Name Set ImageFile ActualSet Color ColorID Cost ManaValue Type Power Toughness Loyalty Rarity DraftQualities Sound Script Text
Absolute Grace uz usg/1 usg W W {1}{W} 2 Enchantment U enchantment All creatures have protection from black.
Absolute Law uz usg/2 usg W W {1}{W} 2 Enchantment U enchantment All creatures have protection from red.
Angelic Chorus uz usg/3 usg W W {3}{W}{W} 5 Enchantment R enchantment Whenever a creature you control enters, you gain life equal to its toughness.
Angelic Page uz usg/4 usg W W {1}{W} 2 Creature - Angel Spirit 1 1 C creature /ch Flying | {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
Brilliant Halo uz usg/5 usg W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2. | When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
Catastrophe uz usg/6 usg W W {4}{W}{W} 6 Sorcery R sorcery Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Clear uz usg/7 usg W W {1}{W} 2 Instant U instant Destroy target enchantment. | Cycling {2}
Congregate uz usg/8 usg W W {3}{W} 4 Instant C instant Target player gains 2 life for each creature on the battlefield.
Defensive Formation uz usg/9 usg W W {W} 1 Enchantment U enchantment Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Disciple of Grace uz usg/10 usg W W {1}{W} 2 Creature - Human Cleric 1 2 C creature Protection from black | Cycling {2}
Disciple of Law uz usg/11 usg W W {1}{W} 2 Creature - Human Cleric 1 2 C creature Protection from red | Cycling {2}
Disenchant uz usg/12 usg W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment.
Elite Archers uz usg/13 usg W W {5}{W} 6 Creature - Human Soldier Archer 3 3 R creature {T}: Elite Archers deals 3 damage to target attacking or blocking creature.
Faith Healer uz usg/14 usg W W {1}{W} 2 Creature - Human Cleric 1 1 R creature Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.
Glorious Anthem uz usg/15 usg W W {1}{W}{W} 3 Enchantment R enchantment Creatures you control get +1/+1.
Healing Salve uz usg/16 usg W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn.
Herald of Serra uz usg/17 usg W W {2}{W}{W} 4 Creature - Angel 3 4 R creature /ch Flying, vigilance | Echo {2}{W}{W}
Humble uz usg/18 usg W W {1}{W} 2 Instant U instant Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Intrepid Hero uz usg/19 usg W W {2}{W} 3 Creature - Human Soldier 1 1 R creature {T}: Destroy target creature with power 4 or greater.
Monk Idealist uz usg/20 usg W W {2}{W} 3 Creature - Human Monk Cleric 2 2 U creature When Monk Idealist enters, return target enchantment card from your graveyard to your hand.
Monk Realist uz usg/21 usg W W {1}{W} 2 Creature - Human Monk Cleric 1 1 C creature When Monk Realist enters, destroy target enchantment.
Opal Acrolith uz usg/22 usg W W {2}{W} 3 Enchantment U enchantment Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. | {0}: Opal Acrolith becomes an enchantment.
Opal Archangel uz usg/23 usg W W {4}{W} 5 Enchantment R enchantment When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.
Opal Caryatid uz usg/24 usg W W {W} 1 Enchantment C enchantment When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
Opal Gargoyle uz usg/25 usg W W {1}{W} 2 Enchantment C enchantment When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
Opal Titan uz usg/26 usg W W {2}{W}{W} 4 Enchantment R enchantment When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
Pacifism uz usg/27 usg W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Pariah uz usg/28 usg W W {2}{W} 3 Enchantment - Aura R enchantment Enchant creature | All damage that would be dealt to you is dealt to enchanted creature instead.
Path of Peace uz usg/29 usg W W {3}{W} 4 Sorcery C sorcery Destroy target creature. Its owner gains 4 life.
Pegasus Charger uz usg/30 usg W W {2}{W} 3 Creature - Pegasus 2 1 C creature /ch Flying | First strike
Planar Birth uz usg/31 usg W W {1}{W} 2 Sorcery R sorcery Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
Presence of the Master uz usg/32 usg W W {3}{W} 4 Enchantment U enchantment Whenever a player casts an enchantment spell, counter it.
Redeem uz usg/33 usg W W {1}{W} 2 Instant U instant Prevent all damage that would be dealt this turn to up to two target creatures.
Remembrance uz usg/34 usg W W {3}{W} 4 Enchantment R enchantment Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.
Rune of Protection: Artifacts uz usg/35 usg W W {1}{W} 2 Enchantment U enchantment {W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. | Cycling {2}
Rune of Protection: Black uz usg/36 usg W W {1}{W} 2 Enchantment C enchantment {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. | Cycling {2}
Rune of Protection: Blue uz usg/37 usg W W {1}{W} 2 Enchantment C enchantment {W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. | Cycling {2}
Rune of Protection: Green uz usg/38 usg W W {1}{W} 2 Enchantment C enchantment {W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. | Cycling {2}
Rune of Protection: Lands uz usg/39 usg W W {1}{W} 2 Enchantment R enchantment {W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. | Cycling {2}
Rune of Protection: Red uz usg/40 usg W W {1}{W} 2 Enchantment C enchantment {W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. | Cycling {2}
Rune of Protection: White uz usg/41 usg W W {1}{W} 2 Enchantment C enchantment {W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. | Cycling {2}
Sanctum Custodian uz usg/42 usg W W {2}{W} 3 Creature - Human Cleric 1 2 C creature {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Sanctum Guardian uz usg/43 usg W W {1}{W}{W} 3 Creature - Human Cleric 1 4 U creature Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Seasoned Marshal uz usg/44 usg W W {2}{W}{W} 4 Creature - Human Soldier 2 2 U creature Whenever Seasoned Marshal attacks, you may tap target creature.
Serra Avatar uz usg/45 usg W W {4}{W}{W}{W} 7 Creature - Avatar * * R creature Serra Avatar's power and toughness are each equal to your life total. | When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
Serra Zealot uz usg/46 usg W W {W} 1 Creature - Human Soldier 1 1 C creature First strike
Serra's Embrace uz usg/47 usg W W {2}{W}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has flying and vigilance.
Serra's Hymn uz usg/48 usg W W {W} 1 Enchantment U enchantment At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. | Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.
Serra's Liturgy uz usg/49 usg W W {2}{W}{W} 4 Enchantment R enchantment At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy. | {W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.
Shimmering Barrier uz usg/50 usg W W {1}{W} 2 Creature - Wall 1 3 U creature Defender | First strike | Cycling {2}
Silent Attendant uz usg/51 usg W W {2}{W} 3 Creature - Human Cleric 0 2 C creature {T}: You gain 1 life.
Songstitcher uz usg/52 usg W W {W} 1 Creature - Human Cleric 1 1 U creature {1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
Soul Sculptor uz usg/53 usg W W {2}{W} 3 Creature - Human 1 1 R creature {1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.
Voice of Grace uz usg/54 usg W W {3}{W} 4 Creature - Angel 2 2 U creature /ch Flying, protection from black
Voice of Law uz usg/55 usg W W {3}{W} 4 Creature - Angel 2 2 U creature /ch Flying, protection from red
Waylay uz usg/56 usg W W {2}{W} 3 Instant U instant /spawnx3 [clb] Knight (W 2/2) Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
Worship uz usg/57 usg W W {3}{W} 4 Enchantment R enchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Academy Researchers uz usg/58 usg U U {1}{U}{U} 3 Creature - Human Wizard 2 2 U creature When Academy Researchers enters, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.
Annul uz usg/59 usg U U {U} 1 Instant C instant Counter target artifact or enchantment spell.
Arcane Laboratory uz usg/60 usg U U {2}{U} 3 Enchantment U enchantment Each player can't cast more than one spell each turn.
Attunement uz usg/61 usg U U {2}{U} 3 Enchantment R enchantment Return Attunement to its owner's hand: Draw three cards, then discard four cards.
Back to Basics uz usg/62 usg U U {2}{U} 3 Enchantment R enchantment Nonbasic lands don't untap during their controllers' untap steps.
Barrin, Master Wizard uz usg/63 usg U U {1}{U}{U} 3 Legendary Creature - Human Wizard 1 1 R creature {2}, Sacrifice a permanent: Return target creature to its owner's hand.
Catalog uz usg/64 usg U U {2}{U} 3 Instant C instant Draw two cards, then discard a card.
Cloak of Mists uz usg/65 usg U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't be blocked.
Confiscate uz usg/66 usg U U {4}{U}{U} 6 Enchantment - Aura U enchantment Enchant permanent | You control enchanted permanent.
Coral Merfolk uz usg/67 usg U U {1}{U} 2 Creature - Merfolk 2 1 C creature
Curfew uz usg/68 usg U U {U} 1 Instant C instant Each player returns a creature they control to its owner's hand.
Disruptive Student uz usg/69 usg U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Counter target spell unless its controller pays {1}.
Douse uz usg/70 usg U U {2}{U} 3 Enchantment U enchantment {1}{U}: Counter target red spell.
Drifting Djinn uz usg/71 usg U U {4}{U}{U} 6 Creature - Djinn 5 5 R creature /ch Flying | At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. | Cycling {2}
Enchantment Alteration uz usg/72 usg U U {U} 1 Instant U instant Attach target Aura attached to a creature or land to another permanent of that type.
Energy Field uz usg/73 usg U U {1}{U} 2 Enchantment R mb1-old-frame enchantment Prevent all damage that would be dealt to you by sources you don't control. | When a card is put into your graveyard from anywhere, sacrifice Energy Field.
Exhaustion uz usg/74 usg U U {2}{U} 3 Sorcery U sorcery Creatures and lands target opponent controls don't untap during their next untap step.
Fog Bank uz usg/75 usg U U {1}{U} 2 Creature - Wall 0 2 U creature /ch Defender, flying | Prevent all combat damage that would be dealt to and dealt by Fog Bank.
Gilded Drake uz usg/76 usg U U {1}{U} 2 Creature - Drake 3 3 R creature /ch Flying | When Gilded Drake enters, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.
Great Whale uz usg/77 usg U U {5}{U}{U} 7 Creature - Whale 5 5 R creature When Great Whale enters, untap up to seven lands.
Hermetic Study uz usg/78 usg U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to any target."
Hibernation uz usg/79 usg U U {2}{U} 3 Instant U instant Return all green permanents to their owners' hands.
Horseshoe Crab uz usg/80 usg U U {2}{U} 3 Creature - Crab 1 3 C creature {U}: Untap Horseshoe Crab.
Imaginary Pet uz usg/81 usg U U {1}{U} 2 Creature - Illusion 4 4 R creature At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.
Launch uz usg/82 usg U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. | When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.
Lilting Refrain uz usg/83 usg U U {1}{U} 2 Enchantment U enchantment At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. | Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.
Lingering Mirage uz usg/84 usg U U {1}{U} 2 Enchantment - Aura U enchantment Enchant land | Enchanted land is an Island. | Cycling {2}
Morphling uz usg/85 usg U U {3}{U}{U} 5 Creature - Shapeshifter 3 3 R creature {U}: Untap Morphling. | {U}: Morphling gains flying until end of turn. | {U}: Morphling gains shroud until end of turn. | {1}: Morphling gets +1/-1 until end of turn. | {1}: Morphling gets -1/+1 until end of turn.
Pendrell Drake uz usg/86 usg U U {3}{U} 4 Creature - Drake 2 3 C creature /ch Flying | Cycling {2}
Pendrell Flux uz usg/87 usg U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
Peregrine Drake uz usg/88 usg U U {4}{U} 5 Creature - Drake 2 3 U creature /ch Flying | When Peregrine Drake enters, untap up to five lands.
Power Sink uz usg/89 usg U U {X}{U} 1 Instant C instant Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Power Taint uz usg/90 usg U U {1}{U} 2 Enchantment - Aura C enchantment Enchant enchantment | At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay {2}. | Cycling {2}
Recantation uz usg/91 usg U U {3}{U}{U} 5 Enchantment R enchantment At the beginning of your upkeep, you may put a verse counter on Recantation. | {U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.
Rescind uz usg/92 usg U U {1}{U}{U} 3 Instant C instant Return target permanent to its owner's hand. | Cycling {2}
Rewind uz usg/93 usg U U {2}{U}{U} 4 Instant C instant Counter target spell. Untap up to four lands.
Sandbar Merfolk uz usg/94 usg U U {U} 1 Creature - Merfolk 1 1 C creature Cycling {2}
Sandbar Serpent uz usg/95 usg U U {4}{U} 5 Creature - Serpent 3 4 U creature Cycling {2}
Show and Tell uz usg/96 usg U U {2}{U} 3 Sorcery R sorcery Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Somnophore uz usg/97 usg U U {2}{U}{U} 4 Creature - Illusion 2 2 R creature /ch Flying | Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
Spire Owl uz usg/98 usg U U {1}{U} 2 Creature - Bird 1 1 C creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When Spire Owl enters, look at the top four cards of your library, then put them back in any order.
Stern Proctor uz usg/99 usg U U {U}{U} 2 Creature - Human Wizard 1 2 U creature When Stern Proctor enters, return target artifact or enchantment to its owner's hand.
Stroke of Genius uz usg/100 usg U U {X}{2}{U} 3 Instant R instant Target player draws X cards.
Sunder uz usg/101 usg U U {3}{U}{U} 5 Instant R instant Return all lands to their owners' hands.
Telepathy uz usg/102 usg U U {U} 1 Enchantment U enchantment Your opponents play with their hands revealed.
Time Spiral uz usg/103 usg U U {4}{U}{U} 6 Sorcery R sorcery Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Tolarian Winds uz usg/104 usg U U {1}{U} 2 Instant C instant Discard all the cards in your hand, then draw that many cards.
Turnabout uz usg/105 usg U U {2}{U}{U} 4 Instant U instant Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Veil of Birds uz usg/106 usg U U {U} 1 Enchantment C enchantment When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.
Veiled Apparition uz usg/107 usg U U {1}{U} 2 Enchantment U enchantment When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}."
Veiled Crocodile uz usg/108 usg U U {2}{U} 3 Enchantment R enchantment When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.
Veiled Sentry uz usg/109 usg U U {U} 1 Enchantment U enchantment When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.
Veiled Serpent uz usg/110 usg U U {2}{U} 3 Enchantment C enchantment When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." | Cycling {2}
Windfall uz usg/111 usg U U {2}{U} 3 Sorcery U sorcery Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Wizard Mentor uz usg/112 usg U U {2}{U} 3 Creature - Human Wizard 2 2 C creature {T}: Return Wizard Mentor and target creature you control to their owner's hand.
Zephid uz usg/113 usg U U {4}{U}{U} 6 Creature - Illusion 3 4 R creature /ch Flying | Shroud
Zephid's Embrace uz usg/114 usg U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has flying and shroud.
Abyssal Horror uz usg/115 usg B B {4}{B}{B} 6 Creature - Horror 2 2 R creature /ch Flying | When Abyssal Horror enters, target player discards two cards.
Befoul uz usg/116 usg B B {2}{B}{B} 4 Sorcery C sorcery Destroy target land or nonblack creature. It can't be regenerated.
Bereavement uz usg/117 usg B B {1}{B} 2 Enchantment U enchantment Whenever a green creature dies, its controller discards a card.
Blood Vassal uz usg/118 usg B B {2}{B} 3 Creature - Thrull 2 2 C creature Sacrifice Blood Vassal: Add {B}{B}.
Bog Raiders uz usg/119 usg B B {2}{B} 3 Creature - Zombie 2 2 C creature Swampwalk
Breach uz usg/120 usg B B {2}{B} 3 Instant C instant Target creature gets +2/+0 and gains fear until end of turn.
Cackling Fiend uz usg/121 usg B B {2}{B}{B} 4 Creature - Zombie 2 1 C creature When Cackling Fiend enters, each opponent discards a card.
Carrion Beetles uz usg/122 usg B B {B} 1 Creature - Insect 1 1 C creature {2}{B}, {T}: Exile up to three target cards from a single graveyard.
Contamination uz usg/123 usg B B {2}{B} 3 Enchantment R enchantment At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. | If a land is tapped for mana, it produces {B} instead of any other type and amount.
Corrupt uz usg/124 usg B B {5}{B} 6 Sorcery C sorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Crazed Skirge uz usg/125 usg B B {3}{B} 4 Creature - Phyrexian Imp 2 2 U creature /ch Flying, haste
Dark Hatchling uz usg/126 usg B B {4}{B}{B} 6 Creature - Horror 3 3 R creature /ch Flying | When Dark Hatchling enters, destroy target nonblack creature. It can't be regenerated.
Dark Ritual uz usg/127 usg B B {B} 1 Instant C instant Add {B}{B}{B}.
Darkest Hour uz usg/128 usg B B {B} 1 Enchantment R enchantment All creatures are black.
Despondency uz usg/129 usg B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-0. | When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.
Diabolic Servitude uz usg/130 usg B B {3}{B} 4 Enchantment U enchantment When Diabolic Servitude enters, return target creature card from your graveyard to the battlefield. | When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. | When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
Discordant Dirge uz usg/131 usg B B {3}{B}{B} 5 Enchantment R enchantment At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. | {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.
Duress uz usg/132 usg B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Eastern Paladin uz usg/133 usg B B {2}{B}{B} 4 Creature - Phyrexian Zombie Knight 3 3 R creature {B}{B}, {T}: Destroy target green creature.
Exhume uz usg/134 usg B B {1}{B} 2 Sorcery C sorcery Each player puts a creature card from their graveyard onto the battlefield.
Expunge uz usg/135 usg B B {2}{B} 3 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. | Cycling {2}
Flesh Reaver uz usg/136 usg B B {1}{B} 2 Creature - Phyrexian Horror 4 4 U creature Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
Hollow Dogs uz usg/137 usg B B {4}{B} 5 Creature - Phyrexian Zombie Dog 3 3 C creature Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
Ill-Gotten Gains uz usg/138 usg B B {2}{B}{B} 4 Sorcery R sorcery Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Looming Shade uz usg/139 usg B B {2}{B} 3 Creature - Shade 1 1 C creature {B}: Looming Shade gets +1/+1 until end of turn.
Lurking Evil uz usg/140 usg B B {B}{B}{B} 3 Enchantment R enchantment Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.
Mana Leech uz usg/141 usg B B {2}{B} 3 Creature - Leech 1 1 U creature You may choose not to untap Mana Leech during your untap step. | {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.
No Rest for the Wicked uz usg/142 usg B B {1}{B} 2 Enchantment U enchantment Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Oppression uz usg/143 usg B B {1}{B}{B} 3 Enchantment R enchantment Whenever a player casts a spell, that player discards a card.
Order of Yawgmoth uz usg/144 usg B B {2}{B}{B} 4 Creature - Phyrexian Zombie Knight 2 2 U creature Fear | Whenever Order of Yawgmoth deals damage to a player, that player discards a card.
Parasitic Bond uz usg/145 usg B B {3}{B} 4 Enchantment - Aura U enchantment Enchant creature | At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.
Persecute uz usg/146 usg B B {2}{B}{B} 4 Sorcery R sorcery Choose a color. Target player reveals their hand and discards all cards of that color.
Pestilence uz usg/147 usg B B {2}{B}{B} 4 Enchantment C mb1-old-frame enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. | {B}: Pestilence deals 1 damage to each creature and each player.
Phyrexian Ghoul uz usg/148 usg B B {2}{B} 3 Creature - Phyrexian Zombie 2 2 C creature Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
Planar Void uz usg/149 usg B B {B} 1 Enchantment U enchantment Whenever another card is put into a graveyard from anywhere, exile that card.
Priest of Gix uz usg/150 usg B B {2}{B} 3 Creature - Phyrexian Human Cleric Minion 2 1 U creature When Priest of Gix enters, add {B}{B}{B}.
Rain of Filth uz usg/151 usg B B {B} 1 Instant U instant Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
Ravenous Skirge uz usg/152 usg B B {2}{B} 3 Creature - Phyrexian Imp 1 1 C creature /ch Flying | Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
Reclusive Wight uz usg/153 usg B B {3}{B} 4 Creature - Zombie Minion 4 4 U creature At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.
Reprocess uz usg/154 usg B B {2}{B}{B} 4 Sorcery R sorcery Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
Sanguine Guard uz usg/155 usg B B {1}{B}{B} 3 Creature - Phyrexian Zombie Knight 2 2 U creature First strike | {1}{B}: Regenerate Sanguine Guard.
Sicken uz usg/156 usg B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -1/-1. | Cycling {2}
Skirge Familiar uz usg/157 usg B B {4}{B} 5 Creature - Phyrexian Imp 3 2 U creature /ch Flying | Discard a card: Add {B}.
Skittering Skirge uz usg/158 usg B B {B}{B} 2 Creature - Phyrexian Imp 3 2 C creature /ch Flying | When you cast a creature spell, sacrifice Skittering Skirge.
Sleeper Agent uz usg/159 usg B B {B} 1 Creature - Phyrexian Minion 3 3 R creature When Sleeper Agent enters, target opponent gains control of it. | At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
Spined Fluke uz usg/160 usg B B {2}{B} 3 Creature - Worm Horror 5 1 U creature When Spined Fluke enters, sacrifice a creature. | {B}: Regenerate Spined Fluke.
Tainted Aether uz usg/161 usg B B {2}{B}{B} 4 Enchantment R enchantment Whenever a creature enters, its controller sacrifices a creature or land.
Unnerve uz usg/162 usg B B {3}{B} 4 Sorcery C sorcery Each opponent discards two cards.
Unworthy Dead uz usg/163 usg B B {1}{B} 2 Creature - Phyrexian Skeleton 1 1 C creature {B}: Regenerate Unworthy Dead.
Vampiric Embrace uz usg/164 usg B B {2}{B}{B} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has flying. | Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.
Vebulid uz usg/165 usg B B {B} 1 Creature - Phyrexian Horror 0 0 R creature /ccgreen=1 Vebulid enters with a +1/+1 counter on it. | At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. | When Vebulid attacks or blocks, destroy it at end of combat.
Victimize uz usg/166 usg B B {2}{B} 3 Sorcery U sorcery Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Vile Requiem uz usg/167 usg B B {2}{B}{B} 4 Enchantment U enchantment At the beginning of your upkeep, you may put a verse counter on Vile Requiem. | {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
Western Paladin uz usg/168 usg B B {2}{B}{B} 4 Creature - Phyrexian Zombie Knight 3 3 R creature {B}{B}, {T}: Destroy target white creature.
Witch Engine uz usg/169 usg B B {5}{B} 6 Creature - Horror 4 4 R creature Swampwalk | {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine.
Yawgmoth's Edict uz usg/170 usg B B {1}{B} 2 Enchantment U enchantment Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Yawgmoth's Will uz usg/171 usg B B {2}{B} 3 Sorcery R sorcery Until end of turn, you may play lands and cast spells from your graveyard. | If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Acidic Soil uz usg/172 usg R R {2}{R} 3 Sorcery U sorcery Acidic Soil deals damage to each player equal to the number of lands they control.
Antagonism uz usg/173 usg R R {3}{R} 4 Enchantment R enchantment At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn.
Arc Lightning uz usg/174 usg R R {2}{R} 3 Sorcery C sorcery Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Bedlam uz usg/175 usg R R {2}{R}{R} 4 Enchantment R enchantment Creatures can't block.
Brand uz usg/176 usg R R {R} 1 Instant R instant Gain control of all permanents you own. | Cycling {2}
Bravado uz usg/177 usg R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 for each other creature you control.
Bulwark uz usg/178 usg R R {3}{R}{R} 5 Enchantment R enchantment At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.
Crater Hellion uz usg/179 usg R R {4}{R}{R} 6 Creature - Hellion Beast 6 6 R creature Echo {4}{R}{R} | When Crater Hellion enters, it deals 4 damage to each other creature.
Destructive Urge uz usg/180 usg R R {1}{R}{R} 3 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.
Disorder uz usg/181 usg R R {1}{R} 2 Sorcery U sorcery Disorder deals 2 damage to each white creature and each player who controls a white creature.
Dromosaur uz usg/182 usg R R {2}{R} 3 Creature - Dinosaur 2 3 C creature Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.
Electryte uz usg/183 usg R R {3}{R}{R} 5 Creature - Trilobite Beast 3 3 R creature Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature.
Falter uz usg/184 usg R R {1}{R} 2 Instant C instant Creatures without flying can't block this turn.
Fault Line uz usg/185 usg R R {X}{R}{R} 2 Instant R instant Fault Line deals X damage to each creature without flying and each player.
Fiery Mantle uz usg/186 usg R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. | When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.
Fire Ants uz usg/187 usg R R {2}{R} 3 Creature - Insect 2 1 U creature {T}: Fire Ants deals 1 damage to each other creature without flying.
Gamble uz usg/188 usg R R {R} 1 Sorcery R sorcery Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Goblin Cadets uz usg/189 usg R R {R} 1 Creature - Goblin 2 1 U creature Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it.
Goblin Lackey uz usg/190 usg R R {R} 1 Creature - Goblin 1 1 U creature Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
Goblin Matron uz usg/191 usg R R {2}{R} 3 Creature - Goblin 1 1 C creature When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Goblin Offensive uz usg/192 usg R R {X}{1}{R}{R} 3 Sorcery U sorcery Create Goblin/spawn [dom] Goblin (R 1/1) Create 5 Goblins/spawnx5 [dom] Goblin (R 1/1) Create 10 Goblins/spawnx10 [dom] Goblin (R 1/1) Create X 1/1 red Goblin creature tokens.
Goblin Patrol uz usg/193 usg R R {R} 1 Creature - Goblin 2 1 C creature Echo {R}
Goblin Raider uz usg/194 usg R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature Goblin Raider can't block.
Goblin Spelunkers uz usg/195 usg R R {2}{R} 3 Creature - Goblin Warrior 2 2 C creature Mountainwalk
Goblin War Buggy uz usg/196 usg R R {1}{R} 2 Creature - Goblin 2 2 C creature Haste | Echo {1}{R}
Guma uz usg/197 usg R R {2}{R} 3 Creature - Cat 2 2 U creature Protection from blue
Headlong Rush uz usg/198 usg R R {1}{R} 2 Instant C instant Attacking creatures gain first strike until end of turn.
Heat Ray uz usg/199 usg R R {X}{R} 1 Instant C instant Heat Ray deals X damage to target creature.
Jagged Lightning uz usg/200 usg R R {3}{R}{R} 5 Sorcery U sorcery Jagged Lightning deals 3 damage to each of two target creatures.
Lay Waste uz usg/201 usg R R {3}{R} 4 Sorcery C sorcery Destroy target land. | Cycling {2}
Lightning Dragon uz usg/202 usg R R {2}{R}{R} 4 Creature - Dragon 4 4 R creature /ch Flying | Echo {2}{R}{R} | {R}: Lightning Dragon gets +1/+0 until end of turn.
Meltdown uz usg/203 usg R R {X}{R} 1 Sorcery U sorcery Destroy each artifact with mana value X or less.
Okk uz usg/204 usg R R {1}{R} 2 Creature - Goblin 4 4 R creature Okk can't attack unless a creature with greater power also attacks. | Okk can't block unless a creature with greater power also blocks.
Outmaneuver uz usg/205 usg R R {X}{R} 1 Instant U instant X target blocked creatures assign their combat damage this turn as though they weren't blocked.
Rain of Salt uz usg/206 usg R R {4}{R}{R} 6 Sorcery U sorcery Destroy two target lands.
Raze uz usg/207 usg R R {R} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a land. | Destroy target land.
Reflexes uz usg/208 usg R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has first strike.
Retromancer uz usg/209 usg R R {2}{R}{R} 4 Creature - Lizard Shaman 3 3 C creature Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
Rumbling Crescendo uz usg/210 usg R R {3}{R}{R} 5 Enchantment R enchantment At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. | {R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.
Scald uz usg/211 usg R R {1}{R} 2 Enchantment U enchantment Whenever a player taps an Island for mana, Scald deals 1 damage to that player.
Scoria Wurm uz usg/212 usg R R {4}{R} 5 Creature - Wurm 7 7 R creature Flip a coin/flip1 At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.
Scrap uz usg/213 usg R R {2}{R} 3 Instant C instant Destroy target artifact. | Cycling {2}
Shivan Hellkite uz usg/214 usg R R {5}{R}{R} 7 Creature - Dragon 5 5 R creature /ch Flying | {1}{R}: Shivan Hellkite deals 1 damage to any target.
Shivan Raptor uz usg/215 usg R R {2}{R} 3 Creature - Dinosaur 3 1 U creature First strike, haste | Echo {2}{R}
Shiv's Embrace uz usg/216 usg R R {2}{R}{R} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has flying. | {R}: Enchanted creature gets +1/+0 until end of turn.
Shower of Sparks uz usg/217 usg R R {R} 1 Instant C instant Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.
Sneak Attack uz usg/218 usg R R {3}{R} 4 Enchantment R enchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Steam Blast uz usg/219 usg R R {2}{R} 3 Sorcery U sorcery Steam Blast deals 2 damage to each creature and each player.
Sulfuric Vapors uz usg/220 usg R R {3}{R} 4 Enchantment R enchantment If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Thundering Giant uz usg/221 usg R R {3}{R}{R} 5 Creature - Giant 4 3 U creature Haste
Torch Song uz usg/222 usg R R {2}{R} 3 Enchantment U enchantment At the beginning of your upkeep, you may put a verse counter on Torch Song. | {2}{R}, Sacrifice Torch Song: It deals X damage to any target, where X is the number of verse counters on Torch Song.
Viashino Outrider uz usg/223 usg R R {2}{R} 3 Creature - Lizard 4 3 C creature Echo {2}{R}
Viashino Runner uz usg/224 usg R R {3}{R} 4 Creature - Lizard 3 2 C creature Menace
Viashino Sandswimmer uz usg/225 usg R R {2}{R}{R} 4 Creature - Lizard 3 2 R creature Flip a coin/flip1 {R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.
Viashino Weaponsmith uz usg/226 usg R R {3}{R} 4 Creature - Lizard 2 2 C creature Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.
Vug Lizard uz usg/227 usg R R {1}{R}{R} 3 Creature - Lizard 3 4 U creature Mountainwalk | Echo {1}{R}{R}
Wildfire uz usg/228 usg R R {4}{R}{R} 6 Sorcery R sorcery Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Abundance uz usg/229 usg G G {2}{G}{G} 4 Enchantment R enchantment If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Acridian uz usg/230 usg G G {1}{G} 2 Creature - Insect 2 4 C creature Echo {1}{G}
Albino Troll uz usg/231 usg G G {1}{G} 2 Creature - Troll 3 3 U creature Echo {1}{G} | {1}{G}: Regenerate Albino Troll.
Anaconda uz usg/232 usg G G {3}{G} 4 Creature - Snake 3 3 U creature Swampwalk
Argothian Elder uz usg/233 usg G G {3}{G} 4 Creature - Elf Druid 2 2 U creature {T}: Untap two target lands.
Argothian Enchantress uz usg/234 usg G G {1}{G} 2 Creature - Human Druid 0 1 R creature Shroud | Whenever you cast an enchantment spell, draw a card.
Argothian Swine uz usg/235 usg G G {3}{G} 4 Creature - Boar 3 3 C creature Trample
Argothian Wurm uz usg/236 usg G G {3}{G} 4 Creature - Wurm 6 6 R creature Trample | When Argothian Wurm enters, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
Blanchwood Armor uz usg/237 usg G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each Forest you control.
Blanchwood Treefolk uz usg/238 usg G G {4}{G} 5 Creature - Treefolk 4 5 C creature
Bull Hippo uz usg/239 usg G G {3}{G} 4 Creature - Hippo 3 3 U creature Islandwalk
Carpet of Flowers uz usg/240 usg G G {G} 1 Enchantment U mb1-old-frame enchantment At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Cave Tiger uz usg/241 usg G G {2}{G} 3 Creature - Cat 2 2 C creature Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.
Child of Gaea uz usg/242 usg G G {3}{G}{G}{G} 6 Creature - Elemental 7 7 R creature Trample | At the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}. | {1}{G}: Regenerate Child of Gaea.
Citanul Centaurs uz usg/243 usg G G {3}{G} 4 Creature - Centaur 6 3 R creature Shroud | Echo {3}{G}
Citanul Hierophants uz usg/244 usg G G {3}{G} 4 Creature - Human Druid 3 2 R creature Creatures you control have "{T}: Add {G}."
Cradle Guard uz usg/245 usg G G {1}{G}{G} 3 Creature - Treefolk 4 4 U creature Trample | Echo {1}{G}{G}
Crosswinds uz usg/246 usg G G {1}{G} 2 Enchantment U enchantment Creatures with flying get -2/-0.
Elvish Herder uz usg/247 usg G G {G} 1 Creature - Elf 1 1 C creature {G}: Target creature gains trample until end of turn.
Elvish Lyrist uz usg/248 usg G G {G} 1 Creature - Elf 1 1 C creature {G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.
Endless Wurm uz usg/249 usg G G {3}{G}{G} 5 Creature - Wurm 9 9 R creature Trample | At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.
Exploration uz usg/250 usg G G {G} 1 Enchantment R enchantment You may play an additional land on each of your turns.
Fecundity uz usg/251 usg G G {2}{G} 3 Enchantment U enchantment Whenever a creature dies, that creature's controller may draw a card.
Fertile Ground uz usg/252 usg G G {1}{G} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Fortitude uz usg/253 usg G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Sacrifice a Forest: Regenerate enchanted creature. | When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.
Gaea's Bounty uz usg/254 usg G G {2}{G} 3 Sorcery C sorcery Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
Gaea's Embrace uz usg/255 usg G G {2}{G}{G} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3 and has trample. | {G}: Regenerate enchanted creature.
Gorilla Warrior uz usg/256 usg G G {2}{G} 3 Creature - Ape Warrior 3 2 C creature
Greater Good uz usg/257 usg G G {2}{G}{G} 4 Enchantment R enchantment Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Greener Pastures uz usg/258 usg G G {2}{G} 3 Enchantment R enchantment Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.
Hawkeater Moth uz usg/259 usg G G {3}{G} 4 Creature - Insect 1 2 U creature /ch Flying | Shroud
Hidden Ancients uz usg/260 usg G G {1}{G} 2 Enchantment U enchantment When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
Hidden Guerrillas uz usg/261 usg G G {G} 1 Enchantment U enchantment When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.
Hidden Herd uz usg/262 usg G G {G} 1 Enchantment R enchantment When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.
Hidden Predators uz usg/263 usg G G {G} 1 Enchantment R enchantment When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.
Hidden Spider uz usg/264 usg G G {G} 1 Enchantment C enchantment When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach.
Hidden Stag uz usg/265 usg G G {1}{G} 2 Enchantment R enchantment Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. | Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.
Hush uz usg/266 usg G G {3}{G} 4 Sorcery C sorcery Destroy all enchantments. | Cycling {2}
Lull uz usg/267 usg G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt this turn. | Cycling {2}
Midsummer Revel uz usg/268 usg G G {3}{G}{G} 5 Enchantment R enchantment Create Beast/spawn [m19] Beast (G 3/3) Create 5 Beasts/spawnx5 [m19] Beast (G 3/3) Create 10 Beasts/spawnx10 [m19] Beast (G 3/3) At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. | {G}, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.
Pouncing Jaguar uz usg/269 usg G G {G} 1 Creature - Cat 2 2 C creature Echo {G}
Priest of Titania uz usg/270 usg G G {1}{G} 2 Creature - Elf Druid 1 1 C creature {T}: Add {G} for each Elf on the battlefield.
Rejuvenate uz usg/271 usg G G {3}{G} 4 Sorcery C sorcery You gain 6 life. | Cycling {2}
Retaliation uz usg/272 usg G G {2}{G} 3 Enchantment U enchantment Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
Sporogenesis uz usg/273 usg G G {3}{G} 4 Enchantment R enchantment Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. | Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature. | When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.
Spreading Algae uz usg/274 usg G G {G} 1 Enchantment - Aura U enchantment Enchant Swamp | When enchanted land becomes tapped, destroy it. | When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.
Symbiosis uz usg/275 usg G G {1}{G} 2 Instant C instant Two target creatures each get +2/+2 until end of turn.
Titania's Boon uz usg/276 usg G G {3}{G} 4 Sorcery U sorcery Put a +1/+1 counter on each creature you control.
Titania's Chosen uz usg/277 usg G G {2}{G} 3 Creature - Elf Archer 1 1 U creature Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.
Treefolk Seedlings uz usg/278 usg G G {2}{G} 3 Creature - Treefolk 2 * U creature Treefolk Seedlings's toughness is equal to the number of Forests you control.
Treetop Rangers uz usg/279 usg G G {2}{G} 3 Creature - Elf Ranger 2 2 C creature Treetop Rangers can't be blocked except by creatures with flying.
Venomous Fangs uz usg/280 usg G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature deals damage to a creature, destroy the other creature.
Vernal Bloom uz usg/281 usg G G {3}{G} 4 Enchantment R enchantment Whenever a Forest is tapped for mana, its controller adds an additional {G}.
War Dance uz usg/282 usg G G {G} 1 Enchantment U enchantment At the beginning of your upkeep, you may put a verse counter on War Dance. | Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.
Whirlwind uz usg/283 usg G G {2}{G}{G} 4 Sorcery R sorcery Destroy all creatures with flying.
Wild Dogs uz usg/284 usg G G {G} 1 Creature - Dog 2 1 C creature At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs. | Cycling {2}
Winding Wurm uz usg/285 usg G G {4}{G} 5 Creature - Wurm 6 6 C creature Echo {4}{G}
Barrin's Codex uz usg/286 usg {4} 4 Artifact R artifact At the beginning of your upkeep, you may put a page counter on Barrin's Codex. | {4}, {T}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.
Cathodion uz usg/287 usg {3} 3 Artifact Creature - Construct 3 3 U creature When Cathodion dies, add {C}{C}{C}.
Chimeric Staff uz usg/288 usg {4} 4 Artifact R artifact {X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.
Citanul Flute uz usg/289 usg {5} 5 Artifact R artifact {X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.
Claws of Gix uz usg/290 usg {0} 0 Artifact U artifact {1}, Sacrifice a permanent: You gain 1 life.
Copper Gnomes uz usg/291 usg {2} 2 Artifact Creature - Gnome 1 1 R creature {4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.
Crystal Chimes uz usg/292 usg {3} 3 Artifact U artifact {3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
Dragon Blood uz usg/293 usg {3} 3 Artifact U artifact {3}, {T}: Put a +1/+1 counter on target creature.
Endoskeleton uz usg/294 usg {2} 2 Artifact U artifact You may choose not to untap Endoskeleton during your untap step. | {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
Fluctuator uz usg/295 usg {2} 2 Artifact R artifact Cycling abilities you activate cost {2} less to activate.
Grafted Skullcap uz usg/296 usg {4} 4 Artifact R artifact At the beginning of your draw step, draw an additional card. | At the beginning of your end step, discard your hand.
Hopping Automaton uz usg/297 usg {3} 3 Artifact Creature - Construct 2 2 U creature {0}: Hopping Automaton gets -1/-1 and gains flying until end of turn.
Karn, Silver Golem uz usg/298 usg {5} 5 Legendary Artifact Creature - Golem 4 4 R creature Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. | {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
Lifeline uz usg/299 usg {5} 5 Artifact R artifact Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.
Lotus Blossom uz usg/300 usg {2} 2 Artifact R artifact At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. | {T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.
Metrognome uz usg/301 usg {4} 4 Artifact R artifact Create 4 Gnomes/spawnx4 [ust] Gnome (1/1) Create Gnome/spawn [ust] Gnome (1/1) When a spell or ability an opponent controls causes you to discard Metrognome, create four 1/1 colorless Gnome artifact creature tokens. | {4}, {T}: Create a 1/1 colorless Gnome artifact creature token.
Mishra's Helix uz usg/302 usg {5} 5 Artifact R artifact {X}, {T}: Tap X target lands.
Mobile Fort uz usg/303 usg {4} 4 Artifact Creature - Wall 0 6 U creature Defender | {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
Noetic Scales uz usg/304 usg {4} 4 Artifact R artifact At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.
Phyrexian Colossus uz usg/305 usg {7} 7 Artifact Creature - Phyrexian Golem 8 8 R creature /ci Phyrexian Colossus doesn't untap during your untap step. | Pay 8 life: Untap Phyrexian Colossus. | Phyrexian Colossus can't be blocked except by three or more creatures.
Phyrexian Processor uz usg/306 usg {4} 4 Artifact R artifact Create Phyrexian Minion/spawn [lackey] Phyrexian Minion (B */*) As Phyrexian Processor enters, pay any amount of life. | {4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered.
Pit Trap uz usg/307 usg {2} 2 Artifact U artifact {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
Purging Scythe uz usg/308 usg {5} 5 Artifact R artifact At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.
Smokestack uz usg/309 usg {4} 4 Artifact R artifact At the beginning of your upkeep, you may put a soot counter on Smokestack. | At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
Temporal Aperture uz usg/310 usg {2} 2 Artifact R artifact Reveal top card/vp1at1 {5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost.
Thran Turbine uz usg/311 usg {1} 1 Artifact U artifact At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.
Umbilicus uz usg/312 usg {4} 4 Artifact R artifact At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand.
Urza's Armor uz usg/313 usg {6} 6 Artifact U artifact If a source would deal damage to you, prevent 1 of that damage.
Voltaic Key uz usg/314 usg {1} 1 Artifact U artifact {1}, {T}: Untap target artifact.
Wall of Junk uz usg/315 usg {2} 2 Artifact Creature - Wall 0 7 U creature Defender | When Wall of Junk blocks, return it to its owner's hand at end of combat.
Whetstone uz usg/316 usg {3} 3 Artifact R artifact {3}: Each player mills two cards.
Wirecat uz usg/317 usg {4} 4 Artifact Creature - Cat 4 3 U creature Wirecat can't attack or block if an enchantment is on the battlefield.
Worn Powerstone uz usg/318 usg {3} 3 Artifact U artifact /cr90 Worn Powerstone enters tapped. | {T}: Add {C}{C}.
Blasted Landscape uz usg/319 usg 0 Land U land {T}: Add {C}. | Cycling {2}
Drifting Meadow uz usg/320 usg W 0 Land C land /cr90 Drifting Meadow enters tapped. | {T}: Add {W}. | Cycling {2}
Gaea's Cradle uz usg/321 usg G 0 Legendary Land R land {T}: Add {G} for each creature you control.
Phyrexian Tower uz usg/322 usg B 0 Legendary Land R land {T}: Add {C}. | {T}, Sacrifice a creature: Add {B}{B}.
Polluted Mire uz usg/323 usg B 0 Land C land /cr90 Polluted Mire enters tapped. | {T}: Add {B}. | Cycling {2}
Remote Isle uz usg/324 usg U 0 Land C land /cr90 Remote Isle enters tapped. | {T}: Add {U}. | Cycling {2}
Serra's Sanctum uz usg/325 usg W 0 Legendary Land R land {T}: Add {W} for each enchantment you control.
Shivan Gorge uz usg/326 usg R 0 Legendary Land R land {T}: Add {C}. | {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.
Slippery Karst uz usg/327 usg G 0 Land C land /cr90 Slippery Karst enters tapped. | {T}: Add {G}. | Cycling {2}
Smoldering Crater uz usg/328 usg R 0 Land C land /cr90 Smoldering Crater enters tapped. | {T}: Add {R}. | Cycling {2}
Thran Quarry uz usg/329 usg 0 Land R land At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. | {T}: Add one mana of any color.
Tolarian Academy uz usg/330 usg U 0 Legendary Land R land {T}: Add {U} for each artifact you control.
Plains uz usg/331 usg W 0 Basic Land - Plains C plains
Island uz usg/335 usg U 0 Basic Land - Island C island
Swamp uz usg/339 usg B 0 Basic Land - Swamp C swamp
Mountain uz usg/343 usg R 0 Basic Land - Mountain C mountain
Forest uz usg/347 usg G 0 Basic Land - Forest C forest
Angelic Curator ul ulg/1 ulg W W {1}{W} 2 Creature - Angel Spirit 1 1 C creature /ch Flying, protection from artifacts
Blessed Reversal ul ulg/2 ulg W W {1}{W} 2 Instant R instant You gain 3 life for each creature attacking you.
Burst of Energy ul ulg/3 ulg W W {W} 1 Instant C instant Untap target permanent.
Cessation ul ulg/4 ulg W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack. | When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.
Defender of Law ul ulg/5 ulg W W {2}{W} 3 Creature - Human Knight 2 1 C creature Flash | Protection from red
Devout Harpist ul ulg/6 ulg W W {W} 1 Creature - Human 1 1 C creature {T}: Destroy target Aura attached to a creature.
Erase ul ulg/7 ulg W W {W} 1 Instant C instant Exile target enchantment.
Expendable Troops ul ulg/8 ulg W W {1}{W} 2 Creature - Human Soldier 2 1 C creature {T}, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature.
Hope and Glory ul ulg/9 ulg W W {1}{W} 2 Instant U instant Untap two target creatures. Each of them gets +1/+1 until end of turn.
Iron Will ul ulg/10 ulg W W {W} 1 Instant C instant Target creature gets +0/+4 until end of turn. | Cycling {2}
Karmic Guide ul ulg/11 ulg W W {3}{W}{W} 5 Creature - Angel Spirit 2 2 R creature /ch Flying, protection from black | Echo {3}{W}{W} | When Karmic Guide enters, return target creature card from your graveyard to the battlefield.
Knighthood ul ulg/12 ulg W W {2}{W} 3 Enchantment U enchantment Creatures you control have first strike.
Martyr's Cause ul ulg/13 ulg W W {2}{W} 3 Enchantment U mb1-old-frame enchantment Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Mother of Runes ul ulg/14 ulg W W {W} 1 Creature - Human Cleric 1 1 U creature {T}: Target creature you control gains protection from the color of your choice until end of turn.
Opal Avenger ul ulg/15 ulg W W {2}{W} 3 Enchantment R enchantment When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.
Opal Champion ul ulg/16 ulg W W {2}{W} 3 Enchantment C enchantment When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
Peace and Quiet ul ulg/17 ulg W W {1}{W} 2 Instant U instant Destroy two target enchantments.
Planar Collapse ul ulg/18 ulg W W {1}{W} 2 Enchantment R enchantment At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.
Purify ul ulg/19 ulg W W {3}{W}{W} 5 Sorcery R sorcery Destroy all artifacts and enchantments.
Radiant, Archangel ul ulg/20 ulg W W {3}{W}{W} 5 Legendary Creature - Angel 3 3 R creature /ch Flying, vigilance | Radiant, Archangel gets +1/+1 for each other creature on the battlefield with flying.
Radiant's Dragoons ul ulg/21 ulg W W {3}{W} 4 Creature - Human Soldier 2 5 U creature Echo {3}{W} | When Radiant's Dragoons enters, you gain 5 life.
Radiant's Judgment ul ulg/22 ulg W W {2}{W} 3 Instant C instant Destroy target creature with power 4 or greater. | Cycling {2}
Sustainer of the Realm ul ulg/23 ulg W W {2}{W}{W} 4 Creature - Angel 2 3 U creature /ch Flying | Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
Tragic Poet ul ulg/24 ulg W W {W} 1 Creature - Human 1 1 C creature {T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.
Anthroplasm ul ulg/25 ulg U U {2}{U}{U} 4 Creature - Shapeshifter 0 0 R creature /ccgreen=2 Anthroplasm enters with two +1/+1 counters on it. | {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.
Archivist ul ulg/26 ulg U U {2}{U}{U} 4 Creature - Human Wizard 1 1 R creature {T}: Draw a card.
Aura Flux ul ulg/27 ulg U U {2}{U} 3 Enchantment C enchantment Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."
Bouncing Beebles ul ulg/28 ulg U U {2}{U} 3 Creature - Beeble 2 2 C creature Bouncing Beebles can't be blocked as long as defending player controls an artifact.
Cloud of Faeries ul ulg/29 ulg U U {1}{U} 2 Creature - Faerie 1 1 C creature /ch Flying | When Cloud of Faeries enters, untap up to two lands. | Cycling {2}
Delusions of Mediocrity ul ulg/30 ulg U U {3}{U} 4 Enchantment R enchantment When Delusions of Mediocrity enters, you gain 10 life. | When Delusions of Mediocrity leaves the battlefield, you lose 10 life.
Fleeting Image ul ulg/31 ulg U U {2}{U} 3 Creature - Illusion 2 1 R creature /ch Flying | {1}{U}: Return Fleeting Image to its owner's hand.
Frantic Search ul ulg/32 ulg U U {2}{U} 3 Instant C instant Draw two cards, then discard two cards. Untap up to three lands.
Intervene ul ulg/33 ulg U U {U} 1 Instant C instant Counter target spell that targets a creature.
King Crab ul ulg/34 ulg U U {4}{U}{U} 6 Creature - Crab 4 5 U creature {1}{U}, {T}: Put target green creature on top of its owner's library.
Levitation ul ulg/35 ulg U U {2}{U}{U} 4 Enchantment U enchantment Creatures you control have flying.
Miscalculation ul ulg/36 ulg U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {2}. | Cycling {2}
Opportunity ul ulg/37 ulg U U {4}{U}{U} 6 Instant U instant Target player draws four cards.
Palinchron ul ulg/38 ulg U U {5}{U}{U} 7 Creature - Illusion 4 5 R creature /ch Flying | When Palinchron enters, untap up to seven lands. | {2}{U}{U}: Return Palinchron to its owner's hand.
Raven Familiar ul ulg/39 ulg U U {2}{U} 3 Creature - Bird 1 2 U creature yInitialize/ch Look at top three cards/vp1pt3 Flying | Echo {2}{U} | When Raven Familiar enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Rebuild ul ulg/40 ulg U U {2}{U} 3 Instant U instant Return all artifacts to their owners' hands. | Cycling {2}
Second Chance ul ulg/41 ulg U U {2}{U} 3 Enchantment R enchantment At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.
Slow Motion ul ulg/42 ulg U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}. | When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
Snap ul ulg/43 ulg U U {1}{U} 2 Instant C instant Return target creature to its owner's hand. Untap up to two lands.
Thornwind Faeries ul ulg/44 ulg U U {1}{U}{U} 3 Creature - Faerie 1 1 C creature /ch Flying | {T}: Thornwind Faeries deals 1 damage to any target.
Tinker ul ulg/45 ulg U U {2}{U} 3 Sorcery U mb1-old-frame sorcery As an additional cost to cast this spell, sacrifice an artifact. | Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Vigilant Drake ul ulg/46 ulg U U {4}{U} 5 Creature - Drake 3 3 C creature /ch Flying | {2}{U}: Untap Vigilant Drake.
Walking Sponge ul ulg/47 ulg U U {1}{U} 2 Creature - Sponge 1 1 U creature {T}: Target creature loses your choice of flying, first strike, or trample until end of turn.
Weatherseed Faeries ul ulg/48 ulg U U {2}{U} 3 Creature - Faerie 2 1 C creature /ch Flying, protection from red
Bone Shredder ul ulg/49 ulg B B {2}{B} 3 Creature - Phyrexian Minion 1 1 U creature /ch Flying | Echo {2}{B} | When Bone Shredder enters, destroy target nonartifact, nonblack creature.
Brink of Madness ul ulg/50 ulg B B {2}{B}{B} 4 Enchantment R enchantment At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.
Engineered Plague ul ulg/51 ulg B B {2}{B} 3 Enchantment U enchantment As Engineered Plague enters, choose a creature type. | All creatures of the chosen type get -1/-1.
Eviscerator ul ulg/52 ulg B B {3}{B}{B} 5 Creature - Phyrexian Horror 5 5 R creature Protection from white | When Eviscerator enters, you lose 5 life.
Fog of Gnats ul ulg/53 ulg B B {B}{B} 2 Creature - Insect 1 1 C creature /ch Flying | {B}: Regenerate Fog of Gnats.
Giant Cockroach ul ulg/54 ulg B B {3}{B} 4 Creature - Insect 4 2 C creature
Lurking Skirge ul ulg/55 ulg B B {1}{B} 2 Enchantment R enchantment When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying.
No Mercy ul ulg/56 ulg B B {2}{B}{B} 4 Enchantment R enchantment Whenever a creature deals damage to you, destroy it.
Ostracize ul ulg/57 ulg B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
Phyrexian Broodlings ul ulg/58 ulg B B {1}{B}{B} 3 Creature - Phyrexian Minion 2 2 C creature {1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.
Phyrexian Debaser ul ulg/59 ulg B B {3}{B} 4 Creature - Phyrexian Carrier 2 2 C creature /ch Flying | {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.
Phyrexian Defiler ul ulg/60 ulg B B {2}{B}{B} 4 Creature - Phyrexian Carrier 3 3 U creature {T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.
Phyrexian Denouncer ul ulg/61 ulg B B {1}{B} 2 Creature - Phyrexian Carrier 1 1 C creature {T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.
Phyrexian Plaguelord ul ulg/62 ulg B B {3}{B}{B} 5 Creature - Phyrexian Carrier 4 4 R creature {T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. | Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Phyrexian Reclamation ul ulg/63 ulg B B {B} 1 Enchantment U enchantment {1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
Plague Beetle ul ulg/64 ulg B B {B} 1 Creature - Insect 1 1 C creature Swampwalk
Rank and File ul ulg/65 ulg B B {2}{B}{B} 4 Creature - Zombie 3 3 U creature When Rank and File enters, green creatures get -1/-1 until end of turn.
Sick and Tired ul ulg/66 ulg B B {2}{B} 3 Instant C instant Two target creatures each get -1/-1 until end of turn.
Sleeper's Guile ul ulg/67 ulg B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has fear. | When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.
Subversion ul ulg/68 ulg B B {3}{B}{B} 5 Enchantment R enchantment At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Swat ul ulg/69 ulg B B {1}{B}{B} 3 Instant C instant Destroy target creature with power 2 or less. | Cycling {2}
Tethered Skirge ul ulg/70 ulg B B {2}{B} 3 Creature - Phyrexian Imp 2 2 U creature /ch Flying | Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life.
Treacherous Link ul ulg/71 ulg B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature | All damage that would be dealt to enchanted creature is dealt to its controller instead.
Unearth ul ulg/72 ulg B B {B} 1 Sorcery C sorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. | Cycling {2}
About Face ul ulg/73 ulg R R {R} 1 Instant C instant Switch target creature's power and toughness until end of turn.
Avalanche Riders ul ulg/74 ulg R R {3}{R} 4 Creature - Human Nomad 2 2 U mb1-old-frame creature Haste | Echo {3}{R} | When Avalanche Riders enters, destroy target land.
Defender of Chaos ul ulg/75 ulg R R {2}{R} 3 Creature - Human Knight 2 1 C creature Flash | Protection from white
Ghitu Fire-Eater ul ulg/76 ulg R R {2}{R} 3 Creature - Human Nomad 2 2 U creature {T}, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target.
Ghitu Slinger ul ulg/77 ulg R R {2}{R} 3 Creature - Human Nomad 2 2 C creature Echo {2}{R} | When Ghitu Slinger enters, it deals 2 damage to any target.
Ghitu War Cry ul ulg/78 ulg R R {2}{R} 3 Enchantment U mb1-old-frame enchantment {R}: Target creature gets +1/+0 until end of turn.
Goblin Medics ul ulg/79 ulg R R {2}{R} 3 Creature - Goblin Shaman 1 1 C creature Whenever Goblin Medics becomes tapped, it deals 1 damage to any target.
Goblin Welder ul ulg/80 ulg R R {R} 1 Creature - Goblin Artificer 1 1 R creature {T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Granite Grip ul ulg/81 ulg R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+0 for each Mountain you control.
Impending Disaster ul ulg/82 ulg R R {1}{R} 2 Enchantment R mb1-old-frame enchantment At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.
Last-Ditch Effort ul ulg/83 ulg R R {R} 1 Instant U instant Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to any target.
Lava Axe ul ulg/84 ulg R R {4}{R} 5 Sorcery C sorcery Lava Axe deals 5 damage to target player or planeswalker.
Molten Hydra ul ulg/85 ulg R R {1}{R} 2 Creature - Hydra 1 1 R creature {1}{R}{R}: Put a +1/+1 counter on Molten Hydra. | {T}, Remove all +1/+1 counters from Molten Hydra: It deals damage to any target equal to the number of +1/+1 counters removed this way.
Parch ul ulg/86 ulg R R {1}{R} 2 Instant C instant Choose one - | - Parch deals 2 damage to any target. | - Parch deals 4 damage to target blue creature.
Pygmy Pyrosaur ul ulg/87 ulg R R {1}{R} 2 Creature - Lizard 1 1 C creature Pygmy Pyrosaur can't block. | {R}: Pygmy Pyrosaur gets +1/+0 until end of turn.
Pyromancy ul ulg/88 ulg R R {2}{R}{R} 4 Enchantment R enchantment {3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card.
Rack and Ruin ul ulg/89 ulg R R {2}{R} 3 Instant U instant Destroy two target artifacts.
Rivalry ul ulg/90 ulg R R {2}{R} 3 Enchantment R enchantment At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.
Shivan Phoenix ul ulg/91 ulg R R {4}{R}{R} 6 Creature - Phoenix 3 4 R creature /ch Flying | When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.
Sluggishness ul ulg/92 ulg R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't block. | When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.
Viashino Bey ul ulg/93 ulg R R {2}{R}{R} 4 Creature - Lizard 4 3 C creature If Viashino Bey attacks, all creatures you control attack if able.
Viashino Cutthroat ul ulg/94 ulg R R {2}{R}{R} 4 Creature - Lizard 5 3 U creature Haste | At the beginning of the end step, return Viashino Cutthroat to its owner's hand.
Viashino Heretic ul ulg/95 ulg R R {2}{R} 3 Creature - Lizard 1 3 U creature {1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's mana value.
Viashino Sandscout ul ulg/96 ulg R R {1}{R} 2 Creature - Lizard Scout 2 1 C creature Haste | At the beginning of the end step, return Viashino Sandscout to its owner's hand.
Bloated Toad ul ulg/97 ulg G G {2}{G} 3 Creature - Frog 2 2 U creature Protection from blue | Cycling {2}
Crop Rotation ul ulg/98 ulg G G {G} 1 Instant C instant As an additional cost to cast this spell, sacrifice a land. | Search your library for a land card, put that card onto the battlefield, then shuffle.
Darkwatch Elves ul ulg/99 ulg G G {2}{G} 3 Creature - Elf 2 2 U creature Protection from black | Cycling {2}
Defense of the Heart ul ulg/100 ulg G G {3}{G} 4 Enchantment R mb1-old-frame enchantment At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Deranged Hermit ul ulg/101 ulg G G {3}{G}{G} 5 Creature - Elf 1 1 R creature /spawnx4 [mh1] Squirrel (G 1/1) Echo {3}{G}{G} | When Deranged Hermit enters, create four 1/1 green Squirrel creature tokens. | Squirrel creatures get +1/+1.
Gang of Elk ul ulg/102 ulg G G {5}{G} 6 Creature - Elk Beast 5 4 U creature Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
Harmonic Convergence ul ulg/103 ulg G G {2}{G} 3 Instant U instant Put all enchantments on top of their owners' libraries.
Hidden Gibbons ul ulg/104 ulg G G {G} 1 Enchantment R enchantment When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.
Lone Wolf ul ulg/105 ulg G G {2}{G} 3 Creature - Wolf 2 2 U creature You may have Lone Wolf assign its combat damage as though it weren't blocked.
Might of Oaks ul ulg/106 ulg G G {3}{G} 4 Instant R instant Target creature gets +7/+7 until end of turn.
Multani, Maro-Sorcerer ul ulg/107 ulg G G {4}{G}{G} 6 Legendary Creature - Elemental * * R creature Shroud | Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.
Multani's Acolyte ul ulg/108 ulg G G {G}{G} 2 Creature - Elf 2 1 C creature Echo {G}{G} | When Multani's Acolyte enters, draw a card.
Multani's Presence ul ulg/109 ulg G G {G} 1 Enchantment U enchantment Whenever a spell you've cast is countered, draw a card.
Rancor ul ulg/110 ulg G G {G} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+0 and has trample. | When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Repopulate ul ulg/111 ulg G G {1}{G} 2 Instant C instant Shuffle all creature cards from target player's graveyard into that player's library. | Cycling {2}
Silk Net ul ulg/112 ulg G G {G} 1 Instant C instant Target creature gets +1/+1 and gains reach until end of turn.
Simian Grunts ul ulg/113 ulg G G {2}{G} 3 Creature - Ape 3 4 C creature Flash | Echo {2}{G}
Treefolk Mystic ul ulg/114 ulg G G {3}{G} 4 Creature - Treefolk 2 4 C creature Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature.
Weatherseed Elf ul ulg/115 ulg G G {G} 1 Creature - Elf 1 1 C creature {T}: Target creature gains forestwalk until end of turn.
Weatherseed Treefolk ul ulg/116 ulg G G {2}{G}{G}{G} 5 Creature - Treefolk 5 3 R creature Trample | When Weatherseed Treefolk dies, return it to its owner's hand.
Wing Snare ul ulg/117 ulg G G {2}{G} 3 Sorcery U sorcery Destroy target creature with flying.
Yavimaya Granger ul ulg/118 ulg G G {2}{G} 3 Creature - Elf 2 2 C creature Echo {2}{G} | When Yavimaya Granger enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Yavimaya Scion ul ulg/119 ulg G G {4}{G} 5 Creature - Treefolk 4 4 C creature Protection from artifacts
Yavimaya Wurm ul ulg/120 ulg G G {4}{G}{G} 6 Creature - Wurm 6 4 C creature Trample
Angel's Trumpet ul ulg/121 ulg {3} 3 Artifact U artifact All creatures have vigilance. | At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
Beast of Burden ul ulg/122 ulg {6} 6 Artifact Creature - Golem * * R creature Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
Crawlspace ul ulg/123 ulg {3} 3 Artifact R artifact No more than two creatures can attack you each combat.
Damping Engine ul ulg/124 ulg {4} 4 Artifact R artifact A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.
Defense Grid ul ulg/125 ulg {2} 2 Artifact R artifact Each spell costs {3} more to cast except during its controller's turn.
Grim Monolith ul ulg/126 ulg {2} 2 Artifact R artifact /ci Grim Monolith doesn't untap during your untap step. | {T}: Add {C}{C}{C}. | {4}: Untap Grim Monolith.
Iron Maiden ul ulg/127 ulg {3} 3 Artifact R artifact At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4.
Jhoira's Toolbox ul ulg/128 ulg {2} 2 Artifact Creature - Insect 1 1 U creature {2}: Regenerate target artifact creature.
Memory Jar ul ulg/129 ulg {5} 5 Artifact R artifact {T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Quicksilver Amulet ul ulg/130 ulg {4} 4 Artifact R artifact {4}, {T}: You may put a creature card from your hand onto the battlefield.
Ring of Gix ul ulg/131 ulg {3} 3 Artifact R artifact Echo {3} | {1}, {T}: Tap target artifact, creature, or land.
Scrapheap ul ulg/132 ulg {3} 3 Artifact R artifact Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.
Thran Lens ul ulg/133 ulg {2} 2 Artifact R artifact All permanents are colorless.
Thran War Machine ul ulg/134 ulg {4} 4 Artifact Creature - Construct 4 5 U creature Echo {4} | Thran War Machine attacks each combat if able.
Thran Weaponry ul ulg/135 ulg {4} 4 Artifact R artifact Echo {4} | You may choose not to untap Thran Weaponry during your untap step. | {2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.
Ticking Gnomes ul ulg/136 ulg {3} 3 Artifact Creature - Gnome 3 3 U creature Echo {3} | Sacrifice Ticking Gnomes: It deals 1 damage to any target.
Urza's Blueprints ul ulg/137 ulg {6} 6 Artifact R artifact Echo {6} | {T}: Draw a card.
Wheel of Torture ul ulg/138 ulg {3} 3 Artifact R artifact At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.
Faerie Conclave ul ulg/139 ulg U 0 Land U land /cr90 Faerie Conclave enters tapped. | {T}: Add {U}. | {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Forbidding Watchtower ul ulg/140 ulg W 0 Land U land /cr90 Forbidding Watchtower enters tapped. | {T}: Add {W}. | {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Ghitu Encampment ul ulg/141 ulg R 0 Land U land /cr90 Ghitu Encampment enters tapped. | {T}: Add {R}. | {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land.
Spawning Pool ul ulg/142 ulg B 0 Land U land /cr90 Spawning Pool enters tapped. | {T}: Add {B}. | {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land.
Treetop Village ul ulg/143 ulg G 0 Land U land /cr90 Treetop Village enters tapped. | {T}: Add {G}. | {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land.
Academy Rector ud uds/1 uds W W {3}{W} 4 Creature - Human Cleric 1 2 R creature When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
Archery Training ud uds/2 uds W W {W} 1 Enchantment - Aura U enchantment Enchant creature | At the beginning of your upkeep, you may put an arrow counter on Archery Training. | Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
Capashen Knight ud uds/3 uds W W {1}{W} 2 Creature - Human Knight 1 1 C creature First strike | {1}{W}: Capashen Knight gets +1/+0 until end of turn.
Capashen Standard ud uds/4 uds W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1. | {2}, Sacrifice Capashen Standard: Draw a card.
Capashen Templar ud uds/5 uds W W {2}{W} 3 Creature - Human Knight 2 2 C creature {W}: Capashen Templar gets +0/+1 until end of turn.
False Prophet ud uds/6 uds W W {2}{W}{W} 4 Creature - Human Cleric 2 2 R creature When False Prophet dies, exile all creatures.
Fend Off ud uds/7 uds W W {1}{W} 2 Instant C instant Prevent all combat damage that would be dealt by target creature this turn. | Cycling {2}
Field Surgeon ud uds/8 uds W W {1}{W} 2 Creature - Human Cleric 1 1 C creature Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.
Flicker ud uds/9 uds W W {1}{W} 2 Sorcery R sorcery Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Jasmine Seer ud uds/10 uds W W {3}{W} 4 Creature - Human Wizard 1 1 U creature {2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Mask of Law and Grace ud uds/11 uds W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has protection from black and from red.
Master Healer ud uds/12 uds W W {4}{W} 5 Creature - Human Cleric 1 4 R creature {T}: Prevent the next 4 damage that would be dealt to any target this turn.
Opalescence ud uds/13 uds W W {2}{W}{W} 4 Enchantment R enchantment Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Reliquary Monk ud uds/14 uds W W {2}{W} 3 Creature - Human Monk Cleric 2 2 C creature When Reliquary Monk dies, destroy target artifact or enchantment.
Replenish ud uds/15 uds W W {3}{W} 4 Sorcery R sorcery Return all enchantment cards from your graveyard to the battlefield.
Sanctimony ud uds/16 uds W W {1}{W} 2 Enchantment U enchantment Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Scent of Jasmine ud uds/17 uds W W {W} 1 Instant C instant Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Scour ud uds/18 uds W W {2}{W}{W} 4 Instant U instant Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Serra Advocate ud uds/19 uds W W {3}{W} 4 Creature - Angel 2 2 U creature /ch Flying | {T}: Target attacking or blocking creature gets +2/+2 until end of turn.
Solidarity ud uds/20 uds W W {3}{W} 4 Instant C instant Creatures you control get +0/+5 until end of turn.
Tethered Griffin ud uds/21 uds W W {W} 1 Creature - Griffin 2 3 R creature /ch Flying | When you control no enchantments, sacrifice Tethered Griffin.
Tormented Angel ud uds/22 uds W W {3}{W} 4 Creature - Angel 1 5 C creature /ch Flying
Voice of Duty ud uds/23 uds W W {3}{W} 4 Creature - Angel 2 2 U creature /ch Flying, protection from green
Voice of Reason ud uds/24 uds W W {3}{W} 4 Creature - Angel 2 2 U creature /ch Flying, protection from blue
Wall of Glare ud uds/25 uds W W {1}{W} 2 Creature - Wall 0 5 C creature Defender | Wall of Glare can block any number of creatures.
Aura Thief ud uds/26 uds U U {3}{U} 4 Creature - Illusion 2 2 R creature /ch Flying | When Aura Thief dies, you gain control of all enchantments.
Blizzard Elemental ud uds/27 uds U U {5}{U}{U} 7 Creature - Elemental 5 5 R creature /ch Flying | {3}{U}: Untap Blizzard Elemental.
Brine Seer ud uds/28 uds U U {3}{U} 4 Creature - Human Wizard 1 1 U creature {2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
Bubbling Beebles ud uds/29 uds U U {4}{U} 5 Creature - Beeble 3 3 C creature Bubbling Beebles can't be blocked as long as defending player controls an enchantment.
Disappear ud uds/30 uds U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | {U}: Return enchanted creature and Disappear to their owners' hands.
Donate ud uds/31 uds U U {2}{U} 3 Sorcery R sorcery Target player gains control of target permanent you control.
Fatigue ud uds/32 uds U U {1}{U} 2 Sorcery C sorcery Target player skips their next draw step.
Fledgling Osprey ud uds/33 uds U U {U} 1 Creature - Bird 1 1 C creature Fledgling Osprey has flying as long as it's enchanted.
Illuminated Wings ud uds/34 uds U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. | {2}, Sacrifice Illuminated Wings: Draw a card.
Iridescent Drake ud uds/35 uds U U {3}{U} 4 Creature - Drake 2 2 U creature /ch Flying | When Iridescent Drake enters, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.
Kingfisher ud uds/36 uds U U {3}{U} 4 Creature - Bird 2 2 C creature /ch Flying | When Kingfisher dies, draw a card.
Mental Discipline ud uds/37 uds U U {1}{U}{U} 3 Enchantment C enchantment {1}{U}, Discard a card: Draw a card.
Metathran Elite ud uds/38 uds U U {1}{U}{U} 3 Creature - Metathran Soldier 2 3 U creature Metathran Elite can't be blocked as long as it's enchanted.
Metathran Soldier ud uds/39 uds U U {1}{U} 2 Creature - Metathran Soldier 1 1 C creature Metathran Soldier can't be blocked.
Opposition ud uds/40 uds U U {2}{U}{U} 4 Enchantment R enchantment Tap an untapped creature you control: Tap target artifact, creature, or land.
Private Research ud uds/41 uds U U {U} 1 Enchantment - Aura U enchantment Enchant creature | At the beginning of your upkeep, you may put a page counter on Private Research. | When enchanted creature dies, draw a card for each page counter on Private Research.
Quash ud uds/42 uds U U {2}{U}{U} 4 Instant U instant Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Rayne, Academy Chancellor ud uds/43 uds U U {2}{U} 3 Legendary Creature - Human Wizard 1 1 R creature Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.
Rescue ud uds/44 uds U U {U} 1 Instant C instant Return target permanent you control to its owner's hand.
Scent of Brine ud uds/45 uds U U {1}{U} 2 Instant C instant Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
Sigil of Sleep ud uds/46 uds U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Telepathic Spies ud uds/47 uds U U {2}{U} 3 Creature - Human Wizard 2 2 C creature When Telepathic Spies enters, look at target opponent's hand.
Temporal Adept ud uds/48 uds U U {1}{U}{U} 3 Creature - Human Wizard 1 1 R creature {U}{U}{U}, {T}: Return target permanent to its owner's hand.
Thieving Magpie ud uds/49 uds U U {2}{U}{U} 4 Creature - Bird 1 3 U mb1-old-frame creature /ch Flying | Whenever Thieving Magpie deals damage to an opponent, draw a card.
Treachery ud uds/50 uds U U {3}{U}{U} 5 Enchantment - Aura R enchantment Enchant creature | When Treachery enters, untap up to five lands. | You control enchanted creature.
Apprentice Necromancer ud uds/51 uds B B {1}{B} 2 Creature - Zombie Wizard 1 1 R creature {B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
Attrition ud uds/52 uds B B {1}{B}{B} 3 Enchantment R enchantment {B}, Sacrifice a creature: Destroy target nonblack creature.
Body Snatcher ud uds/53 uds B B {2}{B}{B} 4 Creature - Phyrexian Minion 2 2 R creature When Body Snatcher enters, exile it unless you discard a creature card. | When Body Snatcher dies, exile it and return target creature card from your graveyard to the battlefield.
Bubbling Muck ud uds/54 uds B B {B} 1 Sorcery C sorcery Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
Carnival of Souls ud uds/55 uds B B {1}{B} 2 Enchantment R enchantment Whenever a creature enters, you lose 1 life and add {B}.
Chime of Night ud uds/56 uds B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.
Disease Carriers ud uds/57 uds B B {2}{B}{B} 4 Creature - Rat 2 2 C creature When Disease Carriers dies, target creature gets -2/-2 until end of turn.
Dying Wail ud uds/58 uds B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | When enchanted creature dies, target player discards two cards.
Encroach ud uds/59 uds B B {B} 1 Sorcery U sorcery Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.
Eradicate ud uds/60 uds B B {2}{B}{B} 4 Sorcery U sorcery Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Festering Wound ud uds/61 uds B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature | At the beginning of your upkeep, you may put an infection counter on Festering Wound. | At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.
Lurking Jackals ud uds/62 uds B B {B} 1 Enchantment U enchantment When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.
Nightshade Seer ud uds/63 uds B B {3}{B} 4 Creature - Human Wizard 1 1 U creature {2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
Phyrexian Monitor ud uds/64 uds B B {3}{B} 4 Creature - Phyrexian Skeleton 2 2 C creature {B}: Regenerate Phyrexian Monitor.
Phyrexian Negator ud uds/65 uds B B {2}{B} 3 Creature - Phyrexian Horror 5 5 R creature Trample | Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
Plague Dogs ud uds/66 uds B B {4}{B} 5 Creature - Phyrexian Zombie Dog 3 3 U creature When Plague Dogs dies, all creatures get -1/-1 until end of turn. | {2}, Sacrifice Plague Dogs: Draw a card.
Rapid Decay ud uds/67 uds B B {1}{B} 2 Instant R instant Exile up to three target cards from a single graveyard. | Cycling {2}
Ravenous Rats ud uds/68 uds B B {1}{B} 2 Creature - Rat 1 1 C creature When Ravenous Rats enters, target opponent discards a card.
Scent of Nightshade ud uds/69 uds B B {1}{B} 2 Instant C instant Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
Skittering Horror ud uds/70 uds B B {2}{B} 3 Creature - Phyrexian Horror 4 3 C creature When you cast a creature spell, sacrifice Skittering Horror.
Slinking Skirge ud uds/71 uds B B {3}{B} 4 Creature - Phyrexian Imp 2 1 C creature /ch Flying | {2}, Sacrifice Slinking Skirge: Draw a card.
Soul Feast ud uds/72 uds B B {3}{B}{B} 5 Sorcery U sorcery Target player loses 4 life and you gain 4 life.
Squirming Mass ud uds/73 uds B B {1}{B} 2 Creature - Horror 1 1 C creature Fear
Twisted Experiment ud uds/74 uds B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/-1.
Yawgmoth's Bargain ud uds/75 uds B B {4}{B}{B} 6 Enchantment R enchantment Skip your draw step. | Pay 1 life: Draw a card.
Aether Sting ud uds/76 uds R R {3}{R} 4 Enchantment U enchantment Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.
Bloodshot Cyclops ud uds/77 uds R R {5}{R} 6 Creature - Cyclops Giant 4 4 R creature {T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.
Cinder Seer ud uds/78 uds R R {3}{R} 4 Creature - Human Wizard 1 1 U creature {2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way.
Colos Yearling ud uds/79 uds R R {2}{R} 3 Creature - Goat Beast 1 1 C creature Mountainwalk | {R}: Colos Yearling gets +1/+0 until end of turn.
Covetous Dragon ud uds/80 uds R R {4}{R} 5 Creature - Dragon 6 5 R creature /ch Flying | When you control no artifacts, sacrifice Covetous Dragon.
Flame Jet ud uds/81 uds R R {1}{R} 2 Sorcery C sorcery Flame Jet deals 3 damage to target player or planeswalker. | Cycling {2}
Goblin Berserker ud uds/82 uds R R {3}{R} 4 Creature - Goblin Berserker 2 2 U creature First strike, haste
Goblin Festival ud uds/83 uds R R {1}{R} 2 Enchantment R enchantment Flip a coin/flip1 {2}: Goblin Festival deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.
Goblin Gardener ud uds/84 uds R R {3}{R} 4 Creature - Goblin 2 1 C creature When Goblin Gardener dies, destroy target land.
Goblin Marshal ud uds/85 uds R R {4}{R}{R} 6 Creature - Goblin Warrior 3 3 R creature Create 2 Goblins/spawnx2 [dom] Goblin (R 1/1) Echo {4}{R}{R} | When Goblin Marshal enters or dies, create two 1/1 red Goblin creature tokens.
Goblin Masons ud uds/86 uds R R {1}{R} 2 Creature - Goblin 2 1 C creature When Goblin Masons dies, destroy target Wall.
Hulking Ogre ud uds/87 uds R R {2}{R} 3 Creature - Ogre 3 3 C creature Hulking Ogre can't block.
Impatience ud uds/88 uds R R {2}{R} 3 Enchantment R enchantment At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.
Incendiary ud uds/89 uds R R {R} 1 Enchantment - Aura U enchantment Enchant creature | At the beginning of your upkeep, you may put a fuse counter on Incendiary. | When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.
Keldon Champion ud uds/90 uds R R {2}{R}{R} 4 Creature - Human Barbarian 3 2 U creature Haste | Echo {2}{R}{R} | When Keldon Champion enters, it deals 3 damage to target player or planeswalker.
Keldon Vandals ud uds/91 uds R R {2}{R} 3 Creature - Human Rogue 4 1 C creature Echo {2}{R} | When Keldon Vandals enters, destroy target artifact.
Landslide ud uds/92 uds R R {R} 1 Sorcery U sorcery Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.
Mark of Fury ud uds/93 uds R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has haste. | At the beginning of the end step, return Mark of Fury to its owner's hand.
Reckless Abandon ud uds/94 uds R R {R} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Reckless Abandon deals 4 damage to any target.
Repercussion ud uds/95 uds R R {1}{R}{R} 3 Enchantment R enchantment Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
Scent of Cinder ud uds/96 uds R R {1}{R} 2 Sorcery C sorcery Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.
Sowing Salt ud uds/97 uds R R {2}{R}{R} 4 Sorcery U sorcery Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.
Trumpet Blast ud uds/98 uds R R {2}{R} 3 Instant C instant Attacking creatures get +2/+0 until end of turn.
Wake of Destruction ud uds/99 uds R R {3}{R}{R}{R} 6 Sorcery R sorcery Destroy target land and all other lands with the same name as that land.
Wild Colos ud uds/100 uds R R {2}{R} 3 Creature - Goat Beast 2 2 C creature Haste
Ancient Silverback ud uds/101 uds G G {4}{G}{G} 6 Creature - Ape 6 5 R creature {G}: Regenerate Ancient Silverback.
Compost ud uds/102 uds G G {1}{G} 2 Enchantment U enchantment Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Elvish Lookout ud uds/103 uds G G {G} 1 Creature - Elf 1 1 C creature Shroud
Elvish Piper ud uds/104 uds G G {3}{G} 4 Creature - Elf Shaman 1 1 R creature {G}, {T}: You may put a creature card from your hand onto the battlefield.
Emperor Crocodile ud uds/105 uds G G {3}{G} 4 Creature - Crocodile 5 5 R creature When you control no other creatures, sacrifice Emperor Crocodile.
Gamekeeper ud uds/106 uds G G {3}{G} 4 Creature - Elf 2 2 U creature When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Goliath Beetle ud uds/107 uds G G {2}{G} 3 Creature - Insect 3 1 C creature Trample
Heart Warden ud uds/108 uds G G {1}{G} 2 Creature - Elf Druid 1 1 C creature {T}: Add {G}. | {2}, Sacrifice Heart Warden: Draw a card.
Hunting Moa ud uds/109 uds G G {2}{G} 3 Creature - Bird Beast 3 2 U creature Echo {2}{G} | When Hunting Moa enters or dies, put a +1/+1 counter on target creature.
Ivy Seer ud uds/110 uds G G {3}{G} 4 Creature - Elf Wizard 1 1 U creature {2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
Magnify ud uds/111 uds G G {G} 1 Instant C instant All creatures get +1/+1 until end of turn.
Marker Beetles ud uds/112 uds G G {1}{G}{G} 3 Creature - Insect 2 3 C creature When Marker Beetles dies, target creature gets +1/+1 until end of turn. | {2}, Sacrifice Marker Beetles: Draw a card.
Momentum ud uds/113 uds G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | At the beginning of your upkeep, you may put a growth counter on Momentum. | Enchanted creature gets +1/+1 for each growth counter on Momentum.
Multani's Decree ud uds/114 uds G G {3}{G} 4 Sorcery C sorcery Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.
Pattern of Rebirth ud uds/115 uds G G {3}{G} 4 Enchantment - Aura R enchantment Enchant creature | When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.
Plated Spider ud uds/116 uds G G {4}{G} 5 Creature - Spider 4 4 C creature Reach
Plow Under ud uds/117 uds G G {3}{G}{G} 5 Sorcery R sorcery Put two target lands on top of their owners' libraries.
Rofellos, Llanowar Emissary ud uds/118 uds G G {G}{G} 2 Legendary Creature - Elf Druid 2 1 R creature {T}: Add {G} for each Forest you control.
Rofellos's Gift ud uds/119 uds G G {G} 1 Sorcery C sorcery Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.
Scent of Ivy ud uds/120 uds G G {G} 1 Instant C instant Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
Splinter ud uds/121 uds G G {2}{G}{G} 4 Sorcery U sorcery Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles.
Taunting Elf ud uds/122 uds G G {G} 1 Creature - Elf 0 1 C creature All creatures able to block Taunting Elf do so.
Thorn Elemental ud uds/123 uds G G {5}{G}{G} 7 Creature - Elemental 7 7 R creature You may have Thorn Elemental assign its combat damage as though it weren't blocked.
Yavimaya Elder ud uds/124 uds G G {1}{G}{G} 3 Creature - Human Druid 2 1 C creature When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. | {2}, Sacrifice Yavimaya Elder: Draw a card.
Yavimaya Enchantress ud uds/125 uds G G {2}{G} 3 Creature - Human Druid 2 2 U creature Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.
Braidwood Cup ud uds/126 uds {3} 3 Artifact U artifact {T}: You gain 1 life.
Braidwood Sextant ud uds/127 uds {1} 1 Artifact U artifact {2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Brass Secretary ud uds/128 uds {3} 3 Artifact Creature - Construct 2 1 U creature {2}, Sacrifice Brass Secretary: Draw a card.
Caltrops ud uds/129 uds {3} 3 Artifact U artifact Whenever a creature attacks, Caltrops deals 1 damage to it.
Extruder ud uds/130 uds {4} 4 Artifact Creature - Juggernaut 4 3 U creature Echo {4} | Sacrifice an artifact: Put a +1/+1 counter on target creature.
Fodder Cannon ud uds/131 uds {4} 4 Artifact U artifact {4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.
Junk Diver ud uds/132 uds {3} 3 Artifact Creature - Bird 1 1 R creature /ch Flying | When Junk Diver dies, return another target artifact card from your graveyard to your hand.
Mantis Engine ud uds/133 uds {5} 5 Artifact Creature - Insect 3 3 U creature {2}: Mantis Engine gains flying until end of turn. | {2}: Mantis Engine gains first strike until end of turn.
Masticore ud uds/134 uds {4} 4 Artifact Creature - Masticore 4 4 R creature At the beginning of your upkeep, sacrifice Masticore unless you discard a card. | {2}: Masticore deals 1 damage to target creature. | {2}: Regenerate Masticore.
Metalworker ud uds/135 uds {3} 3 Artifact Creature - Construct 1 2 R creature {T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way.
Powder Keg ud uds/136 uds {2} 2 Artifact R artifact At the beginning of your upkeep, you may put a fuse counter on Powder Keg. | {T}, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
Scrying Glass ud uds/137 uds {2} 2 Artifact R artifact {3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.
Storage Matrix ud uds/138 uds {3} 3 Artifact R artifact As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Thran Dynamo ud uds/139 uds {4} 4 Artifact U artifact {T}: Add {C}{C}{C}.
Thran Foundry ud uds/140 uds {1} 1 Artifact U artifact {1}, {T}, Exile Thran Foundry: Target player shuffles their graveyard into their library.
Thran Golem ud uds/141 uds {5} 5 Artifact Creature - Golem 3 3 R creature As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.
Urza's Incubator ud uds/142 uds {3} 3 Artifact R artifact As Urza's Incubator enters, choose a creature type. | Creature spells of the chosen type cost {2} less to cast.
Yavimaya Hollow ud uds/143 uds G 0 Legendary Land R land {T}: Add {C}. | {G}, {T}: Regenerate target creature.
Afterlife mm mmq/1 mmq W W {2}{W} 3 Instant U instant /spawn [soi] Spirit (W 1/1 Flying) Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Alabaster Wall mm mmq/2 mmq W W {2}{W} 3 Creature - Wall 0 4 C creature Defender | {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Armistice mm mmq/3 mmq W W {2}{W} 3 Enchantment R enchantment {3}{W}{W}: You draw a card and target opponent gains 3 life.
Arrest mm mmq/4 mmq W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated.
Ballista Squad mm mmq/5 mmq W W {3}{W} 4 Creature - Human Rebel 2 2 U creature {X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.
Charm Peddler mm mmq/6 mmq W W {W} 1 Creature - Human Spellshaper 1 1 C creature {W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
Charmed Griffin mm mmq/7 mmq W W {3}{W} 4 Creature - Griffin 3 3 U creature /ch Flying | When Charmed Griffin enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.
Cho-Arrim Alchemist mm mmq/8 mmq W W {W} 1 Creature - Human Spellshaper 1 1 R creature {1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Cho-Arrim Bruiser mm mmq/9 mmq W W {5}{W} 6 Creature - Ogre Rebel 3 4 R creature Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
Cho-Arrim Legate mm mmq/10 mmq W W {2}{W} 3 Creature - Human Soldier 1 2 U creature If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost. | Protection from black
Cho-Manno, Revolutionary mm mmq/11 mmq W W {2}{W}{W} 4 Legendary Creature - Human Rebel 2 2 R creature Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
Cho-Manno's Blessing mm mmq/12 mmq W W {W}{W} 2 Enchantment - Aura C enchantment Flash | Enchant creature | As Cho-Manno's Blessing enters, choose a color. | Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
Common Cause mm mmq/13 mmq W W {2}{W} 3 Enchantment R enchantment Nonartifact creatures get +2/+2 as long as they all share a color.
Cornered Market mm mmq/14 mmq W W {2}{W} 3 Enchantment R enchantment Players can't cast spells with the same name as a nontoken permanent. | Players can't play nonbasic lands with the same name as a nontoken permanent.
Crackdown mm mmq/15 mmq W W {2}{W} 3 Enchantment R enchantment Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Crossbow Infantry mm mmq/16 mmq W W {1}{W} 2 Creature - Human Soldier Archer 1 1 C creature {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
Devout Witness mm mmq/17 mmq W W {2}{W} 3 Creature - Human Spellshaper 2 2 C creature {1}{W}, {T}, Discard a card: Destroy target artifact or enchantment.
Disenchant mm mmq/18 mmq W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment.
Fountain Watch mm mmq/19 mmq W W {3}{W}{W} 5 Creature - Human Cleric 2 4 R creature Artifacts and enchantments you control have shroud.
Fresh Volunteers mm mmq/20 mmq W W {1}{W} 2 Creature - Human Rebel 2 2 C creature
Honor the Fallen mm mmq/21 mmq W W {1}{W} 2 Instant R instant Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.
Ignoble Soldier mm mmq/22 mmq W W {2}{W} 3 Creature - Human Soldier 3 1 U creature Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.
Inviolability mm mmq/23 mmq W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Prevent all damage that would be dealt to enchanted creature.
Ivory Mask mm mmq/24 mmq W W {2}{W}{W} 4 Enchantment R enchantment You have shroud.
Jhovall Queen mm mmq/25 mmq W W {4}{W}{W} 6 Creature - Cat Rebel 4 7 R creature Vigilance
Jhovall Rider mm mmq/26 mmq W W {4}{W} 5 Creature - Human Rebel 3 3 U creature Trample
Last Breath mm mmq/27 mmq W W {1}{W} 2 Instant U instant Exile target creature with power 2 or less. Its controller gains 4 life.
Moment of Silence mm mmq/28 mmq W W {W} 1 Instant C instant Target player skips their next combat phase this turn.
Moonlit Wake mm mmq/29 mmq W W {2}{W} 3 Enchantment U enchantment Whenever a creature dies, you gain 1 life.
Muzzle mm mmq/30 mmq W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Prevent all damage that would be dealt by enchanted creature.
Nightwind Glider mm mmq/31 mmq W W {2}{W} 3 Creature - Human Rebel 2 1 C creature /ch Flying, protection from black
Noble Purpose mm mmq/32 mmq W W {3}{W}{W} 5 Enchantment U enchantment Whenever a creature you control deals combat damage, you gain that much life.
Orim's Cure mm mmq/33 mmq W W {1}{W} 2 Instant C instant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. | Prevent the next 4 damage that would be dealt to any target this turn.
Pious Warrior mm mmq/34 mmq W W {3}{W} 4 Creature - Human Rebel Warrior 2 3 C creature Whenever Pious Warrior is dealt combat damage, you gain that much life.
Ramosian Captain mm mmq/35 mmq W W {1}{W}{W} 3 Creature - Human Rebel 2 2 U creature First strike | {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Ramosian Commander mm mmq/36 mmq W W {2}{W}{W} 4 Creature - Human Rebel 2 4 U creature {6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
Ramosian Lieutenant mm mmq/37 mmq W W {1}{W} 2 Creature - Human Rebel 1 2 C creature {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Ramosian Rally mm mmq/38 mmq W W {3}{W} 4 Instant C instant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. | Creatures you control get +1/+1 until end of turn.
Ramosian Sergeant mm mmq/39 mmq W W {W} 1 Creature - Human Rebel 1 1 C creature {3}, {T}: Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Ramosian Sky Marshal mm mmq/40 mmq W W {3}{W}{W} 5 Creature - Human Rebel 3 3 R creature /ch Flying | {7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
Rappelling Scouts mm mmq/41 mmq W W {2}{W}{W} 4 Creature - Human Rebel Scout 1 4 R creature /ch Flying | {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.
Renounce mm mmq/42 mmq W W {1}{W} 2 Instant U instant Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.
Revered Elder mm mmq/43 mmq W W {2}{W} 3 Creature - Human Cleric 1 2 C creature {1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn.
Reverent Mantra mm mmq/44 mmq W W {3}{W} 4 Instant R instant You may exile a white card from your hand rather than pay this spell's mana cost. | Choose a color. All creatures gain protection from the chosen color until end of turn.
Righteous Aura mm mmq/45 mmq W W {1}{W} 2 Enchantment U enchantment {W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Righteous Indignation mm mmq/46 mmq W W {2}{W} 3 Enchantment U enchantment Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.
Security Detail mm mmq/47 mmq W W {3}{W} 4 Enchantment R enchantment Create Soldier/spawn [dom] Soldier (W 1/1) {W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Soothing Balm mm mmq/48 mmq W W {1}{W} 2 Instant C instant Target player gains 5 life.
Spiritual Focus mm mmq/49 mmq W W {1}{W} 2 Enchantment R enchantment Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
Steadfast Guard mm mmq/50 mmq W W {W}{W} 2 Creature - Human Rebel 2 2 C creature Vigilance
Story Circle mm mmq/51 mmq W W {1}{W}{W} 3 Enchantment U enchantment As Story Circle enters, choose a color. | {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Task Force mm mmq/52 mmq W W {2}{W} 3 Creature - Human Rebel 1 3 C creature Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Thermal Glider mm mmq/53 mmq W W {2}{W} 3 Creature - Human Rebel 2 1 C creature /ch Flying, protection from red
Tonic Peddler mm mmq/54 mmq W W {1}{W} 2 Creature - Human Spellshaper 1 1 U creature {W}, {T}, Discard a card: Target player gains 3 life.
Trap Runner mm mmq/55 mmq W W {2}{W}{W} 4 Creature - Human Soldier 2 3 U creature {T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared.
Wave of Reckoning mm mmq/56 mmq W W {4}{W} 5 Sorcery R sorcery Each creature deals damage to itself equal to its power.
Wishmonger mm mmq/57 mmq W W {3}{W} 4 Creature - Unicorn Monger 3 3 U creature {2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
Aerial Caravan mm mmq/58 mmq U U {4}{U}{U} 6 Creature - Human Soldier 4 3 R creature yInitialize/ch Reveal top card/vp1at1 Flying | {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card.
Balloon Peddler mm mmq/59 mmq U U {2}{U} 3 Creature - Human Spellshaper 2 2 C creature {U}, {T}, Discard a card: Target creature gains flying until end of turn.
Blockade Runner mm mmq/60 mmq U U {3}{U} 4 Creature - Merfolk 2 2 C creature {U}: Blockade Runner can't be blocked this turn.
Brainstorm mm mmq/61 mmq U U {U} 1 Instant C instant Draw three cards, then put two cards from your hand on top of your library in any order.
Bribery mm mmq/62 mmq U U {3}{U}{U} 5 Sorcery R sorcery Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Buoyancy mm mmq/63 mmq U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature has flying.
Chambered Nautilus mm mmq/64 mmq U U {2}{U} 3 Creature - Nautilus Beast 2 2 U creature Whenever Chambered Nautilus becomes blocked, you may draw a card.
Chameleon Spirit mm mmq/65 mmq U U {3}{U} 4 Creature - Illusion Spirit * * U creature As Chameleon Spirit enters, choose a color. | Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
Charisma mm mmq/66 mmq U U {U}{U}{U} 3 Enchantment - Aura R enchantment Enchant creature | Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.
Cloud Sprite mm mmq/67 mmq U U {U} 1 Creature - Faerie 1 1 C creature /ch Flying | Cloud Sprite can block only creatures with flying.
Coastal Piracy mm mmq/68 mmq U U {2}{U}{U} 4 Enchantment U enchantment Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Counterspell mm mmq/69 mmq U U {U}{U} 2 Instant C instant Counter target spell.
Cowardice mm mmq/70 mmq U U {3}{U}{U} 5 Enchantment R enchantment Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand.
Customs Depot mm mmq/71 mmq U U {1}{U} 2 Enchantment U enchantment Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
Darting Merfolk mm mmq/72 mmq U U {1}{U} 2 Creature - Merfolk 1 1 C creature {U}: Return Darting Merfolk to its owner's hand.
Dehydration mm mmq/73 mmq U U {3}{U} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step.
Diplomatic Escort mm mmq/74 mmq U U {1}{U} 2 Creature - Human Spellshaper 1 1 U creature {U}, {T}, Discard a card: Counter target spell or ability that targets a creature.
Diplomatic Immunity mm mmq/75 mmq U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Shroud | Enchanted creature has shroud.
Drake Hatchling mm mmq/76 mmq U U {2}{U} 3 Creature - Drake 1 3 C creature /ch Flying | {U}: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.
Embargo mm mmq/77 mmq U U {3}{U} 4 Enchantment R enchantment Nonland permanents don't untap during their controllers' untap steps. | At the beginning of your upkeep, you lose 2 life.
Energy Flux mm mmq/78 mmq U U {2}{U} 3 Enchantment U enchantment All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
Extravagant Spirit mm mmq/79 mmq U U {3}{U} 4 Creature - Spirit 4 4 R creature /ch Flying | At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand.
False Demise mm mmq/80 mmq U U {2}{U} 3 Enchantment - Aura U enchantment Enchant creature | When enchanted creature dies, return that card to the battlefield under your control.
Glowing Anemone mm mmq/81 mmq U U {3}{U} 4 Creature - Jellyfish Beast 1 3 U creature When Glowing Anemone enters, you may return target land to its owner's hand.
Gush mm mmq/82 mmq U U {4}{U} 5 Instant C instant You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. | Draw two cards.
High Seas mm mmq/83 mmq U U {2}{U} 3 Enchantment U enchantment Red creature spells and green creature spells cost {1} more to cast.
Hoodwink mm mmq/84 mmq U U {1}{U} 2 Instant C instant Return target artifact, enchantment, or land to its owner's hand.
Indentured Djinn mm mmq/85 mmq U U {1}{U}{U} 3 Creature - Djinn 4 4 U creature /ch Flying | When Indentured Djinn enters, each other player may draw up to three cards.
Karn's Touch mm mmq/86 mmq U U {U}{U} 2 Instant R instant Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
Misdirection mm mmq/87 mmq U U {3}{U}{U} 5 Instant R instant You may exile a blue card from your hand rather than pay this spell's mana cost. | Change the target of target spell with a single target.
Misstep mm mmq/88 mmq U U {1}{U} 2 Sorcery C sorcery Creatures target player controls don't untap during that player's next untap step.
Overtaker mm mmq/89 mmq U U {1}{U} 2 Creature - Merfolk Spellshaper 1 1 R creature {3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Port Inspector mm mmq/90 mmq U U {1}{U} 2 Creature - Human 1 2 C creature Whenever Port Inspector becomes blocked, you may look at defending player's hand.
Rishadan Airship mm mmq/91 mmq U U {2}{U} 3 Creature - Human Pirate 3 1 C creature /ch Flying | Rishadan Airship can block only creatures with flying.
Rishadan Brigand mm mmq/92 mmq U U {4}{U} 5 Creature - Human Pirate 3 2 R creature /ch Flying | When Rishadan Brigand enters, each opponent sacrifices a permanent unless they pay {3}. | Rishadan Brigand can block only creatures with flying.
Rishadan Cutpurse mm mmq/93 mmq U U {2}{U} 3 Creature - Human Pirate 1 1 C creature When Rishadan Cutpurse enters, each opponent sacrifices a permanent unless they pay {1}.
Rishadan Footpad mm mmq/94 mmq U U {3}{U} 4 Creature - Human Pirate 2 2 U mb1-old-frame creature When Rishadan Footpad enters, each opponent sacrifices a permanent unless they pay {2}.
Sailmonger mm mmq/95 mmq U U {3}{U} 4 Creature - Human Monger 3 3 U creature {2}: Target creature gains flying until end of turn. Any player may activate this ability.
Sand Squid mm mmq/96 mmq U U {3}{U} 4 Creature - Squid Beast 2 2 R creature Islandwalk | You may choose not to untap Sand Squid during your untap step. | {T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.
Saprazzan Bailiff mm mmq/97 mmq U U {3}{U}{U} 5 Creature - Merfolk 2 2 R creature When Saprazzan Bailiff enters, exile all artifact and enchantment cards from all graveyards. | When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
Saprazzan Breaker mm mmq/98 mmq U U {4}{U} 5 Creature - Beast 3 3 U creature {U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
Saprazzan Heir mm mmq/99 mmq U U {1}{U} 2 Creature - Merfolk 1 1 R creature Whenever Saprazzan Heir becomes blocked, you may draw three cards.
Saprazzan Legate mm mmq/100 mmq U U {3}{U} 4 Creature - Merfolk Soldier 1 3 U creature /ch If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost. | Flying
Saprazzan Outrigger mm mmq/101 mmq U U {3}{U} 4 Creature - Merfolk 5 5 C creature When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.
Saprazzan Raider mm mmq/102 mmq U U {2}{U} 3 Creature - Merfolk 1 2 C creature When Saprazzan Raider becomes blocked, return it to its owner's hand.
Shoving Match mm mmq/103 mmq U U {2}{U} 3 Instant U instant Until end of turn, all creatures gain "{T}: Tap target creature."
Soothsaying mm mmq/104 mmq U U {U} 1 Enchantment U mb1-old-frame enchantment {3}{U}{U}: Shuffle your library. | {X}: Look at the top X cards of your library, then put them back in any order.
Squeeze mm mmq/105 mmq U U {3}{U} 4 Enchantment R enchantment Sorcery spells cost {3} more to cast.
Statecraft mm mmq/106 mmq U U {3}{U} 4 Enchantment R enchantment Prevent all combat damage that would be dealt to and dealt by creatures you control.
Stinging Barrier mm mmq/107 mmq U U {2}{U}{U} 4 Creature - Wall 0 4 C creature Defender | {U}, {T}: Stinging Barrier deals 1 damage to any target.
Thwart mm mmq/108 mmq U U {2}{U}{U} 4 Instant U instant You may return three Islands you control to their owner's hand rather than pay this spell's mana cost. | Counter target spell.
Tidal Bore mm mmq/109 mmq U U {1}{U} 2 Instant C instant You may return an Island you control to its owner's hand rather than pay this spell's mana cost. | You may tap or untap target creature.
Tidal Kraken mm mmq/110 mmq U U {5}{U}{U}{U} 8 Creature - Kraken 6 6 R creature Tidal Kraken can't be blocked.
Timid Drake mm mmq/111 mmq U U {2}{U} 3 Creature - Drake 3 3 U creature /ch Flying | When another creature enters, return Timid Drake to its owner's hand.
Trade Routes mm mmq/112 mmq U U {1}{U} 2 Enchantment R enchantment {1}: Return target land you control to its owner's hand. | {1}, Discard a land card: Draw a card.
War Tax mm mmq/113 mmq U U {2}{U} 3 Enchantment U enchantment {X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
Waterfront Bouncer mm mmq/114 mmq U U {1}{U} 2 Creature - Merfolk Spellshaper 1 1 C creature {U}, {T}, Discard a card: Return target creature to its owner's hand.
Alley Grifters mm mmq/115 mmq B B {1}{B}{B} 3 Creature - Human Mercenary 2 2 C creature Whenever Alley Grifters becomes blocked, defending player discards a card.
Black Market mm mmq/116 mmq B B {3}{B}{B} 5 Enchantment R enchantment Whenever a creature dies, put a charge counter on Black Market. | At the beginning of your first main phase, add {B} for each charge counter on Black Market.
Bog Smugglers mm mmq/117 mmq B B {1}{B}{B} 3 Creature - Human Mercenary 2 2 C creature Swampwalk
Bog Witch mm mmq/118 mmq B B {2}{B} 3 Creature - Human Spellshaper 1 1 C creature {B}, {T}, Discard a card: Add {B}{B}{B}.
Cackling Witch mm mmq/119 mmq B B {1}{B} 2 Creature - Human Spellshaper 1 1 U creature {X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn.
Cateran Brute mm mmq/120 mmq B B {2}{B} 3 Creature - Horror Mercenary 2 2 C creature {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Cateran Enforcer mm mmq/121 mmq B B {3}{B}{B} 5 Creature - Horror Mercenary 4 3 U creature Fear | {4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Cateran Kidnappers mm mmq/122 mmq B B {2}{B}{B} 4 Creature - Human Mercenary 4 2 U creature {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Cateran Overlord mm mmq/123 mmq B B {4}{B}{B}{B} 7 Creature - Horror Mercenary 7 5 R creature Sacrifice a creature: Regenerate Cateran Overlord. | {6}, {T}: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
Cateran Persuader mm mmq/124 mmq B B {B}{B} 2 Creature - Human Mercenary 2 1 C creature {1}, {T}: Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.
Cateran Slaver mm mmq/125 mmq B B {4}{B}{B} 6 Creature - Horror Mercenary 5 5 R creature Swampwalk | {5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
Cateran Summons mm mmq/126 mmq B B {B} 1 Sorcery U sorcery Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.
Conspiracy mm mmq/127 mmq B B {3}{B}{B} 5 Enchantment R enchantment As Conspiracy enters, choose a creature type. | Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Corrupt Official mm mmq/128 mmq B B {4}{B} 5 Creature - Human Minion 3 1 R creature {2}{B}: Regenerate Corrupt Official. | Whenever Corrupt Official becomes blocked, defending player discards a card at random.
Dark Ritual mm mmq/129 mmq B B {B} 1 Instant C instant Add {B}{B}{B}.
Deathgazer mm mmq/130 mmq B B {3}{B} 4 Creature - Lizard 2 2 U creature Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Deepwood Ghoul mm mmq/131 mmq B B {2}{B} 3 Creature - Zombie 2 1 C creature Pay 2 life: Regenerate Deepwood Ghoul.
Deepwood Legate mm mmq/132 mmq B B {3}{B} 4 Creature - Shade 1 1 U creature If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost. | {B}: Deepwood Legate gets +1/+1 until end of turn.
Delraich mm mmq/133 mmq B B {6}{B} 7 Creature - Horror 6 6 R creature You may sacrifice three black creatures rather than pay this spell's mana cost. | Trample
Enslaved Horror mm mmq/134 mmq B B {3}{B} 4 Creature - Horror 4 4 U creature When Enslaved Horror enters, each other player may return a creature card from their graveyard to the battlefield.
Extortion mm mmq/135 mmq B B {3}{B}{B} 5 Sorcery R sorcery Look at target player's hand and choose up to two cards from it. That player discards those cards.
Forced March mm mmq/136 mmq B B {X}{B}{B}{B} 3 Sorcery R sorcery Destroy all creatures with mana value X or less.
Ghoul's Feast mm mmq/137 mmq B B {1}{B} 2 Instant U instant Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Haunted Crossroads mm mmq/138 mmq B B {2}{B} 3 Enchantment U enchantment {B}: Put target creature card from your graveyard on top of your library.
Highway Robber mm mmq/139 mmq B B {2}{B}{B} 4 Creature - Human Mercenary 2 2 C creature When Highway Robber enters, target opponent loses 2 life and you gain 2 life.
Instigator mm mmq/140 mmq B B {1}{B} 2 Creature - Human Spellshaper 1 1 R creature {1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able.
Insubordination mm mmq/141 mmq B B {B}{B} 2 Enchantment - Aura C enchantment Enchant creature | At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.
Intimidation mm mmq/142 mmq B B {2}{B}{B}{B} 5 Enchantment U enchantment Creatures you control have fear.
Larceny mm mmq/143 mmq B B {3}{B}{B} 5 Enchantment U enchantment Whenever a creature you control deals combat damage to a player, that player discards a card.
Liability mm mmq/144 mmq B B {1}{B}{B} 3 Enchantment R enchantment Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Maggot Therapy mm mmq/145 mmq B B {2}{B} 3 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +2/-2.
Midnight Ritual mm mmq/146 mmq B B {X}{2}{B} 3 Sorcery R sorcery Create Zombie/spawn [m15] Zombie (B 2/2) Create 5 Zombies/spawnx5 [m15] Zombie (B 2/2) Create 10 Zombies/spawnx10 [m15] Zombie (B 2/2) Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.
Misshapen Fiend mm mmq/147 mmq B B {1}{B} 2 Creature - Horror Mercenary 1 1 C creature /ch Flying
Molting Harpy mm mmq/148 mmq B B {B} 1 Creature - Harpy Mercenary 2 1 U creature /ch Flying | At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}.
Nether Spirit mm mmq/149 mmq B B {1}{B}{B} 3 Creature - Spirit 2 2 R creature At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.
Notorious Assassin mm mmq/150 mmq B B {3}{B} 4 Creature - Human Spellshaper Assassin 2 2 R creature {2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated.
Pretender's Claim mm mmq/151 mmq B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature becomes blocked, tap all lands defending player controls.
Primeval Shambler mm mmq/152 mmq B B {4}{B} 5 Creature - Horror Mercenary 3 3 U creature {B}: Primeval Shambler gets +1/+1 until end of turn.
Putrefaction mm mmq/153 mmq B B {4}{B} 5 Enchantment U enchantment Whenever a player casts a green or white spell, that player discards a card.
Quagmire Lamprey mm mmq/154 mmq B B {2}{B} 3 Creature - Fish 1 1 U creature Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.
Rain of Tears mm mmq/155 mmq B B {1}{B}{B} 3 Sorcery U sorcery Destroy target land.
Rampart Crawler mm mmq/156 mmq B B {B} 1 Creature - Lizard Mercenary 1 1 C creature Rampart Crawler can't be blocked by Walls.
Rouse mm mmq/157 mmq B B {1}{B} 2 Instant C instant If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost. | Target creature gets +2/+0 until end of turn.
Scandalmonger mm mmq/158 mmq B B {3}{B} 4 Creature - Boar Monger 3 3 U creature {2}: Target player discards a card. Any player may activate this ability but only as a sorcery.
Sever Soul mm mmq/159 mmq B B {3}{B}{B} 5 Sorcery C sorcery Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
Silent Assassin mm mmq/160 mmq B B {B}{B} 2 Creature - Human Mercenary Assassin 2 1 R creature {3}{B}: Destroy target blocking creature at end of combat.
Skulking Fugitive mm mmq/161 mmq B B {2}{B} 3 Creature - Horror Mercenary 3 4 C creature When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.
Snuff Out mm mmq/162 mmq B B {3}{B} 4 Instant C instant If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. | Destroy target nonblack creature. It can't be regenerated.
Soul Channeling mm mmq/163 mmq B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | Pay 2 life: Regenerate enchanted creature.
Specter's Wail mm mmq/164 mmq B B {1}{B} 2 Sorcery C sorcery Target player discards a card at random.
Strongarm Thug mm mmq/165 mmq B B {2}{B} 3 Creature - Human Mercenary 1 1 U creature When Strongarm Thug enters, you may return target Mercenary card from your graveyard to your hand.
Thrashing Wumpus mm mmq/166 mmq B B {3}{B}{B} 5 Creature - Beast 3 3 R creature {B}: Thrashing Wumpus deals 1 damage to each creature and each player.
Undertaker mm mmq/167 mmq B B {1}{B} 2 Creature - Human Spellshaper 1 1 C creature {B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.
Unmask mm mmq/168 mmq B B {3}{B} 4 Sorcery R sorcery You may exile a black card from your hand rather than pay this spell's mana cost. | Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Unnatural Hunger mm mmq/169 mmq B B {3}{B}{B} 5 Enchantment - Aura R enchantment Enchant creature | At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.
Vendetta mm mmq/170 mmq B B {B} 1 Instant C instant Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Wall of Distortion mm mmq/171 mmq B B {2}{B}{B} 4 Creature - Wall 1 3 C creature Defender | {2}{B}, {T}: Target player discards a card. Activate only as a sorcery.
Arms Dealer mm mmq/172 mmq R R {2}{R} 3 Creature - Goblin Rogue 1 1 U creature {1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.
Battle Rampart mm mmq/173 mmq R R {2}{R} 3 Creature - Wall 1 3 C creature Defender | {T}: Target creature gains haste until end of turn.
Battle Squadron mm mmq/174 mmq R R {3}{R}{R} 5 Creature - Goblin * * R creature /ch Flying | Battle Squadron's power and toughness are each equal to the number of creatures you control.
Blaster Mage mm mmq/175 mmq R R {2}{R} 3 Creature - Human Spellshaper 2 2 C creature {R}, {T}, Discard a card: Destroy target Wall.
Blood Hound mm mmq/176 mmq R R {2}{R} 3 Creature - Dog 1 1 R creature Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. | At the beginning of your end step, remove all +1/+1 counters from Blood Hound.
Blood Oath mm mmq/177 mmq R R {3}{R} 4 Instant R instant Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way.
Brawl mm mmq/178 mmq R R {3}{R}{R} 5 Instant R instant Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
Cave Sense mm mmq/179 mmq R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has mountainwalk.
Cave-In mm mmq/180 mmq R R {3}{R}{R} 5 Sorcery R sorcery You may exile a red card from your hand rather than pay this spell's mana cost. | Cave-In deals 2 damage to each creature and each player.
Cavern Crawler mm mmq/181 mmq R R {2}{R} 3 Creature - Insect 0 3 C creature Mountainwalk | {R}: Cavern Crawler gets +1/-1 until end of turn.
Ceremonial Guard mm mmq/182 mmq R R {2}{R} 3 Creature - Human Soldier 3 4 C creature When Ceremonial Guard attacks or blocks, destroy it at end of combat.
Cinder Elemental mm mmq/183 mmq R R {3}{R} 4 Creature - Elemental 2 2 U creature {X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
Close Quarters mm mmq/184 mmq R R {2}{R}{R} 4 Enchantment U enchantment Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
Crag Saurian mm mmq/185 mmq R R {R}{R}{R} 3 Creature - Lizard 4 4 R creature Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.
Crash mm mmq/186 mmq R R {2}{R} 3 Instant C instant You may sacrifice a Mountain rather than pay this spell's mana cost. | Destroy target artifact.
Flailing Manticore mm mmq/187 mmq R R {3}{R} 4 Creature - Manticore 3 3 R creature /ch Flying, first strike | {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability. | {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.
Flailing Ogre mm mmq/188 mmq R R {2}{R} 3 Creature - Ogre 3 3 U creature {1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. | {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.
Flailing Soldier mm mmq/189 mmq R R {R} 1 Creature - Human Soldier 2 2 C creature {1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. | {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.
Flaming Sword mm mmq/190 mmq R R {1}{R} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+0 and has first strike.
Furious Assault mm mmq/191 mmq R R {2}{R} 3 Enchantment C enchantment Whenever you cast a creature spell, Furious Assault deals 1 damage to target player or planeswalker.
Gerrard's Irregulars mm mmq/192 mmq R R {4}{R} 5 Creature - Human Soldier 4 2 C creature Trample, haste
Hammer Mage mm mmq/193 mmq R R {1}{R} 2 Creature - Human Spellshaper 1 1 U creature {X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less.
Hired Giant mm mmq/194 mmq R R {3}{R} 4 Creature - Giant 4 4 U creature When Hired Giant enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
Kris Mage mm mmq/195 mmq R R {R} 1 Creature - Human Spellshaper 1 1 C creature {R}, {T}, Discard a card: Kris Mage deals 1 damage to any target.
Kyren Glider mm mmq/196 mmq R R {1}{R} 2 Creature - Goblin 1 1 C creature /ch Flying | Kyren Glider can't block.
Kyren Legate mm mmq/197 mmq R R {1}{R} 2 Creature - Goblin 1 1 U creature If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost. | Haste
Kyren Negotiations mm mmq/198 mmq R R {2}{R}{R} 4 Enchantment U enchantment Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Kyren Sniper mm mmq/199 mmq R R {2}{R} 3 Creature - Goblin 1 1 C creature At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker.
Lava Runner mm mmq/200 mmq R R {1}{R}{R} 3 Creature - Lizard 2 2 R creature Haste | Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.
Lightning Hounds mm mmq/201 mmq R R {2}{R}{R} 4 Creature - Dog 3 2 C creature First strike
Lithophage mm mmq/202 mmq R R {3}{R}{R} 5 Creature - Insect 7 7 R creature At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.
Lunge mm mmq/203 mmq R R {2}{R} 3 Instant C instant Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.
Magistrate's Veto mm mmq/204 mmq R R {2}{R} 3 Enchantment U enchantment White creatures and blue creatures can't block.
Mercadia's Downfall mm mmq/205 mmq R R {2}{R} 3 Instant U instant Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
Ogre Taskmaster mm mmq/206 mmq R R {3}{R} 4 Creature - Ogre 4 3 U creature Ogre Taskmaster can't block.
Pulverize mm mmq/207 mmq R R {4}{R}{R} 6 Sorcery R sorcery You may sacrifice two Mountains rather than pay this spell's mana cost. | Destroy all artifacts.
Puppet's Verdict mm mmq/208 mmq R R {1}{R}{R} 3 Instant R instant Flip a coin/flip1 Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
Robber Fly mm mmq/209 mmq R R {2}{R} 3 Creature - Insect 1 1 U creature /ch Flying | Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.
Rock Badger mm mmq/210 mmq R R {4}{R} 5 Creature - Badger Beast 3 3 U creature Mountainwalk
Seismic Mage mm mmq/211 mmq R R {3}{R} 4 Creature - Human Spellshaper 1 1 R creature {2}{R}, {T}, Discard a card: Destroy target land.
Shock Troops mm mmq/212 mmq R R {3}{R} 4 Creature - Human Soldier 2 2 C creature Sacrifice Shock Troops: It deals 2 damage to any target.
Sizzle mm mmq/213 mmq R R {2}{R} 3 Sorcery C sorcery Sizzle deals 3 damage to each opponent.
Squee, Goblin Nabob mm mmq/214 mmq R R {2}{R} 3 Legendary Creature - Goblin 1 1 R creature At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
Stone Rain mm mmq/215 mmq R R {2}{R} 3 Sorcery C sorcery Destroy target land.
Tectonic Break mm mmq/216 mmq R R {X}{R}{R} 2 Sorcery R sorcery Each player sacrifices X lands.
Territorial Dispute mm mmq/217 mmq R R {4}{R}{R} 6 Enchantment R enchantment At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. | Players can't play lands.
Thieves' Auction mm mmq/218 mmq R R {4}{R}{R}{R} 7 Sorcery R sorcery Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Thunderclap mm mmq/219 mmq R R {2}{R} 3 Instant C instant You may sacrifice a Mountain rather than pay this spell's mana cost. | Thunderclap deals 3 damage to target creature.
Tremor mm mmq/220 mmq R R {R} 1 Sorcery C sorcery Tremor deals 1 damage to each creature without flying.
Two-Headed Dragon mm mmq/221 mmq R R {4}{R}{R} 6 Creature - Dragon 4 4 R creature /ch Flying | Menace | Two-Headed Dragon can block an additional creature each combat. | {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.
Uphill Battle mm mmq/222 mmq R R {2}{R} 3 Enchantment U enchantment Creatures played by your opponents enter tapped.
Volcanic Wind mm mmq/223 mmq R R {4}{R}{R} 6 Sorcery U sorcery Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.
War Cadence mm mmq/224 mmq R R {2}{R} 3 Enchantment U enchantment {X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
Warmonger mm mmq/225 mmq R R {3}{R} 4 Creature - Minotaur Monger 3 3 U creature {2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
Warpath mm mmq/226 mmq R R {3}{R} 4 Instant U instant Warpath deals 3 damage to each blocking creature and each blocked creature.
Wild Jhovall mm mmq/227 mmq R R {3}{R} 4 Creature - Cat 3 3 C creature
Word of Blasting mm mmq/228 mmq R R {1}{R} 2 Instant U instant Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
Ancestral Mask mm mmq/229 mmq G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Bifurcate mm mmq/230 mmq G G {3}{G} 4 Sorcery R sorcery Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.
Boa Constrictor mm mmq/231 mmq G G {4}{G} 5 Creature - Snake 3 3 U creature {T}: Boa Constrictor gets +3/+3 until end of turn.
Briar Patch mm mmq/232 mmq G G {1}{G}{G} 3 Enchantment U enchantment Whenever a creature attacks you, it gets -1/-0 until end of turn.
Caller of the Hunt mm mmq/233 mmq G G {2}{G} 3 Creature - Human * * R creature As an additional cost to cast this spell, choose a creature type. | Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.
Caustic Wasps mm mmq/234 mmq G G {2}{G} 3 Creature - Insect 1 1 U creature /ch Flying | Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.
Clear the Land mm mmq/235 mmq G G {2}{G} 3 Sorcery R sorcery Reveal top five cards/vp1at5 Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Collective Unconscious mm mmq/236 mmq G G {4}{G}{G} 6 Sorcery R sorcery Draw a card for each creature you control.
Dawnstrider mm mmq/237 mmq G G {1}{G} 2 Creature - Dryad Spellshaper 1 1 R creature {G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn.
Deadly Insect mm mmq/238 mmq G G {4}{G} 5 Creature - Insect 6 1 C creature Shroud
Deepwood Drummer mm mmq/239 mmq G G {1}{G} 2 Creature - Human Spellshaper 1 1 C creature {G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.
Deepwood Elder mm mmq/240 mmq G G {G}{G} 2 Creature - Dryad Spellshaper 2 2 R creature {X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn.
Deepwood Tantiv mm mmq/241 mmq G G {4}{G} 5 Creature - Beast 2 4 U creature Whenever Deepwood Tantiv becomes blocked, you gain 2 life.
Deepwood Wolverine mm mmq/242 mmq G G {G} 1 Creature - Wolverine 1 1 C creature Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.
Desert Twister mm mmq/243 mmq G G {4}{G}{G} 6 Sorcery U sorcery Destroy target permanent.
Erithizon mm mmq/244 mmq G G {2}{G}{G} 4 Creature - Beast 4 4 R creature Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.
Ferocity mm mmq/245 mmq G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
Food Chain mm mmq/246 mmq G G {2}{G} 3 Enchantment R enchantment Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
Foster mm mmq/247 mmq G G {2}{G}{G} 4 Enchantment R enchantment Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Game Preserve mm mmq/248 mmq G G {2}{G} 3 Enchantment R enchantment Reveal top card/vp1at1 At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
Giant Caterpillar mm mmq/249 mmq G G {3}{G} 4 Creature - Insect 3 3 C creature Create Butterfly/spawn [moc] Butterfly (G 1/1 Flying) {G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
Groundskeeper mm mmq/250 mmq G G {G} 1 Creature - Human Druid 1 1 U creature {1}{G}: Return target basic land card from your graveyard to your hand.
Horned Troll mm mmq/251 mmq G G {2}{G} 3 Creature - Troll 2 2 C creature {G}: Regenerate Horned Troll.
Howling Wolf mm mmq/252 mmq G G {2}{G}{G} 4 Creature - Wolf 2 2 C creature When Howling Wolf enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
Hunted Wumpus mm mmq/253 mmq G G {3}{G} 4 Creature - Beast 6 6 U creature When Hunted Wumpus enters, each other player may put a creature card from their hand onto the battlefield.
Invigorate mm mmq/254 mmq G G {2}{G} 3 Instant C instant If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. | Target creature gets +4/+4 until end of turn.
Land Grant mm mmq/255 mmq G G {1}{G} 2 Sorcery C sorcery If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. | Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Ley Line mm mmq/256 mmq G G {3}{G} 4 Enchantment U enchantment At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Lumbering Satyr mm mmq/257 mmq G G {2}{G}{G} 4 Creature - Satyr Beast 5 4 U creature All creatures have forestwalk.
Lure mm mmq/258 mmq G G {1}{G}{G} 3 Enchantment - Aura U enchantment Enchant creature | All creatures able to block enchanted creature do so.
Megatherium mm mmq/259 mmq G G {2}{G} 3 Creature - Beast 4 4 R creature Trample | When Megatherium enters, sacrifice it unless you pay {1} for each card in your hand.
Natural Affinity mm mmq/260 mmq G G {2}{G} 3 Instant R instant All lands become 2/2 creatures until end of turn. They're still lands.
Pangosaur mm mmq/261 mmq G G {2}{G}{G} 4 Creature - Dinosaur 6 6 R creature Whenever a player plays a land, return Pangosaur to its owner's hand.
Revive mm mmq/262 mmq G G {1}{G} 2 Sorcery U sorcery Return target green card from your graveyard to your hand.
Rushwood Dryad mm mmq/263 mmq G G {1}{G} 2 Creature - Dryad 2 1 C creature Forestwalk
Rushwood Elemental mm mmq/264 mmq G G {G}{G}{G}{G}{G} 5 Creature - Elemental 4 4 R creature Trample | At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.
Rushwood Herbalist mm mmq/265 mmq G G {2}{G} 3 Creature - Human Spellshaper 2 2 C creature {G}, {T}, Discard a card: Regenerate target creature.
Rushwood Legate mm mmq/266 mmq G G {2}{G} 3 Creature - Dryad 2 1 U creature If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.
Saber Ants mm mmq/267 mmq G G {3}{G} 4 Creature - Insect 2 3 U creature Create Insect/spawn [cn2] Insect (G 1/1) Create 5 Insects/spawnx5 [cn2] Insect (G 1/1) Create 10 Insects/spawnx10 [cn2] Insect (G 1/1) Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.
Sacred Prey mm mmq/268 mmq G G {G} 1 Creature - Horse 1 1 C creature Whenever Sacred Prey becomes blocked, you gain 1 life.
Silverglade Elemental mm mmq/269 mmq G G {4}{G} 5 Creature - Elemental 4 4 C creature When Silverglade Elemental enters, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.
Silverglade Pathfinder mm mmq/270 mmq G G {1}{G} 2 Creature - Dryad Spellshaper 1 1 U creature {1}{G}, {T}, Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Snake Pit mm mmq/271 mmq G G {3}{G} 4 Enchantment U enchantment Create Snake/spawn [ktk] Snake (G 1/1) Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
Snorting Gahr mm mmq/272 mmq G G {2}{G}{G} 4 Creature - Rhino Beast 3 3 C creature Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.
Spidersilk Armor mm mmq/273 mmq G G {2}{G} 3 Enchantment C enchantment Creatures you control get +0/+1 and have reach.
Spontaneous Generation mm mmq/274 mmq G G {3}{G} 4 Sorcery R sorcery Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Create a 1/1 green Saproling creature token for each card in your hand.
Squall mm mmq/275 mmq G G {2}{G} 3 Sorcery C sorcery Squall deals 2 damage to each creature with flying.
Squallmonger mm mmq/276 mmq G G {3}{G} 4 Creature - Monger 3 3 U creature {2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.
Stamina mm mmq/277 mmq G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has vigilance. | Sacrifice Stamina: Regenerate enchanted creature.
Sustenance mm mmq/278 mmq G G {1}{G} 2 Enchantment U enchantment {1}, Sacrifice a land: Target creature gets +1/+1 until end of turn.
Tiger Claws mm mmq/279 mmq G G {2}{G} 3 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+1 and has trample.
Tranquility mm mmq/280 mmq G G {2}{G} 3 Sorcery C sorcery Destroy all enchantments.
Venomous Breath mm mmq/281 mmq G G {3}{G} 4 Instant U instant Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Venomous Dragonfly mm mmq/282 mmq G G {3}{G} 4 Creature - Insect 1 1 C creature /ch Flying | Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.
Vernal Equinox mm mmq/283 mmq G G {3}{G} 4 Enchantment R enchantment Any player may cast creature and enchantment spells as though they had flash.
Vine Dryad mm mmq/284 mmq G G {3}{G} 4 Creature - Dryad 1 3 R creature You may exile a green card from your hand rather than pay this spell's mana cost. | Flash | Forestwalk
Vine Trellis mm mmq/285 mmq G G {1}{G} 2 Creature - Plant Wall 0 4 C creature Defender | {T}: Add {G}.
Assembly Hall mm mmq/286 mmq {5} 5 Artifact R artifact {4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Barbed Wire mm mmq/287 mmq {3} 3 Artifact U artifact At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. | {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
Bargaining Table mm mmq/288 mmq {5} 5 Artifact R artifact {X}, {T}: Draw a card. X is the number of cards in an opponent's hand.
Credit Voucher mm mmq/289 mmq {2} 2 Artifact U artifact {2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.
Crenellated Wall mm mmq/290 mmq {4} 4 Artifact Creature - Wall 0 4 U mb1-old-frame creature Defender | {T}: Target creature gets +0/+4 until end of turn.
Crooked Scales mm mmq/291 mmq {4} 4 Artifact R artifact Flip a coin/flip1 {4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.
Crumbling Sanctuary mm mmq/292 mmq {5} 5 Artifact R artifact If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.
Distorting Lens mm mmq/293 mmq {2} 2 Artifact R artifact {T}: Target permanent becomes the color of your choice until end of turn.
Eye of Ramos mm mmq/294 mmq U {3} 3 Artifact R artifact {T}: Add {U}. | Sacrifice Eye of Ramos: Add {U}.
General's Regalia mm mmq/295 mmq {3} 3 Artifact R artifact {3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.
Heart of Ramos mm mmq/296 mmq R {3} 3 Artifact R artifact {T}: Add {R}. | Sacrifice Heart of Ramos: Add {R}.
Henge Guardian mm mmq/297 mmq {5} 5 Artifact Creature - Dragon Wurm 3 4 U creature {2}: Henge Guardian gains trample until end of turn.
Horn of Plenty mm mmq/298 mmq {6} 6 Artifact R artifact Whenever a player casts a spell, they may pay {1}. If the player does, they draw a card at the beginning of the next end step.
Horn of Ramos mm mmq/299 mmq G {3} 3 Artifact R artifact {T}: Add {G}. | Sacrifice Horn of Ramos: Add {G}.
Iron Lance mm mmq/300 mmq {2} 2 Artifact U artifact {3}, {T}: Target creature gains first strike until end of turn.
Jeweled Torque mm mmq/301 mmq {2} 2 Artifact U artifact As Jeweled Torque enters, choose a color. | Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
Kyren Archive mm mmq/302 mmq {3} 3 Artifact R artifact At the beginning of your upkeep, you may exile the top card of your library face down. | {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
Kyren Toy mm mmq/303 mmq {3} 3 Artifact R artifact {1}, {T}: Put a charge counter on Kyren Toy. | {T}, Remove X charge counters from Kyren Toy: Add an amount of {C} equal to X plus one.
Magistrate's Scepter mm mmq/304 mmq {3} 3 Artifact R artifact {4}, {T}: Put a charge counter on Magistrate's Scepter. | {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
Mercadian Atlas mm mmq/305 mmq {5} 5 Artifact R artifact At the beginning of your end step, if you didn't play a land this turn, you may draw a card.
Mercadian Lift mm mmq/306 mmq {2} 2 Artifact R artifact {1}, {T}: Put a winch counter on Mercadian Lift. | {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with mana value X from your hand onto the battlefield.
Monkey Cage mm mmq/307 mmq {5} 5 Artifact R artifact Create Monkey/spawn [lackey] Monkey (G 2/2) Create 5 Monkeys/spawnx5 [lackey] Monkey (G 2/2) Create 10 Monkeys/spawnx10 [lackey] Monkey (G 2/2) When a creature enters, sacrifice Monkey Cage and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
Panacea mm mmq/308 mmq {4} 4 Artifact U artifact {X}{X}, {T}: Prevent the next X damage that would be dealt to any target this turn.
Power Matrix mm mmq/309 mmq {4} 4 Artifact R artifact {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
Puffer Extract mm mmq/310 mmq {5} 5 Artifact U artifact {X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
Rishadan Pawnshop mm mmq/311 mmq {2} 2 Artifact R artifact {2}, {T}: Shuffle target nontoken permanent you control into its owner's library.
Skull of Ramos mm mmq/312 mmq B {3} 3 Artifact R artifact {T}: Add {B}. | Sacrifice Skull of Ramos: Add {B}.
Tooth of Ramos mm mmq/313 mmq W {3} 3 Artifact R artifact {T}: Add {W}. | Sacrifice Tooth of Ramos: Add {W}.
Toymaker mm mmq/314 mmq {2} 2 Artifact Creature - Spellshaper 1 1 U creature {1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
Worry Beads mm mmq/315 mmq {3} 3 Artifact R artifact At the beginning of each player's upkeep, that player mills a card.
Dust Bowl mm mmq/316 mmq 0 Land R land {T}: Add {C}. | {3}, {T}, Sacrifice a land: Destroy target nonbasic land.
Fountain of Cho mm mmq/317 mmq W 0 Land U land /cr90 Fountain of Cho enters tapped. | {T}: Put a storage counter on Fountain of Cho. | {T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way.
Henge of Ramos mm mmq/318 mmq 0 Land U land {T}: Add {C}. | {2}, {T}: Add one mana of any color.
Hickory Woodlot mm mmq/319 mmq G 0 Land C land /cr90;/ccblue=2 Hickory Woodlot enters tapped with two depletion counters on it. | {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G}. If there are no depletion counters on Hickory Woodlot, sacrifice it.
High Market mm mmq/320 mmq 0 Land R land {T}: Add {C}. | {T}, Sacrifice a creature: You gain 1 life.
Mercadian Bazaar mm mmq/321 mmq R 0 Land U land /cr90 Mercadian Bazaar enters tapped. | {T}: Put a storage counter on Mercadian Bazaar. | {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way.
Peat Bog mm mmq/322 mmq B 0 Land C land /cr90;/ccblue=2 Peat Bog enters tapped with two depletion counters on it. | {T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it.
Remote Farm mm mmq/323 mmq W 0 Land C land /cr90;/ccblue=2 Remote Farm enters tapped with two depletion counters on it. | {T}, Remove a depletion counter from Remote Farm: Add {W}{W}. If there are no depletion counters on Remote Farm, sacrifice it.
Rishadan Port mm mmq/324 mmq 0 Land R land {T}: Add {C}. | {1}, {T}: Tap target land.
Rushwood Grove mm mmq/325 mmq G 0 Land U land /cr90 Rushwood Grove enters tapped. | {T}: Put a storage counter on Rushwood Grove. | {T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way.
Sandstone Needle mm mmq/326 mmq R 0 Land C land /cr90;/ccblue=2 Sandstone Needle enters tapped with two depletion counters on it. | {T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it.
Saprazzan Cove mm mmq/327 mmq U 0 Land U land /cr90 Saprazzan Cove enters tapped. | {T}: Put a storage counter on Saprazzan Cove. | {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way.
Saprazzan Skerry mm mmq/328 mmq U 0 Land C land /cr90;/ccblue=2 Saprazzan Skerry enters tapped with two depletion counters on it. | {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it.
Subterranean Hangar mm mmq/329 mmq B 0 Land U land /cr90 Subterranean Hangar enters tapped. | {T}: Put a storage counter on Subterranean Hangar. | {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} for each storage counter removed this way.
Tower of the Magistrate mm mmq/330 mmq 0 Land R land {T}: Add {C}. | {1}, {T}: Target creature gains protection from artifacts until end of turn.
Plains mm mmq/331 mmq W 0 Basic Land - Plains C plains
Island mm mmq/335 mmq U 0 Basic Land - Island C island
Swamp mm mmq/339 mmq B 0 Basic Land - Swamp C swamp
Mountain mm mmq/343 mmq R 0 Basic Land - Mountain C mountain
Forest mm mmq/347 mmq G 0 Basic Land - Forest C forest
Angelic Favor nemesis nem/1 nem W W {3}{W} 4 Instant U instant /spawn [soi] Angel (W 4/4 Flying) If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. | Cast this spell only during combat. | Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Avenger en-Dal nemesis nem/2 nem W W {1}{W} 2 Creature - Human Spellshaper 1 1 R creature {2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
Blinding Angel nemesis nem/3 nem W W {3}{W}{W} 5 Creature - Angel 2 4 R creature /ch Flying | Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.
Chieftain en-Dal nemesis nem/4 nem W W {1}{W}{W} 3 Creature - Human Knight 2 2 U creature Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.
Defender en-Vec nemesis nem/5 nem W W {3}{W} 4 Creature - Human Cleric 2 4 C creature /ccblue=4 Fading 4 | Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.
Defiant Falcon nemesis nem/6 nem W W {1}{W} 2 Creature - Rebel Bird 1 1 C creature /ch Flying | {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Defiant Vanguard nemesis nem/7 nem W W {2}{W} 3 Creature - Human Rebel 2 2 U creature When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. | {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Fanatical Devotion nemesis nem/8 nem W W {2}{W} 3 Enchantment C enchantment Sacrifice a creature: Regenerate target creature.
Lashknife nemesis nem/9 nem W W {1}{W} 2 Enchantment - Aura C enchantment If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. | Enchant creature | Enchanted creature has first strike.
Lawbringer nemesis nem/10 nem W W {2}{W} 3 Creature - Kor Rebel 2 2 C creature {T}, Sacrifice Lawbringer: Exile target red creature.
Lightbringer nemesis nem/11 nem W W {2}{W} 3 Creature - Kor Rebel 2 2 C creature {T}, Sacrifice Lightbringer: Exile target black creature.
Lin Sivvi, Defiant Hero nemesis nem/12 nem W W {1}{W}{W} 3 Legendary Creature - Human Rebel 1 3 R creature {X}, {T}: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle. | {3}: Put target Rebel card from your graveyard on the bottom of your library.
Netter en-Dal nemesis nem/13 nem W W {W} 1 Creature - Human Spellshaper 1 1 C creature {W}, {T}, Discard a card: Target creature can't attack this turn.
Noble Stand nemesis nem/14 nem W W {4}{W} 5 Enchantment U enchantment Whenever a creature you control blocks, you gain 2 life.
Off Balance nemesis nem/15 nem W W {W} 1 Instant C instant Target creature can't attack or block this turn.
Oracle's Attendants nemesis nem/16 nem W W {3}{W} 4 Creature - Human Soldier 1 5 R creature {T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.
Parallax Wave nemesis nem/17 nem W W {2}{W}{W} 4 Enchantment R enchantment /ccblue=5 Fading 5 | Remove a fade counter from Parallax Wave: Exile target creature. | When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.
Seal of Cleansing nemesis nem/18 nem W W {1}{W} 2 Enchantment C enchantment Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
Silkenfist Fighter nemesis nem/19 nem W W {1}{W} 2 Creature - Kor Soldier 1 3 C creature Whenever Silkenfist Fighter becomes blocked, untap it.
Silkenfist Order nemesis nem/20 nem W W {3}{W}{W} 5 Creature - Kor Soldier 3 5 U creature Whenever Silkenfist Order becomes blocked, untap it.
Sivvi's Ruse nemesis nem/21 nem W W {2}{W}{W} 4 Instant U instant If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost. | Prevent all damage that would be dealt this turn to creatures you control.
Sivvi's Valor nemesis nem/22 nem W W {2}{W} 3 Instant R instant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. | All damage that would be dealt to target creature this turn is dealt to you instead.
Spiritual Asylum nemesis nem/23 nem W W {2}{W}{W} 4 Enchantment R enchantment Creatures and lands you control have shroud. | When a creature you control attacks, sacrifice Spiritual Asylum.
Topple nemesis nem/24 nem W W {2}{W} 3 Sorcery C sorcery Exile target creature with the greatest power among creatures on the battlefield.
Voice of Truth nemesis nem/25 nem W W {3}{W} 4 Creature - Angel 2 2 U creature /ch Flying, protection from white
Accumulated Knowledge nemesis nem/26 nem U U {1}{U} 2 Instant C instant Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Aether Barrier nemesis nem/27 nem U U {2}{U} 3 Enchantment R enchantment Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}.
Air Bladder nemesis nem/28 nem U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. | Enchanted creature can block only creatures with flying.
Cloudskate nemesis nem/29 nem U U {1}{U} 2 Creature - Illusion 2 2 C creature /ch;/ccblue=3 Flying | Fading 3
Daze nemesis nem/30 nem U U {1}{U} 2 Instant C instant You may return an Island you control to its owner's hand rather than pay this spell's mana cost. | Counter target spell unless its controller pays {1}.
Dominate nemesis nem/31 nem U U {X}{1}{U}{U} 3 Instant U instant Gain control of target creature with mana value X or less.
Ensnare nemesis nem/32 nem U U {3}{U} 4 Instant U instant You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. | Tap all creatures.
Infiltrate nemesis nem/33 nem U U {U} 1 Instant C instant Target creature can't be blocked this turn.
Jolting Merfolk nemesis nem/34 nem U U {2}{U}{U} 4 Creature - Merfolk 2 2 U creature /ccblue=4 Fading 4 | Remove a fade counter from Jolting Merfolk: Tap target creature.
Oraxid nemesis nem/35 nem U U {3}{U} 4 Creature - Crab Beast 2 3 C creature Protection from red
Pale Moon nemesis nem/36 nem U U {1}{U} 2 Instant R instant Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.
Parallax Tide nemesis nem/37 nem U U {2}{U}{U} 4 Enchantment R enchantment /ccblue=5 Fading 5 | Remove a fade counter from Parallax Tide: Exile target land. | When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.
Rising Waters nemesis nem/38 nem U U {3}{U} 4 Enchantment R enchantment Lands don't untap during their controllers' untap steps. | At the beginning of each player's upkeep, that player untaps a land they control.
Rootwater Commando nemesis nem/39 nem U U {2}{U} 3 Creature - Merfolk 2 2 C creature Islandwalk
Rootwater Thief nemesis nem/40 nem U U {1}{U} 2 Creature - Merfolk Rogue 1 2 R creature {U}: Rootwater Thief gains flying until end of turn. | Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles.
Seahunter nemesis nem/41 nem U U {2}{U}{U} 4 Creature - Human Mercenary 2 2 R creature {3}, {T}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.
Seal of Removal nemesis nem/42 nem U U {U} 1 Enchantment C enchantment Sacrifice Seal of Removal: Return target creature to its owner's hand.
Sliptide Serpent nemesis nem/43 nem U U {4}{U}{U} 6 Creature - Serpent 4 4 R creature {3}{U}: Return Sliptide Serpent to its owner's hand.
Sneaky Homunculus nemesis nem/44 nem U U {1}{U} 2 Creature - Homunculus Illusion 1 1 C creature Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.
Stronghold Biologist nemesis nem/45 nem U U {2}{U} 3 Creature - Human Spellshaper 1 1 U creature {U}{U}, {T}, Discard a card: Counter target creature spell.
Stronghold Machinist nemesis nem/46 nem U U {2}{U} 3 Creature - Human Spellshaper 1 1 U creature {U}{U}, {T}, Discard a card: Counter target noncreature spell.
Stronghold Zeppelin nemesis nem/47 nem U U {2}{U}{U} 4 Creature - Human 3 3 U creature /ch Flying | Stronghold Zeppelin can block only creatures with flying.
Submerge nemesis nem/48 nem U U {4}{U} 5 Instant U instant If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. | Put target creature on top of its owner's library.
Trickster Mage nemesis nem/49 nem U U {U} 1 Creature - Human Spellshaper 1 1 C creature {U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land.
Wandering Eye nemesis nem/50 nem U U {2}{U} 3 Creature - Illusion 1 3 C creature /ch Flying | Players play with their hands revealed.
Ascendant Evincar nemesis nem/51 nem B B {4}{B}{B} 6 Legendary Creature - Phyrexian Vampire Noble 3 3 R creature /ch Flying | Other black creatures get +1/+1. | Nonblack creatures get -1/-1.
Battlefield Percher nemesis nem/52 nem B B {3}{B}{B} 5 Creature - Bird 2 2 U creature /ch Flying | Battlefield Percher can block only creatures with flying. | {1}{B}: Battlefield Percher gets +1/+1 until end of turn.
Belbe's Percher nemesis nem/53 nem B B {2}{B} 3 Creature - Bird 2 2 C creature /ch Flying | Belbe's Percher can block only creatures with flying.
Carrion Wall nemesis nem/54 nem B B {1}{B}{B} 3 Creature - Wall 3 2 U creature Defender | {1}{B}: Regenerate Carrion Wall.
Dark Triumph nemesis nem/55 nem B B {4}{B} 5 Instant U instant If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. | Creatures you control get +2/+0 until end of turn.
Death Pit Offering nemesis nem/56 nem B B {2}{B}{B} 4 Enchantment R enchantment When Death Pit Offering enters, sacrifice all creatures you control. | Creatures you control get +2/+2.
Divining Witch nemesis nem/57 nem B B {1}{B} 2 Creature - Human Spellshaper 1 1 R creature Reveal top six cards/vp1at6 {1}{B}, {T}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Massacre nemesis nem/58 nem B B {2}{B}{B} 4 Sorcery U sorcery If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost. | All creatures get -2/-2 until end of turn.
Mind Slash nemesis nem/59 nem B B {1}{B}{B} 3 Enchantment U enchantment {B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Mind Swords nemesis nem/60 nem B B {1}{B} 2 Sorcery C sorcery If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. | Each player exiles two cards from their hand.
Murderous Betrayal nemesis nem/61 nem B B {B}{B}{B} 3 Enchantment R enchantment {B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Parallax Dementia nemesis nem/62 nem B B {1}{B} 2 Enchantment - Aura C enchantment /ccblue=1 Enchant creature | Fading 1 | Enchanted creature gets +3/+2. | When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
Parallax Nexus nemesis nem/63 nem B B {2}{B} 3 Enchantment R enchantment /ccblue=5 Fading 5 | Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate only as a sorcery. | When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus.
Phyrexian Driver nemesis nem/64 nem B B {2}{B} 3 Creature - Phyrexian Zombie Mercenary 1 1 C creature When Phyrexian Driver enters, other Mercenary creatures get +1/+1 until end of turn.
Phyrexian Prowler nemesis nem/65 nem B B {3}{B} 4 Creature - Phyrexian Zombie Mercenary 3 3 U creature /ccblue=3 Fading 3 | Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.
Plague Witch nemesis nem/66 nem B B {1}{B} 2 Creature - Elf Spellshaper 1 1 C creature {B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.
Rathi Assassin nemesis nem/67 nem B B {2}{B}{B} 4 Creature - Phyrexian Zombie Mercenary Assassin 2 2 R creature {1}{B}{B}, {T}: Destroy target tapped nonblack creature. | {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Rathi Fiend nemesis nem/68 nem B B {3}{B} 4 Creature - Phyrexian Horror Mercenary 2 2 U creature When Rathi Fiend enters, each player loses 3 life. | {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Rathi Intimidator nemesis nem/69 nem B B {1}{B}{B} 3 Creature - Phyrexian Horror Mercenary 2 1 C creature Fear | {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Seal of Doom nemesis nem/70 nem B B {2}{B} 3 Enchantment C enchantment Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
Spineless Thug nemesis nem/71 nem B B {1}{B} 2 Creature - Phyrexian Zombie Mercenary 2 2 C creature Spineless Thug can't block.
Spiteful Bully nemesis nem/72 nem B B {1}{B} 2 Creature - Phyrexian Zombie Mercenary 3 3 C creature At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.
Stronghold Discipline nemesis nem/73 nem B B {2}{B}{B} 4 Sorcery C sorcery Each player loses 1 life for each creature they control.
Vicious Hunger nemesis nem/74 nem B B {B}{B} 2 Sorcery C sorcery Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Volrath the Fallen nemesis nem/75 nem B B {3}{B}{B}{B} 6 Legendary Creature - Phyrexian Shapeshifter 6 4 R creature {1}{B}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's mana value.
Ancient Hydra nemesis nem/76 nem R R {4}{R} 5 Creature - Hydra 5 1 U creature /ccblue=5 Fading 5 | {1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.
Arc Mage nemesis nem/77 nem R R {2}{R} 3 Creature - Human Spellshaper 2 2 U creature {2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets.
Bola Warrior nemesis nem/78 nem R R {1}{R} 2 Creature - Human Spellshaper Warrior 1 1 C creature {R}, {T}, Discard a card: Target creature can't block this turn.
Downhill Charge nemesis nem/79 nem R R {2}{R} 3 Instant C instant You may sacrifice a Mountain rather than pay this spell's mana cost. | Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
Flame Rift nemesis nem/80 nem R R {1}{R} 2 Sorcery C sorcery Flame Rift deals 4 damage to each player.
Flowstone Crusher nemesis nem/81 nem R R {3}{R}{R} 5 Creature - Beast 4 4 C creature {R}: Flowstone Crusher gets +1/-1 until end of turn.
Flowstone Overseer nemesis nem/82 nem R R {2}{R}{R}{R} 5 Creature - Beast 4 4 R creature {R}{R}: Target creature gets +1/-1 until end of turn.
Flowstone Slide nemesis nem/83 nem R R {X}{2}{R}{R} 4 Sorcery R sorcery All creatures get +X/-X until end of turn.
Flowstone Strike nemesis nem/84 nem R R {1}{R} 2 Instant C instant Target creature gets +1/-1 and gains haste until end of turn.
Flowstone Surge nemesis nem/85 nem R R {1}{R} 2 Enchantment U enchantment Creatures you control get +1/-1.
Flowstone Wall nemesis nem/86 nem R R {2}{R} 3 Creature - Wall 0 6 C creature Defender | {R}: Flowstone Wall gets +1/-1 until end of turn.
Laccolith Grunt nemesis nem/87 nem R R {2}{R} 3 Creature - Beast 2 2 C creature Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.
Laccolith Rig nemesis nem/88 nem R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
Laccolith Titan nemesis nem/89 nem R R {5}{R}{R} 7 Creature - Beast 6 6 R creature Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.
Laccolith Warrior nemesis nem/90 nem R R {2}{R}{R} 4 Creature - Beast Warrior 3 3 U creature Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.
Laccolith Whelp nemesis nem/91 nem R R {R} 1 Creature - Beast 1 1 C creature Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
Mana Cache nemesis nem/92 nem R R {1}{R}{R} 3 Enchantment R enchantment At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. | Remove a charge counter from Mana Cache: Add {C}. Any player may activate this ability but only during their turn before the end step.
Mogg Alarm nemesis nem/93 nem R R {1}{R}{R} 3 Sorcery U sorcery /spawnx2 [dom] Goblin (R 1/1) You may sacrifice two Mountains rather than pay this spell's mana cost. | Create two 1/1 red Goblin creature tokens.
Mogg Salvage nemesis nem/94 nem R R {2}{R} 3 Instant U instant If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. | Destroy target artifact.
Mogg Toady nemesis nem/95 nem R R {1}{R} 2 Creature - Goblin 2 2 C creature Mogg Toady can't attack unless you control more creatures than defending player. | Mogg Toady can't block unless you control more creatures than attacking player.
Moggcatcher nemesis nem/96 nem R R {2}{R}{R} 4 Creature - Human Mercenary 2 2 R creature {3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.
Rupture nemesis nem/97 nem R R {2}{R} 3 Sorcery U sorcery Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.
Seal of Fire nemesis nem/98 nem R R {R} 1 Enchantment C enchantment Sacrifice Seal of Fire: It deals 2 damage to any target.
Shrieking Mogg nemesis nem/99 nem R R {1}{R} 2 Creature - Goblin 1 1 R creature Haste | When Shrieking Mogg enters, tap all other creatures.
Stronghold Gambit nemesis nem/100 nem R R {1}{R} 2 Sorcery R sorcery Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.
Animate Land nemesis nem/101 nem G G {G} 1 Instant U instant Until end of turn, target land becomes a 3/3 creature that's still a land.
Blastoderm nemesis nem/102 nem G G {2}{G}{G} 4 Creature - Beast 5 5 C creature /ccblue=3 Shroud | Fading 3
Coiling Woodworm nemesis nem/103 nem G G {2}{G} 3 Creature - Insect Worm * 1 U creature Coiling Woodworm's power is equal to the number of Forests on the battlefield.
Fog Patch nemesis nem/104 nem G G {1}{G} 2 Instant C instant Cast this spell only during the declare blockers step. | Attacking creatures become blocked.
Harvest Mage nemesis nem/105 nem G G {G} 1 Creature - Human Spellshaper 1 1 C creature {G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
Mossdog nemesis nem/106 nem G G {G} 1 Creature - Plant Dog 1 1 C creature Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.
Nesting Wurm nemesis nem/107 nem G G {4}{G}{G} 6 Creature - Wurm 4 3 U creature Trample | When Nesting Wurm enters, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle.
Overlaid Terrain nemesis nem/108 nem G G {2}{G}{G} 4 Enchantment R enchantment As Overlaid Terrain enters, sacrifice all lands you control. | Lands you control have "{T}: Add two mana of any one color."
Pack Hunt nemesis nem/109 nem G G {3}{G} 4 Sorcery R sorcery Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.
Refreshing Rain nemesis nem/110 nem G G {3}{G} 4 Instant U instant If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. | Target player gains 6 life.
Reverent Silence nemesis nem/111 nem G G {3}{G} 4 Sorcery C sorcery If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life. | Destroy all enchantments.
Rhox nemesis nem/112 nem G G {4}{G}{G} 6 Creature - Rhino Beast 5 5 R creature You may have Rhox assign its combat damage as though it weren't blocked. | {2}{G}: Regenerate Rhox.
Saproling Burst nemesis nem/113 nem G G {4}{G} 5 Enchantment R enchantment yInitialize/ccblue=7 Create Saproling/spawn [lackey] Saproling (G */*) Fading 7 | Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." | When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated.
Saproling Cluster nemesis nem/114 nem G G {1}{G} 2 Enchantment R enchantment Create Saproling/spawn [c16] Saproling (G 1/1) {1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
Seal of Strength nemesis nem/115 nem G G {G} 1 Enchantment C enchantment Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
Skyshroud Behemoth nemesis nem/116 nem G G {5}{G}{G} 7 Creature - Beast 10 10 R creature /cr90;/ccblue=2 Fading 2 | Skyshroud Behemoth enters tapped.
Skyshroud Claim nemesis nem/117 nem G G {3}{G} 4 Sorcery C sorcery Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Skyshroud Cutter nemesis nem/118 nem G G {3}{G} 4 Creature - Beast 2 2 C creature If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.
Skyshroud Poacher nemesis nem/119 nem G G {2}{G}{G} 4 Creature - Human Rebel 2 2 R creature {3}, {T}: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.
Skyshroud Ridgeback nemesis nem/120 nem G G {G} 1 Creature - Beast 2 3 C creature /ccblue=2 Fading 2
Skyshroud Sentinel nemesis nem/121 nem G G {2}{G} 3 Creature - Elf 1 1 C creature When Skyshroud Sentinel enters, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.
Stampede Driver nemesis nem/122 nem G G {G} 1 Creature - Human Spellshaper 1 1 U creature {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
Treetop Bracers nemesis nem/123 nem G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Wild Mammoth nemesis nem/124 nem G G {2}{G} 3 Creature - Elephant 3 4 U creature At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.
Woodripper nemesis nem/125 nem G G {3}{G}{G} 5 Creature - Beast 4 6 U creature /ccblue=3 Fading 3 | {1}, Remove a fade counter from Woodripper: Destroy target artifact.
Belbe's Armor nemesis nem/126 nem {3} 3 Artifact U artifact {X}, {T}: Target creature gets -X/+X until end of turn.
Belbe's Portal nemesis nem/127 nem {5} 5 Artifact R mb1-old-frame artifact As Belbe's Portal enters, choose a creature type. | {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
Complex Automaton nemesis nem/128 nem {4} 4 Artifact Creature - Golem 4 4 R creature At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.
Eye of Yawgmoth nemesis nem/129 nem {3} 3 Artifact R artifact {3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
Flint Golem nemesis nem/130 nem {4} 4 Artifact Creature - Golem 2 3 U creature Whenever Flint Golem becomes blocked, defending player mills three cards.
Flowstone Armor nemesis nem/131 nem {3} 3 Artifact U artifact You may choose not to untap Flowstone Armor during your untap step. | {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.
Flowstone Thopter nemesis nem/132 nem {7} 7 Artifact Creature - Thopter 4 4 U creature {1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.
Kill Switch nemesis nem/133 nem {3} 3 Artifact R artifact {2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped.
Parallax Inhibitor nemesis nem/134 nem {2} 2 Artifact R artifact {1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.
Predator, Flagship nemesis nem/135 nem {5} 5 Legendary Artifact R artifact {2}: Target creature gains flying until end of turn. | {5}, {T}: Destroy target creature with flying.
Rackling nemesis nem/136 nem {4} 4 Artifact Creature - Phyrexian Construct 2 2 U creature At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in their hand.
Rejuvenation Chamber nemesis nem/137 nem {3} 3 Artifact U artifact /ccblue=2 Fading 2 | {T}: You gain 2 life.
Rusting Golem nemesis nem/138 nem {4} 4 Artifact Creature - Golem * * U creature /ccblue=5 Fading 5 | Rusting Golem's power and toughness are each equal to the number of fade counters on it.
Tangle Wire nemesis nem/139 nem {3} 3 Artifact R artifact /ccblue=4 Fading 4 | At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Viseling nemesis nem/140 nem {4} 4 Artifact Creature - Phyrexian Construct 2 2 U creature At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.
Kor Haven nemesis nem/141 nem W 0 Legendary Land R land {T}: Add {C}. | {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
Rath's Edge nemesis nem/142 nem 0 Legendary Land R land {T}: Add {C}. | {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target.
Terrain Generator nemesis nem/143 nem 0 Land U land {T}: Add {C}. | {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
Abolish prophecy pcy/1 pcy W W {1}{W}{W} 3 Instant U instant You may discard a Plains card rather than pay this spell's mana cost. | Destroy target artifact or enchantment.
Aura Fracture prophecy pcy/2 pcy W W {2}{W} 3 Enchantment C enchantment Sacrifice a land: Destroy target enchantment.
Avatar of Hope prophecy pcy/3 pcy W W {6}{W}{W} 8 Creature - Avatar 4 9 R creature /ch If you have 3 or less life, this spell costs {6} less to cast. | Flying | Avatar of Hope can block any number of creatures.
Blessed Wind prophecy pcy/4 pcy W W {7}{W}{W} 9 Sorcery R sorcery Target player's life total becomes 20.
Celestial Convergence prophecy pcy/5 pcy W W {2}{W}{W} 4 Enchantment R enchantment /ccblue=7 Celestial Convergence enters with seven omen counters on it. | At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
Diving Griffin prophecy pcy/6 pcy W W {1}{W}{W} 3 Creature - Griffin 2 2 C creature /ch Flying, vigilance
Entangler prophecy pcy/7 pcy W W {2}{W}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can block any number of creatures.
Excise prophecy pcy/8 pcy W W {X}{W} 1 Instant C instant Exile target attacking creature unless its controller pays {X}.
Flowering Field prophecy pcy/9 pcy W W {1}{W} 2 Enchantment - Aura U enchantment Enchant land | Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."
Glittering Lion prophecy pcy/10 pcy W W {2}{W} 3 Creature - Cat 2 2 U creature Prevent all damage that would be dealt to Glittering Lion. | {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.
Glittering Lynx prophecy pcy/11 pcy W W {W} 1 Creature - Cat 1 1 C creature Prevent all damage that would be dealt to Glittering Lynx. | {2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability.
Jeweled Spirit prophecy pcy/12 pcy W W {3}{W}{W} 5 Creature - Spirit 3 3 R creature /ch Flying | Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.
Mageta the Lion prophecy pcy/13 pcy W W {3}{W}{W} 5 Legendary Creature - Human Spellshaper 3 3 R creature {2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.
Mageta's Boon prophecy pcy/14 pcy W W {1}{W} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+2.
Mercenary Informer prophecy pcy/15 pcy W W {2}{W} 3 Creature - Human Rebel Mercenary 2 1 R creature Mercenary Informer can't be the target of black spells or abilities from black sources. | {2}{W}: Put target nontoken Mercenary on the bottom of its owner's library.
Mine Bearer prophecy pcy/16 pcy W W {2}{W} 3 Creature - Human Soldier 1 1 C creature {T}, Sacrifice Mine Bearer: Destroy target attacking creature.
Mirror Strike prophecy pcy/17 pcy W W {3}{W} 4 Instant U instant All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
Reveille Squad prophecy pcy/18 pcy W W {2}{W}{W} 4 Creature - Human Rebel 3 3 U creature Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.
Rhystic Circle prophecy pcy/19 pcy W W {2}{W}{W} 4 Enchantment C enchantment {1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
Rhystic Shield prophecy pcy/20 pcy W W {1}{W} 2 Instant C instant Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
Samite Sanctuary prophecy pcy/21 pcy W W {2}{W} 3 Enchantment R enchantment {2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
Sheltering Prayers prophecy pcy/22 pcy W W {W} 1 Enchantment R enchantment Basic lands each player controls have shroud as long as that player controls three or fewer lands.
Shield Dancer prophecy pcy/23 pcy W W {2}{W} 3 Creature - Human Rebel 1 3 U creature {2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
Soul Charmer prophecy pcy/24 pcy W W {2}{W} 3 Creature - Human Rebel 2 2 C creature Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}.
Sword Dancer prophecy pcy/25 pcy W W {1}{W} 2 Creature - Human Rebel 1 2 U creature {W}{W}: Target attacking creature gets -1/-0 until end of turn.
Trenching Steed prophecy pcy/26 pcy W W {3}{W} 4 Creature - Horse Rebel 2 3 C creature Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.
Troubled Healer prophecy pcy/27 pcy W W {2}{W} 3 Creature - Human Cleric 1 2 C creature Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
Alexi, Zephyr Mage prophecy pcy/28 pcy U U {3}{U}{U} 5 Legendary Creature - Human Spellshaper 3 3 R creature {X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands.
Alexi's Cloak prophecy pcy/29 pcy U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature has shroud.
Avatar of Will prophecy pcy/30 pcy U U {6}{U}{U} 8 Creature - Avatar 5 6 R creature /ch If an opponent has no cards in hand, this spell costs {6} less to cast. | Flying
Coastal Hornclaw prophecy pcy/31 pcy U U {4}{U} 5 Creature - Bird 3 3 C creature Sacrifice a land: Coastal Hornclaw gains flying until end of turn.
Denying Wind prophecy pcy/32 pcy U U {7}{U}{U} 9 Sorcery R sorcery Search target player's library for up to seven cards and exile them. Then that player shuffles.
Excavation prophecy pcy/33 pcy U U {1}{U} 2 Enchantment U enchantment {1}, Sacrifice a land: Draw a card. Any player may activate this ability.
Foil prophecy pcy/34 pcy U U {2}{U}{U} 4 Instant U instant You may discard an Island card and another card rather than pay this spell's mana cost. | Counter target spell.
Gulf Squid prophecy pcy/35 pcy U U {3}{U} 4 Creature - Squid Beast 2 2 C creature When Gulf Squid enters, tap all lands target player controls.
Hazy Homunculus prophecy pcy/36 pcy U U {1}{U} 2 Creature - Homunculus Illusion 1 1 C creature Hazy Homunculus can't be blocked as long as defending player controls an untapped land.
Heightened Awareness prophecy pcy/37 pcy U U {3}{U}{U} 5 Enchantment R enchantment As Heightened Awareness enters, discard your hand. | At the beginning of your draw step, draw an additional card.
Mana Vapors prophecy pcy/38 pcy U U {1}{U} 2 Sorcery U sorcery Lands target player controls don't untap during their next untap step.
Overburden prophecy pcy/39 pcy U U {1}{U} 2 Enchantment R enchantment Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
Psychic Theft prophecy pcy/40 pcy U U {1}{U} 2 Sorcery R sorcery Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Quicksilver Wall prophecy pcy/41 pcy U U {2}{U} 3 Creature - Wall 1 6 U creature Defender | {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.
Rethink prophecy pcy/42 pcy U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {X}, where X is its mana value.
Rhystic Deluge prophecy pcy/43 pcy U U {2}{U} 3 Enchantment C enchantment {U}: Tap target creature unless its controller pays {1}.
Rhystic Scrying prophecy pcy/44 pcy U U {2}{U}{U} 4 Sorcery U sorcery Draw three cards. Then if any player pays {2}, discard three cards.
Rhystic Study prophecy pcy/45 pcy U U {2}{U} 3 Enchantment C mb1-old-frame enchantment Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Ribbon Snake prophecy pcy/46 pcy U U {1}{U}{U} 3 Creature - Snake 2 3 C creature /ch Flying | {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
Shrouded Serpent prophecy pcy/47 pcy U U {4}{U}{U}{U} 7 Creature - Serpent 4 4 R creature Whenever Shrouded Serpent attacks, defending player may pay {4}. If that player doesn't, Shrouded Serpent can't be blocked this turn.
Spiketail Drake prophecy pcy/48 pcy U U {3}{U}{U} 5 Creature - Drake 3 3 U creature /ch Flying | Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}.
Spiketail Hatchling prophecy pcy/49 pcy U U {1}{U} 2 Creature - Drake 1 1 C creature /ch Flying | Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.
Stormwatch Eagle prophecy pcy/50 pcy U U {3}{U} 4 Creature - Bird 2 1 C creature /ch Flying | Sacrifice a land: Return Stormwatch Eagle to its owner's hand.
Sunken Field prophecy pcy/51 pcy U U {1}{U} 2 Enchantment - Aura U enchantment Enchant land | Enchanted land has "{T}: Counter target spell unless its controller pays {1}."
Troublesome Spirit prophecy pcy/52 pcy U U {2}{U}{U} 4 Creature - Spirit 3 4 R creature /ch Flying | At the beginning of your end step, tap all lands you control.
Windscouter prophecy pcy/53 pcy U U {3}{U} 4 Creature - Human Scout 3 3 U creature /ch Flying | When Windscouter attacks or blocks, return it to its owner's hand at end of combat.
Withdraw prophecy pcy/54 pcy U U {U}{U} 2 Instant C instant Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}.
Agent of Shauku prophecy pcy/55 pcy B B {1}{B} 2 Creature - Human Mercenary 1 1 C creature {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn.
Avatar of Woe prophecy pcy/56 pcy B B {6}{B}{B} 8 Creature - Avatar 6 5 R creature If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. | Fear | {T}: Destroy target creature. It can't be regenerated.
Bog Elemental prophecy pcy/57 pcy B B {3}{B}{B} 5 Creature - Elemental 5 4 R creature Protection from white | At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.
Bog Glider prophecy pcy/58 pcy B B {2}{B} 3 Creature - Human Mercenary 1 1 C creature /ch Flying | {T}, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Chilling Apparition prophecy pcy/59 pcy B B {2}{B} 3 Creature - Spirit 1 1 U creature {B}: Regenerate Chilling Apparition. | Whenever Chilling Apparition deals combat damage to a player, that player discards a card.
Coffin Puppets prophecy pcy/60 pcy B B {3}{B}{B} 5 Creature - Zombie 3 3 R creature Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
Death Charmer prophecy pcy/61 pcy B B {2}{B} 3 Creature - Worm Mercenary 2 2 C creature Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}.
Despoil prophecy pcy/62 pcy B B {3}{B} 4 Sorcery C sorcery Destroy target land. Its controller loses 2 life.
Endbringer's Revel prophecy pcy/63 pcy B B {2}{B} 3 Enchantment U enchantment {4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.
Fen Stalker prophecy pcy/64 pcy B B {3}{B} 4 Creature - Nightstalker 3 2 C creature Fen Stalker has fear as long as you control no untapped lands.
Flay prophecy pcy/65 pcy B B {3}{B} 4 Sorcery C sorcery Target player discards a card at random. Then that player discards another card at random unless they pay {1}.
Greel, Mind Raker prophecy pcy/66 pcy B B {3}{B}{B} 5 Legendary Creature - Horror Spellshaper 3 3 R creature {X}{B}, {T}, Discard two cards: Target player discards X cards at random.
Greel's Caress prophecy pcy/67 pcy B B {1}{B} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets -3/-0.
Infernal Genesis prophecy pcy/68 pcy B B {4}{B}{B} 6 Enchantment R enchantment Create Minion/spawn [lackey] Minion (B 1/1) Create 5 Minions/spawnx5 [lackey] Minion (B 1/1) Create 10 Minions/spawnx10 [lackey] Minion (B 1/1) At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value.
Nakaya Shade prophecy pcy/69 pcy B B {1}{B} 2 Creature - Shade 1 1 U creature {B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.
Noxious Field prophecy pcy/70 pcy B B {1}{B}{B} 3 Enchantment - Aura U enchantment Enchant land | Enchanted land has "{T}: This land deals 1 damage to each creature and each player."
Outbreak prophecy pcy/71 pcy B B {3}{B} 4 Sorcery U sorcery You may discard a Swamp card rather than pay this spell's mana cost. | Choose a creature type. All creatures of that type get -1/-1 until end of turn.
Pit Raptor prophecy pcy/72 pcy B B {2}{B}{B} 4 Creature - Bird Mercenary 4 3 U creature /ch Flying, first strike | At the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}.
Plague Fiend prophecy pcy/73 pcy B B {1}{B} 2 Creature - Insect 1 1 C creature Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}.
Plague Wind prophecy pcy/74 pcy B B {7}{B}{B} 9 Sorcery R sorcery Destroy all creatures you don't control. They can't be regenerated.
Rebel Informer prophecy pcy/75 pcy B B {2}{B} 3 Creature - Human Mercenary Rebel 1 2 R creature Rebel Informer can't be the target of white spells or abilities from white sources. | {3}: Put target nontoken Rebel on the bottom of its owner's library.
Rhystic Syphon prophecy pcy/76 pcy B B {3}{B}{B} 5 Sorcery U sorcery Unless target player pays {3}, that player loses 5 life and you gain 5 life.
Rhystic Tutor prophecy pcy/77 pcy B B {2}{B} 3 Sorcery R sorcery Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle.
Soul Strings prophecy pcy/78 pcy B B {X}{B} 1 Sorcery C sorcery Return two target creature cards from your graveyard to your hand unless any player pays {X}.
Steal Strength prophecy pcy/79 pcy B B {1}{B} 2 Instant C instant Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Wall of Vipers prophecy pcy/80 pcy B B {2}{B} 3 Creature - Snake Wall 2 4 U creature Defender | {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.
Whipstitched Zombie prophecy pcy/81 pcy B B {1}{B} 2 Creature - Zombie 2 2 C creature At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay {B}.
Avatar of Fury prophecy pcy/82 pcy R R {6}{R}{R} 8 Creature - Avatar 6 6 R creature /ch If an opponent controls seven or more lands, this spell costs {6} less to cast. | Flying | {R}: Avatar of Fury gets +1/+0 until end of turn.
Barbed Field prophecy pcy/83 pcy R R {2}{R}{R} 4 Enchantment - Aura U enchantment Enchant land | Enchanted land has "{T}: This land deals 1 damage to any target."
Branded Brawlers prophecy pcy/84 pcy R R {R} 1 Creature - Human Soldier 2 2 C creature Branded Brawlers can't attack if defending player controls an untapped land. | Branded Brawlers can't block if you control an untapped land.
Brutal Suppression prophecy pcy/85 pcy R R {R} 1 Enchantment U enchantment Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate.
Citadel of Pain prophecy pcy/86 pcy R R {2}{R} 3 Enchantment U enchantment At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.
Devastate prophecy pcy/87 pcy R R {3}{R}{R} 5 Sorcery C sorcery Destroy target land. Devastate deals 1 damage to each creature and each player.
Fault Riders prophecy pcy/88 pcy R R {2}{R} 3 Creature - Human Soldier 2 2 C creature Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.
Fickle Efreet prophecy pcy/89 pcy R R {3}{R} 4 Creature - Efreet 5 2 R creature Flip a coin/flip1 Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.
Flameshot prophecy pcy/90 pcy R R {3}{R} 4 Sorcery U mb1-old-frame sorcery You may discard a Mountain card rather than pay this spell's mana cost. | Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
Inflame prophecy pcy/91 pcy R R {R} 1 Instant C instant Inflame deals 2 damage to each creature dealt damage this turn.
Keldon Arsonist prophecy pcy/92 pcy R R {2}{R} 3 Creature - Human Soldier 1 1 U creature {1}, Sacrifice two lands: Destroy target land.
Keldon Berserker prophecy pcy/93 pcy R R {3}{R} 4 Creature - Human Soldier Berserker 2 3 C creature Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
Keldon Firebombers prophecy pcy/94 pcy R R {3}{R}{R} 5 Creature - Human Soldier 3 3 R creature When Keldon Firebombers enters, each player sacrifices all lands they control except for three.
Latulla, Keldon Overseer prophecy pcy/95 pcy R R {3}{R}{R} 5 Legendary Creature - Human Spellshaper 3 3 R creature {X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to any target.
Latulla's Orders prophecy pcy/96 pcy R R {1}{R} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Lesser Gargadon prophecy pcy/97 pcy R R {2}{R}{R} 4 Creature - Beast 6 4 U creature Whenever Lesser Gargadon attacks or blocks, sacrifice a land.
Panic Attack prophecy pcy/98 pcy R R {2}{R} 3 Sorcery C sorcery Up to three target creatures can't block this turn.
Rhystic Lightning prophecy pcy/99 pcy R R {2}{R} 3 Instant C instant Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.
Ridgeline Rager prophecy pcy/100 pcy R R {2}{R} 3 Creature - Beast 1 2 C creature {R}: Ridgeline Rager gets +1/+0 until end of turn.
Scoria Cat prophecy pcy/101 pcy R R {3}{R}{R} 5 Creature - Cat 3 3 U creature Scoria Cat gets +3/+3 as long as you control no untapped lands.
Search for Survivors prophecy pcy/102 pcy R R {2}{R} 3 Sorcery R sorcery Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
Searing Wind prophecy pcy/103 pcy R R {8}{R} 9 Instant R instant Searing Wind deals 10 damage to any target.
Spur Grappler prophecy pcy/104 pcy R R {2}{R} 3 Creature - Beast 2 1 C creature Spur Grappler gets +2/+1 as long as you control no untapped lands.
Task Mage Assembly prophecy pcy/105 pcy R R {2}{R} 3 Enchantment R enchantment When there are no creatures on the battlefield, sacrifice Task Mage Assembly. | {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.
Veteran Brawlers prophecy pcy/106 pcy R R {1}{R} 2 Creature - Human Soldier 4 4 R creature Veteran Brawlers can't attack if defending player controls an untapped land. | Veteran Brawlers can't block if you control an untapped land.
Whip Sergeant prophecy pcy/107 pcy R R {2}{R} 3 Creature - Human Soldier 2 1 U creature {R}: Target creature gains haste until end of turn.
Zerapa Minotaur prophecy pcy/108 pcy R R {2}{R}{R} 4 Creature - Minotaur 3 3 C creature First strike | {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
Avatar of Might prophecy pcy/109 pcy G G {6}{G}{G} 8 Creature - Avatar 8 8 R creature If an opponent controls at least four more creatures than you, this spell costs {6} less to cast. | Trample
Calming Verse prophecy pcy/110 pcy G G {3}{G} 4 Sorcery C sorcery Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Darba prophecy pcy/111 pcy G G {3}{G} 4 Creature - Bird Beast 5 4 U creature At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}.
Dual Nature prophecy pcy/112 pcy G G {4}{G}{G} 6 Enchantment R enchantment Create Copy/spawn [2xm] Copy Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature. | Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. | When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.
Elephant Resurgence prophecy pcy/113 pcy G G {1}{G} 2 Sorcery R sorcery /spawn [lackey] Elephant (G */*) Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
Forgotten Harvest prophecy pcy/114 pcy G G {1}{G} 2 Enchantment R enchantment At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.
Jolrael, Empress of Beasts prophecy pcy/115 pcy G G {3}{G}{G} 5 Legendary Creature - Human Spellshaper 3 3 R creature {2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.
Jolrael's Favor prophecy pcy/116 pcy G G {1}{G} 2 Enchantment - Aura C enchantment Flash | Enchant creature | {1}{G}: Regenerate enchanted creature.
Living Terrain prophecy pcy/117 pcy G G {2}{G}{G} 4 Enchantment - Aura U enchantment Enchant land | Enchanted land is a 5/6 green Treefolk creature that's still a land.
Marsh Boa prophecy pcy/118 pcy G G {G} 1 Creature - Snake 1 1 C creature Swampwalk
Mungha Wurm prophecy pcy/119 pcy G G {2}{G}{G} 4 Creature - Wurm 6 5 R creature You can't untap more than one land during your untap step.
Pygmy Razorback prophecy pcy/120 pcy G G {1}{G} 2 Creature - Boar 2 1 C creature Trample
Rib Cage Spider prophecy pcy/121 pcy G G {2}{G} 3 Creature - Spider 1 4 C creature Reach
Root Cage prophecy pcy/122 pcy G G {1}{G} 2 Enchantment U enchantment Mercenaries don't untap during their controllers' untap steps.
Silt Crawler prophecy pcy/123 pcy G G {2}{G} 3 Creature - Beast 3 3 C creature When Silt Crawler enters, tap all lands you control.
Snag prophecy pcy/124 pcy G G {3}{G} 4 Instant U instant You may discard a Forest card rather than pay this spell's mana cost. | Prevent all combat damage that would be dealt by unblocked creatures this turn.
Spitting Spider prophecy pcy/125 pcy G G {3}{G}{G} 5 Creature - Spider 3 5 U creature Reach | Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying.
Spore Frog prophecy pcy/126 pcy G G {G} 1 Creature - Frog 1 1 C creature Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.
Squirrel Wrangler prophecy pcy/127 pcy G G {2}{G}{G} 4 Creature - Human Druid 2 2 R mb1-old-frame creature Create 2 Squirrels/spawnx2 [mh1] Squirrel (G 1/1) {1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. | {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
Thresher Beast prophecy pcy/128 pcy G G {3}{G}{G} 5 Creature - Beast 4 4 C creature Whenever Thresher Beast becomes blocked, defending player sacrifices a land.
Thrive prophecy pcy/129 pcy G G {X}{G} 1 Sorcery C sorcery Put a +1/+1 counter on each of X target creatures.
Verdant Field prophecy pcy/130 pcy G G {2}{G} 3 Enchantment - Aura U enchantment Enchant land | Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
Vintara Elephant prophecy pcy/131 pcy G G {4}{G} 5 Creature - Elephant 4 3 C creature Trample | {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability.
Vintara Snapper prophecy pcy/132 pcy G G {G}{G} 2 Creature - Turtle 2 2 U creature Vintara Snapper has shroud as long as you control no untapped lands.
Vitalizing Wind prophecy pcy/133 pcy G G {8}{G} 9 Instant R instant Creatures you control get +7/+7 until end of turn.
Wild Might prophecy pcy/134 pcy G G {1}{G} 2 Instant C instant Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
Wing Storm prophecy pcy/135 pcy G G {2}{G} 3 Sorcery U sorcery Wing Storm deals damage to each player equal to twice the number of creatures that player controls with flying.
Chimeric Idol prophecy pcy/136 pcy {3} 3 Artifact U artifact {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
Copper-Leaf Angel prophecy pcy/137 pcy {5} 5 Artifact Creature - Angel 2 2 R creature /ch Flying | {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.
Hollow Warrior prophecy pcy/138 pcy {4} 4 Artifact Creature - Golem Warrior 4 4 U creature Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat.
Keldon Battlewagon prophecy pcy/139 pcy {5} 5 Artifact Creature - Juggernaut 0 3 R creature Trample | Keldon Battlewagon can't block. | When Keldon Battlewagon attacks, sacrifice it at end of combat. | Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Well of Discovery prophecy pcy/140 pcy {6} 6 Artifact R artifact At the beginning of your end step, if you control no untapped lands, draw a card.
Well of Life prophecy pcy/141 pcy {4} 4 Artifact U artifact At the beginning of your end step, if you control no untapped lands, you gain 2 life.
Rhystic Cave prophecy pcy/142 pcy 0 Land U land {T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.
Wintermoon Mesa prophecy pcy/143 pcy 0 Land R land /cr90 Wintermoon Mesa enters tapped. | {T}: Add {C}. | {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands.
Alabaster Leech invasion inv/1 inv W W {W} 1 Creature - Leech 1 3 R creature White spells you cast cost {W} more to cast.
Angel of Mercy invasion inv/2 inv W W {4}{W} 5 Creature - Angel 3 3 U creature /ch Flying | When Angel of Mercy enters, you gain 3 life.
Ardent Soldier invasion inv/3 inv W W {1}{W} 2 Creature - Human Soldier 1 2 C creature Kicker {2} | Vigilance | If Ardent Soldier was kicked, it enters with a +1/+1 counter on it.
Atalya, Samite Master invasion inv/4 inv W W {3}{W}{W} 5 Legendary Creature - Human Cleric 2 3 R creature {X}, {T}: Choose one - | - Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. | - You gain X life. Spend only white mana on X.
Benalish Emissary invasion inv/5 inv W GW {2}{W} 3 Creature - Human Wizard 1 4 U creature Kicker {1}{G} | When Benalish Emissary enters, if it was kicked, destroy target land.
Benalish Heralds invasion inv/6 inv W WU {3}{W} 4 Creature - Human Soldier 2 4 U creature {3}{U}, {T}: Draw a card.
Benalish Lancer invasion inv/7 inv W W {2}{W} 3 Creature - Human Knight 2 2 C creature Kicker {2}{W} | If Benalish Lancer was kicked, it enters with two +1/+1 counters on it and with first strike.
Benalish Trapper invasion inv/8 inv W W {1}{W} 2 Creature - Human Soldier 1 2 C creature {W}, {T}: Tap target creature.
Blinding Light invasion inv/9 inv W W {2}{W} 3 Sorcery U sorcery Tap all nonwhite creatures.
Capashen Unicorn invasion inv/10 inv W W {1}{W} 2 Creature - Unicorn 1 2 C creature {1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
Crimson Acolyte invasion inv/11 inv W W {1}{W} 2 Creature - Human Cleric 1 1 C creature Protection from red | {W}: Target creature gains protection from red until end of turn.
Crusading Knight invasion inv/12 inv W W {2}{W}{W} 4 Creature - Human Knight 2 2 R creature Protection from black | Crusading Knight gets +1/+1 for each Swamp your opponents control.
Death or Glory invasion inv/13 inv W W {4}{W} 5 Sorcery R sorcery Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
Dismantling Blow invasion inv/14 inv W WU {2}{W} 3 Instant C instant Kicker {2}{U} | Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Divine Presence invasion inv/15 inv W W {2}{W} 3 Enchantment R enchantment If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.
Fight or Flight invasion inv/16 inv W W {3}{W} 4 Enchantment R enchantment At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Glimmering Angel invasion inv/17 inv W WU {3}{W} 4 Creature - Angel 2 2 C creature /ch Flying | {U}: Glimmering Angel gains shroud until end of turn.
Global Ruin invasion inv/18 inv W W {4}{W} 5 Sorcery R sorcery Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
Harsh Judgment invasion inv/19 inv W W {2}{W}{W} 4 Enchantment R enchantment As Harsh Judgment enters, choose a color. | If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Holy Day invasion inv/20 inv W W {W} 1 Instant C instant Prevent all combat damage that would be dealt this turn.
Liberate invasion inv/21 inv W W {1}{W} 2 Instant U instant Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Obsidian Acolyte invasion inv/22 inv W W {1}{W} 2 Creature - Human Cleric 1 1 C creature Protection from black | {W}: Target creature gains protection from black until end of turn.
Orim's Touch invasion inv/23 inv W W {W} 1 Instant C instant Kicker {1} | Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Pledge of Loyalty invasion inv/24 inv W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
Prison Barricade invasion inv/25 inv W W {1}{W} 2 Creature - Wall 1 3 C creature Defender | Kicker {1}{W} | If Prison Barricade was kicked, it enters with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."
Protective Sphere invasion inv/26 inv W W {2}{W} 3 Enchantment C enchantment {1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost.
Pure Reflection invasion inv/27 inv W W {2}{W} 3 Enchantment R enchantment Create Reflection/spawn [lackey] Reflection (W */*) Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
Rampant Elephant invasion inv/28 inv W GW {3}{W} 4 Creature - Elephant 2 2 C creature {G}: Target creature blocks Rampant Elephant this turn if able.
Razorfoot Griffin invasion inv/29 inv W W {3}{W} 4 Creature - Griffin 2 2 C creature /ch Flying | First strike
Restrain invasion inv/30 inv W W {2}{W} 3 Instant C instant Prevent all combat damage that would be dealt by target attacking creature this turn. | Draw a card.
Reviving Dose invasion inv/31 inv W W {2}{W} 3 Instant C instant You gain 3 life. | Draw a card.
Rewards of Diversity invasion inv/32 inv W W {2}{W} 3 Enchantment U enchantment Whenever an opponent casts a multicolored spell, you gain 4 life.
Reya Dawnbringer invasion inv/33 inv W W {6}{W}{W}{W} 9 Legendary Creature - Angel 4 6 R creature /ch Flying | At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
Rout invasion inv/34 inv W W {3}{W}{W} 5 Sorcery R sorcery You may cast Rout as though it had flash if you pay {2} more to cast it. | Destroy all creatures. They can't be regenerated.
Ruham Djinn invasion inv/35 inv W W {5}{W} 6 Creature - Djinn 5 5 U creature First strike | Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.
Samite Ministration invasion inv/36 inv W W {1}{W} 2 Instant U instant Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
Shackles invasion inv/37 inv W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | {W}: Return Shackles to its owner's hand.
Spirit of Resistance invasion inv/38 inv W W {2}{W} 3 Enchantment R enchantment As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Spirit Weaver invasion inv/39 inv W W {1}{W} 2 Creature - Human Wizard 2 1 U creature {2}: Target green or blue creature gets +0/+1 until end of turn.
Strength of Unity invasion inv/40 inv W W {3}{W} 4 Enchantment - Aura C enchantment Enchant creature | Domain - Enchanted creature gets +1/+1 for each basic land type among lands you control.
Sunscape Apprentice invasion inv/41 inv W GWU {W} 1 Creature - Human Wizard 1 1 C creature {G}, {T}: Target creature gets +1/+1 until end of turn. | {U}, {T}: Put target creature you control on top of its owner's library.
Sunscape Master invasion inv/42 inv W GWU {2}{W}{W} 4 Creature - Human Wizard 2 2 R creature {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. | {U}{U}, {T}: Return target creature to its owner's hand.
Teferi's Care invasion inv/43 inv W WU {2}{W} 3 Enchantment U enchantment {W}, Sacrifice an enchantment: Destroy target enchantment. | {3}{U}{U}: Counter target enchantment spell.
Wayfaring Giant invasion inv/44 inv W W {5}{W} 6 Creature - Giant 1 3 U creature Domain - Wayfaring Giant gets +1/+1 for each basic land type among lands you control.
Winnow invasion inv/45 inv W W {1}{W} 2 Instant R instant Destroy target nonland permanent if another permanent with the same name is on the battlefield. | Draw a card.
Barrin's Unmaking invasion inv/46 inv U U {1}{U} 2 Instant C instant Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Blind Seer invasion inv/47 inv U U {2}{U}{U} 4 Legendary Creature - Human Wizard 3 3 R creature {1}{U}: Target spell or permanent becomes the color of your choice until end of turn.
Breaking Wave invasion inv/48 inv U U {2}{U}{U} 4 Sorcery R sorcery You may cast Breaking Wave as though it had flash if you pay {2} more to cast it. | Simultaneously untap all tapped creatures and tap all untapped creatures.
Collective Restraint invasion inv/49 inv U U {3}{U} 4 Enchantment R enchantment Domain - Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Crystal Spray invasion inv/50 inv U U {2}{U} 3 Instant R instant Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. | Draw a card.
Disrupt invasion inv/51 inv U U {U} 1 Instant U instant Counter target instant or sorcery spell unless its controller pays {1}. | Draw a card.
Distorting Wake invasion inv/52 inv U U {X}{U}{U}{U} 3 Sorcery R sorcery Return X target nonland permanents to their owners' hands.
Dream Thrush invasion inv/53 inv U U {1}{U} 2 Creature - Bird 1 1 C creature /ch Flying | {T}: Target land becomes the basic land type of your choice until end of turn.
Empress Galina invasion inv/54 inv U U {3}{U}{U} 5 Legendary Creature - Merfolk Noble 1 3 R creature {U}{U}, {T}: Gain control of target legendary permanent.
Essence Leak invasion inv/55 inv U U {U} 1 Enchantment - Aura U enchantment Enchant permanent | As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
Exclude invasion inv/56 inv U U {2}{U} 3 Instant C instant Counter target creature spell. | Draw a card.
Fact or Fiction invasion inv/57 inv U U {3}{U} 4 Instant U instant Reveal top five cards/vp1at5 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Faerie Squadron invasion inv/58 inv U U {U} 1 Creature - Faerie 1 1 C creature Kicker {3}{U} | If Faerie Squadron was kicked, it enters with two +1/+1 counters on it and with flying.
Mana Maze invasion inv/59 inv U U {1}{U} 2 Enchantment R enchantment Players can't cast spells that share a color with the spell most recently cast this turn.
Manipulate Fate invasion inv/60 inv U U {1}{U} 2 Sorcery U sorcery Search your library for three cards, exile them, then shuffle. | Draw a card.
Metathran Aerostat invasion inv/61 inv U U {2}{U}{U} 4 Creature - Metathran 2 2 R creature /ch Flying | {X}{U}: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.
Metathran Transport invasion inv/62 inv U U {1}{U}{U} 3 Creature - Metathran 1 3 U creature /ch Flying | Metathran Transport can't be blocked by blue creatures. | {U}: Target creature becomes blue until end of turn.
Metathran Zombie invasion inv/63 inv U UB {1}{U} 2 Creature - Metathran Zombie 1 1 C creature {B}: Regenerate Metathran Zombie.
Opt invasion inv/64 inv U U {U} 1 Instant C instant Scry 1/vp1pt1 Scry 1. | Draw a card.
Phantasmal Terrain invasion inv/65 inv U U {U}{U} 2 Enchantment - Aura C enchantment Enchant land | As Phantasmal Terrain enters, choose a basic land type. | Enchanted land is the chosen type.
Probe invasion inv/66 inv U UB {2}{U} 3 Sorcery C sorcery Kicker {1}{B} | Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.
Prohibit invasion inv/67 inv U U {1}{U} 2 Instant C instant Kicker {2} | Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
Psychic Battle invasion inv/68 inv U U {3}{U}{U} 5 Enchantment R enchantment Reveal top card/vp1at1 Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Rainbow Crow invasion inv/69 inv U U {3}{U} 4 Creature - Bird 2 2 U creature /ch Flying | {1}: Rainbow Crow becomes the color of your choice until end of turn.
Repulse invasion inv/70 inv U U {2}{U} 3 Instant C instant Return target creature to its owner's hand. | Draw a card.
Sapphire Leech invasion inv/71 inv U U {1}{U} 2 Creature - Leech 2 2 R creature /ch Flying | Blue spells you cast cost {U} more to cast.
Shimmering Wings invasion inv/72 inv U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. | {U}: Return Shimmering Wings to its owner's hand.
Shoreline Raider invasion inv/73 inv U U {2}{U} 3 Creature - Merfolk 2 2 C creature Protection from Kavu
Sky Weaver invasion inv/74 inv U U {1}{U} 2 Creature - Metathran Wizard 2 1 U creature {2}: Target white or black creature gains flying until end of turn.
Stormscape Apprentice invasion inv/75 inv U WUB {U} 1 Creature - Human Wizard 1 1 C creature {W}, {T}: Tap target creature. | {B}, {T}: Target player loses 1 life.
Stormscape Master invasion inv/76 inv U WUB {2}{U}{U} 4 Creature - Human Wizard 2 2 R creature {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. | {B}{B}, {T}: Target player loses 2 life and you gain 2 life.
Sway of Illusion invasion inv/77 inv U U {1}{U} 2 Instant U instant Any number of target creatures become the color of your choice until end of turn. | Draw a card.
Teferi's Response invasion inv/78 inv U U {1}{U} 2 Instant R instant Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. | Draw two cards.
Temporal Distortion invasion inv/79 inv U U {3}{U}{U} 5 Enchantment R enchantment Whenever a creature or land becomes tapped, put an hourglass counter on it. | Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. | At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Tidal Visionary invasion inv/80 inv U U {U} 1 Creature - Merfolk Wizard 1 1 C creature {T}: Target creature becomes the color of your choice until end of turn.
Tolarian Emissary invasion inv/81 inv U WU {2}{U} 3 Creature - Human Wizard 1 2 U creature /ch Kicker {1}{W} | Flying | When Tolarian Emissary enters, if it was kicked, destroy target enchantment.
Tower Drake invasion inv/82 inv U WU {2}{U} 3 Creature - Drake 2 1 C creature /ch Flying | {W}: Tower Drake gets +0/+1 until end of turn.
Traveler's Cloak invasion inv/83 inv U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | As Traveler's Cloak enters, choose a land type. | When Traveler's Cloak enters, draw a card. | Enchanted creature has landwalk of the chosen type.
Vodalian Hypnotist invasion inv/84 inv U UB {1}{U} 2 Creature - Merfolk Wizard 1 1 U creature {2}{B}, {T}: Target player discards a card. Activate only as a sorcery.
Vodalian Merchant invasion inv/85 inv U U {1}{U} 2 Creature - Merfolk 1 2 C creature When Vodalian Merchant enters, draw a card, then discard a card.
Vodalian Serpent invasion inv/86 inv U U {3}{U} 4 Creature - Serpent 2 2 C creature Kicker {2} | Vodalian Serpent can't attack unless defending player controls an Island. | If Vodalian Serpent was kicked, it enters with four +1/+1 counters on it.
Wash Out invasion inv/87 inv U U {3}{U} 4 Sorcery U sorcery Return all permanents of the color of your choice to their owners' hands.
Well-Laid Plans invasion inv/88 inv U U {2}{U} 3 Enchantment R enchantment Prevent all damage that would be dealt to a creature by another creature if they share a color.
Worldly Counsel invasion inv/89 inv U U {1}{U} 2 Instant C instant Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Zanam Djinn invasion inv/90 inv U U {5}{U} 6 Creature - Djinn 5 6 U creature /ch Flying | Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.
Addle invasion inv/91 inv B B {1}{B} 2 Sorcery U sorcery Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.
Agonizing Demise invasion inv/92 inv B BR {3}{B} 4 Instant C instant Kicker {1}{R} | Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
Andradite Leech invasion inv/93 inv B B {2}{B} 3 Creature - Leech 2 2 R creature Black spells you cast cost {B} more to cast. | {B}: Andradite Leech gets +1/+1 until end of turn.
Annihilate invasion inv/94 inv B B {3}{B}{B} 5 Instant U instant Destroy target nonblack creature. It can't be regenerated. | Draw a card.
Bog Initiate invasion inv/95 inv B B {1}{B} 2 Creature - Human Wizard 1 1 C creature {1}: Add {B}.
Cremate invasion inv/96 inv B B {B} 1 Instant U instant Exile target card from a graveyard. | Draw a card.
Crypt Angel invasion inv/97 inv B B {4}{B} 5 Creature - Angel 3 3 R creature /ch Flying, protection from white | When Crypt Angel enters, return target blue or red creature card from your graveyard to your hand.
Cursed Flesh invasion inv/98 inv B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -1/-1 and has fear.
Defiling Tears invasion inv/99 inv B B {2}{B} 3 Instant U instant Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature."
Desperate Research invasion inv/100 inv B B {1}{B} 2 Sorcery R sorcery Reveal top seven cards/vp1at7 Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
Devouring Strossus invasion inv/101 inv B B {5}{B}{B}{B} 8 Creature - Phyrexian Horror 9 9 R creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature. | Sacrifice a creature: Regenerate Devouring Strossus.
Do or Die invasion inv/102 inv B B {1}{B} 2 Sorcery R sorcery Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Dredge invasion inv/103 inv B B {B} 1 Instant U instant Sacrifice a creature or land. | Draw a card.
Duskwalker invasion inv/104 inv B B {B} 1 Creature - Human Minion 1 1 C creature Kicker {3}{B} | If Duskwalker was kicked, it enters with two +1/+1 counters on it and with fear.
Exotic Curse invasion inv/105 inv B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | Domain - Enchanted creature gets -1/-1 for each basic land type among lands you control.
Firescreamer invasion inv/106 inv B BR {3}{B} 4 Creature - Kavu 2 2 C creature {R}: Firescreamer gets +1/+0 until end of turn.
Goham Djinn invasion inv/107 inv B B {5}{B} 6 Creature - Djinn 5 5 U creature {1}{B}: Regenerate Goham Djinn. | Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.
Hate Weaver invasion inv/108 inv B B {1}{B} 2 Creature - Zombie Wizard 2 1 U creature {2}: Target blue or red creature gets +1/+0 until end of turn.
Hypnotic Cloud invasion inv/109 inv B B {1}{B} 2 Sorcery C sorcery Kicker {4} | Target player discards a card. If this spell was kicked, that player discards three cards instead.
Marauding Knight invasion inv/110 inv B B {2}{B}{B} 4 Creature - Phyrexian Zombie Knight 2 2 R creature Protection from white | Marauding Knight gets +1/+1 for each Plains your opponents control.
Mourning invasion inv/111 inv B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -2/-0. | {B}: Return Mourning to its owner's hand.
Nightscape Apprentice invasion inv/112 inv B UBR {B} 1 Creature - Zombie Wizard 1 1 C creature {U}, {T}: Put target creature you control on top of its owner's library. | {R}, {T}: Target creature gains first strike until end of turn.
Nightscape Master invasion inv/113 inv B UBR {2}{B}{B} 4 Creature - Zombie Wizard 2 2 R creature {U}{U}, {T}: Return target creature to its owner's hand. | {R}{R}, {T}: Nightscape Master deals 2 damage to target creature.
Phyrexian Battleflies invasion inv/114 inv B B {B} 1 Creature - Phyrexian Insect 0 1 C creature /ch Flying | {B}: Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.
Phyrexian Delver invasion inv/115 inv B B {3}{B}{B} 5 Creature - Phyrexian Zombie 3 2 R creature When Phyrexian Delver enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
Phyrexian Infiltrator invasion inv/116 inv B UB {2}{B} 3 Creature - Phyrexian Minion 2 2 R creature {2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature.
Phyrexian Reaper invasion inv/117 inv B B {4}{B} 5 Creature - Phyrexian Zombie 3 3 C creature Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.
Phyrexian Slayer invasion inv/118 inv B B {3}{B} 4 Creature - Phyrexian Minion 2 2 C creature /ch Flying | Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.
Plague Spitter invasion inv/119 inv B B {2}{B} 3 Creature - Phyrexian Horror 2 2 U creature At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. | When Plague Spitter dies, it deals 1 damage to each creature and each player.
Ravenous Rats invasion inv/120 inv B B {1}{B} 2 Creature - Rat 1 1 C creature When Ravenous Rats enters, target opponent discards a card.
Reckless Spite invasion inv/121 inv B B {1}{B}{B} 3 Instant U instant Destroy two target nonblack creatures. You lose 5 life.
Recover invasion inv/122 inv B B {2}{B} 3 Sorcery C sorcery Return target creature card from your graveyard to your hand. | Draw a card.
Scavenged Weaponry invasion inv/123 inv B B {2}{B} 3 Enchantment - Aura C enchantment Enchant creature | When Scavenged Weaponry enters, draw a card. | Enchanted creature gets +1/+1.
Soul Burn invasion inv/124 inv B B {X}{2}{B} 3 Sorcery C sorcery Spend only black and/or red mana on X. | Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Spreading Plague invasion inv/125 inv B B {4}{B} 5 Enchantment R enchantment Whenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated.
Tainted Well invasion inv/126 inv B B {2}{B} 3 Enchantment - Aura C enchantment Enchant land | When Tainted Well enters, draw a card. | Enchanted land is a Swamp.
Trench Wurm invasion inv/127 inv B BR {3}{B} 4 Creature - Wurm 3 3 U creature {2}{R}, {T}: Destroy target nonbasic land.
Tsabo's Assassin invasion inv/128 inv B B {2}{B}{B} 4 Creature - Phyrexian Zombie Assassin 1 1 R creature {T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
Tsabo's Decree invasion inv/129 inv B B {5}{B} 6 Instant R instant Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
Twilight's Call invasion inv/130 inv B B {4}{B}{B} 6 Sorcery R sorcery You may cast Twilight's Call as though it had flash if you pay {2} more to cast it. | Each player returns all creature cards from their graveyard to the battlefield.
Urborg Emissary invasion inv/131 inv B UB {2}{B} 3 Creature - Human Wizard 3 1 U creature Kicker {1}{U} | When Urborg Emissary enters, if it was kicked, return target permanent to its owner's hand.
Urborg Phantom invasion inv/132 inv B UB {2}{B} 3 Creature - Spirit Minion 3 1 C creature Urborg Phantom can't block. | {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
Urborg Shambler invasion inv/133 inv B B {2}{B}{B} 4 Creature - Horror 4 3 U creature Other black creatures get -1/-1.
Urborg Skeleton invasion inv/134 inv B B {B} 1 Creature - Skeleton 0 1 C creature Kicker {3} | {B}: Regenerate Urborg Skeleton. | If Urborg Skeleton was kicked, it enters with a +1/+1 counter on it.
Yawgmoth's Agenda invasion inv/135 inv B B {3}{B}{B} 5 Enchantment R enchantment You can't cast more than one spell each turn. | You may play lands and cast spells from your graveyard. | If a card would be put into your graveyard from anywhere, exile it instead.
Ancient Kavu invasion inv/136 inv R R {3}{R} 4 Creature - Kavu 3 3 C creature {2}: Ancient Kavu becomes colorless until end of turn.
Bend or Break invasion inv/137 inv R R {3}{R} 4 Sorcery R sorcery Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
Breath of Darigaaz invasion inv/138 inv R R {1}{R} 2 Sorcery U sorcery Kicker {2} | Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Callous Giant invasion inv/139 inv R R {4}{R}{R} 6 Creature - Giant 4 4 R creature If a source would deal 3 or less damage to Callous Giant, prevent that damage.
Chaotic Strike invasion inv/140 inv R R {1}{R} 2 Instant U instant Flip a coin/flip1 Cast this spell only during combat after blockers are declared. | Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. | Draw a card.
Collapsing Borders invasion inv/141 inv R R {3}{R} 4 Enchantment R enchantment Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
Crown of Flames invasion inv/142 inv R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/+0 until end of turn. | {R}: Return Crown of Flames to its owner's hand.
Firebrand Ranger invasion inv/143 inv R RG {1}{R} 2 Creature - Human Soldier Ranger 2 1 U creature {G}, {T}: You may put a basic land card from your hand onto the battlefield.
Ghitu Fire invasion inv/144 inv R R {X}{R} 1 Sorcery R sorcery You may cast Ghitu Fire as though it had flash if you pay {2} more to cast it. | Ghitu Fire deals X damage to any target.
Goblin Spy invasion inv/145 inv R R {R} 1 Creature - Goblin Rogue 1 1 U creature Reveal top card/vp1p1 Play with the top card of your library revealed.
Halam Djinn invasion inv/146 inv R R {5}{R} 6 Creature - Djinn 6 5 U creature Haste | Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
Hooded Kavu invasion inv/147 inv R BR {2}{R} 3 Creature - Kavu 2 2 C creature {B}: Hooded Kavu gains fear until end of turn.
Kavu Aggressor invasion inv/148 inv R R {2}{R} 3 Creature - Kavu 3 2 C creature Kicker {4} | Kavu Aggressor can't block. | If Kavu Aggressor was kicked, it enters with a +1/+1 counter on it.
Kavu Monarch invasion inv/149 inv R R {2}{R}{R} 4 Creature - Kavu 3 3 R creature Kavu creatures have trample. | Whenever another Kavu enters, put a +1/+1 counter on Kavu Monarch.
Kavu Runner invasion inv/150 inv R R {3}{R} 4 Creature - Kavu 3 3 U creature Kavu Runner has haste as long as no opponent controls a white or blue creature.
Kavu Scout invasion inv/151 inv R R {2}{R} 3 Creature - Kavu Scout 0 2 C creature Domain - Kavu Scout gets +1/+0 for each basic land type among lands you control.
Lightning Dart invasion inv/152 inv R R {1}{R} 2 Instant U instant Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
Loafing Giant invasion inv/153 inv R R {4}{R} 5 Creature - Giant 4 6 R creature Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.
Mages' Contest invasion inv/154 inv R R {1}{R}{R} 3 Instant R instant You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Maniacal Rage invasion inv/155 inv R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and can't block.
Obliterate invasion inv/156 inv R R {6}{R}{R} 8 Sorcery R sorcery This spell can't be countered. | Destroy all artifacts, creatures, and lands. They can't be regenerated.
Overload invasion inv/157 inv R R {R} 1 Instant C instant Kicker {2} | Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
Pouncing Kavu invasion inv/158 inv R R {1}{R} 2 Creature - Kavu 1 1 C creature Kicker {2}{R} | First strike | If Pouncing Kavu was kicked, it enters with two +1/+1 counters on it and with haste.
Rage Weaver invasion inv/159 inv R R {1}{R} 2 Creature - Human Wizard 2 1 U creature {2}: Target black or green creature gains haste until end of turn.
Rogue Kavu invasion inv/160 inv R R {1}{R} 2 Creature - Kavu 1 1 C creature Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.
Ruby Leech invasion inv/161 inv R R {1}{R} 2 Creature - Leech 2 2 R creature First strike | Red spells you cast cost {R} more to cast.
Savage Offensive invasion inv/162 inv R RG {1}{R} 2 Sorcery C sorcery Kicker {G} | Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
Scarred Puma invasion inv/163 inv R R {R} 1 Creature - Cat 2 1 C creature Scarred Puma can't attack unless a black or green creature also attacks.
Scorching Lava invasion inv/164 inv R R {1}{R} 2 Instant C instant Kicker {R} | Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.
Searing Rays invasion inv/165 inv R R {2}{R} 3 Sorcery U sorcery Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Shivan Emissary invasion inv/166 inv R BR {2}{R} 3 Creature - Human Wizard 1 1 U creature Kicker {1}{B} | When Shivan Emissary enters, if it was kicked, destroy target nonblack creature. It can't be regenerated.
Shivan Harvest invasion inv/167 inv R R {1}{R} 2 Enchantment U enchantment {1}{R}, Sacrifice a creature: Destroy target nonbasic land.
Skittish Kavu invasion inv/168 inv R R {1}{R} 2 Creature - Kavu 1 1 U creature Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.
Skizzik invasion inv/169 inv R R {3}{R} 4 Creature - Elemental 5 3 R creature Kicker {R} | Trample, haste | At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
Slimy Kavu invasion inv/170 inv R R {2}{R} 3 Creature - Kavu 2 2 C creature {T}: Target land becomes a Swamp until end of turn.
Stand or Fall invasion inv/171 inv R R {3}{R} 4 Enchantment R enchantment At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
Stun invasion inv/172 inv R R {1}{R} 2 Instant C instant Target creature can't block this turn. | Draw a card.
Tectonic Instability invasion inv/173 inv R R {2}{R} 3 Enchantment R enchantment Whenever a land enters, tap all lands its controller controls.
Thunderscape Apprentice invasion inv/174 inv R BRG {R} 1 Creature - Human Wizard 1 1 C creature {B}, {T}: Target player loses 1 life. | {G}, {T}: Target creature gets +1/+1 until end of turn.
Thunderscape Master invasion inv/175 inv R BRG {2}{R}{R} 4 Creature - Human Wizard 2 2 R creature {B}{B}, {T}: Target player loses 2 life and you gain 2 life. | {G}{G}, {T}: Creatures you control get +2/+2 until end of turn.
Tribal Flames invasion inv/176 inv R R {1}{R} 2 Sorcery C sorcery Domain - Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Turf Wound invasion inv/177 inv R R {2}{R} 3 Instant C instant Target player can't play lands this turn. | Draw a card.
Urza's Rage invasion inv/178 inv R R {2}{R} 3 Instant R instant Kicker {8}{R} | This spell can't be countered. | Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Viashino Grappler invasion inv/179 inv R RG {2}{R} 3 Creature - Lizard 3 1 C creature {G}: Viashino Grappler gains trample until end of turn.
Zap invasion inv/180 inv R R {2}{R} 3 Instant C instant Zap deals 1 damage to any target. | Draw a card.
Aggressive Urge invasion inv/181 inv G G {1}{G} 2 Instant C instant Target creature gets +1/+1 until end of turn. | Draw a card.
Bind invasion inv/182 inv G G {1}{G} 2 Instant R instant Counter target activated ability. | Draw a card.
Blurred Mongoose invasion inv/183 inv G G {1}{G} 2 Creature - Mongoose 2 1 R creature This spell can't be countered. | Shroud
Canopy Surge invasion inv/184 inv G G {1}{G} 2 Sorcery U sorcery Kicker {2} | Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
Elfhame Sanctuary invasion inv/185 inv G G {1}{G} 2 Enchantment U enchantment At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.
Elvish Champion invasion inv/186 inv G G {1}{G}{G} 3 Creature - Elf 2 2 R creature Other Elf creatures get +1/+1 and have forestwalk.
Explosive Growth invasion inv/187 inv G G {G} 1 Instant C instant Kicker {5} | Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
Fertile Ground invasion inv/188 inv G G {1}{G} 2 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Harrow invasion inv/189 inv G G {2}{G} 3 Instant C instant As an additional cost to cast this spell, sacrifice a land. | Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Jade Leech invasion inv/190 inv G G {2}{G}{G} 4 Creature - Leech 5 5 R creature Green spells you cast cost {G} more to cast.
Kavu Chameleon invasion inv/191 inv G G {3}{G}{G} 5 Creature - Kavu 4 4 U creature This spell can't be countered. | {G}: Kavu Chameleon becomes the color of your choice until end of turn.
Kavu Climber invasion inv/192 inv G G {3}{G}{G} 5 Creature - Kavu 3 3 C creature When Kavu Climber enters, draw a card.
Kavu Lair invasion inv/193 inv G G {2}{G} 3 Enchantment R enchantment Whenever a creature with power 4 or greater enters, its controller draws a card.
Kavu Titan invasion inv/194 inv G G {1}{G} 2 Creature - Kavu 2 2 R creature Kicker {2}{G} | If Kavu Titan was kicked, it enters with three +1/+1 counters on it and with trample.
Llanowar Cavalry invasion inv/195 inv G GW {2}{G} 3 Creature - Human Soldier 1 4 C creature {W}: Llanowar Cavalry gains vigilance until end of turn.
Llanowar Elite invasion inv/196 inv G G {G} 1 Creature - Elf 1 1 C creature Kicker {8} | Trample | If Llanowar Elite was kicked, it enters with five +1/+1 counters on it.
Llanowar Vanguard invasion inv/197 inv G G {2}{G} 3 Creature - Dryad 1 1 C creature {T}: Llanowar Vanguard gets +0/+4 until end of turn.
Might Weaver invasion inv/198 inv G G {1}{G} 2 Creature - Human Wizard 2 1 U creature {2}: Target red or white creature gains trample until end of turn.
Molimo, Maro-Sorcerer invasion inv/199 inv G G {4}{G}{G}{G} 7 Legendary Creature - Elemental * * R creature Trample | Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Nomadic Elf invasion inv/200 inv G G {1}{G} 2 Creature - Elf Nomad 2 2 C creature {1}{G}: Add one mana of any color.
Pincer Spider invasion inv/201 inv G G {2}{G} 3 Creature - Spider 2 3 C creature Kicker {3} | Reach | If Pincer Spider was kicked, it enters with a +1/+1 counter on it.
Pulse of Llanowar invasion inv/202 inv G G {3}{G} 4 Enchantment U enchantment If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
Quirion Elves invasion inv/203 inv G G {1}{G} 2 Creature - Elf Druid 1 1 C creature As Quirion Elves enters, choose a color. | {T}: Add {G}. | {T}: Add one mana of the chosen color.
Quirion Sentinel invasion inv/204 inv G G {1}{G} 2 Creature - Elf Druid 2 1 C creature When Quirion Sentinel enters, add one mana of any color.
Quirion Trailblazer invasion inv/205 inv G G {3}{G} 4 Creature - Elf Scout 1 2 C creature When Quirion Trailblazer enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Restock invasion inv/206 inv G G {3}{G}{G} 5 Sorcery R sorcery Return two target cards from your graveyard to your hand. Exile Restock.
Rooting Kavu invasion inv/207 inv G G {2}{G}{G} 4 Creature - Kavu 4 3 U creature When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
Saproling Infestation invasion inv/208 inv G G {1}{G} 2 Enchantment R enchantment Create Saproling/spawn [c16] Saproling (G 1/1) Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
Saproling Symbiosis invasion inv/209 inv G G {3}{G} 4 Sorcery R sorcery Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. | Create a 1/1 green Saproling creature token for each creature you control.
Scouting Trek invasion inv/210 inv G G {1}{G} 2 Sorcery U sorcery Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.
Serpentine Kavu invasion inv/211 inv G RG {4}{G} 5 Creature - Kavu 4 4 C creature {R}: Serpentine Kavu gains haste until end of turn.
Sulam Djinn invasion inv/212 inv G G {5}{G} 6 Creature - Djinn 6 6 U creature Trample | Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.
Tangle invasion inv/213 inv G G {1}{G} 2 Instant U instant Prevent all combat damage that would be dealt this turn. | Each attacking creature doesn't untap during its controller's next untap step.
Thicket Elemental invasion inv/214 inv G G {3}{G}{G} 5 Creature - Elemental 4 4 R creature Kicker {1}{G} | When Thicket Elemental enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
Thornscape Apprentice invasion inv/215 inv G RGW {G} 1 Creature - Human Wizard 1 1 C creature {R}, {T}: Target creature gains first strike until end of turn. | {W}, {T}: Tap target creature.
Thornscape Master invasion inv/216 inv G RGW {2}{G}{G} 4 Creature - Human Wizard 2 2 R creature {R}{R}, {T}: Thornscape Master deals 2 damage to target creature. | {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.
Tranquility invasion inv/217 inv G G {2}{G} 3 Sorcery C sorcery Destroy all enchantments.
Treefolk Healer invasion inv/218 inv G GW {4}{G} 5 Creature - Treefolk Cleric 2 3 U creature {2}{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Utopia Tree invasion inv/219 inv G G {1}{G} 2 Creature - Plant 0 2 R creature {T}: Add one mana of any color.
Verdeloth the Ancient invasion inv/220 inv G G {4}{G}{G} 6 Legendary Creature - Treefolk 4 7 R creature Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Kicker {X} | Saproling creatures and other Treefolk creatures get +1/+1. | When Verdeloth the Ancient enters, if it was kicked, create X 1/1 green Saproling creature tokens.
Verduran Emissary invasion inv/221 inv G RG {2}{G} 3 Creature - Human Wizard 2 3 U creature Kicker {1}{R} | When Verduran Emissary enters, if it was kicked, destroy target artifact. It can't be regenerated.
Vigorous Charge invasion inv/222 inv G GW {G} 1 Instant C instant Kicker {W} | Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
Wallop invasion inv/223 inv G G {1}{G} 2 Sorcery U sorcery Destroy target blue or black creature with flying.
Wandering Stream invasion inv/224 inv G G {2}{G} 3 Sorcery C sorcery Domain - You gain 2 life for each basic land type among lands you control.
Whip Silk invasion inv/225 inv G G {G} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has reach. | {G}: Return Whip Silk to its owner's hand.
Absorb invasion inv/226 inv WU WU {W}{U}{U} 3 Instant R instant Counter target spell. You gain 3 life.
Aether Rift invasion inv/227 inv RG RG {1}{R}{G} 3 Enchantment R enchantment At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
Angelic Shield invasion inv/228 inv WU WU {W}{U} 2 Enchantment U enchantment Creatures you control get +0/+1. | Sacrifice Angelic Shield: Return target creature to its owner's hand.
Armadillo Cloak invasion inv/229 inv GW GW {1}{G}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has trample. | Whenever enchanted creature deals damage, you gain that much life.
Armored Guardian invasion inv/230 inv WU WU {3}{W}{U} 5 Creature - Cat Soldier 2 5 R creature {1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. | {1}{U}{U}: Armored Guardian gains shroud until end of turn.
Artifact Mutation invasion inv/231 inv RG RG {R}{G} 2 Instant R instant Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Aura Mutation invasion inv/232 inv GW GW {G}{W} 2 Instant R instant Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Aura Shards invasion inv/233 inv GW GW {1}{G}{W} 3 Enchantment U enchantment Whenever a creature you control enters, you may destroy target artifact or enchantment.
Backlash invasion inv/234 inv BR BR {1}{B}{R} 3 Instant U instant Tap target untapped creature. That creature deals damage equal to its power to its controller.
Barrin's Spite invasion inv/235 inv UB UB {2}{U}{B} 4 Sorcery R sorcery Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
Blazing Specter invasion inv/236 inv BR BR {2}{B}{R} 4 Creature - Specter 2 2 R creature /ch Flying, haste | Whenever Blazing Specter deals combat damage to a player, that player discards a card.
Captain Sisay invasion inv/237 inv GW GW {2}{G}{W} 4 Legendary Creature - Human Soldier 2 2 R creature {T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
Cauldron Dance invasion inv/238 inv BR BR {4}{B}{R} 6 Instant U instant Cast this spell only during combat. | Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. | You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
Charging Troll invasion inv/239 inv GW GW {2}{G}{W} 4 Creature - Troll 3 3 U creature Vigilance | {G}: Regenerate Charging Troll.
Cinder Shade invasion inv/240 inv BR BR {1}{B}{R} 3 Creature - Shade 1 1 U creature {B}: Cinder Shade gets +1/+1 until end of turn. | {R}, Sacrifice Cinder Shade: It deals damage equal to its power to target creature.
Coalition Victory invasion inv/241 inv WUBRG WUBRG {3}{W}{U}{B}{R}{G} 8 Sorcery R sorcery You win the game if you control a land of each basic land type and a creature of each color.
Crosis, the Purger invasion inv/242 inv UBR UBR {3}{U}{B}{R} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
Darigaaz, the Igniter invasion inv/243 inv BRG BRG {3}{B}{R}{G} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
Dromar, the Banisher invasion inv/244 inv WUB WUB {3}{W}{U}{B} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.
Dueling Grounds invasion inv/245 inv GW GW {1}{G}{W} 3 Enchantment R enchantment No more than one creature can attack each combat. | No more than one creature can block each combat.
Fires of Yavimaya invasion inv/246 inv RG RG {1}{R}{G} 3 Enchantment U enchantment Creatures you control have haste. | Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Frenzied Tilling invasion inv/247 inv RG RG {3}{R}{G} 5 Sorcery C sorcery Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Galina's Knight invasion inv/248 inv WU WU {W}{U} 2 Creature - Merfolk Knight 2 2 C creature Protection from red
Hanna, Ship's Navigator invasion inv/249 inv WU WU {1}{W}{U} 3 Legendary Creature - Human Artificer 1 2 R creature {1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.
Heroes' Reunion invasion inv/250 inv GW GW {G}{W} 2 Instant U instant Target player gains 7 life.
Horned Cheetah invasion inv/251 inv GW GW {2}{G}{W} 4 Creature - Cat 2 2 U creature Whenever Horned Cheetah deals damage, you gain that much life.
Hunting Kavu invasion inv/252 inv RG RG {1}{R}{G} 3 Creature - Kavu 2 3 U creature {1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you.
Kangee, Aerie Keeper invasion inv/253 inv WU WU {2}{W}{U} 4 Legendary Creature - Bird Wizard 2 2 R creature /ch Kicker {X}{2} | Flying | When Kangee, Aerie Keeper enters, if it was kicked, put X feather counters on it. | Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
Llanowar Knight invasion inv/254 inv GW GW {G}{W} 2 Creature - Elf Knight 2 2 C creature Protection from black
Lobotomy invasion inv/255 inv UB UB {2}{U}{B} 4 Sorcery U sorcery Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
Meteor Storm invasion inv/256 inv RG RG {R}{G} 2 Enchantment R enchantment {2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to any target.
Noble Panther invasion inv/257 inv GW GW {1}{G}{W} 3 Creature - Cat 3 3 R creature {1}: Noble Panther gains first strike until end of turn.
Ordered Migration invasion inv/258 inv WU WU {3}{W}{U} 5 Sorcery U sorcery /spawn [eve] Bird (U 1/1 Flying) Domain - Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
Overabundance invasion inv/259 inv RG RG {1}{R}{G} 3 Enchantment R enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
Plague Spores invasion inv/260 inv BR BR {4}{B}{R} 6 Sorcery C sorcery Destroy target nonblack creature and target land. They can't be regenerated.
Pyre Zombie invasion inv/261 inv BR BR {1}{B}{R} 3 Creature - Zombie 2 1 R creature At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand. | {1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target.
Raging Kavu invasion inv/262 inv RG RG {1}{R}{G} 3 Creature - Kavu 3 1 R creature Flash | Haste
Reckless Assault invasion inv/263 inv BR BR {2}{B}{R} 4 Enchantment R enchantment {1}, Pay 2 life: Reckless Assault deals 1 damage to any target.
Recoil invasion inv/264 inv UB UB {1}{U}{B} 3 Instant C instant Return target permanent to its owner's hand. Then that player discards a card.
Reviving Vapors invasion inv/265 inv WU WU {2}{W}{U} 4 Instant U instant Reveal top three cards/vp1at3 Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
Riptide Crab invasion inv/266 inv WU WU {1}{W}{U} 3 Creature - Crab 1 3 U creature Vigilance | When Riptide Crab dies, draw a card.
Rith, the Awakener invasion inv/267 inv RGW RGW {3}{R}{G}{W} 6 Legendary Creature - Dragon 6 6 R creature yInitialize/ch Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Flying | Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
Sabertooth Nishoba invasion inv/268 inv GW GW {4}{G}{W} 6 Creature - Cat Beast Warrior 5 5 R creature Trample, protection from blue and from red
Samite Archer invasion inv/269 inv WU WU {1}{W}{U} 3 Creature - Human Cleric Archer 1 1 U creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. | {T}: Samite Archer deals 1 damage to any target.
Seer's Vision invasion inv/270 inv UB UB {2}{U}{B} 4 Enchantment U enchantment Your opponents play with their hands revealed. | Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Shivan Zombie invasion inv/271 inv BR BR {B}{R} 2 Creature - Phyrexian Barbarian Zombie 2 2 C creature Protection from white
Simoon invasion inv/272 inv RG RG {R}{G} 2 Instant U instant Simoon deals 1 damage to each creature target opponent controls.
Sleeper's Robe invasion inv/273 inv UB UB {U}{B} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has fear. | Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
Slinking Serpent invasion inv/274 inv UB UB {2}{U}{B} 4 Creature - Serpent 2 3 U creature Forestwalk
Smoldering Tar invasion inv/275 inv BR BR {2}{B}{R} 4 Enchantment U enchantment At the beginning of your upkeep, target player loses 1 life. | Sacrifice Smoldering Tar: It deals 4 damage to target creature. Activate only as a sorcery.
Spinal Embrace invasion inv/276 inv UB UB {3}{U}{U}{B} 6 Instant R instant Cast this spell only during combat. | Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
Stalking Assassin invasion inv/277 inv UB UB {1}{U}{B} 3 Creature - Human Assassin 1 1 R creature {3}{U}, {T}: Tap target creature. | {3}{B}, {T}: Destroy target tapped creature.
Sterling Grove invasion inv/278 inv GW GW {G}{W} 2 Enchantment U enchantment Other enchantments you control have shroud. | {1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Teferi's Moat invasion inv/279 inv WU WU {3}{W}{U} 5 Enchantment R enchantment As Teferi's Moat enters, choose a color. | Creatures of the chosen color without flying can't attack you.
Treva, the Renewer invasion inv/280 inv GWU GWU {3}{G}{W}{U} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
Tsabo Tavoc invasion inv/281 inv BR BR {5}{B}{R} 7 Legendary Creature - Phyrexian Horror 7 4 R creature First strike, protection from legendary creatures | {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated.
Undermine invasion inv/282 inv UB UB {U}{U}{B} 3 Instant R instant Counter target spell. Its controller loses 3 life.
Urborg Drake invasion inv/283 inv UB UB {1}{U}{B} 3 Creature - Drake 2 3 U creature /ch Flying | Urborg Drake attacks each combat if able.
Vicious Kavu invasion inv/284 inv BR BR {1}{B}{R} 3 Creature - Kavu 2 2 U creature Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.
Vile Consumption invasion inv/285 inv UB UB {1}{U}{B} 3 Enchantment R enchantment All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Vodalian Zombie invasion inv/286 inv UB UB {U}{B} 2 Creature - Merfolk Zombie 2 2 C creature Protection from green
Void invasion inv/287 inv BR BR {3}{B}{R} 5 Sorcery R sorcery Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
Voracious Cobra invasion inv/288 inv RG RG {2}{R}{G} 4 Creature - Snake 2 2 U creature First strike | Whenever Voracious Cobra deals combat damage to a creature, destroy that creature.
Wings of Hope invasion inv/289 inv WU WU {W}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+3 and has flying.
Yavimaya Barbarian invasion inv/290 inv RG RG {R}{G} 2 Creature - Elf Barbarian 2 2 C creature Protection from blue
Yavimaya Kavu invasion inv/291 inv RG RG {2}{R}{G} 4 Creature - Kavu * * U creature Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. | Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
Stand // Deliver invasion inv/292 inv WU WU {W} // {2}{U} 4 Instant // Instant U instant Prevent the next 2 damage that would be dealt to target creature this turn. // Return target permanent to its owner's hand.
Spite // Malice invasion inv/293 inv UB UB {3}{U} // {3}{B} 8 Instant // Instant U instant Counter target noncreature spell. // Destroy target nonblack creature. It can't be regenerated.
Pain // Suffering invasion inv/294 inv BR BR {B} // {3}{R} 5 Sorcery // Sorcery U sorcery Target player discards a card. // Destroy target land.
Assault // Battery invasion inv/295 inv RG RG {R} // {3}{G} 5 Sorcery // Sorcery U sorcery Create Elephant/spawn [mh1] Elephant (G 3/3) Assault deals 2 damage to any target. // Create a 3/3 green Elephant creature token.
Wax // Wane invasion inv/296 inv GW GW {G} // {W} 2 Instant // Instant U instant Target creature gets +2/+2 until end of turn. // Destroy target enchantment.
Alloy Golem invasion inv/297 inv {6} 6 Artifact Creature - Golem 4 4 U creature As Alloy Golem enters, choose a color. | Alloy Golem is the chosen color.
Bloodstone Cameo invasion inv/298 inv BR {3} 3 Artifact U artifact {T}: Add {B} or {R}.
Chromatic Sphere invasion inv/299 inv {1} 1 Artifact U artifact {1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.
Crosis's Attendant invasion inv/300 inv UBR {5} 5 Artifact Creature - Golem 3 3 U creature {1}, Sacrifice Crosis's Attendant: Add {U}{B}{R}.
Darigaaz's Attendant invasion inv/301 inv BRG {5} 5 Artifact Creature - Golem 3 3 U creature {1}, Sacrifice Darigaaz's Attendant: Add {B}{R}{G}.
Drake-Skull Cameo invasion inv/302 inv UB {3} 3 Artifact U artifact {T}: Add {U} or {B}.
Dromar's Attendant invasion inv/303 inv WUB {5} 5 Artifact Creature - Golem 3 3 U creature {1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}.
Juntu Stakes invasion inv/304 inv {2} 2 Artifact R artifact Creatures with power 1 or less don't untap during their controllers' untap steps.
Lotus Guardian invasion inv/305 inv {7} 7 Artifact Creature - Dragon 4 4 R creature /ch Flying | {T}: Add one mana of any color.
Phyrexian Altar invasion inv/306 inv {3} 3 Artifact R artifact Sacrifice a creature: Add one mana of any color.
Phyrexian Lens invasion inv/307 inv {3} 3 Artifact R artifact {T}, Pay 1 life: Add one mana of any color.
Planar Portal invasion inv/308 inv {6} 6 Artifact R artifact {6}, {T}: Search your library for a card, put that card into your hand, then shuffle.
Power Armor invasion inv/309 inv {4} 4 Artifact U artifact Domain - {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Rith's Attendant invasion inv/310 inv RGW {5} 5 Artifact Creature - Golem 3 3 U creature {1}, Sacrifice Rith's Attendant: Add {R}{G}{W}.
Seashell Cameo invasion inv/311 inv WU {3} 3 Artifact U artifact {T}: Add {W} or {U}.
Sparring Golem invasion inv/312 inv {3} 3 Artifact Creature - Golem 2 2 U creature Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Tek invasion inv/313 inv {5} 5 Artifact Creature - Dragon 2 2 R creature Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
Tigereye Cameo invasion inv/314 inv GW {3} 3 Artifact U artifact {T}: Add {G} or {W}.
Treva's Attendant invasion inv/315 inv GWU {5} 5 Artifact Creature - Golem 3 3 U creature {1}, Sacrifice Treva's Attendant: Add {G}{W}{U}.
Troll-Horn Cameo invasion inv/316 inv RG {3} 3 Artifact U artifact {T}: Add {R} or {G}.
Tsabo's Web invasion inv/317 inv {2} 2 Artifact R artifact When Tsabo's Web enters, draw a card. | Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Urza's Filter invasion inv/318 inv {4} 4 Artifact R artifact Multicolored spells cost {2} less to cast.
Ancient Spring invasion inv/319 inv WUB 0 Land C land /cr90 Ancient Spring enters tapped. | {T}: Add {U}. | {T}, Sacrifice Ancient Spring: Add {W}{B}.
Archaeological Dig invasion inv/320 inv 0 Land U land {T}: Add {C}. | {T}, Sacrifice Archaeological Dig: Add one mana of any color.
Coastal Tower invasion inv/321 inv WU 0 Land U land /cr90 Coastal Tower enters tapped. | {T}: Add {W} or {U}.
Elfhame Palace invasion inv/322 inv GW 0 Land U land /cr90 Elfhame Palace enters tapped. | {T}: Add {G} or {W}.
Geothermal Crevice invasion inv/323 inv BRG 0 Land C land /cr90 Geothermal Crevice enters tapped. | {T}: Add {R}. | {T}, Sacrifice Geothermal Crevice: Add {B}{G}.
Irrigation Ditch invasion inv/324 inv GWU 0 Land C land /cr90 Irrigation Ditch enters tapped. | {T}: Add {W}. | {T}, Sacrifice Irrigation Ditch: Add {G}{U}.
Keldon Necropolis invasion inv/325 inv R 0 Legendary Land R land {T}: Add {C}. | {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Salt Marsh invasion inv/326 inv UB 0 Land U land /cr90 Salt Marsh enters tapped. | {T}: Add {U} or {B}.
Shivan Oasis invasion inv/327 inv RG 0 Land U land /cr90 Shivan Oasis enters tapped. | {T}: Add {R} or {G}.
Sulfur Vent invasion inv/328 inv UBR 0 Land C land /cr90 Sulfur Vent enters tapped. | {T}: Add {B}. | {T}, Sacrifice Sulfur Vent: Add {U}{R}.
Tinder Farm invasion inv/329 inv RGW 0 Land C land /cr90 Tinder Farm enters tapped. | {T}: Add {G}. | {T}, Sacrifice Tinder Farm: Add {R}{W}.
Urborg Volcano invasion inv/330 inv BR 0 Land U land /cr90 Urborg Volcano enters tapped. | {T}: Add {B} or {R}.
Plains invasion inv/331 inv W 0 Basic Land - Plains C plains
Island invasion inv/335 inv U 0 Basic Land - Island C island
Swamp invasion inv/339 inv B 0 Basic Land - Swamp C swamp
Mountain invasion inv/343 inv R 0 Basic Land - Mountain C mountain
Forest invasion inv/347 inv G 0 Basic Land - Forest C forest
Aura Blast planeshift pls/1 pls W W {1}{W} 2 Instant C instant Destroy target enchantment. | Draw a card.
Aurora Griffin planeshift pls/2 pls W W {3}{W} 4 Creature - Griffin 2 2 C creature /ch Flying | {W}: Target permanent becomes white until end of turn.
Disciple of Kangee planeshift pls/3 pls W WU {2}{W} 3 Creature - Human Wizard 2 2 C creature {U}, {T}: Target creature gains flying and becomes blue until end of turn.
Dominaria's Judgment planeshift pls/4 pls W W {2}{W} 3 Instant R instant Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Guard Dogs planeshift pls/5 pls W W {3}{W} 4 Creature - Dog 2 2 U creature {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
Heroic Defiance planeshift pls/6 pls W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.
Hobble planeshift pls/7 pls W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | When Hobble enters, draw a card. | Enchanted creature can't attack. | Enchanted creature can't block if it's black.
Honorable Scout planeshift pls/8 pls W W {W} 1 Creature - Human Soldier Scout 1 1 C creature When Honorable Scout enters, you gain 2 life for each black and/or red creature target opponent controls.
Lashknife Barrier planeshift pls/9 pls W W {2}{W} 3 Enchantment U mb1-old-frame enchantment When Lashknife Barrier enters, draw a card. | If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
March of Souls planeshift pls/10 pls W W {4}{W} 5 Sorcery R sorcery Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Create 5 Spirits/spawnx5 [soi] Spirit (W 1/1 Flying) Create 10 Spirits/spawnx10 [soi] Spirit (W 1/1 Flying) Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
Orim's Chant planeshift pls/11 pls W W {W} 1 Instant R instant Kicker {W} | Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Planeswalker's Mirth planeshift pls/12 pls W W {2}{W} 3 Enchantment R enchantment {3}{W}: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
Pollen Remedy planeshift pls/13 pls W W {W} 1 Instant C instant Kicker-Sacrifice a land. | Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
Samite Elder planeshift pls/14 pls W W {2}{W} 3 Creature - Human Cleric 1 2 R creature {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn.
Samite Pilgrim planeshift pls/15 pls W W {1}{W} 2 Creature - Human Cleric 1 1 C creature Domain - {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
Sunscape Battlemage planeshift pls/16 pls W GWU {2}{W} 3 Creature - Human Wizard 2 2 U creature Kicker {1}{G} and/or {2}{U} | When Sunscape Battlemage enters, if it was kicked with its {1}{G} kicker, destroy target creature with flying. | When Sunscape Battlemage enters, if it was kicked with its {2}{U} kicker, draw two cards.
Sunscape Familiar planeshift pls/17 pls W W {1}{W} 2 Creature - Wall 0 3 C creature Defender | Green spells and blue spells you cast cost {1} less to cast.
Surprise Deployment planeshift pls/18 pls W W {3}{W} 4 Instant U instant Cast this spell only during combat. | You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand.
Voice of All planeshift pls/19 pls W W {2}{W}{W} 4 Creature - Angel 2 2 U creature /ch Flying | As Voice of All enters, choose a color. | Voice of All has protection from the chosen color.
Allied Strategies planeshift pls/20 pls U U {4}{U} 5 Sorcery U sorcery Domain - Target player draws a card for each basic land type among lands they control.
Arctic Merfolk planeshift pls/21 pls U U {1}{U} 2 Creature - Merfolk 1 1 C creature Kicker-Return a creature you control to its owner's hand. | If Arctic Merfolk was kicked, it enters with a +1/+1 counter on it.
Confound planeshift pls/22 pls U U {1}{U} 2 Instant C instant Counter target spell that targets a creature. | Draw a card.
Dralnu's Pet planeshift pls/23 pls U UB {1}{U}{U} 3 Creature - Shapeshifter 2 2 R creature Kicker-{2}{B}, Discard a creature card. | If Dralnu's Pet was kicked, it enters with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
Ertai's Trickery planeshift pls/24 pls U U {U} 1 Instant U instant Counter target spell if it was kicked.
Escape Routes planeshift pls/25 pls U U {2}{U} 3 Enchantment C enchantment {2}{U}: Return target white or black creature you control to its owner's hand.
Gainsay planeshift pls/26 pls U U {1}{U} 2 Instant U instant Counter target blue spell.
Hunting Drake planeshift pls/27 pls U U {4}{U} 5 Creature - Drake 2 2 C creature /ch Flying | When Hunting Drake enters, put target red or green creature on top of its owner's library.
Planar Overlay planeshift pls/28 pls U U {2}{U} 3 Sorcery R sorcery Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.
Planeswalker's Mischief planeshift pls/29 pls U U {2}{U} 3 Enchantment R enchantment {3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
Rushing River planeshift pls/30 pls U U {2}{U} 3 Instant C instant Kicker-Sacrifice a land. | Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
Sea Snidd planeshift pls/31 pls U U {4}{U} 5 Creature - Beast 3 3 C creature {T}: Target land becomes the basic land type of your choice until end of turn.
Shifting Sky planeshift pls/32 pls U U {2}{U} 3 Enchantment U enchantment As Shifting Sky enters, choose a color. | All nonland permanents are the chosen color.
Sisay's Ingenuity planeshift pls/33 pls U U {U} 1 Enchantment - Aura C enchantment Enchant creature | When Sisay's Ingenuity enters, draw a card. | Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."
Sleeping Potion planeshift pls/34 pls U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When Sleeping Potion enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.
Stormscape Battlemage planeshift pls/35 pls U WUB {2}{U} 3 Creature - Metathran Wizard 2 2 U creature Kicker {W} and/or {2}{B} | When Stormscape Battlemage enters, if it was kicked with its {W} kicker, you gain 3 life. | When Stormscape Battlemage enters, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.
Stormscape Familiar planeshift pls/36 pls U U {1}{U} 2 Creature - Bird 1 1 C creature /ch Flying | White spells and black spells you cast cost {1} less to cast.
Sunken Hope planeshift pls/37 pls U U {3}{U}{U} 5 Enchantment R enchantment At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
Waterspout Elemental planeshift pls/38 pls U U {3}{U}{U} 5 Creature - Elemental 3 4 R creature /ch Kicker {U} | Flying | When Waterspout Elemental enters, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
Bog Down planeshift pls/39 pls B B {2}{B} 3 Sorcery C sorcery Kicker-Sacrifice two lands. | Target player discards two cards. If this spell was kicked, that player discards three cards instead.
Dark Suspicions planeshift pls/40 pls B B {2}{B}{B} 4 Enchantment R enchantment At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.
Death Bomb planeshift pls/41 pls B B {3}{B} 4 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.
Diabolic Intent planeshift pls/42 pls B B {1}{B} 2 Sorcery R sorcery As an additional cost to cast this spell, sacrifice a creature. | Search your library for a card, put that card into your hand, then shuffle.
Exotic Disease planeshift pls/43 pls B B {4}{B} 5 Sorcery U sorcery Domain - Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.
Lord of the Undead planeshift pls/44 pls B B {1}{B}{B} 3 Creature - Zombie 2 2 R creature Other Zombie creatures get +1/+1. | {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
Maggot Carrier planeshift pls/45 pls B B {B} 1 Creature - Zombie 1 1 C creature When Maggot Carrier enters, each player loses 1 life.
Morgue Toad planeshift pls/46 pls B UBR {2}{B} 3 Creature - Frog 2 2 C creature Sacrifice Morgue Toad: Add {U}{R}.
Nightscape Battlemage planeshift pls/47 pls B UBR {2}{B} 3 Creature - Zombie Wizard 2 2 U creature Kicker {2}{U} and/or {2}{R} | When Nightscape Battlemage enters, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. | When Nightscape Battlemage enters, if it was kicked with its {2}{R} kicker, destroy target land.
Nightscape Familiar planeshift pls/48 pls B B {1}{B} 2 Creature - Zombie 1 1 C creature Blue spells and red spells you cast cost {1} less to cast. | {1}{B}: Regenerate Nightscape Familiar.
Noxious Vapors planeshift pls/49 pls B B {1}{B}{B} 3 Sorcery U sorcery Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.
Phyrexian Bloodstock planeshift pls/50 pls B B {4}{B} 5 Creature - Phyrexian Zombie 3 3 C creature When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.
Phyrexian Scuta planeshift pls/51 pls B B {3}{B} 4 Creature - Phyrexian Zombie 3 3 R creature Kicker-Pay 3 life. | If Phyrexian Scuta was kicked, it enters with two +1/+1 counters on it.
Planeswalker's Scorn planeshift pls/52 pls B B {2}{B} 3 Enchantment R enchantment {3}{B}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
Shriek of Dread planeshift pls/53 pls B B {1}{B} 2 Instant C instant Target creature gains fear until end of turn.
Sinister Strength planeshift pls/54 pls B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+1 and is black.
Slay planeshift pls/55 pls B B {2}{B} 3 Instant U instant Destroy target green creature. It can't be regenerated. | Draw a card.
Volcano Imp planeshift pls/56 pls B BR {3}{B} 4 Creature - Imp 2 2 C creature /ch Flying | {1}{R}: Volcano Imp gains first strike until end of turn.
Warped Devotion planeshift pls/57 pls B B {2}{B} 3 Enchantment U enchantment Whenever a permanent is returned to a player's hand, that player discards a card.
Caldera Kavu planeshift pls/58 pls R BRG {2}{R} 3 Creature - Kavu 2 2 C creature {1}{B}: Caldera Kavu gets +1/+1 until end of turn. | {G}: Caldera Kavu becomes the color of your choice until end of turn.
Deadapult planeshift pls/59 pls R R {2}{R} 3 Enchantment R enchantment {R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target.
Flametongue Kavu planeshift pls/60 pls R R {3}{R} 4 Creature - Kavu 4 2 U creature When Flametongue Kavu enters, it deals 4 damage to target creature.
Goblin Game planeshift pls/61 pls R R {5}{R}{R} 7 Sorcery R mb1-old-frame sorcery Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.
Implode planeshift pls/62 pls R R {4}{R} 5 Sorcery U sorcery Destroy target land. | Draw a card.
Insolence planeshift pls/63 pls R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
Kavu Recluse planeshift pls/64 pls R R {2}{R} 3 Creature - Kavu 2 2 C creature {T}: Target land becomes a Forest until end of turn.
Keldon Mantle planeshift pls/65 pls R BRG {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | {B}: Regenerate enchanted creature. | {R}: Enchanted creature gets +1/+0 until end of turn. | {G}: Enchanted creature gains trample until end of turn.
Magma Burst planeshift pls/66 pls R R {3}{R} 4 Instant C instant Kicker-Sacrifice two lands. | Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.
Mire Kavu planeshift pls/67 pls R R {3}{R} 4 Creature - Kavu 3 2 C creature Mire Kavu gets +1/+1 as long as you control a Swamp.
Mogg Jailer planeshift pls/68 pls R R {1}{R} 2 Creature - Goblin 2 2 U creature Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
Mogg Sentry planeshift pls/69 pls R R {R} 1 Creature - Goblin Warrior 1 1 R creature Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
Planeswalker's Fury planeshift pls/70 pls R R {2}{R} 3 Enchantment R enchantment {3}{R}: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.
Singe planeshift pls/71 pls R R {R} 1 Instant C instant Singe deals 1 damage to target creature. That creature becomes black until end of turn.
Slingshot Goblin planeshift pls/72 pls R R {2}{R} 3 Creature - Goblin 2 2 C creature {R}, {T}: Slingshot Goblin deals 2 damage to target blue creature.
Strafe planeshift pls/73 pls R R {R} 1 Sorcery U sorcery Strafe deals 3 damage to target nonred creature.
Tahngarth, Talruum Hero planeshift pls/74 pls R R {3}{R}{R} 5 Legendary Creature - Minotaur Warrior 4 4 R creature Vigilance | {1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.
Thunderscape Battlemage planeshift pls/75 pls R BRG {2}{R} 3 Creature - Human Wizard 2 2 U creature Kicker {1}{B} and/or {G} | When Thunderscape Battlemage enters, if it was kicked with its {1}{B} kicker, target player discards two cards. | When Thunderscape Battlemage enters, if it was kicked with its {G} kicker, destroy target enchantment.
Thunderscape Familiar planeshift pls/76 pls R R {1}{R} 2 Creature - Kavu 1 1 C creature First strike | Black spells and green spells you cast cost {1} less to cast.
Alpha Kavu planeshift pls/77 pls G G {2}{G} 3 Creature - Kavu 2 2 U creature {1}{G}: Target Kavu creature gets -1/+1 until end of turn.
Amphibious Kavu planeshift pls/78 pls G G {2}{G} 3 Creature - Kavu 2 2 C creature Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.
Falling Timber planeshift pls/79 pls G G {2}{G} 3 Instant C instant Kicker-Sacrifice a land. | Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.
Gaea's Herald planeshift pls/80 pls G G {1}{G} 2 Creature - Elf 1 1 R creature Creature spells can't be countered.
Gaea's Might planeshift pls/81 pls G G {G} 1 Instant C instant Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Magnigoth Treefolk planeshift pls/82 pls G G {4}{G} 5 Creature - Treefolk 2 6 R creature Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type.
Mirrorwood Treefolk planeshift pls/83 pls G RGW {3}{G} 4 Creature - Treefolk 2 4 U creature {2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead.
Multani's Harmony planeshift pls/84 pls G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "{T}: Add one mana of any color."
Nemata, Grove Guardian planeshift pls/85 pls G G {4}{G}{G} 6 Legendary Creature - Treefolk 4 5 R creature Create Saproling/spawn [c16] Saproling (G 1/1) {2}{G}: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
Planeswalker's Favor planeshift pls/86 pls G G {2}{G} 3 Enchantment R enchantment {3}{G}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
Primal Growth planeshift pls/87 pls G G {2}{G} 3 Sorcery C sorcery Kicker-Sacrifice a creature. | Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Pygmy Kavu planeshift pls/88 pls G G {3}{G} 4 Creature - Kavu 1 2 C creature When Pygmy Kavu enters, draw a card for each black creature your opponents control.
Quirion Dryad planeshift pls/89 pls G G {1}{G} 2 Creature - Dryad 1 1 R creature Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
Quirion Explorer planeshift pls/90 pls G G {1}{G} 2 Creature - Elf Druid Scout 1 1 C creature {T}: Add one mana of any color that a land an opponent controls could produce.
Root Greevil planeshift pls/91 pls G G {3}{G} 4 Creature - Beast 2 3 C creature {2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.
Skyshroud Blessing planeshift pls/92 pls G G {1}{G} 2 Instant U instant All lands gain shroud until end of turn. | Draw a card.
Stone Kavu planeshift pls/93 pls G RGW {4}{G} 5 Creature - Kavu 3 3 C creature {R}: Stone Kavu gets +1/+0 until end of turn. | {W}: Stone Kavu gets +0/+1 until end of turn.
Thornscape Battlemage planeshift pls/94 pls G RGW {2}{G} 3 Creature - Elf Wizard 2 2 U creature Kicker {R} and/or {W} | When Thornscape Battlemage enters, if it was kicked with its {R} kicker, it deals 2 damage to any target. | When Thornscape Battlemage enters, if it was kicked with its {W} kicker, destroy target artifact.
Thornscape Familiar planeshift pls/95 pls G G {1}{G} 2 Creature - Insect 2 1 C creature Red spells and white spells you cast cost {1} less to cast.
Ancient Spider planeshift pls/96 pls GW GW {2}{G}{W} 4 Creature - Spider 2 5 R creature First strike; reach
Cavern Harpy planeshift pls/97 pls UB UB {U}{B} 2 Creature - Harpy Beast 2 1 C creature /ch Flying | When Cavern Harpy enters, return a blue or black creature you control to its owner's hand. | Pay 1 life: Return Cavern Harpy to its owner's hand.
Cloud Cover planeshift pls/98 pls WU WU {2}{W}{U} 4 Enchantment R enchantment Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
Crosis's Charm planeshift pls/99 pls UBR UBR {U}{B}{R} 3 Instant U instant Choose one - | - Return target permanent to its owner's hand. | - Destroy target nonblack creature. It can't be regenerated. | - Destroy target artifact.
Darigaaz's Charm planeshift pls/100 pls BRG BRG {B}{R}{G} 3 Instant U instant Choose one - | - Return target creature card from your graveyard to your hand. | - Darigaaz's Charm deals 3 damage to any target. | - Target creature gets +3/+3 until end of turn.
Daring Leap planeshift pls/101 pls WU WU {1}{W}{U} 3 Instant C instant Target creature gets +1/+1 and gains flying and first strike until end of turn.
Destructive Flow planeshift pls/102 pls BRG BRG {B}{R}{G} 3 Enchantment R enchantment At the beginning of each player's upkeep, that player sacrifices a nonbasic land.
Doomsday Specter planeshift pls/103 pls UB UB {2}{U}{B} 4 Creature - Specter 2 3 R creature /ch Flying | When Doomsday Specter enters, return a blue or black creature you control to its owner's hand. | Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
Dralnu's Crusade planeshift pls/104 pls BR BR {1}{B}{R} 3 Enchantment R enchantment All Goblins get +1/+1. | All Goblins are black and are Zombies in addition to their other creature types.
Dromar's Charm planeshift pls/105 pls WUB WUB {W}{U}{B} 3 Instant U instant Choose one - | - You gain 5 life. | - Counter target spell. | - Target creature gets -2/-2 until end of turn.
Eladamri's Call planeshift pls/106 pls GW GW {G}{W} 2 Instant R instant Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Ertai, the Corrupted planeshift pls/107 pls WUB WUB {2}{W}{U}{B} 5 Legendary Creature - Phyrexian Human Wizard 3 4 R creature {U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
Fleetfoot Panther planeshift pls/108 pls GW GW {1}{G}{W} 3 Creature - Cat 3 4 U creature Flash | When Fleetfoot Panther enters, return a green or white creature you control to its owner's hand.
Gerrard's Command planeshift pls/109 pls GW GW {G}{W} 2 Instant C instant Untap target creature. It gets +3/+3 until end of turn.
Horned Kavu planeshift pls/110 pls RG RG {R}{G} 2 Creature - Kavu 3 4 C creature When Horned Kavu enters, return a red or green creature you control to its owner's hand.
Hull Breach planeshift pls/111 pls RG RG {R}{G} 2 Sorcery C sorcery Choose one - | - Destroy target artifact. | - Destroy target enchantment. | - Destroy target artifact and target enchantment.
Keldon Twilight planeshift pls/112 pls BR BR {1}{B}{R} 3 Enchantment R enchantment At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn.
Lava Zombie planeshift pls/113 pls BR BR {1}{B}{R} 3 Creature - Zombie 4 3 C creature When Lava Zombie enters, return a black or red creature you control to its owner's hand. | {2}: Lava Zombie gets +1/+0 until end of turn.
Malicious Advice planeshift pls/114 pls UB UB {X}{U}{B} 2 Instant C instant Tap X target artifacts, creatures, and/or lands. You lose X life.
Marsh Crocodile planeshift pls/115 pls UB UB {2}{U}{B} 4 Creature - Crocodile 4 4 U creature When Marsh Crocodile enters, return a blue or black creature you control to its owner's hand. | When Marsh Crocodile enters, each player discards a card.
Meddling Mage planeshift pls/116 pls WU WU {W}{U} 2 Creature - Human Wizard 2 2 R creature As Meddling Mage enters, choose a nonland card name. | Spells with the chosen name can't be cast.
Natural Emergence planeshift pls/117 pls RG RG {2}{R}{G} 4 Enchantment R enchantment When Natural Emergence enters, return a red or green enchantment you control to its owner's hand. | Lands you control are 2/2 creatures with first strike. They're still lands.
Phyrexian Tyranny planeshift pls/118 pls UBR UBR {U}{B}{R} 3 Enchantment R enchantment Whenever a player draws a card, that player loses 2 life unless they pay {2}.
Questing Phelddagrif planeshift pls/119 pls GWU GWU {1}{G}{W}{U} 4 Creature - Phelddagrif 4 4 R mb1-old-frame creature Create Hippo/spawn [lackey] Hippo (G 1/1) {G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. | {W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. | {U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.
Radiant Kavu planeshift pls/120 pls RGW RGW {R}{G}{W} 3 Creature - Kavu 3 3 R creature {R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn.
Razing Snidd planeshift pls/121 pls BR BR {4}{B}{R} 6 Creature - Beast 3 3 U creature When Razing Snidd enters, return a black or red creature you control to its owner's hand. | When Razing Snidd enters, each player sacrifices a land.
Rith's Charm planeshift pls/122 pls RGW RGW {R}{G}{W} 3 Instant U instant Create 3 Saprolings/spawnx3 [c16] Saproling (G 1/1) Choose one - | - Destroy target nonbasic land. | - Create three 1/1 green Saproling creature tokens. | - Prevent all damage a source of your choice would deal this turn.
Sawtooth Loon planeshift pls/123 pls WU WU {2}{W}{U} 4 Creature - Bird 2 2 U creature /ch Flying | When Sawtooth Loon enters, return a white or blue creature you control to its owner's hand. | When Sawtooth Loon enters, draw two cards, then put two cards from your hand on the bottom of your library.
Shivan Wurm planeshift pls/124 pls RG RG {3}{R}{G} 5 Creature - Wurm 7 7 R creature Trample | When Shivan Wurm enters, return a red or green creature you control to its owner's hand.
Silver Drake planeshift pls/125 pls WU WU {1}{W}{U} 3 Creature - Drake 3 3 C creature /ch Flying | When Silver Drake enters, return a white or blue creature you control to its owner's hand.
Sparkcaster planeshift pls/126 pls RG RG {2}{R}{G} 4 Creature - Kavu 5 3 U creature When Sparkcaster enters, return a red or green creature you control to its owner's hand. | When Sparkcaster enters, it deals 1 damage to target player or planeswalker.
Steel Leaf Paladin planeshift pls/127 pls GW GW {4}{G}{W} 6 Creature - Elf Knight 4 4 C creature First strike | When Steel Leaf Paladin enters, return a green or white creature you control to its owner's hand.
Terminate planeshift pls/128 pls BR BR {B}{R} 2 Instant C instant Destroy target creature. It can't be regenerated.
Treva's Charm planeshift pls/129 pls GWU GWU {G}{W}{U} 3 Instant U instant Choose one - | - Destroy target enchantment. | - Exile target attacking creature. | - Draw a card, then discard a card.
Urza's Guilt planeshift pls/130 pls UB UB {2}{U}{B} 4 Sorcery R sorcery Each player draws two cards, then discards three cards, then loses 4 life.
Draco planeshift pls/131 pls {16} 16 Artifact Creature - Dragon 9 9 R mb1-old-frame creature /ch Domain - This spell costs {2} less to cast for each basic land type among lands you control. | Flying | Domain - At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.
Mana Cylix planeshift pls/132 pls {1} 1 Artifact U artifact {1}, {T}: Add one mana of any color.
Skyship Weatherlight planeshift pls/133 pls {4} 4 Legendary Artifact R artifact When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards, exile them, then shuffle. | {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
Star Compass planeshift pls/134 pls {2} 2 Artifact U artifact /cr90 Star Compass enters tapped. | {T}: Add one mana of any color that a basic land you control could produce.
Stratadon planeshift pls/135 pls {10} 10 Artifact Creature - Beast 5 5 U creature Domain - This spell costs {1} less to cast for each basic land type among lands you control. | Trample
Crosis's Catacombs planeshift pls/136 pls UBR 0 Land - Lair U land When Crosis's Catacombs enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. | {T}: Add {U}, {B}, or {R}.
Darigaaz's Caldera planeshift pls/137 pls BRG 0 Land - Lair U land When Darigaaz's Caldera enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. | {T}: Add {B}, {R}, or {G}.
Dromar's Cavern planeshift pls/138 pls WUB 0 Land - Lair U land When Dromar's Cavern enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. | {T}: Add {W}, {U}, or {B}.
Forsaken City planeshift pls/139 pls 0 Land R land /ci Forsaken City doesn't untap during your untap step. | At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. | {T}: Add one mana of any color.
Meteor Crater planeshift pls/140 pls 0 Land R land {T}: Choose a color of a permanent you control. Add one mana of that color.
Rith's Grove planeshift pls/141 pls RGW 0 Land - Lair U land When Rith's Grove enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. | {T}: Add {R}, {G}, or {W}.
Terminal Moraine planeshift pls/142 pls 0 Land U land {T}: Add {C}. | {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Treva's Ruins planeshift pls/143 pls GWU 0 Land - Lair U land When Treva's Ruins enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. | {T}: Add {G}, {W}, or {U}.
Angelfire Crusader apocalypse apc/1 apc W RW {3}{W} 4 Creature - Human Soldier Knight 2 3 C creature {R}: Angelfire Crusader gets +1/+0 until end of turn.
Coalition Flag apocalypse apc/2 apc W W {W} 1 Enchantment - Aura U enchantment Enchant creature you control | Enchanted creature is a Flagbearer. | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Coalition Honor Guard apocalypse apc/3 apc W W {3}{W} 4 Creature - Human Flagbearer 2 4 C creature While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Dega Disciple apocalypse apc/4 apc W RWB {W} 1 Creature - Human Wizard 1 1 C creature {B}, {T}: Target creature gets -2/-0 until end of turn. | {R}, {T}: Target creature gets +2/+0 until end of turn.
Dega Sanctuary apocalypse apc/5 apc W W {2}{W} 3 Enchantment U enchantment At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Degavolver apocalypse apc/6 apc W RWB {1}{W} 2 Creature - Volver 1 1 R creature Kicker {1}{B} and/or {R} | If Degavolver was kicked with its {1}{B} kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." | If Degavolver was kicked with its {R} kicker, it enters with a +1/+1 counter on it and with first strike.
Diversionary Tactics apocalypse apc/7 apc W W {3}{W} 4 Enchantment U enchantment Tap two untapped creatures you control: Tap target creature.
Divine Light apocalypse apc/8 apc W W {W} 1 Sorcery C sorcery Prevent all damage that would be dealt this turn to creatures you control.
Enlistment Officer apocalypse apc/9 apc W W {3}{W} 4 Creature - Human Soldier 2 3 U creature Reveal top four cards/vp1at4 First strike | When Enlistment Officer enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
False Dawn apocalypse apc/10 apc W W {1}{W} 2 Sorcery R sorcery Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. | Draw a card.
Gerrard Capashen apocalypse apc/11 apc W W {3}{W}{W} 5 Legendary Creature - Human Soldier 3 4 R creature At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. | {3}{W}: Tap target creature. Activate only if Gerrard Capashen is attacking.
Haunted Angel apocalypse apc/12 apc W W {2}{W} 3 Creature - Angel 3 3 U creature yInitialize/ch Create Angel/spawn [lackey] Angel (B 3/3 Flying) Flying | When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.
Helionaut apocalypse apc/13 apc W W {2}{W} 3 Creature - Human Soldier 1 2 C creature /ch Flying | {1}, {T}: Add one mana of any color.
Manacles of Decay apocalypse apc/14 apc W RWB {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack. | {B}: Enchanted creature gets -1/-1 until end of turn. | {R}: Enchanted creature can't block this turn.
Orim's Thunder apocalypse apc/15 apc W RW {2}{W} 3 Instant C instant Kicker {R} | Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Shield of Duty and Reason apocalypse apc/16 apc W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has protection from green and from blue.
Spectral Lynx apocalypse apc/17 apc W WB {1}{W} 2 Creature - Cat Spirit 2 1 R creature Protection from green | {B}: Regenerate Spectral Lynx.
Standard Bearer apocalypse apc/18 apc W W {1}{W} 2 Creature - Human Flagbearer 1 1 C creature While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Ceta Disciple apocalypse apc/19 apc U GUR {U} 1 Creature - Merfolk Wizard 1 1 C creature {R}, {T}: Target creature gets +2/+0 until end of turn. | {G}, {T}: Add one mana of any color.
Ceta Sanctuary apocalypse apc/20 apc U U {2}{U} 3 Enchantment U enchantment At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
Cetavolver apocalypse apc/21 apc U GUR {1}{U} 2 Creature - Volver 1 1 R creature Kicker {1}{R} and/or {G} | If Cetavolver was kicked with its {1}{R} kicker, it enters with two +1/+1 counters on it and with first strike. | If Cetavolver was kicked with its {G} kicker, it enters with a +1/+1 counter on it and with trample.
Coastal Drake apocalypse apc/22 apc U U {2}{U} 3 Creature - Drake 2 1 C creature /ch Flying | {1}{U}, {T}: Return target Kavu to its owner's hand.
Evasive Action apocalypse apc/23 apc U U {1}{U} 2 Instant U instant Domain - Counter target spell unless its controller pays {1} for each basic land type among lands you control.
Ice Cave apocalypse apc/24 apc U U {3}{U}{U} 5 Enchantment R enchantment Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell.
Index apocalypse apc/25 apc U U {U} 1 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library, then put them back in any order.
Jaded Response apocalypse apc/26 apc U U {1}{U} 2 Instant C instant Counter target spell if it shares a color with a creature you control.
Jilt apocalypse apc/27 apc U UR {1}{U} 2 Instant C instant Kicker {1}{R} | Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.
Living Airship apocalypse apc/28 apc U GU {3}{U} 4 Creature - Metathran 2 3 C creature /ch Flying | {2}{G}: Regenerate Living Airship.
Reef Shaman apocalypse apc/29 apc U U {U} 1 Creature - Merfolk Shaman 0 2 C creature {T}: Target land becomes the basic land type of your choice until end of turn.
Shimmering Mirage apocalypse apc/30 apc U U {1}{U} 2 Instant C instant Target land becomes the basic land type of your choice until end of turn. | Draw a card.
Tidal Courier apocalypse apc/31 apc U U {3}{U} 4 Creature - Merfolk 1 2 U creature Reveal top four cards/vp1at4 When Tidal Courier enters, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order. | {3}{U}: Tidal Courier gains flying until end of turn.
Unnatural Selection apocalypse apc/32 apc U U {1}{U} 2 Enchantment R enchantment {1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Vodalian Mystic apocalypse apc/33 apc U U {1}{U} 2 Creature - Merfolk Wizard 1 1 U creature {T}: Target instant or sorcery spell becomes the color of your choice.
Whirlpool Drake apocalypse apc/34 apc U U {3}{U} 4 Creature - Drake 2 2 U creature /ch Flying | When Whirlpool Drake enters, shuffle the cards from your hand into your library, then draw that many cards. | When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.
Whirlpool Rider apocalypse apc/35 apc U U {1}{U} 2 Creature - Merfolk 1 1 C creature When Whirlpool Rider enters, shuffle the cards from your hand into your library, then draw that many cards.
Whirlpool Warrior apocalypse apc/36 apc U UR {2}{U} 3 Creature - Merfolk Warrior 2 2 R creature When Whirlpool Warrior enters, shuffle the cards from your hand into your library, then draw that many cards. | {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.
Dead Ringers apocalypse apc/37 apc B B {4}{B} 5 Sorcery C sorcery Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Desolation Angel apocalypse apc/38 apc B WB {3}{B}{B} 5 Creature - Angel 5 4 R creature /ch Kicker {W}{W} | Flying | When Desolation Angel enters, destroy all lands you control. If it was kicked, destroy all lands instead.
Foul Presence apocalypse apc/39 apc B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."
Grave Defiler apocalypse apc/40 apc B B {3}{B} 4 Creature - Zombie 2 1 U creature Reveal top four cards/vp1at4 When Grave Defiler enters, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order. | {1}{B}: Regenerate Grave Defiler.
Last Caress apocalypse apc/41 apc B B {2}{B} 3 Sorcery C sorcery Target player loses 1 life and you gain 1 life. | Draw a card.
Mind Extraction apocalypse apc/42 apc B B {2}{B} 3 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.
Mournful Zombie apocalypse apc/43 apc B WB {2}{B} 3 Creature - Zombie 2 1 C creature {W}, {T}: Target player gains 1 life.
Necra Disciple apocalypse apc/44 apc B WBG {B} 1 Creature - Human Wizard 1 1 C creature {G}, {T}: Add one mana of any color. | {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Necra Sanctuary apocalypse apc/45 apc B B {2}{B} 3 Enchantment U enchantment At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Necravolver apocalypse apc/46 apc B WBG {2}{B} 3 Creature - Volver 2 2 R creature Kicker {1}{G} and/or {W} | If Necravolver was kicked with its {1}{G} kicker, it enters with two +1/+1 counters on it and with trample. | If Necravolver was kicked with its {W} kicker, it enters with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
Phyrexian Arena apocalypse apc/47 apc B B {1}{B}{B} 3 Enchantment R enchantment At the beginning of your upkeep, you draw a card and you lose 1 life.
Phyrexian Gargantua apocalypse apc/48 apc B B {4}{B}{B} 6 Creature - Phyrexian Horror 4 4 U creature When Phyrexian Gargantua enters, you draw two cards and you lose 2 life.
Phyrexian Rager apocalypse apc/49 apc B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C creature When Phyrexian Rager enters, you draw a card and you lose 1 life.
Planar Despair apocalypse apc/50 apc B B {3}{B}{B} 5 Sorcery R sorcery Domain - All creatures get -1/-1 until end of turn for each basic land type among lands you control.
Quagmire Druid apocalypse apc/51 apc B BG {2}{B} 3 Creature - Zombie Druid 2 2 C creature {G}, {T}, Sacrifice a creature: Destroy target enchantment.
Suppress apocalypse apc/52 apc B B {2}{B} 3 Sorcery U sorcery Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.
Urborg Uprising apocalypse apc/53 apc B B {4}{B} 5 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand. | Draw a card.
Zombie Boa apocalypse apc/54 apc B B {4}{B} 5 Creature - Zombie Snake 3 3 C creature {1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.
Bloodfire Colossus apocalypse apc/55 apc R R {6}{R}{R} 8 Creature - Giant 6 6 R creature {R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.
Bloodfire Dwarf apocalypse apc/56 apc R R {R} 1 Creature - Dwarf 1 1 C creature {R}, Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying.
Bloodfire Infusion apocalypse apc/57 apc R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature you control | {R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.
Bloodfire Kavu apocalypse apc/58 apc R R {2}{R}{R} 4 Creature - Kavu 2 2 U creature {R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.
Desolation Giant apocalypse apc/59 apc R RW {2}{R}{R} 4 Creature - Giant 3 3 R creature Kicker {W}{W} | When Desolation Giant enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
Dwarven Landslide apocalypse apc/60 apc R R {3}{R} 4 Sorcery C sorcery Kicker-{2}{R}, Sacrifice a land. | Destroy target land. If this spell was kicked, destroy another target land.
Dwarven Patrol apocalypse apc/61 apc R R {2}{R} 3 Creature - Dwarf 4 2 U creature /ci Dwarven Patrol doesn't untap during your untap step. | Whenever you cast a nonred spell, untap Dwarven Patrol.
Goblin Ringleader apocalypse apc/62 apc R R {3}{R} 4 Creature - Goblin 2 2 U creature Reveal top four cards/vp1at4 Haste | When Goblin Ringleader enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Illuminate apocalypse apc/63 apc R UR {X}{R} 1 Sorcery U sorcery Kicker {2}{R} and/or {3}{U} | Illuminate deals X damage to target creature. If this spell was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If this spell was kicked with its {3}{U} kicker, you draw X cards.
Kavu Glider apocalypse apc/64 apc R URW {2}{R} 3 Creature - Kavu 2 1 C creature {W}: Kavu Glider gets +0/+1 until end of turn. | {U}: Kavu Glider gains flying until end of turn.
Minotaur Tactician apocalypse apc/65 apc R R {3}{R} 4 Creature - Minotaur 1 1 C creature Haste | Minotaur Tactician gets +1/+1 as long as you control a white creature. | Minotaur Tactician gets +1/+1 as long as you control a blue creature.
Raka Disciple apocalypse apc/66 apc R URW {R} 1 Creature - Minotaur Wizard 1 1 C creature {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. | {U}, {T}: Target creature gains flying until end of turn.
Raka Sanctuary apocalypse apc/67 apc R R {2}{R} 3 Enchantment U enchantment At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.
Rakavolver apocalypse apc/68 apc R URW {2}{R} 3 Creature - Volver 2 2 R creature Kicker {1}{W} and/or {U} | If Rakavolver was kicked with its {1}{W} kicker, it enters with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." | If Rakavolver was kicked with its {U} kicker, it enters with a +1/+1 counter on it and with flying.
Smash apocalypse apc/69 apc R R {2}{R} 3 Instant C instant Destroy target artifact. | Draw a card.
Tahngarth's Glare apocalypse apc/70 apc R R {R} 1 Sorcery C sorcery Look at top three cards/vp1pt3 Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
Tundra Kavu apocalypse apc/71 apc R R {2}{R} 3 Creature - Kavu 2 2 C creature {T}: Target land becomes a Plains or an Island until end of turn.
Wild Research apocalypse apc/72 apc R URW {2}{R} 3 Enchantment R enchantment {1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle. | {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
Ana Disciple apocalypse apc/73 apc G BGU {G} 1 Creature - Human Wizard 1 1 C creature {U}, {T}: Target creature gains flying until end of turn. | {B}, {T}: Target creature gets -2/-0 until end of turn.
Ana Sanctuary apocalypse apc/74 apc G G {2}{G} 3 Enchantment U mb1-old-frame enchantment At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
Anavolver apocalypse apc/75 apc G BGU {3}{G} 4 Creature - Volver 3 3 R creature Kicker {1}{U} and/or {B} | If Anavolver was kicked with its {1}{U} kicker, it enters with two +1/+1 counters on it and with flying. | If Anavolver was kicked with its {B} kicker, it enters with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
Bog Gnarr apocalypse apc/76 apc G G {4}{G} 5 Creature - Beast 2 2 C creature Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.
Gaea's Balance apocalypse apc/77 apc G G {3}{G} 4 Sorcery U sorcery As an additional cost to cast this spell, sacrifice five lands. | Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.
Glade Gnarr apocalypse apc/78 apc G G {5}{G} 6 Creature - Beast 4 4 C creature Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.
Kavu Howler apocalypse apc/79 apc G G {4}{G}{G} 6 Creature - Kavu 4 5 U creature Reveal top four cards/vp1at4 When Kavu Howler enters, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.
Kavu Mauler apocalypse apc/80 apc G G {4}{G}{G} 6 Creature - Kavu 4 4 R creature Trample | Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
Lay of the Land apocalypse apc/81 apc G G {G} 1 Sorcery C sorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Penumbra Bobcat apocalypse apc/82 apc G G {2}{G} 3 Creature - Cat 2 1 C creature Create Cat/spawn [dmr] Cat (B 2/1) When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
Penumbra Kavu apocalypse apc/83 apc G G {4}{G} 5 Creature - Kavu 3 3 U creature Create Kavu/spawn [lackey] Kavu (B 3/3) When Penumbra Kavu dies, create a 3/3 black Kavu creature token.
Penumbra Wurm apocalypse apc/84 apc G G {5}{G}{G} 7 Creature - Wurm 6 6 R creature Create Wurm/spawn [uma] Wurm (B 6/6 Trample) Trample | When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.
Savage Gorilla apocalypse apc/85 apc G BGU {4}{G} 5 Creature - Ape 3 3 C creature {U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.
Strength of Night apocalypse apc/86 apc G BG {2}{G} 3 Instant C instant Kicker {B} | Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
Sylvan Messenger apocalypse apc/87 apc G G {3}{G} 4 Creature - Elf 2 2 U creature Reveal top four cards/vp1at4 Trample | When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Symbiotic Deployment apocalypse apc/88 apc G G {2}{G} 3 Enchantment R enchantment Skip your draw step. | {1}, Tap two untapped creatures you control: Draw a card.
Tranquil Path apocalypse apc/89 apc G G {4}{G} 5 Sorcery C sorcery Destroy all enchantments. | Draw a card.
Urborg Elf apocalypse apc/90 apc G BGU {1}{G} 2 Creature - Elf Druid 1 1 C creature {T}: Add {B}, {G}, or {U}.
Aether Mutation apocalypse apc/91 apc GU GU {3}{G}{U} 5 Sorcery U sorcery Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Captain's Maneuver apocalypse apc/92 apc RW RW {X}{R}{W} 2 Instant U instant The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.
Consume Strength apocalypse apc/93 apc BG BG {1}{B}{G} 3 Instant C instant Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Cromat apocalypse apc/94 apc WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Illusion 5 5 R creature {W}{B}: Destroy target creature blocking or blocked by Cromat. | {U}{R}: Cromat gains flying until end of turn. | {B}{G}: Regenerate Cromat. | {R}{W}: Cromat gets +1/+1 until end of turn. | {G}{U}: Put Cromat on top of its owner's library.
Death Grasp apocalypse apc/95 apc WB WB {X}{W}{B} 2 Sorcery R sorcery Death Grasp deals X damage to any target. You gain X life.
Death Mutation apocalypse apc/96 apc BG BG {6}{B}{G} 8 Sorcery U sorcery Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Ebony Treefolk apocalypse apc/97 apc BG BG {1}{B}{G} 3 Creature - Treefolk 3 3 U creature {B}{G}: Ebony Treefolk gets +1/+1 until end of turn.
Fervent Charge apocalypse apc/98 apc RWB RWB {1}{R}{W}{B} 4 Enchantment R enchantment Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Flowstone Charger apocalypse apc/99 apc RW RW {2}{R}{W} 4 Creature - Beast 2 5 U creature Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.
Fungal Shambler apocalypse apc/100 apc BGU BGU {4}{B}{G}{U} 7 Creature - Fungus Beast 6 4 R creature Trample | Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.
Gaea's Skyfolk apocalypse apc/101 apc GU GU {G}{U} 2 Creature - Elf Merfolk 2 2 C creature /ch Flying
Gerrard's Verdict apocalypse apc/102 apc WB WB {W}{B} 2 Sorcery U sorcery Target player discards two cards. You gain 3 life for each land card discarded this way.
Goblin Legionnaire apocalypse apc/103 apc RW RW {R}{W} 2 Creature - Goblin Soldier 2 2 C creature {R}, Sacrifice Goblin Legionnaire: It deals 2 damage to any target. | {W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.
Goblin Trenches apocalypse apc/104 apc RW RW {1}{R}{W} 3 Enchantment R enchantment Create 2 Goblin Soldiers/spawnx2 [ema] Goblin Soldier (RW 1/1) {2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
Guided Passage apocalypse apc/105 apc GUR GUR {G}{U}{R} 3 Sorcery R mb1-old-frame sorcery Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Jungle Barrier apocalypse apc/106 apc GU GU {2}{G}{U} 4 Creature - Plant Wall 2 6 U creature Defender | When Jungle Barrier enters, draw a card.
Last Stand apocalypse apc/107 apc WUBRG WUBRG {W}{U}{B}{R}{G} 5 Sorcery R sorcery Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Lightning Angel apocalypse apc/108 apc URW URW {1}{U}{R}{W} 4 Creature - Angel 3 4 R creature /ch Flying, vigilance, haste
Llanowar Dead apocalypse apc/109 apc BG BG {B}{G} 2 Creature - Zombie Elf 2 2 C creature {T}: Add {B}.
Martyrs' Tomb apocalypse apc/110 apc WB WB {2}{W}{B} 4 Enchantment U enchantment Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Minotaur Illusionist apocalypse apc/111 apc UR UR {3}{U}{R} 5 Creature - Minotaur Wizard 3 4 U creature {1}{U}: Minotaur Illusionist gains shroud until end of turn. | {R}, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature.
Mystic Snake apocalypse apc/112 apc GU GU {1}{G}{U}{U} 4 Creature - Snake 2 2 R creature Flash | When Mystic Snake enters, counter target spell.
Overgrown Estate apocalypse apc/113 apc WBG WBG {W}{B}{G} 3 Enchantment R enchantment Sacrifice a land: You gain 3 life.
Pernicious Deed apocalypse apc/114 apc BG BG {1}{B}{G} 3 Enchantment R enchantment {X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
Powerstone Minefield apocalypse apc/115 apc RW RW {2}{R}{W} 4 Enchantment R enchantment Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
Prophetic Bolt apocalypse apc/116 apc UR UR {3}{U}{R} 5 Instant R instant Look at top four cards/vp1pt4 Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Putrid Warrior apocalypse apc/117 apc WB WB {W}{B} 2 Creature - Zombie Soldier Warrior 2 2 C creature Whenever Putrid Warrior deals damage, choose one - | - Each player loses 1 life. | - Each player gains 1 life.
Quicksilver Dagger apocalypse apc/118 apc UR UR {1}{U}{R} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."
Razorfin Hunter apocalypse apc/119 apc UR UR {U}{R} 2 Creature - Merfolk Goblin 1 1 C creature {T}: Razorfin Hunter deals 1 damage to any target.
Soul Link apocalypse apc/120 apc WB WB {1}{W}{B} 3 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life. | Whenever enchanted creature is dealt damage, you gain that much life.
Spiritmonger apocalypse apc/121 apc BG BG {3}{B}{G} 5 Creature - Beast 6 6 R creature Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. | {B}: Regenerate Spiritmonger. | {G}: Spiritmonger becomes the color of your choice until end of turn.
Squee's Embrace apocalypse apc/122 apc RW RW {R}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. | When enchanted creature dies, return that card to its owner's hand.
Squee's Revenge apocalypse apc/123 apc UR UR {1}{U}{R} 3 Sorcery U sorcery Flip a coin/flip1 Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
Suffocating Blast apocalypse apc/124 apc UR UR {1}{U}{U}{R} 4 Instant R instant Counter target spell and Suffocating Blast deals 3 damage to target creature.
Temporal Spring apocalypse apc/125 apc GU GU {1}{G}{U} 3 Sorcery C sorcery Put target permanent on top of its owner's library.
Vindicate apocalypse apc/126 apc WB WB {1}{W}{B} 3 Sorcery R sorcery Destroy target permanent.
Yavimaya's Embrace apocalypse apc/127 apc GU GU {5}{G}{U}{U} 8 Enchantment - Aura R mb1-old-frame enchantment Enchant creature | You control enchanted creature. | Enchanted creature gets +2/+2 and has trample.
Fire // Ice apocalypse apc/128 apc UR UR {1}{R} // {1}{U} 4 Instant // Instant U instant Fire deals 2 damage divided as you choose among one or two targets. // Tap target permanent. | Draw a card.
Illusion // Reality apocalypse apc/129 apc GU GU {U} // {2}{G} 4 Instant // Instant U instant Target spell or permanent becomes the color of your choice until end of turn. // Destroy target artifact.
Life // Death apocalypse apc/130 apc BG BG {G} // {1}{B} 3 Sorcery // Sorcery U sorcery All lands you control become 1/1 creatures until end of turn. They're still lands. // Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.
Night // Day apocalypse apc/131 apc WB WB {B} // {2}{W} 4 Instant // Instant U instant Target creature gets -1/-1 until end of turn. // Creatures target player controls get +1/+1 until end of turn.
Order // Chaos apocalypse apc/132 apc RW RW {3}{W} // {2}{R} 7 Instant // Instant U instant Exile target attacking creature. // Creatures can't block this turn.
Brass Herald apocalypse apc/133 apc {6} 6 Artifact Creature - Golem 2 2 U creature Reveal top four cards/vp1at4 As Brass Herald enters, choose a creature type. | When Brass Herald enters, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. | Creatures of the chosen type get +1/+1.
Dodecapod apocalypse apc/134 apc {4} 4 Artifact Creature - Golem 3 3 U creature If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
Dragon Arch apocalypse apc/135 apc {5} 5 Artifact U artifact {2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.
Emblazoned Golem apocalypse apc/136 apc {2} 2 Artifact Creature - Golem 1 2 U creature Kicker {X} | Spend only colored mana on X. No more than one mana of each color may be spent this way. | If Emblazoned Golem was kicked, it enters with X +1/+1 counters on it.
Legacy Weapon apocalypse apc/137 apc WUBRG {7} 7 Legendary Artifact R artifact {W}{U}{B}{R}{G}: Exile target permanent. | If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Mask of Intolerance apocalypse apc/138 apc {2} 2 Artifact R artifact At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.
Battlefield Forge apocalypse apc/139 apc RW 0 Land R land {T}: Add {C}. | {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
Caves of Koilos apocalypse apc/140 apc WB 0 Land R land {T}: Add {C}. | {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
Llanowar Wastes apocalypse apc/141 apc BG 0 Land R land {T}: Add {C}. | {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
Shivan Reef apocalypse apc/142 apc UR 0 Land R land {T}: Add {C}. | {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
Yavimaya Coast apocalypse apc/143 apc GU 0 Land R land {T}: Add {C}. | {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.
Aegis of Honor odyssey ody/1 ody W W {W} 1 Enchantment R enchantment {1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
Ancestral Tribute odyssey ody/2 ody W W {5}{W}{W} 7 Sorcery R sorcery You gain 2 life for each card in your graveyard. | Flashback {9}{W}{W}{W}
Angelic Wall odyssey ody/3 ody W W {1}{W} 2 Creature - Wall 0 4 C creature /ch Defender | Flying
Animal Boneyard odyssey ody/4 ody W W {2}{W} 3 Enchantment - Aura U enchantment Enchant land | Enchanted land has "{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."
Auramancer odyssey ody/5 ody W W {2}{W} 3 Creature - Human Wizard 2 2 C creature When Auramancer enters, you may return target enchantment card from your graveyard to your hand.
Aven Archer odyssey ody/6 ody W W {3}{W}{W} 5 Creature - Bird Soldier Archer 2 2 U creature /ch Flying | {2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature.
Aven Cloudchaser odyssey ody/7 ody W W {3}{W} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | When Aven Cloudchaser enters, destroy target enchantment.
Aven Flock odyssey ody/8 ody W W {4}{W} 5 Creature - Bird Soldier 2 3 C creature /ch Flying | {W}: Aven Flock gets +0/+1 until end of turn.
Aven Shrine odyssey ody/9 ody W W {1}{W}{W} 3 Enchantment R enchantment Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
Balancing Act odyssey ody/10 ody W W {2}{W}{W} 4 Sorcery R sorcery Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Beloved Chaplain odyssey ody/11 ody W W {1}{W} 2 Creature - Human Cleric 1 1 U creature Protection from creatures
Blessed Orator odyssey ody/12 ody W W {3}{W} 4 Creature - Human Cleric 1 4 U creature Other creatures you control get +0/+1.
Cantivore odyssey ody/13 ody W W {1}{W}{W} 3 Creature - Lhurgoyf * * R creature Vigilance | Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
Cease-Fire odyssey ody/14 ody W W {2}{W} 3 Instant C instant Target player can't cast creature spells this turn. | Draw a card.
Confessor odyssey ody/15 ody W W {W} 1 Creature - Human Cleric 1 1 C creature Whenever a player discards a card, you may gain 1 life.
Dedicated Martyr odyssey ody/16 ody W W {W} 1 Creature - Human Cleric 1 1 C creature {W}, Sacrifice Dedicated Martyr: You gain 3 life.
Delaying Shield odyssey ody/17 ody W W {3}{W} 4 Enchantment R enchantment If damage would be dealt to you, put that many delay counters on Delaying Shield instead. | At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
Devoted Caretaker odyssey ody/18 ody W W {W} 1 Creature - Human Cleric 1 2 R creature {W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
Divine Sacrament odyssey ody/19 ody W W {1}{W}{W} 3 Enchantment R enchantment White creatures get +1/+1. | Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.
Dogged Hunter odyssey ody/20 ody W W {2}{W} 3 Creature - Human Nomad 1 1 R creature {T}: Destroy target creature token.
Earnest Fellowship odyssey ody/21 ody W W {1}{W} 2 Enchantment R enchantment Each creature has protection from its colors.
Embolden odyssey ody/22 ody W W {2}{W} 3 Instant C instant Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose. | Flashback {1}{W}
Gallantry odyssey ody/23 ody W W {1}{W} 2 Instant U instant Target blocking creature gets +4/+4 until end of turn. | Draw a card.
Graceful Antelope odyssey ody/24 ody W W {2}{W}{W} 4 Creature - Antelope 1 4 R creature Plainswalk | Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.
Hallowed Healer odyssey ody/25 ody W W {2}{W} 3 Creature - Human Cleric 1 1 C creature {T}: Prevent the next 2 damage that would be dealt to any target this turn. | Threshold - {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.
Karmic Justice odyssey ody/26 ody W W {2}{W} 3 Enchantment R enchantment Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Kirtar's Desire odyssey ody/27 ody W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack. | Threshold - Enchanted creature can't block as long as seven or more cards are in your graveyard.
Kirtar's Wrath odyssey ody/28 ody W W {4}{W}{W} 6 Sorcery R sorcery Create 2 Spirits/spawnx2 [soi] Spirit (W 1/1 Flying) Destroy all creatures. They can't be regenerated. | Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Lieutenant Kirtar odyssey ody/29 ody W W {1}{W}{W} 3 Legendary Creature - Bird Soldier 2 2 R creature /ch Flying | {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.
Life Burst odyssey ody/30 ody W W {1}{W} 2 Instant C instant Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.
Luminous Guardian odyssey ody/31 ody W W {3}{W} 4 Creature - Human Nomad 1 4 U creature {W}: Luminous Guardian gets +0/+1 until end of turn. | {2}: Luminous Guardian can block an additional creature this turn.
Master Apothecary odyssey ody/32 ody W W {W}{W}{W} 3 Creature - Human Cleric 2 2 R creature Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
Mystic Crusader odyssey ody/33 ody W W {1}{W}{W} 3 Creature - Human Nomad Mystic 2 1 R creature Protection from black and from red | Threshold - As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.
Mystic Penitent odyssey ody/34 ody W W {W} 1 Creature - Human Nomad Mystic 1 1 U creature Vigilance | Threshold - As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.
Mystic Visionary odyssey ody/35 ody W W {1}{W} 2 Creature - Human Nomad Mystic 2 1 C creature Threshold - Mystic Visionary has flying as long as seven or more cards are in your graveyard.
Mystic Zealot odyssey ody/36 ody W W {3}{W} 4 Creature - Human Nomad Mystic 2 4 C creature Threshold - As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.
Nomad Decoy odyssey ody/37 ody W W {2}{W} 3 Creature - Human Nomad 1 2 U creature {W}, {T}: Tap target creature. | Threshold - {W}{W}, {T}: Tap two target creatures. Activate only if seven or more cards are in your graveyard.
Patrol Hound odyssey ody/38 ody W W {1}{W} 2 Creature - Dog 2 2 C creature Discard a card: Patrol Hound gains first strike until end of turn.
Pianna, Nomad Captain odyssey ody/39 ody W W {1}{W}{W} 3 Legendary Creature - Human Nomad 2 2 R creature Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.
Pilgrim of Justice odyssey ody/40 ody W W {2}{W} 3 Creature - Human Cleric 1 3 C creature Protection from red | {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.
Pilgrim of Virtue odyssey ody/41 ody W W {2}{W} 3 Creature - Human Cleric 1 3 C creature Protection from black | {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
Ray of Distortion odyssey ody/42 ody W W {3}{W} 4 Instant C instant Destroy target artifact or enchantment. | Flashback {4}{W}{W}
Resilient Wanderer odyssey ody/43 ody W W {2}{W}{W} 4 Creature - Human Nomad 2 3 U creature First strike | Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.
Sacred Rites odyssey ody/44 ody W W {W} 1 Instant C instant Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
Second Thoughts odyssey ody/45 ody W W {4}{W} 5 Instant C instant Exile target attacking creature. | Draw a card.
Shelter odyssey ody/46 ody W W {1}{W} 2 Instant C instant Target creature you control gains protection from the color of your choice until end of turn. | Draw a card.
Soulcatcher odyssey ody/47 ody W W {1}{W} 2 Creature - Bird Soldier 1 1 U creature /ch Flying | Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.
Sphere of Duty odyssey ody/48 ody W W {3}{W} 4 Enchantment U enchantment If a green source would deal damage to you, prevent 2 of that damage.
Sphere of Grace odyssey ody/49 ody W W {3}{W} 4 Enchantment U enchantment If a black source would deal damage to you, prevent 2 of that damage.
Sphere of Law odyssey ody/50 ody W W {3}{W} 4 Enchantment U enchantment If a red source would deal damage to you, prevent 2 of that damage.
Sphere of Reason odyssey ody/51 ody W W {3}{W} 4 Enchantment U enchantment If a blue source would deal damage to you, prevent 2 of that damage.
Sphere of Truth odyssey ody/52 ody W W {3}{W} 4 Enchantment U enchantment If a white source would deal damage to you, prevent 2 of that damage.
Spiritualize odyssey ody/53 ody W W {2}{W} 3 Instant U instant Until end of turn, whenever target creature deals damage, you gain that much life. | Draw a card.
Tattoo Ward odyssey ody/54 ody W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. | Sacrifice Tattoo Ward: Destroy target enchantment.
Testament of Faith odyssey ody/55 ody W W {W} 1 Enchantment U enchantment {X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Tireless Tribe odyssey ody/56 ody W W {W} 1 Creature - Human Nomad 1 1 C creature Discard a card: Tireless Tribe gets +0/+4 until end of turn.
Wayward Angel odyssey ody/57 ody W W {4}{W}{W} 6 Creature - Angel Horror 4 4 R creature /ch Flying, vigilance | Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
Aboshan, Cephalid Emperor odyssey ody/58 ody U U {4}{U}{U} 6 Legendary Creature - Octopus Noble 3 3 R creature Tap an untapped Octopus you control: Tap target permanent. | {U}{U}{U}: Tap all creatures without flying.
Aboshan's Desire odyssey ody/59 ody U U {U} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. | Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard.
Aether Burst odyssey ody/60 ody U U {1}{U} 2 Instant C instant Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Amugaba odyssey ody/61 ody U U {5}{U}{U} 7 Creature - Illusion 6 6 R creature /ch Flying | {2}{U}, Discard a card: Return Amugaba to its owner's hand.
Aura Graft odyssey ody/62 ody U U {1}{U} 2 Instant U instant Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Aven Fisher odyssey ody/63 ody U U {3}{U} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | When Aven Fisher dies, you may draw a card.
Aven Smokeweaver odyssey ody/64 ody U U {2}{U}{U} 4 Creature - Bird Soldier 2 3 U creature /ch Flying, protection from red
Aven Windreader odyssey ody/65 ody U U {3}{U}{U} 5 Creature - Bird Soldier Wizard 3 3 C creature yInitialize/ch Reveal top card/vp1at1 Flying | {1}{U}: Target player reveals the top card of their library.
Balshan Beguiler odyssey ody/66 ody U U {2}{U} 3 Creature - Human Wizard 1 1 U creature Reveal top two cards/vp1at2 Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
Balshan Griffin odyssey ody/67 ody U U {3}{U}{U} 5 Creature - Griffin 3 2 U creature /ch Flying | {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.
Bamboozle odyssey ody/68 ody U U {2}{U} 3 Sorcery U sorcery Reveal top four cards/vp1at4 Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
Battle of Wits odyssey ody/69 ody U U {3}{U}{U} 5 Enchantment R enchantment At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Careful Study odyssey ody/70 ody U U {U} 1 Sorcery C sorcery Draw two cards, then discard two cards.
Cephalid Broker odyssey ody/71 ody U U {3}{U} 4 Creature - Octopus 2 2 U creature {T}: Target player draws two cards, then discards two cards.
Cephalid Looter odyssey ody/72 ody U U {2}{U} 3 Creature - Octopus Rogue 2 1 C creature {T}: Target player draws a card, then discards a card.
Cephalid Retainer odyssey ody/73 ody U U {2}{U}{U} 4 Creature - Octopus 2 3 R creature {U}{U}: Tap target creature without flying.
Cephalid Scout odyssey ody/74 ody U U {1}{U} 2 Creature - Octopus Wizard Scout 1 1 C creature /ch Flying | {2}{U}, Sacrifice a land: Draw a card.
Cephalid Shrine odyssey ody/75 ody U U {1}{U}{U} 3 Enchantment R enchantment Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.
Chamber of Manipulation odyssey ody/76 ody U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant land | Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
Cognivore odyssey ody/77 ody U U {6}{U}{U} 8 Creature - Lhurgoyf * * R creature /ch Flying | Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
Concentrate odyssey ody/78 ody U U {2}{U}{U} 4 Sorcery U sorcery Draw three cards.
Cultural Exchange odyssey ody/79 ody U U {4}{U}{U} 6 Sorcery R sorcery Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures.
Deluge odyssey ody/80 ody U U {2}{U} 3 Instant U instant Tap all creatures without flying.
Dematerialize odyssey ody/81 ody U U {3}{U} 4 Sorcery C sorcery Return target permanent to its owner's hand. | Flashback {5}{U}{U}
Divert odyssey ody/82 ody U U {U} 1 Instant R instant Change the target of target spell with a single target unless that spell's controller pays {2}.
Dreamwinder odyssey ody/83 ody U U {3}{U} 4 Creature - Serpent 4 3 C creature Dreamwinder can't attack unless defending player controls an Island. | {U}, Sacrifice an Island: Target land becomes an Island until end of turn.
Escape Artist odyssey ody/84 ody U U {1}{U} 2 Creature - Human Wizard 1 1 C creature Escape Artist can't be blocked. | {U}, Discard a card: Return Escape Artist to its owner's hand.
Extract odyssey ody/85 ody U U {U} 1 Sorcery R sorcery Search target player's library for a card and exile it. Then that player shuffles.
Fervent Denial odyssey ody/86 ody U U {3}{U}{U} 5 Instant U instant Counter target spell. | Flashback {5}{U}{U}
Immobilizing Ink odyssey ody/87 ody U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | Enchanted creature has "{1}, Discard a card: Untap this creature."
Laquatus's Creativity odyssey ody/88 ody U U {4}{U} 5 Sorcery U sorcery Target player draws cards equal to the number of cards in their hand, then discards that many cards.
Patron Wizard odyssey ody/89 ody U U {U}{U}{U} 3 Creature - Human Wizard 2 2 R creature Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.
Pedantic Learning odyssey ody/90 ody U U {U}{U} 2 Enchantment R enchantment Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card.
Peek odyssey ody/91 ody U U {U} 1 Instant C instant Look at target player's hand. | Draw a card.
Persuasion odyssey ody/92 ody U U {3}{U}{U} 5 Enchantment - Aura R enchantment Enchant creature | You control enchanted creature.
Phantom Whelp odyssey ody/93 ody U U {1}{U} 2 Creature - Illusion Dog 2 2 C creature When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.
Predict odyssey ody/94 ody U U {1}{U} 2 Instant U instant Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Psionic Gift odyssey ody/95 ody U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to any target."
Pulsating Illusion odyssey ody/96 ody U U {4}{U} 5 Creature - Illusion 0 1 U creature /ch Flying | Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn.
Puppeteer odyssey ody/97 ody U U {2}{U} 3 Creature - Human Wizard 1 2 U creature {U}, {T}: You may tap or untap target creature.
Repel odyssey ody/98 ody U U {3}{U} 4 Instant C instant Put target creature on top of its owner's library.
Rites of Refusal odyssey ody/99 ody U U {1}{U} 2 Instant C instant Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.
Scrivener odyssey ody/100 ody U U {4}{U} 5 Creature - Human Wizard 2 2 C creature When Scrivener enters, you may return target instant card from your graveyard to your hand.
Shifty Doppelganger odyssey ody/101 ody U U {2}{U} 3 Creature - Shapeshifter 1 1 R creature {3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.
Standstill odyssey ody/102 ody U U {1}{U} 2 Enchantment U enchantment When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
Syncopate odyssey ody/103 ody U U {X}{U} 1 Instant C instant Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Think Tank odyssey ody/104 ody U U {2}{U} 3 Enchantment U enchantment Surveil 1/vp1pt1 At the beginning of your upkeep, surveil 1.
Thought Devourer odyssey ody/105 ody U U {2}{U}{U} 4 Creature - Beast 4 4 R creature /ch Flying | Your maximum hand size is reduced by four.
Thought Eater odyssey ody/106 ody U U {1}{U} 2 Creature - Beast 2 2 U creature /ch Flying | Your maximum hand size is reduced by three.
Thought Nibbler odyssey ody/107 ody U U {U} 1 Creature - Beast 1 1 C creature /ch Flying | Your maximum hand size is reduced by two.
Time Stretch odyssey ody/108 ody U U {8}{U}{U} 10 Sorcery R sorcery Target player takes two extra turns after this one.
Touch of Invisibility odyssey ody/109 ody U U {3}{U} 4 Sorcery C sorcery Target creature can't be blocked this turn. | Draw a card.
Traumatize odyssey ody/110 ody U U {3}{U}{U} 5 Sorcery R sorcery Target player mills half their library, rounded down.
Treetop Sentinel odyssey ody/111 ody U U {2}{U}{U} 4 Creature - Bird Soldier 2 3 U creature /ch Flying, protection from green
Unifying Theory odyssey ody/112 ody U U {1}{U} 2 Enchantment R enchantment Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card.
Upheaval odyssey ody/113 ody U U {4}{U}{U} 6 Sorcery R sorcery Return all permanents to their owners' hands.
Words of Wisdom odyssey ody/114 ody U U {1}{U} 2 Instant C instant You draw two cards, then each other player draws a card.
Afflict odyssey ody/115 ody B B {2}{B} 3 Instant C instant Target creature gets -1/-1 until end of turn. | Draw a card.
Bloodcurdler odyssey ody/116 ody B B {1}{B} 2 Creature - Horror 1 1 R creature /ch Flying | At the beginning of your upkeep, mill a card. | Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
Braids, Cabal Minion odyssey ody/117 ody B B {2}{B}{B} 4 Legendary Creature - Human Minion 2 2 R creature At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
Buried Alive odyssey ody/118 ody B B {2}{B} 3 Sorcery U sorcery Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Cabal Inquisitor odyssey ody/119 ody B B {1}{B} 2 Creature - Human Minion 1 1 C creature Threshold - {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard.
Cabal Patriarch odyssey ody/120 ody B B {3}{B}{B}{B} 6 Legendary Creature - Human Wizard 5 5 R creature {2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. | {2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
Cabal Shrine odyssey ody/121 ody B B {1}{B}{B} 3 Enchantment R enchantment Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
Caustic Tar odyssey ody/122 ody B B {4}{B}{B} 6 Enchantment - Aura U enchantment Enchant land | Enchanted land has "{T}: Target player loses 3 life."
Childhood Horror odyssey ody/123 ody B B {3}{B} 4 Creature - Horror 2 2 U creature /ch Flying | Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.
Coffin Purge odyssey ody/124 ody B B {B} 1 Instant C instant Exile target card from a graveyard. | Flashback {B}
Crypt Creeper odyssey ody/125 ody B B {1}{B} 2 Creature - Zombie 2 1 C creature Sacrifice Crypt Creeper: Exile target card from a graveyard.
Cursed Monstrosity odyssey ody/126 ody B B {4}{B} 5 Creature - Horror 4 3 R creature /ch Flying | Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.
Decaying Soil odyssey ody/127 ody B B {1}{B}{B} 3 Enchantment R enchantment At the beginning of your upkeep, exile a card from your graveyard. | Threshold - As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand."
Decompose odyssey ody/128 ody B B {1}{B} 2 Sorcery U sorcery Exile up to three target cards from a single graveyard.
Diabolic Tutor odyssey ody/129 ody B B {2}{B}{B} 4 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle.
Dirty Wererat odyssey ody/130 ody B B {3}{B} 4 Creature - Human Rat Minion 2 3 C creature {B}, Discard a card: Regenerate Dirty Wererat. | Threshold - As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.
Dusk Imp odyssey ody/131 ody B B {2}{B} 3 Creature - Imp 2 1 C creature /ch Flying
Entomb odyssey ody/132 ody B B {B} 1 Instant R instant Search your library for a card, put that card into your graveyard, then shuffle.
Execute odyssey ody/133 ody B B {2}{B} 3 Instant U instant Destroy target white creature. It can't be regenerated. | Draw a card.
Face of Fear odyssey ody/134 ody B B {5}{B} 6 Creature - Horror 3 4 U creature {2}{B}, Discard a card: Face of Fear gains fear until end of turn.
Famished Ghoul odyssey ody/135 ody B B {3}{B} 4 Creature - Zombie 3 2 U creature {1}{B}, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.
Filthy Cur odyssey ody/136 ody B B {1}{B} 2 Creature - Dog 2 2 C creature Whenever Filthy Cur is dealt damage, you lose that much life.
Fledgling Imp odyssey ody/137 ody B B {2}{B} 3 Creature - Imp 2 2 C creature {B}, Discard a card: Fledgling Imp gains flying until end of turn.
Frightcrawler odyssey ody/138 ody B B {1}{B} 2 Creature - Horror 1 1 C creature Fear | Threshold - As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.
Ghastly Demise odyssey ody/139 ody B B {B} 1 Instant C instant Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Gravedigger odyssey ody/140 ody B B {3}{B} 4 Creature - Zombie 2 2 C creature When Gravedigger enters, you may return target creature card from your graveyard to your hand.
Gravestorm odyssey ody/141 ody B B {B}{B}{B} 3 Enchantment R enchantment At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.
Haunting Echoes odyssey ody/142 ody B B {3}{B}{B} 5 Sorcery R sorcery Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Hint of Insanity odyssey ody/143 ody B B {2}{B} 3 Sorcery R sorcery Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
Infected Vermin odyssey ody/144 ody B B {2}{B} 3 Creature - Rat 1 1 U creature {2}{B}: Infected Vermin deals 1 damage to each creature and each player. | Threshold - {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.
Innocent Blood odyssey ody/145 ody B B {B} 1 Sorcery C sorcery Each player sacrifices a creature.
Last Rites odyssey ody/146 ody B B {2}{B} 3 Sorcery C sorcery Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
Malevolent Awakening odyssey ody/147 ody B B {1}{B}{B} 3 Enchantment U enchantment {1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
Mind Burst odyssey ody/148 ody B B {1}{B} 2 Sorcery C sorcery Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.
Mindslicer odyssey ody/149 ody B B {2}{B}{B} 4 Creature - Horror 4 3 R creature When Mindslicer dies, each player discards their hand.
Morbid Hunger odyssey ody/150 ody B B {4}{B}{B} 6 Sorcery C sorcery Morbid Hunger deals 3 damage to any target. You gain 3 life. | Flashback {7}{B}{B}
Morgue Theft odyssey ody/151 ody B B {1}{B} 2 Sorcery C sorcery Return target creature card from your graveyard to your hand. | Flashback {4}{B}
Mortivore odyssey ody/152 ody B B {2}{B}{B} 4 Creature - Lhurgoyf * * R creature Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. | {B}: Regenerate Mortivore.
Nefarious Lich odyssey ody/153 ody B B {B}{B}{B}{B} 4 Enchantment R enchantment If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. | If you would gain life, draw that many cards instead. | When Nefarious Lich leaves the battlefield, you lose the game.
Overeager Apprentice odyssey ody/154 ody B B {2}{B} 3 Creature - Human Minion 1 2 C creature Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}.
Painbringer odyssey ody/155 ody B B {2}{B}{B} 4 Creature - Human Minion 1 1 U creature {T}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
Patriarch's Desire odyssey ody/156 ody B B {3}{B} 4 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/-2. | Threshold - Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.
Repentant Vampire odyssey ody/157 ody B B {3}{B}{B} 5 Creature - Vampire 3 3 R creature /ch Flying | Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire. | Threshold - As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature."
Rotting Giant odyssey ody/158 ody B B {1}{B} 2 Creature - Zombie Giant 3 3 U creature Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Sadistic Hypnotist odyssey ody/159 ody B B {3}{B}{B} 5 Creature - Human Minion 2 2 U mb1-old-frame creature Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
Screams of the Damned odyssey ody/160 ody B B {3}{B}{B} 5 Enchantment U enchantment {1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.
Skeletal Scrying odyssey ody/161 ody B B {X}{B} 1 Instant U instant As an additional cost to cast this spell, exile X cards from your graveyard. | You draw X cards and you lose X life.
Skull Fracture odyssey ody/162 ody B B {B} 1 Sorcery U sorcery Target player discards a card. | Flashback {3}{B}
Stalking Bloodsucker odyssey ody/163 ody B B {4}{B}{B} 6 Creature - Vampire 4 4 R creature /ch Flying | {1}{B}, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.
Tainted Pact odyssey ody/164 ody B B {1}{B} 2 Instant R instant Reveal top card/vp1at1 Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Tombfire odyssey ody/165 ody B B {B} 1 Sorcery R sorcery Target player exiles all cards with flashback from their graveyard.
Traveling Plague odyssey ody/166 ody B B {3}{B}{B} 5 Enchantment - Aura R enchantment Enchant creature | At the beginning of each upkeep, put a plague counter on Traveling Plague. | Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. | When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.
Whispering Shade odyssey ody/167 ody B B {3}{B} 4 Creature - Shade 1 1 C creature Swampwalk | {B}: Whispering Shade gets +1/+1 until end of turn.
Zombie Assassin odyssey ody/168 ody B B {4}{B} 5 Creature - Zombie Assassin 3 2 C creature {T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.
Zombie Cannibal odyssey ody/169 ody B B {B} 1 Creature - Zombie 1 1 C creature Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.
Zombie Infestation odyssey ody/170 ody B B {1}{B} 2 Enchantment U enchantment Create Zombie/spawn [m15] Zombie (B 2/2) Discard two cards: Create a 2/2 black Zombie creature token.
Zombify odyssey ody/171 ody B B {3}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield.
Acceptable Losses odyssey ody/172 ody R R {3}{R} 4 Sorcery C sorcery As an additional cost to cast this spell, discard a card at random. | Acceptable Losses deals 5 damage to target creature.
Anarchist odyssey ody/173 ody R R {4}{R} 5 Creature - Human Wizard 2 2 C creature When Anarchist enters, you may return target sorcery card from your graveyard to your hand.
Ashen Firebeast odyssey ody/174 ody R R {6}{R}{R} 8 Creature - Elemental Beast 6 6 R creature {1}{R}: Ashen Firebeast deals 1 damage to each creature without flying.
Barbarian Lunatic odyssey ody/175 ody R R {2}{R} 3 Creature - Human Barbarian 2 1 C creature {2}{R}, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature.
Bash to Bits odyssey ody/176 ody R R {3}{R} 4 Instant U instant Destroy target artifact. | Flashback {4}{R}{R}
Battle Strain odyssey ody/177 ody R R {1}{R} 2 Enchantment U enchantment Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.
Blazing Salvo odyssey ody/178 ody R R {R} 1 Instant C instant Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Bomb Squad odyssey ody/179 ody R R {3}{R} 4 Creature - Dwarf 1 1 R creature {T}: Put a fuse counter on target creature. | At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. | Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
Burning Sands odyssey ody/180 ody R R {3}{R}{R} 5 Enchantment R enchantment Whenever a creature dies, that creature's controller sacrifices a land.
Chainflinger odyssey ody/181 ody R R {3}{R} 4 Creature - Beast 2 2 C creature {1}{R}, {T}: Chainflinger deals 1 damage to any target. | Threshold - {2}{R}, {T}: Chainflinger deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.
Chance Encounter odyssey ody/182 ody R R {2}{R}{R} 4 Enchantment R enchantment Whenever you win a coin flip, put a luck counter on Chance Encounter. | At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
Demolish odyssey ody/183 ody R R {3}{R} 4 Sorcery U sorcery Destroy target artifact or land.
Demoralize odyssey ody/184 ody R R {2}{R} 3 Instant C instant All creatures gain menace until end of turn. | Threshold - If seven or more cards are in your graveyard, creatures can't block this turn.
Dwarven Grunt odyssey ody/185 ody R R {R} 1 Creature - Dwarf 1 1 C creature Mountainwalk
Dwarven Recruiter odyssey ody/186 ody R R {2}{R} 3 Creature - Dwarf 2 2 U creature When Dwarven Recruiter enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.
Dwarven Shrine odyssey ody/187 ody R R {1}{R}{R} 3 Enchantment R enchantment Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
Dwarven Strike Force odyssey ody/188 ody R R {4}{R} 5 Creature - Dwarf Berserker 4 3 U creature Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.
Earth Rift odyssey ody/189 ody R R {3}{R} 4 Sorcery C sorcery Destroy target land. | Flashback {5}{R}{R}
Ember Beast odyssey ody/190 ody R R {2}{R} 3 Creature - Beast 3 4 C creature Ember Beast can't attack or block alone.
Engulfing Flames odyssey ody/191 ody R R {R} 1 Instant U instant Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn. | Flashback {3}{R}
Epicenter odyssey ody/192 ody R R {4}{R} 5 Sorcery R sorcery Target player sacrifices a land. | Threshold - Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.
Firebolt odyssey ody/193 ody R R {R} 1 Sorcery C sorcery Firebolt deals 2 damage to any target. | Flashback {4}{R}
Flame Burst odyssey ody/194 ody R R {1}{R} 2 Instant C instant Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
Frenetic Ogre odyssey ody/195 ody R R {4}{R} 5 Creature - Ogre 2 3 U creature {R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.
Halberdier odyssey ody/196 ody R R {3}{R} 4 Creature - Human Barbarian 3 1 C creature First strike
Impulsive Maneuvers odyssey ody/197 ody R R {2}{R}{R} 4 Enchantment R enchantment Flip a coin/flip1 Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Kamahl, Pit Fighter odyssey ody/198 ody R R {4}{R}{R} 6 Legendary Creature - Human Barbarian 6 1 R creature Haste | {T}: Kamahl, Pit Fighter deals 3 damage to any target.
Kamahl's Desire odyssey ody/199 ody R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has first strike. | Threshold - Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.
Lava Blister odyssey ody/200 ody R R {1}{R} 2 Sorcery U sorcery Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.
Liquid Fire odyssey ody/201 ody R R {4}{R}{R} 6 Sorcery U sorcery As an additional cost to cast this spell, choose a number between 0 and 5. | Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
Mad Dog odyssey ody/202 ody R R {1}{R} 2 Creature - Dog 2 2 C creature At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.
Magma Vein odyssey ody/203 ody R R {2}{R} 3 Enchantment U enchantment {R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.
Magnivore odyssey ody/204 ody R R {2}{R}{R} 4 Creature - Lhurgoyf * * R creature Haste | Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
Mine Layer odyssey ody/205 ody R R {3}{R} 4 Creature - Dwarf 1 1 R creature {1}{R}, {T}: Put a mine counter on target land. | Whenever a land with a mine counter on it becomes tapped, destroy it. | When Mine Layer leaves the battlefield, remove all mine counters from all lands.
Minotaur Explorer odyssey ody/206 ody R R {1}{R} 2 Creature - Minotaur Scout 3 3 U creature When Minotaur Explorer enters, sacrifice it unless you discard a card at random.
Molten Influence odyssey ody/207 ody R R {1}{R} 2 Instant R instant Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to them.
Mudhole odyssey ody/208 ody R R {2}{R} 3 Instant R instant Target player exiles all land cards from their graveyard.
Need for Speed odyssey ody/209 ody R R {R} 1 Enchantment R enchantment Sacrifice a land: Target creature gains haste until end of turn.
Obstinate Familiar odyssey ody/210 ody R R {R} 1 Creature - Lizard 1 1 R creature If you would draw a card, you may skip that draw instead.
Pardic Firecat odyssey ody/211 ody R R {3}{R} 4 Creature - Elemental Cat 2 3 C creature Haste | If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.
Pardic Miner odyssey ody/212 ody R R {1}{R} 2 Creature - Dwarf 1 1 R creature Sacrifice Pardic Miner: Target player can't play lands this turn.
Pardic Swordsmith odyssey ody/213 ody R R {2}{R} 3 Creature - Dwarf 1 1 C creature {R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn.
Price of Glory odyssey ody/214 ody R R {2}{R} 3 Enchantment U enchantment Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Reckless Charge odyssey ody/215 ody R R {R} 1 Sorcery C sorcery Target creature gets +3/+0 and gains haste until end of turn. | Flashback {2}{R}
Recoup odyssey ody/216 ody R R {1}{R} 2 Sorcery U sorcery Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. | Flashback {3}{R}
Rites of Initiation odyssey ody/217 ody R R {R} 1 Instant C instant Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Savage Firecat odyssey ody/218 ody R R {3}{R}{R} 5 Creature - Elemental Cat 0 0 R creature /ccgreen=7 Trample | Savage Firecat enters with seven +1/+1 counters on it. | Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.
Scorching Missile odyssey ody/219 ody R R {3}{R} 4 Sorcery C sorcery Scorching Missile deals 4 damage to target player or planeswalker. | Flashback {9}{R}
Seize the Day odyssey ody/220 ody R R {3}{R} 4 Sorcery R sorcery Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. | Flashback {2}{R}
Shower of Coals odyssey ody/221 ody R R {3}{R}{R} 5 Sorcery U sorcery Shower of Coals deals 2 damage to each of up to three targets. | Threshold - Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.
Spark Mage odyssey ody/222 ody R R {R} 1 Creature - Dwarf Wizard 1 1 U creature Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.
Steam Vines odyssey ody/223 ody R R {1}{R}{R} 3 Enchantment - Aura U enchantment Enchant land | When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice.
Thermal Blast odyssey ody/224 ody R R {4}{R} 5 Instant C instant Thermal Blast deals 3 damage to target creature. | Threshold - Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard.
Tremble odyssey ody/225 ody R R {1}{R} 2 Sorcery C sorcery Each player sacrifices a land.
Volcanic Spray odyssey ody/226 ody R R {1}{R} 2 Sorcery U sorcery Volcanic Spray deals 1 damage to each creature without flying and each player. | Flashback {1}{R}
Volley of Boulders odyssey ody/227 ody R R {8}{R} 9 Sorcery R sorcery Volley of Boulders deals 6 damage divided as you choose among any number of targets. | Flashback {R}{R}{R}{R}{R}{R}
Whipkeeper odyssey ody/228 ody R R {2}{R}{R} 4 Creature - Dwarf 1 1 U creature {T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.
Bearscape odyssey ody/229 ody G G {1}{G}{G} 3 Enchantment R enchantment Create Bear/spawn [mh1] Bear (G 2/2) {1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
Beast Attack odyssey ody/230 ody G G {2}{G}{G}{G} 5 Instant U instant /spawn [c14] Beast (G 4/4) Create a 4/4 green Beast creature token. | Flashback {2}{G}{G}{G}
Call of the Herd odyssey ody/231 ody G G {2}{G} 3 Sorcery R sorcery /spawn [mh1] Elephant (G 3/3) Create a 3/3 green Elephant creature token. | Flashback {3}{G}
Cartographer odyssey ody/232 ody G G {2}{G} 3 Creature - Human 2 2 C creature When Cartographer enters, you may return target land card from your graveyard to your hand.
Chatter of the Squirrel odyssey ody/233 ody G G {G} 1 Sorcery C mb1-old-frame sorcery /spawn [mh1] Squirrel (G 1/1) Create a 1/1 green Squirrel creature token. | Flashback {1}{G}
Chlorophant odyssey ody/234 ody G G {G}{G}{G} 3 Creature - Elemental 1 1 R creature At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. | Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
Crashing Centaur odyssey ody/235 ody G G {4}{G}{G} 6 Creature - Centaur 3 4 U creature {G}, Discard a card: Crashing Centaur gains trample until end of turn. | Threshold - As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud.
Deep Reconnaissance odyssey ody/236 ody G G {2}{G} 3 Sorcery U sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | Flashback {4}{G}
Diligent Farmhand odyssey ody/237 ody G G {G} 1 Creature - Human Druid 1 1 C creature {1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
Druid Lyrist odyssey ody/238 ody G G {G} 1 Creature - Human Druid 1 1 C creature {G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment.
Druid's Call odyssey ody/239 ody G G {1}{G} 2 Enchantment - Aura U enchantment Create Squirrel/spawn [mh1] Squirrel (G 1/1) Create 5 Squirrels/spawnx5 [mh1] Squirrel (G 1/1) Create 10 Squirrels/spawnx10 [mh1] Squirrel (G 1/1) Enchant creature | Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Elephant Ambush odyssey ody/240 ody G G {2}{G}{G} 4 Instant C instant /spawn [mh1] Elephant (G 3/3) Create a 3/3 green Elephant creature token. | Flashback {6}{G}{G}
Gorilla Titan odyssey ody/241 ody G G {3}{G}{G} 5 Creature - Ape 4 4 U creature Trample | Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.
Ground Seal odyssey ody/242 ody G G {1}{G} 2 Enchantment R enchantment When Ground Seal enters, draw a card. | Cards in graveyards can't be the targets of spells or abilities.
Holistic Wisdom odyssey ody/243 ody G G {1}{G}{G} 3 Enchantment R enchantment {2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way.
Howling Gale odyssey ody/244 ody G G {1}{G} 2 Instant U instant Howling Gale deals 1 damage to each creature with flying and each player. | Flashback {1}{G}
Ivy Elemental odyssey ody/245 ody G G {X}{G} 1 Creature - Elemental 0 0 R creature Ivy Elemental enters with X +1/+1 counters on it.
Krosan Archer odyssey ody/246 ody G G {3}{G} 4 Creature - Centaur Archer 2 3 C creature Reach | {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn.
Krosan Avenger odyssey ody/247 ody G G {2}{G} 3 Creature - Human Druid 3 1 C creature Trample | Threshold - {1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.
Krosan Beast odyssey ody/248 ody G G {3}{G} 4 Creature - Squirrel Beast 1 1 R creature Threshold - Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.
Leaf Dancer odyssey ody/249 ody G G {1}{G}{G} 3 Creature - Centaur 2 2 C creature Forestwalk
Metamorphic Wurm odyssey ody/250 ody G G {3}{G}{G} 5 Creature - Elephant Wurm 3 3 U creature Threshold - Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.
Moment's Peace odyssey ody/251 ody G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt this turn. | Flashback {2}{G}
Muscle Burst odyssey ody/252 ody G G {1}{G} 2 Instant C instant Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.
Nantuko Disciple odyssey ody/253 ody G G {3}{G} 4 Creature - Insect Druid 2 2 C creature {G}, {T}: Target creature gets +2/+2 until end of turn.
Nantuko Elder odyssey ody/254 ody G G {2}{G} 3 Creature - Insect Druid 1 2 U creature {T}: Add {C}{G}.
Nantuko Mentor odyssey ody/255 ody G G {2}{G} 3 Creature - Insect Druid 1 1 R creature {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power.
Nantuko Shrine odyssey ody/256 ody G G {1}{G}{G} 3 Enchantment R enchantment Create Squirrel/spawn [mh1] Squirrel (G 1/1) Create 5 Squirrels/spawnx5 [mh1] Squirrel (G 1/1) Create 10 Squirrels/spawnx10 [mh1] Squirrel (G 1/1) Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.
New Frontiers odyssey ody/257 ody G G {X}{G} 1 Sorcery R sorcery Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.
Nimble Mongoose odyssey ody/258 ody G G {G} 1 Creature - Mongoose 1 1 U creature Shroud | Threshold - Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Nut Collector odyssey ody/259 ody G G {5}{G} 6 Creature - Human Druid 1 1 R creature Create Squirrel/spawn [mh1] Squirrel (G 1/1) At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. | Threshold - All Squirrels get +2/+2 as long as seven or more cards are in your graveyard.
Overrun odyssey ody/260 ody G G {2}{G}{G}{G} 5 Sorcery U sorcery Creatures you control get +3/+3 and gain trample until end of turn.
Piper's Melody odyssey ody/261 ody G G {G} 1 Sorcery U sorcery Shuffle any number of target creature cards from your graveyard into your library.
Primal Frenzy odyssey ody/262 ody G G {G} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has trample.
Rabid Elephant odyssey ody/263 ody G G {4}{G} 5 Creature - Elephant 3 4 C creature Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
Refresh odyssey ody/264 ody G G {2}{G} 3 Instant C instant Regenerate target creature. | Draw a card.
Rites of Spring odyssey ody/265 ody G G {1}{G} 2 Sorcery C sorcery Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.
Roar of the Wurm odyssey ody/266 ody G G {6}{G} 7 Sorcery U sorcery /spawn [ema] Wurm (G 6/6) Create a 6/6 green Wurm creature token. | Flashback {3}{G}
Seton, Krosan Protector odyssey ody/267 ody G G {G}{G}{G} 3 Legendary Creature - Centaur Druid 2 2 R creature Tap an untapped Druid you control: Add {G}.
Seton's Desire odyssey ody/268 ody G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. | Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.
Simplify odyssey ody/269 ody G G {G} 1 Sorcery C sorcery Each player sacrifices an enchantment.
Skyshooter odyssey ody/270 ody G G {1}{G} 2 Creature - Centaur Archer 1 2 U creature Reach | {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.
Spellbane Centaur odyssey ody/271 ody G G {2}{G} 3 Creature - Centaur 3 2 R creature Creatures you control can't be the targets of blue spells or abilities from blue sources.
Springing Tiger odyssey ody/272 ody G G {3}{G} 4 Creature - Cat 3 3 C creature Threshold - Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.
Squirrel Mob odyssey ody/273 ody G G {1}{G}{G} 3 Creature - Squirrel 2 2 R creature Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.
Squirrel Nest odyssey ody/274 ody G G {1}{G}{G} 3 Enchantment - Aura U enchantment Create Squirrel/spawn [mh1] Squirrel (G 1/1) Enchant land | Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
Still Life odyssey ody/275 ody G G {1}{G}{G} 3 Enchantment U enchantment {G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.
Stone-Tongue Basilisk odyssey ody/276 ody G G {4}{G}{G}{G} 7 Creature - Basilisk 4 5 R creature Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat. | Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
Sylvan Might odyssey ody/277 ody G G {1}{G} 2 Instant U instant Target creature gets +2/+2 and gains trample until end of turn. | Flashback {2}{G}{G}
Terravore odyssey ody/278 ody G G {1}{G}{G} 3 Creature - Lhurgoyf * * R creature Trample | Terravore's power and toughness are each equal to the number of land cards in all graveyards.
Twigwalker odyssey ody/279 ody G G {2}{G} 3 Creature - Insect 2 2 U creature {1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.
Verdant Succession odyssey ody/280 ody G G {4}{G} 5 Enchantment R enchantment Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.
Vivify odyssey ody/281 ody G G {2}{G} 3 Instant U instant Target land becomes a 3/3 creature until end of turn. It's still a land. | Draw a card.
Werebear odyssey ody/282 ody G G {1}{G} 2 Creature - Human Bear Druid 1 1 C creature {T}: Add {G}. | Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
Wild Mongrel odyssey ody/283 ody G G {1}{G} 2 Creature - Dog 2 2 C creature Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
Woodland Druid odyssey ody/284 ody G G {G} 1 Creature - Human Druid 1 2 C creature
Zoologist odyssey ody/285 ody G G {3}{G} 4 Creature - Human Druid 1 2 R creature Reveal top card/vp1at1 {3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
Atogatog odyssey ody/286 ody WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Atog 5 5 R creature Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.
Decimate odyssey ody/287 ody RG RG {2}{R}{G} 4 Sorcery R sorcery Destroy target artifact, target creature, target enchantment, and target land.
Iridescent Angel odyssey ody/288 ody WU WU {5}{W}{U} 7 Creature - Angel 4 4 R creature /ch Flying, protection from each color
Lithatog odyssey ody/289 ody RG RG {1}{R}{G} 3 Creature - Atog 1 2 U creature Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. | Sacrifice a land: Lithatog gets +1/+1 until end of turn.
Mystic Enforcer odyssey ody/290 ody GW GW {2}{G}{W} 4 Creature - Human Nomad Mystic 3 3 R creature Protection from black | Threshold - As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.
Phantatog odyssey ody/291 ody WU WU {1}{W}{U} 3 Creature - Atog 1 2 U creature Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. | Discard a card: Phantatog gets +1/+1 until end of turn.
Psychatog odyssey ody/292 ody UB UB {1}{U}{B} 3 Creature - Atog 1 2 U creature Discard a card: Psychatog gets +1/+1 until end of turn. | Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.
Sarcatog odyssey ody/293 ody BR BR {1}{B}{R} 3 Creature - Atog 1 2 U creature Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn. | Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.
Shadowmage Infiltrator odyssey ody/294 ody UB UB {1}{U}{B} 3 Creature - Human Wizard 1 3 R creature Fear | Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
Thaumatog odyssey ody/295 ody GW GW {1}{G}{W} 3 Creature - Atog 1 2 U creature Sacrifice a land: Thaumatog gets +1/+1 until end of turn. | Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn.
Vampiric Dragon odyssey ody/296 ody BR BR {6}{B}{R} 8 Creature - Vampire Dragon 5 5 R creature /ch Flying | Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon. | {1}{R}: Vampiric Dragon deals 1 damage to target creature.
Catalyst Stone odyssey ody/297 ody {2} 2 Artifact R artifact Flashback costs you pay cost {2} less. | Flashback costs your opponents pay cost {2} more.
Charmed Pendant odyssey ody/298 ody {4} 4 Artifact R artifact {T}, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant.
Darkwater Egg odyssey ody/299 ody UB {1} 1 Artifact U artifact {2}, {T}, Sacrifice Darkwater Egg: Add {U}{B}. Draw a card.
Junk Golem odyssey ody/300 ody {4} 4 Artifact Creature - Golem 0 0 R creature /ccgreen=3 Junk Golem enters with three +1/+1 counters on it. | At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. | {1}, Discard a card: Put a +1/+1 counter on Junk Golem.
Limestone Golem odyssey ody/301 ody {6} 6 Artifact Creature - Golem 3 4 U creature {2}, Sacrifice Limestone Golem: Target player draws a card.
Millikin odyssey ody/302 ody {2} 2 Artifact Creature - Construct 0 1 U creature {T}, Mill a card: Add {C}.
Mirari odyssey ody/303 ody {5} 5 Legendary Artifact R artifact Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.
Mossfire Egg odyssey ody/304 ody RG {1} 1 Artifact U artifact {2}, {T}, Sacrifice Mossfire Egg: Add {R}{G}. Draw a card.
Otarian Juggernaut odyssey ody/305 ody {4} 4 Artifact Creature - Juggernaut 2 3 R creature Otarian Juggernaut can't be blocked by Walls. | Threshold - As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each combat if able.
Patchwork Gnomes odyssey ody/306 ody {3} 3 Artifact Creature - Gnome 2 1 U creature Discard a card: Regenerate Patchwork Gnomes.
Sandstone Deadfall odyssey ody/307 ody {3} 3 Artifact U artifact {T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.
Shadowblood Egg odyssey ody/308 ody BR {1} 1 Artifact U artifact {2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R}. Draw a card.
Skycloud Egg odyssey ody/309 ody WU {1} 1 Artifact U artifact {2}, {T}, Sacrifice Skycloud Egg: Add {W}{U}. Draw a card.
Steamclaw odyssey ody/310 ody {2} 2 Artifact U artifact {3}, {T}: Exile target card from a graveyard. | {1}, Sacrifice Steamclaw: Exile target card from a graveyard.
Sungrass Egg odyssey ody/311 ody GW {1} 1 Artifact U artifact {2}, {T}, Sacrifice Sungrass Egg: Add {G}{W}. Draw a card.
Abandoned Outpost odyssey ody/312 ody W 0 Land C land /cr90 Abandoned Outpost enters tapped. | {T}: Add {W}. | {T}, Sacrifice Abandoned Outpost: Add one mana of any color.
Barbarian Ring odyssey ody/313 ody R 0 Land U land {T}: Add {R}. Barbarian Ring deals 1 damage to you. | Threshold - {R}, {T}, Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.
Bog Wreckage odyssey ody/314 ody B 0 Land C land /cr90 Bog Wreckage enters tapped. | {T}: Add {B}. | {T}, Sacrifice Bog Wreckage: Add one mana of any color.
Cabal Pit odyssey ody/315 ody B 0 Land U land {T}: Add {B}. Cabal Pit deals 1 damage to you. | Threshold - {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.
Centaur Garden odyssey ody/316 ody G 0 Land U land {T}: Add {G}. Centaur Garden deals 1 damage to you. | Threshold - {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
Cephalid Coliseum odyssey ody/317 ody U 0 Land U land {T}: Add {U}. Cephalid Coliseum deals 1 damage to you. | Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.
Crystal Quarry odyssey ody/318 ody WUBRG 0 Land R land {T}: Add {C}. | {5}, {T}: Add {W}{U}{B}{R}{G}.
Darkwater Catacombs odyssey ody/319 ody UB 0 Land R land {1}, {T}: Add {U}{B}.
Deserted Temple odyssey ody/320 ody 0 Land R land {T}: Add {C}. | {1}, {T}: Untap target land.
Mossfire Valley odyssey ody/321 ody RG 0 Land R land {1}, {T}: Add {R}{G}.
Nomad Stadium odyssey ody/322 ody W 0 Land U land {T}: Add {W}. Nomad Stadium deals 1 damage to you. | Threshold - {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.
Petrified Field odyssey ody/323 ody 0 Land R land {T}: Add {C}. | {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.
Ravaged Highlands odyssey ody/324 ody R 0 Land C land /cr90 Ravaged Highlands enters tapped. | {T}: Add {R}. | {T}, Sacrifice Ravaged Highlands: Add one mana of any color.
Seafloor Debris odyssey ody/325 ody U 0 Land C land /cr90 Seafloor Debris enters tapped. | {T}: Add {U}. | {T}, Sacrifice Seafloor Debris: Add one mana of any color.
Shadowblood Ridge odyssey ody/326 ody BR 0 Land R land {1}, {T}: Add {B}{R}.
Skycloud Expanse odyssey ody/327 ody WU 0 Land R land {1}, {T}: Add {W}{U}.
Sungrass Prairie odyssey ody/328 ody GW 0 Land R land {1}, {T}: Add {G}{W}.
Tarnished Citadel odyssey ody/329 ody 0 Land R land {T}: Add {C}. | {T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.
Timberland Ruins odyssey ody/330 ody G 0 Land C land /cr90 Timberland Ruins enters tapped. | {T}: Add {G}. | {T}, Sacrifice Timberland Ruins: Add one mana of any color.
Plains odyssey ody/331 ody W 0 Basic Land - Plains C plains
Island odyssey ody/335 ody U 0 Basic Land - Island C island
Swamp odyssey ody/339 ody B 0 Basic Land - Swamp C swamp
Mountain odyssey ody/343 ody R 0 Basic Land - Mountain C mountain
Forest odyssey ody/347 ody G 0 Basic Land - Forest C forest
Angel of Retribution torment tor/1 tor W W {6}{W} 7 Creature - Angel 5 5 R creature /ch Flying, first strike
Aven Trooper torment tor/2 tor W W {3}{W} 4 Creature - Bird Soldier 1 1 C creature /ch Flying | {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn.
Cleansing Meditation torment tor/3 tor W W {1}{W}{W} 3 Sorcery U sorcery Destroy all enchantments. | Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
Equal Treatment torment tor/4 tor W W {1}{W} 2 Instant U instant If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. | Draw a card.
Floating Shield torment tor/5 tor W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | As Floating Shield enters, choose a color. | Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. | Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.
Frantic Purification torment tor/6 tor W W {2}{W} 3 Instant C instant Destroy target enchantment. | Madness {W}
Hypochondria torment tor/7 tor W W {1}{W} 2 Enchantment U enchantment {W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn. | {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn.
Major Teroh torment tor/8 tor W W {3}{W} 4 Legendary Creature - Bird Soldier 2 3 R creature /ch Flying | {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures.
Militant Monk torment tor/9 tor W W {1}{W}{W} 3 Creature - Human Monk Cleric 2 1 C creature Vigilance | {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Morningtide torment tor/10 tor W W {1}{W} 2 Sorcery R sorcery Exile all graveyards.
Mystic Familiar torment tor/11 tor W W {1}{W} 2 Creature - Bird 1 2 C creature /ch Flying | Threshold - As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
Pay No Heed torment tor/12 tor W W {W} 1 Instant C instant Prevent all damage a source of your choice would deal this turn.
Possessed Nomad torment tor/13 tor W WB {2}{W}{W} 4 Creature - Human Nomad Horror 3 3 R creature Vigilance | Threshold - As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature."
Reborn Hero torment tor/14 tor W W {2}{W} 3 Creature - Human Soldier 2 2 R creature Vigilance | Threshold - As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control."
Spirit Flare torment tor/15 tor W W {3}{W} 4 Instant C instant Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. | Flashback-{1}{W}, Pay 3 life.
Stern Judge torment tor/16 tor W W {2}{W} 3 Creature - Human Cleric 2 2 U creature {T}: Each player loses 1 life for each Swamp they control.
Strength of Isolation torment tor/17 tor W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+2 and has protection from black. | Madness {W}
Teroh's Faithful torment tor/18 tor W W {3}{W} 4 Creature - Human Cleric 1 4 C creature When Teroh's Faithful enters, you gain 4 life.
Teroh's Vanguard torment tor/19 tor W W {3}{W} 4 Creature - Human Nomad 2 3 U creature Flash | Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters, creatures you control gain protection from black until end of turn."
Transcendence torment tor/20 tor W W {3}{W}{W}{W} 6 Enchantment R enchantment You don't lose the game for having 0 or less life. | When you have 20 or more life, you lose the game. | Whenever you lose life, you gain 2 life for each 1 life you lost.
Vengeful Dreams torment tor/21 tor W W {W}{W} 2 Instant R instant As an additional cost to cast this spell, discard X cards. | Exile X target attacking creatures.
Alter Reality torment tor/22 tor U U {1}{U} 2 Instant R instant Change the text of target spell or permanent by replacing all instances of one color word with another. | Flashback {1}{U}
Ambassador Laquatus torment tor/23 tor U U {1}{U}{U} 3 Legendary Creature - Merfolk Wizard 1 3 R creature {3}: Target player mills three cards.
Aquamoeba torment tor/24 tor U U {1}{U} 2 Creature - Elemental Beast 1 3 C creature Discard a card: Switch Aquamoeba's power and toughness until end of turn.
Balshan Collaborator torment tor/25 tor U UB {3}{U} 4 Creature - Bird Soldier 2 2 U creature /ch Flying | {B}: Balshan Collaborator gets +1/+1 until end of turn.
Breakthrough torment tor/26 tor U U {X}{U} 1 Sorcery U sorcery Draw four cards, then choose X cards in your hand and discard the rest.
Cephalid Aristocrat torment tor/27 tor U U {4}{U} 5 Creature - Octopus Noble 3 3 C creature Whenever Cephalid Aristocrat becomes the target of a spell or ability, mill two cards.
Cephalid Illusionist torment tor/28 tor U U {1}{U} 2 Creature - Octopus Wizard 1 1 U creature Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards. | {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Cephalid Sage torment tor/29 tor U U {3}{U} 4 Creature - Octopus 2 3 U creature Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters, draw three cards, then discard two cards."
Cephalid Snitch torment tor/30 tor U U {1}{U} 2 Creature - Octopus Wizard 1 1 C creature Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.
Cephalid Vandal torment tor/31 tor U U {1}{U} 2 Creature - Octopus Rogue 1 1 R creature At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then mill a card for each shred counter on Cephalid Vandal.
Churning Eddy torment tor/32 tor U U {3}{U} 4 Sorcery C sorcery Return target creature and target land to their owners' hands.
Circular Logic torment tor/33 tor U U {2}{U} 3 Instant U instant Counter target spell unless its controller pays {1} for each card in your graveyard. | Madness {U}
Compulsion torment tor/34 tor U U {1}{U} 2 Enchantment U enchantment {1}{U}, Discard a card: Draw a card. | {1}{U}, Sacrifice Compulsion: Draw a card.
Coral Net torment tor/35 tor U U {U} 1 Enchantment - Aura C enchantment Enchant green or white creature | Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."
Deep Analysis torment tor/36 tor U U {3}{U} 4 Sorcery C sorcery Target player draws two cards. | Flashback-{1}{U}, Pay 3 life.
False Memories torment tor/37 tor U U {1}{U} 2 Instant R instant Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard.
Ghostly Wings torment tor/38 tor U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has flying. | Discard a card: Return enchanted creature to its owner's hand.
Hydromorph Guardian torment tor/39 tor U U {2}{U} 3 Creature - Elemental 2 2 C creature {U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.
Hydromorph Gull torment tor/40 tor U U {3}{U}{U} 5 Creature - Elemental Bird 3 3 U creature /ch Flying | {U}, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.
Liquify torment tor/41 tor U U {2}{U} 3 Instant C instant Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Llawan, Cephalid Empress torment tor/42 tor U U {3}{U} 4 Legendary Creature - Octopus Noble 2 3 R creature When Llawan, Cephalid Empress enters, return all blue creatures your opponents control to their owners' hands. | Your opponents can't cast blue creature spells.
Obsessive Search torment tor/43 tor U U {U} 1 Instant C instant Draw a card. | Madness {U}
Plagiarize torment tor/44 tor U U {3}{U} 4 Instant R instant Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
Possessed Aven torment tor/45 tor U UB {2}{U}{U} 4 Creature - Bird Soldier Horror 3 3 R creature /ch Flying | Threshold - As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature."
Retraced Image torment tor/46 tor U U {U} 1 Sorcery R sorcery Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
Skywing Aven torment tor/47 tor U U {2}{U} 3 Creature - Bird Soldier 2 1 C creature /ch Flying | Discard a card: Return Skywing Aven to its owner's hand.
Stupefying Touch torment tor/48 tor U U {1}{U} 2 Enchantment - Aura U enchantment Enchant creature | When Stupefying Touch enters, draw a card. | Enchanted creature's activated abilities can't be activated.
Turbulent Dreams torment tor/49 tor U U {U}{U} 2 Sorcery R sorcery As an additional cost to cast this spell, discard X cards. | Return X target nonland permanents to their owners' hands.
Boneshard Slasher torment tor/50 tor B B {1}{B} 2 Creature - Horror 1 1 U creature /ch Flying | Threshold - As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."
Cabal Ritual torment tor/51 tor B B {1}{B} 2 Instant C instant Add {B}{B}{B}. | Threshold - Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.
Cabal Surgeon torment tor/52 tor B B {2}{B}{B} 4 Creature - Human Minion 2 1 C creature {2}{B}{B}, {T}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.
Cabal Torturer torment tor/53 tor B B {1}{B}{B} 3 Creature - Human Minion 1 1 C creature {B}, {T}: Target creature gets -1/-1 until end of turn. | Threshold - {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.
Carrion Rats torment tor/54 tor B B {B} 1 Creature - Rat 2 1 C creature Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.
Carrion Wurm torment tor/55 tor B B {3}{B}{B} 5 Creature - Zombie Wurm 6 5 U creature Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.
Chainer, Dementia Master torment tor/56 tor B B {3}{B}{B} 5 Legendary Creature - Human Minion 3 3 R creature All Nightmares get +1/+1. | {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. | When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
Chainer's Edict torment tor/57 tor B B {1}{B} 2 Sorcery U sorcery Target player sacrifices a creature. | Flashback {5}{B}{B}
Crippling Fatigue torment tor/58 tor B B {1}{B}{B} 3 Sorcery C sorcery Target creature gets -2/-2 until end of turn. | Flashback-{1}{B}, Pay 3 life.
Dawn of the Dead torment tor/59 tor B B {2}{B}{B}{B} 5 Enchantment R enchantment At the beginning of your upkeep, you lose 1 life. | At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Faceless Butcher torment tor/60 tor B B {2}{B}{B} 4 Creature - Nightmare Horror 2 3 C creature When Faceless Butcher enters, exile another target creature. | When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Gloomdrifter torment tor/61 tor B B {3}{B} 4 Creature - Zombie Minion 2 2 U creature /ch Flying | Threshold - As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters, nonblack creatures get -2/-2 until end of turn."
Gravegouger torment tor/62 tor B B {2}{B} 3 Creature - Nightmare Horror 2 2 C creature When Gravegouger enters, exile up to two target cards from a single graveyard. | When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.
Grotesque Hybrid torment tor/63 tor B B {4}{B} 5 Creature - Zombie 3 3 U creature Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. | Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.
Hypnox torment tor/64 tor B B {8}{B}{B}{B} 11 Creature - Nightmare Horror 8 8 R creature /ch Flying | When Hypnox enters, if you cast it from your hand, exile all cards from target opponent's hand. | When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
Ichorid torment tor/65 tor B B {3}{B} 4 Creature - Horror 3 1 R creature Haste | At the beginning of the end step, sacrifice Ichorid. | At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.
Insidious Dreams torment tor/66 tor B B {3}{B} 4 Instant R instant As an additional cost to cast this spell, discard X cards. | Search your library for X cards, then shuffle and put those cards on top in any order.
Laquatus's Champion torment tor/67 tor B B {4}{B}{B} 6 Creature - Nightmare Horror 6 3 R creature When Laquatus's Champion enters, target player loses 6 life. | When Laquatus's Champion leaves the battlefield, that player gains 6 life. | {B}: Regenerate Laquatus's Champion.
Last Laugh torment tor/68 tor B B {2}{B}{B} 4 Enchantment R enchantment Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. | When no creatures are on the battlefield, sacrifice Last Laugh.
Mesmeric Fiend torment tor/69 tor B B {1}{B} 2 Creature - Nightmare Horror 1 1 C creature When Mesmeric Fiend enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. | When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
Mind Sludge torment tor/70 tor B B {4}{B} 5 Sorcery U sorcery Target player discards a card for each Swamp you control.
Mortal Combat torment tor/71 tor B B {2}{B}{B} 4 Enchantment R enchantment At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
Mortiphobia torment tor/72 tor B B {1}{B}{B} 3 Enchantment U enchantment {1}{B}, Discard a card: Exile target card from a graveyard. | {1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard.
Mutilate torment tor/73 tor B B {2}{B}{B} 4 Sorcery R sorcery All creatures get -1/-1 until end of turn for each Swamp you control.
Nantuko Shade torment tor/74 tor B B {B}{B} 2 Creature - Insect Shade 2 1 R creature {B}: Nantuko Shade gets +1/+1 until end of turn.
Organ Grinder torment tor/75 tor B B {2}{B} 3 Creature - Zombie 3 1 C creature {T}, Exile three cards from your graveyard: Target player loses 3 life.
Psychotic Haze torment tor/76 tor B B {2}{B}{B} 4 Instant C instant Psychotic Haze deals 1 damage to each creature and each player. | Madness {1}{B}
Putrid Imp torment tor/77 tor B B {B} 1 Creature - Zombie Imp 1 1 C creature Discard a card: Putrid Imp gains flying until end of turn. | Threshold - As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
Rancid Earth torment tor/78 tor B B {1}{B}{B} 3 Sorcery C sorcery Destroy target land. | Threshold - If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
Restless Dreams torment tor/79 tor B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, discard X cards. | Return X target creature cards from your graveyard to your hand.
Sengir Vampire torment tor/80 tor B B {3}{B}{B} 5 Creature - Vampire 4 4 R creature /ch Flying | Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Shade's Form torment tor/81 tor B B {1}{B}{B} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." | When enchanted creature dies, return that card to the battlefield under your control.
Shambling Swarm torment tor/82 tor B B {1}{B}{B}{B} 4 Creature - Horror 3 3 R creature When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
Sickening Dreams torment tor/83 tor B B {1}{B} 2 Sorcery U sorcery As an additional cost to cast this spell, discard X cards. | Sickening Dreams deals X damage to each creature and each player.
Slithery Stalker torment tor/84 tor B B {1}{B}{B} 3 Creature - Nightmare Horror 1 1 U creature Swampwalk | When Slithery Stalker enters, exile target green or white creature an opponent controls. | When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Soul Scourge torment tor/85 tor B B {4}{B} 5 Creature - Nightmare Horror 3 2 C creature /ch Flying | When Soul Scourge enters, target player loses 3 life. | When Soul Scourge leaves the battlefield, that player gains 3 life.
Strength of Lunacy torment tor/86 tor B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+1 and has protection from white. | Madness {B}
Unhinge torment tor/87 tor B B {2}{B} 3 Sorcery C sorcery Target player discards a card. | Draw a card.
Waste Away torment tor/88 tor B B {4}{B} 5 Instant C instant As an additional cost to cast this spell, discard a card. | Target creature gets -5/-5 until end of turn.
Zombie Trailblazer torment tor/89 tor B B {B}{B}{B} 3 Creature - Zombie Scout 2 2 U creature Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. | Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn.
Accelerate torment tor/90 tor R R {1}{R} 2 Instant C instant Target creature gains haste until end of turn. | Draw a card.
Balthor the Stout torment tor/91 tor R R {1}{R}{R} 3 Legendary Creature - Dwarf Barbarian 2 2 R creature Other Barbarian creatures get +1/+1. | {R}: Another target Barbarian creature gets +1/+0 until end of turn.
Barbarian Outcast torment tor/92 tor R R {1}{R} 2 Creature - Human Barbarian Beast 2 2 C creature When you control no Swamps, sacrifice Barbarian Outcast.
Crackling Club torment tor/93 tor R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+0. | Sacrifice Crackling Club: It deals 1 damage to target creature.
Crazed Firecat torment tor/94 tor R R {5}{R}{R} 7 Creature - Elemental Cat 4 4 U creature Flip a coin/flip1 When Crazed Firecat enters, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.
Devastating Dreams torment tor/95 tor R R {R}{R} 2 Sorcery R sorcery As an additional cost to cast this spell, discard X cards at random. | Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
Enslaved Dwarf torment tor/96 tor R R {R} 1 Creature - Dwarf 1 1 C creature {R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.
Fiery Temper torment tor/97 tor R R {1}{R}{R} 3 Instant C instant Fiery Temper deals 3 damage to any target. | Madness {R}
Flaming Gambit torment tor/98 tor R R {X}{R} 1 Instant U instant Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead. | Flashback {X}{R}{R}
Flash of Defiance torment tor/99 tor R R {1}{R} 2 Sorcery C sorcery Green creatures and white creatures can't block this turn. | Flashback-{1}{R}, Pay 3 life.
Grim Lavamancer torment tor/100 tor R R {R} 1 Creature - Human Wizard 1 1 R creature {R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
Hell-Bent Raider torment tor/101 tor R R {1}{R}{R} 3 Creature - Human Barbarian 2 2 R creature First strike, haste | Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.
Kamahl's Sledge torment tor/102 tor R R {5}{R}{R} 7 Sorcery C sorcery Kamahl's Sledge deals 4 damage to target creature. | Threshold - If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
Longhorn Firebeast torment tor/103 tor R R {2}{R} 3 Creature - Elemental Ox Beast 3 2 C creature When Longhorn Firebeast enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.
Overmaster torment tor/104 tor R R {R} 1 Sorcery R sorcery The next instant or sorcery spell you cast this turn can't be countered. | Draw a card.
Pardic Arsonist torment tor/105 tor R R {2}{R}{R} 4 Creature - Human Barbarian 3 3 U creature Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters, it deals 3 damage to any target."
Pardic Collaborator torment tor/106 tor R BR {3}{R} 4 Creature - Human Barbarian 2 2 U creature First strike | {B}: Pardic Collaborator gets +1/+1 until end of turn.
Pardic Lancer torment tor/107 tor R R {4}{R} 5 Creature - Human Barbarian 3 2 C creature Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.
Petradon torment tor/108 tor R R {6}{R}{R} 8 Creature - Nightmare Beast 5 6 R creature When Petradon enters, exile two target lands. | When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. | {R}: Petradon gets +1/+0 until end of turn.
Petravark torment tor/109 tor R R {3}{R} 4 Creature - Nightmare Beast 2 2 C creature When Petravark enters, exile target land. | When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Pitchstone Wall torment tor/110 tor R R {2}{R} 3 Creature - Wall 2 5 U creature Defender | Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.
Possessed Barbarian torment tor/111 tor R BR {2}{R}{R} 4 Creature - Human Barbarian Horror 3 3 R creature First strike | Threshold - As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature."
Pyromania torment tor/112 tor R R {2}{R} 3 Enchantment U enchantment {1}{R}, Discard a card at random: Pyromania deals 1 damage to any target. | {1}{R}, Sacrifice Pyromania: It deals 1 damage to any target.
Radiate torment tor/113 tor R R {3}{R}{R} 5 Instant R instant Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
Skullscorch torment tor/114 tor R R {R}{R} 2 Sorcery R sorcery Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.
Sonic Seizure torment tor/115 tor R R {R} 1 Instant C instant As an additional cost to cast this spell, discard a card at random. | Sonic Seizure deals 3 damage to any target.
Temporary Insanity torment tor/116 tor R R {3}{R} 4 Instant U instant Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Violent Eruption torment tor/117 tor R R {1}{R}{R}{R} 4 Instant U instant Violent Eruption deals 4 damage divided as you choose among any number of targets. | Madness {1}{R}{R}
Acorn Harvest torment tor/118 tor G G {3}{G} 4 Sorcery C sorcery /spawnx2 [mh1] Squirrel (G 1/1) Create two 1/1 green Squirrel creature tokens. | Flashback-{1}{G}, Pay 3 life.
Anurid Scavenger torment tor/119 tor G G {2}{G} 3 Creature - Frog Beast 3 3 U creature Protection from black | At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.
Arrogant Wurm torment tor/120 tor G G {3}{G}{G} 5 Creature - Wurm 4 4 U creature Trample | Madness {2}{G}
Basking Rootwalla torment tor/121 tor G G {G} 1 Creature - Lizard 1 1 C creature {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn. | Madness {0}
Centaur Chieftain torment tor/122 tor G G {3}{G} 4 Creature - Centaur 3 3 U creature Haste | Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters, creatures you control get +1/+1 and gain trample until end of turn."
Centaur Veteran torment tor/123 tor G G {5}{G} 6 Creature - Centaur 3 3 C creature Trample | {G}, Discard a card: Regenerate Centaur Veteran.
Dwell on the Past torment tor/124 tor G G {G} 1 Sorcery U sorcery Target player shuffles up to four target cards from their graveyard into their library.
Far Wanderings torment tor/125 tor G G {2}{G} 3 Sorcery C sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | Threshold - If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Gurzigost torment tor/126 tor G G {3}{G}{G} 5 Creature - Beast 6 8 R creature At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library. | {G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.
Insist torment tor/127 tor G G {G} 1 Sorcery R sorcery The next creature spell you cast this turn can't be countered. | Draw a card.
Invigorating Falls torment tor/128 tor G G {2}{G}{G} 4 Sorcery C sorcery You gain life equal to the number of creature cards in all graveyards.
Krosan Constrictor torment tor/129 tor G G {3}{G} 4 Creature - Snake 2 2 C creature Swampwalk | {T}: Target black creature gets -2/-0 until end of turn.
Krosan Restorer torment tor/130 tor G G {2}{G} 3 Creature - Human Druid 1 2 C creature {T}: Untap target land. | Threshold - {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.
Nantuko Blightcutter torment tor/131 tor G G {2}{G} 3 Creature - Insect Druid 2 2 R creature Protection from black | Threshold - Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.
Nantuko Calmer torment tor/132 tor G G {2}{G}{G} 4 Creature - Insect Druid 2 3 C creature {G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. | Threshold - Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.
Nantuko Cultivator torment tor/133 tor G G {3}{G} 4 Creature - Insect Druid 2 2 R creature When Nantuko Cultivator enters, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.
Narcissism torment tor/134 tor G G {2}{G} 3 Enchantment U enchantment {G}, Discard a card: Target creature gets +2/+2 until end of turn. | {G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.
Nostalgic Dreams torment tor/135 tor G G {G}{G} 2 Sorcery R sorcery As an additional cost to cast this spell, discard X cards. | Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
Parallel Evolution torment tor/136 tor G G {3}{G}{G} 5 Sorcery R sorcery Create Copy/spawn [2xm] Copy For each creature token on the battlefield, its controller creates a token that's a copy of that creature. | Flashback {4}{G}{G}{G}
Possessed Centaur torment tor/137 tor G BG {2}{G}{G} 4 Creature - Centaur Horror 3 3 R creature Trample | Threshold - As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."
Seton's Scout torment tor/138 tor G G {1}{G} 2 Creature - Centaur Druid Scout Archer 2 1 U creature Reach | Threshold - Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.
Cabal Coffers torment tor/139 tor B 0 Land U land {2}, {T}: Add {B} for each Swamp you control.
Tainted Field torment tor/140 tor WB 0 Land U land {T}: Add {C}. | {T}: Add {W} or {B}. Activate only if you control a Swamp.
Tainted Isle torment tor/141 tor UB 0 Land U land {T}: Add {C}. | {T}: Add {U} or {B}. Activate only if you control a Swamp.
Tainted Peak torment tor/142 tor BR 0 Land U land {T}: Add {C}. | {T}: Add {B} or {R}. Activate only if you control a Swamp.
Tainted Wood torment tor/143 tor BG 0 Land U land {T}: Add {C}. | {T}: Add {B} or {G}. Activate only if you control a Swamp.
Ancestor's Chosen judgment jud/1 jud W W {5}{W}{W} 7 Creature - Human Cleric 4 4 U creature First strike | When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard.
Aven Warcraft judgment jud/2 jud W W {2}{W} 3 Instant U instant Creatures you control get +0/+2 until end of turn. | Threshold - If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.
Battle Screech judgment jud/3 jud W W {2}{W}{W} 4 Sorcery U sorcery /spawnx2 [c16] Bird (W 1/1 Flying) Create two 1/1 white Bird creature tokens with flying. | Flashback-Tap three untapped white creatures you control.
Battlewise Aven judgment jud/4 jud W W {3}{W} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | Threshold - As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.
Benevolent Bodyguard judgment jud/5 jud W W {W} 1 Creature - Human Cleric 1 1 C creature Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
Border Patrol judgment jud/6 jud W W {4}{W} 5 Creature - Human Nomad 1 6 C creature Vigilance
Cagemail judgment jud/7 jud W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and can't attack.
Chastise judgment jud/8 jud W W {3}{W} 4 Instant U instant Destroy target attacking creature. You gain life equal to its power.
Commander Eesha judgment jud/9 jud W W {2}{W}{W} 4 Legendary Creature - Bird Soldier 2 4 R creature /ch Flying, protection from creatures
Funeral Pyre judgment jud/10 jud W W {W} 1 Instant C instant /spawn [soi] Spirit (W 1/1 Flying) Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
Glory judgment jud/11 jud W W {3}{W}{W} 5 Creature - Incarnation 3 3 R creature /ch Flying | {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.
Golden Wish judgment jud/12 jud W W {3}{W}{W} 5 Sorcery R sorcery You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
Guided Strike judgment jud/13 jud W W {1}{W} 2 Instant C instant Target creature gets +1/+0 and gains first strike until end of turn. | Draw a card.
Lead Astray judgment jud/14 jud W W {1}{W} 2 Instant C instant Tap up to two target creatures.
Nomad Mythmaker judgment jud/15 jud W W {2}{W} 3 Creature - Human Nomad Cleric 2 2 R creature {W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.
Phantom Flock judgment jud/16 jud W W {3}{W}{W} 5 Creature - Bird Soldier Spirit 0 0 U creature /ch;/ccgreen=3 Flying | Phantom Flock enters with three +1/+1 counters on it. | If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
Phantom Nomad judgment jud/17 jud W W {1}{W} 2 Creature - Spirit Nomad 0 0 C creature /ccgreen=2 Phantom Nomad enters with two +1/+1 counters on it. | If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.
Prismatic Strands judgment jud/18 jud W W {2}{W} 3 Instant C instant Prevent all damage that sources of the color of your choice would deal this turn. | Flashback-Tap an untapped white creature you control.
Pulsemage Advocate judgment jud/19 jud W W {2}{W} 3 Creature - Human Cleric 1 3 R creature {T}: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.
Ray of Revelation judgment jud/20 jud W GW {1}{W} 2 Instant C instant Destroy target enchantment. | Flashback {G}
Selfless Exorcist judgment jud/21 jud W W {3}{W}{W} 5 Creature - Human Cleric 3 4 R creature {T}: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.
Shieldmage Advocate judgment jud/22 jud W W {2}{W} 3 Creature - Human Cleric 1 3 C creature {T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.
Silver Seraph judgment jud/23 jud W W {5}{W}{W}{W} 8 Creature - Angel 6 6 R creature /ch Flying | Threshold - Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.
Solitary Confinement judgment jud/24 jud W W {2}{W} 3 Enchantment R enchantment At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. | Skip your draw step. | You have shroud. | Prevent all damage that would be dealt to you.
Soulcatchers' Aerie judgment jud/25 jud W W {1}{W} 2 Enchantment U enchantment Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie. | Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.
Spirit Cairn judgment jud/26 jud W W {2}{W} 3 Enchantment U enchantment Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
Spurnmage Advocate judgment jud/27 jud W W {W} 1 Creature - Human Nomad 1 1 U creature {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.
Suntail Hawk judgment jud/28 jud W W {W} 1 Creature - Bird 1 1 C creature /ch Flying
Test of Endurance judgment jud/29 jud W W {2}{W}{W} 4 Enchantment R enchantment At the beginning of your upkeep, if you have 50 or more life, you win the game.
Trained Pronghorn judgment jud/30 jud W W {1}{W} 2 Creature - Antelope 1 1 C creature Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.
Unquestioned Authority judgment jud/31 jud W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | When Unquestioned Authority enters, draw a card. | Enchanted creature has protection from creatures.
Valor judgment jud/32 jud W W {3}{W} 4 Creature - Incarnation 2 2 U creature First strike | As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.
Vigilant Sentry judgment jud/33 jud W W {1}{W}{W} 3 Creature - Human Nomad 2 2 C creature Threshold - As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn."
Aven Fogbringer judgment jud/34 jud U U {3}{U} 4 Creature - Bird Wizard 2 1 C creature /ch Flying | When Aven Fogbringer enters, return target land to its owner's hand.
Cephalid Constable judgment jud/35 jud U U {1}{U}{U} 3 Creature - Octopus Wizard 1 1 R creature Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
Cephalid Inkshrouder judgment jud/36 jud U U {2}{U} 3 Creature - Octopus 2 1 U creature Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn.
Cunning Wish judgment jud/37 jud U U {2}{U} 3 Instant R instant You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Defy Gravity judgment jud/38 jud U U {U} 1 Instant C instant Target creature gains flying until end of turn. | Flashback {U}
Envelop judgment jud/39 jud U U {U} 1 Instant C instant Counter target sorcery spell.
Flash of Insight judgment jud/40 jud U U {X}{1}{U} 2 Instant U instant Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | Flashback-{1}{U}, Exile X blue cards from your graveyard.
Grip of Amnesia judgment jud/41 jud U U {1}{U} 2 Instant C instant Counter target spell unless its controller exiles all cards from their graveyard. | Draw a card.
Hapless Researcher judgment jud/42 jud U U {U} 1 Creature - Human Wizard 1 1 C creature Sacrifice Hapless Researcher: Draw a card, then discard a card.
Keep Watch judgment jud/43 jud U U {2}{U} 3 Instant C instant Draw a card for each attacking creature.
Laquatus's Disdain judgment jud/44 jud U U {1}{U} 2 Instant U instant Counter target spell cast from a graveyard. | Draw a card.
Lost in Thought judgment jud/45 jud U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Mental Note judgment jud/46 jud U U {U} 1 Instant C instant Mill two cards. | Draw a card.
Mirror Wall judgment jud/47 jud U WU {3}{U} 4 Creature - Wall 3 4 C creature Defender | {W}: Mirror Wall can attack this turn as though it didn't have defender.
Mist of Stagnation judgment jud/48 jud U U {3}{U}{U} 5 Enchantment R enchantment Permanents don't untap during their controllers' untap steps. | At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.
Quiet Speculation judgment jud/49 jud U U {1}{U} 2 Sorcery U sorcery Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.
Scalpelexis judgment jud/50 jud U U {4}{U} 5 Creature - Beast 1 5 R creature yInitialize/ch Reveal top four cards/vp1at4 Flying | Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
Spelljack judgment jud/51 jud U U {3}{U}{U}{U} 6 Instant R instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled.
Telekinetic Bonds judgment jud/52 jud U U {2}{U}{U}{U} 5 Enchantment R enchantment Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.
Web of Inertia judgment jud/53 jud U U {2}{U} 3 Enchantment U enchantment At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
Wonder judgment jud/54 jud U U {3}{U} 4 Creature - Incarnation 2 2 U creature /ch Flying | As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
Wormfang Behemoth judgment jud/55 jud U U {3}{U}{U} 5 Creature - Nightmare Fish Beast 5 5 R creature When Wormfang Behemoth enters, exile all cards from your hand. | When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.
Wormfang Crab judgment jud/56 jud U U {3}{U} 4 Creature - Nightmare Crab 3 6 U creature Wormfang Crab can't be blocked. | When Wormfang Crab enters, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. | When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Wormfang Drake judgment jud/57 jud U U {2}{U} 3 Creature - Nightmare Drake 3 4 C creature /ch Flying | When Wormfang Drake enters, sacrifice it unless you exile a creature you control other than Wormfang Drake. | When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Wormfang Manta judgment jud/58 jud U U {5}{U}{U} 7 Creature - Nightmare Fish Beast 6 1 R creature /ch Flying | When Wormfang Manta enters, you skip your next turn. | When Wormfang Manta leaves the battlefield, you take an extra turn after this one.
Wormfang Newt judgment jud/59 jud U U {1}{U} 2 Creature - Nightmare Salamander Beast 2 2 C creature When Wormfang Newt enters, exile a land you control. | When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Wormfang Turtle judgment jud/60 jud U U {2}{U} 3 Creature - Nightmare Turtle Beast 2 4 U creature When Wormfang Turtle enters, exile a land you control. | When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Balthor the Defiled judgment jud/61 jud B B {2}{B}{B} 4 Legendary Creature - Zombie Dwarf 2 2 R creature Minion creatures get +1/+1. | {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.
Cabal Therapy judgment jud/62 jud B B {B} 1 Sorcery U sorcery Choose a nonland card name. Target player reveals their hand and discards all cards with that name. | Flashback-Sacrifice a creature.
Cabal Trainee judgment jud/63 jud B B {B} 1 Creature - Human Minion 1 1 C creature Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.
Death Wish judgment jud/64 jud B B {1}{B}{B} 3 Sorcery R sorcery You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.
Earsplitting Rats judgment jud/65 jud B B {3}{B} 4 Creature - Rat 2 1 C creature When Earsplitting Rats enters, each player discards a card. | Discard a card: Regenerate Earsplitting Rats.
Filth judgment jud/66 jud B B {3}{B} 4 Creature - Incarnation 2 2 U creature Swampwalk | As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
Grave Consequences judgment jud/67 jud B B {1}{B} 2 Instant U instant Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. | Draw a card.
Guiltfeeder judgment jud/68 jud B B {3}{B}{B} 5 Creature - Horror 0 4 R creature Fear | Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
Masked Gorgon judgment jud/69 jud B B {4}{B} 5 Creature - Gorgon 5 5 R creature Green creatures and white creatures have protection from Gorgons. | Threshold - Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.
Morality Shift judgment jud/70 jud B B {5}{B}{B} 7 Sorcery R sorcery Exchange your graveyard and library. Then shuffle your library.
Rats' Feast judgment jud/71 jud B B {X}{B} 1 Sorcery C sorcery Exile X target cards from a single graveyard.
Stitch Together judgment jud/72 jud B B {B}{B} 2 Sorcery U sorcery Return target creature card from your graveyard to your hand. | Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
Sutured Ghoul judgment jud/73 jud B B {4}{B}{B}{B} 7 Creature - Zombie * * R creature Trample | As Sutured Ghoul enters, exile any number of creature cards from your graveyard. | Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
Toxic Stench judgment jud/74 jud B B {1}{B} 2 Instant C instant Target nonblack creature gets -1/-1 until end of turn. | Threshold - If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
Treacherous Vampire judgment jud/75 jud B B {4}{B} 5 Creature - Vampire 4 4 U creature /ch Flying | Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. | Threshold - As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
Treacherous Werewolf judgment jud/76 jud B B {2}{B} 3 Creature - Werewolf Minion 2 2 C creature Threshold - As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."
Anger judgment jud/77 jud R R {3}{R} 4 Creature - Incarnation 2 2 U creature Haste | As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Arcane Teachings judgment jud/78 jud R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target."
Barbarian Bully judgment jud/79 jud R R {2}{R} 3 Creature - Human Barbarian 2 2 C creature Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate only once each turn.
Book Burning judgment jud/80 jud R R {1}{R} 2 Sorcery C sorcery Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.
Breaking Point judgment jud/81 jud R R {1}{R}{R} 3 Sorcery R sorcery Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
Browbeat judgment jud/82 jud R R {2}{R} 3 Sorcery U sorcery Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Burning Wish judgment jud/83 jud R R {1}{R} 2 Sorcery R sorcery You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Dwarven Bloodboiler judgment jud/84 jud R R {R}{R}{R} 3 Creature - Dwarf 2 2 R creature Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
Dwarven Driller judgment jud/85 jud R R {3}{R} 4 Creature - Dwarf 2 2 U creature {T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them.
Dwarven Scorcher judgment jud/86 jud R R {R} 1 Creature - Dwarf 1 1 C creature Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them.
Ember Shot judgment jud/87 jud R R {6}{R} 7 Instant C instant Ember Shot deals 3 damage to any target. | Draw a card.
Firecat Blitz judgment jud/88 jud R R {X}{R}{R} 2 Sorcery U sorcery Create Elemental Cat/spawn [lackey] Elemental Cat (R 1/1 Haste) Create 5 Elemental Cats/spawnx5 [lackey] Elemental Cat (R 1/1 Haste) Create 10 Elemental Cats/spawnx10 [lackey] Elemental Cat (R 1/1 Haste) Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step. | Flashback-{R}{R}, Sacrifice X Mountains.
Flaring Pain judgment jud/89 jud R R {1}{R} 2 Instant C instant Damage can't be prevented this turn. | Flashback {R}
Fledgling Dragon judgment jud/90 jud R R {2}{R}{R} 4 Creature - Dragon 2 2 R creature /ch Flying | Threshold - As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn."
Goretusk Firebeast judgment jud/91 jud R R {5}{R} 6 Creature - Elemental Boar Beast 2 2 C creature When Goretusk Firebeast enters, it deals 4 damage to target player or planeswalker.
Infectious Rage judgment jud/92 jud R R {1}{R} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/-1. | When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
Jeska, Warrior Adept judgment jud/93 jud R R {2}{R}{R} 4 Legendary Creature - Human Barbarian Warrior 3 1 R creature First strike, haste | {T}: Jeska, Warrior Adept deals 1 damage to any target.
Lava Dart judgment jud/94 jud R R {R} 1 Instant C instant Lava Dart deals 1 damage to any target. | Flashback-Sacrifice a Mountain.
Liberated Dwarf judgment jud/95 jud R R {R} 1 Creature - Dwarf 1 1 C creature {R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn.
Lightning Surge judgment jud/96 jud R R {3}{R}{R} 5 Sorcery R sorcery Lightning Surge deals 4 damage to any target. | Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented. | Flashback {5}{R}{R}
Planar Chaos judgment jud/97 jud R R {2}{R} 3 Enchantment U enchantment Flip a coin/flip1 At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. | Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.
Shaman's Trance judgment jud/98 jud R R {2}{R} 3 Instant R instant Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard.
Soulgorger Orgg judgment jud/99 jud R R {3}{R}{R} 5 Creature - Nightmare Orgg 6 6 U creature Trample | When Soulgorger Orgg enters, you lose all but 1 life. | When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered.
Spellgorger Barbarian judgment jud/100 jud R R {3}{R} 4 Creature - Human Nightmare Barbarian 3 1 C creature When Spellgorger Barbarian enters, discard a card at random. | When Spellgorger Barbarian leaves the battlefield, draw a card.
Swelter judgment jud/101 jud R R {3}{R} 4 Sorcery U sorcery Swelter deals 2 damage to each of two target creatures.
Swirling Sandstorm judgment jud/102 jud R R {3}{R} 4 Sorcery C sorcery Threshold - Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.
Worldgorger Dragon judgment jud/103 jud R R {3}{R}{R}{R} 6 Creature - Nightmare Dragon 7 7 R creature /ch Flying, trample | When Worldgorger Dragon enters, exile all other permanents you control. | When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
Anurid Barkripper judgment jud/104 jud G G {1}{G}{G} 3 Creature - Frog Beast 2 2 C creature Threshold - Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.
Anurid Swarmsnapper judgment jud/105 jud G G {2}{G} 3 Creature - Frog Beast 1 4 U creature Reach | {1}{G}: Anurid Swarmsnapper can block an additional creature this turn.
Battlefield Scrounger judgment jud/106 jud G G {3}{G}{G} 5 Creature - Centaur 3 3 C creature Threshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.
Brawn judgment jud/107 jud G G {3}{G} 4 Creature - Incarnation 3 3 U creature Trample | As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
Canopy Claws judgment jud/108 jud G G {G} 1 Instant C instant Target creature loses flying until end of turn. | Flashback {G}
Centaur Rootcaster judgment jud/109 jud G G {3}{G} 4 Creature - Centaur Druid 2 2 C creature Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Crush of Wurms judgment jud/110 jud G G {6}{G}{G}{G} 9 Sorcery R sorcery /spawnx3 [ema] Wurm (G 6/6) Create three 6/6 green Wurm creature tokens. | Flashback {9}{G}{G}{G}
Elephant Guide judgment jud/111 jud G G {2}{G} 3 Enchantment - Aura U enchantment Create Elephant/spawn [mh1] Elephant (G 3/3) Enchant creature | Enchanted creature gets +3/+3. | When enchanted creature dies, create a 3/3 green Elephant creature token.
Epic Struggle judgment jud/112 jud G G {2}{G}{G} 4 Enchantment R enchantment At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
Erhnam Djinn judgment jud/113 jud G G {3}{G} 4 Creature - Djinn 4 5 R creature At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.
Exoskeletal Armor judgment jud/114 jud G G {1}{G} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.
Folk Medicine judgment jud/115 jud G GW {2}{G} 3 Instant C instant You gain 1 life for each creature you control. | Flashback {1}{W}
Forcemage Advocate judgment jud/116 jud G G {1}{G} 2 Creature - Centaur Shaman 2 1 U creature {T}: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.
Genesis judgment jud/117 jud G G {4}{G} 5 Creature - Incarnation 4 4 R creature At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.
Giant Warthog judgment jud/118 jud G G {5}{G} 6 Creature - Boar Beast 5 5 C creature Trample
Grizzly Fate judgment jud/119 jud G G {3}{G}{G} 5 Sorcery U sorcery Create 2 Bears/spawnx2 [mh1] Bear (G 2/2) Create 4 Bears/spawnx4 [mh1] Bear (G 2/2) Create two 2/2 green Bear creature tokens. | Threshold - Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard. | Flashback {5}{G}{G}
Harvester Druid judgment jud/120 jud G G {1}{G} 2 Creature - Human Druid 1 1 C creature {T}: Add one mana of any color that a land you control could produce.
Ironshell Beetle judgment jud/121 jud G G {1}{G} 2 Creature - Insect 1 1 C creature When Ironshell Beetle enters, put a +1/+1 counter on target creature.
Krosan Reclamation judgment jud/122 jud G G {1}{G} 2 Instant U instant Target player shuffles up to two target cards from their graveyard into their library. | Flashback {1}{G}
Krosan Wayfarer judgment jud/123 jud G G {G} 1 Creature - Human Druid 1 1 C creature Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.
Living Wish judgment jud/124 jud G G {1}{G} 2 Sorcery R sorcery You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Nantuko Tracer judgment jud/125 jud G G {1}{G} 2 Creature - Insect Druid 2 1 C creature When Nantuko Tracer enters, you may put target card from a graveyard on the bottom of its owner's library.
Nullmage Advocate judgment jud/126 jud G G {2}{G} 3 Creature - Insect Druid 2 3 C creature {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
Phantom Centaur judgment jud/127 jud G G {2}{G}{G} 4 Creature - Centaur Spirit 2 0 U mb1-old-frame creature /ccgreen=3 Protection from black | Phantom Centaur enters with three +1/+1 counters on it. | If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.
Phantom Nantuko judgment jud/128 jud G G {2}{G} 3 Creature - Insect Spirit 0 0 R creature /ccgreen=2 Trample | Phantom Nantuko enters with two +1/+1 counters on it. | If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. | {T}: Put a +1/+1 counter on Phantom Nantuko.
Phantom Tiger judgment jud/129 jud G G {2}{G} 3 Creature - Cat Spirit 1 0 C creature /ccgreen=2 Phantom Tiger enters with two +1/+1 counters on it. | If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.
Seedtime judgment jud/130 jud G G {1}{G} 2 Instant R instant Cast this spell only during your turn. | Take an extra turn after this one if an opponent cast a blue spell this turn.
Serene Sunset judgment jud/131 jud G G {X}{G} 1 Instant U instant Prevent all combat damage X target creatures would deal this turn.
Sudden Strength judgment jud/132 jud G G {3}{G} 4 Instant C instant Target creature gets +3/+3 until end of turn. | Draw a card.
Sylvan Safekeeper judgment jud/133 jud G G {G} 1 Creature - Human Wizard 1 1 R creature Sacrifice a land: Target creature you control gains shroud until end of turn.
Thriss, Nantuko Primus judgment jud/134 jud G G {5}{G}{G} 7 Legendary Creature - Insect Druid 5 5 R creature {G}, {T}: Target creature gets +5/+5 until end of turn.
Tunneler Wurm judgment jud/135 jud G G {6}{G}{G} 8 Creature - Wurm 6 6 U creature Discard a card: Regenerate Tunneler Wurm.
Venomous Vines judgment jud/136 jud G G {2}{G}{G} 4 Sorcery C sorcery Destroy target enchanted permanent.
Anurid Brushhopper judgment jud/137 jud GW GW {1}{G}{W} 3 Creature - Frog Beast 3 4 R creature Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.
Hunting Grounds judgment jud/138 jud GW GW {G}{W} 2 Enchantment R enchantment Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
Mirari's Wake judgment jud/139 jud GW GW {3}{G}{W} 5 Enchantment R enchantment Creatures you control get +1/+1. | Whenever you tap a land for mana, add one mana of any type that land produced.
Phantom Nishoba judgment jud/140 jud GW GW {5}{G}{W} 7 Creature - Cat Beast Spirit 0 0 R creature /ccgreen=7 Trample | Phantom Nishoba enters with seven +1/+1 counters on it. | Whenever Phantom Nishoba deals damage, you gain that much life. | If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
Krosan Verge judgment jud/141 jud 0 Land U land /cr90 Krosan Verge enters tapped. | {T}: Add {C}. | {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Nantuko Monastery judgment jud/142 jud GW 0 Land U land {T}: Add {C}. | Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
Riftstone Portal judgment jud/143 jud GW 0 Land U land {T}: Add {C}. | As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W}."
Akroma's Blessing onslaught ons/1 ons W W {2}{W} 3 Instant U instant Choose a color. Creatures you control gain protection from the chosen color until end of turn. | Cycling {W}
Akroma's Vengeance onslaught ons/2 ons W W {4}{W}{W} 6 Sorcery R sorcery Destroy all artifacts, creatures, and enchantments. | Cycling {3}
Ancestor's Prophet onslaught ons/3 ons W W {4}{W} 5 Creature - Human Cleric 1 5 R creature Tap five untapped Clerics you control: You gain 10 life.
Astral Slide onslaught ons/4 ons W W {2}{W} 3 Enchantment U enchantment Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Aura Extraction onslaught ons/5 ons W W {1}{W} 2 Instant U instant Put target enchantment on top of its owner's library. | Cycling {2}
Aurification onslaught ons/6 ons W W {2}{W}{W} 4 Enchantment R enchantment Whenever a creature deals damage to you, put a gold counter on it. | Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. | When Aurification leaves the battlefield, remove all gold counters from all creatures.
Aven Brigadier onslaught ons/7 ons W W {3}{W}{W}{W} 6 Creature - Bird Soldier 3 5 R creature /ch Flying | Other Bird creatures get +1/+1. | Other Soldier creatures get +1/+1.
Aven Soulgazer onslaught ons/8 ons W W {3}{W}{W} 5 Creature - Bird Cleric 3 3 U creature /ch Flying | {2}{W}: Look at target face-down creature.
Battlefield Medic onslaught ons/9 ons W W {1}{W} 2 Creature - Human Cleric 1 1 C creature {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
Catapult Master onslaught ons/10 ons W W {3}{W}{W} 5 Creature - Human Soldier 3 3 R creature Tap five untapped Soldiers you control: Exile target creature.
Catapult Squad onslaught ons/11 ons W W {1}{W} 2 Creature - Human Soldier 2 1 U creature Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
Chain of Silence onslaught ons/12 ons W W {1}{W} 2 Instant U instant Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Circle of Solace onslaught ons/13 ons W W {3}{W} 4 Enchantment R enchantment As Circle of Solace enters, choose a creature type. | {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
Convalescent Care onslaught ons/14 ons W W {1}{W}{W} 3 Enchantment R enchantment At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Crowd Favorites onslaught ons/15 ons W W {6}{W} 7 Creature - Human Soldier 4 4 U creature {3}{W}: Tap target creature. | {3}{W}: Crowd Favorites gets +0/+5 until end of turn.
Crown of Awe onslaught ons/16 ons W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has protection from black and from red. | Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.
Crude Rampart onslaught ons/17 ons W W {3}{W} 4 Creature - Wall 4 5 U creature Defender | Morph {4}{W}
Daru Cavalier onslaught ons/18 ons W W {3}{W} 4 Creature - Human Soldier 2 2 C creature First strike | When Daru Cavalier enters, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.
Daru Healer onslaught ons/19 ons W W {2}{W} 3 Creature - Human Cleric 1 2 C creature {T}: Prevent the next 1 damage that would be dealt to any target this turn. | Morph {W}
Daru Lancer onslaught ons/20 ons W W {4}{W}{W} 6 Creature - Human Soldier 3 4 C creature First strike | Morph {2}{W}{W}
Daunting Defender onslaught ons/21 ons W W {4}{W} 5 Creature - Human Cleric 3 3 C creature If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
Dawning Purist onslaught ons/22 ons W W {2}{W} 3 Creature - Human Cleric 2 2 U creature Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. | Morph {1}{W}
Defensive Maneuvers onslaught ons/23 ons W W {3}{W} 4 Instant C instant Creatures of the creature type of your choice get +0/+4 until end of turn.
Demystify onslaught ons/24 ons W W {W} 1 Instant C instant Destroy target enchantment.
Disciple of Grace onslaught ons/25 ons W W {1}{W} 2 Creature - Human Cleric 1 2 C creature Protection from black | Cycling {2}
Dive Bomber onslaught ons/26 ons W W {3}{W} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | {T}, Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature.
Doubtless One onslaught ons/27 ons W W {3}{W} 4 Creature - Cleric Avatar * * U creature Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. | Whenever Doubtless One deals damage, you gain that much life.
Exalted Angel onslaught ons/28 ons W W {4}{W}{W} 6 Creature - Angel 4 5 R creature /ch Flying | Whenever Exalted Angel deals damage, you gain that much life. | Morph {2}{W}{W}
Foothill Guide onslaught ons/29 ons W W {W} 1 Creature - Human Cleric 1 1 C creature Protection from Goblins | Morph {W}
Glarecaster onslaught ons/30 ons W W {4}{W}{W} 6 Creature - Bird Cleric 3 3 R creature /ch Flying | {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.
Glory Seeker onslaught ons/31 ons W W {1}{W} 2 Creature - Human Soldier 2 2 C creature
Grassland Crusader onslaught ons/32 ons W W {5}{W} 6 Creature - Human Cleric Soldier 2 4 C creature {T}: Target Elf or Soldier creature gets +2/+2 until end of turn.
Gravel Slinger onslaught ons/33 ons W W {3}{W} 4 Creature - Human Soldier 1 3 C creature {T}: Gravel Slinger deals 1 damage to target attacking or blocking creature. | Morph {1}{W}
Gustcloak Harrier onslaught ons/34 ons W W {1}{W}{W} 3 Creature - Bird Soldier 2 2 C creature /ch Flying | Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.
Gustcloak Runner onslaught ons/35 ons W W {W} 1 Creature - Human Soldier 1 1 C creature Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.
Gustcloak Savior onslaught ons/36 ons W W {4}{W} 5 Creature - Bird Soldier 3 4 R creature /ch Flying | Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
Gustcloak Sentinel onslaught ons/37 ons W W {2}{W}{W} 4 Creature - Human Soldier 3 3 U creature Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.
Gustcloak Skirmisher onslaught ons/38 ons W W {3}{W} 4 Creature - Bird Soldier 2 3 U creature /ch Flying | Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
Harsh Mercy onslaught ons/39 ons W W {2}{W} 3 Sorcery R sorcery Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
Improvised Armor onslaught ons/40 ons W W {3}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+5. | Cycling {3}
Inspirit onslaught ons/41 ons W W {2}{W} 3 Instant U instant Untap target creature. It gets +2/+4 until end of turn.
Ironfist Crusher onslaught ons/42 ons W W {4}{W} 5 Creature - Human Soldier 2 4 U creature Ironfist Crusher can block any number of creatures. | Morph {3}{W}
Jareth, Leonine Titan onslaught ons/43 ons W W {3}{W}{W}{W} 6 Legendary Creature - Cat Giant 4 7 R creature Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. | {W}: Jareth gains protection from the color of your choice until end of turn.
Mobilization onslaught ons/44 ons W W {2}{W} 3 Enchantment R enchantment Create Soldier/spawn [dom] Soldier (W 1/1) Soldier creatures have vigilance. | {2}{W}: Create a 1/1 white Soldier creature token.
Nova Cleric onslaught ons/45 ons W W {W} 1 Creature - Human Cleric 1 2 U creature {2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments.
Oblation onslaught ons/46 ons W W {2}{W} 3 Instant R instant The owner of target nonland permanent shuffles it into their library, then draws two cards.
Pacifism onslaught ons/47 ons W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block.
Pearlspear Courier onslaught ons/48 ons W W {2}{W} 3 Creature - Human Soldier 2 1 U creature You may choose not to untap Pearlspear Courier during your untap step. | {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
Piety Charm onslaught ons/49 ons W W {W} 1 Instant C instant Choose one - | - Destroy target Aura attached to a creature. | - Target Soldier creature gets +2/+2 until end of turn. | - Creatures you control gain vigilance until end of turn.
Renewed Faith onslaught ons/50 ons W W {2}{W} 3 Instant C instant You gain 6 life. | Cycling {1}{W} | When you cycle Renewed Faith, you may gain 2 life.
Righteous Cause onslaught ons/51 ons W W {3}{W}{W} 5 Enchantment U enchantment Whenever a creature attacks, you gain 1 life.
Sandskin onslaught ons/52 ons W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Shared Triumph onslaught ons/53 ons W W {1}{W} 2 Enchantment R enchantment As Shared Triumph enters, choose a creature type. | Creatures of the chosen type get +1/+1.
Shieldmage Elder onslaught ons/54 ons W W {5}{W} 6 Creature - Human Cleric Wizard 2 3 U creature Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. | Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.
Sigil of the New Dawn onslaught ons/55 ons W W {3}{W} 4 Enchantment R enchantment Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.
Sunfire Balm onslaught ons/56 ons W W {2}{W} 3 Instant U instant Prevent the next 4 damage that would be dealt to any target this turn. | Cycling {1}{W} | When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.
True Believer onslaught ons/57 ons W W {W}{W} 2 Creature - Human Cleric 2 2 R creature You have shroud.
Unified Strike onslaught ons/58 ons W W {W} 1 Instant C instant Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Weathered Wayfarer onslaught ons/59 ons W W {W} 1 Creature - Human Nomad Cleric 1 1 R mb1-old-frame creature {W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Whipcorder onslaught ons/60 ons W W {W}{W} 2 Creature - Human Soldier Rebel 2 2 U creature {W}, {T}: Tap target creature. | Morph {W}
Words of Worship onslaught ons/61 ons W W {2}{W} 3 Enchantment R enchantment {1}: The next time you would draw a card this turn, you gain 5 life instead.
Airborne Aid onslaught ons/62 ons U U {3}{U} 4 Sorcery C sorcery Draw a card for each Bird on the battlefield.
Annex onslaught ons/63 ons U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant land | You control enchanted land.
Aphetto Alchemist onslaught ons/64 ons U U {1}{U} 2 Creature - Human Wizard 1 2 U creature {T}: Untap target artifact or creature. | Morph {U}
Aphetto Grifter onslaught ons/65 ons U U {2}{U} 3 Creature - Human Wizard 1 1 U creature Tap two untapped Wizards you control: Tap target permanent.
Arcanis the Omnipotent onslaught ons/66 ons U U {3}{U}{U}{U} 6 Legendary Creature - Wizard 3 4 R creature {T}: Draw three cards. | {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
Artificial Evolution onslaught ons/67 ons U U {U} 1 Instant R instant Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall.
Ascending Aven onslaught ons/68 ons U U {2}{U}{U} 4 Creature - Bird Soldier 3 2 C creature /ch Flying | Ascending Aven can block only creatures with flying. | Morph {2}{U}
Aven Fateshaper onslaught ons/69 ons U U {6}{U} 7 Creature - Bird Wizard 4 5 U creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When Aven Fateshaper enters, look at the top four cards of your library, then put them back in any order. | {4}{U}: Look at the top four cards of your library, then put them back in any order.
Backslide onslaught ons/70 ons U U {1}{U} 2 Instant C instant Turn target creature with a morph ability face down. | Cycling {U}
Blatant Thievery onslaught ons/71 ons U U {4}{U}{U}{U} 7 Sorcery R sorcery For each opponent, gain control of target permanent that player controls.
Callous Oppressor onslaught ons/72 ons U U {1}{U}{U} 3 Creature - Octopus 1 2 R creature You may choose not to untap Callous Oppressor during your untap step. | As Callous Oppressor enters, an opponent chooses a creature type. | {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.
Chain of Vapor onslaught ons/73 ons U U {U} 1 Instant U instant Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Choking Tethers onslaught ons/74 ons U U {3}{U} 4 Instant C instant Tap up to four target creatures. | Cycling {1}{U} | When you cycle Choking Tethers, you may tap target creature.
Clone onslaught ons/75 ons U U {3}{U} 4 Creature - Shapeshifter 0 0 R creature You may have Clone enter as a copy of any creature on the battlefield.
Complicate onslaught ons/76 ons U U {2}{U} 3 Instant U instant Counter target spell unless its controller pays {3}. | Cycling {2}{U} | When you cycle Complicate, you may counter target spell unless its controller pays {1}.
Crafty Pathmage onslaught ons/77 ons U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Target creature with power 2 or less can't be blocked this turn.
Crown of Ascension onslaught ons/78 ons U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. | Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
Discombobulate onslaught ons/79 ons U U {2}{U}{U} 4 Instant U instant Look at top four cards/vp1pt4 Counter target spell. Look at the top four cards of your library, then put them back in any order.
Dispersing Orb onslaught ons/80 ons U U {3}{U}{U} 5 Enchantment U enchantment {3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
Disruptive Pitmage onslaught ons/81 ons U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}: Counter target spell unless its controller pays {1}. | Morph {U}
Essence Fracture onslaught ons/82 ons U U {3}{U}{U} 5 Sorcery U sorcery Return two target creatures to their owners' hands. | Cycling {2}{U}
Fleeting Aven onslaught ons/83 ons U U {1}{U}{U} 3 Creature - Bird Wizard 2 2 U creature /ch Flying | Whenever a player cycles a card, return Fleeting Aven to its owner's hand.
Future Sight onslaught ons/84 ons U U {2}{U}{U}{U} 5 Enchantment R enchantment Reveal top card/vp1p1 Play with the top card of your library revealed. | You may play lands and cast spells from the top of your library.
Ghosthelm Courier onslaught ons/85 ons U U {2}{U} 3 Creature - Human Wizard 2 1 U creature You may choose not to untap Ghosthelm Courier during your untap step. | {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped.
Graxiplon onslaught ons/86 ons U U {5}{U} 6 Creature - Beast 3 4 U creature Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.
Imagecrafter onslaught ons/87 ons U U {U} 1 Creature - Human Wizard 1 1 C creature {T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Information Dealer onslaught ons/88 ons U U {1}{U} 2 Creature - Human Wizard 1 1 C creature {T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
Ixidor, Reality Sculptor onslaught ons/89 ons U U {3}{U}{U} 5 Legendary Creature - Human Wizard 3 4 R creature Face-down creatures get +1/+1. | {2}{U}: Turn target face-down creature face up.
Ixidor's Will onslaught ons/90 ons U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
Mage's Guile onslaught ons/91 ons U U {1}{U} 2 Instant C instant Target creature gains shroud until end of turn. | Cycling {U}
Meddle onslaught ons/92 ons U U {1}{U} 2 Instant U instant If target spell has only one target and that target is a creature, change that spell's target to another creature.
Mistform Dreamer onslaught ons/93 ons U U {2}{U} 3 Creature - Illusion 2 1 C creature /ch Flying | {1}: Mistform Dreamer becomes the creature type of your choice until end of turn.
Mistform Mask onslaught ons/94 ons U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | {1}: Enchanted creature becomes the creature type of your choice until end of turn.
Mistform Mutant onslaught ons/95 ons U U {4}{U}{U} 6 Creature - Illusion Mutant 3 4 U creature {1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Mistform Shrieker onslaught ons/96 ons U U {3}{U}{U} 5 Creature - Illusion 3 3 U mb1-old-frame creature /ch Flying | {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. | Morph {3}{U}{U}
Mistform Skyreaver onslaught ons/97 ons U U {5}{U}{U} 7 Creature - Illusion 6 6 R creature /ch Flying | {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn.
Mistform Stalker onslaught ons/98 ons U U {1}{U} 2 Creature - Illusion 1 1 U creature {1}: Mistform Stalker becomes the creature type of your choice until end of turn. | {2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn.
Mistform Wall onslaught ons/99 ons U U {2}{U} 3 Creature - Illusion Wall 1 4 C creature Mistform Wall has defender as long as it's a Wall. | {1}: Mistform Wall becomes the creature type of your choice until end of turn.
Nameless One onslaught ons/100 ons U U {3}{U} 4 Creature - Wizard Avatar * * U creature Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. | Morph {2}{U}
Peer Pressure onslaught ons/101 ons U U {3}{U} 4 Sorcery R sorcery Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type.
Psychic Trance onslaught ons/102 ons U U {2}{U}{U} 4 Instant R instant Until end of turn, Wizards you control gain "{T}: Counter target spell."
Quicksilver Dragon onslaught ons/103 ons U U {4}{U}{U} 6 Creature - Dragon 5 5 R creature /ch Flying | {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. | Morph {4}{U}
Read the Runes onslaught ons/104 ons U U {X}{U} 1 Instant R instant Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Reminisce onslaught ons/105 ons U U {2}{U} 3 Sorcery U sorcery Target player shuffles their graveyard into their library.
Riptide Biologist onslaught ons/106 ons U U {1}{U} 2 Creature - Human Wizard 1 2 C creature Protection from Beasts | Morph {2}{U}
Riptide Chronologist onslaught ons/107 ons U U {3}{U}{U} 5 Creature - Human Wizard 1 3 U creature {U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.
Riptide Entrancer onslaught ons/108 ons U U {1}{U}{U} 3 Creature - Human Wizard 1 1 R creature Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. | Morph {U}{U}
Riptide Shapeshifter onslaught ons/109 ons U U {3}{U}{U} 5 Creature - Shapeshifter 3 3 U creature {2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.
Rummaging Wizard onslaught ons/110 ons U U {3}{U} 4 Creature - Human Wizard 2 2 U creature Surveil 1/vp1pt1 {2}{U}: Surveil 1.
Sage Aven onslaught ons/111 ons U U {3}{U} 4 Creature - Bird Wizard 1 3 C creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When Sage Aven enters, look at the top four cards of your library, then put them back in any order.
Screaming Seahawk onslaught ons/112 ons U U {4}{U} 5 Creature - Bird 2 2 C creature /ch Flying | When Screaming Seahawk enters, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.
Sea's Claim onslaught ons/113 ons U U {U} 1 Enchantment - Aura C enchantment Enchant land | Enchanted land is an Island.
Slipstream Eel onslaught ons/114 ons U U {5}{U}{U} 7 Creature - Fish Beast 6 6 C creature Slipstream Eel can't attack unless defending player controls an Island. | Cycling {1}{U}
Spy Network onslaught ons/115 ons U U {U} 1 Instant C instant Look at top four cards/vp1pt4 Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Standardize onslaught ons/116 ons U U {U}{U} 2 Instant R instant Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Supreme Inquisitor onslaught ons/117 ons U U {3}{U}{U} 5 Creature - Human Wizard 1 3 R creature Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles.
Trade Secrets onslaught ons/118 ons U U {1}{U}{U} 3 Sorcery R sorcery Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Trickery Charm onslaught ons/119 ons U U {U} 1 Instant C instant Look at top four cards/vp1pt4 Choose one - | - Target creature gains flying until end of turn. | - Target creature becomes the creature type of your choice until end of turn. | - Look at the top four cards of your library, then put them back in any order.
Voidmage Prodigy onslaught ons/120 ons U U {U}{U} 2 Creature - Human Wizard 2 1 R creature {U}{U}, Sacrifice a Wizard: Counter target spell. | Morph {U}
Wheel and Deal onslaught ons/121 ons U U {3}{U} 4 Instant R instant Any number of target opponents each discard their hands, then draw seven cards. | Draw a card.
Words of Wind onslaught ons/122 ons U U {2}{U} 3 Enchantment R enchantment {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Accursed Centaur onslaught ons/123 ons B B {B} 1 Creature - Zombie Centaur 2 2 C creature When Accursed Centaur enters, sacrifice a creature.
Anurid Murkdiver onslaught ons/124 ons B B {4}{B}{B} 6 Creature - Zombie Frog Beast 4 3 C creature Swampwalk
Aphetto Dredging onslaught ons/125 ons B B {3}{B} 4 Sorcery C sorcery Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Aphetto Vulture onslaught ons/126 ons B B {4}{B}{B} 6 Creature - Zombie Bird 3 2 U creature /ch Flying | When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.
Blackmail onslaught ons/127 ons B B {B} 1 Sorcery U sorcery Target player reveals three cards from their hand and you choose one of them. That player discards that card.
Boneknitter onslaught ons/128 ons B B {1}{B} 2 Creature - Zombie Cleric 1 1 U creature {1}{B}: Regenerate target Zombie. | Morph {2}{B}
Cabal Archon onslaught ons/129 ons B B {2}{B} 3 Creature - Human Cleric 2 2 U creature {B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
Cabal Executioner onslaught ons/130 ons B B {2}{B}{B} 4 Creature - Human Cleric 2 2 U creature Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. | Morph {3}{B}{B}
Cabal Slaver onslaught ons/131 ons B B {2}{B} 3 Creature - Human Cleric 2 1 U creature Whenever a Goblin deals combat damage to a player, that player discards a card.
Chain of Smog onslaught ons/132 ons B B {1}{B} 2 Sorcery U sorcery Target player discards two cards. That player may copy this spell and may choose a new target for that copy.
Cover of Darkness onslaught ons/133 ons B B {1}{B} 2 Enchantment R enchantment As Cover of Darkness enters, choose a creature type. | Creatures of the chosen type have fear.
Crown of Suspicion onslaught ons/134 ons B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/-1. | Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.
Cruel Revival onslaught ons/135 ons B B {4}{B} 5 Instant C instant Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
Death Match onslaught ons/136 ons B B {3}{B} 4 Enchantment R enchantment Whenever a creature enters, that creature's controller may have target creature of their choice get -3/-3 until end of turn.
Death Pulse onslaught ons/137 ons B B {2}{B}{B} 4 Instant U instant Target creature gets -4/-4 until end of turn. | Cycling {1}{B}{B} | When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
Dirge of Dread onslaught ons/138 ons B B {2}{B} 3 Sorcery C sorcery All creatures gain fear until end of turn. | Cycling {1}{B} | When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
Disciple of Malice onslaught ons/139 ons B B {1}{B} 2 Creature - Human Cleric 1 2 C creature Protection from white | Cycling {2}
Doomed Necromancer onslaught ons/140 ons B B {2}{B} 3 Creature - Human Cleric Mercenary 2 2 R creature {B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
Ebonblade Reaper onslaught ons/141 ons B B {2}{B} 3 Creature - Human Cleric 1 1 R creature Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. | Whenever Ebonblade Reaper deals combat damage to a player, that player loses half their life, rounded up. | Morph {3}{B}{B}
Endemic Plague onslaught ons/142 ons B B {3}{B} 4 Sorcery R sorcery As an additional cost to cast this spell, sacrifice a creature. | Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
Entrails Feaster onslaught ons/143 ons B B {B} 1 Creature - Zombie Cat 1 1 R creature At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.
Fade from Memory onslaught ons/144 ons B B {B} 1 Instant U instant Exile target card from a graveyard. | Cycling {B}
Fallen Cleric onslaught ons/145 ons B B {4}{B} 5 Creature - Zombie Cleric 4 2 C creature Protection from Clerics | Morph {4}{B}
False Cure onslaught ons/146 ons B B {B}{B} 2 Instant R instant Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
Feeding Frenzy onslaught ons/147 ons B B {2}{B} 3 Instant U instant Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
Festering Goblin onslaught ons/148 ons B B {B} 1 Creature - Zombie Goblin 1 1 C creature When Festering Goblin dies, target creature gets -1/-1 until end of turn.
Frightshroud Courier onslaught ons/149 ons B B {2}{B} 3 Creature - Zombie 2 1 U creature You may choose not to untap Frightshroud Courier during your untap step. | {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped.
Gangrenous Goliath onslaught ons/150 ons B B {3}{B}{B} 5 Creature - Zombie Giant 4 4 R creature Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.
Gluttonous Zombie onslaught ons/151 ons B B {4}{B} 5 Creature - Zombie 3 3 U creature Fear
Gravespawn Sovereign onslaught ons/152 ons B B {4}{B}{B} 6 Creature - Zombie 3 3 R creature Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
Grinning Demon onslaught ons/153 ons B B {2}{B}{B} 4 Creature - Demon 6 6 R creature At the beginning of your upkeep, you lose 2 life. | Morph {2}{B}{B}
Haunted Cadaver onslaught ons/154 ons B B {3}{B} 4 Creature - Zombie 2 2 C creature Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. | Morph {1}{B}
Head Games onslaught ons/155 ons B B {3}{B}{B} 5 Sorcery R sorcery Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Headhunter onslaught ons/156 ons B B {1}{B} 2 Creature - Human Cleric 1 1 U creature Whenever Headhunter deals combat damage to a player, that player discards a card. | Morph {B}
Infest onslaught ons/157 ons B B {1}{B}{B} 3 Sorcery U sorcery All creatures get -2/-2 until end of turn.
Misery Charm onslaught ons/158 ons B B {B} 1 Instant C instant Choose one - | - Destroy target Cleric. | - Return target Cleric card from your graveyard to your hand. | - Target player loses 2 life.
Nantuko Husk onslaught ons/159 ons B B {2}{B} 3 Creature - Zombie Insect 2 2 C creature Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
Oversold Cemetery onslaught ons/160 ons B B {1}{B} 2 Enchantment R enchantment At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Patriarch's Bidding onslaught ons/161 ons B B {3}{B}{B} 5 Sorcery R sorcery Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Profane Prayers onslaught ons/162 ons B B {2}{B}{B} 4 Sorcery C sorcery Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield.
Prowling Pangolin onslaught ons/163 ons B B {3}{B}{B} 5 Creature - Pangolin Beast 6 5 U creature When Prowling Pangolin enters, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.
Rotlung Reanimator onslaught ons/164 ons B B {2}{B} 3 Creature - Zombie Cleric 2 2 R creature Create Zombie/spawn [m15] Zombie (B 2/2) Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.
Screeching Buzzard onslaught ons/165 ons B B {3}{B} 4 Creature - Bird 2 2 C creature /ch Flying | When Screeching Buzzard dies, each opponent discards a card.
Severed Legion onslaught ons/166 ons B B {1}{B}{B} 3 Creature - Zombie 2 2 C creature Fear
Shade's Breath onslaught ons/167 ons B B {1}{B} 2 Instant U instant Until end of turn, each creature you control becomes a black Shade and gains "{B}: This creature gets +1/+1 until end of turn."
Shepherd of Rot onslaught ons/168 ons B B {1}{B} 2 Creature - Zombie Cleric 1 1 C creature {T}: Each player loses 1 life for each Zombie on the battlefield.
Silent Specter onslaught ons/169 ons B B {4}{B}{B} 6 Creature - Specter 4 4 R creature /ch Flying | Whenever Silent Specter deals combat damage to a player, that player discards two cards. | Morph {3}{B}{B}
Smother onslaught ons/170 ons B B {1}{B} 2 Instant U instant Destroy target creature with mana value 3 or less. It can't be regenerated.
Soulless One onslaught ons/171 ons B B {3}{B} 4 Creature - Zombie Avatar * * U creature Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
Spined Basher onslaught ons/172 ons B B {2}{B} 3 Creature - Zombie Beast 3 1 C creature Morph {2}{B}
Strongarm Tactics onslaught ons/173 ons B B {1}{B} 2 Sorcery R sorcery Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Swat onslaught ons/174 ons B B {1}{B}{B} 3 Instant C instant Destroy target creature with power 2 or less. | Cycling {2}
Syphon Mind onslaught ons/175 ons B B {3}{B} 4 Sorcery C sorcery Each other player discards a card. You draw a card for each card discarded this way.
Syphon Soul onslaught ons/176 ons B B {2}{B} 3 Sorcery C sorcery Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Thrashing Mudspawn onslaught ons/177 ons B B {3}{B}{B} 5 Creature - Beast 4 4 U creature Whenever Thrashing Mudspawn is dealt damage, you lose that much life. | Morph {1}{B}{B}
Undead Gladiator onslaught ons/178 ons B B {1}{B}{B} 3 Creature - Zombie Barbarian 3 1 R creature {1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep. | Cycling {1}{B}
Visara the Dreadful onslaught ons/179 ons B B {3}{B}{B}{B} 6 Legendary Creature - Gorgon 5 5 R creature /ch Flying | {T}: Destroy target creature. It can't be regenerated.
Walking Desecration onslaught ons/180 ons B B {2}{B} 3 Creature - Zombie 1 1 U creature {B}, {T}: Creatures of the creature type of your choice attack this turn if able.
Withering Hex onslaught ons/181 ons B B {B} 1 Enchantment - Aura U enchantment Enchant creature | Whenever a player cycles a card, put a plague counter on Withering Hex. | Enchanted creature gets -1/-1 for each plague counter on Withering Hex.
Words of Waste onslaught ons/182 ons B B {2}{B} 3 Enchantment R enchantment {1}: The next time you would draw a card this turn, each opponent discards a card instead.
Wretched Anurid onslaught ons/183 ons B B {1}{B} 2 Creature - Zombie Frog Beast 3 3 C creature Whenever another creature enters, you lose 1 life.
Aether Charge onslaught ons/184 ons R R {4}{R} 5 Enchantment U enchantment Whenever a Beast you control enters, you may have it deal 4 damage to target opponent or planeswalker.
Aggravated Assault onslaught ons/185 ons R R {2}{R} 3 Enchantment R enchantment {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Airdrop Condor onslaught ons/186 ons R R {4}{R} 5 Creature - Bird 2 2 U creature /ch Flying | {1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to any target.
Avarax onslaught ons/187 ons R R {3}{R}{R} 5 Creature - Beast 3 3 U creature Haste | When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle. | {1}{R}: Avarax gets +1/+0 until end of turn.
Battering Craghorn onslaught ons/188 ons R R {2}{R}{R} 4 Creature - Goat Beast 3 1 C creature First strike | Morph {1}{R}{R}
Blistering Firecat onslaught ons/189 ons R R {1}{R}{R}{R} 4 Creature - Elemental Cat 7 1 R creature Trample, haste | At the beginning of the end step, sacrifice Blistering Firecat. | Morph {R}{R}
Break Open onslaught ons/190 ons R R {1}{R} 2 Instant C instant Turn target face-down creature an opponent controls face up.
Brightstone Ritual onslaught ons/191 ons R R {R} 1 Instant C instant Add {R} for each Goblin on the battlefield.
Butcher Orgg onslaught ons/192 ons R R {4}{R}{R}{R} 7 Creature - Orgg 6 6 R creature You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control.
Chain of Plasma onslaught ons/193 ons R R {1}{R} 2 Instant U instant Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
Charging Slateback onslaught ons/194 ons R R {4}{R} 5 Creature - Beast 4 3 C creature Charging Slateback can't block. | Morph {4}{R}
Commando Raid onslaught ons/195 ons R R {2}{R} 3 Instant U instant Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Crown of Fury onslaught ons/196 ons R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+0 and has first strike. | Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
Custody Battle onslaught ons/197 ons R R {1}{R} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
Dragon Roost onslaught ons/198 ons R R {4}{R}{R} 6 Enchantment R enchantment Create Dragon/spawn [bfz] Dragon (R 5/5 Flying) {5}{R}{R}: Create a 5/5 red Dragon creature token with flying.
Dwarven Blastminer onslaught ons/199 ons R R {1}{R} 2 Creature - Dwarf 1 1 U creature {2}{R}, {T}: Destroy target nonbasic land. | Morph {R}
Embermage Goblin onslaught ons/200 ons R R {3}{R} 4 Creature - Goblin Wizard 1 1 U creature When Embermage Goblin enters, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle. | {T}: Embermage Goblin deals 1 damage to any target.
Erratic Explosion onslaught ons/201 ons R R {2}{R} 3 Sorcery C sorcery Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order.
Fever Charm onslaught ons/202 ons R R {R} 1 Instant C instant Choose one - | - Target creature gains haste until end of turn. | - Target creature gets +2/+0 until end of turn. | - Fever Charm deals 3 damage to target Wizard creature.
Flamestick Courier onslaught ons/203 ons R R {2}{R} 3 Creature - Goblin 2 1 U creature You may choose not to untap Flamestick Courier during your untap step. | {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.
Goblin Machinist onslaught ons/204 ons R R {4}{R} 5 Creature - Goblin 0 5 U creature {2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order.
Goblin Piledriver onslaught ons/205 ons R R {1}{R} 2 Creature - Goblin Warrior 1 2 R creature Protection from blue | Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Goblin Pyromancer onslaught ons/206 ons R R {3}{R} 4 Creature - Goblin Wizard 2 2 R creature When Goblin Pyromancer enters, Goblin creatures get +3/+0 until end of turn. | At the beginning of the end step, destroy all Goblins.
Goblin Sharpshooter onslaught ons/207 ons R R {2}{R} 3 Creature - Goblin 1 1 R creature /ci Goblin Sharpshooter doesn't untap during your untap step. | Whenever a creature dies, untap Goblin Sharpshooter. | {T}: Goblin Sharpshooter deals 1 damage to any target.
Goblin Sky Raider onslaught ons/208 ons R R {2}{R} 3 Creature - Goblin Warrior 1 2 C creature /ch Flying
Goblin Sledder onslaught ons/209 ons R R {R} 1 Creature - Goblin 1 1 C creature Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Goblin Taskmaster onslaught ons/210 ons R R {R} 1 Creature - Goblin 1 1 C creature {1}{R}: Target Goblin creature gets +1/+0 until end of turn. | Morph {R}
Grand Melee onslaught ons/211 ons R R {3}{R} 4 Enchantment R enchantment All creatures attack each combat if able. | All creatures block each combat if able.
Gratuitous Violence onslaught ons/212 ons R R {2}{R}{R}{R} 5 Enchantment R enchantment If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Insurrection onslaught ons/213 ons R R {5}{R}{R}{R} 8 Sorcery R sorcery Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Kaboom! onslaught ons/214 ons R R {4}{R} 5 Sorcery R sorcery Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom! deals damage equal to that card's mana value to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.
Lavamancer's Skill onslaught ons/215 ons R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to target creature." | As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
Lay Waste onslaught ons/216 ons R R {3}{R} 4 Sorcery C sorcery Destroy target land. | Cycling {2}
Lightning Rift onslaught ons/217 ons R R {1}{R} 2 Enchantment U enchantment Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target.
Mana Echoes onslaught ons/218 ons R R {2}{R}{R} 4 Enchantment R enchantment Whenever a creature enters, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it.
Menacing Ogre onslaught ons/219 ons R R {3}{R}{R} 5 Creature - Ogre 3 3 R creature Trample, haste | When Menacing Ogre enters, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.
Nosy Goblin onslaught ons/220 ons R R {2}{R} 3 Creature - Goblin 2 1 C creature {T}, Sacrifice Nosy Goblin: Destroy target face-down creature.
Pinpoint Avalanche onslaught ons/221 ons R R {3}{R}{R} 5 Instant C instant Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
Reckless One onslaught ons/222 ons R R {3}{R} 4 Creature - Goblin Avatar * * U creature Haste | Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
Risky Move onslaught ons/223 ons R R {3}{R}{R}{R} 6 Enchantment R enchantment Flip a coin/flip1 At the beginning of each player's upkeep, that player gains control of Risky Move. | When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Rorix Bladewing onslaught ons/224 ons R R {3}{R}{R}{R} 6 Legendary Creature - Dragon 6 5 R creature /ch Flying, haste
Searing Flesh onslaught ons/225 ons R R {6}{R} 7 Sorcery U sorcery Searing Flesh deals 7 damage to target opponent or planeswalker.
Shaleskin Bruiser onslaught ons/226 ons R R {6}{R} 7 Creature - Beast 4 4 U creature Trample | Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.
Shock onslaught ons/227 ons R R {R} 1 Instant C instant Shock deals 2 damage to any target.
Skirk Commando onslaught ons/228 ons R R {1}{R}{R} 3 Creature - Goblin 2 1 C creature Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. | Morph {2}{R}
Skirk Fire Marshal onslaught ons/229 ons R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature Protection from red | Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
Skirk Prospector onslaught ons/230 ons R R {R} 1 Creature - Goblin 1 1 C creature Sacrifice a Goblin: Add {R}.
Skittish Valesk onslaught ons/231 ons R R {6}{R} 7 Creature - Beast 5 5 U creature Flip a coin/flip1 At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. | Morph {5}{R}
Slice and Dice onslaught ons/232 ons R R {4}{R}{R} 6 Sorcery U sorcery Slice and Dice deals 4 damage to each creature. | Cycling {2}{R} | When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
Snapping Thragg onslaught ons/233 ons R R {4}{R} 5 Creature - Beast 3 3 U creature Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. | Morph {4}{R}{R}
Solar Blast onslaught ons/234 ons R R {3}{R} 4 Instant C instant Solar Blast deals 3 damage to any target. | Cycling {1}{R}{R} | When you cycle Solar Blast, you may have it deal 1 damage to any target.
Sparksmith onslaught ons/235 ons R R {1}{R} 2 Creature - Goblin 1 1 C creature {T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
Spitfire Handler onslaught ons/236 ons R R {1}{R} 2 Creature - Goblin 1 1 U creature Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. | {R}: Spitfire Handler gets +1/+0 until end of turn.
Spurred Wolverine onslaught ons/237 ons R R {4}{R} 5 Creature - Wolverine Beast 3 2 C creature Tap two untapped Beasts you control: Target creature gains first strike until end of turn.
Starstorm onslaught ons/238 ons R R {X}{R}{R} 2 Instant R instant Starstorm deals X damage to each creature. | Cycling {3}
Tephraderm onslaught ons/239 ons R R {4}{R} 5 Creature - Beast 4 5 R creature Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. | Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.
Thoughtbound Primoc onslaught ons/240 ons R R {2}{R} 3 Creature - Bird Beast 2 3 U creature /ch Flying | At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc.
Threaten onslaught ons/241 ons R R {2}{R} 3 Sorcery U sorcery Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Thunder of Hooves onslaught ons/242 ons R R {3}{R} 4 Sorcery U sorcery Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
Wave of Indifference onslaught ons/243 ons R R {X}{R} 1 Sorcery C sorcery X target creatures can't block this turn.
Words of War onslaught ons/244 ons R R {2}{R} 3 Enchantment R enchantment {1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.
Animal Magnetism onslaught ons/245 ons G G {4}{G} 5 Sorcery R sorcery Reveal top five cards/vp1at5 Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Barkhide Mauler onslaught ons/246 ons G G {4}{G} 5 Creature - Beast 4 4 C creature Cycling {2}
Biorhythm onslaught ons/247 ons G G {6}{G}{G} 8 Sorcery R sorcery Each player's life total becomes the number of creatures they control.
Birchlore Rangers onslaught ons/248 ons G G {G} 1 Creature - Elf Druid Ranger 1 1 C creature Tap two untapped Elves you control: Add one mana of any color. | Morph {G}
Bloodline Shaman onslaught ons/249 ons G G {1}{G} 2 Creature - Elf Wizard Shaman 1 1 U creature Reveal top card/vp1at1 {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
Broodhatch Nantuko onslaught ons/250 ons G G {1}{G} 2 Creature - Insect Druid 1 1 U creature Create Insect/spawn [cn2] Insect (G 1/1) Create 5 Insects/spawnx5 [cn2] Insect (G 1/1) Create 10 Insects/spawnx10 [cn2] Insect (G 1/1) Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens. | Morph {2}{G}
Centaur Glade onslaught ons/251 ons G G {3}{G}{G} 5 Enchantment U mb1-old-frame enchantment Create Centaur/spawn [mm3] Centaur (G 3/3) {2}{G}{G}: Create a 3/3 green Centaur creature token.
Chain of Acid onslaught ons/252 ons G G {3}{G} 4 Sorcery U sorcery Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
Crown of Vigor onslaught ons/253 ons G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1. | Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.
Elven Riders onslaught ons/254 ons G G {3}{G}{G} 5 Creature - Elf 3 3 U creature Elven Riders can't be blocked except by Walls and/or creatures with flying.
Elvish Guidance onslaught ons/255 ons G G {2}{G} 3 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
Elvish Pathcutter onslaught ons/256 ons G G {3}{G} 4 Creature - Elf Scout 1 2 C creature {2}{G}: Target Elf creature gains forestwalk until end of turn.
Elvish Pioneer onslaught ons/257 ons G G {G} 1 Creature - Elf Druid 1 1 C creature When Elvish Pioneer enters, you may put a basic land card from your hand onto the battlefield tapped.
Elvish Scrapper onslaught ons/258 ons G G {G} 1 Creature - Elf 1 1 U creature {G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact.
Elvish Vanguard onslaught ons/259 ons G G {1}{G} 2 Creature - Elf Warrior 1 1 R creature Whenever another Elf enters, put a +1/+1 counter on Elvish Vanguard.
Elvish Warrior onslaught ons/260 ons G G {G}{G} 2 Creature - Elf Warrior 2 3 C creature
Enchantress's Presence onslaught ons/261 ons G G {2}{G} 3 Enchantment R enchantment Whenever you cast an enchantment spell, draw a card.
Everglove Courier onslaught ons/262 ons G G {2}{G} 3 Creature - Elf 2 1 U creature You may choose not to untap Everglove Courier during your untap step. | {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.
Explosive Vegetation onslaught ons/263 ons G G {3}{G} 4 Sorcery U sorcery Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Gigapede onslaught ons/264 ons G G {3}{G}{G} 5 Creature - Insect 6 1 R creature Shroud | At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.
Heedless One onslaught ons/265 ons G G {3}{G} 4 Creature - Elf Avatar * * U creature Trample | Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
Hystrodon onslaught ons/266 ons G G {4}{G} 5 Creature - Beast 3 4 R creature Trample | Whenever Hystrodon deals combat damage to a player, you may draw a card. | Morph {1}{G}{G}
Invigorating Boon onslaught ons/267 ons G G {1}{G} 2 Enchantment U enchantment Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
Kamahl, Fist of Krosa onslaught ons/268 ons G G {4}{G}{G} 6 Legendary Creature - Human Druid 4 3 R creature {G}: Target land becomes a 1/1 creature until end of turn. It's still a land. | {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.
Kamahl's Summons onslaught ons/269 ons G G {3}{G} 4 Sorcery U sorcery Create Bear/spawn [mh1] Bear (G 2/2) Create 5 Bears/spawnx5 [mh1] Bear (G 2/2) Create 10 Bears/spawnx10 [mh1] Bear (G 2/2) Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
Krosan Colossus onslaught ons/270 ons G G {6}{G}{G}{G} 9 Creature - Beast 9 9 R creature Morph {6}{G}{G}
Krosan Groundshaker onslaught ons/271 ons G G {4}{G}{G}{G} 7 Creature - Beast 6 6 U creature {G}: Target Beast creature gains trample until end of turn.
Krosan Tusker onslaught ons/272 ons G G {5}{G}{G} 7 Creature - Boar Beast 6 5 C creature Cycling {2}{G} | When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Leery Fogbeast onslaught ons/273 ons G G {2}{G} 3 Creature - Beast 4 2 C creature Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.
Mythic Proportions onslaught ons/274 ons G G {4}{G}{G}{G} 7 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +8/+8 and has trample.
Naturalize onslaught ons/275 ons G G {1}{G} 2 Instant C instant Destroy target artifact or enchantment.
Overwhelming Instinct onslaught ons/276 ons G G {2}{G} 3 Enchantment U enchantment Whenever you attack with three or more creatures, draw a card.
Primal Boost onslaught ons/277 ons G G {2}{G} 3 Instant U instant Target creature gets +4/+4 until end of turn. | Cycling {2}{G} | When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
Ravenous Baloth onslaught ons/278 ons G G {2}{G}{G} 4 Creature - Beast 4 4 R creature Sacrifice a Beast: You gain 4 life.
Run Wild onslaught ons/279 ons G G {G} 1 Instant U instant Until end of turn, target creature gains trample and "{G}: Regenerate this creature."
Serpentine Basilisk onslaught ons/280 ons G G {2}{G}{G} 4 Creature - Basilisk 2 3 U creature Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. | Morph {1}{G}{G}
Silklash Spider onslaught ons/281 ons G G {3}{G}{G} 5 Creature - Spider 2 7 R creature Reach | {X}{G}{G}: Silklash Spider deals X damage to each creature with flying.
Silvos, Rogue Elemental onslaught ons/282 ons G G {3}{G}{G}{G} 6 Legendary Creature - Elemental 8 5 R creature Trample | {G}: Regenerate Silvos, Rogue Elemental.
Snarling Undorak onslaught ons/283 ons G G {2}{G}{G} 4 Creature - Beast 3 3 C creature {2}{G}: Target Beast creature gets +1/+1 until end of turn. | Morph {1}{G}{G}
Spitting Gourna onslaught ons/284 ons G G {3}{G}{G} 5 Creature - Beast 3 4 C creature Reach | Morph {4}{G}
Stag Beetle onslaught ons/285 ons G G {3}{G}{G} 5 Creature - Insect 0 0 R creature Stag Beetle enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
Steely Resolve onslaught ons/286 ons G G {1}{G} 2 Enchantment R enchantment As Steely Resolve enters, choose a creature type. | Creatures of the chosen type have shroud.
Symbiotic Beast onslaught ons/287 ons G G {4}{G}{G} 6 Creature - Insect Beast 4 4 U creature Create 4 Insects/spawnx4 [cn2] Insect (G 1/1) When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.
Symbiotic Elf onslaught ons/288 ons G G {3}{G} 4 Creature - Elf 2 2 C creature Create 2 Insects/spawnx2 [cn2] Insect (G 1/1) When Symbiotic Elf dies, create two 1/1 green Insect creature tokens.
Symbiotic Wurm onslaught ons/289 ons G G {5}{G}{G}{G} 8 Creature - Wurm 7 7 R creature Create 7 Insects/spawnx7 [cn2] Insect (G 1/1) When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.
Taunting Elf onslaught ons/290 ons G G {G} 1 Creature - Elf 0 1 C creature All creatures able to block Taunting Elf do so.
Tempting Wurm onslaught ons/291 ons G G {1}{G} 2 Creature - Wurm 5 5 R creature When Tempting Wurm enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
Towering Baloth onslaught ons/292 ons G G {6}{G}{G} 8 Creature - Beast 7 6 U creature Morph {6}{G}
Treespring Lorian onslaught ons/293 ons G G {5}{G} 6 Creature - Beast 5 4 C creature Morph {5}{G}
Tribal Unity onslaught ons/294 ons G G {X}{2}{G} 3 Instant U instant Creatures of the creature type of your choice get +X/+X until end of turn.
Venomspout Brackus onslaught ons/295 ons G G {6}{G} 7 Creature - Beast 5 5 U creature {1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. | Morph {3}{G}{G}
Vitality Charm onslaught ons/296 ons G G {G} 1 Instant C instant Create Insect/spawn [cn2] Insect (G 1/1) Choose one - | - Create a 1/1 green Insect creature token. | - Target creature gets +1/+1 and gains trample until end of turn. | - Regenerate target Beast.
Voice of the Woods onslaught ons/297 ons G G {3}{G}{G} 5 Creature - Elf 2 2 R creature Create Elemental/spawn [evg] Elemental (G 7/7 Trample) Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample.
Wall of Mulch onslaught ons/298 ons G G {1}{G} 2 Creature - Wall 0 4 U creature Defender | {G}, Sacrifice a Wall: Draw a card.
Weird Harvest onslaught ons/299 ons G G {X}{G}{G} 2 Sorcery R sorcery Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Wellwisher onslaught ons/300 ons G G {1}{G} 2 Creature - Elf 1 1 C creature {T}: You gain 1 life for each Elf on the battlefield.
Wirewood Elf onslaught ons/301 ons G G {1}{G} 2 Creature - Elf Druid 1 2 C creature {T}: Add {G}.
Wirewood Herald onslaught ons/302 ons G G {1}{G} 2 Creature - Elf 1 1 C creature When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
Wirewood Pride onslaught ons/303 ons G G {G} 1 Instant C instant Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Wirewood Savage onslaught ons/304 ons G G {2}{G} 3 Creature - Elf 2 2 C creature Whenever a Beast enters, you may draw a card.
Words of Wilding onslaught ons/305 ons G G {2}{G} 3 Enchantment R enchantment Create Bear/spawn [mh1] Bear (G 2/2) {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.
Cryptic Gateway onslaught ons/306 ons {5} 5 Artifact R artifact Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Doom Cannon onslaught ons/307 ons {6} 6 Artifact R artifact As Doom Cannon enters, choose a creature type. | {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.
Dream Chisel onslaught ons/308 ons {2} 2 Artifact R artifact Face-down creature spells you cast cost {1} less to cast.
Riptide Replicator onslaught ons/309 ons {X}{4} 4 Artifact R artifact Create token/spawn [lackey] ??? (WUBRG */*) As Riptide Replicator enters, choose a color and a creature type. | Riptide Replicator enters with X charge counters on it. | {4}, {T}: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on Riptide Replicator.
Slate of Ancestry onslaught ons/310 ons {4} 4 Artifact R artifact {4}, {T}, Discard your hand: Draw a card for each creature you control.
Tribal Golem onslaught ons/311 ons B {6} 6 Artifact Creature - Golem 4 4 R creature Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie.
Barren Moor onslaught ons/312 ons B 0 Land C land /cr90 Barren Moor enters tapped. | {T}: Add {B}. | Cycling {B}
Bloodstained Mire onslaught ons/313 ons 0 Land R land {T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Contested Cliffs onslaught ons/314 ons RG 0 Land R land {T}: Add {C}. | {R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls.
Daru Encampment onslaught ons/315 ons W 0 Land U land {T}: Add {C}. | {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
Flooded Strand onslaught ons/316 ons 0 Land R land {T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Forgotten Cave onslaught ons/317 ons R 0 Land C land /cr90 Forgotten Cave enters tapped. | {T}: Add {R}. | Cycling {R}
Goblin Burrows onslaught ons/318 ons R 0 Land U land {T}: Add {C}. | {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Grand Coliseum onslaught ons/319 ons 0 Land R land /cr90 Grand Coliseum enters tapped. | {T}: Add {C}. | {T}: Add one mana of any color. Grand Coliseum deals 1 damage to you.
Lonely Sandbar onslaught ons/320 ons U 0 Land C land /cr90 Lonely Sandbar enters tapped. | {T}: Add {U}. | Cycling {U}
Polluted Delta onslaught ons/321 ons 0 Land R land {T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Riptide Laboratory onslaught ons/322 ons U 0 Land R land {T}: Add {C}. | {1}{U}, {T}: Return target Wizard you control to its owner's hand.
Seaside Haven onslaught ons/323 ons WU 0 Land U land {T}: Add {C}. | {W}{U}, {T}, Sacrifice a Bird: Draw a card.
Secluded Steppe onslaught ons/324 ons W 0 Land C land /cr90 Secluded Steppe enters tapped. | {T}: Add {W}. | Cycling {W}
Starlit Sanctum onslaught ons/325 ons WB 0 Land U land {T}: Add {C}. | {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. | {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
Tranquil Thicket onslaught ons/326 ons G 0 Land C land /cr90 Tranquil Thicket enters tapped. | {T}: Add {G}. | Cycling {G}
Unholy Grotto onslaught ons/327 ons B 0 Land R land {T}: Add {C}. | {B}, {T}: Put target Zombie card from your graveyard on top of your library.
Windswept Heath onslaught ons/328 ons 0 Land R land {T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Wirewood Lodge onslaught ons/329 ons G 0 Land U land {T}: Add {C}. | {G}, {T}: Untap target Elf.
Wooded Foothills onslaught ons/330 ons 0 Land R land {T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Plains onslaught ons/331 ons W 0 Basic Land - Plains C plains
Island onslaught ons/335 ons U 0 Basic Land - Island C island
Swamp onslaught ons/339 ons B 0 Basic Land - Swamp C swamp
Mountain onslaught ons/343 ons R 0 Basic Land - Mountain C mountain
Forest onslaught ons/347 ons G 0 Basic Land - Forest C forest
Akroma, Angel of Wrath legions lgn/1 lgn W W {5}{W}{W}{W} 8 Legendary Creature - Angel 6 6 R creature /ch Flying, first strike, vigilance, trample, haste, protection from black and from red
Akroma's Devoted legions lgn/2 lgn W W {3}{W} 4 Creature - Human Cleric 2 4 U creature Cleric creatures have vigilance.
Aven Redeemer legions lgn/3 lgn W W {3}{W} 4 Creature - Bird Cleric 2 2 C creature /ch Flying | {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Aven Warhawk legions lgn/4 lgn W W {4}{W} 5 Creature - Bird Soldier 2 2 U creature /ch Amplify 1 | Flying
Beacon of Destiny legions lgn/5 lgn W W {1}{W} 2 Creature - Human Cleric 1 3 R creature {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.
Celestial Gatekeeper legions lgn/6 lgn W W {3}{W}{W} 5 Creature - Bird Cleric 2 2 R creature /ch Flying | When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
Cloudreach Cavalry legions lgn/7 lgn W W {1}{W} 2 Creature - Human Soldier 1 1 U creature As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.
Daru Mender legions lgn/8 lgn W W {W} 1 Creature - Human Cleric 1 1 U creature Morph {W} | When Daru Mender is turned face up, regenerate target creature.
Daru Sanctifier legions lgn/9 lgn W W {3}{W} 4 Creature - Human Cleric 1 4 C creature Morph {1}{W} | When Daru Sanctifier is turned face up, destroy target enchantment.
Daru Stinger legions lgn/10 lgn W W {3}{W} 4 Creature - Soldier 1 1 C creature Amplify 1 | {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.
Defender of the Order legions lgn/11 lgn W W {3}{W} 4 Creature - Human Cleric 2 4 R creature Morph {W}{W} | When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.
Deftblade Elite legions lgn/12 lgn W W {W} 1 Creature - Human Soldier 1 1 C creature Provoke | {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.
Essence Sliver legions lgn/13 lgn W W {3}{W} 4 Creature - Sliver 3 3 R creature Whenever a Sliver deals damage, its controller gains that much life.
Gempalm Avenger legions lgn/14 lgn W W {5}{W} 6 Creature - Human Soldier 3 5 C creature Cycling {2}{W} | When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.
Glowrider legions lgn/15 lgn W W {2}{W} 3 Creature - Human Cleric 2 1 R creature Noncreature spells cost {1} more to cast.
Liege of the Axe legions lgn/16 lgn W W {3}{W} 4 Creature - Human Soldier 2 3 U creature Vigilance | Morph {1}{W} | When Liege of the Axe is turned face up, untap it.
Lowland Tracker legions lgn/17 lgn W W {4}{W} 5 Creature - Human Soldier 2 2 C creature First strike | Provoke
Planar Guide legions lgn/18 lgn W W {W} 1 Creature - Human Cleric 1 1 R creature {3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
Plated Sliver legions lgn/19 lgn W W {W} 1 Creature - Sliver 1 1 C creature All Sliver creatures get +0/+1.
Starlight Invoker legions lgn/20 lgn W W {1}{W} 2 Creature - Human Cleric Mutant 1 3 C creature {7}{W}: You gain 5 life.
Stoic Champion legions lgn/21 lgn W W {W}{W} 2 Creature - Human Soldier 2 2 U creature Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.
Sunstrike Legionnaire legions lgn/22 lgn W W {1}{W} 2 Creature - Human Soldier 1 2 R creature /ci Sunstrike Legionnaire doesn't untap during your untap step. | Whenever another creature enters, untap Sunstrike Legionnaire. | {T}: Tap target creature with mana value 3 or less.
Swooping Talon legions lgn/23 lgn W W {4}{W}{W} 6 Creature - Bird Soldier 2 6 U creature /ch Flying | {1}: Swooping Talon loses flying until end of turn. | Provoke
Wall of Hope legions lgn/24 lgn W W {W} 1 Creature - Wall 0 3 C creature Defender | Whenever Wall of Hope is dealt damage, you gain that much life.
Ward Sliver legions lgn/25 lgn W W {4}{W} 5 Creature - Sliver 2 2 U creature As Ward Sliver enters, choose a color. | All Slivers have protection from the chosen color.
Whipgrass Entangler legions lgn/26 lgn W W {2}{W} 3 Creature - Human Cleric 1 3 C creature {1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield."
White Knight legions lgn/27 lgn W W {W}{W} 2 Creature - Human Knight 2 2 U creature First strike | Protection from black
Windborn Muse legions lgn/28 lgn W W {3}{W} 4 Creature - Spirit 2 3 R creature /ch Flying | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Wingbeat Warrior legions lgn/29 lgn W W {2}{W} 3 Creature - Bird Soldier Warrior 2 1 C creature /ch Flying | Morph {2}{W} | When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.
Aven Envoy legions lgn/30 lgn U U {U} 1 Creature - Bird Soldier 0 2 C creature /ch Flying
Cephalid Pathmage legions lgn/31 lgn U U {2}{U} 3 Creature - Octopus Wizard 1 2 C creature Cephalid Pathmage can't be blocked. | {T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.
Chromeshell Crab legions lgn/32 lgn U U {4}{U} 5 Creature - Crab Beast 3 3 R creature Morph {4}{U} | When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
Covert Operative legions lgn/33 lgn U U {4}{U} 5 Creature - Human Wizard 3 2 C creature Covert Operative can't be blocked.
Crookclaw Elder legions lgn/34 lgn U U {5}{U} 6 Creature - Bird Wizard 3 2 U creature /ch Flying | Tap two untapped Birds you control: Draw a card. | Tap two untapped Wizards you control: Target creature gains flying until end of turn.
Dermoplasm legions lgn/35 lgn U U {2}{U} 3 Creature - Shapeshifter 1 1 R creature /ch Flying | Morph {2}{U}{U} | When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.
Dreamborn Muse legions lgn/36 lgn U U {2}{U}{U} 4 Creature - Spirit 2 2 R creature At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
Echo Tracer legions lgn/37 lgn U U {2}{U} 3 Creature - Human Wizard 2 2 C creature Morph {2}{U} | When Echo Tracer is turned face up, return target creature to its owner's hand.
Fugitive Wizard legions lgn/38 lgn U U {U} 1 Creature - Human Wizard 1 1 C creature
Gempalm Sorcerer legions lgn/39 lgn U U {2}{U} 3 Creature - Human Wizard 2 2 U creature Cycling {2}{U} | When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.
Glintwing Invoker legions lgn/40 lgn U U {4}{U} 5 Creature - Human Wizard Mutant 3 3 C creature {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn.
Keeneye Aven legions lgn/41 lgn U U {3}{U} 4 Creature - Bird Soldier 2 3 C creature /ch Flying | Cycling {2}
Keeper of the Nine Gales legions lgn/42 lgn U U {2}{U} 3 Creature - Bird Wizard 1 2 R creature /ch Flying | {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand.
Master of the Veil legions lgn/43 lgn U U {2}{U}{U} 4 Creature - Human Wizard 2 3 U creature Morph {2}{U} | When Master of the Veil is turned face up, you may turn target creature with a morph ability face down.
Merchant of Secrets legions lgn/44 lgn U U {2}{U} 3 Creature - Human Wizard 1 1 C creature When Merchant of Secrets enters, draw a card.
Mistform Seaswift legions lgn/45 lgn U U {3}{U} 4 Creature - Illusion 3 1 C creature /ch Flying | {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. | Morph {1}{U}
Mistform Sliver legions lgn/46 lgn U U {1}{U} 2 Creature - Illusion Sliver 1 1 C creature All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn."
Mistform Ultimus legions lgn/47 lgn U U {3}{U} 4 Legendary Creature - Illusion 3 3 R creature Mistform Ultimus is every creature type.
Mistform Wakecaster legions lgn/48 lgn U U {4}{U} 5 Creature - Illusion 2 3 U creature /ch Flying | {1}: Mistform Wakecaster becomes the creature type of your choice until end of turn. | {2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn.
Primoc Escapee legions lgn/49 lgn U U {6}{U} 7 Creature - Bird Beast 4 4 U creature /ch Flying | Cycling {2}
Riptide Director legions lgn/50 lgn U U {2}{U}{U} 4 Creature - Human Wizard 2 3 R creature {2}{U}{U}, {T}: Draw a card for each Wizard you control.
Riptide Mangler legions lgn/51 lgn U U {1}{U} 2 Creature - Beast 0 3 R creature {1}{U}: Change Riptide Mangler's base power to target creature's power.
Shifting Sliver legions lgn/52 lgn U U {3}{U} 4 Creature - Sliver 2 2 U creature Slivers can't be blocked except by Slivers.
Synapse Sliver legions lgn/53 lgn U U {4}{U} 5 Creature - Sliver 3 3 R creature Whenever a Sliver deals combat damage to a player, its controller may draw a card.
Voidmage Apprentice legions lgn/54 lgn U U {1}{U} 2 Creature - Human Wizard 1 1 C creature Morph {2}{U}{U} | When Voidmage Apprentice is turned face up, counter target spell.
Wall of Deceit legions lgn/55 lgn U U {1}{U} 2 Creature - Wall 0 5 U creature Defender | {3}: Turn Wall of Deceit face down. | Morph {U}
Warped Researcher legions lgn/56 lgn U U {4}{U} 5 Creature - Human Wizard Mutant 3 4 U creature Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn.
Weaver of Lies legions lgn/57 lgn U U {5}{U}{U} 7 Creature - Beast 4 4 R creature Morph {4}{U} | When Weaver of Lies is turned face up, turn any number of target creatures with morph abilities other than Weaver of Lies face down.
Willbender legions lgn/58 lgn U U {1}{U} 2 Creature - Human Wizard 1 2 U creature Morph {1}{U} | When Willbender is turned face up, change the target of target spell or ability with a single target.
Aphetto Exterminator legions lgn/59 lgn B B {2}{B} 3 Creature - Human Wizard 3 1 U creature Morph {3}{B} | When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.
Bane of the Living legions lgn/60 lgn B B {2}{B}{B} 4 Creature - Insect 4 3 R creature Morph {X}{B}{B} | When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.
Blood Celebrant legions lgn/61 lgn B B {B} 1 Creature - Human Cleric 1 1 C creature {B}, Pay 1 life: Add one mana of any color.
Corpse Harvester legions lgn/62 lgn B B {3}{B}{B} 5 Creature - Zombie Wizard 3 3 U creature {1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
Crypt Sliver legions lgn/63 lgn B B {1}{B} 2 Creature - Sliver 1 1 C creature All Slivers have "{T}: Regenerate target Sliver."
Dark Supplicant legions lgn/64 lgn B B {B} 1 Creature - Human Cleric 1 1 U creature {T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.
Deathmark Prelate legions lgn/65 lgn B B {3}{B} 4 Creature - Human Cleric 2 3 U creature {2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.
Drinker of Sorrow legions lgn/66 lgn B B {2}{B} 3 Creature - Horror 5 3 R creature Drinker of Sorrow can't block. | Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.
Dripping Dead legions lgn/67 lgn B B {4}{B}{B} 6 Creature - Zombie 4 1 C creature Dripping Dead can't block. | Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
Earthblighter legions lgn/68 lgn B B {1}{B} 2 Creature - Human Cleric 1 1 U creature {2}{B}, {T}, Sacrifice a Goblin: Destroy target land.
Embalmed Brawler legions lgn/69 lgn B B {2}{B} 3 Creature - Zombie 2 2 C creature Amplify 1 | Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
Gempalm Polluter legions lgn/70 lgn B B {5}{B} 6 Creature - Zombie 4 3 C creature Cycling {B}{B} | When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
Ghastly Remains legions lgn/71 lgn B B {B}{B}{B} 3 Creature - Zombie 0 0 R creature Amplify 1 | At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand.
Goblin Turncoat legions lgn/72 lgn B B {1}{B} 2 Creature - Goblin Mercenary 2 1 C creature Sacrifice a Goblin: Regenerate Goblin Turncoat.
Graveborn Muse legions lgn/73 lgn B B {2}{B}{B} 4 Creature - Zombie Spirit 3 3 R creature At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
Havoc Demon legions lgn/74 lgn B B {5}{B}{B} 7 Creature - Demon 5 5 R creature /ch Flying | When Havoc Demon dies, all creatures get -5/-5 until end of turn.
Hollow Specter legions lgn/75 lgn B B {1}{B}{B} 3 Creature - Specter 2 2 R creature /ch Flying | Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.
Infernal Caretaker legions lgn/76 lgn B B {3}{B} 4 Creature - Human Cleric 2 2 C creature Morph {3}{B} | When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.
Noxious Ghoul legions lgn/77 lgn B B {3}{B}{B} 5 Creature - Zombie 3 3 U creature Whenever Noxious Ghoul or another Zombie enters, all non-Zombie creatures get -1/-1 until end of turn.
Phage the Untouchable legions lgn/78 lgn B B {3}{B}{B}{B}{B} 7 Legendary Creature - Avatar Minion 4 4 R creature When Phage the Untouchable enters, if you didn't cast it from your hand, you lose the game. | Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. | Whenever Phage deals combat damage to a player, that player loses the game.
Scion of Darkness legions lgn/79 lgn B B {5}{B}{B}{B} 8 Creature - Avatar 6 6 R creature Trample | Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. | Cycling {3}
Skinthinner legions lgn/80 lgn B B {1}{B} 2 Creature - Zombie 2 1 C creature Morph {3}{B}{B} | When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.
Smokespew Invoker legions lgn/81 lgn B B {2}{B} 3 Creature - Zombie Mutant 3 1 C creature {7}{B}: Target creature gets -3/-3 until end of turn.
Sootfeather Flock legions lgn/82 lgn B B {4}{B} 5 Creature - Bird 3 2 C creature /ch Flying | Morph {3}{B}
Spectral Sliver legions lgn/83 lgn B B {2}{B} 3 Creature - Sliver Spirit 2 2 U creature All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
Toxin Sliver legions lgn/84 lgn B B {3}{B} 4 Creature - Sliver 3 3 R mb1-old-frame creature Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
Vile Deacon legions lgn/85 lgn B B {2}{B}{B} 4 Creature - Human Cleric 2 2 C creature Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
Withered Wretch legions lgn/86 lgn B B {B}{B} 2 Creature - Zombie Cleric 2 2 U creature {1}: Exile target card from a graveyard.
Zombie Brute legions lgn/87 lgn B B {6}{B} 7 Creature - Zombie 5 4 U creature Amplify 1 | Trample
Blade Sliver legions lgn/88 lgn R R {2}{R} 3 Creature - Sliver 2 2 U creature All Sliver creatures get +1/+0.
Bloodstoke Howler legions lgn/89 lgn R R {5}{R} 6 Creature - Beast 3 4 C creature Morph {6}{R} | When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.
Clickslither legions lgn/90 lgn R R {1}{R}{R}{R} 4 Creature - Insect 3 3 R creature Haste | Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.
Crested Craghorn legions lgn/91 lgn R R {4}{R} 5 Creature - Goat Beast 4 1 C creature Haste | Provoke
Flamewave Invoker legions lgn/92 lgn R R {2}{R} 3 Creature - Goblin Mutant 2 2 C creature {7}{R}: Flamewave Invoker deals 5 damage to target player or planeswalker.
Frenetic Raptor legions lgn/93 lgn R R {5}{R} 6 Creature - Dinosaur Beast 6 6 U creature Beasts can't block.
Gempalm Incinerator legions lgn/94 lgn R R {2}{R} 3 Creature - Goblin 2 1 U creature Cycling {1}{R} | When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
Goblin Assassin legions lgn/95 lgn R R {3}{R}{R} 5 Creature - Goblin Assassin 2 2 U creature Flip a coin/flip1 Whenever Goblin Assassin or another Goblin enters, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
Goblin Clearcutter legions lgn/96 lgn R RG {3}{R} 4 Creature - Goblin 3 3 U creature {T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
Goblin Dynamo legions lgn/97 lgn R R {5}{R}{R} 7 Creature - Goblin Mutant 4 4 U creature {T}: Goblin Dynamo deals 1 damage to any target. | {X}{R}, {T}, Sacrifice Goblin Dynamo: It deals X damage to any target.
Goblin Firebug legions lgn/98 lgn R R {1}{R} 2 Creature - Goblin 2 2 C creature When Goblin Firebug leaves the battlefield, sacrifice a land.
Goblin Goon legions lgn/99 lgn R R {3}{R} 4 Creature - Goblin Mutant 6 6 R creature Goblin Goon can't attack unless you control more creatures than defending player. | Goblin Goon can't block unless you control more creatures than attacking player.
Goblin Grappler legions lgn/100 lgn R R {R} 1 Creature - Goblin 1 1 C creature Provoke
Goblin Lookout legions lgn/101 lgn R R {1}{R} 2 Creature - Goblin 1 2 C creature {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.
Hunter Sliver legions lgn/102 lgn R R {1}{R} 2 Creature - Sliver 1 1 C creature All Sliver creatures have provoke.
Imperial Hellkite legions lgn/103 lgn R R {5}{R}{R} 7 Creature - Dragon 6 6 R creature /ch Flying | Morph {6}{R}{R} | When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Kilnmouth Dragon legions lgn/104 lgn R R {5}{R}{R} 7 Creature - Dragon 5 5 R creature /ch Amplify 3 | Flying | {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.
Lavaborn Muse legions lgn/105 lgn R R {3}{R} 4 Creature - Spirit 3 3 R creature At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player.
Macetail Hystrodon legions lgn/106 lgn R R {6}{R} 7 Creature - Beast 4 4 C creature First strike, haste | Cycling {3}
Magma Sliver legions lgn/107 lgn R R {3}{R} 4 Creature - Sliver 3 3 R creature All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
Ridgetop Raptor legions lgn/108 lgn R R {3}{R} 4 Creature - Dinosaur Beast 2 1 U creature Double strike
Rockshard Elemental legions lgn/109 lgn R R {5}{R}{R} 7 Creature - Elemental 4 3 R creature Double strike | Morph {4}{R}{R}
Shaleskin Plower legions lgn/110 lgn R R {3}{R} 4 Creature - Beast 3 2 C creature Morph {4}{R} | When Shaleskin Plower is turned face up, destroy target land.
Skirk Alarmist legions lgn/111 lgn R R {1}{R} 2 Creature - Human Wizard 1 2 R creature Haste | {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
Skirk Drill Sergeant legions lgn/112 lgn R R {1}{R} 2 Creature - Goblin 2 1 U creature Reveal top card/vp1at1 Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
Skirk Marauder legions lgn/113 lgn R R {1}{R} 2 Creature - Goblin 2 1 C creature Morph {2}{R} | When Skirk Marauder is turned face up, it deals 2 damage to any target.
Skirk Outrider legions lgn/114 lgn R R {3}{R} 4 Creature - Goblin 2 2 C creature As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample.
Unstable Hulk legions lgn/115 lgn R R {1}{R}{R} 3 Creature - Goblin Mutant 2 2 R creature Morph {3}{R}{R} | When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.
Warbreak Trumpeter legions lgn/116 lgn R R {R} 1 Creature - Goblin 1 1 U creature Create Goblin/spawn [dom] Goblin (R 1/1) Create 5 Goblins/spawnx5 [dom] Goblin (R 1/1) Create 10 Goblins/spawnx10 [dom] Goblin (R 1/1) Morph {X}{X}{R} | When Warbreak Trumpeter is turned face up, create X 1/1 red Goblin creature tokens.
Berserk Murlodont legions lgn/117 lgn G G {4}{G} 5 Creature - Beast 3 3 C creature Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Branchsnap Lorian legions lgn/118 lgn G G {1}{G}{G} 3 Creature - Beast 4 1 U creature Trample | Morph {G}
Brontotherium legions lgn/119 lgn G G {4}{G}{G} 6 Creature - Beast 5 3 U creature Trample | Provoke
Brood Sliver legions lgn/120 lgn G G {4}{G} 5 Creature - Sliver 3 3 R creature Create Sliver/spawn [moc] Sliver (1/1) Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Caller of the Claw legions lgn/121 lgn G G {2}{G} 3 Creature - Elf 2 2 R creature Create Bear/spawn [mh1] Bear (G 2/2) Create 5 Bears/spawnx5 [mh1] Bear (G 2/2) Create 10 Bears/spawnx10 [mh1] Bear (G 2/2) Flash | When Caller of the Claw enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
Canopy Crawler legions lgn/122 lgn G G {3}{G} 4 Creature - Beast 2 2 U creature Amplify 1 | {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
Defiant Elf legions lgn/123 lgn G G {G} 1 Creature - Elf 1 1 C creature Trample
Elvish Soultiller legions lgn/124 lgn G G {3}{G}{G} 5 Creature - Elf Mutant 5 4 R creature When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
Enormous Baloth legions lgn/125 lgn G G {6}{G} 7 Creature - Beast 7 7 U creature
Feral Throwback legions lgn/126 lgn G G {4}{G}{G} 6 Creature - Beast 3 3 R creature Amplify 2 | Provoke
Gempalm Strider legions lgn/127 lgn G G {1}{G} 2 Creature - Elf 2 2 U creature Cycling {2}{G}{G} | When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.
Glowering Rogon legions lgn/128 lgn G G {5}{G} 6 Creature - Beast 4 4 C creature Amplify 1
Hundroog legions lgn/129 lgn G G {6}{G} 7 Creature - Beast 4 7 C creature Cycling {3}
Krosan Cloudscraper legions lgn/130 lgn G G {7}{G}{G}{G} 10 Creature - Beast Mutant 13 13 R creature At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}. | Morph {7}{G}{G}
Krosan Vorine legions lgn/131 lgn G G {3}{G} 4 Creature - Cat Beast 3 2 C creature Provoke | Krosan Vorine can't be blocked by more than one creature.
Nantuko Vigilante legions lgn/132 lgn G G {3}{G} 4 Creature - Insect Druid Mutant 3 2 C creature Morph {1}{G} | When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
Needleshot Gourna legions lgn/133 lgn G G {4}{G}{G} 6 Creature - Beast 3 6 C creature Reach
Patron of the Wild legions lgn/134 lgn G G {G} 1 Creature - Elf 1 1 C creature Morph {2}{G} | When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.
Primal Whisperer legions lgn/135 lgn G G {4}{G} 5 Creature - Elf Soldier 2 2 R creature Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. | Morph {3}{G}
Quick Sliver legions lgn/136 lgn G G {1}{G} 2 Creature - Sliver 1 1 C creature Flash | Any player may cast Sliver spells as though they had flash.
Root Sliver legions lgn/137 lgn G G {3}{G} 4 Creature - Sliver 2 2 U creature This spell can't be countered. | Sliver spells can't be countered.
Seedborn Muse legions lgn/138 lgn G G {3}{G}{G} 5 Creature - Spirit 2 4 R creature Untap all permanents you control during each other player's untap step.
Stonewood Invoker legions lgn/139 lgn G G {1}{G} 2 Creature - Elf Mutant 2 2 C creature {7}{G}: Stonewood Invoker gets +5/+5 until end of turn.
Timberwatch Elf legions lgn/140 lgn G G {2}{G} 3 Creature - Elf 1 2 C creature {T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Totem Speaker legions lgn/141 lgn G G {4}{G} 5 Creature - Elf Druid 3 3 U creature Whenever a Beast enters, you may gain 3 life.
Tribal Forcemage legions lgn/142 lgn G G {1}{G} 2 Creature - Elf Wizard 1 1 R creature Morph {1}{G} | When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
Vexing Beetle legions lgn/143 lgn G G {4}{G} 5 Creature - Insect 3 3 R creature This spell can't be countered. | Vexing Beetle gets +3/+3 as long as no opponent controls a creature.
Wirewood Channeler legions lgn/144 lgn G G {3}{G} 4 Creature - Elf Druid 2 2 U creature {T}: Add X mana of any one color, where X is the number of Elves on the battlefield.
Wirewood Hivemaster legions lgn/145 lgn G G {1}{G} 2 Creature - Elf 1 1 U creature Create Insect/spawn [cn2] Insect (G 1/1) Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
Ageless Sentinels scourge scg/1 scg W W {3}{W} 4 Creature - Wall 4 4 R creature /ch Defender | Flying | When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender.
Astral Steel scourge scg/2 scg W W {2}{W} 3 Instant C instant Target creature gets +1/+2 until end of turn. | Storm
Aven Farseer scourge scg/3 scg W W {1}{W} 2 Creature - Bird Soldier 1 1 C creature /ch Flying | Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.
Aven Liberator scourge scg/4 scg W W {2}{W}{W} 4 Creature - Bird Soldier 2 3 C creature /ch Flying | Morph {3}{W} | When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
Daru Spiritualist scourge scg/5 scg W W {1}{W} 2 Creature - Human Cleric 1 1 C creature Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
Daru Warchief scourge scg/6 scg W W {2}{W}{W} 4 Creature - Human Soldier 1 1 U creature Soldier spells you cast cost {1} less to cast. | Soldier creatures you control get +1/+2.
Dawn Elemental scourge scg/7 scg W W {W}{W}{W}{W} 4 Creature - Elemental 3 3 R creature /ch Flying | Prevent all damage that would be dealt to Dawn Elemental.
Decree of Justice scourge scg/8 scg W W {X}{X}{2}{W}{W} 4 Sorcery R sorcery Create Angel/spawn [soi] Angel (W 4/4 Flying) Create 5 Angels/spawnx5 [soi] Angel (W 4/4 Flying) Create 10 Angels/spawnx10 [soi] Angel (W 4/4 Flying) Create Soldier/spawn [dom] Soldier (W 1/1) Create 5 Soldiers/spawnx5 [dom] Soldier (W 1/1) Create 10 Soldiers/spawnx10 [dom] Soldier (W 1/1) Create X 4/4 white Angel creature tokens with flying. | Cycling {2}{W} | When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Dimensional Breach scourge scg/9 scg W W {5}{W}{W} 7 Sorcery R sorcery Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Dragon Scales scourge scg/10 scg W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2 and has vigilance. | When a creature with mana value 6 or greater enters, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
Dragonstalker scourge scg/11 scg W W {4}{W} 5 Creature - Bird Soldier 3 3 U creature /ch Flying, protection from Dragons
Eternal Dragon scourge scg/12 scg W W {5}{W}{W} 7 Creature - Dragon Spirit 5 5 R creature /ch Flying | {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep. | Plainscycling {2}
Exiled Doomsayer scourge scg/13 scg W W {1}{W} 2 Creature - Human Cleric 1 2 R creature All morph costs cost {2} more.
Force Bubble scourge scg/14 scg W W {2}{W}{W} 4 Enchantment R enchantment If damage would be dealt to you, put that many depletion counters on Force Bubble instead. | When there are four or more depletion counters on Force Bubble, sacrifice it. | At the beginning of each end step, remove all depletion counters from Force Bubble.
Frontline Strategist scourge scg/15 scg W W {W} 1 Creature - Human Soldier 1 1 C creature Morph {W} | When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
Gilded Light scourge scg/16 scg W W {1}{W} 2 Instant U instant You gain shroud until end of turn. | Cycling {2}
Guilty Conscience scourge scg/17 scg W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
Karona's Zealot scourge scg/18 scg W W {4}{W} 5 Creature - Human Cleric 2 5 U creature Morph {3}{W}{W} | When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
Noble Templar scourge scg/19 scg W W {5}{W} 6 Creature - Human Cleric Soldier 3 6 C creature Vigilance | Plainscycling {2}
Rain of Blades scourge scg/20 scg W W {W} 1 Instant U instant Rain of Blades deals 1 damage to each attacking creature.
Recuperate scourge scg/21 scg W W {3}{W} 4 Instant C instant Choose one - | - You gain 6 life. | - Prevent the next 6 damage that would be dealt to target creature this turn.
Reward the Faithful scourge scg/22 scg W W {W} 1 Instant U instant Any number of target players each gain life equal to the highest mana value among permanents you control.
Silver Knight scourge scg/23 scg W W {W}{W} 2 Creature - Human Knight 2 2 U creature First strike, protection from red
Trap Digger scourge scg/24 scg W W {3}{W} 4 Creature - Human Soldier 1 3 R creature {2}{W}, {T}: Put a trap counter on target land you control. | Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
Wing Shards scourge scg/25 scg W W {1}{W}{W} 3 Instant U instant Target player sacrifices an attacking creature. | Storm
Wipe Clean scourge scg/26 scg W W {1}{W} 2 Instant C instant Exile target enchantment. | Cycling {3}
Zealous Inquisitor scourge scg/27 scg W W {2}{W} 3 Creature - Human Cleric 2 2 C creature {1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.
Aphetto Runecaster scourge scg/28 scg U U {3}{U} 4 Creature - Human Wizard 2 3 U creature Whenever a permanent is turned face up, you may draw a card.
Brain Freeze scourge scg/29 scg U U {1}{U} 2 Instant U instant Target player mills three cards. | Storm
Coast Watcher scourge scg/30 scg U U {1}{U} 2 Creature - Bird Soldier 1 1 C creature /ch Flying, protection from green
Day of the Dragons scourge scg/31 scg U U {4}{U}{U}{U} 7 Enchantment R enchantment Create Dragon/spawn [bfz] Dragon (R 5/5 Flying) Create 5 Dragons/spawnx5 [bfz] Dragon (R 5/5 Flying) Create 10 Dragons/spawnx10 [bfz] Dragon (R 5/5 Flying) When Day of the Dragons enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. | When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Decree of Silence scourge scg/32 scg U U {6}{U}{U} 8 Enchantment R enchantment Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. | Cycling {4}{U}{U} | When you cycle Decree of Silence, you may counter target spell.
Dispersal Shield scourge scg/33 scg U U {1}{U} 2 Instant C instant Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control.
Dragon Wings scourge scg/34 scg U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has flying. | Cycling {1}{U} | When a creature with mana value 6 or greater enters, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
Faces of the Past scourge scg/35 scg U U {2}{U} 3 Enchantment R enchantment Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
Frozen Solid scourge scg/36 scg U U {1}{U}{U} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | When enchanted creature is dealt damage, destroy it.
Hindering Touch scourge scg/37 scg U U {3}{U} 4 Instant C instant Counter target spell unless its controller pays {2}. | Storm
Long-Term Plans scourge scg/38 scg U U {2}{U} 3 Instant U instant Search your library for a card, then shuffle and put that card third from the top.
Mercurial Kite scourge scg/39 scg U U {3}{U} 4 Creature - Bird 2 2 C creature /ch Flying | Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
Metamorphose scourge scg/40 scg U U {1}{U} 2 Instant U instant Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Mind's Desire scourge scg/41 scg U U {4}{U}{U} 6 Sorcery R sorcery Reveal top card/vp1at1 Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. | Storm
Mischievous Quanar scourge scg/42 scg U U {4}{U} 5 Creature - Beast 3 3 R creature {3}{U}{U}: Turn Mischievous Quanar face down. | Morph {1}{U}{U} | When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
Mistform Warchief scourge scg/43 scg U U {2}{U} 3 Creature - Illusion 1 3 U creature Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast. | {T}: Mistform Warchief becomes the creature type of your choice until end of turn.
Parallel Thoughts scourge scg/44 scg U U {3}{U}{U} 5 Enchantment R enchantment When Parallel Thoughts enters, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. | If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
Pemmin's Aura scourge scg/45 scg U U {1}{U}{U} 3 Enchantment - Aura U enchantment Enchant creature | {U}: Untap enchanted creature. | {U}: Enchanted creature gains flying until end of turn. | {U}: Enchanted creature gains shroud until end of turn. | {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Raven Guild Initiate scourge scg/46 scg U U {2}{U} 3 Creature - Human Wizard 1 4 C creature Morph-Return a Bird you control to its owner's hand.
Raven Guild Master scourge scg/47 scg U U {1}{U}{U} 3 Creature - Human Wizard Mutant 1 1 R creature Reveal top ten cards/vp1at10 Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library. | Morph {2}{U}{U}
Riptide Survivor scourge scg/48 scg U U {2}{U} 3 Creature - Human Wizard 2 1 U creature Morph {1}{U}{U} | When Riptide Survivor is turned face up, discard two cards, then draw three cards.
Rush of Knowledge scourge scg/49 scg U U {4}{U} 5 Sorcery C sorcery Draw cards equal to the highest mana value among permanents you control.
Scornful Egotist scourge scg/50 scg U U {7}{U} 8 Creature - Human Wizard 1 1 C creature Morph {U}
Shoreline Ranger scourge scg/51 scg U U {5}{U} 6 Creature - Bird Soldier Ranger 3 4 C creature /ch Flying | Islandcycling {2}
Stifle scourge scg/52 scg U U {U} 1 Instant R instant Counter target activated or triggered ability.
Temporal Fissure scourge scg/53 scg U U {4}{U} 5 Sorcery C sorcery Return target permanent to its owner's hand. | Storm
Thundercloud Elemental scourge scg/54 scg U U {5}{U}{U} 7 Creature - Elemental 3 4 U creature /ch Flying | {3}{U}: Tap all creatures with toughness 2 or less. | {3}{U}: All other creatures lose flying until end of turn.
Bladewing's Thrall scourge scg/55 scg B B {2}{B}{B} 4 Creature - Zombie 3 3 U creature Bladewing's Thrall has flying as long as you control a Dragon. | When a Dragon enters, you may return Bladewing's Thrall from your graveyard to the battlefield.
Cabal Conditioning scourge scg/56 scg B B {6}{B} 7 Sorcery R sorcery Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
Cabal Interrogator scourge scg/57 scg B B {1}{B} 2 Creature - Zombie Wizard 1 1 U creature {X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
Call to the Grave scourge scg/58 scg B B {4}{B} 5 Enchantment R enchantment At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. | At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
Carrion Feeder scourge scg/59 scg B B {B} 1 Creature - Zombie 1 1 C creature Carrion Feeder can't block. | Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Chill Haunting scourge scg/60 scg B B {1}{B} 2 Instant U instant As an additional cost to cast this spell, exile X creature cards from your graveyard. | Target creature gets -X/-X until end of turn.
Clutch of Undeath scourge scg/61 scg B B {3}{B}{B} 5 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
Consumptive Goo scourge scg/62 scg B B {B}{B} 2 Creature - Ooze 1 1 R creature {2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
Death's-Head Buzzard scourge scg/63 scg B B {1}{B}{B} 3 Creature - Bird 2 1 C creature /ch Flying | When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
Decree of Pain scourge scg/64 scg B B {6}{B}{B} 8 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. | Cycling {3}{B}{B} | When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Dragon Shadow scourge scg/65 scg B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+0 and has fear. | When a creature with mana value 6 or greater enters, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
Fatal Mutation scourge scg/66 scg B B {B} 1 Enchantment - Aura U enchantment Enchant creature | When enchanted creature is turned face up, destroy it. It can't be regenerated.
Final Punishment scourge scg/67 scg B B {3}{B}{B} 5 Sorcery R sorcery Target player loses life equal to the damage already dealt to that player this turn.
Lethal Vapors scourge scg/68 scg B B {2}{B}{B} 4 Enchantment R enchantment Whenever a creature enters, destroy it. | {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.
Lingering Death scourge scg/69 scg B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
Nefashu scourge scg/70 scg B B {4}{B}{B} 6 Creature - Zombie Mutant 5 3 R creature Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
Putrid Raptor scourge scg/71 scg B B {4}{B}{B} 6 Creature - Zombie Dinosaur Beast 4 4 U creature Morph-Discard a Zombie card.
Reaping the Graves scourge scg/72 scg B B {2}{B} 3 Instant C instant Return target creature card from your graveyard to your hand. | Storm
Skulltap scourge scg/73 scg B B {1}{B} 2 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Draw two cards.
Soul Collector scourge scg/74 scg B B {3}{B}{B} 5 Creature - Vampire 3 4 R creature /ch Flying | Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control. | Morph {B}{B}{B}
Tendrils of Agony scourge scg/75 scg B B {2}{B}{B} 4 Sorcery U sorcery Target player loses 2 life and you gain 2 life. | Storm
Twisted Abomination scourge scg/76 scg B B {5}{B} 6 Creature - Zombie Mutant 5 3 C creature {B}: Regenerate Twisted Abomination. | Swampcycling {2}
Unburden scourge scg/77 scg B B {1}{B}{B} 3 Sorcery C sorcery Target player discards two cards. | Cycling {2}
Undead Warchief scourge scg/78 scg B B {2}{B}{B} 4 Creature - Zombie 1 1 U creature Zombie spells you cast cost {1} less to cast. | Zombie creatures you control get +2/+1.
Unspeakable Symbol scourge scg/79 scg B B {1}{B}{B} 3 Enchantment U enchantment Pay 3 life: Put a +1/+1 counter on target creature.
Vengeful Dead scourge scg/80 scg B B {3}{B} 4 Creature - Zombie 3 2 C creature Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
Zombie Cutthroat scourge scg/81 scg B B {3}{B}{B} 5 Creature - Zombie 3 4 C creature Morph-Pay 5 life.
Bonethorn Valesk scourge scg/82 scg R R {4}{R} 5 Creature - Beast 4 2 C creature Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.
Carbonize scourge scg/83 scg R R {2}{R} 3 Instant U instant Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Chartooth Cougar scourge scg/84 scg R R {5}{R} 6 Creature - Cat Beast 4 4 C creature {R}: Chartooth Cougar gets +1/+0 until end of turn. | Mountaincycling {2}
Decree of Annihilation scourge scg/85 scg R R {8}{R}{R} 10 Sorcery R sorcery Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. | Cycling {5}{R}{R} | When you cycle Decree of Annihilation, destroy all lands.
Dragon Breath scourge scg/86 scg R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has haste. | {R}: Enchanted creature gets +1/+0 until end of turn. | When a creature with mana value 6 or greater enters, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
Dragon Mage scourge scg/87 scg R R {5}{R}{R} 7 Creature - Dragon Wizard 5 5 R creature /ch Flying | Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
Dragon Tyrant scourge scg/88 scg R R {8}{R}{R} 10 Creature - Dragon 6 6 R creature /ch Flying, trample | Double strike | At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}. | {R}: Dragon Tyrant gets +1/+0 until end of turn.
Dragonspeaker Shaman scourge scg/89 scg R R {1}{R}{R} 3 Creature - Human Barbarian Shaman 2 2 U creature Dragon spells you cast cost {2} less to cast.
Dragonstorm scourge scg/90 scg R R {8}{R} 9 Sorcery R sorcery Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. | Storm
Enrage scourge scg/91 scg R R {X}{R} 1 Instant U instant Target creature gets +X/+0 until end of turn.
Extra Arms scourge scg/92 scg R R {4}{R} 5 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature attacks, it deals 2 damage to any target.
Form of the Dragon scourge scg/93 scg R R {4}{R}{R}{R} 7 Enchantment R enchantment At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target. | At the beginning of each end step, your life total becomes 5. | Creatures without flying can't attack you.
Goblin Brigand scourge scg/94 scg R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature Goblin Brigand attacks each combat if able.
Goblin Psychopath scourge scg/95 scg R R {3}{R} 4 Creature - Goblin Mutant 5 5 U creature Flip a coin/flip1 Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
Goblin War Strike scourge scg/96 scg R R {R} 1 Sorcery C sorcery Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Goblin Warchief scourge scg/97 scg R R {1}{R}{R} 3 Creature - Goblin Warrior 2 2 U creature Goblin spells you cast cost {1} less to cast. | Goblins you control have haste.
Grip of Chaos scourge scg/98 scg R R {4}{R}{R} 6 Enchantment R enchantment Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random.
Misguided Rage scourge scg/99 scg R R {2}{R} 3 Sorcery C sorcery Target player sacrifices a permanent.
Pyrostatic Pillar scourge scg/100 scg R R {1}{R} 2 Enchantment U enchantment Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.
Rock Jockey scourge scg/101 scg R R {2}{R} 3 Creature - Goblin 3 3 C creature You can't cast this spell if you've played a land this turn. | You can't play lands if you've cast Rock Jockey this turn.
Scattershot scourge scg/102 scg R R {2}{R} 3 Instant C instant Scattershot deals 1 damage to target creature. | Storm
Siege-Gang Commander scourge scg/103 scg R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature /spawnx3 [dom] Goblin (R 1/1) When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens. | {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
Skirk Volcanist scourge scg/104 scg R R {3}{R} 4 Creature - Goblin 3 1 U creature Morph-Sacrifice two Mountains. | When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
Spark Spray scourge scg/105 scg R R {R} 1 Instant C instant Spark Spray deals 1 damage to any target. | Cycling {R}
Sulfuric Vortex scourge scg/106 scg R R {1}{R}{R} 3 Enchantment R enchantment At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. | If a player would gain life, that player gains no life instead.
Torrent of Fire scourge scg/107 scg R R {3}{R}{R} 5 Sorcery C sorcery Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
Uncontrolled Infestation scourge scg/108 scg R R {1}{R} 2 Enchantment - Aura C enchantment Enchant nonbasic land | When enchanted land becomes tapped, destroy it.
Accelerated Mutation scourge scg/109 scg G G {3}{G}{G} 5 Instant C instant Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
Alpha Status scourge scg/110 scg G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Ambush Commander scourge scg/111 scg G G {3}{G}{G} 5 Creature - Elf 2 2 R creature Forests you control are 1/1 green Elf creatures that are still lands. | {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
Ancient Ooze scourge scg/112 scg G G {5}{G}{G} 7 Creature - Ooze * * R creature Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.
Break Asunder scourge scg/113 scg G G {2}{G}{G} 4 Sorcery C sorcery Destroy target artifact or enchantment. | Cycling {2}
Claws of Wirewood scourge scg/114 scg G G {3}{G} 4 Sorcery U sorcery Claws of Wirewood deals 3 damage to each creature with flying and each player. | Cycling {2}
Decree of Savagery scourge scg/115 scg G G {7}{G}{G} 9 Instant R instant Put four +1/+1 counters on each creature you control. | Cycling {4}{G}{G} | When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.
Divergent Growth scourge scg/116 scg G G {G} 1 Instant C instant Until end of turn, lands you control gain "{T}: Add one mana of any color."
Dragon Fangs scourge scg/117 scg G G {1}{G} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has trample. | When a creature with mana value 6 or greater enters, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
Elvish Aberration scourge scg/118 scg G G {5}{G} 6 Creature - Elf Mutant 4 5 U creature {T}: Add {G}{G}{G}. | Forestcycling {2}
Fierce Empath scourge scg/119 scg G G {2}{G} 3 Creature - Elf 1 1 C creature When Fierce Empath enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Forgotten Ancient scourge scg/120 scg G G {3}{G} 4 Creature - Elemental 0 3 R creature Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. | At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
Hunting Pack scourge scg/121 scg G G {5}{G}{G} 7 Instant U instant /spawn [c14] Beast (G 4/4) Create a 4/4 green Beast creature token. | Storm
Krosan Drover scourge scg/122 scg G G {3}{G} 4 Creature - Elf 2 2 C creature Creature spells you cast with mana value 6 or greater cost {2} less to cast.
Krosan Warchief scourge scg/123 scg G G {2}{G} 3 Creature - Beast 2 2 U creature Beast spells you cast cost {1} less to cast. | {1}{G}: Regenerate target Beast.
Kurgadon scourge scg/124 scg G G {4}{G} 5 Creature - Beast 3 3 U creature Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on Kurgadon.
One with Nature scourge scg/125 scg G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Primitive Etchings scourge scg/126 scg G G {2}{G}{G} 4 Enchantment R enchantment Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Root Elemental scourge scg/127 scg G G {4}{G}{G} 6 Creature - Elemental 6 5 R creature Morph {5}{G}{G} | When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.
Sprouting Vines scourge scg/128 scg G G {2}{G} 3 Instant C instant Search your library for a basic land card, reveal that card, put it into your hand, then shuffle. | Storm
Titanic Bulvox scourge scg/129 scg G G {6}{G}{G} 8 Creature - Beast 7 4 C creature Trample | Morph {4}{G}{G}{G}
Treetop Scout scourge scg/130 scg G G {G} 1 Creature - Elf Scout 1 1 C creature Treetop Scout can't be blocked except by creatures with flying.
Upwelling scourge scg/131 scg G G {3}{G} 4 Enchantment R enchantment Players don't lose unspent mana as steps and phases end.
Wirewood Guardian scourge scg/132 scg G G {5}{G}{G} 7 Creature - Elf Mutant 6 6 C creature Forestcycling {2}
Wirewood Symbiote scourge scg/133 scg G G {G} 1 Creature - Insect 1 1 U creature Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Woodcloaker scourge scg/134 scg G G {5}{G} 6 Creature - Elf 3 3 C creature Morph {2}{G}{G} | When Woodcloaker is turned face up, target creature gains trample until end of turn.
Xantid Swarm scourge scg/135 scg G G {G} 1 Creature - Insect 0 1 R creature /ch Flying | Whenever Xantid Swarm attacks, defending player can't cast spells this turn.
Bladewing the Risen scourge scg/136 scg BR BR {3}{B}{B}{R}{R} 7 Legendary Creature - Zombie Dragon 4 4 R creature /ch Flying | When Bladewing the Risen enters, you may return target Dragon permanent card from your graveyard to the battlefield. | {B}{R}: Dragon creatures get +1/+1 until end of turn.
Edgewalker scourge scg/137 scg WB WB {1}{W}{B} 3 Creature - Human Cleric 2 2 U creature Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay.
Karona, False God scourge scg/138 scg WUBRG WUBRG {1}{W}{U}{B}{R}{G} 6 Legendary Creature - Avatar 5 5 R creature Haste | At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. | Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
Sliver Overlord scourge scg/139 scg WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Sliver Mutant 7 7 R creature {3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. | {3}: Gain control of target Sliver.
Ark of Blight scourge scg/140 scg {2} 2 Artifact U artifact {3}, {T}, Sacrifice Ark of Blight: Destroy target land.
Proteus Machine scourge scg/141 scg {3} 3 Artifact Creature - Shapeshifter 2 2 U creature Morph {0} | When Proteus Machine is turned face up, it becomes the creature type of your choice.
Stabilizer scourge scg/142 scg {2} 2 Artifact R artifact Players can't cycle cards.
Temple of the False God scourge scg/143 scg 0 Land U land {T}: Add {C}{C}. Activate only if you control five or more lands.