproling (G 1/1) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Wild Onslaught dom dom/188 dom G G {3}{G} 4 Instant U instant Kicker {4} | Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead. Yavimaya Sapherd dom dom/189 dom G G {2}{G} 3 Creature - Fungus 2 2 C mb1-green-a creature /spawn [dom] Saproling (G 1/1) When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. Adeliz, the Cinder Wind dom dom/190 dom UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 2 2 U creature /ch Flying, haste | Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. Arvad the Cursed dom dom/191 dom WB WB {3}{W}{B} 5 Legendary Creature - Vampire Knight 3 3 U creature Deathtouch, lifelink | Other legendary creatures you control get +2/+2. Aryel, Knight of Windgrace dom dom/192 dom WB WB {2}{W}{B} 4 Legendary Creature - Human Knight 4 4 R creature Create Knight/spawn [dom] Knight (W 2/2 Vigilance) Vigilance | {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. | {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. Darigaaz Reincarnated dom dom/193 dom BRG BRG {4}{B}{R}{G} 7 Legendary Creature - Dragon 7 7 M creature /ch Flying, trample, haste | If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. | At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield. Garna, the Bloodflame dom dom/194 dom BR BR {3}{B}{R} 5 Legendary Creature - Human Warrior 3 3 U creature Flash | When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. | Other creatures you control have haste. Grand Warlord Radha dom dom/195 dom RG RG {2}{R}{G} 4 Legendary Creature - Elf Warrior 3 4 R creature Haste | Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end. Hallar, the Firefletcher dom dom/196 dom RG RG {1}{R}{G} 3 Legendary Creature - Elf Archer 3 3 U creature Trample | Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. Jhoira, Weatherlight Captain dom dom/197 dom UR UR {2}{U}{R} 4 Legendary Creature - Human Artificer 3 3 M creature Whenever you cast a historic spell, draw a card. Jodah, Archmage Eternal dom dom/198 dom URW WUBRG {1}{U}{R}{W} 4 Legendary Creature - Human Wizard 4 3 R creature /ch Flying | You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. Muldrotha, the Gravetide dom dom/199 dom BGU BGU {3}{B}{G}{U} 6 Legendary Creature - Elemental Avatar 6 6 M creature During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. Oath of Teferi dom dom/200 dom WU WU {3}{W}{U} 5 Legendary Enchantment R enchantment When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. | You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once. Primevals' Glorious Rebirth dom dom/201 dom WB WB {5}{W}{B} 7 Legendary Sorcery R sorcery Return all legendary permanent cards from your graveyard to the battlefield. Raff Capashen, Ship's Mage dom dom/202 dom WU WU {2}{W}{U} 4 Legendary Creature - Human Wizard 3 3 U mb1-multicolor creature /ch Flash | Flying | You may cast historic spells as though they had flash. Rona, Disciple of Gix dom dom/203 dom UB UB {1}{U}{B} 3 Legendary Creature - Human Artificer 2 2 U creature Reveal top card/vp1at1 When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. | You may cast spells from among cards exiled with Rona. | {4}, {T}: Exile the top card of your library. Shanna, Sisay's Legacy dom dom/204 dom GW GW {G}{W} 2 Legendary Creature - Human Warrior 0 0 U creature Shanna, Sisay's Legacy can't be the target of abilities your opponents control. | Shanna gets +1/+1 for each creature you control. Slimefoot, the Stowaway dom dom/205 dom BG BG {1}{B}{G} 3 Legendary Creature - Fungus 2 3 U creature Create Saproling/spawn [dom] Saproling (G 1/1) Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. | {4}: Create a 1/1 green Saproling creature token. Tatyova, Benthic Druid dom dom/206 dom GU GU {3}{G}{U} 5 Legendary Creature - Merfolk Druid 3 3 U mb1-multicolor creature Landfall - Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. Teferi, Hero of Dominaria dom dom/207 dom WU WU {3}{W}{U} 5 Legendary Planeswalker - Teferi 4 M planeswalker yInitialize/ccblue=4 Create Teferi, Hero of Dominaria Emblem/spawn [dom] Teferi, Hero of Dominaria Emblem +1: Draw a card. At the beginning of the next end step, untap up to two lands. | -3: Put target nonland permanent into its owner's library third from the top. | -8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." Tiana, Ship's Caretaker dom dom/208 dom RW RW {3}{R}{W} 5 Legendary Creature - Angel Artificer 3 3 U creature /ch Flying, first strike | Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. Aesthir Glider dom dom/209 dom {3} 3 Artifact Creature - Bird Construct 2 1 C creature /ch Flying | Aesthir Glider can't block. Amaranthine Wall dom dom/210 dom {4} 4 Artifact Creature - Wall 0 6 U creature Defender | {2}: Amaranthine Wall gains indestructible until end of turn. Blackblade Reforged dom dom/211 dom {2} 2 Legendary Artifact - Equipment R artifact Equipped creature gets +1/+1 for each land you control. | Equip legendary creature {3} | Equip {7} Bloodtallow Candle dom dom/212 dom {1} 1 Artifact C artifact {6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn. Damping Sphere dom dom/213 dom {2} 2 Artifact U artifact If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. | Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn. Forebear's Blade dom dom/214 dom {3} 3 Artifact - Equipment R artifact Equipped creature gets +3/+0 and has vigilance and trample. | Whenever equipped creature dies, attach Forebear's Blade to target creature you control. | Equip {3} Gilded Lotus dom dom/215 dom {5} 5 Artifact R artifact {T}: Add three mana of any one color. Guardians of Koilos dom dom/216 dom {5} 5 Artifact Creature - Construct 4 4 C creature When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. Helm of the Host dom dom/217 dom {4} 4 Legendary Artifact - Equipment R artifact Create Copy/spawn [2xm] Copy At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. | Equip {5} Howling Golem dom dom/218 dom {3} 3 Artifact Creature - Golem 2 3 U creature Whenever Howling Golem attacks or blocks, each player draws a card. Icy Manipulator dom dom/219 dom {4} 4 Artifact U mb1-colorless artifact {1}, {T}: Tap target artifact, creature, or land. Jhoira's Familiar dom dom/220 dom {4} 4 Artifact Creature - Bird 2 2 U creature /ch Flying | Historic spells you cast cost {1} less to cast. Jousting Lance dom dom/221 dom {2} 2 Artifact - Equipment C artifact Equipped creature gets +2/+0. | As long as it's your turn, equipped creature has first strike. | Equip {3} Juggernaut dom dom/222 dom {4} 4 Artifact Creature - Juggernaut 5 3 U creature Juggernaut attacks each combat if able. | Juggernaut can't be blocked by Walls. Mishra's Self-Replicator dom dom/223 dom {5} 5 Artifact Creature - Assembly-Worker 2 2 R creature Create Mishra's Self-Replicator Copy/spawn [lackey] Mishra's Self-Replicator (Copy) Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. Mox Amber dom dom/224 dom {0} 0 Legendary Artifact M artifact {T}: Add one mana of any color among legendary creatures and planeswalkers you control. Navigator's Compass dom dom/225 dom {1} 1 Artifact C artifact When Navigator's Compass enters the battlefield, you gain 3 life. | {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types. Pardic Wanderer dom dom/226 dom {6} 6 Artifact Creature - Golem 5 5 C creature Trample Powerstone Shard dom dom/227 dom {3} 3 Artifact C artifact {T}: Add {C} for each artifact you control named Powerstone Shard. Shield of the Realm dom dom/228 dom {2} 2 Artifact - Equipment U artifact If a source would deal damage to equipped creature, prevent 2 of that damage. | Equip {1} Short Sword dom dom/229 dom {1} 1 Artifact - Equipment C mb1-colorless artifact Equipped creature gets +1/+1. | Equip {1} Skittering Surveyor dom dom/230 dom {3} 3 Artifact Creature - Construct 1 2 C creature When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Sorcerer's Wand dom dom/231 dom {1} 1 Artifact - Equipment U artifact Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead." | Equip {3} Sparring Construct dom dom/232 dom {1} 1 Artifact Creature - Construct 1 1 C creature When Sparring Construct dies, put a +1/+1 counter on target creature you control. Thran Temporal Gateway dom dom/233 dom {4} 4 Legendary Artifact R artifact {4}, {T}: You may put a historic permanent card from your hand onto the battlefield. Traxos, Scourge of Kroog dom dom/234 dom {4} 4 Legendary Artifact Creature - Construct 7 7 R creature /cr90;/ci Trample | Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. | Whenever you cast a historic spell, untap Traxos. Urza's Tome dom dom/235 dom {2} 2 Artifact U artifact {3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. Voltaic Servant dom dom/236 dom {2} 2 Artifact Creature - Construct 1 3 C creature At the beginning of your end step, untap target artifact. Weatherlight dom dom/237 dom {4} 4 Legendary Artifact - Vehicle 4 5 M artifact yInitialize/ch Look at top five cards/vp1pt5 Flying | Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Crew 3 Cabal Stronghold dom dom/238 dom B 0 Land R land {T}: Add {C}. | {3}, {T}: Add {B} for each basic Swamp you control. Clifftop Retreat dom dom/239 dom RW 0 Land R land /cr90 Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. | {T}: Add {R} or {W}. Hinterland Harbor dom dom/240 dom GU 0 Land R land /cr90 Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. | {T}: Add {G} or {U}. Isolated Chapel dom dom/241 dom WB 0 Land R land /cr90 Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. | {T}: Add {W} or {B}. Memorial to Folly dom dom/242 dom B 0 Land U land /cr90 Memorial to Folly enters the battlefield tapped. | {T}: Add {B}. | {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. Memorial to Genius dom dom/243 dom U 0 Land U land /cr90 Memorial to Genius enters the battlefield tapped. | {T}: Add {U}. | {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. Memorial to Glory dom dom/244 dom W 0 Land U land yInitialize/cr90 Create 2 Soldiers/spawnx2 [dom] Soldier (W 1/1) Memorial to Glory enters the battlefield tapped. | {T}: Add {W}. | {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. Memorial to Unity dom dom/245 dom G 0 Land U land yInitialize/cr90 Look at top five cards/vp1pt5 Memorial to Unity enters the battlefield tapped. | {T}: Add {G}. | {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. Memorial to War dom dom/246 dom R 0 Land U land /cr90 Memorial to War enters the battlefield tapped. | {T}: Add {R}. | {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. Sulfur Falls dom dom/247 dom UR 0 Land R land /cr90 Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. | {T}: Add {U} or {R}. Woodland Cemetery dom dom/248 dom BG 0 Land R land /cr90 Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. | {T}: Add {B} or {G}. Zhalfirin Void dom dom/249 dom 0 Land U land Scry 1/vp1pt1 When Zhalfirin Void enters the battlefield, scry 1. | {T}: Add {C}. Plains dom dom/250 dom W 0 Basic Land - Plains C plains Island dom dom/254 dom U 0 Basic Land - Island C island Swamp dom dom/258 dom B 0 Basic Land - Swamp C swamp Mountain dom dom/262 dom R 0 Basic Land - Mountain C mountain Forest dom dom/266 dom G 0 Basic Land - Forest C forest Teferi, Timebender dom dom/270 dom WU WU {4}{W}{U} 6 Legendary Planeswalker - Teferi 5 M notInPacks planeswalker /ccblue=5 +2: Untap up to one target artifact or creature. | -3: You gain 2 life and draw two cards. | -9: Take an extra turn after this one. Temporal Machinations dom dom/271 dom U U {2}{U} 3 Sorcery C notInPacks sorcery Return target creature to its owner's hand. If you control an artifact, draw a card. Niambi, Faithful Healer dom dom/272 dom WU WU {1}{W}{U} 3 Legendary Creature - Human Cleric 2 2 R notInPacks creature When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle. Teferi's Sentinel dom dom/273 dom {5} 5 Artifact Creature - Golem 2 6 U notInPacks creature As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. Meandering River dom dom/274 dom WU 0 Land C notInPacks land /cr90 Meandering River enters the battlefield tapped. | {T}: Add {W} or {U}. Chandra, Bold Pyromancer dom dom/275 dom R R {4}{R}{R} 6 Legendary Planeswalker - Chandra 5 M notInPacks planeswalker /ccblue=5 +1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. | -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. | -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control. Chandra's Outburst dom dom/276 dom R R {3}{R}{R} 5 Sorcery R notInPacks sorcery Chandra's Outburst deals 4 damage to target player or planeswalker. | Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle. Karplusan Hound dom dom/277 dom R R {3}{R} 4 Creature - Dog 3 3 U notInPacks creature Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. Pyromantic Pilgrim dom dom/278 dom R R {2}{R} 3 Creature - Human Wizard 3 1 C notInPacks creature Haste Timber Gorge dom dom/279 dom RG 0 Land C notInPacks land /cr90 Timber Gorge enters the battlefield tapped. | {T}: Add {R} or {G}. Firesong and Sunspeaker dom dom/280 dom RW RW {4}{R}{W} 6 Legendary Creature - Minotaur Cleric 4 6 R notInPacks creature Red instant and sorcery spells you control have lifelink. | Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. [dom] Knight (W 2/2 Vigilance) dom tdom/1 tdom W 0 Token Creature - Knight 2 2 T Vigilance [dom] Soldier (W 1/1) dom tdom/3 tdom W 0 Token Creature - Soldier 1 1 T [dom] Cleric (B 0/1) dom tdom/4 tdom B 0 Token Creature - Cleric 0 1 T [dom] Zombie Knight (B 2/2 Menace) dom tdom/5 tdom B 0 Token Creature - Zombie Knight 2 2 T Menace [dom] Nightmare Horror (B */*) dom tdom/6 tdom B 0 Token Creature - Nightmare Horror * * T [dom] Demon (B 6/6 Flying, Trample) dom tdom/7 tdom B 0 Token Creature - Demon 6 6 T /ch Flying, trample | At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you. [dom] Elemental (R 3/1 Trample, Haste) dom tdom/8 tdom R 0 Token Creature - Elemental 3 1 T Trample, haste [dom] Goblin (R 1/1) dom tdom/9 tdom R 0 Token Creature - Goblin 1 1 T [dom] Karox Bladewing (R 4/4 Flying) dom tdom/10 tdom R 0 Token Legendary Creature - Dragon 4 4 T /ch Flying [dom] Saproling (G 1/1) dom tdom/11 tdom G 0 Token Creature - Saproling 1 1 T [dom] Construct (0/0) dom tdom/14 tdom 0 Token Artifact Creature - Construct 0 0 T This creature gets +1/+1 for each artifact you control. [dom] Jaya Ballard Emblem dom tdom/15 tdom 0 Token Emblem T You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead. [dom] Teferi, Hero of Dominaria Emblem dom tdom/16 tdom 0 Token Emblem T Whenever you draw a card, exile target permanent an opponent controls. Blade Instructor grn grn/1 grn W W {2}{W} 3 Creature - Human Soldier 3 1 C mb1-white-b creature Mentor Bounty Agent grn grn/2 grn W W {1}{W} 2 Creature - Human Soldier 2 2 R creature Vigilance | {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment. Candlelight Vigil grn grn/3 grn W W {3}{W} 4 Enchantment - Aura C mb1-white-b enchantment Enchant creature | Enchanted creature gets +3/+2 and has vigilance. Citywide Bust grn grn/4 grn W W {1}{W}{W} 3 Sorcery R sorcery Destroy all creatures with toughness 4 or greater. Collar the Culprit grn grn/5 grn W W {3}{W} 4 Instant C mb1-white-b instant Destroy target creature with toughness 4 or greater. Conclave Tribunal grn grn/6 grn W W {3}{W} 4 Enchantment U enchantment Convoke | When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield. Crush Contraband grn grn/7 grn W W {3}{W} 4 Instant U instant Choose one or both - | - Exile target artifact. | - Exile target enchantment. Dawn of Hope grn grn/8 grn W W {1}{W} 2 Enchantment R enchantment Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Whenever you gain life, you may pay {2}. If you do, draw a card. | {3}{W}: Create a 1/1 white Soldier creature token with lifelink. Demotion grn grn/9 grn W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't block, and its activated abilities can't be activated. Divine Visitation grn grn/10 grn W W {3}{W}{W} 5 Enchantment M enchantment If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. Flight of Equenauts grn grn/11 grn W W {7}{W} 8 Creature - Human Knight 4 5 U creature /ch Convoke | Flying Gird for Battle grn grn/12 grn W W {W} 1 Sorcery U sorcery Put a +1/+1 counter on each of up to two target creatures. Haazda Marshal grn grn/13 grn W W {W} 1 Creature - Human Soldier 1 1 U creature Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink. Healer's Hawk grn grn/14 grn W W {W} 1 Creature - Bird 1 1 C mb1-white-b creature /ch Flying, lifelink Hunted Witness grn grn/15 grn W W {W} 1 Creature - Human 1 1 C creature Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink. Inspiring Unicorn grn grn/16 grn W W {2}{W}{W} 4 Creature - Unicorn 2 2 U creature Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. Intrusive Packbeast grn grn/17 grn W W {4}{W} 5 Creature - Beast 3 3 C mb1-white-b creature Vigilance | When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control. Ledev Guardian grn grn/18 grn W W {3}{W} 4 Creature - Human Knight 2 4 C creature Convoke Light of the Legion grn grn/19 grn W W {4}{W}{W} 6 Creature - Angel 5 5 R creature /ch Flying | Mentor | When Light of the Legion dies, put a +1/+1 counter on each white creature you control. Loxodon Restorer grn grn/20 grn W W {4}{W}{W} 6 Creature - Elephant Cleric 3 4 C creature Convoke | When Loxodon Restorer enters the battlefield, you gain 4 life. Luminous Bonds grn grn/21 grn W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. Parhelion Patrol grn grn/22 grn W W {3}{W} 4 Creature - Human Knight 2 3 C creature /ch Flying, vigilance | Mentor Righteous Blow grn grn/23 grn W W {W} 1 Instant C instant Righteous Blow deals 2 damage to target attacking or blocking creature. Roc Charger grn grn/24 grn W W {2}{W} 3 Creature - Bird 1 3 U creature /ch Flying | Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn. Skyline Scout grn grn/25 grn W W {1}{W} 2 Creature - Human Scout 2 1 C creature Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn. Sunhome Stalwart grn grn/26 grn W W {1}{W} 2 Creature - Human Soldier 2 2 U creature First strike | Mentor Sworn Companions grn grn/27 grn W W {2}{W} 3 Sorcery C sorcery /spawnx2 [grn] Soldier (W 1/1 Lifelink) Create two 1/1 white Soldier creature tokens with lifelink. Take Heart grn grn/28 grn W W {W} 1 Instant C instant Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. Tenth District Guard grn grn/29 grn W W {1}{W} 2 Creature - Human Soldier 2 2 C creature When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. Venerated Loxodon grn grn/30 grn W W {4}{W} 5 Creature - Elephant Cleric 4 4 R creature Convoke | When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it. Capture Sphere grn grn/31 grn U U {3}{U} 4 Enchantment - Aura C mb1-blue-a enchantment Flash | Enchant creature | When Capture Sphere enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Chemister's Insight grn grn/32 grn U U {3}{U} 4 Instant U instant Draw two cards. | Jump-start Citywatch Sphinx grn grn/33 grn U U {5}{U} 6 Creature - Sphinx 5 4 U mb1-blue-b creature yInitialize/ch Surveil 2/vp1pt2 Flying | When Citywatch Sphinx dies, surveil 2. Dazzling Lights grn grn/34 grn U U {U} 1 Instant C mb1-blue-b instant Surveil 2/vp1pt2 Target creature gets -3/-0 until end of turn. | Surveil 2. Devious Cover-Up grn grn/35 grn U U {2}{U}{U} 4 Instant C instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. Dimir Informant grn grn/36 grn U U {2}{U} 3 Creature - Human Rogue 1 4 C creature Surveil 2/vp1pt2 When Dimir Informant enters the battlefield, surveil 2. Disdainful Stroke grn grn/37 grn U U {1}{U} 2 Instant C instant Counter target spell with mana value 4 or greater. Dream Eater grn grn/38 grn U U {4}{U}{U} 6 Creature - Nightmare Sphinx 4 3 M creature yInitialize/ch Surveil 4/vp1pt4 Flash | Flying | When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. Drowned Secrets grn grn/39 grn U U {1}{U} 2 Enchantment R enchantment Whenever you cast a blue spell, target player mills two cards. Enhanced Surveillance grn grn/40 grn U U {1}{U} 2 Enchantment U enchantment You may look at an additional two cards each time you surveil. | Exile Enhanced Surveillance: Shuffle your graveyard into your library. Guild Summit grn grn/41 grn U U {2}{U} 3 Enchantment U enchantment When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. | Whenever a Gate enters the battlefield under your control, draw a card. Leapfrog grn grn/42 grn U U {2}{U} 3 Creature - Frog 3 1 C mb1-blue-b creature Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. Maximize Altitude grn grn/43 grn U U {U} 1 Sorcery C mb1-blue-b sorcery Target creature gets +1/+1 and gains flying until end of turn. | Jump-start Mission Briefing grn grn/44 grn U U {U}{U} 2 Instant R instant Surveil 2/vp1pt2 Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. Murmuring Mystic grn grn/45 grn U U {3}{U} 4 Creature - Human Wizard 1 5 U creature Create Bird Illusion/spawn [grn] Bird Illusion (U 1/1 Flying) Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. Muse Drake grn grn/46 grn U U {3}{U} 4 Creature - Drake 1 3 C creature /ch Flying | When Muse Drake enters the battlefield, draw a card. Narcomoeba grn grn/47 grn U U {1}{U} 2 Creature - Illusion 1 1 R creature /ch Flying | When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. Nightveil Sprite grn grn/48 grn U U {1}{U} 2 Creature - Faerie Rogue 1 2 U creature yInitialize/ch Surveil 1/vp1pt1 Flying | Whenever Nightveil Sprite attacks, surveil 1. Omnispell Adept grn grn/49 grn U U {4}{U} 5 Creature - Human Wizard 3 4 R creature {2}{U}, {T}: You may cast an instant or sorcery spell from your hand without paying its mana cost. Passwall Adept grn grn/50 grn U U {1}{U} 2 Creature - Human Wizard 1 3 C creature {2}{U}: Target creature can't be blocked this turn. Quasiduplicate grn grn/51 grn U U {1}{U}{U} 3 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create a token that's a copy of target creature you control. | Jump-start Radical Idea grn grn/52 grn U U {1}{U} 2 Instant C instant Draw a card. | Jump-start Selective Snare grn grn/53 grn U U {X}{U} 1 Sorcery U sorcery Return X target creatures of the creature type of your choice to their owner's hand. Sinister Sabotage grn grn/54 grn U U {1}{U}{U} 3 Instant U instant Surveil 1/vp1pt1 Counter target spell. | Surveil 1. Thoughtbound Phantasm grn grn/55 grn U U {U} 1 Creature - Spirit 2 2 U creature Defender | Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm. | As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender. Unexplained Disappearance grn grn/56 grn U U {1}{U} 2 Instant C instant Surveil 1/vp1pt1 Return target creature to its owner's hand. | Surveil 1. Vedalken Mesmerist grn grn/57 grn U U {1}{U} 2 Creature - Vedalken Wizard 2 1 C creature Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. Wall of Mist grn grn/58 grn U U {1}{U} 2 Creature - Wall 0 5 C creature Defender Watcher in the Mist grn grn/59 grn U U {3}{U}{U} 5 Creature - Spirit 3 4 C creature yInitialize/ch Surveil 2/vp1pt2 Flying | When Watcher in the Mist enters the battlefield, surveil 2. Wishcoin Crab grn grn/60 grn U U {3}{U} 4 Creature - Crab 2 5 C mb1-blue-a creature Barrier of Bones grn grn/61 grn B B {B} 1 Creature - Skeleton Wall 0 3 C creature Surveil 1/vp1pt1 Defender | When Barrier of Bones enters the battlefield, surveil 1. Bartizan Bats grn grn/62 grn B B {3}{B} 4 Creature - Bat 3 1 C mb1-black-b creature /ch Flying Blood Operative grn grn/63 grn B B {1}{B}{B} 3 Creature - Vampire Assassin 3 1 R creature Lifelink | When Blood Operative enters the battlefield, you may exile target card from a graveyard. | Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand. Burglar Rat grn grn/64 grn B B {1}{B} 2 Creature - Rat 1 1 C creature When Burglar Rat enters the battlefield, each opponent discards a card. Child of Night grn grn/65 grn B B {1}{B} 2 Creature - Vampire 2 1 C creature Lifelink Creeping Chill grn grn/66 grn B B {3}{B} 4 Sorcery U sorcery Creeping Chill deals 3 damage to each opponent and you gain 3 life. | When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. Dead Weight grn grn/67 grn B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-2. Deadly Visit grn grn/68 grn B B {3}{B}{B} 5 Sorcery C sorcery Surveil 2/vp1pt2 Destroy target creature. | Surveil 2. Doom Whisperer grn grn/69 grn B B {3}{B}{B} 5 Creature - Nightmare Demon 6 6 M creature yInitialize/ch Surveil 2/vp1pt2 Flying, trample | Pay 2 life: Surveil 2. Douser of Lights grn grn/70 grn B B {4}{B} 5 Creature - Horror 4 5 C creature Gruesome Menagerie grn grn/71 grn B B {3}{B}{B} 5 Sorcery R sorcery Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield. Hired Poisoner grn grn/72 grn B B {B} 1 Creature - Human Assassin 1 1 C creature Deathtouch Kraul Swarm grn grn/73 grn B B {4}{B} 5 Creature - Insect Warrior 4 1 U creature /ch Flying | {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. Lotleth Giant grn grn/74 grn B B {6}{B} 7 Creature - Zombie Giant 6 5 U creature Undergrowth - When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. Mausoleum Secrets grn grn/75 grn B B {1}{B} 2 Instant R instant Undergrowth - Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle. Mephitic Vapors grn grn/76 grn B B {2}{B} 3 Sorcery C mb1-black-b sorcery Surveil 2/vp1pt2 All creatures get -1/-1 until end of turn. | Surveil 2. Midnight Reaper grn grn/77 grn B B {2}{B} 3 Creature - Zombie Knight 3 2 R creature Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. Moodmark Painter grn grn/78 grn B B {2}{B}{B} 4 Creature - Human Shaman 2 3 C creature Undergrowth - When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Necrotic Wound grn grn/79 grn B B {B} 1 Instant U instant Undergrowth - Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead. Never Happened grn grn/80 grn B B {2}{B} 3 Sorcery C mb1-black-a sorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. Pilfering Imp grn grn/81 grn B B {B} 1 Creature - Imp 1 1 U creature /ch Flying | {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate only as a sorcery. Plaguecrafter grn grn/82 grn B B {2}{B} 3 Creature - Human Shaman 3 2 U mb1-black-a creature When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. Price of Fame grn grn/83 grn B B {3}{B} 4 Instant U instant Surveil 2/vp1pt2 This spell costs {2} less to cast if it targets a legendary creature. | Destroy target creature. | Surveil 2. Ritual of Soot grn grn/84 grn B B {2}{B}{B} 4 Sorcery R sorcery Destroy all creatures with mana value 3 or less. Severed Strands grn grn/85 grn B B {1}{B} 2 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls. Spinal Centipede grn grn/86 grn B B {2}{B} 3 Creature - Insect 3 2 C creature When Spinal Centipede dies, put a +1/+1 counter on target creature you control. Undercity Necrolisk grn grn/87 grn B B {3}{B} 4 Creature - Zombie Lizard 3 3 U creature {1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. Veiled Shade grn grn/88 grn B B {2}{B} 3 Creature - Shade 2 2 C creature {1}{B}: Veiled Shade gets +1/+1 until end of turn. Vicious Rumors grn grn/89 grn B B {B} 1 Sorcery C sorcery Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life. Whispering Snitch grn grn/90 grn B B {1}{B} 2 Creature - Vampire Rogue 1 3 U creature Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life. Arclight Phoenix grn grn/91 grn R R {3}{R} 4 Creature - Phoenix 3 2 M creature /ch Flying, haste | At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. Barging Sergeant grn grn/92 grn R R {4}{R} 5 Creature - Minotaur Soldier 4 2 C mb1-red-b creature Haste | Mentor Book Devourer grn grn/93 grn R R {5}{R} 6 Creature - Beast 4 5 U creature Trample | Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. Command the Storm grn grn/94 grn R R {4}{R} 5 Instant C instant Command the Storm deals 5 damage to target creature. Cosmotronic Wave grn grn/95 grn R R {3}{R} 4 Sorcery C mb1-red-b sorcery Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. Direct Current grn grn/96 grn R R {1}{R}{R} 3 Sorcery C mb1-red-a sorcery Direct Current deals 2 damage to any target. | Jump-start Electrostatic Field grn grn/97 grn R R {1}{R} 2 Creature - Wall 0 4 U creature Defender | Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. Erratic Cyclops grn grn/98 grn R R {3}{R} 4 Creature - Cyclops Shaman 0 8 R creature Trample | Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value. Experimental Frenzy grn grn/99 grn R R {3}{R} 4 Enchantment R enchantment Look at top card/vp1pt1 You may look at the top card of your library any time. | You may play lands and cast spells from the top of your library. | You can't play lands or cast spells from your hand. | {3}{R}: Destroy Experimental Frenzy. Fearless Halberdier grn grn/100 grn R R {2}{R} 3 Creature - Human Warrior 3 2 C creature Fire Urchin grn grn/101 grn R R {1}{R} 2 Creature - Elemental 1 3 C creature Trample | Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. Goblin Banneret grn grn/102 grn R R {R} 1 Creature - Goblin Soldier 1 1 U creature Mentor | {1}{R}: Goblin Banneret gets +2/+0 until end of turn. Goblin Cratermaker grn grn/103 grn R R {1}{R} 2 Creature - Goblin Warrior 2 2 U creature {1}, Sacrifice Goblin Cratermaker: Choose one - | - Goblin Cratermaker deals 2 damage to target creature. | - Destroy target colorless nonland permanent. Goblin Locksmith grn grn/104 grn R R {1}{R} 2 Creature - Goblin Rogue 2 1 C mb1-red-b creature Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. Gravitic Punch grn grn/105 grn R R {3}{R} 4 Sorcery C mb1-red-a sorcery Target creature you control deals damage equal to its power to target player. | Jump-start Hellkite Whelp grn grn/106 grn R R {4}{R} 5 Creature - Dragon 3 3 U creature /ch Flying | Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls. Inescapable Blaze grn grn/107 grn R R {4}{R}{R} 6 Instant U instant This spell can't be countered. | Inescapable Blaze deals 6 damage to any target. Lava Coil grn grn/108 grn R R {1}{R} 2 Sorcery U sorcery Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. Legion Warboss grn grn/109 grn R R {2}{R} 3 Creature - Goblin Soldier 2 2 R creature Create Goblin/spawn [grn] Goblin (R 1/1) Mentor | At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. Maniacal Rage grn grn/110 grn R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and can't block. Maximize Velocity grn grn/111 grn R R {R} 1 Sorcery C mb1-red-a sorcery Target creature gets +1/+1 and gains haste until end of turn. | Jump-start Ornery Goblin grn grn/112 grn R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature. Risk Factor grn grn/113 grn R R {2}{R} 3 Instant R instant Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. | Jump-start Rubblebelt Boar grn grn/114 grn R R {3}{R} 4 Creature - Boar 3 3 C creature When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. Runaway Steam-Kin grn grn/115 grn R R {1}{R} 2 Creature - Elemental 1 1 R creature Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. | Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}. Smelt-Ward Minotaur grn grn/116 grn R R {2}{R} 3 Creature - Minotaur Warrior 2 3 U creature Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. Street Riot grn grn/117 grn R R {4}{R} 5 Enchantment U enchantment As long as it's your turn, creatures you control get +1/+0 and have trample. Sure Strike grn grn/118 grn R R {1}{R} 2 Instant C instant Target creature gets +3/+0 and gains first strike until end of turn. Torch Courier grn grn/119 grn R R {R} 1 Creature - Goblin 1 1 C mb1-red-a creature Haste | Sacrifice Torch Courier: Another target creature gains haste until end of turn. Wojek Bodyguard grn grn/120 grn R R {2}{R} 3 Creature - Human Soldier 3 3 C mb1-red-a creature Mentor | Wojek Bodyguard can't attack or block alone. Affectionate Indrik grn grn/121 grn G G {5}{G} 6 Creature - Beast 4 4 U mb1-green-a creature When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. Arboretum Elemental grn grn/122 grn G G {7}{G}{G} 9 Creature - Elemental 7 5 U creature Convoke | Hexproof Beast Whisperer grn grn/123 grn G G {2}{G}{G} 4 Creature - Elf Druid 2 3 R creature Whenever you cast a creature spell, draw a card. Bounty of Might grn grn/124 grn G G {4}{G}{G} 6 Instant R instant Target creature gets +3/+3 until end of turn. | Target creature gets +3/+3 until end of turn. | Target creature gets +3/+3 until end of turn. Circuitous Route grn grn/125 grn G G {3}{G} 4 Sorcery U sorcery Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. Crushing Canopy grn grn/126 grn G G {2}{G} 3 Instant C mb1-green-b instant Choose one - | - Destroy target creature with flying. | - Destroy target enchantment. Devkarin Dissident grn grn/127 grn G G {1}{G} 2 Creature - Elf Warrior 2 2 C creature {4}{G}: Devkarin Dissident gets +2/+2 until end of turn. District Guide grn grn/128 grn G G {2}{G} 3 Creature - Elf Scout 2 2 U creature When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. Generous Stray grn grn/129 grn G G {2}{G} 3 Creature - Cat 1 2 C creature When Generous Stray enters the battlefield, draw a card. Golgari Raiders grn grn/130 grn G G {3}{G} 4 Creature - Elf Warrior 0 0 U creature Haste | Undergrowth - Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. Grappling Sundew grn grn/131 grn G G {1}{G} 2 Creature - Plant 0 4 U creature Defender, reach | {4}{G}: Grappling Sundew gains indestructible until end of turn. Hatchery Spider grn grn/132 grn G G {5}{G}{G} 7 Creature - Spider 5 7 R creature Reach | Undergrowth - When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Hitchclaw Recluse grn grn/133 grn G G {2}{G} 3 Creature - Spider 1 4 C creature Reach Ironshell Beetle grn grn/134 grn G G {1}{G} 2 Creature - Insect 1 1 C creature When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. Kraul Foragers grn grn/135 grn G G {4}{G} 5 Creature - Insect Scout 4 4 C mb1-green-a creature Undergrowth - When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard. Kraul Harpooner grn grn/136 grn G G {1}{G} 2 Creature - Insect Warrior 3 2 U creature Reach | Undergrowth - When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature. Might of the Masses grn grn/137 grn G G {G} 1 Instant U instant Target creature gets +1/+1 until end of turn for each creature you control. Nullhide Ferox grn grn/138 grn G G {2}{G}{G} 4 Creature - Beast 6 6 M creature Hexproof | You can't cast noncreature spells. | {2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability. | If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard. Pack's Favor grn grn/139 grn G G {2}{G} 3 Instant C mb1-green-a instant Convoke | Target creature gets +3/+3 until end of turn. Pause for Reflection grn grn/140 grn G G {2}{G} 3 Instant C instant Convoke | Prevent all combat damage that would be dealt this turn. Pelt Collector grn grn/141 grn G G {G} 1 Creature - Elf Warrior 1 1 R creature Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. | As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. Portcullis Vine grn grn/142 grn G G {G} 1 Creature - Plant Wall 0 3 C creature Defender | {2}, {T}, Sacrifice a creature with defender: Draw a card. Prey Upon grn grn/143 grn G G {G} 1 Sorcery C mb1-green-a sorcery Target creature you control fights target creature you don't control. Siege Wurm grn grn/144 grn G G {5}{G}{G} 7 Creature - Wurm 5 5 C mb1-green-a creature Convoke | Trample Sprouting Renewal grn grn/145 grn G G {2}{G} 3 Sorcery U sorcery Create Elf Knight/spawn [grn] Elf Knight (GW 2/2 Vigilance) Convoke | Choose one - | - Create a 2/2 green and white Elf Knight creature token with vigilance. | - Destroy target artifact or enchantment. Urban Utopia grn grn/146 grn G G {1}{G} 2 Enchantment - Aura C enchantment Enchant land | When Urban Utopia enters the battlefield, draw a card. | Enchanted land has "{T}: Add one mana of any color." Vigorspore Wurm grn grn/147 grn G G {5}{G} 6 Creature - Wurm 6 4 C creature Undergrowth - When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. | Vigorspore Wurm can't be blocked by more than one creature. Vivid Revival grn grn/148 grn G G {4}{G} 5 Sorcery R sorcery Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival. Wary Okapi grn grn/149 grn G G {2}{G} 3 Creature - Antelope 3 2 C creature Vigilance Wild Ceratok grn grn/150 grn G G {3}{G} 4 Creature - Rhino 4 3 C creature Artful Takedown grn grn/151 grn UB UB {2}{U}{B} 4 Instant C instant Choose one or both - | - Tap target creature. | - Target creature gets -2/-4 until end of turn. Assassin's Trophy grn grn/152 grn BG BG {B}{G} 2 Instant R instant Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Aurelia, Exemplar of Justice grn grn/153 grn RW RW {2}{R}{W} 4 Legendary Creature - Angel 2 5 M creature /ch Flying | Mentor | At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. Beacon Bolt grn grn/154 grn UR UR {1}{U}{R} 3 Sorcery U sorcery Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. | Jump-start Beamsplitter Mage grn grn/155 grn UR UR {U}{R} 2 Creature - Vedalken Wizard 2 2 U creature Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature. Boros Challenger grn grn/156 grn RW RW {R}{W} 2 Creature - Human Soldier 2 3 U mb1-multicolor creature Mentor | {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn. Camaraderie grn grn/157 grn GW GW {4}{G}{W} 6 Sorcery R sorcery You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn. Centaur Peacemaker grn grn/158 grn GW GW {1}{G}{W} 3 Creature - Centaur Cleric 3 3 C creature When Centaur Peacemaker enters the battlefield, each player gains 4 life. Chance for Glory grn grn/159 grn RW RW {1}{R}{W} 3 Instant M instant Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. Charnel Troll grn grn/160 grn BG BG {1}{B}{G} 3 Creature - Troll 4 4 R creature Trample | At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it. | {B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll. Conclave Cavalier grn grn/161 grn GW GW {G}{G}{W}{W} 4 Creature - Centaur Knight 4 4 U creature Create 2 Elf Knights/spawnx2 [grn] Elf Knight (GW 2/2 Vigilance) Vigilance | When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. Conclave Guildmage grn grn/162 grn GW GW {G}{W} 2 Creature - Elf Cleric 2 2 U creature Create Elf Knight/spawn [grn] Elf Knight (GW 2/2 Vigilance) {G}, {T}: Creatures you control gain trample until end of turn. | {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. Crackling Drake grn grn/163 grn UR UR {U}{U}{R}{R} 4 Creature - Drake * 4 U creature /ch Flying | Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. | When Crackling Drake enters the battlefield, draw a card. Darkblade Agent grn grn/164 grn UB UB {1}{U}{B} 3 Creature - Human Assassin 2 3 C creature As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card." Deafening Clarion grn grn/165 grn RW RW {1}{R}{W} 3 Sorcery R sorcery Choose one or both - | - Deafening Clarion deals 3 damage to each creature. | - Creatures you control gain lifelink until end of turn. Dimir Spybug grn grn/166 grn UB UB {U}{B} 2 Creature - Insect 1 1 U creature /ch Flying | Menace | Whenever you surveil, put a +1/+1 counter on Dimir Spybug. Disinformation Campaign grn grn/167 grn UB UB {1}{U}{B} 3 Enchantment U enchantment When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. | Whenever you surveil, return Disinformation Campaign to its owner's hand. Emmara, Soul of the Accord grn grn/168 grn GW GW {G}{W} 2 Legendary Creature - Elf Cleric 2 2 R creature Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink. Erstwhile Trooper grn grn/169 grn BG BG {1}{B}{G} 3 Creature - Zombie Soldier 2 2 C creature Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn. Etrata, the Silencer grn grn/170 grn UB UB {2}{U}{B} 4 Legendary Creature - Vampire Assassin 3 5 R creature Etrata, the Silencer can't be blocked. | Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. Firemind's Research grn grn/171 grn UR UR {U}{R} 2 Enchantment R enchantment Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. | {1}{U}, Remove two charge counters from Firemind's Research: Draw a card. | {1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target. Garrison Sergeant grn grn/172 grn RW RW {3}{R}{W} 5 Creature - Viashino Soldier 3 3 C creature Garrison Sergeant has double strike as long as you control a Gate. Glowspore Shaman grn grn/173 grn BG BG {B}{G} 2 Creature - Elf Shaman 3 1 U creature When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. Goblin Electromancer grn grn/174 grn UR UR {U}{R} 2 Creature - Goblin Wizard 2 2 C creature Instant and sorcery spells you cast cost {1} less to cast. Golgari Findbroker grn grn/175 grn BG BG {B}{B}{G}{G} 4 Creature - Elf Shaman 3 4 U creature When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand. Hammer Dropper grn grn/176 grn RW RW {2}{R}{W} 4 Creature - Giant Soldier 5 2 C mb1-multicolor creature Mentor House Guildmage grn grn/177 grn UB UB {U}{B} 2 Creature - Human Wizard 2 2 U creature Surveil 2/vp1pt2 {1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. | {2}{B}, {T}: Surveil 2. Hypothesizzle grn grn/178 grn UR UR {3}{U}{R} 5 Instant C mb1-multicolor instant Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature. Ionize grn grn/179 grn UR UR {1}{U}{R} 3 Instant R instant Counter target spell. Ionize deals 2 damage to that spell's controller. Izoni, Thousand-Eyed grn grn/180 grn BG BG {2}{B}{B}{G}{G} 6 Legendary Creature - Elf Shaman 2 3 R creature Create Insect/spawn [grn] Insect (BG 1/1) Create 5 Insects/spawnx5 [grn] Insect (BG 1/1) Create 10 Insects/spawnx10 [grn] Insect (BG 1/1) Undergrowth - When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. | {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. Join Shields grn grn/181 grn GW GW {3}{G}{W} 5 Instant U mb1-multicolor instant Untap all creatures you control. They gain hexproof and indestructible until end of turn. Justice Strike grn grn/182 grn RW RW {R}{W} 2 Instant U instant Target creature deals damage to itself equal to its power. Knight of Autumn grn grn/183 grn GW GW {1}{G}{W} 3 Creature - Dryad Knight 2 1 R creature When Knight of Autumn enters the battlefield, choose one - | - Put two +1/+1 counters on Knight of Autumn. | - Destroy target artifact or enchantment. | - You gain 4 life. Lazav, the Multifarious grn grn/184 grn UB UB {U}{B} 2 Legendary Creature - Shapeshifter 1 3 M creature Surveil 1/vp1pt1 When Lazav, the Multifarious enters the battlefield, surveil 1. | {X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. League Guildmage grn grn/185 grn UR UR {U}{R} 2 Creature - Human Wizard 2 2 U creature {3}{U}, {T}: Draw a card. | {X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy. Ledev Champion grn grn/186 grn GW GW {1}{G}{W} 3 Creature - Elf Knight 2 2 U creature Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. | {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink. Legion Guildmage grn grn/187 grn RW RW {R}{W} 2 Creature - Human Wizard 2 2 U creature {5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. | {2}{W}, {T}: Tap another target creature. March of the Multitudes grn grn/188 grn GW GW {X}{G}{W}{W} 3 Instant M instant Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Create 5 Soldiers/spawnx5 [grn] Soldier (W 1/1 Lifelink) Create 10 Soldiers/spawnx10 [grn] Soldier (W 1/1 Lifelink) Convoke | Create X 1/1 white Soldier creature tokens with lifelink. Mnemonic Betrayal grn grn/189 grn UB UB {1}{U}{B} 3 Sorcery M sorcery Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. | Exile Mnemonic Betrayal. Molderhulk grn grn/190 grn BG BG {7}{B}{G} 9 Creature - Fungus Zombie 6 6 U creature Undergrowth - This spell costs {1} less to cast for each creature card in your graveyard. | When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield. Nightveil Predator grn grn/191 grn UB UB {U}{U}{B}{B} 4 Creature - Vampire 3 3 U creature /ch Flying, deathtouch | Hexproof Niv-Mizzet, Parun grn grn/192 grn UR UR {U}{U}{U}{R}{R}{R} 6 Legendary Creature - Dragon Wizard 5 5 R creature /ch This spell can't be countered. | Flying | Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. | Whenever a player casts an instant or sorcery spell, you draw a card. Notion Rain grn grn/193 grn UB UB {1}{U}{B} 3 Sorcery C sorcery Surveil 2/vp1pt2 Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. Ochran Assassin grn grn/194 grn BG BG {1}{B}{G} 3 Creature - Elf Assassin 1 1 U mb1-multicolor creature Deathtouch | All creatures able to block Ochran Assassin do so. Ral, Izzet Viceroy grn grn/195 grn UR UR {3}{U}{R} 5 Legendary Planeswalker - Ral 5 M planeswalker yInitialize/ccblue=5 Look at top two cards/vp1pt2 Create Ral, Izzet Viceroy Emblem/spawn [grn] Ral, Izzet Viceroy Emblem +1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. | -3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. | -8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards." Rhizome Lurcher grn grn/196 grn BG BG {2}{B}{G} 4 Creature - Fungus Zombie 2 2 C creature Undergrowth - Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. Rosemane Centaur grn grn/197 grn GW GW {3}{G}{W} 5 Creature - Centaur Soldier 4 4 C mb1-multicolor creature Convoke | Vigilance Skyknight Legionnaire grn grn/198 grn RW RW {1}{R}{W} 3 Creature - Human Knight 2 2 C creature /ch Flying, haste Sonic Assault grn grn/199 grn UR UR {1}{U}{R} 3 Instant C instant Tap target creature. Sonic Assault deals 2 damage to that creature's controller. | Jump-start Sumala Woodshaper grn grn/200 grn GW GW {2}{G}{W} 4 Creature - Elf Druid 2 1 C creature Look at top four cards/vp1pt4 When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Swarm Guildmage grn grn/201 grn BG BG {B}{G} 2 Creature - Elf Shaman 2 2 U creature {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. | {1}{G}, {T}: You gain 2 life. Swathcutter Giant grn grn/202 grn RW RW {4}{R}{W} 6 Creature - Giant Soldier 5 5 U creature Vigilance | Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. Swiftblade Vindicator grn grn/203 grn RW RW {R}{W} 2 Creature - Human Soldier 1 1 R creature Double strike, vigilance, trample Tajic, Legion's Edge grn grn/204 grn RW RW {1}{R}{W} 3 Legendary Creature - Human Soldier 3 2 R creature Haste | Mentor | Prevent all noncombat damage that would be dealt to other creatures you control. | {R}{W}: Tajic, Legion's Edge gains first strike until end of turn. Thief of Sanity grn grn/205 grn UB UB {1}{U}{B} 3 Creature - Specter 2 2 R creature yInitialize/ch Look at top three cards/vp1pt3 Flying | Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it. Thought Erasure grn grn/206 grn UB UB {U}{B} 2 Sorcery U mb1-multicolor sorcery Surveil 1/vp1pt1 Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. | Surveil 1. Thousand-Year Storm grn grn/207 grn UR UR {4}{U}{R} 6 Enchantment M enchantment Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies. Trostani Discordant grn grn/208 grn GW GW {3}{G}{W} 5 Legendary Creature - Dryad 1 4 M creature /spawnx2 [grn] Soldier (W 1/1 Lifelink) Other creatures you control get +1/+1. | When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. | At the beginning of your end step, each player gains control of all creatures they own. Truefire Captain grn grn/209 grn RW RW {R}{R}{W}{W} 4 Creature - Human Knight 4 3 U creature Mentor | Whenever Truefire Captain is dealt damage, it deals that much damage to target player. Undercity Uprising grn grn/210 grn BG BG {2}{B}{G} 4 Sorcery C sorcery Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. Underrealm Lich grn grn/211 grn BG BG {3}{B}{G} 5 Creature - Zombie Elf Shaman 4 3 M creature Look at top three cards/vp1pt3 If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. | Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. Unmoored Ego grn grn/212 grn UB UB {1}{U}{B} 3 Sorcery R sorcery Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Vraska, Golgari Queen grn grn/213 grn BG BG {2}{B}{G} 4 Legendary Planeswalker - Vraska 4 M planeswalker yInitialize/ccblue=4 Create Vraska, Golgari Queen Emblem/spawn [grn] Vraska, Golgari Queen Emblem +2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. | -3: Destroy target nonland permanent with mana value 3 or less. | -9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game." Wee Dragonauts grn grn/214 grn UR UR {1}{U}{R} 3 Creature - Faerie Wizard 1 3 U mb1-multicolor creature /ch Flying | Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. Worldsoul Colossus grn grn/215 grn GW GW {X}{G}{W} 2 Creature - Elemental 0 0 U creature Convoke | Worldsoul Colossus enters the battlefield with X +1/+1 counters on it. Fresh-Faced Recruit grn grn/216 grn RW RW {1}{R/W} 2 Creature - Human Soldier 2 1 C creature As long as it's your turn, Fresh-Faced Recruit has first strike. Piston-Fist Cyclops grn grn/217 grn UR UR {1}{U/R}{U/R} 3 Creature - Cyclops 4 3 C creature Defender | As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender. Pitiless Gorgon grn grn/218 grn BG BG {1}{B/G}{B/G} 3 Creature - Gorgon 2 2 C creature Deathtouch Vernadi Shieldmate grn grn/219 grn GW GW {1}{G/W} 2 Creature - Human Soldier 2 2 C creature Vigilance Whisper Agent grn grn/220 grn UB UB {1}{U/B}{U/B} 3 Creature - Human Rogue 3 2 C creature Surveil 1/vp1pt1 Flash | When Whisper Agent enters the battlefield, surveil 1. Assure // Assemble grn grn/221 grn GW GW {G/W}{G/W} // {4}{G}{W} 8 Instant // Instant R instant Create 3 Elf Knights/spawnx3 [grn] Elf Knight (GW 2/2 Vigilance) Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn. // Create three 2/2 green and white Elf Knight creature tokens with vigilance. Connive // Concoct grn grn/222 grn UB UB {2}{U/B}{U/B} // {3}{U}{B} 9 Sorcery // Sorcery R sorcery Surveil 3/vp1pt3 Gain control of target creature with power 2 or less. // Surveil 3, then return a creature card from your graveyard to the battlefield. Discovery // Dispersal grn grn/223 grn UB UB {1}{U/B} // {3}{U}{B} 7 Sorcery // Instant U sorcery Surveil 2/vp1pt2 Surveil 2, then draw a card. // Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card. Expansion // Explosion grn grn/224 grn UR UR {U/R}{U/R} // {X}{U}{U}{R}{R} 6 Instant // Instant R instant Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy. // Explosion deals X damage to any target. Target player draws X cards. Find // Finality grn grn/225 grn BG BG {B/G}{B/G} // {4}{B}{G} 8 Sorcery // Sorcery R sorcery Return up to two target creature cards from your graveyard to your hand. // You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn. Flower // Flourish grn grn/226 grn GW GW {G/W} // {4}{G}{W} 7 Sorcery // Sorcery U sorcery Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle. // Creatures you control get +2/+2 until end of turn. Integrity // Intervention grn grn/227 grn RW RW {R/W} // {2}{R}{W} 5 Instant // Instant U instant Target creature gets +2/+2 until end of turn. // Intervention deals 3 damage to any target and you gain 3 life. Invert // Invent grn grn/228 grn UR UR {U/R} // {4}{U}{R} 7 Instant // Instant U instant Switch the power and toughness of each of up to two target creatures until end of turn. // Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle. Response // Resurgence grn grn/229 grn RW RW {R/W}{R/W} // {3}{R}{W} 7 Instant // Sorcery R sorcery Response deals 5 damage to target attacking or blocking creature. // Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. Status // Statue grn grn/230 grn BG BG {B/G} // {2}{B}{G} 5 Instant // Instant U instant Target creature gets +1/+1 and gains deathtouch until end of turn. // Destroy target artifact, creature, or enchantment. Boros Locket grn grn/231 grn RW {3} 3 Artifact C artifact {T}: Add {R} or {W}. | {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards. Chamber Sentry grn grn/232 grn WUBRG {X} 0 Artifact Creature - Construct 0 0 R creature Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. | {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. | {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. Chromatic Lantern grn grn/233 grn {3} 3 Artifact R mb1-rare artifact Lands you control have "{T}: Add one mana of any color." | {T}: Add one mana of any color. Dimir Locket grn grn/234 grn UB {3} 3 Artifact C artifact {T}: Add {U} or {B}. | {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards. Gatekeeper Gargoyle grn grn/235 grn {6} 6 Artifact Creature - Gargoyle 3 3 U creature /ch Flying | Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. Glaive of the Guildpact grn grn/236 grn {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. | Equip {3} Golgari Locket grn grn/237 grn BG {3} 3 Artifact C artifact {T}: Add {B} or {G}. | {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards. Izzet Locket grn grn/238 grn UR {3} 3 Artifact C artifact {T}: Add {U} or {R}. | {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards. Rampaging Monument grn grn/239 grn {4} 4 Artifact Creature - Cleric 0 0 U creature /ccgreen=3 Trample | Rampaging Monument enters the battlefield with three +1/+1 counters on it. | Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. Selesnya Locket grn grn/240 grn GW {3} 3 Artifact C artifact {T}: Add {G} or {W}. | {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards. Silent Dart grn grn/241 grn {1} 1 Artifact U artifact {4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. Wand of Vertebrae grn grn/242 grn {1} 1 Artifact U artifact {T}: Mill a card. | {2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library. Boros Guildgate grn grn/243 grn RW 0 Land - Gate C land /cr90 Boros Guildgate enters the battlefield tapped. | {T}: Add {R} or {W}. Dimir Guildgate grn grn/245 grn UB 0 Land - Gate C land /cr90 Dimir Guildgate enters the battlefield tapped. | {T}: Add {U} or {B}. Gateway Plaza grn grn/247 grn 0 Land - Gate C mb1-colorless land /cr90 Gateway Plaza enters the battlefield tapped. | When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. | {T}: Add one mana of any color. Golgari Guildgate grn grn/248 grn BG 0 Land - Gate C land /cr90 Golgari Guildgate enters the battlefield tapped. | {T}: Add {B} or {G}. Guildmages' Forum grn grn/250 grn 0 Land R land {T}: Add {C}. | {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it. Izzet Guildgate grn grn/251 grn UR 0 Land - Gate C land /cr90 Izzet Guildgate enters the battlefield tapped. | {T}: Add {U} or {R}. Overgrown Tomb grn grn/253 grn BG 0 Land - Swamp Forest R land /cr90 As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Sacred Foundry grn grn/254 grn RW 0 Land - Mountain Plains R land /cr90 As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Selesnya Guildgate grn grn/255 grn GW 0 Land - Gate C land /cr90 Selesnya Guildgate enters the battlefield tapped. | {T}: Add {G} or {W}. Steam Vents grn grn/257 grn UR 0 Land - Island Mountain R land /cr90 As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Temple Garden grn grn/258 grn GW 0 Land - Forest Plains R land /cr90 As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Watery Grave grn grn/259 grn UB 0 Land - Island Swamp R land /cr90 As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Plains grn grn/260 grn W 0 Basic Land - Plains C notInPacks plains Island grn grn/261 grn U 0 Basic Land - Island C notInPacks island Swamp grn grn/262 grn B 0 Basic Land - Swamp C notInPacks swamp Mountain grn grn/263 grn R 0 Basic Land - Mountain C notInPacks mountain Forest grn grn/264 grn G 0 Basic Land - Forest C notInPacks forest Ral, Caller of Storms grn grn/265 grn UR UR {4}{U}{R} 6 Legendary Planeswalker - Ral 4 M notInPacks planeswalker /ccblue=4 +1: Draw a card. | -2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. | -7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control. Ral's Dispersal grn grn/266 grn U U {3}{U}{U} 5 Instant R notInPacks instant Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle. Precision Bolt grn grn/267 grn R R {2}{R} 3 Sorcery C notInPacks sorcery Precision Bolt deals 3 damage to any target. Ral's Staticaster grn grn/268 grn UR UR {2}{U}{R} 4 Creature - Viashino Wizard 3 3 U notInPacks creature Trample | Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn. Vraska, Regal Gorgon grn grn/269 grn BG BG {5}{B}{G} 7 Legendary Planeswalker - Vraska 5 M notInPacks planeswalker /ccblue=5 +2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. | -3: Destroy target creature. | -10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control. Kraul Raider grn grn/270 grn B B {2}{B} 3 Creature - Insect Warrior 2 3 C notInPacks creature Menace Attendant of Vraska grn grn/271 grn BG BG {1}{B}{G} 3 Creature - Zombie Soldier 3 3 U notInPacks creature When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power. Vraska's Stoneglare grn grn/272 grn BG BG {4}{B}{G} 6 Sorcery R notInPacks sorcery Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle. Impervious Greatwurm grn grn/273 grn G G {7}{G}{G}{G} 10 Creature - Wurm 16 16 M notInPacks creature Convoke | Indestructible [grn] Angel (W 4/4 Flying, Vigilance) grn tgrn/1 tgrn W 0 Token Creature - Angel 4 4 T /ch Flying, vigilance [grn] Soldier (W 1/1 Lifelink) grn tgrn/2 tgrn W 0 Token Creature - Soldier 1 1 T Lifelink [grn] Bird Illusion (U 1/1 Flying) grn tgrn/3 tgrn U 0 Token Creature - Bird Illusion 1 1 T /ch Flying [grn] Goblin (R 1/1) grn tgrn/4 tgrn R 0 Token Creature - Goblin 1 1 T [grn] Insect (BG 1/1) grn tgrn/5 tgrn BG 0 Token Creature - Insect 1 1 T [grn] Elf Knight (GW 2/2 Vigilance) grn tgrn/6 tgrn GW 0 Token Creature - Elf Knight 2 2 T Vigilance [grn] Ral, Izzet Viceroy Emblem grn tgrn/7 tgrn 0 Token Emblem T Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards. [grn] Vraska, Golgari Queen Emblem grn tgrn/8 tgrn 0 Token Emblem T Whenever a creature you control deals combat damage to a player, that player loses the game. Angel of Grace rna rna/1 rna W W {3}{W}{W} 5 Creature - Angel 5 4 M creature /ch Flash | Flying | When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. | {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. Angelic Exaltation rna rna/2 rna W W {3}{W} 4 Enchantment U enchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. Archway Angel rna rna/3 rna W W {5}{W} 6 Creature - Angel 3 4 U creature /ch Flying | When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. Arrester's Zeal rna rna/4 rna W W {W} 1 Instant C mb1-white-a instant Target creature gets +2/+2 until end of turn. | Addendum - If you cast this spell during your main phase, that creature gains flying until end of turn. Bring to Trial rna rna/5 rna W W {2}{W} 3 Sorcery C sorcery Exile target creature with power 4 or greater. Civic Stalwart rna rna/6 rna W W {3}{W} 4 Creature - Elephant Soldier 3 3 C creature When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. Concordia Pegasus rna rna/7 rna W W {1}{W} 2 Creature - Pegasus 1 3 C creature /ch Flying Expose to Daylight rna rna/8 rna W W {2}{W} 3 Instant C instant Scry 1/vp1pt1 Destroy target artifact or enchantment. Scry 1. Forbidding Spirit rna rna/9 rna W W {1}{W}{W} 3 Creature - Spirit Cleric 3 3 U creature When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures. Haazda Officer rna rna/10 rna W W {2}{W} 3 Creature - Human Soldier 3 2 C creature When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. Hero of Precinct One rna rna/11 rna W W {1}{W} 2 Creature - Human Warrior 2 2 R creature Create Human/spawn [rna] Human (W 1/1) Whenever you cast a multicolored spell, create a 1/1 white Human creature token. Impassioned Orator rna rna/12 rna W W {1}{W} 2 Creature - Human Cleric 2 2 C creature Whenever another creature enters the battlefield under your control, you gain 1 life. Justiciar's Portal rna rna/13 rna W W {1}{W} 2 Instant C instant Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn. Knight of Sorrows rna rna/14 rna W W {4}{W} 5 Creature - Human Knight 3 3 C mb1-white-a creature Knight of Sorrows can block an additional creature each combat. | Afterlife 1 Lumbering Battlement rna rna/15 rna W W {4}{W} 5 Creature - Beast 4 5 R creature Vigilance | When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. | Lumbering Battlement gets +2/+2 for each card exiled with it. Ministrant of Obligation rna rna/16 rna W W {2}{W} 3 Creature - Human Cleric 2 1 U creature Afterlife 2 Prowling Caracal rna rna/17 rna W W {1}{W} 2 Creature - Cat 3 1 C mb1-white-a creature Rally to Battle rna rna/18 rna W W {3}{W} 4 Instant U instant Creatures you control get +1/+3 until end of turn. Untap them. Resolute Watchdog rna rna/19 rna W W {W} 1 Creature - Dog 1 3 U creature Defender | {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. Sentinel's Mark rna rna/20 rna W W {1}{W} 2 Enchantment - Aura U enchantment Flash | Enchant creature | Enchanted creature gets +1/+2 and has vigilance. | Addendum - When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. Sky Tether rna rna/21 rna W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has defender and loses flying. Smothering Tithe rna rna/22 rna W W {3}{W} 4 Enchantment R enchantment Create Treasure/spawn [rna] Treasure Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. Spirit of the Spires rna rna/23 rna W W {3}{W} 4 Creature - Spirit 2 4 U creature /ch Flying | Other creatures you control with flying get +0/+1. Summary Judgment rna rna/24 rna W W {1}{W} 2 Instant C instant Summary Judgment deals 3 damage to target tapped creature. | Addendum - If you cast this spell during your main phase, it deals 5 damage instead. Syndicate Messenger rna rna/25 rna W W {3}{W} 4 Creature - Bird 2 3 C creature /ch Flying | Afterlife 1 Tenth District Veteran rna rna/26 rna W W {2}{W} 3 Creature - Human Soldier 2 3 C creature Vigilance | Whenever Tenth District Veteran attacks, untap another target creature you control. Tithe Taker rna rna/27 rna W W {1}{W} 2 Creature - Human Soldier 2 1 R creature During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. | Afterlife 1 Twilight Panther rna rna/28 rna W WB {W} 1 Creature - Cat Spirit 1 2 C creature {B}: Twilight Panther gains deathtouch until end of turn. Unbreakable Formation rna rna/29 rna W W {2}{W} 3 Instant R instant Creatures you control gain indestructible until end of turn. | Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. Watchful Giant rna rna/30 rna W W {5}{W} 6 Creature - Giant Soldier 3 6 C creature /spawn [rna] Human (W 1/1) When Watchful Giant enters the battlefield, create a 1/1 white Human creature token. Arrester's Admonition rna rna/31 rna U U {2}{U} 3 Instant C instant Return target creature to its owner's hand. | Addendum - If you cast this spell during your main phase, draw a card. Benthic Biomancer rna rna/32 rna U U {U} 1 Creature - Merfolk Wizard Mutant 1 1 R creature Adapt - Add a +1/+1 counter/ccgreen+1 {1}{U}: Adapt 1. | Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. Chillbringer rna rna/33 rna U U {4}{U} 5 Creature - Elemental 3 3 C mb1-blue-a creature /ch Flying | When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. Clear the Mind rna rna/34 rna U U {2}{U} 3 Sorcery C mb1-blue-a sorcery Target player shuffles their graveyard into their library. | Draw a card. Code of Constraint rna rna/35 rna U U {2}{U} 3 Instant U instant Target creature gets -4/-0 until end of turn. | Draw a card. | Addendum - If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step. Coral Commando rna rna/36 rna U U {2}{U} 3 Creature - Merfolk Warrior 3 2 C creature Essence Capture rna rna/37 rna U U {U}{U} 2 Instant U instant Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. Eyes Everywhere rna rna/38 rna U U {2}{U} 3 Enchantment U enchantment Scry 1/vp1pt1 At the beginning of your upkeep, scry 1. | {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery. Faerie Duelist rna rna/39 rna U U {1}{U} 2 Creature - Faerie Rogue 1 2 C creature /ch Flash | Flying | When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. Gateway Sneak rna rna/40 rna U U {2}{U} 3 Creature - Vedalken Rogue 1 3 U creature Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. | Whenever Gateway Sneak deals combat damage to a player, draw a card. Humongulus rna rna/41 rna U U {4}{U} 5 Creature - Homunculus 2 5 C mb1-blue-a creature Hexproof Mass Manipulation rna rna/42 rna U U {X}{X}{U}{U}{U}{U} 4 Sorcery R sorcery Gain control of X target creatures and/or planeswalkers. Mesmerizing Benthid rna rna/43 rna U U {3}{U}{U} 5 Creature - Octopus 4 5 M creature /spawnx2 [rna] Illusion (U 0/2) When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." | Mesmerizing Benthid has hexproof as long as you control an Illusion. Persistent Petitioners rna rna/44 rna U U {1}{U} 2 Creature - Human Advisor 1 3 C creature {1}, {T}: Target player mills a card. | Tap four untapped Advisors you control: Target player mills twelve cards. | A deck can have any number of cards named Persistent Petitioners. Precognitive Perception rna rna/45 rna U U {3}{U}{U} 5 Instant R instant Scry 3/vp1pt3 Draw three cards. | Addendum - If you cast this spell during your main phase, instead scry 3, then draw three cards. Prying Eyes rna rna/46 rna U U {4}{U}{U} 6 Instant C instant Draw four cards, then discard two cards. Pteramander rna rna/47 rna U U {U} 1 Creature - Salamander Drake 1 1 U creature yInitialize/ch Adapt - Add 4 +1/+1 counters/ccgreen+4 Flying | {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. Quench rna rna/48 rna U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {2}. Sage's Row Savant rna rna/49 rna U U {1}{U} 2 Creature - Vedalken Wizard 2 1 C creature Scry 2/vp1pt2 When Sage's Row Savant enters the battlefield, scry 2. Senate Courier rna rna/50 rna U WU {2}{U} 3 Creature - Bird 1 4 C creature /ch Flying | {1}{W}: Senate Courier gains vigilance until end of turn. Shimmer of Possibility rna rna/51 rna U U {1}{U} 2 Sorcery C sorcery Look at top four cards/vp1pt4 Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. Skatewing Spy rna rna/52 rna U U {3}{U} 4 Creature - Vedalken Rogue Mutant 2 3 U creature Adapt - Add 2 +1/+1 counters/ccgreen+2 {5}{U}: Adapt 2. | Each creature you control with a +1/+1 counter on it has flying. Skitter Eel rna rna/53 rna U U {3}{U} 4 Creature - Fish Crab 3 3 C mb1-blue-a creature Adapt - Add 2 +1/+1 counters/ccgreen+2 {2}{U}: Adapt 2. Slimebind rna rna/54 rna U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets -4/-0. Sphinx of Foresight rna rna/55 rna U U {2}{U}{U} 4 Creature - Sphinx 4 4 R creature yInitialize/ch Scry 3/vp1pt3 Scry 1/vp1pt1 You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. | Flying | At the beginning of your upkeep, scry 1. Swirling Torrent rna rna/56 rna U U {5}{U} 6 Sorcery U sorcery Choose one or both - | - Put target creature on top of its owner's library. | - Return target creature to its owner's hand. Thought Collapse rna rna/57 rna U U {1}{U}{U} 3 Instant C mb1-blue-a instant Counter target spell. Its controller mills three cards. Verity Circle rna rna/58 rna U U {2}{U} 3 Enchantment R enchantment Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. | {4}{U}: Tap target creature without flying. Wall of Lost Thoughts rna rna/59 rna U U {1}{U} 2 Creature - Wall 0 4 U creature Defender | When Wall of Lost Thoughts enters the battlefield, target player mills four cards. Windstorm Drake rna rna/60 rna U U {4}{U} 5 Creature - Drake 3 3 U creature /ch Flying | Other creatures you control with flying get +1/+0. Awaken the Erstwhile rna rna/61 rna B B {3}{B}{B} 5 Sorcery R sorcery Create Zombie/spawn [rna] Zombie (B 2/2) Create 5 Zombies/spawnx5 [rna] Zombie (B 2/2) Create 10 Zombies/spawnx10 [rna] Zombie (B 2/2) Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens. Bankrupt in Blood rna rna/62 rna B B {1}{B} 2 Sorcery U sorcery As an additional cost to cast this spell, sacrifice two creatures. | Draw three cards. Blade Juggler rna rna/63 rna B B {4}{B} 5 Creature - Human Rogue 3 2 C creature Spectacle {2}{B} | When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. Bladebrand rna rna/64 rna B B {1}{B} 2 Instant C instant Target creature gains deathtouch until end of turn. | Draw a card. Bloodmist Infiltrator rna rna/65 rna B B {2}{B} 3 Creature - Vampire 3 1 U creature Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. Carrion Imp rna rna/66 rna B B {3}{B} 4 Creature - Imp 2 3 C mb1-black-b creature /ch Flying | When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. Catacomb Crocodile rna rna/67 rna B B {4}{B} 5 Creature - Crocodile 3 7 C mb1-black-b creature Clear the Stage rna rna/68 rna B B {4}{B} 5 Instant U instant Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand. Consign to the Pit rna rna/69 rna B B {5}{B} 6 Sorcery C sorcery Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller. Cry of the Carnarium rna rna/70 rna B B {1}{B}{B} 3 Sorcery U sorcery All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead. Dead Revels rna rna/71 rna B B {3}{B} 4 Sorcery C sorcery Spectacle {1}{B} | Return up to two target creature cards from your graveyard to your hand. Debtors' Transport rna rna/72 rna B B {5}{B} 6 Creature - Thrull 5 3 C creature Afterlife 2 Drill Bit rna rna/73 rna B B {2}{B} 3 Sorcery U sorcery Spectacle {B} | Target player reveals their hand. You choose a nonland card from it. That player discards that card. Font of Agonies rna rna/74 rna B B {B} 1 Enchantment R enchantment Whenever you pay life, put that many blood counters on Font of Agonies. | {1}{B}, Remove four blood counters from Font of Agonies: Destroy target creature. Grotesque Demise rna rna/75 rna B B {2}{B} 3 Instant C instant Exile target creature with power 3 or less. Gutterbones rna rna/76 rna B B {B} 1 Creature - Skeleton Warrior 2 1 R creature /cr90 Gutterbones enters the battlefield tapped. | {1}{B}: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn. Ill-Gotten Inheritance rna rna/77 rna B B {3}{B} 4 Enchantment C enchantment At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. | {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life. Noxious Groodion rna rna/78 rna B B {2}{B} 3 Creature - Beast 2 2 C creature Deathtouch Orzhov Enforcer rna rna/79 rna B B {1}{B} 2 Creature - Human Rogue 1 2 U creature Deathtouch | Afterlife 1 Orzhov Racketeers rna rna/80 rna B B {4}{B} 5 Creature - Human Rogue 3 2 U creature Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. | Afterlife 2 Pestilent Spirit rna rna/81 rna B B {2}{B} 3 Creature - Spirit 3 2 R creature Menace, deathtouch | Instant and sorcery spells you control have deathtouch. Plague Wight rna rna/82 rna B B {1}{B} 2 Creature - Zombie 2 1 C mb1-black-b creature Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn. Priest of Forgotten Gods rna rna/83 rna B B {1}{B} 2 Creature - Human Cleric 1 2 R creature {T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card. Rakdos Trumpeter rna rna/84 rna B BR {1}{B} 2 Creature - Human Shaman 1 3 C creature Menace | {3}{R}: Rakdos Trumpeter gets +2/+0 until end of turn. Spawn of Mayhem rna rna/85 rna B B {2}{B}{B} 4 Creature - Demon 4 4 M creature /ch Spectacle {1}{B}{B} | Flying, trample | At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. Spire Mangler rna rna/86 rna B B {2}{B} 3 Creature - Insect 2 1 U creature /ch Flash | Flying | When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. Thirsting Shade rna rna/87 rna B B {B} 1 Creature - Shade 1 1 C creature Lifelink | {2}{B}: Thirsting Shade gets +1/+1 until end of turn. Undercity Scavenger rna rna/88 rna B B {3}{B} 4 Creature - Ogre Warrior 3 3 C creature Scry 2/vp1pt2 When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. Undercity's Embrace rna rna/89 rna B B {2}{B} 3 Instant C mb1-black-a instant Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. Vindictive Vampire rna rna/90 rna B B {3}{B} 4 Creature - Vampire 2 3 U creature Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. Act of Treason rna rna/91 rna R R {2}{R} 3 Sorcery C mb1-red-b sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Amplifire rna rna/92 rna R R {2}{R}{R} 4 Creature - Elemental 1 1 R creature At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order. Burn Bright rna rna/93 rna R R {2}{R} 3 Instant C instant Creatures you control get +2/+0 until end of turn. Burning-Tree Vandal rna rna/94 rna R R {2}{R} 3 Creature - Human Rogue 2 1 C creature Riot | Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. Cavalcade of Calamity rna rna/95 rna R R {1}{R} 2 Enchantment U enchantment Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. Clamor Shaman rna rna/96 rna R R {2}{R} 3 Creature - Goblin Shaman 1 1 U creature Riot | Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. Dagger Caster rna rna/97 rna R R {3}{R} 4 Creature - Viashino Rogue 2 3 U creature When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. Deface rna rna/98 rna R R {R} 1 Sorcery C sorcery Choose one - | - Destroy target artifact. | - Destroy target creature with defender. Electrodominance rna rna/99 rna R R {X}{R}{R} 2 Instant R instant Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost. Feral Maaka rna rna/100 rna R R {1}{R} 2 Creature - Cat 2 2 C creature Flames of the Raze-Boar rna rna/101 rna R R {5}{R} 6 Instant U instant Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. Gates Ablaze rna rna/102 rna R R {2}{R} 3 Sorcery U sorcery Gates Ablaze deals X damage to each creature, where X is the number of Gates you control. Ghor-Clan Wrecker rna rna/103 rna R R {3}{R} 4 Creature - Human Warrior 2 2 C creature Riot | Menace Goblin Gathering rna rna/104 rna R R {2}{R} 3 Sorcery C sorcery Create Goblin/spawn [rna] Goblin (R 1/1) Create 5 Goblins/spawnx5 [rna] Goblin (R 1/1) Create 10 Goblins/spawnx10 [rna] Goblin (R 1/1) Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard. Gravel-Hide Goblin rna rna/105 rna R RG {1}{R} 2 Creature - Goblin Shaman 2 1 C creature {3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn. Immolation Shaman rna rna/106 rna R R {1}{R} 2 Creature - Viashino Shaman 1 3 R creature Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player. | {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn. Light Up the Stage rna rna/107 rna R R {2}{R} 3 Sorcery U sorcery Reveal top two cards/vp1at2 Spectacle {R} | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Mirror March rna rna/108 rna R R {5}{R} 6 Enchantment R enchantment Flip a coin/flip1 Create Copy/spawn [2xm] Copy Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. Rix Maadi Reveler rna rna/109 rna R BR {1}{R} 2 Creature - Human Shaman 2 2 R creature Spectacle {2}{B}{R} | When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. Rubble Reading rna rna/110 rna R R {3}{R} 4 Sorcery C sorcery Scry 2/vp1pt2 Destroy target land. Scry 2. Rubblebelt Recluse rna rna/111 rna R R {4}{R} 5 Creature - Ogre Berserker 6 5 C creature Rubblebelt Recluse attacks each combat if able. Rumbling Ruin rna rna/112 rna R R {5}{R} 6 Creature - Elemental 6 6 U creature When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. Scorchmark rna rna/113 rna R R {1}{R} 2 Instant C instant Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead. Skarrgan Hellkite rna rna/114 rna R R {3}{R}{R} 5 Creature - Dragon 4 4 M creature /ch Riot | Flying | {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it. Skewer the Critics rna rna/115 rna R R {2}{R} 3 Sorcery C sorcery Spectacle {R} | Skewer the Critics deals 3 damage to any target. Smelt-Ward Ignus rna rna/116 rna R R {1}{R} 2 Creature - Elemental 2 1 U creature {2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. Spear Spewer rna rna/117 rna R R {R} 1 Creature - Goblin Warrior 0 2 C creature Defender | {T}: Spear Spewer deals 1 damage to each player. Spikewheel Acrobat rna rna/118 rna R R {3}{R} 4 Creature - Human Rogue 5 2 C creature Spectacle {2}{R} Storm Strike rna rna/119 rna R R {R} 1 Instant C instant Scry 1/vp1pt1 Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. Tin Street Dodger rna rna/120 rna R R {R} 1 Creature - Goblin Rogue 1 1 U creature Haste | {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender. Axebane Beast rna rna/121 rna G G {3}{G} 4 Creature - Beast 3 4 C creature Biogenic Ooze rna rna/122 rna G G {3}{G}{G} 5 Creature - Ooze 2 2 M creature yInitialize/spawn [rna] Ooze (G 2/2) Create Ooze/spawn [rna] Ooze (G 2/2) When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. | At the beginning of your end step, put a +1/+1 counter on each Ooze you control. | {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. Biogenic Upgrade rna rna/123 rna G G {4}{G}{G} 6 Sorcery U sorcery Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures. End-Raze Forerunners rna rna/124 rna G G {5}{G}{G}{G} 8 Creature - Boar 7 7 R creature Vigilance, trample, haste | When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. Enraged Ceratok rna rna/125 rna G G {2}{G}{G} 4 Creature - Rhino 4 4 U creature Enraged Ceratok can't be blocked by creatures with power 2 or less. Gatebreaker Ram rna rna/126 rna G G {2}{G} 3 Creature - Sheep 2 2 U creature Gatebreaker Ram gets +1/+1 for each Gate you control. | As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. Gift of Strength rna rna/127 rna G G {1}{G} 2 Instant C instant Target creature gets +3/+3 and gains reach until end of turn. Growth-Chamber Guardian rna rna/128 rna G G {1}{G} 2 Creature - Elf Crab Warrior 2 2 R creature Adapt - Add 2 +1/+1 counters/ccgreen+2 {2}{G}: Adapt 2. | Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle. Gruul Beastmaster rna rna/129 rna G G {3}{G} 4 Creature - Human Shaman 2 2 U creature Riot | Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power. Guardian Project rna rna/130 rna G G {3}{G} 4 Enchantment R enchantment Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. Incubation Druid rna rna/131 rna G G {1}{G} 2 Creature - Elf Druid 0 2 R creature Adapt - Add 3 +1/+1 counters/ccgreen+3 {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. | {3}{G}{G}: Adapt 3. Mammoth Spider rna rna/132 rna G G {4}{G} 5 Creature - Spider 3 5 C creature Reach Open the Gates rna rna/133 rna G G {G} 1 Sorcery C sorcery Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. Rampage of the Clans rna rna/134 rna G G {3}{G} 4 Instant R instant Create Centaur/spawn [rna] Centaur (G 3/3) Create 5 Centaurs/spawnx5 [rna] Centaur (G 3/3) Create 10 Centaurs/spawnx10 [rna] Centaur (G 3/3) Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token. Rampaging Rendhorn rna rna/135 rna G G {4}{G} 5 Creature - Beast 4 4 C creature Riot Regenesis rna rna/136 rna G G {3}{G}{G} 5 Instant U instant Return up to two target permanent cards from your graveyard to your hand. Root Snare rna rna/137 rna G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt this turn. Sagittars' Volley rna rna/138 rna G G {2}{G} 3 Instant C instant Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control. Saruli Caretaker rna rna/139 rna G G {G} 1 Creature - Dryad 0 3 C creature Defender | {T}, Tap an untapped creature you control: Add one mana of any color. Sauroform Hybrid rna rna/140 rna G G {1}{G} 2 Creature - Human Lizard Warrior 2 2 C creature Adapt - Add 4 +1/+1 counters/ccgreen+4 {4}{G}{G}: Adapt 4. Silhana Wayfinder rna rna/141 rna G G {1}{G} 2 Creature - Elf Scout 2 1 U creature Look at top four cards/vp1pt4 When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. Steeple Creeper rna rna/142 rna G GU {2}{G} 3 Creature - Frog Snake 4 2 C creature {3}{U}: Steeple Creeper gains flying until end of turn. Stony Strength rna rna/143 rna G G {G} 1 Instant C instant Put a +1/+1 counter on target creature you control. Untap that creature. Sylvan Brushstrider rna rna/144 rna G G {2}{G} 3 Creature - Beast 3 2 C creature When Sylvan Brushstrider enters the battlefield, you gain 2 life. Territorial Boar rna rna/145 rna G G {1}{G} 2 Creature - Boar 2 2 C creature Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. Titanic Brawl rna rna/146 rna G G {1}{G} 2 Instant C instant This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. | Target creature you control fights target creature you don't control. Tower Defense rna rna/147 rna G G {1}{G} 2 Instant U instant Creatures you control get +0/+5 and gain reach until end of turn. Trollbred Guardian rna rna/148 rna G G {4}{G} 5 Creature - Troll Frog Warrior 5 5 U creature Adapt - Add 2 +1/+1 counters/ccgreen+2 {2}{G}: Adapt 2. | Each creature you control with a +1/+1 counter on it has trample. Wilderness Reclamation rna rna/149 rna G G {3}{G} 4 Enchantment U enchantment At the beginning of your end step, untap all lands you control. Wrecking Beast rna rna/150 rna G G {5}{G}{G} 7 Creature - Beast 6 6 C creature Riot | Trample Absorb rna rna/151 rna WU WU {W}{U}{U} 3 Instant R instant Counter target spell. You gain 3 life. Aeromunculus rna rna/152 rna GU GU {1}{G}{U} 3 Creature - Homunculus Mutant 2 3 C creature yInitialize/ch Adapt - Add a +1/+1 counter/ccgreen+1 Flying | {2}{G}{U}: Adapt 1. Applied Biomancy rna rna/153 rna GU GU {G}{U} 2 Instant C instant Choose one or both - | - Target creature gets +1/+1 until end of turn. | - Return target creature to its owner's hand. Azorius Knight-Arbiter rna rna/154 rna WU WU {3}{W}{U} 5 Creature - Human Knight 2 5 C creature Vigilance | Azorius Knight-Arbiter can't be blocked. Azorius Skyguard rna rna/155 rna WU WU {4}{W}{U} 6 Creature - Human Knight 3 3 U creature /ch Flying, first strike | Creatures your opponents control get -1/-0. Basilica Bell-Haunt rna rna/156 rna WB WB {W}{W}{B}{B} 4 Creature - Spirit 3 4 U creature When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. Bedevil rna rna/157 rna BR BR {B}{B}{R} 3 Instant R instant Destroy target artifact, creature, or planeswalker. Biomancer's Familiar rna rna/158 rna GU GU {G}{U} 2 Creature - Mutant 2 2 R creature Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. | {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it. Bolrac-Clan Crusher rna rna/159 rna RG RG {3}{R}{G} 5 Creature - Ogre Warrior 4 4 U creature {T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target. Captive Audience rna rna/160 rna BR BR {5}{B}{R} 7 Enchantment M enchantment Create 5 Zombies/spawnx5 [rna] Zombie (B 2/2) Captive Audience enters the battlefield under the control of an opponent of your choice. | At the beginning of your upkeep, choose one that hasn't been chosen - | - Your life total becomes 4. | - Discard your hand. | - Each opponent creates five 2/2 black Zombie creature tokens. Cindervines rna rna/161 rna RG RG {R}{G} 2 Enchantment R enchantment Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. | {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller. Clan Guildmage rna rna/162 rna RG RG {R}{G} 2 Creature - Human Shaman 2 2 U creature {1}{R}, {T}: Target creature can't block this turn. | {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. Combine Guildmage rna rna/163 rna GU GU {G}{U} 2 Creature - Merfolk Wizard 2 2 U creature {1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. | {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. Cult Guildmage rna rna/164 rna BR BR {B}{R} 2 Creature - Human Shaman 2 2 U creature {3}{B}, {T}: Target player discards a card. Activate only as a sorcery. | {R}, {T}: Cult Guildmage deals 1 damage to target opponent or planeswalker. Deputy of Detention rna rna/165 rna WU WU {1}{W}{U} 3 Creature - Vedalken Wizard 1 3 R creature When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. Domri, Chaos Bringer rna rna/166 rna RG RG {2}{R}{G} 4 Legendary Planeswalker - Domri 5 M planeswalker yInitialize/ccblue=5 Look at top four cards/vp1pt4 Create Beast/spawn [rna] Beast (RG 4/4 Trample) Create Domri, Chaos Bringer Emblem/spawn [rna] Domri, Chaos Bringer Emblem +1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. | -3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. | -8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample." Dovin, Grand Arbiter rna rna/167 rna WU WU {1}{W}{U} 3 Legendary Planeswalker - Dovin 3 M planeswalker yInitialize/ccblue=3 Look at top ten cards/vp1pt10 Create Thopter/spawn [rna] Thopter (1/1 Flying) +1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. | -1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. | -7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order. Dovin's Acuity rna rna/168 rna WU WU {1}{W}{U} 3 Enchantment U enchantment When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. | Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand. Emergency Powers rna rna/169 rna WU WU {5}{W}{U} 7 Instant M instant Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. | Addendum - If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield. Ethereal Absolution rna rna/170 rna WB WB {4}{W}{B} 6 Enchantment R enchantment Create Spirit/spawn [rna] Spirit (WB 1/1 Flying) Creatures you control get +1/+1. | Creatures your opponents control get -1/-1. | {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying. Final Payment rna rna/171 rna WB WB {W}{B} 2 Instant C instant As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. | Destroy target creature. Fireblade Artist rna rna/172 rna BR BR {B}{R} 2 Creature - Human Shaman 2 2 U creature Haste | At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. Frenzied Arynx rna rna/173 rna RG RG {2}{R}{G} 4 Creature - Cat Beast 3 3 C creature Riot | Trample | {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. Frilled Mystic rna rna/174 rna GU GU {G}{G}{U}{U} 4 Creature - Elf Lizard Wizard 3 2 U creature Flash | When Frilled Mystic enters the battlefield, you may counter target spell. Galloping Lizrog rna rna/175 rna GU GU {3}{G}{U} 5 Creature - Frog Lizard 3 3 U creature Trample | When Galloping Lizrog enters the battlefield, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog. Get the Point rna rna/176 rna BR BR {3}{B}{R} 5 Instant C instant Scry 1/vp1pt1 Destroy target creature. Scry 1. Grasping Thrull rna rna/177 rna WB WB {3}{W}{B} 5 Creature - Thrull 3 3 C creature /ch Flying | When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. Growth Spiral rna rna/178 rna GU GU {G}{U} 2 Instant C instant Draw a card. You may put a land card from your hand onto the battlefield. Gruul Spellbreaker rna rna/179 rna RG RG {1}{R}{G} 3 Creature - Ogre Warrior 3 3 R creature Riot | Trample | As long as it's your turn, you and Gruul Spellbreaker have hexproof. Gyre Engineer rna rna/180 rna GU GU {1}{G}{U} 3 Creature - Vedalken Wizard 1 1 U creature {T}: Add {G}{U}. Hackrobat rna rna/181 rna BR BR {1}{B}{R} 3 Creature - Human Rogue 2 3 U creature Spectacle {B}{R} | {B}: Hackrobat gains deathtouch until end of turn. | {R}: Hackrobat gets +2/-2 until end of turn. High Alert rna rna/182 rna WU WU {1}{W}{U} 3 Enchantment U enchantment Each creature you control assigns combat damage equal to its toughness rather than its power. | Creatures you control can attack as though they didn't have defender. | {2}{W}{U}: Untap target creature. Hydroid Krasis rna rna/183 rna GU GU {X}{G}{U} 2 Creature - Jellyfish Hydra Beast 0 0 M creature /ch When you cast this spell, you gain half X life and draw half X cards. Round down each time. | Flying, trample | Hydroid Krasis enters the battlefield with X +1/+1 counters on it. Imperious Oligarch rna rna/184 rna WB WB {W}{B} 2 Creature - Human Cleric 2 1 C creature Vigilance | Afterlife 1 Judith, the Scourge Diva rna rna/185 rna BR BR {1}{B}{R} 3 Legendary Creature - Human Shaman 2 2 R creature Other creatures you control get +1/+0. | Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. Kaya, Orzhov Usurper rna rna/186 rna WB WB {1}{W}{B} 3 Legendary Planeswalker - Kaya 3 M planeswalker /ccblue=3 +1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. | -1: Exile target nonland permanent with mana value 1 or less. | -5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life. Kaya's Wrath rna rna/187 rna WB WB {W}{W}{B}{B} 4 Sorcery R sorcery Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. Knight of the Last Breath rna rna/188 rna WB WB {5}{W}{B} 7 Creature - Giant Knight 4 4 U creature Create Spirit/spawn [rna] Spirit (WB 1/1 Flying) {3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. | Afterlife 3 Lavinia, Azorius Renegade rna rna/189 rna WU WU {W}{U} 2 Legendary Creature - Human Soldier 2 2 R creature Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. | Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Lawmage's Binding rna rna/190 rna WU WU {1}{W}{U} 3 Enchantment - Aura C mb1-multicolor enchantment Flash | Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. Macabre Mockery rna rna/191 rna BR BR {2}{B}{R} 4 Instant U instant Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. Mortify rna rna/192 rna WB WB {1}{W}{B} 3 Instant U instant Destroy target creature or enchantment. Nikya of the Old Ways rna rna/193 rna RG RG {3}{R}{G} 5 Legendary Creature - Centaur Druid 5 5 R creature You can't cast noncreature spells. | Whenever you tap a land for mana, add one mana of any type that land produced. Pitiless Pontiff rna rna/194 rna WB WB {W}{B} 2 Creature - Vampire Cleric 2 2 U creature {1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. Prime Speaker Vannifar rna rna/195 rna GU GU {2}{G}{U} 4 Legendary Creature - Elf Ooze Wizard 2 4 M creature {T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. Rafter Demon rna rna/196 rna BR BR {2}{B}{R} 4 Creature - Demon 4 2 C creature Spectacle {3}{B}{R} | When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card. Rakdos Firewheeler rna rna/197 rna BR BR {B}{B}{R}{R} 4 Creature - Human Rogue 4 3 U creature When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. Rakdos Roustabout rna rna/198 rna BR BR {1}{B}{R} 3 Creature - Ogre Warrior 3 2 C creature Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. Rakdos, the Showstopper rna rna/199 rna BR BR {4}{B}{R} 6 Legendary Creature - Demon 6 6 M creature yInitialize/ch Flip a coin/flip1 Flying, trample | When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. Ravager Wurm rna rna/200 rna RG RG {3}{R}{G}{G} 6 Creature - Wurm 4 5 M creature Riot | When Ravager Wurm enters the battlefield, choose up to one - | - Ravager Wurm fights target creature you don't control. | - Destroy target land with an activated ability that isn't a mana ability. Rhythm of the Wild rna rna/201 rna RG RG {1}{R}{G} 3 Enchantment U enchantment Creature spells you control can't be countered. | Nontoken creatures you control have riot. Rubblebelt Runner rna rna/202 rna RG RG {1}{R}{G} 3 Creature - Viashino Warrior 3 3 C creature Rubblebelt Runner can't be blocked by creature tokens. Savage Smash rna rna/203 rna RG RG {1}{R}{G} 3 Sorcery C sorcery Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. Senate Guildmage rna rna/204 rna WU WU {W}{U} 2 Creature - Human Wizard 2 2 U creature {W}, {T}: You gain 2 life. | {U}, {T}: Draw a card, then discard a card. Seraph of the Scales rna rna/205 rna WB WB {2}{W}{B} 4 Creature - Angel 4 3 M creature /ch Flying | {W}: Seraph of the Scales gains vigilance until end of turn. | {B}: Seraph of the Scales gains deathtouch until end of turn. | Afterlife 2 Sharktocrab rna rna/206 rna GU GU {2}{G}{U} 4 Creature - Shark Octopus Crab 4 4 U creature Adapt - Add a +1/+1 counter/ccgreen+1 {2}{G}{U}: Adapt 1. | Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Simic Ascendancy rna rna/207 rna GU GU {G}{U} 2 Enchantment R enchantment {1}{G}{U}: Put a +1/+1 counter on target creature you control. | Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. | At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. Sphinx of New Prahv rna rna/208 rna WU WU {W}{W}{U}{U} 4 Creature - Sphinx 4 3 U creature /ch Flying, vigilance | Spells your opponents cast that target Sphinx of New Prahv cost {2} more to cast. Sphinx's Insight rna rna/209 rna WU WU {2}{W}{U} 4 Instant C instant Draw two cards. | Addendum - If you cast this spell during your main phase, you gain 2 life. Sunder Shaman rna rna/210 rna RG RG {R}{R}{G}{G} 4 Creature - Giant Shaman 5 5 U creature Sunder Shaman can't be blocked by more than one creature. | Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls. Syndicate Guildmage rna rna/211 rna WB WB {W}{B} 2 Creature - Human Cleric 2 2 U creature {1}{W}, {T}: Tap target creature with power 4 or greater. | {4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker. Teysa Karlov rna rna/212 rna WB WB {2}{W}{B} 4 Legendary Creature - Human Advisor 2 4 R creature If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Creature tokens you control have vigilance and lifelink. Theater of Horrors rna rna/213 rna BR BR {1}{B}{R} 3 Enchantment R enchantment Reveal top card/vp1at1 At the beginning of your upkeep, exile the top card of your library. | During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors. | {3}{R}: Theater of Horrors deals 1 damage to target opponent or planeswalker. Zegana, Utopian Speaker rna rna/214 rna GU GU {2}{G}{U} 4 Legendary Creature - Merfolk Wizard 4 4 R creature Adapt - Add 4 +1/+1 counters/ccgreen+4 When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. | {4}{G}{U}: Adapt 4. | Each creature you control with a +1/+1 counter on it has trample. Zhur-Taa Goblin rna rna/215 rna RG RG {R}{G} 2 Creature - Goblin Berserker 2 2 U creature Riot Footlight Fiend rna rna/216 rna BR BR {B/R} 1 Creature - Devil 1 1 C creature When Footlight Fiend dies, it deals 1 damage to any target. Rubble Slinger rna rna/217 rna RG RG {2}{R/G} 3 Creature - Human Warrior 2 3 C creature Reach Scuttlegator rna rna/218 rna GU GU {4}{G/U}{G/U} 6 Creature - Crab Turtle Crocodile 6 6 C creature Adapt - Add 3 +1/+1 counters/ccgreen+3 Defender | {6}{G/U}{G/U}: Adapt 3. | As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. Senate Griffin rna rna/219 rna WU WU {2}{W/U}{W/U} 4 Creature - Griffin 3 2 C creature yInitialize/ch Scry 1/vp1pt1 Flying | When Senate Griffin enters the battlefield, scry 1. Vizkopa Vampire rna rna/220 rna WB WB {2}{W/B} 3 Creature - Vampire 3 1 C creature Lifelink Bedeck // Bedazzle rna rna/221 rna BR BR {B/R}{B/R} // {4}{B}{R} 8 Instant // Instant R instant Target creature gets +3/-3 until end of turn. // Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker. Carnival // Carnage rna rna/222 rna BR BR {B/R} // {2}{B}{R} 5 Instant // Sorcery U sorcery Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller. // Carnage deals 3 damage to target opponent. That player discards two cards. Collision // Colossus rna rna/223 rna RG RG {1}{R/G} // {R}{G} 4 Instant // Instant U instant Collision deals 6 damage to target creature with flying. // Target creature gets +4/+2 and gains trample until end of turn. Consecrate // Consume rna rna/224 rna WB WB {1}{W/B} // {2}{W}{B} 6 Instant // Sorcery U sorcery Exile target card from a graveyard. | Draw a card. // Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power. Depose // Deploy rna rna/225 rna WU WU {1}{W/U} // {2}{W}{U} 6 Instant // Instant U instant Create 2 Thopters/spawnx2 [rna] Thopter (1/1 Flying) Tap target creature. | Draw a card. // Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control. Incubation // Incongruity rna rna/226 rna GU GU {G/U} // {1}{G}{U} 4 Sorcery // Instant U sorcery Look at top five cards/vp1pt5 Create Frog Lizard/spawn [rna] Frog Lizard (G 3/3) Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token. Repudiate // Replicate rna rna/227 rna GU GU {G/U}{G/U} // {1}{G}{U} 5 Instant // Sorcery R sorcery Create Copy/spawn [2xm] Copy Counter target activated or triggered ability. // Create a token that's a copy of target creature you control. Revival // Revenge rna rna/228 rna WB WB {W/B}{W/B} // {4}{W}{B} 8 Sorcery // Sorcery R sorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. // Double your life total. Target opponent loses half their life, rounded up. Thrash // Threat rna rna/229 rna RG RG {R/G}{R/G} // {2}{R}{G} 6 Instant // Sorcery R sorcery Create Beast/spawn [rna] Beast (RG 4/4 Trample) Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. // Create a 4/4 red and green Beast creature token with trample. Warrant // Warden rna rna/230 rna WU WU {W/U}{W/U} // {3}{W}{U} 7 Instant // Sorcery R sorcery Create Sphinx/spawn [rna] Sphinx (WU 4/4 Flying, Vigilance) Put target attacking or blocking creature on top of its owner's library. // Create a 4/4 white and blue Sphinx creature token with flying and vigilance. Azorius Locket rna rna/231 rna WU {3} 3 Artifact C artifact {T}: Add {W} or {U}. | {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards. Gate Colossus rna rna/232 rna {8} 8 Artifact Creature - Construct 8 8 U creature This spell costs {1} less to cast for each Gate you control. | Gate Colossus can't be blocked by creatures with power 2 or less. | Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library. Glass of the Guildpact rna rna/233 rna {2} 2 Artifact R artifact Multicolored creatures you control get +1/+1. Gruul Locket rna rna/234 rna RG {3} 3 Artifact C artifact {T}: Add {R} or {G}. | {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice Gruul Locket: Draw two cards. Junktroller rna rna/235 rna {4} 4 Artifact Creature - Golem 0 6 U creature Defender | {T}: Put target card from a graveyard on the bottom of its owner's library. Orzhov Locket rna rna/236 rna WB {3} 3 Artifact C artifact {T}: Add {W} or {B}. | {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards. Rakdos Locket rna rna/237 rna BR {3} 3 Artifact C artifact {T}: Add {B} or {R}. | {B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards. Scrabbling Claws rna rna/238 rna {1} 1 Artifact U artifact {T}: Target player exiles a card from their graveyard. | {1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card. Screaming Shield rna rna/239 rna {1} 1 Artifact - Equipment U artifact Equipped creature gets +0/+3 and has "{2}, {T}: Target player mills three cards." | Equip {3} Simic Locket rna rna/240 rna GU {3} 3 Artifact C mb1-colorless artifact {T}: Add {G} or {U}. | {G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards. Sphinx of the Guildpact rna rna/241 rna WUBRG WUBRG {7} 7 Artifact Creature - Sphinx 5 5 U creature /ch Sphinx of the Guildpact is all colors. | Flying | Hexproof from monocolored Tome of the Guildpact rna rna/242 rna {5} 5 Artifact R artifact Whenever you cast a multicolored spell, draw a card. | {T}: Add one mana of any color. Azorius Guildgate rna rna/243 rna WU 0 Land - Gate C land /cr90 Azorius Guildgate enters the battlefield tapped. | {T}: Add {W} or {U}. Blood Crypt rna rna/245 rna BR 0 Land - Swamp Mountain R land /cr90 As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Breeding Pool rna rna/246 rna GU 0 Land - Forest Island R land /cr90 As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Gateway Plaza rna rna/247 rna 0 Land - Gate C land /cr90 Gateway Plaza enters the battlefield tapped. | When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. | {T}: Add one mana of any color. Godless Shrine rna rna/248 rna WB 0 Land - Plains Swamp R land /cr90 As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Gruul Guildgate rna rna/249 rna RG 0 Land - Gate C land /cr90 Gruul Guildgate enters the battlefield tapped. | {T}: Add {R} or {G}. Hallowed Fountain rna rna/251 rna WU 0 Land - Plains Island R land /cr90 As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Orzhov Guildgate rna rna/252 rna WB 0 Land - Gate C land /cr90 Orzhov Guildgate enters the battlefield tapped. | {T}: Add {W} or {B}. Plaza of Harmony rna rna/254 rna 0 Land R land When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life. | {T}: Add {C}. | {T}: Add one mana of any type that a Gate you control could produce. Rakdos Guildgate rna rna/255 rna BR 0 Land - Gate C land /cr90 Rakdos Guildgate enters the battlefield tapped. | {T}: Add {B} or {R}. Simic Guildgate rna rna/257 rna GU 0 Land - Gate C land /cr90 Simic Guildgate enters the battlefield tapped. | {T}: Add {G} or {U}. Stomping Ground rna rna/259 rna RG 0 Land - Mountain Forest R land /cr90 As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Plains rna rna/260 rna W 0 Basic Land - Plains C notInPacks plains Island rna rna/261 rna U 0 Basic Land - Island C notInPacks island Swamp rna rna/262 rna B 0 Basic Land - Swamp C notInPacks swamp Mountain rna rna/263 rna R 0 Basic Land - Mountain C notInPacks mountain Forest rna rna/264 rna G 0 Basic Land - Forest C notInPacks forest Dovin, Architect of Law rna rna/265 rna WU WU {4}{W}{U} 6 Legendary Planeswalker - Dovin 5 M notInPacks planeswalker /ccblue=5 +1: You gain 2 life and draw a card. | -1: Tap target creature. It doesn't untap during its controller's next untap step. | -9: Tap all permanents target opponent controls. That player skips their next untap step. Elite Arrester rna rna/266 rna W WU {W} 1 Creature - Human Soldier 0 3 C notInPacks creature {1}{U}, {T}: Tap target creature. Dovin's Dismissal rna rna/267 rna WU WU {2}{W}{U} 4 Instant R notInPacks instant Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle. Dovin's Automaton rna rna/268 rna {4} 4 Artifact Creature - Homunculus 3 3 U notInPacks creature As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. Domri, City Smasher rna rna/269 rna RG RG {4}{R}{G} 6 Legendary Planeswalker - Domri 4 M notInPacks planeswalker /ccblue=4 +2: Creatures you control get +1/+1 and gain haste until end of turn. | -3: Domri, City Smasher deals 3 damage to any target. | -8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn. Ragefire rna rna/270 rna R R {1}{R} 2 Sorcery C notInPacks sorcery Ragefire deals 3 damage to target creature. Charging War Boar rna rna/271 rna RG RG {1}{R}{G} 3 Creature - Boar 3 1 U notInPacks creature Haste | As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. Domri's Nodorog rna rna/272 rna RG RG {3}{R}{G} 5 Creature - Beast 5 2 R notInPacks creature Trample | When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle. The Haunt of Hightower rna rna/273 rna B B {4}{B}{B} 6 Legendary Creature - Vampire 3 3 M notInPacks creature /ch Flying, lifelink | Whenever The Haunt of Hightower attacks, defending player discards a card. | Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower. [rna] Human (W 1/1) rna trna/1 trna W 0 Token Creature - Human 1 1 T [rna] Illusion (U 0/2) rna trna/2 trna U 0 Token Creature - Illusion 0 2 T Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step. [rna] Zombie (B 2/2) rna trna/3 trna B 0 Token Creature - Zombie 2 2 T [rna] Goblin (R 1/1) rna trna/4 trna R 0 Token Creature - Goblin 1 1 T [rna] Centaur (G 3/3) rna trna/5 trna G 0 Token Creature - Centaur 3 3 T [rna] Frog Lizard (G 3/3) rna trna/6 trna G 0 Token Creature - Frog Lizard 3 3 T [rna] Ooze (G 2/2) rna trna/7 trna G 0 Token Creature - Ooze 2 2 T [rna] Beast (RG 4/4 Trample) rna trna/8 trna RG 0 Token Creature - Beast 4 4 T Trample [rna] Sphinx (WU 4/4 Flying, Vigilance) rna trna/9 trna WU 0 Token Creature - Sphinx 4 4 T /ch Flying, vigilance [rna] Spirit (WB 1/1 Flying) rna trna/10 trna WB 0 Token Creature - Spirit 1 1 T /ch Flying [rna] Thopter (1/1 Flying) rna trna/11 trna 0 Token Artifact Creature - Thopter 1 1 T /ch Flying [rna] Treasure rna trna/12 trna 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [rna] Domri, Chaos Bringer Emblem rna trna/13 trna 0 Token Emblem T Create Beast/spawn [rna] Beast (RG 4/4 Trample) At the beginning of each end step, create a 4/4 red and green Beast creature token with trample. Karn, the Great Creator war war/1 war {4} 4 Legendary Planeswalker - Karn 5 R planeswalker /ccblue=5 Activated abilities of artifacts your opponents control can't be activated. | +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. | -2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand. Ugin, the Ineffable war war/2 war {6} 6 Legendary Planeswalker - Ugin 4 R planeswalker yInitialize/ccblue=4 Look at top card/vp1pt1 Create Spirit/spawn [war] Spirit (2/2) Colorless spells you cast cost {2} less to cast. | +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. | -3: Destroy target permanent that's one or more colors. Ugin's Conjurant war war/3 war {X} 0 Creature - Spirit Monk 0 0 U creature Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. | If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant. Ajani's Pridemate war war/4 war W W {1}{W} 2 Creature - Cat Soldier 2 2 U mb1-white-b creature Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. Battlefield Promotion war war/5 war W W {1}{W} 2 Instant C instant Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. Bond of Discipline war war/6 war W W {4}{W} 5 Sorcery U sorcery Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn. Bulwark Giant war war/7 war W W {5}{W} 6 Creature - Giant Soldier 3 6 C mb1-white-a creature When Bulwark Giant enters the battlefield, you gain 5 life. Charmed Stray war war/8 war W W {W} 1 Creature - Cat 1 1 C creature Lifelink | When Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray. Defiant Strike war war/9 war W W {W} 1 Instant C mb1-white-a instant Target creature gets +1/+0 until end of turn. | Draw a card. Divine Arrow war war/10 war W W {1}{W} 2 Instant C instant Divine Arrow deals 4 damage to target attacking or blocking creature. Enforcer Griffin war war/11 war W W {4}{W} 5 Creature - Griffin 3 4 C creature /ch Flying Finale of Glory war war/12 war W W {X}{W}{W} 2 Sorcery M sorcery Create Soldier/spawn [war] Soldier (W 2/2 Vigilance) Create 5 Soldiers/spawnx5 [war] Soldier (W 2/2 Vigilance) Create 10 Soldiers/spawnx10 [war] Soldier (W 2/2 Vigilance) Create Angel/spawn [war] Angel (W 4/4 Flying, Vigilance) Create 5 Angels/spawnx5 [war] Angel (W 4/4 Flying, Vigilance) Create 10 Angels/spawnx10 [war] Angel (W 4/4 Flying, Vigilance) Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance. Gideon Blackblade war war/13 war W W {1}{W}{W} 3 Legendary Planeswalker - Gideon 4 M planeswalker /ccblue=4 As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. | Prevent all damage that would be dealt to Gideon Blackblade during your turn. | +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. | -6: Exile target nonland permanent. Gideon's Sacrifice war war/14 war W W {W} 1 Instant C instant Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead. Gideon's Triumph war war/15 war W W {1}{W} 2 Instant U instant Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead. God-Eternal Oketra war war/16 war W W {3}{W}{W} 5 Legendary Creature - Zombie God 3 6 M creature Create Zombie Warrior/spawn [war] Zombie Warrior (B 4/4 Vigilance) Double strike | Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. | When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. Grateful Apparition war war/17 war W W {1}{W} 2 Creature - Spirit 1 1 U creature /ch Flying | Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. Ignite the Beacon war war/18 war W W {4}{W} 5 Instant R instant Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle. Ironclad Krovod war war/19 war W W {3}{W} 4 Creature - Beast 2 5 C creature Law-Rune Enforcer war war/20 war W W {W} 1 Creature - Human Soldier 1 2 C creature {1}, {T}: Tap target creature with mana value 2 or greater. Loxodon Sergeant war war/21 war W W {3}{W} 4 Creature - Elephant Soldier 3 3 C creature Vigilance | When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn. Makeshift Battalion war war/22 war W W {2}{W} 3 Creature - Human Soldier 3 2 C creature Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. Martyr for the Cause war war/23 war W W {1}{W} 2 Creature - Human Soldier 2 2 C creature When Martyr for the Cause dies, proliferate. Parhelion II war war/24 war W W {6}{W}{W} 8 Legendary Artifact - Vehicle 5 5 R artifact yInitialize/ch Create 2 Angels/spawnx2 [war] Angel (W 4/4 Flying, Vigilance) Flying, first strike, vigilance | Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. | Crew 4 Pouncing Lynx war war/25 war W W {1}{W} 2 Creature - Cat 2 1 C creature As long as it's your turn, Pouncing Lynx has first strike. Prison Realm war war/26 war W W {2}{W} 3 Enchantment U enchantment Scry 1/vp1pt1 When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. | When Prison Realm enters the battlefield, scry 1. Rally of Wings war war/27 war W W {1}{W} 2 Instant U instant Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. Ravnica at War war war/28 war W W {3}{W} 4 Sorcery R sorcery Exile all multicolored permanents. Rising Populace war war/29 war W W {2}{W} 3 Creature - Human 2 2 C creature Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace. Single Combat war war/30 war W W {3}{W}{W} 5 Sorcery R sorcery Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn. Sunblade Angel war war/31 war W W {5}{W} 6 Creature - Angel 3 3 U creature /ch Flying, first strike, vigilance, lifelink Teyo, the Shieldmage war war/32 war W W {2}{W} 3 Legendary Planeswalker - Teyo 5 U planeswalker yInitialize/ccblue=5 Create Wall/spawn [war] Wall (W 0/3 Defender) You have hexproof. | -2: Create a 0/3 white Wall creature token with defender. Teyo's Lightshield war war/33 war W W {2}{W} 3 Creature - Illusion 0 3 C creature When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control. Tomik, Distinguished Advokist war war/34 war W W {W}{W} 2 Legendary Creature - Human Advisor 2 3 R creature /ch Flying | Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. | Your opponents can't play land cards from graveyards. Topple the Statue war war/35 war W W {2}{W} 3 Instant C instant Tap target permanent. If it's an artifact, destroy it. | Draw a card. Trusted Pegasus war war/36 war W W {2}{W} 3 Creature - Pegasus 2 2 C creature /ch Flying | Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn. The Wanderer war war/37 war W W {3}{W} 4 Legendary Planeswalker 5 U planeswalker /ccblue=5 Prevent all noncombat damage that would be dealt to you and other permanents you control. | -2: Exile target creature with power 4 or greater. Wanderer's Strike war war/38 war W W {4}{W} 5 Sorcery C sorcery Exile target creature, then proliferate. War Screecher war war/39 war W W {1}{W} 2 Creature - Bird 1 3 C creature /ch Flying | {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. Ashiok's Skulker war war/40 war U U {4}{U} 5 Creature - Nightmare 3 5 C creature {3}{U}: Ashiok's Skulker can't be blocked this turn. Augur of Bolas war war/41 war U U {1}{U} 2 Creature - Merfolk Wizard 1 3 U creature Look at top three cards/vp1pt3 When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Aven Eternal war war/42 war U U {2}{U} 3 Creature - Zombie Bird Warrior 2 2 C creature yInitialize/ch Create Zombie Army/spawn [war] Zombie Army (B 0/0) Flying | When Aven Eternal enters the battlefield, amass Zombies 1. Bond of Insight war war/43 war U U {3}{U} 4 Sorcery U sorcery Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight. Callous Dismissal war war/44 war U U {1}{U} 2 Sorcery C sorcery Create Zombie Army/spawn [war] Zombie Army (B 0/0) Return target nonland permanent to its owner's hand. | Amass Zombies 1. Commence the Endgame war war/45 war U U {4}{U}{U} 6 Instant R instant Create Zombie Army/spawn [war] Zombie Army (B 0/0) This spell can't be countered. | Draw two cards, then amass Zombies X, where X is the number of cards in your hand. Contentious Plan war war/46 war U U {1}{U} 2 Sorcery C sorcery Proliferate. | Draw a card. Crush Dissent war war/47 war U U {3}{U} 4 Instant C mb1-blue-a instant Create Zombie Army/spawn [war] Zombie Army (B 0/0) Counter target spell unless its controller pays {2}. | Amass Zombies 2. Erratic Visionary war war/48 war U U {1}{U} 2 Creature - Human Wizard 1 3 C creature {1}{U}, {T}: Draw a card, then discard a card. Eternal Skylord war war/49 war U U {4}{U} 5 Creature - Zombie Wizard 3 3 U creature Create Zombie Army/spawn [war] Zombie Army (B 0/0) When Eternal Skylord enters the battlefield, amass Zombies 2. | Zombie tokens you control have flying. Fblthp, the Lost war war/50 war U U {1}{U} 2 Legendary Creature - Homunculus 1 1 R mb1-rare creature When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. | When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. Finale of Revelation war war/51 war U U {X}{U}{U} 2 Sorcery M sorcery Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. | Exile Finale of Revelation. Flux Channeler war war/52 war U U {2}{U} 3 Creature - Human Wizard 2 2 U creature Whenever you cast a noncreature spell, proliferate. God-Eternal Kefnet war war/53 war U U {2}{U}{U} 4 Legendary Creature - Zombie God 4 5 M creature /ch Flying | You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. | When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. Jace, Wielder of Mysteries war war/54 war U U {1}{U}{U}{U} 4 Legendary Planeswalker - Jace 4 R planeswalker /ccblue=4 If you would draw a card while your library has no cards in it, you win the game instead. | +1: Target player mills two cards. Draw a card. | -8: Draw seven cards. Then if your library has no cards in it, you win the game. Jace's Triumph war war/55 war U U {2}{U} 3 Sorcery U sorcery Draw two cards. If you control a Jace planeswalker, draw three cards instead. Kasmina, Enigmatic Mentor war war/56 war U U {3}{U} 4 Legendary Planeswalker - Kasmina 5 U planeswalker yInitialize/ccblue=5 Create Wizard/spawn [war] Wizard (U 2/2) Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. | -2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card. Kasmina's Transmutation war war/57 war U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature loses all abilities and has base power and toughness 1/1. Kiora's Dambreaker war war/58 war U U {5}{U} 6 Creature - Leviathan 5 6 C mb1-blue-a creature When Kiora's Dambreaker enters the battlefield, proliferate. Lazotep Plating war war/59 war U U {1}{U} 2 Instant U instant Create Zombie Army/spawn [war] Zombie Army (B 0/0) Amass Zombies 1. | You and permanents you control gain hexproof until end of turn. Naga Eternal war war/60 war U U {2}{U} 3 Creature - Zombie Naga 3 2 C creature Narset, Parter of Veils war war/61 war U U {1}{U}{U} 3 Legendary Planeswalker - Narset 5 U planeswalker yInitialize/ccblue=5 Look at top four cards/vp1pt4 Each opponent can't draw more than one card each turn. | -2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Narset's Reversal war war/62 war U U {U}{U} 2 Instant R instant Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. No Escape war war/63 war U U {2}{U} 3 Instant C instant Scry 1/vp1pt1 Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | Scry 1. Relentless Advance war war/64 war U U {3}{U} 4 Sorcery C sorcery Create Zombie Army/spawn [war] Zombie Army (B 0/0) Amass Zombies 3. Rescuer Sphinx war war/65 war U U {2}{U}{U} 4 Creature - Sphinx 3 2 U creature /ch Flying | As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. Silent Submersible war war/66 war U U {U}{U} 2 Artifact - Vehicle 2 3 R artifact Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card. | Crew 2 Sky Theater Strix war war/67 war U U {1}{U} 2 Creature - Bird 1 2 C creature /ch Flying | Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn. Spark Double war war/68 war U U {3}{U} 4 Creature - Illusion 0 0 R creature You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary. Spellkeeper Weird war war/69 war U U {2}{U} 3 Creature - Weird 1 4 C creature {2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand. Stealth Mission war war/70 war U U {2}{U} 3 Sorcery C sorcery Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn. Tamiyo's Epiphany war war/71 war U U {3}{U} 4 Sorcery C sorcery Scry 4/vp1pt4 Scry 4, then draw two cards. Teferi's Time Twist war war/72 war U U {1}{U} 2 Instant C instant Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it. Thunder Drake war war/73 war U U {3}{U} 4 Creature - Elemental Drake 2 3 C mb1-blue-a creature /ch Flying | Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. Totally Lost war war/74 war U U {4}{U} 5 Instant C instant Put target nonland permanent on top of its owner's library. Wall of Runes war war/75 war U U {U} 1 Creature - Wall 0 4 C creature Scry 1/vp1pt1 Defender | When Wall of Runes enters the battlefield, scry 1. Aid the Fallen war war/76 war B B {1}{B} 2 Sorcery C mb1-black-a sorcery Choose one or both - | - Return target creature card from your graveyard to your hand. | - Return target planeswalker card from your graveyard to your hand. Banehound war war/77 war B B {B} 1 Creature - Nightmare Dog 1 1 C creature Lifelink, haste Bleeding Edge war war/78 war B B {1}{B}{B} 3 Sorcery U sorcery Create Zombie Army/spawn [war] Zombie Army (B 0/0) Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. Bolas's Citadel war war/79 war B B {3}{B}{B}{B} 6 Legendary Artifact R artifact Look at top card/vp1pt1 You may look at the top card of your library any time. | You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. | {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life. Bond of Revival war war/80 war B B {4}{B} 5 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. It gains haste until your next turn. Charity Extractor war war/81 war B B {3}{B} 4 Creature - Human Knight 1 5 C creature Lifelink Command the Dreadhorde war war/82 war B B {4}{B}{B} 6 Sorcery R sorcery Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control. Davriel, Rogue Shadowmage war war/83 war B B {2}{B} 3 Legendary Planeswalker - Davriel 3 U planeswalker /ccblue=3 At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. | -1: Target player discards a card. Davriel's Shadowfugue war war/84 war B B {3}{B} 4 Sorcery C sorcery Target player discards two cards and loses 2 life. Deliver Unto Evil war war/85 war B B {2}{B} 3 Sorcery R sorcery Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. | Exile Deliver Unto Evil. Dreadhorde Invasion war war/86 war B B {1}{B} 2 Enchantment R enchantment Create Zombie Army/spawn [war] Zombie Army (B 0/0) At the beginning of your upkeep, you lose 1 life and amass Zombies 1. | Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. Dreadmalkin war war/87 war B B {B} 1 Creature - Zombie Cat 1 1 U creature Menace | {2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin. Duskmantle Operative war war/88 war B B {1}{B} 2 Creature - Human Rogue 2 2 C creature Duskmantle Operative can't be blocked by creatures with power 4 or greater. The Elderspell war war/89 war B B {B}{B} 2 Sorcery R sorcery Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way. Eternal Taskmaster war war/90 war B B {1}{B} 2 Creature - Zombie 2 3 U creature /cr90 Eternal Taskmaster enters the battlefield tapped. | Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand. Finale of Eternity war war/91 war B B {X}{B}{B} 2 Sorcery M sorcery Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield. God-Eternal Bontu war war/92 war B B {3}{B}{B} 5 Legendary Creature - Zombie God 5 6 M creature Menace | When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. | When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. Herald of the Dreadhorde war war/93 war B B {3}{B} 4 Creature - Zombie Warrior 3 2 C creature Create Zombie Army/spawn [war] Zombie Army (B 0/0) When Herald of the Dreadhorde dies, amass Zombies 2. Kaya's Ghostform war war/94 war B B {B} 1 Enchantment - Aura C enchantment Enchant creature or planeswalker you control | When enchanted permanent dies or is put into exile, return that card to the battlefield under your control. Lazotep Behemoth war war/95 war B B {4}{B} 5 Creature - Zombie Hippo 5 4 C mb1-black-a creature Lazotep Reaver war war/96 war B B {1}{B} 2 Creature - Zombie Beast 1 2 C creature Create Zombie Army/spawn [war] Zombie Army (B 0/0) When Lazotep Reaver enters the battlefield, amass Zombies 1. Liliana, Dreadhorde General war war/97 war B B {4}{B}{B} 6 Legendary Planeswalker - Liliana 6 M planeswalker yInitialize/ccblue=6 Create Zombie/spawn [war] Zombie (B 2/2) Whenever a creature you control dies, draw a card. | +1: Create a 2/2 black Zombie creature token. | -4: Each player sacrifices two creatures. | -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest. Liliana's Triumph war war/98 war B B {1}{B} 2 Instant U instant Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. Massacre Girl war war/99 war B B {3}{B}{B} 5 Legendary Creature - Human Assassin 4 4 R creature Menace | When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. Ob Nixilis, the Hate-Twisted war war/100 war B B {3}{B}{B} 5 Legendary Planeswalker - Nixilis 5 U planeswalker /ccblue=5 Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. | -2: Destroy target creature. Its controller draws two cards. Ob Nixilis's Cruelty war war/101 war B B {2}{B} 3 Instant C instant Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead. Price of Betrayal war war/102 war B B {B} 1 Sorcery U sorcery Remove up to five counters from target artifact, creature, planeswalker, or opponent. Shriekdiver war war/103 war B B {2}{B} 3 Creature - Zombie Bird Warrior 2 1 C creature /ch Flying | {1}: Shriekdiver gains haste until end of turn. Sorin's Thirst war war/104 war B B {B}{B} 2 Instant C instant Sorin's Thirst deals 2 damage to target creature and you gain 2 life. Spark Harvest war war/105 war B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. | Destroy target creature or planeswalker. Spark Reaper war war/106 war B B {2}{B} 3 Creature - Zombie 2 3 C creature {3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. Tithebearer Giant war war/107 war B B {5}{B} 6 Creature - Giant Warrior 4 5 C creature When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life. Toll of the Invasion war war/108 war B B {2}{B} 3 Sorcery C sorcery Create Zombie Army/spawn [war] Zombie Army (B 0/0) Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. | Amass Zombies 1. Unlikely Aid war war/109 war B B {1}{B} 2 Instant C instant Target creature gets +2/+0 and gains indestructible until end of turn. Vampire Opportunist war war/110 war B B {1}{B} 2 Creature - Vampire 2 1 C creature {6}{B}: Each opponent loses 2 life and you gain 2 life. Vizier of the Scorpion war war/111 war B B {2}{B} 3 Creature - Zombie Wizard 1 1 U creature Create Zombie Army/spawn [war] Zombie Army (B 0/0) When Vizier of the Scorpion enters the battlefield, amass Zombies 1. | Zombie tokens you control have deathtouch. Vraska's Finisher war war/112 war B B {2}{B} 3 Creature - Gorgon Assassin 3 2 C mb1-black-a creature When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. Ahn-Crop Invader war war/113 war R R {2}{R} 3 Creature - Zombie Minotaur Warrior 2 2 C creature As long as it's your turn, Ahn-Crop Invader has first strike. | {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. Blindblast war war/114 war R R {2}{R} 3 Instant C mb1-red-a instant Blindblast deals 1 damage to target creature. That creature can't block this turn. | Draw a card. Bolt Bend war war/115 war R R {3}{R} 4 Instant U instant This spell costs {3} less to cast if you control a creature with power 4 or greater. | Change the target of target spell or ability with a single target. Bond of Passion war war/116 war R R {4}{R}{R} 6 Sorcery U sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target. Burning Prophet war war/117 war R R {1}{R} 2 Creature - Human Wizard 1 3 C creature Scry 1/vp1pt1 Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. Chainwhip Cyclops war war/118 war R R {4}{R} 5 Creature - Cyclops Warrior 4 4 C creature {3}{R}: Target creature can't block this turn. Chandra, Fire Artisan war war/119 war R R {2}{R}{R} 4 Legendary Planeswalker - Chandra 4 R planeswalker yInitialize/ccblue=4 Reveal top card/vp1at1 Reveal top seven cards/vp1at7 Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. | +1: Exile the top card of your library. You may play it this turn. | -7: Exile the top seven cards of your library. You may play them this turn. Chandra's Pyrohelix war war/120 war R R {1}{R} 2 Instant C mb1-red-a instant Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets. Chandra's Triumph war war/121 war R R {1}{R} 2 Instant U instant Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage instead if you control a Chandra planeswalker. Cyclops Electromancer war war/122 war R R {4}{R} 5 Creature - Cyclops Wizard 4 2 U creature When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. Demolish war war/123 war R R {3}{R} 4 Sorcery C sorcery Destroy target artifact or land. Devouring Hellion war war/124 war R R {2}{R} 3 Creature - Hellion 2 2 U creature As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. Dreadhorde Arcanist war war/125 war R R {1}{R} 2 Creature - Zombie Wizard 1 3 R creature Trample | Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Dreadhorde Twins war war/126 war R R {3}{R} 4 Creature - Zombie Jackal Warrior 2 2 U creature Create Zombie Army/spawn [war] Zombie Army (B 0/0) When Dreadhorde Twins enters the battlefield, amass Zombies 2. | Zombie tokens you control have trample. Finale of Promise war war/127 war R R {X}{R}{R} 2 Sorcery M sorcery You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies. Goblin Assailant war war/128 war R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature Goblin Assault Team war war/129 war R R {3}{R} 4 Creature - Goblin Warrior 4 1 C creature Haste | When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. Grim Initiate war war/130 war R R {R} 1 Creature - Zombie Warrior 1 1 C creature Create Zombie Army/spawn [war] Zombie Army (B 0/0) First strike | When Grim Initiate dies, amass Zombies 1. Heartfire war war/131 war R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature or planeswalker. | Heartfire deals 4 damage to any target. Honor the God-Pharaoh war war/132 war R R {2}{R} 3 Sorcery C sorcery Create Zombie Army/spawn [war] Zombie Army (B 0/0) As an additional cost to cast this spell, discard a card. | Draw two cards. Amass Zombies 1. Ilharg, the Raze-Boar war war/133 war R R {3}{R}{R} 5 Legendary Creature - Boar God 6 6 M creature Trample | Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. | When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. Invading Manticore war war/134 war R R {5}{R} 6 Creature - Zombie Manticore 4 5 C creature Create Zombie Army/spawn [war] Zombie Army (B 0/0) When Invading Manticore enters the battlefield, amass Zombies 2. Jaya, Venerated Firemage war war/135 war R R {4}{R} 5 Legendary Planeswalker - Jaya 5 U planeswalker /ccblue=5 If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. | -2: Jaya, Venerated Firemage deals 2 damage to any target. Jaya's Greeting war war/136 war R R {1}{R} 2 Instant C instant Scry 1/vp1pt1 Jaya's Greeting deals 3 damage to target creature. Scry 1. Krenko, Tin Street Kingpin war war/137 war R R {2}{R} 3 Legendary Creature - Goblin 1 2 R creature Create Goblin/spawn [war] Goblin (R 1/1) Create 5 Goblins/spawnx5 [war] Goblin (R 1/1) Create 10 Goblins/spawnx10 [war] Goblin (R 1/1) Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. Mizzium Tank war war/138 war R R {1}{R}{R} 3 Artifact - Vehicle 3 2 R artifact Trample | Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. | Crew 1 Nahiri's Stoneblades war war/139 war R R {1}{R} 2 Instant C instant Up to two target creatures each get +2/+0 until end of turn. Neheb, Dreadhorde Champion war war/140 war R R {2}{R}{R} 4 Legendary Creature - Zombie Minotaur Warrior 5 4 R creature Trample | Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end. Raging Kronch war war/141 war R R {2}{R} 3 Creature - Beast 4 3 C creature Raging Kronch can't attack alone. Samut's Sprint war war/142 war R R {R} 1 Instant C mb1-red-a instant Scry 1/vp1pt1 Target creature gets +2/+1 and gains haste until end of turn. Scry 1. Sarkhan the Masterless war war/143 war R R {3}{R}{R} 5 Legendary Planeswalker - Sarkhan 5 R planeswalker yInitialize/ccblue=5 Create Dragon/spawn [war] Dragon (R 4/4 Flying) Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. | +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. | -3: Create a 4/4 red Dragon creature token with flying. Sarkhan's Catharsis war war/144 war R R {4}{R} 5 Instant C instant Sarkhan's Catharsis deals 5 damage to target player or planeswalker. Spellgorger Weird war war/145 war R R {2}{R} 3 Creature - Weird 2 2 C creature Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. Tibalt, Rakish Instigator war war/146 war R R {2}{R} 3 Legendary Planeswalker - Tibalt 5 U planeswalker yInitialize/ccblue=5 Create Devil/spawn [war] Devil (R 1/1) Your opponents can't gain life. | -2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Tibalt's Rager war war/147 war R R {1}{R} 2 Creature - Devil 1 2 U mb1-red-a creature When Tibalt's Rager dies, it deals 1 damage to any target. | {1}{R}: Tibalt's Rager gets +2/+0 until end of turn. Turret Ogre war war/148 war R R {3}{R} 4 Creature - Ogre Warrior 4 3 C creature Reach | When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. Arboreal Grazer war war/149 war G G {G} 1 Creature - Beast 0 3 C creature Reach | When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped. Arlinn, Voice of the Pack war war/150 war G G {4}{G}{G} 6 Legendary Planeswalker - Arlinn 7 U planeswalker yInitialize/ccblue=7 Create Wolf/spawn [war] Wolf (G 2/2) Each creature you control that's a Wolf or a Werewolf enters the battlefield with an additional +1/+1 counter on it. | -2: Create a 2/2 green Wolf creature token. Arlinn's Wolf war war/151 war G G {2}{G} 3 Creature - Wolf 3 2 C creature Arlinn's Wolf can't be blocked by creatures with power 2 or less. Awakening of Vitu-Ghazi war war/152 war G G {3}{G}{G} 5 Instant R instant Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land. Band Together war war/153 war G G {2}{G} 3 Instant C instant Up to two target creatures you control each deal damage equal to their power to another target creature. Bloom Hulk war war/154 war G G {3}{G} 4 Creature - Plant Elemental 4 4 C creature When Bloom Hulk enters the battlefield, proliferate. Bond of Flourishing war war/155 war G G {1}{G} 2 Sorcery U sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. Centaur Nurturer war war/156 war G G {3}{G} 4 Creature - Centaur Druid 2 4 C creature When Centaur Nurturer enters the battlefield, you gain 3 life. | {T}: Add one mana of any color. Challenger Troll war war/157 war G G {4}{G} 5 Creature - Troll 6 5 U creature Each creature you control with power 4 or greater can't be blocked by more than one creature. Courage in Crisis war war/158 war G G {2}{G} 3 Sorcery C sorcery Put a +1/+1 counter on target creature, then proliferate. Evolution Sage war war/159 war G G {2}{G} 3 Creature - Elf Druid 3 2 U creature Landfall - Whenever a land enters the battlefield under your control, proliferate. Finale of Devastation war war/160 war G G {X}{G}{G} 2 Sorcery M sorcery Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. Forced Landing war war/161 war G G {1}{G} 2 Instant C instant Put target creature with flying on the bottom of its owner's library. Giant Growth war war/162 war G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. God-Eternal Rhonas war war/163 war G G {3}{G}{G} 5 Legendary Creature - Zombie God 5 5 M creature Deathtouch | When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. | When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. Jiang Yanggu, Wildcrafter war war/164 war G G {2}{G} 3 Legendary Planeswalker - Yanggu 3 U planeswalker /ccblue=3 Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." | -1: Put a +1/+1 counter on target creature. Kraul Stinger war war/165 war G G {2}{G} 3 Creature - Insect Assassin 2 2 C creature Deathtouch Kronch Wrangler war war/166 war G G {1}{G} 2 Creature - Human Warrior 2 1 C creature Trample | Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. Mowu, Loyal Companion war war/167 war G G {3}{G} 4 Legendary Creature - Dog 3 3 U creature Vigilance, trample | If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead. New Horizons war war/168 war G G {2}{G} 3 Enchantment - Aura C enchantment Enchant land | When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. | Enchanted land has "{T}: Add two mana of any one color." Nissa, Who Shakes the World war war/169 war G G {3}{G}{G} 5 Legendary Planeswalker - Nissa 5 R planeswalker yInitialize/ccblue=5 Create Nissa, Who Shakes the World Emblem/spawn [war] Nissa, Who Shakes the World Emblem Whenever you tap a Forest for mana, add an additional {G}. | +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. | -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. Nissa's Triumph war war/170 war G G {G}{G} 2 Sorcery U sorcery Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle. Paradise Druid war war/171 war G G {1}{G} 2 Creature - Elf Druid 2 1 U creature Paradise Druid has hexproof as long as it's untapped. | {T}: Add one mana of any color. Planewide Celebration war war/172 war G G {5}{G}{G} 7 Sorcery R sorcery Create Citizen/spawn [war] Citizen (WUBRG 2/2) Choose four. You may choose the same mode more than once. | - Create a 2/2 Citizen creature token that's all colors. | - Return target permanent card from your graveyard to your hand. | - Proliferate. | - You gain 4 life. Pollenbright Druid war war/173 war G G {1}{G} 2 Creature - Elf Druid 1 1 C creature When Pollenbright Druid enters the battlefield, choose one - | - Put a +1/+1 counter on target creature. | - Proliferate. Primordial Wurm war war/174 war G G {4}{G}{G} 6 Creature - Wurm 7 6 C creature Return to Nature war war/175 war G G {1}{G} 2 Instant C instant Choose one - | - Destroy target artifact. | - Destroy target enchantment. | - Exile target card from a graveyard. Snarespinner war war/176 war G G {1}{G} 2 Creature - Spider 1 3 C creature Reach | Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. Steady Aim war war/177 war G G {1}{G} 2 Instant C instant Untap target creature. It gets +1/+4 and gains reach until end of turn. Storm the Citadel war war/178 war G G {4}{G} 5 Sorcery U sorcery Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls." Thundering Ceratok war war/179 war G G {4}{G} 5 Creature - Rhino 4 5 C creature Trample | When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. Vivien, Champion of the Wilds war war/180 war G G {2}{G} 3 Legendary Planeswalker - Vivien 4 R planeswalker yInitialize/ccblue=4 Look at top three cards/vp1pt3 You may cast creature spells as though they had flash. | +1: Until your next turn, up to one target creature gains vigilance and reach. | -2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell. Vivien's Arkbow war war/181 war G G {1}{G} 2 Legendary Artifact R artifact {X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Vivien's Grizzly war war/182 war G G {2}{G} 3 Creature - Bear Spirit 2 3 C creature Look at top card/vp1pt1 {3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library. Wardscale Crocodile war war/183 war G G {4}{G} 5 Creature - Crocodile 5 3 C creature Hexproof Ajani, the Greathearted war war/184 war GW GW {2}{G}{W} 4 Legendary Planeswalker - Ajani 5 R planeswalker /ccblue=5 Creatures you control have vigilance. | +1: You gain 3 life. | -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. Angrath's Rampage war war/185 war BR BR {B}{R} 2 Sorcery U sorcery Choose one - | - Target player sacrifices an artifact. | - Target player sacrifices a creature. | - Target player sacrifices a planeswalker. Bioessence Hydra war war/186 war GU GU {3}{G}{U} 5 Creature - Hydra Mutant 4 4 R creature Trample | Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. | Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. Casualties of War war war/187 war BG BG {2}{B}{B}{G}{G} 6 Sorcery R sorcery Choose one or more - | - Destroy target artifact. | - Destroy target creature. | - Destroy target enchantment. | - Destroy target land. | - Destroy target planeswalker. Cruel Celebrant war war/188 war WB WB {W}{B} 2 Creature - Vampire 1 2 U creature Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. Deathsprout war war/189 war BG BG {1}{B}{B}{G} 4 Instant U instant Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Despark war war/190 war WB WB {W}{B} 2 Instant U instant Exile target permanent with mana value 4 or greater. Domri, Anarch of Bolas war war/191 war RG RG {1}{R}{G} 3 Legendary Planeswalker - Domri 3 R planeswalker /ccblue=3 Creatures you control get +1/+0. | +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. | -2: Target creature you control fights target creature you don't control. Domri's Ambush war war/192 war RG RG {R}{G} 2 Sorcery U sorcery Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control. Dovin's Veto war war/193 war WU WU {W}{U} 2 Instant U instant This spell can't be countered. | Counter target noncreature spell. Dreadhorde Butcher war war/194 war BR BR {B}{R} 2 Creature - Zombie Warrior 1 1 R creature Haste | Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher. | When Dreadhorde Butcher dies, it deals damage equal to its power to any target. Elite Guardmage war war/195 war WU WU {2}{W}{U} 4 Creature - Human Wizard 2 3 U creature /ch Flying | When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. Enter the God-Eternals war war/196 war UB UB {2}{U}{U}{B} 5 Sorcery R sorcery Create Zombie Army/spawn [war] Zombie Army (B 0/0) Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. Feather, the Redeemed war war/197 war RW RW {R}{W}{W} 3 Legendary Creature - Angel 3 4 R creature /ch Flying | Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. Gleaming Overseer war war/198 war UB UB {1}{U}{B} 3 Creature - Zombie Wizard 1 4 U creature Create Zombie Army/spawn [war] Zombie Army (B 0/0) When Gleaming Overseer enters the battlefield, amass Zombies 1. | Zombie tokens you control have hexproof and menace. Heartwarming Redemption war war/199 war RW RW {2}{R}{W} 4 Instant U instant Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand. Huatli's Raptor war war/200 war GW GW {G}{W} 2 Creature - Dinosaur 2 3 U creature Vigilance | When Huatli's Raptor enters the battlefield, proliferate. Invade the City war war/201 war UR UR {1}{U}{R} 3 Sorcery U sorcery Create Zombie Army/spawn [war] Zombie Army (B 0/0) Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. Leyline Prowler war war/202 war BG BG {1}{B}{G} 3 Creature - Nightmare Beast 2 3 U creature Deathtouch, lifelink | {T}: Add one mana of any color. Living Twister war war/203 war RG RG {R}{R}{G} 3 Creature - Elemental 2 5 R creature {1}{R}, Discard a land card: Living Twister deals 2 damage to any target. | {G}: Return a tapped land you control to its owner's hand. Mayhem Devil war war/204 war BR BR {1}{B}{R} 3 Creature - Devil 3 3 U creature Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. Merfolk Skydiver war war/205 war GU GU {G}{U} 2 Creature - Merfolk Mutant 1 1 U creature /ch Flying | When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. | {3}{G}{U}: Proliferate. Neoform war war/206 war GU GU {G}{U} 2 Sorcery U sorcery As an additional cost to cast this spell, sacrifice a creature. | Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle. Nicol Bolas, Dragon-God war war/207 war UBR UBR {U}{B}{B}{B}{R} 5 Legendary Planeswalker - Bolas 4 M planeswalker /ccblue=4 Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. | +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. | -3: Destroy target creature or planeswalker. | -8: Each opponent who doesn't control a legendary creature or planeswalker loses the game. Niv-Mizzet Reborn war war/208 war WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Dragon Avatar 6 6 M creature yInitialize/ch Reveal top ten cards/vp1at10 Flying | When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. Oath of Kaya war war/209 war WB WB {1}{W}{B} 3 Legendary Enchantment R enchantment When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. | Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life. Pledge of Unity war war/210 war GW GW {1}{G}{W} 3 Instant U instant Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control. Ral, Storm Conduit war war/211 war UR UR {2}{U}{R} 4 Legendary Planeswalker - Ral 4 R planeswalker yInitialize/ccblue=4 Scry 1/vp1pt1 Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. | +2: Scry 1. | -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Ral's Outburst war war/212 war UR UR {2}{U}{R} 4 Instant U instant Look at top two cards/vp1pt2 Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Roalesk, Apex Hybrid war war/213 war GU GU {2}{G}{G}{U} 5 Legendary Creature - Human Mutant 4 5 M creature /ch Flying, trample | When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. | When Roalesk dies, proliferate, then proliferate again. Role Reversal war war/214 war UR UR {U}{U}{R} 3 Sorcery R sorcery Exchange control of two target permanents that share a permanent type. Rubblebelt Rioters war war/215 war RG RG {1}{R}{G} 3 Creature - Human Berserker 0 4 U creature Haste | Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. Solar Blaze war war/216 war RW RW {2}{R}{W} 4 Sorcery R sorcery Each creature deals damage to itself equal to its power. Sorin, Vengeful Bloodlord war war/217 war WB WB {2}{W}{B} 4 Legendary Planeswalker - Sorin 4 R planeswalker /ccblue=4 As long as it's your turn, creatures and planeswalkers you control have lifelink. | +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. | -X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types. Soul Diviner war war/218 war UB UB {U}{B} 2 Creature - Zombie Wizard 2 3 R creature {T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. Storrev, Devkarin Lich war war/219 war BG BG {1}{B}{B}{G} 4 Legendary Creature - Zombie Elf Wizard 5 4 R creature Trample | Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat. Tamiyo, Collector of Tales war war/220 war GU GU {2}{G}{U} 4 Legendary Planeswalker - Tamiyo 5 R planeswalker yInitialize/ccblue=5 Reveal top four cards/vp1at4 Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. | +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. | -3: Return target card from your graveyard to your hand. Teferi, Time Raveler war war/221 war WU WU {1}{W}{U} 3 Legendary Planeswalker - Teferi 4 R planeswalker /ccblue=4 Each opponent can cast spells only any time they could cast a sorcery. | +1: Until your next turn, you may cast sorcery spells as though they had flash. | -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. Tenth District Legionnaire war war/222 war RW RW {R}{W} 2 Creature - Human Soldier 2 2 U creature Scry 1/vp1pt1 Haste | Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1. Time Wipe war war/223 war WU WU {2}{W}{W}{U} 5 Sorcery R sorcery Return a creature you control to its owner's hand, then destroy all creatures. Tolsimir, Friend to Wolves war war/224 war GW GW {2}{G}{G}{W} 5 Legendary Creature - Elf Scout 3 3 R creature /spawn [war] Voja, Friend to Elves (GW 3/3) When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. | Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control. Tyrant's Scorn war war/225 war UB UB {U}{B} 2 Instant U instant Choose one - | - Destroy target creature with mana value 3 or less. | - Return target creature to its owner's hand. Widespread Brutality war war/226 war BR BR {1}{B}{R}{R} 4 Sorcery R sorcery Create Zombie Army/spawn [war] Zombie Army (B 0/0) Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. Angrath, Captain of Chaos war war/227 war BR BR {2}{B/R}{B/R} 4 Legendary Planeswalker - Angrath 5 U planeswalker yInitialize/ccblue=5 Create Zombie Army/spawn [war] Zombie Army (B 0/0) Creatures you control have menace. | -2: Amass Zombies 2. Ashiok, Dream Render war war/228 war UB UB {1}{U/B}{U/B} 3 Legendary Planeswalker - Ashiok 5 U planeswalker /ccblue=5 Spells and abilities your opponents control can't cause their controller to search their library. | -1: Target player mills four cards. Then exile each opponent's graveyard. Dovin, Hand of Control war war/229 war WU WU {2}{W/U} 3 Legendary Planeswalker - Dovin 5 U planeswalker /ccblue=5 Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. | -1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. Huatli, the Sun's Heart war war/230 war GW GW {2}{G/W} 3 Legendary Planeswalker - Huatli 7 U planeswalker /ccblue=7 Each creature you control assigns combat damage equal to its toughness rather than its power. | -3: You gain life equal to the greatest toughness among creatures you control. Kaya, Bane of the Dead war war/231 war WB WB {3}{W/B}{W/B}{W/B} 6 Legendary Planeswalker - Kaya 7 U planeswalker /ccblue=7 Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. | -3: Exile target creature. Kiora, Behemoth Beckoner war war/232 war GU GU {2}{G/U} 3 Legendary Planeswalker - Kiora 7 U planeswalker /ccblue=7 Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. | -1: Untap target permanent. Nahiri, Storm of Stone war war/233 war RW RW {2}{R/W}{R/W} 4 Legendary Planeswalker - Nahiri 6 U planeswalker /ccblue=6 As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. | -X: Nahiri, Storm of Stone deals X damage to target tapped creature. Saheeli, Sublime Artificer war war/234 war UR UR {1}{U/R}{U/R} 3 Legendary Planeswalker - Saheeli 5 U planeswalker yInitialize/ccblue=5 Create Servo/spawn [war] Servo (1/1) Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. | -2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. Samut, Tyrant Smasher war war/235 war RG RG {2}{R/G}{R/G} 4 Legendary Planeswalker - Samut 5 U planeswalker yInitialize/ccblue=5 Scry 1/vp1pt1 Creatures you control have haste. | -1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. Vraska, Swarm's Eminence war war/236 war BG BG {2}{B/G}{B/G} 4 Legendary Planeswalker - Vraska 5 U planeswalker yInitialize/ccblue=5 Create Assassin/spawn [war] Assassin (B 1/1 Deathtouch) Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. | -2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." Firemind Vessel war war/237 war {4} 4 Artifact U artifact /cr90 Firemind Vessel enters the battlefield tapped. | {T}: Add two mana of different colors. God-Pharaoh's Statue war war/238 war {6} 6 Legendary Artifact U artifact Spells your opponents cast cost {2} more to cast. | At the beginning of your end step, each opponent loses 1 life. Guild Globe war war/239 war {2} 2 Artifact C artifact When Guild Globe enters the battlefield, draw a card. | {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. Iron Bully war war/240 war {3} 3 Artifact Creature - Golem 1 1 C creature Menace | When Iron Bully enters the battlefield, put a +1/+1 counter on target creature. Mana Geode war war/241 war {3} 3 Artifact C artifact Scry 1/vp1pt1 When Mana Geode enters the battlefield, scry 1. | {T}: Add one mana of any color. Prismite war war/242 war {2} 2 Artifact Creature - Golem 2 1 C creature {2}: Add one mana of any color. Saheeli's Silverwing war war/243 war {4} 4 Artifact Creature - Drake 2 3 C creature yInitialize/ch Look at top card/vp1pt1 Flying | When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library. Blast Zone war war/244 war 0 Land R land /ccblue=1 Blast Zone enters the battlefield with a charge counter on it. | {T}: Add {C}. | {X}{X}, {T}: Put X charge counters on Blast Zone. | {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone. Emergence Zone war war/245 war 0 Land U land {T}: Add {C}. | {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash. Gateway Plaza war war/246 war 0 Land - Gate C land /cr90 Gateway Plaza enters the battlefield tapped. | When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. | {T}: Add one mana of any color. Interplanar Beacon war war/247 war 0 Land U land Whenever you cast a planeswalker spell, you gain 1 life. | {T}: Add {C}. | {1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells. Karn's Bastion war war/248 war 0 Land R land {T}: Add {C}. | {4}, {T}: Proliferate. Mobilized District war war/249 war 0 Land R land {T}: Add {C}. | {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control. Plains war war/250 war W 0 Basic Land - Plains C plains Island war war/253 war U 0 Basic Land - Island C island Swamp war war/256 war B 0 Basic Land - Swamp C swamp Mountain war war/259 war R 0 Basic Land - Mountain C mountain Forest war war/262 war G 0 Basic Land - Forest C forest Gideon, the Oathsworn war war/265 war W W {4}{W}{W} 6 Legendary Planeswalker - Gideon 4 M notInPacks planeswalker /ccblue=4 Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. | +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. | -9: Exile Gideon, the Oathsworn and each creature your opponents control. Desperate Lunge war war/266 war W W {1}{W} 2 Instant C notInPacks instant Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. Gideon's Battle Cry war war/267 war W W {2}{W}{W} 4 Sorcery R notInPacks sorcery Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle. Gideon's Company war war/268 war W W {3}{W} 4 Creature - Human Soldier 3 3 U notInPacks creature Whenever you gain life, put two +1/+1 counters on Gideon's Company. | {3}{W}: Put a loyalty counter on target Gideon planeswalker. Orzhov Guildgate war war/269 war WB 0 Land - Gate C notInPacks land /cr90 Orzhov Guildgate enters the battlefield tapped. | {T}: Add {W} or {B}. Jace, Arcane Strategist war war/270 war U U {4}{U}{U} 6 Legendary Planeswalker - Jace 4 M notInPacks planeswalker /ccblue=4 Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. | +1: Draw a card. | -7: Creatures you control can't be blocked this turn. Guildpact Informant war war/271 war U U {2}{U} 3 Creature - Faerie Rogue 1 1 C notInPacks creature /ch Flying | Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. Jace's Projection war war/272 war U U {2}{U}{U} 4 Creature - Wizard Illusion 2 2 U notInPacks creature Whenever you draw a card, put a +1/+1 counter on Jace's Projection. | {3}{U}: Put a loyalty counter on target Jace planeswalker. Jace's Ruse war war/273 war U U {3}{U}{U} 5 Sorcery R notInPacks sorcery Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle. Simic Guildgate war war/274 war GU 0 Land - Gate C notInPacks land /cr90 Simic Guildgate enters the battlefield tapped. | {T}: Add {G} or {U}. Tezzeret, Master of the Bridge war war/275 war UB UB {4}{U}{B} 6 Legendary Planeswalker - Tezzeret 5 M notInPacks planeswalker yInitialize/ccblue=5 Reveal top ten cards/vp1at10 Creature and planeswalker spells you cast have affinity for artifacts. | +2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. | -3: Return target artifact card from your graveyard to your hand. | -8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. [war] Spirit (2/2) war twar/1 twar 0 Token Creature - Spirit 2 2 T [war] Angel (W 4/4 Flying, Vigilance) war twar/2 twar W 0 Token Creature - Angel 4 4 T /ch Flying, vigilance [war] Soldier (W 2/2 Vigilance) war twar/3 twar W 0 Token Creature - Soldier 2 2 T Vigilance [war] Wall (W 0/3 Defender) war twar/4 twar W 0 Token Creature - Wall 0 3 T Defender [war] Wizard (U 2/2) war twar/5 twar U 0 Token Creature - Wizard 2 2 T [war] Assassin (B 1/1 Deathtouch) war twar/6 twar B 0 Token Creature - Assassin 1 1 T Deathtouch | Whenever this creature deals damage to a planeswalker, destroy that planeswalker. [war] Zombie (B 2/2) war twar/7 twar B 0 Token Creature - Zombie 2 2 T [war] Zombie Army (B 0/0) war twar/10 twar B 0 Token Creature - Zombie Army 0 0 T [war] Zombie Warrior (B 4/4 Vigilance) war twar/11 twar B 0 Token Creature - Zombie Warrior 4 4 T Vigilance [war] Devil (R 1/1) war twar/12 twar R 0 Token Creature - Devil 1 1 T When this creature dies, it deals 1 damage to any target. [war] Dragon (R 4/4 Flying) war twar/13 twar R 0 Token Creature - Dragon 4 4 T /ch Flying [war] Goblin (R 1/1) war twar/14 twar R 0 Token Creature - Goblin 1 1 T [war] Wolf (G 2/2) war twar/15 twar G 0 Token Creature - Wolf 2 2 T [war] Citizen (WUBRG 2/2) war twar/16 twar WUBRG 0 Token Creature - Citizen 2 2 T This creature is all colors. [war] Voja, Friend to Elves (GW 3/3) war twar/17 twar GW 0 Token Legendary Creature - Wolf 3 3 T [war] Servo (1/1) war twar/18 twar 0 Token Artifact Creature - Servo 1 1 T [war] Nissa, Who Shakes the World Emblem war twar/19 twar 0 Token Emblem T Lands you control have indestructible. Acclaimed Contender eld eld/1 eld W W {2}{W} 3 Creature - Human Knight 3 3 R creature Look at top five cards/vp1pt5 When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. All That Glitters eld eld/2 eld W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. Archon of Absolution eld eld/3 eld W W {3}{W} 4 Creature - Archon 3 2 U creature /ch Flying | Protection from white | Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. Ardenvale Paladin eld eld/4 eld W W {3}{W} 4 Creature - Human Knight 2 5 C creature Adamant - If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it. Ardenvale Tactician eld eld/5 eld W W {1}{W}{W} 3 Creature - Human Knight 2 3 C creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying // Dizzying Swoop | {1}{W} | Instant - Adventure | Tap up to two target creatures. Bartered Cow eld eld/6 eld W W {3}{W} 4 Creature - Ox 3 3 C mb1-white-a creature Create Food/spawn [eld] Food When Bartered Cow dies or when you discard it, create a Food token. Beloved Princess eld eld/7 eld W W {W} 1 Creature - Human Noble 1 1 C creature Lifelink | Beloved Princess can't be blocked by creatures with power 3 or greater. Charming Prince eld eld/8 eld W W {1}{W} 2 Creature - Human Noble 2 2 R creature Scry 2/vp1pt2 When Charming Prince enters the battlefield, choose one - | - Scry 2. | - You gain 3 life. | - Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. The Circle of Loyalty eld eld/9 eld W W {4}{W}{W} 6 Legendary Artifact M artifact Create Knight/spawn [eld] Knight (W 2/2 Vigilance) This spell costs {1} less to cast for each Knight you control. | Creatures you control get +1/+1. | Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. | {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. Deafening Silence eld eld/10 eld W W {W} 1 Enchantment U enchantment Each player can't cast more than one noncreature spell each turn. Faerie Guidemother eld eld/11 eld W W {W} 1 Creature - Faerie 1 1 C creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying // Gift of the Fae | {1}{W} | Sorcery - Adventure | Target creature gets +2/+1 and gains flying until end of turn. Flutterfox eld eld/12 eld W W {1}{W} 2 Creature - Fox 2 2 C creature As long as you control an artifact or enchantment, Flutterfox has flying. Fortifying Provisions eld eld/13 eld W W {2}{W} 3 Enchantment C enchantment /spawn [eld] Food Creatures you control get +0/+1. | When Fortifying Provisions enters the battlefield, create a Food token. Giant Killer eld eld/14 eld W W {W} 1 Creature - Human Peasant 1 2 R creature Create Adventure Marker/spawn [eld] On an Adventure {1}{W}, {T}: Tap target creature. // Chop Down | {2}{W} | Instant - Adventure | Destroy target creature with power 4 or greater. Glass Casket eld eld/15 eld W W {1}{W} 2 Artifact U artifact When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. Happily Ever After eld eld/16 eld W W {2}{W} 3 Enchantment R enchantment When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. | At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. Harmonious Archon eld eld/17 eld W W {4}{W}{W} 6 Creature - Archon 4 5 M creature /ch;/spawnx2 [eld] Human (W 1/1) Flying | Non-Archon creatures have base power and toughness 3/3. | When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. Hushbringer eld eld/18 eld W W {1}{W} 2 Creature - Faerie 1 2 R creature /ch Flying, lifelink | Creatures entering the battlefield or dying don't cause abilities to trigger. Knight of the Keep eld eld/19 eld W W {2}{W} 3 Creature - Human Knight 3 2 C creature Linden, the Steadfast Queen eld eld/20 eld W W {W}{W}{W} 3 Legendary Creature - Human Noble 3 3 R creature Vigilance | Whenever a white creature you control attacks, you gain 1 life. Lonesome Unicorn eld eld/21 eld W W {4}{W} 5 Creature - Unicorn 3 3 C mb1-white-a creature Create Knight/spawn [eld] Knight (W 2/2 Vigilance) Create Adventure Marker/spawn [eld] On an Adventure Vigilance // Rider in Need | {2}{W} | Sorcery - Adventure | Create a 2/2 white Knight creature token with vigilance. Mysterious Pathlighter eld eld/22 eld W W {2}{W} 3 Creature - Faerie 2 2 U creature /ch Flying | Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. Outflank eld eld/23 eld W W {W} 1 Instant C instant Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control. Prized Griffin eld eld/24 eld W W {4}{W} 5 Creature - Griffin 3 4 C creature /ch Flying Rally for the Throne eld eld/25 eld W W {2}{W} 3 Instant U instant /spawnx2 [eld] Human (W 1/1) Create two 1/1 white Human creature tokens. | Adamant - If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control. Realm-Cloaked Giant eld eld/26 eld W W {5}{W}{W} 7 Creature - Giant 7 7 M creature Create Adventure Marker/spawn [eld] On an Adventure Vigilance // Cast Off | {3}{W}{W} | Sorcery - Adventure | Destroy all non-Giant creatures. Righteousness eld eld/27 eld W W {W} 1 Instant U instant Target blocking creature gets +7/+7 until end of turn. Shepherd of the Flock eld eld/28 eld W W {1}{W} 2 Creature - Human Peasant 3 1 U creature Create Adventure Marker/spawn [eld] On an Adventure // Usher to Safety | {W} | Instant - Adventure | Return target permanent you control to its owner's hand. Shining Armor eld eld/29 eld W W {1}{W} 2 Artifact - Equipment C mb1-white-a artifact Flash | When Shining Armor enters the battlefield, attach it to target Knight you control. | Equipped creature gets +0/+2 and has vigilance. | Equip {3} Silverflame Ritual eld eld/30 eld W W {3}{W} 4 Sorcery C sorcery Put a +1/+1 counter on each creature you control. | Adamant - If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. Silverflame Squire eld eld/31 eld W W {1}{W} 2 Creature - Human Soldier 2 1 C creature Create Adventure Marker/spawn [eld] On an Adventure // On Alert | {2}{W} | Instant - Adventure | Target creature gets +2/+2 until end of turn. Untap it. Syr Alin, the Lion's Claw eld eld/32 eld W W {3}{W}{W} 5 Legendary Creature - Human Knight 4 4 U creature First strike | Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. Trapped in the Tower eld eld/33 eld W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature without flying | Enchanted creature can't attack or block, and its activated abilities can't be activated. True Love's Kiss eld eld/34 eld W W {2}{W}{W} 4 Instant C instant Exile target artifact or enchantment. | Draw a card. Venerable Knight eld eld/35 eld W W {W} 1 Creature - Human Knight 2 1 U creature When Venerable Knight dies, put a +1/+1 counter on target Knight you control. Worthy Knight eld eld/36 eld W W {1}{W} 2 Creature - Human Knight 2 2 R creature Create Human/spawn [eld] Human (W 1/1) Whenever you cast a Knight spell, create a 1/1 white Human creature token. Youthful Knight eld eld/37 eld W W {1}{W} 2 Creature - Human Knight 2 1 C creature First strike Animating Faerie eld eld/38 eld U U {2}{U} 3 Creature - Faerie 2 2 U creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying // Bring to Life | {2}{U} | Sorcery - Adventure | Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it. Brazen Borrower eld eld/39 eld U U {1}{U}{U} 3 Creature - Faerie Rogue 3 1 M creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flash | Flying | Brazen Borrower can block only creatures with flying. // Petty Theft | {1}{U} | Instant - Adventure | Return target nonland permanent an opponent controls to its owner's hand. Charmed Sleep eld eld/40 eld U U {1}{U}{U} 3 Enchantment - Aura C enchantment Enchant creature | When Charmed Sleep enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Corridor Monitor eld eld/41 eld U U {1}{U} 2 Artifact Creature - Construct 1 4 C creature When Corridor Monitor enters the battlefield, untap target artifact or creature you control. Didn't Say Please eld eld/42 eld U U {1}{U}{U} 3 Instant C instant Counter target spell. Its controller mills three cards. Emry, Lurker of the Loch eld eld/43 eld U U {2}{U} 3 Legendary Creature - Merfolk Wizard 1 2 R creature This spell costs {1} less to cast for each artifact you control. | When Emry, Lurker of the Loch enters the battlefield, mill four cards. | {T}: Choose target artifact card in your graveyard. You may cast that card this turn. Fae of Wishes eld eld/44 eld U U {1}{U} 2 Creature - Faerie Wizard 1 4 R creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying | {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand. // Granted | {3}{U} | Sorcery - Adventure | You may reveal a noncreature card you own from outside the game and put it into your hand. Faerie Vandal eld eld/45 eld U U {1}{U} 2 Creature - Faerie Rogue 1 2 U creature /ch Flash | Flying | Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. Folio of Fancies eld eld/46 eld U U {1}{U} 2 Artifact R artifact Players have no maximum hand size. | {X}{X}, {T}: Each player draws X cards. | {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand. Frogify eld eld/47 eld U U {1}{U} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. Gadwick, the Wizened eld eld/48 eld U U {X}{U}{U}{U} 3 Legendary Creature - Human Wizard 3 3 R creature When Gadwick, the Wizened enters the battlefield, draw X cards. | Whenever you cast a blue spell, tap target nonland permanent an opponent controls. Hypnotic Sprite eld eld/49 eld U U {U}{U} 2 Creature - Faerie 2 1 U creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying // Mesmeric Glare | {2}{U} | Instant - Adventure | Counter target spell with mana value 3 or less. Into the Story eld eld/50 eld U U {5}{U}{U} 7 Instant U instant This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. | Draw four cards. The Magic Mirror eld eld/51 eld U U {6}{U}{U}{U} 9 Legendary Artifact M artifact This spell costs {1} less to cast for each instant and sorcery card in your graveyard. | You have no maximum hand size. | At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror. Mantle of Tides eld eld/52 eld U U {U} 1 Artifact - Equipment C artifact Equipped creature gets +1/+2. | Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. | Equip {3} Merfolk Secretkeeper eld eld/53 eld U U {U} 1 Creature - Merfolk Wizard 0 4 C creature Create Adventure Marker/spawn [eld] On an Adventure // Venture Deeper | {U} | Sorcery - Adventure | Target player mills four cards. Midnight Clock eld eld/54 eld U U {2}{U} 3 Artifact R artifact {T}: Add {U}. | {2}{U}: Put an hour counter on Midnight Clock. | At the beginning of each upkeep, put an hour counter on Midnight Clock. | When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. Mirrormade eld eld/55 eld U U {1}{U}{U} 3 Enchantment R enchantment You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield. Mistford River Turtle eld eld/56 eld U U {3}{U} 4 Creature - Turtle 1 5 C creature Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. Moonlit Scavengers eld eld/57 eld U U {5}{U} 6 Creature - Merfolk Rogue 4 5 C creature When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. Mystical Dispute eld eld/58 eld U U {2}{U} 3 Instant U instant This spell costs {2} less to cast if it targets a blue spell. | Counter target spell unless its controller pays {3}. Opt eld eld/59 eld U U {U} 1 Instant C instant Scry 1/vp1pt1 Scry 1. | Draw a card. Overwhelmed Apprentice eld eld/60 eld U U {U} 1 Creature - Human Wizard 1 2 U creature Scry 2/vp1pt2 When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. Queen of Ice eld eld/61 eld U U {2}{U} 3 Creature - Human Noble Wizard 2 3 C creature Create Adventure Marker/spawn [eld] On an Adventure Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. // Rage of Winter | {1}{U} | Sorcery - Adventure | Tap target creature. It doesn't untap during its controller's next untap step. Run Away Together eld eld/62 eld U U {1}{U} 2 Instant C instant Choose two target creatures controlled by different players. Return those creatures to their owners' hands. Sage of the Falls eld eld/63 eld U U {4}{U} 5 Creature - Merfolk Wizard 2 5 U creature Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. So Tiny eld eld/64 eld U U {U} 1 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard. Steelgaze Griffin eld eld/65 eld U U {4}{U} 5 Creature - Griffin 2 4 C creature /ch Flying | Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn. Stolen by the Fae eld eld/66 eld U U {X}{U}{U} 2 Sorcery R sorcery Create Faerie/spawn [eld] Faerie (U 1/1 Flying) Create 5 Faeries/spawnx5 [eld] Faerie (U 1/1 Flying) Create 10 Faeries/spawnx10 [eld] Faerie (U 1/1 Flying) Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. Syr Elenora, the Discerning eld eld/67 eld U U {3}{U}{U} 5 Legendary Creature - Human Knight * 4 U mb1-blue-a creature Syr Elenora, the Discerning's power is equal to the number of cards in your hand. | When Syr Elenora enters the battlefield, draw a card. | Spells your opponents cast that target Syr Elenora cost {2} more to cast. Tome Raider eld eld/68 eld U U {2}{U} 3 Creature - Faerie 1 1 C creature /ch Flying | When Tome Raider enters the battlefield, draw a card. Turn into a Pumpkin eld eld/69 eld U U {3}{U} 4 Instant U instant Create Food/spawn [eld] Food Return target nonland permanent to its owner's hand. Draw a card. | Adamant - If at least three blue mana was spent to cast this spell, create a Food token. Unexplained Vision eld eld/70 eld U U {4}{U} 5 Sorcery C sorcery Scry 3/vp1pt3 Draw three cards. | Adamant - If at least three blue mana was spent to cast this spell, scry 3. Vantress Gargoyle eld eld/71 eld U U {1}{U} 2 Artifact Creature - Gargoyle 5 4 R creature /ch Flying | Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. | Vantress Gargoyle can't block unless you have four or more cards in hand. | {T}: Each player mills a card. Vantress Paladin eld eld/72 eld U U {3}{U} 4 Creature - Human Knight 2 2 C creature /ch Flying | Adamant - If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it. Wishful Merfolk eld eld/73 eld U U {1}{U} 2 Creature - Merfolk 3 2 C mb1-blue-a creature Defender | {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. Witching Well eld eld/74 eld U U {U} 1 Artifact C artifact Scry 2/vp1pt2 When Witching Well enters the battlefield, scry 2. | {3}{U}, Sacrifice Witching Well: Draw two cards. Ayara, First of Locthwain eld eld/75 eld B B {B}{B}{B} 3 Legendary Creature - Elf Noble 2 3 R creature Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. | {T}, Sacrifice another black creature: Draw a card. Bake into a Pie eld eld/76 eld B B {2}{B}{B} 4 Instant C instant /spawn [eld] Food Destroy target creature. Create a Food token. Barrow Witches eld eld/77 eld B B {4}{B} 5 Creature - Human Warlock 3 4 C creature When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. Belle of the Brawl eld eld/78 eld B B {2}{B} 3 Creature - Human Knight 3 2 U creature Menace | Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. Blacklance Paragon eld eld/79 eld B B {1}{B} 2 Creature - Human Knight 3 1 R creature Flash | When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. Bog Naughty eld eld/80 eld B B {3}{B}{B} 5 Creature - Faerie 3 3 U creature /ch Flying | {2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn. Cauldron Familiar eld eld/81 eld B B {B} 1 Creature - Cat 1 1 U creature When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. | Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. The Cauldron of Eternity eld eld/82 eld B B {10}{B}{B} 12 Legendary Artifact M artifact This spell costs {2} less to cast for each creature card in your graveyard. | Whenever a creature you control dies, put it on the bottom of its owner's library. | {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Cauldron's Gift eld eld/83 eld B B {4}{B} 5 Sorcery U sorcery Adamant - If at least three black mana was spent to cast this spell, mill four cards. | You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. Clackbridge Troll eld eld/84 eld B B {3}{B}{B} 5 Creature - Troll 8 8 R creature Create 3 Goats/spawnx3 [eld] Goat (W 0/1) Trample, haste | When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. | At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card. Epic Downfall eld eld/85 eld B B {1}{B} 2 Sorcery U sorcery Exile target creature with mana value 3 or greater. Eye Collector eld eld/86 eld B B {B} 1 Creature - Faerie 1 1 C creature /ch Flying | Whenever Eye Collector deals combat damage to a player, each player mills a card. Festive Funeral eld eld/87 eld B B {4}{B} 5 Instant C instant Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. Foreboding Fruit eld eld/88 eld B B {2}{B} 3 Sorcery C sorcery Create Food/spawn [eld] Food Target player draws two cards and loses 2 life. | Adamant - If at least three black mana was spent to cast this spell, create a Food token. Forever Young eld eld/89 eld B B {1}{B} 2 Sorcery C sorcery Put any number of target creature cards from your graveyard on top of your library. | Draw a card. Foulmire Knight eld eld/90 eld B B {B} 1 Creature - Zombie Knight 1 1 U creature Create Adventure Marker/spawn [eld] On an Adventure Deathtouch // Profane Insight | {2}{B} | Instant - Adventure | You draw a card and you lose 1 life. Giant's Skewer eld eld/91 eld B B {1}{B} 2 Artifact - Equipment C artifact Create Food/spawn [eld] Food Equipped creature gets +2/+1. | Whenever equipped creature deals combat damage to a creature, create a Food token. | Equip {3} Lash of Thorns eld eld/92 eld B B {B} 1 Instant C instant Target creature gets +2/+1 and gains deathtouch until end of turn. Locthwain Paladin eld eld/93 eld B B {3}{B} 4 Creature - Human Knight 3 2 C creature Menace | Adamant - If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it. Lost Legion eld eld/94 eld B B {1}{B}{B} 3 Creature - Spirit Knight 2 3 C creature Scry 2/vp1pt2 When Lost Legion enters the battlefield, scry 2. Malevolent Noble eld eld/95 eld B B {1}{B} 2 Creature - Human Noble 2 2 C creature {2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. Memory Theft eld eld/96 eld B B {2}{B} 3 Sorcery C sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard. Murderous Rider eld eld/97 eld B B {1}{B}{B} 3 Creature - Zombie Knight 2 3 R creature Create Adventure Marker/spawn [eld] On an Adventure Lifelink | When Murderous Rider dies, put it on the bottom of its owner's library. // Swift End | {1}{B}{B} | Instant - Adventure | Destroy target creature or planeswalker. You lose 2 life. Oathsworn Knight eld eld/98 eld B B {1}{B}{B} 3 Creature - Human Knight 0 0 R creature /ccgreen=4 Oathsworn Knight enters the battlefield with four +1/+1 counters on it. | Oathsworn Knight attacks each combat if able. | If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. Order of Midnight eld eld/99 eld B B {1}{B} 2 Creature - Human Knight 2 2 U creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying | Order of Midnight can't block. // Alter Fate | {1}{B} | Sorcery - Adventure | Return target creature card from your graveyard to your hand. Piper of the Swarm eld eld/100 eld B B {1}{B} 2 Creature - Human Warlock 1 3 R creature Create Rat/spawn [eld] Rat (B 1/1) Rats you control have menace. | {1}{B}, {T}: Create a 1/1 black Rat creature token. | {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature. Rankle, Master of Pranks eld eld/101 eld B B {2}{B}{B} 4 Legendary Creature - Faerie Rogue 3 3 M creature /ch Flying, haste | Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number - | - Each player discards a card. | - Each player loses 1 life and draws a card. | - Each player sacrifices a creature. Reaper of Night eld eld/102 eld B B {5}{B}{B} 7 Creature - Specter 4 5 C mb1-black-a creature Create Adventure Marker/spawn [eld] On an Adventure Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. // Harvest Fear | {3}{B} | Sorcery - Adventure | Target opponent discards two cards. Reave Soul eld eld/103 eld B B {1}{B} 2 Sorcery C sorcery Destroy target creature with power 3 or less. Revenge of Ravens eld eld/104 eld B B {3}{B} 4 Enchantment U enchantment Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. Smitten Swordmaster eld eld/105 eld B B {1}{B} 2 Creature - Human Knight 2 1 C creature Create Adventure Marker/spawn [eld] On an Adventure Lifelink // Curry Favor | {B} | Sorcery - Adventure | You gain X life and each opponent loses X life, where X is the number of Knights you control. Specter's Shriek eld eld/106 eld B B {B} 1 Sorcery U sorcery Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand. Syr Konrad, the Grim eld eld/107 eld B B {3}{B}{B} 5 Legendary Creature - Human Knight 5 4 U creature Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. | {1}{B}: Each player mills a card. Tempting Witch eld eld/108 eld B B {2}{B} 3 Creature - Human Warlock 1 3 C creature /spawn [eld] Food When Tempting Witch enters the battlefield, create a Food token. | {2}, {T}, Sacrifice a Food: Target player loses 3 life. Wicked Guardian eld eld/109 eld B B {3}{B} 4 Creature - Human Noble 4 2 C creature When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. Wishclaw Talisman eld eld/110 eld B B {1}{B} 2 Artifact R artifact /ccblue=3 Wishclaw Talisman enters the battlefield with three wish counters on it. | {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn. Witch's Vengeance eld eld/111 eld B B {1}{B}{B} 3 Sorcery R sorcery Creatures of the creature type of your choice get -3/-3 until end of turn. Barge In eld eld/112 eld R R {R} 1 Instant C instant Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. Bloodhaze Wolverine eld eld/113 eld R R {1}{R} 2 Creature - Wolverine 2 1 C creature Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn. Blow Your House Down eld eld/114 eld R R {2}{R} 3 Sorcery C mb1-red-a sorcery Up to three target creatures can't block this turn. Destroy any of them that are Walls. Bonecrusher Giant eld eld/115 eld R R {2}{R} 3 Creature - Giant 4 3 R creature Create Adventure Marker/spawn [eld] On an Adventure Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. // Stomp | {1}{R} | Instant - Adventure | Damage can't be prevented this turn. Stomp deals 2 damage to any target. Brimstone Trebuchet eld eld/116 eld R R {2}{R} 3 Artifact Creature - Wall 1 3 C creature Defender, reach | {T}: Brimstone Trebuchet deals 1 damage to each opponent. | Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. Burning-Yard Trainer eld eld/117 eld R R {4}{R} 5 Creature - Human Knight 3 3 U creature Trample, haste | When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. Claim the Firstborn eld eld/118 eld R R {R} 1 Sorcery U sorcery Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Crystal Slipper eld eld/119 eld R R {1}{R} 2 Artifact - Equipment C artifact Equipped creature gets +1/+0 and has haste. | Equip {1} Embercleave eld eld/120 eld R R {4}{R}{R} 6 Legendary Artifact - Equipment M artifact Flash | This spell costs {1} less to cast for each attacking creature you control. | When Embercleave enters the battlefield, attach it to target creature you control. | Equipped creature gets +1/+1 and has double strike and trample. | Equip {3} Embereth Paladin eld eld/121 eld R R {3}{R} 4 Creature - Human Knight 4 1 C creature Haste | Adamant - If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it. Embereth Shieldbreaker eld eld/122 eld R R {1}{R} 2 Creature - Human Knight 2 1 U creature Create Adventure Marker/spawn [eld] On an Adventure // Battle Display | {R} | Sorcery - Adventure | Destroy target artifact. Ferocity of the Wilds eld eld/123 eld R R {2}{R} 3 Enchantment U enchantment Attacking non-Human creatures you control get +1/+0 and have trample. Fervent Champion eld eld/124 eld R R {R} 1 Creature - Human Knight 1 1 R creature First strike, haste | Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. | Equip abilities you activate that target Fervent Champion cost {3} less to activate. Fires of Invention eld eld/125 eld R R {3}{R} 4 Enchantment R enchantment You can cast spells only during your turn and you can cast no more than two spells each turn. | You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs. Fling eld eld/126 eld R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Fling deals damage equal to the sacrificed creature's power to any target. Irencrag Feat eld eld/127 eld R R {1}{R}{R}{R} 4 Sorcery R sorcery Add seven {R}. You can cast only one more spell this turn. Irencrag Pyromancer eld eld/128 eld R R {2}{R} 3 Creature - Human Wizard 0 4 R creature Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. Joust eld eld/129 eld R R {1}{R} 2 Sorcery U sorcery Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. Mad Ratter eld eld/130 eld R R {3}{R} 4 Creature - Goblin 1 2 U creature Create 2 Rats/spawnx2 [eld] Rat (B 1/1) Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens. Merchant of the Vale eld eld/131 eld R R {2}{R} 3 Creature - Human Peasant 2 3 C creature Create Adventure Marker/spawn [eld] On an Adventure {2}{R}, Discard a card: Draw a card. // Haggle | {R} | Instant - Adventure | You may discard a card. If you do, draw a card. Ogre Errant eld eld/132 eld R R {3}{R} 4 Creature - Ogre Knight 3 4 C creature Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. Opportunistic Dragon eld eld/133 eld R R {2}{R}{R} 4 Creature - Dragon 4 3 R creature /ch Flying | When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. Raging Redcap eld eld/134 eld R R {2}{R} 3 Creature - Goblin Knight 1 2 C creature Double strike Redcap Melee eld eld/135 eld R R {R} 1 Instant U instant Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. Redcap Raiders eld eld/136 eld R R {2}{R} 3 Creature - Goblin Warrior 3 2 C creature Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. Rimrock Knight eld eld/137 eld R R {1}{R} 2 Creature - Dwarf Knight 3 1 C creature Create Adventure Marker/spawn [eld] On an Adventure Rimrock Knight can't block. // Boulder Rush | {R} | Instant - Adventure | Target creature gets +2/+0 until end of turn. Robber of the Rich eld eld/138 eld R R {1}{R} 2 Creature - Human Archer Rogue 2 2 M creature Reveal top card/vp1at1 Reach, haste | Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. Scorching Dragonfire eld eld/139 eld R R {1}{R} 2 Instant C instant Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. Searing Barrage eld eld/140 eld R R {4}{R} 5 Instant C instant Searing Barrage deals 5 damage to target creature. | Adamant - If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller. Seven Dwarves eld eld/141 eld R R {1}{R} 2 Creature - Dwarf 2 2 C creature Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control. | A deck can have up to seven cards named Seven Dwarves. Skullknocker Ogre eld eld/142 eld R R {3}{R} 4 Creature - Ogre 4 3 U creature Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card. Slaying Fire eld eld/143 eld R R {2}{R} 3 Instant U instant Slaying Fire deals 3 damage to any target. | Adamant - If at least three red mana was spent to cast this spell, it deals 4 damage instead. Sundering Stroke eld eld/144 eld R R {6}{R} 7 Sorcery R sorcery Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. Syr Carah, the Bold eld eld/145 eld R R {3}{R}{R} 5 Legendary Creature - Human Knight 3 3 U creature Reveal top card/vp1at1 Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. | {T}: Syr Carah deals 1 damage to any target. Thrill of Possibility eld eld/146 eld R R {1}{R} 2 Instant C mb1-red-a instant As an additional cost to cast this spell, discard a card. | Draw two cards. Torbran, Thane of Red Fell eld eld/147 eld R R {1}{R}{R}{R} 4 Legendary Creature - Dwarf Noble 2 4 R creature If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. Weaselback Redcap eld eld/148 eld R R {R} 1 Creature - Goblin Knight 1 1 C creature {1}{R}: Weaselback Redcap gets +2/+0 until end of turn. Beanstalk Giant eld eld/149 eld G G {6}{G} 7 Creature - Giant * * U creature Create Adventure Marker/spawn [eld] On an Adventure Beanstalk Giant's power and toughness are each equal to the number of lands you control. // Fertile Footsteps | {2}{G} | Sorcery - Adventure | Search your library for a basic land card, put it onto the battlefield, then shuffle. Curious Pair eld eld/150 eld G G {1}{G} 2 Creature - Human Peasant 1 3 C creature Create Food/spawn [eld] Food Create Adventure Marker/spawn [eld] On an Adventure // Treats to Share | {G} | Sorcery - Adventure | Create a Food token. Edgewall Innkeeper eld eld/151 eld G G {G} 1 Creature - Human Peasant 1 1 U creature Whenever you cast a creature spell that has an Adventure, draw a card. Feasting Troll King eld eld/152 eld G G {2}{G}{G}{G}{G} 6 Creature - Troll Noble 7 6 R creature Create 3 Foods/spawnx3 [eld] Food Vigilance, trample | When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. | Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn. Fell the Pheasant eld eld/153 eld G G {1}{G} 2 Instant C instant /spawn [eld] Food Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. Fierce Witchstalker eld eld/154 eld G G {2}{G}{G} 4 Creature - Wolf 4 4 C creature /spawn [eld] Food Trample | When Fierce Witchstalker enters the battlefield, create a Food token. Flaxen Intruder eld eld/155 eld G G {G} 1 Creature - Human Berserker 1 2 U creature Create 3 Bears/spawnx3 [eld] Bear (G 2/2) Create Adventure Marker/spawn [eld] On an Adventure Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. // Welcome Home | {5}{G}{G} | Sorcery - Adventure | Create three 2/2 green Bear creature tokens. Garenbrig Carver eld eld/156 eld G G {3}{G} 4 Creature - Human Warrior 3 2 C creature Create Adventure Marker/spawn [eld] On an Adventure // Shield's Might | {1}{G} | Instant - Adventure | Target creature gets +2/+2 until end of turn. Garenbrig Paladin eld eld/157 eld G G {4}{G} 5 Creature - Giant Knight 4 4 C creature Adamant - If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it. | Garenbrig Paladin can't be blocked by creatures with power 2 or less. Garenbrig Squire eld eld/158 eld G G {1}{G} 2 Creature - Human Soldier 2 2 C creature Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. Giant Opportunity eld eld/159 eld G G {2}{G} 3 Sorcery U sorcery Create Giant/spawn [eld] Giant (G 7/7) Create 3 Foods/spawnx3 [eld] Food You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. Gilded Goose eld eld/160 eld G G {G} 1 Creature - Bird 0 2 R creature yInitialize/ch;/spawn [eld] Food Create Food/spawn [eld] Food Flying | When Gilded Goose enters the battlefield, create a Food token. | {1}{G}, {T}: Create a Food token. | {T}, Sacrifice a Food: Add one mana of any color. The Great Henge eld eld/161 eld G G {7}{G}{G} 9 Legendary Artifact M artifact This spell costs {X} less to cast, where X is the greatest power among creatures you control. | {T}: Add {G}{G}. You gain 2 life. | Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. Insatiable Appetite eld eld/162 eld G G {1}{G} 2 Instant C instant You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn. Keeper of Fables eld eld/163 eld G G {3}{G}{G} 5 Creature - Cat 4 5 U creature Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. Kenrith's Transformation eld eld/164 eld G G {1}{G} 2 Enchantment - Aura U enchantment Enchant creature | When Kenrith's Transformation enters the battlefield, draw a card. | Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. Lovestruck Beast eld eld/165 eld G G {2}{G} 3 Creature - Beast Noble 5 5 R creature Create Human/spawn [eld] Human (W 1/1) Create Adventure Marker/spawn [eld] On an Adventure Lovestruck Beast can't attack unless you control a 1/1 creature. // Heart's Desire | {G} | Sorcery - Adventure | Create a 1/1 white Human creature token. Maraleaf Rider eld eld/166 eld G G {1}{G} 2 Creature - Elf Knight 3 1 C creature Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able. Oakhame Adversary eld eld/167 eld G G {3}{G} 4 Creature - Elf Warrior 2 3 U creature This spell costs {2} less to cast if an opponent controls a green permanent. | Deathtouch | Whenever Oakhame Adversary deals combat damage to a player, draw a card. Once and Future eld eld/168 eld G G {3}{G} 4 Instant U instant Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. | Adamant - If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future. Once Upon a Time eld eld/169 eld G G {1}{G} 2 Instant R instant Look at top five cards/vp1pt5 If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. | Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Outmuscle eld eld/170 eld G G {3}{G} 4 Sorcery C sorcery Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. | Adamant - If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. Questing Beast eld eld/171 eld G G {2}{G}{G} 4 Legendary Creature - Beast 4 4 M creature Vigilance, deathtouch, haste | Questing Beast can't be blocked by creatures with power 2 or less. | Combat damage that would be dealt by creatures you control can't be prevented. | Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. Return of the Wildspeaker eld eld/172 eld G G {4}{G} 5 Instant R instant Choose one - | - Draw cards equal to the greatest power among non-Human creatures you control. | - Non-Human creatures you control get +3/+3 until end of turn. Return to Nature eld eld/173 eld G G {1}{G} 2 Instant C instant Choose one - | - Destroy target artifact. | - Destroy target enchantment. | - Exile target card from a graveyard. Rosethorn Acolyte eld eld/174 eld G G {2}{G} 3 Creature - Elf Druid 2 3 C creature Create Adventure Marker/spawn [eld] On an Adventure {T}: Add one mana of any color. // Seasonal Ritual | {G} | Sorcery - Adventure | Add one mana of any color. Rosethorn Halberd eld eld/175 eld G G {G} 1 Artifact - Equipment C mb1-green-a artifact When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. | Equipped creature gets +2/+1. | Equip {5} Sporecap Spider eld eld/176 eld G G {2}{G} 3 Creature - Spider 1 5 C creature Reach Syr Faren, the Hengehammer eld eld/177 eld G G {G}{G} 2 Legendary Creature - Human Knight 2 2 U creature Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. Tall as a Beanstalk eld eld/178 eld G G {3}{G} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types. Trail of Crumbs eld eld/179 eld G G {1}{G} 2 Enchantment U enchantment yInitialize/spawn [eld] Food Look at top two cards/vp1pt2 When Trail of Crumbs enters the battlefield, create a Food token. | Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Tuinvale Treefolk eld eld/180 eld G G {5}{G} 6 Creature - Treefolk Druid 6 5 C creature Create Adventure Marker/spawn [eld] On an Adventure // Oaken Boon | {3}{G} | Sorcery - Adventure | Put two +1/+1 counters on target creature. Wicked Wolf eld eld/181 eld G G {2}{G}{G} 4 Creature - Wolf 3 3 R creature When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. | Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. Wildborn Preserver eld eld/182 eld G G {1}{G} 2 Creature - Elf Archer 2 2 R creature Flash | Reach | Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. Wildwood Tracker eld eld/183 eld G G {G} 1 Creature - Elf Warrior 1 1 C creature Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn. Wolf's Quarry eld eld/184 eld G G {4}{G}{G} 6 Sorcery C sorcery /spawnx3 [eld] Boar (G 1/1) Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." Yorvo, Lord of Garenbrig eld eld/185 eld G G {G}{G}{G} 3 Legendary Creature - Giant Noble 0 0 R creature /ccgreen=4 Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. | Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. Dance of the Manse eld eld/186 eld WU WU {X}{W}{U} 2 Sorcery R sorcery Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types. Doom Foretold eld eld/187 eld WB WB {2}{W}{B} 4 Enchantment R enchantment Create Knight/spawn [eld] Knight (W 2/2 Vigilance) At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold. Drown in the Loch eld eld/188 eld UB UB {U}{B} 2 Instant U instant Choose one - | - Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. | - Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard. Escape to the Wilds eld eld/189 eld RG RG {3}{R}{G} 5 Sorcery R sorcery Reveal top five cards/vp1at5 Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. | You may play an additional land this turn. Faeburrow Elder eld eld/190 eld GW GW {1}{G}{W} 3 Creature - Treefolk Druid 0 0 R creature Vigilance | Faeburrow Elder gets +1/+1 for each color among permanents you control. | {T}: For each color among permanents you control, add one mana of that color. Garruk, Cursed Huntsman eld eld/191 eld BG BG {4}{B}{G} 6 Legendary Planeswalker - Garruk 5 M planeswalker yInitialize/ccblue=5 Create 2 Wolves/spawnx2 [eld] Wolf (BG 2/2) Create Garruk, Cursed Huntsman Emblem/spawn [eld] Garruk, Cursed Huntsman Emblem 0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." | -3: Destroy target creature. Draw a card. | -6: You get an emblem with "Creatures you control get +3/+3 and have trample." Grumgully, the Generous eld eld/192 eld RG RG {1}{R}{G} 3 Legendary Creature - Goblin Shaman 3 3 U creature Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. Improbable Alliance eld eld/193 eld UR UR {U}{R} 2 Enchantment U enchantment Create Faerie/spawn [eld] Faerie (U 1/1 Flying) Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. | {4}{U}{R}: Draw a card, then discard a card. Inspiring Veteran eld eld/194 eld RW RW {R}{W} 2 Creature - Human Knight 2 2 U creature Other Knights you control get +1/+1. Lochmere Serpent eld eld/195 eld UB UB {4}{U}{B} 6 Creature - Serpent 7 7 R creature Flash | {U}, Sacrifice an Island: Lochmere Serpent can't be blocked this turn. | {B}, Sacrifice a Swamp: You gain 1 life and draw a card. | {U}{B}: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate only as a sorcery. Maraleaf Pixie eld eld/196 eld GU GU {G}{U} 2 Creature - Faerie 2 2 U creature /ch Flying | {T}: Add {G} or {U}. Oko, Thief of Crowns eld eld/197 eld GU GU {1}{G}{U} 3 Legendary Planeswalker - Oko 4 M planeswalker yInitialize/ccblue=4 Create Food/spawn [eld] Food +2: Create a Food token. | +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. | -5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. Outlaws' Merriment eld eld/198 eld RW RW {1}{R}{W}{W} 4 Enchantment M enchantment Create Human Warrior/spawn [eld] Human Warrior (RW 3/1 Trample, Haste) Create Human Cleric/spawn [eld] Human Cleric (RW 2/1 Lifelink, Haste) Create Human Rogue/spawn [eld] Human Rogue (RW 1/2 Haste) At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. | - 3/1 Human Warrior with trample and haste. | - 2/1 Human Cleric with lifelink and haste. | - 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target." The Royal Scions eld eld/199 eld UR UR {1}{U}{R} 3 Legendary Planeswalker - Will Rowan 5 M planeswalker /ccblue=5 +1: Draw a card, then discard a card. | +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. | -8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand. Savvy Hunter eld eld/200 eld BG BG {1}{B}{G} 3 Creature - Human Warrior 3 3 U creature Create Food/spawn [eld] Food Whenever Savvy Hunter attacks or blocks, create a Food token. | Sacrifice two Foods: Draw a card. Shinechaser eld eld/201 eld WU WU {1}{W}{U} 3 Creature - Faerie 1 1 U creature /ch Flying, vigilance | Shinechaser gets +1/+1 as long as you control an artifact. | Shinechaser gets +1/+1 as long as you control an enchantment. Steelclaw Lance eld eld/202 eld BR BR {B}{R} 2 Artifact - Equipment U artifact Equipped creature gets +2/+2. | Equip Knight {1} | Equip {3} Stormfist Crusader eld eld/203 eld BR BR {B}{R} 2 Creature - Human Knight 2 2 R creature Menace | At the beginning of your upkeep, each player draws a card and loses 1 life. Wandermare eld eld/204 eld GW GW {1}{G}{W} 3 Creature - Horse 3 3 U creature Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. Wintermoor Commander eld eld/205 eld WB WB {W}{B} 2 Creature - Human Knight 2 * U creature Deathtouch | Wintermoor Commander's toughness is equal to the number of Knights you control. | Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. Arcanist's Owl eld eld/206 eld WU WU {W/U}{W/U}{W/U}{W/U} 4 Artifact Creature - Bird 3 3 U creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Covetous Urge eld eld/207 eld UB UB {U/B}{U/B}{U/B}{U/B} 4 Sorcery U sorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Deathless Knight eld eld/208 eld BG BG {B/G}{B/G}{B/G}{B/G} 4 Creature - Skeleton Knight 4 2 U creature Haste | When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. Elite Headhunter eld eld/209 eld BR BR {B/R}{B/R}{B/R}{B/R} 4 Creature - Human Knight 2 3 U creature Menace | {B/R}{B/R}{B/R}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker. Fireborn Knight eld eld/210 eld RW RW {R/W}{R/W}{R/W}{R/W} 4 Creature - Human Knight 2 3 U creature Double strike | {R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn. Loch Dragon eld eld/211 eld UR UR {U/R}{U/R}{U/R}{U/R} 4 Creature - Dragon 3 2 U creature /ch Flying | Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. Oakhame Ranger eld eld/212 eld GW GW {G/W}{G/W}{G/W}{G/W} 4 Creature - Elf Knight Ranger 2 2 U creature Create 2 Humans/spawnx2 [eld] Human (W 1/1) Create Adventure Marker/spawn [eld] On an Adventure {T}: Creatures you control get +1/+1 until end of turn. // Bring Back | {G/W}{G/W}{G/W}{G/W} | Sorcery - Adventure | Create two 1/1 white Human creature tokens. Rampart Smasher eld eld/213 eld RG RG {R/G}{R/G}{R/G}{R/G} 4 Creature - Giant 5 5 U creature Rampart Smasher can't be blocked by Knights or Walls. Resolute Rider eld eld/214 eld WB WB {W/B}{W/B}{W/B}{W/B} 4 Creature - Human Knight 4 2 U creature {W/B}{W/B}: Resolute Rider gains lifelink until end of turn. | {W/B}{W/B}{W/B}: Resolute Rider gains indestructible until end of turn. Thunderous Snapper eld eld/215 eld GU GU {G/U}{G/U}{G/U}{G/U} 4 Creature - Turtle Hydra 4 4 U creature Whenever you cast a spell with mana value 5 or greater, draw a card. Clockwork Servant eld eld/216 eld {3} 3 Artifact Creature - Gnome 2 3 U creature Adamant - When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. Crashing Drawbridge eld eld/217 eld {2} 2 Artifact Creature - Wall 0 4 C creature Defender | {T}: Creatures you control gain haste until end of turn. Enchanted Carriage eld eld/218 eld {5} 5 Artifact - Vehicle 4 4 U artifact /spawnx2 [eld] Mouse (W 1/1) When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. | Crew 2 Gingerbrute eld eld/219 eld {1} 1 Artifact Creature - Food Golem 1 1 C creature Haste | {1}: Gingerbrute can't be blocked this turn except by creatures with haste. | {2}, {T}, Sacrifice Gingerbrute: You gain 3 life. Golden Egg eld eld/220 eld {2} 2 Artifact - Food C artifact When Golden Egg enters the battlefield, draw a card. | {1}, {T}, Sacrifice Golden Egg: Add one mana of any color. | {2}, {T}, Sacrifice Golden Egg: You gain 3 life. Henge Walker eld eld/221 eld {3} 3 Artifact Creature - Golem 2 2 C creature Adamant - If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. Heraldic Banner eld eld/222 eld {3} 3 Artifact U artifact As Heraldic Banner enters the battlefield, choose a color. | Creatures you control of the chosen color get +1/+0. | {T}: Add one mana of the chosen color. Inquisitive Puppet eld eld/223 eld {1} 1 Artifact Creature - Construct 0 2 U creature Scry 1/vp1pt1 Create Human/spawn [eld] Human (W 1/1) When Inquisitive Puppet enters the battlefield, scry 1. | Exile Inquisitive Puppet: Create a 1/1 white Human creature token. Jousting Dummy eld eld/224 eld {2} 2 Artifact Creature - Scarecrow Knight 2 1 C creature {3}: Jousting Dummy gets +1/+0 until end of turn. Locthwain Gargoyle eld eld/225 eld {1} 1 Artifact Creature - Gargoyle 0 3 C creature {4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn. Lucky Clover eld eld/226 eld {2} 2 Artifact U artifact Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy. Prophet of the Peak eld eld/227 eld {6} 6 Artifact Creature - Cat 5 5 C creature Scry 2/vp1pt2 When Prophet of the Peak enters the battlefield, scry 2. Roving Keep eld eld/228 eld {7} 7 Artifact Creature - Wall 5 7 C creature Defender | {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. Scalding Cauldron eld eld/229 eld {1} 1 Artifact C artifact {3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature. Shambling Suit eld eld/230 eld {3} 3 Artifact Creature - Construct * 3 U creature Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. Signpost Scarecrow eld eld/231 eld {4} 4 Artifact Creature - Scarecrow 2 4 C creature Vigilance | {2}: Add one mana of any color. Sorcerer's Broom eld eld/232 eld {2} 2 Artifact Creature - Spirit 2 1 U mb1-colorless creature Create Sorcerer's Broom Copy/spawn [lackey] Sorcerer's Broom (Copy) Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom. Sorcerous Spyglass eld eld/233 eld {2} 2 Artifact R artifact As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Spinning Wheel eld eld/234 eld {3} 3 Artifact U artifact {T}: Add one mana of any color. | {5}, {T}: Tap target creature. Stonecoil Serpent eld eld/235 eld {X} 0 Artifact Creature - Snake 0 0 R creature Reach, trample, protection from multicolored | Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. Weapon Rack eld eld/236 eld {4} 4 Artifact C artifact /ccgreen=3 Weapon Rack enters the battlefield with three +1/+1 counters on it. | {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate only as a sorcery. Witch's Oven eld eld/237 eld {1} 1 Artifact U artifact Create Food/spawn [eld] Food Create 2 Foods/spawnx2 [eld] Food {T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. Castle Ardenvale eld eld/238 eld W 0 Land R land yInitialize/cr90 Create Human/spawn [eld] Human (W 1/1) Castle Ardenvale enters the battlefield tapped unless you control a Plains. | {T}: Add {W}. | {2}{W}{W}, {T}: Create a 1/1 white Human creature token. Castle Embereth eld eld/239 eld R 0 Land R land /cr90 Castle Embereth enters the battlefield tapped unless you control a Mountain. | {T}: Add {R}. | {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. Castle Garenbrig eld eld/240 eld G 0 Land R land /cr90 Castle Garenbrig enters the battlefield tapped unless you control a Forest. | {T}: Add {G}. | {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures. Castle Locthwain eld eld/241 eld B 0 Land R land /cr90 Castle Locthwain enters the battlefield tapped unless you control a Swamp. | {T}: Add {B}. | {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand. Castle Vantress eld eld/242 eld U 0 Land R land yInitialize/cr90 Scry 2/vp1pt2 Castle Vantress enters the battlefield tapped unless you control an Island. | {T}: Add {U}. | {2}{U}{U}, {T}: Scry 2. Dwarven Mine eld eld/243 eld R 0 Land - Mountain C land yInitialize/cr90 Create Dwarf/spawn [eld] Dwarf (R 1/1) Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. | When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. Fabled Passage eld eld/244 eld 0 Land R land {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. Gingerbread Cabin eld eld/245 eld G 0 Land - Forest C land yInitialize/cr90 Create Food/spawn [eld] Food Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. | When Gingerbread Cabin enters the battlefield untapped, create a Food token. Idyllic Grange eld eld/246 eld W 0 Land - Plains C land /cr90 Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. | When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control. Mystic Sanctuary eld eld/247 eld U 0 Land - Island C land /cr90 Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. | When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library. Tournament Grounds eld eld/248 eld RWB 0 Land U land {T}: Add {C}. | {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell. Witch's Cottage eld eld/249 eld B 0 Land - Swamp C land /cr90 Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. | When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. Plains eld eld/250 eld W 0 Basic Land - Plains C plains Island eld eld/254 eld U 0 Basic Land - Island C island Swamp eld eld/258 eld B 0 Basic Land - Swamp C swamp Mountain eld eld/262 eld R 0 Basic Land - Mountain C mountain Forest eld eld/266 eld G 0 Basic Land - Forest C forest Kenrith, the Returned King eld eld/303 eld W WUBRG {4}{W} 5 Legendary Creature - Human Noble 5 5 M notInPacks creature {R}: All creatures gain trample and haste until end of turn. | {1}{G}: Put a +1/+1 counter on target creature. | {2}{W}: Target player gains 5 life. | {3}{U}: Target player draws a card. | {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. Rowan, Fearless Sparkmage eld eld/304 eld R R {3}{R}{R} 5 Legendary Planeswalker - Rowan 5 M notInPacks planeswalker /ccblue=5 +1: Up to one target creature gets +3/+0 and gains first strike until end of turn. | -2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. | -9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Garrison Griffin eld eld/305 eld W W {2}{W} 3 Creature - Griffin 2 2 C notInPacks creature /ch Flying | Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. Rowan's Battleguard eld eld/306 eld R R {3}{R} 4 Creature - Human Knight 3 3 U notInPacks creature First strike | As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. Rowan's Stalwarts eld eld/307 eld R R {4}{R} 5 Creature - Human Knight 5 2 R notInPacks creature When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle. Wind-Scarred Crag eld eld/308 eld RW 0 Land C notInPacks land /cr90 Wind-Scarred Crag enters the battlefield tapped. | When Wind-Scarred Crag enters the battlefield, you gain 1 life. | {T}: Add {R} or {W}. Oko, the Trickster eld eld/309 eld GU GU {4}{G}{U} 6 Legendary Planeswalker - Oko 4 M notInPacks planeswalker /ccblue=4 +1: Put two +1/+1 counters on up to one target creature you control. | 0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. | -7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. Oko's Accomplices eld eld/310 eld U U {2}{U} 3 Creature - Faerie 2 3 C notInPacks creature /ch Flying Bramblefort Fink eld eld/311 eld G G {1}{G} 2 Creature - Ouphe 2 2 U notInPacks creature {8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate only if you control an Oko planeswalker. Oko's Hospitality eld eld/312 eld GU GU {3}{G}{U} 5 Instant R notInPacks instant Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle. Thornwood Falls eld eld/313 eld GU 0 Land C notInPacks land /cr90 Thornwood Falls enters the battlefield tapped. | When Thornwood Falls enters the battlefield, you gain 1 life. | {T}: Add {G} or {U}. Mace of the Valiant eld eld/314 eld W W {2}{W} 3 Artifact - Equipment R notInPacks artifact Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. | Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. | Equip {3} Silverwing Squadron eld eld/315 eld W W {5}{W} 6 Creature - Human Knight * * R notInPacks creature yInitialize/ch Create Knight/spawn [eld] Knight (W 2/2 Vigilance) Create 5 Knights/spawnx5 [eld] Knight (W 2/2 Vigilance) Create 10 Knights/spawnx10 [eld] Knight (W 2/2 Vigilance) Flying, vigilance | Silverwing Squadron's power and toughness are each equal to the number of creatures you control. | Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. Faerie Formation eld eld/316 eld U U {4}{U} 5 Creature - Faerie 5 4 R notInPacks creature yInitialize/ch Create Faerie/spawn [eld] Faerie (U 1/1 Flying) Flying | {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. Shimmer Dragon eld eld/317 eld U U {4}{U}{U} 6 Creature - Dragon 5 6 R notInPacks creature /ch Flying | As long as you control four or more artifacts, Shimmer Dragon has hexproof. | Tap two untapped artifacts you control: Draw a card. Workshop Elders eld eld/318 eld U U {6}{U} 7 Creature - Human Artificer 4 4 R notInPacks creature Artifact creatures you control have flying. | At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it. Chittering Witch eld eld/319 eld B B {3}{B} 4 Creature - Human Warlock 2 2 R notInPacks creature Create Rat/spawn [eld] Rat (B 1/1) Create 5 Rats/spawnx5 [eld] Rat (B 1/1) Create 10 Rats/spawnx10 [eld] Rat (B 1/1) When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. | {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. Taste of Death eld eld/320 eld B B {4}{B}{B} 6 Sorcery R notInPacks sorcery /spawnx3 [eld] Food Each player sacrifices three creatures. You create three Food tokens. Embereth Skyblazer eld eld/321 eld R R {3}{R} 4 Creature - Human Knight 4 3 R notInPacks creature As long as it's your turn, Embereth Skyblazer has flying. | Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have. Steelbane Hydra eld eld/322 eld G G {X}{G}{G} 2 Creature - Turtle Hydra 0 0 R notInPacks creature Steelbane Hydra enters the battlefield with X +1/+1 counters on it. | {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. Thorn Mammoth eld eld/323 eld G G {5}{G}{G} 7 Creature - Elephant 6 6 R notInPacks creature Trample | Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control. Alela, Artful Provocateur eld eld/324 eld WUB WUB {1}{W}{U}{B} 4 Legendary Creature - Faerie Warlock 2 3 M notInPacks creature yInitialize/ch Create Faerie/spawn [eld] Faerie (U 1/1 Flying) Flying, deathtouch, lifelink | Other creatures you control with flying get +1/+0. | Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. Banish into Fable eld eld/325 eld WU WU {4}{W}{U} 6 Instant R notInPacks instant /spawn [eld] Knight (W 2/2 Vigilance) When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. | Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. Chulane, Teller of Tales eld eld/326 eld GWU GWU {2}{G}{W}{U} 5 Legendary Creature - Human Druid 2 4 M notInPacks creature Vigilance | Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. | {3}, {T}: Return target creature you control to its owner's hand. Gluttonous Troll eld eld/327 eld BG BG {2}{B}{G} 4 Creature - Troll 3 3 R notInPacks creature Create Food/spawn [eld] Food Create 5 Foods/spawnx5 [eld] Food Create 10 Foods/spawnx10 [eld] Food Trample | When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. | {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. Knights' Charge eld eld/328 eld WB WB {1}{W}{B} 3 Enchantment R notInPacks enchantment Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. | {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield. Korvold, Fae-Cursed King eld eld/329 eld BRG BRG {2}{B}{R}{G} 5 Legendary Creature - Dragon Noble 4 4 M notInPacks creature /ch Flying | Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. | Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. Syr Gwyn, Hero of Ashvale eld eld/330 eld RWB RWB {3}{R}{W}{B} 6 Legendary Creature - Human Knight 5 5 M notInPacks creature Vigilance, menace | Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. | Equipment you control have equip Knight {0}. Arcane Signet eld eld/331 eld {2} 2 Artifact C notInPacks artifact {T}: Add one mana of any color in your commander's color identity. Tome of Legends eld eld/332 eld {2} 2 Artifact R notInPacks artifact /ccblue=1 Tome of Legends enters the battlefield with a page counter on it. | Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. | {1}, {T}, Remove a page counter from Tome of Legends: Draw a card. Command Tower eld eld/333 eld 0 Land C notInPacks land {T}: Add one mana of any color in your commander's color identity. [eld] Goat (W 0/1) eld teld/1 teld W 0 Token Creature - Goat 0 1 T [eld] Human (W 1/1) eld teld/2 teld W 0 Token Creature - Human 1 1 T [eld] Knight (W 2/2 Vigilance) eld teld/3 teld W 0 Token Creature - Knight 2 2 T Vigilance [eld] Mouse (W 1/1) eld teld/4 teld W 0 Token Creature - Mouse 1 1 T [eld] Faerie (U 1/1 Flying) eld teld/5 teld U 0 Token Creature - Faerie 1 1 T /ch Flying [eld] Rat (B 1/1) eld teld/6 teld B 0 Token Creature - Rat 1 1 T [eld] Dwarf (R 1/1) eld teld/7 teld R 0 Token Creature - Dwarf 1 1 T [eld] Bear (G 2/2) eld teld/8 teld G 0 Token Creature - Bear 2 2 T [eld] Boar (G 1/1) eld teld/9 teld G 0 Token Creature - Boar 1 1 T Create Food/spawn [eld] Food When this creature dies, create a Food token. [eld] Giant (G 7/7) eld teld/10 teld G 0 Token Creature - Giant 7 7 T [eld] Human Cleric (RW 2/1 Lifelink, Haste) eld teld/11 teld RW 0 Token Creature - Human Cleric 2 1 T Lifelink, haste [eld] Human Rogue (RW 1/2 Haste) eld teld/12 teld RW 0 Token Creature - Human Rogue 1 2 T Haste | When this creature enters the battlefield, it deals 1 damage to any target. [eld] Human Warrior (RW 3/1 Trample, Haste) eld teld/13 teld RW 0 Token Creature - Human Warrior 3 1 T Trample, haste [eld] Wolf (BG 2/2) eld teld/14 teld BG 0 Token Creature - Wolf 2 2 T When this creature dies, put a loyalty counter on each Garruk you control. [eld] Food eld teld/15 teld 0 Token Artifact - Food T {2}, {T}, Sacrifice this artifact: You gain 3 life. [eld] Garruk, Cursed Huntsman Emblem eld teld/19 teld 0 Token Emblem T Creatures you control get +3/+3 and have trample. [eld] On an Adventure eld teld/20 teld 0 Token T After an Adventure resolves, you can place the exiled card here. You may cast the creature from exile. Ardenvale Tactician celd eld/273 eld W W {1}{W}{W} 3 Creature - Human Knight 2 3 C notInPacks creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying // Dizzying Swoop | {1}{W} | Instant - Adventure | Tap up to two target creatures. Faerie Guidemother celd eld/274 eld W W {W} 1 Creature - Faerie 1 1 C notInPacks creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying // Gift of the Fae | {1}{W} | Sorcery - Adventure | Target creature gets +2/+1 and gains flying until end of turn. Giant Killer celd eld/275 eld W W {W} 1 Creature - Human Peasant 1 2 R notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure {1}{W}, {T}: Tap target creature. // Chop Down | {2}{W} | Instant - Adventure | Destroy target creature with power 4 or greater. Lonesome Unicorn celd eld/276 eld W W {4}{W} 5 Creature - Unicorn 3 3 C notInPacks creature Create Knight/spawn [eld] Knight (W 2/2 Vigilance) Create Adventure Marker/spawn [eld] On an Adventure Vigilance // Rider in Need | {2}{W} | Sorcery - Adventure | Create a 2/2 white Knight creature token with vigilance. Realm-Cloaked Giant celd eld/277 eld W W {5}{W}{W} 7 Creature - Giant 7 7 M notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure Vigilance // Cast Off | {3}{W}{W} | Sorcery - Adventure | Destroy all non-Giant creatures. Shepherd of the Flock celd eld/278 eld W W {1}{W} 2 Creature - Human Peasant 3 1 U notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure // Usher to Safety | {W} | Instant - Adventure | Return target permanent you control to its owner's hand. Silverflame Squire celd eld/279 eld W W {1}{W} 2 Creature - Human Soldier 2 1 C notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure // On Alert | {2}{W} | Instant - Adventure | Target creature gets +2/+2 until end of turn. Untap it. Animating Faerie celd eld/280 eld U U {2}{U} 3 Creature - Faerie 2 2 U notInPacks creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying // Bring to Life | {2}{U} | Sorcery - Adventure | Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it. Brazen Borrower celd eld/281 eld U U {1}{U}{U} 3 Creature - Faerie Rogue 3 1 M notInPacks creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flash | Flying | Brazen Borrower can block only creatures with flying. // Petty Theft | {1}{U} | Instant - Adventure | Return target nonland permanent an opponent controls to its owner's hand. Fae of Wishes celd eld/282 eld U U {1}{U} 2 Creature - Faerie Wizard 1 4 R notInPacks creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying | {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand. // Granted | {3}{U} | Sorcery - Adventure | You may reveal a noncreature card you own from outside the game and put it into your hand. Hypnotic Sprite celd eld/283 eld U U {U}{U} 2 Creature - Faerie 2 1 U notInPacks creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying // Mesmeric Glare | {2}{U} | Instant - Adventure | Counter target spell with mana value 3 or less. Merfolk Secretkeeper celd eld/284 eld U U {U} 1 Creature - Merfolk Wizard 0 4 C notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure // Venture Deeper | {U} | Sorcery - Adventure | Target player mills four cards. Queen of Ice celd eld/285 eld U U {2}{U} 3 Creature - Human Noble Wizard 2 3 C notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. // Rage of Winter | {1}{U} | Sorcery - Adventure | Tap target creature. It doesn't untap during its controller's next untap step. Foulmire Knight celd eld/286 eld B B {B} 1 Creature - Zombie Knight 1 1 U notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure Deathtouch // Profane Insight | {2}{B} | Instant - Adventure | You draw a card and you lose 1 life. Murderous Rider celd eld/287 eld B B {1}{B}{B} 3 Creature - Zombie Knight 2 3 R notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure Lifelink | When Murderous Rider dies, put it on the bottom of its owner's library. // Swift End | {1}{B}{B} | Instant - Adventure | Destroy target creature or planeswalker. You lose 2 life. Order of Midnight celd eld/288 eld B B {1}{B} 2 Creature - Human Knight 2 2 U notInPacks creature yInitialize/ch Create Adventure Marker/spawn [eld] On an Adventure Flying | Order of Midnight can't block. // Alter Fate | {1}{B} | Sorcery - Adventure | Return target creature card from your graveyard to your hand. Reaper of Night celd eld/289 eld B B {5}{B}{B} 7 Creature - Specter 4 5 C notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. // Harvest Fear | {3}{B} | Sorcery - Adventure | Target opponent discards two cards. Smitten Swordmaster celd eld/290 eld B B {1}{B} 2 Creature - Human Knight 2 1 C notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure Lifelink // Curry Favor | {B} | Sorcery - Adventure | You gain X life and each opponent loses X life, where X is the number of Knights you control. Bonecrusher Giant celd eld/291 eld R R {2}{R} 3 Creature - Giant 4 3 R notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. // Stomp | {1}{R} | Instant - Adventure | Damage can't be prevented this turn. Stomp deals 2 damage to any target. Embereth Shieldbreaker celd eld/292 eld R R {1}{R} 2 Creature - Human Knight 2 1 U notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure // Battle Display | {R} | Sorcery - Adventure | Destroy target artifact. Merchant of the Vale celd eld/293 eld R R {2}{R} 3 Creature - Human Peasant 2 3 C notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure {2}{R}, Discard a card: Draw a card. // Haggle | {R} | Instant - Adventure | You may discard a card. If you do, draw a card. Rimrock Knight celd eld/294 eld R R {1}{R} 2 Creature - Dwarf Knight 3 1 C notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure Rimrock Knight can't block. // Boulder Rush | {R} | Instant - Adventure | Target creature gets +2/+0 until end of turn. Beanstalk Giant celd eld/295 eld G G {6}{G} 7 Creature - Giant * * U notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure Beanstalk Giant's power and toughness are each equal to the number of lands you control. // Fertile Footsteps | {2}{G} | Sorcery - Adventure | Search your library for a basic land card, put it onto the battlefield, then shuffle. Curious Pair celd eld/296 eld G G {1}{G} 2 Creature - Human Peasant 1 3 C notInPacks creature Create Food/spawn [eld] Food Create Adventure Marker/spawn [eld] On an Adventure // Treats to Share | {G} | Sorcery - Adventure | Create a Food token. Flaxen Intruder celd eld/297 eld G G {G} 1 Creature - Human Berserker 1 2 U notInPacks creature Create 3 Bears/spawnx3 [eld] Bear (G 2/2) Create Adventure Marker/spawn [eld] On an Adventure Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. // Welcome Home | {5}{G}{G} | Sorcery - Adventure | Create three 2/2 green Bear creature tokens. Garenbrig Carver celd eld/298 eld G G {3}{G} 4 Creature - Human Warrior 3 2 C notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure // Shield's Might | {1}{G} | Instant - Adventure | Target creature gets +2/+2 until end of turn. Lovestruck Beast celd eld/299 eld G G {2}{G} 3 Creature - Beast Noble 5 5 R notInPacks creature Create Human/spawn [eld] Human (W 1/1) Create Adventure Marker/spawn [eld] On an Adventure Lovestruck Beast can't attack unless you control a 1/1 creature. // Heart's Desire | {G} | Sorcery - Adventure | Create a 1/1 white Human creature token. Rosethorn Acolyte celd eld/300 eld G G {2}{G} 3 Creature - Elf Druid 2 3 C notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure {T}: Add one mana of any color. // Seasonal Ritual | {G} | Sorcery - Adventure | Add one mana of any color. Tuinvale Treefolk celd eld/301 eld G G {5}{G} 6 Creature - Treefolk Druid 6 5 C notInPacks creature Create Adventure Marker/spawn [eld] On an Adventure // Oaken Boon | {3}{G} | Sorcery - Adventure | Put two +1/+1 counters on target creature. Oakhame Ranger celd eld/302 eld GW GW {G/W}{G/W}{G/W}{G/W} 4 Creature - Elf Knight Ranger 2 2 U notInPacks creature Create 2 Humans/spawnx2 [eld] Human (W 1/1) Create Adventure Marker/spawn [eld] On an Adventure {T}: Creatures you control get +1/+1 until end of turn. // Bring Back | {G/W}{G/W}{G/W}{G/W} | Sorcery - Adventure | Create two 1/1 white Human creature tokens. Garruk, Cursed Huntsman 1eld eld/270 eld BG BG {4}{B}{G} 6 Legendary Planeswalker - Garruk 5 M notInPacks planeswalker yInitialize/ccblue=5 Create 2 Wolves/spawnx2 [eld] Wolf (BG 2/2) Create Garruk, Cursed Huntsman Emblem/spawn [eld] Garruk, Cursed Huntsman Emblem 0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." | -3: Destroy target creature. Draw a card. | -6: You get an emblem with "Creatures you control get +3/+3 and have trample." Oko, Thief of Crowns 1eld eld/271 eld GU GU {1}{G}{U} 3 Legendary Planeswalker - Oko 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Food/spawn [eld] Food +2: Create a Food token. | +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. | -5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. The Royal Scions 1eld eld/272 eld UR UR {1}{U}{R} 3 Legendary Planeswalker - Will Rowan 5 M notInPacks planeswalker /ccblue=5 +1: Draw a card, then discard a card. | +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. | -8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand. Alseid of Life's Bounty thb thb/1 thb W W {W} 1 Enchantment Creature - Nymph 1 1 U creature Lifelink | {1}, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn. Archon of Falling Stars thb thb/2 thb W W {4}{W}{W} 6 Creature - Archon 4 4 U creature /ch Flying | When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield. Archon of Sun's Grace thb thb/3 thb W W {2}{W}{W} 4 Creature - Archon 3 4 R creature yInitialize/ch Create Pegasus/spawn [thb] Pegasus (W 2/2 Flying) Flying, lifelink | Pegasus creatures you control have lifelink. | Constellation - Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. Banishing Light thb thb/4 thb W W {2}{W} 3 Enchantment U enchantment When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. The Birth of Meletis thb thb/5 thb W W {1}{W} 2 Enchantment - Saga U enchantment yInitialize/ccblue=1 Create Wall/spawn [thb] Wall (0/4 Defender) I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. | II - Create a 0/4 colorless Wall artifact creature token with defender. | III - You gain 2 life. Captivating Unicorn thb thb/6 thb W W {4}{W} 5 Creature - Unicorn 4 4 C creature Constellation - Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. Commanding Presence thb thb/7 thb W W {3}{W} 4 Enchantment - Aura U enchantment Create Human Soldier/spawn [thb] Human Soldier (W 1/1) Enchant creature | Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token." Dawn Evangel thb thb/8 thb W W {2}{W} 3 Enchantment Creature - Human Cleric 2 3 U creature Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand. Daxos, Blessed by the Sun thb thb/9 thb W W {W}{W} 2 Legendary Enchantment Creature - Demigod 2 * U creature Daxos's toughness is equal to your devotion to white. | Whenever another creature you control enters the battlefield or dies, you gain 1 life. Daybreak Chimera thb thb/10 thb W W {3}{W}{W} 5 Creature - Chimera 3 3 C creature /ch This spell costs {X} less to cast, where X is your devotion to white. | Flying Dreadful Apathy thb thb/11 thb W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. | {2}{W}: Exile enchanted creature. Eidolon of Obstruction thb thb/12 thb W W {1}{W} 2 Enchantment Creature - Spirit 2 1 R creature First strike | Loyalty abilities of planeswalkers your opponents control cost {1} more to activate. Elspeth Conquers Death thb thb/13 thb W W {3}{W}{W} 5 Enchantment - Saga R enchantment /ccblue=1 I - Exile target permanent an opponent controls with mana value 3 or greater. | II - Noncreature spells your opponents cast cost {2} more to cast until your next turn. | III - Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it. Elspeth, Sun's Nemesis thb thb/14 thb W W {2}{W}{W} 4 Legendary Planeswalker - Elspeth 5 M planeswalker yInitialize/ccblue=5 Create 2 Human Soldiers/spawnx2 [thb] Human Soldier (W 1/1) -1: Up to two target creatures you control each get +2/+1 until end of turn. | -2: Create two 1/1 white Human Soldier creature tokens. | -3: You gain 5 life. | Escape-{4}{W}{W}, Exile four other cards from your graveyard. Favored of Iroas thb thb/15 thb W W {2}{W} 3 Creature - Human Soldier 2 2 U creature Constellation - Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. Flicker of Fate thb thb/16 thb W W {1}{W} 2 Instant C instant Exile target creature or enchantment, then return it to the battlefield under its owner's control. Glory Bearers thb thb/17 thb W W {3}{W} 4 Enchantment Creature - Human Cleric 3 4 C creature Whenever another creature you control attacks, it gets +0/+1 until end of turn. Heliod, Sun-Crowned thb thb/18 thb W W {2}{W} 3 Legendary Enchantment Creature - God 5 5 M creature Indestructible | As long as your devotion to white is less than five, Heliod isn't a creature. | Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. | {1}{W}: Another target creature gains lifelink until end of turn. Heliod's Intervention thb thb/19 thb W W {X}{W}{W} 2 Instant R instant Choose one - | - Destroy X target artifacts and/or enchantments. | - Target player gains twice X life. Heliod's Pilgrim thb thb/20 thb W W {2}{W} 3 Creature - Human Cleric 1 2 C creature When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. Heliod's Punishment thb thb/21 thb W W {1}{W} 2 Enchantment - Aura U enchantment /ccblue=4 Enchant creature | Heliod's Punishment enters the battlefield with four task counters on it. | Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment." Hero of the Pride thb thb/22 thb W W {1}{W} 2 Creature - Cat Soldier 2 2 C creature Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. Hero of the Winds thb thb/23 thb W W {3}{W} 4 Creature - Human Soldier 1 4 U creature /ch Flying | Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. Idyllic Tutor thb thb/24 thb W W {2}{W} 3 Sorcery R sorcery Search your library for an enchantment card, reveal it, put it into your hand, then shuffle. Indomitable Will thb thb/25 thb W W {1}{W} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+2. Karametra's Blessing thb thb/26 thb W W {W} 1 Instant C instant Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. Lagonna-Band Storyteller thb thb/27 thb W W {3}{W} 4 Creature - Centaur Advisor 3 4 U creature When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value. Leonin of the Lost Pride thb thb/28 thb W W {1}{W} 2 Creature - Cat Warrior 3 1 C creature When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard. Nyxborn Courser thb thb/29 thb W W {1}{W}{W} 3 Enchantment Creature - Centaur Scout 2 4 C creature Omen of the Sun thb thb/30 thb W W {2}{W} 3 Enchantment C enchantment yInitialize/spawnx2 [thb] Human Soldier (W 1/1) Scry 2/vp1pt2 Flash | When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. | {2}{W}, Sacrifice Omen of the Sun: Scry 2. Phalanx Tactics thb thb/31 thb W W {1}{W} 2 Instant U instant Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn. Pious Wayfarer thb thb/32 thb W W {W} 1 Creature - Human Scout 1 2 C creature Constellation - Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. Reverent Hoplite thb thb/33 thb W W {4}{W} 5 Creature - Human Soldier 1 2 U creature Create Human Soldier/spawn [thb] Human Soldier (W 1/1) Create 5 Human Soldiers/spawnx5 [thb] Human Soldier (W 1/1) Create 10 Human Soldiers/spawnx10 [thb] Human Soldier (W 1/1) When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. Revoke Existence thb thb/34 thb W W {1}{W} 2 Sorcery C sorcery Exile target artifact or enchantment. Rumbling Sentry thb thb/35 thb W W {3}{W}{W} 5 Creature - Giant 3 6 C creature Scry 1/vp1pt1 When Rumbling Sentry enters the battlefield, scry 1. Sentinel's Eyes thb thb/36 thb W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has vigilance. | Escape-{W}, Exile two other cards from your graveyard. Shatter the Sky thb thb/37 thb W W {2}{W}{W} 4 Sorcery R sorcery Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures. Sunmane Pegasus thb thb/38 thb W W {3}{W} 4 Creature - Pegasus 2 3 C creature /ch Flying | {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn. Taranika, Akroan Veteran thb thb/39 thb W W {1}{W}{W} 3 Legendary Creature - Human Soldier 3 3 R creature Vigilance | Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible. Transcendent Envoy thb thb/40 thb W W {1}{W} 2 Enchantment Creature - Griffin 1 2 C creature /ch Flying | Aura spells you cast cost {1} less to cast. Triumphant Surge thb thb/41 thb W W {3}{W} 4 Instant C instant Destroy target creature with power 4 or greater. You gain 3 life. Alirios, Enraptured thb thb/42 thb U U {2}{U} 3 Legendary Creature - Human 2 3 U creature yInitialize/cr90 Create Reflection/spawn [thb] Reflection (U 3/2) Alirios, Enraptured enters the battlefield tapped. | Alirios doesn't untap during your untap step if you control a Reflection. | When Alirios enters the battlefield, create a 3/2 blue Reflection creature token. Ashiok's Erasure thb thb/43 thb U U {2}{U}{U} 4 Enchantment R enchantment Flash | When Ashiok's Erasure enters the battlefield, exile target spell. | Your opponents can't cast spells with the same name as the exiled card. | When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand. Brine Giant thb thb/44 thb U U {6}{U} 7 Creature - Giant 5 6 C creature This spell costs {1} less to cast for each enchantment you control. Callaphe, Beloved of the Sea thb thb/45 thb U U {1}{U}{U} 3 Legendary Enchantment Creature - Demigod * 3 U creature Callaphe's power is equal to your devotion to blue. | Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast." Chain to Memory thb thb/46 thb U U {U} 1 Instant C instant Scry 2/vp1pt2 Target creature gets -4/-0 until end of turn. Scry 2. Deny the Divine thb thb/47 thb U U {2}{U} 3 Instant C instant Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Eidolon of Philosophy thb thb/48 thb U U {U} 1 Enchantment Creature - Spirit 1 2 C creature {6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards. Elite Instructor thb thb/49 thb U U {2}{U} 3 Creature - Human Wizard 2 2 C creature When Elite Instructor enters the battlefield, draw a card, then discard a card. Glimpse of Freedom thb thb/50 thb U U {1}{U} 2 Instant U instant Draw a card. | Escape-{2}{U}, Exile five other cards from your graveyard. Ichthyomorphosis thb thb/51 thb U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1. Kiora Bests the Sea God thb thb/52 thb U U {5}{U}{U} 7 Enchantment - Saga M enchantment yInitialize/ccblue=1 Create Kraken/spawn [thb] Kraken (U 8/8 Hexproof) I - Create an 8/8 blue Kraken creature token with hexproof. | II - Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. | III - Gain control of target permanent an opponent controls. Untap it. Medomai's Prophecy thb thb/53 thb U U {1}{U} 2 Enchantment - Saga U enchantment yInitialize/ccblue=1 Scry 2/vp1pt2 Look at top card/vp1pt1 I - Scry 2. | II - Choose a card name. | III - When you cast a spell with the chosen name for the first time this turn, draw two cards. | IV - Look at the top card of each player's library. Memory Drain thb thb/54 thb U U {2}{U}{U} 4 Instant C instant Scry 2/vp1pt2 Counter target spell. Scry 2. Nadir Kraken thb thb/55 thb U U {1}{U}{U} 3 Creature - Kraken 2 3 R creature Create Tentacle/spawn [thb] Tentacle (U 1/1) Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token. Naiad of Hidden Coves thb thb/56 thb U U {2}{U} 3 Enchantment Creature - Nymph 2 3 C creature As long as it's not your turn, spells you cast cost {1} less to cast. Nyxborn Seaguard thb thb/57 thb U U {2}{U}{U} 4 Enchantment Creature - Merfolk Soldier 2 5 C creature Omen of the Sea thb thb/58 thb U U {1}{U} 2 Enchantment C enchantment Scry 2/vp1pt2 Flash | When Omen of the Sea enters the battlefield, scry 2, then draw a card. | {2}{U}, Sacrifice Omen of the Sea: Scry 2. One with the Stars thb thb/59 thb U U {3}{U} 4 Enchantment - Aura U enchantment Enchant creature or enchantment | Enchanted permanent is an enchantment and loses all other card types. Protean Thaumaturge thb thb/60 thb U U {1}{U} 2 Creature - Human Wizard 1 1 R creature Constellation - Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability. Riptide Turtle thb thb/61 thb U U {1}{U} 2 Creature - Turtle 0 5 C creature Flash | Defender Sage of Mysteries thb thb/62 thb U U {U} 1 Creature - Human Wizard 0 2 U creature Constellation - Whenever an enchantment enters the battlefield under your control, target player mills two cards. Sea God's Scorn thb thb/63 thb U U {4}{U}{U} 6 Sorcery U sorcery Return up to three target creatures and/or enchantments to their owners' hands. Shimmerwing Chimera thb thb/64 thb U U {3}{U} 4 Enchantment Creature - Chimera 3 2 U creature /ch Flying | At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. Shoal Kraken thb thb/65 thb U U {4}{U} 5 Creature - Kraken 3 5 U creature Constellation - Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. Sleep of the Dead thb thb/66 thb U U {U} 1 Sorcery C sorcery Tap target creature. It doesn't untap during its controller's next untap step. | Escape-{2}{U}, Exile three other cards from your graveyard. Starlit Mantle thb thb/67 thb U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant creature you control | When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. | Enchanted creature gets +1/+1. Stern Dismissal thb thb/68 thb U U {U} 1 Instant C instant Return target creature or enchantment an opponent controls to its owner's hand. Stinging Lionfish thb thb/69 thb U U {1}{U} 2 Enchantment Creature - Fish 2 1 U creature Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent. Sweet Oblivion thb thb/70 thb U U {1}{U} 2 Sorcery U sorcery Target player mills four cards. | Escape-{3}{U}, Exile four other cards from your graveyard. Thassa, Deep-Dwelling thb thb/71 thb U U {3}{U} 4 Legendary Enchantment Creature - God 6 5 M creature Indestructible | As long as your devotion to blue is less than five, Thassa isn't a creature. | At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. | {3}{U}: Tap another target creature. Thassa's Intervention thb thb/72 thb U U {X}{U}{U} 2 Instant R instant Choose one - | - Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. | - Counter target spell unless its controller pays twice {X}. Thassa's Oracle thb thb/73 thb U U {U}{U} 2 Creature - Merfolk Wizard 1 3 R creature When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. Thirst for Meaning thb thb/74 thb U U {2}{U} 3 Instant C instant Draw three cards. Then discard two cards unless you discard an enchantment card. Threnody Singer thb thb/75 thb U U {1}{U} 2 Creature - Siren 1 3 U creature /ch Flash | Flying | When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. Thryx, the Sudden Storm thb thb/76 thb U U {3}{U}{U} 5 Legendary Creature - Elemental Giant 4 5 R creature /ch Flash | Flying | Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered. Towering-Wave Mystic thb thb/77 thb U U {1}{U} 2 Creature - Merfolk Wizard 2 1 C creature Whenever Towering-Wave Mystic deals damage, target player mills that many cards. Triton Waverider thb thb/78 thb U U {3}{U} 4 Creature - Merfolk Wizard 3 3 C creature Constellation - Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn. Vexing Gull thb thb/79 thb U U {2}{U} 3 Creature - Bird 2 2 C creature /ch Flash | Flying Wavebreak Hippocamp thb thb/80 thb U U {2}{U} 3 Enchantment Creature - Horse Fish 2 2 R creature Whenever you cast your first spell during each opponent's turn, draw a card. Whirlwind Denial thb thb/81 thb U U {2}{U} 3 Instant U instant For each spell and ability your opponents control, counter it unless its controller pays {4}. Witness of Tomorrows thb thb/82 thb U U {4}{U} 5 Enchantment Creature - Sphinx 3 4 C creature yInitialize/ch Scry 1/vp1pt1 Flying | {3}{U}: Scry 1. Agonizing Remorse thb thb/83 thb B B {1}{B} 2 Sorcery U sorcery Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. Aphemia, the Cacophony thb thb/84 thb B B {1}{B} 2 Legendary Enchantment Creature - Harpy 2 1 R creature yInitialize/ch Create Zombie/spawn [thb] Zombie (B 2/2) Flying | At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. Aspect of Lamprey thb thb/85 thb B B {3}{B} 4 Enchantment - Aura C enchantment Enchant creature you control | When Aspect of Lamprey enters the battlefield, target opponent discards two cards. | Enchanted creature has lifelink. Blight-Breath Catoblepas thb thb/86 thb B B {4}{B}{B} 6 Creature - Beast 3 2 C creature When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. Cling to Dust thb thb/87 thb B B {B} 1 Instant U instant Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. | Escape-{3}{B}, Exile five other cards from your graveyard. Discordant Piper thb thb/88 thb B B {1}{B} 2 Creature - Zombie Satyr 2 1 C creature Create Goat/spawn [thb] Goat (W 0/1) When Discordant Piper dies, create a 0/1 white Goat creature token. Drag to the Underworld thb thb/89 thb B B {2}{B}{B} 4 Instant U instant This spell costs {X} less to cast, where X is your devotion to black. | Destroy target creature. Eat to Extinction thb thb/90 thb B B {3}{B} 4 Instant R instant Surveil 1/vp1pt1 Exile target creature or planeswalker. Surveil 1. Elspeth's Nightmare thb thb/91 thb B B {2}{B} 3 Enchantment - Saga U enchantment /ccblue=1 I - Destroy target creature an opponent controls with power 2 or less. | II - Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | III - Exile target opponent's graveyard. Enemy of Enlightenment thb thb/92 thb B B {5}{B} 6 Enchantment Creature - Demon 5 5 U creature /ch Flying | Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands. | At the beginning of your upkeep, each player discards a card. Erebos, Bleak-Hearted thb thb/93 thb B B {3}{B} 4 Legendary Enchantment Creature - God 5 6 M creature Indestructible | As long as your devotion to black is less than five, Erebos isn't a creature. | Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. | {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn. Erebos's Intervention thb thb/94 thb B B {X}{B} 1 Instant R instant Choose one - | - Target creature gets -X/-X until end of turn. You gain X life. | - Exile up to twice X target cards from graveyards. Final Death thb thb/95 thb B B {4}{B} 5 Instant C instant Exile target creature. Fruit of Tizerus thb thb/96 thb B B {B} 1 Sorcery C sorcery Target player loses 2 life. | Escape-{3}{B}, Exile three other cards from your graveyard. Funeral Rites thb thb/97 thb B B {2}{B} 3 Sorcery C sorcery You draw two cards, lose 2 life, then mill two cards. Gravebreaker Lamia thb thb/98 thb B B {4}{B} 5 Enchantment Creature - Snake Lamia 4 4 R creature Lifelink | When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle. | Spells you cast from your graveyard cost {1} less to cast. Gray Merchant of Asphodel thb thb/99 thb B B {3}{B}{B} 5 Creature - Zombie 2 4 U creature When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. Grim Physician thb thb/100 thb B B {B} 1 Creature - Zombie 1 1 C creature When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn. Hateful Eidolon thb thb/101 thb B B {B} 1 Enchantment Creature - Spirit 1 2 U creature Lifelink | Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. Inevitable End thb thb/102 thb B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "At the beginning of your upkeep, sacrifice a creature." Lampad of Death's Vigil thb thb/103 thb B B {1}{B} 2 Enchantment Creature - Nymph 1 3 C creature {1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. Minion's Return thb thb/104 thb B B {2}{B} 3 Enchantment - Aura U enchantment Flash | Enchant creature | When enchanted creature dies, return that card to the battlefield under your control. Mire Triton thb thb/105 thb B B {1}{B} 2 Creature - Zombie Merfolk 2 1 U creature Deathtouch | When Mire Triton enters the battlefield, mill two cards and you gain 2 life. Mire's Grasp thb thb/106 thb B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -3/-3. Mogis's Favor thb thb/107 thb B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/-1. | Escape-{2}{B}, Exile two other cards from your graveyard. Nightmare Shepherd thb thb/108 thb B B {2}{B}{B} 4 Enchantment Creature - Demon 4 4 R creature yInitialize/ch Create Copy/spawn [2xm] Copy Flying | Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types. Nyxborn Marauder thb thb/109 thb B B {2}{B}{B} 4 Enchantment Creature - Minotaur 4 3 C creature Omen of the Dead thb thb/110 thb B B {B} 1 Enchantment C enchantment Scry 2/vp1pt2 Flash | When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand. | {2}{B}, Sacrifice Omen of the Dead: Scry 2. Pharika's Libation thb thb/111 thb B B {2}{B} 3 Instant C instant Choose one - | - Target opponent sacrifices a creature. | - Target opponent sacrifices an enchantment. Pharika's Spawn thb thb/112 thb B B {3}{B} 4 Creature - Gorgon 3 4 U creature Escape-{5}{B}, Exile three other cards from your graveyard. | Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature. Rage-Scarred Berserker thb thb/113 thb B B {4}{B} 5 Creature - Minotaur Berserker 5 4 C creature When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. Scavenging Harpy thb thb/114 thb B B {2}{B} 3 Creature - Harpy 2 1 C creature /ch Flying | When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard. Soulreaper of Mogis thb thb/115 thb B B {2}{B} 3 Enchantment Creature - Minotaur Shaman 2 3 C creature {2}{B}, Sacrifice a creature: Draw a card. Temple Thief thb thb/116 thb B B {1}{B} 2 Creature - Human Rogue 2 2 C creature Temple Thief can't be blocked by enchanted creatures or enchantment creatures. Treacherous Blessing thb thb/117 thb B B {2}{B} 3 Enchantment R enchantment When Treacherous Blessing enters the battlefield, draw three cards. | Whenever you cast a spell, you lose 1 life. | When Treacherous Blessing becomes the target of a spell or ability, sacrifice it. Tymaret Calls the Dead thb thb/118 thb B B {2}{B} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Zombie/spawn [thb] Zombie (B 2/2) I, II - Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. | III - You gain X life and scry X, where X is the number of Zombies you control. Tymaret, Chosen from Death thb thb/119 thb B B {B}{B} 2 Legendary Enchantment Creature - Demigod 2 * U creature Tymaret's toughness is equal to your devotion to black. | {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. Underworld Charger thb thb/120 thb B B {2}{B} 3 Creature - Nightmare Horse 3 3 C creature Underworld Charger can't block. | Escape-{4}{B}, Exile three other cards from your graveyard. | Underworld Charger escapes with two +1/+1 counters on it. Underworld Dreams thb thb/121 thb B B {B}{B}{B} 3 Enchantment U enchantment Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player. Venomous Hierophant thb thb/122 thb B B {3}{B} 4 Creature - Gorgon Cleric 3 3 C creature Deathtouch | When Venomous Hierophant enters the battlefield, mill three cards. Woe Strider thb thb/123 thb B B {2}{B} 3 Creature - Horror 3 2 R creature yInitialize/spawn [thb] Goat (W 0/1) Scry 1/vp1pt1 When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. | Sacrifice another creature: Scry 1. | Escape-{3}{B}{B}, Exile four other cards from your graveyard. | Woe Strider escapes with two +1/+1 counters on it. The Akroan War thb thb/124 thb R R {3}{R} 4 Enchantment - Saga R enchantment /ccblue=1 I - Gain control of target creature for as long as The Akroan War remains on the battlefield. | II - Until your next turn, creatures your opponents control attack each combat if able. | III - Each tapped creature deals damage to itself equal to its power. Anax, Hardened in the Forge thb thb/125 thb R R {1}{R}{R} 3 Legendary Enchantment Creature - Demigod * 3 U creature Create Satyr/spawn [thb] Satyr (R 1/1) Create 2 Satyrs/spawnx2 [thb] Satyr (R 1/1) Anax's power is equal to your devotion to red. | Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. Arena Trickster thb thb/126 thb R R {3}{R} 4 Creature - Human Shaman 3 3 C creature Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster. Aspect of Manticore thb thb/127 thb R R {2}{R} 3 Enchantment - Aura C enchantment Flash | Enchant creature | When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. | Enchanted creature gets +2/+0. Blood Aspirant thb thb/128 thb R R {1}{R} 2 Creature - Satyr Berserker 1 1 U creature Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. | {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn. Careless Celebrant thb thb/129 thb R R {1}{R} 2 Creature - Satyr Shaman 2 1 U creature When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls. Dreamshaper Shaman thb thb/130 thb R R {5}{R} 6 Enchantment Creature - Minotaur Shaman 5 4 U creature At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Dreamstalker Manticore thb thb/131 thb R R {2}{R} 3 Enchantment Creature - Manticore 4 2 U creature Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target. Escape Velocity thb thb/132 thb R R {R} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+0 and has haste. | Escape-{1}{R}, Exile two other cards from your graveyard. Fateful End thb thb/133 thb R R {2}{R} 3 Instant U instant Scry 1/vp1pt1 Fateful End deals 3 damage to any target. Scry 1. Final Flare thb thb/134 thb R R {2}{R} 3 Instant C instant As an additional cost to cast this spell, sacrifice a creature or enchantment. | Final Flare deals 5 damage to target creature. Flummoxed Cyclops thb thb/135 thb R R {3}{R} 4 Creature - Cyclops 4 4 C creature Reach | Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat. Furious Rise thb thb/136 thb R R {2}{R} 3 Enchantment U enchantment Reveal top card/vp1at1 At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. Hero of the Games thb thb/137 thb R R {2}{R} 3 Creature - Human Soldier 3 2 C creature Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. Heroes of the Revel thb thb/138 thb R R {4}{R} 5 Creature - Satyr Soldier 4 4 U creature /spawn [thb] Satyr (R 1/1) When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." | Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. Impending Doom thb thb/139 thb R R {2}{R} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3 and attacks each combat if able. | When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller. Incendiary Oracle thb thb/140 thb R R {1}{R} 2 Creature - Human Shaman 2 2 C creature {1}{R}: Incendiary Oracle gets +1/+0 until end of turn. | If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead. Infuriate thb thb/141 thb R R {R} 1 Instant C instant Target creature gets +3/+2 until end of turn. Iroas's Blessing thb thb/142 thb R R {3}{R} 4 Enchantment - Aura C enchantment Enchant creature you control | When Iroas's Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. | Enchanted creature gets +1/+1. Irreverent Revelers thb thb/143 thb R R {2}{R} 3 Creature - Satyr 2 2 C creature When Irreverent Revelers enters the battlefield, choose one - | - Destroy target artifact. | - Irreverent Revelers gains haste until end of turn. Nyxborn Brute thb thb/144 thb R R {3}{R}{R} 5 Enchantment Creature - Cyclops 7 3 C creature Omen of the Forge thb thb/145 thb R R {1}{R} 2 Enchantment C enchantment Scry 2/vp1pt2 Flash | When Omen of the Forge enters the battlefield, it deals 2 damage to any target. | {2}{R}, Sacrifice Omen of the Forge: Scry 2. Oread of Mountain's Blaze thb thb/146 thb R R {1}{R} 2 Enchantment Creature - Nymph 1 3 C creature {2}{R}, Discard a card: Draw a card. Ox of Agonas thb thb/147 thb R R {3}{R}{R} 5 Creature - Ox 4 2 M creature When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. | Escape-{R}{R}, Exile eight other cards from your graveyard. | Ox of Agonas escapes with a +1/+1 counter on it. Phoenix of Ash thb thb/148 thb R R {1}{R}{R} 3 Creature - Phoenix 2 2 R creature /ch Flying, haste | {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. | Escape-{2}{R}{R}, Exile three other cards from your graveyard. | Phoenix of Ash escapes with a +1/+1 counter on it. Portent of Betrayal thb thb/149 thb R R {3}{R} 4 Sorcery C sorcery Scry 1/vp1pt1 Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. Purphoros, Bronze-Blooded thb thb/150 thb R R {4}{R} 5 Legendary Enchantment Creature - God 7 6 M creature Indestructible | As long as your devotion to red is less than five, Purphoros isn't a creature. | Other creatures you control have haste. | {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. Purphoros's Intervention thb thb/151 thb R R {X}{R} 1 Sorcery R sorcery Create Elemental/spawn [thb] Elemental (R */1 Trample, Haste) Choose one - | - Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. | - Purphoros's Intervention deals twice X damage to target creature or planeswalker. Satyr's Cunning thb thb/152 thb R R {R} 1 Sorcery C sorcery /spawn [thb] Satyr (R 1/1) Create a 1/1 red Satyr creature token with "This creature can't block." | Escape-{2}{R}, Exile two other cards from your graveyard. Skophos Maze-Warden thb thb/153 thb R R {3}{R} 4 Creature - Minotaur Warrior 3 4 U creature {1}: Skophos Maze-Warden gets +1/-1 until end of turn. | Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. Skophos Warleader thb thb/154 thb R R {4}{R} 5 Creature - Minotaur Warrior 4 5 C creature {R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. Stampede Rider thb thb/155 thb R R {2}{R} 3 Creature - Satyr 2 3 C creature Trample | At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. Storm Herald thb thb/156 thb R R {2}{R} 3 Creature - Human Shaman 3 2 R creature Haste | When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. Storm's Wrath thb thb/157 thb R R {2}{R}{R} 4 Sorcery R sorcery Storm's Wrath deals 4 damage to each creature and each planeswalker. Tectonic Giant thb thb/158 thb R R {2}{R}{R} 4 Creature - Elemental Giant 3 4 R creature Reveal top two cards/vp1at2 Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one - | - Tectonic Giant deals 3 damage to each opponent. | - Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. Thrill of Possibility thb thb/159 thb R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, discard a card. | Draw two cards. The Triumph of Anax thb thb/160 thb R R {2}{R} 3 Enchantment - Saga U enchantment /ccblue=1 I, II, III - Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. | IV - Target creature you control fights up to one target creature you don't control. Underworld Breach thb thb/161 thb R R {1}{R} 2 Enchantment R enchantment Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. | At the beginning of the end step, sacrifice Underworld Breach. Underworld Fires thb thb/162 thb R R {1}{R} 2 Sorcery U sorcery Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. Underworld Rage-Hound thb thb/163 thb R R {1}{R} 2 Creature - Elemental Dog 3 1 C creature Underworld Rage-Hound attacks each combat if able. | Escape-{3}{R}, Exile three other cards from your graveyard. | Underworld Rage-Hound escapes with a +1/+1 counter on it. Wrap in Flames thb thb/164 thb R R {3}{R} 4 Sorcery C sorcery Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. Arasta of the Endless Web thb thb/165 thb G G {2}{G}{G} 4 Legendary Enchantment Creature - Spider 3 5 R creature Create Spider/spawn [thb] Spider (G 1/2 Reach) Reach | Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. The Binding of the Titans thb thb/166 thb G G {1}{G} 2 Enchantment - Saga U enchantment /ccblue=1 I - Each player mills three cards. | II - Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. | III - Return target creature or land card from your graveyard to your hand. Chainweb Aracnir thb thb/167 thb G G {G} 1 Creature - Spider 1 2 U creature Reach | When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. | Escape-{3}{G}{G}, Exile four other cards from your graveyard. | Chainweb Aracnir escapes with three +1/+1 counters on it. Destiny Spinner thb thb/168 thb G G {1}{G} 2 Enchantment Creature - Human 2 3 U creature Creature and enchantment spells you control can't be countered. | {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. Dryad of the Ilysian Grove thb thb/169 thb G G {2}{G} 3 Enchantment Creature - Nymph Dryad 2 4 R creature You may play an additional land on each of your turns. | Lands you control are every basic land type in addition to their other types. The First Iroan Games thb thb/170 thb G G {2}{G} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Human Soldier/spawn [thb] Human Soldier (W 1/1) Create Gold/spawn [thb] Gold I - Create a 1/1 white Human Soldier creature token. | II - Put three +1/+1 counters on target creature you control. | III - If you control a creature with power 4 or greater, draw two cards. | IV - Create a Gold token. Gift of Strength thb thb/171 thb G G {1}{G} 2 Instant C instant Target creature gets +3/+3 and gains reach until end of turn. Hydra's Growth thb thb/172 thb G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. | At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. Hyrax Tower Scout thb thb/173 thb G G {2}{G} 3 Creature - Human Scout 3 3 C creature When Hyrax Tower Scout enters the battlefield, untap target creature. Ilysian Caryatid thb thb/174 thb G G {1}{G} 2 Creature - Plant 1 1 C creature {T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. Inspire Awe thb thb/175 thb G G {3}{G} 4 Instant C instant Scry 2/vp1pt2 Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2. Klothys's Design thb thb/176 thb G G {5}{G} 6 Sorcery U sorcery Creatures you control get +X/+X until end of turn, where X is your devotion to green. Loathsome Chimera thb thb/177 thb G G {2}{G} 3 Creature - Chimera 4 1 C creature Escape-{4}{G}, Exile three other cards from your graveyard. | Loathsome Chimera escapes with a +1/+1 counter on it. Mantle of the Wolf thb thb/178 thb G G {3}{G} 4 Enchantment - Aura R enchantment Create 2 Wolves/spawnx2 [thb] Wolf (G 2/2) Enchant creature | Enchanted creature gets +4/+4. | When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens. Moss Viper thb thb/179 thb G G {G} 1 Creature - Snake 1 1 C creature Deathtouch Mystic Repeal thb thb/180 thb G G {G} 1 Instant U instant Put target enchantment on the bottom of its owner's library. Nessian Boar thb thb/181 thb G G {3}{G}{G} 5 Creature - Boar 10 6 R creature All creatures able to block Nessian Boar do so. | Whenever Nessian Boar becomes blocked by a creature, that creature's controller draws a card. Nessian Hornbeetle thb thb/182 thb G G {1}{G} 2 Creature - Insect 2 2 U creature At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle. Nessian Wanderer thb thb/183 thb G G {1}{G} 2 Creature - Satyr Scout 1 3 U creature Look at top three cards/vp1pt3 Constellation - Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. Nexus Wardens thb thb/184 thb G G {2}{G} 3 Creature - Satyr Archer 1 4 C creature Reach | Constellation - Whenever an enchantment enters the battlefield under your control, you gain 2 life. Nylea, Keen-Eyed thb thb/185 thb G G {3}{G} 4 Legendary Enchantment Creature - God 5 6 M creature Reveal top card/vp1at1 Indestructible | As long as your devotion to green is less than five, Nylea isn't a creature. | Creature spells you cast cost {1} less to cast. | {2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard. Nylea's Forerunner thb thb/186 thb G G {4}{G} 5 Enchantment Creature - Beast 5 3 C creature Trample | Other creatures you control have trample. Nylea's Huntmaster thb thb/187 thb G G {3}{G} 4 Creature - Centaur Shaman 4 3 C creature When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. Nylea's Intervention thb thb/188 thb G G {X}{G}{G} 2 Sorcery R sorcery Choose one - | - Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. | - Nylea's Intervention deals twice X damage to each creature with flying. Nyx Herald thb thb/189 thb G G {2}{G} 3 Enchantment Creature - Centaur Shaman 2 3 U creature At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. Nyxbloom Ancient thb thb/190 thb G G {4}{G}{G}{G} 7 Enchantment Creature - Elemental 5 5 M creature Trample | If you tap a permanent for mana, it produces three times as much of that mana instead. Nyxborn Colossus thb thb/191 thb G G {3}{G}{G}{G} 6 Enchantment Creature - Giant 6 7 C creature Omen of the Hunt thb thb/192 thb G G {2}{G} 3 Enchantment C enchantment Scry 2/vp1pt2 Flash | When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | {2}{G}, Sacrifice Omen of the Hunt: Scry 2. Pheres-Band Brawler thb thb/193 thb G G {4}{G}{G} 6 Creature - Centaur Warrior 4 4 U creature When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don't control. Plummet thb thb/194 thb G G {1}{G} 2 Instant C instant Destroy target creature with flying. Relentless Pursuit thb thb/195 thb G G {2}{G} 3 Sorcery C sorcery Reveal top four cards/vp1at4 Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. Renata, Called to the Hunt thb thb/196 thb G G {2}{G}{G} 4 Legendary Enchantment Creature - Demigod * 3 U creature Renata's power is equal to your devotion to green. | Each other creature you control enters the battlefield with an additional +1/+1 counter on it. Return to Nature thb thb/197 thb G G {1}{G} 2 Instant C instant Choose one - | - Destroy target artifact. | - Destroy target enchantment. | - Exile target card from a graveyard. Setessan Champion thb thb/198 thb G G {2}{G} 3 Creature - Human Warrior 1 3 R creature Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. Setessan Petitioner thb thb/199 thb G G {1}{G}{G} 3 Creature - Human Druid 2 2 U creature When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. Setessan Skirmisher thb thb/200 thb G G {1}{G} 2 Creature - Human Warrior 2 1 C creature Constellation - Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. Setessan Training thb thb/201 thb G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature you control | When Setessan Training enters the battlefield, draw a card. | Enchanted creature gets +1/+0 and has trample. Skola Grovedancer thb thb/202 thb G G {1}{G} 2 Enchantment Creature - Satyr Druid 2 2 C creature Whenever a land card is put into your graveyard from anywhere, you gain 1 life. | {2}{G}: Mill a card. Voracious Typhon thb thb/203 thb G G {2}{G}{G} 4 Creature - Snake Beast 4 4 C creature Escape-{5}{G}{G}, Exile four other cards from your graveyard. | Voracious Typhon escapes with three +1/+1 counters on it. Warbriar Blessing thb thb/204 thb G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature you control | When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. | Enchanted creature gets +0/+2. Wolfwillow Haven thb thb/205 thb G G {1}{G} 2 Enchantment - Aura U enchantment Create Wolf/spawn [thb] Wolf (G 2/2) Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. | {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn. Acolyte of Affliction thb thb/206 thb BG BG {2}{B}{G} 4 Creature - Human Cleric 2 3 U creature When Acolyte of Affliction enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand. Allure of the Unknown thb thb/207 thb BR BR {3}{B}{R} 5 Sorcery R sorcery Reveal top six cards/vp1at6 Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost. Ashiok, Nightmare Muse thb thb/208 thb UB UB {3}{U}{B} 5 Legendary Planeswalker - Ashiok 5 M planeswalker yInitialize/ccblue=5 Reveal top two cards/vp1at2 Create Nightmare/spawn [thb] Nightmare (UB 2/3) +1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." | -3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. | -7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs. Atris, Oracle of Half-Truths thb thb/209 thb UB UB {2}{U}{B} 4 Legendary Creature - Human Advisor 3 2 R creature Look at top three cards/vp1pt3 Menace | When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. Bronzehide Lion thb thb/210 thb GW GW {G}{W} 2 Creature - Cat 3 3 R creature {G}{W}: Bronzehide Lion gains indestructible until end of turn. | When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities. Calix, Destiny's Hand thb thb/211 thb GW GW {2}{G}{W} 4 Legendary Planeswalker - Calix 4 M planeswalker yInitialize/ccblue=4 Look at top four cards/vp1pt4 +1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. | -3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. | -7: Return all enchantment cards from your graveyard to the battlefield. Dalakos, Crafter of Wonders thb thb/212 thb UR UR {1}{U}{R} 3 Legendary Creature - Merfolk Artificer 2 4 R creature {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. | Equipped creatures you control have flying and haste. Devourer of Memory thb thb/213 thb UB UB {U}{B} 2 Creature - Nightmare 2 1 U creature Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. | {1}{U}{B}: Mill a card. Dream Trawler thb thb/214 thb WU WU {2}{W}{W}{U}{U} 6 Creature - Sphinx 3 5 R creature /ch Flying, lifelink | Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. | Whenever Dream Trawler attacks, draw a card. | Discard a card: Dream Trawler gains hexproof until end of turn. Tap it. Enigmatic Incarnation thb thb/215 thb GU GU {2}{G}{U} 4 Enchantment R enchantment At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle. Eutropia the Twice-Favored thb thb/216 thb GU GU {1}{G}{U} 3 Legendary Creature - Human Wizard 2 2 U creature Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. Gallia of the Endless Dance thb thb/217 thb RG RG {R}{G} 2 Legendary Creature - Satyr 2 2 R creature Haste | Other Satyrs you control get +1/+1 and have haste. | Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards. Haktos the Unscarred thb thb/218 thb RW RW {R}{R}{W}{W} 4 Legendary Creature - Human Warrior 6 1 R creature Haktos the Unscarred attacks each combat if able. | As Haktos enters the battlefield, choose 2, 3, or 4 at random. | Haktos has protection from each mana value other than the chosen number. Hero of the Nyxborn thb thb/219 thb RW RW {1}{R}{W} 3 Enchantment Creature - Human Soldier 2 2 U creature /spawn [thb] Human Soldier (W 1/1) When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. | Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. Klothys, God of Destiny thb thb/220 thb RG RG {1}{R}{G} 3 Legendary Enchantment Creature - God 4 5 M creature Indestructible | As long as your devotion to red and green is less than seven, Klothys isn't a creature. | At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. Kroxa, Titan of Death's Hunger thb thb/221 thb BR BR {B}{R} 2 Legendary Creature - Elder Giant 6 6 M creature When Kroxa enters the battlefield, sacrifice it unless it escaped. | Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. | Escape-{B}{B}{R}{R}, Exile five other cards from your graveyard. Kunoros, Hound of Athreos thb thb/222 thb WB WB {1}{W}{B} 3 Legendary Creature - Dog 3 3 R creature Vigilance, menace, lifelink | Creature cards in graveyards can't enter the battlefield. | Players can't cast spells from graveyards. Mischievous Chimera thb thb/223 thb UR UR {U}{R} 2 Enchantment Creature - Chimera 2 2 U creature yInitialize/ch Scry 1/vp1pt1 Flying | Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1. Polukranos, Unchained thb thb/224 thb BG BG {2}{B}{G} 4 Legendary Creature - Zombie Hydra 0 0 M creature Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. | If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. | {1}{B}{G}: Polukranos fights another target creature. | Escape-{4}{B}{G}, Exile six other cards from your graveyard. Rise to Glory thb thb/225 thb WB WB {3}{W}{B} 5 Sorcery U sorcery Choose one or both - | - Return target creature card from your graveyard to the battlefield. | - Return target Aura card from your graveyard to the battlefield. Siona, Captain of the Pyleas thb thb/226 thb GW GW {1}{G}{W} 3 Legendary Creature - Human Soldier 2 2 U creature Look at top seven cards/vp1pt7 Create Human Soldier/spawn [thb] Human Soldier (W 1/1) When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. Slaughter-Priest of Mogis thb thb/227 thb BR BR {B}{R} 2 Creature - Minotaur Shaman 2 2 U creature Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. | {2}, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn. Staggering Insight thb thb/228 thb WU WU {W}{U} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card." Uro, Titan of Nature's Wrath thb thb/229 thb GU GU {1}{G}{U} 3 Legendary Creature - Elder Giant 6 6 M creature When Uro enters the battlefield, sacrifice it unless it escaped. | Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. | Escape-{G}{G}{U}{U}, Exile five other cards from your graveyard. Warden of the Chained thb thb/230 thb RG RG {1}{R}{G} 3 Creature - Minotaur Warrior 4 4 U creature Trample | Warden of the Chained can't attack unless you control another creature with power 4 or greater. Altar of the Pantheon thb thb/231 thb {3} 3 Artifact C artifact Your devotion to each color and each combination of colors is increased by one. | {T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life. Bronze Sword thb thb/232 thb {1} 1 Artifact - Equipment C artifact Equipped creature gets +2/+0. | Equip {3} Entrancing Lyre thb thb/233 thb {3} 3 Artifact U artifact You may choose not to untap Entrancing Lyre during your untap step. | {X}, {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped. Mirror Shield thb thb/234 thb {2} 2 Artifact - Equipment U artifact Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." | Equip {2} Nyx Lotus thb thb/235 thb {4} 4 Legendary Artifact R artifact /cr90 Nyx Lotus enters the battlefield tapped. | {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. Shadowspear thb thb/236 thb {1} 1 Legendary Artifact - Equipment R artifact Equipped creature gets +1/+1 and has trample and lifelink. | {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. | Equip {2} Soul-Guide Lantern thb thb/237 thb {1} 1 Artifact U artifact When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. | {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. | {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. Thaumaturge's Familiar thb thb/238 thb {3} 3 Artifact Creature - Bird 1 3 C creature yInitialize/ch Scry 1/vp1pt1 Flying | When Thaumaturge's Familiar enters the battlefield, scry 1. Thundering Chariot thb thb/239 thb {4} 4 Artifact - Vehicle 3 3 U artifact First strike, trample, haste | Crew 1 Traveler's Amulet thb thb/240 thb {1} 1 Artifact C artifact {1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Wings of Hubris thb thb/241 thb {2} 2 Artifact - Equipment C artifact Equipped creature has flying. | Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. | Equip {1} Field of Ruin thb thb/242 thb 0 Land U land {T}: Add {C}. | {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles. Labyrinth of Skophos thb thb/243 thb 0 Land R land {T}: Add {C}. | {4}, {T}: Remove target attacking or blocking creature from combat. Temple of Abandon thb thb/244 thb RG 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Abandon enters the battlefield tapped. | When Temple of Abandon enters the battlefield, scry 1. | {T}: Add {R} or {G}. Temple of Deceit thb thb/245 thb UB 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Deceit enters the battlefield tapped. | When Temple of Deceit enters the battlefield, scry 1. | {T}: Add {U} or {B}. Temple of Enlightenment thb thb/246 thb WU 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Enlightenment enters the battlefield tapped. | When Temple of Enlightenment enters the battlefield, scry 1. | {T}: Add {W} or {U}. Temple of Malice thb thb/247 thb BR 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Malice enters the battlefield tapped. | When Temple of Malice enters the battlefield, scry 1. | {T}: Add {B} or {R}. Temple of Plenty thb thb/248 thb GW 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Temple of Plenty enters the battlefield tapped. | When Temple of Plenty enters the battlefield, scry 1. | {T}: Add {G} or {W}. Unknown Shores thb thb/249 thb 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color. Plains thb thb/250 thb W 0 Basic Land - Plains C plains Island thb thb/251 thb U 0 Basic Land - Island C island Swamp thb thb/252 thb B 0 Basic Land - Swamp C swamp Mountain thb thb/253 thb R 0 Basic Land - Mountain C mountain Forest thb thb/254 thb G 0 Basic Land - Forest C forest Athreos, Shroud-Veiled thb thb/269 thb WB WB {4}{W}{B} 6 Legendary Enchantment Creature - God 4 7 M notInPacks creature Indestructible | As long as your devotion to white and black is less than seven, Athreos isn't a creature. | At the beginning of your end step, put a coin counter on another target creature. | Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. Elspeth, Undaunted Hero thb thb/270 thb W W {2}{W}{W}{W} 5 Legendary Planeswalker - Elspeth 5 M notInPacks planeswalker /ccblue=5 +2: Put a +1/+1 counter on each of up to two target creatures. | -2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle. | -8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white. Eidolon of Inspiration thb thb/271 thb W W {1}{W}{W} 3 Enchantment Creature - Spirit 2 2 U notInPacks creature At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Elspeth's Devotee thb thb/272 thb W W {2}{W}{W} 4 Creature - Human Soldier 3 3 R notInPacks creature When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle. Sunlit Hoplite thb thb/273 thb W W {1}{W} 2 Creature - Human Soldier 2 1 C notInPacks creature As long as it's your turn, Sunlit Hoplite has first strike. | Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker. Ashiok, Sculptor of Fears thb thb/274 thb UB UB {4}{U}{B} 6 Legendary Planeswalker - Ashiok 4 M notInPacks planeswalker /ccblue=4 +2: Draw a card. Each player mills two cards. | -5: Put target creature card from a graveyard onto the battlefield under your control. | -11: Gain control of all creatures target opponent controls. Swimmer in Nightmares thb thb/275 thb U U {2}{U} 3 Creature - Nightmare Merfolk 1 4 U notInPacks creature Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. | Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. Mindwrack Harpy thb thb/276 thb B B {3}{B} 4 Enchantment Creature - Harpy 3 2 C notInPacks creature /ch Flying | At the beginning of combat on your turn, each player mills three cards. Ashiok's Forerunner thb thb/277 thb UB UB {3}{U}{B} 5 Creature - Human Wizard 3 3 R notInPacks creature Flash | When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle. Grasping Giant thb thb/288 thb W W {5}{W} 6 Creature - Giant 5 7 R notInPacks creature Vigilance | Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield. Victory's Envoy thb thb/289 thb W W {3}{W}{W} 5 Creature - Human Cleric 3 3 R notInPacks creature At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. Sphinx Mindbreaker thb thb/290 thb U U {5}{U}{U} 7 Creature - Sphinx 6 6 R notInPacks creature /ch Flying | When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards. Serpent of Yawning Depths thb thb/291 thb U U {4}{U}{U} 6 Enchantment Creature - Serpent 6 6 R notInPacks creature Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. Demon of Loathing thb thb/292 thb B B {5}{B}{B} 7 Creature - Demon 7 7 R notInPacks creature /ch Flying, trample | Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature. Underworld Sentinel thb thb/293 thb B B {3}{B}{B} 5 Creature - Skeleton Soldier 4 5 R notInPacks creature Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. | When Underworld Sentinel dies, put all cards exiled with it onto the battlefield. Deathbellow War Cry thb thb/294 thb R R {5}{R}{R}{R} 8 Sorcery R notInPacks sorcery Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle. Terror of Mount Velus thb thb/295 thb R R {5}{R}{R} 7 Creature - Dragon 5 5 R notInPacks creature /ch Flying, double strike | When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. Ironscale Hydra thb thb/296 thb G G {3}{G}{G} 5 Creature - Hydra 5 5 R notInPacks creature If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. Treeshaker Chimera thb thb/297 thb G G {5}{G}{G} 7 Creature - Chimera 8 5 R notInPacks creature All creatures able to block Treeshaker Chimera do so. | When Treeshaker Chimera dies, draw three cards. [thb] Goat (W 0/1) thb tthb/1 tthb W 0 Token Creature - Goat 0 1 T [thb] Human Soldier (W 1/1) thb tthb/2 tthb W 0 Token Creature - Human Soldier 1 1 T [thb] Pegasus (W 2/2 Flying) thb tthb/3 tthb W 0 Token Creature - Pegasus 2 2 T /ch Flying [thb] Kraken (U 8/8 Hexproof) thb tthb/4 tthb U 0 Token Creature - Kraken 8 8 T Hexproof [thb] Reflection (U 3/2) thb tthb/5 tthb U 0 Token Creature - Reflection 3 2 T [thb] Tentacle (U 1/1) thb tthb/6 tthb U 0 Token Creature - Tentacle 1 1 T [thb] Zombie (B 2/2) thb tthb/7 tthb B 0 Token Creature - Zombie 2 2 T [thb] Elemental (R */1 Trample, Haste) thb tthb/8 tthb R 0 Token Creature - Elemental * 1 T Trample, haste [thb] Satyr (R 1/1) thb tthb/9 tthb R 0 Token Creature - Satyr 1 1 T This creature can't block. [thb] Spider (G 1/2 Reach) thb tthb/10 tthb G 0 Token Creature - Spider 1 2 T Reach [thb] Wolf (G 2/2) thb tthb/11 tthb G 0 Token Creature - Wolf 2 2 T [thb] Nightmare (UB 2/3) thb tthb/12 tthb UB 0 Token Creature - Nightmare 2 3 T Reveal top two cards/vp1at2 Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library. [thb] Gold thb tthb/13 tthb 0 Token Artifact - Gold T Sacrifice this artifact: Add one mana of any color. [thb] Wall (0/4 Defender) thb tthb/14 tthb 0 Token Artifact Creature - Wall 0 4 T Defender Daxos, Blessed by the Sun cthb thb/258 thb W W {W}{W} 2 Legendary Enchantment Creature - Demigod 2 * U notInPacks creature Daxos's toughness is equal to your devotion to white. | Whenever another creature you control enters the battlefield or dies, you gain 1 life. Heliod, Sun-Crowned cthb thb/259 thb W W {2}{W} 3 Legendary Enchantment Creature - God 5 5 M notInPacks creature Indestructible | As long as your devotion to white is less than five, Heliod isn't a creature. | Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. | {1}{W}: Another target creature gains lifelink until end of turn. Callaphe, Beloved of the Sea cthb thb/260 thb U U {1}{U}{U} 3 Legendary Enchantment Creature - Demigod * 3 U notInPacks creature Callaphe's power is equal to your devotion to blue. | Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast." Thassa, Deep-Dwelling cthb thb/261 thb U U {3}{U} 4 Legendary Enchantment Creature - God 6 5 M notInPacks creature Indestructible | As long as your devotion to blue is less than five, Thassa isn't a creature. | At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. | {3}{U}: Tap another target creature. Erebos, Bleak-Hearted cthb thb/262 thb B B {3}{B} 4 Legendary Enchantment Creature - God 5 6 M notInPacks creature Indestructible | As long as your devotion to black is less than five, Erebos isn't a creature. | Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. | {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn. Tymaret, Chosen from Death cthb thb/263 thb B B {B}{B} 2 Legendary Enchantment Creature - Demigod 2 * U notInPacks creature Tymaret's toughness is equal to your devotion to black. | {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. Anax, Hardened in the Forge cthb thb/264 thb R R {1}{R}{R} 3 Legendary Enchantment Creature - Demigod * 3 U notInPacks creature Create Satyr/spawn [thb] Satyr (R 1/1) Create 2 Satyrs/spawnx2 [thb] Satyr (R 1/1) Anax's power is equal to your devotion to red. | Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. Purphoros, Bronze-Blooded cthb thb/265 thb R R {4}{R} 5 Legendary Enchantment Creature - God 7 6 M notInPacks creature Indestructible | As long as your devotion to red is less than five, Purphoros isn't a creature. | Other creatures you control have haste. | {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. Nylea, Keen-Eyed cthb thb/266 thb G G {3}{G} 4 Legendary Enchantment Creature - God 5 6 M notInPacks creature Reveal top card/vp1at1 Indestructible | As long as your devotion to green is less than five, Nylea isn't a creature. | Creature spells you cast cost {1} less to cast. | {2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard. Renata, Called to the Hunt cthb thb/267 thb G G {2}{G}{G} 4 Legendary Enchantment Creature - Demigod * 3 U notInPacks creature Renata's power is equal to your devotion to green. | Each other creature you control enters the battlefield with an additional +1/+1 counter on it. Klothys, God of Destiny cthb thb/268 thb RG RG {1}{R}{G} 3 Legendary Enchantment Creature - God 4 5 M notInPacks creature Indestructible | As long as your devotion to red and green is less than seven, Klothys isn't a creature. | At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. Elspeth, Sun's Nemesis 1thb thb/255 thb W W {2}{W}{W} 4 Legendary Planeswalker - Elspeth 5 M notInPacks planeswalker yInitialize/ccblue=5 Create 2 Human Soldiers/spawnx2 [thb] Human Soldier (W 1/1) -1: Up to two target creatures you control each get +2/+1 until end of turn. | -2: Create two 1/1 white Human Soldier creature tokens. | -3: You gain 5 life. | Escape-{4}{W}{W}, Exile four other cards from your graveyard. Ashiok, Nightmare Muse 1thb thb/256 thb UB UB {3}{U}{B} 5 Legendary Planeswalker - Ashiok 5 M notInPacks planeswalker yInitialize/ccblue=5 Reveal top two cards/vp1at2 Create Nightmare/spawn [thb] Nightmare (UB 2/3) +1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." | -3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. | -7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs. Calix, Destiny's Hand 1thb thb/257 thb GW GW {2}{G}{W} 4 Legendary Planeswalker - Calix 4 M notInPacks planeswalker yInitialize/ccblue=4 Look at top four cards/vp1pt4 +1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. | -3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. | -7: Return all enchantment cards from your graveyard to the battlefield. Adaptive Shimmerer iko iko/1 iko {5} 5 Creature - Insect 0 0 C creature /ccgreen=3 Flash | Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it. Farfinder iko iko/2 iko {3} 3 Creature - Fox 1 1 C creature Vigilance | When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Mysterious Egg iko iko/3 iko {1} 1 Creature - Egg 0 2 C creature Whenever this creature mutates, put a +1/+1 counter on it. Blade Banish iko iko/4 iko W W {3}{W} 4 Instant C instant Exile target creature with power 4 or greater. Checkpoint Officer iko iko/5 iko W W {1}{W} 2 Creature - Human Soldier 1 2 C creature {1}{W}, {T}: Tap target creature. Coordinated Charge iko iko/6 iko W W {4}{W} 5 Instant C instant Creatures you control get +2/+1 until end of turn. | Cycling {2} Cubwarden iko iko/7 iko W W {3}{W} 4 Creature - Cat 3 5 R creature Create 2 Cats/spawnx2 [iko] Cat (W 1/1 Lifelink) Mutate {2}{W}{W} | Lifelink | Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink. Daysquad Marshal iko iko/8 iko W W {3}{W} 4 Creature - Human Soldier 3 3 C creature /spawn [iko] Human Soldier (W 1/1) When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token. Divine Arrow iko iko/9 iko W W {1}{W} 2 Instant C instant Divine Arrow deals 4 damage to target attacking or blocking creature. Drannith Healer iko iko/10 iko W W {1}{W} 2 Creature - Human Cleric 2 2 C creature Whenever you cycle another card, you gain 1 life. | Cycling {1} Drannith Magistrate iko iko/11 iko W W {1}{W} 2 Creature - Human Wizard 1 3 R creature Your opponents can't cast spells from anywhere other than their hands. Fight as One iko iko/12 iko W W {W} 1 Instant U instant Choose one or both - | - Target Human creature you control gets +1/+1 and gains indestructible until end of turn. | - Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn. Flourishing Fox iko iko/13 iko W W {W} 1 Creature - Fox 1 1 U creature Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox. | Cycling {1} Garrison Cat iko iko/14 iko W W {W} 1 Creature - Cat 1 1 C creature Create Human Soldier/spawn [iko] Human Soldier (W 1/1) When Garrison Cat dies, create a 1/1 white Human Soldier creature token. Helica Glider iko iko/15 iko W W {2}{W} 3 Creature - Nightmare Squirrel 2 2 C creature Create First Strike Counter/spawn [lackey] First Strike Counter Create Flying Counter/spawn [lackey] Flying Counter Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it. Huntmaster Liger iko iko/16 iko W W {3}{W} 4 Creature - Cat 3 4 U creature Mutate {2}{W} | Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated. Imposing Vantasaur iko iko/17 iko W W {5}{W} 6 Creature - Dinosaur 3 6 C creature Vigilance | Cycling {1} Keensight Mentor iko iko/18 iko W W {2}{W} 3 Creature - Human Cleric 1 4 U creature /spawn [lackey] Vigilance Counter When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control. | {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance. Lavabrink Venturer iko iko/19 iko W W {2}{W} 3 Creature - Human Soldier 3 3 R creature As Lavabrink Venturer enters the battlefield, choose odd or even. | Lavabrink Venturer has protection from each mana value of the chosen quality. Light of Hope iko iko/20 iko W W {W} 1 Instant C instant Choose one - | - You gain 4 life. | - Destroy target enchantment. | - Put a +1/+1 counter on target creature. Luminous Broodmoth iko iko/21 iko W W {2}{W}{W} 4 Creature - Insect 3 4 M creature yInitialize/ch Create Flying Counter/spawn [lackey] Flying Counter Flying | Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it. Majestic Auricorn iko iko/22 iko W W {4}{W} 5 Creature - Unicorn 4 4 U creature Mutate {3}{W} | Vigilance | Whenever this creature mutates, you gain 4 life. Maned Serval iko iko/23 iko W W {1}{W} 2 Creature - Cat 1 4 C creature Vigilance Mythos of Snapdax iko iko/24 iko W RWB {2}{W}{W} 4 Sorcery R sorcery Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead. Pacifism iko iko/25 iko W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. Patagia Tiger iko iko/26 iko W W {4}{W} 5 Creature - Cat 3 4 C creature /ch Flying | When Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn. Perimeter Sergeant iko iko/27 iko W W {2}{W} 3 Creature - Human Soldier 3 2 C creature Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn. Sanctuary Lockdown iko iko/28 iko W W {2}{W} 3 Enchantment U enchantment Humans you control get +1/+1. | {2}, Tap two untapped Humans you control: Tap target creature an opponent controls. Savai Sabertooth iko iko/29 iko W W {1}{W} 2 Creature - Cat 3 1 C creature Snare Tactician iko iko/30 iko W W {2}{W} 3 Creature - Human Soldier 2 3 C creature Whenever you cycle a card, tap target creature an opponent controls. Solid Footing iko iko/31 iko W W {W} 1 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+1. | As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power. Splendor Mare iko iko/32 iko W W {2}{W} 3 Creature - Elk Unicorn 3 3 U creature Create Lifelink Counter/spawn [lackey] Lifelink Counter Lifelink | Cycling {1}{W} | When you cycle Splendor Mare, put a lifelink counter on target creature you control. Spontaneous Flight iko iko/33 iko W W {2}{W} 3 Instant C instant /spawn [lackey] Flying Counter Target creature gets +2/+2 until end of turn. Put a flying counter on it. Stormwild Capridor iko iko/34 iko W W {2}{W} 3 Creature - Bird Goat 1 3 U creature /ch Flying | If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way. Swallow Whole iko iko/35 iko W W {W} 1 Sorcery U sorcery As an additional cost to cast this spell, tap an untapped creature you control. | Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost. Valiant Rescuer iko iko/36 iko W W {1}{W} 2 Creature - Human Soldier 3 1 U creature Create Human Soldier/spawn [iko] Human Soldier (W 1/1) Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. | Cycling {2} Vulpikeet iko iko/37 iko W W {3}{W} 4 Creature - Fox Bird 2 3 C creature /ch Mutate {2}{W} | Flying | Whenever this creature mutates, put a +1/+1 counter on it. Will of the All-Hunter iko iko/38 iko W W {1}{W} 2 Instant U instant Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. | Cycling {2} Aegis Turtle iko iko/39 iko U U {U} 1 Creature - Turtle 0 5 C creature Anticipate iko iko/40 iko U U {1}{U} 2 Instant C instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Archipelagore iko iko/41 iko U U {5}{U}{U} 7 Creature - Leviathan 7 7 U creature Mutate {5}{U} | Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step. Avian Oddity iko iko/42 iko U U {3}{U} 4 Creature - Bird 2 4 U creature yInitialize/ch Create Flying Counter/spawn [lackey] Flying Counter Flying | Cycling {2}{U} | When you cycle Avian Oddity, put a flying counter on target creature you control. Boon of the Wish-Giver iko iko/43 iko U U {4}{U}{U} 6 Sorcery U sorcery Draw four cards. | Cycling {1} Capture Sphere iko iko/44 iko U U {3}{U} 4 Enchantment - Aura C enchantment Flash | Enchant creature | When Capture Sphere enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Convolute iko iko/45 iko U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {4}. Crystacean iko iko/46 iko U U {3}{U} 4 Creature - Crab 1 6 C creature Flash Dreamtail Heron iko iko/47 iko U U {4}{U} 5 Creature - Elemental Bird 3 4 C creature /ch Mutate {3}{U} | Flying | Whenever this creature mutates, draw a card. Escape Protocol iko iko/48 iko U U {1}{U} 2 Enchantment U enchantment Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control. Essence Scatter iko iko/49 iko U U {1}{U} 2 Instant C instant Counter target creature spell. Facet Reader iko iko/50 iko U U {1}{U} 2 Creature - Human Wizard 1 2 C creature {1}, {T}: Draw a card, then discard a card. Frost Lynx iko iko/51 iko U U {2}{U} 3 Creature - Elemental Cat 2 2 C creature When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Frostveil Ambush iko iko/52 iko U U {3}{U}{U} 5 Instant C instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. | Cycling {1} Glimmerbell iko iko/53 iko U U {1}{U} 2 Creature - Elemental Jellyfish 1 3 C creature /ch Flying | {1}{U}: Untap Glimmerbell. Gust of Wind iko iko/54 iko U U {3}{U} 4 Sorcery C sorcery This spell costs {2} less to cast if you control a creature with flying. | Return target nonland permanent you don't control to its owner's hand. | Draw a card. Hampering Snare iko iko/55 iko U U {1}{U} 2 Instant C instant Creatures your opponents control get -2/-0 until end of turn. | Cycling {2} Keep Safe iko iko/56 iko U U {1}{U} 2 Instant C instant Counter target spell that targets a permanent you control. | Draw a card. Mystic Subdual iko iko/57 iko U U {1}{U} 2 Enchantment - Aura U enchantment Flash | Enchant creature | Enchanted creature gets -2/-0 and loses all abilities. Mythos of Illuna iko iko/58 iko U GUR {2}{U}{U} 4 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control." Neutralize iko iko/59 iko U U {1}{U}{U} 3 Instant U instant Counter target spell. | Cycling {2} Of One Mind iko iko/60 iko U U {2}{U} 3 Sorcery C sorcery This spell costs {2} less to cast if you control a Human creature and a non-Human creature. | Draw two cards. Ominous Seas iko iko/61 iko U U {1}{U} 2 Enchantment U enchantment Create Kraken/spawn [iko] Kraken (U 8/8) Whenever you draw a card, put a foreshadow counter on Ominous Seas. | Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token. | Cycling {2} Phase Dolphin iko iko/62 iko U U {2}{U} 3 Creature - Elemental Whale 1 4 C creature Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn. Pollywog Symbiote iko iko/63 iko U U {1}{U} 2 Creature - Frog 1 3 U creature Each creature spell you cast costs {1} less to cast if it has mutate. | Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card. Pouncing Shoreshark iko iko/64 iko U U {4}{U} 5 Creature - Shark Beast 4 3 U creature Mutate {3}{U} | Flash | Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand. Reconnaissance Mission iko iko/65 iko U U {2}{U}{U} 4 Enchantment U enchantment Whenever a creature you control deals combat damage to a player, you may draw a card. | Cycling {2} Sea-Dasher Octopus iko iko/66 iko U U {1}{U}{U} 3 Creature - Octopus 2 2 R creature Mutate {1}{U} | Flash | Whenever this creature deals combat damage to a player, draw a card. Shark Typhoon iko iko/67 iko U U {5}{U} 6 Enchantment R enchantment Create Shark/spawn [iko] Shark (U */* Flying) Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. | Cycling {X}{1}{U} | When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying. Startling Development iko iko/68 iko U U {1}{U} 2 Instant C instant Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. | Cycling {1} Thieving Otter iko iko/69 iko U U {2}{U} 3 Creature - Otter 2 2 C creature Whenever Thieving Otter deals damage to an opponent, draw a card. Voracious Greatshark iko iko/70 iko U U {3}{U}{U} 5 Creature - Shark 5 4 R creature Flash | When Voracious Greatshark enters the battlefield, counter target artifact or creature spell. Wingfold Pteron iko iko/71 iko U U {5}{U} 6 Creature - Dinosaur 3 6 C creature Create Flying Counter/spawn [lackey] Flying Counter Create Hexproof Counter/spawn [lackey] Hexproof Counter Wingfold Pteron enters the battlefield with your choice of a flying counter or a hexproof counter on it. Wingspan Mentor iko iko/72 iko U U {2}{U} 3 Creature - Human Wizard 1 3 U creature /spawn [lackey] Flying Counter When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control. | {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying. Bastion of Remembrance iko iko/73 iko B B {2}{B} 3 Enchantment U enchantment /spawn [iko] Human Soldier (W 1/1) When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. | Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. Blitz Leech iko iko/74 iko B B {5}{B} 6 Creature - Leech 5 2 C creature Flash | When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. Blood Curdle iko iko/75 iko B B {3}{B} 4 Instant C instant /spawn [lackey] Menace Counter Destroy target creature. Put a menace counter on a creature you control. Boot Nipper iko iko/76 iko B B {1}{B} 2 Creature - Beast 2 1 C creature Create Deathtouch Counter/spawn [lackey] Deathtouch Counter Create Lifelink Counter/spawn [lackey] Lifelink Counter Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. Bushmeat Poacher iko iko/77 iko B B {3}{B} 4 Creature - Human Soldier 2 4 C creature {1}, {T}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. Draw a card. Call of the Death-Dweller iko iko/78 iko B B {2}{B} 3 Sorcery U sorcery /spawn [lackey] Deathtouch Counter;/spawn [lackey] Menace Counter Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them. Cavern Whisperer iko iko/79 iko B B {4}{B} 5 Creature - Nightmare 4 4 C creature Mutate {3}{B} | Menace | Whenever this creature mutates, each opponent discards a card. Chittering Harvester iko iko/80 iko B B {5}{B} 6 Creature - Nightmare 4 6 U creature Mutate {4}{B} | Whenever this creature mutates, each opponent sacrifices a creature. Corpse Churn iko iko/81 iko B B {1}{B} 2 Instant C instant Mill three cards, then you may return a creature card from your graveyard to your hand. Dark Bargain iko iko/82 iko B B {3}{B} 4 Instant C instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you. Dead Weight iko iko/83 iko B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-2. Dirge Bat iko iko/84 iko B B {2}{B}{B} 4 Creature - Bat 3 3 R creature /ch Mutate {4}{B}{B} | Flash | Flying | Whenever this creature mutates, destroy target creature or planeswalker an opponent controls. Durable Coilbug iko iko/85 iko B B {1}{B} 2 Creature - Insect 2 2 C creature {4}{B}: Return Durable Coilbug from your graveyard to your hand. Duskfang Mentor iko iko/86 iko B B {2}{B} 3 Creature - Human Cleric 1 3 U creature /spawn [lackey] Lifelink Counter When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control. | {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. Easy Prey iko iko/87 iko B B {1}{B} 2 Instant U instant Destroy target creature with mana value 2 or less. | Cycling {2} Extinction Event iko iko/88 iko B B {3}{B} 4 Sorcery R sorcery Choose odd or even. Exile each creature with mana value of the chosen quality. Gloom Pangolin iko iko/89 iko B B {2}{B} 3 Creature - Nightmare Pangolin 1 5 C creature Grimdancer iko iko/90 iko B B {1}{B}{B} 3 Creature - Nightmare 3 3 U creature Create Menace Counter/spawn [lackey] Menace Counter Create Deathtouch Counter/spawn [lackey] Deathtouch Counter Create Lifelink Counter/spawn [lackey] Lifelink Counter Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink. Heartless Act iko iko/91 iko B B {1}{B} 2 Instant U instant Choose one - | - Destroy target creature with no counters on it. | - Remove up to three counters from target creature. Hunted Nightmare iko iko/92 iko B B {1}{B}{B} 3 Creature - Nightmare 4 5 R creature /spawn [lackey] Deathtouch Counter Menace | When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. Insatiable Hemophage iko iko/93 iko B B {3}{B} 4 Creature - Nightmare 3 3 U creature Mutate {2}{B} | Deathtouch | Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated. Lurking Deadeye iko iko/94 iko B B {3}{B} 4 Creature - Human Assassin 4 2 C creature Flash | When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn. Memory Leak iko iko/95 iko B B {2}{B} 3 Sorcery C sorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. | Cycling {1} Mutual Destruction iko iko/96 iko B B {B} 1 Sorcery C sorcery This spell has flash as long as you control a permanent with flash. | As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature. Mythos of Nethroi iko iko/97 iko B WBG {2}{B} 3 Instant R instant Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell. Nightsquad Commando iko iko/98 iko B B {2}{B} 3 Creature - Human Soldier 2 3 C creature Create Human Soldier/spawn [iko] Human Soldier (W 1/1) When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token. Serrated Scorpion iko iko/99 iko B B {B} 1 Creature - Scorpion 1 2 C creature When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life. Suffocating Fumes iko iko/100 iko B B {2}{B} 3 Instant C instant Creatures your opponents control get -1/-1 until end of turn. | Cycling {2} Unbreakable Bond iko iko/101 iko B B {4}{B} 5 Sorcery U sorcery /spawn [lackey] Lifelink Counter Return target creature card from your graveyard to the battlefield with a lifelink counter on it. Unexpected Fangs iko iko/102 iko B B {1}{B} 2 Instant C instant /spawn [lackey] Lifelink Counter Put a +1/+1 counter and a lifelink counter on target creature. Unlikely Aid iko iko/103 iko B B {1}{B} 2 Instant C instant Target creature gets +2/+0 and gains indestructible until end of turn. Void Beckoner iko iko/104 iko B B {6}{B}{B} 8 Creature - Nightmare Horror 8 8 U creature Create Deathtouch Counter/spawn [lackey] Deathtouch Counter Deathtouch | Cycling {2}{B} | When you cycle Void Beckoner, put a deathtouch counter on target creature you control. Whisper Squad iko iko/105 iko B B {B} 1 Creature - Human Soldier 1 1 C creature {1}{B}: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle. Zagoth Mamba iko iko/106 iko B B {B} 1 Creature - Nightmare Snake 1 1 U creature Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn. Blazing Volley iko iko/107 iko R R {R} 1 Sorcery C sorcery Blazing Volley deals 1 damage to each creature your opponents control. Blisterspit Gremlin iko iko/108 iko R R {R} 1 Creature - Gremlin 1 1 C creature {1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent. | Whenever you cast a noncreature spell, untap Blisterspit Gremlin. Blitz of the Thunder-Raptor iko iko/109 iko R R {1}{R} 2 Instant U instant Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead. Cathartic Reunion iko iko/110 iko R R {1}{R} 2 Sorcery C sorcery As an additional cost to cast this spell, discard two cards. | Draw three cards. Clash of Titans iko iko/111 iko R R {3}{R}{R} 5 Instant U instant Target creature fights another target creature. Cloudpiercer iko iko/112 iko R R {4}{R} 5 Creature - Dinosaur 5 4 C creature Mutate {3}{R} | Reach | Whenever this creature mutates, you may discard a card. If you do, draw a card. Drannith Stinger iko iko/113 iko R R {1}{R} 2 Creature - Human Wizard 2 2 C creature Whenever you cycle another card, Drannith Stinger deals 1 damage to each opponent. | Cycling {1} Everquill Phoenix iko iko/114 iko R R {2}{R}{R} 4 Creature - Phoenix 4 4 R creature yInitialize/ch Create Feather/spawn [iko] Feather (R) Mutate {3}{R} | Flying | Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped." Ferocious Tigorilla iko iko/115 iko R R {3}{R} 4 Creature - Cat Ape 4 3 C creature Create Menace Counter/spawn [lackey] Menace Counter Create Trample Counter/spawn [lackey] Trample Counter Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. Fire Prophecy iko iko/116 iko R R {1}{R} 2 Instant C instant Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. Flame Spill iko iko/117 iko R R {2}{R} 3 Instant U instant Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead. Footfall Crater iko iko/118 iko R R {R} 1 Enchantment - Aura U enchantment Enchant land | Enchanted land has "{T}: Target creature gains trample and haste until end of turn." | Cycling {1} Forbidden Friendship iko iko/119 iko R R {1}{R} 2 Sorcery C sorcery /spawn [iko] Dinosaur (R 1/1 Haste);/spawn [iko] Human Soldier (W 1/1) Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token. Frenzied Raptor iko iko/120 iko R R {2}{R} 3 Creature - Dinosaur 4 2 C creature Frillscare Mentor iko iko/121 iko R R {2}{R} 3 Creature - Human Warrior 3 2 U creature /spawn [lackey] Menace Counter When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. | {2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace. Go for Blood iko iko/122 iko R R {1}{R} 2 Sorcery C sorcery Target creature you control fights target creature you don't control. | Cycling {1} Heightened Reflexes iko iko/123 iko R R {R} 1 Instant C instant /spawn [lackey] First Strike Counter Target creature gets +1/+0 until end of turn. Put a first strike counter on it. Lava Serpent iko iko/124 iko R R {5}{R} 6 Creature - Elemental Serpent 5 5 C creature Haste | Cycling {2} Lukka, Coppercoat Outcast iko iko/125 iko R R {3}{R}{R} 5 Legendary Planeswalker - Lukka 5 M planeswalker yInitialize/ccblue=5 Reveal top three cards/vp1at3 +1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." | -2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order. | -7: Each creature you control deals damage equal to its power to each opponent. Momentum Rumbler iko iko/126 iko R R {3}{R} 4 Creature - Dinosaur 3 3 U creature Create First Strike Counter/spawn [lackey] First Strike Counter Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it. | Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn. Mythos of Vadrok iko iko/127 iko R URW {2}{R}{R} 4 Sorcery R sorcery Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated. Porcuparrot iko iko/128 iko R R {3}{R} 4 Creature - Bird Beast 3 4 U creature Mutate {2}{R} | {T}: This creature deals X damage to any target, where X is the number of times this creature has mutated. Prickly Marmoset iko iko/129 iko R R {2}{R} 3 Creature - Monkey 2 3 C creature First strike | Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn. Pyroceratops iko iko/130 iko R R {3}{R} 4 Creature - Elemental Dinosaur 2 3 C creature Trample | Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops. Raking Claws iko iko/131 iko R R {1}{R} 2 Instant C instant Target creature gains double strike until end of turn. | Cycling {2} Reptilian Reflection iko iko/132 iko R R {2}{R} 3 Enchantment U enchantment Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn. Rooting Moloch iko iko/133 iko R R {4}{R} 5 Creature - Lizard 4 4 U creature When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. | Cycling {2} Rumbling Rockslide iko iko/134 iko R R {3}{R} 4 Sorcery C sorcery Rumbling Rockslide deals damage to target creature equal to the number of lands you control. Sanctuary Smasher iko iko/135 iko R R {4}{R}{R} 6 Creature - Rhino Beast 6 4 U creature Create First Strike Counter/spawn [lackey] First Strike Counter First strike | Cycling {2}{R} | When you cycle Sanctuary Smasher, put a first strike counter on target creature you control. Shredded Sails iko iko/136 iko R R {1}{R} 2 Instant C instant Choose one - | - Destroy target artifact. | - Shredded Sails deals 4 damage to target creature with flying. | Cycling {2} Spelleater Wolverine iko iko/137 iko R R {2}{R} 3 Creature - Wolverine 3 2 C creature Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard. Tentative Connection iko iko/138 iko R R {3}{R} 4 Sorcery C sorcery This spell costs {3} less to cast if you control a creature with menace. | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Unpredictable Cyclone iko iko/139 iko R R {3}{R}{R} 5 Enchantment R enchantment If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. | Cycling {2} Weaponize the Monsters iko iko/140 iko R R {R} 1 Enchantment U enchantment {2}, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target. Yidaro, Wandering Monster iko iko/141 iko R R {5}{R}{R} 7 Legendary Creature - Dinosaur Turtle 8 8 R creature Trample, haste | Cycling {1}{R} | When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. Adventurous Impulse iko iko/142 iko G G {G} 1 Sorcery C sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Almighty Brushwagg iko iko/143 iko G G {G} 1 Creature - Brushwagg 1 1 C creature Trample | {3}{G}: Almighty Brushwagg gets +3/+3 until end of turn. Auspicious Starrix iko iko/144 iko G G {4}{G} 5 Creature - Elk Beast 6 6 U creature Mutate {5}{G} | Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. Barrier Breach iko iko/145 iko G G {2}{G} 3 Instant U instant Exile up to three target enchantments. | Cycling {2} Bristling Boar iko iko/146 iko G G {3}{G} 4 Creature - Boar 4 3 C creature Bristling Boar can't be blocked by more than one creature. Charge of the Forever-Beast iko iko/147 iko G G {2}{G} 3 Sorcery U sorcery As an additional cost to cast this spell, reveal a creature card from your hand. | Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power. Colossification iko iko/148 iko G G {5}{G}{G} 7 Enchantment - Aura R enchantment Enchant creature | When Colossification enters the battlefield, tap enchanted creature. | Enchanted creature gets +20/+20. Essence Symbiote iko iko/149 iko G G {1}{G} 2 Creature - Beast 2 2 C creature Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life. Excavation Mole iko iko/150 iko G G {2}{G} 3 Creature - Mole 3 3 C creature Trample | When Excavation Mole enters the battlefield, mill three cards. Exuberant Wolfbear iko iko/151 iko G G {3}{G} 4 Creature - Wolf Bear 4 4 U creature Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn. Fertilid iko iko/152 iko G G {2}{G} 3 Creature - Elemental 0 0 C creature /ccgreen=2 Fertilid enters the battlefield with two +1/+1 counters on it. | {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Flycatcher Giraffid iko iko/153 iko G G {4}{G} 5 Creature - Antelope Lizard 3 5 C creature Create Reach Counter/spawn [lackey] Reach Counter Create Vigilance Counter/spawn [lackey] Vigilance Counter Flycatcher Giraffid enters the battlefield with your choice of a vigilance counter or a reach counter on it. Fully Grown iko iko/154 iko G G {2}{G} 3 Instant C instant /spawn [lackey] Trample Counter Target creature gets +3/+3 until end of turn. Put a trample counter on it. Gemrazer iko iko/155 iko G G {3}{G} 4 Creature - Beast 4 4 R creature Mutate {1}{G}{G} | Reach, trample | Whenever this creature mutates, destroy target artifact or enchantment an opponent controls. Glowstone Recluse iko iko/156 iko G G {2}{G} 3 Creature - Spider 2 3 U creature Mutate {3}{G} | Reach | Whenever this creature mutates, put two +1/+1 counters on it. Greater Sandwurm iko iko/157 iko G G {5}{G}{G} 7 Creature - Wurm 7 7 C creature Greater Sandwurm can't be blocked by creatures with power 2 or less. | Cycling {2} Honey Mammoth iko iko/158 iko G G {4}{G}{G} 6 Creature - Elephant 6 6 C creature When Honey Mammoth enters the battlefield, you gain 4 life. Hornbash Mentor iko iko/159 iko G G {2}{G} 3 Creature - Human Warrior 3 3 U creature /spawn [lackey] Trample Counter When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control. | {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. Humble Naturalist iko iko/160 iko G G {1}{G} 2 Creature - Human Druid 1 3 C creature {T}: Add one mana of any color. Spend this mana only to cast a creature spell. Ivy Elemental iko iko/161 iko G G {X}{G} 1 Creature - Elemental 0 0 U creature Ivy Elemental enters the battlefield with X +1/+1 counters on it. Kogla, the Titan Ape iko iko/162 iko G G {3}{G}{G}{G} 6 Legendary Creature - Ape 7 6 R creature When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control. | Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. | {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn. Lead the Stampede iko iko/163 iko G G {2}{G} 3 Sorcery U sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. Migration Path iko iko/164 iko G G {3}{G} 4 Sorcery U sorcery Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | Cycling {2} Migratory Greathorn iko iko/165 iko G G {3}{G} 4 Creature - Beast 3 4 C creature Mutate {2}{G} | Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Monstrous Step iko iko/166 iko G G {4}{G} 5 Sorcery U sorcery Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. | Cycling {2} Mosscoat Goriak iko iko/167 iko G G {2}{G} 3 Creature - Beast 2 4 C creature Vigilance Mythos of Brokkos iko iko/168 iko G BGU {2}{G}{G} 4 Sorcery R sorcery If {U}{B} was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle. | Return up to two permanent cards from your graveyard to your hand. Plummet iko iko/169 iko G G {1}{G} 2 Instant C instant Destroy target creature with flying. Ram Through iko iko/170 iko G G {1}{G} 2 Instant C instant Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. Sudden Spinnerets iko iko/171 iko G G {G} 1 Instant C instant /spawn [lackey] Reach Counter Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it. Survivors' Bond iko iko/172 iko G G {1}{G} 2 Sorcery C sorcery Choose one or both - | - Return target Human creature card from your graveyard to your hand. | - Return target non-Human creature card from your graveyard to your hand. Thwart the Enemy iko iko/173 iko G G {2}{G} 3 Instant C instant Prevent all damage that would be dealt this turn by creatures your opponents control. Titanoth Rex iko iko/174 iko G G {7}{G}{G} 9 Creature - Dinosaur Beast 11 11 U creature Create Trample Counter/spawn [lackey] Trample Counter Trample | Cycling {1}{G} | When you cycle Titanoth Rex, put a trample counter on target creature you control. Vivien, Monsters' Advocate iko iko/175 iko G G {3}{G}{G} 5 Legendary Planeswalker - Vivien 3 M planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 Create Beast/spawn [iko] Beast (G 3/3) Create Reach Counter/spawn [lackey] Reach Counter Create Trample Counter/spawn [lackey] Trample Counter Create Vigilance Counter/spawn [lackey] Vigilance Counter You may look at the top card of your library any time. | You may cast creature spells from the top of your library. | +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. | -2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle. Wilt iko iko/176 iko G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment. | Cycling {2} Back for More iko iko/177 iko BG BG {4}{B}{G} 6 Instant U instant Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. Boneyard Lurker iko iko/178 iko BG BG {2}{B}{G} 4 Creature - Nightmare Beast 4 4 U creature Mutate {2}{B/G}{B/G} | Whenever this creature mutates, return target permanent card from your graveyard to your hand. Brokkos, Apex of Forever iko iko/179 iko BGU BGU {2}{B}{G}{U} 5 Legendary Creature - Nightmare Beast Elemental 6 6 M creature Mutate {2}{U/B}{G}{G} | Trample | You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability. Channeled Force iko iko/180 iko UR UR {2}{U}{R} 4 Instant U instant As an additional cost to cast this spell, discard X cards. | Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker. Chevill, Bane of Monsters iko iko/181 iko BG BG {B}{G} 2 Legendary Creature - Human Rogue 1 3 M creature Deathtouch | At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. | Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card. Death's Oasis iko iko/182 iko WBG WBG {W}{B}{G} 3 Enchantment R enchantment Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand. | {1}, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control. Dire Tactics iko iko/183 iko WB WB {W}{B} 2 Instant U instant Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. Eerie Ultimatum iko iko/184 iko WBG WBG {W}{W}{B}{B}{B}{G}{G} 7 Sorcery R sorcery Return any number of permanent cards with different names from your graveyard to the battlefield. Emergent Ultimatum iko iko/185 iko BGU BGU {B}{B}{G}{G}{G}{U}{U} 7 Sorcery R sorcery Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum. Frondland Felidar iko iko/186 iko GW GW {2}{G}{W} 4 Creature - Cat Beast 3 5 R creature Vigilance | Creatures you control with vigilance have "{1}, {T}: Tap target creature." General Kudro of Drannith iko iko/187 iko WB WB {1}{W}{B} 3 Legendary Creature - Human Soldier 3 3 M creature Other Humans you control get +1/+1. | Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. | {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater. General's Enforcer iko iko/188 iko WB WB {W}{B} 2 Creature - Human Soldier 2 3 U creature Create Human Soldier/spawn [iko] Human Soldier (W 1/1) Legendary Humans you control have indestructible. | {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token. Genesis Ultimatum iko iko/189 iko GUR GUR {G}{G}{U}{U}{U}{R}{R} 7 Sorcery R sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum. Illuna, Apex of Wishes iko iko/190 iko GUR GUR {2}{G}{U}{R} 5 Legendary Creature - Beast Elemental Dinosaur 6 6 M creature /ch Mutate {3}{R/G}{U}{U} | Flying, trample | Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. Inspired Ultimatum iko iko/191 iko URW URW {U}{U}{R}{R}{R}{W}{W} 7 Sorcery R sorcery Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards. Kinnan, Bonder Prodigy iko iko/192 iko GU GU {G}{U} 2 Legendary Creature - Human Druid 2 2 M creature Look at top five cards/vp1pt5 Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. | {5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Labyrinth Raptor iko iko/193 iko BR BR {B}{R} 2 Creature - Nightmare Dinosaur 2 2 R creature Menace | Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. | {B}{R}: Creatures you control with menace get +1/+0 until end of turn. Lore Drakkis iko iko/194 iko UR UR {1}{U}{R} 3 Creature - Lizard Beast 2 3 U creature Mutate {U/R}{U/R} | Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand. Narset of the Ancient Way iko iko/195 iko URW URW {1}{U}{R}{W} 4 Legendary Planeswalker - Narset 4 M planeswalker yInitialize/ccblue=4 Create Narset of the Ancient Way Emblem/spawn [iko] Narset of the Ancient Way Emblem +1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. | -2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker. | -6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target." Necropanther iko iko/196 iko WB WB {1}{W}{B} 3 Creature - Cat Nightmare 3 3 U creature Mutate {2}{W/B}{W/B} | Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield. Nethroi, Apex of Death iko iko/197 iko WBG WBG {2}{W}{B}{G} 5 Legendary Creature - Cat Nightmare Beast 5 5 M creature Mutate {4}{G/W}{B}{B} | Deathtouch, lifelink | Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Offspring's Revenge iko iko/198 iko RWB RWB {2}{R}{W}{B} 5 Enchantment R enchantment Create Copy/spawn [2xm] Copy At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn. Parcelbeast iko iko/199 iko GU GU {2}{G}{U} 4 Creature - Elemental Beast 2 4 U creature Look at top card/vp1pt1 Mutate {G}{U} | {1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. Primal Empathy iko iko/200 iko GU GU {1}{G}{U} 3 Enchantment U enchantment At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control. Quartzwood Crasher iko iko/201 iko RG RG {2}{R}{R}{G} 5 Creature - Dinosaur Beast 6 6 R creature Create Dinosaur Beast/spawn [iko] Dinosaur Beast (G */* Trample) Trample | Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player. Regal Leosaur iko iko/202 iko RW RW {R}{W} 2 Creature - Dinosaur Cat 2 2 U creature Mutate {1}{R/W}{R/W} | Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. Rielle, the Everwise iko iko/203 iko UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 0 3 M creature Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. | Whenever you discard one or more cards for the first time each turn, draw that many cards. Ruinous Ultimatum iko iko/204 iko RWB RWB {R}{R}{W}{W}{W}{B}{B} 7 Sorcery R sorcery Destroy all nonland permanents your opponents control. Savai Thundermane iko iko/205 iko RW RW {R}{W} 2 Creature - Elemental Cat 3 2 U creature Whenever you cycle a card, you may pay {2}. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life. Skull Prophet iko iko/206 iko BG BG {B}{G} 2 Creature - Human Druid 3 1 U creature {T}: Add {B} or {G}. | {T}: Mill two cards. Skycat Sovereign iko iko/207 iko WU WU {W}{U} 2 Creature - Elemental Cat 1 1 R creature yInitialize/ch Create Cat Bird/spawn [iko] Cat Bird (W 1/1 Flying) Flying | Skycat Sovereign gets +1/+1 for each other creature you control with flying. | {2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying. Slitherwisp iko iko/208 iko UB UB {U}{B}{B} 3 Creature - Elemental Nightmare 3 2 R creature Flash | Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. Snapdax, Apex of the Hunt iko iko/209 iko RWB RWB {1}{R}{W}{B} 4 Legendary Creature - Dinosaur Cat Nightmare 3 5 M creature Mutate {2}{B/R}{W}{W} | Double strike | Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life. Song of Creation iko iko/210 iko GUR GUR {1}{G}{U}{R} 4 Enchantment R enchantment You may play an additional land on each of your turns. | Whenever you cast a spell, draw two cards. | At the beginning of your end step, discard your hand. Sprite Dragon iko iko/211 iko UR UR {U}{R} 2 Creature - Faerie Dragon 1 1 U creature /ch Flying, haste | Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. Titans' Nest iko iko/212 iko BGU BGU {1}{B}{G}{U} 4 Enchantment R enchantment Surveil 1/vp1pt1 At the beginning of your upkeep, surveil 1. | Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost. Trumpeting Gnarr iko iko/213 iko GU GU {1}{G}{U} 3 Creature - Beast 3 3 U creature Create Beast/spawn [iko] Beast (G 3/3) Mutate {3}{G/U}{G/U} | Whenever this creature mutates, create a 3/3 green Beast creature token. Vadrok, Apex of Thunder iko iko/214 iko URW URW {U}{R}{W} 3 Legendary Creature - Elemental Dinosaur Cat 3 3 M creature /ch Mutate {1}{W/U}{R}{R} | Flying, first strike | Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost. Whirlwind of Thought iko iko/215 iko URW URW {1}{U}{R}{W} 4 Enchantment R enchantment Whenever you cast a noncreature spell, draw a card. Winota, Joiner of Forces iko iko/216 iko RW RW {2}{R}{W} 4 Legendary Creature - Human Warrior 4 4 M creature Look at top six cards/vp1pt6 Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. Zenith Flare iko iko/217 iko RW RW {2}{R}{W} 4 Instant U instant Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard. Alert Heedbonder iko iko/218 iko GW GW {1}{G/W}{G/W} 3 Creature - Human Scout 2 4 U creature Vigilance | At the beginning of your end step, you gain 1 life for each creature you control with vigilance. Cunning Nightbonder iko iko/219 iko UB UB {U/B}{U/B} 2 Creature - Human Rogue 2 2 U creature Flash | Spells with flash you cast cost {1} less to cast and can't be countered. Fiend Artisan iko iko/220 iko BG BG {B/G}{B/G} 2 Creature - Nightmare 1 1 M creature Fiend Artisan gets +1/+1 for each creature card in your graveyard. | {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery. Gyruda, Doom of Depths iko iko/221 iko UB UB {4}{U/B}{U/B} 6 Legendary Creature - Demon Kraken 6 6 R creature Companion - Your starting deck contains only cards with even mana values. | When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control. Jegantha, the Wellspring iko iko/222 iko RG WUBRG {4}{R/G} 5 Legendary Creature - Elemental Elk 5 5 R creature Companion - No card in your starting deck has more than one of the same mana symbol in its mana cost. | {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. Jubilant Skybonder iko iko/223 iko WU WU {1}{W/U}{W/U} 3 Creature - Human Wizard 2 2 U creature /ch Flying | Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast." Kaheera, the Orphanguard iko iko/224 iko GW GW {1}{G/W}{G/W} 3 Legendary Creature - Cat Beast 3 2 R creature Companion - Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. | Vigilance | Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. Keruga, the Macrosage iko iko/225 iko GU GU {3}{G/U}{G/U} 5 Legendary Creature - Dinosaur Hippo 5 4 R creature Companion - Your starting deck contains only cards with mana value 3 or greater and land cards. | When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater. Lurrus of the Dream-Den iko iko/226 iko WB WB {1}{W/B}{W/B} 3 Legendary Creature - Cat Nightmare 3 2 R creature Companion - Each permanent card in your starting deck has mana value 2 or less. | Lifelink | Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard. Lutri, the Spellchaser iko iko/227 iko UR UR {1}{U/R}{U/R} 3 Legendary Creature - Elemental Otter 3 2 R creature Companion - Each nonland card in your starting deck has a different name. | Flash | When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. Obosh, the Preypiercer iko iko/228 iko BR BR {3}{B/R}{B/R} 5 Legendary Creature - Hellion Horror 3 5 R creature Companion - Your starting deck contains only cards with odd mana values and land cards. | If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Proud Wildbonder iko iko/229 iko RG RG {2}{R/G}{R/G} 4 Creature - Human Warrior 4 3 U creature Trample | Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." Sonorous Howlbonder iko iko/230 iko BR BR {1}{B/R}{B/R} 3 Creature - Human Warrior 2 2 U creature Menace | Each creature you control with menace can't be blocked except by three or more creatures. Umori, the Collector iko iko/231 iko BG BG {2}{B/G}{B/G} 4 Legendary Creature - Ooze 4 5 R creature Companion - Each nonland card in your starting deck shares a card type. | As Umori, the Collector enters the battlefield, choose a card type. | Spells you cast of the chosen type cost {1} less to cast. Yorion, Sky Nomad iko iko/232 iko WU WU {3}{W/U}{W/U} 5 Legendary Creature - Bird Serpent 4 5 R creature /ch Companion - Your starting deck contains at least twenty cards more than the minimum deck size. | Flying | When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. Zirda, the Dawnwaker iko iko/233 iko RW RW {1}{R/W}{R/W} 3 Legendary Creature - Elemental Fox 3 3 R creature Companion - Each permanent card in your starting deck has an activated ability. | Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. | {1}, {T}: Target creature can't block this turn. Crystalline Giant iko iko/234 iko {3} 3 Artifact Creature - Giant 3 3 R creature Roll ten-sided die/rolld10 (1) Create Flying Counter/spawn [lackey] Flying Counter (2) Create First Strike Counter/spawn [lackey] First Strike Counter (3) Create Deathtouch Counter/spawn [lackey] Deathtouch Counter (4) Create Hexproof Counter/spawn [lackey] Hexproof Counter (5) Create Lifelink Counter/spawn [lackey] Lifelink Counter (6) Create Menace Counter/spawn [lackey] Menace Counter (7) Create Reach Counter/spawn [lackey] Reach Counter (8) Create Trample Counter/spawn [lackey] Trample Counter (9) Create Vigilance Counter/spawn [lackey] Vigilance Counter At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant. Indatha Crystal iko iko/235 iko WBG {3} 3 Artifact U artifact {T}: Add {W}, {B}, or {G}. | Cycling {2} Ketria Crystal iko iko/236 iko GUR {3} 3 Artifact U artifact {T}: Add {G}, {U}, or {R}. | Cycling {2} The Ozolith iko iko/237 iko {1} 1 Legendary Artifact R artifact Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. | At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature. Raugrin Crystal iko iko/238 iko URW {3} 3 Artifact U artifact {T}: Add {U}, {R}, or {W}. | Cycling {2} Savai Crystal iko iko/239 iko RWB {3} 3 Artifact U artifact {T}: Add {R}, {W}, or {B}. | Cycling {2} Sleeper Dart iko iko/240 iko {2} 2 Artifact C artifact When Sleeper Dart enters the battlefield, draw a card. | {T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step. Springjaw Trap iko iko/241 iko {1} 1 Artifact C artifact Flash | {4}, {T}, Sacrifice Springjaw Trap: It deals 3 damage to any target. Zagoth Crystal iko iko/242 iko BGU {3} 3 Artifact U artifact {T}: Add {B}, {G}, or {U}. | Cycling {2} Bloodfell Caves iko iko/243 iko BR 0 Land C tapland land /cr90 Bloodfell Caves enters the battlefield tapped. | When Bloodfell Caves enters the battlefield, you gain 1 life. | {T}: Add {B} or {R}. Blossoming Sands iko iko/244 iko GW 0 Land C tapland land /cr90 Blossoming Sands enters the battlefield tapped. | When Blossoming Sands enters the battlefield, you gain 1 life. | {T}: Add {G} or {W}. Bonders' Enclave iko iko/245 iko 0 Land R land {T}: Add {C}. | {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater. Dismal Backwater iko iko/246 iko UB 0 Land C tapland land /cr90 Dismal Backwater enters the battlefield tapped. | When Dismal Backwater enters the battlefield, you gain 1 life. | {T}: Add {U} or {B}. Evolving Wilds iko iko/247 iko 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Indatha Triome iko iko/248 iko WBG 0 Land - Plains Swamp Forest R land /cr90 Indatha Triome enters the battlefield tapped. | Cycling {3} Jungle Hollow iko iko/249 iko BG 0 Land C tapland land /cr90 Jungle Hollow enters the battlefield tapped. | When Jungle Hollow enters the battlefield, you gain 1 life. | {T}: Add {B} or {G}. Ketria Triome iko iko/250 iko GUR 0 Land - Forest Island Mountain R land /cr90 Ketria Triome enters the battlefield tapped. | Cycling {3} Raugrin Triome iko iko/251 iko URW 0 Land - Island Mountain Plains R land /cr90 Raugrin Triome enters the battlefield tapped. | Cycling {3} Rugged Highlands iko iko/252 iko RG 0 Land C tapland land /cr90 Rugged Highlands enters the battlefield tapped. | When Rugged Highlands enters the battlefield, you gain 1 life. | {T}: Add {R} or {G}. Savai Triome iko iko/253 iko RWB 0 Land - Mountain Plains Swamp R land /cr90 Savai Triome enters the battlefield tapped. | Cycling {3} Scoured Barrens iko iko/254 iko WB 0 Land C tapland land /cr90 Scoured Barrens enters the battlefield tapped. | When Scoured Barrens enters the battlefield, you gain 1 life. | {T}: Add {W} or {B}. Swiftwater Cliffs iko iko/255 iko UR 0 Land C tapland land /cr90 Swiftwater Cliffs enters the battlefield tapped. | When Swiftwater Cliffs enters the battlefield, you gain 1 life. | {T}: Add {U} or {R}. Thornwood Falls iko iko/256 iko GU 0 Land C tapland land /cr90 Thornwood Falls enters the battlefield tapped. | When Thornwood Falls enters the battlefield, you gain 1 life. | {T}: Add {G} or {U}. Tranquil Cove iko iko/257 iko WU 0 Land C tapland land /cr90 Tranquil Cove enters the battlefield tapped. | When Tranquil Cove enters the battlefield, you gain 1 life. | {T}: Add {W} or {U}. Wind-Scarred Crag iko iko/258 iko RW 0 Land C tapland land /cr90 Wind-Scarred Crag enters the battlefield tapped. | When Wind-Scarred Crag enters the battlefield, you gain 1 life. | {T}: Add {R} or {W}. Zagoth Triome iko iko/259 iko BGU 0 Land - Swamp Forest Island R land /cr90 Zagoth Triome enters the battlefield tapped. | Cycling {3} Plains iko iko/260 iko W 0 Basic Land - Plains C plains Island iko iko/263 iko U 0 Basic Land - Island C island Swamp iko iko/266 iko B 0 Basic Land - Swamp C swamp Mountain iko iko/269 iko R 0 Basic Land - Mountain C mountain Forest iko iko/272 iko G 0 Basic Land - Forest C forest Zilortha, Strength Incarnate iko iko/275 iko RG RG {3}{R}{G} 5 Legendary Creature - Dinosaur 7 3 M notInPacks creature Trample | Lethal damage dealt to creatures you control is determined by their power rather than their toughness. [iko] Cat (W 1/1 Lifelink) iko tiko/1 tiko W 0 Token Creature - Cat 1 1 T Lifelink [iko] Cat Bird (W 1/1 Flying) iko tiko/2 tiko W 0 Token Creature - Cat Bird 1 1 T /ch Flying [iko] Human Soldier (W 1/1) iko tiko/3 tiko W 0 Token Creature - Human Soldier 1 1 T [iko] Kraken (U 8/8) iko tiko/6 tiko U 0 Token Creature - Kraken 8 8 T [iko] Shark (U */* Flying) iko tiko/7 tiko U 0 Token Creature - Shark * * T /ch Flying [iko] Dinosaur (R 1/1 Haste) iko tiko/8 tiko R 0 Token Creature - Dinosaur 1 1 T Haste [iko] Feather (R) iko tiko/9 tiko R 0 Token Artifact T {1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped. [iko] Beast (G 3/3) iko tiko/10 tiko G 0 Token Creature - Beast 3 3 T [iko] Dinosaur Beast (G */* Trample) iko tiko/11 tiko G 0 Token Creature - Dinosaur Beast * * T Trample [iko] Narset of the Ancient Way Emblem iko tiko/12 tiko 0 Token Emblem T Whenever you cast a noncreature spell, this emblem deals 2 damage to any target. [iko] Companion iko tiko/13 tiko 0 Token T As each game begins, you can place one card with companion here if your starting deck meets its condition. You may cast it once from here. Lukka, Coppercoat Outcast 1iko iko/276 iko R R {3}{R}{R} 5 Legendary Planeswalker - Lukka 5 M notInPacks planeswalker yInitialize/ccblue=5 Reveal top three cards/vp1at3 +1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." | -2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order. | -7: Each creature you control deals damage equal to its power to each opponent. Vivien, Monsters' Advocate 1iko iko/277 iko G G {3}{G}{G} 5 Legendary Planeswalker - Vivien 3 M notInPacks planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 Create Beast/spawn [iko] Beast (G 3/3) Create Reach Counter/spawn [lackey] Reach Counter Create Trample Counter/spawn [lackey] Trample Counter Create Vigilance Counter/spawn [lackey] Vigilance Counter You may look at the top card of your library any time. | You may cast creature spells from the top of your library. | +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. | -2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle. Narset of the Ancient Way 1iko iko/278 iko URW URW {1}{U}{R}{W} 4 Legendary Planeswalker - Narset 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Narset of the Ancient Way Emblem/spawn [iko] Narset of the Ancient Way Emblem +1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. | -2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker. | -6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target." Cubwarden 1iko iko/279 iko W W {3}{W} 4 Creature - Cat 3 5 R notInPacks creature Create 2 Cats/spawnx2 [iko] Cat (W 1/1 Lifelink) Mutate {2}{W}{W} | Lifelink | Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink. Huntmaster Liger 1iko iko/280 iko W W {3}{W} 4 Creature - Cat 3 4 U notInPacks creature Mutate {2}{W} | Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated. Majestic Auricorn 1iko iko/281 iko W W {4}{W} 5 Creature - Unicorn 4 4 U notInPacks creature Mutate {3}{W} | Vigilance | Whenever this creature mutates, you gain 4 life. Vulpikeet 1iko iko/282 iko W W {3}{W} 4 Creature - Fox Bird 2 3 C notInPacks creature /ch Mutate {2}{W} | Flying | Whenever this creature mutates, put a +1/+1 counter on it. Archipelagore 1iko iko/283 iko U U {5}{U}{U} 7 Creature - Leviathan 7 7 U notInPacks creature Mutate {5}{U} | Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step. Dreamtail Heron 1iko iko/284 iko U U {4}{U} 5 Creature - Elemental Bird 3 4 C notInPacks creature /ch Mutate {3}{U} | Flying | Whenever this creature mutates, draw a card. Pouncing Shoreshark 1iko iko/285 iko U U {4}{U} 5 Creature - Shark Beast 4 3 U notInPacks creature Mutate {3}{U} | Flash | Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand. Sea-Dasher Octopus 1iko iko/286 iko U U {1}{U}{U} 3 Creature - Octopus 2 2 R notInPacks creature Mutate {1}{U} | Flash | Whenever this creature deals combat damage to a player, draw a card. Cavern Whisperer 1iko iko/287 iko B B {4}{B} 5 Creature - Nightmare 4 4 C notInPacks creature Mutate {3}{B} | Menace | Whenever this creature mutates, each opponent discards a card. Chittering Harvester 1iko iko/288 iko B B {5}{B} 6 Creature - Nightmare 4 6 U notInPacks creature Mutate {4}{B} | Whenever this creature mutates, each opponent sacrifices a creature. Dirge Bat 1iko iko/289 iko B B {2}{B}{B} 4 Creature - Bat 3 3 R notInPacks creature /ch Mutate {4}{B}{B} | Flash | Flying | Whenever this creature mutates, destroy target creature or planeswalker an opponent controls. Insatiable Hemophage 1iko iko/290 iko B B {3}{B} 4 Creature - Nightmare 3 3 U notInPacks creature Mutate {2}{B} | Deathtouch | Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated. Cloudpiercer 1iko iko/291 iko R R {4}{R} 5 Creature - Dinosaur 5 4 C notInPacks creature Mutate {3}{R} | Reach | Whenever this creature mutates, you may discard a card. If you do, draw a card. Everquill Phoenix 1iko iko/292 iko R R {2}{R}{R} 4 Creature - Phoenix 4 4 R notInPacks creature yInitialize/ch Create Feather/spawn [iko] Feather (R) Mutate {3}{R} | Flying | Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped." Porcuparrot 1iko iko/293 iko R R {3}{R} 4 Creature - Bird Beast 3 4 U notInPacks creature Mutate {2}{R} | {T}: This creature deals X damage to any target, where X is the number of times this creature has mutated. Auspicious Starrix 1iko iko/294 iko G G {4}{G} 5 Creature - Elk Beast 6 6 U notInPacks creature Mutate {5}{G} | Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. Gemrazer 1iko iko/295 iko G G {3}{G} 4 Creature - Beast 4 4 R notInPacks creature Mutate {1}{G}{G} | Reach, trample | Whenever this creature mutates, destroy target artifact or enchantment an opponent controls. Glowstone Recluse 1iko iko/296 iko G G {2}{G} 3 Creature - Spider 2 3 U notInPacks creature Mutate {3}{G} | Reach | Whenever this creature mutates, put two +1/+1 counters on it. Migratory Greathorn 1iko iko/297 iko G G {3}{G} 4 Creature - Beast 3 4 C notInPacks creature Mutate {2}{G} | Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Boneyard Lurker 1iko iko/298 iko BG BG {2}{B}{G} 4 Creature - Nightmare Beast 4 4 U notInPacks creature Mutate {2}{B/G}{B/G} | Whenever this creature mutates, return target permanent card from your graveyard to your hand. Brokkos, Apex of Forever 1iko iko/299 iko BGU BGU {2}{B}{G}{U} 5 Legendary Creature - Nightmare Beast Elemental 6 6 M notInPacks creature Mutate {2}{U/B}{G}{G} | Trample | You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability. Illuna, Apex of Wishes 1iko iko/300 iko GUR GUR {2}{G}{U}{R} 5 Legendary Creature - Beast Elemental Dinosaur 6 6 M notInPacks creature /ch Mutate {3}{R/G}{U}{U} | Flying, trample | Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. Lore Drakkis 1iko iko/301 iko UR UR {1}{U}{R} 3 Creature - Lizard Beast 2 3 U notInPacks creature Mutate {U/R}{U/R} | Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand. Necropanther 1iko iko/302 iko WB WB {1}{W}{B} 3 Creature - Cat Nightmare 3 3 U notInPacks creature Mutate {2}{W/B}{W/B} | Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield. Nethroi, Apex of Death 1iko iko/303 iko WBG WBG {2}{W}{B}{G} 5 Legendary Creature - Cat Nightmare Beast 5 5 M notInPacks creature Mutate {4}{G/W}{B}{B} | Deathtouch, lifelink | Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Parcelbeast 1iko iko/304 iko GU GU {2}{G}{U} 4 Creature - Elemental Beast 2 4 U notInPacks creature Look at top card/vp1pt1 Mutate {G}{U} | {1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. Regal Leosaur 1iko iko/305 iko RW RW {R}{W} 2 Creature - Dinosaur Cat 2 2 U notInPacks creature Mutate {1}{R/W}{R/W} | Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. Snapdax, Apex of the Hunt 1iko iko/306 iko RWB RWB {1}{R}{W}{B} 4 Legendary Creature - Dinosaur Cat Nightmare 3 5 M notInPacks creature Mutate {2}{B/R}{W}{W} | Double strike | Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life. Trumpeting Gnarr 1iko iko/307 iko GU GU {1}{G}{U} 3 Creature - Beast 3 3 U notInPacks creature Create Beast/spawn [iko] Beast (G 3/3) Mutate {3}{G/U}{G/U} | Whenever this creature mutates, create a 3/3 green Beast creature token. Vadrok, Apex of Thunder 1iko iko/308 iko URW URW {U}{R}{W} 3 Legendary Creature - Elemental Dinosaur Cat 3 3 M notInPacks creature /ch Mutate {1}{W/U}{R}{R} | Flying, first strike | Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost. Indatha Triome 1iko iko/309 iko WBG 0 Land - Plains Swamp Forest R notInPacks land /cr90 Indatha Triome enters the battlefield tapped. | Cycling {3} Ketria Triome 1iko iko/310 iko GUR 0 Land - Forest Island Mountain R notInPacks land /cr90 Ketria Triome enters the battlefield tapped. | Cycling {3} Raugrin Triome 1iko iko/311 iko URW 0 Land - Island Mountain Plains R notInPacks land /cr90 Raugrin Triome enters the battlefield tapped. | Cycling {3} Savai Triome 1iko iko/312 iko RWB 0 Land - Mountain Plains Swamp R notInPacks land /cr90 Savai Triome enters the battlefield tapped. | Cycling {3} Zagoth Triome 1iko iko/313 iko BGU 0 Land - Swamp Forest Island R notInPacks land /cr90 Zagoth Triome enters the battlefield tapped. | Cycling {3} Huntmaster Liger 2iko iko/370 iko W W {3}{W} 4 Creature - Cat 3 4 U notInPacks creature Mutate {2}{W} | Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated. Luminous Broodmoth 2iko iko/371 iko W W {2}{W}{W} 4 Creature - Insect 3 4 M notInPacks creature yInitialize/ch Create Flying Counter/spawn [lackey] Flying Counter Flying | Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it. Pollywog Symbiote 2iko iko/372 iko U U {1}{U} 2 Creature - Frog 1 3 U notInPacks creature Each creature spell you cast costs {1} less to cast if it has mutate. | Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card. Everquill Phoenix 2iko iko/374 iko R R {2}{R}{R} 4 Creature - Phoenix 4 4 R notInPacks creature yInitialize/ch Create Feather/spawn [iko] Feather (R) Mutate {3}{R} | Flying | Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped." Yidaro, Wandering Monster 2iko iko/375 iko R R {5}{R}{R} 7 Legendary Creature - Dinosaur Turtle 8 8 R notInPacks creature Trample, haste | Cycling {1}{R} | When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. Gemrazer 2iko iko/376 iko G G {3}{G} 4 Creature - Beast 4 4 R notInPacks creature Mutate {1}{G}{G} | Reach, trample | Whenever this creature mutates, destroy target artifact or enchantment an opponent controls. Titanoth Rex 2iko iko/377 iko G G {7}{G}{G} 9 Creature - Dinosaur Beast 11 11 U notInPacks creature Create Trample Counter/spawn [lackey] Trample Counter Trample | Cycling {1}{G} | When you cycle Titanoth Rex, put a trample counter on target creature you control. Brokkos, Apex of Forever 2iko iko/378 iko BGU BGU {2}{B}{G}{U} 5 Legendary Creature - Nightmare Beast Elemental 6 6 M notInPacks creature Mutate {2}{U/B}{G}{G} | Trample | You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability. Illuna, Apex of Wishes 2iko iko/379 iko GUR GUR {2}{G}{U}{R} 5 Legendary Creature - Beast Elemental Dinosaur 6 6 M notInPacks creature /ch Mutate {3}{R/G}{U}{U} | Flying, trample | Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. Nethroi, Apex of Death 2iko iko/380 iko WBG WBG {2}{W}{B}{G} 5 Legendary Creature - Cat Nightmare Beast 5 5 M notInPacks creature Mutate {4}{G/W}{B}{B} | Deathtouch, lifelink | Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Snapdax, Apex of the Hunt 2iko iko/381 iko RWB RWB {1}{R}{W}{B} 4 Legendary Creature - Dinosaur Cat Nightmare 3 5 M notInPacks creature Mutate {2}{B/R}{W}{W} | Double strike | Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life. Sprite Dragon 2iko iko/382 iko UR UR {U}{R} 2 Creature - Faerie Dragon 1 1 U notInPacks creature /ch Flying, haste | Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. Vadrok, Apex of Thunder 2iko iko/383 iko URW URW {U}{R}{W} 3 Legendary Creature - Elemental Dinosaur Cat 3 3 M notInPacks creature /ch Mutate {1}{W/U}{R}{R} | Flying, first strike | Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost. Gyruda, Doom of Depths 2iko iko/384 iko UB UB {4}{U/B}{U/B} 6 Legendary Creature - Demon Kraken 6 6 R notInPacks creature Companion - Your starting deck contains only cards with even mana values. | When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control. Mysterious Egg 2iko iko/385 iko {1} 1 Creature - Egg 0 2 C notInPacks creature Whenever this creature mutates, put a +1/+1 counter on it. Dirge Bat 2iko iko/386 iko B B {2}{B}{B} 4 Creature - Bat 3 3 R notInPacks creature /ch Mutate {4}{B}{B} | Flash | Flying | Whenever this creature mutates, destroy target creature or planeswalker an opponent controls. Crystalline Giant 2iko iko/387 iko {3} 3 Artifact Creature - Giant 3 3 R notInPacks creature Roll ten-sided die/rolld10 (1) Create Flying Counter/spawn [lackey] Flying Counter (2) Create First Strike Counter/spawn [lackey] First Strike Counter (3) Create Deathtouch Counter/spawn [lackey] Deathtouch Counter (4) Create Hexproof Counter/spawn [lackey] Hexproof Counter (5) Create Lifelink Counter/spawn [lackey] Lifelink Counter (6) Create Menace Counter/spawn [lackey] Menace Counter (7) Create Reach Counter/spawn [lackey] Reach Counter (8) Create Trample Counter/spawn [lackey] Trample Counter (9) Create Vigilance Counter/spawn [lackey] Vigilance Counter At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant. Allied Assault znr znr/1 znr W W {2}{W} 3 Instant U instant Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. Angel of Destiny znr znr/2 znr W W {3}{W}{W} 5 Creature - Angel Cleric 2 6 M creature /ch Flying, double strike | Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. | At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. Angelheart Protector znr znr/3 znr W W {2}{W} 3 Creature - Human Cleric 3 2 C creature When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. Archon of Emeria znr znr/4 znr W W {2}{W} 3 Creature - Archon 2 3 R creature /ch Flying | Each player can't cast more than one spell each turn. | Nonbasic lands your opponents control enter the battlefield tapped. Archpriest of Iona znr znr/5 znr W W {W} 1 Creature - Human Cleric * 2 R creature Archpriest of Iona's power is equal to the number of creatures in your party. | At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. Attended Healer znr znr/6 znr W W {3}{W} 4 Creature - Kor Cleric 2 3 U creature Create Cat/spawn [znr] Cat (W 1/1) Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. | {2}{W}: Another target Cleric gains lifelink until end of turn. Canyon Jerboa znr znr/7 znr W W {2}{W} 3 Creature - Mouse 1 2 U creature Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. Cliffhaven Sell-Sword znr znr/8 znr W W {1}{W} 2 Creature - Kor Warrior 3 1 C creature Dauntless Unity znr znr/9 znr W W {1}{W} 2 Instant C instant Kicker {1}{W} | Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead. Disenchant znr znr/10 znr W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Emeria Captain znr znr/11 znr W W {3}{W} 4 Creature - Angel Warrior 1 1 U creature /ch Flying, vigilance | When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. Emeria's Call znr znr/12a znr W W {4}{W}{W}{W} 7 Sorcery M sorcery yInitialize/spawnx2 [znr] Angel Warrior (W 4/4 Flying) Create other side/spawn [znr] Emeria, Shattered Skyclave Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn. // Emeria, Shattered Skyclave [Land] As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. | {T}: Add {W}. [znr] Emeria, Shattered Skyclave znr znr/12b znr 7 Token Land M /cr90 As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. | {T}: Add {W}. Expedition Healer znr znr/13 znr W W {1}{W} 2 Creature - Kor Cleric 2 2 C creature Vigilance | Expedition Healer has lifelink as long as you control another Cleric. Farsight Adept znr znr/14 znr W W {2}{W} 3 Creature - Kor Wizard 3 3 C creature When Farsight Adept enters the battlefield, you and target opponent each draw a card. Fearless Fledgling znr znr/15 znr W W {1}{W} 2 Creature - Griffin 1 1 U creature Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. Felidar Retreat znr znr/16 znr W W {3}{W} 4 Enchantment R enchantment Create Cat Beast/spawn [znr] Cat Beast (W 2/2) Landfall - Whenever a land enters the battlefield under your control, choose one - | - Create a 2/2 white Cat Beast creature token. | - Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. Journey to Oblivion znr znr/17 znr W W {4}{W} 5 Enchantment U enchantment This spell costs {1} less to cast for each creature in your party. | When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield. Kabira Outrider znr znr/18 znr W W {3}{W} 4 Creature - Human Warrior 3 3 C creature When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. Kabira Takedown znr znr/19a znr W W {1}{W} 2 Instant U instant Create other side/spawn [znr] Kabira Plateau Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker. // Kabira Plateau [Land] Kabira Plateau enters the battlefield tapped. | {T}: Add {W}. [znr] Kabira Plateau znr znr/19b znr 2 Token Land U /cr90 Kabira Plateau enters the battlefield tapped. | {T}: Add {W}. Kitesail Cleric znr znr/20 znr W W {W} 1 Creature - Kor Cleric 1 1 U creature /ch Kicker {2}{W} | Flying | When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures. Kor Blademaster znr znr/21 znr W W {1}{W} 2 Creature - Kor Warrior 1 1 U creature Double strike | Equipped Warriors you control have double strike. Kor Celebrant znr znr/22 znr W W {2}{W} 3 Creature - Kor Cleric 1 4 C creature Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life. Legion Angel znr znr/23 znr W W {2}{W}{W} 4 Creature - Angel Warrior 4 3 R creature /ch Flying | When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. Luminarch Aspirant znr znr/24 znr W W {1}{W} 2 Creature - Human Cleric 1 1 R creature At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Makindi Ox znr znr/25 znr W W {4}{W} 5 Creature - Ox 4 4 C creature Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. Makindi Stampede znr znr/26a znr W W {3}{W}{W} 5 Sorcery U sorcery Create other side/spawn [znr] Makindi Mesas Creatures you control get +2/+2 until end of turn. // Makindi Mesas [Land] Makindi Mesas enters the battlefield tapped. | {T}: Add {W}. [znr] Makindi Mesas znr znr/26b znr 5 Token Land U /cr90 Makindi Mesas enters the battlefield tapped. | {T}: Add {W}. Maul of the Skyclaves znr znr/27 znr W W {2}{W} 3 Artifact - Equipment R artifact When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. | Equipped creature gets +2/+2 and has flying and first strike. | Equip {2}{W}{W} Mesa Lynx znr znr/28 znr W W {1}{W} 2 Creature - Cat 2 1 C creature As long as it's not your turn, Mesa Lynx gets +0/+2. Nahiri's Binding znr znr/29 znr W W {1}{W}{W} 3 Enchantment - Aura C enchantment Enchant creature or planeswalker | Enchanted permanent can't attack or block, and its activated abilities can't be activated. Ondu Inversion znr znr/30a znr W W {6}{W}{W} 8 Sorcery R sorcery Create other side/spawn [znr] Ondu Skyruins Destroy all nonland permanents. // Ondu Skyruins [Land] Ondu Skyruins enters the battlefield tapped. | {T}: Add {W}. [znr] Ondu Skyruins znr znr/30b znr 8 Token Land R /cr90 Ondu Skyruins enters the battlefield tapped. | {T}: Add {W}. Paired Tactician znr znr/31 znr W W {2}{W} 3 Creature - Human Warrior 3 2 U creature Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician. Practiced Tactics znr znr/32 znr W W {W} 1 Instant C instant Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. Pressure Point znr znr/33 znr W W {1}{W} 2 Instant C instant Tap target creature. | Draw a card. Prowling Felidar znr znr/34 znr W W {3}{W} 4 Creature - Cat Beast 2 3 C creature Vigilance | Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar. Resolute Strike znr znr/35 znr W W {W} 1 Instant C instant Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it. Sea Gate Banneret znr znr/36 znr W W {W} 1 Creature - Kor Warrior 1 2 C creature {4}{W}: Creatures you control get +1/+1 until end of turn. Sejiri Shelter znr znr/37a znr W W {1}{W} 2 Instant U instant Create other side/spawn [znr] Sejiri Glacier Target creature you control gains protection from the color of your choice until end of turn. // Sejiri Glacier [Land] Sejiri Glacier enters the battlefield tapped. | {T}: Add {W}. [znr] Sejiri Glacier znr znr/37b znr 2 Token Land U /cr90 Sejiri Glacier enters the battlefield tapped. | {T}: Add {W}. Shepherd of Heroes znr znr/38 znr W W {4}{W} 5 Creature - Angel Cleric 3 4 C creature /ch Flying | When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. Skyclave Apparition znr znr/39 znr W W {1}{W}{W} 3 Creature - Kor Spirit 2 2 R creature Create Illusion/spawn [znr] Illusion (U */*) When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. | When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card. Skyclave Cleric znr znr/40a znr W W {1}{W} 2 Creature - Kor Cleric 1 3 U creature Create other side/spawn [znr] Skyclave Basilica When Skyclave Cleric enters the battlefield, you gain 2 life. // Skyclave Basilica [Land] Skyclave Basilica enters the battlefield tapped. | {T}: Add {W}. [znr] Skyclave Basilica znr znr/40b znr 2 Token Land U /cr90 Skyclave Basilica enters the battlefield tapped. | {T}: Add {W}. Squad Commander znr znr/41 znr W W {3}{W} 4 Creature - Kor Warrior 3 3 R creature Create Kor Warrior/spawn [znr] Kor Warrior (W 1/1) Create 5 Kor Warriors/spawnx5 [znr] Kor Warrior (W 1/1) Create 10 Kor Warriors/spawnx10 [znr] Kor Warrior (W 1/1) When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. | At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. Smite the Monstrous znr znr/42 znr W W {3}{W} 4 Instant C instant Destroy target creature with power 4 or greater. Tazeem Raptor znr znr/43 znr W W {2}{W} 3 Creature - Bird 2 2 C creature /ch Flying | When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand. Tazri, Beacon of Unity znr znr/44 znr W WUBRG {4}{W} 5 Legendary Creature - Human Warrior 4 6 M creature Look at top six cards/vp1pt6 This spell costs {1} less to cast for each creature in your party. | {2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. Anticognition znr znr/45 znr U U {1}{U} 2 Instant C instant Scry 2/vp1pt2 Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2. Beyeen Veil znr znr/46a znr U U {1}{U} 2 Instant U instant Create other side/spawn [znr] Beyeen Coast Creatures your opponents control get -2/-0 until end of turn. // Beyeen Coast [Land] Beyeen Coast enters the battlefield tapped. | {T}: Add {U}. [znr] Beyeen Coast znr znr/46b znr 2 Token Land U /cr90 Beyeen Coast enters the battlefield tapped. | {T}: Add {U}. Bubble Snare znr znr/47 znr U U {U} 1 Enchantment - Aura C enchantment Kicker {2}{U} | Enchant creature | When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Cascade Seer znr znr/48 znr U U {3}{U} 4 Creature - Merfolk Wizard 3 3 C creature When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party. Charix, the Raging Isle znr znr/49 znr U U {2}{U}{U} 4 Legendary Creature - Leviathan Crab 0 17 R creature Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast. | {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control. Chilling Trap znr znr/50 znr U U {U} 1 Instant C instant Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. Cleric of Chill Depths znr znr/51 znr U U {1}{U} 2 Creature - Merfolk Cleric 1 3 C creature Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step. Concerted Defense znr znr/52 znr U U {U} 1 Instant U instant Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. Confounding Conundrum znr znr/53 znr U U {1}{U} 2 Enchantment R enchantment When Confounding Conundrum enters the battlefield, draw a card. | Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. Coralhelm Chronicler znr znr/54 znr U U {2}{U} 3 Creature - Merfolk Wizard 2 2 R creature Look at top five cards/vp1pt5 Whenever you cast a kicked spell, draw a card, then discard a card. | When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Cunning Geysermage znr znr/55 znr U U {2}{U} 3 Creature - Human Wizard 3 2 C creature Kicker {2}{U} | When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. Deliberate znr znr/56 znr U U {1}{U} 2 Instant C instant Scry 2/vp1pt2 Scry 2, then draw a card. Expedition Diviner znr znr/57 znr U U {3}{U} 4 Creature - Merfolk Wizard 3 2 C creature /ch Flying | As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card." Field Research znr znr/58 znr U U {2}{U} 3 Sorcery C sorcery Kicker {2}{U} | Draw two cards. If this spell was kicked, draw three cards instead. Glacial Grasp znr znr/59 znr U U {2}{U} 3 Instant C instant Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. | Draw a card. Glasspool Mimic znr znr/60a znr U U {2}{U} 3 Creature - Shapeshifter Rogue 0 0 R creature Create other side/spawn [znr] Glasspool Shore You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. // Glasspool Shore [Land] Glasspool Shore enters the battlefield tapped. | {T}: Add {U}. [znr] Glasspool Shore znr znr/60b znr 3 Token Land R /cr90 Glasspool Shore enters the battlefield tapped. | {T}: Add {U}. Inscription of Insight znr znr/61 znr U U {3}{U} 4 Sorcery R sorcery Scry 2/vp1pt2 Create Illusion/spawn [znr] Illusion (U */*) Kicker {2}{U}{U} | Choose one. If this spell was kicked, choose any number instead. | - Return up to two target creatures to their owners' hands. | - Scry 2, then draw two cards. | - Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand. Into the Roil znr znr/62 znr U U {1}{U} 2 Instant C instant Kicker {1}{U} | Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. Jace, Mirror Mage znr znr/63 znr U U {1}{U}{U} 3 Legendary Planeswalker - Jace 4 M planeswalker yInitialize/ccblue=4 Scry 2/vp1pt2 Create Jace, Mirror Mage Copy/spawn [lackey] Jace, Mirror Mage (Copy) Kicker {2} | When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1. | +1: Scry 2. | 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage. Jwari Disruption znr znr/64a znr U U {1}{U} 2 Instant U instant Create other side/spawn [znr] Jwari Ruins Counter target spell unless its controller pays {1}. // Jwari Ruins [Land] Jwari Ruins enters the battlefield tapped. | {T}: Add {U}. [znr] Jwari Ruins znr znr/64b znr 2 Token Land U /cr90 Jwari Ruins enters the battlefield tapped. | {T}: Add {U}. Living Tempest znr znr/65 znr U U {4}{U} 5 Creature - Elemental 3 3 C creature /ch Flash | Flying Lullmage's Domination znr znr/66 znr U U {X}{U}{U}{U} 3 Sorcery U sorcery This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard. | Gain control of target creature with mana value X. Maddening Cacophony znr znr/67 znr U U {1}{U} 2 Sorcery R sorcery Kicker {3}{U} | Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. Master of Winds znr znr/68 znr U U {2}{U}{U} 4 Creature - Sphinx Wizard 1 4 R creature /ch Flying | When Master of Winds enters the battlefield, draw two cards, then discard a card. | Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. Merfolk Falconer znr znr/69 znr U U {3}{U}{U} 5 Creature - Merfolk Wizard 4 4 U creature yInitialize/ch Scry 2/vp1pt2 Flying | Whenever you cast a kicked spell, scry 2. Merfolk Windrobber znr znr/70 znr U U {U} 1 Creature - Merfolk Rogue 1 1 U creature /ch Flying | Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. | Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard. Negate znr znr/71 znr U U {1}{U} 2 Instant C instant Counter target noncreature spell. Nimble Trapfinder znr znr/72 znr U U {1}{U} 2 Creature - Human Rogue 2 1 R creature Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. | At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn. Risen Riptide znr znr/73 znr U U {2}{U} 3 Creature - Elemental 0 5 C creature Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn. Roost of Drakes znr znr/74 znr U U {U} 1 Enchantment U enchantment Create Drake/spawn [znr] Drake (U 2/2 Flying) Kicker {2}{U} | When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying. | Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. Ruin Crab znr znr/75 znr U U {U} 1 Creature - Crab 0 3 U creature Landfall - Whenever a land enters the battlefield under your control, each opponent mills three cards. Sea Gate Restoration znr znr/76a znr U U {4}{U}{U}{U} 7 Sorcery M sorcery Create other side/spawn [znr] Sea Gate, Reborn Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. // Sea Gate, Reborn [Land] As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. | {T}: Add {U}. [znr] Sea Gate, Reborn znr znr/76b znr 7 Token Land M /cr90 As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. | {T}: Add {U}. Sea Gate Stormcaller znr znr/77 znr U U {1}{U} 2 Creature - Human Wizard 2 1 M creature Kicker {4}{U} | When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies. Seafloor Stalker znr znr/78 znr U U {2}{U} 3 Creature - Merfolk Rogue 2 3 C creature {4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party. Shell Shield znr znr/79 znr U U {U} 1 Instant C instant Kicker {1} | Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. Silundi Vision znr znr/80a znr U U {2}{U} 3 Instant U instant Look at top six cards/vp1pt6 Create other side/spawn [znr] Silundi Isle Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // Silundi Isle [Land] Silundi Isle enters the battlefield tapped. | {T}: Add {U}. [znr] Silundi Isle znr znr/80b znr 3 Token Land U /cr90 Silundi Isle enters the battlefield tapped. | {T}: Add {U}. Skyclave Plunder znr znr/81 znr U U {4}{U} 5 Sorcery U sorcery Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. Skyclave Squid znr znr/82 znr U U {1}{U} 2 Creature - Squid 3 2 C creature Defender | Landfall - Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender. Sure-Footed Infiltrator znr znr/83 znr U U {3}{U} 4 Creature - Merfolk Rogue 2 3 U creature Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. | Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card. Tazeem Roilmage znr znr/84 znr U U {1}{U} 2 Creature - Merfolk Wizard 2 1 C creature Kicker {4} | When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. Thieving Skydiver znr znr/85 znr U U {1}{U} 2 Creature - Merfolk Rogue 2 1 R creature /ch Kicker {X}. X can't be 0. | Flying | When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver. Umara Wizard znr znr/86a znr U U {4}{U} 5 Creature - Merfolk Wizard 4 3 U creature Create other side/spawn [znr] Umara Skyfalls Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn. // Umara Skyfalls [Land] Umara Skyfalls enters the battlefield tapped. | {T}: Add {U}. [znr] Umara Skyfalls znr znr/86b znr 5 Token Land U /cr90 Umara Skyfalls enters the battlefield tapped. | {T}: Add {U}. Windrider Wizard znr znr/87 znr U U {2}{U} 3 Creature - Human Wizard 2 2 U creature /ch Flying | Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card. Zulaport Duelist znr znr/88 znr U U {U} 1 Creature - Human Rogue 1 1 C creature Flash | When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. Acquisitions Expert znr znr/89 znr B B {1}{B} 2 Creature - Human Rogue 1 2 U creature When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. Agadeem's Awakening znr znr/90a znr B B {X}{B}{B}{B} 3 Sorcery M sorcery Create other side/spawn [znr] Agadeem, the Undercrypt Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less. // Agadeem, the Undercrypt [Land] As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. | {T}: Add {B}. [znr] Agadeem, the Undercrypt znr znr/90b znr 3 Token Land M /cr90 As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. | {T}: Add {B}. Blackbloom Rogue znr znr/91a znr B B {2}{B} 3 Creature - Human Rogue 2 3 U creature Create other side/spawn [znr] Blackbloom Bog Menace | Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard. // Blackbloom Bog [Land] Blackbloom Bog enters the battlefield tapped. | {T}: Add {B}. [znr] Blackbloom Bog znr znr/91b znr 3 Token Land U /cr90 Blackbloom Bog enters the battlefield tapped. | {T}: Add {B}. Blood Beckoning znr znr/92 znr B B {B} 1 Sorcery C sorcery Kicker {3} | Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand. Blood Price znr znr/93 znr B B {3}{B} 4 Sorcery C sorcery Look at top four cards/vp1pt4 Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life. Bloodchief's Thirst znr znr/94 znr B B {B} 1 Sorcery U sorcery Kicker {2}{B} | Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker. Coveted Prize znr znr/95 znr B B {4}{B} 5 Sorcery R sorcery This spell costs {1} less to cast for each creature in your party. | Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost. Deadly Alliance znr znr/96 znr B B {4}{B} 5 Instant C instant This spell costs {1} less to cast for each creature in your party. | Destroy target creature or planeswalker. Demon's Disciple znr znr/97 znr B B {2}{B} 3 Creature - Human Cleric 3 1 U creature When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker. Drana, the Last Bloodchief znr znr/98 znr B B {3}{B}{B} 5 Legendary Creature - Vampire Cleric 4 4 M creature /ch Flying | Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. Drana's Silencer znr znr/99 znr B B {5}{B} 6 Creature - Vampire Rogue 3 2 C creature When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. Dreadwurm znr znr/100 znr B B {4}{B} 5 Creature - Wurm Horror 5 4 C creature Landfall - Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. Expedition Skulker znr znr/101 znr B B {1}{B} 2 Creature - Vampire Rogue 2 2 C creature Expedition Skulker has deathtouch as long as you control another Rogue. Feed the Swarm znr znr/102 znr B B {1}{B} 2 Sorcery C sorcery Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. Ghastly Gloomhunter znr znr/103 znr B B {1}{B} 2 Creature - Zombie Bat 1 1 C creature /ch Kicker {3}{B} | Flying, lifelink | If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it. Guul Draz Mucklord znr znr/104 znr B B {2}{B} 3 Creature - Crocodile 2 3 C creature When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. Hagra Constrictor znr znr/105 znr B B {2}{B} 3 Creature - Snake 0 0 C creature /ccgreen=2 Hagra Constrictor enters the battlefield with two +1/+1 counters on it. | Each creature you control with a +1/+1 counter on it has menace. Hagra Mauling znr znr/106a znr B B {2}{B}{B} 4 Instant R instant Create other side/spawn [znr] Hagra Broodpit This spell costs {1} less to cast if an opponent controls no basic lands. | Destroy target creature. // Hagra Broodpit [Land] Hagra Broodpit enters the battlefield tapped. | {T}: Add {B}. [znr] Hagra Broodpit znr znr/106b znr 4 Token Land R /cr90 Hagra Broodpit enters the battlefield tapped. | {T}: Add {B}. Highborn Vampire znr znr/107 znr B B {3}{B} 4 Creature - Vampire Warrior 4 3 C creature Inscription of Ruin znr znr/108 znr B B {2}{B} 3 Sorcery R sorcery Kicker {2}{B}{B} | Choose one. If this spell was kicked, choose any number instead. | - Target opponent discards two cards. | - Return target creature card with mana value 2 or less from your graveyard to the battlefield. | - Destroy target creature with mana value 3 or less. Lithoform Blight znr znr/109 znr B B {1}{B} 2 Enchantment - Aura U enchantment Enchant land | When Lithoform Blight enters the battlefield, draw a card. | Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color." Malakir Blood-Priest znr znr/110 znr B B {1}{B} 2 Creature - Vampire Cleric 2 1 C creature When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. Malakir Rebirth znr znr/111a znr B B {B} 1 Instant U instant Create other side/spawn [znr] Malakir Mire Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control." // Malakir Mire [Land] Malakir Mire enters the battlefield tapped. | {T}: Add {B}. [znr] Malakir Mire znr znr/111b znr 1 Token Land U /cr90 Malakir Mire enters the battlefield tapped. | {T}: Add {B}. Marauding Blight-Priest znr znr/112 znr B B {2}{B} 3 Creature - Vampire Cleric 3 2 C creature Whenever you gain life, each opponent loses 1 life. Mind Carver znr znr/113 znr B B {B} 1 Artifact - Equipment U artifact When Mind Carver enters the battlefield, attach it to target creature you control. | Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. | Equip {2}{B} Mind Drain znr znr/114 znr B B {2}{B} 3 Sorcery C sorcery Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. Nighthawk Scavenger znr znr/115 znr B B {1}{B}{B} 3 Creature - Vampire Rogue 1+* 3 R creature /ch Flying, deathtouch, lifelink | Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. Nimana Skitter-Sneak znr znr/116 znr B B {3}{B} 4 Creature - Human Rogue 3 4 C creature As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace. Nimana Skydancer znr znr/117 znr B B {2}{B} 3 Creature - Human Rogue 2 1 C creature /ch Flash | Flying | When Nimana Skydancer enters the battlefield, target opponent mills two cards. Nullpriest of Oblivion znr znr/118 znr B B {1}{B} 2 Creature - Vampire Cleric 2 1 R creature Kicker {3}{B} | Menace, lifelink | When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield. Oblivion's Hunger znr znr/119 znr B B {1}{B} 2 Instant C instant Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. Pelakka Predation znr znr/120a znr B B {2}{B} 3 Sorcery U sorcery Create other side/spawn [znr] Pelakka Caverns Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card. // Pelakka Caverns [Land] Pelakka Caverns enters the battlefield tapped. | {T}: Add {B}. [znr] Pelakka Caverns znr znr/120b znr 3 Token Land U /cr90 Pelakka Caverns enters the battlefield tapped. | {T}: Add {B}. Scion of the Swarm znr znr/121 znr B B {3}{B}{B} 5 Creature - Vampire Cleric 3 3 U creature /ch Flying | Whenever you gain life, put a +1/+1 counter on Scion of the Swarm. Scourge of the Skyclaves znr znr/122 znr B B {1}{B} 2 Creature - Demon * * M creature Kicker {4}{B} | When you cast this spell, if it was kicked, each player loses half their life, rounded up. | Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players. Shadow Stinger znr znr/123 znr B B {2}{B} 3 Creature - Vampire Rogue 1 4 U creature Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn. | Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. Shadows' Verdict znr znr/124 znr B B {3}{B}{B} 5 Sorcery R sorcery Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards. Skyclave Shade znr znr/125 znr B B {1}{B} 2 Creature - Shade 3 1 R creature Kicker {2}{B} | Skyclave Shade can't block. | If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. | Landfall - Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. Skyclave Shadowcat znr znr/126 znr B B {3}{B} 4 Creature - Cat Horror 3 3 U creature {1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat. | Whenever a creature you control with a +1/+1 counter on it dies, draw a card. Soul Shatter znr znr/127 znr B B {2}{B} 3 Instant R instant Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control. Subtle Strike znr znr/128 znr B B {1}{B} 2 Instant C instant Choose one or both - | - Target creature gets -1/-1 until end of turn. | - Put a +1/+1 counter on target creature. Taborax, Hope's Demise znr znr/129 znr B B {2}{B} 3 Legendary Creature - Demon Cleric 2 2 R creature /ch Flying | Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. | Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. Thwart the Grave znr znr/130 znr B B {4}{B}{B} 6 Sorcery U sorcery This spell costs {1} less to cast for each creature in your party. | Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield. Vanquish the Weak znr znr/131 znr B B {2}{B} 3 Instant C instant Destroy target creature with power 3 or less. Zof Consumption znr znr/132a znr B B {4}{B}{B} 6 Sorcery U sorcery Create other side/spawn [znr] Zof Bloodbog Each opponent loses 4 life and you gain 4 life. // Zof Bloodbog [Land] Zof Bloodbog enters the battlefield tapped. | {T}: Add {B}. [znr] Zof Bloodbog znr znr/132b znr 6 Token Land U /cr90 Zof Bloodbog enters the battlefield tapped. | {T}: Add {B}. Akoum Hellhound znr znr/133 znr R R {R} 1 Creature - Elemental Dog 0 1 C creature Landfall - Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn. Akoum Warrior znr znr/134a znr R R {5}{R} 6 Creature - Minotaur Warrior 4 5 U creature Create other side/spawn [znr] Akoum Teeth Trample // Akoum Teeth [Land] Akoum Teeth enters the battlefield tapped. | {T}: Add {R}. [znr] Akoum Teeth znr znr/134b znr 6 Token Land U /cr90 Akoum Teeth enters the battlefield tapped. | {T}: Add {R}. Ardent Electromancer znr znr/135 znr R R {2}{R} 3 Creature - Human Wizard 3 2 C creature When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. Cinderclasm znr znr/136 znr R R {1}{R} 2 Instant U instant Kicker {R} | Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead. Cleansing Wildfire znr znr/137 znr R R {1}{R} 2 Sorcery C sorcery Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. | Draw a card. Expedition Champion znr znr/138 znr R R {2}{R} 3 Creature - Human Warrior 2 3 C creature Expedition Champion gets +2/+0 as long as you control another Warrior. Fireblade Charger znr znr/139 znr R R {R} 1 Creature - Goblin Warrior 1 1 U creature As long as Fireblade Charger is equipped, it has haste. | When Fireblade Charger dies, it deals damage equal to its power to any target. Fissure Wizard znr znr/140 znr R R {1}{R} 2 Creature - Goblin Wizard 2 1 C creature When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card. Goma Fada Vanguard znr znr/141 znr R R {1}{R} 2 Creature - Human Warrior 2 2 U creature Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn. Grotag Bug-Catcher znr znr/142 znr R R {1}{R} 2 Creature - Goblin Warrior 1 2 C creature Trample | Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party. Grotag Night-Runner znr znr/143 znr R R {2}{R} 3 Creature - Goblin Rogue 2 3 U creature Reveal top card/vp1at1 Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn. Inordinate Rage znr znr/144 znr R R {1}{R} 2 Instant C instant Scry 1/vp1pt1 Target creature gets +3/+2 until end of turn. Scry 1. Kargan Intimidator znr znr/145 znr R R {1}{R} 2 Creature - Human Warrior 3 1 R creature Cowards can't block Warriors. | {1}: Choose one that hasn't been chosen this turn - | - Kargan Intimidator gets +1/+1 until end of turn. | - Target creature becomes a Coward until end of turn. | - Target Warrior gains trample until end of turn. Kazuul's Fury znr znr/146a znr R R {2}{R} 3 Instant U instant Create other side/spawn [znr] Kazuul's Cliffs As an additional cost to cast this spell, sacrifice a creature. | Kazuul's Fury deals damage equal to the sacrificed creature's power to any target. // Kazuul's Cliffs [Land] Kazuul's Cliffs enters the battlefield tapped. | {T}: Add {R}. [znr] Kazuul's Cliffs znr znr/146b znr 3 Token Land U /cr90 Kazuul's Cliffs enters the battlefield tapped. | {T}: Add {R}. Leyline Tyrant znr znr/147 znr R R {2}{R}{R} 4 Creature - Dragon 4 4 M creature /ch Flying | You don't lose unspent red mana as steps and phases end. | When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target. Magmatic Channeler znr znr/148 znr R R {1}{R} 2 Creature - Human Wizard 1 3 R creature Reveal top two cards/vp1at2 As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. | {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. Molten Blast znr znr/149 znr R R {2}{R} 3 Instant C instant Choose one - | - Molten Blast deals 2 damage to target creature or planeswalker. | - Destroy target artifact. Moraug, Fury of Akoum znr znr/150 znr R R {4}{R}{R} 6 Legendary Creature - Minotaur Warrior 6 6 M creature Each creature you control gets +1/+0 for each time it has attacked this turn. | Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. Nahiri's Lithoforming znr znr/151 znr R R {X}{R}{R} 2 Sorcery R sorcery Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn. Pyroclastic Hellion znr znr/152 znr R R {4}{R} 5 Creature - Hellion 4 5 C creature When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. Relic Robber znr znr/153 znr R R {2}{R} 3 Creature - Goblin Rogue 2 2 R creature Create Goblin Construct/spawn [znr] Goblin Construct (0/1) Haste | Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you." Rockslide Sorcerer znr znr/154 znr R R {3}{R} 4 Creature - Human Wizard 3 3 U creature Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target. Roil Eruption znr znr/155 znr R R {1}{R} 2 Sorcery C sorcery Kicker {5} | Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead. Roiling Vortex znr znr/156 znr R R {1}{R} 2 Enchantment R enchantment At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. | Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. | {R}: Your opponents can't gain life this turn. Scavenged Blade znr znr/157 znr R R {1}{R} 2 Artifact - Equipment C artifact When Scavenged Blade enters the battlefield, attach it to target creature you control. | Equipped creature gets +2/+0. | Equip {2}{R} Scorch Rider znr znr/158 znr R R {3}{R} 4 Creature - Human Warrior 4 3 C creature Kicker {1}{R} | When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn. Shatterskull Charger znr znr/159 znr R R {1}{R}{R} 3 Creature - Giant Warrior 4 3 R creature Kicker {2} | Trample, haste | If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. | At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand. Shatterskull Minotaur znr znr/160 znr R R {4}{R}{R} 6 Creature - Minotaur Warrior 5 4 U creature This spell costs {1} less to cast for each creature in your party. | Haste Shatterskull Smashing znr znr/161a znr R R {X}{R}{R} 2 Sorcery M sorcery Create other side/spawn [znr] Shatterskull, the Hammer Pass Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead. // Shatterskull, the Hammer Pass [Land] As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. | {T}: Add {R}. [znr] Shatterskull, the Hammer Pass znr znr/161b znr 2 Token Land M /cr90 As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. | {T}: Add {R}. Sizzling Barrage znr znr/162 znr R R {1}{R} 2 Instant C instant Sizzling Barrage deals 4 damage to target creature that blocked this turn. Skyclave Geopede znr znr/163 znr R R {2}{R} 3 Creature - Insect 3 1 U creature Trample | Landfall - Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. Sneaking Guide znr znr/164 znr R R {R} 1 Creature - Goblin Rogue 1 1 C creature {2}, {T}: Target creature with power 2 or less can't be blocked this turn. Song-Mad Treachery znr znr/165a znr R R {3}{R}{R} 5 Sorcery U sorcery Create other side/spawn [znr] Song-Mad Ruins Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. // Song-Mad Ruins [Land] Song-Mad Ruins enters the battlefield tapped. | {T}: Add {R}. [znr] Song-Mad Ruins znr znr/165b znr 5 Token Land U /cr90 Song-Mad Ruins enters the battlefield tapped. | {T}: Add {R}. Spikefield Hazard znr znr/166a znr R R {R} 1 Instant U instant Create other side/spawn [znr] Spikefield Cave Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead. // Spikefield Cave [Land] Spikefield Cave enters the battlefield tapped. | {T}: Add {R}. [znr] Spikefield Cave znr znr/166b znr 1 Token Land U /cr90 Spikefield Cave enters the battlefield tapped. | {T}: Add {R}. Spitfire Lagac znr znr/167 znr R R {3}{R} 4 Creature - Lizard 3 4 C creature Landfall - Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. Synchronized Spellcraft znr znr/168 znr R R {4}{R} 5 Instant C instant Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party. Teeterpeak Ambusher znr znr/169 znr R R {1}{R} 2 Creature - Goblin Warrior 1 3 C creature {2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn. Thundering Rebuke znr znr/170 znr R R {1}{R} 2 Sorcery U sorcery Thundering Rebuke deals 4 damage to target creature or planeswalker. Thundering Sparkmage znr znr/171 znr R R {3}{R} 4 Creature - Human Wizard 2 2 U creature When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. Tormenting Voice znr znr/172 znr R R {1}{R} 2 Sorcery C sorcery As an additional cost to cast this spell, discard a card. | Draw two cards. Tuktuk Rubblefort znr znr/173 znr R R {2}{R} 3 Creature - Wall 0 3 C creature Defender, reach | Creatures you control have haste. Valakut Awakening znr znr/174a znr R R {2}{R} 3 Instant R instant Create other side/spawn [znr] Valakut Stoneforge Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. // Valakut Stoneforge [Land] Valakut Stoneforge enters the battlefield tapped. | {T}: Add {R}. [znr] Valakut Stoneforge znr znr/174b znr 3 Token Land R /cr90 Valakut Stoneforge enters the battlefield tapped. | {T}: Add {R}. Valakut Exploration znr znr/175 znr R R {2}{R} 3 Enchantment R enchantment Reveal top card/vp1at1 Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. | At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. Wayward Guide-Beast znr znr/176 znr R R {R} 1 Creature - Beast 2 2 R creature Trample, haste | Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand. Adventure Awaits znr znr/177 znr G G {1}{G} 2 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card. Ancient Greenwarden znr znr/178 znr G G {4}{G}{G} 6 Creature - Elemental 5 7 M creature Reach | You may play lands from your graveyard. | If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Ashaya, Soul of the Wild znr znr/179 znr G G {3}{G}{G} 5 Legendary Creature - Elemental * * M creature Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. | Nontoken creatures you control are Forest lands in addition to their other types. Bala Ged Recovery znr znr/180a znr G G {2}{G} 3 Sorcery U sorcery Create other side/spawn [znr] Bala Ged Sanctuary Return target card from your graveyard to your hand. // Bala Ged Sanctuary [Land] Bala Ged Sanctuary enters the battlefield tapped. | {T}: Add {G}. [znr] Bala Ged Sanctuary znr znr/180b znr 3 Token Land U /cr90 Bala Ged Sanctuary enters the battlefield tapped. | {T}: Add {G}. Broken Wings znr znr/181 znr G G {2}{G} 3 Instant C instant Destroy target artifact, enchantment, or creature with flying. Canopy Baloth znr znr/182 znr G G {3}{G} 4 Creature - Beast 4 3 C creature Landfall - Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn. Cragplate Baloth znr znr/183 znr G G {5}{G}{G} 7 Creature - Beast 6 6 R creature Kicker {2}{G} | This spell can't be countered. | Hexproof, haste | If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it. Dauntless Survivor znr znr/184 znr G G {1}{G} 2 Creature - Human Warrior 1 1 C creature When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. Gnarlid Colony znr znr/185 znr G G {1}{G} 2 Creature - Beast 2 2 C creature Kicker {2}{G} | If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it. | Each creature you control with a +1/+1 counter on it has trample. Inscription of Abundance znr znr/186 znr G G {1}{G} 2 Instant R instant Kicker {2}{G} | Choose one. If this spell was kicked, choose any number instead. | - Put two +1/+1 counters on target creature. | - Target player gains X life, where X is the greatest power among creatures they control. | - Target creature you control fights target creature you don't control. Iridescent Hornbeetle znr znr/187 znr G G {4}{G} 5 Creature - Insect 3 4 U creature Create Insect/spawn [znr] Insect (G 1/1) Create 5 Insects/spawnx5 [znr] Insect (G 1/1) Create 10 Insects/spawnx10 [znr] Insect (G 1/1) At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn. Joraga Visionary znr znr/188 znr G G {3}{G} 4 Creature - Elf Wizard 3 2 C creature When Joraga Visionary enters the battlefield, draw a card. Kazandu Mammoth znr znr/189a znr G G {1}{G}{G} 3 Creature - Elephant 3 3 R creature Create other side/spawn [znr] Kazandu Valley Landfall - Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn. // Kazandu Valley [Land] Kazandu Valley enters the battlefield tapped. | {T}: Add {G}. [znr] Kazandu Valley znr znr/189b znr 3 Token Land R /cr90 Kazandu Valley enters the battlefield tapped. | {T}: Add {G}. Kazandu Nectarpot znr znr/190 znr G G {1}{G} 2 Creature - Insect 1 3 C creature Landfall - Whenever a land enters the battlefield under your control, you gain 1 life. Kazandu Stomper znr znr/191 znr G G {5}{G} 6 Creature - Beast 6 5 C creature Trample | When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand. Khalni Ambush znr znr/192a znr G G {2}{G} 3 Instant U instant Create other side/spawn [znr] Khalni Territory Target creature you control fights target creature you don't control. // Khalni Territory [Land] Khalni Territory enters the battlefield tapped. | {T}: Add {G}. [znr] Khalni Territory znr znr/192b znr 3 Token Land U /cr90 Khalni Territory enters the battlefield tapped. | {T}: Add {G}. Lotus Cobra znr znr/193 znr G G {1}{G} 2 Creature - Snake 2 1 R creature Landfall - Whenever a land enters the battlefield under your control, add one mana of any color. Might of Murasa znr znr/194 znr G G {1}{G} 2 Instant C instant Kicker {2}{G} | Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead. Murasa Brute znr znr/195 znr G G {2}{G} 3 Creature - Troll Warrior 3 3 C creature Murasa Sproutling znr znr/196 znr G G {2}{G} 3 Creature - Plant Elemental 3 3 U creature Kicker {1}{G} | When Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand. Nissa's Zendikon znr znr/197 znr G G {3}{G} 4 Enchantment - Aura C enchantment Enchant land | Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. | When enchanted land dies, return that card to its owner's hand. Oran-Rief Ooze znr znr/198 znr G G {2}{G} 3 Creature - Ooze 2 2 R creature When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. | Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. Rabid Bite znr znr/199 znr G G {1}{G} 2 Sorcery C sorcery Target creature you control deals damage equal to its power to target creature you don't control. Reclaim the Wastes znr znr/200 znr G G {G} 1 Sorcery C sorcery Kicker {3} | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one. Roiling Regrowth znr znr/201 znr G G {2}{G} 3 Instant U instant Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Scale the Heights znr znr/202 znr G G {2}{G} 3 Sorcery C sorcery Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. | Draw a card. Scute Swarm znr znr/203 znr G G {2}{G} 3 Creature - Insect 1 1 R creature Create Scute Swarm Copy/spawn [lackey] Scute Swarm (Copy) Create Insect/spawn [znr] Insect (G 1/1) Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. Skyclave Pick-Axe znr znr/204 znr G G {G} 1 Artifact - Equipment U artifact When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. | Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. | Equip {2}{G} Springmantle Cleric znr znr/205 znr G G {4}{G} 5 Creature - Elf Cleric 2 3 U creature Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. Strength of Solidarity znr znr/206 znr G G {G} 1 Sorcery C sorcery Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. Swarm Shambler znr znr/207 znr G G {G} 1 Creature - Fungus Beast 0 0 R creature yInitialize/ccgreen=1 Create Insect/spawn [znr] Insect (G 1/1) Swarm Shambler enters the battlefield with a +1/+1 counter on it. | Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. | {1}, {T}: Put a +1/+1 counter on Swarm Shambler. Tajuru Blightblade znr znr/208 znr G G {G} 1 Creature - Elf Rogue 1 1 C creature Deathtouch Tajuru Paragon znr znr/209 znr G G {1}{G} 2 Creature - Elf 3 2 R creature Reveal top six cards/vp1at6 Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard. | Kicker {3} | When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order. Tajuru Snarecaster znr znr/210 znr G G {2}{G} 3 Creature - Elf Rogue 1 4 C creature Reach Tangled Florahedron znr znr/211a znr G G {1}{G} 2 Creature - Elemental 1 1 U creature Create other side/spawn [znr] Tangled Vale {T}: Add {G}. // Tangled Vale [Land] Tangled Vale enters the battlefield tapped. | {T}: Add {G}. [znr] Tangled Vale znr znr/211b znr 2 Token Land U /cr90 Tangled Vale enters the battlefield tapped. | {T}: Add {G}. Taunting Arbormage znr znr/212 znr G G {2}{G} 3 Creature - Elf Wizard 2 3 U creature Kicker {3} | When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. Territorial Scythecat znr znr/213 znr G G {2}{G} 3 Creature - Cat 2 1 C creature Trample | Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat. Turntimber Ascetic znr znr/214 znr G G {4}{G} 5 Creature - Giant Cleric 5 4 C creature When Turntimber Ascetic enters the battlefield, you gain 3 life. Turntimber Symbiosis znr znr/215a znr G G {4}{G}{G}{G} 7 Sorcery M sorcery Look at top seven cards/vp1pt7 Create other side/spawn [znr] Turntimber, Serpentine Wood Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order. // Turntimber, Serpentine Wood [Land] As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. | {T}: Add {G}. [znr] Turntimber, Serpentine Wood znr znr/215b znr 7 Token Land M /cr90 As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. | {T}: Add {G}. Vastwood Fortification znr znr/216a znr G G {G} 1 Instant U instant Create other side/spawn [znr] Vastwood Thicket Put a +1/+1 counter on target creature. // Vastwood Thicket [Land] Vastwood Thicket enters the battlefield tapped. | {T}: Add {G}. [znr] Vastwood Thicket znr znr/216b znr 1 Token Land U /cr90 Vastwood Thicket enters the battlefield tapped. | {T}: Add {G}. Vastwood Surge znr znr/217 znr G G {3}{G} 4 Sorcery U sorcery Kicker {4} | Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control. Veteran Adventurer znr znr/218 znr G G {5}{G} 6 Creature - Human 5 5 U creature Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. | This spell costs {1} less to cast for each creature in your party. | Vigilance Vine Gecko znr znr/219 znr G G {1}{G} 2 Creature - Elemental Lizard 2 2 U creature The first kicked spell you cast each turn costs {1} less to cast. | Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko. Akiri, Fearless Voyager znr znr/220 znr RW RW {1}{R}{W} 3 Legendary Creature - Kor Warrior 3 3 R creature Whenever you attack a player with one or more equipped creatures, draw a card. | {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn. Brushfire Elemental znr znr/221 znr RG RG {R}{G} 2 Creature - Elemental 1 1 U creature Haste | Brushfire Elemental can't be blocked by creatures with power 2 or less. | Landfall - Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn. Cleric of Life's Bond znr znr/222 znr WB WB {W}{B} 2 Creature - Vampire Cleric 2 2 U creature Whenever another Cleric enters the battlefield under your control, you gain 1 life. | Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. Grakmaw, Skyclave Ravager znr znr/223 znr BG BG {1}{B}{G} 3 Legendary Creature - Hydra Horror 0 0 R creature yInitialize/ccgreen=3 Create Hydra/spawn [znr] Hydra (BG */*) Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. | Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. | When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. Kargan Warleader znr znr/224 znr RW RW {1}{R}{W} 3 Creature - Human Warrior 3 3 U creature Other Warriors you control get +1/+1. Kaza, Roil Chaser znr znr/225 znr UR UR {U}{R} 2 Legendary Creature - Human Wizard 1 2 R creature /ch Flying, haste | {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves. Linvala, Shield of Sea Gate znr znr/226 znr WU WU {1}{W}{U} 3 Legendary Creature - Angel Wizard 3 3 R creature /ch Flying | At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. | Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. Lullmage's Familiar znr znr/227 znr GU GU {1}{G}{U} 3 Creature - Beast 2 4 U creature {T}: Add {G} or {U}. | Whenever you cast a kicked spell, you gain 2 life. Moss-Pit Skeleton znr znr/228 znr BG BG {B}{G} 2 Creature - Plant Skeleton 2 2 U creature Kicker {3} | If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it. | Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library. Murasa Rootgrazer znr znr/229 znr GW GW {G}{W} 2 Creature - Beast 2 3 U creature Vigilance | {T}: You may put a basic land card from your hand onto the battlefield. | {T}: Return target basic land you control to its owner's hand. Nahiri, Heir of the Ancients znr znr/230 znr RW RW {2}{R}{W} 4 Legendary Planeswalker - Nahiri 4 M planeswalker yInitialize/ccblue=4 Look at top six cards/vp1pt6 Create Kor Warrior/spawn [znr] Kor Warrior (W 1/1) +1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. | -2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | -3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control. Nissa of Shadowed Boughs znr znr/231 znr BG BG {2}{B}{G} 4 Legendary Planeswalker - Nissa 4 M planeswalker /ccblue=4 Landfall - Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. | +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. | -5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. Omnath, Locus of Creation znr znr/232 znr RGWU RGWU {R}{G}{W}{U} 4 Legendary Creature - Elemental 4 4 M creature When Omnath, Locus of Creation enters the battlefield, draw a card. | Landfall - Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. Orah, Skyclave Hierophant znr znr/233 znr WB WB {2}{W}{B} 4 Legendary Creature - Kor Cleric 3 3 R creature Lifelink | Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield. Phylath, World Sculptor znr znr/234 znr RG RG {4}{R}{G} 6 Legendary Creature - Elemental 5 5 R creature Create Plant/spawn [znr] Plant (G 0/1) Create 5 Plants/spawnx5 [znr] Plant (G 0/1) Create 10 Plants/spawnx10 [znr] Plant (G 0/1) When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. | Landfall - Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. Ravager's Mace znr znr/235 znr BR BR {1}{B}{R} 3 Artifact - Equipment U artifact When Ravager's Mace enters the battlefield, attach it to target creature you control. | Equipped creature gets +1/+0 for each creature in your party and has menace. | Equip {2}{B}{R} Soaring Thought-Thief znr znr/236 znr UB UB {U}{B} 2 Creature - Human Rogue 1 3 U creature /ch Flash | Flying | As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. | Whenever one or more Rogues you control attack, each opponent mills two cards. Spoils of Adventure znr znr/237 znr WU WU {4}{W}{U} 6 Instant U instant This spell costs {1} less to cast for each creature in your party. | You gain 3 life and draw three cards. Umara Mystic znr znr/238 znr UR UR {1}{U}{R} 3 Creature - Merfolk Wizard 1 3 U creature /ch Flying | Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. Verazol, the Split Current znr znr/239 znr GU GU {X}{G}{U} 2 Legendary Creature - Serpent 0 0 R creature Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it. | Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. Yasharn, Implacable Earth znr znr/240 znr GW GW {2}{G}{W} 4 Legendary Creature - Elemental Boar 4 4 R creature When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle. | Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities. Zagras, Thief of Heartbeats znr znr/241 znr BR BR {4}{B}{R} 6 Legendary Creature - Vampire Rogue 4 4 R creature /ch This spell costs {1} less to cast for each creature in your party. | Flying, deathtouch, haste | Other creatures you control have deathtouch. | Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker. Zareth San, the Trickster znr znr/242 znr UB UB {3}{U}{B} 5 Legendary Creature - Merfolk Rogue 4 4 R creature Flash | {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking. | Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control. Cliffhaven Kitesail znr znr/243 znr {1} 1 Artifact - Equipment C artifact When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. | Equipped creature has flying. | Equip {2} Forsaken Monument znr znr/244 znr {5} 5 Legendary Artifact M artifact Colorless creatures you control get +2/+2. | Whenever you tap a permanent for {C}, add an additional {C}. | Whenever you cast a colorless spell, you gain 2 life. Lithoform Engine znr znr/245 znr {4} 4 Legendary Artifact M artifact {2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. | {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. | {4}, {T}: Copy target permanent spell you control. Myriad Construct znr znr/246 znr {4} 4 Artifact Creature - Construct 4 4 R creature Create Construct/spawn [znr] Construct (1/1) Create 5 Constructs/spawnx5 [znr] Construct (1/1) Create 10 Constructs/spawnx10 [znr] Construct (1/1) Kicker {3} | If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control. | When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. Relic Amulet znr znr/247 znr {2} 2 Artifact U artifact Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on Relic Amulet. | {2}, {T}, Remove all charge counters from Relic Amulet: It deals that much damage to target creature. Relic Axe znr znr/248 znr {2} 2 Artifact - Equipment U artifact When Relic Axe enters the battlefield, attach it to target creature you control. | Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. | Equip {2} Relic Golem znr znr/249 znr {3} 3 Artifact Creature - Golem 6 6 U creature Relic Golem can't attack or block unless an opponent has eight or more cards in their graveyard. | {2}, {T}: Target player mills two cards. Relic Vial znr znr/250 znr {3} 3 Artifact U artifact {2}, {T}, Sacrifice a creature: Draw a card. | As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life." Sea Gate Colossus znr znr/251 znr {7} 7 Artifact Creature - Golem Warrior 7 5 C creature This spell costs {1} less to cast for each creature in your party. Skyclave Relic znr znr/252 znr {3} 3 Artifact R artifact Create 2 Skyclave Relic Copies/spawnx2 [lackey] Skyclave Relic (Copy) Kicker {3} | Indestructible | When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. | {T}: Add one mana of any color. Skyclave Sentinel znr znr/253 znr {3} 3 Artifact Creature - Gargoyle 2 3 C creature /ch Kicker {4} | Flying, defender | If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it. | As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender. Spare Supplies znr znr/254 znr {2} 2 Artifact C artifact /cr90 Spare Supplies enters the battlefield tapped. | When Spare Supplies enters the battlefield, draw a card. | {2}, {T}, Sacrifice Spare Supplies: Draw a card. Stonework Packbeast znr znr/255 znr {2} 2 Artifact Creature - Beast 2 1 C creature Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. | {2}: Add one mana of any color. Utility Knife znr znr/256 znr {1} 1 Artifact - Equipment C artifact When Utility Knife enters the battlefield, attach it to target creature you control. | Equipped creature gets +1/+1. | Equip {3} Base Camp znr znr/257 znr 0 Land U land /cr90 Base Camp enters the battlefield tapped. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard. Branchloft Pathway znr znr/258a znr GW 0 Land R land Create other side/spawn [znr] Boulderloft Pathway {T}: Add {G}. // Boulderloft Pathway [Land] {T}: Add {W}. [znr] Boulderloft Pathway znr znr/258b znr 0 Token Land R {T}: Add {W}. Brightclimb Pathway znr znr/259a znr WB 0 Land R land Create other side/spawn [znr] Grimclimb Pathway {T}: Add {W}. // Grimclimb Pathway [Land] {T}: Add {B}. [znr] Grimclimb Pathway znr znr/259b znr 0 Token Land R {T}: Add {B}. Clearwater Pathway znr znr/260a znr UB 0 Land R land Create other side/spawn [znr] Murkwater Pathway {T}: Add {U}. // Murkwater Pathway [Land] {T}: Add {B}. [znr] Murkwater Pathway znr znr/260b znr 0 Token Land R {T}: Add {B}. Cragcrown Pathway znr znr/261a znr RG 0 Land R land Create other side/spawn [znr] Timbercrown Pathway {T}: Add {R}. // Timbercrown Pathway [Land] {T}: Add {G}. [znr] Timbercrown Pathway znr znr/261b znr 0 Token Land R {T}: Add {G}. Crawling Barrens znr znr/262 znr 0 Land R land {T}: Add {C}. | {4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land. Needleverge Pathway znr znr/263a znr RW 0 Land R land Create other side/spawn [znr] Pillarverge Pathway {T}: Add {R}. // Pillarverge Pathway [Land] {T}: Add {W}. [znr] Pillarverge Pathway znr znr/263b znr 0 Token Land R {T}: Add {W}. Riverglide Pathway znr znr/264a znr UR 0 Land R land Create other side/spawn [znr] Lavaglide Pathway {T}: Add {U}. // Lavaglide Pathway [Land] {T}: Add {R}. [znr] Lavaglide Pathway znr znr/264b znr 0 Token Land R {T}: Add {R}. Throne of Makindi znr znr/265 znr 0 Land R land {T}: Add {C}. | {1}, {T}: Put a charge counter on Throne of Makindi. | {T}, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells. Plains znr znr/266 znr W 0 Basic Land - Plains C plains Island znr znr/269 znr U 0 Basic Land - Island C island Swamp znr znr/272 znr B 0 Basic Land - Swamp C swamp Mountain znr znr/275 znr R 0 Basic Land - Mountain C mountain Forest znr znr/278 znr G 0 Basic Land - Forest C forest [znr] Angel Warrior (W 4/4 Flying) znr tznr/1 tznr W 0 Token Creature - Angel Warrior 4 4 T /ch Flying [znr] Cat (W 1/1) znr tznr/2 tznr W 0 Token Creature - Cat 1 1 T [znr] Cat Beast (W 2/2) znr tznr/3 tznr W 0 Token Creature - Cat Beast 2 2 T [znr] Kor Warrior (W 1/1) znr tznr/4 tznr W 0 Token Creature - Kor Warrior 1 1 T [znr] Drake (U 2/2 Flying) znr tznr/5 tznr U 0 Token Creature - Drake 2 2 T /ch Flying [znr] Illusion (U */*) znr tznr/6 tznr U 0 Token Creature - Illusion * * T [znr] Insect (G 1/1) znr tznr/7 tznr G 0 Token Creature - Insect 1 1 T [znr] Plant (G 0/1) znr tznr/8 tznr G 0 Token Creature - Plant 0 1 T [znr] Hydra (BG */*) znr tznr/9 tznr BG 0 Token Creature - Hydra * * T [znr] Construct (1/1) znr tznr/10 tznr 0 Token Artifact Creature - Construct 1 1 T [znr] Goblin Construct (0/1) znr tznr/11 tznr 0 Token Artifact Creature - Goblin Construct 0 1 T This creature can't block. | At the beginning of your upkeep, this creature deals 1 damage to you. [znr] Copy znr tznr/12 tznr 0 Token T Jace, Mirror Mage 1znr znr/281 znr U U {1}{U}{U} 3 Legendary Planeswalker - Jace 4 M notInPacks planeswalker yInitialize/ccblue=4 Scry 2/vp1pt2 Create Jace, Mirror Mage Copy/spawn [lackey] Jace, Mirror Mage (Copy) Kicker {2} | When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1. | +1: Scry 2. | 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage. Nahiri, Heir of the Ancients 1znr znr/282 znr RW RW {2}{R}{W} 4 Legendary Planeswalker - Nahiri 4 M notInPacks planeswalker yInitialize/ccblue=4 Look at top six cards/vp1pt6 Create Kor Warrior/spawn [znr] Kor Warrior (W 1/1) +1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. | -2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | -3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control. Nissa of Shadowed Boughs 1znr znr/283 znr BG BG {2}{B}{G} 4 Legendary Planeswalker - Nissa 4 M notInPacks planeswalker /ccblue=4 Landfall - Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. | +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. | -5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. Branchloft Pathway 1znr znr/284a znr GW 0 Land R notInPacks land Create other side/spawn [1znr] Boulderloft Pathway {T}: Add {G}. // Boulderloft Pathway [Land] {T}: Add {W}. [1znr] Boulderloft Pathway 1znr znr/284b znr 0 Token Land R {T}: Add {W}. Brightclimb Pathway 1znr znr/285a znr WB 0 Land R notInPacks land Create other side/spawn [1znr] Grimclimb Pathway {T}: Add {W}. // Grimclimb Pathway [Land] {T}: Add {B}. [1znr] Grimclimb Pathway 1znr znr/285b znr 0 Token Land R {T}: Add {B}. Clearwater Pathway 1znr znr/286a znr UB 0 Land R notInPacks land Create other side/spawn [1znr] Murkwater Pathway {T}: Add {U}. // Murkwater Pathway [Land] {T}: Add {B}. [1znr] Murkwater Pathway 1znr znr/286b znr 0 Token Land R {T}: Add {B}. Cragcrown Pathway 1znr znr/287a znr RG 0 Land R notInPacks land Create other side/spawn [1znr] Timbercrown Pathway {T}: Add {R}. // Timbercrown Pathway [Land] {T}: Add {G}. [1znr] Timbercrown Pathway 1znr znr/287b znr 0 Token Land R {T}: Add {G}. Needleverge Pathway 1znr znr/288a znr RW 0 Land R notInPacks land Create other side/spawn [1znr] Pillarverge Pathway {T}: Add {R}. // Pillarverge Pathway [Land] {T}: Add {W}. [1znr] Pillarverge Pathway 1znr znr/288b znr 0 Token Land R {T}: Add {W}. Riverglide Pathway 1znr znr/289a znr UR 0 Land R notInPacks land Create other side/spawn [1znr] Lavaglide Pathway {T}: Add {U}. // Lavaglide Pathway [Land] {T}: Add {R}. [1znr] Lavaglide Pathway 1znr znr/289b znr 0 Token Land R {T}: Add {R}. Canyon Jerboa 1znr znr/290 znr W W {2}{W} 3 Creature - Mouse 1 2 U notInPacks creature Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. Fearless Fledgling 1znr znr/291 znr W W {1}{W} 2 Creature - Griffin 1 1 U notInPacks creature Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. Felidar Retreat 1znr znr/292 znr W W {3}{W} 4 Enchantment R notInPacks enchantment Create Cat Beast/spawn [znr] Cat Beast (W 2/2) Landfall - Whenever a land enters the battlefield under your control, choose one - | - Create a 2/2 white Cat Beast creature token. | - Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. Makindi Ox 1znr znr/293 znr W W {4}{W} 5 Creature - Ox 4 4 C notInPacks creature Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. Prowling Felidar 1znr znr/294 znr W W {3}{W} 4 Creature - Cat Beast 2 3 C notInPacks creature Vigilance | Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar. Ruin Crab 1znr znr/295 znr U U {U} 1 Creature - Crab 0 3 U notInPacks creature Landfall - Whenever a land enters the battlefield under your control, each opponent mills three cards. Skyclave Squid 1znr znr/296 znr U U {1}{U} 2 Creature - Squid 3 2 C notInPacks creature Defender | Landfall - Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender. Dreadwurm 1znr znr/297 znr B B {4}{B} 5 Creature - Wurm Horror 5 4 C notInPacks creature Landfall - Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. Skyclave Shade 1znr znr/298 znr B B {1}{B} 2 Creature - Shade 3 1 R notInPacks creature Kicker {2}{B} | Skyclave Shade can't block. | If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. | Landfall - Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. Akoum Hellhound 1znr znr/299 znr R R {R} 1 Creature - Elemental Dog 0 1 C notInPacks creature Landfall - Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn. Moraug, Fury of Akoum 1znr znr/300 znr R R {4}{R}{R} 6 Legendary Creature - Minotaur Warrior 6 6 M notInPacks creature Each creature you control gets +1/+0 for each time it has attacked this turn. | Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. Skyclave Geopede 1znr znr/301 znr R R {2}{R} 3 Creature - Insect 3 1 U notInPacks creature Trample | Landfall - Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. Spitfire Lagac 1znr znr/302 znr R R {3}{R} 4 Creature - Lizard 3 4 C notInPacks creature Landfall - Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. Valakut Exploration 1znr znr/303 znr R R {2}{R} 3 Enchantment R notInPacks enchantment Reveal top card/vp1at1 Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. | At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. Canopy Baloth 1znr znr/304 znr G G {3}{G} 4 Creature - Beast 4 3 C notInPacks creature Landfall - Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn. Kazandu Mammoth 1znr znr/305a znr G G {1}{G}{G} 3 Creature - Elephant 3 3 R notInPacks creature Create other side/spawn [1znr] Kazandu Valley Landfall - Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn. // Kazandu Valley [Land] Kazandu Valley enters the battlefield tapped. | {T}: Add {G}. [1znr] Kazandu Valley 1znr znr/305b znr 3 Token Land R /cr90 Kazandu Valley enters the battlefield tapped. | {T}: Add {G}. Kazandu Nectarpot 1znr znr/306 znr G G {1}{G} 2 Creature - Insect 1 3 C notInPacks creature Landfall - Whenever a land enters the battlefield under your control, you gain 1 life. Lotus Cobra 1znr znr/307 znr G G {1}{G} 2 Creature - Snake 2 1 R notInPacks creature Landfall - Whenever a land enters the battlefield under your control, add one mana of any color. Scute Swarm 1znr znr/308 znr G G {2}{G} 3 Creature - Insect 1 1 R notInPacks creature Create Scute Swarm Copy/spawn [lackey] Scute Swarm (Copy) Create Insect/spawn [znr] Insect (G 1/1) Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. Skyclave Pick-Axe 1znr znr/309 znr G G {G} 1 Artifact - Equipment U notInPacks artifact When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. | Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. | Equip {2}{G} Territorial Scythecat 1znr znr/310 znr G G {2}{G} 3 Creature - Cat 2 1 C notInPacks creature Trample | Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat. Brushfire Elemental 1znr znr/311 znr RG RG {R}{G} 2 Creature - Elemental 1 1 U notInPacks creature Haste | Brushfire Elemental can't be blocked by creatures with power 2 or less. | Landfall - Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn. Omnath, Locus of Creation 1znr znr/312 znr RGWU RGWU {R}{G}{W}{U} 4 Legendary Creature - Elemental 4 4 M notInPacks creature When Omnath, Locus of Creation enters the battlefield, draw a card. | Landfall - Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. Phylath, World Sculptor 1znr znr/313 znr RG RG {4}{R}{G} 6 Legendary Creature - Elemental 5 5 R notInPacks creature Create Plant/spawn [znr] Plant (G 0/1) Create 5 Plants/spawnx5 [znr] Plant (G 0/1) Create 10 Plants/spawnx10 [znr] Plant (G 0/1) When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. | Landfall - Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. Axgard Braggart khm khm/1 khm W W {3}{W} 4 Creature - Dwarf Warrior 3 3 C creature Boast - {1}{W}: Untap Axgard Braggart. Put a +1/+1 counter on it. Battershield Warrior khm khm/2 khm W W {2}{W} 3 Creature - Human Warrior 2 2 U creature Boast - {1}{W}: Creatures you control get +1/+1 until end of turn. Battlefield Raptor khm khm/3 khm W W {W} 1 Creature - Bird 1 2 C creature /ch Flying, first strike Beskir Shieldmate khm khm/4 khm W W {1}{W} 2 Creature - Human Warrior 2 1 C creature Create Human Warrior/spawn [khm] Human Warrior (W 1/1) When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token. Bound in Gold khm khm/5 khm W W {2}{W} 3 Enchantment - Aura C enchantment Enchant permanent | Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. Clarion Spirit khm khm/6 khm W W {1}{W} 2 Creature - Spirit 2 2 U creature Create Spirit/spawn [khm] Spirit (W 1/1 Flying) Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. Codespell Cleric khm khm/7 khm W W {W} 1 Creature - Human Cleric 1 1 C creature Vigilance | When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. Divine Gambit khm khm/8 khm W W {W}{W} 2 Sorcery U sorcery Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. Doomskar khm khm/9 khm W W {3}{W}{W} 5 Sorcery R sorcery Destroy all creatures. | Foretell {1}{W}{W} Doomskar Oracle khm khm/10 khm W W {2}{W} 3 Creature - Human Cleric 3 2 C creature Whenever you cast your second spell each turn, you gain 2 life. | Foretell {W} Giant Ox khm khm/11 khm W W {1}{W} 2 Creature - Ox 0 6 C creature Giant Ox crews Vehicles using its toughness rather than its power. Glorious Protector khm khm/12 khm W W {2}{W}{W} 4 Creature - Angel Cleric 3 4 R creature /ch Flash | Flying | When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. | Foretell {2}{W} Gods' Hall Guardian khm khm/13 khm W W {5}{W} 6 Creature - Cat 3 6 C creature Vigilance | Foretell {3}{W} Goldmaw Champion khm khm/14 khm W W {2}{W} 3 Creature - Dwarf Warrior 2 3 C creature Boast - {1}{W}: Tap target creature. Halvar, God of Battle khm khm/15a khm W W {2}{W}{W} 4 Legendary Creature - God 4 4 M creature Create other side/spawn [khm] Sword of the Realms Creatures you control that are enchanted or equipped have double strike. | At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control. // Sword of the Realms [Legendary Artifact - Equipment] Equipped creature gets +2/+0 and has vigilance. | Whenever equipped creature dies, return it to its owner's hand. | Equip {1}{W} [khm] Sword of the Realms khm khm/15b khm W {1}{W} 4 Token Legendary Artifact - Equipment M Equipped creature gets +2/+0 and has vigilance. | Whenever equipped creature dies, return it to its owner's hand. | Equip {1}{W} Invoke the Divine khm khm/16 khm W W {2}{W} 3 Instant C instant Destroy target artifact or enchantment. You gain 4 life. Iron Verdict khm khm/17 khm W W {2}{W} 3 Instant C instant Iron Verdict deals 5 damage to target tapped creature. | Foretell {W} Kaya's Onslaught khm khm/18 khm W W {2}{W} 3 Instant U instant Target creature gets +1/+1 and gains double strike until end of turn. | Foretell {W} Master Skald khm khm/19 khm W W {4}{W} 5 Creature - Dwarf Warrior 4 4 C creature When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. Rally the Ranks khm khm/20 khm W W {1}{W} 2 Enchantment R enchantment As Rally the Ranks enters the battlefield, choose a creature type. | Creatures you control of the chosen type get +1/+1. Reidane, God of the Worthy khm khm/21a khm W W {2}{W} 3 Legendary Creature - God 2 3 R creature yInitialize/ch Create other side/spawn [khm] Valkmira, Protector's Shield Flying, vigilance | Snow lands your opponents control enter the battlefield tapped. | Noncreature spells your opponents cast with mana value 4 or greater cost {2} more to cast. // Valkmira, Protector's Shield [Legendary Artifact] If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. | Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. [khm] Valkmira, Protector's Shield khm khm/21b khm W {3}{W} 3 Token Legendary Artifact R If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. | Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. Resplendent Marshal khm khm/22 khm W W {1}{W}{W} 3 Creature - Angel Warrior 3 3 M creature /ch Flying | When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. Revitalize khm khm/23 khm W W {1}{W} 2 Instant C instant You gain 3 life. | Draw a card. Righteous Valkyrie khm khm/24 khm W W {2}{W} 3 Creature - Angel Cleric 2 4 R creature /ch Flying | Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. | As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. Rune of Sustenance khm khm/25 khm W W {1}{W} 2 Enchantment - Aura Rune U enchantment Enchant permanent | When Rune of Sustenance enters the battlefield, draw a card. | As long as enchanted permanent is a creature, it has lifelink. | As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink." Runeforge Champion khm khm/26 khm W W {2}{W} 3 Creature - Dwarf Warrior 2 3 R creature When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle. | You may pay {1} rather than pay the mana cost for Rune spells you cast. Search for Glory khm khm/27 khm W W {2}{W} 3 Snow Sorcery R sorcery Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. Shepherd of the Cosmos khm khm/28 khm W W {4}{W}{W} 6 Creature - Angel Warrior 3 3 U creature /ch Flying | When Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield. | Foretell {3}{W} Sigrid, God-Favored khm khm/29 khm W W {1}{W}{W} 3 Legendary Creature - Human Warrior 2 2 R creature Flash | First strike, protection from God creatures | When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield. Spectral Steel khm khm/30 khm W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2. | {1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. Stalwart Valkyrie khm khm/31 khm W W {3}{W} 4 Creature - Angel Warrior 3 2 C creature /ch You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. | Flying Starnheim Courser khm khm/32 khm W W {2}{W} 3 Creature - Pegasus 2 2 C creature /ch Flying | Artifact and enchantment spells you cast cost {1} less to cast. Starnheim Unleashed khm khm/33 khm W W {2}{W}{W} 4 Sorcery M sorcery Create Angel Warrior/spawn [khm] Angel Warrior (W 4/4 Flying, Vigilance) Create 5 Angel Warriors/spawnx5 [khm] Angel Warrior (W 4/4 Flying, Vigilance) Create 10 Angel Warriors/spawnx10 [khm] Angel Warrior (W 4/4 Flying, Vigilance) Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. | Foretell {X}{X}{W} Story Seeker khm khm/34 khm W W {1}{W} 2 Creature - Dwarf Cleric 2 2 C creature Lifelink Usher of the Fallen khm khm/35 khm W W {W} 1 Creature - Spirit Warrior 2 1 U creature Create Human Warrior/spawn [khm] Human Warrior (W 1/1) Boast - {1}{W}: Create a 1/1 white Human Warrior creature token. Valkyrie's Sword khm khm/36 khm W W {1}{W} 2 Artifact - Equipment U artifact Create Angel Warrior/spawn [khm] Angel Warrior (W 4/4 Flying, Vigilance) When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. | Equipped creature gets +2/+1. | Equip {3} Valor of the Worthy khm khm/37 khm W W {W} 1 Enchantment - Aura C enchantment Create Spirit/spawn [khm] Spirit (W 1/1 Flying) Enchant creature | Enchanted creature gets +1/+1. | When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying. Warhorn Blast khm khm/38 khm W W {4}{W} 5 Instant C instant Creatures you control get +2/+1 until end of turn. | Foretell {2}{W} Wings of the Cosmos khm khm/39 khm W W {W} 1 Instant C instant Target creature gets +1/+3 and gains flying until end of turn. Untap it. Alrund, God of the Cosmos khm khm/40a khm U U {3}{U}{U} 5 Legendary Creature - God 1 1 M creature Reveal top two cards/vp1at2 Create other side/spawn [khm] Hakka, Whispering Raven Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. | At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. // Hakka, Whispering Raven [Legendary Creature - Bird] Flying | Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2. 2/3 [khm] Hakka, Whispering Raven khm khm/40b khm U {1}{U} 5 Token Legendary Creature - Bird 2 3 M yInitialize/ch Scry 2/vp1pt2 Flying | Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2. Alrund's Epiphany khm khm/41 khm U U {5}{U}{U} 7 Sorcery M sorcery /spawnx2 [khm] Bird (U 1/1 Flying) Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany. | Foretell {4}{U}{U} Annul khm khm/42 khm U U {U} 1 Instant C instant Counter target artifact or enchantment spell. Ascendant Spirit khm khm/43 khm U U {U} 1 Snow Creature - Spirit 1 1 R creature Create Flying Counter/spawn [lackey] Flying Counter {S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. | {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. | {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card." Augury Raven khm khm/44 khm U U {3}{U} 4 Creature - Bird 3 3 C creature /ch Flying | Foretell {1}{U} Avalanche Caller khm khm/45 khm U U {1}{U} 2 Snow Creature - Human Wizard 1 3 U creature {2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. Behold the Multiverse khm khm/46 khm U U {3}{U} 4 Instant C instant Scry 2/vp1pt2 Scry 2, then draw two cards. | Foretell {1}{U} Berg Strider khm khm/47 khm U U {4}{U} 5 Snow Creature - Giant Wizard 4 4 C creature When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. Bind the Monster khm khm/48 khm U U {U} 1 Enchantment - Aura C enchantment Enchant creature | When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. | Enchanted creature doesn't untap during its controller's untap step. Brinebarrow Intruder khm khm/49 khm U U {U} 1 Creature - Human Rogue 1 2 C creature Flash | When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. Cosima, God of the Voyage khm khm/50a khm U U {2}{U} 3 Legendary Creature - God 2 4 R creature Create other side/spawn [khm] The Omenkeel At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." // The Omenkeel [Legendary Artifact - Vehicle] Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. | Crew 1 [khm] The Omenkeel khm khm/50b khm U {1}{U} 3 Token Legendary Artifact - Vehicle 3 3 R Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. | Crew 1 Cosmos Charger khm khm/51 khm U U {3}{U} 4 Creature - Horse Spirit 3 3 R creature /ch Flash | Flying | Foretelling cards from your hand costs {1} less and can be done on any player's turn. | Foretell {2}{U} Cyclone Summoner khm khm/52 khm U U {5}{U}{U} 7 Creature - Giant Wizard 7 7 R creature When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands. Depart the Realm khm khm/53 khm U U {1}{U} 2 Instant C instant Return target nonland permanent to its owner's hand. | Foretell {U} Disdainful Stroke khm khm/54 khm U U {1}{U} 2 Instant C instant Counter target spell with mana value 4 or greater. Draugr Thought-Thief khm khm/55 khm U U {2}{U} 3 Creature - Zombie Rogue 3 2 C creature Look at top card/vp1pt1 When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard. Frost Augur khm khm/56 khm U U {U} 1 Snow Creature - Human Wizard 1 2 U creature Look at top card/vp1pt1 {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. Frostpeak Yeti khm khm/57 khm U U {3}{U} 4 Snow Creature - Yeti 3 3 C creature {1}{S}: Frostpeak Yeti can't be blocked this turn. Frostpyre Arcanist khm khm/58 khm U U {4}{U} 5 Creature - Giant Wizard 2 5 U creature This spell costs {1} less to cast if you control a Giant or a Wizard. | When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle. Giant's Amulet khm khm/59 khm U U {U} 1 Artifact - Equipment U artifact Create Giant Wizard/spawn [khm] Giant Wizard (U 4/4) When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. | Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." | Equip {2} Glimpse the Cosmos khm khm/60 khm U U {1}{U} 2 Sorcery U sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead. Graven Lore khm khm/61 khm U U {3}{U}{U} 5 Snow Instant R instant Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. Icebind Pillar khm khm/62 khm U U {2}{U} 3 Snow Artifact U artifact {S}, {T}: Tap target artifact or creature. Icebreaker Kraken khm khm/63 khm U U {10}{U}{U} 12 Snow Creature - Kraken 8 8 R creature This spell costs {1} less to cast for each snow land you control. | When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. | Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand. Inga Rune-Eyes khm khm/64 khm U U {3}{U} 4 Legendary Creature - Human Wizard 3 3 U creature Scry 3/vp1pt3 When Inga Rune-Eyes enters the battlefield, scry 3. | When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. Karfell Harbinger khm khm/65 khm U U {1}{U} 2 Creature - Zombie Wizard 1 3 C creature {T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell. Littjara Kinseekers khm khm/66 khm U U {3}{U} 4 Creature - Shapeshifter 2 4 C creature Scry 1/vp1pt1 Changeling | When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1. Mists of Littjara khm khm/67 khm U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant creature or Vehicle | Enchanted creature gets -3/-0. Mistwalker khm khm/68 khm U U {2}{U} 3 Creature - Shapeshifter 1 4 C creature /ch Changeling | Flying | {1}{U}: Mistwalker gets +1/-1 until end of turn. Mystic Reflection khm khm/69 khm U U {1}{U} 2 Instant R instant Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. | Foretell {U} Orvar, the All-Form khm khm/70 khm U U {3}{U} 4 Legendary Creature - Shapeshifter 3 3 M creature Create Copy/spawn [2xm] Copy Changeling | Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. | When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent. Pilfering Hawk khm khm/71 khm U U {1}{U} 2 Snow Creature - Bird 1 2 C creature /ch Flying | {S}, {T}: Draw a card, then discard a card. Ravenform khm khm/72 khm U U {2}{U} 3 Sorcery C sorcery /spawn [khm] Bird (U 1/1 Flying) Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. | Foretell {U} Reflections of Littjara khm khm/73 khm U U {4}{U} 5 Enchantment R enchantment As Reflections of Littjara enters the battlefield, choose a creature type. | Whenever you cast a spell of the chosen type, copy that spell. Run Ashore khm khm/74 khm U U {4}{U}{U} 6 Instant C instant Choose one or both - | - The owner of target nonland permanent puts it on the top or bottom of their library. | - Return target nonland permanent to its owner's hand. Rune of Flight khm khm/75 khm U U {1}{U} 2 Enchantment - Aura Rune U enchantment Enchant permanent | When Rune of Flight enters the battlefield, draw a card. | As long as enchanted permanent is a creature, it has flying. | As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." Saw It Coming khm khm/76 khm U U {1}{U}{U} 3 Instant U instant Counter target spell. | Foretell {1}{U} Strategic Planning khm khm/77 khm U U {1}{U} 2 Sorcery C sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Undersea Invader khm khm/78 khm U U {4}{U}{U} 6 Creature - Giant Rogue 5 6 C creature /cr90 Flash | Undersea Invader enters the battlefield tapped. Blood on the Snow khm khm/79 khm B B {4}{B}{B} 6 Snow Sorcery R sorcery Choose one - | - Destroy all creatures. | - Destroy all planeswalkers. | Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. Bloodsky Berserker khm khm/80 khm B B {1}{B} 2 Creature - Human Berserker 1 1 U creature Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. Burning-Rune Demon khm khm/81 khm B B {4}{B}{B} 6 Creature - Demon Berserker 6 6 M creature /ch Flying | When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. Crippling Fear khm khm/82 khm B B {2}{B}{B} 4 Sorcery R sorcery Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn. Deathknell Berserker khm khm/83 khm B B {1}{B} 2 Creature - Elf Berserker 2 2 C creature Create Zombie Berserker/spawn [khm] Zombie Berserker (B 2/2) When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token. Demonic Gifts khm khm/84 khm B B {1}{B} 2 Instant C instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control." Dogged Pursuit khm khm/85 khm B B {3}{B} 4 Enchantment C enchantment At the beginning of your end step, each opponent loses 1 life and you gain 1 life. Draugr Necromancer khm khm/86 khm B B {3}{B} 4 Snow Creature - Zombie Cleric 4 4 R creature If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. | You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells. Draugr Recruiter khm khm/87 khm B B {3}{B} 4 Creature - Zombie Cleric 3 3 C creature Boast - {3}{B}: Return target creature card from your graveyard to your hand. Draugr's Helm khm khm/88 khm B B {1}{B} 2 Artifact - Equipment U artifact Create Zombie Berserker/spawn [khm] Zombie Berserker (B 2/2) When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. | Equipped creature gets +2/+2 and has menace. | Equip {4} Dread Rider khm khm/89 khm B B {5}{B} 6 Creature - Spirit Knight 3 7 C creature {1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life. Dream Devourer khm khm/90 khm B B {1}{B} 2 Creature - Demon Cleric 0 3 R creature Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. | Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn. Duskwielder khm khm/91 khm B B {B} 1 Creature - Elf Berserker 1 2 C creature Boast - {1}: Target opponent loses 1 life and you gain 1 life. Egon, God of Death khm khm/92a khm B B {2}{B} 3 Legendary Creature - God 6 6 R creature Create other side/spawn [khm] Throne of Death Deathtouch | At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card. // Throne of Death [Legendary Artifact] At the beginning of your upkeep, mill a card. | {2}{B}, {T}, Exile a creature card from your graveyard: Draw a card. [khm] Throne of Death khm khm/92b khm B {B} 3 Token Legendary Artifact R At the beginning of your upkeep, mill a card. | {2}{B}, {T}, Exile a creature card from your graveyard: Draw a card. Elderfang Disciple khm khm/93 khm B B {1}{B} 2 Creature - Elf Cleric 1 1 C creature When Elderfang Disciple enters the battlefield, each opponent discards a card. Eradicator Valkyrie khm khm/94 khm B B {2}{B}{B} 4 Creature - Angel Berserker 4 3 M creature /ch Flying, lifelink, hexproof from planeswalkers | Boast - {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. Feed the Serpent khm khm/95 khm B B {2}{B}{B} 4 Instant C instant Exile target creature or planeswalker. Grim Draugr khm khm/96 khm B B {2}{B} 3 Snow Creature - Zombie Berserker 3 2 C creature {1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. Hailstorm Valkyrie khm khm/97 khm B B {3}{B} 4 Snow Creature - Angel Wizard 2 2 U creature /ch Flying, trample | {S}{S}: Hailstorm Valkyrie gets +2/+2 until end of turn. Haunting Voyage khm khm/98 khm B B {4}{B}{B} 6 Sorcery M sorcery Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. | Foretell {5}{B}{B} Infernal Pet khm khm/99 khm B B {2}{B} 3 Creature - Imp 2 2 C creature Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn. Jarl of the Forsaken khm khm/100 khm B B {3}{B} 4 Creature - Zombie Cleric 3 2 C creature Flash | When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. | Foretell {1}{B} Karfell Kennel-Master khm khm/101 khm B B {4}{B} 5 Creature - Zombie Berserker 4 4 C creature When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. Koma's Faithful khm khm/102 khm B B {2}{B} 3 Creature - Elf Cleric 3 1 C creature Lifelink | When Koma's Faithful dies, each player mills three cards. Poison the Cup khm khm/103 khm B B {1}{B}{B} 3 Instant U instant Scry 2/vp1pt2 Destroy target creature. If this spell was foretold, scry 2. | Foretell {1}{B} Priest of the Haunted Edge khm khm/104 khm B B {1}{B} 2 Snow Creature - Zombie Cleric 0 4 C creature {T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery. Raise the Draugr khm khm/105 khm B B {1}{B} 2 Instant C instant Choose one - | - Return target creature card from your graveyard to your hand. | - Return two target creature cards that share a creature type from your graveyard to your hand. Return Upon the Tide khm khm/106 khm B B {4}{B} 5 Sorcery U sorcery Create 2 Elf Warriors/spawnx2 [khm] Elf Warrior (G 1/1) Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. | Foretell {3}{B} Rise of the Dread Marn khm khm/107 khm B B {2}{B} 3 Instant R instant Create Zombie Berserker/spawn [khm] Zombie Berserker (B 2/2) Create 5 Zombie Berserkers/spawnx5 [khm] Zombie Berserker (B 2/2) Create 10 Zombie Berserkers/spawnx10 [khm] Zombie Berserker (B 2/2) Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. | Foretell {B} Rune of Mortality khm khm/108 khm B B {1}{B} 2 Enchantment - Aura Rune U enchantment Enchant permanent | When Rune of Mortality enters the battlefield, draw a card. | As long as enchanted permanent is a creature, it has deathtouch. | As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." Skemfar Avenger khm khm/109 khm B B {1}{B} 2 Creature - Elf Berserker 3 1 R creature Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life. Skemfar Shadowsage khm khm/110 khm B B {3}{B} 4 Creature - Elf Cleric 2 5 U creature When Skemfar Shadowsage enters the battlefield, choose one - | - Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. | - You gain X life, where X is the greatest number of creatures you control that have a creature type in common. Skull Raid khm khm/111 khm B B {3}{B} 4 Sorcery C sorcery Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference. | Foretell {1}{B} Tergrid, God of Fright khm khm/112a khm B B {3}{B}{B} 5 Legendary Creature - God 4 5 R creature Create other side/spawn [khm] Tergrid's Lantern Menace | Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control. // Tergrid's Lantern [Legendary Artifact] {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. | {3}{B}: Untap Tergrid's Lantern. [khm] Tergrid's Lantern khm khm/112b khm B {3}{B} 5 Token Legendary Artifact R {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. | {3}{B}: Untap Tergrid's Lantern. Tergrid's Shadow khm khm/113 khm B B {3}{B}{B} 5 Instant U instant Each player sacrifices two creatures. | Foretell {2}{B}{B} Valki, God of Lies khm khm/114a khm B BR {1}{B} 2 Legendary Creature - God 2 1 M creature Create other side/spawn [khm] Tibalt, Cosmic Impostor When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. | {X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card. // Tibalt, Cosmic Impostor [Legendary Planeswalker - Tibalt] As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." | +2: Exile the top card of each player's library. | -3: Exile target artifact or creature. | -8: Exile all graveyards. Add {R}{R}{R}. [khm] Tibalt, Cosmic Impostor khm khm/114b khm BR {5}{B}{R} 2 Token Legendary Planeswalker - Tibalt 5 M yInitialize/ccblue=5 Reveal top card/vp1at1 Create Tibalt, Cosmic Impostor Emblem/spawn [khm] Tibalt, Cosmic Impostor Emblem As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." | +2: Exile the top card of each player's library. | -3: Exile target artifact or creature. | -8: Exile all graveyards. Add {R}{R}{R}. Varragoth, Bloodsky Sire khm khm/115 khm B B {2}{B} 3 Legendary Creature - Demon Rogue 2 3 R creature Deathtouch | Boast - {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. Vengeful Reaper khm khm/116 khm B B {3}{B} 4 Creature - Angel Cleric 2 3 U creature /ch Flying, deathtouch, haste | Foretell {1}{B} Village Rites khm khm/117 khm B B {B} 1 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Draw two cards. Weigh Down khm khm/118 khm B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, exile a creature card from your graveyard. | Target creature gets -3/-3 until end of turn. Withercrown khm khm/119 khm B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature." Arni Brokenbrow khm khm/120 khm R R {2}{R} 3 Legendary Creature - Human Berserker 3 3 R creature Haste | Boast - {1}: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. Axgard Cavalry khm khm/121 khm R R {1}{R} 2 Creature - Dwarf Berserker 2 2 C creature {T}: Target creature gains haste until end of turn. Basalt Ravager khm khm/122 khm R R {3}{R} 4 Creature - Giant Wizard 4 2 U creature When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. Birgi, God of Storytelling khm khm/123a khm R R {2}{R} 3 Legendary Creature - God 3 3 R creature Create other side/spawn [khm] Harnfel, Horn of Bounty Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. | Creatures you control can boast twice during each of your turns rather than once. // Harnfel, Horn of Bounty [Legendary Artifact] Discard a card: Exile the top two cards of your library. You may play those cards this turn. [khm] Harnfel, Horn of Bounty khm khm/123b khm R {4}{R} 3 Token Legendary Artifact R Reveal top two cards/vp1at2 Discard a card: Exile the top two cards of your library. You may play those cards this turn. Breakneck Berserker khm khm/124 khm R R {2}{R} 3 Creature - Dwarf Berserker 3 2 C creature Haste Calamity Bearer khm khm/125 khm R R {2}{R}{R} 4 Creature - Giant Berserker 3 4 R creature If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Cinderheart Giant khm khm/126 khm R R {5}{R}{R} 7 Creature - Giant Berserker 7 6 C creature Trample | When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random. Craven Hulk khm khm/127 khm R R {3}{R} 4 Creature - Giant Coward 4 4 C creature Craven Hulk can't block alone. Crush the Weak khm khm/128 khm R R {2}{R} 3 Sorcery U sorcery Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. | Foretell {R} Demon Bolt khm khm/129 khm R R {2}{R} 3 Instant C instant Demon Bolt deals 4 damage to target creature or planeswalker. | Foretell {R} Doomskar Titan khm khm/130 khm R R {4}{R}{R} 6 Creature - Giant Berserker 4 4 U creature When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. | Foretell {4}{R} Dragonkin Berserker khm khm/131 khm R R {1}{R} 2 Creature - Human Berserker 2 2 R creature Create Dragon/spawn [khm] Dragon (R 5/5 Flying) First strike | Boast abilities you activate cost {1} less to activate for each Dragon you control. | Boast - {4}{R}: Create a 5/5 red Dragon creature token with flying. Dual Strike khm khm/132 khm R R {R}{R} 2 Instant U instant When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy. | Foretell {R} Dwarven Hammer khm khm/133 khm R R {2}{R} 3 Artifact - Equipment U artifact Create Dwarf Berserker/spawn [khm] Dwarf Berserker (R 2/1) When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. | Equipped creature gets +3/+0 and has trample. | Equip {3} Dwarven Reinforcements khm khm/134 khm R R {3}{R} 4 Sorcery C sorcery /spawnx2 [khm] Dwarf Berserker (R 2/1) Create two 2/1 red Dwarf Berserker creature tokens. | Foretell {1}{R} Fearless Liberator khm khm/135 khm R R {1}{R} 2 Creature - Dwarf Berserker 2 1 U creature Create Dwarf Berserker/spawn [khm] Dwarf Berserker (R 2/1) Boast - {2}{R}: Create a 2/1 red Dwarf Berserker creature token. Fearless Pup khm khm/136 khm R R {R} 1 Creature - Wolf 1 1 C creature First strike | Boast - {2}{R}: Fearless Pup gets +2/+0 until end of turn. Frenzied Raider khm khm/137 khm R R {1}{R} 2 Creature - Demon Berserker 2 2 U creature Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider. Frost Bite khm khm/138 khm R R {R} 1 Snow Instant C instant Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead. Goldspan Dragon khm khm/139 khm R R {3}{R}{R} 5 Creature - Dragon 4 4 M creature yInitialize/ch Create Treasure/spawn [khm] Treasure Flying, haste | Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. | Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." Hagi Mob khm khm/140 khm R R {4}{R} 5 Creature - Troll Berserker 5 4 C creature Boast - {1}{R}: Hagi Mob deals 1 damage to any target. Immersturm Raider khm khm/141 khm R R {1}{R} 2 Creature - Demon Berserker 2 1 C creature When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card. Magda, Brazen Outlaw khm khm/142 khm R R {1}{R} 2 Legendary Creature - Dwarf Berserker 2 1 R creature Create Treasure/spawn [khm] Treasure Other Dwarves you control get +1/+0. | Whenever a Dwarf you control becomes tapped, create a Treasure token. | Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle. Open the Omenpaths khm khm/143 khm R R {2}{R} 3 Instant C instant Choose one - | - Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. | - Creatures you control get +1/+0 until end of turn. Provoke the Trolls khm khm/144 khm R R {3}{R} 4 Instant U instant Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn. Quakebringer khm khm/145 khm R R {3}{R}{R} 5 Creature - Giant Berserker 5 4 M creature Your opponents can't gain life. | At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. | Foretell {2}{R}{R} Reckless Crew khm khm/146 khm R R {3}{R} 4 Sorcery R sorcery Create Dwarf Berserker/spawn [khm] Dwarf Berserker (R 2/1) Create 5 Dwarf Berserkers/spawnx5 [khm] Dwarf Berserker (R 2/1) Create 10 Dwarf Berserkers/spawnx10 [khm] Dwarf Berserker (R 2/1) Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it. Run Amok khm khm/147 khm R R {1}{R} 2 Instant C instant Target attacking creature gets +3/+3 and gains trample until end of turn. Rune of Speed khm khm/148 khm R R {1}{R} 2 Enchantment - Aura Rune U enchantment Enchant permanent | When Rune of Speed enters the battlefield, draw a card. | As long as enchanted permanent is a creature, it gets +1/+0 and has haste. | As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." Seize the Spoils khm khm/149 khm R R {2}{R} 3 Sorcery C sorcery /spawn [khm] Treasure As an additional cost to cast this spell, discard a card. | Draw two cards and create a Treasure token. Shackles of Treachery khm khm/150 khm R R {2}{R} 3 Sorcery C sorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it." Smashing Success khm khm/151 khm R R {3}{R} 4 Instant C instant Create Treasure/spawn [khm] Treasure Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. Squash khm khm/152 khm R R {4}{R} 5 Instant C instant This spell costs {3} less to cast if you control a Giant. | Squash deals 6 damage to target creature or planeswalker. Tibalt's Trickery khm khm/153 khm R R {1}{R} 2 Instant R instant Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. Toralf, God of Fury khm khm/154a khm R R {2}{R}{R} 4 Legendary Creature - God 5 4 M creature Create other side/spawn [khm] Toralf's Hammer Trample | Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent. // Toralf's Hammer [Legendary Artifact - Equipment] Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand." | Equipped creature gets +3/+0 as long as it's legendary. | Equip {1}{R} [khm] Toralf's Hammer khm khm/154b khm R {1}{R} 4 Token Legendary Artifact - Equipment M Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand." | Equipped creature gets +3/+0 as long as it's legendary. | Equip {1}{R} Tormentor's Helm khm khm/155 khm R R {R} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1. | Whenever equipped creature becomes blocked, it deals 1 damage to defending player. | Equip {1} Tundra Fumarole khm khm/156 khm R R {1}{R}{R} 3 Snow Sorcery R sorcery Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. Tuskeri Firewalker khm khm/157 khm R R {2}{R} 3 Creature - Human Berserker 3 2 C creature Reveal top card/vp1at1 Boast - {1}: Exile the top card of your library. You may play that card this turn. Vault Robber khm khm/158 khm R R {1}{R} 2 Creature - Dwarf Rogue 1 3 C creature Create Treasure/spawn [khm] Treasure {1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. Arachnoform khm khm/159 khm G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2, has reach, and is every creature type. Battle Mammoth khm khm/160 khm G G {3}{G}{G} 5 Creature - Elephant 6 5 M creature Trample | Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. | Foretell {2}{G}{G} Blessing of Frost khm khm/161 khm G G {3}{G} 4 Snow Sorcery R sorcery Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. Blizzard Brawl khm khm/162 khm G G {G} 1 Snow Sorcery U sorcery Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. Boreal Outrider khm khm/163 khm G G {2}{G} 3 Snow Creature - Elf Warrior 3 2 U creature Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. Broken Wings khm khm/164 khm G G {2}{G} 3 Instant C instant Destroy target artifact, enchantment, or creature with flying. Elderleaf Mentor khm khm/165 khm G G {3}{G} 4 Creature - Elf Warrior 3 2 C creature /spawn [khm] Elf Warrior (G 1/1) When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. Elven Bow khm khm/166 khm G G {G} 1 Artifact - Equipment U artifact Create Elf Warrior/spawn [khm] Elf Warrior (G 1/1) When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. | Equipped creature gets +1/+2 and has reach. | Equip {3} Elvish Warmaster khm khm/167 khm G G {1}{G} 2 Creature - Elf Warrior 2 2 R creature Create Elf Warrior/spawn [khm] Elf Warrior (G 1/1) Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. | {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. Esika, God of the Tree khm khm/168a khm G WUBRG {1}{G}{G} 3 Legendary Creature - God 1 4 M creature Create other side/spawn [khm] The Prismatic Bridge Vigilance | {T}: Add one mana of any color. | Other legendary creatures you control have vigilance and "{T}: Add one mana of any color." // The Prismatic Bridge [Legendary Enchantment] At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. [khm] The Prismatic Bridge khm khm/168b khm WUBRG {W}{U}{B}{R}{G} 3 Token Legendary Enchantment M At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Esika's Chariot khm khm/169 khm G G {3}{G} 4 Legendary Artifact - Vehicle 4 4 R artifact yInitialize/spawnx2 [khm] Cat (G 2/2) Create Copy/spawn [2xm] Copy When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. | Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. | Crew 4 Fynn, the Fangbearer khm khm/170 khm G G {1}{G} 2 Legendary Creature - Human Warrior 1 3 U creature Create Poison Counter/spawn [nph] Poison Counter Deathtouch | Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. Glittering Frost khm khm/171 khm G G {2}{G} 3 Snow Enchantment - Aura C enchantment Enchant land | Enchanted land is snow. | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. Gnottvold Recluse khm khm/172 khm G G {2}{G} 3 Creature - Spider 4 2 C creature Reach Grizzled Outrider khm khm/173 khm G G {4}{G} 5 Creature - Elf Warrior 5 5 C creature Guardian Gladewalker khm khm/174 khm G G {1}{G} 2 Creature - Shapeshifter 1 1 C creature Changeling | When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature. Horizon Seeker khm khm/175 khm G G {2}{G} 3 Creature - Human Warrior 3 2 C creature Boast - {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Icehide Troll khm khm/176 khm G G {2}{G} 3 Snow Creature - Troll Warrior 2 3 C creature {S}{S}: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. In Search of Greatness khm khm/177 khm G G {G}{G} 2 Enchantment R enchantment Scry 1/vp1pt1 At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1. Jaspera Sentinel khm khm/178 khm G G {G} 1 Creature - Elf Rogue 1 2 C creature Reach | {T}, Tap an untapped creature you control: Add one mana of any color. Jorn, God of Winter khm khm/179a khm G BGU {2}{G} 3 Legendary Snow Creature - God 3 3 R creature Create other side/spawn [khm] Kaldring, the Rimestaff Whenever Jorn attacks, untap each snow permanent you control. // Kaldring, the Rimestaff [Legendary Snow Artifact] {T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. [khm] Kaldring, the Rimestaff khm khm/179b khm UB {1}{U}{B} 3 Token Legendary Snow Artifact R /cr90 {T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. King Harald's Revenge khm khm/180 khm G G {2}{G} 3 Sorcery C sorcery Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able. Kolvori, God of Kinship khm khm/181a khm G G {2}{G}{G} 4 Legendary Creature - God 2 4 R creature Look at top six cards/vp1pt6 Create other side/spawn [khm] The Ringhart Crest As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance. | {1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // The Ringhart Crest [Legendary Artifact] As The Ringhart Crest enters the battlefield, choose a creature type. | {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. [khm] The Ringhart Crest khm khm/181b khm G {1}{G} 4 Token Legendary Artifact R As The Ringhart Crest enters the battlefield, choose a creature type. | {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. Littjara Glade-Warden khm khm/182 khm G G {3}{G} 4 Creature - Shapeshifter 3 3 U creature Changeling | {2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. Mammoth Growth khm khm/183 khm G G {2}{G} 3 Instant C instant Target creature gets +4/+4 until end of turn. | Foretell {G} Masked Vandal khm khm/184 khm G G {1}{G} 2 Creature - Shapeshifter 1 3 C creature Changeling | When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. Old-Growth Troll khm khm/185 khm G G {G}{G}{G} 3 Creature - Troll Warrior 4 4 R creature Create Troll Warrior/spawn [khm] Troll Warrior (G 4/4 Trample) Trample | When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {G}{G}' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'" Path to the World Tree khm khm/186 khm G WUBRG {1}{G} 2 Enchantment U enchantment Create Bear/spawn [khm] Bear (G 2/2) When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. | {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. Ravenous Lindwurm khm khm/187 khm G G {4}{G}{G} 6 Creature - Wurm 6 6 C creature When Ravenous Lindwurm enters the battlefield, you gain 4 life. Realmwalker khm khm/188 khm G G {2}{G} 3 Creature - Shapeshifter 2 3 R creature Look at top card/vp1pt1 Changeling | As Realmwalker enters the battlefield, choose a creature type. | You may look at the top card of your library any time. | You may cast creature spells of the chosen type from the top of your library. Rootless Yew khm khm/189 khm G G {3}{G}{G} 5 Creature - Treefolk 5 4 U creature When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. Roots of Wisdom khm khm/190 khm G G {1}{G} 2 Sorcery C sorcery Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. Rune of Might khm khm/191 khm G G {1}{G} 2 Enchantment - Aura Rune U enchantment Enchant permanent | When Rune of Might enters the battlefield, draw a card. | As long as enchanted permanent is a creature, it gets +1/+1 and has trample. | As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." Sarulf's Packmate khm khm/192 khm G G {3}{G} 4 Creature - Wolf 3 3 C creature When Sarulf's Packmate enters the battlefield, draw a card. | Foretell {1}{G} Sculptor of Winter khm khm/193 khm G G {1}{G} 2 Snow Creature - Elf Rogue 2 2 C creature {T}: Untap target snow land. Snakeskin Veil khm khm/194 khm G G {G} 1 Instant C instant Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. Spirit of the Aldergard khm khm/195 khm G G {3}{G} 4 Snow Creature - Bear Spirit 0 4 U creature When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. | Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. Struggle for Skemfar khm khm/196 khm G G {3}{G} 4 Sorcery C sorcery Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. | Foretell {G} Toski, Bearer of Secrets khm khm/197 khm G G {3}{G} 4 Legendary Creature - Squirrel 1 1 R creature This spell can't be countered. | Indestructible | Toski, Bearer of Secrets attacks each combat if able. | Whenever a creature you control deals combat damage to a player, draw a card. Tyvar Kell khm khm/198 khm G BG {2}{G}{G} 4 Legendary Planeswalker - Tyvar 3 M planeswalker yInitialize/ccblue=3 Create Elf Warrior/spawn [khm] Elf Warrior (G 1/1) Create Tyvar Kell Emblem/spawn [khm] Tyvar Kell Emblem Elves you control have "{T}: Add {B}." | +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. | 0: Create a 1/1 green Elf Warrior creature token. | -6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." Vorinclex, Monstrous Raider khm khm/199 khm G G {4}{G}{G} 6 Legendary Creature - Phyrexian Praetor 6 6 M creature Trample, haste | If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. | If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down. Aegar, the Freezing Flame khm khm/200 khm UR UR {1}{U}{R} 3 Legendary Creature - Giant Wizard 3 3 U creature Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. Arni Slays the Troll khm khm/201 khm RG RG {R}{G} 2 Enchantment - Saga U enchantment /ccblue=1 I - Target creature you control fights up to one target creature you don't control. | II - Add {R}. Put two +1/+1 counters on up to one target creature you control. | III - You gain life equal to the greatest power among creatures you control. Ascent of the Worthy khm khm/202 khm WB WB {1}{W}{B} 3 Enchantment - Saga U enchantment yInitialize/ccblue=1 Create Flying Counter/spawn [lackey] Flying Counter I, II - Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. | III - Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types. Battle for Bretagard khm khm/203 khm GW GW {1}{G}{W} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Copy/spawn [2xm] Copy Create Human Warrior/spawn [khm] Human Warrior (W 1/1) Create Elf Warrior/spawn [khm] Elf Warrior (G 1/1) I - Create a 1/1 white Human Warrior creature token. | II - Create a 1/1 green Elf Warrior creature token. | III - Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it. Battle of Frost and Fire khm khm/204 khm UR UR {3}{U}{R} 5 Enchantment - Saga R enchantment yInitialize/ccblue=1 Scry 3/vp1pt3 I - Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. | II - Scry 3. | III - Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card. The Bears of Littjara khm khm/205 khm GU GU {1}{G}{U} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Shapeshifter/spawn [khm] Shapeshifter (U 2/2 Changeling) I - Create a 2/2 blue Shapeshifter creature token with changeling. | II - Any number of target Shapeshifter creatures you control have base power and toughness 4/4. | III - Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent. Binding the Old Gods khm khm/206 khm BG BG {2}{B}{G} 4 Enchantment - Saga U enchantment /ccblue=1 I - Destroy target nonland permanent an opponent controls. | II - Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. | III - Creatures you control gain deathtouch until end of turn. The Bloodsky Massacre khm khm/207 khm BR BR {1}{B}{R} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Demon Berserker/spawn [khm] Demon Berserker (R 2/3 Menace) I - Create a 2/3 red Demon Berserker creature token with menace. | II - Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. | III - Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end. Fall of the Impostor khm khm/208 khm GW GW {1}{G}{W} 3 Enchantment - Saga U enchantment /ccblue=1 I, II - Put a +1/+1 counter on up to one target creature. | III - Exile a creature with the greatest power among creatures target opponent controls. Firja, Judge of Valor khm khm/209 khm WB WB {2}{W}{B}{B} 5 Legendary Creature - Angel Cleric 2 4 U creature yInitialize/ch Look at top three cards/vp1pt3 Flying, lifelink | Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Firja's Retribution khm khm/210 khm WB WB {1}{W}{W}{B} 4 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Angel Warrior/spawn [khm] Angel Warrior (W 4/4 Flying, Vigilance) I - Create a 4/4 white Angel Warrior creature token with flying and vigilance. | II - Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." | III - Angels you control gain double strike until end of turn. Forging the Tyrite Sword khm khm/211 khm RW RW {1}{R}{W} 3 Enchantment - Saga U enchantment yInitialize/ccblue=1 Create Treasure/spawn [khm] Treasure I, II - Create a Treasure token. | III - Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle. Harald, King of Skemfar khm khm/212 khm BG BG {1}{B}{G} 3 Legendary Creature - Elf Warrior 3 2 U creature Look at top five cards/vp1pt5 Menace | When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Harald Unites the Elves khm khm/213 khm BG BG {2}{B}{G} 4 Enchantment - Saga R enchantment /ccblue=1 I - Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. | II - Put a +1/+1 counter on each Elf you control. | III - Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn. Immersturm Predator khm khm/214 khm BR BR {2}{B}{R} 4 Creature - Vampire Dragon 3 3 R creature /ch Flying | Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. | Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it. Invasion of the Giants khm khm/215 khm UR UR {U}{R} 2 Enchantment - Saga U enchantment yInitialize/ccblue=1 Scry 2/vp1pt2 I - Scry 2. | II - Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker. | III - The next Giant spell you cast this turn costs {2} less to cast. Kardur, Doomscourge khm khm/216 khm BR BR {2}{B}{R} 4 Legendary Creature - Demon Berserker 4 3 U creature When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. | Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. Kardur's Vicious Return khm khm/217 khm BR BR {2}{B}{R} 4 Enchantment - Saga U enchantment /ccblue=1 I - You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target. | II - Each player discards a card. | III - Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn. Kaya the Inexorable khm khm/218 khm WB WB {3}{W}{B} 5 Legendary Planeswalker - Kaya 5 M planeswalker yInitialize/ccblue=5 Create Spirit/spawn [khm] Spirit (W 1/1 Flying) Create Kaya the Inexorable Emblem/spawn [khm] Kaya the Inexorable Emblem +1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." | -3: Exile target nonland permanent. | -7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost." King Narfi's Betrayal khm khm/219 khm UB UB {1}{U}{B} 3 Enchantment - Saga R enchantment /ccblue=1 I - Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. | II, III - Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells. Koll, the Forgemaster khm khm/220 khm RW RW {R}{W} 2 Legendary Creature - Dwarf Warrior 2 2 U creature Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. | Creature tokens you control that are enchanted or equipped get +1/+1. Koma, Cosmos Serpent khm khm/221 khm GU GU {3}{G}{G}{U}{U} 7 Legendary Creature - Serpent 6 6 M creature Create Koma's Coil/spawn [khm] Koma's Coil (U 3/3) This spell can't be countered. | At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. | Sacrifice another Serpent: Choose one - | - Tap target permanent. Its activated abilities can't be activated this turn. | - Koma, Cosmos Serpent gains indestructible until end of turn. Maja, Bretagard Protector khm khm/222 khm GW GW {2}{G}{W}{W} 5 Legendary Creature - Human Warrior 2 3 U creature Create Human Warrior/spawn [khm] Human Warrior (W 1/1) Other creatures you control get +1/+1. | Landfall - Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. Moritte of the Frost khm khm/223 khm GU GU {2}{G}{U}{U} 5 Legendary Snow Creature - Shapeshifter 0 0 U creature Changeling | You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling. Narfi, Betrayer King khm khm/224 khm UB UB {3}{U}{B} 5 Legendary Snow Creature - Zombie Wizard 4 3 U creature Other snow and Zombie creatures you control get +1/+1. | {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. Niko Aris khm khm/225 khm WU WU {X}{W}{U}{U} 3 Legendary Planeswalker - Niko 3 M planeswalker yInitialize/ccblue=3 Create Shard/spawn [khm] Shard Create 5 Shards/spawnx5 [khm] Shard Create 10 Shards/spawnx10 [khm] Shard When Niko Aris enters the battlefield, create X Shard tokens. | +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. | -1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. | -1: Create a Shard token. Niko Defies Destiny khm khm/226 khm WU WU {1}{W}{U} 3 Enchantment - Saga U enchantment /ccblue=1 I - You gain 2 life for each foretold card you own in exile. | II - Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell. | III - Return target card with foretell from your graveyard to your hand. The Raven's Warning khm khm/227 khm WU WU {1}{W}{U} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Bird/spawn [khm] Bird (U 1/1 Flying) I - Create a 1/1 blue Bird creature token with flying. You gain 2 life. | II - Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. | III - You may put a card you own from outside the game on top of your library. Sarulf, Realm Eater khm khm/228 khm BG BG {1}{B}{G} 3 Legendary Creature - Wolf 3 3 R creature Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. | At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way. Showdown of the Skalds khm khm/229 khm RW RW {2}{R}{W} 4 Enchantment - Saga R enchantment yInitialize/ccblue=1 Reveal top four cards/vp1at4 I - Exile the top four cards of your library. Until the end of your next turn, you may play those cards. | II, III - Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. Svella, Ice Shaper khm khm/230 khm RG RG {1}{R}{G} 3 Legendary Snow Creature - Troll Warrior 2 4 U creature Look at top four cards/vp1pt4 Create Icy Manalith/spawn [khm] Icy Manalith {3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color." | {6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. The Three Seasons khm khm/231 khm GU GU {G}{U} 2 Enchantment - Saga U enchantment /ccblue=1 I - Mill three cards. | II - Return up to two target snow permanent cards from your graveyard to your hand. | III - Choose three cards in each graveyard. Their owners shuffle those cards into their libraries. The Trickster-God's Heist khm khm/232 khm UB UB {2}{U}{B} 4 Enchantment - Saga U enchantment /ccblue=1 I - You may exchange control of two target creatures. | II - You may exchange control of two target nonbasic, noncreature permanents that share a card type. | III - Target player loses 3 life and you gain 3 life. Vega, the Watcher khm khm/233 khm WU WU {1}{W}{U} 3 Legendary Creature - Bird Spirit 2 2 U creature /ch Flying | Whenever you cast a spell from anywhere other than your hand, draw a card. Waking the Trolls khm khm/234 khm RG RG {4}{R}{G} 6 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Troll Warrior/spawn [khm] Troll Warrior (G 4/4 Trample) Create 5 Troll Warriors/spawnx5 [khm] Troll Warrior (G 4/4 Trample) Create 10 Troll Warriors/spawnx10 [khm] Troll Warrior (G 4/4 Trample) I - Destroy target land. | II - Put target land card from a graveyard onto the battlefield under your control. | III - Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference. Bloodline Pretender khm khm/235 khm {3} 3 Artifact Creature - Shapeshifter 2 2 U creature Changeling | As Bloodline Pretender enters the battlefield, choose a creature type. | Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender. Colossal Plow khm khm/236 khm W {2} 2 Artifact - Vehicle 6 3 U artifact Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. | Crew 6 Cosmos Elixir khm khm/237 khm {4} 4 Artifact R artifact At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life. Funeral Longboat khm khm/238 khm {2} 2 Artifact - Vehicle 3 3 C artifact Vigilance | Crew 1 Goldvein Pick khm khm/239 khm {2} 2 Artifact - Equipment C artifact Create Treasure/spawn [khm] Treasure Equipped creature gets +1/+1. | Whenever equipped creature deals combat damage to a player, create a Treasure token. | Equip {1} Maskwood Nexus khm khm/240 khm {4} 4 Artifact R artifact Create Shapeshifter/spawn [khm] Shapeshifter (U 2/2 Changeling) Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. | {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. Pyre of Heroes khm khm/241 khm {2} 2 Artifact R artifact {2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery. Raiders' Karve khm khm/242 khm {3} 3 Artifact - Vehicle 4 4 C artifact Look at top card/vp1pt1 Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. | Crew 3 Raven Wings khm khm/243 khm {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. | Equip {2} Replicating Ring khm khm/244 khm {3} 3 Snow Artifact U artifact Create 8 Replicated Rings/spawnx8 [khm] Replicated Ring {T}: Add one mana of any color. | At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color." Runed Crown khm khm/245 khm {3} 3 Artifact - Equipment U artifact When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle. | Equipped creature gets +1/+1. | Equip {2} Scorn Effigy khm khm/246 khm {3} 3 Artifact Creature - Scarecrow 2 3 C creature Foretell {0} Weathered Runestone khm khm/247 khm {2} 2 Artifact U artifact Nonland permanent cards in graveyards and libraries can't enter the battlefield. | Players can't cast spells from graveyards or libraries. Alpine Meadow khm khm/248 khm RW 0 Snow Land - Mountain Plains C land /cr90 Alpine Meadow enters the battlefield tapped. Arctic Treeline khm khm/249 khm GW 0 Snow Land - Forest Plains C land /cr90 Arctic Treeline enters the battlefield tapped. Axgard Armory khm khm/250 khm RW 0 Land U land /cr90 Axgard Armory enters the battlefield tapped. | {T}: Add {W}. | {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle. Barkchannel Pathway khm khm/251a khm GU 0 Land R land Create other side/spawn [khm] Tidechannel Pathway {T}: Add {G}. // Tidechannel Pathway [Land] {T}: Add {U}. [khm] Tidechannel Pathway khm khm/251b khm 0 Token Land R {T}: Add {U}. Blightstep Pathway khm khm/252a khm BR 0 Land R land Create other side/spawn [khm] Searstep Pathway {T}: Add {B}. // Searstep Pathway [Land] {T}: Add {R}. [khm] Searstep Pathway khm khm/252b khm 0 Token Land R {T}: Add {R}. Bretagard Stronghold khm khm/253 khm GW 0 Land U land /cr90 Bretagard Stronghold enters the battlefield tapped. | {T}: Add {G}. | {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. Darkbore Pathway khm khm/254a khm BG 0 Land R land Create other side/spawn [khm] Slitherbore Pathway {T}: Add {B}. // Slitherbore Pathway [Land] {T}: Add {G}. [khm] Slitherbore Pathway khm khm/254b khm 0 Token Land R {T}: Add {G}. Faceless Haven khm khm/255 khm 0 Snow Land R land {T}: Add {C}. | {S}{S}{S}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. Gates of Istfell khm khm/256 khm WU 0 Land U land /cr90 Gates of Istfell enters the battlefield tapped. | {T}: Add {W}. | {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards. Glacial Floodplain khm khm/257 khm WU 0 Snow Land - Plains Island C land /cr90 Glacial Floodplain enters the battlefield tapped. Gnottvold Slumbermound khm khm/258 khm RG 0 Land U land yInitialize/cr90 Create Troll Warrior/spawn [khm] Troll Warrior (G 4/4 Trample) Gnottvold Slumbermound enters the battlefield tapped. | {T}: Add {R}. | {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample. Great Hall of Starnheim khm khm/259 khm WB 0 Land U land yInitialize/cr90 Create Angel Warrior/spawn [khm] Angel Warrior (W 4/4 Flying, Vigilance) Great Hall of Starnheim enters the battlefield tapped. | {T}: Add {B}. | {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery. Hengegate Pathway khm khm/260a khm WU 0 Land R land Create other side/spawn [khm] Mistgate Pathway {T}: Add {W}. // Mistgate Pathway [Land] {T}: Add {U}. [khm] Mistgate Pathway khm khm/260b khm 0 Token Land R {T}: Add {U}. Highland Forest khm khm/261 khm RG 0 Snow Land - Mountain Forest C land /cr90 Highland Forest enters the battlefield tapped. Ice Tunnel khm khm/262 khm UB 0 Snow Land - Island Swamp C land /cr90 Ice Tunnel enters the battlefield tapped. Immersturm Skullcairn khm khm/263 khm BR 0 Land U land /cr90 Immersturm Skullcairn enters the battlefield tapped. | {T}: Add {B}. | {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery. Littjara Mirrorlake khm khm/264 khm GU 0 Land U land yInitialize/cr90 Create Copy/spawn [2xm] Copy Littjara Mirrorlake enters the battlefield tapped. | {T}: Add {U}. | {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery. Port of Karfell khm khm/265 khm UB 0 Land U land /cr90 Port of Karfell enters the battlefield tapped. | {T}: Add {U}. | {3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. Rimewood Falls khm khm/266 khm GU 0 Snow Land - Forest Island C land /cr90 Rimewood Falls enters the battlefield tapped. Shimmerdrift Vale khm khm/267 khm 0 Snow Land C land /cr90 Shimmerdrift Vale enters the battlefield tapped. | As Shimmerdrift Vale enters the battlefield, choose a color. | {T}: Add one mana of the chosen color. Skemfar Elderhall khm khm/268 khm BG 0 Land U land yInitialize/cr90 Create 2 Elf Warriors/spawnx2 [khm] Elf Warrior (G 1/1) Skemfar Elderhall enters the battlefield tapped. | {T}: Add {G}. | {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. Snowfield Sinkhole khm khm/269 khm WB 0 Snow Land - Plains Swamp C land /cr90 Snowfield Sinkhole enters the battlefield tapped. Sulfurous Mire khm khm/270 khm BR 0 Snow Land - Swamp Mountain C land /cr90 Sulfurous Mire enters the battlefield tapped. Surtland Frostpyre khm khm/271 khm UR 0 Land U land yInitialize/cr90 Scry 2/vp1pt2 Surtland Frostpyre enters the battlefield tapped. | {T}: Add {R}. | {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery. Tyrite Sanctum khm khm/272 khm 0 Land R land Create Indestructible Counter/spawn [lackey] Indestructible Counter {T}: Add {C}. | {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. | {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God. Volatile Fjord khm khm/273 khm UR 0 Snow Land - Island Mountain C land /cr90 Volatile Fjord enters the battlefield tapped. Woodland Chasm khm khm/274 khm BG 0 Snow Land - Swamp Forest C land /cr90 Woodland Chasm enters the battlefield tapped. The World Tree khm khm/275 khm WUBRG 0 Land R land /cr90 The World Tree enters the battlefield tapped. | {T}: Add {G}. | As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." | {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle. Snow-Covered Plains khm khm/276 khm W 0 Basic Snow Land - Plains C plains Snow-Covered Island khm khm/278 khm U 0 Basic Snow Land - Island C island Snow-Covered Swamp khm khm/280 khm B 0 Basic Snow Land - Swamp C swamp Snow-Covered Mountain khm khm/282 khm R 0 Basic Snow Land - Mountain C mountain Snow-Covered Forest khm khm/284 khm G 0 Basic Snow Land - Forest C forest Valkyrie Harbinger khm khm/374 khm W W {4}{W}{W} 6 Creature - Angel Cleric 4 5 R notInPacks creature yInitialize/ch Create Angel/spawn [mh1] Angel (W 4/4 Flying, Vigilance) Flying, lifelink | At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. Surtland Elementalist khm khm/375 khm U U {5}{U}{U} 7 Creature - Giant Wizard 8 8 R notInPacks creature As an additional cost to cast this spell, reveal a Giant card from your hand or pay {2}. | Whenever Surtland Elementalist attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost. Cleaving Reaper khm khm/376 khm B B {3}{B}{B} 5 Creature - Angel Berserker 5 3 R notInPacks creature /ch Flying, trample | Pay 3 life: Return Cleaving Reaper from your graveyard to your hand. Activate only if you had an Angel or Berserker enter the battlefield under your control this turn. Surtland Flinger khm khm/377 khm R R {3}{R}{R} 5 Creature - Giant Berserker 4 6 R notInPacks creature Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead. Canopy Tactician khm khm/378 khm G G {3}{G} 4 Creature - Elf Warrior 3 3 R notInPacks creature Other Elves you control get +1/+1. | {T}: Add {G}{G}{G}. Armed and Armored khm khm/379 khm W W {1}{W} 2 Instant U notInPacks instant Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. Starnheim Aspirant khm khm/380 khm W W {2}{W} 3 Creature - Human Cleric 2 2 U notInPacks creature Angel spells you cast cost {2} less to cast. Warchanter Skald khm khm/381 khm W W {2}{W} 3 Creature - Dwarf Cleric 2 3 U notInPacks creature Create Dwarf Berserker/spawn [khm] Dwarf Berserker (R 2/1) Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token. Youthful Valkyrie khm khm/382 khm W W {1}{W} 2 Creature - Angel 1 3 U notInPacks creature /ch Flying | Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie. Absorb Identity khm khm/383 khm U U {1}{U} 2 Instant U notInPacks instant Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn. Giant's Grasp khm khm/384 khm U U {2}{U}{U} 4 Enchantment - Aura U notInPacks enchantment Enchant Giant you control | When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield. Elderfang Ritualist khm khm/385 khm B B {2}{B} 3 Creature - Elf Cleric 3 1 U notInPacks creature When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand. Renegade Reaper khm khm/386 khm B B {2}{B} 3 Creature - Angel Berserker 2 3 U notInPacks creature /ch Flying | When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. Thornmantle Striker khm khm/387 khm B B {4}{B} 5 Creature - Elf Rogue 4 3 U notInPacks creature When Thornmantle Striker enters the battlefield, choose one - | - Remove X counters from target permanent, where X is the number of Elves you control. | - Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. Bearded Axe khm khm/388 khm R R {2}{R} 3 Artifact - Equipment U notInPacks artifact Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. | Equip {2} Fire Giant's Fury khm khm/389 khm R R {1}{R} 2 Sorcery U notInPacks sorcery Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. Gilded Assault Cart khm khm/390 khm R R {1}{R}{R} 3 Artifact - Vehicle 5 1 U notInPacks artifact Trample | Crew 2 | Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand. Elven Ambush khm khm/391 khm G G {3}{G} 4 Instant U notInPacks instant Create Elf Warrior/spawn [khm] Elf Warrior (G 1/1) Create 5 Elf Warriors/spawnx5 [khm] Elf Warrior (G 1/1) Create 10 Elf Warriors/spawnx10 [khm] Elf Warrior (G 1/1) Create a 1/1 green Elf Warrior creature token for each Elf you control. Gladewalker Ritualist khm khm/392 khm G G {2}{G} 3 Creature - Shapeshifter 3 3 U notInPacks creature Changeling | Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card. Rampage of the Valkyries khm khm/393 khm WB WB {3}{W}{B} 5 Enchantment U notInPacks enchantment /spawn [mh1] Angel (W 4/4 Flying, Vigilance) When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. | Whenever an Angel you control dies, each other player sacrifices a creature. Plains khm khm/394 khm W 0 Basic Land - Plains C notInPacks plains Island khm khm/395 khm U 0 Basic Land - Island C notInPacks island Swamp khm khm/396 khm B 0 Basic Land - Swamp C notInPacks swamp Mountain khm khm/397 khm R 0 Basic Land - Mountain C notInPacks mountain Forest khm khm/398 khm G 0 Basic Land - Forest C notInPacks forest [khm] Shard khm tkhm/1 tkhm 0 Token Enchantment - Shard T Scry 1/vp1pt1 {2}, Sacrifice this enchantment: Scry 1, then draw a card. [khm] Angel Warrior (W 4/4 Flying, Vigilance) khm tkhm/2 tkhm W 0 Token Creature - Angel Warrior 4 4 T /ch Flying, vigilance [khm] Human Warrior (W 1/1) khm tkhm/3 tkhm W 0 Token Creature - Human Warrior 1 1 T [khm] Spirit (W 1/1 Flying) khm tkhm/4 tkhm W 0 Token Creature - Spirit 1 1 T /ch Flying [khm] Bird (U 1/1 Flying) khm tkhm/5 tkhm U 0 Token Creature - Bird 1 1 T /ch Flying [khm] Giant Wizard (U 4/4) khm tkhm/6 tkhm U 0 Token Creature - Giant Wizard 4 4 T [khm] Koma's Coil (U 3/3) khm tkhm/7 tkhm U 0 Token Creature - Serpent 3 3 T [khm] Shapeshifter (U 2/2 Changeling) khm tkhm/8 tkhm U 0 Token Creature - Shapeshifter 2 2 T Changeling [khm] Zombie Berserker (B 2/2) khm tkhm/9 tkhm B 0 Token Creature - Zombie Berserker 2 2 T [khm] Demon Berserker (R 2/3 Menace) khm tkhm/10 tkhm R 0 Token Creature - Demon Berserker 2 3 T Menace [khm] Dragon (R 5/5 Flying) khm tkhm/11 tkhm R 0 Token Creature - Dragon 5 5 T /ch Flying [khm] Dwarf Berserker (R 2/1) khm tkhm/12 tkhm R 0 Token Creature - Dwarf Berserker 2 1 T [khm] Bear (G 2/2) khm tkhm/13 tkhm G 0 Token Creature - Bear 2 2 T [khm] Cat (G 2/2) khm tkhm/14 tkhm G 0 Token Creature - Cat 2 2 T [khm] Elf Warrior (G 1/1) khm tkhm/15 tkhm G 0 Token Creature - Elf Warrior 1 1 T [khm] Troll Warrior (G 4/4 Trample) khm tkhm/16 tkhm G 0 Token Creature - Troll Warrior 4 4 T Trample [khm] Icy Manalith khm tkhm/17 tkhm 0 Token Snow Artifact T {T}: Add one mana of any color. [khm] Replicated Ring khm tkhm/18 tkhm 0 Token Snow Artifact T {T}: Add one mana of any color. [khm] Treasure khm tkhm/19 tkhm 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [khm] Kaya the Inexorable Emblem khm tkhm/20 tkhm 0 Token Emblem T At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost. [khm] Tibalt, Cosmic Impostor Emblem khm tkhm/21 tkhm 0 Token Emblem T You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells. [khm] Tyvar Kell Emblem khm tkhm/22 tkhm 0 Token Emblem T Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards. [khm] Foretell khm tkhm/23 tkhm 0 Token T Valki, God of Lies 1khm khm/286a khm B BR {1}{B} 2 Legendary Creature - God 2 1 M notInPacks creature Create other side/spawn [1khm] Tibalt, Cosmic Impostor When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. | {X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card. // Tibalt, Cosmic Impostor [Legendary Planeswalker - Tibalt] As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." | +2: Exile the top card of each player's library. | -3: Exile target artifact or creature. | -8: Exile all graveyards. Add {R}{R}{R}. [1khm] Tibalt, Cosmic Impostor 1khm khm/286b khm BR {5}{B}{R} 2 Token Legendary Planeswalker - Tibalt 5 M yInitialize/ccblue=5 Reveal top card/vp1at1 Create Tibalt, Cosmic Impostor Emblem/spawn [khm] Tibalt, Cosmic Impostor Emblem As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." | +2: Exile the top card of each player's library. | -3: Exile target artifact or creature. | -8: Exile all graveyards. Add {R}{R}{R}. Tyvar Kell 1khm khm/287 khm G BG {2}{G}{G} 4 Legendary Planeswalker - Tyvar 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Elf Warrior/spawn [khm] Elf Warrior (G 1/1) Create Tyvar Kell Emblem/spawn [khm] Tyvar Kell Emblem Elves you control have "{T}: Add {B}." | +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. | 0: Create a 1/1 green Elf Warrior creature token. | -6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." Kaya the Inexorable 1khm khm/288 khm WB WB {3}{W}{B} 5 Legendary Planeswalker - Kaya 5 M notInPacks planeswalker yInitialize/ccblue=5 Create Spirit/spawn [khm] Spirit (W 1/1 Flying) Create Kaya the Inexorable Emblem/spawn [khm] Kaya the Inexorable Emblem +1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." | -3: Exile target nonland permanent. | -7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost." Niko Aris 1khm khm/289 khm WU WU {X}{W}{U}{U} 3 Legendary Planeswalker - Niko 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Shard/spawn [khm] Shard Create 5 Shards/spawnx5 [khm] Shard Create 10 Shards/spawnx10 [khm] Shard When Niko Aris enters the battlefield, create X Shard tokens. | +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. | -1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. | -1: Create a Shard token. Barkchannel Pathway 1khm khm/290a khm GU 0 Land R notInPacks land Create other side/spawn [1khm] Tidechannel Pathway {T}: Add {G}. // Tidechannel Pathway [Land] {T}: Add {U}. [1khm] Tidechannel Pathway 1khm khm/290b khm 0 Token Land R {T}: Add {U}. Blightstep Pathway 1khm khm/291a khm BR 0 Land R notInPacks land Create other side/spawn [1khm] Searstep Pathway {T}: Add {B}. // Searstep Pathway [Land] {T}: Add {R}. [1khm] Searstep Pathway 1khm khm/291b khm 0 Token Land R {T}: Add {R}. Darkbore Pathway 1khm khm/292a khm BG 0 Land R notInPacks land Create other side/spawn [1khm] Slitherbore Pathway {T}: Add {B}. // Slitherbore Pathway [Land] {T}: Add {G}. [1khm] Slitherbore Pathway 1khm khm/292b khm 0 Token Land R {T}: Add {G}. Hengegate Pathway 1khm khm/293a khm WU 0 Land R notInPacks land Create other side/spawn [1khm] Mistgate Pathway {T}: Add {W}. // Mistgate Pathway [Land] {T}: Add {U}. [1khm] Mistgate Pathway 1khm khm/293b khm 0 Token Land R {T}: Add {U}. Starnheim Unleashed 1khm khm/294 khm W W {2}{W}{W} 4 Sorcery M notInPacks sorcery Create Angel Warrior/spawn [khm] Angel Warrior (W 4/4 Flying, Vigilance) Create 5 Angel Warriors/spawnx5 [khm] Angel Warrior (W 4/4 Flying, Vigilance) Create 10 Angel Warriors/spawnx10 [khm] Angel Warrior (W 4/4 Flying, Vigilance) Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. | Foretell {X}{X}{W} Alrund's Epiphany 1khm khm/295 khm U U {5}{U}{U} 7 Sorcery M notInPacks sorcery /spawnx2 [khm] Bird (U 1/1 Flying) Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany. | Foretell {4}{U}{U} Haunting Voyage 1khm khm/296 khm B B {4}{B}{B} 6 Sorcery M notInPacks sorcery Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. | Foretell {5}{B}{B} Quakebringer 1khm khm/297 khm R R {3}{R}{R} 5 Creature - Giant Berserker 5 4 M notInPacks creature Your opponents can't gain life. | At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. | Foretell {2}{R}{R} Battle Mammoth 1khm khm/298 khm G G {3}{G}{G} 5 Creature - Elephant 6 5 M notInPacks creature Trample | Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. | Foretell {2}{G}{G} Halvar, God of Battle 1khm khm/299a khm W W {2}{W}{W} 4 Legendary Creature - God 4 4 M notInPacks creature Create other side/spawn [1khm] Sword of the Realms Creatures you control that are enchanted or equipped have double strike. | At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control. // Sword of the Realms [Legendary Artifact - Equipment] Equipped creature gets +2/+0 and has vigilance. | Whenever equipped creature dies, return it to its owner's hand. | Equip {1}{W} [1khm] Sword of the Realms 1khm khm/299b khm W {1}{W} 4 Token Legendary Artifact - Equipment M Equipped creature gets +2/+0 and has vigilance. | Whenever equipped creature dies, return it to its owner's hand. | Equip {1}{W} Reidane, God of the Worthy 1khm khm/300a khm W W {2}{W} 3 Legendary Creature - God 2 3 R notInPacks creature yInitialize/ch Create other side/spawn [1khm] Valkmira, Protector's Shield Flying, vigilance | Snow lands your opponents control enter the battlefield tapped. | Noncreature spells your opponents cast with mana value 4 or greater cost {2} more to cast. // Valkmira, Protector's Shield [Legendary Artifact] If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. | Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. [1khm] Valkmira, Protector's Shield 1khm khm/300b khm W {3}{W} 3 Token Legendary Artifact R If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. | Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. Sigrid, God-Favored 1khm khm/301 khm W W {1}{W}{W} 3 Legendary Creature - Human Warrior 2 2 R notInPacks creature Flash | First strike, protection from God creatures | When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield. Alrund, God of the Cosmos 1khm khm/302a khm U U {3}{U}{U} 5 Legendary Creature - God 1 1 M notInPacks creature Reveal top two cards/vp1at2 Create other side/spawn [1khm] Hakka, Whispering Raven Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. | At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. // Hakka, Whispering Raven [Legendary Creature - Bird] Flying | Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2. 2/3 [1khm] Hakka, Whispering Raven 1khm khm/302b khm U {1}{U} 5 Token Legendary Creature - Bird 2 3 M yInitialize/ch Scry 2/vp1pt2 Flying | Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2. Cosima, God of the Voyage 1khm khm/303a khm U U {2}{U} 3 Legendary Creature - God 2 4 R notInPacks creature Create other side/spawn [1khm] The Omenkeel At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." // The Omenkeel [Legendary Artifact - Vehicle] Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. | Crew 1 [1khm] The Omenkeel 1khm khm/303b khm U {1}{U} 3 Token Legendary Artifact - Vehicle 3 3 R Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. | Crew 1 Inga Rune-Eyes 1khm khm/304 khm U U {3}{U} 4 Legendary Creature - Human Wizard 3 3 U notInPacks creature Scry 3/vp1pt3 When Inga Rune-Eyes enters the battlefield, scry 3. | When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. Orvar, the All-Form 1khm khm/305 khm U U {3}{U} 4 Legendary Creature - Shapeshifter 3 3 M notInPacks creature Create Copy/spawn [2xm] Copy Changeling | Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. | When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent. Egon, God of Death 1khm khm/306a khm B B {2}{B} 3 Legendary Creature - God 6 6 R notInPacks creature Create other side/spawn [1khm] Throne of Death Deathtouch | At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card. // Throne of Death [Legendary Artifact] At the beginning of your upkeep, mill a card. | {2}{B}, {T}, Exile a creature card from your graveyard: Draw a card. [1khm] Throne of Death 1khm khm/306b khm B {B} 3 Token Legendary Artifact R At the beginning of your upkeep, mill a card. | {2}{B}, {T}, Exile a creature card from your graveyard: Draw a card. Tergrid, God of Fright 1khm khm/307a khm B B {3}{B}{B} 5 Legendary Creature - God 4 5 R notInPacks creature Create other side/spawn [1khm] Tergrid's Lantern Menace | Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control. // Tergrid's Lantern [Legendary Artifact] {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. | {3}{B}: Untap Tergrid's Lantern. [1khm] Tergrid's Lantern 1khm khm/307b khm B {3}{B} 5 Token Legendary Artifact R {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. | {3}{B}: Untap Tergrid's Lantern. Varragoth, Bloodsky Sire 1khm khm/309 khm B B {2}{B} 3 Legendary Creature - Demon Rogue 2 3 R notInPacks creature Deathtouch | Boast - {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. Arni Brokenbrow 1khm khm/310 khm R R {2}{R} 3 Legendary Creature - Human Berserker 3 3 R notInPacks creature Haste | Boast - {1}: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. Birgi, God of Storytelling 1khm khm/311a khm R R {2}{R} 3 Legendary Creature - God 3 3 R notInPacks creature Create other side/spawn [1khm] Harnfel, Horn of Bounty Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. | Creatures you control can boast twice during each of your turns rather than once. // Harnfel, Horn of Bounty [Legendary Artifact] Discard a card: Exile the top two cards of your library. You may play those cards this turn. [1khm] Harnfel, Horn of Bounty 1khm khm/311b khm R {4}{R} 3 Token Legendary Artifact R Reveal top two cards/vp1at2 Discard a card: Exile the top two cards of your library. You may play those cards this turn. Magda, Brazen Outlaw 1khm khm/312 khm R R {1}{R} 2 Legendary Creature - Dwarf Berserker 2 1 R notInPacks creature Create Treasure/spawn [khm] Treasure Other Dwarves you control get +1/+0. | Whenever a Dwarf you control becomes tapped, create a Treasure token. | Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle. Toralf, God of Fury 1khm khm/313a khm R R {2}{R}{R} 4 Legendary Creature - God 5 4 M notInPacks creature Create other side/spawn [1khm] Toralf's Hammer Trample | Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent. // Toralf's Hammer [Legendary Artifact - Equipment] Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand." | Equipped creature gets +3/+0 as long as it's legendary. | Equip {1}{R} [1khm] Toralf's Hammer 1khm khm/313b khm R {1}{R} 4 Token Legendary Artifact - Equipment M Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand." | Equipped creature gets +3/+0 as long as it's legendary. | Equip {1}{R} Esika, God of the Tree 1khm khm/314a khm G WUBRG {1}{G}{G} 3 Legendary Creature - God 1 4 M notInPacks creature Create other side/spawn [1khm] The Prismatic Bridge Vigilance | {T}: Add one mana of any color. | Other legendary creatures you control have vigilance and "{T}: Add one mana of any color." // The Prismatic Bridge [Legendary Enchantment] At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. [1khm] The Prismatic Bridge 1khm khm/314b khm WUBRG {W}{U}{B}{R}{G} 3 Token Legendary Enchantment M At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Esika's Chariot 1khm khm/315 khm G G {3}{G} 4 Legendary Artifact - Vehicle 4 4 R notInPacks artifact yInitialize/spawnx2 [khm] Cat (G 2/2) Create Copy/spawn [2xm] Copy When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. | Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. | Crew 4 Fynn, the Fangbearer 1khm khm/316 khm G G {1}{G} 2 Legendary Creature - Human Warrior 1 3 U notInPacks creature Create Poison Counter/spawn [nph] Poison Counter Deathtouch | Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. Jorn, God of Winter 1khm khm/317a khm G BGU {2}{G} 3 Legendary Snow Creature - God 3 3 R notInPacks creature Create other side/spawn [1khm] Kaldring, the Rimestaff Whenever Jorn attacks, untap each snow permanent you control. // Kaldring, the Rimestaff [Legendary Snow Artifact] {T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. [1khm] Kaldring, the Rimestaff 1khm khm/317b khm UB {1}{U}{B} 3 Token Legendary Snow Artifact R /cr90 {T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. Kolvori, God of Kinship 1khm khm/318a khm G G {2}{G}{G} 4 Legendary Creature - God 2 4 R notInPacks creature Look at top six cards/vp1pt6 Create other side/spawn [1khm] The Ringhart Crest As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance. | {1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // The Ringhart Crest [Legendary Artifact] As The Ringhart Crest enters the battlefield, choose a creature type. | {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. [1khm] The Ringhart Crest 1khm khm/318b khm G {1}{G} 4 Token Legendary Artifact R As The Ringhart Crest enters the battlefield, choose a creature type. | {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. Toski, Bearer of Secrets 1khm khm/319 khm G G {3}{G} 4 Legendary Creature - Squirrel 1 1 R notInPacks creature This spell can't be countered. | Indestructible | Toski, Bearer of Secrets attacks each combat if able. | Whenever a creature you control deals combat damage to a player, draw a card. Aegar, the Freezing Flame 1khm khm/321 khm UR UR {1}{U}{R} 3 Legendary Creature - Giant Wizard 3 3 U notInPacks creature Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. Firja, Judge of Valor 1khm khm/322 khm WB WB {2}{W}{B}{B} 5 Legendary Creature - Angel Cleric 2 4 U notInPacks creature yInitialize/ch Look at top three cards/vp1pt3 Flying, lifelink | Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Harald, King of Skemfar 1khm khm/323 khm BG BG {1}{B}{G} 3 Legendary Creature - Elf Warrior 3 2 U notInPacks creature Look at top five cards/vp1pt5 Menace | When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Kardur, Doomscourge 1khm khm/324 khm BR BR {2}{B}{R} 4 Legendary Creature - Demon Berserker 4 3 U notInPacks creature When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. | Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. Koll, the Forgemaster 1khm khm/325 khm RW RW {R}{W} 2 Legendary Creature - Dwarf Warrior 2 2 U notInPacks creature Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. | Creature tokens you control that are enchanted or equipped get +1/+1. Koma, Cosmos Serpent 1khm khm/326 khm GU GU {3}{G}{G}{U}{U} 7 Legendary Creature - Serpent 6 6 M notInPacks creature Create Koma's Coil/spawn [khm] Koma's Coil (U 3/3) This spell can't be countered. | At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. | Sacrifice another Serpent: Choose one - | - Tap target permanent. Its activated abilities can't be activated this turn. | - Koma, Cosmos Serpent gains indestructible until end of turn. Maja, Bretagard Protector 1khm khm/327 khm GW GW {2}{G}{W}{W} 5 Legendary Creature - Human Warrior 2 3 U notInPacks creature Create Human Warrior/spawn [khm] Human Warrior (W 1/1) Other creatures you control get +1/+1. | Landfall - Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. Moritte of the Frost 1khm khm/328 khm GU GU {2}{G}{U}{U} 5 Legendary Snow Creature - Shapeshifter 0 0 U notInPacks creature Changeling | You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling. Narfi, Betrayer King 1khm khm/329 khm UB UB {3}{U}{B} 5 Legendary Snow Creature - Zombie Wizard 4 3 U notInPacks creature Other snow and Zombie creatures you control get +1/+1. | {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. Sarulf, Realm Eater 1khm khm/330 khm BG BG {1}{B}{G} 3 Legendary Creature - Wolf 3 3 R notInPacks creature Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. | At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way. Svella, Ice Shaper 1khm khm/331 khm RG RG {1}{R}{G} 3 Legendary Snow Creature - Troll Warrior 2 4 U notInPacks creature Look at top four cards/vp1pt4 Create Icy Manalith/spawn [khm] Icy Manalith {3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color." | {6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. Vega, the Watcher 1khm khm/332 khm WU WU {1}{W}{U} 3 Legendary Creature - Bird Spirit 2 2 U notInPacks creature /ch Flying | Whenever you cast a spell from anywhere other than your hand, draw a card. Vorinclex, Monstrous Raider 1khm khm/406 khm G G {4}{G}{G} 6 Legendary Creature - Phyrexian Praetor 6 6 M notInPacks creature Trample, haste | If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. | If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down. Environmental Sciences stx stx/1 stx {2} 2 Sorcery - Lesson C sorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life. Expanded Anatomy stx stx/2 stx {3} 3 Sorcery - Lesson C sorcery Put two +1/+1 counters on target creature. It gains vigilance until end of turn. Introduction to Annihilation stx stx/3 stx {5} 5 Sorcery - Lesson C sorcery Exile target nonland permanent. Its controller draws a card. Introduction to Prophecy stx stx/4 stx {3} 3 Sorcery - Lesson C sorcery Scry 2/vp1pt2 Scry 2, then draw a card. Mascot Exhibition stx stx/5 stx {7} 7 Sorcery - Lesson M sorcery /spawn [stx] Inkling (WB 2/1 Flying);/spawn [stx] Spirit (RW 3/2);/spawn [stx] Elemental (UR 4/4) Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token. Wandering Archaic stx stx/6a stx {5} 5 Creature - Avatar 4 4 R creature Create other side/spawn [stx] Explore the Vastlands Whenever an opponent casts an instant or sorcery spell, they may pay {2}. If they don't, you may copy that spell. You may choose new targets for the copy. // Explore the Vastlands [Sorcery] Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life. [stx] Explore the Vastlands stx stx/6b stx {3} 5 Token Sorcery R Look at top five cards/vp1pt5 Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life. Academic Probation stx stx/7 stx W W {1}{W} 2 Sorcery - Lesson R sorcery Choose one - | - Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. | - Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Ageless Guardian stx stx/8 stx W W {1}{W} 2 Creature - Spirit Soldier 1 4 C creature Beaming Defiance stx stx/9 stx W W {1}{W} 2 Instant C instant Target creature you control gets +2/+2 and gains hexproof until end of turn. Clever Lumimancer stx stx/10 stx W W {W} 1 Creature - Human Wizard 0 1 U creature Magecraft - Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn. Combat Professor stx stx/11 stx W W {3}{W} 4 Creature - Bird Cleric 2 3 C creature /ch Flying | At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. Defend the Campus stx stx/12 stx W W {3}{W} 4 Instant C instant Choose one - | - Creatures you control get +1/+1 until end of turn. | - Destroy target creature with power 4 or greater. Detention Vortex stx stx/13 stx W W {W} 1 Enchantment - Aura U enchantment Enchant nonland permanent | Enchanted permanent can't attack or block, and its activated abilities can't be activated. | {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery. Devastating Mastery stx stx/14 stx W W {2}{W}{W}{W}{W} 6 Sorcery R sorcery You may pay {2}{W}{W} rather than pay this spell's mana cost. | If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. | Destroy all nonland permanents. Dueling Coach stx stx/15 stx W W {3}{W} 4 Creature - Human Monk 2 2 U creature When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. | {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. Eager First-Year stx stx/16 stx W W {1}{W} 2 Creature - Human Wizard 2 2 C creature Magecraft - Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn. Elite Spellbinder stx stx/17 stx W W {2}{W} 3 Creature - Human Cleric 3 1 R creature /ch Flying | When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. Expel stx stx/18 stx W W {2}{W} 3 Instant C instant Exile target tapped creature. Guiding Voice stx stx/19 stx W W {W} 1 Sorcery C sorcery Put a +1/+1 counter on target creature. | Learn. Leonin Lightscribe stx stx/20 stx W W {1}{W} 2 Creature - Cat Cleric 2 2 R creature Magecraft - Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. Mavinda, Students' Advocate stx stx/21 stx W W {2}{W} 3 Legendary Creature - Bird Advisor 2 3 M creature /ch Flying | {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. Pilgrim of the Ages stx stx/22 stx W W {2}{W} 3 Creature - Spirit 2 1 C creature When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. | {6}: Return Pilgrim of the Ages from your graveyard to your hand. Pillardrop Rescuer stx stx/23 stx W W {4}{W} 5 Creature - Spirit Cleric 2 2 C creature /ch Flying | When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. Professor of Symbology stx stx/24 stx W W {1}{W} 2 Creature - Kor Cleric 2 1 U creature When Professor of Symbology enters the battlefield, learn. Reduce to Memory stx stx/25 stx W W {1}{W}{W} 3 Sorcery - Lesson U sorcery Create Spirit/spawn [stx] Spirit (RW 3/2) Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token. Secret Rendezvous stx stx/26 stx W W {1}{W}{W} 3 Sorcery U sorcery You and target opponent each draw three cards. Semester's End stx stx/27 stx W W {3}{W} 4 Instant R instant Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. Show of Confidence stx stx/28 stx W W {1}{W} 2 Instant U instant When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. | Put a +1/+1 counter on target creature. It gains vigilance until end of turn. Sparring Regimen stx stx/29 stx W W {2}{W} 3 Enchantment R enchantment When Sparring Regimen enters the battlefield, learn. | Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. Star Pupil stx stx/30 stx W W {W} 1 Creature - Human Wizard 0 0 C creature /ccgreen=1 Star Pupil enters the battlefield with a +1/+1 counter on it. | When Star Pupil dies, put its counters on target creature you control. Stonebinder's Familiar stx stx/31 stx W W {W} 1 Creature - Spirit Dog 1 1 U creature Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn. Stonerise Spirit stx stx/32 stx W W {1}{W} 2 Creature - Spirit Bird 1 2 C creature /ch Flying | {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. Strict Proctor stx stx/33 stx W W {1}{W} 2 Creature - Spirit Cleric 1 3 R creature /ch Flying | Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}. Study Break stx stx/34 stx W W {1}{W} 2 Instant C instant Tap up to two target creatures. | Learn. Thunderous Orator stx stx/35 stx W W {1}{W} 2 Creature - Kor Wizard 2 2 U creature Vigilance | Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. Arcane Subtraction stx stx/36 stx U U {1}{U} 2 Instant C instant Target creature gets -4/-0 until end of turn. | Learn. Archmage Emeritus stx stx/37 stx U U {2}{U}{U} 4 Creature - Human Wizard 2 2 R creature Magecraft - Whenever you cast or copy an instant or sorcery spell, draw a card. Burrog Befuddler stx stx/38 stx U U {1}{U} 2 Creature - Frog Wizard 2 1 C creature Flash | When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. Bury in Books stx stx/39 stx U U {4}{U} 5 Instant C instant This spell costs {2} less to cast if it targets an attacking creature. | Put target creature into its owner's library second from the top. Curate stx stx/40 stx U U {1}{U} 2 Instant C instant Surveil 2/vp1pt2 Surveil 2. | Draw a card. Divide by Zero stx stx/41 stx U U {2}{U} 3 Instant U instant Return target spell or permanent with mana value 1 or greater to its owner's hand. | Learn. Dream Strix stx stx/42 stx U U {2}{U} 3 Creature - Bird Illusion 3 2 R creature /ch Flying | When Dream Strix becomes the target of a spell, sacrifice it. | When Dream Strix dies, learn. Frost Trickster stx stx/43 stx U U {2}{U} 3 Creature - Bird Wizard 2 2 C creature /ch Flying | When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Ingenious Mastery stx stx/44 stx U U {X}{2}{U} 3 Sorcery R sorcery Scry 2/vp1pt2 Create 2 Treasures/spawnx2 [stx] Treasure You may pay {2}{U} rather than pay this spell's mana cost. | If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards. Kelpie Guide stx stx/45 stx U U {2}{U} 3 Creature - Beast 2 2 U creature {T}: Untap another target permanent you control. | {T}: Tap target permanent. Activate only if you control eight or more lands. Mentor's Guidance stx stx/46 stx U U {2}{U} 3 Sorcery U sorcery Scry 1/vp1pt1 When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. | Scry 1, then draw a card. Mercurial Transformation stx stx/47 stx U U {1}{U} 2 Sorcery - Lesson U sorcery Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4. Multiple Choice stx stx/48 stx U U {X}{U} 1 Sorcery R sorcery Scry 1/vp1pt1 Create Elemental/spawn [stx] Elemental (UR 4/4) If X is 1, scry 1, then draw a card. | If X is 2, you may choose a player. They return a creature they control to its owner's hand. | If X is 3, create a 4/4 blue and red Elemental creature token. | If X is 4 or more, do all of the above. Pop Quiz stx stx/49 stx U U {2}{U} 3 Instant C instant Draw a card. | Learn. Reject stx stx/50 stx U U {1}{U} 2 Instant C instant Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Resculpt stx stx/51 stx U U {1}{U} 2 Instant C instant /spawn [stx] Elemental (UR 4/4) Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token. Serpentine Curve stx stx/52 stx U U {3}{U} 4 Sorcery C sorcery /spawn [stx] Fractal (GU 0/0) Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard. Snow Day stx stx/53 stx U U {4}{U}{U} 6 Instant U instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. | Draw two cards, then discard a card. Solve the Equation stx stx/54 stx U U {2}{U} 3 Sorcery U sorcery Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. Soothsayer Adept stx stx/55 stx U U {1}{U} 2 Creature - Merfolk Wizard 1 3 C creature {1}{U}, {T}: Draw a card, then discard a card. Symmetry Sage stx stx/56 stx U U {U} 1 Creature - Human Wizard 0 2 U creature /ch Flying | Magecraft - Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn. Teachings of the Archaics stx stx/57 stx U U {2}{U} 3 Sorcery - Lesson R sorcery If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. Tempted by the Oriq stx stx/58 stx U U {1}{U}{U}{U} 4 Sorcery R sorcery For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less. Test of Talents stx stx/59 stx U U {1}{U} 2 Instant U instant Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Vortex Runner stx stx/60 stx U U {2}{U} 3 Creature - Human Wizard 2 3 C creature As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked. Waterfall Aerialist stx stx/61 stx U U {3}{U} 4 Creature - Djinn Wizard 3 1 C creature /ch Flying | Ward {2} Wormhole Serpent stx stx/62 stx U U {4}{U} 5 Creature - Serpent 3 5 U creature {3}{U}: Target creature can't be blocked this turn. Arrogant Poet stx stx/63 stx B B {1}{B} 2 Creature - Human Warlock 2 1 C creature Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn. Baleful Mastery stx stx/64 stx B B {3}{B} 4 Instant R instant You may pay {1}{B} rather than pay this spell's mana cost. | If the {1}{B} cost was paid, an opponent draws a card. | Exile target creature or planeswalker. Brackish Trudge stx stx/65 stx B B {2}{B} 3 Creature - Fungus Beast 4 2 U creature /cr90 Brackish Trudge enters the battlefield tapped. | {1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn. Callous Bloodmage stx stx/66 stx B B {2}{B} 3 Creature - Vampire Warlock 2 1 R creature Create Pest/spawn [stx] Pest (BG 1/1) When Callous Bloodmage enters the battlefield, choose one - | - Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | - You draw a card and you lose 1 life. | - Exile target player's graveyard. Confront the Past stx stx/67 stx B B {X}{B} 1 Sorcery - Lesson R sorcery Choose one - | - Return target planeswalker card with mana value X or less from your graveyard to the battlefield. | - Remove twice X loyalty counters from target planeswalker an opponent controls. Crushing Disappointment stx stx/68 stx B B {3}{B} 4 Instant C instant Each player loses 2 life. You draw two cards. Essence Infusion stx stx/69 stx B B {1}{B} 2 Sorcery C sorcery Put two +1/+1 counters on target creature. It gains lifelink until end of turn. Eyetwitch stx stx/70 stx B B {B} 1 Creature - Eye Bat 1 1 U creature /ch Flying | When Eyetwitch dies, learn. Flunk stx stx/71 stx B B {1}{B} 2 Instant U instant Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand. Go Blank stx stx/72 stx B B {2}{B} 3 Sorcery U sorcery Target player discards two cards. Then exile that player's graveyard. Hunt for Specimens stx stx/73 stx B B {1}{B} 2 Sorcery C sorcery /spawn [stx] Pest (BG 1/1) Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | Learn. Lash of Malice stx stx/74 stx B B {B} 1 Instant C instant Target creature gets +2/-2 until end of turn. Leech Fanatic stx stx/75 stx B B {1}{B} 2 Creature - Human Warlock 2 2 C creature As long as it's your turn, Leech Fanatic has lifelink. Mage Hunter stx stx/76 stx B B {3}{B} 4 Creature - Horror 3 4 U creature Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life. Mage Hunters' Onslaught stx stx/77 stx B B {2}{B}{B} 4 Sorcery C sorcery Destroy target creature or planeswalker. | Whenever a creature blocks this turn, its controller loses 1 life. Necrotic Fumes stx stx/78 stx B B {1}{B}{B} 3 Sorcery - Lesson U sorcery As an additional cost to cast this spell, exile a creature you control. | Exile target creature or planeswalker. Novice Dissector stx stx/79 stx B B {3}{B} 4 Creature - Troll Warlock 3 3 C creature {1}, Sacrifice another creature: Put a +1/+1 counter on target creature. Activate only as a sorcery. Oriq Loremage stx stx/80 stx B B {2}{B}{B} 4 Creature - Human Warlock 3 3 R creature {T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on Oriq Loremage. Plumb the Forbidden stx stx/81 stx B B {1}{B} 2 Instant U instant As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. | You draw a card and you lose 1 life. Poet's Quill stx stx/82 stx B B {1}{B} 2 Artifact - Equipment R artifact When Poet's Quill enters the battlefield, learn. | Equipped creature gets +1/+1 and has lifelink. | Equip {1}{B} Professor Onyx stx stx/83 stx B B {4}{B}{B} 6 Legendary Planeswalker - Liliana 5 M planeswalker yInitialize/ccblue=5 Look at top three cards/vp1pt3 Magecraft - Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. | +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | -3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. | -8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. Professor's Warning stx stx/84 stx B B {B} 1 Instant C instant Choose one - | - Put a +1/+1 counter on target creature. | - Target creature gains indestructible until end of turn. Promising Duskmage stx stx/85 stx B B {2}{B} 3 Creature - Human Warlock 2 3 C creature When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card. Sedgemoor Witch stx stx/86 stx B B {2}{B} 3 Creature - Human Warlock 3 2 R creature Create Pest/spawn [stx] Pest (BG 1/1) Menace | Ward-Pay 3 life. | Magecraft - Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Specter of the Fens stx stx/87 stx B B {3}{B} 4 Creature - Specter 2 3 C creature /ch Flying | {5}{B}: Target opponent loses 2 life and you gain 2 life. Tenured Inkcaster stx stx/88 stx B B {4}{B} 5 Creature - Vampire Warlock 2 2 U creature When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature. | Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. Umbral Juke stx stx/89 stx B B {2}{B} 3 Instant U instant Create Inkling/spawn [stx] Inkling (WB 2/1 Flying) Choose one - | - Target player sacrifices a creature or planeswalker. | - Create a 2/1 white and black Inkling creature token with flying. Unwilling Ingredient stx stx/90 stx B B {B} 1 Creature - Frog 1 1 C creature Menace | {2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life. Academic Dispute stx stx/91 stx R R {R} 1 Instant U instant Target creature blocks this turn if able. You may have it gain reach until end of turn. | Learn. Ardent Dustspeaker stx stx/92 stx R R {4}{R} 5 Creature - Minotaur Shaman 3 4 U creature Reveal top two cards/vp1at2 Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn. Blood Age General stx stx/93 stx R R {1}{R} 2 Creature - Spirit Warrior 2 2 C creature {T}: Attacking Spirits get +1/+0 until end of turn. Conspiracy Theorist stx stx/94 stx R R {1}{R} 2 Creature - Human Shaman 2 2 R creature Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. | Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn. Crackle with Power stx stx/95 stx R R {X}{X}{X}{R}{R} 2 Sorcery M sorcery Crackle with Power deals five times X damage to each of up to X targets. Draconic Intervention stx stx/96 stx R R {2}{R}{R} 4 Sorcery R sorcery As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. | Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. | Exile Draconic Intervention. Dragon's Approach stx stx/97 stx R R {2}{R} 3 Sorcery C sorcery Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. | A deck can have any number of cards named Dragon's Approach. Efreet Flamepainter stx stx/98 stx R R {3}{R} 4 Creature - Efreet Shaman 1 4 R creature Double strike | Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Enthusiastic Study stx stx/99 stx R R {2}{R} 3 Instant C instant Target creature gets +3/+1 and gains trample until end of turn. | Learn. Explosive Welcome stx stx/100 stx R R {7}{R} 8 Instant U instant Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}. Fervent Mastery stx stx/101 stx R R {3}{R}{R} 5 Sorcery R sorcery You may pay {2}{R}{R} rather than pay this spell's mana cost. | If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. | Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. First Day of Class stx stx/102 stx R R {1}{R} 2 Instant C instant Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. | Learn. Fuming Effigy stx stx/103 stx R R {3}{R} 4 Creature - Spirit 4 3 C creature Whenever one or more cards leave your graveyard, Fuming Effigy deals 1 damage to each opponent. Grinning Ignus stx stx/104 stx R R {2}{R} 3 Creature - Elemental 2 2 U creature {R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery. Hall Monitor stx stx/105 stx R R {R} 1 Creature - Lizard Shaman 1 1 U creature Haste | {1}{R}, {T}: Target creature can't block this turn. Heated Debate stx stx/106 stx R R {2}{R} 3 Instant C instant This spell can't be countered. | Heated Debate deals 4 damage to target creature or planeswalker. Igneous Inspiration stx stx/107 stx R R {2}{R} 3 Sorcery U sorcery Igneous Inspiration deals 3 damage to any target. | Learn. Illuminate History stx stx/108 stx R R {2}{R}{R} 4 Sorcery - Lesson R sorcery Create Spirit/spawn [stx] Spirit (RW 3/2) Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token. Illustrious Historian stx stx/109 stx R R {1}{R} 2 Creature - Human Shaman 2 1 C creature Create Spirit/spawn [stx] Spirit (RW 3/2) {5}, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token. Mascot Interception stx stx/110 stx R R {3}{R} 4 Sorcery U sorcery This spell costs {3} less to cast if it targets a creature token. | Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. Pigment Storm stx stx/111 stx R R {3}{R}{R} 5 Sorcery C sorcery Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead. Pillardrop Warden stx stx/112 stx R R {3}{R} 4 Creature - Spirit Dwarf 1 5 C creature Reach | {2}, {T}, Sacrifice Pillardrop Warden: Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery. Retriever Phoenix stx stx/113 stx R R {3}{R} 4 Creature - Phoenix 2 2 R creature /ch Flying, haste | When Retriever Phoenix enters the battlefield, if you cast it, learn. | As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. Start from Scratch stx stx/114 stx R R {2}{R} 3 Sorcery - Lesson U sorcery Choose one - | - Start from Scratch deals 1 damage to any target. | - Destroy target artifact. Storm-Kiln Artist stx stx/115 stx R R {3}{R} 4 Creature - Dwarf Shaman 2 2 U creature Create Treasure/spawn [stx] Treasure Storm-Kiln Artist gets +1/+0 for each artifact you control. | Magecraft - Whenever you cast or copy an instant or sorcery spell, create a Treasure token. Sudden Breakthrough stx stx/116 stx R R {1}{R} 2 Instant C instant /spawn [stx] Treasure Target creature gets +2/+0 and gains first strike until end of turn. | Create a Treasure token. Tome Shredder stx stx/117 stx R R {2}{R} 3 Creature - Wolf 2 2 C creature Haste | {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder. Twinscroll Shaman stx stx/118 stx R R {2}{R} 3 Creature - Dwarf Shaman 1 2 C creature Double strike Accomplished Alchemist stx stx/119 stx G G {3}{G} 4 Creature - Elf Druid 2 5 R creature {T}: Add one mana of any color. | {T}: Add X mana of any one color, where X is the amount of life you gained this turn. Basic Conjuration stx stx/120 stx G G {1}{G}{G} 3 Sorcery - Lesson R sorcery Look at top six cards/vp1pt6 Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. Bayou Groff stx stx/121 stx G G {1}{G} 2 Creature - Plant Dog 5 4 C creature As an additional cost to cast this spell, sacrifice a creature or pay {3}. Big Play stx stx/122 stx G G {1}{G} 2 Instant C instant Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. Bookwurm stx stx/123 stx G G {7}{G} 8 Creature - Wurm 7 7 U creature Trample | When Bookwurm enters the battlefield, you gain 3 life and draw a card. | {2}{G}: Put Bookwurm from your graveyard into your library third from the top. Charge Through stx stx/124 stx G G {G} 1 Instant C instant Target creature gains trample until end of turn. | Draw a card. Containment Breach stx stx/125 stx G G {2}{G} 3 Sorcery - Lesson U sorcery Create Pest/spawn [stx] Pest (BG 1/1) Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Devouring Tendrils stx stx/126 stx G G {1}{G} 2 Sorcery U sorcery Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life. Dragonsguard Elite stx stx/127 stx G G {1}{G} 2 Creature - Human Druid 2 2 R creature Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. | {4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. Ecological Appreciation stx stx/128 stx G G {X}{2}{G} 3 Sorcery M sorcery Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation. Emergent Sequence stx stx/129 stx G G {1}{G} 2 Sorcery U sorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. Exponential Growth stx stx/130 stx G G {X}{X}{G}{G} 2 Sorcery R sorcery Until end of turn, double target creature's power X times. Field Trip stx stx/131 stx G G {2}{G} 3 Sorcery C sorcery Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. | Learn. Fortifying Draught stx stx/132 stx G G {G} 1 Instant U instant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn. Gnarled Professor stx stx/133 stx G G {2}{G}{G} 4 Creature - Treefolk Druid 5 4 R creature Trample | When Gnarled Professor enters the battlefield, learn. Honor Troll stx stx/134 stx G G {2}{G} 3 Creature - Troll Druid 2 3 U creature Vigilance | If you would gain life, you gain that much life plus 1 instead. | Honor Troll gets +2/+1 as long as you have 25 or more life. Karok Wrangler stx stx/135 stx G G {4}{G} 5 Creature - Elf Druid 3 3 U creature Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. Leyline Invocation stx stx/136 stx G G {5}{G} 6 Sorcery C sorcery /spawn [stx] Fractal (GU 0/0) Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control. Mage Duel stx stx/137 stx G G {2}{G} 3 Sorcery C sorcery This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. | Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. Master Symmetrist stx stx/138 stx G G {2}{G}{G} 4 Creature - Rhino Druid 4 4 U creature Reach | Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. Overgrown Arch stx stx/139 stx G G {1}{G} 2 Creature - Plant Wall 0 4 U creature Defender | {T}: You gain 1 life. | {2}, Sacrifice Overgrown Arch: Learn. Professor of Zoomancy stx stx/140 stx G G {3}{G} 4 Creature - Bear Druid 4 3 C creature /spawn [stx] Pest (BG 1/1) When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Reckless Amplimancer stx stx/141 stx G G {1}{G} 2 Creature - Elf Druid 2 2 C creature {4}{G}: Double Reckless Amplimancer's power and toughness until end of turn. Scurrid Colony stx stx/142 stx G G {1}{G} 2 Creature - Squirrel 2 2 C creature Reach | Scurrid Colony gets +2/+2 as long as you control eight or more lands. Spined Karok stx stx/143 stx G G {2}{G} 3 Creature - Crocodile 2 4 C creature Springmane Cervin stx stx/144 stx G G {2}{G} 3 Creature - Elk 3 2 C creature When Springmane Cervin enters the battlefield, you gain 2 life. Tangletrap stx stx/145 stx G G {1}{G} 2 Instant C instant Choose one - | - Tangletrap deals 5 damage to target creature with flying. | - Destroy target artifact. Verdant Mastery stx stx/146 stx G G {5}{G} 6 Sorcery R sorcery You may pay {3}{G} rather than pay this spell's mana cost. | Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle. Augmenter Pugilist stx stx/147a stx G GU {1}{G}{G} 3 Creature - Troll Druid 3 3 R creature Create other side/spawn [stx] Echoing Equation Trample | As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. // Echoing Equation [Sorcery] Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary. [stx] Echoing Equation stx stx/147b stx U {3}{U}{U} 3 Token Sorcery R Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary. Blex, Vexing Pest stx stx/148a stx G BG {2}{G} 3 Legendary Creature - Pest 3 2 M creature Create other side/spawn [stx] Search for Blex Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. | When Blex, Vexing Pest dies, you gain 4 life. // Search for Blex [Sorcery] Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way. [stx] Search for Blex stx stx/148b stx B {2}{B}{B} 3 Token Sorcery M Look at top five cards/vp1pt5 Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way. Extus, Oriq Overlord stx stx/149a stx WB RWB {1}{W}{B}{B} 4 Legendary Creature - Human Warlock 2 4 M creature Create other side/spawn [stx] Awaken the Blood Avatar Double strike | Magecraft - Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand. // Awaken the Blood Avatar [Sorcery] As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. | Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent." [stx] Awaken the Blood Avatar stx stx/149b stx BR {6}{B}{R} 4 Token Sorcery M Create Avatar/spawn [stx] Avatar (BR 3/6 Haste) As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. | Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent." Flamescroll Celebrant stx stx/150a stx R RW {1}{R} 2 Creature - Human Shaman 2 1 R creature Create other side/spawn [stx] Revel in Silence Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player. | {1}{R}: Flamescroll Celebrant gets +2/+0 until end of turn. // Revel in Silence [Instant] Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. | Exile Revel in Silence. [stx] Revel in Silence stx stx/150b stx W {W}{W} 2 Token Instant R Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. | Exile Revel in Silence. Jadzi, Oracle of Arcavios stx stx/151a stx U GU {6}{U}{U} 8 Legendary Creature - Human Wizard 5 5 M creature Reveal top card/vp1at1 Create other side/spawn [stx] Journey to the Oracle Discard a card: Return Jadzi, Oracle of Arcavios to its owner's hand. | Magecraft - Whenever you cast or copy an instant or sorcery spell, reveal the top card of your library. If it's a nonland card, you may cast it by paying {1} rather than paying its mana cost. If it's a land card, put it onto the battlefield. // Journey to the Oracle [Sorcery] You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand. [stx] Journey to the Oracle stx stx/151b stx G {2}{G}{G} 8 Token Sorcery M You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand. Kianne, Dean of Substance stx stx/152a stx G GU {2}{G} 3 Legendary Creature - Elf Druid 2 2 R creature Reveal top card/vp1at1 Create other side/spawn [stx] Imbraham, Dean of Theory Create Fractal/spawn [stx] Fractal (GU 0/0) {T}: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it. | {4}{G}: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them. // Imbraham, Dean of Theory [Legendary Creature - Bird Wizard] Flying | {X}{U}{U}, {T}: Exile the top X cards of your library and put a study counter on each of them. Then you may put a card you own in exile with a study counter on it into your hand. 3/3 [stx] Imbraham, Dean of Theory stx stx/152b stx U {2}{U}{U} 3 Token Legendary Creature - Bird Wizard 3 3 R /ch Flying | {X}{U}{U}, {T}: Exile the top X cards of your library and put a study counter on each of them. Then you may put a card you own in exile with a study counter on it into your hand. Mila, Crafty Companion stx stx/153a stx W RW {1}{W}{W} 3 Legendary Creature - Fox 2 3 M creature Create other side/spawn [stx] Lukka, Wayward Bonder Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control. | Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. // Lukka, Wayward Bonder [Legendary Planeswalker - Lukka] +1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. | -2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. | -7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." [stx] Lukka, Wayward Bonder stx stx/153b stx R {4}{R}{R} 3 Token Legendary Planeswalker - Lukka 5 M yInitialize/ccblue=5 Create Lukka, Wayward Bonder Emblem/spawn [stx] Lukka, Wayward Bonder Emblem +1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. | -2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. | -7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." Pestilent Cauldron stx stx/154a stx B BG {2}{B} 3 Artifact R artifact Create other side/spawn [stx] Restorative Burst Create Pest/spawn [stx] Pest (BG 1/1) {T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | {1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn. | {4}, {T}: Exile four target cards from a single graveyard. Draw a card. // Restorative Burst [Sorcery] Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst. [stx] Restorative Burst stx stx/154b stx G {3}{G}{G} 3 Token Sorcery R Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst. Plargg, Dean of Chaos stx stx/155a stx R RW {1}{R} 2 Legendary Creature - Orc Shaman 2 2 R creature Create other side/spawn [stx] Augusta, Dean of Order {T}, Discard a card: Draw a card. | {4}{R}, {T}: Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. // Augusta, Dean of Order [Legendary Creature - Human Cleric] Other tapped creatures you control get +1/+0. | Other untapped creatures you control get +0/+1. | Whenever you attack, untap each creature you control, then tap any number of creatures you control. 1/3 [stx] Augusta, Dean of Order stx stx/155b stx W {2}{W} 2 Token Legendary Creature - Human Cleric 1 3 R Other tapped creatures you control get +1/+0. | Other untapped creatures you control get +0/+1. | Whenever you attack, untap each creature you control, then tap any number of creatures you control. Rowan, Scholar of Sparks stx stx/156a stx R UR {2}{R} 3 Legendary Planeswalker - Rowan 2 M planeswalker yInitialize/ccblue=2 Create other side/spawn [stx] Will, Scholar of Frost Create Rowan, Scholar of Sparks Emblem/spawn [stx] Rowan, Scholar of Sparks Emblem Instant and sorcery spells you cast cost {1} less to cast. | +1: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead. | -4: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy." // Will, Scholar of Frost [Legendary Planeswalker - Will] Instant and sorcery spells you cast cost {1} less to cast. | +1: Up to one target creature has base power and toughness 0/2 until your next turn. | -3: Draw two cards. | -7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token. [stx] Will, Scholar of Frost stx stx/156b stx U {4}{U} 3 Token Legendary Planeswalker - Will 4 M yInitialize/ccblue=4 Create Elemental/spawn [stx] Elemental (UR 4/4) Create 5 Elementals/spawnx5 [stx] Elemental (UR 4/4) Create 10 Elementals/spawnx10 [stx] Elemental (UR 4/4) Instant and sorcery spells you cast cost {1} less to cast. | +1: Up to one target creature has base power and toughness 0/2 until your next turn. | -3: Draw two cards. | -7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token. Selfless Glyphweaver stx stx/157a stx W WB {2}{W} 3 Creature - Human Cleric 2 3 R creature Create other side/spawn [stx] Deadly Vanity Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn. // Deadly Vanity [Sorcery] Choose a creature or planeswalker, then destroy all other creatures and planeswalkers. [stx] Deadly Vanity stx stx/157b stx B {5}{B}{B}{B} 3 Token Sorcery R Choose a creature or planeswalker, then destroy all other creatures and planeswalkers. Shaile, Dean of Radiance stx stx/158a stx W WB {1}{W} 2 Legendary Creature - Bird Cleric 1 1 R creature yInitialize/ch Create other side/spawn [stx] Embrose, Dean of Shadow Flying, vigilance | {T}: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn. // Embrose, Dean of Shadow [Legendary Creature - Human Warlock] {T}: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature. | Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 4/4 [stx] Embrose, Dean of Shadow stx stx/158b stx B {2}{B}{B} 2 Token Legendary Creature - Human Warlock 4 4 R {T}: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature. | Whenever a creature you control with a +1/+1 counter on it dies, draw a card. Torrent Sculptor stx stx/159a stx U UR {2}{U}{U} 4 Creature - Merfolk Wizard 2 2 R creature Create other side/spawn [stx] Flamethrower Sonata Ward {2} | When Torrent Sculptor enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up. // Flamethrower Sonata [Sorcery] Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control. [stx] Flamethrower Sonata stx stx/159b stx R {1}{R} 4 Token Sorcery R Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control. Uvilda, Dean of Perfection stx stx/160a stx U UR {2}{U} 3 Legendary Creature - Djinn Wizard 2 2 R creature Create other side/spawn [stx] Nassari, Dean of Expression {T}: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs {4} less to cast this way." // Nassari, Dean of Expression [Legendary Creature - Efreet Shaman] At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells. | Whenever you cast a spell from exile, put a +1/+1 counter on Nassari, Dean of Expression. 4/4 [stx] Nassari, Dean of Expression stx stx/160b stx R {3}{R}{R} 3 Token Legendary Creature - Efreet Shaman 4 4 R Reveal top card/vp1at1 At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells. | Whenever you cast a spell from exile, put a +1/+1 counter on Nassari, Dean of Expression. Valentin, Dean of the Vein stx stx/161a stx B BG {B} 1 Legendary Creature - Vampire Warlock 1 1 R creature Create other side/spawn [stx] Lisette, Dean of the Root Create Pest/spawn [stx] Pest (BG 1/1) Menace, lifelink | If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." // Lisette, Dean of the Root [Legendary Creature - Human Druid] Whenever you gain life, you may pay {1}. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn. 4/4 [stx] Lisette, Dean of the Root stx stx/161b stx G {2}{G}{G} 1 Token Legendary Creature - Human Druid 4 4 R Whenever you gain life, you may pay {1}. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn. Aether Helix stx stx/162 stx GU GU {3}{G}{U} 5 Sorcery U sorcery Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand. Beledros Witherbloom stx stx/163 stx BG BG {5}{B}{G} 7 Legendary Creature - Elder Dragon 4 4 M creature yInitialize/ch Create Pest/spawn [stx] Pest (BG 1/1) Flying | At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | Pay 10 life: Untap all lands you control. Activate only once each turn. Biomathematician stx stx/164 stx GU GU {1}{G}{U} 3 Creature - Human Wizard 2 2 C creature /spawn [stx] Fractal (GU 0/0) When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. Blade Historian stx stx/165 stx RW RW {R/W}{R/W}{R/W}{R/W} 4 Creature - Human Cleric 2 3 R creature Attacking creatures you control have double strike. Blood Researcher stx stx/166 stx BG BG {1}{B}{G} 3 Creature - Vampire Druid 2 2 C creature Menace | Whenever you gain life, put a +1/+1 counter on Blood Researcher. Blot Out the Sky stx stx/167 stx WB WB {X}{W}{B} 2 Sorcery M sorcery Create Inkling/spawn [stx] Inkling (WB 2/1 Flying) Create 5 Inklings/spawnx5 [stx] Inkling (WB 2/1 Flying) Create 10 Inklings/spawnx10 [stx] Inkling (WB 2/1 Flying) Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents. Body of Research stx stx/168 stx GU GU {G}{G}{G}{U}{U}{U} 6 Sorcery M sorcery /spawn [stx] Fractal (GU 0/0) Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library. Closing Statement stx stx/169 stx WB WB {3}{W}{B} 5 Instant U instant This spell costs {2} less to cast during your end step. | Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control. Cram Session stx stx/170 stx BG BG {1}{B/G} 2 Sorcery C sorcery You gain 4 life. | Learn. Creative Outburst stx stx/171 stx UR UR {3}{U}{U}{R}{R} 7 Instant U instant yInitialize/spawn [stx] Treasure Look at top five cards/vp1pt5 Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. | {U/R}{U/R}, Discard Creative Outburst: Create a Treasure token. Culling Ritual stx stx/172 stx BG BG {2}{B}{G} 4 Sorcery R sorcery Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. Culmination of Studies stx stx/173 stx UR UR {X}{U}{R} 2 Sorcery R sorcery Create Treasure/spawn [stx] Treasure Create 5 Treasures/spawnx5 [stx] Treasure Create 10 Treasures/spawnx10 [stx] Treasure Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent. Daemogoth Titan stx stx/174 stx BG BG {B/G}{B/G}{B/G}{B/G} 4 Creature - Demon 11 10 R creature Whenever Daemogoth Titan attacks or blocks, sacrifice a creature. Daemogoth Woe-Eater stx stx/175 stx BG BG {1}{B}{B/G}{G} 4 Creature - Demon 7 6 U creature At the beginning of your upkeep, sacrifice a creature. | When you sacrifice Daemogoth Woe-Eater, each opponent discards a card, you draw a card, and you gain 2 life. Deadly Brew stx stx/176 stx BG BG {B}{G} 2 Sorcery U sorcery Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand. Decisive Denial stx stx/177 stx GU GU {G}{U} 2 Instant U instant Choose one - | - Target creature you control fights target creature you don't control. | - Counter target noncreature spell unless its controller pays {3}. Dina, Soul Steeper stx stx/178 stx BG BG {B}{G} 2 Legendary Creature - Dryad Druid 1 3 U creature Whenever you gain life, each opponent loses 1 life. | {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. Double Major stx stx/179 stx GU GU {G}{U} 2 Instant R instant Copy target creature spell you control, except it isn't legendary if the spell is legendary. Dramatic Finale stx stx/180 stx WB WB {W/B}{W/B}{W/B}{W/B} 4 Enchantment R enchantment Create Inkling/spawn [stx] Inkling (WB 2/1 Flying) Creature tokens you control get +1/+1. | Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn. Elemental Expressionist stx stx/181 stx UR UR {U/R}{U/R}{U/R}{U/R} 4 Creature - Orc Wizard 4 4 R creature Create Elemental/spawn [stx] Elemental (UR 4/4) Magecraft - Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." Elemental Masterpiece stx stx/182 stx UR UR {5}{U}{R} 7 Sorcery C sorcery Create 2 Elementals/spawnx2 [stx] Elemental (UR 4/4) Create Treasure/spawn [stx] Treasure Create two 4/4 blue and red Elemental creature tokens. | {U/R}{U/R}, Discard Elemental Masterpiece: Create a Treasure token. Elemental Summoning stx stx/183 stx UR UR {3}{U/R}{U/R} 5 Sorcery - Lesson C sorcery Create Elemental/spawn [stx] Elemental (UR 4/4) Create a 4/4 blue and red Elemental creature token. Eureka Moment stx stx/184 stx GU GU {2}{G}{U} 4 Instant C instant Draw two cards. You may put a land card from your hand onto the battlefield. Exhilarating Elocution stx stx/185 stx WB WB {2}{W}{B} 4 Sorcery C sorcery Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn. Expressive Iteration stx stx/186 stx UR UR {U}{R} 2 Sorcery U sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. Fractal Summoning stx stx/187 stx GU GU {X}{G/U}{G/U} 2 Sorcery - Lesson C sorcery Create Fractal/spawn [stx] Fractal (GU 0/0) Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Fracture stx stx/188 stx WB WB {W}{B} 2 Instant U instant Destroy target artifact, enchantment, or planeswalker. Galazeth Prismari stx stx/189 stx UR UR {2}{U}{R} 4 Legendary Creature - Elder Dragon 3 4 M creature /ch;/spawn [stx] Treasure Flying | When Galazeth Prismari enters the battlefield, create a Treasure token. | Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." Golden Ratio stx stx/190 stx GU GU {1}{G}{U} 3 Sorcery U sorcery Draw a card for each different power among creatures you control. Harness Infinity stx stx/191 stx BG BG {1}{B}{B}{B}{G}{G}{G} 7 Instant M instant Exchange your hand and graveyard. | Exile Harness Infinity. Hofri Ghostforge stx stx/192 stx RW RW {3}{R}{W} 5 Legendary Creature - Dwarf Cleric 4 5 M creature Create Copy/spawn [2xm] Copy Spirits you control get +1/+1 and have trample and haste. | Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard." Humiliate stx stx/193 stx WB WB {W}{B} 2 Sorcery U sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control. Infuse with Vitality stx stx/194 stx BG BG {B}{G} 2 Instant C instant Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." | You gain 2 life. Inkling Summoning stx stx/195 stx WB WB {1}{W/B}{W/B} 3 Sorcery - Lesson C sorcery Create Inkling/spawn [stx] Inkling (WB 2/1 Flying) Create a 2/1 white and black Inkling creature token with flying. Kasmina, Enigma Sage stx stx/196 stx GU GU {1}{G}{U} 3 Legendary Planeswalker - Kasmina 2 M planeswalker yInitialize/ccblue=2 Scry 1/vp1pt1 Create Fractal/spawn [stx] Fractal (GU 0/0) Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. | +2: Scry 1. | -X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. | -8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost. Killian, Ink Duelist stx stx/197 stx WB WB {W}{B} 2 Legendary Creature - Human Warlock 2 2 U creature Lifelink | Menace | Spells you cast that target a creature cost {2} less to cast. Lorehold Apprentice stx stx/198 stx RW RW {R}{W} 2 Creature - Human Cleric 2 2 U creature Magecraft - Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." Lorehold Command stx stx/199 stx RW RW {3}{R}{W} 5 Instant R instant Create Spirit/spawn [stx] Spirit (RW 3/2) Choose two - | - Create a 3/2 red and white Spirit creature token. | - Creatures you control get +1/+0 and gain indestructible and haste until end of turn. | - Lorehold Command deals 3 damage to any target. Target player gains 3 life. | - Sacrifice a permanent, then draw two cards. Lorehold Excavation stx stx/200 stx RW RW {R}{W} 2 Enchantment U enchantment Create Spirit/spawn [stx] Spirit (RW 3/2) At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. | {5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token. Lorehold Pledgemage stx stx/201 stx RW RW {1}{R/W}{R/W} 3 Creature - Kor Shaman 2 2 C creature First strike | Magecraft - Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn. Maelstrom Muse stx stx/202 stx UR UR {1}{U}{U/R}{R} 4 Creature - Djinn Wizard 2 4 U creature /ch Flying | Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. Magma Opus stx stx/203 stx UR UR {6}{U}{R} 8 Instant M instant Create Elemental/spawn [stx] Elemental (UR 4/4) Create Treasure/spawn [stx] Treasure Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. | {U/R}{U/R}, Discard Magma Opus: Create a Treasure token. Make Your Mark stx stx/204 stx RW RW {R/W} 1 Instant C instant /spawn [stx] Spirit (RW 3/2) Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token. Manifestation Sage stx stx/205 stx GU GU {G/U}{G/U}{G/U}{G/U} 4 Creature - Human Wizard 2 2 R creature /spawn [stx] Fractal (GU 0/0) When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. Moldering Karok stx stx/206 stx BG BG {2}{B}{G} 4 Creature - Zombie Crocodile 3 3 C creature Trample, lifelink Mortality Spear stx stx/207 stx BG BG {2}{B}{G} 4 Instant U instant This spell costs {2} less to cast if you gained life this turn. | Destroy target nonland permanent. Needlethorn Drake stx stx/208 stx GU GU {G}{U} 2 Creature - Drake 1 1 C creature /ch Flying, deathtouch Oggyar Battle-Seer stx stx/209 stx UR UR {3}{U}{R} 5 Creature - Ogre Shaman 3 4 C creature Scry 1/vp1pt1 Haste | {T}: Scry 1. Owlin Shieldmage stx stx/210 stx WB WB {3}{W}{B} 5 Creature - Bird Warlock 3 3 C creature /ch Flying | Ward-Pay 3 life. Pest Summoning stx stx/211 stx BG BG {1}{B/G}{B/G} 3 Sorcery - Lesson C sorcery Create 2 Pests/spawnx2 [stx] Pest (BG 1/1) Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life." Practical Research stx stx/212 stx UR UR {3}{U}{R} 5 Instant U instant Draw four cards. Then discard two cards unless you discard an instant or sorcery card. Prismari Apprentice stx stx/213 stx UR UR {U}{R} 2 Creature - Human Shaman 2 2 U creature Magecraft - Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice. Prismari Command stx stx/214 stx UR UR {1}{U}{R} 3 Instant R instant Create Treasure/spawn [stx] Treasure Choose two - | - Prismari Command deals 2 damage to any target. | - Target player draws two cards, then discards two cards. | - Target player creates a Treasure token. | - Destroy target artifact. Prismari Pledgemage stx stx/215 stx UR UR {U/R}{U/R} 2 Creature - Orc Wizard 3 3 C creature Defender | Magecraft - Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender. Quandrix Apprentice stx stx/216 stx GU GU {G}{U} 2 Creature - Human Wizard 2 2 U creature Look at top three cards/vp1pt3 Magecraft - Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. Quandrix Command stx stx/217 stx GU GU {1}{G}{U} 3 Instant R instant Choose two - | - Return target creature or planeswalker to its owner's hand. | - Counter target artifact or enchantment spell. | - Put two +1/+1 counters on target creature. | - Target player shuffles up to three target cards from their graveyard into their library. Quandrix Cultivator stx stx/218 stx GU GU {1}{G}{G/U}{U} 4 Creature - Turtle Druid 3 4 U creature When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. Quandrix Pledgemage stx stx/219 stx GU GU {1}{G/U}{G/U} 3 Creature - Merfolk Druid 2 2 C creature Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage. Quintorius, Field Historian stx stx/220 stx RW RW {3}{R}{W} 5 Legendary Creature - Elephant Cleric 2 4 U creature Create Spirit/spawn [stx] Spirit (RW 3/2) Spirits you control get +1/+0. | Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. Radiant Scrollwielder stx stx/221 stx RW RW {2}{R}{W} 4 Creature - Dwarf Cleric 2 4 R creature Instant and sorcery spells you control have lifelink. | At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. Reconstruct History stx stx/222 stx RW RW {2}{R}{W} 4 Sorcery U sorcery Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. | Exile Reconstruct History. Relic Sloth stx stx/223 stx RW RW {3}{R}{W} 5 Creature - Beast 4 4 C creature Vigilance | Menace Returned Pastcaller stx stx/224 stx RW RW {3}{R}{R/W}{W} 6 Creature - Spirit Cleric 4 2 U creature /ch Flying | When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. Rip Apart stx stx/225 stx RW RW {R}{W} 2 Sorcery U sorcery Choose one - | - Rip Apart deals 3 damage to target creature or planeswalker. | - Destroy target artifact or enchantment. Rise of Extus stx stx/226 stx WB WB {4}{W/B}{W/B} 6 Sorcery C sorcery Exile target creature. Exile up to one target instant or sorcery card from a graveyard. | Learn. Rootha, Mercurial Artist stx stx/227 stx UR UR {1}{U}{R} 3 Legendary Creature - Orc Shaman 1 4 U creature {2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Rushed Rebirth stx stx/228 stx BG BG {B}{G} 2 Instant R instant Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle. Shadewing Laureate stx stx/229 stx WB WB {W}{W/B}{B} 3 Creature - Human Warlock 2 2 U creature /ch Flying | Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. Shadrix Silverquill stx stx/230 stx WB WB {3}{W}{B} 5 Legendary Creature - Elder Dragon 2 5 M creature yInitialize/ch Create Inkling/spawn [stx] Inkling (WB 2/1 Flying) Flying, double strike | At the beginning of combat on your turn, you may choose two. Each mode must target a different player. | - Target player creates a 2/1 white and black Inkling creature token with flying. | - Target player draws a card and loses 1 life. | - Target player puts a +1/+1 counter on each creature they control. Silverquill Apprentice stx stx/231 stx WB WB {W}{B} 2 Creature - Human Warlock 2 2 U creature Magecraft - Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn. Silverquill Command stx stx/232 stx WB WB {2}{W}{B} 4 Sorcery R sorcery Choose two - | - Target creature gets +3/+3 and gains flying until end of turn. | - Return target creature card with mana value 2 or less from your graveyard to the battlefield. | - Target player draws a card and loses 1 life. | - Target opponent sacrifices a creature. Silverquill Pledgemage stx stx/233 stx WB WB {1}{W/B}{W/B} 3 Creature - Vampire Cleric 3 1 C creature Magecraft - Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn. Silverquill Silencer stx stx/234 stx WB WB {W}{B} 2 Creature - Human Cleric 3 2 R creature As Silverquill Silencer enters the battlefield, choose a nonland card name. | Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. Spectacle Mage stx stx/235 stx UR UR {1}{U}{R} 3 Creature - Bird Shaman 2 2 C creature /ch Flying | Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast. Spirit Summoning stx stx/236 stx RW RW {1}{R/W}{R/W} 3 Sorcery - Lesson C sorcery Create Spirit/spawn [stx] Spirit (RW 3/2) Create a 3/2 red and white Spirit creature token. Spiteful Squad stx stx/237 stx WB WB {2}{W}{B} 4 Creature - Human Warlock 0 0 C creature /ccgreen=2 Deathtouch | Spiteful Squad enters the battlefield with two +1/+1 counters on it. | When Spiteful Squad dies, put its counters on target creature you control. Square Up stx stx/238 stx GU GU {1}{G/U} 2 Instant C instant Target creature has base power and toughness 4/4 until end of turn. Stonebound Mentor stx stx/239 stx RW RW {1}{R}{W} 3 Creature - Spirit Advisor 3 3 C creature Scry 1/vp1pt1 Whenever one or more cards leave your graveyard, scry 1. Tanazir Quandrix stx stx/240 stx GU GU {3}{G}{U} 5 Legendary Creature - Elder Dragon 4 4 M creature /ch Flying, trample | When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. | Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. Teach by Example stx stx/241 stx UR UR {U/R}{U/R} 2 Instant C instant When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Tend the Pests stx stx/242 stx BG BG {B}{G} 2 Instant U instant Create Pest/spawn [stx] Pest (BG 1/1) Create 5 Pests/spawnx5 [stx] Pest (BG 1/1) Create 10 Pests/spawnx10 [stx] Pest (BG 1/1) As an additional cost to cast this spell, sacrifice a creature. | Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power. Thrilling Discovery stx stx/243 stx RW RW {R}{W} 2 Sorcery C sorcery You gain 2 life. Then you may discard two cards. If you do, draw three cards. Vanishing Verse stx stx/244 stx WB WB {W}{B} 2 Instant R instant Exile target monocolored permanent. Velomachus Lorehold stx stx/245 stx RW RW {5}{R}{W} 7 Legendary Creature - Elder Dragon 5 5 M creature yInitialize/ch Look at top seven cards/vp1pt7 Flying, vigilance, haste | Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. Venerable Warsinger stx stx/246 stx RW RW {1}{R}{W} 3 Creature - Spirit Cleric 3 3 R creature Vigilance, trample | Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player. Witherbloom Apprentice stx stx/247 stx BG BG {B}{G} 2 Creature - Human Druid 2 2 U creature Magecraft - Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life. Witherbloom Command stx stx/248 stx BG BG {B}{G} 2 Sorcery R sorcery Choose two - | - Target player mills three cards, then you return a land card from your graveyard to your hand. | - Destroy target noncreature, nonland permanent with mana value 2 or less. | - Target creature gets -3/-1 until end of turn. | - Target opponent loses 2 life and you gain 2 life. Witherbloom Pledgemage stx stx/249 stx BG BG {3}{B/G}{B/G} 5 Creature - Treefolk Warlock 5 5 C creature Magecraft - Whenever you cast or copy an instant or sorcery spell, you gain 1 life. Zimone, Quandrix Prodigy stx stx/250 stx GU GU {G}{U} 2 Legendary Creature - Human Wizard 1 2 U creature {1}, {T}: You may put a land card from your hand onto the battlefield tapped. | {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. Biblioplex Assistant stx stx/251 stx {4} 4 Artifact Creature - Gargoyle 2 1 C creature /ch Flying | When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. Campus Guide stx stx/252 stx {2} 2 Artifact Creature - Golem 2 1 C creature When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. Codie, Vociferous Codex stx stx/253 stx WUBRG {3} 3 Legendary Artifact Creature - Construct 1 4 R creature You can't cast permanent spells. | {4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order. Cogwork Archivist stx stx/254 stx {6} 6 Artifact Creature - Construct 4 5 C creature Reach | {2}, {T}: Put target card from a graveyard on the bottom of its owner's library. Excavated Wall stx stx/255 stx {1} 1 Artifact Creature - Wall 0 4 C creature Defender | {1}, {T}: Mill a card. Letter of Acceptance stx stx/256 stx {3} 3 Artifact C artifact {T}: Add one mana of any color. | {2}, {T}, Sacrifice Letter of Acceptance: Draw a card. Reflective Golem stx stx/257 stx {3} 3 Artifact Creature - Golem 2 3 U creature Whenever you cast an instant or sorcery spell that targets only Reflective Golem, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy. Spell Satchel stx stx/258 stx {2} 2 Artifact U artifact Magecraft - Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel. | {T}, Remove a book counter from Spell Satchel: Add {C}. | {3}, {T}, Remove three book counters from Spell Satchel: Draw a card. Strixhaven Stadium stx stx/259 stx {3} 3 Artifact R artifact {T}: Add {C}. Put a point counter on Strixhaven Stadium. | Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. | Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game. Team Pennant stx stx/260 stx {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/+1 and has vigilance and trample. | Equip creature token {1} | Equip {3} Zephyr Boots stx stx/261 stx {1} 1 Artifact - Equipment U artifact Equipped creature has flying. | Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. | Equip {2} Access Tunnel stx stx/262 stx 0 Land U land {T}: Add {C}. | {3}, {T}: Target creature with power 3 or less can't be blocked this turn. Archway Commons stx stx/263 stx 0 Land C land /cr90 Archway Commons enters the battlefield tapped. | When Archway Commons enters the battlefield, sacrifice it unless you pay {1}. | {T}: Add one mana of any color. The Biblioplex stx stx/264 stx 0 Land R land Look at top card/vp1pt1 {T}: Add {C}. | {2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand. Frostboil Snarl stx stx/265 stx UR 0 Land R land /cr90 As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. | {T}: Add {U} or {R}. Furycalm Snarl stx stx/266 stx RW 0 Land R land /cr90 As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. | {T}: Add {R} or {W}. Hall of Oracles stx stx/267 stx 0 Land R land {T}: Add {C}. | {1}, {T}: Add one mana of any color. | {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn. Lorehold Campus stx stx/268 stx RW 0 Land C land yInitialize/cr90 Scry 1/vp1pt1 Lorehold Campus enters the battlefield tapped. | {T}: Add {R} or {W}. | {4}, {T}: Scry 1. Necroblossom Snarl stx stx/269 stx BG 0 Land R land /cr90 As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. | {T}: Add {B} or {G}. Prismari Campus stx stx/270 stx UR 0 Land C land yInitialize/cr90 Scry 1/vp1pt1 Prismari Campus enters the battlefield tapped. | {T}: Add {U} or {R}. | {4}, {T}: Scry 1. Quandrix Campus stx stx/271 stx GU 0 Land C land yInitialize/cr90 Scry 1/vp1pt1 Quandrix Campus enters the battlefield tapped. | {T}: Add {G} or {U}. | {4}, {T}: Scry 1. Shineshadow Snarl stx stx/272 stx WB 0 Land R land /cr90 As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. | {T}: Add {W} or {B}. Silverquill Campus stx stx/273 stx WB 0 Land C land yInitialize/cr90 Scry 1/vp1pt1 Silverquill Campus enters the battlefield tapped. | {T}: Add {W} or {B}. | {4}, {T}: Scry 1. Vineglimmer Snarl stx stx/274 stx GU 0 Land R land /cr90 As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. | {T}: Add {G} or {U}. Witherbloom Campus stx stx/275 stx BG 0 Land C land yInitialize/cr90 Scry 1/vp1pt1 Witherbloom Campus enters the battlefield tapped. | {T}: Add {B} or {G}. | {4}, {T}: Scry 1. Plains stx stx/366 stx W 0 Basic Land - Plains C plains Island stx stx/368 stx U 0 Basic Land - Island C island Swamp stx stx/370 stx B 0 Basic Land - Swamp C swamp Mountain stx stx/372 stx R 0 Basic Land - Mountain C mountain Forest stx stx/374 stx G 0 Basic Land - Forest C forest [stx] Avatar (BR 3/6 Haste) stx tstx/1 tstx BR 0 Token Creature - Avatar 3 6 T Haste | Whenever this creature attacks, it deals 3 damage to each opponent. [stx] Elemental (UR 4/4) stx tstx/2 tstx UR 0 Token Creature - Elemental 4 4 T [stx] Fractal (GU 0/0) stx tstx/3 tstx GU 0 Token Creature - Fractal 0 0 T [stx] Inkling (WB 2/1 Flying) stx tstx/4 tstx WB 0 Token Creature - Inkling 2 1 T /ch Flying [stx] Pest (BG 1/1) stx tstx/5 tstx BG 0 Token Creature - Pest 1 1 T When this creature dies, you gain 1 life. [stx] Spirit (RW 3/2) stx tstx/6 tstx RW 0 Token Creature - Spirit 3 2 T [stx] Treasure stx tstx/7 tstx 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [stx] Lukka, Wayward Bonder Emblem stx tstx/8 tstx 0 Token Emblem T Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target. [stx] Rowan, Scholar of Sparks Emblem stx tstx/9 tstx 0 Token Emblem T Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy. Professor Onyx 1stx stx/276 stx B B {4}{B}{B} 6 Legendary Planeswalker - Liliana 5 M notInPacks planeswalker yInitialize/ccblue=5 Look at top three cards/vp1pt3 Magecraft - Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. | +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | -3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. | -8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. Mila, Crafty Companion 1stx stx/277a stx W RW {1}{W}{W} 3 Legendary Creature - Fox 2 3 M notInPacks creature Create other side/spawn [1stx] Lukka, Wayward Bonder Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control. | Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. // Lukka, Wayward Bonder [Legendary Planeswalker - Lukka] +1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. | -2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. | -7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." [1stx] Lukka, Wayward Bonder 1stx stx/277b stx R {4}{R}{R} 3 Token Legendary Planeswalker - Lukka 5 M yInitialize/ccblue=5 Create Lukka, Wayward Bonder Emblem/spawn [stx] Lukka, Wayward Bonder Emblem +1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. | -2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. | -7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." Rowan, Scholar of Sparks 1stx stx/278a stx R UR {2}{R} 3 Legendary Planeswalker - Rowan 2 M notInPacks planeswalker yInitialize/ccblue=2 Create other side/spawn [1stx] Will, Scholar of Frost Create Rowan, Scholar of Sparks Emblem/spawn [stx] Rowan, Scholar of Sparks Emblem Instant and sorcery spells you cast cost {1} less to cast. | +1: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead. | -4: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy." // Will, Scholar of Frost [Legendary Planeswalker - Will] Instant and sorcery spells you cast cost {1} less to cast. | +1: Up to one target creature has base power and toughness 0/2 until your next turn. | -3: Draw two cards. | -7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token. [1stx] Will, Scholar of Frost 1stx stx/278b stx U {4}{U} 3 Token Legendary Planeswalker - Will 4 M yInitialize/ccblue=4 Create Elemental/spawn [stx] Elemental (UR 4/4) Create 5 Elementals/spawnx5 [stx] Elemental (UR 4/4) Create 10 Elementals/spawnx10 [stx] Elemental (UR 4/4) Instant and sorcery spells you cast cost {1} less to cast. | +1: Up to one target creature has base power and toughness 0/2 until your next turn. | -3: Draw two cards. | -7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token. Kasmina, Enigma Sage 1stx stx/279 stx GU GU {1}{G}{U} 3 Legendary Planeswalker - Kasmina 2 M notInPacks planeswalker yInitialize/ccblue=2 Scry 1/vp1pt1 Create Fractal/spawn [stx] Fractal (GU 0/0) Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. | +2: Scry 1. | -X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. | -8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost. Shadrix Silverquill 1stx stx/280 stx WB WB {3}{W}{B} 5 Legendary Creature - Elder Dragon 2 5 M notInPacks creature yInitialize/ch Create Inkling/spawn [stx] Inkling (WB 2/1 Flying) Flying, double strike | At the beginning of combat on your turn, you may choose two. Each mode must target a different player. | - Target player creates a 2/1 white and black Inkling creature token with flying. | - Target player draws a card and loses 1 life. | - Target player puts a +1/+1 counter on each creature they control. Galazeth Prismari 1stx stx/281 stx UR UR {2}{U}{R} 4 Legendary Creature - Elder Dragon 3 4 M notInPacks creature /ch;/spawn [stx] Treasure Flying | When Galazeth Prismari enters the battlefield, create a Treasure token. | Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." Beledros Witherbloom 1stx stx/282 stx BG BG {5}{B}{G} 7 Legendary Creature - Elder Dragon 4 4 M notInPacks creature yInitialize/ch Create Pest/spawn [stx] Pest (BG 1/1) Flying | At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | Pay 10 life: Untap all lands you control. Activate only once each turn. Velomachus Lorehold 1stx stx/283 stx RW RW {5}{R}{W} 7 Legendary Creature - Elder Dragon 5 5 M notInPacks creature yInitialize/ch Look at top seven cards/vp1pt7 Flying, vigilance, haste | Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. Tanazir Quandrix 1stx stx/284 stx GU GU {3}{G}{U} 5 Legendary Creature - Elder Dragon 4 4 M notInPacks creature /ch Flying, trample | When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. | Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. +2 Mace afr afr/1 afr W W {1}{W} 2 Artifact - Equipment C artifact Equipped creature gets +2/+2. | Equip {3} Arborea Pegasus afr afr/2 afr W W {3}{W} 4 Creature - Pegasus 2 3 C creature /ch Flying | When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. Blink Dog afr afr/3 afr W W {2}{W} 3 Creature - Dog 1 1 U creature Double strike | Teleport - {3}{W}: Blink Dog phases out. The Book of Exalted Deeds afr afr/4 afr W W {W}{W}{W} 3 Legendary Artifact M artifact Create Angel/spawn [afr] Angel (W 3/3 Flying) At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. | {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery. Celestial Unicorn afr afr/5 afr W W {2}{W} 3 Creature - Unicorn 3 2 C creature Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. Cleric Class afr afr/6 afr W W {W} 1 Enchantment - Class U enchantment If you would gain life, you gain that much life plus 1 instead. | {3}{W}: Level 2 | Whenever you gain life, put a +1/+1 counter on target creature you control. | {4}{W}: Level 3 | When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness. Cloister Gargoyle afr afr/7 afr W W {2}{W} 3 Artifact Creature - Gargoyle 0 4 U creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage When Cloister Gargoyle enters the battlefield, venture into the dungeon. | As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. Dancing Sword afr afr/8 afr W W {1}{W} 2 Artifact - Equipment R artifact Equipped creature gets +2/+1. | When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment. | Equip {1} Dawnbringer Cleric afr afr/9 afr W W {1}{W} 2 Creature - Human Cleric 1 3 C creature When Dawnbringer Cleric enters the battlefield, choose one - | - Cure Wounds - You gain 2 life. | - Dispel Magic - Destroy target enchantment. | - Gentle Repose - Exile target card from a graveyard. Delver's Torch afr afr/10 afr W W {1}{W} 2 Artifact - Equipment C artifact Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Equipped creature gets +1/+1. | Whenever equipped creature attacks, venture into the dungeon. | Equip {3} Devoted Paladin afr afr/11 afr W W {4}{W} 5 Creature - Orc Knight 4 4 C creature Beacon of Hope - When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. Divine Smite afr afr/12 afr W W {1}{W} 2 Instant U instant Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. Dragon's Disciple afr afr/13 afr W W {1}{W} 2 Creature - Human Monk 1 3 U creature As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it. | Dragons you control have ward {1}. Dwarfhold Champion afr afr/14 afr W W {1}{W} 2 Creature - Dwarf Warrior 3 1 C creature As long as Dwarfhold Champion is equipped, it gets +0/+2. Flumph afr afr/15 afr W W {1}{W} 2 Creature - Jellyfish 0 4 R creature /ch Defender, flying | Whenever Flumph is dealt damage, you and target opponent each draw a card. Gloom Stalker afr afr/16 afr W W {2}{W} 3 Creature - Dwarf Ranger 2 3 C creature As long as you've completed a dungeon, Gloom Stalker has double strike. Grand Master of Flowers afr afr/17 afr W W {2}{W}{W} 4 Legendary Planeswalker - Bahamut 3 M planeswalker /ccblue=3 As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. | +1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. | +1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. Guardian of Faith afr afr/18 afr W W {1}{W}{W} 3 Creature - Spirit Knight 3 2 R creature Flash | Vigilance | When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. Half-Elf Monk afr afr/19 afr W W {3}{W} 4 Creature - Human Elf Monk 1 4 C creature Vigilance | Stunning Strike - {1}{W}, {T}: Tap target creature. Icingdeath, Frost Tyrant afr afr/20 afr W W {2}{W}{W} 4 Legendary Creature - Dragon 4 3 M creature /ch Flying, vigilance | When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}. Ingenious Smith afr afr/21 afr W W {1}{W} 2 Creature - Human Artificer 1 1 U creature Look at top four cards/vp1pt4 When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. Keen-Eared Sentry afr afr/22 afr W W {1}{W} 2 Creature - Human Soldier 2 1 U creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage You have hexproof. | Each opponent can't venture into the dungeon more than once each turn. Loyal Warhound afr afr/23 afr W W {1}{W} 2 Creature - Dog 3 1 R creature Vigilance | When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. Minimus Containment afr afr/24 afr W W {2}{W} 3 Enchantment - Aura C enchantment Enchant nonland permanent | Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. Monk of the Open Hand afr afr/25 afr W W {W} 1 Creature - Elf Monk 1 1 U creature Flurry of Blows - Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand. Moon-Blessed Cleric afr afr/26 afr W W {2}{W} 3 Creature - Human Elf Cleric 3 2 U creature Divine Intervention - When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top. Nadaar, Selfless Paladin afr afr/27 afr W W {2}{W} 3 Legendary Creature - Dragon Knight 3 3 R creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Vigilance | Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. | Other creatures you control get +1/+1 as long as you've completed a dungeon. Oswald Fiddlebender afr afr/28 afr W W {1}{W} 2 Legendary Creature - Gnome Artificer 2 2 R creature Magical Tinkering - {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery. Paladin Class afr afr/29 afr W W {W} 1 Enchantment - Class R enchantment Spells your opponents cast during your turn cost {1} more to cast. | {2}{W}: Level 2 | Creatures you control get +1/+1. | {4}{W}: Level 3 | Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike. Paladin's Shield afr afr/30 afr W W {1}{W} 2 Artifact - Equipment C artifact Flash | When Paladin's Shield enters the battlefield, attach it to target creature you control. | Equipped creature gets +0/+2. | Equip {3} Planar Ally afr afr/31 afr W W {3}{W}{W} 5 Creature - Angel 3 3 C creature yInitialize/ch Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Flying | Whenever Planar Ally attacks, venture into the dungeon. Plate Armor afr afr/32 afr W W {2}{W} 3 Artifact - Equipment U artifact Equipped creature gets +3/+3 and has ward {1}. | Equip {3}. This ability costs {1} less to activate for each other Equipment you control. Portable Hole afr afr/33 afr W W {W} 1 Artifact U artifact When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. Potion of Healing afr afr/34 afr W W {1}{W} 2 Artifact C artifact When Potion of Healing enters the battlefield, draw a card. | {W}, {T}, Sacrifice Potion of Healing: You gain 3 life. Priest of Ancient Lore afr afr/35 afr W W {2}{W} 3 Creature - Dwarf Cleric 2 1 C creature When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. Rally Maneuver afr afr/36 afr W W {2}{W} 3 Instant U instant Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn. Ranger's Hawk afr afr/37 afr W W {W} 1 Creature - Bird 1 1 C creature yInitialize/ch Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Flying | {3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. Steadfast Paladin afr afr/38 afr W W {1}{W} 2 Creature - Dwarf Knight 2 2 C creature Lifelink Teleportation Circle afr afr/39 afr W W {3}{W} 4 Enchantment R enchantment At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control. Veteran Dungeoneer afr afr/40 afr W W {3}{W} 4 Creature - Human Warrior 3 4 C creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage When Veteran Dungeoneer enters the battlefield, venture into the dungeon. White Dragon afr afr/41 afr W W {4}{W}{W} 6 Creature - Dragon 4 4 U creature /ch Flying | Cold Breath - When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. You Hear Something on Watch afr afr/42 afr W W {1}{W} 2 Instant C instant Choose one - | - Rouse the Party - Creatures you control get +1/+1 until end of turn. | - Set Off Traps - This spell deals 5 damage to target attacking creature. You're Ambushed on the Road afr afr/43 afr W W {W} 1 Instant C instant Choose one - | - Make a Retreat - Return target creature you control to its owner's hand. | - Stand and Fight - Target creature gets +1/+3 until end of turn. Aberrant Mind Sorcerer afr afr/44 afr U U {4}{U} 5 Creature - Human Elf Shaman 3 4 U creature Roll 1d20/rolld20 1 Psionic Spells - When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20. | 1-9 | You may put that card on top of your library. | 10-20 | Return that card to your hand. Air-Cult Elemental afr afr/45 afr U U {4}{U}{U} 6 Creature - Elemental 2 5 C creature /ch Flying | Whirlwind - When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand. Arcane Investigator afr afr/46 afr U U {1}{U} 2 Creature - Elf Wizard 2 1 C creature Look at top three cards/vp1pt3 Roll 1d20/rolld20 1 Search the Room - {5}{U}: Roll a d20. | 1-9 | Draw a card. | 10-20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Bar the Gate afr afr/47 afr U U {2}{U} 3 Instant C instant Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Counter target creature or planeswalker spell. Venture into the dungeon. The Blackstaff of Waterdeep afr afr/48 afr U U {U} 1 Legendary Artifact R artifact You may choose not to untap The Blackstaff of Waterdeep during your untap step. | Animate Walking Statue - {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery. Blue Dragon afr afr/49 afr U U {5}{U}{U} 7 Creature - Dragon 5 5 U creature /ch Flying | Lightning Breath - When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. Charmed Sleep afr afr/50 afr U U {1}{U}{U} 3 Enchantment - Aura C enchantment Enchant creature | When Charmed Sleep enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Clever Conjurer afr afr/51 afr U U {2}{U} 3 Creature - Gnome Wizard 2 3 C creature Mage Hand - {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery. Contact Other Plane afr afr/52 afr U U {3}{U} 4 Instant C instant Scry 2/vp1pt2 Scry 3/vp1pt3 Roll 1d20/rolld20 1 Roll a d20. | 1-9 | Draw two cards. | 10-19 | Scry 2, then draw two cards. | 20 | Scry 3, then draw three cards. Demilich afr afr/53 afr U U {U}{U}{U}{U} 4 Creature - Skeleton Wizard 4 3 M creature This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. | Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. | You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. Displacer Beast afr afr/54 afr U U {2}{U} 3 Creature - Cat Beast 3 2 U creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage When Displacer Beast enters the battlefield, venture into the dungeon. | Displacement - {3}{U}: Return Displacer Beast to its owner's hand. Djinni Windseer afr afr/55 afr U U {3}{U} 4 Creature - Djinn 3 3 C creature yInitialize/ch Scry 1/vp1pt1 Scry 2/vp1pt2 Scry 3/vp1pt3 Roll 1d20/rolld20 1 Flying | When Djinni Windseer enters the battlefield, roll a d20. | 1-9 | Scry 1. | 10-19 | Scry 2. | 20 | Scry 3. Dragon Turtle afr afr/56 afr U U {1}{U}{U} 3 Creature - Dragon Turtle 3 5 R creature Flash | Drag Below - When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. Eccentric Apprentice afr afr/57 afr U U {2}{U} 3 Creature - Tiefling Wizard 2 2 U creature yInitialize/ch Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Flying | When Eccentric Apprentice enters the battlefield, venture into the dungeon. | At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. Feywild Trickster afr afr/58 afr U U {2}{U} 3 Creature - Gnome Warlock 2 2 U creature Create Faerie Dragon/spawn [afr] Faerie Dragon (U 1/1 Flying) Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying. Fly afr afr/59 afr U U {U} 1 Enchantment - Aura U enchantment Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Enchant creature | Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." Grazilaxx, Illithid Scholar afr afr/60 afr U U {1}{U}{U} 3 Legendary Creature - Horror 3 2 R creature Whenever a creature you control becomes blocked, you may return it to its owner's hand. | Whenever one or more creatures you control deal combat damage to a player, draw a card. Guild Thief afr afr/61 afr U U {1}{U} 2 Creature - Orc Rogue 1 1 U creature Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. | Cunning Action - {3}{U}: Guild Thief can't be blocked this turn. Iymrith, Desert Doom afr afr/62 afr U U {3}{U}{U} 5 Legendary Creature - Dragon 5 5 M creature /ch Flying | Iymrith, Desert Doom has ward {4} as long as it's untapped. | Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. Mind Flayer afr afr/63 afr U U {3}{U}{U} 5 Creature - Horror 3 3 R creature Dominate Monster - When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer. Mordenkainen afr afr/64 afr U U {4}{U}{U} 6 Legendary Planeswalker - Mordenkainen 5 M planeswalker yInitialize/ccblue=5 Create Dog Illusion/spawn [afr] Dog Illusion (U */*) Create Mordenkainen Emblem/spawn [afr] Mordenkainen Emblem +2: Draw two cards, then put a card from your hand on the bottom of your library. | -2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand." | -10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size." Mordenkainen's Polymorph afr afr/65 afr U U {1}{U} 2 Instant C instant Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. Pixie Guide afr afr/66 afr U U {1}{U} 2 Creature - Faerie 1 3 C creature /ch Flying | Grant an Advantage - If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Power of Persuasion afr afr/67 afr U U {2}{U} 3 Sorcery U sorcery Roll 1d20/rolld20 1 Choose target creature an opponent controls, then roll a d20. | 1-9 | Return it to its owner's hand. | 10-19 | Its owner puts it on the top or bottom of their library. | 20 | Gain control of it until the end of your next turn. Ray of Frost afr afr/68 afr U U {1}{U} 2 Enchantment - Aura U enchantment Flash | Enchant creature | When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. | As long as enchanted creature is red, it loses all abilities. | Enchanted creature doesn't untap during its controller's untap step. Rimeshield Frost Giant afr afr/69 afr U U {3}{U}{U} 5 Creature - Giant Warrior 4 5 C creature Ward {3} Scion of Stygia afr afr/70 afr U U {2}{U} 3 Creature - Tiefling Shaman 2 1 C creature Roll 1d20/rolld20 1 Flash | Cone of Cold - When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20. | 1-9 | Tap that creature. | 10-20 | Tap that creature. It doesn't untap during its controller's next untap step. Secret Door afr afr/71 afr U U {U} 1 Artifact Creature - Wall 0 4 C creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Defender | {4}{U}: Venture into the dungeon. Activate only as a sorcery. Shocking Grasp afr afr/72 afr U U {1}{U} 2 Instant C instant Target creature gets -2/-0 until end of turn. | Draw a card. Shortcut Seeker afr afr/73 afr U U {3}{U} 4 Creature - Human Rogue 2 5 C creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. Silver Raven afr afr/74 afr U U {U} 1 Artifact Creature - Bird 1 1 C creature yInitialize/ch Scry 1/vp1pt1 Flying | When Silver Raven enters the battlefield, scry 1. Soulknife Spy afr afr/75 afr U U {2}{U} 3 Creature - Elf Rogue 3 2 C creature Whenever Soulknife Spy deals combat damage to a player, draw a card. Split the Party afr afr/76 afr U U {3}{U}{U} 5 Sorcery U sorcery Choose target player. Return half the creatures they control to their owner's hand, rounded up. Sudden Insight afr afr/77 afr U U {4}{U}{U} 6 Instant U instant Draw a card for each different mana value among nonland cards in your graveyard. Tasha's Hideous Laughter afr afr/78 afr U U {1}{U}{U} 3 Sorcery R sorcery Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. Trickster's Talisman afr afr/79 afr U U {U} 1 Artifact - Equipment U artifact Create Copy/spawn [2xm] Copy Invoke Duplicity - Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature." | Equip {2} True Polymorph afr afr/80 afr U U {4}{U}{U} 6 Instant R instant Target artifact or creature becomes a copy of another target artifact or creature. Wizard Class afr afr/81 afr U U {U} 1 Enchantment - Class U enchantment You have no maximum hand size. | {2}{U}: Level 2 | When this Class becomes level 2, draw two cards. | {4}{U}: Level 3 | Whenever you draw a card, put a +1/+1 counter on target creature you control. Wizard's Spellbook afr afr/82 afr U U {5}{U}{U} 7 Artifact R artifact Roll 1d20/rolld20 1 {T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery. | 1-9 | Copy that card. You may cast the copy. | 10-19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost. | 20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs. You Come to a River afr afr/83 afr U U {1}{U} 2 Instant C instant Choose one - | - Fight the Current - Return target nonland permanent to its owner's hand. | - Find a Crossing - Target creature gets +1/+0 until end of turn and can't be blocked this turn. You Find the Villains' Lair afr afr/84 afr U U {1}{U}{U} 3 Instant C instant Choose one - | - Foil Their Scheme - Counter target spell. | - Learn Their Secrets - Draw two cards, then discard two cards. You See a Guard Approach afr afr/85 afr U U {U} 1 Instant C instant Choose one - | - Distract the Guard - Tap target creature. | - Hide - Target creature you control gains hexproof until end of turn. Yuan-Ti Malison afr afr/86 afr U U {1}{U} 2 Creature - Snake Rogue 2 1 R creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Yuan-Ti Malison can't be blocked as long as it's attacking alone. | Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon. Acererak the Archlich afr afr/87 afr B B {2}{B} 3 Legendary Creature - Zombie Wizard 5 5 M creature Create Zombie/spawn [afr] Zombie (B 2/2) Create 5 Zombies/spawnx5 [afr] Zombie (B 2/2) Create 10 Zombies/spawnx10 [afr] Zombie (B 2/2) Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. | Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. Asmodeus the Archfiend afr afr/88 afr B B {4}{B}{B} 6 Legendary Creature - Devil God 6 6 R creature Binding Contract - If you would draw a card, exile the top card of your library face down instead. | {B}{B}{B}: Draw seven cards. | {B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life. Baleful Beholder afr afr/89 afr B B {4}{B}{B} 6 Creature - Beholder 6 5 C creature When Baleful Beholder enters the battlefield, choose one - | - Antimagic Cone - Each opponent sacrifices an enchantment. | - Fear Ray - Creatures you control gain menace until end of turn. Black Dragon afr afr/90 afr B B {5}{B}{B} 7 Creature - Dragon 4 4 U creature /ch Flying | Acid Breath - When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. The Book of Vile Darkness afr afr/91 afr B B {B}{B}{B} 3 Legendary Artifact M artifact Create Zombie/spawn [afr] Zombie (B 2/2) Create Vecna/spawn [afr] Vecna (B 8/8 Indestructible) At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token. | {T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards. Check for Traps afr afr/92 afr B B {1}{B} 2 Sorcery U sorcery Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life. Clattering Skeletons afr afr/93 afr B B {3}{B} 4 Creature - Skeleton 4 3 C creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage When Clattering Skeletons dies, venture into the dungeon. Deadly Dispute afr afr/94 afr B B {1}{B} 2 Instant C instant /spawn [afr] Treasure As an additional cost to cast this spell, sacrifice an artifact or creature. | Draw two cards and create a Treasure token. Death-Priest of Myrkul afr afr/95 afr B B {2}{B}{B} 4 Creature - Tiefling Cleric 2 2 U creature Create Skeleton/spawn [afr] Skeleton (B 1/1) Skeletons, Vampires, and Zombies you control get +1/+1. | At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token. Demogorgon's Clutches afr afr/96 afr B B {2}{B} 3 Sorcery U sorcery Target opponent discards two cards, mills two cards, and loses 2 life. Devour Intellect afr afr/97 afr B B {B} 1 Sorcery C sorcery Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card. Drider afr afr/98 afr B B {4}{B} 5 Creature - Elf Spider 4 3 U creature Create Spider/spawn [afr] Spider (B 2/1 Menace, Reach) Reach | Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach. Dungeon Crawler afr afr/99 afr B B {B} 1 Creature - Zombie 2 1 U creature /cr90 Dungeon Crawler enters the battlefield tapped. | Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. Ebondeath, Dracolich afr afr/100 afr B B {2}{B}{B} 4 Legendary Creature - Zombie Dragon 5 2 M creature /ch;/cr90 Flash | Flying | Ebondeath, Dracolich enters the battlefield tapped. | You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. Eyes of the Beholder afr afr/101 afr B B {4}{B}{B} 6 Instant C instant Target creature gets -11/-11 until end of turn. Fates' Reversal afr afr/102 afr B B {1}{B} 2 Sorcery C sorcery Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. Feign Death afr afr/103 afr B B {B} 1 Instant C instant Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." Forsworn Paladin afr afr/104 afr B B {B} 1 Creature - Human Knight 1 1 R creature Create Treasure/spawn [afr] Treasure Menace | {1}{B}, {T}, Pay 1 life: Create a Treasure token. | {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn. Gelatinous Cube afr afr/105 afr B B {2}{B}{B} 4 Creature - Ooze 4 3 R creature Engulf - When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. | Dissolve - {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard. Grim Bounty afr afr/106 afr B B {2}{B}{B} 4 Sorcery C sorcery /spawn [afr] Treasure Destroy target creature or planeswalker. Create a Treasure token. Grim Wanderer afr afr/107 afr B B {1}{B} 2 Creature - Goblin Warlock 5 3 U creature Flash | Tragic Backstory - Cast this spell only if a creature died this turn. Herald of Hadar afr afr/108 afr B B {4}{B} 5 Creature - Human Warlock 4 4 C creature Roll 1d20/rolld20 1 Create 2 Treasures/spawnx2 [afr] Treasure Circle of Death - {5}{B}: Roll a d20. | 1-9 | Each opponent loses 2 life. | 10-19 | Each opponent loses 2 life and you gain 2 life. | 20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. Hired Hexblade afr afr/109 afr B B {1}{B} 2 Creature - Elf Warlock 2 2 C creature When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. Hoard Robber afr afr/110 afr B B {1}{B} 2 Creature - Tiefling Rogue 1 3 C creature Create Treasure/spawn [afr] Treasure Whenever Hoard Robber deals combat damage to a player, create a Treasure token. Lightfoot Rogue afr afr/111 afr B B {1}{B} 2 Creature - Halfling Rogue 2 1 U creature Roll 1d20/rolld20 1 Sneak Attack - Whenever Lightfoot Rogue attacks, roll a d20. | 1-9 | Lightfoot Rogue gains deathtouch until end of turn. | 10-19 | It gets +1/+0 and gains deathtouch until end of turn. | 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn. Lolth, Spider Queen afr afr/112 afr B B {3}{B}{B} 5 Legendary Planeswalker - Lolth 4 M planeswalker yInitialize/ccblue=4 Create 2 Spiders/spawnx2 [afr] Spider (B 2/1 Menace, Reach) Create Lolth, Spider Queen Emblem/spawn [afr] Lolth, Spider Queen Emblem Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. | 0: You draw a card and you lose 1 life. | -3: Create two 2/1 black Spider creature tokens with menace and reach. | -8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." Manticore afr afr/113 afr B B {3}{B} 4 Creature - Manticore 2 1 C creature /ch Flash | Flying | Tail Spikes - When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. Power Word Kill afr afr/114 afr B B {1}{B} 2 Instant U instant Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature. Precipitous Drop afr afr/115 afr B B {2}{B} 3 Enchantment - Aura C enchantment Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Enchant creature | When Precipitous Drop enters the battlefield, venture into the dungeon. | Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. Ray of Enfeeblement afr afr/116 afr B B {B} 1 Instant U instant Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead. Reaper's Talisman afr afr/117 afr B B {B} 1 Artifact - Equipment U artifact Whenever equipped creature attacks, it gains deathtouch until end of turn. | Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. | Equip {2} Sepulcher Ghoul afr afr/118 afr B B {1}{B} 2 Creature - Zombie 2 1 C creature Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. Shambling Ghast afr afr/119 afr B B {B} 1 Creature - Zombie 1 1 C creature Create Treasure/spawn [afr] Treasure When Shambling Ghast dies, choose one - | - Brave the Stench - Target creature an opponent controls gets -1/-1 until end of turn. | - Search the Body - Create a Treasure token. Skullport Merchant afr afr/120 afr B B {2}{B} 3 Creature - Dwarf Citizen 1 4 U creature /spawn [afr] Treasure When Skullport Merchant enters the battlefield, create a Treasure token. | {1}{B}, Sacrifice another creature or a Treasure: Draw a card. Sphere of Annihilation afr afr/121 afr B B {X}{B} 1 Artifact R artifact Sphere of Annihilation enters the battlefield with X void counters on it. | At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it. Thieves' Tools afr afr/122 afr B B {1}{B} 2 Artifact - Equipment C artifact /spawn [afr] Treasure When Thieves' Tools enters the battlefield, create a Treasure token. | Equipped creature can't be blocked as long as its power is 3 or less. | Equip {2} Vampire Spawn afr afr/123 afr B B {2}{B} 3 Creature - Vampire 2 3 C creature When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. Vorpal Sword afr afr/124 afr B B {B} 1 Artifact - Equipment R artifact Equipped creature gets +2/+0 and has deathtouch. | {5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game." | Equip {B}{B} Warlock Class afr afr/125 afr B B {B} 1 Enchantment - Class U enchantment Look at top three cards/vp1pt3 At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. | {1}{B}: Level 2 | When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | {6}{B}: Level 3 | At the beginning of your end step, each opponent loses life equal to the life they lost this turn. Westgate Regent afr afr/126 afr B B {3}{B}{B} 5 Creature - Vampire 4 4 R creature /ch Flying | Ward-Discard a card. | Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it. Wight afr afr/127 afr B B {1}{B} 2 Creature - Zombie Soldier 3 2 R creature yInitialize/cr90 Create Zombie/spawn [afr] Zombie (B 2/2) Wight enters the battlefield tapped. | Life Drain - Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. Yuan-Ti Fang-Blade afr afr/128 afr B B {2}{B} 3 Creature - Snake Rogue 2 2 C creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Deathtouch | Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. Zombie Ogre afr afr/129 afr B B {3}{B}{B} 5 Creature - Zombie Ogre 3 5 C creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage At the beginning of your end step, if a creature died this turn, venture into the dungeon. Armory Veteran afr afr/130 afr R R {1}{R} 2 Creature - Orc Warrior 2 2 C creature As long as Armory Veteran is equipped, it has menace. Barbarian Class afr afr/131 afr R R {R} 1 Enchantment - Class U enchantment If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. | {1}{R}: Level 2 | Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. | {2}{R}: Level 3 | Creatures you control have haste. Battle Cry Goblin afr afr/132 afr R R {1}{R} 2 Creature - Goblin 2 2 U creature Create Goblin/spawn [afr] Goblin (R 1/1) {1}{R}: Goblins you control get +1/+0 and gain haste until end of turn. | Pack tactics - Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking. Boots of Speed afr afr/133 afr R R {R} 1 Artifact - Equipment C artifact Equipped creature gets +1/+0 and has haste. | Equip {1} Brazen Dwarf afr afr/134 afr R R {1}{R} 2 Creature - Dwarf Shaman 1 3 C creature Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent. Burning Hands afr afr/135 afr R R {1}{R} 2 Instant U instant Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead. Chaos Channeler afr afr/136 afr R R {2}{R}{R} 4 Creature - Human Shaman 4 3 U creature Reveal top card/vp1at1 Reveal top two cards/vp1at2 Reveal top three cards/vp1at3 Roll 1d20/rolld20 1 Wild Magic Surge - Whenever Chaos Channeler attacks, roll a d20. | 1-9 | Exile the top card of your library. You may play it this turn. | 10-19 | Exile the top two cards of your library. You may play them this turn. | 20 | Exile the top three cards of your library. You may play them this turn. Critical Hit afr afr/137 afr R R {1}{R} 2 Instant U instant Target creature gains double strike until end of turn. | When you roll a natural 20, return Critical Hit from your graveyard to your hand. Delina, Wild Mage afr afr/138 afr R R {3}{R} 4 Legendary Creature - Elf Shaman 3 2 R creature Roll 1d20/rolld20 1 Create Copy/spawn [2xm] Copy Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. | 1-14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature." | 15-20 | Create one of those tokens. You may roll again. Dragon's Fire afr afr/139 afr R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control. | Dragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead. Dueling Rapier afr afr/140 afr R R {R} 1 Artifact - Equipment C artifact Flash | When Dueling Rapier enters the battlefield, attach it to target creature you control. | Equipped creature gets +2/+0. | Equip {4} Earth-Cult Elemental afr afr/141 afr R R {4}{R}{R} 6 Creature - Elemental 6 6 C creature Roll 1d20/rolld20 1 Siege Monster - When Earth-Cult Elemental enters the battlefield, roll a d20. | 1-9 | Each player sacrifices a permanent. | 10-19 | Each opponent sacrifices a permanent. | 20 | Each opponent sacrifices two permanents. Farideh's Fireball afr afr/142 afr R R {3}{R}{R} 5 Instant C instant Roll 1d20/rolld20 1 Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20. | 1-9 | Farideh's Fireball deals 2 damage to each player. | 10-20 | Farideh's Fireball deals 2 damage to each opponent. Flameskull afr afr/143 afr R R {1}{R}{R} 3 Creature - Skeleton 3 1 M creature yInitialize/ch Reveal top card/vp1at1 Flying | Flameskull can't block. | Rejuvenation - When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. Goblin Javelineer afr afr/144 afr R R {R} 1 Creature - Goblin Warrior 1 1 C creature Haste | Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it. Goblin Morningstar afr afr/145 afr R R {1}{R} 2 Artifact - Equipment U artifact Roll 1d20/rolld20 1 Create Goblin/spawn [afr] Goblin (R 1/1) Equipped creature gets +1/+0 and has trample. | Equip {1}{R} | When Goblin Morningstar enters the battlefield, roll a d20. | 1-9 | Create a 1/1 red Goblin creature token. | 10-20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. Hoarding Ogre afr afr/146 afr R R {3}{R} 4 Creature - Ogre 3 3 C creature Roll 1d20/rolld20 1 Create Treasure/spawn [afr] Treasure Create 2 Treasures/spawnx2 [afr] Treasure Create 3 Treasures/spawnx3 [afr] Treasure Whenever Hoarding Ogre attacks, roll a d20. | 1-9 | Create a Treasure token. | 10-19 | Create two Treasure tokens. | 20 | Create three Treasure tokens. Hobgoblin Bandit Lord afr afr/147 afr R R {1}{R}{R} 3 Creature - Goblin Rogue 2 3 R creature Other Goblins you control get +1/+1. | {R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. Hobgoblin Captain afr afr/148 afr R R {1}{R} 2 Creature - Goblin Barbarian 3 1 C creature Pack tactics - Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn. Hulking Bugbear afr afr/149 afr R R {1}{R}{R} 3 Creature - Goblin 3 3 U creature Haste Improvised Weaponry afr afr/150 afr R R {2}{R} 3 Sorcery C sorcery /spawn [afr] Treasure Improvised Weaponry deals 2 damage to any target. Create a Treasure token. Inferno of the Star Mounts afr afr/151 afr R R {4}{R}{R} 6 Legendary Creature - Dragon 6 6 M creature /ch This spell can't be countered. | Flying, haste | {R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. Jaded Sell-Sword afr afr/152 afr R R {3}{R} 4 Creature - Dragon Warrior 4 3 C creature When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. Kick in the Door afr afr/153 afr R R {R} 1 Sorcery C sorcery Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. Magic Missile afr afr/154 afr R R {1}{R}{R} 3 Sorcery U sorcery This spell can't be countered. | Magic Missile deals 3 damage divided as you choose among one, two, or three targets. Meteor Swarm afr afr/155 afr R R {X}{R}{R}{R} 3 Sorcery R sorcery Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers. Minion of the Mighty afr afr/156 afr R R {R} 1 Creature - Kobold 0 1 R creature Menace | Pack tactics - Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. Orb of Dragonkind afr afr/157 afr R R {1}{R} 2 Artifact R artifact Look at top seven cards/vp1pt7 {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. | {R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Plundering Barbarian afr afr/158 afr R R {2}{R} 3 Creature - Dwarf Barbarian 2 2 C creature Create Treasure/spawn [afr] Treasure When Plundering Barbarian enters the battlefield, choose one - | - Smash the Chest - Destroy target artifact. | - Pry It Open - Create a Treasure token. Price of Loyalty afr afr/159 afr R R {2}{R} 3 Sorcery C sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn. Red Dragon afr afr/160 afr R R {4}{R}{R} 6 Creature - Dragon 4 4 U creature /ch Flying | Fire Breath - When Red Dragon enters the battlefield, it deals 4 damage to each opponent. Rust Monster afr afr/161 afr R R {2}{R} 3 Creature - Beast 2 1 U creature First strike | Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. Swarming Goblins afr afr/162 afr R R {4}{R} 5 Creature - Goblin 4 3 C creature Roll 1d20/rolld20 1 Create Goblin/spawn [afr] Goblin (R 1/1) Create 2 Goblins/spawnx2 [afr] Goblin (R 1/1) Create 3 Goblins/spawnx3 [afr] Goblin (R 1/1) When Swarming Goblins enters the battlefield, roll a d20. | 1-9 | Create a 1/1 red Goblin creature token. | 10-19 | Create two of those tokens. | 20 | Create three of those tokens. Tiger-Tribe Hunter afr afr/163 afr R R {3}{R}{R} 5 Creature - Human Barbarian 4 4 U creature Trample | Pack tactics - Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature. Unexpected Windfall afr afr/164 afr R R {2}{R}{R} 4 Instant C instant /spawnx2 [afr] Treasure As an additional cost to cast this spell, discard a card. | Draw two cards and create two Treasure tokens. Valor Singer afr afr/165 afr R R {2}{R} 3 Creature - Tiefling Bard 2 3 C creature Combat Inspiration - At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. Wish afr afr/166 afr R R {2}{R} 3 Sorcery R sorcery You may play a card you own from outside the game this turn. Xorn afr afr/167 afr R R {2}{R} 3 Creature - Elemental 3 2 R creature If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. You Come to the Gnoll Camp afr afr/168 afr R R {1}{R} 2 Instant C instant Choose one - | - Intimidate Them - Up to two target creatures can't block this turn. | - Fend Them Off - Target creature gets +3/+1 until end of turn. You Find Some Prisoners afr afr/169 afr R R {1}{R} 2 Instant U instant Reveal top three cards/vp1at3 Choose one - | - Break Their Chains - Destroy target artifact. | - Interrogate Them - Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it. You See a Pair of Goblins afr afr/170 afr R R {2}{R} 3 Instant U instant Create 2 Goblins/spawnx2 [afr] Goblin (R 1/1) Choose one - | - Charge Them - Creatures you control get +2/+0 until end of turn. | - Befriend Them - Create two 1/1 red Goblin creature tokens. Zalto, Fire Giant Duke afr afr/171 afr R R {3}{R}{R} 5 Legendary Creature - Giant Barbarian 7 3 R creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Trample | Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon. Zariel, Archduke of Avernus afr afr/172 afr R R {2}{R}{R} 4 Legendary Planeswalker - Zariel 4 M planeswalker yInitialize/ccblue=4 Create Devil/spawn [afr] Devil (R 1/1) Create Zariel, Archduke of Avernus Emblem/spawn [afr] Zariel, Archduke of Avernus Emblem +1: Creatures you control get +1/+0 and gain haste until end of turn. | 0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." | -6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase." Bulette afr afr/173 afr G G {3}{G} 4 Creature - Beast 3 3 C creature At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette. Bull's Strength afr afr/174 afr G G {1}{G} 2 Instant C instant Target creature gets +2/+2 and gains trample until end of turn. Untap it. Choose Your Weapon afr afr/175 afr G G {2}{G} 3 Instant U instant Choose one - | - Two-Weapon Fighting - Double target creature's power and toughness until end of turn. | - Archery - This spell deals 5 damage to target creature with flying. Circle of Dreams Druid afr afr/176 afr G G {G}{G}{G} 3 Creature - Elf Druid 2 1 R creature {T}: Add {G} for each creature you control. Circle of the Moon Druid afr afr/177 afr G G {2}{G} 3 Creature - Human Elf Druid 2 4 C creature Bear Form - As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. Compelled Duel afr afr/178 afr G G {1}{G} 2 Sorcery C sorcery Target creature gets +3/+3 until end of turn and must be blocked this turn if able. Dire Wolf Prowler afr afr/179 afr G G {2}{G} 3 Creature - Wolf 2 2 C creature {1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn. Druid Class afr afr/180 afr G G {1}{G} 2 Enchantment - Class U enchantment Landfall - Whenever a land enters the battlefield under your control, you gain 1 life. | {2}{G}: Level 2 | You may play an additional land on each of your turns. | {4}{G}: Level 3 | When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. Ellywick Tumblestrum afr afr/181 afr G G {2}{G}{G} 4 Legendary Planeswalker - Ellywick 4 M planeswalker yInitialize/ccblue=4 Look at top six cards/vp1pt6 Create Ellywick Tumblestrum Emblem/spawn [afr] Ellywick Tumblestrum Emblem Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage +1: Venture into the dungeon. | -2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. | -7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." Elturgard Ranger afr afr/182 afr G G {4}{G} 5 Creature - Human Elf Ranger 4 1 C creature /spawn [afr] Wolf (G 2/2) Reach | When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token. Find the Path afr afr/183 afr G G {2}{G} 3 Enchantment - Aura C enchantment Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Enchant land | When Find the Path enters the battlefield, venture into the dungeon. | Enchanted land has "{T}: Add {G}{G}." Froghemoth afr afr/184 afr G G {3}{G}{G} 5 Creature - Frog Horror 4 4 R creature Trample, haste | Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way. Gnoll Hunter afr afr/185 afr G G {1}{G} 2 Creature - Gnoll 2 2 C creature Pack tactics - Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter. Green Dragon afr afr/186 afr G G {4}{G}{G} 6 Creature - Dragon 4 4 U creature /ch Flying | Poison Breath - When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. Hill Giant Herdgorger afr afr/187 afr G G {4}{G}{G} 6 Creature - Giant 7 6 C creature When Hill Giant Herdgorger enters the battlefield, you gain 3 life. Hunter's Mark afr afr/188 afr G G {3}{G} 4 Instant U instant This spell costs {3} less to cast if it targets a blue permanent you don't control. | This spell can't be countered. | Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control. Inspiring Bard afr afr/189 afr G G {3}{G} 4 Creature - Elf Bard 3 3 C creature When Inspiring Bard enters the battlefield, choose one - | - Bardic Inspiration - Target creature gets +2/+2 until end of turn. | - Song of Rest - You gain 3 life. Instrument of the Bards afr afr/190 afr G G {G} 1 Legendary Artifact R artifact Create Treasure/spawn [afr] Treasure At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. | {3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle. Intrepid Outlander afr afr/191 afr G G {1}{G} 2 Creature - Orc Ranger 2 3 U creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Reach | Pack tactics - Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. Loathsome Troll afr afr/192 afr G G {3}{G}{G} 5 Creature - Troll 6 2 U creature Roll 1d20/rolld20 1 {3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard. | 1-9 | Put Loathsome Troll on top of your library. | 10-19 | Return Loathsome Troll to your hand. | 20 | Return Loathsome Troll to the battlefield tapped. Long Rest afr afr/193 afr G G {X}{G}{G}{G} 3 Sorcery R sorcery Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest. Lurking Roper afr afr/194 afr G G {2}{G} 3 Creature - Horror 4 5 U creature /ci Lurking Roper doesn't untap during your untap step. | Whenever you gain life, untap Lurking Roper. Neverwinter Dryad afr afr/195 afr G G {G} 1 Creature - Dryad 1 1 C creature {2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle. Ochre Jelly afr afr/196 afr G G {X}{G} 1 Creature - Ooze 0 0 R creature Create Copy/spawn [2xm] Copy Trample | Ochre Jelly enters the battlefield with X +1/+1 counters on it. | Split - When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. Old Gnawbone afr afr/197 afr G G {5}{G}{G} 7 Legendary Creature - Dragon 7 7 M creature yInitialize/ch Create Treasure/spawn [afr] Treasure Create 5 Treasures/spawnx5 [afr] Treasure Create 10 Treasures/spawnx10 [afr] Treasure Flying | Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. Owlbear afr afr/198 afr G G {3}{G}{G} 5 Creature - Bird Bear 4 4 C creature Trample | Keen Senses - When Owlbear enters the battlefield, draw a card. Plummet afr afr/199 afr G G {1}{G} 2 Instant C instant Destroy target creature with flying. Prosperous Innkeeper afr afr/200 afr G G {1}{G} 2 Creature - Halfling Citizen 1 1 U creature /spawn [afr] Treasure When Prosperous Innkeeper enters the battlefield, create a Treasure token. | Whenever another creature enters the battlefield under your control, you gain 1 life. Purple Worm afr afr/201 afr G G {5}{G}{G} 7 Creature - Worm 8 7 U creature This spell costs {2} less to cast if a creature died this turn. | Ward {2} Ranger Class afr afr/202 afr G G {1}{G} 2 Enchantment - Class R enchantment yInitialize/spawn [afr] Wolf (G 2/2) Look at top card/vp1pt1 When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token. | {1}{G}: Level 2 | Whenever you attack, put a +1/+1 counter on target attacking creature. | {3}{G}: Level 3 | You may look at the top card of your library any time. | You may cast creature spells from the top of your library. Ranger's Longbow afr afr/203 afr G G {1}{G} 2 Artifact - Equipment C artifact Equipped creature gets +2/+1 and has reach. | Equip {3} Scaled Herbalist afr afr/204 afr G G {1}{G} 2 Creature - Lizard Druid 1 3 C creature {T}: You may put a land card from your hand onto the battlefield. Spoils of the Hunt afr afr/205 afr G G {2}{G} 3 Instant C instant Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls. Sylvan Shepherd afr afr/206 afr G G {2}{G} 3 Creature - Human Druid 2 3 C creature Roll 1d20/rolld20 1 Vigilance | Whenever Sylvan Shepherd attacks, roll a d20. | 1-9 | You gain 1 life. | 10-19 | You gain 2 life. | 20 | You gain 5 life. The Tarrasque afr afr/207 afr G G {6}{G}{G}{G} 9 Legendary Creature - Dinosaur 10 10 M creature The Tarrasque has haste and ward {10} as long as it was cast. | Whenever The Tarrasque attacks, it fights target creature defending player controls. Underdark Basilisk afr afr/208 afr G G {1}{G} 2 Creature - Basilisk 1 2 C creature Deathtouch Varis, Silverymoon Ranger afr afr/209 afr G G {1}{G}{G} 3 Legendary Creature - Human Elf Ranger 3 3 R creature Create Wolf/spawn [afr] Wolf (G 2/2) Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Reach, ward {1} | Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. | Whenever you complete a dungeon, create a 2/2 green Wolf creature token. Wandering Troubadour afr afr/210 afr G G {3}{G} 4 Creature - Dragon Bard 4 2 U creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. Werewolf Pack Leader afr afr/211 afr G G {G}{G} 2 Creature - Human Werewolf 3 3 R creature Pack tactics - Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. | {3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human. Wild Shape afr afr/212 afr G G {G} 1 Instant U instant Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability. | - 1/3 Turtle with hexproof. | - 1/5 Spider with reach. | - 3/3 Elephant with trample. You Find a Cursed Idol afr afr/213 afr G G {1}{G} 2 Sorcery C sorcery Create Treasure/spawn [afr] Treasure Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Choose one - | - Smash It - Destroy target artifact. | - Lift the Curse - Destroy target enchantment. | - Steal Its Eyes - Create a Treasure token and venture into the dungeon. You Happen On a Glade afr afr/214 afr G G {2}{G} 3 Instant U instant Choose one - | - Journey On - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. | - Make Camp - Return target permanent card from your graveyard to your hand. You Meet in a Tavern afr afr/215 afr G G {2}{G}{G} 4 Sorcery U sorcery Look at top five cards/vp1pt5 Choose one - | - Form a Party - Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. | - Start a Brawl - Creatures you control get +2/+2 until end of turn. Adult Gold Dragon afr afr/216 afr RW RW {3}{R}{W} 5 Creature - Dragon 4 3 R creature /ch Flying, lifelink, haste Bard Class afr afr/217 afr RG RG {R}{G} 2 Enchantment - Class R enchantment Reveal top two cards/vp1at2 Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them. | {R}{G}: Level 2 | Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay. | {3}{R}{G}: Level 3 | Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn. Barrowin of Clan Undurr afr afr/218 afr WB WB {2}{W}{B} 4 Legendary Creature - Dwarf Cleric 3 3 U creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. | Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. Bruenor Battlehammer afr afr/219 afr RW RW {2}{R}{W} 4 Legendary Creature - Dwarf Warrior 5 3 U creature Each creature you control gets +2/+0 for each Equipment attached to it. | You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. Drizzt Do'Urden afr afr/220 afr GW GW {3}{G}{W} 5 Legendary Creature - Elf Ranger 3 3 R creature /spawn [afr] Guenhwyvar (G 4/1 Trample) Double strike | When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. | Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. Farideh, Devil's Chosen afr afr/221 afr UR UR {2}{U}{R} 4 Legendary Creature - Tiefling Warlock 3 3 U creature Dark One's Own Luck - Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card. Fighter Class afr afr/222 afr RW RW {R}{W} 2 Enchantment - Class R enchantment When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. | {1}{R}{W}: Level 2 | Equip abilities you activate cost {2} less to activate. | {3}{R}{W}: Level 3 | Whenever a creature you control attacks, up to one target creature blocks it this combat if able. Gretchen Titchwillow afr afr/223 afr GU GU {G}{U} 2 Legendary Creature - Halfling Druid 0 4 U creature {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. Hama Pashar, Ruin Seeker afr afr/224 afr WU WU {1}{W}{U} 3 Legendary Creature - Human Wizard 2 3 U creature Room abilities of dungeons you own trigger an additional time. Kalain, Reclusive Painter afr afr/225 afr BR BR {B}{R} 2 Legendary Creature - Human Elf Bard 1 2 U creature /spawn [afr] Treasure When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. | Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. Krydle of Baldur's Gate afr afr/226 afr UB UB {U}{B} 2 Legendary Creature - Human Elf Rogue 1 3 U creature Scry 1/vp1pt1 Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. | Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn. Minsc, Beloved Ranger afr afr/227 afr RGW RGW {R}{G}{W} 3 Legendary Creature - Human Ranger 3 3 M creature /spawn [afr] Boo (R 1/1 Trample, Haste) When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. | {X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery. Monk Class afr afr/228 afr WU WU {W}{U} 2 Enchantment - Class R enchantment Reveal top card/vp1at1 The second spell you cast each turn costs {1} less to cast. | {W}{U}: Level 2 | When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. | {1}{W}{U}: Level 3 | At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn." Orcus, Prince of Undeath afr afr/229 afr BR BR {X}{2}{B}{R} 4 Legendary Creature - Demon 5 3 R creature /ch Flying, trample | When Orcus, Prince of Undeath enters the battlefield, choose one - | - Each other creature gets -X/-X until end of turn. You lose X life. | - Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn. Rogue Class afr afr/230 afr UB UB {U}{B} 2 Enchantment - Class R enchantment Look at top card/vp1pt1 Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. | {1}{U}{B}: Level 2 | Creatures you control have menace. | {2}{U}{B}: Level 3 | You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells. Shessra, Death's Whisper afr afr/231 afr BG BG {2}{B}{G} 4 Legendary Creature - Human Elf Warlock 1 3 U creature Bewitching Whispers - When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. | Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. Skeletal Swarming afr afr/232 afr BG BG {3}{B}{G} 5 Enchantment R enchantment Create Skeleton/spawn [afr] Skeleton (B 1/1) Create 2 Skeletons/spawnx2 [afr] Skeleton (B 1/1) Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. | At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead. Sorcerer Class afr afr/233 afr UR UR {U}{R} 2 Enchantment - Class R enchantment When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. | {U}{R}: Level 2 | Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." | {3}{U}{R}: Level 3 | Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn. Targ Nar, Demon-Fang Gnoll afr afr/234 afr RG RG {R}{G} 2 Legendary Creature - Gnoll 2 2 U creature Pack tactics - Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. | {2}{R}{G}: Double Targ Nar's power and toughness until end of turn. Tiamat afr afr/235 afr WUBRG WUBRG {2}{W}{U}{B}{R}{G} 7 Legendary Creature - Dragon God 7 7 M creature /ch Flying | When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. Trelasarra, Moon Dancer afr afr/236 afr GW GW {G}{W} 2 Legendary Creature - Elf Cleric 2 2 U creature Scry 1/vp1pt1 Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. Triumphant Adventurer afr afr/237 afr WB WB {W}{B} 2 Creature - Human Knight 1 1 R creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Deathtouch | As long as it's your turn, Triumphant Adventurer has first strike. | Whenever Triumphant Adventurer attacks, venture into the dungeon. Volo, Guide to Monsters afr afr/238 afr GU GU {2}{G}{U} 4 Legendary Creature - Human Wizard 3 2 R creature Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. Xanathar, Guild Kingpin afr afr/239 afr UB UB {4}{U}{B} 6 Legendary Creature - Beholder 5 6 M creature Look at top card/vp1pt1 At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way. Bag of Holding afr afr/240 afr {1} 1 Artifact U artifact Whenever you discard a card, exile that card from your graveyard. | {2}, {T}: Draw a card, then discard a card. | {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand. The Deck of Many Things afr afr/241 afr {5} 5 Legendary Artifact M artifact Roll 1d20/rolld20 1 {2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. | 1-9 | Return a card at random from your graveyard to your hand. | 10-19 | Draw two cards. | 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. Dungeon Map afr afr/242 afr {3} 3 Artifact U artifact Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage {T}: Add {C}. | {3}, {T}: Venture into the dungeon. Activate only as a sorcery. Eye of Vecna afr afr/243 afr {2} 2 Legendary Artifact R artifact When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life. | At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. Fifty Feet of Rope afr afr/244 afr {1} 1 Artifact U artifact Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Climb Over - {T}: Target Wall can't block this turn. | Tie Up - {3}, {T}: Target creature doesn't untap during its controller's next untap step. | Rappel Down - {4}, {T}: Venture into the dungeon. Activate only as a sorcery. Greataxe afr afr/245 afr {1} 1 Artifact - Equipment C artifact Equipped creature gets +4/+0. | Equip {5} Hand of Vecna afr afr/246 afr {3} 3 Legendary Artifact - Equipment R artifact At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. | Equip-Pay 1 life for each card in your hand. | Equip {2} Iron Golem afr afr/247 afr {4} 4 Artifact Creature - Golem 5 3 U creature Vigilance | Iron Golem attacks or blocks each combat if able. Leather Armor afr afr/248 afr {1} 1 Artifact - Equipment C artifact Equipped creature gets +0/+1 and has ward {1}. | Equip {0}. Activate only once each turn. Mimic afr afr/249 afr {2} 2 Artifact - Treasure C artifact {T}, Sacrifice Mimic: Add one mana of any color. | {2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn. Spare Dagger afr afr/250 afr {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target." | Equip {1} Spiked Pit Trap afr afr/251 afr {1} 1 Artifact C artifact Roll 1d20/rolld20 1 Create Treasure/spawn [afr] Treasure Flash | {5}, {T}, Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20. | 1-9 | Spiked Pit Trap deals 5 damage to that creature. | 10-20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token. Treasure Chest afr afr/252 afr {3} 3 Artifact R artifact Roll 1d20/rolld20 1 Create 5 Treasures/spawnx5 [afr] Treasure {4}, Sacrifice Treasure Chest: Roll a d20. | 1 | Trapped! - You lose 3 life. | 2-9 | Create five Treasure tokens. | 10-19 | You gain 3 life and draw three cards. | 20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. Cave of the Frost Dragon afr afr/253 afr W 0 Land R land /cr90 If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. | {T}: Add {W}. | {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land. Den of the Bugbear afr afr/254 afr R 0 Land R land yInitialize/cr90 Create Goblin/spawn [afr] Goblin (R 1/1) If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. | {T}: Add {R}. | {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land. Dungeon Descent afr afr/255 afr 0 Land R land yInitialize/cr90 Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Dungeon Descent enters the battlefield tapped. | {T}: Add {C}. | {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. Evolving Wilds afr afr/256 afr 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Hall of Storm Giants afr afr/257 afr U 0 Land R land /cr90 If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. | {T}: Add {U}. | {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. Hive of the Eye Tyrant afr afr/258 afr B 0 Land R land /cr90 If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped. | {T}: Add {B}. | {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land. Lair of the Hydra afr afr/259 afr G 0 Land R land /cr90 If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. | {T}: Add {G}. | {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. Temple of the Dragon Queen afr afr/260 afr 0 Land U land /cr90 As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon. | As Temple of the Dragon Queen enters the battlefield, choose a color. | {T}: Add one mana of the chosen color. Treasure Vault afr afr/261 afr 0 Artifact Land R artifact Create Treasure/spawn [afr] Treasure Create 5 Treasures/spawnx5 [afr] Treasure Create 10 Treasures/spawnx10 [afr] Treasure {T}: Add {C}. | {X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens. Plains afr afr/262 afr W 0 Basic Land - Plains C plains Island afr afr/266 afr U 0 Basic Land - Island C island Swamp afr afr/270 afr B 0 Basic Land - Swamp C swamp Mountain afr afr/274 afr R 0 Basic Land - Mountain C mountain Forest afr afr/278 afr G 0 Basic Land - Forest C forest [afr] Angel (W 3/3 Flying) afr tafr/1 tafr W 0 Token Creature - Angel 3 3 T /ch Flying [afr] Icingdeath, Frost Tongue (W) afr tafr/2 tafr W 0 Token Legendary Artifact - Equipment T Equipped creature gets +2/+0. | Whenever equipped creature attacks, tap target creature defending player controls. | Equip {2} [afr] Dog Illusion (U */*) afr tafr/3 tafr U 0 Token Creature - Dog Illusion * * T This creature's power and toughness are each equal to twice the number of cards in your hand. [afr] Faerie Dragon (U 1/1 Flying) afr tafr/4 tafr U 0 Token Creature - Faerie Dragon 1 1 T /ch Flying [afr] The Atropal (B 4/4 Deathtouch) afr tafr/5 tafr B 0 Token Legendary Creature - God Horror 4 4 T Deathtouch [afr] Skeleton (B 1/1) afr tafr/6 tafr B 0 Token Creature - Skeleton 1 1 T [afr] Spider (B 2/1 Menace, Reach) afr tafr/7 tafr B 0 Token Creature - Spider 2 1 T Menace, reach [afr] Vecna (B 8/8 Indestructible) afr tafr/8 tafr B 0 Token Legendary Creature - Zombie God 8 8 T Indestructible [afr] Zombie (B 2/2) afr tafr/9 tafr B 0 Token Creature - Zombie 2 2 T [afr] Boo (R 1/1 Trample, Haste) afr tafr/10 tafr R 0 Token Legendary Creature - Hamster 1 1 T Trample, haste [afr] Devil (R 1/1) afr tafr/11 tafr R 0 Token Creature - Devil 1 1 T When this creature dies, it deals 1 damage to any target. [afr] Goblin (R 1/1) afr tafr/12 tafr R 0 Token Creature - Goblin 1 1 T [afr] Guenhwyvar (G 4/1 Trample) afr tafr/13 tafr G 0 Token Legendary Creature - Cat 4 1 T Trample [afr] Wolf (G 2/2) afr tafr/14 tafr G 0 Token Creature - Wolf 2 2 T [afr] Treasure afr tafr/15 tafr 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [afr] Ellywick Tumblestrum Emblem afr tafr/16 tafr 0 Token Emblem T Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed. [afr] Lolth, Spider Queen Emblem afr tafr/17 tafr 0 Token Emblem T Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference. [afr] Mordenkainen Emblem afr tafr/18 tafr 0 Token Emblem T You have no maximum hand size. [afr] Zariel, Archduke of Avernus Emblem afr tafr/19 tafr 0 Token Emblem T At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase. [afr] Dungeon of the Mad Mage afr tafr/20 tafr 0 Token Dungeon C Scry 1/vp1pt1 Scry 2/vp1pt2 Scry 3/vp1pt3 Reveal top two cards/vp1at2 Create Treasure/spawn [afr] Treasure Create 2 Skeletons/spawnx2 [afr] Skeleton (B 1/1) Yawning Portal - You gain 1 life. | Dungeon Level - Scry 1. | Goblin Bazaar - Create a Treasure token. | Twisted Caverns - Target creature can't attack until your next turn. | Lost Level - Scry 2. | Runestone Caverns - Exile the top two cards of your library. You may play them. | Muiral's Graveyard - Create two 1/1 black Skeleton creature tokens. | Deep Mines - Scry 3. | Mad Wizard's Lair - Draw three cards and reveal them. You may cast one of them without paying its mana cost. [afr] Lost Mine of Phandelver afr tafr/21 tafr 0 Token Dungeon C Scry 1/vp1pt1 Create Goblin/spawn [afr] Goblin (R 1/1) Create Treasure/spawn [afr] Treasure Cave Entrance - Scry 1. | Goblin Lair - Create a 1/1 red Goblin creature token. | Mine Tunnels - Create a Treasure token. | Storeroom - Put a +1/+1 counter on target creature. | Dark Pool - Each opponent loses 1 life and you gain 1 life. | Fungi Cavern - Target creature gets -4/-0 until your next turn. | Temple of Dumathoin - Draw a card. [afr] Tomb of Annihilation afr tafr/22 tafr 0 Token Dungeon C Create The Atropal/spawn [afr] The Atropal (B 4/4 Deathtouch) Trapped Entry - Each player loses 1 life. | Veils of Fear - Each player loses 2 life unless they discard a card. | Sandfall Cell - Each player loses 2 life unless they sacrifice a creature, artifact, or land. | Oubliette - Discard a card and sacrifice a creature, an artifact, and a land. | Cradle of the Death God - Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch. Arborea Pegasus 1afr afr/299 afr W W {3}{W} 4 Creature - Pegasus 2 3 C notInPacks creature /ch Flying | When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. Blink Dog 1afr afr/300 afr W W {2}{W} 3 Creature - Dog 1 1 U notInPacks creature Double strike | Teleport - {3}{W}: Blink Dog phases out. Celestial Unicorn 1afr afr/301 afr W W {2}{W} 3 Creature - Unicorn 3 2 C notInPacks creature Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. Cloister Gargoyle 1afr afr/302 afr W W {2}{W} 3 Artifact Creature - Gargoyle 0 4 U notInPacks creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage When Cloister Gargoyle enters the battlefield, venture into the dungeon. | As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. Nadaar, Selfless Paladin 1afr afr/303 afr W W {2}{W} 3 Legendary Creature - Dragon Knight 3 3 R notInPacks creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Vigilance | Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. | Other creatures you control get +1/+1 as long as you've completed a dungeon. Oswald Fiddlebender 1afr afr/304 afr W W {1}{W} 2 Legendary Creature - Gnome Artificer 2 2 R notInPacks creature Magical Tinkering - {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery. Displacer Beast 1afr afr/305 afr U U {2}{U} 3 Creature - Cat Beast 3 2 U notInPacks creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage When Displacer Beast enters the battlefield, venture into the dungeon. | Displacement - {3}{U}: Return Displacer Beast to its owner's hand. Djinni Windseer 1afr afr/306 afr U U {3}{U} 4 Creature - Djinn 3 3 C notInPacks creature yInitialize/ch Scry 1/vp1pt1 Scry 2/vp1pt2 Scry 3/vp1pt3 Roll 1d20/rolld20 1 Flying | When Djinni Windseer enters the battlefield, roll a d20. | 1-9 | Scry 1. | 10-19 | Scry 2. | 20 | Scry 3. Dragon Turtle 1afr afr/307 afr U U {1}{U}{U} 3 Creature - Dragon Turtle 3 5 R notInPacks creature Flash | Drag Below - When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. Mind Flayer 1afr afr/308 afr U U {3}{U}{U} 5 Creature - Horror 3 3 R notInPacks creature Dominate Monster - When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer. Pixie Guide 1afr afr/309 afr U U {1}{U} 2 Creature - Faerie 1 3 C notInPacks creature /ch Flying | Grant an Advantage - If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Rimeshield Frost Giant 1afr afr/310 afr U U {3}{U}{U} 5 Creature - Giant Warrior 4 5 C notInPacks creature Ward {3} Baleful Beholder 1afr afr/311 afr B B {4}{B}{B} 6 Creature - Beholder 6 5 C notInPacks creature When Baleful Beholder enters the battlefield, choose one - | - Antimagic Cone - Each opponent sacrifices an enchantment. | - Fear Ray - Creatures you control gain menace until end of turn. Clattering Skeletons 1afr afr/312 afr B B {3}{B} 4 Creature - Skeleton 4 3 C notInPacks creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage When Clattering Skeletons dies, venture into the dungeon. Gelatinous Cube 1afr afr/313 afr B B {2}{B}{B} 4 Creature - Ooze 4 3 R notInPacks creature Engulf - When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. | Dissolve - {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard. Manticore 1afr afr/314 afr B B {3}{B} 4 Creature - Manticore 2 1 C notInPacks creature /ch Flash | Flying | Tail Spikes - When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. Westgate Regent 1afr afr/315 afr B B {3}{B}{B} 5 Creature - Vampire 4 4 R notInPacks creature /ch Flying | Ward-Discard a card. | Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it. Wight 1afr afr/316 afr B B {1}{B} 2 Creature - Zombie Soldier 3 2 R notInPacks creature yInitialize/cr90 Create Zombie/spawn [afr] Zombie (B 2/2) Wight enters the battlefield tapped. | Life Drain - Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. Delina, Wild Mage 1afr afr/317 afr R R {3}{R} 4 Legendary Creature - Elf Shaman 3 2 R notInPacks creature Roll 1d20/rolld20 1 Create Copy/spawn [2xm] Copy Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. | 1-14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature." | 15-20 | Create one of those tokens. You may roll again. Goblin Javelineer 1afr afr/318 afr R R {R} 1 Creature - Goblin Warrior 1 1 C notInPacks creature Haste | Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it. Hulking Bugbear 1afr afr/319 afr R R {1}{R}{R} 3 Creature - Goblin 3 3 U notInPacks creature Haste Minion of the Mighty 1afr afr/320 afr R R {R} 1 Creature - Kobold 0 1 R notInPacks creature Menace | Pack tactics - Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. Rust Monster 1afr afr/321 afr R R {2}{R} 3 Creature - Beast 2 1 U notInPacks creature First strike | Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. Xorn 1afr afr/322 afr R R {2}{R} 3 Creature - Elemental 3 2 R notInPacks creature If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. Zalto, Fire Giant Duke 1afr afr/323 afr R R {3}{R}{R} 5 Legendary Creature - Giant Barbarian 7 3 R notInPacks creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Trample | Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon. Bulette 1afr afr/324 afr G G {3}{G} 4 Creature - Beast 3 3 C notInPacks creature At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette. Dire Wolf Prowler 1afr afr/325 afr G G {2}{G} 3 Creature - Wolf 2 2 C notInPacks creature {1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn. Gnoll Hunter 1afr afr/326 afr G G {1}{G} 2 Creature - Gnoll 2 2 C notInPacks creature Pack tactics - Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter. Loathsome Troll 1afr afr/327 afr G G {3}{G}{G} 5 Creature - Troll 6 2 U notInPacks creature Roll 1d20/rolld20 1 {3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard. | 1-9 | Put Loathsome Troll on top of your library. | 10-19 | Return Loathsome Troll to your hand. | 20 | Return Loathsome Troll to the battlefield tapped. Lurking Roper 1afr afr/328 afr G G {2}{G} 3 Creature - Horror 4 5 U notInPacks creature /ci Lurking Roper doesn't untap during your untap step. | Whenever you gain life, untap Lurking Roper. Neverwinter Dryad 1afr afr/329 afr G G {G} 1 Creature - Dryad 1 1 C notInPacks creature {2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle. Ochre Jelly 1afr afr/330 afr G G {X}{G} 1 Creature - Ooze 0 0 R notInPacks creature Create Copy/spawn [2xm] Copy Trample | Ochre Jelly enters the battlefield with X +1/+1 counters on it. | Split - When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. Owlbear 1afr afr/331 afr G G {3}{G}{G} 5 Creature - Bird Bear 4 4 C notInPacks creature Trample | Keen Senses - When Owlbear enters the battlefield, draw a card. Purple Worm 1afr afr/332 afr G G {5}{G}{G} 7 Creature - Worm 8 7 U notInPacks creature This spell costs {2} less to cast if a creature died this turn. | Ward {2} The Tarrasque 1afr afr/333 afr G G {6}{G}{G}{G} 9 Legendary Creature - Dinosaur 10 10 M notInPacks creature The Tarrasque has haste and ward {10} as long as it was cast. | Whenever The Tarrasque attacks, it fights target creature defending player controls. Underdark Basilisk 1afr afr/334 afr G G {1}{G} 2 Creature - Basilisk 1 2 C notInPacks creature Deathtouch Varis, Silverymoon Ranger 1afr afr/335 afr G G {1}{G}{G} 3 Legendary Creature - Human Elf Ranger 3 3 R notInPacks creature Create Wolf/spawn [afr] Wolf (G 2/2) Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Reach, ward {1} | Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. | Whenever you complete a dungeon, create a 2/2 green Wolf creature token. Barrowin of Clan Undurr 1afr afr/336 afr WB WB {2}{W}{B} 4 Legendary Creature - Dwarf Cleric 3 3 U notInPacks creature Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. | Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. Bruenor Battlehammer 1afr afr/337 afr RW RW {2}{R}{W} 4 Legendary Creature - Dwarf Warrior 5 3 U notInPacks creature Each creature you control gets +2/+0 for each Equipment attached to it. | You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. Drizzt Do'Urden 1afr afr/338 afr GW GW {3}{G}{W} 5 Legendary Creature - Elf Ranger 3 3 R notInPacks creature /spawn [afr] Guenhwyvar (G 4/1 Trample) Double strike | When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. | Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. Farideh, Devil's Chosen 1afr afr/339 afr UR UR {2}{U}{R} 4 Legendary Creature - Tiefling Warlock 3 3 U notInPacks creature Dark One's Own Luck - Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card. Gretchen Titchwillow 1afr afr/340 afr GU GU {G}{U} 2 Legendary Creature - Halfling Druid 0 4 U notInPacks creature {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. Hama Pashar, Ruin Seeker 1afr afr/341 afr WU WU {1}{W}{U} 3 Legendary Creature - Human Wizard 2 3 U notInPacks creature Room abilities of dungeons you own trigger an additional time. Kalain, Reclusive Painter 1afr afr/342 afr BR BR {B}{R} 2 Legendary Creature - Human Elf Bard 1 2 U notInPacks creature /spawn [afr] Treasure When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. | Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. Krydle of Baldur's Gate 1afr afr/343 afr UB UB {U}{B} 2 Legendary Creature - Human Elf Rogue 1 3 U notInPacks creature Scry 1/vp1pt1 Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. | Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn. Minsc, Beloved Ranger 1afr afr/344 afr RGW RGW {R}{G}{W} 3 Legendary Creature - Human Ranger 3 3 M notInPacks creature /spawn [afr] Boo (R 1/1 Trample, Haste) When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. | {X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery. Shessra, Death's Whisper 1afr afr/345 afr BG BG {2}{B}{G} 4 Legendary Creature - Human Elf Warlock 1 3 U notInPacks creature Bewitching Whispers - When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. | Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. Trelasarra, Moon Dancer 1afr afr/346 afr GW GW {G}{W} 2 Legendary Creature - Elf Cleric 2 2 U notInPacks creature Scry 1/vp1pt1 Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. Volo, Guide to Monsters 1afr afr/347 afr GU GU {2}{G}{U} 4 Legendary Creature - Human Wizard 3 2 R notInPacks creature Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. Iron Golem 1afr afr/348 afr {4} 4 Artifact Creature - Golem 5 3 U notInPacks creature Vigilance | Iron Golem attacks or blocks each combat if able. Mimic 1afr afr/349 afr {2} 2 Artifact - Treasure C notInPacks artifact {T}, Sacrifice Mimic: Add one mana of any color. | {2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn. Cave of the Frost Dragon 1afr afr/350 afr W 0 Land R notInPacks land /cr90 If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. | {T}: Add {W}. | {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land. Den of the Bugbear 1afr afr/351 afr R 0 Land R notInPacks land yInitialize/cr90 Create Goblin/spawn [afr] Goblin (R 1/1) If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. | {T}: Add {R}. | {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land. Dungeon Descent 1afr afr/352 afr 0 Land R notInPacks land yInitialize/cr90 Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage Dungeon Descent enters the battlefield tapped. | {T}: Add {C}. | {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. Evolving Wilds 1afr afr/353 afr 0 Land C notInPacks land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Hall of Storm Giants 1afr afr/354 afr U 0 Land R notInPacks land /cr90 If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. | {T}: Add {U}. | {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. Hive of the Eye Tyrant 1afr afr/355 afr B 0 Land R notInPacks land /cr90 If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped. | {T}: Add {B}. | {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land. Lair of the Hydra 1afr afr/356 afr G 0 Land R notInPacks land /cr90 If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. | {T}: Add {G}. | {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. Temple of the Dragon Queen 1afr afr/357 afr 0 Land U notInPacks land /cr90 As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon. | As Temple of the Dragon Queen enters the battlefield, choose a color. | {T}: Add one mana of the chosen color. Treasure Vault 1afr afr/358 afr 0 Artifact Land R notInPacks artifact Create Treasure/spawn [afr] Treasure Create 5 Treasures/spawnx5 [afr] Treasure Create 10 Treasures/spawnx10 [afr] Treasure {T}: Add {C}. | {X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens. Grand Master of Flowers 2afr afr/282 afr W W {2}{W}{W} 4 Legendary Planeswalker - Bahamut 3 M notInPacks planeswalker /ccblue=3 As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. | +1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. | +1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. Mordenkainen 2afr afr/283 afr U U {4}{U}{U} 6 Legendary Planeswalker - Mordenkainen 5 M notInPacks planeswalker yInitialize/ccblue=5 Create Dog Illusion/spawn [afr] Dog Illusion (U */*) Create Mordenkainen Emblem/spawn [afr] Mordenkainen Emblem +2: Draw two cards, then put a card from your hand on the bottom of your library. | -2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand." | -10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size." Lolth, Spider Queen 2afr afr/284 afr B B {3}{B}{B} 5 Legendary Planeswalker - Lolth 4 M notInPacks planeswalker yInitialize/ccblue=4 Create 2 Spiders/spawnx2 [afr] Spider (B 2/1 Menace, Reach) Create Lolth, Spider Queen Emblem/spawn [afr] Lolth, Spider Queen Emblem Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. | 0: You draw a card and you lose 1 life. | -3: Create two 2/1 black Spider creature tokens with menace and reach. | -8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." Zariel, Archduke of Avernus 2afr afr/285 afr R R {2}{R}{R} 4 Legendary Planeswalker - Zariel 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Devil/spawn [afr] Devil (R 1/1) Create Zariel, Archduke of Avernus Emblem/spawn [afr] Zariel, Archduke of Avernus Emblem +1: Creatures you control get +1/+0 and gain haste until end of turn. | 0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." | -6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase." Ellywick Tumblestrum 2afr afr/286 afr G G {2}{G}{G} 4 Legendary Planeswalker - Ellywick 4 M notInPacks planeswalker yInitialize/ccblue=4 Look at top six cards/vp1pt6 Create Ellywick Tumblestrum Emblem/spawn [afr] Ellywick Tumblestrum Emblem Venture into the Tomb of Annihilation/spawn [afr] Tomb of Annihilation Venture into the Lost Mine of Phandelver/spawn [afr] Lost Mine of Phandelver Venture into the Dungeon of the Mad Mage/spawn [afr] Dungeon of the Mad Mage +1: Venture into the dungeon. | -2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. | -7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." Icingdeath, Frost Tyrant 2afr afr/287 afr W W {2}{W}{W} 4 Legendary Creature - Dragon 4 3 M notInPacks creature /ch Flying, vigilance | When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}. White Dragon 2afr afr/288 afr W W {4}{W}{W} 6 Creature - Dragon 4 4 U notInPacks creature /ch Flying | Cold Breath - When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Blue Dragon 2afr afr/289 afr U U {5}{U}{U} 7 Creature - Dragon 5 5 U notInPacks creature /ch Flying | Lightning Breath - When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. Iymrith, Desert Doom 2afr afr/290 afr U U {3}{U}{U} 5 Legendary Creature - Dragon 5 5 M notInPacks creature /ch Flying | Iymrith, Desert Doom has ward {4} as long as it's untapped. | Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. Black Dragon 2afr afr/291 afr B B {5}{B}{B} 7 Creature - Dragon 4 4 U notInPacks creature /ch Flying | Acid Breath - When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. Ebondeath, Dracolich 2afr afr/292 afr B B {2}{B}{B} 4 Legendary Creature - Zombie Dragon 5 2 M notInPacks creature /ch;/cr90 Flash | Flying | Ebondeath, Dracolich enters the battlefield tapped. | You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. Inferno of the Star Mounts 2afr afr/293 afr R R {4}{R}{R} 6 Legendary Creature - Dragon 6 6 M notInPacks creature /ch This spell can't be countered. | Flying, haste | {R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. Red Dragon 2afr afr/294 afr R R {4}{R}{R} 6 Creature - Dragon 4 4 U notInPacks creature /ch Flying | Fire Breath - When Red Dragon enters the battlefield, it deals 4 damage to each opponent. Green Dragon 2afr afr/295 afr G G {4}{G}{G} 6 Creature - Dragon 4 4 U notInPacks creature /ch Flying | Poison Breath - When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. Old Gnawbone 2afr afr/296 afr G G {5}{G}{G} 7 Legendary Creature - Dragon 7 7 M notInPacks creature yInitialize/ch Create Treasure/spawn [afr] Treasure Create 5 Treasures/spawnx5 [afr] Treasure Create 10 Treasures/spawnx10 [afr] Treasure Flying | Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. Adult Gold Dragon 2afr afr/297 afr RW RW {3}{R}{W} 5 Creature - Dragon 4 3 R notInPacks creature /ch Flying, lifelink, haste Tiamat 2afr afr/298 afr WUBRG WUBRG {2}{W}{U}{B}{R}{G} 7 Legendary Creature - Dragon God 7 7 M notInPacks creature /ch Flying | When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. Adeline, Resplendent Cathar mid mid/1 mid W W {1}{W}{W} 3 Legendary Creature - Human Knight * 4 R creature Create Human/spawn [mid] Human (W 1/1) Create 5 Humans/spawnx5 [mid] Human (W 1/1) Create 10 Humans/spawnx10 [mid] Human (W 1/1) Vigilance | Adeline, Resplendent Cathar's power is equal to the number of creatures you control. | Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. Ambitious Farmhand mid mid/2a mid W W {1}{W} 2 Creature - Human Peasant 1 1 U creature Transform/spawn [mid] Seasoned Cathar When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. | Coven - {1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. // Seasoned Cathar [Creature - Human Knight] Lifelink 3/3 [mid] Seasoned Cathar mid mid/2b mid W 2 Token Creature - Human Knight 3 3 U Lifelink Beloved Beggar mid mid/3a mid W W {1}{W} 2 Creature - Human Peasant 0 4 U creature Transform/spawn [mid] Generous Soul Disturb {4}{W}{W} // Generous Soul [Creature - Spirit] Flying, vigilance | If Generous Soul would be put into a graveyard from anywhere, exile it instead. 4/4 [mid] Generous Soul mid mid/3b mid W 2 Token Creature - Spirit 4 4 U /ch Flying, vigilance | If Generous Soul would be put into a graveyard from anywhere, exile it instead. Bereaved Survivor mid mid/4a mid W W {2}{W} 3 Creature - Human Peasant 2 1 U creature Transform/spawn [mid] Dauntless Avenger When another creature you control dies, transform Bereaved Survivor. // Dauntless Avenger [Creature - Human Soldier] Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking. 3/2 [mid] Dauntless Avenger mid mid/4b mid W 3 Token Creature - Human Soldier 3 2 U Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking. Blessed Defiance mid mid/5 mid W W {W} 1 Instant C instant /spawn [mid] Spirit (W 1/1 Flying) Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying. Borrowed Time mid mid/6 mid W W {2}{W} 3 Enchantment U enchantment When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield. Brutal Cathar mid mid/7a mid W RW {2}{W} 3 Creature - Human Soldier Werewolf 2 2 R creature Transform/spawn [mid] Moonrage Brute Create Day/spawn [mid] Day When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. | Daybound // Moonrage Brute [Creature - Werewolf] First strike | Ward-Pay 3 life. | Nightbound 3/3 [mid] Moonrage Brute mid mid/7b mid R 3 Token Creature - Werewolf 3 3 R First strike | Ward-Pay 3 life. | Nightbound Candlegrove Witch mid mid/8 mid W W {1}{W} 2 Creature - Human Warlock 2 2 C creature Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. Candletrap mid mid/9 mid W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has defender. | Prevent all combat damage that would be dealt by enchanted creature. | Coven - {2}{W}, Sacrifice Candletrap: Exile enchanted creature. Activate only if you control three or more creatures with different powers. Cathar Commando mid mid/10 mid W W {1}{W} 2 Creature - Human Soldier 3 1 C creature Flash | {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment. Cathar's Call mid mid/11 mid W W {2}{W} 3 Enchantment - Aura U enchantment Create Human/spawn [mid] Human (W 1/1) Enchant creature | Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token." Celestus Sanctifier mid mid/12 mid W W {2}{W} 3 Creature - Human Cleric 3 2 C creature Look at top two cards/vp1pt2 If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield. | Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. Chaplain of Alms mid mid/13a mid W W {W} 1 Creature - Human Cleric 1 1 U creature Transform/spawn [mid] Chapel Shieldgeist First strike | Ward {1} | Disturb {3}{W} // Chapel Shieldgeist [Creature - Spirit Cleric] Flying, first strike | Each creature you control has ward {1}. | If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. 2/1 [mid] Chapel Shieldgeist mid mid/13b mid W 1 Token Creature - Spirit Cleric 2 1 U /ch Flying, first strike | Each creature you control has ward {1}. | If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. Clarion Cathars mid mid/14 mid W W {3}{W} 4 Creature - Human Knight 3 3 C creature /spawn [mid] Human (W 1/1) When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. Curse of Silence mid mid/15 mid W W {W} 1 Enchantment - Aura Curse R enchantment Enchant player | As Curse of Silence enters the battlefield, choose a card name. | Spells with the chosen name enchanted player casts cost {2} more to cast. | Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card. Duelcraft Trainer mid mid/16 mid W W {3}{W} 4 Creature - Human Soldier 3 3 U creature First strike | Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. Enduring Angel mid mid/17a mid W W {2}{W}{W}{W} 5 Creature - Angel 3 3 M creature yInitialize/ch Transform/spawn [mid] Angelic Enforcer Flying, double strike | You have hexproof. | If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. // Angelic Enforcer [Creature - Angel] Flying | You have hexproof. | Angelic Enforcer's power and toughness are each equal to your life total. | Whenever Angelic Enforcer attacks, double your life total. */* [mid] Angelic Enforcer mid mid/17b mid W 5 Token Creature - Angel * * M /ch Flying | You have hexproof. | Angelic Enforcer's power and toughness are each equal to your life total. | Whenever Angelic Enforcer attacks, double your life total. Fateful Absence mid mid/18 mid W W {1}{W} 2 Instant R instant /spawn [mid] Clue Destroy target creature or planeswalker. Its controller investigates. Flare of Faith mid mid/19 mid W W {1}{W} 2 Instant C instant Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn. Gavony Dawnguard mid mid/20 mid W W {1}{W}{W} 3 Creature - Human Soldier 3 3 U creature Look at top four cards/vp1pt4 Ward {1} | If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield. | Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. Gavony Silversmith mid mid/21 mid W W {3}{W} 4 Creature - Human Soldier 2 3 C creature When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures. Gavony Trapper mid mid/22 mid W W {W} 1 Creature - Human Soldier 0 2 C creature {2}, {T}: Tap target creature. Hedgewitch's Mask mid mid/23 mid W W {W} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1. | Equipped creature can't be blocked by creatures with power 4 or greater. | Equip {2} Homestead Courage mid mid/24 mid W W {W} 1 Sorcery C sorcery Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. | Flashback {W} Intrepid Adversary mid mid/25 mid W W {1}{W} 2 Creature - Human Scout 3 1 M creature Lifelink | When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. | Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. Loyal Gryff mid mid/26 mid W W {2}{W} 3 Creature - Hippogriff 2 2 U creature /ch Flash | Flying | When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. Lunarch Veteran mid mid/27a mid W W {W} 1 Creature - Human Cleric 1 1 C creature Transform/spawn [mid] Luminous Phantom Whenever another creature enters the battlefield under your control, you gain 1 life. | Disturb {1}{W} // Luminous Phantom [Creature - Spirit Cleric] Flying | Whenever another creature you control leaves the battlefield, you gain 1 life. | If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. 1/1 [mid] Luminous Phantom mid mid/27b mid W 1 Token Creature - Spirit Cleric 1 1 C /ch Flying | Whenever another creature you control leaves the battlefield, you gain 1 life. | If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. Mourning Patrol mid mid/28a mid W W {2}{W} 3 Creature - Human Soldier 2 3 C creature Transform/spawn [mid] Morning Apparition Vigilance | Disturb {3}{W} // Morning Apparition [Creature - Spirit Soldier] Flying, vigilance | If Morning Apparition would be put into a graveyard from anywhere, exile it instead. 2/1 [mid] Morning Apparition mid mid/28b mid W 3 Token Creature - Spirit Soldier 2 1 C /ch Flying, vigilance | If Morning Apparition would be put into a graveyard from anywhere, exile it instead. Odric's Outrider mid mid/29 mid W W {3}{W} 4 Creature - Human Knight 2 4 U creature Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control. Ritual Guardian mid mid/30 mid W W {2}{W} 3 Creature - Human Soldier 3 2 C creature Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. Ritual of Hope mid mid/31 mid W W {1}{W} 2 Instant U instant Creatures you control get +1/+1 until end of turn. | Coven - If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead. Search Party Captain mid mid/32 mid W W {3}{W} 4 Creature - Human Soldier 2 2 C creature This spell costs {1} less to cast for each creature you attacked with this turn. | When Search Party Captain enters the battlefield, draw a card. Sigarda's Splendor mid mid/33 mid W W {2}{W}{W} 4 Enchantment R enchantment As Sigarda's Splendor enters the battlefield, note your life total. | At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. | Whenever you cast a white spell, you gain 1 life. Sigardian Savior mid mid/34 mid W W {3}{W}{W} 5 Creature - Angel 3 3 M creature /ch Flying | When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. Soul-Guide Gryff mid mid/35 mid W W {4}{W} 5 Creature - Hippogriff Spirit 3 4 C creature /ch Flying | When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard. Sungold Barrage mid mid/36 mid W W {2}{W} 3 Instant C instant Destroy target creature with toughness 4 or greater. Sungold Sentinel mid mid/37 mid W W {1}{W} 2 Creature - Human Soldier 3 2 R creature Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. | Coven - {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. Sunset Revelry mid mid/38 mid W W {1}{W} 2 Sorcery U sorcery Create 2 Humans/spawnx2 [mid] Human (W 1/1) If an opponent has more life than you, you gain 4 life. | If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. | If an opponent has more cards in hand than you, draw a card. Thraben Exorcism mid mid/39 mid W W {1}{W} 2 Instant C instant Exile target Spirit, creature with disturb, or enchantment. Unruly Mob mid mid/40 mid W W {1}{W} 2 Creature - Human 1 1 C creature Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. Vanquish the Horde mid mid/41 mid W W {6}{W}{W} 8 Sorcery R sorcery This spell costs {1} less to cast for each creature on the battlefield. | Destroy all creatures. Baithook Angler mid mid/42a mid U U {1}{U} 2 Creature - Human Peasant 2 1 C creature Transform/spawn [mid] Hook-Haunt Drifter Disturb {1}{U} // Hook-Haunt Drifter [Creature - Spirit] Flying | If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. 1/2 [mid] Hook-Haunt Drifter mid mid/42b mid U 2 Token Creature - Spirit 1 2 C /ch Flying | If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. Component Collector mid mid/43 mid U U {2}{U} 3 Creature - Homunculus 1 4 C creature If it's neither day nor night, it becomes day as Component Collector enters the battlefield. | Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. Consider mid mid/44 mid U U {U} 1 Instant C instant Surveil 1/vp1pt1 Surveil 1. | Draw a card. Covetous Castaway mid mid/45a mid U U {1}{U} 2 Creature - Human 1 3 U creature Transform/spawn [mid] Ghostly Castigator When Covetous Castaway dies, mill three cards. | Disturb {3}{U}{U} // Ghostly Castigator [Creature - Spirit] Flying | When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library. | If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. 3/4 [mid] Ghostly Castigator mid mid/45b mid U 2 Token Creature - Spirit 3 4 U /ch Flying | When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library. | If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. Curse of Surveillance mid mid/46 mid U U {4}{U} 5 Enchantment - Aura Curse R enchantment Enchant player | At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. Delver of Secrets mid mid/47a mid U U {U} 1 Creature - Human Wizard 1 1 U creature Look at top card/vp1pt1 Transform/spawn [mid] Insectile Aberration At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. // Insectile Aberration [Creature - Human Insect] Flying 3/2 [mid] Insectile Aberration mid mid/47b mid U 1 Token Creature - Human Insect 3 2 U /ch Flying Devious Cover-Up mid mid/48 mid U U {2}{U}{U} 4 Instant C instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. Dissipate mid mid/49 mid U U {1}{U}{U} 3 Instant U instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Drownyard Amalgam mid mid/50 mid U U {4}{U} 5 Creature - Zombie Horror 3 6 C creature When Drownyard Amalgam enters the battlefield, target player mills three cards. | {2}{U}: Drownyard Amalgam can't be blocked this turn. Fading Hope mid mid/51 mid U U {U} 1 Instant U instant Scry 1/vp1pt1 Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. Falcon Abomination mid mid/52 mid U U {2}{U} 3 Creature - Zombie Bird 2 2 C creature /ch;/spawn [mid] Zombie (B 2/2 Decayed) Flying | When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. Firmament Sage mid mid/53 mid U U {3}{U} 4 Creature - Human Wizard 2 3 U creature If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield. | Whenever day becomes night or night becomes day, draw a card. Flip the Switch mid mid/54 mid U U {2}{U} 3 Instant C instant /spawn [mid] Zombie (B 2/2 Decayed) Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. Galedrifter mid mid/55a mid U U {3}{U} 4 Creature - Hippogriff 3 2 C creature yInitialize/ch Transform/spawn [mid] Waildrifter Flying | Disturb {4}{U} // Waildrifter [Creature - Hippogriff Spirit] Flying | If Waildrifter would be put into a graveyard from anywhere, exile it instead. 2/2 [mid] Waildrifter mid mid/55b mid U 4 Token Creature - Hippogriff Spirit 2 2 C /ch Flying | If Waildrifter would be put into a graveyard from anywhere, exile it instead. Geistwave mid mid/56 mid U U {1}{U} 2 Instant C instant Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. Grafted Identity mid mid/57 mid U U {2}{U}{U} 4 Enchantment - Aura R enchantment As an additional cost to cast this spell, sacrifice a creature. | Enchant creature | You control enchanted creature. | Enchanted creature gets +1/+1. Larder Zombie mid mid/58 mid U U {U} 1 Creature - Zombie 1 3 C creature Surveil 1/vp1pt1 Defender | Tap three untapped creatures you control: Surveil 1. Lier, Disciple of the Drowned mid mid/59 mid U U {3}{U}{U} 5 Legendary Creature - Human Wizard 3 4 M creature Spells can't be countered. | Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. Locked in the Cemetery mid mid/60 mid U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Malevolent Hermit mid mid/61a mid U U {1}{U} 2 Creature - Human Wizard 2 1 R creature Transform/spawn [mid] Benevolent Geist {U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}. | Disturb {2}{U} // Benevolent Geist [Creature - Spirit Wizard] Flying | Noncreature spells you control can't be countered. | If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. 2/2 [mid] Benevolent Geist mid mid/61b mid U 2 Token Creature - Spirit Wizard 2 2 R /ch Flying | Noncreature spells you control can't be countered. | If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. Memory Deluge mid mid/62 mid U U {2}{U}{U} 4 Instant R instant Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order. | Flashback {5}{U}{U} Mysterious Tome mid mid/63a mid U U {2}{U} 3 Artifact U artifact Transform/spawn [mid] Chilling Chronicle {2}, {T}: Draw a card. Transform Mysterious Tome. // Chilling Chronicle [Artifact] {1}, {T}: Tap target nonland permanent. Transform Chilling Chronicle. [mid] Chilling Chronicle mid mid/63b mid U 3 Token Artifact U {1}, {T}: Tap target nonland permanent. Transform Chilling Chronicle. Nebelgast Intruder mid mid/64 mid U U {2}{U} 3 Creature - Spirit 2 1 U creature /ch Flash | Flying | When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. Ominous Roost mid mid/65 mid U U {2}{U} 3 Enchantment U enchantment Create Bird/spawn [mid] Bird (U 1/1 Flying) When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying." Organ Hoarder mid mid/66 mid U U {3}{U} 4 Creature - Zombie 3 2 C creature Look at top three cards/vp1pt3 When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard. Otherworldly Gaze mid mid/67 mid U U {U} 1 Instant C instant Surveil 3/vp1pt3 Surveil 3. | Flashback {1}{U} Overwhelmed Archivist mid mid/68a mid U U {2}{U} 3 Creature - Human Wizard 3 2 U creature Transform/spawn [mid] Archive Haunt When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. | Disturb {3}{U} // Archive Haunt [Creature - Spirit Wizard] Flying | Whenever Archive Haunt attacks, draw a card, then discard a card. | If Archive Haunt would be put into a graveyard from anywhere, exile it instead. 2/1 [mid] Archive Haunt mid mid/68b mid U 3 Token Creature - Spirit Wizard 2 1 U /ch Flying | Whenever Archive Haunt attacks, draw a card, then discard a card. | If Archive Haunt would be put into a graveyard from anywhere, exile it instead. Patrician Geist mid mid/69 mid U U {2}{U} 3 Creature - Spirit Knight 2 2 R creature /ch Flying | Other Spirits you control get +1/+1. | Spells you cast from your graveyard cost {1} less to cast. Phantom Carriage mid mid/70 mid U U {4}{U}{U} 6 Creature - Spirit 4 4 U creature /ch Flying | When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. Poppet Stitcher mid mid/71a mid U U {2}{U} 3 Creature - Human Wizard 2 3 M creature Transform/spawn [mid] Poppet Factory Create Zombie/spawn [mid] Zombie (B 2/2 Decayed) Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. | At the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Stitcher. // Poppet Factory [Artifact] Creature tokens you control lose all abilities and have base power and toughness 3/3. | At the beginning of your upkeep, you may transform Poppet Factory. [mid] Poppet Factory mid mid/71b mid U 3 Token Artifact M Creature tokens you control lose all abilities and have base power and toughness 3/3. | At the beginning of your upkeep, you may transform Poppet Factory. Revenge of the Drowned mid mid/72 mid U U {3}{U} 4 Instant C instant /spawn [mid] Zombie (B 2/2 Decayed) Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. Secrets of the Key mid mid/73 mid U U {U} 1 Instant C instant /spawn [mid] Clue Investigate. If this spell was cast from a graveyard, investigate twice instead. | Flashback {3}{U} Shipwreck Sifters mid mid/74 mid U U {1}{U} 2 Creature - Spirit 1 2 C creature When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. | Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters. Skaab Wrangler mid mid/75 mid U U {1}{U} 2 Creature - Human Wizard 2 1 U creature Tap three untapped creatures you control: Tap target creature. Sludge Monster mid mid/76 mid U U {3}{U}{U} 5 Creature - Horror 5 5 R creature Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. | Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. Spectral Adversary mid mid/77 mid U U {1}{U} 2 Creature - Spirit 2 1 M creature /ch Flash | Flying | When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out. Startle mid mid/78 mid U U {1}{U} 2 Instant C instant /spawn [mid] Zombie (B 2/2 Decayed) Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. | Draw a card. Stormrider Spirit mid mid/79 mid U U {4}{U} 5 Creature - Spirit 3 3 C creature /ch Flash | Flying Suspicious Stowaway mid mid/80a mid U GU {1}{U} 2 Creature - Human Rogue Werewolf 1 1 R creature Transform/spawn [mid] Seafaring Werewolf Create Day/spawn [mid] Day Suspicious Stowaway can't be blocked. | Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. | Daybound // Seafaring Werewolf [Creature - Werewolf] Seafaring Werewolf can't be blocked. | Whenever Seafaring Werewolf deals combat damage to a player, draw a card. | Nightbound 2/1 [mid] Seafaring Werewolf mid mid/80b mid G 2 Token Creature - Werewolf 2 1 R Seafaring Werewolf can't be blocked. | Whenever Seafaring Werewolf deals combat damage to a player, draw a card. | Nightbound Triskaidekaphile mid mid/81 mid U U {1}{U} 2 Creature - Human Wizard 1 3 R creature You have no maximum hand size. | At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. | {3}{U}: Draw a card. Unblinking Observer mid mid/82 mid U U {1}{U} 2 Creature - Homunculus 2 1 C creature {T}: Add {U}. Spend this mana only to pay a disturb cost or cast an instant or sorcery spell. Vivisection mid mid/83 mid U U {3}{U} 4 Sorcery U sorcery As an additional cost to cast this spell, sacrifice a creature. | Draw three cards. Arrogant Outlaw mid mid/84 mid B B {2}{B} 3 Creature - Vampire Noble 3 2 C creature When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. Baneblade Scoundrel mid mid/85a mid B B {3}{B} 4 Creature - Human Rogue Werewolf 4 3 U creature Transform/spawn [mid] Baneclaw Marauder Create Day/spawn [mid] Day Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. | Daybound // Baneclaw Marauder [Creature - Werewolf] Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. | Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. | Nightbound 5/4 [mid] Baneclaw Marauder mid mid/85b mid B 4 Token Creature - Werewolf 5 4 U Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. | Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. | Nightbound Bat Whisperer mid mid/86 mid B B {3}{B} 4 Creature - Vampire 4 2 C creature Create Bat/spawn [mid] Bat (B 1/1 Flying) When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. Bladebrand mid mid/87 mid B B {1}{B} 2 Instant C instant Target creature gains deathtouch until end of turn. | Draw a card. Blood Pact mid mid/88 mid B B {2}{B} 3 Instant C instant Target player draws two cards and loses 2 life. Bloodline Culling mid mid/89 mid B B {1}{B}{B} 3 Instant R instant Choose one - | - Target creature gets -5/-5 until end of turn. | - Creature tokens get -2/-2 until end of turn. Bloodtithe Collector mid mid/90 mid B B {4}{B} 5 Creature - Vampire Noble 3 4 U creature /ch Flying | When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. Champion of the Perished mid mid/91 mid B B {B} 1 Creature - Zombie 1 1 R creature Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished. Covert Cutpurse mid mid/92a mid B B {2}{B} 3 Creature - Human Rogue 2 1 U creature Transform/spawn [mid] Covetous Geist When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. | Disturb {4}{B} // Covetous Geist [Creature - Spirit Rogue] Flying, deathtouch | If Covetous Geist would be put into a graveyard from anywhere, exile it instead. 2/2 [mid] Covetous Geist mid mid/92b mid B 3 Token Creature - Spirit Rogue 2 2 U /ch Flying, deathtouch | If Covetous Geist would be put into a graveyard from anywhere, exile it instead. Crawl from the Cellar mid mid/93 mid B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. | Flashback {3}{B} Curse of Leeches mid mid/94a mid B B {2}{B} 3 Enchantment - Aura Curse R enchantment Transform/spawn [mid] Leeching Lurker Create Day/spawn [mid] Day Enchant player | As this permanent transforms into Curse of Leeches, attach it to a player. | At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. | Daybound // Leeching Lurker [Creature - Leech Horror] Lifelink | Nightbound 4/4 [mid] Leeching Lurker mid mid/94b mid B 3 Token Creature - Leech Horror 4 4 R Lifelink | Nightbound Defenestrate mid mid/95 mid B B {2}{B} 3 Instant C instant Destroy target creature without flying. Diregraf Horde mid mid/96 mid B B {4}{B} 5 Creature - Zombie 3 4 C creature /spawnx2 [mid] Zombie (B 2/2 Decayed) When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. Dreadhound mid mid/97 mid B B {4}{B}{B} 6 Creature - Demon Dog 6 6 U creature When Dreadhound enters the battlefield, mill three cards. | Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life. Duress mid mid/98 mid B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Eaten Alive mid mid/99 mid B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. | Exile target creature or planeswalker. Ecstatic Awakener mid mid/100a mid B B {B} 1 Creature - Human Wizard 1 1 C creature Transform/spawn [mid] Awoken Demon {2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn. // Awoken Demon [Creature - Demon] 4/4 [mid] Awoken Demon mid mid/100b mid B 1 Token Creature - Demon 4 4 C Foul Play mid mid/101 mid B B {1}{B} 2 Sorcery U sorcery /spawn [mid] Clue Destroy target creature with power 2 or less. Investigate. Ghoulish Procession mid mid/102 mid B B {1}{B} 2 Enchantment U enchantment Create Zombie/spawn [mid] Zombie (B 2/2 Decayed) Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. Gisa, Glorious Resurrector mid mid/103 mid B B {2}{B}{B} 4 Legendary Creature - Human Wizard 4 4 R creature If a creature an opponent controls would die, exile it instead. | At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. Graveyard Trespasser mid mid/104a mid B B {2}{B} 3 Creature - Human Werewolf 3 3 R creature Transform/spawn [mid] Graveyard Glutton Create Day/spawn [mid] Day Ward-Discard a card. | Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. | Daybound // Graveyard Glutton [Creature - Werewolf] Ward-Discard a card. | Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. | Nightbound 4/4 [mid] Graveyard Glutton mid mid/104b mid B 3 Token Creature - Werewolf 4 4 R Ward-Discard a card. | Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. | Nightbound Heirloom Mirror mid mid/105a mid B B {1}{B} 2 Artifact U artifact Transform/spawn [mid] Inherited Fiend {1}, {T}, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on Heirloom Mirror. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery. // Inherited Fiend [Creature - Demon] Flying | {2}{B}: Exile target creature card from a graveyard. Put a +1/+1 counter on Inherited Fiend. 4/4 [mid] Inherited Fiend mid mid/105b mid B 2 Token Creature - Demon 4 4 U /ch Flying | {2}{B}: Exile target creature card from a graveyard. Put a +1/+1 counter on Inherited Fiend. Hobbling Zombie mid mid/106 mid B B {2}{B} 3 Creature - Zombie 2 2 C creature Create Zombie/spawn [mid] Zombie (B 2/2 Decayed) Deathtouch | When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. Infernal Grasp mid mid/107 mid B B {1}{B} 2 Instant U instant Destroy target creature. You lose 2 life. Jadar, Ghoulcaller of Nephalia mid mid/108 mid B B {1}{B} 2 Legendary Creature - Human Wizard 1 1 R creature Create Zombie/spawn [mid] Zombie (B 2/2 Decayed) At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. Jerren, Corrupted Bishop mid mid/109a mid B B {2}{B} 3 Legendary Creature - Human Cleric 2 3 M creature Transform/spawn [mid] Ormendahl, the Corrupter Create Human/spawn [mid] Human (W 1/1) Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. | {2}: Target Human you control gains lifelink until end of turn. | At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren. // Ormendahl, the Corrupter [Legendary Creature - Demon] Flying, trample, lifelink | Sacrifice another creature: Draw a card. 6/6 [mid] Ormendahl, the Corrupter mid mid/109b mid B 3 Token Legendary Creature - Demon 6 6 M /ch Flying, trample, lifelink | Sacrifice another creature: Draw a card. Lord of the Forsaken mid mid/110 mid B B {4}{B}{B} 6 Creature - Demon 6 6 M creature /ch Flying, trample | {B}, Sacrifice another creature: Target player mills three cards. | Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard. Mask of Griselbrand mid mid/111 mid B B {1}{B}{B} 3 Legendary Artifact - Equipment R artifact Equipped creature has flying and lifelink. | Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. | Equip {3} The Meathook Massacre mid mid/112 mid B B {X}{B}{B} 2 Legendary Enchantment M enchantment When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. | Whenever a creature you control dies, each opponent loses 1 life. | Whenever a creature an opponent controls dies, you gain 1 life. Morbid Opportunist mid mid/113 mid B B {2}{B} 3 Creature - Human Rogue 1 3 U creature Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. Morkrut Behemoth mid mid/114 mid B B {4}{B} 5 Creature - Zombie Giant 7 6 C creature As an additional cost to cast this spell, sacrifice a creature or pay {1}{B}. | Menace Necrosynthesis mid mid/115 mid B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." | When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order. No Way Out mid mid/116 mid B B {2}{B} 3 Sorcery C sorcery /spawn [mid] Zombie (B 2/2 Decayed) Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. Novice Occultist mid mid/117 mid B B {1}{B} 2 Creature - Human Wizard 1 2 C creature When Novice Occultist dies, you draw a card and you lose 1 life. Olivia's Midnight Ambush mid mid/118 mid B B {1}{B} 2 Instant C instant Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead. Rotten Reunion mid mid/119 mid B B {B} 1 Instant C instant /spawn [mid] Zombie (B 2/2 Decayed) Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. | Flashback {1}{B} Shady Traveler mid mid/120a mid B B {2}{B} 3 Creature - Human Werewolf 2 3 C creature Transform/spawn [mid] Stalking Predator Create Day/spawn [mid] Day Menace | Daybound // Stalking Predator [Creature - Werewolf] Menace | Nightbound 4/4 [mid] Stalking Predator mid mid/120b mid B 3 Token Creature - Werewolf 4 4 C Menace | Nightbound Siege Zombie mid mid/121 mid B B {1}{B} 2 Creature - Zombie 2 2 C creature Tap three untapped creatures you control: Each opponent loses 1 life. Slaughter Specialist mid mid/122 mid B B {1}{B} 2 Creature - Vampire Warrior 3 3 R creature Create Human/spawn [mid] Human (W 1/1) When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token. | Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. Stromkirk Bloodthief mid mid/123 mid B B {2}{B} 3 Creature - Vampire Rogue 2 2 U creature At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. Tainted Adversary mid mid/124 mid B B {1}{B} 2 Creature - Zombie 2 3 M creature Deathtouch | When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed. Vampire Interloper mid mid/125 mid B B {1}{B} 2 Creature - Vampire Scout 2 1 C creature /ch Flying | Vampire Interloper can't block. Vengeful Strangler mid mid/126a mid B B {1}{B} 2 Creature - Human Rogue 2 1 U creature Transform/spawn [mid] Strangling Grasp Vengeful Strangler can't block. | When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls. // Strangling Grasp [Enchantment - Aura] Enchant creature or planeswalker an opponent controls | At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life. [mid] Strangling Grasp mid mid/126b mid B 2 Token Enchantment - Aura U Enchant creature or planeswalker an opponent controls | At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life. Abandon the Post mid mid/127 mid R R {1}{R} 2 Sorcery C sorcery Up to two target creatures can't block this turn. | Flashback {3}{R} Ardent Elementalist mid mid/128 mid R R {3}{R} 4 Creature - Human Shaman 2 1 C creature When Ardent Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Bloodthirsty Adversary mid mid/129 mid R R {1}{R} 2 Creature - Vampire 2 2 M creature Haste | When Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs. Brimstone Vandal mid mid/130 mid R R {2}{R} 3 Creature - Devil 2 3 C creature Menace | If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield. | Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. Burn Down the House mid mid/131 mid R R {3}{R}{R} 5 Sorcery R sorcery Create 3 Devils/spawnx3 [mid] Devil (R 1/1) Choose one - | - Burn Down the House deals 5 damage to each creature and each planeswalker. | - Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. Burn the Accursed mid mid/132 mid R R {4}{R} 5 Instant C instant Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead. Cathartic Pyre mid mid/133 mid R R {1}{R} 2 Instant U instant Choose one - | - Cathartic Pyre deals 3 damage to target creature or planeswalker. | - Discard up to two cards, then draw that many cards. Curse of Shaken Faith mid mid/134 mid R R {1}{R} 2 Enchantment - Aura Curse R enchantment Enchant player | Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them. Electric Revelation mid mid/135 mid R R {2}{R} 3 Instant C instant As an additional cost to cast this spell, discard a card. | Draw two cards. | Flashback {3}{R} Falkenrath Perforator mid mid/136 mid R R {1}{R} 2 Creature - Vampire 2 1 C creature Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. Falkenrath Pit Fighter mid mid/137 mid R R {R} 1 Creature - Vampire Warrior 2 1 R creature {1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. Famished Foragers mid mid/138 mid R R {3}{R} 4 Creature - Vampire 4 3 C creature When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}. | {2}{R}, Discard a card: Draw a card. Fangblade Brigand mid mid/139a mid R R {3}{R} 4 Creature - Human Werewolf 3 4 U creature Transform/spawn [mid] Fangblade Eviscerator Create Day/spawn [mid] Day {1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn. | Daybound // Fangblade Eviscerator [Creature - Werewolf] {1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. | {4}{R}: Creatures you control get +2/+0 until end of turn. | Nightbound 4/5 [mid] Fangblade Eviscerator mid mid/139b mid R 4 Token Creature - Werewolf 4 5 U {1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. | {4}{R}: Creatures you control get +2/+0 until end of turn. | Nightbound Festival Crasher mid mid/140 mid R R {1}{R} 2 Creature - Devil 1 3 C creature Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. Flame Channeler mid mid/141a mid R R {1}{R} 2 Creature - Human Wizard 2 2 U creature Transform/spawn [mid] Embodiment of Flame When a spell you control deals damage, transform Flame Channeler. // Embodiment of Flame [Creature - Elemental Wizard] Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame. | {1}, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn. 3/3 [mid] Embodiment of Flame mid mid/141b mid R 2 Token Creature - Elemental Wizard 3 3 U Reveal top card/vp1at1 Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame. | {1}, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn. Geistflame Reservoir mid mid/142 mid R R {2}{R} 3 Artifact R artifact Reveal top card/vp1at1 Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir. | {1}{R}, {T}, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target. | {1}{R}, {T}: Exile the top card of your library. You may play that card this turn. Harvesttide Infiltrator mid mid/143a mid R R {2}{R} 3 Creature - Human Werewolf 3 2 C creature Transform/spawn [mid] Harvesttide Assailant Create Day/spawn [mid] Day Trample | Daybound // Harvesttide Assailant [Creature - Werewolf] Trample | Nightbound 4/4 [mid] Harvesttide Assailant mid mid/143b mid R 3 Token Creature - Werewolf 4 4 C Trample | Nightbound Immolation mid mid/144 mid R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/-2. Lambholt Harrier mid mid/145 mid R R {1}{R} 2 Creature - Wolf 2 2 C creature {3}{R}: Target creature can't block this turn. Light Up the Night mid mid/146 mid R R {X}{R} 1 Sorcery R sorcery Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. | Flashback-{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. Lunar Frenzy mid mid/147 mid R R {X}{R} 1 Instant U instant Target creature you control gets +X/+0 and gains first strike and trample until end of turn. Moonrager's Slash mid mid/148 mid R R {2}{R} 3 Instant C instant This spell costs {2} less to cast if it's night. | Moonrager's Slash deals 3 damage to any target. Moonveil Regent mid mid/149 mid R R {3}{R} 4 Creature - Dragon 4 4 M creature /ch Flying | Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. | When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control. Mounted Dreadknight mid mid/150 mid R R {4}{R} 5 Creature - Vampire Knight 5 4 C creature Trample | Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. Neonate's Rush mid mid/151 mid R R {2}{R} 3 Instant C instant This spell costs {1} less to cast if you control a Vampire. | Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card. Obsessive Astronomer mid mid/152 mid R R {1}{R} 2 Creature - Human Wizard 2 2 U creature If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. | Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. Pack's Betrayal mid mid/153 mid R R {2}{R} 3 Sorcery C sorcery Scry 2/vp1pt2 Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. Play with Fire mid mid/154 mid R R {R} 1 Instant U instant Scry 1/vp1pt1 Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. Purifying Dragon mid mid/155 mid R R {3}{R}{R} 5 Creature - Dragon 4 3 U creature /ch Flying | Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead. Raze the Effigy mid mid/156 mid R R {R} 1 Instant C instant Choose one - | - Destroy target artifact. | - Target attacking creature gets +2/+2 until end of turn. Reckless Stormseeker mid mid/157a mid R R {2}{R} 3 Creature - Human Werewolf 2 3 R creature Transform/spawn [mid] Storm-Charged Slasher Create Day/spawn [mid] Day At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. | Daybound // Storm-Charged Slasher [Creature - Werewolf] At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. | Nightbound 3/4 [mid] Storm-Charged Slasher mid mid/157b mid R 3 Token Creature - Werewolf 3 4 R At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. | Nightbound Seize the Storm mid mid/158 mid R R {4}{R} 5 Sorcery U sorcery /spawn [mid] Elemental (R */* Trample) Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." | Flashback {6}{R} Smoldering Egg mid mid/159a mid R R {1}{R} 2 Creature - Dragon Egg 0 4 R creature Transform/spawn [mid] Ashmouth Dragon Defender | Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg. // Ashmouth Dragon [Creature - Dragon] Flying | Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. 4/4 [mid] Ashmouth Dragon mid mid/159b mid R 2 Token Creature - Dragon 4 4 R /ch Flying | Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. Spellrune Painter mid mid/160a mid R R {2}{R} 3 Creature - Human Shaman Werewolf 2 3 U creature Transform/spawn [mid] Spellrune Howler Create Day/spawn [mid] Day Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn. | Daybound // Spellrune Howler [Creature - Werewolf] Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn. | Nightbound 3/4 [mid] Spellrune Howler mid mid/160b mid R 3 Token Creature - Werewolf 3 4 U Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn. | Nightbound Stolen Vitality mid mid/161 mid R R {1}{R} 2 Instant C instant Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. Sunstreak Phoenix mid mid/162 mid R R {2}{R}{R} 4 Creature - Phoenix 4 2 M creature /ch Flying | If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield. | Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped. Tavern Ruffian mid mid/163a mid R R {3}{R} 4 Creature - Human Warrior Werewolf 2 5 C creature Transform/spawn [mid] Tavern Smasher Create Day/spawn [mid] Day Daybound // Tavern Smasher [Creature - Werewolf] Nightbound 6/5 [mid] Tavern Smasher mid mid/163b mid R 4 Token Creature - Werewolf 6 5 C Nightbound Thermo-Alchemist mid mid/164 mid R R {1}{R} 2 Creature - Human Shaman 0 3 U creature Defender | {T}: Thermo-Alchemist deals 1 damage to each opponent. | Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. Village Watch mid mid/165a mid R R {4}{R} 5 Creature - Human Werewolf 4 3 U creature Transform/spawn [mid] Village Reavers Create Day/spawn [mid] Day Haste | Daybound // Village Reavers [Creature - Werewolf] Wolves and Werewolves you control have haste. | Nightbound 5/4 [mid] Village Reavers mid mid/165b mid R 5 Token Creature - Werewolf 5 4 U Wolves and Werewolves you control have haste. | Nightbound Voldaren Ambusher mid mid/166 mid R R {2}{R} 3 Creature - Vampire Archer 2 2 U creature When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. Voldaren Stinger mid mid/167 mid R R {R} 1 Creature - Vampire Warrior 1 1 C creature Voldaren Stinger has first strike as long as it's attacking. | {2}{R}: Voldaren Stinger gets +2/+0 until end of turn. Augur of Autumn mid mid/168 mid G G {1}{G}{G} 3 Creature - Human Druid 2 3 R creature Look at top card/vp1pt1 You may look at the top card of your library any time. | You may play lands from the top of your library. | Coven - As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. Bird Admirer mid mid/169a mid G G {2}{G} 3 Creature - Human Archer Werewolf 1 4 C creature Transform/spawn [mid] Wing Shredder Create Day/spawn [mid] Day Reach | Daybound // Wing Shredder [Creature - Werewolf] Reach | Nightbound 3/5 [mid] Wing Shredder mid mid/169b mid G 3 Token Creature - Werewolf 3 5 C Reach | Nightbound Bounding Wolf mid mid/170 mid G G {2}{G} 3 Creature - Wolf 3 2 C creature Flash | Reach Bramble Armor mid mid/171 mid G G {1}{G} 2 Artifact - Equipment C artifact When Bramble Armor enters the battlefield, attach it to target creature you control. | Equipped creature gets +2/+1. | Equip {4} Briarbridge Tracker mid mid/172 mid G G {2}{G} 3 Creature - Human Scout 2 3 R creature /spawn [mid] Clue Vigilance | When Briarbridge Tracker enters the battlefield, investigate. | As long as you control a token, Briarbridge Tracker gets +2/+0. Brood Weaver mid mid/173 mid G G {3}{G} 4 Creature - Spider 2 4 U creature Create Spider/spawn [mid] Spider (G 1/2 Reach) Reach | When Brood Weaver dies, create a 1/2 green Spider creature token with reach. Burly Breaker mid mid/174a mid G G {3}{G}{G} 5 Creature - Human Werewolf 6 5 U creature Transform/spawn [mid] Dire-Strain Demolisher Create Day/spawn [mid] Day Ward {1} | Daybound // Dire-Strain Demolisher [Creature - Werewolf] Ward {3} | Nightbound 8/7 [mid] Dire-Strain Demolisher mid mid/174b mid G 5 Token Creature - Werewolf 8 7 U Ward {3} | Nightbound Candlelit Cavalry mid mid/175 mid G G {4}{G} 5 Creature - Human Knight 5 5 C creature Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. Clear Shot mid mid/176 mid G G {2}{G} 3 Instant U instant Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. Consuming Blob mid mid/177 mid G G {3}{G}{G} 5 Creature - Ooze * *+1 M creature Create Ooze/spawn [mid] Ooze (G */*+1) Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. | At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." Contortionist Troupe mid mid/178 mid G G {X}{G} 1 Creature - Human 0 0 U creature Contortionist Troupe enters the battlefield with X +1/+1 counters on it. | Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. Dawnhart Mentor mid mid/179 mid G G {2}{G} 3 Creature - Human Warlock 0 4 U creature /spawn [mid] Human (W 1/1) When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. | Coven - {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. Dawnhart Rejuvenator mid mid/180 mid G G {3}{G} 4 Creature - Human Warlock 2 4 C creature When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. | {T}: Add one mana of any color. Deathbonnet Sprout mid mid/181a mid G G {G} 1 Creature - Fungus 1 1 U creature Transform/spawn [mid] Deathbonnet Hulk At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. // Deathbonnet Hulk [Creature - Fungus Horror] At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3 [mid] Deathbonnet Hulk mid mid/181b mid G 1 Token Creature - Fungus Horror 3 3 U At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. Defend the Celestus mid mid/182 mid G G {2}{G}{G} 4 Instant U instant Distribute three +1/+1 counters among one, two, or three target creatures you control. Dryad's Revival mid mid/183 mid G G {2}{G} 3 Sorcery U sorcery Return target card from your graveyard to your hand. | Flashback {4}{G} Duel for Dominance mid mid/184 mid G G {1}{G} 2 Instant C instant Coven - Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. Eccentric Farmer mid mid/185 mid G G {2}{G} 3 Creature - Human Peasant 2 3 C creature When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. Harvesttide Sentry mid mid/186 mid G G {1}{G} 2 Creature - Human Warrior 3 1 C creature Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn. Hound Tamer mid mid/187a mid G G {2}{G} 3 Creature - Human Werewolf 3 3 U creature Transform/spawn [mid] Untamed Pup Create Day/spawn [mid] Day Trample | {3}{G}: Put a +1/+1 counter on target creature. | Daybound // Untamed Pup [Creature - Werewolf] Trample | Other Wolves and Werewolves you control have trample. | {3}{G}: Put a +1/+1 counter on target creature. | Nightbound 4/4 [mid] Untamed Pup mid mid/187b mid G 3 Token Creature - Werewolf 4 4 U Trample | Other Wolves and Werewolves you control have trample. | {3}{G}: Put a +1/+1 counter on target creature. | Nightbound Howl of the Hunt mid mid/188 mid G G {2}{G} 3 Enchantment - Aura C enchantment Flash | Enchant creature | When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. | Enchanted creature gets +2/+2 and has vigilance. Might of the Old Ways mid mid/189 mid G G {1}{G} 2 Instant C instant Target creature gets +2/+2 until end of turn. | Coven - Then if you control three or more creatures with different powers, draw a card. Outland Liberator mid mid/190a mid G G {1}{G} 2 Creature - Human Werewolf 2 2 U creature Transform/spawn [mid] Frenzied Trapbreaker Create Day/spawn [mid] Day {1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment. | Daybound // Frenzied Trapbreaker [Creature - Werewolf] {1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. | Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. | Nightbound 3/3 [mid] Frenzied Trapbreaker mid mid/190b mid G 2 Token Creature - Werewolf 3 3 U {1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. | Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. | Nightbound Path to the Festival mid mid/191 mid G G {2}{G} 3 Sorcery C sorcery Scry 1/vp1pt1 Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. | Flashback {4}{G} Pestilent Wolf mid mid/192 mid G G {1}{G} 2 Creature - Wolf 2 2 C creature {2}{G}: Pestilent Wolf gains deathtouch until end of turn. Plummet mid mid/193 mid G G {1}{G} 2 Instant C instant Destroy target creature with flying. Primal Adversary mid mid/194 mid G G {2}{G} 3 Creature - Wolf 4 3 M creature Trample | When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. Return to Nature mid mid/195 mid G G {1}{G} 2 Instant C instant Choose one - | - Destroy target artifact. | - Destroy target enchantment. | - Exile target card from a graveyard. Rise of the Ants mid mid/196 mid G G {4}{G}{G} 6 Sorcery U sorcery /spawnx2 [mid] Insect (G 3/3) Create two 3/3 green Insect creature tokens. You gain 2 life. | Flashback {6}{G}{G} Saryth, the Viper's Fang mid mid/197 mid G G {2}{G}{G} 4 Legendary Creature - Human Warlock 3 4 R creature Other tapped creatures you control have deathtouch. | Other untapped creatures you control have hexproof. | {1}, {T}: Untap another target creature or land you control. Shadowbeast Sighting mid mid/198 mid G G {3}{G} 4 Sorcery C sorcery /spawn [mid] Beast (G 4/4) Create a 4/4 green Beast creature token. | Flashback {6}{G} Snarling Wolf mid mid/199 mid G G {G} 1 Creature - Wolf 1 1 C creature {1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. Storm the Festival mid mid/200 mid G G {3}{G}{G}{G} 6 Sorcery R sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | Flashback {7}{G}{G}{G} Tapping at the Window mid mid/201 mid G G {1}{G} 2 Sorcery C sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. | Flashback {2}{G} Timberland Guide mid mid/202 mid G G {1}{G} 2 Creature - Human Scout 1 1 C creature When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. Tireless Hauler mid mid/203a mid G G {4}{G} 5 Creature - Human Werewolf 4 5 C creature Transform/spawn [mid] Dire-Strain Brawler Create Day/spawn [mid] Day Vigilance | Daybound // Dire-Strain Brawler [Creature - Werewolf] Vigilance | Nightbound 6/6 [mid] Dire-Strain Brawler mid mid/203b mid G 5 Token Creature - Werewolf 6 6 C Vigilance | Nightbound Tovolar's Huntmaster mid mid/204a mid G G {4}{G}{G} 6 Creature - Human Werewolf 6 6 R creature yInitialize/spawnx2 [mid] Wolf (G 2/2) Transform/spawn [mid] Tovolar's Packleader Create Day/spawn [mid] Day When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. | Daybound // Tovolar's Packleader [Creature - Werewolf] Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. | {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. | Nightbound 7/7 [mid] Tovolar's Packleader mid mid/204b mid G 6 Token Creature - Werewolf 7 7 R Create 2 Wolves/spawnx2 [mid] Wolf (G 2/2) Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. | {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. | Nightbound Turn the Earth mid mid/205 mid G G {G} 1 Instant U instant Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. | Flashback {1}{G} Unnatural Growth mid mid/206 mid G G {1}{G}{G}{G}{G} 5 Enchantment R enchantment At the beginning of each combat, double the power and toughness of each creature you control until end of turn. Willow Geist mid mid/207 mid G G {G} 1 Creature - Treefolk Spirit 1 1 R creature Trample | Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. | When Willow Geist dies, you gain life equal to its power. Wrenn and Seven mid mid/208 mid G G {3}{G}{G} 5 Legendary Planeswalker - Wrenn 5 M planeswalker yInitialize/ccblue=5 Reveal top four cards/vp1at4 Create Treefolk/spawn [mid] Treefolk (G */* Reach) Create Wrenn and Seven Emblem/spawn [mid] Wrenn and Seven Emblem +1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | 0: Put any number of land cards from your hand onto the battlefield tapped. | -3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." | -8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." Angelfire Ignition mid mid/209 mid RW RW {1}{R}{W} 3 Sorcery R sorcery Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. | Flashback {2}{R}{W} Arcane Infusion mid mid/210 mid UR UR {U}{R} 2 Instant U instant Look at top four cards/vp1pt4 Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Flashback {3}{U}{R} Arlinn, the Pack's Hope mid mid/211a mid RG RG {2}{R}{G} 4 Legendary Planeswalker - Arlinn 4 M planeswalker yInitialize/ccblue=4 Transform/spawn [mid] Arlinn, the Moon's Fury Create 2 Wolves/spawnx2 [mid] Wolf (G 2/2) Create Day/spawn [mid] Day Daybound | +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. | -3: Create two 2/2 green Wolf creature tokens. // Arlinn, the Moon's Fury [Legendary Planeswalker - Arlinn] Nightbound | +2: Add {R}{G}. | 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. [mid] Arlinn, the Moon's Fury mid mid/211b mid RG 4 Token Legendary Planeswalker - Arlinn 4 M /ccblue=4 Nightbound | +2: Add {R}{G}. | 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. Bladestitched Skaab mid mid/212 mid UB UB {U}{B} 2 Creature - Zombie Soldier 2 3 U creature Other Zombies you control get +1/+0. Can't Stay Away mid mid/213 mid WB WB {W}{B} 2 Sorcery R sorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead." | Flashback {3}{W}{B} Corpse Cobble mid mid/214 mid UB UB {U}{B} 2 Instant U instant /spawn [mid] Zombie (UB */* Menace) As an additional cost to cast this spell, sacrifice any number of creatures. | Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. | Flashback {3}{U}{B} Croaking Counterpart mid mid/215 mid GU GU {1}{G}{U} 3 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog. | Flashback {3}{G}{U} Dawnhart Wardens mid mid/216 mid GW GW {1}{G}{W} 3 Creature - Human Warlock 3 3 U creature Vigilance | Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. Dennick, Pious Apprentice mid mid/217a mid WU WU {W}{U} 2 Legendary Creature - Human Soldier 2 3 R creature Transform/spawn [mid] Dennick, Pious Apparition Lifelink | Cards in graveyards can't be the targets of spells or abilities. | Disturb {2}{W}{U} // Dennick, Pious Apparition [Legendary Creature - Spirit Soldier] Flying | Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. | If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead. 3/2 [mid] Dennick, Pious Apparition mid mid/217b mid WU 2 Token Legendary Creature - Spirit Soldier 3 2 R yInitialize/ch Create Clue/spawn [mid] Clue Flying | Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. | If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead. Devoted Grafkeeper mid mid/218a mid WU WU {W}{U} 2 Creature - Human Peasant 2 1 U creature Transform/spawn [mid] Departed Soulkeeper When Devoted Grafkeeper enters the battlefield, mill two cards. | Whenever you cast a spell from your graveyard, tap target creature you don't control. | Disturb {1}{W}{U} // Departed Soulkeeper [Creature - Spirit] Flying | Departed Soulkeeper can block only creatures with flying. | If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1 [mid] Departed Soulkeeper mid mid/218b mid WU 2 Token Creature - Spirit 3 1 U /ch Flying | Departed Soulkeeper can block only creatures with flying. | If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. Dire-Strain Rampage mid mid/219 mid RG RG {1}{R}{G} 3 Sorcery R sorcery Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. | Flashback {3}{R}{G} Diregraf Rebirth mid mid/220 mid BG BG {3}{B}{G} 5 Sorcery U sorcery This spell costs {1} less to cast for each creature that died this turn. | Return target creature card from your graveyard to the battlefield. | Flashback {5}{B}{G} Faithful Mending mid mid/221 mid WU WU {W}{U} 2 Instant U instant You gain 2 life, draw two cards, then discard two cards. | Flashback {1}{W}{U} Fleshtaker mid mid/222 mid WB WB {W}{B} 2 Creature - Human Assassin 2 2 U creature Scry 1/vp1pt1 Whenever you sacrifice another creature, you gain 1 life and scry 1. | {1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn. Florian, Voldaren Scion mid mid/223 mid BR BR {1}{B}{R} 3 Legendary Creature - Vampire Noble 3 3 R creature First strike | At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. Galvanic Iteration mid mid/224 mid UR UR {U}{R} 2 Instant R instant When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | Flashback {1}{U}{R} Ghoulcaller's Harvest mid mid/225 mid BG BG {B}{G} 2 Sorcery R sorcery Create Zombie/spawn [mid] Zombie (B 2/2 Decayed) Create 5 Zombies/spawnx5 [mid] Zombie (B 2/2 Decayed) Create 10 Zombies/spawnx10 [mid] Zombie (B 2/2 Decayed) Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. | Flashback {3}{B}{G} Grizzly Ghoul mid mid/226 mid BG BG {2}{B}{G} 4 Creature - Zombie Bear 4 3 U creature Trample | Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn. Hallowed Respite mid mid/227 mid WU WU {W}{U} 2 Sorcery R sorcery Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it. | Flashback {1}{W}{U} Hungry for More mid mid/228 mid BR BR {B}{R} 2 Sorcery U sorcery /spawn [mid] Vampire (BR 3/1 Trample, Lifelink, Haste) Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step. | Flashback {1}{B}{R} Join the Dance mid mid/229 mid GW GW {G}{W} 2 Sorcery U sorcery /spawnx2 [mid] Human (W 1/1) Create two 1/1 white Human creature tokens. | Flashback {3}{G}{W} Katilda, Dawnhart Prime mid mid/230 mid GW GW {G}{W} 2 Legendary Creature - Human Warlock 1 1 R creature Protection from Werewolves | Human creatures you control have "{T}: Add one mana of any of this creature's colors." | {4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. Kessig Naturalist mid mid/231a mid RG RG {R}{G} 2 Creature - Human Werewolf 2 2 U creature Transform/spawn [mid] Lord of the Ulvenwald Create Day/spawn [mid] Day Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. | Daybound // Lord of the Ulvenwald [Creature - Werewolf] Other Wolves and Werewolves you control get +1/+1. | Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. | Nightbound 3/3 [mid] Lord of the Ulvenwald mid mid/231b mid RG 2 Token Creature - Werewolf 3 3 U Other Wolves and Werewolves you control get +1/+1. | Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. | Nightbound Liesa, Forgotten Archangel mid mid/232 mid WB WB {2}{W}{W}{B} 5 Legendary Creature - Angel 4 5 R creature /ch Flying, lifelink | Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. | If a creature an opponent controls would die, exile it instead. Ludevic, Necrogenius mid mid/233a mid UB UB {U}{B} 2 Legendary Creature - Human Wizard 2 3 R creature Transform/spawn [mid] Olag, Ludevic's Hubris Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. | {X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery. // Olag, Ludevic's Hubris [Legendary Creature - Zombie] As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it. 4/4 [mid] Olag, Ludevic's Hubris mid mid/233b mid UB 2 Token Legendary Creature - Zombie 4 4 R As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it. Old Stickfingers mid mid/234 mid BG BG {X}{B}{G} 2 Legendary Creature - Horror * * R creature When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. | Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard. Rem Karolus, Stalwart Slayer mid mid/235 mid RW RW {1}{R}{W} 3 Legendary Creature - Human Knight 2 3 R creature /ch Flying, haste | If a spell would deal damage to you or another permanent you control, prevent that damage. | If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. Rite of Harmony mid mid/236 mid GW GW {G}{W} 2 Instant R instant Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. | Flashback {2}{G}{W} Rite of Oblivion mid mid/237 mid WB WB {W}{B} 2 Sorcery U sorcery As an additional cost to cast this spell, sacrifice a nonland permanent. | Exile target nonland permanent. | Flashback {2}{W}{B} Rootcoil Creeper mid mid/238 mid GU GU {G}{U} 2 Creature - Plant Horror 2 2 U creature {T}: Add one mana of any color. | {T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard. | {G}{U}, {T}, Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand. Sacred Fire mid mid/239 mid RW RW {R}{W} 2 Instant U instant Sacred Fire deals 2 damage to any target and you gain 2 life. | Flashback {4}{R}{W} Sigarda, Champion of Light mid mid/240 mid GW GW {1}{G}{W}{W} 4 Legendary Creature - Angel 4 4 M creature yInitialize/ch Look at top five cards/vp1pt5 Flying, trample | Humans you control get +1/+1. | Coven - Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Siphon Insight mid mid/241 mid UB UB {U}{B} 2 Instant R instant Look at top two cards/vp1pt2 Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. | Flashback {1}{U}{B} Slogurk, the Overslime mid mid/242 mid GU GU {1}{G}{U} 3 Legendary Creature - Ooze 3 3 R creature Trample | Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. | Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. | When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. Storm Skreelix mid mid/243 mid UR UR {3}{U}{R} 5 Creature - Drake Horror 2 4 U creature /ch Flying | Instant and sorcery spells you cast cost {1} less to cast. | Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. Sunrise Cavalier mid mid/244 mid RW RW {1}{R}{W} 3 Creature - Human Knight 3 3 U creature Trample, haste | If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield. | Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. Teferi, Who Slows the Sunset mid mid/245 mid WU WU {2}{W}{U} 4 Legendary Planeswalker - Teferi 4 M planeswalker yInitialize/ccblue=4 Look at top three cards/vp1pt3 Create Teferi, Who Slows the Sunset Emblem/spawn [mid] Teferi, Who Slows the Sunset Emblem +1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life. | -2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | -7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step." Tovolar, Dire Overlord mid mid/246a mid RG RG {1}{R}{G} 3 Legendary Creature - Human Werewolf 3 3 R creature Transform/spawn [mid] Tovolar, the Midnight Scourge Create Day/spawn [mid] Day Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. | At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. | Daybound // Tovolar, the Midnight Scourge [Legendary Creature - Werewolf] Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. | {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. | Nightbound 4/4 [mid] Tovolar, the Midnight Scourge mid mid/246b mid RG 3 Token Legendary Creature - Werewolf 4 4 R Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. | {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. | Nightbound Unnatural Moonrise mid mid/247 mid RG RG {R}{G} 2 Sorcery U sorcery It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." | Flashback {2}{R}{G} Vadrik, Astral Archmage mid mid/248 mid UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 1 2 R creature If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. | Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. | Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. Vampire Socialite mid mid/249 mid BR BR {B}{R} 2 Creature - Vampire Noble 2 2 U creature Menace | When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. | As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. Wake to Slaughter mid mid/250 mid BR BR {3}{B}{R} 5 Sorcery R sorcery Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. | Flashback {4}{B}{R} Winterthorn Blessing mid mid/251 mid GU GU {G}{U} 2 Sorcery U sorcery Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step. | Flashback {1}{G}{U} The Celestus mid mid/252 mid {3} 3 Legendary Artifact R artifact If it's neither day nor night, it becomes day as The Celestus enters the battlefield. | {T}: Add one mana of any color. | {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. | Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. Crossroads Candleguide mid mid/253 mid {4} 4 Artifact Creature - Scarecrow 3 4 C creature When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard. | {2}: Add one mana of any color. Jack-o'-Lantern mid mid/254 mid {1} 1 Artifact C artifact {1}, {T}, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card. | {1}, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color. Moonsilver Key mid mid/255 mid {2} 2 Artifact U artifact {1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle. Mystic Skull mid mid/256a mid {2} 2 Artifact U artifact Transform/spawn [mid] Mystic Monstrosity {1}, {T}: Add one mana of any color. | {5}, {T}: Transform Mystic Skull. // Mystic Monstrosity [Artifact Creature - Construct] Lands you control have "{T}: Add one mana of any color." 5/6 [mid] Mystic Monstrosity mid mid/256b mid 2 Token Artifact Creature - Construct 5 6 U Lands you control have "{T}: Add one mana of any color." Pithing Needle mid mid/257 mid {1} 1 Artifact R artifact As Pithing Needle enters the battlefield, choose a card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Silver Bolt mid mid/258 mid {1} 1 Artifact C artifact {3}, {T}, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it. Stuffed Bear mid mid/259 mid {2} 2 Artifact C artifact {2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn. Deserted Beach mid mid/260 mid WU 0 Land R land /cr90 Deserted Beach enters the battlefield tapped unless you control two or more other lands. | {T}: Add {W} or {U}. Evolving Wilds mid mid/261 mid 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Field of Ruin mid mid/262 mid 0 Land U land {T}: Add {C}. | {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles. Haunted Ridge mid mid/263 mid BR 0 Land R land /cr90 Haunted Ridge enters the battlefield tapped unless you control two or more other lands. | {T}: Add {B} or {R}. Hostile Hostel mid mid/264a mid B 0 Land M land Transform/spawn [mid] Creeping Inn {T}: Add {C}. | {1}, {T}, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery. // Creeping Inn [Artifact Creature - Horror Construct] Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn. | {4}: Creeping Inn phases out. 3/7 [mid] Creeping Inn mid mid/264b mid B 0 Token Artifact Creature - Horror Construct 3 7 M Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn. | {4}: Creeping Inn phases out. Overgrown Farmland mid mid/265 mid GW 0 Land R land /cr90 Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. | {T}: Add {G} or {W}. Rockfall Vale mid mid/266 mid RG 0 Land R land /cr90 Rockfall Vale enters the battlefield tapped unless you control two or more other lands. | {T}: Add {R} or {G}. Shipwreck Marsh mid mid/267 mid UB 0 Land R land /cr90 Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. | {T}: Add {U} or {B}. Plains mid mid/268 mid W 0 Basic Land - Plains C plains Island mid mid/270 mid U 0 Basic Land - Island C island Swamp mid mid/272 mid B 0 Basic Land - Swamp C swamp Mountain mid mid/274 mid R 0 Basic Land - Mountain C mountain Forest mid mid/276 mid G 0 Basic Land - Forest C forest [mid] Human (W 1/1) mid tmid/1 tmid W 0 Token Creature - Human 1 1 T [mid] Spirit (W 1/1 Flying) mid tmid/2 tmid W 0 Token Creature - Spirit 1 1 T /ch Flying [mid] Bird (U 1/1 Flying) mid tmid/3 tmid U 0 Token Creature - Bird 1 1 T /ch Flying | This creature can block only creatures with flying. [mid] Bat (B 1/1 Flying) mid tmid/4 tmid B 0 Token Creature - Bat 1 1 T /ch Flying [mid] Zombie (B 2/2 Decayed) mid tmid/5 tmid B 0 Token Creature - Zombie 2 2 T Decayed [mid] Devil (R 1/1) mid tmid/6 tmid R 0 Token Creature - Devil 1 1 T When this creature dies, it deals 1 damage to any target. [mid] Elemental (R */* Trample) mid tmid/7 tmid R 0 Token Creature - Elemental * * T Trample | This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile. [mid] Beast (G 4/4) mid tmid/8 tmid G 0 Token Creature - Beast 4 4 T [mid] Insect (G 3/3) mid tmid/9 tmid G 0 Token Creature - Insect 3 3 T [mid] Ooze (G */*+1) mid tmid/10 tmid G 0 Token Creature - Ooze * *+1 T This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. [mid] Spider (G 1/2 Reach) mid tmid/11 tmid G 0 Token Creature - Spider 1 2 T Reach [mid] Treefolk (G */* Reach) mid tmid/12 tmid G 0 Token Creature - Treefolk * * T Reach | This creature's power and toughness are each equal to the number of lands you control. [mid] Wolf (G 2/2) mid tmid/13 tmid G 0 Token Creature - Wolf 2 2 T [mid] Vampire (BR 3/1 Trample, Lifelink, Haste) mid tmid/14 tmid BR 0 Token Creature - Vampire 3 1 T Trample, lifelink, haste [mid] Zombie (UB */* Menace) mid tmid/15 tmid UB 0 Token Creature - Zombie * * T Menace [mid] Clue mid tmid/16 tmid 0 Token Artifact - Clue T {2}, Sacrifice this artifact: Draw a card. [mid] Teferi, Who Slows the Sunset Emblem mid tmid/17 tmid 0 Token Emblem T Untap all permanents you control during each opponent's untap step. | You draw a card during each opponent's draw step. [mid] Wrenn and Seven Emblem mid tmid/18 tmid 0 Token Emblem T You have no maximum hand size. [mid] Day mid tmid/19a tmid 0 Token T Transform/spawn [mid] Night As it becomes day, transform all nightbound permanents. | If a player casts no spells during their own turn, it becomes night next turn. // Night [Card] As it becomes night, transform all daybound permanents. | Permanents enter the battlefield nightbound. | If a player casts at least two spells during their own turn, it becomes day next turn. [mid] Night mid tmid/19b tmid 0 Token C As it becomes night, transform all daybound permanents. | Permanents enter the battlefield nightbound. | If a player casts at least two spells during their own turn, it becomes day next turn. Brutal Cathar 1mid mid/286a mid W RW {2}{W} 3 Creature - Human Soldier Werewolf 2 2 R notInPacks creature Transform/spawn [1mid] Moonrage Brute Create Day/spawn [mid] Day When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. | Daybound // Moonrage Brute [Creature - Werewolf] First strike | Ward-Pay 3 life. | Nightbound 3/3 [1mid] Moonrage Brute 1mid mid/286b mid R 3 Token Creature - Werewolf 3 3 R First strike | Ward-Pay 3 life. | Nightbound Candlegrove Witch 1mid mid/287 mid W W {1}{W} 2 Creature - Human Warlock 2 2 C notInPacks creature Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. Suspicious Stowaway 1mid mid/288a mid U GU {1}{U} 2 Creature - Human Rogue Werewolf 1 1 R notInPacks creature Transform/spawn [1mid] Seafaring Werewolf Create Day/spawn [mid] Day Suspicious Stowaway can't be blocked. | Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. | Daybound // Seafaring Werewolf [Creature - Werewolf] Seafaring Werewolf can't be blocked. | Whenever Seafaring Werewolf deals combat damage to a player, draw a card. | Nightbound 2/1 [1mid] Seafaring Werewolf 1mid mid/288b mid G 2 Token Creature - Werewolf 2 1 R Seafaring Werewolf can't be blocked. | Whenever Seafaring Werewolf deals combat damage to a player, draw a card. | Nightbound Baneblade Scoundrel 1mid mid/289a mid B B {3}{B} 4 Creature - Human Rogue Werewolf 4 3 U notInPacks creature Transform/spawn [1mid] Baneclaw Marauder Create Day/spawn [mid] Day Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. | Daybound // Baneclaw Marauder [Creature - Werewolf] Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. | Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. | Nightbound 5/4 [1mid] Baneclaw Marauder 1mid mid/289b mid B 4 Token Creature - Werewolf 5 4 U Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. | Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. | Nightbound Graveyard Trespasser 1mid mid/290a mid B B {2}{B} 3 Creature - Human Werewolf 3 3 R notInPacks creature Transform/spawn [1mid] Graveyard Glutton Create Day/spawn [mid] Day Ward-Discard a card. | Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. | Daybound // Graveyard Glutton [Creature - Werewolf] Ward-Discard a card. | Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. | Nightbound 4/4 [1mid] Graveyard Glutton 1mid mid/290b mid B 3 Token Creature - Werewolf 4 4 R Ward-Discard a card. | Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. | Nightbound Shady Traveler 1mid mid/291a mid B B {2}{B} 3 Creature - Human Werewolf 2 3 C notInPacks creature Transform/spawn [1mid] Stalking Predator Create Day/spawn [mid] Day Menace | Daybound // Stalking Predator [Creature - Werewolf] Menace | Nightbound 4/4 [1mid] Stalking Predator 1mid mid/291b mid B 3 Token Creature - Werewolf 4 4 C Menace | Nightbound Fangblade Brigand 1mid mid/292a mid R R {3}{R} 4 Creature - Human Werewolf 3 4 U notInPacks creature Transform/spawn [1mid] Fangblade Eviscerator Create Day/spawn [mid] Day {1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn. | Daybound // Fangblade Eviscerator [Creature - Werewolf] {1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. | {4}{R}: Creatures you control get +2/+0 until end of turn. | Nightbound 4/5 [1mid] Fangblade Eviscerator 1mid mid/292b mid R 4 Token Creature - Werewolf 4 5 U {1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. | {4}{R}: Creatures you control get +2/+0 until end of turn. | Nightbound Harvesttide Infiltrator 1mid mid/293a mid R R {2}{R} 3 Creature - Human Werewolf 3 2 C notInPacks creature Transform/spawn [1mid] Harvesttide Assailant Create Day/spawn [mid] Day Trample | Daybound // Harvesttide Assailant [Creature - Werewolf] Trample | Nightbound 4/4 [1mid] Harvesttide Assailant 1mid mid/293b mid R 3 Token Creature - Werewolf 4 4 C Trample | Nightbound Reckless Stormseeker 1mid mid/294a mid R R {2}{R} 3 Creature - Human Werewolf 2 3 R notInPacks creature Transform/spawn [1mid] Storm-Charged Slasher Create Day/spawn [mid] Day At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. | Daybound // Storm-Charged Slasher [Creature - Werewolf] At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. | Nightbound 3/4 [1mid] Storm-Charged Slasher 1mid mid/294b mid R 3 Token Creature - Werewolf 3 4 R At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. | Nightbound Spellrune Painter 1mid mid/295a mid R R {2}{R} 3 Creature - Human Shaman Werewolf 2 3 U notInPacks creature Transform/spawn [1mid] Spellrune Howler Create Day/spawn [mid] Day Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn. | Daybound // Spellrune Howler [Creature - Werewolf] Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn. | Nightbound 3/4 [1mid] Spellrune Howler 1mid mid/295b mid R 3 Token Creature - Werewolf 3 4 U Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn. | Nightbound Tavern Ruffian 1mid mid/296a mid R R {3}{R} 4 Creature - Human Warrior Werewolf 2 5 C notInPacks creature Transform/spawn [1mid] Tavern Smasher Create Day/spawn [mid] Day Daybound // Tavern Smasher [Creature - Werewolf] Nightbound 6/5 [1mid] Tavern Smasher 1mid mid/296b mid R 4 Token Creature - Werewolf 6 5 C Nightbound Village Watch 1mid mid/297a mid R R {4}{R} 5 Creature - Human Werewolf 4 3 U notInPacks creature Transform/spawn [1mid] Village Reavers Create Day/spawn [mid] Day Haste | Daybound // Village Reavers [Creature - Werewolf] Wolves and Werewolves you control have haste. | Nightbound 5/4 [1mid] Village Reavers 1mid mid/297b mid R 5 Token Creature - Werewolf 5 4 U Wolves and Werewolves you control have haste. | Nightbound Bird Admirer 1mid mid/298a mid G G {2}{G} 3 Creature - Human Archer Werewolf 1 4 C notInPacks creature Transform/spawn [1mid] Wing Shredder Create Day/spawn [mid] Day Reach | Daybound // Wing Shredder [Creature - Werewolf] Reach | Nightbound 3/5 [1mid] Wing Shredder 1mid mid/298b mid G 3 Token Creature - Werewolf 3 5 C Reach | Nightbound Burly Breaker 1mid mid/299a mid G G {3}{G}{G} 5 Creature - Human Werewolf 6 5 U notInPacks creature Transform/spawn [1mid] Dire-Strain Demolisher Create Day/spawn [mid] Day Ward {1} | Daybound // Dire-Strain Demolisher [Creature - Werewolf] Ward {3} | Nightbound 8/7 [1mid] Dire-Strain Demolisher 1mid mid/299b mid G 5 Token Creature - Werewolf 8 7 U Ward {3} | Nightbound Dawnhart Mentor 1mid mid/300 mid G G {2}{G} 3 Creature - Human Warlock 0 4 U notInPacks creature /spawn [mid] Human (W 1/1) When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. | Coven - {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. Dawnhart Rejuvenator 1mid mid/301 mid G G {3}{G} 4 Creature - Human Warlock 2 4 C notInPacks creature When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. | {T}: Add one mana of any color. Hound Tamer 1mid mid/302a mid G G {2}{G} 3 Creature - Human Werewolf 3 3 U notInPacks creature Transform/spawn [1mid] Untamed Pup Create Day/spawn [mid] Day Trample | {3}{G}: Put a +1/+1 counter on target creature. | Daybound // Untamed Pup [Creature - Werewolf] Trample | Other Wolves and Werewolves you control have trample. | {3}{G}: Put a +1/+1 counter on target creature. | Nightbound 4/4 [1mid] Untamed Pup 1mid mid/302b mid G 3 Token Creature - Werewolf 4 4 U Trample | Other Wolves and Werewolves you control have trample. | {3}{G}: Put a +1/+1 counter on target creature. | Nightbound Outland Liberator 1mid mid/303a mid G G {1}{G} 2 Creature - Human Werewolf 2 2 U notInPacks creature Transform/spawn [1mid] Frenzied Trapbreaker Create Day/spawn [mid] Day {1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment. | Daybound // Frenzied Trapbreaker [Creature - Werewolf] {1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. | Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. | Nightbound 3/3 [1mid] Frenzied Trapbreaker 1mid mid/303b mid G 2 Token Creature - Werewolf 3 3 U {1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. | Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. | Nightbound Saryth, the Viper's Fang 1mid mid/304 mid G G {2}{G}{G} 4 Legendary Creature - Human Warlock 3 4 R notInPacks creature Other tapped creatures you control have deathtouch. | Other untapped creatures you control have hexproof. | {1}, {T}: Untap another target creature or land you control. Tireless Hauler 1mid mid/305a mid G G {4}{G} 5 Creature - Human Werewolf 4 5 C notInPacks creature Transform/spawn [1mid] Dire-Strain Brawler Create Day/spawn [mid] Day Vigilance | Daybound // Dire-Strain Brawler [Creature - Werewolf] Vigilance | Nightbound 6/6 [1mid] Dire-Strain Brawler 1mid mid/305b mid G 5 Token Creature - Werewolf 6 6 C Vigilance | Nightbound Tovolar's Huntmaster 1mid mid/306a mid G G {4}{G}{G} 6 Creature - Human Werewolf 6 6 R notInPacks creature yInitialize/spawnx2 [mid] Wolf (G 2/2) Transform/spawn [1mid] Tovolar's Packleader Create Day/spawn [mid] Day When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. | Daybound // Tovolar's Packleader [Creature - Werewolf] Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. | {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. | Nightbound 7/7 [1mid] Tovolar's Packleader 1mid mid/306b mid G 6 Token Creature - Werewolf 7 7 R Create 2 Wolves/spawnx2 [mid] Wolf (G 2/2) Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. | {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. | Nightbound Arlinn, the Pack's Hope 1mid mid/307a mid RG RG {2}{R}{G} 4 Legendary Planeswalker - Arlinn 4 M notInPacks planeswalker yInitialize/ccblue=4 Transform/spawn [1mid] Arlinn, the Moon's Fury Create 2 Wolves/spawnx2 [mid] Wolf (G 2/2) Create Day/spawn [mid] Day Daybound | +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. | -3: Create two 2/2 green Wolf creature tokens. // Arlinn, the Moon's Fury [Legendary Planeswalker - Arlinn] Nightbound | +2: Add {R}{G}. | 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. [1mid] Arlinn, the Moon's Fury 1mid mid/307b mid RG 4 Token Legendary Planeswalker - Arlinn 4 M /ccblue=4 Nightbound | +2: Add {R}{G}. | 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. Dawnhart Wardens 1mid mid/308 mid GW GW {1}{G}{W} 3 Creature - Human Warlock 3 3 U notInPacks creature Vigilance | Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. Katilda, Dawnhart Prime 1mid mid/309 mid GW GW {G}{W} 2 Legendary Creature - Human Warlock 1 1 R notInPacks creature Protection from Werewolves | Human creatures you control have "{T}: Add one mana of any of this creature's colors." | {4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. Kessig Naturalist 1mid mid/310a mid RG RG {R}{G} 2 Creature - Human Werewolf 2 2 U notInPacks creature Transform/spawn [1mid] Lord of the Ulvenwald Create Day/spawn [mid] Day Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. | Daybound // Lord of the Ulvenwald [Creature - Werewolf] Other Wolves and Werewolves you control get +1/+1. | Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. | Nightbound 3/3 [1mid] Lord of the Ulvenwald 1mid mid/310b mid RG 2 Token Creature - Werewolf 3 3 U Other Wolves and Werewolves you control get +1/+1. | Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. | Nightbound Tovolar, Dire Overlord 1mid mid/311a mid RG RG {1}{R}{G} 3 Legendary Creature - Human Werewolf 3 3 R notInPacks creature Transform/spawn [1mid] Tovolar, the Midnight Scourge Create Day/spawn [mid] Day Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. | At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. | Daybound // Tovolar, the Midnight Scourge [Legendary Creature - Werewolf] Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. | {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. | Nightbound 4/4 [1mid] Tovolar, the Midnight Scourge 1mid mid/311b mid RG 3 Token Legendary Creature - Werewolf 4 4 R Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. | {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. | Nightbound Adeline, Resplendent Cathar 1mid mid/312 mid W W {1}{W}{W} 3 Legendary Creature - Human Knight * 4 R notInPacks creature Create Human/spawn [mid] Human (W 1/1) Create 5 Humans/spawnx5 [mid] Human (W 1/1) Create 10 Humans/spawnx10 [mid] Human (W 1/1) Vigilance | Adeline, Resplendent Cathar's power is equal to the number of creatures you control. | Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. Lier, Disciple of the Drowned 1mid mid/313 mid U U {3}{U}{U} 5 Legendary Creature - Human Wizard 3 4 M notInPacks creature Spells can't be countered. | Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. Gisa, Glorious Resurrector 1mid mid/314 mid B B {2}{B}{B} 4 Legendary Creature - Human Wizard 4 4 R notInPacks creature If a creature an opponent controls would die, exile it instead. | At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. Jadar, Ghoulcaller of Nephalia 1mid mid/315 mid B B {1}{B} 2 Legendary Creature - Human Wizard 1 1 R notInPacks creature Create Zombie/spawn [mid] Zombie (B 2/2 Decayed) At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. Jerren, Corrupted Bishop 1mid mid/316a mid B B {2}{B} 3 Legendary Creature - Human Cleric 2 3 M notInPacks creature Transform/spawn [1mid] Ormendahl, the Corrupter Create Human/spawn [mid] Human (W 1/1) Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. | {2}: Target Human you control gains lifelink until end of turn. | At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren. // Ormendahl, the Corrupter [Legendary Creature - Demon] Flying, trample, lifelink | Sacrifice another creature: Draw a card. 6/6 [1mid] Ormendahl, the Corrupter 1mid mid/316b mid B 3 Token Legendary Creature - Demon 6 6 M /ch Flying, trample, lifelink | Sacrifice another creature: Draw a card. Dennick, Pious Apprentice 1mid mid/317a mid WU WU {W}{U} 2 Legendary Creature - Human Soldier 2 3 R notInPacks creature Transform/spawn [1mid] Dennick, Pious Apparition Lifelink | Cards in graveyards can't be the targets of spells or abilities. | Disturb {2}{W}{U} // Dennick, Pious Apparition [Legendary Creature - Spirit Soldier] Flying | Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. | If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead. 3/2 [1mid] Dennick, Pious Apparition 1mid mid/317b mid WU 2 Token Legendary Creature - Spirit Soldier 3 2 R yInitialize/ch Create Clue/spawn [mid] Clue Flying | Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. | If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead. Florian, Voldaren Scion 1mid mid/318 mid BR BR {1}{B}{R} 3 Legendary Creature - Vampire Noble 3 3 R notInPacks creature First strike | At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. Liesa, Forgotten Archangel 1mid mid/319 mid WB WB {2}{W}{W}{B} 5 Legendary Creature - Angel 4 5 R notInPacks creature /ch Flying, lifelink | Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. | If a creature an opponent controls would die, exile it instead. Ludevic, Necrogenius 1mid mid/320a mid UB UB {U}{B} 2 Legendary Creature - Human Wizard 2 3 R notInPacks creature Transform/spawn [1mid] Olag, Ludevic's Hubris Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. | {X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery. // Olag, Ludevic's Hubris [Legendary Creature - Zombie] As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it. 4/4 [1mid] Olag, Ludevic's Hubris 1mid mid/320b mid UB 2 Token Legendary Creature - Zombie 4 4 R As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it. Old Stickfingers 1mid mid/321 mid BG BG {X}{B}{G} 2 Legendary Creature - Horror * * R notInPacks creature When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. | Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard. Rem Karolus, Stalwart Slayer 1mid mid/322 mid RW RW {1}{R}{W} 3 Legendary Creature - Human Knight 2 3 R notInPacks creature /ch Flying, haste | If a spell would deal damage to you or another permanent you control, prevent that damage. | If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. Sigarda, Champion of Light 1mid mid/323 mid GW GW {1}{G}{W}{W} 4 Legendary Creature - Angel 4 4 M notInPacks creature yInitialize/ch Look at top five cards/vp1pt5 Flying, trample | Humans you control get +1/+1. | Coven - Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Slogurk, the Overslime 1mid mid/324 mid GU GU {1}{G}{U} 3 Legendary Creature - Ooze 3 3 R notInPacks creature Trample | Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. | Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. | When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. Vadrik, Astral Archmage 1mid mid/325 mid UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 1 2 R notInPacks creature If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. | Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. | Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. Wrenn and Seven 2mid mid/278 mid G G {3}{G}{G} 5 Legendary Planeswalker - Wrenn 5 M notInPacks planeswalker yInitialize/ccblue=5 Reveal top four cards/vp1at4 Create Treefolk/spawn [mid] Treefolk (G */* Reach) Create Wrenn and Seven Emblem/spawn [mid] Wrenn and Seven Emblem +1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | 0: Put any number of land cards from your hand onto the battlefield tapped. | -3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." | -8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." Arlinn, the Pack's Hope 2mid mid/279a mid RG RG {2}{R}{G} 4 Legendary Planeswalker - Arlinn 4 M notInPacks planeswalker yInitialize/ccblue=4 Transform/spawn [2mid] Arlinn, the Moon's Fury Create 2 Wolves/spawnx2 [mid] Wolf (G 2/2) Create Day/spawn [mid] Day Daybound | +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. | -3: Create two 2/2 green Wolf creature tokens. // Arlinn, the Moon's Fury [Legendary Planeswalker - Arlinn] Nightbound | +2: Add {R}{G}. | 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. [2mid] Arlinn, the Moon's Fury 2mid mid/279b mid RG 4 Token Legendary Planeswalker - Arlinn 4 M /ccblue=4 Nightbound | +2: Add {R}{G}. | 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. Teferi, Who Slows the Sunset 2mid mid/280 mid WU WU {2}{W}{U} 4 Legendary Planeswalker - Teferi 4 M notInPacks planeswalker yInitialize/ccblue=4 Look at top three cards/vp1pt3 Create Teferi, Who Slows the Sunset Emblem/spawn [mid] Teferi, Who Slows the Sunset Emblem +1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life. | -2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | -7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step." Deserted Beach 2mid mid/281 mid WU 0 Land R notInPacks land /cr90 Deserted Beach enters the battlefield tapped unless you control two or more other lands. | {T}: Add {W} or {U}. Haunted Ridge 2mid mid/282 mid BR 0 Land R notInPacks land /cr90 Haunted Ridge enters the battlefield tapped unless you control two or more other lands. | {T}: Add {B} or {R}. Overgrown Farmland 2mid mid/283 mid GW 0 Land R notInPacks land /cr90 Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. | {T}: Add {G} or {W}. Rockfall Vale 2mid mid/284 mid RG 0 Land R notInPacks land /cr90 Rockfall Vale enters the battlefield tapped unless you control two or more other lands. | {T}: Add {R} or {G}. Shipwreck Marsh 2mid mid/285 mid UB 0 Land R notInPacks land /cr90 Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. | {T}: Add {U} or {B}. Adamant Will vow vow/1 vow W W {1}{W} 2 Instant C instant Target creature gets +2/+2 and gains indestructible until end of turn. Angelic Quartermaster vow vow/2 vow W W {3}{W}{W} 5 Creature - Angel Soldier 3 3 U creature /ch Flying | When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. Arm the Cathars vow vow/3 vow W W {1}{W}{W} 3 Sorcery U sorcery Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn. Bride's Gown vow vow/4 vow W W {1}{W} 2 Artifact - Equipment U artifact Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. | Equip {2} By Invitation Only vow vow/5 vow W W {3}{W}{W} 5 Sorcery R sorcery Choose a number between 0 and 13. Each player sacrifices that many creatures. Cemetery Protector vow vow/6 vow W W {2}{W}{W} 4 Creature - Human Soldier 3 4 M creature Create Human/spawn [vow] Human (W 1/1) Flash | When Cemetery Protector enters the battlefield, exile a card from a graveyard. | Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. Circle of Confinement vow vow/7 vow W W {1}{W} 2 Enchantment U enchantment When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. | Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. Dawnhart Geist vow vow/8 vow W W {1}{W} 2 Creature - Spirit Warlock 1 3 U creature Whenever you cast an enchantment spell, you gain 2 life. Distracting Geist vow vow/9a vow W W {2}{W} 3 Creature - Spirit 2 1 U creature Transform/spawn [vow] Clever Distraction Whenever Distracting Geist attacks, tap target creature defending player controls. | Disturb {4}{W} // Clever Distraction [Enchantment - Aura] Enchant creature | Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls." | If Clever Distraction would be put into a graveyard from anywhere, exile it instead. [vow] Clever Distraction vow vow/9b vow W 3 Token Enchantment - Aura U Enchant creature | Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls." | If Clever Distraction would be put into a graveyard from anywhere, exile it instead. Drogskol Infantry vow vow/10a vow W W {1}{W} 2 Creature - Spirit Soldier 2 2 C creature Transform/spawn [vow] Drogskol Armaments Disturb {3}{W} // Drogskol Armaments [Enchantment - Aura] Enchant creature | Enchanted creature gets +2/+2. | If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead. [vow] Drogskol Armaments vow vow/10b vow W 2 Token Enchantment - Aura C Enchant creature | Enchanted creature gets +2/+2. | If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead. Estwald Shieldbasher vow vow/11 vow W W {3}{W} 4 Creature - Human Soldier 4 2 C creature Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. Faithbound Judge vow vow/12a vow W W {1}{W}{W} 3 Creature - Spirit Soldier 4 4 M creature yInitialize/ch Transform/spawn [vow] Sinner's Judgment Defender, flying, vigilance | At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. | As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. | Disturb {5}{W}{W} // Sinner's Judgment [Enchantment - Aura Curse] Enchant player | At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. | If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. [vow] Sinner's Judgment vow vow/12b vow W 3 Token Enchantment - Aura Curse M Enchant player | At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. | If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. Fierce Retribution vow vow/13 vow W W {1}{W} 2 Instant C instant Cleave {5}{W} | Destroy target [attacking] creature. Fleeting Spirit vow vow/14 vow W W {1}{W} 2 Creature - Spirit 3 1 U creature {W}, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn. | Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step. Gryff Rider vow vow/15 vow W W {2}{W} 3 Creature - Human Knight 2 1 C creature /ch Flying | Training Gryffwing Cavalry vow vow/16 vow W W {3}{W} 4 Creature - Human Knight 2 2 U creature /ch Flying | Training | Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. Hallowed Haunting vow vow/17 vow W W {2}{W}{W} 4 Enchantment M enchantment Create Spirit Cleric/spawn [vow] Spirit Cleric (W */*) As long as you control seven or more enchantments, creatures you control have flying and vigilance. | Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control." Heron of Hope vow vow/18 vow W W {3}{W} 4 Creature - Bird 2 3 C creature /ch Flying | If you would gain life, you gain that much life plus 1 instead. | {1}{W}: Heron of Hope gains lifelink until end of turn. Heron-Blessed Geist vow vow/19 vow W W {4}{W} 5 Creature - Spirit 3 3 C creature yInitialize/ch Create 2 Spirits/spawnx2 [vow] Spirit (W 1/1 Flying) Flying | {3}{W}, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery. Hopeful Initiate vow vow/20 vow W W {W} 1 Creature - Human Warlock 1 2 R creature Training | {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment. Katilda, Dawnhart Martyr vow vow/21a vow W W {1}{W}{W} 3 Legendary Creature - Spirit Warlock * * R creature yInitialize/ch Transform/spawn [vow] Katilda's Rising Dawn Flying, lifelink, protection from Vampires | Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments. | Disturb {3}{W}{W} // Katilda's Rising Dawn [Legendary Enchantment - Aura] Enchant creature | Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. | If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. [vow] Katilda's Rising Dawn vow vow/21b vow W 3 Token Legendary Enchantment - Aura R Enchant creature | Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. | If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. Kindly Ancestor vow vow/22a vow W W {2}{W} 3 Creature - Spirit 2 3 C creature Transform/spawn [vow] Ancestor's Embrace Lifelink | Disturb {1}{W} // Ancestor's Embrace [Enchantment - Aura] Enchant creature | Enchanted creature has lifelink. | If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead. [vow] Ancestor's Embrace vow vow/22b vow W 3 Token Enchantment - Aura C Enchant creature | Enchanted creature has lifelink. | If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead. Lantern Flare vow vow/23 vow W RW {1}{W} 2 Instant R instant Cleave {X}{R}{W} | Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.] Militia Rallier vow vow/24 vow W W {2}{W} 3 Creature - Human Soldier 3 3 C creature Militia Rallier can't attack alone. | Whenever Militia Rallier attacks, untap target creature. Nebelgast Beguiler vow vow/25 vow W W {4}{W} 5 Creature - Spirit 2 5 C creature {W}, {T}: Tap target creature. Nurturing Presence vow vow/26 vow W W {1}{W} 2 Enchantment - Aura C enchantment /spawn [vow] Spirit (W 1/1 Flying) Enchant creature | Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." | When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying. Ollenbock Escort vow vow/27 vow W W {W} 1 Creature - Human Cleric 1 1 U creature Vigilance | Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn. Panicked Bystander vow vow/28a vow W WB {1}{W} 2 Creature - Human Peasant 2 2 U creature Transform/spawn [vow] Cackling Culprit Whenever Panicked Bystander or another creature you control dies, you gain 1 life. | At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. // Cackling Culprit [Creature - Human Rogue] Whenever Cackling Culprit or another creature you control dies, you gain 1 life. | {1}{B}: Cackling Culprit gains deathtouch until end of turn. 3/5 [vow] Cackling Culprit vow vow/28b vow B 2 Token Creature - Human Rogue 3 5 U Whenever Cackling Culprit or another creature you control dies, you gain 1 life. | {1}{B}: Cackling Culprit gains deathtouch until end of turn. Parish-Blade Trainee vow vow/29 vow W W {1}{W} 2 Creature - Human Soldier 1 2 C creature Training | When Parish-Blade Trainee dies, put its counters on target creature you control. Piercing Light vow vow/30 vow W W {W} 1 Instant C instant Scry 1/vp1pt1 Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. Radiant Grace vow vow/31a vow W W {W} 1 Enchantment - Aura U enchantment Transform/spawn [vow] Radiant Restraints Enchant creature | Enchanted creature gets +1/+0 and has vigilance. | When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent. // Radiant Restraints [Enchantment - Aura Curse] Enchant player | Creatures enchanted player controls enter the battlefield tapped. [vow] Radiant Restraints vow vow/31b vow W 1 Token Enchantment - Aura Curse U Enchant player | Creatures enchanted player controls enter the battlefield tapped. Resistance Squad vow vow/32 vow W W {2}{W} 3 Creature - Human Soldier 3 2 U creature When Resistance Squad enters the battlefield, if you control another Human, draw a card. Sanctify vow vow/33 vow W W {1}{W} 2 Sorcery C sorcery Destroy target artifact or enchantment. You gain 3 life. Savior of Ollenbock vow vow/34 vow W W {1}{W}{W} 3 Creature - Human Soldier 1 2 M creature Training | Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. | When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. Sigarda's Imprisonment vow vow/35 vow W W {2}{W} 3 Enchantment - Aura C enchantment Create Blood/spawn [vow] Blood Enchant creature | Enchanted creature can't attack or block. | {4}{W}: Exile enchanted creature. Create a Blood token. Sigarda's Summons vow vow/36 vow W W {4}{W}{W} 6 Enchantment R enchantment Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types. Supernatural Rescue vow vow/37 vow W W {3}{W} 4 Enchantment - Aura C enchantment This spell has flash as long as you control a Spirit. | When you cast this spell, tap up to two target creatures you don't control. | Enchant creature you control | Enchanted creature gets +1/+2. Thalia, Guardian of Thraben vow vow/38 vow W W {1}{W} 2 Legendary Creature - Human Soldier 2 1 R creature First strike | Noncreature spells cost {1} more to cast. Traveling Minister vow vow/39 vow W W {W} 1 Creature - Human Cleric 1 1 C creature {T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. Twinblade Geist vow vow/40a vow W W {1}{W} 2 Creature - Spirit Warrior 1 1 U creature Transform/spawn [vow] Twinblade Invocation Double strike | Disturb {2}{W} // Twinblade Invocation [Enchantment - Aura] Enchant creature | Enchanted creature has double strike. | If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead. [vow] Twinblade Invocation vow vow/40b vow W 2 Token Enchantment - Aura U Enchant creature | Enchanted creature has double strike. | If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead. Unholy Officiant vow vow/41 vow W W {W} 1 Creature - Vampire Cleric 1 2 C creature Vigilance | {4}{W}: Put a +1/+1 counter on Unholy Officiant. Valorous Stance vow vow/42 vow W W {1}{W} 2 Instant U instant Choose one - | - Target creature gains indestructible until end of turn. | - Destroy target creature with toughness 4 or greater. Vampire Slayer vow vow/43 vow W W {1}{W} 2 Creature - Human Soldier 2 2 C creature Whenever Vampire Slayer deals damage to a Vampire, destroy that creature. Voice of the Blessed vow vow/44 vow W W {W}{W} 2 Creature - Spirit Cleric 2 2 R creature Whenever you gain life, put a +1/+1 counter on Voice of the Blessed. | As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance. | As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible. Wedding Announcement vow vow/45a vow W W {2}{W} 3 Enchantment R enchantment Transform/spawn [vow] Wedding Festivity Create Human/spawn [vow] Human (W 1/1) At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it. // Wedding Festivity [Enchantment] Creatures you control get +1/+1. [vow] Wedding Festivity vow vow/45b vow W 3 Token Enchantment R Creatures you control get +1/+1. Welcoming Vampire vow vow/46 vow W W {2}{W} 3 Creature - Vampire 2 3 R creature /ch Flying | Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. Alchemist's Retrieval vow vow/47 vow U U {U} 1 Instant C instant Cleave {1}{U} | Return target nonland permanent [you control] to its owner's hand. Binding Geist vow vow/48a vow U U {2}{U} 3 Creature - Spirit 3 1 C creature Transform/spawn [vow] Spectral Binding Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. | Disturb {1}{U} // Spectral Binding [Enchantment - Aura] Enchant creature | Enchanted creature gets -2/-0. | If Spectral Binding would be put into a graveyard from anywhere, exile it instead. [vow] Spectral Binding vow vow/48b vow U 3 Token Enchantment - Aura C Enchant creature | Enchanted creature gets -2/-0. | If Spectral Binding would be put into a graveyard from anywhere, exile it instead. Biolume Egg vow vow/49a vow U U {2}{U} 3 Creature - Serpent Egg 0 4 U creature Scry 2/vp1pt2 Transform/spawn [vow] Biolume Serpent Defender | When Biolume Egg enters the battlefield, scry 2. | When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step. // Biolume Serpent [Creature - Serpent] Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4 [vow] Biolume Serpent vow vow/49b vow U 3 Token Creature - Serpent 4 4 U Sacrifice two Islands: Biolume Serpent can't be blocked this turn. Cemetery Illuminator vow vow/50 vow U U {1}{U}{U} 3 Creature - Spirit 2 3 M creature yInitialize/ch Look at top card/vp1pt1 Flying | Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. | You may look at the top card of your library any time. | Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. Chill of the Grave vow vow/51 vow U U {2}{U} 3 Instant C instant This spell costs {1} less to cast if you control a Zombie. | Tap target creature. It doesn't untap during its controller's next untap step. | Draw a card. Cobbled Lancer vow vow/52 vow U U {U} 1 Creature - Zombie Horse 3 3 U creature As an additional cost to cast this spell, exile a creature card from your graveyard. | {3}{U}, Exile Cobbled Lancer from your graveyard: Draw a card. Consuming Tide vow vow/53 vow U U {2}{U}{U} 4 Sorcery R sorcery Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. Cradle of Safety vow vow/54 vow U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant creature you control | When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. | Enchanted creature gets +1/+1. Cruel Witness vow vow/55 vow U U {2}{U}{U} 4 Creature - Bird Horror 3 3 C creature yInitialize/ch Surveil 1/vp1pt1 Flying | Whenever you cast a noncreature spell, surveil 1. Diver Skaab vow vow/56 vow U U {3}{U}{U} 5 Creature - Zombie 3 5 U creature Exploit | When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. Dreadlight Monstrosity vow vow/57 vow U U {4}{U}{U} 6 Creature - Crab Horror 5 5 C creature Ward {2} | {3}{U}{U}: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile. Dreamshackle Geist vow vow/58 vow U U {1}{U}{U} 3 Creature - Spirit 3 1 R creature /ch Flying | At the beginning of combat on your turn, choose up to one - | - Tap target creature. | - Target creature doesn't untap during its controller's next untap step. Fear of Death vow vow/59 vow U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When Fear of Death enters the battlefield, mill two cards. | Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. Geistlight Snare vow vow/60 vow U U {2}{U} 3 Instant U instant This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. | Counter target spell unless its controller pays {3}. Geralf, Visionary Stitcher vow vow/61 vow U U {2}{U} 3 Legendary Creature - Human Wizard 1 4 R creature Create Zombie/spawn [vow] Zombie (U */*) Zombies you control have flying. | {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness. Gutter Skulker vow vow/62a vow U U {3}{U} 4 Creature - Spirit 3 3 U creature Transform/spawn [vow] Gutter Shortcut Gutter Skulker can't be blocked as long as it's attacking alone. | Disturb {3}{U} // Gutter Shortcut [Enchantment - Aura] Enchant creature | Enchanted creature can't be blocked as long as it's attacking alone. | If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead. [vow] Gutter Shortcut vow vow/62b vow U 4 Token Enchantment - Aura U Enchant creature | Enchanted creature can't be blocked as long as it's attacking alone. | If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead. Hullbreaker Horror vow vow/63 vow U U {5}{U}{U} 7 Creature - Kraken Horror 7 8 R creature Flash | This spell can't be countered. | Whenever you cast a spell, choose up to one - | - Return target spell you don't control to its owner's hand. | - Return target nonland permanent to its owner's hand. Inspired Idea vow vow/64 vow U U {2}{U} 3 Sorcery R sorcery Cleave {3}{U}{U} | Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.] Jacob Hauken, Inspector vow vow/65a vow U U {1}{U} 2 Legendary Creature - Human Advisor 0 2 M creature Transform/spawn [vow] Hauken's Insight {T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector. // Hauken's Insight [Legendary Enchantment] At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled. | Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost. [vow] Hauken's Insight vow vow/65b vow U 2 Token Legendary Enchantment M Look at top card/vp1pt1 At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled. | Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost. Lantern Bearer vow vow/66a vow U U {U} 1 Creature - Spirit 1 1 C creature yInitialize/ch Transform/spawn [vow] Lanterns' Lift Flying | Disturb {2}{U} // Lanterns' Lift [Enchantment - Aura] Enchant creature | Enchanted creature gets +1/+1 and has flying. | If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. [vow] Lanterns' Lift vow vow/66b vow U 1 Token Enchantment - Aura C Enchant creature | Enchanted creature gets +1/+1 and has flying. | If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. Lunar Rejection vow vow/67 vow U U {1}{U} 2 Instant U instant Cleave {3}{U} | Return target [Wolf or Werewolf] creature to its owner's hand. | Draw a card. Mirrorhall Mimic vow vow/68a vow U U {3}{U} 4 Creature - Spirit 0 0 R creature Transform/spawn [vow] Ghastly Mimicry You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types. | Disturb {3}{U}{U} // Ghastly Mimicry [Enchantment - Aura] Enchant creature | At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types. | If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead. [vow] Ghastly Mimicry vow vow/68b vow U 4 Token Enchantment - Aura R Create Copy/spawn [vow] Copy Enchant creature | At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types. | If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead. Mischievous Catgeist vow vow/69a vow U U {1}{U} 2 Creature - Cat Spirit 1 1 U creature Transform/spawn [vow] Catlike Curiosity Whenever Mischievous Catgeist deals combat damage to a player, draw a card. | Disturb {2}{U} // Catlike Curiosity [Enchantment - Aura] Enchant creature | Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." | If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead. [vow] Catlike Curiosity vow vow/69b vow U 2 Token Enchantment - Aura U Enchant creature | Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." | If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead. Necroduality vow vow/70 vow U U {3}{U} 4 Enchantment M enchantment Create Copy/spawn [vow] Copy Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature. Overcharged Amalgam vow vow/71 vow U U {2}{U}{U} 4 Creature - Zombie Horror 3 3 R creature /ch Flash | Flying | Exploit | When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. Patchwork Crawler vow vow/72 vow U U {1}{U} 2 Creature - Zombie Horror 1 2 R creature {2}{U}: Exile target creature card from your graveyard and put a +1/+1 counter on Patchwork Crawler. | Patchwork Crawler has all activated abilities of all creature cards exiled with it. Repository Skaab vow vow/73 vow U U {3}{U} 4 Creature - Zombie 3 3 C creature Exploit | When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand. Scattered Thoughts vow vow/74 vow U U {3}{U} 4 Instant C instant Look at top four cards/vp1pt4 Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard. Screaming Swarm vow vow/75 vow U U {5}{U} 6 Creature - Bird Horror 4 4 U creature /ch Flying | Whenever you attack with one or more creatures, target player mills that many cards. | {2}{U}: Put Screaming Swarm from your graveyard into your library second from the top. Selhoff Entomber vow vow/76 vow U U {1}{U} 2 Creature - Zombie 1 3 C creature {T}, Discard a creature card: Draw a card. Serpentine Ambush vow vow/77 vow U U {1}{U} 2 Instant C instant Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. Skywarp Skaab vow vow/78 vow U U {3}{U}{U} 5 Creature - Zombie Drake 2 5 C creature /ch Flying | When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card. Soulcipher Board vow vow/79a vow U U {1}{U} 2 Artifact U artifact yInitialize/ccblue=3 Look at top two cards/vp1pt2 Transform/spawn [vow] Cipherbound Spirit Soulcipher Board enters the battlefield with three omen counters on it. | {1}{U}, {T}: Look at the top two cards of your library. Put one of them into your graveyard. | Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. // Cipherbound Spirit [Creature - Spirit] Flying | Cipherbound Spirit can block only creatures with flying. | {3}{U}: Draw two cards, then discard a card. 3/2 [vow] Cipherbound Spirit vow vow/79b vow U 2 Token Creature - Spirit 3 2 U /ch Flying | Cipherbound Spirit can block only creatures with flying. | {3}{U}: Draw two cards, then discard a card. Steelclad Spirit vow vow/80 vow U U {1}{U} 2 Creature - Spirit 3 3 C creature Defender | Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. Stitched Assistant vow vow/81 vow U U {2}{U} 3 Creature - Zombie 3 2 C creature Scry 1/vp1pt1 Exploit | When Stitched Assistant exploits a creature, scry 1, then draw a card. Stormchaser Drake vow vow/82 vow U U {1}{U} 2 Creature - Drake 2 1 U creature /ch Flying | Whenever Stormchaser Drake becomes the target of a spell you control, draw a card. Syncopate vow vow/83 vow U U {X}{U} 1 Instant C instant Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Syphon Essence vow vow/84 vow U U {2}{U} 3 Instant C instant /spawn [vow] Blood Counter target creature or planeswalker spell. Create a Blood token. Thirst for Discovery vow vow/85 vow U U {2}{U} 3 Instant U instant Draw three cards. Then discard two cards unless you discard a basic land card. Wanderlight Spirit vow vow/86 vow U U {2}{U} 3 Creature - Spirit 2 3 C creature /ch Flying | Wanderlight Spirit can block only creatures with flying. Wash Away vow vow/87 vow U U {U} 1 Instant U instant Cleave {1}{U}{U} | Counter target spell [that wasn't cast from its owner's hand]. Whispering Wizard vow vow/88 vow U U {3}{U} 4 Creature - Human Wizard 3 2 U creature Create Spirit/spawn [vow] Spirit (W 1/1 Flying) Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn. Winged Portent vow vow/89 vow U GU {1}{U}{U} 3 Instant R instant Cleave {4}{G}{U} | Draw a card for each creature [with flying] you control. Witness the Future vow vow/90 vow U U {2}{U} 3 Sorcery U sorcery Look at top four cards/vp1pt4 Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. Wretched Throng vow vow/91 vow U U {1}{U} 2 Creature - Zombie Horror 2 1 C creature When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle. Aim for the Head vow vow/92 vow B B {2}{B} 3 Sorcery C sorcery Choose one - | - Exile target Zombie. | - Target opponent exiles two cards from their hand. Archghoul of Thraben vow vow/93 vow B B {2}{B} 3 Creature - Zombie Cleric 3 2 U creature Look at top card/vp1pt1 Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Bleed Dry vow vow/94 vow B B {2}{B}{B} 4 Instant C instant Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead. Blood Fountain vow vow/95 vow B B {B} 1 Artifact C artifact /spawn [vow] Blood When Blood Fountain enters the battlefield, create a Blood token. | {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand. Bloodcrazed Socialite vow vow/96 vow B B {3}{B} 4 Creature - Vampire 3 3 C creature /spawn [vow] Blood Menace | When Bloodcrazed Socialite enters the battlefield, create a Blood token. | Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. Bloodsworn Squire vow vow/97a vow B B {3}{B} 4 Creature - Vampire Soldier 3 3 U creature Transform/spawn [vow] Bloodsworn Knight {1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. // Bloodsworn Knight [Creature - Vampire Knight] Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. | {1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. */* [vow] Bloodsworn Knight vow vow/97b vow B 4 Token Creature - Vampire Knight * * U Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. | {1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. Bloodvial Purveyor vow vow/98 vow B B {2}{B}{B} 4 Creature - Vampire 5 6 R creature yInitialize/ch Create Blood/spawn [vow] Blood Flying, trample | Whenever an opponent casts a spell, that player creates a Blood token. | Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. Catapult Fodder vow vow/99a vow B B {2}{B} 3 Creature - Zombie 1 5 U creature Transform/spawn [vow] Catapult Captain At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder. // Catapult Captain [Creature - Zombie] {2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness. 2/6 [vow] Catapult Captain vow vow/99b vow B 3 Token Creature - Zombie 2 6 U {2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness. Cemetery Desecrator vow vow/100 vow B B {4}{B}{B} 6 Creature - Zombie 4 4 M creature Menace | When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one - | - Remove X counters from target permanent, where X is the mana value of the exiled card. | - Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. Concealing Curtains vow vow/101a vow B B {B} 1 Creature - Wall 0 4 R creature Transform/spawn [vow] Revealing Eye Defender | {2}{B}: Transform Concealing Curtains. Activate only as a sorcery. // Revealing Eye [Creature - Eye Horror] Menace | When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card. 3/4 [vow] Revealing Eye vow vow/101b vow B 1 Token Creature - Eye Horror 3 4 R Menace | When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card. Courier Bat vow vow/102 vow B B {2}{B} 3 Creature - Bat 2 2 C creature /ch Flying | When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. Demonic Bargain vow vow/103 vow B B {2}{B} 3 Sorcery R sorcery Reveal top thirteen cards/vp1at13 Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle. Desperate Farmer vow vow/104a vow B B {2}{B} 3 Creature - Human Peasant 2 2 C creature Transform/spawn [vow] Depraved Harvester Lifelink | When another creature you control dies, transform Desperate Farmer. // Depraved Harvester [Creature - Human Knight] Lifelink 4/3 [vow] Depraved Harvester vow vow/104b vow B 3 Token Creature - Human Knight 4 3 C Lifelink Diregraf Scavenger vow vow/105 vow B B {3}{B} 4 Creature - Zombie Bear 2 3 C creature Deathtouch | When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. Doomed Dissenter vow vow/106 vow B B {1}{B} 2 Creature - Human 1 1 C creature Create Zombie/spawn [vow] Zombie (B 2/2) When Doomed Dissenter dies, create a 2/2 black Zombie creature token. Dread Fugue vow vow/107 vow B B {B} 1 Sorcery U sorcery Cleave {2}{B} | Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card. Dreadfeast Demon vow vow/108 vow B B {5}{B}{B} 7 Creature - Demon 6 6 R creature yInitialize/ch Create Dreadfeast Demon Copy/spawn [lackey] Dreadfeast Demon (Copy) Flying | At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Dreadfeast Demon. Dying to Serve vow vow/109 vow B B {2}{B} 3 Enchantment R enchantment Create Zombie/spawn [vow] Zombie (B 2/2) Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn. Edgar's Awakening vow vow/110 vow B B {3}{B}{B} 5 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. | When you discard Edgar's Awakening, you may pay {B}. When you do, return target creature card from your graveyard to your hand. Falkenrath Forebear vow vow/111 vow B B {2}{B} 3 Creature - Vampire 3 1 R creature yInitialize/ch Create Blood/spawn [vow] Blood Flying | Falkenrath Forebear can't block. | Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. | {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield. Fell Stinger vow vow/112 vow B B {2}{B} 3 Creature - Zombie Scorpion 3 2 U creature Deathtouch | Exploit | When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. Gift of Fangs vow vow/113 vow B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2. Gluttonous Guest vow vow/114 vow B B {2}{B} 3 Creature - Vampire 1 4 C creature /spawn [vow] Blood When Gluttonous Guest enters the battlefield, create a Blood token. | Whenever you sacrifice a Blood token, you gain 1 life. Graf Reaver vow vow/115 vow B B {1}{B} 2 Creature - Zombie Warrior 3 3 R creature Exploit | When Graf Reaver exploits a creature, destroy target planeswalker. | At the beginning of your upkeep, Graf Reaver deals 1 damage to you. Grisly Ritual vow vow/116 vow B B {5}{B} 6 Sorcery C sorcery /spawnx2 [vow] Blood Destroy target creature or planeswalker. Create two Blood tokens. Groom's Finery vow vow/117 vow B B {1}{B} 2 Artifact - Equipment U artifact Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control. | Equip {2} Headless Rider vow vow/118 vow B B {2}{B} 3 Creature - Zombie 3 1 R creature Create Zombie/spawn [vow] Zombie (B 2/2) Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token. Henrika Domnathi vow vow/119a vow B B {2}{B}{B} 4 Legendary Creature - Vampire 1 3 M creature yInitialize/ch Transform/spawn [vow] Henrika, Infernal Seer Flying | At the beginning of combat on your turn, choose one that hasn't been chosen - | - Each player sacrifices a creature. | - You draw a card and you lose 1 life. | - Transform Henrika Domnathi. // Henrika, Infernal Seer [Legendary Creature - Vampire] Flying, deathtouch, lifelink | {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. 3/4 [vow] Henrika, Infernal Seer vow vow/119b vow B 4 Token Legendary Creature - Vampire 3 4 M /ch Flying, deathtouch, lifelink | {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. Hero's Downfall vow vow/120 vow B B {1}{B}{B} 3 Instant U instant Destroy target creature or planeswalker. Innocent Traveler vow vow/121a vow B B {2}{B}{B} 4 Creature - Human 1 3 U creature Transform/spawn [vow] Malicious Invader At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler. // Malicious Invader [Creature - Vampire] Flying | Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3 [vow] Malicious Invader vow vow/121b vow B 4 Token Creature - Vampire 3 3 U /ch Flying | Malicious Invader gets +2/+0 as long as an opponent controls a Human. Mindleech Ghoul vow vow/122 vow B B {1}{B} 2 Creature - Zombie 2 2 C creature Exploit | When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. Parasitic Grasp vow vow/123 vow B B {1}{B} 2 Instant U instant Cleave {1}{B}{B} | Parasitic Grasp deals 3 damage to target [Human] creature. You gain 3 life. Path of Peril vow vow/124 vow B WB {1}{B}{B} 3 Sorcery R sorcery Cleave {4}{W}{B} | Destroy all creatures [with mana value 2 or less]. Persistent Specimen vow vow/125 vow B B {B} 1 Creature - Skeleton 1 1 C creature {2}{B}: Return Persistent Specimen from your graveyard to the battlefield tapped. Pointed Discussion vow vow/126 vow B B {2}{B} 3 Sorcery C sorcery /spawn [vow] Blood You draw two cards, lose 2 life, then create a Blood token. Ragged Recluse vow vow/127a vow B B {1}{B} 2 Creature - Human Peasant 2 1 C creature Transform/spawn [vow] Odious Witch At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse. // Odious Witch [Creature - Human Warlock] Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. 3/3 [vow] Odious Witch vow vow/127b vow B 2 Token Creature - Human Warlock 3 3 C Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. Restless Bloodseeker vow vow/128a vow B B {1}{B} 2 Creature - Vampire 1 3 U creature Transform/spawn [vow] Bloodsoaked Reveler Create Blood/spawn [vow] Blood At the beginning of your end step, if you gained life this turn, create a Blood token. | Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery. // Bloodsoaked Reveler [Creature - Vampire] At the beginning of your end step, if you gained life this turn, create a Blood token. | {4}{B}: Each opponent loses 2 life and you gain 2 life. 3/3 [vow] Bloodsoaked Reveler vow vow/128b vow B 2 Token Creature - Vampire 3 3 U Create Blood/spawn [vow] Blood At the beginning of your end step, if you gained life this turn, create a Blood token. | {4}{B}: Each opponent loses 2 life and you gain 2 life. Rot-Tide Gargantua vow vow/129 vow B B {3}{B}{B} 5 Creature - Zombie Kraken 5 4 C creature Exploit | When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. Skulking Killer vow vow/130 vow B B {3}{B} 4 Creature - Vampire Assassin 4 2 U creature When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. Sorin the Mirthless vow vow/131 vow B B {2}{B}{B} 4 Legendary Planeswalker - Sorin 4 M planeswalker yInitialize/ccblue=4 Look at top card/vp1pt1 Create Vampire/spawn [vow] Vampire (B 2/3 Flying, Lifelink) +1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. | -2: Create a 2/3 black Vampire creature token with flying and lifelink. | -7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life. Toxrill, the Corrosive vow vow/132 vow B UB {5}{B}{B} 7 Legendary Creature - Slug Horror 7 7 M creature Create Slug/spawn [vow] Slug (B 1/1) At the beginning of each end step, put a slime counter on each creature you don't control. | Creatures you don't control get -1/-1 for each slime counter on them. | Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. | {U}{B}, Sacrifice a Slug: Draw a card. Undead Butler vow vow/133 vow B B {1}{B} 2 Creature - Zombie 1 2 U creature When Undead Butler enters the battlefield, mill three cards. | When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand. Undying Malice vow vow/134 vow B B {B} 1 Instant C instant Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." Unhallowed Phalanx vow vow/135 vow B B {4}{B} 5 Creature - Zombie Soldier 1 13 C creature /cr90 Unhallowed Phalanx enters the battlefield tapped. Vampire's Kiss vow vow/136 vow B B {1}{B} 2 Sorcery C sorcery /spawnx2 [vow] Blood Target player loses 2 life and you gain 2 life. Create two Blood tokens. Voldaren Bloodcaster vow vow/137a vow B B {1}{B} 2 Creature - Vampire Wizard 2 1 R creature yInitialize/ch Transform/spawn [vow] Bloodbat Summoner Create Blood/spawn [vow] Blood Flying | Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. | Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. // Bloodbat Summoner [Creature - Vampire Wizard] Flying | At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 [vow] Bloodbat Summoner vow vow/137b vow B 2 Token Creature - Vampire Wizard 3 3 R /ch Flying | At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. Wedding Security vow vow/138 vow B B {3}{B}{B} 5 Creature - Vampire Soldier 4 4 U creature Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card. Abrade vow vow/139 vow R R {1}{R} 2 Instant C instant Choose one - | - Abrade deals 3 damage to target creature. | - Destroy target artifact. Alchemist's Gambit vow vow/140 vow R UR {1}{R}{R} 3 Sorcery R sorcery Cleave {4}{U}{U}{R} | Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] | Exile Alchemist's Gambit. Alluring Suitor vow vow/141a vow R R {2}{R} 3 Creature - Vampire 2 3 U creature Transform/spawn [vow] Deadly Dancer When you attack with exactly two creatures, transform Alluring Suitor. // Deadly Dancer [Creature - Vampire] Trample | When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end. | {R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn. 3/3 [vow] Deadly Dancer vow vow/141b vow R 3 Token Creature - Vampire 3 3 U Trample | When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end. | {R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn. Ancestral Anger vow vow/142 vow R R {R} 1 Sorcery C sorcery Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. | Draw a card. Ballista Watcher vow vow/143a vow R R {2}{R}{R} 4 Creature - Human Soldier Werewolf 4 3 U creature Transform/spawn [vow] Ballista Wielder Create Day/spawn [vow] Day {2}{R}, {T}: Ballista Watcher deals 1 damage to any target. | Daybound // Ballista Wielder [Creature - Werewolf] {2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn. | Nightbound 5/5 [vow] Ballista Wielder vow vow/143b vow R 4 Token Creature - Werewolf 5 5 U {2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn. | Nightbound Belligerent Guest vow vow/144 vow R R {2}{R} 3 Creature - Vampire 3 2 C creature Create Blood/spawn [vow] Blood Trample | Whenever Belligerent Guest deals combat damage to a player, create a Blood token. Blood Hypnotist vow vow/145 vow R R {2}{R} 3 Creature - Vampire 3 3 U creature Blood Hypnotist can't block. | Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. Blood Petal Celebrant vow vow/146 vow R R {1}{R} 2 Creature - Vampire 2 1 C creature Create Blood/spawn [vow] Blood Blood Petal Celebrant has first strike as long as it's attacking. | When Blood Petal Celebrant dies, create a Blood token. Bloody Betrayal vow vow/147 vow R R {2}{R} 3 Sorcery C sorcery /spawn [vow] Blood Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. Cemetery Gatekeeper vow vow/148 vow R R {1}{R} 2 Creature - Vampire 2 1 M creature First strike | When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. | Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. Chandra, Dressed to Kill vow vow/149 vow R R {1}{R}{R} 3 Legendary Planeswalker - Chandra 3 M planeswalker yInitialize/ccblue=3 Reveal top card/vp1at1 Reveal top five cards/vp1at5 Create Chandra, Dressed to Kill Emblem/spawn [vow] Chandra, Dressed to Kill Emblem +1: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker. | +1: Exile the top card of your library. If it's red, you may cast it this turn. | -7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." Change of Fortune vow vow/150 vow R R {3}{R} 4 Sorcery R sorcery Discard your hand, then draw a card for each card you've discarded this turn. Creepy Puppeteer vow vow/151 vow R R {3}{R} 4 Creature - Human Rogue 4 3 R creature Haste | Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. Curse of Hospitality vow vow/152 vow R R {2}{R} 3 Enchantment - Aura Curse R enchantment Reveal top card/vp1at1 Enchant player | Creatures attacking enchanted player have trample. | Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell. Daybreak Combatants vow vow/153 vow R R {2}{R} 3 Creature - Human Warrior 2 2 C creature Haste | When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. Dominating Vampire vow vow/154 vow R R {1}{R}{R} 3 Creature - Vampire 3 3 R creature When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. End the Festivities vow vow/155 vow R R {R} 1 Sorcery C sorcery End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control. Falkenrath Celebrants vow vow/156 vow R R {4}{R} 5 Creature - Vampire 4 4 C creature /spawnx2 [vow] Blood Menace | When Falkenrath Celebrants enters the battlefield, create two Blood tokens. Fearful Villager vow vow/157a vow R R {2}{R} 3 Creature - Human Werewolf 2 3 C creature Transform/spawn [vow] Fearsome Werewolf Create Day/spawn [vow] Day Menace | Daybound // Fearsome Werewolf [Creature - Werewolf] Menace | Nightbound 4/3 [vow] Fearsome Werewolf vow vow/157b vow R 3 Token Creature - Werewolf 4 3 C Menace | Nightbound Flame-Blessed Bolt vow vow/158 vow R R {R} 1 Instant C instant Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. Frenzied Devils vow vow/159 vow R R {4}{R} 5 Creature - Devil 3 3 U creature Haste | Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. Honeymoon Hearse vow vow/160 vow R R {2}{R} 3 Artifact - Vehicle 5 5 U artifact Trample | Tap two untapped creatures you control: Honeymoon Hearse becomes an artifact creature until end of turn. Hungry Ridgewolf vow vow/161 vow R R {1}{R} 2 Creature - Wolf 2 2 C creature As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample. Ill-Tempered Loner vow vow/162a vow R R {2}{R}{R} 4 Creature - Human Werewolf 3 3 R creature Transform/spawn [vow] Howlpack Avenger Create Day/spawn [vow] Day Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. | {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. | Daybound // Howlpack Avenger [Creature - Werewolf] Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. | {1}{R}: Howlpack Avenger gets +2/+0 until end of turn. | Nightbound 4/4 [vow] Howlpack Avenger vow vow/162b vow R 4 Token Creature - Werewolf 4 4 R Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. | {1}{R}: Howlpack Avenger gets +2/+0 until end of turn. | Nightbound Into the Night vow vow/163 vow R R {3}{R} 4 Sorcery U sorcery It becomes night. Discard any number of cards, then draw that many cards plus one. Kessig Flamebreather vow vow/164 vow R R {1}{R} 2 Creature - Human Shaman 1 3 C creature Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent. Kessig Wolfrider vow vow/165 vow R R {R} 1 Creature - Human Knight 1 2 R creature Create Wolf/spawn [vow] Wolf (R 3/2) Menace | {2}{R}, {T}, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. Lacerate Flesh vow vow/166 vow R R {4}{R} 5 Sorcery C sorcery Create Blood/spawn [vow] Blood Create 5 Blood/spawnx5 [vow] Blood Create 10 Blood/spawnx10 [vow] Blood Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. Lambholt Raconteur vow vow/167a vow R R {3}{R} 4 Creature - Human Werewolf 2 4 U creature Transform/spawn [vow] Lambholt Ravager Create Day/spawn [vow] Day Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent. | Daybound // Lambholt Ravager [Creature - Werewolf] Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. | Nightbound 4/4 [vow] Lambholt Ravager vow vow/167b vow R 4 Token Creature - Werewolf 4 4 U Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. | Nightbound Lightning Wolf vow vow/168 vow R R {3}{R} 4 Creature - Wolf 4 3 C creature {1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery. Magma Pummeler vow vow/169 vow R R {X}{R}{R} 2 Creature - Elemental 0 0 U creature Magma Pummeler enters the battlefield with X +1/+1 counters on it. | If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target. Manaform Hellkite vow vow/170 vow R R {2}{R}{R} 4 Creature - Dragon 4 4 M creature yInitialize/ch Create Dragon Illusion/spawn [vow] Dragon Illusion (R */* Flying, Haste) Flying | Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. Markov Retribution vow vow/171 vow R R {2}{R} 3 Sorcery U sorcery Choose one or both - | - Creatures you control get +1/+0 until end of turn. | - Target Vampire you control deals damage equal to its power to another target creature. Olivia's Attendants vow vow/172 vow R R {4}{R}{R} 6 Creature - Vampire 6 6 R creature Create Blood/spawn [vow] Blood Create 5 Blood/spawnx5 [vow] Blood Create 10 Blood/spawnx10 [vow] Blood Menace | Whenever Olivia's Attendants deals damage, create that many Blood tokens. | {2}{R}: Olivia's Attendants deals 1 damage to any target. Pyre Spawn vow vow/173 vow R R {4}{R}{R} 6 Creature - Elemental 6 4 C creature When Pyre Spawn dies, it deals 3 damage to any target. Reckless Impulse vow vow/174 vow R R {1}{R} 2 Sorcery C sorcery Reveal top two cards/vp1at2 Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Rending Flame vow vow/175 vow R R {2}{R} 3 Instant U instant Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller. Runebound Wolf vow vow/176 vow R R {1}{R} 2 Creature - Wolf 2 2 U creature {3}{R}, {T}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent. Sanguine Statuette vow vow/177 vow R R {1}{R} 2 Artifact U artifact /spawn [vow] Blood When Sanguine Statuette enters the battlefield, create a Blood token. | Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn. Stensia Uprising vow vow/178 vow R R {2}{R}{R} 4 Enchantment R enchantment Create Human/spawn [vow] Human (R 1/1) At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. Sure Strike vow vow/179 vow R R {1}{R} 2 Instant C instant Target creature gets +3/+0 and gains first strike until end of turn. Vampires' Vengeance vow vow/180 vow R R {2}{R} 3 Instant U instant /spawn [vow] Blood Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. Volatile Arsonist vow vow/181a vow R R {3}{R}{R} 5 Creature - Human Werewolf 4 4 M creature Transform/spawn [vow] Dire-Strain Anarchist Create Day/spawn [vow] Day Menace, haste | Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. | Daybound // Dire-Strain Anarchist [Creature - Werewolf] Menace, haste | Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. | Nightbound 5/5 [vow] Dire-Strain Anarchist vow vow/181b vow R 5 Token Creature - Werewolf 5 5 M Menace, haste | Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. | Nightbound Voldaren Epicure vow vow/182 vow R R {R} 1 Creature - Vampire 1 1 C creature Create Blood/spawn [vow] Blood When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. Voltaic Visionary vow vow/183a vow R R {1}{R} 2 Creature - Human Wizard 3 1 U creature Reveal top card/vp1at1 Transform/spawn [vow] Volt-Charged Berserker {T}: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery. | When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary. // Volt-Charged Berserker [Creature - Human Berserker] Volt-Charged Berserker can't block. 4/3 [vow] Volt-Charged Berserker vow vow/183b vow R 2 Token Creature - Human Berserker 4 3 U Volt-Charged Berserker can't block. Weary Prisoner vow vow/184a vow R R {3}{R} 4 Creature - Human Werewolf 2 6 C creature Transform/spawn [vow] Wrathful Jailbreaker Create Day/spawn [vow] Day Defender | Daybound // Wrathful Jailbreaker [Creature - Werewolf] Wrathful Jailbreaker attacks each combat if able. | Nightbound 6/6 [vow] Wrathful Jailbreaker vow vow/184b vow R 4 Token Creature - Werewolf 6 6 C Wrathful Jailbreaker attacks each combat if able. | Nightbound Apprentice Sharpshooter vow vow/185 vow G G {2}{G} 3 Creature - Human Archer 1 4 C creature Reach | Training Ascendant Packleader vow vow/186 vow G G {G} 1 Creature - Wolf 2 1 R creature Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. | Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. Avabruck Caretaker vow vow/187a vow G G {4}{G}{G} 6 Creature - Human Werewolf 4 4 M creature Transform/spawn [vow] Hollowhenge Huntmaster Create Day/spawn [vow] Day Hexproof | At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. | Daybound // Hollowhenge Huntmaster [Creature - Werewolf] Hexproof | Other permanents you control have hexproof. | At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. | Nightbound 6/6 [vow] Hollowhenge Huntmaster vow vow/187b vow G 6 Token Creature - Werewolf 6 6 M Hexproof | Other permanents you control have hexproof. | At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. | Nightbound Bramble Armor vow vow/188 vow G G {1}{G} 2 Artifact - Equipment C artifact When Bramble Armor enters the battlefield, attach it to target creature you control. | Equipped creature gets +2/+1. | Equip {4} Bramble Wurm vow vow/189 vow G G {6}{G} 7 Creature - Wurm 7 6 U creature Reach, trample | When Bramble Wurm enters the battlefield, you gain 5 life. | {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. Cartographer's Survey vow vow/190 vow G G {3}{G} 4 Sorcery U sorcery Look at top seven cards/vp1pt7 Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Cemetery Prowler vow vow/191 vow G G {1}{G}{G} 3 Creature - Wolf 3 4 M creature Vigilance | Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard. | Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler. Cloaked Cadet vow vow/192 vow G G {4}{G} 5 Creature - Human Ranger 2 4 U creature Training | Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. Crawling Infestation vow vow/193 vow G G {2}{G} 3 Enchantment U enchantment Create Insect/spawn [vow] Insect (G 1/1) At the beginning of your upkeep, you may mill two cards. | Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn. Crushing Canopy vow vow/194 vow G G {2}{G} 3 Instant C instant Choose one - | - Destroy target creature with flying. | - Destroy target enchantment. Cultivator Colossus vow vow/195 vow G G {4}{G}{G}{G} 7 Creature - Plant Beast * * M creature Trample | Cultivator Colossus's power and toughness are each equal to the number of lands you control. | When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. Dawnhart Disciple vow vow/196 vow G G {1}{G} 2 Creature - Human Warlock 2 2 C creature Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. Dig Up vow vow/197 vow G BG {G} 1 Sorcery R sorcery Cleave {1}{B}{B}{G} | Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle. Dormant Grove vow vow/198a vow G G {3}{G} 4 Enchantment U enchantment Transform/spawn [vow] Gnarled Grovestrider At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove. // Gnarled Grovestrider [Creature - Treefolk] Vigilance | Other creatures you control have vigilance. 3/6 [vow] Gnarled Grovestrider vow vow/198b vow G 4 Token Creature - Treefolk 3 6 U Vigilance | Other creatures you control have vigilance. Flourishing Hunter vow vow/199 vow G G {4}{G}{G} 6 Creature - Wolf Spirit 6 6 C creature When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. Glorious Sunrise vow vow/200 vow G G {3}{G}{G} 5 Enchantment R enchantment At the beginning of combat on your turn, choose one - | - Creatures you control get +1/+1 and gain trample until end of turn. | - Target land gains "{T}: Add {G}{G}{G}" until end of turn. | - Draw a card if you control a creature with power 3 or greater. | - You gain 3 life. Hamlet Vanguard vow vow/201 vow G G {2}{G} 3 Creature - Human Warrior 1 1 R creature Ward {2} | Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. Hiveheart Shaman vow vow/202 vow G G {3}{G} 4 Creature - Human Shaman 3 5 R creature Create Insect/spawn [vow] Insect (G 1/1) Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. | {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. Hookhand Mariner vow vow/203a vow G G {3}{G} 4 Creature - Human Werewolf 4 4 C creature Transform/spawn [vow] Riphook Raider Create Day/spawn [vow] Day Daybound // Riphook Raider [Creature - Werewolf] Riphook Raider can't be blocked by creatures with power 2 or less. | Nightbound 6/4 [vow] Riphook Raider vow vow/203b vow G 4 Token Creature - Werewolf 6 4 C Riphook Raider can't be blocked by creatures with power 2 or less. | Nightbound Howling Moon vow vow/204 vow G G {2}{G} 3 Enchantment R enchantment Create Wolf/spawn [vow] Wolf (G 2/2) At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. | Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token. Howlpack Piper vow vow/205a vow G G {3}{G} 4 Creature - Human Werewolf 2 2 R creature Transform/spawn [vow] Wildsong Howler Create Day/spawn [vow] Day This spell can't be countered. | {1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery. | Daybound // Wildsong Howler [Creature - Werewolf] Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Nightbound 4/4 [vow] Wildsong Howler vow vow/205b vow G 4 Token Creature - Werewolf 4 4 R Look at top six cards/vp1pt6 Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Nightbound Infestation Expert vow vow/206a vow G G {4}{G} 5 Creature - Human Werewolf 3 4 U creature Transform/spawn [vow] Infested Werewolf Create Insect/spawn [vow] Insect (G 1/1) Create Day/spawn [vow] Day Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. | Daybound // Infested Werewolf [Creature - Werewolf] Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens. | Nightbound 4/5 [vow] Infested Werewolf vow vow/206b vow G 5 Token Creature - Werewolf 4 5 U Create 2 Insects/spawnx2 [vow] Insect (G 1/1) Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens. | Nightbound Laid to Rest vow vow/207 vow G G {3}{G} 4 Enchantment U enchantment Whenever a Human you control dies, draw a card. | Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. Massive Might vow vow/208 vow G G {G} 1 Instant C instant Target creature gets +2/+2 and gains trample until end of turn. Moldgraf Millipede vow vow/209 vow G G {4}{G} 5 Creature - Insect Horror 2 2 C creature When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. Mulch vow vow/210 vow G G {1}{G} 2 Sorcery C sorcery Reveal top four cards/vp1at4 Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Nature's Embrace vow vow/211 vow G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature or land | As long as enchanted permanent is a creature, it gets +2/+2. | As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color." Oakshade Stalker vow vow/212a vow G G {2}{G} 3 Creature - Human Ranger Werewolf 3 3 U creature Transform/spawn [vow] Moonlit Ambusher Create Day/spawn [vow] Day You may cast Oakshade Stalker as though it had flash if you pay {2} more to cast it. | Daybound // Moonlit Ambusher [Creature - Werewolf] Nightbound 6/3 [vow] Moonlit Ambusher vow vow/212b vow G 3 Token Creature - Werewolf 6 3 U Nightbound Packsong Pup vow vow/213 vow G G {1}{G} 2 Creature - Wolf 1 1 U creature At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup. | When Packsong Pup dies, you gain life equal to its power. Reclusive Taxidermist vow vow/214 vow G G {1}{G} 2 Creature - Human Druid 1 2 U creature Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard. | {T}: Add one mana of any color. Retrieve vow vow/215 vow G G {2}{G} 3 Sorcery U sorcery Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve. Rural Recruit vow vow/216 vow G G {3}{G} 4 Creature - Human Peasant 1 1 C creature /spawn [vow] Boar (G 3/1) Training | When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. Sawblade Slinger vow vow/217 vow G G {3}{G} 4 Creature - Human Archer 4 3 U creature When Sawblade Slinger enters the battlefield, choose up to one - | - Destroy target artifact an opponent controls. | - Sawblade Slinger fights target Zombie an opponent controls. Sheltering Boughs vow vow/218 vow G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | When Sheltering Boughs enters the battlefield, draw a card. | Enchanted creature gets +1/+3. Snarling Wolf vow vow/219 vow G G {G} 1 Creature - Wolf 1 1 C creature {1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. Spiked Ripsaw vow vow/220 vow G G {2}{G} 3 Artifact - Equipment U artifact Equipped creature gets +3/+3. | Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. | Equip {3} Splendid Reclamation vow vow/221 vow G G {3}{G} 4 Sorcery R sorcery Return all land cards from your graveyard to the battlefield tapped. Spore Crawler vow vow/222 vow G G {2}{G} 3 Creature - Fungus 3 2 C creature When Spore Crawler dies, draw a card. Sporeback Wolf vow vow/223 vow G G {1}{G} 2 Creature - Wolf 2 2 C creature As long as it's your turn, Sporeback Wolf gets +0/+2. Toxic Scorpion vow vow/224 vow G G {1}{G} 2 Creature - Scorpion 1 1 C creature Deathtouch | When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. Ulvenwald Oddity vow vow/225a vow G G {2}{G}{G} 4 Creature - Beast 4 4 R creature Transform/spawn [vow] Ulvenwald Behemoth Trample, haste | {5}{G}{G}: Transform Ulvenwald Oddity. // Ulvenwald Behemoth [Creature - Beast Horror] Trample, haste | Other creatures you control get +1/+1 and have trample and haste. 8/8 [vow] Ulvenwald Behemoth vow vow/225b vow G 4 Token Creature - Beast Horror 8 8 R Trample, haste | Other creatures you control get +1/+1 and have trample and haste. Weaver of Blossoms vow vow/226a vow G G {2}{G} 3 Creature - Human Werewolf 2 3 C creature Transform/spawn [vow] Blossom-Clad Werewolf Create Day/spawn [vow] Day {T}: Add one mana of any color. | Daybound // Blossom-Clad Werewolf [Creature - Werewolf] {T}: Add two mana of any one color. | Nightbound 3/4 [vow] Blossom-Clad Werewolf vow vow/226b vow G 3 Token Creature - Werewolf 3 4 C {T}: Add two mana of any one color. | Nightbound Witch's Web vow vow/227 vow G G {1}{G} 2 Instant C instant Target creature gets +3/+3 and gains reach until end of turn. Untap it. Wolf Strike vow vow/228 vow G G {2}{G} 3 Instant C instant Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. Wolfkin Outcast vow vow/229a vow G G {5}{G} 6 Creature - Human Werewolf 5 4 U creature Transform/spawn [vow] Wedding Crasher Create Day/spawn [vow] Day This spell costs {2} less to cast if you control a Wolf or Werewolf. | Daybound // Wedding Crasher [Creature - Werewolf] Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. | Nightbound 6/5 [vow] Wedding Crasher vow vow/229b vow G 6 Token Creature - Werewolf 6 5 U Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. | Nightbound Ancient Lumberknot vow vow/230 vow BG BG {2}{B}{G} 4 Creature - Treefolk 1 4 U creature Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. Anje, Maid of Dishonor vow vow/231 vow BR BR {2}{B}{R} 4 Legendary Creature - Vampire 4 5 R creature Create Blood/spawn [vow] Blood Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. | {2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life. Bloodtithe Harvester vow vow/232 vow BR BR {B}{R} 2 Creature - Vampire 3 2 U creature /spawn [vow] Blood When Bloodtithe Harvester enters the battlefield, create a Blood token. | {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. Brine Comber vow vow/233a vow WU WU {1}{W}{U} 3 Creature - Spirit 1 1 U creature Transform/spawn [vow] Brinebound Gift Create Spirit/spawn [vow] Spirit (W 1/1 Flying) Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. | Disturb {W}{U} // Brinebound Gift [Enchantment - Aura] Enchant creature | Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. | If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. [vow] Brinebound Gift vow vow/233b vow WU 3 Token Enchantment - Aura U Create Spirit/spawn [vow] Spirit (W 1/1 Flying) Enchant creature | Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. | If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. Child of the Pack vow vow/234a vow RG RG {2}{R}{G} 4 Creature - Human Werewolf 2 5 U creature Transform/spawn [vow] Savage Packmate Create Wolf/spawn [vow] Wolf (G 2/2) Create Day/spawn [vow] Day {2}{R}{G}: Create a 2/2 green Wolf creature token. | Daybound // Savage Packmate [Creature - Werewolf] Trample | Other creatures you control get +1/+0. | Nightbound 5/5 [vow] Savage Packmate vow vow/234b vow RG 4 Token Creature - Werewolf 5 5 U Trample | Other creatures you control get +1/+0. | Nightbound Dorothea, Vengeful Victim vow vow/235a vow WU WU {W}{U} 2 Legendary Creature - Spirit 4 4 R creature yInitialize/ch Transform/spawn [vow] Dorothea's Retribution Flying | When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. | Disturb {1}{W}{U} // Dorothea's Retribution [Enchantment - Aura] Enchant creature | Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." | If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. [vow] Dorothea's Retribution vow vow/235b vow WU 2 Token Enchantment - Aura R Create Spirit/spawn [vow] Spirit (W 4/4 Flying) Enchant creature | Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." | If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. Edgar, Charmed Groom vow vow/236a vow WB WB {2}{W}{B} 4 Legendary Creature - Vampire Noble 4 4 R creature Transform/spawn [vow] Edgar Markov's Coffin Other Vampires you control get +1/+1. | When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control. // Edgar Markov's Coffin [Legendary Artifact] At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it. [vow] Edgar Markov's Coffin vow vow/236b vow WB 4 Token Legendary Artifact R Create Vampire/spawn [vow] Vampire (WB 1/1 Lifelink) At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it. Eruth, Tormented Prophet vow vow/237 vow UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 2 4 R creature Reveal top two cards/vp1at2 If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn. Grolnok, the Omnivore vow vow/238 vow GU GU {2}{G}{U} 4 Legendary Creature - Frog 3 3 R creature Whenever a Frog you control attacks, mill three cards. | Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. | You may play lands and cast spells from among cards you own in exile with croak counters on them. Halana and Alena, Partners vow vow/239 vow RG RG {2}{R}{G} 4 Legendary Creature - Human Ranger 2 3 R creature First strike, reach | At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. Kaya, Geist Hunter vow vow/240 vow WB WB {1}{W}{B} 3 Legendary Planeswalker - Kaya 3 M planeswalker yInitialize/ccblue=3 Create Spirit/spawn [vow] Spirit (W 1/1 Flying) +1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. | -2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. | -6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way. Markov Purifier vow vow/241 vow WB WB {1}{W}{B} 3 Creature - Vampire Cleric 2 3 U creature Lifelink | At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card. Markov Waltzer vow vow/242 vow RW RW {2}{R}{W} 4 Creature - Vampire 1 3 U creature /ch Flying, haste | At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. Odric, Blood-Cursed vow vow/243 vow RW RW {1}{R}{W} 3 Legendary Creature - Vampire Soldier 3 3 R creature Create Blood/spawn [vow] Blood Create 5 Blood/spawnx5 [vow] Blood Create 10 Blood/spawnx10 [vow] Blood When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. Old Rutstein vow vow/244 vow BG BG {1}{B}{G} 3 Legendary Creature - Human Peasant 1 4 R creature Create Treasure/spawn [vow] Treasure Create Insect/spawn [vow] Insect (G 1/1) Create Blood/spawn [vow] Blood When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. Olivia, Crimson Bride vow vow/245 vow BR BR {4}{B}{R} 6 Legendary Creature - Vampire Noble 3 4 M creature /ch Flying, haste | Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature." Runo Stromkirk vow vow/246a vow UB UB {1}{U}{B} 3 Legendary Creature - Vampire Cleric 1 4 R creature yInitialize/ch Look at top card/vp1pt1 Transform/spawn [vow] Krothuss, Lord of the Deep Flying | When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. | At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. // Krothuss, Lord of the Deep [Legendary Creature - Kraken Horror] Flying | Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead. 3/5 [vow] Krothuss, Lord of the Deep vow vow/246b vow UB 3 Token Legendary Creature - Kraken Horror 3 5 R yInitialize/ch Create Copy/spawn [vow] Copy Create 2 Copies/spawnx2 [vow] Copy Flying | Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead. Sigardian Paladin vow vow/247 vow GW GW {2}{G}{W} 4 Creature - Human Knight 4 4 U creature As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. | {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. Skull Skaab vow vow/248 vow UB UB {U}{B} 2 Creature - Zombie 2 2 U creature Create Zombie/spawn [vow] Zombie (B 2/2) Exploit | Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. Torens, Fist of the Angels vow vow/249 vow GW GW {1}{G}{W} 3 Legendary Creature - Human Cleric 2 2 R creature Create Human Soldier/spawn [vow] Human Soldier (GW 1/1 Training) Training | Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. Vilespawn Spider vow vow/250 vow GU GU {G}{U} 2 Creature - Spider 2 3 U creature Create Insect/spawn [vow] Insect (G 1/1) Create 5 Insects/spawnx5 [vow] Insect (G 1/1) Create 10 Insects/spawnx10 [vow] Insect (G 1/1) Reach | At the beginning of your upkeep, mill a card. | {2}{G}{U}, {T}, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery. Wandering Mind vow vow/251 vow UR UR {1}{U}{R} 3 Creature - Horror 2 1 U creature yInitialize/ch Look at top six cards/vp1pt6 Flying | When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Blood Servitor vow vow/252 vow {3} 3 Artifact Creature - Construct 2 2 C creature /spawn [vow] Blood When Blood Servitor enters the battlefield, create a Blood token. Boarded Window vow vow/253 vow {3} 3 Artifact U artifact Creatures attacking you get -1/-0. | At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window. Ceremonial Knife vow vow/254 vow {1} 1 Artifact - Equipment C artifact Create Blood/spawn [vow] Blood Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." | Equip {2} Dollhouse of Horrors vow vow/255 vow {5} 5 Artifact R artifact Create Copy/spawn [vow] Copy {1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery. Foreboding Statue vow vow/256a vow {3} 3 Artifact Creature - Construct 1 2 U creature Transform/spawn [vow] Forsaken Thresher {T}: Add one mana of any color. Put an omen counter on Foreboding Statue. | At the beginning of your end step, if there are three or more omen counters on Foreboding Statue, untap it, then transform it. // Forsaken Thresher [Artifact Creature - Construct] At the beginning of your precombat main phase, add one mana of any color. 5/5 [vow] Forsaken Thresher vow vow/256b vow 3 Token Artifact Creature - Construct 5 5 U At the beginning of your precombat main phase, add one mana of any color. Honored Heirloom vow vow/257 vow {3} 3 Artifact C artifact {T}: Add one mana of any color. | {2}, {T}: Exile target card from a graveyard. Investigator's Journal vow vow/258 vow {2} 2 Artifact - Clue R artifact Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. | {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. | {2}, Sacrifice Investigator's Journal: Draw a card. Lantern of the Lost vow vow/259 vow {1} 1 Artifact U artifact When Lantern of the Lost enters the battlefield, exile target card from a graveyard. | {1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card. Wedding Invitation vow vow/260 vow {2} 2 Artifact C artifact When Wedding Invitation enters the battlefield, draw a card. | {T}, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn. Deathcap Glade vow vow/261 vow BG 0 Land R land /cr90 Deathcap Glade enters the battlefield tapped unless you control two or more other lands. | {T}: Add {B} or {G}. Dreamroot Cascade vow vow/262 vow GU 0 Land R land /cr90 Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. | {T}: Add {G} or {U}. Evolving Wilds vow vow/263 vow 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Shattered Sanctum vow vow/264 vow WB 0 Land R land /cr90 Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. | {T}: Add {W} or {B}. Stormcarved Coast vow vow/265 vow UR 0 Land R land /cr90 Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. | {T}: Add {U} or {R}. Sundown Pass vow vow/266 vow RW 0 Land R land /cr90 Sundown Pass enters the battlefield tapped unless you control two or more other lands. | {T}: Add {R} or {W}. Voldaren Estate vow vow/267 vow 0 Land R land Create Blood/spawn [vow] Blood {T}: Add {C}. | {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. | {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. Plains vow vow/268 vow W 0 Basic Land - Plains C plains Island vow vow/270 vow U 0 Basic Land - Island C island Swamp vow vow/272 vow B 0 Basic Land - Swamp C swamp Mountain vow vow/274 vow R 0 Basic Land - Mountain C mountain Forest vow vow/276 vow G 0 Basic Land - Forest C forest [vow] Human (W 1/1) vow tvow/1 tvow W 0 Token Creature - Human 1 1 T [vow] Spirit (W 1/1 Flying) vow tvow/2 tvow W 0 Token Creature - Spirit 1 1 T /ch Flying [vow] Spirit (W 4/4 Flying) vow tvow/3 tvow W 0 Token Creature - Spirit 4 4 T /ch Flying [vow] Spirit Cleric (W */*) vow tvow/4 tvow W 0 Token Creature - Spirit Cleric * * T This creature's power and toughness are each equal to the number of Spirits you control. [vow] Zombie (U */*) vow tvow/5 tvow U 0 Token Creature - Zombie * * T [vow] Slug (B 1/1) vow tvow/6 tvow B 0 Token Creature - Slug 1 1 T [vow] Vampire (B 2/3 Flying, Lifelink) vow tvow/7 tvow B 0 Token Creature - Vampire 2 3 T /ch Flying, lifelink [vow] Zombie (B 2/2) vow tvow/8 tvow B 0 Token Creature - Zombie 2 2 T [vow] Dragon Illusion (R */* Flying, Haste) vow tvow/9 tvow R 0 Token Creature - Dragon Illusion * * T /ch Flying, haste [vow] Human (R 1/1) vow tvow/10 tvow R 0 Token Creature - Human 1 1 T [vow] Wolf (R 3/2) vow tvow/11 tvow R 0 Token Creature - Wolf 3 2 T [vow] Boar (G 3/1) vow tvow/12 tvow G 0 Token Creature - Boar 3 1 T [vow] Insect (G 1/1) vow tvow/13 tvow G 0 Token Creature - Insect 1 1 T [vow] Wolf (G 2/2) vow tvow/14 tvow G 0 Token Creature - Wolf 2 2 T [vow] Human Soldier (GW 1/1 Training) vow tvow/15 tvow GW 0 Token Creature - Human Soldier 1 1 T Training [vow] Vampire (WB 1/1 Lifelink) vow tvow/16 tvow WB 0 Token Creature - Vampire 1 1 T Lifelink [vow] Blood vow tvow/17 tvow 0 Token Artifact - Blood T {1}, {T}, Discard a card, Sacrifice this artifact: Draw a card. [vow] Treasure vow tvow/18 tvow 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [vow] Copy vow tvow/19 tvow 0 Token T [vow] Chandra, Dressed to Kill Emblem vow tvow/20 tvow 0 Token Emblem T Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell. [vow] Day vow tvow/21a tvow 0 Token T Transform/spawn [vow] Night As it becomes day, transform all nightbound permanents. | If a player casts no spells during their own turn, it becomes night next turn. // Night [Card] As it becomes night, transform all daybound permanents. | Permanents enter the battlefield nightbound. | If a player casts at least two spells during their own turn, it becomes day next turn. [vow] Night vow tvow/21b tvow 0 Token C As it becomes night, transform all daybound permanents. | Permanents enter the battlefield nightbound. | If a player casts at least two spells during their own turn, it becomes day next turn. Unholy Officiant 1vow vow/286 vow W W {W} 1 Creature - Vampire Cleric 1 2 C notInPacks creature Vigilance | {4}{W}: Put a +1/+1 counter on Unholy Officiant. Welcoming Vampire 1vow vow/287 vow W W {2}{W} 3 Creature - Vampire 2 3 R notInPacks creature /ch Flying | Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. Bloodcrazed Socialite 1vow vow/288 vow B B {3}{B} 4 Creature - Vampire 3 3 C notInPacks creature /spawn [vow] Blood Menace | When Bloodcrazed Socialite enters the battlefield, create a Blood token. | Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. Bloodsworn Squire 1vow vow/289a vow B B {3}{B} 4 Creature - Vampire Soldier 3 3 U notInPacks creature Transform/spawn [1vow] Bloodsworn Knight {1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. // Bloodsworn Knight [Creature - Vampire Knight] Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. | {1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. */* [1vow] Bloodsworn Knight 1vow vow/289b vow B 4 Token Creature - Vampire Knight * * U Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. | {1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. Bloodvial Purveyor 1vow vow/290 vow B B {2}{B}{B} 4 Creature - Vampire 5 6 R notInPacks creature yInitialize/ch Create Blood/spawn [vow] Blood Flying, trample | Whenever an opponent casts a spell, that player creates a Blood token. | Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. Falkenrath Forebear 1vow vow/291 vow B B {2}{B} 3 Creature - Vampire 3 1 R notInPacks creature yInitialize/ch Create Blood/spawn [vow] Blood Flying | Falkenrath Forebear can't block. | Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. | {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield. Gluttonous Guest 1vow vow/292 vow B B {2}{B} 3 Creature - Vampire 1 4 C notInPacks creature /spawn [vow] Blood When Gluttonous Guest enters the battlefield, create a Blood token. | Whenever you sacrifice a Blood token, you gain 1 life. Henrika Domnathi 1vow vow/293a vow B B {2}{B}{B} 4 Legendary Creature - Vampire 1 3 M notInPacks creature yInitialize/ch Transform/spawn [1vow] Henrika, Infernal Seer Flying | At the beginning of combat on your turn, choose one that hasn't been chosen - | - Each player sacrifices a creature. | - You draw a card and you lose 1 life. | - Transform Henrika Domnathi. // Henrika, Infernal Seer [Legendary Creature - Vampire] Flying, deathtouch, lifelink | {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. 3/4 [1vow] Henrika, Infernal Seer 1vow vow/293b vow B 4 Token Legendary Creature - Vampire 3 4 M /ch Flying, deathtouch, lifelink | {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. Innocent Traveler 1vow vow/294a vow B B {2}{B}{B} 4 Creature - Human 1 3 U notInPacks creature Transform/spawn [1vow] Malicious Invader At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler. // Malicious Invader [Creature - Vampire] Flying | Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3 [1vow] Malicious Invader 1vow vow/294b vow B 4 Token Creature - Vampire 3 3 U /ch Flying | Malicious Invader gets +2/+0 as long as an opponent controls a Human. Restless Bloodseeker 1vow vow/295a vow B B {1}{B} 2 Creature - Vampire 1 3 U notInPacks creature Transform/spawn [1vow] Bloodsoaked Reveler Create Blood/spawn [vow] Blood At the beginning of your end step, if you gained life this turn, create a Blood token. | Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery. // Bloodsoaked Reveler [Creature - Vampire] At the beginning of your end step, if you gained life this turn, create a Blood token. | {4}{B}: Each opponent loses 2 life and you gain 2 life. 3/3 [1vow] Bloodsoaked Reveler 1vow vow/295b vow B 2 Token Creature - Vampire 3 3 U Create Blood/spawn [vow] Blood At the beginning of your end step, if you gained life this turn, create a Blood token. | {4}{B}: Each opponent loses 2 life and you gain 2 life. Skulking Killer 1vow vow/296 vow B B {3}{B} 4 Creature - Vampire Assassin 4 2 U notInPacks creature When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. Sorin the Mirthless 1vow vow/297 vow B B {2}{B}{B} 4 Legendary Planeswalker - Sorin 4 M notInPacks planeswalker yInitialize/ccblue=4 Look at top card/vp1pt1 Create Vampire/spawn [vow] Vampire (B 2/3 Flying, Lifelink) +1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. | -2: Create a 2/3 black Vampire creature token with flying and lifelink. | -7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life. Voldaren Bloodcaster 1vow vow/298a vow B B {1}{B} 2 Creature - Vampire Wizard 2 1 R notInPacks creature yInitialize/ch Transform/spawn [1vow] Bloodbat Summoner Create Blood/spawn [vow] Blood Flying | Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. | Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. // Bloodbat Summoner [Creature - Vampire Wizard] Flying | At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 [1vow] Bloodbat Summoner 1vow vow/298b vow B 2 Token Creature - Vampire Wizard 3 3 R /ch Flying | At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. Wedding Security 1vow vow/299 vow B B {3}{B}{B} 5 Creature - Vampire Soldier 4 4 U notInPacks creature Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card. Alluring Suitor 1vow vow/300a vow R R {2}{R} 3 Creature - Vampire 2 3 U notInPacks creature Transform/spawn [1vow] Deadly Dancer When you attack with exactly two creatures, transform Alluring Suitor. // Deadly Dancer [Creature - Vampire] Trample | When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end. | {R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn. 3/3 [1vow] Deadly Dancer 1vow vow/300b vow R 3 Token Creature - Vampire 3 3 U Trample | When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end. | {R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn. Belligerent Guest 1vow vow/301 vow R R {2}{R} 3 Creature - Vampire 3 2 C notInPacks creature Create Blood/spawn [vow] Blood Trample | Whenever Belligerent Guest deals combat damage to a player, create a Blood token. Blood Hypnotist 1vow vow/302 vow R R {2}{R} 3 Creature - Vampire 3 3 U notInPacks creature Blood Hypnotist can't block. | Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. Blood Petal Celebrant 1vow vow/303 vow R R {1}{R} 2 Creature - Vampire 2 1 C notInPacks creature Create Blood/spawn [vow] Blood Blood Petal Celebrant has first strike as long as it's attacking. | When Blood Petal Celebrant dies, create a Blood token. Cemetery Gatekeeper 1vow vow/304 vow R R {1}{R} 2 Creature - Vampire 2 1 M notInPacks creature First strike | When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. | Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. Dominating Vampire 1vow vow/305 vow R R {1}{R}{R} 3 Creature - Vampire 3 3 R notInPacks creature When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. Falkenrath Celebrants 1vow vow/306 vow R R {4}{R} 5 Creature - Vampire 4 4 C notInPacks creature /spawnx2 [vow] Blood Menace | When Falkenrath Celebrants enters the battlefield, create two Blood tokens. Olivia's Attendants 1vow vow/307 vow R R {4}{R}{R} 6 Creature - Vampire 6 6 R notInPacks creature Create Blood/spawn [vow] Blood Create 5 Blood/spawnx5 [vow] Blood Create 10 Blood/spawnx10 [vow] Blood Menace | Whenever Olivia's Attendants deals damage, create that many Blood tokens. | {2}{R}: Olivia's Attendants deals 1 damage to any target. Voldaren Epicure 1vow vow/308 vow R R {R} 1 Creature - Vampire 1 1 C notInPacks creature Create Blood/spawn [vow] Blood When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. Anje, Maid of Dishonor 1vow vow/309 vow BR BR {2}{B}{R} 4 Legendary Creature - Vampire 4 5 R notInPacks creature Create Blood/spawn [vow] Blood Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. | {2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life. Bloodtithe Harvester 1vow vow/310 vow BR BR {B}{R} 2 Creature - Vampire 3 2 U notInPacks creature /spawn [vow] Blood When Bloodtithe Harvester enters the battlefield, create a Blood token. | {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. Edgar, Charmed Groom 1vow vow/311a vow WB WB {2}{W}{B} 4 Legendary Creature - Vampire Noble 4 4 R notInPacks creature Transform/spawn [1vow] Edgar Markov's Coffin Other Vampires you control get +1/+1. | When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control. // Edgar Markov's Coffin [Legendary Artifact] At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it. [1vow] Edgar Markov's Coffin 1vow vow/311b vow WB 4 Token Legendary Artifact R Create Vampire/spawn [vow] Vampire (WB 1/1 Lifelink) At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it. Markov Purifier 1vow vow/312 vow WB WB {1}{W}{B} 3 Creature - Vampire Cleric 2 3 U notInPacks creature Lifelink | At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card. Markov Waltzer 1vow vow/313 vow RW RW {2}{R}{W} 4 Creature - Vampire 1 3 U notInPacks creature /ch Flying, haste | At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. Odric, Blood-Cursed 1vow vow/314 vow RW RW {1}{R}{W} 3 Legendary Creature - Vampire Soldier 3 3 R notInPacks creature Create Blood/spawn [vow] Blood Create 5 Blood/spawnx5 [vow] Blood Create 10 Blood/spawnx10 [vow] Blood When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. Olivia, Crimson Bride 1vow vow/315 vow BR BR {4}{B}{R} 6 Legendary Creature - Vampire Noble 3 4 M notInPacks creature /ch Flying, haste | Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature." Runo Stromkirk 1vow vow/316a vow UB UB {1}{U}{B} 3 Legendary Creature - Vampire Cleric 1 4 R notInPacks creature yInitialize/ch Look at top card/vp1pt1 Transform/spawn [1vow] Krothuss, Lord of the Deep Flying | When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. | At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. // Krothuss, Lord of the Deep [Legendary Creature - Kraken Horror] Flying | Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead. 3/5 [1vow] Krothuss, Lord of the Deep 1vow vow/316b vow UB 3 Token Legendary Creature - Kraken Horror 3 5 R yInitialize/ch Create Copy/spawn [vow] Copy Create 2 Copies/spawnx2 [vow] Copy Flying | Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead. Katilda, Dawnhart Martyr 1vow vow/317a vow W W {1}{W}{W} 3 Legendary Creature - Spirit Warlock * * R notInPacks creature yInitialize/ch Transform/spawn [1vow] Katilda's Rising Dawn Flying, lifelink, protection from Vampires | Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments. | Disturb {3}{W}{W} // Katilda's Rising Dawn [Legendary Enchantment - Aura] Enchant creature | Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. | If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. [1vow] Katilda's Rising Dawn 1vow vow/317b vow W 3 Token Legendary Enchantment - Aura R Enchant creature | Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. | If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. Thalia, Guardian of Thraben 1vow vow/318 vow W W {1}{W} 2 Legendary Creature - Human Soldier 2 1 R notInPacks creature First strike | Noncreature spells cost {1} more to cast. Geralf, Visionary Stitcher 1vow vow/319 vow U U {2}{U} 3 Legendary Creature - Human Wizard 1 4 R notInPacks creature Create Zombie/spawn [vow] Zombie (U */*) Zombies you control have flying. | {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness. Jacob Hauken, Inspector 1vow vow/320a vow U U {1}{U} 2 Legendary Creature - Human Advisor 0 2 M notInPacks creature Transform/spawn [1vow] Hauken's Insight {T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector. // Hauken's Insight [Legendary Enchantment] At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled. | Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost. [1vow] Hauken's Insight 1vow vow/320b vow U 2 Token Legendary Enchantment M Look at top card/vp1pt1 At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled. | Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost. Toxrill, the Corrosive 1vow vow/321 vow B UB {5}{B}{B} 7 Legendary Creature - Slug Horror 7 7 M notInPacks creature Create Slug/spawn [vow] Slug (B 1/1) At the beginning of each end step, put a slime counter on each creature you don't control. | Creatures you don't control get -1/-1 for each slime counter on them. | Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. | {U}{B}, Sacrifice a Slug: Draw a card. Dorothea, Vengeful Victim 1vow vow/322a vow WU WU {W}{U} 2 Legendary Creature - Spirit 4 4 R notInPacks creature yInitialize/ch Transform/spawn [1vow] Dorothea's Retribution Flying | When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. | Disturb {1}{W}{U} // Dorothea's Retribution [Enchantment - Aura] Enchant creature | Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." | If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. [1vow] Dorothea's Retribution 1vow vow/322b vow WU 2 Token Enchantment - Aura R Create Spirit/spawn [vow] Spirit (W 4/4 Flying) Enchant creature | Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." | If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. Eruth, Tormented Prophet 1vow vow/323 vow UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 2 4 R notInPacks creature Reveal top two cards/vp1at2 If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn. Grolnok, the Omnivore 1vow vow/324 vow GU GU {2}{G}{U} 4 Legendary Creature - Frog 3 3 R notInPacks creature Whenever a Frog you control attacks, mill three cards. | Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. | You may play lands and cast spells from among cards you own in exile with croak counters on them. Halana and Alena, Partners 1vow vow/325 vow RG RG {2}{R}{G} 4 Legendary Creature - Human Ranger 2 3 R notInPacks creature First strike, reach | At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. Old Rutstein 1vow vow/326 vow BG BG {1}{B}{G} 3 Legendary Creature - Human Peasant 1 4 R notInPacks creature Create Treasure/spawn [vow] Treasure Create Insect/spawn [vow] Insect (G 1/1) Create Blood/spawn [vow] Blood When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. Torens, Fist of the Angels 1vow vow/328 vow GW GW {1}{G}{W} 3 Legendary Creature - Human Cleric 2 2 R notInPacks creature Create Human Soldier/spawn [vow] Human Soldier (GW 1/1 Training) Training | Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. Sorin the Mirthless 2vow vow/278 vow B B {2}{B}{B} 4 Legendary Planeswalker - Sorin 4 M notInPacks planeswalker yInitialize/ccblue=4 Look at top card/vp1pt1 Create Vampire/spawn [vow] Vampire (B 2/3 Flying, Lifelink) +1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. | -2: Create a 2/3 black Vampire creature token with flying and lifelink. | -7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life. Chandra, Dressed to Kill 2vow vow/279 vow R R {1}{R}{R} 3 Legendary Planeswalker - Chandra 3 M notInPacks planeswalker yInitialize/ccblue=3 Reveal top card/vp1at1 Reveal top five cards/vp1at5 Create Chandra, Dressed to Kill Emblem/spawn [vow] Chandra, Dressed to Kill Emblem +1: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker. | +1: Exile the top card of your library. If it's red, you may cast it this turn. | -7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." Kaya, Geist Hunter 2vow vow/280 vow WB WB {1}{W}{B} 3 Legendary Planeswalker - Kaya 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Spirit/spawn [vow] Spirit (W 1/1 Flying) +1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. | -2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. | -6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way. Deathcap Glade 2vow vow/281 vow BG 0 Land R notInPacks land /cr90 Deathcap Glade enters the battlefield tapped unless you control two or more other lands. | {T}: Add {B} or {G}. Dreamroot Cascade 2vow vow/282 vow GU 0 Land R notInPacks land /cr90 Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. | {T}: Add {G} or {U}. Shattered Sanctum 2vow vow/283 vow WB 0 Land R notInPacks land /cr90 Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. | {T}: Add {W} or {B}. Stormcarved Coast 2vow vow/284 vow UR 0 Land R notInPacks land /cr90 Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. | {T}: Add {U} or {R}. Sundown Pass 2vow vow/285 vow RW 0 Land R notInPacks land /cr90 Sundown Pass enters the battlefield tapped unless you control two or more other lands. | {T}: Add {R} or {W}. Circle of Confinement 3vow vow/329 vow W W {1}{W} 2 Enchantment U notInPacks enchantment When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. | Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. Savior of Ollenbock 3vow vow/330 vow W W {1}{W}{W} 3 Creature - Human Soldier 1 2 M notInPacks creature Training | Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. | When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. Thalia, Guardian of Thraben 3vow vow/331 vow W W {1}{W} 2 Legendary Creature - Human Soldier 2 1 R notInPacks creature First strike | Noncreature spells cost {1} more to cast. Jacob Hauken, Inspector 3vow vow/332a vow U U {1}{U} 2 Legendary Creature - Human Advisor 0 2 M notInPacks creature Transform/spawn [3vow] Hauken's Insight {T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector. // Hauken's Insight [Legendary Enchantment] At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled. | Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost. [3vow] Hauken's Insight 3vow vow/332b vow U 2 Token Legendary Enchantment M Look at top card/vp1pt1 At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled. | Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost. Thirst for Discovery 3vow vow/333 vow U U {2}{U} 3 Instant U notInPacks instant Draw three cards. Then discard two cards unless you discard a basic land card. Falkenrath Forebear 3vow vow/334 vow B B {2}{B} 3 Creature - Vampire 3 1 R notInPacks creature yInitialize/ch Create Blood/spawn [vow] Blood Flying | Falkenrath Forebear can't block. | Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. | {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield. Henrika Domnathi 3vow vow/335a vow B B {2}{B}{B} 4 Legendary Creature - Vampire 1 3 M notInPacks creature yInitialize/ch Transform/spawn [3vow] Henrika, Infernal Seer Flying | At the beginning of combat on your turn, choose one that hasn't been chosen - | - Each player sacrifices a creature. | - You draw a card and you lose 1 life. | - Transform Henrika Domnathi. // Henrika, Infernal Seer [Legendary Creature - Vampire] Flying, deathtouch, lifelink | {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. 3/4 [3vow] Henrika, Infernal Seer 3vow vow/335b vow B 4 Token Legendary Creature - Vampire 3 4 M /ch Flying, deathtouch, lifelink | {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. Innocent Traveler 3vow vow/336a vow B B {2}{B}{B} 4 Creature - Human 1 3 U notInPacks creature Transform/spawn [3vow] Malicious Invader At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler. // Malicious Invader [Creature - Vampire] Flying | Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3 [3vow] Malicious Invader 3vow vow/336b vow B 4 Token Creature - Vampire 3 3 U /ch Flying | Malicious Invader gets +2/+0 as long as an opponent controls a Human. Sorin the Mirthless 3vow vow/337 vow B B {2}{B}{B} 4 Legendary Planeswalker - Sorin 4 M notInPacks planeswalker yInitialize/ccblue=4 Look at top card/vp1pt1 Create Vampire/spawn [vow] Vampire (B 2/3 Flying, Lifelink) +1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. | -2: Create a 2/3 black Vampire creature token with flying and lifelink. | -7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life. Voldaren Bloodcaster 3vow vow/338a vow B B {1}{B} 2 Creature - Vampire Wizard 2 1 R notInPacks creature yInitialize/ch Transform/spawn [3vow] Bloodbat Summoner Create Blood/spawn [vow] Blood Flying | Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. | Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. // Bloodbat Summoner [Creature - Vampire Wizard] Flying | At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 [3vow] Bloodbat Summoner 3vow vow/338b vow B 2 Token Creature - Vampire Wizard 3 3 R /ch Flying | At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. Vampires' Vengeance 3vow vow/339 vow R R {2}{R} 3 Instant U notInPacks instant /spawn [vow] Blood Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. Reclusive Taxidermist 3vow vow/340 vow G G {1}{G} 2 Creature - Human Druid 1 2 U notInPacks creature Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard. | {T}: Add one mana of any color. Edgar, Charmed Groom 3vow vow/341a vow WB WB {2}{W}{B} 4 Legendary Creature - Vampire Noble 4 4 R notInPacks creature Transform/spawn [3vow] Edgar Markov's Coffin Other Vampires you control get +1/+1. | When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control. // Edgar Markov's Coffin [Legendary Artifact] At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it. [3vow] Edgar Markov's Coffin 3vow vow/341b vow WB 4 Token Legendary Artifact R Create Vampire/spawn [vow] Vampire (WB 1/1 Lifelink) At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it. Eruth, Tormented Prophet 3vow vow/342 vow UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 2 4 R notInPacks creature Reveal top two cards/vp1at2 If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn. Olivia, Crimson Bride 3vow vow/343 vow BR BR {4}{B}{R} 6 Legendary Creature - Vampire Noble 3 4 M notInPacks creature /ch Flying, haste | Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature." Torens, Fist of the Angels 3vow vow/344 vow GW GW {1}{G}{W} 3 Legendary Creature - Human Cleric 2 2 R notInPacks creature Create Human Soldier/spawn [vow] Human Soldier (GW 1/1 Training) Training | Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. Investigator's Journal 3vow vow/345 vow {2} 2 Artifact - Clue R notInPacks artifact Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. | {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. | {2}, Sacrifice Investigator's Journal: Draw a card. Voldaren Estate 3vow vow/403 vow 0 Land R notInPacks land Create Blood/spawn [vow] Blood {T}: Add {C}. | {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. | {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. Ancestral Katana neo neo/1 neo W W {1}{W} 2 Artifact - Equipment C artifact Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it. | Equipped creature gets +2/+1. | Equip {3} Ao, the Dawn Sky neo neo/2 neo W W {3}{W}{W} 5 Legendary Creature - Dragon Spirit 5 4 M creature yInitialize/ch Look at top seven cards/vp1pt7 Flying, vigilance | When Ao, the Dawn Sky dies, choose one - | - Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | - Put two +1/+1 counters on each permanent you control that's a creature or Vehicle. Banishing Slash neo neo/3 neo W W {W}{W} 2 Sorcery U sorcery Create Samurai/spawn [neo] Samurai (W 2/2 Vigilance) Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance. Befriending the Moths neo neo/4a neo W W {3}{W} 4 Enchantment - Saga C enchantment yInitialize/ccblue=1 Transform/spawn [neo] Imperial Moth I, II - Target creature you control gets +1/+1 and gains flying until end of turn. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Imperial Moth [Enchantment Creature - Insect] Flying 2/4 [neo] Imperial Moth neo neo/4b neo W 4 Token Enchantment Creature - Insect 2 4 C /ch Flying Blade-Blizzard Kitsune neo neo/5 neo W W {2}{W} 3 Creature - Fox Ninja 2 2 U creature Ninjutsu {3}{W} | Double strike Born to Drive neo neo/6 neo W W {2}{W} 3 Enchantment - Aura U enchantment Create 2 Pilots/spawnx2 [neo] Pilot (1/1) Enchant artifact or creature | As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. | Channel - {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater." Brilliant Restoration neo neo/7 neo W W {3}{W}{W}{W}{W} 7 Sorcery R sorcery Return all artifact and enchantment cards from your graveyard to the battlefield. Cloudsteel Kirin neo neo/8 neo W W {2}{W} 3 Artifact Creature - Equipment Kirin 3 2 R creature /ch Flying | Equipped creature has flying and "You can't lose the game and your opponents can't win the game." | Reconfigure {5} Dragonfly Suit neo neo/9 neo W W {2}{W} 3 Artifact - Vehicle 3 2 C artifact /ch Flying | Crew 1 Eiganjo Exemplar neo neo/10 neo W W {1}{W} 2 Enchantment Creature - Human Samurai 2 1 C creature Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. Era of Enlightenment neo neo/11a neo W W {1}{W} 2 Enchantment - Saga C enchantment yInitialize/ccblue=1 Scry 2/vp1pt2 Transform/spawn [neo] Hand of Enlightenment I - Scry 2. | II - You gain 2 life. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Hand of Enlightenment [Enchantment Creature - Human Monk] First strike 2/2 [neo] Hand of Enlightenment neo neo/11b neo W 2 Token Enchantment Creature - Human Monk 2 2 C First strike The Fall of Lord Konda neo neo/12a neo W W {2}{W} 3 Enchantment - Saga U enchantment yInitialize/ccblue=1 Transform/spawn [neo] Fragment of Konda I - Exile target creature an opponent controls with mana value 4 or greater. | II - Each player gains control of all permanents they own. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Fragment of Konda [Enchantment Creature - Human Noble] Defender | When Fragment of Konda dies, draw a card. 1/3 [neo] Fragment of Konda neo neo/12b neo W 3 Token Enchantment Creature - Human Noble 1 3 U Defender | When Fragment of Konda dies, draw a card. Farewell neo neo/13 neo W W {4}{W}{W} 6 Sorcery R sorcery Choose one or more - | - Exile all artifacts. | - Exile all creatures. | - Exile all enchantments. | - Exile all graveyards. Go-Shintai of Shared Purpose neo neo/14 neo W W {3}{W} 4 Legendary Enchantment Creature - Shrine 1 3 U creature Create Spirit/spawn [neo] Spirit (1/1) Create 5 Spirits/spawnx5 [neo] Spirit (1/1) Create 10 Spirits/spawnx10 [neo] Spirit (1/1) Vigilance | At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control. Golden-Tail Disciple neo neo/15 neo W W {2}{W} 3 Enchantment Creature - Fox Monk 2 3 C creature Lifelink Hotshot Mechanic neo neo/16 neo W W {W} 1 Artifact Creature - Fox Pilot 2 1 U creature Hotshot Mechanic crews Vehicles as though its power were 2 greater. Imperial Oath neo neo/17 neo W W {5}{W} 6 Sorcery C sorcery yInitialize/spawnx3 [neo] Samurai (W 2/2 Vigilance) Scry 3/vp1pt3 Create three 2/2 white Samurai creature tokens with vigilance. Scry 3. Imperial Recovery Unit neo neo/18 neo W W {2}{W} 3 Artifact - Vehicle 3 4 U artifact Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. | Crew 2 Imperial Subduer neo neo/19 neo W W {2}{W} 3 Creature - Human Samurai 3 2 C creature Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. Intercessor's Arrest neo neo/20 neo W W {2}{W} 3 Enchantment - Aura C enchantment Enchant permanent | Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities. Invoke Justice neo neo/21 neo W W {1}{W}{W}{W}{W} 5 Sorcery R sorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls. Kitsune Ace neo neo/22 neo W W {1}{W} 2 Creature - Fox Pilot 2 2 C creature Whenever a Vehicle you control attacks, choose one - | - That Vehicle gains first strike until end of turn. | - Untap Kitsune Ace. Kyodai, Soul of Kamigawa neo neo/23 neo W WUBRG {3}{W} 4 Legendary Creature - Dragon Spirit 3 3 R creature /ch Flash | Flying | When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai. | {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn. Light the Way neo neo/24 neo W W {W} 1 Instant C instant Choose one - | - Put a +1/+1 counter on target creature or Vehicle. Untap it. | - Return target permanent you control to its owner's hand. Light-Paws, Emperor's Voice neo neo/25 neo W W {1}{W} 2 Legendary Creature - Fox Advisor 2 2 R creature Whenever an Aura enters the battlefield under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle. Lion Sash neo neo/26 neo W W {1}{W} 2 Artifact Creature - Equipment Cat 1 1 R creature {W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. | Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. | Reconfigure {2} Lucky Offering neo neo/27 neo W W {W} 1 Sorcery C sorcery Destroy target artifact with mana value 3 or less. You gain 3 life. March of Otherworldly Light neo neo/28 neo W W {X}{W} 1 Instant R instant As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way. | Exile target artifact, creature, or enchantment with mana value X or less. Michiko's Reign of Truth neo neo/29a neo W W {1}{W} 2 Enchantment - Saga U enchantment yInitialize/ccblue=1 Transform/spawn [neo] Portrait of Michiko I, II - Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Portrait of Michiko [Enchantment Creature - Human Noble] Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control. 0/0 [neo] Portrait of Michiko neo neo/29b neo W 2 Token Enchantment Creature - Human Noble 0 0 U Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control. Mothrider Patrol neo neo/30 neo W W {W} 1 Creature - Fox Warrior 1 1 C creature /ch Flying | {3}{W}, {T}: Tap target creature. Norika Yamazaki, the Poet neo neo/31 neo W W {2}{W} 3 Legendary Creature - Human Samurai 3 2 U creature Vigilance | Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn. Regent's Authority neo neo/32 neo W W {W} 1 Instant C instant Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn. Repel the Vile neo neo/33 neo W W {3}{W} 4 Instant C instant Choose one - | - Exile target creature with power 4 or greater. | - Exile target enchantment. The Restoration of Eiganjo neo neo/34a neo W W {2}{W} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Transform/spawn [neo] Architect of Restoration I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. | II - You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Architect of Restoration [Enchantment Creature - Fox Monk] Vigilance | Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token. 3/4 [neo] Architect of Restoration neo neo/34b neo W 3 Token Enchantment Creature - Fox Monk 3 4 R Create Spirit/spawn [neo] Spirit (1/1) Vigilance | Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token. Selfless Samurai neo neo/35 neo W W {1}{W} 2 Creature - Fox Samurai 2 2 U creature Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. | Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. Seven-Tail Mentor neo neo/36 neo W W {3}{W} 4 Creature - Fox Samurai 2 3 C creature When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control. Sky-Blessed Samurai neo neo/37 neo W W {6}{W} 7 Enchantment Creature - Human Samurai 4 4 U creature /ch This spell costs {1} less to cast for each enchantment you control. | Flying Spirited Companion neo neo/38 neo W W {1}{W} 2 Enchantment Creature - Dog 1 1 C creature When Spirited Companion enters the battlefield, draw a card. Sunblade Samurai neo neo/39 neo W W {4}{W} 5 Enchantment Creature - Human Samurai 4 4 C creature Vigilance | Channel - {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. Touch the Spirit Realm neo neo/40 neo W W {2}{W} 3 Enchantment U enchantment When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. | Channel - {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Wanderer's Intervention neo neo/41 neo W W {1}{W} 2 Instant C instant Wanderer's Intervention deals 4 damage to target attacking or blocking creature. The Wandering Emperor neo neo/42 neo W W {2}{W}{W} 4 Legendary Planeswalker 3 M planeswalker yInitialize/ccblue=3 Create Samurai/spawn [neo] Samurai (W 2/2 Vigilance) Flash | As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant. | +1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. | -1: Create a 2/2 white Samurai creature token with vigilance. | -2: Exile target tapped creature. You gain 2 life. When We Were Young neo neo/43 neo W W {3}{W} 4 Instant U instant Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn. Acquisition Octopus neo neo/44 neo U U {2}{U} 3 Artifact Creature - Equipment Octopus 2 2 U creature Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card. | Reconfigure {2} Anchor to Reality neo neo/45 neo U U {2}{U}{U} 4 Sorcery U sorcery Scry 2/vp1pt2 As an additional cost to cast this spell, sacrifice an artifact or creature. | Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2. Armguard Familiar neo neo/46 neo U U {1}{U} 2 Artifact Creature - Equipment Beast 2 1 C creature Ward {2} | Equipped creature gets +2/+1 and has ward {2}. | Reconfigure {4} Awakened Awareness neo neo/47 neo U U {X}{U}{U} 2 Enchantment - Aura U enchantment Enchant artifact or creature | When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent. | As long as enchanted permanent is a creature, it has base power and toughness 1/1. Behold the Unspeakable neo neo/48a neo U U {3}{U}{U} 5 Enchantment - Saga U enchantment yInitialize/ccblue=1 Scry 2/vp1pt2 Transform/spawn [neo] Vision of the Unspeakable I - Creatures you don't control get -2/-0 until your next turn. | II - If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Vision of the Unspeakable [Enchantment Creature - Spirit] Flying, trample | Vision of the Unspeakable gets +1/+1 for each card in your hand. 0/0 [neo] Vision of the Unspeakable neo neo/48b neo U 5 Token Enchantment Creature - Spirit 0 0 U /ch Flying, trample | Vision of the Unspeakable gets +1/+1 for each card in your hand. Covert Technician neo neo/49 neo U U {2}{U} 3 Artifact Creature - Human Ninja 2 4 U creature Ninjutsu {1}{U} | Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield. Discover the Impossible neo neo/50 neo U U {2}{U} 3 Instant U instant Look at top five cards/vp1pt5 Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand. Disruption Protocol neo neo/51 neo U U {U}{U} 2 Instant C instant As an additional cost to cast this spell, tap an untapped artifact you control or pay {1}. | Counter target spell. Essence Capture neo neo/52 neo U U {U}{U} 2 Instant U instant Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. Futurist Operative neo neo/53 neo U U {3}{U} 4 Creature - Human Ninja 3 4 U creature As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. | {2}{U}: Untap Futurist Operative. Futurist Sentinel neo neo/54 neo U U {3}{U} 4 Artifact - Vehicle 6 6 C artifact Crew 3 Go-Shintai of Lost Wisdom neo neo/55 neo U U {1}{U} 2 Legendary Enchantment Creature - Shrine 0 4 U creature /ch Flying | At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. Guardians of Oboro neo neo/56 neo U U {2}{U} 3 Creature - Moonfolk Samurai 3 4 C creature Defender | Modified creatures you control can attack as though they didn't have defender. Inventive Iteration neo neo/57a neo U U {3}{U} 4 Enchantment - Saga R enchantment yInitialize/ccblue=1 Transform/spawn [neo] Living Breakthrough I - Return up to one target creature or planeswalker to its owner's hand. | II - Return an artifact card from your graveyard to your hand. If you can't, draw a card. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Living Breakthrough [Enchantment Creature - Moonfolk] Flying | Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn. 3/3 [neo] Living Breakthrough neo neo/57b neo U 4 Token Enchantment Creature - Moonfolk 3 3 R /ch Flying | Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn. Invoke the Winds neo neo/58 neo U U {1}{U}{U}{U}{U} 5 Sorcery R sorcery Gain control of target artifact or creature. Untap it. Jin-Gitaxias, Progress Tyrant neo neo/59 neo U U {5}{U}{U} 7 Legendary Creature - Phyrexian Praetor 5 5 M creature Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. | Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn. Kairi, the Swirling Sky neo neo/60 neo U U {4}{U}{U} 6 Legendary Creature - Dragon Spirit 6 6 M creature /ch Flying, ward {3} | When Kairi, the Swirling Sky dies, choose one - | - Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. | - Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand. March of Swirling Mist neo neo/61 neo U U {X}{U} 1 Instant R instant As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way. | Up to X target creatures phase out. Mindlink Mech neo neo/62 neo U U {2}{U} 3 Artifact - Vehicle 4 3 R artifact /ch Flying | Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. | Crew 1 Mirrorshell Crab neo neo/63 neo U U {5}{U}{U} 7 Artifact Creature - Crab 5 7 C creature Ward {3} | Channel - {2}{U}, Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays {3}. Mnemonic Sphere neo neo/64 neo U U {1}{U} 2 Artifact C artifact {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards. | Channel - {U}, Discard Mnemonic Sphere: Draw a card. Mobilizer Mech neo neo/65 neo U U {1}{U} 2 Artifact - Vehicle 3 4 U artifact /ch Flying | Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. | Crew 3 The Modern Age neo neo/66a neo U U {1}{U} 2 Enchantment - Saga C enchantment yInitialize/ccblue=1 Transform/spawn [neo] Vector Glider I, II - Draw a card, then discard a card. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Vector Glider [Enchantment Creature - Spirit] Flying 2/3 [neo] Vector Glider neo neo/66b neo U 2 Token Enchantment Creature - Spirit 2 3 C /ch Flying Moon-Circuit Hacker neo neo/67 neo U U {1}{U} 2 Enchantment Creature - Human Ninja 2 1 C creature Ninjutsu {U} | Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn. Moonfolk Puzzlemaker neo neo/68 neo U U {2}{U} 3 Artifact Creature - Moonfolk Wizard 1 4 C creature yInitialize/ch Scry 1/vp1pt1 Flying | Whenever Moonfolk Puzzlemaker becomes tapped, scry 1. Moonsnare Prototype neo neo/69 neo U U {U} 1 Artifact C artifact {T}, Tap an untapped artifact or creature you control: Add {C}. | Channel - {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library. Moonsnare Specialist neo neo/70 neo U U {3}{U} 4 Creature - Human Ninja 2 2 C creature Ninjutsu {2}{U} | When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand. Network Disruptor neo neo/71 neo U U {U} 1 Artifact Creature - Moonfolk Rogue 1 1 C creature /ch Flying | When Network Disruptor enters the battlefield, tap target permanent. Planar Incision neo neo/72 neo U U {1}{U} 2 Instant C instant Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Prosperous Thief neo neo/73 neo U U {2}{U} 3 Creature - Human Ninja 3 2 U creature Create Treasure/spawn [neo] Treasure Ninjutsu {1}{U} | Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. The Reality Chip neo neo/74 neo U U {1}{U} 2 Legendary Artifact Creature - Equipment Jellyfish 0 4 R creature Look at top card/vp1pt1 You may look at the top card of your library any time. | As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. | Reconfigure {2}{U} Reality Heist neo neo/75 neo U U {5}{U}{U} 7 Instant U instant Look at top seven cards/vp1pt7 This spell costs {1} less to cast for each artifact you control. | Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. Replication Specialist neo neo/76 neo U U {4}{U} 5 Creature - Moonfolk Artificer 3 4 U creature yInitialize/ch Create Copy/spawn [2xm] Copy Flying | Whenever a nontoken artifact enters the battlefield under your control, you may pay {1}{U}. If you do, create a token that's a copy of that artifact. Saiba Trespassers neo neo/77 neo U U {4}{U} 5 Artifact Creature - Moonfolk Rogue 3 5 C creature Channel - {3}{U}, Discard Saiba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step. Short Circuit neo neo/78 neo U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant artifact or creature | As long as enchanted permanent is a creature, it gets -3/-0 and loses flying. Skyswimmer Koi neo neo/79 neo U U {3}{U} 4 Creature - Fish 3 3 C creature /ch Flying | Whenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. Spell Pierce neo neo/80 neo U U {U} 1 Instant C instant Counter target noncreature spell unless its controller pays {2}. Suit Up neo neo/81 neo U U {2}{U} 3 Instant C instant Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. | Draw a card. Tameshi, Reality Architect neo neo/82 neo U WU {2}{U} 3 Legendary Creature - Moonfolk Wizard 2 3 R creature Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. | {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. Tamiyo's Compleation neo neo/83 neo U U {3}{U} 4 Enchantment - Aura C enchantment Flash | Enchant artifact, creature, or planeswalker | When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it. | Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. Tezzeret, Betrayer of Flesh neo neo/84 neo U U {2}{U}{U} 4 Legendary Planeswalker - Tezzeret 4 M planeswalker yInitialize/ccblue=4 Create Tezzeret, Betrayer of Flesh Emblem/spawn [neo] Tezzeret, Betrayer of Flesh Emblem The first activated ability of an artifact you activate each turn costs {2} less to activate. | +1: Draw two cards. Then discard two cards unless you discard an artifact card. | -2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. | -6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card." Thirst for Knowledge neo neo/85 neo U U {2}{U} 3 Instant U instant Draw three cards. Then discard two cards unless you discard an artifact card. Thousand-Faced Shadow neo neo/86 neo U U {U} 1 Creature - Human Ninja 1 1 R creature yInitialize/ch Create Copy/spawn [2xm] Copy Ninjutsu {2}{U}{U} | Flying | When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking. Assassin's Ink neo neo/87 neo B B {2}{B}{B} 4 Instant U instant This spell costs {1} less to cast if you control an artifact and {1} less to cast if you control an enchantment. | Destroy target creature or planeswalker. Biting-Palm Ninja neo neo/88 neo B B {2}{B} 3 Creature - Human Ninja 3 3 R creature yInitialize/ccblue=1 Create Menace Counter/spawn [lackey] Menace Counter Ninjutsu {2}{B} | Biting-Palm Ninja enters the battlefield with a menace counter on it. | Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card. Blade of the Oni neo neo/89 neo B B {1}{B} 2 Artifact Creature - Equipment Demon 3 1 M creature Menace | Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types. | Reconfigure {2}{B}{B} Chainflail Centipede neo neo/90 neo B B {2}{B} 3 Artifact Creature - Equipment Insect 2 2 C creature Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn. | Reconfigure {2} Clawing Torment neo neo/91 neo B B {B} 1 Enchantment - Aura C enchantment Enchant artifact or creature | As long as enchanted permanent is a creature, it gets -1/-1 and can't block. | Enchanted permanent has "At the beginning of your upkeep, you lose 1 life." Debt to the Kami neo neo/92 neo B B {2}{B} 3 Instant C instant Choose one - | - Target opponent exiles a creature they control. | - Target opponent exiles an enchantment they control. Dockside Chef neo neo/93 neo B B {B} 1 Enchantment Creature - Human Citizen 1 2 U creature {1}{B}, Sacrifice an artifact or creature: Draw a card. Dokuchi Shadow-Walker neo neo/94 neo B B {4}{B}{B} 6 Creature - Ogre Ninja 5 5 C creature Ninjutsu {3}{B} Dokuchi Silencer neo neo/95 neo B B {1}{B} 2 Creature - Human Ninja 2 1 U creature Ninjutsu {1}{B} | Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls. Enormous Energy Blade neo neo/96 neo B B {2}{B} 3 Artifact - Equipment U artifact Equipped creature gets +4/+0. | Whenever Enormous Energy Blade becomes attached to a creature, tap that creature. | Equip {2} Go-Shintai of Hidden Cruelty neo neo/97 neo B B {3}{B} 4 Legendary Enchantment Creature - Shrine 2 2 U creature Deathtouch | At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control. Gravelighter neo neo/98 neo B B {2}{B} 3 Creature - Spirit 2 2 U creature /ch Flying | When Gravelighter enters the battlefield, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature. Hidetsugu, Devouring Chaos neo neo/99 neo B BR {3}{B} 4 Legendary Creature - Ogre Demon 4 4 R creature Scry 2/vp1pt2 Reveal top card/vp1at1 {B}, Sacrifice a creature: Scry 2. | {2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target. Inkrise Infiltrator neo neo/100 neo B B {1}{B} 2 Creature - Human Ninja 1 2 C creature /ch Flying | {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. Invoke Despair neo neo/101 neo B B {1}{B}{B}{B}{B} 5 Sorcery R sorcery Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. Junji, the Midnight Sky neo neo/102 neo B B {3}{B}{B} 5 Legendary Creature - Dragon Spirit 5 5 M creature /ch Flying, menace | When Junji, the Midnight Sky dies, choose one - | - Each opponent discards two cards and loses 2 life. | - Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life. Kaito's Pursuit neo neo/103 neo B B {2}{B} 3 Sorcery C sorcery Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. Kami of Restless Shadows neo neo/104 neo B B {4}{B} 5 Creature - Spirit 3 3 C creature When Kami of Restless Shadows enters the battlefield, choose one - | - Return up to one target Ninja or Rogue creature card from your graveyard to your hand. | - Put target creature card from your graveyard on top of your library. Kami of Terrible Secrets neo neo/105 neo B B {3}{B} 4 Creature - Spirit 3 4 C creature When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. Leech Gauntlet neo neo/106 neo B B {1}{B} 2 Artifact Creature - Equipment Leech 2 2 U creature Lifelink | Equipped creature has lifelink. | Reconfigure {4} Lethal Exploit neo neo/107 neo B B {1}{B} 2 Instant C instant Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. Life of Toshiro Umezawa neo neo/108a neo B B {1}{B} 2 Enchantment - Saga U enchantment yInitialize/ccblue=1 Transform/spawn [neo] Memory of Toshiro I, II - Choose one - | - Target creature gets +2/+2 until end of turn. | - Target creature gets -1/-1 until end of turn. | - You gain 2 life. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Memory of Toshiro [Enchantment Creature - Human Samurai] {T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell. 2/3 [neo] Memory of Toshiro neo neo/108b neo B 2 Token Enchantment Creature - Human Samurai 2 3 U {T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell. The Long Reach of Night neo neo/109a neo B B {3}{B} 4 Enchantment - Saga U enchantment yInitialize/ccblue=1 Transform/spawn [neo] Animus of Night's Reach I, II - Each opponent sacrifices a creature unless they discard a card. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Animus of Night's Reach [Enchantment Creature - Spirit] Menace | Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard. 0/4 [neo] Animus of Night's Reach neo neo/109b neo B 4 Token Enchantment Creature - Spirit 0 4 U Menace | Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard. Malicious Malfunction neo neo/110 neo B B {1}{B}{B} 3 Sorcery U sorcery All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. March of Wretched Sorrow neo neo/111 neo B B {X}{B} 1 Instant R instant As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way. | March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life. Mukotai Ambusher neo neo/112 neo B B {3}{B} 4 Artifact Creature - Rat Ninja 3 2 C creature Ninjutsu {1}{B} | Lifelink Mukotai Soulripper neo neo/113 neo B B {1}{B} 2 Artifact - Vehicle 4 3 R artifact Whenever Mukotai Soulripper attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on Mukotai Soulripper and it gains menace until end of turn. | Crew 2 Nashi, Moon Sage's Scion neo neo/114 neo B B {1}{B}{B} 3 Legendary Creature - Rat Ninja 3 2 M creature Reveal top card/vp1at1 Ninjutsu {3}{B} | Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. Nezumi Bladeblesser neo neo/115 neo B B {2}{B} 3 Creature - Rat Samurai 3 2 C creature Nezumi Bladeblesser has deathtouch as long as you control an artifact. | Nezumi Bladeblesser has menace as long as you control an enchantment. Nezumi Prowler neo neo/116 neo B B {1}{B} 2 Artifact Creature - Rat Ninja 3 1 U creature Ninjutsu {1}{B} | When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn. Okiba Reckoner Raid neo neo/117a neo B B {B} 1 Enchantment - Saga C enchantment yInitialize/ccblue=1 Transform/spawn [neo] Nezumi Road Captain I, II - Each opponent loses 1 life and you gain 1 life. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Nezumi Road Captain [Enchantment Creature - Rat Rogue] Menace | Vehicles you control have menace. 2/2 [neo] Nezumi Road Captain neo neo/117b neo B 1 Token Enchantment Creature - Rat Rogue 2 2 C Menace | Vehicles you control have menace. Okiba Salvage neo neo/118 neo B B {4}{B} 5 Sorcery U sorcery Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment. Reckoner Shakedown neo neo/119 neo B B {2}{B} 3 Sorcery C sorcery Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control. Reckoner's Bargain neo neo/120 neo B B {1}{B} 2 Instant C instant As an additional cost to cast this spell, sacrifice an artifact or creature. | You gain life equal to the sacrificed permanent's mana value. Draw two cards. Return to Action neo neo/121 neo B B {1}{B} 2 Instant C instant Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control." Soul Transfer neo neo/122 neo B B {1}{B}{B} 3 Sorcery R sorcery Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both. | - Exile target creature or planeswalker. | - Return target creature or planeswalker card from your graveyard to your hand. Tatsunari, Toad Rider neo neo/123 neo B BGU {2}{B} 3 Legendary Creature - Human Ninja 3 3 R creature Create Keimi/spawn [neo] Keimi (BG 3/3) Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life." | {1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach. Tribute to Horobi neo neo/124a neo B B {1}{B} 2 Enchantment - Saga R enchantment yInitialize/ccblue=1 Transform/spawn [neo] Echo of Death's Wail Create Rat Rogue/spawn [neo] Rat Rogue (B 1/1) I, II - Each opponent creates a 1/1 black Rat Rogue creature token. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Echo of Death's Wail [Enchantment Creature - Spirit] Flying, haste | When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens. | Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. 3/3 [neo] Echo of Death's Wail neo neo/124b neo B 2 Token Enchantment Creature - Spirit 3 3 R /ch Flying, haste | When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens. | Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. Twisted Embrace neo neo/125 neo B B {2}{B}{B} 4 Enchantment - Aura C enchantment Enchant artifact or creature you control | When Twisted Embrace enters the battlefield, destroy target creature or planeswalker an opponent controls. | As long as enchanted permanent is a creature, it gets +1/+1. Undercity Scrounger neo neo/126 neo B B {2}{B} 3 Artifact Creature - Human Rogue 1 4 C creature Create Treasure/spawn [neo] Treasure {T}: Create a Treasure token. Activate only if a creature died this turn. Unforgiving One neo neo/127 neo B B {2}{B} 3 Creature - Spirit 2 3 U creature Menace | Whenever Unforgiving One attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. Virus Beetle neo neo/128 neo B B {1}{B} 2 Artifact Creature - Insect 1 1 C creature When Virus Beetle enters the battlefield, each opponent discards a card. You Are Already Dead neo neo/129 neo B B {B} 1 Instant C instant Destroy target creature that was dealt damage this turn. | Draw a card. Akki Ember-Keeper neo neo/130 neo R R {1}{R} 2 Enchantment Creature - Goblin Warrior 2 1 C creature Create Spirit/spawn [neo] Spirit (1/1) Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. Akki Ronin neo neo/131 neo R R {1}{R} 2 Creature - Goblin Samurai 1 3 C creature Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card. Akki War Paint neo neo/132 neo R R {R} 1 Enchantment - Aura C enchantment Enchant artifact or creature | As long as enchanted permanent is a creature, it gets +2/+1. Ambitious Assault neo neo/133 neo R R {2}{R} 3 Instant C instant Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. Atsushi, the Blazing Sky neo neo/134 neo R R {2}{R}{R} 4 Legendary Creature - Dragon Spirit 4 4 M creature yInitialize/ch Reveal top two cards/vp1at2 Create 3 Treasures/spawnx3 [neo] Treasure Flying, trample | When Atsushi, the Blazing Sky dies, choose one - | - Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | - Create three Treasure tokens. Bronzeplate Boar neo neo/135 neo R R {2}{R} 3 Artifact Creature - Equipment Boar 3 2 U creature Trample | Equipped creature gets +3/+2 and has trample. | Reconfigure {5} Crackling Emergence neo neo/136 neo R R {1}{R} 2 Enchantment - Aura C enchantment Enchant land you control | Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. | If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn. Dragonspark Reactor neo neo/137 neo R R {1}{R} 2 Artifact U artifact Whenever Dragonspark Reactor or another artifact enters the battlefield under your control, put a charge counter on Dragonspark Reactor. | {4}, Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature. Experimental Synthesizer neo neo/138 neo R R {R} 1 Artifact C artifact Reveal top card/vp1at1 Create Samurai/spawn [neo] Samurai (W 2/2 Vigilance) When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card. | {2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery. Explosive Entry neo neo/139 neo R R {1}{R} 2 Sorcery C sorcery Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature. Explosive Singularity neo neo/140 neo R R {8}{R}{R} 10 Sorcery M sorcery As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs {1} less to cast for each creature tapped this way. | Explosive Singularity deals 10 damage to any target. Fable of the Mirror-Breaker neo neo/141a neo R R {2}{R} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Transform/spawn [neo] Reflection of Kiki-Jiki Create Goblin Shaman/spawn [neo] Goblin Shaman (R 2/2) I - Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token." | II - You may discard up to two cards. If you do, draw that many cards. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Reflection of Kiki-Jiki [Enchantment Creature - Goblin Shaman] {1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. 2/2 [neo] Reflection of Kiki-Jiki neo neo/141b neo R 3 Token Enchantment Creature - Goblin Shaman 2 2 R Create Copy/spawn [2xm] Copy {1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. Flame Discharge neo neo/142 neo R R {X}{R} 1 Instant U instant Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. Gift of Wrath neo neo/143 neo R R {3}{R} 4 Enchantment - Aura C enchantment Create Spirit/spawn [neo] Spirit (R 2/2 Menace) Enchant artifact or creature | As long as enchanted permanent is a creature, it gets +2/+2 and has menace. | When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace. Go-Shintai of Ancient Wars neo neo/144 neo R R {2}{R} 3 Legendary Enchantment Creature - Shrine 2 2 U creature First strike | At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control. Goro-Goro, Disciple of Ryusei neo neo/145 neo R R {1}{R} 2 Legendary Creature - Goblin Samurai 2 2 R creature Create Dragon Spirit/spawn [neo] Dragon Spirit (R 5/5 Flying) {R}: Creatures you control gain haste until end of turn. | {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. Heiko Yamazaki, the General neo neo/146 neo R R {3}{R} 4 Legendary Creature - Human Samurai 3 3 U creature Trample | Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn. Invoke Calamity neo neo/147 neo R R {1}{R}{R}{R}{R} 5 Instant R instant You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity. Ironhoof Boar neo neo/148 neo R R {5}{R} 6 Artifact Creature - Boar 5 4 C creature Trample, haste | Channel - {1}{R}, Discard Ironhoof Boar: Target creature gets +3/+1 and gains trample until end of turn. Kami of Industry neo neo/149 neo R R {4}{R} 5 Creature - Spirit 3 6 C creature When Kami of Industry enters the battlefield, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. Kami's Flare neo neo/150 neo R R {1}{R} 2 Instant C instant Kami's Flare deals 3 damage to target creature or planeswalker. Kami's Flare also deals 2 damage to that permanent's controller if you control a modified creature. Kindled Fury neo neo/151 neo R R {R} 1 Instant C instant Target creature gets +1/+0 and gains first strike until end of turn. Kumano Faces Kakkazan neo neo/152a neo R R {R} 1 Enchantment - Saga U enchantment yInitialize/ccblue=1 Transform/spawn [neo] Etching of Kumano I - Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control. | II - When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Etching of Kumano [Enchantment Creature - Human Shaman] Haste | If a creature dealt damage this turn by a source you controlled would die, exile it instead. 2/2 [neo] Etching of Kumano neo neo/152b neo R 1 Token Enchantment Creature - Human Shaman 2 2 U Haste | If a creature dealt damage this turn by a source you controlled would die, exile it instead. Lizard Blades neo neo/153 neo R R {1}{R} 2 Artifact Creature - Equipment Lizard 1 1 R creature Double strike | Equipped creature has double strike. | Reconfigure {2} March of Reckless Joy neo neo/154 neo R R {X}{R} 1 Instant R instant As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way. | Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn. Ogre-Head Helm neo neo/155 neo R R {1}{R} 2 Artifact Creature - Equipment Ogre 2 2 R creature Equipped creature gets +2/+2. | Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards. | Reconfigure {3} Peerless Samurai neo neo/156 neo R R {2}{R} 3 Creature - Human Samurai 2 3 C creature Menace | Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast. Rabbit Battery neo neo/157 neo R R {R} 1 Artifact Creature - Equipment Rabbit 1 1 U creature Haste | Equipped creature gets +1/+1 and has haste. | Reconfigure {R} Reinforced Ronin neo neo/158 neo R R {R} 1 Artifact Creature - Human Samurai 2 2 U creature Haste | At the beginning of your end step, return Reinforced Ronin to its owner's hand. | Channel - {1}{R}, Discard Reinforced Ronin: Draw a card. Scrap Welder neo neo/159 neo R R {2}{R} 3 Creature - Goblin Artificer 3 3 R creature {T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn. Scrapyard Steelbreaker neo neo/160 neo R R {3}{R} 4 Artifact Creature - Human Warrior 3 4 C creature {1}, Sacrifice another artifact: Scrapyard Steelbreaker gets +2/+1 until end of turn. Seismic Wave neo neo/161 neo R R {2}{R} 3 Instant U instant Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls. The Shattered States Era neo neo/162a neo R R {4}{R} 5 Enchantment - Saga C enchantment yInitialize/ccblue=1 Transform/spawn [neo] Nameless Conqueror I - Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. | II - Creatures you control get +1/+0 until end of turn. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Nameless Conqueror [Enchantment Creature - Human Samurai] Trample, haste 3/3 [neo] Nameless Conqueror neo neo/162b neo R 5 Token Enchantment Creature - Human Samurai 3 3 C Trample, haste Simian Sling neo neo/163 neo R R {R} 1 Artifact Creature - Equipment Monkey 1 1 C creature Equipped creature gets +1/+1. | Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. | Reconfigure {2} Sokenzan Smelter neo neo/164 neo R R {1}{R} 2 Creature - Goblin Artificer 2 2 U creature Create Construct/spawn [neo] Construct (R 3/1 Haste) At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste. Tempered in Solitude neo neo/165 neo R R {1}{R} 2 Enchantment U enchantment Reveal top card/vp1at1 Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn. Thundering Raiju neo neo/166 neo R R {2}{R}{R} 4 Creature - Spirit 3 3 R creature Haste | Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. Towashi Songshaper neo neo/167 neo R R {1}{R} 2 Artifact Creature - Human Artificer 2 2 C creature Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn. Twinshot Sniper neo neo/168 neo R R {3}{R} 4 Artifact Creature - Goblin Archer 2 3 U creature Reach | When Twinshot Sniper enters the battlefield, it deals 2 damage to any target. | Channel - {1}{R}, Discard Twinshot Sniper: It deals 2 damage to any target. Unstoppable Ogre neo neo/169 neo R R {2}{R} 3 Artifact Creature - Ogre Warrior 4 1 C creature When Unstoppable Ogre enters the battlefield, target creature can't block this turn. Upriser Renegade neo neo/170 neo R R {1}{R} 2 Creature - Human Samurai 1 3 U creature Upriser Renegade gets +2/+0 for each other modified creature you control. Voltage Surge neo neo/171 neo R R {R} 1 Instant C instant As an additional cost to cast this spell, you may sacrifice an artifact. | Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead. Azusa's Many Journeys neo neo/172a neo G G {1}{G} 2 Enchantment - Saga U enchantment yInitialize/ccblue=1 Transform/spawn [neo] Likeness of the Seeker I - You may play an additional land this turn. | II - You gain 3 life. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Likeness of the Seeker [Enchantment Creature - Human Monk] Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control. 3/3 [neo] Likeness of the Seeker neo neo/172b neo G 2 Token Enchantment Creature - Human Monk 3 3 U Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control. Bamboo Grove Archer neo neo/173 neo G G {1}{G} 2 Enchantment Creature - Snake Archer 3 3 C creature Defender, reach | Channel - {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying. Bearer of Memory neo neo/174 neo G G {2}{G} 3 Enchantment Creature - Human Monk 3 2 C creature {5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn. Blossom Prancer neo neo/175 neo G G {3}{G}{G} 5 Creature - Spirit 4 4 U creature Look at top five cards/vp1pt5 Reach | When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. Boon of Boseiju neo neo/176 neo G G {1}{G} 2 Instant U instant Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it. Boseiju Reaches Skyward neo neo/177a neo G G {3}{G} 4 Enchantment - Saga U enchantment yInitialize/ccblue=1 Transform/spawn [neo] Branch of Boseiju I - Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle. | II - Put up to one target land card from your graveyard on top of your library. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Branch of Boseiju [Enchantment Creature - Plant] Reach | Branch of Boseiju gets +1/+1 for each land you control. 0/0 [neo] Branch of Boseiju neo neo/177b neo G 4 Token Enchantment Creature - Plant 0 0 U Reach | Branch of Boseiju gets +1/+1 for each land you control. Careful Cultivation neo neo/178 neo G G {2}{G} 3 Enchantment - Aura C enchantment Create Human Monk/spawn [neo] Human Monk (G 1/1) Enchant artifact or creature | As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}." | Channel - {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}." Coiling Stalker neo neo/179 neo G G {1}{G} 2 Creature - Snake Ninja 2 1 C creature Ninjutsu {1}{G} | Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it. Commune with Spirits neo neo/180 neo G G {G} 1 Sorcery C sorcery Look at top four cards/vp1pt4 Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. The Dragon-Kami Reborn neo neo/181a neo G G {2}{G} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Look at top three cards/vp1pt3 Transform/spawn [neo] Dragon-Kami's Egg I, II - You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Dragon-Kami's Egg [Enchantment Creature - Egg] Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost. 0/1 [neo] Dragon-Kami's Egg neo neo/181b neo G 3 Token Enchantment Creature - Egg 0 1 R Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost. Fade into Antiquity neo neo/182 neo G G {2}{G} 3 Sorcery C sorcery Exile target artifact or enchantment. Fang of Shigeki neo neo/183 neo G G {G} 1 Enchantment Creature - Snake Ninja 1 1 C creature Deathtouch Favor of Jukai neo neo/184 neo G G {3}{G} 4 Enchantment - Aura C enchantment Enchant artifact or creature | As long as enchanted permanent is a creature, it gets +3/+3 and has reach. | Channel - {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn. Generous Visitor neo neo/185 neo G G {G} 1 Creature - Spirit 1 1 U creature Whenever you cast an enchantment spell, put a +1/+1 counter on target creature. Geothermal Kami neo neo/186 neo G G {3}{G} 4 Creature - Spirit 4 3 C creature When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. Go-Shintai of Boundless Vigor neo neo/187 neo G G {1}{G} 2 Legendary Enchantment Creature - Shrine 1 1 U creature Trample | At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control. Grafted Growth neo neo/188 neo G G {2}{G} 3 Enchantment - Aura C enchantment Enchant land | When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control. | Enchanted land has "{T}: Add two mana of any one color." Greater Tanuki neo neo/189 neo G G {4}{G}{G} 6 Enchantment Creature - Dog 6 5 C creature Trample | Channel - {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Harmonious Emergence neo neo/190 neo G G {3}{G} 4 Enchantment - Aura C enchantment Enchant land you control | Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. | If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. Heir of the Ancient Fang neo neo/191 neo G G {2}{G} 3 Creature - Snake Samurai 2 3 C creature Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. Historian's Wisdom neo neo/192 neo G G {2}{G} 3 Enchantment - Aura U enchantment Enchant artifact or creature | When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. | As long as enchanted permanent is a creature, it gets +2/+1. Invoke the Ancients neo neo/193 neo G G {1}{G}{G}{G}{G} 5 Sorcery R sorcery /spawnx2 [neo] Spirit (G 4/5);/spawn [lackey] Reach Counter;/spawn [lackey] Trample Counter;/spawn [lackey] Vigilance Counter Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it. Jugan Defends the Temple neo neo/194a neo G G {2}{G} 3 Enchantment - Saga M enchantment yInitialize/ccblue=1 Transform/spawn [neo] Remnant of the Rising Star Create Human Monk/spawn [neo] Human Monk (G 1/1) I - Create a 1/1 green Human Monk creature token with "{T}: Add {G}." | II - Put a +1/+1 counter on each of up to two target creatures. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Remnant of the Rising Star [Enchantment Creature - Dragon Spirit] Flying | Whenever another creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature. | As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. 2/2 [neo] Remnant of the Rising Star neo neo/194b neo G 3 Token Enchantment Creature - Dragon Spirit 2 2 M /ch Flying | Whenever another creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature. | As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. Jukai Preserver neo neo/195 neo G G {3}{G} 4 Enchantment Creature - Human Druid 3 3 C creature When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control. | Channel - {2}{G}, Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control. Jukai Trainee neo neo/196 neo G G {1}{G} 2 Creature - Human Samurai 2 2 C creature Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. Kami of Transience neo neo/197 neo G G {1}{G} 2 Creature - Spirit 2 2 R creature Trample | Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience. | At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand. Kappa Tech-Wrecker neo neo/198 neo G G {1}{G} 2 Creature - Turtle Ninja 1 3 U creature yInitialize/ccblue=1 Create Deathtouch Counter/spawn [lackey] Deathtouch Counter Ninjutsu {1}{G} | Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it. | Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls. Kodama of the West Tree neo neo/199 neo G G {2}{G} 3 Legendary Creature - Spirit 3 3 M creature Reach | Modified creatures you control have trample. | Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Kura, the Boundless Sky neo neo/200 neo G G {3}{G}{G} 5 Legendary Creature - Dragon Spirit 4 4 M creature yInitialize/ch Create Spirit/spawn [neo] Spirit (G */*) Flying, deathtouch | When Kura, the Boundless Sky dies, choose one - | - Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. | - Create an X/X green Spirit creature token, where X is the number of lands you control. March of Burgeoning Life neo neo/201 neo G G {X}{G} 1 Instant R instant As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way. | Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle. Master's Rebuke neo neo/202 neo G G {1}{G} 2 Instant C instant Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. Orochi Merge-Keeper neo neo/203 neo G G {1}{G} 2 Creature - Snake Druid 1 1 U creature {T}: Add {G}. | As long as Orochi Merge-Keeper is modified, it has "{T}: Add {G}{G}." Roaring Earth neo neo/204 neo G G {1}{G} 2 Enchantment U enchantment Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. | Channel - {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. Season of Renewal neo neo/205 neo G G {2}{G} 3 Instant C instant Choose one or both - | - Return target creature card from your graveyard to your hand. | - Return target enchantment card from your graveyard to your hand. Shigeki, Jukai Visionary neo neo/206 neo G G {1}{G} 2 Legendary Enchantment Creature - Snake Druid 1 3 R creature Reveal top four cards/vp1at4 {1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. | Channel - {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand. Spinning Wheel Kick neo neo/207 neo G G {X}{X}{G}{G} 2 Sorcery U sorcery Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers. Spring-Leaf Avenger neo neo/208 neo G G {3}{G}{G} 5 Creature - Insect Ninja 6 5 R creature Ninjutsu {3}{G} | Whenever Spring-Leaf Avenger deals combat damage to a player, return target permanent card from your graveyard to your hand. Storyweave neo neo/209 neo G G {2}{G} 3 Instant U instant Choose one - | - Put two +1/+1 counters on target creature you control. | - Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it. Tales of Master Seshiro neo neo/210a neo G G {4}{G} 5 Enchantment - Saga C enchantment yInitialize/ccblue=1 Transform/spawn [neo] Seshiro's Living Legacy I, II - Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Seshiro's Living Legacy [Enchantment Creature - Snake Warrior] Vigilance, haste 5/5 [neo] Seshiro's Living Legacy neo neo/210b neo G 5 Token Enchantment Creature - Snake Warrior 5 5 C Vigilance, haste Tamiyo's Safekeeping neo neo/211 neo G G {G} 1 Instant C instant Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. Teachings of the Kirin neo neo/212a neo G G {1}{G} 2 Enchantment - Saga R enchantment yInitialize/ccblue=1 Transform/spawn [neo] Kirin-Touched Orochi Create Spirit/spawn [neo] Spirit (1/1) I - Mill three cards. Create a 1/1 colorless Spirit creature token. | II - Put a +1/+1 counter on target creature you control. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Kirin-Touched Orochi [Enchantment Creature - Snake Monk] Whenever Kirin-Touched Orochi attacks, choose one - | - Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token. | - Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control. 1/1 [neo] Kirin-Touched Orochi neo neo/212b neo G 2 Token Enchantment Creature - Snake Monk 1 1 R Create Spirit/spawn [neo] Spirit (1/1) Whenever Kirin-Touched Orochi attacks, choose one - | - Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token. | - Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control. Weaver of Harmony neo neo/213 neo G G {1}{G} 2 Enchantment Creature - Snake Druid 2 2 R creature Other enchantment creatures you control get +1/+1. | {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. Webspinner Cuff neo neo/214 neo G G {2}{G} 3 Artifact Creature - Equipment Spider 1 4 U creature Reach | Equipped creature gets +1/+4 and has reach. | Reconfigure {4} Asari Captain neo neo/215 neo RW RW {3}{R}{W} 5 Creature - Human Samurai 4 3 U creature Haste | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. Colossal Skyturtle neo neo/216 neo GU GU {4}{G}{G}{U} 7 Enchantment Creature - Turtle 6 5 U creature /ch Flying, ward {2} | Channel - {2}{G}, Discard Colossal Skyturtle: Return target card from your graveyard to your hand. | Channel - {1}{U}, Discard Colossal Skyturtle: Return target creature to its owner's hand. Eiganjo Uprising neo neo/217 neo RW RW {X}{R}{W} 2 Sorcery R sorcery Create Samurai/spawn [neo] Samurai (W 2/2 Vigilance) Create 5 Samurais/spawnx5 [neo] Samurai (W 2/2 Vigilance) Create 10 Samurais/spawnx10 [neo] Samurai (W 2/2 Vigilance) Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. | Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. Enthusiastic Mechanaut neo neo/218 neo UR UR {U}{R} 2 Artifact Creature - Goblin Artificer 2 2 U creature /ch Flying | Artifact spells you cast cost {1} less to cast. Gloomshrieker neo neo/219 neo BG BG {1}{B}{G} 3 Enchantment Creature - Cat Beast 2 1 U creature Menace | When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand. | If Gloomshrieker would die, exile it instead. Greasefang, Okiba Boss neo neo/220 neo WB WB {1}{W}{B} 3 Legendary Creature - Rat Pilot 4 3 R creature At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. Hidetsugu Consumes All neo neo/221a neo BR BR {1}{B}{R} 3 Enchantment - Saga M enchantment yInitialize/ccblue=1 Transform/spawn [neo] Vessel of the All-Consuming I - Destroy each nonland permanent with mana value 1 or less. | II - Exile all graveyards. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Vessel of the All-Consuming [Enchantment Creature - Ogre Shaman] Trample | Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it. | Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game. 3/3 [neo] Vessel of the All-Consuming neo neo/221b neo BR 3 Token Enchantment Creature - Ogre Shaman 3 3 M Trample | Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it. | Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game. Hinata, Dawn-Crowned neo neo/222 neo URW URW {1}{U}{R}{W} 4 Legendary Creature - Kirin Spirit 4 4 R creature /ch Flying, trample | Spells you cast cost {1} less to cast for each target. | Spells your opponents cast cost {1} more to cast for each target. Invigorating Hot Spring neo neo/223 neo RG RG {1}{R}{G} 3 Enchantment U enchantment /ccgreen=4 Invigorating Hot Spring enters the battlefield with four +1/+1 counters on it. | Modified creatures you control have haste. | Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn. Isshin, Two Heavens as One neo neo/224 neo RWB RWB {R}{W}{B} 3 Legendary Creature - Human Samurai 3 4 R creature If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Jukai Naturalist neo neo/225 neo GW GW {G}{W} 2 Enchantment Creature - Human Monk 2 2 U creature Lifelink | Enchantment spells you cast cost {1} less to cast. Kaito Shizuki neo neo/226 neo UB UB {1}{U}{B} 3 Legendary Planeswalker - Kaito 3 M planeswalker yInitialize/ccblue=3 Create Ninja/spawn [neo] Ninja (U 1/1) Create Kaito Shizuki Emblem/spawn [neo] Kaito Shizuki Emblem At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out. | +1: Draw a card. Then discard a card unless you attacked this turn. | -2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked." | -7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle." The Kami War neo neo/227a neo WUBRG WUBRG {1}{W}{U}{B}{R}{G} 6 Enchantment - Saga M enchantment yInitialize/ccblue=1 Transform/spawn [neo] O-Kagachi Made Manifest I - Exile target nonland permanent an opponent controls. | II - Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card. | III - Exile this Saga, then return it to the battlefield transformed under your control. // O-Kagachi Made Manifest [Enchantment Creature - Dragon Spirit] O-Kagachi Made Manifest is all colors. | Flying, trample | Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card. 6/6 [neo] O-Kagachi Made Manifest neo neo/227b neo WUBRG 6 Token Enchantment Creature - Dragon Spirit 6 6 M /ch O-Kagachi Made Manifest is all colors. | Flying, trample | Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card. Kotose, the Silent Spider neo neo/228 neo UB UB {3}{U}{B} 5 Legendary Creature - Human Ninja 4 4 R creature When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. Naomi, Pillar of Order neo neo/229 neo WB WB {3}{W}{B} 5 Legendary Creature - Human Advisor 4 4 U creature Create Samurai/spawn [neo] Samurai (W 2/2 Vigilance) Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance. Oni-Cult Anvil neo neo/230 neo BR BR {B}{R} 2 Artifact U artifact Create Construct/spawn [neo] Construct (1/1) Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn. | {T}, Sacrifice an artifact: Oni-Cult Anvil deals 1 damage to each opponent. You gain 1 life. Prodigy's Prototype neo neo/231 neo WU WU {1}{W}{U} 3 Artifact - Vehicle 3 4 U artifact Create Pilot/spawn [neo] Pilot (1/1) Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." | Crew 2 Raiyuu, Storm's Edge neo neo/232 neo RW RW {2}{R}{W} 4 Legendary Creature - Human Samurai 3 3 R creature First strike | Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase. Risona, Asari Commander neo neo/233 neo RW RW {1}{R}{W} 3 Legendary Creature - Human Samurai 3 3 R creature Create Indestructible Counter/spawn [lackey] Indestructible Counter Haste | Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it. | Whenever combat damage is dealt to you, remove an indestructible counter from Risona. Satoru Umezawa neo neo/234 neo UB UB {1}{U}{B} 3 Legendary Creature - Human Ninja 2 4 R creature Look at top three cards/vp1pt3 Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. | Each creature card in your hand has ninjutsu {2}{U}{B}. Satsuki, the Living Lore neo neo/235 neo GW GW {G}{W} 2 Legendary Creature - Human Druid 1 3 R creature {T}: Put a lore counter on each Saga you control. Activate only as a sorcery. | When Satsuki, the Living Lore dies, choose up to one - | - Return target Saga or enchantment creature you control to its owner's hand. | - Return target Saga card from your graveyard to your hand. Silver-Fur Master neo neo/236 neo UB UB {U}{B} 2 Creature - Rat Ninja 2 2 U creature Ninjutsu {U}{B} | Ninjutsu abilities you activate cost {1} less to activate. | Other Ninja and Rogue creatures you control get +1/+1. Spirit-Sister's Call neo neo/237 neo WB WB {3}{W}{B} 5 Enchantment M enchantment At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." Tamiyo, Compleated Sage neo neo/238 neo GU GU {2}{G}{G/U/P}{U} 5 Legendary Planeswalker - Tamiyo 5 M planeswalker yInitialize/ccblue=5 Create Copy/spawn [2xm] Copy Compleated | +1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step. | -X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card. | -7: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card." Automated Artificer neo neo/239 neo {2} 2 Artifact Creature - Artificer 1 3 C creature {T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell. Bronze Cudgels neo neo/240 neo {1} 1 Artifact - Equipment U artifact {2}: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn. | Equip {1} Brute Suit neo neo/241 neo {3} 3 Artifact - Vehicle 4 3 C artifact Vigilance | Crew 1 Circuit Mender neo neo/242 neo {3} 3 Artifact Creature - Insect 2 3 U creature When Circuit Mender enters the battlefield, you gain 2 life. | When Circuit Mender leaves the battlefield, draw a card. Containment Construct neo neo/243 neo {2} 2 Artifact Creature - Construct 2 1 U creature Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. Dramatist's Puppet neo neo/244 neo {4} 4 Artifact Creature - Construct 2 4 C creature When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. Eater of Virtue neo neo/245 neo {1} 1 Legendary Artifact - Equipment R artifact Whenever equipped creature dies, exile it. | Equipped creature gets +2/+0. | As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. | Equip {1} Ecologist's Terrarium neo neo/246 neo {2} 2 Artifact C artifact When Ecologist's Terrarium enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | {2}, {T}, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery. High-Speed Hoverbike neo neo/247 neo {2} 2 Artifact - Vehicle 2 2 U artifact /ch Flash | Flying | When High-Speed Hoverbike enters the battlefield, tap up to one target creature. | Crew 1 Iron Apprentice neo neo/248 neo {1} 1 Artifact Creature - Construct 0 0 C creature /ccgreen=1 Iron Apprentice enters the battlefield with a +1/+1 counter on it. | When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control. Mechtitan Core neo neo/249 neo {2} 2 Artifact - Vehicle 2 4 R artifact Create Mechtitan/spawn [neo] Mechtitan (WUBRG 10/10 Flying, Vigilance, Trample, Lifelink, Haste) {5}, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control. | Crew 2 Mirror Box neo neo/250 neo {3} 3 Artifact R artifact The "legend rule" doesn't apply to permanents you control. | Each legendary creature you control gets +1/+1. | Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature. Network Terminal neo neo/251 neo {3} 3 Artifact C artifact {T}: Add one mana of any color. | {1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card. Ninja's Kunai neo neo/252 neo {1} 1 Artifact - Equipment C artifact Equipped creature has "{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target." | Equip {1} Papercraft Decoy neo neo/253 neo {2} 2 Artifact Creature - Frog 2 1 C creature When Papercraft Decoy leaves the battlefield, you may pay {2}. If you do, draw a card. Patchwork Automaton neo neo/254 neo {2} 2 Artifact Creature - Construct 1 1 U creature Ward {2} | Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton. Reckoner Bankbuster neo neo/255 neo {2} 2 Artifact - Vehicle 4 4 R artifact yInitialize/ccblue=3 Create Treasure/spawn [neo] Treasure Reckoner Bankbuster enters the battlefield with three charge counters on it. | {2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." | Crew 3 Reito Sentinel neo neo/256 neo {3} 3 Artifact Creature - Construct 3 3 U creature Defender | When Reito Sentinel enters the battlefield, target player mills three cards. | {3}: Put target card from a graveyard on the bottom of its owner's library. Runaway Trash-Bot neo neo/257 neo {3} 3 Artifact Creature - Construct 0 4 U creature Trample | Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard. Searchlight Companion neo neo/258 neo {3} 3 Artifact Creature - Drone 1 1 C creature /ch;/spawn [neo] Spirit (1/1) Flying | When Searchlight Companion enters the battlefield, create a 1/1 colorless Spirit creature token. Shrine Steward neo neo/259 neo {5} 5 Artifact Creature - Construct 3 2 C creature When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle. Surgehacker Mech neo neo/260 neo {4} 4 Artifact - Vehicle 5 5 R artifact Menace | When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. | Crew 4 Thundersteel Colossus neo neo/261 neo {7} 7 Artifact - Vehicle 7 7 C artifact Trample, haste | Crew 2 Towashi Guide-Bot neo neo/262 neo {4} 4 Artifact Creature - Construct 2 1 U creature When Towashi Guide-Bot enters the battlefield, put a +1/+1 counter on target creature you control. | {4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control. Walking Skyscraper neo neo/263 neo {8} 8 Artifact Creature - Construct 8 8 U creature This spell costs {1} less to cast for each modified creature you control. | Trample | Walking Skyscraper has hexproof as long as it's untapped. Bloodfell Caves neo neo/264 neo BR 0 Land C land /cr90 Bloodfell Caves enters the battlefield tapped. | When Bloodfell Caves enters the battlefield, you gain 1 life. | {T}: Add {B} or {R}. Blossoming Sands neo neo/265 neo GW 0 Land C land /cr90 Blossoming Sands enters the battlefield tapped. | When Blossoming Sands enters the battlefield, you gain 1 life. | {T}: Add {G} or {W}. Boseiju, Who Endures neo neo/266 neo G 0 Legendary Land R land {T}: Add {G}. | Channel - {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control. Dismal Backwater neo neo/267 neo UB 0 Land C land /cr90 Dismal Backwater enters the battlefield tapped. | When Dismal Backwater enters the battlefield, you gain 1 life. | {T}: Add {U} or {B}. Eiganjo, Seat of the Empire neo neo/268 neo W 0 Legendary Land R land {T}: Add {W}. | Channel - {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control. Jungle Hollow neo neo/269 neo BG 0 Land C land /cr90 Jungle Hollow enters the battlefield tapped. | When Jungle Hollow enters the battlefield, you gain 1 life. | {T}: Add {B} or {G}. Mech Hangar neo neo/270 neo 0 Land U land {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. | {3}, {T}: Target Vehicle becomes an artifact creature until end of turn. Otawara, Soaring City neo neo/271 neo U 0 Legendary Land R land {T}: Add {U}. | Channel - {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control. Roadside Reliquary neo neo/272 neo 0 Land U land {T}: Add {C}. | {2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment. Rugged Highlands neo neo/273 neo RG 0 Land C land /cr90 Rugged Highlands enters the battlefield tapped. | When Rugged Highlands enters the battlefield, you gain 1 life. | {T}: Add {R} or {G}. Scoured Barrens neo neo/274 neo WB 0 Land C land /cr90 Scoured Barrens enters the battlefield tapped. | When Scoured Barrens enters the battlefield, you gain 1 life. | {T}: Add {W} or {B}. Secluded Courtyard neo neo/275 neo 0 Land U land As Secluded Courtyard enters the battlefield, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type. Sokenzan, Crucible of Defiance neo neo/276 neo R 0 Legendary Land R land Create 2 Spirits/spawnx2 [neo] Spirit (1/1) {T}: Add {R}. | Channel - {3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control. Swiftwater Cliffs neo neo/277 neo UR 0 Land C land /cr90 Swiftwater Cliffs enters the battlefield tapped. | When Swiftwater Cliffs enters the battlefield, you gain 1 life. | {T}: Add {U} or {R}. Takenuma, Abandoned Mire neo neo/278 neo B 0 Legendary Land R land {T}: Add {B}. | Channel - {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control. Thornwood Falls neo neo/279 neo GU 0 Land C land /cr90 Thornwood Falls enters the battlefield tapped. | When Thornwood Falls enters the battlefield, you gain 1 life. | {T}: Add {G} or {U}. Tranquil Cove neo neo/280 neo WU 0 Land C land /cr90 Tranquil Cove enters the battlefield tapped. | When Tranquil Cove enters the battlefield, you gain 1 life. | {T}: Add {W} or {U}. Uncharted Haven neo neo/281 neo 0 Land C land /cr90 Uncharted Haven enters the battlefield tapped. | As Uncharted Haven enters the battlefield, choose a color. | {T}: Add one mana of the chosen color. Wind-Scarred Crag neo neo/282 neo RW 0 Land C land /cr90 Wind-Scarred Crag enters the battlefield tapped. | When Wind-Scarred Crag enters the battlefield, you gain 1 life. | {T}: Add {R} or {W}. Plains neo neo/293 neo W 0 Basic Land - Plains C plains Island neo neo/295 neo U 0 Basic Land - Island C island Swamp neo neo/297 neo B 0 Basic Land - Swamp C swamp Mountain neo neo/299 neo R 0 Basic Land - Mountain C mountain Forest neo neo/301 neo G 0 Basic Land - Forest C forest [neo] Pilot (1/1) neo tneo/1 tneo 0 Token Creature - Pilot 1 1 T This creature crews Vehicles as though its power were 2 greater. [neo] Spirit (1/1) neo tneo/2 tneo 0 Token Creature - Spirit 1 1 T [neo] Samurai (W 2/2 Vigilance) neo tneo/3 tneo W 0 Token Creature - Samurai 2 2 T Vigilance [neo] Ninja (U 1/1) neo tneo/4 tneo U 0 Token Creature - Ninja 1 1 T This creature can't be blocked. [neo] Rat Rogue (B 1/1) neo tneo/5 tneo B 0 Token Creature - Rat Rogue 1 1 T [neo] Construct (R 3/1 Haste) neo tneo/6 tneo R 0 Token Artifact Creature - Construct 3 1 T Haste [neo] Dragon Spirit (R 5/5 Flying) neo tneo/7 tneo R 0 Token Creature - Dragon Spirit 5 5 T /ch Flying [neo] Goblin Shaman (R 2/2) neo tneo/8 tneo R 0 Token Creature - Goblin Shaman 2 2 T Create Treasure/spawn [neo] Treasure Whenever this creature attacks, create a Treasure token. [neo] Spirit (R 2/2 Menace) neo tneo/9 tneo R 0 Token Creature - Spirit 2 2 T Menace [neo] Human Monk (G 1/1) neo tneo/10 tneo G 0 Token Creature - Human Monk 1 1 T {T}: Add {G}. [neo] Spirit (G 4/5) neo tneo/11 tneo G 0 Token Creature - Spirit 4 5 T [neo] Spirit (G */*) neo tneo/12 tneo G 0 Token Creature - Spirit * * T [neo] Keimi (BG 3/3) neo tneo/13 tneo BG 0 Token Legendary Creature - Frog 3 3 T Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life. [neo] Mechtitan (WUBRG 10/10 Flying, Vigilance, Trample, Lifelink, Haste) neo tneo/14 tneo WUBRG 0 Token Legendary Artifact Creature - Construct 10 10 T /ch Mechtitan is all colors. | Flying, vigilance, trample, lifelink, haste [neo] Construct (1/1) neo tneo/15 tneo 0 Token Artifact Creature - Construct 1 1 T [neo] Tamiyo's Notebook neo tneo/16 tneo 0 Token Legendary Artifact T Spells you cast cost {2} less to cast. | {T}: Draw a card. [neo] Treasure neo tneo/17 tneo 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [neo] Kaito Shizuki Emblem neo tneo/18 tneo 0 Token Emblem T Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle. [neo] Tezzeret, Betrayer of Flesh Emblem neo tneo/19 tneo 0 Token Emblem T Whenever an artifact you control becomes tapped, draw a card. The Wandering Emperor 1neo neo/303 neo W W {2}{W}{W} 4 Legendary Planeswalker 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Samurai/spawn [neo] Samurai (W 2/2 Vigilance) Flash | As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant. | +1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. | -1: Create a 2/2 white Samurai creature token with vigilance. | -2: Exile target tapped creature. You gain 2 life. Tezzeret, Betrayer of Flesh 1neo neo/304 neo U U {2}{U}{U} 4 Legendary Planeswalker - Tezzeret 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Tezzeret, Betrayer of Flesh Emblem/spawn [neo] Tezzeret, Betrayer of Flesh Emblem The first activated ability of an artifact you activate each turn costs {2} less to activate. | +1: Draw two cards. Then discard two cards unless you discard an artifact card. | -2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. | -6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card." Kaito Shizuki 1neo neo/305 neo UB UB {1}{U}{B} 3 Legendary Planeswalker - Kaito 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Ninja/spawn [neo] Ninja (U 1/1) Create Kaito Shizuki Emblem/spawn [neo] Kaito Shizuki Emblem At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out. | +1: Draw a card. Then discard a card unless you attacked this turn. | -2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked." | -7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle." Tamiyo, Compleated Sage 1neo neo/306 neo GU GU {2}{G}{G/U/P}{U} 5 Legendary Planeswalker - Tamiyo 5 M notInPacks planeswalker yInitialize/ccblue=5 Create Copy/spawn [2xm] Copy Compleated | +1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step. | -X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card. | -7: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card." Ao, the Dawn Sky 1neo neo/406 neo W W {3}{W}{W} 5 Legendary Creature - Dragon Spirit 5 4 M notInPacks creature yInitialize/ch Look at top seven cards/vp1pt7 Flying, vigilance | When Ao, the Dawn Sky dies, choose one - | - Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | - Put two +1/+1 counters on each permanent you control that's a creature or Vehicle. Kyodai, Soul of Kamigawa 1neo neo/407 neo W WUBRG {3}{W} 4 Legendary Creature - Dragon Spirit 3 3 R notInPacks creature /ch Flash | Flying | When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai. | {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn. Kairi, the Swirling Sky 1neo neo/408 neo U U {4}{U}{U} 6 Legendary Creature - Dragon Spirit 6 6 M notInPacks creature /ch Flying, ward {3} | When Kairi, the Swirling Sky dies, choose one - | - Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. | - Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand. Junji, the Midnight Sky 1neo neo/409 neo B B {3}{B}{B} 5 Legendary Creature - Dragon Spirit 5 5 M notInPacks creature /ch Flying, menace | When Junji, the Midnight Sky dies, choose one - | - Each opponent discards two cards and loses 2 life. | - Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life. Atsushi, the Blazing Sky 1neo neo/410 neo R R {2}{R}{R} 4 Legendary Creature - Dragon Spirit 4 4 M notInPacks creature yInitialize/ch Reveal top two cards/vp1at2 Create 3 Treasures/spawnx3 [neo] Treasure Flying, trample | When Atsushi, the Blazing Sky dies, choose one - | - Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | - Create three Treasure tokens. Kura, the Boundless Sky 1neo neo/411 neo G G {3}{G}{G} 5 Legendary Creature - Dragon Spirit 4 4 M notInPacks creature yInitialize/ch Create Spirit/spawn [neo] Spirit (G */*) Flying, deathtouch | When Kura, the Boundless Sky dies, choose one - | - Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. | - Create an X/X green Spirit creature token, where X is the number of lands you control. Boseiju, Who Endures 1neo neo/412 neo G 0 Legendary Land R notInPacks land {T}: Add {G}. | Channel - {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control. Eiganjo, Seat of the Empire 1neo neo/413 neo W 0 Legendary Land R notInPacks land {T}: Add {W}. | Channel - {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control. Otawara, Soaring City 1neo neo/414 neo U 0 Legendary Land R notInPacks land {T}: Add {U}. | Channel - {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control. Sokenzan, Crucible of Defiance 1neo neo/415 neo R 0 Legendary Land R notInPacks land Create 2 Spirits/spawnx2 [neo] Spirit (1/1) {T}: Add {R}. | Channel - {3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control. Takenuma, Abandoned Mire 1neo neo/416 neo B 0 Legendary Land R notInPacks land {T}: Add {B}. | Channel - {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control. Satoru Umezawa 1neo neo/507 neo UB UB {1}{U}{B} 3 Legendary Creature - Human Ninja 2 4 R notInPacks creature Look at top three cards/vp1pt3 Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. | Each creature card in your hand has ninjutsu {2}{U}{B}. Jin-Gitaxias, Progress Tyrant 1neo neo/513 neo U U {5}{U}{U} 7 Legendary Creature - Phyrexian Praetor 5 5 M notInPacks creature Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. | Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn. Eiganjo Exemplar 2neo neo/309 neo W W {1}{W} 2 Enchantment Creature - Human Samurai 2 1 C notInPacks creature Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. Imperial Subduer 2neo neo/310 neo W W {2}{W} 3 Creature - Human Samurai 3 2 C notInPacks creature Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. Norika Yamazaki, the Poet 2neo neo/311 neo W W {2}{W} 3 Legendary Creature - Human Samurai 3 2 U notInPacks creature Vigilance | Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn. Selfless Samurai 2neo neo/312 neo W W {1}{W} 2 Creature - Fox Samurai 2 2 U notInPacks creature Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. | Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. Seven-Tail Mentor 2neo neo/313 neo W W {3}{W} 4 Creature - Fox Samurai 2 3 C notInPacks creature When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control. Sky-Blessed Samurai 2neo neo/314 neo W W {6}{W} 7 Enchantment Creature - Human Samurai 4 4 U notInPacks creature /ch This spell costs {1} less to cast for each enchantment you control. | Flying Sunblade Samurai 2neo neo/315 neo W W {4}{W} 5 Enchantment Creature - Human Samurai 4 4 C notInPacks creature Vigilance | Channel - {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. The Wandering Emperor 2neo neo/316 neo W W {2}{W}{W} 4 Legendary Planeswalker 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Samurai/spawn [neo] Samurai (W 2/2 Vigilance) Flash | As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant. | +1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. | -1: Create a 2/2 white Samurai creature token with vigilance. | -2: Exile target tapped creature. You gain 2 life. Guardians of Oboro 2neo neo/317 neo U U {2}{U} 3 Creature - Moonfolk Samurai 3 4 C notInPacks creature Defender | Modified creatures you control can attack as though they didn't have defender. Nezumi Bladeblesser 2neo neo/318 neo B B {2}{B} 3 Creature - Rat Samurai 3 2 C notInPacks creature Nezumi Bladeblesser has deathtouch as long as you control an artifact. | Nezumi Bladeblesser has menace as long as you control an enchantment. Akki Ronin 2neo neo/319 neo R R {1}{R} 2 Creature - Goblin Samurai 1 3 C notInPacks creature Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card. Goro-Goro, Disciple of Ryusei 2neo neo/320 neo R R {1}{R} 2 Legendary Creature - Goblin Samurai 2 2 R notInPacks creature Create Dragon Spirit/spawn [neo] Dragon Spirit (R 5/5 Flying) {R}: Creatures you control gain haste until end of turn. | {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. Heiko Yamazaki, the General 2neo neo/321 neo R R {3}{R} 4 Legendary Creature - Human Samurai 3 3 U notInPacks creature Trample | Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn. Peerless Samurai 2neo neo/322 neo R R {2}{R} 3 Creature - Human Samurai 2 3 C notInPacks creature Menace | Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast. Reinforced Ronin 2neo neo/323 neo R R {R} 1 Artifact Creature - Human Samurai 2 2 U notInPacks creature Haste | At the beginning of your end step, return Reinforced Ronin to its owner's hand. | Channel - {1}{R}, Discard Reinforced Ronin: Draw a card. Upriser Renegade 2neo neo/324 neo R R {1}{R} 2 Creature - Human Samurai 1 3 U notInPacks creature Upriser Renegade gets +2/+0 for each other modified creature you control. Heir of the Ancient Fang 2neo neo/325 neo G G {2}{G} 3 Creature - Snake Samurai 2 3 C notInPacks creature Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. Jukai Trainee 2neo neo/326 neo G G {1}{G} 2 Creature - Human Samurai 2 2 C notInPacks creature Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. Asari Captain 2neo neo/327 neo RW RW {3}{R}{W} 5 Creature - Human Samurai 4 3 U notInPacks creature Haste | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. Isshin, Two Heavens as One 2neo neo/328 neo RWB RWB {R}{W}{B} 3 Legendary Creature - Human Samurai 3 4 R notInPacks creature If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Raiyuu, Storm's Edge 2neo neo/329 neo RW RW {2}{R}{W} 4 Legendary Creature - Human Samurai 3 3 R notInPacks creature First strike | Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase. Risona, Asari Commander 2neo neo/330 neo RW RW {1}{R}{W} 3 Legendary Creature - Human Samurai 3 3 R notInPacks creature Create Indestructible Counter/spawn [lackey] Indestructible Counter Haste | Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it. | Whenever combat damage is dealt to you, remove an indestructible counter from Risona. Blade-Blizzard Kitsune 2neo neo/331 neo W W {2}{W} 3 Creature - Fox Ninja 2 2 U notInPacks creature Ninjutsu {3}{W} | Double strike Covert Technician 2neo neo/332 neo U U {2}{U} 3 Artifact Creature - Human Ninja 2 4 U notInPacks creature Ninjutsu {1}{U} | Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield. Futurist Operative 2neo neo/333 neo U U {3}{U} 4 Creature - Human Ninja 3 4 U notInPacks creature As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. | {2}{U}: Untap Futurist Operative. Moon-Circuit Hacker 2neo neo/334 neo U U {1}{U} 2 Enchantment Creature - Human Ninja 2 1 C notInPacks creature Ninjutsu {U} | Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn. Moonsnare Specialist 2neo neo/335 neo U U {3}{U} 4 Creature - Human Ninja 2 2 C notInPacks creature Ninjutsu {2}{U} | When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand. Prosperous Thief 2neo neo/336 neo U U {2}{U} 3 Creature - Human Ninja 3 2 U notInPacks creature Create Treasure/spawn [neo] Treasure Ninjutsu {1}{U} | Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. Thousand-Faced Shadow 2neo neo/337 neo U U {U} 1 Creature - Human Ninja 1 1 R notInPacks creature yInitialize/ch Create Copy/spawn [2xm] Copy Ninjutsu {2}{U}{U} | Flying | When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking. Biting-Palm Ninja 2neo neo/338 neo B B {2}{B} 3 Creature - Human Ninja 3 3 R notInPacks creature yInitialize/ccblue=1 Create Menace Counter/spawn [lackey] Menace Counter Ninjutsu {2}{B} | Biting-Palm Ninja enters the battlefield with a menace counter on it. | Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card. Dokuchi Shadow-Walker 2neo neo/339 neo B B {4}{B}{B} 6 Creature - Ogre Ninja 5 5 C notInPacks creature Ninjutsu {3}{B} Dokuchi Silencer 2neo neo/340 neo B B {1}{B} 2 Creature - Human Ninja 2 1 U notInPacks creature Ninjutsu {1}{B} | Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls. Inkrise Infiltrator 2neo neo/341 neo B B {1}{B} 2 Creature - Human Ninja 1 2 C notInPacks creature /ch Flying | {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. Mukotai Ambusher 2neo neo/342 neo B B {3}{B} 4 Artifact Creature - Rat Ninja 3 2 C notInPacks creature Ninjutsu {1}{B} | Lifelink Nashi, Moon Sage's Scion 2neo neo/343 neo B B {1}{B}{B} 3 Legendary Creature - Rat Ninja 3 2 M notInPacks creature Reveal top card/vp1at1 Ninjutsu {3}{B} | Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. Nezumi Prowler 2neo neo/344 neo B B {1}{B} 2 Artifact Creature - Rat Ninja 3 1 U notInPacks creature Ninjutsu {1}{B} | When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn. Tatsunari, Toad Rider 2neo neo/345 neo B BGU {2}{B} 3 Legendary Creature - Human Ninja 3 3 R notInPacks creature Create Keimi/spawn [neo] Keimi (BG 3/3) Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life." | {1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach. Coiling Stalker 2neo neo/346 neo G G {1}{G} 2 Creature - Snake Ninja 2 1 C notInPacks creature Ninjutsu {1}{G} | Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it. Fang of Shigeki 2neo neo/347 neo G G {G} 1 Enchantment Creature - Snake Ninja 1 1 C notInPacks creature Deathtouch Kappa Tech-Wrecker 2neo neo/348 neo G G {1}{G} 2 Creature - Turtle Ninja 1 3 U notInPacks creature yInitialize/ccblue=1 Create Deathtouch Counter/spawn [lackey] Deathtouch Counter Ninjutsu {1}{G} | Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it. | Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls. Spring-Leaf Avenger 2neo neo/349 neo G G {3}{G}{G} 5 Creature - Insect Ninja 6 5 R notInPacks creature Ninjutsu {3}{G} | Whenever Spring-Leaf Avenger deals combat damage to a player, return target permanent card from your graveyard to your hand. Kaito Shizuki 2neo neo/350 neo UB UB {1}{U}{B} 3 Legendary Planeswalker - Kaito 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Ninja/spawn [neo] Ninja (U 1/1) Create Kaito Shizuki Emblem/spawn [neo] Kaito Shizuki Emblem At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out. | +1: Draw a card. Then discard a card unless you attacked this turn. | -2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked." | -7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle." Kotose, the Silent Spider 2neo neo/351 neo UB UB {3}{U}{B} 5 Legendary Creature - Human Ninja 4 4 R notInPacks creature When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. Satoru Umezawa 2neo neo/352 neo UB UB {1}{U}{B} 3 Legendary Creature - Human Ninja 2 4 R notInPacks creature Look at top three cards/vp1pt3 Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. | Each creature card in your hand has ninjutsu {2}{U}{B}. Silver-Fur Master 2neo neo/353 neo UB UB {U}{B} 2 Creature - Rat Ninja 2 2 U notInPacks creature Ninjutsu {U}{B} | Ninjutsu abilities you activate cost {1} less to activate. | Other Ninja and Rogue creatures you control get +1/+1. The Restoration of Eiganjo 2neo neo/354a neo W W {2}{W} 3 Enchantment - Saga R notInPacks enchantment yInitialize/ccblue=1 Transform/spawn [2neo] Architect of Restoration I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. | II - You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Architect of Restoration [Enchantment Creature - Fox Monk] Vigilance | Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token. 3/4 [2neo] Architect of Restoration 2neo neo/354b neo W 3 Token Enchantment Creature - Fox Monk 3 4 R Create Spirit/spawn [neo] Spirit (1/1) Vigilance | Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token. Inventive Iteration 2neo neo/355a neo U U {3}{U} 4 Enchantment - Saga R notInPacks enchantment yInitialize/ccblue=1 Transform/spawn [2neo] Living Breakthrough I - Return up to one target creature or planeswalker to its owner's hand. | II - Return an artifact card from your graveyard to your hand. If you can't, draw a card. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Living Breakthrough [Enchantment Creature - Moonfolk] Flying | Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn. 3/3 [2neo] Living Breakthrough 2neo neo/355b neo U 4 Token Enchantment Creature - Moonfolk 3 3 R /ch Flying | Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn. Tribute to Horobi 2neo neo/356a neo B B {1}{B} 2 Enchantment - Saga R notInPacks enchantment yInitialize/ccblue=1 Transform/spawn [2neo] Echo of Death's Wail Create Rat Rogue/spawn [neo] Rat Rogue (B 1/1) I, II - Each opponent creates a 1/1 black Rat Rogue creature token. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Echo of Death's Wail [Enchantment Creature - Spirit] Flying, haste | When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens. | Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. 3/3 [2neo] Echo of Death's Wail 2neo neo/356b neo B 2 Token Enchantment Creature - Spirit 3 3 R /ch Flying, haste | When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens. | Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. Fable of the Mirror-Breaker 2neo neo/357a neo R R {2}{R} 3 Enchantment - Saga R notInPacks enchantment yInitialize/ccblue=1 Transform/spawn [2neo] Reflection of Kiki-Jiki Create Goblin Shaman/spawn [neo] Goblin Shaman (R 2/2) I - Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token." | II - You may discard up to two cards. If you do, draw that many cards. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Reflection of Kiki-Jiki [Enchantment Creature - Goblin Shaman] {1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. 2/2 [2neo] Reflection of Kiki-Jiki 2neo neo/357b neo R 3 Token Enchantment Creature - Goblin Shaman 2 2 R Create Copy/spawn [2xm] Copy {1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. The Dragon-Kami Reborn 2neo neo/358a neo G G {2}{G} 3 Enchantment - Saga R notInPacks enchantment yInitialize/ccblue=1 Look at top three cards/vp1pt3 Transform/spawn [2neo] Dragon-Kami's Egg I, II - You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Dragon-Kami's Egg [Enchantment Creature - Egg] Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost. 0/1 [2neo] Dragon-Kami's Egg 2neo neo/358b neo G 3 Token Enchantment Creature - Egg 0 1 R Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost. Jugan Defends the Temple 2neo neo/359a neo G G {2}{G} 3 Enchantment - Saga M notInPacks enchantment yInitialize/ccblue=1 Transform/spawn [2neo] Remnant of the Rising Star Create Human Monk/spawn [neo] Human Monk (G 1/1) I - Create a 1/1 green Human Monk creature token with "{T}: Add {G}." | II - Put a +1/+1 counter on each of up to two target creatures. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Remnant of the Rising Star [Enchantment Creature - Dragon Spirit] Flying | Whenever another creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature. | As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. 2/2 [2neo] Remnant of the Rising Star 2neo neo/359b neo G 3 Token Enchantment Creature - Dragon Spirit 2 2 M /ch Flying | Whenever another creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature. | As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. Teachings of the Kirin 2neo neo/360a neo G G {1}{G} 2 Enchantment - Saga R notInPacks enchantment yInitialize/ccblue=1 Transform/spawn [2neo] Kirin-Touched Orochi Create Spirit/spawn [neo] Spirit (1/1) I - Mill three cards. Create a 1/1 colorless Spirit creature token. | II - Put a +1/+1 counter on target creature you control. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Kirin-Touched Orochi [Enchantment Creature - Snake Monk] Whenever Kirin-Touched Orochi attacks, choose one - | - Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token. | - Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control. 1/1 [2neo] Kirin-Touched Orochi 2neo neo/360b neo G 2 Token Enchantment Creature - Snake Monk 1 1 R Create Spirit/spawn [neo] Spirit (1/1) Whenever Kirin-Touched Orochi attacks, choose one - | - Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token. | - Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control. Hidetsugu Consumes All 2neo neo/361a neo BR BR {1}{B}{R} 3 Enchantment - Saga M notInPacks enchantment yInitialize/ccblue=1 Transform/spawn [2neo] Vessel of the All-Consuming I - Destroy each nonland permanent with mana value 1 or less. | II - Exile all graveyards. | III - Exile this Saga, then return it to the battlefield transformed under your control. // Vessel of the All-Consuming [Enchantment Creature - Ogre Shaman] Trample | Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it. | Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game. 3/3 [2neo] Vessel of the All-Consuming 2neo neo/361b neo BR 3 Token Enchantment Creature - Ogre Shaman 3 3 M Trample | Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it. | Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game. The Kami War 2neo neo/362a neo WUBRG WUBRG {1}{W}{U}{B}{R}{G} 6 Enchantment - Saga M notInPacks enchantment yInitialize/ccblue=1 Transform/spawn [2neo] O-Kagachi Made Manifest I - Exile target nonland permanent an opponent controls. | II - Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card. | III - Exile this Saga, then return it to the battlefield transformed under your control. // O-Kagachi Made Manifest [Enchantment Creature - Dragon Spirit] O-Kagachi Made Manifest is all colors. | Flying, trample | Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card. 6/6 [2neo] O-Kagachi Made Manifest 2neo neo/362b neo WUBRG 6 Token Enchantment Creature - Dragon Spirit 6 6 M /ch O-Kagachi Made Manifest is all colors. | Flying, trample | Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card. Brilliant Restoration 2neo neo/363 neo W W {3}{W}{W}{W}{W} 7 Sorcery R notInPacks sorcery Return all artifact and enchantment cards from your graveyard to the battlefield. Cloudsteel Kirin 2neo neo/364 neo W W {2}{W} 3 Artifact Creature - Equipment Kirin 3 2 R notInPacks creature /ch Flying | Equipped creature has flying and "You can't lose the game and your opponents can't win the game." | Reconfigure {5} Farewell 2neo neo/365 neo W W {4}{W}{W} 6 Sorcery R notInPacks sorcery Choose one or more - | - Exile all artifacts. | - Exile all creatures. | - Exile all enchantments. | - Exile all graveyards. Invoke Justice 2neo neo/366 neo W W {1}{W}{W}{W}{W} 5 Sorcery R notInPacks sorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls. Light-Paws, Emperor's Voice 2neo neo/367 neo W W {1}{W} 2 Legendary Creature - Fox Advisor 2 2 R notInPacks creature Whenever an Aura enters the battlefield under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle. Lion Sash 2neo neo/368 neo W W {1}{W} 2 Artifact Creature - Equipment Cat 1 1 R notInPacks creature {W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. | Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. | Reconfigure {2} March of Otherworldly Light 2neo neo/369 neo W W {X}{W} 1 Instant R notInPacks instant As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way. | Exile target artifact, creature, or enchantment with mana value X or less. Invoke the Winds 2neo neo/370 neo U U {1}{U}{U}{U}{U} 5 Sorcery R notInPacks sorcery Gain control of target artifact or creature. Untap it. Jin-Gitaxias, Progress Tyrant 2neo neo/371 neo U U {5}{U}{U} 7 Legendary Creature - Phyrexian Praetor 5 5 M notInPacks creature Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. | Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn. March of Swirling Mist 2neo neo/372 neo U U {X}{U} 1 Instant R notInPacks instant As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way. | Up to X target creatures phase out. Mindlink Mech 2neo neo/373 neo U U {2}{U} 3 Artifact - Vehicle 4 3 R notInPacks artifact /ch Flying | Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. | Crew 1 The Reality Chip 2neo neo/374 neo U U {1}{U} 2 Legendary Artifact Creature - Equipment Jellyfish 0 4 R notInPacks creature Look at top card/vp1pt1 You may look at the top card of your library any time. | As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. | Reconfigure {2}{U} Tameshi, Reality Architect 2neo neo/375 neo U WU {2}{U} 3 Legendary Creature - Moonfolk Wizard 2 3 R notInPacks creature Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. | {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. Tezzeret, Betrayer of Flesh 2neo neo/376 neo U U {2}{U}{U} 4 Legendary Planeswalker - Tezzeret 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Tezzeret, Betrayer of Flesh Emblem/spawn [neo] Tezzeret, Betrayer of Flesh Emblem The first activated ability of an artifact you activate each turn costs {2} less to activate. | +1: Draw two cards. Then discard two cards unless you discard an artifact card. | -2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. | -6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card." Blade of the Oni 2neo neo/377 neo B B {1}{B} 2 Artifact Creature - Equipment Demon 3 1 M notInPacks creature Menace | Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types. | Reconfigure {2}{B}{B} Hidetsugu, Devouring Chaos 2neo neo/378 neo B BR {3}{B} 4 Legendary Creature - Ogre Demon 4 4 R notInPacks creature Scry 2/vp1pt2 Reveal top card/vp1at1 {B}, Sacrifice a creature: Scry 2. | {2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target. Invoke Despair 2neo neo/379 neo B B {1}{B}{B}{B}{B} 5 Sorcery R notInPacks sorcery Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. March of Wretched Sorrow 2neo neo/380 neo B B {X}{B} 1 Instant R notInPacks instant As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way. | March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life. Mukotai Soulripper 2neo neo/381 neo B B {1}{B} 2 Artifact - Vehicle 4 3 R notInPacks artifact Whenever Mukotai Soulripper attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on Mukotai Soulripper and it gains menace until end of turn. | Crew 2 Soul Transfer 2neo neo/382 neo B B {1}{B}{B} 3 Sorcery R notInPacks sorcery Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both. | - Exile target creature or planeswalker. | - Return target creature or planeswalker card from your graveyard to your hand. Explosive Singularity 2neo neo/383 neo R R {8}{R}{R} 10 Sorcery M notInPacks sorcery As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs {1} less to cast for each creature tapped this way. | Explosive Singularity deals 10 damage to any target. Invoke Calamity 2neo neo/384 neo R R {1}{R}{R}{R}{R} 5 Instant R notInPacks instant You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity. Lizard Blades 2neo neo/385 neo R R {1}{R} 2 Artifact Creature - Equipment Lizard 1 1 R notInPacks creature Double strike | Equipped creature has double strike. | Reconfigure {2} March of Reckless Joy 2neo neo/386 neo R R {X}{R} 1 Instant R notInPacks instant As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way. | Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn. Ogre-Head Helm 2neo neo/387 neo R R {1}{R} 2 Artifact Creature - Equipment Ogre 2 2 R notInPacks creature Equipped creature gets +2/+2. | Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards. | Reconfigure {3} Scrap Welder 2neo neo/388 neo R R {2}{R} 3 Creature - Goblin Artificer 3 3 R notInPacks creature {T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn. Thundering Raiju 2neo neo/389 neo R R {2}{R}{R} 4 Creature - Spirit 3 3 R notInPacks creature Haste | Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. Invoke the Ancients 2neo neo/390 neo G G {1}{G}{G}{G}{G} 5 Sorcery R notInPacks sorcery /spawnx2 [neo] Spirit (G 4/5);/spawn [lackey] Reach Counter;/spawn [lackey] Trample Counter;/spawn [lackey] Vigilance Counter Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it. Kami of Transience 2neo neo/391 neo G G {1}{G} 2 Creature - Spirit 2 2 R notInPacks creature Trample | Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience. | At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand. Kodama of the West Tree 2neo neo/392 neo G G {2}{G} 3 Legendary Creature - Spirit 3 3 M notInPacks creature Reach | Modified creatures you control have trample. | Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. March of Burgeoning Life 2neo neo/393 neo G G {X}{G} 1 Instant R notInPacks instant As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way. | Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle. Shigeki, Jukai Visionary 2neo neo/394 neo G G {1}{G} 2 Legendary Enchantment Creature - Snake Druid 1 3 R notInPacks creature Reveal top four cards/vp1at4 {1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. | Channel - {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand. Weaver of Harmony 2neo neo/395 neo G G {1}{G} 2 Enchantment Creature - Snake Druid 2 2 R notInPacks creature Other enchantment creatures you control get +1/+1. | {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. Eiganjo Uprising 2neo neo/396 neo RW RW {X}{R}{W} 2 Sorcery R notInPacks sorcery Create Samurai/spawn [neo] Samurai (W 2/2 Vigilance) Create 5 Samurais/spawnx5 [neo] Samurai (W 2/2 Vigilance) Create 10 Samurais/spawnx10 [neo] Samurai (W 2/2 Vigilance) Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. | Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. Greasefang, Okiba Boss 2neo neo/397 neo WB WB {1}{W}{B} 3 Legendary Creature - Rat Pilot 4 3 R notInPacks creature At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. Hinata, Dawn-Crowned 2neo neo/398 neo URW URW {1}{U}{R}{W} 4 Legendary Creature - Kirin Spirit 4 4 R notInPacks creature /ch Flying, trample | Spells you cast cost {1} less to cast for each target. | Spells your opponents cast cost {1} more to cast for each target. Satsuki, the Living Lore 2neo neo/399 neo GW GW {G}{W} 2 Legendary Creature - Human Druid 1 3 R notInPacks creature {T}: Put a lore counter on each Saga you control. Activate only as a sorcery. | When Satsuki, the Living Lore dies, choose up to one - | - Return target Saga or enchantment creature you control to its owner's hand. | - Return target Saga card from your graveyard to your hand. Spirit-Sister's Call 2neo neo/400 neo WB WB {3}{W}{B} 5 Enchantment M notInPacks enchantment At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." Eater of Virtue 2neo neo/401 neo {1} 1 Legendary Artifact - Equipment R notInPacks artifact Whenever equipped creature dies, exile it. | Equipped creature gets +2/+0. | As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. | Equip {1} Mechtitan Core 2neo neo/402 neo {2} 2 Artifact - Vehicle 2 4 R notInPacks artifact Create Mechtitan/spawn [neo] Mechtitan (WUBRG 10/10 Flying, Vigilance, Trample, Lifelink, Haste) {5}, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control. | Crew 2 Mirror Box 2neo neo/403 neo {3} 3 Artifact R notInPacks artifact The "legend rule" doesn't apply to permanents you control. | Each legendary creature you control gets +1/+1. | Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature. Reckoner Bankbuster 2neo neo/404 neo {2} 2 Artifact - Vehicle 4 4 R notInPacks artifact yInitialize/ccblue=3 Create Treasure/spawn [neo] Treasure Reckoner Bankbuster enters the battlefield with three charge counters on it. | {2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." | Crew 3 Surgehacker Mech 2neo neo/405 neo {4} 4 Artifact - Vehicle 5 5 R notInPacks artifact Menace | When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. | Crew 4 Jin-Gitaxias, Progress Tyrant 3neo neo/307 neo U U {5}{U}{U} 7 Legendary Creature - Phyrexian Praetor 5 5 M notInPacks creature Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. | Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn. Tamiyo, Compleated Sage 3neo neo/308 neo GU GU {2}{G}{G/U/P}{U} 5 Legendary Planeswalker - Tamiyo 5 M notInPacks planeswalker yInitialize/ccblue=5 Create Copy/spawn [2xm] Copy Compleated | +1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step. | -X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card. | -7: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card." Angelic Observer snc snc/1 snc W W {5}{W} 6 Creature - Angel Advisor 3 3 U creature /ch This spell costs {1} less to cast for each Citizen you control. | Flying Backup Agent snc snc/2 snc W W {1}{W} 2 Creature - Human Citizen 1 1 C creature When Backup Agent enters the battlefield, put a +1/+1 counter on target creature. Ballroom Brawlers snc snc/3 snc W W {3}{W}{W} 5 Creature - Human Warrior 3 5 U creature Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. Boon of Safety snc snc/4 snc W W {W} 1 Instant C instant Scry 1/vp1pt1 Put a shield counter on target creature. | Scry 1. Brokers Initiate snc snc/5 snc W GWU {W} 1 Creature - Cat Citizen 0 4 C creature {4}{G/U}: Brokers Initiate has base power and toughness 5/5 until end of turn. Buy Your Silence snc snc/6 snc W W {4}{W} 5 Sorcery C sorcery /spawn [snc] Treasure Exile target nonland permanent. Its controller creates a Treasure token. Celebrity Fencer snc snc/7 snc W W {3}{W} 4 Creature - Elf Druid 3 2 C creature Alliance - Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. Citizen's Crowbar snc snc/8 snc W W {1}{W} 2 Artifact - Equipment U artifact /spawn [snc] Citizen (GW 1/1) When Citizen's Crowbar enters the battlefield, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it. | Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment." | Equip {2} Dapper Shieldmate snc snc/9 snc W W {3}{W} 4 Creature - Human Soldier 2 2 C creature /ccblue=1 Dapper Shieldmate enters the battlefield with a shield counter on it. | As long as it's your turn, Dapper Shieldmate gets +2/+0. Depopulate snc snc/10 snc W W {2}{W}{W} 4 Sorcery R sorcery Each player who controls a multicolored creature draws a card. Then destroy all creatures. Elspeth Resplendent snc snc/11 snc W W {3}{W}{W} 5 Legendary Planeswalker - Elspeth 5 M planeswalker yInitialize/ccblue=5 Look at top seven cards/vp1pt7 Create 5 Angels/spawnx5 [snc] Angel (W 3/3 Flying) +1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. | -3: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. | -7: Create five 3/3 white Angel creature tokens with flying. Extraction Specialist snc snc/12 snc W W {2}{W} 3 Creature - Human Rogue 3 2 R creature Lifelink | When Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. Gathering Throng snc snc/13 snc W W {2}{W} 3 Creature - Human Citizen 3 1 C creature When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle. Giada, Font of Hope snc snc/14 snc W W {1}{W} 2 Legendary Creature - Angel 2 2 R creature /ch Flying, vigilance | Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. | {T}: Add {W}. Spend this mana only to cast an Angel spell. Halo Fountain snc snc/15 snc W W {2}{W} 3 Artifact M artifact Create Citizen/spawn [snc] Citizen (GW 1/1) {W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. | {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. | {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game. Hold for Ransom snc snc/16 snc W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery." Illuminator Virtuoso snc snc/17 snc W W {1}{W} 2 Creature - Human Rogue 1 1 U creature Double strike | Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. Inspiring Overseer snc snc/18 snc W W {2}{W} 3 Creature - Angel Cleric 2 1 C creature /ch Flying | When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. Kill Shot snc snc/19 snc W W {2}{W} 3 Instant C instant Destroy target attacking creature. Knockout Blow snc snc/20 snc W W {2}{W} 3 Instant U instant This spell costs {2} less to cast if it targets a red creature. | Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life. Mage's Attendant snc snc/21 snc W W {2}{W} 3 Creature - Cat Rogue 3 2 U creature /spawn [snc] Wizard (U 1/1) When Mage's Attendant enters the battlefield, create a 1/1 blue Wizard creature token with "{1}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {1}." Mysterious Limousine snc snc/22 snc W W {3}{W}{W} 5 Artifact - Vehicle 4 4 R artifact Whenever Mysterious Limousine enters the battlefield or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with Mysterious Limousine to the battlefield under its owner's control. | Crew 2 Patch Up snc snc/23 snc W W {2}{W} 3 Sorcery U sorcery Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. Rabble Rousing snc snc/24 snc W W {4}{W} 5 Enchantment R enchantment Look at top 5/vp1pt5 Create Citizen/spawn [snc] Citizen (GW 1/1) Create 5 Citizens/spawnx5 [snc] Citizen (GW 1/1) Create 10 Citizens/spawnx10 [snc] Citizen (GW 1/1) Hideaway 5 | Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost. Raffine's Guidance snc snc/25 snc W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1. | You may cast Raffine's Guidance from your graveyard by paying {2}{W} rather than paying its mana cost. Raffine's Informant snc snc/26 snc W W {1}{W} 2 Creature - Human Wizard 2 1 C creature When Raffine's Informant enters the battlefield, it connives. Refuse to Yield snc snc/27 snc W W {1}{W} 2 Instant U instant Target creature gets +2/+7 until end of turn. Untap it. Revelation of Power snc snc/28 snc W W {1}{W} 2 Instant C instant Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn. Rumor Gatherer snc snc/29 snc W W {1}{W}{W} 3 Creature - Elf Wizard 2 1 U creature Scry 1/vp1pt1 Alliance - Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead. Sanctuary Warden snc snc/30 snc W W {4}{W}{W} 6 Creature - Angel Soldier 5 5 M creature yInitialize/ch;/ccblue=2 Create Citizen/spawn [snc] Citizen (GW 1/1) Flying | Sanctuary Warden enters the battlefield with two shield counters on it. | Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. Sky Crier snc snc/31 snc W W {1}{W} 2 Creature - Bird Citizen 1 1 C creature /ch Flying, lifelink | {3}{W}: You and target opponent each draw a card. Speakeasy Server snc snc/32 snc W W {4}{W} 5 Creature - Bird Citizen 3 3 C creature /ch Flying | When Speakeasy Server enters the battlefield, you gain 1 life for each other creature you control. Swooping Protector snc snc/33 snc W W {3}{W} 4 Creature - Bird Citizen 2 1 U creature /ch;/ccblue=1 Flash | Flying | Swooping Protector enters the battlefield with a shield counter on it. All-Seeing Arbiter snc snc/34 snc U U {4}{U}{U} 6 Creature - Avatar 5 4 M creature /ch Flying | Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card. | Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard. Backstreet Bruiser snc snc/35 snc U U {1}{U} 2 Creature - Cephalid Rogue 3 3 C creature Defender | As long as there are two or more counters among creatures you control, Backstreet Bruiser can attack as though it didn't have defender. Brokers Veteran snc snc/36 snc U U {1}{U} 2 Creature - Human Soldier 2 1 C creature When Brokers Veteran dies, put a shield counter on target creature you control. Case the Joint snc snc/37 snc U U {3}{U} 4 Instant C instant Look at top card/vp1pt1 Draw two cards, then look at the top card of each player's library. Cut Your Losses snc snc/38 snc U U {4}{U}{U} 6 Sorcery R sorcery Casualty 2 | Target player mills half their library, rounded down. Disdainful Stroke snc snc/39 snc U U {1}{U} 2 Instant C instant Counter target spell with mana value 4 or greater. Echo Inspector snc snc/40 snc U U {3}{U} 4 Creature - Bird Rogue 2 3 C creature /ch Flying | When Echo Inspector enters the battlefield, it connives. Errant, Street Artist snc snc/41 snc U U {U} 1 Legendary Creature - Human Rogue 0 3 R creature Flash | Defender, haste | {1}{U}, {T}: Copy target spell you control that wasn't cast. You may choose new targets for the copy. Even the Score snc snc/42 snc U U {X}{U}{U}{U} 3 Instant M instant This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn. | Draw X cards. Expendable Lackey snc snc/43 snc U U {U} 1 Creature - Human Citizen 1 1 C creature Create Fish/spawn [snc] Fish (U 1/1) {1}{U}, Exile Expendable Lackey from your graveyard: Create a 1/1 blue Fish creature token with "This creature can't be blocked." Activate only as a sorcery. Faerie Vandal snc snc/44 snc U U {1}{U} 2 Creature - Faerie Rogue 1 2 U creature /ch Flash | Flying | Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. Hypnotic Grifter snc snc/45 snc U U {U} 1 Creature - Human Rogue 1 2 U creature {3}: Hypnotic Grifter connives. Ledger Shredder snc snc/46 snc U U {1}{U} 2 Creature - Bird Advisor 1 3 R creature /ch Flying | Whenever a player casts their second spell each turn, Ledger Shredder connives. A Little Chat snc snc/47 snc U U {1}{U} 2 Instant U instant Look at top two cards/vp1pt2 Casualty 1 | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. Majestic Metamorphosis snc snc/48 snc U U {2}{U} 3 Instant C instant Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. | Draw a card. Make Disappear snc snc/49 snc U U {1}{U} 2 Instant C instant Casualty 1 | Counter target spell unless its controller pays {2}. Obscura Initiate snc snc/50 snc U WUB {2}{U} 3 Creature - Bird Citizen 2 2 C creature /ch Flying | {1}{W/B}: Obscura Initiate gains lifelink until end of turn. An Offer You Can't Refuse snc snc/51 snc U U {U} 1 Instant U instant /spawnx2 [snc] Treasure Counter target noncreature spell. Its controller creates two Treasure tokens. Out of the Way snc snc/52 snc U U {3}{U} 4 Instant U instant This spell costs {2} less to cast if it targets a green permanent. | Return target nonland permanent an opponent controls to its owner's hand. | Draw a card. Psionic Snoop snc snc/53 snc U U {2}{U} 3 Creature - Human Rogue 0 3 C creature Flash | When Psionic Snoop enters the battlefield, it connives. Psychic Pickpocket snc snc/54 snc U U {4}{U} 5 Creature - Cephalid Rogue 3 2 U creature When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. Public Enemy snc snc/55 snc U U {2}{U} 3 Enchantment - Aura U enchantment Enchant creature | All creatures attack enchanted creature's controller each combat if able. | When enchanted creature dies, draw a card. Reservoir Kraken snc snc/56 snc U U {2}{U}{U} 4 Creature - Kraken 6 6 R creature Create Fish/spawn [snc] Fish (U 1/1) Trample, ward {2} | At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked." Rooftop Nuisance snc snc/57 snc U U {2}{U} 3 Sorcery C sorcery Casualty 1 | Tap target creature. It doesn't untap during its controller's next untap step. | Draw a card. Run Out of Town snc snc/58 snc U U {3}{U} 4 Instant C instant The owner of target nonland permanent puts it on the top or bottom of their library. Security Bypass snc snc/59 snc U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | As long as enchanted creature is attacking alone, it can't be blocked. | Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." Sewer Crocodile snc snc/60 snc U U {5}{U} 6 Creature - Crocodile 4 6 C creature {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. Sleep with the Fishes snc snc/61 snc U U {2}{U}{U} 4 Enchantment - Aura U enchantment Create Fish/spawn [snc] Fish (U 1/1) Enchant creature | When Sleep with the Fishes enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked." | Enchanted creature doesn't untap during its controller's untap step. Slip Out the Back snc snc/62 snc U U {U} 1 Instant U instant Put a +1/+1 counter on target creature. It phases out. Undercover Operative snc snc/63 snc U U {2}{U}{U} 4 Creature - Shapeshifter Rogue 0 0 R creature You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. Wingshield Agent snc snc/64 snc U U {2}{U} 3 Creature - Human Soldier 2 3 U creature /ccblue=1 Wingshield Agent enters the battlefield with a shield counter on it. | Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn. Wiretapping snc snc/65 snc U U {4}{U} 5 Enchantment R enchantment Look at top 5/vp1pt5 Hideaway 5 | Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost. Witness Protection snc snc/66 snc U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. Angel of Suffering snc snc/67 snc B B {3}{B}{B} 5 Creature - Nightmare Angel 5 3 M creature /ch Flying | If damage would be dealt to you, prevent that damage and mill twice that many cards. Body Launderer snc snc/68 snc B B {2}{B}{B} 4 Creature - Ogre Rogue 3 3 M creature Deathtouch | Whenever another nontoken creature you control dies, Body Launderer connives. | When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield. Cemetery Tampering snc snc/69 snc B B {2}{B} 3 Enchantment R enchantment Look at top 5/vp1pt5 Hideaway 5 | At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost. Corrupt Court Official snc snc/70 snc B B {1}{B} 2 Creature - Human Advisor 1 1 C creature When Corrupt Court Official enters the battlefield, target opponent discards a card. Crooked Custodian snc snc/71 snc B B {1}{B} 2 Creature - Ogre Rogue 3 2 C creature /cr90 Crooked Custodian enters the battlefield tapped. Cut of the Profits snc snc/72 snc B B {X}{B}{B} 2 Sorcery R sorcery Casualty 3 | You draw X cards and you lose X life. Cutthroat Contender snc snc/73 snc B B {B} 1 Creature - Vampire Warrior 1 1 C creature Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn. Deal Gone Bad snc snc/74 snc B B {3}{B} 4 Instant C instant Target creature gets -3/-3 until end of turn. Target player mills three cards. Demon's Due snc snc/75 snc B B {3}{B} 4 Instant C instant Scry 2/vp1pt2 Scry 2, then draw two cards. You lose 2 life. Dig Up the Body snc snc/76 snc B B {2}{B} 3 Instant C instant Casualty 1 | Mill two cards, then you may return a creature card from your graveyard to your hand. Dusk Mangler snc snc/77 snc B B {5}{B}{B} 7 Creature - Horror 5 4 U creature As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life. | When Dusk Mangler enters the battlefield, each opponent sacrifices a creature, discards a card, and loses 4 life. Extract the Truth snc snc/78 snc B B {1}{B} 2 Sorcery C sorcery Choose one - | - Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card. | - Target opponent sacrifices an enchantment. Fake Your Own Death snc snc/79 snc B B {1}{B} 2 Instant C instant /spawn [snc] Treasure Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." Girder Goons snc snc/80 snc B B {4}{B} 5 Creature - Ogre Warrior 4 4 C creature Create Rogue/spawn [snc] Rogue (B 2/2) When Girder Goons dies, create a tapped 2/2 black Rogue creature token. | Blitz {3}{B} Graveyard Shift snc snc/81 snc B B {4}{B} 5 Sorcery U sorcery This spell has flash as long as there are five or more mana values among cards in your graveyard. | Return target creature card from your graveyard to the battlefield. Grisly Sigil snc snc/82 snc B B {B} 1 Sorcery U sorcery Casualty 1 | Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life. Illicit Shipment snc snc/83 snc B B {3}{B}{B} 5 Sorcery U sorcery Casualty 3 | Search your library for a card, put it into your hand, then shuffle. Incriminate snc snc/84 snc B B {1}{B} 2 Sorcery C sorcery Choose two target creatures controlled by the same player. That player sacrifices one of them. Join the Maestros snc snc/85 snc B B {4}{B} 5 Sorcery C sorcery /spawn [snc] Ogre Warrior (B 4/3) Casualty 2 | Create a 4/3 black Ogre Warrior creature token. Maestros Initiate snc snc/86 snc B UBR {2}{B} 3 Creature - Human Citizen 3 1 C creature {4}{U/R}, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card. Midnight Assassin snc snc/87 snc B B {2}{B} 3 Creature - Vampire Assassin 1 2 C creature /ch Flying, deathtouch Murder snc snc/88 snc B B {1}{B}{B} 3 Instant C instant Destroy target creature. Night Clubber snc snc/89 snc B B {1}{B}{B} 3 Creature - Human Warrior 2 2 U creature When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn. | Blitz {2}{B} Raffine's Silencer snc snc/90 snc B B {2}{B} 3 Creature - Human Assassin 1 1 U creature When Raffine's Silencer enters the battlefield, it connives. | When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power. Revel Ruiner snc snc/91 snc B B {3}{B} 4 Creature - Cephalid Rogue 3 1 C creature Menace | When Revel Ruiner enters the battlefield, it connives. Rogues' Gallery snc snc/92 snc B B {2}{B} 3 Sorcery U sorcery For each color, return up to one target creature card of that color from your graveyard to your hand. Sanguine Spy snc snc/93 snc B B {2}{B} 3 Creature - Vampire Rogue 2 3 R creature Surveil 1/vp1pt1 Menace, lifelink | {1}, Sacrifice another creature: Surveil 1. | At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card. Shadow of Mortality snc snc/94 snc B B {13}{B}{B} 15 Creature - Avatar 7 7 R creature If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference. Shakedown Heavy snc snc/95 snc B B {2}{B} 3 Creature - Ogre Warrior 6 4 R creature Menace | Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat. Tavern Swindler snc snc/96 snc B B {1}{B} 2 Creature - Human Rogue 2 2 U creature Flip a coin/flip1 {T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. Tenacious Underdog snc snc/97 snc B B {1}{B} 2 Creature - Human Warrior 3 2 R creature Blitz-{2}{B}{B}, Pay 2 life. | You may cast Tenacious Underdog from your graveyard using its blitz ability. Vampire Scrivener snc snc/98 snc B B {4}{B} 5 Creature - Vampire Warlock 2 2 U creature /ch Flying | Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener. | Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener. Whack snc snc/99 snc B B {3}{B} 4 Sorcery U sorcery This spell costs {3} less to cast if it targets a white creature. | Target creature gets -4/-4 until end of turn. Antagonize snc snc/100 snc R R {1}{R} 2 Instant C instant Target creature gets +4/+3 until end of turn. Arcane Bombardment snc snc/101 snc R R {4}{R}{R} 6 Enchantment M enchantment Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs. Big Score snc snc/102 snc R R {3}{R} 4 Instant C instant /spawnx2 [snc] Treasure As an additional cost to cast this spell, discard a card. | Draw two cards and create two Treasure tokens. Call In a Professional snc snc/103 snc R R {2}{R} 3 Instant U instant Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. Daring Escape snc snc/104 snc R R {R} 1 Instant C instant Scry 1/vp1pt1 Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. Devilish Valet snc snc/105 snc R R {2}{R} 3 Creature - Devil Warrior 1 3 R creature Trample, haste | Alliance - Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. Exhibition Magician snc snc/106 snc R R {2}{R} 3 Creature - Human Wizard 2 1 C creature Create Citizen/spawn [snc] Citizen (GW 1/1) Create Treasure/spawn [snc] Treasure When Exhibition Magician enters the battlefield, choose one - | - Create a 1/1 green and white Citizen creature token. | - Create a Treasure token. Glittering Stockpile snc snc/107 snc R R {2}{R} 3 Artifact - Treasure U artifact {T}: Add {R}. Put a stash counter on Glittering Stockpile. | {T}, Sacrifice Glittering Stockpile: Add X mana of any one color, where X is the number of stash counters on Glittering Stockpile. Goldhound snc snc/108 snc R R {R} 1 Artifact Creature - Treasure Dog 1 1 C creature First strike | Menace | {T}, Sacrifice Goldhound: Add one mana of any color. Hoard Hauler snc snc/109 snc R R {3}{R} 4 Artifact - Vehicle 5 5 R artifact Create Treasure/spawn [snc] Treasure Create 5 Treasures/spawnx5 [snc] Treasure Create 10 Treasures/spawnx10 [snc] Treasure Trample | Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control. | Crew 3 Involuntary Employment snc snc/110 snc R R {3}{R} 4 Sorcery U sorcery /spawn [snc] Treasure Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. Jackhammer snc snc/111 snc R R {1}{R} 2 Artifact - Equipment C artifact Equipped creature gets +2/+0. | Equip {2} Jaxis, the Troublemaker snc snc/112 snc R R {3}{R} 4 Legendary Creature - Human Warrior 2 3 R creature Create Copy/spawn [snc] Copy {R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. | Blitz {1}{R} Light 'Em Up snc snc/113 snc R R {1}{R} 2 Sorcery C sorcery Casualty 2 | Light 'Em Up deals 2 damage to target creature or planeswalker. Mayhem Patrol snc snc/114 snc R R {1}{R} 2 Creature - Devil Warrior 1 2 C creature Menace | Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. | Blitz {1}{R} Plasma Jockey snc snc/115 snc R R {3}{R} 4 Creature - Viashino Warrior 3 1 C creature Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. | Blitz {2}{R} Professional Face-Breaker snc snc/116 snc R R {2}{R} 3 Creature - Human Warrior 2 3 R creature Reveal top card/vp1at1 Create Treasure/spawn [snc] Treasure Menace | Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. | Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn. Pugnacious Pugilist snc snc/117 snc R R {3}{R}{R} 5 Creature - Ogre Warrior 4 4 U creature Create Devil/spawn [snc] Devil (R 1/1) Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." | Blitz {3}{R} Pyre-Sledge Arsonist snc snc/118 snc R R {2}{R} 3 Creature - Viashino Shaman 2 2 U creature {1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn. Ready to Rumble snc snc/119 snc R R {4}{R} 5 Sorcery C sorcery Choose one - | - Ready to Rumble deals 5 damage to target creature or planeswalker. | - Destroy target artifact. Riveteers Initiate snc snc/120 snc R BRG {1}{R} 2 Creature - Viashino Citizen 2 2 C creature {1}{B/G}: Riveteers Initiate gains deathtouch until end of turn. Riveteers Requisitioner snc snc/121 snc R R {1}{R} 2 Creature - Viashino Rogue 3 1 U creature Create Treasure/spawn [snc] Treasure When Riveteers Requisitioner dies, create a Treasure token. | Blitz {2}{R} Rob the Archives snc snc/122 snc R R {1}{R} 2 Sorcery U sorcery Reveal top two cards/vp1at2 Casualty 1 | Exile the top two cards of your library. You may play those cards this turn. Sizzling Soloist snc snc/123 snc R R {3}{R} 4 Creature - Human Citizen 3 2 U creature Alliance - Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. Sticky Fingers snc snc/124 snc R R {R} 1 Enchantment - Aura C enchantment Create Treasure/spawn [snc] Treasure Enchant creature | Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." | When enchanted creature dies, draw a card. Strangle snc snc/125 snc R R {R} 1 Sorcery C sorcery Strangle deals 3 damage to target creature or planeswalker. Structural Assault snc snc/126 snc R R {3}{R}{R} 5 Sorcery R sorcery Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn. Torch Breath snc snc/127 snc R R {X}{R} 1 Instant U instant This spell costs {2} less to cast if it targets a blue permanent. | This spell can't be countered. | Torch Breath deals X damage to target creature or planeswalker. Unlucky Witness snc snc/128 snc R R {R} 1 Creature - Human Citizen 1 1 U creature Reveal top two cards/vp1at2 When Unlucky Witness dies, exile the top two cards of your library. Until your next end step, you may play one of those cards. Urabrask, Heretic Praetor snc snc/129 snc R R {3}{R}{R} 5 Legendary Creature - Phyrexian Praetor 4 4 M creature Reveal top card/vp1at1 Haste | At the beginning of your upkeep, exile the top card of your library. You may play it this turn. | At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn. Widespread Thieving snc snc/130 snc R WUBRG {2}{R} 3 Enchantment R enchantment Look at top 5/vp1pt5 Create Treasure/spawn [snc] Treasure Hideaway 5 | Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost. Witty Roastmaster snc snc/131 snc R R {2}{R} 3 Creature - Devil Citizen 3 2 C creature Alliance - Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent. Wrecking Crew snc snc/132 snc R R {4}{R} 5 Creature - Human Warrior 4 5 C creature Reach, trample Attended Socialite snc snc/133 snc G G {1}{G} 2 Creature - Elf Druid 2 1 C creature Alliance - Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn. Bootleggers' Stash snc snc/134 snc G G {5}{G} 6 Artifact M artifact Create Treasure/spawn [snc] Treasure Lands you control have "{T}: Create a Treasure token." Bouncer's Beatdown snc snc/135 snc G G {2}{G} 3 Instant U instant This spell costs {2} less to cast if it targets a black permanent. | Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead. Broken Wings snc snc/136 snc G G {2}{G} 3 Instant C instant Destroy target artifact, enchantment, or creature with flying. Cabaretti Initiate snc snc/137 snc G RGW {G} 1 Creature - Raccoon Citizen 1 2 C creature {2}{R/W}: Cabaretti Initiate gains double strike until end of turn. Caldaia Strongarm snc snc/138 snc G G {4}{G} 5 Creature - Human Warrior 2 3 C creature When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature. | Blitz {3}{G} Capenna Express snc snc/139 snc G G {3}{G} 4 Artifact - Vehicle 6 6 C artifact Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn. | Crew 3 Civic Gardener snc snc/140 snc G G {1}{G} 2 Creature - Human Citizen 2 2 C creature Whenever Civic Gardener attacks, untap target creature or land. Cleanup Crew snc snc/141 snc G G {4}{G}{G} 6 Creature - Human Citizen 6 6 U creature When Cleanup Crew enters the battlefield, choose one - | - Destroy target artifact. | - Destroy target enchantment. | - Exile target card from a graveyard. | - You gain 4 life. Courier's Briefcase snc snc/142 snc G WUBRG {1}{G} 2 Artifact - Treasure U artifact /spawn [snc] Citizen (GW 1/1) When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token. | {T}, Sacrifice Courier's Briefcase: Add one mana of any color. | {W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards. Elegant Entourage snc snc/143 snc G G {3}{G} 4 Creature - Elf Druid 4 4 U creature Alliance - Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn. Evolving Door snc snc/144 snc G G {2}{G} 3 Artifact R artifact {1}, {T}, Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery. Fight Rigging snc snc/145 snc G G {2}{G} 3 Enchantment R enchantment Look at top 5/vp1pt5 Hideaway 5 | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost. For the Family snc snc/146 snc G G {G} 1 Instant C instant Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. Freelance Muscle snc snc/147 snc G G {4}{G} 5 Creature - Rhino Warrior 4 4 U creature Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control. Gala Greeters snc snc/148 snc G G {1}{G} 2 Creature - Elf Druid 1 1 R creature Create Treasure/spawn [snc] Treasure Alliance - Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn - | - Put a +1/+1 counter on Gala Greeters. | - Create a tapped Treasure token. | - You gain 2 life. Glittermonger snc snc/149 snc G G {3}{G} 4 Creature - Elf Rogue 1 4 C creature Create Treasure/spawn [snc] Treasure {T}: Create a Treasure token. High-Rise Sawjack snc snc/150 snc G G {2}{G} 3 Creature - Elf Citizen 2 3 C creature Reach | Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. Jewel Thief snc snc/151 snc G G {2}{G} 3 Creature - Cat Rogue 3 3 C creature /spawn [snc] Treasure Vigilance, trample | When Jewel Thief enters the battlefield, create a Treasure token. Luxurious Libation snc snc/152 snc G G {X}{G} 1 Instant U instant /spawn [snc] Citizen (GW 1/1) Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token. Most Wanted snc snc/153 snc G G {2}{G} 3 Enchantment - Aura C enchantment Create 2 Treasures/spawnx2 [snc] Treasure Flash | Enchant creature | Enchanted creature gets +2/+1. | When enchanted creature dies, create two Treasure tokens. Prizefight snc snc/154 snc G G {1}{G} 2 Instant C instant /spawn [snc] Treasure Target creature you control fights target creature you don't control. | Create a Treasure token. Rhox Pummeler snc snc/155 snc G G {5}{G} 6 Creature - Rhino Soldier 6 3 C creature /ccblue=1 Rhox Pummeler enters the battlefield with a shield counter on it. | Rhox Pummeler has trample as long as it has a shield counter on it. Riveteers Decoy snc snc/156 snc G G {1}{G} 2 Creature - Human Warrior 3 1 U creature Riveteers Decoy must be blocked if able. | Blitz {3}{G} Social Climber snc snc/157 snc G G {2}{G} 3 Creature - Human Druid 3 2 C creature Alliance - Whenever another creature enters the battlefield under your control, you gain 1 life. Take to the Streets snc snc/158 snc G G {4}{G} 5 Sorcery U sorcery Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn. Titan of Industry snc snc/159 snc G G {4}{G}{G}{G} 7 Creature - Elemental 7 7 M creature Create Rhino Warrior/spawn [snc] Rhino Warrior (G 4/4) Reach, trample | When Titan of Industry enters the battlefield, choose two - | - Destroy target artifact or enchantment. | - Target player gains 5 life. | - Create a 4/4 green Rhino Warrior creature token. | - Put a shield counter on a creature you control. Topiary Stomper snc snc/160 snc G G {1}{G}{G} 3 Creature - Plant Dinosaur 4 4 R creature Vigilance | When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Topiary Stomper can't attack or block unless you control seven or more lands. Venom Connoisseur snc snc/161 snc G G {1}{G} 2 Creature - Human Druid 2 2 U creature Alliance - Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn. Vivien on the Hunt snc snc/162 snc G G {4}{G}{G} 6 Legendary Planeswalker - Vivien 4 M planeswalker yInitialize/ccblue=4 Create Rhino Warrior/spawn [snc] Rhino Warrior (G 4/4) +2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle. | +1: Mill five cards, then put any number of creature cards milled this way into your hand. | -1: Create a 4/4 green Rhino Warrior creature token. Voice of the Vermin snc snc/163 snc G G {3}{G} 4 Creature - Human Citizen 2 2 U creature /ccblue=1 Voice of the Vermin enters the battlefield with a shield counter on it. | Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn. Warm Welcome snc snc/164 snc G G {2}{G} 3 Instant C instant yInitialize/spawn [snc] Citizen (GW 1/1) Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token. Workshop Warchief snc snc/165 snc G G {3}{G}{G} 5 Creature - Rhino Warrior 5 3 R creature Create Rhino Warrior/spawn [snc] Rhino Warrior (G 4/4) Trample | When Workshop Warchief enters the battlefield, you gain 3 life. | When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. | Blitz {4}{G}{G} Aven Heartstabber snc snc/166 snc UB UB {U}{B} 2 Creature - Bird Assassin 1 1 R creature /ch Flying | As long as there are five or more mana values among cards in your graveyard, Aven Heartstabber gets +2/+2 and has deathtouch. | When Aven Heartstabber dies, mill two cards, then draw a card. Black Market Tycoon snc snc/167 snc RG RG {R}{G} 2 Creature - Cat Rogue 2 2 R creature Create Treasure/spawn [snc] Treasure At the beginning of your upkeep, Black Market Tycoon deals 2 damage to you for each Treasure you control. | {T}: Create a Treasure token. Body Dropper snc snc/168 snc BR BR {B}{R} 2 Creature - Devil Warrior 2 2 C creature Whenever you sacrifice another creature, put a +1/+1 counter on Body Dropper. | {B}{R}, Sacrifice another creature: Body Dropper gains menace until end of turn. Brazen Upstart snc snc/169 snc RGW RGW {R}{G}{W} 3 Creature - Elf Shaman 4 2 U creature Look at top five cards/vp1pt5 Vigilance | When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Brokers Ascendancy snc snc/170 snc GWU GWU {G}{W}{U} 3 Enchantment R enchantment At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control. Brokers Charm snc snc/171 snc GWU GWU {G}{W}{U} 3 Instant U instant Choose one - | - Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. | - Destroy target enchantment. | - Draw two cards. Cabaretti Ascendancy snc snc/172 snc RGW RGW {R}{G}{W} 3 Enchantment R enchantment Look at top card/vp1pt1 At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library. Cabaretti Charm snc snc/173 snc RGW RGW {R}{G}{W} 3 Instant U instant Create 2 Citizens/spawnx2 [snc] Citizen (GW 1/1) Choose one - | - Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. | - Creatures you control get +1/+1 and gain trample until end of turn. | - Create two 1/1 green and white Citizen creature tokens. Celestial Regulator snc snc/174 snc WU WU {1}{W}{U} 3 Creature - Angel Advisor 2 3 C creature /ch Flying | When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step. Ceremonial Groundbreaker snc snc/175 snc GW GW {1}{G}{W} 3 Artifact - Equipment U artifact Equipped creature gets +2/+1 and has trample. | Equip Citizen {1} | Equip {3} Civil Servant snc snc/176 snc GW GW {G}{W} 2 Creature - Cat Citizen 2 3 C creature Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains lifelink until end of turn. Cormela, Glamour Thief snc snc/177 snc UBR UBR {1}{U}{B}{R} 4 Legendary Creature - Vampire Rogue 2 4 U creature Haste | {1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells. | When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand. Corpse Appraiser snc snc/178 snc UBR UBR {U}{B}{R} 3 Creature - Vampire Rogue 3 3 U creature Look at top three cards/vp1pt3 When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. Corpse Explosion snc snc/179 snc BR BR {1}{B}{R} 3 Sorcery R sorcery As an additional cost to cast this spell, exile a creature card from your graveyard. | Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker. Crew Captain snc snc/180 snc BRG BRG {B}{R}{G} 3 Creature - Human Warrior 4 2 U creature Haste | Crew Captain has indestructible as long as it entered the battlefield this turn. Darling of the Masses snc snc/181 snc GW GW {2}{G}{W} 4 Creature - Elf Citizen 2 4 U creature Create Citizen/spawn [snc] Citizen (GW 1/1) Other Citizens you control get +1/+0. | Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token. Disciplined Duelist snc snc/182 snc GWU GWU {G}{W}{U} 3 Creature - Human Citizen 2 1 U creature /ccblue=1 Double strike | Disciplined Duelist enters the battlefield with a shield counter on it. Endless Detour snc snc/183 snc GWU GWU {G}{W}{U} 3 Instant R instant The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library. Evelyn, the Covetous snc snc/184 snc UBR UBR {2}{U/B}{B}{B/R} 5 Legendary Creature - Vampire Rogue 2 5 R creature Reveal top card/vp1at1 Flash | Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it. | Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it. Exotic Pets snc snc/185 snc WU WU {1}{W}{U} 3 Instant U instant /spawnx2 [snc] Fish (U 1/1) Create two 1/1 blue Fish creature tokens with "This creature can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens. Falco Spara, Pactweaver snc snc/186 snc GWU GWU {1}{G}{W}{U} 4 Legendary Creature - Bird Demon 3 3 M creature yInitialize/ch;/ccblue=1 Look at top card/vp1pt1 Flying, trample | Falco Spara, Pactweaver enters the battlefield with a shield counter on it. | You may look at the top card of your library any time. | You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs. Fatal Grudge snc snc/187 snc BR BR {B}{R} 2 Sorcery U sorcery As an additional cost to cast this spell, sacrifice a nonland permanent. | Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it. | Draw a card. Fleetfoot Dancer snc snc/188 snc RGW RGW {1}{R}{G}{W} 4 Creature - Elf Druid 4 4 R creature Trample, lifelink, haste Forge Boss snc snc/189 snc BR BR {2}{B}{R} 4 Creature - Human Warrior 3 4 U creature Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. Glamorous Outlaw snc snc/190 snc UBR UBR {3}{U}{B}{R} 6 Creature - Vampire Rogue 4 5 C creature Scry 2/vp1pt2 When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2. | {2}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. Hostile Takeover snc snc/191 snc UBR UBR {2}{U}{B}{R} 5 Sorcery R sorcery Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature. Incandescent Aria snc snc/192 snc RGW RGW {R}{G}{W} 3 Sorcery R sorcery Incandescent Aria deals 3 damage to each nontoken creature. Jetmir, Nexus of Revels snc snc/193 snc RGW RGW {1}{R}{G}{W} 4 Legendary Creature - Cat Demon 5 4 M creature Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. | Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. | Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. Jetmir's Fixer snc snc/194 snc RG RG {R}{G} 2 Creature - Cat Warrior 2 2 C creature {R}{G}: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead. Jinnie Fay, Jetmir's Second snc snc/195 snc RGW RGW {R/G}{G}{G/W} 3 Legendary Creature - Elf Druid 3 3 R creature If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. Lagrella, the Magpie snc snc/196 snc GWU GWU {G}{W}{U} 3 Legendary Creature - Human Soldier 2 3 U creature When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it. Lord Xander, the Collector snc snc/197 snc UBR UBR {4}{U}{B}{R} 7 Legendary Creature - Vampire Demon Noble 6 6 M creature When Lord Xander, the Collector enters the battlefield, target opponent discards half the cards in their hand, rounded down. | Whenever Lord Xander attacks, defending player mills half their library, rounded down. | When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down. Maestros Ascendancy snc snc/198 snc UBR UBR {U}{B}{R} 3 Enchantment R enchantment Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead. Maestros Charm snc snc/199 snc UBR UBR {U}{B}{R} 3 Instant U instant Look at top five cards/vp1pt5 Choose one - | - Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. | - Each opponent loses 3 life and you gain 3 life. | - Maestros Charm deals 5 damage to target creature or planeswalker. Maestros Diabolist snc snc/200 snc UBR UBR {U}{B}{R} 3 Creature - Vampire Warrior 1 4 R creature Create Devil/spawn [snc] Devil (R 1/1) Deathtouch, haste | Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Masked Bandits snc snc/201 snc BRG BRG {3}{B}{R}{G} 6 Creature - Raccoon Rogue 5 5 C creature Vigilance | Menace | {2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled. Meeting of the Five snc snc/202 snc WUBRG WUBRG {3}{W}{U}{B}{R}{G} 8 Sorcery M sorcery Reveal top ten cards/vp1at10 Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Spend this mana only to cast spells with exactly three colors. Metropolis Angel snc snc/203 snc WU WU {2}{W}{U} 4 Creature - Angel Soldier 3 1 U creature /ch Flying | Whenever you attack with one or more creatures with counters on them, draw a card. Mr. Orfeo, the Boulder snc snc/204 snc BRG BRG {1}{B}{R}{G} 4 Legendary Creature - Rhino Warrior 2 4 U creature Whenever you attack, double target creature's power until end of turn. Nimble Larcenist snc snc/205 snc WUB WUB {W}{U}{B} 3 Creature - Bird Rogue 2 1 U creature /ch Flying | When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card. Ob Nixilis, the Adversary snc snc/206 snc BR BR {1}{B}{R} 3 Legendary Planeswalker - Nixilis 3 M planeswalker yInitialize/ccblue=3 Create Ob Nixilis, the Adversary Copy/spawn [lackey] Ob Nixilis, the Adversary (Copy) Casualty X. The copy isn't legendary and has starting loyalty X. | +1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. | -2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." | -7: Target player draws seven cards and loses 7 life. Obscura Ascendancy snc snc/207 snc WUB WUB {W}{U}{B} 3 Enchantment R enchantment Create Spirit/spawn [snc] Spirit (W 2/2 Flying) Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying. | As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3. Obscura Charm snc snc/208 snc WUB WUB {W}{U}{B} 3 Instant U instant Choose one - | - Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped. | - Counter target instant or sorcery spell. | - Destroy target creature or planeswalker with mana value 3 or less. Obscura Interceptor snc snc/209 snc WUB WUB {1}{W}{U}{B} 4 Creature - Cephalid Wizard 3 1 R creature Flash | Lifelink | When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. Ognis, the Dragon's Lash snc snc/210 snc BRG BRG {1}{B/R}{R}{R/G} 4 Legendary Creature - Viashino Warrior 3 3 R creature Create Treasure/spawn [snc] Treasure Haste | Whenever a creature you control with haste attacks, create a tapped Treasure token. Park Heights Pegasus snc snc/211 snc GW GW {G}{W} 2 Creature - Pegasus 2 1 R creature /ch Flying, trample | Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn. Queza, Augur of Agonies snc snc/212 snc WUB WUB {1}{W}{U}{B} 4 Legendary Creature - Cephalid Advisor 3 4 U creature Whenever you draw a card, target opponent loses 1 life and you gain 1 life. Raffine, Scheming Seer snc snc/213 snc WUB WUB {W}{U}{B} 3 Legendary Creature - Sphinx Demon 1 4 M creature /ch Flying, ward {1} | Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. Rakish Revelers snc snc/214 snc RGW RGW {2}{R}{G}{W} 5 Creature - Elf Druid Rogue 5 3 C creature /spawn [snc] Citizen (GW 1/1) When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token. | {2}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled. Rigo, Streetwise Mentor snc snc/215 snc GWU GWU {G/W}{W}{W/U} 3 Legendary Creature - Cat Citizen 2 2 R creature /ccblue=1 Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. | Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card. Riveteers Ascendancy snc snc/216 snc BRG BRG {B}{R}{G} 3 Enchantment R enchantment Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn. Riveteers Charm snc snc/217 snc BRG BRG {B}{R}{G} 3 Instant U instant Reveal top three cards/vp1at3 Choose one - | - Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. | - Exile the top three cards of your library. Until your next end step, you may play those cards. | - Exile target player's graveyard. Rocco, Cabaretti Caterer snc snc/218 snc RGW RGW {X}{R}{G}{W} 3 Legendary Creature - Elf Druid 3 1 U creature When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Scheming Fence snc snc/219 snc WU WU {W}{U} 2 Creature - Human Citizen 2 3 R creature As Scheming Fence enters the battlefield, you may choose a nonland permanent. | Activated abilities of the chosen permanent can't be activated. | Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. Security Rhox snc snc/220 snc RG RG {2}{R}{G} 4 Creature - Rhino Warrior 5 4 U creature You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way. Shattered Seraph snc snc/221 snc WUB WUB {4}{W}{U}{B} 7 Creature - Angel Rogue 4 4 C creature /ch Flying | When Shattered Seraph enters the battlefield, you gain 3 life. | {2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. Snooping Newsie snc snc/222 snc UB UB {U}{B} 2 Creature - Human Rogue 2 2 C creature When Snooping Newsie enters the battlefield, mill two cards. | As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink. Soul of Emancipation snc snc/223 snc GWU GWU {4}{G}{W}{U} 7 Creature - Avatar 5 7 R creature Create Angel/spawn [snc] Angel (W 3/3 Flying) Create 5 Angels/spawnx5 [snc] Angel (W 3/3 Flying) Create 10 Angels/spawnx10 [snc] Angel (W 3/3 Flying) When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. Spara's Adjudicators snc snc/224 snc GWU GWU {2}{G}{W}{U} 5 Creature - Cat Citizen 4 4 C creature When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn. | {2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. Stimulus Package snc snc/225 snc RG RG {2}{R}{G} 4 Enchantment U enchantment yInitialize/spawnx2 [snc] Treasure Create Citizen/spawn [snc] Citizen (GW 1/1) When Stimulus Package enters the battlefield, create two Treasure tokens. | Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Syndicate Infiltrator snc snc/226 snc UB UB {2}{U}{B} 4 Creature - Vampire Wizard 3 3 U creature /ch Flying | As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. Tainted Indulgence snc snc/227 snc UB UB {U}{B} 2 Instant U instant Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard. Toluz, Clever Conductor snc snc/228 snc WUB WUB {W/U}{U}{U/B} 3 Legendary Creature - Human Rogue 3 1 R creature When Toluz, Clever Conductor enters the battlefield, it connives. | Whenever you discard one or more cards, exile them from your graveyard. | When Toluz dies, put the cards exiled with it into their owner's hand. Unleash the Inferno snc snc/229 snc BRG BRG {1}{B}{R}{G} 4 Instant R instant Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage. Void Rend snc snc/230 snc WUB WUB {W}{U}{B} 3 Instant R instant This spell can't be countered. | Destroy target nonland permanent. Ziatora, the Incinerator snc snc/231 snc BRG BRG {3}{B}{R}{G} 6 Legendary Creature - Demon Dragon 6 6 M creature yInitialize/ch Create 3 Treasures/spawnx3 [snc] Treasure Flying | At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens. Ziatora's Envoy snc snc/232 snc BRG BRG {1}{B}{R}{G} 4 Creature - Viashino Warrior 5 4 R creature Look at top card/vp1pt1 Trample | Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand. | Blitz {2}{B}{R}{G} Arc Spitter snc snc/233 snc {1} 1 Artifact - Equipment U artifact Equipped creature has "{1}: This creature deals 1 damage to target creature that's blocking it." | Equip {1} Brass Knuckles snc snc/234 snc {4} 4 Artifact - Equipment U artifact Create Brass Knuckles Copy/spawn [lackey] Brass Knuckles (Copy) When you cast this spell, copy it. | Equipped creature has double strike as long as two or more Equipment are attached to it. | Equip {1} Cement Shoes snc snc/235 snc {1} 1 Artifact - Equipment U artifact Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." | Equipped creature doesn't untap during its controller's untap step. | Equip {2} Chrome Cat snc snc/236 snc {3} 3 Artifact Creature - Cat 3 2 C creature Scry 1/vp1pt1 When Chrome Cat enters the battlefield, scry 1. Getaway Car snc snc/237 snc {3} 3 Artifact - Vehicle 4 3 R artifact Haste | Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. | Crew 1 Gilded Pinions snc snc/238 snc {2} 2 Artifact - Equipment C artifact /spawn [snc] Treasure When Gilded Pinions enters the battlefield, create a Treasure token. | Equipped creature has flying. | Equip {2} Halo Scarab snc snc/239 snc {2} 2 Artifact Creature - Insect 2 1 C creature Create Treasure/spawn [snc] Treasure {2}, Exile Halo Scarab from your graveyard: Create a Treasure token. Luxior, Giada's Gift snc snc/240 snc {1} 1 Legendary Artifact - Equipment M artifact Equipped creature gets +1/+1 for each counter on it. | Equipped permanent isn't a planeswalker and is a creature in addition to its other types. | Equip planeswalker {1} | Equip {3} Ominous Parcel snc snc/241 snc {1} 1 Artifact C artifact {2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | {5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature. Paragon of Modernity snc snc/242 snc {4} 4 Artifact Creature - Angel Warrior 2 2 C creature /ch Flying | {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. Quick-Draw Dagger snc snc/243 snc {3} 3 Artifact - Equipment C artifact Flash | When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. | Equipped creature gets +1/+1. | Equip {1} Scuttling Butler snc snc/244 snc {3} 3 Artifact Creature - Construct 4 1 U creature At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn. Suspicious Bookcase snc snc/245 snc {2} 2 Artifact Creature - Wall 0 4 U creature Defender | {3}, {T}: Target creature can't be blocked this turn. Unlicensed Hearse snc snc/246 snc {2} 2 Artifact - Vehicle * * R artifact {T}: Exile up to two target cards from a single graveyard. | Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. | Crew 2 Botanical Plaza snc snc/247 snc GW 0 Land C land /cr90 Botanical Plaza enters the battlefield tapped. | {T}: Add {G} or {W}. | {2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card. Brokers Hideout snc snc/248 snc 0 Land C land When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life. Cabaretti Courtyard snc snc/249 snc 0 Land C land When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life. Jetmir's Garden snc snc/250 snc RGW 0 Land - Mountain Forest Plains R land /cr90 Jetmir's Garden enters the battlefield tapped. | Cycling {3} Maestros Theater snc snc/251 snc 0 Land C land When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life. Obscura Storefront snc snc/252 snc 0 Land C land When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life. Racers' Ring snc snc/253 snc RG 0 Land C land /cr90 Racers' Ring enters the battlefield tapped. | {T}: Add {R} or {G}. | {2}{R}{G}, {T}, Sacrifice Racers' Ring: Draw a card. Raffine's Tower snc snc/254 snc WUB 0 Land - Plains Island Swamp R land /cr90 Raffine's Tower enters the battlefield tapped. | Cycling {3} Riveteers Overlook snc snc/255 snc 0 Land C land When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life. Skybridge Towers snc snc/256 snc WU 0 Land C land /cr90 Skybridge Towers enters the battlefield tapped. | {T}: Add {W} or {U}. | {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card. Spara's Headquarters snc snc/257 snc GWU 0 Land - Forest Plains Island R land /cr90 Spara's Headquarters enters the battlefield tapped. | Cycling {3} Tramway Station snc snc/258 snc BR 0 Land C land /cr90 Tramway Station enters the battlefield tapped. | {T}: Add {B} or {R}. | {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card. Waterfront District snc snc/259 snc UB 0 Land C land /cr90 Waterfront District enters the battlefield tapped. | {T}: Add {U} or {B}. | {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card. Xander's Lounge snc snc/260 snc UBR 0 Land - Island Swamp Mountain R land /cr90 Xander's Lounge enters the battlefield tapped. | Cycling {3} Ziatora's Proving Ground snc snc/261 snc BRG 0 Land - Swamp Mountain Forest R land /cr90 Ziatora's Proving Ground enters the battlefield tapped. | Cycling {3} Plains snc snc/272 snc W 0 Basic Land - Plains C plains Island snc snc/274 snc U 0 Basic Land - Island C island Swamp snc snc/276 snc B 0 Basic Land - Swamp C swamp Mountain snc snc/278 snc R 0 Basic Land - Mountain C mountain Forest snc snc/280 snc G 0 Basic Land - Forest C forest [snc] Copy snc tsnc/1 tsnc 0 Token T [snc] Angel (W 3/3 Flying) snc tsnc/2 tsnc W 0 Token Creature - Angel 3 3 T /ch Flying [snc] Spirit (W 2/2 Flying) snc tsnc/3 tsnc W 0 Token Creature - Spirit 2 2 T /ch Flying [snc] Fish (U 1/1) snc tsnc/4 tsnc U 0 Token Creature - Fish 1 1 T This creature can't be blocked. [snc] Wizard (U 1/1) snc tsnc/5 tsnc U 0 Token Creature - Wizard 1 1 T {1}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {1}. [snc] Ogre Warrior (B 4/3) snc tsnc/6 tsnc B 0 Token Creature - Ogre Warrior 4 3 T [snc] Rogue (B 2/2) snc tsnc/7 tsnc B 0 Token Creature - Rogue 2 2 T [snc] Devil (R 1/1) snc tsnc/8 tsnc R 0 Token Creature - Devil 1 1 T When this creature dies, it deals 1 damage to any target. [snc] Cat (G 2/2 Haste) snc tsnc/9 tsnc G 0 Token Creature - Cat 2 2 T Haste [snc] Dog (G 3/1 Vigilance) snc tsnc/10 tsnc G 0 Token Creature - Dog 3 1 T Vigilance [snc] Rhino Warrior (G 4/4) snc tsnc/11 tsnc G 0 Token Creature - Rhino Warrior 4 4 T [snc] Citizen (GW 1/1) snc tsnc/12 tsnc GW 0 Token Creature - Citizen 1 1 T [snc] Treasure snc tsnc/13 tsnc 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. Elspeth Resplendent 1snc snc/282 snc W W {3}{W}{W} 5 Legendary Planeswalker - Elspeth 5 M notInPacks planeswalker yInitialize/ccblue=5 Look at top seven cards/vp1pt7 Create 5 Angels/spawnx5 [snc] Angel (W 3/3 Flying) +1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. | -3: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. | -7: Create five 3/3 white Angel creature tokens with flying. Vivien on the Hunt 1snc snc/283 snc G G {4}{G}{G} 6 Legendary Planeswalker - Vivien 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Rhino Warrior/spawn [snc] Rhino Warrior (G 4/4) +2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle. | +1: Mill five cards, then put any number of creature cards milled this way into your hand. | -1: Create a 4/4 green Rhino Warrior creature token. Ob Nixilis, the Adversary 1snc snc/284 snc BR BR {1}{B}{R} 3 Legendary Planeswalker - Nixilis 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Ob Nixilis, the Adversary Copy/spawn [lackey] Ob Nixilis, the Adversary (Copy) Casualty X. The copy isn't legendary and has starting loyalty X. | +1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. | -2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." | -7: Target player draws seven cards and loses 7 life. Halo Fountain 1snc snc/285 snc W W {2}{W} 3 Artifact M notInPacks artifact Create Citizen/spawn [snc] Citizen (GW 1/1) {W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. | {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. | {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game. All-Seeing Arbiter 1snc snc/286 snc U U {4}{U}{U} 6 Creature - Avatar 5 4 M notInPacks creature /ch Flying | Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card. | Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard. Shadow of Mortality 1snc snc/287 snc B B {13}{B}{B} 15 Creature - Avatar 7 7 R notInPacks creature If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference. Bootleggers' Stash 1snc snc/288 snc G G {5}{G} 6 Artifact M notInPacks artifact Create Treasure/spawn [snc] Treasure Lands you control have "{T}: Create a Treasure token." Titan of Industry 1snc snc/289 snc G G {4}{G}{G}{G} 7 Creature - Elemental 7 7 M notInPacks creature Create Rhino Warrior/spawn [snc] Rhino Warrior (G 4/4) Reach, trample | When Titan of Industry enters the battlefield, choose two - | - Destroy target artifact or enchantment. | - Target player gains 5 life. | - Create a 4/4 green Rhino Warrior creature token. | - Put a shield counter on a creature you control. Topiary Stomper 1snc snc/290 snc G G {1}{G}{G} 3 Creature - Plant Dinosaur 4 4 R notInPacks creature Vigilance | When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Topiary Stomper can't attack or block unless you control seven or more lands. Jetmir's Garden 1snc snc/291 snc RGW 0 Land - Mountain Forest Plains R notInPacks land /cr90 Jetmir's Garden enters the battlefield tapped. | Cycling {3} Raffine's Tower 1snc snc/292 snc WUB 0 Land - Plains Island Swamp R notInPacks land /cr90 Raffine's Tower enters the battlefield tapped. | Cycling {3} Spara's Headquarters 1snc snc/293 snc GWU 0 Land - Forest Plains Island R notInPacks land /cr90 Spara's Headquarters enters the battlefield tapped. | Cycling {3} Xander's Lounge 1snc snc/294 snc UBR 0 Land - Island Swamp Mountain R notInPacks land /cr90 Xander's Lounge enters the battlefield tapped. | Cycling {3} Ziatora's Proving Ground 1snc snc/295 snc BRG 0 Land - Swamp Mountain Forest R notInPacks land /cr90 Ziatora's Proving Ground enters the battlefield tapped. | Cycling {3} Gala Greeters 1snc snc/450 snc G G {1}{G} 2 Creature - Elf Druid 1 1 R notInPacks creature Create Treasure/spawn [snc] Treasure Alliance - Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn - | - Put a +1/+1 counter on Gala Greeters. | - Create a tapped Treasure token. | - You gain 2 life. Urabrask, Heretic Praetor 1snc snc/468 snc R R {3}{R}{R} 5 Legendary Creature - Phyrexian Praetor 4 4 M notInPacks creature Reveal top card/vp1at1 Haste | At the beginning of your upkeep, exile the top card of your library. You may play it this turn. | At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn. Brazen Upstart 2snc snc/296 snc RGW RGW {R}{G}{W} 3 Creature - Elf Shaman 4 2 U notInPacks creature Look at top five cards/vp1pt5 Vigilance | When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Brokers Ascendancy 2snc snc/297 snc GWU GWU {G}{W}{U} 3 Enchantment R notInPacks enchantment At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control. Brokers Charm 2snc snc/298 snc GWU GWU {G}{W}{U} 3 Instant U notInPacks instant Choose one - | - Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. | - Destroy target enchantment. | - Draw two cards. Cabaretti Ascendancy 2snc snc/299 snc RGW RGW {R}{G}{W} 3 Enchantment R notInPacks enchantment Look at top card/vp1pt1 At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library. Cabaretti Charm 2snc snc/300 snc RGW RGW {R}{G}{W} 3 Instant U notInPacks instant Create 2 Citizens/spawnx2 [snc] Citizen (GW 1/1) Choose one - | - Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. | - Creatures you control get +1/+1 and gain trample until end of turn. | - Create two 1/1 green and white Citizen creature tokens. Cormela, Glamour Thief 2snc snc/301 snc UBR UBR {1}{U}{B}{R} 4 Legendary Creature - Vampire Rogue 2 4 U notInPacks creature Haste | {1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells. | When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand. Corpse Appraiser 2snc snc/302 snc UBR UBR {U}{B}{R} 3 Creature - Vampire Rogue 3 3 U notInPacks creature Look at top three cards/vp1pt3 When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. Crew Captain 2snc snc/303 snc BRG BRG {B}{R}{G} 3 Creature - Human Warrior 4 2 U notInPacks creature Haste | Crew Captain has indestructible as long as it entered the battlefield this turn. Disciplined Duelist 2snc snc/304 snc GWU GWU {G}{W}{U} 3 Creature - Human Citizen 2 1 U notInPacks creature /ccblue=1 Double strike | Disciplined Duelist enters the battlefield with a shield counter on it. Endless Detour 2snc snc/305 snc GWU GWU {G}{W}{U} 3 Instant R notInPacks instant The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library. Evelyn, the Covetous 2snc snc/306 snc UBR UBR {2}{U/B}{B}{B/R} 5 Legendary Creature - Vampire Rogue 2 5 R notInPacks creature Reveal top card/vp1at1 Flash | Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it. | Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it. Falco Spara, Pactweaver 2snc snc/307 snc GWU GWU {1}{G}{W}{U} 4 Legendary Creature - Bird Demon 3 3 M notInPacks creature yInitialize/ch;/ccblue=1 Look at top card/vp1pt1 Flying, trample | Falco Spara, Pactweaver enters the battlefield with a shield counter on it. | You may look at the top card of your library any time. | You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs. Fleetfoot Dancer 2snc snc/308 snc RGW RGW {1}{R}{G}{W} 4 Creature - Elf Druid 4 4 R notInPacks creature Trample, lifelink, haste Glamorous Outlaw 2snc snc/309 snc UBR UBR {3}{U}{B}{R} 6 Creature - Vampire Rogue 4 5 C notInPacks creature Scry 2/vp1pt2 When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2. | {2}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. Hostile Takeover 2snc snc/310 snc UBR UBR {2}{U}{B}{R} 5 Sorcery R notInPacks sorcery Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature. Incandescent Aria 2snc snc/311 snc RGW RGW {R}{G}{W} 3 Sorcery R notInPacks sorcery Incandescent Aria deals 3 damage to each nontoken creature. Jetmir, Nexus of Revels 2snc snc/312 snc RGW RGW {1}{R}{G}{W} 4 Legendary Creature - Cat Demon 5 4 M notInPacks creature Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. | Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. | Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. Jinnie Fay, Jetmir's Second 2snc snc/313 snc RGW RGW {R/G}{G}{G/W} 3 Legendary Creature - Elf Druid 3 3 R notInPacks creature If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. Lagrella, the Magpie 2snc snc/314 snc GWU GWU {G}{W}{U} 3 Legendary Creature - Human Soldier 2 3 U notInPacks creature When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it. Lord Xander, the Collector 2snc snc/315 snc UBR UBR {4}{U}{B}{R} 7 Legendary Creature - Vampire Demon Noble 6 6 M notInPacks creature When Lord Xander, the Collector enters the battlefield, target opponent discards half the cards in their hand, rounded down. | Whenever Lord Xander attacks, defending player mills half their library, rounded down. | When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down. Maestros Ascendancy 2snc snc/316 snc UBR UBR {U}{B}{R} 3 Enchantment R notInPacks enchantment Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead. Maestros Charm 2snc snc/317 snc UBR UBR {U}{B}{R} 3 Instant U notInPacks instant Look at top five cards/vp1pt5 Choose one - | - Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. | - Each opponent loses 3 life and you gain 3 life. | - Maestros Charm deals 5 damage to target creature or planeswalker. Maestros Diabolist 2snc snc/318 snc UBR UBR {U}{B}{R} 3 Creature - Vampire Warrior 1 4 R notInPacks creature Create Devil/spawn [snc] Devil (R 1/1) Deathtouch, haste | Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Masked Bandits 2snc snc/319 snc BRG BRG {3}{B}{R}{G} 6 Creature - Raccoon Rogue 5 5 C notInPacks creature Vigilance | Menace | {2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled. Mr. Orfeo, the Boulder 2snc snc/320 snc BRG BRG {1}{B}{R}{G} 4 Legendary Creature - Rhino Warrior 2 4 U notInPacks creature Whenever you attack, double target creature's power until end of turn. Nimble Larcenist 2snc snc/321 snc WUB WUB {W}{U}{B} 3 Creature - Bird Rogue 2 1 U notInPacks creature /ch Flying | When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card. Obscura Ascendancy 2snc snc/322 snc WUB WUB {W}{U}{B} 3 Enchantment R notInPacks enchantment Create Spirit/spawn [snc] Spirit (W 2/2 Flying) Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying. | As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3. Obscura Charm 2snc snc/323 snc WUB WUB {W}{U}{B} 3 Instant U notInPacks instant Choose one - | - Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped. | - Counter target instant or sorcery spell. | - Destroy target creature or planeswalker with mana value 3 or less. Obscura Interceptor 2snc snc/324 snc WUB WUB {1}{W}{U}{B} 4 Creature - Cephalid Wizard 3 1 R notInPacks creature Flash | Lifelink | When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. Ognis, the Dragon's Lash 2snc snc/325 snc BRG BRG {1}{B/R}{R}{R/G} 4 Legendary Creature - Viashino Warrior 3 3 R notInPacks creature Create Treasure/spawn [snc] Treasure Haste | Whenever a creature you control with haste attacks, create a tapped Treasure token. Queza, Augur of Agonies 2snc snc/326 snc WUB WUB {1}{W}{U}{B} 4 Legendary Creature - Cephalid Advisor 3 4 U notInPacks creature Whenever you draw a card, target opponent loses 1 life and you gain 1 life. Raffine, Scheming Seer 2snc snc/327 snc WUB WUB {W}{U}{B} 3 Legendary Creature - Sphinx Demon 1 4 M notInPacks creature /ch Flying, ward {1} | Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. Rakish Revelers 2snc snc/328 snc RGW RGW {2}{R}{G}{W} 5 Creature - Elf Druid Rogue 5 3 C notInPacks creature /spawn [snc] Citizen (GW 1/1) When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token. | {2}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled. Rigo, Streetwise Mentor 2snc snc/329 snc GWU GWU {G/W}{W}{W/U} 3 Legendary Creature - Cat Citizen 2 2 R notInPacks creature /ccblue=1 Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. | Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card. Riveteers Ascendancy 2snc snc/330 snc BRG BRG {B}{R}{G} 3 Enchantment R notInPacks enchantment Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn. Riveteers Charm 2snc snc/331 snc BRG BRG {B}{R}{G} 3 Instant U notInPacks instant Reveal top three cards/vp1at3 Choose one - | - Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. | - Exile the top three cards of your library. Until your next end step, you may play those cards. | - Exile target player's graveyard. Rocco, Cabaretti Caterer 2snc snc/332 snc RGW RGW {X}{R}{G}{W} 3 Legendary Creature - Elf Druid 3 1 U notInPacks creature When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Shattered Seraph 2snc snc/333 snc WUB WUB {4}{W}{U}{B} 7 Creature - Angel Rogue 4 4 C notInPacks creature /ch Flying | When Shattered Seraph enters the battlefield, you gain 3 life. | {2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. Soul of Emancipation 2snc snc/334 snc GWU GWU {4}{G}{W}{U} 7 Creature - Avatar 5 7 R notInPacks creature Create Angel/spawn [snc] Angel (W 3/3 Flying) Create 5 Angels/spawnx5 [snc] Angel (W 3/3 Flying) Create 10 Angels/spawnx10 [snc] Angel (W 3/3 Flying) When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. Spara's Adjudicators 2snc snc/335 snc GWU GWU {2}{G}{W}{U} 5 Creature - Cat Citizen 4 4 C notInPacks creature When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn. | {2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. Toluz, Clever Conductor 2snc snc/336 snc WUB WUB {W/U}{U}{U/B} 3 Legendary Creature - Human Rogue 3 1 R notInPacks creature When Toluz, Clever Conductor enters the battlefield, it connives. | Whenever you discard one or more cards, exile them from your graveyard. | When Toluz dies, put the cards exiled with it into their owner's hand. Unleash the Inferno 2snc snc/337 snc BRG BRG {1}{B}{R}{G} 4 Instant R notInPacks instant Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage. Void Rend 2snc snc/338 snc WUB WUB {W}{U}{B} 3 Instant R notInPacks instant This spell can't be countered. | Destroy target nonland permanent. Ziatora, the Incinerator 2snc snc/339 snc BRG BRG {3}{B}{R}{G} 6 Legendary Creature - Demon Dragon 6 6 M notInPacks creature yInitialize/ch Create 3 Treasures/spawnx3 [snc] Treasure Flying | At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens. Ziatora's Envoy 2snc snc/340 snc BRG BRG {1}{B}{R}{G} 4 Creature - Viashino Warrior 5 4 R notInPacks creature Look at top card/vp1pt1 Trample | Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand. | Blitz {2}{B}{R}{G} Elspeth Resplendent 2snc snc/341 snc W W {3}{W}{W} 5 Legendary Planeswalker - Elspeth 5 M notInPacks planeswalker yInitialize/ccblue=5 Look at top seven cards/vp1pt7 Create 5 Angels/spawnx5 [snc] Angel (W 3/3 Flying) +1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. | -3: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. | -7: Create five 3/3 white Angel creature tokens with flying. Giada, Font of Hope 2snc snc/342 snc W W {1}{W} 2 Legendary Creature - Angel 2 2 R notInPacks creature /ch Flying, vigilance | Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. | {T}: Add {W}. Spend this mana only to cast an Angel spell. Sanctuary Warden 2snc snc/343 snc W W {4}{W}{W} 6 Creature - Angel Soldier 5 5 M notInPacks creature yInitialize/ch;/ccblue=2 Create Citizen/spawn [snc] Citizen (GW 1/1) Flying | Sanctuary Warden enters the battlefield with two shield counters on it. | Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. Errant, Street Artist 2snc snc/344 snc U U {U} 1 Legendary Creature - Human Rogue 0 3 R notInPacks creature Flash | Defender, haste | {1}{U}, {T}: Copy target spell you control that wasn't cast. You may choose new targets for the copy. Tenacious Underdog 2snc snc/345 snc B B {1}{B} 2 Creature - Human Warrior 3 2 R notInPacks creature Blitz-{2}{B}{B}, Pay 2 life. | You may cast Tenacious Underdog from your graveyard using its blitz ability. Urabrask, Heretic Praetor 2snc snc/346 snc R R {3}{R}{R} 5 Legendary Creature - Phyrexian Praetor 4 4 M notInPacks creature Reveal top card/vp1at1 Haste | At the beginning of your upkeep, exile the top card of your library. You may play it this turn. | At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn. Vivien on the Hunt 2snc snc/347 snc G G {4}{G}{G} 6 Legendary Planeswalker - Vivien 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Rhino Warrior/spawn [snc] Rhino Warrior (G 4/4) +2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle. | +1: Mill five cards, then put any number of creature cards milled this way into your hand. | -1: Create a 4/4 green Rhino Warrior creature token. Ob Nixilis, the Adversary 2snc snc/348 snc BR BR {1}{B}{R} 3 Legendary Planeswalker - Nixilis 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Ob Nixilis, the Adversary Copy/spawn [lackey] Ob Nixilis, the Adversary (Copy) Casualty X. The copy isn't legendary and has starting loyalty X. | +1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. | -2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." | -7: Target player draws seven cards and loses 7 life. Scheming Fence 2snc snc/349 snc WU WU {W}{U} 2 Creature - Human Citizen 2 3 R notInPacks creature As Scheming Fence enters the battlefield, you may choose a nonland permanent. | Activated abilities of the chosen permanent can't be activated. | Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. Botanical Plaza 2snc snc/350 snc GW 0 Land C notInPacks land /cr90 Botanical Plaza enters the battlefield tapped. | {T}: Add {G} or {W}. | {2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card. Jetmir's Garden 2snc snc/351 snc RGW 0 Land - Mountain Forest Plains R notInPacks land /cr90 Jetmir's Garden enters the battlefield tapped. | Cycling {3} Racers' Ring 2snc snc/352 snc RG 0 Land C notInPacks land /cr90 Racers' Ring enters the battlefield tapped. | {T}: Add {R} or {G}. | {2}{R}{G}, {T}, Sacrifice Racers' Ring: Draw a card. Raffine's Tower 2snc snc/353 snc WUB 0 Land - Plains Island Swamp R notInPacks land /cr90 Raffine's Tower enters the battlefield tapped. | Cycling {3} Skybridge Towers 2snc snc/354 snc WU 0 Land C notInPacks land /cr90 Skybridge Towers enters the battlefield tapped. | {T}: Add {W} or {U}. | {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card. Spara's Headquarters 2snc snc/355 snc GWU 0 Land - Forest Plains Island R notInPacks land /cr90 Spara's Headquarters enters the battlefield tapped. | Cycling {3} Tramway Station 2snc snc/356 snc BR 0 Land C notInPacks land /cr90 Tramway Station enters the battlefield tapped. | {T}: Add {B} or {R}. | {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card. Waterfront District 2snc snc/357 snc UB 0 Land C notInPacks land /cr90 Waterfront District enters the battlefield tapped. | {T}: Add {U} or {B}. | {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card. Xander's Lounge 2snc snc/358 snc UBR 0 Land - Island Swamp Mountain R notInPacks land /cr90 Xander's Lounge enters the battlefield tapped. | Cycling {3} Ziatora's Proving Ground 2snc snc/359 snc BRG 0 Land - Swamp Mountain Forest R notInPacks land /cr90 Ziatora's Proving Ground enters the battlefield tapped. | Cycling {3} Urabrask, Heretic Praetor 3snc snc/360 snc R R {3}{R}{R} 5 Legendary Creature - Phyrexian Praetor 4 4 M notInPacks creature Reveal top card/vp1at1 Haste | At the beginning of your upkeep, exile the top card of your library. You may play it this turn. | At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn. Karn, Living Legacy dmu dmu/1 dmu {4} 4 Legendary Planeswalker - Karn 4 M planeswalker yInitialize/ccblue=4 Create Powerstone/spawn [dmu] Powerstone Create Karn, Living Legacy Emblem/spawn [lackey] Karn, Living Legacy Emblem +1: Create a tapped Powerstone token. | -1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. | -7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target." Anointed Peacekeeper dmu dmu/2 dmu W W {2}{W} 3 Creature - Human Cleric 3 3 R creature Vigilance | As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name. | Spells your opponents cast with the chosen name cost {2} more to cast. | Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities. Archangel of Wrath dmu dmu/3 dmu W RWB {2}{W}{W} 4 Creature - Angel 3 4 R creature /ch Kicker {B} and/or {R} | Flying, lifelink | When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target. | When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target. Argivian Cavalier dmu dmu/4 dmu W W {2}{W} 3 Creature - Orc Knight 2 2 C creature /spawn [dmu] Soldier (W 1/1) Enlist | When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token. Argivian Phalanx dmu dmu/5 dmu W W {5}{W} 6 Creature - Human Kor Soldier 4 4 C creature This spell costs {1} less to cast for each creature you control. | Vigilance Artillery Blast dmu dmu/6 dmu W W {1}{W} 2 Instant C instant Domain - Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control. Benalish Faithbonder dmu dmu/7 dmu W W {1}{W} 2 Creature - Human Cleric 1 3 C creature Vigilance | Enlist Benalish Sleeper dmu dmu/8 dmu W WB {1}{W} 2 Creature - Phyrexian Human Soldier 3 1 C creature Kicker {B} | When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature. Captain's Call dmu dmu/9 dmu W W {3}{W} 4 Sorcery C sorcery /spawnx3 [dmu] Soldier (W 1/1) Create three 1/1 white Soldier creature tokens. Charismatic Vanguard dmu dmu/10 dmu W W {2}{W} 3 Creature - Dwarf Soldier 3 2 C creature {4}{W}: Creatures you control get +1/+1 until end of turn. Citizen's Arrest dmu dmu/11 dmu W W {1}{W}{W} 3 Enchantment C enchantment When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield. Cleaving Skyrider dmu dmu/12 dmu W RW {2}{W} 3 Creature - Human Warrior 2 2 U creature /ch Flash | Kicker {2}{R} | Flying | When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures. Clockwork Drawbridge dmu dmu/13 dmu W W {W} 1 Artifact Creature - Wall 0 3 C creature Defender | {2}{W}, {T}: Tap target creature. Coalition Skyknight dmu dmu/14 dmu W W {3}{W} 4 Creature - Human Knight 2 2 U creature /ch Flying | Enlist Danitha, Benalia's Hope dmu dmu/15 dmu W W {4}{W} 5 Legendary Creature - Human Knight 4 4 R creature First strike, vigilance, lifelink | When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha. Defiler of Faith dmu dmu/16 dmu W W {3}{W}{W} 5 Creature - Phyrexian Human 5 5 R creature Create Soldier/spawn [dmu] Soldier (W 1/1) Vigilance | As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay. | Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token. Destroy Evil dmu dmu/17 dmu W W {1}{W} 2 Instant C instant Choose one - | - Destroy target creature with toughness 4 or greater. | - Destroy target enchantment. Griffin Protector dmu dmu/18 dmu W W {3}{W} 4 Creature - Griffin 2 3 C creature /ch Flying | Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. Guardian of New Benalia dmu dmu/19 dmu W W {1}{W} 2 Creature - Human Soldier 2 2 R creature Scry 2/vp1pt2 Enlist | Whenever Guardian of New Benalia enlists a creature, scry 2. | Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. Heroic Charge dmu dmu/20 dmu W RW {2}{W}{W} 4 Instant C instant Kicker {1}{R} | Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn. Join Forces dmu dmu/21 dmu W W {2}{W} 3 Instant U instant Untap up to two target creatures. They each get +2/+2 until end of turn. Juniper Order Rootweaver dmu dmu/22 dmu W GW {1}{W} 2 Creature - Human Druid 2 2 C creature Kicker {G} | When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control. Knight of Dawn's Light dmu dmu/23 dmu W W {1}{W} 2 Creature - Human Knight 2 2 U creature First strike | If you would gain life, you gain that much life plus 1 instead. | {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. Leyline Binding dmu dmu/24 dmu W W {5}{W} 6 Enchantment R enchantment Flash | Domain - This spell costs {1} less to cast for each basic land type among lands you control. | When Leyline Binding enters the battlefield, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield. Love Song of Night and Day dmu dmu/25 dmu W W {2}{W} 3 Enchantment - Saga U enchantment yInitialize/ccblue=1 Create Bird/spawn [dmu] Bird (W 1/1 Flying) Read ahead | I - You and target opponent each draw two cards. | II - Create a 1/1 white Bird creature token with flying. | III - Put a +1/+1 counter on each of up to two target creatures. Mesa Cavalier dmu dmu/26 dmu W W {2}{W} 3 Creature - Human Knight 2 1 C creature /ch Flying | When Mesa Cavalier enters the battlefield, you gain 2 life. Phyrexian Missionary dmu dmu/27 dmu W WB {1}{W} 2 Creature - Phyrexian Human Cleric 2 3 U creature Kicker {1}{B} | Lifelink | When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand. Prayer of Binding dmu dmu/28 dmu W W {3}{W} 4 Enchantment U enchantment Flash | When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life. Resolute Reinforcements dmu dmu/29 dmu W W {1}{W} 2 Creature - Human Soldier 1 1 U creature /spawn [dmu] Soldier (W 1/1) Flash | When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token. Runic Shot dmu dmu/30 dmu W WU {W} 1 Sorcery U sorcery Scry 2/vp1pt2 Kicker {U} | Destroy target tapped creature. If this spell was kicked, scry 2. Samite Herbalist dmu dmu/31 dmu W W {1}{W} 2 Creature - Human Cleric 2 1 C creature Scry 1/vp1pt1 Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. Serra Paragon dmu dmu/32 dmu W W {2}{W}{W} 4 Creature - Angel 3 4 M creature /ch Flying | Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life." Shalai's Acolyte dmu dmu/33 dmu W GW {4}{W} 5 Creature - Angel 3 4 U creature /ch Kicker {1}{G} | Flying | If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it. Stall for Time dmu dmu/34 dmu W WU {2}{W} 3 Instant C instant Kicker {1}{U} | Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. | Draw a card. Take Up the Shield dmu dmu/35 dmu W W {1}{W} 2 Instant C instant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. Temporary Lockdown dmu dmu/36 dmu W W {1}{W}{W} 3 Enchantment R enchantment When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield. Urza Assembles the Titans dmu dmu/37 dmu W W {3}{W}{W} 5 Enchantment - Saga R enchantment yInitialize/ccblue=1 Scry 4/vp1pt4 Reveal top card/vp1at1 Read ahead | I - Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand. | II - You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield. | III - You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once. Valiant Veteran dmu dmu/38 dmu W W {1}{W} 2 Creature - Kor Soldier 2 2 R creature Other Soldiers you control get +1/+1. | {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control. Wingmantle Chaplain dmu dmu/39 dmu W W {3}{W} 4 Creature - Human Cleric 0 3 U creature yInitialize/spawn [dmu] Bird (W 1/1 Flying) Create Bird/spawn [dmu] Bird (W 1/1 Flying) Defender | When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. | Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying. Academy Loremaster dmu dmu/40 dmu U U {U}{U} 2 Creature - Human Wizard 2 3 R creature At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast. Academy Wall dmu dmu/41 dmu U U {2}{U} 3 Creature - Wall 0 5 C creature Defender | Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn. Aether Channeler dmu dmu/42 dmu U U {2}{U} 3 Creature - Human Wizard 2 1 R creature Create Bird/spawn [dmu] Bird (W 1/1 Flying) When Aether Channeler enters the battlefield, choose one - | - Create a 1/1 white Bird creature token with flying. | - Return another target nonland permanent to its owner's hand. | - Draw a card. Battlewing Mystic dmu dmu/43 dmu U UR {1}{U} 2 Creature - Bird Wizard 2 1 U creature /ch Kicker {R} | Flying | When Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards. Combat Research dmu dmu/44 dmu U U {U} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." | As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. Coral Colony dmu dmu/45 dmu U U {1}{U} 2 Creature - Wall 1 4 U creature Defender | {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. Defiler of Dreams dmu dmu/46 dmu U U {3}{U}{U} 5 Creature - Phyrexian Sphinx 4 3 R creature /ch Flying | As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay. | Whenever you cast a blue permanent spell, draw a card. Djinn of the Fountain dmu dmu/47 dmu U U {4}{U}{U} 6 Creature - Djinn 4 4 U creature yInitialize/ch Scry 1/vp1pt1 Flying | Whenever you cast an instant or sorcery spell, choose one - | - Djinn of the Fountain gets +1/+1 until end of turn. | - Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step. | - Scry 1. Ertai's Scorn dmu dmu/48 dmu U U {1}{U}{U} 3 Instant U instant This spell costs {U} less to cast if an opponent cast two or more spells this turn. | Counter target spell. Essence Scatter dmu dmu/49 dmu U U {1}{U} 2 Instant C instant Counter target creature spell. Founding the Third Path dmu dmu/50 dmu U U {1}{U} 2 Enchantment - Saga U enchantment /ccblue=1 Read ahead | I - You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost. | II - Target player mills four cards. | III - Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy. Frostfist Strider dmu dmu/51 dmu U U {3}{U}{U} 5 Creature - Elemental Giant 4 4 U creature Ward {2} | When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it. Haughty Djinn dmu dmu/52 dmu U U {1}{U}{U} 3 Creature - Djinn * 4 R creature /ch Flying | Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. | Instant and sorcery spells you cast cost {1} less to cast. Haunting Figment dmu dmu/53 dmu U U {1}{U} 2 Creature - Illusion 2 1 C creature Vigilance | Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn. Impede Momentum dmu dmu/54 dmu U U {1}{U} 2 Sorcery C sorcery Scry 1/vp1pt1 Tap target creature and put three stun counters on it. | Scry 1. Impulse dmu dmu/55 dmu U U {1}{U} 2 Instant C instant Look at top four cards/vp1pt4 Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Joint Exploration dmu dmu/56 dmu U GU {1}{U} 2 Instant U instant Scry 2/vp1pt2 Kicker {G} | Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield. Micromancer dmu dmu/57 dmu U U {3}{U} 4 Creature - Human Wizard 3 3 U creature When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. Negate dmu dmu/58 dmu U U {1}{U} 2 Instant C instant Counter target noncreature spell. The Phasing of Zhalfir dmu dmu/59 dmu U U {2}{U}{U} 4 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Phyrexian/spawn [dmu] Phyrexian (B 2/2) Create 5 Phyrexians/spawnx5 [dmu] Phyrexian (B 2/2) Create 10 Phyrexians/spawnx10 [dmu] Phyrexian (B 2/2) Read ahead | I, II - Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir. | III - Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token. Phyrexian Espionage dmu dmu/60 dmu U UB {2}{U} 3 Sorcery C sorcery Kicker {1}{B} | Draw two cards. If this spell was kicked, each opponent discards a card. Pixie Illusionist dmu dmu/61 dmu U GU {U} 1 Creature - Faerie Wizard 1 1 C creature /ch Kicker {3}{G} | Flying | If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it. | {T}: Target land you control becomes the basic land type of your choice until end of turn. Protect the Negotiators dmu dmu/62 dmu U WU {1}{U} 2 Instant U instant Create Soldier/spawn [dmu] Soldier (W 1/1) Kicker {W} | If this spell was kicked, create a 1/1 white Soldier creature token. | Counter target spell unless its controller pays {1} for each creature you control. Rona's Vortex dmu dmu/63 dmu U UB {U} 1 Instant U instant Kicker {2}{B} | Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead. Shore Up dmu dmu/64 dmu U U {U} 1 Instant C instant Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. Silver Scrutiny dmu dmu/65 dmu U U {X}{U}{U} 2 Sorcery R sorcery You may cast Silver Scrutiny as though it had flash if X is 3 or less. | Draw X cards. Soaring Drake dmu dmu/66 dmu U U {2}{U} 3 Creature - Drake 2 3 C creature /ch Flying Sphinx of Clear Skies dmu dmu/67 dmu U U {3}{U}{U} 5 Creature - Sphinx 5 5 M creature /ch Flying, ward {2} | Domain - Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. Talas Lookout dmu dmu/68 dmu U U {2}{U}{U} 4 Creature - Human Pirate 3 2 C creature yInitialize/ch Look at top two cards/vp1pt2 Flying | When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Tidepool Turtle dmu dmu/69 dmu U U {3}{U} 4 Creature - Turtle 2 5 C creature Scry 1/vp1pt1 {2}{U}: Scry 1. Timely Interference dmu dmu/70 dmu U UR {U} 1 Instant C instant Kicker {1}{R} | Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able. | Draw a card. Tolarian Geyser dmu dmu/71 dmu U WU {2}{U} 3 Sorcery C sorcery Kicker {W} | Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life. Tolarian Terror dmu dmu/72 dmu U U {6}{U} 7 Creature - Serpent 5 5 C creature This spell costs {1} less to cast for each instant and sorcery card in your graveyard. | Ward {2} Vesuvan Duplimancy dmu dmu/73 dmu U U {3}{U} 4 Enchantment M enchantment Create Copy/spawn [2xm] Copy Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary. Voda Sea Scavenger dmu dmu/74 dmu U U {2}{U} 3 Creature - Merfolk Rogue 3 2 C creature Domain - When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order. Vodalian Hexcatcher dmu dmu/75 dmu U U {1}{U} 2 Creature - Merfolk Wizard 1 1 R creature Flash | Other Merfolk you control get +1/+1. | Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}. Vodalian Mindsinger dmu dmu/76 dmu U GUR {1}{U}{U} 3 Creature - Merfolk Wizard 2 2 R creature Kicker {1}{R} and/or {1}{G} | Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked. | When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger. Volshe Tideturner dmu dmu/77 dmu U U {1}{U} 2 Creature - Merfolk Wizard 1 3 C creature {T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell. Aggressive Sabotage dmu dmu/78 dmu B BR {2}{B} 3 Sorcery C sorcery Kicker {R} | Target player discards two cards. If this spell was kicked, it deals 3 damage to that player. Balduvian Atrocity dmu dmu/79 dmu B BR {2}{B} 3 Creature - Phyrexian Berserker 2 3 U creature Kicker {R} | Menace | When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. Battle-Rage Blessing dmu dmu/80 dmu B B {1}{B} 2 Instant C instant Target creature gains deathtouch and indestructible until end of turn. Battlefly Swarm dmu dmu/81 dmu B B {B} 1 Creature - Phyrexian Insect 1 1 C creature /ch Flying | {B}: Battlefly Swarm gains deathtouch until end of turn. Blight Pile dmu dmu/82 dmu B B {1}{B} 2 Creature - Phyrexian 3 3 U creature Defender | {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control. Bone Splinters dmu dmu/83 dmu B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature. Braids, Arisen Nightmare dmu dmu/84 dmu B B {1}{B}{B} 3 Legendary Creature - Nightmare 3 3 R creature At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. Braids's Frightful Return dmu dmu/85 dmu B B {2}{B} 3 Enchantment - Saga U enchantment /ccblue=1 Read ahead | I - You may sacrifice a creature. If you do, each opponent discards a card. | II - Return target creature card from your graveyard to your hand. | III - Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card. Choking Miasma dmu dmu/86 dmu B BG {1}{B}{B} 3 Sorcery U sorcery Kicker {G} | If this spell was kicked, put a +1/+1 counter on a creature you control. | All creatures get -2/-2 until end of turn. The Cruelty of Gix dmu dmu/87 dmu B B {3}{B}{B} 5 Enchantment - Saga R enchantment /ccblue=1 Read ahead | I - Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. | II - Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. | III - Put target creature card from a graveyard onto the battlefield under your control. Cult Conscript dmu dmu/88 dmu B B {B} 1 Creature - Skeleton Warrior 2 1 U creature /cr90 Cult Conscript enters the battlefield tapped. | {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. Cut Down dmu dmu/89 dmu B B {B} 1 Instant U instant Destroy target creature with total power and toughness 5 or less. Defiler of Flesh dmu dmu/90 dmu B B {2}{B}{B} 4 Creature - Phyrexian Horror 4 4 R creature Menace | As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay. | Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn. Drag to the Bottom dmu dmu/91 dmu B B {2}{B}{B} 4 Sorcery R sorcery Domain - Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control. Eerie Soultender dmu dmu/92 dmu B B {2}{B} 3 Creature - Spirit Cleric 3 1 C creature When Eerie Soultender enters the battlefield, mill three cards. | {4}{B}, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand. Evolved Sleeper dmu dmu/93 dmu B B {B} 1 Creature - Human 1 1 R creature Create Deathtouch Counter/spawn [lackey] Deathtouch Counter {B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2. | {1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3. | {1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life. Extinguish the Light dmu dmu/94 dmu B B {2}{B}{B} 4 Instant C instant Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life. Gibbering Barricade dmu dmu/95 dmu B B {2}{B} 3 Creature - Nightmare Wall 2 4 C creature Defender | {2}{B}, Sacrifice a creature: You gain 1 life and draw a card. Knight of Dusk's Shadow dmu dmu/96 dmu B B {1}{B} 2 Creature - Human Knight 2 2 U creature Menace | Your opponents can't gain life. | {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn. Liliana of the Veil dmu dmu/97 dmu B B {1}{B}{B} 3 Legendary Planeswalker - Liliana 3 M planeswalker /ccblue=3 +1: Each player discards a card. | -2: Target player sacrifices a creature. | -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. Monstrous War-Leech dmu dmu/98 dmu B UB {3}{B} 4 Creature - Leech Horror * * U creature Kicker {U} | As Monstrous War-Leech enters the battlefield, if it was kicked, mill four cards. | Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard. Phyrexian Rager dmu dmu/99 dmu B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C creature When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. Phyrexian Vivisector dmu dmu/100 dmu B B {1}{B} 2 Creature - Phyrexian Human 2 2 C creature Scry 1/vp1pt1 Whenever a creature you control dies, scry 1. Phyrexian Warhorse dmu dmu/101 dmu B WB {3}{B} 4 Creature - Phyrexian Horse 3 3 C creature Create Soldier/spawn [dmu] Soldier (W 1/1) Kicker {W} | When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token. | {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn. Pilfer dmu dmu/102 dmu B B {1}{B} 2 Sorcery U sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. The Raven Man dmu dmu/103 dmu B B {1}{B} 2 Legendary Creature - Human Wizard 2 1 R creature Create Bird/spawn [dmu] Bird (B 1/1 Flying) At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block." | {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery. Sengir Connoisseur dmu dmu/104 dmu B B {3}{B}{B} 5 Creature - Vampire 3 3 U creature /ch Flying | Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn. Shadow Prophecy dmu dmu/105 dmu B B {2}{B} 3 Instant C instant Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life. Shadow-Rite Priest dmu dmu/106 dmu B B {1}{B} 2 Creature - Human Cleric 2 2 R creature Other Clerics you control get +1/+1. | {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle. Sheoldred, the Apocalypse dmu dmu/107 dmu B B {2}{B}{B} 4 Legendary Creature - Phyrexian Praetor 4 5 M creature Deathtouch | Whenever you draw a card, you gain 2 life. | Whenever an opponent draws a card, they lose 2 life. Sheoldred's Restoration dmu dmu/108 dmu B WB {3}{B} 4 Sorcery U sorcery Kicker {2}{W} | Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life. | Exile Sheoldred's Restoration. Splatter Goblin dmu dmu/109 dmu B B {1}{B} 2 Creature - Phyrexian Goblin 2 1 C creature When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. Stronghold Arena dmu dmu/110 dmu B WBG {1}{B} 2 Enchantment R enchantment Reveal top card/vp1at1 Kicker {G} and/or {W} | When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. | Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. Tattered Apparition dmu dmu/111 dmu B B {3}{B} 4 Creature - Shade 2 2 C creature /ch Flying | {1}{B}: Tattered Apparition gets +1/+1 until end of turn. Toxic Abomination dmu dmu/112 dmu B B {1}{B} 2 Creature - Phyrexian Zombie 3 2 C creature When Toxic Abomination enters the battlefield, you lose 2 life. Tribute to Urborg dmu dmu/113 dmu B UB {1}{B} 2 Instant C instant Kicker {1}{U} | Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard. Urborg Repossession dmu dmu/114 dmu B BG {B} 1 Sorcery C sorcery Kicker {1}{G} | Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand. Writhing Necromass dmu dmu/115 dmu B B {6}{B} 7 Creature - Zombie Giant 5 5 C creature This spell costs {1} less to cast for each creature card in your graveyard. | Deathtouch Balduvian Berserker dmu dmu/116 dmu R R {2}{R} 3 Creature - Kor Berserker 1 3 U creature Enlist | When Balduvian Berserker dies, it deals damage equal to its power to any target. Chaotic Transformation dmu dmu/117 dmu R R {5}{R} 6 Sorcery R sorcery Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles. Coalition Warbrute dmu dmu/118 dmu R R {3}{R} 4 Creature - Minotaur Berserker 3 4 C creature Enlist | Trample Defiler of Instinct dmu dmu/119 dmu R R {2}{R}{R} 4 Creature - Phyrexian Kavu 4 4 R creature First strike | As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. | Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target. Dragon Whelp dmu dmu/120 dmu R R {2}{R}{R} 4 Creature - Dragon 2 3 U creature /ch Flying | {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. The Elder Dragon War dmu dmu/121 dmu R R {2}{R}{R} 4 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Dragon/spawn [dmu] Dragon (R 4/4 Flying) Read ahead | I - The Elder Dragon War deals 2 damage to each creature and each opponent. | II - Discard any number of cards, then draw that many cards. | III - Create a 4/4 red Dragon creature token with flying. Electrostatic Infantry dmu dmu/122 dmu R R {1}{R} 2 Creature - Dwarf Wizard 1 2 U creature Trample | Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry. Fires of Victory dmu dmu/123 dmu R UR {1}{R} 2 Instant U instant Kicker {2}{U} | If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand. Flowstone Infusion dmu dmu/124 dmu R R {R} 1 Instant C instant Target creature gets +2/-2 until end of turn. Flowstone Kavu dmu dmu/125 dmu R R {2}{R} 3 Creature - Kavu 2 3 C creature Menace | {R}: Flowstone Kavu gets +1/-1 until end of turn. Furious Bellow dmu dmu/126 dmu R R {1}{R} 2 Instant C instant Scry 1/vp1pt1 Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. Ghitu Amplifier dmu dmu/127 dmu R UR {1}{R} 2 Creature - Human Wizard 1 2 C creature Kicker {2}{U} | When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand. | Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn. Goblin Picker dmu dmu/128 dmu R R {1}{R} 2 Creature - Goblin 2 2 C creature {R}, {T}, Discard a card: Draw a card. Hammerhand dmu dmu/129 dmu R R {R} 1 Enchantment - Aura C enchantment Enchant creature | When Hammerhand enters the battlefield, target creature can't block this turn. | Enchanted creature gets +1/+1 and has haste. Hurler Cyclops dmu dmu/130 dmu R R {3}{R}{R} 5 Creature - Cyclops 5 4 U creature {1}, Sacrifice another creature: Hurler Cyclops deals 1 damage to any target. Hurloon Battle Hymn dmu dmu/131 dmu R RW {2}{R} 3 Instant U instant Kicker {W} | Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life. In Thrall to the Pit dmu dmu/132 dmu R BR {3}{R} 4 Sorcery C sorcery Kicker {2}{B} | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step. Jaya, Fiery Negotiator dmu dmu/133 dmu R R {2}{R}{R} 4 Legendary Planeswalker - Jaya 4 M planeswalker yInitialize/ccblue=4 Reveal top two cards/vp1at2 Create Monk/spawn [dmu] Monk (R 1/1 Prowess) Create Jaya, Fiery Negotiator Emblem/spawn [dmu] Jaya, Fiery Negotiator Emblem +1: Create a 1/1 red Monk creature token with prowess. | -1: Exile the top two cards of your library. Choose one of them. You may play that card this turn. | -2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature. | -8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies." Jaya's Firenado dmu dmu/134 dmu R R {4}{R} 5 Sorcery C sorcery Scry 1/vp1pt1 Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. Keldon Flamesage dmu dmu/135 dmu R R {2}{R} 3 Creature - Human Shaman 2 3 R creature Enlist | Whenever Keldon Flamesage attacks, look at the top X cards of your library, where X is Keldon Flamesage's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. Keldon Strike Team dmu dmu/136 dmu R RW {2}{R} 3 Creature - Human Warrior 3 1 C creature Create 2 Soldiers/spawnx2 [dmu] Soldier (W 1/1) Kicker {1}{W} | When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. | As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. Lightning Strike dmu dmu/137 dmu R R {1}{R} 2 Instant C instant Lightning Strike deals 3 damage to any target. Meria's Outrider dmu dmu/138 dmu R R {4}{R} 5 Creature - Elf Archer 4 4 C creature Reach | Domain - When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control. Molten Monstrosity dmu dmu/139 dmu R R {7}{R} 8 Creature - Hellion 5 5 C creature This spell costs {X} less to cast, where X is the greatest power among creatures you control. | Trample Phoenix Chick dmu dmu/140 dmu R R {R} 1 Creature - Phoenix 1 1 U creature /ch Flying, haste | Phoenix Chick can't block. | Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it. Radha's Firebrand dmu dmu/141 dmu R R {1}{R} 2 Creature - Human Warrior 3 1 R creature Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn. | Domain - {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. Rundvelt Hordemaster dmu dmu/142 dmu R R {1}{R} 2 Creature - Goblin Warrior 1 1 R creature Reveal top card/vp1at1 Other Goblins you control get +1/+1. | Whenever Rundvelt Hordemaster or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn. Shivan Devastator dmu dmu/143 dmu R R {X}{R} 1 Creature - Dragon Hydra 0 0 M creature /ch Flying, haste | Shivan Devastator enters the battlefield with X +1/+1 counters on it. Smash to Dust dmu dmu/144 dmu R R {1}{R} 2 Sorcery C sorcery Choose one - | - Destroy target artifact. | - Destroy target creature with defender. | - Smash to Dust deals 1 damage to each creature your opponents control. Sprouting Goblin dmu dmu/145 dmu R RG {1}{R} 2 Creature - Goblin Druid 2 2 U creature Kicker {G} | When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. | {R}, {T}, Sacrifice a land: Draw a card. Squee, Dubious Monarch dmu dmu/146 dmu R R {2}{R} 3 Legendary Creature - Goblin Noble 2 2 R creature Create Goblin/spawn [dmu] Goblin (R 1/1) Haste | Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking. | You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost. Temporal Firestorm dmu dmu/147 dmu R URW {3}{R}{R} 5 Sorcery R sorcery Kicker {1}{W} and/or {1}{U} | Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out. | Temporal Firestorm deals 5 damage to each creature and each planeswalker. Thrill of Possibility dmu dmu/148 dmu R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, discard a card. | Draw two cards. Twinferno dmu dmu/149 dmu R R {1}{R} 2 Instant U instant Choose one - | - When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | - Target creature you control gains double strike until end of turn. Viashino Branchrider dmu dmu/150 dmu R RG {R} 1 Creature - Viashino Warrior 1 1 C creature Kicker {2}{G} | Haste | If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it. | {2}{R}: Viashino Branchrider gets +2/+0 until end of turn. Warhost's Frenzy dmu dmu/151 dmu R BR {2}{R} 3 Instant U instant Kicker {B} | Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card. Yavimaya Steelcrusher dmu dmu/152 dmu R R {1}{R} 2 Creature - Ape Warrior 2 2 C creature Enlist | {1}, Sacrifice Yavimaya Steelcrusher: Destroy target artifact. Yotia Declares War dmu dmu/153 dmu R R {1}{R} 2 Enchantment - Saga U enchantment yInitialize/ccblue=1 Create Ornithopter/spawn [dmu] Ornithopter (0/2 Flying) Read ahead | I - Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter. | II - Tap any number of untapped artifacts you control. When you do, Yotia Declares War deals that much damage to target creature or planeswalker. | III - Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn. Barkweave Crusher dmu dmu/154 dmu G G {3}{G} 4 Creature - Elemental Warrior 2 5 C creature Enlist Bite Down dmu dmu/155 dmu G G {1}{G} 2 Instant C instant Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. Bog Badger dmu dmu/156 dmu G BG {2}{G} 3 Creature - Badger 3 3 C creature Kicker {B} | When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn. Broken Wings dmu dmu/157 dmu G G {2}{G} 3 Instant C instant Destroy target artifact, enchantment, or creature with flying. Colossal Growth dmu dmu/158 dmu G RG {1}{G} 2 Instant C instant Kicker {R} | Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn. Deathbloom Gardener dmu dmu/159 dmu G G {2}{G} 3 Creature - Elf Druid 1 1 C creature Deathtouch | {T}: Add one mana of any color. Defiler of Vigor dmu dmu/160 dmu G G {3}{G}{G} 5 Creature - Phyrexian Wurm 6 6 R creature Trample | As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. | Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control. Elfhame Wurm dmu dmu/161 dmu G G {4}{G} 5 Creature - Wurm 5 4 C creature Vigilance, trample Elvish Hydromancer dmu dmu/162 dmu G GU {2}{G} 3 Creature - Elf Wizard 3 2 U creature Create Copy/spawn [2xm] Copy Kicker {3}{U} | When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control. Floriferous Vinewall dmu dmu/163 dmu G G {1}{G} 2 Creature - Plant Wall 0 2 C creature Look at top six cards/vp1pt6 Defender | When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Gaea's Might dmu dmu/164 dmu G G {G} 1 Instant C instant Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. Herd Migration dmu dmu/165 dmu G G {6}{G} 7 Sorcery R sorcery Create Beast/spawn [dmu] Beast (G 3/3) Create 5 Beasts/spawnx5 [dmu] Beast (G 3/3) Create 10 Beasts/spawnx10 [dmu] Beast (G 3/3) Domain - Create a 3/3 green Beast creature token for each basic land type among lands you control. | {1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life. Hexbane Tortoise dmu dmu/166 dmu G G {2}{G} 3 Creature - Turtle 3 2 C creature Ward {2} | Enlist Leaf-Crowned Visionary dmu dmu/167 dmu G G {G}{G} 2 Creature - Elf Druid 1 1 R creature Other Elves you control get +1/+1. | Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. Linebreaker Baloth dmu dmu/168 dmu G G {3}{G}{G} 5 Creature - Beast 4 5 U creature Enlist | Linebreaker Baloth can't be blocked by creatures with power 2 or less. Llanowar Greenwidow dmu dmu/169 dmu G G {2}{G} 3 Creature - Spider 4 3 R creature Reach, trample | Domain - {7}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs {1} less to activate for each basic land type among lands you control. Llanowar Loamspeaker dmu dmu/170 dmu G G {1}{G} 2 Creature - Elf Druid 1 3 R creature {T}: Add one mana of any color. | {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. Llanowar Stalker dmu dmu/171 dmu G G {G} 1 Creature - Elf Warrior 1 1 C creature Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn. Magnigoth Sentry dmu dmu/172 dmu G G {3}{G} 4 Creature - Treefolk 4 4 C creature Reach Mossbeard Ancient dmu dmu/173 dmu G G {5}{G}{G} 7 Creature - Treefolk 7 7 U creature Trample | When Mossbeard Ancient enters the battlefield, you gain 5 life. Nishoba Brawler dmu dmu/174 dmu G G {1}{G} 2 Creature - Cat Warrior * 3 U creature Trample | Domain - Nishoba Brawler's power is equal to the number of basic land types among lands you control. Quirion Beastcaller dmu dmu/175 dmu G G {1}{G} 2 Creature - Dryad Warrior 2 2 R creature Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller. | When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller. Scout the Wilderness dmu dmu/176 dmu G GW {2}{G} 3 Sorcery C sorcery Create 2 Soldiers/spawnx2 [dmu] Soldier (W 1/1) Kicker {1}{W} | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens. Silverback Elder dmu dmu/177 dmu G G {2}{G}{G}{G} 5 Creature - Ape Shaman 5 7 M creature Look at top five cards/vp1pt5 Whenever you cast a creature spell, choose one - | - Destroy target artifact or enchantment. | - Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | - You gain 4 life. Slimefoot's Survey dmu dmu/178 dmu G G {4}{G} 5 Sorcery U sorcery Domain - Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. Snarespinner dmu dmu/179 dmu G G {1}{G} 2 Creature - Spider 1 3 C creature Reach | Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. Strength of the Coalition dmu dmu/180 dmu G GW {G} 1 Instant U instant Kicker {2}{W} | Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control. Sunbathing Rootwalla dmu dmu/181 dmu G G {1}{G} 2 Creature - Lizard 2 2 C creature Domain - {3}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn. Tail Swipe dmu dmu/182 dmu G G {G} 1 Instant U instant Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. Tear Asunder dmu dmu/183 dmu G BG {1}{G} 2 Instant U instant Kicker {1}{B} | Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead. Territorial Maro dmu dmu/184 dmu G G {4}{G} 5 Creature - Elemental * * U creature Domain - Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. Threats Undetected dmu dmu/185 dmu G G {2}{G} 3 Sorcery R sorcery Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand. Urborg Lhurgoyf dmu dmu/186 dmu G BGU {1}{G} 2 Creature - Lhurgoyf * 1+* R creature Kicker {U} and/or {B} | As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked. | Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1. Vineshaper Prodigy dmu dmu/187 dmu G GU {1}{G} 2 Creature - Elf Druid 2 2 C creature Look at top three cards/vp1pt3 Kicker {1}{U} | When Vineshaper Prodigy enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. The Weatherseed Treaty dmu dmu/188 dmu G G {2}{G} 3 Enchantment - Saga U enchantment yInitialize/ccblue=1 Create Saproling/spawn [dmu] Saproling (G 1/1) Read ahead | I - Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | II - Create a 1/1 green Saproling creature token. | III - Domain - Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control. The World Spell dmu dmu/189 dmu G G {5}{G}{G} 7 Enchantment - Saga M enchantment yInitialize/ccblue=1 Look at top seven cards/vp1pt7 Read ahead | I, II - Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | III - Put up to two non-Saga permanent cards from your hand onto the battlefield. Yavimaya Iconoclast dmu dmu/190 dmu G RG {1}{G} 2 Creature - Elf 3 2 U creature Kicker {R} | Trample | When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn. Yavimaya Sojourner dmu dmu/191 dmu G G {7}{G} 8 Creature - Treefolk 4 6 C creature Domain - This spell costs {1} less to cast for each basic land type among lands you control. Ajani, Sleeper Agent dmu dmu/192 dmu GW GW {1}{G}{G/W/P}{W} 4 Legendary Planeswalker - Ajani 4 M planeswalker yInitialize/ccblue=4 Reveal top card/vp1at1 Create Ajani, Sleeper Agent Emblem/spawn [dmu] Ajani, Sleeper Agent Emblem Create Poison Counter/spawn [nph] Poison Counter Compleated | +1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. | -3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. | -6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." Aron, Benalia's Ruin dmu dmu/193 dmu WB WB {W}{W}{B} 3 Legendary Creature - Phyrexian Human 3 3 U creature Menace | {W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control. Astor, Bearer of Blades dmu dmu/194 dmu RW RW {2}{R}{W} 4 Legendary Creature - Human Warrior 4 4 R creature Look at top seven cards/vp1pt7 When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Equipment you control have equip {1}. | Vehicles you control have crew 1. Baird, Argivian Recruiter dmu dmu/195 dmu RW RW {R}{W} 2 Legendary Creature - Human Soldier 2 2 U creature Create Soldier/spawn [dmu] Soldier (W 1/1) At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token. Balmor, Battlemage Captain dmu dmu/196 dmu UR UR {U}{R} 2 Legendary Creature - Bird Wizard 1 3 U creature /ch Flying | Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. Bortuk Bonerattle dmu dmu/197 dmu BG BG {4}{B}{G} 6 Legendary Creature - Troll Shaman 4 4 U creature Domain - When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand. Elas il-Kor, Sadistic Pilgrim dmu dmu/198 dmu WB WB {W}{B} 2 Legendary Creature - Phyrexian Kor Cleric 2 2 U creature Deathtouch | Whenever another creature enters the battlefield under your control, you gain 1 life. | Whenever another creature you control dies, each opponent loses 1 life. Ertai Resurrected dmu dmu/199 dmu UB UB {2}{U}{B} 4 Legendary Creature - Phyrexian Human Wizard 3 2 R creature Flash | When Ertai Resurrected enters the battlefield, choose up to one - | - Counter target spell, activated ability, or triggered ability. Its controller draws a card. | - Destroy another target creature or planeswalker. Its controller draws a card. Garna, Bloodfist of Keld dmu dmu/200 dmu BR BR {1}{B}{R}{R} 4 Legendary Creature - Human Berserker 4 3 U creature Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. Ivy, Gleeful Spellthief dmu dmu/201 dmu GU GU {G}{U} 2 Legendary Creature - Faerie Rogue 2 1 R creature /ch Flying | Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. Jhoira, Ageless Innovator dmu dmu/202 dmu UR UR {U}{R} 2 Legendary Creature - Human Artificer 2 3 R creature {T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira. Jodah, the Unifier dmu dmu/203 dmu WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Human Wizard 5 5 M creature Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. | Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. King Darien XLVIII dmu dmu/204 dmu GW GW {1}{G}{W} 3 Legendary Creature - Human Soldier 2 3 R creature Create Soldier/spawn [dmu] Soldier (W 1/1) Other creatures you control get +1/+1. | {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. | Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn. Lagomos, Hand of Hatred dmu dmu/205 dmu BR BR {1}{B}{R} 3 Legendary Creature - Human Shaman 1 3 U creature Create Elemental/spawn [dmu] Elemental (R 2/1 Trample, Haste) At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. | {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn. Meria, Scholar of Antiquity dmu dmu/206 dmu RG RG {1}{R}{G} 3 Legendary Creature - Elf Artificer 3 3 R creature Reveal top card/vp1at1 Tap an untapped nontoken artifact you control: Add {G}. | Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn. Nael, Avizoa Aeronaut dmu dmu/207 dmu GU GU {2}{G}{U} 4 Legendary Creature - Elf Scout 2 4 U creature /ch Flying | Domain - Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card. Najal, the Storm Runner dmu dmu/208 dmu UR UR {2}{U}{U}{R} 5 Legendary Creature - Efreet Wizard 5 4 U creature You may cast sorcery spells as though they had flash. | Whenever Najal, the Storm Runner attacks, you may pay {2}. If you do, when you cast your next instant or sorcery spell this turn, copy it. You may choose new targets for the copy. Nemata, Primeval Warden dmu dmu/209 dmu BG BG {2}{B}{G} 4 Legendary Creature - Treefolk 3 4 R creature Create Saproling/spawn [dmu] Saproling (G 1/1) Reach | If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token. | {G}, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn. | {1}{B}, Sacrifice two Saprolings: Draw a card. Queen Allenal of Ruadach dmu dmu/210 dmu GW GW {G}{W}{W} 3 Legendary Creature - Elf Noble * * U creature Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. | If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead. Radha, Coalition Warlord dmu dmu/211 dmu RG RG {2}{R}{G} 4 Legendary Creature - Elf Warrior 3 3 U creature Domain - Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. Raff, Weatherlight Stalwart dmu dmu/212 dmu WU WU {W}{U} 2 Legendary Creature - Human Wizard 1 3 U creature Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. | {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Ratadrabik of Urborg dmu dmu/213 dmu WB WB {2}{W}{B} 4 Legendary Creature - Zombie Wizard 3 3 R creature Create Copy/spawn [2xm] Copy Vigilance, ward {2} | Other Zombies you control have vigilance. | Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types. Rith, Liberated Primeval dmu dmu/214 dmu RGW RGW {2}{R}{G}{W} 5 Legendary Creature - Dragon 5 5 M creature yInitialize/ch Create Dragon/spawn [dmu] Dragon (R 4/4 Flying) Flying, ward {2} | Other Dragons you control have ward {2}. | At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying. Rivaz of the Claw dmu dmu/215 dmu BR BR {1}{B}{R} 3 Legendary Creature - Viashino Warlock 3 3 R creature Menace | {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. | Once during each of your turns, you may cast a Dragon creature spell from your graveyard. | Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it." Rona, Sheoldred's Faithful dmu dmu/216 dmu UB UB {1}{U}{B}{B} 4 Legendary Creature - Human Wizard 3 4 U creature Whenever you cast an instant or sorcery spell, each opponent loses 1 life. | You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. Rulik Mons, Warren Chief dmu dmu/217 dmu RG RG {1}{R}{G}{G} 4 Legendary Creature - Goblin 3 3 U creature Look at top card/vp1pt1 Create Goblin/spawn [dmu] Goblin (R 1/1) Menace | Whenever Rulik Mons, Warren Chief attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token. Shanna, Purifying Blade dmu dmu/218 dmu GWU GWU {G}{W}{U} 3 Legendary Creature - Human Warrior 3 3 M creature Lifelink | At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn. Sol'Kanar the Tainted dmu dmu/219 dmu UBR UBR {2}{U}{B}{R} 5 Legendary Creature - Elemental Demon 5 5 M creature At the beginning of your end step, choose one that hasn't been chosen - | - Draw a card. | - Each opponent loses 2 life and you gain 2 life. | - Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker. | - Exile Sol'Kanar, then return it to the battlefield under an opponent's control. Soul of Windgrace dmu dmu/220 dmu BRG BRG {1}{B}{R}{G} 4 Legendary Creature - Cat Avatar 5 4 M creature Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. | {G}, Discard a land card: You gain 3 life. | {1}{R}, Discard a land card: Draw a card. | {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. Stenn, Paranoid Partisan dmu dmu/221 dmu WU WU {W}{U} 2 Legendary Creature - Human Wizard 2 2 R creature As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land. | Spells you cast of the chosen type cost {1} less to cast. | {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step. Tatyova, Steward of Tides dmu dmu/222 dmu GU GU {G}{G}{U} 3 Legendary Creature - Merfolk Druid 3 3 U creature Land creatures you control have flying. | Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. Tori D'Avenant, Fury Rider dmu dmu/223 dmu RW RW {1}{R}{R}{W} 4 Legendary Creature - Human Knight 3 3 U creature Vigilance, trample | Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control. Tura Kennerud, Skyknight dmu dmu/224 dmu WU WU {2}{W}{U}{U} 5 Legendary Creature - Human Knight 3 3 U creature yInitialize/ch Create Soldier/spawn [dmu] Soldier (W 1/1) Flying | Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. Uurg, Spawn of Turg dmu dmu/225 dmu BG BG {B}{B}{G} 3 Legendary Creature - Frog Beast * 5 U creature Surveil 1/vp1pt1 Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. | At the beginning of your upkeep, surveil 1. | {B}{G}, Sacrifice a land: You gain 2 life. Vohar, Vodalian Desecrator dmu dmu/226 dmu UB UB {U}{B} 2 Legendary Creature - Phyrexian Merfolk Wizard 1 2 U creature {T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. | {2}, Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery. Zar Ojanen, Scion of Efrava dmu dmu/227 dmu GW GW {3}{G}{W} 5 Legendary Creature - Cat Warrior 4 4 U creature Domain - Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control. Zur, Eternal Schemer dmu dmu/228 dmu WUB WUB {W}{U}{B} 3 Legendary Creature - Human Wizard 1 4 M creature /ch Flying | Enchantment creatures you control have deathtouch, lifelink, and hexproof. | {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. Automatic Librarian dmu dmu/229 dmu {3} 3 Artifact Creature - Construct 3 2 C creature Scry 2/vp1pt2 When Automatic Librarian enters the battlefield, scry 2. Golden Argosy dmu dmu/230 dmu {4} 4 Legendary Artifact - Vehicle 3 6 R artifact Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step. | Crew 1 Hero's Heirloom dmu dmu/231 dmu {2} 2 Artifact - Equipment U artifact Equipped creature gets +2/+1. | As long as equipped creature is legendary, it has trample and haste. | Equip {2} Inscribed Tablet dmu dmu/232 dmu {1} 1 Artifact U artifact Reveal top five cards/vp1at5 {1}, {T}, Sacrifice Inscribed Tablet: Reveal the top five cards of your library. Put a land card from among them into your hand and the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card. Jodah's Codex dmu dmu/233 dmu {5} 5 Artifact U artifact Domain - {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control. Karn's Sylex dmu dmu/234 dmu {3} 3 Legendary Artifact M artifact /cr90 Karn's Sylex enters the battlefield tapped. | Players can't pay life to cast spells or to activate abilities that aren't mana abilities. | {X}, {T}, Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery. Meteorite dmu dmu/235 dmu {5} 5 Artifact C artifact When Meteorite enters the battlefield, it deals 2 damage to any target. | {T}: Add one mana of any color. Relic of Legends dmu dmu/236 dmu {3} 3 Artifact U artifact {T}: Add one mana of any color. | Tap an untapped legendary creature you control: Add one mana of any color. Salvaged Manaworker dmu dmu/237 dmu {2} 2 Artifact Creature - Construct 1 3 C creature {1}: Add one mana of any color. Activate only once each turn. Shield-Wall Sentinel dmu dmu/238 dmu {4} 4 Artifact Creature - Golem 1 3 C creature Defender | When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle. Timeless Lotus dmu dmu/239 dmu WUBRG {5} 5 Legendary Artifact M artifact /cr90 Timeless Lotus enters the battlefield tapped. | {T}: Add {W}{U}{B}{R}{G}. Vanquisher's Axe dmu dmu/240 dmu {1} 1 Artifact - Equipment C artifact Equipped creature gets +2/+0. | Equip {2} Walking Bulwark dmu dmu/241 dmu {1} 1 Artifact Creature - Golem 0 3 U creature Defender | {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. Weatherlight Compleated dmu dmu/242 dmu {2} 2 Legendary Artifact - Vehicle 5 5 M artifact yInitialize/ch Scry 1/vp1pt1 Flying | As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. | Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1. Adarkar Wastes dmu dmu/243 dmu WU 0 Land R land {T}: Add {C}. | {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. Caves of Koilos dmu dmu/244 dmu WB 0 Land R land {T}: Add {C}. | {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you. Contaminated Aquifer dmu dmu/245 dmu UB 0 Land - Island Swamp C land /cr90 Contaminated Aquifer enters the battlefield tapped. Crystal Grotto dmu dmu/246 dmu 0 Land C land Scry 1/vp1pt1 When Crystal Grotto enters the battlefield, scry 1. | {T}: Add {C}. | {1}, {T}: Add one mana of any color. Geothermal Bog dmu dmu/247 dmu BR 0 Land - Swamp Mountain C land /cr90 Geothermal Bog enters the battlefield tapped. Haunted Mire dmu dmu/248 dmu BG 0 Land - Swamp Forest C land /cr90 Haunted Mire enters the battlefield tapped. Idyllic Beachfront dmu dmu/249 dmu WU 0 Land - Plains Island C land /cr90 Idyllic Beachfront enters the battlefield tapped. Karplusan Forest dmu dmu/250 dmu RG 0 Land R land {T}: Add {C}. | {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. Molten Tributary dmu dmu/251 dmu UR 0 Land - Island Mountain C land /cr90 Molten Tributary enters the battlefield tapped. Plaza of Heroes dmu dmu/252 dmu 0 Land R land {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. | {T}: Add one mana of any color among legendary permanents you control. | {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn. Radiant Grove dmu dmu/253 dmu GW 0 Land - Forest Plains C land /cr90 Radiant Grove enters the battlefield tapped. Sacred Peaks dmu dmu/254 dmu RW 0 Land - Mountain Plains C land /cr90 Sacred Peaks enters the battlefield tapped. Shivan Reef dmu dmu/255 dmu UR 0 Land R land {T}: Add {C}. | {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you. Sulfurous Springs dmu dmu/256 dmu BR 0 Land R land {T}: Add {C}. | {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. Sunlit Marsh dmu dmu/257 dmu WB 0 Land - Plains Swamp C land /cr90 Sunlit Marsh enters the battlefield tapped. Tangled Islet dmu dmu/258 dmu GU 0 Land - Forest Island C land /cr90 Tangled Islet enters the battlefield tapped. Thran Portal dmu dmu/259 dmu 0 Land - Gate R land /cr90 Thran Portal enters the battlefield tapped unless you control two or fewer other lands. | As Thran Portal enters the battlefield, choose a basic land type. | Thran Portal is the chosen type in addition to its other types. | Mana abilities of Thran Portal cost an additional 1 life to activate. Wooded Ridgeline dmu dmu/260 dmu RG 0 Land - Mountain Forest C land /cr90 Wooded Ridgeline enters the battlefield tapped. Yavimaya Coast dmu dmu/261 dmu GU 0 Land R land {T}: Add {C}. | {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. Plains dmu dmu/277 dmu W 0 Basic Land - Plains C plains Island dmu dmu/278 dmu U 0 Basic Land - Island C island Swamp dmu dmu/279 dmu B 0 Basic Land - Swamp C swamp Mountain dmu dmu/280 dmu R 0 Basic Land - Mountain C mountain Forest dmu dmu/281 dmu G 0 Basic Land - Forest C forest Serra Redeemer dmu dmu/282 dmu W W {3}{W}{W} 5 Creature - Angel Soldier 2 4 R notInPacks creature /ch Flying | Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. Cosmic Epiphany dmu dmu/283 dmu U U {4}{U}{U} 6 Sorcery R notInPacks sorcery Draw cards equal to the number of instant and sorcery cards in your graveyard. Tyrannical Pitlord dmu dmu/284 dmu B B {4}{B}{B} 6 Creature - Demon 6 6 R notInPacks creature /ch Flying, trample | As Tyrannical Pitlord enters the battlefield, choose another creature you control. | The chosen creature gets +3/+3 and has flying. | When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature. Ragefire Hellkite dmu dmu/285 dmu R R {4}{R}{R} 6 Creature - Dragon 5 3 R notInPacks creature /ch Flying | Whenever Ragefire Hellkite attacks, you may sacrifice another creature. If you do, Ragefire Hellkite gains double strike until end of turn. Briar Hydra dmu dmu/286 dmu G G {5}{G} 6 Creature - Plant Hydra 6 6 R notInPacks creature Trample | Domain - Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control. [dmu] Angel (W 4/4 Flying, Vigilance) dmu tdmu/1 tdmu W 0 Token Creature - Angel 4 4 T /ch Flying, vigilance [dmu] Bird (W 1/1 Flying) dmu tdmu/2 tdmu W 0 Token Creature - Bird 1 1 T /ch Flying [dmu] Knight (W 2/2 Protection from Red) dmu tdmu/3 tdmu W 0 Token Creature - Knight 2 2 T Protection from red [dmu] Soldier (W 1/1) dmu tdmu/4 tdmu W 0 Token Creature - Soldier 1 1 T [dmu] Merfolk (U 1/1) dmu tdmu/5 tdmu U 0 Token Creature - Merfolk 1 1 T [dmu] Bird (B 1/1 Flying) dmu tdmu/6 tdmu B 0 Token Creature - Bird 1 1 T /ch Flying | This creature can't block. [dmu] Insect (B 1/1 Flying) dmu tdmu/7 tdmu B 0 Token Creature - Insect 1 1 T /ch Flying [dmu] Phyrexian (B 2/2) dmu tdmu/8 tdmu B 0 Token Creature - Phyrexian 2 2 T [dmu] Zombie (B 2/2) dmu tdmu/9 tdmu B 0 Token Creature - Zombie 2 2 T [dmu] Dragon (R 4/4 Flying) dmu tdmu/10 tdmu R 0 Token Creature - Dragon 4 4 T /ch Flying [dmu] Elemental (R 2/1 Trample, Haste) dmu tdmu/11 tdmu R 0 Token Creature - Elemental 2 1 T Trample, haste [dmu] Goblin (R 1/1) dmu tdmu/12 tdmu R 0 Token Creature - Goblin 1 1 T [dmu] Kobolds of Kher Keep (R 0/1) dmu tdmu/13 tdmu R 0 Token Creature - Kobold 0 1 T [dmu] Monk (R 1/1 Prowess) dmu tdmu/14 tdmu R 0 Token Creature - Monk 1 1 T Prowess [dmu] Badger (G 3/3) dmu tdmu/15 tdmu G 0 Token Creature - Badger 3 3 T [dmu] Beast (G 3/3) dmu tdmu/16 tdmu G 0 Token Creature - Beast 3 3 T [dmu] Cat Warrior (G 2/2 Forestwalk) dmu tdmu/17 tdmu G 0 Token Creature - Cat Warrior 2 2 T Forestwalk [dmu] Saproling (G 1/1) dmu tdmu/18 tdmu G 0 Token Creature - Saproling 1 1 T [dmu] Wurm (G 4/4) dmu tdmu/19 tdmu G 0 Token Creature - Wurm 4 4 T [dmu] Sand Warrior (RGW 1/1) dmu tdmu/20 tdmu RGW 0 Token Creature - Sand Warrior 1 1 T [dmu] Stangg Twin (RG 3/4) dmu tdmu/21 tdmu RG 0 Token Legendary Creature - Human Warrior 3 4 T [dmu] Ornithopter (0/2 Flying) dmu tdmu/22 tdmu 0 Token Artifact Creature - Thopter 0 2 T /ch Flying [dmu] Powerstone dmu tdmu/23 tdmu 0 Token Artifact - Powerstone T /cr90 {T}: Add {C}. This mana can't be spent to cast a nonartifact spell. [dmu] Treasure dmu tdmu/24 tdmu 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [dmu] Ajani, Sleeper Agent Emblem dmu tdmu/25 tdmu 0 Token Emblem T Create Poison Counter/spawn [nph] Poison Counter Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters. [dmu] Jaya, Fiery Negotiator Emblem dmu tdmu/26 tdmu 0 Token Emblem T Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies. Karn, Living Legacy 1dmu dmu/372 dmu {4} 4 Legendary Planeswalker - Karn 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Powerstone/spawn [dmu] Powerstone Create Karn, Living Legacy Emblem/spawn [lackey] Karn, Living Legacy Emblem +1: Create a tapped Powerstone token. | -1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. | -7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target." Liliana of the Veil 1dmu dmu/373 dmu B B {1}{B}{B} 3 Legendary Planeswalker - Liliana 3 M notInPacks planeswalker /ccblue=3 +1: Each player discards a card. | -2: Target player sacrifices a creature. | -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. Jaya, Fiery Negotiator 1dmu dmu/374 dmu R R {2}{R}{R} 4 Legendary Planeswalker - Jaya 4 M notInPacks planeswalker yInitialize/ccblue=4 Reveal top two cards/vp1at2 Create Monk/spawn [dmu] Monk (R 1/1 Prowess) Create Jaya, Fiery Negotiator Emblem/spawn [dmu] Jaya, Fiery Negotiator Emblem +1: Create a 1/1 red Monk creature token with prowess. | -1: Exile the top two cards of your library. Choose one of them. You may play that card this turn. | -2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature. | -8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies." Ajani, Sleeper Agent 1dmu dmu/375 dmu GW GW {1}{G}{G/W/P}{W} 4 Legendary Planeswalker - Ajani 4 M notInPacks planeswalker yInitialize/ccblue=4 Reveal top card/vp1at1 Create Ajani, Sleeper Agent Emblem/spawn [dmu] Ajani, Sleeper Agent Emblem Create Poison Counter/spawn [nph] Poison Counter Compleated | +1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. | -3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. | -6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." Adarkar Wastes 1dmu dmu/377 dmu WU 0 Land R notInPacks land {T}: Add {C}. | {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. Caves of Koilos 1dmu dmu/378 dmu WB 0 Land R notInPacks land {T}: Add {C}. | {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you. Karplusan Forest 1dmu dmu/379 dmu RG 0 Land R notInPacks land {T}: Add {C}. | {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. Shivan Reef 1dmu dmu/380 dmu UR 0 Land R notInPacks land {T}: Add {C}. | {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you. Sulfurous Springs 1dmu dmu/381 dmu BR 0 Land R notInPacks land {T}: Add {C}. | {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. Yavimaya Coast 1dmu dmu/382 dmu GU 0 Land R notInPacks land {T}: Add {C}. | {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. Sheoldred, the Apocalypse 1dmu dmu/435 dmu B B {2}{B}{B} 4 Legendary Creature - Phyrexian Praetor 4 5 M notInPacks creature Deathtouch | Whenever you draw a card, you gain 2 life. | Whenever an opponent draws a card, they lose 2 life. Danitha, Benalia's Hope 2dmu dmu/287 dmu W W {4}{W} 5 Legendary Creature - Human Knight 4 4 R notInPacks creature First strike, vigilance, lifelink | When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha. Braids, Arisen Nightmare 2dmu dmu/288 dmu B B {1}{B}{B} 3 Legendary Creature - Nightmare 3 3 R notInPacks creature At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. The Raven Man 2dmu dmu/289 dmu B B {1}{B} 2 Legendary Creature - Human Wizard 2 1 R notInPacks creature Create Bird/spawn [dmu] Bird (B 1/1 Flying) At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block." | {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery. Sheoldred, the Apocalypse 2dmu dmu/290 dmu B B {2}{B}{B} 4 Legendary Creature - Phyrexian Praetor 4 5 M notInPacks creature Deathtouch | Whenever you draw a card, you gain 2 life. | Whenever an opponent draws a card, they lose 2 life. Squee, Dubious Monarch 2dmu dmu/291 dmu R R {2}{R} 3 Legendary Creature - Goblin Noble 2 2 R notInPacks creature Create Goblin/spawn [dmu] Goblin (R 1/1) Haste | Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking. | You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost. Aron, Benalia's Ruin 2dmu dmu/292 dmu WB WB {W}{W}{B} 3 Legendary Creature - Phyrexian Human 3 3 U notInPacks creature Menace | {W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control. Astor, Bearer of Blades 2dmu dmu/293 dmu RW RW {2}{R}{W} 4 Legendary Creature - Human Warrior 4 4 R notInPacks creature Look at top seven cards/vp1pt7 When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Equipment you control have equip {1}. | Vehicles you control have crew 1. Baird, Argivian Recruiter 2dmu dmu/294 dmu RW RW {R}{W} 2 Legendary Creature - Human Soldier 2 2 U notInPacks creature Create Soldier/spawn [dmu] Soldier (W 1/1) At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token. Balmor, Battlemage Captain 2dmu dmu/295 dmu UR UR {U}{R} 2 Legendary Creature - Bird Wizard 1 3 U notInPacks creature /ch Flying | Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. Bortuk Bonerattle 2dmu dmu/296 dmu BG BG {4}{B}{G} 6 Legendary Creature - Troll Shaman 4 4 U notInPacks creature Domain - When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand. Elas il-Kor, Sadistic Pilgrim 2dmu dmu/297 dmu WB WB {W}{B} 2 Legendary Creature - Phyrexian Kor Cleric 2 2 U notInPacks creature Deathtouch | Whenever another creature enters the battlefield under your control, you gain 1 life. | Whenever another creature you control dies, each opponent loses 1 life. Ertai Resurrected 2dmu dmu/298 dmu UB UB {2}{U}{B} 4 Legendary Creature - Phyrexian Human Wizard 3 2 R notInPacks creature Flash | When Ertai Resurrected enters the battlefield, choose up to one - | - Counter target spell, activated ability, or triggered ability. Its controller draws a card. | - Destroy another target creature or planeswalker. Its controller draws a card. Garna, Bloodfist of Keld 2dmu dmu/299 dmu BR BR {1}{B}{R}{R} 4 Legendary Creature - Human Berserker 4 3 U notInPacks creature Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. Ivy, Gleeful Spellthief 2dmu dmu/300 dmu GU GU {G}{U} 2 Legendary Creature - Faerie Rogue 2 1 R notInPacks creature /ch Flying | Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. Jhoira, Ageless Innovator 2dmu dmu/301 dmu UR UR {U}{R} 2 Legendary Creature - Human Artificer 2 3 R notInPacks creature {T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira. Jodah, the Unifier 2dmu dmu/302 dmu WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Human Wizard 5 5 M notInPacks creature Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. | Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. King Darien XLVIII 2dmu dmu/303 dmu GW GW {1}{G}{W} 3 Legendary Creature - Human Soldier 2 3 R notInPacks creature Create Soldier/spawn [dmu] Soldier (W 1/1) Other creatures you control get +1/+1. | {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. | Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn. Lagomos, Hand of Hatred 2dmu dmu/304 dmu BR BR {1}{B}{R} 3 Legendary Creature - Human Shaman 1 3 U notInPacks creature Create Elemental/spawn [dmu] Elemental (R 2/1 Trample, Haste) At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. | {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn. Meria, Scholar of Antiquity 2dmu dmu/305 dmu RG RG {1}{R}{G} 3 Legendary Creature - Elf Artificer 3 3 R notInPacks creature Reveal top card/vp1at1 Tap an untapped nontoken artifact you control: Add {G}. | Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn. Nael, Avizoa Aeronaut 2dmu dmu/306 dmu GU GU {2}{G}{U} 4 Legendary Creature - Elf Scout 2 4 U notInPacks creature /ch Flying | Domain - Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card. Najal, the Storm Runner 2dmu dmu/307 dmu UR UR {2}{U}{U}{R} 5 Legendary Creature - Efreet Wizard 5 4 U notInPacks creature You may cast sorcery spells as though they had flash. | Whenever Najal, the Storm Runner attacks, you may pay {2}. If you do, when you cast your next instant or sorcery spell this turn, copy it. You may choose new targets for the copy. Nemata, Primeval Warden 2dmu dmu/308 dmu BG BG {2}{B}{G} 4 Legendary Creature - Treefolk 3 4 R notInPacks creature Create Saproling/spawn [dmu] Saproling (G 1/1) Reach | If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token. | {G}, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn. | {1}{B}, Sacrifice two Saprolings: Draw a card. Queen Allenal of Ruadach 2dmu dmu/309 dmu GW GW {G}{W}{W} 3 Legendary Creature - Elf Noble * * U notInPacks creature Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. | If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead. Radha, Coalition Warlord 2dmu dmu/310 dmu RG RG {2}{R}{G} 4 Legendary Creature - Elf Warrior 3 3 U notInPacks creature Domain - Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. Raff, Weatherlight Stalwart 2dmu dmu/311 dmu WU WU {W}{U} 2 Legendary Creature - Human Wizard 1 3 U notInPacks creature Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. | {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Ratadrabik of Urborg 2dmu dmu/312 dmu WB WB {2}{W}{B} 4 Legendary Creature - Zombie Wizard 3 3 R notInPacks creature Create Copy/spawn [2xm] Copy Vigilance, ward {2} | Other Zombies you control have vigilance. | Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types. Rith, Liberated Primeval 2dmu dmu/313 dmu RGW RGW {2}{R}{G}{W} 5 Legendary Creature - Dragon 5 5 M notInPacks creature yInitialize/ch Create Dragon/spawn [dmu] Dragon (R 4/4 Flying) Flying, ward {2} | Other Dragons you control have ward {2}. | At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying. Rivaz of the Claw 2dmu dmu/314 dmu BR BR {1}{B}{R} 3 Legendary Creature - Viashino Warlock 3 3 R notInPacks creature Menace | {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. | Once during each of your turns, you may cast a Dragon creature spell from your graveyard. | Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it." Rona, Sheoldred's Faithful 2dmu dmu/315 dmu UB UB {1}{U}{B}{B} 4 Legendary Creature - Human Wizard 3 4 U notInPacks creature Whenever you cast an instant or sorcery spell, each opponent loses 1 life. | You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. Rulik Mons, Warren Chief 2dmu dmu/316 dmu RG RG {1}{R}{G}{G} 4 Legendary Creature - Goblin 3 3 U notInPacks creature Look at top card/vp1pt1 Create Goblin/spawn [dmu] Goblin (R 1/1) Menace | Whenever Rulik Mons, Warren Chief attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token. Shanna, Purifying Blade 2dmu dmu/317 dmu GWU GWU {G}{W}{U} 3 Legendary Creature - Human Warrior 3 3 M notInPacks creature Lifelink | At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn. Sol'Kanar the Tainted 2dmu dmu/318 dmu UBR UBR {2}{U}{B}{R} 5 Legendary Creature - Elemental Demon 5 5 M notInPacks creature At the beginning of your end step, choose one that hasn't been chosen - | - Draw a card. | - Each opponent loses 2 life and you gain 2 life. | - Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker. | - Exile Sol'Kanar, then return it to the battlefield under an opponent's control. Soul of Windgrace 2dmu dmu/319 dmu BRG BRG {1}{B}{R}{G} 4 Legendary Creature - Cat Avatar 5 4 M notInPacks creature Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. | {G}, Discard a land card: You gain 3 life. | {1}{R}, Discard a land card: Draw a card. | {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. Stenn, Paranoid Partisan 2dmu dmu/320 dmu WU WU {W}{U} 2 Legendary Creature - Human Wizard 2 2 R notInPacks creature As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land. | Spells you cast of the chosen type cost {1} less to cast. | {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step. Tatyova, Steward of Tides 2dmu dmu/321 dmu GU GU {G}{G}{U} 3 Legendary Creature - Merfolk Druid 3 3 U notInPacks creature Land creatures you control have flying. | Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. Tori D'Avenant, Fury Rider 2dmu dmu/322 dmu RW RW {1}{R}{R}{W} 4 Legendary Creature - Human Knight 3 3 U notInPacks creature Vigilance, trample | Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control. Tura Kennerud, Skyknight 2dmu dmu/323 dmu WU WU {2}{W}{U}{U} 5 Legendary Creature - Human Knight 3 3 U notInPacks creature yInitialize/ch Create Soldier/spawn [dmu] Soldier (W 1/1) Flying | Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. Uurg, Spawn of Turg 2dmu dmu/324 dmu BG BG {B}{B}{G} 3 Legendary Creature - Frog Beast * 5 U notInPacks creature Surveil 1/vp1pt1 Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. | At the beginning of your upkeep, surveil 1. | {B}{G}, Sacrifice a land: You gain 2 life. Vohar, Vodalian Desecrator 2dmu dmu/325 dmu UB UB {U}{B} 2 Legendary Creature - Phyrexian Merfolk Wizard 1 2 U notInPacks creature {T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. | {2}, Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery. Zar Ojanen, Scion of Efrava 2dmu dmu/326 dmu GW GW {3}{G}{W} 5 Legendary Creature - Cat Warrior 4 4 U notInPacks creature Domain - Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control. Zur, Eternal Schemer 2dmu dmu/327 dmu WUB WUB {W}{U}{B} 3 Legendary Creature - Human Wizard 1 4 M notInPacks creature /ch Flying | Enchantment creatures you control have deathtouch, lifelink, and hexproof. | {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. Ajani, Sleeper Agent 2dmu dmu/371 dmu GW GW {1}{G}{G/W/P}{W} 4 Legendary Planeswalker - Ajani 4 M notInPacks planeswalker yInitialize/ccblue=4 Reveal top card/vp1at1 Create Ajani, Sleeper Agent Emblem/spawn [dmu] Ajani, Sleeper Agent Emblem Create Poison Counter/spawn [nph] Poison Counter Compleated | +1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. | -3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. | -6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." Sheoldred, the Apocalypse 3dmu dmu/369 dmu B B {2}{B}{B} 4 Legendary Creature - Phyrexian Praetor 4 5 M notInPacks creature Deathtouch | Whenever you draw a card, you gain 2 life. | Whenever an opponent draws a card, they lose 2 life. Ajani, Sleeper Agent 3dmu dmu/370 dmu GW GW {1}{G}{G/W/P}{W} 4 Legendary Planeswalker - Ajani 4 M notInPacks planeswalker yInitialize/ccblue=4 Reveal top card/vp1at1 Create Ajani, Sleeper Agent Emblem/spawn [dmu] Ajani, Sleeper Agent Emblem Create Poison Counter/spawn [nph] Poison Counter Compleated | +1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. | -3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. | -6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." Ajani, Sleeper Agent 4dmu dmu/376 dmu GW GW {1}{G}{G/W/P}{W} 4 Legendary Planeswalker - Ajani 4 M notInPacks planeswalker yInitialize/ccblue=4 Reveal top card/vp1at1 Create Ajani, Sleeper Agent Emblem/spawn [dmu] Ajani, Sleeper Agent Emblem Create Poison Counter/spawn [nph] Poison Counter Compleated | +1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. | -3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. | -6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." Aeronaut Cavalry bro bro/1 bro W W {4}{W} 5 Creature - Human Soldier 3 4 C creature /ch Flying | When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control. Airlift Chaplain bro bro/2 bro W W {2}{W} 3 Creature - Human Cleric 1 1 C creature /ch Flying | When Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. Ambush Paratrooper bro bro/3 bro W W {1}{W} 2 Creature - Human Soldier 1 2 C creature /ch Flash | Flying | {5}: Creatures you control get +1/+1 until end of turn. Calamity's Wake bro bro/4 bro W W {1}{W} 2 Instant U instant Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake. Deadly Riposte bro bro/5 bro W W {1}{W} 2 Instant C instant Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life. Disenchant bro bro/6 bro W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Great Desert Prospector bro bro/7 bro W W {4}{W} 5 Creature - Human Artificer 3 2 U creature Create Powerstone/spawn [bro] Powerstone Create 5 Powerstones/spawnx5 [bro] Powerstone Create 10 Powerstones/spawnx10 [bro] Powerstone When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. In the Trenches bro bro/8 bro W W {1}{W}{W} 3 Enchantment M enchantment Creatures you control get +1/+1. | {5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once. Kayla's Command bro bro/9 bro W W {1}{W}{W} 3 Sorcery R sorcery Scry 2/vp1pt2 Create Construct/spawn [bro] Construct (2/2) Choose two - | - Create a 2/2 colorless Construct artifact creature token. | - Put a +1/+1 counter on a creature you control. It gains double strike until end of turn. | - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. | - You gain 2 life and scry 2. Kayla's Reconstruction bro bro/10 bro W W {X}{W}{W}{W} 3 Sorcery R sorcery Look at top seven cards/vp1pt7 Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Lay Down Arms bro bro/11 bro W W {W} 1 Sorcery U sorcery Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life. Loran of the Third Path bro bro/12 bro W W {2}{W} 3 Legendary Creature - Human Artificer 2 1 R creature Vigilance | When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. | {T}: You and target opponent each draw a card. Loran, Disciple of History bro bro/13 bro W W {3}{W} 4 Legendary Creature - Human Artificer 3 3 U creature Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand. Loran's Escape bro bro/14 bro W W {W} 1 Instant C instant Scry 1/vp1pt1 Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1. Mass Production bro bro/15 bro W W {5}{W} 6 Sorcery U sorcery /spawnx4 [bro] Soldier (1/1) Create four 1/1 colorless Soldier artifact creature tokens. Meticulous Excavation bro bro/16 bro W W {W} 1 Enchantment U enchantment {2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn. Military Discipline bro bro/17 bro W W {W} 1 Enchantment - Aura C enchantment Flash | Enchant creature | When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. | Enchanted creature gets +1/+0. Myrel, Shield of Argive bro bro/18 bro W W {3}{W} 4 Legendary Creature - Human Soldier 3 4 M creature Create Soldier/spawn [bro] Soldier (1/1) Create 5 Soldiers/spawnx5 [bro] Soldier (1/1) Create 10 Soldiers/spawnx10 [bro] Soldier (1/1) During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. | Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. Phalanx Vanguard bro bro/19 bro W W {1}{W} 2 Creature - Human Soldier 2 2 C creature Vigilance | Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn. Powerstone Engineer bro bro/20 bro W W {1}{W} 2 Creature - Human Artificer 2 1 C creature Create Powerstone/spawn [bro] Powerstone When Powerstone Engineer dies, create a tapped Powerstone token. Prison Sentence bro bro/21 bro W W {2}{W} 3 Enchantment - Aura C enchantment Scry 2/vp1pt2 Enchant creature | When Prison Sentence enters the battlefield, scry 2. | Enchanted creature can't attack or block, and its activated abilities can't be activated. Recommission bro bro/22 bro W W {1}{W} 2 Sorcery C sorcery Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it. Recruitment Officer bro bro/23 bro W W {W} 1 Creature - Human Soldier 2 1 U creature Look at top four cards/vp1pt4 {3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Repair and Recharge bro bro/24 bro W W {3}{W}{W} 5 Sorcery U sorcery /spawn [bro] Powerstone Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. Siege Veteran bro bro/25 bro W W {2}{W} 3 Creature - Human Soldier 2 2 R creature Create Soldier/spawn [bro] Soldier (1/1) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. | Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. Soul Partition bro bro/26 bro W W {1}{W} 2 Instant R instant Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast. Static Net bro bro/27 bro W W {3}{W} 4 Enchantment U enchantment Create Powerstone/spawn [bro] Powerstone When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield. | When Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. Survivor of Korlis bro bro/28 bro W W {W} 1 Creature - Human Soldier 1 1 C creature Scry 2/vp1pt2 First strike | {1}{W}, Exile Survivor of Korlis from your graveyard: Scry 2. Thopter Architect bro bro/29 bro W W {3}{W} 4 Creature - Human Artificer 2 3 U creature Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. Tocasia's Welcome bro bro/30 bro W W {2}{W} 3 Enchantment R enchantment Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. Union of the Third Path bro bro/31 bro W W {2}{W} 3 Instant C instant Draw a card, then you gain life equal to the number of cards in your hand. Warlord's Elite bro bro/32 bro W W {2}{W} 3 Creature - Human Soldier 4 4 C creature As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. Yotian Medic bro bro/33 bro W W {2}{W} 3 Creature - Human Cleric Soldier 1 4 C creature Lifelink Autonomous Assembler bro bro/34 bro W {5} 5 Artifact Creature - Assembly-Worker 4 5 R creature Prototype {1}{W} - 2/2 | Vigilance | {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control. Combat Thresher bro bro/35 bro W {7} 7 Artifact Creature - Construct 3 3 U creature Prototype {2}{W} - 1/1 | Double strike | When Combat Thresher enters the battlefield, draw a card. Platoon Dispenser bro bro/36 bro W {5} 5 Artifact Creature - Construct 4 6 M creature Create Soldier/spawn [bro] Soldier (1/1) At the beginning of your end step, if you control two or more other creatures, draw a card. | {3}{W}: Create a 1/1 colorless Soldier artifact creature token. | Unearth {2}{W}{W} Scrapwork Cohort bro bro/37 bro W {4} 4 Artifact Creature - Soldier 3 1 C creature /spawn [bro] Soldier (1/1) When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token. | Unearth {2}{W} Steel Seraph bro bro/38 bro W {6} 6 Artifact Creature - Angel 5 4 R creature /ch Prototype {1}{W}{W} - 3/3 | Flying | At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. Tocasia's Onulet bro bro/39 bro W {5} 5 Artifact Creature - Construct 4 4 C creature When Tocasia's Onulet leaves the battlefield, you gain 2 life. | Unearth {3}{W} Urza's Sylex bro bro/40 bro W {3} 3 Legendary Artifact M artifact {2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. | When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. Veteran's Powerblade bro bro/41 bro W {3} 3 Artifact - Equipment C artifact Equipped creature gets +2/+0. | Equip Soldier {W} | Equip {2} Yotian Frontliner bro bro/42 bro W {1} 1 Artifact Creature - Soldier 1 1 U creature Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn. | Unearth {W} Air Marshal bro bro/43 bro U U {1}{U} 2 Creature - Human Soldier 2 1 C creature {3}: Target Soldier gains flying until end of turn. Curate bro bro/44 bro U U {1}{U} 2 Instant C instant Surveil 2/vp1pt2 Surveil 2. | Draw a card. Defabricate bro bro/45 bro U U {1}{U} 2 Instant U instant Choose one - | - Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. | - Counter target activated or triggered ability. Desynchronize bro bro/46 bro U U {4}{U} 5 Instant C instant Scry 2/vp1pt2 Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2. Drafna, Founder of Lat-Nam bro bro/47 bro U U {1}{U} 2 Legendary Creature - Human Artificer Advisor 2 1 R creature {1}{U}: Return target artifact you control to its owner's hand. | {3}, {T}: Copy target artifact spell you control. Fallaji Archaeologist bro bro/48 bro U U {1}{U} 2 Creature - Human Scout 0 3 C creature When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. Flow of Knowledge bro bro/49 bro U U {4}{U} 5 Instant U instant Draw a card for each Island you control, then discard two cards. Forging the Anchor bro bro/50 bro U U {2}{U} 3 Sorcery U sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Hurkyl, Master Wizard bro bro/51 bro U U {1}{U}{U} 3 Legendary Creature - Human Wizard Advisor 2 4 R creature Reveal top five cards/vp1at5 At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Hurkyl's Final Meditation bro bro/52 bro U U {4}{U}{U}{U} 7 Instant R instant As long as it's not your turn, this spell costs {3} more to cast. | Return all nonland permanents to their owners' hands. End the turn. Involuntary Cooldown bro bro/53 bro U U {3}{U} 4 Sorcery U sorcery Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. Keeper of the Cadence bro bro/54 bro U U {4}{U} 5 Creature - Human Wizard 2 5 U creature {3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library. Koilos Roc bro bro/55 bro U U {4}{U} 5 Creature - Bird 3 3 C creature /ch;/spawn [bro] Powerstone Flash | Flying | When Koilos Roc enters the battlefield, create a tapped Powerstone token. Lat-Nam Adept bro bro/56 bro U U {3}{U} 4 Creature - Human Wizard 3 3 C creature Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. Machine Over Matter bro bro/57 bro U U {1}{U} 2 Instant C instant This spell costs {1} less to cast if you control an artifact creature. | Return target nonland permanent to its owner's hand. Mightstone's Animation bro bro/58 bro U U {3}{U} 4 Enchantment - Aura C enchantment Enchant artifact | When Mightstone's Animation enters the battlefield, draw a card. | Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. One with the Multiverse bro bro/59 bro U U {6}{U}{U} 8 Enchantment M enchantment Look at top card/vp1pt1 You may look at the top card of your library any time. | You may play lands and cast spells from the top of your library. | Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost. Retrieval Agent bro bro/60 bro U U {3}{U} 4 Creature - Human Soldier 2 5 C creature {2}: Retrieval Agent gets +1/-1 until end of turn. Scatter Ray bro bro/61 bro U U {1}{U} 2 Instant C instant Counter target artifact or creature spell unless its controller pays {4}. Skystrike Officer bro bro/62 bro U U {2}{U} 3 Creature - Human Soldier 2 3 R creature yInitialize/ch Create Soldier/spawn [bro] Soldier (1/1) Flying | Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token. | Tap three untapped Soldiers you control: Draw a card. Splitting the Powerstone bro bro/63 bro U U {2}{U} 3 Sorcery U sorcery /spawnx2 [bro] Powerstone As an additional cost to cast this spell, sacrifice an artifact. | Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. Stern Lesson bro bro/64 bro U U {2}{U} 3 Instant C instant /spawn [bro] Powerstone Draw two cards, then discard a card. Create a tapped Powerstone token. Take Flight bro bro/65 bro U U {3}{U} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." Teferi, Temporal Pilgrim bro bro/66 bro U U {3}{U}{U} 5 Legendary Planeswalker - Teferi 4 M planeswalker yInitialize/ccblue=4 Create Spirit/spawn [bro] Spirit (U 2/2 Vigilance) Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. | 0: Draw a card. | -2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." | -12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. Third Path Savant bro bro/67 bro U U {2}{U} 3 Creature - Human Wizard 2 3 C creature {7}: Draw two cards. Thopter Mechanic bro bro/68 bro U U {1}{U} 2 Creature - Human Artificer 2 1 U creature Create Thopter/spawn [bro] Thopter (1/1 Flying) Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic. | When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying. Urza, Powerstone Prodigy bro bro/69 bro U U {2}{U} 3 Legendary Creature - Human Artificer 1 3 U creature Create Powerstone/spawn [bro] Powerstone Vigilance | {1}, {T}: Draw a card, then discard a card. | Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. Urza's Command bro bro/70 bro U U {2}{U}{U} 4 Instant R instant Scry 1/vp1pt1 Create Powerstone/spawn [bro] Powerstone Create Construct/spawn [bro] Construct (2/2) Choose two - | - Creatures you don't control get -2/-0 until end of turn. | - Create a tapped Powerstone token. | - Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." | - Scry 1, then draw a card. Urza's Rebuff bro bro/71 bro U U {1}{U}{U} 3 Instant C instant Choose one - | - Counter target spell. | - Tap up to two target creatures. Weakstone's Subjugation bro bro/72 bro U U {U} 1 Enchantment - Aura C enchantment Enchant artifact or creature | When Weakstone's Subjugation enters the battlefield, you may pay {3}. If you do, tap enchanted permanent. | Enchanted permanent doesn't untap during its controller's untap step. Wing Commando bro bro/73 bro U U {2}{U} 3 Creature - Human Soldier 2 2 C creature /ch Flying | Prowess Zephyr Sentinel bro bro/74 bro U U {1}{U} 2 Creature - Human Soldier 2 1 U creature /ch Flash | Flying | When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. Arcane Proxy bro bro/75 bro U {7} 7 Artifact Creature - Wizard 4 3 M creature Prototype {1}{U}{U} - 2/1 | When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost. Coastal Bulwark bro bro/76 bro {2} 2 Artifact Creature - Wall 1 3 C creature Surveil 1/vp1pt1 Defender | Coastal Bulwark gets +2/+0 as long as you control an Island. | {2}, {T}: Surveil 1. Combat Courier bro bro/77 bro U {1} 1 Artifact Creature - Construct 1 1 C creature {2}, Sacrifice Combat Courier: Draw a card. | Unearth {U} Depth Charge Colossus bro bro/78 bro U {9} 9 Artifact Creature - Dreadnought 9 9 C creature /ci Prototype {4}{U}{U} - 6/6 | Depth Charge Colossus doesn't untap during your untap step. | {3}: Untap Depth Charge Colossus. Hulking Metamorph bro bro/79 bro U {9} 9 Artifact Creature - Shapeshifter 7 7 U creature Prototype {2}{U}{U} - 3/3 | You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness. Spotter Thopter bro bro/80 bro U {8} 8 Artifact Creature - Thopter 4 5 U creature /ch Prototype {3}{U} - 2/3 | Flying | When Spotter Thopter enters the battlefield, scry X, where X is its power. Surge Engine bro bro/81 bro U {2} 2 Artifact Creature - Construct 3 2 M creature Defender | {U}: Surge Engine loses defender and gains "This creature can't be blocked." | {2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender. | {4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once. The Temporal Anchor bro bro/82 bro U U {3}{U}{U}{U} 6 Legendary Artifact R artifact Scry 2/vp1pt2 At the beginning of your upkeep, scry 2. | Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. | During your turn, you may play cards exiled with The Temporal Anchor. Terisian Mindbreaker bro bro/83 bro U {7} 7 Artifact Creature - Juggernaut 6 4 R creature Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up. | Unearth {1}{U}{U}{U} Ashnod, Flesh Mechanist bro bro/84 bro B B {B} 1 Legendary Creature - Human Artificer 1 1 R creature Create Powerstone/spawn [bro] Powerstone Create Zombie/spawn [bro] Zombie (3/3) Deathtouch | Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. | {5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token. Ashnod's Intervention bro bro/85 bro B B {B} 1 Instant C instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." Battlefield Butcher bro bro/86 bro B B {2}{B} 3 Creature - Human Soldier 1 4 U creature {5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard. Carrion Locust bro bro/87 bro B B {2}{B} 3 Creature - Insect Horror 2 1 C creature /ch Flying | When Carrion Locust enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life. Corrupt bro bro/88 bro B B {5}{B} 6 Sorcery U sorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. Diabolic Intent bro bro/89 bro B B {1}{B} 2 Sorcery R sorcery As an additional cost to cast this spell, sacrifice a creature. | Search your library for a card, put that card into your hand, then shuffle. Disciples of Gix bro bro/90 bro B B {4}{B}{B} 6 Creature - Phyrexian Human 4 4 U creature When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle. Disfigure bro bro/91 bro B B {B} 1 Instant C instant Target creature gets -2/-2 until end of turn. Dreams of Steel and Oil bro bro/92 bro B B {B} 1 Sorcery U sorcery Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards. Emergency Weld bro bro/93 bro B B {1}{B} 2 Sorcery C sorcery /spawn [bro] Soldier (1/1) Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. Fateful Handoff bro bro/94 bro B B {3}{B} 4 Sorcery R sorcery Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent. Gix, Yawgmoth Praetor bro bro/95 bro B B {1}{B}{B} 3 Legendary Creature - Phyrexian Praetor 3 3 M creature Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. | {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs. Gix's Caress bro bro/96 bro B B {2}{B} 3 Sorcery C sorcery /spawn [bro] Powerstone Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. | Create a tapped Powerstone token. Gix's Command bro bro/97 bro B B {3}{B}{B} 5 Sorcery R sorcery Choose two - | - Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. | - Destroy each creature with power 2 or less. | - Return up to two creature cards from your graveyard to your hand. | - Each opponent sacrifices a creature with the highest power among creatures they control. Gixian Infiltrator bro bro/98 bro B B {1}{B} 2 Creature - Phyrexian Human 2 1 C creature Whenever you sacrifice another permanent, put a +1/+1 counter on Gixian Infiltrator. Gixian Puppeteer bro bro/99 bro B B {3}{B} 4 Creature - Phyrexian Warlock 4 3 R creature Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. | When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield. Gixian Skullflayer bro bro/100 bro B B {2}{B} 3 Creature - Phyrexian Human Assassin 2 3 C creature At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer. Gnawing Vermin bro bro/101 bro B B {B} 1 Creature - Rat 1 1 U creature When Gnawing Vermin enters the battlefield, target player mills two cards. | When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn. Go for the Throat bro bro/102 bro B B {1}{B} 2 Instant U instant Destroy target nonartifact creature. Gruesome Realization bro bro/103 bro B B {1}{B}{B} 3 Sorcery U sorcery Choose one - | - You draw two cards and you lose 2 life. | - Creatures your opponents control get -1/-1 until end of turn. Gurgling Anointer bro bro/104 bro B B {2}{B} 3 Creature - Phyrexian Horror 1 3 U creature /ch Flying | Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer. | When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield. Hostile Negotiations bro bro/105 bro B B {3}{B} 4 Instant R instant Reveal top three cards/vp1at3 Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life. Kill-Zone Acrobat bro bro/106 bro B B {2}{B} 3 Creature - Human Soldier 3 2 C creature Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn. Misery's Shadow bro bro/107 bro B B {1}{B} 2 Creature - Shade 2 2 R creature If a creature an opponent controls would die, exile it instead. | {1}: Misery's Shadow gets +1/+1 until end of turn. Moment of Defiance bro bro/108 bro B B {2}{B} 3 Instant C instant Target creature gets +2/+1 and gains lifelink until end of turn. | Draw a card. No One Left Behind bro bro/109 bro B B {4}{B} 5 Sorcery U sorcery This spell costs {3} less to cast if it targets a creature card with mana value 3 or less. | Return target creature card from your graveyard to the battlefield. Overwhelming Remorse bro bro/110 bro B B {4}{B} 5 Instant C instant This spell costs {1} less to cast for each creature card in your graveyard. | Exile target creature or planeswalker. Painful Quandary bro bro/111 bro B B {3}{B}{B} 5 Enchantment R enchantment Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. Powerstone Fracture bro bro/112 bro B B {1}{B} 2 Sorcery C sorcery As an additional cost to cast this spell, sacrifice an artifact or creature. | Destroy target creature or planeswalker. Ravenous Gigamole bro bro/113 bro B B {3}{B} 4 Creature - Mole Horror 2 3 C creature When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. Thran Vigil bro bro/114 bro B B {1}{B} 2 Enchantment U enchantment Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control. Thraxodemon bro bro/115 bro B B {1}{B} 2 Creature - Demon 2 2 C creature {3}, {T}, Sacrifice another creature or artifact: Draw a card. Trench Stalker bro bro/116 bro B B {4}{B} 5 Creature - Beast Horror 4 5 C creature As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink. Ashnod's Harvester bro bro/117 bro B {2} 2 Artifact Creature - Construct 3 1 U creature Whenever Ashnod's Harvester attacks, exile target card from a graveyard. | Unearth {1}{B} Clay Revenant bro bro/118 bro B {1} 1 Artifact Creature - Golem 1 2 C creature /cr90 Clay Revenant enters the battlefield tapped. | {2}{B}: Return Clay Revenant from your graveyard to your hand. Dredging Claw bro bro/119 bro B {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+0 and has menace. | Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it. | Equip {1}{B} Goring Warplow bro bro/120 bro B {6} 6 Artifact Creature - Construct 5 4 C creature Prototype {1}{B} - 1/1 | Deathtouch Phyrexian Fleshgorger bro bro/121 bro B {7} 7 Artifact Creature - Phyrexian Wurm 7 5 M creature Prototype {1}{B}{B} - 3/3 | Menace, lifelink | Ward-Pay life equal to Phyrexian Fleshgorger's power. Razorlash Transmogrant bro bro/122 bro B {2} 2 Artifact Creature - Zombie 3 1 R creature Razorlash Transmogrant can't block. | {4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands. Scrapwork Rager bro bro/123 bro B {4} 4 Artifact Creature - Phyrexian Horror 2 2 C creature When Scrapwork Rager enters the battlefield, you draw a card and you lose 1 life. | Unearth {3}{B} Transmogrant Altar bro bro/124 bro B {3} 3 Artifact U artifact Create Zombie/spawn [bro] Zombie (3/3) {B}, {T}, Sacrifice a creature: Add {C}{C}{C}. | {2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery. Transmogrant's Crown bro bro/125 bro B {2} 2 Artifact - Equipment R artifact Equipped creature gets +2/+0. | Whenever equipped creature dies, draw a card. | Equip {2} or {B} Arms Race bro bro/126 bro R R {3}{R} 4 Enchantment U enchantment {3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step. Bitter Reunion bro bro/127 bro R R {1}{R} 2 Enchantment C enchantment When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards. | {1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn. Brotherhood's End bro bro/128 bro R R {1}{R}{R} 3 Sorcery R sorcery Choose one - | - Brotherhood's End deals 3 damage to each creature and each planeswalker. | - Destroy all artifacts with mana value 3 or less. Conscripted Infantry bro bro/129 bro R R {2}{R} 3 Creature - Human Soldier 3 1 C creature Create Soldier/spawn [bro] Soldier (1/1) When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token. Draconic Destiny bro bro/130 bro R R {1}{R}{R} 3 Enchantment - Aura M enchantment Enchant creature | Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. | When enchanted creature dies, return Draconic Destiny to its owner's hand. Dwarven Forge-Chanter bro bro/131 bro R R {1}{R} 2 Creature - Dwarf Wizard 1 3 C creature Ward-Pay 2 life. | Prowess Excavation Explosion bro bro/132 bro R R {2}{R} 3 Sorcery C sorcery /spawn [bro] Powerstone Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token. The Fall of Kroog bro bro/133 bro R R {4}{R}{R} 6 Sorcery U sorcery Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control. Fallaji Chaindancer bro bro/134 bro R R {3}{R} 4 Creature - Human Soldier 2 4 C creature {2}: Fallaji Chaindancer gains double strike until end of turn. Feldon, Ronom Excavator bro bro/135 bro R R {1}{R} 2 Legendary Creature - Human Artificer 2 2 R creature Haste | Feldon, Ronom Excavator can't block. | Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card. Giant Cindermaw bro bro/136 bro R R {2}{R} 3 Creature - Dinosaur Beast 4 3 U creature Trample | Players can't gain life. Goblin Blast-Runner bro bro/137 bro R R {R} 1 Creature - Goblin 1 2 C creature Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn. Horned Stoneseeker bro bro/138 bro R R {1}{R} 2 Creature - Lizard 2 2 U creature /spawn [bro] Powerstone Menace | When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. | When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. Mechanized Warfare bro bro/139 bro R R {1}{R}{R} 3 Enchantment R enchantment If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. Mishra, Excavation Prodigy bro bro/140 bro R R {2}{R} 3 Legendary Creature - Human Artificer 2 1 U creature Haste | {1}, {T}, Discard a card: Draw a card. | Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn. Mishra's Command bro bro/141 bro R R {X}{R} 1 Sorcery R sorcery Choose two - | - Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. | - This spell deals X damage to target creature. | - This spell deals X damage to target planeswalker. | - Target creature gets +X/+0 and gains haste until end of turn. Mishra's Domination bro bro/142 bro R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block. Mishra's Onslaught bro bro/143 bro R R {3}{R} 4 Instant C instant Create 2 Soldiers/spawnx2 [bro] Soldier (1/1) Choose one - | - Create two 1/1 colorless Soldier artifact creature tokens. | - Creatures you control get +2/+0 until end of turn. Monastery Swiftspear bro bro/144 bro R R {R} 1 Creature - Human Monk 1 2 U creature Haste | Prowess Obliterating Bolt bro bro/145 bro R R {1}{R} 2 Sorcery U sorcery Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. Over the Top bro bro/146 bro R R {5}{R}{R} 7 Sorcery R sorcery Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard. Penregon Strongbull bro bro/147 bro R R {2}{R} 3 Creature - Minotaur 2 3 C creature {1}, Sacrifice an artifact: Penregon Strongbull gets +1/+1 until end of turn and deals 1 damage to each opponent. Pyrrhic Blast bro bro/148 bro R R {3}{R} 4 Instant U instant As an additional cost to cast this spell, sacrifice a creature. | Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card. Raze to the Ground bro bro/149 bro R R {2}{R} 3 Sorcery C sorcery This spell can't be countered. | Destroy target artifact. If its mana value was 1 or less, draw a card. Roc Hunter bro bro/150 bro R R {1}{R} 2 Creature - Human Soldier 3 1 C creature Reach Sardian Cliffstomper bro bro/151 bro R R {1}{R} 2 Creature - Minotaur Barbarian 0 4 U creature As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control. Sibling Rivalry bro bro/152 bro R R {3}{R} 4 Sorcery C sorcery /spawn [bro] Powerstone Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. Tomakul Scrapsmith bro bro/153 bro R R {2}{R} 3 Creature - Human Artificer 2 1 C creature When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. Tyrant of Kher Ridges bro bro/154 bro R R {4}{R}{R} 6 Creature - Dragon 4 5 R creature /ch Flying | When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target. | {R}: Tyrant of Kher Ridges gets +1/+0 until end of turn. Unleash Shell bro bro/155 bro R R {3}{R}{R} 5 Instant C instant Unleash Shell deals 5 damage to target creature or planeswalker and 2 damage to that permanent's controller. Visions of Phyrexia bro bro/156 bro R R {2}{R}{R} 4 Enchantment R enchantment Reveal top card/vp1at1 Create Powerstone/spawn [bro] Powerstone At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. | At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. Whirling Strike bro bro/157 bro R R {1}{R} 2 Instant C instant Target creature gets +2/+0 and gains first strike and trample until end of turn. Blitz Automaton bro bro/158 bro R {7} 7 Artifact Creature - Construct 6 4 C creature Prototype {2}{R} - 3/2 | Haste Fallaji Dragon Engine bro bro/159 bro R {8} 8 Artifact Creature - Dragon 5 5 U creature /ch Prototype {2}{R} - 1/3 | Flying | {2}: Fallaji Dragon Engine gets +1/+0 until end of turn. Heavyweight Demolisher bro bro/160 bro R {7} 7 Artifact Creature - Construct 8 6 U creature Menace | At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay {3}. | Unearth {6}{R}{R} Mishra's Juggernaut bro bro/161 bro R {5} 5 Artifact Creature - Juggernaut 5 3 C creature Trample | Mishra's Juggernaut attacks each combat if able. | Unearth {5}{R} Mishra's Research Desk bro bro/162 bro R {1} 1 Artifact U artifact Reveal top two cards/vp1at2 {1}, {T}, Sacrifice Mishra's Research Desk: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. | Unearth {1}{R} Phyrexian Dragon Engine bro bro/163a bro R {3} 3 Artifact Creature - Phyrexian Dragon 2 2 R creature Meld into Mishra, Lost to Phyrexia/spawn [bro] Mishra, Lost to Phyrexia Double strike | When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards. | Unearth {3}{R}{R} | // Mishra, Lost to Phyrexia [Legendary Artifact Creature - Phyrexian Artificer] Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three - | - Target opponent discards two cards. | - Mishra deals 3 damage to any target. | - Destroy target artifact or planeswalker. | - Creatures you control gain menace and trample until end of turn. | - Creatures you don't control get -1/-1 until end of turn. | - Create two tapped Powerstone tokens. 9/9 [bro] Mishra, Lost to Phyrexia bro bro/163b bro BR BR 7 Token Legendary Artifact Creature - Phyrexian Artificer 9 9 M Create 2 Powerstones/spawnx2 [bro] Powerstone Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three - | - Target opponent discards two cards. | - Mishra deals 3 damage to any target. | - Destroy target artifact or planeswalker. | - Creatures you control gain menace and trample until end of turn. | - Creatures you don't control get -1/-1 until end of turn. | - Create two tapped Powerstone tokens. Scrapwork Mutt bro bro/164 bro R {2} 2 Artifact Creature - Dog 2 1 C creature When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card. | Unearth {1}{R} Skitterbeam Battalion bro bro/165 bro R {9} 9 Artifact Creature - Construct 4 4 M creature Create 2 Copies/spawnx2 [2xm] Copy Prototype {3}{R}{R} - 2/2 | Trample, haste | When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. Alloy Animist bro bro/166 bro G G {G} 1 Creature - Human Druid 1 1 U creature {2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature. Argothian Opportunist bro bro/167 bro G G {2}{G} 3 Creature - Human Scout 3 2 C creature /spawn [bro] Powerstone When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. Argothian Sprite bro bro/168 bro G G {1}{G} 2 Creature - Faerie 2 2 C creature Argothian Sprite can't be blocked by artifact creatures. | {7}: Put two +1/+1 counters on Argothian Sprite. Audacity bro bro/169 bro G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+0 and has trample. | When Audacity is put into a graveyard from the battlefield, draw a card. Awaken the Woods bro bro/170 bro G G {X}{G}{G} 2 Sorcery M sorcery Create Forest Dryad/spawn [bro] Forest Dryad (G 1/1) Create 5 Forest Dryads/spawnx5 [bro] Forest Dryad (G 1/1) Create 10 Forest Dryads/spawnx10 [bro] Forest Dryad (G 1/1) Create X 1/1 green Forest Dryad land creature tokens. Blanchwood Armor bro bro/171 bro G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each Forest you control. Blanchwood Prowler bro bro/172 bro G G {1}{G} 2 Creature - Elemental 1 1 C creature When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. Burrowing Razormaw bro bro/173 bro G G {2}{G} 3 Creature - Beast 4 2 C creature When Burrowing Razormaw dies, mill four cards. Bushwhack bro bro/174 bro G G {G} 1 Sorcery U sorcery Choose one - | - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | - Target creature you control fights target creature you don't control. Citanul Stalwart bro bro/175 bro G G {G} 1 Creature - Elf Druid Soldier 1 1 C creature {T}, Tap an untapped artifact or creature you control: Add one mana of any color. Epic Confrontation bro bro/176 bro G G {1}{G} 2 Sorcery C sorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. Fade from History bro bro/177 bro G G {2}{G}{G} 4 Sorcery R sorcery /spawn [bro] Bear (G 2/2) Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments. Fallaji Excavation bro bro/178 bro G G {3}{G}{G} 5 Sorcery U sorcery /spawnx3 [bro] Powerstone Create three tapped Powerstone tokens. You gain 3 life. Fauna Shaman bro bro/179 bro G G {1}{G} 2 Creature - Elf Shaman 2 2 R creature {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. Fog of War bro bro/180 bro G G {2}{G} 3 Instant C instant You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less. Gaea's Courser bro bro/181 bro G G {4}{G} 5 Creature - Centaur Soldier 4 5 U creature Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card. Gaea's Gift bro bro/182 bro G G {1}{G} 2 Instant C instant Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. Giant Growth bro bro/183 bro G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Gnarlroot Pallbearer bro bro/184 bro G G {4}{G}{G} 6 Creature - Treefolk Druid 5 5 C creature Trample | When Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Gwenna, Eyes of Gaea bro bro/185 bro G G {2}{G} 3 Legendary Creature - Elf Druid Scout 2 3 R creature {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card. | Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it. Hoarding Recluse bro bro/186 bro G G {3}{G} 4 Creature - Spider 2 3 C creature Reach, deathtouch | When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library. Obstinate Baloth bro bro/187 bro G G {2}{G}{G} 4 Creature - Beast 4 4 U creature When Obstinate Baloth enters the battlefield, you gain 4 life. | If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. Perimeter Patrol bro bro/188 bro G G {2}{G} 3 Creature - Human Soldier 3 3 C creature Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. Sarinth Steelseeker bro bro/189 bro G G {1}{G} 2 Creature - Human Artificer Scout 1 2 U creature Look at top card/vp1pt1 Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Shoot Down bro bro/190 bro G G {3}{G} 4 Sorcery C sorcery Exile target artifact, enchantment, or creature with flying. Tawnos's Tinkering bro bro/191 bro G G {3}{G} 4 Instant C instant Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types. Teething Wurmlet bro bro/192 bro G G {G} 1 Creature - Wurm 1 1 R creature Teething Wurmlet has deathtouch as long as you control three or more artifacts. | Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet. Titania, Voice of Gaea bro bro/193 bro G G {1}{G}{G} 3 Legendary Creature - Elemental 3 4 M creature Meld into Titania, Gaea Incarnate/spawn [bro] Titania, Gaea Incarnate Reach | Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life. | At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate. // Titania, Gaea Incarnate [Legendary Creature - Elemental Avatar] Vigilance, reach, trample, haste | Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control. | When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped. | {3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. */* Titania's Command bro bro/194 bro G G {4}{G}{G} 6 Sorcery R sorcery Create 2 Bears/spawnx2 [bro] Bear (G 2/2) Choose two - | - Exile target player's graveyard. You gain 1 life for each card exiled this way. | - Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. | - Create two 2/2 green Bear creature tokens. | - Put two +1/+1 counters on each creature you control. Tomakul Honor Guard bro bro/195 bro G G {1}{G} 2 Creature - Human Soldier 3 1 C creature Ward {2} Wasteful Harvest bro bro/196 bro G G {2}{G} 3 Instant C instant Mill five cards. You may put a permanent card from among the cards milled this way into your hand. Boulderbranch Golem bro bro/197 bro G {7} 7 Artifact Creature - Golem 6 5 C creature Prototype {3}{G} - 3/3 | When Boulderbranch Golem enters the battlefield, you gain life equal to its power. Cradle Clearcutter bro bro/198 bro G {6} 6 Artifact Creature - Golem 3 6 U creature Prototype {2}{G} - 1/3 | {T}: Add an amount of {G} equal to Cradle Clearcutter's power. Haywire Mite bro bro/199 bro G {1} 1 Artifact Creature - Insect 1 1 U creature When Haywire Mite dies, you gain 2 life. | {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. Iron-Craw Crusher bro bro/200 bro G {7} 7 Artifact Creature - Wurm 4 6 U creature Prototype {2}{G}{G} - 2/5 | Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. Mask of the Jadecrafter bro bro/201 bro G {2} 2 Artifact U artifact Create Golem/spawn [bro] Golem (*/*) {X}, {T}, Sacrifice Mask of the Jadecrafter: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery. | Unearth {2}{G} Perennial Behemoth bro bro/202 bro G {5} 5 Artifact Creature - Beast 2 7 R creature You may play lands from your graveyard. | Unearth {G}{G} Rootwire Amalgam bro bro/203 bro G {5} 5 Artifact Creature - Golem 5 5 M creature Create Golem/spawn [bro] Golem (*/*) Prototype {1}{G} - 2/3 | {3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery. Rust Goliath bro bro/204 bro G {10} 10 Artifact Creature - Construct 10 10 C creature Prototype {3}{G}{G} - 3/5 | Reach, trample Simian Simulacrum bro bro/205 bro G {3} 3 Artifact Creature - Ape 2 1 R creature When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. | Unearth {2}{G}{G} Arbalest Engineers bro bro/206 bro RG RG {1}{R}{G} 3 Creature - Human Artificer 2 2 U creature Create Powerstone/spawn [bro] Powerstone When Arbalest Engineers enters the battlefield, choose one - | - Arbalest Engineers deals 1 damage to any target. | - Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. | - Create a tapped Powerstone token. Battery Bearer bro bro/207 bro GU GU {2}{G}{U} 4 Creature - Human Artificer 3 4 U creature Creatures you control have "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell." | Whenever you cast an artifact spell with mana value 6 or greater, draw a card. Deathbloom Ritualist bro bro/208 bro BG BG {3}{B}{G} 5 Creature - Elf Warlock 3 5 R creature {T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. Evangel of Synthesis bro bro/209 bro UB UB {U}{B} 2 Creature - Phyrexian Human Cleric 2 3 U creature When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. | As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. Fallaji Vanguard bro bro/210 bro RW RW {2}{R}{W} 4 Creature - Human Soldier 2 3 U creature First strike | Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. Hajar, Loyal Bodyguard bro bro/211 bro RG RG {R}{G} 2 Legendary Creature - Human Soldier 3 3 R creature Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn. Harbin, Vanguard Aviator bro bro/212 bro WU WU {W}{U} 2 Legendary Creature - Human Soldier 3 2 R creature /ch Flying | Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. Hero of the Dunes bro bro/213 bro WB WB {3}{W}{B} 5 Creature - Human Soldier 3 2 U creature When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. | Creatures you control with mana value 3 or less get +1/+0. Junkyard Genius bro bro/214 bro BR BR {1}{B}{R} 3 Creature - Human Artificer 2 2 U creature /spawn [bro] Powerstone When Junkyard Genius enters the battlefield, create a tapped Powerstone token. | {1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste. Legions to Ashes bro bro/215 bro WB WB {1}{W}{B} 3 Sorcery R sorcery Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. Mishra, Claimed by Gix bro bro/216 bro BR BR {2}{B}{R} 4 Legendary Creature - Phyrexian Human Artificer 3 5 M creature Meld into Mishra, Lost to Phyrexia/spawn [bro] Mishra, Lost to Phyrexia Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters the battlefield tapped and attacking. // Mishra, Lost to Phyrexia [Legendary Artifact Creature - Phyrexian Artificer] Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three - | - Target opponent discards two cards. | - Mishra deals 3 damage to any target. | - Destroy target artifact or planeswalker. | - Creatures you control gain menace and trample until end of turn. | - Creatures you don't control get -1/-1 until end of turn. | - Create two tapped Powerstone tokens. 9/9 Mishra, Tamer of Mak Fawa bro bro/217 bro BR BR {3}{B}{R} 5 Legendary Creature - Human Artificer 4 4 R creature Permanents you control have "Ward-Sacrifice a permanent." | Each artifact card in your graveyard has unearth {1}{B}{R}. Queen Kayla bin-Kroog bro bro/218 bro RW RW {1}{R}{W} 3 Legendary Creature - Human Noble 2 3 R creature {4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. Saheeli, Filigree Master bro bro/219 bro UR UR {2}{U}{R} 4 Legendary Planeswalker - Saheeli 3 M planeswalker yInitialize/ccblue=3 Scry 1/vp1pt1 Create 2 Thopters/spawnx2 [bro] Thopter (1/1 Flying) Create Saheeli, Filigree Master Emblem/spawn [bro] Saheeli, Filigree Master Emblem +1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. | -2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. | -4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." Sarinth Greatwurm bro bro/220 bro RG RG {4}{R}{G} 6 Creature - Wurm 7 6 M creature Create Powerstone/spawn [bro] Powerstone Trample | Whenever a land enters the battlefield, create a tapped Powerstone token. Skyfisher Spider bro bro/221 bro BG BG {2}{B}{G} 4 Creature - Spider 3 3 U creature Reach | When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. | When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. Tawnos, the Toymaker bro bro/222 bro GU GU {3}{G}{U} 5 Legendary Creature - Human Artificer 3 5 R creature Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. Third Path Iconoclast bro bro/223 bro UR UR {U}{R} 2 Creature - Human Monk 2 1 U creature Create Soldier/spawn [bro] Soldier (1/1) Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token. Tocasia, Dig Site Mentor bro bro/224 bro GWU GWU {1}{G}{W}{U} 4 Legendary Creature - Human Artificer 4 3 R creature Surveil 1/vp1pt1 Creatures you control have vigilance and "{T}: Surveil 1." | {2}{G}{G}{W}{W}{U}{U}, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. Urza, Lord Protector bro bro/225 bro WU WU {1}{W}{U} 3 Legendary Creature - Human Artificer 2 4 M creature Meld into Urza, Planeswalker/spawn [bro] Urza, Planeswalker Artifact, instant, and sorcery spells you cast cost {1} less to cast. | {7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery. // Urza, Planeswalker [Legendary Planeswalker - Urza] You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once. | +2: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life. | +1: Draw two cards, then discard a card. | 0: Create two 1/1 colorless Soldier artifact creature tokens. | -3: Exile target nonland permanent. | -10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents. Urza, Prince of Kroog bro bro/226 bro WU WU {2}{W}{U} 4 Legendary Creature - Human Artificer 2 3 R creature Create Copy/spawn [2xm] Copy Artifact creatures you control get +2/+2. | {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types. Yotian Dissident bro bro/227 bro GW GW {G}{W} 2 Creature - Human Artificer 1 1 U creature Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control. Yotian Tactician bro bro/228 bro WU WU {2}{W}{U} 4 Creature - Human Soldier 3 4 U creature Other Soldiers you control get +1/+1. Bladecoil Serpent bro bro/229 bro UBR {X}{6} 6 Artifact Creature - Serpent 5 4 M creature When Bladecoil Serpent enters the battlefield, for each {U}{U} spent to cast it, draw a card. | When Bladecoil Serpent enters the battlefield, for each {B}{B} spent to cast it, each opponent discards a card. | When Bladecoil Serpent enters the battlefield, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn. Clay Champion bro bro/230 bro GW {X}{4} 4 Artifact Creature - Construct 2 2 M creature Clay Champion enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it. | When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them. Aeronaut's Wings bro bro/231 bro {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+0 and has flying. | Equip {2} Argivian Avenger bro bro/232 bro {6} 6 Artifact Creature - Shapeshifter 5 5 U creature {1}: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste. Cityscape Leveler bro bro/233 bro {8} 8 Artifact Creature - Construct 8 8 M creature Create Powerstone/spawn [bro] Powerstone Trample | When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. | Unearth {8} Energy Refractor bro bro/234 bro {2} 2 Artifact C artifact When Energy Refractor enters the battlefield, draw a card. | {2}: Add one mana of any color. Goblin Firebomb bro bro/235 bro {1} 1 Artifact C artifact Flash | {7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent. Levitating Statue bro bro/236 bro {2} 2 Artifact U artifact Flying | Whenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue. | {2}: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn. Liberator, Urza's Battlethopter bro bro/237 bro {3} 3 Legendary Artifact Creature - Thopter 1 2 R creature /ch Flash | Flying | You may cast colorless spells and artifact spells as though they had flash. | Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator. The Mightstone and Weakstone bro bro/238a bro {5} 5 Legendary Artifact - Powerstone R artifact Meld into Urza, Planeswalker/spawn [bro] Urza, Planeswalker When The Mightstone and Weakstone enters the battlefield, choose one - | - Draw two cards. | - Target creature gets -5/-5 until end of turn. | {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. | // Urza, Planeswalker [Legendary Planeswalker - Urza] You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once. | +2: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life. | +1: Draw two cards, then discard a card. | 0: Create two 1/1 colorless Soldier artifact creature tokens. | -3: Exile target nonland permanent. | -10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents. [bro] Urza, Planeswalker bro bro/238b bro WU WU 8 Token Legendary Planeswalker - Urza 7 M yInitialize/ccblue=7 Create 2 Soldiers/spawnx2 [bro] Soldier (1/1) You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once. | +2: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life. | +1: Draw two cards, then discard a card. | 0: Create two 1/1 colorless Soldier artifact creature tokens. | -3: Exile target nonland permanent. | -10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents. Mine Worker bro bro/239 bro {2} 2 Artifact Creature - Assembly-Worker 2 1 C creature {T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead. Portal to Phyrexia bro bro/240 bro {9} 9 Artifact M artifact When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures. | At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types. Power Plant Worker bro bro/241 bro {5} 5 Artifact Creature - Assembly-Worker 4 4 C creature {3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn. Reconstructed Thopter bro bro/242 bro {3} 3 Artifact Creature - Thopter 2 1 U creature /ch Flying | Unearth {2} Slagstone Refinery bro bro/243 bro {4} 4 Artifact U artifact Create Powerstone/spawn [bro] Powerstone Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. Spectrum Sentinel bro bro/244 bro {1} 1 Artifact Creature - Soldier 1 2 U creature Protection from multicolored | Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. The Stasis Coffin bro bro/245 bro {3} 3 Legendary Artifact R artifact {2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn. Steel Exemplar bro bro/246 bro {5} 5 Artifact Creature - Wizard 4 4 U creature /ccgreen=2 Trample | Steel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. The Stone Brain bro bro/247 bro {2} 2 Legendary Artifact R artifact {2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery. Stone Retrieval Unit bro bro/248 bro {4} 4 Artifact Creature - Construct 2 3 C creature /spawn [bro] Powerstone When Stone Retrieval Unit enters the battlefield, create a tapped Powerstone token. Su-Chi Cave Guard bro bro/249 bro {8} 8 Artifact Creature - Construct 8 8 U creature Vigilance | Ward {4} | When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. Supply Drop bro bro/250 bro {3} 3 Artifact C artifact Flash | When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. | {4}, {T}, Sacrifice Supply Drop: Draw a card. Swiftgear Drake bro bro/251 bro {5} 5 Artifact Creature - Drake 2 4 C creature /ch Flying, haste | When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library. Symmetry Matrix bro bro/252 bro {4} 4 Artifact U artifact Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card. Thran Power Suit bro bro/253 bro {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. | Equip {2} Thran Spider bro bro/254 bro {3} 3 Artifact Creature - Spider 2 4 R creature Look at top four cards/vp1pt4 Create Powerstone/spawn [bro] Powerstone Reach | When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. | {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Tower Worker bro bro/255 bro {3} 3 Artifact Creature - Assembly-Worker 1 3 C creature Reach | {T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead. Argoth, Sanctum of Nature bro bro/256a bro G 0 Land R land yInitialize/cr90 Meld into Titania, Gaea Incarnate/spawn [bro] Titania, Gaea Incarnate Create Bear/spawn [bro] Bear (G 2/2) Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature. | {T}: Add {G}. | {2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery. | // Titania, Gaea Incarnate [Legendary Creature - Elemental Avatar] Vigilance, reach, trample, haste | Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control. | When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped. | {3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. */* [bro] Titania, Gaea Incarnate bro bro/256b bro G G 3 Token Legendary Creature - Elemental Avatar * * M Vigilance, reach, trample, haste | Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control. | When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped. | {3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. Battlefield Forge bro bro/257 bro RW 0 Land R land {T}: Add {C}. | {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you. Blast Zone bro bro/258 bro 0 Land R land /ccblue=1 Blast Zone enters the battlefield with a charge counter on it. | {T}: Add {C}. | {X}{X}, {T}: Put X charge counters on Blast Zone. | {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone. Brushland bro bro/259 bro GW 0 Land R land {T}: Add {C}. | {T}: Add {G} or {W}. Brushland deals 1 damage to you. Demolition Field bro bro/260 bro 0 Land U land {T}: Add {C}. | {2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle. Evolving Wilds bro bro/261 bro 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Fortified Beachhead bro bro/262 bro WU 0 Land R land /cr90 As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. | {T}: Add {W} or {U}. | {5}, {T}: Soldiers you control get +1/+1 until end of turn. Hall of Tagsin bro bro/263 bro 0 Land R land Create Powerstone/spawn [bro] Powerstone {T}: Add {C}. | {1}, {T}: Add one mana of any color. | {4}, {T}: Create a tapped Powerstone token. Llanowar Wastes bro bro/264 bro BG 0 Land R land {T}: Add {C}. | {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. Mishra's Foundry bro bro/265 bro 0 Land R land {T}: Add {C}. | {2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. | {1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn. Tocasia's Dig Site bro bro/266 bro 0 Land C land Surveil 1/vp1pt1 {T}: Add {C}. | {3}, {T}: Surveil 1. Underground River bro bro/267 bro UB 0 Land R land {T}: Add {C}. | {T}: Add {U} or {B}. Underground River deals 1 damage to you. Plains bro bro/278 bro W 0 Basic Land - Plains C plains Island bro bro/280 bro U 0 Basic Land - Island C island Swamp bro bro/282 bro B 0 Basic Land - Swamp C swamp Mountain bro bro/284 bro R 0 Basic Land - Mountain C mountain Forest bro bro/286 bro G 0 Basic Land - Forest C forest Rescue Retriever bro bro/288 bro W W {3}{W}{W} 5 Creature - Dog Soldier 3 3 R notInPacks creature Flash | When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. | Prevent all damage that would be dealt to other attacking Soldiers you control. Geology Enthusiast bro bro/289 bro U U {3}{U}{U} 5 Creature - Human Artificer 2 5 R notInPacks creature Create Powerstone/spawn [bro] Powerstone At the beginning of your end step, create a tapped Powerstone token. | {6}: Draw a card and put a +1/+1 counter on Geology Enthusiast. Terror Ballista bro bro/290 bro B {7} 7 Artifact Creature - Construct 5 3 R notInPacks creature Menace | Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls. | Unearth {3}{B}{B} Artificer's Dragon bro bro/291 bro R {6} 6 Artifact Creature - Dragon 4 4 R notInPacks creature /ch Flying | {R}: Artifact creatures you control get +1/+0 until end of turn. | Unearth {3}{R}{R} Woodcaller Automaton bro bro/292 bro G {10} 10 Artifact Creature - Construct 8 8 R notInPacks creature Prototype {2}{G}{G} - 3/3 | When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. [bro] Spirit (U 2/2 Vigilance) bro tbro/1 tbro U 0 Token Creature - Spirit 2 2 T Vigilance | Whenever you draw a card, put a +1/+1 counter on this creature. [bro] Bear (G 2/2) bro tbro/2 tbro G 0 Token Creature - Bear 2 2 T [bro] Forest Dryad (G 1/1) bro tbro/3 tbro G 0 Token Land Creature - Forest Dryad 1 1 T [bro] Construct (2/2) bro tbro/4 tbro 0 Token Artifact Creature - Construct 2 2 T [bro] Construct (0/0) bro tbro/5 tbro 0 Token Artifact Creature - Construct 0 0 T This creature gets +1/+1 for each artifact you control. [bro] Golem (*/*) bro tbro/6 tbro 0 Token Artifact Creature - Golem * * T [bro] Powerstone bro tbro/7 tbro 0 Token Artifact - Powerstone T /cr90 {T}: Add {C}. This mana can't be spent to cast a nonartifact spell. [bro] Soldier (1/1) bro tbro/8 tbro 0 Token Artifact Creature - Soldier 1 1 T [bro] Thopter (1/1 Flying) bro tbro/10 tbro 0 Token Artifact Creature - Thopter 1 1 T /ch Flying [bro] Zombie (3/3) bro tbro/11 tbro 0 Token Artifact Creature - Zombie 3 3 T [bro] Saheeli, Filigree Master Emblem bro tbro/12 tbro 0 Token Emblem T Artifact creatures you control get +1/+1. | Artifact spells you cast cost {1} less to cast. Teferi, Temporal Pilgrim 1bro bro/293 bro U U {3}{U}{U} 5 Legendary Planeswalker - Teferi 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Spirit/spawn [bro] Spirit (U 2/2 Vigilance) Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. | 0: Draw a card. | -2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." | -12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. Saheeli, Filigree Master 1bro bro/294 bro UR UR {2}{U}{R} 4 Legendary Planeswalker - Saheeli 3 M notInPacks planeswalker yInitialize/ccblue=3 Scry 1/vp1pt1 Create 2 Thopters/spawnx2 [bro] Thopter (1/1 Flying) Create Saheeli, Filigree Master Emblem/spawn [bro] Saheeli, Filigree Master Emblem +1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. | -2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. | -4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." Mishra, Tamer of Mak Fawa 1bro bro/295 bro BR BR {3}{B}{R} 5 Legendary Creature - Human Artificer 4 4 R notInPacks creature Permanents you control have "Ward-Sacrifice a permanent." | Each artifact card in your graveyard has unearth {1}{B}{R}. Urza, Prince of Kroog 1bro bro/296 bro WU WU {2}{W}{U} 4 Legendary Creature - Human Artificer 2 3 R notInPacks creature Create Copy/spawn [2xm] Copy Artifact creatures you control get +2/+2. | {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types. Battlefield Forge 1bro bro/297 bro RW 0 Land R notInPacks land {T}: Add {C}. | {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you. Brushland 1bro bro/298 bro GW 0 Land R notInPacks land {T}: Add {C}. | {T}: Add {G} or {W}. Brushland deals 1 damage to you. Llanowar Wastes 1bro bro/299 bro BG 0 Land R notInPacks land {T}: Add {C}. | {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. Underground River 1bro bro/300 bro UB 0 Land R notInPacks land {T}: Add {C}. | {T}: Add {U} or {B}. Underground River deals 1 damage to you. Mishra's Foundry 2bro bro/378 bro 0 Land R notInPacks land {T}: Add {C}. | {2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. | {1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn. Queen Kayla bin-Kroog 2bro bro/379 bro RW RW {1}{R}{W} 3 Legendary Creature - Human Noble 2 3 R notInPacks creature {4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. Against All Odds one one/1 one W W {3}{W} 4 Sorcery U sorcery Choose one or both - | - Exile target artifact or creature you control, then return it to the battlefield under its owner's control. | - Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. Annex Sentry one one/2 one W W {2}{W} 3 Artifact Creature - Phyrexian Cleric 1 4 U creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | When Annex Sentry enters the battlefield, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield. Apostle of Invasion one one/3 one W W {4}{W}{W} 6 Creature - Phyrexian Angel 4 4 U creature yInitialize/ch Create Poison Counter/spawn [one] Poison Counter Flying | Corrupted - As long as an opponent has three or more poison counters, Apostle of Invasion has double strike. Basilica Shepherd one one/4 one W W {3}{W}{W} 5 Creature - Phyrexian Angel 3 3 C creature yInitialize/ch;/spawnx2 [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Flying | When Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." Bladed Ambassador one one/5 one W W {1}{W} 2 Creature - Phyrexian Soldier 3 1 U creature Bladed Ambassador enters the battlefield with an oil counter on it. | {1}, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn. Charge of the Mites one one/6 one W W {2}{W} 3 Instant C instant Create 2 Phyrexian Mites/spawnx2 [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Choose one - | - Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker. | - Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." Compleat Devotion one one/7 one W W {1}{W} 2 Instant C instant Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card. Crawling Chorus one one/8 one W W {W} 1 Creature - Phyrexian Horror 1 1 C creature Create Phyrexian Mite/spawn [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Toxic 1 | When Crawling Chorus dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." Duelist of Deep Faith one one/9 one W W {1}{W} 2 Creature - Phyrexian Soldier 2 2 C creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | As long as it's your turn, Duelist of Deep Faith has first strike. Elesh Norn, Mother of Machines one one/10 one W W {4}{W} 5 Legendary Creature - Phyrexian Praetor 4 7 M creature Vigilance | If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. The Eternal Wanderer one one/11 one W W {4}{W}{W} 6 Legendary Planeswalker 5 R planeswalker yInitialize/ccblue=5 Create Samurai/spawn [one] Samurai (W 2/2 Double Strike) No more than one creature can attack The Eternal Wanderer each combat. | +1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. | 0: Create a 2/2 white Samurai creature token with double strike. | -4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. Flensing Raptor one one/12 one W W {2}{W} 3 Creature - Phyrexian Bird 2 2 C creature yInitialize/ch Create Poison Counter/spawn [one] Poison Counter Flying | Toxic 1 | When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn. Goldwarden's Helm one one/13 one W W {2}{W} 3 Artifact - Equipment C artifact /spawn [one] Rebel (R 2/2) For Mirrodin! | Equipped creature gets +0/+1. | Equip {1}{W} Hexgold Hoverwings one one/14 one W W {3}{W} 4 Artifact - Equipment U artifact /spawn [one] Rebel (R 2/2) For Mirrodin! | Equipped creature has flying. | Creatures you control that are equipped get +1/+0. | Equip {2}{W} Incisor Glider one one/15 one W W {1}{W} 2 Artifact Creature - Phyrexian Construct 1 3 C creature yInitialize/ch Create Poison Counter/spawn [one] Poison Counter Flying | Corrupted - Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn. Indoctrination Attendant one one/16 one W W {3}{W} 4 Creature - Phyrexian Cleric 3 4 C creature Create Phyrexian Mite/spawn [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Toxic 1 | When Indoctrination Attendant enters the battlefield, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." Infested Fleshcutter one one/17 one W W {1}{W} 2 Artifact - Equipment U artifact Create Phyrexian Mite/spawn [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Equipped creature gets +2/+0. | Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." | Equip {2}{W} Jawbone Duelist one one/18 one W W {1}{W} 2 Creature - Phyrexian Soldier 1 1 U creature Create Poison Counter/spawn [one] Poison Counter Double strike | Toxic 1 Kemba, Kha Enduring one one/19 one W W {1}{W} 2 Legendary Creature - Cat Cleric 2 2 R creature Create Cat/spawn [one] Cat (W 2/2) Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature. | Equipped creatures you control get +1/+1. | {3}{W}{W}: Create a 2/2 white Cat creature token. Leonin Lightbringer one one/20 one W W {2}{W} 3 Creature - Cat Rebel 3 2 C creature Ward {2} | As long as Leonin Lightbringer is equipped, it gets +1/+1. Mandible Justiciar one one/21 one W W {1}{W} 2 Artifact Creature - Phyrexian Cleric 2 1 C creature Lifelink | Whenever another artifact enters the battlefield under your control, Mandible Justiciar gets +1/+1 until end of turn. Mirran Bardiche one one/22 one W W {4}{W} 5 Artifact - Equipment C artifact /spawn [one] Rebel (R 2/2) For Mirrodin! | Equipped creature gets +2/+1 and has vigilance. | Equip {3}{W} Mondrak, Glory Dominus one one/23 one W W {2}{W}{W} 4 Legendary Creature - Phyrexian Horror 4 4 M creature Create Indestructible Counter/spawn [lackey] Indestructible Counter If one or more tokens would be created under your control, twice that many of those tokens are created instead. | {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. Norn's Wellspring one one/24 one W W {1}{W} 2 Artifact R artifact Scry 1/vp1pt1 Whenever a creature you control dies, scry 1 and put an oil counter on Norn's Wellspring. | {1}, {T}, Remove two oil counters from Norn's Wellspring: Draw a card. Orthodoxy Enforcer one one/25 one W W {3}{W} 4 Creature - Phyrexian Cleric 2 4 C creature Vigilance | Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts. Ossification one one/26 one W W {1}{W} 2 Enchantment - Aura U enchantment Enchant basic land you control | When Ossification enters the battlefield, exile target creature or planeswalker an opponent controls until Ossification leaves the battlefield. Phyrexian Vindicator one one/27 one W W {W}{W}{W}{W} 4 Creature - Phyrexian Horror 5 5 M creature /ch Flying | If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. Planar Disruption one one/28 one W W {1}{W} 2 Enchantment - Aura C enchantment Enchant artifact, creature, or planeswalker | Enchanted permanent can't attack or block, and its activated abilities can't be activated. Plated Onslaught one one/29 one W W {3}{W}{W} 5 Instant U instant Affinity for artifacts | Creatures you control get +2/+1 until end of turn. Porcelain Zealot one one/30 one W W {3}{W} 4 Creature - Phyrexian Soldier 2 3 U creature At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. Resistance Reunited one one/31 one W W {1}{W} 2 Instant U instant Target creature gets +2/+2 until end of turn. | Equipped creatures you control gain indestructible until end of turn. Sinew Dancer one one/32 one W W {W} 1 Creature - Phyrexian Soldier 1 1 C creature Create Poison Counter/spawn [one] Poison Counter {3}{W}, {T}: Tap target creature. | Corrupted - {W}, {T}: Tap target creature. Activate only if an opponent has three or more poison counters. Skrelv, Defector Mite one one/33 one W W {W} 1 Legendary Artifact Creature - Phyrexian Mite 1 1 R creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | Skrelv, Defector Mite can't block. | {W/P}, {T}: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. Skrelv's Hive one one/34 one W W {1}{W} 2 Enchantment R enchantment Create Phyrexian Mite/spawn [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." | Corrupted - As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink. Swooping Lookout one one/35 one W W {W} 1 Artifact Creature - Phyrexian Construct 1 2 U creature /ch Flying, vigilance Vanish into Eternity one one/36 one W W {2}{W} 3 Instant C instant This spell costs {3} more to cast if it targets a creature. | Exile target nonland permanent. Veil of Assimilation one one/37 one W W {1}{W} 2 Artifact U artifact Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn. White Sun's Twilight one one/38 one W W {X}{W}{W} 2 Sorcery R sorcery Create Phyrexian Mite/spawn [one] Phyrexian Mite (1/1 Toxic 1) Create 5 Phyrexian Mites/spawnx5 [one] Phyrexian Mite (1/1 Toxic 1) Create 10 Phyrexian Mites/spawnx10 [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. Zealot's Conviction one one/39 one W W {W} 1 Enchantment - Aura C enchantment Create Poison Counter/spawn [one] Poison Counter Flash | Enchant creature | Enchanted creature gets +1/+1. | Corrupted - As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike. Aspirant's Ascent one one/40 one U U {U} 1 Instant C instant Create Poison Counter/spawn [one] Poison Counter Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. Atmosphere Surgeon one one/41 one U U {1}{U} 2 Creature - Phyrexian Wizard 2 1 U creature Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon. | Remove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery. Blade of Shared Souls one one/42 one U U {2}{U} 3 Artifact - Equipment R artifact /spawn [one] Rebel (R 2/2) For Mirrodin! | Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control. | Equip {2} Blue Sun's Twilight one one/43 one U U {X}{U}{U} 2 Sorcery R sorcery Create Copy/spawn [2xm] Copy Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature. Bring the Ending one one/44 one U U {1}{U} 2 Instant C instant Create Poison Counter/spawn [one] Poison Counter Counter target spell unless its controller pays {2}. | Corrupted - Counter that spell instead if its controller has three or more poison counters. Chrome Prowler one one/45 one U U {2}{U} 3 Artifact Creature - Phyrexian Cat 3 2 C creature Flash | When Chrome Prowler enters the battlefield, tap target creature an opponent controls. Distorted Curiosity one one/46 one U U {2}{U} 3 Sorcery U sorcery Create Poison Counter/spawn [one] Poison Counter Corrupted - This spell costs {2} less to cast if an opponent has three or more poison counters. | Draw two cards. Encroaching Mycosynth one one/47 one U U {3}{U} 4 Artifact R artifact Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield. Escaped Experiment one one/48 one U U {1}{U} 2 Artifact Creature - Phyrexian Beast 2 1 C creature Whenever Escaped Experiment attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control. Experimental Augury one one/49 one U U {1}{U} 2 Instant C instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. Eye of Malcator one one/50 one U U {2}{U} 3 Artifact C artifact Scry 2/vp1pt2 When Eye of Malcator enters the battlefield, scry 2. | Whenever another artifact enters the battlefield under your control, Eye of Malcator becomes a 4/4 Phyrexian Eye artifact creature until end of turn. Font of Progress one one/51 one U U {U} 1 Artifact U artifact /ccblue=2 Font of Progress enters the battlefield with two oil counters on it. | {3}, {T}: Target player mills X cards, where X is the number of oil counters on Font of Progress. Gitaxian Anatomist one one/52 one U U {3}{U} 4 Creature - Phyrexian Wizard 2 5 C creature When Gitaxian Anatomist enters the battlefield, you may tap it. If you do, proliferate. Gitaxian Raptor one one/53 one U U {2}{U} 3 Creature - Phyrexian Bird 1 4 C creature /ch;/ccblue=3 Flying | Gitaxian Raptor enters the battlefield with three oil counters on it. | Remove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn. Glistener Seer one one/54 one U U {U} 1 Creature - Phyrexian Advisor 0 3 C creature yInitialize/ccblue=3 Scry 1/vp1pt1 Glistener Seer enters the battlefield with three oil counters on it. | {T}, Remove an oil counter from Glistener Seer: Scry 1. Ichor Synthesizer one one/55 one U U {1}{U} 2 Creature - Phyrexian Wizard 1 3 C creature Whenever you cast a noncreature spell, put an oil counter on Ichor Synthesizer. | As long as Ichor Synthesizer has four or more oil counters on it, it gets +2/+0 and can't be blocked. Ichormoon Gauntlet one one/56 one U U {2}{U} 3 Artifact M artifact Planeswalkers you control have "[0]: Proliferate" and "[-12]: Take an extra turn after this one." | Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent. Jace, the Perfected Mind one one/57 one U U {2}{U}{U/P} 4 Legendary Planeswalker - Jace 5 M planeswalker /ccblue=5 Compleated | +1: Until your next turn, up to one target creature gets -3/-0. | -2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. | -X: Target player mills three times X cards. Malcator's Watcher one one/58 one U U {1}{U} 2 Artifact Creature - Phyrexian Drone 1 1 C creature /ch Flying, vigilance | When Malcator's Watcher dies, draw a card. Meldweb Curator one one/59 one U U {3}{U} 4 Creature - Phyrexian Wizard 3 4 C creature When Meldweb Curator enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. Meldweb Strider one one/60 one U U {4}{U} 5 Artifact - Vehicle 5 5 C artifact Vigilance | Meldweb Strider enters the battlefield with an oil counter on it. | Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn. | Crew 3 Mercurial Spelldancer one one/61 one U U {1}{U} 2 Creature - Phyrexian Rogue 2 1 R creature Mercurial Spelldancer can't be blocked. | Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer. | Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Mesmerizing Dose one one/62 one U U {1}{U}{U} 3 Enchantment - Aura C enchantment Enchant creature | When Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. | Enchanted creature doesn't untap during its controller's untap step. Mindsplice Apparatus one one/63 one U U {3}{U} 4 Artifact R artifact Flash | At the beginning of your upkeep, put an oil counter on Mindsplice Apparatus. | Instant and sorcery spells you cast cost {1} less to cast for each oil counter on Mindsplice Apparatus. Minor Misstep one one/64 one U U {U} 1 Instant U instant Counter target spell with mana value 1 or less. Prologue to Phyresis one one/65 one U U {1}{U} 2 Instant C instant Create Poison Counter/spawn [one] Poison Counter Each opponent gets a poison counter. | Draw a card. Quicksilver Fisher one one/66 one U U {3}{U}{U} 5 Creature - Phyrexian Drake 4 3 C creature /ch Flying | When Quicksilver Fisher enters the battlefield, draw a card, then discard a card. Reject Imperfection one one/67 one U U {1}{U}{U} 3 Instant U instant Counter target spell. If that spell's mana value was 3 or less, proliferate. Serum Snare one one/68 one U U {1}{U} 2 Instant U instant Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. Tamiyo's Immobilizer one one/69 one U U {3}{U} 4 Artifact U artifact /ccblue=4 Tamiyo's Immobilizer enters the battlefield with four oil counters on it. | {T}, Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature. Tamiyo's Logbook one one/70 one U U {2}{U} 3 Artifact U artifact {5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control. Tekuthal, Inquiry Dominus one one/71 one U U {2}{U}{U} 4 Legendary Creature - Phyrexian Horror 3 5 M creature yInitialize/ch Create Indestructible Counter/spawn [lackey] Indestructible Counter Flying | If you would proliferate, proliferate twice instead. | {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus. Thrummingbird one one/72 one U U {1}{U} 2 Creature - Phyrexian Bird Horror 1 1 U creature /ch Flying | Whenever Thrummingbird deals combat damage to a player, proliferate. Transplant Theorist one one/73 one U U {3}{U} 4 Artifact Creature - Phyrexian Artificer 2 4 U creature Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. | {2}: Put target card from your graveyard on the bottom of your library. Trawler Drake one one/74 one U U {2}{U} 3 Creature - Phyrexian Drake 0 0 U creature /ch Flying | Trawler Drake enters the battlefield with an oil counter on it. | Trawler Drake gets +1/+1 for each oil counter on it. | Whenever you cast a noncreature spell, put an oil counter on Trawler Drake. Unctus, Grand Metatect one one/75 one U U {1}{U}{U} 3 Legendary Artifact Creature - Phyrexian Vedalken 2 4 R creature Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." | Other artifact creatures you control get +1/+1. | {U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. Unctus's Retrofitter one one/76 one U U {2}{U} 3 Creature - Phyrexian Artificer 2 3 U creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | When Unctus's Retrofitter enters the battlefield, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as Unctus's Retrofitter remains on the battlefield. Vivisurgeon's Insight one one/77 one U U {3}{U}{U} 5 Sorcery C sorcery Draw three cards. Proliferate. Watchful Blisterzoa one one/78 one U U {4}{U}{U} 6 Creature - Phyrexian Jellyfish 4 4 U creature /ch Flying | Watchful Blisterzoa enters the battlefield with an oil counter on it. | When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it. Ambulatory Edifice one one/79 one B B {2}{B} 3 Artifact Creature - Phyrexian Construct 3 2 U creature When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn. Annihilating Glare one one/80 one B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature. | Destroy target creature or planeswalker. Anoint with Affliction one one/81 one B B {1}{B} 2 Instant C instant Create Poison Counter/spawn [one] Poison Counter Exile target creature if it has mana value 3 or less. | Corrupted - Exile that creature instead if its controller has three or more poison counters. Archfiend of the Dross one one/82 one B B {2}{B}{B} 4 Creature - Phyrexian Demon 6 6 R creature /ch;/ccblue=4 Flying | Archfiend of the Dross enters the battlefield with four oil counters on it. | At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game. | Whenever a creature an opponent controls dies, its controller loses 2 life. Bilious Skulldweller one one/83 one B B {B} 1 Creature - Phyrexian Insect 1 1 U creature Create Poison Counter/spawn [one] Poison Counter Deathtouch | Toxic 1 Black Sun's Twilight one one/84 one B B {X}{B} 1 Instant R instant Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped. Blightbelly Rat one one/85 one B B {1}{B} 2 Creature - Phyrexian Rat 2 2 C creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | When Blightbelly Rat dies, proliferate. Bonepicker Skirge one one/86 one B B {2}{B} 3 Creature - Phyrexian Imp 2 2 C creature yInitialize/ch Create Poison Counter/spawn [one] Poison Counter Flying | Corrupted - As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink. Chittering Skitterling one one/87 one B B {2}{B} 3 Creature - Phyrexian Rat 1 4 U creature Create Poison Counter/spawn [one] Poison Counter Corrupted - Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn. Cruel Grimnarch one one/88 one B B {5}{B} 6 Creature - Phyrexian Cleric 5 5 C creature Deathtouch | When Cruel Grimnarch enters the battlefield, each opponent discards a card. For each opponent who can't, you gain 4 life. Cutthroat Centurion one one/89 one B B {2}{B} 3 Artifact Creature - Phyrexian Warrior 2 2 C creature Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn. Drivnod, Carnage Dominus one one/90 one B B {3}{B}{B} 5 Legendary Creature - Phyrexian Horror 8 3 M creature Create Indestructible Counter/spawn [lackey] Indestructible Counter If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. Drown in Ichor one one/91 one B B {1}{B} 2 Sorcery U sorcery Target creature gets -4/-4 until end of turn. Proliferate. Duress one one/92 one B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Feed the Infection one one/93 one B B {3}{B} 4 Sorcery U sorcery Create Poison Counter/spawn [one] Poison Counter You draw three cards and you lose 3 life. | Corrupted - Each opponent who has three or more poison counters loses 3 life. Fleshless Gladiator one one/94 one B B {1}{B} 2 Creature - Phyrexian Skeleton 2 2 C creature Create Poison Counter/spawn [one] Poison Counter Corrupted - {2}{B}: Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters. Geth, Thane of Contracts one one/95 one B B {1}{B}{B} 3 Legendary Creature - Phyrexian Zombie 3 4 R creature Other creatures you control get -1/-1. | {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery. Gulping Scraptrap one one/96 one B B {4}{B} 5 Creature - Phyrexian Horror 4 4 C creature When Gulping Scraptrap enters the battlefield or dies, proliferate. Infectious Inquiry one one/97 one B B {2}{B} 3 Sorcery C sorcery Create Poison Counter/spawn [one] Poison Counter You draw two cards and you lose 2 life. Each opponent gets a poison counter. Karumonix, the Rat King one one/98 one B B {1}{B}{B} 3 Legendary Creature - Phyrexian Rat 3 3 R creature Look at top five cards/vp1pt5 Create Poison Counter/spawn [one] Poison Counter Toxic 1 | Other Rats you control have toxic 1. | When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Necrogen Communion one one/99 one B B {1}{B} 2 Enchantment - Aura U enchantment Create Poison Counter/spawn [one] Poison Counter Enchant creature you control | Enchanted creature has toxic 2. | When enchanted creature dies, return that card to the battlefield under your control. Necrosquito one one/100 one B B {3}{B} 4 Creature - Phyrexian Insect 0 0 U creature /ch;/ccblue=2 Flying | Necrosquito enters the battlefield with two oil counters on it. | Necrosquito gets +1/+1 for each oil counter on it. | Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito. Nimraiser Paladin one one/101 one B B {4}{B} 5 Creature - Phyrexian Knight 4 4 U creature Create Poison Counter/spawn [one] Poison Counter Toxic 2 | When Nimraiser Paladin enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. Offer Immortality one one/102 one B B {1}{B} 2 Instant C instant Target creature gains deathtouch and indestructible until end of turn. Pestilent Syphoner one one/103 one B B {1}{B} 2 Creature - Phyrexian Insect 1 1 C creature yInitialize/ch Create Poison Counter/spawn [one] Poison Counter Flying | Toxic 1 Phyrexian Arena one one/104 one B B {1}{B}{B} 3 Enchantment R enchantment At the beginning of your upkeep, you draw a card and you lose 1 life. Phyrexian Obliterator one one/105 one B B {B}{B}{B}{B} 4 Creature - Phyrexian Horror 5 5 M creature Trample | Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents. Ravenous Necrotitan one one/106 one B B {2}{B}{B} 4 Creature - Phyrexian Horror 6 6 U creature Create Poison Counter/spawn [one] Poison Counter Corrupted - When Ravenous Necrotitan enters the battlefield, sacrifice a creature unless an opponent has three or more poison counters. Scheming Aspirant one one/107 one B B {1}{B} 2 Creature - Phyrexian Advisor 1 3 U creature Whenever you proliferate, each opponent loses 2 life and you gain 2 life. Sheoldred's Edict one one/108 one B B {1}{B} 2 Instant U instant Choose one - | - Each opponent sacrifices a nontoken creature. | - Each opponent sacrifices a creature token. | - Each opponent sacrifices a planeswalker. Sheoldred's Headcleaver one one/109 one B B {3}{B} 4 Creature - Phyrexian Warrior 2 4 C creature Create Poison Counter/spawn [one] Poison Counter Menace | Toxic 2 Stinging Hivemaster one one/110 one B B {2}{B} 3 Creature - Phyrexian Warlock 3 2 C creature Create Phyrexian Mite/spawn [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Toxic 1 | When Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." Testament Bearer one one/111 one B B {3}{B} 4 Creature - Phyrexian Warrior 4 1 C creature Look at top three cards/vp1pt3 When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Vat Emergence one one/112 one B B {4}{B} 5 Sorcery U sorcery Put target creature card from a graveyard onto the battlefield under your control. Proliferate. Vat of Rebirth one one/113 one B B {B} 1 Artifact U artifact Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on Vat of Rebirth. | {2}{B}, {T}, Remove four oil counters from Vat of Rebirth: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Vraan, Executioner Thane one one/114 one B B {1}{B} 2 Legendary Creature - Phyrexian Vampire 2 2 R creature Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn. Vraska, Betrayal's Sting one one/115 one B B {4}{B}{B/P} 6 Legendary Planeswalker - Vraska 6 M planeswalker yInitialize/ccblue=6 Create Poison Counter/spawn [one] Poison Counter Compleated | 0: You draw a card and you lose 1 life. Proliferate. | -2: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. | -9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference. Vraska's Fall one one/116 one B B {2}{B} 3 Instant C instant Create Poison Counter/spawn [one] Poison Counter Each opponent sacrifices a creature or planeswalker and gets a poison counter. Whisper of the Dross one one/117 one B B {B} 1 Instant C instant Target creature gets -1/-1 until end of turn. Proliferate. All Will Be One one one/118 one R R {3}{R}{R} 5 Enchantment M enchantment Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. Awaken the Sleeper one one/119 one R R {3}{R} 4 Sorcery U sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature. Axiom Engraver one one/120 one R R {1}{R} 2 Creature - Phyrexian Wizard 1 3 C creature /ccblue=2 Axiom Engraver enters the battlefield with two oil counters on it. | {T}, Remove an oil counter from Axiom Engraver, Discard a card: Draw a card. Barbed Batterfist one one/121 one R R {1}{R} 2 Artifact - Equipment C artifact /spawn [one] Rebel (R 2/2) For Mirrodin! | Equipped creature gets +1/-1. | Equip {1} Bladegraft Aspirant one one/122 one R R {2}{R} 3 Creature - Phyrexian Warrior 2 3 C creature Menace | Equipment spells you cast cost {1} less to cast. | Activated abilities of Equipment you control that target Bladegraft Aspirant cost {1} less to activate. Blazing Crescendo one one/123 one R R {1}{R} 2 Instant C instant Reveal top card/vp1at1 Target creature gets +3/+1 until end of turn. | Exile the top card of your library. Until the end of your next turn, you may play that card. Cacophony Scamp one one/124 one R R {R} 1 Creature - Phyrexian Goblin Warrior 1 1 U creature Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. | When Cacophony Scamp dies, it deals damage equal to its power to any target. Capricious Hellraiser one one/125 one R R {3}{R}{R}{R} 6 Creature - Phyrexian Dragon 4 4 M creature /ch This spell costs {3} less to cast if you have nine or more cards in your graveyard. | Flying | When Capricious Hellraiser enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost. Chimney Rabble one one/126 one R R {3}{R} 4 Creature - Phyrexian Goblin Warrior 3 3 C creature /spawn [one] Phyrexian Goblin (R 1/1) Haste | When Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token. Churning Reservoir one one/127 one R R {R} 1 Artifact U artifact Create Phyrexian Goblin/spawn [one] Phyrexian Goblin (R 1/1) At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control. | {2}, {T}: Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn. Dragonwing Glider one one/128 one R R {3}{R}{R} 5 Artifact - Equipment R artifact /spawn [one] Rebel (R 2/2) For Mirrodin! | Equipped creature gets +2/+2 and has flying and haste. | Equip {3}{R}{R} Exuberant Fuseling one one/129 one R R {R} 1 Creature - Phyrexian Goblin Warrior 0 1 U creature Trample | Exuberant Fuseling gets +1/+0 for each oil counter on it. | When Exuberant Fuseling enters the battlefield and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling. Forgehammer Centurion one one/130 one R R {2}{R} 3 Creature - Phyrexian Warrior 3 2 C creature Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion. | Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn. Free from Flesh one one/131 one R R {R} 1 Instant C instant Target creature gets +2/+2 until end of turn. Put two oil counters on it. Furnace Punisher one one/132 one R R {2}{R} 3 Creature - Phyrexian Warrior 3 3 U creature Menace | At the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands. Furnace Strider one one/133 one R R {4}{R} 5 Creature - Phyrexian Beast 4 5 C creature /ccblue=2 Furnace Strider enters the battlefield with two oil counters on it. | Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn. Gleeful Demolition one one/134 one R R {R} 1 Sorcery U sorcery Create 3 Phyrexian Goblins/spawnx3 [one] Phyrexian Goblin (R 1/1) Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens. Hazardous Blast one one/135 one R R {3}{R} 4 Sorcery C sorcery Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. Hexgold Halberd one one/136 one R R {1}{R} 2 Artifact - Equipment U artifact /spawn [one] Rebel (R 2/2) For Mirrodin! | As long as it's your turn, equipped creature has first strike and trample. | Equip {2}{R} Hexgold Slash one one/137 one R R {R} 1 Instant C instant Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead. Koth, Fire of Resistance one one/138 one R R {2}{R}{R} 4 Legendary Planeswalker - Koth 4 R planeswalker yInitialize/ccblue=4 Create Koth, Fire of Resistance Emblem/spawn [one] Koth, Fire of Resistance Emblem +2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. | -3: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. | -7: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target." Kuldotha Cackler one one/139 one R R {2}{R} 3 Creature - Phyrexian Hyena 2 3 C creature Trample | Whenever Kuldotha Cackler attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them. Magmatic Sprinter one one/140 one R R {2}{R} 3 Creature - Phyrexian Warrior 3 2 U creature Haste | When Magmatic Sprinter enters the battlefield, put two oil counters on target artifact or creature you control. | At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it. Molten Rebuke one one/141 one R R {4}{R} 5 Sorcery C sorcery Choose one or both - | - Molten Rebuke deals 5 damage to target creature or planeswalker. | - Destroy target Equipment. Nahiri's Sacrifice one one/142 one R R {1}{R} 2 Sorcery U sorcery As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X. | Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures. Oxidda Finisher one one/143 one R R {5}{R}{R} 7 Creature - Ogre Rebel 7 5 U creature Affinity for Equipment | Trample Rebel Salvo one one/144 one R R {2}{R} 3 Instant U instant Affinity for Equipment | Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. Red Sun's Twilight one one/145 one R R {X}{R}{R} 2 Sorcery R sorcery Create Copy/spawn [2xm] Copy Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step. Resistance Skywarden one one/146 one R R {3}{R}{R} 5 Creature - Ogre Rebel 5 5 U creature Menace, reach Sawblade Scamp one one/147 one R R {R} 1 Creature - Phyrexian Beast 1 1 C creature Haste | Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp. | {T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent. Shrapnel Slinger one one/148 one R R {1}{R} 2 Artifact Creature - Phyrexian Beast 2 2 C creature When Shrapnel Slinger enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls. Slobad, Iron Goblin one one/149 one R R {2}{R} 3 Legendary Creature - Phyrexian Goblin Artificer 3 3 R creature {T}, Sacrifice an artifact: Add an amount of {R} equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts. Solphim, Mayhem Dominus one one/150 one R R {2}{R}{R} 4 Legendary Creature - Phyrexian Horror 5 4 M creature Create Indestructible Counter/spawn [lackey] Indestructible Counter If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. | {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. Thrill of Possibility one one/151 one R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, discard a card. | Draw two cards. Urabrask's Anointer one one/152 one R R {3}{R} 4 Artifact Creature - Phyrexian Wizard 4 2 U creature When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them. Urabrask's Forge one one/153 one R R {2}{R} 3 Artifact R artifact Create Phyrexian Horror/spawn [one] Phyrexian Horror (R */1 Trample, Haste) At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step. Vindictive Flamestoker one one/154 one R R {R} 1 Creature - Phyrexian Wizard 1 2 R creature Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker. | {6}{R}, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on Vindictive Flamestoker. Volt Charge one one/155 one R R {2}{R} 3 Instant C instant Volt Charge deals 3 damage to any target. Proliferate. Vulshok Splitter one one/156 one R R {3}{R} 4 Artifact - Equipment C artifact /spawn [one] Rebel (R 2/2) For Mirrodin! | Equipped creature gets +2/+0. | Equip {2}{R} Adaptive Sporesinger one one/157 one G G {2}{G} 3 Creature - Phyrexian Druid 2 2 C creature Vigilance | When Adaptive Sporesinger enters the battlefield, choose one - | - Target creature gets +2/+2 and gains vigilance until end of turn. | - Proliferate. Armored Scrapgorger one one/158 one G G {1}{G} 2 Creature - Phyrexian Beast 0 3 U creature Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it. | {T}: Add one mana of any color. | Whenever Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger. Bloated Contaminator one one/159 one G G {2}{G} 3 Creature - Phyrexian Beast 4 4 R creature Create Poison Counter/spawn [one] Poison Counter Trample | Toxic 1 | Whenever Bloated Contaminator deals combat damage to a player, proliferate. Branchblight Stalker one one/160 one G G {1}{G} 2 Creature - Phyrexian Elf Scout 3 1 C creature Create Poison Counter/spawn [one] Poison Counter Toxic 2 Cankerbloom one one/161 one G G {1}{G} 2 Creature - Phyrexian Fungus 3 2 U creature {1}, Sacrifice Cankerbloom: Choose one - | - Destroy target artifact. | - Destroy target enchantment. | - Proliferate. Carnivorous Canopy one one/162 one G G {2}{G} 3 Sorcery C sorcery Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. Conduit of Worlds one one/163 one G G {2}{G}{G} 4 Artifact R artifact You may play lands from your graveyard. | {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery. Contagious Vorrac one one/164 one G G {2}{G} 3 Creature - Phyrexian Boar Beast 3 3 C creature Look at top four cards/vp1pt4 When Contagious Vorrac enters the battlefield, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. Copper Longlegs one one/165 one G G {1}{G} 2 Creature - Phyrexian Spider 1 3 C creature Reach | {1}{G}, Sacrifice Copper Longlegs: Proliferate. Evolved Spinoderm one one/166 one G G {2}{G}{G} 4 Creature - Phyrexian Beast 5 5 R creature /ccblue=4 Evolved Spinoderm enters the battlefield with four oil counters on it. | Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof. | At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it. Evolving Adaptive one one/167 one G G {G} 1 Creature - Phyrexian Warrior 0 0 U creature Evolving Adaptive enters the battlefield with an oil counter on it. | Evolving Adaptive gets +1/+1 for each oil counter on it. | Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive. Expand the Sphere one one/168 one G G {3}{G} 4 Sorcery U sorcery Look at top six cards/vp1pt6 Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. Green Sun's Twilight one one/169 one G G {X}{G} 1 Sorcery R sorcery Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order. Ichorspit Basilisk one one/170 one G G {2}{G} 3 Creature - Phyrexian Basilisk 1 3 C creature Create Poison Counter/spawn [one] Poison Counter Deathtouch | Toxic 1 Incubation Sac one one/171 one G G {G} 1 Artifact U artifact yInitialize/ccblue=3 Create Phyrexian Golem/spawn [one] Phyrexian Golem (3/3) Incubation Sac enters the battlefield with three oil counters on it. | {4}, {T}, Remove an oil counter from Incubation Sac: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery. Infectious Bite one one/172 one G G {1}{G} 2 Instant U instant Create Poison Counter/spawn [one] Poison Counter Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter. Lattice-Blade Mantis one one/173 one G G {3}{G} 4 Creature - Phyrexian Insect 4 3 C creature /ccblue=2 Lattice-Blade Mantis enters the battlefield with two oil counters on it. | Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn. Maze's Mantle one one/174 one G G {2}{G} 3 Enchantment - Aura C enchantment Flash | Enchant creature | When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn. | Enchanted creature gets +2/+2. Nissa, Ascended Animist one one/175 one G G {3}{G}{G}{G/P}{G/P} 7 Legendary Planeswalker - Nissa 7 M planeswalker yInitialize/ccblue=7 Create Phyrexian Horror/spawn [one] Phyrexian Horror (G */*) Compleated | +1: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. | -1: Destroy target artifact or enchantment. | -7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. Noxious Assault one one/176 one G G {3}{G}{G} 5 Sorcery U sorcery Create Poison Counter/spawn [one] Poison Counter Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter. Oil-Gorger Troll one one/177 one G G {3}{G}{G} 5 Creature - Phyrexian Troll Warrior 3 4 C creature When Oil-Gorger Troll enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card. Paladin of Predation one one/178 one G G {5}{G}{G} 7 Creature - Phyrexian Knight 6 7 U creature Create Poison Counter/spawn [one] Poison Counter Toxic 6 | Paladin of Predation can't be blocked by creatures with power 2 or less. Plague Nurse one one/179 one G G {3}{G} 4 Creature - Phyrexian Cleric 3 4 C creature Create Poison Counter/spawn [one] Poison Counter Toxic 2 | {2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. Predation Steward one one/180 one G G {1}{G} 2 Creature - Phyrexian Elf Warrior 2 2 C creature /ccblue=2 Predation Steward enters the battlefield with two oil counters on it. | {2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery. Rustvine Cultivator one one/181 one G G {G} 1 Creature - Phyrexian Elf Druid 1 2 C creature {T}: Put an oil counter on Rustvine Cultivator. | {T}, Remove an oil counter from Rustvine Cultivator: Untap target land. Ruthless Predation one one/182 one G G {1}{G} 2 Sorcery C sorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. Skyscythe Engulfer one one/183 one G G {5}{G} 6 Creature - Phyrexian Beast 6 5 C creature Reach, trample | Skyscythe Engulfer can't be blocked by creatures with flying. Sylvok Battle-Chair one one/184 one G G {4}{G}{G} 6 Artifact - Equipment U artifact /spawn [one] Rebel (R 2/2) For Mirrodin! | Equipped creature gets +4/+4 and has trample. | Equip {5}{G}{G} Thirsting Roots one one/185 one G G {G} 1 Sorcery C sorcery Choose one - | - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | - Proliferate. Thrun, Breaker of Silence one one/186 one G G {3}{G}{G} 5 Legendary Creature - Troll Shaman 5 5 R creature This spell can't be countered. | Trample | Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control. | As long as it's your turn, Thrun has indestructible. Titanic Growth one one/187 one G G {1}{G} 2 Instant C instant Target creature gets +4/+4 until end of turn. Tyrranax Atrocity one one/188 one G G {3}{G}{G} 5 Creature - Phyrexian Dinosaur 4 4 C creature Create Poison Counter/spawn [one] Poison Counter Haste | Toxic 3 Tyrranax Rex one one/189 one G G {4}{G}{G}{G} 7 Creature - Phyrexian Dinosaur 8 8 M creature Create Poison Counter/spawn [one] Poison Counter This spell can't be countered. | Trample, ward {4}, haste | Toxic 4 Tyvar's Stand one one/190 one G G {X}{G} 1 Instant U instant Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. Unnatural Restoration one one/191 one G G {1}{G} 2 Sorcery U sorcery Return target permanent card from your graveyard to your hand. Proliferate. Venerated Rotpriest one one/192 one G G {G} 1 Creature - Phyrexian Druid 1 2 R creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter. Venomous Brutalizer one one/193 one G G {2}{G}{G} 4 Creature - Phyrexian Knight 4 4 U creature Create Poison Counter/spawn [one] Poison Counter Toxic 3 | When Venomous Brutalizer enters the battlefield, you may pay {1}{G}. If you do, proliferate. Viral Spawning one one/194 one G G {2}{G} 3 Sorcery U sorcery yInitialize/spawn [one] Phyrexian Beast (G 3/3 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Create a 3/3 green Phyrexian Beast creature token with toxic 1. | Corrupted - As long as an opponent has three or more poison counters and Viral Spawning is in your graveyard, it has flashback {2}{G}. Zopandrel, Hunger Dominus one one/195 one G G {5}{G}{G} 7 Legendary Creature - Phyrexian Horror 4 6 M creature Create Indestructible Counter/spawn [lackey] Indestructible Counter Reach | At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. Atraxa, Grand Unifier one one/196 one GWUB GWUB {3}{G}{W}{U}{B} 7 Legendary Creature - Phyrexian Angel 7 7 M creature yInitialize/ch Reveal top ten cards/vp1at10 Flying, vigilance, deathtouch, lifelink | When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Bladehold War-Whip one one/197 one RW RW {1}{R}{W} 3 Artifact - Equipment U artifact /spawn [one] Rebel (R 2/2) For Mirrodin! | Equip abilities you activate of other Equipment cost {1} less to activate. | Equipped creature has double strike. | Equip {3}{R}{W} Cephalopod Sentry one one/198 one WU WU {2}{W}{U} 4 Artifact Creature - Phyrexian Squid * 5 U creature /ch Flying | Cephalopod Sentry's power is equal to the number of artifacts you control. Charforger one one/199 one BR BR {1}{B}{R} 3 Creature - Phyrexian Beast 2 3 U creature yInitialize/spawn [one] Phyrexian Goblin (R 1/1) Reveal top card/vp1at1 When Charforger enters the battlefield, create a 1/1 red Phyrexian Goblin creature token. | Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger. | Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn. Cinderslash Ravager one one/200 one RG RG {4}{R}{G} 6 Creature - Phyrexian Warrior 5 5 U creature This spell costs {1} less to cast for each permanent you control with oil counters on it. | Vigilance | When Cinderslash Ravager enters the battlefield, it deals 1 damage to each creature your opponents control. Ezuri, Stalker of Spheres one one/201 one GU GU {2}{G}{U} 4 Legendary Creature - Phyrexian Elf Warrior 3 3 R creature When Ezuri, Stalker of Spheres enters the battlefield, you may pay {3}. If you do, proliferate twice. | Whenever you proliferate, draw a card. Glissa Sunslayer one one/202 one BG BG {1}{B}{G} 3 Legendary Creature - Phyrexian Zombie Elf 3 3 R creature First strike, deathtouch | Whenever Glissa Sunslayer deals combat damage to a player, choose one - | - You draw a card and you lose 1 life. | - Destroy target enchantment. | - Remove up to three counters from target permanent. Jor Kadeen, First Goldwarden one one/203 one RW RW {R}{W} 2 Legendary Creature - Human Rebel 2 2 R creature Trample | Whenever Jor Kadeen, First Goldwarden attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card. Kaito, Dancing Shadow one one/204 one UB UB {2}{U}{B} 4 Legendary Planeswalker - Kaito 3 R planeswalker yInitialize/ccblue=3 Create Drone/spawn [one] Drone (2/2 Deathtouch) Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once. | +1: Up to one target creature can't attack or block until your next turn. | 0: Draw a card. | -2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life." Kaya, Intangible Slayer one one/205 one WB WB {3}{W}{W}{B}{B} 7 Legendary Planeswalker - Kaya 6 R planeswalker yInitialize/ccblue=6 Scry 1/vp1pt1 Create Copy/spawn [2xm] Copy Hexproof | +2: Each opponent loses 3 life and you gain 3 life. | 0: You draw two cards. Then each opponent may scry 1. | -3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types. Kethek, Crucible Goliath one one/206 one BR BR {2}{B}{R} 4 Legendary Creature - Phyrexian Beast 4 4 R creature At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order. Lukka, Bound to Ruin one one/207 one RG RG {2}{R}{R/G/P}{G} 5 Legendary Planeswalker - Lukka 5 M planeswalker yInitialize/ccblue=5 Create Phyrexian Beast/spawn [one] Phyrexian Beast (G 3/3 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Compleated | +1: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures. | -1: Create a 3/3 green Phyrexian Beast creature token with toxic 1. | -4: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability. Malcator, Purity Overseer one one/208 one WU WU {1}{W}{U} 3 Legendary Creature - Phyrexian Elephant Wizard 1 1 R creature yInitialize/spawn [one] Phyrexian Golem (3/3) Create Phyrexian Golem/spawn [one] Phyrexian Golem (3/3) When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. | At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token. Melira, the Living Cure one one/209 one GW GW {G}{W} 2 Legendary Creature - Human Scout 3 3 R creature Create Poison Counter/spawn [one] Poison Counter If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. | Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. Migloz, Maze Crusher one one/210 one RG RG {1}{R}{G} 3 Legendary Creature - Phyrexian Beast 4 4 R creature /ccblue=5 Migloz, Maze Crusher enters the battlefield with five oil counters on it. | {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. | {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. | {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment. Nahiri, the Unforgiving one one/211 one RW RW {1}{R}{R/W/P}{W} 4 Legendary Planeswalker - Nahiri 5 M planeswalker yInitialize/ccblue=5 Create Copy/spawn [2xm] Copy Compleated | +1: Until your next turn, up to one target creature attacks a player each combat if able. | +1: Discard a card, then draw a card. | 0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step. Necrogen Rotpriest one one/212 one BG BG {2}{B}{G} 4 Creature - Phyrexian Zombie Cleric 1 5 U creature Create Poison Counter/spawn [one] Poison Counter Toxic 2 | Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter. | {1}{B}{G}: Target creature you control with toxic gains deathtouch until end of turn. Ovika, Enigma Goliath one one/213 one UR UR {5}{U}{R} 7 Legendary Creature - Phyrexian Nightmare 6 6 R creature yInitialize/ch Create Phyrexian Goblin/spawn [one] Phyrexian Goblin (R 1/1) Create 5 Phyrexian Goblins/spawnx5 [one] Phyrexian Goblin (R 1/1) Create 10 Phyrexian Goblins/spawnx10 [one] Phyrexian Goblin (R 1/1) Flying | Ward-{3}, Pay 3 life. | Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn. Ria Ivor, Bane of Bladehold one one/214 one WB WB {2}{W}{B} 4 Legendary Creature - Phyrexian Knight 3 4 R creature Create Phyrexian Mite/spawn [one] Phyrexian Mite (1/1 Toxic 1) Create 5 Phyrexian Mites/spawnx5 [one] Phyrexian Mite (1/1 Toxic 1) Create 10 Phyrexian Mites/spawnx10 [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Battle cry | At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." Serum-Core Chimera one one/215 one UR UR {2}{U}{R} 4 Creature - Phyrexian Chimera 2 4 U creature /ch Flying | Whenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera. | Remove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery. Slaughter Singer one one/216 one GW GW {G}{W} 2 Creature - Phyrexian Cleric 2 2 U creature Create Poison Counter/spawn [one] Poison Counter Toxic 2 | Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn. Tainted Observer one one/217 one GU GU {1}{G}{U} 3 Creature - Phyrexian Bird 2 3 U creature yInitialize/ch Create Poison Counter/spawn [one] Poison Counter Flying | Toxic 1 | Whenever another creature enters the battlefield under your control, you may pay {2}. If you do, proliferate. Tyvar, Jubilant Brawler one one/218 one BG BG {1}{B}{G} 3 Legendary Planeswalker - Tyvar 3 R planeswalker /ccblue=3 You may activate abilities of creatures you control as though those creatures had haste. | +1: Untap up to one target creature. | -2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield. Venser, Corpse Puppet one one/219 one UB UB {U}{B} 2 Legendary Creature - Phyrexian Zombie Wizard 1 3 R creature Create The Hollow Sentinel/spawn [one] The Hollow Sentinel (3/3) Create Poison Counter/spawn [one] Poison Counter Lifelink, toxic 1 | Whenever you proliferate, choose one - | - If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token. | - Target artifact creature you control gains flying and lifelink until end of turn. Vivisection Evangelist one one/220 one WB WB {3}{W}{B} 5 Creature - Phyrexian Cleric 4 4 U creature Create Poison Counter/spawn [one] Poison Counter Vigilance | Corrupted - When Vivisection Evangelist enters the battlefield, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls. Voidwing Hybrid one one/221 one UB UB {U}{B} 2 Creature - Phyrexian Bat 2 1 U creature yInitialize/ch Create Poison Counter/spawn [one] Poison Counter Flying | Toxic 1 | When you proliferate, return Voidwing Hybrid from your graveyard to your hand. Argentum Masticore one one/222 one {5} 5 Artifact Creature - Phyrexian Masticore 5 5 R creature First strike, protection from multicolored | At the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card. Atraxa's Skitterfang one one/223 one {3} 3 Artifact Creature - Phyrexian Insect 2 2 U creature /ccblue=3 Atraxa's Skitterfang enters the battlefield with three oil counters on it. | At the beginning of combat on your turn, you may remove an oil counter from Atraxa's Skitterfang. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn. Basilica Skullbomb one one/224 one W {1} 1 Artifact C artifact {1}, Sacrifice Basilica Skullbomb: Draw a card. | {2}{W}, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery. Dross Skullbomb one one/225 one B {1} 1 Artifact C artifact {1}, Sacrifice Dross Skullbomb: Draw a card. | {2}{B}, Sacrifice Dross Skullbomb: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery. Dune Mover one one/226 one {2} 2 Artifact Creature - Phyrexian Golem 2 1 C creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | When Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. The Filigree Sylex one one/227 one {2} 2 Legendary Artifact R artifact {T}: Put an oil counter on The Filigree Sylex. | {T}, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex. | {T}, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target. Furnace Skullbomb one one/228 one R {1} 1 Artifact C artifact {1}, Sacrifice Furnace Skullbomb: Draw a card. | {1}{R}, Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery. Graaz, Unstoppable Juggernaut one one/229 one {8} 8 Legendary Artifact Creature - Juggernaut 7 5 R creature Juggernauts you control attack each combat if able. | Juggernauts you control can't be blocked by Walls. | Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types. Ichorplate Golem one one/230 one {3} 3 Artifact Creature - Phyrexian Golem 2 3 U creature Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it. | Creatures you control with oil counters on them get +1/+1. Maze Skullbomb one one/231 one G {1} 1 Artifact C artifact {1}, Sacrifice Maze Skullbomb: Draw a card. | {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery. Mirran Safehouse one one/232 one {3} 3 Artifact R artifact As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards. Monument to Perfection one one/233 one {2} 2 Artifact R artifact Create Poison Counter/spawn [one] Poison Counter {3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle. | {3}: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control. Myr Convert one one/234 one {2} 2 Artifact Creature - Phyrexian Myr 2 1 U creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | {T}, Pay 2 life: Add one mana of any color. Myr Custodian one one/235 one {3} 3 Artifact Creature - Myr 2 3 C creature Scry 2/vp1pt2 Scry 1/vp1pt1 When Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1. Myr Kinsmith one one/236 one {4} 4 Artifact Creature - Myr 3 1 C creature When Myr Kinsmith enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle. Phyrexian Atlas one one/237 one {3} 3 Artifact C artifact Create Poison Counter/spawn [one] Poison Counter {T}: Add one mana of any color. | Corrupted - Whenever Phyrexian Atlas becomes tapped, each opponent who has three or more poison counters loses 1 life. Prophetic Prism one one/238 one {2} 2 Artifact C artifact When Prophetic Prism enters the battlefield, draw a card. | {1}, {T}: Add one mana of any color. Prosthetic Injector one one/239 one {1} 1 Artifact - Equipment U artifact Create Poison Counter/spawn [one] Poison Counter Equipped creature gets +0/+2 and has toxic 1. | Equip {1} Ribskiff one one/240 one {4} 4 Artifact - Vehicle 4 4 U artifact Create Poison Counter/spawn [one] Poison Counter Toxic 2 | When Ribskiff enters the battlefield, draw a card. | Crew 3 Soulless Jailer one one/241 one {2} 2 Artifact Creature - Phyrexian Golem 0 4 R creature Permanent cards in graveyards can't enter the battlefield. | Players can't cast noncreature spells from graveyards or exile. Staff of Compleation one one/242 one {3} 3 Artifact M artifact {T}, Pay 1 life: Destroy target permanent you own. | {T}, Pay 2 life: Add one mana of any color. | {T}, Pay 3 life: Proliferate. | {T}, Pay 4 life: Draw a card. | {5}: Untap Staff of Compleation. Surgical Skullbomb one one/243 one U {1} 1 Artifact C artifact {1}, Sacrifice Surgical Skullbomb: Draw a card. | {2}{U}, Sacrifice Surgical Skullbomb: Return target creature to its owner's hand. Draw a card. Activate only as a sorcery. Sword of Forge and Frontier one one/244 one {3} 3 Artifact - Equipment M artifact Reveal top two cards/vp1at2 Equipped creature gets +2/+2 and has protection from red and from green. | Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. | Equip {2} Tablet of Compleation one one/245 one {2} 2 Artifact R artifact {T}: Put an oil counter on Tablet of Compleation. | {T}: Add {C}. Activate only if Tablet of Compleation has two or more oil counters on it. | {1}, {T}: Draw a card. Activate only if Tablet of Compleation has five or more oil counters on it. Zenith Chronicler one one/246 one {2} 2 Artifact Creature - Phyrexian Construct 3 1 R creature Whenever a player casts their first multicolored spell each turn, each other player draws a card. The Autonomous Furnace one one/247 one R 0 Land - Sphere C land /cr90 The Autonomous Furnace enters the battlefield tapped. | {T}: Add {R}. | {1}{R}, {T}, Sacrifice The Autonomous Furnace: Draw a card. Blackcleave Cliffs one one/248 one BR 0 Land R land /cr90 Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {B} or {R}. Copperline Gorge one one/249 one RG 0 Land R land /cr90 Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {R} or {G}. Darkslick Shores one one/250 one UB 0 Land R land /cr90 Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {U} or {B}. The Dross Pits one one/251 one B 0 Land - Sphere C land /cr90 The Dross Pits enters the battlefield tapped. | {T}: Add {B}. | {1}{B}, {T}, Sacrifice The Dross Pits: Draw a card. The Fair Basilica one one/252 one W 0 Land - Sphere C land /cr90 The Fair Basilica enters the battlefield tapped. | {T}: Add {W}. | {1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card. The Hunter Maze one one/253 one G 0 Land - Sphere C land /cr90 The Hunter Maze enters the battlefield tapped. | {T}: Add {G}. | {1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card. Mirrex one one/254 one 0 Land - Sphere R land Create Phyrexian Mite/spawn [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter {T}: Add {C}. | {T}: Add one mana of any color. Activate only if Mirrex entered the battlefield this turn. | {3}, {T}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." The Monumental Facade one one/255 one 0 Land - Sphere R land /ccblue=2 The Monumental Facade enters the battlefield with two oil counters on it. | {T}: Add {C}. | {T}, Remove an oil counter from The Monumental Facade: Put an oil counter on target artifact or creature you control. Activate only as a sorcery. The Mycosynth Gardens one one/256 one 0 Land - Sphere R land {T}: Add {C}. | {1}, {T}: Add one mana of any color. | {X}, {T}: The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X. Razorverge Thicket one one/257 one GW 0 Land R land /cr90 Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {G} or {W}. Seachrome Coast one one/258 one WU 0 Land R land /cr90 Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {W} or {U}. The Seedcore one one/259 one 0 Land - Sphere R land Create Poison Counter/spawn [one] Poison Counter {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells. | Corrupted - {T}: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters. The Surgical Bay one one/260 one U 0 Land - Sphere C land /cr90 The Surgical Bay enters the battlefield tapped. | {T}: Add {U}. | {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card. Terramorphic Expanse one one/261 one 0 Land C land {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Plains one one/262 one W 0 Basic Land - Plains C plains Island one one/263 one U 0 Basic Land - Island C island Swamp one one/264 one B 0 Basic Land - Swamp C swamp Mountain one one/265 one R 0 Basic Land - Mountain C mountain Forest one one/266 one G 0 Basic Land - Forest C forest Mite Overseer one one/404 one W W {3}{W} 4 Creature - Phyrexian Soldier 4 2 R notInPacks creature Create Phyrexian Mite/spawn [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter First strike | As long as it's your turn, creature tokens you control get +1/+0 and have first strike. | {3}{W/P}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." Serum Sovereign one one/405 one U U {4}{U} 5 Creature - Phyrexian Sphinx 4 4 R notInPacks creature yInitialize/ch Scry 2/vp1pt2 Flying | Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign. | {U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2. Kinzu of the Bleak Coven one one/406 one B B {4}{B} 5 Legendary Creature - Phyrexian Vampire 5 4 R notInPacks creature yInitialize/ch Create Copy/spawn [2xm] Copy Create Poison Counter/spawn [one] Poison Counter Flying | Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. Rhuk, Hexgold Nabber one one/407 one R R {2}{R} 3 Legendary Creature - Goblin Rebel 2 2 R notInPacks creature Trample, haste | Whenever an equipped creature you control other than Rhuk, Hexgold Nabber attacks or dies, you may attach all Equipment attached to that creature to Rhuk. Goliath Hatchery one one/408 one G G {4}{G}{G} 6 Enchantment R notInPacks enchantment yInitialize/spawnx2 [one] Phyrexian Beast (G 3/3 Toxic 1) Create Poison Counter/spawn [one] Poison Counter When Goliath Hatchery enters the battlefield, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. | Corrupted - At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value. [one] Cat (W 2/2) one tone/1 tone W 0 Token Creature - Cat 2 2 T [one] Samurai (W 2/2 Double Strike) one tone/2 tone W 0 Token Creature - Samurai 2 2 T Double strike [one] Phyrexian Goblin (R 1/1) one tone/3 tone R 0 Token Creature - Phyrexian Goblin 1 1 T [one] Phyrexian Horror (R */1 Trample, Haste) one tone/4 tone R 0 Token Creature - Phyrexian Horror * 1 T Trample, haste [one] Rebel (R 2/2) one tone/5 tone R 0 Token Creature - Rebel 2 2 T [one] Phyrexian Beast (G 3/3 Toxic 1) one tone/6 tone G 0 Token Creature - Phyrexian Beast 3 3 T Create Poison Counter/spawn [one] Poison Counter Toxic 1 [one] Phyrexian Horror (G */*) one tone/7 tone G 0 Token Creature - Phyrexian Horror * * T [one] Drone (2/2 Deathtouch) one tone/8 tone 0 Token Artifact Creature - Drone 2 2 T Deathtouch | When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life. [one] The Hollow Sentinel (3/3) one tone/9 tone 0 Token Legendary Artifact Creature - Phyrexian Golem 3 3 T [one] Phyrexian Golem (3/3) one tone/10 tone 0 Token Artifact Creature - Phyrexian Golem 3 3 T [one] Phyrexian Mite (1/1 Toxic 1) one tone/11 tone 0 Token Artifact Creature - Phyrexian Mite 1 1 T Create Poison Counter/spawn [one] Poison Counter Toxic 1 | This creature can't block. [one] Koth, Fire of Resistance Emblem one tone/13 tone 0 Token Emblem T Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target. [one] Poison Counter one tone/14 tone 0 Token T Plains 1one one/267 one W 0 Basic Land - Plains C plains Island 1one one/268 one U 0 Basic Land - Island C island Swamp 1one one/269 one B 0 Basic Land - Swamp C swamp Mountain 1one one/270 one R 0 Basic Land - Mountain C mountain Forest 1one one/271 one G 0 Basic Land - Forest C forest Phyrexian Arena 1one one/283 one B B {1}{B}{B} 3 Enchantment R notInPacks enchantment At the beginning of your upkeep, you draw a card and you lose 1 life. Jace, the Perfected Mind 1one one/325 one U U {2}{U}{U/P} 4 Legendary Planeswalker - Jace 5 M notInPacks planeswalker /ccblue=5 Compleated | +1: Until your next turn, up to one target creature gets -3/-0. | -2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. | -X: Target player mills three times X cards. Vraska, Betrayal's Sting 1one one/326 one B B {4}{B}{B/P} 6 Legendary Planeswalker - Vraska 6 M notInPacks planeswalker yInitialize/ccblue=6 Create Poison Counter/spawn [one] Poison Counter Compleated | 0: You draw a card and you lose 1 life. Proliferate. | -2: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. | -9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference. Nissa, Ascended Animist 1one one/327 one G G {3}{G}{G}{G/P}{G/P} 7 Legendary Planeswalker - Nissa 7 M notInPacks planeswalker yInitialize/ccblue=7 Create Phyrexian Horror/spawn [one] Phyrexian Horror (G */*) Compleated | +1: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. | -1: Destroy target artifact or enchantment. | -7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. Lukka, Bound to Ruin 1one one/328 one RG RG {2}{R}{R/G/P}{G} 5 Legendary Planeswalker - Lukka 5 M notInPacks planeswalker yInitialize/ccblue=5 Create Phyrexian Beast/spawn [one] Phyrexian Beast (G 3/3 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Compleated | +1: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures. | -1: Create a 3/3 green Phyrexian Beast creature token with toxic 1. | -4: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability. Nahiri, the Unforgiving 1one one/329 one RW RW {1}{R}{R/W/P}{W} 4 Legendary Planeswalker - Nahiri 5 M notInPacks planeswalker yInitialize/ccblue=5 Create Copy/spawn [2xm] Copy Compleated | +1: Until your next turn, up to one target creature attacks a player each combat if able. | +1: Discard a card, then draw a card. | 0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step. Elesh Norn, Mother of Machines 1one one/414 one W W {4}{W} 5 Legendary Creature - Phyrexian Praetor 4 7 M notInPacks creature Vigilance | If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. Bladed Ambassador 2one one/285 one W W {1}{W} 2 Creature - Phyrexian Soldier 3 1 U notInPacks creature Bladed Ambassador enters the battlefield with an oil counter on it. | {1}, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn. Sinew Dancer 2one one/286 one W W {W} 1 Creature - Phyrexian Soldier 1 1 C notInPacks creature Create Poison Counter/spawn [one] Poison Counter {3}{W}, {T}: Tap target creature. | Corrupted - {W}, {T}: Tap target creature. Activate only if an opponent has three or more poison counters. Quicksilver Fisher 2one one/287 one U U {3}{U}{U} 5 Creature - Phyrexian Drake 4 3 C notInPacks creature /ch Flying | When Quicksilver Fisher enters the battlefield, draw a card, then discard a card. Thrummingbird 2one one/288 one U U {1}{U} 2 Creature - Phyrexian Bird Horror 1 1 U notInPacks creature /ch Flying | Whenever Thrummingbird deals combat damage to a player, proliferate. Blightbelly Rat 2one one/289 one B B {1}{B} 2 Creature - Phyrexian Rat 2 2 C notInPacks creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | When Blightbelly Rat dies, proliferate. Bonepicker Skirge 2one one/290 one B B {2}{B} 3 Creature - Phyrexian Imp 2 2 C notInPacks creature yInitialize/ch Create Poison Counter/spawn [one] Poison Counter Flying | Corrupted - As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink. Furnace Punisher 2one one/291 one R R {2}{R} 3 Creature - Phyrexian Warrior 3 3 U notInPacks creature Menace | At the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands. Sawblade Scamp 2one one/292 one R R {R} 1 Creature - Phyrexian Beast 1 1 C notInPacks creature Haste | Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp. | {T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent. Urabrask's Anointer 2one one/293 one R R {3}{R} 4 Artifact Creature - Phyrexian Wizard 4 2 U notInPacks creature When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them. Cankerbloom 2one one/294 one G G {1}{G} 2 Creature - Phyrexian Fungus 3 2 U notInPacks creature {1}, Sacrifice Cankerbloom: Choose one - | - Destroy target artifact. | - Destroy target enchantment. | - Proliferate. Rustvine Cultivator 2one one/295 one G G {G} 1 Creature - Phyrexian Elf Druid 1 2 C notInPacks creature {T}: Put an oil counter on Rustvine Cultivator. | {T}, Remove an oil counter from Rustvine Cultivator: Untap target land. Necrogen Rotpriest 2one one/296 one BG BG {2}{B}{G} 4 Creature - Phyrexian Zombie Cleric 1 5 U notInPacks creature Create Poison Counter/spawn [one] Poison Counter Toxic 2 | Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter. | {1}{B}{G}: Target creature you control with toxic gains deathtouch until end of turn. Myr Convert 2one one/297 one {2} 2 Artifact Creature - Phyrexian Myr 2 1 U notInPacks creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | {T}, Pay 2 life: Add one mana of any color. Elesh Norn, Mother of Machines 2one one/298 one W W {4}{W} 5 Legendary Creature - Phyrexian Praetor 4 7 M notInPacks creature Vigilance | If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. Mondrak, Glory Dominus 2one one/299 one W W {2}{W}{W} 4 Legendary Creature - Phyrexian Horror 4 4 M notInPacks creature Create Indestructible Counter/spawn [lackey] Indestructible Counter If one or more tokens would be created under your control, twice that many of those tokens are created instead. | {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. Phyrexian Vindicator 2one one/300 one W W {W}{W}{W}{W} 4 Creature - Phyrexian Horror 5 5 M notInPacks creature /ch Flying | If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. Skrelv, Defector Mite 2one one/301 one W W {W} 1 Legendary Artifact Creature - Phyrexian Mite 1 1 R notInPacks creature Create Poison Counter/spawn [one] Poison Counter Toxic 1 | Skrelv, Defector Mite can't block. | {W/P}, {T}: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. Tekuthal, Inquiry Dominus 2one one/302 one U U {2}{U}{U} 4 Legendary Creature - Phyrexian Horror 3 5 M notInPacks creature yInitialize/ch Create Indestructible Counter/spawn [lackey] Indestructible Counter Flying | If you would proliferate, proliferate twice instead. | {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus. Unctus, Grand Metatect 2one one/303 one U U {1}{U}{U} 3 Legendary Artifact Creature - Phyrexian Vedalken 2 4 R notInPacks creature Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." | Other artifact creatures you control get +1/+1. | {U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. Archfiend of the Dross 2one one/304 one B B {2}{B}{B} 4 Creature - Phyrexian Demon 6 6 R notInPacks creature /ch;/ccblue=4 Flying | Archfiend of the Dross enters the battlefield with four oil counters on it. | At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game. | Whenever a creature an opponent controls dies, its controller loses 2 life. Drivnod, Carnage Dominus 2one one/305 one B B {3}{B}{B} 5 Legendary Creature - Phyrexian Horror 8 3 M notInPacks creature Create Indestructible Counter/spawn [lackey] Indestructible Counter If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. Geth, Thane of Contracts 2one one/306 one B B {1}{B}{B} 3 Legendary Creature - Phyrexian Zombie 3 4 R notInPacks creature Other creatures you control get -1/-1. | {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery. Karumonix, the Rat King 2one one/307 one B B {1}{B}{B} 3 Legendary Creature - Phyrexian Rat 3 3 R notInPacks creature Look at top five cards/vp1pt5 Create Poison Counter/spawn [one] Poison Counter Toxic 1 | Other Rats you control have toxic 1. | When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Phyrexian Obliterator 2one one/308 one B B {B}{B}{B}{B} 4 Creature - Phyrexian Horror 5 5 M notInPacks creature Trample | Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents. Vraan, Executioner Thane 2one one/309 one B B {1}{B} 2 Legendary Creature - Phyrexian Vampire 2 2 R notInPacks creature Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn. Capricious Hellraiser 2one one/310 one R R {3}{R}{R}{R} 6 Creature - Phyrexian Dragon 4 4 M notInPacks creature /ch This spell costs {3} less to cast if you have nine or more cards in your graveyard. | Flying | When Capricious Hellraiser enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost. Slobad, Iron Goblin 2one one/311 one R R {2}{R} 3 Legendary Creature - Phyrexian Goblin Artificer 3 3 R notInPacks creature {T}, Sacrifice an artifact: Add an amount of {R} equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts. Solphim, Mayhem Dominus 2one one/312 one R R {2}{R}{R} 4 Legendary Creature - Phyrexian Horror 5 4 M notInPacks creature Create Indestructible Counter/spawn [lackey] Indestructible Counter If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. | {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. Evolved Spinoderm 2one one/313 one G G {2}{G}{G} 4 Creature - Phyrexian Beast 5 5 R notInPacks creature /ccblue=4 Evolved Spinoderm enters the battlefield with four oil counters on it. | Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof. | At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it. Tyrranax Rex 2one one/314 one G G {4}{G}{G}{G} 7 Creature - Phyrexian Dinosaur 8 8 M notInPacks creature Create Poison Counter/spawn [one] Poison Counter This spell can't be countered. | Trample, ward {4}, haste | Toxic 4 Zopandrel, Hunger Dominus 2one one/315 one G G {5}{G}{G} 7 Legendary Creature - Phyrexian Horror 4 6 M notInPacks creature Create Indestructible Counter/spawn [lackey] Indestructible Counter Reach | At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. Atraxa, Grand Unifier 2one one/316 one GWUB GWUB {3}{G}{W}{U}{B} 7 Legendary Creature - Phyrexian Angel 7 7 M notInPacks creature yInitialize/ch Reveal top ten cards/vp1at10 Flying, vigilance, deathtouch, lifelink | When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Ezuri, Stalker of Spheres 2one one/317 one GU GU {2}{G}{U} 4 Legendary Creature - Phyrexian Elf Warrior 3 3 R notInPacks creature When Ezuri, Stalker of Spheres enters the battlefield, you may pay {3}. If you do, proliferate twice. | Whenever you proliferate, draw a card. Glissa Sunslayer 2one one/318 one BG BG {1}{B}{G} 3 Legendary Creature - Phyrexian Zombie Elf 3 3 R notInPacks creature First strike, deathtouch | Whenever Glissa Sunslayer deals combat damage to a player, choose one - | - You draw a card and you lose 1 life. | - Destroy target enchantment. | - Remove up to three counters from target permanent. Kethek, Crucible Goliath 2one one/319 one BR BR {2}{B}{R} 4 Legendary Creature - Phyrexian Beast 4 4 R notInPacks creature At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order. Malcator, Purity Overseer 2one one/320 one WU WU {1}{W}{U} 3 Legendary Creature - Phyrexian Elephant Wizard 1 1 R notInPacks creature yInitialize/spawn [one] Phyrexian Golem (3/3) Create Phyrexian Golem/spawn [one] Phyrexian Golem (3/3) When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. | At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token. Migloz, Maze Crusher 2one one/321 one RG RG {1}{R}{G} 3 Legendary Creature - Phyrexian Beast 4 4 R notInPacks creature /ccblue=5 Migloz, Maze Crusher enters the battlefield with five oil counters on it. | {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. | {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. | {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment. Ovika, Enigma Goliath 2one one/322 one UR UR {5}{U}{R} 7 Legendary Creature - Phyrexian Nightmare 6 6 R notInPacks creature yInitialize/ch Create Phyrexian Goblin/spawn [one] Phyrexian Goblin (R 1/1) Create 5 Phyrexian Goblins/spawnx5 [one] Phyrexian Goblin (R 1/1) Create 10 Phyrexian Goblins/spawnx10 [one] Phyrexian Goblin (R 1/1) Flying | Ward-{3}, Pay 3 life. | Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn. Ria Ivor, Bane of Bladehold 2one one/323 one WB WB {2}{W}{B} 4 Legendary Creature - Phyrexian Knight 3 4 R notInPacks creature Create Phyrexian Mite/spawn [one] Phyrexian Mite (1/1 Toxic 1) Create 5 Phyrexian Mites/spawnx5 [one] Phyrexian Mite (1/1 Toxic 1) Create 10 Phyrexian Mites/spawnx10 [one] Phyrexian Mite (1/1 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Battle cry | At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." Venser, Corpse Puppet 2one one/324 one UB UB {U}{B} 2 Legendary Creature - Phyrexian Zombie Wizard 1 3 R notInPacks creature Create The Hollow Sentinel/spawn [one] The Hollow Sentinel (3/3) Create Poison Counter/spawn [one] Poison Counter Lifelink, toxic 1 | Whenever you proliferate, choose one - | - If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token. | - Target artifact creature you control gains flying and lifelink until end of turn. Jace, the Perfected Mind 2one one/325 one U U {2}{U}{U/P} 4 Legendary Planeswalker - Jace 5 M notInPacks planeswalker /ccblue=5 Compleated | +1: Until your next turn, up to one target creature gets -3/-0. | -2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. | -X: Target player mills three times X cards. Vraska, Betrayal's Sting 2one one/326 one B B {4}{B}{B/P} 6 Legendary Planeswalker - Vraska 6 M notInPacks planeswalker yInitialize/ccblue=6 Create Poison Counter/spawn [one] Poison Counter Compleated | 0: You draw a card and you lose 1 life. Proliferate. | -2: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. | -9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference. Nissa, Ascended Animist 2one one/327 one G G {3}{G}{G}{G/P}{G/P} 7 Legendary Planeswalker - Nissa 7 M notInPacks planeswalker yInitialize/ccblue=7 Create Phyrexian Horror/spawn [one] Phyrexian Horror (G */*) Compleated | +1: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. | -1: Destroy target artifact or enchantment. | -7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. Lukka, Bound to Ruin 2one one/328 one RG RG {2}{R}{R/G/P}{G} 5 Legendary Planeswalker - Lukka 5 M notInPacks planeswalker yInitialize/ccblue=5 Create Phyrexian Beast/spawn [one] Phyrexian Beast (G 3/3 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Compleated | +1: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures. | -1: Create a 3/3 green Phyrexian Beast creature token with toxic 1. | -4: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability. Nahiri, the Unforgiving 2one one/329 one RW RW {1}{R}{R/W/P}{W} 4 Legendary Planeswalker - Nahiri 5 M notInPacks planeswalker yInitialize/ccblue=5 Create Copy/spawn [2xm] Copy Compleated | +1: Until your next turn, up to one target creature attacks a player each combat if able. | +1: Discard a card, then draw a card. | 0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step. Kemba, Kha Enduring 2one one/330 one W W {1}{W} 2 Legendary Creature - Cat Cleric 2 2 R notInPacks creature Create Cat/spawn [one] Cat (W 2/2) Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature. | Equipped creatures you control get +1/+1. | {3}{W}{W}: Create a 2/2 white Cat creature token. Thrun, Breaker of Silence 2one one/331 one G G {3}{G}{G} 5 Legendary Creature - Troll Shaman 5 5 R notInPacks creature This spell can't be countered. | Trample | Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control. | As long as it's your turn, Thrun has indestructible. Jor Kadeen, First Goldwarden 2one one/332 one RW RW {R}{W} 2 Legendary Creature - Human Rebel 2 2 R notInPacks creature Trample | Whenever Jor Kadeen, First Goldwarden attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card. Melira, the Living Cure 2one one/333 one GW GW {G}{W} 2 Legendary Creature - Human Scout 3 3 R notInPacks creature Create Poison Counter/spawn [one] Poison Counter If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. | Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. Graaz, Unstoppable Juggernaut 2one one/334 one {8} 8 Legendary Artifact Creature - Juggernaut 7 5 R notInPacks creature Juggernauts you control attack each combat if able. | Juggernauts you control can't be blocked by Walls. | Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types. The Eternal Wanderer 2one one/335 one W W {4}{W}{W} 6 Legendary Planeswalker 5 R notInPacks planeswalker yInitialize/ccblue=5 Create Samurai/spawn [one] Samurai (W 2/2 Double Strike) No more than one creature can attack The Eternal Wanderer each combat. | +1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. | 0: Create a 2/2 white Samurai creature token with double strike. | -4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. Koth, Fire of Resistance 2one one/338 one R R {2}{R}{R} 4 Legendary Planeswalker - Koth 4 R notInPacks planeswalker yInitialize/ccblue=4 Create Koth, Fire of Resistance Emblem/spawn [one] Koth, Fire of Resistance Emblem +2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. | -3: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. | -7: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target." Kaito, Dancing Shadow 2one one/340 one UB UB {2}{U}{B} 4 Legendary Planeswalker - Kaito 3 R notInPacks planeswalker yInitialize/ccblue=3 Create Drone/spawn [one] Drone (2/2 Deathtouch) Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once. | +1: Up to one target creature can't attack or block until your next turn. | 0: Draw a card. | -2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life." Kaya, Intangible Slayer 2one one/341 one WB WB {3}{W}{W}{B}{B} 7 Legendary Planeswalker - Kaya 6 R notInPacks planeswalker yInitialize/ccblue=6 Scry 1/vp1pt1 Create Copy/spawn [2xm] Copy Hexproof | +2: Each opponent loses 3 life and you gain 3 life. | 0: You draw two cards. Then each opponent may scry 1. | -3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types. Tyvar, Jubilant Brawler 2one one/344 one BG BG {1}{B}{G} 3 Legendary Planeswalker - Tyvar 3 R notInPacks planeswalker /ccblue=3 You may activate abilities of creatures you control as though those creatures had haste. | +1: Untap up to one target creature. | -2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield. Elesh Norn, Mother of Machines 3one one/345 one W W {4}{W} 5 Legendary Creature - Phyrexian Praetor 4 7 M notInPacks creature Vigilance | If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. Mondrak, Glory Dominus 3one one/346 one W W {2}{W}{W} 4 Legendary Creature - Phyrexian Horror 4 4 M notInPacks creature Create Indestructible Counter/spawn [lackey] Indestructible Counter If one or more tokens would be created under your control, twice that many of those tokens are created instead. | {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. Phyrexian Vindicator 3one one/347 one W W {W}{W}{W}{W} 4 Creature - Phyrexian Horror 5 5 M notInPacks creature /ch Flying | If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. Ichormoon Gauntlet 3one one/348 one U U {2}{U} 3 Artifact M notInPacks artifact Planeswalkers you control have "[0]: Proliferate" and "[-12]: Take an extra turn after this one." | Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent. Tekuthal, Inquiry Dominus 3one one/349 one U U {2}{U}{U} 4 Legendary Creature - Phyrexian Horror 3 5 M notInPacks creature yInitialize/ch Create Indestructible Counter/spawn [lackey] Indestructible Counter Flying | If you would proliferate, proliferate twice instead. | {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus. Drivnod, Carnage Dominus 3one one/350 one B B {3}{B}{B} 5 Legendary Creature - Phyrexian Horror 8 3 M notInPacks creature Create Indestructible Counter/spawn [lackey] Indestructible Counter If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. Phyrexian Obliterator 3one one/351 one B B {B}{B}{B}{B} 4 Creature - Phyrexian Horror 5 5 M notInPacks creature Trample | Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents. All Will Be One 3one one/352 one R R {3}{R}{R} 5 Enchantment M notInPacks enchantment Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. Capricious Hellraiser 3one one/353 one R R {3}{R}{R}{R} 6 Creature - Phyrexian Dragon 4 4 M notInPacks creature /ch This spell costs {3} less to cast if you have nine or more cards in your graveyard. | Flying | When Capricious Hellraiser enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost. Solphim, Mayhem Dominus 3one one/354 one R R {2}{R}{R} 4 Legendary Creature - Phyrexian Horror 5 4 M notInPacks creature Create Indestructible Counter/spawn [lackey] Indestructible Counter If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. | {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. Tyrranax Rex 3one one/355 one G G {4}{G}{G}{G} 7 Creature - Phyrexian Dinosaur 8 8 M notInPacks creature Create Poison Counter/spawn [one] Poison Counter This spell can't be countered. | Trample, ward {4}, haste | Toxic 4 Zopandrel, Hunger Dominus 3one one/356 one G G {5}{G}{G} 7 Legendary Creature - Phyrexian Horror 4 6 M notInPacks creature Create Indestructible Counter/spawn [lackey] Indestructible Counter Reach | At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. Atraxa, Grand Unifier 3one one/357 one GWUB GWUB {3}{G}{W}{U}{B} 7 Legendary Creature - Phyrexian Angel 7 7 M notInPacks creature yInitialize/ch Reveal top ten cards/vp1at10 Flying, vigilance, deathtouch, lifelink | When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Staff of Compleation 3one one/358 one {3} 3 Artifact M notInPacks artifact {T}, Pay 1 life: Destroy target permanent you own. | {T}, Pay 2 life: Add one mana of any color. | {T}, Pay 3 life: Proliferate. | {T}, Pay 4 life: Draw a card. | {5}: Untap Staff of Compleation. Sword of Forge and Frontier 3one one/359 one {3} 3 Artifact - Equipment M notInPacks artifact Reveal top two cards/vp1at2 Equipped creature gets +2/+2 and has protection from red and from green. | Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. | Equip {2} Jace, the Perfected Mind 3one one/360 one U U {2}{U}{U/P} 4 Legendary Planeswalker - Jace 5 M notInPacks planeswalker /ccblue=5 Compleated | +1: Until your next turn, up to one target creature gets -3/-0. | -2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. | -X: Target player mills three times X cards. Vraska, Betrayal's Sting 3one one/361 one B B {4}{B}{B/P} 6 Legendary Planeswalker - Vraska 6 M notInPacks planeswalker yInitialize/ccblue=6 Create Poison Counter/spawn [one] Poison Counter Compleated | 0: You draw a card and you lose 1 life. Proliferate. | -2: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. | -9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference. Nissa, Ascended Animist 3one one/362 one G G {3}{G}{G}{G/P}{G/P} 7 Legendary Planeswalker - Nissa 7 M notInPacks planeswalker yInitialize/ccblue=7 Create Phyrexian Horror/spawn [one] Phyrexian Horror (G */*) Compleated | +1: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. | -1: Destroy target artifact or enchantment. | -7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. Lukka, Bound to Ruin 3one one/363 one RG RG {2}{R}{R/G/P}{G} 5 Legendary Planeswalker - Lukka 5 M notInPacks planeswalker yInitialize/ccblue=5 Create Phyrexian Beast/spawn [one] Phyrexian Beast (G 3/3 Toxic 1) Create Poison Counter/spawn [one] Poison Counter Compleated | +1: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures. | -1: Create a 3/3 green Phyrexian Beast creature token with toxic 1. | -4: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability. Nahiri, the Unforgiving 3one one/364 one RW RW {1}{R}{R/W/P}{W} 4 Legendary Planeswalker - Nahiri 5 M notInPacks planeswalker yInitialize/ccblue=5 Create Copy/spawn [2xm] Copy Compleated | +1: Until your next turn, up to one target creature attacks a player each combat if able. | +1: Discard a card, then draw a card. | 0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step. Plains 3one one/365 one W 0 Basic Land - Plains C notInPacks plains Island 3one one/366 one U 0 Basic Land - Island C notInPacks island Swamp 3one one/367 one B 0 Basic Land - Swamp C notInPacks swamp Mountain 3one one/368 one R 0 Basic Land - Mountain C notInPacks mountain Forest 3one one/369 one G 0 Basic Land - Forest C notInPacks forest Blackcleave Cliffs 3one one/370 one BR 0 Land R notInPacks land /cr90 Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {B} or {R}. Copperline Gorge 3one one/371 one RG 0 Land R notInPacks land /cr90 Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {R} or {G}. Darkslick Shores 3one one/372 one UB 0 Land R notInPacks land /cr90 Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {U} or {B}. Razorverge Thicket 3one one/373 one GW 0 Land R notInPacks land /cr90 Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {G} or {W}. Seachrome Coast 3one one/374 one WU 0 Land R notInPacks land /cr90 Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {W} or {U}. Elesh Norn, Mother of Machines 4one one/415 one W W {4}{W} 5 Legendary Creature - Phyrexian Praetor 4 7 M notInPacks creature Vigilance | If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. Elesh Norn, Mother of Machines 5one one/416 one W W {4}{W} 5 Legendary Creature - Phyrexian Praetor 4 7 M notInPacks creature Vigilance | If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. Invasion of Ravnica mom mom/1a mom {5} 5 Battle - Siege M Transform/spawn [mom] Guildpact Paragon When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors. // Guildpact Paragon [Artifact Creature - Construct] Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 5/5 [mom] Guildpact Paragon mom mom/1b mom 5 Token Artifact Creature - Construct 5 5 M Look at top six cards/vp1pt6 Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Aerial Boost mom mom/2 mom W W {1}{W} 2 Instant C instant Convoke | Target creature gets +2/+2 and gains flying until end of turn. Alabaster Host Intercessor mom mom/3 mom W W {5}{W} 6 Creature - Phyrexian Samurai 3 4 C creature When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield. | Plainscycling {2} Alabaster Host Sanctifier mom mom/4 mom W W {1}{W} 2 Creature - Phyrexian Cleric 2 2 C creature Lifelink Angelic Intervention mom mom/5 mom W W {1}{W} 2 Instant C instant Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. Archangel Elspeth mom mom/6 mom W W {2}{W}{W} 4 Legendary Planeswalker - Elspeth 4 M planeswalker yInitialize/ccblue=4 Create Soldier/spawn [mom] Soldier (W 1/1 Lifelink) +1: Create a 1/1 white Soldier creature token with lifelink. | -2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. | -6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield. Attentive Skywarden mom mom/7 mom W W {2}{W} 3 Creature - Phyrexian Kor 2 2 C creature /ch Flying | Whenever Attentive Skywarden deals combat damage to a player or battle, transform up to one target Incubator token you control. Bola Slinger mom mom/8 mom W W {3}{W} 4 Creature - Cat Soldier 2 2 C creature Backup 1 | Whenever this creature attacks, tap target artifact or creature an opponent controls. Boon-Bringer Valkyrie mom mom/9 mom W W {3}{W}{W} 5 Creature - Angel Warrior 4 4 R creature /ch Backup 1 | Flying, first strike, lifelink Cut Short mom mom/10 mom W W {2}{W} 3 Instant C instant Convoke | Destroy target planeswalker that was activated this turn or tapped creature. Dusk Legion Duelist mom mom/11 mom W W {1}{W} 2 Creature - Vampire Soldier 2 2 R creature Vigilance | Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn. Elesh Norn mom mom/12a mom W W {2}{W}{W} 4 Legendary Creature - Phyrexian Praetor 3 5 M creature Transform/spawn [mom] The Argent Etchings Vigilance | Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}. | {2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // The Argent Etchings [Enchantment - Saga] I - Incubate 2 five times, then transform all Incubator tokens you control. | II - Creatures you control get +1/+1 and gain double strike until end of turn. | III - Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield. [mom] The Argent Etchings mom mom/12b mom W 4 Token Enchantment - Saga M /ccblue=1 I - Incubate 2 five times, then transform all Incubator tokens you control. | II - Creatures you control get +1/+1 and gain double strike until end of turn. | III - Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield. Elspeth's Smite mom mom/13 mom W W {W} 1 Instant U instant Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead. Enduring Bondwarden mom mom/14 mom W W {W} 1 Creature - Human Scout 0 1 C creature Backup 1 | When this creature dies, put its counters on target creature you control. Golden-Scale Aeronaut mom mom/15 mom W W {4}{W} 5 Creature - Dwarf Pilot 2 3 C creature /ch Backup 1 | Flying Guardian of Ghirapur mom mom/16 mom W W {2}{W} 3 Creature - Angel 3 3 R creature /ch Flying | When Guardian of Ghirapur enters the battlefield, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. Heliod, the Radiant Dawn mom mom/17a mom W WU {2}{W}{W} 4 Legendary Enchantment Creature - God 4 4 R creature Transform/spawn [mom] Heliod, the Warped Eclipse When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. | {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. // Heliod, the Warped Eclipse [Legendary Enchantment Creature - Phyrexian God] You may cast spells as though they had flash. | Spells you cast cost {1} less to cast for each card your opponents have drawn this turn. 4/6 [mom] Heliod, the Warped Eclipse mom mom/17b mom WU 4 Token Legendary Enchantment Creature - Phyrexian God 4 6 R You may cast spells as though they had flash. | Spells you cast cost {1} less to cast for each card your opponents have drawn this turn. Infected Defector mom mom/18 mom W W {4}{W} 5 Creature - Phyrexian Knight 4 3 C creature Create Incubator/spawn [mom] Incubator When Infected Defector dies, incubate 3. Inspired Charge mom mom/19 mom W W {2}{W}{W} 4 Instant C instant Creatures you control get +2/+1 until end of turn. Invasion of Belenon mom mom/20a mom W W {2}{W} 3 Battle - Siege U yInitialize/spawn [mom] Knight (WU 2/2 Vigilance) Transform/spawn [mom] Belenon War Anthem When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. // Belenon War Anthem [Enchantment] Creatures you control get +1/+1. [mom] Belenon War Anthem mom mom/20b mom W 3 Token Enchantment U Creatures you control get +1/+1. Invasion of Dominaria mom mom/21a mom W W {2}{W} 3 Battle - Siege U Transform/spawn [mom] Serra Faithkeeper When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card. // Serra Faithkeeper [Creature - Angel] Flying, vigilance 4/4 [mom] Serra Faithkeeper mom mom/21b mom W 3 Token Creature - Angel 4 4 U /ch Flying, vigilance Invasion of Gobakhan mom mom/22a mom W W {1}{W} 2 Battle - Siege R Transform/spawn [mom] Lightshield Array When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. // Lightshield Array [Enchantment] At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. | Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. [mom] Lightshield Array mom mom/22b mom W 2 Token Enchantment R At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. | Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. Invasion of Theros mom mom/23a mom W WU {2}{W} 3 Battle - Siege R Transform/spawn [mom] Ephara, Ever-Sheltering When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle. // Ephara, Ever-Sheltering [Legendary Enchantment Creature - God] Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. | Whenever another enchantment enters the battlefield under your control, draw a card. 4/4 [mom] Ephara, Ever-Sheltering mom mom/23b mom WU 3 Token Legendary Enchantment Creature - God 4 4 R Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. | Whenever another enchantment enters the battlefield under your control, draw a card. Kithkin Billyrider mom mom/24 mom W W {2}{W} 3 Creature - Kithkin Knight 1 3 C creature Double strike Knight of the New Coalition mom mom/25 mom W W {3}{W} 4 Creature - Human Knight 2 2 C creature /spawn [mom] Knight (WU 2/2 Vigilance) Vigilance | When Knight of the New Coalition enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. Knight-Errant of Eos mom mom/26 mom W W {4}{W} 5 Creature - Human Knight 4 4 R creature Look at top six cards/vp1pt6 Convoke | When Knight-Errant of Eos enters the battlefield, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle. Kor Halberd mom mom/27 mom W W {W} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1 and has vigilance. | Equip {1} Monastery Mentor mom mom/28 mom W W {2}{W} 3 Creature - Human Monk 2 2 M creature Create Monk/spawn [mom] Monk (W 1/1 Prowess) Prowess | Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. Norn's Inquisitor mom mom/29 mom W W {1}{W} 2 Creature - Phyrexian Knight 1 1 U creature Create Incubator/spawn [mom] Incubator When Norn's Inquisitor enters the battlefield, incubate 2. | Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it. Phyrexian Awakening mom mom/30 mom W W {2}{W} 3 Enchantment U enchantment Create Incubator/spawn [mom] Incubator When Phyrexian Awakening enters the battlefield, incubate 4. | Phyrexians you control have vigilance. Phyrexian Censor mom mom/31 mom W W {2}{W} 3 Creature - Phyrexian Wizard 3 3 U creature Each player can't cast more than one non-Phyrexian spell each turn. | Non-Phyrexian creatures enter the battlefield tapped. Progenitor Exarch mom mom/32 mom W W {X}{X}{W} 1 Creature - Phyrexian Cat Cleric 1 2 R creature Create Incubator/spawn [mom] Incubator When Progenitor Exarch enters the battlefield, incubate 3 X times. | {T}: Transform target Incubator token you control. Realmbreaker's Grasp mom mom/33 mom W W {1}{W} 2 Enchantment - Aura C enchantment Enchant artifact or creature | Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. Scrollshift mom mom/34 mom W W {2}{W} 3 Instant C instant Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. | Draw a card. Seal from Existence mom mom/35 mom W W {1}{W}{W} 3 Enchantment U enchantment Ward {3} | When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield. Seraph of New Capenna mom mom/36a mom W WB {2}{W} 3 Creature - Angel Soldier 2 2 U creature yInitialize/ch Transform/spawn [mom] Seraph of New Phyrexia Flying | {4}{B/P}: Transform Seraph of New Capenna. Activate only as a sorcery. // Seraph of New Phyrexia [Creature - Phyrexian Angel] Flying | Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn. 3/3 [mom] Seraph of New Phyrexia mom mom/36b mom WB 3 Token Creature - Phyrexian Angel 3 3 U /ch Flying | Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn. Sigiled Sentinel mom mom/37 mom W W {2}{W} 3 Creature - Human Knight 2 2 C creature Backup 1 | Vigilance Sun-Blessed Guardian mom mom/38a mom W RW {1}{W} 2 Creature - Human Cleric 2 2 U creature Transform/spawn [mom] Furnace-Blessed Conqueror {5}{R/P}: Transform Sun-Blessed Guardian. Activate only as a sorcery. // Furnace-Blessed Conqueror [Creature - Phyrexian Cleric] Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step. 3/3 [mom] Furnace-Blessed Conqueror mom mom/38b mom RW 2 Token Creature - Phyrexian Cleric 3 3 U Create Copy/spawn [2xm] Copy Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step. Sunder the Gateway mom mom/39 mom W W {1}{W} 2 Sorcery C sorcery Choose one - | - Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. | - Incubate 2, then transform an Incubator token you control. Sunfall mom mom/40 mom W W {3}{W}{W} 5 Sorcery R sorcery Exile all creatures. Incubate X, where X is the number of creatures exiled this way. Surge of Salvation mom mom/41 mom W W {W} 1 Instant U instant You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn. Swordsworn Cavalier mom mom/42 mom W W {1}{W} 2 Creature - Human Knight 3 1 C creature Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn. Tarkir Duneshaper mom mom/43a mom W GW {W} 1 Creature - Dog Warrior 1 2 C creature Transform/spawn [mom] Burnished Dunestomper {4}{G/P}: Transform Tarkir Duneshaper. Activate only as a sorcery. // Burnished Dunestomper [Creature - Phyrexian Dog Warrior] Trample 4/3 [mom] Burnished Dunestomper mom mom/43b mom GW 1 Token Creature - Phyrexian Dog Warrior 4 3 C Trample Tiller of Flesh mom mom/44 mom W W {3}{W} 4 Creature - Phyrexian Knight 2 4 U creature Create Incubator/spawn [mom] Incubator Whenever you cast a spell that targets one or more permanents, incubate 2. Zhalfirin Lancer mom mom/45 mom W W {2}{W} 3 Creature - Human Knight 3 3 U creature Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn. Artistic Refusal mom mom/46 mom U U {4}{U}{U} 6 Instant U instant Convoke | Choose one or both - | - Counter target spell. | - Draw two cards, then discard a card. Assimilate Essence mom mom/47 mom U U {1}{U} 2 Instant C instant Create Incubator/spawn [mom] Incubator Counter target creature or battle spell unless its controller pays {4}. If they do, you incubate 2. Astral Wingspan mom mom/48 mom U U {4}{U} 5 Enchantment - Aura U enchantment Convoke | Enchant creature | When Astral Wingspan enters the battlefield, draw a card. | Enchanted creature gets +2/+2 and has flying. Captive Weird mom mom/49a mom U UR {U} 1 Creature - Weird 1 3 U creature Transform/spawn [mom] Compleated Conjurer Defender | {3}{R/P}: Transform Captive Weird. Activate only as a sorcery. // Compleated Conjurer [Creature - Phyrexian Weird] When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card. 3/3 [mom] Compleated Conjurer mom mom/49b mom UR 1 Token Creature - Phyrexian Weird 3 3 U Reveal top card/vp1at1 When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card. Change the Equation mom mom/50 mom U U {1}{U} 2 Instant U instant Choose one - | - Counter target spell with mana value 2 or less. | - Counter target red or green spell with mana value 6 or less. Chrome Host Seedshark mom mom/51 mom U U {2}{U} 3 Creature - Phyrexian Shark 2 4 R creature yInitialize/ch Create Incubator/spawn [mom] Incubator Flying | Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. Complete the Circuit mom mom/52 mom U U {5}{U} 6 Instant R instant Convoke | You may cast sorcery spells this turn as though they had flash. | When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies. Corruption of Towashi mom mom/53 mom U U {4}{U} 5 Enchantment U enchantment Create Incubator/spawn [mom] Incubator When Corruption of Towashi enters the battlefield, incubate 4. | Whenever a permanent you control transforms or a permanent enters the battlefield under your control transformed, you may draw a card. Do this only once each turn. Disturbing Conversion mom mom/54 mom U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant creature | When Disturbing Conversion enters the battlefield, each player mills two cards. | Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard. Ephara's Dispersal mom mom/55 mom U U {2}{U} 3 Instant C instant Surveil 2/vp1pt2 This spell costs {2} less to cast if it targets an attacking creature. | Return target creature to its owner's hand. Surveil 2. Expedition Lookout mom mom/56 mom U U {1}{U} 2 Creature - Merfolk Rogue 2 3 C creature Defender | As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. Eyes of Gitaxias mom mom/57 mom U U {2}{U} 3 Sorcery C sorcery Incubate 3. | Draw a card. Faerie Mastermind mom mom/58 mom U U {1}{U} 2 Creature - Faerie Rogue 2 1 R creature /ch Flash | Flying | Whenever an opponent draws their second card each turn, you draw a card. | {3}{U}: Each player draws a card. Furtive Analyst mom mom/59 mom U U {2}{U} 3 Creature - Human Wizard 1 4 C creature Vigilance | {2}, {T}: Draw a card, then discard a card. Halo-Charged Skaab mom mom/60 mom U U {4}{U} 5 Creature - Zombie 4 4 C creature When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. Invasion of Arcavios mom mom/61a mom U U {3}{U}{U} 5 Battle - Siege R Transform/spawn [mom] Invocation of the Founders When Invasion of Arcavios enters the battlefield, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. // Invocation of the Founders [Enchantment] Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy. [mom] Invocation of the Founders mom mom/61b mom U 5 Token Enchantment R Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy. Invasion of Kamigawa mom mom/62a mom U U {3}{U} 4 Battle - Siege U Transform/spawn [mom] Rooftop Saboteurs When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. // Rooftop Saboteurs [Creature - Moonfolk Ninja] Flying | Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card. 2/3 [mom] Rooftop Saboteurs mom mom/62b mom U 4 Token Creature - Moonfolk Ninja 2 3 U /ch Flying | Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card. Invasion of Segovia mom mom/63a mom U U {2}{U} 3 Battle - Siege R yInitialize/spawnx2 [mom] Kraken (U 1/1 Trample) Transform/spawn [mom] Caetus, Sea Tyrant of Segovia When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample. // Caetus, Sea Tyrant of Segovia [Legendary Creature - Serpent] Noncreature spells you cast have convoke. | At the beginning of your end step, untap up to four target creatures. 3/3 [mom] Caetus, Sea Tyrant of Segovia mom mom/63b mom U 3 Token Legendary Creature - Serpent 3 3 R Noncreature spells you cast have convoke. | At the beginning of your end step, untap up to four target creatures. Invasion of Vryn mom mom/64a mom U U {3}{U} 4 Battle - Siege U Transform/spawn [mom] Overloaded Mage-Ring When Invasion of Vryn enters the battlefield, draw three cards, then discard a card. // Overloaded Mage-Ring [Artifact] {1}, {T}, Sacrifice Overloaded Mage-Ring: Copy target spell you control. You may choose new targets for the copy. [mom] Overloaded Mage-Ring mom mom/64b mom U 4 Token Artifact U {1}, {T}, Sacrifice Overloaded Mage-Ring: Copy target spell you control. You may choose new targets for the copy. Jin-Gitaxias mom mom/65a mom U U {3}{U}{U} 5 Legendary Creature - Phyrexian Praetor 5 5 M creature Transform/spawn [mom] The Great Synthesis Ward {2} | Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. | {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. // The Great Synthesis [Enchantment - Saga] I - Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. | II - Return all non-Phyrexian creatures to their owners' hands. | III - You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield. [mom] The Great Synthesis mom mom/65b mom U 5 Token Enchantment - Saga M /ccblue=1 I - Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. | II - Return all non-Phyrexian creatures to their owners' hands. | III - You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield. Meeting of Minds mom mom/66 mom U U {3}{U} 4 Instant C instant Convoke | Draw two cards. Moment of Truth mom mom/67 mom U U {1}{U} 2 Instant C instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library. Negate mom mom/68 mom U U {1}{U} 2 Instant C instant Counter target noncreature spell. Oculus Whelp mom mom/69 mom U U {3}{U} 4 Creature - Phyrexian Dragon 3 2 C creature /ch Flying | As long as you control a transformed permanent, Oculus Whelp has "When Oculus Whelp dies, draw a card." Omen Hawker mom mom/70 mom U U {U} 1 Creature - Cephalid Advisor 1 1 U creature {T}: Add {C}{U}. Spend this mana only to activate abilities. Oracle of Tragedy mom mom/71 mom U U {1}{U} 2 Creature - Human Wizard 1 3 U creature When Oracle of Tragedy enters the battlefield or dies, choose one - | - Draw a card, then discard a card. | - Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library. Order of the Mirror mom mom/72a mom U WU {1}{U} 2 Creature - Human Knight 2 1 C creature Transform/spawn [mom] Order of the Alabaster Host {3}{W/P}: Transform Order of the Mirror. Activate only as a sorcery. // Order of the Alabaster Host [Creature - Phyrexian Knight] Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn. 3/3 [mom] Order of the Alabaster Host mom mom/72b mom WU 2 Token Creature - Phyrexian Knight 3 3 C Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn. Preening Champion mom mom/73 mom U U {2}{U} 3 Creature - Bird Knight 2 2 C creature /ch;/spawn [mom] Elemental (UR 1/1) Flying | When Preening Champion enters the battlefield, create a 1/1 blue and red Elemental creature token. Protocol Knight mom mom/74 mom U U {3}{U} 4 Creature - Human Knight 3 4 C creature When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. Rona, Herald of Invasion mom mom/75a mom U UB {1}{U} 2 Legendary Creature - Human Wizard 1 3 R creature Transform/spawn [mom] Rona, Tolarian Obliterator Whenever you cast a legendary spell, untap Rona, Herald of Invasion. | {T}: Draw a card, then discard a card. | {5}{B/P}: Transform Rona. Activate only as a sorcery. // Rona, Tolarian Obliterator [Legendary Creature - Phyrexian Wizard] Trample | Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost. 5/5 [mom] Rona, Tolarian Obliterator mom mom/75b mom UB 2 Token Legendary Creature - Phyrexian Wizard 5 5 R Trample | Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost. Saiba Cryptomancer mom mom/76 mom U U {1}{U} 2 Creature - Moonfolk Ninja 0 1 C creature Flash | Backup 1 | Hexproof See Double mom mom/77 mom U U {2}{U}{U} 4 Instant R instant Create Copy/spawn [2xm] Copy This spell can't be copied. | Choose one. If an opponent has eight or more cards in their graveyard, you may choose both. | - Copy target spell. You may choose new targets for the copy. | - Create a token that's a copy of target creature. Skyclave Aerialist mom mom/78a mom U GU {1}{U} 2 Creature - Merfolk Scout 2 1 U creature yInitialize/ch Transform/spawn [mom] Skyclave Invader Flying | {4}{G/P}: Transform Skyclave Aerialist. Activate only as a sorcery. // Skyclave Invader [Creature - Phyrexian Merfolk Scout] Flying | When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. 2/4 [mom] Skyclave Invader mom mom/78b mom GU 2 Token Creature - Phyrexian Merfolk Scout 2 4 U yInitialize/ch Look at top card/vp1pt1 Flying | When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. Stasis Field mom mom/79 mom U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities. Temporal Cleansing mom mom/80 mom U U {3}{U} 4 Sorcery C sorcery Convoke | The owner of target nonland permanent puts it into their library second from the top or on the bottom. Thunderhead Squadron mom mom/81 mom U U {5}{U} 6 Creature - Human Knight 3 4 C creature /ch Convoke | Flying Tidal Terror mom mom/82 mom U U {4}{U}{U} 6 Creature - Octopus 5 6 C creature Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn. | Islandcycling {2} Transcendent Message mom mom/83 mom U U {X}{U}{U}{U}{U} 4 Instant R instant Convoke | Draw X cards. Wicked Slumber mom mom/84 mom U U {3}{U} 4 Instant U instant Convoke | Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. Xerex Strobe-Knight mom mom/85 mom U U {2}{U} 3 Creature - Human Knight 2 2 U creature yInitialize/ch Create Knight/spawn [mom] Knight (WU 2/2 Vigilance) Flying, vigilance | {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn. Zephyr Singer mom mom/86 mom U U {2}{U}{U} 4 Creature - Siren Pirate 3 4 R creature /ch;/spawn [lackey] Flying Counter Convoke | Flying, vigilance | When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it. Zhalfirin Shapecraft mom mom/87 mom U U {1}{U} 2 Instant C instant Target creature has base power and toughness 4/3 until end of turn. | Draw a card. Aetherblade Agent mom mom/88a mom B UB {1}{B} 2 Creature - Human Rogue 1 1 C creature Transform/spawn [mom] Gitaxian Mindstinger Deathtouch | {4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery. // Gitaxian Mindstinger [Creature - Phyrexian Rogue] Deathtouch | Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card. 3/3 [mom] Gitaxian Mindstinger mom mom/88b mom UB 2 Token Creature - Phyrexian Rogue 3 3 C Deathtouch | Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card. Archpriest of Shadows mom mom/89 mom B B {3}{B}{B} 5 Creature - Human Warlock 4 4 R creature Backup 1 | Deathtouch | Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. Ayara, Widow of the Realm mom mom/90a mom B BR {1}{B}{B} 3 Legendary Creature - Elf Noble 3 3 R creature Transform/spawn [mom] Ayara, Furnace Queen {T}, Sacrifice another creature or artifact: Ayara, Widow of the Realm deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent's mana value. | {5}{R/P}: Transform Ayara. Activate only as a sorcery. // Ayara, Furnace Queen [Legendary Creature - Phyrexian Elf Noble] At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. 4/4 [mom] Ayara, Furnace Queen mom mom/90b mom BR 3 Token Legendary Creature - Phyrexian Elf Noble 4 4 R At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. Bladed Battle-Fan mom mom/91 mom B B {1}{B} 2 Artifact - Equipment C artifact Flash | When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn. | Equipped creature gets +1/+0. | Equip {1} Blightreaper Thallid mom mom/92a mom B BG {1}{B} 2 Creature - Fungus 2 2 U creature Transform/spawn [mom] Blightsower Thallid {3}{G/P}: Transform Blightreaper Thallid. Activate only as a sorcery. // Blightsower Thallid [Creature - Phyrexian Fungus] When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token. 3/3 [mom] Blightsower Thallid mom mom/92b mom BG 2 Token Creature - Phyrexian Fungus 3 3 U Create Phyrexian Saproling/spawn [mom] Phyrexian Saproling (G 1/1) When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token. Bloated Processor mom mom/93 mom B B {2}{B} 3 Creature - Phyrexian 3 2 R creature Create Incubator/spawn [mom] Incubator Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor. | When Bloated Processor dies, incubate X, where X is its power. Breach the Multiverse mom mom/94 mom B B {5}{B}{B} 7 Sorcery R sorcery Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types. Collective Nightmare mom mom/95 mom B B {2}{B} 3 Instant U instant Convoke | Target creature gets -3/-3 until end of turn. Compleated Huntmaster mom mom/96 mom B B {2}{B} 3 Creature - Phyrexian Elf Warrior 2 3 U creature {1}, {T}, Sacrifice another creature or artifact: Incubate 3. Consuming Aetherborn mom mom/97 mom B B {3}{B} 4 Creature - Aetherborn Vampire 2 2 C creature Backup 1 | Lifelink Corrupted Conviction mom mom/98 mom B B {B} 1 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Draw two cards. Deadly Derision mom mom/99 mom B B {2}{B}{B} 4 Instant C instant /spawn [mom] Treasure Destroy target creature or planeswalker. Create a Treasure token. Dreg Recycler mom mom/100 mom B B {1}{B} 2 Creature - Phyrexian Beast 2 2 C creature {T}, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life. Etched Familiar mom mom/101 mom B B {2}{B} 3 Artifact Creature - Phyrexian Fox 3 2 C creature When Etched Familiar dies, each opponent loses 2 life and you gain 2 life. Etched Host Doombringer mom mom/102 mom B B {4}{B} 5 Creature - Phyrexian Demon 3 5 C creature When Etched Host Doombringer enters the battlefield, choose one - | - Target opponent loses 2 life and you gain 2 life. | - Choose target battle. If an opponent protects it, remove three defense counters from it. Otherwise, put three defense counters on it. Failed Conversion mom mom/103 mom B B {4}{B} 5 Enchantment - Aura C enchantment Surveil 2/vp1pt2 Enchant creature | Enchanted creature gets -4/-4. | When enchanted creature dies, surveil 2. Final Flourish mom mom/104 mom B B {1}{B} 2 Instant C instant Kicker-Sacrifice an artifact or creature. | Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead. Flitting Guerrilla mom mom/105 mom B B {2}{B} 3 Creature - Faerie Rogue 2 2 C creature /ch Flying | When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. Gift of Compleation mom mom/106 mom B B {1}{B} 2 Enchantment U enchantment Surveil 1/vp1pt1 Create Incubator/spawn [mom] Incubator When Gift of Compleation enters the battlefield, incubate 3. | Whenever a Phyrexian you control dies, surveil 1. Glistening Deluge mom mom/107 mom B B {1}{B}{B} 3 Sorcery U sorcery All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn. Gloomfang Mauler mom mom/108 mom B B {5}{B}{B} 7 Creature - Nightmare 5 5 C creature Swampcycling {2} | Backup 2 | Menace Grafted Butcher mom mom/109 mom B B {1}{B} 2 Creature - Phyrexian Samurai 2 2 R creature When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn. | Other Phyrexians you control get +1/+1. | {3}{B}, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery. Hoarding Broodlord mom mom/110 mom B B {5}{B}{B}{B} 8 Creature - Dragon 7 6 R creature /ch Convoke | Flying | When Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. | Spells you cast from exile have convoke. Ichor Drinker mom mom/111 mom B B {B} 1 Creature - Phyrexian Vampire 1 1 C creature Lifelink | {B}, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. Ichor Shade mom mom/112 mom B B {2}{B} 3 Creature - Phyrexian Shade 2 3 C creature At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade. Invasion of Eldraine mom mom/113a mom B B {3}{B} 4 Battle - Siege U Transform/spawn [mom] Prickle Faeries When Invasion of Eldraine enters the battlefield, target opponent discards two cards. // Prickle Faeries [Creature - Faerie] Flying | At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Prickle Faeries deals 2 damage to them. 2/2 [mom] Prickle Faeries mom mom/113b mom B 4 Token Creature - Faerie 2 2 U /ch Flying | At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Prickle Faeries deals 2 damage to them. Invasion of Fiora mom mom/114a mom B B {4}{B}{B} 6 Battle - Siege R Transform/spawn [mom] Marchesa, Resolute Monarch When Invasion of Fiora enters the battlefield, choose one or both - | - Destroy all legendary creatures. | - Destroy all nonlegendary creatures. // Marchesa, Resolute Monarch [Legendary Creature - Human Noble] Menace, deathtouch | Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. | At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life. 3/6 [mom] Marchesa, Resolute Monarch mom mom/114b mom B 6 Token Legendary Creature - Human Noble 3 6 R Menace, deathtouch | Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. | At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life. Invasion of Innistrad mom mom/115a mom B B {2}{B}{B} 4 Battle - Siege M Transform/spawn [mom] Deluge of the Dead Flash | When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn. // Deluge of the Dead [Enchantment] When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens. | {2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token. [mom] Deluge of the Dead mom mom/115b mom B 4 Token Enchantment M yInitialize/spawnx2 [mom] Zombie (B 2/2) Create Zombie/spawn [mom] Zombie (B 2/2) When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens. | {2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token. Invasion of Ulgrotha mom mom/116a mom B B {4}{B} 5 Battle - Siege U Transform/spawn [mom] Grandmother Ravi Sengir When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life. // Grandmother Ravi Sengir [Legendary Creature - Human Wizard] Flying | Whenever a creature an opponent controls dies, put a +1/+1 counter on Grandmother Ravi Sengir and you gain 1 life. 3/3 [mom] Grandmother Ravi Sengir mom mom/116b mom B 5 Token Legendary Creature - Human Wizard 3 3 U /ch Flying | Whenever a creature an opponent controls dies, put a +1/+1 counter on Grandmother Ravi Sengir and you gain 1 life. Merciless Repurposing mom mom/117 mom B B {4}{B}{B} 6 Instant U instant Exile target creature. Incubate 3. Mirrodin Avenged mom mom/118 mom B B {B} 1 Instant C instant Destroy target creature that was dealt damage this turn. | Draw a card. Nezumi Freewheeler mom mom/119a mom B WB {3}{B} 4 Creature - Rat Samurai 3 3 U creature Transform/spawn [mom] Hideous Fleshwheeler Menace | When Nezumi Freewheeler enters the battlefield, each player mills three cards. | {5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. // Hideous Fleshwheeler [Creature - Phyrexian Rat] Menace | When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control. 4/5 [mom] Hideous Fleshwheeler mom mom/119b mom WB 4 Token Creature - Phyrexian Rat 4 5 U Menace | When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control. Nezumi Informant mom mom/120 mom B B {1}{B} 2 Creature - Rat Rogue 1 1 C creature When Nezumi Informant enters the battlefield, each opponent discards a card. Phyrexian Gargantua mom mom/121 mom B B {4}{B}{B} 6 Creature - Phyrexian Horror 4 4 U creature When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. Pile On mom mom/122 mom B B {3}{B} 4 Instant R instant Surveil 2/vp1pt2 Convoke | Destroy target creature or planeswalker. Surveil 2. Render Inert mom mom/123 mom B B {2}{B} 3 Sorcery U sorcery Remove up to five counters from target permanent. | Draw a card. Scorn-Blade Berserker mom mom/124 mom B B {B} 1 Creature - Human Berserker 0 1 U creature Backup 1 | {1}, Sacrifice this creature: Draw a card. Sheoldred mom mom/125a mom B B {3}{B}{B} 5 Legendary Creature - Phyrexian Praetor 4 5 M creature Transform/spawn [mom] The True Scriptures Menace | When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker. | {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. // The True Scriptures [Enchantment - Saga] I - For each opponent, destroy up to one target creature or planeswalker that player controls. | II - Each opponent discards three cards, then mills three cards. | III - Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield. [mom] The True Scriptures mom mom/125b mom B 5 Token Enchantment - Saga M /ccblue=1 I - For each opponent, destroy up to one target creature or planeswalker that player controls. | II - Each opponent discards three cards, then mills three cards. | III - Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield. Tenured Oilcaster mom mom/126 mom B B {3}{B} 4 Creature - Phyrexian Wizard 2 4 C creature Menace | Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. | Whenever Tenured Oilcaster attacks or blocks, each player mills a card. Traumatic Revelation mom mom/127 mom B B {1}{B} 2 Sorcery C sorcery Create Incubator/spawn [mom] Incubator Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. Unseal the Necropolis mom mom/128 mom B B {2}{B} 3 Instant C instant Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. Vanquish the Weak mom mom/129 mom B B {2}{B} 3 Instant C instant Destroy target creature with power 3 or less. Akki Scrapchomper mom mom/130 mom R R {R} 1 Creature - Phyrexian Goblin 1 1 C creature {1}{R}, {T}, Sacrifice an artifact or land: Draw a card. Beamtown Beatstick mom mom/131 mom R R {R} 1 Artifact - Equipment C artifact Create Treasure/spawn [mom] Treasure Equipped creature gets +1/+0 and has menace. | Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. | Equip {2} Bloodfeather Phoenix mom mom/132 mom R R {1}{R} 2 Creature - Phoenix 2 2 R creature /ch Flying | Bloodfeather Phoenix can't block. | Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. Burning Sun's Fury mom mom/133 mom R R {1}{R} 2 Instant C instant Convoke | Up to two target creatures each get +2/+0 and gain haste until end of turn. Chandra, Hope's Beacon mom mom/134 mom R R {4}{R}{R} 6 Legendary Planeswalker - Chandra 5 M planeswalker yInitialize/ccblue=5 Reveal top five cards/vp1at5 Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. | +2: Add two mana in any combination of colors. | +1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. | -X: Chandra, Hope's Beacon deals X damage to each of up to two targets. City on Fire mom mom/135 mom R R {5}{R}{R}{R} 8 Enchantment R enchantment Convoke | If a source you control would deal damage to a permanent or player, it deals triple that damage instead. Coming In Hot mom mom/136 mom R R {R} 1 Instant C instant Scry 1/vp1pt1 Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. Etali, Primal Conqueror mom mom/137a mom R RG {5}{R}{R} 7 Legendary Creature - Elder Dinosaur 7 7 R creature Transform/spawn [mom] Etali, Primal Sickness Trample | When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. | {9}{G/P}: Transform Etali. Activate only as a sorcery. // Etali, Primal Sickness [Legendary Creature - Phyrexian Elder Dinosaur] Trample, indestructible | Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. 11/11 [mom] Etali, Primal Sickness mom mom/137b mom RG 7 Token Legendary Creature - Phyrexian Elder Dinosaur 11 11 R Create Poison Counter/spawn [nph] Poison Counter Trample, indestructible | Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. Fearless Skald mom mom/138 mom R R {4}{R} 5 Creature - Dwarf Berserker 3 2 U creature Backup 1 | Double strike Furnace Gremlin mom mom/139 mom R R {1}{R} 2 Creature - Phyrexian Gremlin 1 2 U creature Create Incubator/spawn [mom] Incubator {1}{R}: Furnace Gremlin gets +1/+0 until end of turn. | When Furnace Gremlin dies, incubate X, where X is its power. Furnace Host Charger mom mom/140 mom R R {5}{R} 6 Creature - Phyrexian Giant 5 5 C creature Haste | Mountaincycling {2} Furnace Reins mom mom/141 mom R R {2}{R} 3 Sorcery U sorcery /spawn [mom] Treasure Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." Hangar Scrounger mom mom/142 mom R R {2}{R} 3 Creature - Dwarf Pilot 2 1 C creature Backup 1 | Whenever this creature becomes tapped, you may discard a card. If you do, draw a card. Harried Artisan mom mom/143a mom R RW {2}{R} 3 Creature - Human Artificer 2 3 U creature Transform/spawn [mom] Phyrexian Skyflayer Haste | {3}{W/P}: Transform Harried Artisan. Activate only as a sorcery. // Phyrexian Skyflayer [Creature - Phyrexian Artificer] Flying, haste 3/4 [mom] Phyrexian Skyflayer mom mom/143b mom RW 3 Token Creature - Phyrexian Artificer 3 4 U /ch Flying, haste Into the Fire mom mom/144 mom R R {2}{R} 3 Sorcery R sorcery Choose one - | - Into the Fire deals 2 damage to each creature, planeswalker, and battle. | - Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. Invasion of Kaldheim mom mom/145a mom R R {3}{R} 4 Battle - Siege R Transform/spawn [mom] Pyre of the World Tree When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. // Pyre of the World Tree [Enchantment] Discard a land card: Pyre of the World Tree deals 2 damage to any target. | Whenever you discard a land card, exile the top card of your library. You may play that card this turn. [mom] Pyre of the World Tree mom mom/145b mom R 4 Token Enchantment R Reveal top card/vp1at1 Discard a land card: Pyre of the World Tree deals 2 damage to any target. | Whenever you discard a land card, exile the top card of your library. You may play that card this turn. Invasion of Karsus mom mom/146a mom R R {2}{R}{R} 4 Battle - Siege R Transform/spawn [mom] Refraction Elemental When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker. // Refraction Elemental [Creature - Elemental] Ward-Pay 2 life. | Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent. 4/4 [mom] Refraction Elemental mom mom/146b mom R 4 Token Creature - Elemental 4 4 R Ward-Pay 2 life. | Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent. Invasion of Mercadia mom mom/147a mom R R {1}{R} 2 Battle - Siege U Transform/spawn [mom] Kyren Flamewright When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards. // Kyren Flamewright [Creature - Goblin Spellshaper] {2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn. 3/3 [mom] Kyren Flamewright mom mom/147b mom R 2 Token Creature - Goblin Spellshaper 3 3 U Create 2 Elementals/spawnx2 [mom] Elemental (UR 1/1) {2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn. Invasion of Regatha mom mom/148a mom R R {2}{R} 3 Battle - Siege U Transform/spawn [mom] Disciples of the Inferno When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature. // Disciples of the Inferno [Creature - Human Monk] Prowess | If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. 4/4 [mom] Disciples of the Inferno mom mom/148b mom R 3 Token Creature - Human Monk 4 4 U Prowess | If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. Invasion of Tarkir mom mom/149a mom R R {1}{R} 2 Battle - Siege M Transform/spawn [mom] Defiant Thundermaw When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. // Defiant Thundermaw [Creature - Dragon] Flying, trample | Whenever a Dragon you control attacks, it deals 2 damage to any target. 4/4 [mom] Defiant Thundermaw mom mom/149b mom R 2 Token Creature - Dragon 4 4 M /ch Flying, trample | Whenever a Dragon you control attacks, it deals 2 damage to any target. Karsus Depthguard mom mom/150 mom R R {2}{R} 3 Creature - Viashino Warrior 4 3 C creature Defender | As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. Khenra Spellspear mom mom/151a mom R UR {1}{R} 2 Creature - Jackal Warrior 2 2 U creature Transform/spawn [mom] Gitaxian Spellstalker Trample | Prowess | {3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery. // Gitaxian Spellstalker [Creature - Phyrexian Jackal] Trample, ward {2}, prowess, prowess 3/3 [mom] Gitaxian Spellstalker mom mom/151b mom UR 2 Token Creature - Phyrexian Jackal 3 3 U Trample, ward {2}, prowess, prowess Lithomantic Barrage mom mom/152 mom R R {R} 1 Sorcery U sorcery This spell can't be countered. | Lithomantic Barrage deals 1 damage to target creature or planeswalker. It deals 5 damage instead if that target is white and/or blue. Marauding Dreadship mom mom/153 mom R R {2}{R} 3 Artifact - Vehicle 4 1 C artifact Create Incubator/spawn [mom] Incubator Haste | When Marauding Dreadship enters the battlefield, incubate 2. | Crew 2 Mirran Banesplitter mom mom/154 mom R R {R} 1 Artifact - Equipment C artifact Flash | When Mirran Banesplitter enters the battlefield, attach it to target creature you control. | Equipped creature gets +2/+0. | Equip {3} Nahiri's Warcrafting mom mom/155 mom R R {1}{R}{R} 3 Sorcery R sorcery Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn. Onakke Javelineer mom mom/156 mom R R {4}{R} 5 Creature - Ogre Spirit 5 4 C creature Reach | {T}: Onakke Javelineer deals 2 damage to target player or battle. Pyretic Prankster mom mom/157a mom R BR {1}{R} 2 Creature - Devil 2 1 C creature Transform/spawn [mom] Glistening Goremonger {3}{B/P}: Transform Pyretic Prankster. Activate only as a sorcery. // Glistening Goremonger [Creature - Phyrexian Devil] When Glistening Goremonger dies, each opponent sacrifices an artifact or creature. 3/2 [mom] Glistening Goremonger mom mom/157b mom BR 2 Token Creature - Phyrexian Devil 3 2 C When Glistening Goremonger dies, each opponent sacrifices an artifact or creature. Ral's Reinforcements mom mom/158 mom R R {1}{R} 2 Sorcery C sorcery /spawnx2 [mom] Elemental (UR 1/1) Create two 1/1 blue and red Elemental creature tokens. Ramosian Greatsword mom mom/159 mom R R {4}{R} 5 Artifact - Equipment U artifact Convoke | Equipped creature gets +3/+1 and has trample. | Equip {2} Rampaging Raptor mom mom/160 mom R R {2}{R}{R} 4 Creature - Dinosaur 4 4 R creature Trample, haste | {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. | Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. Redcap Heelslasher mom mom/161 mom R R {3}{R} 4 Creature - Goblin Rogue 2 3 C creature Backup 1 | First strike Scrappy Bruiser mom mom/162 mom R R {3}{R} 4 Creature - Raccoon Warrior 3 4 U creature Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. Searing Barb mom mom/163 mom R R {2}{R} 3 Sorcery C sorcery Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. Shatter the Source mom mom/164 mom R R {5}{R} 6 Instant C instant Convoke | Choose one - | - Shatter the Source deals 6 damage to target creature, planeswalker, or battle. | - Destroy target artifact. Shivan Branch-Burner mom mom/165 mom R R {5}{R}{R} 7 Creature - Dragon 4 4 U creature /ch Convoke | Flying, haste Stoke the Flames mom mom/166 mom R R {2}{R}{R} 4 Instant U instant Convoke | Stoke the Flames deals 4 damage to any target. Thrashing Frontliner mom mom/167 mom R R {1}{R} 2 Creature - Phyrexian Viashino 2 2 C creature Trample | Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn. Trailblazing Historian mom mom/168 mom R R {1}{R} 2 Creature - Human Shaman 1 3 C creature Haste | {T}: Another target creature gains haste until end of turn. Urabrask mom mom/169a mom R R {2}{R}{R} 4 Legendary Creature - Phyrexian Praetor 4 4 M creature Transform/spawn [mom] The Great Work First strike | Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. | {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. // The Great Work [Enchantment - Saga] I - The Great Work deals 3 damage to target opponent and each creature they control. | II - Create three Treasure tokens. | III - Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield. [mom] The Great Work mom mom/169b mom R 4 Token Enchantment - Saga M yInitialize/ccblue=1 Create 3 Treasures/spawnx3 [mom] Treasure I - The Great Work deals 3 damage to target opponent and each creature they control. | II - Create three Treasure tokens. | III - Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield. Volcanic Spite mom mom/170 mom R R {1}{R} 2 Instant C instant Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card. Voldaren Thrillseeker mom mom/171 mom R R {2}{R} 3 Creature - Vampire Warrior 1 1 R creature Backup 2 | {1}, Sacrifice this creature: It deals damage equal to its power to any target. War-Trained Slasher mom mom/172 mom R R {3}{R} 4 Creature - Wolverine Dinosaur 4 3 C creature Menace | Whenever War-Trained Slasher attacks a battle, double its power until end of turn. Wrenn's Resolve mom mom/173 mom R R {1}{R} 2 Sorcery C sorcery Reveal top two cards/vp1at2 Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Ancient Imperiosaur mom mom/174 mom G G {5}{G}{G} 7 Creature - Dinosaur 6 6 R creature Convoke | Trample, ward {2} | Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it. Arachnoid Adaptation mom mom/175 mom G G {G} 1 Instant C instant Target creature gets +2/+2 and gains reach until end of turn. Untap it. Atraxa's Fall mom mom/176 mom G G {1}{G} 2 Sorcery C sorcery Destroy target artifact, battle, enchantment, or creature with flying. Blighted Burgeoning mom mom/177 mom G G {2}{G} 3 Enchantment - Aura C enchantment Create Incubator/spawn [mom] Incubator Enchant land | When Blighted Burgeoning enters the battlefield, incubate 2. | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. Bonded Herdbeast mom mom/178a mom G RG {4}{G} 5 Creature - Beast 4 5 C creature Transform/spawn [mom] Plated Kilnbeast {4}{R/P}: Transform Bonded Herdbeast. Activate only as a sorcery. // Plated Kilnbeast [Creature - Phyrexian Beast] Menace 7/5 [mom] Plated Kilnbeast mom mom/178b mom RG 5 Token Creature - Phyrexian Beast 7 5 C Menace Chomping Kavu mom mom/179 mom G G {3}{G} 4 Creature - Kavu 3 3 C creature Backup 1 | This creature can't be blocked by creatures with power 2 or less. Converter Beast mom mom/180 mom G G {3}{G} 4 Creature - Phyrexian Beast 0 1 C creature Create Incubator/spawn [mom] Incubator When Converter Beast enters the battlefield, incubate 5. Copper Host Crusher mom mom/181 mom G G {6}{G}{G} 8 Creature - Phyrexian Bear Rhino 8 8 U creature Trample | Hexproof Cosmic Hunger mom mom/182 mom G G {1}{G} 2 Instant C instant Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle. Crystal Carapace mom mom/183 mom G G {3}{G} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3 and has ward {2}. | Cycling {2} Deeproot Wayfinder mom mom/184 mom G G {1}{G} 2 Creature - Merfolk Scout 2 3 R creature Surveil 1/vp1pt1 Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. Doomskar Warrior mom mom/185 mom G G {2}{G}{G} 4 Creature - Human Warrior 4 3 R creature Backup 1 | Trample | Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Fertilid's Favor mom mom/186 mom G G {3}{G} 4 Instant C instant Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put two +1/+1 counters on up to one target artifact or creature. Glistening Dawn mom mom/187 mom G G {2}{G}{G} 4 Sorcery R sorcery Incubate X twice, where X is the number of lands you control. Gnottvold Hermit mom mom/188a mom G GU {3}{G} 4 Creature - Troll 4 4 U creature Transform/spawn [mom] Chrome Host Hulk {5}{U/P}: Transform Gnottvold Hermit. Activate only as a sorcery. // Chrome Host Hulk [Creature - Phyrexian Troll] Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn. 5/5 [mom] Chrome Host Hulk mom mom/188b mom GU 4 Token Creature - Phyrexian Troll 5 5 U Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn. Herbology Instructor mom mom/189a mom G BG {1}{G} 2 Creature - Treefolk Druid 1 3 U creature Transform/spawn [mom] Malady Invoker When Herbology Instructor enters the battlefield, you gain 3 life. | {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. // Malady Invoker [Creature - Phyrexian Treefolk] When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power. 3/3 [mom] Malady Invoker mom mom/189b mom BG 2 Token Creature - Phyrexian Treefolk 3 3 U When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power. Invasion of Ikoria mom mom/190a mom G G {X}{G}{G} 2 Battle - Siege R Transform/spawn [mom] Zilortha, Apex of Ikoria When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. // Zilortha, Apex of Ikoria [Legendary Creature - Dinosaur] Reach | For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked. 8/8 [mom] Zilortha, Apex of Ikoria mom mom/190b mom G 2 Token Legendary Creature - Dinosaur 8 8 R Reach | For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked. Invasion of Ixalan mom mom/191a mom G G {1}{G} 2 Battle - Siege R Look at top five cards/vp1pt5 Transform/spawn [mom] Belligerent Regisaur When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // Belligerent Regisaur [Creature - Dinosaur] Trample | Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn. 4/3 [mom] Belligerent Regisaur mom mom/191b mom G 2 Token Creature - Dinosaur 4 3 R Trample | Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn. Invasion of Muraganda mom mom/192a mom G G {4}{G} 5 Battle - Siege U Transform/spawn [mom] Primordial Plasm When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. // Primordial Plasm [Creature - Ooze] At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. 4/4 [mom] Primordial Plasm mom mom/192b mom G 5 Token Creature - Ooze 4 4 U At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. Invasion of Shandalar mom mom/193a mom G G {3}{G}{G} 5 Battle - Siege M Transform/spawn [mom] Leyline Surge When Invasion of Shandalar enters the battlefield, return up to three target permanent cards from your graveyard to your hand. // Leyline Surge [Enchantment] At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield. [mom] Leyline Surge mom mom/193b mom G 5 Token Enchantment M At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield. Invasion of Zendikar mom mom/194a mom G G {3}{G} 4 Battle - Siege U Transform/spawn [mom] Awakened Skyclave When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. // Awakened Skyclave [Creature - Elemental] Vigilance, haste | As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. | {T}: Add one mana of any color. 4/4 [mom] Awakened Skyclave mom mom/194b mom G 4 Token Creature - Elemental 4 4 U Vigilance, haste | As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. | {T}: Add one mana of any color. Iridescent Blademaster mom mom/195 mom G G {1}{G} 2 Creature - Elf Warrior 2 2 C creature {3}{G}: Iridescent Blademaster gets +2/+2 until end of turn. Kami of Whispered Hopes mom mom/196 mom G G {2}{G} 3 Creature - Spirit 1 1 U creature If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. | {T}: Add X mana of any one color, where X is Kami of Whispered Hopes's power. Overgrown Pest mom mom/197 mom G G {2}{G} 3 Creature - Pest 2 2 C creature Look at top five cards/vp1pt5 When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. Ozolith, the Shattered Spire mom mom/198 mom G G {1}{G} 2 Legendary Artifact R artifact If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. | {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. | Cycling {2} Placid Rottentail mom mom/199 mom G G {G} 1 Creature - Fungus Rabbit 1 1 C creature Vigilance | {2}{G}, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. Polukranos Reborn mom mom/200a mom G GW {G}{G}{G} 3 Legendary Creature - Hydra 4 5 R creature Transform/spawn [mom] Polukranos, Engine of Ruin Reach | {6}{W/P}: Transform Polukranos Reborn. Activate only as a sorcery. // Polukranos, Engine of Ruin [Legendary Creature - Phyrexian Hydra] Reach, lifelink | Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink. 6/6 [mom] Polukranos, Engine of Ruin mom mom/200b mom GW 3 Token Legendary Creature - Phyrexian Hydra 6 6 R Create Phyrexian Hydra/spawn [mom] Phyrexian Hydra (GW 3/3 Reach) Create Phyrexian Hydra/spawn [mom] Phyrexian Hydra (GW 3/3 Lifelink) Reach, lifelink | Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink. Portent Tracker mom mom/201 mom G G {1}{G} 2 Creature - Satyr Scout 1 1 C creature {T}: Untap target land. | {T}: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery. Ravenous Sailback mom mom/202 mom G G {4}{G} 5 Creature - Dinosaur 3 4 U creature When Ravenous Sailback enters the battlefield, choose one - | - Ravenous Sailback gains haste until end of turn. | - Destroy target artifact or enchantment. Sandstalker Moloch mom mom/203 mom G G {1}{G}{G} 3 Creature - Lizard 4 2 U creature Look at top four cards/vp1pt4 Flash | When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Seed of Hope mom mom/204 mom G G {G} 1 Instant C instant Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. Serpent-Blade Assailant mom mom/205 mom G G {2}{G} 3 Creature - Elf Warrior 2 1 C creature Backup 1 | Deathtouch Storm the Seedcore mom mom/206 mom G G {2}{G}{G} 4 Sorcery U sorcery Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn. Streetwise Negotiator mom mom/207 mom G G {1}{G} 2 Creature - Cat Citizen 0 2 U creature Backup 1 | This creature assigns combat damage equal to its toughness rather than its power. Tandem Takedown mom mom/208 mom G G {1}{G}{G} 3 Instant U instant Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle. Tangled Skyline mom mom/209 mom G G {4}{G} 5 Enchantment U enchantment Create Incubator/spawn [mom] Incubator When Tangled Skyline enters the battlefield, you gain 5 life and incubate 5. | Phyrexians you control have reach. Timberland Ancient mom mom/210 mom G G {4}{G}{G} 6 Creature - Treefolk 6 5 C creature Reach, trample | Forestcycling {2} Tribute to the World Tree mom mom/211 mom G G {G}{G}{G} 3 Enchantment R enchantment Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it. Vengeant Earth mom mom/212 mom G G {1}{G} 2 Instant C instant Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able. Vorinclex mom mom/213a mom G G {3}{G}{G} 5 Legendary Creature - Phyrexian Praetor 6 6 M creature Transform/spawn [mom] The Grand Evolution Trample, reach | When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. | {6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // The Grand Evolution [Enchantment - Saga] I - Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. | II - Distribute seven +1/+1 counters among any number of target creatures you control. | III - Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield. [mom] The Grand Evolution mom mom/213b mom G 5 Token Enchantment - Saga M /ccblue=1 I - Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. | II - Distribute seven +1/+1 counters among any number of target creatures you control. | III - Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield. War Historian mom mom/214 mom G G {2}{G} 3 Creature - Human Monk 3 3 C creature Reach | War Historian has indestructible as long as it attacked a battle this turn. Wary Thespian mom mom/215 mom G G {1}{G} 2 Creature - Cat Druid 3 1 C creature Surveil 1/vp1pt1 When Wary Thespian enters the battlefield or dies, surveil 1. Wildwood Escort mom mom/216 mom G G {4}{G} 5 Creature - Elf Warrior 3 3 C creature When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand. | If Wildwood Escort would die, exile it instead. Wrenn and Realmbreaker mom mom/217 mom G G {1}{G}{G} 3 Legendary Planeswalker - Wrenn 4 M planeswalker yInitialize/ccblue=4 Create Wrenn and Realmbreaker Emblem/spawn [mom] Wrenn and Realmbreaker Emblem Lands you control have "{T}: Add one mana of any color." | +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. | -2: Mill three cards. You may put a permanent card from among the milled cards into your hand. | -7: You get an emblem with "You may play lands and cast permanent spells from your graveyard." Baral and Kari Zev mom mom/218 mom UR UR {1}{U}{R} 3 Legendary Creature - Human 2 4 R creature Create First Mate Ragavan/spawn [mom] First Mate Ragavan (R 2/1) First strike, menace | Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. Borborygmos and Fblthp mom mom/219 mom GUR GUR {2}{G}{U}{R} 5 Legendary Creature - Cyclops Homunculus 6 5 M creature Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. | {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top. Botanical Brawler mom mom/220 mom GW GW {G}{W} 2 Creature - Elemental Warrior 0 0 U creature /ccgreen=2 Trample | Botanical Brawler enters the battlefield with two +1/+1 counters on it. | Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler. Djeru and Hazoret mom mom/221 mom RW RW {2}{R}{R}{W} 5 Legendary Creature - Human God 5 4 R creature Look at top six cards/vp1pt6 As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. | Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. Drana and Linvala mom mom/222 mom WB WB {1}{W}{W}{B} 4 Legendary Creature - Vampire Angel 3 4 R creature /ch Flying, vigilance | Activated abilities of creatures your opponents control can't be activated. | Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. Elvish Vatkeeper mom mom/223 mom BG BG {1}{B}{G} 3 Creature - Phyrexian Elf 3 3 U creature Create Incubator/spawn [mom] Incubator When Elvish Vatkeeper enters the battlefield, incubate 2. | {5}: Transform target Incubator token you control. Double the number of +1/+1 counters on it. Errant and Giada mom mom/224 mom WU WU {1}{W}{U} 3 Legendary Creature - Human Angel 2 3 R creature yInitialize/ch Look at top card/vp1pt1 Flash | Flying | You may look at the top card of your library any time. | You may cast spells with flash or flying from the top of your library. Ghalta and Mavren mom mom/225 mom GW GW {3}{G}{G}{W}{W} 7 Legendary Creature - Dinosaur Vampire 12 12 R creature Create Dinosaur/spawn [lackey] Dinosaur (G */* Trample) Create Vampire/spawn [mom] Vampire (W 1/1 Lifelink) Create 5 Vampires/spawnx5 [mom] Vampire (W 1/1 Lifelink) Create 10 Vampires/spawnx10 [mom] Vampire (W 1/1 Lifelink) Trample | Whenever you attack, choose one - | - Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. | - Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures. Glissa, Herald of Predation mom mom/226 mom BG BG {3}{B}{G} 5 Legendary Creature - Phyrexian Zombie Elf 3 5 R creature At the beginning of combat on your turn, choose one - | - Incubate 2 twice. | - Transform all Incubator tokens you control. | - Phyrexians you control gain first strike and deathtouch until end of turn. Halo Forager mom mom/227 mom UB UB {1}{U}{B} 3 Creature - Faerie Rogue 3 1 U creature /ch Flying | When Halo Forager enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Hidetsugu and Kairi mom mom/228 mom UB UB {2}{U}{U}{B} 5 Legendary Creature - Ogre Demon Dragon 5 4 R creature yInitialize/ch Reveal top card/vp1at1 Flying | When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. | When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. Inga and Esika mom mom/229 mom GU GU {2}{G}{U} 4 Legendary Creature - Human God 4 4 R creature Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell." | Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card. Invasion of Alara mom mom/230a mom WUBRG WUBRG {W}{U}{B}{R}{G} 5 Battle - Siege R Transform/spawn [mom] Awaken the Maelstrom When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order. // Awaken the Maelstrom [Sorcery] Awaken the Maelstrom is all colors. | Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls. [mom] Awaken the Maelstrom mom mom/230b mom WUBRG 5 Token Sorcery R Create Copy/spawn [2xm] Copy Awaken the Maelstrom is all colors. | Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls. Invasion of Amonkhet mom mom/231a mom UB UB {1}{U}{B} 3 Battle - Siege U Transform/spawn [mom] Lazotep Convert When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. // Lazotep Convert [Creature - Zombie] You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types. 4/4 [mom] Lazotep Convert mom mom/231b mom UB 3 Token Creature - Zombie 4 4 U You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types. Invasion of Azgol mom mom/232a mom BR BR {B}{R} 2 Battle - Siege U Transform/spawn [mom] Ashen Reaper When Invasion of Azgol enters the battlefield, target player sacrifices a creature or planeswalker and loses 1 life. // Ashen Reaper [Creature - Zombie Elemental] Menace | At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn. 2/1 [mom] Ashen Reaper mom mom/232b mom BR 2 Token Creature - Zombie Elemental 2 1 U Menace | At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn. Invasion of Ergamon mom mom/233a mom RG RG {R}{G} 2 Battle - Siege U yInitialize/spawn [mom] Treasure Transform/spawn [mom] Truga Cliffcharger When Invasion of Ergamon enters the battlefield, create a Treasure token. Then you may discard a card. If you do, draw a card. // Truga Cliffcharger [Creature - Rhino] Trample | When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle. 3/4 [mom] Truga Cliffcharger mom mom/233b mom RG 2 Token Creature - Rhino 3 4 U Trample | When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle. Invasion of Kaladesh mom mom/234a mom UR UR {U}{R} 2 Battle - Siege U yInitialize/spawn [mom] Thopter (1/1 Flying) Transform/spawn [mom] Aetherwing, Golden-Scale Flagship When Invasion of Kaladesh enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. // Aetherwing, Golden-Scale Flagship [Legendary Artifact - Vehicle] Flying | Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control. | Crew 1 [mom] Aetherwing, Golden-Scale Flagship mom mom/234b mom UR 2 Token Legendary Artifact - Vehicle * 4 U /ch Flying | Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control. | Crew 1 Invasion of Kylem mom mom/235a mom RW RW {2}{R}{W} 4 Battle - Siege U Transform/spawn [mom] Valor's Reach Tag Team When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn. // Valor's Reach Tag Team [Sorcery] Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature." [mom] Valor's Reach Tag Team mom mom/235b mom RW 4 Token Sorcery U Create 2 Warriors/spawnx2 [mom] Warrior (RW 3/2) Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature." Invasion of Lorwyn mom mom/236a mom BG BG {4}{B}{G} 6 Battle - Siege U Transform/spawn [mom] Winnowing Forces When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control. // Winnowing Forces [Creature - Elf Warrior] Winnowing Forces's power and toughness are each equal to the number of lands you control. */* [mom] Winnowing Forces mom mom/236b mom BG 6 Token Creature - Elf Warrior * * U Winnowing Forces's power and toughness are each equal to the number of lands you control. Invasion of Moag mom mom/237a mom GW GW {2}{G}{W} 4 Battle - Siege U Transform/spawn [mom] Bloomwielder Dryads When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control. // Bloomwielder Dryads [Creature - Dryad] Ward {2} | At the beginning of your end step, put a +1/+1 counter on target creature you control. 3/3 [mom] Bloomwielder Dryads mom mom/237b mom GW 4 Token Creature - Dryad 3 3 U Ward {2} | At the beginning of your end step, put a +1/+1 counter on target creature you control. Invasion of New Capenna mom mom/238a mom WB WB {W}{B} 2 Battle - Siege U Transform/spawn [mom] Holy Frazzle-Cannon When Invasion of New Capenna enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls. // Holy Frazzle-Cannon [Artifact - Equipment] Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. | Equip {1} [mom] Holy Frazzle-Cannon mom mom/238b mom WB 2 Token Artifact - Equipment U Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. | Equip {1} Invasion of New Phyrexia mom mom/239a mom WU WU {X}{W}{U} 2 Battle - Siege M Transform/spawn [mom] Teferi Akosa of Zhalfir Create Knight/spawn [mom] Knight (WU 2/2 Vigilance) Create 5 Knights/spawnx5 [mom] Knight (WU 2/2 Vigilance) Create 10 Knights/spawnx10 [mom] Knight (WU 2/2 Vigilance) When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance. // Teferi Akosa of Zhalfir [Legendary Planeswalker - Teferi] +1: Draw two cards. Then discard two cards unless you discard a creature card. | -2: You get an emblem with "Knights you control get +1/+0 and have ward {1}." | -3: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way. [mom] Teferi Akosa of Zhalfir mom mom/239b mom WU 2 Token Legendary Planeswalker - Teferi 4 M yInitialize/ccblue=4 Create Teferi Akosa of Zhalfir Emblem/spawn [mom] Teferi Akosa of Zhalfir Emblem +1: Draw two cards. Then discard two cards unless you discard a creature card. | -2: You get an emblem with "Knights you control get +1/+0 and have ward {1}." | -3: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way. Invasion of Pyrulea mom mom/240a mom GU GU {G}{U} 2 Battle - Siege U Scry 3/vp1pt3 Reveal top card/vp1at1 Transform/spawn [mom] Gargantuan Slabhorn When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card. // Gargantuan Slabhorn [Creature - Beast] Trample, ward {2} | Other transformed permanents you control have trample and ward {2}. 4/4 [mom] Gargantuan Slabhorn mom mom/240b mom GU 2 Token Creature - Beast 4 4 U Trample, ward {2} | Other transformed permanents you control have trample and ward {2}. Invasion of Tolvada mom mom/241a mom WB WB {3}{W}{B} 5 Battle - Siege R Transform/spawn [mom] The Broken Sky When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield. // The Broken Sky [Enchantment] Creature tokens you control get +1/+0 and have lifelink. | At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying. [mom] The Broken Sky mom mom/241b mom WB 5 Token Enchantment R Create Spirit/spawn [mom] Spirit (WB 1/1 Flying) Creature tokens you control get +1/+0 and have lifelink. | At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying. Invasion of Xerex mom mom/242a mom WU WU {2}{W}{U} 4 Battle - Siege U Transform/spawn [mom] Vertex Paladin When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand. // Vertex Paladin [Creature - Angel Knight] Flying | Vertex Paladin's power and toughness are each equal to the number of creatures you control. */* [mom] Vertex Paladin mom mom/242b mom WU 4 Token Creature - Angel Knight * * U /ch Flying | Vertex Paladin's power and toughness are each equal to the number of creatures you control. Joyful Stormsculptor mom mom/243 mom UR UR {3}{U}{R} 5 Creature - Human Shaman 2 3 U creature /spawnx2 [mom] Elemental (UR 1/1) When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens. | Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. Kogla and Yidaro mom mom/244 mom RG RG {2}{R}{R}{G}{G} 6 Legendary Creature - Ape Dinosaur Turtle 7 7 R creature When Kogla and Yidaro enters the battlefield, choose one - | - It gains trample and haste until end of turn. | - It fights target creature you don't control. | {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card. Kroxa and Kunoros mom mom/245 mom RWB RWB {3}{R}{W}{B} 6 Legendary Creature - Elder Giant Dog 6 6 M creature Vigilance, menace, lifelink | Whenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. Marshal of Zhalfir mom mom/246 mom WU WU {W}{U} 2 Creature - Human Knight 2 2 U creature Other Knights you control get +1/+1. | {W}{U}, {T}: Tap another target creature. Mirror-Shield Hoplite mom mom/247 mom RW RW {R}{W} 2 Creature - Human Soldier 2 2 U creature Vigilance | Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn. Mutagen Connoisseur mom mom/248 mom GU GU {1}{G}{U} 3 Creature - Vedalken Mutant 0 5 U creature /ch Flying, vigilance | Mutagen Connoisseur gets +1/+0 for each transformed permanent you control. Omnath, Locus of All mom mom/249 mom WUBRG WUBRG {W}{U}{B/P}{R}{G} 5 Legendary Creature - Phyrexian Elemental 4 4 R creature Look at top card/vp1pt1 If you would lose unspent mana, that mana becomes black instead. | At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand. Quintorius, Loremaster mom mom/250 mom RW RW {3}{R}{W} 5 Legendary Creature - Elephant Cleric 3 5 R creature Create Spirit/spawn [mom] Spirit (RW 3/2) Vigilance | At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. | {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Rampaging Geoderm mom mom/251 mom RG RG {2}{R}{G} 4 Creature - Dinosaur Beast 3 3 U creature Trample, haste | Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead. Rankle and Torbran mom mom/252 mom BR BR {1}{B}{B}{R}{R} 5 Legendary Creature - Faerie Dwarf 3 4 R creature yInitialize/ch Create Treasure/spawn [mom] Treasure Flying, first strike, haste | Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number - | - Each player creates a Treasure token. | - Each player sacrifices a creature. | - If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead. Sculpted Perfection mom mom/253 mom WB WB {2}{W}{B} 4 Enchantment U enchantment Create Incubator/spawn [mom] Incubator When Sculpted Perfection enters the battlefield, incubate 2. | Phyrexians you control get +1/+1. Stormclaw Rager mom mom/254 mom BR BR {1}{B}{R} 3 Creature - Ogre Warrior 2 2 U creature {1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery. Thalia and The Gitrog Monster mom mom/255 mom WBG WBG {1}{W}{B}{G} 4 Legendary Creature - Human Frog Horror 4 4 M creature First strike, deathtouch | You may play an additional land on each of your turns. | Creatures and nonbasic lands your opponents control enter the battlefield tapped. | Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card. Yargle and Multani mom mom/256 mom BG BG {3}{B}{B}{G} 6 Legendary Creature - Frog Spirit Elemental 18 6 R creature Zimone and Dina mom mom/257 mom BGU BGU {B}{G}{U} 3 Legendary Creature - Human Dryad 3 4 M creature Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. | {T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once. Zurgo and Ojutai mom mom/258 mom URW URW {2}{U}{R}{W} 5 Legendary Creature - Orc Dragon 4 4 M creature yInitialize/ch Look at top three cards/vp1pt3 Flying, haste | Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. | Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. Flywheel Racer mom mom/259 mom {2} 2 Artifact - Vehicle 3 2 C artifact Vigilance | {T}: Add one mana of any color. Activate only if Flywheel Racer is a creature. | Crew 1 Halo Hopper mom mom/260 mom {3} 3 Artifact Creature - Frog 3 2 C creature Convoke Kitesail mom mom/261 mom {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+0 and has flying. | Equip {2} Phyrexian Archivist mom mom/262 mom {6} 6 Artifact Creature - Phyrexian Construct 4 5 C creature Reach | {2}, {T}: Put target card from a graveyard on the bottom of its owner's library. Realmbreaker, the Invasion Tree mom mom/263 mom {3} 3 Legendary Artifact R artifact {2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." | {10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle. Skittering Surveyor mom mom/264 mom {3} 3 Artifact Creature - Construct 1 2 C creature When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Sword of Once and Future mom mom/265 mom {3} 3 Artifact - Equipment M artifact Surveil 2/vp1pt2 Equipped creature gets +2/+2 and has protection from blue and from black. | Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. | Equip {2} Urn of Godfire mom mom/266 mom {1} 1 Artifact C artifact {2}: Add one mana of any color. | {6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment. Bloodfell Caves mom mom/267 mom BR 0 Land C land /cr90 Bloodfell Caves enters the battlefield tapped. | When Bloodfell Caves enters the battlefield, you gain 1 life. | {T}: Add {B} or {R}. Blossoming Sands mom mom/268 mom GW 0 Land C land /cr90 Blossoming Sands enters the battlefield tapped. | When Blossoming Sands enters the battlefield, you gain 1 life. | {T}: Add {G} or {W}. Dismal Backwater mom mom/269 mom UB 0 Land C land /cr90 Dismal Backwater enters the battlefield tapped. | When Dismal Backwater enters the battlefield, you gain 1 life. | {T}: Add {U} or {B}. Jungle Hollow mom mom/270 mom BG 0 Land C land /cr90 Jungle Hollow enters the battlefield tapped. | When Jungle Hollow enters the battlefield, you gain 1 life. | {T}: Add {B} or {G}. Rugged Highlands mom mom/271 mom RG 0 Land C land /cr90 Rugged Highlands enters the battlefield tapped. | When Rugged Highlands enters the battlefield, you gain 1 life. | {T}: Add {R} or {G}. Scoured Barrens mom mom/272 mom WB 0 Land C land /cr90 Scoured Barrens enters the battlefield tapped. | When Scoured Barrens enters the battlefield, you gain 1 life. | {T}: Add {W} or {B}. Swiftwater Cliffs mom mom/273 mom UR 0 Land C land /cr90 Swiftwater Cliffs enters the battlefield tapped. | When Swiftwater Cliffs enters the battlefield, you gain 1 life. | {T}: Add {U} or {R}. Thornwood Falls mom mom/274 mom GU 0 Land C land /cr90 Thornwood Falls enters the battlefield tapped. | When Thornwood Falls enters the battlefield, you gain 1 life. | {T}: Add {G} or {U}. Tranquil Cove mom mom/275 mom WU 0 Land C land /cr90 Tranquil Cove enters the battlefield tapped. | When Tranquil Cove enters the battlefield, you gain 1 life. | {T}: Add {W} or {U}. Wind-Scarred Crag mom mom/276 mom RW 0 Land C land /cr90 Wind-Scarred Crag enters the battlefield tapped. | When Wind-Scarred Crag enters the battlefield, you gain 1 life. | {T}: Add {R} or {W}. Plains mom mom/282 mom W 0 Basic Land - Plains C plains Island mom mom/284 mom U 0 Basic Land - Island C island Swamp mom mom/286 mom B 0 Basic Land - Swamp C swamp Mountain mom mom/288 mom R 0 Basic Land - Mountain C mountain Forest mom mom/290 mom G 0 Basic Land - Forest C forest Essence of Orthodoxy mom mom/323 mom W W {3}{W}{W} 5 Creature - Phyrexian 3 3 R notInPacks creature yInitialize/ch Create Incubator/spawn [mom] Incubator Flying | Whenever Essence of Orthodoxy or another Phyrexian enters the battlefield under your control, incubate 2. Phyrexian Pegasus mom mom/324 mom W W {2}{W} 3 Creature - Phyrexian Pegasus 2 2 C notInPacks creature /ch Flying | Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn. Seedpod Caretaker mom mom/325 mom W W {2}{W} 3 Creature - Phyrexian Cleric 2 2 U notInPacks creature When Seedpod Caretaker enters the battlefield, choose one - | - Put a +1/+1 counter on target artifact or creature you control. | - Transform target Incubator token you control. Interdisciplinary Mascot mom mom/326 mom U U {6}{U}{U} 8 Creature - Elemental Fractal 5 5 R notInPacks creature Look at top four cards/vp1pt4 Convoke | Ward {3} | When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. Referee Squad mom mom/327 mom U U {2}{U} 3 Creature - Homunculus 2 2 U notInPacks creature Convoke | Vigilance | When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. Zephyr Winder mom mom/328 mom U U {1}{U} 2 Creature - Elemental 2 1 C notInPacks creature /ch Flying | Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature. Injector Crocodile mom mom/329 mom B B {4}{B}{B} 6 Creature - Phyrexian Crocodile 5 5 C notInPacks creature Create Incubator/spawn [mom] Incubator When Injector Crocodile dies, incubate 3. | Swampcycling {2} Seer of Stolen Sight mom mom/330 mom B B {2}{B} 3 Creature - Phyrexian Warlock 2 3 U notInPacks creature Surveil 1/vp1pt1 Menace | Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. Terror of Towashi mom mom/331 mom B B {2}{B}{B} 4 Creature - Phyrexian Ogre 4 3 R notInPacks creature Deathtouch | Whenever Terror of Towashi attacks, you may pay {3}{B}. When you do, return target creature card from your graveyard to the battlefield. It's a Phyrexian in addition to its other types. Axgard Artisan mom mom/332 mom R R {1}{R} 2 Creature - Dwarf Artificer 2 1 U notInPacks creature Create Treasure/spawn [mom] Treasure Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. Cragsmasher Yeti mom mom/333 mom R R {4}{R}{R} 6 Creature - Yeti 4 2 C notInPacks creature Mountaincycling {2} | Backup 2 | Trample Orthion, Hero of Lavabrink mom mom/334 mom R R {3}{R} 4 Legendary Creature - Human Soldier 3 3 R notInPacks creature Create Copy/spawn [2xm] Copy {1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. | {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery. Fairgrounds Trumpeter mom mom/335 mom G G {2}{G} 3 Creature - Elephant 2 2 C notInPacks creature At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. Ruins Recluse mom mom/336 mom G G {1}{G} 2 Creature - Spider 1 1 U notInPacks creature Reach, deathtouch | {3}{G}: Put a +1/+1 counter on Ruins Recluse. Surrak and Goreclaw mom mom/337 mom G G {4}{G}{G} 6 Legendary Creature - Human Bear 6 5 R notInPacks creature Trample | Other creatures you control have trample. | Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn. [mom] Monk (W 1/1 Prowess) mom tmom/1 tmom W 0 Token Creature - Monk 1 1 T Prowess [mom] Soldier (W 1/1 Lifelink) mom tmom/2 tmom W 0 Token Creature - Soldier 1 1 T Lifelink [mom] Vampire (W 1/1 Lifelink) mom tmom/3 tmom W 0 Token Creature - Vampire 1 1 T Lifelink [mom] Kraken (U 1/1 Trample) mom tmom/4 tmom U 0 Token Creature - Kraken 1 1 T Trample [mom] Zombie (B 2/2) mom tmom/5 tmom B 0 Token Creature - Zombie 2 2 T [mom] First Mate Ragavan (R 2/1) mom tmom/6 tmom R 0 Token Legendary Creature - Monkey Pirate 2 1 T [mom] Dinosaur (G */*) mom tmom/7 tmom G 0 Token Creature - Dinosaur * * T [mom] Phyrexian Saproling (G 1/1) mom tmom/8 tmom G 0 Token Creature - Phyrexian Saproling 1 1 T [mom] Elemental (UR 1/1) mom tmom/9 tmom UR 0 Token Creature - Elemental 1 1 T [mom] Knight (WU 2/2 Vigilance) mom tmom/10 tmom WU 0 Token Creature - Knight 2 2 T Vigilance [mom] Phyrexian Hydra (GW 3/3 Reach) mom tmom/11 tmom GW 0 Token Creature - Phyrexian Hydra 3 3 T Reach [mom] Phyrexian Hydra (GW 3/3 Lifelink) mom tmom/12 tmom GW 0 Token Creature - Phyrexian Hydra 3 3 T Lifelink [mom] Spirit (RW 3/2) mom tmom/13 tmom RW 0 Token Creature - Spirit 3 2 T [mom] Spirit (WB 1/1 Flying) mom tmom/14 tmom WB 0 Token Creature - Spirit 1 1 T /ch Flying [mom] Warrior (RW 3/2) mom tmom/15 tmom RW 0 Token Creature - Warrior 3 2 T Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature. [mom] Incubator mom tmom/16a tmom 0 Token Artifact - Incubator T Transform/spawn [mom] Phyrexian {2}: Transform this artifact. // Phyrexian [Token Artifact Creature - Phyrexian] 0/0 [mom] Phyrexian mom tmom/16b tmom 0 Token Artifact Creature - Phyrexian 0 0 C [mom] Thopter (1/1 Flying) mom tmom/19 tmom 0 Token Artifact Creature - Thopter 1 1 T /ch Flying [mom] Treasure mom tmom/20 tmom 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [mom] Teferi Akosa of Zhalfir Emblem mom tmom/22 tmom 0 Token Emblem T Knights you control get +1/+0 and have ward {1}. [mom] Wrenn and Realmbreaker Emblem mom tmom/23 tmom 0 Token Emblem T You may play lands and cast permanent spells from your graveyard. Elesh Norn 1mom mom/292a mom W W {2}{W}{W} 4 Legendary Creature - Phyrexian Praetor 3 5 M notInPacks creature Transform/spawn [1mom] The Argent Etchings Vigilance | Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}. | {2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // The Argent Etchings [Enchantment - Saga] I - Incubate 2 five times, then transform all Incubator tokens you control. | II - Creatures you control get +1/+1 and gain double strike until end of turn. | III - Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield. [1mom] The Argent Etchings 1mom mom/292b mom W 4 Token Enchantment - Saga M /ccblue=1 I - Incubate 2 five times, then transform all Incubator tokens you control. | II - Creatures you control get +1/+1 and gain double strike until end of turn. | III - Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield. Heliod, the Radiant Dawn 1mom mom/293a mom W WU {2}{W}{W} 4 Legendary Enchantment Creature - God 4 4 R notInPacks creature Transform/spawn [1mom] Heliod, the Warped Eclipse When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. | {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. // Heliod, the Warped Eclipse [Legendary Enchantment Creature - Phyrexian God] You may cast spells as though they had flash. | Spells you cast cost {1} less to cast for each card your opponents have drawn this turn. 4/6 [1mom] Heliod, the Warped Eclipse 1mom mom/293b mom WU 4 Token Legendary Enchantment Creature - Phyrexian God 4 6 R You may cast spells as though they had flash. | Spells you cast cost {1} less to cast for each card your opponents have drawn this turn. Jin-Gitaxias 1mom mom/294a mom U U {3}{U}{U} 5 Legendary Creature - Phyrexian Praetor 5 5 M notInPacks creature Transform/spawn [1mom] The Great Synthesis Ward {2} | Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. | {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. // The Great Synthesis [Enchantment - Saga] I - Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. | II - Return all non-Phyrexian creatures to their owners' hands. | III - You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield. [1mom] The Great Synthesis 1mom mom/294b mom U 5 Token Enchantment - Saga M /ccblue=1 I - Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. | II - Return all non-Phyrexian creatures to their owners' hands. | III - You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield. Rona, Herald of Invasion 1mom mom/295a mom U UB {1}{U} 2 Legendary Creature - Human Wizard 1 3 R notInPacks creature Transform/spawn [1mom] Rona, Tolarian Obliterator Whenever you cast a legendary spell, untap Rona, Herald of Invasion. | {T}: Draw a card, then discard a card. | {5}{B/P}: Transform Rona. Activate only as a sorcery. // Rona, Tolarian Obliterator [Legendary Creature - Phyrexian Wizard] Trample | Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost. 5/5 [1mom] Rona, Tolarian Obliterator 1mom mom/295b mom UB 2 Token Legendary Creature - Phyrexian Wizard 5 5 R Trample | Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost. Ayara, Widow of the Realm 1mom mom/296a mom B BR {1}{B}{B} 3 Legendary Creature - Elf Noble 3 3 R notInPacks creature Transform/spawn [1mom] Ayara, Furnace Queen {T}, Sacrifice another creature or artifact: Ayara, Widow of the Realm deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent's mana value. | {5}{R/P}: Transform Ayara. Activate only as a sorcery. // Ayara, Furnace Queen [Legendary Creature - Phyrexian Elf Noble] At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. 4/4 [1mom] Ayara, Furnace Queen 1mom mom/296b mom BR 3 Token Legendary Creature - Phyrexian Elf Noble 4 4 R At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. Sheoldred 1mom mom/297a mom B B {3}{B}{B} 5 Legendary Creature - Phyrexian Praetor 4 5 M notInPacks creature Transform/spawn [1mom] The True Scriptures Menace | When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker. | {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. // The True Scriptures [Enchantment - Saga] I - For each opponent, destroy up to one target creature or planeswalker that player controls. | II - Each opponent discards three cards, then mills three cards. | III - Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield. [1mom] The True Scriptures 1mom mom/297b mom B 5 Token Enchantment - Saga M /ccblue=1 I - For each opponent, destroy up to one target creature or planeswalker that player controls. | II - Each opponent discards three cards, then mills three cards. | III - Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield. Etali, Primal Conqueror 1mom mom/298a mom R RG {5}{R}{R} 7 Legendary Creature - Elder Dinosaur 7 7 R notInPacks creature Transform/spawn [1mom] Etali, Primal Sickness Trample | When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. | {9}{G/P}: Transform Etali. Activate only as a sorcery. // Etali, Primal Sickness [Legendary Creature - Phyrexian Elder Dinosaur] Trample, indestructible | Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. 11/11 [1mom] Etali, Primal Sickness 1mom mom/298b mom RG 7 Token Legendary Creature - Phyrexian Elder Dinosaur 11 11 R Create Poison Counter/spawn [nph] Poison Counter Trample, indestructible | Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. Urabrask 1mom mom/299a mom R R {2}{R}{R} 4 Legendary Creature - Phyrexian Praetor 4 4 M notInPacks creature Transform/spawn [1mom] The Great Work First strike | Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. | {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. // The Great Work [Enchantment - Saga] I - The Great Work deals 3 damage to target opponent and each creature they control. | II - Create three Treasure tokens. | III - Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield. [1mom] The Great Work 1mom mom/299b mom R 4 Token Enchantment - Saga M yInitialize/ccblue=1 Create 3 Treasures/spawnx3 [mom] Treasure I - The Great Work deals 3 damage to target opponent and each creature they control. | II - Create three Treasure tokens. | III - Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield. Polukranos Reborn 1mom mom/300a mom G GW {G}{G}{G} 3 Legendary Creature - Hydra 4 5 R notInPacks creature Transform/spawn [1mom] Polukranos, Engine of Ruin Reach | {6}{W/P}: Transform Polukranos Reborn. Activate only as a sorcery. // Polukranos, Engine of Ruin [Legendary Creature - Phyrexian Hydra] Reach, lifelink | Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink. 6/6 [1mom] Polukranos, Engine of Ruin 1mom mom/300b mom GW 3 Token Legendary Creature - Phyrexian Hydra 6 6 R Create Phyrexian Hydra/spawn [mom] Phyrexian Hydra (GW 3/3 Reach) Create Phyrexian Hydra/spawn [mom] Phyrexian Hydra (GW 3/3 Lifelink) Reach, lifelink | Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink. Vorinclex 1mom mom/301a mom G G {3}{G}{G} 5 Legendary Creature - Phyrexian Praetor 6 6 M notInPacks creature Transform/spawn [1mom] The Grand Evolution Trample, reach | When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. | {6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // The Grand Evolution [Enchantment - Saga] I - Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. | II - Distribute seven +1/+1 counters among any number of target creatures you control. | III - Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield. [1mom] The Grand Evolution 1mom mom/301b mom G 5 Token Enchantment - Saga M /ccblue=1 I - Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. | II - Distribute seven +1/+1 counters among any number of target creatures you control. | III - Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield. Baral and Kari Zev 1mom mom/302 mom UR UR {1}{U}{R} 3 Legendary Creature - Human 2 4 R notInPacks creature Create First Mate Ragavan/spawn [mom] First Mate Ragavan (R 2/1) First strike, menace | Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. Borborygmos and Fblthp 1mom mom/303 mom GUR GUR {2}{G}{U}{R} 5 Legendary Creature - Cyclops Homunculus 6 5 M notInPacks creature Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. | {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top. Djeru and Hazoret 1mom mom/304 mom RW RW {2}{R}{R}{W} 5 Legendary Creature - Human God 5 4 R notInPacks creature Look at top six cards/vp1pt6 As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. | Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. Drana and Linvala 1mom mom/305 mom WB WB {1}{W}{W}{B} 4 Legendary Creature - Vampire Angel 3 4 R notInPacks creature /ch Flying, vigilance | Activated abilities of creatures your opponents control can't be activated. | Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. Errant and Giada 1mom mom/306 mom WU WU {1}{W}{U} 3 Legendary Creature - Human Angel 2 3 R notInPacks creature yInitialize/ch Look at top card/vp1pt1 Flash | Flying | You may look at the top card of your library any time. | You may cast spells with flash or flying from the top of your library. Ghalta and Mavren 1mom mom/307 mom GW GW {3}{G}{G}{W}{W} 7 Legendary Creature - Dinosaur Vampire 12 12 R notInPacks creature Create Dinosaur/spawn [lackey] Dinosaur (G */* Trample) Create Vampire/spawn [mom] Vampire (W 1/1 Lifelink) Create 5 Vampires/spawnx5 [mom] Vampire (W 1/1 Lifelink) Create 10 Vampires/spawnx10 [mom] Vampire (W 1/1 Lifelink) Trample | Whenever you attack, choose one - | - Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. | - Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures. Glissa, Herald of Predation 1mom mom/308 mom BG BG {3}{B}{G} 5 Legendary Creature - Phyrexian Zombie Elf 3 5 R notInPacks creature At the beginning of combat on your turn, choose one - | - Incubate 2 twice. | - Transform all Incubator tokens you control. | - Phyrexians you control gain first strike and deathtouch until end of turn. Hidetsugu and Kairi 1mom mom/309 mom UB UB {2}{U}{U}{B} 5 Legendary Creature - Ogre Demon Dragon 5 4 R notInPacks creature yInitialize/ch Reveal top card/vp1at1 Flying | When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. | When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. Inga and Esika 1mom mom/310 mom GU GU {2}{G}{U} 4 Legendary Creature - Human God 4 4 R notInPacks creature Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell." | Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card. Kogla and Yidaro 1mom mom/311 mom RG RG {2}{R}{R}{G}{G} 6 Legendary Creature - Ape Dinosaur Turtle 7 7 R notInPacks creature When Kogla and Yidaro enters the battlefield, choose one - | - It gains trample and haste until end of turn. | - It fights target creature you don't control. | {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card. Kroxa and Kunoros 1mom mom/312 mom RWB RWB {3}{R}{W}{B} 6 Legendary Creature - Elder Giant Dog 6 6 M notInPacks creature Vigilance, menace, lifelink | Whenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. Omnath, Locus of All 1mom mom/313 mom WUBRG WUBRG {W}{U}{B/P}{R}{G} 5 Legendary Creature - Phyrexian Elemental 4 4 R notInPacks creature Look at top card/vp1pt1 If you would lose unspent mana, that mana becomes black instead. | At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand. Quintorius, Loremaster 1mom mom/314 mom RW RW {3}{R}{W} 5 Legendary Creature - Elephant Cleric 3 5 R notInPacks creature Create Spirit/spawn [mom] Spirit (RW 3/2) Vigilance | At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. | {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Rankle and Torbran 1mom mom/315 mom BR BR {1}{B}{B}{R}{R} 5 Legendary Creature - Faerie Dwarf 3 4 R notInPacks creature yInitialize/ch Create Treasure/spawn [mom] Treasure Flying, first strike, haste | Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number - | - Each player creates a Treasure token. | - Each player sacrifices a creature. | - If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead. Thalia and The Gitrog Monster 1mom mom/316 mom WBG WBG {1}{W}{B}{G} 4 Legendary Creature - Human Frog Horror 4 4 M notInPacks creature First strike, deathtouch | You may play an additional land on each of your turns. | Creatures and nonbasic lands your opponents control enter the battlefield tapped. | Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card. Yargle and Multani 1mom mom/317 mom BG BG {3}{B}{B}{G} 6 Legendary Creature - Frog Spirit Elemental 18 6 R notInPacks creature Zimone and Dina 1mom mom/318 mom BGU BGU {B}{G}{U} 3 Legendary Creature - Human Dryad 3 4 M notInPacks creature Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. | {T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once. Zurgo and Ojutai 1mom mom/319 mom URW URW {2}{U}{R}{W} 5 Legendary Creature - Orc Dragon 4 4 M notInPacks creature yInitialize/ch Look at top three cards/vp1pt3 Flying, haste | Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. | Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. Archangel Elspeth 1mom mom/320 mom W W {2}{W}{W} 4 Legendary Planeswalker - Elspeth 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Soldier/spawn [mom] Soldier (W 1/1 Lifelink) +1: Create a 1/1 white Soldier creature token with lifelink. | -2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. | -6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield. Chandra, Hope's Beacon 1mom mom/321 mom R R {4}{R}{R} 6 Legendary Planeswalker - Chandra 5 M notInPacks planeswalker yInitialize/ccblue=5 Reveal top five cards/vp1at5 Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. | +2: Add two mana in any combination of colors. | +1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. | -X: Chandra, Hope's Beacon deals X damage to each of up to two targets. Wrenn and Realmbreaker 1mom mom/322 mom G G {1}{G}{G} 3 Legendary Planeswalker - Wrenn 4 M notInPacks planeswalker yInitialize/ccblue=4 Create Wrenn and Realmbreaker Emblem/spawn [mom] Wrenn and Realmbreaker Emblem Lands you control have "{T}: Add one mana of any color." | +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. | -2: Mill three cards. You may put a permanent card from among the milled cards into your hand. | -7: You get an emblem with "You may play lands and cast permanent spells from your graveyard." Elesh Norn 2mom mom/338a mom W W {2}{W}{W} 4 Legendary Creature - Phyrexian Praetor 3 5 M notInPacks creature Transform/spawn [2mom] The Argent Etchings Vigilance | Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}. | {2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // The Argent Etchings [Enchantment - Saga] I - Incubate 2 five times, then transform all Incubator tokens you control. | II - Creatures you control get +1/+1 and gain double strike until end of turn. | III - Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield. [2mom] The Argent Etchings 2mom mom/338b mom W 4 Token Enchantment - Saga M /ccblue=1 I - Incubate 2 five times, then transform all Incubator tokens you control. | II - Creatures you control get +1/+1 and gain double strike until end of turn. | III - Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield. Jin-Gitaxias 2mom mom/339a mom U U {3}{U}{U} 5 Legendary Creature - Phyrexian Praetor 5 5 M notInPacks creature Transform/spawn [2mom] The Great Synthesis Ward {2} | Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. | {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. // The Great Synthesis [Enchantment - Saga] I - Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. | II - Return all non-Phyrexian creatures to their owners' hands. | III - You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield. [2mom] The Great Synthesis 2mom mom/339b mom U 5 Token Enchantment - Saga M /ccblue=1 I - Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. | II - Return all non-Phyrexian creatures to their owners' hands. | III - You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield. Sheoldred 2mom mom/340a mom B B {3}{B}{B} 5 Legendary Creature - Phyrexian Praetor 4 5 M notInPacks creature Transform/spawn [2mom] The True Scriptures Menace | When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker. | {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. // The True Scriptures [Enchantment - Saga] I - For each opponent, destroy up to one target creature or planeswalker that player controls. | II - Each opponent discards three cards, then mills three cards. | III - Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield. [2mom] The True Scriptures 2mom mom/340b mom B 5 Token Enchantment - Saga M /ccblue=1 I - For each opponent, destroy up to one target creature or planeswalker that player controls. | II - Each opponent discards three cards, then mills three cards. | III - Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield. Urabrask 2mom mom/341a mom R R {2}{R}{R} 4 Legendary Creature - Phyrexian Praetor 4 4 M notInPacks creature Transform/spawn [2mom] The Great Work First strike | Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. | {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. // The Great Work [Enchantment - Saga] I - The Great Work deals 3 damage to target opponent and each creature they control. | II - Create three Treasure tokens. | III - Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield. [2mom] The Great Work 2mom mom/341b mom R 4 Token Enchantment - Saga M yInitialize/ccblue=1 Create 3 Treasures/spawnx3 [mom] Treasure I - The Great Work deals 3 damage to target opponent and each creature they control. | II - Create three Treasure tokens. | III - Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield. Vorinclex 2mom mom/342a mom G G {3}{G}{G} 5 Legendary Creature - Phyrexian Praetor 6 6 M notInPacks creature Transform/spawn [2mom] The Grand Evolution Trample, reach | When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. | {6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // The Grand Evolution [Enchantment - Saga] I - Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. | II - Distribute seven +1/+1 counters among any number of target creatures you control. | III - Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield. [2mom] The Grand Evolution 2mom mom/342b mom G 5 Token Enchantment - Saga M /ccblue=1 I - Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. | II - Distribute seven +1/+1 counters among any number of target creatures you control. | III - Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield. Coppercoat Vanguard mat mat/1 mat W W {1}{W} 2 Creature - Human Soldier 2 2 U creature Each other Human you control gets +1/+0 and has ward {1}. Deification mat mat/2 mat W W {1}{W} 2 Enchantment R enchantment As Deification enters the battlefield, choose a planeswalker type. | Planeswalkers you control of the chosen type have hexproof. | As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed. Harnessed Snubhorn mat mat/3 mat W W {3}{W} 4 Creature - Dinosaur 2 5 U creature Vigilance | Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield. Metropolis Reformer mat mat/4 mat W W {2}{W} 3 Creature - Angel Cleric 2 3 R creature /ch Flying, vigilance | You have hexproof. | Whenever Metropolis Reformer is dealt damage, you gain that much life. Spark Rupture mat mat/5 mat W W {2}{W} 3 Enchantment R enchantment When Spark Rupture enters the battlefield, draw a card. | Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it. Tazri, Stalwart Survivor mat mat/6 mat W WUBRG {2}{W} 3 Legendary Creature - Human Warrior 3 3 R creature Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability." | {W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand. Filter Out mat mat/7 mat U U {1}{U}{U} 3 Instant U instant Return all noncreature, nonland permanents to their owners' hands. Tolarian Contempt mat mat/8 mat U U {3}{U}{U} 5 Enchantment U enchantment When Tolarian Contempt enters the battlefield, put a rejection counter on each creature your opponents control. | At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on the top or bottom of their library. Training Grounds mat mat/9 mat U U {U} 1 Enchantment R enchantment Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. Vesuvan Drifter mat mat/10 mat U U {2}{U} 3 Creature - Shapeshifter 2 4 R creature yInitialize/ch Look at top card/vp1pt1 Reveal top card/vp1at1 Flying | You may look at the top card of your library any time. | At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, Vesuvan Drifter becomes a copy of that card until end of turn, except it has flying. Ayara's Oathsworn mat mat/11 mat B B {1}{B} 2 Creature - Human Knight 2 2 R creature Menace | Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle. Blot Out mat mat/12 mat B B {2}{B} 3 Instant U instant Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. Death-Rattle Oni mat mat/13 mat B B {6}{B} 7 Creature - Demon Spirit 5 4 U creature Flash | This spell costs {2} less to cast for each creature that died this turn. | When Death-Rattle Oni enters the battlefield, destroy all other creatures that were dealt damage this turn. Markov Baron mat mat/14 mat B B {2}{B} 3 Creature - Vampire Noble 2 2 U creature Convoke | Lifelink | Other Vampires you control get +1/+1. | Madness {2}{B} Urborg Scavengers mat mat/15 mat B B {2}{B} 3 Creature - Spirit 2 2 R creature Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. | Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Arni Metalbrow mat mat/16 mat R R {2}{R} 3 Legendary Creature - Human Berserker 3 3 R creature Whenever a creature you control attacks or a creature enters the battlefield under your control attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking. Kolaghan Warmonger mat mat/17 mat R R {2}{R} 3 Creature - Ogre Warrior 3 2 U creature Look at top six cards/vp1pt6 Haste | Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Plargg and Nassari mat mat/18 mat R R {3}{R}{R} 5 Legendary Creature - Orc Efreet 5 4 R creature At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs. Reckless Handling mat mat/19 mat R R {1}{R} 2 Sorcery U sorcery Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent. Animist's Might mat mat/20 mat G G {2}{G} 3 Sorcery U sorcery This spell costs {2} less to cast if it targets a legendary creature you control. | Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control. Leyline Immersion mat mat/21 mat G G {3}{G} 4 Enchantment - Aura R enchantment Enchant legendary creature | Enchanted creature has ward {2} and "{T}: Add five mana in any combination of colors. Spend this mana only to cast spells." Nissa, Resurgent Animist mat mat/22 mat G G {2}{G} 3 Legendary Creature - Elf Scout 3 3 M creature Landfall - Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. Open the Way mat mat/23 mat G G {X}{G}{G} 2 Sorcery R sorcery X can't be greater than the number of players in the game. | Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Tranquil Frillback mat mat/24 mat G G {2}{G} 3 Creature - Dinosaur 3 3 R creature When Tranquil Frillback enters the battlefield, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many - | - Destroy target artifact or enchantment. | - Exile target player's graveyard. | - You gain 4 life. Undercity Upheaval mat mat/25 mat G G {1}{G}{G} 3 Sorcery U sorcery Undergrowth - Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn. Calix, Guided by Fate mat mat/26 mat GW GW {1}{G}{W} 3 Legendary Enchantment Creature - Human Druid 2 2 M creature Create Copy/spawn [2xm] Copy Constellation - Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. | Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. Campus Renovation mat mat/27 mat RW RW {3}{R}{W} 5 Sorcery U sorcery Reveal top two cards/vp1at2 Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Cosmic Rebirth mat mat/28 mat GW GW {1}{G}{W} 3 Instant U instant Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. | You gain 3 life. Danitha, New Benalia's Light mat mat/29 mat GW GW {1}{G}{W} 3 Legendary Creature - Human Knight 2 2 R creature Vigilance, trample, lifelink | Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard. Feast of the Victorious Dead mat mat/30 mat WB WB {W}{B} 2 Enchantment U enchantment At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control. Gold-Forged Thopteryx mat mat/31 mat WU WU {W}{U} 2 Artifact Creature - Dinosaur Thopter 1 3 U creature /ch Flying, lifelink | Each legendary permanent you control has ward {2}. Jirina, Dauntless General mat mat/32 mat WB WB {W}{B} 2 Legendary Creature - Human Soldier 2 2 R creature When Jirina, Dauntless General enters the battlefield, exile target player's graveyard. | Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. Jolrael, Voice of Zhalfir mat mat/33 mat GU GU {2}{G}{U} 4 Legendary Creature - Human Druid 3 3 R creature At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. | Whenever a land creature you control deals combat damage to a player, draw a card. The Kenriths' Royal Funeral mat mat/34 mat WB WB {2}{W}{B} 4 Legendary Enchantment R enchantment When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. | Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral. Kiora, Sovereign of the Deep mat mat/35 mat GU GU {3}{G}{U} 5 Legendary Creature - Merfolk Noble 4 5 M creature Vigilance, ward {3} | Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less than X from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. Nahiri, Forged in Fury mat mat/36 mat RW RW {4}{R}{W} 6 Legendary Creature - Kor Artificer 5 4 M creature Reveal top card/vp1at1 Affinity for Equipment | Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs. Nahiri's Resolve mat mat/37 mat RW RW {3}{R}{W} 5 Enchantment R enchantment Creatures you control get +1/+0 and have haste. | At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep. Narset, Enlightened Exile mat mat/38 mat URW URW {1}{U}{R}{W} 4 Legendary Creature - Human Monk 3 4 M creature Creatures you control have prowess. | Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost. Nashi, Moon's Legacy mat mat/39 mat BGU BGU {B}{G}{U} 3 Legendary Creature - Rat Shaman 3 4 R creature Menace, ward {1} | Whenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. Niv-Mizzet, Supreme mat mat/40 mat WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Dragon Avatar 5 5 R creature /ch Flying, hexproof from monocolored | Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. Ob Nixilis, Captive Kingpin mat mat/41 mat BR BR {2}{B}{R} 4 Legendary Creature - Demon 4 3 M creature yInitialize/ch Reveal top card/vp1at1 Flying, trample | Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card. Pia Nalaar, Consul of Revival mat mat/42 mat RW RW {R}{W} 2 Legendary Creature - Human Artificer 2 3 R creature Create Thopter/spawn [m19] Thopter (1/1 Flying) Thopters you control have haste. | Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying. Rebuild the City mat mat/43 mat BRG BRG {3}{B}{R}{G} 6 Sorcery R sorcery Create 3 Copies/spawnx3 [2xm] Copy Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. Rocco, Street Chef mat mat/44 mat RGW RGW {R}{G}{W} 3 Legendary Creature - Elf Druid 2 4 R creature Reveal top card/vp1at1 Create Food/spawn [eld] Food At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way. | Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. Samut, Vizier of Naktamun mat mat/45 mat RG RG {1}{R}{G} 3 Legendary Creature - Human Warrior Cleric 2 3 M creature First strike, vigilance, haste | Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. Sarkhan, Soul Aflame mat mat/46 mat UR UR {1}{U}{R} 3 Legendary Creature - Human Shaman 2 4 M creature Dragon spells you cast cost {1} less to cast. | Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. Sigarda, Font of Blessings mat mat/47 mat GW GW {2}{G}{W} 4 Legendary Creature - Angel 4 4 R creature yInitialize/ch Look at top card/vp1pt1 Flying | Other permanents you control have hexproof. | You may look at the top card of your library any time. | You may cast Angel spells and Human spells from the top of your library. Tyvar the Bellicose mat mat/48 mat BG BG {2}{B}{G} 4 Legendary Creature - Elf Warrior 5 4 M creature Whenever one or more Elves you control attack, they gain deathtouch until end of turn. | Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." Karn, Legacy Reforged mat mat/49 mat {5} 5 Legendary Artifact Creature - Golem * * M creature Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control. | At the beginning of your upkeep, add {C} for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end. Drannith Ruins mat mat/50 mat 0 Land R land {T}: Add {C}. | {2}, {T}: Put two +1/+1 counters on target non-Human creature that entered the battlefield this turn. Coppercoat Vanguard 1mat mat/51 mat W W {1}{W} 2 Creature - Human Soldier 2 2 U creature Each other Human you control gets +1/+0 and has ward {1}. Deification 1mat mat/52 mat W W {1}{W} 2 Enchantment R enchantment As Deification enters the battlefield, choose a planeswalker type. | Planeswalkers you control of the chosen type have hexproof. | As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed. Harnessed Snubhorn 1mat mat/53 mat W W {3}{W} 4 Creature - Dinosaur 2 5 U creature Vigilance | Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield. Metropolis Reformer 1mat mat/54 mat W W {2}{W} 3 Creature - Angel Cleric 2 3 R creature /ch Flying, vigilance | You have hexproof. | Whenever Metropolis Reformer is dealt damage, you gain that much life. Spark Rupture 1mat mat/55 mat W W {2}{W} 3 Enchantment R enchantment When Spark Rupture enters the battlefield, draw a card. | Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it. Tazri, Stalwart Survivor 1mat mat/56 mat W WUBRG {2}{W} 3 Legendary Creature - Human Warrior 3 3 R creature Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability." | {W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand. Filter Out 1mat mat/57 mat U U {1}{U}{U} 3 Instant U instant Return all noncreature, nonland permanents to their owners' hands. Tolarian Contempt 1mat mat/58 mat U U {3}{U}{U} 5 Enchantment U enchantment When Tolarian Contempt enters the battlefield, put a rejection counter on each creature your opponents control. | At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on the top or bottom of their library. Training Grounds 1mat mat/59 mat U U {U} 1 Enchantment R enchantment Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. Vesuvan Drifter 1mat mat/60 mat U U {2}{U} 3 Creature - Shapeshifter 2 4 R creature yInitialize/ch Look at top card/vp1pt1 Reveal top card/vp1at1 Flying | You may look at the top card of your library any time. | At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, Vesuvan Drifter becomes a copy of that card until end of turn, except it has flying. Ayara's Oathsworn 1mat mat/61 mat B B {1}{B} 2 Creature - Human Knight 2 2 R creature Menace | Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle. Blot Out 1mat mat/62 mat B B {2}{B} 3 Instant U instant Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. Death-Rattle Oni 1mat mat/63 mat B B {6}{B} 7 Creature - Demon Spirit 5 4 U creature Flash | This spell costs {2} less to cast for each creature that died this turn. | When Death-Rattle Oni enters the battlefield, destroy all other creatures that were dealt damage this turn. Markov Baron 1mat mat/64 mat B B {2}{B} 3 Creature - Vampire Noble 2 2 U creature Convoke | Lifelink | Other Vampires you control get +1/+1. | Madness {2}{B} Urborg Scavengers 1mat mat/65 mat B B {2}{B} 3 Creature - Spirit 2 2 R creature Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. | Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Arni Metalbrow 1mat mat/66 mat R R {2}{R} 3 Legendary Creature - Human Berserker 3 3 R creature Whenever a creature you control attacks or a creature enters the battlefield under your control attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking. Kolaghan Warmonger 1mat mat/67 mat R R {2}{R} 3 Creature - Ogre Warrior 3 2 U creature Look at top six cards/vp1pt6 Haste | Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Plargg and Nassari 1mat mat/68 mat R R {3}{R}{R} 5 Legendary Creature - Orc Efreet 5 4 R creature At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs. Reckless Handling 1mat mat/69 mat R R {1}{R} 2 Sorcery U sorcery Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent. Animist's Might 1mat mat/70 mat G G {2}{G} 3 Sorcery U sorcery This spell costs {2} less to cast if it targets a legendary creature you control. | Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control. Leyline Immersion 1mat mat/71 mat G G {3}{G} 4 Enchantment - Aura R enchantment Enchant legendary creature | Enchanted creature has ward {2} and "{T}: Add five mana in any combination of colors. Spend this mana only to cast spells." Nissa, Resurgent Animist 1mat mat/72 mat G G {2}{G} 3 Legendary Creature - Elf Scout 3 3 M creature Landfall - Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. Open the Way 1mat mat/73 mat G G {X}{G}{G} 2 Sorcery R sorcery X can't be greater than the number of players in the game. | Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Tranquil Frillback 1mat mat/74 mat G G {2}{G} 3 Creature - Dinosaur 3 3 R creature When Tranquil Frillback enters the battlefield, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many - | - Destroy target artifact or enchantment. | - Exile target player's graveyard. | - You gain 4 life. Undercity Upheaval 1mat mat/75 mat G G {1}{G}{G} 3 Sorcery U sorcery Undergrowth - Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn. Calix, Guided by Fate 1mat mat/76 mat GW GW {1}{G}{W} 3 Legendary Enchantment Creature - Human Druid 2 2 M creature Create Copy/spawn [2xm] Copy Constellation - Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. | Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. Campus Renovation 1mat mat/77 mat RW RW {3}{R}{W} 5 Sorcery U sorcery Reveal top two cards/vp1at2 Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Cosmic Rebirth 1mat mat/78 mat GW GW {1}{G}{W} 3 Instant U instant Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. | You gain 3 life. Danitha, New Benalia's Light 1mat mat/79 mat GW GW {1}{G}{W} 3 Legendary Creature - Human Knight 2 2 R creature Vigilance, trample, lifelink | Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard. Feast of the Victorious Dead 1mat mat/80 mat WB WB {W}{B} 2 Enchantment U enchantment At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control. Gold-Forged Thopteryx 1mat mat/81 mat WU WU {W}{U} 2 Artifact Creature - Dinosaur Thopter 1 3 U creature /ch Flying, lifelink | Each legendary permanent you control has ward {2}. Jirina, Dauntless General 1mat mat/82 mat WB WB {W}{B} 2 Legendary Creature - Human Soldier 2 2 R creature When Jirina, Dauntless General enters the battlefield, exile target player's graveyard. | Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. Jolrael, Voice of Zhalfir 1mat mat/83 mat GU GU {2}{G}{U} 4 Legendary Creature - Human Druid 3 3 R creature At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. | Whenever a land creature you control deals combat damage to a player, draw a card. The Kenriths' Royal Funeral 1mat mat/84 mat WB WB {2}{W}{B} 4 Legendary Enchantment R enchantment When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. | Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral. Kiora, Sovereign of the Deep 1mat mat/85 mat GU GU {3}{G}{U} 5 Legendary Creature - Merfolk Noble 4 5 M creature Vigilance, ward {3} | Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less than X from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. Nahiri, Forged in Fury 1mat mat/86 mat RW RW {4}{R}{W} 6 Legendary Creature - Kor Artificer 5 4 M creature Reveal top card/vp1at1 Affinity for Equipment | Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs. Nahiri's Resolve 1mat mat/87 mat RW RW {3}{R}{W} 5 Enchantment R enchantment Creatures you control get +1/+0 and have haste. | At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep. Narset, Enlightened Exile 1mat mat/88 mat URW URW {1}{U}{R}{W} 4 Legendary Creature - Human Monk 3 4 M creature Creatures you control have prowess. | Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost. Nashi, Moon's Legacy 1mat mat/89 mat BGU BGU {B}{G}{U} 3 Legendary Creature - Rat Shaman 3 4 R creature Menace, ward {1} | Whenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. Niv-Mizzet, Supreme 1mat mat/90 mat WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Dragon Avatar 5 5 R creature /ch Flying, hexproof from monocolored | Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. Ob Nixilis, Captive Kingpin 1mat mat/91 mat BR BR {2}{B}{R} 4 Legendary Creature - Demon 4 3 M creature yInitialize/ch Reveal top card/vp1at1 Flying, trample | Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card. Pia Nalaar, Consul of Revival 1mat mat/92 mat RW RW {R}{W} 2 Legendary Creature - Human Artificer 2 3 R creature Create Thopter/spawn [m19] Thopter (1/1 Flying) Thopters you control have haste. | Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying. Rebuild the City 1mat mat/93 mat BRG BRG {3}{B}{R}{G} 6 Sorcery R sorcery Create 3 Copies/spawnx3 [2xm] Copy Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. Rocco, Street Chef 1mat mat/94 mat RGW RGW {R}{G}{W} 3 Legendary Creature - Elf Druid 2 4 R creature Reveal top card/vp1at1 Create Food/spawn [eld] Food At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way. | Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. Samut, Vizier of Naktamun 1mat mat/95 mat RG RG {1}{R}{G} 3 Legendary Creature - Human Warrior Cleric 2 3 M creature First strike, vigilance, haste | Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. Sarkhan, Soul Aflame 1mat mat/96 mat UR UR {1}{U}{R} 3 Legendary Creature - Human Shaman 2 4 M creature Dragon spells you cast cost {1} less to cast. | Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. Sigarda, Font of Blessings 1mat mat/97 mat GW GW {2}{G}{W} 4 Legendary Creature - Angel 4 4 R creature yInitialize/ch Look at top card/vp1pt1 Flying | Other permanents you control have hexproof. | You may look at the top card of your library any time. | You may cast Angel spells and Human spells from the top of your library. Tyvar the Bellicose 1mat mat/98 mat BG BG {2}{B}{G} 4 Legendary Creature - Elf Warrior 5 4 M creature Whenever one or more Elves you control attack, they gain deathtouch until end of turn. | Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." Karn, Legacy Reforged 1mat mat/99 mat {5} 5 Legendary Artifact Creature - Golem * * M creature Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control. | At the beginning of your upkeep, add {C} for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end. Drannith Ruins 1mat mat/100 mat 0 Land R land {T}: Add {C}. | {2}, {T}: Put two +1/+1 counters on target non-Human creature that entered the battlefield this turn. Archon of the Wild Rose woe woe/1 woe W W {2}{W}{W} 4 Creature - Archon 4 4 R creature /ch Flying | Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. Archon's Glory woe woe/2 woe W W {W} 1 Instant C instant Bargain | Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn. Armory Mice woe woe/3 woe W W {1}{W} 2 Creature - Mouse 3 1 C creature Celebration - Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. Besotted Knight woe woe/4 woe W W {3}{W} 4 Creature - Human Knight 3 3 C creature Create Royal Role/spawn [woe] Royal Create Adventure Marker/spawn [woe] On an Adventure // Betroth the Beast | {W} | Sorcery - Adventure | Create a Royal Role token attached to target creature you control. Break the Spell woe woe/5 woe W W {W} 1 Instant C instant Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. Charmed Clothier woe woe/6 woe W W {4}{W} 5 Creature - Faerie Advisor 3 3 C creature /ch;/spawn [woe] Royal Flying | When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. Cheeky House-Mouse woe woe/7 woe W W {W} 1 Creature - Mouse 2 1 U creature Create Adventure Marker/spawn [woe] On an Adventure // Squeak By | {W} | Sorcery - Adventure | Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn. Cooped Up woe woe/8 woe W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. | {2}{W}: Exile enchanted creature. Cursed Courtier woe woe/9 woe W W {2}{W} 3 Creature - Human Noble 3 3 U creature /spawn [woe] Cursed Lifelink | When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. Discerning Financier woe woe/10 woe W W {2}{W} 3 Creature - Human Noble 2 3 U creature Create Treasure/spawn [woe] Treasure At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. | {2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. Dutiful Griffin woe woe/11 woe W W {3}{W}{W} 5 Creature - Griffin 4 4 U creature /ch Flying | {2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. Eerie Interference woe woe/12 woe W W {2}{W} 3 Instant U instant Prevent all damage that would be dealt to you and creatures you control this turn by creatures. Expel the Interlopers woe woe/13 woe W W {3}{W}{W} 5 Sorcery R sorcery Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. Frostbridge Guard woe woe/14 woe W W {1}{W} 2 Creature - Elemental Soldier 2 2 C creature {2}{W}, {T}: Tap target creature. Gallant Pie-Wielder woe woe/15 woe W W {2}{W} 3 Creature - Dwarf Knight 2 3 U creature First strike | Celebration - Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. Glass Casket woe woe/16 woe W W {1}{W} 2 Artifact U artifact When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. Hopeful Vigil woe woe/17 woe W W {1}{W} 2 Enchantment C enchantment yInitialize/spawn [woe] Knight (W 2/2 Vigilance) Scry 2/vp1pt2 When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance. | When Hopeful Vigil is put into a graveyard from the battlefield, scry 2. | {2}{W}: Sacrifice Hopeful Vigil. Kellan's Lightblades woe woe/18 woe W W {1}{W} 2 Instant C instant Bargain | Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead. Knight of Doves woe woe/19 woe W W {2}{W} 3 Creature - Human Knight 1 3 U creature Create Bird/spawn [woe] Bird (W 1/1 Flying) Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. Moment of Valor woe woe/20 woe W W {2}{W} 3 Instant C instant Choose one - | - Untap target creature. It gets +1/+0 and gains indestructible until end of turn. | - Destroy target creature with power 4 or greater. Moonshaker Cavalry woe woe/21 woe W W {5}{W}{W}{W} 8 Creature - Spirit Knight 6 6 M creature /ch Flying | When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. Plunge into Winter woe woe/22 woe W W {1}{W} 2 Instant C instant Scry 1/vp1pt1 Tap up to one target creature. Scry 1, then draw a card. The Princess Takes Flight woe woe/23 woe W W {2}{W} 3 Enchantment - Saga U enchantment /ccblue=1 I - Exile up to one target creature. | II - Target creature you control gets +2/+2 and gains flying until end of turn. | III - Return the exiled card to the battlefield under its owner's control. Protective Parents woe woe/24 woe W W {2}{W} 3 Creature - Human Peasant 3 2 C creature Create Young Hero Role/spawn [woe] Young Hero When Protective Parents dies, create a Young Hero Role token attached to up to one target creature you control. Regal Bunnicorn woe woe/25 woe W W {1}{W} 2 Creature - Rabbit Unicorn * * R creature Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. Return Triumphant woe woe/26 woe W W {1}{W} 2 Sorcery C sorcery /spawn [woe] Young Hero Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. Rimefur Reindeer woe woe/27 woe W W {3}{W} 4 Creature - Elk 3 4 C creature Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. Savior of the Sleeping woe woe/28 woe W W {2}{W} 3 Creature - Human Knight 2 3 C creature Vigilance | Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping. Slumbering Keepguard woe woe/29 woe W W {W} 1 Creature - Human Knight 1 1 C creature Scry 1/vp1pt1 Whenever an enchantment enters the battlefield under your control, scry 1. | {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. Solitary Sanctuary woe woe/30 woe W W {2}{W} 3 Enchantment U enchantment When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. | Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control. Spellbook Vendor woe woe/31 woe W W {1}{W} 2 Creature - Human Peasant 2 2 R creature Create Sorcerer Role/spawn [woe] Sorcerer Vigilance | At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. Stockpiling Celebrant woe woe/32 woe W W {2}{W} 3 Creature - Dwarf Knight 3 2 C creature Scry 2/vp1pt2 When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. Stroke of Midnight woe woe/33 woe W W {2}{W} 3 Instant U instant /spawn [woe] Human (W 1/1) Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. A Tale for the Ages woe woe/34 woe W W {1}{W} 2 Enchantment R enchantment Enchanted creatures you control get +2/+2. Three Blind Mice woe woe/35 woe W W {2}{W} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Copy/spawn [2xm] Copy Create Mouse/spawn [woe] Mouse (W 1/1) I - Create a 1/1 white Mouse creature token. | II, III - Create a token that's a copy of target token you control. | IV - Creatures you control get +1/+1 and gain vigilance until end of turn. Tuinvale Guide woe woe/36 woe W W {3}{W} 4 Creature - Faerie Scout 2 3 C creature /ch Flying | Celebration - Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. Unassuming Sage woe woe/37 woe W W {1}{W} 2 Creature - Human Peasant Wizard 2 2 C creature Create Sorcerer Role/spawn [woe] Sorcerer When Unassuming Sage enters the battlefield, you may pay {2}. If you do, create a Sorcerer Role token attached to it. Virtue of Loyalty woe woe/38 woe W W {3}{W}{W} 5 Enchantment M enchantment Create Knight/spawn [woe] Knight (W 2/2 Vigilance) Create Adventure Marker/spawn [woe] On an Adventure At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures. // Ardenvale Fealty | {1}{W} | Instant - Adventure | Create a 2/2 white Knight creature token with vigilance. Werefox Bodyguard woe woe/39 woe W W {1}{W}{W} 3 Creature - Elf Fox Knight 2 2 R creature Flash | When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. | {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. Aquatic Alchemist woe woe/40 woe U U {1}{U} 2 Creature - Elemental 1 3 C creature Create Adventure Marker/spawn [woe] On an Adventure Whenever you cast your first instant or sorcery spell each turn, Aquatic Alchemist gets +2/+0 until end of turn. // Bubble Up | {2}{U} | Sorcery - Adventure | Put target instant or sorcery card from your graveyard on top of your library. Archive Dragon woe woe/41 woe U U {4}{U}{U} 6 Creature - Dragon Wizard 4 6 U creature yInitialize/ch Scry 2/vp1pt2 Flying | Ward {2} | When Archive Dragon enters the battlefield, scry 2. Asinine Antics woe woe/42 woe U U {2}{U}{U} 4 Sorcery M sorcery Create Cursed Role/spawn [woe] Cursed Create 5 Cursed Roles/spawnx5 [woe] Cursed Create 10 Cursed Roles/spawnx10 [woe] Cursed You may cast Asinine Antics as though it had flash if you pay {2} more to cast it. | For each creature your opponents control, create a Cursed Role token attached to that creature. Beluna's Gatekeeper woe woe/43 woe U U {5}{U} 6 Creature - Giant Soldier 6 5 C creature Create Adventure Marker/spawn [woe] On an Adventure // Entry Denied | {1}{U} | Sorcery - Adventure | Return target creature you don't control with mana value 3 or less to its owner's hand. Bitter Chill woe woe/44 woe U U {1}{U} 2 Enchantment - Aura U enchantment Scry 1/vp1pt1 Enchant creature | When Bitter Chill enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. Chancellor of Tales woe woe/45 woe U U {3}{U} 4 Creature - Faerie Advisor 2 3 U creature /ch Flying | Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. Diminisher Witch woe woe/46 woe U U {2}{U} 3 Creature - Human Warlock 3 2 C creature Create Cursed Role/spawn [woe] Cursed Bargain | When Diminisher Witch enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. Disdainful Stroke woe woe/47 woe U U {1}{U} 2 Instant U instant Counter target spell with mana value 4 or greater. Extraordinary Journey woe woe/48 woe U U {X}{X}{U}{U} 2 Enchantment R enchantment When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. | Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. Farsight Ritual woe woe/49 woe U U {2}{U}{U} 4 Instant R instant Look at top four cards/vp1pt4 Look at top eight cards/vp1pt8 Bargain | Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. Freeze in Place woe woe/50 woe U U {1}{U} 2 Sorcery C sorcery Scry 2/vp1pt2 Tap target creature an opponent controls and put three stun counters on it. Scry 2. Gadwick's First Duel woe woe/51 woe U U {1}{U} 2 Enchantment - Saga U enchantment yInitialize/ccblue=1 Scry 2/vp1pt2 Create Cursed Role/spawn [woe] Cursed I - Create a Cursed Role token attached to up to one target creature. | II - Scry 2. | III - When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. Galvanic Giant woe woe/52 woe U U {3}{U} 4 Creature - Giant Wizard 3 3 U creature Create Adventure Marker/spawn [woe] On an Adventure Whenever you cast a spell with mana value 5 or greater, tap target creature an opponent controls and put a stun counter on it. // Storm Reading | {5}{U}{U} | Instant - Adventure | Draw four cards, then discard two cards. Horned Loch-Whale woe woe/53 woe U U {4}{U}{U} 6 Creature - Whale 6 6 R creature yInitialize/cr90 Create Adventure Marker/spawn [woe] On an Adventure Flash | Ward {2} | Horned Loch-Whale enters the battlefield tapped unless it's your turn. // Lagoon Breach | {1}{U} | Instant - Adventure | The owner of target attacking creature you don't control puts it on the top or bottom of their library. Ice Out woe woe/54 woe U U {1}{U}{U} 3 Instant C instant Bargain | This spell costs {1} less to cast if it's bargained. | Counter target spell. Icewrought Sentry woe woe/55 woe U U {2}{U} 3 Creature - Elemental Soldier 2 3 U creature Vigilance | Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. | Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. Ingenious Prodigy woe woe/56 woe U U {X}{U} 1 Creature - Human Wizard 0 1 R creature Skulk | Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. | At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. Into the Fae Court woe woe/57 woe U U {3}{U}{U} 5 Sorcery C sorcery /spawn [woe] Faerie (U 1/1 Flying) Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying." Johann's Stopgap woe woe/58 woe U U {3}{U} 4 Sorcery C sorcery Bargain | This spell costs {2} less to cast if it's bargained. | Return target nonland permanent to its owner's hand. Draw a card. Living Lectern woe woe/59 woe U U {1}{U} 2 Artifact Creature - Construct 0 4 C creature Create Sorcerer Role/spawn [woe] Sorcerer {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. Merfolk Coralsmith woe woe/60 woe U U {2}{U} 3 Creature - Merfolk 2 3 C creature Scry 2/vp1pt2 {1}: Merfolk Coralsmith gets +1/-1 until end of turn. | When Merfolk Coralsmith dies, scry 2. Misleading Motes woe woe/61 woe U U {3}{U} 4 Instant C instant Target creature's owner puts it on the top or bottom of their library. Mocking Sprite woe woe/62 woe U U {2}{U} 3 Creature - Faerie Rogue 2 1 C creature /ch Flying | Instant and sorcery spells you cast cost {1} less to cast. Obyra's Attendants woe woe/63 woe U U {4}{U} 5 Creature - Faerie Wizard 3 4 C creature yInitialize/ch Create Adventure Marker/spawn [woe] On an Adventure Flying // Desperate Parry | {1}{U} | Instant - Adventure | Target creature gets -4/-0 until end of turn. Picklock Prankster woe woe/64 woe U U {1}{U} 2 Creature - Faerie Rogue 1 3 U creature yInitialize/ch Create Adventure Marker/spawn [woe] On an Adventure Flying, vigilance // Free the Fae | {1}{U} | Instant - Adventure | Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand. Quick Study woe woe/65 woe U U {2}{U} 3 Instant C instant Draw two cards. Sleep-Cursed Faerie woe woe/66 woe U U {U} 1 Creature - Faerie Wizard 3 3 R creature /ch;/cr90;/ccblue=3 Flying, ward {2} | Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. | {1}{U}: Untap Sleep-Cursed Faerie. Sleight of Hand woe woe/67 woe U U {U} 1 Sorcery C sorcery Look at top two cards/vp1pt2 Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. Snaremaster Sprite woe woe/68 woe U U {U} 1 Creature - Faerie Wizard 1 1 C creature /ch Flying | When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. Spell Stutter woe woe/69 woe U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control. Splashy Spellcaster woe woe/70 woe U U {3}{U} 4 Creature - Elemental Wizard 2 4 U creature Create Sorcerer Role/spawn [woe] Sorcerer Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. Stormkeld Prowler woe woe/71 woe U U {1}{U} 2 Creature - Human Rogue 2 1 C creature Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler. Succumb to the Cold woe woe/72 woe U U {2}{U} 3 Instant U instant Tap one or two target creatures an opponent controls. Put a stun counter on each of them. Talion's Messenger woe woe/73 woe U U {2}{U} 3 Creature - Faerie Noble 1 3 R creature /ch Flying | Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. Tenacious Tomeseeker woe woe/74 woe U U {2}{U} 3 Creature - Human Knight 3 2 U creature Bargain | When Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand. Vantress Transmuter woe woe/75 woe U U {3}{U} 4 Creature - Human Wizard 3 4 C creature Create Cursed Role/spawn [woe] Cursed Create Adventure Marker/spawn [woe] On an Adventure // Croaking Curse | {1}{U} | Sorcery - Adventure | Tap target creature. Create a Cursed Role token attached to it. Virtue of Knowledge woe woe/76 woe U U {4}{U} 5 Enchantment M enchantment Create Adventure Marker/spawn [woe] On an Adventure If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. // Vantress Visions | {1}{U} | Instant - Adventure | Copy target activated or triggered ability you control. You may choose new targets for the copy. Water Wings woe woe/77 woe U U {1}{U} 2 Instant C instant Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. Ashiok, Wicked Manipulator woe woe/78 woe B B {3}{B}{B} 5 Legendary Planeswalker - Ashiok 5 M planeswalker yInitialize/ccblue=5 Look at top two cards/vp1pt2 Create 2 Nightmares/spawnx2 [woe] Nightmare (B 1/1) If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. | +1: Look at the top two cards of your library. Exile one of them and put the other into your hand. | -2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." | -7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. Ashiok's Reaper woe woe/79 woe B B {3}{B} 4 Creature - Nightmare 3 3 U creature Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. Back for Seconds woe woe/80 woe B B {2}{B} 3 Sorcery U sorcery Bargain | Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand. Barrow Naughty woe woe/81 woe B B {1}{B} 2 Creature - Faerie 1 3 C creature /ch Flying | Barrow Naughty has lifelink as long as you control another Faerie. | {2}{B}: Barrow Naughty gets +1/+0 until end of turn. Beseech the Mirror woe woe/82 woe B B {1}{B}{B}{B} 4 Sorcery M sorcery Bargain | Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. Candy Grapple woe woe/83 woe B B {1}{B} 2 Instant C instant Bargain | Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead. Conceited Witch woe woe/84 woe B B {2}{B} 3 Creature - Human Warlock 2 3 C creature Create Wicked Role/spawn [woe] Wicked Create Adventure Marker/spawn [woe] On an Adventure Menace // Price of Beauty | {B} | Sorcery - Adventure | Create a Wicked Role token attached to target creature you control. Dream Spoilers woe woe/85 woe B B {3}{B} 4 Creature - Faerie Warlock 2 2 U creature /ch Flying | Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn. Ego Drain woe woe/86 woe B B {B} 1 Sorcery U sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand. The End woe woe/87 woe B B {2}{B}{B} 4 Instant R instant This spell costs {2} less to cast if your life total is 5 or less. | Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Eriette's Whisper woe woe/88 woe B B {3}{B} 4 Sorcery C sorcery /spawn [woe] Wicked Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. Faerie Dreamthief woe woe/89 woe B B {B} 1 Creature - Faerie Warlock 1 1 U creature yInitialize/ch Surveil 1/vp1pt1 Flying | When Faerie Dreamthief enters the battlefield, surveil 1. | {2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. Faerie Fencing woe woe/90 woe B B {X}{B} 1 Instant U instant Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell. Feed the Cauldron woe woe/91 woe B B {2}{B} 3 Instant C instant Create Food/spawn [woe] Food Destroy target creature with mana value 3 or less. If it's your turn, create a Food token. Fell Horseman woe woe/92 woe B B {3}{B} 4 Creature - Zombie Knight 3 3 C creature Create Adventure Marker/spawn [woe] On an Adventure When Fell Horseman dies, put it on the bottom of its owner's library. // Deathly Ride | {1}{B} | Sorcery - Adventure | Return target creature card from your graveyard to your hand. Gumdrop Poisoner woe woe/93 woe B B {2}{B} 3 Creature - Human Warlock 3 2 R creature Create Food/spawn [woe] Food Create Adventure Marker/spawn [woe] On an Adventure Lifelink | When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. // Tempt with Treats | {B} | Instant - Adventure | Create a Food token. High Fae Negotiator woe woe/94 woe B B {3}{B}{B} 5 Creature - Faerie Warlock 3 5 U creature /ch Bargain | Flying | When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life. Hopeless Nightmare woe woe/95 woe B B {B} 1 Enchantment C enchantment Scry 2/vp1pt2 When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. | When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. | {2}{B}: Sacrifice Hopeless Nightmare. Lich-Knights' Conquest woe woe/96 woe B B {4}{B} 5 Sorcery R sorcery Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. Lord Skitter, Sewer King woe woe/97 woe B B {2}{B} 3 Legendary Creature - Rat Noble 3 3 R creature Create Rat/spawn [woe] Rat (B 1/1) Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. | At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." Lord Skitter's Blessing woe woe/98 woe B B {1}{B} 2 Enchantment R enchantment /spawn [woe] Wicked When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. | At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. Lord Skitter's Butcher woe woe/99 woe B B {2}{B} 3 Creature - Rat Peasant 2 3 U creature Scry 2/vp1pt2 Create Rat/spawn [woe] Rat (B 1/1) When Lord Skitter's Butcher enters the battlefield, choose one - | - Create a 1/1 black Rat creature token with "This creature can't block." | - You may sacrifice another creature. If you do, scry 2, then draw a card. | - Creatures you control gain menace until end of turn. Mintstrosity woe woe/100 woe B B {1}{B} 2 Creature - Horror 3 1 C creature Create Food/spawn [woe] Food When Mintstrosity dies, create a Food token. Not Dead After All woe woe/101 woe B B {B} 1 Instant C instant /spawn [woe] Wicked Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." Rankle's Prank woe woe/102 woe B B {2}{B}{B} 4 Sorcery R sorcery Choose one or more - | - Each player discards two cards. | - Each player loses 4 life. | - Each player sacrifices two creatures. Rat Out woe woe/103 woe B B {B} 1 Instant C instant /spawn [woe] Rat (B 1/1) Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." Rowan's Grim Search woe woe/104 woe B B {2}{B} 3 Instant C instant Look at top four cards/vp1pt4 Bargain | If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. | You draw two cards and you lose 2 life. Scream Puff woe woe/105 woe B B {4}{B} 5 Creature - Horror 4 5 C creature Create Food/spawn [woe] Food Deathtouch | Whenever Scream Puff deals combat damage to a player, create a Food token. Shatter the Oath woe woe/106 woe B B {3}{B}{B} 5 Sorcery C sorcery /spawn [woe] Wicked Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. Specter of Mortality woe woe/107 woe B B {3}{B}{B} 5 Creature - Specter 3 3 R creature /ch Flying | When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. Spiteful Hexmage woe woe/108 woe B B {B} 1 Creature - Human Warlock 3 2 R creature /spawn [woe] Cursed When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. Stingblade Assassin woe woe/109 woe B B {3}{B} 4 Creature - Faerie Assassin 3 1 C creature /ch Flash | Flying | When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. Sugar Rush woe woe/110 woe B B {1}{B} 2 Instant C instant Target creature gets +3/+0 until end of turn. | Draw a card. Sweettooth Witch woe woe/111 woe B B {2}{B} 3 Creature - Human Warlock 3 2 C creature /spawn [woe] Food When Sweettooth Witch enters the battlefield, create a Food token. | {2}, Sacrifice a Food: Target player loses 2 life. Taken by Nightmares woe woe/112 woe B B {2}{B}{B} 4 Instant U instant Scry 2/vp1pt2 Exile target creature. If you control an enchantment, scry 2. Tangled Colony woe woe/113 woe B B {1}{B} 2 Creature - Rat 3 2 R creature Create Rat/spawn [woe] Rat (B 1/1) Create 5 Rats/spawnx5 [woe] Rat (B 1/1) Create 10 Rats/spawnx10 [woe] Rat (B 1/1) Tangled Colony can't block. | When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. Twisted Sewer-Witch woe woe/114 woe B B {3}{B}{B} 5 Creature - Human Warlock 3 4 U creature yInitialize/spawn [woe] Rat (B 1/1) Create Wicked Role/spawn [woe] Wicked Create 5 Wicked Roles/spawnx5 [woe] Wicked Create 10 Wicked Roles/spawnx10 [woe] Wicked When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. Virtue of Persistence woe woe/115 woe B B {5}{B}{B} 7 Enchantment M enchantment Create Adventure Marker/spawn [woe] On an Adventure At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. // Locthwain Scorn | {1}{B} | Sorcery - Adventure | Target creature gets -3/-3 until end of turn. You gain 2 life. Voracious Vermin woe woe/116 woe B B {2}{B} 3 Creature - Rat 2 1 C creature /spawn [woe] Rat (B 1/1) When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." | Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin. Warehouse Tabby woe woe/117 woe B B {B} 1 Creature - Cat 1 1 C creature Create Rat/spawn [woe] Rat (B 1/1) Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." | {1}{B}: Warehouse Tabby gains deathtouch until end of turn. Wicked Visitor woe woe/118 woe B B {1}{B} 2 Creature - Nightmare 2 2 C creature Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life. The Witch's Vanity woe woe/119 woe B B {1}{B} 2 Enchantment - Saga U enchantment yInitialize/ccblue=1 Create Food/spawn [woe] Food Create Wicked Role/spawn [woe] Wicked I - Destroy target creature an opponent controls with mana value 2 or less. | II - Create a Food token. | III - Create a Wicked Role token attached to target creature you control. Belligerent of the Ball woe woe/120 woe R R {2}{R} 3 Creature - Ogre Warrior 3 3 U creature Celebration - At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. Bellowing Bruiser woe woe/121 woe R R {4}{R} 5 Creature - Ogre 4 4 C creature Create Adventure Marker/spawn [woe] On an Adventure Haste // Beat a Path | {2}{R} | Sorcery - Adventure | Up to two target creatures can't block this turn. Bespoke Battlegarb woe woe/122 woe R R {1}{R} 2 Artifact - Equipment C artifact Equipped creature gets +2/+0. | Celebration - At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control. | Equip {2} Boundary Lands Ranger woe woe/123 woe R R {1}{R} 2 Creature - Human Ranger 2 2 U creature At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. Charming Scoundrel woe woe/124 woe R R {1}{R} 2 Creature - Human Rogue 1 1 R creature Create Treasure/spawn [woe] Treasure Create Wicked Role/spawn [woe] Wicked Haste | When Charming Scoundrel enters the battlefield, choose one - | - Discard a card, then draw a card. | - Create a Treasure token. | - Create a Wicked Role token attached to target creature you control. Cut In woe woe/125 woe R R {3}{R} 4 Sorcery C sorcery /spawn [woe] Young Hero Cut In deals 4 damage to target creature. | Create a Young Hero Role token attached to up to one target creature you control. Edgewall Pack woe woe/126 woe R R {3}{R} 4 Creature - Dog 3 3 C creature /spawn [woe] Rat (B 1/1) Menace | When Edgewall Pack enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Embereth Veteran woe woe/127 woe R R {R} 1 Creature - Human Knight 2 1 U creature Create Young Hero Role/spawn [woe] Young Hero {1}, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. Flick a Coin woe woe/128 woe R R {2}{R} 3 Instant C instant /spawn [woe] Treasure Flick a Coin deals 1 damage to any target. You create a Treasure token. | Draw a card. Food Fight woe woe/129 woe R R {1}{R} 2 Enchantment R enchantment Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control." Frantic Firebolt woe woe/130 woe R R {2}{R} 3 Instant C instant Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure. Gnawing Crescendo woe woe/131 woe R R {2}{R} 3 Instant C instant /spawn [woe] Rat (B 1/1) Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block." Goddric, Cloaked Reveler woe woe/132 woe R R {1}{R}{R} 3 Legendary Creature - Human Noble 3 3 R creature Haste | Celebration - As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." Grabby Giant woe woe/133 woe R R {3}{R} 4 Creature - Giant 4 3 C creature Create Treasure/spawn [woe] Treasure Create Adventure Marker/spawn [woe] On an Adventure Reach | {2}{R}, Sacrifice an artifact or land: Draw a card. // That's Mine | {1}{R} | Instant - Adventure | Create a Treasure token. Grand Ball Guest woe woe/134 woe R R {1}{R} 2 Creature - Human Peasant 2 2 C creature Celebration - Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn. Harried Spearguard woe woe/135 woe R R {R} 1 Creature - Human Soldier 1 1 C creature Create Rat/spawn [woe] Rat (B 1/1) Haste | When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block." Hearth Elemental woe woe/136 woe R R {5}{R} 6 Creature - Elemental 4 5 U creature Create Adventure Marker/spawn [woe] On an Adventure This spell costs {X} less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure. // Stoke Genius | {1}{R} | Sorcery - Adventure | Discard your hand, then draw two cards. Imodane, the Pyrohammer woe woe/137 woe R R {2}{R}{R} 4 Legendary Creature - Human Knight 4 4 R creature Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. Kindled Heroism woe woe/138 woe R R {R} 1 Instant C instant Scry 1/vp1pt1 Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. Korvold and the Noble Thief woe woe/139 woe R R {3}{R} 4 Enchantment - Saga U enchantment yInitialize/ccblue=1 Reveal top three cards/vp1at3 Create Treasure/spawn [woe] Treasure I, II - Create a Treasure token. | III - Exile the top three cards of target opponent's library. You may play those cards this turn. Merry Bards woe woe/140 woe R R {2}{R} 3 Creature - Human Bard 3 2 C creature Create Young Hero Role/spawn [woe] Young Hero When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. Minecart Daredevil woe woe/141 woe R R {2}{R} 3 Creature - Dwarf Knight 4 2 C creature Create Adventure Marker/spawn [woe] On an Adventure // Ride the Rails | {1}{R} | Instant - Adventure | Target creature gets +2/+1 until end of turn. Monstrous Rage woe woe/142 woe R R {R} 1 Instant U instant /spawn [woe] Monster Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. Raging Battle Mouse woe woe/143 woe R R {1}{R} 2 Creature - Mouse 2 1 R creature The second spell you cast each turn costs {1} less to cast. | Celebration - At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. Ratcatcher Trainee woe woe/144 woe R R {1}{R} 2 Creature - Human Peasant 2 1 C creature Create 2 Rats/spawnx2 [woe] Rat (B 1/1) Create Adventure Marker/spawn [woe] On an Adventure As long as it's your turn, Ratcatcher Trainee has first strike. // Pest Problem | {2}{R} | Instant - Adventure | Create two 1/1 black Rat creature tokens with "This creature can't block." Realm-Scorcher Hellkite woe woe/145 woe R R {4}{R}{R} 6 Creature - Dragon 4 6 M creature /ch Bargain | Flying, haste | When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. | {1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. Redcap Gutter-Dweller woe woe/146 woe R R {2}{R}{R} 4 Creature - Goblin Warrior 3 3 R creature yInitialize/spawnx2 [woe] Rat (B 1/1) Reveal top card/vp1at1 Menace | When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." | At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. Redcap Thief woe woe/147 woe R R {2}{R} 3 Creature - Goblin Rogue 2 3 C creature /spawn [woe] Treasure When Redcap Thief enters the battlefield, create a Treasure token. Rotisserie Elemental woe woe/148 woe R R {R} 1 Creature - Elemental 1 1 R creature Menace | Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. Skewer Slinger woe woe/149 woe R R {1}{R} 2 Creature - Dwarf Knight 1 3 C creature Reach | Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature. Song of Totentanz woe woe/150 woe R R {X}{R} 1 Sorcery R sorcery Create Rat/spawn [woe] Rat (B 1/1) Create 5 Rats/spawnx5 [woe] Rat (B 1/1) Create 10 Rats/spawnx10 [woe] Rat (B 1/1) Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn. Stonesplitter Bolt woe woe/151 woe R R {X}{R} 1 Instant U instant Bargain | Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead. Tattered Ratter woe woe/152 woe R R {1}{R} 2 Creature - Human Peasant 2 2 U creature Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. Torch the Tower woe woe/153 woe R R {R} 1 Instant C instant Scry 1/vp1pt1 Bargain | Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. | If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. Twisted Fealty woe woe/154 woe R R {2}{R} 3 Sorcery U sorcery /spawn [woe] Wicked Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | Create a Wicked Role token attached to up to one target creature. Two-Headed Hunter woe woe/155 woe R R {4}{R} 5 Creature - Giant 5 4 U creature Create Adventure Marker/spawn [woe] On an Adventure Menace // Twice the Rage | {1}{R} | Instant - Adventure | Target creature gains double strike until end of turn. Unruly Catapult woe woe/156 woe R R {2}{R} 3 Artifact Creature - Construct 0 4 C creature Defender | {T}: Unruly Catapult deals 1 damage to each opponent. | Whenever you cast an instant or sorcery spell, untap Unruly Catapult. Virtue of Courage woe woe/157 woe R R {3}{R}{R} 5 Enchantment M enchantment Create Adventure Marker/spawn [woe] On an Adventure Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn. // Embereth Blaze | {1}{R} | Instant - Adventure | Embereth Blaze deals 2 damage to any target. Witch's Mark woe woe/158 woe R R {1}{R} 2 Sorcery C sorcery /spawn [woe] Wicked You may discard a card. If you do, draw two cards. | Create a Wicked Role token attached to up to one target creature you control. Witchstalker Frenzy woe woe/159 woe R R {3}{R} 4 Instant U instant This spell costs {1} less to cast for each creature that attacked this turn. | Witchstalker Frenzy deals 5 damage to target creature. Agatha's Champion woe woe/160 woe G G {4}{G} 5 Creature - Human Knight 4 4 U creature Bargain | Trample | When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. Beanstalk Wurm woe woe/161 woe G G {4}{G} 5 Creature - Plant Wurm 5 4 C creature Create Adventure Marker/spawn [woe] On an Adventure Reach // Plant Beans | {1}{G} | Sorcery - Adventure | You may play an additional land this turn. Bestial Bloodline woe woe/162 woe G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. | {4}{G}: Return Bestial Bloodline from your graveyard to your hand. Blossoming Tortoise woe woe/163 woe G G {2}{G}{G} 4 Creature - Turtle 3 3 M creature Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. | Activated abilities of lands you control cost {1} less to activate. | Land creatures you control get +1/+1. Bramble Familiar woe woe/164 woe G G {1}{G} 2 Creature - Elemental Raccoon 2 2 R creature Create Adventure Marker/spawn [woe] On an Adventure {T}: Add {G}. | {1}{G}, {T}, Discard a card: Return Bramble Familiar to its owner's hand. // Fetch Quest | {5}{G}{G} | Sorcery - Adventure | Mill seven cards, then put a creature, enchantment, or land card from among cards milled this way onto the battlefield. Brave the Wilds woe woe/165 woe G G {G} 1 Sorcery C sorcery Bargain | If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Commune with Nature woe woe/166 woe G G {G} 1 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Curse of the Werefox woe woe/167 woe G G {2}{G} 3 Sorcery C sorcery /spawn [woe] Monster Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. Elvish Archivist woe woe/168 woe G G {1}{G} 2 Creature - Elf Artificer 0 1 R creature Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. | Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. Feral Encounter woe woe/169 woe G G {G}{G} 2 Sorcery R sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. Ferocious Werefox woe woe/170 woe G G {3}{G} 4 Creature - Elf Fox Warrior 4 3 C creature Create Monster Role/spawn [woe] Monster Create Adventure Marker/spawn [woe] On an Adventure Trample // Guard Change | {1}{G} | Instant - Adventure | Create a Monster Role token attached to target creature you control. Graceful Takedown woe woe/171 woe G G {1}{G} 2 Sorcery U sorcery Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control. Gruff Triplets woe woe/172 woe G G {3}{G}{G}{G} 6 Creature - Satyr Warrior 3 3 R creature Create 2 Copies/spawnx2 [2xm] Copy Trample | When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. | When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. Hamlet Glutton woe woe/173 woe G G {5}{G}{G} 7 Creature - Giant 6 6 C creature Bargain | This spell costs {2} less to cast if it's bargained. | Trample | When Hamlet Glutton enters the battlefield, you gain 3 life. Hollow Scavenger woe woe/174 woe G G {2}{G} 3 Creature - Wolf 3 2 C creature Create Food/spawn [woe] Food Create Adventure Marker/spawn [woe] On an Adventure {1}, Sacrifice a Food: Hollow Scavenger gets +2/+2 until end of turn. Activate only once each turn. // Bakery Raid | {G} | Sorcery - Adventure | Create a Food token. Howling Galefang woe woe/175 woe G G {2}{G}{G} 4 Creature - Beast 4 4 U creature Vigilance | Howling Galefang has haste as long as you own a card in exile that has an Adventure. The Huntsman's Redemption woe woe/176 woe G G {2}{G} 3 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Beast/spawn [woe] Beast (G 3/3) I - Create a 3/3 green Beast creature token. | II - You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. | III - Up to two target creatures each get +2/+2 and gain trample until end of turn. Leaping Ambush woe woe/177 woe G G {G} 1 Instant C instant Target creature gets +1/+3 and gains reach until end of turn. Untap it. Night of the Sweets' Revenge woe woe/178 woe G G {3}{G} 4 Enchantment U enchantment /spawn [woe] Food When Night of the Sweets' Revenge enters the battlefield, create a Food token. | Foods you control have "{T}: Add {G}." | {5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery. Redtooth Genealogist woe woe/179 woe G G {2}{G} 3 Creature - Elf Advisor 2 3 C creature /spawn [woe] Royal When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. Redtooth Vanguard woe woe/180 woe G G {1}{G} 2 Creature - Elf Warrior 3 1 U creature Trample | Whenever an enchantment enters the battlefield under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. Return from the Wilds woe woe/181 woe G G {2}{G} 3 Sorcery C sorcery Create Human/spawn [woe] Human (W 1/1) Create Food/spawn [woe] Food Choose two - | - Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | - Create a 1/1 white Human creature token. | - Create a Food token. Rootrider Faun woe woe/182 woe G G {1}{G} 2 Creature - Satyr Scout 1 3 C creature {T}: Add {G}. | {1}, {T}: Add one mana of any color. Royal Treatment woe woe/183 woe G G {G} 1 Instant U instant /spawn [woe] Royal Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. Sentinel of Lost Lore woe woe/184 woe G G {1}{G}{G} 3 Creature - Elf Knight 3 4 R creature When Sentinel of Lost Lore enters the battlefield, choose one or more - | - Return target card you own in exile that has an Adventure to your hand. | - Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. | - Exile target player's graveyard. Skybeast Tracker woe woe/185 woe G G {3}{G} 4 Creature - Giant Archer 2 4 C creature Create Food/spawn [woe] Food Reach | Whenever you cast a spell with mana value 5 or greater, create a Food token. Spider Food woe woe/186 woe G G {2}{G} 3 Sorcery C sorcery /spawn [woe] Food Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. Stormkeld Vanguard woe woe/187 woe G G {4}{G}{G} 6 Creature - Giant Warrior 6 7 U creature Create Adventure Marker/spawn [woe] On an Adventure Stormkeld Vanguard can't be blocked by creatures with power 2 or less. // Bear Down | {1}{G} | Sorcery - Adventure | Destroy target artifact or enchantment. Tanglespan Lookout woe woe/188 woe G G {2}{G} 3 Creature - Satyr 2 3 U creature Whenever an Aura enters the battlefield under your control, draw a card. Territorial Witchstalker woe woe/189 woe G G {1}{G} 2 Creature - Wolf 2 3 C creature Defender | At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender. Thunderous Debut woe woe/190 woe G G {6}{G}{G} 8 Sorcery R sorcery Bargain | Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. Titanic Growth woe woe/191 woe G G {1}{G} 2 Instant C instant Target creature gets +4/+4 until end of turn. Toadstool Admirer woe woe/192 woe G G {G} 1 Creature - Ouphe 1 1 C creature Ward {2} | {3}{G}: Put a +1/+1 counter on Toadstool Admirer. Tough Cookie woe woe/193 woe G G {1}{G} 2 Artifact Creature - Food Golem 2 2 U creature /spawn [woe] Food When Tough Cookie enters the battlefield, create a Food token. | {2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. | {2}, {T}, Sacrifice Tough Cookie: You gain 3 life. Troublemaker Ouphe woe woe/194 woe G G {1}{G} 2 Creature - Ouphe 2 2 C creature Bargain | When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls. Up the Beanstalk woe woe/195 woe G G {1}{G} 2 Enchantment U enchantment When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card. Verdant Outrider woe woe/196 woe G G {2}{G} 3 Creature - Human Knight 4 2 C creature {1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn. Virtue of Strength woe woe/197 woe G G {5}{G}{G} 7 Enchantment M enchantment Create Adventure Marker/spawn [woe] On an Adventure If you tap a basic land for mana, it produces three times as much of that mana instead. // Garenbrig Growth | {G} | Sorcery - Adventure | Return target creature or land card from your graveyard to your hand. Welcome to Sweettooth woe woe/198 woe G G {1}{G} 2 Enchantment - Saga U enchantment yInitialize/ccblue=1 Create Human/spawn [woe] Human (W 1/1) Create Food/spawn [woe] Food I - Create a 1/1 white Human creature token. | II - Create a Food token. | III - Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control. Agatha of the Vile Cauldron woe woe/199 woe RG RG {R}{G} 2 Legendary Creature - Human Warlock 1 1 M creature Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. | {4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. The Apprentice's Folly woe woe/200 woe UR UR {2}{U}{R} 4 Enchantment - Saga R enchantment yInitialize/ccblue=1 Create Copy/spawn [2xm] Copy I, II - Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. | III - Sacrifice all Reflections you control. Ash, Party Crasher woe woe/201 woe RW RW {R}{W} 2 Legendary Creature - Human Peasant 2 2 U creature Haste | Celebration - Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. Eriette of the Charmed Apple woe woe/202 woe WB WB {1}{W}{B} 3 Legendary Creature - Human Warlock 2 4 M creature Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. | At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. Faunsbane Troll woe woe/203 woe BG BG {2}{B}{G} 4 Creature - Troll 4 4 R creature /spawn [woe] Monster When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. | {1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. The Goose Mother woe woe/204 woe GU GU {X}{G}{U} 2 Legendary Creature - Bird Hydra 2 2 R creature /ch Flying | The Goose Mother enters the battlefield with X +1/+1 counters on it. | When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. | Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. Greta, Sweettooth Scourge woe woe/205 woe BG BG {1}{B}{G} 3 Legendary Creature - Human Warrior 3 3 U creature /spawn [woe] Food When Greta, Sweettooth Scourge enters the battlefield, create a Food token. | {G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. | {1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. Hylda of the Icy Crown woe woe/206 woe WU WU {2}{W}{U} 4 Legendary Creature - Human Warlock 3 4 M creature Scry 2/vp1pt2 Create Elemental/spawn [woe] Elemental (WU 4/4) Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one - | - Create a 4/4 white and blue Elemental creature token. | - Put a +1/+1 counter on each creature you control. | - Scry 2, then draw a card. Johann, Apprentice Sorcerer woe woe/207 woe UR UR {2}{U}{R} 4 Legendary Creature - Human Wizard 2 5 U creature Look at top card/vp1pt1 You may look at the top card of your library any time. | Once each turn, you may cast an instant or sorcery spell from the top of your library. Likeness Looter woe woe/208 woe UB UB {U}{B} 2 Creature - Faerie Shapeshifter 1 1 R creature /ch Flying | {T}: Draw a card, then discard a card. | {X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. Neva, Stalked by Nightmares woe woe/209 woe WB WB {2}{W}{B} 4 Legendary Creature - Human Noble 2 2 U creature Scry 1/vp1pt1 Menace | When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. | Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. Obyra, Dreaming Duelist woe woe/210 woe UB UB {U}{B} 2 Legendary Creature - Faerie Warrior 2 2 U creature /ch Flash | Flying | Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. Rowan, Scion of War woe woe/211 woe BR BR {1}{B}{R} 3 Legendary Creature - Human Wizard 4 2 M creature Menace | {T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. Ruby, Daring Tracker woe woe/212 woe RG RG {R}{G} 2 Legendary Creature - Human Scout 1 2 U creature Haste | Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. | {T}: Add {R} or {G}. Sharae of Numbing Depths woe woe/213 woe WU WU {2}{W}{U} 4 Legendary Creature - Merfolk Wizard 2 3 U creature When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. | Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. Syr Armont, the Redeemer woe woe/214 woe GW GW {3}{G}{W} 5 Legendary Creature - Human Knight 4 4 U creature /spawn [woe] Monster When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. | Enchanted creatures you control get +1/+1. Talion, the Kindly Lord woe woe/215 woe UB UB {2}{U}{B} 4 Legendary Creature - Faerie Noble 3 4 M creature /ch Flying | As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. | Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. Totentanz, Swarm Piper woe woe/216 woe BR BR {1}{B}{R} 3 Legendary Creature - Human Warlock Bard 2 3 U creature Create Rat/spawn [woe] Rat (B 1/1) Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." | {1}{B}: Target attacking Rat you control gains deathtouch until end of turn. Troyan, Gutsy Explorer woe woe/217 woe GU GU {1}{G}{U} 3 Legendary Creature - Vedalken Scout 1 3 U creature {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. | {U}, {T}: Draw a card, then discard a card. Will, Scion of Peace woe woe/218 woe WU WU {1}{W}{U} 3 Legendary Creature - Human Wizard 2 4 M creature Vigilance | {T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. Yenna, Redtooth Regent woe woe/219 woe GW GW {2}{G}{W} 4 Legendary Creature - Elf Noble 4 4 R creature Scry 2/vp1pt2 Create Copy/spawn [2xm] Copy {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. Beluna Grandsquall woe woe/220 woe GUR GUR {G}{U}{R} 3 Legendary Creature - Giant Noble 4 4 M creature Create Adventure Marker/spawn [woe] On an Adventure Trample | Permanent spells you cast that have an Adventure cost {1} less to cast. // Seek Thrills | {2}{G}{U}{R} | Instant - Adventure | Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand. Callous Sell-Sword woe woe/221 woe B BR {1}{B} 2 Creature - Human Soldier 2 2 U creature Create Adventure Marker/spawn [woe] On an Adventure Callous Sell-Sword enters the battlefield with a +1/+1 counter on it for each creature that died under your control this turn. // Burn Together | {R} | Sorcery - Adventure | Target creature you control deals damage equal to its power to any other target. Then sacrifice it. Cruel Somnophage woe woe/222 woe B UB {1}{B} 2 Creature - Nightmare * * R creature Create Adventure Marker/spawn [woe] On an Adventure Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards. // Can't Wake Up | {1}{U} | Sorcery - Adventure | Target player mills four cards. Decadent Dragon woe woe/223 woe R BR {2}{R}{R} 4 Creature - Dragon 4 4 R creature yInitialize/ch Look at top two cards/vp1pt2 Create Treasure/spawn [woe] Treasure Create Adventure Marker/spawn [woe] On an Adventure Flying, trample | Whenever Decadent Dragon attacks, create a Treasure token. // Expensive Taste | {2}{B} | Instant - Adventure | Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled. Devouring Sugarmaw woe woe/224 woe B WB {2}{B}{B} 4 Creature - Horror 6 6 R creature Create Human/spawn [woe] Human (W 1/1) Create Adventure Marker/spawn [woe] On an Adventure Menace, trample | At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw. // Have for Dinner | {1}{W} | Instant - Adventure | Create a 1/1 white Human creature token and a Food token. Elusive Otter woe woe/225 woe U GU {U} 1 Creature - Otter 1 1 R creature Create Adventure Marker/spawn [woe] On an Adventure Prowess | Creatures with power less than Elusive Otter's power can't block it. // Grove's Bounty | {X}{G} | Sorcery - Adventure | Distribute X +1/+1 counters among any number of target creatures you control. Frolicking Familiar woe woe/226 woe U UR {2}{U} 3 Creature - Otter Wizard 2 2 U creature yInitialize/ch Create Adventure Marker/spawn [woe] On an Adventure Flying | Whenever you cast an instant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn. // Blow Off Steam | {R} | Instant - Adventure | Blow Off Steam deals 1 damage to any target. Gingerbread Hunter woe woe/227 woe G BG {4}{G} 5 Creature - Giant 5 5 U creature yInitialize/spawn [woe] Food Create Adventure Marker/spawn [woe] On an Adventure When Gingerbread Hunter enters the battlefield, create a Food token. // Puny Snack | {2}{B} | Instant - Adventure | Target creature gets -2/-2 until end of turn. Heartflame Duelist woe woe/228 woe W RW {1}{W} 2 Creature - Human Knight 3 1 R creature Create Adventure Marker/spawn [woe] On an Adventure Instant and sorcery spells you control have lifelink. // Heartflame Slash | {2}{R} | Instant - Adventure | Heartflame Slash deals 3 damage to any target. Imodane's Recruiter woe woe/229 woe R RW {2}{R} 3 Creature - Human Knight 2 2 U creature Create 2 Knights/spawnx2 [woe] Knight (W 2/2 Vigilance) Create Adventure Marker/spawn [woe] On an Adventure When Imodane's Recruiter enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. // Train Troops | {4}{W} | Sorcery - Adventure | Create two 2/2 white Knight creature tokens with vigilance. Kellan, the Fae-Blooded woe woe/230 woe R RW {2}{R} 3 Legendary Creature - Human Faerie 2 2 M creature Create Adventure Marker/spawn [woe] On an Adventure Double strike | Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded. // Birthright Boon | {1}{W} | Sorcery - Adventure | Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. Mosswood Dreadknight woe woe/231 woe G BG {1}{G} 2 Creature - Human Knight 3 2 R creature Create Adventure Marker/spawn [woe] On an Adventure Trample | When Mosswood Dreadknight dies, you may cast it from your graveyard as an Adventure until the end of your next turn. // Dread Whispers | {1}{B} | Sorcery - Adventure | You draw a card and you lose 1 life. Picnic Ruiner woe woe/232 woe R RG {1}{R} 2 Creature - Goblin Rogue 2 2 U creature Create Adventure Marker/spawn [woe] On an Adventure Whenever Picnic Ruiner attacks while you control a creature with power 4 or greater, Picnic Ruiner gains double strike until end of turn. // Stolen Goodies | {3}{G} | Sorcery - Adventure | Distribute three +1/+1 counters among any number of target creatures you control. Pollen-Shield Hare woe woe/233 woe W GW {1}{W} 2 Creature - Rabbit 2 2 R creature Create Adventure Marker/spawn [woe] On an Adventure Creature tokens you control get +1/+1. // Hare Raising | {G} | Sorcery - Adventure | Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control. Questing Druid woe woe/234 woe G RG {1}{G} 2 Creature - Human Druid 1 1 R creature Reveal top two cards/vp1at2 Create Adventure Marker/spawn [woe] On an Adventure Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. // Seek the Beast | {1}{R} | Instant - Adventure | Exile the top two cards of your library. Until your next end step, you may play those cards. Scalding Viper woe woe/235 woe R UR {1}{R} 2 Creature - Elemental Snake 2 1 R creature Create Adventure Marker/spawn [woe] On an Adventure Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player. // Steam Clean | {1}{U} | Sorcery - Adventure | Return target nonland permanent to its owner's hand. Shrouded Shepherd woe woe/236 woe W WB {1}{W} 2 Creature - Spirit Warrior 2 2 U creature Create Adventure Marker/spawn [woe] On an Adventure When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. // Cleave Shadows | {1}{B} | Sorcery - Adventure | Creatures your opponents control get -1/-1 until end of turn. Spellscorn Coven woe woe/237 woe B UB {3}{B} 4 Creature - Faerie Warlock 2 3 U creature yInitialize/ch Create Adventure Marker/spawn [woe] On an Adventure Flying | When Spellscorn Coven enters the battlefield, each opponent discards a card. // Take It Back | {2}{U} | Instant - Adventure | Return target spell to its owner's hand. Tempest Hart woe woe/238 woe G GU {3}{G} 4 Creature - Elemental Elk 3 4 U creature Create Adventure Marker/spawn [woe] On an Adventure Trample | Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart. // Scan the Clouds | {1}{U} | Instant - Adventure | Draw two cards, then discard two cards. Threadbind Clique woe woe/239 woe U WU {3}{U} 4 Creature - Faerie 3 3 U creature yInitialize/ch Create Adventure Marker/spawn [woe] On an Adventure Flying // Rip the Seams | {2}{W} | Instant - Adventure | Destroy target tapped creature. Twining Twins woe woe/240 woe U WU {2}{U}{U} 4 Creature - Faerie Wizard 4 4 R creature yInitialize/ch Create Adventure Marker/spawn [woe] On an Adventure Flying, vigilance, ward {1} // Swift Spiral | {1}{W} | Instant - Adventure | Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Woodland Acolyte woe woe/241 woe W GW {2}{W} 3 Creature - Human Cleric 2 2 U creature Create Adventure Marker/spawn [woe] On an Adventure When Woodland Acolyte enters the battlefield, draw a card. // Mend the Wilds | {G} | Instant - Adventure | Put target permanent card from your graveyard on top of your library. Agatha's Soul Cauldron woe woe/242 woe {2} 2 Legendary Artifact M artifact You may spend mana as though it were mana of any color to activate abilities of creatures you control. | Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. | {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. Candy Trail woe woe/243 woe {1} 1 Artifact - Food Clue C artifact Scry 2/vp1pt2 When Candy Trail enters the battlefield, scry 2. | {2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card. Collector's Vault woe woe/244 woe {2} 2 Artifact U artifact Create Treasure/spawn [woe] Treasure {2}, {T}: Draw a card, then discard a card. Create a Treasure token. Eriette's Tempting Apple woe woe/245 woe {4} 4 Legendary Artifact - Food U artifact When Eriette's Tempting Apple enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | {2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life. | {2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life. Gingerbrute woe woe/246 woe {1} 1 Artifact Creature - Food Golem 1 1 C creature Haste | {1}: Gingerbrute can't be blocked this turn except by creatures with haste. | {2}, {T}, Sacrifice Gingerbrute: You gain 3 life. Hylda's Crown of Winter woe woe/247 woe {3} 3 Legendary Artifact R artifact {1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. | {3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. The Irencrag woe woe/248 woe {2} 2 Legendary Artifact R artifact {T}: Add {C}. | Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities. Prophetic Prism woe woe/249 woe {2} 2 Artifact C artifact When Prophetic Prism enters the battlefield, draw a card. | {1}, {T}: Add one mana of any color. Scarecrow Guide woe woe/250 woe {2} 2 Artifact Creature - Scarecrow 2 1 C creature Reach | {1}: Add one mana of any color. Activate only once each turn. Soul-Guide Lantern woe woe/251 woe {1} 1 Artifact U artifact When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. | {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. | {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. Syr Ginger, the Meal Ender woe woe/252 woe {2} 2 Legendary Artifact Creature - Food Knight 3 1 R creature Scry 1/vp1pt1 Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. | Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. | {2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. Three Bowls of Porridge woe woe/253 woe {2} 2 Artifact - Food U artifact {2}, {T}: Choose one that hasn't been chosen - | - Three Bowls of Porridge deals 2 damage to target creature. | - Tap target creature. | - Sacrifice Three Bowls of Porridge. You gain 3 life. Crystal Grotto woe woe/254 woe 0 Land C land Scry 1/vp1pt1 When Crystal Grotto enters the battlefield, scry 1. | {T}: Add {C}. | {1}, {T}: Add one mana of any color. Edgewall Inn woe woe/255 woe 0 Land U land /cr90 Edgewall Inn enters the battlefield tapped. | As Edgewall Inn enters the battlefield, choose a color. | {T}: Add one mana of the chosen color. | {3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. Evolving Wilds woe woe/256 woe 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Restless Bivouac woe woe/257 woe RW 0 Land R land /cr90 Restless Bivouac enters the battlefield tapped. | {T}: Add {R} or {W}. | {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. | Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. Restless Cottage woe woe/258 woe BG 0 Land R land yInitialize/cr90 Create Food/spawn [woe] Food Restless Cottage enters the battlefield tapped. | {T}: Add {B} or {G}. | {2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. | Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. Restless Fortress woe woe/259 woe WB 0 Land R land /cr90 Restless Fortress enters the battlefield tapped. | {T}: Add {W} or {B}. | {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. | Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. Restless Spire woe woe/260 woe UR 0 Land R land yInitialize/cr90 Scry 1/vp1pt1 Restless Spire enters the battlefield tapped. | {T}: Add {U} or {R}. | {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. | Whenever Restless Spire attacks, scry 1. Restless Vinestalk woe woe/261 woe GU 0 Land R land /cr90 Restless Vinestalk enters the battlefield tapped. | {T}: Add {G} or {U}. | {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. | Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. Plains woe woe/262 woe W 0 Basic Land - Plains C plains Island woe woe/263 woe U 0 Basic Land - Island C island Swamp woe woe/264 woe B 0 Basic Land - Swamp C swamp Mountain woe woe/265 woe R 0 Basic Land - Mountain C mountain Forest woe woe/266 woe G 0 Basic Land - Forest C forest Food Coma woe woe/308 woe W W {3}{W} 4 Enchantment U notInPacks enchantment Create Food/spawn [woe] Food When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. Lady of Laughter woe woe/309 woe W W {3}{W}{W} 5 Creature - Faerie Noble 4 5 R notInPacks creature /ch Flying | Celebration - At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. Pests of Honor woe woe/310 woe W W {2}{W} 3 Creature - Mouse 2 2 U notInPacks creature Celebration - At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor. Faerie Slumber Party woe woe/311 woe U U {4}{U}{U} 6 Sorcery R notInPacks sorcery Create Faerie/spawn [woe] Faerie (U 1/1 Flying) Create 5 Faeries/spawnx5 [woe] Faerie (U 1/1 Flying) Create 10 Faeries/spawnx10 [woe] Faerie (U 1/1 Flying) Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." Rowdy Research woe woe/312 woe U U {6}{U} 7 Instant U notInPacks instant This spell costs {1} less to cast for each creature that attacked this turn. | Draw three cards. Storyteller Pixie woe woe/313 woe U U {3}{U} 4 Creature - Faerie Wizard 3 3 U notInPacks creature /ch Flying | Whenever you cast an Adventure spell, draw a card. Experimental Confectioner woe woe/314 woe B B {2}{B} 3 Creature - Human Peasant 2 3 U notInPacks creature yInitialize/spawn [woe] Food Create Rat/spawn [woe] Rat (B 1/1) When Experimental Confectioner enters the battlefield, create a Food token. | Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." Malevolent Witchkite woe woe/315 woe B B {4}{B}{B} 6 Creature - Dragon Warlock 5 4 R notInPacks creature /ch Flying | When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. Old Flitterfang woe woe/316 woe B B {4}{B} 5 Legendary Creature - Rat Faerie 3 4 U notInPacks creature yInitialize/ch Create Food/spawn [woe] Food Flying | At the beginning of each end step, if a creature died this turn, create a Food token. | {2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn. Become Brutes woe woe/317 woe R R {1}{R} 2 Sorcery U notInPacks sorcery Create Monster Role/spawn [woe] Monster Create 5 Monster Roles/spawnx5 [woe] Monster Create 10 Monster Roles/spawnx10 [woe] Monster One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. Charging Hooligan woe woe/318 woe R R {3}{R} 4 Creature - Human Peasant 3 3 U notInPacks creature Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn. Ogre Chitterlord woe woe/319 woe R R {4}{R}{R} 6 Creature - Ogre Warrior 6 5 R notInPacks creature Create 2 Rats/spawnx2 [woe] Rat (B 1/1) Menace | Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. Intrepid Trufflesnout woe woe/320 woe G G {1}{G} 2 Creature - Boar 3 1 U notInPacks creature Create Food/spawn [woe] Food Create Adventure Marker/spawn [woe] On an Adventure Whenever Intrepid Trufflesnout attacks alone, create a Food token. // Go Hog Wild | {1}{G} | Instant - Adventure | Target creature gets +2/+2 until end of turn. Provisions Merchant woe woe/321 woe G G {2}{G}{G} 4 Creature - Beast Peasant 3 3 U notInPacks creature /spawn [woe] Food When Provisions Merchant enters the battlefield, create a Food token. | Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn. Wildwood Mentor woe woe/322 woe G G {2}{G} 3 Creature - Treefolk 1 1 R notInPacks creature Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. | Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. [woe] Bird (W 1/1 Flying) woe twoe/1 twoe W 0 Token Creature - Bird 1 1 T /ch Flying [woe] Human (W 1/1) woe twoe/2 twoe W 0 Token Creature - Human 1 1 T [woe] Knight (W 2/2 Vigilance) woe twoe/3 twoe W 0 Token Creature - Knight 2 2 T Vigilance [woe] Mouse (W 1/1) woe twoe/4 twoe W 0 Token Creature - Mouse 1 1 T [woe] Faerie (U 1/1 Flying) woe twoe/5 twoe U 0 Token Creature - Faerie 1 1 T /ch Flying | This creature can block only creatures with flying. [woe] Nightmare (B 1/1) woe twoe/6 twoe B 0 Token Creature - Nightmare 1 1 T At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature. [woe] Rat (B 1/1) woe twoe/7 twoe B 0 Token Creature - Rat 1 1 T This creature can't block. [woe] Beast (G 3/3) woe twoe/8 twoe G 0 Token Creature - Beast 3 3 T [woe] Elemental (WU 4/4) woe twoe/9 twoe WU 0 Token Creature - Elemental 4 4 T [woe] Food woe twoe/10 twoe 0 Token Artifact - Food T {2}, {T}, Sacrifice this artifact: You gain 3 life. [woe] Treasure woe twoe/14 twoe 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [woe] Monster woe twoe/15 twoe 0 Token Enchantment - Aura Role T Scry 1/vp1pt1 Flip/spawn [woe] Sorcerer Enchant creature | Enchanted creature gets +1/+1 and has trample. // Sorcerer [Token Enchantment - Aura Role] Enchant creature | Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1." [woe] Sorcerer woe twoe/15flipped twoe 0 Token Enchantment - Aura Role C Scry 1/vp1pt1 Enchant creature | Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1." [woe] Royal woe twoe/16 twoe 0 Token Enchantment - Aura Role T Flip/spawn [woe] Young Hero Enchant creature | Enchanted creature gets +1/+1 and has ward {1}. // Young Hero [Token Enchantment - Aura Role] Enchant creature | Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." [woe] Young Hero woe twoe/16flipped twoe 0 Token Enchantment - Aura Role C Enchant creature | Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." [woe] Wicked woe twoe/17 twoe 0 Token Enchantment - Aura Role T Flip/spawn [woe] Cursed Enchant creature | Enchanted creature gets +1/+1. | When this Aura is put into a graveyard from the battlefield, each opponent loses 1 life. // Cursed [Token Enchantment - Aura Role] Enchant creature | Enchanted creature has base power and toughness 1/1. [woe] Cursed woe twoe/17flipped twoe 0 Token Enchantment - Aura Role C Enchant creature | Enchanted creature has base power and toughness 1/1. [woe] On an Adventure woe twoe/18 twoe 0 Token T After an Adventure resolves, you can place the exiled card here. You may cast the creature from exile. Virtue of Loyalty 1woe woe/277 woe W W {3}{W}{W} 5 Enchantment M notInPacks enchantment Create Knight/spawn [woe] Knight (W 2/2 Vigilance) Create Adventure Marker/spawn [woe] On an Adventure At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures. // Ardenvale Fealty | {1}{W} | Instant - Adventure | Create a 2/2 white Knight creature token with vigilance. Horned Loch-Whale 1woe woe/278 woe U U {4}{U}{U} 6 Creature - Whale 6 6 R notInPacks creature yInitialize/cr90 Create Adventure Marker/spawn [woe] On an Adventure Flash | Ward {2} | Horned Loch-Whale enters the battlefield tapped unless it's your turn. // Lagoon Breach | {1}{U} | Instant - Adventure | The owner of target attacking creature you don't control puts it on the top or bottom of their library. Virtue of Knowledge 1woe woe/279 woe U U {4}{U} 5 Enchantment M notInPacks enchantment Create Adventure Marker/spawn [woe] On an Adventure If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. // Vantress Visions | {1}{U} | Instant - Adventure | Copy target activated or triggered ability you control. You may choose new targets for the copy. Gumdrop Poisoner 1woe woe/280 woe B B {2}{B} 3 Creature - Human Warlock 3 2 R notInPacks creature Create Food/spawn [woe] Food Create Adventure Marker/spawn [woe] On an Adventure Lifelink | When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. // Tempt with Treats | {B} | Instant - Adventure | Create a Food token. Virtue of Persistence 1woe woe/281 woe B B {5}{B}{B} 7 Enchantment M notInPacks enchantment Create Adventure Marker/spawn [woe] On an Adventure At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. // Locthwain Scorn | {1}{B} | Sorcery - Adventure | Target creature gets -3/-3 until end of turn. You gain 2 life. Virtue of Courage 1woe woe/282 woe R R {3}{R}{R} 5 Enchantment M notInPacks enchantment Create Adventure Marker/spawn [woe] On an Adventure Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn. // Embereth Blaze | {1}{R} | Instant - Adventure | Embereth Blaze deals 2 damage to any target. Bramble Familiar 1woe woe/283 woe G G {1}{G} 2 Creature - Elemental Raccoon 2 2 R notInPacks creature Create Adventure Marker/spawn [woe] On an Adventure {T}: Add {G}. | {1}{G}, {T}, Discard a card: Return Bramble Familiar to its owner's hand. // Fetch Quest | {5}{G}{G} | Sorcery - Adventure | Mill seven cards, then put a creature, enchantment, or land card from among cards milled this way onto the battlefield. Virtue of Strength 1woe woe/284 woe G G {5}{G}{G} 7 Enchantment M notInPacks enchantment Create Adventure Marker/spawn [woe] On an Adventure If you tap a basic land for mana, it produces three times as much of that mana instead. // Garenbrig Growth | {G} | Sorcery - Adventure | Return target creature or land card from your graveyard to your hand. Beluna Grandsquall 1woe woe/285 woe GUR GUR {G}{U}{R} 3 Legendary Creature - Giant Noble 4 4 M notInPacks creature Create Adventure Marker/spawn [woe] On an Adventure Trample | Permanent spells you cast that have an Adventure cost {1} less to cast. // Seek Thrills | {2}{G}{U}{R} | Instant - Adventure | Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand. Cruel Somnophage 1woe woe/286 woe B UB {1}{B} 2 Creature - Nightmare * * R notInPacks creature Create Adventure Marker/spawn [woe] On an Adventure Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards. // Can't Wake Up | {1}{U} | Sorcery - Adventure | Target player mills four cards. Decadent Dragon 1woe woe/287 woe R BR {2}{R}{R} 4 Creature - Dragon 4 4 R notInPacks creature yInitialize/ch Look at top two cards/vp1pt2 Create Treasure/spawn [woe] Treasure Create Adventure Marker/spawn [woe] On an Adventure Flying, trample | Whenever Decadent Dragon attacks, create a Treasure token. // Expensive Taste | {2}{B} | Instant - Adventure | Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled. Devouring Sugarmaw 1woe woe/288 woe B WB {2}{B}{B} 4 Creature - Horror 6 6 R notInPacks creature Create Human/spawn [woe] Human (W 1/1) Create Adventure Marker/spawn [woe] On an Adventure Menace, trample | At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw. // Have for Dinner | {1}{W} | Instant - Adventure | Create a 1/1 white Human creature token and a Food token. Elusive Otter 1woe woe/289 woe U GU {U} 1 Creature - Otter 1 1 R notInPacks creature Create Adventure Marker/spawn [woe] On an Adventure Prowess | Creatures with power less than Elusive Otter's power can't block it. // Grove's Bounty | {X}{G} | Sorcery - Adventure | Distribute X +1/+1 counters among any number of target creatures you control. Heartflame Duelist 1woe woe/290 woe W RW {1}{W} 2 Creature - Human Knight 3 1 R notInPacks creature Create Adventure Marker/spawn [woe] On an Adventure Instant and sorcery spells you control have lifelink. // Heartflame Slash | {2}{R} | Instant - Adventure | Heartflame Slash deals 3 damage to any target. Kellan, the Fae-Blooded 1woe woe/291 woe R RW {2}{R} 3 Legendary Creature - Human Faerie 2 2 M notInPacks creature Create Adventure Marker/spawn [woe] On an Adventure Double strike | Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded. // Birthright Boon | {1}{W} | Sorcery - Adventure | Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. Mosswood Dreadknight 1woe woe/292 woe G BG {1}{G} 2 Creature - Human Knight 3 2 R notInPacks creature Create Adventure Marker/spawn [woe] On an Adventure Trample | When Mosswood Dreadknight dies, you may cast it from your graveyard as an Adventure until the end of your next turn. // Dread Whispers | {1}{B} | Sorcery - Adventure | You draw a card and you lose 1 life. Pollen-Shield Hare 1woe woe/293 woe W GW {1}{W} 2 Creature - Rabbit 2 2 R notInPacks creature Create Adventure Marker/spawn [woe] On an Adventure Creature tokens you control get +1/+1. // Hare Raising | {G} | Sorcery - Adventure | Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control. Questing Druid 1woe woe/294 woe G RG {1}{G} 2 Creature - Human Druid 1 1 R notInPacks creature Reveal top two cards/vp1at2 Create Adventure Marker/spawn [woe] On an Adventure Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. // Seek the Beast | {1}{R} | Instant - Adventure | Exile the top two cards of your library. Until your next end step, you may play those cards. Scalding Viper 1woe woe/295 woe R UR {1}{R} 2 Creature - Elemental Snake 2 1 R notInPacks creature Create Adventure Marker/spawn [woe] On an Adventure Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player. // Steam Clean | {1}{U} | Sorcery - Adventure | Return target nonland permanent to its owner's hand. Twining Twins 1woe woe/296 woe U WU {2}{U}{U} 4 Creature - Faerie Wizard 4 4 R notInPacks creature yInitialize/ch Create Adventure Marker/spawn [woe] On an Adventure Flying, vigilance, ward {1} // Swift Spiral | {1}{W} | Instant - Adventure | Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Ashiok, Wicked Manipulator 1woe woe/297 woe B B {3}{B}{B} 5 Legendary Planeswalker - Ashiok 5 M notInPacks planeswalker yInitialize/ccblue=5 Look at top two cards/vp1pt2 Create 2 Nightmares/spawnx2 [woe] Nightmare (B 1/1) If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. | +1: Look at the top two cards of your library. Exile one of them and put the other into your hand. | -2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." | -7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. Eriette of the Charmed Apple 1woe woe/299 woe WB WB {1}{W}{B} 3 Legendary Creature - Human Warlock 2 4 M notInPacks creature Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. | At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. Rowan, Scion of War 1woe woe/300 woe BR BR {1}{B}{R} 3 Legendary Creature - Human Wizard 4 2 M notInPacks creature Menace | {T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. Talion, the Kindly Lord 1woe woe/301 woe UB UB {2}{U}{B} 4 Legendary Creature - Faerie Noble 3 4 M notInPacks creature /ch Flying | As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. | Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. Will, Scion of Peace 1woe woe/302 woe WU WU {1}{W}{U} 3 Legendary Creature - Human Wizard 2 4 M notInPacks creature Vigilance | {T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. Restless Bivouac 1woe woe/303 woe RW 0 Land R notInPacks land /cr90 Restless Bivouac enters the battlefield tapped. | {T}: Add {R} or {W}. | {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. | Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. Restless Cottage 1woe woe/304 woe BG 0 Land R notInPacks land yInitialize/cr90 Create Food/spawn [woe] Food Restless Cottage enters the battlefield tapped. | {T}: Add {B} or {G}. | {2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. | Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. Restless Fortress 1woe woe/305 woe WB 0 Land R notInPacks land /cr90 Restless Fortress enters the battlefield tapped. | {T}: Add {W} or {B}. | {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. | Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. Restless Spire 1woe woe/306 woe UR 0 Land R notInPacks land yInitialize/cr90 Scry 1/vp1pt1 Restless Spire enters the battlefield tapped. | {T}: Add {U} or {R}. | {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. | Whenever Restless Spire attacks, scry 1. Restless Vinestalk 1woe woe/307 woe GU 0 Land R notInPacks land /cr90 Restless Vinestalk enters the battlefield tapped. | {T}: Add {G} or {U}. | {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. | Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. Blind Obedience wot wot/1 wot W W {1}{W} 2 Enchantment R enchantment Extort | Artifacts and creatures your opponents control enter the battlefield tapped. Dawn of Hope wot wot/2 wot W W {1}{W} 2 Enchantment R enchantment Create Soldier/spawn [grn] Soldier (W 1/1 Lifelink) Whenever you gain life, you may pay {2}. If you do, draw a card. | {3}{W}: Create a 1/1 white Soldier creature token with lifelink. Grasp of Fate wot wot/3 wot W W {1}{W}{W} 3 Enchantment U enchantment When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. Greater Auramancy wot wot/4 wot W W {1}{W} 2 Enchantment M enchantment Other enchantments you control have shroud. | Enchanted creatures you control have shroud. Griffin Aerie wot wot/5 wot W W {1}{W} 2 Enchantment U enchantment Create Griffin/spawn [ddl] Griffin (W 2/2 Flying) At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. Intangible Virtue wot wot/6 wot W W {1}{W} 2 Enchantment U enchantment Creature tokens you control get +1/+1 and have vigilance. Karmic Justice wot wot/7 wot W W {2}{W} 3 Enchantment R enchantment Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. Knightly Valor wot wot/8 wot W W {4}{W} 5 Enchantment - Aura U enchantment /spawn [ori] Knight (W 2/2 Vigilance) Enchant creature | When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. | Enchanted creature gets +2/+2 and has vigilance. Land Tax wot wot/9 wot W W {W} 1 Enchantment M enchantment At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. Leyline of Sanctity wot wot/10 wot W W {2}{W}{W} 4 Enchantment R enchantment If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. | You have hexproof. Phyrexian Unlife wot wot/11 wot W W {2}{W} 3 Enchantment R enchantment Create Poison Counter/spawn [nph] Poison Counter You don't lose the game for having 0 or less life. | As long as you have 0 or less life, all damage is dealt to you as though its source had infect. Rest in Peace wot wot/12 wot W W {1}{W} 2 Enchantment R enchantment When Rest in Peace enters the battlefield, exile all graveyards. | If a card or token would be put into a graveyard from anywhere, exile it instead. Smothering Tithe wot wot/13 wot W W {3}{W} 4 Enchantment M enchantment Create Treasure/spawn [m20] Treasure Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. As Foretold wot wot/14 wot U U {2}{U} 3 Enchantment R enchantment At the beginning of your upkeep, put a time counter on As Foretold. | Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. Compulsion wot wot/15 wot U U {1}{U} 2 Enchantment U enchantment {1}{U}, Discard a card: Draw a card. | {1}{U}, Sacrifice Compulsion: Draw a card. Copy Enchantment wot wot/16 wot U U {2}{U} 3 Enchantment R enchantment You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. Curiosity wot wot/17 wot U U {U} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage to an opponent, you may draw a card. Forced Fruition wot wot/18 wot U U {4}{U}{U} 6 Enchantment R enchantment Whenever an opponent casts a spell, that player draws seven cards. Fraying Sanity wot wot/19 wot U U {2}{U} 3 Enchantment - Aura Curse R enchantment Enchant player | At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. Hatching Plans wot wot/20 wot U U {1}{U} 2 Enchantment U enchantment When Hatching Plans is put into a graveyard from the battlefield, draw three cards. Intruder Alarm wot wot/21 wot U U {2}{U} 3 Enchantment R enchantment Creatures don't untap during their controllers' untap steps. | Whenever a creature enters the battlefield, untap all creatures. Kindred Discovery wot wot/22 wot U U {3}{U}{U} 5 Enchantment M enchantment As Kindred Discovery enters the battlefield, choose a creature type. | Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. Leyline of Anticipation wot wot/23 wot U U {2}{U}{U} 4 Enchantment R enchantment If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. | You may cast spells as though they had flash. Omniscience wot wot/24 wot U U {7}{U}{U}{U} 10 Enchantment M enchantment You may cast spells from your hand without paying their mana costs. Rhystic Study wot wot/25 wot U U {2}{U} 3 Enchantment M enchantment Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. Spreading Seas wot wot/26 wot U U {1}{U} 2 Enchantment - Aura U enchantment Enchant land | When Spreading Seas enters the battlefield, draw a card. | Enchanted land is an Island. Bitterblossom wot wot/27 wot B B {1}{B} 2 Tribal Enchantment - Faerie M enchantment Create Faerie Rogue/spawn [2x2] Faerie Rogue (B 1/1 Flying) At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. Dark Tutelage wot wot/28 wot B B {2}{B} 3 Enchantment U enchantment Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. Grave Pact wot wot/29 wot B B {1}{B}{B}{B} 4 Enchantment M enchantment Whenever a creature you control dies, each other player sacrifices a creature. Leyline of the Void wot wot/30 wot B B {2}{B}{B} 4 Enchantment R enchantment If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. | If a card would be put into an opponent's graveyard from anywhere, exile it instead. Necropotence wot wot/31 wot B B {B}{B}{B} 3 Enchantment M enchantment Skip your draw step. | Whenever you discard a card, exile that card from your graveyard. | Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. Oppression wot wot/32 wot B B {1}{B}{B} 3 Enchantment R enchantment Whenever a player casts a spell, that player discards a card. Oversold Cemetery wot wot/33 wot B B {1}{B} 2 Enchantment R enchantment At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. Polluted Bonds wot wot/34 wot B B {3}{B}{B} 5 Enchantment R enchantment Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. Sanguine Bond wot wot/35 wot B B {3}{B}{B} 5 Enchantment R enchantment Whenever you gain life, target opponent loses that much life. Stab Wound wot wot/36 wot B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets -2/-2. | At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. Vampiric Rites wot wot/37 wot B B {B} 1 Enchantment U enchantment {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. Waste Not wot wot/38 wot B B {1}{B} 2 Enchantment R enchantment Create Zombie/spawn [m15] Zombie (B 2/2) Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. | Whenever an opponent discards a land card, add {B}{B}. | Whenever an opponent discards a noncreature, nonland card, draw a card. Aggravated Assault wot wot/39 wot R R {2}{R} 3 Enchantment R enchantment {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. Blood Moon wot wot/40 wot R R {2}{R} 3 Enchantment M enchantment Nonbasic lands are Mountains. Dragon Mantle wot wot/41 wot R R {R} 1 Enchantment - Aura U enchantment Enchant creature | When Dragon Mantle enters the battlefield, draw a card. | Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." Fiery Emancipation wot wot/42 wot R R {3}{R}{R}{R} 6 Enchantment R enchantment If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. Goblin Bombardment wot wot/43 wot R R {1}{R} 2 Enchantment R enchantment Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. Impact Tremors wot wot/44 wot R R {1}{R} 2 Enchantment U enchantment Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. Leyline of Lightning wot wot/45 wot R R {2}{R}{R} 4 Enchantment R enchantment If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. | Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker. Mana Flare wot wot/46 wot R R {2}{R} 3 Enchantment R enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Raid Bombardment wot wot/47 wot R R {2}{R} 3 Enchantment U enchantment Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. Repercussion wot wot/48 wot R R {1}{R}{R} 3 Enchantment M enchantment Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. Shared Animosity wot wot/49 wot R R {2}{R} 3 Enchantment R enchantment Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. Sneak Attack wot wot/50 wot R R {3}{R} 4 Enchantment M enchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. Defense of the Heart wot wot/51 wot G G {3}{G} 4 Enchantment M enchantment At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. Doubling Season wot wot/52 wot G G {4}{G} 5 Enchantment M enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. Garruk's Uprising wot wot/53 wot G G {2}{G} 3 Enchantment U enchantment When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. | Creatures you control have trample. | Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. Ground Seal wot wot/54 wot G G {1}{G} 2 Enchantment U enchantment When Ground Seal enters the battlefield, draw a card. | Cards in graveyards can't be the targets of spells or abilities. Hardened Scales wot wot/55 wot G G {G} 1 Enchantment R enchantment If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. Leyline of Abundance wot wot/56 wot G G {2}{G}{G} 4 Enchantment R enchantment If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. | Whenever you tap a creature for mana, add an additional {G}. | {6}{G}{G}: Put a +1/+1 counter on each creature you control. Nature's Will wot wot/57 wot G G {2}{G}{G} 4 Enchantment R enchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. Parallel Lives wot wot/58 wot G G {3}{G} 4 Enchantment M enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. Primal Vigor wot wot/59 wot G G {4}{G} 5 Enchantment R enchantment If one or more tokens would be created, twice that many of those tokens are created instead. | If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. Prismatic Omen wot wot/60 wot G G {1}{G} 2 Enchantment R enchantment Lands you control are every basic land type in addition to their other types. Season of Growth wot wot/61 wot G G {1}{G} 2 Enchantment U enchantment Scry 1/vp1pt1 Whenever a creature enters the battlefield under your control, scry 1. | Whenever you cast a spell that targets a creature you control, draw a card. Unnatural Growth wot wot/62 wot G G {1}{G}{G}{G}{G} 5 Enchantment R enchantment At the beginning of each combat, double the power and toughness of each creature you control until end of turn. Utopia Sprawl wot wot/63 wot G G {G} 1 Enchantment - Aura U enchantment Enchant Forest | As Utopia Sprawl enters the battlefield, choose a color. | Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. Greater Auramancy 1wot wot/64 wot W W {1}{W} 2 Enchantment M enchantment Other enchantments you control have shroud. | Enchanted creatures you control have shroud. Karmic Justice 1wot wot/65 wot W W {2}{W} 3 Enchantment R enchantment Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. Land Tax 1wot wot/66 wot W W {W} 1 Enchantment M enchantment At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. Smothering Tithe 1wot wot/67 wot W W {3}{W} 4 Enchantment M enchantment Create Treasure/spawn [m20] Treasure Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. As Foretold 1wot wot/68 wot U U {2}{U} 3 Enchantment R enchantment At the beginning of your upkeep, put a time counter on As Foretold. | Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. Kindred Discovery 1wot wot/69 wot U U {3}{U}{U} 5 Enchantment M enchantment As Kindred Discovery enters the battlefield, choose a creature type. | Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. Omniscience 1wot wot/70 wot U U {7}{U}{U}{U} 10 Enchantment M enchantment You may cast spells from your hand without paying their mana costs. Rhystic Study 1wot wot/71 wot U U {2}{U} 3 Enchantment M enchantment Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. Bitterblossom 1wot wot/72 wot B B {1}{B} 2 Tribal Enchantment - Faerie M enchantment Create Faerie Rogue/spawn [2x2] Faerie Rogue (B 1/1 Flying) At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. Grave Pact 1wot wot/73 wot B B {1}{B}{B}{B} 4 Enchantment M enchantment Whenever a creature you control dies, each other player sacrifices a creature. Necropotence 1wot wot/74 wot B B {B}{B}{B} 3 Enchantment M enchantment Skip your draw step. | Whenever you discard a card, exile that card from your graveyard. | Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. Polluted Bonds 1wot wot/75 wot B B {3}{B}{B} 5 Enchantment R enchantment Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. Aggravated Assault 1wot wot/76 wot R R {2}{R} 3 Enchantment R enchantment {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. Blood Moon 1wot wot/77 wot R R {2}{R} 3 Enchantment M enchantment Nonbasic lands are Mountains. Repercussion 1wot wot/78 wot R R {1}{R}{R} 3 Enchantment M enchantment Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. Sneak Attack 1wot wot/79 wot R R {3}{R} 4 Enchantment M enchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. Defense of the Heart 1wot wot/80 wot G G {3}{G} 4 Enchantment M enchantment At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. Doubling Season 1wot wot/81 wot G G {4}{G} 5 Enchantment M enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. Nature's Will 1wot wot/82 wot G G {2}{G}{G} 4 Enchantment R enchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. Parallel Lives 1wot wot/83 wot G G {3}{G} 4 Enchantment M enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. Abuelo's Awakening lci lci/1 lci W W {X}{3}{W} 4 Sorcery R sorcery Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types. Acrobatic Leap lci lci/2 lci W W {W} 1 Instant C instant Target creature gets +1/+3 and gains flying until end of turn. Untap it. Adaptive Gemguard lci lci/3 lci W W {3}{W} 4 Artifact Creature - Gnome 3 3 C creature Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery. Attentive Sunscribe lci lci/4 lci W W {1}{W} 2 Artifact Creature - Gnome 2 2 C creature Scry 1/vp1pt1 Whenever Attentive Sunscribe becomes tapped, scry 1. Bat Colony lci lci/5 lci W W {2}{W} 3 Enchantment U enchantment /spawn [lci] Bat (B 1/1 Flying) When Bat Colony enters the battlefield, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it. | Whenever a Cave enters the battlefield under your control, put a +1/+1 counter on target creature you control. Clay-Fired Bricks lci lci/6a lci W W {1}{W} 2 Artifact U artifact Transform/spawn [lci] Cosmium Kiln When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. | Craft with artifact {5}{W}{W} // Cosmium Kiln [Artifact] When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. | Creatures you control get +1/+1. [lci] Cosmium Kiln lci lci/6b lci W 2 Token Artifact U /spawnx2 [lci] Gnome (1/1) When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. | Creatures you control get +1/+1. Cosmium Blast lci lci/7 lci W W {1}{W} 2 Instant C instant Cosmium Blast deals 4 damage to target attacking or blocking creature. Dauntless Dismantler lci lci/8 lci W W {1}{W} 2 Creature - Human Artificer 1 4 U creature Artifacts your opponents control enter the battlefield tapped. | {X}{X}{W}, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X. Deconstruction Hammer lci lci/9 lci W W {W} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1 and has "{3}, {T}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment." | Equip {1} Dusk Rose Reliquary lci lci/10 lci W W {W} 1 Artifact U artifact As an additional cost to cast this spell, sacrifice an artifact or creature. | Ward {2} | When Dusk Rose Reliquary enters the battlefield, exile target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield. Envoy of Okinec Ahau lci lci/11 lci W W {2}{W} 3 Creature - Cat Advisor 3 3 C creature Create Gnome/spawn [lci] Gnome (1/1) {4}{W}: Create a 1/1 colorless Gnome artifact creature token. Fabrication Foundry lci lci/12 lci W W {1}{W} 2 Artifact R artifact {T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source. | {2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. Family Reunion lci lci/13 lci W W {1}{W} 2 Instant C instant Choose one - | - Creatures you control get +1/+1 until end of turn. | - Creatures you control gain hexproof until end of turn. Get Lost lci lci/14 lci W W {1}{W} 2 Instant R instant Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. Glorifier of Suffering lci lci/15 lci W W {2}{W} 3 Creature - Vampire Soldier 3 2 C creature When Glorifier of Suffering enters the battlefield, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures. Guardian of the Great Door lci lci/16 lci W W {W}{W} 2 Creature - Angel 4 4 U creature /ch As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control. | Flying Helping Hand lci lci/17 lci W W {W} 1 Sorcery U sorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped. Ironpaw Aspirant lci lci/18 lci W W {1}{W} 2 Creature - Cat Warrior 1 2 C creature When Ironpaw Aspirant enters the battlefield, put a +1/+1 counter on target creature. Kinjalli's Dawnrunner lci lci/19 lci W W {2}{W} 3 Creature - Human Scout 1 1 U creature Double strike | When Kinjalli's Dawnrunner enters the battlefield, it explores. Kutzil's Flanker lci lci/20 lci W W {2}{W} 3 Creature - Cat Warrior 3 1 R creature Scry 2/vp1pt2 Flash | When Kutzil's Flanker enters the battlefield, choose one - | - Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn. | - You gain 2 life and scry 2. | - Exile target player's graveyard. Malamet War Scribe lci lci/21 lci W W {3}{W}{W} 5 Creature - Cat Warrior 4 3 U creature When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. Market Gnome lci lci/22 lci W W {W} 1 Artifact Creature - Gnome 0 3 U creature When Market Gnome dies, you gain 1 life and draw a card. | When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card. Might of the Ancestors lci lci/23 lci W W {2}{W} 3 Enchantment U enchantment At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. Miner's Guidewing lci lci/24 lci W W {W} 1 Creature - Bird 1 1 C creature /ch Flying, vigilance | When Miner's Guidewing dies, target creature you control explores. Mischievous Pup lci lci/25 lci W W {2}{W} 3 Creature - Dog 3 1 U creature Flash | When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand. Ojer Taq, Deepest Foundation lci lci/26a lci W W {4}{W}{W} 6 Legendary Creature - God 6 6 M creature Transform/spawn [lci] Temple of Civilization Vigilance | If one or more creature tokens would be created under your control, three times that many of those tokens are created instead. | When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control. // Temple of Civilization [Land] {T}: Add {W}. | {2}{W}, {T}: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery. [lci] Temple of Civilization lci lci/26b lci 6 Token Land M {T}: Add {W}. | {2}{W}, {T}: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery. Oltec Archaeologists lci lci/27 lci W W {4}{W} 5 Creature - Human Artificer Scout 4 4 C creature Scry 3/vp1pt3 When Oltec Archaeologists enters the battlefield, choose one - | - Return target artifact card from your graveyard to your hand. | - Scry 3. Oltec Cloud Guard lci lci/28 lci W W {3}{W} 4 Creature - Human Soldier 3 2 C creature /ch;/spawn [lci] Gnome (1/1) Flying | When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token. Oteclan Landmark lci lci/29a lci W W {W} 1 Artifact C artifact Scry 2/vp1pt2 Transform/spawn [lci] Oteclan Levitator When Oteclan Landmark enters the battlefield, scry 2. | Craft with artifact {2}{W} // Oteclan Levitator [Artifact Creature - Golem] Flying | Whenever Oteclan Levitator attacks, target attacking creature without flying gains flying until end of turn. 1/4 [lci] Oteclan Levitator lci lci/29b lci W 1 Token Artifact Creature - Golem 1 4 C /ch Flying | Whenever Oteclan Levitator attacks, target attacking creature without flying gains flying until end of turn. Petrify lci lci/30 lci W W {1}{W} 2 Enchantment - Aura C enchantment Enchant artifact or creature | Enchanted permanent can't attack or block, and its activated abilities can't be activated. Quicksand Whirlpool lci lci/31 lci W W {5}{W} 6 Instant C instant This spell costs {3} less to cast if it targets a tapped creature. | Exile target creature. Resplendent Angel lci lci/32 lci W W {1}{W}{W} 3 Creature - Angel 3 3 M creature yInitialize/ch Create Angel/spawn [lci] Angel (W 4/4 Flying, Vigilance) Flying | At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. | {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. Ruin-Lurker Bat lci lci/33 lci W W {W} 1 Creature - Bat 1 1 U creature yInitialize/ch Scry 1/vp1pt1 Flying, lifelink | At the beginning of your end step, if you descended this turn, scry 1. Sanguine Evangelist lci lci/34 lci W W {2}{W} 3 Creature - Vampire Cleric 2 1 R creature Create Bat/spawn [lci] Bat (B 1/1 Flying) Battle cry | When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying. Soaring Sandwing lci lci/35 lci W W {4}{W}{W} 6 Creature - Dinosaur 3 5 C creature /ch Flying | When Soaring Sandwing enters the battlefield, you gain 3 life. | Plainscycling {2} Spring-Loaded Sawblades lci lci/36a lci W W {1}{W} 2 Artifact U artifact Transform/spawn [lci] Bladewheel Chariot Flash | When Spring-Loaded Sawblades enters the battlefield, it deals 5 damage to target tapped creature an opponent controls. | Craft with artifact {3}{W} // Bladewheel Chariot [Artifact - Vehicle] Tap two other untapped artifacts you control: Bladewheel Chariot becomes an artifact creature until end of turn. | Crew 1 [lci] Bladewheel Chariot lci lci/36b lci W 2 Token Artifact - Vehicle 5 5 U Tap two other untapped artifacts you control: Bladewheel Chariot becomes an artifact creature until end of turn. | Crew 1 Thousand Moons Crackshot lci lci/37 lci W W {1}{W} 2 Creature - Human Soldier 2 2 C creature Whenever Thousand Moons Crackshot attacks, you may pay {2}{W}. When you do, tap target creature. Thousand Moons Infantry lci lci/38 lci W W {2}{W} 3 Creature - Human Soldier 2 4 C creature Untap Thousand Moons Infantry during each other player's untap step. Thousand Moons Smithy lci lci/39a lci W W {2}{W}{W} 4 Legendary Artifact R artifact yInitialize/spawn [lci] Gnome Soldier (W */*) Transform/spawn [lci] Barracks of the Thousand When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control." | At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy. // Barracks of the Thousand [Legendary Artifact Land] {T}: Add {W}. | Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control." [lci] Barracks of the Thousand lci lci/39b lci 4 Token Legendary Artifact Land R Create Gnome Soldier/spawn [lci] Gnome Soldier (W */*) {T}: Add {W}. | Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control." Tinker's Tote lci lci/40 lci W W {2}{W} 3 Artifact C artifact /spawnx2 [lci] Gnome (1/1) When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. | {W}, Sacrifice Tinker's Tote: You gain 3 life. Unstable Glyphbridge lci lci/41a lci W W {3}{W}{W} 5 Artifact R artifact Transform/spawn [lci] Sandswirl Wanderglyph When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way. | Craft with artifact {3}{W}{W} // Sandswirl Wanderglyph [Artifact Creature - Golem] Flying | Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn. | Each opponent who attacked you or a planeswalker you control this turn can't cast spells. 5/3 [lci] Sandswirl Wanderglyph lci lci/41b lci W 5 Token Artifact Creature - Golem 5 3 R /ch Flying | Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn. | Each opponent who attacked you or a planeswalker you control this turn can't cast spells. Vanguard of the Rose lci lci/42 lci W W {1}{W} 2 Creature - Vampire Knight 3 1 U creature {1}, Sacrifice another creature or artifact: Vanguard of the Rose gains indestructible until end of turn. Tap it. Warden of the Inner Sky lci lci/43 lci W W {W} 1 Creature - Human Soldier 1 2 R creature Scry 1/vp1pt1 As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance. | Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery. Akal Pakal, First Among Equals lci lci/44 lci U U {2}{U} 3 Legendary Creature - Human Advisor 1 5 R creature Look at top two cards/vp1pt2 At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Ancestral Reminiscence lci lci/45 lci U U {3}{U} 4 Sorcery C sorcery Draw three cards, then discard a card. Brackish Blunder lci lci/46 lci U U {1}{U} 2 Instant C instant Return target creature to its owner's hand. If it was tapped, create a Map token. Braided Net lci lci/47a lci U U {2}{U} 3 Artifact R artifact yInitialize/ccblue=3 Transform/spawn [lci] Braided Quipu Braided Net enters the battlefield with three net counters on it. | {T}, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped. | Craft with artifact {1}{U} // Braided Quipu [Artifact] {3}{U}, {T}: Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top. [lci] Braided Quipu lci lci/47b lci U 3 Token Artifact R {3}{U}, {T}: Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top. Chart a Course lci lci/48 lci U U {1}{U} 2 Sorcery U sorcery Draw two cards. Then discard a card unless you attacked this turn. Cogwork Wrestler lci lci/49 lci U U {U} 1 Artifact Creature - Gnome 1 2 C creature Flash | When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. Confounding Riddle lci lci/50 lci U U {2}{U} 3 Instant U instant Look at top four cards/vp1pt4 Choose one - | - Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | - Counter target spell unless its controller pays {4}. Council of Echoes lci lci/51 lci U U {4}{U}{U} 6 Creature - Spirit Advisor 4 4 U creature /ch Flying | Descend 4 - When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand. Deeproot Pilgrimage lci lci/52 lci U U {1}{U} 2 Enchantment R enchantment Create Merfolk/spawn [lci] Merfolk (U 1/1 Hexproof) Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof. Didact Echo lci lci/53 lci U U {4}{U} 5 Creature - Spirit Cleric 3 2 C creature When Didact Echo enters the battlefield, draw a card. | Descend 4 - Didact Echo has flying as long as there are four or more permanent cards in your graveyard. Eaten by Piranhas lci lci/54 lci U U {1}{U} 2 Enchantment - Aura U enchantment Flash | Enchant creature | Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. The Enigma Jewel lci lci/55a lci U U {U} 1 Legendary Artifact M artifact yInitialize/cr90 Transform/spawn [lci] Locus of Enlightenment The Enigma Jewel enters the battlefield tapped. | {T}: Add {C}{C}. Spend this mana only to activate abilities. | Craft with four or more nonlands with activated abilities {8}{U} // Locus of Enlightenment [Legendary Artifact] Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn. | Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy. [lci] Locus of Enlightenment lci lci/55b lci U 1 Token Legendary Artifact M Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn. | Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy. The Everflowing Well lci lci/56a lci U U {2}{U} 3 Legendary Artifact R artifact Transform/spawn [lci] The Myriad Pools When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. | Descend 8 - At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. // The Myriad Pools [Legendary Artifact Land] {T}: Add {U}. | Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn. [lci] The Myriad Pools lci lci/56b lci 3 Token Legendary Artifact Land R {T}: Add {U}. | Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn. Frilled Cave-Wurm lci lci/57 lci U U {3}{U} 4 Creature - Salamander Wurm 2 5 C creature Descend 4 - Frilled Cave-Wurm gets +2/+0 as long as there are four or more permanent cards in your graveyard. Hermitic Nautilus lci lci/58 lci U U {1}{U} 2 Artifact Creature - Nautilus 1 4 U creature Vigilance | {1}{U}: Hermitic Nautilus gets +3/-3 until end of turn. Hurl into History lci lci/59 lci U U {3}{U}{U} 5 Instant U instant Counter target artifact or creature spell. Discover X, where X is that spell's mana value. Inverted Iceberg lci lci/60a lci U U {1}{U} 2 Artifact C artifact Transform/spawn [lci] Iceberg Titan When Inverted Iceberg enters the battlefield, mill a card, then draw a card. | Craft with artifact {4}{U}{U} // Iceberg Titan [Artifact Creature - Golem] Whenever Iceberg Titan attacks, you may tap or untap target artifact or creature. 6/6 [lci] Iceberg Titan lci lci/60b lci U 2 Token Artifact Creature - Golem 6 6 C Whenever Iceberg Titan attacks, you may tap or untap target artifact or creature. Kitesail Larcenist lci lci/61 lci U U {2}{U} 3 Creature - Human Pirate 2 3 R creature /ch Flying, ward {1} | When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities. Lodestone Needle lci lci/62a lci U U {1}{U} 2 Artifact U artifact Transform/spawn [lci] Guidestone Compass Flash | When Lodestone Needle enters the battlefield, tap up to one target artifact or creature and put two stun counters on it. | Craft with artifact {2}{U} // Guidestone Compass [Artifact] {1}, {T}: Target creature you control explores. Activate only as a sorcery. [lci] Guidestone Compass lci lci/62b lci U 2 Token Artifact U {1}, {T}: Target creature you control explores. Activate only as a sorcery. Malcolm, Alluring Scoundrel lci lci/63 lci U U {1}{U} 2 Legendary Creature - Siren Pirate 2 1 R creature /ch Flash | Flying | Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost. Marauding Brinefang lci lci/64 lci U U {5}{U}{U} 7 Creature - Dinosaur 6 7 C creature Ward {3} | Islandcycling {2} Merfolk Cave-Diver lci lci/65 lci U U {2}{U} 3 Creature - Merfolk Scout 2 4 U creature Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn. Oaken Siren lci lci/66 lci U U {1}{U} 2 Artifact Creature - Siren Pirate 1 2 C creature /ch Flying, vigilance | {T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source. Ojer Pakpatiq, Deepest Epoch lci lci/67a lci U U {2}{U}{U} 4 Legendary Creature - God 4 3 M creature yInitialize/ch Transform/spawn [lci] Temple of Cyclical Time Flying | Whenever you cast an instant spell from your hand, it gains rebound. | When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. // Temple of Cyclical Time [Land] {T}: Add {U}. Remove a time counter from Temple of Cyclical Time. | {2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery. [lci] Temple of Cyclical Time lci lci/67b lci 4 Token Land M {T}: Add {U}. Remove a time counter from Temple of Cyclical Time. | {2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery. Orazca Puzzle-Door lci lci/68 lci U U {U} 1 Artifact C artifact Look at top two cards/vp1pt2 {1}, {T}, Sacrifice Orazca Puzzle-Door: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard. Out of Air lci lci/69 lci U U {2}{U}{U} 4 Instant C instant This spell costs {2} less to cast if it targets a creature spell. | Counter target spell. Pirate Hat lci lci/70 lci U U {1}{U} 2 Artifact - Equipment C artifact Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." | Equip Pirate {1} | Equip {2} Relic's Roar lci lci/71 lci U U {U} 1 Instant C instant Until end of turn, target artifact or creature becomes a Dinosaur artifact creature with base power and toughness 4/3 in addition to its other types. River Herald Scout lci lci/72 lci U U {1}{U} 2 Creature - Merfolk Scout 1 2 C creature When River Herald Scout enters the battlefield, it explores. Sage of Days lci lci/73 lci U U {2}{U} 3 Creature - Human Wizard 3 2 C creature Look at top three cards/vp1pt3 When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. Self-Reflection lci lci/74 lci U U {4}{U}{U} 6 Sorcery U sorcery Create Copy/spawn [lci] Copy Create a token that's a copy of target creature you control. | Flashback {3}{U} Shipwreck Sentry lci lci/75 lci U U {1}{U} 2 Creature - Human Pirate 3 3 C creature Defender | As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender. Sinuous Benthisaur lci lci/76 lci U U {5}{U} 6 Creature - Dinosaur 4 4 U creature When Sinuous Benthisaur enters the battlefield, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order. Song of Stupefaction lci lci/77 lci U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature or Vehicle | When Song of Stupefaction enters the battlefield, you may mill two cards. | Fathomless descent - Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard. Spyglass Siren lci lci/78 lci U U {U} 1 Creature - Siren Pirate 1 1 U creature /ch Flying | When Spyglass Siren enters the battlefield, create a Map token. Staunch Crewmate lci lci/79 lci U U {1}{U} 2 Creature - Human Pirate 2 1 U creature Look at top four cards/vp1pt4 When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Subterranean Schooner lci lci/80 lci U U {1}{U} 2 Artifact - Vehicle 3 4 R artifact Whenever Subterranean Schooner attacks, target creature that crewed it this turn explores. | Crew 1 Tishana's Tidebinder lci lci/81 lci U U {2}{U} 3 Creature - Merfolk Wizard 3 2 R creature Flash | When Tishana's Tidebinder enters the battlefield, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield. Unlucky Drop lci lci/82 lci U U {3}{U} 4 Instant C instant Target artifact or creature's owner puts it on the top or bottom of their library. Waterlogged Hulk lci lci/83a lci U U {U} 1 Artifact U artifact Transform/spawn [lci] Watertight Gondola {T}: Mill a card. | Craft with Island {3}{U} // Watertight Gondola [Artifact - Vehicle] Vigilance | Descend 8 - Watertight Gondola can't be blocked as long as there are eight or more permanent cards in your graveyard. | Crew 1 [lci] Watertight Gondola lci lci/83b lci U 1 Token Artifact - Vehicle 4 4 U Vigilance | Descend 8 - Watertight Gondola can't be blocked as long as there are eight or more permanent cards in your graveyard. | Crew 1 Waterwind Scout lci lci/84 lci U U {2}{U} 3 Creature - Merfolk Scout 2 2 C creature /ch Flying | When Waterwind Scout enters the battlefield, create a Map token. Waylaying Pirates lci lci/85 lci U U {3}{U} 4 Creature - Human Pirate 3 3 C creature When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. Zoetic Glyph lci lci/86 lci U U {2}{U} 3 Enchantment - Aura U enchantment Enchant artifact | Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types. | When Zoetic Glyph is put into a graveyard from the battlefield, discover 3. Abyssal Gorestalker lci lci/87 lci B B {4}{B}{B} 6 Creature - Horror 6 6 U creature When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures. Aclazotz, Deepest Betrayal lci lci/88a lci B B {3}{B}{B} 5 Legendary Creature - Bat God 4 4 M creature yInitialize/ch Transform/spawn [lci] Temple of the Dead Create Bat/spawn [lci] Bat (B 1/1 Flying) Flying, lifelink | Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. | Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. | When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. // Temple of the Dead [Land] {T}: Add {B}. | {2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery. [lci] Temple of the Dead lci lci/88b lci 5 Token Land M {T}: Add {B}. | {2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery. Acolyte of Aclazotz lci lci/89 lci B B {2}{B} 3 Creature - Vampire Cleric 1 4 C creature {T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life. Another Chance lci lci/90 lci B B {2}{B} 3 Instant C instant You may mill two cards. Then return up to two creature cards from your graveyard to your hand. Bitter Triumph lci lci/91 lci B B {1}{B} 2 Instant U instant As an additional cost to cast this spell, discard a card or pay 3 life. | Destroy target creature or planeswalker. Bloodletter of Aclazotz lci lci/92 lci B B {1}{B}{B}{B} 4 Creature - Vampire Demon 2 4 M creature /ch Flying | If an opponent would lose life during your turn, they lose twice that much life instead. Bloodthorn Flail lci lci/93 lci B B {B} 1 Artifact - Equipment U artifact Equipped creature gets +2/+1. | Equip-Pay {3} or discard a card. Bringer of the Last Gift lci lci/94 lci B B {6}{B}{B} 8 Creature - Vampire Demon 6 6 R creature /ch Flying | When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield. Broodrage Mycoid lci lci/95 lci B B {3}{B} 4 Creature - Fungus 4 3 C creature Create Fungus/spawn [lci] Fungus (B 1/1) At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This creature can't block." Canonized in Blood lci lci/96 lci B B {1}{B} 2 Enchantment U enchantment Create Vampire Demon/spawn [lci] Vampire Demon (WB 4/3 Flying) At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. | {5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying. Chupacabra Echo lci lci/97 lci B B {2}{B}{B} 4 Creature - Beast Horror Spirit 3 2 U creature Fathomless descent - When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard. Corpses of the Lost lci lci/98 lci B B {2}{B} 3 Enchantment R enchantment /spawn [lci] Skeleton Pirate (B 2/2) Skeletons you control get +1/+0 and have haste. | When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token. | At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. Dead Weight lci lci/99 lci B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-2. Deathcap Marionette lci lci/100 lci B B {1}{B} 2 Creature - Fungus 1 1 C creature Deathtouch | When Deathcap Marionette enters the battlefield, you may mill two cards. Deep Goblin Skulltaker lci lci/101 lci B B {2}{B} 3 Creature - Goblin Warrior 2 2 C creature Menace | At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. Deep-Cavern Bat lci lci/102 lci B B {1}{B} 2 Creature - Bat 1 1 U creature /ch Flying, lifelink | When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield. Defossilize lci lci/103 lci B B {4}{B} 5 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. Echo of Dusk lci lci/104 lci B B {1}{B} 2 Creature - Vampire Spirit 2 2 C creature Descend 4 - As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink. Fanatical Offering lci lci/105 lci B B {1}{B} 2 Instant C instant As an additional cost to cast this spell, sacrifice an artifact or creature. | Draw two cards and create a Map token. Fungal Fortitude lci lci/106 lci B B {1}{B} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +2/+0. | When enchanted creature dies, return it to the battlefield tapped under its owner's control. Gargantuan Leech lci lci/107 lci B B {7}{B} 8 Creature - Leech 5 5 U creature This spell costs {1} less to cast for each Cave you control and each Cave card in your graveyard. | Lifelink Grasping Shadows lci lci/108a lci B B {3}{B} 4 Enchantment U enchantment Transform/spawn [lci] Shadows' Lair Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it. // Shadows' Lair [Land - Cave] {T}: Add {B}. | {B}, {T}, Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life. [lci] Shadows' Lair lci lci/108b lci 4 Token Land - Cave U {T}: Add {B}. | {B}, {T}, Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life. Greedy Freebooter lci lci/109 lci B B {B} 1 Creature - Human Pirate 1 1 C creature Scry 1/vp1pt1 Create Treasure/spawn [lci] Treasure When Greedy Freebooter dies, scry 1 and create a Treasure token. Join the Dead lci lci/110 lci B B {1}{B}{B} 3 Instant C instant Target creature gets -5/-5 until end of turn. | Descend 4 - That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard. Malicious Eclipse lci lci/111 lci B B {1}{B}{B} 3 Sorcery U sorcery All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead. Mephitic Draught lci lci/112 lci B B {1}{B} 2 Artifact C artifact When Mephitic Draught enters the battlefield or is put into a graveyard from the battlefield, you draw a card and you lose 1 life. Preacher of the Schism lci lci/113 lci B B {2}{B} 3 Creature - Vampire Cleric 2 4 R creature Create Vampire/spawn [lci] Vampire (W 1/1 Lifelink) Deathtouch | Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. | Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life. Primordial Gnawer lci lci/114 lci B B {4}{B} 5 Creature - Insect Horror 5 2 C creature When Primordial Gnawer dies, discover 3. Queen's Bay Paladin lci lci/115 lci B B {3}{B}{B} 5 Creature - Vampire Knight 5 4 R creature Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. Rampaging Spiketail lci lci/116 lci B B {4}{B}{B} 6 Creature - Dinosaur 5 6 C creature When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn. | Swampcycling {2} Ray of Ruin lci lci/117 lci B B {4}{B} 5 Sorcery C sorcery Scry 1/vp1pt1 Exile target creature, Vehicle, or nonbasic land. Scry 1. Screaming Phantom lci lci/118 lci B B {2}{B} 3 Creature - Spirit 2 2 C creature /ch Flying | Whenever Screaming Phantom attacks, mill a card. Skullcap Snail lci lci/119 lci B B {1}{B} 2 Creature - Fungus Snail 1 1 C creature When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand. Soulcoil Viper lci lci/120 lci B B {2}{B} 3 Creature - Snake 2 3 U creature {B}, {T}, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. Souls of the Lost lci lci/121 lci B B {1}{B} 2 Creature - Spirit * *+1 R creature As an additional cost to cast this spell, discard a card or sacrifice a permanent. | Fathomless descent - Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1. Stalactite Stalker lci lci/122 lci B B {B} 1 Creature - Goblin Rogue 1 1 R creature Menace | At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. | {2}{B}, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power. Starving Revenant lci lci/123 lci B B {2}{B}{B} 4 Creature - Spirit Horror 4 4 R creature Surveil 2/vp1pt2 When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. | Descend 8 - Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life. Stinging Cave Crawler lci lci/124 lci B B {2}{B} 3 Creature - Insect Horror 1 3 U creature Deathtouch | Descend 4 - Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life. Synapse Necromage lci lci/125 lci B B {2}{B} 3 Creature - Fungus Wizard 3 1 U creature Create 2 Funguses/spawnx2 [lci] Fungus (B 1/1) When Synapse Necromage dies, create two 1/1 black Fungus creature tokens with "This creature can't block." Tarrian's Journal lci lci/126a lci B B {1}{B} 2 Legendary Artifact R artifact Transform/spawn [lci] The Tomb of Aclazotz {T}, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery. | {2}, {T}, Discard your hand: Transform Tarrian's Journal. // The Tomb of Aclazotz [Legendary Land - Cave] {T}: Add {B}. | {T}: You may cast a creature spell from your graveyard this turn. If you do, it enters the battlefield with a finality counter on it and is a Vampire in addition to its other types. [lci] The Tomb of Aclazotz lci lci/126b lci 2 Token Legendary Land - Cave R {T}: Add {B}. | {T}: You may cast a creature spell from your graveyard this turn. If you do, it enters the battlefield with a finality counter on it and is a Vampire in addition to its other types. Terror Tide lci lci/127 lci B B {2}{B}{B} 4 Sorcery R sorcery Fathomless descent - All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. Tithing Blade lci lci/128a lci B B {1}{B} 2 Artifact C artifact Transform/spawn [lci] Consuming Sepulcher When Tithing Blade enters the battlefield, each opponent sacrifices a creature. | Craft with creature {4}{B} // Consuming Sepulcher [Artifact] At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. [lci] Consuming Sepulcher lci lci/128b lci B 2 Token Artifact C At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. Visage of Dread lci lci/129a lci B B {1}{B} 2 Artifact U artifact Transform/spawn [lci] Dread Osseosaur When Visage of Dread enters the battlefield, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card. | Craft with two creatures {5}{B} // Dread Osseosaur [Creature - Dinosaur Skeleton Horror] Menace | Whenever Dread Osseosaur enters the battlefield or attacks, you may mill two cards. 5/4 [lci] Dread Osseosaur lci lci/129b lci B 2 Token Creature - Dinosaur Skeleton Horror 5 4 U Menace | Whenever Dread Osseosaur enters the battlefield or attacks, you may mill two cards. Vito's Inquisitor lci lci/130 lci B B {3}{B} 4 Creature - Vampire Knight 3 3 C creature {B}, Sacrifice another creature or artifact: Put a +1/+1 counter on Vito's Inquisitor. It gains menace until end of turn. Abrade lci lci/131 lci R R {1}{R} 2 Instant C instant Choose one - | - Abrade deals 3 damage to target creature. | - Destroy target artifact. Ancestors' Aid lci lci/132 lci R R {1}{R} 2 Instant C instant /spawn [lci] Treasure Target creature gets +2/+0 and gains first strike until end of turn. | Create a Treasure token. Belligerent Yearling lci lci/133 lci R R {1}{R} 2 Creature - Dinosaur 3 2 U creature Trample | Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn. Bonehoard Dracosaur lci lci/134 lci R R {3}{R}{R} 5 Creature - Dinosaur Dragon 5 5 M creature yInitialize/ch Reveal top two cards/vp1at2 Create Dinosaur/spawn [lci] Dinosaur (R 3/1) Create Treasure/spawn [lci] Treasure Flying, first strike | At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token. Brass's Tunnel-Grinder lci lci/135a lci R R {2}{R} 3 Legendary Artifact R artifact Transform/spawn [lci] Tecutlan, the Searing Rift When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. | At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. // Tecutlan, the Searing Rift [Legendary Land - Cave] {T}: Add {R}. | Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value. [lci] Tecutlan, the Searing Rift lci lci/135b lci 3 Token Legendary Land - Cave R {T}: Add {R}. | Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value. Brazen Blademaster lci lci/136 lci R R {2}{R} 3 Creature - Orc Pirate 2 3 C creature Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn. Breeches, Eager Pillager lci lci/137 lci R R {2}{R} 3 Legendary Creature - Goblin Pirate 3 3 R creature Reveal top card/vp1at1 Create Treasure/spawn [lci] Treasure First strike | Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn - | - Create a Treasure token. | - Target creature can't block this turn. | - Exile the top card of your library. You may play it this turn. Burning Sun Cavalry lci lci/138 lci R R {1}{R} 2 Creature - Human Knight 2 2 C creature Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. Calamitous Cave-In lci lci/139 lci R R {3}{R} 4 Sorcery U sorcery Calamitous Cave-In deals X damage to each creature and each planeswalker, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Child of the Volcano lci lci/140 lci R R {3}{R} 4 Creature - Elemental 3 3 C creature Trample | At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. Curator of Sun's Creation lci lci/141 lci R R {3}{R} 4 Creature - Human Artificer 3 3 U creature Whenever you discover, discover again for the same value. This ability triggers only once each turn. Daring Discovery lci lci/142 lci R R {4}{R} 5 Sorcery C sorcery Up to three target creatures can't block this turn. | Discover 4. Diamond Pick-Axe lci lci/143 lci R R {R} 1 Artifact - Equipment U artifact Create Treasure/spawn [lci] Treasure Indestructible | Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." | Equip {2} Dinotomaton lci lci/144 lci R R {3}{R} 4 Artifact Creature - Dinosaur Gnome 4 3 C creature Menace | When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn. Dire Flail lci lci/145a lci R R {R} 1 Artifact - Equipment R artifact Transform/spawn [lci] Dire Blunderbuss Equipped creature gets +2/+0. | Equip {1} | Craft with artifact {3}{R}{R} // Dire Blunderbuss [Artifact - Equipment] Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature." | Equip {1} [lci] Dire Blunderbuss lci lci/145b lci R 1 Token Artifact - Equipment R Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature." | Equip {1} Dowsing Device lci lci/146a lci R R {1}{R} 2 Artifact U artifact Transform/spawn [lci] Geode Grotto Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts. // Geode Grotto [Land - Cave] {T}: Add {R}. | {2}{R}, {T}: Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery. [lci] Geode Grotto lci lci/146b lci 2 Token Land - Cave U {T}: Add {R}. | {2}{R}, {T}: Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery. Dreadmaw's Ire lci lci/147 lci R R {R} 1 Instant U instant Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls." Enterprising Scallywag lci lci/148 lci R R {1}{R} 2 Creature - Goblin Pirate 2 2 U creature Create Treasure/spawn [lci] Treasure At the beginning of your end step, if you descended this turn, create a Treasure token. Etali's Favor lci lci/149 lci R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature you control | When Etali's Favor enters the battlefield, discover 3. | Enchanted creature gets +1/+1 and has trample. Geological Appraiser lci lci/150 lci R R {2}{R}{R} 4 Creature - Human Artificer 3 2 U creature When Geological Appraiser enters the battlefield, if you cast it, discover 3. Goblin Tomb Raider lci lci/151 lci R R {R} 1 Creature - Goblin Pirate 1 2 C creature As long as you control an artifact, Goblin Tomb Raider gets +1/+0 and has haste. Goldfury Strider lci lci/152 lci R R {4}{R} 5 Artifact Creature - Golem 3 5 U creature Trample | Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. Hit the Mother Lode lci lci/153 lci R R {4}{R}{R}{R} 7 Sorcery R sorcery Create Treasure/spawn [lci] Treasure Create 5 Treasures/spawnx5 [lci] Treasure Create 10 Treasures/spawnx10 [lci] Treasure Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. Hotfoot Gnome lci lci/154 lci R R {2}{R} 3 Artifact Creature - Gnome 3 1 C creature Haste | {T}: Another target creature gains haste until end of turn. Idol of the Deep King lci lci/155a lci R R {2}{R} 3 Artifact C artifact Transform/spawn [lci] Sovereign's Macuahuitl Flash | When Idol of the Deep King enters the battlefield, it deals 2 damage to any target. | Craft with artifact {2}{R} // Sovereign's Macuahuitl [Artifact - Equipment] When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control. | Equipped creature gets +2/+0. | Equip {2} [lci] Sovereign's Macuahuitl lci lci/155b lci R 3 Token Artifact - Equipment C When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control. | Equipped creature gets +2/+0. | Equip {2} Inti, Seneschal of the Sun lci lci/156 lci R R {1}{R} 2 Legendary Creature - Human Knight 2 2 R creature Reveal top card/vp1at1 Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. | Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step. Magmatic Galleon lci lci/157 lci R R {3}{R}{R} 5 Artifact - Vehicle 5 5 R artifact Create Treasure/spawn [lci] Treasure When Magmatic Galleon enters the battlefield, it deals 5 damage to target creature an opponent controls. | Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token. | Crew 2 Ojer Axonil, Deepest Might lci lci/158a lci R R {2}{R}{R} 4 Legendary Creature - God 4 4 M creature Transform/spawn [lci] Temple of Power Trample | If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. | When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control. // Temple of Power [Land] {T}: Add {R}. | {2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery. [lci] Temple of Power lci lci/158b lci 4 Token Land M {T}: Add {R}. | {2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery. Panicked Altisaur lci lci/159 lci R R {4}{R} 5 Creature - Dinosaur 4 5 C creature Reach | {T}: Panicked Altisaur deals 2 damage to each opponent. Plundering Pirate lci lci/160 lci R R {2}{R} 3 Creature - Orc Pirate 3 2 C creature /spawn [lci] Treasure When Plundering Pirate enters the battlefield, create a Treasure token. Poetic Ingenuity lci lci/161 lci R R {2}{R} 3 Enchantment R enchantment Create Treasure/spawn [lci] Treasure Create 5 Treasures/spawnx5 [lci] Treasure Create 10 Treasures/spawnx10 [lci] Treasure Create Dinosaur/spawn [lci] Dinosaur (R 3/1) Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. | Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn. Rampaging Ceratops lci lci/162 lci R R {4}{R} 5 Creature - Dinosaur 5 4 U creature Rampaging Ceratops can't be blocked except by three or more creatures. Rumbling Rockslide lci lci/163 lci R R {3}{R} 4 Sorcery C sorcery Rumbling Rockslide deals damage to target creature equal to the number of lands you control. Saheeli's Lattice lci lci/164a lci R R {1}{R} 2 Artifact U artifact Transform/spawn [lci] Mastercraft Raptor When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards. | Craft with one or more Dinosaurs {4}{R} // Mastercraft Raptor [Artifact Creature - Dinosaur] Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it. */4 [lci] Mastercraft Raptor lci lci/164b lci R 2 Token Artifact Creature - Dinosaur * 4 U Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it. Scytheclaw Raptor lci lci/165 lci R R {2}{R} 3 Creature - Dinosaur 4 3 U creature Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them. Seismic Monstrosaur lci lci/166 lci R R {4}{R}{R} 6 Creature - Dinosaur 6 5 C creature Trample | {2}{R}, Sacrifice a land: Draw a card. | Mountaincycling {2} Sunfire Torch lci lci/167 lci R R {R} 1 Artifact - Equipment C artifact Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Sunfire Torch. When you do, this creature deals 2 damage to any target." | Equip {1} Sunshot Militia lci lci/168 lci R R {1}{R} 2 Creature - Human Soldier 1 3 C creature Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery. Tectonic Hazard lci lci/169 lci R R {R} 1 Sorcery C sorcery Tectonic Hazard deals 1 damage to each opponent and each creature they control. Triumphant Chomp lci lci/170 lci R R {R} 1 Sorcery U sorcery Triumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater. Trumpeting Carnosaur lci lci/171 lci R R {4}{R}{R} 6 Creature - Dinosaur 7 6 R creature Trample | When Trumpeting Carnosaur enters the battlefield, discover 5. | {2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker. Volatile Wanderglyph lci lci/172 lci R R {1}{R} 2 Artifact Creature - Golem 2 2 C creature Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card. Zoyowa's Justice lci lci/173 lci R R {1}{R} 2 Instant U instant The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. Armored Kincaller lci lci/174 lci G G {2}{G} 3 Creature - Dinosaur 3 3 C creature When Armored Kincaller enters the battlefield, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life. Basking Capybara lci lci/175 lci G G {1}{G} 2 Creature - Capybara 1 3 C creature Descend 4 - Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard. Bedrock Tortoise lci lci/176 lci G G {3}{G} 4 Creature - Turtle 0 6 R creature As long as it's your turn, creatures you control have hexproof. | Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. Cavern Stomper lci lci/177 lci G G {4}{G}{G} 6 Creature - Dinosaur 7 7 C creature Scry 2/vp1pt2 When Cavern Stomper enters the battlefield, scry 2. | {3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn. Cenote Scout lci lci/178 lci G G {G} 1 Creature - Merfolk Scout 1 1 U creature When Cenote Scout enters the battlefield, it explores. Coati Scavenger lci lci/179 lci G G {2}{G} 3 Creature - Raccoon 3 2 U creature Descend 4 - When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand. Colossadactyl lci lci/180 lci G G {2}{G}{G} 4 Creature - Dinosaur 4 5 U creature Reach, trample Cosmium Confluence lci lci/181 lci G G {4}{G} 5 Sorcery R sorcery Choose three. You may choose the same mode more than once. | - Search your library for a Cave card, put it onto the battlefield tapped, then shuffle. | - Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land. | - Destroy target enchantment. Disturbed Slumber lci lci/182 lci G G {1}{G} 2 Instant C instant Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able. Earthshaker Dreadmaw lci lci/183 lci G G {4}{G}{G} 6 Creature - Dinosaur 6 6 U creature Trample | When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. Explorer's Cache lci lci/184 lci G G {1}{G} 2 Artifact U artifact /ccgreen=2 Explorer's Cache enters the battlefield with two +1/+1 counters on it. | Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on Explorer's Cache. | {T}: Move a +1/+1 counter from Explorer's Cache onto target creature. Activate only as a sorcery. Ghalta, Stampede Tyrant lci lci/185 lci G G {5}{G}{G}{G} 8 Legendary Creature - Elder Dinosaur 12 12 M creature Trample | When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature cards from your hand onto the battlefield. Glimpse the Core lci lci/186 lci G G {1}{G} 2 Sorcery U sorcery Choose one - | - Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. | - Return target Cave card from your graveyard to the battlefield tapped. Glowcap Lantern lci lci/187 lci G G {G} 1 Artifact - Equipment U artifact Look at top card/vp1pt1 Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." | Equip {2} Growing Rites of Itlimoc lci lci/188a lci G G {2}{G} 3 Legendary Enchantment R enchantment Look at top four cards/vp1pt4 Transform/spawn [lci] Itlimoc, Cradle of the Sun When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. // Itlimoc, Cradle of the Sun [Legendary Land] {T}: Add {G}. | {T}: Add {G} for each creature you control. [lci] Itlimoc, Cradle of the Sun lci lci/188b lci 3 Token Legendary Land R {T}: Add {G}. | {T}: Add {G} for each creature you control. Huatli, Poet of Unity lci lci/189a lci G RGW {2}{G} 3 Legendary Creature - Human Warrior Bard 2 3 M creature Transform/spawn [lci] Roar of the Fifth People When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. | {3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery. // Roar of the Fifth People [Enchantment - Saga] I - Create two 3/3 green Dinosaur creature tokens. | II - Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" | III - Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. | IV - Dinosaurs you control gain double strike and trample until end of turn. [lci] Roar of the Fifth People lci lci/189b lci RGW 3 Token Enchantment - Saga M yInitialize/ccblue=1 Create 2 Dinosaurs/spawnx2 [lci] Dinosaur (G 3/3) I - Create two 3/3 green Dinosaur creature tokens. | II - Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" | III - Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. | IV - Dinosaurs you control gain double strike and trample until end of turn. Huatli's Final Strike lci lci/190 lci G G {2}{G} 3 Instant C instant Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. Hulking Raptor lci lci/191 lci G G {2}{G}{G} 4 Creature - Dinosaur 5 3 R creature Ward {2} | At the beginning of your precombat main phase, add {G}{G}. In the Presence of Ages lci lci/192 lci G G {2}{G} 3 Instant C instant Reveal top four cards/vp1at4 Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. Intrepid Paleontologist lci lci/193 lci G G {1}{G} 2 Creature - Human Druid 2 2 R creature {T}: Add one mana of any color. | {2}: Exile target card from a graveyard. | You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. Ixalli's Lorekeeper lci lci/194 lci G G {G} 1 Creature - Human Druid 1 1 U creature {T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source. Jade Seedstones lci lci/195a lci G G {3}{G} 4 Artifact U artifact Transform/spawn [lci] Jadeheart Attendant When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control. | Craft with creature {5}{G}{G} // Jadeheart Attendant [Artifact Creature - Golem] When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it. 7/7 [lci] Jadeheart Attendant lci lci/195b lci G 4 Token Artifact Creature - Golem 7 7 U When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it. Jadelight Spelunker lci lci/196 lci G G {X}{G} 1 Creature - Merfolk Scout 1 1 R creature When Jadelight Spelunker enters the battlefield, it explores X times. Kaslem's Stonetree lci lci/197a lci G G {2}{G} 3 Artifact C artifact Look at top six cards/vp1pt6 Transform/spawn [lci] Kaslem's Strider When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order. | Craft with Cave {5}{G} // Kaslem's Strider [Artifact Creature - Golem] 5/5 [lci] Kaslem's Strider lci lci/197b lci G 3 Token Artifact Creature - Golem 5 5 C Malamet Battle Glyph lci lci/198 lci G G {G} 1 Sorcery U sorcery Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other. Malamet Brawler lci lci/199 lci G G {1}{G} 2 Creature - Cat Warrior 2 2 C creature Whenever Malamet Brawler attacks, target attacking creature gains trample until end of turn. Malamet Scythe lci lci/200 lci G G {2}{G} 3 Artifact - Equipment C artifact Flash | When Malamet Scythe enters the battlefield, attach it to target creature you control. | Equipped creature gets +2/+2. | Equip {4} Malamet Veteran lci lci/201 lci G G {4}{G} 5 Creature - Cat Warrior 5 4 C creature Trample | Descend 4 - Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature. Mineshaft Spider lci lci/202 lci G G {3}{G} 4 Creature - Spider 3 4 C creature Reach | When Mineshaft Spider enters the battlefield, you may mill two cards. Nurturing Bristleback lci lci/203 lci G G {5}{G}{G} 7 Creature - Dinosaur 5 5 C creature /spawn [lci] Dinosaur (G 3/3) When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. | Forestcycling {2} Ojer Kaslem, Deepest Growth lci lci/204a lci G G {3}{G}{G} 5 Legendary Creature - God 6 5 M creature Transform/spawn [lci] Temple of Cultivation Trample | Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order. | When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control. // Temple of Cultivation [Land] {T}: Add {G}. | {2}{G}, {T}: Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery. [lci] Temple of Cultivation lci lci/204b lci 5 Token Land M {T}: Add {G}. | {2}{G}, {T}: Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery. Over the Edge lci lci/205 lci G G {1}{G} 2 Sorcery C sorcery Choose one - | - Destroy target artifact or enchantment. | - Target creature you control explores, then it explores again. Pathfinding Axejaw lci lci/206 lci G G {3}{G} 4 Creature - Dinosaur 4 3 C creature When Pathfinding Axejaw enters the battlefield, it explores. Poison Dart Frog lci lci/207 lci G G {1}{G} 2 Creature - Frog 1 1 C creature Reach | {T}: Add one mana of any color. | {2}: Poison Dart Frog gains deathtouch until end of turn. Pugnacious Hammerskull lci lci/208 lci G G {2}{G} 3 Creature - Dinosaur 6 6 R creature Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. River Herald Guide lci lci/209 lci G G {2}{G} 3 Creature - Merfolk Scout 3 1 C creature Vigilance | When River Herald Guide enters the battlefield, it explores. Seeker of Sunlight lci lci/210 lci G G {G} 1 Creature - Merfolk Scout 1 1 C creature {2}{G}: Seeker of Sunlight explores. Activate only as a sorcery. Sentinel of the Nameless City lci lci/211 lci G G {2}{G} 3 Creature - Merfolk Warrior Scout 3 4 R creature Vigilance | Whenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. The Skullspore Nexus lci lci/212 lci G G {6}{G}{G} 8 Legendary Artifact M artifact Create Fungus Dinosaur/spawn [lci] Fungus Dinosaur (G */*) This spell costs {X} less to cast, where X is the greatest power among creatures you control. | Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures. | {2}, {T}: Double target creature's power until end of turn. Spelunking lci lci/213 lci G G {2}{G} 3 Enchantment U enchantment When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. | Lands you control enter the battlefield untapped. Staggering Size lci lci/214 lci G G {1}{G} 2 Instant C instant Target creature gets +3/+3 and gains trample until end of turn. Tendril of the Mycotyrant lci lci/215 lci G G {1}{G} 2 Creature - Fungus Wizard 2 2 U creature {5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land. Thrashing Brontodon lci lci/216 lci G G {1}{G}{G} 3 Creature - Dinosaur 3 4 U creature {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. Twists and Turns lci lci/217a lci G G {G} 1 Enchantment U enchantment Scry 1/vp1pt1 Transform/spawn [lci] Mycoid Maze If a creature you control would explore, instead you scry 1, then that creature explores. | When Twists and Turns enters the battlefield, target creature you control explores. | When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns. // Mycoid Maze [Land - Cave] {T}: Add {G}. | {3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. [lci] Mycoid Maze lci lci/217b lci 1 Token Land - Cave U Look at top four cards/vp1pt4 {T}: Add {G}. | {3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. Walk with the Ancestors lci lci/218 lci G G {4}{G} 5 Sorcery C sorcery Return up to one target permanent card from your graveyard to your hand. Discover 4. Abuelo, Ancestral Echo lci lci/219 lci WU WU {1}{W}{U} 3 Legendary Creature - Spirit 2 2 R creature /ch Flying, ward {2} | {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. Akawalli, the Seething Tower lci lci/220 lci BG BG {1}{B}{G} 3 Legendary Creature - Fungus 3 3 U creature Descend 4 - As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. | Descend 8 - As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature. Amalia Benavides Aguirre lci lci/221 lci WB WB {W}{B} 2 Legendary Creature - Vampire Scout 2 2 R creature Ward-Pay 3 life. | Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if its power is exactly 20. The Ancient One lci lci/222 lci UB UB {U}{B} 2 Legendary Creature - Spirit God 8 8 M creature Descend 8 - The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard. | {2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value. Anim Pakal, Thousandth Moon lci lci/223 lci RW RW {1}{R}{W} 3 Legendary Creature - Human Soldier 1 2 R creature Create Gnome/spawn [lci] Gnome (1/1) Create 5 Gnomes/spawnx5 [lci] Gnome (1/1) Create 10 Gnomes/spawnx10 [lci] Gnome (1/1) Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal. Bartolome del Presidio lci lci/224 lci WB WB {W}{B} 2 Legendary Creature - Vampire Knight 2 1 U creature Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolome del Presidio. The Belligerent lci lci/225 lci UR UR {2}{U}{R} 4 Legendary Artifact - Vehicle 5 5 R artifact Look at top card/vp1pt1 Create Treasure/spawn [lci] Treasure Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library. | Crew 3 Caparocti Sunborn lci lci/226 lci RW RW {2}{R}{W} 4 Legendary Creature - Human Soldier 4 4 U creature Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. Captain Storm, Cosmium Raider lci lci/227 lci UR UR {U}{R} 2 Legendary Creature - Human Pirate 2 2 U creature Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control. Deepfathom Echo lci lci/228 lci GU GU {2}{G}{U} 4 Creature - Merfolk Spirit 4 4 R creature At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. Gishath, Sun's Avatar lci lci/229 lci RGW RGW {5}{R}{G}{W} 8 Legendary Creature - Dinosaur Avatar 7 6 M creature Vigilance, trample, haste | Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. Itzquinth, Firstborn of Gishath lci lci/230 lci RG RG {R}{G} 2 Legendary Creature - Dinosaur 2 3 U creature Haste | When Itzquinth, Firstborn of Gishath enters the battlefield, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature. Kellan, Daring Traveler lci lci/231 lci W GW {1}{W} 2 Legendary Creature - Human Faerie Scout 2 3 R creature Reveal top card/vp1at1 Create Adventure Marker/spawn [eld] On an Adventure Whenever Kellan, Daring Traveler attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard. // Journey On | {G} | Sorcery - Adventure | Create X Map tokens, where X is one plus the number of opponents who control an artifact. Kutzil, Malamet Exemplar lci lci/232 lci GW GW {1}{G}{W} 3 Legendary Creature - Cat Warrior 3 3 U creature Your opponents can't cast spells during your turn. | Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card. Master's Guide-Mural lci lci/233a lci WU WU {3}{W}{U} 5 Artifact U artifact yInitialize/spawn [lci] Golem (WU 4/4) Transform/spawn [lci] Master's Manufactory When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token. | Craft with artifact {4}{W}{W}{U} // Master's Manufactory [Artifact] {T}: Create a 4/4 white and blue Golem artifact creature token. Activate only if Master's Manufactory or another artifact entered the battlefield under your control this turn. [lci] Master's Manufactory lci lci/233b lci WU 5 Token Artifact U Create Golem/spawn [lci] Golem (WU 4/4) {T}: Create a 4/4 white and blue Golem artifact creature token. Activate only if Master's Manufactory or another artifact entered the battlefield under your control this turn. Molten Collapse lci lci/234 lci BR BR {B}{R} 2 Sorcery R sorcery Choose one. If you descended this turn, you may choose both instead. | - Destroy target creature or planeswalker. | - Destroy target noncreature, nonland permanent with mana value 1 or less. The Mycotyrant lci lci/235 lci BG BG {1}{B}{G} 3 Legendary Creature - Elder Fungus * * M creature Create Fungus/spawn [lci] Fungus (B 1/1) Create 5 Funguses/spawnx5 [lci] Fungus (B 1/1) Create 10 Funguses/spawnx10 [lci] Fungus (B 1/1) Trample | The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings. | At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. Nicanzil, Current Conductor lci lci/236 lci GU GU {G}{U} 2 Legendary Creature - Merfolk Scout 2 3 U creature Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped. | Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil, Current Conductor. Palani's Hatcher lci lci/237 lci RG RG {3}{R}{G} 5 Creature - Dinosaur 5 3 R creature yInitialize/spawnx2 [lci] Dinosaur Egg (G 0/1) Create Dinosaur/spawn [lci] Dinosaur (G 3/3) Other Dinosaurs you control have haste. | When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens. | At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. Quintorius Kand lci lci/238 lci RW RW {3}{R}{W} 5 Legendary Planeswalker - Quintorius 4 M planeswalker yInitialize/ccblue=4 Create Spirit/spawn [lci] Spirit (RW 3/2) Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. | +1: Create a 3/2 red and white Spirit creature token. | -3: Discover 4. | -6: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn. Saheeli, the Sun's Brilliance lci lci/239 lci UR UR {U}{R} 2 Legendary Creature - Human Artificer 2 2 M creature Create Copy/spawn [lci] Copy {U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. Sovereign Okinec Ahau lci lci/240 lci GW GW {2}{G}{W} 4 Legendary Creature - Cat Noble 3 4 M creature Ward {2} | Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. Squirming Emergence lci lci/241 lci BG BG {1}{B}{G} 3 Sorcery R sorcery Fathomless descent - Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard. Uchbenbak, the Great Mistake lci lci/242 lci UB UB {3}{U}{B} 5 Legendary Creature - Skeleton Horror 6 4 U creature Vigilance, menace | Descend 8 - {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. Vito, Fanatic of Aclazotz lci lci/243 lci WB WB {2}{W}{B} 4 Legendary Creature - Vampire Demon 4 4 M creature yInitialize/ch Create Vampire Demon/spawn [lci] Vampire Demon (WB 4/3 Flying) Flying | Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying. Wail of the Forgotten lci lci/244 lci UB UB {U}{B} 2 Sorcery R sorcery Look at top three cards/vp1pt3 Descend 8 - Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead. | - Return target nonland permanent to its owner's hand. | - Target opponent discards a card. | - Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Zoyowa Lava-Tongue lci lci/245 lci BR BR {B}{R} 2 Legendary Creature - Goblin Warlock 2 2 U creature Deathtouch | At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent. Zoyowa Lava-Tongue deals 3 damage to each opponent who didn't. Buried Treasure lci lci/246 lci {2} 2 Artifact - Treasure C artifact {T}, Sacrifice Buried Treasure: Add one mana of any color. | {5}, Exile Buried Treasure from your graveyard: Discover 5. Activate only as a sorcery. Careening Mine Cart lci lci/247 lci {3} 3 Artifact - Vehicle 3 3 U artifact Create Treasure/spawn [lci] Treasure Whenever Careening Mine Cart attacks, create a Treasure token. | Crew 1 Cartographer's Companion lci lci/248 lci {3} 3 Artifact Creature - Gnome 2 1 C creature When Cartographer's Companion enters the battlefield, create a Map token. Chimil, the Inner Sun lci lci/249 lci {6} 6 Legendary Artifact M artifact Spells you control can't be countered. | At the beginning of your end step, discover 5. Compass Gnome lci lci/250 lci {2} 2 Artifact Creature - Gnome 2 1 C creature When Compass Gnome enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top. Contested Game Ball lci lci/251 lci {2} 2 Artifact U artifact Create Treasure/spawn [lci] Treasure Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it. | {2}, {T}: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token. Digsite Conservator lci lci/252 lci {2} 2 Artifact Creature - Gnome 2 1 U creature Sacrifice Digsite Conservator: Exile up to four target cards from a single graveyard. Activate only as a sorcery. | When Digsite Conservator dies, you may pay {4}. If you do, discover 4. Disruptor Wanderglyph lci lci/253 lci {4} 4 Artifact Creature - Golem 3 4 C creature Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard. Hoverstone Pilgrim lci lci/254 lci {5} 5 Artifact Creature - Golem 2 5 U creature /ch Flying | Ward {2} | {2}: Put target card from a graveyard on the bottom of its owner's library. Hunter's Blowgun lci lci/255 lci {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1. | Equipped creature has deathtouch as long as it's your turn. Otherwise, it has reach. | Equip {2} Matzalantli, the Great Door lci lci/256a lci {3} 3 Legendary Artifact R artifact Transform/spawn [lci] The Core {T}: Draw a card, then discard a card. | {4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. // The Core [Legendary Land] Fathomless descent - {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard. [lci] The Core lci lci/256b lci 3 Token Legendary Land R Fathomless descent - {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard. The Millennium Calendar lci lci/257 lci {1} 1 Legendary Artifact M artifact Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. | {2}, {T}: Double the number of time counters on The Millennium Calendar. | When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life. Roaming Throne lci lci/258 lci {4} 4 Artifact Creature - Golem 4 4 R creature Ward {2} | As Roaming Throne enters the battlefield, choose a creature type. | Roaming Throne is the chosen type in addition to its other types. | If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time. Runaway Boulder lci lci/259 lci {6} 6 Artifact C artifact Flash | When Runaway Boulder enters the battlefield, it deals 6 damage to target creature an opponent controls. | Cycling {2} Scampering Surveyor lci lci/260 lci {4} 4 Artifact Creature - Gnome 3 2 U creature When Scampering Surveyor enters the battlefield, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle. Sorcerous Spyglass lci lci/261 lci {2} 2 Artifact U artifact As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Sunbird Standard lci lci/262a lci {3} 3 Artifact U artifact Transform/spawn [lci] Sunbird Effigy {T}: Add one mana of any color. | Craft with one or more {5} // Sunbird Effigy [Artifact Creature - Bird Construct] Flying, vigilance, haste | Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it. | {T}: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color. */* [lci] Sunbird Effigy lci lci/262b lci 3 Token Artifact Creature - Bird Construct * * U /ch Flying, vigilance, haste | Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it. | {T}: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color. Swashbuckler's Whip lci lci/263 lci {1} 1 Artifact - Equipment U artifact Equipped creature has reach, "{2}, {T}: Tap target artifact or creature," and "{8}, {T}: Discover 10." | Equip {1} Tarrian's Soulcleaver lci lci/264 lci {1} 1 Legendary Artifact - Equipment R artifact Equipped creature has vigilance. | Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. | Equip {2} Threefold Thunderhulk lci lci/265 lci {7} 7 Artifact Creature - Gnome 0 0 R creature yInitialize/ccgreen=3 Create Gnome/spawn [lci] Gnome (1/1) Create 5 Gnomes/spawnx5 [lci] Gnome (1/1) Create 10 Gnomes/spawnx10 [lci] Gnome (1/1) Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it. | Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. | {2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk. Throne of the Grim Captain lci lci/266a lci B {2} 2 Legendary Artifact R artifact Transform/spawn [lci] The Grim Captain {T}: Mill two cards. | Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire {4} // The Grim Captain [Legendary Creature - Skeleton Spirit Pirate] Menace, trample, lifelink, hexproof | Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking. 7/7 [lci] The Grim Captain lci lci/266b lci B 2 Token Legendary Creature - Skeleton Spirit Pirate 7 7 R Menace, trample, lifelink, hexproof | Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking. Treasure Map lci lci/267a lci {2} 2 Artifact R artifact Scry 1/vp1pt1 Transform/spawn [lci] Treasure Cove Create 3 Treasures/spawnx3 [lci] Treasure {1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. // Treasure Cove [Land] {T}: Add {C}. | {T}, Sacrifice a Treasure: Draw a card. [lci] Treasure Cove lci lci/267b lci 2 Token Land R {T}: Add {C}. | {T}, Sacrifice a Treasure: Draw a card. Captivating Cave lci lci/268 lci 0 Land - Cave C land {T}: Add {C}. | {1}, {T}: Add one mana of any color. | {4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery. Cavern of Souls lci lci/269 lci 0 Land M land As Cavern of Souls enters the battlefield, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. Cavernous Maw lci lci/270 lci 0 Land - Cave U land {T}: Add {C}. | {2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater. Echoing Deeps lci lci/271 lci 0 Land - Cave R land You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. | {T}: Add {C}. Forgotten Monument lci lci/272 lci 0 Land - Cave U land {T}: Add {C}. | Other Caves you control have "{T}, Pay 1 life: Add one mana of any color." Hidden Cataract lci lci/273 lci U 0 Land - Cave C land /cr90 Hidden Cataract enters the battlefield tapped. | {T}: Add {U}. | {4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. Hidden Courtyard lci lci/274 lci W 0 Land - Cave C land /cr90 Hidden Courtyard enters the battlefield tapped. | {T}: Add {W}. | {4}{W}, {T}, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. Hidden Necropolis lci lci/275 lci B 0 Land - Cave C land /cr90 Hidden Necropolis enters the battlefield tapped. | {T}: Add {B}. | {4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. Hidden Nursery lci lci/276 lci G 0 Land - Cave C land /cr90 Hidden Nursery enters the battlefield tapped. | {T}: Add {G}. | {4}{G}, {T}, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. Hidden Volcano lci lci/277 lci R 0 Land - Cave C land /cr90 Hidden Volcano enters the battlefield tapped. | {T}: Add {R}. | {4}{R}, {T}, Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. Pit of Offerings lci lci/278 lci 0 Land - Cave U land /cr90 Pit of Offerings enters the battlefield tapped. | When Pit of Offerings enters the battlefield, exile up to three target cards from graveyards. | {T}: Add {C}. | {T}: Add one mana of any of the exiled cards' colors. Promising Vein lci lci/279 lci 0 Land - Cave C land {T}: Add {C}. | {1}, {T}, Sacrifice Promising Vein: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Restless Anchorage lci lci/280 lci WU 0 Land R land /cr90 Restless Anchorage enters the battlefield tapped. | {T}: Add {W} or {U}. | {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. | Whenever Restless Anchorage attacks, create a Map token. Restless Prairie lci lci/281 lci GW 0 Land R land /cr90 Restless Prairie enters the battlefield tapped. | {T}: Add {G} or {W}. | {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. | Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn. Restless Reef lci lci/282 lci UB 0 Land R land /cr90 Restless Reef enters the battlefield tapped. | {T}: Add {U} or {B}. | {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. | Whenever Restless Reef attacks, target player mills four cards. Restless Ridgeline lci lci/283 lci RG 0 Land R land /cr90 Restless Ridgeline enters the battlefield tapped. | {T}: Add {R} or {G}. | {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. | Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature. Restless Vents lci lci/284 lci BR 0 Land R land /cr90 Restless Vents enters the battlefield tapped. | {T}: Add {B} or {R}. | {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. | Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. Sunken Citadel lci lci/285 lci 0 Land - Cave R land /cr90 Sunken Citadel enters the battlefield tapped. As it enters, choose a color. | {T}: Add one mana of the chosen color. | {T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources. Volatile Fault lci lci/286 lci 0 Land - Cave U land Create Treasure/spawn [lci] Treasure {T}: Add {C}. | {1}, {T}, Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token. Plains lci lci/287 lci W 0 Basic Land - Plains C plains Island lci lci/288 lci U 0 Basic Land - Island C island Swamp lci lci/289 lci B 0 Basic Land - Swamp C swamp Mountain lci lci/290 lci R 0 Basic Land - Mountain C mountain Forest lci lci/291 lci G 0 Basic Land - Forest C forest [lci] Copy lci tlci/1 tlci 0 Token T [lci] Angel (W 4/4 Flying, Vigilance) lci tlci/2 tlci W 0 Token Creature - Angel 4 4 T /ch Flying, vigilance [lci] Gnome Soldier (W */*) lci tlci/3 tlci W 0 Token Artifact Creature - Gnome Soldier * * T This creature's power and toughness are each equal to the number of artifacts and/or creatures you control. [lci] Vampire (W 1/1 Lifelink) lci tlci/4 tlci W 0 Token Creature - Vampire 1 1 T Lifelink [lci] Merfolk (U 1/1 Hexproof) lci tlci/5 tlci U 0 Token Creature - Merfolk 1 1 T Hexproof [lci] Bat (B 1/1 Flying) lci tlci/6 tlci B 0 Token Creature - Bat 1 1 T /ch Flying [lci] Fungus (B 1/1) lci tlci/7 tlci B 0 Token Creature - Fungus 1 1 T This creature can't block. [lci] Skeleton Pirate (B 2/2) lci tlci/8 tlci B 0 Token Creature - Skeleton Pirate 2 2 T [lci] Dinosaur (R 3/1) lci tlci/9 tlci R 0 Token Creature - Dinosaur 3 1 T [lci] Dinosaur (G 3/3) lci tlci/10 tlci G 0 Token Creature - Dinosaur 3 3 T [lci] Dinosaur Egg (G 0/1) lci tlci/11 tlci G 0 Token Creature - Dinosaur Egg 0 1 T [lci] Fungus Dinosaur (G */*) lci tlci/12 tlci G 0 Token Creature - Fungus Dinosaur * * T [lci] Golem (WU 4/4) lci tlci/13 tlci WU 0 Token Artifact Creature - Golem 4 4 T [lci] Spirit (RW 3/2) lci tlci/14 tlci RW 0 Token Creature - Spirit 3 2 T [lci] Vampire Demon (WB 4/3 Flying) lci tlci/15 tlci WB 0 Token Creature - Vampire Demon 4 3 T /ch Flying [lci] Gnome (1/1) lci tlci/16 tlci 0 Token Artifact Creature - Gnome 1 1 T [lci] Map lci tlci/17 tlci 0 Token Artifact - Map T {1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery. [lci] Treasure lci tlci/18 tlci 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. Akal Pakal, First Among Equals 1lci lci/292 lci U U {2}{U} 3 Legendary Creature - Human Advisor 1 5 R creature Look at top two cards/vp1pt2 At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Malcolm, Alluring Scoundrel 1lci lci/293 lci U U {1}{U} 2 Legendary Creature - Siren Pirate 2 1 R creature /ch Flash | Flying | Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost. Breeches, Eager Pillager 1lci lci/294 lci R R {2}{R} 3 Legendary Creature - Goblin Pirate 3 3 R creature Reveal top card/vp1at1 Create Treasure/spawn [lci] Treasure First strike | Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn - | - Create a Treasure token. | - Target creature can't block this turn. | - Exile the top card of your library. You may play it this turn. Inti, Seneschal of the Sun 1lci lci/295 lci R R {1}{R} 2 Legendary Creature - Human Knight 2 2 R creature Reveal top card/vp1at1 Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. | Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step. Huatli, Poet of Unity 1lci lci/296a lci G RGW {2}{G} 3 Legendary Creature - Human Warrior Bard 2 3 M creature Transform/spawn [1lci] Roar of the Fifth People When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. | {3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery. // Roar of the Fifth People [Enchantment - Saga] I - Create two 3/3 green Dinosaur creature tokens. | II - Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" | III - Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. | IV - Dinosaurs you control gain double strike and trample until end of turn. [1lci] Roar of the Fifth People 1lci lci/296b lci RGW 3 Token Enchantment - Saga M yInitialize/ccblue=1 Create 2 Dinosaurs/spawnx2 [lci] Dinosaur (G 3/3) I - Create two 3/3 green Dinosaur creature tokens. | II - Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" | III - Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. | IV - Dinosaurs you control gain double strike and trample until end of turn. Abuelo, Ancestral Echo 1lci lci/297 lci WU WU {1}{W}{U} 3 Legendary Creature - Spirit 2 2 R creature /ch Flying, ward {2} | {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. Akawalli, the Seething Tower 1lci lci/298 lci BG BG {1}{B}{G} 3 Legendary Creature - Fungus 3 3 U creature Descend 4 - As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. | Descend 8 - As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature. Amalia Benavides Aguirre 1lci lci/299 lci WB WB {W}{B} 2 Legendary Creature - Vampire Scout 2 2 R creature Ward-Pay 3 life. | Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if its power is exactly 20. Anim Pakal, Thousandth Moon 1lci lci/300 lci RW RW {1}{R}{W} 3 Legendary Creature - Human Soldier 1 2 R creature Create Gnome/spawn [lci] Gnome (1/1) Create 5 Gnomes/spawnx5 [lci] Gnome (1/1) Create 10 Gnomes/spawnx10 [lci] Gnome (1/1) Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal. Bartolome del Presidio 1lci lci/301 lci WB WB {W}{B} 2 Legendary Creature - Vampire Knight 2 1 U creature Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolome del Presidio. Caparocti Sunborn 1lci lci/302 lci RW RW {2}{R}{W} 4 Legendary Creature - Human Soldier 4 4 U creature Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. Captain Storm, Cosmium Raider 1lci lci/303 lci UR UR {U}{R} 2 Legendary Creature - Human Pirate 2 2 U creature Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control. Kutzil, Malamet Exemplar 1lci lci/304 lci GW GW {1}{G}{W} 3 Legendary Creature - Cat Warrior 3 3 U creature Your opponents can't cast spells during your turn. | Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card. The Mycotyrant 1lci lci/305 lci BG BG {1}{B}{G} 3 Legendary Creature - Elder Fungus * * M creature Create Fungus/spawn [lci] Fungus (B 1/1) Create 5 Funguses/spawnx5 [lci] Fungus (B 1/1) Create 10 Funguses/spawnx10 [lci] Fungus (B 1/1) Trample | The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings. | At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. Nicanzil, Current Conductor 1lci lci/306 lci GU GU {G}{U} 2 Legendary Creature - Merfolk Scout 2 3 U creature Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped. | Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil, Current Conductor. Quintorius Kand 1lci lci/307 lci RW RW {3}{R}{W} 5 Legendary Planeswalker - Quintorius 4 M planeswalker yInitialize/ccblue=4 Create Spirit/spawn [lci] Spirit (RW 3/2) Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. | +1: Create a 3/2 red and white Spirit creature token. | -3: Discover 4. | -6: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn. Saheeli, the Sun's Brilliance 1lci lci/308 lci UR UR {U}{R} 2 Legendary Creature - Human Artificer 2 2 M creature Create Copy/spawn [lci] Copy {U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. Sovereign Okinec Ahau 1lci lci/309 lci GW GW {2}{G}{W} 4 Legendary Creature - Cat Noble 3 4 M creature Ward {2} | Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. Uchbenbak, the Great Mistake 1lci lci/310 lci UB UB {3}{U}{B} 5 Legendary Creature - Skeleton Horror 6 4 U creature Vigilance, menace | Descend 8 - {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. Vito, Fanatic of Aclazotz 1lci lci/311 lci WB WB {2}{W}{B} 4 Legendary Creature - Vampire Demon 4 4 M creature yInitialize/ch Create Vampire Demon/spawn [lci] Vampire Demon (WB 4/3 Flying) Flying | Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying. Zoyowa Lava-Tongue 1lci lci/312 lci BR BR {B}{R} 2 Legendary Creature - Goblin Warlock 2 2 U creature Deathtouch | At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent. Zoyowa Lava-Tongue deals 3 damage to each opponent who didn't. Throne of the Grim Captain 1lci lci/313a lci B {2} 2 Legendary Artifact R artifact Transform/spawn [1lci] The Grim Captain {T}: Mill two cards. | Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire {4} // The Grim Captain [Legendary Creature - Skeleton Spirit Pirate] Menace, trample, lifelink, hexproof | Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking. 7/7 [1lci] The Grim Captain 1lci lci/313b lci B 2 Token Legendary Creature - Skeleton Spirit Pirate 7 7 R Menace, trample, lifelink, hexproof | Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking. Ojer Taq, Deepest Foundation 1lci lci/314a lci W W {4}{W}{W} 6 Legendary Creature - God 6 6 M creature Transform/spawn [1lci] Temple of Civilization Vigilance | If one or more creature tokens would be created under your control, three times that many of those tokens are created instead. | When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control. // Temple of Civilization [Land] {T}: Add {W}. | {2}{W}, {T}: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery. [1lci] Temple of Civilization 1lci lci/314b lci 6 Token Land M {T}: Add {W}. | {2}{W}, {T}: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery. Ojer Pakpatiq, Deepest Epoch 1lci lci/315a lci U U {2}{U}{U} 4 Legendary Creature - God 4 3 M creature yInitialize/ch Transform/spawn [1lci] Temple of Cyclical Time Flying | Whenever you cast an instant spell from your hand, it gains rebound. | When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. // Temple of Cyclical Time [Land] {T}: Add {U}. Remove a time counter from Temple of Cyclical Time. | {2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery. [1lci] Temple of Cyclical Time 1lci lci/315b lci 4 Token Land M {T}: Add {U}. Remove a time counter from Temple of Cyclical Time. | {2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery. Aclazotz, Deepest Betrayal 1lci lci/316a lci B B {3}{B}{B} 5 Legendary Creature - Bat God 4 4 M creature yInitialize/ch Transform/spawn [1lci] Temple of the Dead Create Bat/spawn [lci] Bat (B 1/1 Flying) Flying, lifelink | Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. | Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. | When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. // Temple of the Dead [Land] {T}: Add {B}. | {2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery. [1lci] Temple of the Dead 1lci lci/316b lci 5 Token Land M {T}: Add {B}. | {2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery. Ojer Axonil, Deepest Might 1lci lci/317a lci R R {2}{R}{R} 4 Legendary Creature - God 4 4 M creature Transform/spawn [1lci] Temple of Power Trample | If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. | When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control. // Temple of Power [Land] {T}: Add {R}. | {2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery. [1lci] Temple of Power 1lci lci/317b lci 4 Token Land M {T}: Add {R}. | {2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery. Ojer Kaslem, Deepest Growth 1lci lci/318a lci G G {3}{G}{G} 5 Legendary Creature - God 6 5 M creature Transform/spawn [1lci] Temple of Cultivation Trample | Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order. | When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control. // Temple of Cultivation [Land] {T}: Add {G}. | {2}{G}, {T}: Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery. [1lci] Temple of Cultivation 1lci lci/318b lci 5 Token Land M {T}: Add {G}. | {2}{G}, {T}: Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery. The Ancient One 1lci lci/319 lci UB UB {U}{B} 2 Legendary Creature - Spirit God 8 8 M creature Descend 8 - The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard. | {2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value. Belligerent Yearling 1lci lci/320 lci R R {1}{R} 2 Creature - Dinosaur 3 2 U creature Trample | Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn. Bonehoard Dracosaur 1lci lci/321 lci R R {3}{R}{R} 5 Creature - Dinosaur Dragon 5 5 M creature yInitialize/ch Reveal top two cards/vp1at2 Create Dinosaur/spawn [lci] Dinosaur (R 3/1) Create Treasure/spawn [lci] Treasure Flying, first strike | At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token. Rampaging Ceratops 1lci lci/322 lci R R {4}{R} 5 Creature - Dinosaur 5 4 U creature Rampaging Ceratops can't be blocked except by three or more creatures. Scytheclaw Raptor 1lci lci/323 lci R R {2}{R} 3 Creature - Dinosaur 4 3 U creature Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them. Trumpeting Carnosaur 1lci lci/324 lci R R {4}{R}{R} 6 Creature - Dinosaur 7 6 R creature Trample | When Trumpeting Carnosaur enters the battlefield, discover 5. | {2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker. Earthshaker Dreadmaw 1lci lci/325 lci G G {4}{G}{G} 6 Creature - Dinosaur 6 6 U creature Trample | When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. Ghalta, Stampede Tyrant 1lci lci/326 lci G G {5}{G}{G}{G} 8 Legendary Creature - Elder Dinosaur 12 12 M creature Trample | When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature cards from your hand onto the battlefield. Hulking Raptor 1lci lci/327 lci G G {2}{G}{G} 4 Creature - Dinosaur 5 3 R creature Ward {2} | At the beginning of your precombat main phase, add {G}{G}. Pugnacious Hammerskull 1lci lci/328 lci G G {2}{G} 3 Creature - Dinosaur 6 6 R creature Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. Thrashing Brontodon 1lci lci/329 lci G G {1}{G}{G} 3 Creature - Dinosaur 3 4 U creature {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. Gishath, Sun's Avatar 1lci lci/330 lci RGW RGW {5}{R}{G}{W} 8 Legendary Creature - Dinosaur Avatar 7 6 M creature Vigilance, trample, haste | Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. Itzquinth, Firstborn of Gishath 1lci lci/331 lci RG RG {R}{G} 2 Legendary Creature - Dinosaur 2 3 U creature Haste | When Itzquinth, Firstborn of Gishath enters the battlefield, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature. Palani's Hatcher 1lci lci/332 lci RG RG {3}{R}{G} 5 Creature - Dinosaur 5 3 R creature yInitialize/spawnx2 [lci] Dinosaur Egg (G 0/1) Create Dinosaur/spawn [lci] Dinosaur (G 3/3) Other Dinosaurs you control have haste. | When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens. | At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. Get Lost 1lci lci/333 lci W W {1}{W} 2 Instant R instant Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. Resplendent Angel 1lci lci/334 lci W W {1}{W}{W} 3 Creature - Angel 3 3 M creature yInitialize/ch Create Angel/spawn [lci] Angel (W 4/4 Flying, Vigilance) Flying | At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. | {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. Tishana's Tidebinder 1lci lci/335 lci U U {2}{U} 3 Creature - Merfolk Wizard 3 2 R creature Flash | When Tishana's Tidebinder enters the battlefield, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield. Bloodletter of Aclazotz 1lci lci/336 lci B B {1}{B}{B}{B} 4 Creature - Vampire Demon 2 4 M creature /ch Flying | If an opponent would lose life during your turn, they lose twice that much life instead. Bringer of the Last Gift 1lci lci/337 lci B B {6}{B}{B} 8 Creature - Vampire Demon 6 6 R creature /ch Flying | When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield. Starving Revenant 1lci lci/338 lci B B {2}{B}{B} 4 Creature - Spirit Horror 4 4 R creature Surveil 2/vp1pt2 When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. | Descend 8 - Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life. The Skullspore Nexus 1lci lci/340 lci G G {6}{G}{G} 8 Legendary Artifact M artifact Create Fungus Dinosaur/spawn [lci] Fungus Dinosaur (G */*) This spell costs {X} less to cast, where X is the greatest power among creatures you control. | Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures. | {2}, {T}: Double target creature's power until end of turn. Kellan, Daring Traveler 1lci lci/341 lci W GW {1}{W} 2 Legendary Creature - Human Faerie Scout 2 3 R creature Reveal top card/vp1at1 Create Adventure Marker/spawn [eld] On an Adventure Whenever Kellan, Daring Traveler attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard. // Journey On | {G} | Sorcery - Adventure | Create X Map tokens, where X is one plus the number of opponents who control an artifact. Molten Collapse 1lci lci/342 lci BR BR {B}{R} 2 Sorcery R sorcery Choose one. If you descended this turn, you may choose both instead. | - Destroy target creature or planeswalker. | - Destroy target noncreature, nonland permanent with mana value 1 or less. Wail of the Forgotten 1lci lci/343 lci UB UB {U}{B} 2 Sorcery R sorcery Look at top three cards/vp1pt3 Descend 8 - Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead. | - Return target nonland permanent to its owner's hand. | - Target opponent discards a card. | - Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Roaming Throne 1lci lci/344 lci {4} 4 Artifact Creature - Golem 4 4 R creature Ward {2} | As Roaming Throne enters the battlefield, choose a creature type. | Roaming Throne is the chosen type in addition to its other types. | If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time. Cavern of Souls 1lci lci/345 lci 0 Land M land As Cavern of Souls enters the battlefield, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. Echoing Deeps 1lci lci/346 lci 0 Land - Cave R land You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. | {T}: Add {C}. Restless Anchorage 1lci lci/347 lci WU 0 Land R land /cr90 Restless Anchorage enters the battlefield tapped. | {T}: Add {W} or {U}. | {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. | Whenever Restless Anchorage attacks, create a Map token. Restless Prairie 1lci lci/348 lci GW 0 Land R land /cr90 Restless Prairie enters the battlefield tapped. | {T}: Add {G} or {W}. | {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. | Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn. Restless Reef 1lci lci/349 lci UB 0 Land R land /cr90 Restless Reef enters the battlefield tapped. | {T}: Add {U} or {B}. | {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. | Whenever Restless Reef attacks, target player mills four cards. Restless Ridgeline 1lci lci/350 lci RG 0 Land R land /cr90 Restless Ridgeline enters the battlefield tapped. | {T}: Add {R} or {G}. | {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. | Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature. Restless Vents 1lci lci/351 lci BR 0 Land R land /cr90 Restless Vents enters the battlefield tapped. | {T}: Add {B} or {R}. | {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. | Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. Huatli, Poet of Unity 2cli lci/339a lci G RGW {2}{G} 3 Legendary Creature - Human Warrior Bard 2 3 M creature Transform/spawn [2cli] Roar of the Fifth People When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. | {3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery. // Roar of the Fifth People [Enchantment - Saga] I - Create two 3/3 green Dinosaur creature tokens. | II - Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" | III - Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. | IV - Dinosaurs you control gain double strike and trample until end of turn. [2cli] Roar of the Fifth People 2cli lci/339b lci RGW 3 Token Enchantment - Saga M yInitialize/ccblue=1 Create 2 Dinosaurs/spawnx2 [lci] Dinosaur (G 3/3) I - Create two 3/3 green Dinosaur creature tokens. | II - Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" | III - Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. | IV - Dinosaurs you control gain double strike and trample until end of turn. Quintorius Kand 2cli lci/352 lci RW RW {3}{R}{W} 5 Legendary Planeswalker - Quintorius 4 M planeswalker yInitialize/ccblue=4 Create Spirit/spawn [lci] Spirit (RW 3/2) Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. | +1: Create a 3/2 red and white Spirit creature token. | -3: Discover 4. | -6: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn. Case of the Shattered Pact mkm mkm/1 mkm {2} 2 Enchantment - Case U enchantment When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. | To solve - There are five colors among permanents you control. | Solved - At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn. Absolving Lammasu mkm mkm/2 mkm W W {4}{W} 5 Creature - Lammasu 4 3 U creature /ch Flying | When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected. | When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. Assemble the Players mkm mkm/3 mkm W W {1}{W} 2 Enchantment R enchantment Look at top card/vp1pt1 You may look at the top card of your library any time. | Once each turn, you may cast a creature spell with power 2 or less from the top of your library. Aurelia's Vindicator mkm mkm/4 mkm W W {2}{W}{W} 4 Creature - Angel 4 2 M creature /ch Flying, lifelink, ward {2} | Disguise {X}{3}{W} | When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. | When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. Auspicious Arrival mkm mkm/5 mkm W W {1}{W} 2 Instant C instant /spawn [mkm] Clue Target creature gets +2/+2 until end of turn. Investigate. Call a Surprise Witness mkm mkm/6 mkm W W {1}{W} 2 Sorcery U sorcery /spawn [lackey] Flying Counter Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types. Case File Auditor mkm mkm/7 mkm W W {2}{W} 3 Creature - Human Detective 1 4 U creature Look at top six cards/vp1pt6 When Case File Auditor enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | You may spend mana as though it were mana of any color to cast Case spells. Case of the Gateway Express mkm mkm/8 mkm W W {1}{W} 2 Enchantment - Case U enchantment When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature. | To solve - Three or more creatures attacked this turn. | Solved - Creatures you control get +1/+0. Case of the Pilfered Proof mkm mkm/9 mkm W W {1}{W} 2 Enchantment - Case U enchantment Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. | To solve - You control three or more Detectives. | Solved - If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. Case of the Uneaten Feast mkm mkm/10 mkm W W {W} 1 Enchantment - Case R enchantment Whenever a creature enters the battlefield under your control, you gain 1 life. | To solve - You've gained 5 or more life this turn. | Solved - Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn. Defenestrated Phantom mkm mkm/11 mkm W W {4}{W}{W} 6 Creature - Spirit 4 3 C creature /ch Flying | Disguise {4}{W} Delney, Streetwise Lookout mkm mkm/12 mkm W W {2}{W} 3 Legendary Creature - Human Scout 2 2 M creature Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. | If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. Doorkeeper Thrull mkm mkm/13 mkm W W {1}{W} 2 Creature - Thrull 1 2 R creature /ch Flash | Flying | Artifacts and creatures entering the battlefield don't cause abilities to trigger. Due Diligence mkm mkm/14 mkm W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. | Enchanted creature gets +2/+2 and has vigilance. Essence of Antiquity mkm mkm/15 mkm W W {3}{W}{W} 5 Artifact Creature - Golem 1 10 U creature Disguise {2}{W} | When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them. Forum Familiar mkm mkm/16 mkm W W {W} 1 Creature - Cat 1 1 U creature Disguise {1}{W} | When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar. Griffnaut Tracker mkm mkm/17 mkm W W {3}{W} 4 Creature - Human Detective 3 2 C creature /ch Flying | When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard. Haazda Vigilante mkm mkm/18 mkm W W {4}{W} 5 Creature - Giant Soldier 4 4 C creature Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less. Inside Source mkm mkm/19 mkm W W {2}{W} 3 Creature - Human Citizen 1 1 C creature /spawn [mkm] Detective (WU 2/2) When Inside Source enters the battlefield, create a 2/2 white and blue Detective creature token. | {3}, {T}: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery. Karlov Watchdog mkm mkm/20 mkm W W {3}{W} 4 Creature - Dog 3 2 U creature Vigilance | Permanents your opponents control can't be turned face up during your turn. | Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. Krovod Haunch mkm mkm/21 mkm W W {W} 1 Artifact - Food Equipment U artifact Create 2 Dogs/spawnx2 [mkm] Dog (W 1/1) Equipped creature gets +2/+0. | {2}, {T}, Sacrifice Krovod Haunch: You gain 3 life. | When Krovod Haunch is put into a graveyard from the battlefield, you may pay {1}{W}. If you do, create two 1/1 white Dog creature tokens. | Equip {2} Make Your Move mkm mkm/22 mkm W W {2}{W} 3 Instant C instant Destroy target artifact, enchantment, or creature with power 4 or greater. Makeshift Binding mkm mkm/23 mkm W W {2}{W} 3 Enchantment C enchantment When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life. Marketwatch Phantom mkm mkm/24 mkm W W {1}{W} 2 Creature - Spirit Detective 2 2 C creature Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn. Museum Nightwatch mkm mkm/25 mkm W W {3}{W} 4 Creature - Centaur Soldier 3 2 C creature Create Detective/spawn [mkm] Detective (WU 2/2) When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token. | Disguise {1}{W} Neighborhood Guardian mkm mkm/26 mkm W W {1}{W} 2 Creature - Unicorn 2 2 U creature Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. No Witnesses mkm mkm/27 mkm W W {2}{W}{W} 4 Sorcery R sorcery /spawn [mkm] Clue Each player who controls the most creatures investigates. Then destroy all creatures. Not on My Watch mkm mkm/28 mkm W W {1}{W} 2 Instant U instant Exile target attacking creature. Novice Inspector mkm mkm/29 mkm W W {W} 1 Creature - Human Detective 1 2 C creature /spawn [mkm] Clue When Novice Inspector enters the battlefield, investigate. On the Job mkm mkm/30 mkm W W {2}{W}{W} 4 Instant C instant /spawn [mkm] Clue Creatures you control get +2/+1 until end of turn. Investigate. Perimeter Enforcer mkm mkm/31 mkm W W {1}{W} 2 Creature - Human Detective 1 1 U creature /ch Flying, lifelink | Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. Sanctuary Wall mkm mkm/32 mkm W W {1}{W} 2 Artifact Creature - Wall 0 4 U creature Defender | {2}{W}, {T}: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. Seasoned Consultant mkm mkm/33 mkm W W {1}{W} 2 Creature - Human Detective 1 3 C creature Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. Tenth District Hero mkm mkm/34 mkm W W {1}{W} 2 Creature - Human 2 3 R creature {1}{W}, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance. | {2}{W}, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible." Unyielding Gatekeeper mkm mkm/35 mkm W W {1}{W} 2 Creature - Elephant Cleric 3 2 R creature Create Detective/spawn [mkm] Detective (WU 2/2) Disguise {1}{W} | When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token. Wojek Investigator mkm mkm/36 mkm W W {2}{W} 3 Creature - Angel Detective 2 4 R creature yInitialize/ch Create Clue/spawn [mkm] Clue Create 5 Clues/spawnx5 [mkm] Clue Create 10 Clues/spawnx10 [mkm] Clue Flying, vigilance | At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. Wrench mkm mkm/37 mkm W W {W} 1 Artifact - Clue Equipment U artifact Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." | {2}, Sacrifice Wrench: Draw a card. | Equip {2} Agency Outfitter mkm mkm/38 mkm U U {4}{U}{U} 6 Creature - Sphinx Detective 4 3 U creature /ch Flying | When Agency Outfitter enters the battlefield, you may search your graveyard, hand, and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle. Behind the Mask mkm mkm/39 mkm U U {U} 1 Instant C instant As an additional cost to cast this spell, you may collect evidence 6. | Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead. Benthic Criminologists mkm mkm/40 mkm U U {4}{U} 5 Creature - Merfolk Wizard 4 5 C creature Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. Bubble Smuggler mkm mkm/41 mkm U U {1}{U} 2 Creature - Octopus Fish 2 1 C creature Disguise {5}{U} | As Bubble Smuggler is turned face up, put four +1/+1 counters on it. Burden of Proof mkm mkm/42 mkm U U {1}{U} 2 Enchantment - Aura U enchantment Flash | Enchant creature | Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives. Candlestick mkm mkm/43 mkm U U {U} 1 Artifact - Clue Equipment U artifact Surveil 2/vp1pt2 Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." | {2}, Sacrifice Candlestick: Draw a card. | Equip {2} Case of the Filched Falcon mkm mkm/44 mkm U U {U} 1 Enchantment - Case U enchantment Create Clue/spawn [mkm] Clue When this Case enters the battlefield, investigate. | To solve - You control three or more artifacts. | Solved - {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types. Case of the Ransacked Lab mkm mkm/45 mkm U U {2}{U} 3 Enchantment - Case R enchantment Instant and sorcery spells you cast cost {1} less to cast. | To solve - You've cast four or more instant and sorcery spells this turn. | Solved - Whenever you cast an instant or sorcery spell, draw a card. Cold Case Cracker mkm mkm/46 mkm U U {3}{U} 4 Creature - Spirit Detective 3 3 C creature yInitialize/ch Create Clue/spawn [mkm] Clue Flying | When Cold Case Cracker dies, investigate. Conspiracy Unraveler mkm mkm/47 mkm U U {5}{U}{U} 7 Creature - Sphinx Detective 6 6 M creature /ch Flying | You may collect evidence 10 rather than pay the mana cost for spells that you cast. Coveted Falcon mkm mkm/48 mkm U U {1}{U}{U} 3 Artifact Creature - Bird 1 4 R creature /ch Flying | Whenever Coveted Falcon attacks, gain control of target permanent you own but don't control. | Disguise {1}{U} | When Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way. Crimestopper Sprite mkm mkm/49 mkm U U {2}{U} 3 Creature - Faerie Detective 2 2 C creature /ch As an additional cost to cast this spell, you may collect evidence 6. | Flying | When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. Cryptic Coat mkm mkm/50 mkm U U {2}{U} 3 Artifact - Equipment R artifact When Cryptic Coat enters the battlefield, cloak the top card of your library, then attach Cryptic Coat to it. | Equipped creature gets +1/+0 and can't be blocked. | {1}{U}: Return Cryptic Coat to its owner's hand. Curious Inquiry mkm mkm/51 mkm U U {U} 1 Enchantment - Aura U enchantment Create Clue/spawn [mkm] Clue Enchant creature | Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." Deduce mkm mkm/52 mkm U U {1}{U} 2 Instant C instant /spawn [mkm] Clue Draw a card. Investigate. Dramatic Accusation mkm mkm/53 mkm U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | When Dramatic Accusation enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | {U}{U}: Shuffle enchanted creature into its owner's library. Eliminate the Impossible mkm mkm/54 mkm U U {1}{U} 2 Instant U instant /spawn [mkm] Clue Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. Exit Specialist mkm mkm/55 mkm U U {1}{U} 2 Creature - Human Detective 2 1 U creature Exit Specialist can't be blocked by creatures with power 3 or greater. | Disguise {1}{U} | When Exit Specialist is turned face up, return another target creature to its owner's hand. Fae Flight mkm mkm/56 mkm U U {1}{U} 2 Enchantment - Aura U enchantment Flash | Enchant creature | When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. | Enchanted creature gets +1/+0 and has flying. Forensic Gadgeteer mkm mkm/57 mkm U U {2}{U} 3 Creature - Vedalken Artificer Detective 2 3 R creature Create Clue/spawn [mkm] Clue Whenever you cast an artifact spell, investigate. | Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana. Forensic Researcher mkm mkm/58 mkm U U {2}{U} 3 Creature - Merfolk Detective 1 3 U creature {T}: Untap another target permanent you control. | {T}, Collect evidence 3: Tap target creature you don't control. Furtive Courier mkm mkm/59 mkm U U {2}{U} 3 Creature - Merfolk Advisor 3 2 U creature Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. | Whenever Furtive Courier attacks, draw a card, then discard a card. Hotshot Investigators mkm mkm/60 mkm U U {5}{U} 6 Creature - Vedalken Detective 4 4 C creature Create Clue/spawn [mkm] Clue When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. Intrude on the Mind mkm mkm/61 mkm U U {3}{U}{U} 5 Instant M instant yInitialize/spawn [mkm] Thopter (0/0 Flying) Reveal top five cards/vp1at5 Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way. Jaded Analyst mkm mkm/62 mkm U U {1}{U} 2 Creature - Human Detective 3 2 C creature Defender | Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. Living Conundrum mkm mkm/63 mkm U U {4}{U} 5 Creature - Elemental 2 5 U creature Hexproof | If you would draw a card while your library has no cards in it, skip that draw instead. | As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. Lost in the Maze mkm mkm/64 mkm U U {X}{U}{U} 2 Enchantment R enchantment Flash | When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. | Tapped creatures you control have hexproof. Mistway Spy mkm mkm/65 mkm U U {U} 1 Creature - Merfolk Detective 1 1 U creature yInitialize/ch Create Clue/spawn [mkm] Clue Flying | Disguise {1}{U} | When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate. Out Cold mkm mkm/66 mkm U U {3}{U} 4 Instant C instant /spawn [mkm] Clue This spell can't be countered. | Tap up to two target creatures and put a stun counter on each of them. Investigate. Proft's Eidetic Memory mkm mkm/67 mkm U U {1}{U} 2 Legendary Enchantment R enchantment When Proft's Eidetic Memory enters the battlefield, draw a card. | You have no maximum hand size. | At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one. Projektor Inspector mkm mkm/68 mkm U U {2}{U} 3 Creature - Human Detective 3 2 C creature Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. Reasonable Doubt mkm mkm/69 mkm U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {2}. | Suspect up to one target creature. Reenact the Crime mkm mkm/70 mkm U U {1}{U}{U}{U} 4 Instant R instant Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost. Steamcore Scholar mkm mkm/71 mkm U U {2}{U} 3 Creature - Weird Detective 2 2 R creature /ch Flying, vigilance | When Steamcore Scholar enters the battlefield, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying. Sudden Setback mkm mkm/72 mkm U U {2}{U}{U} 4 Instant U instant The owner of target spell or nonland permanent puts it on the top or bottom of their library. Surveillance Monitor mkm mkm/73 mkm U U {3}{U} 4 Creature - Vedalken Detective 3 3 U creature Create Thopter/spawn [mkm] Thopter (1/1 Flying) When Surveillance Monitor enters the battlefield, you may collect evidence 4. | Whenever you collect evidence, create a 1/1 colorless Thopter artifact creature token with flying. Unauthorized Exit mkm mkm/74 mkm U U {1}{U} 2 Instant C instant Surveil 1/vp1pt1 Return target nonland permanent to its owner's hand. Surveil 1. Agency Coroner mkm mkm/75 mkm B B {4}{B} 5 Creature - Ogre Cleric 3 6 C creature {2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead. Alley Assailant mkm mkm/76 mkm B B {2}{B} 3 Creature - Vampire Rogue 3 3 C creature /cr90 Alley Assailant enters the battlefield tapped. | Disguise {4}{B}{B} | When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. Barbed Servitor mkm mkm/77 mkm B B {3}{B} 4 Artifact Creature - Construct 1 1 R creature Indestructible | When Barbed Servitor enters the battlefield, suspect it. | Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. | Whenever Barbed Servitor is dealt damage, target opponent loses that much life. Basilica Stalker mkm mkm/78 mkm B B {5}{B} 6 Creature - Vampire Detective 3 4 C creature yInitialize/ch Surveil 1/vp1pt1 Flying | Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. | Disguise {4}{B} Case of the Gorgon's Kiss mkm mkm/79 mkm B B {B} 1 Enchantment - Case U enchantment When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn. | To solve - Three or more creature cards were put into graveyards from anywhere this turn. | Solved - This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types. Case of the Stashed Skeleton mkm mkm/80 mkm B B {1}{B} 2 Enchantment - Case R enchantment Create Skeleton/spawn [mkm] Skeleton (B 2/1) When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. | To solve - You control no suspected Skeletons. | Solved - {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery. Cerebral Confiscation mkm mkm/81 mkm B B {2}{B} 3 Sorcery C sorcery Choose one - | - Target opponent discards two cards. | - Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Clandestine Meddler mkm mkm/82 mkm B B {2}{B} 3 Creature - Vampire Rogue 3 2 U creature Surveil 1/vp1pt1 When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. | Whenever one or more suspected creatures you control attack, surveil 1. Deadly Cover-Up mkm mkm/83 mkm B B {3}{B}{B} 5 Sorcery R sorcery As an additional cost to cast this spell, you may collect evidence 6. | Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Extract a Confession mkm mkm/84 mkm B B {1}{B} 2 Sorcery C sorcery As an additional cost to cast this spell, you may collect evidence 6. | Each opponent sacrifices a creature. If evidence was collected, instead each opponent sacrifices a creature with the greatest power among creatures they control. Festerleech mkm mkm/85 mkm B B {B} 1 Creature - Zombie Leech 1 1 U creature Whenever Festerleech deals combat damage to a player, you mill two cards. | {1}{B}: Festerleech gets +2/+2 until end of turn. Activate only once each turn. Homicide Investigator mkm mkm/86 mkm B B {1}{B} 2 Creature - Human Detective 2 2 R creature Create Clue/spawn [mkm] Clue Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. Hunted Bonebrute mkm mkm/87 mkm B B {2}{B} 3 Creature - Skeleton Beast 6 2 R creature Create 2 Dogs/spawnx2 [mkm] Dog (W 1/1) Menace | When Hunted Bonebrute enters the battlefield, target opponent creates two 1/1 white Dog creature tokens. | When Hunted Bonebrute dies, each opponent loses 3 life. | Disguise {1}{B} Illicit Masquerade mkm mkm/88 mkm B B {3}{B} 4 Enchantment R enchantment Flash | When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. | Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. It Doesn't Add Up mkm mkm/89 mkm B B {3}{B}{B} 5 Instant U instant Return target creature card from your graveyard to the battlefield. Suspect it. Lead Pipe mkm mkm/90 mkm B B {B} 1 Artifact - Clue Equipment U artifact Equipped creature gets +2/+0. | Whenever equipped creature dies, each opponent loses 1 life. | {2}, Sacrifice Lead Pipe: Draw a card. | Equip {2} Leering Onlooker mkm mkm/91 mkm B B {1}{B} 2 Creature - Vampire 1 3 U creature yInitialize/ch Create 2 Bats/spawnx2 [mkm] Bat (B 1/1 Flying) Flying | {2}{B}{B}, Exile Leering Onlooker from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying. Long Goodbye mkm mkm/92 mkm B B {1}{B} 2 Instant U instant This spell can't be countered. | Destroy target creature or planeswalker with mana value 3 or less. Macabre Reconstruction mkm mkm/93 mkm B B {3}{B} 4 Sorcery C sorcery This spell costs {2} less to cast if a creature card was put into your graveyard from anywhere this turn. | Return up to two target creature cards from your graveyard to your hand. Massacre Girl, Known Killer mkm mkm/94 mkm B B {2}{B}{B} 4 Legendary Creature - Human Assassin 4 4 M creature Menace | Creatures you control have wither. | Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. Murder mkm mkm/95 mkm B B {1}{B}{B} 3 Instant C instant Destroy target creature. Nightdrinker Moroii mkm mkm/96 mkm B B {3}{B} 4 Creature - Vampire 4 2 U creature /ch Flying | When Nightdrinker Moroii enters the battlefield, you lose 3 life. | Disguise {B}{B} Outrageous Robbery mkm mkm/97 mkm B B {X}{B}{B} 2 Instant R instant Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it. Persuasive Interrogators mkm mkm/98 mkm B B {4}{B}{B} 6 Creature - Gorgon Detective 5 6 U creature yInitialize/spawn [mkm] Clue Create Poison Counter/spawn [nph] Poison Counter When Persuasive Interrogators enters the battlefield, investigate. | Whenever you sacrifice a Clue, target opponent gets two poison counters. Polygraph Orb mkm mkm/99 mkm B B {4}{B} 5 Artifact U artifact Look at top four cards/vp1pt4 When Polygraph Orb enters the battlefield, look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. | {2}, {T}, Collect evidence 3: Each opponent loses 3 life unless they discard a card or sacrifice a creature. Presumed Dead mkm mkm/100 mkm B B {1}{B} 2 Instant U instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." Repeat Offender mkm mkm/101 mkm B B {1}{B} 2 Creature - Human Assassin 2 1 C creature {2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. Rot Farm Mortipede mkm mkm/102 mkm B B {3}{B} 4 Creature - Insect 3 4 C creature Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn. Slice from the Shadows mkm mkm/103 mkm B B {X}{B} 1 Instant C instant This spell can't be countered. | Target creature gets -X/-X until end of turn. Slimy Dualleech mkm mkm/104 mkm B B {3}{B} 4 Creature - Leech 2 4 U creature At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. Snarling Gorehound mkm mkm/105 mkm B B {B} 1 Creature - Dog 1 1 C creature Surveil 1/vp1pt1 Menace | Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. Soul Enervation mkm mkm/106 mkm B B {3}{B} 4 Enchantment U enchantment Flash | When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. | Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life. Toxin Analysis mkm mkm/107 mkm B B {B} 1 Instant C instant /spawn [mkm] Clue Target creature gains deathtouch and lifelink until end of turn. Investigate. Undercity Eliminator mkm mkm/108 mkm B B {3}{B}{B} 5 Creature - Gorgon Assassin 3 3 U creature When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls. Unscrupulous Agent mkm mkm/109 mkm B B {1}{B} 2 Creature - Elf Detective 1 1 C creature When Unscrupulous Agent enters the battlefield, target opponent exiles a card from their hand. Vein Ripper mkm mkm/110 mkm B B {3}{B}{B}{B} 6 Creature - Vampire Assassin 6 5 M creature /ch Flying | Ward-Sacrifice a creature. | Whenever a creature dies, target opponent loses 2 life and you gain 2 life. Anzrag's Rampage mkm mkm/111 mkm R R {3}{R}{R} 5 Sorcery R sorcery Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step. Bolrac-Clan Basher mkm mkm/112 mkm R R {4}{R}{R} 6 Creature - Cyclops Warrior 3 2 U creature Double strike, trample | Disguise {3}{R}{R} Case of the Burning Masks mkm mkm/113 mkm R R {1}{R}{R} 3 Enchantment - Case U enchantment Reveal top three cards/vp1at3 When this Case enters the battlefield, it deals 3 damage to target creature an opponent controls. | To solve - Three or more sources you controlled dealt damage this turn. | Solved - Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn. Case of the Crimson Pulse mkm mkm/114 mkm R R {2}{R} 3 Enchantment - Case R enchantment When this Case enters the battlefield, discard a card, then draw two cards. | To solve - You have no cards in hand. | Solved - At the beginning of your upkeep, discard your hand, then draw two cards. Caught Red-Handed mkm mkm/115 mkm R R {4}{R} 5 Instant U instant This spell can't be countered. | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. The Chase Is On mkm mkm/116 mkm R R {2}{R} 3 Instant C instant /spawn [mkm] Clue Target creature gets +3/+0 and gains first strike until end of turn. Investigate. Concealed Weapon mkm mkm/117 mkm R R {1}{R} 2 Artifact - Equipment U artifact Equipped creature gets +3/+0. | Disguise {2}{R} | When Concealed Weapon is turned face up, attach it to target creature you control. | Equip {1}{R} Connecting the Dots mkm mkm/118 mkm R R {1}{R} 2 Enchantment R enchantment Whenever a creature you control attacks, exile the top card of your library face down. | {1}{R}, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands. Convenient Target mkm mkm/119 mkm R R {R} 1 Enchantment - Aura U enchantment Enchant creature | When Convenient Target enters the battlefield, suspect enchanted creature. | Enchanted creature gets +1/+1. | {2}{R}: Return Convenient Target from your graveyard to your hand. Cornered Crook mkm mkm/120 mkm R R {4}{R} 5 Creature - Viashino Warrior 5 4 U creature When Cornered Crook enters the battlefield, you may sacrifice an artifact. When you do, Cornered Crook deals 3 damage to any target. Crime Novelist mkm mkm/121 mkm R R {2}{R} 3 Creature - Goblin Bard 1 3 U creature Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}. Demand Answers mkm mkm/122 mkm R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, sacrifice an artifact or discard a card. | Draw two cards. Expedited Inheritance mkm mkm/123 mkm R R {R}{R} 2 Enchantment M enchantment Whenever a creature is dealt damage, its controller may exile that many cards from the top of their library. They may play those cards until the end of their next turn. Expose the Culprit mkm mkm/124 mkm R R {1}{R} 2 Instant U instant Choose one or both - | - Turn target face-down creature face up. | - Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. Felonious Rage mkm mkm/125 mkm R R {R} 1 Instant C instant /spawn [mkm] Detective (WU 2/2) Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. Frantic Scapegoat mkm mkm/126 mkm R R {R} 1 Creature - Goat 1 1 U creature Haste | When Frantic Scapegoat enters the battlefield, suspect it. | Whenever one or more other creatures enter the battlefield under your control, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected. Fugitive Codebreaker mkm mkm/127 mkm R R {1}{R} 2 Creature - Goblin Rogue 2 1 R creature Prowess, haste | Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. | When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards. Galvanize mkm mkm/128 mkm R R {1}{R} 2 Instant C instant Galvanize deals 3 damage to target creature. If you've drawn two or more cards this turn, Galvanize deals 5 damage to that creature instead. Gearbane Orangutan mkm mkm/129 mkm R R {2}{R} 3 Creature - Ape 2 2 C creature Reach | When Gearbane Orangutan enters the battlefield, choose one - | - Destroy up to one target artifact. | - Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan. Goblin Maskmaker mkm mkm/130 mkm R R {R} 1 Creature - Goblin Citizen 1 2 C creature Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost {1} less to cast. Harried Dronesmith mkm mkm/131 mkm R R {3}{R} 4 Creature - Human Artificer 2 3 U creature Create Thopter/spawn [mkm] Thopter (1/1 Flying) At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step. Incinerator of the Guilty mkm mkm/132 mkm R R {4}{R}{R} 6 Creature - Dragon 6 6 M creature /ch Flying, trample | Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and each planeswalker that player controls. Innocent Bystander mkm mkm/133 mkm R R {1}{R} 2 Creature - Goblin Citizen 2 1 C creature Create Clue/spawn [mkm] Clue Whenever Innocent Bystander is dealt 3 or more damage, investigate. Knife mkm mkm/134 mkm R R {R} 1 Artifact - Clue Equipment U artifact As long as it's your turn, equipped creature gets +1/+0 and has first strike. | {2}, Sacrifice Knife: Draw a card. | Equip {2} Krenko, Baron of Tin Street mkm mkm/135 mkm R R {2}{R} 3 Legendary Creature - Goblin 3 3 R creature Create Goblin/spawn [mkm] Goblin (R 1/1) Haste | {T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control. | Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn. Krenko's Buzzcrusher mkm mkm/136 mkm R R {2}{R}{R} 4 Artifact Creature - Insect Thopter 4 4 R creature /ch Flying, trample | When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Lamplight Phoenix mkm mkm/137 mkm R R {1}{R}{R} 3 Creature - Phoenix 3 3 R creature /ch Flying | When Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. Offender at Large mkm mkm/138 mkm R R {4}{R} 5 Creature - Giant Rogue 5 4 C creature Disguise {4}{R} | When Offender at Large enters the battlefield or is turned face up, up to one target creature gets +2/+0 until end of turn. Person of Interest mkm mkm/139 mkm R R {3}{R} 4 Creature - Human Rogue 2 2 C creature Create Detective/spawn [mkm] Detective (WU 2/2) When Person of Interest enters the battlefield, suspect it. Create a 2/2 white and blue Detective creature token. Pyrotechnic Performer mkm mkm/140 mkm R R {1}{R} 2 Creature - Viashino Assassin 3 2 R creature Disguise {R} | Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent. Reckless Detective mkm mkm/141 mkm R R {1}{R} 2 Creature - Devil Detective 0 3 U creature Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn. Red Herring mkm mkm/142 mkm R R {1}{R} 2 Artifact Creature - Clue Fish 2 2 C creature Haste | Red Herring attacks each combat if able. | {2}, Sacrifice Red Herring: Draw a card. Rubblebelt Braggart mkm mkm/143 mkm R R {4}{R} 5 Creature - Viashino Warrior 5 5 C creature Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. Shock mkm mkm/144 mkm R R {R} 1 Instant C instant Shock deals 2 damage to any target. Suspicious Detonation mkm mkm/145 mkm R R {4}{R} 5 Sorcery C sorcery This spell costs {3} less to cast if you've sacrificed an artifact this turn. | This spell can't be countered. | Suspicious Detonation deals 4 damage to target creature. Torch the Witness mkm mkm/146 mkm R R {X}{R} 1 Sorcery U sorcery /spawn [mkm] Clue Torch the Witness deals twice X damage to target creature. If excess damage was dealt to that creature this way, investigate. Vengeful Tracker mkm mkm/147 mkm R R {1}{R} 2 Creature - Human Detective 2 2 U creature Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them. Aftermath Analyst mkm mkm/148 mkm G G {1}{G} 2 Creature - Elf Detective 1 3 U creature When Aftermath Analyst enters the battlefield, mill three cards. | {3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped. Airtight Alibi mkm mkm/149 mkm G G {2}{G} 3 Enchantment - Aura C enchantment Flash | Enchant creature | When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. | Enchanted creature gets +2/+2 and can't become suspected. Analyze the Pollen mkm mkm/150 mkm G G {G} 1 Sorcery R sorcery As an additional cost to cast this spell, you may collect evidence 8. | Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle. Archdruid's Charm mkm mkm/151 mkm G G {G}{G}{G} 3 Instant R instant Choose one - | - Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. | - Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. | - Exile target artifact or enchantment. Audience with Trostani mkm mkm/152 mkm G G {2}{G} 3 Sorcery R sorcery Create Plant/spawn [mkm] Plant (G 0/1) Create 5 Plants/spawnx5 [mkm] Plant (G 0/1) Create 10 Plants/spawnx10 [mkm] Plant (G 0/1) Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control. Axebane Ferox mkm mkm/153 mkm G G {2}{G}{G} 4 Creature - Beast 4 4 R creature Deathtouch, haste | Ward-Collect evidence 4. Bite Down on Crime mkm mkm/154 mkm G G {3}{G} 4 Sorcery C sorcery As an additional cost to cast this spell, you may collect evidence 6. This spell costs {2} less to cast if evidence was collected. | Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control. Case of the Locked Hothouse mkm mkm/155 mkm G G {3}{G} 4 Enchantment - Case R enchantment Look at top card/vp1pt1 You may play an additional land on each of your turns. | To solve - You control seven or more lands. | Solved - You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library. Case of the Trampled Garden mkm mkm/156 mkm G G {2}{G} 3 Enchantment - Case U enchantment When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. | To solve - Creatures you control have total power 8 or greater. | Solved - Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. Chalk Outline mkm mkm/157 mkm G G {3}{G} 4 Enchantment U enchantment Create Detective/spawn [mkm] Detective (WU 2/2) Create Clue/spawn [mkm] Clue Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. Culvert Ambusher mkm mkm/158 mkm G G {3}{G}{G} 5 Creature - Wurm Horror 4 5 U creature When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. | Disguise {4}{G} Fanatical Strength mkm mkm/159 mkm G G {1}{G} 2 Instant C instant Target creature gets +3/+3 and gains trample until end of turn. Flourishing Bloom-Kin mkm mkm/160 mkm G G {1}{G} 2 Creature - Plant Elemental 0 0 U creature Flourishing Bloom-Kin gets +1/+1 for each Forest you control. | Disguise {4}{G} | When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle. Get a Leg Up mkm mkm/161 mkm G G {G} 1 Instant U instant Until end of turn, target creature gets +1/+1 for each creature you control and gains reach. Glint Weaver mkm mkm/162 mkm G G {5}{G}{G} 7 Creature - Spider 3 3 U creature Reach | When Glint Weaver enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control. Greenbelt Radical mkm mkm/163 mkm G G {3}{G} 4 Creature - Centaur Citizen 4 4 U creature Disguise {5}{G}{G} | When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn. Hard-Hitting Question mkm mkm/164 mkm G G {G} 1 Sorcery U sorcery Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. Hedge Whisperer mkm mkm/165 mkm G G {G} 1 Creature - Elf Druid Detective 0 3 U creature You may choose not to untap Hedge Whisperer during your untap step. | {3}{G}, {T}, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. Hide in Plain Sight mkm mkm/166 mkm G G {3}{G} 4 Sorcery R sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. A Killer Among Us mkm mkm/167 mkm G G {4}{G} 5 Enchantment U enchantment /spawn [mkm] Human (W 1/1) When A Killer Among Us enters the battlefield, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin. | Sacrifice A Killer Among Us, Reveal the creature type you chose: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn. Loxodon Eavesdropper mkm mkm/168 mkm G G {3}{G} 4 Creature - Elephant Detective 3 3 C creature /spawn [mkm] Clue When Loxodon Eavesdropper enters the battlefield, investigate. | Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. Nervous Gardener mkm mkm/169 mkm G G {1}{G} 2 Creature - Dryad 2 2 C creature Disguise {G} | When Nervous Gardener is turned face up, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. Pick Your Poison mkm mkm/170 mkm G G {G} 1 Sorcery C sorcery Choose one - | - Each opponent sacrifices an artifact. | - Each opponent sacrifices an enchantment. | - Each opponent sacrifices a creature with flying. Pompous Gadabout mkm mkm/171 mkm G G {2}{G} 3 Creature - Human Citizen 4 2 U creature Pompous Gadabout has hexproof as long as it's your turn. | Pompous Gadabout can't be blocked by creatures that don't have a name. The Pride of Hull Clade mkm mkm/172 mkm G GU {10}{G} 11 Legendary Creature - Crocodile Elk Turtle 2 15 M creature This spell costs {X} less to cast, where X is the total toughness of creatures you control. | Defender | {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender. Rope mkm mkm/173 mkm G G {G} 1 Artifact - Clue Equipment U artifact Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature. | {2}, Sacrifice Rope: Draw a card. | Equip {3} Rubblebelt Maverick mkm mkm/174 mkm G G {G} 1 Creature - Human Detective 1 1 C creature Surveil 2/vp1pt2 When Rubblebelt Maverick enters the battlefield, surveil 2. | {G}, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. Sample Collector mkm mkm/175 mkm G G {2}{G} 3 Creature - Troll Detective 2 3 U creature Whenever Sample Collector attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. Sharp-Eyed Rookie mkm mkm/176 mkm G G {1}{G} 2 Creature - Human Detective 2 2 R creature Create Clue/spawn [mkm] Clue Vigilance | Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. Slime Against Humanity mkm mkm/177 mkm G G {2}{G} 3 Sorcery C sorcery /spawn [mkm] Ooze (G 0/0 Trample) Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. | A deck can have any number of cards named Slime Against Humanity. They Went This Way mkm mkm/178 mkm G G {2}{G} 3 Sorcery C sorcery /spawn [mkm] Clue Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. Topiary Panther mkm mkm/179 mkm G G {4}{G}{G} 6 Creature - Plant Cat 6 5 C creature Trample | Basic landcycling {1}{G} Tunnel Tipster mkm mkm/180 mkm G G {1}{G} 2 Creature - Mole Scout 1 1 C creature At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster. | {T}: Add {G}. Undergrowth Recon mkm mkm/181 mkm G G {1}{G}{G} 3 Enchantment M enchantment At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped. Vengeful Creeper mkm mkm/182 mkm G G {4}{G} 5 Creature - Plant Elemental 5 5 C creature Disguise {5}{G} | When Vengeful Creeper is turned face up, destroy target artifact or enchantment an opponent controls. Vitu-Ghazi Inspector mkm mkm/183 mkm G G {1}{G} 2 Creature - Elf Detective 1 3 C creature As an additional cost to cast this spell, you may collect evidence 6. | Reach | When Vitu-Ghazi Inspector enters the battlefield, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life. Agrus Kos, Spirit of Justice mkm mkm/184 mkm RW RW {2}{R}{W} 4 Legendary Creature - Spirit Detective 2 4 M creature Double strike, vigilance | Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. Alquist Proft, Master Sleuth mkm mkm/185 mkm WU WU {1}{W}{U} 3 Legendary Creature - Human Detective 3 3 M creature /spawn [mkm] Clue Vigilance | When Alquist Proft, Master Sleuth enters the battlefield, investigate. | {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. Anzrag, the Quake-Mole mkm mkm/186 mkm RG RG {2}{R}{G} 4 Legendary Creature - Mole God 8 4 M creature Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. | {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. Assassin's Trophy mkm mkm/187 mkm BG BG {B}{G} 2 Instant R instant Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Aurelia, the Law Above mkm mkm/188 mkm RW RW {3}{R}{W} 5 Legendary Creature - Angel 4 4 R creature /ch Flying, vigilance, haste | Whenever a player attacks with three or more creatures, you draw a card. | Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. Blood Spatter Analysis mkm mkm/189 mkm BR BR {B}{R} 2 Enchantment R enchantment When Blood Spatter Analysis enters the battlefield, it deals 3 damage to target creature an opponent controls. | Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand. Break Out mkm mkm/190 mkm RG RG {R}{G} 2 Sorcery U sorcery Look at top six cards/vp1pt6 Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order. Buried in the Garden mkm mkm/191 mkm GW GW {2}{G}{W} 4 Enchantment - Aura U enchantment Enchant land | When Buried in the Garden enters the battlefield, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield. | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. Coerced to Kill mkm mkm/192 mkm UB UB {3}{U}{B} 5 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. Crowd-Control Warden mkm mkm/193 mkm GW GW {3}{G}{W} 5 Creature - Centaur Soldier 4 4 C creature As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. | Disguise {3}{G/W}{G/W} Curious Cadaver mkm mkm/194 mkm UB UB {2}{U}{B} 4 Creature - Zombie Detective 3 1 U creature /ch Flying | When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand. Deadly Complication mkm mkm/195 mkm BR BR {1}{B}{R} 3 Sorcery U sorcery Choose one or both - | - Destroy target creature. | - Put a +1/+1 counter on target suspected creature you control. You may have it become no longer suspected. Detective's Satchel mkm mkm/196 mkm UR UR {2}{U}{R} 4 Artifact U artifact yInitialize/spawnx2 [mkm] Clue Create Thopter/spawn [mkm] Thopter (1/1 Flying) When Detective's Satchel enters the battlefield, investigate twice. | {T}: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only if you've sacrificed an artifact this turn. Dog Walker mkm mkm/197 mkm RW RW {R}{W} 2 Creature - Human Citizen 3 1 C creature Create 2 Dogs/spawnx2 [mkm] Dog (W 1/1) Vigilance | Disguise {R/W}{R/W} | When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens. Doppelgang mkm mkm/198 mkm GU GU {X}{X}{X}{G}{U} 2 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create 5 Copies/spawnx5 [2xm] Copy Create 10 Copies/spawnx10 [2xm] Copy For each of X target permanents, create X tokens that are copies of that permanent. Drag the Canal mkm mkm/199 mkm UB UB {U}{B} 2 Instant R instant yInitialize/spawn [mkm] Detective (WU 2/2);/spawn [mkm] Clue Surveil 2/vp1pt2 Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. Etrata, Deadly Fugitive mkm mkm/200 mkm UB UB {1}{U}{B} 3 Legendary Creature - Vampire Assassin 1 4 M creature Deathtouch | Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost." | Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library. Evidence Examiner mkm mkm/201 mkm GU GU {G}{U} 2 Creature - Merfolk Detective 2 2 U creature Create Clue/spawn [mkm] Clue At the beginning of combat on your turn, you may collect evidence 4. | Whenever you collect evidence, investigate. Ezrim, Agency Chief mkm mkm/202 mkm WU WU {1}{W}{W}{U}{U} 5 Legendary Creature - Archon Detective 5 5 R creature /ch;/spawnx2 [mkm] Clue Flying | When Ezrim, Agency Chief enters the battlefield, investigate twice. | {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. Faerie Snoop mkm mkm/203 mkm UB UB {1}{U}{B} 3 Creature - Faerie Detective 1 4 C creature yInitialize/ch Look at top two cards/vp1pt2 Flying | Disguise {1}{U/B}{U/B} | When Faerie Snoop is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard. Gadget Technician mkm mkm/204 mkm UR UR {2}{U}{R} 4 Creature - Goblin Artificer 3 2 C creature Create Thopter/spawn [mkm] Thopter (1/1 Flying) When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. | Disguise {U/R}{U/R} Gleaming Geardrake mkm mkm/205 mkm UR UR {U}{R} 2 Artifact Creature - Drake 1 1 U creature /ch;/spawn [mkm] Clue Flying | When Gleaming Geardrake enters the battlefield, investigate. | Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. Granite Witness mkm mkm/206 mkm WU WU {2}{W}{U} 4 Artifact Creature - Gargoyle Detective 3 2 C creature /ch Flying, vigilance | Disguise {W/U}{W/U} | When Granite Witness is turned face up, you may tap or untap target creature. Ill-Timed Explosion mkm mkm/207 mkm UR UR {2}{U}{R} 4 Sorcery R sorcery Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way. Insidious Roots mkm mkm/208 mkm BG BG {B}{G} 2 Enchantment U enchantment Create Plant/spawn [mkm] Plant (G 0/1) Creature tokens you control have "{T}: Add one mana of any color." | Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control. Izoni, Center of the Web mkm mkm/209 mkm BG BG {4}{B}{G} 6 Legendary Creature - Elf Detective 5 4 R creature Surveil 2/vp1pt2 Create 2 Spiders/spawnx2 [mkm] Spider (BG 2/1 Menace, Reach) Menace | Whenever Izoni, Center of the Web enters the battlefield or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. | Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life. Judith, Carnage Connoisseur mkm mkm/210 mkm BR BR {3}{B}{R} 5 Legendary Creature - Human Shaman 3 4 R creature Create Imp/spawn [mkm] Imp (R 2/2) Whenever you cast an instant or sorcery spell, choose one - | - That spell gains deathtouch and lifelink. | - Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent." Kaya, Spirits' Justice mkm mkm/211 mkm WB WB {2}{W}{B} 4 Legendary Planeswalker - Kaya 3 M planeswalker yInitialize/ccblue=3 Surveil 2/vp1pt2 Create Spirit/spawn [mkm] Spirit (WB 1/1 Flying) Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. | +2: Surveil 2, then exile a card from a graveyard. | +1: Create a 1/1 white and black Spirit creature token with flying. | -2: Exile target creature you control. For each other player, exile up to one target creature that player controls. Kellan, Inquisitive Prodigy mkm mkm/212 mkm GU GU {2}{G}{U} 4 Legendary Creature - Human Faerie Detective 3 4 R creature yInitialize/ch Create Clue/spawn [mkm] Clue Create Adventure Marker/spawn [eld] On an Adventure Flying, vigilance | Whenever Kellan, Inquisitive Prodigy attacks, destroy up to one target artifact. If you controlled that permanent, draw a card. // Tail the Suspect | {G}{U} | Sorcery - Adventure | Investigate. You may play an additional land this turn. Kraul Whipcracker mkm mkm/213 mkm BG BG {B}{G} 2 Creature - Insect Assassin 3 2 U creature Reach | When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. Kylox, Visionary Inventor mkm mkm/214 mkm UR UR {5}{U}{R} 7 Legendary Creature - Viashino Artificer 4 4 R creature Menace, ward {2}, haste | Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. Kylox's Voltstrider mkm mkm/215 mkm UR UR {1}{U}{R} 3 Artifact - Vehicle 4 4 M artifact Collect evidence 6: Kylox's Voltstrider becomes an artifact creature until end of turn. | Whenever Kylox's Voltstrider attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. | Crew 2 Lazav, Wearer of Faces mkm mkm/216 mkm UB UB {U}{B} 2 Legendary Creature - Shapeshifter Detective 2 3 R creature Create Clue/spawn [mkm] Clue Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. | Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. Leyline of the Guildpact mkm mkm/217 mkm WUBRG WUBRG {G/W}{G/U}{B/G}{R/G} 4 Enchantment R enchantment If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. | Each nonland permanent you control is all colors. | Lands you control are every basic land type in addition to their other types. Lightning Helix mkm mkm/218 mkm RW RW {R}{W} 2 Instant U instant Lightning Helix deals 3 damage to any target and you gain 3 life. Meddling Youths mkm mkm/219 mkm RW RW {3}{R}{W} 5 Creature - Human Detective 4 5 U creature Create Clue/spawn [mkm] Clue Haste | Whenever you attack with three or more creatures, investigate. Niv-Mizzet, Guildpact mkm mkm/220 mkm WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Dragon Avatar 6 6 R creature /ch Flying, hexproof from multicolored | Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors. No More Lies mkm mkm/221 mkm WU WU {W}{U} 2 Instant U instant Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Officious Interrogation mkm mkm/222 mkm WU WU {W}{U} 2 Instant R instant Create Clue/spawn [mkm] Clue Create 5 Clues/spawnx5 [mkm] Clue Create 10 Clues/spawnx10 [mkm] Clue This spell costs {W}{U} more to cast for each target beyond the first. | Choose any number of target players. Investigate X times, where X is the total number of creatures those players control. Private Eye mkm mkm/223 mkm WU WU {1}{W}{U} 3 Creature - Homunculus Detective 3 3 U creature Other Detectives you control get +1/+1. | Whenever you draw your second card each turn, target Detective can't be blocked this turn. Rakdos, Patron of Chaos mkm mkm/224 mkm BR BR {4}{B}{R} 6 Legendary Creature - Demon 6 6 M creature /ch Flying, trample | At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. Rakish Scoundrel mkm mkm/225 mkm BG BG {2}{B}{G} 4 Creature - Elf Rogue 3 3 C creature Deathtouch | When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. | Disguise {4}{B/G}{B/G} Relive the Past mkm mkm/226 mkm GW GW {5}{G}{W} 7 Sorcery R sorcery Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types. Repulsive Mutation mkm mkm/227 mkm GU GU {X}{G}{U} 2 Instant U instant Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control. Riftburst Hellion mkm mkm/228 mkm RG RG {5}{R}{G} 7 Creature - Hellion 6 7 C creature Reach | Disguise {4}{R/G}{R/G} Rune-Brand Juggler mkm mkm/229 mkm BR BR {B}{R} 2 Creature - Human Shaman 2 2 U creature When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. | {3}{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn. Sanguine Savior mkm mkm/230 mkm WB WB {1}{W}{B} 3 Creature - Vampire Cleric 2 1 C creature /ch Flying, lifelink | Disguise {W/B}{W/B} | When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn. Shady Informant mkm mkm/231 mkm BR BR {3}{B}{R} 5 Creature - Ogre Rogue 4 2 C creature When Shady Informant dies, it deals 2 damage to any target. | Disguise {2}{B/R}{B/R} Soul Search mkm mkm/232 mkm WB WB {W}{B} 2 Sorcery U sorcery Create Spirit/spawn [mkm] Spirit (WB 1/1 Flying) Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying. Sumala Sentry mkm mkm/233 mkm GW GW {G}{W} 2 Creature - Elf Archer 1 3 U creature Reach | Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. Teysa, Opulent Oligarch mkm mkm/234 mkm WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 3 R creature Create Spirit/spawn [mkm] Spirit (WB 1/1 Flying) Create Clue/spawn [mkm] Clue Create 5 Clues/spawnx5 [mkm] Clue Create 10 Clues/spawnx10 [mkm] Clue Deathtouch | At the beginning of your end step, investigate for each opponent who lost life this turn. | Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. Tin Street Gossip mkm mkm/235 mkm RG RG {2}{R}{G} 4 Creature - Viashino Advisor 4 4 U creature Vigilance | {T}: Add {R}{G}. Spend this mana only to cast face-down spells or to turn creatures face up. Tolsimir, Midnight's Light mkm mkm/236 mkm GW GW {2}{G}{W}{W} 5 Legendary Creature - Elf Scout 3 2 R creature /spawn [mkm] Voja Fenstalker (GW 5/5 Trample) Lifelink | When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. | Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able. Treacherous Greed mkm mkm/237 mkm WB WB {1}{W}{B} 3 Instant R instant As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn. | Draw three cards. Each opponent loses 3 life and you gain 3 life. Trostani, Three Whispers mkm mkm/238 mkm GW GW {G}{G/W}{W} 3 Legendary Creature - Dryad 4 4 M creature {1}{G}: Target creature gains deathtouch until end of turn. | {G/W}: Target creature gains vigilance until end of turn. | {2}{W}: Target creature gains double strike until end of turn. Undercover Crocodelf mkm mkm/239 mkm GU GU {4}{G}{U} 6 Creature - Elf Crocodile Detective 5 5 C creature Create Clue/spawn [mkm] Clue Whenever Undercover Crocodelf deals combat damage to a player, investigate. | Disguise {3}{G/U}{G/U} Urgent Necropsy mkm mkm/240 mkm BG BG {2}{B}{G} 4 Instant M instant As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets. | Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker. Vannifar, Evolved Enigma mkm mkm/241 mkm GU GU {2}{G}{U} 4 Legendary Creature - Elf Ooze Wizard 3 4 M creature At the beginning of combat on your turn, choose one - | - Cloak a card from your hand. | - Put a +1/+1 counter on each colorless creature you control. Warleader's Call mkm mkm/242 mkm RW RW {1}{R}{W} 3 Enchantment R enchantment Creatures you control get +1/+1. | Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. Wispdrinker Vampire mkm mkm/243 mkm WB WB {2}{W}{B} 4 Creature - Vampire Rogue 2 4 U creature /ch Flying | Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. | {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. Worldsoul's Rage mkm mkm/244 mkm RG RG {X}{R}{G} 2 Sorcery R sorcery Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped. Yarus, Roar of the Old Gods mkm mkm/245 mkm RG RG {2}{R}{G} 4 Legendary Creature - Centaur Druid 4 4 R creature Other creatures you control have haste. | Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. | Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up. Cease // Desist mkm mkm/246 mkm WBG WBG {1}{B/G} // {4}{G/W}{G/W} 8 Instant // Sorcery U sorcery Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card. // Destroy all artifacts and enchantments. Flotsam // Jetsam mkm mkm/247 mkm BGU BGU {1}{G/U} // {4}{U/B}{U/B} 8 Instant // Sorcery U sorcery /spawn [mkm] Clue Mill three cards. Investigate. // Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead. Fuss // Bother mkm mkm/248 mkm URW URW {2}{R/W} // {4}{W/U}{W/U} 9 Instant // Sorcery U sorcery Surveil 2/vp1pt2 Create 3 Thopters/spawnx3 [mkm] Thopter (1/1 Flying) Put a +1/+1 counter on each attacking creature you control. // Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2. Hustle // Bustle mkm mkm/249 mkm GUR GUR {U/R} // {4}{R/G}{R/G} 7 Instant // Sorcery U sorcery Target creature attacks or blocks this turn if able. // Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up. Push // Pull mkm mkm/250 mkm RWB RWB {1}{W/B} // {4}{B/R}{B/R} 8 Sorcery // Sorcery U sorcery Destroy target tapped creature. // Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step. Cryptex mkm mkm/251 mkm {2} 2 Artifact R artifact Surveil 3/vp1pt3 {T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. | Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it. Gravestone Strider mkm mkm/252 mkm {2} 2 Artifact Creature - Golem 1 3 C creature {1}: Add one mana of any color. Activate only once each turn. | {2}, Exile Gravestone Strider from your graveyard: Exile target card from a graveyard. Lumbering Laundry mkm mkm/253 mkm {5} 5 Artifact Creature - Golem 4 5 U creature {2}: Until end of turn, you may look at face-down creatures you don't control any time. | Disguise {5} Magnetic Snuffler mkm mkm/254 mkm {5} 5 Artifact Creature - Construct 4 4 U creature When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. | Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. Magnifying Glass mkm mkm/255 mkm {3} 3 Artifact C artifact Create Clue/spawn [mkm] Clue {T}: Add {C}. | {4}, {T}: Investigate. Sanitation Automaton mkm mkm/256 mkm {2} 2 Artifact Creature - Construct 2 1 C creature Surveil 1/vp1pt1 When Sanitation Automaton enters the battlefield, surveil 1. Thinking Cap mkm mkm/257 mkm {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+2. | Equip Detective {1} | Equip {3} Branch of Vitu-Ghazi mkm mkm/258 mkm 0 Land U land {T}: Add {C}. | Disguise {3} | When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end. Commercial District mkm mkm/259 mkm RG 0 Land - Mountain Forest R land yInitialize/cr90 Surveil 1/vp1pt1 Commercial District enters the battlefield tapped. | When Commercial District enters the battlefield, surveil 1. Elegant Parlor mkm mkm/260 mkm RW 0 Land - Mountain Plains R land yInitialize/cr90 Surveil 1/vp1pt1 Elegant Parlor enters the battlefield tapped. | When Elegant Parlor enters the battlefield, surveil 1. Escape Tunnel mkm mkm/261 mkm 0 Land C land {T}, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | {T}, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn. Hedge Maze mkm mkm/262 mkm GU 0 Land - Forest Island R land yInitialize/cr90 Surveil 1/vp1pt1 Hedge Maze enters the battlefield tapped. | When Hedge Maze enters the battlefield, surveil 1. Lush Portico mkm mkm/263 mkm GW 0 Land - Forest Plains R land yInitialize/cr90 Surveil 1/vp1pt1 Lush Portico enters the battlefield tapped. | When Lush Portico enters the battlefield, surveil 1. Meticulous Archive mkm mkm/264 mkm WU 0 Land - Plains Island R land yInitialize/cr90 Surveil 1/vp1pt1 Meticulous Archive enters the battlefield tapped. | When Meticulous Archive enters the battlefield, surveil 1. Public Thoroughfare mkm mkm/265 mkm 0 Land C land /cr90 Public Thoroughfare enters the battlefield tapped. | When Public Thoroughfare enters the battlefield, sacrifice it unless you tap an untapped artifact or land you control. | {T}: Add one mana of any color. Raucous Theater mkm mkm/266 mkm BR 0 Land - Swamp Mountain R land yInitialize/cr90 Surveil 1/vp1pt1 Raucous Theater enters the battlefield tapped. | When Raucous Theater enters the battlefield, surveil 1. Scene of the Crime mkm mkm/267 mkm 0 Artifact Land - Clue U artifact /cr90 Scene of the Crime enters the battlefield tapped. | {T}: Add {C}. | {T}, Tap an untapped creature you control: Add one mana of any color. | {2}, Sacrifice Scene of the Crime: Draw a card. Shadowy Backstreet mkm mkm/268 mkm WB 0 Land - Plains Swamp R land yInitialize/cr90 Surveil 1/vp1pt1 Shadowy Backstreet enters the battlefield tapped. | When Shadowy Backstreet enters the battlefield, surveil 1. Thundering Falls mkm mkm/269 mkm UR 0 Land - Island Mountain R land yInitialize/cr90 Surveil 1/vp1pt1 Thundering Falls enters the battlefield tapped. | When Thundering Falls enters the battlefield, surveil 1. Undercity Sewers mkm mkm/270 mkm UB 0 Land - Island Swamp R land yInitialize/cr90 Surveil 1/vp1pt1 Undercity Sewers enters the battlefield tapped. | When Undercity Sewers enters the battlefield, surveil 1. Underground Mortuary mkm mkm/271 mkm BG 0 Land - Swamp Forest R land yInitialize/cr90 Surveil 1/vp1pt1 Underground Mortuary enters the battlefield tapped. | When Underground Mortuary enters the battlefield, surveil 1. Plains mkm mkm/272 mkm W 0 Basic Land - Plains C plains Island mkm mkm/273 mkm U 0 Basic Land - Island C island Swamp mkm mkm/274 mkm B 0 Basic Land - Swamp C swamp Mountain mkm mkm/275 mkm R 0 Basic Land - Mountain C mountain Forest mkm mkm/276 mkm G 0 Basic Land - Forest C forest Melek, Reforged Researcher mkm mkm/430 mkm UR UR {3}{U}{R} 5 Legendary Creature - Weird Detective * * M notInPacks creature Melek, Reforged Researcher's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard. | The first instant or sorcery spell you cast each turn costs {3} less to cast. Tomik, Wielder of Law mkm mkm/431 mkm WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 4 M notInPacks creature /ch Affinity for planeswalkers | Flying, vigilance | Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card. Voja, Jaws of the Conclave mkm mkm/432 mkm RGW RGW {2}{R}{G}{W} 5 Legendary Creature - Wolf 5 5 M notInPacks creature Vigilance, trample, ward {3} | Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control. [mkm] Dog (W 1/1) mkm tmkm/1 tmkm W 0 Token Creature - Dog 1 1 T [mkm] Human (W 1/1) mkm tmkm/2 tmkm W 0 Token Creature - Human 1 1 T [mkm] Merfolk (U 1/1) mkm tmkm/3 tmkm U 0 Token Creature - Merfolk 1 1 T [mkm] Bat (B 1/1 Flying) mkm tmkm/4 tmkm B 0 Token Creature - Bat 1 1 T /ch Flying [mkm] Skeleton (B 2/1) mkm tmkm/5 tmkm B 0 Token Creature - Skeleton 2 1 T [mkm] Goblin (R 1/1) mkm tmkm/6 tmkm R 0 Token Creature - Goblin 1 1 T [mkm] Imp (R 2/2) mkm tmkm/7 tmkm R 0 Token Creature - Imp 2 2 T When this creature dies, it deals 2 damage to each opponent. [mkm] Ooze (G 0/0 Trample) mkm tmkm/8 tmkm G 0 Token Creature - Ooze 0 0 T Trample [mkm] Plant (G 0/1) mkm tmkm/9 tmkm G 0 Token Creature - Plant 0 1 T [mkm] Detective (WU 2/2) mkm tmkm/10 tmkm WU 0 Token Creature - Detective 2 2 T [mkm] Spider (BG 2/1 Menace, Reach) mkm tmkm/11 tmkm BG 0 Token Creature - Spider 2 1 T Menace, reach [mkm] Spirit (WB 1/1 Flying) mkm tmkm/12 tmkm WB 0 Token Creature - Spirit 1 1 T /ch Flying [mkm] Voja Fenstalker (GW 5/5 Trample) mkm tmkm/13 tmkm GW 0 Token Legendary Creature - Wolf 5 5 T Trample [mkm] Clue mkm tmkm/14 tmkm 0 Token Artifact - Clue T {2}, Sacrifice this artifact: Draw a card. [mkm] Thopter (0/0 Flying) mkm tmkm/19 tmkm 0 Token Artifact Creature - Thopter 0 0 T /ch Flying [mkm] Thopter (1/1 Flying) mkm tmkm/20 tmkm 0 Token Artifact Creature - Thopter 1 1 T /ch Flying [mkm] A Mysterious Creature (2/2) mkm tmkm/21 tmkm 0 Token Creature 2 2 T You can cover a face-down creature with this reminder card. A face-down creature that was cloaked or cast with disguise has ward {2}. Commercial District 1mkm mkm/324 mkm RG 0 Land - Mountain Forest R notInPacks land yInitialize/cr90 Surveil 1/vp1pt1 Commercial District enters the battlefield tapped. | When Commercial District enters the battlefield, surveil 1. Elegant Parlor 1mkm mkm/325 mkm RW 0 Land - Mountain Plains R notInPacks land yInitialize/cr90 Surveil 1/vp1pt1 Elegant Parlor enters the battlefield tapped. | When Elegant Parlor enters the battlefield, surveil 1. Hedge Maze 1mkm mkm/326 mkm GU 0 Land - Forest Island R notInPacks land yInitialize/cr90 Surveil 1/vp1pt1 Hedge Maze enters the battlefield tapped. | When Hedge Maze enters the battlefield, surveil 1. Lush Portico 1mkm mkm/327 mkm GW 0 Land - Forest Plains R notInPacks land yInitialize/cr90 Surveil 1/vp1pt1 Lush Portico enters the battlefield tapped. | When Lush Portico enters the battlefield, surveil 1. Meticulous Archive 1mkm mkm/328 mkm WU 0 Land - Plains Island R notInPacks land yInitialize/cr90 Surveil 1/vp1pt1 Meticulous Archive enters the battlefield tapped. | When Meticulous Archive enters the battlefield, surveil 1. Raucous Theater 1mkm mkm/329 mkm BR 0 Land - Swamp Mountain R notInPacks land yInitialize/cr90 Surveil 1/vp1pt1 Raucous Theater enters the battlefield tapped. | When Raucous Theater enters the battlefield, surveil 1. Shadowy Backstreet 1mkm mkm/330 mkm WB 0 Land - Plains Swamp R notInPacks land yInitialize/cr90 Surveil 1/vp1pt1 Shadowy Backstreet enters the battlefield tapped. | When Shadowy Backstreet enters the battlefield, surveil 1. Thundering Falls 1mkm mkm/331 mkm UR 0 Land - Island Mountain R notInPacks land yInitialize/cr90 Surveil 1/vp1pt1 Thundering Falls enters the battlefield tapped. | When Thundering Falls enters the battlefield, surveil 1. Undercity Sewers 1mkm mkm/332 mkm UB 0 Land - Island Swamp R notInPacks land yInitialize/cr90 Surveil 1/vp1pt1 Undercity Sewers enters the battlefield tapped. | When Undercity Sewers enters the battlefield, surveil 1. Underground Mortuary 1mkm mkm/333 mkm BG 0 Land - Swamp Forest R notInPacks land yInitialize/cr90 Surveil 1/vp1pt1 Underground Mortuary enters the battlefield tapped. | When Underground Mortuary enters the battlefield, surveil 1. Kellan, Inquisitive Prodigy 1mkm mkm/334 mkm GU GU {2}{G}{U} 4 Legendary Creature - Human Faerie Detective 3 4 R notInPacks creature yInitialize/ch Create Clue/spawn [mkm] Clue Create Adventure Marker/spawn [eld] On an Adventure Flying, vigilance | Whenever Kellan, Inquisitive Prodigy attacks, destroy up to one target artifact. If you controlled that permanent, draw a card. // Tail the Suspect | {G}{U} | Sorcery - Adventure | Investigate. You may play an additional land this turn. Kaya, Spirits' Justice 1mkm mkm/335 mkm WB WB {2}{W}{B} 4 Legendary Planeswalker - Kaya 3 M notInPacks planeswalker yInitialize/ccblue=3 Surveil 2/vp1pt2 Create Spirit/spawn [mkm] Spirit (WB 1/1 Flying) Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. | +2: Surveil 2, then exile a card from a graveyard. | +1: Create a 1/1 white and black Spirit creature token with flying. | -2: Exile target creature you control. For each other player, exile up to one target creature that player controls. Assemble the Players 2mkm mkm/287 mkm W W {1}{W} 2 Enchantment R notInPacks enchantment Look at top card/vp1pt1 You may look at the top card of your library any time. | Once each turn, you may cast a creature spell with power 2 or less from the top of your library. Auspicious Arrival 2mkm mkm/288 mkm W W {1}{W} 2 Instant C notInPacks instant /spawn [mkm] Clue Target creature gets +2/+2 until end of turn. Investigate. Call a Surprise Witness 2mkm mkm/289 mkm W W {1}{W} 2 Sorcery U notInPacks sorcery /spawn [lackey] Flying Counter Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types. Makeshift Binding 2mkm mkm/290 mkm W W {2}{W} 3 Enchantment C notInPacks enchantment When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life. Not on My Watch 2mkm mkm/291 mkm W W {1}{W} 2 Instant U notInPacks instant Exile target attacking creature. On the Job 2mkm mkm/292 mkm W W {2}{W}{W} 4 Instant C notInPacks instant /spawn [mkm] Clue Creatures you control get +2/+1 until end of turn. Investigate. Deduce 2mkm mkm/293 mkm U U {1}{U} 2 Instant C notInPacks instant /spawn [mkm] Clue Draw a card. Investigate. Dramatic Accusation 2mkm mkm/294 mkm U U {2}{U} 3 Enchantment - Aura C notInPacks enchantment Enchant creature | When Dramatic Accusation enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | {U}{U}: Shuffle enchanted creature into its owner's library. Fae Flight 2mkm mkm/295 mkm U U {1}{U} 2 Enchantment - Aura U notInPacks enchantment Flash | Enchant creature | When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. | Enchanted creature gets +1/+0 and has flying. Intrude on the Mind 2mkm mkm/296 mkm U U {3}{U}{U} 5 Instant M notInPacks instant yInitialize/spawn [mkm] Thopter (0/0 Flying) Reveal top five cards/vp1at5 Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way. Reenact the Crime 2mkm mkm/297 mkm U U {1}{U}{U}{U} 4 Instant R notInPacks instant Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost. Unauthorized Exit 2mkm mkm/298 mkm U U {1}{U} 2 Instant C notInPacks instant Surveil 1/vp1pt1 Return target nonland permanent to its owner's hand. Surveil 1. It Doesn't Add Up 2mkm mkm/299 mkm B B {3}{B}{B} 5 Instant U notInPacks instant Return target creature card from your graveyard to the battlefield. Suspect it. Murder 2mkm mkm/300 mkm B B {1}{B}{B} 3 Instant C notInPacks instant Destroy target creature. Slice from the Shadows 2mkm mkm/301 mkm B B {X}{B} 1 Instant C notInPacks instant This spell can't be countered. | Target creature gets -X/-X until end of turn. Soul Enervation 2mkm mkm/302 mkm B B {3}{B} 4 Enchantment U notInPacks enchantment Flash | When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. | Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life. Anzrag's Rampage 2mkm mkm/303 mkm R R {3}{R}{R} 5 Sorcery R notInPacks sorcery Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step. The Chase Is On 2mkm mkm/304 mkm R R {2}{R} 3 Instant C notInPacks instant /spawn [mkm] Clue Target creature gets +3/+0 and gains first strike until end of turn. Investigate. Convenient Target 2mkm mkm/305 mkm R R {R} 1 Enchantment - Aura U notInPacks enchantment Enchant creature | When Convenient Target enters the battlefield, suspect enchanted creature. | Enchanted creature gets +1/+1. | {2}{R}: Return Convenient Target from your graveyard to your hand. Demand Answers 2mkm mkm/306 mkm R R {1}{R} 2 Instant C notInPacks instant As an additional cost to cast this spell, sacrifice an artifact or discard a card. | Draw two cards. Expose the Culprit 2mkm mkm/307 mkm R R {1}{R} 2 Instant U notInPacks instant Choose one or both - | - Turn target face-down creature face up. | - Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. Analyze the Pollen 2mkm mkm/308 mkm G G {G} 1 Sorcery R notInPacks sorcery As an additional cost to cast this spell, you may collect evidence 8. | Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle. Audience with Trostani 2mkm mkm/309 mkm G G {2}{G} 3 Sorcery R notInPacks sorcery Create Plant/spawn [mkm] Plant (G 0/1) Create 5 Plants/spawnx5 [mkm] Plant (G 0/1) Create 10 Plants/spawnx10 [mkm] Plant (G 0/1) Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control. Fanatical Strength 2mkm mkm/310 mkm G G {1}{G} 2 Instant C notInPacks instant Target creature gets +3/+3 and gains trample until end of turn. Coerced to Kill 2mkm mkm/311 mkm UB UB {3}{U}{B} 5 Enchantment - Aura U notInPacks enchantment Enchant creature | You control enchanted creature. | Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. Deadly Complication 2mkm mkm/312 mkm BR BR {1}{B}{R} 3 Sorcery U notInPacks sorcery Choose one or both - | - Destroy target creature. | - Put a +1/+1 counter on target suspected creature you control. You may have it become no longer suspected. Insidious Roots 2mkm mkm/313 mkm BG BG {B}{G} 2 Enchantment U notInPacks enchantment Create Plant/spawn [mkm] Plant (G 0/1) Creature tokens you control have "{T}: Add one mana of any color." | Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control. Officious Interrogation 2mkm mkm/314 mkm WU WU {W}{U} 2 Instant R notInPacks instant Create Clue/spawn [mkm] Clue Create 5 Clues/spawnx5 [mkm] Clue Create 10 Clues/spawnx10 [mkm] Clue This spell costs {W}{U} more to cast for each target beyond the first. | Choose any number of target players. Investigate X times, where X is the total number of creatures those players control. Warleader's Call 2mkm mkm/315 mkm RW RW {1}{R}{W} 3 Enchantment R notInPacks enchantment Creatures you control get +1/+1. | Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. Worldsoul's Rage 2mkm mkm/316 mkm RG RG {X}{R}{G} 2 Sorcery R notInPacks sorcery Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped. Aurelia, the Law Above 3mkm mkm/317 mkm RW RW {3}{R}{W} 5 Legendary Creature - Angel 4 4 R notInPacks creature /ch Flying, vigilance, haste | Whenever a player attacks with three or more creatures, you draw a card. | Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. Lazav, Wearer of Faces 3mkm mkm/318 mkm UB UB {U}{B} 2 Legendary Creature - Shapeshifter Detective 2 3 R notInPacks creature Create Clue/spawn [mkm] Clue Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. | Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. Niv-Mizzet, Guildpact 3mkm mkm/319 mkm WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Dragon Avatar 6 6 R notInPacks creature /ch Flying, hexproof from multicolored | Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors. Rakdos, Patron of Chaos 3mkm mkm/320 mkm BR BR {4}{B}{R} 6 Legendary Creature - Demon 6 6 M notInPacks creature /ch Flying, trample | At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. Teysa, Opulent Oligarch 3mkm mkm/321 mkm WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 3 R notInPacks creature Create Spirit/spawn [mkm] Spirit (WB 1/1 Flying) Create Clue/spawn [mkm] Clue Create 5 Clues/spawnx5 [mkm] Clue Create 10 Clues/spawnx10 [mkm] Clue Deathtouch | At the beginning of your end step, investigate for each opponent who lost life this turn. | Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. Trostani, Three Whispers 3mkm mkm/322 mkm GW GW {G}{G/W}{W} 3 Legendary Creature - Dryad 4 4 M notInPacks creature {1}{G}: Target creature gains deathtouch until end of turn. | {G/W}: Target creature gains vigilance until end of turn. | {2}{W}: Target creature gains double strike until end of turn. Vannifar, Evolved Enigma 3mkm mkm/323 mkm GU GU {2}{G}{U} 4 Legendary Creature - Elf Ooze Wizard 3 4 M notInPacks creature At the beginning of combat on your turn, choose one - | - Cloak a card from your hand. | - Put a +1/+1 counter on each colorless creature you control. Aurelia's Vindicator 4mkm mkm/336 mkm W W {2}{W}{W} 4 Creature - Angel 4 2 M notInPacks creature /ch Flying, lifelink, ward {2} | Disguise {X}{3}{W} | When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. | When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. Delney, Streetwise Lookout 4mkm mkm/337 mkm W W {2}{W} 3 Legendary Creature - Human Scout 2 2 M notInPacks creature Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. | If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. Doorkeeper Thrull 4mkm mkm/338 mkm W W {1}{W} 2 Creature - Thrull 1 2 R notInPacks creature /ch Flash | Flying | Artifacts and creatures entering the battlefield don't cause abilities to trigger. Neighborhood Guardian 4mkm mkm/339 mkm W W {1}{W} 2 Creature - Unicorn 2 2 U notInPacks creature Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. Wojek Investigator 4mkm mkm/340 mkm W W {2}{W} 3 Creature - Angel Detective 2 4 R notInPacks creature yInitialize/ch Create Clue/spawn [mkm] Clue Create 5 Clues/spawnx5 [mkm] Clue Create 10 Clues/spawnx10 [mkm] Clue Flying, vigilance | At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. Conspiracy Unraveler 4mkm mkm/341 mkm U U {5}{U}{U} 7 Creature - Sphinx Detective 6 6 M notInPacks creature /ch Flying | You may collect evidence 10 rather than pay the mana cost for spells that you cast. Forensic Gadgeteer 4mkm mkm/342 mkm U U {2}{U} 3 Creature - Vedalken Artificer Detective 2 3 R notInPacks creature Create Clue/spawn [mkm] Clue Whenever you cast an artifact spell, investigate. | Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana. Homicide Investigator 4mkm mkm/343 mkm B B {1}{B} 2 Creature - Human Detective 2 2 R notInPacks creature Create Clue/spawn [mkm] Clue Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. Massacre Girl, Known Killer 4mkm mkm/344 mkm B B {2}{B}{B} 4 Legendary Creature - Human Assassin 4 4 M notInPacks creature Menace | Creatures you control have wither. | Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. Persuasive Interrogators 4mkm mkm/345 mkm B B {4}{B}{B} 6 Creature - Gorgon Detective 5 6 U notInPacks creature yInitialize/spawn [mkm] Clue Create Poison Counter/spawn [nph] Poison Counter When Persuasive Interrogators enters the battlefield, investigate. | Whenever you sacrifice a Clue, target opponent gets two poison counters. Vein Ripper 4mkm mkm/346 mkm B B {3}{B}{B}{B} 6 Creature - Vampire Assassin 6 5 M notInPacks creature /ch Flying | Ward-Sacrifice a creature. | Whenever a creature dies, target opponent loses 2 life and you gain 2 life. Frantic Scapegoat 4mkm mkm/347 mkm R R {R} 1 Creature - Goat 1 1 U notInPacks creature Haste | When Frantic Scapegoat enters the battlefield, suspect it. | Whenever one or more other creatures enter the battlefield under your control, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected. Fugitive Codebreaker 4mkm mkm/348 mkm R R {1}{R} 2 Creature - Goblin Rogue 2 1 R notInPacks creature Prowess, haste | Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. | When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards. Incinerator of the Guilty 4mkm mkm/349 mkm R R {4}{R}{R} 6 Creature - Dragon 6 6 M notInPacks creature /ch Flying, trample | Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and each planeswalker that player controls. Krenko, Baron of Tin Street 4mkm mkm/350 mkm R R {2}{R} 3 Legendary Creature - Goblin 3 3 R notInPacks creature Create Goblin/spawn [mkm] Goblin (R 1/1) Haste | {T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control. | Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn. Culvert Ambusher 4mkm mkm/351 mkm G G {3}{G}{G} 5 Creature - Wurm Horror 4 5 U notInPacks creature When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. | Disguise {4}{G} The Pride of Hull Clade 4mkm mkm/352 mkm G GU {10}{G} 11 Legendary Creature - Crocodile Elk Turtle 2 15 M notInPacks creature This spell costs {X} less to cast, where X is the total toughness of creatures you control. | Defender | {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender. Sharp-Eyed Rookie 4mkm mkm/353 mkm G G {1}{G} 2 Creature - Human Detective 2 2 R notInPacks creature Create Clue/spawn [mkm] Clue Vigilance | Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. Agrus Kos, Spirit of Justice 4mkm mkm/354 mkm RW RW {2}{R}{W} 4 Legendary Creature - Spirit Detective 2 4 M notInPacks creature Double strike, vigilance | Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. Alquist Proft, Master Sleuth 4mkm mkm/355 mkm WU WU {1}{W}{U} 3 Legendary Creature - Human Detective 3 3 M notInPacks creature /spawn [mkm] Clue Vigilance | When Alquist Proft, Master Sleuth enters the battlefield, investigate. | {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. Anzrag, the Quake-Mole 4mkm mkm/356 mkm RG RG {2}{R}{G} 4 Legendary Creature - Mole God 8 4 M notInPacks creature Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. | {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. Aurelia, the Law Above 4mkm mkm/357 mkm RW RW {3}{R}{W} 5 Legendary Creature - Angel 4 4 R notInPacks creature /ch Flying, vigilance, haste | Whenever a player attacks with three or more creatures, you draw a card. | Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. Curious Cadaver 4mkm mkm/358 mkm UB UB {2}{U}{B} 4 Creature - Zombie Detective 3 1 U notInPacks creature /ch Flying | When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand. Etrata, Deadly Fugitive 4mkm mkm/359 mkm UB UB {1}{U}{B} 3 Legendary Creature - Vampire Assassin 1 4 M notInPacks creature Deathtouch | Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost." | Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library. Ezrim, Agency Chief 4mkm mkm/360 mkm WU WU {1}{W}{W}{U}{U} 5 Legendary Creature - Archon Detective 5 5 R notInPacks creature /ch;/spawnx2 [mkm] Clue Flying | When Ezrim, Agency Chief enters the battlefield, investigate twice. | {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. Gleaming Geardrake 4mkm mkm/361 mkm UR UR {U}{R} 2 Artifact Creature - Drake 1 1 U notInPacks creature /ch;/spawn [mkm] Clue Flying | When Gleaming Geardrake enters the battlefield, investigate. | Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. Izoni, Center of the Web 4mkm mkm/362 mkm BG BG {4}{B}{G} 6 Legendary Creature - Elf Detective 5 4 R notInPacks creature Surveil 2/vp1pt2 Create 2 Spiders/spawnx2 [mkm] Spider (BG 2/1 Menace, Reach) Menace | Whenever Izoni, Center of the Web enters the battlefield or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. | Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life. Judith, Carnage Connoisseur 4mkm mkm/363 mkm BR BR {3}{B}{R} 5 Legendary Creature - Human Shaman 3 4 R notInPacks creature Create Imp/spawn [mkm] Imp (R 2/2) Whenever you cast an instant or sorcery spell, choose one - | - That spell gains deathtouch and lifelink. | - Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent." Kraul Whipcracker 4mkm mkm/364 mkm BG BG {B}{G} 2 Creature - Insect Assassin 3 2 U notInPacks creature Reach | When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. Kylox, Visionary Inventor 4mkm mkm/365 mkm UR UR {5}{U}{R} 7 Legendary Creature - Viashino Artificer 4 4 R notInPacks creature Menace, ward {2}, haste | Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. Lazav, Wearer of Faces 4mkm mkm/366 mkm UB UB {U}{B} 2 Legendary Creature - Shapeshifter Detective 2 3 R notInPacks creature Create Clue/spawn [mkm] Clue Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. | Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. Meddling Youths 4mkm mkm/367 mkm RW RW {3}{R}{W} 5 Creature - Human Detective 4 5 U notInPacks creature Create Clue/spawn [mkm] Clue Haste | Whenever you attack with three or more creatures, investigate. Niv-Mizzet, Guildpact 4mkm mkm/368 mkm WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Dragon Avatar 6 6 R notInPacks creature /ch Flying, hexproof from multicolored | Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors. Rakdos, Patron of Chaos 4mkm mkm/369 mkm BR BR {4}{B}{R} 6 Legendary Creature - Demon 6 6 M notInPacks creature /ch Flying, trample | At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. Teysa, Opulent Oligarch 4mkm mkm/370 mkm WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 3 R notInPacks creature Create Spirit/spawn [mkm] Spirit (WB 1/1 Flying) Create Clue/spawn [mkm] Clue Create 5 Clues/spawnx5 [mkm] Clue Create 10 Clues/spawnx10 [mkm] Clue Deathtouch | At the beginning of your end step, investigate for each opponent who lost life this turn. | Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. Tolsimir, Midnight's Light 4mkm mkm/371 mkm GW GW {2}{G}{W}{W} 5 Legendary Creature - Elf Scout 3 2 R notInPacks creature /spawn [mkm] Voja Fenstalker (GW 5/5 Trample) Lifelink | When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. | Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able. Trostani, Three Whispers 4mkm mkm/372 mkm GW GW {G}{G/W}{W} 3 Legendary Creature - Dryad 4 4 M notInPacks creature {1}{G}: Target creature gains deathtouch until end of turn. | {G/W}: Target creature gains vigilance until end of turn. | {2}{W}: Target creature gains double strike until end of turn. Vannifar, Evolved Enigma 4mkm mkm/373 mkm GU GU {2}{G}{U} 4 Legendary Creature - Elf Ooze Wizard 3 4 M notInPacks creature At the beginning of combat on your turn, choose one - | - Cloak a card from your hand. | - Put a +1/+1 counter on each colorless creature you control. Wispdrinker Vampire 4mkm mkm/374 mkm WB WB {2}{W}{B} 4 Creature - Vampire Rogue 2 4 U notInPacks creature /ch Flying | Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. | {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. Yarus, Roar of the Old Gods 4mkm mkm/375 mkm RG RG {2}{R}{G} 4 Legendary Creature - Centaur Druid 4 4 R notInPacks creature Other creatures you control have haste. | Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. | Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up. Magnetic Snuffler 4mkm mkm/376 mkm {5} 5 Artifact Creature - Construct 4 4 U notInPacks creature When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. | Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. Another Round otj otj/1 otj W W {X}{X}{2}{W} 3 Sorcery R sorcery Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. Archangel of Tithes otj otj/2 otj W W {1}{W}{W}{W} 4 Creature - Angel 3 5 M creature /ch Flying | As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. | As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures. Armored Armadillo otj otj/3 otj W W {W} 1 Creature - Armadillo 0 4 C creature Ward {1} | {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. Aven Interrupter otj otj/4 otj W W {1}{W}{W} 3 Creature - Bird Rogue 2 2 R creature /ch Flash | Flying | When Aven Interrupter enters the battlefield, exile target spell. It becomes plotted. | Spells your opponents cast from graveyards or from exile cost {2} more to cast. Bounding Felidar otj otj/5 otj W W {5}{W} 6 Creature - Cat Beast Mount 4 7 U creature Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures. | Saddle 2 Bovine Intervention otj otj/6 otj W W {1}{W} 2 Instant U instant /spawn Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. Bridled Bighorn otj otj/7 otj W W {3}{W} 4 Creature - Sheep Mount 3 4 C creature Create Sheep/spawn Vigilance | Whenever Bridled Bighorn attacks while saddled, create a 1/1 white Sheep creature token. | Saddle 2 Claim Jumper otj otj/8 otj W W {2}{W} 3 Creature - Rabbit Mercenary 3 3 R creature Vigilance | When Claim Jumper enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle. Dust Animus otj otj/9 otj W W {1}{W} 2 Creature - Spirit 2 3 R creature yInitialize/ch Create Lifelink Counter/spawn [lackey] Lifelink Counter Flying | If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it. | Plot {1}{W} Eriette's Lullaby otj otj/10 otj W W {1}{W} 2 Sorcery C sorcery Destroy target tapped creature. You gain 2 life. Final Showdown otj otj/11 otj W W {W} 1 Instant M instant Spree | + {1} - All creatures lose all abilities until end of turn. | + {1} - Choose a creature you control. It gains indestructible until end of turn. | + {3}{W}{W} - Destroy all creatures. Fortune, Loyal Steed otj otj/12 otj W W {2}{W} 3 Legendary Creature - Beast Mount 2 4 R creature Scry 2/vp1pt2 When Fortune, Loyal Steed enters the battlefield, scry 2. | Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. | Saddle 1 Frontier Seeker otj otj/13 otj W W {1}{W} 2 Creature - Human Scout 2 1 U creature Look at top five cards/vp1pt5 When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Getaway Glamer otj otj/14 otj W W {W} 1 Instant U instant Spree | + {1} - Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. | + {2} - Destroy target creature if no other creature has greater power. High Noon otj otj/15 otj W RW {1}{W} 2 Enchantment R enchantment Each player can't cast more than one spell each turn. | {4}{R}, Sacrifice High Noon: It deals 5 damage to any target. Holy Cow otj otj/16 otj W W {2}{W} 3 Creature - Ox Angel 2 2 C creature yInitialize/ch Scry 1/vp1pt1 Flash | Flying | When Holy Cow enters the battlefield, you gain 2 life and scry 1. Inventive Wingsmith otj otj/17 otj W W {2}{W} 3 Creature - Dwarf Artificer 2 4 C creature Create Flying Counter/spawn [lackey] Flying Counter At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it. Lassoed by the Law otj otj/18 otj W W {3}{W} 4 Enchantment U enchantment /spawn When Lassoed by the Law enters the battlefield, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield. | When Lassoed by the Law enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Mystical Tether otj otj/19 otj W W {2}{W} 3 Enchantment C enchantment You may cast Mystical Tether as though it had flash if you pay {2} more to cast it. | When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield. Nurturing Pixie otj otj/20 otj W W {W} 1 Creature - Faerie Rogue 1 1 U creature /ch Flying | When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie. Omenport Vigilante otj otj/21 otj W W {1}{W} 2 Creature - Human Mercenary 2 2 U creature Omenport Vigilante has double strike as long as you've committed a crime this turn. One Last Job otj otj/22 otj W W {2}{W} 3 Sorcery R sorcery Spree | + {2} - Return target creature card from your graveyard to the battlefield. | + {1} - Return target Mount or Vehicle card from your graveyard to the battlefield. | + {1} - Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control. Outlaw Medic otj otj/23 otj W W {1}{W} 2 Creature - Human Rogue 1 3 C creature Lifelink | When Outlaw Medic dies, draw a card. Prairie Dog otj otj/24 otj W W {1}{W} 2 Creature - Squirrel 2 2 U creature Lifelink | At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog. | {4}{W}: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead. Prosperity Tycoon otj otj/25 otj W W {3}{W} 4 Creature - Human Noble 4 2 U creature /spawn When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." | {2}, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. Requisition Raid otj otj/26 otj W W {W} 1 Sorcery U sorcery Spree | + {1} - Destroy target artifact. | + {1} - Destroy target enchantment. | + {1} - Put a +1/+1 counter on each creature target player controls. Rustler Rampage otj otj/27 otj W W {W} 1 Instant U instant Spree | + {1} - Untap all creatures target player controls. | + {1} - Target creature gains double strike until end of turn. Shepherd of the Clouds otj otj/28 otj W W {4}{W} 5 Creature - Pegasus 4 3 U creature /ch Flying, vigilance | When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount. Sheriff of Safe Passage otj otj/29 otj W W {2}{W} 3 Creature - Human Knight 0 0 U creature /ccgreen=1 Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control. | Plot {1}{W} Stagecoach Security otj otj/30 otj W W {4}{W} 5 Creature - Human Soldier 4 5 C creature When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. | Plot {3}{W} Steer Clear otj otj/31 otj W W {W} 1 Instant C instant Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell. Sterling Keykeeper otj otj/32 otj W W {1}{W} 2 Creature - Human Mercenary 2 2 C creature {2}, {T}: Tap target non-Mount creature. Sterling Supplier otj otj/33 otj W W {4}{W} 5 Creature - Bird Soldier 3 4 C creature /ch Flying | When Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control. Take Up the Shield otj otj/34 otj W W {1}{W} 2 Instant C instant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. Thunder Lasso otj otj/35 otj W W {2}{W} 3 Artifact - Equipment U artifact When Thunder Lasso enters the battlefield, attach it to target creature you control. | Equipped creature gets +1/+1. | Whenever equipped creature attacks, tap target creature defending player controls. | Equip {2} Trained Arynx otj otj/36 otj W W {1}{W} 2 Creature - Cat Beast Mount 3 1 C creature Scry 1/vp1pt1 Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. | Saddle 2 Vengeful Townsfolk otj otj/37 otj W W {2}{W} 3 Creature - Human Citizen 3 3 C creature Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk. Wanted Griffin otj otj/38 otj W W {3}{W} 4 Creature - Griffin 3 2 C creature yInitialize/ch Create Mercenary/spawn Flying | When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Archmage's Newt otj otj/39 otj U U {1}{U} 2 Creature - Salamander Mount 2 2 R creature Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage's Newt is saddled. | Saddle 3 Canyon Crab otj otj/40 otj U U {1}{U} 2 Creature - Crab 0 5 U creature {1}{U}: Canyon Crab gets +2/-2 until end of turn. | At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. Daring Thunder-Thief otj otj/41 otj U U {3}{U} 4 Creature - Turtle Rogue 4 4 C creature /cr90 Flash | Daring Thunder-Thief enters the battlefield tapped. Deepmuck Desperado otj otj/42 otj U U {2}{U} 3 Creature - Homarid Mercenary 2 4 U creature Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. Djinn of Fool's Fall otj otj/43 otj U U {4}{U} 5 Creature - Djinn 4 3 C creature /ch Flying | Plot {3}{U} Double Down otj otj/44 otj U U {3}{U} 4 Enchantment M enchantment Whenever you cast an outlaw spell, copy that spell. Duelist of the Mind otj otj/45 otj U U {1}{U} 2 Creature - Human Advisor * 3 R creature /ch Flying, vigilance | Duelist of the Mind's power is equal to the number of cards you've drawn this turn. | Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. Emergent Haunting otj otj/46 otj U U {1}{U} 2 Enchantment U enchantment Surveil 1/vp1pt1 At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. | {2}{U}: Surveil 1. Failed Fording otj otj/47 otj U U {1}{U} 2 Instant C instant Surveil 1/vp1pt1 Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. Fblthp, Lost on the Range otj otj/48 otj U U {1}{U}{U} 3 Legendary Creature - Homunculus 1 1 R creature Look at top card/vp1pt1 Ward {2} | You may look at the top card of your library any time. | The top card of your library has plot. The plot cost is equal to its mana cost. | You may plot nonland cards from the top of your library. Fleeting Reflection otj otj/49 otj U U {1}{U} 2 Instant U instant Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature. Geralf, the Fleshwright otj otj/50 otj U U {2}{U} 3 Legendary Creature - Human Warlock 2 3 M creature Create Zombie Rogue/spawn Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. | Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn. Geyser Drake otj otj/51 otj U U {2}{U} 3 Creature - Drake 2 3 C creature /ch Flying | As long as it's not your turn, spells you cast cost {1} less to cast. Harrier Strix otj otj/52 otj U U {U} 1 Creature - Bird 1 1 C creature /ch Flying | When Harrier Strix enters the battlefield, tap target permanent. | {2}{U}: Draw a card, then discard a card. Jailbreak Scheme otj otj/53 otj U U {U} 1 Sorcery C sorcery Spree | + {3} - Put a +1/+1 counter on target creature. It can't be blocked this turn. | + {2} - Target artifact or creature's owner puts it on the top or bottom of their library. The Key to the Vault otj otj/54 otj U U {1}{U} 2 Legendary Artifact - Equipment R artifact Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. | Equip {2}{U} Loan Shark otj otj/55 otj U U {3}{U} 4 Creature - Shark Rogue 3 4 C creature When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card. | Plot {3}{U} Marauding Sphinx otj otj/56 otj U U {3}{U}{U} 5 Creature - Sphinx Rogue 3 5 U creature yInitialize/ch Surveil 2/vp1pt2 Flying, vigilance, ward {2} | Whenever you commit a crime, surveil 2. This ability triggers only once each turn. Metamorphic Blast otj otj/57 otj U U {U} 1 Instant U instant Spree | + {1} - Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. | + {3} - Target player draws two cards. Nimble Brigand otj otj/58 otj U U {2}{U} 3 Creature - Human Rogue 1 3 U creature Nimble Brigand can't be blocked if you've committed a crime this turn. | Whenever Nimble Brigand deals combat damage to a player, draw a card. Outlaw Stitcher otj otj/59 otj U U {3}{U} 4 Creature - Human Warlock 1 4 U creature /spawn When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first. | Plot {4}{U} Peerless Ropemaster otj otj/60 otj U U {4}{U} 5 Creature - Human Rogue 4 4 C creature When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand. Phantom Interference otj otj/61 otj U U {U} 1 Instant C instant /spawn Spree | + {3} - Create a 2/2 white Spirit creature token with flying. | + {1} - Counter target spell unless its controller pays {2}. Plan the Heist otj otj/62 otj U U {2}{U}{U} 4 Sorcery U sorcery Surveil 3/vp1pt3 Surveil 3 if you have no cards in hand. Then draw three cards. | Plot {3}{U} Razzle-Dazzler otj otj/63 otj U U {1}{U} 2 Creature - Human Wizard 1 2 C creature Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn. Seize the Secrets otj otj/64 otj U U {2}{U} 3 Sorcery C sorcery This spell costs {1} less to cast if you've committed a crime this turn. | Draw two cards. Shackle Slinger otj otj/65 otj U U {2}{U} 3 Creature - Human Soldier 3 2 U creature Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. Shifting Grift otj otj/66 otj U U {U}{U} 2 Sorcery U sorcery Spree | + {2} - Exchange control of two target creatures. | + {1} - Exchange control of two target artifacts. | + {1} - Exchange control of two target enchantments. Slickshot Lockpicker otj otj/67 otj U U {2}{U} 3 Creature - Human Rogue 2 3 U creature When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. | Plot {2}{U} Slickshot Vault-Buster otj otj/68 otj U U {2}{U} 3 Creature - Human Rogue 1 4 C creature Vigilance | Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. Spring Splasher otj otj/69 otj U U {1}{U} 2 Creature - Frog Beast 2 1 C creature Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn. Step Between Worlds otj otj/70 otj U U {3}{U}{U} 5 Sorcery R sorcery Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. | Plot {4}{U}{U} Stoic Sphinx otj otj/71 otj U U {2}{U}{U} 4 Creature - Sphinx 5 3 R creature /ch Flash | Flying | Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. Stop Cold otj otj/72 otj U U {3}{U} 4 Enchantment - Aura C enchantment Flash | Enchant artifact or creature | When Stop Cold enters the battlefield, tap enchanted permanent. | Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. Take the Fall otj otj/73 otj U U {U} 1 Instant C instant Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. | Draw a card. This Town Ain't Big Enough otj otj/74 otj U U {4}{U} 5 Instant U instant This spell costs {3} less to cast if it targets a permanent you control. | Return up to two target nonland permanents to their owners' hands. Three Steps Ahead otj otj/75 otj U U {U} 1 Instant R instant Create Copy/spawn [2xm] Copy Spree | + {1}{U} - Counter target spell. | + {3} - Create a token that's a copy of target artifact or creature you control. | + {2} - Draw two cards, then discard a card. Visage Bandit otj otj/76 otj U U {3}{U} 4 Creature - Shapeshifter Rogue 2 2 U creature You may have Visage Bandit enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. | Plot {2}{U} Ambush Gigapede otj otj/77 otj B B {4}{B}{B} 6 Creature - Insect 6 2 C creature Flash | When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Binding Negotiation otj otj/78 otj B B {1}{B} 2 Sorcery U sorcery Target opponent reveals their hand. You may choose a nonland card from it. If you do, they discard it. Otherwise, you may put a face-up exiled card they own into their graveyard. Blacksnag Buzzard otj otj/79 otj B B {2}{B} 3 Creature - Bird 2 1 C creature /ch Flying | Blacksnag Buzzard enters the battlefield with a +1/+1 counter on it if a creature died this turn. | Plot {1}{B} Blood Hustler otj otj/80 otj B B {1}{B} 2 Creature - Vampire Rogue 1 1 U creature Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. | {3}{B}: Target opponent loses 1 life and you gain 1 life. Boneyard Desecrator otj otj/81 otj B B {3}{B} 4 Creature - Zombie Mercenary 3 4 C creature Create Treasure/spawn [m20] Treasure Menace | {1}{B}, Sacrifice another creature: Put a +1/+1 counter on Boneyard Desecrator. If an outlaw was sacrificed this way, create a Treasure token. Caustic Bronco otj otj/82 otj B B {1}{B} 2 Creature - Snake Horse Mount 2 2 R creature Reveal top card/vp1at1 Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life. | Saddle 3 Consuming Ashes otj otj/83 otj B B {2}{B}{B} 4 Instant C instant Surveil 2/vp1pt2 Exile target creature. If it had mana value 3 or less, surveil 2. Corrupted Conviction otj otj/84 otj B B {B} 1 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Draw two cards. Desert's Due otj otj/85 otj B B {1}{B} 2 Instant C instant Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control. Desperate Bloodseeker otj otj/86 otj B B {1}{B} 2 Creature - Vampire 2 2 C creature Lifelink | When Desperate Bloodseeker enters the battlefield, target player mills two cards. Fake Your Own Death otj otj/87 otj B B {1}{B} 2 Instant C instant /spawn [m20] Treasure Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." Forsaken Miner otj otj/88 otj B B {B} 1 Creature - Skeleton Rogue 2 2 U creature Forsaken Miner can't block. | Whenever you commit a crime, you may pay {B}. If you do, return Forsaken Miner from your graveyard to the battlefield. Gisa, the Hellraiser otj otj/89 otj B B {3}{B}{B} 5 Legendary Creature - Human Warlock 4 4 M creature Create 2 Zombie Rogues/spawnx2 Ward-{2}, Pay 2 life. | Skeletons and Zombies you control get +1/+1 and have menace. | Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. Hollow Marauder otj otj/90 otj B B {6}{B} 7 Creature - Specter Rogue 4 2 U creature /ch This spell costs {1} less to cast for each creature card in your graveyard. | Flying | When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card. Insatiable Avarice otj otj/91 otj B B {B} 1 Sorcery R sorcery Spree | + {2} - Search your library for a card, then shuffle and put that card on top. | + {B}{B} - Target player draws three cards and loses 3 life. Kaervek, the Punisher otj otj/92 otj B B {1}{B}{B} 3 Legendary Creature - Human Warlock 3 3 R creature Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. Lively Dirge otj otj/93 otj B B {1}{B} 2 Sorcery U sorcery Spree | + {1} - Search your library for a card, put it into your graveyard, then shuffle. | + {2} - Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield. Mourner's Surprise otj otj/94 otj B B {1}{B} 2 Sorcery C sorcery /spawn Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Neutralize the Guards otj otj/95 otj B B {2}{B} 3 Instant U instant Surveil 2/vp1pt2 Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. Nezumi Linkbreaker otj otj/96 otj B B {B} 1 Creature - Rat Warlock 1 1 C creature Create Mercenary/spawn When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Overzealous Muscle otj otj/97 otj B B {4}{B} 5 Creature - Ogre Mercenary 5 4 C creature Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. Pitiless Carnage otj otj/98 otj B B {3}{B} 4 Sorcery R sorcery Sacrifice any number of permanents you control, then draw that many cards. | Plot {1}{B}{B} Rakish Crew otj otj/99 otj B B {2}{B} 3 Enchantment U enchantment /spawn When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." | Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. Rattleback Apothecary otj otj/100 otj B B {2}{B} 3 Creature - Gorgon Warlock 3 2 U creature Deathtouch | Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. Raven of Fell Omens otj otj/101 otj B B {1}{B} 2 Creature - Bird 1 2 C creature /ch Flying | Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. Rictus Robber otj otj/102 otj B B {3}{B} 4 Creature - Zombie Rogue 4 3 U creature Create Zombie Rogue/spawn When Rictus Robber enters the battlefield, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token. | Plot {2}{B} Rooftop Assassin otj otj/103 otj B B {3}{B} 4 Creature - Vampire Assassin 2 2 C creature /ch Flash | Flying, lifelink | When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. Rush of Dread otj otj/104 otj B B {1}{B}{B} 3 Sorcery R sorcery Spree | + {1} - Target opponent sacrifices half the creatures they control, rounded up. | + {2} - Target opponent discards half the cards in their hand, rounded up. | + {2} - Target opponent loses half their life, rounded up. Servant of the Stinger otj otj/105 otj B B {1}{B} 2 Creature - Human Warlock 1 3 U creature Deathtouch | Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. Shoot the Sheriff otj otj/106 otj B B {1}{B} 2 Instant U instant Destroy target non-outlaw creature. Skulduggery otj otj/107 otj B B {B} 1 Instant C instant Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. Tinybones Joins Up otj otj/108 otj B B {B} 1 Legendary Enchantment R enchantment When Tinybones Joins Up enters the battlefield, any number of target players each discard a card. | Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life. Tinybones, the Pickpocket otj otj/109 otj B B {B} 1 Legendary Creature - Skeleton Rogue 1 1 M creature Deathtouch | Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell. Treasure Dredger otj otj/110 otj B B {1}{B} 2 Creature - Human Rogue 2 2 U creature Create Treasure/spawn [m20] Treasure {1}, {T}, Pay 1 life: Create a Treasure token. Unfortunate Accident otj otj/111 otj B B {B} 1 Instant U instant /spawn Spree | + {2}{B} - Destroy target creature. | + {1} - Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Unscrupulous Contractor otj otj/112 otj B B {2}{B} 3 Creature - Human Assassin 3 2 U creature When Unscrupulous Contractor enters the battlefield, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life. | Plot {2}{B} Vadmir, New Blood otj otj/113 otj B B {1}{B} 2 Legendary Creature - Vampire Rogue 2 2 R creature Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. | As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. Vault Plunderer otj otj/114 otj B B {2}{B} 3 Creature - Human Rogue 3 1 C creature When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. Brimstone Roundup otj otj/115 otj R R {1}{R} 2 Enchantment U enchantment Create Mercenary/spawn Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." | Plot {2}{R} Calamity, Galloping Inferno otj otj/116 otj R R {4}{R}{R} 6 Legendary Creature - Horse Mount 4 6 R creature Create Copy/spawn [2xm] Copy Haste | Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. | Saddle 1 Caught in the Crossfire otj otj/117 otj R R {R}{R} 2 Instant U instant Spree | + {1} - Caught in the Crossfire deals 2 damage to each outlaw creature. | + {1} - Caught in the Crossfire deals 2 damage to each non-outlaw creature. Cunning Coyote otj otj/118 otj R R {1}{R} 2 Creature - Coyote 2 2 U creature Haste | When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. | Plot {1}{R} Deadeye Duelist otj otj/119 otj R R {1}{R} 2 Creature - Human Assassin 1 3 C creature Reach | {1}, {T}: Deadeye Duelist deals 1 damage to target opponent. Demonic Ruckus otj otj/120 otj R R {1}{R} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 and has menace and trample. | When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. | Plot {R} Discerning Peddler otj otj/121 otj R R {1}{R} 2 Creature - Human Rogue 2 2 C creature When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card. Explosive Derailment otj otj/122 otj R R {R} 1 Instant C instant Spree | + {2} - Explosive Derailment deals 4 damage to target creature. | + {2} - Destroy target artifact. Ferocification otj otj/123 otj R R {2}{R} 3 Enchantment U enchantment At the beginning of combat on your turn, choose one - | - Target creature you control gets +2/+0 until end of turn. | - Target creature you control gains menace and haste until end of turn. Gila Courser otj otj/124 otj R R {2}{R} 3 Creature - Lizard Mount 4 2 U creature Reveal top card/vp1at1 Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card. | Saddle 1 Great Train Heist otj otj/125 otj R R {R} 1 Instant R instant /spawn [m20] Treasure Spree | + {2}{R} - Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. | + {2} - Creatures you control get +1/+0 and gain first strike until end of turn. | + {R} - Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. Hell to Pay otj otj/126 otj R R {X}{R} 1 Sorcery R sorcery Create Treasure/spawn [m20] Treasure Create 5 Treasures/spawnx5 [m20] Treasure Create 10 Treasures/spawnx10 [m20] Treasure Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way. Hellspur Brute otj otj/127 otj R R {4}{R} 5 Creature - Minotaur Mercenary 5 4 U creature Affinity for outlaws | Trample Hellspur Posse Boss otj otj/128 otj R R {2}{R}{R} 4 Creature - Lizard Rogue 2 4 R creature /spawnx2 Other outlaws you control have haste. | When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Highway Robbery otj otj/129 otj R R {1}{R} 2 Sorcery C sorcery You may discard a card or sacrifice a land. If you do, draw two cards. | Plot {1}{R} Irascible Wolverine otj otj/130 otj R R {2}{R} 3 Creature - Wolverine 3 2 C creature Reveal top card/vp1at1 When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. | Plot {2}{R} Iron-Fist Pulverizer otj otj/131 otj R R {4}{R} 5 Creature - Giant Warrior 4 5 C creature Scry 1/vp1pt1 Reach | Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. Longhorn Sharpshooter otj otj/132 otj R R {2}{R} 3 Creature - Minotaur Rogue 3 3 U creature Reach | When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target. | Plot {3}{R} Magda, the Hoardmaster otj otj/133 otj R R {1}{R} 2 Legendary Creature - Dwarf Berserker 2 2 R creature Create Treasure/spawn [m20] Treasure Create Scorpion Dragon/spawn Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. | Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery. Magebane Lizard otj otj/134 otj R R {1}{R} 2 Creature - Lizard 1 4 U creature Whenever a player casts a noncreature spell, Magebane Lizard deals damage to that player equal to the number of noncreature spells they've cast this turn. Mine Raider otj otj/135 otj R R {2}{R} 3 Creature - Human Rogue 3 2 C creature Create Treasure/spawn [m20] Treasure Trample | When Mine Raider enters the battlefield, if you control another outlaw, create a Treasure token. Outlaws' Fury otj otj/136 otj R R {2}{R} 3 Instant C instant Reveal top card/vp1at1 Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. Prickly Pair otj otj/137 otj R R {2}{R} 3 Creature - Plant Mercenary 2 2 C creature /spawn When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Quick Draw otj otj/138 otj R R {R} 1 Instant C instant Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn. Quilled Charger otj otj/139 otj R R {3}{R} 4 Creature - Porcupine Mount 4 3 C creature Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. | Saddle 2 Reckless Lackey otj otj/140 otj R R {R} 1 Creature - Goblin Pirate 1 2 C creature Create Treasure/spawn [m20] Treasure First strike, haste | {2}{R}, Sacrifice Reckless Lackey: Draw a card and create a Treasure token. Resilient Roadrunner otj otj/141 otj R R {1}{R} 2 Creature - Bird 2 2 U creature Haste, protection from Coyotes | {3}: Resilient Roadrunner can't be blocked this turn except by creatures with haste. Return the Favor otj otj/142 otj R R {R}{R} 2 Instant U instant Spree | + {1} - Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy. | + {1} - Change the target of target spell or ability with a single target. Rodeo Pyromancers otj otj/143 otj R R {3}{R} 4 Creature - Human Mercenary 3 4 C creature Whenever you cast your first spell each turn, add {R}{R}. Scalestorm Summoner otj otj/144 otj R R {2}{R} 3 Creature - Human Warlock 3 3 U creature Create Dinosaur/spawn Whenever Scalestorm Summoner attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater. Scorching Shot otj otj/145 otj R R {R}{R} 2 Sorcery U sorcery Scorching Shot deals 5 damage to target creature. Slickshot Show-Off otj otj/146 otj R R {1}{R} 2 Creature - Bird Wizard 1 2 R creature /ch Flying, haste | Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn. | Plot {1}{R} Stingerback Terror otj otj/147 otj R R {2}{R}{R} 4 Creature - Scorpion Dragon 7 7 R creature /ch Flying, trample | Stingerback Terror gets -1/-1 for each card in your hand. | Plot {2}{R} Take for a Ride otj otj/148 otj R R {2}{R} 3 Sorcery U sorcery Take for a Ride has flash as long as you've committed a crime this turn. | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Terror of the Peaks otj otj/149 otj R R {3}{R}{R} 5 Creature - Dragon 5 4 M creature /ch Flying | Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. | Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target. Thunder Salvo otj otj/150 otj R R {1}{R} 2 Instant C instant Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn. Trick Shot otj otj/151 otj R R {4}{R} 5 Instant C instant Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token. Aloe Alchemist otj otj/152 otj G G {1}{G} 2 Creature - Plant Warlock 3 2 U creature Trample | When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. | Plot {1}{G} Ankle Biter otj otj/153 otj G G {G} 1 Creature - Snake 1 1 C creature Deathtouch Beastbond Outcaster otj otj/154 otj G G {2}{G} 3 Creature - Human Druid 3 3 U creature When Beastbond Outcaster enters the battlefield, if you control a creature with power 4 or greater, draw a card. | Plot {1}{G} Betrayal at the Vault otj otj/155 otj G G {4}{G}{G} 6 Instant U instant Target creature you control deals damage equal to its power to each of two other target creatures. Bristlepack Sentry otj otj/156 otj G G {1}{G} 2 Creature - Plant Wolf 3 3 C creature Defender | As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender. Bristly Bill, Spine Sower otj otj/157 otj G G {1}{G} 2 Legendary Creature - Plant Druid 2 2 M creature Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. | {3}{G}{G}: Double the number of +1/+1 counters on each creature you control. Cactarantula otj otj/158 otj G G {4}{G}{G} 6 Creature - Plant Spider 6 5 C creature This spell costs {1} less to cast if you control a Desert. | Reach | Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. Colossal Rattlewurm otj otj/159 otj G G {2}{G}{G} 4 Creature - Wurm 6 5 R creature Colossal Rattlewurm has flash as long as you control a Desert. | Trample | {1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Dance of the Tumbleweeds otj otj/160 otj G G {1}{G} 2 Sorcery C sorcery /spawn [c18] Elemental (G */*) Spree | + {1} - Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. | + {3} - Create an X/X green Elemental creature token, where X is the number of lands you control. Drover Grizzly otj otj/161 otj G G {2}{G} 3 Creature - Bear Mount 4 2 C creature Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn. | Saddle 1 Freestrider Commando otj otj/162 otj G G {2}{G} 3 Creature - Centaur Mercenary 3 3 C creature Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it. | Plot {3}{G} Freestrider Lookout otj otj/163 otj G G {2}{G} 3 Creature - Human Rogue 3 3 R creature Look at top five cards/vp1pt5 Reach | Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. Full Steam Ahead otj otj/164 otj G G {3}{G}{G} 5 Sorcery U sorcery Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature." Giant Beaver otj otj/165 otj G G {3}{G} 4 Creature - Beaver Mount 4 4 C creature Vigilance | Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. | Saddle 3 Gold Rush otj otj/166 otj G G {1}{G} 2 Instant U instant /spawn [m20] Treasure Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control. Goldvein Hydra otj otj/167 otj G G {X}{G} 1 Creature - Hydra 0 0 M creature Create Treasure/spawn [m20] Treasure Create 5 Treasures/spawnx5 [m20] Treasure Create 10 Treasures/spawnx10 [m20] Treasure Vigilance, trample, haste | Goldvein Hydra enters the battlefield with X +1/+1 counters on it. | When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power. Hardbristle Bandit otj otj/168 otj G G {1}{G} 2 Creature - Plant Rogue 1 1 C creature {T}: Add one mana of any color. | Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. Intrepid Stablemaster otj otj/169 otj G G {1}{G} 2 Creature - Human Scout 2 2 U creature Reach | {T}: Add {G}. | {T}: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells. Map the Frontier otj otj/170 otj G G {3}{G} 4 Sorcery U sorcery Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle. Ornery Tumblewagg otj otj/171 otj G G {2}{G} 3 Creature - Brushwagg Mount 2 2 R creature At the beginning of combat on your turn, put a +1/+1 counter on target creature. | Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. | Saddle 2 Outcaster Greenblade otj otj/172 otj G G {2}{G} 3 Creature - Human Mercenary 1 2 U creature When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. | Outcaster Greenblade gets +1/+1 for each Desert you control. Outcaster Trailblazer otj otj/173 otj G G {2}{G} 3 Creature - Human Druid 4 2 R creature When Outcaster Trailblazer enters the battlefield, add one mana of any color. | Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card. | Plot {2}{G} Patient Naturalist otj otj/174 otj G G {2}{G} 3 Creature - Human Scout 2 3 C creature Create Treasure/spawn [m20] Treasure When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. Railway Brawler otj otj/175 otj G G {3}{G}{G} 5 Creature - Rhino Warrior 5 5 M creature Reach, trample | Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. | Plot {3}{G} Rambling Possum otj otj/176 otj G G {2}{G} 3 Creature - Possum Mount 3 3 U creature Whenever Rambling Possum attacks while saddled, it gains +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand. | Saddle 1 Raucous Entertainer otj otj/177 otj G G {1}{G} 2 Creature - Plant Bard 2 2 U creature {1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn. Reach for the Sky otj otj/178 otj G G {3}{G} 4 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +3/+2 and has reach. | When Reach for the Sky is put into a graveyard from the battlefield, draw a card. Rise of the Varmints otj otj/179 otj G G {3}{G} 4 Sorcery U sorcery Create Varmint/spawn Create 5 Varmints/spawnx5 Create 10 Varmints/spawnx10 Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. | Plot {2}{G} Smuggler's Surprise otj otj/180 otj G G {G} 1 Instant R instant Spree | + {2} - Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. | + {4}{G} - You may put up to two creature cards from your hand onto the battlefield. | + {1} - Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn. Snakeskin Veil otj otj/181 otj G G {G} 1 Instant C instant Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. Spinewoods Armadillo otj otj/182 otj G G {4}{G}{G} 6 Creature - Armadillo 7 7 U creature Reach | Ward {3} | {1}{G}, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life. Spinewoods Paladin otj otj/183 otj G G {4}{G} 5 Creature - Human Knight 5 4 C creature Trample | When Spinewoods Paladin enters the battlefield, you gain 3 life. | Plot {3}{G} Stubborn Burrowfiend otj otj/184 otj G G {1}{G} 2 Creature - Badger Beast Mount 2 2 U creature Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. | Saddle 2 Throw from the Saddle otj otj/185 otj G G {1}{G} 2 Sorcery C sorcery Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control. Trash the Town otj otj/186 otj G G {G} 1 Instant U instant Spree | + {2} - Put two +1/+1 counters on target creature. | + {1} - Target creature gains trample until end of turn. | + {1} - Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards." Tumbleweed Rising otj otj/187 otj G G {1}{G} 2 Sorcery C sorcery /spawn [c18] Elemental (G */*) Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. | Plot {2}{G} Voracious Varmint otj otj/188 otj G G {1}{G} 2 Creature - Varmint 2 2 C creature Vigilance | {1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment. Akul the Unrepentant otj otj/189 otj BR BR {B}{B}{R}{R} 4 Legendary Creature - Scorpion Dragon Rogue 5 5 R creature /ch Flying, trample | Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Annie Flash, the Veteran otj otj/190 otj RGW RGW {3}{R}{G}{W} 6 Legendary Creature - Human Rogue 4 5 M creature Reveal top two cards/vp1at2 Flash | When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. | Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. Annie Joins Up otj otj/191 otj RGW RGW {1}{R}{G}{W} 4 Legendary Enchantment R enchantment When Annie Joins Up enters the battlefield, it deals 5 damage to target creature or planeswalker an opponent controls. | If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time. Assimilation Aegis otj otj/192 otj WU WU {1}{W}{U} 3 Artifact - Equipment M artifact When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield. | Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis. | Equip {2} At Knifepoint otj otj/193 otj BR BR {1}{B}{R} 3 Enchantment U enchantment Create Mercenary/spawn As long as it's your turn, outlaws you control have first strike. | Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn. Badlands Revival otj otj/194 otj BG BG {3}{B}{G} 5 Sorcery U sorcery Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. Baron Bertram Graywater otj otj/195 otj WB WB {2}{W}{B} 4 Legendary Creature - Vampire Noble 3 4 U creature Create Vampire Rogue/spawn Whenever one or more tokens enter the battlefield under your control, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn. | {1}{B}, Sacrifice another creature or artifact: Draw a card. Bonny Pall, Clearcutter otj otj/196 otj GU GU {3}{G}{U}{U} 6 Legendary Creature - Giant Scout 6 5 R creature Reach | When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control." | Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield. Breeches, the Blastmaker otj otj/197 otj UR UR {1}{U}{R} 3 Legendary Creature - Goblin Pirate 3 3 R creature Flip a coin/flip1 Menace | Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target. Bruse Tarl, Roving Rancher otj otj/198 otj RW RW {2}{R}{W} 4 Legendary Creature - Human Warrior 4 3 R creature Reveal top card/vp1at1 Create Ox/spawn Oxen you control have double strike. | Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn. Cactusfolk Sureshot otj otj/199 otj RG RG {2}{R}{G} 4 Creature - Plant Mercenary 4 4 U creature Reach | Ward {2} | At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn. Congregation Gryff otj otj/200 otj GW GW {1}{G}{W} 3 Creature - Hippogriff Mount 1 4 U creature /ch Flying, lifelink | Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. | Saddle 3 Doc Aurlock, Grizzled Genius otj otj/201 otj GU GU {G}{U} 2 Legendary Creature - Bear Druid 2 3 U creature Spells you cast from your graveyard or from exile cost {2} less to cast. | Plotting cards from your hand costs {2} less. Eriette, the Beguiler otj otj/202 otj WUB WUB {1}{W}{U}{B} 4 Legendary Creature - Human Warlock 4 4 R creature Lifelink | Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. Ertha Jo, Frontier Mentor otj otj/203 otj RW RW {2}{R}{W} 4 Legendary Creature - Kor Advisor 2 4 U creature /spawn When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." | Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy. Form a Posse otj otj/204 otj RW RW {X}{R}{W} 2 Sorcery U sorcery Create Mercenary/spawn Create 5 Mercenarys/spawnx5 Create 10 Mercenarys/spawnx10 Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Ghired, Mirror of the Wilds otj otj/205 otj RGW RGW {R}{G}{W} 3 Legendary Creature - Human Shaman 3 3 M creature Create Copy/spawn [2xm] Copy Haste | Nontoken creatures you control have "{T}: Create a token that's a copy of target token you control that entered the battlefield this turn." The Gitrog, Ravenous Ride otj otj/206 otj BG BG {3}{B}{G} 5 Legendary Creature - Frog Horror Mount 6 5 M creature Trample, haste | Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. | Saddle 1 Honest Rutstein otj otj/207 otj BG BG {1}{B}{G} 3 Legendary Creature - Human Warlock 3 2 U creature When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand. | Creature spells you cast cost {1} less to cast. Intimidation Campaign otj otj/208 otj UB UB {1}{U}{B} 3 Enchantment U enchantment When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. | Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. Jem Lightfoote, Sky Explorer otj otj/209 otj WU WU {2}{W}{U} 4 Legendary Creature - Human Scout 3 3 U creature /ch Flying, vigilance | At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card. Jolene, Plundering Pugilist otj otj/210 otj RG RG {1}{R}{G} 3 Legendary Creature - Human Mercenary 4 2 U creature Create Treasure/spawn [m20] Treasure Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token. | {1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target. Kambal, Profiteering Mayor otj otj/211 otj WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 4 R creature Create Copy/spawn [2xm] Copy Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn. | Whenever one or more tokens enter the battlefield under your control, each opponent loses 1 life and you gain 1 life. Kellan Joins Up otj otj/212 otj GWU GWU {G}{W}{U} 3 Legendary Enchantment R enchantment When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. | Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. Kellan, the Kid otj otj/213 otj GWU GWU {G}{W}{U} 3 Legendary Creature - Human Faerie Rogue 3 3 M creature /ch Flying, lifelink | Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. Kraum, Violent Cacophony otj otj/214 otj UR UR {2}{U}{R} 4 Legendary Creature - Zombie Horror 2 3 U creature /ch Flying | Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card. Laughing Jasper Flint otj otj/215 otj BR BR {1}{B}{R} 3 Legendary Creature - Lizard Rogue 4 3 R creature Creatures you control but don't own are Mercenaries in addition to their other types. | At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. Lazav, Familiar Stranger otj otj/216 otj UB UB {1}{U}{B} 3 Legendary Creature - Shapeshifter 1 4 U creature Whenever you commit a crime, put a +1/+1 counter on Lazav, Familiar Stranger. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn. Lilah, Undefeated Slickshot otj otj/217 otj UR UR {1}{U}{R} 3 Legendary Creature - Human Rogue 3 3 R creature Prowess | Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. Make Your Own Luck otj otj/218 otj GU GU {3}{G}{U} 5 Sorcery U sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. Malcolm, the Eyes otj otj/219 otj UR UR {U}{R} 2 Legendary Creature - Siren Pirate 2 2 R creature yInitialize/ch Create Clue/spawn [soi] Clue Flying, haste | Whenever you cast your second spell each turn, investigate. Marchesa, Dealer of Death otj otj/220 otj UBR UBR {U}{B}{R} 3 Legendary Creature - Human Rogue 3 4 R creature Look at top two cards/vp1pt2 Whenever you commit a crime, you may pay {1}. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Miriam, Herd Whisperer otj otj/221 otj GW GW {G}{W} 2 Legendary Creature - Human Druid 3 2 U creature As long as it's your turn, Mounts and Vehicles you control have hexproof. | Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it. Obeka, Splitter of Seconds otj otj/222 otj UBR UBR {1}{U}{B}{R} 4 Legendary Creature - Ogre Warlock 2 5 R creature Menace | Whenever Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase. Oko, the Ringleader otj otj/223 otj GU GU {2}{G}{U} 4 Legendary Planeswalker - Oko 3 M planeswalker yInitialize/ccblue=3 Create Copy/spawn [2xm] Copy Create Elk/spawn At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. | +1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. | -1: Create a 3/3 green Elk creature token. | -5: For each other nonland permanent you control, create a token that's a copy of that permanent. Pillage the Bog otj otj/224 otj BG BG {B}{G} 2 Sorcery R sorcery Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. | Plot {1}{B}{G} Rakdos Joins Up otj otj/225 otj BR BR {3}{B}{R} 5 Legendary Enchantment R enchantment When Rakdos Joins Up enters the battlefield, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. | Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent. Rakdos, the Muscle otj otj/226 otj BR BR {2}{B}{B}{R} 5 Legendary Creature - Demon Mercenary 6 5 M creature /ch Flying, trample | Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. | Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn. Riku of Many Paths otj otj/227 otj GUR GUR {G}{U}{R} 3 Legendary Creature - Human Wizard 3 3 R creature Reveal top card/vp1at1 Create Bird/spawn [eve] Bird (U 1/1 Flying) Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell - | - Exile the top card of your library. Until the end of your next turn, you may play it. | - Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn. | - Create a 1/1 blue Bird creature token with flying. Roxanne, Starfall Savant otj otj/228 otj RG RG {3}{R}{G} 5 Legendary Creature - Cat Druid 4 3 R creature Create Meteorite/spawn Whenever Roxanne, Starfall Savant enters the battlefield or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters the battlefield, it deals 2 damage to any target" and "{T}: Add one mana of any color." | Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced. Ruthless Lawbringer otj otj/229 otj WB WB {1}{W}{B} 3 Creature - Vampire Assassin 3 2 U creature When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. Satoru, the Infiltrator otj otj/230 otj UB UB {U}{B} 2 Legendary Creature - Human Ninja Rogue 2 3 R creature Menace | Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. Selvala, Eager Trailblazer otj otj/231 otj GW GW {2}{G}{W} 4 Legendary Creature - Elf Scout 4 5 M creature Create Mercenary/spawn Vigilance | Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." | {T}: Choose a color. Add one mana of that color for each different power among creatures you control. Seraphic Steed otj otj/232 otj GW GW {G}{W} 2 Creature - Unicorn Mount 2 2 R creature Create Angel/spawn First strike, lifelink | Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. | Saddle 4 Slick Sequence otj otj/233 otj UR UR {U}{R} 2 Instant U instant Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card. Taii Wakeen, Perfect Shot otj otj/234 otj RW RW {R}{W} 2 Legendary Creature - Human Mercenary 2 3 R creature Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. | {X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead. Vial Smasher, Gleeful Grenadier otj otj/235 otj BR BR {B}{R} 2 Legendary Creature - Goblin Mercenary 3 2 U creature Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. Vraska Joins Up otj otj/236 otj BG BG {B}{G} 2 Legendary Enchantment R enchantment /spawn [lackey] Deathtouch Counter When Vraska Joins Up enters the battlefield, put a deathtouch counter on each creature you control. | Whenever a legendary creature you control deals combat damage to a player, draw a card. Vraska, the Silencer otj otj/237 otj BG BG {1}{B}{G} 3 Legendary Creature - Gorgon Assassin 3 3 M creature Deathtouch | Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types. Wrangler of the Damned otj otj/238 otj WU WU {3}{W}{U} 5 Creature - Human Soldier 1 4 U creature Create Spirit/spawn Flash | At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying. Wylie Duke, Atiin Hero otj otj/239 otj GW GW {1}{G}{W} 3 Legendary Creature - Human Ranger 4 2 R creature Vigilance | Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card. Bandit's Haul otj otj/240 otj {3} 3 Artifact U artifact Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. | {T}: Add one mana of any color. | {2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card. Boom Box otj otj/241 otj {2} 2 Artifact U artifact {6}, {T}, Sacrifice Boom Box: Destroy up to one target artifact, up to one target creature, and up to one target land. Gold Pan otj otj/242 otj {2} 2 Artifact - Equipment C artifact /spawn [m20] Treasure When Gold Pan enters the battlefield, create a Treasure token. | Equipped creature gets +1/+1. | Equip {1} Lavaspur Boots otj otj/243 otj {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/+0 and has haste and ward {1}. | Equip {1} Luxurious Locomotive otj otj/244 otj {5} 5 Artifact - Vehicle 6 5 U artifact Create Treasure/spawn [m20] Treasure Create 5 Treasures/spawnx5 [m20] Treasure Create 10 Treasures/spawnx10 [m20] Treasure Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. | Crew 1. Activate only once each turn. Mobile Homestead otj otj/245 otj {2} 2 Artifact - Vehicle 3 3 U artifact Look at top card/vp1pt1 Mobile Homestead has haste as long as you control a Mount. | Whenever Mobile Homestead attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. | Crew 2 Oasis Gardener otj otj/246 otj {3} 3 Artifact Creature - Scarecrow 2 2 C creature When Oasis Gardener enters the battlefield, you gain 2 life. | {T}: Add one mana of any color. Redrock Sentinel otj otj/247 otj {3} 3 Artifact Creature - Golem 2 4 U creature Create Treasure/spawn [m20] Treasure Defender | {2}, {T}, Sacrifice a land: Draw a card and create a Treasure token. Silver Deputy otj otj/248 otj {2} 2 Artifact Creature - Mercenary 1 2 C creature When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top. | {T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Sterling Hound otj otj/249 otj {3} 3 Artifact Creature - Dog 3 2 C creature Surveil 2/vp1pt2 When Sterling Hound enters the battlefield, surveil 2. Tomb Trawler otj otj/250 otj {2} 2 Artifact Creature - Golem 0 4 U creature {2}: Put target card from your graveyard on the bottom of your library. Abraded Bluffs otj otj/251 otj RW 0 Land - Desert C land /cr90 Abraded Bluffs enters the battlefield tapped. | When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. | {T}: Add {R} or {W}. Arid Archway otj otj/252 otj 0 Land - Desert U land yInitialize/cr90 Surveil 1/vp1pt1 Arid Archway enters the battlefield tapped. | When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. | {T}: Add {C}{C}. Bristling Backwoods otj otj/253 otj RG 0 Land - Desert C land /cr90 Bristling Backwoods enters the battlefield tapped. | When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent. | {T}: Add {R} or {G}. Conduit Pylons otj otj/254 otj 0 Land - Desert C land Surveil 1/vp1pt1 When Conduit Pylons enters the battlefield, surveil 1. | {T}: Add {C}. | {1}, {T}: Add one mana of any color. Creosote Heath otj otj/255 otj GW 0 Land - Desert C land /cr90 Creosote Heath enters the battlefield tapped. | When Creosote Heath enters the battlefield, it deals 1 damage to target opponent. | {T}: Add {G} or {W}. Eroded Canyon otj otj/256 otj UR 0 Land - Desert C land /cr90 Eroded Canyon enters the battlefield tapped. | When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. | {T}: Add {U} or {R}. Festering Gulch otj otj/257 otj BG 0 Land - Desert C land /cr90 Festering Gulch enters the battlefield tapped. | When Festering Gulch enters the battlefield, it deals 1 damage to target opponent. | {T}: Add {B} or {G}. Forlorn Flats otj otj/258 otj WB 0 Land - Desert C land /cr90 Forlorn Flats enters the battlefield tapped. | When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent. | {T}: Add {W} or {B}. Jagged Barrens otj otj/259 otj BR 0 Land - Desert C land /cr90 Jagged Barrens enters the battlefield tapped. | When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent. | {T}: Add {B} or {R}. Lonely Arroyo otj otj/260 otj WU 0 Land - Desert C land /cr90 Lonely Arroyo enters the battlefield tapped. | When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent. | {T}: Add {W} or {U}. Lush Oasis otj otj/261 otj GU 0 Land - Desert C land /cr90 Lush Oasis enters the battlefield tapped. | When Lush Oasis enters the battlefield, it deals 1 damage to target opponent. | {T}: Add {G} or {U}. Mirage Mesa otj otj/262 otj 0 Land - Desert C land /cr90 Mirage Mesa enters the battlefield tapped. As it enters, choose a color. | {T}: Add one mana of the chosen color. Sandstorm Verge otj otj/263 otj 0 Land - Desert U land {T}: Add {C}. | {3}, {T}: Target creature can't block this turn. Activate only as a sorcery. Soured Springs otj otj/264 otj UB 0 Land - Desert C land /cr90 Soured Springs enters the battlefield tapped. | When Soured Springs enters the battlefield, it deals 1 damage to target opponent. | {T}: Add {U} or {B}. Bucolic Ranch otj otj/265 otj 0 Land - Desert U land Look at top card/vp1pt1 {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a Mount spell. | {3}, {T}: Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library. Blooming Marsh otj otj/266 otj BG 0 Land R land /cr90 Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {B} or {G}. Botanical Sanctum otj otj/267 otj GU 0 Land R land /cr90 Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {G} or {U}. Concealed Courtyard otj otj/268 otj WB 0 Land R land /cr90 Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {W} or {B}. Inspiring Vantage otj otj/269 otj RW 0 Land R land /cr90 Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {R} or {W}. Spirebluff Canal otj otj/270 otj UR 0 Land R land /cr90 Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {U} or {R}. Jace Reawakened otj otj/271 otj U U {U}{U} 2 Legendary Planeswalker - Jace 3 M planeswalker /ccblue=3 You can't cast this spell during your first, second, or third turns of the game. | +1: Draw a card, then discard a card. | +1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. | -6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy. Plains otj otj/272 otj W 0 Basic Land - Plains C plains Island otj otj/273 otj U 0 Basic Land - Island C island Swamp otj otj/274 otj B 0 Basic Land - Swamp C swamp Mountain otj otj/275 otj R 0 Basic Land - Mountain C mountain Forest otj otj/276 otj G 0 Basic Land - Forest C forest Geralf, the Fleshwright 1otj otj/287 otj U U {2}{U} 3 Legendary Creature - Human Warlock 2 3 M notInPacks creature Create Zombie Rogue/spawn Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. | Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn. Gisa, the Hellraiser 1otj otj/288 otj B B {3}{B}{B} 5 Legendary Creature - Human Warlock 4 4 M notInPacks creature Create 2 Zombie Rogues/spawnx2 Ward-{2}, Pay 2 life. | Skeletons and Zombies you control get +1/+1 and have menace. | Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. Kaervek, the Punisher 1otj otj/289 otj B B {1}{B}{B} 3 Legendary Creature - Human Warlock 3 3 R notInPacks creature Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. Tinybones, the Pickpocket 1otj otj/290 otj B B {B} 1 Legendary Creature - Skeleton Rogue 1 1 M notInPacks creature Deathtouch | Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell. Annie Flash, the Veteran 1otj otj/291 otj RGW RGW {3}{R}{G}{W} 6 Legendary Creature - Human Rogue 4 5 M notInPacks creature Reveal top two cards/vp1at2 Flash | When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. | Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. Breeches, the Blastmaker 1otj otj/292 otj UR UR {1}{U}{R} 3 Legendary Creature - Goblin Pirate 3 3 R notInPacks creature Flip a coin/flip1 Menace | Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target. Eriette, the Beguiler 1otj otj/293 otj WUB WUB {1}{W}{U}{B} 4 Legendary Creature - Human Warlock 4 4 R notInPacks creature Lifelink | Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. Kellan, the Kid 1otj otj/294 otj GWU GWU {G}{W}{U} 3 Legendary Creature - Human Faerie Rogue 3 3 M notInPacks creature /ch Flying, lifelink | Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. Malcolm, the Eyes 1otj otj/295 otj UR UR {U}{R} 2 Legendary Creature - Siren Pirate 2 2 R notInPacks creature yInitialize/ch Create Clue/spawn [soi] Clue Flying, haste | Whenever you cast your second spell each turn, investigate. Oko, the Ringleader 1otj otj/296 otj GU GU {2}{G}{U} 4 Legendary Planeswalker - Oko 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Copy/spawn [2xm] Copy Create Elk/spawn At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. | +1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. | -1: Create a 3/3 green Elk creature token. | -5: For each other nonland permanent you control, create a token that's a copy of that permanent. Rakdos, the Muscle 1otj otj/297 otj BR BR {2}{B}{B}{R} 5 Legendary Creature - Demon Mercenary 6 5 M notInPacks creature /ch Flying, trample | Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. | Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn. Satoru, the Infiltrator 1otj otj/298 otj UB UB {U}{B} 2 Legendary Creature - Human Ninja Rogue 2 3 R notInPacks creature Menace | Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. Vraska, the Silencer 1otj otj/299 otj BG BG {1}{B}{G} 3 Legendary Creature - Gorgon Assassin 3 3 M notInPacks creature Deathtouch | Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types. Blooming Marsh 2otj otj/300 otj BG 0 Land R notInPacks land /cr90 Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {B} or {G}. Botanical Sanctum 2otj otj/301 otj GU 0 Land R notInPacks land /cr90 Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {G} or {U}. Concealed Courtyard 2otj otj/302 otj WB 0 Land R notInPacks land /cr90 Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {W} or {B}. Inspiring Vantage 2otj otj/303 otj RW 0 Land R notInPacks land /cr90 Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {R} or {W}. Spirebluff Canal 2otj otj/304 otj UR 0 Land R notInPacks land /cr90 Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. | {T}: Add {U} or {R}. Oko, the Ringleader 2otj otj/305 otj GU GU {2}{G}{U} 4 Legendary Planeswalker - Oko 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Copy/spawn [2xm] Copy Create Elk/spawn At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. | +1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. | -1: Create a 3/3 green Elk creature token. | -5: For each other nonland permanent you control, create a token that's a copy of that permanent. Jace Reawakened 2otj otj/306 otj U U {U}{U} 2 Legendary Planeswalker - Jace 3 M notInPacks planeswalker /ccblue=3 You can't cast this spell during your first, second, or third turns of the game. | +1: Draw a card, then discard a card. | +1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. | -6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.