Name Set ImageFile Color ColorID Cost ConvertedCost Type Power Toughness Loyalty Rarity DraftQualities Sound Script Text Animate Wall alpha lea/1 W W {W} 1 Enchantment - Aura R enchantment Enchant Wall | Enchanted Wall can attack as though it didn't have defender. Armageddon alpha lea/2 W W {3}{W} 4 Sorcery R sorcery Destroy all lands. Balance alpha lea/3 W W {1}{W} 2 Sorcery R sorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. Benalish Hero alpha lea/4 W W {W} 1 Creature - Human Soldier 1 1 C creature Banding Black Ward alpha lea/5 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from black. This effect doesn't remove Black Ward. Blaze of Glory alpha lea/6 W W {W} 1 Instant R instant Cast this spell only during combat before blockers are declared. | Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. Blessing alpha lea/7 W W {W}{W} 2 Enchantment - Aura R enchantment Enchant creature | {W}: Enchanted creature gets +1/+1 until end of turn. Blue Ward alpha lea/8 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. Castle alpha lea/9 W W {3}{W} 4 Enchantment U enchantment Untapped creatures you control get +0/+2. Circle of Protection: Blue alpha lea/10 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Green alpha lea/11 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Red alpha lea/12 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: White alpha lea/13 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Consecrate Land alpha lea/14 W W {W} 1 Enchantment - Aura U enchantment Enchant land | Enchanted land has indestructible and can't be enchanted by other Auras. Conversion alpha lea/15 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. | All Mountains are Plains. Crusade alpha lea/16 W W {W}{W} 2 Enchantment R enchantment White creatures get +1/+1. Death Ward alpha lea/17 W W {W} 1 Instant C instant Regenerate target creature. Disenchant alpha lea/18 W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Farmstead alpha lea/19 W W {W}{W}{W} 3 Enchantment - Aura R enchantment Enchant land | Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." Green Ward alpha lea/20 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from green. This effect doesn't remove Green Ward. Guardian Angel alpha lea/21 W W {X}{W} 1 Instant C instant Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn. Healing Salve alpha lea/22 W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn. Holy Armor alpha lea/23 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +0/+2. | {W}: Enchanted creature gets +0/+1 until end of turn. Holy Strength alpha lea/24 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2. Island Sanctuary alpha lea/25 W W {1}{W} 2 Enchantment R enchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. Karma alpha lea/26 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. Lance alpha lea/27 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has first strike. Mesa Pegasus alpha lea/28 W W {1}{W} 2 Creature - Pegasus 1 1 C creature /ch Flying; banding Northern Paladin alpha lea/29 W W {2}{W}{W} 4 Creature - Human Knight 3 3 R creature {W}{W}, {T}: Destroy target black permanent. Pearled Unicorn alpha lea/30 W W {2}{W} 3 Creature - Unicorn 2 2 C creature Personal Incarnation alpha lea/31 W W {3}{W}{W}{W} 6 Creature - Avatar Incarnation 6 6 R creature {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. | When Personal Incarnation dies, its owner loses half their life, rounded up. Purelace alpha lea/32 W W {W} 1 Instant R instant Target spell or permanent becomes white. Red Ward alpha lea/33 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from red. This effect doesn't remove Red Ward. Resurrection alpha lea/34 W W {2}{W}{W} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. Reverse Damage alpha lea/35 W W {1}{W}{W} 3 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. Righteousness alpha lea/36 W W {W} 1 Instant R instant Target blocking creature gets +7/+7 until end of turn. Samite Healer alpha lea/37 W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. Savannah Lions alpha lea/38 W W {W} 1 Creature - Cat 2 1 R creature Serra Angel alpha lea/39 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Swords to Plowshares alpha lea/40 W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Veteran Bodyguard alpha lea/41 W W {3}{W}{W} 5 Creature - Human 2 5 R creature As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. Wall of Swords alpha lea/42 W W {3}{W} 4 Creature - Wall 3 5 U creature /ch Defender | Flying White Knight alpha lea/43 W W {W}{W} 2 Creature - Human Knight 2 2 U creature First strike | Protection from black White Ward alpha lea/44 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from white. This effect doesn't remove White Ward. Wrath of God alpha lea/45 W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Air Elemental alpha lea/46 U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying Ancestral Recall alpha lea/47 U U {U} 1 Instant R instant Target player draws three cards. Animate Artifact alpha lea/48 U U {3}{U} 4 Enchantment - Aura U enchantment Enchant artifact | As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. Blue Elemental Blast alpha lea/49 U U {U} 1 Instant C instant Choose one - | - Counter target red spell. | - Destroy target red permanent. Braingeyser alpha lea/50 U U {X}{U}{U} 2 Sorcery R sorcery Target player draws X cards. Clone alpha lea/51 U U {3}{U} 4 Creature - Shapeshifter 0 0 U creature You may have Clone enter the battlefield as a copy of any creature on the battlefield. Control Magic alpha lea/52 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. Copy Artifact alpha lea/53 U U {1}{U} 2 Enchantment R enchantment You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. Counterspell alpha lea/54 U U {U}{U} 2 Instant U instant Counter target spell. Creature Bond alpha lea/55 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. Drain Power alpha lea/56 U U {U}{U} 2 Sorcery R sorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. Feedback alpha lea/57 U U {2}{U} 3 Enchantment - Aura U enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. Flight alpha lea/58 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. Invisibility alpha lea/59 U U {U}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't be blocked except by Walls. Jump alpha lea/60 U U {U} 1 Instant C instant Target creature gains flying until end of turn. Lifetap alpha lea/61 U U {U}{U} 2 Enchantment U enchantment Whenever a Forest an opponent controls becomes tapped, you gain 1 life. Lord of Atlantis alpha lea/62 U U {U}{U} 2 Creature - Merfolk 2 2 R creature Other Merfolk get +1/+1 and have islandwalk. Magical Hack alpha lea/63 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one basic land type with another. Mahamoti Djinn alpha lea/64 U U {4}{U}{U} 6 Creature - Djinn 5 6 R creature /ch Flying Mana Short alpha lea/65 U U {2}{U} 3 Instant R instant Tap all lands target player controls and that player loses all unspent mana. Merfolk of the Pearl Trident alpha lea/66 U U {U} 1 Creature - Merfolk 1 1 C creature Phantasmal Forces alpha lea/67 U U {3}{U} 4 Creature - Illusion 4 1 U creature /ch Flying | At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. Phantasmal Terrain alpha lea/68 U U {U}{U} 2 Enchantment - Aura C enchantment Enchant land | As Phantasmal Terrain enters the battlefield, choose a basic land type. | Enchanted land is the chosen type. Phantom Monster alpha lea/69 U U {3}{U} 4 Creature - Illusion 3 3 U creature /ch Flying Pirate Ship alpha lea/70 U U {4}{U} 5 Creature - Human Pirate 4 3 R creature Pirate Ship can't attack unless defending player controls an Island. | {T}: Pirate Ship deals 1 damage to any target. | When you control no Islands, sacrifice Pirate Ship. Power Leak alpha lea/71 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. Power Sink alpha lea/72 U U {X}{U} 1 Instant C instant Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana. Prodigal Sorcerer alpha lea/73 U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Prodigal Sorcerer deals 1 damage to any target. Psionic Blast alpha lea/74 U U {2}{U} 3 Instant U instant Psionic Blast deals 4 damage to any target and 2 damage to you. Psychic Venom alpha lea/75 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. Sea Serpent alpha lea/76 U U {5}{U} 6 Creature - Serpent 5 5 C creature Sea Serpent can't attack unless defending player controls an Island. | When you control no Islands, sacrifice Sea Serpent. Siren's Call alpha lea/77 U U {U} 1 Instant U instant Cast this spell only during an opponent's turn, before attackers are declared. | Creatures the active player controls attack this turn if able. | At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. Sleight of Mind alpha lea/78 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one color word with another. Spell Blast alpha lea/79 U U {X}{U} 1 Instant C instant Counter target spell with converted mana cost X. Stasis alpha lea/80 U U {1}{U} 2 Enchantment R enchantment Players skip their untap steps. | At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. Steal Artifact alpha lea/81 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant artifact | You control enchanted artifact. Thoughtlace alpha lea/82 U U {U} 1 Instant R instant Target spell or permanent becomes blue. Time Walk alpha lea/83 U U {1}{U} 2 Sorcery R sorcery Take an extra turn after this one. Timetwister alpha lea/84 U U {2}{U} 3 Sorcery R sorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Twiddle alpha lea/85 U U {U} 1 Instant C instant You may tap or untap target artifact, creature, or land. Unsummon alpha lea/86 U U {U} 1 Instant C instant Return target creature to its owner's hand. Vesuvan Doppelganger alpha lea/87 U U {3}{U}{U} 5 Creature - Shapeshifter 0 0 R creature You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability." Volcanic Eruption alpha lea/88 U U {X}{U}{U}{U} 3 Sorcery R sorcery Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. Wall of Air alpha lea/89 U U {1}{U}{U} 3 Creature - Wall 1 5 U creature /ch Defender, flying Wall of Water alpha lea/90 U U {1}{U}{U} 3 Creature - Wall 0 5 U creature Defender | {U}: Wall of Water gets +1/+0 until end of turn. Water Elemental alpha lea/91 U U {3}{U}{U} 5 Creature - Elemental 5 4 U creature Animate Dead alpha lea/92 B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature card in a graveyard | When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. | Enchanted creature gets -1/-0. Bad Moon alpha lea/93 B B {1}{B} 2 Enchantment R enchantment Black creatures get +1/+1. Black Knight alpha lea/94 B B {B}{B} 2 Creature - Human Knight 2 2 U creature First strike | Protection from white Bog Wraith alpha lea/95 B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk Contract from Below alpha lea/96 B B {B} 1 Sorcery R sorcery Remove Contract from Below from your deck before playing if you're not playing for ante. | Discard your hand, ante the top card of your library, then draw seven cards. Cursed Land alpha lea/97 B B {2}{B}{B} 4 Enchantment - Aura U enchantment Enchant land | At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. Dark Ritual alpha lea/98 B B {B} 1 Instant C instant Add {B}{B}{B}. Darkpact alpha lea/99 B B {B}{B}{B} 3 Sorcery R sorcery Remove Darkpact from your deck before playing if you're not playing for ante. | You own target card in the ante. Exchange that card with the top card of your library. Deathgrip alpha lea/100 B B {B}{B} 2 Enchantment U enchantment {B}{B}: Counter target green spell. Deathlace alpha lea/101 B B {B} 1 Instant R instant Target spell or permanent becomes black. Demonic Attorney alpha lea/102 B B {1}{B}{B} 3 Sorcery R sorcery Remove Demonic Attorney from your deck before playing if you're not playing for ante. | Each player antes the top card of their library. Demonic Hordes alpha lea/103 B B {3}{B}{B}{B} 6 Creature - Demon 5 5 R creature {T}: Destroy target land. | At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. Demonic Tutor alpha lea/104 B B {1}{B} 2 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle your library. Drain Life alpha lea/105 B B {X}{1}{B} 2 Sorcery C sorcery Spend only black mana on X. | Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. Drudge Skeletons alpha lea/106 B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate Drudge Skeletons. Evil Presence alpha lea/107 B B {B} 1 Enchantment - Aura U enchantment Enchant land | Enchanted land is a Swamp. Fear alpha lea/108 B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear. Frozen Shade alpha lea/109 B B {2}{B} 3 Creature - Shade 0 1 C creature {B}: Frozen Shade gets +1/+1 until end of turn. Gloom alpha lea/110 B B {2}{B} 3 Enchantment U enchantment White spells cost {3} more to cast. | Activated abilities of white enchantments cost {3} more to activate. Howl from Beyond alpha lea/111 B B {X}{B} 1 Instant C instant Target creature gets +X/+0 until end of turn. Hypnotic Specter alpha lea/112 B B {1}{B}{B} 3 Creature - Specter 2 2 U creature /ch Flying | Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. Lich alpha lea/113 B B {B}{B}{B}{B} 4 Enchantment R enchantment As Lich enters the battlefield, you lose life equal to your life total. | You don't lose the game for having 0 or less life. | If you would gain life, draw that many cards instead. | Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. | When Lich is put into a graveyard from the battlefield, you lose the game. Lord of the Pit alpha lea/114 B B {4}{B}{B}{B} 7 Creature - Demon 7 7 R creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. Mind Twist alpha lea/115 B B {X}{B} 1 Sorcery R sorcery Target player discards X cards at random. Nether Shadow alpha lea/116 B B {B}{B} 2 Creature - Spirit 1 1 R creature Haste | At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. Nettling Imp alpha lea/117 B B {2}{B} 3 Creature - Imp 1 1 U creature {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only during an opponent's turn, before attackers are declared. Nightmare alpha lea/118 B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control. Paralyze alpha lea/119 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | When Paralyze enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature. Pestilence alpha lea/120 B B {2}{B}{B} 4 Enchantment C enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. | {B}: Pestilence deals 1 damage to each creature and each player. Plague Rats alpha lea/121 B B {2}{B} 3 Creature - Rat * * C creature Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. Raise Dead alpha lea/122 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand. Royal Assassin alpha lea/123 B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature. Sacrifice alpha lea/124 B B {B} 1 Instant U instant As an additional cost to cast this spell, sacrifice a creature. | Add an amount of {B} equal to the sacrificed creature's converted mana cost. Scathe Zombies alpha lea/125 B B {2}{B} 3 Creature - Zombie 2 2 C creature Scavenging Ghoul alpha lea/126 B B {3}{B} 4 Creature - Zombie 2 2 U creature At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. | Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. Sengir Vampire alpha lea/127 B B {3}{B}{B} 5 Creature - Vampire 4 4 U creature /ch Flying | Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. Simulacrum alpha lea/128 B B {1}{B} 2 Instant U instant You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. Sinkhole alpha lea/129 B B {B}{B} 2 Sorcery C sorcery Destroy target land. Terror alpha lea/130 B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. Unholy Strength alpha lea/131 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1. Wall of Bone alpha lea/132 B B {2}{B} 3 Creature - Skeleton Wall 1 4 U creature Defender | {B}: Regenerate Wall of Bone. Warp Artifact alpha lea/133 B B {B}{B} 2 Enchantment - Aura R enchantment Enchant artifact | At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. Weakness alpha lea/134 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-1. Will-o'-the-Wisp alpha lea/135 B B {B} 1 Creature - Spirit 0 1 R creature /ch Flying | {B}: Regenerate Will-o'-the-Wisp. Word of Command alpha lea/136 B B {B}{B} 2 Instant R instant Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. Zombie Master alpha lea/137 B B {1}{B}{B} 3 Creature - Zombie 2 3 R creature Other Zombie creatures have swampwalk. | Other Zombies have "{B}: Regenerate this permanent." Burrowing alpha lea/138 R R {R} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has mountainwalk. Chaoslace alpha lea/139 R R {R} 1 Instant R instant Target spell or permanent becomes red. Disintegrate alpha lea/140 R R {X}{R} 1 Sorcery C sorcery Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. Dragon Whelp alpha lea/141 R R {2}{R}{R} 4 Creature - Dragon 2 3 U creature /ch Flying | {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. Dwarven Demolition Team alpha lea/142 R R {2}{R} 3 Creature - Dwarf 1 1 U creature {T}: Destroy target Wall. Dwarven Warriors alpha lea/143 R R {2}{R} 3 Creature - Dwarf Warrior 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn. Earth Elemental alpha lea/144 R R {3}{R}{R} 5 Creature - Elemental 4 5 U creature Earthbind alpha lea/145 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." Earthquake alpha lea/146 R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player. False Orders alpha lea/147 R R {R} 1 Instant C instant Cast this spell only during the declare blockers step. | Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. Fire Elemental alpha lea/148 R R {3}{R}{R} 5 Creature - Elemental 5 4 U creature Fireball alpha lea/149 R R {X}{R} 1 Sorcery C sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets. Firebreathing alpha lea/150 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. Flashfires alpha lea/151 R R {3}{R} 4 Sorcery U sorcery Destroy all Plains. Fork alpha lea/152 R R {R}{R} 2 Instant R instant Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. Goblin Balloon Brigade alpha lea/153 R R {R} 1 Creature - Goblin Warrior 1 1 U creature {R}: Goblin Balloon Brigade gains flying until end of turn. Goblin King alpha lea/154 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk. Granite Gargoyle alpha lea/155 R R {2}{R} 3 Creature - Gargoyle 2 2 R creature /ch Flying | {R}: Granite Gargoyle gets +0/+1 until end of turn. Gray Ogre alpha lea/156 R R {2}{R} 3 Creature - Ogre 2 2 C creature Hill Giant alpha lea/157 R R {3}{R} 4 Creature - Giant 3 3 C creature Hurloon Minotaur alpha lea/158 R R {1}{R}{R} 3 Creature - Minotaur 2 3 C creature Ironclaw Orcs alpha lea/159 R R {1}{R} 2 Creature - Orc 2 2 C creature Ironclaw Orcs can't block creatures with power 2 or greater. Keldon Warlord alpha lea/160 R R {2}{R}{R} 4 Creature - Human Barbarian * * U creature Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. Lightning Bolt alpha lea/161 R R {R} 1 Instant C instant Lightning Bolt deals 3 damage to any target. Mana Flare alpha lea/162 R R {2}{R} 3 Enchantment R enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Manabarbs alpha lea/163 R R {3}{R} 4 Enchantment R enchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. Mons's Goblin Raiders alpha lea/164 R R {R} 1 Creature - Goblin 1 1 C creature Orcish Artillery alpha lea/165 R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. Orcish Oriflamme alpha lea/166 R R {3}{R} 4 Enchantment U enchantment Attacking creatures you control get +1/+0. Power Surge alpha lea/167 R R {R}{R} 2 Enchantment R enchantment At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. Raging River alpha lea/168 R R {R}{R} 2 Enchantment R enchantment Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. Red Elemental Blast alpha lea/169 R R {R} 1 Instant C instant Choose one - | - Counter target blue spell. | - Destroy target blue permanent. Roc of Kher Ridges alpha lea/170 R R {3}{R} 4 Creature - Bird 3 3 R creature /ch Flying Rock Hydra alpha lea/171 R R {X}{R}{R} 2 Creature - Hydra 0 0 R creature Rock Hydra enters the battlefield with X +1/+1 counters on it. | For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. | {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. | {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. Sedge Troll alpha lea/172 R BR {2}{R} 3 Creature - Troll 2 2 R creature Sedge Troll gets +1/+1 as long as you control a Swamp. | {B}: Regenerate Sedge Troll. Shatter alpha lea/173 R R {1}{R} 2 Instant C instant Destroy target artifact. Shivan Dragon alpha lea/174 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: Shivan Dragon gets +1/+0 until end of turn. Smoke alpha lea/175 R R {R}{R} 2 Enchantment R enchantment Players can't untap more than one creature during their untap steps. Stone Giant alpha lea/176 R R {2}{R}{R} 4 Creature - Giant 3 4 U creature {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. Stone Rain alpha lea/177 R R {2}{R} 3 Sorcery C sorcery Destroy target land. Tunnel alpha lea/178 R R {R} 1 Instant U instant Destroy target Wall. It can't be regenerated. Two-Headed Giant of Foriys alpha lea/179 R R {4}{R} 5 Creature - Giant 4 4 R creature Trample | Two-Headed Giant of Foriys can block an additional creature each combat. Uthden Troll alpha lea/180 R R {2}{R} 3 Creature - Troll 2 2 U creature {R}: Regenerate Uthden Troll. Wall of Fire alpha lea/181 R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender | {R}: Wall of Fire gets +1/+0 until end of turn. Wall of Stone alpha lea/182 R R {1}{R}{R} 3 Creature - Wall 0 8 U creature Defender Wheel of Fortune alpha lea/183 R R {2}{R} 3 Sorcery R sorcery Each player discards their hand, then draws seven cards. Aspect of Wolf alpha lea/184 G G {1}{G} 2 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. Berserk alpha lea/185 G G {G} 1 Instant U instant Cast this spell only before the combat damage step. | Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. Birds of Paradise alpha lea/186 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Camouflage alpha lea/187 G G {G} 1 Instant U instant Cast this spell only during your declare attackers step. | This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. Channel alpha lea/188 G G {G}{G} 2 Sorcery U sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. Cockatrice alpha lea/189 G G {3}{G}{G} 5 Creature - Cockatrice 2 4 R creature /ch Flying | Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Craw Wurm alpha lea/190 G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature Elvish Archers alpha lea/191 G G {1}{G} 2 Creature - Elf Archer 2 1 R creature First strike Fastbond alpha lea/192 G G {G} 1 Enchantment R enchantment You may play any number of lands on each of your turns. | Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. Fog alpha lea/193 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn. Force of Nature alpha lea/194 G G {2}{G}{G}{G}{G} 6 Creature - Elemental 8 8 R creature Trample | At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. Fungusaur alpha lea/195 G G {3}{G} 4 Creature - Fungus Dinosaur 2 2 R creature Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. Gaea's Liege alpha lea/196 G G {3}{G}{G}{G} 6 Creature - Avatar * * R creature As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. | {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. Giant Growth alpha lea/197 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Giant Spider alpha lea/198 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach Grizzly Bears alpha lea/199 G G {1}{G} 2 Creature - Bear 2 2 C creature Hurricane alpha lea/200 G G {X}{G} 1 Sorcery U sorcery Hurricane deals X damage to each creature with flying and each player. Ice Storm alpha lea/201 G G {2}{G} 3 Sorcery U sorcery Destroy target land. Instill Energy alpha lea/202 G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can attack as though it had haste. | {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. Ironroot Treefolk alpha lea/203 G G {4}{G} 5 Creature - Treefolk 3 5 C creature Kudzu alpha lea/204 G G {1}{G}{G} 3 Enchantment - Aura R enchantment Enchant land | When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice. Ley Druid alpha lea/205 G G {2}{G} 3 Creature - Human Druid 1 1 U creature {T}: Untap target land. Lifeforce alpha lea/206 G G {G}{G} 2 Enchantment U enchantment {G}{G}: Counter target black spell. Lifelace alpha lea/207 G G {G} 1 Instant R instant Target spell or permanent becomes green. Living Artifact alpha lea/208 G G {G} 1 Enchantment - Aura R enchantment Enchant artifact | Whenever you're dealt damage, put that many vitality counters on Living Artifact. | At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. Living Lands alpha lea/209 G G {3}{G} 4 Enchantment R enchantment All Forests are 1/1 creatures that are still lands. Llanowar Elves alpha lea/210 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lure alpha lea/211 G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so. Natural Selection alpha lea/212 G G {G} 1 Instant R instant Look at top three cards/vp1pt3 Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle their library. Regeneration alpha lea/213 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | {G}: Regenerate enchanted creature. Regrowth alpha lea/214 G G {1}{G} 2 Sorcery U sorcery Return target card from your graveyard to your hand. Scryb Sprites alpha lea/215 G G {G} 1 Creature - Faerie 1 1 C creature /ch Flying Shanodin Dryads alpha lea/216 G G {G} 1 Creature - Nymph Dryad 1 1 C creature Forestwalk Stream of Life alpha lea/217 G G {X}{G} 1 Sorcery C sorcery Target player gains X life. Thicket Basilisk alpha lea/218 G G {3}{G}{G} 5 Creature - Basilisk 2 4 U creature Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Timber Wolves alpha lea/219 G G {G} 1 Creature - Wolf 1 1 R creature Banding Tranquility alpha lea/220 G G {2}{G} 3 Sorcery C sorcery Destroy all enchantments. Tsunami alpha lea/221 G G {3}{G} 4 Sorcery U sorcery Destroy all Islands. Verduran Enchantress alpha lea/222 G G {1}{G}{G} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card. Wall of Brambles alpha lea/223 G G {2}{G} 3 Creature - Plant Wall 2 3 U creature Defender | {G}: Regenerate Wall of Brambles. Wall of Ice alpha lea/224 G G {2}{G} 3 Creature - Wall 0 7 U creature Defender Wall of Wood alpha lea/225 G G {G} 1 Creature - Wall 0 3 C creature Defender Wanderlust alpha lea/226 G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. War Mammoth alpha lea/227 G G {3}{G} 4 Creature - Elephant 3 3 C creature Trample Web alpha lea/228 G G {G} 1 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +0/+2 and has reach. Wild Growth alpha lea/229 G G {G} 1 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Ankh of Mishra alpha lea/230 {2} 2 Artifact R artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. Basalt Monolith alpha lea/231 {3} 3 Artifact U artifact /ci Basalt Monolith doesn't untap during your untap step. | {T}: Add {C}{C}{C}. | {3}: Untap Basalt Monolith. Black Lotus alpha lea/232 {0} 0 Artifact R artifact {T}, Sacrifice Black Lotus: Add three mana of any one color. Black Vise alpha lea/233 {1} 1 Artifact U artifact As Black Vise enters the battlefield, choose an opponent. | At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. Celestial Prism alpha lea/234 {3} 3 Artifact U artifact {2}, {T}: Add one mana of any color. Chaos Orb alpha lea/235 {2} 2 Artifact R artifact {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb. Clockwork Beast alpha lea/236 {6} 6 Artifact Creature - Beast 0 4 R creature /ccblue=7 Clockwork Beast enters the battlefield with seven +1/+0 counters on it. | At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. | {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. Conservator alpha lea/237 {4} 4 Artifact U artifact {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. Copper Tablet alpha lea/238 {2} 2 Artifact U artifact At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. Crystal Rod alpha lea/239 {1} 1 Artifact U artifact Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. Cyclopean Tomb alpha lea/240 {4} 4 Artifact R artifact {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. | When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. Dingus Egg alpha lea/241 {4} 4 Artifact R artifact Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. Disrupting Scepter alpha lea/242 {3} 3 Artifact R artifact {3}, {T}: Target player discards a card. Activate this ability only during your turn. Forcefield alpha lea/243 {3} 3 Artifact R artifact {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. Gauntlet of Might alpha lea/244 R {4} 4 Artifact R artifact Red creatures get +1/+1. | Whenever a Mountain is tapped for mana, its controller adds an additional {R}. Glasses of Urza alpha lea/245 {1} 1 Artifact U artifact {T}: Look at target player's hand. Helm of Chatzuk alpha lea/246 {1} 1 Artifact R artifact {1}, {T}: Target creature gains banding until end of turn. Howling Mine alpha lea/247 {2} 2 Artifact R artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Icy Manipulator alpha lea/248 {4} 4 Artifact U artifact {1}, {T}: Tap target artifact, creature, or land. Illusionary Mask alpha lea/249 {2} 2 Artifact R artifact {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery. Iron Star alpha lea/250 {1} 1 Artifact U artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. Ivory Cup alpha lea/251 {1} 1 Artifact U artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Jade Monolith alpha lea/252 {4} 4 Artifact R artifact {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. Jade Statue alpha lea/253 {4} 4 Artifact U artifact {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat. Jayemdae Tome alpha lea/254 {4} 4 Artifact R artifact {4}, {T}: Draw a card. Juggernaut alpha lea/255 {4} 4 Artifact Creature - Juggernaut 5 3 U creature Juggernaut attacks each combat if able. | Juggernaut can't be blocked by Walls. Kormus Bell alpha lea/256 {4} 4 Artifact R artifact All Swamps are 1/1 black creatures that are still lands. Library of Leng alpha lea/257 {1} 1 Artifact U artifact You have no maximum hand size. | If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. Living Wall alpha lea/258 {4} 4 Artifact Creature - Wall 0 6 U creature Defender | {1}: Regenerate Living Wall. Mana Vault alpha lea/259 {1} 1 Artifact R artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Meekstone alpha lea/260 {1} 1 Artifact R artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. Mox Emerald alpha lea/261 G {0} 0 Artifact R artifact {T}: Add {G}. Mox Jet alpha lea/262 B {0} 0 Artifact R artifact {T}: Add {B}. Mox Pearl alpha lea/263 W {0} 0 Artifact R artifact {T}: Add {W}. Mox Ruby alpha lea/264 R {0} 0 Artifact R artifact {T}: Add {R}. Mox Sapphire alpha lea/265 U {0} 0 Artifact R artifact {T}: Add {U}. Nevinyrral's Disk alpha lea/266 {4} 4 Artifact R artifact /cr90 Nevinyrral's Disk enters the battlefield tapped. | {1}, {T}: Destroy all artifacts, creatures, and enchantments. Obsianus Golem alpha lea/267 {6} 6 Artifact Creature - Golem 4 6 U creature Rod of Ruin alpha lea/268 {4} 4 Artifact U artifact {3}, {T}: Rod of Ruin deals 1 damage to any target. Sol Ring alpha lea/269 {1} 1 Artifact U artifact {T}: Add {C}{C}. Soul Net alpha lea/270 {1} 1 Artifact U artifact Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. Sunglasses of Urza alpha lea/271 {3} 3 Artifact R artifact You may spend white mana as though it were red mana. The Hive alpha lea/272 {5} 5 Artifact R artifact Create Wasp/spawn [10e] Wasp (1/1 Flying) {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. Throne of Bone alpha lea/273 {1} 1 Artifact U artifact Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. Time Vault alpha lea/274 {2} 2 Artifact R artifact /cr90;/ci Time Vault enters the battlefield tapped. | Time Vault doesn't untap during your untap step. | If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. | {T}: Take an extra turn after this one. Winter Orb alpha lea/275 {2} 2 Artifact R artifact As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. Wooden Sphere alpha lea/276 {1} 1 Artifact U artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. Badlands alpha lea/277 BR 0 Land - Swamp Mountain R land Bayou alpha lea/278 BG 0 Land - Swamp Forest R land Plateau alpha lea/279 RW 0 Land - Mountain Plains R land Savannah alpha lea/280 GW 0 Land - Forest Plains R land Scrubland alpha lea/281 WB 0 Land - Plains Swamp R land Taiga alpha lea/282 RG 0 Land - Mountain Forest R land Tropical Island alpha lea/283 GU 0 Land - Forest Island R land Tundra alpha lea/284 WU 0 Land - Plains Island R land Underground Sea alpha lea/285 UB 0 Land - Island Swamp R land Plains alpha lea/286 W 0 Basic Land - Plains L plains Island alpha lea/288 U 0 Basic Land - Island L island Swamp alpha lea/290 B 0 Basic Land - Swamp L swamp Mountain alpha lea/292 R 0 Basic Land - Mountain L mountain Forest alpha lea/294 G 0 Basic Land - Forest L forest Animate Wall beta leb/1 W W {W} 1 Enchantment - Aura R enchantment Enchant Wall | Enchanted Wall can attack as though it didn't have defender. Armageddon beta leb/2 W W {3}{W} 4 Sorcery R sorcery Destroy all lands. Balance beta leb/3 W W {1}{W} 2 Sorcery R sorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. Benalish Hero beta leb/4 W W {W} 1 Creature - Human Soldier 1 1 C creature Banding Black Ward beta leb/5 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from black. This effect doesn't remove Black Ward. Blaze of Glory beta leb/6 W W {W} 1 Instant R instant Cast this spell only during combat before blockers are declared. | Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. Blessing beta leb/7 W W {W}{W} 2 Enchantment - Aura R enchantment Enchant creature | {W}: Enchanted creature gets +1/+1 until end of turn. Blue Ward beta leb/8 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. Castle beta leb/9 W W {3}{W} 4 Enchantment U enchantment Untapped creatures you control get +0/+2. Circle of Protection: Black beta leb/10 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Blue beta leb/11 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Green beta leb/12 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Red beta leb/13 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: White beta leb/14 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Consecrate Land beta leb/15 W W {W} 1 Enchantment - Aura U enchantment Enchant land | Enchanted land has indestructible and can't be enchanted by other Auras. Conversion beta leb/16 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. | All Mountains are Plains. Crusade beta leb/17 W W {W}{W} 2 Enchantment R enchantment White creatures get +1/+1. Death Ward beta leb/18 W W {W} 1 Instant C instant Regenerate target creature. Disenchant beta leb/19 W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Farmstead beta leb/20 W W {W}{W}{W} 3 Enchantment - Aura R enchantment Enchant land | Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." Green Ward beta leb/21 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from green. This effect doesn't remove Green Ward. Guardian Angel beta leb/22 W W {X}{W} 1 Instant C instant Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn. Healing Salve beta leb/23 W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn. Holy Armor beta leb/24 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +0/+2. | {W}: Enchanted creature gets +0/+1 until end of turn. Holy Strength beta leb/25 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2. Island Sanctuary beta leb/26 W W {1}{W} 2 Enchantment R enchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. Karma beta leb/27 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. Lance beta leb/28 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has first strike. Mesa Pegasus beta leb/29 W W {1}{W} 2 Creature - Pegasus 1 1 C creature /ch Flying; banding Northern Paladin beta leb/30 W W {2}{W}{W} 4 Creature - Human Knight 3 3 R creature {W}{W}, {T}: Destroy target black permanent. Pearled Unicorn beta leb/31 W W {2}{W} 3 Creature - Unicorn 2 2 C creature Personal Incarnation beta leb/32 W W {3}{W}{W}{W} 6 Creature - Avatar Incarnation 6 6 R creature {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. | When Personal Incarnation dies, its owner loses half their life, rounded up. Purelace beta leb/33 W W {W} 1 Instant R instant Target spell or permanent becomes white. Red Ward beta leb/34 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from red. This effect doesn't remove Red Ward. Resurrection beta leb/35 W W {2}{W}{W} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. Reverse Damage beta leb/36 W W {1}{W}{W} 3 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. Righteousness beta leb/37 W W {W} 1 Instant R instant Target blocking creature gets +7/+7 until end of turn. Samite Healer beta leb/38 W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. Savannah Lions beta leb/39 W W {W} 1 Creature - Cat 2 1 R creature Serra Angel beta leb/40 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Swords to Plowshares beta leb/41 W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Veteran Bodyguard beta leb/42 W W {3}{W}{W} 5 Creature - Human 2 5 R creature As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. Wall of Swords beta leb/43 W W {3}{W} 4 Creature - Wall 3 5 U creature /ch Defender | Flying White Knight beta leb/44 W W {W}{W} 2 Creature - Human Knight 2 2 U creature First strike | Protection from black White Ward beta leb/45 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from white. This effect doesn't remove White Ward. Wrath of God beta leb/46 W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Air Elemental beta leb/47 U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying Ancestral Recall beta leb/48 U U {U} 1 Instant R instant Target player draws three cards. Animate Artifact beta leb/49 U U {3}{U} 4 Enchantment - Aura U enchantment Enchant artifact | As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. Blue Elemental Blast beta leb/50 U U {U} 1 Instant C instant Choose one - | - Counter target red spell. | - Destroy target red permanent. Braingeyser beta leb/51 U U {X}{U}{U} 2 Sorcery R sorcery Target player draws X cards. Clone beta leb/52 U U {3}{U} 4 Creature - Shapeshifter 0 0 U creature You may have Clone enter the battlefield as a copy of any creature on the battlefield. Control Magic beta leb/53 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. Copy Artifact beta leb/54 U U {1}{U} 2 Enchantment R enchantment You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. Counterspell beta leb/55 U U {U}{U} 2 Instant U instant Counter target spell. Creature Bond beta leb/56 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. Drain Power beta leb/57 U U {U}{U} 2 Sorcery R sorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. Feedback beta leb/58 U U {2}{U} 3 Enchantment - Aura U enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. Flight beta leb/59 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. Invisibility beta leb/60 U U {U}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't be blocked except by Walls. Jump beta leb/61 U U {U} 1 Instant C instant Target creature gains flying until end of turn. Lifetap beta leb/62 U U {U}{U} 2 Enchantment U enchantment Whenever a Forest an opponent controls becomes tapped, you gain 1 life. Lord of Atlantis beta leb/63 U U {U}{U} 2 Creature - Merfolk 2 2 R creature Other Merfolk get +1/+1 and have islandwalk. Magical Hack beta leb/64 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one basic land type with another. Mahamoti Djinn beta leb/65 U U {4}{U}{U} 6 Creature - Djinn 5 6 R creature /ch Flying Mana Short beta leb/66 U U {2}{U} 3 Instant R instant Tap all lands target player controls and that player loses all unspent mana. Merfolk of the Pearl Trident beta leb/67 U U {U} 1 Creature - Merfolk 1 1 C creature Phantasmal Forces beta leb/68 U U {3}{U} 4 Creature - Illusion 4 1 U creature /ch Flying | At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. Phantasmal Terrain beta leb/69 U U {U}{U} 2 Enchantment - Aura C enchantment Enchant land | As Phantasmal Terrain enters the battlefield, choose a basic land type. | Enchanted land is the chosen type. Phantom Monster beta leb/70 U U {3}{U} 4 Creature - Illusion 3 3 U creature /ch Flying Pirate Ship beta leb/71 U U {4}{U} 5 Creature - Human Pirate 4 3 R creature Pirate Ship can't attack unless defending player controls an Island. | {T}: Pirate Ship deals 1 damage to any target. | When you control no Islands, sacrifice Pirate Ship. Power Leak beta leb/72 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. Power Sink beta leb/73 U U {X}{U} 1 Instant C instant Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana. Prodigal Sorcerer beta leb/74 U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Prodigal Sorcerer deals 1 damage to any target. Psionic Blast beta leb/75 U U {2}{U} 3 Instant U instant Psionic Blast deals 4 damage to any target and 2 damage to you. Psychic Venom beta leb/76 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. Sea Serpent beta leb/77 U U {5}{U} 6 Creature - Serpent 5 5 C creature Sea Serpent can't attack unless defending player controls an Island. | When you control no Islands, sacrifice Sea Serpent. Siren's Call beta leb/78 U U {U} 1 Instant U instant Cast this spell only during an opponent's turn, before attackers are declared. | Creatures the active player controls attack this turn if able. | At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. Sleight of Mind beta leb/79 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one color word with another. Spell Blast beta leb/80 U U {X}{U} 1 Instant C instant Counter target spell with converted mana cost X. Stasis beta leb/81 U U {1}{U} 2 Enchantment R enchantment Players skip their untap steps. | At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. Steal Artifact beta leb/82 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant artifact | You control enchanted artifact. Thoughtlace beta leb/83 U U {U} 1 Instant R instant Target spell or permanent becomes blue. Time Walk beta leb/84 U U {1}{U} 2 Sorcery R sorcery Take an extra turn after this one. Timetwister beta leb/85 U U {2}{U} 3 Sorcery R sorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Twiddle beta leb/86 U U {U} 1 Instant C instant You may tap or untap target artifact, creature, or land. Unsummon beta leb/87 U U {U} 1 Instant C instant Return target creature to its owner's hand. Vesuvan Doppelganger beta leb/88 U U {3}{U}{U} 5 Creature - Shapeshifter 0 0 R creature You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability." Volcanic Eruption beta leb/89 U U {X}{U}{U}{U} 3 Sorcery R sorcery Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. Wall of Air beta leb/90 U U {1}{U}{U} 3 Creature - Wall 1 5 U creature /ch Defender, flying Wall of Water beta leb/91 U U {1}{U}{U} 3 Creature - Wall 0 5 U creature Defender | {U}: Wall of Water gets +1/+0 until end of turn. Water Elemental beta leb/92 U U {3}{U}{U} 5 Creature - Elemental 5 4 U creature Animate Dead beta leb/93 B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature card in a graveyard | When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. | Enchanted creature gets -1/-0. Bad Moon beta leb/94 B B {1}{B} 2 Enchantment R enchantment Black creatures get +1/+1. Black Knight beta leb/95 B B {B}{B} 2 Creature - Human Knight 2 2 U creature First strike | Protection from white Bog Wraith beta leb/96 B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk Contract from Below beta leb/97 B B {B} 1 Sorcery R sorcery Remove Contract from Below from your deck before playing if you're not playing for ante. | Discard your hand, ante the top card of your library, then draw seven cards. Cursed Land beta leb/98 B B {2}{B}{B} 4 Enchantment - Aura U enchantment Enchant land | At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. Dark Ritual beta leb/99 B B {B} 1 Instant C instant Add {B}{B}{B}. Darkpact beta leb/100 B B {B}{B}{B} 3 Sorcery R sorcery Remove Darkpact from your deck before playing if you're not playing for ante. | You own target card in the ante. Exchange that card with the top card of your library. Deathgrip beta leb/101 B B {B}{B} 2 Enchantment U enchantment {B}{B}: Counter target green spell. Deathlace beta leb/102 B B {B} 1 Instant R instant Target spell or permanent becomes black. Demonic Attorney beta leb/103 B B {1}{B}{B} 3 Sorcery R sorcery Remove Demonic Attorney from your deck before playing if you're not playing for ante. | Each player antes the top card of their library. Demonic Hordes beta leb/104 B B {3}{B}{B}{B} 6 Creature - Demon 5 5 R creature {T}: Destroy target land. | At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. Demonic Tutor beta leb/105 B B {1}{B} 2 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle your library. Drain Life beta leb/106 B B {X}{1}{B} 2 Sorcery C sorcery Spend only black mana on X. | Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. Drudge Skeletons beta leb/107 B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate Drudge Skeletons. Evil Presence beta leb/108 B B {B} 1 Enchantment - Aura U enchantment Enchant land | Enchanted land is a Swamp. Fear beta leb/109 B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear. Frozen Shade beta leb/110 B B {2}{B} 3 Creature - Shade 0 1 C creature {B}: Frozen Shade gets +1/+1 until end of turn. Gloom beta leb/111 B B {2}{B} 3 Enchantment U enchantment White spells cost {3} more to cast. | Activated abilities of white enchantments cost {3} more to activate. Howl from Beyond beta leb/112 B B {X}{B} 1 Instant C instant Target creature gets +X/+0 until end of turn. Hypnotic Specter beta leb/113 B B {1}{B}{B} 3 Creature - Specter 2 2 U creature /ch Flying | Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. Lich beta leb/114 B B {B}{B}{B}{B} 4 Enchantment R enchantment As Lich enters the battlefield, you lose life equal to your life total. | You don't lose the game for having 0 or less life. | If you would gain life, draw that many cards instead. | Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. | When Lich is put into a graveyard from the battlefield, you lose the game. Lord of the Pit beta leb/115 B B {4}{B}{B}{B} 7 Creature - Demon 7 7 R creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. Mind Twist beta leb/116 B B {X}{B} 1 Sorcery R sorcery Target player discards X cards at random. Nether Shadow beta leb/117 B B {B}{B} 2 Creature - Spirit 1 1 R creature Haste | At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. Nettling Imp beta leb/118 B B {2}{B} 3 Creature - Imp 1 1 U creature {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only during an opponent's turn, before attackers are declared. Nightmare beta leb/119 B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control. Paralyze beta leb/120 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | When Paralyze enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature. Pestilence beta leb/121 B B {2}{B}{B} 4 Enchantment C enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. | {B}: Pestilence deals 1 damage to each creature and each player. Plague Rats beta leb/122 B B {2}{B} 3 Creature - Rat * * C creature Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. Raise Dead beta leb/123 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand. Royal Assassin beta leb/124 B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature. Sacrifice beta leb/125 B B {B} 1 Instant U instant As an additional cost to cast this spell, sacrifice a creature. | Add an amount of {B} equal to the sacrificed creature's converted mana cost. Scathe Zombies beta leb/126 B B {2}{B} 3 Creature - Zombie 2 2 C creature Scavenging Ghoul beta leb/127 B B {3}{B} 4 Creature - Zombie 2 2 U creature At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. | Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. Sengir Vampire beta leb/128 B B {3}{B}{B} 5 Creature - Vampire 4 4 U creature /ch Flying | Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. Simulacrum beta leb/129 B B {1}{B} 2 Instant U instant You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. Sinkhole beta leb/130 B B {B}{B} 2 Sorcery C sorcery Destroy target land. Terror beta leb/131 B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. Unholy Strength beta leb/132 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1. Wall of Bone beta leb/133 B B {2}{B} 3 Creature - Skeleton Wall 1 4 U creature Defender | {B}: Regenerate Wall of Bone. Warp Artifact beta leb/134 B B {B}{B} 2 Enchantment - Aura R enchantment Enchant artifact | At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. Weakness beta leb/135 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-1. Will-o'-the-Wisp beta leb/136 B B {B} 1 Creature - Spirit 0 1 R creature /ch Flying | {B}: Regenerate Will-o'-the-Wisp. Word of Command beta leb/137 B B {B}{B} 2 Instant R instant Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. Zombie Master beta leb/138 B B {1}{B}{B} 3 Creature - Zombie 2 3 R creature Other Zombie creatures have swampwalk. | Other Zombies have "{B}: Regenerate this permanent." Burrowing beta leb/139 R R {R} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has mountainwalk. Chaoslace beta leb/140 R R {R} 1 Instant R instant Target spell or permanent becomes red. Disintegrate beta leb/141 R R {X}{R} 1 Sorcery C sorcery Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. Dragon Whelp beta leb/142 R R {2}{R}{R} 4 Creature - Dragon 2 3 U creature /ch Flying | {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. Dwarven Demolition Team beta leb/143 R R {2}{R} 3 Creature - Dwarf 1 1 U creature {T}: Destroy target Wall. Dwarven Warriors beta leb/144 R R {2}{R} 3 Creature - Dwarf Warrior 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn. Earth Elemental beta leb/145 R R {3}{R}{R} 5 Creature - Elemental 4 5 U creature Earthbind beta leb/146 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." Earthquake beta leb/147 R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player. False Orders beta leb/148 R R {R} 1 Instant C instant Cast this spell only during the declare blockers step. | Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. Fire Elemental beta leb/149 R R {3}{R}{R} 5 Creature - Elemental 5 4 U creature Fireball beta leb/150 R R {X}{R} 1 Sorcery C sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets. Firebreathing beta leb/151 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. Flashfires beta leb/152 R R {3}{R} 4 Sorcery U sorcery Destroy all Plains. Fork beta leb/153 R R {R}{R} 2 Instant R instant Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. Goblin Balloon Brigade beta leb/154 R R {R} 1 Creature - Goblin Warrior 1 1 U creature {R}: Goblin Balloon Brigade gains flying until end of turn. Goblin King beta leb/155 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk. Granite Gargoyle beta leb/156 R R {2}{R} 3 Creature - Gargoyle 2 2 R creature /ch Flying | {R}: Granite Gargoyle gets +0/+1 until end of turn. Gray Ogre beta leb/157 R R {2}{R} 3 Creature - Ogre 2 2 C creature Hill Giant beta leb/158 R R {3}{R} 4 Creature - Giant 3 3 C creature Hurloon Minotaur beta leb/159 R R {1}{R}{R} 3 Creature - Minotaur 2 3 C creature Ironclaw Orcs beta leb/160 R R {1}{R} 2 Creature - Orc 2 2 C creature Ironclaw Orcs can't block creatures with power 2 or greater. Keldon Warlord beta leb/161 R R {2}{R}{R} 4 Creature - Human Barbarian * * U creature Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. Lightning Bolt beta leb/162 R R {R} 1 Instant C instant Lightning Bolt deals 3 damage to any target. Mana Flare beta leb/163 R R {2}{R} 3 Enchantment R enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Manabarbs beta leb/164 R R {3}{R} 4 Enchantment R enchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. Mons's Goblin Raiders beta leb/165 R R {R} 1 Creature - Goblin 1 1 C creature Orcish Artillery beta leb/166 R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. Orcish Oriflamme beta leb/167 R R {3}{R} 4 Enchantment U enchantment Attacking creatures you control get +1/+0. Power Surge beta leb/168 R R {R}{R} 2 Enchantment R enchantment At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. Raging River beta leb/169 R R {R}{R} 2 Enchantment R enchantment Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. Red Elemental Blast beta leb/170 R R {R} 1 Instant C instant Choose one - | - Counter target blue spell. | - Destroy target blue permanent. Roc of Kher Ridges beta leb/171 R R {3}{R} 4 Creature - Bird 3 3 R creature /ch Flying Rock Hydra beta leb/172 R R {X}{R}{R} 2 Creature - Hydra 0 0 R creature Rock Hydra enters the battlefield with X +1/+1 counters on it. | For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. | {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. | {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. Sedge Troll beta leb/173 R BR {2}{R} 3 Creature - Troll 2 2 R creature Sedge Troll gets +1/+1 as long as you control a Swamp. | {B}: Regenerate Sedge Troll. Shatter beta leb/174 R R {1}{R} 2 Instant C instant Destroy target artifact. Shivan Dragon beta leb/175 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: Shivan Dragon gets +1/+0 until end of turn. Smoke beta leb/176 R R {R}{R} 2 Enchantment R enchantment Players can't untap more than one creature during their untap steps. Stone Giant beta leb/177 R R {2}{R}{R} 4 Creature - Giant 3 4 U creature {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. Stone Rain beta leb/178 R R {2}{R} 3 Sorcery C sorcery Destroy target land. Tunnel beta leb/179 R R {R} 1 Instant U instant Destroy target Wall. It can't be regenerated. Two-Headed Giant of Foriys beta leb/180 R R {4}{R} 5 Creature - Giant 4 4 R creature Trample | Two-Headed Giant of Foriys can block an additional creature each combat. Uthden Troll beta leb/181 R R {2}{R} 3 Creature - Troll 2 2 U creature {R}: Regenerate Uthden Troll. Wall of Fire beta leb/182 R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender | {R}: Wall of Fire gets +1/+0 until end of turn. Wall of Stone beta leb/183 R R {1}{R}{R} 3 Creature - Wall 0 8 U creature Defender Wheel of Fortune beta leb/184 R R {2}{R} 3 Sorcery R sorcery Each player discards their hand, then draws seven cards. Aspect of Wolf beta leb/185 G G {1}{G} 2 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. Berserk beta leb/186 G G {G} 1 Instant U instant Cast this spell only before the combat damage step. | Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. Birds of Paradise beta leb/187 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Camouflage beta leb/188 G G {G} 1 Instant U instant Cast this spell only during your declare attackers step. | This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. Channel beta leb/189 G G {G}{G} 2 Sorcery U sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. Cockatrice beta leb/190 G G {3}{G}{G} 5 Creature - Cockatrice 2 4 R creature /ch Flying | Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Craw Wurm beta leb/191 G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature Elvish Archers beta leb/192 G G {1}{G} 2 Creature - Elf Archer 2 1 R creature First strike Fastbond beta leb/193 G G {G} 1 Enchantment R enchantment You may play any number of lands on each of your turns. | Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. Fog beta leb/194 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn. Force of Nature beta leb/195 G G {2}{G}{G}{G}{G} 6 Creature - Elemental 8 8 R creature Trample | At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. Fungusaur beta leb/196 G G {3}{G} 4 Creature - Fungus Dinosaur 2 2 R creature Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. Gaea's Liege beta leb/197 G G {3}{G}{G}{G} 6 Creature - Avatar * * R creature As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. | {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. Giant Growth beta leb/198 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Giant Spider beta leb/199 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach Grizzly Bears beta leb/200 G G {1}{G} 2 Creature - Bear 2 2 C creature Hurricane beta leb/201 G G {X}{G} 1 Sorcery U sorcery Hurricane deals X damage to each creature with flying and each player. Ice Storm beta leb/202 G G {2}{G} 3 Sorcery U sorcery Destroy target land. Instill Energy beta leb/203 G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can attack as though it had haste. | {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. Ironroot Treefolk beta leb/204 G G {4}{G} 5 Creature - Treefolk 3 5 C creature Kudzu beta leb/205 G G {1}{G}{G} 3 Enchantment - Aura R enchantment Enchant land | When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice. Ley Druid beta leb/206 G G {2}{G} 3 Creature - Human Druid 1 1 U creature {T}: Untap target land. Lifeforce beta leb/207 G G {G}{G} 2 Enchantment U enchantment {G}{G}: Counter target black spell. Lifelace beta leb/208 G G {G} 1 Instant R instant Target spell or permanent becomes green. Living Artifact beta leb/209 G G {G} 1 Enchantment - Aura R enchantment Enchant artifact | Whenever you're dealt damage, put that many vitality counters on Living Artifact. | At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. Living Lands beta leb/210 G G {3}{G} 4 Enchantment R enchantment All Forests are 1/1 creatures that are still lands. Llanowar Elves beta leb/211 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lure beta leb/212 G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so. Natural Selection beta leb/213 G G {G} 1 Instant R instant Look at top three cards/vp1pt3 Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle their library. Regeneration beta leb/214 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | {G}: Regenerate enchanted creature. Regrowth beta leb/215 G G {1}{G} 2 Sorcery U sorcery Return target card from your graveyard to your hand. Scryb Sprites beta leb/216 G G {G} 1 Creature - Faerie 1 1 C creature /ch Flying Shanodin Dryads beta leb/217 G G {G} 1 Creature - Nymph Dryad 1 1 C creature Forestwalk Stream of Life beta leb/218 G G {X}{G} 1 Sorcery C sorcery Target player gains X life. Thicket Basilisk beta leb/219 G G {3}{G}{G} 5 Creature - Basilisk 2 4 U creature Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Timber Wolves beta leb/220 G G {G} 1 Creature - Wolf 1 1 R creature Banding Tranquility beta leb/221 G G {2}{G} 3 Sorcery C sorcery Destroy all enchantments. Tsunami beta leb/222 G G {3}{G} 4 Sorcery U sorcery Destroy all Islands. Verduran Enchantress beta leb/223 G G {1}{G}{G} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card. Wall of Brambles beta leb/224 G G {2}{G} 3 Creature - Plant Wall 2 3 U creature Defender | {G}: Regenerate Wall of Brambles. Wall of Ice beta leb/225 G G {2}{G} 3 Creature - Wall 0 7 U creature Defender Wall of Wood beta leb/226 G G {G} 1 Creature - Wall 0 3 C creature Defender Wanderlust beta leb/227 G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. War Mammoth beta leb/228 G G {3}{G} 4 Creature - Elephant 3 3 C creature Trample Web beta leb/229 G G {G} 1 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +0/+2 and has reach. Wild Growth beta leb/230 G G {G} 1 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Ankh of Mishra beta leb/231 {2} 2 Artifact R artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. Basalt Monolith beta leb/232 {3} 3 Artifact U artifact /ci Basalt Monolith doesn't untap during your untap step. | {T}: Add {C}{C}{C}. | {3}: Untap Basalt Monolith. Black Lotus beta leb/233 {0} 0 Artifact R artifact {T}, Sacrifice Black Lotus: Add three mana of any one color. Black Vise beta leb/234 {1} 1 Artifact U artifact As Black Vise enters the battlefield, choose an opponent. | At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. Celestial Prism beta leb/235 {3} 3 Artifact U artifact {2}, {T}: Add one mana of any color. Chaos Orb beta leb/236 {2} 2 Artifact R artifact {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb. Clockwork Beast beta leb/237 {6} 6 Artifact Creature - Beast 0 4 R creature /ccblue=7 Clockwork Beast enters the battlefield with seven +1/+0 counters on it. | At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. | {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. Conservator beta leb/238 {4} 4 Artifact U artifact {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. Copper Tablet beta leb/239 {2} 2 Artifact U artifact At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. Crystal Rod beta leb/240 {1} 1 Artifact U artifact Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. Cyclopean Tomb beta leb/241 {4} 4 Artifact R artifact {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. | When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. Dingus Egg beta leb/242 {4} 4 Artifact R artifact Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. Disrupting Scepter beta leb/243 {3} 3 Artifact R artifact {3}, {T}: Target player discards a card. Activate this ability only during your turn. Forcefield beta leb/244 {3} 3 Artifact R artifact {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. Gauntlet of Might beta leb/245 R {4} 4 Artifact R artifact Red creatures get +1/+1. | Whenever a Mountain is tapped for mana, its controller adds an additional {R}. Glasses of Urza beta leb/246 {1} 1 Artifact U artifact {T}: Look at target player's hand. Helm of Chatzuk beta leb/247 {1} 1 Artifact R artifact {1}, {T}: Target creature gains banding until end of turn. Howling Mine beta leb/248 {2} 2 Artifact R artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Icy Manipulator beta leb/249 {4} 4 Artifact U artifact {1}, {T}: Tap target artifact, creature, or land. Illusionary Mask beta leb/250 {2} 2 Artifact R artifact {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery. Iron Star beta leb/251 {1} 1 Artifact U artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. Ivory Cup beta leb/252 {1} 1 Artifact U artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Jade Monolith beta leb/253 {4} 4 Artifact R artifact {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. Jade Statue beta leb/254 {4} 4 Artifact U artifact {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat. Jayemdae Tome beta leb/255 {4} 4 Artifact R artifact {4}, {T}: Draw a card. Juggernaut beta leb/256 {4} 4 Artifact Creature - Juggernaut 5 3 U creature Juggernaut attacks each combat if able. | Juggernaut can't be blocked by Walls. Kormus Bell beta leb/257 {4} 4 Artifact R artifact All Swamps are 1/1 black creatures that are still lands. Library of Leng beta leb/258 {1} 1 Artifact U artifact You have no maximum hand size. | If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. Living Wall beta leb/259 {4} 4 Artifact Creature - Wall 0 6 U creature Defender | {1}: Regenerate Living Wall. Mana Vault beta leb/260 {1} 1 Artifact R artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Meekstone beta leb/261 {1} 1 Artifact R artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. Mox Emerald beta leb/262 G {0} 0 Artifact R artifact {T}: Add {G}. Mox Jet beta leb/263 B {0} 0 Artifact R artifact {T}: Add {B}. Mox Pearl beta leb/264 W {0} 0 Artifact R artifact {T}: Add {W}. Mox Ruby beta leb/265 R {0} 0 Artifact R artifact {T}: Add {R}. Mox Sapphire beta leb/266 U {0} 0 Artifact R artifact {T}: Add {U}. Nevinyrral's Disk beta leb/267 {4} 4 Artifact R artifact /cr90 Nevinyrral's Disk enters the battlefield tapped. | {1}, {T}: Destroy all artifacts, creatures, and enchantments. Obsianus Golem beta leb/268 {6} 6 Artifact Creature - Golem 4 6 U creature Rod of Ruin beta leb/269 {4} 4 Artifact U artifact {3}, {T}: Rod of Ruin deals 1 damage to any target. Sol Ring beta leb/270 {1} 1 Artifact U artifact {T}: Add {C}{C}. Soul Net beta leb/271 {1} 1 Artifact U artifact Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. Sunglasses of Urza beta leb/272 {3} 3 Artifact R artifact You may spend white mana as though it were red mana. The Hive beta leb/273 {5} 5 Artifact R artifact Create Wasp/spawn [10e] Wasp (1/1 Flying) {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. Throne of Bone beta leb/274 {1} 1 Artifact U artifact Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. Time Vault beta leb/275 {2} 2 Artifact R artifact /cr90;/ci Time Vault enters the battlefield tapped. | Time Vault doesn't untap during your untap step. | If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. | {T}: Take an extra turn after this one. Winter Orb beta leb/276 {2} 2 Artifact R artifact As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. Wooden Sphere beta leb/277 {1} 1 Artifact U artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. Badlands beta leb/278 BR 0 Land - Swamp Mountain R land Bayou beta leb/279 BG 0 Land - Swamp Forest R land Plateau beta leb/280 RW 0 Land - Mountain Plains R land Savannah beta leb/281 GW 0 Land - Forest Plains R land Scrubland beta leb/282 WB 0 Land - Plains Swamp R land Taiga beta leb/283 RG 0 Land - Mountain Forest R land Tropical Island beta leb/284 GU 0 Land - Forest Island R land Tundra beta leb/285 WU 0 Land - Plains Island R land Underground Sea beta leb/286 UB 0 Land - Island Swamp R land Volcanic Island beta leb/287 UR 0 Land - Island Mountain R land Plains beta leb/288 W 0 Basic Land - Plains L plains Island beta leb/291 U 0 Basic Land - Island L island Swamp beta leb/294 B 0 Basic Land - Swamp L swamp Mountain beta leb/297 R 0 Basic Land - Mountain L mountain Forest beta leb/300 G 0 Basic Land - Forest L forest Animate Wall unlimited 2ed/1 W W {W} 1 Enchantment - Aura R enchantment Enchant Wall | Enchanted Wall can attack as though it didn't have defender. Armageddon unlimited 2ed/2 W W {3}{W} 4 Sorcery R sorcery Destroy all lands. Balance unlimited 2ed/3 W W {1}{W} 2 Sorcery R sorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. Benalish Hero unlimited 2ed/4 W W {W} 1 Creature - Human Soldier 1 1 C creature Banding Black Ward unlimited 2ed/5 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from black. This effect doesn't remove Black Ward. Blaze of Glory unlimited 2ed/6 W W {W} 1 Instant R instant Cast this spell only during combat before blockers are declared. | Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. Blessing unlimited 2ed/7 W W {W}{W} 2 Enchantment - Aura R enchantment Enchant creature | {W}: Enchanted creature gets +1/+1 until end of turn. Blue Ward unlimited 2ed/8 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. Castle unlimited 2ed/9 W W {3}{W} 4 Enchantment U enchantment Untapped creatures you control get +0/+2. Circle of Protection: Black unlimited 2ed/10 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Blue unlimited 2ed/11 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Green unlimited 2ed/12 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Red unlimited 2ed/13 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: White unlimited 2ed/14 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Consecrate Land unlimited 2ed/15 W W {W} 1 Enchantment - Aura U enchantment Enchant land | Enchanted land has indestructible and can't be enchanted by other Auras. Conversion unlimited 2ed/16 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. | All Mountains are Plains. Crusade unlimited 2ed/17 W W {W}{W} 2 Enchantment R enchantment White creatures get +1/+1. Death Ward unlimited 2ed/18 W W {W} 1 Instant C instant Regenerate target creature. Disenchant unlimited 2ed/19 W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Farmstead unlimited 2ed/20 W W {W}{W}{W} 3 Enchantment - Aura R enchantment Enchant land | Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." Green Ward unlimited 2ed/21 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from green. This effect doesn't remove Green Ward. Guardian Angel unlimited 2ed/22 W W {X}{W} 1 Instant C instant Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn. Healing Salve unlimited 2ed/23 W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn. Holy Armor unlimited 2ed/24 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +0/+2. | {W}: Enchanted creature gets +0/+1 until end of turn. Holy Strength unlimited 2ed/25 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2. Island Sanctuary unlimited 2ed/26 W W {1}{W} 2 Enchantment R enchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. Karma unlimited 2ed/27 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. Lance unlimited 2ed/28 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has first strike. Mesa Pegasus unlimited 2ed/29 W W {1}{W} 2 Creature - Pegasus 1 1 C creature /ch Flying; banding Northern Paladin unlimited 2ed/30 W W {2}{W}{W} 4 Creature - Human Knight 3 3 R creature {W}{W}, {T}: Destroy target black permanent. Pearled Unicorn unlimited 2ed/31 W W {2}{W} 3 Creature - Unicorn 2 2 C creature Personal Incarnation unlimited 2ed/32 W W {3}{W}{W}{W} 6 Creature - Avatar Incarnation 6 6 R creature {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. | When Personal Incarnation dies, its owner loses half their life, rounded up. Purelace unlimited 2ed/33 W W {W} 1 Instant R instant Target spell or permanent becomes white. Red Ward unlimited 2ed/34 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from red. This effect doesn't remove Red Ward. Resurrection unlimited 2ed/35 W W {2}{W}{W} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. Reverse Damage unlimited 2ed/36 W W {1}{W}{W} 3 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. Righteousness unlimited 2ed/37 W W {W} 1 Instant R instant Target blocking creature gets +7/+7 until end of turn. Samite Healer unlimited 2ed/38 W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. Savannah Lions unlimited 2ed/39 W W {W} 1 Creature - Cat 2 1 R creature Serra Angel unlimited 2ed/40 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Swords to Plowshares unlimited 2ed/41 W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Veteran Bodyguard unlimited 2ed/42 W W {3}{W}{W} 5 Creature - Human 2 5 R creature As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. Wall of Swords unlimited 2ed/43 W W {3}{W} 4 Creature - Wall 3 5 U creature /ch Defender | Flying White Knight unlimited 2ed/44 W W {W}{W} 2 Creature - Human Knight 2 2 U creature First strike | Protection from black White Ward unlimited 2ed/45 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from white. This effect doesn't remove White Ward. Wrath of God unlimited 2ed/46 W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Air Elemental unlimited 2ed/47 U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying Ancestral Recall unlimited 2ed/48 U U {U} 1 Instant R instant Target player draws three cards. Animate Artifact unlimited 2ed/49 U U {3}{U} 4 Enchantment - Aura U enchantment Enchant artifact | As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. Blue Elemental Blast unlimited 2ed/50 U U {U} 1 Instant C instant Choose one - | - Counter target red spell. | - Destroy target red permanent. Braingeyser unlimited 2ed/51 U U {X}{U}{U} 2 Sorcery R sorcery Target player draws X cards. Clone unlimited 2ed/52 U U {3}{U} 4 Creature - Shapeshifter 0 0 U creature You may have Clone enter the battlefield as a copy of any creature on the battlefield. Control Magic unlimited 2ed/53 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. Copy Artifact unlimited 2ed/54 U U {1}{U} 2 Enchantment R enchantment You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. Counterspell unlimited 2ed/55 U U {U}{U} 2 Instant U instant Counter target spell. Creature Bond unlimited 2ed/56 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. Drain Power unlimited 2ed/57 U U {U}{U} 2 Sorcery R sorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. Feedback unlimited 2ed/58 U U {2}{U} 3 Enchantment - Aura U enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. Flight unlimited 2ed/59 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. Invisibility unlimited 2ed/60 U U {U}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't be blocked except by Walls. Jump unlimited 2ed/61 U U {U} 1 Instant C instant Target creature gains flying until end of turn. Lifetap unlimited 2ed/62 U U {U}{U} 2 Enchantment U enchantment Whenever a Forest an opponent controls becomes tapped, you gain 1 life. Lord of Atlantis unlimited 2ed/63 U U {U}{U} 2 Creature - Merfolk 2 2 R creature Other Merfolk get +1/+1 and have islandwalk. Magical Hack unlimited 2ed/64 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one basic land type with another. Mahamoti Djinn unlimited 2ed/65 U U {4}{U}{U} 6 Creature - Djinn 5 6 R creature /ch Flying Mana Short unlimited 2ed/66 U U {2}{U} 3 Instant R instant Tap all lands target player controls and that player loses all unspent mana. Merfolk of the Pearl Trident unlimited 2ed/67 U U {U} 1 Creature - Merfolk 1 1 C creature Phantasmal Forces unlimited 2ed/68 U U {3}{U} 4 Creature - Illusion 4 1 U creature /ch Flying | At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. Phantasmal Terrain unlimited 2ed/69 U U {U}{U} 2 Enchantment - Aura C enchantment Enchant land | As Phantasmal Terrain enters the battlefield, choose a basic land type. | Enchanted land is the chosen type. Phantom Monster unlimited 2ed/70 U U {3}{U} 4 Creature - Illusion 3 3 U creature /ch Flying Pirate Ship unlimited 2ed/71 U U {4}{U} 5 Creature - Human Pirate 4 3 R creature Pirate Ship can't attack unless defending player controls an Island. | {T}: Pirate Ship deals 1 damage to any target. | When you control no Islands, sacrifice Pirate Ship. Power Leak unlimited 2ed/72 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. Power Sink unlimited 2ed/73 U U {X}{U} 1 Instant C instant Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana. Prodigal Sorcerer unlimited 2ed/74 U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Prodigal Sorcerer deals 1 damage to any target. Psionic Blast unlimited 2ed/75 U U {2}{U} 3 Instant U instant Psionic Blast deals 4 damage to any target and 2 damage to you. Psychic Venom unlimited 2ed/76 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. Sea Serpent unlimited 2ed/77 U U {5}{U} 6 Creature - Serpent 5 5 C creature Sea Serpent can't attack unless defending player controls an Island. | When you control no Islands, sacrifice Sea Serpent. Siren's Call unlimited 2ed/78 U U {U} 1 Instant U instant Cast this spell only during an opponent's turn, before attackers are declared. | Creatures the active player controls attack this turn if able. | At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. Sleight of Mind unlimited 2ed/79 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one color word with another. Spell Blast unlimited 2ed/80 U U {X}{U} 1 Instant C instant Counter target spell with converted mana cost X. Stasis unlimited 2ed/81 U U {1}{U} 2 Enchantment R enchantment Players skip their untap steps. | At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. Steal Artifact unlimited 2ed/82 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant artifact | You control enchanted artifact. Thoughtlace unlimited 2ed/83 U U {U} 1 Instant R instant Target spell or permanent becomes blue. Time Walk unlimited 2ed/84 U U {1}{U} 2 Sorcery R sorcery Take an extra turn after this one. Timetwister unlimited 2ed/85 U U {2}{U} 3 Sorcery R sorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Twiddle unlimited 2ed/86 U U {U} 1 Instant C instant You may tap or untap target artifact, creature, or land. Unsummon unlimited 2ed/87 U U {U} 1 Instant C instant Return target creature to its owner's hand. Vesuvan Doppelganger unlimited 2ed/88 U U {3}{U}{U} 5 Creature - Shapeshifter 0 0 R creature You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability." Volcanic Eruption unlimited 2ed/89 U U {X}{U}{U}{U} 3 Sorcery R sorcery Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. Wall of Air unlimited 2ed/90 U U {1}{U}{U} 3 Creature - Wall 1 5 U creature /ch Defender, flying Wall of Water unlimited 2ed/91 U U {1}{U}{U} 3 Creature - Wall 0 5 U creature Defender | {U}: Wall of Water gets +1/+0 until end of turn. Water Elemental unlimited 2ed/92 U U {3}{U}{U} 5 Creature - Elemental 5 4 U creature Animate Dead unlimited 2ed/93 B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature card in a graveyard | When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. | Enchanted creature gets -1/-0. Bad Moon unlimited 2ed/94 B B {1}{B} 2 Enchantment R enchantment Black creatures get +1/+1. Black Knight unlimited 2ed/95 B B {B}{B} 2 Creature - Human Knight 2 2 U creature First strike | Protection from white Bog Wraith unlimited 2ed/96 B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk Contract from Below unlimited 2ed/97 B B {B} 1 Sorcery R sorcery Remove Contract from Below from your deck before playing if you're not playing for ante. | Discard your hand, ante the top card of your library, then draw seven cards. Cursed Land unlimited 2ed/98 B B {2}{B}{B} 4 Enchantment - Aura U enchantment Enchant land | At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. Dark Ritual unlimited 2ed/99 B B {B} 1 Instant C instant Add {B}{B}{B}. Darkpact unlimited 2ed/100 B B {B}{B}{B} 3 Sorcery R sorcery Remove Darkpact from your deck before playing if you're not playing for ante. | You own target card in the ante. Exchange that card with the top card of your library. Deathgrip unlimited 2ed/101 B B {B}{B} 2 Enchantment U enchantment {B}{B}: Counter target green spell. Deathlace unlimited 2ed/102 B B {B} 1 Instant R instant Target spell or permanent becomes black. Demonic Attorney unlimited 2ed/103 B B {1}{B}{B} 3 Sorcery R sorcery Remove Demonic Attorney from your deck before playing if you're not playing for ante. | Each player antes the top card of their library. Demonic Hordes unlimited 2ed/104 B B {3}{B}{B}{B} 6 Creature - Demon 5 5 R creature {T}: Destroy target land. | At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. Demonic Tutor unlimited 2ed/105 B B {1}{B} 2 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle your library. Drain Life unlimited 2ed/106 B B {X}{1}{B} 2 Sorcery C sorcery Spend only black mana on X. | Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. Drudge Skeletons unlimited 2ed/107 B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate Drudge Skeletons. Evil Presence unlimited 2ed/108 B B {B} 1 Enchantment - Aura U enchantment Enchant land | Enchanted land is a Swamp. Fear unlimited 2ed/109 B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear. Frozen Shade unlimited 2ed/110 B B {2}{B} 3 Creature - Shade 0 1 C creature {B}: Frozen Shade gets +1/+1 until end of turn. Gloom unlimited 2ed/111 B B {2}{B} 3 Enchantment U enchantment White spells cost {3} more to cast. | Activated abilities of white enchantments cost {3} more to activate. Howl from Beyond unlimited 2ed/112 B B {X}{B} 1 Instant C instant Target creature gets +X/+0 until end of turn. Hypnotic Specter unlimited 2ed/113 B B {1}{B}{B} 3 Creature - Specter 2 2 U creature /ch Flying | Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. Lich unlimited 2ed/114 B B {B}{B}{B}{B} 4 Enchantment R enchantment As Lich enters the battlefield, you lose life equal to your life total. | You don't lose the game for having 0 or less life. | If you would gain life, draw that many cards instead. | Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. | When Lich is put into a graveyard from the battlefield, you lose the game. Lord of the Pit unlimited 2ed/115 B B {4}{B}{B}{B} 7 Creature - Demon 7 7 R creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. Mind Twist unlimited 2ed/116 B B {X}{B} 1 Sorcery R sorcery Target player discards X cards at random. Nether Shadow unlimited 2ed/117 B B {B}{B} 2 Creature - Spirit 1 1 R creature Haste | At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. Nettling Imp unlimited 2ed/118 B B {2}{B} 3 Creature - Imp 1 1 U creature {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only during an opponent's turn, before attackers are declared. Nightmare unlimited 2ed/119 B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control. Paralyze unlimited 2ed/120 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | When Paralyze enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature. Pestilence unlimited 2ed/121 B B {2}{B}{B} 4 Enchantment C enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. | {B}: Pestilence deals 1 damage to each creature and each player. Plague Rats unlimited 2ed/122 B B {2}{B} 3 Creature - Rat * * C creature Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. Raise Dead unlimited 2ed/123 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand. Royal Assassin unlimited 2ed/124 B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature. Sacrifice unlimited 2ed/125 B B {B} 1 Instant U instant As an additional cost to cast this spell, sacrifice a creature. | Add an amount of {B} equal to the sacrificed creature's converted mana cost. Scathe Zombies unlimited 2ed/126 B B {2}{B} 3 Creature - Zombie 2 2 C creature Scavenging Ghoul unlimited 2ed/127 B B {3}{B} 4 Creature - Zombie 2 2 U creature At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. | Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. Sengir Vampire unlimited 2ed/128 B B {3}{B}{B} 5 Creature - Vampire 4 4 U creature /ch Flying | Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. Simulacrum unlimited 2ed/129 B B {1}{B} 2 Instant U instant You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. Sinkhole unlimited 2ed/130 B B {B}{B} 2 Sorcery C sorcery Destroy target land. Terror unlimited 2ed/131 B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. Unholy Strength unlimited 2ed/132 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1. Wall of Bone unlimited 2ed/133 B B {2}{B} 3 Creature - Skeleton Wall 1 4 U creature Defender | {B}: Regenerate Wall of Bone. Warp Artifact unlimited 2ed/134 B B {B}{B} 2 Enchantment - Aura R enchantment Enchant artifact | At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. Weakness unlimited 2ed/135 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-1. Will-o'-the-Wisp unlimited 2ed/136 B B {B} 1 Creature - Spirit 0 1 R creature /ch Flying | {B}: Regenerate Will-o'-the-Wisp. Word of Command unlimited 2ed/137 B B {B}{B} 2 Instant R instant Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. Zombie Master unlimited 2ed/138 B B {1}{B}{B} 3 Creature - Zombie 2 3 R creature Other Zombie creatures have swampwalk. | Other Zombies have "{B}: Regenerate this permanent." Burrowing unlimited 2ed/139 R R {R} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has mountainwalk. Chaoslace unlimited 2ed/140 R R {R} 1 Instant R instant Target spell or permanent becomes red. Disintegrate unlimited 2ed/141 R R {X}{R} 1 Sorcery C sorcery Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. Dragon Whelp unlimited 2ed/142 R R {2}{R}{R} 4 Creature - Dragon 2 3 U creature /ch Flying | {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. Dwarven Demolition Team unlimited 2ed/143 R R {2}{R} 3 Creature - Dwarf 1 1 U creature {T}: Destroy target Wall. Dwarven Warriors unlimited 2ed/144 R R {2}{R} 3 Creature - Dwarf Warrior 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn. Earth Elemental unlimited 2ed/145 R R {3}{R}{R} 5 Creature - Elemental 4 5 U creature Earthbind unlimited 2ed/146 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." Earthquake unlimited 2ed/147 R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player. False Orders unlimited 2ed/148 R R {R} 1 Instant C instant Cast this spell only during the declare blockers step. | Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. Fire Elemental unlimited 2ed/149 R R {3}{R}{R} 5 Creature - Elemental 5 4 U creature Fireball unlimited 2ed/150 R R {X}{R} 1 Sorcery C sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets. Firebreathing unlimited 2ed/151 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. Flashfires unlimited 2ed/152 R R {3}{R} 4 Sorcery U sorcery Destroy all Plains. Fork unlimited 2ed/153 R R {R}{R} 2 Instant R instant Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. Goblin Balloon Brigade unlimited 2ed/154 R R {R} 1 Creature - Goblin Warrior 1 1 U creature {R}: Goblin Balloon Brigade gains flying until end of turn. Goblin King unlimited 2ed/155 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk. Granite Gargoyle unlimited 2ed/156 R R {2}{R} 3 Creature - Gargoyle 2 2 R creature /ch Flying | {R}: Granite Gargoyle gets +0/+1 until end of turn. Gray Ogre unlimited 2ed/157 R R {2}{R} 3 Creature - Ogre 2 2 C creature Hill Giant unlimited 2ed/158 R R {3}{R} 4 Creature - Giant 3 3 C creature Hurloon Minotaur unlimited 2ed/159 R R {1}{R}{R} 3 Creature - Minotaur 2 3 C creature Ironclaw Orcs unlimited 2ed/160 R R {1}{R} 2 Creature - Orc 2 2 C creature Ironclaw Orcs can't block creatures with power 2 or greater. Keldon Warlord unlimited 2ed/161 R R {2}{R}{R} 4 Creature - Human Barbarian * * U creature Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. Lightning Bolt unlimited 2ed/162 R R {R} 1 Instant C instant Lightning Bolt deals 3 damage to any target. Mana Flare unlimited 2ed/163 R R {2}{R} 3 Enchantment R enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Manabarbs unlimited 2ed/164 R R {3}{R} 4 Enchantment R enchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. Mons's Goblin Raiders unlimited 2ed/165 R R {R} 1 Creature - Goblin 1 1 C creature Orcish Artillery unlimited 2ed/166 R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. Orcish Oriflamme unlimited 2ed/167 R R {3}{R} 4 Enchantment U enchantment Attacking creatures you control get +1/+0. Power Surge unlimited 2ed/168 R R {R}{R} 2 Enchantment R enchantment At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. Raging River unlimited 2ed/169 R R {R}{R} 2 Enchantment R enchantment Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. Red Elemental Blast unlimited 2ed/170 R R {R} 1 Instant C instant Choose one - | - Counter target blue spell. | - Destroy target blue permanent. Roc of Kher Ridges unlimited 2ed/171 R R {3}{R} 4 Creature - Bird 3 3 R creature /ch Flying Rock Hydra unlimited 2ed/172 R R {X}{R}{R} 2 Creature - Hydra 0 0 R creature Rock Hydra enters the battlefield with X +1/+1 counters on it. | For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. | {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. | {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. Sedge Troll unlimited 2ed/173 R BR {2}{R} 3 Creature - Troll 2 2 R creature Sedge Troll gets +1/+1 as long as you control a Swamp. | {B}: Regenerate Sedge Troll. Shatter unlimited 2ed/174 R R {1}{R} 2 Instant C instant Destroy target artifact. Shivan Dragon unlimited 2ed/175 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: Shivan Dragon gets +1/+0 until end of turn. Smoke unlimited 2ed/176 R R {R}{R} 2 Enchantment R enchantment Players can't untap more than one creature during their untap steps. Stone Giant unlimited 2ed/177 R R {2}{R}{R} 4 Creature - Giant 3 4 U creature {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. Stone Rain unlimited 2ed/178 R R {2}{R} 3 Sorcery C sorcery Destroy target land. Tunnel unlimited 2ed/179 R R {R} 1 Instant U instant Destroy target Wall. It can't be regenerated. Two-Headed Giant of Foriys unlimited 2ed/180 R R {4}{R} 5 Creature - Giant 4 4 R creature Trample | Two-Headed Giant of Foriys can block an additional creature each combat. Uthden Troll unlimited 2ed/181 R R {2}{R} 3 Creature - Troll 2 2 U creature {R}: Regenerate Uthden Troll. Wall of Fire unlimited 2ed/182 R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender | {R}: Wall of Fire gets +1/+0 until end of turn. Wall of Stone unlimited 2ed/183 R R {1}{R}{R} 3 Creature - Wall 0 8 U creature Defender Wheel of Fortune unlimited 2ed/184 R R {2}{R} 3 Sorcery R sorcery Each player discards their hand, then draws seven cards. Aspect of Wolf unlimited 2ed/185 G G {1}{G} 2 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. Berserk unlimited 2ed/186 G G {G} 1 Instant U instant Cast this spell only before the combat damage step. | Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. Birds of Paradise unlimited 2ed/187 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Camouflage unlimited 2ed/188 G G {G} 1 Instant U instant Cast this spell only during your declare attackers step. | This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. Channel unlimited 2ed/189 G G {G}{G} 2 Sorcery U sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. Cockatrice unlimited 2ed/190 G G {3}{G}{G} 5 Creature - Cockatrice 2 4 R creature /ch Flying | Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Craw Wurm unlimited 2ed/191 G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature Elvish Archers unlimited 2ed/192 G G {1}{G} 2 Creature - Elf Archer 2 1 R creature First strike Fastbond unlimited 2ed/193 G G {G} 1 Enchantment R enchantment You may play any number of lands on each of your turns. | Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. Fog unlimited 2ed/194 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn. Force of Nature unlimited 2ed/195 G G {2}{G}{G}{G}{G} 6 Creature - Elemental 8 8 R creature Trample | At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. Fungusaur unlimited 2ed/196 G G {3}{G} 4 Creature - Fungus Dinosaur 2 2 R creature Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. Gaea's Liege unlimited 2ed/197 G G {3}{G}{G}{G} 6 Creature - Avatar * * R creature As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. | {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. Giant Growth unlimited 2ed/198 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Giant Spider unlimited 2ed/199 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach Grizzly Bears unlimited 2ed/200 G G {1}{G} 2 Creature - Bear 2 2 C creature Hurricane unlimited 2ed/201 G G {X}{G} 1 Sorcery U sorcery Hurricane deals X damage to each creature with flying and each player. Ice Storm unlimited 2ed/202 G G {2}{G} 3 Sorcery U sorcery Destroy target land. Instill Energy unlimited 2ed/203 G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can attack as though it had haste. | {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. Ironroot Treefolk unlimited 2ed/204 G G {4}{G} 5 Creature - Treefolk 3 5 C creature Kudzu unlimited 2ed/205 G G {1}{G}{G} 3 Enchantment - Aura R enchantment Enchant land | When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice. Ley Druid unlimited 2ed/206 G G {2}{G} 3 Creature - Human Druid 1 1 U creature {T}: Untap target land. Lifeforce unlimited 2ed/207 G G {G}{G} 2 Enchantment U enchantment {G}{G}: Counter target black spell. Lifelace unlimited 2ed/208 G G {G} 1 Instant R instant Target spell or permanent becomes green. Living Artifact unlimited 2ed/209 G G {G} 1 Enchantment - Aura R enchantment Enchant artifact | Whenever you're dealt damage, put that many vitality counters on Living Artifact. | At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. Living Lands unlimited 2ed/210 G G {3}{G} 4 Enchantment R enchantment All Forests are 1/1 creatures that are still lands. Llanowar Elves unlimited 2ed/211 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lure unlimited 2ed/212 G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so. Natural Selection unlimited 2ed/213 G G {G} 1 Instant R instant Look at top three cards/vp1pt3 Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle their library. Regeneration unlimited 2ed/214 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | {G}: Regenerate enchanted creature. Regrowth unlimited 2ed/215 G G {1}{G} 2 Sorcery U sorcery Return target card from your graveyard to your hand. Scryb Sprites unlimited 2ed/216 G G {G} 1 Creature - Faerie 1 1 C creature /ch Flying Shanodin Dryads unlimited 2ed/217 G G {G} 1 Creature - Nymph Dryad 1 1 C creature Forestwalk Stream of Life unlimited 2ed/218 G G {X}{G} 1 Sorcery C sorcery Target player gains X life. Thicket Basilisk unlimited 2ed/219 G G {3}{G}{G} 5 Creature - Basilisk 2 4 U creature Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Timber Wolves unlimited 2ed/220 G G {G} 1 Creature - Wolf 1 1 R creature Banding Tranquility unlimited 2ed/221 G G {2}{G} 3 Sorcery C sorcery Destroy all enchantments. Tsunami unlimited 2ed/222 G G {3}{G} 4 Sorcery U sorcery Destroy all Islands. Verduran Enchantress unlimited 2ed/223 G G {1}{G}{G} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card. Wall of Brambles unlimited 2ed/224 G G {2}{G} 3 Creature - Plant Wall 2 3 U creature Defender | {G}: Regenerate Wall of Brambles. Wall of Ice unlimited 2ed/225 G G {2}{G} 3 Creature - Wall 0 7 U creature Defender Wall of Wood unlimited 2ed/226 G G {G} 1 Creature - Wall 0 3 C creature Defender Wanderlust unlimited 2ed/227 G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. War Mammoth unlimited 2ed/228 G G {3}{G} 4 Creature - Elephant 3 3 C creature Trample Web unlimited 2ed/229 G G {G} 1 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +0/+2 and has reach. Wild Growth unlimited 2ed/230 G G {G} 1 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Ankh of Mishra unlimited 2ed/231 {2} 2 Artifact R artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. Basalt Monolith unlimited 2ed/232 {3} 3 Artifact U artifact /ci Basalt Monolith doesn't untap during your untap step. | {T}: Add {C}{C}{C}. | {3}: Untap Basalt Monolith. Black Lotus unlimited 2ed/233 {0} 0 Artifact R artifact {T}, Sacrifice Black Lotus: Add three mana of any one color. Black Vise unlimited 2ed/234 {1} 1 Artifact U artifact As Black Vise enters the battlefield, choose an opponent. | At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. Celestial Prism unlimited 2ed/235 {3} 3 Artifact U artifact {2}, {T}: Add one mana of any color. Chaos Orb unlimited 2ed/236 {2} 2 Artifact R artifact {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb. Clockwork Beast unlimited 2ed/237 {6} 6 Artifact Creature - Beast 0 4 R creature /ccblue=7 Clockwork Beast enters the battlefield with seven +1/+0 counters on it. | At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. | {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. Conservator unlimited 2ed/238 {4} 4 Artifact U artifact {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. Copper Tablet unlimited 2ed/239 {2} 2 Artifact U artifact At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. Crystal Rod unlimited 2ed/240 {1} 1 Artifact U artifact Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. Cyclopean Tomb unlimited 2ed/241 {4} 4 Artifact R artifact {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. | When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. Dingus Egg unlimited 2ed/242 {4} 4 Artifact R artifact Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. Disrupting Scepter unlimited 2ed/243 {3} 3 Artifact R artifact {3}, {T}: Target player discards a card. Activate this ability only during your turn. Forcefield unlimited 2ed/244 {3} 3 Artifact R artifact {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. Gauntlet of Might unlimited 2ed/245 R {4} 4 Artifact R artifact Red creatures get +1/+1. | Whenever a Mountain is tapped for mana, its controller adds an additional {R}. Glasses of Urza unlimited 2ed/246 {1} 1 Artifact U artifact {T}: Look at target player's hand. Helm of Chatzuk unlimited 2ed/247 {1} 1 Artifact R artifact {1}, {T}: Target creature gains banding until end of turn. Howling Mine unlimited 2ed/248 {2} 2 Artifact R artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Icy Manipulator unlimited 2ed/249 {4} 4 Artifact U artifact {1}, {T}: Tap target artifact, creature, or land. Illusionary Mask unlimited 2ed/250 {2} 2 Artifact R artifact {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery. Iron Star unlimited 2ed/251 {1} 1 Artifact U artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. Ivory Cup unlimited 2ed/252 {1} 1 Artifact U artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Jade Monolith unlimited 2ed/253 {4} 4 Artifact R artifact {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. Jade Statue unlimited 2ed/254 {4} 4 Artifact U artifact {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat. Jayemdae Tome unlimited 2ed/255 {4} 4 Artifact R artifact {4}, {T}: Draw a card. Juggernaut unlimited 2ed/256 {4} 4 Artifact Creature - Juggernaut 5 3 U creature Juggernaut attacks each combat if able. | Juggernaut can't be blocked by Walls. Kormus Bell unlimited 2ed/257 {4} 4 Artifact R artifact All Swamps are 1/1 black creatures that are still lands. Library of Leng unlimited 2ed/258 {1} 1 Artifact U artifact You have no maximum hand size. | If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. Living Wall unlimited 2ed/259 {4} 4 Artifact Creature - Wall 0 6 U creature Defender | {1}: Regenerate Living Wall. Mana Vault unlimited 2ed/260 {1} 1 Artifact R artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Meekstone unlimited 2ed/261 {1} 1 Artifact R artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. Mox Emerald unlimited 2ed/262 G {0} 0 Artifact R artifact {T}: Add {G}. Mox Jet unlimited 2ed/263 B {0} 0 Artifact R artifact {T}: Add {B}. Mox Pearl unlimited 2ed/264 W {0} 0 Artifact R artifact {T}: Add {W}. Mox Ruby unlimited 2ed/265 R {0} 0 Artifact R artifact {T}: Add {R}. Mox Sapphire unlimited 2ed/266 U {0} 0 Artifact R artifact {T}: Add {U}. Nevinyrral's Disk unlimited 2ed/267 {4} 4 Artifact R artifact /cr90 Nevinyrral's Disk enters the battlefield tapped. | {1}, {T}: Destroy all artifacts, creatures, and enchantments. Obsianus Golem unlimited 2ed/268 {6} 6 Artifact Creature - Golem 4 6 U creature Rod of Ruin unlimited 2ed/269 {4} 4 Artifact U artifact {3}, {T}: Rod of Ruin deals 1 damage to any target. Sol Ring unlimited 2ed/270 {1} 1 Artifact U artifact {T}: Add {C}{C}. Soul Net unlimited 2ed/271 {1} 1 Artifact U artifact Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. Sunglasses of Urza unlimited 2ed/272 {3} 3 Artifact R artifact You may spend white mana as though it were red mana. The Hive unlimited 2ed/273 {5} 5 Artifact R artifact Create Wasp/spawn [10e] Wasp (1/1 Flying) {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. Throne of Bone unlimited 2ed/274 {1} 1 Artifact U artifact Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. Time Vault unlimited 2ed/275 {2} 2 Artifact R artifact /cr90;/ci Time Vault enters the battlefield tapped. | Time Vault doesn't untap during your untap step. | If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. | {T}: Take an extra turn after this one. Winter Orb unlimited 2ed/276 {2} 2 Artifact R artifact As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. Wooden Sphere unlimited 2ed/277 {1} 1 Artifact U artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. Badlands unlimited 2ed/278 BR 0 Land - Swamp Mountain R land Bayou unlimited 2ed/279 BG 0 Land - Swamp Forest R land Plateau unlimited 2ed/280 RW 0 Land - Mountain Plains R land Savannah unlimited 2ed/281 GW 0 Land - Forest Plains R land Scrubland unlimited 2ed/282 WB 0 Land - Plains Swamp R land Taiga unlimited 2ed/283 RG 0 Land - Mountain Forest R land Tropical Island unlimited 2ed/284 GU 0 Land - Forest Island R land Tundra unlimited 2ed/285 WU 0 Land - Plains Island R land Underground Sea unlimited 2ed/286 UB 0 Land - Island Swamp R land Volcanic Island unlimited 2ed/287 UR 0 Land - Island Mountain R land Plains unlimited 2ed/288 W 0 Basic Land - Plains L plains Island unlimited 2ed/291 U 0 Basic Land - Island L island Swamp unlimited 2ed/294 B 0 Basic Land - Swamp L swamp Mountain unlimited 2ed/297 R 0 Basic Land - Mountain L mountain Forest unlimited 2ed/300 G 0 Basic Land - Forest L forest Animate Wall revised 3ed/1 W W {W} 1 Enchantment - Aura R enchantment Enchant Wall | Enchanted Wall can attack as though it didn't have defender. Armageddon revised 3ed/2 W W {3}{W} 4 Sorcery R sorcery Destroy all lands. Balance revised 3ed/3 W W {1}{W} 2 Sorcery R sorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. Benalish Hero revised 3ed/4 W W {W} 1 Creature - Human Soldier 1 1 C creature Banding Black Ward revised 3ed/5 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from black. This effect doesn't remove Black Ward. Blessing revised 3ed/6 W W {W}{W} 2 Enchantment - Aura R enchantment Enchant creature | {W}: Enchanted creature gets +1/+1 until end of turn. Blue Ward revised 3ed/7 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. Castle revised 3ed/8 W W {3}{W} 4 Enchantment U enchantment Untapped creatures you control get +0/+2. Circle of Protection: Black revised 3ed/9 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Blue revised 3ed/10 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Green revised 3ed/11 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Red revised 3ed/12 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: White revised 3ed/13 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Conversion revised 3ed/14 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. | All Mountains are Plains. Crusade revised 3ed/15 W W {W}{W} 2 Enchantment R enchantment White creatures get +1/+1. Death Ward revised 3ed/16 W W {W} 1 Instant C instant Regenerate target creature. Disenchant revised 3ed/17 W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Eye for an Eye revised 3ed/18 W W {W}{W} 2 Instant R instant The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. Farmstead revised 3ed/19 W W {W}{W}{W} 3 Enchantment - Aura R enchantment Enchant land | Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." Green Ward revised 3ed/20 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from green. This effect doesn't remove Green Ward. Guardian Angel revised 3ed/21 W W {X}{W} 1 Instant C instant Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn. Healing Salve revised 3ed/22 W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn. Holy Armor revised 3ed/23 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +0/+2. | {W}: Enchanted creature gets +0/+1 until end of turn. Holy Strength revised 3ed/24 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2. Island Sanctuary revised 3ed/25 W W {1}{W} 2 Enchantment R enchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. Karma revised 3ed/26 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. Lance revised 3ed/27 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has first strike. Mesa Pegasus revised 3ed/28 W W {1}{W} 2 Creature - Pegasus 1 1 C creature /ch Flying; banding Northern Paladin revised 3ed/29 W W {2}{W}{W} 4 Creature - Human Knight 3 3 R creature {W}{W}, {T}: Destroy target black permanent. Pearled Unicorn revised 3ed/30 W W {2}{W} 3 Creature - Unicorn 2 2 C creature Personal Incarnation revised 3ed/31 W W {3}{W}{W}{W} 6 Creature - Avatar Incarnation 6 6 R creature {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. | When Personal Incarnation dies, its owner loses half their life, rounded up. Purelace revised 3ed/32 W W {W} 1 Instant R instant Target spell or permanent becomes white. Red Ward revised 3ed/33 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from red. This effect doesn't remove Red Ward. Resurrection revised 3ed/34 W W {2}{W}{W} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. Reverse Damage revised 3ed/35 W W {1}{W}{W} 3 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. Reverse Polarity revised 3ed/36 W W {W}{W} 2 Instant U instant You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. Righteousness revised 3ed/37 W W {W} 1 Instant R instant Target blocking creature gets +7/+7 until end of turn. Samite Healer revised 3ed/38 W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. Savannah Lions revised 3ed/39 W W {W} 1 Creature - Cat 2 1 R creature Serra Angel revised 3ed/40 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Swords to Plowshares revised 3ed/41 W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Veteran Bodyguard revised 3ed/42 W W {3}{W}{W} 5 Creature - Human 2 5 R creature As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. Wall of Swords revised 3ed/43 W W {3}{W} 4 Creature - Wall 3 5 U creature /ch Defender | Flying White Knight revised 3ed/44 W W {W}{W} 2 Creature - Human Knight 2 2 U creature First strike | Protection from black White Ward revised 3ed/45 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from white. This effect doesn't remove White Ward. Wrath of God revised 3ed/46 W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Air Elemental revised 3ed/47 U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying Animate Artifact revised 3ed/48 U U {3}{U} 4 Enchantment - Aura U enchantment Enchant artifact | As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. Blue Elemental Blast revised 3ed/49 U U {U} 1 Instant C instant Choose one - | - Counter target red spell. | - Destroy target red permanent. Braingeyser revised 3ed/50 U U {X}{U}{U} 2 Sorcery R sorcery Target player draws X cards. Clone revised 3ed/51 U U {3}{U} 4 Creature - Shapeshifter 0 0 U creature You may have Clone enter the battlefield as a copy of any creature on the battlefield. Control Magic revised 3ed/52 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. Copy Artifact revised 3ed/53 U U {1}{U} 2 Enchantment R enchantment You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. Counterspell revised 3ed/54 U U {U}{U} 2 Instant U instant Counter target spell. Creature Bond revised 3ed/55 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. Drain Power revised 3ed/56 U U {U}{U} 2 Sorcery R sorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. Energy Flux revised 3ed/57 U U {2}{U} 3 Enchantment U enchantment All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." Feedback revised 3ed/58 U U {2}{U} 3 Enchantment - Aura U enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. Flight revised 3ed/59 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. Hurkyl's Recall revised 3ed/60 U U {1}{U} 2 Instant R instant Return all artifacts target player owns to their hand. Island Fish Jasconius revised 3ed/61 U U {4}{U}{U}{U} 7 Creature - Fish 6 8 R creature /ci Island Fish Jasconius doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius. | Island Fish Jasconius can't attack unless defending player controls an Island. | When you control no Islands, sacrifice Island Fish Jasconius. Jump revised 3ed/62 U U {U} 1 Instant C instant Target creature gains flying until end of turn. Lifetap revised 3ed/63 U U {U}{U} 2 Enchantment U enchantment Whenever a Forest an opponent controls becomes tapped, you gain 1 life. Lord of Atlantis revised 3ed/64 U U {U}{U} 2 Creature - Merfolk 2 2 R creature Other Merfolk get +1/+1 and have islandwalk. Magical Hack revised 3ed/65 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one basic land type with another. Mahamoti Djinn revised 3ed/66 U U {4}{U}{U} 6 Creature - Djinn 5 6 R creature /ch Flying Mana Short revised 3ed/67 U U {2}{U} 3 Instant R instant Tap all lands target player controls and that player loses all unspent mana. Merfolk of the Pearl Trident revised 3ed/68 U U {U} 1 Creature - Merfolk 1 1 C creature Phantasmal Forces revised 3ed/69 U U {3}{U} 4 Creature - Illusion 4 1 U creature /ch Flying | At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. Phantasmal Terrain revised 3ed/70 U U {U}{U} 2 Enchantment - Aura C enchantment Enchant land | As Phantasmal Terrain enters the battlefield, choose a basic land type. | Enchanted land is the chosen type. Phantom Monster revised 3ed/71 U U {3}{U} 4 Creature - Illusion 3 3 U creature /ch Flying Pirate Ship revised 3ed/72 U U {4}{U} 5 Creature - Human Pirate 4 3 R creature Pirate Ship can't attack unless defending player controls an Island. | {T}: Pirate Ship deals 1 damage to any target. | When you control no Islands, sacrifice Pirate Ship. Power Leak revised 3ed/73 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. Power Sink revised 3ed/74 U U {X}{U} 1 Instant C instant Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana. Prodigal Sorcerer revised 3ed/75 U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Prodigal Sorcerer deals 1 damage to any target. Psychic Venom revised 3ed/76 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. Reconstruction revised 3ed/77 U U {U} 1 Sorcery C sorcery Return target artifact card from your graveyard to your hand. Sea Serpent revised 3ed/78 U U {5}{U} 6 Creature - Serpent 5 5 C creature Sea Serpent can't attack unless defending player controls an Island. | When you control no Islands, sacrifice Sea Serpent. Serendib Efreet revised 3ed/79 U U {2}{U} 3 Creature - Efreet 3 4 R creature /ch Flying | At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. Siren's Call revised 3ed/80 U U {U} 1 Instant U instant Cast this spell only during an opponent's turn, before attackers are declared. | Creatures the active player controls attack this turn if able. | At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. Sleight of Mind revised 3ed/81 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one color word with another. Spell Blast revised 3ed/82 U U {X}{U} 1 Instant C instant Counter target spell with converted mana cost X. Stasis revised 3ed/83 U U {1}{U} 2 Enchantment R enchantment Players skip their untap steps. | At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. Steal Artifact revised 3ed/84 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant artifact | You control enchanted artifact. Thoughtlace revised 3ed/85 U U {U} 1 Instant R instant Target spell or permanent becomes blue. Unstable Mutation revised 3ed/86 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3. | At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. Unsummon revised 3ed/87 U U {U} 1 Instant C instant Return target creature to its owner's hand. Vesuvan Doppelganger revised 3ed/88 U U {3}{U}{U} 5 Creature - Shapeshifter 0 0 R creature You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability." Volcanic Eruption revised 3ed/89 U U {X}{U}{U}{U} 3 Sorcery R sorcery Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. Wall of Air revised 3ed/90 U U {1}{U}{U} 3 Creature - Wall 1 5 U creature /ch Defender, flying Wall of Water revised 3ed/91 U U {1}{U}{U} 3 Creature - Wall 0 5 U creature Defender | {U}: Wall of Water gets +1/+0 until end of turn. Water Elemental revised 3ed/92 U U {3}{U}{U} 5 Creature - Elemental 5 4 U creature Animate Dead revised 3ed/93 B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature card in a graveyard | When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. | Enchanted creature gets -1/-0. Bad Moon revised 3ed/94 B B {1}{B} 2 Enchantment R enchantment Black creatures get +1/+1. Black Knight revised 3ed/95 B B {B}{B} 2 Creature - Human Knight 2 2 U creature First strike | Protection from white Bog Wraith revised 3ed/96 B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk Contract from Below revised 3ed/97 B B {B} 1 Sorcery R sorcery Remove Contract from Below from your deck before playing if you're not playing for ante. | Discard your hand, ante the top card of your library, then draw seven cards. Cursed Land revised 3ed/98 B B {2}{B}{B} 4 Enchantment - Aura U enchantment Enchant land | At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. Dark Ritual revised 3ed/99 B B {B} 1 Instant C instant Add {B}{B}{B}. Darkpact revised 3ed/100 B B {B}{B}{B} 3 Sorcery R sorcery Remove Darkpact from your deck before playing if you're not playing for ante. | You own target card in the ante. Exchange that card with the top card of your library. Deathgrip revised 3ed/101 B B {B}{B} 2 Enchantment U enchantment {B}{B}: Counter target green spell. Deathlace revised 3ed/102 B B {B} 1 Instant R instant Target spell or permanent becomes black. Demonic Attorney revised 3ed/103 B B {1}{B}{B} 3 Sorcery R sorcery Remove Demonic Attorney from your deck before playing if you're not playing for ante. | Each player antes the top card of their library. Demonic Hordes revised 3ed/104 B B {3}{B}{B}{B} 6 Creature - Demon 5 5 R creature {T}: Destroy target land. | At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. Demonic Tutor revised 3ed/105 B B {1}{B} 2 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle your library. Drain Life revised 3ed/106 B B {X}{1}{B} 2 Sorcery C sorcery Spend only black mana on X. | Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. Drudge Skeletons revised 3ed/107 B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate Drudge Skeletons. El-Hajjaj revised 3ed/108 B B {1}{B}{B} 3 Creature - Human Wizard 1 1 R creature Whenever El-Hajjaj deals damage, you gain that much life. Erg Raiders revised 3ed/109 B B {1}{B} 2 Creature - Human Warrior 2 3 C creature At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. Evil Presence revised 3ed/110 B B {B} 1 Enchantment - Aura U enchantment Enchant land | Enchanted land is a Swamp. Fear revised 3ed/111 B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear. Frozen Shade revised 3ed/112 B B {2}{B} 3 Creature - Shade 0 1 C creature {B}: Frozen Shade gets +1/+1 until end of turn. Gloom revised 3ed/113 B B {2}{B} 3 Enchantment U enchantment White spells cost {3} more to cast. | Activated abilities of white enchantments cost {3} more to activate. Howl from Beyond revised 3ed/114 B B {X}{B} 1 Instant C instant Target creature gets +X/+0 until end of turn. Hypnotic Specter revised 3ed/115 B B {1}{B}{B} 3 Creature - Specter 2 2 U creature /ch Flying | Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. Lord of the Pit revised 3ed/116 B B {4}{B}{B}{B} 7 Creature - Demon 7 7 R creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. Mind Twist revised 3ed/117 B B {X}{B} 1 Sorcery R sorcery Target player discards X cards at random. Nether Shadow revised 3ed/118 B B {B}{B} 2 Creature - Spirit 1 1 R creature Haste | At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. Nettling Imp revised 3ed/119 B B {2}{B} 3 Creature - Imp 1 1 U creature {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only during an opponent's turn, before attackers are declared. Nightmare revised 3ed/120 B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control. Paralyze revised 3ed/121 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | When Paralyze enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature. Pestilence revised 3ed/122 B B {2}{B}{B} 4 Enchantment C enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. | {B}: Pestilence deals 1 damage to each creature and each player. Plague Rats revised 3ed/123 B B {2}{B} 3 Creature - Rat * * C creature Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. Raise Dead revised 3ed/124 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand. Royal Assassin revised 3ed/125 B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature. Sacrifice revised 3ed/126 B B {B} 1 Instant U instant As an additional cost to cast this spell, sacrifice a creature. | Add an amount of {B} equal to the sacrificed creature's converted mana cost. Scathe Zombies revised 3ed/127 B B {2}{B} 3 Creature - Zombie 2 2 C creature Scavenging Ghoul revised 3ed/128 B B {3}{B} 4 Creature - Zombie 2 2 U creature At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. | Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. Sengir Vampire revised 3ed/129 B B {3}{B}{B} 5 Creature - Vampire 4 4 U creature /ch Flying | Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. Simulacrum revised 3ed/130 B B {1}{B} 2 Instant U instant You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. Sorceress Queen revised 3ed/131 B B {1}{B}{B} 3 Creature - Human Wizard 1 1 R creature {T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn. Terror revised 3ed/132 B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. Unholy Strength revised 3ed/133 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1. Wall of Bone revised 3ed/134 B B {2}{B} 3 Creature - Skeleton Wall 1 4 U creature Defender | {B}: Regenerate Wall of Bone. Warp Artifact revised 3ed/135 B B {B}{B} 2 Enchantment - Aura R enchantment Enchant artifact | At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. Weakness revised 3ed/136 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-1. Will-o'-the-Wisp revised 3ed/137 B B {B} 1 Creature - Spirit 0 1 R creature /ch Flying | {B}: Regenerate Will-o'-the-Wisp. Zombie Master revised 3ed/138 B B {1}{B}{B} 3 Creature - Zombie 2 3 R creature Other Zombie creatures have swampwalk. | Other Zombies have "{B}: Regenerate this permanent." Atog revised 3ed/139 R R {1}{R} 2 Creature - Atog 1 2 C creature Sacrifice an artifact: Atog gets +2/+2 until end of turn. Burrowing revised 3ed/140 R R {R} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has mountainwalk. Chaoslace revised 3ed/141 R R {R} 1 Instant R instant Target spell or permanent becomes red. Disintegrate revised 3ed/142 R R {X}{R} 1 Sorcery C sorcery Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. Dragon Whelp revised 3ed/143 R R {2}{R}{R} 4 Creature - Dragon 2 3 U creature /ch Flying | {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. Dwarven Warriors revised 3ed/144 R R {2}{R} 3 Creature - Dwarf Warrior 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn. Dwarven Weaponsmith revised 3ed/145 R R {1}{R} 2 Creature - Dwarf Artificer 1 1 U creature {T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep. Earth Elemental revised 3ed/146 R R {3}{R}{R} 5 Creature - Elemental 4 5 U creature Earthbind revised 3ed/147 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." Earthquake revised 3ed/148 R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player. Fire Elemental revised 3ed/149 R R {3}{R}{R} 5 Creature - Elemental 5 4 U creature Fireball revised 3ed/150 R R {X}{R} 1 Sorcery C sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets. Firebreathing revised 3ed/151 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. Flashfires revised 3ed/152 R R {3}{R} 4 Sorcery U sorcery Destroy all Plains. Fork revised 3ed/153 R R {R}{R} 2 Instant R instant Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. Goblin Balloon Brigade revised 3ed/154 R R {R} 1 Creature - Goblin Warrior 1 1 U creature {R}: Goblin Balloon Brigade gains flying until end of turn. Goblin King revised 3ed/155 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk. Granite Gargoyle revised 3ed/156 R R {2}{R} 3 Creature - Gargoyle 2 2 R creature /ch Flying | {R}: Granite Gargoyle gets +0/+1 until end of turn. Gray Ogre revised 3ed/157 R R {2}{R} 3 Creature - Ogre 2 2 C creature Hill Giant revised 3ed/158 R R {3}{R} 4 Creature - Giant 3 3 C creature Hurloon Minotaur revised 3ed/159 R R {1}{R}{R} 3 Creature - Minotaur 2 3 C creature Keldon Warlord revised 3ed/160 R R {2}{R}{R} 4 Creature - Human Barbarian * * U creature Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. Kird Ape revised 3ed/161 R R {R} 1 Creature - Ape 1 1 C creature Kird Ape gets +1/+2 as long as you control a Forest. Lightning Bolt revised 3ed/162 R R {R} 1 Instant C instant Lightning Bolt deals 3 damage to any target. Magnetic Mountain revised 3ed/163 R R {1}{R}{R} 3 Enchantment R enchantment Blue creatures don't untap during their controllers' untap steps. | At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If the player does, untap those creatures. Mana Flare revised 3ed/164 R R {2}{R} 3 Enchantment R enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Manabarbs revised 3ed/165 R R {3}{R} 4 Enchantment R enchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. Mijae Djinn revised 3ed/166 R R {R}{R}{R} 3 Creature - Djinn 6 3 R creature Flip a coin/flip1 Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. Mons's Goblin Raiders revised 3ed/167 R R {R} 1 Creature - Goblin 1 1 C creature Orcish Artillery revised 3ed/168 R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. Orcish Oriflamme revised 3ed/169 R R {3}{R} 4 Enchantment U enchantment Attacking creatures you control get +1/+0. Power Surge revised 3ed/170 R R {R}{R} 2 Enchantment R enchantment At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. Red Elemental Blast revised 3ed/171 R R {R} 1 Instant C instant Choose one - | - Counter target blue spell. | - Destroy target blue permanent. Roc of Kher Ridges revised 3ed/172 R R {3}{R} 4 Creature - Bird 3 3 R creature /ch Flying Rock Hydra revised 3ed/173 R R {X}{R}{R} 2 Creature - Hydra 0 0 R creature Rock Hydra enters the battlefield with X +1/+1 counters on it. | For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. | {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. | {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. Sedge Troll revised 3ed/174 R BR {2}{R} 3 Creature - Troll 2 2 R creature Sedge Troll gets +1/+1 as long as you control a Swamp. | {B}: Regenerate Sedge Troll. Shatter revised 3ed/175 R R {1}{R} 2 Instant C instant Destroy target artifact. Shatterstorm revised 3ed/176 R R {2}{R}{R} 4 Sorcery U sorcery Destroy all artifacts. They can't be regenerated. Shivan Dragon revised 3ed/177 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: Shivan Dragon gets +1/+0 until end of turn. Smoke revised 3ed/178 R R {R}{R} 2 Enchantment R enchantment Players can't untap more than one creature during their untap steps. Stone Giant revised 3ed/179 R R {2}{R}{R} 4 Creature - Giant 3 4 U creature {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. Stone Rain revised 3ed/180 R R {2}{R} 3 Sorcery C sorcery Destroy target land. Tunnel revised 3ed/181 R R {R} 1 Instant U instant Destroy target Wall. It can't be regenerated. Uthden Troll revised 3ed/182 R R {2}{R} 3 Creature - Troll 2 2 U creature {R}: Regenerate Uthden Troll. Wall of Fire revised 3ed/183 R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender | {R}: Wall of Fire gets +1/+0 until end of turn. Wall of Stone revised 3ed/184 R R {1}{R}{R} 3 Creature - Wall 0 8 U creature Defender Wheel of Fortune revised 3ed/185 R R {2}{R} 3 Sorcery R sorcery Each player discards their hand, then draws seven cards. Aspect of Wolf revised 3ed/186 G G {1}{G} 2 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. Birds of Paradise revised 3ed/187 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Channel revised 3ed/188 G G {G}{G} 2 Sorcery U sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. Cockatrice revised 3ed/189 G G {3}{G}{G} 5 Creature - Cockatrice 2 4 R creature /ch Flying | Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Craw Wurm revised 3ed/190 G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature Crumble revised 3ed/191 G G {G} 1 Instant U instant Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. Desert Twister revised 3ed/192 G G {4}{G}{G} 6 Sorcery U sorcery Destroy target permanent. Elvish Archers revised 3ed/193 G G {1}{G} 2 Creature - Elf Archer 2 1 R creature First strike Fastbond revised 3ed/194 G G {G} 1 Enchantment R enchantment You may play any number of lands on each of your turns. | Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. Fog revised 3ed/195 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn. Force of Nature revised 3ed/196 G G {2}{G}{G}{G}{G} 6 Creature - Elemental 8 8 R creature Trample | At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. Fungusaur revised 3ed/197 G G {3}{G} 4 Creature - Fungus Dinosaur 2 2 R creature Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. Gaea's Liege revised 3ed/198 G G {3}{G}{G}{G} 6 Creature - Avatar * * R creature As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. | {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. Giant Growth revised 3ed/199 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Giant Spider revised 3ed/200 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach Grizzly Bears revised 3ed/201 G G {1}{G} 2 Creature - Bear 2 2 C creature Hurricane revised 3ed/202 G G {X}{G} 1 Sorcery U sorcery Hurricane deals X damage to each creature with flying and each player. Instill Energy revised 3ed/203 G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can attack as though it had haste. | {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. Ironroot Treefolk revised 3ed/204 G G {4}{G} 5 Creature - Treefolk 3 5 C creature Kudzu revised 3ed/205 G G {1}{G}{G} 3 Enchantment - Aura R enchantment Enchant land | When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice. Ley Druid revised 3ed/206 G G {2}{G} 3 Creature - Human Druid 1 1 U creature {T}: Untap target land. Lifeforce revised 3ed/207 G G {G}{G} 2 Enchantment U enchantment {G}{G}: Counter target black spell. Lifelace revised 3ed/208 G G {G} 1 Instant R instant Target spell or permanent becomes green. Living Artifact revised 3ed/209 G G {G} 1 Enchantment - Aura R enchantment Enchant artifact | Whenever you're dealt damage, put that many vitality counters on Living Artifact. | At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. Living Lands revised 3ed/210 G G {3}{G} 4 Enchantment R enchantment All Forests are 1/1 creatures that are still lands. Llanowar Elves revised 3ed/211 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lure revised 3ed/212 G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so. Regeneration revised 3ed/213 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | {G}: Regenerate enchanted creature. Regrowth revised 3ed/214 G G {1}{G} 2 Sorcery U sorcery Return target card from your graveyard to your hand. Scryb Sprites revised 3ed/215 G G {G} 1 Creature - Faerie 1 1 C creature /ch Flying Shanodin Dryads revised 3ed/216 G G {G} 1 Creature - Nymph Dryad 1 1 C creature Forestwalk Stream of Life revised 3ed/217 G G {X}{G} 1 Sorcery C sorcery Target player gains X life. Thicket Basilisk revised 3ed/218 G G {3}{G}{G} 5 Creature - Basilisk 2 4 U creature Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Timber Wolves revised 3ed/219 G G {G} 1 Creature - Wolf 1 1 R creature Banding Titania's Song revised 3ed/220 G G {3}{G} 4 Enchantment R enchantment Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. Tranquility revised 3ed/221 G G {2}{G} 3 Sorcery C sorcery Destroy all enchantments. Tsunami revised 3ed/222 G G {3}{G} 4 Sorcery U sorcery Destroy all Islands. Verduran Enchantress revised 3ed/223 G G {1}{G}{G} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card. Wall of Brambles revised 3ed/224 G G {2}{G} 3 Creature - Plant Wall 2 3 U creature Defender | {G}: Regenerate Wall of Brambles. Wall of Ice revised 3ed/225 G G {2}{G} 3 Creature - Wall 0 7 U creature Defender Wall of Wood revised 3ed/226 G G {G} 1 Creature - Wall 0 3 C creature Defender Wanderlust revised 3ed/227 G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. War Mammoth revised 3ed/228 G G {3}{G} 4 Creature - Elephant 3 3 C creature Trample Web revised 3ed/229 G G {G} 1 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +0/+2 and has reach. Wild Growth revised 3ed/230 G G {G} 1 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Aladdin's Lamp revised 3ed/231 {10} 10 Artifact R artifact {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. Aladdin's Ring revised 3ed/232 {8} 8 Artifact R artifact {8}, {T}: Aladdin's Ring deals 4 damage to any target. Ankh of Mishra revised 3ed/233 {2} 2 Artifact R artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. Armageddon Clock revised 3ed/234 {6} 6 Artifact R artifact At the beginning of your upkeep, put a doom counter on Armageddon Clock. | At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. | {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. Basalt Monolith revised 3ed/235 {3} 3 Artifact U artifact /ci Basalt Monolith doesn't untap during your untap step. | {T}: Add {C}{C}{C}. | {3}: Untap Basalt Monolith. Black Vise revised 3ed/236 {1} 1 Artifact U artifact As Black Vise enters the battlefield, choose an opponent. | At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. Bottle of Suleiman revised 3ed/237 {4} 4 Artifact R artifact Flip a coin/flip1 Create Djinn/spawn [lackey] Djinn (5/5 Flying) {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you. Brass Man revised 3ed/238 {1} 1 Artifact Creature - Construct 1 3 U creature /ci Brass Man doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. Celestial Prism revised 3ed/239 {3} 3 Artifact U artifact {2}, {T}: Add one mana of any color. Clockwork Beast revised 3ed/240 {6} 6 Artifact Creature - Beast 0 4 R creature /ccblue=7 Clockwork Beast enters the battlefield with seven +1/+0 counters on it. | At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. | {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. Conservator revised 3ed/241 {4} 4 Artifact U artifact {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. Crystal Rod revised 3ed/242 {1} 1 Artifact U artifact Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. Dancing Scimitar revised 3ed/243 {4} 4 Artifact Creature - Spirit 1 5 R creature /ch Flying Dingus Egg revised 3ed/244 {4} 4 Artifact R artifact Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. Disrupting Scepter revised 3ed/245 {3} 3 Artifact R artifact {3}, {T}: Target player discards a card. Activate this ability only during your turn. Dragon Engine revised 3ed/246 {3} 3 Artifact Creature - Construct 1 3 R creature {2}: Dragon Engine gets +1/+0 until end of turn. Ebony Horse revised 3ed/247 {3} 3 Artifact R artifact {2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Flying Carpet revised 3ed/248 {4} 4 Artifact R artifact {2}, {T}: Target creature gains flying until end of turn. Glasses of Urza revised 3ed/249 {1} 1 Artifact U artifact {T}: Look at target player's hand. Helm of Chatzuk revised 3ed/250 {1} 1 Artifact R artifact {1}, {T}: Target creature gains banding until end of turn. Howling Mine revised 3ed/251 {2} 2 Artifact R artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Iron Star revised 3ed/252 {1} 1 Artifact U artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. Ivory Cup revised 3ed/253 {1} 1 Artifact U artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Ivory Tower revised 3ed/254 {1} 1 Artifact R artifact At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Jade Monolith revised 3ed/255 {4} 4 Artifact R artifact {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. Jandor's Ring revised 3ed/256 {6} 6 Artifact R artifact {2}, {T}, Discard the last card you drew this turn: Draw a card. Jandor's Saddlebags revised 3ed/257 {2} 2 Artifact R artifact {3}, {T}: Untap target creature. Jayemdae Tome revised 3ed/258 {4} 4 Artifact R artifact {4}, {T}: Draw a card. Juggernaut revised 3ed/259 {4} 4 Artifact Creature - Juggernaut 5 3 U creature Juggernaut attacks each combat if able. | Juggernaut can't be blocked by Walls. Kormus Bell revised 3ed/260 {4} 4 Artifact R artifact All Swamps are 1/1 black creatures that are still lands. Library of Leng revised 3ed/261 {1} 1 Artifact U artifact You have no maximum hand size. | If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. Living Wall revised 3ed/262 {4} 4 Artifact Creature - Wall 0 6 U creature Defender | {1}: Regenerate Living Wall. Mana Vault revised 3ed/263 {1} 1 Artifact R artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Meekstone revised 3ed/264 {1} 1 Artifact R artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. Millstone revised 3ed/265 {2} 2 Artifact R artifact {2}, {T}: Target player mills two cards. Mishra's War Machine revised 3ed/266 {7} 7 Artifact Creature - Juggernaut 5 5 R creature Banding | At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it. Nevinyrral's Disk revised 3ed/267 {4} 4 Artifact R artifact /cr90 Nevinyrral's Disk enters the battlefield tapped. | {1}, {T}: Destroy all artifacts, creatures, and enchantments. Obsianus Golem revised 3ed/268 {6} 6 Artifact Creature - Golem 4 6 U creature Onulet revised 3ed/269 {3} 3 Artifact Creature - Construct 2 2 R creature When Onulet dies, you gain 2 life. Ornithopter revised 3ed/270 {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying Primal Clay revised 3ed/271 {4} 4 Artifact Creature - Shapeshifter * * R creature As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. Rocket Launcher revised 3ed/272 {4} 4 Artifact R artifact {2}: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn. Rod of Ruin revised 3ed/273 {4} 4 Artifact U artifact {3}, {T}: Rod of Ruin deals 1 damage to any target. Sol Ring revised 3ed/274 {1} 1 Artifact U artifact {T}: Add {C}{C}. Soul Net revised 3ed/275 {1} 1 Artifact U artifact Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. Sunglasses of Urza revised 3ed/276 {3} 3 Artifact R artifact You may spend white mana as though it were red mana. The Hive revised 3ed/277 {5} 5 Artifact R artifact Create Wasp/spawn [10e] Wasp (1/1 Flying) {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. The Rack revised 3ed/278 {1} 1 Artifact U artifact As The Rack enters the battlefield, choose an opponent. | At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand. Throne of Bone revised 3ed/279 {1} 1 Artifact U artifact Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. Winter Orb revised 3ed/280 {2} 2 Artifact R artifact As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. Wooden Sphere revised 3ed/281 {1} 1 Artifact U artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. Badlands revised 3ed/282 BR 0 Land - Swamp Mountain R land Bayou revised 3ed/283 BG 0 Land - Swamp Forest R land Plateau revised 3ed/284 RW 0 Land - Mountain Plains R land Savannah revised 3ed/285 GW 0 Land - Forest Plains R land Scrubland revised 3ed/286 WB 0 Land - Plains Swamp R land Taiga revised 3ed/287 RG 0 Land - Mountain Forest R land Tropical Island revised 3ed/288 GU 0 Land - Forest Island R land Tundra revised 3ed/289 WU 0 Land - Plains Island R land Underground Sea revised 3ed/290 UB 0 Land - Island Swamp R land Volcanic Island revised 3ed/291 UR 0 Land - Island Mountain R land Plains revised 3ed/292 W 0 Basic Land - Plains L plains Island revised 3ed/295 U 0 Basic Land - Island L island Swamp revised 3ed/298 B 0 Basic Land - Swamp L swamp Mountain revised 3ed/301 R 0 Basic Land - Mountain L mountain Forest revised 3ed/304 G 0 Basic Land - Forest L forest Alabaster Potion 4e 4ed/1 W W {X}{W}{W} 2 Instant C instant Choose one - | - Target player gains X life. | - Prevent the next X damage that would be dealt to any target this turn. Amrou Kithkin 4e 4ed/2 W W {W}{W} 2 Creature - Kithkin 1 1 C creature Amrou Kithkin can't be blocked by creatures with power 3 or greater. Angry Mob 4e 4ed/3 W W {2}{W}{W} 4 Creature - Human 2+* 2+* U creature Trample | As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. Animate Wall 4e 4ed/4 W W {W} 1 Enchantment - Aura R enchantment Enchant Wall | Enchanted Wall can attack as though it didn't have defender. Armageddon 4e 4ed/5 W W {3}{W} 4 Sorcery R sorcery Destroy all lands. Balance 4e 4ed/6 W W {1}{W} 2 Sorcery R sorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. Benalish Hero 4e 4ed/7 W W {W} 1 Creature - Human Soldier 1 1 C creature Banding Black Ward 4e 4ed/8 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from black. This effect doesn't remove Black Ward. Blessing 4e 4ed/9 W W {W}{W} 2 Enchantment - Aura R enchantment Enchant creature | {W}: Enchanted creature gets +1/+1 until end of turn. Blue Ward 4e 4ed/10 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. Brainwash 4e 4ed/11 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack unless its controller pays {3}. Castle 4e 4ed/12 W W {3}{W} 4 Enchantment U enchantment Untapped creatures you control get +0/+2. Circle of Protection: Artifacts 4e 4ed/13 W W {1}{W} 2 Enchantment U enchantment {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Black 4e 4ed/14 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Blue 4e 4ed/15 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Green 4e 4ed/16 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Red 4e 4ed/17 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: White 4e 4ed/18 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Conversion 4e 4ed/19 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. | All Mountains are Plains. Crusade 4e 4ed/20 W W {W}{W} 2 Enchantment R enchantment White creatures get +1/+1. Death Ward 4e 4ed/21 W W {W} 1 Instant C instant Regenerate target creature. Disenchant 4e 4ed/22 W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Divine Transformation 4e 4ed/23 W W {2}{W}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3. Elder Land Wurm 4e 4ed/24 W W {4}{W}{W}{W} 7 Creature - Dragon Wurm 5 5 R creature Defender, trample | When Elder Land Wurm blocks, it loses defender. Eye for an Eye 4e 4ed/25 W W {W}{W} 2 Instant R instant The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. Fortified Area 4e 4ed/26 W W {1}{W}{W} 3 Enchantment C enchantment Wall creatures you control get +1/+0 and have banding. Green Ward 4e 4ed/27 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from green. This effect doesn't remove Green Ward. Healing Salve 4e 4ed/28 W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn. Holy Armor 4e 4ed/29 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +0/+2. | {W}: Enchanted creature gets +0/+1 until end of turn. Holy Strength 4e 4ed/30 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2. Island Sanctuary 4e 4ed/31 W W {1}{W} 2 Enchantment R enchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. Karma 4e 4ed/32 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. Kismet 4e 4ed/33 W W {3}{W} 4 Enchantment U enchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped. Land Tax 4e 4ed/34 W W {W} 1 Enchantment R enchantment At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle your library. Mesa Pegasus 4e 4ed/35 W W {1}{W} 2 Creature - Pegasus 1 1 C creature /ch Flying; banding Morale 4e 4ed/36 W W {1}{W}{W} 3 Instant C instant Attacking creatures get +1/+1 until end of turn. Northern Paladin 4e 4ed/37 W W {2}{W}{W} 4 Creature - Human Knight 3 3 R creature {W}{W}, {T}: Destroy target black permanent. Osai Vultures 4e 4ed/38 W W {1}{W} 2 Creature - Bird 1 1 U creature /ch Flying | At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures. | Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. Pearled Unicorn 4e 4ed/39 W W {2}{W} 3 Creature - Unicorn 2 2 C creature Personal Incarnation 4e 4ed/40 W W {3}{W}{W}{W} 6 Creature - Avatar Incarnation 6 6 R creature {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. | When Personal Incarnation dies, its owner loses half their life, rounded up. Piety 4e 4ed/41 W W {2}{W} 3 Instant C instant Blocking creatures get +0/+3 until end of turn. Pikemen 4e 4ed/42 W W {1}{W} 2 Creature - Human Soldier 1 1 C creature First strike; banding Purelace 4e 4ed/43 W W {W} 1 Instant R instant Target spell or permanent becomes white. Red Ward 4e 4ed/44 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from red. This effect doesn't remove Red Ward. Reverse Damage 4e 4ed/45 W W {1}{W}{W} 3 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. Righteousness 4e 4ed/46 W W {W} 1 Instant R instant Target blocking creature gets +7/+7 until end of turn. Samite Healer 4e 4ed/47 W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. Savannah Lions 4e 4ed/48 W W {W} 1 Creature - Cat 2 1 R creature Seeker 4e 4ed/49 W W {2}{W}{W} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't be blocked except by artifact creatures and/or white creatures. Serra Angel 4e 4ed/50 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Spirit Link 4e 4ed/51 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life. Swords to Plowshares 4e 4ed/52 W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Tundra Wolves 4e 4ed/53 W W {W} 1 Creature - Wolf 1 1 C creature First strike Visions 4e 4ed/54 W W {W} 1 Sorcery U sorcery Look at top five cards/vp1pt5 Look at the top five cards of target player's library. You may then have that player shuffle that library. Wall of Swords 4e 4ed/55 W W {3}{W} 4 Creature - Wall 3 5 U creature /ch Defender | Flying White Knight 4e 4ed/56 W W {W}{W} 2 Creature - Human Knight 2 2 U creature First strike | Protection from black White Ward 4e 4ed/57 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from white. This effect doesn't remove White Ward. Wrath of God 4e 4ed/58 W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Air Elemental 4e 4ed/59 U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying Animate Artifact 4e 4ed/60 U U {3}{U} 4 Enchantment - Aura U enchantment Enchant artifact | As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. Apprentice Wizard 4e 4ed/61 U U {1}{U}{U} 3 Creature - Human Wizard 0 1 C creature {U}, {T}: Add {C}{C}{C}. Backfire 4e 4ed/62 U U {U} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. Blue Elemental Blast 4e 4ed/63 U U {U} 1 Instant C instant Choose one - | - Counter target red spell. | - Destroy target red permanent. Control Magic 4e 4ed/64 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. Counterspell 4e 4ed/65 U U {U}{U} 2 Instant U instant Counter target spell. Creature Bond 4e 4ed/66 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. Drain Power 4e 4ed/67 U U {U}{U} 2 Sorcery R sorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. Energy Flux 4e 4ed/68 U U {2}{U} 3 Enchantment U enchantment All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." Energy Tap 4e 4ed/69 U U {U} 1 Sorcery C sorcery Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's converted mana cost. Erosion 4e 4ed/70 U U {U}{U}{U} 3 Enchantment - Aura C enchantment Enchant land | At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. Feedback 4e 4ed/71 U U {2}{U} 3 Enchantment - Aura U enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. Flight 4e 4ed/72 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. Flood 4e 4ed/73 U U {U} 1 Enchantment C enchantment {U}{U}: Tap target creature without flying. Gaseous Form 4e 4ed/74 U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Prevent all combat damage that would be dealt to and dealt by enchanted creature. Ghost Ship 4e 4ed/75 U U {2}{U}{U} 4 Creature - Spirit 2 4 U creature /ch Flying | {U}{U}{U}: Regenerate Ghost Ship. Giant Tortoise 4e 4ed/76 U U {1}{U} 2 Creature - Turtle 1 1 C creature Giant Tortoise gets +0/+3 as long as it's untapped. Hurkyl's Recall 4e 4ed/77 U U {1}{U} 2 Instant R instant Return all artifacts target player owns to their hand. Island Fish Jasconius 4e 4ed/78 U U {4}{U}{U}{U} 7 Creature - Fish 6 8 R creature /ci Island Fish Jasconius doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius. | Island Fish Jasconius can't attack unless defending player controls an Island. | When you control no Islands, sacrifice Island Fish Jasconius. Jump 4e 4ed/79 U U {U} 1 Instant C instant Target creature gains flying until end of turn. Leviathan 4e 4ed/80 U U {5}{U}{U}{U}{U} 9 Creature - Leviathan 10 10 R creature /cr90;/ci Trample | Leviathan enters the battlefield tapped and doesn't untap during your untap step. | At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. | Leviathan can't attack unless you sacrifice two Islands. Lifetap 4e 4ed/81 U U {U}{U} 2 Enchantment U enchantment Whenever a Forest an opponent controls becomes tapped, you gain 1 life. Lord of Atlantis 4e 4ed/82 U U {U}{U} 2 Creature - Merfolk 2 2 R creature Other Merfolk get +1/+1 and have islandwalk. Magical Hack 4e 4ed/83 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one basic land type with another. Mahamoti Djinn 4e 4ed/84 U U {4}{U}{U} 6 Creature - Djinn 5 6 R creature /ch Flying Mana Short 4e 4ed/85 U U {2}{U} 3 Instant R instant Tap all lands target player controls and that player loses all unspent mana. Merfolk of the Pearl Trident 4e 4ed/86 U U {U} 1 Creature - Merfolk 1 1 C creature Mind Bomb 4e 4ed/87 U U {U} 1 Sorcery U sorcery Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way. Phantasmal Forces 4e 4ed/88 U U {3}{U} 4 Creature - Illusion 4 1 U creature /ch Flying | At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. Phantasmal Terrain 4e 4ed/89 U U {U}{U} 2 Enchantment - Aura C enchantment Enchant land | As Phantasmal Terrain enters the battlefield, choose a basic land type. | Enchanted land is the chosen type. Phantom Monster 4e 4ed/90 U U {3}{U} 4 Creature - Illusion 3 3 U creature /ch Flying Pirate Ship 4e 4ed/91 U U {4}{U} 5 Creature - Human Pirate 4 3 R creature Pirate Ship can't attack unless defending player controls an Island. | {T}: Pirate Ship deals 1 damage to any target. | When you control no Islands, sacrifice Pirate Ship. Power Leak 4e 4ed/92 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. Power Sink 4e 4ed/93 U U {X}{U} 1 Instant C instant Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana. Prodigal Sorcerer 4e 4ed/94 U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Prodigal Sorcerer deals 1 damage to any target. Psionic Entity 4e 4ed/95 U U {4}{U} 5 Creature - Illusion 2 2 R creature {T}: Psionic Entity deals 2 damage to any target and 3 damage to itself. Psychic Venom 4e 4ed/96 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. Relic Bind 4e 4ed/97 U U {2}{U} 3 Enchantment - Aura R enchantment Enchant artifact an opponent controls | Whenever enchanted artifact becomes tapped, choose one - | - Relic Bind deals 1 damage to target player or planeswalker. | - Target player gains 1 life. Sea Serpent 4e 4ed/98 U U {5}{U} 6 Creature - Serpent 5 5 C creature Sea Serpent can't attack unless defending player controls an Island. | When you control no Islands, sacrifice Sea Serpent. Segovian Leviathan 4e 4ed/99 U U {4}{U} 5 Creature - Leviathan 3 3 U creature Islandwalk Sindbad 4e 4ed/100 U U {1}{U} 2 Creature - Human 1 1 U creature {T}: Draw a card and reveal it. If it isn't a land card, discard it. Siren's Call 4e 4ed/101 U U {U} 1 Instant U instant Cast this spell only during an opponent's turn, before attackers are declared. | Creatures the active player controls attack this turn if able. | At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. Sleight of Mind 4e 4ed/102 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one color word with another. Spell Blast 4e 4ed/103 U U {X}{U} 1 Instant C instant Counter target spell with converted mana cost X. Stasis 4e 4ed/104 U U {1}{U} 2 Enchantment R enchantment Players skip their untap steps. | At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. Steal Artifact 4e 4ed/105 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant artifact | You control enchanted artifact. Sunken City 4e 4ed/106 U U {U}{U} 2 Enchantment C enchantment At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. | Blue creatures get +1/+1. Thoughtlace 4e 4ed/107 U U {U} 1 Instant R instant Target spell or permanent becomes blue. Time Elemental 4e 4ed/108 U U {2}{U} 3 Creature - Elemental 0 2 R creature When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. | {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. Twiddle 4e 4ed/109 U U {U} 1 Instant C instant You may tap or untap target artifact, creature, or land. Unstable Mutation 4e 4ed/110 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3. | At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. Unsummon 4e 4ed/111 U U {U} 1 Instant C instant Return target creature to its owner's hand. Volcanic Eruption 4e 4ed/112 U U {X}{U}{U}{U} 3 Sorcery R sorcery Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. Wall of Air 4e 4ed/113 U U {1}{U}{U} 3 Creature - Wall 1 5 U creature /ch Defender, flying Wall of Water 4e 4ed/114 U U {1}{U}{U} 3 Creature - Wall 0 5 U creature Defender | {U}: Wall of Water gets +1/+0 until end of turn. Water Elemental 4e 4ed/115 U U {3}{U}{U} 5 Creature - Elemental 5 4 U creature Zephyr Falcon 4e 4ed/116 U U {1}{U} 2 Creature - Bird 1 1 C creature /ch Flying, vigilance Abomination 4e 4ed/117 B B {3}{B}{B} 5 Creature - Horror 2 6 U creature Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. Animate Dead 4e 4ed/118 B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature card in a graveyard | When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. | Enchanted creature gets -1/-0. Ashes to Ashes 4e 4ed/119 B B {1}{B}{B} 3 Sorcery U sorcery Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. Bad Moon 4e 4ed/120 B B {1}{B} 2 Enchantment R enchantment Black creatures get +1/+1. Black Knight 4e 4ed/121 B B {B}{B} 2 Creature - Human Knight 2 2 U creature First strike | Protection from white Blight 4e 4ed/122 B B {B}{B} 2 Enchantment - Aura U enchantment Enchant land | When enchanted land becomes tapped, destroy it. Bog Imp 4e 4ed/123 B B {1}{B} 2 Creature - Imp 1 1 C creature /ch Flying Bog Wraith 4e 4ed/124 B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk Carrion Ants 4e 4ed/125 B B {2}{B}{B} 4 Creature - Insect 0 1 U creature {1}: Carrion Ants gets +1/+1 until end of turn. Cosmic Horror 4e 4ed/126 B B {3}{B}{B}{B} 6 Creature - Horror 7 7 R creature First strike | At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you. Cursed Land 4e 4ed/127 B B {2}{B}{B} 4 Enchantment - Aura U enchantment Enchant land | At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. Cyclopean Mummy 4e 4ed/128 B B {1}{B} 2 Creature - Zombie 2 1 C creature When Cyclopean Mummy dies, exile it. Dark Ritual 4e 4ed/129 B B {B} 1 Instant C instant Add {B}{B}{B}. Deathgrip 4e 4ed/130 B B {B}{B} 2 Enchantment U enchantment {B}{B}: Counter target green spell. Deathlace 4e 4ed/131 B B {B} 1 Instant R instant Target spell or permanent becomes black. Drain Life 4e 4ed/132 B B {X}{1}{B} 2 Sorcery C sorcery Spend only black mana on X. | Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. Drudge Skeletons 4e 4ed/133 B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate Drudge Skeletons. El-Hajjaj 4e 4ed/134 B B {1}{B}{B} 3 Creature - Human Wizard 1 1 R creature Whenever El-Hajjaj deals damage, you gain that much life. Erg Raiders 4e 4ed/135 B B {1}{B} 2 Creature - Human Warrior 2 3 C creature At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. Evil Presence 4e 4ed/136 B B {B} 1 Enchantment - Aura U enchantment Enchant land | Enchanted land is a Swamp. Fear 4e 4ed/137 B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear. Frozen Shade 4e 4ed/138 B B {2}{B} 3 Creature - Shade 0 1 C creature {B}: Frozen Shade gets +1/+1 until end of turn. Gloom 4e 4ed/139 B B {2}{B} 3 Enchantment U enchantment White spells cost {3} more to cast. | Activated abilities of white enchantments cost {3} more to activate. Greed 4e 4ed/140 B B {3}{B} 4 Enchantment R enchantment {B}, Pay 2 life: Draw a card. Howl from Beyond 4e 4ed/141 B B {X}{B} 1 Instant C instant Target creature gets +X/+0 until end of turn. Hypnotic Specter 4e 4ed/142 B B {1}{B}{B} 3 Creature - Specter 2 2 U creature /ch Flying | Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. Junun Efreet 4e 4ed/143 B B {1}{B}{B} 3 Creature - Efreet 3 3 U creature /ch Flying | At the beginning of your upkeep, sacrifice Junun Efreet unless you pay {B}{B}. Lord of the Pit 4e 4ed/144 B B {4}{B}{B}{B} 7 Creature - Demon 7 7 R creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. Lost Soul 4e 4ed/145 B B {1}{B}{B} 3 Creature - Spirit Minion 2 1 C creature Swampwalk Marsh Gas 4e 4ed/146 B B {B} 1 Instant C instant All creatures get -2/-0 until end of turn. Mind Twist 4e 4ed/147 B B {X}{B} 1 Sorcery R sorcery Target player discards X cards at random. Murk Dwellers 4e 4ed/148 B B {3}{B} 4 Creature - Zombie 2 2 C creature Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. Nether Shadow 4e 4ed/149 B B {B}{B} 2 Creature - Spirit 1 1 R creature Haste | At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. Nightmare 4e 4ed/150 B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control. Paralyze 4e 4ed/151 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | When Paralyze enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature. Pestilence 4e 4ed/152 B B {2}{B}{B} 4 Enchantment C enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. | {B}: Pestilence deals 1 damage to each creature and each player. Pit Scorpion 4e 4ed/153 B B {2}{B} 3 Creature - Scorpion 1 1 C creature Create Poison Counter/spawn [nph] Poison Counter Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. Plague Rats 4e 4ed/154 B B {2}{B} 3 Creature - Rat * * C creature Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. Rag Man 4e 4ed/155 B B {2}{B}{B} 4 Creature - Human Minion 2 1 R creature {B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn. Raise Dead 4e 4ed/156 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand. Royal Assassin 4e 4ed/157 B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature. Scathe Zombies 4e 4ed/158 B B {2}{B} 3 Creature - Zombie 2 2 C creature Scavenging Ghoul 4e 4ed/159 B B {3}{B} 4 Creature - Zombie 2 2 U creature At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. | Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. Sengir Vampire 4e 4ed/160 B B {3}{B}{B} 5 Creature - Vampire 4 4 U creature /ch Flying | Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. Simulacrum 4e 4ed/161 B B {1}{B} 2 Instant U instant You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. Sorceress Queen 4e 4ed/162 B B {1}{B}{B} 3 Creature - Human Wizard 1 1 R creature {T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn. Spirit Shackle 4e 4ed/163 B B {B}{B} 2 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. Terror 4e 4ed/164 B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. Uncle Istvan 4e 4ed/165 B B {1}{B}{B}{B} 4 Creature - Human 1 3 U creature Prevent all damage that would be dealt to Uncle Istvan by creatures. Unholy Strength 4e 4ed/166 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1. Vampire Bats 4e 4ed/167 B B {B} 1 Creature - Bat 0 1 C creature /ch Flying | {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. Wall of Bone 4e 4ed/168 B B {2}{B} 3 Creature - Skeleton Wall 1 4 U creature Defender | {B}: Regenerate Wall of Bone. Warp Artifact 4e 4ed/169 B B {B}{B} 2 Enchantment - Aura R enchantment Enchant artifact | At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. Weakness 4e 4ed/170 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-1. Will-o'-the-Wisp 4e 4ed/171 B B {B} 1 Creature - Spirit 0 1 R creature /ch Flying | {B}: Regenerate Will-o'-the-Wisp. Word of Binding 4e 4ed/172 B B {X}{B}{B} 2 Sorcery C sorcery Tap X target creatures. Xenic Poltergeist 4e 4ed/173 B B {1}{B}{B} 3 Creature - Spirit 1 1 R creature {T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. Zombie Master 4e 4ed/174 B B {1}{B}{B} 3 Creature - Zombie 2 3 R creature Other Zombie creatures have swampwalk. | Other Zombies have "{B}: Regenerate this permanent." Ali Baba 4e 4ed/175 R R {R} 1 Creature - Human Rogue 1 1 U creature {R}: Tap target Wall. Ball Lightning 4e 4ed/176 R R {R}{R}{R} 3 Creature - Elemental 6 1 R creature Trample | Haste | At the beginning of the end step, sacrifice Ball Lightning. Bird Maiden 4e 4ed/177 R R {2}{R} 3 Creature - Human Bird 1 2 C creature /ch Flying Blood Lust 4e 4ed/178 R R {1}{R} 2 Instant C instant If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. Brothers of Fire 4e 4ed/179 R R {1}{R}{R} 3 Creature - Human Shaman 2 2 C creature {1}{R}{R}: Brothers of Fire deals 1 damage to any target and 1 damage to you. Burrowing 4e 4ed/180 R R {R} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has mountainwalk. Cave People 4e 4ed/181 R R {1}{R}{R} 3 Creature - Human 1 4 U creature Whenever Cave People attacks, it gets +1/-2 until end of turn. | {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. Chaoslace 4e 4ed/182 R R {R} 1 Instant R instant Target spell or permanent becomes red. Crimson Manticore 4e 4ed/183 R R {2}{R}{R} 4 Creature - Manticore 2 2 R creature /ch Flying | {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. Detonate 4e 4ed/184 R R {X}{R} 1 Sorcery U sorcery Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller. Disintegrate 4e 4ed/185 R R {X}{R} 1 Sorcery C sorcery Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. Dragon Whelp 4e 4ed/186 R R {2}{R}{R} 4 Creature - Dragon 2 3 U creature /ch Flying | {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. Dwarven Warriors 4e 4ed/187 R R {2}{R} 3 Creature - Dwarf Warrior 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn. Earth Elemental 4e 4ed/188 R R {3}{R}{R} 5 Creature - Elemental 4 5 U creature Earthquake 4e 4ed/189 R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player. Eternal Warrior 4e 4ed/190 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has vigilance. Fire Elemental 4e 4ed/191 R R {3}{R}{R} 5 Creature - Elemental 5 4 U creature Fireball 4e 4ed/192 R R {X}{R} 1 Sorcery C sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets. Firebreathing 4e 4ed/193 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. Fissure 4e 4ed/194 R R {3}{R}{R} 5 Instant C instant Destroy target creature or land. It can't be regenerated. Flashfires 4e 4ed/195 R R {3}{R} 4 Sorcery U sorcery Destroy all Plains. Giant Strength 4e 4ed/196 R R {R}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. Goblin Balloon Brigade 4e 4ed/197 R R {R} 1 Creature - Goblin Warrior 1 1 U creature {R}: Goblin Balloon Brigade gains flying until end of turn. Goblin King 4e 4ed/198 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk. Goblin Rock Sled 4e 4ed/199 R R {1}{R} 2 Creature - Goblin 3 1 C creature Trample | Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. | Goblin Rock Sled can't attack unless defending player controls a Mountain. Gray Ogre 4e 4ed/200 R R {2}{R} 3 Creature - Ogre 2 2 C creature Hill Giant 4e 4ed/201 R R {3}{R} 4 Creature - Giant 3 3 C creature Hurloon Minotaur 4e 4ed/202 R R {1}{R}{R} 3 Creature - Minotaur 2 3 C creature Hurr Jackal 4e 4ed/203 R R {R} 1 Creature - Jackal 1 1 R creature {T}: Target creature can't be regenerated this turn. Immolation 4e 4ed/204 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/-2. Inferno 4e 4ed/205 R R {5}{R}{R} 7 Instant R instant Inferno deals 6 damage to each creature and each player. Ironclaw Orcs 4e 4ed/206 R R {1}{R} 2 Creature - Orc 2 2 C creature Ironclaw Orcs can't block creatures with power 2 or greater. Keldon Warlord 4e 4ed/207 R R {2}{R}{R} 4 Creature - Human Barbarian * * U creature Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. Lightning Bolt 4e 4ed/208 R R {R} 1 Instant C instant Lightning Bolt deals 3 damage to any target. Magnetic Mountain 4e 4ed/209 R R {1}{R}{R} 3 Enchantment R enchantment Blue creatures don't untap during their controllers' untap steps. | At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If the player does, untap those creatures. Mana Clash 4e 4ed/210 R R {R} 1 Sorcery R sorcery Flip a coin/flip1 You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. Mana Flare 4e 4ed/211 R R {2}{R} 3 Enchantment R enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Manabarbs 4e 4ed/212 R R {3}{R} 4 Enchantment R enchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. Mons's Goblin Raiders 4e 4ed/213 R R {R} 1 Creature - Goblin 1 1 C creature Orcish Artillery 4e 4ed/214 R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. Orcish Oriflamme 4e 4ed/215 R R {3}{R} 4 Enchantment U enchantment Attacking creatures you control get +1/+0. Power Surge 4e 4ed/216 R R {R}{R} 2 Enchantment R enchantment At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. Pyrotechnics 4e 4ed/217 R R {4}{R} 5 Sorcery U sorcery Pyrotechnics deals 4 damage divided as you choose among any number of targets. Red Elemental Blast 4e 4ed/218 R R {R} 1 Instant C instant Choose one - | - Counter target blue spell. | - Destroy target blue permanent. Shatter 4e 4ed/219 R R {1}{R} 2 Instant C instant Destroy target artifact. Shivan Dragon 4e 4ed/220 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: Shivan Dragon gets +1/+0 until end of turn. Sisters of the Flame 4e 4ed/221 R R {1}{R}{R} 3 Creature - Human Shaman 2 2 C creature {T}: Add {R}. Smoke 4e 4ed/222 R R {R}{R} 2 Enchantment R enchantment Players can't untap more than one creature during their untap steps. Stone Giant 4e 4ed/223 R R {2}{R}{R} 4 Creature - Giant 3 4 U creature {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. Stone Rain 4e 4ed/224 R R {2}{R} 3 Sorcery C sorcery Destroy target land. Tempest Efreet 4e 4ed/225 R R {1}{R}{R}{R} 4 Creature - Efreet 3 3 R creature Remove Tempest Efreet from your deck before playing if you're not playing for ante. | {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent. The Brute 4e 4ed/226 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+0. | {R}{R}{R}: Regenerate enchanted creature. Tunnel 4e 4ed/227 R R {R} 1 Instant U instant Destroy target Wall. It can't be regenerated. Uthden Troll 4e 4ed/228 R R {2}{R} 3 Creature - Troll 2 2 U creature {R}: Regenerate Uthden Troll. Wall of Dust 4e 4ed/229 R R {2}{R} 3 Creature - Wall 1 4 U creature Defender | Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. Wall of Fire 4e 4ed/230 R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender | {R}: Wall of Fire gets +1/+0 until end of turn. Wall of Stone 4e 4ed/231 R R {1}{R}{R} 3 Creature - Wall 0 8 U creature Defender Winds of Change 4e 4ed/232 R R {R} 1 Sorcery R sorcery Each player shuffles the cards from their hand into their library, then draws that many cards. Aspect of Wolf 4e 4ed/233 G G {1}{G} 2 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. Birds of Paradise 4e 4ed/234 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Carnivorous Plant 4e 4ed/235 G G {3}{G} 4 Creature - Plant Wall 4 5 C creature Defender Channel 4e 4ed/236 G G {G}{G} 2 Sorcery U sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. Cockatrice 4e 4ed/237 G G {3}{G}{G} 5 Creature - Cockatrice 2 4 R creature /ch Flying | Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Craw Wurm 4e 4ed/238 G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature Crumble 4e 4ed/239 G G {G} 1 Instant U instant Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. Desert Twister 4e 4ed/240 G G {4}{G}{G} 6 Sorcery U sorcery Destroy target permanent. Durkwood Boars 4e 4ed/241 G G {4}{G} 5 Creature - Boar 4 4 C creature Elven Riders 4e 4ed/242 G G {3}{G}{G} 5 Creature - Elf 3 3 U creature Elven Riders can't be blocked except by Walls and/or creatures with flying. Elvish Archers 4e 4ed/243 G G {1}{G} 2 Creature - Elf Archer 2 1 R creature First strike Fog 4e 4ed/244 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn. Force of Nature 4e 4ed/245 G G {2}{G}{G}{G}{G} 6 Creature - Elemental 8 8 R creature Trample | At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. Fungusaur 4e 4ed/246 G G {3}{G} 4 Creature - Fungus Dinosaur 2 2 R creature Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. Gaea's Liege 4e 4ed/247 G G {3}{G}{G}{G} 6 Creature - Avatar * * R creature As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. | {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. Giant Growth 4e 4ed/248 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Giant Spider 4e 4ed/249 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach Grizzly Bears 4e 4ed/250 G G {1}{G} 2 Creature - Bear 2 2 C creature Hurricane 4e 4ed/251 G G {X}{G} 1 Sorcery U sorcery Hurricane deals X damage to each creature with flying and each player. Instill Energy 4e 4ed/252 G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can attack as though it had haste. | {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. Ironroot Treefolk 4e 4ed/253 G G {4}{G} 5 Creature - Treefolk 3 5 C creature Killer Bees 4e 4ed/254 G G {1}{G}{G} 3 Creature - Insect 0 1 U creature /ch Flying | {G}: Killer Bees gets +1/+1 until end of turn. Land Leeches 4e 4ed/255 G G {1}{G}{G} 3 Creature - Leech 2 2 C creature First strike Ley Druid 4e 4ed/256 G G {2}{G} 3 Creature - Human Druid 1 1 U creature {T}: Untap target land. Lifeforce 4e 4ed/257 G G {G}{G} 2 Enchantment U enchantment {G}{G}: Counter target black spell. Lifelace 4e 4ed/258 G G {G} 1 Instant R instant Target spell or permanent becomes green. Living Artifact 4e 4ed/259 G G {G} 1 Enchantment - Aura R enchantment Enchant artifact | Whenever you're dealt damage, put that many vitality counters on Living Artifact. | At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. Living Lands 4e 4ed/260 G G {3}{G} 4 Enchantment R enchantment All Forests are 1/1 creatures that are still lands. Llanowar Elves 4e 4ed/261 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lure 4e 4ed/262 G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so. Marsh Viper 4e 4ed/263 G G {3}{G} 4 Creature - Snake 1 2 C creature Create Poison Counter/spawn [nph] Poison Counter Whenever Marsh Viper deals damage to a player, that player gets two poison counters. Nafs Asp 4e 4ed/264 G G {G} 1 Creature - Snake 1 1 C creature Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step. Pradesh Gypsies 4e 4ed/265 G G {2}{G} 3 Creature - Human Nomad 1 1 C creature {1}{G}, {T}: Target creature gets -2/-0 until end of turn. Radjan Spirit 4e 4ed/266 G G {3}{G} 4 Creature - Spirit 3 2 U creature {T}: Target creature loses flying until end of turn. Rebirth 4e 4ed/267 G G {3}{G}{G}{G} 6 Sorcery R sorcery Remove Rebirth from your deck before playing if you're not playing for ante. | Each player may ante the top card of their library. If a player does, that player's life total becomes 20. Regeneration 4e 4ed/268 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | {G}: Regenerate enchanted creature. Sandstorm 4e 4ed/269 G G {G} 1 Instant C instant Sandstorm deals 1 damage to each attacking creature. Scryb Sprites 4e 4ed/270 G G {G} 1 Creature - Faerie 1 1 C creature /ch Flying Shanodin Dryads 4e 4ed/271 G G {G} 1 Creature - Nymph Dryad 1 1 C creature Forestwalk Stream of Life 4e 4ed/272 G G {X}{G} 1 Sorcery C sorcery Target player gains X life. Sylvan Library 4e 4ed/273 G G {1}{G} 2 Enchantment R enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. Thicket Basilisk 4e 4ed/274 G G {3}{G}{G} 5 Creature - Basilisk 2 4 U creature Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Timber Wolves 4e 4ed/275 G G {G} 1 Creature - Wolf 1 1 R creature Banding Titania's Song 4e 4ed/276 G G {3}{G} 4 Enchantment R enchantment Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. Tranquility 4e 4ed/277 G G {2}{G} 3 Sorcery C sorcery Destroy all enchantments. Tsunami 4e 4ed/278 G G {3}{G} 4 Sorcery U sorcery Destroy all Islands. Untamed Wilds 4e 4ed/279 G G {2}{G} 3 Sorcery U sorcery Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Venom 4e 4ed/280 G G {1}{G}{G} 3 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. Verduran Enchantress 4e 4ed/281 G G {1}{G}{G} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card. Wall of Brambles 4e 4ed/282 G G {2}{G} 3 Creature - Plant Wall 2 3 U creature Defender | {G}: Regenerate Wall of Brambles. Wall of Ice 4e 4ed/283 G G {2}{G} 3 Creature - Wall 0 7 U creature Defender Wall of Wood 4e 4ed/284 G G {G} 1 Creature - Wall 0 3 C creature Defender Wanderlust 4e 4ed/285 G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. War Mammoth 4e 4ed/286 G G {3}{G} 4 Creature - Elephant 3 3 C creature Trample Web 4e 4ed/287 G G {G} 1 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +0/+2 and has reach. Whirling Dervish 4e 4ed/288 G G {G}{G} 2 Creature - Human Monk 1 1 U creature Protection from black | At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. Wild Growth 4e 4ed/289 G G {G} 1 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Winter Blast 4e 4ed/290 G G {X}{G} 1 Sorcery U sorcery Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. Aladdin's Lamp 4e 4ed/291 {10} 10 Artifact R artifact {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. Aladdin's Ring 4e 4ed/292 {8} 8 Artifact R artifact {8}, {T}: Aladdin's Ring deals 4 damage to any target. Amulet of Kroog 4e 4ed/293 {2} 2 Artifact C artifact {2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. Ankh of Mishra 4e 4ed/294 {2} 2 Artifact R artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. Armageddon Clock 4e 4ed/295 {6} 6 Artifact R artifact At the beginning of your upkeep, put a doom counter on Armageddon Clock. | At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. | {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. Ashnod's Battle Gear 4e 4ed/296 {2} 2 Artifact U artifact You may choose not to untap Ashnod's Battle Gear during your untap step. | {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped. Battering Ram 4e 4ed/297 {2} 2 Artifact Creature - Construct 1 1 C creature At the beginning of combat on your turn, Battering Ram gains banding until end of combat. | Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. Black Mana Battery 4e 4ed/298 B {4} 4 Artifact R artifact {2}, {T}: Put a charge counter on Black Mana Battery. | {T}, Remove any number of charge counters from Black Mana Battery: Add {B}, then add an additional {B} for each charge counter removed this way. Black Vise 4e 4ed/299 {1} 1 Artifact U artifact As Black Vise enters the battlefield, choose an opponent. | At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. Blue Mana Battery 4e 4ed/300 U {4} 4 Artifact R artifact {2}, {T}: Put a charge counter on Blue Mana Battery. | {T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way. Bottle of Suleiman 4e 4ed/301 {4} 4 Artifact R artifact Flip a coin/flip1 Create Djinn/spawn [lackey] Djinn (5/5 Flying) {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you. Brass Man 4e 4ed/302 {1} 1 Artifact Creature - Construct 1 3 U creature /ci Brass Man doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. Bronze Tablet 4e 4ed/303 {6} 6 Artifact R artifact /cr90 Remove Bronze Tablet from your deck before playing if you're not playing for ante. | Bronze Tablet enters the battlefield tapped. | {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card. Celestial Prism 4e 4ed/304 {3} 3 Artifact U artifact {2}, {T}: Add one mana of any color. Clay Statue 4e 4ed/305 {4} 4 Artifact Creature - Golem 3 1 C creature {2}: Regenerate Clay Statue. Clockwork Avian 4e 4ed/306 {5} 5 Artifact Creature - Bird 0 4 R creature /ch;/ccblue=4 Flying | Clockwork Avian enters the battlefield with four +1/+0 counters on it. | At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. | {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. Clockwork Beast 4e 4ed/307 {6} 6 Artifact Creature - Beast 0 4 R creature /ccblue=7 Clockwork Beast enters the battlefield with seven +1/+0 counters on it. | At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. | {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. Colossus of Sardia 4e 4ed/308 {9} 9 Artifact Creature - Golem 9 9 R creature /ci Trample | Colossus of Sardia doesn't untap during your untap step. | {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. Conservator 4e 4ed/309 {4} 4 Artifact U artifact {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. Coral Helm 4e 4ed/310 {3} 3 Artifact R artifact {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. Crystal Rod 4e 4ed/311 {1} 1 Artifact U artifact Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. Cursed Rack 4e 4ed/312 {4} 4 Artifact U artifact As Cursed Rack enters the battlefield, choose an opponent. | The chosen player's maximum hand size is four. Dancing Scimitar 4e 4ed/313 {4} 4 Artifact Creature - Spirit 1 5 R creature /ch Flying Diabolic Machine 4e 4ed/314 {7} 7 Artifact Creature - Construct 4 4 U creature {3}: Regenerate Diabolic Machine. Dingus Egg 4e 4ed/315 {4} 4 Artifact R artifact Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. Disrupting Scepter 4e 4ed/316 {3} 3 Artifact R artifact {3}, {T}: Target player discards a card. Activate this ability only during your turn. Dragon Engine 4e 4ed/317 {3} 3 Artifact Creature - Construct 1 3 R creature {2}: Dragon Engine gets +1/+0 until end of turn. Ebony Horse 4e 4ed/318 {3} 3 Artifact R artifact {2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Fellwar Stone 4e 4ed/319 {2} 2 Artifact U artifact {T}: Add one mana of any color that a land an opponent controls could produce. Flying Carpet 4e 4ed/320 {4} 4 Artifact R artifact {2}, {T}: Target creature gains flying until end of turn. Glasses of Urza 4e 4ed/321 {1} 1 Artifact U artifact {T}: Look at target player's hand. Grapeshot Catapult 4e 4ed/322 {4} 4 Artifact Creature - Construct 2 3 C creature {T}: Grapeshot Catapult deals 1 damage to target creature with flying. Green Mana Battery 4e 4ed/323 G {4} 4 Artifact R artifact {2}, {T}: Put a charge counter on Green Mana Battery. | {T}, Remove any number of charge counters from Green Mana Battery: Add {G}, then add an additional {G} for each charge counter removed this way. Helm of Chatzuk 4e 4ed/324 {1} 1 Artifact R artifact {1}, {T}: Target creature gains banding until end of turn. Howling Mine 4e 4ed/325 {2} 2 Artifact R artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Iron Star 4e 4ed/326 {1} 1 Artifact U artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. Ivory Cup 4e 4ed/327 {1} 1 Artifact U artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Ivory Tower 4e 4ed/328 {1} 1 Artifact R artifact At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Jade Monolith 4e 4ed/329 {4} 4 Artifact R artifact {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. Jandor's Saddlebags 4e 4ed/330 {2} 2 Artifact R artifact {3}, {T}: Untap target creature. Jayemdae Tome 4e 4ed/331 {4} 4 Artifact R artifact {4}, {T}: Draw a card. Kormus Bell 4e 4ed/332 {4} 4 Artifact R artifact All Swamps are 1/1 black creatures that are still lands. Library of Leng 4e 4ed/333 {1} 1 Artifact U artifact You have no maximum hand size. | If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. Mana Vault 4e 4ed/334 {1} 1 Artifact R artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Meekstone 4e 4ed/335 {1} 1 Artifact R artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. Millstone 4e 4ed/336 {2} 2 Artifact R artifact {2}, {T}: Target player mills two cards. Mishra's War Machine 4e 4ed/337 {7} 7 Artifact Creature - Juggernaut 5 5 R creature Banding | At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it. Nevinyrral's Disk 4e 4ed/338 {4} 4 Artifact R artifact /cr90 Nevinyrral's Disk enters the battlefield tapped. | {1}, {T}: Destroy all artifacts, creatures, and enchantments. Obsianus Golem 4e 4ed/339 {6} 6 Artifact Creature - Golem 4 6 U creature Onulet 4e 4ed/340 {3} 3 Artifact Creature - Construct 2 2 R creature When Onulet dies, you gain 2 life. Ornithopter 4e 4ed/341 {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying Primal Clay 4e 4ed/342 {4} 4 Artifact Creature - Shapeshifter * * R creature As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. Red Mana Battery 4e 4ed/343 R {4} 4 Artifact R artifact {2}, {T}: Put a charge counter on Red Mana Battery. | {T}, Remove any number of charge counters from Red Mana Battery: Add {R}, then add an additional {R} for each charge counter removed this way. Rod of Ruin 4e 4ed/344 {4} 4 Artifact U artifact {3}, {T}: Rod of Ruin deals 1 damage to any target. Shapeshifter 4e 4ed/345 {6} 6 Artifact Creature - Shapeshifter * 7-* U creature As Shapeshifter enters the battlefield, choose a number between 0 and 7. | At the beginning of your upkeep, you may choose a number between 0 and 7. | Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. Soul Net 4e 4ed/346 {1} 1 Artifact U artifact Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. Sunglasses of Urza 4e 4ed/347 {3} 3 Artifact R artifact You may spend white mana as though it were red mana. Tawnos's Wand 4e 4ed/348 {4} 4 Artifact U artifact {2}, {T}: Target creature with power 2 or less can't be blocked this turn. Tawnos's Weaponry 4e 4ed/349 {2} 2 Artifact U artifact You may choose not to untap Tawnos's Weaponry during your untap step. | {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped. Tetravus 4e 4ed/350 {6} 6 Artifact Creature - Construct 1 1 R creature yInitialize/ch;/ccgreen=3 Create Tetravite/spawn [lackey] Tetravite (1/1 Flying) Create 5 Tetravites/spawnx5 [lackey] Tetravite (1/1 Flying) Create 10 Tetravites/spawnx10 [lackey] Tetravite (1/1 Flying) Flying | Tetravus enters the battlefield with three +1/+1 counters on it. | At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted." | At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus. The Hive 4e 4ed/351 {5} 5 Artifact R artifact Create Wasp/spawn [10e] Wasp (1/1 Flying) {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. The Rack 4e 4ed/352 {1} 1 Artifact U artifact As The Rack enters the battlefield, choose an opponent. | At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand. Throne of Bone 4e 4ed/353 {1} 1 Artifact U artifact Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. Triskelion 4e 4ed/354 {6} 6 Artifact Creature - Construct 1 1 R creature /ccgreen=3 Triskelion enters the battlefield with three +1/+1 counters on it. | Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target. Urza's Avenger 4e 4ed/355 {6} 6 Artifact Creature - Shapeshifter 4 4 R creature {0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. Wall of Spears 4e 4ed/356 {3} 3 Artifact Creature - Wall 2 3 C creature Defender | First strike White Mana Battery 4e 4ed/357 W {4} 4 Artifact R artifact {2}, {T}: Put a charge counter on White Mana Battery. | {T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way. Winter Orb 4e 4ed/358 {2} 2 Artifact R artifact As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. Wooden Sphere 4e 4ed/359 {1} 1 Artifact U artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. Yotian Soldier 4e 4ed/360 {3} 3 Artifact Creature - Soldier 1 4 C creature Vigilance Mishra's Factory 4e 4ed/361 0 Land U land {T}: Add {C}. | {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. | {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Oasis 4e 4ed/362 0 Land U land {T}: Prevent the next 1 damage that would be dealt to target creature this turn. Strip Mine 4e 4ed/363 0 Land U land {T}: Add {C}. | {T}, Sacrifice Strip Mine: Destroy target land. Plains 4e 4ed/364 W 0 Basic Land - Plains L plains Island 4e 4ed/367 U 0 Basic Land - Island L island Swamp 4e 4ed/370 B 0 Basic Land - Swamp L swamp Mountain 4e 4ed/373 R 0 Basic Land - Mountain L mountain Forest 4e 4ed/376 G 0 Basic Land - Forest L forest Abbey Gargoyles 5e 5ed/1 W W {2}{W}{W}{W} 5 Creature - Gargoyle 3 4 U creature /ch Flying, protection from red Akron Legionnaire 5e 5ed/2 W W {6}{W}{W} 8 Creature - Giant Soldier 8 4 R creature Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. Alabaster Potion 5e 5ed/3 W W {X}{W}{W} 2 Instant C instant Choose one - | - Target player gains X life. | - Prevent the next X damage that would be dealt to any target this turn. Angry Mob 5e 5ed/4 W W {2}{W}{W} 4 Creature - Human 2+* 2+* U creature Trample | As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. Animate Wall 5e 5ed/5 W W {W} 1 Enchantment - Aura R enchantment Enchant Wall | Enchanted Wall can attack as though it didn't have defender. Arenson's Aura 5e 5ed/6 W WU {2}{W} 3 Enchantment U enchantment {W}, Sacrifice an enchantment: Destroy target enchantment. | {3}{U}{U}: Counter target enchantment spell. Armageddon 5e 5ed/7 W W {3}{W} 4 Sorcery R sorcery Destroy all lands. Armor of Faith 5e 5ed/8 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1. | {W}: Enchanted creature gets +0/+1 until end of turn. Aysen Bureaucrats 5e 5ed/9 W W {1}{W} 2 Creature - Human Advisor 1 1 C creature {T}: Tap target creature with power 2 or less. Benalish Hero 5e 5ed/10 W W {W} 1 Creature - Human Soldier 1 1 C creature Banding Blessed Wine 5e 5ed/11 W W {1}{W} 2 Instant C instant You gain 1 life. | Draw a card at the beginning of the next turn's upkeep. Blinking Spirit 5e 5ed/12 W W {3}{W} 4 Creature - Spirit 2 2 R creature {0}: Return Blinking Spirit to its owner's hand. Brainwash 5e 5ed/13 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack unless its controller pays {3}. Caribou Range 5e 5ed/14 W W {2}{W}{W} 4 Enchantment - Aura R enchantment Create Caribou/spawn [lackey] Caribou (W 0/1) Enchant land you control | Enchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token." | Sacrifice a Caribou token: You gain 1 life. Castle 5e 5ed/15 W W {3}{W} 4 Enchantment U enchantment Untapped creatures you control get +0/+2. Circle of Protection: Artifacts 5e 5ed/16 W W {1}{W} 2 Enchantment U enchantment {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Black 5e 5ed/17 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Blue 5e 5ed/18 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Green 5e 5ed/19 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Red 5e 5ed/20 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: White 5e 5ed/21 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Crusade 5e 5ed/22 W W {W}{W} 2 Enchantment R enchantment White creatures get +1/+1. D'Avenant Archer 5e 5ed/23 W W {2}{W} 3 Creature - Human Soldier Archer 1 2 C creature {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. Death Speakers 5e 5ed/24 W W {W} 1 Creature - Human Cleric 1 1 C creature Protection from black Death Ward 5e 5ed/25 W W {W} 1 Instant C instant Regenerate target creature. Disenchant 5e 5ed/26 W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Divine Offering 5e 5ed/27 W W {1}{W} 2 Instant C instant Destroy target artifact. You gain life equal to its converted mana cost. Divine Transformation 5e 5ed/28 W W {2}{W}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3. Dust to Dust 5e 5ed/29 W W {1}{W}{W} 3 Sorcery U sorcery Exile two target artifacts. Eye for an Eye 5e 5ed/30 W W {W}{W} 2 Instant R instant The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. Greater Realm of Preservation 5e 5ed/31 W W {1}{W} 2 Enchantment U enchantment {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. Heal 5e 5ed/32 W W {W} 1 Instant C instant Prevent the next 1 damage that would be dealt to any target this turn. | Draw a card at the beginning of the next turn's upkeep. Healing Salve 5e 5ed/33 W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn. Hipparion 5e 5ed/34 W W {1}{W} 2 Creature - Horse 1 3 C creature Hipparion can't block creatures with power 3 or greater unless you pay {1}. Holy Strength 5e 5ed/35 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2. Icatian Phalanx 5e 5ed/36 W W {4}{W} 5 Creature - Human Soldier 2 4 U creature Banding Icatian Scout 5e 5ed/37 W W {W} 1 Creature - Human Soldier Scout 1 1 C creature {1}, {T}: Target creature gains first strike until end of turn. Icatian Town 5e 5ed/38 W W {5}{W} 6 Sorcery R sorcery /spawnx4 [uma] Citizen (W 1/1) Create four 1/1 white Citizen creature tokens. Island Sanctuary 5e 5ed/39 W W {1}{W} 2 Enchantment R enchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. Ivory Guardians 5e 5ed/40 W W {4}{W}{W} 6 Creature - Giant Cleric 3 3 U creature Protection from red | Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. Justice 5e 5ed/41 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. | Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller. Karma 5e 5ed/42 W W {2}{W}{W} 4 Enchantment U enchantment At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. Kismet 5e 5ed/43 W W {3}{W} 4 Enchantment U enchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped. Kjeldoran Royal Guard 5e 5ed/44 W W {3}{W}{W} 5 Creature - Human Soldier 2 5 R creature {T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. Kjeldoran Skycaptain 5e 5ed/45 W W {4}{W} 5 Creature - Human Soldier 2 2 U creature /ch Flying; first strike; banding Mesa Falcon 5e 5ed/46 W W {1}{W} 2 Creature - Bird 1 1 C creature /ch Flying | {1}{W}: Mesa Falcon gets +0/+1 until end of turn. Mesa Pegasus 5e 5ed/47 W W {1}{W} 2 Creature - Pegasus 1 1 C creature /ch Flying; banding Order of the Sacred Torch 5e 5ed/48 W W {1}{W}{W} 3 Creature - Human Knight 2 2 R creature {T}, Pay 1 life: Counter target black spell. Order of the White Shield 5e 5ed/49 W W {W}{W} 2 Creature - Human Knight 2 1 U creature Protection from black | {W}: Order of the White Shield gains first strike until end of turn. | {W}{W}: Order of the White Shield gets +1/+0 until end of turn. Pearled Unicorn 5e 5ed/50 W W {2}{W} 3 Creature - Unicorn 2 2 C creature Personal Incarnation 5e 5ed/51 W W {3}{W}{W}{W} 6 Creature - Avatar Incarnation 6 6 R creature {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. | When Personal Incarnation dies, its owner loses half their life, rounded up. Pikemen 5e 5ed/52 W W {1}{W} 2 Creature - Human Soldier 1 1 C creature First strike; banding Prismatic Ward 5e 5ed/53 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | As Prismatic Ward enters the battlefield, choose a color. | Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. Repentant Blacksmith 5e 5ed/54 W W {1}{W} 2 Creature - Human 1 2 C creature Protection from red Reverse Damage 5e 5ed/55 W W {1}{W}{W} 3 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. Righteousness 5e 5ed/56 W W {W} 1 Instant R instant Target blocking creature gets +7/+7 until end of turn. Sacred Boon 5e 5ed/57 W W {1}{W} 2 Instant U instant Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. Samite Healer 5e 5ed/58 W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. Seraph 5e 5ed/59 W W {6}{W} 7 Creature - Angel 4 4 R creature /ch Flying | Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph. Serra Bestiary 5e 5ed/60 W W {W}{W} 2 Enchantment - Aura U enchantment Enchant creature | At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. | Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated. Serra Paladin 5e 5ed/61 W W {2}{W}{W} 4 Creature - Human Knight 2 2 U creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. | {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. Shield Bearer 5e 5ed/62 W W {1}{W} 2 Creature - Human Soldier 0 3 C creature Banding Shield Wall 5e 5ed/63 W W {1}{W} 2 Instant C instant Creatures you control get +0/+2 until end of turn. Spirit Link 5e 5ed/64 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life. Truce 5e 5ed/65 W W {2}{W} 3 Instant R instant Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. Tundra Wolves 5e 5ed/66 W W {W} 1 Creature - Wolf 1 1 C creature First strike Wall of Swords 5e 5ed/67 W W {3}{W} 4 Creature - Wall 3 5 U creature /ch Defender | Flying White Knight 5e 5ed/68 W W {W}{W} 2 Creature - Human Knight 2 2 U creature First strike | Protection from black Wrath of God 5e 5ed/69 W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Aether Storm 5e 5ed/70 U U {3}{U} 4 Enchantment U enchantment Creature spells can't be cast. | Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability. Air Elemental 5e 5ed/71 U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying Anti-Magic Aura 5e 5ed/72 U U {2}{U} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't be the target of spells and can't be enchanted by other Auras. Azure Drake 5e 5ed/73 U U {3}{U} 4 Creature - Drake 2 4 U creature /ch Flying Binding Grasp 5e 5ed/74 U U {3}{U} 4 Enchantment - Aura U enchantment Enchant creature | At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. | You control enchanted creature. | Enchanted creature gets +0/+1. Boomerang 5e 5ed/75 U U {U}{U} 2 Instant C instant Return target permanent to its owner's hand. Brainstorm 5e 5ed/76 U U {U} 1 Instant C instant Draw three cards, then put two cards from your hand on top of your library in any order. Counterspell 5e 5ed/77 U U {U}{U} 2 Instant C instant Counter target spell. Dance of Many 5e 5ed/78 U U {U}{U} 2 Enchantment R enchantment Create Copy/spawn [2xm] Copy When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. | When Dance of Many leaves the battlefield, exile the token. | When the token leaves the battlefield, sacrifice Dance of Many. | At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. Dandan 5e 5ed/79 U U {U}{U} 2 Creature - Fish 4 1 C creature Dandan can't attack unless defending player controls an Island. | When you control no Islands, sacrifice Dandan. Dark Maze 5e 5ed/80 U U {4}{U} 5 Creature - Wall 4 5 C creature Defender | {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step. Deflection 5e 5ed/81 U U {3}{U} 4 Instant R instant Change the target of target spell with a single target. Drain Power 5e 5ed/82 U U {U}{U} 2 Sorcery R sorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. Energy Flux 5e 5ed/83 U U {2}{U} 3 Enchantment U enchantment All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." Enervate 5e 5ed/84 U U {1}{U} 2 Instant C instant Tap target artifact, creature, or land. | Draw a card at the beginning of the next turn's upkeep. Feedback 5e 5ed/85 U U {2}{U} 3 Enchantment - Aura U enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. Flight 5e 5ed/86 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. Flood 5e 5ed/87 U U {U} 1 Enchantment C enchantment {U}{U}: Tap target creature without flying. Force Spike 5e 5ed/88 U U {U} 1 Instant C instant Counter target spell unless its controller pays {1}. Forget 5e 5ed/89 U U {U}{U} 2 Sorcery R sorcery Target player discards two cards, then draws as many cards as they discarded this way. Gaseous Form 5e 5ed/90 U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Prevent all combat damage that would be dealt to and dealt by enchanted creature. Glacial Wall 5e 5ed/91 U U {2}{U} 3 Creature - Wall 0 7 U creature Defender Homarid Warrior 5e 5ed/92 U U {4}{U} 5 Creature - Homarid Warrior 3 3 C creature {U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. Hurkyl's Recall 5e 5ed/93 U U {1}{U} 2 Instant R instant Return all artifacts target player owns to their hand. Hydroblast 5e 5ed/94 U U {U} 1 Instant U instant Choose one - | - Counter target spell if it's red. | - Destroy target permanent if it's red. Juxtapose 5e 5ed/95 U U {3}{U} 4 Sorcery R sorcery You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them. Krovikan Sorcerer 5e 5ed/96 U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}, Discard a nonblack card: Draw a card. | {T}, Discard a black card: Draw two cards, then discard one of them. Labyrinth Minotaur 5e 5ed/97 U U {3}{U} 4 Creature - Minotaur 1 4 C creature Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step. Leviathan 5e 5ed/98 U U {5}{U}{U}{U}{U} 9 Creature - Leviathan 10 10 R creature /cr90;/ci Trample | Leviathan enters the battlefield tapped and doesn't untap during your untap step. | At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. | Leviathan can't attack unless you sacrifice two Islands. Lifetap 5e 5ed/99 U U {U}{U} 2 Enchantment U enchantment Whenever a Forest an opponent controls becomes tapped, you gain 1 life. Lord of Atlantis 5e 5ed/100 U U {U}{U} 2 Creature - Merfolk 2 2 R creature Other Merfolk get +1/+1 and have islandwalk. Magical Hack 5e 5ed/101 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one basic land type with another. Magus of the Unseen 5e 5ed/102 U U {1}{U} 2 Creature - Human Wizard 1 1 R creature {1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it. Memory Lapse 5e 5ed/103 U U {1}{U} 2 Instant C instant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. Merfolk of the Pearl Trident 5e 5ed/104 U U {U} 1 Creature - Merfolk 1 1 C creature Mind Bomb 5e 5ed/105 U U {U} 1 Sorcery U sorcery Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way. Phantasmal Forces 5e 5ed/106 U U {3}{U} 4 Creature - Illusion 4 1 U creature /ch Flying | At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. Phantasmal Terrain 5e 5ed/107 U U {U}{U} 2 Enchantment - Aura C enchantment Enchant land | As Phantasmal Terrain enters the battlefield, choose a basic land type. | Enchanted land is the chosen type. Phantom Monster 5e 5ed/108 U U {3}{U} 4 Creature - Illusion 3 3 U creature /ch Flying Pirate Ship 5e 5ed/109 U U {4}{U} 5 Creature - Human Pirate 4 3 R creature Pirate Ship can't attack unless defending player controls an Island. | {T}: Pirate Ship deals 1 damage to any target. | When you control no Islands, sacrifice Pirate Ship. Portent 5e 5ed/110 U U {U} 1 Sorcery C sorcery Look at top three cards/vp1pt3 Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle their library. | Draw a card at the beginning of the next turn's upkeep. Power Sink 5e 5ed/111 U U {X}{U} 1 Instant U instant Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana. Prodigal Sorcerer 5e 5ed/112 U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Prodigal Sorcerer deals 1 damage to any target. Psychic Venom 5e 5ed/113 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. Ray of Command 5e 5ed/114 U U {3}{U} 4 Instant C instant Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. Recall 5e 5ed/115 U U {X}{X}{U} 1 Sorcery R sorcery Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. Reef Pirates 5e 5ed/116 U U {1}{U}{U} 3 Creature - Zombie Pirate 2 2 C creature Whenever Reef Pirates deals damage to an opponent, that player mills a card. Remove Soul 5e 5ed/117 U U {1}{U} 2 Instant C instant Counter target creature spell. Sea Serpent 5e 5ed/118 U U {5}{U} 6 Creature - Serpent 5 5 C creature Sea Serpent can't attack unless defending player controls an Island. | When you control no Islands, sacrifice Sea Serpent. Sea Spirit 5e 5ed/119 U U {4}{U} 5 Creature - Elemental Spirit 2 3 U creature {U}: Sea Spirit gets +1/+0 until end of turn. Sea Sprite 5e 5ed/120 U U {1}{U} 2 Creature - Faerie 1 1 U creature /ch Flying, protection from red Seasinger 5e 5ed/121 U U {1}{U}{U} 3 Creature - Merfolk 0 1 U creature When you control no Islands, sacrifice Seasinger. | You may choose not to untap Seasinger during your untap step. | {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. Segovian Leviathan 5e 5ed/122 U U {4}{U} 5 Creature - Leviathan 3 3 U creature Islandwalk Sibilant Spirit 5e 5ed/123 U U {5}{U} 6 Creature - Spirit 5 6 R creature /ch Flying | Whenever Sibilant Spirit attacks, defending player may draw a card. Sleight of Mind 5e 5ed/124 U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one color word with another. Soul Barrier 5e 5ed/125 U U {2}{U} 3 Enchantment C enchantment Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}. Spell Blast 5e 5ed/126 U U {X}{U} 1 Instant C instant Counter target spell with converted mana cost X. Stasis 5e 5ed/127 U U {1}{U} 2 Enchantment R enchantment Players skip their untap steps. | At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. Steal Artifact 5e 5ed/128 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant artifact | You control enchanted artifact. Time Elemental 5e 5ed/129 U U {2}{U} 3 Creature - Elemental 0 2 R creature When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. | {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. Twiddle 5e 5ed/130 U U {U} 1 Instant C instant You may tap or untap target artifact, creature, or land. Unstable Mutation 5e 5ed/131 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3. | At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. Unsummon 5e 5ed/132 U U {U} 1 Instant C instant Return target creature to its owner's hand. Updraft 5e 5ed/133 U U {1}{U} 2 Instant C instant Target creature gains flying until end of turn. | Draw a card at the beginning of the next turn's upkeep. Vodalian Soldiers 5e 5ed/134 U U {1}{U} 2 Creature - Merfolk Soldier 1 2 C creature Wall of Air 5e 5ed/135 U U {1}{U}{U} 3 Creature - Wall 1 5 U creature /ch Defender, flying Wind Spirit 5e 5ed/136 U U {4}{U} 5 Creature - Elemental Spirit 3 2 U creature /ch Flying | Menace Zephyr Falcon 5e 5ed/137 U U {1}{U} 2 Creature - Bird 1 1 C creature /ch Flying, vigilance Zur's Weirding 5e 5ed/138 U U {3}{U} 4 Enchantment R enchantment Players play with their hands revealed. | If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. Abyssal Specter 5e 5ed/139 B B {2}{B}{B} 4 Creature - Specter 2 3 U creature /ch Flying | Whenever Abyssal Specter deals damage to a player, that player discards a card. Animate Dead 5e 5ed/140 B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature card in a graveyard | When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. | Enchanted creature gets -1/-0. Ashes to Ashes 5e 5ed/141 B B {1}{B}{B} 3 Sorcery U sorcery Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. Bad Moon 5e 5ed/142 B B {1}{B} 2 Enchantment R enchantment Black creatures get +1/+1. Black Knight 5e 5ed/143 B B {B}{B} 2 Creature - Human Knight 2 2 U creature First strike | Protection from white Blight 5e 5ed/144 B B {B}{B} 2 Enchantment - Aura U enchantment Enchant land | When enchanted land becomes tapped, destroy it. Bog Imp 5e 5ed/145 B B {1}{B} 2 Creature - Imp 1 1 C creature /ch Flying Bog Rats 5e 5ed/146 B B {B} 1 Creature - Rat 1 1 C creature Bog Rats can't be blocked by Walls. Bog Wraith 5e 5ed/147 B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk Breeding Pit 5e 5ed/148 B B {3}{B} 4 Enchantment U enchantment Create Thrull/spawn [dvd] Thrull (B 0/1) At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. | At the beginning of your end step, create a 0/1 black Thrull creature token. Broken Visage 5e 5ed/149 B B {4}{B} 5 Instant R instant Create Spirit/spawn [lackey] Spirit (B */*) Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step. Carrion Ants 5e 5ed/150 B B {2}{B}{B} 4 Creature - Insect 0 1 U creature {1}: Carrion Ants gets +1/+1 until end of turn. Cloak of Confusion 5e 5ed/151 B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature you control | Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random. Cursed Land 5e 5ed/152 B B {2}{B}{B} 4 Enchantment - Aura U enchantment Enchant land | At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. Dark Ritual 5e 5ed/153 B B {B} 1 Instant C instant Add {B}{B}{B}. Deathgrip 5e 5ed/154 B B {B}{B} 2 Enchantment U enchantment {B}{B}: Counter target green spell. Derelor 5e 5ed/155 B B {3}{B} 4 Creature - Thrull 4 4 R creature Black spells you cast cost {B} more to cast. Drain Life 5e 5ed/156 B B {X}{1}{B} 2 Sorcery C sorcery Spend only black mana on X. | Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. Drudge Skeletons 5e 5ed/157 B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate Drudge Skeletons. Erg Raiders 5e 5ed/158 B B {1}{B} 2 Creature - Human Warrior 2 3 C creature At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. Evil Eye of Orms-by-Gore 5e 5ed/159 B B {4}{B} 5 Creature - Eye 3 6 U creature Non-Eye creatures you control can't attack. | Evil Eye of Orms-by-Gore can't be blocked except by Walls. Evil Presence 5e 5ed/160 B B {B} 1 Enchantment - Aura U enchantment Enchant land | Enchanted land is a Swamp. Fallen Angel 5e 5ed/161 B B {3}{B}{B} 5 Creature - Angel 3 3 U creature /ch Flying | Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. Fear 5e 5ed/162 B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear. Frozen Shade 5e 5ed/163 B B {2}{B} 3 Creature - Shade 0 1 C creature {B}: Frozen Shade gets +1/+1 until end of turn. Funeral March 5e 5ed/164 B B {1}{B}{B} 3 Enchantment - Aura C enchantment Enchant creature | When enchanted creature leaves the battlefield, its controller sacrifices a creature. Gloom 5e 5ed/165 B B {2}{B} 3 Enchantment U enchantment White spells cost {3} more to cast. | Activated abilities of white enchantments cost {3} more to activate. Greater Werewolf 5e 5ed/166 B B {4}{B} 5 Creature - Werewolf 2 4 U creature At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf. Hecatomb 5e 5ed/167 B B {1}{B}{B} 3 Enchantment R enchantment When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. | Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target. Howl from Beyond 5e 5ed/168 B B {X}{B} 1 Instant C instant Target creature gets +X/+0 until end of turn. Initiates of the Ebon Hand 5e 5ed/169 B B {B} 1 Creature - Cleric 1 1 C creature {1}: Add {B}. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. Kjeldoran Dead 5e 5ed/170 B B {B} 1 Creature - Skeleton 3 1 C creature When Kjeldoran Dead enters the battlefield, sacrifice a creature. | {B}: Regenerate Kjeldoran Dead. Knight of Stromgald 5e 5ed/171 B B {B}{B} 2 Creature - Human Knight 2 1 U creature Protection from white | {B}: Knight of Stromgald gains first strike until end of turn. | {B}{B}: Knight of Stromgald gets +1/+0 until end of turn. Krovikan Fetish 5e 5ed/172 B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. | Enchanted creature gets +1/+1. Leshrac's Rite 5e 5ed/173 B B {B} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has swampwalk. Lord of the Pit 5e 5ed/174 B B {4}{B}{B}{B} 7 Creature - Demon 7 7 R creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. Lost Soul 5e 5ed/175 B B {1}{B}{B} 3 Creature - Spirit Minion 2 1 C creature Swampwalk Mind Ravel 5e 5ed/176 B B {2}{B} 3 Sorcery C sorcery Target player discards a card. | Draw a card at the beginning of the next turn's upkeep. Mind Warp 5e 5ed/177 B B {X}{3}{B} 4 Sorcery U sorcery Look at target player's hand and choose X cards from it. That player discards those cards. Mindstab Thrull 5e 5ed/178 B B {1}{B}{B} 3 Creature - Thrull 2 2 C creature Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. Mole Worms 5e 5ed/179 B B {2}{B} 3 Creature - Worm 1 1 U creature You may choose not to untap Mole Worms during your untap step. | {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped. Murk Dwellers 5e 5ed/180 B B {3}{B} 4 Creature - Zombie 2 2 C creature Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. Necrite 5e 5ed/181 B B {1}{B}{B} 3 Creature - Thrull 2 2 C creature Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. Necropotence 5e 5ed/182 B B {B}{B}{B} 3 Enchantment R enchantment Look at top card/vp1pt1 Skip your draw step. | Whenever you discard a card, exile that card from your graveyard. | Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. Nether Shadow 5e 5ed/183 B B {B}{B} 2 Creature - Spirit 1 1 R creature Haste | At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. Nightmare 5e 5ed/184 B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control. Paralyze 5e 5ed/185 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | When Paralyze enters the battlefield, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature. Pestilence 5e 5ed/186 B B {2}{B}{B} 4 Enchantment C enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. | {B}: Pestilence deals 1 damage to each creature and each player. Pit Scorpion 5e 5ed/187 B B {2}{B} 3 Creature - Scorpion 1 1 C creature Create Poison Counter/spawn [nph] Poison Counter Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. Plague Rats 5e 5ed/188 B B {2}{B} 3 Creature - Rat * * C creature Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. Pox 5e 5ed/189 B B {B}{B}{B} 3 Sorcery R sorcery Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time. Rag Man 5e 5ed/190 B B {2}{B}{B} 4 Creature - Human Minion 2 1 R creature {B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn. Raise Dead 5e 5ed/191 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand. Scathe Zombies 5e 5ed/192 B B {2}{B} 3 Creature - Zombie 2 2 C creature Sengir Autocrat 5e 5ed/193 B B {3}{B} 4 Creature - Human 2 2 R creature /spawnx3 [ema] Serf (B 0/1) When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens. | When Sengir Autocrat leaves the battlefield, exile all Serf tokens. Sorceress Queen 5e 5ed/194 B B {1}{B}{B} 3 Creature - Human Wizard 1 1 R creature {T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn. Stromgald Cabal 5e 5ed/195 B B {1}{B}{B} 3 Creature - Human Knight 2 2 R creature {T}, Pay 1 life: Counter target white spell. Terror 5e 5ed/196 B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. The Wretched 5e 5ed/197 B B {3}{B}{B} 5 Creature - Demon 2 5 R creature At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. Thrull Retainer 5e 5ed/198 B B {B} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1. | Sacrifice Thrull Retainer: Regenerate enchanted creature. Torture 5e 5ed/199 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | {1}{B}: Put a -1/-1 counter on enchanted creature. Touch of Death 5e 5ed/200 B B {2}{B} 3 Sorcery C sorcery Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life. | Draw a card at the beginning of the next turn's upkeep. Unholy Strength 5e 5ed/201 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1. Vampire Bats 5e 5ed/202 B B {B} 1 Creature - Bat 0 1 C creature /ch Flying | {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. Wall of Bone 5e 5ed/203 B B {2}{B} 3 Creature - Skeleton Wall 1 4 U creature Defender | {B}: Regenerate Wall of Bone. Warp Artifact 5e 5ed/204 B B {B}{B} 2 Enchantment - Aura R enchantment Enchant artifact | At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. Weakness 5e 5ed/205 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-1. Xenic Poltergeist 5e 5ed/206 B B {1}{B}{B} 3 Creature - Spirit 1 1 R creature {T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. Zombie Master 5e 5ed/207 B B {1}{B}{B} 3 Creature - Zombie 2 3 R creature Other Zombie creatures have swampwalk. | Other Zombies have "{B}: Regenerate this permanent." Ambush Party 5e 5ed/208 R R {4}{R} 5 Creature - Human Rogue 3 1 C creature First strike, haste Atog 5e 5ed/209 R R {1}{R} 2 Creature - Atog 1 2 U creature Sacrifice an artifact: Atog gets +2/+2 until end of turn. Ball Lightning 5e 5ed/210 R R {R}{R}{R} 3 Creature - Elemental 6 1 R creature Trample | Haste | At the beginning of the end step, sacrifice Ball Lightning. Bird Maiden 5e 5ed/211 R R {2}{R} 3 Creature - Human Bird 1 2 C creature /ch Flying Blood Lust 5e 5ed/212 R R {1}{R} 2 Instant C instant If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. Brassclaw Orcs 5e 5ed/213 R R {2}{R} 3 Creature - Orc 3 2 C creature Brassclaw Orcs can't block creatures with power 2 or greater. Brothers of Fire 5e 5ed/214 R R {1}{R}{R} 3 Creature - Human Shaman 2 2 C creature {1}{R}{R}: Brothers of Fire deals 1 damage to any target and 1 damage to you. Cave People 5e 5ed/215 R R {1}{R}{R} 3 Creature - Human 1 4 U creature Whenever Cave People attacks, it gets +1/-2 until end of turn. | {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. Conquer 5e 5ed/216 R R {3}{R}{R} 5 Enchantment - Aura U enchantment Enchant land | You control enchanted land. Crimson Manticore 5e 5ed/217 R R {2}{R}{R} 4 Creature - Manticore 2 2 R creature /ch Flying | {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. Detonate 5e 5ed/218 R R {X}{R} 1 Sorcery U sorcery Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller. Disintegrate 5e 5ed/219 R R {X}{R} 1 Sorcery C sorcery Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. Dwarven Catapult 5e 5ed/220 R R {X}{R} 1 Instant U instant Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. Dwarven Soldier 5e 5ed/221 R R {1}{R} 2 Creature - Dwarf Soldier 2 1 C creature Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. Dwarven Warriors 5e 5ed/222 R R {2}{R} 3 Creature - Dwarf Warrior 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn. Earthquake 5e 5ed/223 R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player. Errantry 5e 5ed/224 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+0 and can only attack alone. Eternal Warrior 5e 5ed/225 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has vigilance. Fire Drake 5e 5ed/226 R R {1}{R}{R} 3 Creature - Drake 1 2 U creature /ch Flying | {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn. Fireball 5e 5ed/227 R R {X}{R} 1 Sorcery C sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets. Firebreathing 5e 5ed/228 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. Flame Spirit 5e 5ed/229 R R {4}{R} 5 Creature - Elemental Spirit 2 3 U creature {R}: Flame Spirit gets +1/+0 until end of turn. Flare 5e 5ed/230 R R {2}{R} 3 Instant C instant Flare deals 1 damage to any target. | Draw a card at the beginning of the next turn's upkeep. Flashfires 5e 5ed/231 R R {3}{R} 4 Sorcery U sorcery Destroy all Plains. Game of Chaos 5e 5ed/232 R R {R}{R}{R} 3 Sorcery R sorcery Flip a coin/flip1 Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip. Giant Strength 5e 5ed/233 R R {R}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. Goblin Digging Team 5e 5ed/234 R R {R} 1 Creature - Goblin 1 1 C creature {T}, Sacrifice Goblin Digging Team: Destroy target Wall. Goblin Hero 5e 5ed/235 R R {2}{R} 3 Creature - Goblin 2 2 C creature Goblin King 5e 5ed/236 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk. Goblin War Drums 5e 5ed/237 R R {2}{R} 3 Enchantment C enchantment Creatures you control have menace. Goblin Warrens 5e 5ed/238 R R {2}{R} 3 Enchantment R enchantment Create 3 Goblins/spawnx3 [dom] Goblin (R 1/1) {2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens. Hill Giant 5e 5ed/239 R R {3}{R} 4 Creature - Giant 3 3 C creature Hurloon Minotaur 5e 5ed/240 R R {1}{R}{R} 3 Creature - Minotaur 2 3 C creature Imposing Visage 5e 5ed/241 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has menace. Incinerate 5e 5ed/242 R R {1}{R} 2 Instant C instant Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. Inferno 5e 5ed/243 R R {5}{R}{R} 7 Instant R instant Inferno deals 6 damage to each creature and each player. Ironclaw Curse 5e 5ed/244 R R {R} 1 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets -0/-1. | Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. Ironclaw Orcs 5e 5ed/245 R R {1}{R} 2 Creature - Orc 2 2 C creature Ironclaw Orcs can't block creatures with power 2 or greater. Jokulhaups 5e 5ed/246 R R {4}{R}{R} 6 Sorcery R sorcery Destroy all artifacts, creatures, and lands. They can't be regenerated. Keldon Warlord 5e 5ed/247 R R {2}{R}{R} 4 Creature - Human Barbarian * * U creature Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. Mana Clash 5e 5ed/248 R R {R} 1 Sorcery R sorcery Flip a coin/flip1 You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. Mana Flare 5e 5ed/249 R R {2}{R} 3 Enchantment R enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Manabarbs 5e 5ed/250 R R {3}{R} 4 Enchantment R enchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. Mons's Goblin Raiders 5e 5ed/251 R R {R} 1 Creature - Goblin 1 1 C creature Mountain Goat 5e 5ed/252 R R {R} 1 Creature - Goat 1 1 C creature Mountainwalk Orcish Artillery 5e 5ed/253 R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. Orcish Captain 5e 5ed/254 R R {R} 1 Creature - Orc Warrior 1 1 U creature Flip a coin/flip1 {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. Orcish Conscripts 5e 5ed/255 R R {R} 1 Creature - Orc 2 2 C creature Orcish Conscripts can't attack unless at least two other creatures attack. | Orcish Conscripts can't block unless at least two other creatures block. Orcish Farmer 5e 5ed/256 R R {1}{R}{R} 3 Creature - Orc 2 2 C creature {T}: Target land becomes a Swamp until its controller's next untap step. Orcish Oriflamme 5e 5ed/257 R R {3}{R} 4 Enchantment U enchantment Attacking creatures you control get +1/+0. Orcish Squatters 5e 5ed/258 R R {4}{R} 5 Creature - Orc 2 3 R creature Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. Orgg 5e 5ed/259 R R {3}{R}{R} 5 Creature - Orgg 6 6 R creature Trample | Orgg can't attack if defending player controls an untapped creature with power 3 or greater. | Orgg can't block creatures with power 3 or greater. Panic 5e 5ed/260 R R {R} 1 Instant C instant Cast this spell only during combat before blockers are declared. | Target creature can't block this turn. | Draw a card at the beginning of the next turn's upkeep. Primordial Ooze 5e 5ed/261 R R {R} 1 Creature - Ooze 1 1 U creature Primordial Ooze attacks each combat if able. | At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you. Pyroblast 5e 5ed/262 R R {R} 1 Instant U instant Choose one - | - Counter target spell if it's blue. | - Destroy target permanent if it's blue. Pyrotechnics 5e 5ed/263 R R {4}{R} 5 Sorcery U sorcery Pyrotechnics deals 4 damage divided as you choose among any number of targets. Sabretooth Tiger 5e 5ed/264 R R {2}{R} 3 Creature - Cat 2 1 C creature First strike Shatter 5e 5ed/265 R R {1}{R} 2 Instant C instant Destroy target artifact. Shatterstorm 5e 5ed/266 R R {2}{R}{R} 4 Sorcery U sorcery Destroy all artifacts. They can't be regenerated. Shivan Dragon 5e 5ed/267 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: Shivan Dragon gets +1/+0 until end of turn. Smoke 5e 5ed/268 R R {R}{R} 2 Enchantment R enchantment Players can't untap more than one creature during their untap steps. Stone Giant 5e 5ed/269 R R {2}{R}{R} 4 Creature - Giant 3 4 U creature {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. Stone Rain 5e 5ed/270 R R {2}{R} 3 Sorcery C sorcery Destroy target land. Stone Spirit 5e 5ed/271 R R {4}{R} 5 Creature - Elemental Spirit 4 3 U creature Stone Spirit can't be blocked by creatures with flying. The Brute 5e 5ed/272 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+0. | {R}{R}{R}: Regenerate enchanted creature. Wall of Fire 5e 5ed/273 R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender | {R}: Wall of Fire gets +1/+0 until end of turn. Wall of Stone 5e 5ed/274 R R {1}{R}{R} 3 Creature - Wall 0 8 U creature Defender Winds of Change 5e 5ed/275 R R {R} 1 Sorcery R sorcery Each player shuffles the cards from their hand into their library, then draws that many cards. Word of Blasting 5e 5ed/276 R R {1}{R} 2 Instant U instant Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. An-Havva Constable 5e 5ed/277 G G {1}{G}{G} 3 Creature - Human 2 1+* R creature An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. Aspect of Wolf 5e 5ed/278 G G {1}{G} 2 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. Aurochs 5e 5ed/279 G G {3}{G} 4 Creature - Aurochs 2 3 C creature Trample | Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. Birds of Paradise 5e 5ed/280 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Carapace 5e 5ed/281 G G {G} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +0/+2. | Sacrifice Carapace: Regenerate enchanted creature. Cat Warriors 5e 5ed/282 G G {1}{G}{G} 3 Creature - Cat Warrior 2 2 C creature Forestwalk Chub Toad 5e 5ed/283 G G {2}{G} 3 Creature - Frog 1 1 C creature Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. Cockatrice 5e 5ed/284 G G {3}{G}{G} 5 Creature - Cockatrice 2 4 R creature /ch Flying | Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Craw Giant 5e 5ed/285 G G {3}{G}{G}{G}{G} 7 Creature - Giant 6 4 U creature Trample | Rampage 2 Craw Wurm 5e 5ed/286 G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature Crumble 5e 5ed/287 G G {G} 1 Instant U instant Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. Desert Twister 5e 5ed/288 G G {4}{G}{G} 6 Sorcery U sorcery Destroy target permanent. Durkwood Boars 5e 5ed/289 G G {4}{G} 5 Creature - Boar 4 4 C creature Elder Druid 5e 5ed/290 G G {3}{G} 4 Creature - Elf Cleric Druid 2 2 R creature {3}{G}, {T}: You may tap or untap target artifact, creature, or land. Elven Riders 5e 5ed/291 G G {3}{G}{G} 5 Creature - Elf 3 3 U creature Elven Riders can't be blocked except by Walls and/or creatures with flying. Elvish Archers 5e 5ed/292 G G {1}{G} 2 Creature - Elf Archer 2 1 R creature First strike Fog 5e 5ed/293 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn. Force of Nature 5e 5ed/294 G G {2}{G}{G}{G}{G} 6 Creature - Elemental 8 8 R creature Trample | At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. Foxfire 5e 5ed/295 G G {2}{G} 3 Instant C instant Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | Draw a card at the beginning of the next turn's upkeep. Fungusaur 5e 5ed/296 G G {3}{G} 4 Creature - Fungus Dinosaur 2 2 R creature Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. Fyndhorn Elder 5e 5ed/297 G G {2}{G} 3 Creature - Elf Druid 1 1 U creature {T}: Add {G}{G}. Ghazban Ogre 5e 5ed/298 G G {G} 1 Creature - Ogre 2 2 C creature At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazban Ogre. Giant Growth 5e 5ed/299 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Giant Spider 5e 5ed/300 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach Grizzly Bears 5e 5ed/301 G G {1}{G} 2 Creature - Bear 2 2 C creature Hungry Mist 5e 5ed/302 G G {2}{G}{G} 4 Creature - Elemental 6 2 C creature At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}. Hurricane 5e 5ed/303 G G {X}{G} 1 Sorcery U sorcery Hurricane deals X damage to each creature with flying and each player. Instill Energy 5e 5ed/304 G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can attack as though it had haste. | {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. Ironroot Treefolk 5e 5ed/305 G G {4}{G} 5 Creature - Treefolk 3 5 C creature Johtull Wurm 5e 5ed/306 G G {5}{G} 6 Creature - Wurm 6 6 U creature Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. Killer Bees 5e 5ed/307 G G {1}{G}{G} 3 Creature - Insect 0 1 U creature /ch Flying | {G}: Killer Bees gets +1/+1 until end of turn. Ley Druid 5e 5ed/308 G G {2}{G} 3 Creature - Human Druid 1 1 C creature {T}: Untap target land. Lhurgoyf 5e 5ed/309 G G {2}{G}{G} 4 Creature - Lhurgoyf * 1+* R creature Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. Lifeforce 5e 5ed/310 G G {G}{G} 2 Enchantment U enchantment {G}{G}: Counter target black spell. Living Artifact 5e 5ed/311 G G {G} 1 Enchantment - Aura R enchantment Enchant artifact | Whenever you're dealt damage, put that many vitality counters on Living Artifact. | At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. Living Lands 5e 5ed/312 G G {3}{G} 4 Enchantment R enchantment All Forests are 1/1 creatures that are still lands. Llanowar Elves 5e 5ed/313 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lure 5e 5ed/314 G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so. Marsh Viper 5e 5ed/315 G G {3}{G} 4 Creature - Snake 1 2 C creature Create Poison Counter/spawn [nph] Poison Counter Whenever Marsh Viper deals damage to a player, that player gets two poison counters. Nature's Lore 5e 5ed/316 G G {1}{G} 2 Sorcery C sorcery Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. Pradesh Gypsies 5e 5ed/317 G G {2}{G} 3 Creature - Human Nomad 1 1 C creature {1}{G}, {T}: Target creature gets -2/-0 until end of turn. Primal Order 5e 5ed/318 G G {2}{G}{G} 4 Enchantment R enchantment At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control. Rabid Wombat 5e 5ed/319 G G {2}{G}{G} 4 Creature - Wombat 0 1 U creature Vigilance | Rabid Wombat gets +2/+2 for each Aura attached to it. Radjan Spirit 5e 5ed/320 G G {3}{G} 4 Creature - Spirit 3 2 U creature {T}: Target creature loses flying until end of turn. Regeneration 5e 5ed/321 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | {G}: Regenerate enchanted creature. Scaled Wurm 5e 5ed/322 G G {7}{G} 8 Creature - Wurm 7 6 C creature Scavenger Folk 5e 5ed/323 G G {G} 1 Creature - Human 1 1 C creature {G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact. Scryb Sprites 5e 5ed/324 G G {G} 1 Creature - Faerie 1 1 C creature /ch Flying Shanodin Dryads 5e 5ed/325 G G {G} 1 Creature - Nymph Dryad 1 1 C creature Forestwalk Shrink 5e 5ed/326 G G {G} 1 Instant C instant Target creature gets -5/-0 until end of turn. Stampede 5e 5ed/327 G G {1}{G}{G} 3 Instant R instant Attacking creatures get +1/+0 and gain trample until end of turn. Stream of Life 5e 5ed/328 G G {X}{G} 1 Sorcery C sorcery Target player gains X life. Sylvan Library 5e 5ed/329 G G {1}{G} 2 Enchantment R enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. Tarpan 5e 5ed/330 G G {G} 1 Creature - Horse 1 1 C creature When Tarpan dies, you gain 1 life. Thicket Basilisk 5e 5ed/331 G G {3}{G}{G} 5 Creature - Basilisk 2 4 U creature Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Titania's Song 5e 5ed/332 G G {3}{G} 4 Enchantment R enchantment Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. Tranquility 5e 5ed/333 G G {2}{G} 3 Sorcery C sorcery Destroy all enchantments. Tsunami 5e 5ed/334 G G {3}{G} 4 Sorcery U sorcery Destroy all Islands. Untamed Wilds 5e 5ed/335 G G {2}{G} 3 Sorcery U sorcery Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Venom 5e 5ed/336 G G {1}{G}{G} 3 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. Verduran Enchantress 5e 5ed/337 G G {1}{G}{G} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card. Wall of Brambles 5e 5ed/338 G G {2}{G} 3 Creature - Plant Wall 2 3 U creature Defender | {G}: Regenerate Wall of Brambles. Wanderlust 5e 5ed/339 G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. War Mammoth 5e 5ed/340 G G {3}{G} 4 Creature - Elephant 3 3 C creature Trample Whirling Dervish 5e 5ed/341 G G {G}{G} 2 Creature - Human Monk 1 1 U creature Protection from black | At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. Wild Growth 5e 5ed/342 G G {G} 1 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Winter Blast 5e 5ed/343 G G {X}{G} 1 Sorcery U sorcery Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. Wolverine Pack 5e 5ed/344 G G {2}{G}{G} 4 Creature - Wolverine 2 4 U creature Rampage 2 Wyluli Wolf 5e 5ed/345 G G {1}{G} 2 Creature - Wolf 1 1 R creature {T}: Target creature gets +1/+1 until end of turn. Aladdin's Ring 5e 5ed/346 {8} 8 Artifact R artifact {8}, {T}: Aladdin's Ring deals 4 damage to any target. Amulet of Kroog 5e 5ed/347 {2} 2 Artifact C artifact {2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. Ankh of Mishra 5e 5ed/348 {2} 2 Artifact R artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. Ashnod's Altar 5e 5ed/349 {3} 3 Artifact U artifact Sacrifice a creature: Add {C}{C}. Ashnod's Transmogrant 5e 5ed/350 {1} 1 Artifact C artifact {T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. Barbed Sextant 5e 5ed/351 {1} 1 Artifact C artifact {1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep. Barl's Cage 5e 5ed/352 {4} 4 Artifact R artifact {3}: Target creature doesn't untap during its controller's next untap step. Battering Ram 5e 5ed/353 {2} 2 Artifact Creature - Construct 1 1 C creature At the beginning of combat on your turn, Battering Ram gains banding until end of combat. | Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. Bottle of Suleiman 5e 5ed/354 {4} 4 Artifact R artifact Flip a coin/flip1 Create Djinn/spawn [lackey] Djinn (5/5 Flying) {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you. Clay Statue 5e 5ed/355 {4} 4 Artifact Creature - Golem 3 1 C creature {2}: Regenerate Clay Statue. Clockwork Beast 5e 5ed/356 {6} 6 Artifact Creature - Beast 0 4 R creature /ccblue=7 Clockwork Beast enters the battlefield with seven +1/+0 counters on it. | At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. | {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. Clockwork Steed 5e 5ed/357 {4} 4 Artifact Creature - Horse 0 3 U creature /ccblue=4 Clockwork Steed enters the battlefield with four +1/+0 counters on it. | Clockwork Steed can't be blocked by artifact creatures. | At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. | {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. Colossus of Sardia 5e 5ed/358 {9} 9 Artifact Creature - Golem 9 9 R creature /ci Trample | Colossus of Sardia doesn't untap during your untap step. | {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. Coral Helm 5e 5ed/359 {3} 3 Artifact R artifact {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. Crown of the Ages 5e 5ed/360 {2} 2 Artifact R artifact {4}, {T}: Attach target Aura attached to a creature to another creature. Crystal Rod 5e 5ed/361 {1} 1 Artifact U artifact Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. Dancing Scimitar 5e 5ed/362 {4} 4 Artifact Creature - Spirit 1 5 R creature /ch Flying Diabolic Machine 5e 5ed/363 {7} 7 Artifact Creature - Construct 4 4 U creature {3}: Regenerate Diabolic Machine. Dingus Egg 5e 5ed/364 {4} 4 Artifact R artifact Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. Disrupting Scepter 5e 5ed/365 {3} 3 Artifact R artifact {3}, {T}: Target player discards a card. Activate this ability only during your turn. Dragon Engine 5e 5ed/366 {3} 3 Artifact Creature - Construct 1 3 R creature {2}: Dragon Engine gets +1/+0 until end of turn. Elkin Bottle 5e 5ed/367 {3} 3 Artifact R artifact Reveal top card/vp1at1 {3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card. Feldon's Cane 5e 5ed/368 {1} 1 Artifact U artifact {T}, Exile Feldon's Cane: Shuffle your graveyard into your library. Fellwar Stone 5e 5ed/369 {2} 2 Artifact U artifact {T}: Add one mana of any color that a land an opponent controls could produce. Feroz's Ban 5e 5ed/370 {6} 6 Artifact R artifact Creature spells cost {2} more to cast. Flying Carpet 5e 5ed/371 {4} 4 Artifact R artifact {2}, {T}: Target creature gains flying until end of turn. Fountain of Youth 5e 5ed/372 {0} 0 Artifact U artifact {2}, {T}: You gain 1 life. Gauntlets of Chaos 5e 5ed/373 {5} 5 Artifact R artifact {5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them. Glasses of Urza 5e 5ed/374 {1} 1 Artifact U artifact {T}: Look at target player's hand. Grapeshot Catapult 5e 5ed/375 {4} 4 Artifact Creature - Construct 2 3 C creature {T}: Grapeshot Catapult deals 1 damage to target creature with flying. Helm of Chatzuk 5e 5ed/376 {1} 1 Artifact R artifact {1}, {T}: Target creature gains banding until end of turn. Howling Mine 5e 5ed/377 {2} 2 Artifact R artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Infinite Hourglass 5e 5ed/378 {4} 4 Artifact R artifact At the beginning of your upkeep, put a time counter on Infinite Hourglass. | All creatures get +1/+0 for each time counter on Infinite Hourglass. | {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step. Iron Star 5e 5ed/379 {1} 1 Artifact U artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. Ivory Cup 5e 5ed/380 {1} 1 Artifact U artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Jade Monolith 5e 5ed/381 {4} 4 Artifact R artifact {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. Jalum Tome 5e 5ed/382 {3} 3 Artifact R artifact {2}, {T}: Draw a card, then discard a card. Jandor's Saddlebags 5e 5ed/383 {2} 2 Artifact R artifact {3}, {T}: Untap target creature. Jayemdae Tome 5e 5ed/384 {4} 4 Artifact R artifact {4}, {T}: Draw a card. Jester's Cap 5e 5ed/385 {4} 4 Artifact R artifact {2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles their library. Joven's Tools 5e 5ed/386 {6} 6 Artifact U artifact {4}, {T}: Target creature can't be blocked this turn except by Walls. Library of Leng 5e 5ed/387 {1} 1 Artifact U artifact You have no maximum hand size. | If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. Mana Vault 5e 5ed/388 {1} 1 Artifact R artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Meekstone 5e 5ed/389 {1} 1 Artifact R artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. Millstone 5e 5ed/390 {2} 2 Artifact R artifact {2}, {T}: Target player mills two cards. Nevinyrral's Disk 5e 5ed/391 {4} 4 Artifact R artifact /cr90 Nevinyrral's Disk enters the battlefield tapped. | {1}, {T}: Destroy all artifacts, creatures, and enchantments. Obelisk of Undoing 5e 5ed/392 {1} 1 Artifact R artifact {6}, {T}: Return target permanent you both own and control to your hand. Ornithopter 5e 5ed/393 {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying Pentagram of the Ages 5e 5ed/394 {4} 4 Artifact R artifact {4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Primal Clay 5e 5ed/395 {4} 4 Artifact Creature - Shapeshifter * * R creature As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. Rod of Ruin 5e 5ed/396 {4} 4 Artifact U artifact {3}, {T}: Rod of Ruin deals 1 damage to any target. Serpent Generator 5e 5ed/397 {6} 6 Artifact R artifact Create Snake/spawn [lackey] Snake (1/1) Create Poison Counter/spawn [nph] Poison Counter {4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." Shapeshifter 5e 5ed/398 {6} 6 Artifact Creature - Shapeshifter * 7-* U creature As Shapeshifter enters the battlefield, choose a number between 0 and 7. | At the beginning of your upkeep, you may choose a number between 0 and 7. | Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. Skull Catapult 5e 5ed/399 {4} 4 Artifact U artifact {1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target. Soul Net 5e 5ed/400 {1} 1 Artifact U artifact Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. Tawnos's Weaponry 5e 5ed/401 {2} 2 Artifact U artifact You may choose not to untap Tawnos's Weaponry during your untap step. | {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped. The Hive 5e 5ed/402 {5} 5 Artifact R artifact Create Wasp/spawn [10e] Wasp (1/1 Flying) {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. Throne of Bone 5e 5ed/403 {1} 1 Artifact U artifact Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. Time Bomb 5e 5ed/404 {4} 4 Artifact R artifact At the beginning of your upkeep, put a time counter on Time Bomb. | {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player. Urza's Avenger 5e 5ed/405 {6} 6 Artifact Creature - Shapeshifter 4 4 R creature {0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. Urza's Bauble 5e 5ed/406 {0} 0 Artifact U artifact {T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. Wall of Spears 5e 5ed/407 {3} 3 Artifact Creature - Wall 2 3 C creature Defender | First strike Winter Orb 5e 5ed/408 {2} 2 Artifact R artifact As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. Wooden Sphere 5e 5ed/409 {1} 1 Artifact U artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. Adarkar Wastes 5e 5ed/410 WU 0 Land R land {T}: Add {C}. | {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. Bottomless Vault 5e 5ed/411 B 0 Land R land /cr90 Bottomless Vault enters the battlefield tapped. | You may choose not to untap Bottomless Vault during your untap step. | At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. | {T}, Remove any number of storage counters from Bottomless Vault: Add {B} for each storage counter removed this way. Brushland 5e 5ed/412 GW 0 Land R land {T}: Add {C}. | {T}: Add {G} or {W}. Brushland deals 1 damage to you. City of Brass 5e 5ed/413 0 Land R land Whenever City of Brass becomes tapped, it deals 1 damage to you. | {T}: Add one mana of any color. Dwarven Hold 5e 5ed/414 R 0 Land R land /cr90 Dwarven Hold enters the battlefield tapped. | You may choose not to untap Dwarven Hold during your untap step. | At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. | {T}, Remove any number of storage counters from Dwarven Hold: Add {R} for each storage counter removed this way. Dwarven Ruins 5e 5ed/415 R 0 Land U land /cr90 Dwarven Ruins enters the battlefield tapped. | {T}: Add {R}. | {T}, Sacrifice Dwarven Ruins: Add {R}{R}. Ebon Stronghold 5e 5ed/416 B 0 Land U land /cr90 Ebon Stronghold enters the battlefield tapped. | {T}: Add {B}. | {T}, Sacrifice Ebon Stronghold: Add {B}{B}. Havenwood Battleground 5e 5ed/417 G 0 Land U land /cr90 Havenwood Battleground enters the battlefield tapped. | {T}: Add {G}. | {T}, Sacrifice Havenwood Battleground: Add {G}{G}. Hollow Trees 5e 5ed/418 G 0 Land R land /cr90 Hollow Trees enters the battlefield tapped. | You may choose not to untap Hollow Trees during your untap step. | At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. | {T}, Remove any number of storage counters from Hollow Trees: Add {G} for each storage counter removed this way. Icatian Store 5e 5ed/419 W 0 Land R land /cr90 Icatian Store enters the battlefield tapped. | You may choose not to untap Icatian Store during your untap step. | At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. | {T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way. Ice Floe 5e 5ed/420 0 Land U land You may choose not to untap Ice Floe during your untap step. | {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped. Karplusan Forest 5e 5ed/421 RG 0 Land R land {T}: Add {C}. | {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. Ruins of Trokair 5e 5ed/422 W 0 Land U land /cr90 Ruins of Trokair enters the battlefield tapped. | {T}: Add {W}. | {T}, Sacrifice Ruins of Trokair: Add {W}{W}. Sand Silos 5e 5ed/423 U 0 Land R land /cr90 Sand Silos enters the battlefield tapped. | You may choose not to untap Sand Silos during your untap step. | At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. | {T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way. Sulfurous Springs 5e 5ed/424 BR 0 Land R land {T}: Add {C}. | {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. Svyelunite Temple 5e 5ed/425 U 0 Land U land /cr90 Svyelunite Temple enters the battlefield tapped. | {T}: Add {U}. | {T}, Sacrifice Svyelunite Temple: Add {U}{U}. Underground River 5e 5ed/426 UB 0 Land R land {T}: Add {C}. | {T}: Add {U} or {B}. Underground River deals 1 damage to you. Urza's Mine 5e 5ed/427 0 Land - Urza's Mine C land {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead. Urza's Power Plant 5e 5ed/428 0 Land - Urza's Power-Plant C land {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead. Urza's Tower 5e 5ed/429 0 Land - Urza's Tower C land {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead. Plains 5e 5ed/430 W 0 Basic Land - Plains L plains Island 5e 5ed/434 U 0 Basic Land - Island L island Swamp 5e 5ed/438 B 0 Basic Land - Swamp L swamp Mountain 5e 5ed/442 R 0 Basic Land - Mountain L mountain Forest 5e 5ed/446 G 0 Basic Land - Forest L forest Animate Wall 6e 6ed/1 W W {W} 1 Enchantment - Aura R enchantment Enchant Wall | Enchanted Wall can attack as though it didn't have defender. Archangel 6e 6ed/2 W W {5}{W}{W} 7 Creature - Angel 5 5 R creature /ch Flying, vigilance Ardent Militia 6e 6ed/3 W W {4}{W} 5 Creature - Human Soldier 2 5 U creature Vigilance Armageddon 6e 6ed/4 W W {3}{W} 4 Sorcery R sorcery Destroy all lands. Armored Pegasus 6e 6ed/5 W W {1}{W} 2 Creature - Pegasus 1 2 C creature /ch Flying Castle 6e 6ed/6 W W {3}{W} 4 Enchantment U enchantment Untapped creatures you control get +0/+2. Celestial Dawn 6e 6ed/7 W W {1}{W}{W} 3 Enchantment R enchantment Lands you control are Plains. | Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. | You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. Circle of Protection: Black 6e 6ed/8 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Blue 6e 6ed/9 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Green 6e 6ed/10 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Red 6e 6ed/11 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: White 6e 6ed/12 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Crusade 6e 6ed/13 W W {W}{W} 2 Enchantment R enchantment White creatures get +1/+1. Daraja Griffin 6e 6ed/14 W W {3}{W} 4 Creature - Griffin 2 2 U creature /ch Flying | Sacrifice Daraja Griffin: Destroy target black creature. D'Avenant Archer 6e 6ed/15 W W {2}{W} 3 Creature - Human Soldier Archer 1 2 C creature {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. Disenchant 6e 6ed/16 W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Divine Transformation 6e 6ed/17 W W {2}{W}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3. Ekundu Griffin 6e 6ed/18 W W {3}{W} 4 Creature - Griffin 2 2 C creature /ch Flying, first strike Enlightened Tutor 6e 6ed/19 W W {W} 1 Instant U instant Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it. Ethereal Champion 6e 6ed/20 W W {2}{W}{W}{W} 5 Creature - Avatar 3 4 R creature Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn. Exile 6e 6ed/21 W W {2}{W} 3 Instant R instant Exile target nonwhite attacking creature. You gain life equal to its toughness. Healing Salve 6e 6ed/22 W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn. Heavy Ballista 6e 6ed/23 W W {3}{W} 4 Creature - Human Soldier 2 3 U creature {T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. Hero's Resolve 6e 6ed/24 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+5. Icatian Town 6e 6ed/25 W W {5}{W} 6 Sorcery R sorcery /spawnx4 [uma] Citizen (W 1/1) Create four 1/1 white Citizen creature tokens. Infantry Veteran 6e 6ed/26 W W {W} 1 Creature - Human Soldier 1 1 C creature {T}: Target attacking creature gets +1/+1 until end of turn. Kismet 6e 6ed/27 W W {3}{W} 4 Enchantment U enchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped. Kjeldoran Royal Guard 6e 6ed/28 W W {3}{W}{W} 5 Creature - Human Soldier 2 5 R creature {T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. Light of Day 6e 6ed/29 W W {3}{W} 4 Enchantment U enchantment Black creatures can't attack or block. Longbow Archer 6e 6ed/30 W W {W}{W} 2 Creature - Human Soldier Archer 2 2 U creature First strike; reach Mesa Falcon 6e 6ed/31 W W {1}{W} 2 Creature - Bird 1 1 C creature /ch Flying | {1}{W}: Mesa Falcon gets +0/+1 until end of turn. Order of the Sacred Torch 6e 6ed/32 W W {1}{W}{W} 3 Creature - Human Knight 2 2 R creature {T}, Pay 1 life: Counter target black spell. Pacifism 6e 6ed/33 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. Pearl Dragon 6e 6ed/34 W W {4}{W}{W} 6 Creature - Dragon 4 4 R creature /ch Flying | {1}{W}: Pearl Dragon gets +0/+1 until end of turn. Regal Unicorn 6e 6ed/35 W W {2}{W} 3 Creature - Unicorn 2 3 C creature Remedy 6e 6ed/36 W W {1}{W} 2 Instant C instant Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. Reprisal 6e 6ed/37 W W {1}{W} 2 Instant U instant Destroy target creature with power 4 or greater. It can't be regenerated. Resistance Fighter 6e 6ed/38 W W {W} 1 Creature - Human Soldier 1 1 C creature Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn. Reverse Damage 6e 6ed/39 W W {1}{W}{W} 3 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. Samite Healer 6e 6ed/40 W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. Serenity 6e 6ed/41 W W {1}{W} 2 Enchantment R enchantment At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. Serra's Blessing 6e 6ed/42 W W {1}{W} 2 Enchantment U enchantment Creatures you control have vigilance. Spirit Link 6e 6ed/43 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life. Standing Troops 6e 6ed/44 W W {2}{W} 3 Creature - Human Soldier 1 4 C creature Vigilance Staunch Defenders 6e 6ed/45 W W {3}{W}{W} 5 Creature - Human Soldier 3 4 U creature When Staunch Defenders enters the battlefield, you gain 4 life. Sunweb 6e 6ed/46 W W {3}{W} 4 Creature - Wall 5 6 R creature /ch Defender | Flying | Sunweb can't block creatures with power 2 or less. Tariff 6e 6ed/47 W W {1}{W} 2 Sorcery R sorcery Each player sacrifices the creature they control with the highest converted mana cost unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest cost, that player chooses one. Tundra Wolves 6e 6ed/48 W W {W} 1 Creature - Wolf 1 1 C creature First strike Unyaro Griffin 6e 6ed/49 W W {3}{W} 4 Creature - Griffin 2 2 U creature /ch Flying | Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. Venerable Monk 6e 6ed/50 W W {2}{W} 3 Creature - Human Monk Cleric 2 2 C creature When Venerable Monk enters the battlefield, you gain 2 life. Wall of Swords 6e 6ed/51 W W {3}{W} 4 Creature - Wall 3 5 U creature /ch Defender | Flying Warmth 6e 6ed/52 W W {1}{W} 2 Enchantment U enchantment Whenever an opponent casts a red spell, you gain 2 life. Warrior's Honor 6e 6ed/53 W W {2}{W} 3 Instant C instant Creatures you control get +1/+1 until end of turn. Wrath of God 6e 6ed/54 W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Abduction 6e 6ed/55 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | When Abduction enters the battlefield, untap enchanted creature. | You control enchanted creature. | When enchanted creature dies, return that card to the battlefield under its owner's control. Air Elemental 6e 6ed/56 U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying Ancestral Memories 6e 6ed/57 U U {2}{U}{U}{U} 5 Sorcery R sorcery Look at top seven cards/vp1pt7 Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. Boomerang 6e 6ed/58 U U {U}{U} 2 Instant C instant Return target permanent to its owner's hand. Browse 6e 6ed/59 U U {2}{U}{U} 4 Enchantment U enchantment Look at top five cards/vp1pt5 {2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. Chill 6e 6ed/60 U U {1}{U} 2 Enchantment U enchantment Red spells cost {2} more to cast. Counterspell 6e 6ed/61 U U {U}{U} 2 Instant C instant Counter target spell. Daring Apprentice 6e 6ed/62 U U {1}{U}{U} 3 Creature - Human Wizard 1 1 R creature {T}, Sacrifice Daring Apprentice: Counter target spell. Deflection 6e 6ed/63 U U {3}{U} 4 Instant R instant Change the target of target spell with a single target. Desertion 6e 6ed/64 U U {3}{U}{U} 5 Instant R instant Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. Diminishing Returns 6e 6ed/65 U U {2}{U}{U} 4 Sorcery R sorcery Reveal top ten cards/vp1at10 Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards. Dream Cache 6e 6ed/66 U U {2}{U} 3 Sorcery C sorcery Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. Flash 6e 6ed/67 U U {1}{U} 2 Instant R instant You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. Flight 6e 6ed/68 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. Fog Elemental 6e 6ed/69 U U {2}{U} 3 Creature - Elemental 4 4 C creature /ch Flying | When Fog Elemental attacks or blocks, sacrifice it at end of combat. Forget 6e 6ed/70 U U {U}{U} 2 Sorcery R sorcery Target player discards two cards, then draws as many cards as they discarded this way. Gaseous Form 6e 6ed/71 U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Prevent all combat damage that would be dealt to and dealt by enchanted creature. Glacial Wall 6e 6ed/72 U U {2}{U} 3 Creature - Wall 0 7 U creature Defender Harmattan Efreet 6e 6ed/73 U U {2}{U}{U} 4 Creature - Efreet 2 2 U creature /ch Flying | {1}{U}{U}: Target creature gains flying until end of turn. Horned Turtle 6e 6ed/74 U U {2}{U} 3 Creature - Turtle 1 4 C creature Insight 6e 6ed/75 U U {2}{U} 3 Enchantment U enchantment Whenever an opponent casts a green spell, you draw a card. Inspiration 6e 6ed/76 U U {3}{U} 4 Instant C instant Target player draws two cards. Juxtapose 6e 6ed/77 U U {3}{U} 4 Sorcery R sorcery You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them. Library of Lat-Nam 6e 6ed/78 U U {4}{U} 5 Sorcery R sorcery An opponent chooses one - | - You draw three cards at the beginning of the next turn's upkeep. | - You search your library for a card, put that card into your hand, then shuffle your library. Lord of Atlantis 6e 6ed/79 U U {U}{U} 2 Creature - Merfolk 2 2 R creature Other Merfolk get +1/+1 and have islandwalk. Mana Short 6e 6ed/80 U U {2}{U} 3 Instant R instant Tap all lands target player controls and that player loses all unspent mana. Memory Lapse 6e 6ed/81 U U {1}{U} 2 Instant C instant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. Merfolk of the Pearl Trident 6e 6ed/82 U U {U} 1 Creature - Merfolk 1 1 C creature Mystical Tutor 6e 6ed/83 U U {U} 1 Instant U instant Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it. Phantasmal Terrain 6e 6ed/84 U U {U}{U} 2 Enchantment - Aura C enchantment Enchant land | As Phantasmal Terrain enters the battlefield, choose a basic land type. | Enchanted land is the chosen type. Phantom Warrior 6e 6ed/85 U U {1}{U}{U} 3 Creature - Illusion Warrior 2 2 U creature Phantom Warrior can't be blocked. Polymorph 6e 6ed/86 U U {3}{U} 4 Sorcery R sorcery Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. Power Sink 6e 6ed/87 U U {X}{U} 1 Instant U instant Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana. Prodigal Sorcerer 6e 6ed/88 U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Prodigal Sorcerer deals 1 damage to any target. Prosperity 6e 6ed/89 U U {X}{U} 1 Sorcery U sorcery Each player draws X cards. Psychic Transfer 6e 6ed/90 U U {4}{U} 5 Sorcery R sorcery If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. Psychic Venom 6e 6ed/91 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. Recall 6e 6ed/92 U U {X}{X}{U} 1 Sorcery R sorcery Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. Relearn 6e 6ed/93 U U {1}{U}{U} 3 Sorcery U sorcery Return target instant or sorcery card from your graveyard to your hand. Remove Soul 6e 6ed/94 U U {1}{U} 2 Instant C instant Counter target creature spell. Sage Owl 6e 6ed/95 U U {1}{U} 2 Creature - Bird 1 1 C creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. Sea Monster 6e 6ed/96 U U {4}{U}{U} 6 Creature - Serpent 6 6 C creature Sea Monster can't attack unless defending player controls an Island. Segovian Leviathan 6e 6ed/97 U U {4}{U} 5 Creature - Leviathan 3 3 U creature Islandwalk Sibilant Spirit 6e 6ed/98 U U {5}{U} 6 Creature - Spirit 5 6 R creature /ch Flying | Whenever Sibilant Spirit attacks, defending player may draw a card. Soldevi Sage 6e 6ed/99 U U {1}{U} 2 Creature - Human Wizard 1 1 U creature {T}, Sacrifice two lands: Draw three cards, then discard one of them. Spell Blast 6e 6ed/100 U U {X}{U} 1 Instant C instant Counter target spell with converted mana cost X. Storm Crow 6e 6ed/101 U U {1}{U} 2 Creature - Bird 1 2 C creature /ch Flying Tidal Surge 6e 6ed/102 U U {1}{U} 2 Sorcery C sorcery Tap up to three target creatures without flying. Unsummon 6e 6ed/103 U U {U} 1 Instant C instant Return target creature to its owner's hand. Vodalian Soldiers 6e 6ed/104 U U {1}{U} 2 Creature - Merfolk Soldier 1 2 C creature Wall of Air 6e 6ed/105 U U {1}{U}{U} 3 Creature - Wall 1 5 U creature /ch Defender, flying Wind Drake 6e 6ed/106 U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Flying Wind Spirit 6e 6ed/107 U U {4}{U} 5 Creature - Elemental Spirit 3 2 U creature /ch Flying | Menace Zur's Weirding 6e 6ed/108 U U {3}{U} 4 Enchantment R enchantment Players play with their hands revealed. | If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. Abyssal Hunter 6e 6ed/109 B B {3}{B} 4 Creature - Human Assassin 1 1 R creature {B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature. Abyssal Specter 6e 6ed/110 B B {2}{B}{B} 4 Creature - Specter 2 3 U creature /ch Flying | Whenever Abyssal Specter deals damage to a player, that player discards a card. Agonizing Memories 6e 6ed/111 B B {2}{B}{B} 4 Sorcery U sorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. Ashen Powder 6e 6ed/112 B B {2}{B}{B} 4 Sorcery R sorcery Put target creature card from an opponent's graveyard onto the battlefield under your control. Blight 6e 6ed/113 B B {B}{B} 2 Enchantment - Aura U enchantment Enchant land | When enchanted land becomes tapped, destroy it. Blighted Shaman 6e 6ed/114 B B {1}{B} 2 Creature - Human Cleric Shaman 1 1 U creature {T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. | {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Blood Pet 6e 6ed/115 B B {B} 1 Creature - Thrull 1 1 C creature Sacrifice Blood Pet: Add {B}. Bog Imp 6e 6ed/116 B B {1}{B} 2 Creature - Imp 1 1 C creature /ch Flying Bog Rats 6e 6ed/117 B B {B} 1 Creature - Rat 1 1 C creature Bog Rats can't be blocked by Walls. Bog Wraith 6e 6ed/118 B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk Coercion 6e 6ed/119 B B {2}{B} 3 Sorcery C sorcery Target opponent reveals their hand. You choose a card from it. That player discards that card. Derelor 6e 6ed/120 B B {3}{B} 4 Creature - Thrull 4 4 R creature Black spells you cast cost {B} more to cast. Doomsday 6e 6ed/121 B B {B}{B}{B} 3 Sorcery R sorcery Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. Dread of Night 6e 6ed/122 B B {B} 1 Enchantment U enchantment White creatures get -1/-1. Drudge Skeletons 6e 6ed/123 B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate Drudge Skeletons. Dry Spell 6e 6ed/124 B B {1}{B} 2 Sorcery C sorcery Dry Spell deals 1 damage to each creature and each player. Enfeeblement 6e 6ed/125 B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-2. Evil Eye of Orms-by-Gore 6e 6ed/126 B B {4}{B} 5 Creature - Eye 3 6 U creature Non-Eye creatures you control can't attack. | Evil Eye of Orms-by-Gore can't be blocked except by Walls. Fallen Angel 6e 6ed/127 B B {3}{B}{B} 5 Creature - Angel 3 3 R creature /ch Flying | Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. Fatal Blow 6e 6ed/128 B B {B} 1 Instant C instant Destroy target creature that was dealt damage this turn. It can't be regenerated. Fear 6e 6ed/129 B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear. Feast of the Unicorn 6e 6ed/130 B B {3}{B} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +4/+0. Feral Shadow 6e 6ed/131 B B {2}{B} 3 Creature - Nightstalker 2 1 C creature /ch Flying Forbidden Crypt 6e 6ed/132 B B {3}{B}{B} 5 Enchantment R enchantment If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. | If a card would be put into your graveyard from anywhere, exile that card instead. Gravebane Zombie 6e 6ed/133 B B {3}{B} 4 Creature - Zombie 3 2 U creature If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead. Gravedigger 6e 6ed/134 B B {3}{B} 4 Creature - Zombie 2 2 C creature When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. Greed 6e 6ed/135 B B {3}{B} 4 Enchantment R enchantment {B}, Pay 2 life: Draw a card. Hecatomb 6e 6ed/136 B B {1}{B}{B} 3 Enchantment R enchantment When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. | Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target. Hidden Horror 6e 6ed/137 B B {1}{B}{B} 3 Creature - Horror 4 4 U creature When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. Howl from Beyond 6e 6ed/138 B B {X}{B} 1 Instant C instant Target creature gets +X/+0 until end of turn. Infernal Contract 6e 6ed/139 B B {B}{B}{B} 3 Sorcery R sorcery Draw four cards. You lose half your life, rounded up. Kjeldoran Dead 6e 6ed/140 B B {B} 1 Creature - Skeleton 3 1 C creature When Kjeldoran Dead enters the battlefield, sacrifice a creature. | {B}: Regenerate Kjeldoran Dead. Leshrac's Rite 6e 6ed/141 B B {B} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has swampwalk. Lost Soul 6e 6ed/142 B B {1}{B}{B} 3 Creature - Spirit Minion 2 1 C creature Swampwalk Mind Warp 6e 6ed/143 B B {X}{3}{B} 4 Sorcery U sorcery Look at target player's hand and choose X cards from it. That player discards those cards. Mischievous Poltergeist 6e 6ed/144 B B {2}{B} 3 Creature - Spirit 1 1 U creature /ch Flying | Pay 1 life: Regenerate Mischievous Poltergeist. Necrosavant 6e 6ed/145 B B {3}{B}{B}{B} 6 Creature - Zombie Giant 5 5 R creature {3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep. Nightmare 6e 6ed/146 B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control. Painful Memories 6e 6ed/147 B B {1}{B} 2 Sorcery C sorcery Look at target opponent's hand and choose a card from it. Put that card on top of that player's library. Perish 6e 6ed/148 B B {2}{B} 3 Sorcery U sorcery Destroy all green creatures. They can't be regenerated. Pestilence 6e 6ed/149 B B {2}{B}{B} 4 Enchantment U enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. | {B}: Pestilence deals 1 damage to each creature and each player. Python 6e 6ed/150 B B {1}{B}{B} 3 Creature - Snake 3 2 C creature Rag Man 6e 6ed/151 B B {2}{B}{B} 4 Creature - Human Minion 2 1 R creature {B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn. Raise Dead 6e 6ed/152 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand. Razortooth Rats 6e 6ed/153 B B {2}{B} 3 Creature - Rat 2 1 C creature Fear Scathe Zombies 6e 6ed/154 B B {2}{B} 3 Creature - Zombie 2 2 C creature Sengir Autocrat 6e 6ed/155 B B {3}{B} 4 Creature - Human 2 2 R creature /spawnx3 [ema] Serf (B 0/1) When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens. | When Sengir Autocrat leaves the battlefield, exile all Serf tokens. Strands of Night 6e 6ed/156 B B {2}{B}{B} 4 Enchantment U enchantment {B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. Stromgald Cabal 6e 6ed/157 B B {1}{B}{B} 3 Creature - Human Knight 2 2 R creature {T}, Pay 1 life: Counter target white spell. Stupor 6e 6ed/158 B B {2}{B} 3 Sorcery U sorcery Target opponent discards a card at random, then discards a card. Syphon Soul 6e 6ed/159 B B {2}{B} 3 Sorcery C sorcery Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. Terror 6e 6ed/160 B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. Vampiric Tutor 6e 6ed/161 B B {B} 1 Instant R instant Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. Zombie Master 6e 6ed/162 B B {1}{B}{B} 3 Creature - Zombie 2 3 R creature Other Zombie creatures have swampwalk. | Other Zombies have "{B}: Regenerate this permanent." Aether Flash 6e 6ed/163 R R {2}{R}{R} 4 Enchantment U enchantment Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. Anaba Bodyguard 6e 6ed/164 R R {3}{R} 4 Creature - Minotaur 2 3 C creature First strike Anaba Shaman 6e 6ed/165 R R {3}{R} 4 Creature - Minotaur Shaman 2 2 C creature {R}, {T}: Anaba Shaman deals 1 damage to any target. Balduvian Barbarians 6e 6ed/166 R R {1}{R}{R} 3 Creature - Human Barbarian 3 2 C creature Balduvian Horde 6e 6ed/167 R R {2}{R}{R} 4 Creature - Human Barbarian 5 5 R creature When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. Blaze 6e 6ed/168 R R {X}{R} 1 Sorcery U sorcery Blaze deals X damage to any target. Boil 6e 6ed/169 R R {3}{R} 4 Instant U instant Destroy all Islands. Burrowing 6e 6ed/170 R R {R} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has mountainwalk. Conquer 6e 6ed/171 R R {3}{R}{R} 5 Enchantment - Aura U enchantment Enchant land | You control enchanted land. Crimson Hellkite 6e 6ed/172 R R {6}{R}{R}{R} 9 Creature - Dragon 6 6 R creature /ch Flying | {X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana on X. Earthquake 6e 6ed/173 R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player. Fervor 6e 6ed/174 R R {2}{R} 3 Enchantment R enchantment Creatures you control have haste. Final Fortune 6e 6ed/175 R R {R}{R} 2 Instant R instant Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. Fire Elemental 6e 6ed/176 R R {3}{R}{R} 5 Creature - Elemental 5 4 U creature Firebreathing 6e 6ed/177 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. Fit of Rage 6e 6ed/178 R R {1}{R} 2 Sorcery C sorcery Target creature gets +3/+3 and gains first strike until end of turn. Flame Spirit 6e 6ed/179 R R {4}{R} 5 Creature - Elemental Spirit 2 3 C creature {R}: Flame Spirit gets +1/+0 until end of turn. Flashfires 6e 6ed/180 R R {3}{R} 4 Sorcery U sorcery Destroy all Plains. Giant Strength 6e 6ed/181 R R {R}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. Goblin Digging Team 6e 6ed/182 R R {R} 1 Creature - Goblin 1 1 C creature {T}, Sacrifice Goblin Digging Team: Destroy target Wall. Goblin Elite Infantry 6e 6ed/183 R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. Goblin Hero 6e 6ed/184 R R {2}{R} 3 Creature - Goblin 2 2 C creature Goblin King 6e 6ed/185 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk. Goblin Recruiter 6e 6ed/186 R R {1}{R} 2 Creature - Goblin 1 1 U creature When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order. Goblin Warrens 6e 6ed/187 R R {2}{R} 3 Enchantment R enchantment Create 3 Goblins/spawnx3 [dom] Goblin (R 1/1) {2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens. Hammer of Bogardan 6e 6ed/188 R R {1}{R}{R} 3 Sorcery R sorcery Hammer of Bogardan deals 3 damage to any target. | {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep. Hulking Cyclops 6e 6ed/189 R R {3}{R}{R} 5 Creature - Cyclops 5 5 U creature Hulking Cyclops can't block. Illicit Auction 6e 6ed/190 R R {3}{R}{R} 5 Sorcery R sorcery Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. Inferno 6e 6ed/191 R R {5}{R}{R} 7 Instant R instant Inferno deals 6 damage to each creature and each player. Jokulhaups 6e 6ed/192 R R {4}{R}{R} 6 Sorcery R sorcery Destroy all artifacts, creatures, and lands. They can't be regenerated. Lightning Blast 6e 6ed/193 R R {3}{R} 4 Instant C instant Lightning Blast deals 4 damage to any target. Manabarbs 6e 6ed/194 R R {3}{R} 4 Enchantment R enchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. Mountain Goat 6e 6ed/195 R R {R} 1 Creature - Goat 1 1 C creature Mountainwalk Orcish Artillery 6e 6ed/196 R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. Orcish Oriflamme 6e 6ed/197 R R {3}{R} 4 Enchantment U enchantment Attacking creatures you control get +1/+0. Pillage 6e 6ed/198 R R {1}{R}{R} 3 Sorcery U sorcery Destroy target artifact or land. It can't be regenerated. Pyrotechnics 6e 6ed/199 R R {4}{R} 5 Sorcery C sorcery Pyrotechnics deals 4 damage divided as you choose among any number of targets. Raging Goblin 6e 6ed/200 R R {R} 1 Creature - Goblin Berserker 1 1 C creature Haste Reckless Embermage 6e 6ed/201 R R {3}{R} 4 Creature - Human Wizard 2 2 R creature {1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself. Relentless Assault 6e 6ed/202 R R {2}{R}{R} 4 Sorcery R sorcery Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Sabretooth Tiger 6e 6ed/203 R R {2}{R} 3 Creature - Cat 2 1 C creature First strike Shatter 6e 6ed/204 R R {1}{R} 2 Instant C instant Destroy target artifact. Shatterstorm 6e 6ed/205 R R {2}{R}{R} 4 Sorcery R sorcery Destroy all artifacts. They can't be regenerated. Shock 6e 6ed/206 R R {R} 1 Instant C instant Shock deals 2 damage to any target. Spitting Drake 6e 6ed/207 R R {3}{R} 4 Creature - Drake 2 2 U creature /ch Flying | {R}: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn. Spitting Earth 6e 6ed/208 R R {1}{R} 2 Sorcery C sorcery Spitting Earth deals damage to target creature equal to the number of Mountains you control. Stone Rain 6e 6ed/209 R R {2}{R} 3 Sorcery C sorcery Destroy target land. Talruum Minotaur 6e 6ed/210 R R {2}{R}{R} 4 Creature - Minotaur Berserker 3 3 C creature Haste Tremor 6e 6ed/211 R R {R} 1 Sorcery C sorcery Tremor deals 1 damage to each creature without flying. Vertigo 6e 6ed/212 R R {R} 1 Instant U instant Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. Viashino Warrior 6e 6ed/213 R R {3}{R} 4 Creature - Viashino Warrior 4 2 C creature Volcanic Dragon 6e 6ed/214 R R {4}{R}{R} 6 Creature - Dragon 4 4 R creature /ch Flying, haste Volcanic Geyser 6e 6ed/215 R R {X}{R}{R} 2 Instant U instant Volcanic Geyser deals X damage to any target. Wall of Fire 6e 6ed/216 R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender | {R}: Wall of Fire gets +1/+0 until end of turn. Birds of Paradise 6e 6ed/217 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Call of the Wild 6e 6ed/218 G G {2}{G}{G} 4 Enchantment R enchantment Reveal top card/vp1at1 {2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. Cat Warriors 6e 6ed/219 G G {1}{G}{G} 3 Creature - Cat Warrior 2 2 C creature Forestwalk Creeping Mold 6e 6ed/220 G G {2}{G}{G} 4 Sorcery U sorcery Destroy target artifact, enchantment, or land. Dense Foliage 6e 6ed/221 G G {2}{G} 3 Enchantment R enchantment Creatures can't be the targets of spells. Early Harvest 6e 6ed/222 G G {1}{G}{G} 3 Instant R instant Target player untaps all basic lands they control. Elder Druid 6e 6ed/223 G G {3}{G} 4 Creature - Elf Cleric Druid 2 2 R creature {3}{G}, {T}: You may tap or untap target artifact, creature, or land. Elven Cache 6e 6ed/224 G G {2}{G}{G} 4 Sorcery C sorcery Return target card from your graveyard to your hand. Elven Riders 6e 6ed/225 G G {3}{G}{G} 5 Creature - Elf 3 3 U creature Elven Riders can't be blocked except by Walls and/or creatures with flying. Elvish Archers 6e 6ed/226 G G {1}{G} 2 Creature - Elf Archer 2 1 R creature First strike Fallow Earth 6e 6ed/227 G G {2}{G} 3 Sorcery U sorcery Put target land on top of its owner's library. Familiar Ground 6e 6ed/228 G G {2}{G} 3 Enchantment U enchantment Each creature you control can't be blocked by more than one creature. Femeref Archers 6e 6ed/229 G G {2}{G} 3 Creature - Human Archer 2 2 U creature {T}: Femeref Archers deals 4 damage to target attacking creature with flying. Fog 6e 6ed/230 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn. Fyndhorn Brownie 6e 6ed/231 G G {2}{G} 3 Creature - Ouphe 1 1 C creature {2}{G}, {T}: Untap target creature. Fyndhorn Elder 6e 6ed/232 G G {2}{G} 3 Creature - Elf Druid 1 1 U creature {T}: Add {G}{G}. Giant Growth 6e 6ed/233 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Giant Spider 6e 6ed/234 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach Gorilla Chieftain 6e 6ed/235 G G {2}{G}{G} 4 Creature - Ape 3 3 C creature {1}{G}: Regenerate Gorilla Chieftain. Grizzly Bears 6e 6ed/236 G G {1}{G} 2 Creature - Bear 2 2 C creature Hurricane 6e 6ed/237 G G {X}{G} 1 Sorcery R sorcery Hurricane deals X damage to each creature with flying and each player. Living Lands 6e 6ed/238 G G {3}{G} 4 Enchantment R enchantment All Forests are 1/1 creatures that are still lands. Llanowar Elves 6e 6ed/239 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lure 6e 6ed/240 G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so. Maro 6e 6ed/241 G G {2}{G}{G} 4 Creature - Elemental * * R creature Maro's power and toughness are each equal to the number of cards in your hand. Nature's Resurgence 6e 6ed/242 G G {2}{G}{G} 4 Sorcery R sorcery Each player draws a card for each creature card in their graveyard. Panther Warriors 6e 6ed/243 G G {4}{G} 5 Creature - Cat Warrior 6 3 C creature Pradesh Gypsies 6e 6ed/244 G G {2}{G} 3 Creature - Human Nomad 1 1 C creature {1}{G}, {T}: Target creature gets -2/-0 until end of turn. Radjan Spirit 6e 6ed/245 G G {3}{G} 4 Creature - Spirit 3 2 U creature {T}: Target creature loses flying until end of turn. Rampant Growth 6e 6ed/246 G G {1}{G} 2 Sorcery C sorcery Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Redwood Treefolk 6e 6ed/247 G G {4}{G} 5 Creature - Treefolk 3 6 C creature Regeneration 6e 6ed/248 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | {G}: Regenerate enchanted creature. River Boa 6e 6ed/249 G G {1}{G} 2 Creature - Snake 2 1 U creature Islandwalk | {G}: Regenerate River Boa. Rowen 6e 6ed/250 G G {2}{G}{G} 4 Enchantment R enchantment Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. Scaled Wurm 6e 6ed/251 G G {7}{G} 8 Creature - Wurm 7 6 C creature Shanodin Dryads 6e 6ed/252 G G {G} 1 Creature - Nymph Dryad 1 1 C creature Forestwalk Stalking Tiger 6e 6ed/253 G G {3}{G} 4 Creature - Cat 3 3 C creature Stalking Tiger can't be blocked by more than one creature. Stream of Life 6e 6ed/254 G G {X}{G} 1 Sorcery C sorcery Target player gains X life. Summer Bloom 6e 6ed/255 G G {1}{G} 2 Sorcery U sorcery You may play up to three additional lands this turn. Thicket Basilisk 6e 6ed/256 G G {3}{G}{G} 5 Creature - Basilisk 2 4 U creature Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Trained Armodon 6e 6ed/257 G G {1}{G}{G} 3 Creature - Elephant 3 3 C creature Tranquil Grove 6e 6ed/258 G G {1}{G} 2 Enchantment R enchantment {1}{G}{G}: Destroy all other enchantments. Tranquility 6e 6ed/259 G G {2}{G} 3 Sorcery C sorcery Destroy all enchantments. Uktabi Orangutan 6e 6ed/260 G G {2}{G} 3 Creature - Ape 2 2 U creature When Uktabi Orangutan enters the battlefield, destroy target artifact. Uktabi Wildcats 6e 6ed/261 G G {4}{G} 5 Creature - Cat * * R creature Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. | {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. Unseen Walker 6e 6ed/262 G G {1}{G} 2 Creature - Dryad 1 1 U creature Forestwalk | {1}{G}{G}: Target creature gains forestwalk until end of turn. Untamed Wilds 6e 6ed/263 G G {2}{G} 3 Sorcery U sorcery Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Verduran Enchantress 6e 6ed/264 G G {1}{G}{G} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card. Vitalize 6e 6ed/265 G G {G} 1 Instant C instant Untap all creatures you control. Waiting in the Weeds 6e 6ed/266 G G {1}{G}{G} 3 Sorcery R sorcery Create Cat/spawn [lackey] Cat (G 1/1) Create 5 Cats/spawnx5 [lackey] Cat (G 1/1) Create 10 Cats/spawnx10 [lackey] Cat (G 1/1) Each player creates a 1/1 green Cat creature token for each untapped Forest they control. Warthog 6e 6ed/267 G G {1}{G}{G} 3 Creature - Boar 3 2 U creature Swampwalk Wild Growth 6e 6ed/268 G G {G} 1 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Worldly Tutor 6e 6ed/269 G G {G} 1 Instant U instant Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it. Wyluli Wolf 6e 6ed/270 G G {1}{G} 2 Creature - Wolf 1 1 R creature {T}: Target creature gets +1/+1 until end of turn. Aladdin's Ring 6e 6ed/271 {8} 8 Artifact R artifact {8}, {T}: Aladdin's Ring deals 4 damage to any target. Amber Prison 6e 6ed/272 {4} 4 Artifact R artifact You may choose not to untap Amber Prison during your untap step. | {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped. Ankh of Mishra 6e 6ed/273 {2} 2 Artifact R artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. Ashnod's Altar 6e 6ed/274 {3} 3 Artifact U artifact Sacrifice a creature: Add {C}{C}. Bottle of Suleiman 6e 6ed/275 {4} 4 Artifact R artifact Flip a coin/flip1 Create Djinn/spawn [lackey] Djinn (5/5 Flying) {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you. Charcoal Diamond 6e 6ed/276 B {2} 2 Artifact U artifact /cr90 Charcoal Diamond enters the battlefield tapped. | {T}: Add {B}. Crystal Rod 6e 6ed/277 {1} 1 Artifact U artifact Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. Cursed Totem 6e 6ed/278 {2} 2 Artifact R artifact Activated abilities of creatures can't be activated. Dancing Scimitar 6e 6ed/279 {4} 4 Artifact Creature - Spirit 1 5 R creature /ch Flying Dingus Egg 6e 6ed/280 {4} 4 Artifact R artifact Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. Disrupting Scepter 6e 6ed/281 {3} 3 Artifact R artifact {3}, {T}: Target player discards a card. Activate this ability only during your turn. Dragon Engine 6e 6ed/282 {3} 3 Artifact Creature - Construct 1 3 R creature {2}: Dragon Engine gets +1/+0 until end of turn. Dragon Mask 6e 6ed/283 {3} 3 Artifact U artifact {3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. Fire Diamond 6e 6ed/284 R {2} 2 Artifact U artifact /cr90 Fire Diamond enters the battlefield tapped. | {T}: Add {R}. Flying Carpet 6e 6ed/285 {4} 4 Artifact R artifact {2}, {T}: Target creature gains flying until end of turn. Fountain of Youth 6e 6ed/286 {0} 0 Artifact U artifact {2}, {T}: You gain 1 life. Glasses of Urza 6e 6ed/287 {1} 1 Artifact U artifact {T}: Look at target player's hand. Grinning Totem 6e 6ed/288 {4} 4 Artifact R artifact {2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles their library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. The Hive 6e 6ed/289 {5} 5 Artifact R artifact Create Wasp/spawn [10e] Wasp (1/1 Flying) {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. Howling Mine 6e 6ed/290 {2} 2 Artifact R artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Iron Star 6e 6ed/291 {1} 1 Artifact U artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. Ivory Cup 6e 6ed/292 {1} 1 Artifact U artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Jade Monolith 6e 6ed/293 {4} 4 Artifact R artifact {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. Jalum Tome 6e 6ed/294 {3} 3 Artifact R artifact {2}, {T}: Draw a card, then discard a card. Jayemdae Tome 6e 6ed/295 {4} 4 Artifact R artifact {4}, {T}: Draw a card. Lead Golem 6e 6ed/296 {5} 5 Artifact Creature - Golem 3 5 U creature Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step. Mana Prism 6e 6ed/297 {3} 3 Artifact U artifact {T}: Add {C}. | {1}, {T}: Add one mana of any color. Marble Diamond 6e 6ed/298 W {2} 2 Artifact U artifact /cr90 Marble Diamond enters the battlefield tapped. | {T}: Add {W}. Meekstone 6e 6ed/299 {1} 1 Artifact R artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. Millstone 6e 6ed/300 {2} 2 Artifact R artifact {2}, {T}: Target player mills two cards. Moss Diamond 6e 6ed/301 G {2} 2 Artifact U artifact /cr90 Moss Diamond enters the battlefield tapped. | {T}: Add {G}. Mystic Compass 6e 6ed/302 {2} 2 Artifact U artifact {1}, {T}: Target land becomes the basic land type of your choice until end of turn. Obsianus Golem 6e 6ed/303 {6} 6 Artifact Creature - Golem 4 6 U creature Ornithopter 6e 6ed/304 {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying Patagia Golem 6e 6ed/305 {4} 4 Artifact Creature - Golem 2 3 U creature {3}: Patagia Golem gains flying until end of turn. Pentagram of the Ages 6e 6ed/306 {4} 4 Artifact R artifact {4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Phyrexian Vault 6e 6ed/307 {3} 3 Artifact U artifact {2}, {T}, Sacrifice a creature: Draw a card. Primal Clay 6e 6ed/308 {4} 4 Artifact Creature - Shapeshifter * * R creature As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. Rod of Ruin 6e 6ed/309 {4} 4 Artifact U artifact {3}, {T}: Rod of Ruin deals 1 damage to any target. Skull Catapult 6e 6ed/310 {4} 4 Artifact U artifact {1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target. Sky Diamond 6e 6ed/311 U {2} 2 Artifact U artifact /cr90 Sky Diamond enters the battlefield tapped. | {T}: Add {U}. Snake Basket 6e 6ed/312 {4} 4 Artifact R artifact Create Snake/spawn [ktk] Snake (G 1/1) Create 5 Snakes/spawnx5 [ktk] Snake (G 1/1) Create 10 Snakes/spawnx10 [ktk] Snake (G 1/1) {X}, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate this ability only any time you could cast a sorcery. Soul Net 6e 6ed/313 {1} 1 Artifact U artifact Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. Storm Cauldron 6e 6ed/314 {5} 5 Artifact R artifact Each player may play an additional land during each of their turns. | Whenever a land is tapped for mana, return it to its owner's hand. Teferi's Puzzle Box 6e 6ed/315 {4} 4 Artifact R artifact At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. Throne of Bone 6e 6ed/316 {1} 1 Artifact U artifact Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. Wand of Denial 6e 6ed/317 {2} 2 Artifact R artifact Look at top card/vp1pt1 {T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. Wooden Sphere 6e 6ed/318 {1} 1 Artifact U artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. Adarkar Wastes 6e 6ed/319 WU 0 Land R land {T}: Add {C}. | {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. Brushland 6e 6ed/320 GW 0 Land R land {T}: Add {C}. | {T}: Add {G} or {W}. Brushland deals 1 damage to you. City of Brass 6e 6ed/321 0 Land R land Whenever City of Brass becomes tapped, it deals 1 damage to you. | {T}: Add one mana of any color. Crystal Vein 6e 6ed/322 0 Land U land {T}: Add {C}. | {T}, Sacrifice Crystal Vein: Add {C}{C}. Dwarven Ruins 6e 6ed/323 R 0 Land U land /cr90 Dwarven Ruins enters the battlefield tapped. | {T}: Add {R}. | {T}, Sacrifice Dwarven Ruins: Add {R}{R}. Ebon Stronghold 6e 6ed/324 B 0 Land U land /cr90 Ebon Stronghold enters the battlefield tapped. | {T}: Add {B}. | {T}, Sacrifice Ebon Stronghold: Add {B}{B}. Havenwood Battleground 6e 6ed/325 G 0 Land U land /cr90 Havenwood Battleground enters the battlefield tapped. | {T}: Add {G}. | {T}, Sacrifice Havenwood Battleground: Add {G}{G}. Karplusan Forest 6e 6ed/326 RG 0 Land R land {T}: Add {C}. | {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. Ruins of Trokair 6e 6ed/327 W 0 Land U land /cr90 Ruins of Trokair enters the battlefield tapped. | {T}: Add {W}. | {T}, Sacrifice Ruins of Trokair: Add {W}{W}. Sulfurous Springs 6e 6ed/328 BR 0 Land R land {T}: Add {C}. | {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. Svyelunite Temple 6e 6ed/329 U 0 Land U land /cr90 Svyelunite Temple enters the battlefield tapped. | {T}: Add {U}. | {T}, Sacrifice Svyelunite Temple: Add {U}{U}. Underground River 6e 6ed/330 UB 0 Land R land {T}: Add {C}. | {T}: Add {U} or {B}. Underground River deals 1 damage to you. Plains 6e 6ed/331 W 0 Basic Land - Plains L plains Island 6e 6ed/335 U 0 Basic Land - Island L island Swamp 6e 6ed/339 B 0 Basic Land - Swamp L swamp Mountain 6e 6ed/343 R 0 Basic Land - Mountain L mountain Forest 6e 6ed/347 G 0 Basic Land - Forest L forest Angelic Page 7e 7ed/1 W W {1}{W} 2 Creature - Angel Spirit 1 1 C creature /ch Flying | {T}: Target attacking or blocking creature gets +1/+1 until end of turn. Ardent Militia 7e 7ed/2 W W {4}{W} 5 Creature - Human Soldier 2 5 U creature Vigilance Blessed Reversal 7e 7ed/3 W W {1}{W} 2 Instant R instant You gain 3 life for each creature attacking you. Breath of Life 7e 7ed/4 W W {3}{W} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. Castle 7e 7ed/5 W W {3}{W} 4 Enchantment U enchantment Untapped creatures you control get +0/+2. Circle of Protection: Black 7e 7ed/6 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Blue 7e 7ed/7 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Green 7e 7ed/8 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: Red 7e 7ed/9 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Circle of Protection: White 7e 7ed/10 W W {1}{W} 2 Enchantment C enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Cloudchaser Eagle 7e 7ed/11 W W {3}{W} 4 Creature - Bird 2 2 C creature /ch Flying | When Cloudchaser Eagle enters the battlefield, destroy target enchantment. Crossbow Infantry 7e 7ed/12 W W {1}{W} 2 Creature - Human Soldier Archer 1 1 C creature {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. Disenchant 7e 7ed/13 W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Eager Cadet 7e 7ed/14 W W {W} 1 Creature - Human Soldier 1 1 C creature Elite Archers 7e 7ed/15 W W {5}{W} 6 Creature - Human Soldier Archer 3 3 R creature {T}: Elite Archers deals 3 damage to target attacking or blocking creature. Gerrard's Wisdom 7e 7ed/16 W W {2}{W}{W} 4 Sorcery U sorcery You gain 2 life for each card in your hand. Glorious Anthem 7e 7ed/17 W W {1}{W}{W} 3 Enchantment R enchantment Creatures you control get +1/+1. Healing Salve 7e 7ed/18 W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn. Heavy Ballista 7e 7ed/19 W W {3}{W} 4 Creature - Human Soldier 2 3 U creature {T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. Holy Strength 7e 7ed/20 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2. Honor Guard 7e 7ed/21 W W {W} 1 Creature - Human Soldier 1 1 C creature {W}: Honor Guard gets +0/+1 until end of turn. Intrepid Hero 7e 7ed/22 W W {2}{W} 3 Creature - Human Soldier 1 1 R creature {T}: Destroy target creature with power 4 or greater. Kjeldoran Royal Guard 7e 7ed/23 W W {3}{W}{W} 5 Creature - Human Soldier 2 5 R creature {T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. Knight Errant 7e 7ed/24 W W {1}{W} 2 Creature - Human Knight 2 2 C creature Knighthood 7e 7ed/25 W W {2}{W} 3 Enchantment U enchantment Creatures you control have first strike. Longbow Archer 7e 7ed/26 W W {W}{W} 2 Creature - Human Soldier Archer 2 2 U creature First strike; reach Master Healer 7e 7ed/27 W W {4}{W} 5 Creature - Human Cleric 1 4 R creature {T}: Prevent the next 4 damage that would be dealt to any target this turn. Northern Paladin 7e 7ed/28 W W {2}{W}{W} 4 Creature - Human Knight 3 3 R creature {W}{W}, {T}: Destroy target black permanent. Pacifism 7e 7ed/29 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. Pariah 7e 7ed/30 W W {2}{W} 3 Enchantment - Aura R enchantment Enchant creature | All damage that would be dealt to you is dealt to enchanted creature instead. Purify 7e 7ed/31 W W {3}{W}{W} 5 Sorcery R sorcery Destroy all artifacts and enchantments. Razorfoot Griffin 7e 7ed/32 W W {3}{W} 4 Creature - Griffin 2 2 C creature /ch Flying | First strike Reprisal 7e 7ed/33 W W {1}{W} 2 Instant U instant Destroy target creature with power 4 or greater. It can't be regenerated. Reverse Damage 7e 7ed/34 W W {1}{W}{W} 3 Instant R instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. Rolling Stones 7e 7ed/35 W W {1}{W} 2 Enchantment R enchantment Wall creatures can attack as though they didn't have defender. Sacred Ground 7e 7ed/36 W W {1}{W} 2 Enchantment R enchantment Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. Sacred Nectar 7e 7ed/37 W W {1}{W} 2 Sorcery C sorcery You gain 4 life. Samite Healer 7e 7ed/38 W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. Sanctimony 7e 7ed/39 W W {1}{W} 2 Enchantment U enchantment Whenever an opponent taps a Mountain for mana, you may gain 1 life. Seasoned Marshal 7e 7ed/40 W W {2}{W}{W} 4 Creature - Human Soldier 2 2 U creature Whenever Seasoned Marshal attacks, you may tap target creature. Serra Advocate 7e 7ed/41 W W {3}{W} 4 Creature - Angel 2 2 U creature /ch Flying | {T}: Target attacking or blocking creature gets +2/+2 until end of turn. Serra Angel 7e 7ed/42 W W {3}{W}{W} 5 Creature - Angel 4 4 R creature /ch Flying, vigilance Serra's Embrace 7e 7ed/43 W W {2}{W}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has flying and vigilance. Shield Wall 7e 7ed/44 W W {1}{W} 2 Instant C instant Creatures you control get +0/+2 until end of turn. Skyshroud Falcon 7e 7ed/45 W W {1}{W} 2 Creature - Bird 1 1 C creature /ch Flying, vigilance Southern Paladin 7e 7ed/46 W W {2}{W}{W} 4 Creature - Human Knight 3 3 R creature {W}{W}, {T}: Destroy target red permanent. Spirit Link 7e 7ed/47 W W {W} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life. Standing Troops 7e 7ed/48 W W {2}{W} 3 Creature - Human Soldier 1 4 C creature Vigilance Starlight 7e 7ed/49 W W {1}{W} 2 Sorcery U sorcery You gain 3 life for each black creature target opponent controls. Staunch Defenders 7e 7ed/50 W W {3}{W}{W} 5 Creature - Human Soldier 3 4 U creature When Staunch Defenders enters the battlefield, you gain 4 life. Sunweb 7e 7ed/51 W W {3}{W} 4 Creature - Wall 5 6 R creature /ch Defender | Flying | Sunweb can't block creatures with power 2 or less. Sustainer of the Realm 7e 7ed/52 W W {2}{W}{W} 4 Creature - Angel 2 3 U creature /ch Flying | Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. Venerable Monk 7e 7ed/53 W W {2}{W} 3 Creature - Human Monk Cleric 2 2 C creature When Venerable Monk enters the battlefield, you gain 2 life. Vengeance 7e 7ed/54 W W {3}{W} 4 Sorcery U sorcery Destroy target tapped creature. Wall of Swords 7e 7ed/55 W W {3}{W} 4 Creature - Wall 3 5 U creature /ch Defender | Flying Worship 7e 7ed/56 W W {3}{W} 4 Enchantment R enchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. Wrath of God 7e 7ed/57 W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Air Elemental 7e 7ed/58 U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying Ancestral Memories 7e 7ed/59 U U {2}{U}{U}{U} 5 Sorcery R sorcery Look at top seven cards/vp1pt7 Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. Arcane Laboratory 7e 7ed/60 U U {2}{U} 3 Enchantment U enchantment Each player can't cast more than one spell each turn. Archivist 7e 7ed/61 U U {2}{U}{U} 4 Creature - Human Wizard 1 1 R creature {T}: Draw a card. Baleful Stare 7e 7ed/62 U U {2}{U} 3 Sorcery U sorcery Target opponent reveals their hand. You draw a card for each Mountain and red card in it. Benthic Behemoth 7e 7ed/63 U U {5}{U}{U}{U} 8 Creature - Serpent 7 6 R creature Islandwalk Boomerang 7e 7ed/64 U U {U}{U} 2 Instant C instant Return target permanent to its owner's hand. Confiscate 7e 7ed/65 U U {4}{U}{U} 6 Enchantment - Aura U enchantment Enchant permanent | You control enchanted permanent. Coral Merfolk 7e 7ed/66 U U {1}{U} 2 Creature - Merfolk 2 1 C creature Counterspell 7e 7ed/67 U U {U}{U} 2 Instant C instant Counter target spell. Daring Apprentice 7e 7ed/68 U U {1}{U}{U} 3 Creature - Human Wizard 1 1 R creature {T}, Sacrifice Daring Apprentice: Counter target spell. Deflection 7e 7ed/69 U U {3}{U} 4 Instant R instant Change the target of target spell with a single target. Delusions of Mediocrity 7e 7ed/70 U U {3}{U} 4 Enchantment R enchantment When Delusions of Mediocrity enters the battlefield, you gain 10 life. | When Delusions of Mediocrity leaves the battlefield, you lose 10 life. Equilibrium 7e 7ed/71 U U {1}{U}{U} 3 Enchantment R enchantment Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. Evacuation 7e 7ed/72 U U {3}{U}{U} 5 Instant R instant Return all creatures to their owners' hands. Fighting Drake 7e 7ed/73 U U {2}{U}{U} 4 Creature - Drake 2 4 U creature /ch Flying Fleeting Image 7e 7ed/74 U U {2}{U} 3 Creature - Illusion 2 1 R creature /ch Flying | {1}{U}: Return Fleeting Image to its owner's hand. Flight 7e 7ed/75 U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. Force Spike 7e 7ed/76 U U {U} 1 Instant C instant Counter target spell unless its controller pays {1}. Giant Octopus 7e 7ed/77 U U {3}{U} 4 Creature - Octopus 3 3 C creature Glacial Wall 7e 7ed/78 U U {2}{U} 3 Creature - Wall 0 7 U creature Defender Hibernation 7e 7ed/79 U U {2}{U} 3 Instant U instant Return all green permanents to their owners' hands. Horned Turtle 7e 7ed/80 U U {2}{U} 3 Creature - Turtle 1 4 C creature Inspiration 7e 7ed/81 U U {3}{U} 4 Instant C instant Target player draws two cards. Levitation 7e 7ed/82 U U {2}{U}{U} 4 Enchantment U enchantment Creatures you control have flying. Lord of Atlantis 7e 7ed/83 U U {U}{U} 2 Creature - Merfolk 2 2 R creature Other Merfolk get +1/+1 and have islandwalk. Mahamoti Djinn 7e 7ed/84 U U {4}{U}{U} 6 Creature - Djinn 5 6 R creature /ch Flying Mana Breach 7e 7ed/85 U U {2}{U} 3 Enchantment U enchantment Whenever a player casts a spell, that player returns a land they control to its owner's hand. Mana Short 7e 7ed/86 U U {2}{U} 3 Instant R instant Tap all lands target player controls and that player loses all unspent mana. Mawcor 7e 7ed/87 U U {3}{U}{U} 5 Creature - Beast 3 3 R creature /ch Flying | {T}: Mawcor deals 1 damage to any target. Memory Lapse 7e 7ed/88 U U {1}{U} 2 Instant C instant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. Merfolk Looter 7e 7ed/89 U U {1}{U} 2 Creature - Merfolk Rogue 1 1 U creature {T}: Draw a card, then discard a card. Merfolk of the Pearl Trident 7e 7ed/90 U U {U} 1 Creature - Merfolk 1 1 C creature Opportunity 7e 7ed/91 U U {4}{U}{U} 6 Instant U instant Target player draws four cards. Opposition 7e 7ed/92 U U {2}{U}{U} 4 Enchantment R enchantment Tap an untapped creature you control: Tap target artifact, creature, or land. Phantom Warrior 7e 7ed/93 U U {1}{U}{U} 3 Creature - Illusion Warrior 2 2 U creature Phantom Warrior can't be blocked. Prodigal Sorcerer 7e 7ed/94 U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Prodigal Sorcerer deals 1 damage to any target. Remove Soul 7e 7ed/95 U U {1}{U} 2 Instant C instant Counter target creature spell. Sage Owl 7e 7ed/96 U U {1}{U} 2 Creature - Bird 1 1 C creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. Sea Monster 7e 7ed/97 U U {4}{U}{U} 6 Creature - Serpent 6 6 C creature Sea Monster can't attack unless defending player controls an Island. Sleight of Hand 7e 7ed/98 U U {U} 1 Sorcery C sorcery Look at top two cards/vp1pt2 Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. Steal Artifact 7e 7ed/99 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant artifact | You control enchanted artifact. Storm Crow 7e 7ed/100 U U {1}{U} 2 Creature - Bird 1 2 C creature /ch Flying Telepathic Spies 7e 7ed/101 U U {2}{U} 3 Creature - Human Wizard 2 2 C creature When Telepathic Spies enters the battlefield, look at target opponent's hand. Telepathy 7e 7ed/102 U U {U} 1 Enchantment U enchantment Your opponents play with their hands revealed. Temporal Adept 7e 7ed/103 U U {1}{U}{U} 3 Creature - Human Wizard 1 1 R creature {U}{U}{U}, {T}: Return target permanent to its owner's hand. Thieving Magpie 7e 7ed/104 U U {2}{U}{U} 4 Creature - Bird 1 3 U creature /ch Flying | Whenever Thieving Magpie deals damage to an opponent, draw a card. Tolarian Winds 7e 7ed/105 U U {1}{U} 2 Instant C instant Discard all the cards in your hand, then draw that many cards. Treasure Trove 7e 7ed/106 U U {2}{U}{U} 4 Enchantment U enchantment {2}{U}{U}: Draw a card. Twiddle 7e 7ed/107 U U {U} 1 Instant C instant You may tap or untap target artifact, creature, or land. Unsummon 7e 7ed/108 U U {U} 1 Instant C instant Return target creature to its owner's hand. Vigilant Drake 7e 7ed/109 U U {4}{U} 5 Creature - Drake 3 3 C creature /ch Flying | {2}{U}: Untap Vigilant Drake. Vizzerdrix 7e 7ed/110 U U {6}{U} 7 Creature - Rabbit Beast 6 6 R creature Wall of Air 7e 7ed/111 U U {1}{U}{U} 3 Creature - Wall 1 5 U creature /ch Defender, flying Wall of Wonder 7e 7ed/112 U U {2}{U}{U} 4 Creature - Wall 1 5 R creature Defender | {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. Wind Dancer 7e 7ed/113 U U {1}{U} 2 Creature - Faerie 1 1 U creature /ch Flying | {T}: Target creature gains flying until end of turn. Wind Drake 7e 7ed/114 U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Flying Abyssal Horror 7e 7ed/115 B B {4}{B}{B} 6 Creature - Horror 2 2 R creature /ch Flying | When Abyssal Horror enters the battlefield, target player discards two cards. Abyssal Specter 7e 7ed/116 B B {2}{B}{B} 4 Creature - Specter 2 3 U creature /ch Flying | Whenever Abyssal Specter deals damage to a player, that player discards a card. Agonizing Memories 7e 7ed/117 B B {2}{B}{B} 4 Sorcery U sorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. Befoul 7e 7ed/118 B B {2}{B}{B} 4 Sorcery U sorcery Destroy target land or nonblack creature. It can't be regenerated. Bellowing Fiend 7e 7ed/119 B B {4}{B} 5 Creature - Spirit 3 3 R creature /ch Flying | Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. Bereavement 7e 7ed/120 B B {1}{B} 2 Enchantment U enchantment Whenever a green creature dies, its controller discards a card. Blood Pet 7e 7ed/121 B B {B} 1 Creature - Thrull 1 1 C creature Sacrifice Blood Pet: Add {B}. Bog Imp 7e 7ed/122 B B {1}{B} 2 Creature - Imp 1 1 C creature /ch Flying Bog Wraith 7e 7ed/123 B B {3}{B} 4 Creature - Wraith 3 3 U creature Swampwalk Corrupt 7e 7ed/124 B B {5}{B} 6 Sorcery C sorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. Crypt Rats 7e 7ed/125 B B {2}{B} 3 Creature - Rat 1 1 U creature {X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X. Dakmor Lancer 7e 7ed/126 B B {4}{B}{B} 6 Creature - Human Knight 3 3 U creature When Dakmor Lancer enters the battlefield, destroy target nonblack creature. Dark Banishing 7e 7ed/127 B B {2}{B} 3 Instant C instant Destroy target nonblack creature. It can't be regenerated. Darkest Hour 7e 7ed/128 B B {B} 1 Enchantment R enchantment All creatures are black. Dregs of Sorrow 7e 7ed/129 B B {X}{4}{B} 5 Sorcery R sorcery Destroy X target nonblack creatures. Draw X cards. Drudge Skeletons 7e 7ed/130 B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate Drudge Skeletons. Duress 7e 7ed/131 B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Eastern Paladin 7e 7ed/132 B B {2}{B}{B} 4 Creature - Zombie Knight 3 3 R creature {B}{B}, {T}: Destroy target green creature. Engineered Plague 7e 7ed/133 B B {2}{B} 3 Enchantment U enchantment As Engineered Plague enters the battlefield, choose a creature type. | All creatures of the chosen type get -1/-1. Fallen Angel 7e 7ed/134 B B {3}{B}{B} 5 Creature - Angel 3 3 R creature /ch Flying | Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. Fear 7e 7ed/135 B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear. Foul Imp 7e 7ed/136 B B {B}{B} 2 Creature - Imp 2 2 U creature /ch Flying | When Foul Imp enters the battlefield, you lose 2 life. Fugue 7e 7ed/137 B B {3}{B}{B} 5 Sorcery U sorcery Target player discards three cards. Giant Cockroach 7e 7ed/138 B B {3}{B} 4 Creature - Insect 4 2 C creature Gravedigger 7e 7ed/139 B B {3}{B} 4 Creature - Zombie 2 2 C creature When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. Greed 7e 7ed/140 B B {3}{B} 4 Enchantment R enchantment {B}, Pay 2 life: Draw a card. Hollow Dogs 7e 7ed/141 B B {4}{B} 5 Creature - Zombie Dog 3 3 C creature Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. Howl from Beyond 7e 7ed/142 B B {X}{B} 1 Instant C instant Target creature gets +X/+0 until end of turn. Infernal Contract 7e 7ed/143 B B {B}{B}{B} 3 Sorcery R sorcery Draw four cards. You lose half your life, rounded up. Leshrac's Rite 7e 7ed/144 B B {B} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has swampwalk. Looming Shade 7e 7ed/145 B B {2}{B} 3 Creature - Shade 1 1 C creature {B}: Looming Shade gets +1/+1 until end of turn. Megrim 7e 7ed/146 B B {2}{B} 3 Enchantment U enchantment Whenever an opponent discards a card, Megrim deals 2 damage to that player. Mind Rot 7e 7ed/147 B B {2}{B} 3 Sorcery C sorcery Target player discards two cards. Nausea 7e 7ed/148 B B {1}{B} 2 Sorcery C sorcery All creatures get -1/-1 until end of turn. Necrologia 7e 7ed/149 B B {3}{B}{B} 5 Instant U instant Cast this spell only during your end step. | As an additional cost to cast this spell, pay X life. | Draw X cards. Nightmare 7e 7ed/150 B B {5}{B} 6 Creature - Nightmare Horse * * R creature /ch Flying | Nightmare's power and toughness are each equal to the number of Swamps you control. Nocturnal Raid 7e 7ed/151 B B {2}{B}{B} 4 Instant U instant Black creatures get +2/+0 until end of turn. Oppression 7e 7ed/152 B B {1}{B}{B} 3 Enchantment R enchantment Whenever a player casts a spell, that player discards a card. Ostracize 7e 7ed/153 B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Persecute 7e 7ed/154 B B {2}{B}{B} 4 Sorcery R sorcery Choose a color. Target player reveals their hand and discards all cards of that color. Plague Beetle 7e 7ed/155 B B {B} 1 Creature - Insect 1 1 C creature Swampwalk Rag Man 7e 7ed/156 B B {2}{B}{B} 4 Creature - Human Minion 2 1 R creature {B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn. Raise Dead 7e 7ed/157 B B {B} 1 Sorcery C sorcery Return target creature card from your graveyard to your hand. Razortooth Rats 7e 7ed/158 B B {2}{B} 3 Creature - Rat 2 1 C creature Fear Reprocess 7e 7ed/159 B B {2}{B}{B} 4 Sorcery R sorcery Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way. Revenant 7e 7ed/160 B B {4}{B} 5 Creature - Spirit * * R creature /ch Flying | Revenant's power and toughness are each equal to the number of creature cards in your graveyard. Scathe Zombies 7e 7ed/161 B B {2}{B} 3 Creature - Zombie 2 2 C creature Serpent Warrior 7e 7ed/162 B B {2}{B} 3 Creature - Snake Warrior 3 3 C creature When Serpent Warrior enters the battlefield, you lose 3 life. Soul Feast 7e 7ed/163 B B {3}{B}{B} 5 Sorcery U sorcery Target player loses 4 life and you gain 4 life. Spineless Thug 7e 7ed/164 B B {1}{B} 2 Creature - Zombie Mercenary 2 2 C creature Spineless Thug can't block. Strands of Night 7e 7ed/165 B B {2}{B}{B} 4 Enchantment U enchantment {B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. Stronghold Assassin 7e 7ed/166 B B {1}{B}{B} 3 Creature - Zombie Assassin 2 1 R creature {T}, Sacrifice a creature: Destroy target nonblack creature. Tainted Aether 7e 7ed/167 B B {2}{B}{B} 4 Enchantment R enchantment Whenever a creature enters the battlefield, its controller sacrifices a creature or land. Unholy Strength 7e 7ed/168 B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1. Wall of Bone 7e 7ed/169 B B {2}{B} 3 Creature - Skeleton Wall 1 4 U creature Defender | {B}: Regenerate Wall of Bone. Western Paladin 7e 7ed/170 B B {2}{B}{B} 4 Creature - Zombie Knight 3 3 R creature {B}{B}, {T}: Destroy target white creature. Yawgmoth's Edict 7e 7ed/171 B B {1}{B} 2 Enchantment U enchantment Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. Aether Flash 7e 7ed/172 R R {2}{R}{R} 4 Enchantment U enchantment Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. Balduvian Barbarians 7e 7ed/173 R R {1}{R}{R} 3 Creature - Human Barbarian 3 2 C creature Bedlam 7e 7ed/174 R R {2}{R}{R} 4 Enchantment R enchantment Creatures can't block. Blaze 7e 7ed/175 R R {X}{R} 1 Sorcery U sorcery Blaze deals X damage to any target. Bloodshot Cyclops 7e 7ed/176 R R {5}{R} 6 Creature - Cyclops Giant 4 4 R creature {T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target. Boil 7e 7ed/177 R R {3}{R} 4 Instant U instant Destroy all Islands. Crimson Hellkite 7e 7ed/178 R R {6}{R}{R}{R} 9 Creature - Dragon 6 6 R creature /ch Flying | {X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana on X. Disorder 7e 7ed/179 R R {1}{R} 2 Sorcery U sorcery Disorder deals 2 damage to each white creature and each player who controls a white creature. Earthquake 7e 7ed/180 R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player. Fervor 7e 7ed/181 R R {2}{R} 3 Enchantment R enchantment Creatures you control have haste. Final Fortune 7e 7ed/182 R R {R}{R} 2 Instant R instant Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. Fire Elemental 7e 7ed/183 R R {3}{R}{R} 5 Creature - Elemental 5 4 U creature Ghitu Fire-Eater 7e 7ed/184 R R {2}{R} 3 Creature - Human Nomad 2 2 U creature {T}, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target. Goblin Chariot 7e 7ed/185 R R {2}{R} 3 Creature - Goblin Warrior 2 2 C creature Haste Goblin Digging Team 7e 7ed/186 R R {R} 1 Creature - Goblin 1 1 C creature {T}, Sacrifice Goblin Digging Team: Destroy target Wall. Goblin Elite Infantry 7e 7ed/187 R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. Goblin Gardener 7e 7ed/188 R R {3}{R} 4 Creature - Goblin 2 1 C creature When Goblin Gardener dies, destroy target land. Goblin Glider 7e 7ed/189 R R {1}{R} 2 Creature - Goblin 1 1 U creature /ch Flying | Goblin Glider can't block. Goblin King 7e 7ed/190 R R {1}{R}{R} 3 Creature - Goblin 2 2 R creature Other Goblins get +1/+1 and have mountainwalk. Goblin Matron 7e 7ed/191 R R {2}{R} 3 Creature - Goblin 1 1 U creature When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library. Goblin Raider 7e 7ed/192 R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature Goblin Raider can't block. Goblin Spelunkers 7e 7ed/193 R R {2}{R} 3 Creature - Goblin Warrior 2 2 C creature Mountainwalk Goblin War Drums 7e 7ed/194 R R {2}{R} 3 Enchantment U enchantment Creatures you control have menace. Granite Grip 7e 7ed/195 R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+0 for each Mountain you control. Hill Giant 7e 7ed/196 R R {3}{R} 4 Creature - Giant 3 3 C creature Impatience 7e 7ed/197 R R {2}{R} 3 Enchantment R enchantment At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player. Inferno 7e 7ed/198 R R {5}{R}{R} 7 Instant R instant Inferno deals 6 damage to each creature and each player. Lava Axe 7e 7ed/199 R R {4}{R} 5 Sorcery C sorcery Lava Axe deals 5 damage to target player or planeswalker. Lightning Blast 7e 7ed/200 R R {3}{R} 4 Instant C instant Lightning Blast deals 4 damage to any target. Lightning Elemental 7e 7ed/201 R R {3}{R} 4 Creature - Elemental 4 1 C creature Haste Mana Clash 7e 7ed/202 R R {R} 1 Sorcery R sorcery Flip a coin/flip1 You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. Ogre Taskmaster 7e 7ed/203 R R {3}{R} 4 Creature - Ogre 4 3 U creature Ogre Taskmaster can't block. Okk 7e 7ed/204 R R {1}{R} 2 Creature - Goblin 4 4 R creature Okk can't attack unless a creature with greater power also attacks. | Okk can't block unless a creature with greater power also blocks. Orcish Artillery 7e 7ed/205 R R {1}{R}{R} 3 Creature - Orc Warrior 1 3 U creature {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. Orcish Oriflamme 7e 7ed/206 R R {3}{R} 4 Enchantment U enchantment Attacking creatures you control get +1/+0. Pillage 7e 7ed/207 R R {1}{R}{R} 3 Sorcery U sorcery Destroy target artifact or land. It can't be regenerated. Pygmy Pyrosaur 7e 7ed/208 R R {1}{R} 2 Creature - Lizard 1 1 C creature Pygmy Pyrosaur can't block. | {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. Pyroclasm 7e 7ed/209 R R {1}{R} 2 Sorcery U sorcery Pyroclasm deals 2 damage to each creature. Pyrotechnics 7e 7ed/210 R R {4}{R} 5 Sorcery U sorcery Pyrotechnics deals 4 damage divided as you choose among any number of targets. Raging Goblin 7e 7ed/211 R R {R} 1 Creature - Goblin Berserker 1 1 C creature Haste Reckless Embermage 7e 7ed/212 R R {3}{R} 4 Creature - Human Wizard 2 2 R creature {1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself. Reflexes 7e 7ed/213 R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has first strike. Relentless Assault 7e 7ed/214 R R {2}{R}{R} 4 Sorcery R sorcery Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Sabretooth Tiger 7e 7ed/215 R R {2}{R} 3 Creature - Cat 2 1 C creature First strike Seismic Assault 7e 7ed/216 R R {R}{R}{R} 3 Enchantment R enchantment Discard a land card: Seismic Assault deals 2 damage to any target. Shatter 7e 7ed/217 R R {1}{R} 2 Instant C instant Destroy target artifact. Shivan Dragon 7e 7ed/218 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: Shivan Dragon gets +1/+0 until end of turn. Shock 7e 7ed/219 R R {R} 1 Instant C instant Shock deals 2 damage to any target. Spitting Earth 7e 7ed/220 R R {1}{R} 2 Sorcery C sorcery Spitting Earth deals damage to target creature equal to the number of Mountains you control. Stone Rain 7e 7ed/221 R R {2}{R} 3 Sorcery C sorcery Destroy target land. Storm Shaman 7e 7ed/222 R R {2}{R} 3 Creature - Human Cleric Shaman 0 4 U creature {R}: Storm Shaman gets +1/+0 until end of turn. Sudden Impact 7e 7ed/223 R R {3}{R} 4 Instant U instant Sudden Impact deals damage to target player equal to the number of cards in that player's hand. Trained Orgg 7e 7ed/224 R R {6}{R} 7 Creature - Orgg 6 6 R creature Tremor 7e 7ed/225 R R {R} 1 Sorcery C sorcery Tremor deals 1 damage to each creature without flying. Volcanic Hammer 7e 7ed/226 R R {1}{R} 2 Sorcery C sorcery Volcanic Hammer deals 3 damage to any target. Wall of Fire 7e 7ed/227 R R {1}{R}{R} 3 Creature - Wall 0 5 U creature Defender | {R}: Wall of Fire gets +1/+0 until end of turn. Wildfire 7e 7ed/228 R R {4}{R}{R} 6 Sorcery R sorcery Each player sacrifices four lands. Wildfire deals 4 damage to each creature. Anaconda 7e 7ed/229 G G {3}{G} 4 Creature - Snake 3 3 U creature Swampwalk Ancient Silverback 7e 7ed/230 G G {4}{G}{G} 6 Creature - Ape 6 5 R creature {G}: Regenerate Ancient Silverback. Birds of Paradise 7e 7ed/231 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Blanchwood Armor 7e 7ed/232 G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each Forest you control. Bull Hippo 7e 7ed/233 G G {3}{G} 4 Creature - Hippo 3 3 U creature Islandwalk Canopy Spider 7e 7ed/234 G G {1}{G} 2 Creature - Spider 1 3 C creature Reach Compost 7e 7ed/235 G G {1}{G} 2 Enchantment U enchantment Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. Creeping Mold 7e 7ed/236 G G {2}{G}{G} 4 Sorcery U sorcery Destroy target artifact, enchantment, or land. Early Harvest 7e 7ed/237 G G {1}{G}{G} 3 Instant R instant Target player untaps all basic lands they control. Elder Druid 7e 7ed/238 G G {3}{G} 4 Creature - Elf Cleric Druid 2 2 R creature {3}{G}, {T}: You may tap or untap target artifact, creature, or land. Elvish Archers 7e 7ed/239 G G {1}{G} 2 Creature - Elf Archer 2 1 R creature First strike Elvish Champion 7e 7ed/240 G G {1}{G}{G} 3 Creature - Elf 2 2 R creature Other Elf creatures get +1/+1 and have forestwalk. Elvish Lyrist 7e 7ed/241 G G {G} 1 Creature - Elf 1 1 U creature {G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment. Elvish Piper 7e 7ed/242 G G {3}{G} 4 Creature - Elf Shaman 1 1 R creature {G}, {T}: You may put a creature card from your hand onto the battlefield. Familiar Ground 7e 7ed/243 G G {2}{G} 3 Enchantment U enchantment Each creature you control can't be blocked by more than one creature. Femeref Archers 7e 7ed/244 G G {2}{G} 3 Creature - Human Archer 2 2 U creature {T}: Femeref Archers deals 4 damage to target attacking creature with flying. Fog 7e 7ed/245 G G {G} 1 Instant C instant Prevent all combat damage that would be dealt this turn. Fyndhorn Elder 7e 7ed/246 G G {2}{G} 3 Creature - Elf Druid 1 1 U creature {T}: Add {G}{G}. Gang of Elk 7e 7ed/247 G G {5}{G} 6 Creature - Elk Beast 5 4 U creature Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. Giant Growth 7e 7ed/248 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Giant Spider 7e 7ed/249 G G {3}{G} 4 Creature - Spider 2 4 C creature Reach Gorilla Chieftain 7e 7ed/250 G G {2}{G}{G} 4 Creature - Ape 3 3 C creature {1}{G}: Regenerate Gorilla Chieftain. Grizzly Bears 7e 7ed/251 G G {1}{G} 2 Creature - Bear 2 2 C creature Hurricane 7e 7ed/252 G G {X}{G} 1 Sorcery R sorcery Hurricane deals X damage to each creature with flying and each player. Llanowar Elves 7e 7ed/253 G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lone Wolf 7e 7ed/254 G G {2}{G} 3 Creature - Wolf 2 2 C creature You may have Lone Wolf assign its combat damage as though it weren't blocked. Lure 7e 7ed/255 G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so. Maro 7e 7ed/256 G G {2}{G}{G} 4 Creature - Elemental * * R creature Maro's power and toughness are each equal to the number of cards in your hand. Might of Oaks 7e 7ed/257 G G {3}{G} 4 Instant R instant Target creature gets +7/+7 until end of turn. Monstrous Growth 7e 7ed/258 G G {1}{G} 2 Sorcery C sorcery Target creature gets +4/+4 until end of turn. Nature's Resurgence 7e 7ed/259 G G {2}{G}{G} 4 Sorcery R sorcery Each player draws a card for each creature card in their graveyard. Nature's Revolt 7e 7ed/260 G G {3}{G}{G} 5 Enchantment R enchantment All lands are 2/2 creatures that are still lands. Pride of Lions 7e 7ed/261 G G {3}{G}{G} 5 Creature - Cat 4 4 U creature You may have Pride of Lions assign its combat damage as though it weren't blocked. Rampant Growth 7e 7ed/262 G G {1}{G} 2 Sorcery C sorcery Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Reclaim 7e 7ed/263 G G {G} 1 Instant C instant Put target card from your graveyard on top of your library. Redwood Treefolk 7e 7ed/264 G G {4}{G} 5 Creature - Treefolk 3 6 C creature Regeneration 7e 7ed/265 G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | {G}: Regenerate enchanted creature. Rowen 7e 7ed/266 G G {2}{G}{G} 4 Enchantment R enchantment Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. Scavenger Folk 7e 7ed/267 G G {G} 1 Creature - Human 1 1 U creature {G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact. Seeker of Skybreak 7e 7ed/268 G G {1}{G} 2 Creature - Elf 2 1 C creature {T}: Untap target creature. Shanodin Dryads 7e 7ed/269 G G {G} 1 Creature - Nymph Dryad 1 1 C creature Forestwalk Spined Wurm 7e 7ed/270 G G {4}{G} 5 Creature - Wurm 5 4 C creature Squall 7e 7ed/271 G G {2}{G} 3 Sorcery C sorcery Squall deals 2 damage to each creature with flying. Stream of Life 7e 7ed/272 G G {X}{G} 1 Sorcery C sorcery Target player gains X life. Thorn Elemental 7e 7ed/273 G G {5}{G}{G} 7 Creature - Elemental 7 7 R creature You may have Thorn Elemental assign its combat damage as though it weren't blocked. Thoughtleech 7e 7ed/274 G G {G}{G} 2 Enchantment U enchantment Whenever an Island an opponent controls becomes tapped, you may gain 1 life. Trained Armodon 7e 7ed/275 G G {1}{G}{G} 3 Creature - Elephant 3 3 C creature Tranquility 7e 7ed/276 G G {2}{G} 3 Sorcery C sorcery Destroy all enchantments. Treefolk Seedlings 7e 7ed/277 G G {2}{G} 3 Creature - Treefolk 2 * U creature Treefolk Seedlings's toughness is equal to the number of Forests you control. Uktabi Wildcats 7e 7ed/278 G G {4}{G} 5 Creature - Cat * * R creature Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. | {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. Untamed Wilds 7e 7ed/279 G G {2}{G} 3 Sorcery U sorcery Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Verduran Enchantress 7e 7ed/280 G G {1}{G}{G} 3 Creature - Human Druid 0 2 R creature Whenever you cast an enchantment spell, you may draw a card. Vernal Bloom 7e 7ed/281 G G {3}{G} 4 Enchantment R enchantment Whenever a Forest is tapped for mana, its controller adds an additional {G}. Wild Growth 7e 7ed/282 G G {G} 1 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Wing Snare 7e 7ed/283 G G {2}{G} 3 Sorcery U sorcery Destroy target creature with flying. Wood Elves 7e 7ed/284 G G {2}{G} 3 Creature - Elf Scout 1 1 C creature When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. Yavimaya Enchantress 7e 7ed/285 G G {2}{G} 3 Creature - Human Druid 2 2 U creature Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. Aladdin's Ring 7e 7ed/286 {8} 8 Artifact R artifact {8}, {T}: Aladdin's Ring deals 4 damage to any target. Beast of Burden 7e 7ed/287 {6} 6 Artifact Creature - Golem * * R creature Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. Caltrops 7e 7ed/288 {3} 3 Artifact U artifact Whenever a creature attacks, Caltrops deals 1 damage to it. Charcoal Diamond 7e 7ed/289 B {2} 2 Artifact U artifact /cr90 Charcoal Diamond enters the battlefield tapped. | {T}: Add {B}. Coat of Arms 7e 7ed/290 {5} 5 Artifact R artifact Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. Crystal Rod 7e 7ed/291 {1} 1 Artifact U artifact Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. Dingus Egg 7e 7ed/292 {4} 4 Artifact R artifact Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. Disrupting Scepter 7e 7ed/293 {3} 3 Artifact R artifact {3}, {T}: Target player discards a card. Activate this ability only during your turn. Ensnaring Bridge 7e 7ed/294 {3} 3 Artifact R artifact Creatures with power greater than the number of cards in your hand can't attack. Feroz's Ban 7e 7ed/295 {6} 6 Artifact R artifact Creature spells cost {2} more to cast. Fire Diamond 7e 7ed/296 R {2} 2 Artifact U artifact /cr90 Fire Diamond enters the battlefield tapped. | {T}: Add {R}. Flying Carpet 7e 7ed/297 {4} 4 Artifact R artifact {2}, {T}: Target creature gains flying until end of turn. Grafted Skullcap 7e 7ed/298 {4} 4 Artifact R artifact At the beginning of your draw step, draw an additional card. | At the beginning of your end step, discard your hand. Grapeshot Catapult 7e 7ed/299 {4} 4 Artifact Creature - Construct 2 3 U creature {T}: Grapeshot Catapult deals 1 damage to target creature with flying. Howling Mine 7e 7ed/300 {2} 2 Artifact R artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Iron Star 7e 7ed/301 {1} 1 Artifact U artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. Ivory Cup 7e 7ed/302 {1} 1 Artifact U artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Jalum Tome 7e 7ed/303 {3} 3 Artifact R artifact {2}, {T}: Draw a card, then discard a card. Jandor's Saddlebags 7e 7ed/304 {2} 2 Artifact R artifact {3}, {T}: Untap target creature. Jayemdae Tome 7e 7ed/305 {4} 4 Artifact R artifact {4}, {T}: Draw a card. Marble Diamond 7e 7ed/306 W {2} 2 Artifact U artifact /cr90 Marble Diamond enters the battlefield tapped. | {T}: Add {W}. Meekstone 7e 7ed/307 {1} 1 Artifact R artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. Millstone 7e 7ed/308 {2} 2 Artifact R artifact {2}, {T}: Target player mills two cards. Moss Diamond 7e 7ed/309 G {2} 2 Artifact U artifact /cr90 Moss Diamond enters the battlefield tapped. | {T}: Add {G}. Patagia Golem 7e 7ed/310 {4} 4 Artifact Creature - Golem 2 3 U creature {3}: Patagia Golem gains flying until end of turn. Phyrexian Colossus 7e 7ed/311 {7} 7 Artifact Creature - Golem 8 8 R creature /ci Phyrexian Colossus doesn't untap during your untap step. | Pay 8 life: Untap Phyrexian Colossus. | Phyrexian Colossus can't be blocked except by three or more creatures. Phyrexian Hulk 7e 7ed/312 {6} 6 Artifact Creature - Golem 5 4 U creature Pit Trap 7e 7ed/313 {2} 2 Artifact U artifact {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. Rod of Ruin 7e 7ed/314 {4} 4 Artifact U artifact {3}, {T}: Rod of Ruin deals 1 damage to any target. Sisay's Ring 7e 7ed/315 {4} 4 Artifact U artifact {T}: Add {C}{C}. Sky Diamond 7e 7ed/316 U {2} 2 Artifact U artifact /cr90 Sky Diamond enters the battlefield tapped. | {T}: Add {U}. Soul Net 7e 7ed/317 {1} 1 Artifact U artifact Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. Spellbook 7e 7ed/318 {0} 0 Artifact U artifact You have no maximum hand size. Static Orb 7e 7ed/319 {3} 3 Artifact R artifact As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps. Storm Cauldron 7e 7ed/320 {5} 5 Artifact R artifact Each player may play an additional land during each of their turns. | Whenever a land is tapped for mana, return it to its owner's hand. Teferi's Puzzle Box 7e 7ed/321 {4} 4 Artifact R artifact At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. Throne of Bone 7e 7ed/322 {1} 1 Artifact U artifact Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. Wall of Spears 7e 7ed/323 {3} 3 Artifact Creature - Wall 2 3 U creature Defender | First strike Wooden Sphere 7e 7ed/324 {1} 1 Artifact U artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. Adarkar Wastes 7e 7ed/325 WU 0 Land R land {T}: Add {C}. | {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. Brushland 7e 7ed/326 GW 0 Land R land {T}: Add {C}. | {T}: Add {G} or {W}. Brushland deals 1 damage to you. City of Brass 7e 7ed/327 0 Land R land Whenever City of Brass becomes tapped, it deals 1 damage to you. | {T}: Add one mana of any color. Forest 7e 7ed/328 G 0 Basic Land - Forest L forest Island 7e 7ed/332 U 0 Basic Land - Island L island Karplusan Forest 7e 7ed/336 RG 0 Land R land {T}: Add {C}. | {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. Mountain 7e 7ed/337 R 0 Basic Land - Mountain L mountain Plains 7e 7ed/341 W 0 Basic Land - Plains L plains Sulfurous Springs 7e 7ed/345 BR 0 Land R land {T}: Add {C}. | {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. Swamp 7e 7ed/346 B 0 Basic Land - Swamp L swamp Underground River 7e 7ed/350 UB 0 Land R land {T}: Add {C}. | {T}: Add {U} or {B}. Underground River deals 1 damage to you.