Name Set ImageFile ActualSet Color ColorID Cost ManaValue Type Power Toughness Loyalty Rarity DraftQualities Sound Script Text Prairie Stream expeditions exp/1 exp WU 0 Land - Plains Island M land /cr90 Prairie Stream enters tapped unless you control two or more basic lands. Sunken Hollow expeditions exp/2 exp UB 0 Land - Island Swamp M land /cr90 Sunken Hollow enters tapped unless you control two or more basic lands. Smoldering Marsh expeditions exp/3 exp BR 0 Land - Swamp Mountain M land /cr90 Smoldering Marsh enters tapped unless you control two or more basic lands. Cinder Glade expeditions exp/4 exp RG 0 Land - Mountain Forest M land /cr90 Cinder Glade enters tapped unless you control two or more basic lands. Canopy Vista expeditions exp/5 exp GW 0 Land - Forest Plains M land /cr90 Canopy Vista enters tapped unless you control two or more basic lands. Hallowed Fountain expeditions exp/6 exp WU 0 Land - Plains Island M land /cr90 As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped. Watery Grave expeditions exp/7 exp UB 0 Land - Island Swamp M land /cr90 As Watery Grave enters, you may pay 2 life. If you don't, it enters tapped. Blood Crypt expeditions exp/8 exp BR 0 Land - Swamp Mountain M land /cr90 As Blood Crypt enters, you may pay 2 life. If you don't, it enters tapped. Stomping Ground expeditions exp/9 exp RG 0 Land - Mountain Forest M land /cr90 As Stomping Ground enters, you may pay 2 life. If you don't, it enters tapped. Temple Garden expeditions exp/10 exp GW 0 Land - Forest Plains M land /cr90 As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped. Godless Shrine expeditions exp/11 exp WB 0 Land - Plains Swamp M land /cr90 As Godless Shrine enters, you may pay 2 life. If you don't, it enters tapped. Steam Vents expeditions exp/12 exp UR 0 Land - Island Mountain M land /cr90 As Steam Vents enters, you may pay 2 life. If you don't, it enters tapped. Overgrown Tomb expeditions exp/13 exp BG 0 Land - Swamp Forest M land /cr90 As Overgrown Tomb enters, you may pay 2 life. If you don't, it enters tapped. Sacred Foundry expeditions exp/14 exp RW 0 Land - Mountain Plains M land /cr90 As Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped. Breeding Pool expeditions exp/15 exp GU 0 Land - Forest Island M land /cr90 As Breeding Pool enters, you may pay 2 life. If you don't, it enters tapped. Flooded Strand expeditions exp/16 exp 0 Land M land {T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle. Polluted Delta expeditions exp/17 exp 0 Land M land {T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. Bloodstained Mire expeditions exp/18 exp 0 Land M land {T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. Wooded Foothills expeditions exp/19 exp 0 Land M land {T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. Windswept Heath expeditions exp/20 exp 0 Land M land {T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle. Marsh Flats expeditions exp/21 exp 0 Land M land {T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. Scalding Tarn expeditions exp/22 exp 0 Land M land {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. Verdant Catacombs expeditions exp/23 exp 0 Land M land {T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. Arid Mesa expeditions exp/24 exp 0 Land M land {T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. Misty Rainforest expeditions exp/25 exp 0 Land M land {T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. Mystic Gate expeditions exp/26 exp WU 0 Land M land {T}: Add {C}. | {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}. Sunken Ruins expeditions exp/27 exp UB 0 Land M land {T}: Add {C}. | {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}. Graven Cairns expeditions exp/28 exp BR 0 Land M land {T}: Add {C}. | {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. Fire-Lit Thicket expeditions exp/29 exp RG 0 Land M land {T}: Add {C}. | {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}. Wooded Bastion expeditions exp/30 exp GW 0 Land M land {T}: Add {C}. | {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. Fetid Heath expeditions exp/31 exp WB 0 Land M land {T}: Add {C}. | {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. Cascade Bluffs expeditions exp/32 exp UR 0 Land M land {T}: Add {C}. | {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. Twilight Mire expeditions exp/33 exp BG 0 Land M land {T}: Add {C}. | {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. Rugged Prairie expeditions exp/34 exp RW 0 Land M land {T}: Add {C}. | {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. Flooded Grove expeditions exp/35 exp GU 0 Land M land {T}: Add {C}. | {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. Ancient Tomb expeditions exp/36 exp 0 Land M land {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you. Dust Bowl expeditions exp/37 exp 0 Land M land {T}: Add {C}. | {3}, {T}, Sacrifice a land: Destroy target nonbasic land. Eye of Ugin expeditions exp/38 exp 0 Legendary Land M land Colorless Eldrazi spells you cast cost {2} less to cast. | {7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle. Forbidden Orchard expeditions exp/39 exp 0 Land M land Create Spirit/spawn [ema] Spirit (1/1) {T}: Add one mana of any color. | Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token. Horizon Canopy expeditions exp/40 exp GW 0 Land M land {T}, Pay 1 life: Add {G} or {W}. | {1}, {T}, Sacrifice Horizon Canopy: Draw a card. Kor Haven expeditions exp/41 exp W 0 Legendary Land M land {T}: Add {C}. | {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. Mana Confluence expeditions exp/42 exp 0 Land M land {T}, Pay 1 life: Add one mana of any color. Strip Mine expeditions exp/43 exp 0 Land M land {T}: Add {C}. | {T}, Sacrifice Strip Mine: Destroy target land. Tectonic Edge expeditions exp/44 exp 0 Land M land {T}: Add {C}. | {1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands. Wasteland expeditions exp/45 exp 0 Land M land {T}: Add {C}. | {T}, Sacrifice Wasteland: Destroy target nonbasic land. Cataclysmic Gearhulk mps mps/1 mps W W {3}{W}{W} 5 Artifact Creature - Construct 4 5 S creature Vigilance | When Cataclysmic Gearhulk enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. Torrential Gearhulk mps mps/2 mps U U {4}{U}{U} 6 Artifact Creature - Construct 5 6 S creature Flash | When Torrential Gearhulk enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Noxious Gearhulk mps mps/3 mps B B {4}{B}{B} 6 Artifact Creature - Construct 5 4 S creature Menace | When Noxious Gearhulk enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. Combustible Gearhulk mps mps/4 mps R R {4}{R}{R} 6 Artifact Creature - Construct 6 6 S creature First strike | When Combustible Gearhulk enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards. Verdurous Gearhulk mps mps/5 mps G G {3}{G}{G} 5 Artifact Creature - Construct 4 4 S creature Trample | When Verdurous Gearhulk enters, distribute four +1/+1 counters among any number of target creatures you control. Aether Vial mps mps/6 mps {1} 1 Artifact S artifact At the beginning of your upkeep, you may put a charge counter on Aether Vial. | {T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. Champion's Helm mps mps/7 mps {3} 3 Artifact - Equipment S artifact Equipped creature gets +2/+2. | As long as equipped creature is legendary, it has hexproof. | Equip {1} Chromatic Lantern mps mps/8 mps {3} 3 Artifact S artifact Lands you control have "{T}: Add one mana of any color." | {T}: Add one mana of any color. Chrome Mox mps mps/9 mps {0} 0 Artifact S artifact Imprint - When Chrome Mox enters, you may exile a nonartifact, nonland card from your hand. | {T}: Add one mana of any of the exiled card's colors. Cloudstone Curio mps mps/10 mps {3} 3 Artifact S artifact Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand. Crucible of Worlds mps mps/11 mps {3} 3 Artifact S artifact You may play lands from your graveyard. Gauntlet of Power mps mps/12 mps {5} 5 Artifact S artifact As Gauntlet of Power enters, choose a color. | Creatures of the chosen color get +1/+1. | Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color. Hangarback Walker mps mps/13 mps {X}{X} 0 Artifact Creature - Construct 0 0 S creature Create Thopter/spawn [m19] Thopter (1/1 Flying) Hangarback Walker enters with X +1/+1 counters on it. | When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. | {1}, {T}: Put a +1/+1 counter on Hangarback Walker. Lightning Greaves mps mps/14 mps {2} 2 Artifact - Equipment S artifact Equipped creature has haste and shroud. | Equip {0} Lotus Petal mps mps/15 mps {0} 0 Artifact S artifact {T}, Sacrifice Lotus Petal: Add one mana of any color. Mana Crypt mps mps/16 mps {0} 0 Artifact S artifact Flip a coin/flip1 At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. | {T}: Add {C}{C}. Mana Vault mps mps/17 mps {1} 1 Artifact S artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Mind's Eye mps mps/18 mps {5} 5 Artifact S artifact Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. Mox Opal mps mps/19 mps {0} 0 Legendary Artifact S artifact Metalcraft - {T}: Add one mana of any color. Activate only if you control three or more artifacts. Painter's Servant mps mps/20 mps {2} 2 Artifact Creature - Scarecrow 1 3 S creature As Painter's Servant enters, choose a color. | All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. Rings of Brighthearth mps mps/21 mps {3} 3 Artifact S artifact Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. Scroll Rack mps mps/22 mps {2} 2 Artifact S artifact {1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. Sculpting Steel mps mps/23 mps {3} 3 Artifact S artifact You may have Sculpting Steel enter as a copy of any artifact on the battlefield. Sol Ring mps mps/24 mps {1} 1 Artifact S artifact {T}: Add {C}{C}. Solemn Simulacrum mps mps/25 mps {4} 4 Artifact Creature - Golem 2 2 S creature When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | When Solemn Simulacrum dies, you may draw a card. Static Orb mps mps/26 mps {3} 3 Artifact S artifact As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps. Steel Overseer mps mps/27 mps {2} 2 Artifact Creature - Construct 1 1 S creature {T}: Put a +1/+1 counter on each artifact creature you control. Sword of Feast and Famine mps mps/28 mps {3} 3 Artifact - Equipment S artifact Equipped creature gets +2/+2 and has protection from black and from green. | Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. | Equip {2} Sword of Fire and Ice mps mps/29 mps {3} 3 Artifact - Equipment S artifact Equipped creature gets +2/+2 and has protection from red and from blue. | Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. | Equip {2} Sword of Light and Shadow mps mps/30 mps {3} 3 Artifact - Equipment S artifact Equipped creature gets +2/+2 and has protection from white and from black. | Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. | Equip {2} Arcbound Ravager mps mps/31 mps {2} 2 Artifact Creature - Beast 0 0 S creature /ccgreen=1 Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. | Modular 1 Black Vise mps mps/32 mps {1} 1 Artifact S artifact As Black Vise enters, choose an opponent. | At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. Chalice of the Void mps mps/33 mps {X}{X} 0 Artifact S artifact Chalice of the Void enters with X charge counters on it. | Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell. Defense Grid mps mps/34 mps {2} 2 Artifact S artifact Each spell costs {3} more to cast except during its controller's turn. Duplicant mps mps/35 mps {6} 6 Artifact Creature - Shapeshifter 2 4 S creature Imprint - When Duplicant enters, you may exile target nontoken creature. | As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter. Engineered Explosives mps mps/36 mps {X} 0 Artifact S artifact Sunburst | {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives. Ensnaring Bridge mps mps/37 mps {3} 3 Artifact S artifact Creatures with power greater than the number of cards in your hand can't attack. Extraplanar Lens mps mps/38 mps {3} 3 Artifact S artifact Imprint - When Extraplanar Lens enters, you may exile target land you control. | Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced. Grindstone mps mps/39 mps {1} 1 Artifact S artifact {3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process. Meekstone mps mps/40 mps {1} 1 Artifact S artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. Oblivion Stone mps mps/41 mps {3} 3 Artifact S artifact {4}, {T}: Put a fate counter on target permanent. | {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. Ornithopter mps mps/42 mps {0} 0 Artifact Creature - Thopter 0 2 S creature /ch Flying Paradox Engine mps mps/43 mps {5} 5 Legendary Artifact S artifact Whenever you cast a spell, untap all nonland permanents you control. Pithing Needle mps mps/44 mps {1} 1 Artifact S artifact As Pithing Needle enters, choose a card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Planar Bridge mps mps/45 mps {6} 6 Legendary Artifact S artifact {8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle. Platinum Angel mps mps/46 mps {7} 7 Artifact Creature - Angel 4 4 S creature /ch Flying | You can't lose the game and your opponents can't win the game. Sphere of Resistance mps mps/47 mps {2} 2 Artifact S artifact Spells cost {1} more to cast. Staff of Domination mps mps/48 mps {3} 3 Artifact S artifact {1}: Untap Staff of Domination. | {2}, {T}: You gain 1 life. | {3}, {T}: Untap target creature. | {4}, {T}: Tap target creature. | {5}, {T}: Draw a card. Sundering Titan mps mps/49 mps {8} 8 Artifact Creature - Golem 7 10 S creature When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. Sword of Body and Mind mps mps/50 mps {3} 3 Artifact - Equipment S artifact Create Wolf/spawn [soi] Wolf (G 2/2) Equipped creature gets +2/+2 and has protection from green and from blue. | Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. | Equip {2} Sword of War and Peace mps mps/51 mps {3} 3 Artifact - Equipment S artifact Equipped creature gets +2/+2 and has protection from red and from white. | Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. | Equip {2} Trinisphere mps mps/52 mps {3} 3 Artifact S artifact As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. Vedalken Shackles mps mps/53 mps {3} 3 Artifact S artifact You may choose not to untap Vedalken Shackles during your untap step. | {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped. Wurmcoil Engine mps mps/54 mps {6} 6 Artifact Creature - Phyrexian Wurm 6 6 S creature Create Wurms/spawn [lackey] Phyrexian Wurm (3/3 Deathtouch);/spawn [lackey] Phyrexian Wurm (3/3 Lifelink) Deathtouch, lifelink | When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. Austere Command mp2 mp2/1 mp2 W W {4}{W}{W} 6 Sorcery S sorcery Choose two - | - Destroy all artifacts. | - Destroy all enchantments. | - Destroy all creatures with mana value 3 or less. | - Destroy all creatures with mana value 4 or greater. Aven Mindcensor mp2 mp2/2 mp2 W W {2}{W} 3 Creature - Bird Wizard 2 1 S creature /ch Flash | Flying | If an opponent would search a library, that player searches the top four cards of that library instead. Containment Priest mp2 mp2/3 mp2 W W {1}{W} 2 Creature - Human Cleric 2 2 S creature Flash | If a nontoken creature would enter and it wasn't cast, exile it instead. Loyal Retainers mp2 mp2/4 mp2 W W {2}{W} 3 Creature - Human Advisor 1 1 S creature Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared. Oketra the True mp2 mp2/5 mp2 W W {3}{W} 4 Legendary Creature - God 3 6 S creature Create Warrior/spawn [akh] Warrior (W 1/1 Vigilance) Double strike, indestructible | Oketra the True can't attack or block unless you control at least three other creatures. | {3}{W}: Create a 1/1 white Warrior creature token with vigilance. Worship mp2 mp2/6 mp2 W W {3}{W} 4 Enchantment S enchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. Wrath of God mp2 mp2/7 mp2 W W {2}{W}{W} 4 Sorcery S sorcery Destroy all creatures. They can't be regenerated. Consecrated Sphinx mp2 mp2/8 mp2 U U {4}{U}{U} 6 Creature - Sphinx 4 6 S creature /ch Flying | Whenever an opponent draws a card, you may draw two cards. Counterbalance mp2 mp2/9 mp2 U U {U}{U} 2 Enchantment S enchantment Reveal top card/vp1at1 Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card. Counterspell mp2 mp2/10 mp2 U U {U}{U} 2 Instant S instant Counter target spell. Cryptic Command mp2 mp2/11 mp2 U U {1}{U}{U}{U} 4 Instant S instant Choose two - | - Counter target spell. | - Return target permanent to its owner's hand. | - Tap all creatures your opponents control. | - Draw a card. Daze mp2 mp2/12 mp2 U U {1}{U} 2 Instant S instant You may return an Island you control to its owner's hand rather than pay this spell's mana cost. | Counter target spell unless its controller pays {1}. Divert mp2 mp2/13 mp2 U U {U} 1 Instant S instant Change the target of target spell with a single target unless that spell's controller pays {2}. Force of Will mp2 mp2/14 mp2 U U {3}{U}{U} 5 Instant S instant You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. | Counter target spell. Kefnet the Mindful mp2 mp2/15 mp2 U U {2}{U} 3 Legendary Creature - God 5 5 S creature /ch Flying, indestructible | Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. | {3}{U}: Draw a card, then you may return a land you control to its owner's hand. Pact of Negation mp2 mp2/16 mp2 U U {0} 0 Instant S instant Counter target spell. | At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. Spell Pierce mp2 mp2/17 mp2 U U {U} 1 Instant S instant Counter target noncreature spell unless its controller pays {2}. Stifle mp2 mp2/18 mp2 U U {U} 1 Instant S instant Counter target activated or triggered ability. Attrition mp2 mp2/19 mp2 B B {1}{B}{B} 3 Enchantment S enchantment {B}, Sacrifice a creature: Destroy target nonblack creature. Bontu the Glorified mp2 mp2/20 mp2 B B {2}{B} 3 Legendary Creature - God 4 6 S creature Scry 1/vp1pt1 Menace, indestructible | Bontu the Glorified can't attack or block unless a creature died under your control this turn. | {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life. Dark Ritual mp2 mp2/21 mp2 B B {B} 1 Instant S instant Add {B}{B}{B}. Diabolic Intent mp2 mp2/22 mp2 B B {1}{B} 2 Sorcery S sorcery As an additional cost to cast this spell, sacrifice a creature. | Search your library for a card, put that card into your hand, then shuffle. Entomb mp2 mp2/23 mp2 B B {B} 1 Instant S instant Search your library for a card, put that card into your graveyard, then shuffle. Mind Twist mp2 mp2/24 mp2 B B {X}{B} 1 Sorcery S sorcery Target player discards X cards at random. Aggravated Assault mp2 mp2/25 mp2 R R {2}{R} 3 Enchantment S enchantment {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. Chain Lightning mp2 mp2/26 mp2 R R {R} 1 Sorcery S sorcery Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy. Hazoret the Fervent mp2 mp2/27 mp2 R R {3}{R} 4 Legendary Creature - God 5 4 S creature Indestructible, haste | Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. | {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent. Rhonas the Indomitable mp2 mp2/28 mp2 G G {2}{G} 3 Legendary Creature - God 5 5 S creature Deathtouch, indestructible | Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. | {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn. Maelstrom Pulse mp2 mp2/29 mp2 BG BG {1}{B}{G} 3 Sorcery S sorcery Destroy target nonland permanent and all other permanents with the same name as that permanent. Vindicate mp2 mp2/30 mp2 WB WB {1}{W}{B} 3 Sorcery S sorcery Destroy target permanent. Armageddon mp2 mp2/31 mp2 W W {3}{W} 4 Sorcery S sorcery Destroy all lands. Capsize mp2 mp2/32 mp2 U U {1}{U}{U} 3 Instant S instant Buyback {3} | Return target permanent to its owner's hand. Forbid mp2 mp2/33 mp2 U U {1}{U}{U} 3 Instant S instant Buyback-Discard two cards. | Counter target spell. Omniscience mp2 mp2/34 mp2 U U {7}{U}{U}{U} 10 Enchantment S enchantment You may cast spells from your hand without paying their mana costs. Opposition mp2 mp2/35 mp2 U U {2}{U}{U} 4 Enchantment S enchantment Tap an untapped creature you control: Tap target artifact, creature, or land. Sunder mp2 mp2/36 mp2 U U {3}{U}{U} 5 Instant S instant Return all lands to their owners' hands. Threads of Disloyalty mp2 mp2/37 mp2 U U {1}{U}{U} 3 Enchantment - Aura S enchantment Enchant creature with mana value 2 or less | You control enchanted creature. Avatar of Woe mp2 mp2/38 mp2 B B {6}{B}{B} 8 Creature - Avatar 6 5 S creature If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. | Fear | {T}: Destroy target creature. It can't be regenerated. Damnation mp2 mp2/39 mp2 B B {2}{B}{B} 4 Sorcery S sorcery Destroy all creatures. They can't be regenerated. Desolation Angel mp2 mp2/40 mp2 B WB {3}{B}{B} 5 Creature - Angel 5 4 S creature /ch Kicker {W}{W} | Flying | When Desolation Angel enters, destroy all lands you control. If it was kicked, destroy all lands instead. Diabolic Edict mp2 mp2/41 mp2 B B {1}{B} 2 Instant S instant Target player sacrifices a creature. Doomsday mp2 mp2/42 mp2 B B {B}{B}{B} 3 Sorcery S sorcery Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. No Mercy mp2 mp2/43 mp2 B B {2}{B}{B} 4 Enchantment S enchantment Whenever a creature deals damage to you, destroy it. Slaughter Pact mp2 mp2/44 mp2 B B {0} 0 Instant S instant Destroy target nonblack creature. | At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. Thoughtseize mp2 mp2/45 mp2 B B {B} 1 Sorcery S sorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. Blood Moon mp2 mp2/46 mp2 R R {2}{R} 3 Enchantment S enchantment Nonbasic lands are Mountains. Boil mp2 mp2/47 mp2 R R {3}{R} 4 Instant S instant Destroy all Islands. Shatterstorm mp2 mp2/48 mp2 R R {2}{R}{R} 4 Sorcery S sorcery Destroy all artifacts. They can't be regenerated. Through the Breach mp2 mp2/49 mp2 R R {4}{R} 5 Instant - Arcane S instant You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. | Splice onto Arcane {2}{R}{R} Choke mp2 mp2/50 mp2 G G {2}{G} 3 Enchantment S enchantment Islands don't untap during their controllers' untap steps. The Locust God mp2 mp2/51 mp2 UR UR {4}{U}{R} 6 Legendary Creature - God 4 4 S creature yInitialize/ch Create Insect/spawn [hou] Insect (UR 1/1 Flying, Haste) Flying | Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. | {2}{U}{R}: Draw a card, then discard a card. | When The Locust God dies, return it to its owner's hand at the beginning of the next end step. Lord of Extinction mp2 mp2/52 mp2 BG BG {3}{B}{G} 5 Creature - Elemental * * S creature Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. The Scarab God mp2 mp2/53 mp2 UB UB {3}{U}{B} 5 Legendary Creature - God 5 5 S creature Create Copy/spawn [2xm] Copy At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. | {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. | When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. The Scorpion God mp2 mp2/54 mp2 BR BR {3}{B}{R} 5 Legendary Creature - God 6 5 S creature Whenever a creature with a -1/-1 counter on it dies, draw a card. | {1}{B}{R}: Put a -1/-1 counter on another target creature. | When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. Drain Life btd btd/24 btd B B {X}{1}{B} 2 Sorcery C sorcery Spend only black mana on X. | Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. Akroma, Angel of Wrath advd dvd/1 dvd W W {5}{W}{W}{W} 8 Legendary Creature - Angel 6 6 M creature /ch Flying, first strike, vigilance, trample, haste, protection from black and from red Icatian Priest advd dvd/2 dvd W W {W} 1 Creature - Human Cleric 1 1 U creature {1}{W}{W}: Target creature gets +1/+1 until end of turn. Angelic Page advd dvd/3 dvd W W {1}{W} 2 Creature - Angel Spirit 1 1 C creature /ch Flying | {T}: Target attacking or blocking creature gets +1/+1 until end of turn. Charging Paladin advd dvd/4 dvd W W {2}{W} 3 Creature - Human Knight 2 2 C creature Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. Venerable Monk advd dvd/5 dvd W W {2}{W} 3 Creature - Human Monk Cleric 2 2 C creature When Venerable Monk enters, you gain 2 life. Angelic Protector advd dvd/6 dvd W W {3}{W} 4 Creature - Angel 2 2 U creature /ch Flying | Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. Serra Advocate advd dvd/7 dvd W W {3}{W} 4 Creature - Angel 2 2 U creature /ch Flying | {T}: Target attacking or blocking creature gets +2/+2 until end of turn. Sustainer of the Realm advd dvd/8 dvd W W {2}{W}{W} 4 Creature - Angel 2 3 U creature /ch Flying | Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. Angel of Mercy advd dvd/9 dvd W W {4}{W} 5 Creature - Angel 3 3 U creature /ch Flying | When Angel of Mercy enters, you gain 3 life. Serra Angel advd dvd/10 dvd W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Twilight Shepherd advd dvd/11 dvd W W {3}{W}{W}{W} 6 Creature - Angel 5 5 R creature /ch Flying, vigilance | When Twilight Shepherd enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn. | Persist Luminous Angel advd dvd/12 dvd W W {4}{W}{W}{W} 7 Creature - Angel 4 4 R creature yInitialize/ch Create Spirit/spawn [dvd] Spirit (W 1/1 Flying) Flying | At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying. Reya Dawnbringer advd dvd/13 dvd W W {6}{W}{W}{W} 9 Legendary Creature - Angel 4 6 R creature /ch Flying | At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. Healing Salve advd dvd/14 dvd W W {W} 1 Instant C instant Choose one - | - Target player gains 3 life. | - Prevent the next 3 damage that would be dealt to any target this turn. Angelsong advd dvd/15 dvd W W {1}{W} 2 Instant C mb1-white-a instant Prevent all combat damage that would be dealt this turn. | Cycling {2} Otherworldly Journey advd dvd/16 dvd W W {1}{W} 2 Instant - Arcane U instant Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. Pacifism advd dvd/17 dvd W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. Serra's Boon advd dvd/18 dvd W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. Angelic Benediction advd dvd/19 dvd W W {3}{W} 4 Enchantment U enchantment Exalted | Whenever a creature you control attacks alone, you may tap target creature. Faith's Fetters advd dvd/20 dvd W W {3}{W} 4 Enchantment - Aura C enchantment Enchant permanent | When Faith's Fetters enters, you gain 4 life. | Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. Serra's Embrace advd dvd/21 dvd W W {2}{W}{W} 4 Enchantment - Aura U mb1-white-a enchantment Enchant creature | Enchanted creature gets +2/+2 and has flying and vigilance. Righteous Cause advd dvd/22 dvd W W {3}{W}{W} 5 Enchantment U enchantment Whenever a creature attacks, you gain 1 life. Angel's Feather advd dvd/23 dvd {2} 2 Artifact U artifact Whenever a player casts a white spell, you may gain 1 life. Marble Diamond advd dvd/24 dvd W {2} 2 Artifact U artifact /cr90 Marble Diamond enters tapped. | {T}: Add {W}. Secluded Steppe advd dvd/25 dvd W 0 Land C land /cr90 Secluded Steppe enters tapped. | {T}: Add {W}. | Cycling {W} Plains advd dvd/26 dvd W 0 Basic Land - Plains C plains Lord of the Pit advd dvd/30 dvd B B {4}{B}{B}{B} 7 Creature - Demon 7 7 M creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. Abyssal Gatekeeper advd dvd/31 dvd B B {1}{B} 2 Creature - Horror 1 1 C creature When Abyssal Gatekeeper dies, each player sacrifices a creature. Foul Imp advd dvd/32 dvd B B {B}{B} 2 Creature - Imp 2 2 C creature /ch Flying | When Foul Imp enters, you lose 2 life. Daggerclaw Imp advd dvd/33 dvd B B {2}{B} 3 Creature - Imp 3 1 U creature /ch Flying | Daggerclaw Imp can't block. Dusk Imp advd dvd/34 dvd B B {2}{B} 3 Creature - Imp 2 1 C creature /ch Flying Overeager Apprentice advd dvd/35 dvd B B {2}{B} 3 Creature - Human Minion 1 2 C creature Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}. Stinkweed Imp advd dvd/36 dvd B B {2}{B} 3 Creature - Imp 1 2 C creature /ch Flying | Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. | Dredge 5 Soot Imp advd dvd/37 dvd B B {1}{B}{B} 3 Creature - Imp 1 2 U creature /ch Flying | Whenever a player casts a nonblack spell, that player loses 1 life. Demon's Jester advd dvd/38 dvd B B {3}{B} 4 Creature - Imp 2 2 C creature /ch Flying | Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand. Souldrinker advd dvd/39 dvd B B {3}{B} 4 Creature - Spirit 2 2 U creature Pay 3 life: Put a +1/+1 counter on Souldrinker. Abyssal Specter advd dvd/40 dvd B B {2}{B}{B} 4 Creature - Specter 2 3 U creature /ch Flying | Whenever Abyssal Specter deals damage to a player, that player discards a card. Cackling Imp advd dvd/41 dvd B B {2}{B}{B} 4 Creature - Imp 2 2 C mb1-black-a creature /ch Flying | {T}: Target player loses 1 life. Fallen Angel advd dvd/42 dvd B B {3}{B}{B} 5 Creature - Angel 3 3 U creature /ch Flying | Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. Reiver Demon advd dvd/43 dvd B B {4}{B}{B}{B}{B} 8 Creature - Demon 6 6 R creature /ch Flying | When Reiver Demon enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. Kuro, Pitlord advd dvd/44 dvd B B {6}{B}{B}{B} 9 Legendary Creature - Demon Spirit 9 9 R creature At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. | Pay 1 life: Target creature gets -1/-1 until end of turn. Dark Ritual advd dvd/45 dvd B B {B} 1 Instant C instant Add {B}{B}{B}. Duress advd dvd/46 dvd B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Unholy Strength advd dvd/47 dvd B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+1. Cruel Edict advd dvd/48 dvd B B {1}{B} 2 Sorcery U sorcery Target opponent sacrifices a creature. Demonic Tutor advd dvd/49 dvd B B {1}{B} 2 Sorcery U mb1-black-a sorcery Search your library for a card, put that card into your hand, then shuffle. Dark Banishing advd dvd/50 dvd B B {2}{B} 3 Instant C instant Destroy target nonblack creature. It can't be regenerated. Oni Possession advd dvd/51 dvd B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | At the beginning of your upkeep, sacrifice a creature. | Enchanted creature gets +3/+3 and has trample. | Enchanted creature is a Demon Spirit. Barter in Blood advd dvd/52 dvd B B {2}{B}{B} 4 Sorcery U sorcery Each player sacrifices two creatures. Breeding Pit advd dvd/53 dvd B B {3}{B} 4 Enchantment U mb1-black-a enchantment Create Thrull/spawn [dvd] Thrull (B 0/1) At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. | At the beginning of your end step, create a 0/1 black Thrull creature token. Promise of Power advd dvd/54 dvd B B {2}{B}{B}{B} 5 Sorcery R sorcery Create Demon/spawn [dvd] Demon (B */* Flying) Choose one - | - You draw five cards and you lose 5 life. | - Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. | Entwine {4} Corrupt advd dvd/55 dvd B B {5}{B} 6 Sorcery U sorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. Consume Spirit advd dvd/56 dvd B B {X}{1}{B} 2 Sorcery U sorcery Spend only black mana on X. | Consume Spirit deals X damage to any target and you gain X life. Demon's Horn advd dvd/57 dvd {2} 2 Artifact U artifact Whenever a player casts a black spell, you may gain 1 life. Barren Moor advd dvd/58 dvd B 0 Land C land /cr90 Barren Moor enters tapped. | {T}: Add {B}. | Cycling {B} Swamp advd dvd/59 dvd B 0 Basic Land - Swamp C swamp [dvd] Spirit (W 1/1 Flying) advd tdvd/5 tdvd W 0 Token Creature - Spirit 1 1 T /ch Flying [dvd] Demon (B */* Flying) advd tdvd/6 tdvd B 0 Token Creature - Demon * * T /ch Flying [dvd] Thrull (B 0/1) advd tdvd/7 tdvd B 0 Token Creature - Thrull 0 1 T Ambush Commander aevg evg/1 evg G G {3}{G}{G} 5 Creature - Elf 2 2 R creature Forests you control are 1/1 green Elf creatures that are still lands. | {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. Allosaurus Rider aevg evg/2 evg G G {5}{G}{G} 7 Creature - Elf Warrior 1+* 1+* R creature You may exile two green cards from your hand rather than pay this spell's mana cost. | Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control. Elvish Eulogist aevg evg/3 evg G G {G} 1 Creature - Elf Shaman 1 1 C creature Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. Elvish Harbinger aevg evg/4 evg G G {2}{G} 3 Creature - Elf Druid 1 2 U creature When Elvish Harbinger enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. | {T}: Add one mana of any color. Elvish Warrior aevg evg/5 evg G G {G}{G} 2 Creature - Elf Warrior 2 3 C mb1-green-b creature Gempalm Strider aevg evg/6 evg G G {1}{G} 2 Creature - Elf 2 2 U creature Cycling {2}{G}{G} | When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. Heedless One aevg evg/7 evg G G {3}{G} 4 Creature - Elf Avatar * * U creature Trample | Heedless One's power and toughness are each equal to the number of Elves on the battlefield. Imperious Perfect aevg evg/8 evg G G {2}{G} 3 Creature - Elf Warrior 2 2 U creature Create Elf Warrior/spawn [evg] Elf Warrior (G 1/1) Other Elves you control get +1/+1. | {G}, {T}: Create a 1/1 green Elf Warrior creature token. Llanowar Elves aevg evg/9 evg G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lys Alana Huntmaster aevg evg/10 evg G G {2}{G}{G} 4 Creature - Elf Warrior 3 3 C creature Create Elf Warrior/spawn [evg] Elf Warrior (G 1/1) Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token. Stonewood Invoker aevg evg/11 evg G G {1}{G} 2 Creature - Elf Mutant 2 2 C creature {7}{G}: Stonewood Invoker gets +5/+5 until end of turn. Sylvan Messenger aevg evg/12 evg G G {3}{G} 4 Creature - Elf 2 2 U creature Reveal top four cards/vp1at4 Trample | When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order. Timberwatch Elf aevg evg/13 evg G G {2}{G} 3 Creature - Elf 1 2 C creature {T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. Voice of the Woods aevg evg/14 evg G G {3}{G}{G} 5 Creature - Elf 2 2 R creature Create Elemental/spawn [evg] Elemental (G 7/7 Trample) Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. Wellwisher aevg evg/15 evg G G {1}{G} 2 Creature - Elf 1 1 C creature {T}: You gain 1 life for each Elf on the battlefield. Wirewood Herald aevg evg/16 evg G G {1}{G} 2 Creature - Elf 1 1 C creature When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle. Wirewood Symbiote aevg evg/17 evg G G {G} 1 Creature - Insect 1 1 U creature Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn. Wood Elves aevg evg/18 evg G G {2}{G} 3 Creature - Elf Scout 1 1 C creature When Wood Elves enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. Wren's Run Vanquisher aevg evg/19 evg G G {1}{G} 2 Creature - Elf Warrior 3 3 U mb1-green-a creature As an additional cost to cast this spell, reveal an Elf card from your hand or pay {3}. | Deathtouch Elvish Promenade aevg evg/20 evg G G {3}{G} 4 Kindred Sorcery - Elf U sorcery Create Elf Warrior/spawn [evg] Elf Warrior (G 1/1) Create 5 Elf Warriors/spawnx5 [evg] Elf Warrior (G 1/1) Create 10 Elf Warriors/spawnx10 [evg] Elf Warrior (G 1/1) Create a 1/1 green Elf Warrior creature token for each Elf you control. Giant Growth aevg evg/21 evg G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Harmonize aevg evg/22 evg G G {2}{G}{G} 4 Sorcery U sorcery Draw three cards. Wildsize aevg evg/23 evg G G {2}{G} 3 Instant C instant Target creature gets +2/+2 and gains trample until end of turn. | Draw a card. Moonglove Extract aevg evg/24 evg {3} 3 Artifact C artifact Sacrifice Moonglove Extract: It deals 2 damage to any target. Slate of Ancestry aevg evg/25 evg {4} 4 Artifact R artifact {4}, {T}, Discard your hand: Draw a card for each creature you control. Tranquil Thicket aevg evg/26 evg G 0 Land C land /cr90 Tranquil Thicket enters tapped. | {T}: Add {G}. | Cycling {G} Wirewood Lodge aevg evg/27 evg G 0 Land U mb1-colorless land {T}: Add {C}. | {G}, {T}: Untap target Elf. Forest aevg evg/28 evg G 0 Basic Land - Forest C forest Siege-Gang Commander aevg evg/32 evg R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature /spawnx3 [evg] Goblin (R 1/1) When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens. | {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. Akki Coalflinger aevg evg/33 evg R R {1}{R}{R} 3 Creature - Goblin Shaman 2 2 U creature First strike | {R}, {T}: Attacking creatures gain first strike until end of turn. Clickslither aevg evg/34 evg R R {1}{R}{R}{R} 4 Creature - Insect 3 3 R creature Haste | Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn. Emberwilde Augur aevg evg/35 evg R R {1}{R} 2 Creature - Goblin Shaman 2 1 C creature Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep. Flamewave Invoker aevg evg/36 evg R R {2}{R} 3 Creature - Goblin Mutant 2 2 U creature {7}{R}: Flamewave Invoker deals 5 damage to target player or planeswalker. Gempalm Incinerator aevg evg/37 evg R R {2}{R} 3 Creature - Goblin 2 1 U creature Cycling {1}{R} | When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. Goblin Cohort aevg evg/38 evg R R {R} 1 Creature - Goblin Warrior 2 2 C creature Goblin Cohort can't attack unless you've cast a creature spell this turn. Goblin Matron aevg evg/39 evg R R {2}{R} 3 Creature - Goblin 1 1 U creature When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. Goblin Ringleader aevg evg/40 evg R R {3}{R} 4 Creature - Goblin 2 2 U creature Reveal top four cards/vp1at4 Haste | When Goblin Ringleader enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. Goblin Sledder aevg evg/41 evg R R {R} 1 Creature - Goblin 1 1 C creature Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. Goblin Warchief aevg evg/42 evg R R {1}{R}{R} 3 Creature - Goblin Warrior 2 2 U creature Goblin spells you cast cost {1} less to cast. | Goblins you control have haste. Ib Halfheart, Goblin Tactician aevg evg/43 evg R R {3}{R} 4 Legendary Creature - Goblin Advisor 3 2 R creature Create 2 Goblins/spawnx2 [evg] Goblin (R 1/1) Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. | Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens. Mogg Fanatic aevg evg/44 evg R R {R} 1 Creature - Goblin 1 1 U mb1-red-b creature Sacrifice Mogg Fanatic: It deals 1 damage to any target. Mogg War Marshal aevg evg/45 evg R R {1}{R} 2 Creature - Goblin Warrior 1 1 C creature Create Goblin/spawn [evg] Goblin (R 1/1) Echo {1}{R} | When Mogg War Marshal enters or dies, create a 1/1 red Goblin creature token. Mudbutton Torchrunner aevg evg/46 evg R R {2}{R} 3 Creature - Goblin Warrior 1 1 C creature When Mudbutton Torchrunner dies, it deals 3 damage to any target. Raging Goblin aevg evg/47 evg R R {R} 1 Creature - Goblin Berserker 1 1 C creature Haste Reckless One aevg evg/48 evg R R {3}{R} 4 Creature - Goblin Avatar * * U creature Haste | Reckless One's power and toughness are each equal to the number of Goblins on the battlefield. Skirk Drill Sergeant aevg evg/49 evg R R {1}{R} 2 Creature - Goblin 2 1 U creature Reveal top card/vp1at1 Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. Skirk Fire Marshal aevg evg/50 evg R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature Protection from red | Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. Skirk Prospector aevg evg/51 evg R R {R} 1 Creature - Goblin 1 1 C creature Sacrifice a Goblin: Add {R}. Skirk Shaman aevg evg/52 evg R R {1}{R}{R} 3 Creature - Goblin Shaman 2 2 C creature Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. Tar Pitcher aevg evg/53 evg R R {3}{R} 4 Creature - Goblin Shaman 2 2 U creature {T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target. Boggart Shenanigans aevg evg/54 evg R R {2}{R} 3 Kindred Enchantment - Goblin U enchantment Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker. Spitting Earth aevg evg/55 evg R R {1}{R} 2 Sorcery C sorcery Spitting Earth deals damage to target creature equal to the number of Mountains you control. Tarfire aevg evg/56 evg R R {R} 1 Kindred Instant - Goblin C instant Tarfire deals 2 damage to any target. Forgotten Cave aevg evg/57 evg R 0 Land C land /cr90 Forgotten Cave enters tapped. | {T}: Add {R}. | Cycling {R} Goblin Burrows aevg evg/58 evg R 0 Land U mb1-colorless land {T}: Add {C}. | {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. Mountain aevg evg/59 evg R 0 Basic Land - Mountain C mountain [evg] Elemental (G 7/7 Trample) aevg tevg/1 tevg G 0 Token Creature - Elemental 7 7 T Trample [evg] Elf Warrior (G 1/1) aevg tevg/2 tevg G 0 Token Creature - Elf Warrior 1 1 T [evg] Goblin (R 1/1) aevg tevg/3 tevg R 0 Token Creature - Goblin 1 1 T Garruk Wildspeaker agvl gvl/1 gvl G G {2}{G}{G} 4 Legendary Planeswalker - Garruk 3 M planeswalker yInitialize/ccblue=3 Create Beast/spawn [gvl] Beast (G 3/3) +1: Untap two target lands. | -1: Create a 3/3 green Beast creature token. | -4: Creatures you control get +3/+3 and gain trample until end of turn. Basking Rootwalla agvl gvl/2 gvl G G {G} 1 Creature - Lizard 1 1 C mb1-green-b creature {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn. | Madness {0} Albino Troll agvl gvl/3 gvl G G {1}{G} 2 Creature - Troll 3 3 U creature Echo {1}{G} | {1}{G}: Regenerate Albino Troll. Vine Trellis agvl gvl/4 gvl G G {1}{G} 2 Creature - Plant Wall 0 4 C creature Defender | {T}: Add {G}. Wild Mongrel agvl gvl/5 gvl G G {1}{G} 2 Creature - Dog 2 2 C mb1-green-a creature Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. Wirewood Savage agvl gvl/6 gvl G G {2}{G} 3 Creature - Elf 2 2 C creature Whenever a Beast enters, you may draw a card. Blastoderm agvl gvl/7 gvl G G {2}{G}{G} 4 Creature - Beast 5 5 C mb1-green-a creature /ccblue=3 Shroud | Fading 3 Ravenous Baloth agvl gvl/8 gvl G G {2}{G}{G} 4 Creature - Beast 4 4 R creature Sacrifice a Beast: You gain 4 life. Stampeding Wildebeests agvl gvl/9 gvl G G {2}{G}{G} 4 Creature - Antelope Beast 5 4 U creature Trample | At the beginning of your upkeep, return a green creature you control to its owner's hand. Indrik Stomphowler agvl gvl/10 gvl G G {4}{G} 5 Creature - Beast 4 4 U creature When Indrik Stomphowler enters, destroy target artifact or enchantment. Krosan Tusker agvl gvl/11 gvl G G {5}{G}{G} 7 Creature - Boar Beast 6 5 C creature Cycling {2}{G} | When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. Plated Slagwurm agvl gvl/12 gvl G G {4}{G}{G}{G} 7 Creature - Wurm 8 8 R creature Hexproof Genju of the Cedars agvl gvl/13 gvl G G {G} 1 Enchantment - Aura U enchantment Enchant Forest | {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. | When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. Giant Growth agvl gvl/14 gvl G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Rancor agvl gvl/15 gvl G G {G} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+0 and has trample. | When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. Lignify agvl gvl/16 gvl G G {1}{G} 2 Kindred Enchantment - Treefolk Aura C mb1-green-a enchantment Enchant creature | Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. Nature's Lore agvl gvl/17 gvl G G {1}{G} 2 Sorcery C mb1-green-a sorcery Search your library for a Forest card, put that card onto the battlefield, then shuffle. Elephant Guide agvl gvl/18 gvl G G {2}{G} 3 Enchantment - Aura U enchantment Create Elephant/spawn [gvl] Elephant (G 3/3) Enchant creature | Enchanted creature gets +3/+3. | When enchanted creature dies, create a 3/3 green Elephant creature token. Invigorate agvl gvl/19 gvl G G {2}{G} 3 Instant C instant If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. | Target creature gets +4/+4 until end of turn. Serrated Arrows agvl gvl/20 gvl {4} 4 Artifact C mb1-colorless artifact /ccblue=3 Serrated Arrows enters with three arrowhead counters on it. | At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. | {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature. Harmonize agvl gvl/21 gvl G G {2}{G}{G} 4 Sorcery U sorcery Draw three cards. Rude Awakening agvl gvl/22 gvl G G {4}{G} 5 Sorcery R sorcery Choose one - | - Untap all lands you control. | - Until end of turn, lands you control become 2/2 creatures that are still lands. | Entwine {2}{G} Beast Attack agvl gvl/23 gvl G G {2}{G}{G}{G} 5 Instant U instant /spawn [gvl] Beast (G 4/4) Create a 4/4 green Beast creature token. | Flashback {2}{G}{G}{G} Overrun agvl gvl/24 gvl G G {2}{G}{G}{G} 5 Sorcery U sorcery Creatures you control get +3/+3 and gain trample until end of turn. Windstorm agvl gvl/25 gvl G G {X}{G} 1 Instant U instant Windstorm deals X damage to each creature with flying. Slippery Karst agvl gvl/26 gvl G 0 Land C land /cr90 Slippery Karst enters tapped. | {T}: Add {G}. | Cycling {2} Treetop Village agvl gvl/27 gvl G 0 Land U land /cr90 Treetop Village enters tapped. | {T}: Add {G}. | {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. Forest agvl gvl/28 gvl G 0 Basic Land - Forest C forest Liliana Vess agvl gvl/32 gvl B B {3}{B}{B} 5 Legendary Planeswalker - Liliana 5 M planeswalker /ccblue=5 +1: Target player discards a card. | -2: Search your library for a card, then shuffle and put that card on top. | -8: Put all creature cards from all graveyards onto the battlefield under your control. Deathgreeter agvl gvl/33 gvl B B {B} 1 Creature - Human Shaman 1 1 C creature Whenever another creature dies, you may gain 1 life. Ghost-Lit Stalker agvl gvl/34 gvl B B {B} 1 Creature - Spirit 1 1 U creature {4}{B}, {T}: Target player discards two cards. Activate only as a sorcery. | Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate only as a sorcery. Vampire Bats agvl gvl/35 gvl B B {B} 1 Creature - Bat 0 1 C creature /ch Flying | {B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn. Drudge Skeletons agvl gvl/36 gvl B B {1}{B} 2 Creature - Skeleton 1 1 C creature {B}: Regenerate Drudge Skeletons. Ravenous Rats agvl gvl/37 gvl B B {1}{B} 2 Creature - Rat 1 1 C creature When Ravenous Rats enters, target opponent discards a card. Fleshbag Marauder agvl gvl/38 gvl B B {2}{B} 3 Creature - Zombie Warrior 3 1 U creature When Fleshbag Marauder enters, each player sacrifices a creature. Phyrexian Rager agvl gvl/39 gvl B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C creature When Phyrexian Rager enters, you draw a card and you lose 1 life. Urborg Syphon-Mage agvl gvl/40 gvl B B {2}{B} 3 Creature - Human Spellshaper 2 2 C creature {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. Wall of Bone agvl gvl/41 gvl B B {2}{B} 3 Creature - Skeleton Wall 1 4 U creature Defender | {B}: Regenerate Wall of Bone. Faerie Macabre agvl gvl/42 gvl B B {1}{B}{B} 3 Creature - Faerie Rogue 2 2 C creature /ch Flying | Discard Faerie Macabre: Exile up to two target cards from graveyards. Howling Banshee agvl gvl/43 gvl B B {2}{B}{B} 4 Creature - Spirit 3 3 U creature /ch Flying | When Howling Banshee enters, each player loses 3 life. Keening Banshee agvl gvl/44 gvl B B {2}{B}{B} 4 Creature - Spirit 2 2 U creature /ch Flying | When Keening Banshee enters, target creature gets -2/-2 until end of turn. Twisted Abomination agvl gvl/45 gvl B B {5}{B} 6 Creature - Zombie Mutant 5 3 C creature {B}: Regenerate Twisted Abomination. | Swampcycling {2} Skeletal Vampire agvl gvl/46 gvl B B {4}{B}{B} 6 Creature - Vampire Skeleton 3 3 R creature yInitialize/ch;/spawnx2 [gvl] Bat (B 1/1 Flying) Create 2 Bats/spawnx2 [gvl] Bat (B 1/1 Flying) Flying | When Skeletal Vampire enters, create two 1/1 black Bat creature tokens with flying. | {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. | Sacrifice a Bat: Regenerate Skeletal Vampire. Genju of the Fens agvl gvl/47 gvl B B {B} 1 Enchantment - Aura U mb1-black-a enchantment Enchant Swamp | {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. | When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. Bad Moon agvl gvl/48 gvl B B {1}{B} 2 Enchantment R enchantment Black creatures get +1/+1. Sign in Blood agvl gvl/49 gvl B B {B}{B} 2 Sorcery C sorcery Target player draws two cards and loses 2 life. Vicious Hunger agvl gvl/50 gvl B B {B}{B} 2 Sorcery C sorcery Vicious Hunger deals 2 damage to target creature and you gain 2 life. Ichor Slick agvl gvl/51 gvl B B {2}{B} 3 Sorcery C sorcery Target creature gets -3/-3 until end of turn. | Cycling {2} | Madness {3}{B} Hideous End agvl gvl/52 gvl B B {1}{B}{B} 3 Instant C instant Destroy target nonblack creature. Its controller loses 2 life. Snuff Out agvl gvl/53 gvl B B {3}{B} 4 Instant C instant If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. | Destroy target nonblack creature. It can't be regenerated. Tendrils of Corruption agvl gvl/54 gvl B B {3}{B} 4 Instant C instant Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. Mutilate agvl gvl/55 gvl B B {2}{B}{B} 4 Sorcery R sorcery All creatures get -1/-1 until end of turn for each Swamp you control. Rise from the Grave agvl gvl/56 gvl B B {4}{B} 5 Sorcery U sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. Corrupt agvl gvl/57 gvl B B {5}{B} 6 Sorcery U sorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. Enslave agvl gvl/58 gvl B B {4}{B}{B} 6 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. Polluted Mire agvl gvl/59 gvl B 0 Land C land /cr90 Polluted Mire enters tapped. | {T}: Add {B}. | Cycling {2} Swamp agvl gvl/60 gvl B 0 Basic Land - Swamp C swamp [gvl] Beast (G 3/3) agvl tgvl/8 tgvl G 0 Token Creature - Beast 3 3 T [gvl] Beast (G 4/4) agvl tgvl/9 tgvl G 0 Token Creature - Beast 4 4 T [gvl] Elephant (G 3/3) agvl tgvl/10 tgvl G 0 Token Creature - Elephant 3 3 T [gvl] Bat (B 1/1 Flying) agvl tgvl/11 tgvl B 0 Token Creature - Bat 1 1 T /ch Flying Jace Beleren ajvc jvc/1 jvc U U {1}{U}{U} 3 Legendary Planeswalker - Jace 3 M planeswalker /ccblue=3 +2: Each player draws a card. | -1: Target player draws a card. | -10: Target player mills twenty cards. Martyr of Frost ajvc jvc/2 jvc U U {U} 1 Creature - Human Wizard 1 1 C creature {2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}. Fathom Seer ajvc jvc/3 jvc U U {1}{U} 2 Creature - Illusion 1 3 C creature Morph-Return two Islands you control to their owner's hand. | When Fathom Seer is turned face up, draw two cards. Voidmage Apprentice ajvc jvc/4 jvc U U {1}{U} 2 Creature - Human Wizard 1 1 C creature Morph {2}{U}{U} | When Voidmage Apprentice is turned face up, counter target spell. Wall of Deceit ajvc jvc/5 jvc U U {1}{U} 2 Creature - Wall 0 5 U creature Defender | {3}: Turn Wall of Deceit face down. | Morph {U} Willbender ajvc jvc/6 jvc U U {1}{U} 2 Creature - Human Wizard 1 2 U creature Morph {1}{U} | When Willbender is turned face up, change the target of target spell or ability with a single target. Bottle Gnomes ajvc jvc/7 jvc {3} 3 Artifact Creature - Gnome 1 3 U creature Sacrifice Bottle Gnomes: You gain 3 life. Man-o'-War ajvc jvc/8 jvc U U {2}{U} 3 Creature - Jellyfish 2 2 C creature When Man-o'-War enters, return target creature to its owner's hand. Ophidian ajvc jvc/9 jvc U U {2}{U} 3 Creature - Snake 1 3 C creature Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn. Fledgling Mawcor ajvc jvc/10 jvc U U {3}{U} 4 Creature - Beast 2 2 U mb1-blue-a creature /ch Flying | {T}: Fledgling Mawcor deals 1 damage to any target. | Morph {U}{U} Waterspout Djinn ajvc jvc/11 jvc U U {2}{U}{U} 4 Creature - Djinn 4 4 U creature /ch Flying | At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand. Mulldrifter ajvc jvc/12 jvc U U {4}{U} 5 Creature - Elemental 2 2 C creature /ch Flying | When Mulldrifter enters, draw two cards. | Evoke {2}{U} Air Elemental ajvc jvc/13 jvc U U {3}{U}{U} 5 Creature - Elemental 4 4 U creature /ch Flying Guile ajvc jvc/14 jvc U U {3}{U}{U}{U} 6 Creature - Elemental Incarnation 6 6 R creature Guile can't be blocked except by three or more creatures. | If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. | When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. Riftwing Cloudskate ajvc jvc/15 jvc U U {3}{U}{U} 5 Creature - Illusion 2 2 U mb1-blue-a creature /ch Flying | When Riftwing Cloudskate enters, return target permanent to its owner's hand. | Suspend 3-{1}{U} Spire Golem ajvc jvc/16 jvc {6} 6 Artifact Creature - Golem 2 4 C creature /ch Affinity for Islands | Flying Aethersnipe ajvc jvc/17 jvc U U {5}{U} 6 Creature - Elemental 4 4 C creature When Aethersnipe enters, return target nonland permanent to its owner's hand. | Evoke {1}{U}{U} Brine Elemental ajvc jvc/18 jvc U U {4}{U}{U} 6 Creature - Elemental 5 4 U creature Morph {5}{U}{U} | When Brine Elemental is turned face up, each opponent skips their next untap step. Quicksilver Dragon ajvc jvc/19 jvc U U {4}{U}{U} 6 Creature - Dragon 5 5 R creature /ch Flying | {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. | Morph {4}{U} Errant Ephemeron ajvc jvc/20 jvc U U {6}{U} 7 Creature - Illusion 4 4 C mb1-blue-b creature /ch Flying | Suspend 4-{1}{U} Ancestral Vision ajvc jvc/21 jvc U U 0 Sorcery R sorcery Suspend 4-{U} | Target player draws three cards. Mind Stone ajvc jvc/22 jvc {2} 2 Artifact U artifact {T}: Add {C}. | {1}, {T}, Sacrifice Mind Stone: Draw a card. Daze ajvc jvc/23 jvc U U {1}{U} 2 Instant C mb1-blue-a instant You may return an Island you control to its owner's hand rather than pay this spell's mana cost. | Counter target spell unless its controller pays {1}. Counterspell ajvc jvc/24 jvc U U {U}{U} 2 Instant C instant Counter target spell. Repulse ajvc jvc/25 jvc U U {2}{U} 3 Instant C instant Return target creature to its owner's hand. | Draw a card. Fact or Fiction ajvc jvc/26 jvc U U {3}{U} 4 Instant U instant Reveal top five cards/vp1at5 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. Gush ajvc jvc/27 jvc U U {4}{U} 5 Instant C mb1-blue-a instant You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. | Draw two cards. Condescend ajvc jvc/28 jvc U U {X}{U} 1 Instant C instant Scry 2/vp1pt2 Counter target spell unless its controller pays {X}. Scry 2. Terrain Generator ajvc jvc/29 jvc 0 Land U land {T}: Add {C}. | {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. Island ajvc jvc/30 jvc U 0 Basic Land - Island C island Chandra Nalaar ajvc jvc/34 jvc R R {3}{R}{R} 5 Legendary Planeswalker - Chandra 6 M planeswalker /ccblue=6 +1: Chandra Nalaar deals 1 damage to target player or planeswalker. | -X: Chandra Nalaar deals X damage to target creature. | -8: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Flamekin Brawler ajvc jvc/35 jvc R R {R} 1 Creature - Elemental Warrior 0 2 C creature {R}: Flamekin Brawler gets +1/+0 until end of turn. Fireslinger ajvc jvc/36 jvc R R {1}{R} 2 Creature - Human Wizard 1 1 C creature {T}: Fireslinger deals 1 damage to any target and 1 damage to you. Soulbright Flamekin ajvc jvc/37 jvc R R {1}{R} 2 Creature - Elemental Shaman 2 1 C creature {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. Pyre Charger ajvc jvc/38 jvc R R {R}{R} 2 Creature - Elemental Warrior 1 1 U creature Haste | {R}: Pyre Charger gets +1/+0 until end of turn. Slith Firewalker ajvc jvc/39 jvc R R {R}{R} 2 Creature - Slith 1 1 U creature Haste | Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. Flamewave Invoker ajvc jvc/40 jvc R R {2}{R} 3 Creature - Goblin Mutant 2 2 U creature {7}{R}: Flamewave Invoker deals 5 damage to target player or planeswalker. Inner-Flame Acolyte ajvc jvc/41 jvc R R {1}{R}{R} 3 Creature - Elemental Shaman 2 2 C creature When Inner-Flame Acolyte enters, target creature gets +2/+0 and gains haste until end of turn. | Evoke {R} Flametongue Kavu ajvc jvc/42 jvc R R {3}{R} 4 Creature - Kavu 4 2 U creature When Flametongue Kavu enters, it deals 4 damage to target creature. Furnace Whelp ajvc jvc/43 jvc R R {2}{R}{R} 4 Creature - Dragon 2 2 U creature /ch Flying | {R}: Furnace Whelp gets +1/+0 until end of turn. Rakdos Pit Dragon ajvc jvc/44 jvc R R {2}{R}{R} 4 Creature - Dragon 3 3 R creature {R}{R}: Rakdos Pit Dragon gains flying until end of turn. | {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. | Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand. Ingot Chewer ajvc jvc/45 jvc R R {4}{R} 5 Creature - Elemental 3 3 C creature When Ingot Chewer enters, destroy target artifact. | Evoke {R} Oxidda Golem ajvc jvc/46 jvc {6} 6 Artifact Creature - Golem 3 2 C creature Affinity for Mountains | Haste Chartooth Cougar ajvc jvc/47 jvc R R {5}{R} 6 Creature - Cat Beast 4 4 C creature {R}: Chartooth Cougar gets +1/+0 until end of turn. | Mountaincycling {2} Hostility ajvc jvc/48 jvc R R {3}{R}{R}{R} 6 Creature - Elemental Incarnation 6 6 R creature Create Elemental Shaman/spawn [lackey] Elemental Shaman (R 3/1 Haste) Haste | If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. | When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. Firebolt ajvc jvc/49 jvc R R {R} 1 Sorcery C sorcery Firebolt deals 2 damage to any target. | Flashback {4}{R} Seal of Fire ajvc jvc/50 jvc R R {R} 1 Enchantment C enchantment Sacrifice Seal of Fire: It deals 2 damage to any target. Incinerate ajvc jvc/51 jvc R R {1}{R} 2 Instant C instant Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. Magma Jet ajvc jvc/52 jvc R R {1}{R} 2 Instant U instant Scry 2/vp1pt2 Magma Jet deals 2 damage to any target. Scry 2. Flame Javelin ajvc jvc/53 jvc R R {2/R}{2/R}{2/R} 6 Instant U instant Flame Javelin deals 4 damage to any target. Cone of Flame ajvc jvc/54 jvc R R {3}{R}{R} 5 Sorcery U sorcery Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target. Fireblast ajvc jvc/55 jvc R R {4}{R}{R} 6 Instant C instant You may sacrifice two Mountains rather than pay this spell's mana cost. | Fireblast deals 4 damage to any target. Fireball ajvc jvc/56 jvc R R {X}{R} 1 Sorcery U sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets. Demonfire ajvc jvc/57 jvc R R {X}{R} 1 Sorcery R sorcery Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | Hellbent - If you have no cards in hand, this spell can't be countered and the damage can't be prevented. Keldon Megaliths ajvc jvc/58 jvc R 0 Land U land /cr90 Keldon Megaliths enters tapped. | {T}: Add {R}. | Hellbent - {1}{R}, {T}: Keldon Megaliths deals 1 damage to any target. Activate only if you have no cards in hand. Mountain ajvc jvc/59 jvc R 0 Basic Land - Mountain C mountain [jvc] Elemental Shaman (R 3/1) ajvc tjvc/4 tjvc R 0 Token Creature - Elemental Shaman 3 1 T Jhoira of the Ghitu mvm dds/1 dds UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 2 2 M creature {2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. Beacon of Tomorrows mvm dds/2 dds U U {6}{U}{U} 8 Sorcery R sorcery Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library. Deep-Sea Kraken mvm dds/3 dds U U {7}{U}{U}{U} 10 Creature - Kraken 6 6 R creature Deep-Sea Kraken can't be blocked. | Suspend 9-{2}{U} | Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. Mind's Desire mvm dds/4 dds U U {4}{U}{U} 6 Sorcery R sorcery Reveal top card/vp1at1 Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. | Storm Peer Through Depths mvm dds/5 dds U U {1}{U} 2 Instant - Arcane C instant Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Quicken mvm dds/6 dds U U {U} 1 Instant R instant The next sorcery spell you cast this turn can be cast as though it had flash. | Draw a card. Reach Through Mists mvm dds/7 dds U U {U} 1 Instant - Arcane C instant Draw a card. Sage-Eye Avengers mvm dds/8 dds U U {4}{U}{U} 6 Creature - Djinn Monk 4 5 R creature Prowess | Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power. Sift Through Sands mvm dds/9 dds U U {1}{U}{U} 3 Instant - Arcane C instant Draw two cards, then discard a card. | If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle. Snap mvm dds/10 dds U U {1}{U} 2 Instant C mb1-blue-b instant Return target creature to its owner's hand. Untap up to two lands. Talrand, Sky Summoner mvm dds/11 dds U U {2}{U}{U} 4 Legendary Creature - Merfolk Wizard 2 2 R mb1-rare creature Create Drake/spawn [dds] Drake (U 2/2 Flying) Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. Temporal Fissure mvm dds/12 dds U U {4}{U} 5 Sorcery C mb1-blue-b sorcery Return target permanent to its owner's hand. | Storm The Unspeakable mvm dds/13 dds U U {6}{U}{U}{U} 9 Legendary Creature - Spirit 6 7 R creature /ch Flying, trample | Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. Desperate Ritual mvm dds/14 dds R R {1}{R} 2 Instant - Arcane U instant Add {R}{R}{R}. | Splice onto Arcane {1}{R} Empty the Warrens mvm dds/15 dds R R {3}{R} 4 Sorcery C sorcery /spawnx2 [dds] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens. | Storm Grapeshot mvm dds/16 dds R R {1}{R} 2 Sorcery C mb1-red-a sorcery Grapeshot deals 1 damage to any target. | Storm Rift Bolt mvm dds/17 dds R R {2}{R} 3 Sorcery C sorcery Rift Bolt deals 3 damage to any target. | Suspend 1-{R} Shivan Meteor mvm dds/18 dds R R {3}{R}{R} 5 Sorcery U sorcery Shivan Meteor deals 13 damage to target creature. | Suspend 2-{1}{R}{R} Volcanic Vision mvm dds/19 dds R R {5}{R}{R} 7 Sorcery R sorcery Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision. Young Pyromancer mvm dds/20 dds R R {1}{R} 2 Creature - Human Shaman 2 1 U mb1-red-b creature Create Elemental/spawn [dds] Elemental (R 1/1) Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. Firemind's Foresight mvm dds/21 dds UR UR {5}{U}{R} 7 Instant R instant Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle. Goblin Electromancer mvm dds/22 dds UR UR {U}{R} 2 Creature - Goblin Wizard 2 2 C creature Instant and sorcery spells you cast cost {1} less to cast. Jori En, Ruin Diver mvm dds/23 dds UR UR {1}{U}{R} 3 Legendary Creature - Merfolk Wizard 2 3 R creature Whenever you cast your second spell each turn, draw a card. Nivix Cyclops mvm dds/24 dds UR UR {1}{U}{R} 3 Creature - Cyclops 1 4 C creature Defender | Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. Spellheart Chimera mvm dds/25 dds UR UR {1}{U}{R} 3 Creature - Chimera * 3 U creature /ch Flying, trample | Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard. Nucklavee mvm dds/26 dds UR UR {4}{U/R}{U/R} 6 Creature - Beast 4 4 U mb1-multicolor creature When Nucklavee enters, you may return target red sorcery card from your graveyard to your hand. | When Nucklavee enters, you may return target blue instant card from your graveyard to your hand. Swiftwater Cliffs mvm dds/27 dds UR 0 Land C land /cr90 Swiftwater Cliffs enters tapped. | When Swiftwater Cliffs enters, you gain 1 life. | {T}: Add {U} or {R}. Island mvm dds/28 dds U 0 Basic Land - Island C island Mountain mvm dds/31 dds R 0 Basic Land - Mountain C mountain Lovisa Coldeyes mvm dds/34 dds R R {3}{R}{R} 5 Legendary Creature - Human 3 3 M creature Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. Beacon of Destruction mvm dds/35 dds R R {3}{R}{R} 5 Instant R instant Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library. Boldwyr Intimidator mvm dds/36 dds R R {5}{R}{R} 7 Creature - Giant Warrior 5 5 U creature Cowards can't block Warriors. | {R}: Target creature becomes a Coward until end of turn. | {2}{R}: Target creature becomes a Warrior until end of turn. Firebolt mvm dds/37 dds R R {R} 1 Sorcery C mb1-red-b sorcery Firebolt deals 2 damage to any target. | Flashback {4}{R} Gorehorn Minotaurs mvm dds/38 dds R R {2}{R}{R} 4 Creature - Minotaur Warrior 3 3 C creature Bloodthirst - Add 2 +1/+1 counters/ccgreen+2 Bloodthirst 2 Kamahl, Pit Fighter mvm dds/39 dds R R {4}{R}{R} 6 Legendary Creature - Human Barbarian 6 1 R creature Haste | {T}: Kamahl, Pit Fighter deals 3 damage to any target. Kruin Striker mvm dds/40 dds R R {1}{R} 2 Creature - Human Warrior 2 1 C creature Whenever another creature you control enters, Kruin Striker gets +1/+0 and gains trample until end of turn. Zo-Zu the Punisher mvm dds/41 dds R R {1}{R}{R} 3 Legendary Creature - Goblin Warrior 2 2 R creature Whenever a land enters, Zo-Zu the Punisher deals 2 damage to that land's controller. Ambassador Oak mvm dds/42 dds G G {3}{G} 4 Creature - Treefolk Warrior 3 3 C creature /spawn [dds] Elf Warrior (G 1/1) When Ambassador Oak enters, create a 1/1 green Elf Warrior creature token. Beast Attack mvm dds/43 dds G G {2}{G}{G}{G} 5 Instant U instant /spawn [dds] Beast (G 4/4) Create a 4/4 green Beast creature token. | Flashback {2}{G}{G}{G} Call of the Herd mvm dds/44 dds G G {2}{G} 3 Sorcery R sorcery /spawn [dds] Elephant (G 3/3) Create a 3/3 green Elephant creature token. | Flashback {3}{G} Cloudcrown Oak mvm dds/45 dds G G {2}{G}{G} 4 Creature - Treefolk Warrior 3 4 C creature Reach Harmonize mvm dds/46 dds G G {2}{G}{G} 4 Sorcery U sorcery Draw three cards. Increasing Savagery mvm dds/47 dds G G {2}{G}{G} 4 Sorcery R sorcery Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. | Flashback {5}{G}{G} Rampant Growth mvm dds/48 dds G G {1}{G} 2 Sorcery C mb1-green-a sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Roar of the Wurm mvm dds/49 dds G G {6}{G} 7 Sorcery U mb1-green-a sorcery /spawn [dds] Wurm (G 6/6) Create a 6/6 green Wurm creature token. | Flashback {3}{G} Skarrgan Pit-Skulk mvm dds/50 dds G G {G} 1 Creature - Human Warrior 1 1 C creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | Creatures with power less than Skarrgan Pit-Skulk's power can't block it. Sylvan Might mvm dds/51 dds G G {1}{G} 2 Instant C instant Target creature gets +2/+2 and gains trample until end of turn. | Flashback {2}{G}{G} Talara's Battalion mvm dds/52 dds G G {1}{G} 2 Creature - Elf Warrior 4 3 R creature Cast this spell only if you've cast another green spell this turn. | Trample Radha, Heir to Keld mvm dds/53 dds RG RG {R}{G} 2 Legendary Creature - Elf Warrior 2 2 R creature Whenever Radha, Heir to Keld attacks, you may add {R}{R}. | {T}: Add {G}. Relentless Hunter mvm dds/54 dds RG RG {1}{R}{G} 3 Creature - Human Warrior 3 3 U creature {1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. Burning-Tree Emissary mvm dds/55 dds RG RG {R/G}{R/G} 2 Creature - Human Shaman 2 2 U creature When Burning-Tree Emissary enters, add {R}{G}. Guttural Response mvm dds/56 dds RG RG {R/G} 1 Instant U instant Counter target blue instant spell. Rubblebelt Raiders mvm dds/57 dds RG RG {1}{R/G}{R/G}{R/G} 4 Creature - Human Warrior 3 3 R creature Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. Coat of Arms mvm dds/58 dds {5} 5 Artifact R mb1-rare artifact Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. Rugged Highlands mvm dds/59 dds RG 0 Land C land /cr90 Rugged Highlands enters tapped. | When Rugged Highlands enters, you gain 1 life. | {T}: Add {R} or {G}. Forest mvm dds/63 dds G 0 Basic Land - Forest C forest [dds] Drake (U 2/2 Flying) mvm tdds/1 tdds U 0 Token Creature - Drake 2 2 T /ch Flying [dds] Elemental (R 1/1) mvm tdds/2 tdds R 0 Token Creature - Elemental 1 1 T [dds] Goblin (R 1/1) mvm tdds/3 tdds R 0 Token Creature - Goblin 1 1 T [dds] Beast (G 4/4) mvm tdds/4 tdds G 0 Token Creature - Beast 4 4 T [dds] Elephant (G 3/3) mvm tdds/5 tdds G 0 Token Creature - Elephant 3 3 T [dds] Elf Warrior (G 1/1) mvm tdds/6 tdds G 0 Token Creature - Elf Warrior 1 1 T [dds] Wurm (G 6/6) mvm tdds/7 tdds G 0 Token Creature - Wurm 6 6 T Doomgape ddj ddj/65 ddj BG BG {4}{B/G}{B/G}{B/G} 7 Creature - Elemental 10 10 R mb1-old-frame creature Trample | At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. Feast or Famine ddj ddj/72 ddj B B {3}{B} 4 Instant C instant Create Zombie/spawn [m15] Zombie (B 2/2) Choose one - | - Create a 2/2 black Zombie creature token. | - Destroy target nonartifact, nonblack creature. It can't be regenerated. Infantry Veteran ddn ddn/3 ddn W W {W} 1 Creature - Human Soldier 1 1 C mb1-white-a creature {T}: Target attacking creature gets +1/+1 until end of turn. Dregscape Zombie ddn ddn/5 ddn B B {1}{B} 2 Creature - Zombie 2 1 C mb1-black-a creature Unearth {B} Goblin Deathraiders ddn ddn/6 ddn BR BR {B}{R} 2 Creature - Goblin Warrior 3 1 C mb1-multicolor creature Trample Shambling Remains ddn ddn/12 ddn BR BR {1}{B}{R} 3 Creature - Zombie Horror 4 3 U mb1-multicolor creature Shambling Remains can't block. | Unearth {B}{R} Goblin Bombardment ddn ddn/24 ddn R R {1}{R} 2 Enchantment U mb1-red-a enchantment Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. Orcish Cannonade ddn ddn/28 ddn R R {1}{R}{R} 3 Instant C mb1-red-b instant Orcish Cannonade deals 2 damage to any target and 3 damage to you. | Draw a card. Coral Trickster ddn ddn/44 ddn U U {1}{U} 2 Creature - Merfolk Rogue 2 1 C mb1-blue-b creature Morph {U} | When Coral Trickster is turned face up, you may tap or untap target permanent. Sparkmage Apprentice ddn ddn/48 ddn R R {1}{R} 2 Creature - Human Wizard 1 1 C mb1-red-a creature When Sparkmage Apprentice enters, it deals 1 damage to any target. Lone Missionary ddn ddn/49 ddn W W {1}{W} 2 Creature - Kor Monk 2 1 C mb1-white-a creature When Lone Missionary enters, you gain 4 life. Faerie Invaders ddn ddn/57 ddn U U {4}{U} 5 Creature - Faerie Rogue 3 3 C mb1-blue-b creature /ch Flash | Flying Stave Off ddn ddn/61 ddn W W {W} 1 Instant C mb1-white-a instant Target creature gains protection from the color of your choice until end of turn. Mana Leak ddn ddn/64 ddn U U {1}{U} 2 Instant C mb1-blue-b instant Counter target spell unless its controller pays {3}. Whiplash Trap ddn ddn/70 ddn U U {3}{U}{U} 5 Instant - Trap C mb1-blue-b instant If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. | Return two target creatures to their owners' hands. Angelic Blessing tpr tpr/1 tpr W W {2}{W} 3 Sorcery C sorcery Target creature gets +3/+3 and gains flying until end of turn. Angelic Protector tpr tpr/2 tpr W W {3}{W} 4 Creature - Angel 2 2 U creature /ch Flying | Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. Anoint tpr tpr/3 tpr W W {W} 1 Instant C instant Buyback {3} | Prevent the next 3 damage that would be dealt to target creature this turn. Armor Sliver tpr tpr/4 tpr W W {2}{W} 3 Creature - Sliver 2 2 C creature All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." Armored Pegasus tpr tpr/5 tpr W W {1}{W} 2 Creature - Pegasus 1 2 C creature /ch Flying Avenging Angel tpr tpr/6 tpr W W {3}{W}{W} 5 Creature - Angel 3 3 U creature /ch Flying | When Avenging Angel dies, you may put it on top of its owner's library. Bandage tpr tpr/7 tpr W W {W} 1 Instant C instant Prevent the next 1 damage that would be dealt to any target this turn. | Draw a card. Cataclysm tpr tpr/8 tpr W W {2}{W}{W} 4 Sorcery M sorcery Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest. Charging Paladin tpr tpr/9 tpr W W {2}{W} 3 Creature - Human Knight 2 2 C creature Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. Conviction tpr tpr/10 tpr W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+3. | {W}: Return Conviction to its owner's hand. Disenchant tpr tpr/11 tpr W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Exalted Dragon tpr tpr/12 tpr W W {4}{W}{W} 6 Creature - Dragon 5 5 R creature /ch Flying | Exalted Dragon can't attack unless you sacrifice a land. Field of Souls tpr tpr/13 tpr W W {2}{W}{W} 4 Enchantment R enchantment Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying. Gallantry tpr tpr/14 tpr W W {1}{W} 2 Instant U instant Target blocking creature gets +4/+4 until end of turn. | Draw a card. Gerrard's Battle Cry tpr tpr/15 tpr W W {W} 1 Enchantment R enchantment {2}{W}: Creatures you control get +1/+1 until end of turn. Humility tpr tpr/16 tpr W W {2}{W}{W} 4 Enchantment M enchantment All creatures lose all abilities and have base power and toughness 1/1. Kor Chant tpr tpr/17 tpr W W {2}{W} 3 Instant U instant All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. Master Decoy tpr tpr/18 tpr W W {1}{W} 2 Creature - Human Soldier 1 2 C creature {W}, {T}: Tap target creature. Mounted Archers tpr tpr/19 tpr W W {3}{W} 4 Creature - Human Soldier Archer 2 3 C creature Reach | {W}: Mounted Archers can block an additional creature this turn. Nomads en-Kor tpr tpr/20 tpr W W {W} 1 Creature - Kor Nomad Soldier 1 1 C creature {0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. Orim, Samite Healer tpr tpr/21 tpr W W {1}{W}{W} 3 Legendary Creature - Human Cleric 1 3 R creature {T}: Prevent the next 3 damage that would be dealt to any target this turn. Pacifism tpr tpr/22 tpr W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't attack or block. Paladin en-Vec tpr tpr/23 tpr W W {1}{W}{W} 3 Creature - Human Knight 2 2 R creature First strike, protection from black and from red Pegasus Stampede tpr tpr/24 tpr W W {1}{W} 2 Sorcery U sorcery /spawn [c14] Pegasus (W 1/1 Flying) Buyback-Sacrifice a land. | Create a 1/1 white Pegasus creature token with flying. Repentance tpr tpr/25 tpr W W {2}{W} 3 Sorcery U sorcery Target creature deals damage to itself equal to its power. Shackles tpr tpr/26 tpr W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature doesn't untap during its controller's untap step. | {W}: Return Shackles to its owner's hand. Shaman en-Kor tpr tpr/27 tpr W W {1}{W} 2 Creature - Kor Cleric Shaman 1 2 R creature {0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. | {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead. Smite tpr tpr/28 tpr W W {W} 1 Instant C instant Destroy target blocked creature. Soltari Champion tpr tpr/29 tpr W W {2}{W} 3 Creature - Soltari Soldier 2 2 U creature Shadow | Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn. Soltari Lancer tpr tpr/30 tpr W W {2}{W} 3 Creature - Soltari Knight 2 2 C creature Shadow | Soltari Lancer has first strike as long as it's attacking. Soltari Monk tpr tpr/31 tpr W W {W}{W} 2 Creature - Soltari Monk Cleric 2 1 U creature Protection from black | Shadow Soltari Priest tpr tpr/32 tpr W W {W}{W} 2 Creature - Soltari Cleric 2 1 U creature Protection from red | Shadow Soltari Trooper tpr tpr/33 tpr W W {1}{W} 2 Creature - Soltari Soldier 1 1 C creature Shadow | Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn. Spirit en-Kor tpr tpr/34 tpr W W {3}{W} 4 Creature - Kor Spirit 2 2 C creature /ch Flying | {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. Spirit Mirror tpr tpr/35 tpr W W {2}{W}{W} 4 Enchantment R enchantment Create Reflection/spawn [lackey] Reflection (W 2/2) At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. | {0}: Destroy target Reflection. Standing Troops tpr tpr/36 tpr W W {2}{W} 3 Creature - Human Soldier 1 4 C creature Vigilance Staunch Defenders tpr tpr/37 tpr W W {3}{W}{W} 5 Creature - Human Soldier 3 4 C creature When Staunch Defenders enters, you gain 4 life. Wall of Essence tpr tpr/38 tpr W W {1}{W} 2 Creature - Wall 0 4 U creature Defender | Whenever Wall of Essence is dealt combat damage, you gain that much life. Warrior en-Kor tpr tpr/39 tpr W W {W}{W} 2 Creature - Kor Warrior Knight 2 2 U creature {0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. Winds of Rath tpr tpr/40 tpr W W {3}{W}{W} 5 Sorcery R sorcery Destroy all creatures that aren't enchanted. They can't be regenerated. Youthful Knight tpr tpr/41 tpr W W {1}{W} 2 Creature - Human Knight 2 1 C creature First strike Capsize tpr tpr/42 tpr U U {1}{U}{U} 3 Instant U instant Buyback {3} | Return target permanent to its owner's hand. Counterspell tpr tpr/43 tpr U U {U}{U} 2 Instant U instant Counter target spell. Curiosity tpr tpr/44 tpr U U {U} 1 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature deals damage to an opponent, you may draw a card. Dismiss tpr tpr/45 tpr U U {2}{U}{U} 4 Instant U instant Counter target spell. | Draw a card. Dream Halls tpr tpr/46 tpr U U {3}{U}{U} 5 Enchantment M enchantment Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. Dream Prowler tpr tpr/47 tpr U U {2}{U}{U} 4 Creature - Illusion 1 5 U creature Dream Prowler can't be blocked as long as it's attacking alone. Ephemeron tpr tpr/48 tpr U U {4}{U}{U} 6 Creature - Illusion 4 4 R creature /ch Flying | Discard a card: Return Ephemeron to its owner's hand. Fighting Drake tpr tpr/49 tpr U U {2}{U}{U} 4 Creature - Drake 2 4 U creature /ch Flying Forbid tpr tpr/50 tpr U U {1}{U}{U} 3 Instant R instant Buyback-Discard two cards. | Counter target spell. Gaseous Form tpr tpr/51 tpr U U {2}{U} 3 Enchantment - Aura C enchantment Enchant creature | Prevent all combat damage that would be dealt to and dealt by enchanted creature. Hammerhead Shark tpr tpr/52 tpr U U {1}{U} 2 Creature - Shark 2 3 C creature Hammerhead Shark can't attack unless defending player controls an Island. Horned Turtle tpr tpr/53 tpr U U {2}{U} 3 Creature - Turtle 1 4 C creature Intuition tpr tpr/54 tpr U U {2}{U} 3 Instant R instant Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle. Killer Whale tpr tpr/55 tpr U U {3}{U}{U} 5 Creature - Whale 3 5 U creature {U}: Killer Whale gains flying until end of turn. Legacy's Allure tpr tpr/56 tpr U U {U}{U} 2 Enchantment R enchantment At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. | Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. Legerdemain tpr tpr/57 tpr U U {2}{U}{U} 4 Sorcery U sorcery Exchange control of target artifact or creature and another target permanent that shares one of those types with it. Mana Leak tpr tpr/58 tpr U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {3}. Mawcor tpr tpr/59 tpr U U {3}{U}{U} 5 Creature - Beast 3 3 R creature /ch Flying | {T}: Mawcor deals 1 damage to any target. Meditate tpr tpr/60 tpr U U {2}{U} 3 Instant R instant Draw four cards. You skip your next turn. Merfolk Looter tpr tpr/61 tpr U U {1}{U} 2 Creature - Merfolk Rogue 1 1 C creature {T}: Draw a card, then discard a card. Mnemonic Sliver tpr tpr/62 tpr U U {2}{U} 3 Creature - Sliver 2 2 C creature All Slivers have "{2}, Sacrifice this permanent: Draw a card." Rootwater Hunter tpr tpr/63 tpr U U {2}{U} 3 Creature - Merfolk 1 1 U creature {T}: Rootwater Hunter deals 1 damage to any target. Scrivener tpr tpr/64 tpr U U {4}{U} 5 Creature - Human Wizard 2 2 C creature When Scrivener enters, you may return target instant card from your graveyard to your hand. Sea Monster tpr tpr/65 tpr U U {4}{U}{U} 6 Creature - Serpent 6 6 C creature Sea Monster can't attack unless defending player controls an Island. Shadow Rift tpr tpr/66 tpr U U {U} 1 Instant C instant Target creature gains shadow until end of turn. | Draw a card. Sift tpr tpr/67 tpr U U {3}{U} 4 Sorcery C sorcery Draw three cards, then discard a card. Silver Wyvern tpr tpr/68 tpr U U {3}{U}{U} 5 Creature - Drake 4 3 R creature /ch Flying | {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. Spell Blast tpr tpr/69 tpr U U {X}{U} 1 Instant C instant Counter target spell with mana value X. Thalakos Drifters tpr tpr/70 tpr U U {2}{U}{U} 4 Creature - Thalakos 3 3 U creature Discard a card: Thalakos Drifters gains shadow until end of turn. Thalakos Scout tpr tpr/71 tpr U U {2}{U} 3 Creature - Thalakos Soldier Scout 2 1 C creature Shadow | Discard a card: Return Thalakos Scout to its owner's hand. Thalakos Seer tpr tpr/72 tpr U U {U}{U} 2 Creature - Thalakos Wizard 1 1 C creature Shadow | When Thalakos Seer leaves the battlefield, draw a card. Time Ebb tpr tpr/73 tpr U U {2}{U} 3 Sorcery C sorcery Put target creature on top of its owner's library. Time Warp tpr tpr/74 tpr U U {3}{U}{U} 5 Sorcery M sorcery Target player takes an extra turn after this one. Tradewind Rider tpr tpr/75 tpr U U {3}{U} 4 Creature - Spirit 1 4 R creature /ch Flying | {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. Twitch tpr tpr/76 tpr U U {2}{U} 3 Instant C instant You may tap or untap target artifact, creature, or land. | Draw a card. Volrath's Curse tpr tpr/77 tpr U U {1}{U} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. | {1}{U}: Return Volrath's Curse to its owner's hand. Wayward Soul tpr tpr/78 tpr U U {2}{U}{U} 4 Creature - Spirit 3 2 C creature /ch Flying | {U}: Put Wayward Soul on top of its owner's library. Whispers of the Muse tpr tpr/79 tpr U U {U} 1 Instant C instant Buyback {5} | Draw a card. Wind Dancer tpr tpr/80 tpr U U {1}{U} 2 Creature - Faerie 1 1 U creature /ch Flying | {T}: Target creature gains flying until end of turn. Wind Drake tpr tpr/81 tpr U U {2}{U} 3 Creature - Drake 2 2 C creature /ch Flying Winged Sliver tpr tpr/82 tpr U U {1}{U} 2 Creature - Sliver 1 1 C creature All Sliver creatures have flying. Cannibalize tpr tpr/83 tpr B B {1}{B} 2 Sorcery U sorcery Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other. Carnophage tpr tpr/84 tpr B B {B} 1 Creature - Zombie 2 2 C creature At the beginning of your upkeep, tap Carnophage unless you pay 1 life. Clot Sliver tpr tpr/85 tpr B B {1}{B} 2 Creature - Sliver 1 1 C creature All Slivers have "{2}: Regenerate this permanent." Coercion tpr tpr/86 tpr B B {2}{B} 3 Sorcery C sorcery Target opponent reveals their hand. You choose a card from it. That player discards that card. Coffin Queen tpr tpr/87 tpr B B {2}{B} 3 Creature - Zombie Wizard 1 1 R creature You may choose not to untap Coffin Queen during your untap step. | {2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature. Commander Greven il-Vec tpr tpr/88 tpr B B {3}{B}{B}{B} 6 Legendary Creature - Phyrexian Human Warrior 7 5 R creature Fear | When Commander Greven il-Vec enters, sacrifice a creature. Corpse Dance tpr tpr/89 tpr B B {2}{B} 3 Instant R instant Buyback {2} | Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. Crovax the Cursed tpr tpr/90 tpr B B {2}{B}{B} 4 Legendary Creature - Vampire Noble 0 0 R creature /ccgreen=4 Crovax the Cursed enters with four +1/+1 counters on it. | At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. | {B}: Crovax gains flying until end of turn. Cursed Flesh tpr tpr/91 tpr B B {B} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets -1/-1 and has fear. Dark Banishing tpr tpr/92 tpr B B {2}{B} 3 Instant C instant Destroy target nonblack creature. It can't be regenerated. Dark Ritual tpr tpr/93 tpr B B {B} 1 Instant C instant Add {B}{B}{B}. Dauthi Horror tpr tpr/94 tpr B B {1}{B} 2 Creature - Dauthi Horror 2 1 C creature Shadow | Dauthi Horror can't be blocked by white creatures. Dauthi Jackal tpr tpr/95 tpr B B {2}{B} 3 Creature - Dauthi Jackal 2 1 C creature Shadow | {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature. Dauthi Marauder tpr tpr/96 tpr B B {2}{B} 3 Creature - Dauthi Minion 3 1 U creature Shadow Dauthi Slayer tpr tpr/97 tpr B B {B}{B} 2 Creature - Dauthi Soldier 2 2 U creature Shadow | Dauthi Slayer attacks each combat if able. Dauthi Warlord tpr tpr/98 tpr B B {1}{B} 2 Creature - Dauthi Soldier * 1 U creature Shadow | Dauthi Warlord's power is equal to the number of creatures on the battlefield with shadow. Death Pits of Rath tpr tpr/99 tpr B B {3}{B}{B} 5 Enchantment R enchantment Whenever a creature is dealt damage, destroy it. It can't be regenerated. Death Stroke tpr tpr/100 tpr B B {B}{B} 2 Sorcery C sorcery Destroy target tapped creature. Death's Duet tpr tpr/101 tpr B B {2}{B} 3 Sorcery C sorcery Return two target creature cards from your graveyard to your hand. Diabolic Edict tpr tpr/102 tpr B B {1}{B} 2 Instant C instant Target player sacrifices a creature. Dungeon Shade tpr tpr/103 tpr B B {3}{B} 4 Creature - Shade Spirit 1 1 C creature /ch Flying | {B}: Dungeon Shade gets +1/+1 until end of turn. Evincar's Justice tpr tpr/104 tpr B B {2}{B}{B} 4 Sorcery U sorcery Buyback {3} | Evincar's Justice deals 2 damage to each creature and each player. Fugue tpr tpr/105 tpr B B {3}{B}{B} 5 Sorcery U sorcery Target player discards three cards. Gravedigger tpr tpr/106 tpr B B {3}{B} 4 Creature - Zombie 2 2 C creature When Gravedigger enters, you may return target creature card from your graveyard to your hand. Kezzerdrix tpr tpr/107 tpr B B {2}{B}{B} 4 Creature - Rabbit Beast 4 4 R creature First strike | At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you. Lab Rats tpr tpr/108 tpr B B {B} 1 Sorcery C sorcery /spawn [gtc] Rat (B 1/1) Buyback {4} | Create a 1/1 black Rat creature token. Living Death tpr tpr/109 tpr B B {3}{B}{B} 5 Sorcery M sorcery Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. Necrologia tpr tpr/110 tpr B B {3}{B}{B} 5 Instant R instant Cast this spell only during your end step. | As an additional cost to cast this spell, pay X life. | Draw X cards. Rats of Rath tpr tpr/111 tpr B B {1}{B} 2 Creature - Rat 2 1 C creature {B}: Destroy target artifact, creature, or land you control. Reanimate tpr tpr/112 tpr B B {B} 1 Sorcery U sorcery Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. Recurring Nightmare tpr tpr/113 tpr B B {2}{B} 3 Enchantment M enchantment Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Revenant tpr tpr/114 tpr B B {4}{B} 5 Creature - Spirit * * U creature /ch Flying | Revenant's power and toughness are each equal to the number of creature cards in your graveyard. Sarcomancy tpr tpr/115 tpr B B {B} 1 Enchantment U enchantment /spawn [m15] Zombie (B 2/2) When Sarcomancy enters, create a 2/2 black Zombie creature token. | At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you. Screeching Harpy tpr tpr/116 tpr B B {2}{B}{B} 4 Creature - Harpy Beast 2 2 U creature /ch Flying | {1}{B}: Regenerate Screeching Harpy. Serpent Warrior tpr tpr/117 tpr B B {2}{B} 3 Creature - Snake Warrior 3 3 C creature When Serpent Warrior enters, you lose 3 life. Skyshroud Vampire tpr tpr/118 tpr B B {3}{B}{B} 5 Creature - Vampire 3 3 U creature /ch Flying | Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. Spinal Graft tpr tpr/119 tpr B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3. | When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. Stronghold Assassin tpr tpr/120 tpr B B {1}{B}{B} 3 Creature - Phyrexian Zombie Assassin 2 1 R creature {T}, Sacrifice a creature: Destroy target nonblack creature. Thrull Surgeon tpr tpr/121 tpr B B {1}{B} 2 Creature - Thrull 1 1 C creature {1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery. Vampire Hounds tpr tpr/122 tpr B B {2}{B} 3 Creature - Vampire Dog 2 2 C creature Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. Wall of Souls tpr tpr/123 tpr B B {1}{B} 2 Creature - Wall 0 4 U creature Defender | Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker. Aftershock tpr tpr/124 tpr R R {2}{R}{R} 4 Sorcery C sorcery Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. Anarchist tpr tpr/125 tpr R R {4}{R} 5 Creature - Human Wizard 2 2 C creature When Anarchist enters, you may return target sorcery card from your graveyard to your hand. Barbed Sliver tpr tpr/126 tpr R R {2}{R} 3 Creature - Sliver 2 2 C creature All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." Canyon Wildcat tpr tpr/127 tpr R R {1}{R} 2 Creature - Cat 2 1 C creature Mountainwalk Craven Giant tpr tpr/128 tpr R R {2}{R} 3 Creature - Giant 4 1 C creature Craven Giant can't block. Deadshot tpr tpr/129 tpr R R {3}{R} 4 Sorcery U sorcery Tap target creature. It deals damage equal to its power to another target creature. Fanning the Flames tpr tpr/130 tpr R R {X}{R}{R} 2 Sorcery R sorcery Buyback {3} | Fanning the Flames deals X damage to any target. Flame Wave tpr tpr/131 tpr R R {3}{R}{R}{R}{R} 7 Sorcery R sorcery Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Flowstone Blade tpr tpr/132 tpr R R {R} 1 Enchantment - Aura C enchantment Enchant creature | {R}: Enchanted creature gets +1/-1 until end of turn. Flowstone Mauler tpr tpr/133 tpr R R {4}{R}{R} 6 Creature - Beast 4 5 U creature Trample | {R}: Flowstone Mauler gets +1/-1 until end of turn. Flowstone Wyvern tpr tpr/134 tpr R R {3}{R}{R} 5 Creature - Drake 3 3 U creature /ch Flying | {R}: Flowstone Wyvern gets +2/-2 until end of turn. Furnace Brood tpr tpr/135 tpr R R {3}{R} 4 Creature - Elemental 3 3 C creature {R}: Target creature can't be regenerated this turn. Goblin Bombardment tpr tpr/136 tpr R R {1}{R} 2 Enchantment U enchantment Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. Kindle tpr tpr/137 tpr R R {1}{R} 2 Instant C instant Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards. Lightning Blast tpr tpr/138 tpr R R {3}{R} 4 Instant C instant Lightning Blast deals 4 damage to any target. Lowland Giant tpr tpr/139 tpr R R {2}{R}{R} 4 Creature - Giant 4 3 C creature Mage il-Vec tpr tpr/140 tpr R R {2}{R} 3 Creature - Human Wizard 2 2 U creature {T}, Discard a card at random: Mage il-Vec deals 1 damage to any target. Magmasaur tpr tpr/141 tpr R R {3}{R}{R} 5 Creature - Elemental Dinosaur 0 0 R creature /ccgreen=5 Magmasaur enters with five +1/+1 counters on it. | At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. Maniacal Rage tpr tpr/142 tpr R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and can't block. Mogg Conscripts tpr tpr/143 tpr R R {R} 1 Creature - Goblin 2 2 C creature Mogg Conscripts can't attack unless you've cast a creature spell this turn. Mogg Fanatic tpr tpr/144 tpr R R {R} 1 Creature - Goblin 1 1 C creature Sacrifice Mogg Fanatic: It deals 1 damage to any target. Mogg Flunkies tpr tpr/145 tpr R R {1}{R} 2 Creature - Goblin 3 3 C creature Mogg Flunkies can't attack or block alone. Mogg Infestation tpr tpr/146 tpr R R {3}{R}{R} 5 Sorcery R sorcery Create Goblin/spawn [dom] Goblin (R 1/1) Create 5 Goblins/spawnx5 [dom] Goblin (R 1/1) Create 10 Goblins/spawnx10 [dom] Goblin (R 1/1) Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens. Mogg Maniac tpr tpr/147 tpr R R {1}{R} 2 Creature - Goblin 1 1 U creature Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent or planeswalker. Ogre Shaman tpr tpr/148 tpr R R {3}{R}{R} 5 Creature - Ogre Shaman 3 3 R creature {2}, Discard a card at random: Ogre Shaman deals 2 damage to any target. Pandemonium tpr tpr/149 tpr R R {3}{R} 4 Enchantment R enchantment Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice. Rathi Dragon tpr tpr/150 tpr R R {2}{R}{R} 4 Creature - Dragon 5 5 R creature /ch Flying | When Rathi Dragon enters, sacrifice it unless you sacrifice two Mountains. Renegade Warlord tpr tpr/151 tpr R R {4}{R} 5 Creature - Human Soldier 3 3 U creature First strike | Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. Rolling Thunder tpr tpr/152 tpr R R {X}{R}{R} 2 Sorcery U sorcery Rolling Thunder deals X damage divided as you choose among any number of targets. Sabertooth Wyvern tpr tpr/153 tpr R R {4}{R} 5 Creature - Drake 3 2 U creature /ch Flying, first strike Sandstone Warrior tpr tpr/154 tpr R R {2}{R}{R} 4 Creature - Human Soldier Warrior 1 3 C creature First strike | {R}: Sandstone Warrior gets +1/+0 until end of turn. Searing Touch tpr tpr/155 tpr R R {R} 1 Instant U instant Buyback {4} | Searing Touch deals 1 damage to any target. Seething Anger tpr tpr/156 tpr R R {R} 1 Sorcery C sorcery Buyback {3} | Target creature gets +3/+0 until end of turn. Shadowstorm tpr tpr/157 tpr R R {R} 1 Sorcery U sorcery Shadowstorm deals 2 damage to each creature with shadow. Shard Phoenix tpr tpr/158 tpr R R {4}{R} 5 Creature - Phoenix 2 2 M creature /ch Flying | Sacrifice Shard Phoenix: It deals 2 damage to each creature without flying. | {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate only during your upkeep. Shatter tpr tpr/159 tpr R R {1}{R} 2 Instant C instant Destroy target artifact. Spellshock tpr tpr/160 tpr R R {2}{R} 3 Enchantment U enchantment Whenever a player casts a spell, Spellshock deals 2 damage to that player. Spitting Hydra tpr tpr/161 tpr R R {3}{R}{R} 5 Creature - Hydra 0 0 R creature /ccgreen=4 Spitting Hydra enters with four +1/+1 counters on it. | {1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature. Starke of Rath tpr tpr/162 tpr R R {1}{R}{R} 3 Legendary Creature - Human Rogue 2 2 M creature {T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. Stun tpr tpr/163 tpr R R {1}{R} 2 Instant C instant Target creature can't block this turn. | Draw a card. Wall of Diffusion tpr tpr/164 tpr R R {1}{R} 2 Creature - Wall 0 5 C creature Defender | Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow. Aluren tpr tpr/165 tpr G G {2}{G}{G} 4 Enchantment R enchantment Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash. Canopy Spider tpr tpr/166 tpr G G {1}{G} 2 Creature - Spider 1 3 C creature Reach Carnassid tpr tpr/167 tpr G G {4}{G}{G} 6 Creature - Beast 5 4 U creature Trample | {1}{G}: Regenerate Carnassid. Crashing Boars tpr tpr/168 tpr G G {3}{G}{G} 5 Creature - Boar 4 4 U creature Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. Elven Rite tpr tpr/169 tpr G G {1}{G} 2 Sorcery C sorcery Distribute two +1/+1 counters among one or two target creatures. Elvish Fury tpr tpr/170 tpr G G {G} 1 Instant C instant Buyback {4} | Target creature gets +2/+2 until end of turn. Endangered Armodon tpr tpr/171 tpr G G {2}{G}{G} 4 Creature - Elephant 4 5 C creature When you control a creature with toughness 2 or less, sacrifice Endangered Armodon. Harrow tpr tpr/172 tpr G G {2}{G} 3 Instant C instant As an additional cost to cast this spell, sacrifice a land. | Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. Heartwood Dryad tpr tpr/173 tpr G G {1}{G} 2 Creature - Dryad 2 1 C creature Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow. Heartwood Giant tpr tpr/174 tpr G G {3}{G}{G} 5 Creature - Giant 4 4 R creature {T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker. Hermit Druid tpr tpr/175 tpr G G {1}{G} 2 Creature - Human Druid 1 1 U creature {G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. Horned Sliver tpr tpr/176 tpr G G {2}{G} 3 Creature - Sliver 2 2 C creature All Sliver creatures have trample. Krakilin tpr tpr/177 tpr G G {X}{G}{G} 2 Creature - Beast 0 0 R creature Krakilin enters with X +1/+1 counters on it. | {1}{G}: Regenerate Krakilin. Lowland Basilisk tpr tpr/178 tpr G G {2}{G} 3 Creature - Basilisk 1 3 U creature Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat. Manabond tpr tpr/179 tpr G G {G} 1 Enchantment R enchantment At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand. Mirri, Cat Warrior tpr tpr/180 tpr G G {1}{G}{G} 3 Legendary Creature - Cat Warrior 2 3 R creature First strike, forestwalk, vigilance Mulch tpr tpr/181 tpr G G {1}{G} 2 Sorcery C sorcery Reveal top four cards/vp1at4 Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Muscle Sliver tpr tpr/182 tpr G G {1}{G} 2 Creature - Sliver 1 1 C creature All Sliver creatures get +1/+1. Needle Storm tpr tpr/183 tpr G G {2}{G} 3 Sorcery U sorcery Needle Storm deals 4 damage to each creature with flying. Oath of Druids tpr tpr/184 tpr G G {1}{G} 2 Enchantment M enchantment At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard. Overrun tpr tpr/185 tpr G G {2}{G}{G}{G} 5 Sorcery U sorcery Creatures you control get +3/+3 and gain trample until end of turn. Provoke tpr tpr/186 tpr G G {1}{G} 2 Instant C instant Untap target creature you don't control. That creature blocks this turn if able. | Draw a card. Rampant Growth tpr tpr/187 tpr G G {1}{G} 2 Sorcery C sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Reality Anchor tpr tpr/188 tpr G G {1}{G} 2 Instant C instant Target creature loses shadow until end of turn. | Draw a card. Recycle tpr tpr/189 tpr G G {4}{G}{G} 6 Enchantment R enchantment Skip your draw step. | Whenever you play a card, draw a card. | Your maximum hand size is two. Rootbreaker Wurm tpr tpr/190 tpr G G {5}{G}{G} 7 Creature - Wurm 6 6 U creature Trample Rootwalla tpr tpr/191 tpr G G {2}{G} 3 Creature - Lizard 2 2 C creature {1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn. Skyshroud Elf tpr tpr/192 tpr G RGW {1}{G} 2 Creature - Elf Druid 1 1 C creature {T}: Add {G}. | {1}: Add {R} or {W}. Skyshroud Troll tpr tpr/193 tpr G G {2}{G}{G} 4 Creature - Troll Giant 3 3 C creature {1}{G}: Regenerate Skyshroud Troll. Spike Breeder tpr tpr/194 tpr G G {3}{G} 4 Creature - Spike 0 0 U creature yInitialize/ccgreen=3 Create Spike/spawn [lackey] Spike (G 1/1) Spike Breeder enters with three +1/+1 counters on it. | {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. | {2}, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token. Spike Colony tpr tpr/195 tpr G G {4}{G} 5 Creature - Spike 0 0 C creature /ccgreen=4 Spike Colony enters with four +1/+1 counters on it. | {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. Spike Feeder tpr tpr/196 tpr G G {1}{G}{G} 3 Creature - Spike 0 0 U creature /ccgreen=2 Spike Feeder enters with two +1/+1 counters on it. | {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. | Remove a +1/+1 counter from Spike Feeder: You gain 2 life. Spike Hatcher tpr tpr/197 tpr G G {6}{G} 7 Creature - Spike 0 0 R creature /ccgreen=6 Spike Hatcher enters with six +1/+1 counters on it. | {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. | {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. Spined Wurm tpr tpr/198 tpr G G {4}{G} 5 Creature - Wurm 5 4 C creature Survival of the Fittest tpr tpr/199 tpr G G {1}{G} 2 Enchantment M enchantment {G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle. Trained Armodon tpr tpr/200 tpr G G {1}{G}{G} 3 Creature - Elephant 3 3 C creature Tranquility tpr tpr/201 tpr G G {2}{G} 3 Sorcery U sorcery Destroy all enchantments. Verdant Force tpr tpr/202 tpr G G {5}{G}{G}{G} 8 Creature - Elemental 7 7 R creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Verdant Touch tpr tpr/203 tpr G G {1}{G} 2 Sorcery U sorcery Buyback {3} | Target land becomes a 2/2 creature that's still a land. Verdigris tpr tpr/204 tpr G G {2}{G} 3 Instant C instant Destroy target artifact. Wall of Blossoms tpr tpr/205 tpr G G {1}{G} 2 Creature - Plant Wall 0 4 U creature Defender | When Wall of Blossoms enters, draw a card. Acidic Sliver tpr tpr/206 tpr BR BR {B}{R} 2 Creature - Sliver 2 2 U creature All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target." Crystalline Sliver tpr tpr/207 tpr WU WU {W}{U} 2 Creature - Sliver 2 2 U creature All Slivers have shroud. Dracoplasm tpr tpr/208 tpr UR UR {U}{R} 2 Creature - Shapeshifter 0 0 R creature /ch Flying | As Dracoplasm enters, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. | {R}: Dracoplasm gets +1/+0 until end of turn. Hibernation Sliver tpr tpr/209 tpr UB UB {U}{B} 2 Creature - Sliver 2 2 U creature All Slivers have "Pay 2 life: Return this permanent to its owner's hand." Selenia, Dark Angel tpr tpr/210 tpr WB WB {3}{W}{B} 5 Legendary Creature - Phyrexian Angel 3 3 R creature /ch Flying | Pay 2 life: Return Selenia, Dark Angel to its owner's hand. Sliver Queen tpr tpr/211 tpr WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Sliver 7 7 M creature Create Sliver/spawn [moc] Sliver (1/1) {2}: Create a 1/1 colorless Sliver creature token. Soltari Guerrillas tpr tpr/212 tpr RW RW {2}{R}{W} 4 Creature - Soltari Soldier 3 2 R creature Shadow | {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead. Spined Sliver tpr tpr/213 tpr RG RG {R}{G} 2 Creature - Sliver 2 2 U creature Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. Vhati il-Dal tpr tpr/214 tpr BG BG {2}{B}{G} 4 Legendary Creature - Human Warrior 3 3 R creature {T}: Until end of turn, target creature has base power 1 or base toughness 1. Victual Sliver tpr tpr/215 tpr GW GW {G}{W} 2 Creature - Sliver 2 2 U creature All Slivers have "{2}, Sacrifice this permanent: You gain 4 life." Wood Sage tpr tpr/216 tpr GU GU {G}{U} 2 Creature - Human Druid 1 1 R creature Reveal top four cards/vp1at4 {T}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. Bottle Gnomes tpr tpr/217 tpr {3} 3 Artifact Creature - Gnome 1 3 C creature Sacrifice Bottle Gnomes: You gain 3 life. Coat of Arms tpr tpr/218 tpr {5} 5 Artifact R artifact Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. Coiled Tinviper tpr tpr/219 tpr {3} 3 Artifact Creature - Snake 2 1 C creature First strike Cursed Scroll tpr tpr/220 tpr {1} 1 Artifact M artifact {3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target. Emmessi Tome tpr tpr/221 tpr {4} 4 Artifact U artifact {5}, {T}: Draw two cards, then discard a card. Erratic Portal tpr tpr/222 tpr {4} 4 Artifact R artifact {1}, {T}: Return target creature to its owner's hand unless its controller pays {1}. Grindstone tpr tpr/223 tpr {1} 1 Artifact M artifact {3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process. Jinxed Idol tpr tpr/224 tpr {2} 2 Artifact R artifact At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. | Sacrifice a creature: Target opponent gains control of Jinxed Idol. Lotus Petal tpr tpr/225 tpr {0} 0 Artifact U artifact {T}, Sacrifice Lotus Petal: Add one mana of any color. Metallic Sliver tpr tpr/226 tpr {1} 1 Artifact Creature - Sliver 1 1 C creature Mindless Automaton tpr tpr/227 tpr {4} 4 Artifact Creature - Construct 0 0 R creature /ccgreen=2 Mindless Automaton enters with two +1/+1 counters on it. | {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. | Remove two +1/+1 counters from Mindless Automaton: Draw a card. Mox Diamond tpr tpr/228 tpr {0} 0 Artifact M artifact If Mox Diamond would enter, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. | {T}: Add one mana of any color. Patchwork Gnomes tpr tpr/229 tpr {3} 3 Artifact Creature - Gnome 2 1 C creature Discard a card: Regenerate Patchwork Gnomes. Phyrexian Hulk tpr tpr/230 tpr {6} 6 Artifact Creature - Phyrexian Golem 5 4 U creature Skyshaper tpr tpr/231 tpr {2} 2 Artifact C artifact Sacrifice Skyshaper: Creatures you control gain flying until end of turn. Telethopter tpr tpr/232 tpr {4} 4 Artifact Creature - Thopter 3 1 C creature Tap an untapped creature you control: Telethopter gains flying until end of turn. Thopter Squadron tpr tpr/233 tpr {5} 5 Artifact Creature - Thopter 0 0 R creature yInitialize/ch;/ccgreen=3 Create Thopter/spawn [m19] Thopter (1/1 Flying) Flying | Thopter Squadron enters with three +1/+1 counters on it. | {1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. | {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery. Volrath's Laboratory tpr tpr/234 tpr {5} 5 Artifact R artifact Create token/spawn [lackey] ??? (WUBRG 2/2) As Volrath's Laboratory enters, choose a color and a creature type. | {5}, {T}: Create a 2/2 creature token of the chosen color and type. Caldera Lake tpr tpr/235 tpr UR 0 Land U land /cr90 Caldera Lake enters tapped. | {T}: Add {C}. | {T}: Add {U} or {R}. Caldera Lake deals 1 damage to you. Cinder Marsh tpr tpr/236 tpr BR 0 Land U land {T}: Add {C}. | {T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step. City of Traitors tpr tpr/237 tpr 0 Land R land When you play another land, sacrifice City of Traitors. | {T}: Add {C}{C}. Maze of Shadows tpr tpr/238 tpr 0 Land U land {T}: Add {C}. | {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Mogg Hollows tpr tpr/239 tpr RG 0 Land U land {T}: Add {C}. | {T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step. Pine Barrens tpr tpr/240 tpr BG 0 Land U land /cr90 Pine Barrens enters tapped. | {T}: Add {C}. | {T}: Add {B} or {G}. Pine Barrens deals 1 damage to you. Rootwater Depths tpr tpr/241 tpr UB 0 Land U land {T}: Add {C}. | {T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step. Salt Flats tpr tpr/242 tpr WB 0 Land U land /cr90 Salt Flats enters tapped. | {T}: Add {C}. | {T}: Add {W} or {B}. Salt Flats deals 1 damage to you. Scabland tpr tpr/243 tpr RW 0 Land U land /cr90 Scabland enters tapped. | {T}: Add {C}. | {T}: Add {R} or {W}. Scabland deals 1 damage to you. Skyshroud Forest tpr tpr/244 tpr GU 0 Land U land /cr90 Skyshroud Forest enters tapped. | {T}: Add {C}. | {T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you. Stalking Stones tpr tpr/245 tpr 0 Land U land {T}: Add {C}. | {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. Thalakos Lowlands tpr tpr/246 tpr WU 0 Land U land {T}: Add {C}. | {T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step. Vec Townships tpr tpr/247 tpr GW 0 Land U land {T}: Add {C}. | {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step. Volrath's Stronghold tpr tpr/248 tpr B 0 Legendary Land M land {T}: Add {C}. | {1}{B}, {T}: Put target creature card from your graveyard on top of your library. Wasteland tpr tpr/249 tpr 0 Land R land {T}: Add {C}. | {T}, Sacrifice Wasteland: Destroy target nonbasic land. Plains tpr tpr/250 tpr W 0 Basic Land - Plains C plains Island tpr tpr/254 tpr U 0 Basic Land - Island C island Swamp tpr tpr/258 tpr B 0 Basic Land - Swamp C swamp Mountain tpr tpr/262 tpr R 0 Basic Land - Mountain C mountain Forest tpr tpr/266 tpr G 0 Basic Land - Forest C forest Armored Griffin pca pca/1 pca W W {3}{W} 4 Creature - Griffin 2 3 U creature /ch Flying, vigilance Auramancer pca pca/2 pca W W {2}{W} 3 Creature - Human Wizard 2 2 C creature When Auramancer enters, you may return target enchantment card from your graveyard to your hand. Auratouched Mage pca pca/3 pca W W {5}{W} 6 Creature - Human Wizard 3 3 U creature When Auratouched Mage enters, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle. Cage of Hands pca pca/4 pca W W {2}{W} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. | {1}{W}: Return Cage of Hands to its owner's hand. Celestial Ancient pca pca/5 pca W W {3}{W}{W} 5 Creature - Elemental 3 3 R creature /ch Flying | Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. Felidar Umbra pca pca/6 pca W W {1}{W} 2 Enchantment - Aura U mb1-white-a enchantment Enchant creature | Enchanted creature has lifelink. | {1}{W}: Attach Felidar Umbra to target creature you control. | Umbra armor Ghostly Prison pca pca/7 pca W W {2}{W} 3 Enchantment U enchantment Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. Hyena Umbra pca pca/8 pca W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has first strike. | Umbra armor Kor Spiritdancer pca pca/9 pca W W {1}{W} 2 Creature - Kor Wizard 0 2 R creature Kor Spiritdancer gets +2/+2 for each Aura attached to it. | Whenever you cast an Aura spell, you may draw a card. Mammoth Umbra pca pca/10 pca W W {4}{W} 5 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3 and has vigilance. | Umbra armor Sigil of the Empty Throne pca pca/11 pca W W {3}{W}{W} 5 Enchantment R enchantment Create Angel/spawn [pca] Angel (W 4/4 Flying) Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying. Spirit Mantle pca pca/12 pca W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 and has protection from creatures. Three Dreams pca pca/13 pca W W {4}{W} 5 Sorcery R sorcery Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle. Augury Owl pca pca/14 pca U U {1}{U} 2 Creature - Bird 1 1 C mb1-blue-a creature yInitialize/ch Scry 3/vp1pt3 Flying | When Augury Owl enters, scry 3. Cancel pca pca/15 pca U U {1}{U}{U} 3 Instant C instant Counter target spell. Concentrate pca pca/16 pca U U {2}{U}{U} 4 Sorcery U sorcery Draw three cards. Guard Gomazoa pca pca/17 pca U U {2}{U} 3 Creature - Jellyfish 1 3 U mb1-blue-a creature /ch Defender, flying | Prevent all combat damage that would be dealt to Guard Gomazoa. Higure, the Still Wind pca pca/18 pca U U {3}{U}{U} 5 Legendary Creature - Human Ninja 3 4 R creature Ninjutsu {2}{U}{U} | Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. | {2}: Target Ninja creature can't be blocked this turn. Illusory Angel pca pca/19 pca U U {2}{U} 3 Creature - Angel Illusion 4 4 U creature /ch Cast this spell only if you've cast another spell this turn. | Flying Mistblade Shinobi pca pca/20 pca U U {2}{U} 3 Creature - Human Ninja 1 1 C creature Ninjutsu {U} | Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand. Ninja of the Deep Hours pca pca/21 pca U U {3}{U} 4 Creature - Human Ninja 2 2 C creature Ninjutsu {1}{U} | Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. Peregrine Drake pca pca/22 pca U U {4}{U} 5 Creature - Drake 2 3 U creature /ch Flying | When Peregrine Drake enters, untap up to five lands. Primal Plasma pca pca/23 pca U U {3}{U} 4 Creature - Elemental Shapeshifter * * C creature As Primal Plasma enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. Sakashima's Student pca pca/24 pca U U {2}{U}{U} 4 Creature - Human Ninja 0 0 R creature Ninjutsu {1}{U} | You may have Sakashima's Student enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. See Beyond pca pca/25 pca U U {1}{U} 2 Sorcery C sorcery Draw two cards, then shuffle a card from your hand into your library. Sunken Hope pca pca/26 pca U U {3}{U}{U} 5 Enchantment R enchantment At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand. Walker of Secret Ways pca pca/27 pca U U {2}{U} 3 Creature - Human Ninja 1 2 U creature Ninjutsu {1}{U} | Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. | {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn. Wall of Frost pca pca/28 pca U U {1}{U}{U} 3 Creature - Wall 0 7 U creature Defender | Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. Whirlpool Warrior pca pca/29 pca U UR {2}{U} 3 Creature - Merfolk Warrior 2 2 R creature When Whirlpool Warrior enters, shuffle the cards from your hand into your library, then draw that many cards. | {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards. Assassinate pca pca/30 pca B B {2}{B} 3 Sorcery C sorcery Destroy target tapped creature. Cadaver Imp pca pca/31 pca B B {1}{B}{B} 3 Creature - Imp 1 1 C creature /ch Flying | When Cadaver Imp enters, you may return target creature card from your graveyard to your hand. Dark Hatchling pca pca/32 pca B B {4}{B}{B} 6 Creature - Horror 3 3 R creature /ch Flying | When Dark Hatchling enters, destroy target nonblack creature. It can't be regenerated. Ink-Eyes, Servant of Oni pca pca/33 pca B B {4}{B}{B} 6 Legendary Creature - Rat Ninja 5 4 R creature Ninjutsu {3}{B}{B} | Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. | {1}{B}: Regenerate Ink-Eyes. Liliana's Specter pca pca/34 pca B B {1}{B}{B} 3 Creature - Specter 2 1 C creature /ch Flying | When Liliana's Specter enters, each opponent discards a card. Okiba-Gang Shinobi pca pca/35 pca B B {3}{B}{B} 5 Creature - Rat Ninja 3 2 C mb1-black-b creature Ninjutsu {3}{B} | Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards. Skullsnatcher pca pca/36 pca B B {1}{B} 2 Creature - Rat Ninja 2 1 C creature Ninjutsu {B} | Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard. Throat Slitter pca pca/37 pca B B {4}{B} 5 Creature - Rat Ninja 2 2 U creature Ninjutsu {2}{B} | Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls. Tormented Soul pca pca/38 pca B B {B} 1 Creature - Spirit 1 1 C creature Tormented Soul can't block and can't be blocked. Arc Trail pca pca/39 pca R R {1}{R} 2 Sorcery U mb1-red-a sorcery Arc Trail deals 2 damage to any target and 1 damage to another target. Beetleback Chief pca pca/40 pca R R {2}{R}{R} 4 Creature - Goblin Warrior 2 2 U mb1-red-a creature /spawnx2 [pca] Goblin (R 1/1) When Beetleback Chief enters, create two 1/1 red Goblin creature tokens. Erratic Explosion pca pca/41 pca R R {2}{R} 3 Sorcery C mb1-red-a sorcery Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order. Fiery Conclusion pca pca/42 pca R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Fiery Conclusion deals 5 damage to target creature. Fiery Fall pca pca/43 pca R R {5}{R} 6 Instant C instant Fiery Fall deals 5 damage to target creature. | Basic landcycling {1}{R} Fling pca pca/44 pca R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Fling deals damage equal to the sacrificed creature's power to any target. Hellion Eruption pca pca/45 pca R R {5}{R} 6 Sorcery R sorcery Create Hellion/spawn [pca] Hellion (R 4/4) Create 5 Hellions/spawnx5 [pca] Hellion (R 4/4) Create 10 Hellions/spawnx10 [pca] Hellion (R 4/4) Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens. Hissing Iguanar pca pca/46 pca R R {2}{R} 3 Creature - Lizard 3 1 C creature Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker. Mark of Mutiny pca pca/47 pca R R {2}{R} 3 Sorcery U mb1-red-b sorcery Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. Mass Mutiny pca pca/48 pca R R {3}{R}{R} 5 Sorcery R sorcery For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. Mudbutton Torchrunner pca pca/49 pca R R {2}{R} 3 Creature - Goblin Warrior 1 1 C creature When Mudbutton Torchrunner dies, it deals 3 damage to any target. Preyseizer Dragon pca pca/50 pca R R {4}{R}{R} 6 Creature - Dragon 4 4 R mb1-rare creature /ch Flying | Devour 2 | Whenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon. Rivals' Duel pca pca/51 pca R R {3}{R} 4 Sorcery U mb1-red-a sorcery Choose two target creatures that share no creature types. Those creatures fight each other. Thorn-Thrash Viashino pca pca/52 pca R RG {3}{R} 4 Creature - Lizard Warrior 2 2 C creature Devour 2 | {G}: Thorn-Thrash Viashino gains trample until end of turn. Thunder-Thrash Elder pca pca/53 pca R R {2}{R} 3 Creature - Lizard Warrior 1 1 U creature Devour 3 Warstorm Surge pca pca/54 pca R R {5}{R} 6 Enchantment R enchantment Whenever a creature you control enters, it deals damage equal to its power to any target. Aura Gnarlid pca pca/55 pca G G {2}{G} 3 Creature - Beast 2 2 C creature Creatures with power less than Aura Gnarlid's power can't block it. | Aura Gnarlid gets +1/+1 for each Aura on the battlefield. Awakening Zone pca pca/56 pca G G {2}{G} 3 Enchantment R enchantment Create Eldrazi Spawn/spawn [pca] Eldrazi Spawn (0/1) At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." Beast Within pca pca/57 pca G G {2}{G} 3 Instant U instant /spawn [pca] Beast (G 3/3) Destroy target permanent. Its controller creates a 3/3 green Beast creature token. Boar Umbra pca pca/58 pca G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3. | Umbra armor Bramble Elemental pca pca/59 pca G G {3}{G}{G} 5 Creature - Elemental 4 4 C creature Create 2 Saprolings/spawnx2 [pca] Saproling (G 1/1) Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens. Brindle Shoat pca pca/60 pca G G {1}{G} 2 Creature - Boar 1 1 U creature Create Boar/spawn [pca] Boar (G 3/3) When Brindle Shoat dies, create a 3/3 green Boar creature token. Brutalizer Exarch pca pca/61 pca G G {5}{G} 6 Creature - Phyrexian Cleric 3 3 U creature When Brutalizer Exarch enters, choose one - | - Search your library for a creature card, reveal it, then shuffle and put that card on top. | - Put target noncreature permanent on the bottom of its owner's library. Cultivate pca pca/62 pca G G {2}{G} 3 Sorcery C sorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Dowsing Shaman pca pca/63 pca G G {4}{G} 5 Creature - Centaur Shaman 3 4 U creature {2}{G}, {T}: Return target enchantment card from your graveyard to your hand. Dreampod Druid pca pca/64 pca G G {1}{G} 2 Creature - Human Druid 2 2 U creature Create Saproling/spawn [pca] Saproling (G 1/1) At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token. Gluttonous Slime pca pca/65 pca G G {2}{G} 3 Creature - Ooze 2 2 U creature Flash | Devour 1 Lumberknot pca pca/66 pca G G {2}{G}{G} 4 Creature - Treefolk 1 1 U creature Hexproof | Whenever a creature dies, put a +1/+1 counter on Lumberknot. Mitotic Slime pca pca/67 pca G G {4}{G} 5 Creature - Ooze 4 4 R creature Create 2 Oozes/spawnx2 [pca] Ooze (G 2/2) When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens." Mycoloth pca pca/68 pca G G {3}{G}{G} 5 Creature - Fungus 4 4 R creature Create Saproling/spawn [pca] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [pca] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [pca] Saproling (G 1/1) Devour 2 | At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth. Nest Invader pca pca/69 pca G G {1}{G} 2 Creature - Eldrazi Drone 2 2 C mb1-green-a creature /spawn [pca] Eldrazi Spawn (0/1) When Nest Invader enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." Nullmage Advocate pca pca/70 pca G G {2}{G} 3 Creature - Insect Druid 2 3 C creature {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment. Ondu Giant pca pca/71 pca G G {3}{G} 4 Creature - Giant Druid 2 4 C mb1-green-a creature When Ondu Giant enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Overrun pca pca/72 pca G G {2}{G}{G}{G} 5 Sorcery U sorcery Creatures you control get +3/+3 and gain trample until end of turn. Penumbra Spider pca pca/73 pca G G {2}{G}{G} 4 Creature - Spider 2 4 C creature Create Spider/spawn [pca] Spider (B 2/4 Reach) Reach | When Penumbra Spider dies, create a 2/4 black Spider creature token with reach. Predatory Urge pca pca/74 pca G G {3}{G} 4 Enchantment - Aura R enchantment Enchant creature | Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature." Quiet Disrepair pca pca/75 pca G G {1}{G} 2 Enchantment - Aura C mb1-green-a enchantment Enchant artifact or enchantment | At the beginning of your upkeep, choose one - | - Destroy enchanted permanent. | - You gain 2 life. Rancor pca pca/76 pca G G {G} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+0 and has trample. | When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. Silhana Ledgewalker pca pca/77 pca G G {1}{G} 2 Creature - Elf Rogue 1 1 C mb1-green-a creature Hexproof | Silhana Ledgewalker can't be blocked except by creatures with flying. Snake Umbra pca pca/78 pca G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." | Umbra armor Tukatongue Thallid pca pca/79 pca G G {G} 1 Creature - Fungus 1 1 C mb1-green-a creature Create Saproling/spawn [pca] Saproling (G 1/1) When Tukatongue Thallid dies, create a 1/1 green Saproling creature token. Viridian Emissary pca pca/80 pca G G {1}{G} 2 Creature - Phyrexian Elf Scout 2 1 C creature When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Wall of Blossoms pca pca/81 pca G G {1}{G} 2 Creature - Plant Wall 0 4 U creature Defender | When Wall of Blossoms enters, draw a card. Baleful Strix pca pca/82 pca UB UB {U}{B} 2 Artifact Creature - Bird 1 1 U mb1-multicolor creature /ch Flying, deathtouch | When Baleful Strix enters, draw a card. Bituminous Blast pca pca/83 pca BR BR {3}{B}{R} 5 Instant U mb1-multicolor instant Cascade | Bituminous Blast deals 4 damage to target creature. Bloodbraid Elf pca pca/84 pca RG RG {2}{R}{G} 4 Creature - Elf Berserker 3 2 U mb1-multicolor creature Haste | Cascade Deny Reality pca pca/85 pca UB UB {3}{U}{B} 5 Sorcery C mb1-multicolor sorcery Cascade | Return target permanent to its owner's hand. Dimir Infiltrator pca pca/86 pca UB UB {U}{B} 2 Creature - Spirit 1 3 C creature Dimir Infiltrator can't be blocked. | Transmute {1}{U}{B} Dragonlair Spider pca pca/87 pca RG RG {2}{R}{R}{G}{G} 6 Creature - Spider 5 6 R creature Create Insect/spawn [pca] Insect (G 1/1) Reach | Whenever an opponent casts a spell, create a 1/1 green Insect creature token. Elderwood Scion pca pca/88 pca GW GW {3}{G}{W} 5 Creature - Elemental 4 4 R creature Trample, lifelink | Spells you cast that target Elderwood Scion cost {2} less to cast. | Spells your opponents cast that target Elderwood Scion cost {2} more to cast. Enigma Sphinx pca pca/89 pca WUB WUB {4}{W}{U}{B} 7 Artifact Creature - Sphinx 5 4 R creature /ch Flying | When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. | Cascade Enlisted Wurm pca pca/90 pca GW GW {4}{G}{W} 6 Creature - Wurm 5 5 U creature Cascade Etherium-Horn Sorcerer pca pca/91 pca UR UR {4}{U}{R} 6 Artifact Creature - Minotaur Wizard 3 6 R creature {1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand. | Cascade Fires of Yavimaya pca pca/92 pca RG RG {1}{R}{G} 3 Enchantment U mb1-multicolor enchantment Creatures you control have haste. | Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. Fusion Elemental pca pca/93 pca WUBRG WUBRG {W}{U}{B}{R}{G} 5 Creature - Elemental 8 8 U mb1-multicolor creature Glen Elendra Liege pca pca/94 pca UB UB {1}{U/B}{U/B}{U/B} 4 Creature - Faerie Knight 2 3 R creature /ch Flying | Other blue creatures you control get +1/+1. | Other black creatures you control get +1/+1. Hellkite Hatchling pca pca/95 pca RG RG {2}{R}{G} 4 Creature - Dragon 2 2 U creature Devour 1 | Hellkite Hatchling has flying and trample if it devoured a creature. Indrik Umbra pca pca/96 pca GW GW {4}{G}{W} 6 Enchantment - Aura R enchantment Enchant creature | Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. | Umbra armor Inkfathom Witch pca pca/97 pca UB UB {1}{U/B} 2 Creature - Merfolk Wizard 1 1 U creature Fear | {2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn. Kathari Remnant pca pca/98 pca UB UB {2}{U}{B} 4 Creature - Bird Skeleton 0 1 U mb1-multicolor creature /ch Flying | {B}: Regenerate Kathari Remnant. | Cascade Krond the Dawn-Clad pca pca/99 pca GW GW {G}{G}{G}{W}{W}{W} 6 Legendary Creature - Archon 6 6 M creature /ch Flying, vigilance | Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. Last Stand pca pca/100 pca WUBRG WUBRG {W}{U}{B}{R}{G} 5 Sorcery R sorcery Create Saproling/spawn [pca] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [pca] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [pca] Saproling (G 1/1) Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. Maelstrom Wanderer pca pca/101 pca GUR GUR {5}{G}{U}{R} 8 Legendary Creature - Elemental 7 5 M creature Creatures you control have haste. | Cascade, cascade Noggle Ransacker pca pca/102 pca UR UR {2}{U/R} 3 Creature - Noggle Rogue 2 1 U creature When Noggle Ransacker enters, each player draws two cards, then discards a card at random. Pollenbright Wings pca pca/103 pca GW GW {4}{G}{W} 6 Enchantment - Aura U enchantment Create Saproling/spawn [pca] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [pca] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [pca] Saproling (G 1/1) Enchant creature | Enchanted creature has flying. | Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Shardless Agent pca pca/104 pca GU GU {1}{G}{U} 3 Artifact Creature - Human Rogue 2 2 U mb1-multicolor creature Cascade Silent-Blade Oni pca pca/105 pca UB UB {3}{U}{U}{B}{B} 7 Creature - Demon Ninja 6 5 R creature Ninjutsu {4}{U}{B} | Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost. Thromok the Insatiable pca pca/106 pca RG RG {3}{R}{G} 5 Legendary Creature - Hellion 0 0 M creature Devour X, where X is the number of creatures devoured this way Vela the Night-Clad pca pca/107 pca UB UB {4}{U}{B} 6 Legendary Creature - Human Wizard 4 4 M creature Intimidate | Other creatures you control have intimidate. | Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. Armillary Sphere pca pca/108 pca {2} 2 Artifact C artifact {2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. Farsight Mask pca pca/109 pca {5} 5 Artifact U artifact Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. Flayer Husk pca pca/110 pca {1} 1 Artifact - Equipment C mb1-colorless artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +1/+1. | Equip {2} Fractured Powerstone pca pca/111 pca {2} 2 Artifact C artifact {T}: Add {C}. | {T}: Roll the planar die. Activate only as a sorcery. Quietus Spike pca pca/112 pca {3} 3 Artifact - Equipment R artifact Equipped creature has deathtouch. | Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. | Equip {3} Sai of the Shinobi pca pca/113 pca {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/+1. | Whenever a creature you control enters, you may attach Sai of the Shinobi to it. | Equip {2} Thran Golem pca pca/114 pca {5} 5 Artifact Creature - Golem 3 3 U mb1-colorless creature As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. Whispersilk Cloak pca pca/115 pca {3} 3 Artifact - Equipment U mb1-colorless artifact Equipped creature can't be blocked and has shroud. | Equip {2} Dimir Aqueduct pca pca/116 pca UB 0 Land C land /cr90 Dimir Aqueduct enters tapped. | When Dimir Aqueduct enters, return a land you control to its owner's hand. | {T}: Add {U}{B}. Exotic Orchard pca pca/117 pca 0 Land R land {T}: Add one mana of any color that a land an opponent controls could produce. Graypelt Refuge pca pca/118 pca GW 0 Land U land /cr90 Graypelt Refuge enters tapped. | When Graypelt Refuge enters, you gain 1 life. | {T}: Add {G} or {W}. Gruul Turf pca pca/119 pca RG 0 Land C land /cr90 Gruul Turf enters tapped. | When Gruul Turf enters, return a land you control to its owner's hand. | {T}: Add {R}{G}. Jwar Isle Refuge pca pca/120 pca UB 0 Land U land /cr90 Jwar Isle Refuge enters tapped. | When Jwar Isle Refuge enters, you gain 1 life. | {T}: Add {U} or {B}. Kazandu Refuge pca pca/121 pca RG 0 Land U land /cr90 Kazandu Refuge enters tapped. | When Kazandu Refuge enters, you gain 1 life. | {T}: Add {R} or {G}. Khalni Garden pca pca/122 pca G 0 Land C land /cr90;/spawn [pca] Plant (G 0/1) Khalni Garden enters tapped. | When Khalni Garden enters, create a 0/1 green Plant creature token. | {T}: Add {G}. Krosan Verge pca pca/123 pca 0 Land U land /cr90 Krosan Verge enters tapped. | {T}: Add {C}. | {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle. Rupture Spire pca pca/124 pca 0 Land C land /cr90 Rupture Spire enters tapped. | When Rupture Spire enters, sacrifice it unless you pay {1}. | {T}: Add one mana of any color. Selesnya Sanctuary pca pca/125 pca GW 0 Land C land /cr90 Selesnya Sanctuary enters tapped. | When Selesnya Sanctuary enters, return a land you control to its owner's hand. | {T}: Add {G}{W}. Shimmering Grotto pca pca/126 pca 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color. Skarrg, the Rage Pits pca pca/127 pca RG 0 Land U mb1-colorless land {T}: Add {C}. | {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. Tainted Isle pca pca/128 pca UB 0 Land U land {T}: Add {C}. | {T}: Add {U} or {B}. Activate only if you control a Swamp. Terramorphic Expanse pca pca/129 pca 0 Land C land {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Vitu-Ghazi, the City-Tree pca pca/130 pca GW 0 Land U land Create Saproling/spawn [pca] Saproling (G 1/1) {T}: Add {C}. | {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token. Vivid Creek pca pca/131 pca U 0 Land U land /cr90;/ccblue=2 Vivid Creek enters tapped with two charge counters on it. | {T}: Add {U}. | {T}, Remove a charge counter from Vivid Creek: Add one mana of any color. Plains pca pca/132 pca W 0 Basic Land - Plains C plains Island pca pca/137 pca U 0 Basic Land - Island C island Swamp pca pca/142 pca B 0 Basic Land - Swamp C swamp Mountain pca pca/147 pca R 0 Basic Land - Mountain C mountain Forest pca pca/151 pca G 0 Basic Land - Forest C forest Chaotic Aether pca opca/1 opca 0 Phenomenon C When you encounter Chaotic Aether, each blank roll of the planar die is a {CHAOS} roll until a player planeswalks away from a plane. Interplanar Tunnel pca opca/2 opca 0 Phenomenon C When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. Morphic Tide pca opca/3 opca 0 Phenomenon C When you encounter Morphic Tide, each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library in any order. Mutual Epiphany pca opca/4 opca 0 Phenomenon C When you encounter Mutual Epiphany, each player draws four cards. Planewide Disaster pca opca/5 opca 0 Phenomenon C When you encounter Planewide Disaster, destroy all creatures. Reality Shaping pca opca/6 opca 0 Phenomenon C When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. Spatial Merging pca opca/7 opca 0 Phenomenon C When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order. Time Distortion pca opca/8 opca 0 Phenomenon C When you encounter Time Distortion, reverse the game's turn order. Academy at Tolaria West pca opca/9 opca 0 Plane - Dominaria C At the beginning of your end step, if you have no cards in hand, draw seven cards. | Whenever chaos ensues, discard your hand. The Aether Flues pca opca/10 opca 0 Plane - Iquatana C When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. | Whenever chaos ensues, you may put a creature card from your hand onto the battlefield. Agyrem pca opca/11 opca 0 Plane - Ravnica C Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. | Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. | Whenever chaos ensues, creatures can't attack you until a player planeswalks. Akoum pca opca/12 opca 0 Plane - Zendikar C Players may cast enchantment spells as though they had flash. | Whenever chaos ensues, destroy target creature that isn't enchanted. Aretopolis pca opca/13 opca 0 Plane - Kephalai C When you planeswalk to Aretopolis and at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it. | When Aretopolis has ten or more scroll counters on it, planeswalk. | Whenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it. Astral Arena pca opca/14 opca 0 Plane - Kolbahan C No more than one creature can attack each combat. | No more than one creature can block each combat. | Whenever chaos ensues, Astral Arena deals 2 damage to each creature. Bant pca opca/15 opca 0 Plane - Alara C All creatures have exalted. | Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it. Bloodhill Bastion pca opca/16 opca 0 Plane - Equilor C Whenever a creature enters, it gains double strike and haste until end of turn. | Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control. Celestine Reef pca opca/17 opca 0 Plane - Luvion C Creatures without flying or islandwalk can't attack. | Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game. Cliffside Market pca opca/18 opca 0 Plane - Mercadia C When you planeswalk to Cliffside Market and at the beginning of your upkeep, you may exchange life totals with target player. | Whenever chaos ensues, exchange control of two target permanents that share a card type. The Dark Barony pca opca/19 opca 0 Plane - Ulgrotha C Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life. | Whenever chaos ensues, each opponent discards a card. Edge of Malacol pca opca/20 opca 0 Plane - Belenon C If a creature you control would untap during your untap step, put two +1/+1 counters on it instead. | Whenever chaos ensues, untap each creature you control. Eloren Wilds pca opca/21 opca 0 Plane - Shandalar C Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced. | Whenever chaos ensues, target player can't cast spells until a player planeswalks. The Eon Fog pca opca/22 opca 0 Plane - Equilor C Players skip their untap steps. | Whenever chaos ensues, untap all permanents you control. Feeding Grounds pca opca/23 opca 0 Plane - Muraganda C Red spells cost {1} less to cast. | Green spells cost {1} less to cast. | Whenever chaos ensues, put X +1/+1 counters on target creature, where X is that creature's mana value. Fields of Summer pca opca/24 opca 0 Plane - Moag C Whenever a player casts a spell, that player may gain 2 life. | Whenever chaos ensues, you may gain 10 life. The Fourth Sphere pca opca/25 opca 0 Plane - Phyrexia C Create Zombie/spawn [pca] Zombie (B 2/2) At the beginning of your upkeep, sacrifice a nonblack creature. | Whenever chaos ensues, create a 2/2 black Zombie creature token. Furnace Layer pca opca/26 opca 0 Plane - New Phyrexia C When you planeswalk to Furnace Layer and at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life. | Whenever chaos ensues, you may destroy target nonland permanent. Gavony pca opca/27 opca 0 Plane - Innistrad C All creatures have vigilance. | Whenever chaos ensues, creatures you control gain indestructible until end of turn. Glen Elendra pca opca/28 opca 0 Plane - Lorwyn C At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. | Whenever chaos ensues, gain control of target creature you own. Glimmervoid Basin pca opca/29 opca 0 Plane - Mirrodin C Create Copy/spawn [2xm] Copy Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. | Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature. Goldmeadow pca opca/30 opca 0 Plane - Lorwyn C Create 3 Goats/spawnx3 [pca] Goat (W 0/1) Create Goat/spawn [pca] Goat (W 0/1) Whenever a land enters, that land's controller creates three 0/1 white Goat creature tokens. | Whenever chaos ensues, create a 0/1 white Goat creature token. Grand Ossuary pca opca/31 opca 0 Plane - Ravnica C Create Saproling/spawn [pca] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [pca] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [pca] Saproling (G 1/1) Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. | Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk. The Great Forest pca opca/32 opca 0 Plane - Lorwyn C Each creature assigns combat damage equal to its toughness rather than its power. | Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn. Grixis pca opca/33 opca 0 Plane - Alara C Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. | Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control. Grove of the Dreampods pca opca/34 opca 0 Plane - Fabacin C When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. | Whenever chaos ensues, return target creature card from your graveyard to the battlefield. Hedron Fields of Agadeem pca opca/35 opca 0 Plane - Zendikar C Create Eldrazi/spawn [pca] Eldrazi (7/7 Annihilator 1) Creatures with power 7 or greater can't attack or block. | Whenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. The Hippodrome pca opca/36 opca 0 Plane - Segovia C All creatures get -5/-0. | Whenever chaos ensues, you may destroy target creature if its power is 0 or less. Horizon Boughs pca opca/37 opca 0 Plane - Pyrulea C All permanents untap during each player's untap step. | Whenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. Immersturm pca opca/38 opca 0 Plane - Valla C Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice. | Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control. Isle of Vesuva pca opca/39 opca 0 Plane - Dominaria C Create Copy/spawn [2xm] Copy Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature. | Whenever chaos ensues, destroy target creature and all other creatures with the same name as that creature. Izzet Steam Maze pca opca/40 opca 0 Plane - Ravnica C Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy. | Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast. Jund pca opca/41 opca 0 Plane - Alara C Create 2 Goblins/spawnx2 [pca] Goblin (R 1/1) Whenever a player casts a creature spell that's black, red, or green, it gains devour 5. | Whenever chaos ensues, create two 1/1 red Goblin creature tokens. Kessig pca opca/42 opca 0 Plane - Innistrad C Prevent all combat damage that would be dealt by non-Werewolf creatures. | Whenever chaos ensues, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn. Kharasha Foothills pca opca/43 opca 0 Plane - Mongseng C Create Copy/spawn [2xm] Copy Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step. | Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature. Kilnspire District pca opca/44 opca R 0 Plane - Ravnica C When you planeswalk to Kilnspire District and at the beginning of your first main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it. | Whenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target. Krosa pca opca/45 opca WUBRG 0 Plane - Dominaria C All creatures get +2/+2. | Whenever chaos ensues, you may add {W}{U}{B}{R}{G}. Lair of the Ashen Idol pca opca/46 opca 0 Plane - Azgol C Create Zombie/spawn [pca] Zombie (B 2/2) At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk. | Whenever chaos ensues, any number of target players each create a 2/2 black Zombie creature token. Lethe Lake pca opca/47 opca 0 Plane - Arkhos C At the beginning of your upkeep, mill ten cards. | Whenever chaos ensues, target player mills ten cards. Llanowar pca opca/48 opca G 0 Plane - Dominaria C All creatures have "{T}: Add {G}{G}." | Whenever chaos ensues, untap all creatures you control. The Maelstrom pca opca/49 opca 0 Plane - Alara C Reveal top card/vp1at1 When you planeswalk to The Maelstrom and at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library. | Whenever chaos ensues, return target permanent card from your graveyard to the battlefield. Minamo pca opca/50 opca 0 Plane - Kamigawa C Whenever a player casts a spell, that player may draw a card. | Whenever chaos ensues, each player may return a blue card from their graveyard to their hand. Mirrored Depths pca opca/51 opca 0 Plane - Karsus C Reveal top card/vp1at1 Flip a coin/flip1 Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. | Whenever chaos ensues, target player reveals the top card of their library. If it's a nonland card, you may cast it without paying its mana cost. Mount Keralia pca opca/52 opca 0 Plane - Regatha C At the beginning of your end step, put a pressure counter on Mount Keralia. | When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. | Whenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control. Murasa pca opca/53 opca 0 Plane - Zendikar C Whenever a nontoken creature enters, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. | Whenever chaos ensues, target land becomes a 4/4 creature that's still a land. Naar Isle pca opca/54 opca 0 Plane - Wildfire C At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it. | Whenever chaos ensues, Naar Isle deals 3 damage to target player or planeswalker. Naya pca opca/55 opca 0 Plane - Alara C You may play any number of lands on each of your turns. | Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control. Nephalia pca opca/56 opca 0 Plane - Innistrad C At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand. | Whenever chaos ensues, return target card from your graveyard to your hand. Norn's Dominion pca opca/57 opca 0 Plane - New Phyrexia C When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. | Whenever chaos ensues, you may put a fate counter on target permanent. Onakke Catacomb pca opca/58 opca 0 Plane - Shandalar C All creatures are black and have deathtouch. | Whenever chaos ensues, creatures you control get +1/+0 and gain first strike until end of turn. Orochi Colony pca opca/59 opca 0 Plane - Kamigawa C Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Whenever chaos ensues, target creature can't be blocked this turn. Orzhova pca opca/60 opca 0 Plane - Ravnica C When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield. | Whenever chaos ensues, for each opponent, exile up to one target creature card from that player's graveyard. Otaria pca opca/61 opca 0 Plane - Dominaria C Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. | Whenever chaos ensues, take an extra turn after this one. Panopticon pca opca/62 opca 0 Plane - Mirrodin C When you planeswalk to Panopticon, draw a card. | At the beginning of your draw step, draw an additional card. | Whenever chaos ensues, draw a card. Pools of Becoming pca opca/63 opca 0 Plane - Bolas's Meditation Realm C At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards. | Whenever chaos ensues, reveal the top three cards of your planar deck. Each of the revealed cards' {CHAOS} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order. Prahv pca opca/64 opca 0 Plane - Ravnica C If you cast a spell this turn, you can't attack with creatures. | If you attacked with creatures this turn, you can't cast spells. | Whenever chaos ensues, you gain life equal to the number of cards in your hand. Quicksilver Sea pca opca/65 opca 0 Plane - Mirrodin C Scry 4/vp1pt4 Reveal top card/vp1at1 When you planeswalk to Quicksilver Sea and at the beginning of your upkeep, scry 4. | Whenever chaos ensues, reveal the top card of your library. You may play it without paying its mana cost. Raven's Run pca opca/66 opca 0 Plane - Shadowmoor C All creatures have wither. | Whenever chaos ensues, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. Sanctum of Serra pca opca/67 opca 0 Plane - Serra's Realm C When you planeswalk away from Sanctum of Serra, destroy all nonland permanents. | Whenever chaos ensues, you may have your life total become 20. Sea of Sand pca opca/68 opca 0 Plane - Rabiah C Players reveal each card they draw. | Whenever a player draws a land card, that player gains 3 life. | Whenever a player draws a nonland card, that player loses 3 life. | Whenever chaos ensues, put target permanent on top of its owner's library. Selesnya Loft Gardens pca opca/69 opca 0 Plane - Ravnica C If an effect would create one or more tokens, it creates twice that many of those tokens instead. | If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead. | Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced. Shiv pca opca/70 opca R 0 Plane - Dominaria C Create Dragon/spawn [pca] Dragon (R 5/5 Flying) All creatures have "{R}: This creature gets +1/+0 until end of turn." | Whenever chaos ensues, create a 5/5 red Dragon creature token with flying. Skybreen pca opca/71 opca 0 Plane - Kaldheim C Reveal top card/vp1p1 Players play with the top card of their libraries revealed. | Spells that share a card type with the top card of a library can't be cast. | Whenever chaos ensues, target player loses life equal to the number of cards in their hand. Sokenzan pca opca/72 opca 0 Plane - Kamigawa C All creatures get +1/+1 and have haste. | Whenever chaos ensues, untap all creatures that attacked this turn. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase. Stairs to Infinity pca opca/73 opca 0 Plane - Xerex C Players have no maximum hand size. | Whenever you roll the planar die, draw a card. | Whenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck. Stensia pca opca/74 opca 0 Plane - Innistrad C Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. | Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn. Stronghold Furnace pca opca/75 opca 0 Plane - Rath C If a source would deal damage to a permanent or player, it deals double that damage instead. | Whenever chaos ensues, Stronghold Furnace deals 1 damage to any target. Takenuma pca opca/76 opca 0 Plane - Kamigawa C Whenever a creature leaves the battlefield, its controller draws a card. | Whenever chaos ensues, return target creature you control to its owner's hand. Talon Gates pca opca/77 opca 0 Plane - Dominaria C Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its mana value. If the exiled card doesn't have suspend, it gains suspend. | Whenever chaos ensues, remove two time counters from each suspended card you own. Tazeem pca opca/78 opca 0 Plane - Zendikar C Creatures can't block. | Whenever chaos ensues, draw a card for each land you control. Tember City pca opca/79 opca 0 Plane - Kinshala C Whenever a player taps a land for mana, Tember City deals 1 damage to that player. | Whenever chaos ensues, each other player sacrifices a nonland permanent. Trail of the Mage-Rings pca opca/80 opca 0 Plane - Vryn C Instant and sorcery spells have rebound. | Whenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. Truga Jungle pca opca/81 opca 0 Plane - Ergamon C Reveal top three cards/vp1at3 All lands have "{T}: Add one mana of any color." | Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Turri Island pca opca/82 opca 0 Plane - Ir C Reveal top three cards/vp1at3 Creature spells cost {2} less to cast. | Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. Undercity Reaches pca opca/83 opca 0 Plane - Ravnica C Whenever a creature deals combat damage to a player, its controller may draw a card. | Whenever chaos ensues, you have no maximum hand size for the rest of the game. Velis Vel pca opca/84 opca 0 Plane - Lorwyn C Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | Whenever chaos ensues, target creature gains all creature types until end of turn. Windriddle Palaces pca opca/85 opca 0 Plane - Belenon C Reveal top card/vp1p1 Players play with the top card of their libraries revealed. | You may play lands and cast spells from the top of any player's library. | Whenever chaos ensues, each player mills a card. The Zephyr Maze pca opca/86 opca 0 Plane - Kyneth C Creatures with flying get +2/+0. | Creatures without flying get -2/-0. | Whenever chaos ensues, target creature gains flying until end of turn. [pca] Eldrazi (7/7 Annihilator 1) pca tpca/1 tpca 0 Token Creature - Eldrazi 7 7 T Annihilator 1 [pca] Eldrazi Spawn (0/1) pca tpca/2 tpca 0 Token Creature - Eldrazi Spawn 0 1 T Sacrifice this creature: Add {C}. [pca] Angel (W 4/4 Flying) pca tpca/5 tpca W 0 Token Creature - Angel 4 4 T /ch Flying [pca] Goat (W 0/1) pca tpca/6 tpca W 0 Token Creature - Goat 0 1 T [pca] Germ (B 0/0) pca tpca/7 tpca B 0 Token Creature - Germ 0 0 T [pca] Spider (B 2/4 Reach) pca tpca/8 tpca B 0 Token Creature - Spider 2 4 T Reach [pca] Zombie (B 2/2) pca tpca/9 tpca B 0 Token Creature - Zombie 2 2 T [pca] Dragon (R 5/5 Flying) pca tpca/10 tpca R 0 Token Creature - Dragon 5 5 T /ch Flying [pca] Goblin (R 1/1) pca tpca/11 tpca R 0 Token Creature - Goblin 1 1 T [pca] Hellion (R 4/4) pca tpca/12 tpca R 0 Token Creature - Hellion 4 4 T [pca] Beast (G 3/3) pca tpca/13 tpca G 0 Token Creature - Beast 3 3 T [pca] Boar (G 3/3) pca tpca/14 tpca G 0 Token Creature - Boar 3 3 T [pca] Insect (G 1/1) pca tpca/15 tpca G 0 Token Creature - Insect 1 1 T [pca] Ooze (G 1/1) pca tpca/16 tpca G 0 Token Creature - Ooze 1 1 T [pca] Ooze (G 2/2) pca tpca/17 tpca G 0 Token Creature - Ooze 2 2 T Create 2 Oozes/spawnx2 [pca] Ooze (G 1/1) When this creature dies, create two 1/1 green Ooze creature tokens. [pca] Plant (G 0/1) pca tpca/18 tpca G 0 Token Creature - Plant 0 1 T [pca] Saproling (G 1/1) pca tpca/19 tpca G 0 Token Creature - Saproling 1 1 T Adarkar Valkyrie modernmasters mma/1 mma W W {4}{W}{W} 6 Snow Creature - Angel 4 5 R creature /ch Flying, vigilance | {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control. Amrou Scout modernmasters mma/2 mma W W {1}{W} 2 Creature - Kithkin Rebel Scout 2 1 C creature {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. Amrou Seekers modernmasters mma/3 mma W W {2}{W} 3 Creature - Kithkin Rebel 2 2 C creature Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. Angel's Grace modernmasters mma/4 mma W W {W} 1 Instant R instant Split second | You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. Auriok Salvagers modernmasters mma/5 mma W W {3}{W} 4 Creature - Human Soldier 2 4 R creature {1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand. Avian Changeling modernmasters mma/6 mma W W {2}{W} 3 Creature - Shapeshifter 2 2 C creature /ch Changeling | Flying Blinding Beam modernmasters mma/7 mma W W {2}{W} 3 Instant C instant Choose one - | - Tap two target creatures. | - Creatures don't untap during target player's next untap step. | Entwine {1} Bound in Silence modernmasters mma/8 mma W W {2}{W} 3 Kindred Enchantment - Rebel Aura C enchantment Enchant creature | Enchanted creature can't attack or block. Cenn's Enlistment modernmasters mma/9 mma W W {3}{W} 4 Sorcery C sorcery /spawnx2 [mma] Kithkin Soldier (W 1/1) Create two 1/1 white Kithkin Soldier creature tokens. | Retrace Cloudgoat Ranger modernmasters mma/10 mma W W {3}{W}{W} 5 Creature - Giant Warrior Ranger 3 3 U creature /spawnx3 [mma] Kithkin Soldier (W 1/1) When Cloudgoat Ranger enters, create three 1/1 white Kithkin Soldier creature tokens. | Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. Court Homunculus modernmasters mma/11 mma W W {W} 1 Artifact Creature - Homunculus 1 1 C creature Court Homunculus gets +1/+1 as long as you control another artifact. Dispeller's Capsule modernmasters mma/12 mma W W {W} 1 Artifact C artifact {2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment. Elspeth, Knight-Errant modernmasters mma/13 mma W W {2}{W}{W} 4 Legendary Planeswalker - Elspeth 4 M planeswalker yInitialize/ccblue=4 Create Soldier/spawn [mma] Soldier (W 1/1) Create Elspeth, Knight-Errant Emblem/spawn [mma] Elspeth, Knight-Errant Emblem +1: Create a 1/1 white Soldier creature token. | +1: Target creature gets +3/+3 and gains flying until end of turn. | -8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." Ethersworn Canonist modernmasters mma/14 mma W W {1}{W} 2 Artifact Creature - Human Cleric 2 2 R creature Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. Feudkiller's Verdict modernmasters mma/15 mma W W {4}{W}{W} 6 Kindred Sorcery - Giant U sorcery Create Giant Warrior/spawn [mma] Giant Warrior (W 5/5) You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token. Flickerwisp modernmasters mma/16 mma W W {1}{W}{W} 3 Creature - Elemental 3 1 U creature /ch Flying | When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Gleam of Resistance modernmasters mma/17 mma W W {4}{W} 5 Instant C instant Creatures you control get +1/+2 until end of turn. Untap those creatures. | Basic landcycling {1}{W} Hillcomber Giant modernmasters mma/18 mma W W {2}{W}{W} 4 Creature - Giant Scout 3 3 C creature Mountainwalk Ivory Giant modernmasters mma/19 mma W W {5}{W}{W} 7 Creature - Giant 3 4 C creature When Ivory Giant enters, tap all nonwhite creatures. | Suspend 5-{W} Kataki, War's Wage modernmasters mma/20 mma W W {1}{W} 2 Legendary Creature - Spirit 2 1 R creature All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}." Kithkin Greatheart modernmasters mma/21 mma W W {1}{W} 2 Creature - Kithkin Soldier 2 1 C creature As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. Meadowboon modernmasters mma/22 mma W W {2}{W}{W} 4 Creature - Elemental 3 3 U creature When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. | Evoke {3}{W} Otherworldly Journey modernmasters mma/23 mma W W {1}{W} 2 Instant - Arcane C instant Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. Pallid Mycoderm modernmasters mma/24 mma W W {3}{W} 4 Creature - Fungus 2 4 C creature Create Saproling/spawn [mma] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. | Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn. Path to Exile modernmasters mma/25 mma W W {W} 1 Instant U instant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. Reveillark modernmasters mma/26 mma W W {4}{W} 5 Creature - Elemental 4 3 R creature /ch Flying | When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. | Evoke {5}{W} Saltfield Recluse modernmasters mma/27 mma W W {2}{W} 3 Creature - Human Rebel Cleric 1 2 C creature {T}: Target creature gets -2/-0 until end of turn. Sanctum Gargoyle modernmasters mma/28 mma W W {3}{W} 4 Artifact Creature - Gargoyle 2 3 C creature /ch Flying | When Sanctum Gargoyle enters, you may return target artifact card from your graveyard to your hand. Sandsower modernmasters mma/29 mma W W {3}{W} 4 Creature - Spirit 1 3 U creature Tap three untapped creatures you control: Tap target creature. Stir the Pride modernmasters mma/30 mma W W {4}{W} 5 Instant U instant Choose one - | - Creatures you control get +2/+2 until end of turn. | - Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." | Entwine {1}{W} Stonehewer Giant modernmasters mma/31 mma W W {3}{W}{W} 5 Creature - Giant Warrior 4 4 R creature Vigilance | {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle. Terashi's Grasp modernmasters mma/32 mma W W {2}{W} 3 Sorcery - Arcane U sorcery Destroy target artifact or enchantment. You gain life equal to its mana value. Test of Faith modernmasters mma/33 mma W W {1}{W} 2 Instant C instant Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. Veteran Armorer modernmasters mma/34 mma W W {1}{W} 2 Creature - Human Soldier 2 2 C creature Other creatures you control get +0/+1. Yosei, the Morning Star modernmasters mma/35 mma W W {4}{W}{W} 6 Legendary Creature - Dragon Spirit 5 5 M creature /ch Flying | When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls. Aethersnipe modernmasters mma/36 mma U U {5}{U} 6 Creature - Elemental 4 4 C creature When Aethersnipe enters, return target nonland permanent to its owner's hand. | Evoke {1}{U}{U} Careful Consideration modernmasters mma/37 mma U U {2}{U}{U} 4 Instant U instant Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards. Cryptic Command modernmasters mma/38 mma U U {1}{U}{U}{U} 4 Instant R instant Choose two - | - Counter target spell. | - Return target permanent to its owner's hand. | - Tap all creatures your opponents control. | - Draw a card. Dampen Thought modernmasters mma/39 mma U U {1}{U} 2 Instant - Arcane C instant Target player mills four cards. | Splice onto Arcane {1}{U} Echoing Truth modernmasters mma/40 mma U U {1}{U} 2 Instant C instant Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands. Errant Ephemeron modernmasters mma/41 mma U U {6}{U} 7 Creature - Illusion 4 4 C creature /ch Flying | Suspend 4-{1}{U} Erratic Mutation modernmasters mma/42 mma U U {2}{U} 3 Instant C instant Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order. Esperzoa modernmasters mma/43 mma U U {2}{U} 3 Artifact Creature - Jellyfish 4 3 U creature /ch Flying | At the beginning of your upkeep, return an artifact you control to its owner's hand. Etherium Sculptor modernmasters mma/44 mma U U {1}{U} 2 Artifact Creature - Vedalken Artificer 1 2 C creature Artifact spells you cast cost {1} less to cast. Faerie Mechanist modernmasters mma/45 mma U U {3}{U} 4 Artifact Creature - Faerie Artificer 2 2 C creature yInitialize/ch Look at top three cards/vp1pt3 Flying | When Faerie Mechanist enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Gifts Ungiven modernmasters mma/46 mma U U {3}{U} 4 Instant R instant Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. Glen Elendra Archmage modernmasters mma/47 mma U U {3}{U} 4 Creature - Faerie Wizard 2 2 R creature /ch Flying | {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. | Persist Keiga, the Tide Star modernmasters mma/48 mma U U {5}{U} 6 Legendary Creature - Dragon Spirit 5 5 M creature /ch Flying | When Keiga, the Tide Star dies, gain control of target creature. Kira, Great Glass-Spinner modernmasters mma/49 mma U U {1}{U}{U} 3 Legendary Creature - Spirit 2 2 R creature /ch Flying | Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability." Latchkey Faerie modernmasters mma/50 mma U U {3}{U} 4 Creature - Faerie Rogue 3 1 C creature /ch Flying | Prowl {2}{U} | When Latchkey Faerie enters, if its prowl cost was paid, draw a card. Logic Knot modernmasters mma/51 mma U U {X}{U}{U} 2 Instant C instant Delve | Counter target spell unless its controller pays {X}. Meloku the Clouded Mirror modernmasters mma/52 mma U U {4}{U} 5 Legendary Creature - Moonfolk Wizard 2 4 R creature yInitialize/ch Create Illusion/spawn [mma] Illusion (U 1/1 Flying) Flying | {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying. Mothdust Changeling modernmasters mma/53 mma U U {U} 1 Creature - Shapeshifter 1 1 C creature Changeling | Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. Mulldrifter modernmasters mma/54 mma U U {4}{U} 5 Creature - Elemental 2 2 U creature /ch Flying | When Mulldrifter enters, draw two cards. | Evoke {2}{U} Narcomoeba modernmasters mma/55 mma U U {1}{U} 2 Creature - Illusion 1 1 U creature /ch Flying | When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. Pact of Negation modernmasters mma/56 mma U U {0} 0 Instant R instant Counter target spell. | At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. Peer Through Depths modernmasters mma/57 mma U U {1}{U} 2 Instant - Arcane C instant Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Perilous Research modernmasters mma/58 mma U U {1}{U} 2 Instant C instant Draw two cards, then sacrifice a permanent. Pestermite modernmasters mma/59 mma U U {2}{U} 3 Creature - Faerie Rogue 2 1 C creature /ch Flash | Flying | When Pestermite enters, you may tap or untap target permanent. Petals of Insight modernmasters mma/60 mma U U {4}{U} 5 Sorcery - Arcane C sorcery Look at top three cards/vp1pt3 Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. Reach Through Mists modernmasters mma/61 mma U U {U} 1 Instant - Arcane C instant Draw a card. Riftwing Cloudskate modernmasters mma/62 mma U U {3}{U}{U} 5 Creature - Illusion 2 2 U creature /ch Flying | When Riftwing Cloudskate enters, return target permanent to its owner's hand. | Suspend 3-{1}{U} Scion of Oona modernmasters mma/63 mma U U {2}{U} 3 Creature - Faerie Soldier 1 1 R creature /ch Flash | Flying | Other Faerie creatures you control get +1/+1. | Other Faeries you control have shroud. Spell Snare modernmasters mma/64 mma U U {U} 1 Instant U instant Counter target spell with mana value 2. Spellstutter Sprite modernmasters mma/65 mma U U {1}{U} 2 Creature - Faerie Wizard 1 1 C creature /ch Flash | Flying | When Spellstutter Sprite enters, counter target spell with mana value X or less, where X is the number of Faeries you control. Take Possession modernmasters mma/66 mma U U {5}{U}{U} 7 Enchantment - Aura U enchantment Split second | Enchant permanent | You control enchanted permanent. Thirst for Knowledge modernmasters mma/67 mma U U {2}{U} 3 Instant U instant Draw three cards. Then discard two cards unless you discard an artifact card. Traumatic Visions modernmasters mma/68 mma U U {3}{U}{U} 5 Instant C instant Counter target spell. | Basic landcycling {1}{U} Vedalken Dismisser modernmasters mma/69 mma U U {5}{U} 6 Creature - Vedalken Wizard 2 2 C creature When Vedalken Dismisser enters, put target creature on top of its owner's library. Vendilion Clique modernmasters mma/70 mma U U {1}{U}{U} 3 Legendary Creature - Faerie Wizard 3 1 M creature /ch Flash | Flying | When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. Absorb Vis modernmasters mma/71 mma B B {6}{B} 7 Sorcery C sorcery Target player loses 4 life and you gain 4 life. | Basic landcycling {1}{B} Auntie's Snitch modernmasters mma/72 mma B B {2}{B} 3 Creature - Goblin Rogue 3 1 U creature Auntie's Snitch can't block. | Prowl {1}{B} | Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand. Blightspeaker modernmasters mma/73 mma B B {1}{B} 2 Creature - Human Rebel Cleric 1 1 C creature {T}: Target player loses 1 life. | {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. Bridge from Below modernmasters mma/74 mma B B {B}{B}{B} 3 Enchantment R enchantment Create Zombie/spawn [mma] Zombie (B 2/2) Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token. | When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below. Dark Confidant modernmasters mma/75 mma B B {1}{B} 2 Creature - Human Wizard 2 1 M creature Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. Death Cloud modernmasters mma/76 mma B B {X}{B}{B}{B} 3 Sorcery R sorcery Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands. Death Denied modernmasters mma/77 mma B B {X}{B}{B} 2 Instant - Arcane C instant Return X target creature cards from your graveyard to your hand. Death Rattle modernmasters mma/78 mma B B {5}{B} 6 Instant U instant Delve | Destroy target nongreen creature. It can't be regenerated. Deepcavern Imp modernmasters mma/79 mma B B {2}{B} 3 Creature - Imp Rebel 2 2 C creature /ch Flying, haste | Echo-Discard a card. Drag Down modernmasters mma/80 mma B B {2}{B} 3 Instant C instant Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control. Dreamspoiler Witches modernmasters mma/81 mma B B {3}{B} 4 Creature - Faerie Wizard 2 2 C creature /ch Flying | Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. Earwig Squad modernmasters mma/82 mma B B {3}{B}{B} 5 Creature - Goblin Rogue 5 3 R creature Prowl {2}{B} | When Earwig Squad enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles. Executioner's Capsule modernmasters mma/83 mma B B {B} 1 Artifact U artifact {1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature. Extirpate modernmasters mma/84 mma B B {B} 1 Instant R instant Split second | Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles. Facevaulter modernmasters mma/85 mma B B {B} 1 Creature - Goblin Warrior 1 1 C creature {B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. Faerie Macabre modernmasters mma/86 mma B B {1}{B}{B} 3 Creature - Faerie Rogue 2 2 C creature /ch Flying | Discard Faerie Macabre: Exile up to two target cards from graveyards. Festering Goblin modernmasters mma/87 mma B B {B} 1 Creature - Zombie Goblin 1 1 C creature When Festering Goblin dies, target creature gets -1/-1 until end of turn. Horobi's Whisper modernmasters mma/88 mma B B {1}{B}{B} 3 Instant - Arcane U instant If you control a Swamp, destroy target nonblack creature. | Splice onto Arcane-Exile four cards from your graveyard. Kokusho, the Evening Star modernmasters mma/89 mma B B {4}{B}{B} 6 Legendary Creature - Dragon Spirit 5 5 M creature /ch Flying | When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way. Mad Auntie modernmasters mma/90 mma B B {2}{B} 3 Creature - Goblin Shaman 2 2 U creature Other Goblin creatures you control get +1/+1. | {T}: Regenerate another target Goblin. Marsh Flitter modernmasters mma/91 mma B B {3}{B} 4 Creature - Faerie Rogue 1 1 U creature /ch;/spawnx2 [mma] Goblin Rogue (B 1/1) Flying | When Marsh Flitter enters, create two 1/1 black Goblin Rogue creature tokens. | Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn. Peppersmoke modernmasters mma/92 mma B B {B} 1 Kindred Instant - Faerie C instant Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. Phthisis modernmasters mma/93 mma B B {3}{B}{B}{B}{B} 7 Sorcery U sorcery Destroy target creature. Its controller loses life equal to its power plus its toughness. | Suspend 5-{1}{B} Rathi Trapper modernmasters mma/94 mma B B {1}{B} 2 Creature - Human Rebel Rogue 1 2 C creature {B}, {T}: Tap target creature. Raven's Crime modernmasters mma/95 mma B B {B} 1 Sorcery C sorcery Target player discards a card. | Retrace Skeletal Vampire modernmasters mma/96 mma B B {4}{B}{B} 6 Creature - Vampire Skeleton 3 3 R creature yInitialize/ch;/spawnx2 [mma] Bat (B 1/1 Flying) Create 2 Bats/spawnx2 [mma] Bat (B 1/1 Flying) Flying | When Skeletal Vampire enters, create two 1/1 black Bat creature tokens with flying. | {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. | Sacrifice a Bat: Regenerate Skeletal Vampire. Slaughter Pact modernmasters mma/97 mma B B {0} 0 Instant R instant Destroy target nonblack creature. | At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. Stinkweed Imp modernmasters mma/98 mma B B {2}{B} 3 Creature - Imp 1 2 C creature /ch Flying | Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. | Dredge 5 Street Wraith modernmasters mma/99 mma B B {3}{B}{B} 5 Creature - Wraith 3 4 C creature Swampwalk | Cycling-Pay 2 life. Syphon Life modernmasters mma/100 mma B B {1}{B}{B} 3 Sorcery C sorcery Target player loses 2 life and you gain 2 life. | Retrace Thieving Sprite modernmasters mma/101 mma B B {2}{B} 3 Creature - Faerie Rogue 1 1 C creature /ch Flying | When Thieving Sprite enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. Tombstalker modernmasters mma/102 mma B B {6}{B}{B} 8 Creature - Demon 5 5 R creature /ch Flying | Delve Warren Pilferers modernmasters mma/103 mma B B {4}{B} 5 Creature - Goblin Rogue 3 3 C creature When Warren Pilferers enters, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. Warren Weirding modernmasters mma/104 mma B B {1}{B} 2 Kindred Sorcery - Goblin C sorcery Create 2 Goblin Rogues/spawnx2 [mma] Goblin Rogue (B 1/1) Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn. Blind-Spot Giant modernmasters mma/105 mma R R {2}{R} 3 Creature - Giant Warrior 4 3 C creature Blind-Spot Giant can't attack or block unless you control another Giant. Blood Moon modernmasters mma/106 mma R R {2}{R} 3 Enchantment R enchantment Nonbasic lands are Mountains. Brute Force modernmasters mma/107 mma R R {R} 1 Instant C instant Target creature gets +3/+3 until end of turn. Countryside Crusher modernmasters mma/108 mma R R {1}{R}{R} 3 Creature - Giant Warrior 3 3 R creature Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. | Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. Crush Underfoot modernmasters mma/109 mma R R {1}{R} 2 Kindred Instant - Giant C instant Choose a Giant creature you control. It deals damage equal to its power to target creature. Desperate Ritual modernmasters mma/110 mma R R {1}{R} 2 Instant - Arcane U instant Add {R}{R}{R}. | Splice onto Arcane {1}{R} Dragonstorm modernmasters mma/111 mma R R {8}{R} 9 Sorcery R sorcery Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. | Storm Empty the Warrens modernmasters mma/112 mma R R {3}{R} 4 Sorcery C sorcery /spawnx2 [mma] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens. | Storm Fiery Fall modernmasters mma/113 mma R R {5}{R} 6 Instant C instant Fiery Fall deals 5 damage to target creature. | Basic landcycling {1}{R} Fury Charm modernmasters mma/114 mma R R {1}{R} 2 Instant C instant Choose one - | - Destroy target artifact. | - Target creature gets +1/+1 and gains trample until end of turn. | - Remove two time counters from target permanent or suspended card. Glacial Ray modernmasters mma/115 mma R R {1}{R} 2 Instant - Arcane C instant Glacial Ray deals 2 damage to any target. | Splice onto Arcane {1}{R} Grapeshot modernmasters mma/116 mma R R {1}{R} 2 Sorcery C sorcery Grapeshot deals 1 damage to any target. | Storm Greater Gargadon modernmasters mma/117 mma R R {9}{R} 10 Creature - Beast 9 7 R mb1-old-frame creature Suspend 10-{R} | Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate only if Greater Gargadon is suspended. Grinning Ignus modernmasters mma/118 mma R R {2}{R} 3 Creature - Elemental 2 2 U creature {R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery. Hammerheim Deadeye modernmasters mma/119 mma R R {3}{R} 4 Creature - Giant Warrior 3 3 C creature Echo {5}{R} | When Hammerheim Deadeye enters, destroy target creature with flying. Kiki-Jiki, Mirror Breaker modernmasters mma/120 mma R R {2}{R}{R}{R} 5 Legendary Creature - Goblin Shaman 2 2 M creature Create Copy/spawn [2xm] Copy Haste | {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. Lava Spike modernmasters mma/121 mma R R {R} 1 Sorcery - Arcane C sorcery Lava Spike deals 3 damage to target player or planeswalker. Mogg War Marshal modernmasters mma/122 mma R R {1}{R} 2 Creature - Goblin Warrior 1 1 C creature Create Goblin/spawn [mma] Goblin (R 1/1) Echo {1}{R} | When Mogg War Marshal enters or dies, create a 1/1 red Goblin creature token. Molten Disaster modernmasters mma/123 mma R R {X}{R}{R} 2 Sorcery R sorcery Kicker {R} | If this spell was kicked, it has split second. | Molten Disaster deals X damage to each creature without flying and each player. Pardic Dragon modernmasters mma/124 mma R R {4}{R}{R} 6 Creature - Dragon 4 4 U creature /ch Flying | {R}: Pardic Dragon gets +1/+0 until end of turn. | Suspend 2-{R}{R} | Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. Pyromancer's Swath modernmasters mma/125 mma R R {2}{R} 3 Enchantment R enchantment If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. | At the beginning of each end step, discard your hand. Rift Bolt modernmasters mma/126 mma R R {2}{R} 3 Sorcery C sorcery Rift Bolt deals 3 damage to any target. | Suspend 1-{R} Rift Elemental modernmasters mma/127 mma R R {R} 1 Creature - Elemental 1 1 C creature {1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn. Ryusei, the Falling Star modernmasters mma/128 mma R R {5}{R} 6 Legendary Creature - Dragon Spirit 5 5 M creature /ch Flying | When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying. Shrapnel Blast modernmasters mma/129 mma R R {1}{R} 2 Instant U instant As an additional cost to cast this spell, sacrifice an artifact. | Shrapnel Blast deals 5 damage to any target. Squee, Goblin Nabob modernmasters mma/130 mma R R {2}{R} 3 Legendary Creature - Goblin 1 1 R creature At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. Stingscourger modernmasters mma/131 mma R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature Echo {3}{R} | When Stingscourger enters, return target creature an opponent controls to its owner's hand. Stinkdrinker Daredevil modernmasters mma/132 mma R R {2}{R} 3 Creature - Goblin Rogue 1 3 C creature Giant spells you cast cost {2} less to cast. Sudden Shock modernmasters mma/133 mma R R {1}{R} 2 Instant U instant Split second | Sudden Shock deals 2 damage to any target. Tar Pitcher modernmasters mma/134 mma R R {3}{R} 4 Creature - Goblin Shaman 2 2 U creature {T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target. Thundercloud Shaman modernmasters mma/135 mma R R {3}{R}{R} 5 Creature - Giant Shaman 4 4 U creature When Thundercloud Shaman enters, it deals damage equal to the number of Giants you control to each non-Giant creature. Thundering Giant modernmasters mma/136 mma R R {3}{R}{R} 5 Creature - Giant 4 3 C creature Haste Torrent of Stone modernmasters mma/137 mma R R {3}{R} 4 Instant - Arcane C instant Torrent of Stone deals 4 damage to target creature. | Splice onto Arcane-Sacrifice two Mountains. Tribal Flames modernmasters mma/138 mma R R {1}{R} 2 Sorcery U sorcery Domain - Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. War-Spike Changeling modernmasters mma/139 mma R R {3}{R} 4 Creature - Shapeshifter 3 3 C creature Changeling | {R}: War-Spike Changeling gains first strike until end of turn. Citanul Woodreaders modernmasters mma/140 mma G G {2}{G} 3 Creature - Human Druid 1 4 C creature Kicker {2}{G} | When Citanul Woodreaders enters, if it was kicked, draw two cards. Doubling Season modernmasters mma/141 mma G G {4}{G} 5 Enchantment R enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. Durkwood Baloth modernmasters mma/142 mma G G {4}{G}{G} 6 Creature - Beast 5 5 C creature Suspend 5-{G} Echoing Courage modernmasters mma/143 mma G G {1}{G} 2 Instant C instant Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. Eternal Witness modernmasters mma/144 mma G G {1}{G}{G} 3 Creature - Human Shaman 2 1 U creature When Eternal Witness enters, you may return target card from your graveyard to your hand. Giant Dustwasp modernmasters mma/145 mma G G {3}{G}{G} 5 Creature - Insect 3 3 C creature /ch Flying | Suspend 4-{1}{G} Greater Mossdog modernmasters mma/146 mma G G {3}{G} 4 Creature - Plant Dog 3 3 C mb1-foil creature Dredge 3 Hana Kami modernmasters mma/147 mma G G {G} 1 Creature - Spirit 1 1 C creature {1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. Imperiosaur modernmasters mma/148 mma G G {2}{G}{G} 4 Creature - Dinosaur 5 5 C creature Spend only mana produced by basic lands to cast this spell. Incremental Growth modernmasters mma/149 mma G G {3}{G}{G} 5 Sorcery U sorcery Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. Jugan, the Rising Star modernmasters mma/150 mma G G {3}{G}{G}{G} 6 Legendary Creature - Dragon Spirit 5 5 M creature /ch Flying | When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures. Kodama's Reach modernmasters mma/151 mma G G {2}{G} 3 Sorcery - Arcane C sorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Krosan Grip modernmasters mma/152 mma G G {2}{G} 3 Instant U instant Split second | Destroy target artifact or enchantment. Life from the Loam modernmasters mma/153 mma G G {1}{G} 2 Sorcery R sorcery Return up to three target land cards from your graveyard to your hand. | Dredge 3 Masked Admirers modernmasters mma/154 mma G G {2}{G}{G} 4 Creature - Elf Shaman 3 2 U creature When Masked Admirers enters, draw a card. | Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. Moldervine Cloak modernmasters mma/155 mma G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3. | Dredge 2 Nantuko Shaman modernmasters mma/156 mma G G {2}{G} 3 Creature - Insect Shaman 3 2 C creature When Nantuko Shaman enters, if you control no tapped lands, draw a card. | Suspend 1-{2}{G}{G} Penumbra Spider modernmasters mma/157 mma G G {2}{G}{G} 4 Creature - Spider 2 4 C creature Create Spider/spawn [mma] Spider (B 2/4 Reach) Reach | When Penumbra Spider dies, create a 2/4 black Spider creature token with reach. Reach of Branches modernmasters mma/158 mma G G {4}{G} 5 Kindred Instant - Treefolk U instant /spawn [mma] Treefolk Shaman (G 2/5) Create a 2/5 green Treefolk Shaman creature token. | Whenever a Forest you control enters, you may return Reach of Branches from your graveyard to your hand. Riftsweeper modernmasters mma/159 mma G G {1}{G} 2 Creature - Elf Shaman 2 2 U creature When Riftsweeper enters, choose target face-up exiled card. Its owner shuffles it into their library. Rude Awakening modernmasters mma/160 mma G G {4}{G} 5 Sorcery R sorcery Choose one - | - Untap all lands you control. | - Until end of turn, lands you control become 2/2 creatures that are still lands. | Entwine {2}{G} Search for Tomorrow modernmasters mma/161 mma G G {2}{G} 3 Sorcery C sorcery Search your library for a basic land card, put it onto the battlefield, then shuffle. | Suspend 2-{G} Sporesower Thallid modernmasters mma/162 mma G G {2}{G}{G} 4 Creature - Fungus 4 4 U creature Create Saproling/spawn [mma] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on each Fungus you control. | Remove three spore counters from Sporesower Thallid: Create a 1/1 green Saproling creature token. Sporoloth Ancient modernmasters mma/163 mma G G {3}{G}{G} 5 Creature - Fungus 4 4 C creature Create Saproling/spawn [mma] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on Sporoloth Ancient. | Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token." Summoner's Pact modernmasters mma/164 mma G G {0} 0 Instant R instant Search your library for a green creature card, reveal it, put it into your hand, then shuffle. | At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. Sylvan Bounty modernmasters mma/165 mma G G {5}{G} 6 Instant C instant Target player gains 8 life. | Basic landcycling {1}{G} Tarmogoyf modernmasters mma/166 mma G G {1}{G} 2 Creature - Lhurgoyf * 1+* M creature Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Thallid modernmasters mma/167 mma G G {G} 1 Creature - Fungus 1 1 C creature Create Saproling/spawn [mma] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on Thallid. | Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token. Thallid Germinator modernmasters mma/168 mma G G {2}{G} 3 Creature - Fungus 2 2 C creature Create Saproling/spawn [mma] Saproling (G 1/1) At the beginning of your upkeep, put a spore counter on Thallid Germinator. | Remove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token. | Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. Thallid Shell-Dweller modernmasters mma/169 mma G G {1}{G} 2 Creature - Fungus 0 5 C creature Create Saproling/spawn [mma] Saproling (G 1/1) Defender | At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. | Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token. Tooth and Nail modernmasters mma/170 mma G G {5}{G}{G} 7 Sorcery R sorcery Choose one - | - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. | - Put up to two creature cards from your hand onto the battlefield. | Entwine {2} Tromp the Domains modernmasters mma/171 mma G G {5}{G} 6 Sorcery U sorcery Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. Verdeloth the Ancient modernmasters mma/172 mma G G {4}{G}{G} 6 Legendary Creature - Treefolk 4 7 R creature Create Saproling/spawn [mma] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [mma] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [mma] Saproling (G 1/1) Kicker {X} | Saproling creatures and other Treefolk creatures get +1/+1. | When Verdeloth the Ancient enters, if it was kicked, create X 1/1 green Saproling creature tokens. Walker of the Grove modernmasters mma/173 mma G G {6}{G}{G} 8 Creature - Elemental 7 7 C creature Create Elemental/spawn [mma] Elemental (G 4/4) When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token. | Evoke {4}{G} Woodfall Primus modernmasters mma/174 mma G G {5}{G}{G}{G} 8 Creature - Treefolk Shaman 6 6 R creature Trample | When Woodfall Primus enters, destroy target noncreature permanent. | Persist Electrolyze modernmasters mma/175 mma UR UR {1}{U}{R} 3 Instant U instant Electrolyze deals 2 damage divided as you choose among one or two targets. | Draw a card. Grand Arbiter Augustin IV modernmasters mma/176 mma WU WU {2}{W}{U} 4 Legendary Creature - Human Advisor 2 3 R creature White spells you cast cost {1} less to cast. | Blue spells you cast cost {1} less to cast. | Spells your opponents cast cost {1} more to cast. Jhoira of the Ghitu modernmasters mma/177 mma UR UR {1}{U}{R} 3 Legendary Creature - Human Wizard 2 2 R creature {2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. Knight of the Reliquary modernmasters mma/178 mma GW GW {1}{G}{W} 3 Creature - Human Knight 2 2 R creature Knight of the Reliquary gets +1/+1 for each land card in your graveyard. | {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle. Lightning Helix modernmasters mma/179 mma RW RW {R}{W} 2 Instant U instant Lightning Helix deals 3 damage to any target and you gain 3 life. Maelstrom Pulse modernmasters mma/180 mma BG BG {1}{B}{G} 3 Sorcery R sorcery Destroy target nonland permanent and all other permanents with the same name as that permanent. Mind Funeral modernmasters mma/181 mma UB UB {1}{U}{B} 3 Sorcery U mb1-foil sorcery Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard. Progenitus modernmasters mma/182 mma WUBRG WUBRG {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} 10 Legendary Creature - Hydra Avatar 10 10 M creature Protection from everything | If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. Sarkhan Vol modernmasters mma/183 mma RG RG {2}{R}{G} 4 Legendary Planeswalker - Sarkhan 4 M planeswalker yInitialize/ccblue=4 Create 5 Dragons/spawnx5 [mma] Dragon (R 4/4 Flying) +1: Creatures you control get +1/+1 and gain haste until end of turn. | -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | -6: Create five 4/4 red Dragon creature tokens with flying. Tidehollow Sculler modernmasters mma/184 mma WB WB {W}{B} 2 Artifact Creature - Zombie 2 2 U creature When Tidehollow Sculler enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. | When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. Trygon Predator modernmasters mma/185 mma GU GU {1}{G}{U} 3 Creature - Beast 2 3 U creature /ch Flying | Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. Cold-Eyed Selkie modernmasters mma/186 mma GU GU {1}{G/U}{G/U} 3 Creature - Merfolk Rogue 1 1 R creature Islandwalk | Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. Demigod of Revenge modernmasters mma/187 mma BR BR {B/R}{B/R}{B/R}{B/R}{B/R} 5 Creature - Spirit Avatar 5 4 R creature /ch When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. | Flying, haste Divinity of Pride modernmasters mma/188 mma WB WB {W/B}{W/B}{W/B}{W/B}{W/B} 5 Creature - Spirit Avatar 4 4 R creature /ch Flying, lifelink | Divinity of Pride gets +4/+4 as long as you have 25 or more life. Figure of Destiny modernmasters mma/189 mma RW RW {R/W} 1 Creature - Kithkin 1 1 R creature {R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2. | {R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. | {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike. Kitchen Finks modernmasters mma/190 mma GW GW {1}{G/W}{G/W} 3 Creature - Ouphe 3 2 U creature When Kitchen Finks enters, you gain 2 life. | Persist Manamorphose modernmasters mma/191 mma RG RG {1}{R/G} 2 Instant U instant Add two mana in any combination of colors. | Draw a card. Murderous Redcap modernmasters mma/192 mma BR BR {2}{B/R}{B/R} 4 Creature - Goblin Assassin 2 2 U creature When Murderous Redcap enters, it deals damage equal to its power to any target. | Persist Oona, Queen of the Fae modernmasters mma/193 mma UB UB {3}{U/B}{U/B}{U/B} 6 Legendary Creature - Faerie Wizard 5 5 R creature yInitialize/ch Create Faerie Rogue/spawn [mma] Faerie Rogue (UB 1/1 Flying) Create 5 Faerie Rogues/spawnx5 [mma] Faerie Rogue (UB 1/1 Flying) Create 10 Faerie Rogues/spawnx10 [mma] Faerie Rogue (UB 1/1 Flying) Flying | {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying. Plumeveil modernmasters mma/194 mma WU WU {W/U}{W/U}{W/U} 3 Creature - Elemental 4 4 U creature /ch Flash | Defender, flying Worm Harvest modernmasters mma/195 mma BG BG {2}{B/G}{B/G}{B/G} 5 Sorcery U sorcery Create Worm/spawn [mma] Worm (BG 1/1) Create 5 Worms/spawnx5 [mma] Worm (BG 1/1) Create 10 Worms/spawnx10 [mma] Worm (BG 1/1) Create a 1/1 black and green Worm creature token for each land card in your graveyard. | Retrace Aether Spellbomb modernmasters mma/196 mma U {1} 1 Artifact C mb1-colorless artifact {U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand. | {1}, Sacrifice Aether Spellbomb: Draw a card. Aether Vial modernmasters mma/197 mma {1} 1 Artifact R artifact At the beginning of your upkeep, you may put a charge counter on Aether Vial. | {T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. Arcbound Ravager modernmasters mma/198 mma {2} 2 Artifact Creature - Beast 0 0 R creature /ccgreen=1 Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. | Modular 1 Arcbound Stinger modernmasters mma/199 mma {2} 2 Artifact Creature - Insect 0 0 C creature /ch;/ccgreen=1 Flying | Modular 1 Arcbound Wanderer modernmasters mma/200 mma {6} 6 Artifact Creature - Golem 0 0 C creature Modular-Sunburst Arcbound Worker modernmasters mma/201 mma {1} 1 Artifact Creature - Construct 0 0 C creature /ccgreen=1 Modular 1 Bonesplitter modernmasters mma/202 mma {1} 1 Artifact - Equipment C artifact Equipped creature gets +2/+0. | Equip {1} Chalice of the Void modernmasters mma/203 mma {X}{X} 0 Artifact R artifact Chalice of the Void enters with X charge counters on it. | Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell. Engineered Explosives modernmasters mma/204 mma {X} 0 Artifact R artifact Sunburst | {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives. Epochrasite modernmasters mma/205 mma {2} 2 Artifact Creature - Construct 1 1 U creature Epochrasite enters with three +1/+1 counters on it if you didn't cast it from your hand. | When Epochrasite dies, exile it with three time counters on it and it gains suspend. Etched Oracle modernmasters mma/206 mma {4} 4 Artifact Creature - Wizard 0 0 U creature Sunburst | {1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards. Frogmite modernmasters mma/207 mma {4} 4 Artifact Creature - Frog 2 2 C creature Affinity for artifacts Lotus Bloom modernmasters mma/208 mma 0 Artifact R artifact Suspend 3-{0} | {T}, Sacrifice Lotus Bloom: Add three mana of any one color. Myr Enforcer modernmasters mma/209 mma {7} 7 Artifact Creature - Myr 4 4 C creature Affinity for artifacts Myr Retriever modernmasters mma/210 mma {2} 2 Artifact Creature - Myr 1 1 U creature When Myr Retriever dies, return another target artifact card from your graveyard to your hand. Paradise Mantle modernmasters mma/211 mma {0} 0 Artifact - Equipment U artifact Equipped creature has "{T}: Add one mana of any color." | Equip {1} Pyrite Spellbomb modernmasters mma/212 mma R {1} 1 Artifact C artifact {R}, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target. | {1}, Sacrifice Pyrite Spellbomb: Draw a card. Relic of Progenitus modernmasters mma/213 mma {1} 1 Artifact U artifact {T}: Target player exiles a card from their graveyard. | {1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card. Runed Stalactite modernmasters mma/214 mma {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+1 and is every creature type. | Equip {2} Skyreach Manta modernmasters mma/215 mma {5} 5 Artifact Creature - Fish 0 0 C creature /ch Sunburst | Flying Sword of Fire and Ice modernmasters mma/216 mma {3} 3 Artifact - Equipment M artifact Equipped creature gets +2/+2 and has protection from red and from blue. | Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. | Equip {2} Sword of Light and Shadow modernmasters mma/217 mma {3} 3 Artifact - Equipment M artifact Equipped creature gets +2/+2 and has protection from white and from black. | Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. | Equip {2} Vedalken Shackles modernmasters mma/218 mma {3} 3 Artifact M artifact You may choose not to untap Vedalken Shackles during your untap step. | {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped. Academy Ruins modernmasters mma/219 mma U 0 Legendary Land R land {T}: Add {C}. | {1}{U}, {T}: Put target artifact card from your graveyard on top of your library. Blinkmoth Nexus modernmasters mma/220 mma 0 Land R land {T}: Add {C}. | {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. | {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. City of Brass modernmasters mma/221 mma 0 Land R land Whenever City of Brass becomes tapped, it deals 1 damage to you. | {T}: Add one mana of any color. Dakmor Salvage modernmasters mma/222 mma B 0 Land U land /cr90 Dakmor Salvage enters tapped. | {T}: Add {B}. | Dredge 2 Glimmervoid modernmasters mma/223 mma 0 Land R land At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. | {T}: Add one mana of any color. Terramorphic Expanse modernmasters mma/224 mma 0 Land C land {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Vivid Crag modernmasters mma/225 mma R 0 Land U land /cr90;/ccblue=2 Vivid Crag enters tapped with two charge counters on it. | {T}: Add {R}. | {T}, Remove a charge counter from Vivid Crag: Add one mana of any color. Vivid Creek modernmasters mma/226 mma U 0 Land U land /cr90;/ccblue=2 Vivid Creek enters tapped with two charge counters on it. | {T}: Add {U}. | {T}, Remove a charge counter from Vivid Creek: Add one mana of any color. Vivid Grove modernmasters mma/227 mma G 0 Land U land /cr90;/ccblue=2 Vivid Grove enters tapped with two charge counters on it. | {T}: Add {G}. | {T}, Remove a charge counter from Vivid Grove: Add one mana of any color. Vivid Marsh modernmasters mma/228 mma B 0 Land U land /cr90;/ccblue=2 Vivid Marsh enters tapped with two charge counters on it. | {T}: Add {B}. | {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color. Vivid Meadow modernmasters mma/229 mma W 0 Land U land /cr90;/ccblue=2 Vivid Meadow enters tapped with two charge counters on it. | {T}: Add {W}. | {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color. [mma] Giant Warrior (W 5/5) modernmasters tmma/1 tmma W 0 Token Creature - Giant Warrior 5 5 T [mma] Kithkin Soldier (W 1/1) modernmasters tmma/2 tmma W 0 Token Creature - Kithkin Soldier 1 1 T [mma] Soldier (W 1/1) modernmasters tmma/3 tmma W 0 Token Creature - Soldier 1 1 T [mma] Illusion (U 1/1 Flying) modernmasters tmma/4 tmma U 0 Token Creature - Illusion 1 1 T /ch Flying [mma] Bat (B 1/1 Flying) modernmasters tmma/5 tmma B 0 Token Creature - Bat 1 1 T /ch Flying [mma] Goblin Rogue (B 1/1) modernmasters tmma/6 tmma B 0 Token Creature - Goblin Rogue 1 1 T [mma] Spider (B 2/4 Reach) modernmasters tmma/7 tmma B 0 Token Creature - Spider 2 4 T Reach [mma] Zombie (B 2/2) modernmasters tmma/8 tmma B 0 Token Creature - Zombie 2 2 T [mma] Dragon (R 4/4 Flying) modernmasters tmma/9 tmma R 0 Token Creature - Dragon 4 4 T /ch Flying [mma] Goblin (R 1/1) modernmasters tmma/10 tmma R 0 Token Creature - Goblin 1 1 T [mma] Elemental (G 4/4) modernmasters tmma/11 tmma G 0 Token Creature - Elemental 4 4 T [mma] Saproling (G 1/1) modernmasters tmma/12 tmma G 0 Token Creature - Saproling 1 1 T [mma] Treefolk Shaman (G 2/5) modernmasters tmma/13 tmma G 0 Token Creature - Treefolk Shaman 2 5 T [mma] Faerie Rogue (UB 1/1 Flying) modernmasters tmma/14 tmma UB 0 Token Creature - Faerie Rogue 1 1 T /ch Flying [mma] Worm (BG 1/1) modernmasters tmma/15 tmma BG 0 Token Creature - Worm 1 1 T [mma] Elspeth, Knight-Errant Emblem modernmasters tmma/16 tmma 0 Token Emblem T Artifacts, creatures, enchantments, and lands you control have indestructible. All Is Dust mm2 mm2/1 mm2 {7} 7 Kindred Sorcery - Eldrazi R mb1-rare sorcery Each player sacrifices all permanents they control that are one or more colors. Artisan of Kozilek mm2 mm2/2 mm2 {9} 9 Creature - Eldrazi 10 9 U creature When you cast this spell, you may return target creature card from your graveyard to the battlefield. | Annihilator 2 Emrakul, the Aeons Torn mm2 mm2/3 mm2 {15} 15 Legendary Creature - Eldrazi 15 15 M creature /ch This spell can't be countered. | When you cast this spell, take an extra turn after this one. | Flying, protection from spells that are one or more colors, annihilator 6 | When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Karn Liberated mm2 mm2/4 mm2 {7} 7 Legendary Planeswalker - Karn 6 M planeswalker /ccblue=6 +4: Target player exiles a card from their hand. | -3: Exile target permanent. | -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. Kozilek, Butcher of Truth mm2 mm2/5 mm2 {10} 10 Legendary Creature - Eldrazi 12 12 M creature When you cast this spell, draw four cards. | Annihilator 4 | When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Ulamog, the Infinite Gyre mm2 mm2/6 mm2 {11} 11 Legendary Creature - Eldrazi 10 10 M creature When you cast this spell, destroy target permanent. | Indestructible | Annihilator 4 | When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Ulamog's Crusher mm2 mm2/7 mm2 {8} 8 Creature - Eldrazi 8 8 C creature Annihilator 2 | Ulamog's Crusher attacks each combat if able. Apostle's Blessing mm2 mm2/8 mm2 W W {1}{W/P} 2 Instant C mb1-white-a instant Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn. Arrest mm2 mm2/9 mm2 W W {2}{W} 3 Enchantment - Aura C mb1-white-b enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. Battlegrace Angel mm2 mm2/10 mm2 W W {3}{W}{W} 5 Creature - Angel 4 4 R creature /ch Flying | Exalted | Whenever a creature you control attacks alone, it gains lifelink until end of turn. Celestial Purge mm2 mm2/11 mm2 W W {1}{W} 2 Instant U instant Exile target black or red permanent. Conclave Phalanx mm2 mm2/12 mm2 W W {4}{W} 5 Creature - Human Soldier 2 4 C creature Convoke | When Conclave Phalanx enters, you gain 1 life for each creature you control. Court Homunculus mm2 mm2/13 mm2 W W {W} 1 Artifact Creature - Homunculus 1 1 C mb1-white-b creature Court Homunculus gets +1/+1 as long as you control another artifact. Daybreak Coronet mm2 mm2/14 mm2 W W {W}{W} 2 Enchantment - Aura R enchantment Enchant creature with another Aura attached to it | Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. Dispatch mm2 mm2/15 mm2 W W {W} 1 Instant U instant Tap target creature. | Metalcraft - If you control three or more artifacts, exile that creature. Elesh Norn, Grand Cenobite mm2 mm2/16 mm2 W W {5}{W}{W} 7 Legendary Creature - Phyrexian Praetor 4 7 M creature Vigilance | Other creatures you control get +2/+2. | Creatures your opponents control get -2/-2. Fortify mm2 mm2/17 mm2 W W {2}{W} 3 Instant C mb1-white-b instant Choose one - | - Creatures you control get +2/+0 until end of turn. | - Creatures you control get +0/+2 until end of turn. Hikari, Twilight Guardian mm2 mm2/18 mm2 W W {3}{W}{W} 5 Legendary Creature - Spirit 4 4 U creature /ch Flying | Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step. Indomitable Archangel mm2 mm2/19 mm2 W W {2}{W}{W} 4 Creature - Angel 4 4 R creature /ch Flying | Metalcraft - Artifacts you control have shroud as long as you control three or more artifacts. Iona, Shield of Emeria mm2 mm2/20 mm2 W W {6}{W}{W}{W} 9 Legendary Creature - Angel 7 7 M creature /ch Flying | As Iona, Shield of Emeria enters, choose a color. | Your opponents can't cast spells of the chosen color. Kami of Ancient Law mm2 mm2/21 mm2 W W {1}{W} 2 Creature - Spirit 2 2 C creature Sacrifice Kami of Ancient Law: Destroy target enchantment. Kor Duelist mm2 mm2/22 mm2 W W {W} 1 Creature - Kor Soldier 1 1 U creature As long as Kor Duelist is equipped, it has double strike. Leyline of Sanctity mm2 mm2/23 mm2 W W {2}{W}{W} 4 Enchantment R enchantment If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. | You have hexproof. Mighty Leap mm2 mm2/24 mm2 W W {1}{W} 2 Instant C instant Target creature gets +2/+2 and gains flying until end of turn. Mirran Crusader mm2 mm2/25 mm2 W W {1}{W}{W} 3 Creature - Human Knight 2 2 R mb1-rare creature Double strike, protection from black and from green Mirror Entity mm2 mm2/26 mm2 W W {2}{W} 3 Creature - Shapeshifter 1 1 R creature Changeling | {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types. Moonlit Strider mm2 mm2/27 mm2 W W {3}{W} 4 Creature - Spirit 1 4 C mb1-white-b creature Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. | Soulshift 3 Myrsmith mm2 mm2/28 mm2 W W {1}{W} 2 Creature - Human Artificer 2 1 U creature Create Myr/spawn [mm2] Myr (1/1) Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token. Oblivion Ring mm2 mm2/29 mm2 W W {2}{W} 3 Enchantment U enchantment When Oblivion Ring enters, exile another target nonland permanent. | When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. Otherworldly Journey mm2 mm2/30 mm2 W W {1}{W} 2 Instant - Arcane C instant Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. Raise the Alarm mm2 mm2/31 mm2 W W {1}{W} 2 Instant C instant /spawnx2 [mm2] Soldier (W 1/1) Create two 1/1 white Soldier creature tokens. Skyhunter Skirmisher mm2 mm2/32 mm2 W W {1}{W}{W} 3 Creature - Cat Knight 1 1 C mb1-white-b creature /ch Flying, double strike Spectral Procession mm2 mm2/33 mm2 W W {2/W}{2/W}{2/W} 6 Sorcery U sorcery /spawnx3 [mm2] Spirit (W 1/1 Flying) Create three 1/1 white Spirit creature tokens with flying. Sunlance mm2 mm2/34 mm2 W W {W} 1 Sorcery C mb1-white-b sorcery Sunlance deals 3 damage to target nonwhite creature. Sunspear Shikari mm2 mm2/35 mm2 W W {1}{W} 2 Creature - Cat Soldier 2 2 C creature As long as Sunspear Shikari is equipped, it has first strike and lifelink. Taj-Nar Swordsmith mm2 mm2/36 mm2 W W {3}{W} 4 Creature - Cat Soldier 2 3 U creature When Taj-Nar Swordsmith enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle. Terashi's Grasp mm2 mm2/37 mm2 W W {2}{W} 3 Sorcery - Arcane C mb1-white-b sorcery Destroy target artifact or enchantment. You gain life equal to its mana value. Waxmane Baku mm2 mm2/38 mm2 W W {2}{W} 3 Creature - Spirit 2 2 C creature Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku. | {1}, Remove X ki counters from Waxmane Baku: Tap X target creatures. Aethersnipe mm2 mm2/39 mm2 U U {5}{U} 6 Creature - Elemental 4 4 C mb1-blue-b creature When Aethersnipe enters, return target nonland permanent to its owner's hand. | Evoke {1}{U}{U} Air Servant mm2 mm2/40 mm2 U U {4}{U} 5 Creature - Elemental 4 3 U creature /ch Flying | {2}{U}: Tap target creature with flying. Argent Sphinx mm2 mm2/41 mm2 U U {2}{U}{U} 4 Creature - Sphinx 4 3 R creature /ch Flying | Metalcraft - {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts. Cloud Elemental mm2 mm2/42 mm2 U U {2}{U} 3 Creature - Elemental 2 3 C mb1-blue-b creature /ch Flying | Cloud Elemental can block only creatures with flying. Cryptic Command mm2 mm2/43 mm2 U U {1}{U}{U}{U} 4 Instant R instant Choose two - | - Counter target spell. | - Return target permanent to its owner's hand. | - Tap all creatures your opponents control. | - Draw a card. Faerie Mechanist mm2 mm2/44 mm2 U U {3}{U} 4 Artifact Creature - Faerie Artificer 2 2 C creature yInitialize/ch Look at top three cards/vp1pt3 Flying | When Faerie Mechanist enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Flashfreeze mm2 mm2/45 mm2 U U {1}{U} 2 Instant U mb1-blue-a instant Counter target red or green spell. Guile mm2 mm2/46 mm2 U U {3}{U}{U}{U} 6 Creature - Elemental Incarnation 6 6 R creature Guile can't be blocked except by three or more creatures. | If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. | When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. Helium Squirter mm2 mm2/47 mm2 U U {4}{U} 5 Creature - Beast Mutant 0 0 C creature /ccgreen=3 Graft 3 | {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. Hurkyl's Recall mm2 mm2/48 mm2 U U {1}{U} 2 Instant R instant Return all artifacts target player owns to their hand. Inexorable Tide mm2 mm2/49 mm2 U U {3}{U}{U} 5 Enchantment R enchantment Whenever you cast a spell, proliferate. Mana Leak mm2 mm2/50 mm2 U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {3}. Mulldrifter mm2 mm2/51 mm2 U U {4}{U} 5 Creature - Elemental 2 2 U creature /ch Flying | When Mulldrifter enters, draw two cards. | Evoke {2}{U} Narcolepsy mm2 mm2/52 mm2 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | At the beginning of each upkeep, if enchanted creature is untapped, tap it. Novijen Sages mm2 mm2/53 mm2 U U {4}{U}{U} 6 Creature - Human Advisor Mutant 0 0 U creature /ccgreen=4 Graft 4 | {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. Qumulox mm2 mm2/54 mm2 U U {6}{U}{U} 8 Creature - Beast 5 4 U creature /ch Affinity for artifacts | Flying Remand mm2 mm2/55 mm2 U U {1}{U} 2 Instant U instant Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. | Draw a card. Repeal mm2 mm2/56 mm2 U U {X}{U} 1 Instant C instant Return target nonland permanent with mana value X to its owner's hand. | Draw a card. Somber Hoverguard mm2 mm2/57 mm2 U U {5}{U} 6 Creature - Drone 3 2 C mb1-blue-b creature /ch Affinity for artifacts | Flying Steady Progress mm2 mm2/58 mm2 U U {2}{U} 3 Instant C mb1-blue-b instant Proliferate. | Draw a card. Stoic Rebuttal mm2 mm2/59 mm2 U U {1}{U}{U} 3 Instant C instant Metalcraft - This spell costs {1} less to cast if you control three or more artifacts. | Counter target spell. Surrakar Spellblade mm2 mm2/60 mm2 U U {1}{U}{U} 3 Creature - Surrakar 2 1 R creature Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade. | Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it. Telling Time mm2 mm2/61 mm2 U U {1}{U} 2 Instant C instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. Tezzeret the Seeker mm2 mm2/62 mm2 U U {3}{U}{U} 5 Legendary Planeswalker - Tezzeret 4 M planeswalker /ccblue=4 +1: Untap up to two target artifacts. | -X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. | -5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. Tezzeret's Gambit mm2 mm2/63 mm2 U U {3}{U/P} 4 Sorcery U sorcery Draw two cards, then proliferate. Thoughtcast mm2 mm2/64 mm2 U U {4}{U} 5 Sorcery C mb1-blue-b sorcery Affinity for artifacts | Draw two cards. Thrummingbird mm2 mm2/65 mm2 U U {1}{U} 2 Creature - Phyrexian Bird Horror 1 1 C creature /ch Flying | Whenever Thrummingbird deals combat damage to a player, proliferate. Vapor Snag mm2 mm2/66 mm2 U U {U} 1 Instant C mb1-blue-b instant Return target creature to its owner's hand. Its controller loses 1 life. Vendilion Clique mm2 mm2/67 mm2 U U {1}{U}{U} 3 Legendary Creature - Faerie Wizard 3 1 M creature /ch Flash | Flying | When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. Vigean Graftmage mm2 mm2/68 mm2 U U {2}{U} 3 Creature - Vedalken Wizard Mutant 0 0 C mb1-blue-b creature /ccgreen=2 Graft 2 | {1}{U}: Untap target creature with a +1/+1 counter on it. Water Servant mm2 mm2/69 mm2 U U {2}{U}{U} 4 Creature - Elemental 3 4 U creature {U}: Water Servant gets +1/-1 until end of turn. | {U}: Water Servant gets -1/+1 until end of turn. Wings of Velis Vel mm2 mm2/70 mm2 U U {1}{U} 2 Kindred Instant - Shapeshifter C instant Changeling | Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying. Bitterblossom mm2 mm2/71 mm2 B B {1}{B} 2 Kindred Enchantment - Faerie M enchantment Create Faerie Rogue/spawn [mm2] Faerie Rogue (B 1/1 Flying) At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. Bloodthrone Vampire mm2 mm2/72 mm2 B B {1}{B} 2 Creature - Vampire 1 1 C creature Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. Bone Splinters mm2 mm2/73 mm2 B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature. Daggerclaw Imp mm2 mm2/74 mm2 B B {2}{B} 3 Creature - Imp 3 1 U creature /ch Flying | Daggerclaw Imp can't block. Dark Confidant mm2 mm2/75 mm2 B B {1}{B} 2 Creature - Human Wizard 2 1 M creature Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. Death Denied mm2 mm2/76 mm2 B B {X}{B}{B} 2 Instant - Arcane C mb1-black-b instant Return X target creature cards from your graveyard to your hand. Deathmark mm2 mm2/77 mm2 B B {B} 1 Sorcery U sorcery Destroy target green or white creature. Devouring Greed mm2 mm2/78 mm2 B B {2}{B}{B} 4 Sorcery - Arcane U sorcery As an additional cost to cast this spell, you may sacrifice any number of Spirits. | Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life. Dismember mm2 mm2/79 mm2 B B {1}{B/P}{B/P} 3 Instant U mb1-black-a instant Target creature gets -5/-5 until end of turn. Dread Drone mm2 mm2/80 mm2 B B {4}{B} 5 Creature - Eldrazi Drone 4 1 C mb1-black-b creature /spawnx2 [mm2] Eldrazi Spawn (0/1) When Dread Drone enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Duskhunter Bat mm2 mm2/81 mm2 B B {1}{B} 2 Creature - Bat 1 1 C creature yInitialize/ch Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | Flying Endrek Sahr, Master Breeder mm2 mm2/82 mm2 B B {4}{B} 5 Legendary Creature - Human Wizard 2 2 R creature Create Thrull/spawn [mm2] Thrull (B 1/1) Create 5 Thrulls/spawnx5 [mm2] Thrull (B 1/1) Create 10 Thrulls/spawnx10 [mm2] Thrull (B 1/1) Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. | When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. Ghostly Changeling mm2 mm2/83 mm2 B B {2}{B} 3 Creature - Shapeshifter 2 2 C mb1-black-b creature Changeling | {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. Grim Affliction mm2 mm2/84 mm2 B B {2}{B} 3 Instant C mb1-black-b instant Put a -1/-1 counter on target creature, then proliferate. Instill Infection mm2 mm2/85 mm2 B B {3}{B} 4 Instant C mb1-black-a instant Put a -1/-1 counter on target creature. | Draw a card. Midnight Banshee mm2 mm2/86 mm2 B B {3}{B}{B}{B} 6 Creature - Spirit 5 5 R creature Wither | At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. Nameless Inversion mm2 mm2/87 mm2 B B {1}{B} 2 Kindred Instant - Shapeshifter C mb1-black-b instant Changeling | Target creature gets +3/-3 and loses all creature types until end of turn. Necroskitter mm2 mm2/88 mm2 B B {1}{B}{B} 3 Creature - Elemental 1 4 R creature Wither | Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control. Plagued Rusalka mm2 mm2/89 mm2 B B {B} 1 Creature - Spirit 1 1 C mb1-black-b creature {B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. Profane Command mm2 mm2/90 mm2 B B {X}{B}{B} 2 Sorcery R sorcery Choose two - | - Target player loses X life. | - Return target creature card with mana value X or less from your graveyard to the battlefield. | - Target creature gets -X/-X until end of turn. | - Up to X target creatures gain fear until end of turn. Puppeteer Clique mm2 mm2/91 mm2 B B {3}{B}{B} 5 Creature - Faerie Wizard 3 2 R creature /ch Flying | When Puppeteer Clique enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. | Persist Reassembling Skeleton mm2 mm2/92 mm2 B B {1}{B} 2 Creature - Skeleton Warrior 1 1 U creature {1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped. Scavenger Drake mm2 mm2/93 mm2 B B {3}{B} 4 Creature - Drake 1 1 U creature /ch Flying | Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake. Scuttling Death mm2 mm2/94 mm2 B B {4}{B} 5 Creature - Spirit 4 2 C mb1-black-b creature Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. | Soulshift 4 Shrivel mm2 mm2/95 mm2 B B {1}{B} 2 Sorcery C sorcery All creatures get -1/-1 until end of turn. Sickle Ripper mm2 mm2/96 mm2 B B {1}{B} 2 Creature - Elemental Warrior 2 1 C creature Wither Sign in Blood mm2 mm2/97 mm2 B B {B}{B} 2 Sorcery C sorcery Target player draws two cards and loses 2 life. Spread the Sickness mm2 mm2/98 mm2 B B {4}{B} 5 Sorcery U sorcery Destroy target creature, then proliferate. Surgical Extraction mm2 mm2/99 mm2 B B {B/P} 1 Instant R instant Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. Thief of Hope mm2 mm2/100 mm2 B B {2}{B} 3 Creature - Spirit 2 2 C creature Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. | Soulshift 2 Vampire Lacerator mm2 mm2/101 mm2 B B {B} 1 Creature - Vampire Warrior 2 2 C creature At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. Vampire Outcasts mm2 mm2/102 mm2 B B {2}{B}{B} 4 Creature - Vampire 2 2 U creature Bloodthirst - Add 2 +1/+1 counters/ccgreen+2 Bloodthirst 2 | Lifelink Waking Nightmare mm2 mm2/103 mm2 B B {2}{B} 3 Sorcery - Arcane C sorcery Target player discards two cards. Banefire mm2 mm2/104 mm2 R R {X}{R} 1 Sorcery R sorcery Banefire deals X damage to any target. | If X is 5 or more, this spell can't be countered and the damage can't be prevented. Blades of Velis Vel mm2 mm2/105 mm2 R R {1}{R} 2 Kindred Instant - Shapeshifter C mb1-red-b instant Changeling | Up to two target creatures each get +2/+0 and gain all creature types until end of turn. Blood Ogre mm2 mm2/106 mm2 R R {2}{R} 3 Creature - Ogre Warrior 2 2 C creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | First strike Bloodshot Trainee mm2 mm2/107 mm2 R R {3}{R} 4 Creature - Goblin Warrior 2 3 U creature {T}: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater. Brute Force mm2 mm2/108 mm2 R R {R} 1 Instant C instant Target creature gets +3/+3 until end of turn. Burst Lightning mm2 mm2/109 mm2 R R {R} 1 Instant C mb1-red-a instant Kicker {4} | Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead. Combust mm2 mm2/110 mm2 R R {1}{R} 2 Instant U instant This spell can't be countered. | Combust deals 5 damage to target white or blue creature. The damage can't be prevented. Comet Storm mm2 mm2/111 mm2 R R {X}{R}{R} 2 Instant M instant Multikicker {1} | Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them. Dragonsoul Knight mm2 mm2/112 mm2 R WUBRG {2}{R} 3 Creature - Human Knight 2 2 C mb1-red-b creature First strike | {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. Fiery Fall mm2 mm2/113 mm2 R R {5}{R} 6 Instant C instant Fiery Fall deals 5 damage to target creature. | Basic landcycling {1}{R} Goblin Fireslinger mm2 mm2/114 mm2 R R {R} 1 Creature - Goblin Warrior 1 1 C mb1-red-a creature {T}: Goblin Fireslinger deals 1 damage to target player or planeswalker. Goblin War Paint mm2 mm2/115 mm2 R R {1}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and has haste. Gorehorn Minotaurs mm2 mm2/116 mm2 R R {2}{R}{R} 4 Creature - Minotaur Warrior 3 3 C creature Bloodthirst - Add 2 +1/+1 counters/ccgreen+2 Bloodthirst 2 Gut Shot mm2 mm2/117 mm2 R R {R/P} 1 Instant C mb1-red-b instant Gut Shot deals 1 damage to any target. Hellkite Charger mm2 mm2/118 mm2 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying, haste | Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. Incandescent Soulstoke mm2 mm2/119 mm2 R R {2}{R} 3 Creature - Elemental Shaman 2 2 U creature Other Elemental creatures you control get +1/+1. | {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. Inner-Flame Igniter mm2 mm2/120 mm2 R R {2}{R} 3 Creature - Elemental Warrior 2 2 C creature {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. Kiki-Jiki, Mirror Breaker mm2 mm2/121 mm2 R R {2}{R}{R}{R} 5 Legendary Creature - Goblin Shaman 2 2 M mb1-rare creature Create Copy/spawn [2xm] Copy Haste | {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. Lightning Bolt mm2 mm2/122 mm2 R R {R} 1 Instant U instant Lightning Bolt deals 3 damage to any target. Skarrgan Firebird mm2 mm2/123 mm2 R R {4}{R}{R} 6 Creature - Phoenix 3 3 U creature yInitialize/ch Bloodthirst - Add 3 +1/+1 counters/ccgreen+3 Bloodthirst 3 | Flying | {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn. Smash to Smithereens mm2 mm2/124 mm2 R R {1}{R} 2 Instant C mb1-red-b instant Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. Smokebraider mm2 mm2/125 mm2 R R {1}{R} 2 Creature - Elemental Shaman 1 1 C creature {T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals. Soulbright Flamekin mm2 mm2/126 mm2 R R {1}{R} 2 Creature - Elemental Shaman 2 1 C creature {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. Spikeshot Elder mm2 mm2/127 mm2 R R {R} 1 Creature - Goblin Shaman 1 1 R creature {1}{R}{R}: Spikeshot Elder deals damage equal to its power to any target. Spitebellows mm2 mm2/128 mm2 R R {5}{R} 6 Creature - Elemental 6 1 U creature When Spitebellows leaves the battlefield, it deals 6 damage to target creature. | Evoke {1}{R}{R} Splinter Twin mm2 mm2/129 mm2 R R {2}{R}{R} 4 Enchantment - Aura R enchantment Create Copy/spawn [2xm] Copy Enchant creature | Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step." Stormblood Berserker mm2 mm2/130 mm2 R R {1}{R} 2 Creature - Human Berserker 1 1 U creature Bloodthirst - Add 2 +1/+1 counters/ccgreen+2 Bloodthirst 2 | Menace Thunderblust mm2 mm2/131 mm2 R R {2}{R}{R}{R} 5 Creature - Elemental 7 2 R creature Haste | Thunderblust has trample as long as it has a -1/-1 counter on it. | Persist Tribal Flames mm2 mm2/132 mm2 R R {1}{R} 2 Sorcery C sorcery Domain - Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. Viashino Slaughtermaster mm2 mm2/133 mm2 R BRG {1}{R} 2 Creature - Lizard Warrior 1 1 C creature Double strike | {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn. Wildfire mm2 mm2/134 mm2 R R {4}{R}{R} 6 Sorcery R sorcery Each player sacrifices four lands. Wildfire deals 4 damage to each creature. Worldheart Phoenix mm2 mm2/135 mm2 R WUBRG {3}{R} 4 Creature - Phoenix 2 2 U creature /ch Flying | You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters with two +1/+1 counters on it. Wrap in Flames mm2 mm2/136 mm2 R R {3}{R} 4 Sorcery C sorcery Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. Algae Gharial mm2 mm2/137 mm2 G G {3}{G} 4 Creature - Crocodile 1 1 U creature Shroud | Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial. All Suns' Dawn mm2 mm2/138 mm2 G G {4}{G} 5 Sorcery R sorcery For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. Ant Queen mm2 mm2/139 mm2 G G {3}{G}{G} 5 Creature - Insect 5 5 R creature Create Insect/spawn [mm2] Insect (G 1/1) {1}{G}: Create a 1/1 green Insect creature token. Aquastrand Spider mm2 mm2/140 mm2 G G {1}{G} 2 Creature - Spider Mutant 0 0 C creature /ccgreen=2 Graft 2 | {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. Bestial Menace mm2 mm2/141 mm2 G G {3}{G}{G} 5 Sorcery U mb1-green-b sorcery /spawn [mm2] Snake (G 1/1);/spawn [mm2] Wolf (G 2/2);/spawn [mm2] Elephant (G 3/3) Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token. Commune with Nature mm2 mm2/142 mm2 G G {G} 1 Sorcery C mb1-green-b sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Cytoplast Root-Kin mm2 mm2/143 mm2 G G {2}{G}{G} 4 Creature - Elemental Mutant 0 0 U creature /ccgreen=4 Graft 4 | When Cytoplast Root-Kin enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. | {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. Gnarlid Pack mm2 mm2/144 mm2 G G {1}{G} 2 Creature - Beast 2 2 C mb1-green-b creature Multikicker {1}{G} | Gnarlid Pack enters with a +1/+1 counter on it for each time it was kicked. Karplusan Strider mm2 mm2/145 mm2 G G {3}{G} 4 Creature - Yeti 3 4 U creature Karplusan Strider can't be the target of blue or black spells. Kavu Primarch mm2 mm2/146 mm2 G G {3}{G} 4 Creature - Kavu 3 3 C mb1-green-b creature Kicker {4} | Convoke | If Kavu Primarch was kicked, it enters with four +1/+1 counters on it. Kozilek's Predator mm2 mm2/147 mm2 G G {3}{G} 4 Creature - Eldrazi Drone 3 3 C mb1-green-b creature /spawnx2 [mm2] Eldrazi Spawn (0/1) When Kozilek's Predator enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Matca Rioters mm2 mm2/148 mm2 G G {2}{G} 3 Creature - Human Warrior * * C creature Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control. Mutagenic Growth mm2 mm2/149 mm2 G G {G/P} 1 Instant U instant Target creature gets +2/+2 until end of turn. Nest Invader mm2 mm2/150 mm2 G G {1}{G} 2 Creature - Eldrazi Drone 2 2 C creature /spawn [mm2] Eldrazi Spawn (0/1) When Nest Invader enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." Noble Hierarch mm2 mm2/151 mm2 G GWU {G} 1 Creature - Human Druid 0 1 R creature Exalted | {T}: Add {G}, {W}, or {U}. Overwhelm mm2 mm2/152 mm2 G G {5}{G}{G} 7 Sorcery U sorcery Convoke | Creatures you control get +3/+3 until end of turn. Overwhelming Stampede mm2 mm2/153 mm2 G G {3}{G}{G} 5 Sorcery R sorcery Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. Pelakka Wurm mm2 mm2/154 mm2 G G {4}{G}{G}{G} 7 Creature - Wurm 7 7 U mb1-green-b creature Trample | When Pelakka Wurm enters, you gain 7 life. | When Pelakka Wurm dies, draw a card. Plummet mm2 mm2/155 mm2 G G {1}{G} 2 Instant C instant Destroy target creature with flying. Primeval Titan mm2 mm2/156 mm2 G G {4}{G}{G} 6 Creature - Giant 6 6 M creature Trample | Whenever Primeval Titan enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Rampant Growth mm2 mm2/157 mm2 G G {1}{G} 2 Sorcery C sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Root-Kin Ally mm2 mm2/158 mm2 G G {4}{G}{G} 6 Creature - Elemental Warrior 3 3 U creature Convoke | Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. Scatter the Seeds mm2 mm2/159 mm2 G G {3}{G}{G} 5 Instant C instant /spawnx3 [mm2] Saproling (G 1/1) Convoke | Create three 1/1 green Saproling creature tokens. Scion of the Wild mm2 mm2/160 mm2 G G {1}{G}{G} 3 Creature - Avatar * * C creature Scion of the Wild's power and toughness are each equal to the number of creatures you control. Scute Mob mm2 mm2/161 mm2 G G {G} 1 Creature - Insect 1 1 R creature At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. Simic Initiate mm2 mm2/162 mm2 G G {G} 1 Creature - Human Mutant 0 0 C creature /ccgreen=1 Graft 1 Sundering Vitae mm2 mm2/163 mm2 G G {2}{G} 3 Instant C instant Convoke | Destroy target artifact or enchantment. Sylvan Bounty mm2 mm2/164 mm2 G G {5}{G} 6 Instant C instant Target player gains 8 life. | Basic landcycling {1}{G} Tarmogoyf mm2 mm2/165 mm2 G G {1}{G} 2 Creature - Lhurgoyf * 1+* M creature Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Thrive mm2 mm2/166 mm2 G G {X}{G} 1 Sorcery C mb1-green-a sorcery Put a +1/+1 counter on each of X target creatures. Tukatongue Thallid mm2 mm2/167 mm2 G G {G} 1 Creature - Fungus 1 1 C creature Create Saproling/spawn [mm2] Saproling (G 1/1) When Tukatongue Thallid dies, create a 1/1 green Saproling creature token. Vines of Vastwood mm2 mm2/168 mm2 G G {G} 1 Instant C instant Kicker {G} | Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn. Wolfbriar Elemental mm2 mm2/169 mm2 G G {2}{G}{G} 4 Creature - Elemental 4 4 R creature Create Wolf/spawn [mm2] Wolf (G 2/2) Create 5 Wolves/spawnx5 [mm2] Wolf (G 2/2) Create 10 Wolves/spawnx10 [mm2] Wolf (G 2/2) Multikicker {G} | When Wolfbriar Elemental enters, create a 2/2 green Wolf creature token for each time it was kicked. Agony Warp mm2 mm2/170 mm2 UB UB {U}{B} 2 Instant U instant Target creature gets -3/-0 until end of turn. | Target creature gets -0/-3 until end of turn. Apocalypse Hydra mm2 mm2/171 mm2 RG RG {X}{R}{G} 2 Creature - Hydra 0 0 R creature Apocalypse Hydra enters with X +1/+1 counters on it. If X is 5 or more, it enters with an additional X +1/+1 counters on it. | {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target. Boros Swiftblade mm2 mm2/172 mm2 RW RW {R}{W} 2 Creature - Human Soldier 1 2 U creature Double strike Drooling Groodion mm2 mm2/173 mm2 BG BG {3}{B}{B}{G} 6 Creature - Beast 4 3 U creature {2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. Electrolyze mm2 mm2/174 mm2 UR UR {1}{U}{R} 3 Instant U instant Electrolyze deals 2 damage divided as you choose among one or two targets. | Draw a card. Ethercaste Knight mm2 mm2/175 mm2 WU WU {W}{U} 2 Artifact Creature - Human Knight 1 3 U mb1-multicolor creature Exalted Ghost Council of Orzhova mm2 mm2/176 mm2 WB WB {W}{W}{B}{B} 4 Legendary Creature - Spirit 4 4 R creature When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. | {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. Glassdust Hulk mm2 mm2/177 mm2 WU WU {3}{W}{U} 5 Artifact Creature - Golem 3 4 U creature Whenever another artifact you control enters, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. | Cycling {W/U} Horde of Notions mm2 mm2/178 mm2 WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Elemental 5 5 R creature Vigilance, trample, haste | {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost. Lorescale Coatl mm2 mm2/179 mm2 GU GU {1}{G}{U} 3 Creature - Snake 2 2 U creature Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl. Mystic Snake mm2 mm2/180 mm2 GU GU {1}{G}{U}{U} 4 Creature - Snake 2 2 R creature Flash | When Mystic Snake enters, counter target spell. Necrogenesis mm2 mm2/181 mm2 BG BG {B}{G} 2 Enchantment U enchantment Create Saproling/spawn [mm2] Saproling (G 1/1) {2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token. Niv-Mizzet, the Firemind mm2 mm2/182 mm2 UR UR {2}{U}{U}{R}{R} 6 Legendary Creature - Dragon Wizard 4 4 R creature /ch Flying | Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. | {T}: Draw a card. Pillory of the Sleepless mm2 mm2/183 mm2 WB WB {1}{W}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't attack or block. | Enchanted creature has "At the beginning of your upkeep, you lose 1 life." Plaxcaster Frogling mm2 mm2/184 mm2 GU GU {1}{G}{U} 3 Creature - Frog Mutant 0 0 U mb1-multicolor creature /ccgreen=3 Graft 3 | {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. Savage Twister mm2 mm2/185 mm2 RG RG {X}{R}{G} 2 Sorcery U sorcery Savage Twister deals X damage to each creature. Shadowmage Infiltrator mm2 mm2/186 mm2 UB UB {1}{U}{B} 3 Creature - Human Wizard 1 3 R creature Fear | Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. Sigil Blessing mm2 mm2/187 mm2 GW GW {G}{W} 2 Instant U instant Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. Vengeful Rebirth mm2 mm2/188 mm2 RG RG {4}{R}{G} 6 Sorcery U mb1-multicolor sorcery Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. | Exile Vengeful Rebirth. Wrecking Ball mm2 mm2/189 mm2 BR BR {2}{B}{R} 4 Instant U instant Destroy target creature or land. Ashenmoor Gouger mm2 mm2/190 mm2 BR BR {B/R}{B/R}{B/R} 3 Creature - Elemental Warrior 4 4 U creature Ashenmoor Gouger can't block. Creakwood Liege mm2 mm2/191 mm2 BG BG {1}{B/G}{B/G}{B/G} 4 Creature - Horror 2 2 R creature Create Worm/spawn [mm2] Worm (BG 1/1) Other black creatures you control get +1/+1. | Other green creatures you control get +1/+1. | At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token. Dimir Guildmage mm2 mm2/192 mm2 UB UB {U/B}{U/B} 2 Creature - Human Wizard 2 2 U creature {3}{U}: Target player draws a card. Activate only as a sorcery. | {3}{B}: Target player discards a card. Activate only as a sorcery. Fulminator Mage mm2 mm2/193 mm2 BR BR {1}{B/R}{B/R} 3 Creature - Elemental Shaman 2 2 R creature Sacrifice Fulminator Mage: Destroy target nonbasic land. Hearthfire Hobgoblin mm2 mm2/194 mm2 RW RW {R/W}{R/W}{R/W} 3 Creature - Goblin Soldier 2 2 U creature Double strike Nobilis of War mm2 mm2/195 mm2 RW RW {R/W}{R/W}{R/W}{R/W}{R/W} 5 Creature - Spirit Avatar 3 4 R creature /ch Flying | Attacking creatures you control get +2/+0. Restless Apparition mm2 mm2/196 mm2 WB WB {W/B}{W/B}{W/B} 3 Creature - Spirit 2 2 U creature {W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn. | Persist Selesnya Guildmage mm2 mm2/197 mm2 GW GW {G/W}{G/W} 2 Creature - Elf Wizard 2 2 U creature Create Saproling/spawn [mm2] Saproling (G 1/1) {3}{G}: Create a 1/1 green Saproling creature token. | {3}{W}: Creatures you control get +1/+1 until end of turn. Shrewd Hatchling mm2 mm2/198 mm2 UR UR {3}{U/R} 4 Creature - Elemental 6 6 U mb1-multicolor creature /ccred=4 Shrewd Hatchling enters with four -1/-1 counters on it. | {U/R}: Target creature can't block Shrewd Hatchling this turn. | Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. | Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. Swans of Bryn Argoll mm2 mm2/199 mm2 WU WU {2}{W/U}{W/U} 4 Creature - Bird Spirit 4 3 R creature /ch Flying | If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. Wilt-Leaf Liege mm2 mm2/200 mm2 GW GW {1}{G/W}{G/W}{G/W} 4 Creature - Elf Knight 4 4 R creature Other green creatures you control get +1/+1. | Other white creatures you control get +1/+1. | If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. Alloy Myr mm2 mm2/201 mm2 {3} 3 Artifact Creature - Myr 2 2 C mb1-colorless creature {T}: Add one mana of any color. Blinding Souleater mm2 mm2/202 mm2 W {3} 3 Artifact Creature - Phyrexian Cleric 1 3 C mb1-colorless creature {W/P}, {T}: Tap target creature. Cathodion mm2 mm2/203 mm2 {3} 3 Artifact Creature - Construct 3 3 C creature When Cathodion dies, add {C}{C}{C}. Chimeric Mass mm2 mm2/204 mm2 {X} 0 Artifact R artifact Chimeric Mass enters with X charge counters on it. | {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it." Copper Carapace mm2 mm2/205 mm2 {1} 1 Artifact - Equipment C mb1-colorless artifact Equipped creature gets +2/+2 and can't block. | Equip {3} Cranial Plating mm2 mm2/206 mm2 B {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+0 for each artifact you control. | {B}{B}: Attach Cranial Plating to target creature you control. | Equip {1} Culling Dais mm2 mm2/207 mm2 {2} 2 Artifact U artifact {T}, Sacrifice a creature: Put a charge counter on Culling Dais. | {1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais. Darksteel Axe mm2 mm2/208 mm2 {1} 1 Artifact - Equipment U artifact Indestructible | Equipped creature gets +2/+0. | Equip {2} Etched Champion mm2 mm2/209 mm2 {3} 3 Artifact Creature - Soldier 2 2 R creature Metalcraft - Etched Champion has protection from each color as long as you control three or more artifacts. Etched Monstrosity mm2 mm2/210 mm2 WUBRG {5} 5 Artifact Creature - Phyrexian Golem 10 10 R creature /ccred=5 Etched Monstrosity enters with five -1/-1 counters on it. | {W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards. Etched Oracle mm2 mm2/211 mm2 {4} 4 Artifact Creature - Wizard 0 0 U creature Sunburst | {1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards. Everflowing Chalice mm2 mm2/212 mm2 {0} 0 Artifact U artifact Multikicker {2} | Everflowing Chalice enters with a charge counter on it for each time it was kicked. | {T}: Add {C} for each charge counter on Everflowing Chalice. Expedition Map mm2 mm2/213 mm2 {1} 1 Artifact U artifact {2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle. Flayer Husk mm2 mm2/214 mm2 {1} 1 Artifact - Equipment C artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +1/+1. | Equip {2} Frogmite mm2 mm2/215 mm2 {4} 4 Artifact Creature - Frog 2 2 C mb1-colorless creature Affinity for artifacts Glint Hawk Idol mm2 mm2/216 mm2 W {2} 2 Artifact C artifact Whenever another artifact you control enters, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. | {W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn. Gust-Skimmer mm2 mm2/217 mm2 U {2} 2 Artifact Creature - Insect 2 1 C creature {U}: Gust-Skimmer gains flying until end of turn. Kitesail mm2 mm2/218 mm2 {2} 2 Artifact - Equipment C artifact Equipped creature gets +1/+0 and has flying. | Equip {2} Lodestone Golem mm2 mm2/219 mm2 {4} 4 Artifact Creature - Golem 5 3 R creature Nonartifact spells cost {1} more to cast. Lodestone Myr mm2 mm2/220 mm2 {4} 4 Artifact Creature - Myr 2 2 R creature Trample | Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. Long-Forgotten Gohei mm2 mm2/221 mm2 {3} 3 Artifact R artifact Arcane spells you cast cost {1} less to cast. | Spirit creatures you control get +1/+1. Mortarpod mm2 mm2/222 mm2 {2} 2 Artifact - Equipment U mb1-colorless artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." | Equip {2} Mox Opal mm2 mm2/223 mm2 {0} 0 Legendary Artifact M artifact Metalcraft - {T}: Add one mana of any color. Activate only if you control three or more artifacts. Myr Enforcer mm2 mm2/224 mm2 {7} 7 Artifact Creature - Myr 4 4 C creature Affinity for artifacts Precursor Golem mm2 mm2/225 mm2 {5} 5 Artifact Creature - Golem 3 3 R mb1-rare creature /spawnx2 [mm2] Golem (3/3) When Precursor Golem enters, create two 3/3 colorless Golem artifact creature tokens. | Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. Runed Servitor mm2 mm2/226 mm2 {2} 2 Artifact Creature - Construct 2 2 C creature When Runed Servitor dies, each player draws a card. Rusted Relic mm2 mm2/227 mm2 {4} 4 Artifact C artifact Metalcraft - Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts. Sickleslicer mm2 mm2/228 mm2 {3} 3 Artifact - Equipment C artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +2/+2. | Equip {4} Skyreach Manta mm2 mm2/229 mm2 {5} 5 Artifact Creature - Fish 0 0 C creature /ch Sunburst | Flying Spellskite mm2 mm2/230 mm2 U {2} 2 Artifact Creature - Phyrexian Horror 0 4 R creature {U/P}: Change a target of target spell or ability to Spellskite. Sphere of the Suns mm2 mm2/231 mm2 {2} 2 Artifact C artifact /cr90;/ccblue=3 Sphere of the Suns enters tapped and with three charge counters on it. | {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color. Sunforger mm2 mm2/232 mm2 RW {3} 3 Artifact - Equipment R artifact Equipped creature gets +4/+0. | {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. | Equip {3} Tumble Magnet mm2 mm2/233 mm2 {3} 3 Artifact U artifact /ccblue=3 Tumble Magnet enters with three charge counters on it. | {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature. Wayfarer's Bauble mm2 mm2/234 mm2 {1} 1 Artifact C artifact {2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Azorius Chancery mm2 mm2/235 mm2 WU 0 Land U land /cr90 Azorius Chancery enters tapped. | When Azorius Chancery enters, return a land you control to its owner's hand. | {T}: Add {W}{U}. Blinkmoth Nexus mm2 mm2/236 mm2 0 Land R land {T}: Add {C}. | {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. | {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. Boros Garrison mm2 mm2/237 mm2 RW 0 Land U land /cr90 Boros Garrison enters tapped. | When Boros Garrison enters, return a land you control to its owner's hand. | {T}: Add {R}{W}. Darksteel Citadel mm2 mm2/238 mm2 0 Artifact Land C mb1-colorless artifact Indestructible | {T}: Add {C}. Dimir Aqueduct mm2 mm2/239 mm2 UB 0 Land U land /cr90 Dimir Aqueduct enters tapped. | When Dimir Aqueduct enters, return a land you control to its owner's hand. | {T}: Add {U}{B}. Eldrazi Temple mm2 mm2/240 mm2 0 Land U land {T}: Add {C}. | {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. Evolving Wilds mm2 mm2/241 mm2 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Eye of Ugin mm2 mm2/242 mm2 0 Legendary Land R land Colorless Eldrazi spells you cast cost {2} less to cast. | {7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle. Golgari Rot Farm mm2 mm2/243 mm2 BG 0 Land U land /cr90 Golgari Rot Farm enters tapped. | When Golgari Rot Farm enters, return a land you control to its owner's hand. | {T}: Add {B}{G}. Gruul Turf mm2 mm2/244 mm2 RG 0 Land U land /cr90 Gruul Turf enters tapped. | When Gruul Turf enters, return a land you control to its owner's hand. | {T}: Add {R}{G}. Izzet Boilerworks mm2 mm2/245 mm2 UR 0 Land U land /cr90 Izzet Boilerworks enters tapped. | When Izzet Boilerworks enters, return a land you control to its owner's hand. | {T}: Add {U}{R}. Orzhov Basilica mm2 mm2/246 mm2 WB 0 Land U land /cr90 Orzhov Basilica enters tapped. | When Orzhov Basilica enters, return a land you control to its owner's hand. | {T}: Add {W}{B}. Rakdos Carnarium mm2 mm2/247 mm2 BR 0 Land U land /cr90 Rakdos Carnarium enters tapped. | When Rakdos Carnarium enters, return a land you control to its owner's hand. | {T}: Add {B}{R}. Selesnya Sanctuary mm2 mm2/248 mm2 GW 0 Land U land /cr90 Selesnya Sanctuary enters tapped. | When Selesnya Sanctuary enters, return a land you control to its owner's hand. | {T}: Add {G}{W}. Simic Growth Chamber mm2 mm2/249 mm2 GU 0 Land U land /cr90 Simic Growth Chamber enters tapped. | When Simic Growth Chamber enters, return a land you control to its owner's hand. | {T}: Add {G}{U}. [mm2] Eldrazi Spawn (0/1) mm2 tmm2/1 tmm2 0 Token Creature - Eldrazi Spawn 0 1 T Sacrifice this creature: Add {C}. [mm2] Soldier (W 1/1) mm2 tmm2/4 tmm2 W 0 Token Creature - Soldier 1 1 T [mm2] Spirit (W 1/1 Flying) mm2 tmm2/5 tmm2 W 0 Token Creature - Spirit 1 1 T /ch Flying [mm2] Faerie Rogue (B 1/1 Flying) mm2 tmm2/6 tmm2 B 0 Token Creature - Faerie Rogue 1 1 T /ch Flying [mm2] Germ (B 0/0) mm2 tmm2/7 tmm2 B 0 Token Creature - Germ 0 0 T [mm2] Thrull (B 1/1) mm2 tmm2/8 tmm2 B 0 Token Creature - Thrull 1 1 T [mm2] Elephant (G 3/3) mm2 tmm2/9 tmm2 G 0 Token Creature - Elephant 3 3 T [mm2] Insect (G 1/1) mm2 tmm2/10 tmm2 G 0 Token Creature - Insect 1 1 T [mm2] Saproling (G 1/1) mm2 tmm2/11 tmm2 G 0 Token Creature - Saproling 1 1 T [mm2] Snake (G 1/1) mm2 tmm2/12 tmm2 G 0 Token Creature - Snake 1 1 T [mm2] Wolf (G 2/2) mm2 tmm2/13 tmm2 G 0 Token Creature - Wolf 2 2 T [mm2] Worm (BG 1/1) mm2 tmm2/14 tmm2 BG 0 Token Creature - Worm 1 1 T [mm2] Golem (3/3) mm2 tmm2/15 tmm2 0 Token Artifact Creature - Golem 3 3 T [mm2] Myr (1/1) mm2 tmm2/16 tmm2 0 Token Artifact Creature - Myr 1 1 T Attended Knight mm3 mm3/1 mm3 W W {2}{W} 3 Creature - Human Knight 2 2 C creature /spawn [mm3] Soldier (W 1/1) First strike | When Attended Knight enters, create a 1/1 white Soldier creature token. Banishing Stroke mm3 mm3/2 mm3 W W {5}{W} 6 Instant U instant Put target artifact, creature, or enchantment on the bottom of its owner's library. | Miracle {W} Blade Splicer mm3 mm3/3 mm3 W W {2}{W} 3 Creature - Phyrexian Human Artificer 1 1 R creature /spawn [2x2] Phyrexian Golem (3/3) When Blade Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golems you control have first strike. Entreat the Angels mm3 mm3/4 mm3 W W {X}{X}{W}{W}{W} 3 Sorcery M sorcery Create Angel/spawn [mm3] Angel (W 4/4 Flying) Create 5 Angels/spawnx5 [mm3] Angel (W 4/4 Flying) Create 10 Angels/spawnx10 [mm3] Angel (W 4/4 Flying) Create X 4/4 white Angel creature tokens with flying. | Miracle {X}{W}{W} Eyes in the Skies mm3 mm3/5 mm3 W W {3}{W} 4 Instant C mb1-white-a instant /spawn [mm3] Bird (W 1/1 Flying) Create a 1/1 white Bird creature token with flying, then populate. Flickerwisp mm3 mm3/6 mm3 W W {1}{W}{W} 3 Creature - Elemental 3 1 U creature /ch Flying | When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Gideon's Lawkeeper mm3 mm3/7 mm3 W W {W} 1 Creature - Human Soldier 1 1 C mb1-white-b creature {W}, {T}: Tap target creature. Graceful Reprieve mm3 mm3/8 mm3 W W {1}{W} 2 Instant C instant When target creature dies this turn, return that card to the battlefield under its owner's control. Intangible Virtue mm3 mm3/9 mm3 W W {1}{W} 2 Enchantment U enchantment Creature tokens you control get +1/+1 and have vigilance. Kor Hookmaster mm3 mm3/10 mm3 W W {2}{W} 3 Creature - Kor Soldier 2 2 C creature When Kor Hookmaster enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Kor Skyfisher mm3 mm3/11 mm3 W W {1}{W} 2 Creature - Kor Soldier 2 3 C creature /ch Flying | When Kor Skyfisher enters, return a permanent you control to its owner's hand. Lingering Souls mm3 mm3/12 mm3 W WB {2}{W} 3 Sorcery U mb1-white-b sorcery /spawnx2 [mm3] Spirit (W 1/1 Flying) Create two 1/1 white Spirit creature tokens with flying. | Flashback {1}{B} Linvala, Keeper of Silence mm3 mm3/13 mm3 W W {2}{W}{W} 4 Legendary Creature - Angel 3 4 M creature /ch Flying | Activated abilities of creatures your opponents control can't be activated. Lone Missionary mm3 mm3/14 mm3 W W {1}{W} 2 Creature - Kor Monk 2 1 C creature When Lone Missionary enters, you gain 4 life. Master Splicer mm3 mm3/15 mm3 W W {3}{W} 4 Creature - Phyrexian Human Artificer 1 1 U creature /spawn [2x2] Phyrexian Golem (3/3) When Master Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golems you control get +1/+1. Momentary Blink mm3 mm3/16 mm3 W WU {1}{W} 2 Instant C mb1-white-b instant Exile target creature you control, then return it to the battlefield under its owner's control. | Flashback {3}{U} Path to Exile mm3 mm3/17 mm3 W W {W} 1 Instant U instant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. Pitfall Trap mm3 mm3/18 mm3 W W {2}{W} 3 Instant - Trap C mb1-white-b instant If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost. | Destroy target attacking creature without flying. Ranger of Eos mm3 mm3/19 mm3 W W {3}{W} 4 Creature - Human Soldier Ranger 3 2 R creature When Ranger of Eos enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. Restoration Angel mm3 mm3/20 mm3 W W {3}{W} 4 Creature - Angel 3 4 R creature /ch Flash | Flying | When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. Rootborn Defenses mm3 mm3/21 mm3 W W {2}{W} 3 Instant C mb1-white-b instant Populate. Creatures you control gain indestructible until end of turn. Seance mm3 mm3/22 mm3 W W {2}{W}{W} 4 Enchantment R enchantment Create Copy/spawn [2xm] Copy At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step. Sensor Splicer mm3 mm3/23 mm3 W W {4}{W} 5 Creature - Phyrexian Artificer 1 1 C mb1-white-b creature /spawn [2x2] Phyrexian Golem (3/3) When Sensor Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golem creatures you control have vigilance. Soul Warden mm3 mm3/24 mm3 W W {W} 1 Creature - Human Cleric 1 1 C mb1-white-b creature Whenever another creature enters, you gain 1 life. Stony Silence mm3 mm3/25 mm3 W W {1}{W} 2 Enchantment R enchantment Activated abilities of artifacts can't be activated. Terminus mm3 mm3/26 mm3 W W {4}{W}{W} 6 Sorcery R sorcery Put all creatures on the bottom of their owners' libraries. | Miracle {W} Urbis Protector mm3 mm3/27 mm3 W W {4}{W}{W} 6 Creature - Human Cleric 1 1 U creature /spawn [mm3] Angel (W 4/4 Flying) When Urbis Protector enters, create a 4/4 white Angel creature token with flying. Wake the Reflections mm3 mm3/28 mm3 W W {W} 1 Sorcery C mb1-white-b sorcery Populate. Youthful Knight mm3 mm3/29 mm3 W W {1}{W} 2 Creature - Human Knight 2 1 C mb1-white-b creature First strike Augur of Bolas mm3 mm3/30 mm3 U U {1}{U} 2 Creature - Merfolk Wizard 1 3 C mb1-blue-b creature Look at top three cards/vp1pt3 When Augur of Bolas enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Azure Mage mm3 mm3/31 mm3 U U {1}{U} 2 Creature - Human Wizard 2 1 U creature {3}{U}: Draw a card. Cackling Counterpart mm3 mm3/32 mm3 U U {1}{U}{U} 3 Instant R instant Create Copy/spawn [2xm] Copy Create a token that's a copy of target creature you control. | Flashback {5}{U}{U} Compulsive Research mm3 mm3/33 mm3 U U {2}{U} 3 Sorcery U sorcery Target player draws three cards. Then that player discards two cards unless they discard a land card. Crippling Chill mm3 mm3/34 mm3 U U {2}{U} 3 Instant C instant Tap target creature. It doesn't untap during its controller's next untap step. | Draw a card. Cyclonic Rift mm3 mm3/35 mm3 U U {1}{U} 2 Instant R instant Return target nonland permanent you don't control to its owner's hand. | Overload {6}{U} Deadeye Navigator mm3 mm3/36 mm3 U U {4}{U}{U} 6 Creature - Spirit 5 5 R creature Soulbond | As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." Familiar's Ruse mm3 mm3/37 mm3 U U {U}{U} 2 Instant U instant As an additional cost to cast this spell, return a creature you control to its owner's hand. | Counter target spell. Forbidden Alchemy mm3 mm3/38 mm3 U UB {2}{U} 3 Instant C mb1-blue-b instant Look at top four cards/vp1pt4 Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Flashback {6}{B} Ghostly Flicker mm3 mm3/39 mm3 U U {2}{U} 3 Instant C instant Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. Gifts Ungiven mm3 mm3/40 mm3 U U {3}{U} 4 Instant R instant Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. Grasp of Phantoms mm3 mm3/41 mm3 U U {3}{U} 4 Sorcery C mb1-blue-a sorcery Put target creature on top of its owner's library. | Flashback {7}{U} Kraken Hatchling mm3 mm3/42 mm3 U U {U} 1 Creature - Kraken 0 4 C creature Mist Raven mm3 mm3/43 mm3 U U {2}{U}{U} 4 Creature - Bird 2 2 C creature /ch Flying | When Mist Raven enters, return target creature to its owner's hand. Mystical Teachings mm3 mm3/44 mm3 U UB {3}{U} 4 Instant C mb1-blue-b instant Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. | Flashback {5}{B} Opportunity mm3 mm3/45 mm3 U U {4}{U}{U} 6 Instant U instant Target player draws four cards. Phantasmal Image mm3 mm3/46 mm3 U U {1}{U} 2 Creature - Illusion 0 0 R creature You may have Phantasmal Image enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it." Rewind mm3 mm3/47 mm3 U U {2}{U}{U} 4 Instant C instant Counter target spell. Untap up to four lands. Sea Gate Oracle mm3 mm3/48 mm3 U U {2}{U} 3 Creature - Human Wizard 1 3 C creature Look at top two cards/vp1pt2 When Sea Gate Oracle enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. Serum Visions mm3 mm3/49 mm3 U U {U} 1 Sorcery U sorcery Scry 2/vp1pt2 Draw a card. Scry 2. Snapcaster Mage mm3 mm3/50 mm3 U U {1}{U} 2 Creature - Human Wizard 2 1 M creature Flash | When Snapcaster Mage enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Spell Pierce mm3 mm3/51 mm3 U U {U} 1 Instant C instant Counter target noncreature spell unless its controller pays {2}. Spire Monitor mm3 mm3/52 mm3 U U {4}{U} 5 Creature - Phyrexian Drake 3 3 C mb1-blue-b creature /ch Flash | Flying Tandem Lookout mm3 mm3/53 mm3 U U {2}{U} 3 Creature - Human Scout 2 1 C mb1-blue-b creature Soulbond | As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." Temporal Mastery mm3 mm3/54 mm3 U U {5}{U}{U} 7 Sorcery M mb1-rare sorcery Take an extra turn after this one. Exile Temporal Mastery. | Miracle {1}{U} Venser, Shaper Savant mm3 mm3/55 mm3 U U {2}{U}{U} 4 Legendary Creature - Human Wizard 2 2 R creature Flash | When Venser, Shaper Savant enters, return target spell or permanent to its owner's hand. Wall of Frost mm3 mm3/56 mm3 U U {1}{U}{U} 3 Creature - Wall 0 7 U mb1-blue-a creature Defender | Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. Wing Splicer mm3 mm3/57 mm3 U U {3}{U} 4 Creature - Phyrexian Human Artificer 1 1 U creature /spawn [2x2] Phyrexian Golem (3/3) When Wing Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golem creatures you control have flying. Wingcrafter mm3 mm3/58 mm3 U U {U} 1 Creature - Human Wizard 1 1 C creature Soulbond | As long as Wingcrafter is paired with another creature, both creatures have flying. Abyssal Specter mm3 mm3/59 mm3 B B {2}{B}{B} 4 Creature - Specter 2 3 U creature /ch Flying | Whenever Abyssal Specter deals damage to a player, that player discards a card. Bone Splinters mm3 mm3/60 mm3 B B {B} 1 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | Destroy target creature. Corpse Connoisseur mm3 mm3/61 mm3 B B {4}{B} 5 Creature - Zombie Wizard 3 3 U creature When Corpse Connoisseur enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. | Unearth {3}{B} Cower in Fear mm3 mm3/62 mm3 B B {1}{B}{B} 3 Instant C mb1-black-b instant Creatures your opponents control get -1/-1 until end of turn. Damnation mm3 mm3/63 mm3 B B {2}{B}{B} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Death's Shadow mm3 mm3/64 mm3 B B {B} 1 Creature - Avatar 13 13 R creature Death's Shadow gets -X/-X, where X is your life total. Delirium Skeins mm3 mm3/65 mm3 B B {2}{B} 3 Sorcery C sorcery Each player discards three cards. Desecration Demon mm3 mm3/66 mm3 B B {2}{B}{B} 4 Creature - Demon 6 6 R creature /ch Flying | At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it. Dregscape Zombie mm3 mm3/67 mm3 B B {1}{B} 2 Creature - Zombie 2 1 C creature Unearth {B} Entomber Exarch mm3 mm3/68 mm3 B B {2}{B}{B} 4 Creature - Phyrexian Cleric 2 2 U creature When Entomber Exarch enters, choose one - | - Return target creature card from your graveyard to your hand. | - Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card. Extractor Demon mm3 mm3/69 mm3 B B {4}{B}{B} 6 Creature - Demon 5 5 R creature /ch Flying | Whenever another creature leaves the battlefield, you may have target player mill two cards. | Unearth {2}{B} Falkenrath Noble mm3 mm3/70 mm3 B B {3}{B} 4 Creature - Vampire Noble 2 2 C creature /ch Flying | Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. Gnawing Zombie mm3 mm3/71 mm3 B B {1}{B} 2 Creature - Zombie 1 3 C creature {1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life. Griselbrand mm3 mm3/72 mm3 B B {4}{B}{B}{B}{B} 8 Legendary Creature - Demon 7 7 M creature /ch Flying, lifelink | Pay 7 life: Draw seven cards. Grisly Spectacle mm3 mm3/73 mm3 B B {2}{B}{B} 4 Instant C instant Destroy target nonartifact creature. Its controller mills cards equal to that creature's power. Grixis Slavedriver mm3 mm3/74 mm3 B B {5}{B} 6 Creature - Zombie Giant 4 4 C mb1-black-b creature Create Zombie/spawn [mm3] Zombie (B 2/2) When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token. | Unearth {3}{B} Inquisition of Kozilek mm3 mm3/75 mm3 B B {B} 1 Sorcery U mb1-black-b sorcery Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. Liliana of the Veil mm3 mm3/76 mm3 B B {1}{B}{B} 3 Legendary Planeswalker - Liliana 3 M planeswalker /ccblue=3 +1: Each player discards a card. | -2: Target player sacrifices a creature. | -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. Mind Shatter mm3 mm3/77 mm3 B B {X}{B}{B} 2 Sorcery R mb1-rare sorcery Target player discards X cards at random. Mortician Beetle mm3 mm3/78 mm3 B B {B} 1 Creature - Insect 1 1 C creature Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle. Night Terrors mm3 mm3/79 mm3 B B {2}{B} 3 Sorcery C sorcery Target player reveals their hand. You choose a nonland card from it. Exile that card. Ogre Jailbreaker mm3 mm3/80 mm3 B B {3}{B} 4 Creature - Ogre Rogue 4 4 C creature Defender | Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate. Pit Keeper mm3 mm3/81 mm3 B B {1}{B} 2 Creature - Human Wizard 2 1 C mb1-black-b creature When Pit Keeper enters, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. Recover mm3 mm3/82 mm3 B B {2}{B} 3 Sorcery C mb1-black-b sorcery Return target creature card from your graveyard to your hand. | Draw a card. Seal of Doom mm3 mm3/83 mm3 B B {2}{B} 3 Enchantment U enchantment Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. Sever the Bloodline mm3 mm3/84 mm3 B B {3}{B} 4 Sorcery R sorcery Exile target creature and all other creatures with the same name as that creature. | Flashback {5}{B}{B} Unburial Rites mm3 mm3/85 mm3 B WB {4}{B} 5 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. | Flashback {3}{W} Vampire Aristocrat mm3 mm3/86 mm3 B B {2}{B} 3 Creature - Vampire Rogue Noble 2 2 C creature Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. Vampire Nighthawk mm3 mm3/87 mm3 B B {1}{B}{B} 3 Creature - Vampire Shaman 2 3 U creature /ch Flying, deathtouch, lifelink Ancient Grudge mm3 mm3/88 mm3 R RG {1}{R} 2 Instant U mb1-red-a instant Destroy target artifact. | Flashback {G} Battle-Rattle Shaman mm3 mm3/89 mm3 R R {3}{R} 4 Creature - Goblin Shaman 2 2 C creature At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. Blood Moon mm3 mm3/90 mm3 R R {2}{R} 3 Enchantment R enchantment Nonbasic lands are Mountains. Bonfire of the Damned mm3 mm3/91 mm3 R R {X}{X}{R} 1 Sorcery M sorcery Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. | Miracle {X}{R} Chandra's Outrage mm3 mm3/92 mm3 R R {2}{R}{R} 4 Instant C instant Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller. Dragon Fodder mm3 mm3/93 mm3 R R {1}{R} 2 Sorcery C sorcery /spawnx2 [mm3] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens. Dynacharge mm3 mm3/94 mm3 R R {R} 1 Instant C mb1-red-a instant Target creature you control gets +2/+0 until end of turn. | Overload {2}{R} Goblin Assault mm3 mm3/95 mm3 R R {2}{R} 3 Enchantment U mb1-red-a enchantment Create Goblin/spawn [lackey] Goblin (R 1/1 Haste) At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. | Goblin creatures attack each combat if able. Goblin Guide mm3 mm3/96 mm3 R R {R} 1 Creature - Goblin Scout 2 2 R creature Reveal top card/vp1at1 Haste | Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand. Hanweir Lancer mm3 mm3/97 mm3 R R {2}{R} 3 Creature - Human Knight 2 2 C mb1-red-b creature Soulbond | As long as Hanweir Lancer is paired with another creature, both creatures have first strike. Hellrider mm3 mm3/98 mm3 R R {2}{R}{R} 4 Creature - Devil 3 3 R creature Haste | Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking. Madcap Skills mm3 mm3/99 mm3 R R {1}{R} 2 Enchantment - Aura C mb1-red-a enchantment Enchant creature | Enchanted creature gets +3/+0 and has menace. Magma Jet mm3 mm3/100 mm3 R R {1}{R} 2 Instant C instant Scry 2/vp1pt2 Magma Jet deals 2 damage to any target. Scry 2. Mizzium Mortars mm3 mm3/101 mm3 R R {1}{R} 2 Sorcery R sorcery Mizzium Mortars deals 4 damage to target creature you don't control. | Overload {3}{R}{R}{R} Mogg Flunkies mm3 mm3/102 mm3 R R {1}{R} 2 Creature - Goblin 3 3 C mb1-red-a creature Mogg Flunkies can't attack or block alone. Molten Rain mm3 mm3/103 mm3 R R {1}{R}{R} 3 Sorcery U mb1-red-a sorcery Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. Mudbutton Torchrunner mm3 mm3/104 mm3 R R {2}{R} 3 Creature - Goblin Warrior 1 1 C creature When Mudbutton Torchrunner dies, it deals 3 damage to any target. Past in Flames mm3 mm3/105 mm3 R R {3}{R} 4 Sorcery M sorcery Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. | Flashback {4}{R} Pyrewild Shaman mm3 mm3/106 mm3 R R {2}{R} 3 Creature - Goblin Shaman 3 1 U creature Bloodrush - {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. | Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand. Pyroclasm mm3 mm3/107 mm3 R R {1}{R} 2 Sorcery U sorcery Pyroclasm deals 2 damage to each creature. Pyromancer Ascension mm3 mm3/108 mm3 R R {1}{R} 2 Enchantment R enchantment Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. | Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. Rubblebelt Maaka mm3 mm3/109 mm3 R R {3}{R} 4 Creature - Cat 3 3 C mb1-red-b creature Bloodrush - {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. Scorched Rusalka mm3 mm3/110 mm3 R R {R} 1 Creature - Spirit 1 1 C creature {R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker. Scourge Devil mm3 mm3/111 mm3 R R {4}{R} 5 Creature - Devil 3 3 C creature When Scourge Devil enters, creatures you control get +1/+0 until end of turn. | Unearth {2}{R} Skirsdag Cultist mm3 mm3/112 mm3 R R {2}{R}{R} 4 Creature - Human Shaman 2 2 U creature {R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target. Thunderous Wrath mm3 mm3/113 mm3 R R {4}{R}{R} 6 Instant C instant Thunderous Wrath deals 5 damage to any target. | Miracle {R} Traitorous Instinct mm3 mm3/114 mm3 R R {3}{R} 4 Sorcery C sorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. Vithian Stinger mm3 mm3/115 mm3 R R {2}{R} 3 Creature - Human Shaman 0 1 U creature {T}: Vithian Stinger deals 1 damage to any target. | Unearth {1}{R} Zealous Conscripts mm3 mm3/116 mm3 R R {4}{R} 5 Creature - Human Warrior 3 3 R creature Haste | When Zealous Conscripts enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. Arachnus Spinner mm3 mm3/117 mm3 G G {5}{G} 6 Creature - Spider 5 7 U creature Reach | Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle. Arachnus Web mm3 mm3/118 mm3 G G {2}{G} 3 Enchantment - Aura C mb1-green-b enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web. Avacyn's Pilgrim mm3 mm3/119 mm3 G GW {G} 1 Creature - Human Monk 1 1 C mb1-green-b creature {T}: Add {W}. Baloth Cage Trap mm3 mm3/120 mm3 G G {3}{G}{G} 5 Instant - Trap U instant /spawn [mm3] Beast (G 4/4) If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost. | Create a 4/4 green Beast creature token. Call of the Herd mm3 mm3/121 mm3 G G {2}{G} 3 Sorcery R sorcery /spawn [mm3] Elephant (G 3/3) Create a 3/3 green Elephant creature token. | Flashback {3}{G} Craterhoof Behemoth mm3 mm3/122 mm3 G G {5}{G}{G}{G} 8 Creature - Beast 5 5 M creature Haste | When Craterhoof Behemoth enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. Death-Hood Cobra mm3 mm3/123 mm3 G G {1}{G} 2 Creature - Phyrexian Snake 2 2 C mb1-green-b creature {1}{G}: Death-Hood Cobra gains reach until end of turn. | {1}{G}: Death-Hood Cobra gains deathtouch until end of turn. Druid's Deliverance mm3 mm3/124 mm3 G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt to you this turn. Populate. Explore mm3 mm3/125 mm3 G G {1}{G} 2 Sorcery C sorcery You may play an additional land this turn. | Draw a card. Fists of Ironwood mm3 mm3/126 mm3 G G {1}{G} 2 Enchantment - Aura C enchantment /spawnx2 [mm3] Saproling (G 1/1) Enchant creature | When Fists of Ironwood enters, create two 1/1 green Saproling creature tokens. | Enchanted creature has trample. Gaea's Anthem mm3 mm3/127 mm3 G G {1}{G}{G} 3 Enchantment U enchantment Creatures you control get +1/+1. Harmonize mm3 mm3/128 mm3 G G {2}{G}{G} 4 Sorcery U sorcery Draw three cards. Hungry Spriggan mm3 mm3/129 mm3 G G {2}{G} 3 Creature - Goblin Warrior 1 1 C creature Trample | Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn. Might of Old Krosa mm3 mm3/130 mm3 G G {G} 1 Instant U instant Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. Penumbra Spider mm3 mm3/131 mm3 G G {2}{G}{G} 4 Creature - Spider 2 4 C mb1-green-a creature Create Spider/spawn [mm3] Spider (B 2/4 Reach) Reach | When Penumbra Spider dies, create a 2/4 black Spider creature token with reach. Primal Command mm3 mm3/132 mm3 G G {3}{G}{G} 5 Sorcery R sorcery Choose two - | - Target player gains 7 life. | - Put target noncreature permanent on top of its owner's library. | - Target player shuffles their graveyard into their library. | - Search your library for a creature card, reveal it, put it into your hand, then shuffle. Revive mm3 mm3/133 mm3 G G {1}{G} 2 Sorcery C mb1-green-a sorcery Return target green card from your graveyard to your hand. Scavenging Ooze mm3 mm3/134 mm3 G G {1}{G} 2 Creature - Ooze 2 2 R creature {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. Seal of Primordium mm3 mm3/135 mm3 G G {1}{G} 2 Enchantment C enchantment Sacrifice Seal of Primordium: Destroy target artifact or enchantment. Slaughterhorn mm3 mm3/136 mm3 G G {2}{G} 3 Creature - Beast 3 2 C creature Bloodrush - {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn. Slime Molding mm3 mm3/137 mm3 G G {X}{G} 1 Sorcery C sorcery /spawn [mm3] Ooze (G */*) Create an X/X green Ooze creature token. Strength in Numbers mm3 mm3/138 mm3 G G {1}{G} 2 Instant C mb1-green-a instant Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. Summoning Trap mm3 mm3/139 mm3 G G {4}{G}{G} 6 Instant - Trap R instant Look at top seven cards/vp1pt7 If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost. | Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. Sylvan Ranger mm3 mm3/140 mm3 G G {1}{G} 2 Creature - Elf Scout Ranger 1 1 C creature When Sylvan Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Tarmogoyf mm3 mm3/141 mm3 G G {1}{G} 2 Creature - Lhurgoyf * 1+* M creature Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Thornscape Battlemage mm3 mm3/142 mm3 G RGW {2}{G} 3 Creature - Elf Wizard 2 2 U mb1-green-b creature Kicker {R} and/or {W} | When Thornscape Battlemage enters, if it was kicked with its {R} kicker, it deals 2 damage to any target. | When Thornscape Battlemage enters, if it was kicked with its {W} kicker, destroy target artifact. Thragtusk mm3 mm3/143 mm3 G G {4}{G} 5 Creature - Beast 5 3 R creature Create Beast/spawn [mm3] Beast (G 3/3) When Thragtusk enters, you gain 5 life. | When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. Ulvenwald Tracker mm3 mm3/144 mm3 G G {G} 1 Creature - Human Shaman 1 1 R creature {1}{G}, {T}: Target creature you control fights another target creature. Vital Splicer mm3 mm3/145 mm3 G G {3}{G} 4 Creature - Phyrexian Human Artificer 1 1 U creature /spawn [2x2] Phyrexian Golem (3/3) When Vital Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | {1}: Regenerate target Golem you control. Abrupt Decay mm3 mm3/146 mm3 BG BG {B}{G} 2 Instant R instant This spell can't be countered. | Destroy target nonland permanent with mana value 3 or less. Advent of the Wurm mm3 mm3/147 mm3 GW GW {1}{G}{G}{W} 4 Instant R instant /spawn [mm3] Wurm (G 5/5 Trample) Create a 5/5 green Wurm creature token with trample. Aethermage's Touch mm3 mm3/148 mm3 WU WU {2}{W}{U} 4 Instant R instant Reveal top four cards/vp1at4 Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. Agent of Masks mm3 mm3/149 mm3 WB WB {3}{W}{B} 5 Creature - Human Advisor 2 3 U creature At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. Agony Warp mm3 mm3/150 mm3 UB UB {U}{B} 2 Instant C mb1-multicolor instant Target creature gets -3/-0 until end of turn. | Target creature gets -0/-3 until end of turn. Auger Spree mm3 mm3/151 mm3 BR BR {1}{B}{R} 3 Instant C instant Target creature gets +4/-4 until end of turn. Bronzebeak Moa mm3 mm3/152 mm3 GW GW {2}{G}{W} 4 Creature - Bird 2 2 U creature Whenever another creature you control enters, Bronzebeak Moa gets +3/+3 until end of turn. Broodmate Dragon mm3 mm3/153 mm3 BRG BRG {3}{B}{R}{G} 6 Creature - Dragon 4 4 R creature /ch;/spawn [mm3] Dragon (R 4/4 Flying) Flying | When Broodmate Dragon enters, create a 4/4 red Dragon creature token with flying. Call of the Conclave mm3 mm3/154 mm3 GW GW {G}{W} 2 Sorcery C sorcery /spawn [mm3] Centaur (G 3/3) Create a 3/3 green Centaur creature token. Carnage Gladiator mm3 mm3/155 mm3 BR BR {2}{B}{R} 4 Creature - Skeleton Warrior 4 2 U creature Whenever a creature blocks, that creature's controller loses 1 life. | {1}{B}{R}: Regenerate Carnage Gladiator. Centaur Healer mm3 mm3/156 mm3 GW GW {1}{G}{W} 3 Creature - Centaur Cleric 3 3 C creature When Centaur Healer enters, you gain 3 life. Coiling Oracle mm3 mm3/157 mm3 GU GU {G}{U} 2 Creature - Snake Elf Druid 1 1 C mb1-multicolor creature Reveal top card/vp1at1 When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. Cruel Ultimatum mm3 mm3/158 mm3 UBR UBR {U}{U}{B}{B}{B}{R}{R} 7 Sorcery R sorcery Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. Deputy of Acquittals mm3 mm3/159 mm3 WU WU {W}{U} 2 Creature - Human Wizard 2 2 C creature Flash | When Deputy of Acquittals enters, you may return another target creature you control to its owner's hand. Dinrova Horror mm3 mm3/160 mm3 UB UB {4}{U}{B} 6 Creature - Horror 4 4 C creature When Dinrova Horror enters, return target permanent to its owner's hand, then that player discards a card. Domri Rade mm3 mm3/161 mm3 RG RG {1}{R}{G} 3 Legendary Planeswalker - Domri 3 M planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 Create Domri Rade Emblem/spawn [mm3] Domri Rade Emblem +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. | -2: Target creature you control fights another target creature. | -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." Evil Twin mm3 mm3/162 mm3 UB UB {2}{U}{B} 4 Creature - Shapeshifter 0 0 R creature You may have Evil Twin enter as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature." Falkenrath Aristocrat mm3 mm3/163 mm3 BR BR {2}{B}{R} 4 Creature - Vampire Noble 4 1 R creature /ch Flying, haste | Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. Fiery Justice mm3 mm3/164 mm3 RGW RGW {R}{G}{W} 3 Sorcery R sorcery Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life. Ghor-Clan Rampager mm3 mm3/165 mm3 RG RG {2}{R}{G} 4 Creature - Beast 4 4 U mb1-multicolor creature Trample | Bloodrush - {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn. Goblin Electromancer mm3 mm3/166 mm3 UR UR {U}{R} 2 Creature - Goblin Wizard 2 2 C creature Instant and sorcery spells you cast cost {1} less to cast. Golgari Germination mm3 mm3/167 mm3 BG BG {1}{B}{G} 3 Enchantment U enchantment Create Saproling/spawn [mm3] Saproling (G 1/1) Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token. Golgari Rotwurm mm3 mm3/168 mm3 BG BG {3}{B}{G} 5 Creature - Zombie Wurm 5 4 C creature {B}, Sacrifice a creature: Target player loses 1 life. Ground Assault mm3 mm3/169 mm3 RG RG {R}{G} 2 Sorcery C sorcery Ground Assault deals damage to target creature equal to the number of lands you control. Gruul War Chant mm3 mm3/170 mm3 RG RG {2}{R}{G} 4 Enchantment U enchantment Attacking creatures you control get +1/+0 and have menace. Izzet Charm mm3 mm3/171 mm3 UR UR {U}{R} 2 Instant U instant Choose one - | - Counter target noncreature spell unless its controller pays {2}. | - Izzet Charm deals 2 damage to target creature. | - Draw two cards, then discard two cards. Kathari Bomber mm3 mm3/172 mm3 BR BR {1}{B}{R} 3 Creature - Bird Shaman 2 2 C creature yInitialize/ch Create 2 Goblins/spawnx2 [mm3] Goblin (R 1/1) Flying | When Kathari Bomber deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice Kathari Bomber. | Unearth {3}{B}{R} Moroii mm3 mm3/173 mm3 UB UB {2}{U}{B} 4 Creature - Vampire 4 4 U creature /ch Flying | At the beginning of your upkeep, you lose 1 life. Mystic Genesis mm3 mm3/174 mm3 GU GU {2}{G}{U}{U} 5 Instant U instant /spawn [mm3] Ooze (G */*) Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value. Niv-Mizzet, Dracogenius mm3 mm3/175 mm3 UR UR {2}{U}{U}{R}{R} 6 Legendary Creature - Dragon Wizard 5 5 R creature /ch Flying | Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card. | {U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to any target. Obzedat, Ghost Council mm3 mm3/176 mm3 WB WB {1}{W}{W}{B}{B} 5 Legendary Creature - Spirit Advisor 5 5 R creature When Obzedat, Ghost Council enters, target opponent loses 2 life and you gain 2 life. | At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste. Olivia Voldaren mm3 mm3/177 mm3 BR BR {2}{B}{R} 4 Legendary Creature - Vampire 3 3 M creature /ch Flying | {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. | {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren. Pilfered Plans mm3 mm3/178 mm3 UB UB {1}{U}{B} 3 Sorcery C sorcery Target player mills two cards. Draw two cards. Putrefy mm3 mm3/179 mm3 BG BG {1}{B}{G} 3 Instant U instant Destroy target artifact or creature. It can't be regenerated. Rhox War Monk mm3 mm3/180 mm3 GWU GWU {G}{W}{U} 3 Creature - Rhino Monk 3 4 U mb1-multicolor creature Lifelink Sedraxis Specter mm3 mm3/181 mm3 UBR UBR {U}{B}{R} 3 Creature - Specter 3 2 U mb1-multicolor creature /ch Flying | Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. | Unearth {1}{B} Simic Sky Swallower mm3 mm3/182 mm3 GU GU {5}{G}{U} 7 Creature - Leviathan 6 6 R creature /ch Flying, trample | Shroud Sin Collector mm3 mm3/183 mm3 WB WB {1}{W}{B} 3 Creature - Human Cleric 2 1 U creature When Sin Collector enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. Skyknight Legionnaire mm3 mm3/184 mm3 RW RW {1}{R}{W} 3 Creature - Human Knight 2 2 C creature /ch Flying, haste Soul Manipulation mm3 mm3/185 mm3 UB UB {1}{U}{B} 3 Instant U mb1-multicolor instant Choose one or both - | - Counter target creature spell. | - Return target creature card from your graveyard to your hand. Soul Ransom mm3 mm3/186 mm3 UB UB {2}{U}{B} 4 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability. Sphinx's Revelation mm3 mm3/187 mm3 WU WU {X}{W}{U}{U} 3 Instant M instant You gain X life and draw X cards. Spike Jester mm3 mm3/188 mm3 BR BR {B}{R} 2 Creature - Goblin Warrior 3 1 C creature Haste Sprouting Thrinax mm3 mm3/189 mm3 BRG BRG {B}{R}{G} 3 Creature - Lizard 3 3 U mb1-multicolor creature Create 3 Saprolings/spawnx3 [mm3] Saproling (G 1/1) When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens. Stoic Angel mm3 mm3/190 mm3 GWU GWU {1}{G}{W}{U} 4 Creature - Angel 3 4 R creature /ch Flying, vigilance | Players can't untap more than one creature during their untap steps. Sunhome Guildmage mm3 mm3/191 mm3 RW RW {R}{W} 2 Creature - Human Wizard 2 2 U creature Create Soldier/spawn [ncc] Soldier (RW 1/1 Haste) {1}{R}{W}: Creatures you control get +1/+0 until end of turn. | {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. Talon Trooper mm3 mm3/192 mm3 WU WU {1}{W}{U} 3 Creature - Bird Scout 2 3 C creature /ch Flying Teleportal mm3 mm3/193 mm3 UR UR {U}{R} 2 Sorcery U sorcery Target creature you control gets +1/+0 until end of turn and can't be blocked this turn. | Overload {3}{U}{R} Terminate mm3 mm3/194 mm3 BR BR {B}{R} 2 Instant U instant Destroy target creature. It can't be regenerated. Thundersong Trumpeter mm3 mm3/195 mm3 RW RW {R}{W} 2 Creature - Human Soldier 2 1 U creature {T}: Target creature can't attack or block this turn. Tower Gargoyle mm3 mm3/196 mm3 WUB WUB {1}{W}{U}{B} 4 Artifact Creature - Gargoyle 4 4 U mb1-multicolor creature /ch Flying Unflinching Courage mm3 mm3/197 mm3 GW GW {1}{G}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has trample and lifelink. Urban Evolution mm3 mm3/198 mm3 GU GU {3}{G}{U} 5 Sorcery U mb1-multicolor sorcery Draw three cards. You may play an additional land this turn. Vanish into Memory mm3 mm3/199 mm3 WU WU {2}{W}{U} 4 Instant U instant Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. Voice of Resurgence mm3 mm3/200 mm3 GW GW {G}{W} 2 Creature - Elemental 2 2 M creature Create Elemental/spawn [mm3] Elemental (GW */*) Whenever an opponent casts a spell during your turn and when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." Wall of Denial mm3 mm3/201 mm3 WU WU {1}{W}{U} 3 Creature - Wall 0 8 U creature /ch Defender, flying | Shroud Wayfaring Temple mm3 mm3/202 mm3 GW GW {1}{G}{W} 3 Creature - Elemental * * U mb1-multicolor creature Wayfaring Temple's power and toughness are each equal to the number of creatures you control. | Whenever Wayfaring Temple deals combat damage to a player, populate. Woolly Thoctar mm3 mm3/203 mm3 RGW RGW {R}{G}{W} 3 Creature - Beast 5 4 U mb1-multicolor creature Zur the Enchanter mm3 mm3/204 mm3 WUB WUB {1}{W}{U}{B} 4 Legendary Creature - Human Wizard 1 4 R creature /ch Flying | Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. Aethertow mm3 mm3/205 mm3 WU WU {3}{W/U} 4 Instant C instant Put target attacking or blocking creature on top of its owner's library. | Conspire Boros Reckoner mm3 mm3/206 mm3 RW RW {R/W}{R/W}{R/W} 3 Creature - Minotaur Wizard 3 3 R creature Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. | {R/W}: Boros Reckoner gains first strike until end of turn. Burning-Tree Emissary mm3 mm3/207 mm3 RG RG {R/G}{R/G} 2 Creature - Human Shaman 2 2 C creature When Burning-Tree Emissary enters, add {R}{G}. Giantbaiting mm3 mm3/208 mm3 RG RG {2}{R/G} 3 Sorcery C mb1-multicolor sorcery /spawn [mm3] Giant Warrior (RG 4/4 Haste) Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step. | Conspire Gift of Orzhova mm3 mm3/209 mm3 WB WB {1}{W/B}{W/B} 3 Enchantment - Aura C mb1-multicolor enchantment Enchant creature | Enchanted creature gets +1/+1 and has flying and lifelink. Mistmeadow Witch mm3 mm3/210 mm3 WU WU {1}{W/U} 2 Creature - Kithkin Wizard 1 1 U creature {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Sundering Growth mm3 mm3/211 mm3 GW GW {G/W}{G/W} 2 Instant C instant Destroy target artifact or enchantment, then populate. Tattermunge Witch mm3 mm3/212 mm3 RG RG {1}{R/G} 2 Creature - Goblin Shaman 2 1 U creature {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. Torrent of Souls mm3 mm3/213 mm3 BR BR {4}{B/R} 5 Sorcery U sorcery Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. Wort, the Raidmother mm3 mm3/214 mm3 RG RG {4}{R/G}{R/G} 6 Legendary Creature - Goblin Shaman 3 3 R creature /spawnx2 [mm3] Goblin Warrior (RG 1/1) When Wort, the Raidmother enters, create two 1/1 red and green Goblin Warrior creature tokens. | Each red or green instant or sorcery spell you cast has conspire. Azorius Signet mm3 mm3/215 mm3 WU {2} 2 Artifact U artifact {1}, {T}: Add {W}{U}. Basilisk Collar mm3 mm3/216 mm3 {1} 1 Artifact - Equipment R mb1-rare artifact Equipped creature has deathtouch and lifelink. | Equip {2} Boros Signet mm3 mm3/217 mm3 RW {2} 2 Artifact U artifact {1}, {T}: Add {R}{W}. Damping Matrix mm3 mm3/218 mm3 {3} 3 Artifact R artifact Activated abilities of artifacts and creatures can't be activated unless they're mana abilities. Dimir Signet mm3 mm3/219 mm3 UB {2} 2 Artifact U artifact {1}, {T}: Add {U}{B}. Golgari Signet mm3 mm3/220 mm3 BG {2} 2 Artifact U artifact {1}, {T}: Add {B}{G}. Grafdigger's Cage mm3 mm3/221 mm3 {1} 1 Artifact R artifact Creature cards in graveyards and libraries can't enter the battlefield. | Players can't cast spells from graveyards or libraries. Gruul Signet mm3 mm3/222 mm3 RG {2} 2 Artifact U artifact {1}, {T}: Add {R}{G}. Izzet Signet mm3 mm3/223 mm3 UR {2} 2 Artifact U artifact {1}, {T}: Add {U}{R}. Orzhov Signet mm3 mm3/224 mm3 WB {2} 2 Artifact U artifact {1}, {T}: Add {W}{B}. Rakdos Signet mm3 mm3/225 mm3 BR {2} 2 Artifact U artifact {1}, {T}: Add {B}{R}. Selesnya Signet mm3 mm3/226 mm3 GW {2} 2 Artifact U artifact {1}, {T}: Add {G}{W}. Simic Signet mm3 mm3/227 mm3 GU {2} 2 Artifact U artifact {1}, {T}: Add {G}{U}. Arcane Sanctum mm3 mm3/228 mm3 WUB 0 Land U land /cr90 Arcane Sanctum enters tapped. | {T}: Add {W}, {U}, or {B}. Arid Mesa mm3 mm3/229 mm3 0 Land R land {T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. Azorius Guildgate mm3 mm3/230 mm3 WU 0 Land - Gate C land /cr90 Azorius Guildgate enters tapped. | {T}: Add {W} or {U}. Boros Guildgate mm3 mm3/231 mm3 RW 0 Land - Gate C land /cr90 Boros Guildgate enters tapped. | {T}: Add {R} or {W}. Cavern of Souls mm3 mm3/232 mm3 0 Land M land As Cavern of Souls enters, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. Crumbling Necropolis mm3 mm3/233 mm3 UBR 0 Land U land /cr90 Crumbling Necropolis enters tapped. | {T}: Add {U}, {B}, or {R}. Dimir Guildgate mm3 mm3/234 mm3 UB 0 Land - Gate C land /cr90 Dimir Guildgate enters tapped. | {T}: Add {U} or {B}. Golgari Guildgate mm3 mm3/235 mm3 BG 0 Land - Gate C land /cr90 Golgari Guildgate enters tapped. | {T}: Add {B} or {G}. Gruul Guildgate mm3 mm3/236 mm3 RG 0 Land - Gate C land /cr90 Gruul Guildgate enters tapped. | {T}: Add {R} or {G}. Izzet Guildgate mm3 mm3/237 mm3 UR 0 Land - Gate C land /cr90 Izzet Guildgate enters tapped. | {T}: Add {U} or {R}. Jungle Shrine mm3 mm3/238 mm3 RGW 0 Land U land /cr90 Jungle Shrine enters tapped. | {T}: Add {R}, {G}, or {W}. Marsh Flats mm3 mm3/239 mm3 0 Land R land {T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. Misty Rainforest mm3 mm3/240 mm3 0 Land R land {T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. Orzhov Guildgate mm3 mm3/241 mm3 WB 0 Land - Gate C land /cr90 Orzhov Guildgate enters tapped. | {T}: Add {W} or {B}. Rakdos Guildgate mm3 mm3/242 mm3 BR 0 Land - Gate C land /cr90 Rakdos Guildgate enters tapped. | {T}: Add {B} or {R}. Savage Lands mm3 mm3/243 mm3 BRG 0 Land U land /cr90 Savage Lands enters tapped. | {T}: Add {B}, {R}, or {G}. Scalding Tarn mm3 mm3/244 mm3 0 Land R land {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. Seaside Citadel mm3 mm3/245 mm3 GWU 0 Land U land /cr90 Seaside Citadel enters tapped. | {T}: Add {G}, {W}, or {U}. Selesnya Guildgate mm3 mm3/246 mm3 GW 0 Land - Gate C land /cr90 Selesnya Guildgate enters tapped. | {T}: Add {G} or {W}. Shimmering Grotto mm3 mm3/247 mm3 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color. Simic Guildgate mm3 mm3/248 mm3 GU 0 Land - Gate C land /cr90 Simic Guildgate enters tapped. | {T}: Add {G} or {U}. Verdant Catacombs mm3 mm3/249 mm3 0 Land R land {T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. [mm3] Angel (W 4/4 Flying) mm3 tmm3/1 tmm3 W 0 Token Creature - Angel 4 4 T /ch Flying [mm3] Bird (W 1/1 Flying) mm3 tmm3/2 tmm3 W 0 Token Creature - Bird 1 1 T /ch Flying [mm3] Soldier (W 1/1) mm3 tmm3/3 tmm3 W 0 Token Creature - Soldier 1 1 T [mm3] Spirit (W 1/1 Flying) mm3 tmm3/4 tmm3 W 0 Token Creature - Spirit 1 1 T /ch Flying [mm3] Spider (B 2/4 Reach) mm3 tmm3/5 tmm3 B 0 Token Creature - Spider 2 4 T Reach [mm3] Zombie (B 2/2) mm3 tmm3/6 tmm3 B 0 Token Creature - Zombie 2 2 T [mm3] Dragon (R 4/4 Flying) mm3 tmm3/7 tmm3 R 0 Token Creature - Dragon 4 4 T /ch Flying [mm3] Goblin (R 1/1) mm3 tmm3/8 tmm3 R 0 Token Creature - Goblin 1 1 T [mm3] Beast (G 3/3) mm3 tmm3/9 tmm3 G 0 Token Creature - Beast 3 3 T [mm3] Beast (G 4/4) mm3 tmm3/10 tmm3 G 0 Token Creature - Beast 4 4 T [mm3] Centaur (G 3/3) mm3 tmm3/11 tmm3 G 0 Token Creature - Centaur 3 3 T [mm3] Elephant (G 3/3) mm3 tmm3/12 tmm3 G 0 Token Creature - Elephant 3 3 T [mm3] Ooze (G */*) mm3 tmm3/13 tmm3 G 0 Token Creature - Ooze * * T [mm3] Saproling (G 1/1) mm3 tmm3/14 tmm3 G 0 Token Creature - Saproling 1 1 T [mm3] Wurm (G 5/5 Trample) mm3 tmm3/15 tmm3 G 0 Token Creature - Wurm 5 5 T Trample [mm3] Elemental (GW */*) mm3 tmm3/16 tmm3 GW 0 Token Creature - Elemental * * T This creature's power and toughness are each equal to the number of creatures you control. [mm3] Giant Warrior (RG 4/4 Haste) mm3 tmm3/17 tmm3 RG 0 Token Creature - Giant Warrior 4 4 T Haste [mm3] Goblin Warrior (RG 1/1) mm3 tmm3/18 tmm3 RG 0 Token Creature - Goblin Warrior 1 1 T [mm3] Soldier (RW 1/1) mm3 tmm3/19 tmm3 RW 0 Token Creature - Soldier 1 1 T [mm3] Golem (3/3) mm3 tmm3/20 tmm3 0 Token Artifact Creature - Golem 3 3 T [mm3] Domri Rade Emblem mm3 tmm3/21 tmm3 0 Token Emblem T Creatures you control have double strike, trample, hexproof, and haste. Ancestral Recall vma vma/1 vma U U {U} 1 Instant B instant Target player draws three cards. Time Walk vma vma/2 vma U U {1}{U} 2 Sorcery B sorcery Take an extra turn after this one. Timetwister vma vma/3 vma U U {2}{U} 3 Sorcery B sorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Black Lotus vma vma/4 vma {0} 0 Artifact B artifact {T}, Sacrifice Black Lotus: Add three mana of any one color. Mox Emerald vma vma/5 vma G {0} 0 Artifact B artifact {T}: Add {G}. Mox Jet vma vma/6 vma B {0} 0 Artifact B artifact {T}: Add {B}. Mox Pearl vma vma/7 vma W {0} 0 Artifact B artifact {T}: Add {W}. Mox Ruby vma vma/8 vma R {0} 0 Artifact B artifact {T}: Add {R}. Mox Sapphire vma vma/9 vma U {0} 0 Artifact B artifact {T}: Add {U}. Afterlife vma vma/10 vma W W {2}{W} 3 Instant C instant /spawn [soi] Spirit (W 1/1 Flying) Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying. Akroma's Blessing vma vma/11 vma W W {2}{W} 3 Instant U instant Choose a color. Creatures you control gain protection from the chosen color until end of turn. | Cycling {W} Armageddon vma vma/12 vma W W {3}{W} 4 Sorcery M sorcery Destroy all lands. Astral Slide vma vma/13 vma W W {2}{W} 3 Enchantment U enchantment Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Balance vma vma/14 vma W W {1}{W} 2 Sorcery M sorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. Battle Screech vma vma/15 vma W W {2}{W}{W} 4 Sorcery C sorcery /spawnx2 [c16] Bird (W 1/1 Flying) Create two 1/1 white Bird creature tokens with flying. | Flashback-Tap three untapped white creatures you control. Benalish Trapper vma vma/16 vma W W {1}{W} 2 Creature - Human Soldier 1 2 C creature {W}, {T}: Tap target creature. Benevolent Bodyguard vma vma/17 vma W W {W} 1 Creature - Human Cleric 1 1 C creature Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. Breath of Life vma vma/18 vma W W {3}{W} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. Brilliant Halo vma vma/19 vma W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+2. | When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand. Council's Judgment vma vma/20 vma W W {1}{W}{W} 3 Sorcery R sorcery Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. Crescendo of War vma vma/21 vma W W {3}{W} 4 Enchantment R enchantment At the beginning of each upkeep, put a strife counter on Crescendo of War. | Attacking creatures get +1/+0 for each strife counter on Crescendo of War. | Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War. Decree of Justice vma vma/22 vma W W {X}{X}{2}{W}{W} 4 Sorcery R sorcery Create Angel/spawn [soi] Angel (W 4/4 Flying) Create 5 Angels/spawnx5 [soi] Angel (W 4/4 Flying) Create 10 Angels/spawnx10 [soi] Angel (W 4/4 Flying) Create Soldier/spawn [dom] Soldier (W 1/1) Create 5 Soldiers/spawnx5 [dom] Soldier (W 1/1) Create 10 Soldiers/spawnx10 [dom] Soldier (W 1/1) Create X 4/4 white Angel creature tokens with flying. | Cycling {2}{W} | When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens. Deftblade Elite vma vma/23 vma W W {W} 1 Creature - Human Soldier 1 1 C creature Provoke | {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn. Devout Witness vma vma/24 vma W W {2}{W} 3 Creature - Human Spellshaper 2 2 U creature {1}{W}, {T}, Discard a card: Destroy target artifact or enchantment. Empyrial Armor vma vma/25 vma W W {1}{W}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 for each card in your hand. Eternal Dragon vma vma/26 vma W W {5}{W}{W} 7 Creature - Dragon Spirit 5 5 R creature /ch Flying | {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep. | Plainscycling {2} Exile vma vma/27 vma W W {2}{W} 3 Instant C instant Exile target nonwhite attacking creature. You gain life equal to its toughness. Gerrard's Battle Cry vma vma/28 vma W W {W} 1 Enchantment R enchantment {2}{W}: Creatures you control get +1/+1 until end of turn. Gilded Light vma vma/29 vma W W {1}{W} 2 Instant C instant You gain shroud until end of turn. | Cycling {2} Gustcloak Harrier vma vma/30 vma W W {1}{W}{W} 3 Creature - Bird Soldier 2 2 C creature /ch Flying | Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. Jareth, Leonine Titan vma vma/31 vma W W {3}{W}{W}{W} 6 Legendary Creature - Cat Giant 4 7 R creature Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. | {W}: Jareth gains protection from the color of your choice until end of turn. Karmic Guide vma vma/32 vma W W {3}{W}{W} 5 Creature - Angel Spirit 2 2 R creature /ch Flying, protection from black | Echo {3}{W}{W} | When Karmic Guide enters, return target creature card from your graveyard to the battlefield. Kongming, "Sleeping Dragon" vma vma/33 vma W W {2}{W}{W} 4 Legendary Creature - Human Advisor 2 2 R creature Other creatures you control get +1/+1. Mistmoon Griffin vma vma/34 vma W W {3}{W} 4 Creature - Griffin 2 2 C creature /ch Flying | When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield. Mystic Zealot vma vma/35 vma W W {3}{W} 4 Creature - Human Nomad Mystic 2 4 U creature Threshold - As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. Noble Templar vma vma/36 vma W W {5}{W} 6 Creature - Human Cleric Soldier 3 6 C creature Vigilance | Plainscycling {2} Parallax Wave vma vma/37 vma W W {2}{W}{W} 4 Enchantment R enchantment /ccblue=5 Fading 5 | Remove a fade counter from Parallax Wave: Exile target creature. | When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave. Phantom Nomad vma vma/38 vma W W {1}{W} 2 Creature - Spirit Nomad 0 0 C creature /ccgreen=2 Phantom Nomad enters with two +1/+1 counters on it. | If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. Pianna, Nomad Captain vma vma/39 vma W W {1}{W}{W} 3 Legendary Creature - Human Nomad 2 2 U creature Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. Radiant, Archangel vma vma/40 vma W W {3}{W}{W} 5 Legendary Creature - Angel 3 3 U creature /ch Flying, vigilance | Radiant, Archangel gets +1/+1 for each other creature on the battlefield with flying. Radiant's Judgment vma vma/41 vma W W {2}{W} 3 Instant C instant Destroy target creature with power 4 or greater. | Cycling {2} Renewed Faith vma vma/42 vma W W {2}{W} 3 Instant C instant You gain 6 life. | Cycling {1}{W} | When you cycle Renewed Faith, you may gain 2 life. Seal of Cleansing vma vma/43 vma W W {1}{W} 2 Enchantment C enchantment Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. Shelter vma vma/44 vma W W {1}{W} 2 Instant C instant Target creature you control gains protection from the color of your choice until end of turn. | Draw a card. Sidar Jabari vma vma/45 vma W W {3}{W} 4 Legendary Creature - Human Knight 2 2 U creature Flanking | Whenever Sidar Jabari attacks, tap target creature defending player controls. Soltari Emissary vma vma/46 vma W W {1}{W} 2 Creature - Soltari Soldier 2 1 C creature {W}: Soltari Emissary gains shadow until end of turn. Soltari Trooper vma vma/47 vma W W {1}{W} 2 Creature - Soltari Soldier 1 1 C creature Shadow | Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn. Spirit Cairn vma vma/48 vma W W {2}{W} 3 Enchantment R enchantment Create Spirit/spawn [soi] Spirit (W 1/1 Flying) Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. Spirit Mirror vma vma/49 vma W W {2}{W}{W} 4 Enchantment R enchantment Create Reflection/spawn [lackey] Reflection (W 2/2) At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. | {0}: Destroy target Reflection. Stoic Champion vma vma/50 vma W W {W}{W} 2 Creature - Human Soldier 2 2 U creature Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. Swords to Plowshares vma vma/51 vma W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Teroh's Faithful vma vma/52 vma W W {3}{W} 4 Creature - Human Cleric 1 4 C creature When Teroh's Faithful enters, you gain 4 life. Winds of Rath vma vma/53 vma W W {3}{W}{W} 5 Sorcery R sorcery Destroy all creatures that aren't enchanted. They can't be regenerated. Zhalfirin Crusader vma vma/54 vma W W {1}{W}{W} 3 Creature - Human Knight 2 2 R creature Flanking | {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead. Academy Elite vma vma/55 vma U U {3}{U} 4 Creature - Human Wizard 0 0 R creature Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. | {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. Aquamoeba vma vma/56 vma U U {1}{U} 2 Creature - Elemental Beast 1 3 C creature Discard a card: Switch Aquamoeba's power and toughness until end of turn. Brain Freeze vma vma/57 vma U U {1}{U} 2 Instant U instant Target player mills three cards. | Storm Brainstorm vma vma/58 vma U U {U} 1 Instant C instant Draw three cards, then put two cards from your hand on top of your library in any order. Choking Tethers vma vma/59 vma U U {3}{U} 4 Instant C instant Tap up to four target creatures. | Cycling {1}{U} | When you cycle Choking Tethers, you may tap target creature. Circular Logic vma vma/60 vma U U {2}{U} 3 Instant C instant Counter target spell unless its controller pays {1} for each card in your graveyard. | Madness {U} Cloud Djinn vma vma/61 vma U U {5}{U} 6 Creature - Djinn 5 4 U creature /ch Flying | Cloud Djinn can block only creatures with flying. Cloud of Faeries vma vma/62 vma U U {1}{U} 2 Creature - Faerie 1 1 U creature /ch Flying | When Cloud of Faeries enters, untap up to two lands. | Cycling {2} Control Magic vma vma/63 vma U U {2}{U}{U} 4 Enchantment - Aura R enchantment Enchant creature | You control enchanted creature. Counterspell vma vma/64 vma U U {U}{U} 2 Instant C instant Counter target spell. Deep Analysis vma vma/65 vma U U {3}{U} 4 Sorcery C sorcery Target player draws two cards. | Flashback-{1}{U}, Pay 3 life. Ephemeron vma vma/66 vma U U {4}{U}{U} 6 Creature - Illusion 4 4 R creature /ch Flying | Discard a card: Return Ephemeron to its owner's hand. Fact or Fiction vma vma/67 vma U U {3}{U} 4 Instant U instant Reveal top five cards/vp1at5 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. Flusterstorm vma vma/68 vma U U {U} 1 Instant R instant Counter target instant or sorcery spell unless its controller pays {1}. | Storm Force of Will vma vma/69 vma U U {3}{U}{U} 5 Instant R instant You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. | Counter target spell. Frantic Search vma vma/70 vma U U {2}{U} 3 Instant C instant Draw two cards, then discard two cards. Untap up to three lands. Future Sight vma vma/71 vma U U {2}{U}{U}{U} 5 Enchantment R enchantment Reveal top card/vp1p1 Play with the top card of your library revealed. | You may play lands and cast spells from the top of your library. Gush vma vma/72 vma U U {4}{U} 5 Instant U instant You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. | Draw two cards. High Tide vma vma/73 vma U U {U} 1 Instant U instant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}. Jace, the Mind Sculptor vma vma/74 vma U U {2}{U}{U} 4 Legendary Planeswalker - Jace 3 M planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. | 0: Draw three cards, then put two cards from your hand on top of your library in any order. | -1: Return target creature to its owner's hand. | -12: Exile all cards from target player's library, then that player shuffles their hand into their library. Keeneye Aven vma vma/75 vma U U {3}{U} 4 Creature - Bird Soldier 2 3 C creature /ch Flying | Cycling {2} Killer Whale vma vma/76 vma U U {3}{U}{U} 5 Creature - Whale 3 5 C creature {U}: Killer Whale gains flying until end of turn. Krovikan Sorcerer vma vma/77 vma U U {2}{U} 3 Creature - Human Wizard 1 1 C creature {T}, Discard a nonblack card: Draw a card. | {T}, Discard a black card: Draw two cards, then discard one of them. Mana Drain vma vma/78 vma U U {U}{U} 2 Instant M instant Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value. Man-o'-War vma vma/79 vma U U {2}{U} 3 Creature - Jellyfish 2 2 C creature When Man-o'-War enters, return target creature to its owner's hand. Mind's Desire vma vma/80 vma U U {4}{U}{U} 6 Sorcery R sorcery Reveal top card/vp1at1 Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. | Storm Morphling vma vma/81 vma U U {3}{U}{U} 5 Creature - Shapeshifter 3 3 M creature {U}: Untap Morphling. | {U}: Morphling gains flying until end of turn. | {U}: Morphling gains shroud until end of turn. | {1}: Morphling gets +1/-1 until end of turn. | {1}: Morphling gets -1/+1 until end of turn. Muzzio, Visionary Architect vma vma/82 vma U U {1}{U}{U} 3 Legendary Creature - Human Artificer 1 3 M creature {3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order. Obsessive Search vma vma/83 vma U U {U} 1 Instant C instant Draw a card. | Madness {U} Ophidian vma vma/84 vma U U {2}{U} 3 Creature - Snake 1 3 C creature Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn. Owl Familiar vma vma/85 vma U U {1}{U} 2 Creature - Bird 1 1 C creature /ch Flying | When Owl Familiar enters, draw a card, then discard a card. Palinchron vma vma/86 vma U U {5}{U}{U} 7 Creature - Illusion 4 5 R creature /ch Flying | When Palinchron enters, untap up to seven lands. | {2}{U}{U}: Return Palinchron to its owner's hand. Plea for Power vma vma/87 vma U U {3}{U} 4 Sorcery R sorcery Will of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. Power Sink vma vma/88 vma U U {X}{U} 1 Instant U instant Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana. Repel vma vma/89 vma U U {3}{U} 4 Instant C instant Put target creature on top of its owner's library. Rescind vma vma/90 vma U U {1}{U}{U} 3 Instant C instant Return target permanent to its owner's hand. | Cycling {2} Scrivener vma vma/91 vma U U {4}{U} 5 Creature - Human Wizard 2 2 C creature When Scrivener enters, you may return target instant card from your graveyard to your hand. Sea Drake vma vma/92 vma U U {2}{U} 3 Creature - Drake 4 3 R creature /ch Flying | When Sea Drake enters, return two target lands you control to their owner's hand. Serendib Efreet vma vma/93 vma U U {2}{U} 3 Creature - Efreet 3 4 U creature /ch Flying | At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. Skywing Aven vma vma/94 vma U U {2}{U} 3 Creature - Bird Soldier 2 1 C creature /ch Flying | Discard a card: Return Skywing Aven to its owner's hand. Stroke of Genius vma vma/95 vma U U {X}{2}{U} 3 Instant R instant Target player draws X cards. Temporal Fissure vma vma/96 vma U U {4}{U} 5 Sorcery C sorcery Return target permanent to its owner's hand. | Storm Thalakos Drifters vma vma/97 vma U U {2}{U}{U} 4 Creature - Thalakos 3 3 U creature Discard a card: Thalakos Drifters gains shadow until end of turn. Tradewind Rider vma vma/98 vma U U {3}{U} 4 Creature - Spirit 1 4 R creature /ch Flying | {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. Turnabout vma vma/99 vma U U {2}{U}{U} 4 Instant U instant Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. Upheaval vma vma/100 vma U U {4}{U}{U} 6 Sorcery M sorcery Return all permanents to their owners' hands. Volrath's Shapeshifter vma vma/101 vma U U {1}{U}{U} 3 Creature - Phyrexian Shapeshifter 0 1 R creature As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." | {2}: Discard a card. Waterfront Bouncer vma vma/102 vma U U {1}{U} 2 Creature - Merfolk Spellshaper 1 1 U creature {U}, {T}, Discard a card: Return target creature to its owner's hand. Addle vma vma/103 vma B B {1}{B} 2 Sorcery C sorcery Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card. Animate Dead vma vma/104 vma B B {1}{B} 2 Enchantment - Aura U enchantment Enchant creature card in a graveyard | When Animate Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. | Enchanted creature gets -1/-0. Baleful Force vma vma/105 vma B B {5}{B}{B}{B} 8 Creature - Elemental 7 7 R creature At the beginning of each upkeep, you draw a card and you lose 1 life. Cabal Ritual vma vma/106 vma B B {1}{B} 2 Instant U instant Add {B}{B}{B}. | Threshold - Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard. Carnophage vma vma/107 vma B B {B} 1 Creature - Zombie 2 2 C creature At the beginning of your upkeep, tap Carnophage unless you pay 1 life. Chainer's Edict vma vma/108 vma B B {1}{B} 2 Sorcery C sorcery Target player sacrifices a creature. | Flashback {5}{B}{B} Choking Sands vma vma/109 vma B B {1}{B}{B} 3 Sorcery C sorcery Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller. Crovax the Cursed vma vma/110 vma B B {2}{B}{B} 4 Legendary Creature - Vampire Noble 0 0 R creature /ccgreen=4 Crovax the Cursed enters with four +1/+1 counters on it. | At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. | {B}: Crovax gains flying until end of turn. Cruel Bargain vma vma/111 vma B B {B}{B}{B} 3 Sorcery R sorcery Draw four cards. You lose half your life, rounded up. Dark Hatchling vma vma/112 vma B B {4}{B}{B} 6 Creature - Horror 3 3 U creature /ch Flying | When Dark Hatchling enters, destroy target nonblack creature. It can't be regenerated. Dark Ritual vma vma/113 vma B B {B} 1 Instant C instant Add {B}{B}{B}. Dauthi Mercenary vma vma/114 vma B B {2}{B} 3 Creature - Dauthi Knight Mercenary 2 1 C creature Shadow | {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. Death's-Head Buzzard vma vma/115 vma B B {1}{B}{B} 3 Creature - Bird 2 1 C creature /ch Flying | When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn. Demonic Tutor vma vma/116 vma B B {1}{B} 2 Sorcery M sorcery Search your library for a card, put that card into your hand, then shuffle. Drakestown Forgotten vma vma/117 vma B B {4}{B} 5 Creature - Zombie 0 0 R creature Drakestown Forgotten enters with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. | {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. Expunge vma vma/118 vma B B {2}{B} 3 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. | Cycling {2} Fallen Askari vma vma/119 vma B B {1}{B} 2 Creature - Human Knight 2 2 C creature Flanking | Fallen Askari can't block. Famine vma vma/120 vma B B {3}{B}{B} 5 Sorcery U sorcery Famine deals 3 damage to each creature and each player. Fledgling Djinn vma vma/121 vma B B {1}{B} 2 Creature - Djinn 2 2 C creature /ch Flying | At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you. Hymn to Tourach vma vma/122 vma B B {B}{B} 2 Sorcery U sorcery Target player discards two cards at random. Ichorid vma vma/123 vma B B {3}{B} 4 Creature - Horror 3 1 R creature Haste | At the beginning of the end step, sacrifice Ichorid. | At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield. Kezzerdrix vma vma/124 vma B B {2}{B}{B} 4 Creature - Rabbit Beast 4 4 U creature First strike | At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you. Laquatus's Champion vma vma/125 vma B B {4}{B}{B} 6 Creature - Nightmare Horror 6 3 R creature When Laquatus's Champion enters, target player loses 6 life. | When Laquatus's Champion leaves the battlefield, that player gains 6 life. | {B}: Regenerate Laquatus's Champion. Living Death vma vma/126 vma B B {3}{B}{B} 5 Sorcery R sorcery Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. Lurking Evil vma vma/127 vma B B {B}{B}{B} 3 Enchantment U enchantment Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying. Mesmeric Fiend vma vma/128 vma B B {1}{B} 2 Creature - Nightmare Horror 1 1 C creature When Mesmeric Fiend enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. | When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. Nature's Ruin vma vma/129 vma B B {2}{B} 3 Sorcery R sorcery Destroy all green creatures. Necropotence vma vma/130 vma B B {B}{B}{B} 3 Enchantment R enchantment Skip your draw step. | Whenever you discard a card, exile that card from your graveyard. | Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. Nightscape Familiar vma vma/131 vma B B {1}{B} 2 Creature - Zombie 1 1 C creature Blue spells and red spells you cast cost {1} less to cast. | {1}{B}: Regenerate Nightscape Familiar. Paralyze vma vma/132 vma B B {B} 1 Enchantment - Aura C enchantment Enchant creature | When Paralyze enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. | At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature. Phyrexian Defiler vma vma/133 vma B B {2}{B}{B} 4 Creature - Phyrexian Carrier 3 3 U creature {T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn. Predatory Nightstalker vma vma/134 vma B B {3}{B}{B} 5 Creature - Nightstalker 3 2 C creature When Predatory Nightstalker enters, you may have target opponent sacrifice a creature. Putrid Imp vma vma/135 vma B B {B} 1 Creature - Zombie Imp 1 1 C creature Discard a card: Putrid Imp gains flying until end of turn. | Threshold - As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. Reanimate vma vma/136 vma B B {B} 1 Sorcery U sorcery Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. Recurring Nightmare vma vma/137 vma B B {2}{B} 3 Enchantment R enchantment Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Reign of the Pit vma vma/138 vma B B {4}{B}{B} 6 Sorcery R sorcery /spawn [cns] Demon (B */* Flying) Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way. Sarcomancy vma vma/139 vma B B {B} 1 Enchantment U enchantment /spawn [m15] Zombie (B 2/2) When Sarcomancy enters, create a 2/2 black Zombie creature token. | At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you. Skirge Familiar vma vma/140 vma B B {4}{B} 5 Creature - Phyrexian Imp 3 2 C creature /ch Flying | Discard a card: Add {B}. Spinal Graft vma vma/141 vma B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3. | When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. Tendrils of Agony vma vma/142 vma B B {2}{B}{B} 4 Sorcery U sorcery Target player loses 2 life and you gain 2 life. | Storm Tyrant's Choice vma vma/143 vma B B {1}{B} 2 Sorcery C sorcery Will of the council - Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life. Urborg Uprising vma vma/144 vma B B {4}{B} 5 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand. | Draw a card. Vampiric Tutor vma vma/145 vma B B {B} 1 Instant R instant Search your library for a card, then shuffle and put that card on top. You lose 2 life. Visara the Dreadful vma vma/146 vma B B {3}{B}{B}{B} 6 Legendary Creature - Gorgon 5 5 R creature /ch Flying | {T}: Destroy target creature. It can't be regenerated. Yawgmoth's Bargain vma vma/147 vma B B {4}{B}{B} 6 Enchantment M enchantment Skip your draw step. | Pay 1 life: Draw a card. Yawgmoth's Will vma vma/148 vma B B {2}{B} 3 Sorcery M sorcery Until end of turn, you may play lands and cast spells from your graveyard. | If a card would be put into your graveyard from anywhere this turn, exile that card instead. Aftershock vma vma/149 vma R R {2}{R}{R} 4 Sorcery C sorcery Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. Beetleback Chief vma vma/150 vma R R {2}{R}{R} 4 Creature - Goblin Warrior 2 2 C creature /spawnx2 [dom] Goblin (R 1/1) When Beetleback Chief enters, create two 1/1 red Goblin creature tokens. Burning of Xinye vma vma/151 vma R R {4}{R}{R} 6 Sorcery R sorcery You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature. Burning Wish vma vma/152 vma R R {1}{R} 2 Sorcery R sorcery You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish. Chain Lightning vma vma/153 vma R R {R} 1 Sorcery C sorcery Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy. Chaos Warp vma vma/154 vma R R {2}{R} 3 Instant R instant Reveal top card/vp1at1 The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. Chartooth Cougar vma vma/155 vma R R {5}{R} 6 Creature - Cat Beast 4 4 C creature {R}: Chartooth Cougar gets +1/+0 until end of turn. | Mountaincycling {2} Clickslither vma vma/156 vma R R {1}{R}{R}{R} 4 Creature - Insect 3 3 R creature Haste | Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn. Crater Hellion vma vma/157 vma R R {4}{R}{R} 6 Creature - Hellion Beast 6 6 R creature Echo {4}{R}{R} | When Crater Hellion enters, it deals 4 damage to each other creature. Falter vma vma/158 vma R R {1}{R} 2 Instant C instant Creatures without flying can't block this turn. Fireblast vma vma/159 vma R R {4}{R}{R} 6 Instant U instant You may sacrifice two Mountains rather than pay this spell's mana cost. | Fireblast deals 4 damage to any target. Flametongue Kavu vma vma/160 vma R R {3}{R} 4 Creature - Kavu 4 2 U creature When Flametongue Kavu enters, it deals 4 damage to target creature. Flowstone Hellion vma vma/161 vma R R {4}{R} 5 Creature - Hellion Beast 3 3 U creature Haste | {0}: Flowstone Hellion gets +1/-1 until end of turn. Gamble vma vma/162 vma R R {R} 1 Sorcery R sorcery Search your library for a card, put that card into your hand, discard a card at random, then shuffle. Giant Strength vma vma/163 vma R R {R}{R} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. Goblin Commando vma vma/164 vma R R {4}{R} 5 Creature - Goblin 2 2 C creature When Goblin Commando enters, it deals 2 damage to target creature. Goblin General vma vma/165 vma R R {1}{R}{R} 3 Creature - Goblin Warrior 1 1 C creature Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. Goblin Goon vma vma/166 vma R R {3}{R} 4 Creature - Goblin Mutant 6 6 U creature Goblin Goon can't attack unless you control more creatures than defending player. | Goblin Goon can't block unless you control more creatures than attacking player. Goblin Lackey vma vma/167 vma R R {R} 1 Creature - Goblin 1 1 R creature Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. Goblin Matron vma vma/168 vma R R {2}{R} 3 Creature - Goblin 1 1 C creature When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. Goblin Patrol vma vma/169 vma R R {R} 1 Creature - Goblin 2 1 C creature Echo {R} Goblin Piledriver vma vma/170 vma R R {1}{R} 2 Creature - Goblin Warrior 1 2 R creature Protection from blue | Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. Goblin Ringleader vma vma/171 vma R R {3}{R} 4 Creature - Goblin 2 2 U creature Reveal top four cards/vp1at4 Haste | When Goblin Ringleader enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. Goblin Settler vma vma/172 vma R R {3}{R} 4 Creature - Goblin 1 1 U creature When Goblin Settler enters, destroy target land. Goblin Warchief vma vma/173 vma R R {1}{R}{R} 3 Creature - Goblin Warrior 2 2 U creature Goblin spells you cast cost {1} less to cast. | Goblins you control have haste. Hulking Goblin vma vma/174 vma R R {1}{R} 2 Creature - Goblin 2 2 C creature Hulking Goblin can't block. Kaervek's Torch vma vma/175 vma R R {X}{R} 1 Sorcery U sorcery As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. | Kaervek's Torch deals X damage to any target. Kindle vma vma/176 vma R R {1}{R} 2 Instant C instant Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards. Lightning Dragon vma vma/177 vma R R {2}{R}{R} 4 Creature - Dragon 4 4 R creature /ch Flying | Echo {2}{R}{R} | {R}: Lightning Dragon gets +1/+0 until end of turn. Lightning Rift vma vma/178 vma R R {1}{R} 2 Enchantment U enchantment Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target. Orcish Lumberjack vma vma/179 vma R RG {R} 1 Creature - Orc 1 1 C creature {T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}. Pillaging Horde vma vma/180 vma R R {2}{R}{R} 4 Creature - Human Barbarian 5 5 U creature When Pillaging Horde enters, sacrifice it unless you discard a card at random. Reckless Charge vma vma/181 vma R R {R} 1 Sorcery C sorcery Target creature gets +3/+0 and gains haste until end of turn. | Flashback {2}{R} Rites of Initiation vma vma/182 vma R R {R} 1 Instant U instant Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way. Rorix Bladewing vma vma/183 vma R R {3}{R}{R}{R} 6 Legendary Creature - Dragon 6 5 R creature /ch Flying, haste Scourge of the Throne vma vma/184 vma R R {4}{R}{R} 6 Creature - Dragon 5 5 M creature /ch Flying | Dethrone | Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase. Skirk Drill Sergeant vma vma/185 vma R R {1}{R} 2 Creature - Goblin 2 1 C creature Reveal top card/vp1at1 Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. Skirk Prospector vma vma/186 vma R R {R} 1 Creature - Goblin 1 1 C creature Sacrifice a Goblin: Add {R}. Solar Blast vma vma/187 vma R R {3}{R} 4 Instant C instant Solar Blast deals 3 damage to any target. | Cycling {1}{R}{R} | When you cycle Solar Blast, you may have it deal 1 damage to any target. Spark Spray vma vma/188 vma R R {R} 1 Instant C instant Spark Spray deals 1 damage to any target. | Cycling {R} Starstorm vma vma/189 vma R R {X}{R}{R} 2 Instant R instant Starstorm deals X damage to each creature. | Cycling {3} Sulfuric Vortex vma vma/190 vma R R {1}{R}{R} 3 Enchantment R enchantment At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. | If a player would gain life, that player gains no life instead. Wall of Diffusion vma vma/191 vma R R {1}{R} 2 Creature - Wall 0 5 C creature Defender | Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow. Wheel of Fortune vma vma/192 vma R R {2}{R} 3 Sorcery M sorcery Each player discards their hand, then draws seven cards. Worldgorger Dragon vma vma/193 vma R R {3}{R}{R}{R} 6 Creature - Nightmare Dragon 7 7 R creature /ch Flying, trample | When Worldgorger Dragon enters, exile all other permanents you control. | When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. Armor of Thorns vma vma/194 vma G G {1}{G} 2 Enchantment - Aura C enchantment You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. | Enchant nonblack creature | Enchanted creature gets +2/+2. Arrogant Wurm vma vma/195 vma G G {3}{G}{G} 5 Creature - Wurm 4 4 C creature Trample | Madness {2}{G} Basking Rootwalla vma vma/196 vma G G {G} 1 Creature - Lizard 1 1 C creature {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn. | Madness {0} Berserk vma vma/197 vma G G {G} 1 Instant R instant Cast this spell only before the combat damage step. | Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. Blastoderm vma vma/198 vma G G {2}{G}{G} 4 Creature - Beast 5 5 U creature /ccblue=3 Shroud | Fading 3 Brindle Shoat vma vma/199 vma G G {1}{G} 2 Creature - Boar 1 1 C creature Create Boar/spawn [pca] Boar (G 3/3) When Brindle Shoat dies, create a 3/3 green Boar creature token. Channel vma vma/200 vma G G {G}{G} 2 Sorcery M sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. Claws of Wirewood vma vma/201 vma G G {3}{G} 4 Sorcery C sorcery Claws of Wirewood deals 3 damage to each creature with flying and each player. | Cycling {2} Deranged Hermit vma vma/202 vma G G {3}{G}{G} 5 Creature - Elf 1 1 R creature /spawnx4 [mh1] Squirrel (G 1/1) Echo {3}{G}{G} | When Deranged Hermit enters, create four 1/1 green Squirrel creature tokens. | Squirrel creatures get +1/+1. Desert Twister vma vma/203 vma G G {4}{G}{G} 6 Sorcery U sorcery Destroy target permanent. Dreampod Druid vma vma/204 vma G G {1}{G} 2 Creature - Human Druid 2 2 U creature Create Saproling/spawn [c16] Saproling (G 1/1) At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token. Elephant Guide vma vma/205 vma G G {2}{G} 3 Enchantment - Aura C enchantment Create Elephant/spawn [mh1] Elephant (G 3/3) Enchant creature | Enchanted creature gets +3/+3. | When enchanted creature dies, create a 3/3 green Elephant creature token. Elvish Aberration vma vma/206 vma G G {5}{G} 6 Creature - Elf Mutant 4 5 C creature {T}: Add {G}{G}{G}. | Forestcycling {2} Erhnam Djinn vma vma/207 vma G G {3}{G} 4 Creature - Djinn 4 5 U creature At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. Eureka vma vma/208 vma G G {2}{G}{G} 4 Sorcery M sorcery Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. Fastbond vma vma/209 vma G G {G} 1 Enchantment M enchantment You may play any number of lands on each of your turns. | Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. Fyndhorn Elves vma vma/210 vma G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Gaea's Embrace vma vma/211 vma G G {2}{G}{G} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3 and has trample. | {G}: Regenerate enchanted creature. Genesis vma vma/212 vma G G {4}{G} 5 Creature - Incarnation 4 4 R creature At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. Giant Mantis vma vma/213 vma G G {3}{G} 4 Creature - Insect 2 4 C creature Reach Gigapede vma vma/214 vma G G {3}{G}{G} 5 Creature - Insect 6 1 R creature Shroud | At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand. Grizzly Fate vma vma/215 vma G G {3}{G}{G} 5 Sorcery U sorcery Create 2 Bears/spawnx2 [mh1] Bear (G 2/2) Create 4 Bears/spawnx4 [mh1] Bear (G 2/2) Create two 2/2 green Bear creature tokens. | Threshold - Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard. | Flashback {5}{G}{G} Hermit Druid vma vma/216 vma G G {1}{G} 2 Creature - Human Druid 1 1 R creature {G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. Jungle Wurm vma vma/217 vma G G {3}{G}{G} 5 Creature - Wurm 5 5 C creature Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. Krosan Tusker vma vma/218 vma G G {5}{G}{G} 7 Creature - Boar Beast 6 5 C creature Cycling {2}{G} | When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. Krosan Vorine vma vma/219 vma G G {3}{G} 4 Creature - Cat Beast 3 2 C creature Provoke | Krosan Vorine can't be blocked by more than one creature. Nature's Lore vma vma/220 vma G G {1}{G} 2 Sorcery C sorcery Search your library for a Forest card, put that card onto the battlefield, then shuffle. Norwood Priestess vma vma/221 vma G G {2}{G}{G} 4 Creature - Elf Druid 1 1 R creature {T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared. Nostalgic Dreams vma vma/222 vma G G {G}{G} 2 Sorcery U sorcery As an additional cost to cast this spell, discard X cards. | Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. Oath of Druids vma vma/223 vma G G {1}{G} 2 Enchantment M enchantment At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard. Penumbra Wurm vma vma/224 vma G G {5}{G}{G} 7 Creature - Wurm 6 6 U creature Create Wurm/spawn [uma] Wurm (B 6/6 Trample) Trample | When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample. Provoke vma vma/225 vma G G {1}{G} 2 Instant C instant Untap target creature you don't control. That creature blocks this turn if able. | Draw a card. Realm Seekers vma vma/226 vma G G {4}{G}{G} 6 Creature - Elf Scout 0 0 R creature Realm Seekers enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands. | {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle. Regrowth vma vma/227 vma G G {1}{G} 2 Sorcery R sorcery Return target card from your graveyard to your hand. Roar of the Wurm vma vma/228 vma G G {6}{G} 7 Sorcery U sorcery /spawn [ema] Wurm (G 6/6) Create a 6/6 green Wurm creature token. | Flashback {3}{G} Rofellos, Llanowar Emissary vma vma/229 vma G G {G}{G} 2 Legendary Creature - Elf Druid 2 1 R creature {T}: Add {G} for each Forest you control. Saproling Burst vma vma/230 vma G G {4}{G} 5 Enchantment R enchantment yInitialize/ccblue=7 Create Saproling/spawn [lackey] Saproling (G */*) Fading 7 | Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." | When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated. Silvos, Rogue Elemental vma vma/231 vma G G {3}{G}{G}{G} 6 Legendary Creature - Elemental 8 5 R creature Trample | {G}: Regenerate Silvos, Rogue Elemental. Simian Grunts vma vma/232 vma G G {2}{G} 3 Creature - Ape 3 4 C creature Flash | Echo {2}{G} Sudden Strength vma vma/233 vma G G {3}{G} 4 Instant C instant Target creature gets +3/+3 until end of turn. | Draw a card. Survival of the Fittest vma vma/234 vma G G {1}{G} 2 Enchantment R enchantment {G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle. Sylvan Library vma vma/235 vma G G {1}{G} 2 Enchantment R enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. Symbiotic Wurm vma vma/236 vma G G {5}{G}{G}{G} 8 Creature - Wurm 7 7 U creature Create 7 Insects/spawnx7 [cn2] Insect (G 1/1) When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens. Tangle vma vma/237 vma G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt this turn. | Each attacking creature doesn't untap during its controller's next untap step. Tribute to the Wild vma vma/238 vma G G {1}{G} 2 Instant C instant Each opponent sacrifices an artifact or enchantment. Wild Mongrel vma vma/239 vma G G {1}{G} 2 Creature - Dog 2 2 C creature Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. Yavimaya Elder vma vma/240 vma G G {1}{G}{G} 3 Creature - Human Druid 2 1 U creature When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. | {2}, Sacrifice Yavimaya Elder: Draw a card. Aether Mutation vma vma/241 vma GU GU {3}{G}{U} 5 Sorcery U sorcery Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value. Armadillo Cloak vma vma/242 vma GW GW {1}{G}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2 and has trample. | Whenever enchanted creature deals damage, you gain that much life. Baleful Strix vma vma/243 vma UB UB {U}{B} 2 Artifact Creature - Bird 1 1 R creature /ch Flying, deathtouch | When Baleful Strix enters, draw a card. Basandra, Battle Seraph vma vma/244 vma RW RW {3}{R}{W} 5 Legendary Creature - Angel 4 4 R creature /ch Flying | Players can't cast spells during combat. | {R}: Target creature attacks this turn if able. Blazing Specter vma vma/245 vma BR BR {2}{B}{R} 4 Creature - Specter 2 2 U creature /ch Flying, haste | Whenever Blazing Specter deals combat damage to a player, that player discards a card. Brago, King Eternal vma vma/246 vma WU WU {2}{W}{U} 4 Legendary Creature - Spirit Noble 2 4 R creature /ch Flying | Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. Dack Fayden vma vma/247 vma UR UR {1}{U}{R} 3 Legendary Planeswalker - Dack 3 M planeswalker yInitialize/ccblue=3 Create Dack Fayden Emblem/spawn [ema] Dack Fayden Emblem +1: Target player draws two cards, then discards two cards. | -2: Gain control of target artifact. | -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." Dack's Duplicate vma vma/248 vma UR UR {2}{U}{R} 4 Creature - Shapeshifter 0 0 R creature You may have Dack's Duplicate enter as a copy of any creature on the battlefield, except it has haste and dethrone. Death Grasp vma vma/249 vma WB WB {X}{W}{B} 2 Sorcery U sorcery Death Grasp deals X damage to any target. You gain X life. Deathreap Ritual vma vma/250 vma BG BG {2}{B}{G} 4 Enchantment U enchantment Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card. Edric, Spymaster of Trest vma vma/251 vma GU GU {1}{G}{U} 3 Legendary Creature - Elf Rogue 2 2 R creature Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. Fires of Yavimaya vma vma/252 vma RG RG {1}{R}{G} 3 Enchantment U enchantment Creatures you control have haste. | Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. Goblin Trenches vma vma/253 vma RW RW {1}{R}{W} 3 Enchantment U enchantment Create 2 Goblin Soldiers/spawnx2 [ema] Goblin Soldier (RW 1/1) {2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens. Grenzo, Dungeon Warden vma vma/254 vma BR BR {X}{B}{R} 2 Legendary Creature - Goblin Rogue 2 2 R creature Grenzo, Dungeon Warden enters with X +1/+1 counters on it. | {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. Magister of Worth vma vma/255 vma WB WB {4}{W}{B} 6 Creature - Angel 4 4 R creature /ch Flying | Will of the council - When Magister of Worth enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. Marchesa, the Black Rose vma vma/256 vma UBR UBR {1}{U}{B}{R} 4 Legendary Creature - Human Wizard 3 3 M creature Dethrone | Other creatures you control have dethrone. | Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. Prophetic Bolt vma vma/257 vma UR UR {3}{U}{R} 5 Instant U instant Look at top four cards/vp1pt4 Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Psychatog vma vma/258 vma UB UB {1}{U}{B} 3 Creature - Atog 1 2 U creature Discard a card: Psychatog gets +1/+1 until end of turn. | Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn. Reviving Vapors vma vma/259 vma WU WU {2}{W}{U} 4 Instant U instant Reveal top three cards/vp1at3 Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard. Selvala, Explorer Returned vma vma/260 vma GW GW {1}{G}{W} 3 Legendary Creature - Elf Scout 2 4 R creature Reveal top card/vp1at1 Parley - {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card. Shivan Wurm vma vma/261 vma RG RG {3}{R}{G} 5 Creature - Wurm 7 7 R creature Trample | When Shivan Wurm enters, return a red or green creature you control to its owner's hand. Spiritmonger vma vma/262 vma BG BG {3}{B}{G} 5 Creature - Beast 6 6 R creature Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. | {B}: Regenerate Spiritmonger. | {G}: Spiritmonger becomes the color of your choice until end of turn. Ankh of Mishra vma vma/263 vma {2} 2 Artifact R artifact Whenever a land enters, Ankh of Mishra deals 2 damage to that land's controller. Chimeric Idol vma vma/264 vma {3} 3 Artifact U artifact {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn. City in a Bottle vma vma/265 vma {2} 2 Artifact M artifact Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them. | Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion. Coercive Portal vma vma/266 vma {4} 4 Artifact M artifact Will of the council - At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card. Cursed Scroll vma vma/267 vma {1} 1 Artifact R artifact {3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target. Flowstone Sculpture vma vma/268 vma {6} 6 Artifact Creature - Shapeshifter 4 4 R creature {2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. Ivory Tower vma vma/269 vma {1} 1 Artifact U artifact At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Karn, Silver Golem vma vma/270 vma {5} 5 Legendary Artifact Creature - Golem 4 4 R creature Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. | {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. Lion's Eye Diamond vma vma/271 vma {0} 0 Artifact M artifact Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant. Mana Crypt vma vma/272 vma {0} 0 Artifact M artifact Flip a coin/flip1 At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. | {T}: Add {C}{C}. Mana Prism vma vma/273 vma {3} 3 Artifact C artifact {T}: Add {C}. | {1}, {T}: Add one mana of any color. Mana Vault vma vma/274 vma {1} 1 Artifact R artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Masticore vma vma/275 vma {4} 4 Artifact Creature - Masticore 4 4 R creature At the beginning of your upkeep, sacrifice Masticore unless you discard a card. | {2}: Masticore deals 1 damage to target creature. | {2}: Regenerate Masticore. Memory Jar vma vma/276 vma {5} 5 Artifact M artifact {T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. Nevinyrral's Disk vma vma/277 vma {4} 4 Artifact R artifact /cr90 Nevinyrral's Disk enters tapped. | {1}, {T}: Destroy all artifacts, creatures, and enchantments. Null Rod vma vma/278 vma {2} 2 Artifact R artifact Activated abilities of artifacts can't be activated. Predator, Flagship vma vma/279 vma {5} 5 Legendary Artifact R artifact {2}: Target creature gains flying until end of turn. | {5}, {T}: Destroy target creature with flying. Ring of Gix vma vma/280 vma {3} 3 Artifact R artifact Echo {3} | {1}, {T}: Tap target artifact, creature, or land. Skullclamp vma vma/281 vma {1} 1 Artifact - Equipment M artifact Equipped creature gets +1/-1. | Whenever equipped creature dies, draw two cards. | Equip {1} Smokestack vma vma/282 vma {4} 4 Artifact R artifact At the beginning of your upkeep, you may put a soot counter on Smokestack. | At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. Sol Ring vma vma/283 vma {1} 1 Artifact M artifact {T}: Add {C}{C}. Sphere of Resistance vma vma/284 vma {2} 2 Artifact R artifact Spells cost {1} more to cast. Su-Chi vma vma/285 vma {4} 4 Artifact Creature - Construct 4 4 U creature When Su-Chi dies, add {C}{C}{C}{C}. Thopter Squadron vma vma/286 vma {5} 5 Artifact Creature - Thopter 0 0 U creature yInitialize/ch;/ccgreen=3 Create Thopter/spawn [m19] Thopter (1/1 Flying) Flying | Thopter Squadron enters with three +1/+1 counters on it. | {1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. | {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery. Time Vault vma vma/287 vma {2} 2 Artifact M artifact /cr90;/ci Time Vault enters tapped. | Time Vault doesn't untap during your untap step. | If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. | {T}: Take an extra turn after this one. Triangle of War vma vma/288 vma {1} 1 Artifact U artifact {2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. Ancient Tomb vma vma/289 vma 0 Land R land {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you. Bad River vma vma/290 vma 0 Land U land /cr90 Bad River enters tapped. | {T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. Badlands vma vma/291 vma BR 0 Land - Swamp Mountain R land Barren Moor vma vma/292 vma B 0 Land C land /cr90 Barren Moor enters tapped. | {T}: Add {B}. | Cycling {B} Bayou vma vma/293 vma BG 0 Land - Swamp Forest R land Bazaar of Baghdad vma vma/294 vma 0 Land M land {T}: Draw two cards, then discard three cards. Caldera Lake vma vma/295 vma UR 0 Land U land /cr90 Caldera Lake enters tapped. | {T}: Add {C}. | {T}: Add {U} or {R}. Caldera Lake deals 1 damage to you. Flood Plain vma vma/296 vma 0 Land U land /cr90 Flood Plain enters tapped. | {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle. Forgotten Cave vma vma/297 vma R 0 Land C land /cr90 Forgotten Cave enters tapped. | {T}: Add {R}. | Cycling {R} Grand Coliseum vma vma/298 vma 0 Land R land /cr90 Grand Coliseum enters tapped. | {T}: Add {C}. | {T}: Add one mana of any color. Grand Coliseum deals 1 damage to you. Grasslands vma vma/299 vma 0 Land U land /cr90 Grasslands enters tapped. | {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle. Keldon Necropolis vma vma/300 vma R 0 Legendary Land R land {T}: Add {C}. | {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target. Kjeldoran Outpost vma vma/301 vma W 0 Land R land Create Soldier/spawn [dom] Soldier (W 1/1) If Kjeldoran Outpost would enter, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. | {T}: Add {W}. | {1}{W}, {T}: Create a 1/1 white Soldier creature token. Lake of the Dead vma vma/302 vma B 0 Land R land If Lake of the Dead would enter, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. | {T}: Add {B}. | {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}. Library of Alexandria vma vma/303 vma 0 Land M land {T}: Add {C}. | {T}: Draw a card. Activate only if you have exactly seven cards in hand. Lonely Sandbar vma vma/304 vma U 0 Land C land /cr90 Lonely Sandbar enters tapped. | {T}: Add {U}. | Cycling {U} Mishra's Workshop vma vma/305 vma 0 Land M land {T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells. Mountain Valley vma vma/306 vma 0 Land U land /cr90 Mountain Valley enters tapped. | {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. Pine Barrens vma vma/307 vma BG 0 Land U land /cr90 Pine Barrens enters tapped. | {T}: Add {C}. | {T}: Add {B} or {G}. Pine Barrens deals 1 damage to you. Plateau vma vma/308 vma RW 0 Land - Mountain Plains R land Rocky Tar Pit vma vma/309 vma 0 Land U land /cr90 Rocky Tar Pit enters tapped. | {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. Salt Flats vma vma/310 vma WB 0 Land U land /cr90 Salt Flats enters tapped. | {T}: Add {C}. | {T}: Add {W} or {B}. Salt Flats deals 1 damage to you. Savannah vma vma/311 vma GW 0 Land - Forest Plains R land Scabland vma vma/312 vma RW 0 Land U land /cr90 Scabland enters tapped. | {T}: Add {C}. | {T}: Add {R} or {W}. Scabland deals 1 damage to you. Scrubland vma vma/313 vma WB 0 Land - Plains Swamp R land Secluded Steppe vma vma/314 vma W 0 Land C land /cr90 Secluded Steppe enters tapped. | {T}: Add {W}. | Cycling {W} Skyshroud Forest vma vma/315 vma GU 0 Land U land /cr90 Skyshroud Forest enters tapped. | {T}: Add {C}. | {T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you. Strip Mine vma vma/316 vma 0 Land R land {T}: Add {C}. | {T}, Sacrifice Strip Mine: Destroy target land. Taiga vma vma/317 vma RG 0 Land - Mountain Forest R land Thawing Glaciers vma vma/318 vma 0 Land R land /cr90 Thawing Glaciers enters tapped. | {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step. Tolarian Academy vma vma/319 vma U 0 Legendary Land M land {T}: Add {U} for each artifact you control. Tranquil Thicket vma vma/320 vma G 0 Land C land /cr90 Tranquil Thicket enters tapped. | {T}: Add {G}. | Cycling {G} Tropical Island vma vma/321 vma GU 0 Land - Forest Island R land Tundra vma vma/322 vma WU 0 Land - Plains Island R land Underground Sea vma vma/323 vma UB 0 Land - Island Swamp R land Volcanic Island vma vma/324 vma UR 0 Land - Island Mountain R land Yavimaya Hollow vma vma/325 vma G 0 Legendary Land R land {T}: Add {C}. | {G}, {T}: Regenerate target creature. Aven Riftwatcher ema ema/1 ema W W {2}{W} 3 Creature - Bird Rebel Soldier 2 3 C creature /ch;/ccblue=3 Flying | Vanishing 3 | When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life. Balance ema ema/2 ema W W {1}{W} 2 Sorcery M sorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. Ballynock Cohort ema ema/3 ema W W {2}{W} 3 Creature - Kithkin Soldier 2 2 C mb1-white-b creature First strike | Ballynock Cohort gets +1/+1 as long as you control another white creature. Benevolent Bodyguard ema ema/4 ema W W {W} 1 Creature - Human Cleric 1 1 C creature Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. Calciderm ema ema/5 ema W W {2}{W}{W} 4 Creature - Beast 5 5 U creature /ccblue=4 Shroud | Vanishing 4 Coalition Honor Guard ema ema/6 ema W W {3}{W} 4 Creature - Human Flagbearer 2 4 C mb1-white-b creature While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. Eight-and-a-Half-Tails ema ema/7 ema W W {W}{W} 2 Legendary Creature - Fox Cleric 2 2 R creature {1}{W}: Target permanent you control gains protection from white until end of turn. | {1}: Target spell or permanent becomes white until end of turn. Elite Vanguard ema ema/8 ema W W {W} 1 Creature - Human Soldier 2 1 C creature Enlightened Tutor ema ema/9 ema W W {W} 1 Instant R instant Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top. Faith's Fetters ema ema/10 ema W W {3}{W} 4 Enchantment - Aura U enchantment Enchant permanent | When Faith's Fetters enters, you gain 4 life. | Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. Field of Souls ema ema/11 ema W W {2}{W}{W} 4 Enchantment U enchantment Create Spirit/spawn [ema] Spirit (W 1/1 Flying) Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying. Glimmerpoint Stag ema ema/12 ema W W {2}{W}{W} 4 Creature - Elk 3 3 U creature Vigilance | When Glimmerpoint Stag enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Honden of Cleansing Fire ema ema/13 ema W W {3}{W} 4 Legendary Enchantment - Shrine U enchantment At the beginning of your upkeep, you gain 2 life for each Shrine you control. Humble ema ema/14 ema W W {1}{W} 2 Instant C mb1-white-b instant Until end of turn, target creature loses all abilities and has base power and toughness 0/1. Intangible Virtue ema ema/15 ema W W {1}{W} 2 Enchantment U enchantment Creature tokens you control get +1/+1 and have vigilance. Jareth, Leonine Titan ema ema/16 ema W W {3}{W}{W}{W} 6 Legendary Creature - Cat Giant 4 7 R creature Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. | {W}: Jareth gains protection from the color of your choice until end of turn. Karmic Guide ema ema/17 ema W W {3}{W}{W} 5 Creature - Angel Spirit 2 2 R creature /ch Flying, protection from black | Echo {3}{W}{W} | When Karmic Guide enters, return target creature card from your graveyard to the battlefield. Kor Hookmaster ema ema/18 ema W W {2}{W} 3 Creature - Kor Soldier 2 2 C mb1-white-b creature When Kor Hookmaster enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Mesa Enchantress ema ema/19 ema W W {1}{W}{W} 3 Creature - Human Druid 0 2 U creature Whenever you cast an enchantment spell, you may draw a card. Mistral Charger ema ema/20 ema W W {1}{W} 2 Creature - Pegasus 2 1 C creature /ch Flying Monk Idealist ema ema/21 ema W W {2}{W} 3 Creature - Human Monk Cleric 2 2 C creature When Monk Idealist enters, return target enchantment card from your graveyard to your hand. Mother of Runes ema ema/22 ema W W {W} 1 Creature - Human Cleric 1 1 R creature {T}: Target creature you control gains protection from the color of your choice until end of turn. Pacifism ema ema/23 ema W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. Raise the Alarm ema ema/24 ema W W {1}{W} 2 Instant C instant /spawnx2 [ema] Soldier (W 1/1) Create two 1/1 white Soldier creature tokens. Rally the Peasants ema ema/25 ema W RW {2}{W} 3 Instant C mb1-white-b instant Creatures you control get +2/+0 until end of turn. | Flashback {2}{R} Seal of Cleansing ema ema/26 ema W W {1}{W} 2 Enchantment C mb1-white-b enchantment Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. Second Thoughts ema ema/27 ema W W {4}{W} 5 Instant C instant Exile target attacking creature. | Draw a card. Serra Angel ema ema/28 ema W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Shelter ema ema/29 ema W W {1}{W} 2 Instant C instant Target creature you control gains protection from the color of your choice until end of turn. | Draw a card. Soulcatcher ema ema/30 ema W W {1}{W} 2 Creature - Bird Soldier 1 1 U creature /ch Flying | Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. Squadron Hawk ema ema/31 ema W W {1}{W} 2 Creature - Bird 1 1 C creature /ch Flying | When Squadron Hawk enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle. Swords to Plowshares ema ema/32 ema W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Unexpectedly Absent ema ema/33 ema W W {X}{W}{W} 2 Instant R instant Put target nonland permanent into its owner's library just beneath the top X cards of that library. Wall of Omens ema ema/34 ema W W {1}{W} 2 Creature - Wall 0 4 U mb1-white-b creature Defender | When Wall of Omens enters, draw a card. War Priest of Thune ema ema/35 ema W W {1}{W} 2 Creature - Human Cleric 2 2 U creature When War Priest of Thune enters, you may destroy target enchantment. Welkin Guide ema ema/36 ema W W {4}{W} 5 Creature - Bird Cleric 2 2 C creature /ch Flying | When Welkin Guide enters, target creature gets +2/+2 and gains flying until end of turn. Whitemane Lion ema ema/37 ema W W {1}{W} 2 Creature - Cat 2 2 C creature Flash | When Whitemane Lion enters, return a creature you control to its owner's hand. Wrath of God ema ema/38 ema W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Arcanis the Omnipotent ema ema/39 ema U U {3}{U}{U}{U} 6 Legendary Creature - Wizard 3 4 R creature {T}: Draw three cards. | {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. Brainstorm ema ema/40 ema U U {U} 1 Instant U instant Draw three cards, then put two cards from your hand on top of your library in any order. Cephalid Sage ema ema/41 ema U U {3}{U} 4 Creature - Octopus 2 3 C creature Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters, draw three cards, then discard two cards." Control Magic ema ema/42 ema U U {2}{U}{U} 4 Enchantment - Aura R enchantment Enchant creature | You control enchanted creature. Counterspell ema ema/43 ema U U {U}{U} 2 Instant C instant Counter target spell. Daze ema ema/44 ema U U {1}{U} 2 Instant U instant You may return an Island you control to its owner's hand rather than pay this spell's mana cost. | Counter target spell unless its controller pays {1}. Deep Analysis ema ema/45 ema U U {3}{U} 4 Sorcery C mb1-blue-b sorcery Target player draws two cards. | Flashback-{1}{U}, Pay 3 life. Diminishing Returns ema ema/46 ema U U {2}{U}{U} 4 Sorcery R sorcery Reveal top ten cards/vp1at10 Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards. Dream Twist ema ema/47 ema U U {U} 1 Instant C mb1-blue-b instant Target player mills three cards. | Flashback {1}{U} Fact or Fiction ema ema/48 ema U U {3}{U} 4 Instant U instant Reveal top five cards/vp1at5 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. Force of Will ema ema/49 ema U U {3}{U}{U} 5 Instant M instant You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. | Counter target spell. Future Sight ema ema/50 ema U U {2}{U}{U}{U} 5 Enchantment R enchantment Reveal top card/vp1p1 Play with the top card of your library revealed. | You may play lands and cast spells from the top of your library. Gaseous Form ema ema/51 ema U U {2}{U} 3 Enchantment - Aura C mb1-blue-a enchantment Enchant creature | Prevent all combat damage that would be dealt to and dealt by enchanted creature. Giant Tortoise ema ema/52 ema U U {1}{U} 2 Creature - Turtle 1 1 C creature Giant Tortoise gets +0/+3 as long as it's untapped. Glacial Wall ema ema/53 ema U U {2}{U} 3 Creature - Wall 0 7 C creature Defender Honden of Seeing Winds ema ema/54 ema U U {4}{U} 5 Legendary Enchantment - Shrine U enchantment At the beginning of your upkeep, draw a card for each Shrine you control. Hydroblast ema ema/55 ema U U {U} 1 Instant U instant Choose one - | - Counter target spell if it's red. | - Destroy target permanent if it's red. Inkwell Leviathan ema ema/56 ema U U {7}{U}{U} 9 Artifact Creature - Leviathan 7 11 R creature Trample | Islandwalk | Shroud Jace, the Mind Sculptor ema ema/57 ema U U {2}{U}{U} 4 Legendary Planeswalker - Jace 3 M planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. | 0: Draw three cards, then put two cards from your hand on top of your library in any order. | -1: Return target creature to its owner's hand. | -12: Exile all cards from target player's library, then that player shuffles their hand into their library. Jetting Glasskite ema ema/58 ema U U {4}{U}{U} 6 Creature - Spirit 4 4 U creature /ch Flying | Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability. Man-o'-War ema ema/59 ema U U {2}{U} 3 Creature - Jellyfish 2 2 C creature When Man-o'-War enters, return target creature to its owner's hand. Memory Lapse ema ema/60 ema U U {1}{U} 2 Instant C mb1-blue-b instant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. Merfolk Looter ema ema/61 ema U U {1}{U} 2 Creature - Merfolk Rogue 1 1 U creature {T}: Draw a card, then discard a card. Mystical Tutor ema ema/62 ema U U {U} 1 Instant R instant Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top. Oona's Grace ema ema/63 ema U U {2}{U} 3 Instant C instant Target player draws a card. | Retrace Peregrine Drake ema ema/64 ema U U {4}{U} 5 Creature - Drake 2 3 C creature /ch Flying | When Peregrine Drake enters, untap up to five lands. Phantom Monster ema ema/65 ema U U {3}{U} 4 Creature - Illusion 3 3 C creature /ch Flying Phyrexian Ingester ema ema/66 ema U U {6}{U} 7 Creature - Phyrexian Beast 3 3 U mb1-blue-a creature Imprint - When Phyrexian Ingester enters, you may exile target nontoken creature. | Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. Prodigal Sorcerer ema ema/67 ema U U {2}{U} 3 Creature - Human Wizard 1 1 U mb1-blue-b creature {T}: Prodigal Sorcerer deals 1 damage to any target. Quiet Speculation ema ema/68 ema U U {1}{U} 2 Sorcery U sorcery Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles. Screeching Skaab ema ema/69 ema U U {1}{U} 2 Creature - Zombie 2 1 C creature When Screeching Skaab enters, mill two cards. Serendib Efreet ema ema/70 ema U U {2}{U} 3 Creature - Efreet 3 4 R mb1-rare creature /ch Flying | At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. Shoreline Ranger ema ema/71 ema U U {5}{U} 6 Creature - Bird Soldier Ranger 3 4 C creature /ch Flying | Islandcycling {2} Silent Departure ema ema/72 ema U U {U} 1 Sorcery C sorcery Return target creature to its owner's hand. | Flashback {4}{U} Sprite Noble ema ema/73 ema U U {1}{U}{U} 3 Creature - Faerie Noble 2 2 U creature /ch Flying | Other creatures you control with flying get +0/+1. | {T}: Other creatures you control with flying get +1/+0 until end of turn. Stupefying Touch ema ema/74 ema U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | When Stupefying Touch enters, draw a card. | Enchanted creature's activated abilities can't be activated. Tidal Wave ema ema/75 ema U U {2}{U} 3 Instant C mb1-blue-b instant /spawn [ema] Wall (U 5/5 Defender) Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step. Warden of Evos Isle ema ema/76 ema U U {2}{U} 3 Creature - Bird Wizard 2 2 C mb1-blue-a creature /ch Flying | Creature spells with flying you cast cost {1} less to cast. Wonder ema ema/77 ema U U {3}{U} 4 Creature - Incarnation 2 2 U creature /ch Flying | As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. Animate Dead ema ema/78 ema B B {1}{B} 2 Enchantment - Aura U mb1-black-b enchantment Enchant creature card in a graveyard | When Animate Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. | Enchanted creature gets -1/-0. Annihilate ema ema/79 ema B B {3}{B}{B} 5 Instant U mb1-black-a instant Destroy target nonblack creature. It can't be regenerated. | Draw a card. Blightsoil Druid ema ema/80 ema B BG {1}{B} 2 Creature - Elf Druid 1 2 C mb1-black-b creature {T}, Pay 1 life: Add {G}. Blood Artist ema ema/81 ema B B {1}{B} 2 Creature - Vampire 0 1 U creature Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. Braids, Cabal Minion ema ema/82 ema B B {2}{B}{B} 4 Legendary Creature - Human Minion 2 2 R creature At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. Cabal Therapy ema ema/83 ema B B {B} 1 Sorcery U mb1-black-a sorcery Choose a nonland card name. Target player reveals their hand and discards all cards with that name. | Flashback-Sacrifice a creature. Carrion Feeder ema ema/84 ema B B {B} 1 Creature - Zombie 1 1 C creature Carrion Feeder can't block. | Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. Deadbridge Shaman ema ema/85 ema B B {2}{B} 3 Creature - Elf Shaman 3 1 C mb1-black-b creature When Deadbridge Shaman dies, target opponent discards a card. Duress ema ema/86 ema B B {B} 1 Sorcery C mb1-black-a sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Entomb ema ema/87 ema B B {B} 1 Instant R instant Search your library for a card, put that card into your graveyard, then shuffle. Eyeblight's Ending ema ema/88 ema B B {2}{B} 3 Kindred Instant - Elf C mb1-black-b instant Destroy target non-Elf creature. Gravedigger ema ema/89 ema B B {3}{B} 4 Creature - Zombie 2 2 C creature When Gravedigger enters, you may return target creature card from your graveyard to your hand. Havoc Demon ema ema/90 ema B B {5}{B}{B} 7 Creature - Demon 5 5 U creature /ch Flying | When Havoc Demon dies, all creatures get -5/-5 until end of turn. Honden of Night's Reach ema ema/91 ema B B {3}{B} 4 Legendary Enchantment - Shrine U enchantment At the beginning of your upkeep, target opponent discards a card for each Shrine you control. Hymn to Tourach ema ema/92 ema B B {B}{B} 2 Sorcery U sorcery Target player discards two cards at random. Ichorid ema ema/93 ema B B {3}{B} 4 Creature - Horror 3 1 R creature Haste | At the beginning of the end step, sacrifice Ichorid. | At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield. Innocent Blood ema ema/94 ema B B {B} 1 Sorcery C mb1-black-b sorcery Each player sacrifices a creature. Lys Alana Scarblade ema ema/95 ema B B {2}{B} 3 Creature - Elf Assassin 1 1 U creature {T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. Malicious Affliction ema ema/96 ema B B {B}{B} 2 Instant R instant Morbid - When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. | Destroy target nonblack creature. Nausea ema ema/97 ema B B {1}{B} 2 Sorcery C sorcery All creatures get -1/-1 until end of turn. Necropotence ema ema/98 ema B B {B}{B}{B} 3 Enchantment M enchantment Skip your draw step. | Whenever you discard a card, exile that card from your graveyard. | Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. Nekrataal ema ema/99 ema B B {2}{B}{B} 4 Creature - Human Assassin 2 1 U creature First strike | When Nekrataal enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated. Night's Whisper ema ema/100 ema B B {1}{B} 2 Sorcery C mb1-black-b sorcery You draw two cards and you lose 2 life. Phyrexian Gargantua ema ema/101 ema B B {4}{B}{B} 6 Creature - Phyrexian Horror 4 4 U creature When Phyrexian Gargantua enters, you draw two cards and you lose 2 life. Phyrexian Rager ema ema/102 ema B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C creature When Phyrexian Rager enters, you draw a card and you lose 1 life. Plague Witch ema ema/103 ema B B {1}{B} 2 Creature - Elf Spellshaper 1 1 C creature {B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn. Prowling Pangolin ema ema/104 ema B B {3}{B}{B} 5 Creature - Pangolin Beast 6 5 C mb1-black-a creature When Prowling Pangolin enters, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. Sengir Autocrat ema ema/105 ema B B {3}{B} 4 Creature - Human 2 2 U creature /spawnx3 [ema] Serf (B 0/1) When Sengir Autocrat enters, create three 0/1 black Serf creature tokens. | When Sengir Autocrat leaves the battlefield, exile all Serf tokens. Sinkhole ema ema/106 ema B B {B}{B} 2 Sorcery R sorcery Destroy target land. Skulking Ghost ema ema/107 ema B B {1}{B} 2 Creature - Spirit 2 1 C mb1-black-b creature /ch Flying | When Skulking Ghost becomes the target of a spell or ability, sacrifice it. Toxic Deluge ema ema/108 ema B B {2}{B} 3 Sorcery R sorcery As an additional cost to cast this spell, pay X life. | All creatures get -X/-X until end of turn. Tragic Slip ema ema/109 ema B B {B} 1 Instant C instant Target creature gets -1/-1 until end of turn. | Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn. Twisted Abomination ema ema/110 ema B B {5}{B} 6 Creature - Zombie Mutant 5 3 C creature {B}: Regenerate Twisted Abomination. | Swampcycling {2} Urborg Uprising ema ema/111 ema B B {4}{B} 5 Sorcery C mb1-black-b sorcery Return up to two target creature cards from your graveyard to your hand. | Draw a card. Vampiric Tutor ema ema/112 ema B B {B} 1 Instant M instant Search your library for a card, then shuffle and put that card on top. You lose 2 life. Victimize ema ema/113 ema B B {2}{B} 3 Sorcery U sorcery Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. Visara the Dreadful ema ema/114 ema B B {3}{B}{B}{B} 6 Legendary Creature - Gorgon 5 5 R creature /ch Flying | {T}: Destroy target creature. It can't be regenerated. Wake of Vultures ema ema/115 ema B B {3}{B} 4 Creature - Bird 3 1 C mb1-black-b creature /ch Flying | {1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. Wakedancer ema ema/116 ema B B {2}{B} 3 Creature - Human Shaman 2 2 C creature Create Zombie/spawn [ema] Zombie (B 2/2) Morbid - When Wakedancer enters, if a creature died this turn, create a 2/2 black Zombie creature token. Avarax ema ema/117 ema R R {3}{R}{R} 5 Creature - Beast 3 3 C mb1-red-b creature Haste | When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle. | {1}{R}: Avarax gets +1/+0 until end of turn. Battle Squadron ema ema/118 ema R R {3}{R}{R} 5 Creature - Goblin * * U creature /ch Flying | Battle Squadron's power and toughness are each equal to the number of creatures you control. Beetleback Chief ema ema/119 ema R R {2}{R}{R} 4 Creature - Goblin Warrior 2 2 U creature /spawnx2 [ema] Goblin (R 1/1) When Beetleback Chief enters, create two 1/1 red Goblin creature tokens. Borderland Marauder ema ema/120 ema R R {1}{R} 2 Creature - Human Warrior 1 2 C creature Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. Burning Vengeance ema ema/121 ema R R {2}{R} 3 Enchantment U enchantment Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target. Carbonize ema ema/122 ema R R {2}{R} 3 Instant C instant Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. Chain Lightning ema ema/123 ema R R {R} 1 Sorcery U sorcery Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy. Crater Hellion ema ema/124 ema R R {4}{R}{R} 6 Creature - Hellion Beast 6 6 R creature Echo {4}{R}{R} | When Crater Hellion enters, it deals 4 damage to each other creature. Desperate Ravings ema ema/125 ema R UR {1}{R} 2 Instant C instant Draw two cards, then discard a card at random. | Flashback {2}{U} Dragon Egg ema ema/126 ema R R {2}{R} 3 Creature - Dragon Egg 0 2 C creature Create Dragon/spawn [ema] Dragon (R 2/2 Flying) Defender | When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn." Dualcaster Mage ema ema/127 ema R R {1}{R}{R} 3 Creature - Human Wizard 2 2 R creature Flash | When Dualcaster Mage enters, copy target instant or sorcery spell. You may choose new targets for the copy. Faithless Looting ema ema/128 ema R R {R} 1 Sorcery C sorcery Draw two cards, then discard two cards. | Flashback {2}{R} Fervent Cathar ema ema/129 ema R R {2}{R} 3 Creature - Human Knight 2 1 C creature Haste | When Fervent Cathar enters, target creature can't block this turn. Firebolt ema ema/130 ema R R {R} 1 Sorcery C sorcery Firebolt deals 2 damage to any target. | Flashback {4}{R} Flame Jab ema ema/131 ema R R {R} 1 Sorcery U mb1-red-a sorcery Flame Jab deals 1 damage to any target. | Retrace Gamble ema ema/132 ema R R {R} 1 Sorcery R sorcery Search your library for a card, put that card into your hand, discard a card at random, then shuffle. Ghitu Slinger ema ema/133 ema R R {2}{R} 3 Creature - Human Nomad 2 2 U creature Echo {2}{R} | When Ghitu Slinger enters, it deals 2 damage to any target. Honden of Infinite Rage ema ema/134 ema R R {2}{R} 3 Legendary Enchantment - Shrine U enchantment At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. Keldon Champion ema ema/135 ema R R {2}{R}{R} 4 Creature - Human Barbarian 3 2 U creature Haste | Echo {2}{R}{R} | When Keldon Champion enters, it deals 3 damage to target player or planeswalker. Keldon Marauders ema ema/136 ema R R {1}{R} 2 Creature - Human Warrior 3 3 C creature /ccblue=2 Vanishing 2 | When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker. Kird Ape ema ema/137 ema R R {R} 1 Creature - Ape 1 1 C mb1-red-b creature Kird Ape gets +1/+2 as long as you control a Forest. Mogg Fanatic ema ema/138 ema R R {R} 1 Creature - Goblin 1 1 C creature Sacrifice Mogg Fanatic: It deals 1 damage to any target. Mogg War Marshal ema ema/139 ema R R {1}{R} 2 Creature - Goblin Warrior 1 1 C mb1-red-b creature Create Goblin/spawn [ema] Goblin (R 1/1) Echo {1}{R} | When Mogg War Marshal enters or dies, create a 1/1 red Goblin creature token. Orcish Oriflamme ema ema/140 ema R R {3}{R} 4 Enchantment C mb1-red-b enchantment Attacking creatures you control get +1/+0. Price of Progress ema ema/141 ema R R {1}{R} 2 Instant U mb1-red-a instant Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. Pyroblast ema ema/142 ema R R {R} 1 Instant U instant Choose one - | - Counter target spell if it's blue. | - Destroy target permanent if it's blue. Pyrokinesis ema ema/143 ema R R {4}{R}{R} 6 Instant R instant You may exile a red card from your hand rather than pay this spell's mana cost. | Pyrokinesis deals 4 damage divided as you choose among any number of target creatures. Reckless Charge ema ema/144 ema R R {R} 1 Sorcery C sorcery Target creature gets +3/+0 and gains haste until end of turn. | Flashback {2}{R} Rorix Bladewing ema ema/145 ema R R {3}{R}{R}{R} 6 Legendary Creature - Dragon 6 5 R creature /ch Flying, haste Seismic Stomp ema ema/146 ema R R {1}{R} 2 Sorcery C mb1-red-b sorcery Creatures without flying can't block this turn. Siege-Gang Commander ema ema/147 ema R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature /spawnx3 [ema] Goblin (R 1/1) When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens. | {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. Sneak Attack ema ema/148 ema R R {3}{R} 4 Enchantment M enchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. Stingscourger ema ema/149 ema R R {1}{R} 2 Creature - Goblin Warrior 2 2 C creature Echo {3}{R} | When Stingscourger enters, return target creature an opponent controls to its owner's hand. Sulfuric Vortex ema ema/150 ema R R {1}{R}{R} 3 Enchantment R enchantment At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. | If a player would gain life, that player gains no life instead. Tooth and Claw ema ema/151 ema R R {3}{R} 4 Enchantment U enchantment Create Carnivore/spawn [ema] Carnivore (R 3/1) Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore. Undying Rage ema ema/152 ema R R {2}{R} 3 Enchantment - Aura C mb1-red-b enchantment Enchant creature | Enchanted creature gets +2/+2 and can't block. | When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. Wildfire Emissary ema ema/153 ema R R {3}{R} 4 Creature - Efreet 2 4 C mb1-red-b creature Protection from white | {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. Worldgorger Dragon ema ema/154 ema R R {3}{R}{R}{R} 6 Creature - Nightmare Dragon 7 7 M creature /ch Flying, trample | When Worldgorger Dragon enters, exile all other permanents you control. | When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. Young Pyromancer ema ema/155 ema R R {1}{R} 2 Creature - Human Shaman 2 1 U creature Create Elemental/spawn [ema] Elemental (R 1/1) Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. Abundant Growth ema ema/156 ema G G {G} 1 Enchantment - Aura C mb1-green-b enchantment Enchant land | When Abundant Growth enters, draw a card. | Enchanted land has "{T}: Add one mana of any color." Ancestral Mask ema ema/157 ema G G {2}{G} 3 Enchantment - Aura U mb1-green-a enchantment Enchant creature | Enchanted creature gets +2/+2 for each other enchantment on the battlefield. Argothian Enchantress ema ema/158 ema G G {1}{G} 2 Creature - Human Druid 0 1 M creature Shroud | Whenever you cast an enchantment spell, draw a card. Brawn ema ema/159 ema G G {3}{G} 4 Creature - Incarnation 3 3 U creature Trample | As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. Centaur Chieftain ema ema/160 ema G G {3}{G} 4 Creature - Centaur 3 3 U creature Haste | Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters, creatures you control get +1/+1 and gain trample until end of turn." Civic Wayfinder ema ema/161 ema G G {2}{G} 3 Creature - Elf Druid Warrior 2 2 C creature When Civic Wayfinder enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Commune with the Gods ema ema/162 ema G G {1}{G} 2 Sorcery C mb1-green-b sorcery Reveal top five cards/vp1at5 Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard. Elephant Guide ema ema/163 ema G G {2}{G} 3 Enchantment - Aura C mb1-green-b enchantment Create Elephant/spawn [ema] Elephant (G 3/3) Enchant creature | Enchanted creature gets +3/+3. | When enchanted creature dies, create a 3/3 green Elephant creature token. Elvish Vanguard ema ema/164 ema G G {1}{G} 2 Creature - Elf Warrior 1 1 C creature Whenever another Elf enters, put a +1/+1 counter on Elvish Vanguard. Emperor Crocodile ema ema/165 ema G G {3}{G} 4 Creature - Crocodile 5 5 C creature When you control no other creatures, sacrifice Emperor Crocodile. Flinthoof Boar ema ema/166 ema G RG {1}{G} 2 Creature - Boar 2 2 U creature Flinthoof Boar gets +1/+1 as long as you control a Mountain. | {R}: Flinthoof Boar gains haste until end of turn. Fog ema ema/167 ema G G {G} 1 Instant C mb1-green-b instant Prevent all combat damage that would be dealt this turn. Gaea's Blessing ema ema/168 ema G G {1}{G} 2 Sorcery U sorcery Target player shuffles up to three target cards from their graveyard into their library. | Draw a card. | When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library. Green Sun's Zenith ema ema/169 ema G G {X}{G} 1 Sorcery R sorcery Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library. Harmonize ema ema/170 ema G G {2}{G}{G} 4 Sorcery U sorcery Draw three cards. Heritage Druid ema ema/171 ema G G {G} 1 Creature - Elf Druid 1 1 R creature Tap three untapped Elves you control: Add {G}{G}{G}. Honden of Life's Web ema ema/172 ema G G {4}{G} 5 Legendary Enchantment - Shrine U enchantment Create Spirit/spawn [ema] Spirit (1/1) Create 5 Spirits/spawnx5 [ema] Spirit (1/1) Create 10 Spirits/spawnx10 [ema] Spirit (1/1) At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control. Imperious Perfect ema ema/173 ema G G {2}{G} 3 Creature - Elf Warrior 2 2 R creature Create Elf Warrior/spawn [ema] Elf Warrior (G 1/1) Other Elves you control get +1/+1. | {G}, {T}: Create a 1/1 green Elf Warrior creature token. Invigorate ema ema/174 ema G G {2}{G} 3 Instant U instant If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. | Target creature gets +4/+4 until end of turn. Llanowar Elves ema ema/175 ema G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lys Alana Huntmaster ema ema/176 ema G G {2}{G}{G} 4 Creature - Elf Warrior 3 3 C creature Create Elf Warrior/spawn [ema] Elf Warrior (G 1/1) Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token. Natural Order ema ema/177 ema G G {2}{G}{G} 4 Sorcery M sorcery As an additional cost to cast this spell, sacrifice a green creature. | Search your library for a green creature card, put it onto the battlefield, then shuffle. Nature's Claim ema ema/178 ema G G {G} 1 Instant C instant Destroy target artifact or enchantment. Its controller gains 4 life. Nimble Mongoose ema ema/179 ema G G {G} 1 Creature - Mongoose 1 1 C mb1-green-a creature Shroud | Threshold - Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard. Rancor ema ema/180 ema G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+0 and has trample. | When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. Regal Force ema ema/181 ema G G {4}{G}{G}{G} 7 Creature - Elemental 5 5 R creature When Regal Force enters, draw a card for each green creature you control. Roar of the Wurm ema ema/182 ema G G {6}{G} 7 Sorcery U sorcery /spawn [ema] Wurm (G 6/6) Create a 6/6 green Wurm creature token. | Flashback {3}{G} Roots ema ema/183 ema G G {3}{G} 4 Enchantment - Aura C mb1-green-b enchantment Enchant creature without flying | When Roots enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Seal of Strength ema ema/184 ema G G {G} 1 Enchantment C mb1-green-a enchantment Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn. Sentinel Spider ema ema/185 ema G G {3}{G}{G} 5 Creature - Spider 4 4 C creature Vigilance, reach Silvos, Rogue Elemental ema ema/186 ema G G {3}{G}{G}{G} 6 Legendary Creature - Elemental 8 5 R creature Trample | {G}: Regenerate Silvos, Rogue Elemental. Sylvan Library ema ema/187 ema G G {1}{G} 2 Enchantment R enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. Sylvan Might ema ema/188 ema G G {1}{G} 2 Instant C instant Target creature gets +2/+2 and gains trample until end of turn. | Flashback {2}{G}{G} Thornweald Archer ema ema/189 ema G G {1}{G} 2 Creature - Elf Archer 2 1 C creature Reach, deathtouch Timberwatch Elf ema ema/190 ema G G {2}{G} 3 Creature - Elf 1 2 U mb1-green-a creature {T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. Werebear ema ema/191 ema G G {1}{G} 2 Creature - Human Bear Druid 1 1 C creature {T}: Add {G}. | Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard. Wirewood Symbiote ema ema/192 ema G G {G} 1 Creature - Insect 1 1 U creature Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn. Xantid Swarm ema ema/193 ema G G {G} 1 Creature - Insect 0 1 R creature /ch Flying | Whenever Xantid Swarm attacks, defending player can't cast spells this turn. Yavimaya Enchantress ema ema/194 ema G G {2}{G} 3 Creature - Human Druid 2 2 C creature Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. Armadillo Cloak ema ema/195 ema GW GW {1}{G}{W} 3 Enchantment - Aura U mb1-multicolor enchantment Enchant creature | Enchanted creature gets +2/+2 and has trample. | Whenever enchanted creature deals damage, you gain that much life. Baleful Strix ema ema/196 ema UB UB {U}{B} 2 Artifact Creature - Bird 1 1 R creature /ch Flying, deathtouch | When Baleful Strix enters, draw a card. Bloodbraid Elf ema ema/197 ema RG RG {2}{R}{G} 4 Creature - Elf Berserker 3 2 U creature Haste | Cascade Brago, King Eternal ema ema/198 ema WU WU {2}{W}{U} 4 Legendary Creature - Spirit Noble 2 4 R creature /ch Flying | Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. Dack Fayden ema ema/199 ema UR UR {1}{U}{R} 3 Legendary Planeswalker - Dack 3 M planeswalker yInitialize/ccblue=3 Create Dack Fayden Emblem/spawn [ema] Dack Fayden Emblem +1: Target player draws two cards, then discards two cards. | -2: Gain control of target artifact. | -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." Extract from Darkness ema ema/200 ema UB UB {3}{U}{B} 5 Sorcery U sorcery Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. Flame-Kin Zealot ema ema/201 ema RW RW {1}{R}{R}{W} 4 Creature - Elemental Berserker 2 2 U mb1-multicolor creature When Flame-Kin Zealot enters, creatures you control get +1/+1 and gain haste until end of turn. Glare of Subdual ema ema/202 ema GW GW {2}{G}{W} 4 Enchantment R enchantment Tap an untapped creature you control: Tap target artifact or creature. Goblin Trenches ema ema/203 ema RW RW {1}{R}{W} 3 Enchantment R enchantment Create 2 Goblin Soldiers/spawnx2 [ema] Goblin Soldier (RW 1/1) {2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens. Maelstrom Wanderer ema ema/204 ema GUR GUR {5}{G}{U}{R} 8 Legendary Creature - Elemental 7 5 M creature Creatures you control have haste. | Cascade, cascade Shaman of the Pack ema ema/205 ema BG BG {1}{B}{G} 3 Creature - Elf Shaman 3 2 U creature When Shaman of the Pack enters, target opponent loses life equal to the number of Elves you control. Shardless Agent ema ema/206 ema GU GU {1}{G}{U} 3 Artifact Creature - Human Rogue 2 2 R creature Cascade Sphinx of the Steel Wind ema ema/207 ema WUB WUB {5}{W}{U}{B} 8 Artifact Creature - Sphinx 6 6 M creature /ch Flying, first strike, vigilance, lifelink, protection from red and from green Thunderclap Wyvern ema ema/208 ema WU WU {2}{W}{U} 4 Creature - Drake 2 3 U creature /ch Flash | Flying | Other creatures you control with flying get +1/+1. Trygon Predator ema ema/209 ema GU GU {1}{G}{U} 3 Creature - Beast 2 3 U creature /ch Flying | Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. Vindicate ema ema/210 ema WB WB {1}{W}{B} 3 Sorcery R sorcery Destroy target permanent. Void ema ema/211 ema BR BR {3}{B}{R} 5 Sorcery R sorcery Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number. Wee Dragonauts ema ema/212 ema UR UR {1}{U}{R} 3 Creature - Faerie Wizard 1 3 U creature /ch Flying | Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. Zealous Persecution ema ema/213 ema WB WB {W}{B} 2 Instant U instant Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. Call the Skybreaker ema ema/214 ema UR UR {5}{U/R}{U/R} 7 Sorcery R sorcery /spawn [ema] Elemental (UR 5/5 Flying) Create a 5/5 blue and red Elemental creature token with flying. | Retrace Deathrite Shaman ema ema/215 ema BG BG {B/G} 1 Creature - Elf Shaman 1 2 R creature {T}: Exile target land card from a graveyard. Add one mana of any color. | {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. | {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. Giant Solifuge ema ema/216 ema RG RG {2}{R/G}{R/G} 4 Creature - Insect 4 1 R creature Trample; haste; shroud Torrent of Souls ema ema/217 ema BR BR {4}{B/R} 5 Sorcery U sorcery Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. Ashnod's Altar ema ema/218 ema {3} 3 Artifact U mb1-colorless artifact Sacrifice a creature: Add {C}{C}. Chrome Mox ema ema/219 ema {0} 0 Artifact M artifact Imprint - When Chrome Mox enters, you may exile a nonartifact, nonland card from your hand. | {T}: Add one mana of any of the exiled card's colors. Duplicant ema ema/220 ema {6} 6 Artifact Creature - Shapeshifter 2 4 R creature Imprint - When Duplicant enters, you may exile target nontoken creature. | As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter. Emmessi Tome ema ema/221 ema {4} 4 Artifact U mb1-colorless artifact {5}, {T}: Draw two cards, then discard a card. Goblin Charbelcher ema ema/222 ema {4} 4 Artifact R artifact {3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. Isochron Scepter ema ema/223 ema {2} 2 Artifact R artifact Imprint - When Isochron Scepter enters, you may exile an instant card with mana value 2 or less from your hand. | {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Juggernaut ema ema/224 ema {4} 4 Artifact Creature - Juggernaut 5 3 U creature Juggernaut attacks each combat if able. | Juggernaut can't be blocked by Walls. Mana Crypt ema ema/225 ema {0} 0 Artifact M mb1-rare artifact Flip a coin/flip1 At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. | {T}: Add {C}{C}. Millikin ema ema/226 ema {2} 2 Artifact Creature - Construct 0 1 U mb1-colorless creature {T}, Mill a card: Add {C}. Mindless Automaton ema ema/227 ema {4} 4 Artifact Creature - Construct 0 0 U creature /ccgreen=2 Mindless Automaton enters with two +1/+1 counters on it. | {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. | Remove two +1/+1 counters from Mindless Automaton: Draw a card. Nevinyrral's Disk ema ema/228 ema {4} 4 Artifact R artifact /cr90 Nevinyrral's Disk enters tapped. | {1}, {T}: Destroy all artifacts, creatures, and enchantments. Pilgrim's Eye ema ema/229 ema {3} 3 Artifact Creature - Thopter 1 1 C creature /ch Flying | When Pilgrim's Eye enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Prismatic Lens ema ema/230 ema {2} 2 Artifact U artifact {T}: Add {C}. | {1}, {T}: Add one mana of any color. Relic of Progenitus ema ema/231 ema {1} 1 Artifact U artifact {T}: Target player exiles a card from their graveyard. | {1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card. Sensei's Divining Top ema ema/232 ema {1} 1 Artifact R artifact Look at top three cards/vp1pt3 {1}: Look at the top three cards of your library, then put them back in any order. | {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. Ticking Gnomes ema ema/233 ema {3} 3 Artifact Creature - Gnome 3 3 U creature Echo {3} | Sacrifice Ticking Gnomes: It deals 1 damage to any target. Winter Orb ema ema/234 ema {2} 2 Artifact R artifact As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. Worn Powerstone ema ema/235 ema {3} 3 Artifact U artifact /cr90 Worn Powerstone enters tapped. | {T}: Add {C}{C}. Bloodfell Caves ema ema/236 ema BR 0 Land C land /cr90 Bloodfell Caves enters tapped. | When Bloodfell Caves enters, you gain 1 life. | {T}: Add {B} or {R}. Blossoming Sands ema ema/237 ema GW 0 Land C land /cr90 Blossoming Sands enters tapped. | When Blossoming Sands enters, you gain 1 life. | {T}: Add {G} or {W}. Dismal Backwater ema ema/238 ema UB 0 Land C land /cr90 Dismal Backwater enters tapped. | When Dismal Backwater enters, you gain 1 life. | {T}: Add {U} or {B}. Jungle Hollow ema ema/239 ema BG 0 Land C land /cr90 Jungle Hollow enters tapped. | When Jungle Hollow enters, you gain 1 life. | {T}: Add {B} or {G}. Karakas ema ema/240 ema W 0 Legendary Land M land {T}: Add {W}. | {T}: Return target legendary creature to its owner's hand. Maze of Ith ema ema/241 ema 0 Land R land {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Mishra's Factory ema ema/242 ema 0 Land U land {T}: Add {C}. | {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. | {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Rugged Highlands ema ema/243 ema RG 0 Land C land /cr90 Rugged Highlands enters tapped. | When Rugged Highlands enters, you gain 1 life. | {T}: Add {R} or {G}. Scoured Barrens ema ema/244 ema WB 0 Land C land /cr90 Scoured Barrens enters tapped. | When Scoured Barrens enters, you gain 1 life. | {T}: Add {W} or {B}. Swiftwater Cliffs ema ema/245 ema UR 0 Land C land /cr90 Swiftwater Cliffs enters tapped. | When Swiftwater Cliffs enters, you gain 1 life. | {T}: Add {U} or {R}. Thornwood Falls ema ema/246 ema GU 0 Land C land /cr90 Thornwood Falls enters tapped. | When Thornwood Falls enters, you gain 1 life. | {T}: Add {G} or {U}. Tranquil Cove ema ema/247 ema WU 0 Land C land /cr90 Tranquil Cove enters tapped. | When Tranquil Cove enters, you gain 1 life. | {T}: Add {W} or {U}. Wasteland ema ema/248 ema 0 Land R land {T}: Add {C}. | {T}, Sacrifice Wasteland: Destroy target nonbasic land. Wind-Scarred Crag ema ema/249 ema RW 0 Land C land /cr90 Wind-Scarred Crag enters tapped. | When Wind-Scarred Crag enters, you gain 1 life. | {T}: Add {R} or {W}. [ema] Spirit (1/1) ema tema/1 tema 0 Token Creature - Spirit 1 1 T [ema] Soldier (W 1/1) ema tema/2 tema W 0 Token Creature - Soldier 1 1 T [ema] Spirit (W 1/1 Flying) ema tema/3 tema W 0 Token Creature - Spirit 1 1 T /ch Flying [ema] Wall (U 5/5 Defender) ema tema/4 tema U 0 Token Creature - Wall 5 5 T Defender [ema] Serf (B 0/1) ema tema/5 tema B 0 Token Creature - Serf 0 1 T [ema] Zombie (B 2/2) ema tema/6 tema B 0 Token Creature - Zombie 2 2 T [ema] Carnivore (R 3/1) ema tema/7 tema R 0 Token Creature - Beast 3 1 T [ema] Dragon (R 2/2 Flying) ema tema/8 tema R 0 Token Creature - Dragon 2 2 T /ch Flying | {R}: This creature gets +1/+0 until end of turn. [ema] Elemental (R 1/1) ema tema/9 tema R 0 Token Creature - Elemental 1 1 T [ema] Goblin (R 1/1) ema tema/10 tema R 0 Token Creature - Goblin 1 1 T [ema] Elephant (G 3/3) ema tema/11 tema G 0 Token Creature - Elephant 3 3 T [ema] Elf Warrior (G 1/1) ema tema/12 tema G 0 Token Creature - Elf Warrior 1 1 T [ema] Wurm (G 6/6) ema tema/13 tema G 0 Token Creature - Wurm 6 6 T [ema] Elemental (UR 5/5 Flying) ema tema/14 tema UR 0 Token Creature - Elemental 5 5 T /ch Flying [ema] Goblin Soldier (RW 1/1) ema tema/15 tema RW 0 Token Creature - Goblin Soldier 1 1 T [ema] Dack Fayden Emblem ema tema/16 tema 0 Token Emblem T Whenever you cast a spell that targets one or more permanents, gain control of those permanents. Act of Heroism a25 a25/1 a25 W W {1}{W} 2 Instant C instant Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. Akroma, Angel of Wrath a25 a25/2 a25 W W {5}{W}{W}{W} 8 Legendary Creature - Angel 6 6 M creature /ch Flying, first strike, vigilance, trample, haste, protection from black and from red Akroma's Vengeance a25 a25/3 a25 W W {4}{W}{W} 6 Sorcery R sorcery Destroy all artifacts, creatures, and enchantments. | Cycling {3} Angelic Page a25 a25/4 a25 W W {1}{W} 2 Creature - Angel Spirit 1 1 U creature /ch Flying | {T}: Target attacking or blocking creature gets +1/+1 until end of turn. Armageddon a25 a25/5 a25 W W {3}{W} 4 Sorcery M sorcery Destroy all lands. Auramancer a25 a25/6 a25 W W {2}{W} 3 Creature - Human Wizard 2 2 C creature When Auramancer enters, you may return target enchantment card from your graveyard to your hand. Cloudshift a25 a25/7 a25 W W {W} 1 Instant C mb1-white-b instant Exile target creature you control, then return that card to the battlefield under your control. Congregate a25 a25/8 a25 W W {3}{W} 4 Instant U instant Target player gains 2 life for each creature on the battlefield. Darien, King of Kjeldor a25 a25/9 a25 W W {4}{W}{W} 6 Legendary Creature - Human Soldier 3 3 R creature Create Soldier/spawn [a25] Soldier (W 1/1) Create 5 Soldiers/spawnx5 [a25] Soldier (W 1/1) Create 10 Soldiers/spawnx10 [a25] Soldier (W 1/1) Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens. Dauntless Cathar a25 a25/10 a25 W W {2}{W} 3 Creature - Human Soldier 3 2 C creature Create Spirit/spawn [a25] Spirit (W 1/1 Flying) {1}{W}, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery. Decree of Justice a25 a25/11 a25 W W {X}{X}{2}{W}{W} 4 Sorcery R sorcery Create Angel/spawn [a25] Angel (W 4/4 Flying) Create 5 Angels/spawnx5 [a25] Angel (W 4/4 Flying) Create 10 Angels/spawnx10 [a25] Angel (W 4/4 Flying) Create Soldier/spawn [a25] Soldier (W 1/1) Create 5 Soldiers/spawnx5 [a25] Soldier (W 1/1) Create 10 Soldiers/spawnx10 [a25] Soldier (W 1/1) Create X 4/4 white Angel creature tokens with flying. | Cycling {2}{W} | When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens. Disenchant a25 a25/12 a25 W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Fencing Ace a25 a25/13 a25 W W {1}{W} 2 Creature - Human Soldier 1 1 C mb1-white-b creature Double strike Fiend Hunter a25 a25/14 a25 W W {1}{W}{W} 3 Creature - Human Cleric 1 3 U creature When Fiend Hunter enters, you may exile another target creature. | When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. Geist of the Moors a25 a25/15 a25 W W {1}{W}{W} 3 Creature - Spirit 3 1 C mb1-white-b creature /ch Flying Gods Willing a25 a25/16 a25 W W {W} 1 Instant C instant Scry 1/vp1pt1 Target creature you control gains protection from the color of your choice until end of turn. | Scry 1. Griffin Protector a25 a25/17 a25 W W {3}{W} 4 Creature - Griffin 2 3 C creature /ch Flying | Whenever another creature you control enters, Griffin Protector gets +1/+1 until end of turn. Karona's Zealot a25 a25/18 a25 W W {4}{W} 5 Creature - Human Cleric 2 5 U creature Morph {3}{W}{W} | When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. Knight of the Skyward Eye a25 a25/19 a25 W GW {1}{W} 2 Creature - Human Knight 2 2 C mb1-white-b creature {3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn. Kongming, "Sleeping Dragon" a25 a25/20 a25 W W {2}{W}{W} 4 Legendary Creature - Human Advisor 2 2 U creature Other creatures you control get +1/+1. Kor Firewalker a25 a25/21 a25 W W {W}{W} 2 Creature - Kor Soldier 2 2 U mb1-white-b creature Protection from red | Whenever a player casts a red spell, you may gain 1 life. Loyal Sentry a25 a25/22 a25 W W {W} 1 Creature - Human Soldier 1 1 C mb1-white-b creature When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. Luminarch Ascension a25 a25/23 a25 W W {1}{W} 2 Enchantment R enchantment Create Angel/spawn [a25] Angel (W 4/4 Flying) At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. | {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it. Lunarch Mantle a25 a25/24 a25 W W {1}{W} 2 Enchantment - Aura C mb1-white-b enchantment Enchant creature | Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn." Noble Templar a25 a25/25 a25 W W {5}{W} 6 Creature - Human Cleric Soldier 3 6 C creature Vigilance | Plainscycling {2} Nyx-Fleece Ram a25 a25/26 a25 W W {1}{W} 2 Enchantment Creature - Sheep 0 5 U mb1-white-b creature At the beginning of your upkeep, you gain 1 life. Ordeal of Heliod a25 a25/27 a25 W W {1}{W} 2 Enchantment - Aura U enchantment Enchant creature | Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. | When you sacrifice Ordeal of Heliod, you gain 10 life. Pacifism a25 a25/28 a25 W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. Path of Peace a25 a25/29 a25 W W {3}{W} 4 Sorcery C mb1-white-b sorcery Destroy target creature. Its owner gains 4 life. Promise of Bunrei a25 a25/30 a25 W W {2}{W} 3 Enchantment U mb1-white-b enchantment Create 4 Spirits/spawnx4 [a25] Spirit (1/1) When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens. Renewed Faith a25 a25/31 a25 W W {2}{W} 3 Instant C mb1-white-b instant You gain 6 life. | Cycling {1}{W} | When you cycle Renewed Faith, you may gain 2 life. Rest in Peace a25 a25/32 a25 W W {1}{W} 2 Enchantment R enchantment When Rest in Peace enters, exile all graveyards. | If a card or token would be put into a graveyard from anywhere, exile it instead. Savannah Lions a25 a25/33 a25 W W {W} 1 Creature - Cat 2 1 C mb1-white-a creature Squadron Hawk a25 a25/34 a25 W W {1}{W} 2 Creature - Bird 1 1 C creature /ch Flying | When Squadron Hawk enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle. Swords to Plowshares a25 a25/35 a25 W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Thalia, Guardian of Thraben a25 a25/36 a25 W W {1}{W} 2 Legendary Creature - Human Soldier 2 1 R creature First strike | Noncreature spells cost {1} more to cast. Urbis Protector a25 a25/37 a25 W W {4}{W}{W} 6 Creature - Human Cleric 1 1 U creature /spawn [a25] Angel (W 4/4 Flying) When Urbis Protector enters, create a 4/4 white Angel creature token with flying. Valor in Akros a25 a25/38 a25 W W {3}{W} 4 Enchantment U enchantment Whenever a creature you control enters, creatures you control get +1/+1 until end of turn. Whitemane Lion a25 a25/39 a25 W W {1}{W} 2 Creature - Cat 2 2 C creature Flash | When Whitemane Lion enters, return a creature you control to its owner's hand. Accumulated Knowledge a25 a25/40 a25 U U {1}{U} 2 Instant C instant Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. Arcane Denial a25 a25/41 a25 U U {1}{U} 2 Instant C instant Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. | You draw a card at the beginning of the next turn's upkeep. Bident of Thassa a25 a25/42 a25 U U {2}{U}{U} 4 Legendary Enchantment Artifact R artifact Whenever a creature you control deals combat damage to a player, you may draw a card. | {1}{U}, {T}: Creatures your opponents control attack this turn if able. Blue Elemental Blast a25 a25/43 a25 U U {U} 1 Instant U mb1-blue-b instant Choose one - | - Counter target red spell. | - Destroy target red permanent. Blue Sun's Zenith a25 a25/44 a25 U U {X}{U}{U}{U} 3 Instant R instant Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library. Borrowing 100,000 Arrows a25 a25/45 a25 U U {2}{U} 3 Sorcery C mb1-blue-b sorcery Draw a card for each tapped creature target opponent controls. Brainstorm a25 a25/46 a25 U U {U} 1 Instant C mb1-blue-b instant Draw three cards, then put two cards from your hand on top of your library in any order. Brine Elemental a25 a25/47 a25 U U {4}{U}{U} 6 Creature - Elemental 5 4 U mb1-blue-b creature Morph {5}{U}{U} | When Brine Elemental is turned face up, each opponent skips their next untap step. Choking Tethers a25 a25/48 a25 U U {3}{U} 4 Instant C mb1-blue-b instant Tap up to four target creatures. | Cycling {1}{U} | When you cycle Choking Tethers, you may tap target creature. Coralhelm Guide a25 a25/49 a25 U U {1}{U} 2 Creature - Merfolk Scout Ally 2 1 C creature {4}{U}: Target creature can't be blocked this turn. Counterspell a25 a25/50 a25 U U {U}{U} 2 Instant C mb1-blue-b instant Counter target spell. Court Hussar a25 a25/51 a25 U WU {2}{U} 3 Creature - Vedalken Knight 1 3 C mb1-blue-b creature Look at top three cards/vp1pt3 Vigilance | When Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. | When Court Hussar enters, sacrifice it unless {W} was spent to cast it. Curiosity a25 a25/52 a25 U U {U} 1 Enchantment - Aura U mb1-blue-b enchantment Enchant creature | Whenever enchanted creature deals damage to an opponent, you may draw a card. Cursecatcher a25 a25/53 a25 U U {U} 1 Creature - Merfolk Wizard 1 1 U creature Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}. Dragon's Eye Savants a25 a25/54 a25 U U {1}{U} 2 Creature - Human Wizard 0 6 C creature Morph-Reveal a blue card in your hand. | When Dragon's Eye Savants is turned face up, look at target opponent's hand. Exclude a25 a25/55 a25 U U {2}{U} 3 Instant U instant Counter target creature spell. | Draw a card. Fathom Seer a25 a25/56 a25 U U {1}{U} 2 Creature - Illusion 1 3 C creature Morph-Return two Islands you control to their owner's hand. | When Fathom Seer is turned face up, draw two cards. Flash a25 a25/57 a25 U U {1}{U} 2 Instant R instant You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by {2}. Freed from the Real a25 a25/58 a25 U U {2}{U} 3 Enchantment - Aura U enchantment Enchant creature | {U}: Tap enchanted creature. | {U}: Untap enchanted creature. Genju of the Falls a25 a25/59 a25 U U {U} 1 Enchantment - Aura U enchantment Enchant Island | {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. | When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand. Ghost Ship a25 a25/60 a25 U U {2}{U}{U} 4 Creature - Spirit 2 4 C mb1-blue-b creature /ch Flying | {U}{U}{U}: Regenerate Ghost Ship. Horseshoe Crab a25 a25/61 a25 U U {2}{U} 3 Creature - Crab 1 3 C mb1-blue-b creature {U}: Untap Horseshoe Crab. Jace, the Mind Sculptor a25 a25/62 a25 U U {2}{U}{U} 4 Legendary Planeswalker - Jace 3 M planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. | 0: Draw three cards, then put two cards from your hand on top of your library in any order. | -1: Return target creature to its owner's hand. | -12: Exile all cards from target player's library, then that player shuffles their hand into their library. Jalira, Master Polymorphist a25 a25/63 a25 U U {3}{U} 4 Legendary Creature - Human Wizard 2 2 U creature {2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Man-o'-War a25 a25/64 a25 U U {2}{U} 3 Creature - Jellyfish 2 2 C mb1-blue-b creature When Man-o'-War enters, return target creature to its owner's hand. Merfolk Looter a25 a25/65 a25 U U {1}{U} 2 Creature - Merfolk Rogue 1 1 U creature {T}: Draw a card, then discard a card. Murder of Crows a25 a25/66 a25 U U {3}{U}{U} 5 Creature - Bird 4 4 U mb1-blue-a creature /ch Flying | Whenever another creature dies, you may draw a card. If you do, discard a card. Mystic of the Hidden Way a25 a25/67 a25 U U {4}{U} 5 Creature - Human Monk 3 2 C mb1-blue-b creature Mystic of the Hidden Way can't be blocked. | Morph {2}{U} Pact of Negation a25 a25/68 a25 U U {0} 0 Instant R instant Counter target spell. | At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. Phantasmal Bear a25 a25/69 a25 U U {U} 1 Creature - Bear Illusion 2 2 C mb1-blue-b creature When Phantasmal Bear becomes the target of a spell or ability, sacrifice it. Reef Worm a25 a25/70 a25 U U {3}{U} 4 Creature - Worm 0 1 R creature Create Fish/spawn [a25] Fish (U 3/3) When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'" Retraction Helix a25 a25/71 a25 U U {U} 1 Instant C mb1-blue-b instant Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand." Shoreline Ranger a25 a25/72 a25 U U {5}{U} 6 Creature - Bird Soldier Ranger 3 4 C creature /ch Flying | Islandcycling {2} Sift a25 a25/73 a25 U U {3}{U} 4 Sorcery C sorcery Draw three cards, then discard a card. Totally Lost a25 a25/74 a25 U U {4}{U} 5 Instant C instant Put target nonland permanent on top of its owner's library. Twisted Image a25 a25/75 a25 U U {U} 1 Instant U instant Switch target creature's power and toughness until end of turn. | Draw a card. Vendilion Clique a25 a25/76 a25 U U {1}{U}{U} 3 Legendary Creature - Faerie Wizard 3 1 M creature /ch Flash | Flying | When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. Vesuvan Shapeshifter a25 a25/77 a25 U U {3}{U}{U} 5 Creature - Shapeshifter 0 0 R creature As Vesuvan Shapeshifter enters or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down." | Morph {1}{U} Willbender a25 a25/78 a25 U U {1}{U} 2 Creature - Human Wizard 1 2 U creature Morph {1}{U} | When Willbender is turned face up, change the target of target spell or ability with a single target. Ancient Craving a25 a25/79 a25 B B {3}{B} 4 Sorcery U sorcery You draw three cards and you lose 3 life. Bloodhunter Bat a25 a25/80 a25 B B {3}{B} 4 Creature - Bat 2 2 C creature /ch Flying | When Bloodhunter Bat enters, target player loses 2 life and you gain 2 life. Caustic Tar a25 a25/81 a25 B B {4}{B}{B} 6 Enchantment - Aura U mb1-black-b enchantment Enchant land | Enchanted land has "{T}: Target player loses 3 life." Dark Ritual a25 a25/82 a25 B B {B} 1 Instant C mb1-black-b instant Add {B}{B}{B}. Deadly Designs a25 a25/83 a25 B B {1}{B} 2 Enchantment U enchantment {2}: Put a plot counter on Deadly Designs. Any player may activate this ability. | When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures. Death's-Head Buzzard a25 a25/84 a25 B B {1}{B}{B} 3 Creature - Bird 2 1 C creature /ch Flying | When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn. Diabolic Edict a25 a25/85 a25 B B {1}{B} 2 Instant C mb1-black-b instant Target player sacrifices a creature. Dirge of Dread a25 a25/86 a25 B B {2}{B} 3 Sorcery C mb1-black-b sorcery All creatures gain fear until end of turn. | Cycling {1}{B} | When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. Disfigure a25 a25/87 a25 B B {B} 1 Instant C instant Target creature gets -2/-2 until end of turn. Doomsday a25 a25/88 a25 B B {B}{B}{B} 3 Sorcery M sorcery Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. Dusk Legion Zealot a25 a25/89 a25 B B {1}{B} 2 Creature - Vampire Soldier 1 1 C creature When Dusk Legion Zealot enters, you draw a card and you lose 1 life. Erg Raiders a25 a25/90 a25 B B {1}{B} 2 Creature - Human Warrior 2 3 C mb1-black-b creature At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. Fallen Angel a25 a25/91 a25 B B {3}{B}{B} 5 Creature - Angel 3 3 U mb1-black-b creature /ch Flying | Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. Hell's Caretaker a25 a25/92 a25 B B {3}{B} 4 Creature - Horror 1 1 R creature {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep. Horror of the Broken Lands a25 a25/93 a25 B B {4}{B} 5 Creature - Horror 4 4 C creature Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. | Cycling {B} Ihsan's Shade a25 a25/94 a25 B B {3}{B}{B}{B} 6 Legendary Creature - Shade Knight 5 5 U creature Protection from white Laquatus's Champion a25 a25/95 a25 B B {4}{B}{B} 6 Creature - Nightmare Horror 6 3 R creature When Laquatus's Champion enters, target player loses 6 life. | When Laquatus's Champion leaves the battlefield, that player gains 6 life. | {B}: Regenerate Laquatus's Champion. Living Death a25 a25/96 a25 B B {3}{B}{B} 5 Sorcery R mb1-rare sorcery Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. Mesmeric Fiend a25 a25/97 a25 B B {1}{B} 2 Creature - Nightmare Horror 1 1 U creature When Mesmeric Fiend enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. | When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. Murder a25 a25/98 a25 B B {1}{B}{B} 3 Instant C instant Destroy target creature. Nezumi Cutthroat a25 a25/99 a25 B B {1}{B} 2 Creature - Rat Warrior 2 1 C creature Fear | Nezumi Cutthroat can't block. Phyrexian Ghoul a25 a25/100 a25 B B {2}{B} 3 Creature - Phyrexian Zombie 2 2 C creature Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. Phyrexian Obliterator a25 a25/101 a25 B B {B}{B}{B}{B} 4 Creature - Phyrexian Horror 5 5 M creature Trample | Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents. Plague Wind a25 a25/102 a25 B B {7}{B}{B} 9 Sorcery R sorcery Destroy all creatures you don't control. They can't be regenerated. Ratcatcher a25 a25/103 a25 B B {4}{B}{B} 6 Creature - Ogre Rogue 4 4 R creature Fear | At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle. Ravenous Chupacabra a25 a25/104 a25 B B {2}{B}{B} 4 Creature - Beast Horror 2 2 U creature When Ravenous Chupacabra enters, destroy target creature an opponent controls. Relentless Rats a25 a25/105 a25 B B {1}{B}{B} 3 Creature - Rat 2 2 C creature Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. | A deck can have any number of cards named Relentless Rats. Returned Phalanx a25 a25/106 a25 B UB {1}{B} 2 Creature - Zombie Soldier 3 3 C creature Defender | {1}{U}: Returned Phalanx can attack this turn as though it didn't have defender. Ruthless Ripper a25 a25/107 a25 B B {B} 1 Creature - Human Assassin 1 1 C creature Deathtouch | Morph-Reveal a black card in your hand. | When Ruthless Ripper is turned face up, target player loses 2 life. Street Wraith a25 a25/108 a25 B B {3}{B}{B} 5 Creature - Wraith 3 4 U mb1-black-b creature Swampwalk | Cycling-Pay 2 life. Supernatural Stamina a25 a25/109 a25 B B {B} 1 Instant C instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." Triskaidekaphobia a25 a25/110 a25 B B {3}{B} 4 Enchantment R enchantment At the beginning of your upkeep, choose one - | - Each player with exactly 13 life loses the game, then each player gains 1 life. | - Each player with exactly 13 life loses the game, then each player loses 1 life. Twisted Abomination a25 a25/111 a25 B B {5}{B} 6 Creature - Zombie Mutant 5 3 C creature {B}: Regenerate Twisted Abomination. | Swampcycling {2} Undead Gladiator a25 a25/112 a25 B B {1}{B}{B} 3 Creature - Zombie Barbarian 3 1 U creature {1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep. | Cycling {1}{B} Unearth a25 a25/113 a25 B B {B} 1 Sorcery C sorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. | Cycling {2} Vampire Lacerator a25 a25/114 a25 B B {B} 1 Creature - Vampire Warrior 2 2 C mb1-black-b creature At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. Will-o'-the-Wisp a25 a25/115 a25 B B {B} 1 Creature - Spirit 0 1 U mb1-black-b creature /ch Flying | {B}: Regenerate Will-o'-the-Wisp. Zombify a25 a25/116 a25 B B {3}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. Zulaport Cutthroat a25 a25/117 a25 B B {1}{B} 2 Creature - Human Rogue Ally 1 1 U creature Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. Act of Treason a25 a25/118 a25 R R {2}{R} 3 Sorcery C sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Akroma, Angel of Fury a25 a25/119 a25 R R {5}{R}{R}{R} 8 Legendary Creature - Angel 6 6 M creature /ch This spell can't be countered. | Flying, trample, protection from white and from blue | {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. | Morph {3}{R}{R}{R} Balduvian Horde a25 a25/120 a25 R R {2}{R}{R} 4 Creature - Human Barbarian 5 5 C mb1-red-a creature When Balduvian Horde enters, sacrifice it unless you discard a card at random. Ball Lightning a25 a25/121 a25 R R {R}{R}{R} 3 Creature - Elemental 6 1 R creature Trample | Haste | At the beginning of the end step, sacrifice Ball Lightning. Blood Moon a25 a25/122 a25 R R {2}{R} 3 Enchantment R enchantment Nonbasic lands are Mountains. Browbeat a25 a25/123 a25 R R {2}{R} 3 Sorcery U mb1-red-b sorcery Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards. Chandra's Outrage a25 a25/124 a25 R R {2}{R}{R} 4 Instant C instant Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller. Chartooth Cougar a25 a25/125 a25 R R {5}{R} 6 Creature - Cat Beast 4 4 C mb1-red-b creature {R}: Chartooth Cougar gets +1/+0 until end of turn. | Mountaincycling {2} Cinder Storm a25 a25/126 a25 R R {6}{R} 7 Sorcery C sorcery Cinder Storm deals 7 damage to any target. Crimson Mage a25 a25/127 a25 R R {1}{R} 2 Creature - Human Shaman 2 1 C creature {R}: Target creature you control gains haste until end of turn. Eidolon of the Great Revel a25 a25/128 a25 R R {R}{R} 2 Enchantment Creature - Spirit 2 2 R creature Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player. Enthralling Victor a25 a25/129 a25 R R {3}{R} 4 Creature - Human Warrior 3 2 U creature When Enthralling Victor enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. Fortune Thief a25 a25/130 a25 R R {4}{R} 5 Creature - Human Rogue 0 1 R creature Damage that would reduce your life total to less than 1 reduces it to 1 instead. | Morph {R}{R} Frenzied Goblin a25 a25/131 a25 R R {R} 1 Creature - Goblin Berserker 1 1 C creature Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn. Genju of the Spires a25 a25/132 a25 R R {R} 1 Enchantment - Aura U mb1-red-b enchantment Enchant Mountain | {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. | When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. Goblin War Drums a25 a25/133 a25 R R {2}{R} 3 Enchantment U enchantment Creatures you control have menace. Hordeling Outburst a25 a25/134 a25 R R {1}{R}{R} 3 Sorcery C sorcery /spawnx3 [a25] Goblin (R 1/1) Create three 1/1 red Goblin creature tokens. Humble Defector a25 a25/135 a25 R R {1}{R} 2 Creature - Human Rogue 2 1 U creature {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn. Imperial Recruiter a25 a25/136 a25 R R {2}{R} 3 Creature - Human Advisor 1 1 M creature When Imperial Recruiter enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. Ire Shaman a25 a25/137 a25 R R {1}{R} 2 Creature - Orc Shaman 2 1 U creature Reveal top card/vp1at1 Menace | Megamorph {R} | When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card. Izzet Chemister a25 a25/138 a25 R R {2}{R} 3 Creature - Goblin Wizard 1 3 R creature Haste | {R}, {T}: Exile target instant or sorcery card from your graveyard. | {1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs. Jackal Pup a25 a25/139 a25 R R {R} 1 Creature - Jackal 2 1 C mb1-red-b creature Whenever Jackal Pup is dealt damage, it deals that much damage to you. Kindle a25 a25/140 a25 R R {1}{R} 2 Instant C instant Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards. Lightning Bolt a25 a25/141 a25 R R {R} 1 Instant U instant Lightning Bolt deals 3 damage to any target. Magus of the Wheel a25 a25/142 a25 R R {2}{R} 3 Creature - Human Wizard 3 3 R creature {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. Mogg Flunkies a25 a25/143 a25 R R {1}{R} 2 Creature - Goblin 3 3 C creature Mogg Flunkies can't attack or block alone. Pillage a25 a25/144 a25 R R {1}{R}{R} 3 Sorcery C mb1-red-b sorcery Destroy target artifact or land. It can't be regenerated. Pyre Hound a25 a25/145 a25 R R {3}{R} 4 Creature - Elemental Dog 2 3 C creature Trample | Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. Pyroclasm a25 a25/146 a25 R R {1}{R} 2 Sorcery U sorcery Pyroclasm deals 2 damage to each creature. Red Elemental Blast a25 a25/147 a25 R R {R} 1 Instant U instant Choose one - | - Counter target blue spell. | - Destroy target blue permanent. Simian Spirit Guide a25 a25/148 a25 R R {2}{R} 3 Creature - Ape Spirit 2 2 U creature Exile Simian Spirit Guide from your hand: Add {R}. Skeletonize a25 a25/149 a25 R BR {4}{R} 5 Instant C instant /spawn [a25] Skeleton (B 1/1) Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature." Skirk Commando a25 a25/150 a25 R R {1}{R}{R} 3 Creature - Goblin 2 1 C mb1-red-b creature Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. | Morph {2}{R} Soulbright Flamekin a25 a25/151 a25 R R {1}{R} 2 Creature - Elemental Shaman 2 1 C creature {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. Spikeshot Goblin a25 a25/152 a25 R R {2}{R} 3 Creature - Goblin Shaman 1 2 U mb1-red-b creature {R}, {T}: Spikeshot Goblin deals damage equal to its power to any target. Thresher Lizard a25 a25/153 a25 R R {2}{R} 3 Creature - Lizard 3 2 C creature Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. Trumpet Blast a25 a25/154 a25 R R {2}{R} 3 Instant C instant Attacking creatures get +2/+0 until end of turn. Uncaged Fury a25 a25/155 a25 R R {2}{R} 3 Instant C mb1-red-b instant Target creature gets +1/+1 and gains double strike until end of turn. Zada, Hedron Grinder a25 a25/156 a25 R R {3}{R} 4 Legendary Creature - Goblin Ally 3 3 U creature Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. Ainok Survivalist a25 a25/157 a25 G G {1}{G} 2 Creature - Dog Shaman 2 1 C creature Megamorph {1}{G} | When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls. Ambassador Oak a25 a25/158 a25 G G {3}{G} 4 Creature - Treefolk Warrior 3 3 C mb1-green-b creature /spawn [a25] Elf Warrior (G 1/1) When Ambassador Oak enters, create a 1/1 green Elf Warrior creature token. Ancient Stirrings a25 a25/159 a25 G G {G} 1 Sorcery U mb1-green-b sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. Arbor Elf a25 a25/160 a25 G G {G} 1 Creature - Elf Druid 1 1 C mb1-green-b creature {T}: Untap target Forest. Azusa, Lost but Seeking a25 a25/161 a25 G G {2}{G} 3 Legendary Creature - Human Monk 1 2 R creature You may play two additional lands on each of your turns. Broodhatch Nantuko a25 a25/162 a25 G G {1}{G} 2 Creature - Insect Druid 1 1 U creature Create Insect/spawn [a25] Insect (G 1/1) Create 5 Insects/spawnx5 [a25] Insect (G 1/1) Create 10 Insects/spawnx10 [a25] Insect (G 1/1) Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens. | Morph {2}{G} Colossal Dreadmaw a25 a25/163 a25 G G {4}{G}{G} 6 Creature - Dinosaur 6 6 C creature Trample Courser of Kruphix a25 a25/164 a25 G G {1}{G}{G} 3 Enchantment Creature - Centaur 2 4 R mb1-rare creature Reveal top card/vp1p1 Play with the top card of your library revealed. | You may play lands from the top of your library. | Landfall - Whenever a land you control enters, you gain 1 life. Cultivate a25 a25/165 a25 G G {2}{G} 3 Sorcery C sorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Echoing Courage a25 a25/166 a25 G G {1}{G} 2 Instant C instant Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. Elvish Aberration a25 a25/167 a25 G G {5}{G} 6 Creature - Elf Mutant 4 5 C creature {T}: Add {G}{G}{G}. | Forestcycling {2} Elvish Piper a25 a25/168 a25 G G {3}{G} 4 Creature - Elf Shaman 1 1 R creature {G}, {T}: You may put a creature card from your hand onto the battlefield. Ember Weaver a25 a25/169 a25 G G {2}{G} 3 Creature - Spider 2 3 C mb1-green-b creature Reach | As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike. Epic Confrontation a25 a25/170 a25 G G {1}{G} 2 Sorcery C sorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. Fierce Empath a25 a25/171 a25 G G {2}{G} 3 Creature - Elf 1 1 U creature When Fierce Empath enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. Giant Growth a25 a25/172 a25 G G {G} 1 Instant C instant Target creature gets +3/+3 until end of turn. Invigorate a25 a25/173 a25 G G {2}{G} 3 Instant U mb1-green-b instant If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. | Target creature gets +4/+4 until end of turn. Iwamori of the Open Fist a25 a25/174 a25 G G {2}{G}{G} 4 Legendary Creature - Human Monk 5 5 U creature Trample | When Iwamori of the Open Fist enters, each opponent may put a legendary creature card from their hand onto the battlefield. Kavu Climber a25 a25/175 a25 G G {3}{G}{G} 5 Creature - Kavu 3 3 C mb1-green-b creature When Kavu Climber enters, draw a card. Kavu Predator a25 a25/176 a25 G G {1}{G} 2 Creature - Kavu 2 2 U creature Trample | Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator. Krosan Colossus a25 a25/177 a25 G G {6}{G}{G}{G} 9 Creature - Beast 9 9 U creature Morph {6}{G}{G} Krosan Tusker a25 a25/178 a25 G G {5}{G}{G} 7 Creature - Boar Beast 6 5 U creature Cycling {2}{G} | When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. Living Wish a25 a25/179 a25 G G {1}{G} 2 Sorcery R sorcery You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish. Lull a25 a25/180 a25 G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt this turn. | Cycling {2} Master of the Wild Hunt a25 a25/181 a25 G G {2}{G}{G} 4 Creature - Human Shaman 3 3 M creature Create Wolf/spawn [a25] Wolf (G 2/2) At the beginning of your upkeep, create a 2/2 green Wolf creature token. | {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. Nettle Sentinel a25 a25/182 a25 G G {G} 1 Creature - Elf Warrior 2 2 C mb1-green-a creature /ci Nettle Sentinel doesn't untap during your untap step. | Whenever you cast a green spell, you may untap Nettle Sentinel. Plummet a25 a25/183 a25 G G {1}{G} 2 Instant C instant Destroy target creature with flying. Presence of Gond a25 a25/184 a25 G G {2}{G} 3 Enchantment - Aura C enchantment Create Elf Warrior/spawn [a25] Elf Warrior (G 1/1) Enchant creature | Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token." Protean Hulk a25 a25/185 a25 G G {5}{G}{G} 7 Creature - Beast 6 6 R creature When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. Rancor a25 a25/186 a25 G G {G} 1 Enchantment - Aura U mb1-green-b enchantment Enchant creature | Enchanted creature gets +2/+0 and has trample. | When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. Regrowth a25 a25/187 a25 G G {1}{G} 2 Sorcery U mb1-green-b sorcery Return target card from your graveyard to your hand. Stampede Driver a25 a25/188 a25 G G {G} 1 Creature - Human Spellshaper 1 1 U creature {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. Summoner's Pact a25 a25/189 a25 G G {0} 0 Instant R instant Search your library for a green creature card, reveal it, put it into your hand, then shuffle. | At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. Timberpack Wolf a25 a25/190 a25 G G {1}{G} 2 Creature - Wolf 2 2 C creature Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. Tree of Redemption a25 a25/191 a25 G G {3}{G} 4 Creature - Plant 0 13 M creature Defender | {T}: Exchange your life total with Tree of Redemption's toughness. Utopia Sprawl a25 a25/192 a25 G G {G} 1 Enchantment - Aura U enchantment Enchant Forest | As Utopia Sprawl enters, choose a color. | Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. Vessel of Nascency a25 a25/193 a25 G G {G} 1 Enchantment C enchantment Reveal top four cards/vp1at4 {1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. Wildheart Invoker a25 a25/194 a25 G G {2}{G}{G} 4 Creature - Elf Shaman 4 3 C creature {8}: Target creature gets +5/+5 and gains trample until end of turn. Woolly Loxodon a25 a25/195 a25 G G {5}{G}{G} 7 Creature - Elephant Warrior 6 7 C creature Morph {5}{G} Animar, Soul of Elements a25 a25/196 a25 GUR GUR {G}{U}{R} 3 Legendary Creature - Elemental 1 1 M mb1-rare creature Protection from white and from black | Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. | Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar. Baloth Null a25 a25/197 a25 BG BG {4}{B}{G} 6 Creature - Zombie Beast 4 5 U mb1-multicolor creature When Baloth Null enters, return up to two target creature cards from your graveyard to your hand. Blightning a25 a25/198 a25 BR BR {1}{B}{R} 3 Sorcery U mb1-multicolor sorcery Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards. Boros Charm a25 a25/199 a25 RW RW {R}{W} 2 Instant U instant Choose one - | - Boros Charm deals 4 damage to target player or planeswalker. | - Permanents you control gain indestructible until end of turn. | - Target creature gains double strike until end of turn. Brion Stoutarm a25 a25/200 a25 RW RW {2}{R}{W} 4 Legendary Creature - Giant Warrior 4 4 R creature Lifelink | {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker. Cloudblazer a25 a25/201 a25 WU WU {3}{W}{U} 5 Creature - Human Scout 2 2 U creature /ch Flying | When Cloudblazer enters, you gain 2 life and draw two cards. Conflux a25 a25/202 a25 WUBRG WUBRG {3}{W}{U}{B}{R}{G} 8 Sorcery R sorcery Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle. Eladamri's Call a25 a25/203 a25 GW GW {G}{W} 2 Instant R instant Search your library for a creature card, reveal that card, put it into your hand, then shuffle. Gisela, Blade of Goldnight a25 a25/204 a25 RW RW {4}{R}{W}{W} 7 Legendary Creature - Angel 5 5 M creature /ch Flying, first strike | If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. | If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. Grenzo, Dungeon Warden a25 a25/205 a25 BR BR {X}{B}{R} 2 Legendary Creature - Goblin Rogue 2 2 R creature Grenzo, Dungeon Warden enters with X +1/+1 counters on it. | {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. Hanna, Ship's Navigator a25 a25/206 a25 WU WU {1}{W}{U} 3 Legendary Creature - Human Artificer 1 2 R creature {1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. Lorescale Coatl a25 a25/207 a25 GU GU {1}{G}{U} 3 Creature - Snake 2 2 U creature Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl. Mystic Snake a25 a25/208 a25 GU GU {1}{G}{U}{U} 4 Creature - Snake 2 2 R creature Flash | When Mystic Snake enters, counter target spell. Nicol Bolas a25 a25/209 a25 UBR UBR {2}{U}{U}{B}{B}{R}{R} 8 Legendary Creature - Elder Dragon 7 7 R creature /ch Flying | At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. | Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. Niv-Mizzet, the Firemind a25 a25/210 a25 UR UR {2}{U}{U}{R}{R} 6 Legendary Creature - Dragon Wizard 4 4 R creature /ch Flying | Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. | {T}: Draw a card. Notion Thief a25 a25/211 a25 UB UB {2}{U}{B} 4 Creature - Human Rogue 3 1 R creature Flash | If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. Pernicious Deed a25 a25/212 a25 BG BG {1}{B}{G} 3 Enchantment R enchantment {X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less. Pillory of the Sleepless a25 a25/213 a25 WB WB {1}{W}{B} 3 Enchantment - Aura U mb1-multicolor enchantment Enchant creature | Enchanted creature can't attack or block. | Enchanted creature has "At the beginning of your upkeep, you lose 1 life." Prossh, Skyraider of Kher a25 a25/214 a25 BRG BRG {3}{B}{R}{G} 6 Legendary Creature - Dragon 5 5 M creature yInitialize/ch Create Kobolds of Kher Keep/spawn [a25] Kobolds of Kher Keep (R 0/1) Create 5 Kobolds of Kher Keeps/spawnx5 [a25] Kobolds of Kher Keep (R 0/1) Create 10 Kobolds of Kher Keeps/spawnx10 [a25] Kobolds of Kher Keep (R 0/1) When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. | Flying | Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn. Quicksilver Dagger a25 a25/215 a25 UR UR {1}{U}{R} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card." Ruric Thar, the Unbowed a25 a25/216 a25 RG RG {4}{R}{G} 6 Legendary Creature - Ogre Warrior 6 6 R creature Vigilance, reach | Ruric Thar, the Unbowed attacks each combat if able. | Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. Shadowmage Infiltrator a25 a25/217 a25 UB UB {1}{U}{B} 3 Creature - Human Wizard 1 3 U creature Fear | Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. Stangg a25 a25/218 a25 RG RG {4}{R}{G} 6 Legendary Creature - Human Warrior 3 4 U creature /spawn [a25] Stangg Twin (RG 3/4) When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield. Vindicate a25 a25/219 a25 WB WB {1}{W}{B} 3 Sorcery R sorcery Destroy target permanent. Watchwolf a25 a25/220 a25 GW GW {G}{W} 2 Creature - Wolf 3 3 U creature Assembly-Worker a25 a25/221 a25 {3} 3 Artifact Creature - Assembly-Worker 2 2 C creature {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Chalice of the Void a25 a25/222 a25 {X}{X} 0 Artifact M artifact Chalice of the Void enters with X charge counters on it. | Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell. Coalition Relic a25 a25/223 a25 {3} 3 Artifact R artifact {T}: Add one mana of any color. | {T}: Put a charge counter on Coalition Relic. | At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way. Ensnaring Bridge a25 a25/224 a25 {3} 3 Artifact M artifact Creatures with power greater than the number of cards in your hand can't attack. Heavy Arbalest a25 a25/225 a25 {3} 3 Artifact - Equipment U mb1-colorless artifact Equipped creature doesn't untap during its controller's untap step. | Equipped creature has "{T}: This creature deals 2 damage to any target." | Equip {4} Nihil Spellbomb a25 a25/226 a25 B {1} 1 Artifact C artifact {T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard. | When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card. Perilous Myr a25 a25/227 a25 {2} 2 Artifact Creature - Phyrexian Myr 1 1 U mb1-colorless creature When Perilous Myr dies, it deals 2 damage to any target. Primal Clay a25 a25/228 a25 {4} 4 Artifact Creature - Shapeshifter * * C creature As Primal Clay enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. Prophetic Prism a25 a25/229 a25 {2} 2 Artifact C mb1-colorless artifact When Prophetic Prism enters, draw a card. | {1}, {T}: Add one mana of any color. Sai of the Shinobi a25 a25/230 a25 {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/+1. | Whenever a creature you control enters, you may attach Sai of the Shinobi to it. | Equip {2} Self-Assembler a25 a25/231 a25 {5} 5 Artifact Creature - Assembly-Worker 4 4 C creature When Self-Assembler enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle. Strionic Resonator a25 a25/232 a25 {2} 2 Artifact R artifact {2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. Sundering Titan a25 a25/233 a25 {8} 8 Artifact Creature - Golem 7 10 R creature When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. Swiftfoot Boots a25 a25/234 a25 {2} 2 Artifact - Equipment U artifact Equipped creature has hexproof and haste. | Equip {1} Treasure Keeper a25 a25/235 a25 {4} 4 Artifact Creature - Construct 3 3 U creature When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. Ash Barrens a25 a25/236 a25 0 Land U land {T}: Add {C}. | Basic landcycling {1} Cascade Bluffs a25 a25/237 a25 UR 0 Land R land {T}: Add {C}. | {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. Fetid Heath a25 a25/238 a25 WB 0 Land R land {T}: Add {C}. | {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. Flooded Grove a25 a25/239 a25 GU 0 Land R land {T}: Add {C}. | {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. Haunted Fengraf a25 a25/240 a25 0 Land C land {T}: Add {C}. | {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand. Mikokoro, Center of the Sea a25 a25/241 a25 0 Legendary Land R land {T}: Add {C}. | {2}, {T}: Each player draws a card. Mishra's Factory a25 a25/242 a25 0 Land U mb1-colorless land {T}: Add {C}. | {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. | {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Myriad Landscape a25 a25/243 a25 0 Land U land /cr90 Myriad Landscape enters tapped. | {T}: Add {C}. | {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. Pendelhaven a25 a25/244 a25 G 0 Legendary Land R land {T}: Add {G}. | {T}: Target 1/1 creature gets +1/+2 until end of turn. Quicksand a25 a25/245 a25 0 Land U land {T}: Add {C}. | {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. Rishadan Port a25 a25/246 a25 0 Land R land {T}: Add {C}. | {1}, {T}: Tap target land. Rugged Prairie a25 a25/247 a25 RW 0 Land R land {T}: Add {C}. | {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. Twilight Mire a25 a25/248 a25 BG 0 Land R land {T}: Add {C}. | {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. Zoetic Cavern a25 a25/249 a25 0 Land U land {T}: Add {C}. | Morph {2} [a25] Spirit (1/1) a25 ta25/1 ta25 0 Token Creature - Spirit 1 1 T [a25] Angel (W 4/4 Flying) a25 ta25/2 ta25 W 0 Token Creature - Angel 4 4 T /ch Flying [a25] Soldier (W 1/1) a25 ta25/3 ta25 W 0 Token Creature - Soldier 1 1 T [a25] Spirit (W 1/1 Flying) a25 ta25/4 ta25 W 0 Token Creature - Spirit 1 1 T /ch Flying [a25] Fish (U 3/3) a25 ta25/5 ta25 U 0 Token Creature - Fish 3 3 T Create Whale/spawn [a25] Whale (U 6/6) When this creature dies, create a 6/6 blue Whale creature token with "When this creature dies, create a 9/9 blue Kraken creature token." [a25] Fish (U 3/3) a25 ta25/5s ta25 U 0 Token Creature - Fish 3 3 T Create Whale/spawn [a25] Whale (U 6/6) When this creature dies, create a 6/6 blue Whale creature token with "When this creature dies, create a 9/9 blue Kraken creature token." [a25] Kraken (U 9/9) a25 ta25/6 ta25 U 0 Token Creature - Kraken 9 9 T [a25] Whale (U 6/6) a25 ta25/7 ta25 U 0 Token Creature - Whale 6 6 T Create Kraken/spawn [a25] Kraken (U 9/9) When this creature dies, create a 9/9 blue Kraken creature token. [a25] Skeleton (B 1/1) a25 ta25/8 ta25 B 0 Token Creature - Skeleton 1 1 T {B}: Regenerate this creature. [a25] Goblin (R 1/1) a25 ta25/9 ta25 R 0 Token Creature - Goblin 1 1 T [a25] Kobolds of Kher Keep (R 0/1) a25 ta25/10 ta25 R 0 Token Creature - Kobold 0 1 T [a25] Elf Warrior (G 1/1) a25 ta25/11 ta25 G 0 Token Creature - Elf Warrior 1 1 T [a25] Insect (G 1/1) a25 ta25/12 ta25 G 0 Token Creature - Insect 1 1 T [a25] Wolf (G 2/2) a25 ta25/13 ta25 G 0 Token Creature - Wolf 2 2 T [a25] Stangg Twin (RG 3/4) a25 ta25/14 ta25 RG 0 Token Legendary Creature - Human Warrior 3 4 T [a25] Morph (2/2) a25 ta25/15 ta25 0 Token Creature 2 2 T (You can cover a face-down creature with this reminder card. | A card with morph can be turned face up any time for its morph cost.) Scion of Ugin ima ima/1 ima {6} 6 Creature - Dragon Spirit 4 4 C creature /ch Flying Abzan Battle Priest ima ima/2 ima W W {3}{W} 4 Creature - Human Cleric 3 2 U creature Outlast {W} | Each creature you control with a +1/+1 counter on it has lifelink. Abzan Falconer ima ima/3 ima W W {2}{W} 3 Creature - Human Soldier 2 3 U creature Outlast {W} | Each creature you control with a +1/+1 counter on it has flying. Ainok Bond-Kin ima ima/4 ima W W {1}{W} 2 Creature - Dog Soldier 2 1 C creature Outlast {1}{W} | Each creature you control with a +1/+1 counter on it has first strike. Ajani's Pridemate ima ima/5 ima W W {1}{W} 2 Creature - Cat Soldier 2 2 U creature Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. Angel of Mercy ima ima/6 ima W W {4}{W} 5 Creature - Angel 3 3 C mb1-white-b creature /ch Flying | When Angel of Mercy enters, you gain 3 life. Angelic Accord ima ima/7 ima W W {3}{W} 4 Enchantment U enchantment Create Angel/spawn [ima] Angel (W 4/4 Flying) At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying. Archangel of Thune ima ima/8 ima W W {3}{W}{W} 5 Creature - Angel 3 4 M creature /ch Flying | Lifelink | Whenever you gain life, put a +1/+1 counter on each creature you control. Auriok Champion ima ima/9 ima W W {W}{W} 2 Creature - Human Cleric 1 1 R creature Protection from black and from red | Whenever another creature enters, you may gain 1 life. Austere Command ima ima/10 ima W W {4}{W}{W} 6 Sorcery R sorcery Choose two - | - Destroy all artifacts. | - Destroy all enchantments. | - Destroy all creatures with mana value 3 or less. | - Destroy all creatures with mana value 4 or greater. Avacyn, Angel of Hope ima ima/11 ima W W {5}{W}{W}{W} 8 Legendary Creature - Angel 8 8 M creature /ch Flying, vigilance, indestructible | Other permanents you control have indestructible. Benevolent Ancestor ima ima/12 ima W W {2}{W} 3 Creature - Spirit 0 4 C mb1-white-b creature Defender | {T}: Prevent the next 1 damage that would be dealt to any target this turn. Blinding Mage ima ima/13 ima W W {1}{W} 2 Creature - Human Wizard 1 2 C creature {W}, {T}: Tap target creature. Burrenton Forge-Tender ima ima/14 ima W W {W} 1 Creature - Kithkin Wizard 1 1 U creature Protection from red | Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. Disenchant ima ima/15 ima W W {1}{W} 2 Instant C instant Destroy target artifact or enchantment. Doomed Traveler ima ima/16 ima W W {W} 1 Creature - Human Soldier 1 1 C creature Create Spirit/spawn [ima] Spirit (W 1/1 Flying) When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. Dragon Bell Monk ima ima/17 ima W W {2}{W} 3 Creature - Human Monk 2 2 C mb1-white-b creature Vigilance | Prowess Elesh Norn, Grand Cenobite ima ima/18 ima W W {5}{W}{W} 7 Legendary Creature - Phyrexian Praetor 4 7 M mb1-rare creature Vigilance | Other creatures you control get +2/+2. | Creatures your opponents control get -2/-2. Emerge Unscathed ima ima/19 ima W W {W} 1 Instant C mb1-white-b instant Target creature you control gains protection from the color of your choice until end of turn. | Rebound Emeria Angel ima ima/20 ima W W {2}{W}{W} 4 Creature - Angel 3 3 R creature yInitialize/ch Create Bird/spawn [ima] Bird (W 1/1 Flying) Flying | Landfall - Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying. Great Teacher's Decree ima ima/21 ima W W {3}{W} 4 Sorcery U sorcery Creatures you control get +2/+1 until end of turn. | Rebound Guard Duty ima ima/22 ima W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has defender. Guided Strike ima ima/23 ima W W {1}{W} 2 Instant C mb1-white-b instant Target creature gets +1/+0 and gains first strike until end of turn. | Draw a card. Infantry Veteran ima ima/24 ima W W {W} 1 Creature - Human Soldier 1 1 C creature {T}: Target attacking creature gets +1/+1 until end of turn. Iona's Judgment ima ima/25 ima W W {4}{W} 5 Sorcery C mb1-white-b sorcery Exile target creature or enchantment. Path of Bravery ima ima/26 ima W W {2}{W} 3 Enchantment R enchantment As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. | Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. Pentarch Ward ima ima/27 ima W W {2}{W} 3 Enchantment - Aura C mb1-white-b enchantment Enchant creature | As Pentarch Ward enters, choose a color. | When Pentarch Ward enters, draw a card. | Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. Restoration Angel ima ima/28 ima W W {3}{W} 4 Creature - Angel 3 4 R creature /ch Flash | Flying | When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. Seeker of the Way ima ima/29 ima W W {1}{W} 2 Creature - Human Warrior 2 2 C creature Prowess | Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. Serra Angel ima ima/30 ima W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Serra Ascendant ima ima/31 ima W W {W} 1 Creature - Human Monk 1 1 R creature Lifelink | As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. Stalwart Aven ima ima/32 ima W W {2}{W} 3 Creature - Bird Soldier 1 3 C mb1-white-b creature yInitialize/ch Renown - Add a +1/+1 counter/ccgreen+1 Flying | Renown 1 Student of Ojutai ima ima/33 ima W W {3}{W} 4 Creature - Human Monk 2 4 C creature Whenever you cast a noncreature spell, you gain 2 life. Survival Cache ima ima/34 ima W W {2}{W} 3 Sorcery C sorcery You gain 2 life. Then if you have more life than an opponent, draw a card. | Rebound Sustainer of the Realm ima ima/35 ima W W {2}{W}{W} 4 Creature - Angel 2 3 C creature /ch Flying | Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. Swords to Plowshares ima ima/36 ima W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Topan Freeblade ima ima/37 ima W W {1}{W} 2 Creature - Human Soldier 2 2 U creature Renown - Add a +1/+1 counter/ccgreen+1 Vigilance | Renown 1 Wing Shards ima ima/38 ima W W {1}{W}{W} 3 Instant U mb1-white-a instant Target player sacrifices an attacking creature. | Storm Yosei, the Morning Star ima ima/39 ima W W {4}{W}{W} 6 Legendary Creature - Dragon Spirit 5 5 R creature /ch Flying | When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls. Aetherize ima ima/40 ima U U {3}{U} 4 Instant U instant Return all attacking creatures to their owner's hand. Amass the Components ima ima/41 ima U U {3}{U} 4 Sorcery C mb1-blue-a sorcery Draw three cards, then put a card from your hand on the bottom of your library. Ancestral Vision ima ima/42 ima U U 0 Sorcery R sorcery Suspend 4-{U} | Target player draws three cards. Bewilder ima ima/43 ima U U {2}{U} 3 Instant C mb1-blue-b instant Target creature gets -3/-0 until end of turn. | Draw a card. Cephalid Broker ima ima/44 ima U U {3}{U} 4 Creature - Octopus 2 2 U creature {T}: Target player draws two cards, then discards two cards. Claustrophobia ima ima/45 ima U U {1}{U}{U} 3 Enchantment - Aura C enchantment Enchant creature | When Claustrophobia enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Condescend ima ima/46 ima U U {X}{U} 1 Instant U mb1-blue-a instant Scry 2/vp1pt2 Counter target spell unless its controller pays {X}. Scry 2. Consecrated Sphinx ima ima/47 ima U U {4}{U}{U} 6 Creature - Sphinx 4 6 M creature /ch Flying | Whenever an opponent draws a card, you may draw two cards. Cryptic Command ima ima/48 ima U U {1}{U}{U}{U} 4 Instant R instant Choose two - | - Counter target spell. | - Return target permanent to its owner's hand. | - Tap all creatures your opponents control. | - Draw a card. Day of the Dragons ima ima/49 ima U U {4}{U}{U}{U} 7 Enchantment R enchantment Create Dragon/spawn [ima] Dragon (R 5/5 Flying) Create 5 Dragons/spawnx5 [ima] Dragon (R 5/5 Flying) Create 10 Dragons/spawnx10 [ima] Dragon (R 5/5 Flying) When Day of the Dragons enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. | When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. Diminish ima ima/50 ima U U {U} 1 Instant C mb1-blue-b instant Target creature has base power and toughness 1/1 until end of turn. Dissolve ima ima/51 ima U U {1}{U}{U} 3 Instant C instant Scry 1/vp1pt1 Counter target spell. Scry 1. Distortion Strike ima ima/52 ima U U {U} 1 Sorcery U mb1-blue-b sorcery Target creature gets +1/+0 until end of turn and can't be blocked this turn. | Rebound Doorkeeper ima ima/53 ima U U {1}{U} 2 Creature - Homunculus 0 4 C mb1-blue-b creature Defender | {2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. Elusive Spellfist ima ima/54 ima U U {1}{U} 2 Creature - Human Monk 1 3 C creature Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn. Flusterstorm ima ima/55 ima U U {U} 1 Instant R instant Counter target instant or sorcery spell unless its controller pays {1}. | Storm Fog Bank ima ima/56 ima U U {1}{U} 2 Creature - Wall 0 2 U creature /ch Defender, flying | Prevent all combat damage that would be dealt to and dealt by Fog Bank. Frost Lynx ima ima/57 ima U U {2}{U} 3 Creature - Elemental Cat 2 2 C creature When Frost Lynx enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Illusory Ambusher ima ima/58 ima U U {4}{U} 5 Creature - Cat Illusion 4 1 U creature Flash | Whenever Illusory Ambusher is dealt damage, draw that many cards. Illusory Angel ima ima/59 ima U U {2}{U} 3 Creature - Angel Illusion 4 4 U creature /ch Cast this spell only if you've cast another spell this turn. | Flying Jace's Phantasm ima ima/60 ima U U {U} 1 Creature - Illusion 1 1 C mb1-blue-b creature /ch Flying | Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard. Jhessian Thief ima ima/61 ima U U {2}{U} 3 Creature - Human Rogue 1 3 C creature Prowess | Whenever Jhessian Thief deals combat damage to a player, draw a card. Jin-Gitaxias, Core Augur ima ima/62 ima U U {8}{U}{U} 10 Legendary Creature - Phyrexian Praetor 5 4 M creature Flash | At the beginning of your end step, draw seven cards. | Each opponent's maximum hand size is reduced by seven. Keiga, the Tide Star ima ima/63 ima U U {5}{U} 6 Legendary Creature - Dragon Spirit 5 5 R creature /ch Flying | When Keiga, the Tide Star dies, gain control of target creature. Mahamoti Djinn ima ima/64 ima U U {4}{U}{U} 6 Creature - Djinn 5 6 U mb1-blue-b creature /ch Flying Mana Drain ima ima/65 ima U U {U}{U} 2 Instant M instant Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value. Mana Leak ima ima/66 ima U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {3}. Mnemonic Wall ima ima/67 ima U U {4}{U} 5 Creature - Wall 0 4 C mb1-blue-a creature Defender | When Mnemonic Wall enters, you may return target instant or sorcery card from your graveyard to your hand. Ojutai's Breath ima ima/68 ima U U {2}{U} 3 Instant C instant Tap target creature. It doesn't untap during its controller's next untap step. | Rebound Phantom Monster ima ima/69 ima U U {3}{U} 4 Creature - Illusion 3 3 C creature /ch Flying Repeal ima ima/70 ima U U {X}{U} 1 Instant C instant Return target nonland permanent with mana value X to its owner's hand. | Draw a card. Riverwheel Aerialists ima ima/71 ima U U {5}{U} 6 Creature - Djinn Monk 4 5 C mb1-blue-b creature /ch Flying | Prowess Shriekgeist ima ima/72 ima U U {1}{U} 2 Creature - Spirit 1 1 C creature /ch Flying | Whenever Shriekgeist deals combat damage to a player, that player mills two cards. Skywise Teachings ima ima/73 ima U U {3}{U} 4 Enchantment U enchantment Create Djinn Monk/spawn [ima] Djinn Monk (U 2/2 Flying) Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying. Sphinx of Uthuun ima ima/74 ima U U {5}{U}{U} 7 Creature - Sphinx 5 6 R creature yInitialize/ch Reveal top five cards/vp1at5 Flying | When Sphinx of Uthuun enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. Teferi, Mage of Zhalfir ima ima/75 ima U U {2}{U}{U}{U} 5 Legendary Creature - Human Wizard 3 4 R creature Flash | Creature cards you own that aren't on the battlefield have flash. | Each opponent can cast spells only any time they could cast a sorcery. Thought Scour ima ima/76 ima U U {U} 1 Instant C mb1-blue-b instant Target player mills two cards. | Draw a card. Windfall ima ima/77 ima U U {2}{U} 3 Sorcery U sorcery Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Abyssal Persecutor ima ima/78 ima B B {2}{B}{B} 4 Creature - Demon 6 6 R creature /ch Flying, trample | You can't win the game and your opponents can't lose the game. Bala Ged Scorpion ima ima/79 ima B B {3}{B} 4 Creature - Scorpion 2 3 C mb1-black-a creature When Bala Ged Scorpion enters, you may destroy target creature with power 1 or less. Balustrade Spy ima ima/80 ima B B {3}{B} 4 Creature - Vampire Rogue 2 3 C mb1-black-b creature /ch Flying | When Balustrade Spy enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. Bladewing's Thrall ima ima/81 ima B B {2}{B}{B} 4 Creature - Zombie 3 3 U creature Bladewing's Thrall has flying as long as you control a Dragon. | When a Dragon enters, you may return Bladewing's Thrall from your graveyard to the battlefield. Bloodghast ima ima/82 ima B B {B}{B} 2 Creature - Vampire Spirit 2 1 R creature Bloodghast can't block. | Bloodghast has haste as long as an opponent has 10 or less life. | Landfall - Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield. Bogbrew Witch ima ima/83 ima B B {3}{B} 4 Creature - Human Wizard 1 3 U creature {2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle. Butcher's Glee ima ima/84 ima B B {2}{B} 3 Instant C mb1-black-a instant Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. Child of Night ima ima/85 ima B B {1}{B} 2 Creature - Vampire 2 1 C mb1-black-b creature Lifelink Dead Reveler ima ima/86 ima B B {2}{B} 3 Creature - Zombie 2 3 C mb1-black-a creature Unleash Doom Blade ima ima/87 ima B B {1}{B} 2 Instant U instant Destroy target nonblack creature. Duress ima ima/88 ima B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Eternal Thirst ima ima/89 ima B B {1}{B} 2 Enchantment - Aura C mb1-black-b enchantment Enchant creature | Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." Festering Newt ima ima/90 ima B B {B} 1 Creature - Salamander 1 1 C mb1-black-b creature When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch. Foul-Tongue Invocation ima ima/91 ima B B {2}{B} 3 Instant C instant As an additional cost to cast this spell, you may reveal a Dragon card from your hand. | Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life. Grisly Spectacle ima ima/92 ima B B {2}{B}{B} 4 Instant C instant Destroy target nonartifact creature. Its controller mills cards equal to that creature's power. Haunting Hymn ima ima/93 ima B B {4}{B}{B} 6 Instant U instant Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead. Indulgent Tormentor ima ima/94 ima B B {3}{B}{B} 5 Creature - Demon 5 3 U creature /ch Flying | At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life. Kokusho, the Evening Star ima ima/95 ima B B {4}{B}{B} 6 Legendary Creature - Dragon Spirit 5 5 R creature /ch Flying | When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way. Lord of the Pit ima ima/96 ima B B {4}{B}{B}{B} 7 Creature - Demon 7 7 R creature /ch Flying, trample | At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. Mer-Ek Nightblade ima ima/97 ima B B {3}{B} 4 Creature - Orc Assassin 2 3 U creature Outlast {B} | Each creature you control with a +1/+1 counter on it has deathtouch. Necropotence ima ima/98 ima B B {B}{B}{B} 3 Enchantment M enchantment Skip your draw step. | Whenever you discard a card, exile that card from your graveyard. | Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. Night of Souls' Betrayal ima ima/99 ima B B {2}{B}{B} 4 Legendary Enchantment R enchantment All creatures get -1/-1. Noxious Dragon ima ima/100 ima B B {4}{B}{B} 6 Creature - Dragon 4 4 U creature /ch Flying | When Noxious Dragon dies, you may destroy target creature with mana value 3 or less. Ob Nixilis, the Fallen ima ima/101 ima B B {3}{B}{B} 5 Legendary Creature - Demon 3 3 M creature Landfall - Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. Phyrexian Rager ima ima/102 ima B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C creature When Phyrexian Rager enters, you draw a card and you lose 1 life. Rakdos Drake ima ima/103 ima B B {2}{B} 3 Creature - Drake 1 2 C mb1-black-b creature /ch Flying | Unleash Reave Soul ima ima/104 ima B B {1}{B} 2 Sorcery C sorcery Destroy target creature with power 3 or less. Rotfeaster Maggot ima ima/105 ima B B {4}{B} 5 Creature - Insect 3 5 C creature When Rotfeaster Maggot enters, exile target creature card from a graveyard. You gain life equal to that card's toughness. Rune-Scarred Demon ima ima/106 ima B B {5}{B}{B} 7 Creature - Demon 6 6 R mb1-rare creature /ch Flying | When Rune-Scarred Demon enters, search your library for a card, put it into your hand, then shuffle. Sanguine Bond ima ima/107 ima B B {3}{B}{B} 5 Enchantment U enchantment Whenever you gain life, target opponent loses that much life. Sheoldred, Whispering One ima ima/108 ima B B {5}{B}{B} 7 Legendary Creature - Phyrexian Praetor 6 6 M creature Swampwalk | At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. | At the beginning of each opponent's upkeep, that player sacrifices a creature. Tavern Swindler ima ima/109 ima B B {1}{B} 2 Creature - Human Rogue 2 2 U creature Flip a coin/flip1 {T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. Thoughtseize ima ima/110 ima B B {B} 1 Sorcery R sorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. Thrill-Kill Assassin ima ima/111 ima B B {1}{B} 2 Creature - Human Assassin 1 2 C creature Deathtouch | Unleash Ulcerate ima ima/112 ima B B {B} 1 Instant U instant Target creature gets -3/-3 until end of turn. You lose 3 life. Virulent Swipe ima ima/113 ima B B {B} 1 Instant C mb1-black-b instant Target creature gets +2/+0 and gains deathtouch until end of turn. | Rebound Wight of Precinct Six ima ima/114 ima B B {1}{B} 2 Creature - Zombie 1 1 C creature Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. Wrench Mind ima ima/115 ima B B {B}{B} 2 Sorcery C mb1-black-b sorcery Target player discards two cards unless they discard an artifact card. Anger of the Gods ima ima/116 ima R R {1}{R}{R} 3 Sorcery R mb1-rare sorcery Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Battle-Rattle Shaman ima ima/117 ima R R {3}{R} 4 Creature - Goblin Shaman 2 2 C creature At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. Bogardan Hellkite ima ima/118 ima R R {6}{R}{R} 8 Creature - Dragon 5 5 R creature /ch Flash | Flying | When Bogardan Hellkite enters, it deals 5 damage divided as you choose among any number of targets. Borderland Marauder ima ima/119 ima R R {1}{R} 2 Creature - Human Warrior 1 2 C creature Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. Charmbreaker Devils ima ima/120 ima R R {5}{R} 6 Creature - Devil 4 4 R creature At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. | Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn. Coordinated Assault ima ima/121 ima R R {R} 1 Instant U instant Up to two target creatures each get +1/+0 and gain first strike until end of turn. Crucible of Fire ima ima/122 ima R R {3}{R} 4 Enchantment R enchantment Dragon creatures you control get +3/+3. Draconic Roar ima ima/123 ima R R {1}{R} 2 Instant C instant As an additional cost to cast this spell, you may reveal a Dragon card from your hand. | Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller. Dragon Egg ima ima/124 ima R R {2}{R} 3 Creature - Dragon Egg 0 2 C mb1-red-b creature Create Dragon/spawn [ima] Dragon (R 2/2 Flying) Defender | When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn." Dragon Tempest ima ima/125 ima R R {1}{R} 2 Enchantment U enchantment Whenever a creature you control with flying enters, it gains haste until end of turn. | Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. Dragonlord's Servant ima ima/126 ima R R {1}{R} 2 Creature - Goblin Shaman 1 3 C creature Dragon spells you cast cost {1} less to cast. Earth Elemental ima ima/127 ima R R {3}{R}{R} 5 Creature - Elemental 4 5 C creature Fireball ima ima/128 ima R R {X}{R} 1 Sorcery U mb1-red-a sorcery This spell costs {1} more to cast for each target beyond the first. | Fireball deals X damage divided evenly, rounded down, among any number of targets. Furnace Whelp ima ima/129 ima R R {2}{R}{R} 4 Creature - Dragon 2 2 C mb1-red-a creature /ch Flying | {R}: Furnace Whelp gets +1/+0 until end of turn. Fury Charm ima ima/130 ima R R {1}{R} 2 Instant C mb1-red-b instant Choose one - | - Destroy target artifact. | - Target creature gets +1/+1 and gains trample until end of turn. | - Remove two time counters from target permanent or suspended card. Guttersnipe ima ima/131 ima R R {2}{R} 3 Creature - Goblin Shaman 2 2 U mb1-red-a creature Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. Hammerhand ima ima/132 ima R R {R} 1 Enchantment - Aura C mb1-red-a enchantment Enchant creature | When Hammerhand enters, target creature can't block this turn. | Enchanted creature gets +1/+1 and has haste. Heat Ray ima ima/133 ima R R {X}{R} 1 Instant C instant Heat Ray deals X damage to target creature. Hoarding Dragon ima ima/134 ima R R {3}{R}{R} 5 Creature - Dragon 4 4 U creature /ch Flying | When Hoarding Dragon enters, you may search your library for an artifact card, exile it, then shuffle. | When Hoarding Dragon dies, you may put the exiled card into its owner's hand. Keldon Halberdier ima ima/135 ima R R {4}{R} 5 Creature - Human Warrior 4 1 C mb1-red-a creature First strike | Suspend 4-{R} Kiki-Jiki, Mirror Breaker ima ima/136 ima R R {2}{R}{R}{R} 5 Legendary Creature - Goblin Shaman 2 2 M creature Create Copy/spawn [2xm] Copy Haste | {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. Kiln Fiend ima ima/137 ima R R {1}{R} 2 Creature - Elemental Beast 1 2 C mb1-red-a creature Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. Magus of the Moon ima ima/138 ima R R {2}{R} 3 Creature - Human Wizard 2 2 R creature Nonbasic lands are Mountains. Mark of Mutiny ima ima/139 ima R R {2}{R} 3 Sorcery C sorcery Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. Monastery Swiftspear ima ima/140 ima R R {R} 1 Creature - Human Monk 1 2 U mb1-red-a creature Haste | Prowess Pillar of Flame ima ima/141 ima R R {R} 1 Sorcery C sorcery Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Prodigal Pyromancer ima ima/142 ima R R {2}{R} 3 Creature - Human Wizard 1 1 U creature {T}: Prodigal Pyromancer deals 1 damage to any target. Rift Bolt ima ima/143 ima R R {2}{R} 3 Sorcery U sorcery Rift Bolt deals 3 damage to any target. | Suspend 1-{R} Ryusei, the Falling Star ima ima/144 ima R R {5}{R} 6 Legendary Creature - Dragon Spirit 5 5 R creature /ch Flying | When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying. Scourge of Valkas ima ima/145 ima R R {2}{R}{R}{R} 5 Creature - Dragon 4 4 R creature /ch Flying | Whenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. | {R}: Scourge of Valkas gets +1/+0 until end of turn. Splatter Thug ima ima/146 ima R R {2}{R} 3 Creature - Human Warrior 2 2 C creature First strike | Unleash Staggershock ima ima/147 ima R R {2}{R} 3 Instant U mb1-red-a instant Staggershock deals 2 damage to any target. | Rebound Surreal Memoir ima ima/148 ima R R {3}{R} 4 Sorcery U sorcery Return an instant card at random from your graveyard to your hand. | Rebound Thundermaw Hellkite ima ima/149 ima R R {3}{R}{R} 5 Creature - Dragon 5 5 M creature /ch Flying | Haste | When Thundermaw Hellkite enters, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. Tormenting Voice ima ima/150 ima R R {1}{R} 2 Sorcery C sorcery As an additional cost to cast this spell, discard a card. | Draw two cards. Trumpet Blast ima ima/151 ima R R {2}{R} 3 Instant C instant Attacking creatures get +2/+0 until end of turn. Urabrask the Hidden ima ima/152 ima R R {3}{R}{R} 5 Legendary Creature - Phyrexian Praetor 4 4 M creature Creatures you control have haste. | Creatures your opponents control enter tapped. Vent Sentinel ima ima/153 ima R R {3}{R} 4 Creature - Elemental 2 4 C mb1-red-b creature Defender | {1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender. Aerial Predation ima ima/154 ima G G {2}{G} 3 Instant C instant Destroy target creature with flying. You gain 2 life. Assault Formation ima ima/155 ima G G {1}{G} 2 Enchantment U enchantment Each creature you control assigns combat damage equal to its toughness rather than its power. | {G}: Target creature with defender can attack this turn as though it didn't have defender. | {2}{G}: Creatures you control get +0/+1 until end of turn. Carven Caryatid ima ima/156 ima G G {1}{G}{G} 3 Creature - Spirit 2 5 U creature Defender | When Carven Caryatid enters, draw a card. Channel ima ima/157 ima G G {G}{G} 2 Sorcery M sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. Crowned Ceratok ima ima/158 ima G G {3}{G} 4 Creature - Rhino 4 3 C mb1-green-b creature Trample | Each creature you control with a +1/+1 counter on it has trample. Curse of Predation ima ima/159 ima G G {2}{G} 3 Enchantment - Aura Curse R enchantment Enchant player | Whenever a creature attacks enchanted player, put a +1/+1 counter on it. Durkwood Baloth ima ima/160 ima G G {4}{G}{G} 6 Creature - Beast 5 5 C mb1-green-b creature Suspend 5-{G} Duskdale Wurm ima ima/161 ima G G {5}{G}{G} 7 Creature - Wurm 7 7 C creature Trample Enlarge ima ima/162 ima G G {3}{G}{G} 5 Sorcery U sorcery Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. Genesis Hydra ima ima/163 ima G G {X}{G}{G} 2 Creature - Plant Hydra 0 0 R creature When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. | Genesis Hydra enters with X +1/+1 counters on it. Genesis Wave ima ima/164 ima G G {X}{G}{G}{G} 3 Sorcery R sorcery Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. Greater Basilisk ima ima/165 ima G G {3}{G}{G} 5 Creature - Basilisk 3 5 C mb1-green-a creature Deathtouch Heroes' Bane ima ima/166 ima G G {3}{G}{G} 5 Creature - Hydra 0 0 U creature /ccgreen=4 Heroes' Bane enters with four +1/+1 counters on it. | {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. Hunt the Weak ima ima/167 ima G G {3}{G} 4 Sorcery C sorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. Hunting Pack ima ima/168 ima G G {5}{G}{G} 7 Instant U instant /spawn [ima] Beast (G 4/4) Create a 4/4 green Beast creature token. | Storm Inspiring Call ima ima/169 ima G G {2}{G} 3 Instant U instant Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. Ivy Elemental ima ima/170 ima G G {X}{G} 1 Creature - Elemental 0 0 C creature Ivy Elemental enters with X +1/+1 counters on it. Jaddi Offshoot ima ima/171 ima G G {G} 1 Creature - Plant 0 3 C creature Defender | Landfall - Whenever a land you control enters, you gain 1 life. Jugan, the Rising Star ima ima/172 ima G G {3}{G}{G}{G} 6 Legendary Creature - Dragon Spirit 5 5 R creature /ch Flying | When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures. Lead the Stampede ima ima/173 ima G G {2}{G} 3 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. Lotus Cobra ima ima/174 ima G G {1}{G} 2 Creature - Snake 2 1 R creature Landfall - Whenever a land you control enters, add one mana of any color. Lure ima ima/175 ima G G {1}{G}{G} 3 Enchantment - Aura U mb1-green-a enchantment Enchant creature | All creatures able to block enchanted creature do so. Nantuko Shaman ima ima/176 ima G G {2}{G} 3 Creature - Insect Shaman 3 2 C creature When Nantuko Shaman enters, if you control no tapped lands, draw a card. | Suspend 1-{2}{G}{G} Nature's Claim ima ima/177 ima G G {G} 1 Instant C mb1-green-b instant Destroy target artifact or enchantment. Its controller gains 4 life. Netcaster Spider ima ima/178 ima G G {2}{G} 3 Creature - Spider 2 3 C creature Reach | Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. Obstinate Baloth ima ima/179 ima G G {2}{G}{G} 4 Creature - Beast 4 4 R creature When Obstinate Baloth enters, you gain 4 life. | If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. Overgrown Battlement ima ima/180 ima G G {1}{G} 2 Creature - Wall 0 4 U mb1-green-b creature Defender | {T}: Add {G} for each creature you control with defender. Phantom Tiger ima ima/181 ima G G {2}{G} 3 Creature - Cat Spirit 1 0 C creature /ccgreen=2 Phantom Tiger enters with two +1/+1 counters on it. | If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. Prey's Vengeance ima ima/182 ima G G {G} 1 Instant C mb1-green-a instant Target creature gets +2/+2 until end of turn. | Rebound Primeval Titan ima ima/183 ima G G {4}{G}{G} 6 Creature - Giant 6 6 M creature Trample | Whenever Primeval Titan enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Rampaging Baloths ima ima/184 ima G G {4}{G}{G} 6 Creature - Beast 6 6 R creature Create Beast/spawn [ima] Beast (G 4/4) Trample | Landfall - Whenever a land you control enters, you may create a 4/4 green Beast creature token. Search for Tomorrow ima ima/185 ima G G {2}{G} 3 Sorcery C mb1-green-a sorcery Search your library for a basic land card, put it onto the battlefield, then shuffle. | Suspend 2-{G} Sultai Flayer ima ima/186 ima G G {3}{G} 4 Creature - Snake Shaman 3 4 U creature Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. Timberland Guide ima ima/187 ima G G {1}{G} 2 Creature - Human Scout 1 1 C creature When Timberland Guide enters, put a +1/+1 counter on target creature. Undercity Troll ima ima/188 ima G G {1}{G} 2 Creature - Troll 2 2 U creature Renown - Add a +1/+1 counter/ccgreen+1 Renown 1 | {2}{G}: Regenerate Undercity Troll. Vorinclex, Voice of Hunger ima ima/189 ima G G {6}{G}{G} 8 Legendary Creature - Phyrexian Praetor 7 6 M creature Trample | Whenever you tap a land for mana, add one mana of any type that land produced. | Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. Wall of Roots ima ima/190 ima G G {1}{G} 2 Creature - Plant Wall 0 5 C creature Defender | Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn. Wildsize ima ima/191 ima G G {2}{G} 3 Instant C mb1-green-a instant Target creature gets +2/+2 and gains trample until end of turn. | Draw a card. Azorius Charm ima ima/192 ima WU WU {W}{U} 2 Instant U mb1-multicolor instant Choose one - | - Creatures you control gain lifelink until end of turn. | - Draw a card. | - Put target attacking or blocking creature on top of its owner's library. Bladewing the Risen ima ima/193 ima BR BR {3}{B}{B}{R}{R} 7 Legendary Creature - Zombie Dragon 4 4 U mb1-multicolor creature /ch Flying | When Bladewing the Risen enters, you may return target Dragon permanent card from your graveyard to the battlefield. | {B}{R}: Dragon creatures get +1/+1 until end of turn. Blizzard Specter ima ima/194 ima UB UB {2}{U}{B} 4 Snow Creature - Specter 2 3 U creature /ch Flying | Whenever Blizzard Specter deals combat damage to a player, choose one - | - That player returns a permanent they control to its owner's hand. | - That player discards a card. Blood Baron of Vizkopa ima ima/195 ima WB WB {3}{W}{B} 5 Creature - Vampire 4 4 R creature Lifelink, protection from white and from black | As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. Chronicler of Heroes ima ima/196 ima GW GW {1}{G}{W} 3 Creature - Centaur Wizard 3 3 U creature When Chronicler of Heroes enters, draw a card if you control a creature with a +1/+1 counter on it. Corpsejack Menace ima ima/197 ima BG BG {2}{B}{G} 4 Creature - Fungus 4 4 U mb1-multicolor creature If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. Electrolyze ima ima/198 ima UR UR {1}{U}{R} 3 Instant U instant Electrolyze deals 2 damage divided as you choose among one or two targets. | Draw a card. Firemane Angel ima ima/199 ima RW RW {3}{R}{W}{W} 6 Creature - Angel 4 3 R creature /ch Flying, first strike | At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. | {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep. Glimpse the Unthinkable ima ima/200 ima UB UB {U}{B} 2 Sorcery R sorcery Target player mills ten cards. Hypersonic Dragon ima ima/201 ima UR UR {3}{U}{R} 5 Creature - Dragon 4 4 R creature /ch Flying, haste | You may cast sorcery spells as though they had flash. Jungle Barrier ima ima/202 ima GU GU {2}{G}{U} 4 Creature - Plant Wall 2 6 U creature Defender | When Jungle Barrier enters, draw a card. Knight of the Reliquary ima ima/203 ima GW GW {1}{G}{W} 3 Creature - Human Knight 2 2 R creature Knight of the Reliquary gets +1/+1 for each land card in your graveyard. | {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle. Lightning Helix ima ima/204 ima RW RW {R}{W} 2 Instant U instant Lightning Helix deals 3 damage to any target and you gain 3 life. Malfegor ima ima/205 ima BR BR {2}{B}{B}{R}{R} 6 Legendary Creature - Demon Dragon 6 6 R creature /ch Flying | When Malfegor enters, discard your hand. Each opponent sacrifices a creature for each card discarded this way. Rosheen Meanderer ima ima/206 ima RG RG {3}{R/G} 4 Legendary Creature - Giant Shaman 4 4 U mb1-multicolor creature {T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}. Savageborn Hydra ima ima/207 ima RG RG {X}{R}{G} 2 Creature - Hydra 0 0 R creature Double strike | Savageborn Hydra enters with X +1/+1 counters on it. | {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery. Simic Sky Swallower ima ima/208 ima GU GU {5}{G}{U} 7 Creature - Leviathan 6 6 R creature /ch Flying, trample | Shroud Spiritmonger ima ima/209 ima BG BG {3}{B}{G} 5 Creature - Beast 6 6 R creature Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. | {B}: Regenerate Spiritmonger. | {G}: Spiritmonger becomes the color of your choice until end of turn. Supreme Verdict ima ima/210 ima WU WU {1}{W}{W}{U} 4 Sorcery R mb1-rare sorcery This spell can't be countered. | Destroy all creatures. Vizkopa Guildmage ima ima/211 ima WB WB {W}{B} 2 Creature - Human Wizard 2 2 U creature {1}{W}{B}: Target creature gains lifelink until end of turn. | {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life. Aether Vial ima ima/212 ima {1} 1 Artifact R artifact At the beginning of your upkeep, you may put a charge counter on Aether Vial. | {T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. Bubbling Cauldron ima ima/213 ima {2} 2 Artifact U artifact {1}, {T}, Sacrifice a creature: You gain 4 life. | {1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way. Darksteel Axe ima ima/214 ima {1} 1 Artifact - Equipment C artifact Indestructible | Equipped creature gets +2/+0. | Equip {2} Dragonloft Idol ima ima/215 ima {4} 4 Artifact Creature - Gargoyle 3 3 U creature As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. Guardian Idol ima ima/216 ima {2} 2 Artifact C artifact /cr90 Guardian Idol enters tapped. | {T}: Add {C}. | {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. Kolaghan Monument ima ima/217 ima BR {3} 3 Artifact U artifact {T}: Add {B} or {R}. | {4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn. Manakin ima ima/218 ima {2} 2 Artifact Creature - Construct 1 1 C creature {T}: Add {C}. Mind Stone ima ima/219 ima {2} 2 Artifact C artifact {T}: Add {C}. | {1}, {T}, Sacrifice Mind Stone: Draw a card. Mindcrank ima ima/220 ima {2} 2 Artifact U artifact Whenever an opponent loses life, that player mills that many cards. Mishra's Bauble ima ima/221 ima {0} 0 Artifact U mb1-colorless artifact Look at top card/vp1pt1 {T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. Moonglove Extract ima ima/222 ima {3} 3 Artifact C mb1-colorless artifact Sacrifice Moonglove Extract: It deals 2 damage to any target. Oblivion Stone ima ima/223 ima {3} 3 Artifact R artifact {4}, {T}: Put a fate counter on target permanent. | {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. Palladium Myr ima ima/224 ima {3} 3 Artifact Creature - Myr 2 2 U creature {T}: Add {C}{C}. Pristine Talisman ima ima/225 ima {3} 3 Artifact U artifact {T}: Add {C}. You gain 1 life. Runed Servitor ima ima/226 ima {2} 2 Artifact Creature - Construct 2 2 C creature When Runed Servitor dies, each player draws a card. Sandstone Oracle ima ima/227 ima {7} 7 Artifact Creature - Sphinx 4 4 U creature /ch Flying | When Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Serum Powder ima ima/228 ima {3} 3 Artifact R artifact {T}: Add {C}. | Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. Star Compass ima ima/229 ima {2} 2 Artifact C artifact /cr90 Star Compass enters tapped. | {T}: Add one mana of any color that a basic land you control could produce. Thran Dynamo ima ima/230 ima {4} 4 Artifact U mb1-colorless artifact {T}: Add {C}{C}{C}. Trepanation Blade ima ima/231 ima {3} 3 Artifact - Equipment U mb1-colorless artifact Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard. | Equip {2} Azorius Chancery ima ima/232 ima WU 0 Land U land /cr90 Azorius Chancery enters tapped. | When Azorius Chancery enters, return a land you control to its owner's hand. | {T}: Add {W}{U}. Boros Garrison ima ima/233 ima RW 0 Land U land /cr90 Boros Garrison enters tapped. | When Boros Garrison enters, return a land you control to its owner's hand. | {T}: Add {R}{W}. Dimir Aqueduct ima ima/234 ima UB 0 Land U land /cr90 Dimir Aqueduct enters tapped. | When Dimir Aqueduct enters, return a land you control to its owner's hand. | {T}: Add {U}{B}. Evolving Wilds ima ima/235 ima 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Golgari Rot Farm ima ima/236 ima BG 0 Land U land /cr90 Golgari Rot Farm enters tapped. | When Golgari Rot Farm enters, return a land you control to its owner's hand. | {T}: Add {B}{G}. Graven Cairns ima ima/237 ima BR 0 Land R land {T}: Add {C}. | {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. Grove of the Burnwillows ima ima/238 ima RG 0 Land R land {T}: Add {C}. | {T}: Add {R} or {G}. Each opponent gains 1 life. Gruul Turf ima ima/239 ima RG 0 Land U land /cr90 Gruul Turf enters tapped. | When Gruul Turf enters, return a land you control to its owner's hand. | {T}: Add {R}{G}. Horizon Canopy ima ima/240 ima GW 0 Land R land {T}, Pay 1 life: Add {G} or {W}. | {1}, {T}, Sacrifice Horizon Canopy: Draw a card. Izzet Boilerworks ima ima/241 ima UR 0 Land U land /cr90 Izzet Boilerworks enters tapped. | When Izzet Boilerworks enters, return a land you control to its owner's hand. | {T}: Add {U}{R}. Nimbus Maze ima ima/242 ima WU 0 Land R land {T}: Add {C}. | {T}: Add {W}. Activate only if you control an Island. | {T}: Add {U}. Activate only if you control a Plains. Orzhov Basilica ima ima/243 ima WB 0 Land U land /cr90 Orzhov Basilica enters tapped. | When Orzhov Basilica enters, return a land you control to its owner's hand. | {T}: Add {W}{B}. Radiant Fountain ima ima/244 ima 0 Land C land When Radiant Fountain enters, you gain 2 life. | {T}: Add {C}. Rakdos Carnarium ima ima/245 ima BR 0 Land U land /cr90 Rakdos Carnarium enters tapped. | When Rakdos Carnarium enters, return a land you control to its owner's hand. | {T}: Add {B}{R}. River of Tears ima ima/246 ima UB 0 Land R land {T}: Add {U}. If you played a land this turn, add {B} instead. Selesnya Sanctuary ima ima/247 ima GW 0 Land U land /cr90 Selesnya Sanctuary enters tapped. | When Selesnya Sanctuary enters, return a land you control to its owner's hand. | {T}: Add {G}{W}. Shimmering Grotto ima ima/248 ima 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color. Simic Growth Chamber ima ima/249 ima GU 0 Land U land /cr90 Simic Growth Chamber enters tapped. | When Simic Growth Chamber enters, return a land you control to its owner's hand. | {T}: Add {G}{U}. [ima] Angel (W 4/4 Flying) ima tima/1 tima W 0 Token Creature - Angel 4 4 T /ch Flying [ima] Bird (W 1/1 Flying) ima tima/2 tima W 0 Token Creature - Bird 1 1 T /ch Flying [ima] Spirit (W 1/1 Flying) ima tima/3 tima W 0 Token Creature - Spirit 1 1 T /ch Flying [ima] Djinn Monk (U 2/2 Flying) ima tima/4 tima U 0 Token Creature - Djinn Monk 2 2 T /ch Flying [ima] Dragon (R 2/2 Flying) ima tima/5 tima R 0 Token Creature - Dragon 2 2 T /ch Flying | {R}: This creature gets +1/+0 until end of turn. [ima] Dragon (R 5/5 Flying) ima tima/6 tima R 0 Token Creature - Dragon 5 5 T /ch Flying [ima] Beast (G 4/4) ima tima/7 tima G 0 Token Creature - Beast 4 4 T All Is Dust uma uma/1 uma {7} 7 Kindred Sorcery - Eldrazi R sorcery Each player sacrifices all permanents they control that are one or more colors. Artisan of Kozilek uma uma/2 uma {9} 9 Creature - Eldrazi 10 9 U creature When you cast this spell, you may return target creature card from your graveyard to the battlefield. | Annihilator 2 Eldrazi Conscription uma uma/3 uma {8} 8 Kindred Enchantment - Eldrazi Aura R enchantment Enchant creature | Enchanted creature gets +10/+10 and has trample and annihilator 2. Emrakul, the Aeons Torn uma uma/4 uma {15} 15 Legendary Creature - Eldrazi 15 15 M creature /ch This spell can't be countered. | When you cast this spell, take an extra turn after this one. | Flying, protection from spells that are one or more colors, annihilator 6 | When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Karn Liberated uma uma/5 uma {7} 7 Legendary Planeswalker - Karn 6 M planeswalker /ccblue=6 +4: Target player exiles a card from their hand. | -3: Exile target permanent. | -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. Kozilek, Butcher of Truth uma uma/6 uma {10} 10 Legendary Creature - Eldrazi 12 12 M creature When you cast this spell, draw four cards. | Annihilator 4 | When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Ulamog, the Infinite Gyre uma uma/7 uma {11} 11 Legendary Creature - Eldrazi 10 10 M creature When you cast this spell, destroy target permanent. | Indestructible | Annihilator 4 | When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Ulamog's Crusher uma uma/8 uma {8} 8 Creature - Eldrazi 8 8 C creature Annihilator 2 | Ulamog's Crusher attacks each combat if able. Ancestor's Chosen uma uma/9 uma W W {5}{W}{W} 7 Creature - Human Cleric 4 4 U creature First strike | When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard. Angelic Renewal uma uma/10 uma W W {1}{W} 2 Enchantment C enchantment Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield. Containment Priest uma uma/11 uma W W {1}{W} 2 Creature - Human Cleric 2 2 R creature Flash | If a nontoken creature would enter and it wasn't cast, exile it instead. Conviction uma uma/12 uma W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+3. | {W}: Return Conviction to its owner's hand. Dawn Charm uma uma/13 uma W W {1}{W} 2 Instant U instant Choose one - | - Prevent all combat damage that would be dealt this turn. | - Regenerate target creature. | - Counter target spell that targets you. Daybreak Coronet uma uma/14 uma W W {W}{W} 2 Enchantment - Aura R enchantment Enchant creature with another Aura attached to it | Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. Emancipation Angel uma uma/15 uma W W {1}{W}{W} 3 Creature - Angel 3 3 U creature /ch Flying | When Emancipation Angel enters, return a permanent you control to its owner's hand. Faith's Fetters uma uma/16 uma W W {3}{W} 4 Enchantment - Aura C mb1-white-a enchantment Enchant permanent | When Faith's Fetters enters, you gain 4 life. | Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. Fiend Hunter uma uma/17 uma W W {1}{W}{W} 3 Creature - Human Cleric 1 3 U creature When Fiend Hunter enters, you may exile another target creature. | When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. Gods Willing uma uma/18 uma W W {W} 1 Instant C mb1-white-b instant Scry 1/vp1pt1 Target creature you control gains protection from the color of your choice until end of turn. | Scry 1. Heliod's Pilgrim uma uma/19 uma W W {2}{W} 3 Creature - Human Cleric 1 2 C creature When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. Hero of Iroas uma uma/20 uma W W {1}{W} 2 Creature - Human Soldier 2 2 U creature Aura spells you cast cost {1} less to cast. | Heroic - Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas. Hyena Umbra uma uma/21 uma W W {W} 1 Enchantment - Aura C mb1-white-a enchantment Enchant creature | Enchanted creature gets +1/+1 and has first strike. | Umbra armor Icatian Crier uma uma/22 uma W W {2}{W} 3 Creature - Human Spellshaper 1 1 C creature Create 2 Citizens/spawnx2 [uma] Citizen (W 1/1) {1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens. Lotus-Eye Mystics uma uma/23 uma W W {3}{W} 4 Creature - Human Monk 3 2 C mb1-white-a creature Prowess | When Lotus-Eye Mystics enters, return target enchantment card from your graveyard to your hand. Mammoth Umbra uma uma/24 uma W W {4}{W} 5 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/+3 and has vigilance. | Umbra armor Martyr of Sands uma uma/25 uma W W {W} 1 Creature - Human Cleric 1 1 C creature {1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life. Miraculous Recovery uma uma/26 uma W W {4}{W} 5 Instant U instant Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. Phalanx Leader uma uma/27 uma W W {W}{W} 2 Creature - Human Soldier 1 1 U creature Heroic - Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control. Rally the Peasants uma uma/28 uma W RW {2}{W} 3 Instant U instant Creatures you control get +2/+0 until end of turn. | Flashback {2}{R} Repel the Darkness uma uma/29 uma W W {2}{W} 3 Instant C instant Tap up to two target creatures. | Draw a card. Resurrection uma uma/30 uma W W {2}{W}{W} 4 Sorcery C mb1-white-a sorcery Return target creature card from your graveyard to the battlefield. Reveillark uma uma/31 uma W W {4}{W} 5 Creature - Elemental 4 3 R creature /ch Flying | When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. | Evoke {5}{W} Reya Dawnbringer uma uma/32 uma W W {6}{W}{W}{W} 9 Legendary Creature - Angel 4 6 R creature /ch Flying | At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. Ronom Unicorn uma uma/33 uma W W {1}{W} 2 Creature - Unicorn 2 2 C creature Sacrifice Ronom Unicorn: Destroy target enchantment. Runed Halo uma uma/34 uma W W {W}{W} 2 Enchantment R enchantment As Runed Halo enters, choose a card name. | You have protection from the chosen card name. Sigil of the New Dawn uma uma/35 uma W W {3}{W} 4 Enchantment U enchantment Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand. Skyspear Cavalry uma uma/36 uma W W {3}{W}{W} 5 Creature - Human Soldier 2 2 C mb1-white-a creature /ch Flying | Double strike Spirit Cairn uma uma/37 uma W W {2}{W} 3 Enchantment U enchantment Create Spirit/spawn [uma] Spirit (W 1/1 Flying) Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. Sublime Archangel uma uma/38 uma W W {2}{W}{W} 4 Creature - Angel 4 3 R creature /ch Flying | Exalted | Other creatures you control have exalted. Swift Reckoning uma uma/39 uma W W {1}{W} 2 Sorcery U sorcery Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. | Destroy target tapped creature. Tethmos High Priest uma uma/40 uma W W {2}{W} 3 Creature - Cat Cleric 2 3 C creature Heroic - Whenever you cast a spell that targets Tethmos High Priest, return target creature card with mana value 2 or less from your graveyard to the battlefield. Wall of Reverence uma uma/41 uma W W {3}{W} 4 Creature - Spirit Wall 1 6 R creature /ch Defender, flying | At the beginning of your end step, you may gain life equal to the power of target creature you control. Wandering Champion uma uma/42 uma W W {1}{W} 2 Creature - Human Monk 3 1 C mb1-white-a creature Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. Wingsteed Rider uma uma/43 uma W W {1}{W}{W} 3 Creature - Human Knight 2 2 C creature /ch Flying | Heroic - Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider. Aethersnipe uma uma/44 uma U U {5}{U} 6 Creature - Elemental 4 4 C creature When Aethersnipe enters, return target nonland permanent to its owner's hand. | Evoke {1}{U}{U} Archaeomancer uma uma/45 uma U U {2}{U}{U} 4 Creature - Human Wizard 1 2 C creature When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand. Back to Basics uma uma/46 uma U U {2}{U} 3 Enchantment R enchantment Nonbasic lands don't untap during their controllers' untap steps. Circular Logic uma uma/47 uma U U {2}{U} 3 Instant U mb1-blue-a instant Counter target spell unless its controller pays {1} for each card in your graveyard. | Madness {U} Defy Gravity uma uma/48 uma U U {U} 1 Instant C instant Target creature gains flying until end of turn. | Flashback {U} Deranged Assistant uma uma/49 uma U U {1}{U} 2 Creature - Human Wizard 1 1 C creature {T}, Mill a card: Add {C}. Dig Through Time uma uma/50 uma U U {6}{U}{U} 8 Instant R instant Look at top seven cards/vp1pt7 Delve | Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. Disrupting Shoal uma uma/51 uma U U {X}{U}{U} 2 Instant - Arcane R instant You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost. | Counter target spell if its mana value is X. Dreamscape Artist uma uma/52 uma U U {1}{U} 2 Creature - Human Spellshaper 1 1 U creature {2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. Eel Umbra uma uma/53 uma U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+1. | Umbra armor Flight of Fancy uma uma/54 uma U U {3}{U} 4 Enchantment - Aura C enchantment Enchant creature | When Flight of Fancy enters, draw two cards. | Enchanted creature has flying. Foil uma uma/55 uma U U {2}{U}{U} 4 Instant C mb1-blue-a instant You may discard an Island card and another card rather than pay this spell's mana cost. | Counter target spell. Forbidden Alchemy uma uma/56 uma U UB {2}{U} 3 Instant U instant Look at top four cards/vp1pt4 Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Flashback {6}{B} Frantic Search uma uma/57 uma U U {2}{U} 3 Instant C mb1-blue-a instant Draw two cards, then discard two cards. Untap up to three lands. Glen Elendra Archmage uma uma/58 uma U U {3}{U} 4 Creature - Faerie Wizard 2 2 R creature /ch Flying | {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. | Persist Iridescent Drake uma uma/59 uma U U {3}{U} 4 Creature - Drake 2 2 U creature /ch Flying | When Iridescent Drake enters, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake. Just the Wind uma uma/60 uma U U {1}{U} 2 Instant C instant Return target creature to its owner's hand. | Madness {U} Laboratory Maniac uma uma/61 uma U U {2}{U} 3 Creature - Human Wizard 2 2 U mb1-blue-a creature If you would draw a card while your library has no cards in it, you win the game instead. Living Lore uma uma/62 uma U U {3}{U} 4 Creature - Avatar * * U creature As Living Lore enters, exile an instant or sorcery card from your graveyard. | Living Lore's power and toughness are each equal to the exiled card's mana value. | Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost. Magus of the Bazaar uma uma/63 uma U U {1}{U} 2 Creature - Human Wizard 0 1 R creature {T}: Draw two cards, then discard three cards. Mahamoti Djinn uma uma/64 uma U U {4}{U}{U} 6 Creature - Djinn 5 6 U creature /ch Flying Marang River Prowler uma uma/65 uma U U {2}{U} 3 Creature - Human Rogue 2 1 U creature Marang River Prowler can't block and can't be blocked. | You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent. Mystic Retrieval uma uma/66 uma U UR {3}{U} 4 Sorcery U sorcery Return target instant or sorcery card from your graveyard to your hand. | Flashback {2}{R} Rise from the Tides uma uma/67 uma U U {5}{U} 6 Sorcery U sorcery Create Zombie/spawn [uma] Zombie (B 2/2) Create 5 Zombies/spawnx5 [uma] Zombie (B 2/2) Create 10 Zombies/spawnx10 [uma] Zombie (B 2/2) Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard. Rune Snag uma uma/68 uma U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard. Skywing Aven uma uma/69 uma U U {2}{U} 3 Creature - Bird Soldier 2 1 C creature /ch Flying | Discard a card: Return Skywing Aven to its owner's hand. Sleight of Hand uma uma/70 uma U U {U} 1 Sorcery U sorcery Look at top two cards/vp1pt2 Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. Snapcaster Mage uma uma/71 uma U U {1}{U} 2 Creature - Human Wizard 2 1 M creature Flash | When Snapcaster Mage enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Stitched Drake uma uma/72 uma U U {1}{U}{U} 3 Creature - Zombie Drake 3 4 C creature /ch As an additional cost to cast this spell, exile a creature card from your graveyard. | Flying Stitcher's Apprentice uma uma/73 uma U U {1}{U} 2 Creature - Homunculus 1 2 C creature Create Homunculus/spawn [uma] Homunculus (U 2/2) {1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature. Stream of Consciousness uma uma/74 uma U U {1}{U} 2 Instant - Arcane U instant Target player shuffles up to four target cards from their graveyard into their library. Sultai Skullkeeper uma uma/75 uma U U {1}{U} 2 Creature - Snake Shaman 2 1 C creature When Sultai Skullkeeper enters, mill two cards. Talrand, Sky Summoner uma uma/76 uma U U {2}{U}{U} 4 Legendary Creature - Merfolk Wizard 2 2 R creature Create Drake/spawn [uma] Drake (U 2/2 Flying) Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. Temporal Manipulation uma uma/77 uma U U {3}{U}{U} 5 Sorcery M sorcery Take an extra turn after this one. Think Twice uma uma/78 uma U U {1}{U} 2 Instant C instant Draw a card. | Flashback {2}{U} Treasure Cruise uma uma/79 uma U U {7}{U} 8 Sorcery C sorcery Delve | Draw three cards. Unstable Mutation uma uma/80 uma U U {U} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3. | At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. Visions of Beyond uma uma/81 uma U U {U} 1 Instant R instant Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. Whirlwind Adept uma uma/82 uma U U {4}{U} 5 Creature - Djinn Monk 4 2 C creature Hexproof | Prowess Appetite for Brains uma uma/83 uma B B {B} 1 Sorcery U sorcery Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card. Apprentice Necromancer uma uma/84 uma B B {1}{B} 2 Creature - Zombie Wizard 1 1 U creature {B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it. Bitterblossom uma uma/85 uma B B {1}{B} 2 Kindred Enchantment - Faerie M enchantment Create Faerie Rogue/spawn [uma] Faerie Rogue (B 1/1 Flying) At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. Bloodflow Connoisseur uma uma/86 uma B B {2}{B} 3 Creature - Vampire 1 1 C creature Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. Bridge from Below uma uma/87 uma B B {B}{B}{B} 3 Enchantment R enchantment Create Zombie/spawn [uma] Zombie (B 2/2) Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token. | When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below. Buried Alive uma uma/88 uma B B {2}{B} 3 Sorcery U sorcery Search your library for up to three creature cards, put them into your graveyard, then shuffle. Chainer's Edict uma uma/89 uma B B {1}{B} 2 Sorcery U sorcery Target player sacrifices a creature. | Flashback {5}{B}{B} Crow of Dark Tidings uma uma/90 uma B B {2}{B} 3 Creature - Zombie Bird 2 1 C creature /ch Flying | When Crow of Dark Tidings enters or dies, mill two cards. Dark Dabbling uma uma/91 uma B B {2}{B} 3 Instant C instant Regenerate target creature. Draw a card. | Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control. Death Denied uma uma/92 uma B B {X}{B}{B} 2 Instant - Arcane C instant Return X target creature cards from your graveyard to your hand. Demonic Tutor uma uma/93 uma B B {1}{B} 2 Sorcery R sorcery Search your library for a card, put that card into your hand, then shuffle. Entomb uma uma/94 uma B B {B} 1 Instant R instant Search your library for a card, put that card into your graveyard, then shuffle. Fume Spitter uma uma/95 uma B B {B} 1 Creature - Phyrexian Horror 1 1 C creature Sacrifice Fume Spitter: Put a -1/-1 counter on target creature. Ghoulcaller's Accomplice uma uma/96 uma B B {1}{B} 2 Creature - Human Rogue 2 2 C creature Create Zombie/spawn [uma] Zombie (B 2/2) {3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery. Ghoulsteed uma uma/97 uma B B {4}{B} 5 Creature - Zombie Horse 4 4 U creature {2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped. Golgari Thug uma uma/98 uma B B {1}{B} 2 Creature - Human Warrior 1 1 U creature When Golgari Thug dies, put target creature card from your graveyard on top of your library. | Dredge 4 Goryo's Vengeance uma uma/99 uma B B {1}{B} 2 Instant - Arcane R instant Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. | Splice onto Arcane {2}{B} Grave Scrabbler uma uma/100 uma B B {3}{B} 4 Creature - Zombie 2 2 C creature Madness {1}{B} | When Grave Scrabbler enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand. Grave Strength uma uma/101 uma B B {1}{B} 2 Sorcery U sorcery Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. Gurmag Angler uma uma/102 uma B B {6}{B} 7 Creature - Zombie Fish 5 5 C mb1-black-b creature Delve Last Gasp uma uma/103 uma B B {1}{B} 2 Instant C instant Target creature gets -3/-3 until end of turn. Liliana of the Veil uma uma/104 uma B B {1}{B}{B} 3 Legendary Planeswalker - Liliana 3 M planeswalker /ccblue=3 +1: Each player discards a card. | -2: Target player sacrifices a creature. | -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. Mark of the Vampire uma uma/105 uma B B {3}{B} 4 Enchantment - Aura C mb1-black-a enchantment Enchant creature | Enchanted creature gets +2/+2 and has lifelink. Mikaeus, the Unhallowed uma uma/106 uma B B {3}{B}{B}{B} 6 Legendary Creature - Zombie Cleric 5 5 M creature Intimidate | Whenever a Human deals damage to you, destroy it. | Other non-Human creatures you control get +1/+1 and have undying. Moan of the Unhallowed uma uma/107 uma B B {2}{B}{B} 4 Sorcery C sorcery /spawnx2 [uma] Zombie (B 2/2) Create two 2/2 black Zombie creature tokens. | Flashback {5}{B}{B} Offalsnout uma uma/108 uma B B {2}{B} 3 Creature - Elemental 2 2 C creature Flash | When Offalsnout leaves the battlefield, exile target card from a graveyard. | Evoke {B} Olivia's Dragoon uma uma/109 uma B B {1}{B} 2 Creature - Vampire Berserker 2 2 C creature Discard a card: Olivia's Dragoon gains flying until end of turn. Reanimate uma uma/110 uma B B {B} 1 Sorcery R sorcery Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. Sanitarium Skeleton uma uma/111 uma B B {B} 1 Creature - Skeleton 1 2 C creature {2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. Shirei, Shizo's Caretaker uma uma/112 uma B B {4}{B} 5 Legendary Creature - Spirit 2 2 U creature Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. Shriekmaw uma uma/113 uma B B {4}{B} 5 Creature - Elemental 3 2 U creature Fear | When Shriekmaw enters, destroy target nonartifact, nonblack creature. | Evoke {1}{B} Slum Reaper uma uma/114 uma B B {3}{B} 4 Creature - Horror 4 2 C creature When Slum Reaper enters, each player sacrifices a creature. Songs of the Damned uma uma/115 uma B B {B} 1 Instant U instant Add {B} for each creature card in your graveyard. Spoils of the Vault uma uma/116 uma B B {B} 1 Instant R instant Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards. Tasigur, the Golden Fang uma uma/117 uma B BGU {5}{B} 6 Legendary Creature - Human Shaman 4 5 R creature Delve | {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand. Twins of Maurer Estate uma uma/118 uma B B {4}{B} 5 Creature - Vampire 3 5 C creature Madness {2}{B} Unburial Rites uma uma/119 uma B WB {4}{B} 5 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. | Flashback {3}{W} Unholy Hunger uma uma/120 uma B B {3}{B}{B} 5 Instant C instant Destroy target creature. | Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life. Akroan Crusader uma uma/121 uma R R {R} 1 Creature - Human Soldier 1 1 C creature Create Soldier/spawn [lackey] Soldier (R 1/1 Haste) Heroic - Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. Anger uma uma/122 uma R R {3}{R} 4 Creature - Incarnation 2 2 U mb1-red-b creature Haste | As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. Arena Athlete uma uma/123 uma R R {1}{R} 2 Creature - Human 2 1 C creature Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. Balefire Dragon uma uma/124 uma R R {5}{R}{R} 7 Creature - Dragon 6 6 M creature /ch Flying | Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. Brazen Scourge uma uma/125 uma R R {1}{R}{R} 3 Creature - Gremlin 3 3 U creature Haste Conflagrate uma uma/126 uma R R {X}{X}{R} 1 Sorcery U sorcery Conflagrate deals X damage divided as you choose among any number of targets. | Flashback-{R}{R}, Discard X cards. Desperate Ritual uma uma/127 uma R R {1}{R} 2 Instant - Arcane U instant Add {R}{R}{R}. | Splice onto Arcane {1}{R} Faithless Looting uma uma/128 uma R R {R} 1 Sorcery C sorcery Draw two cards, then discard two cards. | Flashback {2}{R} Fiery Temper uma uma/129 uma R R {1}{R}{R} 3 Instant C instant Fiery Temper deals 3 damage to any target. | Madness {R} Firewing Phoenix uma uma/130 uma R R {3}{R} 4 Creature - Phoenix 4 2 U creature /ch Flying | {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. Furnace Celebration uma uma/131 uma R R {1}{R}{R} 3 Enchantment U enchantment Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to any target. Gamble uma uma/132 uma R R {R} 1 Sorcery R sorcery Search your library for a card, put that card into your hand, discard a card at random, then shuffle. Generator Servant uma uma/133 uma R R {1}{R} 2 Creature - Elemental 2 1 C creature {T}, Sacrifice Generator Servant: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. Hissing Iguanar uma uma/134 uma R R {2}{R} 3 Creature - Lizard 3 1 C creature Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker. Ingot Chewer uma uma/135 uma R R {4}{R} 5 Creature - Elemental 3 3 C creature When Ingot Chewer enters, destroy target artifact. | Evoke {R} Lava Spike uma uma/136 uma R R {R} 1 Sorcery - Arcane U sorcery Lava Spike deals 3 damage to target player or planeswalker. Mad Prophet uma uma/137 uma R R {3}{R} 4 Creature - Human Shaman 2 2 C creature Haste | {T}, Discard a card: Draw a card. Magmaw uma uma/138 uma R R {3}{R}{R} 5 Creature - Elemental 4 4 U creature {1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target. Malevolent Whispers uma uma/139 uma R R {3}{R} 4 Sorcery U sorcery Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. | Madness {3}{R} Molten Birth uma uma/140 uma R R {1}{R}{R} 3 Sorcery C sorcery yInitialize/spawnx2 [uma] Elemental (R 1/1) Flip a coin/flip1 Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand. Nightbird's Clutches uma uma/141 uma R R {1}{R} 2 Sorcery C sorcery Up to two target creatures can't block this turn. | Flashback {3}{R} Raid Bombardment uma uma/142 uma R R {2}{R} 3 Enchantment C enchantment Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. Reckless Charge uma uma/143 uma R R {R} 1 Sorcery C sorcery Target creature gets +3/+0 and gains haste until end of turn. | Flashback {2}{R} Reckless Wurm uma uma/144 uma R R {3}{R}{R} 5 Creature - Wurm 4 4 C mb1-red-a creature Trample | Madness {2}{R} Rolling Temblor uma uma/145 uma R R {2}{R} 3 Sorcery U sorcery Rolling Temblor deals 2 damage to each creature without flying. | Flashback {4}{R}{R} Seismic Assault uma uma/146 uma R R {R}{R}{R} 3 Enchantment R enchantment Discard a land card: Seismic Assault deals 2 damage to any target. Seize the Day uma uma/147 uma R R {3}{R} 4 Sorcery R sorcery Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. | Flashback {2}{R} Soul's Fire uma uma/148 uma R R {2}{R} 3 Instant C instant Target creature you control deals damage equal to its power to any target. Sparkspitter uma uma/149 uma R R {2}{R} 3 Creature - Elemental Spellshaper 1 3 C mb1-red-a creature Create Spark Elemental/spawn [uma] Spark Elemental (R 3/1 Trample, Haste) {R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental." Squee, Goblin Nabob uma uma/150 uma R R {2}{R} 3 Legendary Creature - Goblin 1 1 R creature At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. Thermo-Alchemist uma uma/151 uma R R {1}{R} 2 Creature - Human Shaman 0 3 C creature Defender | {T}: Thermo-Alchemist deals 1 damage to each opponent. | Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. Through the Breach uma uma/152 uma R R {4}{R} 5 Instant - Arcane R instant You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. | Splice onto Arcane {2}{R}{R} Undying Rage uma uma/153 uma R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and can't block. | When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. Vexing Devil uma uma/154 uma R R {R} 1 Creature - Devil 4 3 R creature When Vexing Devil enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil. Young Pyromancer uma uma/155 uma R R {1}{R} 2 Creature - Human Shaman 2 1 U creature Create Elemental/spawn [uma] Elemental (R 1/1) Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. Basking Rootwalla uma uma/156 uma G G {G} 1 Creature - Lizard 1 1 C creature {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn. | Madness {0} Become Immense uma uma/157 uma G G {5}{G} 6 Instant U instant Delve | Target creature gets +6/+6 until end of turn. Boar Umbra uma uma/158 uma G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3. | Umbra armor Boneyard Wurm uma uma/159 uma G G {1}{G} 2 Creature - Wurm * * U creature Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. Brawn uma uma/160 uma G G {3}{G} 4 Creature - Incarnation 3 3 U creature Trample | As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. Crushing Canopy uma uma/161 uma G G {2}{G} 3 Instant C instant Choose one - | - Destroy target creature with flying. | - Destroy target enchantment. Devoted Druid uma uma/162 uma G G {1}{G} 2 Creature - Elf Druid 0 2 U creature {T}: Add {G}. | Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. Eternal Witness uma uma/163 uma G G {1}{G}{G} 3 Creature - Human Shaman 2 1 U mb1-green-a creature When Eternal Witness enters, you may return target card from your graveyard to your hand. Fauna Shaman uma uma/164 uma G G {1}{G} 2 Creature - Elf Shaman 2 2 R creature {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. Fecundity uma uma/165 uma G G {2}{G} 3 Enchantment U enchantment Whenever a creature dies, that creature's controller may draw a card. Golgari Brownscale uma uma/166 uma G G {1}{G}{G} 3 Creature - Lizard 2 3 C creature When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life. | Dredge 2 Golgari Grave-Troll uma uma/167 uma G G {4}{G} 5 Creature - Troll Skeleton 0 0 R creature Golgari Grave-Troll enters with a +1/+1 counter on it for each creature card in your graveyard. | {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. | Dredge 6 Groundskeeper uma uma/168 uma G G {G} 1 Creature - Human Druid 1 1 C creature {1}{G}: Return target basic land card from your graveyard to your hand. Hero of Leina Tower uma uma/169 uma G G {G} 1 Creature - Human Warrior 1 1 U creature Heroic - Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower. Hooting Mandrills uma uma/170 uma G G {5}{G} 6 Creature - Ape 4 4 C creature Delve | Trample Kodama's Reach uma uma/171 uma G G {2}{G} 3 Sorcery - Arcane C sorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Life from the Loam uma uma/172 uma G G {1}{G} 2 Sorcery R sorcery Return up to three target land cards from your graveyard to your hand. | Dredge 3 Miming Slime uma uma/173 uma G G {2}{G} 3 Sorcery C sorcery /spawn [uma] Ooze (G */*) Create an X/X green Ooze creature token, where X is the greatest power among creatures you control. Noble Hierarch uma uma/174 uma G GWU {G} 1 Creature - Human Druid 0 1 R creature Exalted | {T}: Add {G}, {W}, or {U}. Nourishing Shoal uma uma/175 uma G G {X}{G}{G} 2 Instant - Arcane R instant You may exile a green card with mana value X from your hand rather than pay this spell's mana cost. | You gain X life. Pattern of Rebirth uma uma/176 uma G G {3}{G} 4 Enchantment - Aura R enchantment Enchant creature | When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle. Penumbra Wurm uma uma/177 uma G G {5}{G}{G} 7 Creature - Wurm 6 6 U creature Create Wurm/spawn [uma] Wurm (B 6/6 Trample) Trample | When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample. Prey Upon uma uma/178 uma G G {G} 1 Sorcery C sorcery Target creature you control fights target creature you don't control. Pulse of Murasa uma uma/179 uma G G {2}{G} 3 Instant C instant Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. Satyr Wayfinder uma uma/180 uma G G {1}{G} 2 Creature - Satyr 1 1 C creature Reveal top four cards/vp1at4 When Satyr Wayfinder enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. Shed Weakness uma uma/181 uma G G {G} 1 Instant C instant Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. Snake Umbra uma uma/182 uma G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." | Umbra armor Spider Spawning uma uma/183 uma G BG {4}{G} 5 Sorcery U sorcery /spawn [uma] Spider (G 1/2 Reach) Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. | Flashback {6}{B} Spider Umbra uma uma/184 uma G G {G} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has reach. | Umbra armor Staunch-Hearted Warrior uma uma/185 uma G G {3}{G} 4 Creature - Human Warrior 2 2 C creature Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior. Stingerfling Spider uma uma/186 uma G G {4}{G} 5 Creature - Spider 2 5 U creature Reach | When Stingerfling Spider enters, you may destroy target creature with flying. Tarmogoyf uma uma/187 uma G G {1}{G} 2 Creature - Lhurgoyf * 1+* M creature Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Travel Preparations uma uma/188 uma G GW {1}{G} 2 Sorcery U sorcery Put a +1/+1 counter on each of up to two target creatures. | Flashback {1}{W} Vengevine uma uma/189 uma G G {2}{G}{G} 4 Creature - Elemental 4 3 M creature Haste | Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. Verdant Eidolon uma uma/190 uma G G {3}{G} 4 Creature - Spirit 2 2 C creature {G}, Sacrifice Verdant Eidolon: Add three mana of any one color. | Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. Walker of the Grove uma uma/191 uma G G {6}{G}{G} 8 Creature - Elemental 7 7 C creature Create Elemental/spawn [uma] Elemental (G 4/4) When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token. | Evoke {4}{G} Wickerbough Elder uma uma/192 uma G G {3}{G} 4 Creature - Treefolk Shaman 4 4 C creature /ccred=1 Wickerbough Elder enters with a -1/-1 counter on it. | {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. Wild Hunger uma uma/193 uma G RG {2}{G} 3 Instant U instant Target creature gets +3/+1 and gains trample until end of turn. | Flashback {3}{R} Wild Mongrel uma uma/194 uma G G {1}{G} 2 Creature - Dog 2 2 C creature Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. Woodfall Primus uma uma/195 uma G G {5}{G}{G}{G} 8 Creature - Treefolk Shaman 6 6 R creature Trample | When Woodfall Primus enters, destroy target noncreature permanent. | Persist Angel of Despair uma uma/196 uma WB WB {3}{W}{W}{B}{B} 7 Creature - Angel 5 5 U creature /ch Flying | When Angel of Despair enters, destroy target permanent. Blast of Genius uma uma/197 uma UR UR {4}{U}{R} 6 Sorcery U sorcery Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player. Countersquall uma uma/198 uma UB UB {U}{B} 2 Instant U instant Counter target noncreature spell. Its controller loses 2 life. Gaddock Teeg uma uma/199 uma GW GW {G}{W} 2 Legendary Creature - Kithkin Advisor 2 2 R creature Noncreature spells with mana value 4 or greater can't be cast. | Noncreature spells with {X} in their mana costs can't be cast. Garna, the Bloodflame uma uma/200 uma BR BR {3}{B}{R} 5 Legendary Creature - Human Warrior 3 3 U creature Flash | When Garna, the Bloodflame enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. | Other creatures you control have haste. Golgari Charm uma uma/201 uma BG BG {B}{G} 2 Instant U instant Choose one - | - All creatures get -1/-1 until end of turn. | - Destroy target enchantment. | - Regenerate each creature you control. Leovold, Emissary of Trest uma uma/202 uma BGU BGU {B}{G}{U} 3 Legendary Creature - Elf Advisor 3 3 M creature Each opponent can't draw more than one card each turn. | Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Lord of Extinction uma uma/203 uma BG BG {3}{B}{G} 5 Creature - Elemental * * M creature Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. Maelstrom Pulse uma uma/204 uma BG BG {1}{B}{G} 3 Sorcery R sorcery Destroy target nonland permanent and all other permanents with the same name as that permanent. Reviving Vapors uma uma/205 uma WU WU {2}{W}{U} 4 Instant U instant Reveal top three cards/vp1at3 Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard. Sigarda, Host of Herons uma uma/206 uma GW GW {2}{G}{W}{W} 5 Legendary Creature - Angel 5 5 M creature /ch Flying, hexproof | Spells and abilities your opponents control can't cause you to sacrifice permanents. Sovereigns of Lost Alara uma uma/207 uma WU WU {4}{W}{U} 6 Creature - Spirit 4 5 R creature Exalted | Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle. Urban Evolution uma uma/208 uma GU GU {3}{G}{U} 5 Sorcery U sorcery Draw three cards. You may play an additional land this turn. Vengeful Rebirth uma uma/209 uma RG RG {4}{R}{G} 6 Sorcery U sorcery Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. | Exile Vengeful Rebirth. Warleader's Helix uma uma/210 uma RW RW {2}{R}{W} 4 Instant U instant Warleader's Helix deals 4 damage to any target and you gain 4 life. Beckon Apparition uma uma/211 uma WB WB {W/B} 1 Instant C instant /spawn [uma] Spirit (WB 1/1 Flying) Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying. Canker Abomination uma uma/212 uma BG BG {2}{B/G}{B/G} 4 Creature - Treefolk Horror 6 6 C creature As Canker Abomination enters, choose an opponent. Canker Abomination enters with a -1/-1 counter on it for each creature that player controls. Dimir Guildmage uma uma/213 uma UB UB {U/B}{U/B} 2 Creature - Human Wizard 2 2 C creature {3}{U}: Target player draws a card. Activate only as a sorcery. | {3}{B}: Target player discards a card. Activate only as a sorcery. Double Cleave uma uma/214 uma RW RW {1}{R/W} 2 Instant C instant Target creature gains double strike until end of turn. Fulminator Mage uma uma/215 uma BR BR {1}{B/R}{B/R} 3 Creature - Elemental Shaman 2 2 R creature Sacrifice Fulminator Mage: Destroy target nonbasic land. Kitchen Finks uma uma/216 uma GW GW {1}{G/W}{G/W} 3 Creature - Ouphe 3 2 U creature When Kitchen Finks enters, you gain 2 life. | Persist Murderous Redcap uma uma/217 uma BR BR {2}{B/R}{B/R} 4 Creature - Goblin Assassin 2 2 U creature When Murderous Redcap enters, it deals damage equal to its power to any target. | Persist Plumeveil uma uma/218 uma WU WU {W/U}{W/U}{W/U} 3 Creature - Elemental 4 4 U creature /ch Flash | Defender, flying Rakdos Shred-Freak uma uma/219 uma BR BR {B/R}{B/R} 2 Creature - Human Berserker 2 1 C creature Haste Safehold Elite uma uma/220 uma GW GW {1}{G/W} 2 Creature - Elf Scout 2 2 C creature Persist Scuzzback Marauders uma uma/221 uma RG RG {4}{R/G} 5 Creature - Goblin Warrior 5 2 C creature Trample | Persist Shielding Plax uma uma/222 uma GU GU {2}{G/U} 3 Enchantment - Aura C enchantment Enchant creature | When Shielding Plax enters, draw a card. | Enchanted creature can't be the target of spells or abilities your opponents control. Slippery Bogle uma uma/223 uma GU GU {G/U} 1 Creature - Beast 1 1 U creature Hexproof Turn to Mist uma uma/224 uma WU WU {1}{W/U} 2 Instant C instant Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Fire // Ice uma uma/225 uma UR UR {1}{R} // {1}{U} 4 Instant // Instant C mb1-multicolor instant Fire deals 2 damage divided as you choose among one or two targets. // Tap target permanent. | Draw a card. Cathodion uma uma/226 uma {3} 3 Artifact Creature - Construct 3 3 C creature When Cathodion dies, add {C}{C}{C}. Engineered Explosives uma uma/227 uma {X} 0 Artifact R artifact Sunburst | {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives. Heap Doll uma uma/228 uma {1} 1 Artifact Creature - Scarecrow 1 1 U creature Sacrifice Heap Doll: Exile target card from a graveyard. Mana Vault uma uma/229 uma {1} 1 Artifact M artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Myr Servitor uma uma/230 uma {1} 1 Artifact Creature - Myr 1 1 C creature At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield. Patchwork Gnomes uma uma/231 uma {3} 3 Artifact Creature - Gnome 2 1 C creature Discard a card: Regenerate Patchwork Gnomes. Phyrexian Altar uma uma/232 uma {3} 3 Artifact R artifact Sacrifice a creature: Add one mana of any color. Platinum Emperion uma uma/233 uma {8} 8 Artifact Creature - Golem 8 8 M creature Your life total can't change. Prismatic Lens uma uma/234 uma {2} 2 Artifact U artifact {T}: Add {C}. | {1}, {T}: Add one mana of any color. Vessel of Endless Rest uma uma/235 uma {3} 3 Artifact C artifact When Vessel of Endless Rest enters, put target card from a graveyard on the bottom of its owner's library. | {T}: Add one mana of any color. Ancient Tomb uma uma/236 uma 0 Land R land {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you. Cavern of Souls uma uma/237 uma 0 Land M land As Cavern of Souls enters, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. Celestial Colonnade uma uma/238 uma WU 0 Land R land /cr90 Celestial Colonnade enters tapped. | {T}: Add {W} or {U}. | {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. Creeping Tar Pit uma uma/239 uma UB 0 Land R land /cr90 Creeping Tar Pit enters tapped. | {T}: Add {U} or {B}. | {1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land. Dakmor Salvage uma uma/240 uma B 0 Land U land /cr90 Dakmor Salvage enters tapped. | {T}: Add {B}. | Dredge 2 Dark Depths uma uma/241 uma 0 Legendary Snow Land M land yInitialize/ccblue=10 Create Marit Lage/spawn [uma] Marit Lage (B 20/20 Flying, Indestructible) Dark Depths enters with ten ice counters on it. | {3}: Remove an ice counter from Dark Depths. | When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. Desolate Lighthouse uma uma/242 uma UR 0 Land R land {T}: Add {C}. | {1}{U}{R}, {T}: Draw a card, then discard a card. Flagstones of Trokair uma uma/243 uma W 0 Legendary Land R land {T}: Add {W}. | When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Karakas uma uma/244 uma W 0 Legendary Land M land {T}: Add {W}. | {T}: Return target legendary creature to its owner's hand. Lavaclaw Reaches uma uma/245 uma BR 0 Land R land /cr90 Lavaclaw Reaches enters tapped. | {T}: Add {B} or {R}. | {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. Mage-Ring Network uma uma/246 uma 0 Land U land {T}: Add {C}. | {1}, {T}: Put a storage counter on Mage-Ring Network. | {T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for each storage counter removed this way. Mistveil Plains uma uma/247 uma W 0 Land - Plains U land /cr90 Mistveil Plains enters tapped. | {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents. Phyrexian Tower uma uma/248 uma B 0 Legendary Land R land {T}: Add {C}. | {T}, Sacrifice a creature: Add {B}{B}. Raging Ravine uma uma/249 uma RG 0 Land R land /cr90 Raging Ravine enters tapped. | {T}: Add {R} or {G}. | {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. Rogue's Passage uma uma/250 uma 0 Land U land {T}: Add {C}. | {4}, {T}: Target creature can't be blocked this turn. Stirring Wildwood uma uma/251 uma GW 0 Land R land /cr90 Stirring Wildwood enters tapped. | {T}: Add {G} or {W}. | {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. Terramorphic Expanse uma uma/252 uma 0 Land C land {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Thespian's Stage uma uma/253 uma 0 Land R land {T}: Add {C}. | {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability. Urborg, Tomb of Yawgmoth uma uma/254 uma 0 Legendary Land R land Each land is a Swamp in addition to its other land types. [uma] Citizen (W 1/1) uma tuma/1 tuma W 0 Token Creature - Citizen 1 1 T [uma] Spirit (W 1/1 Flying) uma tuma/2 tuma W 0 Token Creature - Spirit 1 1 T /ch Flying [uma] Drake (U 2/2 Flying) uma tuma/3 tuma U 0 Token Creature - Drake 2 2 T /ch Flying [uma] Homunculus (U 2/2) uma tuma/4 tuma U 0 Token Creature - Homunculus 2 2 T [uma] Faerie Rogue (B 1/1 Flying) uma tuma/5 tuma B 0 Token Creature - Faerie Rogue 1 1 T /ch Flying [uma] Marit Lage (B 20/20 Flying, Indestructible) uma tuma/6 tuma B 0 Token Legendary Creature - Avatar 20 20 T /ch Flying, indestructible [uma] Wurm (B 6/6 Trample) uma tuma/7 tuma B 0 Token Creature - Wurm 6 6 T Trample [uma] Zombie (B 2/2) uma tuma/8 tuma B 0 Token Creature - Zombie 2 2 T [uma] Elemental (R 1/1) uma tuma/9 tuma R 0 Token Creature - Elemental 1 1 T [uma] Soldier (R 1/1) uma tuma/11 tuma R 0 Token Creature - Soldier 1 1 T [uma] Spark Elemental (R 3/1 Trample, Haste) uma tuma/12 tuma R 0 Token Creature - Elemental 3 1 T Trample, haste | At the beginning of the end step, sacrifice Spark Elemental. [uma] Elemental (G 4/4) uma tuma/13 tuma G 0 Token Creature - Elemental 4 4 T [uma] Ooze (G */*) uma tuma/14 tuma G 0 Token Creature - Ooze * * T [uma] Spider (G 1/2 Reach) uma tuma/15 tuma G 0 Token Creature - Spider 1 2 T Reach [uma] Spirit (WB 1/1 Flying) uma tuma/16 tuma WB 0 Token Creature - Spirit 1 1 T /ch Flying Karn Liberated 2xm 2xm/1 2xm {7} 7 Legendary Planeswalker - Karn 6 M planeswalker /ccblue=6 +4: Target player exiles a card from their hand. | -3: Exile target permanent. | -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. Alabaster Mage 2xm 2xm/2 2xm W W {1}{W} 2 Creature - Human Wizard 2 1 C creature {1}{W}: Target creature you control gains lifelink until end of turn. Ancestral Blade 2xm 2xm/3 2xm W W {1}{W} 2 Artifact - Equipment C artifact /spawn [2xm] Soldier (W 1/1) When Ancestral Blade enters, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. | Equipped creature gets +1/+1. | Equip {1} Angel of the Dawn 2xm 2xm/4 2xm W W {4}{W} 5 Creature - Angel 3 3 C creature /ch Flying | When Angel of the Dawn enters, creatures you control get +1/+1 and gain vigilance until end of turn. Archangel of Thune 2xm 2xm/5 2xm W W {3}{W}{W} 5 Creature - Angel 3 4 M creature /ch Flying | Lifelink | Whenever you gain life, put a +1/+1 counter on each creature you control. Auriok Salvagers 2xm 2xm/6 2xm W W {3}{W} 4 Creature - Human Soldier 2 4 U creature {1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand. Austere Command 2xm 2xm/7 2xm W W {4}{W}{W} 6 Sorcery R sorcery Choose two - | - Destroy all artifacts. | - Destroy all enchantments. | - Destroy all creatures with mana value 3 or less. | - Destroy all creatures with mana value 4 or greater. Avacyn, Angel of Hope 2xm 2xm/8 2xm W W {5}{W}{W}{W} 8 Legendary Creature - Angel 8 8 M creature /ch Flying, vigilance, indestructible | Other permanents you control have indestructible. Blade Splicer 2xm 2xm/9 2xm W W {2}{W} 3 Creature - Phyrexian Human Artificer 1 1 R creature /spawn [2x2] Phyrexian Golem (3/3) When Blade Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golems you control have first strike. Boon Reflection 2xm 2xm/10 2xm W W {4}{W} 5 Enchantment R enchantment If you would gain life, you gain twice that much life instead. Council's Judgment 2xm 2xm/11 2xm W W {1}{W}{W} 3 Sorcery R sorcery Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. Crib Swap 2xm 2xm/12 2xm W W {2}{W} 3 Kindred Instant - Shapeshifter C instant /spawn [2xm] Shapeshifter (1/1 Changeling) Changeling | Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling. Crusader of Odric 2xm 2xm/13 2xm W W {2}{W} 3 Creature - Human Soldier * * C creature Crusader of Odric's power and toughness are each equal to the number of creatures you control. Ethersworn Canonist 2xm 2xm/14 2xm W W {1}{W} 2 Artifact Creature - Human Cleric 2 2 R creature Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. Fencing Ace 2xm 2xm/15 2xm W W {1}{W} 2 Creature - Human Soldier 1 1 U creature Double strike Flickerwisp 2xm 2xm/16 2xm W W {1}{W}{W} 3 Creature - Elemental 3 1 U creature /ch Flying | When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Fortify 2xm 2xm/17 2xm W W {2}{W} 3 Instant C instant Choose one - | - Creatures you control get +2/+0 until end of turn. | - Creatures you control get +0/+2 until end of turn. Glint-Sleeve Artisan 2xm 2xm/18 2xm W W {2}{W} 3 Creature - Dwarf Artificer 2 2 C creature Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [2xm] Servo (1/1) Fabricate 1 Kemba, Kha Regent 2xm 2xm/19 2xm W W {1}{W}{W} 3 Legendary Creature - Cat Cleric 2 4 R creature Create Cat/spawn [2xm] Cat (W 2/2) Create 5 Cats/spawnx5 [2xm] Cat (W 2/2) Create 10 Cats/spawnx10 [2xm] Cat (W 2/2) At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent. Land Tax 2xm 2xm/20 2xm W W {W} 1 Enchantment M enchantment At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. Leonin Abunas 2xm 2xm/21 2xm W W {3}{W} 4 Creature - Cat Cleric 2 5 R creature Artifacts you control have hexproof. Master Splicer 2xm 2xm/22 2xm W W {3}{W} 4 Creature - Phyrexian Human Artificer 1 1 U creature /spawn [2x2] Phyrexian Golem (3/3) When Master Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golems you control get +1/+1. Myrsmith 2xm 2xm/23 2xm W W {1}{W} 2 Creature - Human Artificer 2 1 U creature Create Myr/spawn [2xm] Myr (1/1) Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token. Open the Vaults 2xm 2xm/24 2xm W W {4}{W}{W} 6 Sorcery R sorcery Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. Path to Exile 2xm 2xm/25 2xm W W {W} 1 Instant U instant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. Puresteel Paladin 2xm 2xm/26 2xm W W {W}{W} 2 Creature - Human Knight 2 2 R creature Whenever an Equipment you control enters, you may draw a card. | Metalcraft - Equipment you control have equip {0} as long as you control three or more artifacts. Remember the Fallen 2xm 2xm/27 2xm W W {2}{W} 3 Sorcery C sorcery Choose one or both - | - Return target creature card from your graveyard to your hand. | - Return target artifact card from your graveyard to your hand. Revoke Existence 2xm 2xm/28 2xm W W {1}{W} 2 Sorcery C sorcery Exile target artifact or enchantment. Sanctum Gargoyle 2xm 2xm/29 2xm W W {3}{W} 4 Artifact Creature - Gargoyle 2 3 C creature /ch Flying | When Sanctum Gargoyle enters, you may return target artifact card from your graveyard to your hand. Sanctum Spirit 2xm 2xm/30 2xm W W {3}{W} 4 Creature - Spirit 3 2 C creature Lifelink | Discard a historic card: Sanctum Spirit gains indestructible until end of turn. Stoneforge Mystic 2xm 2xm/31 2xm W W {1}{W} 2 Creature - Kor Artificer 1 2 R creature When Stoneforge Mystic enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. | {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. Stonehewer Giant 2xm 2xm/32 2xm W W {3}{W}{W} 5 Creature - Giant Warrior 4 4 R creature Vigilance | {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle. Strength of Arms 2xm 2xm/33 2xm W W {W} 1 Instant C instant Create Human Soldier/spawn [2xm] Human Soldier (W 1/1) Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token. Tempered Steel 2xm 2xm/34 2xm W W {1}{W}{W} 3 Enchantment R enchantment Artifact creatures you control get +2/+2. Thraben Inspector 2xm 2xm/35 2xm W W {W} 1 Creature - Human Soldier 1 2 C creature /spawn [2xm] Clue When Thraben Inspector enters, investigate. Topple the Statue 2xm 2xm/36 2xm W W {2}{W} 3 Instant U instant Tap target permanent. If it's an artifact, destroy it. | Draw a card. Valor in Akros 2xm 2xm/37 2xm W W {3}{W} 4 Enchantment U enchantment Whenever a creature you control enters, creatures you control get +1/+1 until end of turn. Valorous Stance 2xm 2xm/38 2xm W W {1}{W} 2 Instant U instant Choose one - | - Target creature gains indestructible until end of turn. | - Destroy target creature with toughness 4 or greater. Wrath of God 2xm 2xm/39 2xm W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Apprentice Wizard 2xm 2xm/40 2xm U U {1}{U}{U} 3 Creature - Human Wizard 0 1 C creature {U}, {T}: Add {C}{C}{C}. Arcum Dagsson 2xm 2xm/41 2xm U U {3}{U} 4 Legendary Creature - Human Artificer 2 2 M creature {T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle. Argivian Restoration 2xm 2xm/42 2xm U U {2}{U}{U} 4 Sorcery C sorcery Return target artifact card from your graveyard to the battlefield. Braids, Conjurer Adept 2xm 2xm/43 2xm U U {2}{U}{U} 4 Legendary Creature - Human Wizard 2 2 R creature At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. Brainstorm 2xm 2xm/44 2xm U U {U} 1 Instant C instant Draw three cards, then put two cards from your hand on top of your library in any order. Cloudreader Sphinx 2xm 2xm/45 2xm U U {4}{U} 5 Creature - Sphinx 3 4 C creature yInitialize/ch Scry 2/vp1pt2 Flying | When Cloudreader Sphinx enters, scry 2. Corridor Monitor 2xm 2xm/46 2xm U U {1}{U} 2 Artifact Creature - Construct 1 4 C creature When Corridor Monitor enters, untap target artifact or creature you control. Cyclonic Rift 2xm 2xm/47 2xm U U {1}{U} 2 Instant R instant Return target nonland permanent you don't control to its owner's hand. | Overload {6}{U} Deepglow Skate 2xm 2xm/48 2xm U U {4}{U} 5 Creature - Fish 3 3 R creature When Deepglow Skate enters, double the number of each kind of counter on any number of target permanents. Esperzoa 2xm 2xm/49 2xm U U {2}{U} 3 Artifact Creature - Jellyfish 4 3 U creature /ch Flying | At the beginning of your upkeep, return an artifact you control to its owner's hand. Faerie Mechanist 2xm 2xm/50 2xm U U {3}{U} 4 Artifact Creature - Faerie Artificer 2 2 C creature yInitialize/ch Look at top three cards/vp1pt3 Flying | When Faerie Mechanist enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Force of Will 2xm 2xm/51 2xm U U {3}{U}{U} 5 Instant M instant You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. | Counter target spell. Frogify 2xm 2xm/52 2xm U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. Grand Architect 2xm 2xm/53 2xm U U {1}{U}{U} 3 Creature - Vedalken Artificer 1 3 R creature Other blue creatures you control get +1/+1. | {U}: Target artifact creature becomes blue until end of turn. | Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Hinder 2xm 2xm/54 2xm U U {1}{U}{U} 3 Instant U instant Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. Inkwell Leviathan 2xm 2xm/55 2xm U U {7}{U}{U} 9 Artifact Creature - Leviathan 7 11 R creature Trample | Islandwalk | Shroud Jace, the Mind Sculptor 2xm 2xm/56 2xm U U {2}{U}{U} 4 Legendary Planeswalker - Jace 3 M planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. | 0: Draw three cards, then put two cards from your hand on top of your library in any order. | -1: Return target creature to its owner's hand. | -12: Exile all cards from target player's library, then that player shuffles their hand into their library. Master of Etherium 2xm 2xm/57 2xm U U {2}{U} 3 Artifact Creature - Vedalken Wizard * * R creature Master of Etherium's power and toughness are each equal to the number of artifacts you control. | Other artifact creatures you control get +1/+1. Master Transmuter 2xm 2xm/58 2xm U U {3}{U} 4 Artifact Creature - Human Artificer 1 2 R creature {U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. Metallic Rebuke 2xm 2xm/59 2xm U U {2}{U} 3 Instant C instant Improvise | Counter target spell unless its controller pays {3}. Parasitic Strix 2xm 2xm/60 2xm U U {2}{U} 3 Artifact Creature - Bird 2 2 C creature /ch Flying | When Parasitic Strix enters, if you control a black permanent, target player loses 2 life and you gain 2 life. Phyrexian Metamorph 2xm 2xm/61 2xm U U {3}{U/P} 4 Artifact Creature - Phyrexian Shapeshifter 0 0 R creature You may have Phyrexian Metamorph enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types. Pongify 2xm 2xm/62 2xm U U {U} 1 Instant U instant /spawn [2xm] Ape (G 3/3) Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. Relic Runner 2xm 2xm/63 2xm U U {1}{U} 2 Creature - Human Rogue 2 1 C creature Relic Runner can't be blocked if you've cast a historic spell this turn. Reshape 2xm 2xm/64 2xm U U {X}{U}{U} 2 Sorcery R sorcery As an additional cost to cast this spell, sacrifice an artifact. | Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. Riddlesmith 2xm 2xm/65 2xm U U {1}{U} 2 Creature - Human Artificer 2 1 U creature Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. Rush of Knowledge 2xm 2xm/66 2xm U U {4}{U} 5 Sorcery U sorcery Draw cards equal to the highest mana value among permanents you control. Sentinel of the Pearl Trident 2xm 2xm/67 2xm U U {4}{U} 5 Creature - Merfolk Soldier 3 3 U creature Flash | When Sentinel of the Pearl Trident enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Serra Sphinx 2xm 2xm/68 2xm U U {3}{U}{U} 5 Creature - Sphinx 4 4 U creature /ch Flying, vigilance Sift 2xm 2xm/69 2xm U U {3}{U} 4 Sorcery C sorcery Draw three cards, then discard a card. Steel Sabotage 2xm 2xm/70 2xm U U {U} 1 Instant C instant Choose one - | - Counter target artifact spell. | - Return target artifact to its owner's hand. Thirst for Knowledge 2xm 2xm/71 2xm U U {2}{U} 3 Instant U instant Draw three cards. Then discard two cards unless you discard an artifact card. Thought Reflection 2xm 2xm/72 2xm U U {4}{U}{U}{U} 7 Enchantment R enchantment If you would draw a card, draw two cards instead. Treasure Mage 2xm 2xm/73 2xm U U {2}{U} 3 Creature - Human Wizard 2 2 U creature When Treasure Mage enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. Vedalken Infuser 2xm 2xm/74 2xm U U {3}{U} 4 Creature - Vedalken Wizard 1 4 C creature At the beginning of your upkeep, you may put a charge counter on target artifact. Well of Ideas 2xm 2xm/75 2xm U U {5}{U} 6 Enchantment R enchantment When Well of Ideas enters, draw two cards. | At the beginning of each other player's draw step, that player draws an additional card. | At the beginning of your draw step, draw two additional cards. Ad Nauseam 2xm 2xm/76 2xm B B {3}{B}{B} 5 Instant R instant Reveal top card/vp1at1 Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times. Beacon of Unrest 2xm 2xm/77 2xm B B {3}{B}{B} 5 Sorcery R sorcery Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. Bone Picker 2xm 2xm/78 2xm B B {3}{B} 4 Creature - Bird 3 2 C creature /ch This spell costs {3} less to cast if a creature died this turn. | Flying, deathtouch Cast Down 2xm 2xm/79 2xm B B {1}{B} 2 Instant C instant Destroy target nonlegendary creature. Costly Plunder 2xm 2xm/80 2xm B B {1}{B} 2 Instant C instant As an additional cost to cast this spell, sacrifice an artifact or creature. | Draw two cards. Dark Confidant 2xm 2xm/81 2xm B B {1}{B} 2 Creature - Human Wizard 2 1 M creature Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. Death's Shadow 2xm 2xm/82 2xm B B {B} 1 Creature - Avatar 13 13 R creature Death's Shadow gets -X/-X, where X is your life total. Defiant Salvager 2xm 2xm/83 2xm B B {2}{B} 3 Creature - Aetherborn Artificer 2 2 C creature Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery. Dire Fleet Hoarder 2xm 2xm/84 2xm B B {1}{B} 2 Creature - Human Pirate 2 1 C creature Create Treasure/spawn [2xm] Treasure When Dire Fleet Hoarder dies, create a Treasure token. Disciple of Bolas 2xm 2xm/85 2xm B B {3}{B} 4 Creature - Human Wizard 2 1 R creature When Disciple of Bolas enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. Disciple of the Vault 2xm 2xm/86 2xm B B {B} 1 Creature - Human Cleric 1 1 U creature Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. Divest 2xm 2xm/87 2xm B B {B} 1 Sorcery C sorcery Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. Doomed Necromancer 2xm 2xm/88 2xm B B {2}{B} 3 Creature - Human Cleric Mercenary 2 2 R creature {B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. Dread Return 2xm 2xm/89 2xm B B {2}{B}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. | Flashback-Sacrifice three creatures. Driver of the Dead 2xm 2xm/90 2xm B B {3}{B} 4 Creature - Vampire 3 2 C creature When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield. Drown in Sorrow 2xm 2xm/91 2xm B B {1}{B}{B} 3 Sorcery U sorcery Scry 1/vp1pt1 All creatures get -2/-2 until end of turn. Scry 1. Executioner's Capsule 2xm 2xm/92 2xm B B {B} 1 Artifact C artifact {1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature. Fatal Push 2xm 2xm/93 2xm B B {B} 1 Instant U instant Destroy target creature if it has mana value 2 or less. | Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. Geth, Lord of the Vault 2xm 2xm/94 2xm B B {4}{B}{B} 6 Legendary Creature - Phyrexian Zombie 5 5 M creature Intimidate | {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards. Glaze Fiend 2xm 2xm/95 2xm B B {1}{B} 2 Artifact Creature - Illusion 0 1 C creature /ch Flying | Whenever another artifact you control enters, Glaze Fiend gets +2/+2 until end of turn. Heartless Pillage 2xm 2xm/96 2xm B B {2}{B} 3 Sorcery C sorcery Create Treasure/spawn [2xm] Treasure Target opponent discards two cards. | Raid - If you attacked this turn, create a Treasure token. Magus of the Abyss 2xm 2xm/97 2xm B B {3}{B} 4 Creature - Human Wizard 4 3 R creature At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. Magus of the Will 2xm 2xm/98 2xm B B {2}{B} 3 Creature - Human Wizard 3 3 R creature {2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. Morkrut Banshee 2xm 2xm/99 2xm B B {3}{B}{B} 5 Creature - Spirit 4 4 U creature Morbid - When Morkrut Banshee enters, if a creature died this turn, target creature gets -4/-4 until end of turn. Oubliette 2xm 2xm/100 2xm B B {1}{B}{B} 3 Enchantment U enchantment When Oubliette enters, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. Ovalchase Daredevil 2xm 2xm/101 2xm B B {3}{B} 4 Creature - Human Pilot 4 2 U creature Whenever an artifact you control enters, you may return Ovalchase Daredevil from your graveyard to your hand. Painsmith 2xm 2xm/102 2xm B B {1}{B} 2 Creature - Human Artificer 2 1 U creature Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. Ravenous Trap 2xm 2xm/103 2xm B B {2}{B}{B} 4 Instant - Trap R instant If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay this spell's mana cost. | Exile target player's graveyard. Salvage Titan 2xm 2xm/104 2xm B B {4}{B}{B} 6 Artifact Creature - Golem 6 4 R creature You may sacrifice three artifacts rather than pay this spell's mana cost. | Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand. Silumgar Scavenger 2xm 2xm/105 2xm B B {4}{B} 5 Creature - Zombie Bird 2 3 C creature /ch Flying | Exploit | Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. Skirsdag High Priest 2xm 2xm/106 2xm B B {1}{B} 2 Creature - Human Cleric 1 2 R creature Create Demon/spawn [2xm] Demon (B 5/5 Flying) Morbid - {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn. Skithiryx, the Blight Dragon 2xm 2xm/107 2xm B B {3}{B}{B} 5 Legendary Creature - Phyrexian Dragon Skeleton 4 4 M creature yInitialize/ch Create Poison Counter/spawn [nph] Poison Counter Flying | Infect | {B}: Skithiryx, the Blight Dragon gains haste until end of turn. | {B}{B}: Regenerate Skithiryx. Supernatural Stamina 2xm 2xm/108 2xm B B {B} 1 Instant C instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." Thoughtseize 2xm 2xm/109 2xm B B {B} 1 Sorcery R sorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. Toxic Deluge 2xm 2xm/110 2xm B B {2}{B} 3 Sorcery R sorcery As an additional cost to cast this spell, pay X life. | All creatures get -X/-X until end of turn. Twisted Abomination 2xm 2xm/111 2xm B B {5}{B} 6 Creature - Zombie Mutant 5 3 C creature {B}: Regenerate Twisted Abomination. | Swampcycling {2} Vampire Hexmage 2xm 2xm/112 2xm B B {B}{B} 2 Creature - Vampire Shaman 2 1 U creature First strike | Sacrifice Vampire Hexmage: Remove all counters from target permanent. Wound Reflection 2xm 2xm/113 2xm B B {5}{B} 6 Enchantment R enchantment At the beginning of each end step, each opponent loses life equal to the life they lost this turn. Abrade 2xm 2xm/114 2xm R R {1}{R} 2 Instant C instant Choose one - | - Abrade deals 3 damage to target creature. | - Destroy target artifact. Balduvian Rage 2xm 2xm/115 2xm R R {X}{R} 1 Instant C instant Target attacking creature gets +X/+0 until end of turn. | Draw a card at the beginning of the next turn's upkeep. Battle-Rattle Shaman 2xm 2xm/116 2xm R R {3}{R} 4 Creature - Goblin Shaman 2 2 C creature At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. Blasphemous Act 2xm 2xm/117 2xm R R {8}{R} 9 Sorcery R sorcery This spell costs {1} less to cast for each creature on the battlefield. | Blasphemous Act deals 13 damage to each creature. Blood Moon 2xm 2xm/118 2xm R R {2}{R} 3 Enchantment R enchantment Nonbasic lands are Mountains. Bloodshot Trainee 2xm 2xm/119 2xm R R {3}{R} 4 Creature - Goblin Warrior 2 3 U creature {T}: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater. Brimstone Volley 2xm 2xm/120 2xm R R {2}{R} 3 Instant U instant Brimstone Volley deals 3 damage to any target. | Morbid - Brimstone Volley deals 5 damage instead if a creature died this turn. Cathartic Reunion 2xm 2xm/121 2xm R R {1}{R} 2 Sorcery C sorcery As an additional cost to cast this spell, discard two cards. | Draw three cards. Cragganwick Cremator 2xm 2xm/122 2xm R R {2}{R}{R} 4 Creature - Giant Shaman 5 4 R creature When Cragganwick Cremator enters, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker. Dismantle 2xm 2xm/123 2xm R R {2}{R} 3 Sorcery U sorcery Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control. Dualcaster Mage 2xm 2xm/124 2xm R R {1}{R}{R} 3 Creature - Human Wizard 2 2 R creature Flash | When Dualcaster Mage enters, copy target instant or sorcery spell. You may choose new targets for the copy. Galvanic Blast 2xm 2xm/125 2xm R R {R} 1 Instant U instant Galvanic Blast deals 2 damage to any target. | Metalcraft - Galvanic Blast deals 4 damage instead if you control three or more artifacts. Goblin Gaveleer 2xm 2xm/126 2xm R R {R} 1 Creature - Goblin Warrior 1 1 C creature Trample | Goblin Gaveleer gets +2/+0 for each Equipment attached to it. Goblin Guide 2xm 2xm/127 2xm R R {R} 1 Creature - Goblin Scout 2 2 R creature Reveal top card/vp1at1 Haste | Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand. Godo, Bandit Warlord 2xm 2xm/128 2xm R R {5}{R} 6 Legendary Creature - Human Barbarian 3 3 R creature When Godo, Bandit Warlord enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. | Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. Grim Lavamancer 2xm 2xm/129 2xm R R {R} 1 Creature - Human Wizard 1 1 R creature {R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target. Heat Shimmer 2xm 2xm/130 2xm R R {2}{R} 3 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent." Imperial Recruiter 2xm 2xm/131 2xm R R {2}{R} 3 Creature - Human Advisor 1 1 M creature When Imperial Recruiter enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. Ion Storm 2xm 2xm/132 2xm R R {2}{R} 3 Enchantment R enchantment {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target. Kazuul's Toll Collector 2xm 2xm/133 2xm R R {2}{R} 3 Creature - Ogre Warrior 3 2 C creature {0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery. Kuldotha Flamefiend 2xm 2xm/134 2xm R R {4}{R}{R} 6 Creature - Elemental 4 4 U creature When Kuldotha Flamefiend enters, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of targets. Lightning Axe 2xm 2xm/135 2xm R R {R} 1 Instant C instant As an additional cost to cast this spell, discard a card or pay {5}. | Lightning Axe deals 5 damage to target creature. Mana Echoes 2xm 2xm/136 2xm R R {2}{R}{R} 4 Enchantment M enchantment Whenever a creature enters, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it. Orcish Vandal 2xm 2xm/137 2xm R R {1}{R} 2 Creature - Orc Warrior 1 1 C creature {T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target. Pyrewild Shaman 2xm 2xm/138 2xm R R {2}{R} 3 Creature - Goblin Shaman 3 1 U creature Bloodrush - {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. | Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand. Rage Reflection 2xm 2xm/139 2xm R R {4}{R}{R} 6 Enchantment R enchantment Creatures you control have double strike. Rapacious Dragon 2xm 2xm/140 2xm R R {4}{R} 5 Creature - Dragon 3 3 C creature /ch;/spawnx2 [2xm] Treasure Flying | When Rapacious Dragon enters, create two Treasure tokens. Ravenous Intruder 2xm 2xm/141 2xm R R {1}{R} 2 Creature - Gremlin 1 2 U creature Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn. Rolling Earthquake 2xm 2xm/142 2xm R R {X}{R} 1 Sorcery R sorcery Rolling Earthquake deals X damage to each creature without horsemanship and each player. Salivating Gremlins 2xm 2xm/143 2xm R R {2}{R} 3 Creature - Gremlin 2 3 C creature Whenever an artifact you control enters, Salivating Gremlins gets +2/+0 and gains trample until end of turn. Skinbrand Goblin 2xm 2xm/144 2xm R R {1}{R} 2 Creature - Goblin Warrior 2 1 C creature Bloodrush - {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn. Sneak Attack 2xm 2xm/145 2xm R R {3}{R} 4 Enchantment M enchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. Temur Battle Rage 2xm 2xm/146 2xm R R {1}{R} 2 Instant C instant Target creature gains double strike until end of turn. | Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. Thopter Engineer 2xm 2xm/147 2xm R R {2}{R} 3 Creature - Human Artificer 1 3 U creature /spawn [2xm] Thopter (1/1 Flying) When Thopter Engineer enters, create a 1/1 colorless Thopter artifact creature token with flying. | Artifact creatures you control have haste. Trash for Treasure 2xm 2xm/148 2xm R R {2}{R} 3 Sorcery U sorcery As an additional cost to cast this spell, sacrifice an artifact. | Return target artifact card from your graveyard to the battlefield. Tuktuk the Explorer 2xm 2xm/149 2xm R R {2}{R} 3 Legendary Creature - Goblin 1 1 R creature Create Tuktuk the Returned/spawn [2xm] Tuktuk the Returned (5/5) Haste | When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token. Weapon Surge 2xm 2xm/150 2xm R R {R} 1 Instant C instant Target creature you control gets +1/+0 and gains first strike until end of turn. | Overload {1}{R} Ancient Stirrings 2xm 2xm/151 2xm G G {G} 1 Sorcery C sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. Avenger of Zendikar 2xm 2xm/152 2xm G G {5}{G}{G} 7 Creature - Elemental 5 5 M creature Create Plant/spawn [2xm] Plant (G 0/1) Create 5 Plants/spawnx5 [2xm] Plant (G 0/1) Create 10 Plants/spawnx10 [2xm] Plant (G 0/1) When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control. | Landfall - Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control. Awakening Zone 2xm 2xm/153 2xm G G {2}{G} 3 Enchantment R enchantment Create Eldrazi Spawn/spawn [2xm] Eldrazi Spawn (0/1) At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." Bloodbriar 2xm 2xm/154 2xm G G {2}{G} 3 Creature - Plant Elemental 2 3 C creature Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. Bloodspore Thrinax 2xm 2xm/155 2xm G G {2}{G}{G} 4 Creature - Lizard 2 2 R creature Devour 1 | Each other creature you control enters with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. Champion of Lambholt 2xm 2xm/156 2xm G G {1}{G}{G} 3 Creature - Human Warrior 1 1 R creature Creatures with power less than Champion of Lambholt's power can't block creatures you control. | Whenever another creature you control enters, put a +1/+1 counter on Champion of Lambholt. Chatter of the Squirrel 2xm 2xm/157 2xm G G {G} 1 Sorcery C sorcery /spawn [2xm] Squirrel (G 1/1) Create a 1/1 green Squirrel creature token. | Flashback {1}{G} Chord of Calling 2xm 2xm/158 2xm G G {X}{G}{G}{G} 3 Instant R instant Convoke | Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Clear Shot 2xm 2xm/159 2xm G G {2}{G} 3 Instant C instant Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. Conclave Naturalists 2xm 2xm/160 2xm G G {4}{G} 5 Creature - Dryad 4 4 C creature When Conclave Naturalists enters, you may destroy target artifact or enchantment. Crop Rotation 2xm 2xm/161 2xm G G {G} 1 Instant U instant As an additional cost to cast this spell, sacrifice a land. | Search your library for a land card, put that card onto the battlefield, then shuffle. Crushing Vines 2xm 2xm/162 2xm G G {2}{G} 3 Instant C instant Choose one - | - Destroy target creature with flying. | - Destroy target artifact. Death-Hood Cobra 2xm 2xm/163 2xm G G {1}{G} 2 Creature - Phyrexian Snake 2 2 C creature {1}{G}: Death-Hood Cobra gains reach until end of turn. | {1}{G}: Death-Hood Cobra gains deathtouch until end of turn. Doubling Season 2xm 2xm/164 2xm G G {4}{G} 5 Enchantment M enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. Elvish Aberration 2xm 2xm/165 2xm G G {5}{G} 6 Creature - Elf Mutant 4 5 C creature {T}: Add {G}{G}{G}. | Forestcycling {2} Enlarge 2xm 2xm/166 2xm G G {3}{G}{G} 5 Sorcery U sorcery Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. Exploration 2xm 2xm/167 2xm G G {G} 1 Enchantment R enchantment You may play an additional land on each of your turns. Fierce Empath 2xm 2xm/168 2xm G G {2}{G} 3 Creature - Elf 1 1 C creature When Fierce Empath enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. Gelatinous Genesis 2xm 2xm/169 2xm G G {X}{X}{G} 1 Sorcery U sorcery Create Ooze/spawn [2xm] Ooze (G */*) Create 5 Oozes/spawnx5 [2xm] Ooze (G */*) Create 10 Oozes/spawnx10 [2xm] Ooze (G */*) Create X X/X green Ooze creature tokens. Greater Good 2xm 2xm/170 2xm G G {2}{G}{G} 4 Enchantment R enchantment Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. Heartbeat of Spring 2xm 2xm/171 2xm G G {2}{G} 3 Enchantment R enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Invigorate 2xm 2xm/172 2xm G G {2}{G} 3 Instant U instant If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. | Target creature gets +4/+4 until end of turn. Kozilek's Predator 2xm 2xm/173 2xm G G {3}{G} 4 Creature - Eldrazi Drone 3 3 C creature /spawnx2 [2xm] Eldrazi Spawn (0/1) When Kozilek's Predator enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Liege of the Tangle 2xm 2xm/174 2xm G G {6}{G}{G} 8 Creature - Elemental 8 8 R creature Trample | Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. Mana Reflection 2xm 2xm/175 2xm G G {4}{G}{G} 6 Enchantment R enchantment If you tap a permanent for mana, it produces twice as much of that mana instead. Might of the Masses 2xm 2xm/176 2xm G G {G} 1 Instant C instant Target creature gets +1/+1 until end of turn for each creature you control. Noble Hierarch 2xm 2xm/177 2xm G GWU {G} 1 Creature - Human Druid 0 1 R creature Exalted | {T}: Add {G}, {W}, or {U}. Reclamation Sage 2xm 2xm/178 2xm G G {2}{G} 3 Creature - Elf Shaman 2 1 U creature When Reclamation Sage enters, you may destroy target artifact or enchantment. Shamanic Revelation 2xm 2xm/179 2xm G G {3}{G}{G} 5 Sorcery R sorcery Draw a card for each creature you control. | Ferocious - You gain 4 life for each creature you control with power 4 or greater. Skullmulcher 2xm 2xm/180 2xm G G {4}{G} 5 Creature - Elemental 3 3 U creature Devour 1 | When Skullmulcher enters, draw a card for each creature it devoured. Sylvan Might 2xm 2xm/181 2xm G G {1}{G} 2 Instant C instant Target creature gets +2/+2 and gains trample until end of turn. | Flashback {2}{G}{G} Terastodon 2xm 2xm/182 2xm G G {6}{G}{G} 8 Creature - Elephant 9 9 R creature Create Elephant/spawn [2xm] Elephant (G 3/3) Create 2 Elephants/spawnx2 [2xm] Elephant (G 3/3) Create 3 Elephants/spawnx3 [2xm] Elephant (G 3/3) When Terastodon enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token. Thragtusk 2xm 2xm/183 2xm G G {4}{G} 5 Creature - Beast 5 3 R creature Create Beast/spawn [2xm] Beast (G 3/3) When Thragtusk enters, you gain 5 life. | When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. Ulvenwald Mysteries 2xm 2xm/184 2xm G G {2}{G} 3 Enchantment U enchantment Create Human Soldier/spawn [2xm] Human Soldier (W 1/1) Create Clue/spawn [2xm] Clue Whenever a nontoken creature you control dies, investigate. | Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token. Vengevine 2xm 2xm/185 2xm G G {2}{G}{G} 4 Creature - Elemental 4 3 M creature Haste | Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. Veteran Explorer 2xm 2xm/186 2xm G G {G} 1 Creature - Human Soldier Scout 1 1 U creature When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle. Whisperer of the Wilds 2xm 2xm/187 2xm G G {1}{G} 2 Creature - Human Shaman 0 2 C creature {T}: Add {G}. | Ferocious - {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater. Woodland Champion 2xm 2xm/188 2xm G G {1}{G} 2 Creature - Elf Scout 2 2 U creature Whenever one or more tokens you control enter, put that many +1/+1 counters on Woodland Champion. Arixmethes, Slumbering Isle 2xm 2xm/189 2xm GU GU {2}{G}{U} 4 Legendary Creature - Kraken 12 12 R creature /cr90;/ccblue=5 Arixmethes, Slumbering Isle enters tapped with five slumber counters on it. | As long as Arixmethes has a slumber counter on it, it's a land. | Whenever you cast a spell, you may remove a slumber counter from Arixmethes. | {T}: Add {G}{U}. Atraxa, Praetors' Voice 2xm 2xm/190 2xm GWUB GWUB {G}{W}{U}{B} 4 Legendary Creature - Phyrexian Angel Horror 4 4 M creature /ch Flying, vigilance, deathtouch, lifelink | At the beginning of your end step, proliferate. Baleful Strix 2xm 2xm/191 2xm UB UB {U}{B} 2 Artifact Creature - Bird 1 1 R creature /ch Flying, deathtouch | When Baleful Strix enters, draw a card. Breya, Etherium Shaper 2xm 2xm/192 2xm WUBR WUBR {W}{U}{B}{R} 4 Legendary Artifact Creature - Human 4 4 M creature /spawnx2 [2xm] Thopter (U 1/1 Flying) When Breya, Etherium Shaper enters, create two 1/1 blue Thopter artifact creature tokens with flying. | {2}, Sacrifice two artifacts: Choose one - | - Breya deals 3 damage to target player or planeswalker. | - Target creature gets -4/-4 until end of turn. | - You gain 5 life. Brudiclad, Telchor Engineer 2xm 2xm/193 2xm UR UR {4}{U}{R} 6 Legendary Artifact Creature - Phyrexian Artificer 4 4 R creature Create Phyrexian Myr/spawn [brc] Phyrexian Myr (U 2/1) Creature tokens you control have haste. | At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. Deathreap Ritual 2xm 2xm/194 2xm BG BG {2}{B}{G} 4 Enchantment U enchantment Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card. Falkenrath Aristocrat 2xm 2xm/195 2xm BR BR {2}{B}{R} 4 Creature - Vampire Noble 4 1 R creature /ch Flying, haste | Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. Fulminator Mage 2xm 2xm/196 2xm BR BR {1}{B/R}{B/R} 3 Creature - Elemental Shaman 2 2 R creature Sacrifice Fulminator Mage: Destroy target nonbasic land. Geist of Saint Traft 2xm 2xm/197 2xm WU WU {1}{W}{U} 3 Legendary Creature - Spirit Cleric 2 2 M creature Create Angel/spawn [2xm] Angel (W 4/4 Flying) Hexproof | Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. Ghor-Clan Rampager 2xm 2xm/198 2xm RG RG {2}{R}{G} 4 Creature - Beast 4 4 U creature Trample | Bloodrush - {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn. Glassdust Hulk 2xm 2xm/199 2xm WU WU {3}{W}{U} 5 Artifact Creature - Golem 3 4 U creature Whenever another artifact you control enters, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. | Cycling {W/U} Hanna, Ship's Navigator 2xm 2xm/200 2xm WU WU {1}{W}{U} 3 Legendary Creature - Human Artificer 1 2 R creature {1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. Hidden Stockpile 2xm 2xm/201 2xm WB WB {W}{B} 2 Enchantment U enchantment Scry 1/vp1pt1 Create Servo/spawn [2xm] Servo (1/1) Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. | {1}, Sacrifice a creature: Scry 1. Izzet Charm 2xm 2xm/202 2xm UR UR {U}{R} 2 Instant U instant Choose one - | - Counter target noncreature spell unless its controller pays {2}. | - Izzet Charm deals 2 damage to target creature. | - Draw two cards, then discard two cards. Jhoira, Weatherlight Captain 2xm 2xm/203 2xm UR UR {2}{U}{R} 4 Legendary Creature - Human Artificer 3 3 R creature Whenever you cast a historic spell, draw a card. Kaalia of the Vast 2xm 2xm/204 2xm RWB RWB {1}{R}{W}{B} 4 Legendary Creature - Human Cleric 2 2 M creature /ch Flying | Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. Karrthus, Tyrant of Jund 2xm 2xm/205 2xm BRG BRG {4}{B}{R}{G} 7 Legendary Creature - Dragon 7 7 M creature /ch Flying, haste | When Karrthus, Tyrant of Jund enters, gain control of all Dragons, then untap all Dragons. | Other Dragon creatures you control have haste. Maelstrom Nexus 2xm 2xm/206 2xm WUBRG WUBRG {W}{U}{B}{R}{G} 5 Enchantment M enchantment The first spell you cast each turn has cascade. Maelstrom Pulse 2xm 2xm/207 2xm BG BG {1}{B}{G} 3 Sorcery R sorcery Destroy target nonland permanent and all other permanents with the same name as that permanent. Manamorphose 2xm 2xm/208 2xm RG RG {1}{R/G} 2 Instant U instant Add two mana in any combination of colors. | Draw a card. Mazirek, Kraul Death Priest 2xm 2xm/209 2xm BG BG {3}{B}{G} 5 Legendary Creature - Insect Shaman 2 2 R creature /ch Flying | Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. Meddling Mage 2xm 2xm/210 2xm WU WU {W}{U} 2 Creature - Human Wizard 2 2 R creature As Meddling Mage enters, choose a nonland card name. | Spells with the chosen name can't be cast. Merciless Eviction 2xm 2xm/211 2xm WB WB {4}{W}{B} 6 Sorcery R sorcery Choose one - | - Exile all artifacts. | - Exile all creatures. | - Exile all enchantments. | - Exile all planeswalkers. Progenitor Mimic 2xm 2xm/212 2xm GU GU {4}{G}{U} 6 Creature - Shapeshifter 0 0 R creature Create Copy/spawn [2xm] Copy You may have Progenitor Mimic enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature." Rhys the Redeemed 2xm 2xm/213 2xm GW GW {G/W} 1 Legendary Creature - Elf Warrior 1 1 R creature Create Elf Warrior/spawn [2xm] Elf Warrior (GW 1/1) {2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. | {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature. Riku of Two Reflections 2xm 2xm/214 2xm GUR GUR {2}{G}{U}{R} 5 Legendary Creature - Human Wizard 2 2 M creature Create Copy/spawn [2xm] Copy Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. | Whenever another nontoken creature you control enters, you may pay {G}{U}. If you do, create a token that's a copy of that creature. Savageborn Hydra 2xm 2xm/215 2xm RG RG {X}{R}{G} 2 Creature - Hydra 0 0 R creature Double strike | Savageborn Hydra enters with X +1/+1 counters on it. | {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery. The Scarab God 2xm 2xm/216 2xm UB UB {3}{U}{B} 5 Legendary Creature - God 5 5 M creature Create Copy/spawn [2xm] Copy At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. | {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. | When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. Selesnya Guildmage 2xm 2xm/217 2xm GW GW {G/W}{G/W} 2 Creature - Elf Wizard 2 2 U creature Create Saproling/spawn [2xm] Saproling (G 1/1) {3}{G}: Create a 1/1 green Saproling creature token. | {3}{W}: Creatures you control get +1/+1 until end of turn. Sen Triplets 2xm 2xm/218 2xm WUB WUB {2}{W}{U}{B} 5 Legendary Artifact Creature - Human Wizard 3 3 M creature At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn. Sharuum the Hegemon 2xm 2xm/219 2xm WUB WUB {3}{W}{U}{B} 6 Legendary Artifact Creature - Sphinx 5 5 R creature /ch Flying | When Sharuum the Hegemon enters, you may return target artifact card from your graveyard to the battlefield. Sphinx Summoner 2xm 2xm/220 2xm UB UB {3}{U}{B} 5 Artifact Creature - Sphinx 3 3 U creature /ch Flying | When Sphinx Summoner enters, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle. Swiftblade Vindicator 2xm 2xm/221 2xm RW RW {R}{W} 2 Creature - Human Soldier 1 1 R creature Double strike, vigilance, trample Thopter Foundry 2xm 2xm/222 2xm WUB WUB {W/B}{U} 2 Artifact U artifact Create Thopter/spawn [2xm] Thopter (U 1/1 Flying) {1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life. Time Sieve 2xm 2xm/223 2xm UB UB {U}{B} 2 Artifact R artifact {T}, Sacrifice five artifacts: Take an extra turn after this one. Unlicensed Disintegration 2xm 2xm/224 2xm BR BR {1}{B}{R} 3 Instant U instant Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller. Vexing Shusher 2xm 2xm/225 2xm RG RG {R/G}{R/G} 2 Creature - Goblin Shaman 2 2 R creature This spell can't be countered. | {R/G}: Target spell can't be countered. Vish Kal, Blood Arbiter 2xm 2xm/226 2xm WB WB {4}{W}{B}{B} 7 Legendary Creature - Vampire 5 5 R creature /ch Flying, lifelink | Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. | Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way. Voice of Resurgence 2xm 2xm/227 2xm GW GW {G}{W} 2 Creature - Elemental 2 2 R creature Create Elemental/spawn [2xm] Elemental (GW */*) Whenever an opponent casts a spell during your turn and when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." Weapons Trainer 2xm 2xm/228 2xm RW RW {R}{W} 2 Creature - Human Soldier Ally 3 2 U creature Other creatures you control get +1/+0 as long as you control an Equipment. Yavimaya's Embrace 2xm 2xm/229 2xm GU GU {5}{G}{U}{U} 8 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | Enchanted creature gets +2/+2 and has trample. Accomplished Automaton 2xm 2xm/230 2xm {7} 7 Artifact Creature - Construct 5 7 C creature Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [2xm] Servo (1/1) Fabricate 1 Adaptive Automaton 2xm 2xm/231 2xm {3} 3 Artifact Creature - Construct 2 2 R creature As Adaptive Automaton enters, choose a creature type. | Adaptive Automaton is the chosen type in addition to its other types. | Other creatures you control of the chosen type get +1/+1. Basalt Monolith 2xm 2xm/232 2xm {3} 3 Artifact U artifact /ci Basalt Monolith doesn't untap during your untap step. | {T}: Add {C}{C}{C}. | {3}: Untap Basalt Monolith. Basilisk Collar 2xm 2xm/233 2xm {1} 1 Artifact - Equipment R artifact Equipped creature has deathtouch and lifelink. | Equip {2} Batterskull 2xm 2xm/234 2xm {5} 5 Artifact - Equipment M artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +4/+4 and has vigilance and lifelink. | {3}: Return Batterskull to its owner's hand. | Equip {5} Blightsteel Colossus 2xm 2xm/235 2xm {12} 12 Artifact Creature - Phyrexian Golem 11 11 M creature Create Poison Counter/spawn [nph] Poison Counter Trample, infect, indestructible | If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead. Bosh, Iron Golem 2xm 2xm/236 2xm R {8} 8 Legendary Artifact Creature - Golem 6 7 R creature Trample | {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's mana value to any target. Cathodion 2xm 2xm/237 2xm {3} 3 Artifact Creature - Construct 3 3 C creature When Cathodion dies, add {C}{C}{C}. Chief of the Foundry 2xm 2xm/238 2xm {3} 3 Artifact Creature - Construct 2 3 U creature Other artifact creatures you control get +1/+1. Chromatic Star 2xm 2xm/239 2xm {1} 1 Artifact C artifact {1}, {T}, Sacrifice Chromatic Star: Add one mana of any color. | When Chromatic Star is put into a graveyard from the battlefield, draw a card. Chrome Mox 2xm 2xm/240 2xm {0} 0 Artifact M artifact Imprint - When Chrome Mox enters, you may exile a nonartifact, nonland card from your hand. | {T}: Add one mana of any of the exiled card's colors. Clone Shell 2xm 2xm/241 2xm {5} 5 Artifact Creature - Shapeshifter 2 2 U creature Look at top four cards/vp1pt4 Imprint - When Clone Shell enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. | When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. Cogwork Assembler 2xm 2xm/242 2xm {3} 3 Artifact Creature - Assembly-Worker 2 3 U creature Create Copy/spawn [2xm] Copy {7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step. Conjurer's Closet 2xm 2xm/243 2xm {5} 5 Artifact R artifact At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control. Coretapper 2xm 2xm/244 2xm {2} 2 Artifact Creature - Myr 1 1 U creature {T}: Put a charge counter on target artifact. | Sacrifice Coretapper: Put two charge counters on target artifact. Cranial Plating 2xm 2xm/245 2xm B {2} 2 Artifact - Equipment U artifact Equipped creature gets +1/+0 for each artifact you control. | {B}{B}: Attach Cranial Plating to target creature you control. | Equip {1} Culling Dais 2xm 2xm/246 2xm {2} 2 Artifact U artifact {T}, Sacrifice a creature: Put a charge counter on Culling Dais. | {1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais. Darksteel Axe 2xm 2xm/247 2xm {1} 1 Artifact - Equipment C artifact Indestructible | Equipped creature gets +2/+0. | Equip {2} Darksteel Forge 2xm 2xm/248 2xm {9} 9 Artifact M artifact Artifacts you control have indestructible. Duplicant 2xm 2xm/249 2xm {6} 6 Artifact Creature - Shapeshifter 2 4 R creature Imprint - When Duplicant enters, you may exile target nontoken creature. | As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter. Eager Construct 2xm 2xm/250 2xm {2} 2 Artifact Creature - Construct 2 2 C creature Scry 1/vp1pt1 When Eager Construct enters, each player may scry 1. Endless Atlas 2xm 2xm/251 2xm {2} 2 Artifact R artifact {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name. Engineered Explosives 2xm 2xm/252 2xm {X} 0 Artifact R artifact Sunburst | {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives. Ensnaring Bridge 2xm 2xm/253 2xm {3} 3 Artifact M artifact Creatures with power greater than the number of cards in your hand can't attack. Everflowing Chalice 2xm 2xm/254 2xm {0} 0 Artifact C artifact Multikicker {2} | Everflowing Chalice enters with a charge counter on it for each time it was kicked. | {T}: Add {C} for each charge counter on Everflowing Chalice. Expedition Map 2xm 2xm/255 2xm {1} 1 Artifact C artifact {2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle. Flayer Husk 2xm 2xm/256 2xm {1} 1 Artifact - Equipment C artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +1/+1. | Equip {2} Gleaming Barrier 2xm 2xm/257 2xm {2} 2 Artifact Creature - Wall 0 4 C creature Create Treasure/spawn [2xm] Treasure Defender | When Gleaming Barrier dies, create a Treasure token. Golem Artisan 2xm 2xm/258 2xm {5} 5 Artifact Creature - Golem 3 3 U creature {2}: Target artifact creature gets +1/+1 until end of turn. | {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. Golem-Skin Gauntlets 2xm 2xm/259 2xm {1} 1 Artifact - Equipment C artifact Equipped creature gets +1/+0 for each Equipment attached to it. | Equip {2} Hammer of Nazahn 2xm 2xm/260 2xm {4} 4 Legendary Artifact - Equipment R artifact Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. | Equipped creature gets +2/+0 and has indestructible. | Equip {4} Ichor Wellspring 2xm 2xm/261 2xm {2} 2 Artifact C artifact When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card. Iron Bully 2xm 2xm/262 2xm {3} 3 Artifact Creature - Golem 1 1 C creature Menace | When Iron Bully enters, put a +1/+1 counter on target creature. Iron League Steed 2xm 2xm/263 2xm {4} 4 Artifact Creature - Construct 2 2 C creature Fabricate - Add a +1/+1 counter/ccgreen+1 Create Servo/spawn [2xm] Servo (1/1) Haste | Fabricate 1 Isochron Scepter 2xm 2xm/264 2xm {2} 2 Artifact R artifact Imprint - When Isochron Scepter enters, you may exile an instant card with mana value 2 or less from your hand. | {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Jhoira's Familiar 2xm 2xm/265 2xm {4} 4 Artifact Creature - Bird 2 2 U creature /ch Flying | Historic spells you cast cost {1} less to cast. Kuldotha Forgemaster 2xm 2xm/266 2xm {5} 5 Artifact Creature - Construct 3 5 R creature {T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle. Lightning Greaves 2xm 2xm/267 2xm {2} 2 Artifact - Equipment U artifact Equipped creature has haste and shroud. | Equip {0} Lux Cannon 2xm 2xm/268 2xm {4} 4 Artifact R artifact {T}: Put a charge counter on Lux Cannon. | {T}, Remove three charge counters from Lux Cannon: Destroy target permanent. Magnifying Glass 2xm 2xm/269 2xm {3} 3 Artifact C artifact Create Clue/spawn [2xm] Clue {T}: Add {C}. | {4}, {T}: Investigate. Mana Crypt 2xm 2xm/270 2xm {0} 0 Artifact M artifact Flip a coin/flip1 At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. | {T}: Add {C}{C}. Masterwork of Ingenuity 2xm 2xm/271 2xm {1} 1 Artifact - Equipment R artifact You may have Masterwork of Ingenuity enter as a copy of any Equipment on the battlefield. Mesmeric Orb 2xm 2xm/272 2xm {2} 2 Artifact R artifact Whenever a permanent becomes untapped, that permanent's controller mills a card. Metalspinner's Puzzleknot 2xm 2xm/273 2xm B {2} 2 Artifact C artifact When Metalspinner's Puzzleknot enters, you draw a card and you lose 1 life. | {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. Mishra's Bauble 2xm 2xm/274 2xm {0} 0 Artifact U artifact Look at top card/vp1pt1 {T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. Mox Opal 2xm 2xm/275 2xm {0} 0 Legendary Artifact M artifact Metalcraft - {T}: Add one mana of any color. Activate only if you control three or more artifacts. Myr Battlesphere 2xm 2xm/276 2xm {7} 7 Artifact Creature - Myr Construct 4 7 R creature /spawnx4 [2xm] Myr (1/1) When Myr Battlesphere enters, create four 1/1 colorless Myr artifact creature tokens. | Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking. Myr Retriever 2xm 2xm/277 2xm {2} 2 Artifact Creature - Myr 1 1 C creature When Myr Retriever dies, return another target artifact card from your graveyard to your hand. O-Naginata 2xm 2xm/278 2xm {1} 1 Artifact - Equipment U artifact O-Naginata can be attached only to a creature with power 3 or greater. | Equipped creature gets +3/+0 and has trample. | Equip {2} Oblivion Stone 2xm 2xm/279 2xm {3} 3 Artifact R artifact {4}, {T}: Put a fate counter on target permanent. | {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. Peace Strider 2xm 2xm/280 2xm {4} 4 Artifact Creature - Construct 3 3 C creature When Peace Strider enters, you gain 3 life. Pentad Prism 2xm 2xm/281 2xm {2} 2 Artifact U artifact Sunburst | Remove a charge counter from Pentad Prism: Add one mana of any color. Phyrexian Revoker 2xm 2xm/282 2xm {2} 2 Artifact Creature - Phyrexian Horror 2 1 R creature As Phyrexian Revoker enters, choose a nonland card name. | Activated abilities of sources with the chosen name can't be activated. Pyrite Spellbomb 2xm 2xm/283 2xm R {1} 1 Artifact C artifact {R}, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target. | {1}, Sacrifice Pyrite Spellbomb: Draw a card. Ratchet Bomb 2xm 2xm/284 2xm {2} 2 Artifact R artifact {T}: Put a charge counter on Ratchet Bomb. | {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb. Sandstone Oracle 2xm 2xm/285 2xm {7} 7 Artifact Creature - Sphinx 4 4 U creature /ch Flying | When Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Sculpting Steel 2xm 2xm/286 2xm {3} 3 Artifact R artifact You may have Sculpting Steel enter as a copy of any artifact on the battlefield. Sickleslicer 2xm 2xm/287 2xm {3} 3 Artifact - Equipment C artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +2/+2. | Equip {4} Skinwing 2xm 2xm/288 2xm {4} 4 Artifact - Equipment C artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +2/+2 and has flying. | Equip {6} Spellskite 2xm 2xm/289 2xm U {2} 2 Artifact Creature - Phyrexian Horror 0 4 R creature {U/P}: Change a target of target spell or ability to Spellskite. Sphinx of the Guildpact 2xm 2xm/290 2xm WUBRG WUBRG {7} 7 Artifact Creature - Sphinx 5 5 U creature /ch Sphinx of the Guildpact is all colors. | Flying | Hexproof from monocolored Springleaf Drum 2xm 2xm/291 2xm {1} 1 Artifact U artifact {T}, Tap an untapped creature you control: Add one mana of any color. Sundering Titan 2xm 2xm/292 2xm {8} 8 Artifact Creature - Golem 7 10 R creature When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. Sunforger 2xm 2xm/293 2xm RW {3} 3 Artifact - Equipment R artifact Equipped creature gets +4/+0. | {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. | Equip {3} Surge Node 2xm 2xm/294 2xm {1} 1 Artifact C artifact /ccblue=6 Surge Node enters with six charge counters on it. | {1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact. Sword of Body and Mind 2xm 2xm/295 2xm {3} 3 Artifact - Equipment M artifact Create Wolf/spawn [2xm] Wolf (G 2/2) Equipped creature gets +2/+2 and has protection from green and from blue. | Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. | Equip {2} Sword of Feast and Famine 2xm 2xm/296 2xm {3} 3 Artifact - Equipment M artifact Equipped creature gets +2/+2 and has protection from black and from green. | Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. | Equip {2} Sword of Fire and Ice 2xm 2xm/297 2xm {3} 3 Artifact - Equipment M artifact Equipped creature gets +2/+2 and has protection from red and from blue. | Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. | Equip {2} Sword of Light and Shadow 2xm 2xm/298 2xm {3} 3 Artifact - Equipment M artifact Equipped creature gets +2/+2 and has protection from white and from black. | Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. | Equip {2} Sword of the Meek 2xm 2xm/299 2xm {2} 2 Artifact - Equipment R artifact Equipped creature gets +1/+2. | Equip {2} | Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. Sword of War and Peace 2xm 2xm/300 2xm {3} 3 Artifact - Equipment M artifact Equipped creature gets +2/+2 and has protection from red and from white. | Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. | Equip {2} Throne of Geth 2xm 2xm/301 2xm {2} 2 Artifact U artifact {T}, Sacrifice an artifact: Proliferate. Treasure Keeper 2xm 2xm/302 2xm {4} 4 Artifact Creature - Construct 3 3 U creature When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. Trinisphere 2xm 2xm/303 2xm {3} 3 Artifact M artifact As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. Tumble Magnet 2xm 2xm/304 2xm {3} 3 Artifact C artifact /ccblue=3 Tumble Magnet enters with three charge counters on it. | {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature. Vulshok Gauntlets 2xm 2xm/305 2xm {2} 2 Artifact - Equipment C artifact Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. | Equip {3} Walking Ballista 2xm 2xm/306 2xm {X}{X} 0 Artifact Creature - Construct 0 0 R creature Walking Ballista enters with X +1/+1 counters on it. | {4}: Put a +1/+1 counter on Walking Ballista. | Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target. Welding Jar 2xm 2xm/307 2xm {0} 0 Artifact U artifact Sacrifice Welding Jar: Regenerate target artifact. Wurmcoil Engine 2xm 2xm/308 2xm {6} 6 Artifact Creature - Phyrexian Wurm 6 6 M creature Create Wurms/spawn [lackey] Phyrexian Wurm (3/3 Deathtouch);/spawn [lackey] Phyrexian Wurm (3/3 Lifelink) Deathtouch, lifelink | When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. Academy Ruins 2xm 2xm/309 2xm U 0 Legendary Land R land {T}: Add {C}. | {1}{U}, {T}: Put target artifact card from your graveyard on top of your library. Ash Barrens 2xm 2xm/310 2xm 0 Land U land {T}: Add {C}. | Basic landcycling {1} Blinkmoth Nexus 2xm 2xm/311 2xm 0 Land R land {T}: Add {C}. | {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. | {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. Buried Ruin 2xm 2xm/312 2xm 0 Land U land {T}: Add {C}. | {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. Cascade Bluffs 2xm 2xm/313 2xm UR 0 Land R land {T}: Add {C}. | {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. Dark Depths 2xm 2xm/314 2xm 0 Legendary Snow Land M land yInitialize/ccblue=10 Create Marit Lage/spawn [2xm] Marit Lage (B 20/20 Flying, Indestructible) Dark Depths enters with ten ice counters on it. | {3}: Remove an ice counter from Dark Depths. | When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. Darksteel Citadel 2xm 2xm/315 2xm 0 Artifact Land U artifact Indestructible | {T}: Add {C}. Fetid Heath 2xm 2xm/316 2xm WB 0 Land R land {T}: Add {C}. | {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. Fire-Lit Thicket 2xm 2xm/317 2xm RG 0 Land R land {T}: Add {C}. | {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}. Flooded Grove 2xm 2xm/318 2xm GU 0 Land R land {T}: Add {C}. | {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. Glimmervoid 2xm 2xm/319 2xm 0 Land R land At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. | {T}: Add one mana of any color. Graven Cairns 2xm 2xm/320 2xm BR 0 Land R land {T}: Add {C}. | {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. High Market 2xm 2xm/321 2xm 0 Land R land {T}: Add {C}. | {T}, Sacrifice a creature: You gain 1 life. Maze of Ith 2xm 2xm/322 2xm 0 Land R land {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Mishra's Factory 2xm 2xm/323 2xm 0 Land U land {T}: Add {C}. | {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. | {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Mystic Gate 2xm 2xm/324 2xm WU 0 Land R land {T}: Add {C}. | {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}. Rugged Prairie 2xm 2xm/325 2xm RW 0 Land R land {T}: Add {C}. | {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. Sunken Ruins 2xm 2xm/326 2xm UB 0 Land R land {T}: Add {C}. | {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}. Thespian's Stage 2xm 2xm/327 2xm 0 Land R land {T}: Add {C}. | {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability. Twilight Mire 2xm 2xm/328 2xm BG 0 Land R land {T}: Add {C}. | {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. Urza's Mine 2xm 2xm/329 2xm 0 Land - Urza's Mine C land {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead. Urza's Power Plant 2xm 2xm/330 2xm 0 Land - Urza's Power-Plant C land {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead. Urza's Tower 2xm 2xm/331 2xm 0 Land - Urza's Tower C land {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead. Wooded Bastion 2xm 2xm/332 2xm GW 0 Land R land {T}: Add {C}. | {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. Plains 2xm 2xm/373 2xm W 0 Basic Land - Plains C notInPacks plains Island 2xm 2xm/375 2xm U 0 Basic Land - Island C notInPacks island Swamp 2xm 2xm/377 2xm B 0 Basic Land - Swamp C notInPacks swamp Mountain 2xm 2xm/379 2xm R 0 Basic Land - Mountain C notInPacks mountain Forest 2xm 2xm/381 2xm G 0 Basic Land - Forest C notInPacks forest [2xm] Eldrazi Spawn (0/1) 2xm t2xm/1 t2xm 0 Token Creature - Eldrazi Spawn 0 1 T Sacrifice this creature: Add {C}. [2xm] Shapeshifter (1/1 Changeling) 2xm t2xm/2 t2xm 0 Token Creature - Shapeshifter 1 1 T Changeling [2xm] Angel (W 4/4 Flying) 2xm t2xm/3 t2xm W 0 Token Creature - Angel 4 4 T /ch Flying [2xm] Cat (W 2/2) 2xm t2xm/4 t2xm W 0 Token Creature - Cat 2 2 T [2xm] Human Soldier (W 1/1) 2xm t2xm/5 t2xm W 0 Token Creature - Human Soldier 1 1 T [2xm] Soldier (W 1/1) 2xm t2xm/6 t2xm W 0 Token Creature - Soldier 1 1 T [2xm] Myr (U 2/1) 2xm t2xm/7 t2xm U 0 Token Artifact Creature - Myr 2 1 T [2xm] Thopter (U 1/1 Flying) 2xm t2xm/8 t2xm U 0 Token Artifact Creature - Thopter 1 1 T /ch Flying [2xm] Demon (B 5/5 Flying) 2xm t2xm/9 t2xm B 0 Token Creature - Demon 5 5 T /ch Flying [2xm] Germ (B 0/0) 2xm t2xm/10 t2xm B 0 Token Creature - Germ 0 0 T [2xm] Marit Lage (B 20/20 Flying, Indestructible) 2xm t2xm/11 t2xm B 0 Token Legendary Creature - Avatar 20 20 T /ch Flying, indestructible [2xm] Ape (G 3/3) 2xm t2xm/12 t2xm G 0 Token Creature - Ape 3 3 T [2xm] Beast (G 3/3) 2xm t2xm/13 t2xm G 0 Token Creature - Beast 3 3 T [2xm] Elephant (G 3/3) 2xm t2xm/14 t2xm G 0 Token Creature - Elephant 3 3 T [2xm] Ooze (G */*) 2xm t2xm/15 t2xm G 0 Token Creature - Ooze * * T [2xm] Plant (G 0/1) 2xm t2xm/16 t2xm G 0 Token Creature - Plant 0 1 T [2xm] Saproling (G 1/1) 2xm t2xm/17 t2xm G 0 Token Creature - Saproling 1 1 T [2xm] Squirrel (G 1/1) 2xm t2xm/18 t2xm G 0 Token Creature - Squirrel 1 1 T [2xm] Wolf (G 2/2) 2xm t2xm/19 t2xm G 0 Token Creature - Wolf 2 2 T [2xm] Elemental (GW */*) 2xm t2xm/20 t2xm GW 0 Token Creature - Elemental * * T This creature's power and toughness are each equal to the number of creatures you control. [2xm] Elf Warrior (GW 1/1) 2xm t2xm/21 t2xm GW 0 Token Creature - Elf Warrior 1 1 T [2xm] Clue 2xm t2xm/22 t2xm 0 Token Artifact - Clue T {2}, Sacrifice this artifact: Draw a card. [2xm] Golem (3/3) 2xm t2xm/23 t2xm 0 Token Artifact Creature - Golem 3 3 T [2xm] Myr (1/1) 2xm t2xm/24 t2xm 0 Token Artifact Creature - Myr 1 1 T [2xm] Servo (1/1) 2xm t2xm/25 t2xm 0 Token Artifact Creature - Servo 1 1 T [2xm] Thopter (1/1 Flying) 2xm t2xm/26 t2xm 0 Token Artifact Creature - Thopter 1 1 T /ch Flying [2xm] Treasure 2xm t2xm/27 t2xm 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [2xm] Tuktuk the Returned (5/5) 2xm t2xm/28 t2xm 0 Token Legendary Artifact Creature - Goblin Golem 5 5 T [2xm] Wurm (3/3 Deathtouch) 2xm t2xm/29 t2xm 0 Token Artifact Creature - Wurm 3 3 T Deathtouch [2xm] Wurm (3/3 Lifelink) 2xm t2xm/30 t2xm 0 Token Artifact Creature - Wurm 3 3 T Lifelink [2xm] Copy 2xm t2xm/31 t2xm 0 Token T Karn Liberated 12xm 2xm/333 2xm {7} 7 Legendary Planeswalker - Karn 6 M notInPacks planeswalker /ccblue=6 +4: Target player exiles a card from their hand. | -3: Exile target permanent. | -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. Jace, the Mind Sculptor 12xm 2xm/334 2xm U U {2}{U}{U} 4 Legendary Planeswalker - Jace 3 M notInPacks planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. | 0: Draw three cards, then put two cards from your hand on top of your library in any order. | -1: Return target creature to its owner's hand. | -12: Exile all cards from target player's library, then that player shuffles their hand into their library. Avacyn, Angel of Hope 12xm 2xm/335 2xm W W {5}{W}{W}{W} 8 Legendary Creature - Angel 8 8 M notInPacks creature /ch Flying, vigilance, indestructible | Other permanents you control have indestructible. Council's Judgment 12xm 2xm/336 2xm W W {1}{W}{W} 3 Sorcery R notInPacks sorcery Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. Stoneforge Mystic 12xm 2xm/337 2xm W W {1}{W} 2 Creature - Kor Artificer 1 2 R notInPacks creature When Stoneforge Mystic enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. | {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. Brainstorm 12xm 2xm/338 2xm U U {U} 1 Instant R notInPacks instant Draw three cards, then put two cards from your hand on top of your library in any order. Cyclonic Rift 12xm 2xm/339 2xm U U {1}{U} 2 Instant R notInPacks instant Return target nonland permanent you don't control to its owner's hand. | Overload {6}{U} Force of Will 12xm 2xm/340 2xm U U {3}{U}{U} 5 Instant M notInPacks instant You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. | Counter target spell. Phyrexian Metamorph 12xm 2xm/341 2xm U U {3}{U/P} 4 Artifact Creature - Phyrexian Shapeshifter 0 0 R notInPacks creature You may have Phyrexian Metamorph enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types. Dark Confidant 12xm 2xm/342 2xm B B {1}{B} 2 Creature - Human Wizard 2 1 M notInPacks creature Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. Fatal Push 12xm 2xm/343 2xm B B {B} 1 Instant R notInPacks instant Destroy target creature if it has mana value 2 or less. | Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. Thoughtseize 12xm 2xm/344 2xm B B {B} 1 Sorcery R notInPacks sorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. Toxic Deluge 12xm 2xm/345 2xm B B {2}{B} 3 Sorcery R notInPacks sorcery As an additional cost to cast this spell, pay X life. | All creatures get -X/-X until end of turn. Blood Moon 12xm 2xm/346 2xm R R {2}{R} 3 Enchantment R notInPacks enchantment Nonbasic lands are Mountains. Goblin Guide 12xm 2xm/347 2xm R R {R} 1 Creature - Goblin Scout 2 2 R notInPacks creature Reveal top card/vp1at1 Haste | Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand. Sneak Attack 12xm 2xm/348 2xm R R {3}{R} 4 Enchantment M notInPacks enchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. Crop Rotation 12xm 2xm/349 2xm G G {G} 1 Instant R notInPacks instant As an additional cost to cast this spell, sacrifice a land. | Search your library for a land card, put that card onto the battlefield, then shuffle. Doubling Season 12xm 2xm/350 2xm G G {4}{G} 5 Enchantment M notInPacks enchantment If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead. Exploration 12xm 2xm/351 2xm G G {G} 1 Enchantment R notInPacks enchantment You may play an additional land on each of your turns. Noble Hierarch 12xm 2xm/352 2xm G GWU {G} 1 Creature - Human Druid 0 1 R notInPacks creature Exalted | {T}: Add {G}, {W}, or {U}. Atraxa, Praetors' Voice 12xm 2xm/353 2xm GWUB GWUB {G}{W}{U}{B} 4 Legendary Creature - Phyrexian Angel Horror 4 4 M notInPacks creature /ch Flying, vigilance, deathtouch, lifelink | At the beginning of your end step, proliferate. Kaalia of the Vast 12xm 2xm/354 2xm RWB RWB {1}{R}{W}{B} 4 Legendary Creature - Human Cleric 2 2 M notInPacks creature /ch Flying | Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. Meddling Mage 12xm 2xm/355 2xm WU WU {W}{U} 2 Creature - Human Wizard 2 2 R notInPacks creature As Meddling Mage enters, choose a nonland card name. | Spells with the chosen name can't be cast. Batterskull 12xm 2xm/356 2xm {5} 5 Artifact - Equipment M notInPacks artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +4/+4 and has vigilance and lifelink. | {3}: Return Batterskull to its owner's hand. | Equip {5} Blightsteel Colossus 12xm 2xm/357 2xm {12} 12 Artifact Creature - Phyrexian Golem 11 11 M notInPacks creature Create Poison Counter/spawn [nph] Poison Counter Trample, infect, indestructible | If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead. Chrome Mox 12xm 2xm/358 2xm {0} 0 Artifact M notInPacks artifact Imprint - When Chrome Mox enters, you may exile a nonartifact, nonland card from your hand. | {T}: Add one mana of any of the exiled card's colors. Expedition Map 12xm 2xm/359 2xm {1} 1 Artifact R notInPacks artifact {2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle. Lightning Greaves 12xm 2xm/360 2xm {2} 2 Artifact - Equipment R notInPacks artifact Equipped creature has haste and shroud. | Equip {0} Mana Crypt 12xm 2xm/361 2xm {0} 0 Artifact M notInPacks artifact Flip a coin/flip1 At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. | {T}: Add {C}{C}. Mox Opal 12xm 2xm/362 2xm {0} 0 Legendary Artifact M notInPacks artifact Metalcraft - {T}: Add one mana of any color. Activate only if you control three or more artifacts. Sword of Body and Mind 12xm 2xm/363 2xm {3} 3 Artifact - Equipment M notInPacks artifact Create Wolf/spawn [2xm] Wolf (G 2/2) Equipped creature gets +2/+2 and has protection from green and from blue. | Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. | Equip {2} Sword of Feast and Famine 12xm 2xm/364 2xm {3} 3 Artifact - Equipment M notInPacks artifact Equipped creature gets +2/+2 and has protection from black and from green. | Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. | Equip {2} Sword of Fire and Ice 12xm 2xm/365 2xm {3} 3 Artifact - Equipment M notInPacks artifact Equipped creature gets +2/+2 and has protection from red and from blue. | Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. | Equip {2} Sword of Light and Shadow 12xm 2xm/366 2xm {3} 3 Artifact - Equipment M notInPacks artifact Equipped creature gets +2/+2 and has protection from white and from black. | Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. | Equip {2} Sword of War and Peace 12xm 2xm/367 2xm {3} 3 Artifact - Equipment M notInPacks artifact Equipped creature gets +2/+2 and has protection from red and from white. | Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. | Equip {2} Wurmcoil Engine 12xm 2xm/368 2xm {6} 6 Artifact Creature - Phyrexian Wurm 6 6 M notInPacks creature Create Wurms/spawn [lackey] Phyrexian Wurm (3/3 Deathtouch);/spawn [lackey] Phyrexian Wurm (3/3 Lifelink) Deathtouch, lifelink | When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. Academy Ruins 12xm 2xm/369 2xm U 0 Legendary Land R notInPacks land {T}: Add {C}. | {1}{U}, {T}: Put target artifact card from your graveyard on top of your library. Urza's Mine 12xm 2xm/370 2xm 0 Land - Urza's Mine R notInPacks land {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead. Urza's Power Plant 12xm 2xm/371 2xm 0 Land - Urza's Power-Plant R notInPacks land {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead. Urza's Tower 12xm 2xm/372 2xm 0 Land - Urza's Tower R notInPacks land {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead. Emrakul, the Aeons Torn 2x2 2x2/1 2x2 {15} 15 Legendary Creature - Eldrazi 15 15 M creature /ch This spell can't be countered. | When you cast this spell, take an extra turn after this one. | Flying, protection from spells that are one or more colors, annihilator 6 | When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Kozilek, Butcher of Truth 2x2 2x2/2 2x2 {10} 10 Legendary Creature - Eldrazi 12 12 M creature When you cast this spell, draw four cards. | Annihilator 4 | When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Ulamog, the Infinite Gyre 2x2 2x2/3 2x2 {11} 11 Legendary Creature - Eldrazi 10 10 M creature When you cast this spell, destroy target permanent. | Indestructible | Annihilator 4 | When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Abzan Falconer 2x2 2x2/4 2x2 W W {2}{W} 3 Creature - Human Soldier 2 3 U creature Outlast {W} | Each creature you control with a +1/+1 counter on it has flying. Ainok Bond-Kin 2x2 2x2/5 2x2 W W {1}{W} 2 Creature - Dog Soldier 2 1 C creature Outlast {1}{W} | Each creature you control with a +1/+1 counter on it has first strike. Anointer of Valor 2x2 2x2/6 2x2 W W {5}{W} 6 Creature - Angel 3 5 C creature /ch Flying | Whenever a creature attacks, you may pay {3}. When you do, put a +1/+1 counter on that creature. Battlefield Promotion 2x2 2x2/7 2x2 W W {1}{W} 2 Instant C instant Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. Divine Visitation 2x2 2x2/8 2x2 W W {3}{W}{W} 5 Enchantment M enchantment If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. Doomed Traveler 2x2 2x2/9 2x2 W W {W} 1 Creature - Human Soldier 1 1 C creature Create Spirit/spawn [2x2] Spirit (W 1/1 Flying) When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. Emiel the Blessed 2x2 2x2/10 2x2 W GW {2}{W}{W} 4 Legendary Creature - Unicorn 4 4 M creature {3}: Exile another target creature you control, then return it to the battlefield under its owner's control. | Whenever another creature you control enters, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. Flickerwisp 2x2 2x2/11 2x2 W W {1}{W}{W} 3 Creature - Elemental 3 1 U creature /ch Flying | When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Gods Willing 2x2 2x2/12 2x2 W W {W} 1 Instant C instant Scry 1/vp1pt1 Target creature you control gains protection from the color of your choice until end of turn. | Scry 1. Hyena Umbra 2x2 2x2/13 2x2 W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+1 and has first strike. | Umbra armor Knightly Valor 2x2 2x2/14 2x2 W W {4}{W} 5 Enchantment - Aura C enchantment /spawn [2x2] Knight (W 2/2 Vigilance) Enchant creature | When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. | Enchanted creature gets +2/+2 and has vigilance. Last Breath 2x2 2x2/15 2x2 W W {1}{W} 2 Instant C instant Exile target creature with power 2 or less. Its controller gains 4 life. Leonin Arbiter 2x2 2x2/16 2x2 W W {1}{W} 2 Creature - Cat Cleric 2 2 R creature Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. Mentor of the Meek 2x2 2x2/17 2x2 W W {2}{W} 3 Creature - Human Soldier 2 2 U creature Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card. Mikaeus, the Lunarch 2x2 2x2/18 2x2 W W {X}{W} 1 Legendary Creature - Human Cleric 0 0 R creature Mikaeus, the Lunarch enters with X +1/+1 counters on it. | {T}: Put a +1/+1 counter on Mikaeus. | {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. Militia Bugler 2x2 2x2/19 2x2 W W {2}{W} 3 Creature - Human Soldier 2 3 C creature Look at top four cards/vp1pt4 Vigilance | When Militia Bugler enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Momentary Blink 2x2 2x2/20 2x2 W WU {1}{W} 2 Instant C instant Exile target creature you control, then return it to the battlefield under its owner's control. | Flashback {3}{U} Monastery Mentor 2x2 2x2/21 2x2 W W {2}{W} 3 Creature - Human Monk 2 2 M creature Create Monk/spawn [2x2] Monk (W 1/1 Prowess) Prowess | Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. Myth Realized 2x2 2x2/22 2x2 W W {W} 1 Enchantment U enchantment Whenever you cast a noncreature spell, put a lore counter on Myth Realized. | {2}{W}: Put a lore counter on Myth Realized. | {W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it." Path to Exile 2x2 2x2/23 2x2 W W {W} 1 Instant U instant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. Relief Captain 2x2 2x2/24 2x2 W W {2}{W}{W} 4 Creature - Kor Knight Ally 3 2 C creature When Relief Captain enters, support 3. Restoration Angel 2x2 2x2/25 2x2 W W {3}{W} 4 Creature - Angel 3 4 R creature /ch Flash | Flying | When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. Reveillark 2x2 2x2/26 2x2 W W {4}{W} 5 Creature - Elemental 4 3 R creature /ch Flying | When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. | Evoke {5}{W} Scale Blessing 2x2 2x2/27 2x2 W W {3}{W} 4 Instant U instant Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. Seeker of the Way 2x2 2x2/28 2x2 W W {1}{W} 2 Creature - Human Warrior 2 2 C creature Prowess | Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. Sensor Splicer 2x2 2x2/29 2x2 W W {4}{W} 5 Creature - Phyrexian Artificer 1 1 C creature /spawn [2x2] Phyrexian Golem (3/3) When Sensor Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. | Golem creatures you control have vigilance. Settle Beyond Reality 2x2 2x2/30 2x2 W W {4}{W} 5 Sorcery C sorcery Choose one or both - | - Exile target creature you don't control. | - Exile target creature you control, then return it to the battlefield under its owner's control. Smothering Tithe 2x2 2x2/31 2x2 W W {3}{W} 4 Enchantment R enchantment Create Treasure/spawn [2x2] Treasure Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. Teferi's Protection 2x2 2x2/32 2x2 W W {2}{W} 3 Instant R instant Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. | Exile Teferi's Protection. Wall of Omens 2x2 2x2/33 2x2 W W {1}{W} 2 Creature - Wall 0 4 U creature Defender | When Wall of Omens enters, draw a card. Weathered Wayfarer 2x2 2x2/34 2x2 W W {W} 1 Creature - Human Nomad Cleric 1 1 R creature {W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you. Wingsteed Rider 2x2 2x2/35 2x2 W W {1}{W}{W} 3 Creature - Human Knight 2 2 C creature /ch Flying | Heroic - Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider. Advanced Stitchwing 2x2 2x2/36 2x2 U U {3}{U}{U} 5 Creature - Zombie Horror 3 4 C creature /ch Flying | {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped. Aethersnipe 2x2 2x2/37 2x2 U U {5}{U} 6 Creature - Elemental 4 4 C creature When Aethersnipe enters, return target nonland permanent to its owner's hand. | Evoke {1}{U}{U} As Foretold 2x2 2x2/38 2x2 U U {2}{U} 3 Enchantment M enchantment At the beginning of your upkeep, put a time counter on As Foretold. | Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. Aven Initiate 2x2 2x2/39 2x2 U U {3}{U} 4 Creature - Bird Warrior 3 2 C creature yInitialize/ch Embalm/spawn [2x2] Aven Initiate (W 3/2 Flying) Flying | Embalm {6}{U} Body Double 2x2 2x2/40 2x2 U U {4}{U} 5 Creature - Shapeshifter 0 0 U creature You may have Body Double enter as a copy of any creature card in a graveyard. Breakthrough 2x2 2x2/41 2x2 U U {X}{U} 1 Sorcery U sorcery Draw four cards, then choose X cards in your hand and discard the rest. Capture Sphere 2x2 2x2/42 2x2 U U {3}{U} 4 Enchantment - Aura C enchantment Flash | Enchant creature | When Capture Sphere enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Consecrated Sphinx 2x2 2x2/43 2x2 U U {4}{U}{U} 6 Creature - Sphinx 4 6 M creature /ch Flying | Whenever an opponent draws a card, you may draw two cards. Deep Analysis 2x2 2x2/44 2x2 U U {3}{U} 4 Sorcery C sorcery Target player draws two cards. | Flashback-{1}{U}, Pay 3 life. Deranged Assistant 2x2 2x2/45 2x2 U U {1}{U} 2 Creature - Human Wizard 1 1 C creature {T}, Mill a card: Add {C}. Disciple of the Ring 2x2 2x2/46 2x2 U U {3}{U}{U} 5 Creature - Human Wizard 3 4 R creature {1}, Exile an instant or sorcery card from your graveyard: Choose one - | - Counter target noncreature spell unless its controller pays {2}. | - Disciple of the Ring gets +1/+1 until end of turn. | - Tap target creature. | - Untap target creature. Domestication 2x2 2x2/47 2x2 U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. | At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication. Eel Umbra 2x2 2x2/48 2x2 U U {1}{U} 2 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +1/+1. | Umbra armor Forbidden Alchemy 2x2 2x2/49 2x2 U UB {2}{U} 3 Instant C instant Look at top four cards/vp1pt4 Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Flashback {6}{B} Force of Negation 2x2 2x2/50 2x2 U U {1}{U}{U} 3 Instant R instant If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. | Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Gifts Ungiven 2x2 2x2/51 2x2 U U {3}{U} 4 Instant R instant Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. Ingenious Skaab 2x2 2x2/52 2x2 U U {2}{U} 3 Creature - Zombie Horror 2 3 C creature Prowess | {U}: Ingenious Skaab gets +1/-1 until end of turn. Jeskai Elder 2x2 2x2/53 2x2 U U {1}{U} 2 Creature - Human Monk 1 2 C creature Prowess | Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. Kasmina's Transmutation 2x2 2x2/54 2x2 U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature loses all abilities and has base power and toughness 1/1. Kederekt Leviathan 2x2 2x2/55 2x2 U U {6}{U}{U} 8 Creature - Leviathan 5 5 R creature When Kederekt Leviathan enters, return all other nonland permanents to their owners' hands. | Unearth {6}{U} Makeshift Mauler 2x2 2x2/56 2x2 U U {3}{U} 4 Creature - Zombie Horror 4 5 C creature As an additional cost to cast this spell, exile a creature card from your graveyard. Mana Drain 2x2 2x2/57 2x2 U U {U}{U} 2 Instant M instant Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value. Mana Leak 2x2 2x2/58 2x2 U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {3}. Mistfire Adept 2x2 2x2/59 2x2 U U {3}{U} 4 Creature - Human Monk 3 3 U creature Prowess | Whenever you cast a noncreature spell, target creature gains flying until end of turn. Mulldrifter 2x2 2x2/60 2x2 U U {4}{U} 5 Creature - Elemental 2 2 U creature /ch Flying | When Mulldrifter enters, draw two cards. | Evoke {2}{U} Nephalia Smuggler 2x2 2x2/61 2x2 U U {U} 1 Creature - Human Rogue 1 1 U creature {3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. Pull from Tomorrow 2x2 2x2/62 2x2 U U {X}{U}{U} 2 Instant R instant Draw X cards, then discard a card. Spell Pierce 2x2 2x2/63 2x2 U U {U} 1 Instant C instant Counter target noncreature spell unless its controller pays {2}. Talrand, Sky Summoner 2x2 2x2/64 2x2 U U {2}{U}{U} 4 Legendary Creature - Merfolk Wizard 2 2 R creature Create Drake/spawn [2x2] Drake (U 2/2 Flying) Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. Thought Scour 2x2 2x2/65 2x2 U U {U} 1 Instant C instant Target player mills two cards. | Draw a card. Venser, Shaper Savant 2x2 2x2/66 2x2 U U {2}{U}{U} 4 Legendary Creature - Human Wizard 2 2 R creature Flash | When Venser, Shaper Savant enters, return target spell or permanent to its owner's hand. Wash Out 2x2 2x2/67 2x2 U U {3}{U} 4 Sorcery U sorcery Return all permanents of the color of your choice to their owners' hands. Balustrade Spy 2x2 2x2/68 2x2 B B {3}{B} 4 Creature - Vampire Rogue 2 3 C creature /ch Flying | When Balustrade Spy enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. Bitterblossom 2x2 2x2/69 2x2 B B {1}{B} 2 Kindred Enchantment - Faerie M enchantment Create Faerie Rogue/spawn [2x2] Faerie Rogue (B 1/1 Flying) At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. Blood Artist 2x2 2x2/70 2x2 B B {1}{B} 2 Creature - Vampire 0 1 U creature Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. Bloodflow Connoisseur 2x2 2x2/71 2x2 B B {2}{B} 3 Creature - Vampire 1 1 C creature Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. Carrier Thrall 2x2 2x2/72 2x2 B B {1}{B} 2 Creature - Vampire 2 1 C creature Create Eldrazi Scion/spawn [2x2] Eldrazi Scion (1/1) When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." Damnation 2x2 2x2/73 2x2 B B {2}{B}{B} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Disfigure 2x2 2x2/74 2x2 B B {B} 1 Instant C instant Target creature gets -2/-2 until end of turn. Eyeblight's Ending 2x2 2x2/75 2x2 B B {2}{B} 3 Kindred Instant - Elf C instant Destroy target non-Elf creature. Go for the Throat 2x2 2x2/76 2x2 B B {1}{B} 2 Instant U instant Destroy target nonartifact creature. Graveblade Marauder 2x2 2x2/77 2x2 B B {2}{B} 3 Creature - Human Warrior 1 4 U creature Deathtouch | Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard. Gravecrawler 2x2 2x2/78 2x2 B B {B} 1 Creature - Zombie 2 1 R creature Gravecrawler can't block. | You may cast Gravecrawler from your graveyard as long as you control a Zombie. Imperial Seal 2x2 2x2/79 2x2 B B {B} 1 Sorcery M sorcery Search your library for a card, then shuffle and put that card on top. You lose 2 life. Inquisition of Kozilek 2x2 2x2/80 2x2 B B {B} 1 Sorcery U sorcery Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. Liliana, the Last Hope 2x2 2x2/81 2x2 B B {1}{B}{B} 3 Legendary Planeswalker - Liliana 3 M planeswalker yInitialize/ccblue=3 Create Zombie/spawn [2x2] Zombie (B 2/2) Create 5 Zombies/spawnx5 [2x2] Zombie (B 2/2) Create 10 Zombies/spawnx10 [2x2] Zombie (B 2/2) Create Liliana, the Last Hope Emblem/spawn [2x2] Liliana, the Last Hope Emblem +1: Up to one target creature gets -2/-1 until your next turn. | -2: Mill two cards, then you may return a creature card from your graveyard to your hand. | -7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control." Liliana's Elite 2x2 2x2/82 2x2 B B {2}{B} 3 Creature - Zombie 1 1 C creature Liliana's Elite gets +1/+1 for each creature card in your graveyard. Necrotic Ooze 2x2 2x2/83 2x2 B B {2}{B}{B} 4 Creature - Ooze 4 3 R creature As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. Ob Nixilis, Unshackled 2x2 2x2/84 2x2 B B {4}{B}{B} 6 Legendary Creature - Demon 4 4 R creature /ch Flying, trample | Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life. | Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled. Oona's Prowler 2x2 2x2/85 2x2 B B {1}{B} 2 Creature - Faerie Rogue 3 1 R creature /ch Flying | Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability. Scion of Darkness 2x2 2x2/86 2x2 B B {5}{B}{B}{B} 8 Creature - Avatar 6 6 U creature Trample | Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. | Cycling {3} Seekers' Squire 2x2 2x2/87 2x2 B B {1}{B} 2 Creature - Human Scout 1 2 C creature When Seekers' Squire enters, it explores. Severed Strands 2x2 2x2/88 2x2 B B {1}{B} 2 Sorcery C sorcery As an additional cost to cast this spell, sacrifice a creature. | You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls. Shadowborn Apostle 2x2 2x2/89 2x2 B B {B} 1 Creature - Human Cleric 1 1 C creature A deck can have any number of cards named Shadowborn Apostle. | {B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle. Skeleton Archer 2x2 2x2/90 2x2 B B {3}{B} 4 Creature - Skeleton Archer 3 3 C creature When Skeleton Archer enters, it deals 1 damage to any target. Skinrender 2x2 2x2/91 2x2 B B {2}{B}{B} 4 Creature - Phyrexian Zombie 3 3 U creature When Skinrender enters, put three -1/-1 counters on target creature. Strands of Undeath 2x2 2x2/92 2x2 B B {3}{B} 4 Enchantment - Aura C enchantment Enchant creature | When Strands of Undeath enters, target player discards two cards. | {B}: Regenerate enchanted creature. Supernatural Stamina 2x2 2x2/93 2x2 B B {B} 1 Instant C instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." Surgical Extraction 2x2 2x2/94 2x2 B B {B/P} 1 Instant R instant Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. Unburial Rites 2x2 2x2/95 2x2 B WB {4}{B} 5 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. | Flashback {3}{W} Unearth 2x2 2x2/96 2x2 B B {B} 1 Sorcery C sorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. | Cycling {2} Vampire Sovereign 2x2 2x2/97 2x2 B B {3}{B}{B} 5 Creature - Vampire Noble 3 4 C creature /ch Flying | When Vampire Sovereign enters, target opponent loses 3 life and you gain 3 life. Vampiric Rites 2x2 2x2/98 2x2 B B {B} 1 Enchantment U enchantment {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. Yahenni, Undying Partisan 2x2 2x2/99 2x2 B B {2}{B} 3 Legendary Creature - Aetherborn Vampire 2 2 R creature Haste | Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. | Sacrifice another creature: Yahenni gains indestructible until end of turn. Abbot of Keral Keep 2x2 2x2/100 2x2 R R {1}{R} 2 Creature - Human Monk 2 1 R creature Reveal top card/vp1at1 Prowess | When Abbot of Keral Keep enters, exile the top card of your library. Until end of turn, you may play that card. Alesha, Who Smiles at Death 2x2 2x2/101 2x2 R RWB {2}{R} 3 Legendary Creature - Human Warrior 3 2 R creature First strike | Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking. Anger of the Gods 2x2 2x2/102 2x2 R R {1}{R}{R} 3 Sorcery R sorcery Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Backdraft Hellkite 2x2 2x2/103 2x2 R R {3}{R}{R} 5 Creature - Dragon 4 4 R creature /ch Flying | Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Bedlam Reveler 2x2 2x2/104 2x2 R R {6}{R}{R} 8 Creature - Devil Horror 3 4 R creature This spell costs {1} less to cast for each instant and sorcery card in your graveyard. | Prowess | When Bedlam Reveler enters, discard your hand, then draw three cards. Chaos Warp 2x2 2x2/105 2x2 R R {2}{R} 3 Instant R instant Reveal top card/vp1at1 The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. Dark-Dweller Oracle 2x2 2x2/106 2x2 R R {1}{R} 2 Creature - Goblin Shaman 2 2 C creature Reveal top card/vp1at1 {1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. Dockside Extortionist 2x2 2x2/107 2x2 R R {1}{R} 2 Creature - Goblin Pirate 1 2 M creature Create Treasure/spawn [2x2] Treasure Create 5 Treasures/spawnx5 [2x2] Treasure Create 10 Treasures/spawnx10 [2x2] Treasure When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. Dreamshaper Shaman 2x2 2x2/108 2x2 R R {5}{R} 6 Enchantment Creature - Minotaur Shaman 5 4 U creature At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Fiery Fall 2x2 2x2/109 2x2 R R {5}{R} 6 Instant C instant Fiery Fall deals 5 damage to target creature. | Basic landcycling {1}{R} Goblin Banneret 2x2 2x2/110 2x2 R R {R} 1 Creature - Goblin Soldier 1 1 U creature Mentor | {1}{R}: Goblin Banneret gets +2/+0 until end of turn. Greater Gargadon 2x2 2x2/111 2x2 R R {9}{R} 10 Creature - Beast 9 7 R creature Suspend 10-{R} | Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate only if Greater Gargadon is suspended. Hero of the Games 2x2 2x2/112 2x2 R R {2}{R} 3 Creature - Human Soldier 3 2 C creature Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. Hissing Iguanar 2x2 2x2/113 2x2 R R {2}{R} 3 Creature - Lizard 3 1 C creature Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker. Kruin Striker 2x2 2x2/114 2x2 R R {1}{R} 2 Creature - Human Warrior 2 1 C creature Whenever another creature you control enters, Kruin Striker gets +1/+0 and gains trample until end of turn. Labyrinth Champion 2x2 2x2/115 2x2 R R {3}{R} 4 Creature - Human Warrior 2 2 U creature Heroic - Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target. Lava Coil 2x2 2x2/116 2x2 R R {1}{R} 2 Sorcery C sorcery Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. Lightning Bolt 2x2 2x2/117 2x2 R R {R} 1 Instant U instant Lightning Bolt deals 3 damage to any target. Living Lightning 2x2 2x2/118 2x2 R R {3}{R} 4 Creature - Elemental Shaman 3 2 C creature When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand. Monastery Swiftspear 2x2 2x2/119 2x2 R R {R} 1 Creature - Human Monk 1 2 C creature Haste | Prowess Pirate's Pillage 2x2 2x2/120 2x2 R R {3}{R} 4 Sorcery C sorcery /spawnx2 [2x2] Treasure As an additional cost to cast this spell, discard a card. | Draw two cards and create two Treasure tokens. Purphoros's Emissary 2x2 2x2/121 2x2 R R {3}{R} 4 Enchantment Creature - Ox 3 3 C creature Bestow {6}{R} | Menace | Enchanted creature gets +3/+3 and has menace. Rift Bolt 2x2 2x2/122 2x2 R R {2}{R} 3 Sorcery C sorcery Rift Bolt deals 3 damage to any target. | Suspend 1-{R} Seasoned Pyromancer 2x2 2x2/123 2x2 R R {1}{R}{R} 3 Creature - Human Shaman 2 2 M creature Create Elemental/spawn [2x2] Elemental (R 1/1) Create 5 Elementals/spawnx5 [2x2] Elemental (R 1/1) Create 10 Elementals/spawnx10 [2x2] Elemental (R 1/1) Create 2 Elementals/spawnx2 [2x2] Elemental (R 1/1) When Seasoned Pyromancer enters, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. | {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens. Sparkmage's Gambit 2x2 2x2/124 2x2 R R {1}{R} 2 Sorcery C sorcery Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. Staggershock 2x2 2x2/125 2x2 R R {2}{R} 3 Instant U instant Staggershock deals 2 damage to any target. | Rebound Storm Fleet Pyromancer 2x2 2x2/126 2x2 R R {4}{R} 5 Creature - Human Pirate Wizard 3 2 C creature Raid - When Storm Fleet Pyromancer enters, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target. Surreal Memoir 2x2 2x2/127 2x2 R R {3}{R} 4 Sorcery U sorcery Return an instant card at random from your graveyard to your hand. | Rebound Titan's Strength 2x2 2x2/128 2x2 R R {R} 1 Instant C instant Scry 1/vp1pt1 Target creature gets +3/+1 until end of turn. Scry 1. Twinflame 2x2 2x2/129 2x2 R R {1}{R} 2 Sorcery R sorcery Create Copy/spawn [2xm] Copy Strive - This spell costs {2}{R} more to cast for each target beyond the first. | Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step. Warrior's Oath 2x2 2x2/130 2x2 R R {R}{R} 2 Sorcery M sorcery Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. Young Pyromancer 2x2 2x2/131 2x2 R R {1}{R} 2 Creature - Human Shaman 2 1 U creature Create Elemental/spawn [2x2] Elemental (R 1/1) Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. Allosaurus Shepherd 2x2 2x2/132 2x2 G G {G} 1 Creature - Elf Shaman 1 1 M creature This spell can't be countered. | Green spells you control can't be countered. | {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. Ambuscade 2x2 2x2/133 2x2 G G {2}{G} 3 Instant C instant Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. Annoyed Altisaur 2x2 2x2/134 2x2 G G {5}{G}{G} 7 Creature - Dinosaur 6 5 C creature Reach, trample | Cascade Arachnus Spinner 2x2 2x2/135 2x2 G G {5}{G} 6 Creature - Spider 5 7 U creature Reach | Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle. Arachnus Web 2x2 2x2/136 2x2 G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web. Biogenic Upgrade 2x2 2x2/137 2x2 G G {4}{G}{G} 6 Sorcery U sorcery Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures. Bloom Tender 2x2 2x2/138 2x2 G G {1}{G} 2 Creature - Elf Druid 1 1 R creature {T}: For each color among permanents you control, add one mana of that color. Brindle Shoat 2x2 2x2/139 2x2 G G {1}{G} 2 Creature - Boar 1 1 C creature Create Boar/spawn [2x2] Boar (G 3/3) When Brindle Shoat dies, create a 3/3 green Boar creature token. Centaur Battlemaster 2x2 2x2/140 2x2 G G {3}{G}{G} 5 Creature - Centaur Warrior 3 3 U creature Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. Concordant Crossroads 2x2 2x2/141 2x2 G G {G} 1 World Enchantment M enchantment All creatures have haste. Deadly Recluse 2x2 2x2/142 2x2 G G {1}{G} 2 Creature - Spider 1 2 C creature Reach | Deathtouch Devoted Druid 2x2 2x2/143 2x2 G G {1}{G} 2 Creature - Elf Druid 0 2 U creature {T}: Add {G}. | Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. Elvish Rejuvenator 2x2 2x2/144 2x2 G G {2}{G} 3 Creature - Elf Druid 1 1 C creature Look at top five cards/vp1pt5 When Elvish Rejuvenator enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Eternal Witness 2x2 2x2/145 2x2 G G {1}{G}{G} 3 Creature - Human Shaman 2 1 U creature When Eternal Witness enters, you may return target card from your graveyard to your hand. Experiment One 2x2 2x2/146 2x2 G G {G} 1 Creature - Human Ooze 1 1 C creature Evolve | Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. Food Chain 2x2 2x2/147 2x2 G G {2}{G} 3 Enchantment M enchantment Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells. Gnarlback Rhino 2x2 2x2/148 2x2 G G {2}{G}{G} 4 Creature - Rhino 4 4 C creature Trample | Whenever you cast a spell that targets Gnarlback Rhino, draw a card. Grapple with the Past 2x2 2x2/149 2x2 G G {1}{G} 2 Instant C instant Mill three cards, then you may return a creature or land card from your graveyard to your hand. Green Sun's Zenith 2x2 2x2/150 2x2 G G {X}{G} 1 Sorcery R sorcery Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library. Hardened Scales 2x2 2x2/151 2x2 G G {G} 1 Enchantment R enchantment If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. Impervious Greatwurm 2x2 2x2/152 2x2 G G {7}{G}{G}{G} 10 Creature - Wurm 16 16 R creature Convoke | Indestructible Might of Old Krosa 2x2 2x2/153 2x2 G G {G} 1 Instant C instant Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. Oracle of Mul Daya 2x2 2x2/154 2x2 G G {3}{G} 4 Creature - Elf Shaman 2 2 R creature Reveal top card/vp1p1 You may play an additional land on each of your turns. | Play with the top card of your library revealed. | You may play lands from the top of your library. Rampant Growth 2x2 2x2/155 2x2 G G {1}{G} 2 Sorcery C sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Rancor 2x2 2x2/156 2x2 G G {G} 1 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+0 and has trample. | When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. Rishkar, Peema Renegade 2x2 2x2/157 2x2 G G {2}{G} 3 Legendary Creature - Elf Druid 2 2 R creature When Rishkar, Peema Renegade enters, put a +1/+1 counter on each of up to two target creatures. | Each creature you control with a counter on it has "{T}: Add {G}." Spider Spawning 2x2 2x2/158 2x2 G BG {4}{G} 5 Sorcery U sorcery /spawn [2x2] Spider (G 1/2 Reach) Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. | Flashback {6}{B} Splinterfright 2x2 2x2/159 2x2 G G {2}{G} 3 Creature - Elemental * * R creature Trample | Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. | At the beginning of your upkeep, mill two cards. Summer Bloom 2x2 2x2/160 2x2 G G {1}{G} 2 Sorcery U sorcery You may play up to three additional lands this turn. Thrive 2x2 2x2/161 2x2 G G {X}{G} 1 Sorcery C sorcery Put a +1/+1 counter on each of X target creatures. Travel Preparations 2x2 2x2/162 2x2 G GW {1}{G} 2 Sorcery U sorcery Put a +1/+1 counter on each of up to two target creatures. | Flashback {1}{W} Tuskguard Captain 2x2 2x2/163 2x2 G G {2}{G} 3 Creature - Human Warrior 2 3 C creature Outlast {G} | Each creature you control with a +1/+1 counter on it has trample. Webweaver Changeling 2x2 2x2/164 2x2 G G {3}{G}{G} 5 Creature - Shapeshifter 3 5 C creature Changeling | Reach | When Webweaver Changeling enters, if there are three or more creature cards in your graveyard, you gain 5 life. Abzan Ascendancy 2x2 2x2/165 2x2 WBG WBG {W}{B}{G} 3 Enchantment R enchantment Create Spirit/spawn [2x2] Spirit (W 1/1 Flying) When Abzan Ascendancy enters, put a +1/+1 counter on each creature you control. | Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying. Abzan Charm 2x2 2x2/166 2x2 WBG WBG {W}{B}{G} 3 Instant U instant Choose one - | - Exile target creature with power 3 or greater. | - You draw two cards and you lose 2 life. | - Distribute two +1/+1 counters among one or two target creatures. Aethermage's Touch 2x2 2x2/167 2x2 WU WU {2}{W}{U} 4 Instant U instant Reveal top four cards/vp1at4 Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. Agony Warp 2x2 2x2/168 2x2 UB UB {U}{B} 2 Instant C instant Target creature gets -3/-0 until end of turn. | Target creature gets -0/-3 until end of turn. Aminatou, the Fateshifter 2x2 2x2/169 2x2 WUB WUB {W}{U}{B} 3 Legendary Planeswalker - Aminatou 3 M planeswalker /ccblue=3 +1: Draw a card, then put a card from your hand on top of your library. | -1: Exile another target permanent you own, then return it to the battlefield under your control. | -6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. | Aminatou, the Fateshifter can be your commander. Anguished Unmaking 2x2 2x2/170 2x2 WB WB {1}{W}{B} 3 Instant R instant Exile target nonland permanent. You lose 3 life. Animar, Soul of Elements 2x2 2x2/171 2x2 GUR GUR {G}{U}{R} 3 Legendary Creature - Elemental 1 1 M creature Protection from white and from black | Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. | Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar. Arjun, the Shifting Flame 2x2 2x2/172 2x2 UR UR {4}{U}{R} 6 Legendary Creature - Sphinx Wizard 5 5 R creature /ch Flying | Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. Ashen Rider 2x2 2x2/173 2x2 WB WB {4}{W}{W}{B}{B} 8 Creature - Archon 5 5 R creature /ch Flying | When Ashen Rider enters or dies, exile target permanent. Ashenmoor Liege 2x2 2x2/174 2x2 BR BR {1}{B/R}{B/R}{B/R} 4 Creature - Elemental Knight 4 1 R creature Other black creatures you control get +1/+1. | Other red creatures you control get +1/+1. | Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. Assassin's Trophy 2x2 2x2/175 2x2 BG BG {B}{G} 2 Instant R instant Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Atarka's Command 2x2 2x2/176 2x2 RG RG {R}{G} 2 Instant R instant Choose two - | - Your opponents can't gain life this turn. | - Atarka's Command deals 3 damage to each opponent. | - You may put a land card from your hand onto the battlefield. | - Creatures you control get +1/+1 and gain reach until end of turn. Atla Palani, Nest Tender 2x2 2x2/177 2x2 RGW RGW {1}{R}{G}{W} 4 Legendary Creature - Human Shaman 2 3 R creature Create Egg/spawn [2x2] Egg (G 0/1 Defender) {2}, {T}: Create a 0/1 green Egg creature token with defender. | Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Auger Spree 2x2 2x2/178 2x2 BR BR {1}{B}{R} 3 Instant C instant Target creature gets +4/-4 until end of turn. Aurelia, the Warleader 2x2 2x2/179 2x2 RW RW {2}{R}{R}{W}{W} 6 Legendary Creature - Angel 3 4 M creature /ch Flying, vigilance, haste | Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. Balefire Liege 2x2 2x2/180 2x2 RW RW {2}{R/W}{R/W}{R/W} 5 Creature - Spirit Horror 2 4 R creature Other red creatures you control get +1/+1. | Other white creatures you control get +1/+1. | Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker. | Whenever you cast a white spell, you gain 3 life. Bant Charm 2x2 2x2/181 2x2 GWU GWU {G}{W}{U} 3 Instant U instant Choose one - | - Destroy target artifact. | - Put target creature on the bottom of its owner's library. | - Counter target instant spell. Bear's Companion 2x2 2x2/182 2x2 GUR GUR {2}{G}{U}{R} 5 Creature - Human Warrior 2 2 U creature /spawn [2x2] Bear (G 4/4) When Bear's Companion enters, create a 4/4 green Bear creature token. Blazing Hellhound 2x2 2x2/183 2x2 BR BR {2}{B}{R} 4 Creature - Elemental Dog 4 3 U creature {1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target. Bloodbraid Elf 2x2 2x2/184 2x2 RG RG {2}{R}{G} 4 Creature - Elf Berserker 3 2 U creature Haste | Cascade Bloodwater Entity 2x2 2x2/185 2x2 UR UR {1}{U}{R} 3 Creature - Elemental 2 2 C creature /ch Flying | Prowess | When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library. Boartusk Liege 2x2 2x2/186 2x2 RG RG {1}{R/G}{R/G}{R/G} 4 Creature - Goblin Knight 3 4 R creature Trample | Other red creatures you control get +1/+1. | Other green creatures you control get +1/+1. Bounty of the Luxa 2x2 2x2/187 2x2 GU GU {2}{G}{U} 4 Enchantment U enchantment At the beginning of your first main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}. Bring to Light 2x2 2x2/188 2x2 GU GU {3}{G}{U} 5 Sorcery R sorcery Converge - Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost. Burning-Tree Emissary 2x2 2x2/189 2x2 RG RG {R/G}{R/G} 2 Creature - Human Shaman 2 2 C creature When Burning-Tree Emissary enters, add {R}{G}. Call to the Feast 2x2 2x2/190 2x2 WB WB {2}{W}{B} 4 Sorcery C sorcery /spawnx3 [2x2] Vampire (W 1/1 Lifelink) Create three 1/1 white Vampire creature tokens with lifelink. Cartel Aristocrat 2x2 2x2/191 2x2 WB WB {W}{B} 2 Creature - Human Advisor 2 2 C creature Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. Child of Alara 2x2 2x2/192 2x2 WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Avatar 6 6 R creature Trample | When Child of Alara dies, destroy all nonland permanents. They can't be regenerated. Chronicler of Heroes 2x2 2x2/193 2x2 GW GW {1}{G}{W} 3 Creature - Centaur Wizard 3 3 C creature When Chronicler of Heroes enters, draw a card if you control a creature with a +1/+1 counter on it. Coiling Oracle 2x2 2x2/194 2x2 GU GU {G}{U} 2 Creature - Snake Elf Druid 1 1 C creature Reveal top card/vp1at1 When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. Conclave Mentor 2x2 2x2/195 2x2 GW GW {G}{W} 2 Creature - Centaur Cleric 2 2 U creature If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. | When Conclave Mentor dies, you gain life equal to its power. Crackling Doom 2x2 2x2/196 2x2 RWB RWB {R}{W}{B} 3 Instant U instant Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls. Creakwood Liege 2x2 2x2/197 2x2 BG BG {1}{B/G}{B/G}{B/G} 4 Creature - Horror 2 2 R creature Create Worm/spawn [2x2] Worm (BG 1/1) Other black creatures you control get +1/+1. | Other green creatures you control get +1/+1. | At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token. Dack's Duplicate 2x2 2x2/198 2x2 UR UR {2}{U}{R} 4 Creature - Shapeshifter 0 0 R creature You may have Dack's Duplicate enter as a copy of any creature on the battlefield, except it has haste and dethrone. Dauntless Escort 2x2 2x2/199 2x2 GW GW {1}{G}{W} 3 Creature - Rhino Soldier 3 3 R creature Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn. Deathbringer Liege 2x2 2x2/200 2x2 WB WB {2}{W/B}{W/B}{W/B} 5 Creature - Horror 3 4 R creature Other white creatures you control get +1/+1. | Other black creatures you control get +1/+1. | Whenever you cast a white spell, you may tap target creature. | Whenever you cast a black spell, you may destroy target creature if it's tapped. Doran, the Siege Tower 2x2 2x2/201 2x2 WBG WBG {W}{B}{G} 3 Legendary Creature - Treefolk Shaman 0 5 R creature Each creature assigns combat damage equal to its toughness rather than its power. Dragonlord Dromoka 2x2 2x2/202 2x2 GW GW {4}{G}{W} 6 Legendary Creature - Elder Dragon 5 7 M creature /ch This spell can't be countered. | Flying, lifelink | Your opponents can't cast spells during your turn. Dragonlord Silumgar 2x2 2x2/203 2x2 UB UB {4}{U}{B} 6 Legendary Creature - Elder Dragon 3 5 M creature /ch Flying, deathtouch | When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. Dreg Mangler 2x2 2x2/204 2x2 BG BG {1}{B}{G} 3 Creature - Plant Zombie 3 3 C creature Haste | Scavenge {3}{B}{G} Drogskol Reaver 2x2 2x2/205 2x2 WU WU {5}{W}{U} 7 Creature - Spirit 3 5 R creature /ch Flying, double strike, lifelink | Whenever you gain life, draw a card. Dromoka's Command 2x2 2x2/206 2x2 GW GW {G}{W} 2 Instant R instant Choose two - | - Prevent all damage target instant or sorcery spell would deal this turn. | - Target player sacrifices an enchantment. | - Put a +1/+1 counter on target creature. | - Target creature you control fights target creature you don't control. Elenda, the Dusk Rose 2x2 2x2/207 2x2 WB WB {2}{W}{B} 4 Legendary Creature - Vampire Knight 1 1 M creature Create Vampire/spawn [2x2] Vampire (W 1/1 Lifelink) Create 5 Vampires/spawnx5 [2x2] Vampire (W 1/1 Lifelink) Create 10 Vampires/spawnx10 [2x2] Vampire (W 1/1 Lifelink) Lifelink | Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. | When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. Elsha of the Infinite 2x2 2x2/208 2x2 URW URW {2}{U}{R}{W} 5 Legendary Creature - Djinn Monk 3 3 R creature Look at top card/vp1pt1 Prowess | You may look at the top card of your library any time. | You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash. Empyrial Archangel 2x2 2x2/209 2x2 GWU GWU {4}{G}{W}{W}{U} 8 Creature - Angel 5 8 R creature /ch Flying | Shroud | All damage that would be dealt to you is dealt to Empyrial Archangel instead. Extract from Darkness 2x2 2x2/210 2x2 UB UB {3}{U}{B} 5 Sorcery U sorcery Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. Ezuri, Claw of Progress 2x2 2x2/211 2x2 GU GU {2}{G}{U} 4 Legendary Creature - Phyrexian Elf Warrior 3 3 M creature Create Experience Counter/spawn [c15] Experience Whenever a creature you control with power 2 or less enters, you get an experience counter. | At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. Fiery Justice 2x2 2x2/212 2x2 RGW RGW {R}{G}{W} 3 Sorcery R sorcery Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life. Figure of Destiny 2x2 2x2/213 2x2 RW RW {R/W} 1 Creature - Kithkin 1 1 R creature {R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2. | {R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. | {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike. Fireblade Artist 2x2 2x2/214 2x2 BR BR {B}{R} 2 Creature - Human Shaman 2 2 C creature Haste | At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. Firesong and Sunspeaker 2x2 2x2/215 2x2 RW RW {4}{R}{W} 6 Legendary Creature - Minotaur Cleric 4 6 R creature Red instant and sorcery spells you control have lifelink. | Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. Ghave, Guru of Spores 2x2 2x2/216 2x2 WBG WBG {2}{W}{B}{G} 5 Legendary Creature - Fungus Shaman 0 0 M creature yInitialize/ccgreen=5 Create Saproling/spawn [2x2] Saproling (G 1/1) Ghave, Guru of Spores enters with five +1/+1 counters on it. | {1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. | {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. Glen Elendra Liege 2x2 2x2/217 2x2 UB UB {1}{U/B}{U/B}{U/B} 4 Creature - Faerie Knight 2 3 R creature /ch Flying | Other blue creatures you control get +1/+1. | Other black creatures you control get +1/+1. Glimpse the Unthinkable 2x2 2x2/218 2x2 UB UB {U}{B} 2 Sorcery R sorcery Target player mills ten cards. Gloryscale Viashino 2x2 2x2/219 2x2 RGW RGW {1}{R}{G}{W} 4 Creature - Lizard Soldier 3 3 U creature Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. Glowspore Shaman 2x2 2x2/220 2x2 BG BG {B}{G} 2 Creature - Elf Shaman 3 1 C creature When Glowspore Shaman enters, mill three cards. You may put a land card from your graveyard on top of your library. Grand Arbiter Augustin IV 2x2 2x2/221 2x2 WU WU {2}{W}{U} 4 Legendary Creature - Human Advisor 2 3 R creature White spells you cast cost {1} less to cast. | Blue spells you cast cost {1} less to cast. | Spells your opponents cast cost {1} more to cast. Grim Flayer 2x2 2x2/222 2x2 BG BG {B}{G} 2 Creature - Human Warrior 2 2 R creature Surveil 3/vp1pt3 Trample | Whenever Grim Flayer deals combat damage to a player, surveil 3. | Delirium - Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. Ground Assault 2x2 2x2/223 2x2 RG RG {R}{G} 2 Sorcery C sorcery Ground Assault deals damage to target creature equal to the number of lands you control. Guided Passage 2x2 2x2/224 2x2 GUR GUR {G}{U}{R} 3 Sorcery R sorcery Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle. Hellkite Overlord 2x2 2x2/225 2x2 BRG BRG {4}{B}{R}{R}{G} 8 Creature - Dragon 8 8 M creature /ch Flying, trample, haste | {R}: Hellkite Overlord gets +1/+0 until end of turn. | {B}{G}: Regenerate Hellkite Overlord. Heroic Reinforcements 2x2 2x2/226 2x2 RW RW {2}{R}{W} 4 Sorcery U sorcery /spawnx2 [2x2] Soldier (W 1/1) Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. Hostage Taker 2x2 2x2/227 2x2 UB UB {2}{U}{B} 4 Creature - Human Pirate 2 3 R creature When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Hydroid Krasis 2x2 2x2/228 2x2 GU GU {X}{G}{U} 2 Creature - Jellyfish Hydra Beast 0 0 R creature /ch When you cast this spell, you gain half X life and draw half X cards. Round down each time. | Flying, trample | Hydroid Krasis enters with X +1/+1 counters on it. Intet, the Dreamer 2x2 2x2/229 2x2 GUR GUR {3}{G}{U}{R} 6 Legendary Creature - Dragon 6 6 R creature yInitialize/ch Look at top card/vp1pt1 Flying | Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. Izzet Charm 2x2 2x2/230 2x2 UR UR {U}{R} 2 Instant C instant Choose one - | - Counter target noncreature spell unless its controller pays {2}. | - Izzet Charm deals 2 damage to target creature. | - Draw two cards, then discard two cards. Jeskai Ascendancy 2x2 2x2/231 2x2 URW URW {U}{R}{W} 3 Enchantment R enchantment Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. | Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card. Jeskai Charm 2x2 2x2/232 2x2 URW URW {U}{R}{W} 3 Instant U instant Choose one - | - Put target creature on top of its owner's library. | - Jeskai Charm deals 4 damage to target opponent or planeswalker. | - Creatures you control get +1/+1 and gain lifelink until end of turn. Jodah, Archmage Eternal 2x2 2x2/233 2x2 URW WUBRG {1}{U}{R}{W} 4 Legendary Creature - Human Wizard 4 3 R creature /ch Flying | You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast. Judith, the Scourge Diva 2x2 2x2/234 2x2 BR BR {1}{B}{R} 3 Legendary Creature - Human Shaman 2 2 R creature Other creatures you control get +1/+0. | Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. Kaalia of the Vast 2x2 2x2/235 2x2 RWB RWB {1}{R}{W}{B} 4 Legendary Creature - Human Cleric 2 2 M creature /ch Flying | Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. Kaervek the Merciless 2x2 2x2/236 2x2 BR BR {5}{B}{R} 7 Legendary Creature - Human Shaman 5 4 R creature Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target. Kambal, Consul of Allocation 2x2 2x2/237 2x2 WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 3 R creature Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. Karador, Ghost Chieftain 2x2 2x2/238 2x2 WBG WBG {5}{W}{B}{G} 8 Legendary Creature - Centaur Spirit 3 4 M creature This spell costs {1} less to cast for each creature card in your graveyard. | Once during each of your turns, you may cast a creature spell from your graveyard. Kolaghan's Command 2x2 2x2/239 2x2 BR BR {1}{B}{R} 3 Instant R instant Choose two - | - Return target creature card from your graveyard to your hand. | - Target player discards a card. | - Destroy target artifact. | - Kolaghan's Command deals 2 damage to any target. Lavalanche 2x2 2x2/240 2x2 BRG BRG {X}{B}{R}{G} 3 Sorcery R sorcery Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. League Guildmage 2x2 2x2/241 2x2 UR UR {U}{R} 2 Creature - Human Wizard 2 2 U creature {3}{U}, {T}: Draw a card. | {X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy. Legion's Initiative 2x2 2x2/242 2x2 RW RW {R}{W} 2 Enchantment R enchantment Red creatures you control get +1/+0. | White creatures you control get +0/+1. | {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. Lightning Helix 2x2 2x2/243 2x2 RW RW {R}{W} 2 Instant U instant Lightning Helix deals 3 damage to any target and you gain 3 life. Lord of Extinction 2x2 2x2/244 2x2 BG BG {3}{B}{G} 5 Creature - Elemental * * M creature Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. Lotleth Troll 2x2 2x2/245 2x2 BG BG {B}{G} 2 Creature - Zombie Troll 2 1 U creature Trample | Discard a creature card: Put a +1/+1 counter on Lotleth Troll. | {B}: Regenerate Lotleth Troll. Lyev Skyknight 2x2 2x2/246 2x2 WU WU {1}{W}{U} 3 Creature - Human Knight 3 1 C creature /ch Flying | When Lyev Skyknight enters, detain target nonland permanent an opponent controls. Magister Sphinx 2x2 2x2/247 2x2 WUB WUB {4}{W}{U}{B} 7 Artifact Creature - Sphinx 5 5 R creature /ch Flying | When Magister Sphinx enters, target player's life total becomes 10. Marchesa, the Black Rose 2x2 2x2/248 2x2 UBR UBR {1}{U}{B}{R} 4 Legendary Creature - Human Wizard 3 3 R creature Dethrone | Other creatures you control have dethrone. | Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. Martial Glory 2x2 2x2/249 2x2 RW RW {R}{W} 2 Instant C instant Target creature gets +3/+0 until end of turn. | Target creature gets +0/+3 until end of turn. Master Biomancer 2x2 2x2/250 2x2 GU GU {2}{G}{U} 4 Creature - Elf Wizard 2 4 R creature Each other creature you control enters with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. Master of Cruelties 2x2 2x2/251 2x2 BR BR {3}{B}{R} 5 Creature - Demon 1 4 M creature First strike, deathtouch | Master of Cruelties can only attack alone. | Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. Mathas, Fiend Seeker 2x2 2x2/252 2x2 RWB RWB {R}{W}{B} 3 Legendary Creature - Vampire 3 3 R creature Menace | At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." Mayael's Aria 2x2 2x2/253 2x2 RGW RGW {R}{G}{W} 3 Enchantment R enchantment At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. The Mimeoplasm 2x2 2x2/254 2x2 BGU BGU {2}{B}{G}{U} 5 Legendary Creature - Ooze 0 0 R creature As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. Mindwrack Liege 2x2 2x2/255 2x2 UR UR {3}{U/R}{U/R}{U/R} 6 Creature - Horror 4 4 R creature Other blue creatures you control get +1/+1. | Other red creatures you control get +1/+1. | {U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield. Mistmeadow Witch 2x2 2x2/256 2x2 WU WU {1}{W/U} 2 Creature - Kithkin Wizard 1 1 U creature {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Mizzix of the Izmagnus 2x2 2x2/257 2x2 UR UR {2}{U}{R} 4 Legendary Creature - Goblin Wizard 2 2 M creature Create Experience Counter/spawn [c15] Experience Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. | Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. Muldrotha, the Gravetide 2x2 2x2/258 2x2 BGU BGU {3}{B}{G}{U} 6 Legendary Creature - Elemental Avatar 6 6 M creature During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. Murkfiend Liege 2x2 2x2/259 2x2 GU GU {2}{G/U}{G/U}{G/U} 5 Creature - Horror 4 4 R creature Other green creatures you control get +1/+1. | Other blue creatures you control get +1/+1. | Untap all green and/or blue creatures you control during each other player's untap step. Nicol Bolas, God-Pharaoh 2x2 2x2/260 2x2 UBR UBR {4}{U}{B}{R} 7 Legendary Planeswalker - Bolas 7 M planeswalker /ccblue=7 +2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. | +1: Each opponent exiles two cards from their hand. | -4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. | -12: Exile each nonland permanent your opponents control. Orzhov Pontiff 2x2 2x2/261 2x2 WB WB {1}{W}{B} 3 Creature - Human Cleric 1 1 U creature Haunt | When Orzhov Pontiff enters or the creature it haunts dies, choose one - | - Creatures you control get +1/+1 until end of turn. | - Creatures you don't control get -1/-1 until end of turn. Phyrexian Tyranny 2x2 2x2/262 2x2 UBR UBR {U}{B}{R} 3 Enchantment R enchantment Whenever a player draws a card, that player loses 2 life unless they pay {2}. Privileged Position 2x2 2x2/263 2x2 GW GW {2}{G/W}{G/W}{G/W} 5 Enchantment R enchantment Other permanents you control have hexproof. Prized Amalgam 2x2 2x2/264 2x2 UB UB {1}{U}{B} 3 Creature - Zombie 3 3 R creature Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. Prophetic Bolt 2x2 2x2/265 2x2 UR UR {3}{U}{R} 5 Instant U instant Look at top four cards/vp1pt4 Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Psychic Symbiont 2x2 2x2/266 2x2 UB UB {4}{U}{B} 6 Creature - Nightmare Horror 3 3 U creature /ch Flying | When Psychic Symbiont enters, target opponent discards a card and you draw a card. Qasali Pridemage 2x2 2x2/267 2x2 GW GW {G}{W} 2 Creature - Cat Wizard 2 2 C creature Exalted | {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment. Rafiq of the Many 2x2 2x2/268 2x2 GWU GWU {1}{G}{W}{U} 4 Legendary Creature - Human Knight 3 3 R creature Exalted | Whenever a creature you control attacks alone, it gains double strike until end of turn. River Hoopoe 2x2 2x2/269 2x2 GU GU {G}{U} 2 Creature - Bird 1 3 U creature /ch Flying | {3}{G}{U}: You gain 2 life and draw a card. Roon of the Hidden Realm 2x2 2x2/270 2x2 GWU GWU {2}{G}{W}{U} 5 Legendary Creature - Rhino Soldier 4 4 R creature Vigilance, trample | {2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Ruric Thar, the Unbowed 2x2 2x2/271 2x2 RG RG {4}{R}{G} 6 Legendary Creature - Ogre Warrior 6 6 R creature Vigilance, reach | Ruric Thar, the Unbowed attacks each combat if able. | Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. Scab-Clan Giant 2x2 2x2/272 2x2 RG RG {4}{R}{G} 6 Creature - Giant Warrior 4 5 U creature When Scab-Clan Giant enters, it fights target creature an opponent controls chosen at random. Sedraxis Specter 2x2 2x2/273 2x2 UBR UBR {U}{B}{R} 3 Creature - Specter 3 2 U creature /ch Flying | Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. | Unearth {1}{B} Sedris, the Traitor King 2x2 2x2/274 2x2 UBR UBR {3}{U}{B}{R} 6 Legendary Creature - Zombie Warrior 5 5 M creature Each creature card in your graveyard has unearth {2}{B}. Shattergang Brothers 2x2 2x2/275 2x2 BRG BRG {1}{B}{R}{G} 4 Legendary Creature - Goblin Artificer 3 3 R creature {2}{B}, Sacrifice a creature: Each other player sacrifices a creature. | {2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact. | {2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment. Sidisi, Brood Tyrant 2x2 2x2/276 2x2 BGU BGU {1}{B}{G}{U} 4 Legendary Creature - Snake Shaman 3 3 R creature Create Zombie/spawn [2x2] Zombie (B 2/2) Whenever Sidisi, Brood Tyrant enters or attacks, mill three cards. | Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token. Skullbriar, the Walking Grave 2x2 2x2/277 2x2 BG BG {B}{G} 2 Legendary Creature - Zombie Elemental 1 1 R creature Haste | Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. | Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. Sprouting Thrinax 2x2 2x2/278 2x2 BRG BRG {B}{R}{G} 3 Creature - Lizard 3 3 U creature Create 3 Saprolings/spawnx3 [2x2] Saproling (G 1/1) When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens. Sultai Soothsayer 2x2 2x2/279 2x2 BGU BGU {2}{B}{G}{U} 5 Creature - Snake Shaman 2 5 U creature Look at top four cards/vp1pt4 When Sultai Soothsayer enters, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Supreme Verdict 2x2 2x2/280 2x2 WU WU {1}{W}{W}{U} 4 Sorcery R sorcery This spell can't be countered. | Destroy all creatures. Tariel, Reckoner of Souls 2x2 2x2/281 2x2 RWB RWB {4}{R}{W}{B} 7 Legendary Creature - Angel 4 7 R creature /ch Flying, vigilance | {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control. Teneb, the Harvester 2x2 2x2/282 2x2 WBG WBG {3}{W}{B}{G} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control. Tenth District Legionnaire 2x2 2x2/283 2x2 RW RW {R}{W} 2 Creature - Human Soldier 2 2 C creature Scry 1/vp1pt1 Haste | Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1. Terminate 2x2 2x2/284 2x2 BR BR {B}{R} 2 Instant U instant Destroy target creature. It can't be regenerated. Thistledown Liege 2x2 2x2/285 2x2 WU WU {1}{W/U}{W/U}{W/U} 4 Creature - Kithkin Knight 1 3 R creature Flash | Other white creatures you control get +1/+1. | Other blue creatures you control get +1/+1. Thousand-Year Storm 2x2 2x2/286 2x2 UR UR {4}{U}{R} 6 Enchantment R enchantment Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies. Thraximundar 2x2 2x2/287 2x2 UBR UBR {4}{U}{B}{R} 7 Legendary Creature - Zombie Assassin 6 6 R creature Haste | Whenever Thraximundar attacks, defending player sacrifices a creature. | Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar. Tower Gargoyle 2x2 2x2/288 2x2 WUB WUB {1}{W}{U}{B} 4 Artifact Creature - Gargoyle 4 4 U creature /ch Flying Ulasht, the Hate Seed 2x2 2x2/289 2x2 RG RG {2}{R}{G} 4 Legendary Creature - Hellion Hydra 0 0 R creature Create Saproling/spawn [2x2] Saproling (G 1/1) Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. | {1}, Remove a +1/+1 counter from Ulasht: Choose one - | - Ulasht deals 1 damage to target creature. | - Create a 1/1 green Saproling creature token. Uril, the Miststalker 2x2 2x2/290 2x2 RGW RGW {2}{R}{G}{W} 5 Legendary Creature - Beast 5 5 M creature Hexproof | Uril, the Miststalker gets +2/+2 for each Aura attached to it. Varina, Lich Queen 2x2 2x2/291 2x2 WUB WUB {1}{W}{U}{B} 4 Legendary Creature - Zombie Wizard 4 4 R creature Create Zombie/spawn [2x2] Zombie (B 2/2) Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. | {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token. Villainous Wealth 2x2 2x2/292 2x2 BGU BGU {X}{B}{G}{U} 3 Sorcery R sorcery Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs. Wasitora, Nekoru Queen 2x2 2x2/293 2x2 BRG BRG {2}{B}{R}{G} 5 Legendary Creature - Cat Dragon 5 4 R creature yInitialize/ch Create Cat Dragon/spawn [2x2] Cat Dragon (BRG 3/3 Flying) Flying, trample | Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying. Wilt-Leaf Liege 2x2 2x2/294 2x2 GW GW {1}{G/W}{G/W}{G/W} 4 Creature - Elf Knight 4 4 R creature Other green creatures you control get +1/+1. | Other white creatures you control get +1/+1. | If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. Winged Coatl 2x2 2x2/295 2x2 GU GU {1}{G}{U} 3 Creature - Snake 1 1 C creature /ch Flash | Flying | Deathtouch Wrenn and Six 2x2 2x2/296 2x2 RG RG {R}{G} 2 Legendary Planeswalker - Wrenn 3 M planeswalker yInitialize/ccblue=3 Create Wrenn and Six Emblem/spawn [2x2] Wrenn and Six Emblem +1: Return up to one target land card from your graveyard to your hand. | -1: Wrenn and Six deals 1 damage to any target. | -7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." Zur the Enchanter 2x2 2x2/297 2x2 WUB WUB {1}{W}{U}{B} 4 Legendary Creature - Human Wizard 1 4 R creature /ch Flying | Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. Aether Vial 2x2 2x2/298 2x2 {1} 1 Artifact R artifact At the beginning of your upkeep, you may put a charge counter on Aether Vial. | {T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. Bloodforged Battle-Axe 2x2 2x2/299 2x2 {1} 1 Artifact - Equipment R artifact Create Bloodforged Battle-Axe/spawn [lackey] Bloodforged Battle-Axe Equipped creature gets +2/+0. | Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. | Equip {2} Civic Saber 2x2 2x2/300 2x2 {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/+0 for each of its colors. | Equip {1} Coldsteel Heart 2x2 2x2/301 2x2 {2} 2 Snow Artifact U artifact /cr90 Coldsteel Heart enters tapped. | As Coldsteel Heart enters, choose a color. | {T}: Add one mana of the chosen color. Conqueror's Flail 2x2 2x2/302 2x2 {2} 2 Artifact - Equipment R artifact Equipped creature gets +1/+1 for each color among permanents you control. | As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. | Equip {2} Crucible of Worlds 2x2 2x2/303 2x2 {3} 3 Artifact M artifact You may play lands from your graveyard. Darksteel Plate 2x2 2x2/304 2x2 {3} 3 Artifact - Equipment R artifact Indestructible | Equipped creature has indestructible. | Equip {2} Dragon Arch 2x2 2x2/305 2x2 {5} 5 Artifact U artifact {2}, {T}: You may put a multicolored creature card from your hand onto the battlefield. Firemind Vessel 2x2 2x2/306 2x2 {4} 4 Artifact U artifact /cr90 Firemind Vessel enters tapped. | {T}: Add two mana of different colors. Livewire Lash 2x2 2x2/307 2x2 {2} 2 Artifact - Equipment U artifact Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." | Equip {2} Mana Vault 2x2 2x2/308 2x2 {1} 1 Artifact M artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Nim Deathmantle 2x2 2x2/309 2x2 {2} 2 Artifact - Equipment R artifact Equipped creature gets +2/+2, has intimidate, and is a black Zombie. | Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. | Equip {4} Panharmonicon 2x2 2x2/310 2x2 {4} 4 Artifact R artifact If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Phyrexian Altar 2x2 2x2/311 2x2 {3} 3 Artifact R artifact Sacrifice a creature: Add one mana of any color. Pithing Needle 2x2 2x2/312 2x2 {1} 1 Artifact R artifact As Pithing Needle enters, choose a card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Planar Bridge 2x2 2x2/313 2x2 {6} 6 Legendary Artifact R artifact {8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle. Sensei's Divining Top 2x2 2x2/314 2x2 {1} 1 Artifact R artifact Look at top three cards/vp1pt3 {1}: Look at the top three cards of your library, then put them back in any order. | {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. Thrumming Stone 2x2 2x2/315 2x2 {5} 5 Legendary Artifact R artifact Spells you cast have ripple 4. Traveler's Amulet 2x2 2x2/316 2x2 {1} 1 Artifact C artifact {1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Vedalken Orrery 2x2 2x2/317 2x2 {4} 4 Artifact R artifact You may cast spells as though they had flash. Azorius Chancery 2x2 2x2/318 2x2 WU 0 Land U land /cr90 Azorius Chancery enters tapped. | When Azorius Chancery enters, return a land you control to its owner's hand. | {T}: Add {W}{U}. Boros Garrison 2x2 2x2/319 2x2 RW 0 Land U land /cr90 Boros Garrison enters tapped. | When Boros Garrison enters, return a land you control to its owner's hand. | {T}: Add {R}{W}. Cavern of Souls 2x2 2x2/320 2x2 0 Land M land As Cavern of Souls enters, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. City of Brass 2x2 2x2/321 2x2 0 Land R land Whenever City of Brass becomes tapped, it deals 1 damage to you. | {T}: Add one mana of any color. Dimir Aqueduct 2x2 2x2/322 2x2 UB 0 Land U land /cr90 Dimir Aqueduct enters tapped. | When Dimir Aqueduct enters, return a land you control to its owner's hand. | {T}: Add {U}{B}. Forbidden Orchard 2x2 2x2/323 2x2 0 Land R land Create Spirit/spawn [2x2] Spirit (1/1) {T}: Add one mana of any color. | Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token. Golgari Rot Farm 2x2 2x2/324 2x2 BG 0 Land U land /cr90 Golgari Rot Farm enters tapped. | When Golgari Rot Farm enters, return a land you control to its owner's hand. | {T}: Add {B}{G}. Gruul Turf 2x2 2x2/325 2x2 RG 0 Land U land /cr90 Gruul Turf enters tapped. | When Gruul Turf enters, return a land you control to its owner's hand. | {T}: Add {R}{G}. Izzet Boilerworks 2x2 2x2/326 2x2 UR 0 Land U land /cr90 Izzet Boilerworks enters tapped. | When Izzet Boilerworks enters, return a land you control to its owner's hand. | {T}: Add {U}{R}. Orzhov Basilica 2x2 2x2/327 2x2 WB 0 Land U land /cr90 Orzhov Basilica enters tapped. | When Orzhov Basilica enters, return a land you control to its owner's hand. | {T}: Add {W}{B}. Pillar of the Paruns 2x2 2x2/328 2x2 0 Land R land {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. Rakdos Carnarium 2x2 2x2/329 2x2 BR 0 Land U land /cr90 Rakdos Carnarium enters tapped. | When Rakdos Carnarium enters, return a land you control to its owner's hand. | {T}: Add {B}{R}. Selesnya Sanctuary 2x2 2x2/330 2x2 GW 0 Land U land /cr90 Selesnya Sanctuary enters tapped. | When Selesnya Sanctuary enters, return a land you control to its owner's hand. | {T}: Add {G}{W}. Simic Growth Chamber 2x2 2x2/331 2x2 GU 0 Land U land /cr90 Simic Growth Chamber enters tapped. | When Simic Growth Chamber enters, return a land you control to its owner's hand. | {T}: Add {G}{U}. Cryptic Spires 2x2 2x2/332 2x2 0 Land C land /cr90 As you create your deck, circle two of the colors below. | Cryptic Spires enters tapped. | {T}: Add one mana of either of the circled colors. [2x2] Eldrazi Scion (1/1) 2x2 t2x2/1 t2x2 0 Token Creature - Eldrazi Scion 1 1 T Sacrifice this creature: Add {C}. [2x2] Spirit (1/1) 2x2 t2x2/2 t2x2 0 Token Creature - Spirit 1 1 T [2x2] Angel (W 4/4 Flying, Vigilance) 2x2 t2x2/3 t2x2 W 0 Token Creature - Angel 4 4 T /ch Flying, vigilance [2x2] Aven Initiate (W 3/2 Flying) 2x2 t2x2/4 t2x2 W 0 Token Creature - Zombie Bird Warrior 3 2 T /ch Flying [2x2] Knight (W 2/2 Vigilance) 2x2 t2x2/5 t2x2 W 0 Token Creature - Knight 2 2 T Vigilance [2x2] Monk (W 1/1 Prowess) 2x2 t2x2/6 t2x2 W 0 Token Creature - Monk 1 1 T Prowess [2x2] Soldier (W 1/1) 2x2 t2x2/7 t2x2 W 0 Token Creature - Soldier 1 1 T [2x2] Spirit (W 1/1 Flying) 2x2 t2x2/8 t2x2 W 0 Token Creature - Spirit 1 1 T /ch Flying [2x2] Vampire (W 1/1 Lifelink) 2x2 t2x2/9 t2x2 W 0 Token Creature - Vampire 1 1 T Lifelink [2x2] Drake (U 2/2 Flying) 2x2 t2x2/10 t2x2 U 0 Token Creature - Drake 2 2 T /ch Flying [2x2] Faerie Rogue (B 1/1 Flying) 2x2 t2x2/11 t2x2 B 0 Token Creature - Faerie Rogue 1 1 T /ch Flying [2x2] Zombie (B 2/2) 2x2 t2x2/12 t2x2 B 0 Token Creature - Zombie 2 2 T [2x2] Elemental (R 1/1) 2x2 t2x2/13 t2x2 R 0 Token Creature - Elemental 1 1 T [2x2] Bear (G 4/4) 2x2 t2x2/14 t2x2 G 0 Token Creature - Bear 4 4 T [2x2] Boar (G 3/3) 2x2 t2x2/15 t2x2 G 0 Token Creature - Boar 3 3 T [2x2] Egg (G 0/1 Defender) 2x2 t2x2/16 t2x2 G 0 Token Creature - Egg 0 1 T Defender [2x2] Saproling (G 1/1) 2x2 t2x2/17 t2x2 G 0 Token Creature - Saproling 1 1 T [2x2] Spider (G 1/2 Reach) 2x2 t2x2/18 t2x2 G 0 Token Creature - Spider 1 2 T Reach [2x2] Cat Dragon (BRG 3/3 Flying) 2x2 t2x2/19 t2x2 BRG 0 Token Creature - Cat Dragon 3 3 T /ch Flying [2x2] Worm (BG 1/1) 2x2 t2x2/20 t2x2 BG 0 Token Creature - Worm 1 1 T [2x2] Phyrexian Golem (3/3) 2x2 t2x2/21 t2x2 0 Token Artifact Creature - Phyrexian Golem 3 3 T [2x2] Treasure 2x2 t2x2/22 t2x2 0 Token Artifact - Treasure T {T}, Sacrifice this artifact: Add one mana of any color. [2x2] Liliana, the Last Hope Emblem 2x2 t2x2/23 t2x2 0 Token Emblem T Create Zombie/spawn [2x2] Zombie (B 2/2) Create 5 Zombies/spawnx5 [2x2] Zombie (B 2/2) Create 10 Zombies/spawnx10 [2x2] Zombie (B 2/2) At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control. [2x2] Wrenn and Six Emblem 2x2 t2x2/24 t2x2 0 Token Emblem T Instant and sorcery cards in your graveyard have retrace. Liliana, the Last Hope 12x2 2x2/333 2x2 B B {1}{B}{B} 3 Legendary Planeswalker - Liliana 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Zombie/spawn [2x2] Zombie (B 2/2) Create 5 Zombies/spawnx5 [2x2] Zombie (B 2/2) Create 10 Zombies/spawnx10 [2x2] Zombie (B 2/2) Create Liliana, the Last Hope Emblem/spawn [2x2] Liliana, the Last Hope Emblem +1: Up to one target creature gets -2/-1 until your next turn. | -2: Mill two cards, then you may return a creature card from your graveyard to your hand. | -7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control." Wrenn and Six 12x2 2x2/334 2x2 RG RG {R}{G} 2 Legendary Planeswalker - Wrenn 3 M notInPacks planeswalker yInitialize/ccblue=3 Create Wrenn and Six Emblem/spawn [2x2] Wrenn and Six Emblem +1: Return up to one target land card from your graveyard to your hand. | -1: Wrenn and Six deals 1 damage to any target. | -7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." Emrakul, the Aeons Torn 12x2 2x2/335 2x2 {15} 15 Legendary Creature - Eldrazi 15 15 M notInPacks creature /ch This spell can't be countered. | When you cast this spell, take an extra turn after this one. | Flying, protection from spells that are one or more colors, annihilator 6 | When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Kozilek, Butcher of Truth 12x2 2x2/336 2x2 {10} 10 Legendary Creature - Eldrazi 12 12 M notInPacks creature When you cast this spell, draw four cards. | Annihilator 4 | When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Ulamog, the Infinite Gyre 12x2 2x2/337 2x2 {11} 11 Legendary Creature - Eldrazi 10 10 M notInPacks creature When you cast this spell, destroy target permanent. | Indestructible | Annihilator 4 | When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. Emiel the Blessed 12x2 2x2/338 2x2 W GW {2}{W}{W} 4 Legendary Creature - Unicorn 4 4 M notInPacks creature {3}: Exile another target creature you control, then return it to the battlefield under its owner's control. | Whenever another creature you control enters, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. Flickerwisp 12x2 2x2/339 2x2 W W {1}{W}{W} 3 Creature - Elemental 3 1 U notInPacks creature /ch Flying | When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Mentor of the Meek 12x2 2x2/340 2x2 W W {2}{W} 3 Creature - Human Soldier 2 2 U notInPacks creature Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card. Seeker of the Way 12x2 2x2/341 2x2 W W {1}{W} 2 Creature - Human Warrior 2 2 C notInPacks creature Prowess | Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. Smothering Tithe 12x2 2x2/342 2x2 W W {3}{W} 4 Enchantment R notInPacks enchantment Create Treasure/spawn [2x2] Treasure Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. Teferi's Protection 12x2 2x2/343 2x2 W W {2}{W} 3 Instant R notInPacks instant Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. | Exile Teferi's Protection. Wall of Omens 12x2 2x2/344 2x2 W W {1}{W} 2 Creature - Wall 0 4 U notInPacks creature Defender | When Wall of Omens enters, draw a card. Consecrated Sphinx 12x2 2x2/345 2x2 U U {4}{U}{U} 6 Creature - Sphinx 4 6 M notInPacks creature /ch Flying | Whenever an opponent draws a card, you may draw two cards. Force of Negation 12x2 2x2/346 2x2 U U {1}{U}{U} 3 Instant R notInPacks instant If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. | Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Gifts Ungiven 12x2 2x2/347 2x2 U U {3}{U} 4 Instant R notInPacks instant Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. Mana Drain 12x2 2x2/348 2x2 U U {U}{U} 2 Instant M notInPacks instant Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value. Mulldrifter 12x2 2x2/349 2x2 U U {4}{U} 5 Creature - Elemental 2 2 U notInPacks creature /ch Flying | When Mulldrifter enters, draw two cards. | Evoke {2}{U} Spell Pierce 12x2 2x2/350 2x2 U U {U} 1 Instant C notInPacks instant Counter target noncreature spell unless its controller pays {2}. Thought Scour 12x2 2x2/351 2x2 U U {U} 1 Instant C notInPacks instant Target player mills two cards. | Draw a card. Blood Artist 12x2 2x2/352 2x2 B B {1}{B} 2 Creature - Vampire 0 1 U notInPacks creature Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. Damnation 12x2 2x2/353 2x2 B B {2}{B}{B} 4 Sorcery R notInPacks sorcery Destroy all creatures. They can't be regenerated. Imperial Seal 12x2 2x2/354 2x2 B B {B} 1 Sorcery M notInPacks sorcery Search your library for a card, then shuffle and put that card on top. You lose 2 life. Inquisition of Kozilek 12x2 2x2/355 2x2 B B {B} 1 Sorcery U notInPacks sorcery Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. Surgical Extraction 12x2 2x2/356 2x2 B B {B/P} 1 Instant R notInPacks instant Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. Unearth 12x2 2x2/357 2x2 B B {B} 1 Sorcery C notInPacks sorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. | Cycling {2} Anger of the Gods 12x2 2x2/358 2x2 R R {1}{R}{R} 3 Sorcery R notInPacks sorcery Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Chaos Warp 12x2 2x2/359 2x2 R R {2}{R} 3 Instant R notInPacks instant Reveal top card/vp1at1 The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. Dockside Extortionist 12x2 2x2/360 2x2 R R {1}{R} 2 Creature - Goblin Pirate 1 2 M notInPacks creature Create Treasure/spawn [2x2] Treasure Create 5 Treasures/spawnx5 [2x2] Treasure Create 10 Treasures/spawnx10 [2x2] Treasure When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. Lightning Bolt 12x2 2x2/361 2x2 R R {R} 1 Instant U notInPacks instant Lightning Bolt deals 3 damage to any target. Monastery Swiftspear 12x2 2x2/362 2x2 R R {R} 1 Creature - Human Monk 1 2 C notInPacks creature Haste | Prowess Seasoned Pyromancer 12x2 2x2/363 2x2 R R {1}{R}{R} 3 Creature - Human Shaman 2 2 M notInPacks creature Create Elemental/spawn [2x2] Elemental (R 1/1) Create 5 Elementals/spawnx5 [2x2] Elemental (R 1/1) Create 10 Elementals/spawnx10 [2x2] Elemental (R 1/1) Create 2 Elementals/spawnx2 [2x2] Elemental (R 1/1) When Seasoned Pyromancer enters, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. | {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens. Young Pyromancer 12x2 2x2/364 2x2 R R {1}{R} 2 Creature - Human Shaman 2 1 U notInPacks creature Create Elemental/spawn [2x2] Elemental (R 1/1) Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. Allosaurus Shepherd 12x2 2x2/365 2x2 G G {G} 1 Creature - Elf Shaman 1 1 M notInPacks creature This spell can't be countered. | Green spells you control can't be countered. | {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. Bloom Tender 12x2 2x2/366 2x2 G G {1}{G} 2 Creature - Elf Druid 1 1 R notInPacks creature {T}: For each color among permanents you control, add one mana of that color. Concordant Crossroads 12x2 2x2/367 2x2 G G {G} 1 World Enchantment M notInPacks enchantment All creatures have haste. Eternal Witness 12x2 2x2/368 2x2 G G {1}{G}{G} 3 Creature - Human Shaman 2 1 U notInPacks creature When Eternal Witness enters, you may return target card from your graveyard to your hand. Hardened Scales 12x2 2x2/369 2x2 G G {G} 1 Enchantment R notInPacks enchantment If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. Oracle of Mul Daya 12x2 2x2/370 2x2 G G {3}{G} 4 Creature - Elf Shaman 2 2 R notInPacks creature Reveal top card/vp1p1 You may play an additional land on each of your turns. | Play with the top card of your library revealed. | You may play lands from the top of your library. Rampant Growth 12x2 2x2/371 2x2 G G {1}{G} 2 Sorcery C notInPacks sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Assassin's Trophy 12x2 2x2/372 2x2 BG BG {B}{G} 2 Instant R notInPacks instant Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Bloodbraid Elf 12x2 2x2/373 2x2 RG RG {2}{R}{G} 4 Creature - Elf Berserker 3 2 U notInPacks creature Haste | Cascade Burning-Tree Emissary 12x2 2x2/374 2x2 RG RG {R/G}{R/G} 2 Creature - Human Shaman 2 2 C notInPacks creature When Burning-Tree Emissary enters, add {R}{G}. Coiling Oracle 12x2 2x2/375 2x2 GU GU {G}{U} 2 Creature - Snake Elf Druid 1 1 C notInPacks creature Reveal top card/vp1at1 When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. Dragonlord Dromoka 12x2 2x2/376 2x2 GW GW {4}{G}{W} 6 Legendary Creature - Elder Dragon 5 7 M notInPacks creature /ch This spell can't be countered. | Flying, lifelink | Your opponents can't cast spells during your turn. Elenda, the Dusk Rose 12x2 2x2/377 2x2 WB WB {2}{W}{B} 4 Legendary Creature - Vampire Knight 1 1 M notInPacks creature Create Vampire/spawn [2x2] Vampire (W 1/1 Lifelink) Create 5 Vampires/spawnx5 [2x2] Vampire (W 1/1 Lifelink) Create 10 Vampires/spawnx10 [2x2] Vampire (W 1/1 Lifelink) Lifelink | Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. | When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. Glimpse the Unthinkable 12x2 2x2/378 2x2 UB UB {U}{B} 2 Sorcery R notInPacks sorcery Target player mills ten cards. Grand Arbiter Augustin IV 12x2 2x2/379 2x2 WU WU {2}{W}{U} 4 Legendary Creature - Human Advisor 2 3 R notInPacks creature White spells you cast cost {1} less to cast. | Blue spells you cast cost {1} less to cast. | Spells your opponents cast cost {1} more to cast. Grim Flayer 12x2 2x2/380 2x2 BG BG {B}{G} 2 Creature - Human Warrior 2 2 R notInPacks creature Surveil 3/vp1pt3 Trample | Whenever Grim Flayer deals combat damage to a player, surveil 3. | Delirium - Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. Kolaghan's Command 12x2 2x2/381 2x2 BR BR {1}{B}{R} 3 Instant R notInPacks instant Choose two - | - Return target creature card from your graveyard to your hand. | - Target player discards a card. | - Destroy target artifact. | - Kolaghan's Command deals 2 damage to any target. Marchesa, the Black Rose 12x2 2x2/382 2x2 UBR UBR {1}{U}{B}{R} 4 Legendary Creature - Human Wizard 3 3 R notInPacks creature Dethrone | Other creatures you control have dethrone. | Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. The Mimeoplasm 12x2 2x2/383 2x2 BGU BGU {2}{B}{G}{U} 5 Legendary Creature - Ooze 0 0 R notInPacks creature As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. Muldrotha, the Gravetide 12x2 2x2/384 2x2 BGU BGU {3}{B}{G}{U} 6 Legendary Creature - Elemental Avatar 6 6 M notInPacks creature During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. Privileged Position 12x2 2x2/385 2x2 GW GW {2}{G/W}{G/W}{G/W} 5 Enchantment R notInPacks enchantment Other permanents you control have hexproof. Qasali Pridemage 12x2 2x2/386 2x2 GW GW {G}{W} 2 Creature - Cat Wizard 2 2 C notInPacks creature Exalted | {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment. Sedris, the Traitor King 12x2 2x2/387 2x2 UBR UBR {3}{U}{B}{R} 6 Legendary Creature - Zombie Warrior 5 5 M notInPacks creature Each creature card in your graveyard has unearth {2}{B}. Supreme Verdict 12x2 2x2/388 2x2 WU WU {1}{W}{W}{U} 4 Sorcery R notInPacks sorcery This spell can't be countered. | Destroy all creatures. Terminate 12x2 2x2/389 2x2 BR BR {B}{R} 2 Instant U notInPacks instant Destroy target creature. It can't be regenerated. Thousand-Year Storm 12x2 2x2/390 2x2 UR UR {4}{U}{R} 6 Enchantment R notInPacks enchantment Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies. Aether Vial 12x2 2x2/391 2x2 {1} 1 Artifact R notInPacks artifact At the beginning of your upkeep, you may put a charge counter on Aether Vial. | {T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. Bloodforged Battle-Axe 12x2 2x2/392 2x2 {1} 1 Artifact - Equipment R notInPacks artifact Create Bloodforged Battle-Axe/spawn [lackey] Bloodforged Battle-Axe Equipped creature gets +2/+0. | Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. | Equip {2} Crucible of Worlds 12x2 2x2/393 2x2 {3} 3 Artifact M notInPacks artifact You may play lands from your graveyard. Mana Vault 12x2 2x2/394 2x2 {1} 1 Artifact M notInPacks artifact /ci Mana Vault doesn't untap during your untap step. | At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. | At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. | {T}: Add {C}{C}{C}. Panharmonicon 12x2 2x2/395 2x2 {4} 4 Artifact R notInPacks artifact If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Phyrexian Altar 12x2 2x2/396 2x2 {3} 3 Artifact R notInPacks artifact Sacrifice a creature: Add one mana of any color. Pithing Needle 12x2 2x2/397 2x2 {1} 1 Artifact R notInPacks artifact As Pithing Needle enters, choose a card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Sensei's Divining Top 12x2 2x2/398 2x2 {1} 1 Artifact R notInPacks artifact Look at top three cards/vp1pt3 {1}: Look at the top three cards of your library, then put them back in any order. | {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. Vedalken Orrery 12x2 2x2/399 2x2 {4} 4 Artifact R notInPacks artifact You may cast spells as though they had flash. Azorius Chancery 12x2 2x2/400 2x2 WU 0 Land U notInPacks land /cr90 Azorius Chancery enters tapped. | When Azorius Chancery enters, return a land you control to its owner's hand. | {T}: Add {W}{U}. Boros Garrison 12x2 2x2/401 2x2 RW 0 Land U notInPacks land /cr90 Boros Garrison enters tapped. | When Boros Garrison enters, return a land you control to its owner's hand. | {T}: Add {R}{W}. Cavern of Souls 12x2 2x2/402 2x2 0 Land M notInPacks land As Cavern of Souls enters, choose a creature type. | {T}: Add {C}. | {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. City of Brass 12x2 2x2/403 2x2 0 Land R notInPacks land Whenever City of Brass becomes tapped, it deals 1 damage to you. | {T}: Add one mana of any color. Dimir Aqueduct 12x2 2x2/404 2x2 UB 0 Land U notInPacks land /cr90 Dimir Aqueduct enters tapped. | When Dimir Aqueduct enters, return a land you control to its owner's hand. | {T}: Add {U}{B}. Forbidden Orchard 12x2 2x2/405 2x2 0 Land R notInPacks land Create Spirit/spawn [2x2] Spirit (1/1) {T}: Add one mana of any color. | Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token. Golgari Rot Farm 12x2 2x2/406 2x2 BG 0 Land U notInPacks land /cr90 Golgari Rot Farm enters tapped. | When Golgari Rot Farm enters, return a land you control to its owner's hand. | {T}: Add {B}{G}. Gruul Turf 12x2 2x2/407 2x2 RG 0 Land U notInPacks land /cr90 Gruul Turf enters tapped. | When Gruul Turf enters, return a land you control to its owner's hand. | {T}: Add {R}{G}. Izzet Boilerworks 12x2 2x2/408 2x2 UR 0 Land U notInPacks land /cr90 Izzet Boilerworks enters tapped. | When Izzet Boilerworks enters, return a land you control to its owner's hand. | {T}: Add {U}{R}. Orzhov Basilica 12x2 2x2/409 2x2 WB 0 Land U notInPacks land /cr90 Orzhov Basilica enters tapped. | When Orzhov Basilica enters, return a land you control to its owner's hand. | {T}: Add {W}{B}. Rakdos Carnarium 12x2 2x2/410 2x2 BR 0 Land U notInPacks land /cr90 Rakdos Carnarium enters tapped. | When Rakdos Carnarium enters, return a land you control to its owner's hand. | {T}: Add {B}{R}. Selesnya Sanctuary 12x2 2x2/411 2x2 GW 0 Land U notInPacks land /cr90 Selesnya Sanctuary enters tapped. | When Selesnya Sanctuary enters, return a land you control to its owner's hand. | {T}: Add {G}{W}. Simic Growth Chamber 12x2 2x2/412 2x2 GU 0 Land U notInPacks land /cr90 Simic Growth Chamber enters tapped. | When Simic Growth Chamber enters, return a land you control to its owner's hand. | {T}: Add {G}{U}. Weathered Wayfarer 12x2 2x2/578 2x2 W W {W} 1 Creature - Human Nomad Cleric 1 1 R notInPacks creature {W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you. Bring to Light 12x2 2x2/579 2x2 GU GU {3}{G}{U} 5 Sorcery R notInPacks sorcery Converge - Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost. Etrata, the Silencer gk1 gk1/1 gk1 UB UB {2}{U}{B} 4 Legendary Creature - Vampire Assassin 3 5 R creature Etrata, the Silencer can't be blocked. | Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. Stolen Identity gk1 gk1/2 gk1 U U {4}{U}{U} 6 Sorcery R sorcery Create Copy/spawn [gk1] Copy Create a token that's a copy of target artifact or creature. | Cipher Syncopate gk1 gk1/3 gk1 U U {X}{U} 1 Instant U instant Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Telling Time gk1 gk1/4 gk1 U U {1}{U} 2 Instant U instant Look at top three cards/vp1pt3 Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. Last Gasp gk1 gk1/5 gk1 B B {1}{B} 2 Instant C instant Target creature gets -3/-3 until end of turn. Netherborn Phalanx gk1 gk1/6 gk1 B B {5}{B} 6 Creature - Horror 2 4 U creature When Netherborn Phalanx enters, each opponent loses 1 life for each creature they control. | Transmute {1}{B}{B} Ribbons of Night gk1 gk1/7 gk1 B UB {4}{B} 5 Sorcery U sorcery Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card. Call of the Nightwing gk1 gk1/8 gk1 UB UB {2}{U}{B} 4 Sorcery U mb1-multicolor sorcery /spawn [gtc] Horror (UB 1/1 Flying) Create a 1/1 blue and black Horror creature token with flying. | Cipher Circu, Dimir Lobotomist gk1 gk1/9 gk1 UB UB {2}{U}{B} 4 Legendary Creature - Human Wizard 2 3 R creature Reveal top card/vp1at1 Whenever you cast a blue spell, exile the top card of target player's library. | Whenever you cast a black spell, exile the top card of target player's library. | Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist. Consuming Aberration gk1 gk1/10 gk1 UB UB {3}{U}{B} 5 Creature - Horror * * R creature Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. | Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. Dimir Charm gk1 gk1/11 gk1 UB UB {U}{B} 2 Instant U instant Look at top three cards/vp1pt3 Choose one - | - Counter target sorcery spell. | - Destroy target creature with power 2 or less. | - Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard. Dimir Doppelganger gk1 gk1/12 gk1 UB UB {1}{U}{B} 3 Creature - Shapeshifter 0 2 R creature {1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card, except it has this ability. Dimir Guildmage gk1 gk1/13 gk1 UB UB {U/B}{U/B} 2 Creature - Human Wizard 2 2 U creature {3}{U}: Target player draws a card. Activate only as a sorcery. | {3}{B}: Target player discards a card. Activate only as a sorcery. Dinrova Horror gk1 gk1/14 gk1 UB UB {4}{U}{B} 6 Creature - Horror 4 4 U creature When Dinrova Horror enters, return target permanent to its owner's hand, then that player discards a card. Glimpse the Unthinkable gk1 gk1/15 gk1 UB UB {U}{B} 2 Sorcery R sorcery Target player mills ten cards. Lazav, Dimir Mastermind gk1 gk1/16 gk1 UB UB {U}{U}{B}{B} 4 Legendary Creature - Shapeshifter 3 3 M creature Hexproof | Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability. Mirko Vosk, Mind Drinker gk1 gk1/17 gk1 UB UB {3}{U}{B} 5 Legendary Creature - Vampire 2 4 R creature /ch Flying | Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard. Moroii gk1 gk1/18 gk1 UB UB {2}{U}{B} 4 Creature - Vampire 4 4 U creature /ch Flying | At the beginning of your upkeep, you lose 1 life. Nightveil Specter gk1 gk1/19 gk1 UB UB {U/B}{U/B}{U/B} 3 Creature - Specter 2 3 R creature yInitialize/ch Reveal top card/vp1at1 Flying | Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. | You may play lands and cast spells from among cards exiled with Nightveil Specter. Szadek, Lord of Secrets gk1 gk1/20 gk1 UB UB {3}{U}{U}{B}{B} 7 Legendary Creature - Vampire 5 5 R creature /ch Flying | If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards. Warped Physique gk1 gk1/21 gk1 UB UB {U}{B} 2 Instant U instant Target creature gets +X/-X until end of turn, where X is the number of cards in your hand. Dimir Signet gk1 gk1/22 gk1 UB {2} 2 Artifact C artifact {1}, {T}: Add {U}{B}. Dimir Aqueduct gk1 gk1/23 gk1 UB 0 Land C land /cr90 Dimir Aqueduct enters tapped. | When Dimir Aqueduct enters, return a land you control to its owner's hand. | {T}: Add {U}{B}. Island gk1 gk1/24 gk1 U 0 Basic Land - Island C island Swamp gk1 gk1/25 gk1 B 0 Basic Land - Swamp C swamp Niv-Mizzet, the Firemind gk1 gk1/26 gk1 UR UR {2}{U}{U}{R}{R} 6 Legendary Creature - Dragon Wizard 4 4 R creature /ch Flying | Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. | {T}: Draw a card. Thunderheads gk1 gk1/27 gk1 U U {2}{U} 3 Instant U instant /spawn [gk1] Weird (U 3/3 Defender, Flying) Replicate {2}{U} | Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step. Char gk1 gk1/28 gk1 R R {2}{R} 3 Instant R instant Char deals 4 damage to any target and 2 damage to you. Electrickery gk1 gk1/29 gk1 R R {R} 1 Instant C instant Electrickery deals 1 damage to target creature you don't control. | Overload {1}{R} Goblin Rally gk1 gk1/30 gk1 R R {3}{R}{R} 5 Sorcery U sorcery /spawnx4 [gk1] Goblin (R 1/1) Create four 1/1 red Goblin creature tokens. Guttersnipe gk1 gk1/31 gk1 R R {2}{R} 3 Creature - Goblin Shaman 2 2 U creature Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. Mizzium Mortars gk1 gk1/32 gk1 R R {1}{R} 2 Sorcery R sorcery Mizzium Mortars deals 4 damage to target creature you don't control. | Overload {3}{R}{R}{R} Pyromatics gk1 gk1/33 gk1 R R {1}{R} 2 Instant C instant Replicate {1}{R} | Pyromatics deals 1 damage to any target. Shattering Spree gk1 gk1/34 gk1 R R {R} 1 Sorcery U mb1-red-a sorcery Replicate {R} | Destroy target artifact. Cerebral Vortex gk1 gk1/35 gk1 UR UR {1}{U}{R} 3 Instant R instant Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn. Djinn Illuminatus gk1 gk1/36 gk1 UR UR {5}{U/R}{U/R} 7 Creature - Djinn 3 5 R creature /ch Flying | Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. Electrolyze gk1 gk1/37 gk1 UR UR {1}{U}{R} 3 Instant U instant Electrolyze deals 2 damage divided as you choose among one or two targets. | Draw a card. Gelectrode gk1 gk1/38 gk1 UR UR {1}{U}{R} 3 Creature - Weird 0 1 U mb1-multicolor creature {T}: Gelectrode deals 1 damage to any target. | Whenever you cast an instant or sorcery spell, you may untap Gelectrode. Hypersonic Dragon gk1 gk1/39 gk1 UR UR {3}{U}{R} 5 Creature - Dragon 4 4 R creature /ch Flying, haste | You may cast sorcery spells as though they had flash. Invoke the Firemind gk1 gk1/40 gk1 UR UR {X}{U}{U}{R} 3 Sorcery R sorcery Choose one - | - Draw X cards. | - Invoke the Firemind deals X damage to any target. Izzet Charm gk1 gk1/41 gk1 UR UR {U}{R} 2 Instant U instant Choose one - | - Counter target noncreature spell unless its controller pays {2}. | - Izzet Charm deals 2 damage to target creature. | - Draw two cards, then discard two cards. Nivix Guildmage gk1 gk1/42 gk1 UR UR {U}{R} 2 Creature - Human Wizard 2 2 U creature {1}{U}{R}: Draw a card, then discard a card. | {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Stitch in Time gk1 gk1/43 gk1 UR UR {1}{U}{R} 3 Sorcery R sorcery Flip a coin/flip1 Flip a coin. If you win the flip, take an extra turn after this one. Tibor and Lumia gk1 gk1/44 gk1 UR UR {2}{U}{R} 4 Legendary Creature - Human Wizard 3 3 R creature Whenever you cast a blue spell, target creature gains flying until end of turn. | Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. Turn // Burn gk1 gk1/45 gk1 UR UR {2}{U} // {1}{R} 5 Instant // Instant U instant Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. | Fuse // Burn deals 2 damage to any target. | Fuse Izzet Signet gk1 gk1/46 gk1 UR {2} 2 Artifact C artifact {1}, {T}: Add {U}{R}. Izzet Boilerworks gk1 gk1/47 gk1 UR 0 Land C land /cr90 Izzet Boilerworks enters tapped. | When Izzet Boilerworks enters, return a land you control to its owner's hand. | {T}: Add {U}{R}. Mountain gk1 gk1/49 gk1 R 0 Basic Land - Mountain C mountain Izoni, Thousand-Eyed gk1 gk1/50 gk1 BG BG {2}{B}{B}{G}{G} 6 Legendary Creature - Elf Shaman 2 3 R creature Create Insect/spawn [grn] Insect (BG 1/1) Create 5 Insects/spawnx5 [grn] Insect (BG 1/1) Create 10 Insects/spawnx10 [grn] Insect (BG 1/1) Undergrowth - When Izoni, Thousand-Eyed enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard. | {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. Darkblast gk1 gk1/51 gk1 B B {B} 1 Instant U mb1-black-a instant Target creature gets -1/-1 until end of turn. | Dredge 3 Slum Reaper gk1 gk1/52 gk1 B B {3}{B} 4 Creature - Horror 4 2 U creature When Slum Reaper enters, each player sacrifices a creature. Stinkweed Imp gk1 gk1/53 gk1 B B {2}{B} 3 Creature - Imp 1 2 C mb1-black-a creature /ch Flying | Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. | Dredge 5 Vigor Mortis gk1 gk1/54 gk1 B BG {2}{B}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters with an additional +1/+1 counter on it. Deadbridge Goliath gk1 gk1/55 gk1 G G {2}{G}{G} 4 Creature - Insect 5 5 R creature Scavenge {4}{G}{G} Elves of Deep Shadow gk1 gk1/56 gk1 G BG {G} 1 Creature - Elf Druid 1 1 C mb1-green-b creature {T}: Add {B}. Elves of Deep Shadow deals 1 damage to you. Abrupt Decay gk1 gk1/57 gk1 BG BG {B}{G} 2 Instant R instant This spell can't be countered. | Destroy target nonland permanent with mana value 3 or less. Deadbridge Chant gk1 gk1/58 gk1 BG BG {4}{B}{G} 6 Enchantment M enchantment When Deadbridge Chant enters, mill ten cards. | At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, return it to the battlefield. Otherwise, return it to your hand. Deathrite Shaman gk1 gk1/59 gk1 BG BG {B/G} 1 Creature - Elf Shaman 1 2 R creature {T}: Exile target land card from a graveyard. Add one mana of any color. | {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. | {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. Drown in Filth gk1 gk1/60 gk1 BG BG {B}{G} 2 Sorcery C sorcery Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard. Gaze of Granite gk1 gk1/61 gk1 BG BG {X}{B}{B}{G} 3 Sorcery R sorcery Destroy each nonland permanent with mana value X or less. Golgari Charm gk1 gk1/62 gk1 BG BG {B}{G} 2 Instant U instant Choose one - | - All creatures get -1/-1 until end of turn. | - Destroy target enchantment. | - Regenerate each creature you control. Grave-Shell Scarab gk1 gk1/63 gk1 BG BG {2}{B}{G}{G} 5 Creature - Insect 4 4 R creature {1}, Sacrifice Grave-Shell Scarab: Draw a card. | Dredge 1 Grisly Salvage gk1 gk1/64 gk1 BG BG {B}{G} 2 Instant C instant Reveal top five cards/vp1at5 Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. Jarad, Golgari Lich Lord gk1 gk1/65 gk1 BG BG {B}{B}{G}{G} 4 Legendary Creature - Zombie Elf 2 2 M creature Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. | {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. | Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand. Korozda Guildmage gk1 gk1/66 gk1 BG BG {B}{G} 2 Creature - Elf Shaman 2 2 U creature Create Saproling/spawn [gk1] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [gk1] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [gk1] Saproling (G 1/1) {1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. | {2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness. Lotleth Troll gk1 gk1/67 gk1 BG BG {B}{G} 2 Creature - Zombie Troll 2 1 R creature Trample | Discard a creature card: Put a +1/+1 counter on Lotleth Troll. | {B}: Regenerate Lotleth Troll. Putrefy gk1 gk1/68 gk1 BG BG {1}{B}{G} 3 Instant U mb1-multicolor instant Destroy target artifact or creature. It can't be regenerated. Savra, Queen of the Golgari gk1 gk1/69 gk1 BG BG {2}{B}{G} 4 Legendary Creature - Elf Shaman 2 2 R creature Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. | Whenever you sacrifice a green creature, you may gain 2 life. Shambling Shell gk1 gk1/70 gk1 BG BG {1}{B}{G} 3 Creature - Plant Zombie 3 1 C creature Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. | Dredge 3 Sisters of Stone Death gk1 gk1/71 gk1 BG BG {4}{B}{B}{G}{G} 8 Legendary Creature - Gorgon 7 5 R creature {G}: Target creature blocks Sisters of Stone Death this turn if able. | {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. | {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control. Treasured Find gk1 gk1/72 gk1 BG BG {B}{G} 2 Sorcery U sorcery Return target card from your graveyard to your hand. Exile Treasured Find. Golgari Signet gk1 gk1/73 gk1 BG {2} 2 Artifact C artifact {1}, {T}: Add {B}{G}. Golgari Rot Farm gk1 gk1/74 gk1 BG 0 Land C land /cr90 Golgari Rot Farm enters tapped. | When Golgari Rot Farm enters, return a land you control to its owner's hand. | {T}: Add {B}{G}. Forest gk1 gk1/76 gk1 G 0 Basic Land - Forest C forest Aurelia, the Warleader gk1 gk1/77 gk1 RW RW {2}{R}{R}{W}{W} 6 Legendary Creature - Angel 3 4 M creature /ch Flying, vigilance, haste | Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. Boros Elite gk1 gk1/78 gk1 W W {W} 1 Creature - Human Soldier 1 1 U creature Battalion - Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. Daring Skyjek gk1 gk1/79 gk1 W W {1}{W} 2 Creature - Human Knight 3 1 C mb1-white-a creature Battalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. Bomber Corps gk1 gk1/80 gk1 R R {1}{R} 2 Creature - Human Soldier 1 2 C mb1-red-a creature Battalion - Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target. Frenzied Goblin gk1 gk1/81 gk1 R R {R} 1 Creature - Goblin Berserker 1 1 U creature Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn. Legion Loyalist gk1 gk1/82 gk1 R R {R} 1 Creature - Goblin Soldier 1 1 R creature Haste | Battalion - Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. Agrus Kos, Wojek Veteran gk1 gk1/83 gk1 RW RW {3}{R}{W} 5 Legendary Creature - Human Soldier 3 3 R creature Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. Boros Charm gk1 gk1/84 gk1 RW RW {R}{W} 2 Instant U instant Choose one - | - Boros Charm deals 4 damage to target player or planeswalker. | - Permanents you control gain indestructible until end of turn. | - Target creature gains double strike until end of turn. Boros Reckoner gk1 gk1/85 gk1 RW RW {R/W}{R/W}{R/W} 3 Creature - Minotaur Wizard 3 3 R mb1-rare creature Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. | {R/W}: Boros Reckoner gains first strike until end of turn. Boros Swiftblade gk1 gk1/86 gk1 RW RW {R}{W} 2 Creature - Human Soldier 1 2 U creature Double strike Brightflame gk1 gk1/87 gk1 RW RW {X}{R}{R}{W}{W} 4 Sorcery R sorcery Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. Firemane Angel gk1 gk1/88 gk1 RW RW {3}{R}{W}{W} 6 Creature - Angel 4 3 R creature /ch Flying, first strike | At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. | {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep. Firemane Avenger gk1 gk1/89 gk1 RW RW {2}{R}{W} 4 Creature - Angel 3 3 R creature /ch Flying | Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. Lightning Helix gk1 gk1/90 gk1 RW RW {R}{W} 2 Instant U mb1-multicolor instant Lightning Helix deals 3 damage to any target and you gain 3 life. Martial Glory gk1 gk1/91 gk1 RW RW {R}{W} 2 Instant C mb1-multicolor instant Target creature gets +3/+0 until end of turn. | Target creature gets +0/+3 until end of turn. Master Warcraft gk1 gk1/92 gk1 RW RW {2}{R/W}{R/W} 4 Instant R instant Cast this spell only before attackers are declared. | You choose which creatures attack this turn. | You choose which creatures block this turn and how those creatures block. Razia, Boros Archangel gk1 gk1/93 gk1 RW RW {4}{R}{R}{W}{W} 8 Legendary Creature - Angel 6 3 R creature /ch Flying, vigilance, haste | {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. Spark Trooper gk1 gk1/94 gk1 RW RW {1}{R}{R}{W} 4 Creature - Elemental Soldier 6 1 R creature Trample, lifelink, haste | At the beginning of the end step, sacrifice Spark Trooper. Sunhome Guildmage gk1 gk1/95 gk1 RW RW {R}{W} 2 Creature - Human Wizard 2 2 U creature Create Soldier/spawn [ncc] Soldier (RW 1/1 Haste) {1}{R}{W}: Creatures you control get +1/+0 until end of turn. | {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. Boros Keyrune gk1 gk1/96 gk1 RW {3} 3 Artifact U artifact {T}: Add {R} or {W}. | {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. Boros Signet gk1 gk1/97 gk1 RW {2} 2 Artifact C artifact {1}, {T}: Add {R}{W}. Boros Garrison gk1 gk1/98 gk1 RW 0 Land C land /cr90 Boros Garrison enters tapped. | When Boros Garrison enters, return a land you control to its owner's hand. | {T}: Add {R}{W}. Sunhome, Fortress of the Legion gk1 gk1/99 gk1 RW 0 Land U land {T}: Add {C}. | {2}{R}{W}, {T}: Target creature gains double strike until end of turn. Plains gk1 gk1/100 gk1 W 0 Basic Land - Plains C plains Trostani, Selesnya's Voice gk1 gk1/102 gk1 GW GW {G}{G}{W}{W} 4 Legendary Creature - Dryad 2 5 M creature Whenever another creature you control enters, you gain life equal to that creature's toughness. | {1}{G}{W}, {T}: Populate. Devouring Light gk1 gk1/103 gk1 W W {1}{W}{W} 3 Instant U instant Convoke | Exile target attacking or blocking creature. Hour of Reckoning gk1 gk1/104 gk1 W W {4}{W}{W}{W} 7 Sorcery R sorcery Convoke | Destroy all nontoken creatures. Gather Courage gk1 gk1/105 gk1 G G {G} 1 Instant C instant Convoke | Target creature gets +2/+2 until end of turn. Scatter the Seeds gk1 gk1/106 gk1 G G {3}{G}{G} 5 Instant C mb1-green-b instant /spawnx3 [gk1] Saproling (G 1/1) Convoke | Create three 1/1 green Saproling creature tokens. Advent of the Wurm gk1 gk1/107 gk1 GW GW {1}{G}{G}{W} 4 Instant R instant /spawn [gk1] Wurm (G 5/5 Trample) Create a 5/5 green Wurm creature token with trample. Armada Wurm gk1 gk1/108 gk1 GW GW {2}{G}{G}{W}{W} 6 Creature - Wurm 5 5 M creature /spawn [gk1] Wurm (G 5/5 Trample) Trample | When Armada Wurm enters, create a 5/5 green Wurm creature token with trample. Call of the Conclave gk1 gk1/109 gk1 GW GW {G}{W} 2 Sorcery U sorcery /spawn [mm3] Centaur (G 3/3) Create a 3/3 green Centaur creature token. Centaur Healer gk1 gk1/110 gk1 GW GW {1}{G}{W} 3 Creature - Centaur Cleric 3 3 C creature When Centaur Healer enters, you gain 3 life. Dryad Militant gk1 gk1/111 gk1 GW GW {G/W} 1 Creature - Dryad Soldier 2 1 U creature If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. Glare of Subdual gk1 gk1/112 gk1 GW GW {2}{G}{W} 4 Enchantment R enchantment Tap an untapped creature you control: Tap target artifact or creature. Growing Ranks gk1 gk1/113 gk1 GW GW {2}{G/W}{G/W} 4 Enchantment R enchantment At the beginning of your upkeep, populate. Loxodon Hierarch gk1 gk1/114 gk1 GW GW {2}{G}{W} 4 Creature - Elephant Cleric 4 4 R creature When Loxodon Hierarch enters, you gain 4 life. | {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. Pollenbright Wings gk1 gk1/115 gk1 GW GW {4}{G}{W} 6 Enchantment - Aura U mb1-multicolor enchantment Create Saproling/spawn [gk1] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [gk1] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [gk1] Saproling (G 1/1) Enchant creature | Enchanted creature has flying. | Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Privileged Position gk1 gk1/116 gk1 GW GW {2}{G/W}{G/W}{G/W} 5 Enchantment R enchantment Other permanents you control have hexproof. Selesnya Charm gk1 gk1/117 gk1 GW GW {G}{W} 2 Instant U instant Create Knight/spawn [ori] Knight (W 2/2 Vigilance) Choose one - | - Target creature gets +2/+2 and gains trample until end of turn. | - Exile target creature with power 5 or greater. | - Create a 2/2 white Knight creature token with vigilance. Selesnya Evangel gk1 gk1/118 gk1 GW GW {G}{W} 2 Creature - Elf Shaman 1 2 C creature Create Saproling/spawn [gk1] Saproling (G 1/1) {1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token. Selesnya Guildmage gk1 gk1/119 gk1 GW GW {G/W}{G/W} 2 Creature - Elf Wizard 2 2 U mb1-multicolor creature Create Saproling/spawn [gk1] Saproling (G 1/1) {3}{G}: Create a 1/1 green Saproling creature token. | {3}{W}: Creatures you control get +1/+1 until end of turn. Sundering Growth gk1 gk1/120 gk1 GW GW {G/W}{G/W} 2 Instant C instant Destroy target artifact or enchantment, then populate. Tolsimir Wolfblood gk1 gk1/121 gk1 GW GW {4}{G}{W} 6 Legendary Creature - Elf Warrior 3 4 R creature Create Voja/spawn [gk1] Voja (GW 2/2) Other green creatures you control get +1/+1. | Other white creatures you control get +1/+1. | {T}: Create Voja, a legendary 2/2 green and white Wolf creature token. Watchwolf gk1 gk1/122 gk1 GW GW {G}{W} 2 Creature - Wolf 3 3 U creature Selesnya Signet gk1 gk1/123 gk1 GW {2} 2 Artifact C artifact {1}, {T}: Add {G}{W}. Grove of the Guardian gk1 gk1/124 gk1 GW 0 Land R land Create Elemental/spawn [gk1] Elemental (GW 8/8 Vigilance) {T}: Add {C}. | {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance. Selesnya Sanctuary gk1 gk1/125 gk1 GW 0 Land C land /cr90 Selesnya Sanctuary enters tapped. | When Selesnya Sanctuary enters, return a land you control to its owner's hand. | {T}: Add {G}{W}. [gk1] Copy gk1 tgk1/1 tgk1 0 Token T [gk1] Soldier (W 1/1 Lifelink) gk1 tgk1/2 tgk1 W 0 Token Creature - Soldier 1 1 T Lifelink [gk1] Weird (U 3/3 Defender, Flying) gk1 tgk1/3 tgk1 U 0 Token Creature - Weird 3 3 T /ch Defender, flying [gk1] Goblin (R 1/1) gk1 tgk1/4 tgk1 R 0 Token Creature - Goblin 1 1 T [gk1] Saproling (G 1/1) gk1 tgk1/5 tgk1 G 0 Token Creature - Saproling 1 1 T [gk1] Soldier (RW 1/1) gk1 tgk1/6 tgk1 RW 0 Token Creature - Soldier 1 1 T [gk1] Saproling (G 1/1) gk1 tgk1/8 tgk1 G 0 Token Creature - Saproling 1 1 T [gk1] Wurm (G 5/5 Trample) gk1 tgk1/9 tgk1 G 0 Token Creature - Wurm 5 5 T Trample [gk1] Elemental (GW 8/8 Vigilance) gk1 tgk1/10 tgk1 GW 0 Token Creature - Elemental 8 8 T Vigilance [gk1] Voja (GW 2/2) gk1 tgk1/11 tgk1 GW 0 Token Legendary Creature - Wolf 2 2 T Isperia, Supreme Judge gk2 gk2/1 gk2 WU WU {2}{W}{W}{U}{U} 6 Legendary Creature - Sphinx 6 4 M creature /ch Flying | Whenever a creature attacks you or a planeswalker you control, you may draw a card. Azorius Herald gk2 gk2/2 gk2 W WU {2}{W} 3 Creature - Spirit 2 1 U creature Azorius Herald can't be blocked. | When Azorius Herald enters, you gain 4 life. | When Azorius Herald enters, sacrifice it unless {U} was spent to cast it. Azorius Justiciar gk2 gk2/3 gk2 W W {2}{W}{W} 4 Creature - Human Wizard 2 2 U creature When Azorius Justiciar enters, detain up to two target creatures your opponents control. Stoic Ephemera gk2 gk2/4 gk2 W W {2}{W} 3 Creature - Spirit 5 5 U creature /ch Defender | Flying | When Stoic Ephemera blocks, sacrifice it at end of combat. Court Hussar gk2 gk2/5 gk2 U WU {2}{U} 3 Creature - Vedalken Knight 1 3 U creature Look at top three cards/vp1pt3 Vigilance | When Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. | When Court Hussar enters, sacrifice it unless {W} was spent to cast it. Hover Barrier gk2 gk2/6 gk2 U U {2}{U} 3 Creature - Illusion Wall 0 6 U creature /ch Defender, flying Archon of the Triumvirate gk2 gk2/7 gk2 WU WU {5}{W}{U} 7 Creature - Archon 4 5 R creature /ch Flying | Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. Azorius Charm gk2 gk2/8 gk2 WU WU {W}{U} 2 Instant U instant Choose one - | - Creatures you control gain lifelink until end of turn. | - Draw a card. | - Put target attacking or blocking creature on top of its owner's library. Azorius Guildmage gk2 gk2/9 gk2 WU WU {W/U}{W/U} 2 Creature - Vedalken Wizard 2 2 U creature {2}{W}: Tap target creature. | {2}{U}: Counter target activated ability. Detention Sphere gk2 gk2/10 gk2 WU WU {1}{W}{U} 3 Enchantment R enchantment When Detention Sphere enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. | When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. Dovescape gk2 gk2/11 gk2 WU WU {3}{W/U}{W/U}{W/U} 6 Enchantment R enchantment Create Bird/spawn [gk2] Bird (WU 1/1 Flying) Create 5 Birds/spawnx5 [gk2] Bird (WU 1/1 Flying) Create 10 Birds/spawnx10 [gk2] Bird (WU 1/1 Flying) Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value. Dramatic Rescue gk2 gk2/12 gk2 WU WU {W}{U} 2 Instant C instant Return target creature to its owner's hand. You gain 2 life. Isperia the Inscrutable gk2 gk2/13 gk2 WU WU {1}{W}{W}{U}{U} 5 Legendary Creature - Sphinx 3 6 R creature /ch Flying | Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle. Judge's Familiar gk2 gk2/14 gk2 WU WU {W/U} 1 Creature - Bird 1 1 U creature /ch Flying | Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}. Lavinia of the Tenth gk2 gk2/15 gk2 WU WU {3}{W}{U} 5 Legendary Creature - Human Soldier 4 4 R creature Protection from red | When Lavinia of the Tenth enters, detain each nonland permanent your opponents control with mana value 4 or less. Lyev Skyknight gk2 gk2/16 gk2 WU WU {1}{W}{U} 3 Creature - Human Knight 3 1 U creature /ch Flying | When Lyev Skyknight enters, detain target nonland permanent an opponent controls. Pride of the Clouds gk2 gk2/17 gk2 WU WU {W}{U} 2 Creature - Elemental Cat 1 1 R creature yInitialize/ch Create Bird/spawn [gk2] Bird (WU 1/1 Flying) Flying | Pride of the Clouds gets +1/+1 for each other creature on the battlefield with flying. | Forecast - {2}{W}{U}, Reveal Pride of the Clouds from your hand: Create a 1/1 white and blue Bird creature token with flying. Render Silent gk2 gk2/18 gk2 WU WU {W}{U}{U} 3 Instant R instant Counter target spell. Its controller can't cast spells this turn. Sky Hussar gk2 gk2/19 gk2 WU WU {3}{W}{U} 5 Creature - Human Knight 4 3 U creature /ch Flying | When Sky Hussar enters, untap all creatures you control. | Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. Skymark Roc gk2 gk2/20 gk2 WU WU {2}{W}{U} 4 Creature - Bird 3 3 U creature /ch Flying | Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. Sphinx's Revelation gk2 gk2/21 gk2 WU WU {X}{W}{U}{U} 3 Instant M instant You gain X life and draw X cards. Windreaver gk2 gk2/22 gk2 WU WU {3}{W}{U} 5 Creature - Elemental 1 3 R creature /ch Flying | {W}: Windreaver gains vigilance until end of turn. | {W}: Windreaver gets +0/+1 until end of turn. | {U}: Switch Windreaver's power and toughness until end of turn. | {U}: Return Windreaver to its owner's hand. Azorius Keyrune gk2 gk2/23 gk2 WU {3} 3 Artifact U artifact {T}: Add {W} or {U}. | {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn. Azorius Signet gk2 gk2/24 gk2 WU {2} 2 Artifact U artifact {1}, {T}: Add {W}{U}. Azorius Chancery gk2 gk2/25 gk2 WU 0 Land U land /cr90 Azorius Chancery enters tapped. | When Azorius Chancery enters, return a land you control to its owner's hand. | {T}: Add {W}{U}. Plains gk2 gk2/26 gk2 W 0 Basic Land - Plains C plains Island gk2 gk2/27 gk2 U 0 Basic Land - Island C island Teysa, Orzhov Scion gk2 gk2/28 gk2 WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 3 R creature Create Spirit/spawn [gk2] Spirit (W 1/1 Flying) Sacrifice three white creatures: Exile target creature. | Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying. Belfry Spirit gk2 gk2/29 gk2 W W {3}{W}{W} 5 Creature - Spirit 1 1 U creature yInitialize/ch Create 2 Bats/spawnx2 [gk2] Bat (B 1/1 Flying) Flying | Haunt | When Belfry Spirit enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. Martyred Rusalka gk2 gk2/30 gk2 W W {W} 1 Creature - Spirit 1 1 U creature {W}, Sacrifice a creature: Target creature can't attack this turn. Keening Banshee gk2 gk2/31 gk2 B B {2}{B}{B} 4 Creature - Spirit 2 2 U creature /ch Flying | When Keening Banshee enters, target creature gets -2/-2 until end of turn. Plagued Rusalka gk2 gk2/32 gk2 B B {B} 1 Creature - Spirit 1 1 U creature {B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. Pontiff of Blight gk2 gk2/33 gk2 B B {4}{B}{B} 6 Creature - Zombie Cleric 2 7 R creature Extort | Other creatures you control have extort. Skeletal Vampire gk2 gk2/34 gk2 B B {4}{B}{B} 6 Creature - Vampire Skeleton 3 3 R creature yInitialize/ch;/spawnx2 [gk2] Bat (B 1/1 Flying) Create 2 Bats/spawnx2 [gk2] Bat (B 1/1 Flying) Flying | When Skeletal Vampire enters, create two 1/1 black Bat creature tokens with flying. | {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. | Sacrifice a Bat: Regenerate Skeletal Vampire. Stab Wound gk2 gk2/35 gk2 B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets -2/-2. | At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. Ultimate Price gk2 gk2/36 gk2 B B {1}{B} 2 Instant U instant Destroy target monocolored creature. Angel of Despair gk2 gk2/37 gk2 WB WB {3}{W}{W}{B}{B} 7 Creature - Angel 5 5 R creature /ch Flying | When Angel of Despair enters, destroy target permanent. Deathpact Angel gk2 gk2/38 gk2 WB WB {3}{W}{B}{B} 6 Creature - Angel 5 5 M creature yInitialize/ch Create Cleric/spawn [gk2] Cleric (WB 1/1) Flying | When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield." Debtors' Knell gk2 gk2/39 gk2 WB WB {4}{W/B}{W/B}{W/B} 7 Enchantment R mb1-rare enchantment At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. Ghost Council of Orzhova gk2 gk2/40 gk2 WB WB {W}{W}{B}{B} 4 Legendary Creature - Spirit 4 4 R creature When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. | {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. One Thousand Lashes gk2 gk2/41 gk2 WB WB {2}{W}{B} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't attack or block, and its activated abilities can't be activated. | At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. Orzhov Charm gk2 gk2/42 gk2 WB WB {W}{B} 2 Instant U instant Choose one - | - Return target creature you control and all Auras you control attached to it to their owner's hand. | - Destroy target creature and you lose life equal to its toughness. | - Return target creature card with mana value 1 or less from your graveyard to the battlefield. Orzhov Pontiff gk2 gk2/43 gk2 WB WB {1}{W}{B} 3 Creature - Human Cleric 1 1 R creature Haunt | When Orzhov Pontiff enters or the creature it haunts dies, choose one - | - Creatures you control get +1/+1 until end of turn. | - Creatures you don't control get -1/-1 until end of turn. Pillory of the Sleepless gk2 gk2/44 gk2 WB WB {1}{W}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature can't attack or block. | Enchanted creature has "At the beginning of your upkeep, you lose 1 life." Sin Collector gk2 gk2/45 gk2 WB WB {1}{W}{B} 3 Creature - Human Cleric 2 1 U creature When Sin Collector enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. Treasury Thrull gk2 gk2/46 gk2 WB WB {4}{W}{B} 6 Creature - Thrull 4 4 R creature Extort | Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand. Vizkopa Guildmage gk2 gk2/47 gk2 WB WB {W}{B} 2 Creature - Human Wizard 2 2 U creature {1}{W}{B}: Target creature gains lifelink until end of turn. | {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life. Orzhov Signet gk2 gk2/48 gk2 WB {2} 2 Artifact C artifact {1}, {T}: Add {W}{B}. Orzhov Basilica gk2 gk2/49 gk2 WB 0 Land C land /cr90 Orzhov Basilica enters tapped. | When Orzhov Basilica enters, return a land you control to its owner's hand. | {T}: Add {W}{B}. Swamp gk2 gk2/51 gk2 B 0 Basic Land - Swamp C swamp Rakdos, Lord of Riots gk2 gk2/52 gk2 BR BR {B}{B}{R}{R} 4 Legendary Creature - Demon 6 6 M creature /ch You can't cast this spell unless an opponent lost life this turn. | Flying, trample | Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. Crypt Champion gk2 gk2/53 gk2 B BR {3}{B} 4 Creature - Zombie 2 2 U creature Double strike | When Crypt Champion enters, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. | When Crypt Champion enters, sacrifice it unless {R} was spent to cast it. Thrill-Kill Assassin gk2 gk2/54 gk2 B B {1}{B} 2 Creature - Human Assassin 1 2 U creature Deathtouch | Unleash Cackling Flames gk2 gk2/55 gk2 R R {3}{R} 4 Instant C instant Cackling Flames deals 3 damage to any target. | Hellbent - Cackling Flames deals 5 damage instead if you have no cards in hand. Demonfire gk2 gk2/56 gk2 R R {X}{R} 1 Sorcery R sorcery Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | Hellbent - If you have no cards in hand, this spell can't be countered and the damage can't be prevented. Rakdos Pit Dragon gk2 gk2/57 gk2 R R {2}{R}{R} 4 Creature - Dragon 3 3 R creature {R}{R}: Rakdos Pit Dragon gains flying until end of turn. | {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. | Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand. Splatter Thug gk2 gk2/58 gk2 R R {2}{R} 3 Creature - Human Warrior 2 2 C creature First strike | Unleash Utvara Hellkite gk2 gk2/59 gk2 R R {6}{R}{R} 8 Creature - Dragon 6 6 M creature yInitialize/ch Create Dragon/spawn [gk2] Dragon (R 6/6 Flying) Flying | Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. Auger Spree gk2 gk2/60 gk2 BR BR {1}{B}{R} 3 Instant C instant Target creature gets +4/-4 until end of turn. Avatar of Discord gk2 gk2/61 gk2 BR BR {B/R}{B/R}{B/R} 3 Creature - Avatar 5 3 R creature /ch Flying | When Avatar of Discord enters, sacrifice it unless you discard two cards. Carnival Hellsteed gk2 gk2/62 gk2 BR BR {4}{B}{R} 6 Creature - Nightmare Horse 5 4 R creature First strike, haste | Unleash Dreadbore gk2 gk2/63 gk2 BR BR {B}{R} 2 Sorcery R sorcery Destroy target creature or planeswalker. Jagged Poppet gk2 gk2/64 gk2 BR BR {1}{B}{R} 3 Creature - Ogre Warrior 3 4 U creature Whenever Jagged Poppet is dealt damage, discard that many cards. | Hellbent - Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage. Lyzolda, the Blood Witch gk2 gk2/65 gk2 BR BR {1}{B}{R} 3 Legendary Creature - Human Cleric 3 1 R creature {2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black. Master of Cruelties gk2 gk2/66 gk2 BR BR {3}{B}{R} 5 Creature - Demon 1 4 M creature First strike, deathtouch | Master of Cruelties can only attack alone. | Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. Rakdos Cackler gk2 gk2/67 gk2 BR BR {B/R} 1 Creature - Devil 1 1 U creature Unleash Rakdos Charm gk2 gk2/68 gk2 BR BR {B}{R} 2 Instant U instant Choose one - | - Exile target player's graveyard. | - Destroy target artifact. | - Each creature deals 1 damage to its controller. Rakdos Guildmage gk2 gk2/69 gk2 BR BR {B/R}{B/R} 2 Creature - Zombie Shaman 2 2 U creature Create Goblin/spawn [rvr] Goblin (R 2/1 Haste) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. | {3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step. Rakdos Shred-Freak gk2 gk2/70 gk2 BR BR {B/R}{B/R} 2 Creature - Human Berserker 2 1 C creature Haste Rakdos the Defiler gk2 gk2/71 gk2 BR BR {2}{B}{B}{R}{R} 6 Legendary Creature - Demon 7 6 R creature /ch Flying, trample | Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. | Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up. Rakdos's Return gk2 gk2/72 gk2 BR BR {X}{B}{R} 2 Sorcery M sorcery Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards. Riot Spikes gk2 gk2/73 gk2 BR BR {B/R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/-1. Wrecking Ball gk2 gk2/74 gk2 BR BR {2}{B}{R} 4 Instant C instant Destroy target creature or land. Rakdos Keyrune gk2 gk2/75 gk2 BR {3} 3 Artifact U artifact {T}: Add {B} or {R}. | {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. Rakdos Signet gk2 gk2/76 gk2 BR {2} 2 Artifact U artifact {1}, {T}: Add {B}{R}. Rakdos Carnarium gk2 gk2/77 gk2 BR 0 Land C land /cr90 Rakdos Carnarium enters tapped. | When Rakdos Carnarium enters, return a land you control to its owner's hand. | {T}: Add {B}{R}. Mountain gk2 gk2/79 gk2 R 0 Basic Land - Mountain C mountain Ruric Thar, the Unbowed gk2 gk2/80 gk2 RG RG {4}{R}{G} 6 Legendary Creature - Ogre Warrior 6 6 R creature Vigilance, reach | Ruric Thar, the Unbowed attacks each combat if able. | Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. Skarrgan Firebird gk2 gk2/81 gk2 R R {4}{R}{R} 6 Creature - Phoenix 3 3 R creature yInitialize/ch Bloodthirst - Add 3 +1/+1 counters/ccgreen+3 Bloodthirst 3 | Flying | {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn. Birds of Paradise gk2 gk2/82 gk2 G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Protean Hulk gk2 gk2/83 gk2 G G {5}{G}{G} 7 Creature - Beast 6 6 R creature When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. Skarrgan Pit-Skulk gk2 gk2/84 gk2 G G {G} 1 Creature - Human Warrior 1 1 C creature Bloodthirst - Add a +1/+1 counter/ccgreen+1 Bloodthirst 1 | Creatures with power less than Skarrgan Pit-Skulk's power can't block it. Wasteland Viper gk2 gk2/85 gk2 G G {G} 1 Creature - Snake 1 2 U creature Deathtouch | Bloodrush - {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. Wurmweaver Coil gk2 gk2/86 gk2 G G {4}{G}{G} 6 Enchantment - Aura R enchantment Create Wurm/spawn [gk2] Wurm (G 6/6) Enchant green creature | Enchanted creature gets +6/+6. | {G}{G}{G}, Sacrifice Wurmweaver Coil: Create a 6/6 green Wurm creature token. Borborygmos gk2 gk2/87 gk2 RG RG {3}{R}{R}{G}{G} 7 Legendary Creature - Cyclops 6 7 R creature Trample | Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. Burning-Tree Emissary gk2 gk2/88 gk2 RG RG {R/G}{R/G} 2 Creature - Human Shaman 2 2 U creature When Burning-Tree Emissary enters, add {R}{G}. Burning-Tree Shaman gk2 gk2/89 gk2 RG RG {1}{R}{G} 3 Creature - Centaur Shaman 3 4 R creature Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player. Ghor-Clan Rampager gk2 gk2/90 gk2 RG RG {2}{R}{G} 4 Creature - Beast 4 4 U creature Trample | Bloodrush - {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn. Giant Solifuge gk2 gk2/91 gk2 RG RG {2}{R/G}{R/G} 4 Creature - Insect 4 1 R creature Trample; haste; shroud Gruul Charm gk2 gk2/92 gk2 RG RG {R}{G} 2 Instant U instant Choose one - | - Creatures without flying can't block this turn. | - Gain control of all permanents you own. | - Gruul Charm deals 3 damage to each creature with flying. Pit Fight gk2 gk2/93 gk2 RG RG {1}{R/G} 2 Instant C instant Target creature you control fights another target creature. Rubblebelt Raiders gk2 gk2/94 gk2 RG RG {1}{R/G}{R/G}{R/G} 4 Creature - Human Warrior 3 3 R creature Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. Rubblehulk gk2 gk2/95 gk2 RG RG {4}{R}{G} 6 Creature - Elemental * * R creature Rubblehulk's power and toughness are each equal to the number of lands you control. | Bloodrush - {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. Rumbling Slum gk2 gk2/96 gk2 RG RG {1}{R}{G}{G} 4 Creature - Elemental 5 5 R creature At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. Savage Twister gk2 gk2/97 gk2 RG RG {X}{R}{G} 2 Sorcery U sorcery Savage Twister deals X damage to each creature. Savageborn Hydra gk2 gk2/98 gk2 RG RG {X}{R}{G} 2 Creature - Hydra 0 0 M creature Double strike | Savageborn Hydra enters with X +1/+1 counters on it. | {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery. Scab-Clan Mauler gk2 gk2/99 gk2 RG RG {R}{G} 2 Creature - Human Berserker 1 1 C creature Bloodthirst - Add 2 +1/+1 counters/ccgreen+2 Bloodthirst 2 | Trample Ulasht, the Hate Seed gk2 gk2/100 gk2 RG RG {2}{R}{G} 4 Legendary Creature - Hellion Hydra 0 0 R creature Create Saproling/spawn [gk2] Saproling (G 1/1) Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. | {1}, Remove a +1/+1 counter from Ulasht: Choose one - | - Ulasht deals 1 damage to target creature. | - Create a 1/1 green Saproling creature token. Zhur-Taa Druid gk2 gk2/101 gk2 RG RG {R}{G} 2 Creature - Human Druid 1 1 C creature {T}: Add {G}. | Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. Zhur-Taa Swine gk2 gk2/102 gk2 RG RG {3}{R}{G} 5 Creature - Boar 5 4 C creature Bloodrush - {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn. Gruul Signet gk2 gk2/103 gk2 RG {2} 2 Artifact U artifact {1}, {T}: Add {R}{G}. Gruul Turf gk2 gk2/104 gk2 RG 0 Land C land /cr90 Gruul Turf enters tapped. | When Gruul Turf enters, return a land you control to its owner's hand. | {T}: Add {R}{G}. Forest gk2 gk2/106 gk2 G 0 Basic Land - Forest C forest Zegana, Utopian Speaker gk2 gk2/107 gk2 GU GU {2}{G}{U} 4 Legendary Creature - Merfolk Wizard 4 4 R creature Adapt - Add 4 +1/+1 counters/ccgreen+4 When Zegana, Utopian Speaker enters, if you control another creature with a +1/+1 counter on it, draw a card. | {4}{G}{U}: Adapt 4. | Each creature you control with a +1/+1 counter on it has trample. Cloudfin Raptor gk2 gk2/108 gk2 U U {U} 1 Creature - Bird Mutant 0 1 C creature /ch Flying | Evolve Rapid Hybridization gk2 gk2/109 gk2 U U {U} 1 Instant U instant /spawn [rna] Frog Lizard (G 3/3) Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token. Cytoplast Root-Kin gk2 gk2/110 gk2 G G {2}{G}{G} 4 Creature - Elemental Mutant 0 0 R creature /ccgreen=4 Graft 4 | When Cytoplast Root-Kin enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. | {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. Experiment One gk2 gk2/111 gk2 G G {G} 1 Creature - Human Ooze 1 1 U creature Evolve | Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. Gyre Sage gk2 gk2/112 gk2 G G {1}{G} 2 Creature - Elf Druid 1 2 R creature Evolve | {T}: Add {G} for each +1/+1 counter on Gyre Sage. Miming Slime gk2 gk2/113 gk2 G G {2}{G} 3 Sorcery C sorcery /spawn [gk2] Ooze (G */*) Create an X/X green Ooze creature token, where X is the greatest power among creatures you control. Vinelasher Kudzu gk2 gk2/114 gk2 G G {1}{G} 2 Creature - Plant 1 1 R creature Landfall - Whenever a land you control enters, put a +1/+1 counter on Vinelasher Kudzu. Coiling Oracle gk2 gk2/115 gk2 GU GU {G}{U} 2 Creature - Snake Elf Druid 1 1 C creature Reveal top card/vp1at1 When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. Elusive Krasis gk2 gk2/116 gk2 GU GU {1}{G}{U} 3 Creature - Fish Mutant 0 4 U creature Elusive Krasis can't be blocked. | Evolve Experiment Kraj gk2 gk2/117 gk2 GU GU {2}{G}{G}{U}{U} 6 Legendary Creature - Ooze Mutant 4 6 R creature Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. | {T}: Put a +1/+1 counter on target creature. Fathom Mage gk2 gk2/118 gk2 GU GU {2}{G}{U} 4 Creature - Human Wizard 1 1 R creature Evolve | Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card. Momir Vig, Simic Visionary gk2 gk2/119 gk2 GU GU {3}{G}{U} 5 Legendary Creature - Elf Wizard 2 2 R creature Reveal top card/vp1at1 Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. | Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. Nimbus Swimmer gk2 gk2/120 gk2 GU GU {X}{G}{U} 2 Creature - Leviathan 0 0 U creature /ch Flying | Nimbus Swimmer enters with X +1/+1 counters on it. Omnibian gk2 gk2/121 gk2 GU GU {1}{G}{G}{U} 4 Creature - Frog 3 3 R creature {T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn. Plaxcaster Frogling gk2 gk2/122 gk2 GU GU {1}{G}{U} 3 Creature - Frog Mutant 0 0 U creature /ccgreen=3 Graft 3 | {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. Progenitor Mimic gk2 gk2/123 gk2 GU GU {4}{G}{U} 6 Creature - Shapeshifter 0 0 M creature Create Copy/spawn [2xm] Copy You may have Progenitor Mimic enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature." Simic Sky Swallower gk2 gk2/124 gk2 GU GU {5}{G}{U} 7 Creature - Leviathan 6 6 R creature /ch Flying, trample | Shroud Trygon Predator gk2 gk2/125 gk2 GU GU {1}{G}{U} 3 Creature - Beast 2 3 U creature /ch Flying | Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. Urban Evolution gk2 gk2/126 gk2 GU GU {3}{G}{U} 5 Sorcery U sorcery Draw three cards. You may play an additional land this turn. Voidslime gk2 gk2/127 gk2 GU GU {G}{U}{U} 3 Instant R instant Counter target spell, activated ability, or triggered ability. Vorel of the Hull Clade gk2 gk2/128 gk2 GU GU {1}{G}{U} 3 Legendary Creature - Human Merfolk 1 4 R creature {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. Zameck Guildmage gk2 gk2/129 gk2 GU GU {G}{U} 2 Creature - Elf Wizard 2 2 U creature {G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it. | {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. Simic Signet gk2 gk2/130 gk2 GU {2} 2 Artifact U artifact {1}, {T}: Add {G}{U}. Simic Growth Chamber gk2 gk2/131 gk2 GU 0 Land U land /cr90 Simic Growth Chamber enters tapped. | When Simic Growth Chamber enters, return a land you control to its owner's hand. | {T}: Add {G}{U}. [gk2] Bird (WU 1/1 Flying) gk2 tgk2/1 tgk2 WU 0 Token Creature - Bird 1 1 T /ch Flying [gk2] Spirit (W 1/1 Flying) gk2 tgk2/2 tgk2 W 0 Token Creature - Spirit 1 1 T /ch Flying [gk2] Bat (B 1/1 Flying) gk2 tgk2/3 tgk2 B 0 Token Creature - Bat 1 1 T /ch Flying [gk2] Cleric (WB 1/1) gk2 tgk2/4 tgk2 WB 0 Token Creature - Cleric 1 1 T {3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield. [gk2] Dragon (R 6/6 Flying) gk2 tgk2/5 tgk2 R 0 Token Creature - Dragon 6 6 T /ch Flying [gk2] Goblin (R 2/1) gk2 tgk2/6 tgk2 R 0 Token Creature - Goblin 2 1 T [gk2] Saproling (G 1/1) gk2 tgk2/7 tgk2 G 0 Token Creature - Saproling 1 1 T [gk2] Wurm (G 6/6) gk2 tgk2/8 tgk2 G 0 Token Creature - Wurm 6 6 T [gk2] Ooze (G */*) gk2 tgk2/9 tgk2 G 0 Token Creature - Ooze * * T Beacon of Immortality e02 e02/1 e02 W W {5}{W} 6 Instant R mb1-rare instant Double target player's life total. Shuffle Beacon of Immortality into its owner's library. Path to Exile e02 e02/3 e02 W W {W} 1 Instant U mb1-white-a instant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. Blatant Thievery e02 e02/8 e02 U U {4}{U}{U}{U} 7 Sorcery R sorcery For each opponent, gain control of target permanent that player controls. Concentrate e02 e02/9 e02 U U {2}{U}{U} 4 Sorcery U mb1-blue-b sorcery Draw three cards. Merfolk Sovereign e02 e02/10 e02 U U {1}{U}{U} 3 Creature - Merfolk Noble 2 2 R creature Other Merfolk creatures you control get +1/+1. | {T}: Target Merfolk creature can't be blocked this turn. Vampire Nighthawk e02 e02/23 e02 B B {1}{B}{B} 3 Creature - Vampire Shaman 2 3 U mb1-black-a creature /ch Flying, deathtouch, lifelink Mass Mutiny e02 e02/27 e02 R R {3}{R}{R} 5 Sorcery R sorcery For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. Borderland Ranger e02 e02/31 e02 G G {2}{G} 3 Creature - Human Scout Ranger 2 2 C mb1-green-b creature When Borderland Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Prey Upon e02 e02/34 e02 G G {G} 1 Sorcery C sorcery Target creature you control fights target creature you don't control. Jungle Barrier e02 e02/38 e02 GU GU {2}{G}{U} 4 Creature - Plant Wall 2 6 U mb1-multicolor creature Defender | When Jungle Barrier enters, draw a card. Zealous Persecution e02 e02/41 e02 WB WB {W}{B} 2 Instant U mb1-multicolor instant Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. Crumbling Necropolis e02 e02/45 e02 UBR 0 Land U land /cr90 Crumbling Necropolis enters tapped. | {T}: Add {U}, {B}, or {R}. Jungle Shrine e02 e02/46 e02 RGW 0 Land U land /cr90 Jungle Shrine enters tapped. | {T}: Add {R}, {G}, or {W}. Aerie Mystics cma cma/1 cma W GWU {4}{W} 5 Creature - Bird Wizard 3 3 U creature /ch Flying | {1}{G}{U}: Creatures you control gain shroud until end of turn. Akroma's Vengeance cma cma/2 cma W W {4}{W}{W} 6 Sorcery R sorcery Destroy all artifacts, creatures, and enchantments. | Cycling {3} Angel of Finality cma cma/3 cma W W {3}{W} 4 Creature - Angel 3 4 R creature /ch Flying | When Angel of Finality enters, exile target player's graveyard. Angelic Arbiter cma cma/4 cma W W {5}{W}{W} 7 Creature - Angel 5 6 R creature /ch Flying | Each opponent who cast a spell this turn can't attack with creatures. | Each opponent who attacked with a creature this turn can't cast spells. Archangel of Strife cma cma/5 cma W W {5}{W}{W} 7 Creature - Angel 6 6 R creature /ch Flying | As Archangel of Strife enters, each player chooses war or peace. | Creatures controlled by players who chose war get +3/+0. | Creatures controlled by players who chose peace get +0/+3. Bathe in Light cma cma/6 cma W W {1}{W} 2 Instant U instant Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. Congregate cma cma/7 cma W W {3}{W} 4 Instant C instant Target player gains 2 life for each creature on the battlefield. Curse of the Forsaken cma cma/8 cma W W {2}{W} 3 Enchantment - Aura Curse U enchantment Enchant player | Whenever a creature attacks enchanted player, its controller gains 1 life. Darksteel Mutation cma cma/9 cma W W {1}{W} 2 Enchantment - Aura U mb1-white-b enchantment Enchant creature | Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types. Fiend Hunter cma cma/10 cma W W {1}{W}{W} 3 Creature - Human Cleric 1 3 U mb1-white-b creature When Fiend Hunter enters, you may exile another target creature. | When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. Flickerform cma cma/11 cma W W {1}{W} 2 Enchantment - Aura R enchantment Enchant creature | {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature. Flickerwisp cma cma/12 cma W W {1}{W}{W} 3 Creature - Elemental 3 1 U creature /ch Flying | When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Karmic Guide cma cma/13 cma W W {3}{W}{W} 5 Creature - Angel Spirit 2 2 R creature /ch Flying, protection from black | Echo {3}{W}{W} | When Karmic Guide enters, return target creature card from your graveyard to the battlefield. Kirtar's Wrath cma cma/14 cma W W {4}{W}{W} 6 Sorcery R sorcery Create 2 Spirits/spawnx2 [cma] Spirit (W 1/1 Flying) Destroy all creatures. They can't be regenerated. | Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated. Lightkeeper of Emeria cma cma/15 cma W W {3}{W} 4 Creature - Angel 2 4 U creature /ch Multikicker {W} | Flying | When Lightkeeper of Emeria enters, you gain 2 life for each time it was kicked. Mirror Entity cma cma/16 cma W W {2}{W} 3 Creature - Shapeshifter 1 1 R mb1-rare creature Changeling | {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types. Mother of Runes cma cma/17 cma W W {W} 1 Creature - Human Cleric 1 1 U creature {T}: Target creature you control gains protection from the color of your choice until end of turn. Orim's Thunder cma cma/18 cma W RW {2}{W} 3 Instant C instant Kicker {R} | Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature. Path to Exile cma cma/19 cma W W {W} 1 Instant U instant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return to Dust cma cma/20 cma W W {2}{W}{W} 4 Instant U instant Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. Righteous Cause cma cma/21 cma W W {3}{W}{W} 5 Enchantment U mb1-white-a enchantment Whenever a creature attacks, you gain 1 life. Serra Angel cma cma/22 cma W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Shattered Angel cma cma/23 cma W W {3}{W}{W} 5 Creature - Phyrexian Angel 3 3 U creature /ch Flying | Whenever a land an opponent controls enters, you may gain 3 life. Soul Snare cma cma/24 cma W W {W} 1 Enchantment U enchantment {W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control. Stonecloaker cma cma/25 cma W W {2}{W} 3 Creature - Gargoyle 3 2 U creature /ch Flash | Flying | When Stonecloaker enters, return a creature you control to its owner's hand. | When Stonecloaker enters, exile target card from a graveyard. Tempt with Glory cma cma/26 cma W W {5}{W} 6 Sorcery R sorcery Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control. Unexpectedly Absent cma cma/27 cma W W {X}{W}{W} 2 Instant R instant Put target nonland permanent into its owner's library just beneath the top X cards of that library. Voice of All cma cma/28 cma W W {2}{W}{W} 4 Creature - Angel 2 2 R creature /ch Flying | As Voice of All enters, choose a color. | Voice of All has protection from the chosen color. Vow of Duty cma cma/29 cma W W {2}{W} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control. Arcane Denial cma cma/30 cma U U {1}{U} 2 Instant C mb1-blue-b instant Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. | You draw a card at the beginning of the next turn's upkeep. Azami, Lady of Scrolls cma cma/31 cma U U {2}{U}{U}{U} 5 Legendary Creature - Human Wizard 0 2 R creature Tap an untapped Wizard you control: Draw a card. Blue Sun's Zenith cma cma/32 cma U U {X}{U}{U}{U} 3 Instant R instant Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library. Borrowing 100,000 Arrows cma cma/33 cma U U {2}{U} 3 Sorcery U sorcery Draw a card for each tapped creature target opponent controls. Control Magic cma cma/34 cma U U {2}{U}{U} 4 Enchantment - Aura U enchantment Enchant creature | You control enchanted creature. Curse of Inertia cma cma/35 cma U U {2}{U} 3 Enchantment - Aura Curse U enchantment Enchant player | Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice. Deceiver Exarch cma cma/36 cma U U {2}{U} 3 Creature - Phyrexian Cleric 1 4 U creature Flash | When Deceiver Exarch enters, choose one - | - Untap target permanent you control. | - Tap target permanent an opponent controls. Diviner Spirit cma cma/37 cma U U {4}{U} 5 Creature - Spirit 2 4 U creature Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards. Djinn of Infinite Deceits cma cma/38 cma U U {4}{U}{U} 6 Creature - Djinn 2 7 R creature /ch Flying | {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. Dungeon Geists cma cma/39 cma U U {2}{U}{U} 4 Creature - Spirit 3 3 R creature /ch Flying | When Dungeon Geists enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists. Hada Spy Patrol cma cma/40 cma U U {1}{U} 2 Creature - Human Rogue 1 1 U creature Level up {2}{U} | LEVEL 1-2 | 2/2 | Hada Spy Patrol can't be blocked. | LEVEL 3+ | 3/3 | Shroud | Hada Spy Patrol can't be blocked. Lu Xun, Scholar General cma cma/41 cma U U {2}{U}{U} 4 Legendary Creature - Human Soldier 1 3 R creature Horsemanship | Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card. Thornwind Faeries cma cma/42 cma U U {1}{U}{U} 3 Creature - Faerie 1 1 C mb1-blue-b creature /ch Flying | {T}: Thornwind Faeries deals 1 damage to any target. Wash Out cma cma/43 cma U U {3}{U} 4 Sorcery U sorcery Return all permanents of the color of your choice to their owners' hands. Wonder cma cma/44 cma U U {3}{U} 4 Creature - Incarnation 2 2 U creature /ch Flying | As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. Altar's Reap cma cma/45 cma B B {1}{B} 2 Instant C instant As an additional cost to cast this spell, sacrifice a creature. | Draw two cards. Ambition's Cost cma cma/46 cma B B {3}{B} 4 Sorcery U sorcery You draw three cards and you lose 3 life. Banshee of the Dread Choir cma cma/47 cma B B {3}{B}{B} 5 Creature - Spirit 4 4 U creature Create Banshee of the Dread Choir/spawn [lackey] Banshee of the Dread Choir (B 4/4 Myriad) Create 2 Banshee of the Dread Choirs/spawnx2 [lackey] Banshee of the Dread Choir (B 4/4 Myriad) Create 3 Banshee of the Dread Choirs/spawnx3 [lackey] Banshee of the Dread Choir (B 4/4 Myriad) Myriad | Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card. Barter in Blood cma cma/48 cma B B {2}{B}{B} 4 Sorcery U sorcery Each player sacrifices two creatures. Blood Bairn cma cma/49 cma B B {2}{B} 3 Creature - Vampire 2 2 C creature Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn. Butcher of Malakir cma cma/50 cma B B {5}{B}{B} 7 Creature - Vampire Warrior 5 4 R creature /ch Flying | Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature. Champion of Stray Souls cma cma/51 cma B B {4}{B}{B} 6 Creature - Skeleton Warrior 4 4 M creature {3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. | {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard. Corpse Augur cma cma/52 cma B B {3}{B} 4 Creature - Zombie Wizard 4 2 U creature When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard. Diabolic Servitude cma cma/53 cma B B {3}{B} 4 Enchantment U enchantment When Diabolic Servitude enters, return target creature card from your graveyard to the battlefield. | When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. | When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude. Diabolic Tutor cma cma/54 cma B B {2}{B}{B} 4 Sorcery U sorcery Search your library for a card, put that card into your hand, then shuffle. Dread Cacodemon cma cma/55 cma B B {7}{B}{B}{B} 10 Creature - Demon 8 8 R creature When Dread Cacodemon enters, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. Dread Summons cma cma/56 cma B B {X}{B}{B} 2 Sorcery R sorcery Create Zombie/spawn [cma] Zombie (B 2/2) Create 5 Zombies/spawnx5 [cma] Zombie (B 2/2) Create 10 Zombies/spawnx10 [cma] Zombie (B 2/2) Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. Eater of Hope cma cma/57 cma B B {5}{B}{B} 7 Creature - Demon 6 4 R creature /ch Flying | {B}, Sacrifice another creature: Regenerate Eater of Hope. | {2}{B}, Sacrifice two other creatures: Destroy target creature. Evincar's Justice cma cma/58 cma B B {2}{B}{B} 4 Sorcery C mb1-black-b sorcery Buyback {3} | Evincar's Justice deals 2 damage to each creature and each player. Extractor Demon cma cma/59 cma B B {4}{B}{B} 6 Creature - Demon 5 5 R creature /ch Flying | Whenever another creature leaves the battlefield, you may have target player mill two cards. | Unearth {2}{B} Fallen Angel cma cma/60 cma B B {3}{B}{B} 5 Creature - Angel 3 3 R creature /ch Flying | Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. Phyrexian Plaguelord cma cma/61 cma B B {3}{B}{B} 5 Creature - Phyrexian Carrier 4 4 R mb1-rare creature {T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. | Sacrifice a creature: Target creature gets -1/-1 until end of turn. Phyrexian Rager cma cma/62 cma B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C mb1-black-b creature When Phyrexian Rager enters, you draw a card and you lose 1 life. Razorjaw Oni cma cma/63 cma B B {3}{B} 4 Creature - Demon Spirit 4 5 U creature Black creatures can't block. Reiver Demon cma cma/64 cma B B {4}{B}{B}{B}{B} 8 Creature - Demon 6 6 R creature /ch Flying | When Reiver Demon enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. Rise from the Grave cma cma/65 cma B B {4}{B} 5 Sorcery U sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. Scourge of Nel Toth cma cma/66 cma B B {5}{B}{B} 7 Creature - Zombie Dragon 6 6 R creature /ch Flying | You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. Sever the Bloodline cma cma/67 cma B B {3}{B} 4 Sorcery R sorcery Exile target creature and all other creatures with the same name as that creature. | Flashback {5}{B}{B} Shriekmaw cma cma/68 cma B B {4}{B} 5 Creature - Elemental 3 2 U mb1-black-a creature Fear | When Shriekmaw enters, destroy target nonartifact, nonblack creature. | Evoke {1}{B} Syphon Flesh cma cma/69 cma B B {4}{B} 5 Sorcery U sorcery Create Zombie/spawn [cma] Zombie (B 2/2) Create 5 Zombies/spawnx5 [cma] Zombie (B 2/2) Create 10 Zombies/spawnx10 [cma] Zombie (B 2/2) Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way. Syphon Mind cma cma/70 cma B B {3}{B} 4 Sorcery C sorcery Each other player discards a card. You draw a card for each card discarded this way. Thief of Blood cma cma/71 cma B B {4}{B}{B} 6 Creature - Vampire 1 1 U creature /ch Flying | As Thief of Blood enters, remove all counters from all permanents. Thief of Blood enters with a +1/+1 counter on it for each counter removed this way. Victimize cma cma/72 cma B B {2}{B} 3 Sorcery U sorcery Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. Vow of Malice cma cma/73 cma B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. Wretched Confluence cma cma/74 cma B B {3}{B}{B} 5 Instant R instant Choose three. You may choose the same mode more than once. | - Target player draws a card and loses 1 life. | - Target creature gets -2/-2 until end of turn. | - Return target creature card from your graveyard to your hand. Akroma, Angel of Fury cma cma/75 cma R R {5}{R}{R}{R} 8 Legendary Creature - Angel 6 6 R creature /ch This spell can't be countered. | Flying, trample, protection from white and from blue | {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. | Morph {3}{R}{R}{R} Anger cma cma/76 cma R R {3}{R} 4 Creature - Incarnation 2 2 U creature Haste | As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. Avatar of Slaughter cma cma/77 cma R R {6}{R}{R} 8 Creature - Avatar 8 8 R creature All creatures have double strike and attack each combat if able. Cleansing Beam cma cma/78 cma R R {4}{R} 5 Instant U instant Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it. Comet Storm cma cma/79 cma R R {X}{R}{R} 2 Instant M instant Multikicker {1} | Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them. Death by Dragons cma cma/80 cma R R {4}{R}{R} 6 Sorcery U mb1-red-b sorcery /spawn [cma] Dragon (R 5/5 Flying) Each player other than target player creates a 5/5 red Dragon creature token with flying. Dragon Whelp cma cma/81 cma R R {2}{R}{R} 4 Creature - Dragon 2 3 U mb1-red-b creature /ch Flying | {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. Earthquake cma cma/82 cma R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player. Furnace Whelp cma cma/83 cma R R {2}{R}{R} 4 Creature - Dragon 2 2 U creature /ch Flying | {R}: Furnace Whelp gets +1/+0 until end of turn. Mana-Charged Dragon cma cma/84 cma R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying, trample | Join forces - Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. Oni of Wild Places cma cma/85 cma R R {5}{R} 6 Creature - Demon Spirit 6 5 U creature Haste | At the beginning of your upkeep, return a red creature you control to its owner's hand. Pyrohemia cma cma/86 cma R R {2}{R}{R} 4 Enchantment U enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. | {R}: Pyrohemia deals 1 damage to each creature and each player. Stranglehold cma cma/87 cma R R {3}{R} 4 Enchantment R enchantment Your opponents can't search libraries. | If an opponent would begin an extra turn, that player skips that turn instead. Sulfurous Blast cma cma/88 cma R R {2}{R}{R} 4 Instant U mb1-red-b instant Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. Vow of Lightning cma cma/89 cma R R {2}{R} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control. Acidic Slime cma cma/90 cma G G {3}{G}{G} 5 Creature - Ooze 2 2 U creature Deathtouch | When Acidic Slime enters, destroy target artifact, enchantment, or land. Bane of Progress cma cma/91 cma G G {4}{G}{G} 6 Creature - Elemental 2 2 R creature When Bane of Progress enters, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. Beastmaster Ascension cma cma/92 cma G G {2}{G} 3 Enchantment R mb1-rare enchantment Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. | As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. Bloodspore Thrinax cma cma/93 cma G G {2}{G}{G} 4 Creature - Lizard 2 2 R creature Devour 1 | Each other creature you control enters with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. Caller of the Pack cma cma/94 cma G G {5}{G}{G} 7 Creature - Beast 8 6 U creature Create Caller of the Pack/spawn [lackey] Caller of the Pack (G 8/6 Trample, Myriad) Create 2 Caller of the Packs/spawnx2 [lackey] Caller of the Pack (G 8/6 Trample, Myriad) Create 3 Caller of the Packs/spawnx3 [lackey] Caller of the Pack (G 8/6 Trample, Myriad) Trample | Myriad Centaur Vinecrasher cma cma/95 cma G G {3}{G} 4 Creature - Plant Centaur 1 1 R creature Trample | Centaur Vinecrasher enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. | Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand. Cloudthresher cma cma/96 cma G G {2}{G}{G}{G}{G} 6 Creature - Elemental 7 7 R creature Flash | Reach | When Cloudthresher enters, it deals 2 damage to each creature with flying and each player. | Evoke {2}{G}{G} Collective Unconscious cma cma/97 cma G G {4}{G}{G} 6 Sorcery R sorcery Draw a card for each creature you control. Creeperhulk cma cma/98 cma G G {3}{G}{G} 5 Creature - Plant Elemental 5 5 R creature Trample | {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample. Curse of Predation cma cma/99 cma G G {2}{G} 3 Enchantment - Aura Curse U enchantment Enchant player | Whenever a creature attacks enchanted player, put a +1/+1 counter on it. Desert Twister cma cma/100 cma G G {4}{G}{G} 6 Sorcery U mb1-green-b sorcery Destroy target permanent. Drove of Elves cma cma/101 cma G G {3}{G} 4 Creature - Elf * * U creature Hexproof | Drove of Elves's power and toughness are each equal to the number of green permanents you control. Elvish Archdruid cma cma/102 cma G G {1}{G}{G} 3 Creature - Elf Druid 2 2 R creature Other Elf creatures you control get +1/+1. | {T}: Add {G} for each Elf you control. Elvish Mystic cma cma/103 cma G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Elvish Skysweeper cma cma/104 cma G G {G} 1 Creature - Elf Warrior 1 1 C creature {4}{G}, Sacrifice a creature: Destroy target creature with flying. Elvish Visionary cma cma/105 cma G G {1}{G} 2 Creature - Elf Shaman 1 1 C creature When Elvish Visionary enters, draw a card. Essence Warden cma cma/106 cma G G {G} 1 Creature - Elf Shaman 1 1 C mb1-green-b creature Whenever another creature enters, you gain 1 life. Eternal Witness cma cma/107 cma G G {1}{G}{G} 3 Creature - Human Shaman 2 1 U creature When Eternal Witness enters, you may return target card from your graveyard to your hand. Ezuri, Renegade Leader cma cma/108 cma G G {1}{G}{G} 3 Legendary Creature - Elf Warrior 2 2 R creature {G}: Regenerate another target Elf. | {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn. Farhaven Elf cma cma/109 cma G G {2}{G} 3 Creature - Elf Druid 1 1 C creature When Farhaven Elf enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Fresh Meat cma cma/110 cma G G {3}{G} 4 Instant R instant Create Beast/spawn [cma] Beast (G 3/3) Create 5 Beasts/spawnx5 [cma] Beast (G 3/3) Create 10 Beasts/spawnx10 [cma] Beast (G 3/3) Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn. Freyalise, Llanowar's Fury cma cma/111 cma G G {3}{G}{G} 5 Legendary Planeswalker - Freyalise 3 M planeswalker yInitialize/ccblue=3 Create Elf Druid/spawn [cma] Elf Druid (G 1/1) +2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." | -2: Destroy target artifact or enchantment. | -6: Draw a card for each green creature you control. | Freyalise, Llanowar's Fury can be your commander. Grave Sifter cma cma/112 cma G G {5}{G} 6 Creature - Elemental Beast 5 7 R creature When Grave Sifter enters, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand. Great Oak Guardian cma cma/113 cma G G {5}{G} 6 Creature - Treefolk 4 5 U creature Flash | Reach | When Great Oak Guardian enters, creatures target player controls get +2/+2 until end of turn. Untap them. Grim Flowering cma cma/114 cma G G {5}{G} 6 Sorcery U sorcery Draw a card for each creature card in your graveyard. Harrow cma cma/115 cma G G {2}{G} 3 Instant C instant As an additional cost to cast this spell, sacrifice a land. | Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. Hunting Triad cma cma/116 cma G G {3}{G} 4 Kindred Sorcery - Elf U sorcery /spawnx3 [cma] Elf Warrior (G 1/1) Create three 1/1 green Elf Warrior creature tokens. | Reinforce 3-{3}{G} Immaculate Magistrate cma cma/117 cma G G {3}{G} 4 Creature - Elf Shaman 2 2 R creature {T}: Put a +1/+1 counter on target creature for each Elf you control. Imperious Perfect cma cma/118 cma G G {2}{G} 3 Creature - Elf Warrior 2 2 U mb1-green-b creature Create Elf Warrior/spawn [cma] Elf Warrior (G 1/1) Other Elves you control get +1/+1. | {G}, {T}: Create a 1/1 green Elf Warrior creature token. Indrik Stomphowler cma cma/119 cma G G {4}{G} 5 Creature - Beast 4 4 U creature When Indrik Stomphowler enters, destroy target artifact or enchantment. Joraga Warcaller cma cma/120 cma G G {G} 1 Creature - Elf Warrior 1 1 R creature Multikicker {1}{G} | Joraga Warcaller enters with a +1/+1 counter on it for each time it was kicked. | Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. Kazandu Tuskcaller cma cma/121 cma G G {1}{G} 2 Creature - Human Shaman 1 1 R creature Create Elephant/spawn [cma] Elephant (G 3/3) Create 2 Elephants/spawnx2 [cma] Elephant (G 3/3) Level up {1}{G} | LEVEL 2-5 | 1/1 | {T}: Create a 3/3 green Elephant creature token. | LEVEL 6+ | 1/1 | {T}: Create two 3/3 green Elephant creature tokens. Kessig Cagebreakers cma cma/122 cma G G {4}{G} 5 Creature - Human Rogue 3 4 R creature Create Wolf/spawn [cma] Wolf (G 2/2) Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard. Krosan Grip cma cma/123 cma G G {2}{G} 3 Instant U instant Split second | Destroy target artifact or enchantment. Lifeblood Hydra cma cma/124 cma G G {X}{G}{G}{G} 3 Creature - Hydra 0 0 R creature Trample | Lifeblood Hydra enters with X +1/+1 counters on it. | When Lifeblood Hydra dies, you gain life and draw cards equal to its power. Llanowar Elves cma cma/125 cma G G {G} 1 Creature - Elf Druid 1 1 C creature {T}: Add {G}. Lys Alana Huntmaster cma cma/126 cma G G {2}{G}{G} 4 Creature - Elf Warrior 3 3 C creature Create Elf Warrior/spawn [cma] Elf Warrior (G 1/1) Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token. Masked Admirers cma cma/127 cma G G {2}{G}{G} 4 Creature - Elf Shaman 3 2 R creature When Masked Admirers enters, draw a card. | Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. Mulch cma cma/128 cma G G {1}{G} 2 Sorcery C mb1-green-a sorcery Reveal top four cards/vp1at4 Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Mycoloth cma cma/129 cma G G {3}{G}{G} 5 Creature - Fungus 4 4 R mb1-rare creature Create Saproling/spawn [cma] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [cma] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [cma] Saproling (G 1/1) Devour 2 | At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth. Overrun cma cma/130 cma G G {2}{G}{G}{G} 5 Sorcery U mb1-green-b sorcery Creatures you control get +3/+3 and gain trample until end of turn. Overwhelming Stampede cma cma/131 cma G G {3}{G}{G} 5 Sorcery R sorcery Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. Pathbreaker Ibex cma cma/132 cma G G {4}{G}{G} 6 Creature - Goat 3 3 R creature Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. Phantom Nantuko cma cma/133 cma G G {2}{G} 3 Creature - Insect Spirit 0 0 R creature /ccgreen=2 Trample | Phantom Nantuko enters with two +1/+1 counters on it. | If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. | {T}: Put a +1/+1 counter on Phantom Nantuko. Praetor's Counsel cma cma/134 cma G G {5}{G}{G}{G} 8 Sorcery M sorcery Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. Presence of Gond cma cma/135 cma G G {2}{G} 3 Enchantment - Aura C enchantment Create Elf Warrior/spawn [cma] Elf Warrior (G 1/1) Enchant creature | Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token." Priest of Titania cma cma/136 cma G G {1}{G} 2 Creature - Elf Druid 1 1 C creature {T}: Add {G} for each Elf on the battlefield. Primal Growth cma cma/137 cma G G {2}{G} 3 Sorcery C sorcery Kicker-Sacrifice a creature. | Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle. Primordial Sage cma cma/138 cma G G {4}{G}{G} 6 Creature - Spirit 4 5 R creature Whenever you cast a creature spell, you may draw a card. Rampaging Baloths cma cma/139 cma G G {4}{G}{G} 6 Creature - Beast 6 6 M creature Create Beast/spawn [cma] Beast (G 4/4) Trample | Landfall - Whenever a land you control enters, you may create a 4/4 green Beast creature token. Reclamation Sage cma cma/140 cma G G {2}{G} 3 Creature - Elf Shaman 2 1 U creature When Reclamation Sage enters, you may destroy target artifact or enchantment. Restore cma cma/141 cma G G {1}{G} 2 Sorcery U sorcery Put target land card from a graveyard onto the battlefield under your control. Sakura-Tribe Elder cma cma/142 cma G G {1}{G} 2 Creature - Snake Shaman 1 1 C creature Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Satyr Wayfinder cma cma/143 cma G G {1}{G} 2 Creature - Satyr 1 1 C creature Reveal top four cards/vp1at4 When Satyr Wayfinder enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. Siege Behemoth cma cma/144 cma G G {5}{G}{G} 7 Creature - Beast 7 4 R creature Hexproof | As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. Silklash Spider cma cma/145 cma G G {3}{G}{G} 5 Creature - Spider 2 7 R creature Reach | {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. Skullwinder cma cma/146 cma G G {2}{G} 3 Creature - Snake 1 3 U creature Deathtouch | When Skullwinder enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. Song of the Dryads cma cma/147 cma G G {2}{G} 3 Enchantment - Aura R enchantment Enchant permanent | Enchanted permanent is a colorless Forest land. Soul of the Harvest cma cma/148 cma G G {4}{G}{G} 6 Creature - Elemental 6 6 R creature Trample | Whenever another nontoken creature you control enters, you may draw a card. Spider Spawning cma cma/149 cma G BG {4}{G} 5 Sorcery U mb1-green-a sorcery /spawn [cma] Spider (G 1/2 Reach) Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. | Flashback {6}{B} Sylvan Offering cma cma/150 cma G G {X}{G} 1 Sorcery R sorcery Create Treefolk/spawn [cma] Treefolk (G */*) Create Elf Warrior/spawn [cma] Elf Warrior (G 1/1) Create 5 Elf Warriors/spawnx5 [cma] Elf Warrior (G 1/1) Create 10 Elf Warriors/spawnx10 [cma] Elf Warrior (G 1/1) Choose an opponent. You and that player each create an X/X green Treefolk creature token. | Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens. Sylvan Ranger cma cma/151 cma G G {1}{G} 2 Creature - Elf Scout Ranger 1 1 C creature When Sylvan Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Sylvan Safekeeper cma cma/152 cma G G {G} 1 Creature - Human Wizard 1 1 R creature Sacrifice a land: Target creature you control gains shroud until end of turn. Terastodon cma cma/153 cma G G {6}{G}{G} 8 Creature - Elephant 9 9 R creature Create Elephant/spawn [cma] Elephant (G 3/3) Create 2 Elephants/spawnx2 [cma] Elephant (G 3/3) Create 3 Elephants/spawnx3 [cma] Elephant (G 3/3) When Terastodon enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token. Thornweald Archer cma cma/154 cma G G {1}{G} 2 Creature - Elf Archer 2 1 C mb1-green-a creature Reach, deathtouch Thunderfoot Baloth cma cma/155 cma G G {4}{G}{G} 6 Creature - Beast 5 5 R creature Trample | Lieutenant - As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. Timberwatch Elf cma cma/156 cma G G {2}{G} 3 Creature - Elf 1 2 C creature {T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. Titania, Protector of Argoth cma cma/157 cma G G {3}{G}{G} 5 Legendary Creature - Elemental 5 3 M creature Create Elemental/spawn [cma] Elemental (G 5/3) When Titania, Protector of Argoth enters, return target land card from your graveyard to the battlefield. | Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token. Titania's Chosen cma cma/158 cma G G {2}{G} 3 Creature - Elf Archer 1 1 U creature Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen. Tornado Elemental cma cma/159 cma G G {5}{G}{G} 7 Creature - Elemental 6 6 R creature When Tornado Elemental enters, it deals 6 damage to each creature with flying. | You may have Tornado Elemental assign its combat damage as though it weren't blocked. Tribute to the Wild cma cma/160 cma G G {1}{G} 2 Instant U instant Each opponent sacrifices an artifact or enchantment. Verdant Force cma cma/161 cma G G {5}{G}{G}{G} 8 Creature - Elemental 7 7 R creature Create Saproling/spawn [cma] Saproling (G 1/1) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Viridian Emissary cma cma/162 cma G G {1}{G} 2 Creature - Phyrexian Elf Scout 2 1 C creature When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Viridian Zealot cma cma/163 cma G G {G}{G} 2 Creature - Elf Warrior 2 1 R creature {1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. Wall of Blossoms cma cma/164 cma G G {1}{G} 2 Creature - Plant Wall 0 4 U creature Defender | When Wall of Blossoms enters, draw a card. Wave of Vitriol cma cma/165 cma G G {5}{G}{G} 7 Sorcery R sorcery Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles. Wellwisher cma cma/166 cma G G {1}{G} 2 Creature - Elf 1 1 C mb1-green-a creature {T}: You gain 1 life for each Elf on the battlefield. Whirlwind cma cma/167 cma G G {2}{G}{G} 4 Sorcery R sorcery Destroy all creatures with flying. Wolfbriar Elemental cma cma/168 cma G G {2}{G}{G} 4 Creature - Elemental 4 4 R creature Create Wolf/spawn [cma] Wolf (G 2/2) Create 5 Wolves/spawnx5 [cma] Wolf (G 2/2) Create 10 Wolves/spawnx10 [cma] Wolf (G 2/2) Multikicker {G} | When Wolfbriar Elemental enters, create a 2/2 green Wolf creature token for each time it was kicked. Wolfcaller's Howl cma cma/169 cma G G {3}{G} 4 Enchantment R enchantment Create Wolf/spawn [cma] Wolf (G 2/2) Create 5 Wolves/spawnx5 [cma] Wolf (G 2/2) Create 10 Wolves/spawnx10 [cma] Wolf (G 2/2) At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand. Wood Elves cma cma/170 cma G G {2}{G} 3 Creature - Elf Scout 1 1 C creature When Wood Elves enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. Wren's Run Packmaster cma cma/171 cma G G {3}{G} 4 Creature - Elf Warrior 5 5 R creature Create Wolf/spawn [cma] Wolf (G 2/2) Champion an Elf | {2}{G}: Create a 2/2 green Wolf creature token. | Wolves you control have deathtouch. Aethermage's Touch cma cma/172 cma WU WU {2}{W}{U} 4 Instant R instant Reveal top four cards/vp1at4 Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. Angel of Despair cma cma/173 cma WB WB {3}{W}{W}{B}{B} 7 Creature - Angel 5 5 R creature /ch Flying | When Angel of Despair enters, destroy target permanent. Basandra, Battle Seraph cma cma/174 cma RW RW {3}{R}{W} 5 Legendary Creature - Angel 4 4 R creature /ch Flying | Players can't cast spells during combat. | {R}: Target creature attacks this turn if able. Bladewing the Risen cma cma/175 cma BR BR {3}{B}{B}{R}{R} 7 Legendary Creature - Zombie Dragon 4 4 R creature /ch Flying | When Bladewing the Risen enters, you may return target Dragon permanent card from your graveyard to the battlefield. | {B}{R}: Dragon creatures get +1/+1 until end of turn. Derevi, Empyrial Tactician cma cma/176 cma GWU GWU {G}{W}{U} 3 Legendary Creature - Bird Wizard 2 3 M creature /ch Flying | When Derevi, Empyrial Tactician enters and whenever a creature you control deals combat damage to a player, you may tap or untap target permanent. | {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. Golgari Charm cma cma/177 cma BG BG {B}{G} 2 Instant U instant Choose one - | - All creatures get -1/-1 until end of turn. | - Destroy target enchantment. | - Regenerate each creature you control. Grisly Salvage cma cma/178 cma BG BG {B}{G} 2 Instant C instant Reveal top five cards/vp1at5 Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. Jarad, Golgari Lich Lord cma cma/179 cma BG BG {B}{B}{G}{G} 4 Legendary Creature - Zombie Elf 2 2 M creature Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. | {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. | Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand. Kaalia of the Vast cma cma/180 cma RWB RWB {1}{R}{W}{B} 4 Legendary Creature - Human Cleric 2 2 M creature /ch Flying | Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. Korozda Guildmage cma cma/181 cma BG BG {B}{G} 2 Creature - Elf Shaman 2 2 U creature Create Saproling/spawn [cma] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [cma] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [cma] Saproling (G 1/1) {1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. | {2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness. Leafdrake Roost cma cma/182 cma GU GU {3}{G}{U} 5 Enchantment - Aura U enchantment Create Drake/spawn [cma] Drake (GU 2/2 Flying) Enchant land | Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying." Lotleth Troll cma cma/183 cma BG BG {B}{G} 2 Creature - Zombie Troll 2 1 R creature Trample | Discard a creature card: Put a +1/+1 counter on Lotleth Troll. | {B}: Regenerate Lotleth Troll. Malfegor cma cma/184 cma BR BR {2}{B}{B}{R}{R} 6 Legendary Creature - Demon Dragon 6 6 M creature /ch Flying | When Malfegor enters, discard your hand. Each opponent sacrifices a creature for each card discarded this way. Mazirek, Kraul Death Priest cma cma/185 cma BG BG {3}{B}{G} 5 Legendary Creature - Insect Shaman 2 2 M creature /ch Flying | Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. Meren of Clan Nel Toth cma cma/186 cma BG BG {2}{B}{G} 4 Legendary Creature - Human Shaman 3 4 M creature Create Experience Counter/spawn [cma] Experience Whenever another creature you control dies, you get an experience counter. | At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. Mortify cma cma/187 cma WB WB {1}{W}{B} 3 Instant U instant Destroy target creature or enchantment. Oros, the Avenger cma cma/188 cma RWB RWB {3}{R}{W}{B} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. Putrefy cma cma/189 cma BG BG {1}{B}{G} 3 Instant U instant Destroy target artifact or creature. It can't be regenerated. Roon of the Hidden Realm cma cma/190 cma GWU GWU {2}{G}{W}{U} 5 Legendary Creature - Rhino Soldier 4 4 M creature Vigilance, trample | {2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Rubinia Soulsinger cma cma/191 cma GWU GWU {2}{G}{W}{U} 5 Legendary Creature - Faerie 2 3 R creature You may choose not to untap Rubinia Soulsinger during your untap step. | {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped. Selesnya Charm cma cma/192 cma GW GW {G}{W} 2 Instant U instant Create Knight/spawn [cma] Knight (W 2/2 Vigilance) Choose one - | - Target creature gets +2/+2 and gains trample until end of turn. | - Exile target creature with power 5 or greater. | - Create a 2/2 white Knight creature token with vigilance. Skyward Eye Prophets cma cma/193 cma GWU GWU {3}{G}{W}{U} 6 Creature - Human Wizard 3 3 U mb1-multicolor creature Reveal top card/vp1at1 Vigilance | {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. Tariel, Reckoner of Souls cma cma/194 cma RWB RWB {4}{R}{W}{B} 7 Legendary Creature - Angel 4 7 M creature /ch Flying, vigilance | {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control. Terminate cma cma/195 cma BR BR {B}{R} 2 Instant C mb1-multicolor instant Destroy target creature. It can't be regenerated. Vulturous Zombie cma cma/196 cma BG BG {3}{B}{G} 5 Creature - Plant Zombie 3 3 R creature /ch Flying | Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. Winged Coatl cma cma/197 cma GU GU {1}{G}{U} 3 Creature - Snake 1 1 C creature /ch Flash | Flying | Deathtouch Wrecking Ball cma cma/198 cma BR BR {2}{B}{R} 4 Instant C instant Destroy target creature or land. Boros Guildmage cma cma/199 cma RW RW {R/W}{R/W} 2 Creature - Human Wizard 2 2 U creature {1}{R}: Target creature gains haste until end of turn. | {1}{W}: Target creature gains first strike until end of turn. Duergar Hedge-Mage cma cma/200 cma RW RW {2}{R/W} 3 Creature - Dwarf Shaman 2 2 U creature When Duergar Hedge-Mage enters, if you control two or more Mountains, you may destroy target artifact. | When Duergar Hedge-Mage enters, if you control two or more Plains, you may destroy target enchantment. Gwyllion Hedge-Mage cma cma/201 cma WB WB {2}{W/B} 3 Creature - Hag Wizard 2 2 U mb1-multicolor creature Create Kithkin Soldier/spawn [cma] Kithkin Soldier (W 1/1) When Gwyllion Hedge-Mage enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. | When Gwyllion Hedge-Mage enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature. Master Warcraft cma cma/202 cma RW RW {2}{R/W}{R/W} 4 Instant R instant Cast this spell only before attackers are declared. | You choose which creatures attack this turn. | You choose which creatures block this turn and how those creatures block. Mistmeadow Witch cma cma/203 cma WU WU {1}{W/U} 2 Creature - Kithkin Wizard 1 1 U mb1-multicolor creature {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Murkfiend Liege cma cma/204 cma GU GU {2}{G/U}{G/U}{G/U} 5 Creature - Horror 4 4 R creature Other green creatures you control get +1/+1. | Other blue creatures you control get +1/+1. | Untap all green and/or blue creatures you control during each other player's untap step. Orzhov Guildmage cma cma/205 cma WB WB {W/B}{W/B} 2 Creature - Human Wizard 2 2 U creature {2}{W}: Target player gains 1 life. | {2}{B}: Each player loses 1 life. Selesnya Guildmage cma cma/206 cma GW GW {G/W}{G/W} 2 Creature - Elf Wizard 2 2 U creature Create Saproling/spawn [cma] Saproling (G 1/1) {3}{G}: Create a 1/1 green Saproling creature token. | {3}{W}: Creatures you control get +1/+1 until end of turn. Armillary Sphere cma cma/207 cma {2} 2 Artifact C artifact {2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. Assault Suit cma cma/208 cma {4} 4 Artifact - Equipment U artifact Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. | At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. | Equip {3} Azorius Keyrune cma cma/209 cma WU {3} 3 Artifact U artifact {T}: Add {W} or {U}. | {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn. Basalt Monolith cma cma/210 cma {3} 3 Artifact U artifact /ci Basalt Monolith doesn't untap during your untap step. | {T}: Add {C}{C}{C}. | {3}: Untap Basalt Monolith. Bonehoard cma cma/211 cma {4} 4 Artifact - Equipment R artifact /spawn [mh2] Phyrexian Germ (B 0/0) Living weapon | Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. | Equip {2} Boros Signet cma cma/212 cma RW {2} 2 Artifact C artifact {1}, {T}: Add {R}{W}. Commander's Sphere cma cma/213 cma {3} 3 Artifact C artifact {T}: Add one mana of any color in your commander's color identity. | Sacrifice Commander's Sphere: Draw a card. Conjurer's Closet cma cma/214 cma {5} 5 Artifact R artifact At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control. Darksteel Ingot cma cma/215 cma {3} 3 Artifact U artifact Indestructible | {T}: Add one mana of any color. Eldrazi Monument cma cma/216 cma {5} 5 Artifact M mb1-rare artifact Creatures you control get +1/+1 and have flying and indestructible. | At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument. Emerald Medallion cma cma/217 cma {2} 2 Artifact R artifact Green spells you cast cost {1} less to cast. Golgari Signet cma cma/218 cma BG {2} 2 Artifact C artifact {1}, {T}: Add {B}{G}. Leonin Bladetrap cma cma/219 cma {3} 3 Artifact U artifact Flash | {2}, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying. Lightning Greaves cma cma/220 cma {2} 2 Artifact - Equipment U artifact Equipped creature has haste and shroud. | Equip {0} Loreseeker's Stone cma cma/221 cma {6} 6 Artifact U artifact {3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand. Moss Diamond cma cma/222 cma G {2} 2 Artifact U artifact /cr90 Moss Diamond enters tapped. | {T}: Add {G}. Orzhov Signet cma cma/223 cma WB {2} 2 Artifact C artifact {1}, {T}: Add {W}{B}. Pilgrim's Eye cma cma/224 cma {3} 3 Artifact Creature - Thopter 1 1 C creature /ch Flying | When Pilgrim's Eye enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Predator, Flagship cma cma/225 cma {5} 5 Legendary Artifact R artifact {2}: Target creature gains flying until end of turn. | {5}, {T}: Destroy target creature with flying. Rakdos Signet cma cma/226 cma BR {2} 2 Artifact C artifact {1}, {T}: Add {B}{R}. Seer's Sundial cma cma/227 cma {4} 4 Artifact R artifact Landfall - Whenever a land you control enters, you may pay {2}. If you do, draw a card. Selesnya Signet cma cma/228 cma GW {2} 2 Artifact C artifact {1}, {T}: Add {G}{W}. Simic Signet cma cma/229 cma GU {2} 2 Artifact C artifact {1}, {T}: Add {G}{U}. Skullclamp cma cma/230 cma {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/-1. | Whenever equipped creature dies, draw two cards. | Equip {1} Sol Ring cma cma/231 cma {1} 1 Artifact U artifact {T}: Add {C}{C}. Surveyor's Scope cma cma/232 cma {2} 2 Artifact R artifact {T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle. Swiftfoot Boots cma cma/233 cma {2} 2 Artifact - Equipment U artifact Equipped creature has hexproof and haste. | Equip {1} Sword of the Paruns cma cma/234 cma {4} 4 Artifact - Equipment R artifact As long as equipped creature is tapped, tapped creatures you control get +2/+0. | As long as equipped creature is untapped, untapped creatures you control get +0/+2. | {3}: You may tap or untap equipped creature. | Equip {3} Thought Vessel cma cma/235 cma {2} 2 Artifact C artifact You have no maximum hand size. | {T}: Add {C}. Thousand-Year Elixir cma cma/236 cma {3} 3 Artifact R artifact You may activate abilities of creatures you control as though those creatures had haste. | {1}, {T}: Untap target creature. Thunderstaff cma cma/237 cma {3} 3 Artifact U artifact As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. | {2}, {T}: Attacking creatures get +1/+0 until end of turn. Akoum Refuge cma cma/238 cma BR 0 Land U mb1-colorless land /cr90 Akoum Refuge enters tapped. | When Akoum Refuge enters, you gain 1 life. | {T}: Add {B} or {R}. Azorius Chancery cma cma/239 cma WU 0 Land C land /cr90 Azorius Chancery enters tapped. | When Azorius Chancery enters, return a land you control to its owner's hand. | {T}: Add {W}{U}. Azorius Guildgate cma cma/240 cma WU 0 Land - Gate C land /cr90 Azorius Guildgate enters tapped. | {T}: Add {W} or {U}. Bant Panorama cma cma/241 cma 0 Land C land {T}: Add {C}. | {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. Barren Moor cma cma/242 cma B 0 Land C land /cr90 Barren Moor enters tapped. | {T}: Add {B}. | Cycling {B} Bojuka Bog cma cma/243 cma B 0 Land C land /cr90 Bojuka Bog enters tapped. | When Bojuka Bog enters, exile target player's graveyard. | {T}: Add {B}. Boros Garrison cma cma/244 cma RW 0 Land C land /cr90 Boros Garrison enters tapped. | When Boros Garrison enters, return a land you control to its owner's hand. | {T}: Add {R}{W}. Command Tower cma cma/245 cma 0 Land C land {T}: Add one mana of any color in your commander's color identity. Crystal Vein cma cma/246 cma 0 Land U land {T}: Add {C}. | {T}, Sacrifice Crystal Vein: Add {C}{C}. Evolving Wilds cma cma/247 cma 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Faerie Conclave cma cma/248 cma U 0 Land U mb1-colorless land /cr90 Faerie Conclave enters tapped. | {T}: Add {U}. | {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. Forgotten Cave cma cma/249 cma R 0 Land C land /cr90 Forgotten Cave enters tapped. | {T}: Add {R}. | Cycling {R} Gargoyle Castle cma cma/250 cma 0 Land R land Create Gargoyle/spawn [cma] Gargoyle (3/4 Flying) {T}: Add {C}. | {5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying. Ghost Quarter cma cma/251 cma 0 Land U land {T}: Add {C}. | {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Golgari Guildgate cma cma/252 cma BG 0 Land - Gate C land /cr90 Golgari Guildgate enters tapped. | {T}: Add {B} or {G}. Golgari Rot Farm cma cma/253 cma BG 0 Land C land /cr90 Golgari Rot Farm enters tapped. | When Golgari Rot Farm enters, return a land you control to its owner's hand. | {T}: Add {B}{G}. Grim Backwoods cma cma/254 cma BG 0 Land R land {T}: Add {C}. | {2}{B}{G}, {T}, Sacrifice a creature: Draw a card. Haunted Fengraf cma cma/255 cma 0 Land C land {T}: Add {C}. | {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand. Havenwood Battleground cma cma/256 cma G 0 Land U land /cr90 Havenwood Battleground enters tapped. | {T}: Add {G}. | {T}, Sacrifice Havenwood Battleground: Add {G}{G}. High Market cma cma/257 cma 0 Land R land {T}: Add {C}. | {T}, Sacrifice a creature: You gain 1 life. Jungle Basin cma cma/258 cma G 0 Land U land /cr90 Jungle Basin enters tapped. | When Jungle Basin enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. | {T}: Add {C}{G}. Jungle Hollow cma cma/259 cma BG 0 Land C land /cr90 Jungle Hollow enters tapped. | When Jungle Hollow enters, you gain 1 life. | {T}: Add {B} or {G}. Molten Slagheap cma cma/260 cma BR 0 Land U land {T}: Add {C}. | {1}, {T}: Put a storage counter on Molten Slagheap. | {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}. Myriad Landscape cma cma/261 cma 0 Land U land /cr90 Myriad Landscape enters tapped. | {T}: Add {C}. | {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. Opal Palace cma cma/262 cma 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. Oran-Rief, the Vastwood cma cma/263 cma G 0 Land R land /cr90 Oran-Rief, the Vastwood enters tapped. | {T}: Add {G}. | {T}: Put a +1/+1 counter on each green creature that entered this turn. Orzhov Basilica cma cma/264 cma WB 0 Land C land /cr90 Orzhov Basilica enters tapped. | When Orzhov Basilica enters, return a land you control to its owner's hand. | {T}: Add {W}{B}. Polluted Mire cma cma/265 cma B 0 Land C land /cr90 Polluted Mire enters tapped. | {T}: Add {B}. | Cycling {2} Rakdos Carnarium cma cma/266 cma BR 0 Land C land /cr90 Rakdos Carnarium enters tapped. | When Rakdos Carnarium enters, return a land you control to its owner's hand. | {T}: Add {B}{R}. Rupture Spire cma cma/267 cma 0 Land C land /cr90 Rupture Spire enters tapped. | When Rupture Spire enters, sacrifice it unless you pay {1}. | {T}: Add one mana of any color. Saltcrusted Steppe cma cma/268 cma GW 0 Land U land {T}: Add {C}. | {1}, {T}: Put a storage counter on Saltcrusted Steppe. | {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}. Seaside Citadel cma cma/269 cma GWU 0 Land U land /cr90 Seaside Citadel enters tapped. | {T}: Add {G}, {W}, or {U}. Secluded Steppe cma cma/270 cma W 0 Land C land /cr90 Secluded Steppe enters tapped. | {T}: Add {W}. | Cycling {W} Sejiri Refuge cma cma/271 cma WU 0 Land U land /cr90 Sejiri Refuge enters tapped. | When Sejiri Refuge enters, you gain 1 life. | {T}: Add {W} or {U}. Selesnya Guildgate cma cma/272 cma GW 0 Land - Gate C land /cr90 Selesnya Guildgate enters tapped. | {T}: Add {G} or {W}. Selesnya Sanctuary cma cma/273 cma GW 0 Land C land /cr90 Selesnya Sanctuary enters tapped. | When Selesnya Sanctuary enters, return a land you control to its owner's hand. | {T}: Add {G}{W}. Simic Guildgate cma cma/274 cma GU 0 Land - Gate C land /cr90 Simic Guildgate enters tapped. | {T}: Add {G} or {U}. Slippery Karst cma cma/275 cma G 0 Land C land /cr90 Slippery Karst enters tapped. | {T}: Add {G}. | Cycling {2} Tainted Wood cma cma/276 cma BG 0 Land U land {T}: Add {C}. | {T}: Add {B} or {G}. Activate only if you control a Swamp. Temple of the False God cma cma/277 cma 0 Land U land {T}: Add {C}{C}. Activate only if you control five or more lands. Terramorphic Expanse cma cma/278 cma 0 Land C land {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Tranquil Thicket cma cma/279 cma G 0 Land C land /cr90 Tranquil Thicket enters tapped. | {T}: Add {G}. | Cycling {G} Transguild Promenade cma cma/280 cma 0 Land C land /cr90 Transguild Promenade enters tapped. | When Transguild Promenade enters, sacrifice it unless you pay {1}. | {T}: Add one mana of any color. Vivid Grove cma cma/281 cma G 0 Land U land /cr90;/ccblue=2 Vivid Grove enters tapped with two charge counters on it. | {T}: Add {G}. | {T}, Remove a charge counter from Vivid Grove: Add one mana of any color. Vivid Marsh cma cma/282 cma B 0 Land U land /cr90;/ccblue=2 Vivid Marsh enters tapped with two charge counters on it. | {T}: Add {B}. | {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color. Vivid Meadow cma cma/283 cma W 0 Land U land /cr90;/ccblue=2 Vivid Meadow enters tapped with two charge counters on it. | {T}: Add {W}. | {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color. Zoetic Cavern cma cma/284 cma 0 Land U land {T}: Add {C}. | Morph {2} Plains cma cma/285 cma W 0 Basic Land - Plains C plains Island cma cma/293 cma U 0 Basic Land - Island C island Swamp cma cma/297 cma B 0 Basic Land - Swamp C swamp Mountain cma cma/305 cma R 0 Basic Land - Mountain C mountain Forest cma cma/309 cma G 0 Basic Land - Forest C forest [cma] Experience cma tcma/0 tcma 0 Token T [cma] Kithkin Soldier (W 1/1) cma tcma/1 tcma W 0 Token Creature - Kithkin Soldier 1 1 T [cma] Knight (W 2/2 Vigilance) cma tcma/2 tcma W 0 Token Creature - Knight 2 2 T Vigilance [cma] Spirit (W 1/1 Flying) cma tcma/3 tcma W 0 Token Creature - Spirit 1 1 T /ch Flying [cma] Germ (B 0/0) cma tcma/4 tcma B 0 Token Creature - Germ 0 0 T [cma] Zombie (B 2/2) cma tcma/5 tcma B 0 Token Creature - Zombie 2 2 T [cma] Dragon (R 5/5 Flying) cma tcma/6 tcma R 0 Token Creature - Dragon 5 5 T /ch Flying [cma] Beast (G 3/3) cma tcma/7 tcma G 0 Token Creature - Beast 3 3 T [cma] Beast (G 4/4) cma tcma/8 tcma G 0 Token Creature - Beast 4 4 T [cma] Elemental (G 5/3) cma tcma/9 tcma G 0 Token Creature - Elemental 5 3 T [cma] Elephant (G 3/3) cma tcma/10 tcma G 0 Token Creature - Elephant 3 3 T [cma] Elf Druid (G 1/1) cma tcma/11 tcma G 0 Token Creature - Elf Druid 1 1 T {T}: Add {G}. [cma] Elf Warrior (G 1/1) cma tcma/12 tcma G 0 Token Creature - Elf Warrior 1 1 T [cma] Saproling (G 1/1) cma tcma/13 tcma G 0 Token Creature - Saproling 1 1 T [cma] Spider (G 1/2 Reach) cma tcma/14 tcma G 0 Token Creature - Spider 1 2 T Reach [cma] Treefolk (G */*) cma tcma/15 tcma G 0 Token Creature - Treefolk * * T [cma] Wolf (G 2/2) cma tcma/16 tcma G 0 Token Creature - Wolf 2 2 T [cma] Drake (GU 2/2 Flying) cma tcma/18 tcma GU 0 Token Creature - Drake 2 2 T /ch Flying [cma] Gargoyle (3/4 Flying) cma tcma/19 tcma 0 Token Artifact Creature - Gargoyle 3 4 T /ch Flying The Mimeoplasm cm2 cm2/1 cm2 BGU BGU {2}{B}{G}{U} 5 Legendary Creature - Ooze 0 0 M creature As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. Damia, Sage of Stone cm2 cm2/2 cm2 BGU BGU {4}{B}{G}{U} 7 Legendary Creature - Gorgon Wizard 4 4 M creature Deathtouch | Skip your draw step. | At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference. Vorosh, the Hunter cm2 cm2/3 cm2 BGU BGU {3}{B}{G}{U} 6 Legendary Creature - Dragon 6 6 R creature /ch Flying | Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. Daretti, Scrap Savant cm2 cm2/4 cm2 R R {3}{R} 4 Legendary Planeswalker - Daretti 3 M planeswalker yInitialize/ccblue=3 Create Daretti, Scrap Savant Emblem/spawn [cm2] Daretti, Scrap Savant Emblem +2: Discard up to two cards, then draw that many cards. | -2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. | -10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." | Daretti, Scrap Savant can be your commander. Bosh, Iron Golem cm2 cm2/5 cm2 R {8} 8 Legendary Artifact Creature - Golem 6 7 R creature Trample | {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's mana value to any target. Feldon of the Third Path cm2 cm2/6 cm2 R R {1}{R}{R} 3 Legendary Creature - Human Artificer 2 3 M creature Create Copy/spawn [2xm] Copy {2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. Kalemne, Disciple of Iroas cm2 cm2/7 cm2 RW RW {2}{R}{W} 4 Legendary Creature - Giant Soldier 3 3 M creature Create Experience Counter/spawn [cm2] Experience Double strike, vigilance | Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter. | Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have. Anya, Merciless Angel cm2 cm2/8 cm2 RW RW {3}{R}{W} 5 Legendary Creature - Angel 4 4 M creature /ch Flying | Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total. | As long as an opponent's life total is less than half their starting life total, Anya has indestructible. Gisela, Blade of Goldnight cm2 cm2/9 cm2 RW RW {4}{R}{W}{W} 7 Legendary Creature - Angel 5 5 M creature /ch Flying, first strike | If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. | If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. Atraxa, Praetors' Voice cm2 cm2/10 cm2 GWUB GWUB {G}{W}{U}{B} 4 Legendary Creature - Phyrexian Angel Horror 4 4 M creature /ch Flying, vigilance, deathtouch, lifelink | At the beginning of your end step, proliferate. Ikra Shidiqi, the Usurper cm2 cm2/11 cm2 BG BG {3}{B}{G} 5 Legendary Creature - Snake Wizard 3 7 M creature Menace | Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. | Partner Ishai, Ojutai Dragonspeaker cm2 cm2/12 cm2 WU WU {2}{W}{U} 4 Legendary Creature - Bird Monk 1 1 M creature /ch Flying | Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker. | Partner Reyhan, Last of the Abzan cm2 cm2/13 cm2 BG BG {1}{B}{G} 3 Legendary Creature - Human Warrior 0 0 R creature /ccgreen=3 Reyhan, Last of the Abzan enters with three +1/+1 counters on it. | Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. | Partner Artisan of Kozilek cm2 cm2/14 cm2 {9} 9 Creature - Eldrazi 10 9 U mb1-colorless creature When you cast this spell, you may return target creature card from your graveyard to the battlefield. | Annihilator 2 Abzan Falconer cm2 cm2/15 cm2 W W {2}{W} 3 Creature - Human Soldier 2 3 U creature Outlast {W} | Each creature you control with a +1/+1 counter on it has flying. Angel of Serenity cm2 cm2/16 cm2 W W {4}{W}{W}{W} 7 Creature - Angel 5 6 M creature /ch Flying | When Angel of Serenity enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. | When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. Arbiter of Knollridge cm2 cm2/17 cm2 W W {6}{W} 7 Creature - Giant Wizard 5 5 R creature Vigilance | When Arbiter of Knollridge enters, each player's life total becomes the highest life total among all players. Banishing Light cm2 cm2/18 cm2 W W {2}{W} 3 Enchantment U enchantment When Banishing Light enters, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. Brave the Sands cm2 cm2/19 cm2 W W {1}{W} 2 Enchantment U enchantment Creatures you control have vigilance. | Each creature you control can block an additional creature each combat. Cathars' Crusade cm2 cm2/20 cm2 W W {3}{W}{W} 5 Enchantment R enchantment Whenever a creature you control enters, put a +1/+1 counter on each creature you control. Citadel Siege cm2 cm2/21 cm2 W W {2}{W}{W} 4 Enchantment R enchantment As Citadel Siege enters, choose Khans or Dragons. | - Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. | - Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls. Crib Swap cm2 cm2/22 cm2 W W {2}{W} 3 Kindred Instant - Shapeshifter U instant /spawn [cm2] Shapeshifter (1/1 Changeling) Changeling | Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling. Custodi Soulbinders cm2 cm2/23 cm2 W W {3}{W} 4 Creature - Human Cleric 0 0 R creature Create Spirit/spawn [cm2] Spirit (W 1/1 Flying) Custodi Soulbinders enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. | {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying. Dawnbreak Reclaimer cm2 cm2/24 cm2 W W {4}{W}{W} 6 Creature - Angel 5 5 R creature /ch Flying | At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control. Dawnglare Invoker cm2 cm2/25 cm2 W W {2}{W} 3 Creature - Kor Wizard 2 1 C creature /ch Flying | {8}: Tap all creatures target player controls. Duelist's Heritage cm2 cm2/26 cm2 W W {2}{W} 3 Enchantment R enchantment Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn. Elite Scaleguard cm2 cm2/27 cm2 W W {4}{W} 5 Creature - Human Soldier 2 3 U creature When Elite Scaleguard enters, bolster 2. | Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. Faith's Fetters cm2 cm2/28 cm2 W W {3}{W} 4 Enchantment - Aura C enchantment Enchant permanent | When Faith's Fetters enters, you gain 4 life. | Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. Herald of the Host cm2 cm2/29 cm2 W W {3}{W}{W} 5 Creature - Angel 4 4 U creature yInitialize/ch Create Herald of the Host/spawn [lackey] Herald of the Host (W 4/4 Flying, Vigilance, Myriad) Create 2 Herald of the Hosts/spawnx2 [lackey] Herald of the Host (W 4/4 Flying, Vigilance, Myriad) Create 3 Herald of the Hosts/spawnx3 [lackey] Herald of the Host (W 4/4 Flying, Vigilance, Myriad) Flying, vigilance | Myriad Jareth, Leonine Titan cm2 cm2/30 cm2 W W {3}{W}{W}{W} 6 Legendary Creature - Cat Giant 4 7 R creature Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. | {W}: Jareth gains protection from the color of your choice until end of turn. Kalemne's Captain cm2 cm2/31 cm2 W W {3}{W}{W} 5 Creature - Giant Soldier 5 5 R creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Vigilance | {5}{W}{W}: Monstrosity 3. | When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments. Oreskos Explorer cm2 cm2/32 cm2 W W {1}{W} 2 Creature - Cat Scout 2 2 U creature When Oreskos Explorer enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle. Orim's Thunder cm2 cm2/33 cm2 W RW {2}{W} 3 Instant C instant Kicker {R} | Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature. Orzhov Advokist cm2 cm2/34 cm2 W W {2}{W} 3 Creature - Human Advisor 1 4 U creature At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn. Reveillark cm2 cm2/35 cm2 W W {4}{W} 5 Creature - Elemental 4 3 R creature /ch Flying | When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. | Evoke {5}{W} Sublime Exhalation cm2 cm2/36 cm2 W W {6}{W} 7 Sorcery R sorcery Undaunted | Destroy all creatures. Sun Titan cm2 cm2/37 cm2 W W {4}{W}{W} 6 Creature - Giant 6 6 M creature Vigilance | Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. Victory's Herald cm2 cm2/38 cm2 W W {3}{W}{W}{W} 6 Creature - Angel 4 4 R creature /ch Flying | Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn. Deepglow Skate cm2 cm2/39 cm2 U U {4}{U} 5 Creature - Fish 3 3 R mb1-rare creature When Deepglow Skate enters, double the number of each kind of counter on any number of target permanents. Disdainful Stroke cm2 cm2/40 cm2 U U {1}{U} 2 Instant C instant Counter target spell with mana value 4 or greater. Dreamborn Muse cm2 cm2/41 cm2 U U {2}{U}{U} 4 Creature - Spirit 2 2 R creature At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand. Fact or Fiction cm2 cm2/42 cm2 U U {3}{U} 4 Instant U mb1-blue-b instant Reveal top five cards/vp1at5 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. Grip of Phyresis cm2 cm2/43 cm2 U U {2}{U} 3 Instant U instant /spawn [mh2] Phyrexian Germ (B 0/0) Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it. Manifold Insights cm2 cm2/44 cm2 U U {2}{U} 3 Sorcery R sorcery Reveal top ten cards/vp1at10 Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. Memory Erosion cm2 cm2/45 cm2 U U {1}{U}{U} 3 Enchantment R mb1-rare enchantment Whenever an opponent casts a spell, that player mills two cards. Minds Aglow cm2 cm2/46 cm2 U U {U} 1 Sorcery R sorcery Join forces - Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. Mulldrifter cm2 cm2/47 cm2 U U {4}{U} 5 Creature - Elemental 2 2 C mb1-blue-b creature /ch Flying | When Mulldrifter enters, draw two cards. | Evoke {2}{U} Riddlekeeper cm2 cm2/48 cm2 U U {2}{U} 3 Creature - Homunculus 1 4 R creature Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards. Slipstream Eel cm2 cm2/49 cm2 U U {5}{U}{U} 7 Creature - Fish Beast 6 6 C mb1-blue-a creature Slipstream Eel can't attack unless defending player controls an Island. | Cycling {1}{U} Spell Crumple cm2 cm2/50 cm2 U U {1}{U}{U} 3 Instant U instant Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. Tezzeret's Gambit cm2 cm2/51 cm2 U U {3}{U/P} 4 Sorcery U sorcery Draw two cards, then proliferate. Thrummingbird cm2 cm2/52 cm2 U U {1}{U} 2 Creature - Phyrexian Bird Horror 1 1 U mb1-blue-b creature /ch Flying | Whenever Thrummingbird deals combat damage to a player, proliferate. Treasure Cruise cm2 cm2/53 cm2 U U {7}{U} 8 Sorcery C sorcery Delve | Draw three cards. Vow of Flight cm2 cm2/54 cm2 U U {2}{U} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control. Windfall cm2 cm2/55 cm2 U U {2}{U} 3 Sorcery U sorcery Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Wonder cm2 cm2/56 cm2 U U {3}{U} 4 Creature - Incarnation 2 2 U creature /ch Flying | As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. Avatar of Woe cm2 cm2/57 cm2 B B {6}{B}{B} 8 Creature - Avatar 6 5 R creature If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. | Fear | {T}: Destroy target creature. It can't be regenerated. Bane of the Living cm2 cm2/58 cm2 B B {2}{B}{B} 4 Creature - Insect 4 3 R creature Morph {X}{B}{B} | When Bane of the Living is turned face up, all creatures get -X/-X until end of turn. Buried Alive cm2 cm2/59 cm2 B B {2}{B} 3 Sorcery U sorcery Search your library for up to three creature cards, put them into your graveyard, then shuffle. Butcher of Malakir cm2 cm2/60 cm2 B B {5}{B}{B} 7 Creature - Vampire Warrior 5 4 R creature /ch Flying | Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature. Dark Hatchling cm2 cm2/61 cm2 B B {4}{B}{B} 6 Creature - Horror 3 3 R creature /ch Flying | When Dark Hatchling enters, destroy target nonblack creature. It can't be regenerated. Extractor Demon cm2 cm2/62 cm2 B B {4}{B}{B} 6 Creature - Demon 5 5 R creature /ch Flying | Whenever another creature leaves the battlefield, you may have target player mill two cards. | Unearth {2}{B} Festercreep cm2 cm2/63 cm2 B B {1}{B} 2 Creature - Elemental 0 0 C mb1-black-b creature /ccgreen=1 Festercreep enters with a +1/+1 counter on it. | {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. Fleshbag Marauder cm2 cm2/64 cm2 B B {2}{B} 3 Creature - Zombie Warrior 3 1 U creature When Fleshbag Marauder enters, each player sacrifices a creature. Grave Pact cm2 cm2/65 cm2 B B {1}{B}{B}{B} 4 Enchantment R enchantment Whenever a creature you control dies, each other player sacrifices a creature. Gravedigger cm2 cm2/66 cm2 B B {3}{B} 4 Creature - Zombie 2 2 C mb1-black-b creature When Gravedigger enters, you may return target creature card from your graveyard to your hand. Languish cm2 cm2/67 cm2 B B {2}{B}{B} 4 Sorcery R sorcery All creatures get -4/-4 until end of turn. Living Death cm2 cm2/68 cm2 B B {3}{B}{B} 5 Sorcery R sorcery Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. Mortivore cm2 cm2/69 cm2 B B {2}{B}{B} 4 Creature - Lhurgoyf * * R creature Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. | {B}: Regenerate Mortivore. Necroplasm cm2 cm2/70 cm2 B B {1}{B}{B} 3 Creature - Ooze 1 1 R creature At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. | At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm. | Dredge 2 Nezumi Graverobber cm2 cm2/71 cm2 B B {1}{B} 2 Creature - Rat Rogue 2 1 U creature Flip/spawn [cm2] Nighteyes the Desecrator {1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. // Nighteyes the Desecrator [Legendary Creature - Rat Wizard] {4}{B}: Put target creature card from a graveyard onto the battlefield under your control. 4/2 [cm2] Nighteyes the Desecrator cm2 cm2/71flipped cm2 2 Token Legendary Creature - Rat Wizard 4 2 U {4}{B}: Put target creature card from a graveyard onto the battlefield under your control. Patron of the Nezumi cm2 cm2/72 cm2 B B {5}{B}{B} 7 Legendary Creature - Spirit 6 6 R creature Rat offering | Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. Rise from the Grave cm2 cm2/73 cm2 B B {4}{B} 5 Sorcery U sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. Scythe Specter cm2 cm2/74 cm2 B B {4}{B}{B} 6 Creature - Specter 4 4 R creature /ch Flying | Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value. Sewer Nemesis cm2 cm2/75 cm2 B B {3}{B} 4 Creature - Horror * * R mb1-rare creature As Sewer Nemesis enters, choose a player. | Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. | Whenever the chosen player casts a spell, that player mills a card. Shared Trauma cm2 cm2/76 cm2 B B {B} 1 Sorcery R sorcery Join forces - Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way. Sign in Blood cm2 cm2/77 cm2 B B {B}{B} 2 Sorcery C sorcery Target player draws two cards and loses 2 life. Stitch Together cm2 cm2/78 cm2 B B {B}{B} 2 Sorcery U sorcery Return target creature card from your graveyard to your hand. | Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. Syphon Flesh cm2 cm2/79 cm2 B B {4}{B} 5 Sorcery U sorcery Create Zombie/spawn [cm2] Zombie (B 2/2) Create 5 Zombies/spawnx5 [cm2] Zombie (B 2/2) Create 10 Zombies/spawnx10 [cm2] Zombie (B 2/2) Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way. Syphon Mind cm2 cm2/80 cm2 B B {3}{B} 4 Sorcery C sorcery Each other player discards a card. You draw a card for each card discarded this way. Unnerve cm2 cm2/81 cm2 B B {3}{B} 4 Sorcery C sorcery Each opponent discards two cards. Vow of Malice cm2 cm2/82 cm2 B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. Beetleback Chief cm2 cm2/83 cm2 R R {2}{R}{R} 4 Creature - Goblin Warrior 2 2 U creature /spawnx2 [cm2] Goblin (R 1/1) When Beetleback Chief enters, create two 1/1 red Goblin creature tokens. Bitter Feud cm2 cm2/84 cm2 R R {4}{R} 5 Enchantment R enchantment As Bitter Feud enters, choose two players. | If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. Blasphemous Act cm2 cm2/85 cm2 R R {8}{R} 9 Sorcery R sorcery This spell costs {1} less to cast for each creature on the battlefield. | Blasphemous Act deals 13 damage to each creature. Bogardan Hellkite cm2 cm2/86 cm2 R R {6}{R}{R} 8 Creature - Dragon 5 5 M creature /ch Flash | Flying | When Bogardan Hellkite enters, it deals 5 damage divided as you choose among any number of targets. Borderland Behemoth cm2 cm2/87 cm2 R R {5}{R}{R} 7 Creature - Giant Warrior 4 4 R creature Trample | Borderland Behemoth gets +4/+4 for each other Giant you control. Breath of Darigaaz cm2 cm2/88 cm2 R R {1}{R} 2 Sorcery U sorcery Kicker {2} | Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead. Chaos Warp cm2 cm2/89 cm2 R R {2}{R} 3 Instant R instant Reveal top card/vp1at1 The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. Curse of the Nightly Hunt cm2 cm2/90 cm2 R R {2}{R} 3 Enchantment - Aura Curse U mb1-red-b enchantment Enchant player | Creatures enchanted player controls attack each combat if able. Desolation Giant cm2 cm2/91 cm2 R RW {2}{R}{R} 4 Creature - Giant 3 3 R creature Kicker {W}{W} | When Desolation Giant enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. Disaster Radius cm2 cm2/92 cm2 R R {5}{R}{R} 7 Sorcery R sorcery As an additional cost to cast this spell, reveal a creature card from your hand. | Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value. Dream Pillager cm2 cm2/93 cm2 R R {5}{R}{R} 7 Creature - Dragon 4 4 R creature /ch Flying | Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards. Dualcaster Mage cm2 cm2/94 cm2 R R {1}{R}{R} 3 Creature - Human Wizard 2 2 R creature Flash | When Dualcaster Mage enters, copy target instant or sorcery spell. You may choose new targets for the copy. Earthquake cm2 cm2/95 cm2 R R {X}{R} 1 Sorcery R sorcery Earthquake deals X damage to each creature without flying and each player. Faithless Looting cm2 cm2/96 cm2 R R {R} 1 Sorcery C mb1-red-b sorcery Draw two cards, then discard two cards. | Flashback {2}{R} Fall of the Hammer cm2 cm2/97 cm2 R R {1}{R} 2 Instant C mb1-red-b instant Target creature you control deals damage equal to its power to another target creature. Fiery Confluence cm2 cm2/98 cm2 R R {2}{R}{R} 4 Sorcery R sorcery Choose three. You may choose the same mode more than once. | - Fiery Confluence deals 1 damage to each creature. | - Fiery Confluence deals 2 damage to each opponent. | - Destroy target artifact. Flametongue Kavu cm2 cm2/99 cm2 R R {3}{R} 4 Creature - Kavu 4 2 U creature When Flametongue Kavu enters, it deals 4 damage to target creature. Fumiko the Lowblood cm2 cm2/100 cm2 R R {2}{R}{R} 4 Legendary Creature - Human Samurai 3 2 R creature Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. | Creatures your opponents control attack each combat if able. Goblin Welder cm2 cm2/101 cm2 R R {R} 1 Creature - Goblin Artificer 1 1 R creature {T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. Hamletback Goliath cm2 cm2/102 cm2 R R {6}{R} 7 Creature - Giant Warrior 6 6 R creature Whenever another creature enters, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. Hammerfist Giant cm2 cm2/103 cm2 R R {4}{R}{R} 6 Creature - Giant Warrior 5 4 R creature {T}: Hammerfist Giant deals 4 damage to each creature without flying and each player. Hoard-Smelter Dragon cm2 cm2/104 cm2 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value. Hostility cm2 cm2/105 cm2 R R {3}{R}{R}{R} 6 Creature - Elemental Incarnation 6 6 R creature Create Elemental Shaman/spawn [lackey] Elemental Shaman (R 3/1 Haste) Haste | If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. | When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. Hunted Dragon cm2 cm2/106 cm2 R R {3}{R}{R} 5 Creature - Dragon 6 6 R creature yInitialize/ch Create 3 Knights/spawnx3 [cm2] Knight (W 2/2 First Strike) Flying, haste | When Hunted Dragon enters, target opponent creates three 2/2 white Knight creature tokens with first strike. Impact Resonance cm2 cm2/107 cm2 R R {1}{R} 2 Instant R instant Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn. Incite Rebellion cm2 cm2/108 cm2 R R {4}{R}{R} 6 Sorcery R sorcery For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control. Inferno Titan cm2 cm2/109 cm2 R R {4}{R}{R} 6 Creature - Giant 6 6 M creature {R}: Inferno Titan gets +1/+0 until end of turn. | Whenever Inferno Titan enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets. Ingot Chewer cm2 cm2/110 cm2 R R {4}{R} 5 Creature - Elemental 3 3 C mb1-red-a creature When Ingot Chewer enters, destroy target artifact. | Evoke {R} Magma Giant cm2 cm2/111 cm2 R R {5}{R}{R} 7 Creature - Giant 5 5 R creature When Magma Giant enters, it deals 2 damage to each creature and each player. Magmaquake cm2 cm2/112 cm2 R R {X}{R}{R} 2 Instant R instant Magmaquake deals X damage to each creature without flying and each planeswalker. Magus of the Wheel cm2 cm2/113 cm2 R R {2}{R} 3 Creature - Human Wizard 3 3 R creature {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. Meteor Blast cm2 cm2/114 cm2 R R {X}{R}{R}{R} 3 Sorcery U sorcery Meteor Blast deals 4 damage to each of X targets. Rite of the Raging Storm cm2 cm2/115 cm2 R R {3}{R}{R} 5 Enchantment U enchantment Create Lightning Rager/spawn [cm2] Lightning Rager (R 5/1 Trample, Haste) Creatures named Lightning Rager can't attack you or planeswalkers you control. | At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature." Scrap Mastery cm2 cm2/116 cm2 R R {3}{R}{R} 5 Sorcery R sorcery Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield. Spitebellows cm2 cm2/117 cm2 R R {5}{R} 6 Creature - Elemental 6 1 U creature When Spitebellows leaves the battlefield, it deals 6 damage to target creature. | Evoke {1}{R}{R} Starstorm cm2 cm2/118 cm2 R R {X}{R}{R} 2 Instant R instant Starstorm deals X damage to each creature. | Cycling {3} Stinkdrinker Daredevil cm2 cm2/119 cm2 R R {2}{R} 3 Creature - Goblin Rogue 1 3 C creature Giant spells you cast cost {2} less to cast. Stoneshock Giant cm2 cm2/120 cm2 R R {3}{R}{R} 5 Creature - Giant 5 4 U creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 {6}{R}{R}: Monstrosity 3. | When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn. Sunrise Sovereign cm2 cm2/121 cm2 R R {5}{R} 6 Creature - Giant Warrior 5 5 R creature Other Giant creatures you control get +2/+2 and have trample. Taurean Mauler cm2 cm2/122 cm2 R R {2}{R} 3 Creature - Shapeshifter 2 2 R mb1-rare creature Changeling | Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. Thundercloud Shaman cm2 cm2/123 cm2 R R {3}{R}{R} 5 Creature - Giant Shaman 4 4 U creature When Thundercloud Shaman enters, it deals damage equal to the number of Giants you control to each non-Giant creature. Tuktuk the Explorer cm2 cm2/124 cm2 R R {2}{R} 3 Legendary Creature - Goblin 1 1 R creature Create Tuktuk the Returned/spawn [cm2] Tuktuk the Returned (5/5) Haste | When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token. Tyrant's Familiar cm2 cm2/125 cm2 R R {5}{R}{R} 7 Creature - Dragon 5 5 R creature /ch Flying, haste | Lieutenant - As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls." Volcanic Offering cm2 cm2/126 cm2 R R {4}{R} 5 Instant R instant Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. | Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control. Warchief Giant cm2 cm2/127 cm2 R R {3}{R}{R} 5 Creature - Giant Warrior 5 3 U creature Create Warchief Giant/spawn [lackey] Warchief Giant (R 5/3 Haste, Myriad) Create 2 Warchief Giants/spawnx2 [lackey] Warchief Giant (R 5/3 Haste, Myriad) Create 3 Warchief Giants/spawnx3 [lackey] Warchief Giant (R 5/3 Haste, Myriad) Haste | Myriad Warmonger Hellkite cm2 cm2/128 cm2 R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | All creatures attack each combat if able. | {1}{R}: Attacking creatures get +1/+0 until end of turn. Warstorm Surge cm2 cm2/129 cm2 R R {5}{R} 6 Enchantment R enchantment Whenever a creature you control enters, it deals damage equal to its power to any target. Whipflare cm2 cm2/130 cm2 R R {1}{R} 2 Sorcery U sorcery Whipflare deals 2 damage to each nonartifact creature. Word of Seizing cm2 cm2/131 cm2 R R {3}{R}{R} 5 Instant R instant Split second | Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. Acidic Slime cm2 cm2/132 cm2 G G {3}{G}{G} 5 Creature - Ooze 2 2 U creature Deathtouch | When Acidic Slime enters, destroy target artifact, enchantment, or land. Brawn cm2 cm2/133 cm2 G G {3}{G} 4 Creature - Incarnation 3 3 U creature Trample | As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. Champion of Lambholt cm2 cm2/134 cm2 G G {1}{G}{G} 3 Creature - Human Warrior 1 1 R creature Creatures with power less than Champion of Lambholt's power can't block creatures you control. | Whenever another creature you control enters, put a +1/+1 counter on Champion of Lambholt. Cultivate cm2 cm2/135 cm2 G G {2}{G} 3 Sorcery C sorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Eternal Witness cm2 cm2/136 cm2 G G {1}{G}{G} 3 Creature - Human Shaman 2 1 U creature When Eternal Witness enters, you may return target card from your graveyard to your hand. Forgotten Ancient cm2 cm2/137 cm2 G G {3}{G} 4 Creature - Elemental 0 3 R creature Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. | At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. Hardened Scales cm2 cm2/138 cm2 G G {G} 1 Enchantment R enchantment If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. Inspiring Call cm2 cm2/139 cm2 G G {2}{G} 3 Instant U instant Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. Kalonian Hydra cm2 cm2/140 cm2 G G {3}{G}{G} 5 Creature - Hydra 0 0 M creature /ccgreen=4 Trample | Kalonian Hydra enters with four +1/+1 counters on it. | Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. Lhurgoyf cm2 cm2/141 cm2 G G {2}{G}{G} 4 Creature - Lhurgoyf * 1+* R creature Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. Relic Crush cm2 cm2/142 cm2 G G {4}{G} 5 Instant C mb1-green-b instant Destroy target artifact or enchantment and up to one other target artifact or enchantment. Scavenging Ooze cm2 cm2/143 cm2 G G {1}{G} 2 Creature - Ooze 2 2 R creature {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. Solidarity of Heroes cm2 cm2/144 cm2 G G {1}{G} 2 Instant U instant Strive - This spell costs {1}{G} more to cast for each target beyond the first. | Choose any number of target creatures. Double the number of +1/+1 counters on each of them. Tribute to the Wild cm2 cm2/145 cm2 G G {1}{G} 2 Instant U instant Each opponent sacrifices an artifact or enchantment. Troll Ascetic cm2 cm2/146 cm2 G G {1}{G}{G} 3 Creature - Troll Shaman 3 2 R creature Hexproof | {1}{G}: Regenerate Troll Ascetic. Tuskguard Captain cm2 cm2/147 cm2 G G {2}{G} 3 Creature - Human Warrior 2 3 U creature Outlast {G} | Each creature you control with a +1/+1 counter on it has trample. Vow of Wildness cm2 cm2/148 cm2 G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control. Yavimaya Elder cm2 cm2/149 cm2 G G {1}{G}{G} 3 Creature - Human Druid 2 1 C creature When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. | {2}, Sacrifice Yavimaya Elder: Draw a card. Ancient Excavation cm2 cm2/150 cm2 UB UB {2}{U}{B} 4 Instant U instant Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. | Basic landcycling {2} Bred for the Hunt cm2 cm2/151 cm2 GU GU {1}{G}{U} 3 Enchantment U enchantment Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. Corpsejack Menace cm2 cm2/152 cm2 BG BG {2}{B}{G} 4 Creature - Fungus 4 4 R creature If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. Desecrator Hag cm2 cm2/153 cm2 BG BG {2}{B/G}{B/G} 4 Creature - Hag 2 2 C creature When Desecrator Hag enters, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. Duneblast cm2 cm2/154 cm2 WBG WBG {4}{W}{B}{G} 7 Sorcery R sorcery Choose up to one creature. Destroy the rest. Enduring Scalelord cm2 cm2/155 cm2 GW GW {4}{G}{W} 6 Creature - Dragon 4 4 U creature /ch Flying | Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. Fathom Mage cm2 cm2/156 cm2 GU GU {2}{G}{U} 4 Creature - Human Wizard 1 1 R creature Evolve | Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card. Ghave, Guru of Spores cm2 cm2/157 cm2 WBG WBG {2}{W}{B}{G} 5 Legendary Creature - Fungus Shaman 0 0 M creature yInitialize/ccgreen=5 Create Saproling/spawn [cm2] Saproling (G 1/1) Ghave, Guru of Spores enters with five +1/+1 counters on it. | {1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. | {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. Juniper Order Ranger cm2 cm2/158 cm2 GW GW {3}{G}{W} 5 Creature - Human Knight Ranger 2 4 U creature Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. Master Biomancer cm2 cm2/159 cm2 GU GU {2}{G}{U} 4 Creature - Elf Wizard 2 4 M creature Each other creature you control enters with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. Merciless Eviction cm2 cm2/160 cm2 WB WB {4}{W}{B} 6 Sorcery R sorcery Choose one - | - Exile all artifacts. | - Exile all creatures. | - Exile all enchantments. | - Exile all planeswalkers. Migratory Route cm2 cm2/161 cm2 WU WU {3}{W}{U} 5 Sorcery U mb1-multicolor sorcery /spawnx4 [cm2] Bird (W 1/1 Flying) Create four 1/1 white Bird creature tokens with flying. | Basic landcycling {2} Mirrorweave cm2 cm2/162 cm2 WU WU {2}{W/U}{W/U} 4 Instant R instant Each other creature becomes a copy of target nonlegendary creature until end of turn. Mortify cm2 cm2/163 cm2 WB WB {1}{W}{B} 3 Instant U instant Destroy target creature or enchantment. Putrefy cm2 cm2/164 cm2 BG BG {1}{B}{G} 3 Instant U instant Destroy target artifact or creature. It can't be regenerated. Skullbriar, the Walking Grave cm2 cm2/165 cm2 BG BG {B}{G} 2 Legendary Creature - Zombie Elemental 1 1 R creature Haste | Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. | Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. Spitting Image cm2 cm2/166 cm2 GU GU {4}{G/U}{G/U} 6 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create a token that's a copy of target creature. | Retrace Sylvan Reclamation cm2 cm2/167 cm2 GW GW {3}{G}{W} 5 Instant U instant Exile up to two target artifacts and/or enchantments. | Basic landcycling {2} Szadek, Lord of Secrets cm2 cm2/168 cm2 UB UB {3}{U}{U}{B}{B} 7 Legendary Creature - Vampire 5 5 R creature /ch Flying | If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards. Vorel of the Hull Clade cm2 cm2/169 cm2 GU GU {1}{G}{U} 3 Legendary Creature - Human Merfolk 1 4 R creature {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. Vulturous Zombie cm2 cm2/170 cm2 BG BG {3}{B}{G} 5 Creature - Plant Zombie 3 3 R creature /ch Flying | Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. Wrexial, the Risen Deep cm2 cm2/171 cm2 UB UB {3}{U}{U}{B} 6 Legendary Creature - Kraken 5 8 M creature Islandwalk, swampwalk | Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Astral Cornucopia cm2 cm2/172 cm2 {X}{X}{X} 0 Artifact R artifact Astral Cornucopia enters with X charge counters on it. | {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia. Basalt Monolith cm2 cm2/173 cm2 {3} 3 Artifact U artifact /ci Basalt Monolith doesn't untap during your untap step. | {T}: Add {C}{C}{C}. | {3}: Untap Basalt Monolith. Blade of Selves cm2 cm2/174 cm2 {2} 2 Artifact - Equipment R artifact Create Copy/spawn [2xm] Copy Create 2 Copies/spawnx2 [2xm] Copy Create 3 Copies/spawnx3 [2xm] Copy Equipped creature has myriad. | Equip {4} Boros Cluestone cm2 cm2/175 cm2 RW {3} 3 Artifact C artifact {T}: Add {R} or {W}. | {R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card. Boros Signet cm2 cm2/176 cm2 RW {2} 2 Artifact C artifact {1}, {T}: Add {R}{W}. Bottle Gnomes cm2 cm2/177 cm2 {3} 3 Artifact Creature - Gnome 1 3 U mb1-colorless creature Sacrifice Bottle Gnomes: You gain 3 life. Caged Sun cm2 cm2/178 cm2 {6} 6 Artifact R mb1-rare artifact As Caged Sun enters, choose a color. | Creatures you control of the chosen color get +1/+1. | Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color. Cathodion cm2 cm2/179 cm2 {3} 3 Artifact Creature - Construct 3 3 U mb1-colorless creature When Cathodion dies, add {C}{C}{C}. Cauldron of Souls cm2 cm2/180 cm2 {5} 5 Artifact R mb1-rare artifact {T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. Coldsteel Heart cm2 cm2/181 cm2 {2} 2 Snow Artifact U mb1-colorless artifact /cr90 Coldsteel Heart enters tapped. | As Coldsteel Heart enters, choose a color. | {T}: Add one mana of the chosen color. Commander's Sphere cm2 cm2/182 cm2 {3} 3 Artifact C artifact {T}: Add one mana of any color in your commander's color identity. | Sacrifice Commander's Sphere: Draw a card. Crystalline Crawler cm2 cm2/183 cm2 {4} 4 Artifact Creature - Construct 1 1 R creature Converge - Crystalline Crawler enters with a +1/+1 counter on it for each color of mana spent to cast it. | Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color. | {T}: Put a +1/+1 counter on Crystalline Crawler. Darksteel Ingot cm2 cm2/184 cm2 {3} 3 Artifact U artifact Indestructible | {T}: Add one mana of any color. Dimir Signet cm2 cm2/185 cm2 UB {2} 2 Artifact C artifact {1}, {T}: Add {U}{B}. Dreamstone Hedron cm2 cm2/186 cm2 {6} 6 Artifact U artifact {T}: Add {C}{C}{C}. | {3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards. Epochrasite cm2 cm2/187 cm2 {2} 2 Artifact Creature - Construct 1 1 R creature Epochrasite enters with three +1/+1 counters on it if you didn't cast it from your hand. | When Epochrasite dies, exile it with three time counters on it and it gains suspend. Everflowing Chalice cm2 cm2/188 cm2 {0} 0 Artifact U artifact Multikicker {2} | Everflowing Chalice enters with a charge counter on it for each time it was kicked. | {T}: Add {C} for each charge counter on Everflowing Chalice. Fellwar Stone cm2 cm2/189 cm2 {2} 2 Artifact U artifact {T}: Add one mana of any color that a land an opponent controls could produce. Fire Diamond cm2 cm2/190 cm2 R {2} 2 Artifact U artifact /cr90 Fire Diamond enters tapped. | {T}: Add {R}. Golgari Signet cm2 cm2/191 cm2 BG {2} 2 Artifact C artifact {1}, {T}: Add {B}{G}. Ichor Wellspring cm2 cm2/193 cm2 {2} 2 Artifact C artifact When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card. Jalum Tome cm2 cm2/194 cm2 {3} 3 Artifact R artifact {2}, {T}: Draw a card, then discard a card. Junk Diver cm2 cm2/195 cm2 {3} 3 Artifact Creature - Bird 1 1 R creature /ch Flying | When Junk Diver dies, return another target artifact card from your graveyard to your hand. Lightning Greaves cm2 cm2/196 cm2 {2} 2 Artifact - Equipment U artifact Equipped creature has haste and shroud. | Equip {0} Liquimetal Coating cm2 cm2/197 cm2 {2} 2 Artifact U artifact {T}: Target permanent becomes an artifact in addition to its other types until end of turn. Loreseeker's Stone cm2 cm2/198 cm2 {6} 6 Artifact U artifact {3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand. Loxodon Warhammer cm2 cm2/199 cm2 {3} 3 Artifact - Equipment R artifact Equipped creature gets +3/+0 and has trample and lifelink. | Equip {3} Mind Stone cm2 cm2/200 cm2 {2} 2 Artifact U artifact {T}: Add {C}. | {1}, {T}, Sacrifice Mind Stone: Draw a card. Mycosynth Wellspring cm2 cm2/201 cm2 {2} 2 Artifact C artifact When Mycosynth Wellspring enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Myr Battlesphere cm2 cm2/202 cm2 {7} 7 Artifact Creature - Myr Construct 4 7 R creature /spawnx4 [cm2] Myr (1/1) When Myr Battlesphere enters, create four 1/1 colorless Myr artifact creature tokens. | Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking. Myr Retriever cm2 cm2/203 cm2 {2} 2 Artifact Creature - Myr 1 1 U mb1-colorless creature When Myr Retriever dies, return another target artifact card from your graveyard to your hand. Myr Sire cm2 cm2/204 cm2 {2} 2 Artifact Creature - Phyrexian Myr 1 1 C mb1-colorless creature Create Phyrexian Myr/spawn [cmm] Phyrexian Myr (1/1) When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token. Oblivion Stone cm2 cm2/205 cm2 {3} 3 Artifact R artifact {4}, {T}: Put a fate counter on target permanent. | {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. Orzhov Signet cm2 cm2/206 cm2 WB {2} 2 Artifact C artifact {1}, {T}: Add {W}{B}. Palladium Myr cm2 cm2/207 cm2 {3} 3 Artifact Creature - Myr 2 2 U mb1-colorless creature {T}: Add {C}{C}. Panic Spellbomb cm2 cm2/208 cm2 R {1} 1 Artifact C artifact {T}, Sacrifice Panic Spellbomb: Target creature can't block this turn. | When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card. Pentavus cm2 cm2/209 cm2 {7} 7 Artifact Creature - Construct 0 0 R creature yInitialize/ccgreen=5 Create Pentavite/spawn [cm2] Pentavite (1/1 Flying) Pentavus enters with five +1/+1 counters on it. | {1}, Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying. | {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. Pilgrim's Eye cm2 cm2/210 cm2 {3} 3 Artifact Creature - Thopter 1 1 C creature /ch Flying | When Pilgrim's Eye enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Pristine Talisman cm2 cm2/211 cm2 {3} 3 Artifact C artifact {T}: Add {C}. You gain 1 life. Ruby Medallion cm2 cm2/212 cm2 {2} 2 Artifact R artifact Red spells you cast cost {1} less to cast. Sandstone Oracle cm2 cm2/213 cm2 {7} 7 Artifact Creature - Sphinx 4 4 U mb1-colorless creature /ch Flying | When Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Seer's Sundial cm2 cm2/214 cm2 {4} 4 Artifact R artifact Landfall - Whenever a land you control enters, you may pay {2}. If you do, draw a card. Simic Signet cm2 cm2/215 cm2 GU {2} 2 Artifact C artifact {1}, {T}: Add {G}{U}. Sol Ring cm2 cm2/217 cm2 {1} 1 Artifact U artifact {T}: Add {C}{C}. Solemn Simulacrum cm2 cm2/218 cm2 {4} 4 Artifact Creature - Golem 2 2 R creature When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | When Solemn Simulacrum dies, you may draw a card. Spine of Ish Sah cm2 cm2/220 cm2 {7} 7 Artifact R artifact When Spine of Ish Sah enters, destroy target permanent. | When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. Staff of Nin cm2 cm2/221 cm2 {6} 6 Artifact R artifact At the beginning of your upkeep, draw a card. | {T}: Staff of Nin deals 1 damage to any target. Steel Hellkite cm2 cm2/222 cm2 {6} 6 Artifact Creature - Dragon 5 5 R creature /ch Flying | {2}: Steel Hellkite gets +1/+0 until end of turn. | {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn. Swiftfoot Boots cm2 cm2/223 cm2 {2} 2 Artifact - Equipment U artifact Equipped creature has hexproof and haste. | Equip {1} Thought Vessel cm2 cm2/224 cm2 {2} 2 Artifact C mb1-colorless artifact You have no maximum hand size. | {T}: Add {C}. Trading Post cm2 cm2/225 cm2 {4} 4 Artifact R mb1-rare artifact Create Goat/spawn [cm2] Goat (W 0/1) {1}, {T}, Discard a card: You gain 4 life. | {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. | {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. | {1}, {T}, Sacrifice an artifact: Draw a card. Triskelavus cm2 cm2/226 cm2 {7} 7 Artifact Creature - Construct 1 1 R creature yInitialize/ch;/ccgreen=3 Create Triskelavite/spawn [lackey] Triskelavite (1/1 Flying) Flying | Triskelavus enters with three +1/+1 counters on it. | {1}, Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to any target." Unstable Obelisk cm2 cm2/227 cm2 {3} 3 Artifact U artifact {T}: Add {C}. | {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent. Urza's Incubator cm2 cm2/228 cm2 {3} 3 Artifact R artifact As Urza's Incubator enters, choose a creature type. | Creature spells of the chosen type cost {2} less to cast. Wayfarer's Bauble cm2 cm2/229 cm2 {1} 1 Artifact C artifact {2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Worn Powerstone cm2 cm2/230 cm2 {3} 3 Artifact U artifact /cr90 Worn Powerstone enters tapped. | {T}: Add {C}{C}. Wurmcoil Engine cm2 cm2/231 cm2 {6} 6 Artifact Creature - Phyrexian Wurm 6 6 M creature Create Wurms/spawn [lackey] Phyrexian Wurm (3/3 Deathtouch);/spawn [lackey] Phyrexian Wurm (3/3 Lifelink) Deathtouch, lifelink | When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. Ancient Amphitheater cm2 cm2/232 cm2 RW 0 Land R land /cr90 As Ancient Amphitheater enters, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters tapped. | {T}: Add {R} or {W}. Arcane Lighthouse cm2 cm2/233 cm2 0 Land U land {T}: Add {C}. | {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. Arcane Sanctum cm2 cm2/234 cm2 WUB 0 Land U land /cr90 Arcane Sanctum enters tapped. | {T}: Add {W}, {U}, or {B}. Ash Barrens cm2 cm2/235 cm2 0 Land C mb1-colorless land {T}: Add {C}. | Basic landcycling {1} Azorius Chancery cm2 cm2/236 cm2 WU 0 Land U land /cr90 Azorius Chancery enters tapped. | When Azorius Chancery enters, return a land you control to its owner's hand. | {T}: Add {W}{U}. Barren Moor cm2 cm2/237 cm2 B 0 Land C land /cr90 Barren Moor enters tapped. | {T}: Add {B}. | Cycling {B} Blasted Landscape cm2 cm2/238 cm2 0 Land U mb1-colorless land {T}: Add {C}. | Cycling {2} Boros Garrison cm2 cm2/239 cm2 RW 0 Land C land /cr90 Boros Garrison enters tapped. | When Boros Garrison enters, return a land you control to its owner's hand. | {T}: Add {R}{W}. Boros Guildgate cm2 cm2/240 cm2 RW 0 Land - Gate C land /cr90 Boros Guildgate enters tapped. | {T}: Add {R} or {W}. Buried Ruin cm2 cm2/241 cm2 0 Land U land {T}: Add {C}. | {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. Command Tower cm2 cm2/242 cm2 0 Land C land {T}: Add one mana of any color in your commander's color identity. Darksteel Citadel cm2 cm2/243 cm2 0 Artifact Land U artifact Indestructible | {T}: Add {C}. Darkwater Catacombs cm2 cm2/244 cm2 UB 0 Land R land {1}, {T}: Add {U}{B}. Dimir Aqueduct cm2 cm2/245 cm2 UB 0 Land C land /cr90 Dimir Aqueduct enters tapped. | When Dimir Aqueduct enters, return a land you control to its owner's hand. | {T}: Add {U}{B}. Dormant Volcano cm2 cm2/246 cm2 R 0 Land U land /cr90 Dormant Volcano enters tapped. | When Dormant Volcano enters, sacrifice it unless you return an untapped Mountain you control to its owner's hand. | {T}: Add {C}{R}. Dreadship Reef cm2 cm2/247 cm2 UB 0 Land U mb1-colorless land {T}: Add {C}. | {1}, {T}: Put a storage counter on Dreadship Reef. | {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}. Drifting Meadow cm2 cm2/248 cm2 W 0 Land C land /cr90 Drifting Meadow enters tapped. | {T}: Add {W}. | Cycling {2} Evolving Wilds cm2 cm2/249 cm2 0 Land C land {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Exotic Orchard cm2 cm2/250 cm2 0 Land R land {T}: Add one mana of any color that a land an opponent controls could produce. Flamekin Village cm2 cm2/251 cm2 R 0 Land R land /cr90 As Flamekin Village enters, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters tapped. | {T}: Add {R}. | {R}, {T}: Target creature gains haste until end of turn. Forgotten Cave cm2 cm2/252 cm2 R 0 Land C land /cr90 Forgotten Cave enters tapped. | {T}: Add {R}. | Cycling {R} Ghost Quarter cm2 cm2/253 cm2 0 Land U mb1-colorless land {T}: Add {C}. | {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Golgari Rot Farm cm2 cm2/254 cm2 BG 0 Land U land /cr90 Golgari Rot Farm enters tapped. | When Golgari Rot Farm enters, return a land you control to its owner's hand. | {T}: Add {B}{G}. Great Furnace cm2 cm2/255 cm2 R 0 Artifact Land C artifact {T}: Add {R}. Jwar Isle Refuge cm2 cm2/256 cm2 UB 0 Land U land /cr90 Jwar Isle Refuge enters tapped. | When Jwar Isle Refuge enters, you gain 1 life. | {T}: Add {U} or {B}. Lonely Sandbar cm2 cm2/257 cm2 U 0 Land C land /cr90 Lonely Sandbar enters tapped. | {T}: Add {U}. | Cycling {U} Murmuring Bosk cm2 cm2/258 cm2 WBG 0 Land - Forest R land /cr90 As Murmuring Bosk enters, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters tapped. | {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you. Opal Palace cm2 cm2/259 cm2 0 Land C land {T}: Add {C}. | {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. Opulent Palace cm2 cm2/260 cm2 BGU 0 Land U land /cr90 Opulent Palace enters tapped. | {T}: Add {B}, {G}, or {U}. Phyrexia's Core cm2 cm2/261 cm2 0 Land U land {T}: Add {C}. | {1}, {T}, Sacrifice an artifact: You gain 1 life. Reliquary Tower cm2 cm2/262 cm2 0 Land U land You have no maximum hand size. | {T}: Add {C}. Rupture Spire cm2 cm2/263 cm2 0 Land C land /cr90 Rupture Spire enters tapped. | When Rupture Spire enters, sacrifice it unless you pay {1}. | {T}: Add one mana of any color. Sandsteppe Citadel cm2 cm2/264 cm2 WBG 0 Land U mb1-colorless land /cr90 Sandsteppe Citadel enters tapped. | {T}: Add {W}, {B}, or {G}. Seaside Citadel cm2 cm2/265 cm2 GWU 0 Land U land /cr90 Seaside Citadel enters tapped. | {T}: Add {G}, {W}, or {U}. Secluded Steppe cm2 cm2/266 cm2 W 0 Land C land /cr90 Secluded Steppe enters tapped. | {T}: Add {W}. | Cycling {W} Simic Growth Chamber cm2 cm2/267 cm2 GU 0 Land C land /cr90 Simic Growth Chamber enters tapped. | When Simic Growth Chamber enters, return a land you control to its owner's hand. | {T}: Add {G}{U}. Smoldering Crater cm2 cm2/268 cm2 R 0 Land C land /cr90 Smoldering Crater enters tapped. | {T}: Add {R}. | Cycling {2} Sungrass Prairie cm2 cm2/269 cm2 GW 0 Land R land {1}, {T}: Add {G}{W}. Svogthos, the Restless Tomb cm2 cm2/270 cm2 BG 0 Land U land {T}: Add {C}. | {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. Temple of the False God cm2 cm2/271 cm2 0 Land U land {T}: Add {C}{C}. Activate only if you control five or more lands. Terramorphic Expanse cm2 cm2/273 cm2 0 Land C land {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Tranquil Thicket cm2 cm2/274 cm2 G 0 Land C land /cr90 Tranquil Thicket enters tapped. | {T}: Add {G}. | Cycling {G} Underground River cm2 cm2/275 cm2 UB 0 Land R land {T}: Add {C}. | {T}: Add {U} or {B}. Underground River deals 1 damage to you. Vivid Crag cm2 cm2/276 cm2 R 0 Land U land /cr90;/ccblue=2 Vivid Crag enters tapped with two charge counters on it. | {T}: Add {R}. | {T}, Remove a charge counter from Vivid Crag: Add one mana of any color. Vivid Meadow cm2 cm2/277 cm2 W 0 Land U land /cr90;/ccblue=2 Vivid Meadow enters tapped with two charge counters on it. | {T}: Add {W}. | {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color. Wind-Scarred Crag cm2 cm2/278 cm2 RW 0 Land C land /cr90 Wind-Scarred Crag enters tapped. | When Wind-Scarred Crag enters, you gain 1 life. | {T}: Add {R} or {W}. Plains cm2 cm2/279 cm2 W 0 Basic Land - Plains C plains Island cm2 cm2/286 cm2 U 0 Basic Land - Island C island Swamp cm2 cm2/293 cm2 B 0 Basic Land - Swamp C swamp Mountain cm2 cm2/300 cm2 R 0 Basic Land - Mountain C mountain Forest cm2 cm2/306 cm2 G 0 Basic Land - Forest C forest [cm2] Shapeshifter (1/1 Changeling) cm2 tcm2/1 tcm2 0 Token Creature - Shapeshifter 1 1 T Changeling [cm2] Bird (W 1/1 Flying) cm2 tcm2/2 tcm2 W 0 Token Creature - Bird 1 1 T /ch Flying [cm2] Goat (W 0/1) cm2 tcm2/3 tcm2 W 0 Token Creature - Goat 0 1 T [cm2] Knight (W 2/2 First Strike) cm2 tcm2/4 tcm2 W 0 Token Creature - Knight 2 2 T First strike [cm2] Spirit (W 1/1 Flying) cm2 tcm2/5 tcm2 W 0 Token Creature - Spirit 1 1 T /ch Flying [cm2] Germ (B 0/0) cm2 tcm2/6 tcm2 B 0 Token Creature - Germ 0 0 T [cm2] Zombie (B 2/2) cm2 tcm2/7 tcm2 B 0 Token Creature - Zombie 2 2 T [cm2] Elemental Shaman (R 3/1) cm2 tcm2/8 tcm2 R 0 Token Creature - Elemental Shaman 3 1 T [cm2] Goblin (R 1/1) cm2 tcm2/9 tcm2 R 0 Token Creature - Goblin 1 1 T [cm2] Lightning Rager (R 5/1 Trample, Haste) cm2 tcm2/10 tcm2 R 0 Token Creature - Elemental 5 1 T Trample, haste | At the beginning of the end step, sacrifice this creature. [cm2] Saproling (G 1/1) cm2 tcm2/11 tcm2 G 0 Token Creature - Saproling 1 1 T [cm2] Myr (1/1) cm2 tcm2/12 tcm2 0 Token Artifact Creature - Myr 1 1 T [cm2] Pentavite (1/1 Flying) cm2 tcm2/13 tcm2 0 Token Artifact Creature - Pentavite 1 1 T /ch Flying [cm2] Triskelavite (1/1 Flying) cm2 tcm2/14 tcm2 0 Token Artifact Creature - Triskelavite 1 1 T /ch Flying [cm2] Tuktuk the Returned (5/5) cm2 tcm2/15 tcm2 0 Token Legendary Artifact Creature - Goblin Golem 5 5 T [cm2] Wurm (3/3 Deathtouch) cm2 tcm2/16 tcm2 0 Token Artifact Creature - Wurm 3 3 T Deathtouch [cm2] Wurm (3/3 Lifelink) cm2 tcm2/17 tcm2 0 Token Artifact Creature - Wurm 3 3 T Lifelink [cm2] Daretti, Scrap Savant Emblem cm2 tcm2/18 tcm2 0 Token Emblem T Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step. [cm2] Experience cm2 tcm2/19 tcm2 0 Token T [p03] Sliver (1/1) p03 p03/3 p03 0 Token Creature - Sliver 1 1 T Rith, the Awakener dde dde/48 dde RGW RGW {3}{R}{G}{W} 6 Legendary Creature - Dragon 6 6 R mb1-old-frame creature yInitialize/ch Create Saproling/spawn [c16] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [c16] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [c16] Saproling (G 1/1) Flying | Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color. [dde] Hornet (1/1 Flying, Haste) dde tdde/1 tdde 0 Token Artifact Creature - Insect 1 1 T /ch Flying, haste [dde] Minion (B */*) dde tdde/2 tdde B 0 Token Creature - Minion * * T [ddi] Venser, the Sojourner Emblem ddi tddi/1 tddi 0 Token Emblem T Whenever you cast a spell, exile target permanent. [ddi] Koth of the Hammer Emblem ddi tddi/2 tddi 0 Token Emblem T Mountains you control have '{T}: This land deals 1 damage to any target.' [ddl] Griffin (W 2/2 Flying) ddl tddl/1 tddl W 0 Token Creature - Griffin 2 2 T /ch Flying Recoup ddk ddk/63 ddk R R {1}{R} 2 Sorcery U mb1-old-frame sorcery Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. | Flashback {3}{R} Phantasmal Dragon ddm ddm/14 ddm U U {2}{U}{U} 4 Creature - Dragon Illusion 5 5 U mb1-old-frame creature /ch Flying | When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it. Court Street Denizen ddo ddo/5 ddo W W {2}{W} 3 Creature - Human Soldier 2 2 C mb1-white-a creature Whenever another white creature you control enters, tap target creature an opponent controls. Decree of Justice ddo ddo/7 ddo W W {X}{X}{2}{W}{W} 4 Sorcery R mb1-rare sorcery Create Angel/spawn [soi] Angel (W 4/4 Flying) Create 5 Angels/spawnx5 [soi] Angel (W 4/4 Flying) Create 10 Angels/spawnx10 [soi] Angel (W 4/4 Flying) Create Soldier/spawn [dom] Soldier (W 1/1) Create 5 Soldiers/spawnx5 [dom] Soldier (W 1/1) Create 10 Soldiers/spawnx10 [dom] Soldier (W 1/1) Create X 4/4 white Angel creature tokens with flying. | Cycling {2}{W} | When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens. Dictate of Heliod ddo ddo/8 ddo W W {3}{W}{W} 5 Enchantment R mb1-rare enchantment Flash | Creatures you control get +2/+2. Gustcloak Skirmisher ddo ddo/13 ddo W W {3}{W} 4 Creature - Bird Soldier 2 3 U mb1-white-a creature /ch Flying | Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. Kor Skyfisher ddo ddo/16 ddo W W {1}{W} 2 Creature - Kor Soldier 2 3 C mb1-white-a creature /ch Flying | When Kor Skyfisher enters, return a permanent you control to its owner's hand. Loxodon Partisan ddo ddo/17 ddo W W {4}{W} 5 Creature - Elephant Soldier 3 4 C mb1-white-a creature Battle cry Mortal's Ardor ddo ddo/19 ddo W W {W} 1 Instant C mb1-white-a instant Target creature gets +1/+1 and gains lifelink until end of turn. Mother of Runes ddo ddo/20 ddo W W {W} 1 Creature - Human Cleric 1 1 U mb1-white-a creature {T}: Target creature you control gains protection from the color of your choice until end of turn. Soul Parry ddo ddo/24 ddo W W {1}{W} 2 Instant C mb1-white-a instant Prevent all damage one or two target creatures would deal this turn. Veteran Swordsmith ddo ddo/28 ddo W W {2}{W} 3 Creature - Human Soldier 3 2 C mb1-white-a creature Other Soldier creatures you control get +1/+0. Peel from Reality ddo ddo/40 ddo U U {1}{U} 2 Instant C mb1-blue-b instant Return target creature you control and target creature you don't control to their owners' hands. Sealock Monster ddo ddo/42 ddo U U {3}{U}{U} 5 Creature - Octopus 5 5 U mb1-blue-b creature Monstrosity - Add 3 +1/+1 counters/ccgreen+3 Sealock Monster can't attack unless defending player controls an Island. | {5}{U}{U}: Monstrosity 3. | When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types. Surrakar Banisher ddo ddo/43 ddo U U {4}{U} 5 Creature - Surrakar 3 3 C mb1-blue-a creature When Surrakar Banisher enters, you may return target tapped creature to its owner's hand. Whelming Wave ddo ddo/44 ddo U U {2}{U}{U} 4 Sorcery R mb1-rare sorcery Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents. Explore ddo ddo/45 ddo G G {1}{G} 2 Sorcery C mb1-green-b sorcery You may play an additional land this turn. | Draw a card. Time to Feed ddo ddo/50 ddo G G {2}{G} 3 Sorcery C mb1-green-a sorcery Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. Kiora's Follower ddo ddo/52 ddo GU GU {G}{U} 2 Creature - Merfolk 2 2 U mb1-multicolor creature {T}: Untap another target permanent. Caravan Escort ddp ddp/3 ddp W W {W} 1 Creature - Human Knight 1 1 C mb1-white-a creature Level up {2} | LEVEL 1-4 | 2/2 | LEVEL 5+ | 5/5 | First strike Knight of Cliffhaven ddp ddp/5 ddp W W {1}{W} 2 Creature - Kor Knight 2 2 C mb1-white-b creature /ch Level up {3} | LEVEL 1-3 | 2/3 | Flying | LEVEL 4+ | 4/4 | Flying, vigilance Oust ddp ddp/7 ddp W W {W} 1 Sorcery U mb1-white-a sorcery Put target creature into its owner's library second from the top. Its controller gains 3 life. Beastbreaker of Bala Ged ddp ddp/10 ddp G G {1}{G} 2 Creature - Human Warrior 2 2 U mb1-green-a creature Level up {2}{G} | LEVEL 1-3 | 4/4 | LEVEL 4+ | 6/6 | Trample Grazing Gladehart ddp ddp/14 ddp G G {2}{G} 3 Creature - Antelope 2 2 C mb1-green-b creature Landfall - Whenever a land you control enters, you may gain 2 life. Groundswell ddp ddp/15 ddp G G {G} 1 Instant C mb1-green-b instant Target creature gets +2/+2 until end of turn. | Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead. Territorial Baloth ddp ddp/24 ddp G G {4}{G} 5 Creature - Beast 4 4 C mb1-green-a creature Landfall - Whenever a land you control enters, Territorial Baloth gets +2/+2 until end of turn. Bloodrite Invoker ddp ddp/45 ddp B B {2}{B} 3 Creature - Vampire Shaman 3 1 C mb1-black-b creature {8}: Target player loses 3 life and you gain 3 life. Corpsehatch ddp ddp/50 ddp B B {3}{B}{B} 5 Sorcery U mb1-black-a sorcery /spawnx2 [mm2] Eldrazi Spawn (0/1) Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Induce Despair ddp ddp/53 ddp B B {2}{B} 3 Instant C mb1-black-a instant As an additional cost to cast this spell, reveal a creature card from your hand. | Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Read the Bones ddp ddp/56 ddp B B {2}{B} 3 Sorcery C mb1-black-a sorcery Scry 2/vp1pt2 Scry 2, then draw two cards. You lose 2 life. Emrakul's Hatcher ddp ddp/59 ddp R R {4}{R} 5 Creature - Eldrazi Drone 3 3 C mb1-red-b creature /spawnx3 [mm2] Eldrazi Spawn (0/1) When Emrakul's Hatcher enters, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Bonds of Faith ddq ddq/2 ddq W W {1}{W} 2 Enchantment - Aura C mb1-white-a enchantment Enchant creature | Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block. Champion of the Parish ddq ddq/4 ddq W W {W} 1 Creature - Human Soldier 1 1 R mb1-rare creature Whenever another Human enters under your control, put a +1/+1 counter on Champion of the Parish. Spectral Gateguards ddq ddq/19 ddq W W {4}{W} 5 Creature - Spirit Soldier 2 5 C mb1-white-a creature Soulbond | As long as Spectral Gateguards is paired with another creature, both creatures have vigilance. Village Bell-Ringer ddq ddq/22 ddq W W {2}{W} 3 Creature - Human Scout 1 4 C mb1-white-a creature Flash | When Village Bell-Ringer enters, untap all creatures you control. Voice of the Provinces ddq ddq/23 ddq W W {4}{W}{W} 6 Creature - Angel 3 3 C mb1-white-a creature /ch;/spawn [rna] Human (W 1/1) Flying | When Voice of the Provinces enters, create a 1/1 white Human creature token. Mist Raven ddq ddq/26 ddq U U {2}{U}{U} 4 Creature - Bird 2 2 C mb1-blue-a creature /ch Flying | When Mist Raven enters, return target creature to its owner's hand. Stitched Drake ddq ddq/49 ddq U U {1}{U}{U} 3 Creature - Zombie Drake 3 4 C mb1-blue-b creature /ch As an additional cost to cast this spell, exile a creature card from your graveyard. | Flying Dread Return ddq ddq/55 ddq B B {2}{B}{B} 4 Sorcery U mb1-black-a sorcery Return target creature card from your graveyard to the battlefield. | Flashback-Sacrifice three creatures. Gravecrawler ddq ddq/59 ddq B B {B} 1 Creature - Zombie 2 1 R mb1-rare creature Gravecrawler can't block. | You may cast Gravecrawler from your graveyard as long as you control a Zombie. Briarhorn ddr ddr/3 ddr G G {3}{G} 4 Creature - Elemental 3 3 U mb1-green-a creature Flash | When Briarhorn enters, target creature gets +3/+3 until end of turn. | Evoke {1}{G} Citanul Woodreaders ddr ddr/4 ddr G G {2}{G} 3 Creature - Human Druid 1 4 C mb1-green-b creature Kicker {2}{G} | When Citanul Woodreaders enters, if it was kicked, draw two cards. Crop Rotation ddr ddr/7 ddr G G {G} 1 Instant C mb1-green-b instant As an additional cost to cast this spell, sacrifice a land. | Search your library for a land card, put that card onto the battlefield, then shuffle. Natural Connection ddr ddr/13 ddr G G {2}{G} 3 Instant C mb1-green-a instant Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Oakgnarl Warrior ddr ddr/15 ddr G G {5}{G}{G} 7 Creature - Treefolk Warrior 5 7 C mb1-green-b creature Vigilance, trample Oran-Rief Invoker ddr ddr/17 ddr G G {1}{G} 2 Creature - Human Shaman 2 2 C mb1-green-a creature {8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. Seek the Horizon ddr ddr/20 ddr G G {3}{G} 4 Sorcery U mb1-green-a sorcery Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. Altar's Reap ddr ddr/37 ddr B B {1}{B} 2 Instant C mb1-black-b instant As an additional cost to cast this spell, sacrifice a creature. | Draw two cards. Blistergrub ddr ddr/40 ddr B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C mb1-black-a creature Swampwalk | When Blistergrub dies, each opponent loses 2 life. Cadaver Imp ddr ddr/41 ddr B B {1}{B}{B} 3 Creature - Imp 1 1 C mb1-black-a creature /ch Flying | When Cadaver Imp enters, you may return target creature card from your graveyard to your hand. Grim Discovery ddr ddr/51 ddr B B {1}{B} 2 Sorcery C mb1-black-a sorcery Choose one or both - | - Return target creature card from your graveyard to your hand. | - Return target land card from your graveyard to your hand. Hideous End ddr ddr/52 ddr B B {1}{B}{B} 3 Instant C mb1-black-a instant Destroy target nonblack creature. Its controller loses 2 life. Renegade Demon ddr ddr/59 ddr B B {3}{B}{B} 5 Creature - Demon 5 3 C mb1-black-b creature Claustrophobia ddt ddt/3 ddt U U {1}{U}{U} 3 Enchantment - Aura C mb1-blue-b enchantment Enchant creature | When Claustrophobia enters, tap enchanted creature. | Enchanted creature doesn't untap during its controller's untap step. Inkfathom Divers ddt ddt/8 ddt U U {3}{U}{U} 5 Creature - Merfolk Soldier 3 3 C mb1-blue-a creature Look at top four cards/vp1pt4 Islandwalk | When Inkfathom Divers enters, look at the top four cards of your library, then put them back in any order. Merfolk Looter ddt ddt/10 ddt U U {1}{U} 2 Creature - Merfolk Rogue 1 1 U mb1-blue-b creature {T}: Draw a card, then discard a card. Mind Spring ddt ddt/14 ddt U U {X}{U}{U} 2 Sorcery R mb1-rare sorcery Draw X cards. Misdirection ddt ddt/15 ddt U U {3}{U}{U} 5 Instant R mb1-rare instant You may exile a blue card from your hand rather than pay this spell's mana cost. | Change the target of target spell with a single target. Scroll Thief ddt ddt/17 ddt U U {2}{U} 3 Creature - Merfolk Rogue 1 3 C mb1-blue-a creature Whenever Scroll Thief deals combat damage to a player, draw a card. Tidal Warrior ddt ddt/20 ddt U U {U} 1 Creature - Merfolk Warrior 1 1 C mb1-blue-a creature {T}: Target land becomes an Island until end of turn. Triton Tactics ddt ddt/23 ddt U U {U} 1 Instant U mb1-blue-b instant Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step. Brute Strength ddt ddt/35 ddt R R {1}{R} 2 Instant C mb1-red-a instant Target creature gets +3/+1 and gains trample until end of turn. Krenko, Mob Boss ddt ddt/52 ddt R R {2}{R}{R} 4 Legendary Creature - Goblin Warrior 3 3 R mb1-rare creature Create Goblin/spawn [dom] Goblin (R 1/1) Create 5 Goblins/spawnx5 [dom] Goblin (R 1/1) Create 10 Goblins/spawnx10 [dom] Goblin (R 1/1) {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control. Krenko's Command ddt ddt/53 ddt R R {1}{R} 2 Sorcery C mb1-red-b sorcery /spawnx2 [dom] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens. Tarfire ddt ddt/55 ddt R R {R} 1 Kindred Instant - Goblin C mb1-red-b instant Tarfire deals 2 damage to any target. Goblin Charbelcher ddt ddt/57 ddt {4} 4 Artifact R mb1-rare artifact {3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. Ezuri's Archers ddu ddu/9 ddu G G {G} 1 Creature - Elf Archer 1 2 C mb1-green-b creature Reach | Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn. Fierce Empath ddu ddu/10 ddu G G {2}{G} 3 Creature - Elf 1 1 C mb1-green-a creature When Fierce Empath enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. Ivy Lane Denizen ddu ddu/12 ddu G G {3}{G} 4 Creature - Elf Warrior 2 3 C mb1-green-b creature Whenever another green creature you control enters, put a +1/+1 counter on target creature. Krosan Tusker ddu ddu/14 ddu G G {5}{G}{G} 7 Creature - Boar Beast 6 5 C mb1-green-b creature Cycling {2}{G} | When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. Lead the Stampede ddu ddu/16 ddu G G {2}{G} 3 Sorcery C mb1-green-a sorcery Look at top five cards/vp1pt5 Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. Llanowar Empath ddu ddu/18 ddu G G {3}{G} 4 Creature - Elf Shaman 2 2 C mb1-green-a creature Scry 2/vp1pt2 Reveal top card/vp1at1 When Llanowar Empath enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. Faerie Mechanist ddu ddu/38 ddu U U {3}{U} 4 Artifact Creature - Faerie Artificer 2 2 C mb1-blue-b creature yInitialize/ch Look at top three cards/vp1pt3 Flying | When Faerie Mechanist enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Treasure Mage ddu ddu/40 ddu U U {2}{U} 3 Creature - Human Wizard 2 2 U mb1-blue-a creature When Treasure Mage enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. Trinket Mage ddu ddu/41 ddu U U {2}{U} 3 Creature - Human Wizard 2 2 C mb1-blue-a creature When Trinket Mage enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle. Galvanic Blast ddu ddu/45 ddu R R {R} 1 Instant C mb1-red-a instant Galvanic Blast deals 2 damage to any target. | Metalcraft - Galvanic Blast deals 4 damage instead if you control three or more artifacts. Reclusive Artificer ddu ddu/51 ddu UR UR {2}{U}{R} 4 Creature - Human Artificer 2 3 U mb1-multicolor creature Haste | When Reclusive Artificer enters, you may have it deal damage to target creature equal to the number of artifacts you control. Solemn Simulacrum ddu ddu/62 ddu {4} 4 Artifact Creature - Golem 2 2 R mb1-rare creature When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | When Solemn Simulacrum dies, you may draw a card. Mind Rot w16 w16/7 w16 B B {2}{B} 3 Sorcery C mb1-black-b sorcery Target player discards two cards. Drag Under w17 w17/9 w17 U U {2}{U} 3 Sorcery C mb1-blue-a sorcery Return target creature to its owner's hand. | Draw a card. Sengir Vampire w17 w17/19 w17 B B {3}{B}{B} 5 Creature - Vampire 4 4 U mb1-black-a creature /ch Flying | Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. Falkenrath Reaver w17 w17/21 w17 R R {1}{R} 2 Creature - Vampire 2 2 C mb1-red-a creature Stalking Tiger w17 w17/28 w17 G G {3}{G} 4 Creature - Cat 3 3 C mb1-green-b creature Stalking Tiger can't be blocked by more than one creature. Freyalise, Llanowar's Fury cc1 cc1/1 cc1 G G {3}{G}{G} 5 Legendary Planeswalker - Freyalise 3 M planeswalker yInitialize/ccblue=3 Create Elf Druid/spawn [cma] Elf Druid (G 1/1) +2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." | -2: Destroy target artifact or enchantment. | -6: Draw a card for each green creature you control. | Freyalise, Llanowar's Fury can be your commander. Omnath, Locus of Mana cc1 cc1/2 cc1 G G {2}{G} 3 Legendary Creature - Elemental 1 1 M creature You don't lose unspent green mana as steps and phases end. | Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have. Bane of Progress cc1 cc1/3 cc1 G G {4}{G}{G} 6 Creature - Elemental 2 2 R creature When Bane of Progress enters, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. Seedborn Muse cc1 cc1/4 cc1 G G {3}{G}{G} 5 Creature - Spirit 2 4 R creature Untap all permanents you control during each other player's untap step. Sylvan Library cc1 cc1/5 cc1 G G {1}{G} 2 Enchantment R enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. Worldly Tutor cc1 cc1/6 cc1 G G {G} 1 Instant R instant Search your library for a creature card, reveal it, then shuffle and put the card on top. Sol Ring cc1 cc1/7 cc1 {1} 1 Artifact R artifact {T}: Add {C}{C}. Command Tower cc1 cc1/8 cc1 0 Land R land {T}: Add one mana of any color in your commander's color identity. Liliana, Heretical Healer cc2 cc2/1a cc2 B B {1}{B}{B} 3 Legendary Creature - Human Cleric 2 3 M creature Transform/spawn [cc2] Liliana, Defiant Necromancer Create Zombie/spawn [m15] Zombie (B 2/2) Lifelink | Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token. // Liliana, Defiant Necromancer [Legendary Planeswalker - Liliana] +2: Each player discards a card. | -X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield. | -8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step." [cc2] Liliana, Defiant Necromancer cc2 cc2/1b cc2 B 3 Token Legendary Planeswalker - Liliana 3 M yInitialize/ccblue=3 Create Liliana, Defiant Necromancer Emblem/spawn [ori] Liliana, Defiant Necromancer Emblem +2: Each player discards a card. | -X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield. | -8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step." Ghoulcaller Gisa cc2 cc2/2 cc2 B B {3}{B}{B} 5 Legendary Creature - Human Wizard 3 4 M creature Create Zombie/spawn [m15] Zombie (B 2/2) Create 5 Zombies/spawnx5 [m15] Zombie (B 2/2) Create 10 Zombies/spawnx10 [m15] Zombie (B 2/2) {B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power. Ophiomancer cc2 cc2/3 cc2 B B {2}{B} 3 Creature - Human Shaman 2 2 R creature Create Snake/spawn [cc2] Snake (B 1/1 Deathtouch) At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch. Phyrexian Arena cc2 cc2/4 cc2 B B {1}{B}{B} 3 Enchantment R enchantment At the beginning of your upkeep, you draw a card and you lose 1 life. Reanimate cc2 cc2/5 cc2 B B {B} 1 Sorcery R sorcery Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. Toxic Deluge cc2 cc2/6 cc2 B B {2}{B} 3 Sorcery R sorcery As an additional cost to cast this spell, pay X life. | All creatures get -X/-X until end of turn. Sol Ring cc2 cc2/7 cc2 {1} 1 Artifact R artifact {T}: Add {C}{C}. Command Tower cc2 cc2/8 cc2 0 Land R land {T}: Add one mana of any color in your commander's color identity. [cc2] Snake (B 1/1 Deathtouch) cc2 cc2/9 cc2 B 0 Token Creature - Snake 1 1 T Deathtouch Arvinox, the Mind Flail slx slx/1 slx B B {4}{B}{B}{B} 7 Legendary Enchantment Creature - Horror 9 9 M creature Arvinox, the Mind Flail isn't a creature unless you control three or more permanents you don't own. | At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. Bjorna, Nightfall Alchemist slx slx/2 slx UR UR {U}{R} 2 Legendary Creature - Human 1 3 R creature {T}, Sacrifice an artifact: Bjorna, Nightfall Alchemist deals 1 damage to target creature. Goad that creature. | Friends forever Cecily, Haunted Mage slx slx/3 slx UBR UBR {1}{U}{B}{R} 4 Legendary Creature - Human Wizard 3 5 R creature Your maximum hand size is eleven. | Whenever Cecily, Haunted Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. | Friends forever Elmar, Ulvenwald Informant slx slx/4 slx RG RG {1}{R}{G} 3 Legendary Creature - Human 3 2 R creature Create Clue/spawn [soi] Clue Haste | Whenever you cast your second spell each turn, untap target creature, then investigate. | Friends forever Hargilde, Kindly Runechanter slx slx/5 slx WU WU {2}{W}{U} 4 Legendary Creature - Human 2 3 R creature {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. | Friends forever Othelm, Sigardian Outcast slx slx/6 slx GW GW {1}{G}{W} 3 Legendary Creature - Human 2 2 R creature {2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. | Friends forever Sophina, Spearsage Deserter slx slx/7 slx RW RW {2}{R}{W} 4 Legendary Creature - Human Soldier 4 4 R creature Create Clue/spawn [soi] Clue Create 5 Clues/spawnx5 [soi] Clue Create 10 Clues/spawnx10 [soi] Clue Menace | Whenever Sophina, Spearsage Deserter attacks, investigate once for each nontoken attacking creature. | Friends forever Wernog, Rider's Chaplain slx slx/8 slx WB WB {W}{B} 2 Legendary Creature - Human 1 2 R creature Create Clue/spawn [soi] Clue When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. | Friends forever Havengul Laboratory slx slx/9a slx B 0 Legendary Land R land Transform/spawn [slx] Havengul Mystery Create Clue/spawn [soi] Clue {T}: Add {C}. | {4}, {T}: Investigate. | At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory. // Havengul Mystery [Legendary Land] When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. | When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. | {T}, Pay 1 life: Add {B}. [slx] Havengul Mystery slx slx/9b slx 0 Token Legendary Land R When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. | When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. | {T}, Pay 1 life: Add {B}. Baldin, Century Herdmaster slx slx/10 slx W W {4}{W}{W} 6 Legendary Creature - Human Warrior 0 7 R creature As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. | Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. Vikya, Scorching Stalwart slx slx/11 slx W RW {2}{W} 3 Legendary Creature - Human Warrior 2 4 R creature Training | {4}{R}, {Q}, Discard a card: Vikya, Scorching Stalwart deals damage equal to its power to any target. If excess damage was dealt to a creature this way, draw a card. Aisha of Sparks and Smoke slx slx/12 slx R RW {1}{R}{R} 3 Legendary Creature - Human Warrior 4 2 R creature Prowess | {R/W}: Aisha of Sparks and Smoke gains first strike until end of turn. | Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. The Howling Abomination slx slx/13 slx RG RG {3}{R}{G} 5 Legendary Creature - Human Beast Warrior 5 5 R creature Haste | The Howling Abomination has trample as long as you've cast three or more spells this turn. | Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent. Immard, the Stormcleaver slx slx/14 slx URW URW {1}{U}{R}{W} 4 Legendary Creature - Human Soldier 4 4 R creature Whenever Immard, the Stormcleaver enters or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one - | - Immard deals 4 damage to any target. | - Immard gains lifelink and indestructible until end of turn. Maarika, Brutal Gladiator slx slx/15 slx BRG BRG {2}{B}{R}{G} 5 Legendary Creature - Human Warrior 7 4 R creature Maarika, Brutal Gladiator must be blocked if able. | As long as it's your turn, Maarika has indestructible. | Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. Tadeas, Juniper Ascendant slx slx/16 slx GW GW {2}{G}{W} 4 Legendary Creature - Human Monk 1 3 R creature Reach | Tadeas has hexproof unless it's attacking. | Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. | Whenever one or more creatures you control deal combat damage to a player, draw a card. Zethi, Arcane Blademaster slx slx/17 slx WU WU {1}{W}{U} 3 Legendary Creature - Human Soldier 3 3 R creature Multikicker {W/U} | When Zethi, Arcane Blademaster enters, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them. | Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies. Greymond, Avacyn's Stalwart slx slx/18 slx W W {2}{W}{W} 4 Legendary Creature - Human Soldier 3 4 M creature As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink. | Humans you control have each of the chosen abilities. | As long as you control four or more Humans, Humans you control get +2/+2. Gisa's Favorite Shovel slx slx/19 slx B B {1}{B} 2 Legendary Artifact - Equipment M artifact Create Walker/spawn [sld] Walker (B 2/2) Equipped creature gets +2/+0 and has menace. | Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. | Equip {4} Enkira, Hostile Scavenger slx slx/20 slx BG BG {3}{B}{G} 5 Legendary Creature - Human Warrior 3 3 M creature /spawnx2 [sld] Walker (B 2/2) When Enkira, Hostile Scavenger enters, create two Walker tokens. | As long as Enkira is equipped, it must be blocked if able. | Whenever Enkira and at least two Zombies attack, Enkira gains indestructible until end of turn. Gregor, Shrewd Magistrate slx slx/21 slx WU WU {1}{W}{U} 3 Legendary Creature - Human Advisor 1 3 M creature Skulk | Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. Hansk, Slayer Zealot slx slx/22 slx RG RG {2}{R}{G} 4 Legendary Creature - Human Archer 4 4 M creature Create 3 Walkers/spawnx3 [sld] Walker (B 2/2) At the beginning of your upkeep, target opponent creates three Walker tokens. | {T}: Hansk, Slayer Zealot deals 2 damage to target creature. | Whenever a Zombie an opponent controls dies, draw a card. Malik, Grim Manipulator slx slx/23 slx RWB RWB {2}{R}{W}{B} 5 Legendary Creature - Human Rogue 4 3 M creature Create Treasure/spawn [m20] Treasure When Malik, Grim Manipulator enters, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures. | Whenever an opponent sacrifices a creature, you create a Treasure token. Anafenza, Kin-Tree Spirit mul mul/1 mul W W {W}{W} 2 Legendary Creature - Spirit Soldier 2 2 R creature Whenever another nontoken creature you control enters, bolster 1. Daxos, Blessed by the Sun mul mul/2 mul W W {W}{W} 2 Legendary Enchantment Creature - Demigod 2 * U creature Daxos's toughness is equal to your devotion to white. | Whenever another creature you control enters or dies, you gain 1 life. Elesh Norn, Grand Cenobite mul mul/3 mul W W {5}{W}{W} 7 Legendary Creature - Phyrexian Praetor 4 7 M creature Vigilance | Other creatures you control get +2/+2. | Creatures your opponents control get -2/-2. Kenrith, the Returned King mul mul/4 mul W WUBRG {4}{W} 5 Legendary Creature - Human Noble 5 5 M creature {R}: All creatures gain trample and haste until end of turn. | {1}{G}: Put a +1/+1 counter on target creature. | {2}{W}: Target player gains 5 life. | {3}{U}: Target player draws a card. | {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. Kwende, Pride of Femeref mul mul/5 mul W W {3}{W} 4 Legendary Creature - Human Knight 2 2 U creature Double strike | Creatures you control with first strike have double strike. Sram, Senior Edificer mul mul/6 mul W W {1}{W} 2 Legendary Creature - Dwarf Advisor 2 2 R creature Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. Thalia, Guardian of Thraben mul mul/7 mul W W {1}{W} 2 Legendary Creature - Human Soldier 2 1 R creature First strike | Noncreature spells cost {1} more to cast. Baral, Chief of Compliance mul mul/8 mul U U {1}{U} 2 Legendary Creature - Human Wizard 1 3 R creature Instant and sorcery spells you cast cost {1} less to cast. | Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. Emry, Lurker of the Loch mul mul/9 mul U U {2}{U} 3 Legendary Creature - Merfolk Wizard 1 2 R creature This spell costs {1} less to cast for each artifact you control. | When Emry, Lurker of the Loch enters, mill four cards. | {T}: Choose target artifact card in your graveyard. You may cast that card this turn. Inga Rune-Eyes mul mul/10 mul U U {3}{U} 4 Legendary Creature - Human Wizard 3 3 U creature Scry 3/vp1pt3 When Inga Rune-Eyes enters, scry 3. | When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. Jin-Gitaxias, Core Augur mul mul/11 mul U U {8}{U}{U} 10 Legendary Creature - Phyrexian Praetor 5 4 M creature Flash | At the beginning of your end step, draw seven cards. | Each opponent's maximum hand size is reduced by seven. Tetsuko Umezawa, Fugitive mul mul/12 mul U U {1}{U} 2 Legendary Creature - Human Rogue 1 3 U creature Creatures you control with power or toughness 1 or less can't be blocked. Ayara, First of Locthwain mul mul/13 mul B B {B}{B}{B} 3 Legendary Creature - Elf Noble 2 3 R creature Whenever Ayara, First of Locthwain or another black creature you control enters, each opponent loses 1 life and you gain 1 life. | {T}, Sacrifice another black creature: Draw a card. Horobi, Death's Wail mul mul/14 mul B B {2}{B}{B} 4 Legendary Creature - Spirit 4 4 R creature /ch Flying | Whenever a creature becomes the target of a spell or ability, destroy that creature. Seizan, Perverter of Truth mul mul/15 mul B B {3}{B}{B} 5 Legendary Creature - Demon Spirit 6 5 R creature At the beginning of each player's upkeep, that player loses 2 life and draws two cards. Sheoldred, Whispering One mul mul/16 mul B B {5}{B}{B} 7 Legendary Creature - Phyrexian Praetor 6 6 M creature Swampwalk | At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. | At the beginning of each opponent's upkeep, that player sacrifices a creature. Skithiryx, the Blight Dragon mul mul/17 mul B B {3}{B}{B} 5 Legendary Creature - Phyrexian Dragon Skeleton 4 4 M creature yInitialize/ch Create Poison Counter/spawn [nph] Poison Counter Flying | Infect | {B}: Skithiryx, the Blight Dragon gains haste until end of turn. | {B}{B}: Regenerate Skithiryx. Tymaret, Chosen from Death mul mul/18 mul B B {B}{B} 2 Legendary Enchantment Creature - Demigod 2 * U creature Tymaret's toughness is equal to your devotion to black. | {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. Yargle, Glutton of Urborg mul mul/19 mul B B {4}{B} 5 Legendary Creature - Frog Spirit 9 3 U creature Captain Lannery Storm mul mul/20 mul R R {2}{R} 3 Legendary Creature - Human Pirate 2 2 R creature Create Treasure/spawn [m20] Treasure Haste | Whenever Captain Lannery Storm attacks, create a Treasure token. | Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. Ragavan, Nimble Pilferer mul mul/21 mul R R {R} 1 Legendary Creature - Monkey Pirate 2 1 M creature Reveal top card/vp1at1 Create Treasure/spawn [m20] Treasure Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. | Dash {1}{R} Squee, the Immortal mul mul/22 mul R R {1}{R}{R} 3 Legendary Creature - Goblin 2 1 R creature You may cast Squee, the Immortal from your graveyard or from exile. Urabrask the Hidden mul mul/23 mul R R {3}{R}{R} 5 Legendary Creature - Phyrexian Praetor 4 4 M creature Creatures you control have haste. | Creatures your opponents control enter tapped. Valduk, Keeper of the Flame mul mul/24 mul R R {2}{R} 3 Legendary Creature - Human Shaman 3 2 U creature Create Elemental/spawn [mul] Elemental (R 3/1 Trample, Haste) Create 5 Elementals/spawnx5 [mul] Elemental (R 3/1 Trample, Haste) Create 10 Elementals/spawnx10 [mul] Elemental (R 3/1 Trample, Haste) At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. Zada, Hedron Grinder mul mul/25 mul R R {3}{R} 4 Legendary Creature - Goblin Ally 3 3 U creature Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. Fynn, the Fangbearer mul mul/26 mul G G {1}{G} 2 Legendary Creature - Human Warrior 1 3 U creature Create Poison Counter/spawn [nph] Poison Counter Deathtouch | Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. Goreclaw, Terror of Qal Sisma mul mul/27 mul G G {3}{G} 4 Legendary Creature - Bear 4 3 R creature Creature spells you cast with power 4 or greater cost {2} less to cast. | Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. Renata, Called to the Hunt mul mul/28 mul G G {2}{G}{G} 4 Legendary Enchantment Creature - Demigod * 3 U creature Renata's power is equal to your devotion to green. | Each other creature you control enters with an additional +1/+1 counter on it. Vorinclex, Voice of Hunger mul mul/29 mul G G {6}{G}{G} 8 Legendary Creature - Phyrexian Praetor 7 6 M creature Trample | Whenever you tap a land for mana, add one mana of any type that land produced. | Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. Yedora, Grave Gardener mul mul/30 mul G G {4}{G} 5 Legendary Creature - Treefolk Druid 5 5 R creature Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. Aegar, the Freezing Flame mul mul/31 mul UR UR {1}{U}{R} 3 Legendary Creature - Giant Wizard 3 3 U creature Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. Arixmethes, Slumbering Isle mul mul/32 mul GU GU {2}{G}{U} 4 Legendary Creature - Kraken 12 12 R creature /cr90;/ccblue=5 Arixmethes, Slumbering Isle enters tapped with five slumber counters on it. | As long as Arixmethes has a slumber counter on it, it's a land. | Whenever you cast a spell, you may remove a slumber counter from Arixmethes. | {T}: Add {G}{U}. Atraxa, Praetors' Voice mul mul/33 mul GWUB GWUB {G}{W}{U}{B} 4 Legendary Creature - Phyrexian Angel Horror 4 4 M creature /ch Flying, vigilance, deathtouch, lifelink | At the beginning of your end step, proliferate. Atris, Oracle of Half-Truths mul mul/34 mul UB UB {2}{U}{B} 4 Legendary Creature - Human Advisor 3 2 R creature Look at top three cards/vp1pt3 Menace | When Atris, Oracle of Half-Truths enters, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. Aurelia, the Warleader mul mul/35 mul RW RW {2}{R}{R}{W}{W} 6 Legendary Creature - Angel 3 4 M creature /ch Flying, vigilance, haste | Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. Brudiclad, Telchor Engineer mul mul/36 mul UR UR {4}{U}{R} 6 Legendary Artifact Creature - Phyrexian Artificer 4 4 R creature Create Phyrexian Myr/spawn [mul] Phyrexian Myr (U 2/1) Creature tokens you control have haste. | At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. Dina, Soul Steeper mul mul/37 mul BG BG {B}{G} 2 Legendary Creature - Dryad Druid 1 3 U creature Whenever you gain life, each opponent loses 1 life. | {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. Ezuri, Claw of Progress mul mul/38 mul GU GU {2}{G}{U} 4 Legendary Creature - Phyrexian Elf Warrior 3 3 M creature Create Experience Counter/spawn [c15] Experience Whenever a creature you control with power 2 or less enters, you get an experience counter. | At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. Firesong and Sunspeaker mul mul/39 mul RW RW {4}{R}{W} 6 Legendary Creature - Minotaur Cleric 4 6 R creature Red instant and sorcery spells you control have lifelink. | Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. Firja, Judge of Valor mul mul/40 mul WB WB {2}{W}{B}{B} 5 Legendary Creature - Angel Cleric 2 4 U creature yInitialize/ch Look at top three cards/vp1pt3 Flying, lifelink | Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Grimgrin, Corpse-Born mul mul/41 mul UB UB {3}{U}{B} 5 Legendary Creature - Zombie Warrior 5 5 M creature /cr90;/ci Grimgrin, Corpse-Born enters tapped and doesn't untap during your untap step. | Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. | Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. Gyruda, Doom of Depths mul mul/42 mul UB UB {4}{U/B}{U/B} 6 Legendary Creature - Demon Kraken 6 6 R creature Companion - Your starting deck contains only cards with even mana values. | When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control. Imoti, Celebrant of Bounty mul mul/43 mul GU GU {3}{G}{U} 5 Legendary Creature - Snake Druid 3 1 U creature Cascade | Spells you cast with mana value 6 or greater have cascade. Jegantha, the Wellspring mul mul/44 mul RG WUBRG {4}{R/G} 5 Legendary Creature - Elemental Elk 5 5 R creature Companion - No card in your starting deck has more than one of the same mana symbol in its mana cost. | {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. Judith, the Scourge Diva mul mul/45 mul BR BR {1}{B}{R} 3 Legendary Creature - Human Shaman 2 2 R creature Other creatures you control get +1/+0. | Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. Juri, Master of the Revue mul mul/46 mul BR BR {B}{R} 2 Legendary Creature - Human Shaman 1 1 U creature Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue. | When Juri dies, it deals damage equal to its power to any target. Kaheera, the Orphanguard mul mul/47 mul GW GW {1}{G/W}{G/W} 3 Legendary Creature - Cat Beast 3 2 R creature Companion - Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. | Vigilance | Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. Keruga, the Macrosage mul mul/48 mul GU GU {3}{G/U}{G/U} 5 Legendary Creature - Dinosaur Hippo 5 4 R creature Companion - Your starting deck contains only cards with mana value 3 or greater and land cards. | When Keruga, the Macrosage enters, draw a card for each other permanent you control with mana value 3 or greater. Kroxa, Titan of Death's Hunger mul mul/49 mul BR BR {B}{R} 2 Legendary Creature - Elder Giant 6 6 M creature When Kroxa enters, sacrifice it unless it escaped. | Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. | Escape-{B}{B}{R}{R}, Exile five other cards from your graveyard. Lathiel, the Bounteous Dawn mul mul/50 mul GW GW {2}{G}{W} 4 Legendary Creature - Unicorn 2 2 R creature Lifelink | At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures. Lurrus of the Dream-Den mul mul/51 mul WB WB {1}{W/B}{W/B} 3 Legendary Creature - Cat Nightmare 3 2 R creature Companion - Each permanent card in your starting deck has mana value 2 or less. | Lifelink | Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard. Lutri, the Spellchaser mul mul/52 mul UR UR {1}{U/R}{U/R} 3 Legendary Creature - Elemental Otter 3 2 R creature Companion - Each nonland card in your starting deck has a different name. | Flash | When Lutri, the Spellchaser enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. Niv-Mizzet Reborn mul mul/53 mul WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Dragon Avatar 6 6 M creature yInitialize/ch Reveal top ten cards/vp1at10 Flying | When Niv-Mizzet Reborn enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. Obosh, the Preypiercer mul mul/54 mul BR BR {3}{B/R}{B/R} 5 Legendary Creature - Hellion Horror 3 5 R creature Companion - Your starting deck contains only cards with odd mana values and land cards. | If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Radha, Coalition Warlord mul mul/55 mul RG RG {2}{R}{G} 4 Legendary Creature - Elf Warrior 3 3 U creature Domain - Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. Raff, Weatherlight Stalwart mul mul/56 mul WU WU {W}{U} 2 Legendary Creature - Human Wizard 1 3 U creature Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. | {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Reyav, Master Smith mul mul/57 mul RW RW {R}{W} 2 Legendary Creature - Dwarf Artificer 2 2 U creature Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. Rona, Sheoldred's Faithful mul mul/58 mul UB UB {1}{U}{B}{B} 4 Legendary Creature - Human Wizard 3 4 U creature Whenever you cast an instant or sorcery spell, each opponent loses 1 life. | You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. Shanna, Sisay's Legacy mul mul/59 mul GW GW {G}{W} 2 Legendary Creature - Human Warrior 0 0 U creature Shanna, Sisay's Legacy can't be the target of abilities your opponents control. | Shanna gets +1/+1 for each creature you control. Taigam, Ojutai Master mul mul/60 mul WU WU {2}{W}{U} 4 Legendary Creature - Human Monk 3 4 R creature Instant, sorcery, and Dragon spells you control can't be countered. | Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. Teysa Karlov mul mul/61 mul WB WB {2}{W}{B} 4 Legendary Creature - Human Advisor 2 4 R creature If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | Creature tokens you control have vigilance and lifelink. Umori, the Collector mul mul/62 mul BG BG {2}{B/G}{B/G} 4 Legendary Creature - Ooze 4 5 R creature Companion - Each nonland card in your starting deck shares a card type. | As Umori, the Collector enters, choose a card type. | Spells you cast of the chosen type cost {1} less to cast. Yarok, the Desecrated mul mul/63 mul BGU BGU {2}{B}{G}{U} 5 Legendary Creature - Elemental Horror 3 5 M creature Deathtouch, lifelink | If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Yorion, Sky Nomad mul mul/64 mul WU WU {3}{W/U}{W/U} 5 Legendary Creature - Bird Serpent 4 5 R creature /ch Companion - Your starting deck contains at least twenty cards more than the minimum deck size. | Flying | When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. Zirda, the Dawnwaker mul mul/65 mul RW RW {1}{R/W}{R/W} 3 Legendary Creature - Elemental Fox 3 3 R creature Companion - Each permanent card in your starting deck has an activated ability. | Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. | {1}, {T}: Target creature can't block this turn. [mul] Phyrexian Myr (U 2/1) mul tmul/1 tmul U 0 Token Artifact Creature - Phyrexian Myr 2 1 T [mul] Elemental (R 3/1 Trample, Haste) mul tmul/2 tmul R 0 Token Creature - Elemental 3 1 T Trample, haste Adaptive Automaton brr brr/1 brr {3} 3 Artifact Creature - Construct 2 2 R creature As Adaptive Automaton enters, choose a creature type. | Adaptive Automaton is the chosen type in addition to its other types. | Other creatures you control of the chosen type get +1/+1. Aetherflux Reservoir brr brr/2 brr {4} 4 Artifact M artifact Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. | Pay 50 life: Aetherflux Reservoir deals 50 damage to any target. Altar of Dementia brr brr/3 brr {2} 2 Artifact M artifact Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power. Ashnod's Altar brr brr/4 brr {3} 3 Artifact R artifact Sacrifice a creature: Add {C}{C}. Astral Cornucopia brr brr/5 brr {X}{X}{X} 0 Artifact R artifact Astral Cornucopia enters with X charge counters on it. | {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia. Blackblade Reforged brr brr/6 brr {2} 2 Legendary Artifact - Equipment R artifact Equipped creature gets +1/+1 for each land you control. | Equip legendary creature {3} | Equip {7} Bone Saw brr brr/7 brr {0} 0 Artifact - Equipment U artifact Equipped creature gets +1/+0. | Equip {1} Burnished Hart brr brr/8 brr {3} 3 Artifact Creature - Elk 2 2 U creature {3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Caged Sun brr brr/9 brr {6} 6 Artifact M artifact As Caged Sun enters, choose a color. | Creatures you control of the chosen color get +1/+1. | Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color. Chromatic Lantern brr brr/10 brr {3} 3 Artifact R artifact Lands you control have "{T}: Add one mana of any color." | {T}: Add one mana of any color. Chromatic Star brr brr/11 brr {1} 1 Artifact U artifact {1}, {T}, Sacrifice Chromatic Star: Add one mana of any color. | When Chromatic Star is put into a graveyard from the battlefield, draw a card. Cloud Key brr brr/12 brr {3} 3 Artifact R artifact As Cloud Key enters, choose artifact, creature, enchantment, instant, or sorcery. | Spells you cast of the chosen type cost {1} less to cast. Defense Grid brr brr/13 brr {2} 2 Artifact R artifact Each spell costs {3} more to cast except during its controller's turn. Door to Nothingness brr brr/14 brr WUBRG {5} 5 Artifact R artifact /cr90 Door to Nothingness enters tapped. | {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game. Elsewhere Flask brr brr/15 brr {2} 2 Artifact U artifact When Elsewhere Flask enters, draw a card. | Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. Foundry Inspector brr brr/16 brr {3} 3 Artifact Creature - Construct 3 2 U creature Artifact spells you cast cost {1} less to cast. Gilded Lotus brr brr/17 brr {5} 5 Artifact R artifact {T}: Add three mana of any one color. Goblin Charbelcher brr brr/18 brr {4} 4 Artifact R artifact {3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. Helm of the Host brr brr/19 brr {4} 4 Legendary Artifact - Equipment M artifact Create Copy/spawn [2xm] Copy At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. | Equip {5} Howling Mine brr brr/20 brr {2} 2 Artifact R artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Ichor Wellspring brr brr/21 brr {2} 2 Artifact U artifact When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card. Inspiring Statuary brr brr/22 brr {3} 3 Artifact R artifact Nonartifact spells you cast have improvise. Ivory Tower brr brr/23 brr {1} 1 Artifact U artifact At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Jalum Tome brr brr/24 brr {3} 3 Artifact U artifact {2}, {T}: Draw a card, then discard a card. Journeyer's Kite brr brr/25 brr {2} 2 Artifact R artifact {3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Keening Stone brr brr/26 brr {6} 6 Artifact R artifact {5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard. Key to the City brr brr/27 brr {2} 2 Artifact R artifact {T}, Discard a card: Up to one target creature can't be blocked this turn. | Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card. Liquimetal Coating brr brr/28 brr {2} 2 Artifact U artifact {T}: Target permanent becomes an artifact in addition to its other types until end of turn. Lodestone Golem brr brr/29 brr {4} 4 Artifact Creature - Golem 5 3 R creature Nonartifact spells cost {1} more to cast. Mazemind Tome brr brr/30 brr {2} 2 Artifact R artifact Scry 1/vp1pt1 {T}, Put a page counter on Mazemind Tome: Scry 1. | {2}, {T}, Put a page counter on Mazemind Tome: Draw a card. | When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life. Mesmeric Orb brr brr/31 brr {2} 2 Artifact M artifact Whenever a permanent becomes untapped, that permanent's controller mills a card. Millstone brr brr/32 brr {2} 2 Artifact U artifact {2}, {T}: Target player mills two cards. Mind's Eye brr brr/33 brr {5} 5 Artifact M artifact Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. Mishra's Bauble brr brr/34 brr {0} 0 Artifact U artifact Look at top card/vp1pt1 {T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. Mox Amber brr brr/35 brr {0} 0 Legendary Artifact M artifact {T}: Add one mana of any color among legendary creatures and planeswalkers you control. Mystic Forge brr brr/36 brr {4} 4 Artifact M artifact Look at top card/vp1pt1 Reveal top card/vp1at1 You may look at the top card of your library any time. | You may cast artifact spells and colorless spells from the top of your library. | {T}, Pay 1 life: Exile the top card of your library. Ornithopter brr brr/37 brr {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying Perilous Vault brr brr/38 brr {4} 4 Artifact M artifact {5}, {T}, Exile Perilous Vault: Exile all nonland permanents. Phyrexian Processor brr brr/39 brr {4} 4 Artifact M artifact Create Phyrexian Minion/spawn [lackey] Phyrexian Minion (B */*) As Phyrexian Processor enters, pay any amount of life. | {4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered. Phyrexian Revoker brr brr/40 brr {2} 2 Artifact Creature - Phyrexian Horror 2 1 R creature As Phyrexian Revoker enters, choose a nonland card name. | Activated abilities of sources with the chosen name can't be activated. Platinum Angel brr brr/41 brr {7} 7 Artifact Creature - Angel 4 4 M creature /ch Flying | You can't lose the game and your opponents can't win the game. Precursor Golem brr brr/42 brr {5} 5 Artifact Creature - Golem 3 3 R creature /spawnx2 [mh1] Golem (3/3) When Precursor Golem enters, create two 3/3 colorless Golem artifact creature tokens. | Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. Pristine Talisman brr brr/43 brr {3} 3 Artifact U artifact {T}: Add {C}. You gain 1 life. Psychosis Crawler brr brr/44 brr {5} 5 Artifact Creature - Phyrexian Horror * * R creature Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. | Whenever you draw a card, each opponent loses 1 life. Quicksilver Amulet brr brr/45 brr {4} 4 Artifact R artifact {4}, {T}: You may put a creature card from your hand onto the battlefield. Quietus Spike brr brr/46 brr {3} 3 Artifact - Equipment R artifact Equipped creature has deathtouch. | Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. | Equip {3} Ramos, Dragon Engine brr brr/47 brr WUBRG {6} 6 Legendary Artifact Creature - Dragon 4 4 M creature /ch Flying | Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. | Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn. Runechanter's Pike brr brr/48 brr {2} 2 Artifact - Equipment R artifact Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. | Equip {2} Scrap Trawler brr brr/49 brr {3} 3 Artifact Creature - Construct 3 2 R creature Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value. Sculpting Steel brr brr/50 brr {3} 3 Artifact R artifact You may have Sculpting Steel enter as a copy of any artifact on the battlefield. Self-Assembler brr brr/51 brr {5} 5 Artifact Creature - Assembly-Worker 4 4 U creature When Self-Assembler enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle. Semblance Anvil brr brr/52 brr {3} 3 Artifact R artifact Imprint - When Semblance Anvil enters, you may exile a nonland card from your hand. | Spells you cast that share a card type with the exiled card cost {2} less to cast. Sigil of Valor brr brr/53 brr {2} 2 Artifact - Equipment U artifact Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. | Equip {1} Soul-Guide Lantern brr brr/54 brr {1} 1 Artifact U artifact When Soul-Guide Lantern enters, exile target card from a graveyard. | {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. | {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. Springleaf Drum brr brr/55 brr {1} 1 Artifact U artifact {T}, Tap an untapped creature you control: Add one mana of any color. Staff of Domination brr brr/56 brr {3} 3 Artifact M artifact {1}: Untap Staff of Domination. | {2}, {T}: You gain 1 life. | {3}, {T}: Untap target creature. | {4}, {T}: Tap target creature. | {5}, {T}: Draw a card. Sundering Titan brr brr/57 brr {8} 8 Artifact Creature - Golem 7 10 M creature When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. Swiftfoot Boots brr brr/58 brr {2} 2 Artifact - Equipment U artifact Equipped creature has hexproof and haste. | Equip {1} Sword of the Meek brr brr/59 brr {2} 2 Artifact - Equipment R artifact Equipped creature gets +1/+2. | Equip {2} | Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. Thorn of Amethyst brr brr/60 brr {2} 2 Artifact R artifact Noncreature spells cost {1} more to cast. Unwinding Clock brr brr/61 brr {4} 4 Artifact R artifact Untap all artifacts you control during each other player's untap step. Well of Lost Dreams brr brr/62 brr {4} 4 Artifact R artifact Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. Wurmcoil Engine brr brr/63 brr {6} 6 Artifact Creature - Phyrexian Wurm 6 6 M creature Create Wurms/spawn [lackey] Phyrexian Wurm (3/3 Deathtouch);/spawn [lackey] Phyrexian Wurm (3/3 Lifelink) Deathtouch, lifelink | When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. Aetherflux Reservoir 1brr brr/65 brr {4} 4 Artifact M artifact Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. | Pay 50 life: Aetherflux Reservoir deals 50 damage to any target. Altar of Dementia 1brr brr/66 brr {2} 2 Artifact M artifact Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power. Ashnod's Altar 1brr brr/67 brr {3} 3 Artifact R artifact Sacrifice a creature: Add {C}{C}. Astral Cornucopia 1brr brr/68 brr {X}{X}{X} 0 Artifact R artifact Astral Cornucopia enters with X charge counters on it. | {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia. Blackblade Reforged 1brr brr/69 brr {2} 2 Legendary Artifact - Equipment R artifact Equipped creature gets +1/+1 for each land you control. | Equip legendary creature {3} | Equip {7} Bone Saw 1brr brr/70 brr {0} 0 Artifact - Equipment U artifact Equipped creature gets +1/+0. | Equip {1} Burnished Hart 1brr brr/71 brr {3} 3 Artifact Creature - Elk 2 2 U creature {3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Caged Sun 1brr brr/72 brr {6} 6 Artifact M artifact As Caged Sun enters, choose a color. | Creatures you control of the chosen color get +1/+1. | Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color. Chromatic Lantern 1brr brr/73 brr {3} 3 Artifact R artifact Lands you control have "{T}: Add one mana of any color." | {T}: Add one mana of any color. Chromatic Star 1brr brr/74 brr {1} 1 Artifact U artifact {1}, {T}, Sacrifice Chromatic Star: Add one mana of any color. | When Chromatic Star is put into a graveyard from the battlefield, draw a card. Cloud Key 1brr brr/75 brr {3} 3 Artifact R artifact As Cloud Key enters, choose artifact, creature, enchantment, instant, or sorcery. | Spells you cast of the chosen type cost {1} less to cast. Defense Grid 1brr brr/76 brr {2} 2 Artifact R artifact Each spell costs {3} more to cast except during its controller's turn. Door to Nothingness 1brr brr/77 brr WUBRG {5} 5 Artifact R artifact /cr90 Door to Nothingness enters tapped. | {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game. Elsewhere Flask 1brr brr/78 brr {2} 2 Artifact U artifact When Elsewhere Flask enters, draw a card. | Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. Foundry Inspector 1brr brr/79 brr {3} 3 Artifact Creature - Construct 3 2 U creature Artifact spells you cast cost {1} less to cast. Gilded Lotus 1brr brr/80 brr {5} 5 Artifact R artifact {T}: Add three mana of any one color. Goblin Charbelcher 1brr brr/81 brr {4} 4 Artifact R artifact {3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. Helm of the Host 1brr brr/82 brr {4} 4 Legendary Artifact - Equipment M artifact Create Copy/spawn [2xm] Copy At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. | Equip {5} Howling Mine 1brr brr/83 brr {2} 2 Artifact R artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Ichor Wellspring 1brr brr/84 brr {2} 2 Artifact U artifact When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card. Inspiring Statuary 1brr brr/85 brr {3} 3 Artifact R artifact Nonartifact spells you cast have improvise. Ivory Tower 1brr brr/86 brr {1} 1 Artifact U artifact At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Jalum Tome 1brr brr/87 brr {3} 3 Artifact U artifact {2}, {T}: Draw a card, then discard a card. Journeyer's Kite 1brr brr/88 brr {2} 2 Artifact R artifact {3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Keening Stone 1brr brr/89 brr {6} 6 Artifact R artifact {5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard. Key to the City 1brr brr/90 brr {2} 2 Artifact R artifact {T}, Discard a card: Up to one target creature can't be blocked this turn. | Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card. Liquimetal Coating 1brr brr/91 brr {2} 2 Artifact U artifact {T}: Target permanent becomes an artifact in addition to its other types until end of turn. Lodestone Golem 1brr brr/92 brr {4} 4 Artifact Creature - Golem 5 3 R creature Nonartifact spells cost {1} more to cast. Mazemind Tome 1brr brr/93 brr {2} 2 Artifact R artifact Scry 1/vp1pt1 {T}, Put a page counter on Mazemind Tome: Scry 1. | {2}, {T}, Put a page counter on Mazemind Tome: Draw a card. | When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life. Mesmeric Orb 1brr brr/94 brr {2} 2 Artifact M artifact Whenever a permanent becomes untapped, that permanent's controller mills a card. Millstone 1brr brr/95 brr {2} 2 Artifact U artifact {2}, {T}: Target player mills two cards. Mind's Eye 1brr brr/96 brr {5} 5 Artifact M artifact Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. Mishra's Bauble 1brr brr/97 brr {0} 0 Artifact U artifact Look at top card/vp1pt1 {T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. Mox Amber 1brr brr/98 brr {0} 0 Legendary Artifact M artifact {T}: Add one mana of any color among legendary creatures and planeswalkers you control. Mystic Forge 1brr brr/99 brr {4} 4 Artifact M artifact Look at top card/vp1pt1 Reveal top card/vp1at1 You may look at the top card of your library any time. | You may cast artifact spells and colorless spells from the top of your library. | {T}, Pay 1 life: Exile the top card of your library. Ornithopter 1brr brr/100 brr {0} 0 Artifact Creature - Thopter 0 2 U creature /ch Flying Perilous Vault 1brr brr/101 brr {4} 4 Artifact M artifact {5}, {T}, Exile Perilous Vault: Exile all nonland permanents. Phyrexian Processor 1brr brr/102 brr {4} 4 Artifact M artifact Create Phyrexian Minion/spawn [lackey] Phyrexian Minion (B */*) As Phyrexian Processor enters, pay any amount of life. | {4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered. Phyrexian Revoker 1brr brr/103 brr {2} 2 Artifact Creature - Phyrexian Horror 2 1 R creature As Phyrexian Revoker enters, choose a nonland card name. | Activated abilities of sources with the chosen name can't be activated. Platinum Angel 1brr brr/104 brr {7} 7 Artifact Creature - Angel 4 4 M creature /ch Flying | You can't lose the game and your opponents can't win the game. Precursor Golem 1brr brr/105 brr {5} 5 Artifact Creature - Golem 3 3 R creature /spawnx2 [mh1] Golem (3/3) When Precursor Golem enters, create two 3/3 colorless Golem artifact creature tokens. | Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. Pristine Talisman 1brr brr/106 brr {3} 3 Artifact U artifact {T}: Add {C}. You gain 1 life. Psychosis Crawler 1brr brr/107 brr {5} 5 Artifact Creature - Phyrexian Horror * * R creature Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. | Whenever you draw a card, each opponent loses 1 life. Quicksilver Amulet 1brr brr/108 brr {4} 4 Artifact R artifact {4}, {T}: You may put a creature card from your hand onto the battlefield. Quietus Spike 1brr brr/109 brr {3} 3 Artifact - Equipment R artifact Equipped creature has deathtouch. | Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. | Equip {3} Ramos, Dragon Engine 1brr brr/110 brr WUBRG {6} 6 Legendary Artifact Creature - Dragon 4 4 M creature /ch Flying | Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. | Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn. Runechanter's Pike 1brr brr/111 brr {2} 2 Artifact - Equipment R artifact Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. | Equip {2} Scrap Trawler 1brr brr/112 brr {3} 3 Artifact Creature - Construct 3 2 R creature Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value. Sculpting Steel 1brr brr/113 brr {3} 3 Artifact R artifact You may have Sculpting Steel enter as a copy of any artifact on the battlefield. Self-Assembler 1brr brr/114 brr {5} 5 Artifact Creature - Assembly-Worker 4 4 U creature When Self-Assembler enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle. Semblance Anvil 1brr brr/115 brr {3} 3 Artifact R artifact Imprint - When Semblance Anvil enters, you may exile a nonland card from your hand. | Spells you cast that share a card type with the exiled card cost {2} less to cast. Sigil of Valor 1brr brr/116 brr {2} 2 Artifact - Equipment U artifact Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. | Equip {1} Soul-Guide Lantern 1brr brr/117 brr {1} 1 Artifact U artifact When Soul-Guide Lantern enters, exile target card from a graveyard. | {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. | {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. Springleaf Drum 1brr brr/118 brr {1} 1 Artifact U artifact {T}, Tap an untapped creature you control: Add one mana of any color. Staff of Domination 1brr brr/119 brr {3} 3 Artifact M artifact {1}: Untap Staff of Domination. | {2}, {T}: You gain 1 life. | {3}, {T}: Untap target creature. | {4}, {T}: Tap target creature. | {5}, {T}: Draw a card. Sundering Titan 1brr brr/120 brr {8} 8 Artifact Creature - Golem 7 10 M creature When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. Swiftfoot Boots 1brr brr/121 brr {2} 2 Artifact - Equipment U artifact Equipped creature has hexproof and haste. | Equip {1} Sword of the Meek 1brr brr/122 brr {2} 2 Artifact - Equipment R artifact Equipped creature gets +1/+2. | Equip {2} | Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. Thorn of Amethyst 1brr brr/123 brr {2} 2 Artifact R artifact Noncreature spells cost {1} more to cast. Unwinding Clock 1brr brr/124 brr {4} 4 Artifact R artifact Untap all artifacts you control during each other player's untap step. Well of Lost Dreams 1brr brr/125 brr {4} 4 Artifact R artifact Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. Wurmcoil Engine 1brr brr/126 brr {6} 6 Artifact Creature - Phyrexian Wurm 6 6 M creature Create Wurms/spawn [lackey] Phyrexian Wurm (3/3 Deathtouch);/spawn [lackey] Phyrexian Wurm (3/3 Lifelink) Deathtouch, lifelink | When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. Auramancer dmr dmr/1 dmr W W {2}{W} 3 Creature - Human Wizard 2 2 C creature When Auramancer enters, you may return target enchantment card from your graveyard to your hand. Battle Screech dmr dmr/2 dmr W W {2}{W}{W} 4 Sorcery U sorcery /spawnx2 [dmr] Bird (W 1/1 Flying) Create two 1/1 white Bird creature tokens with flying. | Flashback-Tap three untapped white creatures you control. Cleric of the Forward Order dmr dmr/3 dmr W W {1}{W} 2 Creature - Human Cleric 2 2 C creature When Cleric of the Forward Order enters, you gain 2 life for each creature you control named Cleric of the Forward Order. Congregate dmr dmr/4 dmr W W {3}{W} 4 Instant U instant Target player gains 2 life for each creature on the battlefield. Divine Sacrament dmr dmr/5 dmr W W {1}{W}{W} 3 Enchantment R enchantment White creatures get +1/+1. | Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. Enlightened Tutor dmr dmr/6 dmr W W {W} 1 Instant R instant Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top. Glory dmr dmr/7 dmr W W {3}{W}{W} 5 Creature - Incarnation 3 3 R creature /ch Flying | {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard. Griffin Guide dmr dmr/8 dmr W W {2}{W} 3 Enchantment - Aura U enchantment Create Griffin/spawn [dmr] Griffin (W 2/2 Flying) Enchant creature | Enchanted creature gets +2/+2 and has flying. | When enchanted creature dies, create a 2/2 white Griffin creature token with flying. Icatian Javelineers dmr dmr/9 dmr W W {W} 1 Creature - Human Soldier 1 1 C creature /ccblue=1 Icatian Javelineers enters with a javelin counter on it. | {T}, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target. Improvised Armor dmr dmr/10 dmr W W {3}{W} 4 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +2/+5. | Cycling {3} Kjeldoran Gargoyle dmr dmr/11 dmr W W {5}{W} 6 Creature - Gargoyle 3 3 C creature /ch Flying, first strike | Whenever Kjeldoran Gargoyle deals damage, you gain that much life. Lieutenant Kirtar dmr dmr/12 dmr W W {1}{W}{W} 3 Legendary Creature - Bird Soldier 2 2 R creature /ch Flying | {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. Lyra Dawnbringer dmr dmr/13 dmr W W {3}{W}{W} 5 Legendary Creature - Angel 5 5 M creature /ch Flying, first strike, lifelink | Other Angels you control get +1/+1 and have lifelink. Mesa Enchantress dmr dmr/14 dmr W W {1}{W}{W} 3 Creature - Human Druid 0 2 U creature Whenever you cast an enchantment spell, you may draw a card. Momentary Blink dmr dmr/15 dmr W WU {1}{W} 2 Instant C instant Exile target creature you control, then return it to the battlefield under its owner's control. | Flashback {3}{U} Mystic Zealot dmr dmr/16 dmr W W {3}{W} 4 Creature - Human Nomad Mystic 2 4 C creature Threshold - As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. Nomad Decoy dmr dmr/17 dmr W W {2}{W} 3 Creature - Human Nomad 1 2 C creature {W}, {T}: Tap target creature. | Threshold - {W}{W}, {T}: Tap two target creatures. Activate only if seven or more cards are in your graveyard. Orim's Thunder dmr dmr/18 dmr W RW {2}{W} 3 Instant C instant Kicker {R} | Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature. Pacifism dmr dmr/19 dmr W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature can't attack or block. Phantom Flock dmr dmr/20 dmr W W {3}{W}{W} 5 Creature - Bird Soldier Spirit 0 0 C creature /ch;/ccgreen=3 Flying | Phantom Flock enters with three +1/+1 counters on it. | If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. Radiant's Judgment dmr dmr/21 dmr W W {2}{W} 3 Instant C instant Destroy target creature with power 4 or greater. | Cycling {2} Remedy dmr dmr/22 dmr W W {1}{W} 2 Instant C instant Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. Renewed Faith dmr dmr/23 dmr W W {2}{W} 3 Instant C instant You gain 6 life. | Cycling {1}{W} | When you cycle Renewed Faith, you may gain 2 life. Savannah Lions dmr dmr/24 dmr W W {W} 1 Creature - Cat 2 1 C creature Serra Angel dmr dmr/25 dmr W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Serra Avatar dmr dmr/26 dmr W W {4}{W}{W}{W} 7 Creature - Avatar * * M creature Serra Avatar's power and toughness are each equal to your life total. | When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library. Sevinne's Reclamation dmr dmr/27 dmr W W {2}{W} 3 Sorcery R sorcery Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. | Flashback {4}{W} Spectral Lynx dmr dmr/28 dmr W WB {1}{W} 2 Creature - Cat Spirit 2 1 U creature Protection from green | {B}: Regenerate Spectral Lynx. Spirit Link dmr dmr/29 dmr W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life. Sun Clasp dmr dmr/30 dmr W W {1}{W} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +1/+3. | {W}: Return enchanted creature to its owner's hand. Swords to Plowshares dmr dmr/31 dmr W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Test of Endurance dmr dmr/32 dmr W W {2}{W}{W} 4 Enchantment M enchantment At the beginning of your upkeep, if you have 50 or more life, you win the game. Vigilant Sentry dmr dmr/33 dmr W W {1}{W}{W} 3 Creature - Human Nomad 2 2 C creature Threshold - As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." Voice of All dmr dmr/34 dmr W W {2}{W}{W} 4 Creature - Angel 2 2 U creature /ch Flying | As Voice of All enters, choose a color. | Voice of All has protection from the chosen color. Whitemane Lion dmr dmr/35 dmr W W {1}{W} 2 Creature - Cat 2 2 C creature Flash | When Whitemane Lion enters, return a creature you control to its owner's hand. Windborn Muse dmr dmr/36 dmr W W {3}{W} 4 Creature - Spirit 2 3 R creature /ch Flying | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. Wrath of God dmr dmr/37 dmr W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Aquamoeba dmr dmr/38 dmr U U {1}{U} 2 Creature - Elemental Beast 1 3 C creature Discard a card: Switch Aquamoeba's power and toughness until end of turn. Arcanis the Omnipotent dmr dmr/39 dmr U U {3}{U}{U}{U} 6 Legendary Creature - Wizard 3 4 R creature {T}: Draw three cards. | {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. Aven Fateshaper dmr dmr/40 dmr U U {6}{U} 7 Creature - Bird Wizard 4 5 U creature yInitialize/ch Look at top four cards/vp1pt4 Flying | When Aven Fateshaper enters, look at the top four cards of your library, then put them back in any order. | {4}{U}: Look at the top four cards of your library, then put them back in any order. Aven Fisher dmr dmr/41 dmr U U {3}{U} 4 Creature - Bird Soldier 2 2 C creature /ch Flying | When Aven Fisher dies, you may draw a card. Circular Logic dmr dmr/42 dmr U U {2}{U} 3 Instant U instant Counter target spell unless its controller pays {1} for each card in your graveyard. | Madness {U} Cloud of Faeries dmr dmr/43 dmr U U {1}{U} 2 Creature - Faerie 1 1 C creature /ch Flying | When Cloud of Faeries enters, untap up to two lands. | Cycling {2} Confiscate dmr dmr/44 dmr U U {4}{U}{U} 6 Enchantment - Aura U enchantment Enchant permanent | You control enchanted permanent. Counterspell dmr dmr/45 dmr U U {U}{U} 2 Instant C instant Counter target spell. Deep Analysis dmr dmr/46 dmr U U {3}{U} 4 Sorcery C sorcery Target player draws two cards. | Flashback-{1}{U}, Pay 3 life. Denizen of the Deep dmr dmr/47 dmr U U {6}{U}{U} 8 Creature - Serpent 11 11 R creature When Denizen of the Deep enters, return each other creature you control to its owner's hand. Fact or Fiction dmr dmr/48 dmr U U {3}{U} 4 Instant U instant Reveal top five cards/vp1at5 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. Floodgate dmr dmr/49 dmr U U {3}{U} 4 Creature - Wall 0 5 U creature Defender | When Floodgate has flying, sacrifice it. | When Floodgate leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down. Force of Will dmr dmr/50 dmr U U {3}{U}{U} 5 Instant M instant You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. | Counter target spell. Frantic Search dmr dmr/51 dmr U U {2}{U} 3 Instant C instant Draw two cards, then discard two cards. Untap up to three lands. Glintwing Invoker dmr dmr/52 dmr U U {4}{U} 5 Creature - Human Wizard Mutant 3 3 C creature {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. Hermetic Study dmr dmr/53 dmr U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to any target." High Tide dmr dmr/54 dmr U U {U} 1 Instant U instant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}. Horseshoe Crab dmr dmr/55 dmr U U {2}{U} 3 Creature - Crab 1 3 C creature {U}: Untap Horseshoe Crab. Impulse dmr dmr/56 dmr U U {1}{U} 2 Instant C instant Look at top four cards/vp1pt4 Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Leaden Fists dmr dmr/57 dmr U U {2}{U} 3 Enchantment - Aura C enchantment Flash | Enchant creature | Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. Man-o'-War dmr dmr/58 dmr U U {2}{U} 3 Creature - Jellyfish 2 2 C creature When Man-o'-War enters, return target creature to its owner's hand. Mystic Remora dmr dmr/59 dmr U U {U} 1 Enchantment R enchantment Cumulative upkeep {1} | Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}. Mystical Tutor dmr dmr/60 dmr U U {U} 1 Instant R instant Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top. Obsessive Search dmr dmr/61 dmr U U {U} 1 Instant C instant Draw a card. | Madness {U} Opposition dmr dmr/62 dmr U U {2}{U}{U} 4 Enchantment R enchantment Tap an untapped creature you control: Tap target artifact, creature, or land. Ovinize dmr dmr/63 dmr U U {1}{U} 2 Instant C instant Until end of turn, target creature loses all abilities and has base power and toughness 0/1. Ovinomancer dmr dmr/64 dmr U U {2}{U} 3 Creature - Human Wizard 0 1 U creature Create Sheep/spawn [dmr] Sheep (G 0/1) When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand. | {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. Peregrine Drake dmr dmr/65 dmr U U {4}{U} 5 Creature - Drake 2 3 C creature /ch Flying | When Peregrine Drake enters, untap up to five lands. Snap dmr dmr/66 dmr U U {1}{U} 2 Instant C instant Return target creature to its owner's hand. Untap up to two lands. Stroke of Genius dmr dmr/67 dmr U U {X}{2}{U} 3 Instant R instant Target player draws X cards. Thieving Magpie dmr dmr/68 dmr U U {2}{U}{U} 4 Creature - Bird 1 3 U creature /ch Flying | Whenever Thieving Magpie deals damage to an opponent, draw a card. Time Stretch dmr dmr/69 dmr U U {8}{U}{U} 10 Sorcery M sorcery Target player takes two extra turns after this one. Turnabout dmr dmr/70 dmr U U {2}{U}{U} 4 Instant U instant Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. Urza, Lord High Artificer dmr dmr/71 dmr U U {2}{U}{U} 4 Legendary Creature - Human Artificer 1 4 M creature yInitialize/spawn [dmr] Construct (0/0) Reveal top card/vp1at1 When Urza, Lord High Artificer enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." | Tap an untapped artifact you control: Add {U}. | {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. Veiled Serpent dmr dmr/72 dmr U U {2}{U} 3 Enchantment C enchantment When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." | Cycling {2} Vexing Sphinx dmr dmr/73 dmr U U {1}{U}{U} 3 Creature - Sphinx 4 4 R creature /ch Flying | Cumulative upkeep-Discard a card. | When Vexing Sphinx dies, draw a card for each age counter on it. Wormfang Drake dmr dmr/74 dmr U U {2}{U} 3 Creature - Nightmare Drake 3 4 C creature /ch Flying | When Wormfang Drake enters, sacrifice it unless you exile a creature you control other than Wormfang Drake. | When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. Body Snatcher dmr dmr/75 dmr B B {2}{B}{B} 4 Creature - Phyrexian Minion 2 2 R creature When Body Snatcher enters, exile it unless you discard a creature card. | When Body Snatcher dies, exile it and return target creature card from your graveyard to the battlefield. Cackling Fiend dmr dmr/76 dmr B B {2}{B}{B} 4 Creature - Zombie 2 1 C creature When Cackling Fiend enters, each opponent discards a card. Chainer, Dementia Master dmr dmr/77 dmr B B {3}{B}{B} 5 Legendary Creature - Human Minion 3 3 R creature All Nightmares get +1/+1. | {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. | When Chainer, Dementia Master leaves the battlefield, exile all Nightmares. Chainer's Edict dmr dmr/78 dmr B B {1}{B} 2 Sorcery U sorcery Target player sacrifices a creature. | Flashback {5}{B}{B} Dark Withering dmr dmr/79 dmr B B {4}{B}{B} 6 Instant U instant Destroy target nonblack creature. | Madness {B} Dread Return dmr dmr/80 dmr B B {2}{B}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. | Flashback-Sacrifice three creatures. Duress dmr dmr/81 dmr B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Entomb dmr dmr/82 dmr B B {B} 1 Instant R instant Search your library for a card, put that card into your graveyard, then shuffle. Evil Eye of Orms-by-Gore dmr dmr/83 dmr B B {4}{B} 5 Creature - Eye 3 6 C creature Non-Eye creatures you control can't attack. | Evil Eye of Orms-by-Gore can't be blocked except by Walls. Faceless Butcher dmr dmr/84 dmr B B {2}{B}{B} 4 Creature - Nightmare Horror 2 3 U creature When Faceless Butcher enters, exile another target creature. | When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control. Festering Goblin dmr dmr/85 dmr B B {B} 1 Creature - Zombie Goblin 1 1 C creature When Festering Goblin dies, target creature gets -1/-1 until end of turn. Flesh Reaver dmr dmr/86 dmr B B {1}{B} 2 Creature - Phyrexian Horror 4 4 U creature Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you. Goblin Turncoat dmr dmr/87 dmr B B {1}{B} 2 Creature - Goblin Mercenary 2 1 C creature Sacrifice a Goblin: Regenerate Goblin Turncoat. Howl from Beyond dmr dmr/88 dmr B B {X}{B} 1 Instant C instant Target creature gets +X/+0 until end of turn. Hyalopterous Lemure dmr dmr/89 dmr B B {4}{B} 5 Creature - Spirit 4 3 C creature {0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. Ichor Slick dmr dmr/90 dmr B B {2}{B} 3 Sorcery C sorcery Target creature gets -3/-3 until end of turn. | Cycling {2} | Madness {3}{B} Mindslicer dmr dmr/91 dmr B B {2}{B}{B} 4 Creature - Horror 4 3 R creature When Mindslicer dies, each player discards their hand. Nantuko Shade dmr dmr/92 dmr B B {B}{B} 2 Creature - Insect Shade 2 1 R creature {B}: Nantuko Shade gets +1/+1 until end of turn. Necrosavant dmr dmr/93 dmr B B {3}{B}{B}{B} 6 Creature - Zombie Giant 5 5 U creature {3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep. Nightscape Familiar dmr dmr/94 dmr B B {1}{B} 2 Creature - Zombie 1 1 C creature Blue spells and red spells you cast cost {1} less to cast. | {1}{B}: Regenerate Nightscape Familiar. No Mercy dmr dmr/95 dmr B B {2}{B}{B} 4 Enchantment M enchantment Whenever a creature deals damage to you, destroy it. Oversold Cemetery dmr dmr/96 dmr B B {1}{B} 2 Enchantment R enchantment At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. Phyrexian Debaser dmr dmr/97 dmr B B {3}{B} 4 Creature - Phyrexian Carrier 2 2 C creature /ch Flying | {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. Phyrexian Ghoul dmr dmr/98 dmr B B {2}{B} 3 Creature - Phyrexian Zombie 2 2 C creature Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. Phyrexian Rager dmr dmr/99 dmr B B {2}{B} 3 Creature - Phyrexian Horror 2 2 C creature When Phyrexian Rager enters, you draw a card and you lose 1 life. Phyrexian Scuta dmr dmr/100 dmr B B {3}{B} 4 Creature - Phyrexian Zombie 3 3 U creature Kicker-Pay 3 life. | If Phyrexian Scuta was kicked, it enters with two +1/+1 counters on it. Royal Assassin dmr dmr/101 dmr B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature. Street Wraith dmr dmr/102 dmr B B {3}{B}{B} 5 Creature - Wraith 3 4 C creature Swampwalk | Cycling-Pay 2 life. Terror dmr dmr/103 dmr B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. Twisted Experiment dmr dmr/104 dmr B B {1}{B} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +3/-1. Undead Gladiator dmr dmr/105 dmr B B {1}{B}{B} 3 Creature - Zombie Barbarian 3 1 U creature {1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep. | Cycling {1}{B} Urborg Syphon-Mage dmr dmr/106 dmr B B {2}{B} 3 Creature - Human Spellshaper 2 2 C creature {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. Urborg Uprising dmr dmr/107 dmr B B {4}{B} 5 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand. | Draw a card. Vampiric Tutor dmr dmr/108 dmr B B {B} 1 Instant M instant Search your library for a card, then shuffle and put that card on top. You lose 2 life. Wretched Anurid dmr dmr/109 dmr B B {1}{B} 2 Creature - Zombie Frog Beast 3 3 C creature Whenever another creature enters, you lose 1 life. Yawgmoth, Thran Physician dmr dmr/110 dmr B B {2}{B}{B} 4 Legendary Creature - Human Cleric 2 4 M creature Protection from Humans | Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. | {B}{B}, Discard a card: Proliferate. Zombie Infestation dmr dmr/111 dmr B B {1}{B} 2 Enchantment U enchantment Create Zombie/spawn [dmr] Zombie (B 2/2) Discard two cards: Create a 2/2 black Zombie creature token. Avarax dmr dmr/112 dmr R R {3}{R}{R} 5 Creature - Beast 3 3 C creature Haste | When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle. | {1}{R}: Avarax gets +1/+0 until end of turn. Chain Lightning dmr dmr/113 dmr R R {R} 1 Sorcery C sorcery Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy. Coal Stoker dmr dmr/114 dmr R R {3}{R} 4 Creature - Elemental 3 3 C creature When Coal Stoker enters, if you cast it from your hand, add {R}{R}{R}. Deadapult dmr dmr/115 dmr R R {2}{R} 3 Enchantment U enchantment {R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target. Dragon Whelp dmr dmr/116 dmr R R {2}{R}{R} 4 Creature - Dragon 2 3 U creature /ch Flying | {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. Ember Beast dmr dmr/117 dmr R R {2}{R} 3 Creature - Beast 3 4 C creature Ember Beast can't attack or block alone. Empty the Warrens dmr dmr/118 dmr R R {3}{R} 4 Sorcery C sorcery /spawnx2 [dmr] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens. | Storm Fireblast dmr dmr/119 dmr R R {4}{R}{R} 6 Instant U instant You may sacrifice two Mountains rather than pay this spell's mana cost. | Fireblast deals 4 damage to any target. Flametongue Kavu dmr dmr/120 dmr R R {3}{R} 4 Creature - Kavu 4 2 U creature When Flametongue Kavu enters, it deals 4 damage to target creature. Gamble dmr dmr/121 dmr R R {R} 1 Sorcery R sorcery Search your library for a card, put that card into your hand, discard a card at random, then shuffle. Gempalm Incinerator dmr dmr/122 dmr R R {2}{R} 3 Creature - Goblin 2 1 U creature Cycling {1}{R} | When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. Goblin Matron dmr dmr/123 dmr R R {2}{R} 3 Creature - Goblin 1 1 C creature When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. Goblin Medics dmr dmr/124 dmr R R {2}{R} 3 Creature - Goblin Shaman 1 1 C creature Whenever Goblin Medics becomes tapped, it deals 1 damage to any target. Grapeshot dmr dmr/125 dmr R R {1}{R} 2 Sorcery C sorcery Grapeshot deals 1 damage to any target. | Storm Grim Lavamancer dmr dmr/126 dmr R R {R} 1 Creature - Human Wizard 1 1 R creature {R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target. Last Chance dmr dmr/127 dmr R R {R}{R} 2 Sorcery M sorcery Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. Lightning Reflexes dmr dmr/128 dmr R R {1}{R} 2 Enchantment - Aura C enchantment You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. | Enchant creature | Enchanted creature gets +1/+0 and has first strike. Lightning Rift dmr dmr/129 dmr R R {1}{R} 2 Enchantment U enchantment Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target. Macetail Hystrodon dmr dmr/130 dmr R R {6}{R} 7 Creature - Beast 4 4 C creature First strike, haste | Cycling {3} Mogg War Marshal dmr dmr/131 dmr R R {1}{R} 2 Creature - Goblin Warrior 1 1 C creature Create Goblin/spawn [dmr] Goblin (R 1/1) Echo {1}{R} | When Mogg War Marshal enters or dies, create a 1/1 red Goblin creature token. Overmaster dmr dmr/132 dmr R R {R} 1 Sorcery R sorcery The next instant or sorcery spell you cast this turn can't be countered. | Draw a card. Pashalik Mons dmr dmr/133 dmr R R {2}{R} 3 Legendary Creature - Goblin Warrior 2 2 R creature Create 2 Goblins/spawnx2 [dmr] Goblin (R 1/1) Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. | {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. Ridgetop Raptor dmr dmr/134 dmr R R {3}{R} 4 Creature - Dinosaur Beast 2 1 C creature Double strike Shivan Dragon dmr dmr/135 dmr R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: Shivan Dragon gets +1/+0 until end of turn. Siege-Gang Commander dmr dmr/136 dmr R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature /spawnx3 [dmr] Goblin (R 1/1) When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens. | {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. Skirk Prospector dmr dmr/137 dmr R R {R} 1 Creature - Goblin 1 1 C creature Sacrifice a Goblin: Add {R}. Slice and Dice dmr dmr/138 dmr R R {4}{R}{R} 6 Sorcery U sorcery Slice and Dice deals 4 damage to each creature. | Cycling {2}{R} | When you cycle Slice and Dice, you may have it deal 1 damage to each creature. Sneak Attack dmr dmr/139 dmr R R {3}{R} 4 Enchantment M enchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. Solar Blast dmr dmr/140 dmr R R {3}{R} 4 Instant C instant Solar Blast deals 3 damage to any target. | Cycling {1}{R}{R} | When you cycle Solar Blast, you may have it deal 1 damage to any target. Spark Spray dmr dmr/141 dmr R R {R} 1 Instant C instant Spark Spray deals 1 damage to any target. | Cycling {R} Storm Entity dmr dmr/142 dmr R R {1}{R} 2 Creature - Elemental 1 1 U creature Haste | Storm Entity enters with a +1/+1 counter on it for each other spell cast this turn. Subterranean Scout dmr dmr/143 dmr R R {1}{R} 2 Creature - Goblin Scout 2 1 C creature When Subterranean Scout enters, target creature with power 2 or less can't be blocked this turn. Sulfuric Vortex dmr dmr/144 dmr R R {1}{R}{R} 3 Enchantment R enchantment At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. | If a player would gain life, that player gains no life instead. Suq'Ata Lancer dmr dmr/145 dmr R R {2}{R} 3 Creature - Human Knight 2 2 C creature Haste | Flanking Undying Rage dmr dmr/146 dmr R R {2}{R} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2 and can't block. | When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. Valduk, Keeper of the Flame dmr dmr/147 dmr R R {2}{R} 3 Legendary Creature - Human Shaman 3 2 U creature Create Elemental/spawn [dmr] Elemental (R 3/1 Trample, Haste) Create 5 Elementals/spawnx5 [dmr] Elemental (R 3/1 Trample, Haste) Create 10 Elementals/spawnx10 [dmr] Elemental (R 3/1 Trample, Haste) At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. Worldgorger Dragon dmr dmr/148 dmr R R {3}{R}{R}{R} 6 Creature - Nightmare Dragon 7 7 M creature /ch Flying, trample | When Worldgorger Dragon enters, exile all other permanents you control. | When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. Arboria dmr dmr/149 dmr G G {2}{G}{G} 4 World Enchantment R enchantment Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. Battlefield Scrounger dmr dmr/150 dmr G G {3}{G}{G} 5 Creature - Centaur 3 3 C creature Threshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard. Birds of Paradise dmr dmr/151 dmr G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Break Asunder dmr dmr/152 dmr G G {2}{G}{G} 4 Sorcery C sorcery Destroy target artifact or enchantment. | Cycling {2} Call of the Herd dmr dmr/153 dmr G G {2}{G} 3 Sorcery U sorcery /spawn [dmr] Elephant (G 3/3) Create a 3/3 green Elephant creature token. | Flashback {3}{G} Crop Rotation dmr dmr/154 dmr G G {G} 1 Instant U instant As an additional cost to cast this spell, sacrifice a land. | Search your library for a land card, put that card onto the battlefield, then shuffle. Deadwood Treefolk dmr dmr/155 dmr G G {5}{G} 6 Creature - Treefolk 3 6 U creature /ccblue=3 Vanishing 3 | When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand. Elvish Aberration dmr dmr/156 dmr G G {5}{G} 6 Creature - Elf Mutant 4 5 C creature {T}: Add {G}{G}{G}. | Forestcycling {2} Elvish Spirit Guide dmr dmr/157 dmr G G {2}{G} 3 Creature - Elf Spirit 2 2 U creature Exile Elvish Spirit Guide from your hand: Add {G}. Emerald Charm dmr dmr/158 dmr G G {G} 1 Instant C instant Choose one - | - Untap target permanent. | - Destroy target non-Aura enchantment. | - Target creature loses flying until end of turn. Exploration dmr dmr/159 dmr G G {G} 1 Enchantment R enchantment You may play an additional land on each of your turns. Fa'adiyah Seer dmr dmr/160 dmr G G {1}{G} 2 Creature - Human Shaman 1 1 C creature {T}: Draw a card and reveal it. If it isn't a land card, discard it. Forgotten Ancient dmr dmr/161 dmr G G {3}{G} 4 Creature - Elemental 0 3 R creature Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. | At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. Gamekeeper dmr dmr/162 dmr G G {3}{G} 4 Creature - Elf 2 2 U creature When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. Giant Spider dmr dmr/163 dmr G G {3}{G} 4 Creature - Spider 2 4 C creature Reach Invigorating Boon dmr dmr/164 dmr G G {1}{G} 2 Enchantment U enchantment Whenever a player cycles a card, you may put a +1/+1 counter on target creature. Jolrael, Mwonvuli Recluse dmr dmr/165 dmr G G {1}{G} 2 Legendary Creature - Human Druid 1 2 R creature Create Cat/spawn [dmr] Cat (G 2/2) Whenever you draw your second card each turn, create a 2/2 green Cat creature token. | {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. Kamahl, Fist of Krosa dmr dmr/166 dmr G G {4}{G}{G} 6 Legendary Creature - Human Druid 4 3 M creature {G}: Target land becomes a 1/1 creature until end of turn. It's still a land. | {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. Kavu Primarch dmr dmr/167 dmr G G {3}{G} 4 Creature - Kavu 3 3 C creature Kicker {4} | Convoke | If Kavu Primarch was kicked, it enters with four +1/+1 counters on it. Krosan Restorer dmr dmr/168 dmr G G {2}{G} 3 Creature - Human Druid 1 2 C creature {T}: Untap target land. | Threshold - {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard. Lull dmr dmr/169 dmr G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt this turn. | Cycling {2} Nature's Lore dmr dmr/170 dmr G G {1}{G} 2 Sorcery U sorcery Search your library for a Forest card, put that card onto the battlefield, then shuffle. Nut Collector dmr dmr/171 dmr G G {5}{G} 6 Creature - Human Druid 1 1 M creature Create Squirrel/spawn [dmr] Squirrel (G 1/1) At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. | Threshold - All Squirrels get +2/+2 as long as seven or more cards are in your graveyard. Penumbra Bobcat dmr dmr/172 dmr G G {2}{G} 3 Creature - Cat 2 1 C creature Create Cat/spawn [dmr] Cat (B 2/1) When Penumbra Bobcat dies, create a 2/1 black Cat creature token. Primal Boost dmr dmr/173 dmr G G {2}{G} 3 Instant C instant Target creature gets +4/+4 until end of turn. | Cycling {2}{G} | When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. Sandstorm dmr dmr/174 dmr G G {G} 1 Instant C instant Sandstorm deals 1 damage to each attacking creature. Saproling Symbiosis dmr dmr/175 dmr G G {3}{G} 4 Sorcery R sorcery Create Saproling/spawn [dmr] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [dmr] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [dmr] Saproling (G 1/1) You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. | Create a 1/1 green Saproling creature token for each creature you control. Seton's Desire dmr dmr/176 dmr G G {2}{G} 3 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+2. | Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so. Squirrel Nest dmr dmr/177 dmr G G {1}{G}{G} 3 Enchantment - Aura U enchantment Create Squirrel/spawn [dmr] Squirrel (G 1/1) Enchant land | Enchanted land has "{T}: Create a 1/1 green Squirrel creature token." Stonewood Invoker dmr dmr/178 dmr G G {1}{G} 2 Creature - Elf Mutant 2 2 C creature {7}{G}: Stonewood Invoker gets +5/+5 until end of turn. Sylvan Library dmr dmr/179 dmr G G {1}{G} 2 Enchantment M enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. Symbiotic Beast dmr dmr/180 dmr G G {4}{G}{G} 6 Creature - Insect Beast 4 4 C creature Create 4 Insects/spawnx4 [dmr] Insect (G 1/1) When Symbiotic Beast dies, create four 1/1 green Insect creature tokens. Terravore dmr dmr/181 dmr G G {1}{G}{G} 3 Creature - Lhurgoyf * * U creature Trample | Terravore's power and toughness are each equal to the number of land cards in all graveyards. Werebear dmr dmr/182 dmr G G {1}{G} 2 Creature - Human Bear Druid 1 1 C creature {T}: Add {G}. | Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard. Wild Dogs dmr dmr/183 dmr G G {G} 1 Creature - Dog 2 1 C creature At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs. | Cycling {2} Wild Growth dmr dmr/184 dmr G G {G} 1 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Worldly Tutor dmr dmr/185 dmr G G {G} 1 Instant R instant Search your library for a creature card, reveal it, then shuffle and put the card on top. Absorb dmr dmr/186 dmr WU WU {W}{U}{U} 3 Instant R instant Counter target spell. You gain 3 life. Arcades Sabboth dmr dmr/187 dmr GWU GWU {2}{G}{G}{W}{W}{U}{U} 8 Legendary Creature - Elder Dragon 7 7 R creature /ch Flying | At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. | Each untapped creature you control gets +0/+2 as long as it's not attacking. | {W}: Arcades Sabboth gets +0/+1 until end of turn. Decimate dmr dmr/188 dmr RG RG {2}{R}{G} 4 Sorcery R sorcery Destroy target artifact, target creature, target enchantment, and target land. Dralnu's Crusade dmr dmr/189 dmr BR BR {1}{B}{R} 3 Enchantment U enchantment All Goblins get +1/+1. | All Goblins are black and are Zombies in addition to their other creature types. Gerrard's Verdict dmr dmr/190 dmr WB WB {W}{B} 2 Sorcery U sorcery Target player discards two cards. You gain 3 life for each land card discarded this way. Hunting Grounds dmr dmr/191 dmr GW GW {G}{W} 2 Enchantment M enchantment Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." Mystic Enforcer dmr dmr/192 dmr GW GW {2}{G}{W} 4 Creature - Human Nomad Mystic 3 3 U creature Protection from black | Threshold - As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying. Phantom Nishoba dmr dmr/193 dmr GW GW {5}{G}{W} 7 Creature - Cat Beast Spirit 0 0 R creature /ccgreen=7 Trample | Phantom Nishoba enters with seven +1/+1 counters on it. | Whenever Phantom Nishoba deals damage, you gain that much life. | If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. Pyre Zombie dmr dmr/194 dmr BR BR {1}{B}{R} 3 Creature - Zombie 2 1 R creature At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand. | {1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target. Quicksilver Dagger dmr dmr/195 dmr UR UR {1}{U}{R} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card." Radha, Heir to Keld dmr dmr/196 dmr RG RG {R}{G} 2 Legendary Creature - Elf Warrior 2 2 U creature Whenever Radha, Heir to Keld attacks, you may add {R}{R}. | {T}: Add {G}. Recoil dmr dmr/197 dmr UB UB {1}{U}{B} 3 Instant U instant Return target permanent to its owner's hand. Then that player discards a card. Rith, the Awakener dmr dmr/198 dmr RGW RGW {3}{R}{G}{W} 6 Legendary Creature - Dragon 6 6 R creature yInitialize/ch Create Saproling/spawn [dmr] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [dmr] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [dmr] Saproling (G 1/1) Flying | Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color. Sawtooth Loon dmr dmr/199 dmr WU WU {2}{W}{U} 4 Creature - Bird 2 2 U creature /ch Flying | When Sawtooth Loon enters, return a white or blue creature you control to its owner's hand. | When Sawtooth Loon enters, draw two cards, then put two cards from your hand on the bottom of your library. Sol'kanar the Swamp King dmr dmr/200 dmr UBR UBR {2}{U}{B}{R} 5 Legendary Creature - Demon 5 5 R creature Swampwalk | Whenever a player casts a black spell, you gain 1 life. Spinal Embrace dmr dmr/201 dmr UB UB {3}{U}{U}{B} 6 Instant R instant Cast this spell only during combat. | Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. Spiritmonger dmr dmr/202 dmr BG BG {3}{B}{G} 5 Creature - Beast 6 6 U creature Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. | {B}: Regenerate Spiritmonger. | {G}: Spiritmonger becomes the color of your choice until end of turn. Tatyova, Benthic Druid dmr dmr/203 dmr GU GU {3}{G}{U} 5 Legendary Creature - Merfolk Druid 3 3 U creature Landfall - Whenever a land you control enters, you gain 1 life and draw a card. Tiana, Ship's Caretaker dmr dmr/204 dmr RW RW {3}{R}{W} 5 Legendary Creature - Angel Artificer 3 3 U creature /ch Flying, first strike | Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. Xira Arien dmr dmr/205 dmr BRG BRG {B}{R}{G} 3 Legendary Creature - Insect Wizard 1 2 R creature /ch Flying | {B}{R}{G}, {T}: Target player draws a card. Zur the Enchanter dmr dmr/206 dmr WUB WUB {1}{W}{U}{B} 4 Legendary Creature - Human Wizard 1 4 R creature /ch Flying | Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. Stand // Deliver dmr dmr/207 dmr WU WU {W} // {2}{U} 4 Instant // Instant U instant Prevent the next 2 damage that would be dealt to target creature this turn. // Return target permanent to its owner's hand. Spite // Malice dmr dmr/208 dmr UB UB {3}{U} // {3}{B} 8 Instant // Instant U instant Counter target noncreature spell. // Destroy target nonblack creature. It can't be regenerated. Pain // Suffering dmr dmr/209 dmr BR BR {B} // {3}{R} 5 Sorcery // Sorcery U sorcery Target player discards a card. // Destroy target land. Assault // Battery dmr dmr/210 dmr RG RG {R} // {3}{G} 5 Sorcery // Sorcery U sorcery Create Elephant/spawn [dmr] Elephant (G 3/3) Assault deals 2 damage to any target. // Create a 3/3 green Elephant creature token. Wax // Wane dmr dmr/211 dmr GW GW {G} // {W} 2 Instant // Instant U instant Target creature gets +2/+2 until end of turn. // Destroy target enchantment. Order // Chaos dmr dmr/212 dmr RW RW {3}{W} // {2}{R} 7 Instant // Instant U instant Exile target attacking creature. // Creatures can't block this turn. Illusion // Reality dmr dmr/213 dmr GU GU {U} // {2}{G} 4 Instant // Instant U instant Target spell or permanent becomes the color of your choice until end of turn. // Destroy target artifact. Night // Day dmr dmr/214 dmr WB WB {B} // {2}{W} 4 Instant // Instant U instant Target creature gets -1/-1 until end of turn. // Creatures target player controls get +1/+1 until end of turn. Fire // Ice dmr dmr/215 dmr UR UR {1}{R} // {1}{U} 4 Instant // Instant U instant Fire deals 2 damage divided as you choose among one or two targets. // Tap target permanent. | Draw a card. Life // Death dmr dmr/216 dmr BG BG {G} // {1}{B} 3 Sorcery // Sorcery U sorcery All lands you control become 1/1 creatures until end of turn. They're still lands. // Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value. Crawlspace dmr dmr/217 dmr {3} 3 Artifact R artifact No more than two creatures can attack you each combat. Cryptic Gateway dmr dmr/218 dmr {5} 5 Artifact R artifact Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield. Damping Sphere dmr dmr/219 dmr {2} 2 Artifact U artifact If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. | Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn. Dodecapod dmr dmr/220 dmr {4} 4 Artifact Creature - Golem 3 3 U creature If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. Dragon Blood dmr dmr/221 dmr {3} 3 Artifact U artifact {3}, {T}: Put a +1/+1 counter on target creature. Dragon Engine dmr dmr/222 dmr {3} 3 Artifact Creature - Construct 1 3 C creature {2}: Dragon Engine gets +1/+0 until end of turn. Gauntlet of Power dmr dmr/223 dmr {5} 5 Artifact M artifact As Gauntlet of Power enters, choose a color. | Creatures of the chosen color get +1/+1. | Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color. Helm of Awakening dmr dmr/224 dmr {2} 2 Artifact R artifact Spells cost {1} less to cast. Icy Manipulator dmr dmr/225 dmr {4} 4 Artifact U artifact {1}, {T}: Tap target artifact, creature, or land. Jalum Tome dmr dmr/226 dmr {3} 3 Artifact C artifact {2}, {T}: Draw a card, then discard a card. Jester's Cap dmr dmr/227 dmr {4} 4 Artifact R artifact {2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles. Juggernaut dmr dmr/228 dmr {4} 4 Artifact Creature - Juggernaut 5 3 C creature Juggernaut attacks each combat if able. | Juggernaut can't be blocked by Walls. Legacy Weapon dmr dmr/229 dmr WUBRG {7} 7 Legendary Artifact M artifact {W}{U}{B}{R}{G}: Exile target permanent. | If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. Lotus Blossom dmr dmr/230 dmr {2} 2 Artifact R artifact At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. | {T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom. Millikin dmr dmr/231 dmr {2} 2 Artifact Creature - Construct 0 1 U creature {T}, Mill a card: Add {C}. Mind Stone dmr dmr/232 dmr {2} 2 Artifact C artifact {T}: Add {C}. | {1}, {T}, Sacrifice Mind Stone: Draw a card. Ornithopter dmr dmr/233 dmr {0} 0 Artifact Creature - Thopter 0 2 C creature /ch Flying Thran Golem dmr dmr/234 dmr {5} 5 Artifact Creature - Golem 3 3 U creature As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. Tormod's Crypt dmr dmr/235 dmr {0} 0 Artifact U artifact {T}, Sacrifice Tormod's Crypt: Exile target player's graveyard. Triskelion dmr dmr/236 dmr {6} 6 Artifact Creature - Construct 1 1 R creature /ccgreen=3 Triskelion enters with three +1/+1 counters on it. | Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target. Umbilicus dmr dmr/237 dmr {4} 4 Artifact R artifact At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand. Urza's Blueprints dmr dmr/238 dmr {6} 6 Artifact R artifact Echo {6} | {T}: Draw a card. Urza's Incubator dmr dmr/239 dmr {3} 3 Artifact M artifact As Urza's Incubator enters, choose a creature type. | Creature spells of the chosen type cost {2} less to cast. Wall of Junk dmr dmr/240 dmr {2} 2 Artifact Creature - Wall 0 7 U creature Defender | When Wall of Junk blocks, return it to its owner's hand at end of combat. Clifftop Retreat dmr dmr/241 dmr RW 0 Land R land /cr90 Clifftop Retreat enters tapped unless you control a Mountain or a Plains. | {T}: Add {R} or {W}. Crosis's Catacombs dmr dmr/242 dmr UBR 0 Land - Lair U land When Crosis's Catacombs enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. | {T}: Add {U}, {B}, or {R}. Darigaaz's Caldera dmr dmr/243 dmr BRG 0 Land - Lair U land When Darigaaz's Caldera enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. | {T}: Add {B}, {R}, or {G}. Dark Depths dmr dmr/244 dmr 0 Legendary Snow Land M land yInitialize/ccblue=10 Create Marit Lage/spawn [dmr] Marit Lage (B 20/20 Flying, Indestructible) Dark Depths enters with ten ice counters on it. | {3}: Remove an ice counter from Dark Depths. | When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. Drifting Meadow dmr dmr/245 dmr W 0 Land C land /cr90 Drifting Meadow enters tapped. | {T}: Add {W}. | Cycling {2} Dromar's Cavern dmr dmr/246 dmr WUB 0 Land - Lair U land When Dromar's Cavern enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. | {T}: Add {W}, {U}, or {B}. Gemstone Mine dmr dmr/247 dmr 0 Land R land /ccblue=3 Gemstone Mine enters with three mining counters on it. | {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it. Hinterland Harbor dmr dmr/248 dmr GU 0 Land R land /cr90 Hinterland Harbor enters tapped unless you control a Forest or an Island. | {T}: Add {G} or {U}. Isolated Chapel dmr dmr/249 dmr WB 0 Land R land /cr90 Isolated Chapel enters tapped unless you control a Plains or a Swamp. | {T}: Add {W} or {B}. Maze of Ith dmr dmr/250 dmr 0 Land R land {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Mishra's Factory dmr dmr/251 dmr 0 Land U land {T}: Add {C}. | {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. | {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Nantuko Monastery dmr dmr/252 dmr GW 0 Land U land {T}: Add {C}. | Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard. Polluted Mire dmr dmr/253 dmr B 0 Land C land /cr90 Polluted Mire enters tapped. | {T}: Add {B}. | Cycling {2} Remote Isle dmr dmr/254 dmr U 0 Land C land /cr90 Remote Isle enters tapped. | {T}: Add {U}. | Cycling {2} Rith's Grove dmr dmr/255 dmr RGW 0 Land - Lair U land When Rith's Grove enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. | {T}: Add {R}, {G}, or {W}. Slippery Karst dmr dmr/256 dmr G 0 Land C land /cr90 Slippery Karst enters tapped. | {T}: Add {G}. | Cycling {2} Smoldering Crater dmr dmr/257 dmr R 0 Land C land /cr90 Smoldering Crater enters tapped. | {T}: Add {R}. | Cycling {2} Sulfur Falls dmr dmr/258 dmr UR 0 Land R land /cr90 Sulfur Falls enters tapped unless you control an Island or a Mountain. | {T}: Add {U} or {R}. Terminal Moraine dmr dmr/259 dmr 0 Land C land {T}: Add {C}. | {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Treva's Ruins dmr dmr/260 dmr GWU 0 Land - Lair U land When Treva's Ruins enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. | {T}: Add {G}, {W}, or {U}. Woodland Cemetery dmr dmr/261 dmr BG 0 Land R land /cr90 Woodland Cemetery enters tapped unless you control a Swamp or a Forest. | {T}: Add {B} or {G}. [dmr] Bird (W 1/1 Flying) dmr tdmr/1 tdmr W 0 Token Creature - Bird 1 1 T /ch Flying [dmr] Griffin (W 2/2 Flying) dmr tdmr/2 tdmr W 0 Token Creature - Griffin 2 2 T /ch Flying [dmr] Cat (B 2/1) dmr tdmr/3 tdmr B 0 Token Creature - Cat 2 1 T [dmr] Marit Lage (B 20/20 Flying, Indestructible) dmr tdmr/4 tdmr B 0 Token Legendary Creature - Avatar 20 20 T /ch Flying, indestructible [dmr] Zombie (B 2/2) dmr tdmr/5 tdmr B 0 Token Creature - Zombie 2 2 T [dmr] Elemental (R 3/1 Trample, Haste) dmr tdmr/6 tdmr R 0 Token Creature - Elemental 3 1 T Trample, haste [dmr] Goblin (R 1/1) dmr tdmr/7 tdmr R 0 Token Creature - Goblin 1 1 T [dmr] Cat (G 2/2) dmr tdmr/8 tdmr G 0 Token Creature - Cat 2 2 T [dmr] Elephant (G 3/3) dmr tdmr/9 tdmr G 0 Token Creature - Elephant 3 3 T [dmr] Insect (G 1/1) dmr tdmr/10 tdmr G 0 Token Creature - Insect 1 1 T [dmr] Saproling (G 1/1) dmr tdmr/11 tdmr G 0 Token Creature - Saproling 1 1 T [dmr] Sheep (G 0/1) dmr tdmr/12 tdmr G 0 Token Creature - Sheep 0 1 T [dmr] Squirrel (G 1/1) dmr tdmr/13 tdmr G 0 Token Creature - Squirrel 1 1 T [dmr] Construct (0/0) dmr tdmr/14 tdmr 0 Token Artifact Creature - Construct 0 0 T This creature gets +1/+1 for each artifact you control. Divine Sacrament 1dmr dmr/262 dmr W W {1}{W}{W} 3 Enchantment R enchantment White creatures get +1/+1. | Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. Enlightened Tutor 1dmr dmr/263 dmr W W {W} 1 Instant R instant Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top. Glory 1dmr dmr/264 dmr W W {3}{W}{W} 5 Creature - Incarnation 3 3 R creature /ch Flying | {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard. Lieutenant Kirtar 1dmr dmr/265 dmr W W {1}{W}{W} 3 Legendary Creature - Bird Soldier 2 2 R creature /ch Flying | {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. Lyra Dawnbringer 1dmr dmr/266 dmr W W {3}{W}{W} 5 Legendary Creature - Angel 5 5 M creature /ch Flying, first strike, lifelink | Other Angels you control get +1/+1 and have lifelink. Mesa Enchantress 1dmr dmr/267 dmr W W {1}{W}{W} 3 Creature - Human Druid 0 2 U creature Whenever you cast an enchantment spell, you may draw a card. Momentary Blink 1dmr dmr/268 dmr W WU {1}{W} 2 Instant C instant Exile target creature you control, then return it to the battlefield under its owner's control. | Flashback {3}{U} Renewed Faith 1dmr dmr/269 dmr W W {2}{W} 3 Instant C instant You gain 6 life. | Cycling {1}{W} | When you cycle Renewed Faith, you may gain 2 life. Savannah Lions 1dmr dmr/270 dmr W W {W} 1 Creature - Cat 2 1 C creature Serra Angel 1dmr dmr/271 dmr W W {3}{W}{W} 5 Creature - Angel 4 4 U creature /ch Flying, vigilance Serra Avatar 1dmr dmr/272 dmr W W {4}{W}{W}{W} 7 Creature - Avatar * * M creature Serra Avatar's power and toughness are each equal to your life total. | When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library. Sevinne's Reclamation 1dmr dmr/273 dmr W W {2}{W} 3 Sorcery R sorcery Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. | Flashback {4}{W} Spirit Link 1dmr dmr/274 dmr W W {W} 1 Enchantment - Aura C enchantment Enchant creature | Whenever enchanted creature deals damage, you gain that much life. Swords to Plowshares 1dmr dmr/275 dmr W W {W} 1 Instant U instant Exile target creature. Its controller gains life equal to its power. Test of Endurance 1dmr dmr/276 dmr W W {2}{W}{W} 4 Enchantment M enchantment At the beginning of your upkeep, if you have 50 or more life, you win the game. Whitemane Lion 1dmr dmr/277 dmr W W {1}{W} 2 Creature - Cat 2 2 C creature Flash | When Whitemane Lion enters, return a creature you control to its owner's hand. Windborn Muse 1dmr dmr/278 dmr W W {3}{W} 4 Creature - Spirit 2 3 R creature /ch Flying | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. Wrath of God 1dmr dmr/279 dmr W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Arcanis the Omnipotent 1dmr dmr/280 dmr U U {3}{U}{U}{U} 6 Legendary Creature - Wizard 3 4 R creature {T}: Draw three cards. | {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. Counterspell 1dmr dmr/281 dmr U U {U}{U} 2 Instant C instant Counter target spell. Denizen of the Deep 1dmr dmr/282 dmr U U {6}{U}{U} 8 Creature - Serpent 11 11 R creature When Denizen of the Deep enters, return each other creature you control to its owner's hand. Fact or Fiction 1dmr dmr/283 dmr U U {3}{U} 4 Instant U instant Reveal top five cards/vp1at5 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. Force of Will 1dmr dmr/284 dmr U U {3}{U}{U} 5 Instant M instant You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. | Counter target spell. Frantic Search 1dmr dmr/285 dmr U U {2}{U} 3 Instant C instant Draw two cards, then discard two cards. Untap up to three lands. High Tide 1dmr dmr/286 dmr U U {U} 1 Instant U instant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}. Impulse 1dmr dmr/287 dmr U U {1}{U} 2 Instant C instant Look at top four cards/vp1pt4 Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Mystic Remora 1dmr dmr/288 dmr U U {U} 1 Enchantment R enchantment Cumulative upkeep {1} | Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}. Mystical Tutor 1dmr dmr/289 dmr U U {U} 1 Instant R instant Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top. Opposition 1dmr dmr/290 dmr U U {2}{U}{U} 4 Enchantment R enchantment Tap an untapped creature you control: Tap target artifact, creature, or land. Ovinize 1dmr dmr/291 dmr U U {1}{U} 2 Instant C instant Until end of turn, target creature loses all abilities and has base power and toughness 0/1. Peregrine Drake 1dmr dmr/292 dmr U U {4}{U} 5 Creature - Drake 2 3 C creature /ch Flying | When Peregrine Drake enters, untap up to five lands. Stroke of Genius 1dmr dmr/293 dmr U U {X}{2}{U} 3 Instant R instant Target player draws X cards. Time Stretch 1dmr dmr/294 dmr U U {8}{U}{U} 10 Sorcery M sorcery Target player takes two extra turns after this one. Turnabout 1dmr dmr/295 dmr U U {2}{U}{U} 4 Instant U instant Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. Urza, Lord High Artificer 1dmr dmr/296 dmr U U {2}{U}{U} 4 Legendary Creature - Human Artificer 1 4 M creature yInitialize/spawn [dmr] Construct (0/0) Reveal top card/vp1at1 When Urza, Lord High Artificer enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." | Tap an untapped artifact you control: Add {U}. | {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. Vexing Sphinx 1dmr dmr/297 dmr U U {1}{U}{U} 3 Creature - Sphinx 4 4 R creature /ch Flying | Cumulative upkeep-Discard a card. | When Vexing Sphinx dies, draw a card for each age counter on it. Body Snatcher 1dmr dmr/298 dmr B B {2}{B}{B} 4 Creature - Phyrexian Minion 2 2 R creature When Body Snatcher enters, exile it unless you discard a creature card. | When Body Snatcher dies, exile it and return target creature card from your graveyard to the battlefield. Chainer, Dementia Master 1dmr dmr/299 dmr B B {3}{B}{B} 5 Legendary Creature - Human Minion 3 3 R creature All Nightmares get +1/+1. | {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. | When Chainer, Dementia Master leaves the battlefield, exile all Nightmares. Chainer's Edict 1dmr dmr/300 dmr B B {1}{B} 2 Sorcery U sorcery Target player sacrifices a creature. | Flashback {5}{B}{B} Dark Withering 1dmr dmr/301 dmr B B {4}{B}{B} 6 Instant U instant Destroy target nonblack creature. | Madness {B} Dread Return 1dmr dmr/302 dmr B B {2}{B}{B} 4 Sorcery U sorcery Return target creature card from your graveyard to the battlefield. | Flashback-Sacrifice three creatures. Duress 1dmr dmr/303 dmr B B {B} 1 Sorcery C sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Entomb 1dmr dmr/304 dmr B B {B} 1 Instant R instant Search your library for a card, put that card into your graveyard, then shuffle. Mindslicer 1dmr dmr/305 dmr B B {2}{B}{B} 4 Creature - Horror 4 3 R creature When Mindslicer dies, each player discards their hand. Nantuko Shade 1dmr dmr/306 dmr B B {B}{B} 2 Creature - Insect Shade 2 1 R creature {B}: Nantuko Shade gets +1/+1 until end of turn. Necrosavant 1dmr dmr/307 dmr B B {3}{B}{B}{B} 6 Creature - Zombie Giant 5 5 U creature {3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep. No Mercy 1dmr dmr/308 dmr B B {2}{B}{B} 4 Enchantment M enchantment Whenever a creature deals damage to you, destroy it. Oversold Cemetery 1dmr dmr/309 dmr B B {1}{B} 2 Enchantment R enchantment At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. Royal Assassin 1dmr dmr/310 dmr B B {1}{B}{B} 3 Creature - Human Assassin 1 1 R creature {T}: Destroy target tapped creature. Street Wraith 1dmr dmr/311 dmr B B {3}{B}{B} 5 Creature - Wraith 3 4 C creature Swampwalk | Cycling-Pay 2 life. Terror 1dmr dmr/312 dmr B B {1}{B} 2 Instant C instant Destroy target nonartifact, nonblack creature. It can't be regenerated. Undead Gladiator 1dmr dmr/313 dmr B B {1}{B}{B} 3 Creature - Zombie Barbarian 3 1 U creature {1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep. | Cycling {1}{B} Vampiric Tutor 1dmr dmr/314 dmr B B {B} 1 Instant M instant Search your library for a card, then shuffle and put that card on top. You lose 2 life. Yawgmoth, Thran Physician 1dmr dmr/315 dmr B B {2}{B}{B} 4 Legendary Creature - Human Cleric 2 4 M creature Protection from Humans | Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. | {B}{B}, Discard a card: Proliferate. Chain Lightning 1dmr dmr/316 dmr R R {R} 1 Sorcery C sorcery Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy. Dragon Whelp 1dmr dmr/317 dmr R R {2}{R}{R} 4 Creature - Dragon 2 3 U creature /ch Flying | {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. Empty the Warrens 1dmr dmr/318 dmr R R {3}{R} 4 Sorcery C sorcery /spawnx2 [dmr] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens. | Storm Fireblast 1dmr dmr/319 dmr R R {4}{R}{R} 6 Instant U instant You may sacrifice two Mountains rather than pay this spell's mana cost. | Fireblast deals 4 damage to any target. Flametongue Kavu 1dmr dmr/320 dmr R R {3}{R} 4 Creature - Kavu 4 2 U creature When Flametongue Kavu enters, it deals 4 damage to target creature. Gamble 1dmr dmr/321 dmr R R {R} 1 Sorcery R sorcery Search your library for a card, put that card into your hand, discard a card at random, then shuffle. Gempalm Incinerator 1dmr dmr/322 dmr R R {2}{R} 3 Creature - Goblin 2 1 U creature Cycling {1}{R} | When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. Goblin Matron 1dmr dmr/323 dmr R R {2}{R} 3 Creature - Goblin 1 1 C creature When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. Grim Lavamancer 1dmr dmr/324 dmr R R {R} 1 Creature - Human Wizard 1 1 R creature {R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target. Last Chance 1dmr dmr/325 dmr R R {R}{R} 2 Sorcery M sorcery Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. Mogg War Marshal 1dmr dmr/326 dmr R R {1}{R} 2 Creature - Goblin Warrior 1 1 C creature Create Goblin/spawn [dmr] Goblin (R 1/1) Echo {1}{R} | When Mogg War Marshal enters or dies, create a 1/1 red Goblin creature token. Overmaster 1dmr dmr/327 dmr R R {R} 1 Sorcery R sorcery The next instant or sorcery spell you cast this turn can't be countered. | Draw a card. Pashalik Mons 1dmr dmr/328 dmr R R {2}{R} 3 Legendary Creature - Goblin Warrior 2 2 R creature Create 2 Goblins/spawnx2 [dmr] Goblin (R 1/1) Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. | {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. Shivan Dragon 1dmr dmr/329 dmr R R {4}{R}{R} 6 Creature - Dragon 5 5 R creature /ch Flying | {R}: Shivan Dragon gets +1/+0 until end of turn. Siege-Gang Commander 1dmr dmr/330 dmr R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature /spawnx3 [dmr] Goblin (R 1/1) When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens. | {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. Sneak Attack 1dmr dmr/331 dmr R R {3}{R} 4 Enchantment M enchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. Sulfuric Vortex 1dmr dmr/332 dmr R R {1}{R}{R} 3 Enchantment R enchantment At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. | If a player would gain life, that player gains no life instead. Valduk, Keeper of the Flame 1dmr dmr/333 dmr R R {2}{R} 3 Legendary Creature - Human Shaman 3 2 U creature Create Elemental/spawn [dmr] Elemental (R 3/1 Trample, Haste) Create 5 Elementals/spawnx5 [dmr] Elemental (R 3/1 Trample, Haste) Create 10 Elementals/spawnx10 [dmr] Elemental (R 3/1 Trample, Haste) At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. Worldgorger Dragon 1dmr dmr/334 dmr R R {3}{R}{R}{R} 6 Creature - Nightmare Dragon 7 7 M creature /ch Flying, trample | When Worldgorger Dragon enters, exile all other permanents you control. | When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. Arboria 1dmr dmr/335 dmr G G {2}{G}{G} 4 World Enchantment R enchantment Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. Birds of Paradise 1dmr dmr/336 dmr G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Deadwood Treefolk 1dmr dmr/337 dmr G G {5}{G} 6 Creature - Treefolk 3 6 U creature /ccblue=3 Vanishing 3 | When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand. Elvish Spirit Guide 1dmr dmr/338 dmr G G {2}{G} 3 Creature - Elf Spirit 2 2 U creature Exile Elvish Spirit Guide from your hand: Add {G}. Exploration 1dmr dmr/339 dmr G G {G} 1 Enchantment R enchantment You may play an additional land on each of your turns. Fa'adiyah Seer 1dmr dmr/340 dmr G G {1}{G} 2 Creature - Human Shaman 1 1 C creature {T}: Draw a card and reveal it. If it isn't a land card, discard it. Forgotten Ancient 1dmr dmr/341 dmr G G {3}{G} 4 Creature - Elemental 0 3 R creature Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. | At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. Invigorating Boon 1dmr dmr/342 dmr G G {1}{G} 2 Enchantment U enchantment Whenever a player cycles a card, you may put a +1/+1 counter on target creature. Jolrael, Mwonvuli Recluse 1dmr dmr/343 dmr G G {1}{G} 2 Legendary Creature - Human Druid 1 2 R creature Create Cat/spawn [dmr] Cat (G 2/2) Whenever you draw your second card each turn, create a 2/2 green Cat creature token. | {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. Kamahl, Fist of Krosa 1dmr dmr/344 dmr G G {4}{G}{G} 6 Legendary Creature - Human Druid 4 3 M creature {G}: Target land becomes a 1/1 creature until end of turn. It's still a land. | {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. Lull 1dmr dmr/345 dmr G G {1}{G} 2 Instant C instant Prevent all combat damage that would be dealt this turn. | Cycling {2} Nature's Lore 1dmr dmr/346 dmr G G {1}{G} 2 Sorcery U sorcery Search your library for a Forest card, put that card onto the battlefield, then shuffle. Nut Collector 1dmr dmr/347 dmr G G {5}{G} 6 Creature - Human Druid 1 1 M creature Create Squirrel/spawn [dmr] Squirrel (G 1/1) At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. | Threshold - All Squirrels get +2/+2 as long as seven or more cards are in your graveyard. Saproling Symbiosis 1dmr dmr/348 dmr G G {3}{G} 4 Sorcery R sorcery Create Saproling/spawn [dmr] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [dmr] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [dmr] Saproling (G 1/1) You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. | Create a 1/1 green Saproling creature token for each creature you control. Squirrel Nest 1dmr dmr/349 dmr G G {1}{G}{G} 3 Enchantment - Aura U enchantment Create Squirrel/spawn [dmr] Squirrel (G 1/1) Enchant land | Enchanted land has "{T}: Create a 1/1 green Squirrel creature token." Sylvan Library 1dmr dmr/350 dmr G G {1}{G} 2 Enchantment M enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. Wild Dogs 1dmr dmr/351 dmr G G {G} 1 Creature - Dog 2 1 C creature At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs. | Cycling {2} Wild Growth 1dmr dmr/352 dmr G G {G} 1 Enchantment - Aura C enchantment Enchant land | Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Worldly Tutor 1dmr dmr/353 dmr G G {G} 1 Instant R instant Search your library for a creature card, reveal it, then shuffle and put the card on top. Absorb 1dmr dmr/354 dmr WU WU {W}{U}{U} 3 Instant R instant Counter target spell. You gain 3 life. Arcades Sabboth 1dmr dmr/355 dmr GWU GWU {2}{G}{G}{W}{W}{U}{U} 8 Legendary Creature - Elder Dragon 7 7 R creature /ch Flying | At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. | Each untapped creature you control gets +0/+2 as long as it's not attacking. | {W}: Arcades Sabboth gets +0/+1 until end of turn. Decimate 1dmr dmr/356 dmr RG RG {2}{R}{G} 4 Sorcery R sorcery Destroy target artifact, target creature, target enchantment, and target land. Dralnu's Crusade 1dmr dmr/357 dmr BR BR {1}{B}{R} 3 Enchantment U enchantment All Goblins get +1/+1. | All Goblins are black and are Zombies in addition to their other creature types. Gerrard's Verdict 1dmr dmr/358 dmr WB WB {W}{B} 2 Sorcery U sorcery Target player discards two cards. You gain 3 life for each land card discarded this way. Hunting Grounds 1dmr dmr/359 dmr GW GW {G}{W} 2 Enchantment M enchantment Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." Mystic Enforcer 1dmr dmr/360 dmr GW GW {2}{G}{W} 4 Creature - Human Nomad Mystic 3 3 U creature Protection from black | Threshold - As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying. Phantom Nishoba 1dmr dmr/361 dmr GW GW {5}{G}{W} 7 Creature - Cat Beast Spirit 0 0 R creature /ccgreen=7 Trample | Phantom Nishoba enters with seven +1/+1 counters on it. | Whenever Phantom Nishoba deals damage, you gain that much life. | If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. Pyre Zombie 1dmr dmr/362 dmr BR BR {1}{B}{R} 3 Creature - Zombie 2 1 R creature At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand. | {1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target. Quicksilver Dagger 1dmr dmr/363 dmr UR UR {1}{U}{R} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card." Radha, Heir to Keld 1dmr dmr/364 dmr RG RG {R}{G} 2 Legendary Creature - Elf Warrior 2 2 U creature Whenever Radha, Heir to Keld attacks, you may add {R}{R}. | {T}: Add {G}. Recoil 1dmr dmr/365 dmr UB UB {1}{U}{B} 3 Instant U instant Return target permanent to its owner's hand. Then that player discards a card. Rith, the Awakener 1dmr dmr/366 dmr RGW RGW {3}{R}{G}{W} 6 Legendary Creature - Dragon 6 6 R creature yInitialize/ch Create Saproling/spawn [dmr] Saproling (G 1/1) Create 5 Saprolings/spawnx5 [dmr] Saproling (G 1/1) Create 10 Saprolings/spawnx10 [dmr] Saproling (G 1/1) Flying | Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color. Sawtooth Loon 1dmr dmr/367 dmr WU WU {2}{W}{U} 4 Creature - Bird 2 2 U creature /ch Flying | When Sawtooth Loon enters, return a white or blue creature you control to its owner's hand. | When Sawtooth Loon enters, draw two cards, then put two cards from your hand on the bottom of your library. Sol'kanar the Swamp King 1dmr dmr/368 dmr UBR UBR {2}{U}{B}{R} 5 Legendary Creature - Demon 5 5 R creature Swampwalk | Whenever a player casts a black spell, you gain 1 life. Spinal Embrace 1dmr dmr/369 dmr UB UB {3}{U}{U}{B} 6 Instant R instant Cast this spell only during combat. | Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. Spiritmonger 1dmr dmr/370 dmr BG BG {3}{B}{G} 5 Creature - Beast 6 6 U creature Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. | {B}: Regenerate Spiritmonger. | {G}: Spiritmonger becomes the color of your choice until end of turn. Tatyova, Benthic Druid 1dmr dmr/371 dmr GU GU {3}{G}{U} 5 Legendary Creature - Merfolk Druid 3 3 U creature Landfall - Whenever a land you control enters, you gain 1 life and draw a card. Tiana, Ship's Caretaker 1dmr dmr/372 dmr RW RW {3}{R}{W} 5 Legendary Creature - Angel Artificer 3 3 U creature /ch Flying, first strike | Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. Xira Arien 1dmr dmr/373 dmr BRG BRG {B}{R}{G} 3 Legendary Creature - Insect Wizard 1 2 R creature /ch Flying | {B}{R}{G}, {T}: Target player draws a card. Zur the Enchanter 1dmr dmr/374 dmr WUB WUB {1}{W}{U}{B} 4 Legendary Creature - Human Wizard 1 4 R creature /ch Flying | Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. Crawlspace 1dmr dmr/375 dmr {3} 3 Artifact R artifact No more than two creatures can attack you each combat. Cryptic Gateway 1dmr dmr/376 dmr {5} 5 Artifact R artifact Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield. Damping Sphere 1dmr dmr/377 dmr {2} 2 Artifact U artifact If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. | Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn. Gauntlet of Power 1dmr dmr/378 dmr {5} 5 Artifact M artifact As Gauntlet of Power enters, choose a color. | Creatures of the chosen color get +1/+1. | Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color. Helm of Awakening 1dmr dmr/379 dmr {2} 2 Artifact R artifact Spells cost {1} less to cast. Icy Manipulator 1dmr dmr/380 dmr {4} 4 Artifact U artifact {1}, {T}: Tap target artifact, creature, or land. Jester's Cap 1dmr dmr/381 dmr {4} 4 Artifact R artifact {2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles. Juggernaut 1dmr dmr/382 dmr {4} 4 Artifact Creature - Juggernaut 5 3 C creature Juggernaut attacks each combat if able. | Juggernaut can't be blocked by Walls. Legacy Weapon 1dmr dmr/383 dmr WUBRG {7} 7 Legendary Artifact M artifact {W}{U}{B}{R}{G}: Exile target permanent. | If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. Lotus Blossom 1dmr dmr/384 dmr {2} 2 Artifact R artifact At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. | {T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom. Mind Stone 1dmr dmr/385 dmr {2} 2 Artifact C artifact {T}: Add {C}. | {1}, {T}, Sacrifice Mind Stone: Draw a card. Ornithopter 1dmr dmr/386 dmr {0} 0 Artifact Creature - Thopter 0 2 C creature /ch Flying Thran Golem 1dmr dmr/387 dmr {5} 5 Artifact Creature - Golem 3 3 U creature As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. Tormod's Crypt 1dmr dmr/388 dmr {0} 0 Artifact U artifact {T}, Sacrifice Tormod's Crypt: Exile target player's graveyard. Triskelion 1dmr dmr/389 dmr {6} 6 Artifact Creature - Construct 1 1 R creature /ccgreen=3 Triskelion enters with three +1/+1 counters on it. | Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target. Umbilicus 1dmr dmr/390 dmr {4} 4 Artifact R artifact At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand. Urza's Blueprints 1dmr dmr/391 dmr {6} 6 Artifact R artifact Echo {6} | {T}: Draw a card. Urza's Incubator 1dmr dmr/392 dmr {3} 3 Artifact M artifact As Urza's Incubator enters, choose a creature type. | Creature spells of the chosen type cost {2} less to cast. Clifftop Retreat 1dmr dmr/393 dmr RW 0 Land R land /cr90 Clifftop Retreat enters tapped unless you control a Mountain or a Plains. | {T}: Add {R} or {W}. Dark Depths 1dmr dmr/394 dmr 0 Legendary Snow Land M land yInitialize/ccblue=10 Create Marit Lage/spawn [dmr] Marit Lage (B 20/20 Flying, Indestructible) Dark Depths enters with ten ice counters on it. | {3}: Remove an ice counter from Dark Depths. | When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. Gemstone Mine 1dmr dmr/395 dmr 0 Land R land /ccblue=3 Gemstone Mine enters with three mining counters on it. | {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it. Hinterland Harbor 1dmr dmr/396 dmr GU 0 Land R land /cr90 Hinterland Harbor enters tapped unless you control a Forest or an Island. | {T}: Add {G} or {U}. Isolated Chapel 1dmr dmr/397 dmr WB 0 Land R land /cr90 Isolated Chapel enters tapped unless you control a Plains or a Swamp. | {T}: Add {W} or {B}. Maze of Ith 1dmr dmr/398 dmr 0 Land R land {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Mishra's Factory 1dmr dmr/399 dmr 0 Land U land {T}: Add {C}. | {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. | {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Sulfur Falls 1dmr dmr/400 dmr UR 0 Land R land /cr90 Sulfur Falls enters tapped unless you control an Island or a Mountain. | {T}: Add {U} or {R}. Woodland Cemetery 1dmr dmr/401 dmr BG 0 Land R land /cr90 Woodland Cemetery enters tapped unless you control a Swamp or a Forest. | {T}: Add {B} or {G}. Plains 1dmr dmr/402 dmr W 0 Basic Land - Plains C plains Island 1dmr dmr/404 dmr U 0 Basic Land - Island C island Swamp 1dmr dmr/406 dmr B 0 Basic Land - Swamp C swamp Mountain 1dmr dmr/408 dmr R 0 Basic Land - Mountain C mountain Forest 1dmr dmr/410 dmr G 0 Basic Land - Forest C forest Enlightened Tutor 2dmr dmr/412 dmr W W {W} 1 Instant R instant Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top. Lyra Dawnbringer 2dmr dmr/413 dmr W W {3}{W}{W} 5 Legendary Creature - Angel 5 5 M creature /ch Flying, first strike, lifelink | Other Angels you control get +1/+1 and have lifelink. Test of Endurance 2dmr dmr/414 dmr W W {2}{W}{W} 4 Enchantment M enchantment At the beginning of your upkeep, if you have 50 or more life, you win the game. Windborn Muse 2dmr dmr/415 dmr W W {3}{W} 4 Creature - Spirit 2 3 R creature /ch Flying | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. Wrath of God 2dmr dmr/416 dmr W W {2}{W}{W} 4 Sorcery R sorcery Destroy all creatures. They can't be regenerated. Denizen of the Deep 2dmr dmr/417 dmr U U {6}{U}{U} 8 Creature - Serpent 11 11 R creature When Denizen of the Deep enters, return each other creature you control to its owner's hand. Force of Will 2dmr dmr/418 dmr U U {3}{U}{U} 5 Instant M instant You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. | Counter target spell. High Tide 2dmr dmr/419 dmr U U {U} 1 Instant U instant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}. Mystic Remora 2dmr dmr/420 dmr U U {U} 1 Enchantment R enchantment Cumulative upkeep {1} | Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}. Mystical Tutor 2dmr dmr/421 dmr U U {U} 1 Instant R instant Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top. Time Stretch 2dmr dmr/422 dmr U U {8}{U}{U} 10 Sorcery M sorcery Target player takes two extra turns after this one. Urza, Lord High Artificer 2dmr dmr/423 dmr U U {2}{U}{U} 4 Legendary Creature - Human Artificer 1 4 M creature yInitialize/spawn [dmr] Construct (0/0) Reveal top card/vp1at1 When Urza, Lord High Artificer enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." | Tap an untapped artifact you control: Add {U}. | {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. Chainer, Dementia Master 2dmr dmr/424 dmr B B {3}{B}{B} 5 Legendary Creature - Human Minion 3 3 R creature All Nightmares get +1/+1. | {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. | When Chainer, Dementia Master leaves the battlefield, exile all Nightmares. Chainer's Edict 2dmr dmr/425 dmr B B {1}{B} 2 Sorcery U sorcery Target player sacrifices a creature. | Flashback {5}{B}{B} Entomb 2dmr dmr/426 dmr B B {B} 1 Instant R instant Search your library for a card, put that card into your graveyard, then shuffle. No Mercy 2dmr dmr/427 dmr B B {2}{B}{B} 4 Enchantment M enchantment Whenever a creature deals damage to you, destroy it. Oversold Cemetery 2dmr dmr/428 dmr B B {1}{B} 2 Enchantment R enchantment At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. Street Wraith 2dmr dmr/429 dmr B B {3}{B}{B} 5 Creature - Wraith 3 4 C creature Swampwalk | Cycling-Pay 2 life. Vampiric Tutor 2dmr dmr/430 dmr B B {B} 1 Instant M instant Search your library for a card, then shuffle and put that card on top. You lose 2 life. Yawgmoth, Thran Physician 2dmr dmr/431 dmr B B {2}{B}{B} 4 Legendary Creature - Human Cleric 2 4 M creature Protection from Humans | Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. | {B}{B}, Discard a card: Proliferate. Flametongue Kavu 2dmr dmr/432 dmr R R {3}{R} 4 Creature - Kavu 4 2 U creature When Flametongue Kavu enters, it deals 4 damage to target creature. Gamble 2dmr dmr/433 dmr R R {R} 1 Sorcery R sorcery Search your library for a card, put that card into your hand, discard a card at random, then shuffle. Grim Lavamancer 2dmr dmr/434 dmr R R {R} 1 Creature - Human Wizard 1 1 R creature {R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target. Last Chance 2dmr dmr/435 dmr R R {R}{R} 2 Sorcery M sorcery Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. Siege-Gang Commander 2dmr dmr/436 dmr R R {3}{R}{R} 5 Creature - Goblin 2 2 R creature /spawnx3 [dmr] Goblin (R 1/1) When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens. | {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. Worldgorger Dragon 2dmr dmr/437 dmr R R {3}{R}{R}{R} 6 Creature - Nightmare Dragon 7 7 M creature /ch Flying, trample | When Worldgorger Dragon enters, exile all other permanents you control. | When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. Arboria 2dmr dmr/438 dmr G G {2}{G}{G} 4 World Enchantment R enchantment Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. Birds of Paradise 2dmr dmr/439 dmr G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Nut Collector 2dmr dmr/440 dmr G G {5}{G} 6 Creature - Human Druid 1 1 M creature Create Squirrel/spawn [dmr] Squirrel (G 1/1) At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. | Threshold - All Squirrels get +2/+2 as long as seven or more cards are in your graveyard. Sylvan Library 2dmr dmr/441 dmr G G {1}{G} 2 Enchantment M enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. Worldly Tutor 2dmr dmr/442 dmr G G {G} 1 Instant R instant Search your library for a creature card, reveal it, then shuffle and put the card on top. Absorb 2dmr dmr/443 dmr WU WU {W}{U}{U} 3 Instant R instant Counter target spell. You gain 3 life. Decimate 2dmr dmr/444 dmr RG RG {2}{R}{G} 4 Sorcery R sorcery Destroy target artifact, target creature, target enchantment, and target land. Hunting Grounds 2dmr dmr/445 dmr GW GW {G}{W} 2 Enchantment M enchantment Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." Radha, Heir to Keld 2dmr dmr/446 dmr RG RG {R}{G} 2 Legendary Creature - Elf Warrior 2 2 U creature Whenever Radha, Heir to Keld attacks, you may add {R}{R}. | {T}: Add {G}. Gauntlet of Power 2dmr dmr/447 dmr {5} 5 Artifact M artifact As Gauntlet of Power enters, choose a color. | Creatures of the chosen color get +1/+1. | Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color. Helm of Awakening 2dmr dmr/448 dmr {2} 2 Artifact R artifact Spells cost {1} less to cast. Jester's Cap 2dmr dmr/449 dmr {4} 4 Artifact R artifact {2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles. Legacy Weapon 2dmr dmr/450 dmr WUBRG {7} 7 Legendary Artifact M artifact {W}{U}{B}{R}{G}: Exile target permanent. | If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. Lotus Blossom 2dmr dmr/451 dmr {2} 2 Artifact R artifact At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. | {T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom. Triskelion 2dmr dmr/452 dmr {6} 6 Artifact Creature - Construct 1 1 R creature /ccgreen=3 Triskelion enters with three +1/+1 counters on it. | Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target. Urza's Incubator 2dmr dmr/453 dmr {3} 3 Artifact M artifact As Urza's Incubator enters, choose a creature type. | Creature spells of the chosen type cost {2} less to cast. Dark Depths 2dmr dmr/454 dmr 0 Legendary Snow Land M land yInitialize/ccblue=10 Create Marit Lage/spawn [dmr] Marit Lage (B 20/20 Flying, Indestructible) Dark Depths enters with ten ice counters on it. | {3}: Remove an ice counter from Dark Depths. | When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. Gemstone Mine 2dmr dmr/455 dmr 0 Land R land /ccblue=3 Gemstone Mine enters with three mining counters on it. | {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it. Maze of Ith 2dmr dmr/456 dmr 0 Land R land {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Karn, the Great Creator rvr rvr/1 rvr {4} 4 Legendary Planeswalker - Karn 5 M planeswalker /ccblue=5 Activated abilities of artifacts your opponents control can't be activated. | +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. | -2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand. Angelic Exaltation rvr rvr/2 rvr W W {3}{W} 4 Enchantment U enchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. Armory Guard rvr rvr/3 rvr W W {3}{W} 4 Creature - Giant Soldier 2 5 C creature Armory Guard has vigilance as long as you control a Gate. Arrester's Zeal rvr rvr/4 rvr W W {W} 1 Instant C instant Target creature gets +2/+2 until end of turn. | Addendum - If you cast this spell during your main phase, that creature gains flying until end of turn. Azorius Arrester rvr rvr/5 rvr W W {1}{W} 2 Creature - Human Soldier 2 1 C creature When Azorius Arrester enters, detain target creature an opponent controls. Azorius Justiciar rvr rvr/6 rvr W W {2}{W}{W} 4 Creature - Human Wizard 2 2 U creature When Azorius Justiciar enters, detain up to two target creatures your opponents control. Basilica Guards rvr rvr/7 rvr W W {2}{W} 3 Creature - Human Soldier 1 4 C creature Defender | Extort Blazing Archon rvr rvr/8 rvr W W {6}{W}{W}{W} 9 Creature - Archon 5 6 R creature /ch Flying | Creatures can't attack you. Blind Obedience rvr rvr/9 rvr W W {1}{W} 2 Enchantment R enchantment Extort | Artifacts and creatures your opponents control enter tapped. Boros Elite rvr rvr/10 rvr W W {W} 1 Creature - Human Soldier 1 1 C creature Battalion - Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. Bulwark Giant rvr rvr/11 rvr W W {5}{W} 6 Creature - Giant Soldier 3 6 C creature When Bulwark Giant enters, you gain 5 life. Carom rvr rvr/12 rvr W W {1}{W} 2 Instant C instant The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. | Draw a card. Conclave Equenaut rvr rvr/13 rvr W W {4}{W}{W} 6 Creature - Human Soldier 3 3 C creature /ch Convoke | Flying Condemn rvr rvr/14 rvr W W {W} 1 Instant U instant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. Devouring Light rvr rvr/15 rvr W W {1}{W}{W} 3 Instant U instant Convoke | Exile target attacking or blocking creature. Divine Visitation rvr rvr/16 rvr W W {3}{W}{W} 5 Enchantment M enchantment If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. Eyes in the Skies rvr rvr/17 rvr W W {3}{W} 4 Instant C instant /spawn [rvr] Bird (W 1/1 Flying) Create a 1/1 white Bird creature token with flying, then populate. Faith's Fetters rvr rvr/18 rvr W W {3}{W} 4 Enchantment - Aura C enchantment Enchant permanent | When Faith's Fetters enters, you gain 4 life. | Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. Ghostway rvr rvr/19 rvr W W {2}{W} 3 Instant R instant Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. Gideon Blackblade rvr rvr/20 rvr W W {1}{W}{W} 3 Legendary Planeswalker - Gideon 4 M planeswalker /ccblue=4 During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. | Prevent all damage that would be dealt to Gideon Blackblade during your turn. | +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. | -6: Exile target nonland permanent. Keening Apparition rvr rvr/21 rvr W W {1}{W} 2 Creature - Spirit 2 2 C creature Sacrifice Keening Apparition: Destroy target enchantment. Makeshift Battalion rvr rvr/22 rvr W W {2}{W} 3 Creature - Human Soldier 3 2 C creature Battalion - Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. Ministrant of Obligation rvr rvr/23 rvr W W {2}{W} 3 Creature - Human Cleric 2 1 U creature Create 2 Spirits/spawnx2 [rvr] Spirit (WB 1/1 Flying) Afterlife 2 Mistral Charger rvr rvr/24 rvr W W {1}{W} 2 Creature - Pegasus 2 1 U creature /ch Flying Rising Populace rvr rvr/25 rvr W W {2}{W} 3 Creature - Human 2 2 C creature Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace. Rootborn Defenses rvr rvr/26 rvr W W {2}{W} 3 Instant C instant Populate. Creatures you control gain indestructible until end of turn. Summary Judgment rvr rvr/27 rvr W W {1}{W} 2 Instant C instant Summary Judgment deals 3 damage to target tapped creature. | Addendum - If you cast this spell during your main phase, it deals 5 damage instead. Sunhome Stalwart rvr rvr/28 rvr W W {1}{W} 2 Creature - Human Soldier 2 2 U creature First strike | Mentor Syndicate Messenger rvr rvr/29 rvr W W {3}{W} 4 Creature - Bird 2 3 C creature yInitialize/ch Create Spirit/spawn [rvr] Spirit (WB 1/1 Flying) Flying | Afterlife 1 To Arms! rvr rvr/30 rvr W W {1}{W} 2 Instant U instant Untap all creatures you control. | Draw a card. Tomik, Distinguished Advokist rvr rvr/31 rvr W W {W}{W} 2 Legendary Creature - Human Advisor 2 3 R creature /ch Flying | Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. | Your opponents can't play land cards from graveyards. Unbreakable Formation rvr rvr/32 rvr W W {2}{W} 3 Instant R instant Creatures you control gain indestructible until end of turn. | Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. Urbis Protector rvr rvr/33 rvr W W {4}{W}{W} 6 Creature - Human Cleric 1 1 U creature /spawn [rvr] Angel (W 4/4 Flying) When Urbis Protector enters, create a 4/4 white Angel creature token with flying. Aetherplasm rvr rvr/34 rvr U U {2}{U}{U} 4 Creature - Illusion 1 1 U creature Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. Bruvac the Grandiloquent rvr rvr/35 rvr U U {2}{U} 3 Legendary Creature - Human Advisor 1 4 M creature If an opponent would mill one or more cards, they mill twice that many cards instead. Cerulean Sphinx rvr rvr/36 rvr U U {4}{U}{U} 6 Creature - Sphinx 5 5 U creature /ch Flying | {U}: Cerulean Sphinx's owner shuffles it into their library. Cloudfin Raptor rvr rvr/37 rvr U U {U} 1 Creature - Bird Mutant 0 1 C creature /ch Flying | Evolve Compulsive Research rvr rvr/38 rvr U U {2}{U} 3 Sorcery C sorcery Target player draws three cards. Then that player discards two cards unless they discard a land card. Copy Enchantment rvr rvr/39 rvr U U {2}{U} 3 Enchantment R enchantment You may have Copy Enchantment enter as a copy of any enchantment on the battlefield. Cyclonic Rift rvr rvr/40 rvr U U {1}{U} 2 Instant M instant Return target nonland permanent you don't control to its owner's hand. | Overload {6}{U} Downsize rvr rvr/41 rvr U U {U} 1 Instant C instant Target creature you don't control gets -4/-0 until end of turn. | Overload {2}{U} Drift of Phantasms rvr rvr/42 rvr U U {2}{U} 3 Creature - Spirit 0 5 C creature /ch Defender | Flying | Transmute {1}{U}{U} Eyes Everywhere rvr rvr/43 rvr U U {2}{U} 3 Enchantment U enchantment Scry 1/vp1pt1 At the beginning of your upkeep, scry 1. | {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery. Fblthp, the Lost rvr rvr/44 rvr U U {1}{U} 2 Legendary Creature - Homunculus 1 1 R creature When Fblthp, the Lost enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead. | When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. Helium Squirter rvr rvr/45 rvr U U {4}{U} 5 Creature - Beast Mutant 0 0 C creature /ccgreen=3 Graft 3 | {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. Kasmina's Transmutation rvr rvr/46 rvr U U {1}{U} 2 Enchantment - Aura C enchantment Enchant creature | Enchanted creature loses all abilities and has base power and toughness 1/1. Keymaster Rogue rvr rvr/47 rvr U U {3}{U} 4 Creature - Human Rogue 3 2 C creature Keymaster Rogue can't be blocked. | When Keymaster Rogue enters, return a creature you control to its owner's hand. Kiora's Dambreaker rvr rvr/48 rvr U U {5}{U} 6 Creature - Leviathan 5 6 C creature When Kiora's Dambreaker enters, proliferate. Leapfrog rvr rvr/49 rvr U U {2}{U} 3 Creature - Frog 3 1 C creature Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. Muddle the Mixture rvr rvr/50 rvr U U {U}{U} 2 Instant U instant Counter target instant or sorcery spell. | Transmute {1}{U}{U} Murmuring Mystic rvr rvr/51 rvr U U {3}{U} 4 Creature - Human Wizard 1 5 U creature Create Bird Illusion/spawn [rvr] Bird Illusion (U 1/1 Flying) Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. Nightveil Sprite rvr rvr/52 rvr U U {1}{U} 2 Creature - Faerie Rogue 1 2 U creature yInitialize/ch Surveil 1/vp1pt1 Flying | Whenever Nightveil Sprite attacks, surveil 1. Persistent Petitioners rvr rvr/53 rvr U U {1}{U} 2 Creature - Human Advisor 1 3 C creature {1}, {T}: Target player mills a card. | Tap four untapped Advisors you control: Target player mills twelve cards. | A deck can have any number of cards named Persistent Petitioners. Pteramander rvr rvr/54 rvr U U {U} 1 Creature - Salamander Drake 1 1 U creature yInitialize/ch Adapt - Add 4 +1/+1 counters/ccgreen+4 Flying | {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. Quasiduplicate rvr rvr/55 rvr U U {1}{U}{U} 3 Sorcery R sorcery Create Copy/spawn [2xm] Copy Create a token that's a copy of target creature you control. | Jump-start Quench rvr rvr/56 rvr U U {1}{U} 2 Instant C instant Counter target spell unless its controller pays {2}. Quicken rvr rvr/57 rvr U U {U} 1 Instant U instant The next sorcery spell you cast this turn can be cast as though it had flash. | Draw a card. Radical Idea rvr rvr/58 rvr U U {1}{U} 2 Instant C instant Draw a card. | Jump-start Remand rvr rvr/59 rvr U U {1}{U} 2 Instant U instant Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. | Draw a card. Repeal rvr rvr/60 rvr U U {X}{U} 1 Instant C instant Return target nonland permanent with mana value X to its owner's hand. | Draw a card. Sinister Sabotage rvr rvr/61 rvr U U {1}{U}{U} 3 Instant C instant Surveil 1/vp1pt1 Counter target spell. | Surveil 1. Spark Double rvr rvr/62 rvr U U {3}{U} 4 Creature - Illusion 0 0 R creature You may have Spark Double enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary. Tidespout Tyrant rvr rvr/63 rvr U U {5}{U}{U}{U} 8 Creature - Djinn 5 5 R creature /ch Flying | Whenever you cast a spell, return target permanent to its owner's hand. Totally Lost rvr rvr/64 rvr U U {4}{U} 5 Instant C instant Put target nonland permanent on top of its owner's library. Vedalken Mesmerist rvr rvr/65 rvr U U {1}{U} 2 Creature - Vedalken Wizard 2 1 C creature Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. Balustrade Spy rvr rvr/66 rvr B B {3}{B} 4 Creature - Vampire Rogue 2 3 C creature /ch Flying | When Balustrade Spy enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. Blade Juggler rvr rvr/67 rvr B B {4}{B} 5 Creature - Human Rogue 3 2 C creature Spectacle {2}{B} | When Blade Juggler enters, it deals 1 damage to you and you draw a card. Bladebrand rvr rvr/68 rvr B B {1}{B} 2 Instant C instant Target creature gains deathtouch until end of turn. | Draw a card. Burglar Rat rvr rvr/69 rvr B B {1}{B} 2 Creature - Rat 1 1 C creature When Burglar Rat enters, each opponent discards a card. Crypt Ghast rvr rvr/70 rvr B B {3}{B} 4 Creature - Spirit 2 2 R creature Extort | Whenever you tap a Swamp for mana, add an additional {B}. Dark Confidant rvr rvr/71 rvr B B {1}{B} 2 Creature - Human Wizard 2 1 M creature Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. Debtors' Transport rvr rvr/72 rvr B B {5}{B} 6 Creature - Thrull 5 3 C creature Create 2 Spirits/spawnx2 [rvr] Spirit (WB 1/1 Flying) Afterlife 2 Dimir House Guard rvr rvr/73 rvr B B {3}{B} 4 Creature - Skeleton 2 3 C creature Fear | Sacrifice a creature: Regenerate Dimir House Guard. | Transmute {1}{B}{B} Disembowel rvr rvr/74 rvr B B {X}{B} 1 Instant C instant Destroy target creature with mana value X. Dreadmalkin rvr rvr/75 rvr B B {B} 1 Creature - Zombie Cat 1 1 U creature Menace | {2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin. Golgari Thug rvr rvr/76 rvr B B {1}{B} 2 Creature - Human Warrior 1 1 U creature When Golgari Thug dies, put target creature card from your graveyard on top of your library. | Dredge 4 Ill-Gotten Inheritance rvr rvr/77 rvr B B {3}{B} 4 Enchantment C enchantment At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. | {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life. Infernal Tutor rvr rvr/78 rvr B B {1}{B} 2 Sorcery R sorcery Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. | Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle. Last Gasp rvr rvr/79 rvr B B {1}{B} 2 Instant C instant Target creature gets -3/-3 until end of turn. Liliana, Dreadhorde General rvr rvr/80 rvr B B {4}{B}{B} 6 Legendary Planeswalker - Liliana 6 M planeswalker yInitialize/ccblue=6 Create Zombie/spawn [rvr] Zombie (B 2/2) Whenever a creature you control dies, draw a card. | +1: Create a 2/2 black Zombie creature token. | -4: Each player sacrifices two creatures. | -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest. Lord of the Void rvr rvr/81 rvr B B {4}{B}{B}{B} 7 Creature - Demon 7 7 M creature yInitialize/ch Reveal top seven cards/vp1at7 Flying | Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control. Macabre Waltz rvr rvr/82 rvr B B {1}{B} 2 Sorcery C sorcery Return up to two target creature cards from your graveyard to your hand, then discard a card. Massacre Girl rvr rvr/83 rvr B B {3}{B}{B} 5 Legendary Creature - Human Assassin 4 4 R creature Menace | When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. Mausoleum Turnkey rvr rvr/84 rvr B B {3}{B} 4 Creature - Ogre Rogue 3 2 U creature When Mausoleum Turnkey enters, return target creature card of an opponent's choice from your graveyard to your hand. Mephitic Vapors rvr rvr/85 rvr B B {2}{B} 3 Sorcery C sorcery Surveil 2/vp1pt2 All creatures get -1/-1 until end of turn. | Surveil 2. Midnight Reaper rvr rvr/86 rvr B B {2}{B} 3 Creature - Zombie Knight 3 2 R creature Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. Orzhov Enforcer rvr rvr/87 rvr B B {1}{B} 2 Creature - Human Rogue 1 2 U creature Create Spirit/spawn [rvr] Spirit (WB 1/1 Flying) Deathtouch | Afterlife 1 Orzhov Euthanist rvr rvr/88 rvr B B {2}{B} 3 Creature - Human Assassin 2 2 C creature Haunt | When Orzhov Euthanist enters or the creature it haunts dies, destroy target creature that was dealt damage this turn. Plaguecrafter rvr rvr/89 rvr B B {2}{B} 3 Creature - Human Shaman 3 2 U creature When Plaguecrafter enters, each player sacrifices a creature or planeswalker. Each player who can't discards a card. Priest of Forgotten Gods rvr rvr/90 rvr B B {1}{B} 2 Creature - Human Cleric 1 2 R creature {T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card. Sewer Shambler rvr rvr/91 rvr B B {2}{B} 3 Creature - Zombie 2 1 C creature Swampwalk | Scavenge {2}{B} Shadow Alley Denizen rvr rvr/92 rvr B B {B} 1 Creature - Vampire Rogue 1 1 C creature Whenever another black creature you control enters, target creature gains intimidate until end of turn. Stab Wound rvr rvr/93 rvr B B {2}{B} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets -2/-2. | At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. Thrill-Kill Assassin rvr rvr/94 rvr B B {1}{B} 2 Creature - Human Assassin 1 2 C creature Deathtouch | Unleash Ultimate Price rvr rvr/95 rvr B B {1}{B} 2 Instant U instant Destroy target monocolored creature. Undercity's Embrace rvr rvr/96 rvr B B {2}{B} 3 Instant C instant Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. Vindictive Vampire rvr rvr/97 rvr B B {3}{B} 4 Creature - Vampire 2 3 U creature Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. Woebringer Demon rvr rvr/98 rvr B B {3}{B}{B} 5 Creature - Demon 4 4 U creature /ch Flying | At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon. Act of Treason rvr rvr/99 rvr R R {2}{R} 3 Sorcery C sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Arclight Phoenix rvr rvr/100 rvr R R {3}{R} 4 Creature - Phoenix 3 2 R creature /ch Flying, haste | At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. Bloodfray Giant rvr rvr/101 rvr R R {2}{R}{R} 4 Creature - Giant 4 3 U creature Trample | Unleash Bomber Corps rvr rvr/102 rvr R R {1}{R} 2 Creature - Human Soldier 1 2 C creature Battalion - Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target. Burn Bright rvr rvr/103 rvr R R {2}{R} 3 Instant C instant Creatures you control get +2/+0 until end of turn. Burning Prophet rvr rvr/104 rvr R R {1}{R} 2 Creature - Human Wizard 1 3 C creature Scry 1/vp1pt1 Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. Burning-Tree Vandal rvr rvr/105 rvr R R {2}{R} 3 Creature - Human Rogue 2 1 C creature Riot | Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. Demolish rvr rvr/106 rvr R R {3}{R} 4 Sorcery C sorcery Destroy target artifact or land. Demonfire rvr rvr/107 rvr R R {X}{R} 1 Sorcery U sorcery Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | Hellbent - If you have no cards in hand, this spell can't be countered and the damage can't be prevented. Dogpile rvr rvr/108 rvr R R {3}{R} 4 Instant C instant Dogpile deals damage to any target equal to the number of attacking creatures you control. Greater Forgeling rvr rvr/109 rvr R R {3}{R}{R} 5 Creature - Elemental 3 4 C creature {1}{R}: Greater Forgeling gets +3/-3 until end of turn. Guttersnipe rvr rvr/110 rvr R R {2}{R} 3 Creature - Goblin Shaman 2 2 U creature Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. Hellkite Tyrant rvr rvr/111 rvr R R {4}{R}{R} 6 Creature - Dragon 6 5 R creature /ch Flying, trample | Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. | At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. Homing Lightning rvr rvr/112 rvr R R {2}{R}{R} 4 Instant U instant Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature. Ilharg, the Raze-Boar rvr rvr/113 rvr R R {3}{R}{R} 5 Legendary Creature - Boar God 6 6 M creature Trample | Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. | When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. Krenko, Mob Boss rvr rvr/114 rvr R R {2}{R}{R} 4 Legendary Creature - Goblin Warrior 3 3 R creature Create Goblin/spawn [rvr] Goblin (R 1/1) Create 5 Goblins/spawnx5 [rvr] Goblin (R 1/1) Create 10 Goblins/spawnx10 [rvr] Goblin (R 1/1) {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control. Krenko's Command rvr rvr/115 rvr R R {1}{R} 2 Sorcery C sorcery /spawnx2 [rvr] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens. Legion Warboss rvr rvr/116 rvr R R {2}{R} 3 Creature - Goblin Soldier 2 2 R creature Create Goblin/spawn [rvr] Goblin (R 1/1) Mentor | At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. Light Up the Stage rvr rvr/117 rvr R R {2}{R} 3 Sorcery U sorcery Reveal top two cards/vp1at2 Spectacle {R} | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Mizzix's Mastery rvr rvr/118 rvr R R {3}{R} 4 Sorcery R sorcery Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. | Overload {5}{R}{R}{R} Mugging rvr rvr/119 rvr R R {R} 1 Sorcery C sorcery Mugging deals 2 damage to target creature. That creature can't block this turn. Rakdos Pit Dragon rvr rvr/120 rvr R R {2}{R}{R} 4 Creature - Dragon 3 3 U creature {R}{R}: Rakdos Pit Dragon gains flying until end of turn. | {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. | Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand. Rubblebelt Maaka rvr rvr/121 rvr R R {3}{R} 4 Creature - Cat 3 3 C creature Bloodrush - {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. Scorched Rusalka rvr rvr/122 rvr R R {R} 1 Creature - Spirit 1 1 C creature {R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker. Siege of Towers rvr rvr/123 rvr R R {1}{R} 2 Sorcery U sorcery Replicate {1}{R} | Target Mountain becomes a 3/1 creature. It's still a land. Skewer the Critics rvr rvr/124 rvr R R {2}{R} 3 Sorcery C sorcery Spectacle {R} | Skewer the Critics deals 3 damage to any target. Skullcrack rvr rvr/125 rvr R R {1}{R} 2 Instant U instant Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker. Stalking Vengeance rvr rvr/126 rvr R R {5}{R}{R} 7 Creature - Avatar 5 5 U creature Haste | Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker. Taste for Mayhem rvr rvr/127 rvr R R {R} 1 Enchantment - Aura C enchantment Enchant creature | Enchanted creature gets +2/+0. | Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. Tin Street Dodger rvr rvr/128 rvr R R {R} 1 Creature - Goblin Rogue 1 1 C creature Haste | {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender. Utvara Hellkite rvr rvr/129 rvr R R {6}{R}{R} 8 Creature - Dragon 6 6 M creature yInitialize/ch Create Dragon/spawn [rvr] Dragon (R 6/6 Flying) Flying | Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. Wojek Bodyguard rvr rvr/130 rvr R R {2}{R} 3 Creature - Human Soldier 3 3 C creature Mentor | Wojek Bodyguard can't attack or block alone. Arboreal Grazer rvr rvr/131 rvr G G {G} 1 Creature - Sloth Beast 0 3 C creature Reach | When Arboreal Grazer enters, you may put a land card from your hand onto the battlefield tapped. Band Together rvr rvr/132 rvr G G {2}{G} 3 Instant C instant Up to two target creatures you control each deal damage equal to their power to another target creature. Birds of Paradise rvr rvr/133 rvr G G {G} 1 Creature - Bird 0 1 R creature /ch Flying | {T}: Add one mana of any color. Chord of Calling rvr rvr/134 rvr G G {X}{G}{G}{G} 3 Instant R instant Convoke | Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Crocanura rvr rvr/135 rvr G G {2}{G} 3 Creature - Crocodile Frog 1 3 C creature Reach | Evolve Drudge Beetle rvr rvr/136 rvr G G {1}{G} 2 Creature - Insect 2 2 C creature Scavenge {5}{G} Experiment One rvr rvr/137 rvr G G {G} 1 Creature - Human Ooze 1 1 U creature Evolve | Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. Farseek rvr rvr/138 rvr G G {1}{G} 2 Sorcery U sorcery Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. Fists of Ironwood rvr rvr/139 rvr G G {1}{G} 2 Enchantment - Aura C enchantment /spawnx2 [rvr] Saproling (G 1/1) Enchant creature | When Fists of Ironwood enters, create two 1/1 green Saproling creature tokens. | Enchanted creature has trample. Forced Adaptation rvr rvr/140 rvr G G {G} 1 Enchantment - Aura C enchantment Enchant creature | At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. Forced Landing rvr rvr/141 rvr G G {1}{G} 2 Instant C instant Put target creature with flying on the bottom of its owner's library. Fungal Rebirth rvr rvr/142 rvr G G {2}{G} 3 Instant U instant Create 2 Saprolings/spawnx2 [rvr] Saproling (G 1/1) Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens. Gather Courage rvr rvr/143 rvr G G {G} 1 Instant C instant Convoke | Target creature gets +2/+2 until end of turn. Golgari Grave-Troll rvr rvr/144 rvr G G {4}{G} 5 Creature - Troll Skeleton 0 0 R creature Golgari Grave-Troll enters with a +1/+1 counter on it for each creature card in your graveyard. | {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. | Dredge 6 Greater Mossdog rvr rvr/145 rvr G G {3}{G} 4 Creature - Plant Dog 3 3 C creature Dredge 3 Guardian Project rvr rvr/146 rvr G G {3}{G} 4 Enchantment M enchantment Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. Horncaller's Chant rvr rvr/147 rvr G G {7}{G} 8 Sorcery C sorcery /spawn [rvr] Rhino (G 4/4 Trample) Create a 4/4 green Rhino creature token with trample, then populate. Life from the Loam rvr rvr/148 rvr G G {1}{G} 2 Sorcery R sorcery Return up to three target land cards from your graveyard to your hand. | Dredge 3 Loaming Shaman rvr rvr/149 rvr G G {2}{G} 3 Creature - Centaur Shaman 3 2 U creature When Loaming Shaman enters, target player shuffles any number of target cards from their graveyard into their library. Moldervine Cloak rvr rvr/150 rvr G G {2}{G} 3 Enchantment - Aura U enchantment Enchant creature | Enchanted creature gets +3/+3. | Dredge 2 Open the Gates rvr rvr/151 rvr G G {G} 1 Sorcery C sorcery Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. Overwhelm rvr rvr/152 rvr G G {5}{G}{G} 7 Sorcery U sorcery Convoke | Creatures you control get +3/+3 until end of turn. Protean Hulk rvr rvr/153 rvr G G {5}{G}{G} 7 Creature - Beast 6 6 M creature When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. Rampaging Rendhorn rvr rvr/154 rvr G G {4}{G} 5 Creature - Beast 4 4 C creature Riot Siege Wurm rvr rvr/155 rvr G G {5}{G}{G} 7 Creature - Wurm 5 5 C creature Convoke | Trample Silhana Ledgewalker rvr rvr/156 rvr G G {1}{G} 2 Creature - Elf Rogue 1 1 C creature Hexproof | Silhana Ledgewalker can't be blocked except by creatures with flying. Sprouting Renewal rvr rvr/157 rvr G G {2}{G} 3 Sorcery C sorcery Create Elf Knight/spawn [rvr] Elf Knight (GW 2/2 Vigilance) Convoke | Choose one - | - Create a 2/2 green and white Elf Knight creature token with vigilance. | - Destroy target artifact or enchantment. Titanic Brawl rvr rvr/158 rvr G G {1}{G} 2 Instant C instant This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. | Target creature you control fights target creature you don't control. Utopia Sprawl rvr rvr/159 rvr G G {G} 1 Enchantment - Aura U enchantment Enchant Forest | As Utopia Sprawl enters, choose a color. | Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. Wasteland Viper rvr rvr/160 rvr G G {G} 1 Creature - Snake 1 2 U creature Deathtouch | Bloodrush - {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. Wurmweaver Coil rvr rvr/161 rvr G G {4}{G}{G} 6 Enchantment - Aura U enchantment Create Wurm/spawn [rvr] Wurm (G 6/6) Enchant green creature | Enchanted creature gets +6/+6. | {G}{G}{G}, Sacrifice Wurmweaver Coil: Create a 6/6 green Wurm creature token. Yeva, Nature's Herald rvr rvr/162 rvr G G {2}{G}{G} 4 Legendary Creature - Elf Shaman 4 4 R creature Flash | You may cast green creature spells as though they had flash. Assemble the Legion rvr rvr/163 rvr RW RW {3}{R}{W} 5 Enchantment R enchantment Create Soldier/spawn [rvr] Soldier (RW 1/1 Haste) At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion. Aurelia, Exemplar of Justice rvr rvr/164 rvr RW RW {2}{R}{W} 4 Legendary Creature - Angel 2 5 M creature /ch Flying | Mentor | At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. Azorius Guildmage rvr rvr/165 rvr WU WU {W/U}{W/U} 2 Creature - Vedalken Wizard 2 2 U creature {2}{W}: Tap target creature. | {2}{U}: Counter target activated ability. Blind Hunter rvr rvr/166 rvr WB WB {2}{W}{B} 4 Creature - Bat 2 2 C creature /ch Flying | Haunt | When Blind Hunter enters or the creature it haunts dies, target player loses 2 life and you gain 2 life. Borborygmos Enraged rvr rvr/167 rvr RG RG {4}{R}{R}{G}{G} 8 Legendary Creature - Cyclops 7 6 R creature Reveal top three cards/vp1at3 Trample | Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | Discard a land card: Borborygmos Enraged deals 3 damage to any target. Boros Guildmage rvr rvr/168 rvr RW RW {R/W}{R/W} 2 Creature - Human Wizard 2 2 U creature {1}{R}: Target creature gains haste until end of turn. | {1}{W}: Target creature gains first strike until end of turn. Call of the Conclave rvr rvr/169 rvr GW GW {G}{W} 2 Sorcery C sorcery /spawn [rvr] Centaur (G 3/3) Create a 3/3 green Centaur creature token. Cartel Aristocrat rvr rvr/170 rvr WB WB {W}{B} 2 Creature - Human Advisor 2 2 U creature Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. Cindervines rvr rvr/171 rvr RG RG {R}{G} 2 Enchantment R enchantment Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. | {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller. Coiling Oracle rvr rvr/172 rvr GU GU {G}{U} 2 Creature - Snake Elf Druid 1 1 C creature Reveal top card/vp1at1 When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. Conclave Cavalier rvr rvr/173 rvr GW GW {G}{G}{W}{W} 4 Creature - Centaur Knight 4 4 U creature Create 2 Elf Knights/spawnx2 [rvr] Elf Knight (GW 2/2 Vigilance) Vigilance | When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. Crackling Drake rvr rvr/174 rvr UR UR {U}{U}{R}{R} 4 Creature - Drake * 4 U creature /ch Flying | Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. | When Crackling Drake enters, draw a card. Deathrite Shaman rvr rvr/175 rvr BG BG {B/G} 1 Creature - Elf Shaman 1 2 R creature {T}: Exile target land card from a graveyard. Add one mana of any color. | {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. | {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. Debt to the Deathless rvr rvr/176 rvr WB WB {X}{W}{W}{B}{B} 4 Sorcery U sorcery Each opponent loses two times X life. You gain life equal to the life lost this way. Deputy of Acquittals rvr rvr/177 rvr WU WU {W}{U} 2 Creature - Human Wizard 2 2 C creature Flash | When Deputy of Acquittals enters, you may return another target creature you control to its owner's hand. Dimir Guildmage rvr rvr/178 rvr UB UB {U/B}{U/B} 2 Creature - Human Wizard 2 2 U creature {3}{U}: Target player draws a card. Activate only as a sorcery. | {3}{B}: Target player discards a card. Activate only as a sorcery. Domri Rade rvr rvr/179 rvr RG RG {1}{R}{G} 3 Legendary Planeswalker - Domri 3 M planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 Create Domri Rade Emblem/spawn [rvr] Domri Rade Emblem +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. | -2: Target creature you control fights another target creature. | -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." Dreadbore rvr rvr/180 rvr BR BR {B}{R} 2 Sorcery R sorcery Destroy target creature or planeswalker. Footlight Fiend rvr rvr/181 rvr BR BR {B/R} 1 Creature - Devil 1 1 C creature When Footlight Fiend dies, it deals 1 damage to any target. Fresh-Faced Recruit rvr rvr/182 rvr RW RW {1}{R/W} 2 Creature - Human Soldier 2 1 C creature During your turn, Fresh-Faced Recruit has first strike. Frilled Mystic rvr rvr/183 rvr GU GU {G}{G}{U}{U} 4 Creature - Elf Lizard Wizard 3 2 U creature Flash | When Frilled Mystic enters, you may counter target spell. Glowspore Shaman rvr rvr/184 rvr BG BG {B}{G} 2 Creature - Elf Shaman 3 1 C creature When Glowspore Shaman enters, mill three cards. You may put a land card from your graveyard on top of your library. Gobhobbler Rats rvr rvr/185 rvr BR BR {B}{R} 2 Creature - Rat 2 2 C creature Hellbent - As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats." Goblin Electromancer rvr rvr/186 rvr UR UR {U}{R} 2 Creature - Goblin Wizard 2 2 C creature Instant and sorcery spells you cast cost {1} less to cast. Golgari Findbroker rvr rvr/187 rvr BG BG {B}{B}{G}{G} 4 Creature - Elf Shaman 3 4 U creature When Golgari Findbroker enters, return target permanent card from your graveyard to your hand. Golgari Guildmage rvr rvr/188 rvr BG BG {B/G}{B/G} 2 Creature - Elf Shaman 2 2 U creature {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. | {4}{G}: Put a +1/+1 counter on target creature. Gruul Guildmage rvr rvr/189 rvr RG RG {R/G}{R/G} 2 Creature - Human Shaman 2 2 U creature {3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker. | {3}{G}: Target creature gets +2/+2 until end of turn. Izzet Charm rvr rvr/190 rvr UR UR {U}{R} 2 Instant U instant Choose one - | - Counter target noncreature spell unless its controller pays {2}. | - Izzet Charm deals 2 damage to target creature. | - Draw two cards, then discard two cards. Izzet Guildmage rvr rvr/191 rvr UR UR {U/R}{U/R} 2 Creature - Human Wizard 2 2 U creature {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. | {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy. Judge's Familiar rvr rvr/192 rvr WU WU {W/U} 1 Creature - Bird 1 1 C creature /ch Flying | Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}. Karlov of the Ghost Council rvr rvr/193 rvr WB WB {W}{B} 2 Legendary Creature - Spirit Advisor 2 2 M creature Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. | {W}{B}, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature. Kaya, Orzhov Usurper rvr rvr/194 rvr WB WB {1}{W}{B} 3 Legendary Planeswalker - Kaya 3 R planeswalker /ccblue=3 +1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. | -1: Exile target nonland permanent with mana value 1 or less. | -5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life. Lavinia, Azorius Renegade rvr rvr/195 rvr WU WU {W}{U} 2 Legendary Creature - Human Soldier 2 2 R creature Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. | Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Lazav, the Multifarious rvr rvr/196 rvr UB UB {U}{B} 2 Legendary Creature - Shapeshifter 1 3 R creature Surveil 1/vp1pt1 When Lazav, the Multifarious enters, surveil 1. | {X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. Lightning Helix rvr rvr/197 rvr RW RW {R}{W} 2 Instant U instant Lightning Helix deals 3 damage to any target and you gain 3 life. Master of Cruelties rvr rvr/198 rvr BR BR {3}{B}{R} 5 Creature - Demon 1 4 M creature First strike, deathtouch | Master of Cruelties can only attack alone. | Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. Mayhem Devil rvr rvr/199 rvr BR BR {1}{B}{R} 3 Creature - Devil 3 3 U creature Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. Merfolk of the Depths rvr rvr/200 rvr GU GU {4}{G/U}{G/U} 6 Creature - Merfolk Soldier 4 2 C creature Flash Mindleech Mass rvr rvr/201 rvr UB UB {5}{U}{B}{B} 8 Creature - Horror 6 6 R creature Trample | Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost. Moroii rvr rvr/202 rvr UB UB {2}{U}{B} 4 Creature - Vampire 4 4 U creature /ch Flying | At the beginning of your upkeep, you lose 1 life. Mortus Strider rvr rvr/203 rvr UB UB {1}{U}{B} 3 Creature - Skeleton 1 1 C creature When Mortus Strider dies, return it to its owner's hand. Mourning Thrull rvr rvr/204 rvr WB WB {1}{W/B} 2 Creature - Thrull 1 1 C creature /ch Flying | Whenever Mourning Thrull deals damage, you gain that much life. Nicol Bolas, Dragon-God rvr rvr/205 rvr UBR UBR {U}{B}{B}{B}{R} 5 Legendary Planeswalker - Bolas 4 M planeswalker /ccblue=4 Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. | +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. | -3: Destroy target creature or planeswalker. | -8: Each opponent who doesn't control a legendary creature or planeswalker loses the game. Nightveil Predator rvr rvr/206 rvr UB UB {U}{U}{B}{B} 4 Creature - Vampire 3 3 U creature /ch Flying, deathtouch | Hexproof Niv-Mizzet, Parun rvr rvr/207 rvr UR UR {U}{U}{U}{R}{R}{R} 6 Legendary Creature - Dragon Wizard 5 5 R creature /ch This spell can't be countered. | Flying | Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. | Whenever a player casts an instant or sorcery spell, you draw a card. Orzhov Guildmage rvr rvr/208 rvr WB WB {W/B}{W/B} 2 Creature - Human Wizard 2 2 U creature {2}{W}: Target player gains 1 life. | {2}{B}: Each player loses 1 life. Petrahydrox rvr rvr/209 rvr UR UR {3}{U/R} 4 Creature - Weird 3 3 C creature When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand. Phytohydra rvr rvr/210 rvr GW GW {2}{G}{W}{W} 5 Creature - Plant Hydra 1 1 R creature If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead. Prime Speaker Zegana rvr rvr/211 rvr GU GU {2}{G}{G}{U}{U} 6 Legendary Creature - Merfolk Wizard 1 1 R creature Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. | When Prime Speaker Zegana enters, draw cards equal to its power. Putrefy rvr rvr/212 rvr BG BG {1}{B}{G} 3 Instant U instant Destroy target artifact or creature. It can't be regenerated. Rakdos Firewheeler rvr rvr/213 rvr BR BR {B}{B}{R}{R} 4 Creature - Human Rogue 4 3 U creature When Rakdos Firewheeler enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. Rakdos Guildmage rvr rvr/214 rvr BR BR {B/R}{B/R} 2 Creature - Zombie Shaman 2 2 U creature Create Goblin/spawn [rvr] Goblin (R 2/1 Haste) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. | {3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step. Rakdos, Lord of Riots rvr rvr/215 rvr BR BR {B}{B}{R}{R} 4 Legendary Creature - Demon 6 6 R creature /ch You can't cast this spell unless an opponent lost life this turn. | Flying, trample | Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. Ral Zarek rvr rvr/216 rvr UR UR {2}{U}{R} 4 Legendary Planeswalker - Ral 4 M planeswalker yInitialize/ccblue=4 Flip five coins/flip5 +1: Tap target permanent, then untap another target permanent. | -2: Ral Zarek deals 3 damage to any target. | -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads. Rhythm of the Wild rvr rvr/217 rvr RG RG {1}{R}{G} 3 Enchantment U enchantment Creature spells you control can't be countered. | Nontoken creatures you control have riot. Savra, Queen of the Golgari rvr rvr/218 rvr BG BG {2}{B}{G} 4 Legendary Creature - Elf Shaman 2 2 R creature Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. | Whenever you sacrifice a green creature, you may gain 2 life. Scab-Clan Mauler rvr rvr/219 rvr RG RG {R}{G} 2 Creature - Human Berserker 1 1 C creature Bloodthirst - Add 2 +1/+1 counters/ccgreen+2 Bloodthirst 2 | Trample Selesnya Evangel rvr rvr/220 rvr GW GW {G}{W} 2 Creature - Elf Shaman 1 2 U creature Create Saproling/spawn [rvr] Saproling (G 1/1) {1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token. Selesnya Guildmage rvr rvr/221 rvr GW GW {G/W}{G/W} 2 Creature - Elf Wizard 2 2 U creature Create Saproling/spawn [rvr] Saproling (G 1/1) {3}{G}: Create a 1/1 green Saproling creature token. | {3}{W}: Creatures you control get +1/+1 until end of turn. Sharktocrab rvr rvr/222 rvr GU GU {2}{G}{U} 4 Creature - Shark Octopus Crab 4 4 U creature Adapt - Add a +1/+1 counter/ccgreen+1 {2}{G}{U}: Adapt 1. | Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Simic Guildmage rvr rvr/223 rvr GU GU {G/U}{G/U} 2 Creature - Elf Wizard 2 2 U creature {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. | {1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller. Sky Hussar rvr rvr/224 rvr WU WU {3}{W}{U} 5 Creature - Human Knight 4 3 U creature /ch Flying | When Sky Hussar enters, untap all creatures you control. | Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. Skyknight Legionnaire rvr rvr/225 rvr RW RW {1}{R}{W} 3 Creature - Human Knight 2 2 C creature /ch Flying, haste Slitherhead rvr rvr/226 rvr BG BG {B/G} 1 Creature - Plant Zombie 1 1 C creature Scavenge {0} Sphinx of New Prahv rvr rvr/227 rvr WU WU {W}{W}{U}{U} 4 Creature - Sphinx 4 3 U creature /ch Flying, vigilance | Spells your opponents cast that target Sphinx of New Prahv cost {2} more to cast. Sphinx's Revelation rvr rvr/228 rvr WU WU {X}{W}{U}{U} 3 Instant R instant You gain X life and draw X cards. Stitch in Time rvr rvr/229 rvr UR UR {1}{U}{R} 3 Sorcery R sorcery Flip a coin/flip1 Flip a coin. If you win the flip, take an extra turn after this one. Sunder Shaman rvr rvr/230 rvr RG RG {R}{R}{G}{G} 4 Creature - Giant Shaman 5 5 U creature Sunder Shaman can't be blocked by more than one creature. | Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls. Tajic, Legion's Edge rvr rvr/231 rvr RW RW {1}{R}{W} 3 Legendary Creature - Human Soldier 3 2 R creature Haste | Mentor | Prevent all noncombat damage that would be dealt to other creatures you control. | {R}{W}: Tajic, Legion's Edge gains first strike until end of turn. Teferi, Time Raveler rvr rvr/232 rvr WU WU {1}{W}{U} 3 Legendary Planeswalker - Teferi 4 M planeswalker /ccblue=4 Each opponent can cast spells only any time they could cast a sorcery. | +1: Until your next turn, you may cast sorcery spells as though they had flash. | -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. Teysa, Orzhov Scion rvr rvr/233 rvr WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 3 R creature Create Spirit/spawn [rvr] Spirit (W 1/1 Flying) Sacrifice three white creatures: Exile target creature. | Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying. Tolsimir Wolfblood rvr rvr/234 rvr GW GW {4}{G}{W} 6 Legendary Creature - Elf Warrior 3 4 R creature Create Voja/spawn [rvr] Voja (GW 2/2) Other green creatures you control get +1/+1. | Other white creatures you control get +1/+1. | {T}: Create Voja, a legendary 2/2 green and white Wolf creature token. Truefire Captain rvr rvr/235 rvr RW RW {R}{R}{W}{W} 4 Creature - Human Knight 4 3 U creature Mentor | Whenever Truefire Captain is dealt damage, it deals that much damage to target player. Vernadi Shieldmate rvr rvr/236 rvr GW GW {1}{G/W} 2 Creature - Human Soldier 2 2 C creature Vigilance Voidslime rvr rvr/237 rvr GU GU {G}{U}{U} 3 Instant R instant Counter target spell, activated ability, or triggered ability. Whisper Agent rvr rvr/238 rvr UB UB {1}{U/B}{U/B} 3 Creature - Human Rogue 3 2 C creature Surveil 1/vp1pt1 Flash | When Whisper Agent enters, surveil 1. Wild Cantor rvr rvr/239 rvr RG RG {R/G} 1 Creature - Human Druid 1 1 C creature Sacrifice Wild Cantor: Add one mana of any color. Warrant // Warden rvr rvr/240 rvr WU WU {W/U}{W/U} // {3}{W}{U} 7 Instant // Sorcery R sorcery Create Sphinx/spawn [rvr] Sphinx (WU 4/4 Flying, Vigilance) Put target attacking or blocking creature on top of its owner's library. // Create a 4/4 white and blue Sphinx creature token with flying and vigilance. Revival // Revenge rvr rvr/241 rvr WB WB {W/B}{W/B} // {4}{W}{B} 8 Sorcery // Sorcery R sorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. // Double your life total. Target opponent loses half their life, rounded up. Connive // Concoct rvr rvr/242 rvr UB UB {2}{U/B}{U/B} // {3}{U}{B} 9 Sorcery // Sorcery R sorcery Surveil 3/vp1pt3 Gain control of target creature with power 2 or less. // Surveil 3, then return a creature card from your graveyard to the battlefield. Expansion // Explosion rvr rvr/243 rvr UR UR {U/R}{U/R} // {X}{U}{U}{R}{R} 6 Instant // Instant R instant Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy. // Explosion deals X damage to any target. Target player draws X cards. Bedeck // Bedazzle rvr rvr/244 rvr BR BR {B/R}{B/R} // {4}{B}{R} 8 Instant // Instant R instant Target creature gets +3/-3 until end of turn. // Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker. Find // Finality rvr rvr/245 rvr BG BG {B/G}{B/G} // {4}{B}{G} 8 Sorcery // Sorcery R sorcery Return up to two target creature cards from your graveyard to your hand. // You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn. Thrash // Threat rvr rvr/246 rvr RG RG {R/G}{R/G} // {2}{R}{G} 6 Instant // Sorcery R sorcery Create Beast/spawn [rvr] Beast (RG 4/4 Trample) Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. // Create a 4/4 red and green Beast creature token with trample. Response // Resurgence rvr rvr/247 rvr RW RW {R/W}{R/W} // {3}{R}{W} 7 Instant // Sorcery R sorcery Response deals 5 damage to target attacking or blocking creature. // Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. Assure // Assemble rvr rvr/248 rvr GW GW {G/W}{G/W} // {4}{G}{W} 8 Instant // Instant R instant Create 3 Elf Knights/spawnx3 [rvr] Elf Knight (GW 2/2 Vigilance) Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn. // Create three 2/2 green and white Elf Knight creature tokens with vigilance. Repudiate // Replicate rvr rvr/249 rvr GU GU {G/U}{G/U} // {1}{G}{U} 5 Instant // Sorcery R sorcery Create Copy/spawn [2xm] Copy Counter target activated or triggered ability. // Create a token that's a copy of target creature you control. Azorius Signet rvr rvr/250 rvr WU {2} 2 Artifact U artifact {1}, {T}: Add {W}{U}. Boros Signet rvr rvr/251 rvr RW {2} 2 Artifact U artifact {1}, {T}: Add {R}{W}. Bottled Cloister rvr rvr/252 rvr {4} 4 Artifact R artifact At the beginning of each opponent's upkeep, exile all cards from your hand face down. | At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card. Chromatic Lantern rvr rvr/253 rvr {3} 3 Artifact R artifact Lands you control have "{T}: Add one mana of any color." | {T}: Add one mana of any color. Civic Saber rvr rvr/254 rvr {1} 1 Artifact - Equipment U artifact Equipped creature gets +1/+0 for each of its colors. | Equip {1} Cloudstone Curio rvr rvr/255 rvr {3} 3 Artifact M artifact Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand. Dimir Signet rvr rvr/256 rvr UB {2} 2 Artifact U artifact {1}, {T}: Add {U}{B}. Gate Colossus rvr rvr/257 rvr {8} 8 Artifact Creature - Construct 8 8 U creature This spell costs {1} less to cast for each Gate you control. | Gate Colossus can't be blocked by creatures with power 2 or less. | Whenever a Gate you control enters, you may put Gate Colossus from your graveyard on top of your library. Golgari Signet rvr rvr/258 rvr BG {2} 2 Artifact U artifact {1}, {T}: Add {B}{G}. Gruul Signet rvr rvr/259 rvr RG {2} 2 Artifact U artifact {1}, {T}: Add {R}{G}. Illusionist's Bracers rvr rvr/260 rvr {2} 2 Artifact - Equipment R artifact Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. | Equip {3} Izzet Signet rvr rvr/261 rvr UR {2} 2 Artifact U artifact {1}, {T}: Add {U}{R}. Junktroller rvr rvr/262 rvr {4} 4 Artifact Creature - Golem 0 6 U creature Defender | {T}: Put target card from a graveyard on the bottom of its owner's library. Orzhov Signet rvr rvr/263 rvr WB {2} 2 Artifact U artifact {1}, {T}: Add {W}{B}. Pariah's Shield rvr rvr/264 rvr {5} 5 Artifact - Equipment R artifact All damage that would be dealt to you is dealt to equipped creature instead. | Equip {3} Rakdos Signet rvr rvr/265 rvr BR {2} 2 Artifact U artifact {1}, {T}: Add {B}{R}. Seal of the Guildpact rvr rvr/266 rvr {5} 5 Artifact R artifact As Seal of the Guildpact enters, choose two colors. | Each spell you cast costs {1} less to cast for each of the chosen colors it is. Selesnya Signet rvr rvr/267 rvr GW {2} 2 Artifact U artifact {1}, {T}: Add {G}{W}. Silent Dart rvr rvr/268 rvr {1} 1 Artifact U artifact {4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. Simic Signet rvr rvr/269 rvr GU {2} 2 Artifact U artifact {1}, {T}: Add {G}{U}. Sword of the Paruns rvr rvr/270 rvr {4} 4 Artifact - Equipment R artifact As long as equipped creature is tapped, tapped creatures you control get +2/+0. | As long as equipped creature is untapped, untapped creatures you control get +0/+2. | {3}: You may tap or untap equipped creature. | Equip {3} Voyager Staff rvr rvr/271 rvr {1} 1 Artifact U artifact {2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. Azorius Guildgate rvr rvr/272 rvr WU 0 Land - Gate C land /cr90 Azorius Guildgate enters tapped. | {T}: Add {W} or {U}. Blood Crypt rvr rvr/273 rvr BR 0 Land - Swamp Mountain R land /cr90 As Blood Crypt enters, you may pay 2 life. If you don't, it enters tapped. Boros Guildgate rvr rvr/274 rvr RW 0 Land - Gate C land /cr90 Boros Guildgate enters tapped. | {T}: Add {R} or {W}. Breeding Pool rvr rvr/275 rvr GU 0 Land - Forest Island R land /cr90 As Breeding Pool enters, you may pay 2 life. If you don't, it enters tapped. Dimir Guildgate rvr rvr/276 rvr UB 0 Land - Gate C land /cr90 Dimir Guildgate enters tapped. | {T}: Add {U} or {B}. Godless Shrine rvr rvr/277 rvr WB 0 Land - Plains Swamp R land /cr90 As Godless Shrine enters, you may pay 2 life. If you don't, it enters tapped. Golgari Guildgate rvr rvr/278 rvr BG 0 Land - Gate C land /cr90 Golgari Guildgate enters tapped. | {T}: Add {B} or {G}. Gruul Guildgate rvr rvr/279 rvr RG 0 Land - Gate C land /cr90 Gruul Guildgate enters tapped. | {T}: Add {R} or {G}. Hallowed Fountain rvr rvr/280 rvr WU 0 Land - Plains Island R land /cr90 As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped. Izzet Guildgate rvr rvr/281 rvr UR 0 Land - Gate C land /cr90 Izzet Guildgate enters tapped. | {T}: Add {U} or {R}. Orzhov Guildgate rvr rvr/282 rvr WB 0 Land - Gate C land /cr90 Orzhov Guildgate enters tapped. | {T}: Add {W} or {B}. Overgrown Tomb rvr rvr/283 rvr BG 0 Land - Swamp Forest R land /cr90 As Overgrown Tomb enters, you may pay 2 life. If you don't, it enters tapped. Rakdos Guildgate rvr rvr/284 rvr BR 0 Land - Gate C land /cr90 Rakdos Guildgate enters tapped. | {T}: Add {B} or {R}. Sacred Foundry rvr rvr/285 rvr RW 0 Land - Mountain Plains R land /cr90 As Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped. Selesnya Guildgate rvr rvr/286 rvr GW 0 Land - Gate C land /cr90 Selesnya Guildgate enters tapped. | {T}: Add {G} or {W}. Simic Guildgate rvr rvr/287 rvr GU 0 Land - Gate C land /cr90 Simic Guildgate enters tapped. | {T}: Add {G} or {U}. Steam Vents rvr rvr/288 rvr UR 0 Land - Island Mountain R land /cr90 As Steam Vents enters, you may pay 2 life. If you don't, it enters tapped. Stomping Ground rvr rvr/289 rvr RG 0 Land - Mountain Forest R land /cr90 As Stomping Ground enters, you may pay 2 life. If you don't, it enters tapped. Temple Garden rvr rvr/290 rvr GW 0 Land - Forest Plains R land /cr90 As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped. Watery Grave rvr rvr/291 rvr UB 0 Land - Island Swamp R land /cr90 As Watery Grave enters, you may pay 2 life. If you don't, it enters tapped. Pack Rat rvr rvr/426 rvr B B {1}{B} 2 Creature - Rat * * R notInPacks creature Create Pack Rat/spawn [lackey] Pack Rat (B */*) Pack Rat's power and toughness are each equal to the number of Rats you control. | {2}{B}, Discard a card: Create a token that's a copy of Pack Rat. [rvr] Bird (W 1/1 Flying) rvr trvr/1 trvr W 0 Token Creature - Bird 1 1 T /ch Flying [rvr] Angel (W 4/4 Flying) rvr trvr/2 trvr W 0 Token Creature - Angel 4 4 T /ch Flying [rvr] Angel (W 4/4 Flying, Vigilance) rvr trvr/3 trvr W 0 Token Creature - Angel 4 4 T /ch Flying, vigilance [rvr] Spirit (W 1/1 Flying) rvr trvr/4 trvr W 0 Token Creature - Spirit 1 1 T /ch Flying [rvr] Bird Illusion (U 1/1 Flying) rvr trvr/5 trvr U 0 Token Creature - Bird Illusion 1 1 T /ch Flying [rvr] Zombie (B 2/2) rvr trvr/6 trvr B 0 Token Creature - Zombie 2 2 T [rvr] Dragon (R 6/6 Flying) rvr trvr/7 trvr R 0 Token Creature - Dragon 6 6 T /ch Flying [rvr] Goblin (R 1/1) rvr trvr/8 trvr R 0 Token Creature - Goblin 1 1 T [rvr] Goblin (R 2/1 Haste) rvr trvr/9 trvr R 0 Token Creature - Goblin 2 1 T Haste [rvr] Centaur (G 3/3) rvr trvr/10 trvr G 0 Token Creature - Centaur 3 3 T [rvr] Rhino (G 4/4 Trample) rvr trvr/11 trvr G 0 Token Creature - Rhino 4 4 T Trample [rvr] Saproling (G 1/1) rvr trvr/12 trvr G 0 Token Creature - Saproling 1 1 T [rvr] Wurm (G 6/6) rvr trvr/13 trvr G 0 Token Creature - Wurm 6 6 T [rvr] Beast (RG 4/4 Trample) rvr trvr/14 trvr RG 0 Token Creature - Beast 4 4 T Trample [rvr] Elf Knight (GW 2/2 Vigilance) rvr trvr/15 trvr GW 0 Token Creature - Elf Knight 2 2 T Vigilance [rvr] Soldier (RW 1/1 Haste) rvr trvr/16 trvr RW 0 Token Creature - Soldier 1 1 T Haste [rvr] Sphinx (WU 4/4 Flying, Vigilance) rvr trvr/17 trvr WU 0 Token Creature - Sphinx 4 4 T /ch Flying, vigilance [rvr] Spirit (WB 1/1 Flying) rvr trvr/18 trvr WB 0 Token Creature - Spirit 1 1 T /ch Flying [rvr] Voja (GW 2/2) rvr trvr/19 trvr GW 0 Token Legendary Creature - Wolf 2 2 T [rvr] Domri Rade Emblem rvr trvr/20 trvr 0 Token Emblem T Creatures you control have double strike, trample, hexproof, and haste. Blood Crypt 1rvr rvr/292 rvr BR 0 Land - Swamp Mountain R notInPacks land /cr90 As Blood Crypt enters, you may pay 2 life. If you don't, it enters tapped. Breeding Pool 1rvr rvr/293 rvr GU 0 Land - Forest Island R notInPacks land /cr90 As Breeding Pool enters, you may pay 2 life. If you don't, it enters tapped. Godless Shrine 1rvr rvr/294 rvr WB 0 Land - Plains Swamp R notInPacks land /cr90 As Godless Shrine enters, you may pay 2 life. If you don't, it enters tapped. Hallowed Fountain 1rvr rvr/295 rvr WU 0 Land - Plains Island R notInPacks land /cr90 As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped. Overgrown Tomb 1rvr rvr/296 rvr BG 0 Land - Swamp Forest R notInPacks land /cr90 As Overgrown Tomb enters, you may pay 2 life. If you don't, it enters tapped. Sacred Foundry 1rvr rvr/297 rvr RW 0 Land - Mountain Plains R notInPacks land /cr90 As Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped. Steam Vents 1rvr rvr/298 rvr UR 0 Land - Island Mountain R notInPacks land /cr90 As Steam Vents enters, you may pay 2 life. If you don't, it enters tapped. Stomping Ground 1rvr rvr/299 rvr RG 0 Land - Mountain Forest R notInPacks land /cr90 As Stomping Ground enters, you may pay 2 life. If you don't, it enters tapped. Temple Garden 1rvr rvr/300 rvr GW 0 Land - Forest Plains R notInPacks land /cr90 As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped. Watery Grave 1rvr rvr/301 rvr UB 0 Land - Island Swamp R notInPacks land /cr90 As Watery Grave enters, you may pay 2 life. If you don't, it enters tapped. Divine Visitation 1rvr rvr/416 rvr W W {3}{W}{W} 5 Enchantment M notInPacks enchantment If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. Tomik, Distinguished Advokist 1rvr rvr/417 rvr W W {W}{W} 2 Legendary Creature - Human Advisor 2 3 R notInPacks creature /ch Flying | Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. | Your opponents can't play land cards from graveyards. Bruvac the Grandiloquent 1rvr rvr/418 rvr U U {2}{U} 3 Legendary Creature - Human Advisor 1 4 M notInPacks creature If an opponent would mill one or more cards, they mill twice that many cards instead. Cyclonic Rift 1rvr rvr/419 rvr U U {1}{U} 2 Instant M notInPacks instant Return target nonland permanent you don't control to its owner's hand. | Overload {6}{U} Fblthp, the Lost 1rvr rvr/420 rvr U U {1}{U} 2 Legendary Creature - Homunculus 1 1 R notInPacks creature When Fblthp, the Lost enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead. | When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. Spark Double 1rvr rvr/421 rvr U U {3}{U} 4 Creature - Illusion 0 0 R notInPacks creature You may have Spark Double enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary. Tidespout Tyrant 1rvr rvr/422 rvr U U {5}{U}{U}{U} 8 Creature - Djinn 5 5 R notInPacks creature /ch Flying | Whenever you cast a spell, return target permanent to its owner's hand. Crypt Ghast 1rvr rvr/423 rvr B B {3}{B} 4 Creature - Spirit 2 2 R notInPacks creature Extort | Whenever you tap a Swamp for mana, add an additional {B}. Lord of the Void 1rvr rvr/424 rvr B B {4}{B}{B}{B} 7 Creature - Demon 7 7 M notInPacks creature yInitialize/ch Reveal top seven cards/vp1at7 Flying | Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control. Massacre Girl 1rvr rvr/425 rvr B B {3}{B}{B} 5 Legendary Creature - Human Assassin 4 4 R notInPacks creature Menace | When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. Pack Rat 1rvr rvr/426 rvr B B {1}{B} 2 Creature - Rat * * R notInPacks creature Create Pack Rat/spawn [lackey] Pack Rat (B */*) Pack Rat's power and toughness are each equal to the number of Rats you control. | {2}{B}, Discard a card: Create a token that's a copy of Pack Rat. Arclight Phoenix 1rvr rvr/427 rvr R R {3}{R} 4 Creature - Phoenix 3 2 R notInPacks creature /ch Flying, haste | At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. Hellkite Tyrant 1rvr rvr/428 rvr R R {4}{R}{R} 6 Creature - Dragon 6 5 R notInPacks creature /ch Flying, trample | Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. | At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. Ilharg, the Raze-Boar 1rvr rvr/429 rvr R R {3}{R}{R} 5 Legendary Creature - Boar God 6 6 M notInPacks creature Trample | Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. | When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. Krenko, Mob Boss 1rvr rvr/430 rvr R R {2}{R}{R} 4 Legendary Creature - Goblin Warrior 3 3 R notInPacks creature Create Goblin/spawn [rvr] Goblin (R 1/1) Create 5 Goblins/spawnx5 [rvr] Goblin (R 1/1) Create 10 Goblins/spawnx10 [rvr] Goblin (R 1/1) {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control. Utvara Hellkite 1rvr rvr/431 rvr R R {6}{R}{R} 8 Creature - Dragon 6 6 M notInPacks creature yInitialize/ch Create Dragon/spawn [rvr] Dragon (R 6/6 Flying) Flying | Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. Birds of Paradise 1rvr rvr/432 rvr G G {G} 1 Creature - Bird 0 1 R notInPacks creature /ch Flying | {T}: Add one mana of any color. Guardian Project 1rvr rvr/433 rvr G G {3}{G} 4 Enchantment M notInPacks enchantment Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. Life from the Loam 1rvr rvr/434 rvr G G {1}{G} 2 Sorcery R notInPacks sorcery Return up to three target land cards from your graveyard to your hand. | Dredge 3 Protean Hulk 1rvr rvr/435 rvr G G {5}{G}{G} 7 Creature - Beast 6 6 M notInPacks creature When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. Aurelia, Exemplar of Justice 1rvr rvr/436 rvr RW RW {2}{R}{W} 4 Legendary Creature - Angel 2 5 M notInPacks creature /ch Flying | Mentor | At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. Karlov of the Ghost Council 1rvr rvr/437 rvr WB WB {W}{B} 2 Legendary Creature - Spirit Advisor 2 2 M notInPacks creature Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. | {W}{B}, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature. Niv-Mizzet, Parun 1rvr rvr/438 rvr UR UR {U}{U}{U}{R}{R}{R} 6 Legendary Creature - Dragon Wizard 5 5 R notInPacks creature /ch This spell can't be countered. | Flying | Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. | Whenever a player casts an instant or sorcery spell, you draw a card. Prime Speaker Zegana 1rvr rvr/439 rvr GU GU {2}{G}{G}{U}{U} 6 Legendary Creature - Merfolk Wizard 1 1 R notInPacks creature Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. | When Prime Speaker Zegana enters, draw cards equal to its power. Savra, Queen of the Golgari 1rvr rvr/440 rvr BG BG {2}{B}{G} 4 Legendary Creature - Elf Shaman 2 2 R notInPacks creature Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. | Whenever you sacrifice a green creature, you may gain 2 life. Teysa, Orzhov Scion 1rvr rvr/441 rvr WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 3 R notInPacks creature Create Spirit/spawn [rvr] Spirit (W 1/1 Flying) Sacrifice three white creatures: Exile target creature. | Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying. Chromatic Lantern 1rvr rvr/442 rvr {3} 3 Artifact R notInPacks artifact Lands you control have "{T}: Add one mana of any color." | {T}: Add one mana of any color. Cloudstone Curio 1rvr rvr/443 rvr {3} 3 Artifact M notInPacks artifact Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand. Domri Rade 1rvr rvr/444 rvr RG RG {1}{R}{G} 3 Legendary Planeswalker - Domri 3 M notInPacks planeswalker yInitialize/ccblue=3 Look at top card/vp1pt1 Create Domri Rade Emblem/spawn [rvr] Domri Rade Emblem +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. | -2: Target creature you control fights another target creature. | -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." Ral Zarek 1rvr rvr/445 rvr UR UR {2}{U}{R} 4 Legendary Planeswalker - Ral 4 M notInPacks planeswalker yInitialize/ccblue=4 Flip five coins/flip5 +1: Tap target permanent, then untap another target permanent. | -2: Ral Zarek deals 3 damage to any target. | -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads. Blazing Archon 2rvr rvr/302 rvr W W {6}{W}{W}{W} 9 Creature - Archon 5 6 R notInPacks creature /ch Flying | Creatures can't attack you. Blind Obedience 2rvr rvr/303 rvr W W {1}{W} 2 Enchantment R notInPacks enchantment Extort | Artifacts and creatures your opponents control enter tapped. Condemn 2rvr rvr/304 rvr W W {W} 1 Instant U notInPacks instant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. Devouring Light 2rvr rvr/305 rvr W W {1}{W}{W} 3 Instant U notInPacks instant Convoke | Exile target attacking or blocking creature. Divine Visitation 2rvr rvr/306 rvr W W {3}{W}{W} 5 Enchantment M notInPacks enchantment If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. Faith's Fetters 2rvr rvr/307 rvr W W {3}{W} 4 Enchantment - Aura C notInPacks enchantment Enchant permanent | When Faith's Fetters enters, you gain 4 life. | Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. Ghostway 2rvr rvr/308 rvr W W {2}{W} 3 Instant R notInPacks instant Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. Bruvac the Grandiloquent 2rvr rvr/309 rvr U U {2}{U} 3 Legendary Creature - Human Advisor 1 4 M notInPacks creature If an opponent would mill one or more cards, they mill twice that many cards instead. Cloudfin Raptor 2rvr rvr/310 rvr U U {U} 1 Creature - Bird Mutant 0 1 C notInPacks creature /ch Flying | Evolve Compulsive Research 2rvr rvr/311 rvr U U {2}{U} 3 Sorcery C notInPacks sorcery Target player draws three cards. Then that player discards two cards unless they discard a land card. Copy Enchantment 2rvr rvr/312 rvr U U {2}{U} 3 Enchantment R notInPacks enchantment You may have Copy Enchantment enter as a copy of any enchantment on the battlefield. Cyclonic Rift 2rvr rvr/313 rvr U U {1}{U} 2 Instant M notInPacks instant Return target nonland permanent you don't control to its owner's hand. | Overload {6}{U} Drift of Phantasms 2rvr rvr/314 rvr U U {2}{U} 3 Creature - Spirit 0 5 C notInPacks creature /ch Defender | Flying | Transmute {1}{U}{U} Muddle the Mixture 2rvr rvr/315 rvr U U {U}{U} 2 Instant U notInPacks instant Counter target instant or sorcery spell. | Transmute {1}{U}{U} Persistent Petitioners 2rvr rvr/316 rvr U U {1}{U} 2 Creature - Human Advisor 1 3 C notInPacks creature {1}, {T}: Target player mills a card. | Tap four untapped Advisors you control: Target player mills twelve cards. | A deck can have any number of cards named Persistent Petitioners. Pteramander 2rvr rvr/317 rvr U U {U} 1 Creature - Salamander Drake 1 1 U notInPacks creature yInitialize/ch Adapt - Add 4 +1/+1 counters/ccgreen+4 Flying | {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. Quicken 2rvr rvr/318 rvr U U {U} 1 Instant U notInPacks instant The next sorcery spell you cast this turn can be cast as though it had flash. | Draw a card. Spark Double 2rvr rvr/319 rvr U U {3}{U} 4 Creature - Illusion 0 0 R notInPacks creature You may have Spark Double enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary. Tidespout Tyrant 2rvr rvr/320 rvr U U {5}{U}{U}{U} 8 Creature - Djinn 5 5 R notInPacks creature /ch Flying | Whenever you cast a spell, return target permanent to its owner's hand. Totally Lost 2rvr rvr/321 rvr U U {4}{U} 5 Instant C notInPacks instant Put target nonland permanent on top of its owner's library. Crypt Ghast 2rvr rvr/322 rvr B B {3}{B} 4 Creature - Spirit 2 2 R notInPacks creature Extort | Whenever you tap a Swamp for mana, add an additional {B}. Dark Confidant 2rvr rvr/323 rvr B B {1}{B} 2 Creature - Human Wizard 2 1 M notInPacks creature Reveal top card/vp1at1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. Dimir House Guard 2rvr rvr/324 rvr B B {3}{B} 4 Creature - Skeleton 2 3 C notInPacks creature Fear | Sacrifice a creature: Regenerate Dimir House Guard. | Transmute {1}{B}{B} Golgari Thug 2rvr rvr/325 rvr B B {1}{B} 2 Creature - Human Warrior 1 1 U notInPacks creature When Golgari Thug dies, put target creature card from your graveyard on top of your library. | Dredge 4 Infernal Tutor 2rvr rvr/326 rvr B B {1}{B} 2 Sorcery R notInPacks sorcery Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. | Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle. Lord of the Void 2rvr rvr/327 rvr B B {4}{B}{B}{B} 7 Creature - Demon 7 7 M notInPacks creature yInitialize/ch Reveal top seven cards/vp1at7 Flying | Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control. Massacre Girl 2rvr rvr/328 rvr B B {3}{B}{B} 5 Legendary Creature - Human Assassin 4 4 R creature Menace | When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. Ultimate Price 2rvr rvr/329 rvr B B {1}{B} 2 Instant U notInPacks instant Destroy target monocolored creature. Vindictive Vampire 2rvr rvr/330 rvr B B {3}{B} 4 Creature - Vampire 2 3 U notInPacks creature Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. Arclight Phoenix 2rvr rvr/331 rvr R R {3}{R} 4 Creature - Phoenix 3 2 R creature /ch Flying, haste | At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. Guttersnipe 2rvr rvr/332 rvr R R {2}{R} 3 Creature - Goblin Shaman 2 2 U notInPacks creature Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. Hellkite Tyrant 2rvr rvr/333 rvr R R {4}{R}{R} 6 Creature - Dragon 6 5 R notInPacks creature /ch Flying, trample | Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. | At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. Ilharg, the Raze-Boar 2rvr rvr/334 rvr R R {3}{R}{R} 5 Legendary Creature - Boar God 6 6 M notInPacks creature Trample | Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. | When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. Krenko, Mob Boss 2rvr rvr/335 rvr R R {2}{R}{R} 4 Legendary Creature - Goblin Warrior 3 3 R creature Create Goblin/spawn [rvr] Goblin (R 1/1) Create 5 Goblins/spawnx5 [rvr] Goblin (R 1/1) Create 10 Goblins/spawnx10 [rvr] Goblin (R 1/1) {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control. Krenko's Command 2rvr rvr/336 rvr R R {1}{R} 2 Sorcery C notInPacks sorcery /spawnx2 [rvr] Goblin (R 1/1) Create two 1/1 red Goblin creature tokens. Legion Warboss 2rvr rvr/337 rvr R R {2}{R} 3 Creature - Goblin Soldier 2 2 R notInPacks creature Create Goblin/spawn [rvr] Goblin (R 1/1) Mentor | At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. Light Up the Stage 2rvr rvr/338 rvr R R {2}{R} 3 Sorcery U notInPacks sorcery Reveal top two cards/vp1at2 Spectacle {R} | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Mizzix's Mastery 2rvr rvr/339 rvr R R {3}{R} 4 Sorcery R notInPacks sorcery Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. | Overload {5}{R}{R}{R} Skewer the Critics 2rvr rvr/340 rvr R R {2}{R} 3 Sorcery C notInPacks sorcery Spectacle {R} | Skewer the Critics deals 3 damage to any target. Skullcrack 2rvr rvr/341 rvr R R {1}{R} 2 Instant U notInPacks instant Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker. Utvara Hellkite 2rvr rvr/342 rvr R R {6}{R}{R} 8 Creature - Dragon 6 6 M notInPacks creature yInitialize/ch Create Dragon/spawn [rvr] Dragon (R 6/6 Flying) Flying | Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. Arboreal Grazer 2rvr rvr/343 rvr G G {G} 1 Creature - Sloth Beast 0 3 C notInPacks creature Reach | When Arboreal Grazer enters, you may put a land card from your hand onto the battlefield tapped. Birds of Paradise 2rvr rvr/344 rvr G G {G} 1 Creature - Bird 0 1 R notInPacks creature /ch Flying | {T}: Add one mana of any color. Chord of Calling 2rvr rvr/345 rvr G G {X}{G}{G}{G} 3 Instant R notInPacks instant Convoke | Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Experiment One 2rvr rvr/346 rvr G G {G} 1 Creature - Human Ooze 1 1 U notInPacks creature Evolve | Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. Farseek 2rvr rvr/347 rvr G G {1}{G} 2 Sorcery U notInPacks sorcery Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. Golgari Grave-Troll 2rvr rvr/348 rvr G G {4}{G} 5 Creature - Troll Skeleton 0 0 R notInPacks creature Golgari Grave-Troll enters with a +1/+1 counter on it for each creature card in your graveyard. | {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. | Dredge 6 Guardian Project 2rvr rvr/349 rvr G G {3}{G} 4 Enchantment M notInPacks enchantment Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. Life from the Loam 2rvr rvr/350 rvr G G {1}{G} 2 Sorcery R notInPacks sorcery Return up to three target land cards from your graveyard to your hand. | Dredge 3 Loaming Shaman 2rvr rvr/351 rvr G G {2}{G} 3 Creature - Centaur Shaman 3 2 U notInPacks creature When Loaming Shaman enters, target player shuffles any number of target cards from their graveyard into their library. Moldervine Cloak 2rvr rvr/352 rvr G G {2}{G} 3 Enchantment - Aura U notInPacks enchantment Enchant creature | Enchanted creature gets +3/+3. | Dredge 2 Protean Hulk 2rvr rvr/353 rvr G G {5}{G}{G} 7 Creature - Beast 6 6 M notInPacks creature When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. Silhana Ledgewalker 2rvr rvr/354 rvr G G {1}{G} 2 Creature - Elf Rogue 1 1 C notInPacks creature Hexproof | Silhana Ledgewalker can't be blocked except by creatures with flying. Utopia Sprawl 2rvr rvr/355 rvr G G {G} 1 Enchantment - Aura U notInPacks enchantment Enchant Forest | As Utopia Sprawl enters, choose a color. | Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. Aurelia, Exemplar of Justice 2rvr rvr/356 rvr RW RW {2}{R}{W} 4 Legendary Creature - Angel 2 5 M notInPacks creature /ch Flying | Mentor | At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. Borborygmos Enraged 2rvr rvr/357 rvr RG RG {4}{R}{R}{G}{G} 8 Legendary Creature - Cyclops 7 6 R notInPacks creature Reveal top three cards/vp1at3 Trample | Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | Discard a land card: Borborygmos Enraged deals 3 damage to any target. Call of the Conclave 2rvr rvr/358 rvr GW GW {G}{W} 2 Sorcery C notInPacks sorcery /spawn [rvr] Centaur (G 3/3) Create a 3/3 green Centaur creature token. Cartel Aristocrat 2rvr rvr/359 rvr WB WB {W}{B} 2 Creature - Human Advisor 2 2 U notInPacks creature Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. Cindervines 2rvr rvr/360 rvr RG RG {R}{G} 2 Enchantment R notInPacks enchantment Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. | {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller. Coiling Oracle 2rvr rvr/361 rvr GU GU {G}{U} 2 Creature - Snake Elf Druid 1 1 C notInPacks creature Reveal top card/vp1at1 When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. Crackling Drake 2rvr rvr/362 rvr UR UR {U}{U}{R}{R} 4 Creature - Drake * 4 U notInPacks creature /ch Flying | Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. | When Crackling Drake enters, draw a card. Deathrite Shaman 2rvr rvr/363 rvr BG BG {B/G} 1 Creature - Elf Shaman 1 2 R notInPacks creature {T}: Exile target land card from a graveyard. Add one mana of any color. | {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. | {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. Debt to the Deathless 2rvr rvr/364 rvr WB WB {X}{W}{W}{B}{B} 4 Sorcery U notInPacks sorcery Each opponent loses two times X life. You gain life equal to the life lost this way. Dreadbore 2rvr rvr/365 rvr BR BR {B}{R} 2 Sorcery R notInPacks sorcery Destroy target creature or planeswalker. Frilled Mystic 2rvr rvr/366 rvr GU GU {G}{G}{U}{U} 4 Creature - Elf Lizard Wizard 3 2 U notInPacks creature Flash | When Frilled Mystic enters, you may counter target spell. Goblin Electromancer 2rvr rvr/367 rvr UR UR {U}{R} 2 Creature - Goblin Wizard 2 2 C notInPacks creature Instant and sorcery spells you cast cost {1} less to cast. Izzet Charm 2rvr rvr/368 rvr UR UR {U}{R} 2 Instant U notInPacks instant Choose one - | - Counter target noncreature spell unless its controller pays {2}. | - Izzet Charm deals 2 damage to target creature. | - Draw two cards, then discard two cards. Karlov of the Ghost Council 2rvr rvr/369 rvr WB WB {W}{B} 2 Legendary Creature - Spirit Advisor 2 2 M notInPacks creature Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. | {W}{B}, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature. Lavinia, Azorius Renegade 2rvr rvr/370 rvr WU WU {W}{U} 2 Legendary Creature - Human Soldier 2 2 R notInPacks creature Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. | Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Lazav, the Multifarious 2rvr rvr/371 rvr UB UB {U}{B} 2 Legendary Creature - Shapeshifter 1 3 R notInPacks creature Surveil 1/vp1pt1 When Lazav, the Multifarious enters, surveil 1. | {X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. Lightning Helix 2rvr rvr/372 rvr RW RW {R}{W} 2 Instant U notInPacks instant Lightning Helix deals 3 damage to any target and you gain 3 life. Master of Cruelties 2rvr rvr/373 rvr BR BR {3}{B}{R} 5 Creature - Demon 1 4 M notInPacks creature First strike, deathtouch | Master of Cruelties can only attack alone. | Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. Mayhem Devil 2rvr rvr/374 rvr BR BR {1}{B}{R} 3 Creature - Devil 3 3 U notInPacks creature Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. Mindleech Mass 2rvr rvr/375 rvr UB UB {5}{U}{B}{B} 8 Creature - Horror 6 6 R notInPacks creature Trample | Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost. Niv-Mizzet, Parun 2rvr rvr/376 rvr UR UR {U}{U}{U}{R}{R}{R} 6 Legendary Creature - Dragon Wizard 5 5 R notInPacks creature /ch This spell can't be countered. | Flying | Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. | Whenever a player casts an instant or sorcery spell, you draw a card. Prime Speaker Zegana 2rvr rvr/377 rvr GU GU {2}{G}{G}{U}{U} 6 Legendary Creature - Merfolk Wizard 1 1 R notInPacks creature Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. | When Prime Speaker Zegana enters, draw cards equal to its power. Putrefy 2rvr rvr/378 rvr BG BG {1}{B}{G} 3 Instant U notInPacks instant Destroy target artifact or creature. It can't be regenerated. Rakdos, Lord of Riots 2rvr rvr/379 rvr BR BR {B}{B}{R}{R} 4 Legendary Creature - Demon 6 6 R notInPacks creature /ch You can't cast this spell unless an opponent lost life this turn. | Flying, trample | Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. Rhythm of the Wild 2rvr rvr/380 rvr RG RG {1}{R}{G} 3 Enchantment U notInPacks enchantment Creature spells you control can't be countered. | Nontoken creatures you control have riot. Savra, Queen of the Golgari 2rvr rvr/381 rvr BG BG {2}{B}{G} 4 Legendary Creature - Elf Shaman 2 2 R notInPacks creature Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. | Whenever you sacrifice a green creature, you may gain 2 life. Sky Hussar 2rvr rvr/382 rvr WU WU {3}{W}{U} 5 Creature - Human Knight 4 3 U notInPacks creature /ch Flying | When Sky Hussar enters, untap all creatures you control. | Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. Sphinx's Revelation 2rvr rvr/383 rvr WU WU {X}{W}{U}{U} 3 Instant R notInPacks instant You gain X life and draw X cards. Stitch in Time 2rvr rvr/384 rvr UR UR {1}{U}{R} 3 Sorcery R notInPacks sorcery Flip a coin/flip1 Flip a coin. If you win the flip, take an extra turn after this one. Tajic, Legion's Edge 2rvr rvr/385 rvr RW RW {1}{R}{W} 3 Legendary Creature - Human Soldier 3 2 R notInPacks creature Haste | Mentor | Prevent all noncombat damage that would be dealt to other creatures you control. | {R}{W}: Tajic, Legion's Edge gains first strike until end of turn. Teysa, Orzhov Scion 2rvr rvr/386 rvr WB WB {1}{W}{B} 3 Legendary Creature - Human Advisor 2 3 R notInPacks creature Create Spirit/spawn [rvr] Spirit (W 1/1 Flying) Sacrifice three white creatures: Exile target creature. | Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying. Tolsimir Wolfblood 2rvr rvr/387 rvr GW GW {4}{G}{W} 6 Legendary Creature - Elf Warrior 3 4 R notInPacks creature Create Voja/spawn [rvr] Voja (GW 2/2) Other green creatures you control get +1/+1. | Other white creatures you control get +1/+1. | {T}: Create Voja, a legendary 2/2 green and white Wolf creature token. Voidslime 2rvr rvr/388 rvr GU GU {G}{U}{U} 3 Instant R notInPacks instant Counter target spell, activated ability, or triggered ability. Bottled Cloister 2rvr rvr/389 rvr {4} 4 Artifact R notInPacks artifact At the beginning of each opponent's upkeep, exile all cards from your hand face down. | At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card. Chromatic Lantern 2rvr rvr/390 rvr {3} 3 Artifact R notInPacks artifact Lands you control have "{T}: Add one mana of any color." | {T}: Add one mana of any color. Cloudstone Curio 2rvr rvr/391 rvr {3} 3 Artifact M notInPacks artifact Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand. Illusionist's Bracers 2rvr rvr/392 rvr {2} 2 Artifact - Equipment R notInPacks artifact Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. | Equip {3} Pariah's Shield 2rvr rvr/393 rvr {5} 5 Artifact - Equipment R notInPacks artifact All damage that would be dealt to you is dealt to equipped creature instead. | Equip {3} Seal of the Guildpact 2rvr rvr/394 rvr {5} 5 Artifact R notInPacks artifact As Seal of the Guildpact enters, choose two colors. | Each spell you cast costs {1} less to cast for each of the chosen colors it is. Sword of the Paruns 2rvr rvr/395 rvr {4} 4 Artifact - Equipment R notInPacks artifact As long as equipped creature is tapped, tapped creatures you control get +2/+0. | As long as equipped creature is untapped, untapped creatures you control get +0/+2. | {3}: You may tap or untap equipped creature. | Equip {3} Azorius Guildgate 2rvr rvr/396 rvr WU 0 Land - Gate C notInPacks land /cr90 Azorius Guildgate enters tapped. | {T}: Add {W} or {U}. Blood Crypt 2rvr rvr/397 rvr BR 0 Land - Swamp Mountain R notInPacks land /cr90 As Blood Crypt enters, you may pay 2 life. If you don't, it enters tapped. Boros Guildgate 2rvr rvr/398 rvr RW 0 Land - Gate C notInPacks land /cr90 Boros Guildgate enters tapped. | {T}: Add {R} or {W}. Breeding Pool 2rvr rvr/399 rvr GU 0 Land - Forest Island R notInPacks land /cr90 As Breeding Pool enters, you may pay 2 life. If you don't, it enters tapped. Dimir Guildgate 2rvr rvr/400 rvr UB 0 Land - Gate C notInPacks land /cr90 Dimir Guildgate enters tapped. | {T}: Add {U} or {B}. Godless Shrine 2rvr rvr/401 rvr WB 0 Land - Plains Swamp R notInPacks land /cr90 As Godless Shrine enters, you may pay 2 life. If you don't, it enters tapped. Golgari Guildgate 2rvr rvr/402 rvr BG 0 Land - Gate C notInPacks land /cr90 Golgari Guildgate enters tapped. | {T}: Add {B} or {G}. Gruul Guildgate 2rvr rvr/403 rvr RG 0 Land - Gate C notInPacks land /cr90 Gruul Guildgate enters tapped. | {T}: Add {R} or {G}. Hallowed Fountain 2rvr rvr/404 rvr WU 0 Land - Plains Island R land /cr90 As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped. Izzet Guildgate 2rvr rvr/405 rvr UR 0 Land - Gate C notInPacks land /cr90 Izzet Guildgate enters tapped. | {T}: Add {U} or {R}. Orzhov Guildgate 2rvr rvr/406 rvr WB 0 Land - Gate C notInPacks land /cr90 Orzhov Guildgate enters tapped. | {T}: Add {W} or {B}. Overgrown Tomb 2rvr rvr/407 rvr BG 0 Land - Swamp Forest R notInPacks land /cr90 As Overgrown Tomb enters, you may pay 2 life. If you don't, it enters tapped. Rakdos Guildgate 2rvr rvr/408 rvr BR 0 Land - Gate C notInPacks land /cr90 Rakdos Guildgate enters tapped. | {T}: Add {B} or {R}. Sacred Foundry 2rvr rvr/409 rvr RW 0 Land - Mountain Plains R notInPacks land /cr90 As Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped. Selesnya Guildgate 2rvr rvr/410 rvr GW 0 Land - Gate C notInPacks land /cr90 Selesnya Guildgate enters tapped. | {T}: Add {G} or {W}. Simic Guildgate 2rvr rvr/411 rvr GU 0 Land - Gate C notInPacks land /cr90 Simic Guildgate enters tapped. | {T}: Add {G} or {U}. Steam Vents 2rvr rvr/412 rvr UR 0 Land - Island Mountain R notInPacks land /cr90 As Steam Vents enters, you may pay 2 life. If you don't, it enters tapped. Stomping Ground 2rvr rvr/413 rvr RG 0 Land - Mountain Forest R notInPacks land /cr90 As Stomping Ground enters, you may pay 2 life. If you don't, it enters tapped. Temple Garden 2rvr rvr/414 rvr GW 0 Land - Forest Plains R notInPacks land /cr90 As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped. Watery Grave 2rvr rvr/415 rvr UB 0 Land - Island Swamp R notInPacks land /cr90 As Watery Grave enters, you may pay 2 life. If you don't, it enters tapped. Rest in Peace 2rvr rvr/446 rvr W W {1}{W} 2 Enchantment R notInPacks enchantment When Rest in Peace enters, exile all graveyards. | If a card or token would be put into a graveyard from anywhere, exile it instead. Sphere of Safety 2rvr rvr/447 rvr W W {4}{W} 5 Enchantment U notInPacks enchantment Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control. Aetherize 2rvr rvr/448 rvr U U {3}{U} 4 Instant U notInPacks instant Return all attacking creatures to their owner's hand. Enter the Infinite 2rvr rvr/449 rvr U U {8}{U}{U}{U}{U} 12 Sorcery M notInPacks sorcery Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. Gigantoplasm 2rvr rvr/450 rvr U U {3}{U} 4 Creature - Shapeshifter 0 0 R notInPacks creature You may have Gigantoplasm enter as a copy of any creature on the battlefield, except it has "{X}: This creature has base power and toughness X/X." Narcomoeba 2rvr rvr/451 rvr U U {1}{U} 2 Creature - Illusion 1 1 U notInPacks creature /ch Flying | When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. Turnabout 2rvr rvr/452 rvr U U {2}{U}{U} 4 Instant U notInPacks instant Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. Creeping Chill 2rvr rvr/453 rvr B B {3}{B} 4 Sorcery U notInPacks sorcery Creeping Chill deals 3 damage to each opponent and you gain 3 life. | When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. Darkblast 2rvr rvr/454 rvr B B {B} 1 Instant U notInPacks instant Target creature gets -1/-1 until end of turn. | Dredge 3 Pack Rat 2rvr rvr/455 rvr B B {1}{B} 2 Creature - Rat * * R notInPacks creature Create Pack Rat/spawn [lackey] Pack Rat (B */*) Pack Rat's power and toughness are each equal to the number of Rats you control. | {2}{B}, Discard a card: Create a token that's a copy of Pack Rat. Shattering Spree 2rvr rvr/456 rvr R R {R} 1 Sorcery U notInPacks sorcery Replicate {R} | Destroy target artifact. Perilous Forays 2rvr rvr/457 rvr G G {3}{G}{G} 5 Enchantment U notInPacks enchantment {1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle. Wilderness Reclamation 2rvr rvr/458 rvr G G {3}{G} 4 Enchantment U notInPacks enchantment At the beginning of your end step, untap all lands you control. Niv-Mizzet Reborn 2rvr rvr/459 rvr WUBRG WUBRG {W}{U}{B}{R}{G} 5 Legendary Creature - Dragon Avatar 6 6 M notInPacks creature yInitialize/ch Reveal top ten cards/vp1at10 Flying | When Niv-Mizzet Reborn enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. Shambling Shell 2rvr rvr/460 rvr BG BG {1}{B}{G} 3 Creature - Plant Zombie 3 1 C notInPacks creature Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. | Dredge 3 Supreme Verdict 2rvr rvr/461 rvr WU WU {1}{W}{W}{U} 4 Sorcery R notInPacks sorcery This spell can't be countered. | Destroy all creatures. Magewright's Stone 2rvr rvr/462 rvr {2} 2 Artifact U notInPacks artifact {1}, {T}: Untap target creature that has an activated ability with {T} in its cost. Pithing Needle 2rvr rvr/463 rvr {1} 1 Artifact R notInPacks artifact As Pithing Needle enters, choose a card name. | Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Karn's Bastion 2rvr rvr/464 rvr 0 Land R notInPacks land {T}: Add {C}. | {4}, {T}: Proliferate. Maze's End 2rvr rvr/465 rvr 0 Land M notInPacks land /cr90 Maze's End enters tapped. | {T}: Add {C}. | {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. Thespian's Stage 2rvr rvr/466 rvr 0 Land R notInPacks land {T}: Add {C}. | {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability. Niv-Mizzet, the Firemind 2rvr rvr/467 rvr UR UR {2}{U}{U}{R}{R} 6 Legendary Creature - Dragon Wizard 4 4 R notInPacks creature /ch Flying | Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. | {T}: Draw a card.